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You make your way back to Busch and then look for the kitchen. You've only been living in this dorm for \ <<if $realityChange>>\ <<if $day-$dayOfRealityChange>=14>>a couple weeks<<elseif $day-$dayOfRealityChange>=7>>about a week<<else>><<print $day-$dayOfRealityChange>> days<</if>>,\ <<else>>\ <<if $day-$dayAcceptedTrans>=14>>a couple weeks<<elseif $day-$dayAcceptedTrans>=7>>about a week<<else>><<print $day-$dayAcceptedTrans>> days<</if>>,\ <</if>> \ and you're still getting used to finding your way around. @@.thought;Here it is@@ you think. @@.thought;I didn't expect it to be in the basement. Okay, let's see if I have all the ingredients.@@ You flip through //The Joy of Baking// and look at the list of ingredients. Opening the refrigerator and pantry and checking through the list of ingredients, you check that everything's there. @@.thought;Flour, butter, sugar, eggs, baking powder, milk and salt. And whipped cream, cream cheese and vanilla extract for the frosting. Yeah, I have everything I need.@@ You preheat the oven and are just about to get started on the first step when the kitchen door opens. @@.girlfriend;"Hi <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"Wait, don't tell me you're going to cook like //that//?"@@ @@.player;"Uh, what do you mean?"@@ @@.girlfriend;"You're going to get your <<print $player.pants.informalName>>@@<<if not $player.pants.onepiece>>@@.girlfriend; and <<print $player.shirt.informalName>>@@<</if>> @@.girlfriend;dirty!"@@ You look down at your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>. To your surprise, you've grown to like <<if $player.pants.onepiece>>it.<<else>>them.<</if>> You wouldn't want to get <<if $player.pants.onepiece>>it<<else>>them<</if>> dirty. @@.girlfriend;"I know what you need!"@@ <<print $girlfriend.firstname>> says. She goes into the pantry and comes out holding something. [[See what she has|Baking Learn Apron]] <<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\<<print $girlfriend.firstname>> hands you an apron. @@.player;"It's so flowery,"@@ you say, but you still take it from <<print $girlfriend.firstname>>. @@.girlfriend;"Yeah! Doesn't it look so cute?"@@ she says, waiting for you to put it on. Realizing that she isn't going to let it go, you put the apron on over your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>. @@.player;"Pour the flour, baking powder and salt into a bowl and whisk them together,"@@ you read out loud. As you follow the instructions, you turn to <<print $girlfriend.firstname>>. @@.player;"So what will I do once the cupcakes are done? Just hand them out to random people?"@@ [[Well, no|Baking Learn Cliques]] she says. <<setUpSexScene>>\ <<set $player.shirt to setup.apron>>\ <<set $location to "default">>\@@.girlfriend;"Well, no. There are hundreds of students here. Even I wouldn't bake cupcakes for all of them."@@ You look down at the recipe. It only makes a dozen cupcakes. @@.thought;I'll need to bake these cupcakes, uh, a lot of times@@ you think, trying and failing to do the math in your head. @@.player;"What should I do instead?"@@ you ask as you mix the dry ingredients together. @@.girlfriend;"You need to be smart about it. Pinewood is divided into these different cliques."@@ @@.player;"What are they?"@@ you ask, adding some butter and sugar to the second bowl. @@.girlfriend;"The first clique are the football players and their friends. And Pinewood is a football school, so they have a lot of friends. You //could// win without their votes, but you'd need, like, everyone else to vote for you."@@ @@.player;"Okay,"@@ you say, nodding. @@.player;"Get the votes of the football players."@@ @@.girlfriend;"The next clique is the nerds. They're not as big as the football players, but don't underestimate them,"@@ <<print $girlfriend.firstname>> continues as you mix the butter and sugar together. @@.player;"<<print $rival.firstname>> isn't very nice to them,"@@ you say, thinking as you crack open a couple eggs. @@.player;"I can probably get their votes."@@ [[The next clique is going to be tougher|Baking Learn Cliques Cheerleaders]] <<print $girlfriend.firstname>> says. <<set $location to "default">>\@@.girlfriend;"The next clique is going to be tougher. That's the cheerleaders and all of their friends."@@ @@.player;"How am I supposed to do that?"@@ you groan. Going after the cheerleaders votes is going to be playing on <<print $rival.firstname>>'s home turf. They're all nice to you, but you know that they're closer to <<print $rival.firstname>>. @@.girlfriend;"It won't be easy. Just giving them a cupcake won't be enough. They'll probably ask you to do favors for them."@@ @@.player;"Favors?"@@ you ask, raising an eyebrow. @@.player;"Maybe I should just skip them and focus on the other cliques."@@ @@.girlfriend;"Oh, nothing like that. They'll just want you to be their friend and, I don't know, go shopping together."@@ @@.thought;Why do I feel like these favors are going to push me to be more and more feminine?@@ @@.girlfriend;"And I wouldn't skip them,"@@ she continues. @@.girlfriend;"Cheerleaders have a lot of friends. Each one brings you, let's say, ten votes. That clique is almost as big as the football players."@@ [[I'm a cheerleader|Baking Learn Cliques Goths]] you realize. <<set $location to "default">>\@@.player;"I'm a cheerleader. Do I get ten votes?"@@ you ask as you add the eggs to the bowl. @@.girlfriend;"Yeah. Well, maybe even more."@@ @@.player;"More?"@@ You like the sound of that. @@.girlfriend;"Yeah. You're friends with <<print $witch.firstname>>, right? <<print $witch.firstname>> can bring you the Witchcraft Club and even the last clique: the goths."@@ @@.player;"That sounds easy,"@@ you say as you add the flour. @@.player;"I'll just talk to <<print $witch.firstname>>."@@ @@.girlfriend;"Good idea. It's the smallest clique but also the easiest."@@ @@.player;"Thanks <<print $girlfriend.firstname>>!"@@ you say as you start to stir the flour. \ <<if $player.armStrength<10>>\ Immediately, you wince. Between the butter, sugar, eggs and flour, the mixture has gotten very thick, and you're finding it difficult to stir. @@.girlfriend;"Everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah, it's just hard to stir."@@ @@.girlfriend;"Want me to do it?"@@ @@.player;"No thanks. I just have to stir for..."@@ You check the recipe. @@.player;"Three minutes?"@@ Your arm is already getting tired. @@.girlfriend;"Here, let me do it,"@@ <<print $girlfriend.firstname>> says, putting on a matching apron. @@.girlfriend;"You can work on the frosting."@@ @@.player;"Okay,"@@ you say, glad for a break. As you add the cream cheese, sugar and whipped cream to the bowl, you think of a question you need to ask <<print $girlfriend.firstname>>.\ <<elseif $player.armStrength<34>>\ The batter is thick and it's difficult to mix, and your lack of strength doesn't help. You're eventually able to get into a rhythm though. @@.girlfriend;"Okay, it looks like you can take it from here,"@@ <<print $girlfriend.firstname>> says as she watches you mix the batter. @@.girlfriend;"Well, I have to run. Good luck."@@ As <<print $girlfriend.firstname>> starts to leave, you think of a question you need to ask her.\ <<else>>\ The batter is thick, but you don't have any problems mixing it @@.girlfriend;"Okay, it looks like you can take it from here,"@@ <<print $girlfriend.firstname>> says as she watches you mix the batter. @@.girlfriend;"Well, I have to run. Good luck."@@ As <<print $girlfriend.firstname>> starts to leave, you think of a question you need to ask her.\ <</if>> @@.thought;Or do I? She's my @@<<if $player.datingGirlfriend>>@@.thought;girlfriend.@@<<else>>@@.thought;best friend.@@<</if>> @@.thought;I should be able to count on her vote.@@ [[Thank her for her vote|Baking Learn Girlfriend Thank]] [[Ask if you need to do her a favor for her vote|Baking Learn Girlfriend Favor]] <<if $player.armStrength<10>><<set $girlfriend.shirt to setup.girlfriendApron>><<set $leftChar to $girlfriend>><</if>>\ <<set $location to "default">>\@@.player;"Oh, <<print $girlfriend.firstname>>? Thank you for your vote,"@@ you say, trying to sound confident. @@.girlfriend;"Of course, <<print $player.firstname>>! You're my @@<<if $player.datingGirlfriend>>@@.girlfriend;girlfriend@@<<else>>@@.girlfriend;BFF@@<</if>> @@.girlfriend;after all!"@@\ <<if $player.armStrength<10>> <<print $girlfriend.firstname>> finishes mixing the batter. @@.thought;She did that so easily...I'm weak, even for a girl.@@ @@.girlfriend;"Okay, it looks like you can take it from here,"@@ she says as she watches you mix the frosting together. @@.girlfriend;"Well, I have to run. Good luck."@@\ <</if>> And with that, she turns and leaves. [[Finish mixing the frosting|Baking Learn Oven]] ''You gained ten votes'' <<set $player.confidence to $player.confidence+2>>\ <<set $player.submission to $player.submission-2>>\ <<set $winterBall.votes to $winterBall.votes+10>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-10>>\ <<set $winterBall.girlfriend to true>>\ <<set $location to "default">>\@@.player;"<<print $girlfriend.firstname>>, do I need to do you a favor for your vote?"@@ She looks at you. @@.girlfriend;"Yeah. Can you get my @@<<if $player.datingGirlfriend>>@@.girlfriend;girlfriend@@<<else>>@@.girlfriend;BFF@@<</if>> @@.girlfriend;to stop being a doofus?"@@ You giggle. After all you went through, it's nice to know that <<print $girlfriend.firstname>> has your back.\ <<if $player.armStrength<10>> <<print $girlfriend.firstname>> finishes mixing the batter. @@.thought;She did that so easily...I'm weak, even for a girl.@@ @@.girlfriend;"Okay, it looks like you can take it from here,"@@ she says as she watches you mix the frosting together. @@.girlfriend;"Well, I have to run. Good luck."@@\ <</if>> And with that, she turns and leaves. <<if $player.armStrength<10>>\ [[Finish mixing the frosting|Baking Learn Oven]]\ <<else>>\ [[Mix the frosting|Baking Learn Oven]]\ <</if>> ''You gained ten votes'' <<set $player.confidence to $player.confidence-2>>\ <<set $player.submission to $player.submission+2>>\ <<set $winterBall.votes to $winterBall.votes+10>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-10>>\ <<set $winterBall.girlfriend to true>>\ <<set $location to "default">>\<<if $player.armStrength<10>>\ You finish mixing the cream cheese and sugar, and then add in the whipped cream.\ <<else>>\ You start mixing the cream cheese and sugar in a third bowl, and then add in some vanilla extract and whipped cream.\ <</if>> @@.thought;Okay, they're ready for the oven now.@@ You pour the batter into the muffin tins, and put the cupcakes in the oven. @@.thought;And now I wait.@@ You set a timer and wait for the cupcakes to be completed. [[But the minutes pass by slowly and you start to daydream|Baking Learn Daydream]] <<set $leftChar to null>>\ <<set $location to "default">>\<<if $qb.stamfordMovieDate>>\ //You're back in the immaculate kitchen, wearing the same pink sundress you were wearing before.//\ <<else>>\ //You're several years older and are standing inside an immaculate kitchen, wearing a light pink sundress. But for some reason, you don't feel self conscious about it. It feels //right// on your body.//\ <</if>> //<<print $rival.firstname>>, who is //<<if $qb.stamfordMovieDate>>//still //<</if>>//visibly pregnant, and <<print $girlfriend.firstname>> are there too. The three of you are all wearing different colored sundresses, and are in the middle of baking cupcakes. @@.girlfriend;"It smells so good,"@@ <<print $girlfriend.firstname>> says as you take the cupcakes out of the oven. @@.rival;"It does. My husband will love it,"@@ <<print $rival.firstname>> says. <<print $girlfriend.firstname>> starts to spoon the frosting onto the cupcakes, and you and <<print $rival.firstname>> follow her lead. As you spoon out the frosting, you suddenly feel hungry. Unable to help yourself, you put a little of it on your finger and take a taste. @@.rival;"<<print $player.firstname>>, did you just lick the frosting?"@@ @@.player;"Uh, yeah. I got a craving. I'm sorry."@@ @@.rival;"Wait a second. I get cravings all the time and I'm pregnant...<<print $player.firstname>>, are you pregnant too?"@@ You blush. @@.player;"Yeah. @@//\ <<if $qb.stamfordMovieDate and $player.datingQuarterback>>\ //@@.player;Me and <<print $qb.firstname>> have been trying for a while, and I started having morning sickness after that dinner party.@@//\ <<elseif $player.datingGirlfriend>>\ //@@.player;Me and <<print $girlfriend.firstname>> decided we wanted a kid, so I got myself inseminated.@@//\ <<elseif $player.datingWitch>>\ //@@.player;Me and <<print $witch.firstname>> decided we wanted a kid, so I got myself inseminated.@@//\ <<elseif $player.datingQuarterback>>\ //@@.player;Me and <<print $qb.firstname>> decided we wanted a kid.@@//\ <<elseif $player.crush is $qb.firstname>>\ //@@.player;Me and <<print $qb.firstname>> decided we wanted a kid.@@//\ <<elseif $player.crush is $witch.firstname>>\ //@@.player;Me and <<print $witch.firstname>> decided we wanted a kid, so I got myself inseminated.@@//\ <<elseif $player.homosexuality>=50>>\ //@@.player;Me and my husband decided we wanted a kid.@@//\ <<else>>\ //@@.player;Me and my wife decided we wanted a kid, so I got myself inseminated.@@//\ <</if>>\ //@@.player;...And now I've got a bun in the oven!"@@ <<if $player.datingGirlfriend and not ($qb.stamfordMovieDate and $player.datingQuarterback)>>\ //@@.girlfriend;"We're so excited!"@@ <<print $girlfriend.firstname>> adds. @@.girlfriend;"I can't wait."@@//\ <<else>>\ @@.girlfriend;"That's so exciting, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> adds.\ <</if>> @@.rival;"That's awesome, <<print $player.firstname>>. Your kid is going to be the same age as mine. They can have playdates and go to each other's birthday parties. Do you know if it's a boy or a girl?"@@ <<print $rival.firstname>> says enthusiastically. @@.player;"Not yet. I hope it's a boy. Then he can be a football player@@//\ <<if ($player.datingQuarterback and $qb.stamfordMovieDate) or ($player.relationships.length is 0 and ($player.crush is $qb.firstname or ($player.crush is "" and $player.homosexuality>=50)))>>\ //@@.player;, like his father@@//\ <</if>>\ \//@@.player;. But if it's a girl, then we can do dressup together!"@@ you say, matching <<print $rival.firstname>>'s enthusiasm. You smile and pat your tummy, imagining how great it will be to be a mother.// <<if not $qb.stamfordMovieDate>>\ <<link "You feel chilly" "TfPassagePicker">><<set $tfRecoverPassage to "Baking Learn Burn">><<set $tfReason to "daydream">><<set $tfCircumstances.location to "kitchen">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ [[The daydream fades|Baking Learn Burn]]\ <</if>>\ <<set $player.shirt to setup.pinkSundress>><<set $player.pants to setup.pinkSundress>>\ <<set $girlfriend.shirt to setup.girlfriendSundress>><<set $girlfriend.pants to setup.girlfriendSundress>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $rival.shirt to setup.rivalSundress>><<set $rival.pants to setup.rivalSundress>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "default">>\As you come back to reality, you hear an angry beeping sound. You blink, trying to place it before you realize that it's coming from the timer you set. @@.thought;My cupcakes!@@ You hurriedly stick an oven mitt on your hand and then rush over to the oven and take out the cupcakes. Your heart sinks. They were supposed to be vanilla cupcakes but they've become blackened. If you tried to give these to anyone, it would do more harm than good. @@.thought;I can't believe I missed the timer because I was daydreaming. And daydreaming about being pregnant of all things!@@ You're feeling shaken as you inspect each cupcake, looking for any that are unburned. @@.thought;No, they're all burned. This sucks. Should I just give up and go back to my dorm?@@ You're considering it when you remember <<print $girlfriend.firstname>> <<if $player.armStrength<10>>helping you mix the cupcakes.<<else>>and all the help she gave you.<</if>> @@.thought;And if I give up, then I have less time to catch <<print $rival.firstname>>. The Winter Ball isn't that far away.@@ [[Make the cupcakes again|Baking Learn Redo]] <<finishSexScene>><<setUpSexScene>>\ <<set $player.shirt to setup.apron>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "default">>\<<linkappend "You mix the flour, baking powder and salt">> <<linkappend "You mix the butter and sugar">> <<linkappend "You add the eggs and mix it together">> <<linkappend "You add flour and milk and mix it together">><<if $player.armStrength<10>> It's difficult to do it without <<print $girlfriend.firstname>>'s help, but you manage.<</if>> <<linkappend "You pour the batter into the muffin tins and put it in the oven">> <<linkappend "You mix the frosting while the cupcakes are baking">> <<linkappend "You take the cupcakes out and spoon frosting on them">> <<linkappend "You find sprinkles in the pantry and put them on the cupcakes">> [[You're done!|Baking Learn Finish]] <</linkappend>> <</linkappend>> <</linkappend>> <</linkappend>> <</linkappend>> <</linkappend>> <</linkappend>> <</linkappend>> <<set $location to "default">>\You proudly admire the finished cupcakes. @@.thought;These look really good! I can't believe I said I couldn't bake.@@ You start to take one before remembering that you made these so you could give them out to the other students. Instead, you put them into a container and head out of the kitchen. @@.thought;I can't wait to hand these out and get some votes!@@ <<link "Continue" $currentPassage>><<finishSexScene>><</link>> <div id="dev-note">''You baked 12 cupcakes!''</div>\ <<set $winterBall.baking to true>>\ <<set $winterBall.cupcakes to 12>>\ <<set $location to "default">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk down to the Busch kitchen, find the recipe in the cookbook and go through the refrigerator and the pantry to make sure that you have all the ingredients you need. @@.thought;I almost forgot. I need an apron. I don't want my <<print $player.pants.informalName>>@@<<if not $player.pants.onepiece>> @@.thought;and <<print $player.shirt.informalName>>@@<</if>> @@.thought;to get dirty!@@ You go back to the pantry, find the flowery apron and put it on. @@.thought;It looks so girly. But now I'm ready to bake.@@ [[Preheat the oven and get started|Baking Default]] <<setUpSexScene>><<set $player.shirt to setup.apron>>\ <<set $location to "default">>\You preheat the oven and then turn back to the recipe. @@.player;"Pour the flower, baking powder and salt into a bowl and whisk them together,"@@ you read out loud. You do so, mixing the dry ingredients together and then set out another bowl for the wet ingredients. You add butter and sugar to that bowl and then crack open the eggs and add it into the mixture. When you're satisfied that it's been mixed well, you add the flour and sugar and mix it until your arms get tired. @@.thought;I'm glad that was the last thing I have to mix. Now I just have to pour the batter into the muffin tins and put it in the oven.@@ You do so, and then take a well-deserved break while you wait for the muffins to bake. @@.thought;Oh, I need to mix the frosting too!@@ you suddenly realize. You grab another bowl and mix the cream cheese, whipped cream and vanilla extract together. You've just finished the frosting when your timer goes off. You run over to turn it off and then run back to the oven, your <<if $player.pants.dress>>dress<<elseif $player.pants.skirt>>skirt<<else>>apron<</if>> fluttering behind you. @@.thought;These came out well@@ you think proudly as you add the frosting and sprinkles to the finished muffins. @@.thought;Now I can hand these out to my classmates.@@ <<link "Take off your apron and do something else" $currentPassage>><<finishSexScene>><</link>> <div id="dev-note">''You baked 12 cupcakes!''</div>\ <<set $winterBall.cupcakes to $winterBall.cupcakes+12>>\ <<set $location to "default">>\<<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> walk over to Amy's room and knock on her door. @@.female;"Hi <<print $player.firstname>>!"@@ she says, opening the door and giving you a quick hug. @@.female;"What's up?"@@ @@.player;"Hi Amy!"@@ you say, stepping in. @@.player;"I was running for Winter Queen, and I was wondering if I could get your vote?"@@ <<if $winterBall.cupcakes>0>>You're about to offer her a cupcake when <</if>>Amy frowns. @@.female;"I'm sorry, <<print $player.firstname>>. <<print $rival.firstname>>'s my best friend, and I can't vote against her."@@ @@.thought;I thought Taylor was <<print $rival.firstname>>'s best friend@@ you think<<if $player.pout>>, pouting<</if>>. @@.female;"Besides, I'm about to work out. I shouldn't be eating cupcakes."@@ @@.player;"What were you going to do? Run on the treadmill?"@@ @@.female;"Oh, no,"@@ she says. @@.female;"I was going to the yoga class. Have you gone there yet? It's fun and I find it //so// helpful for cheer."@@ <<if $scenes.realityChange.yoga or ($acceptedTrans and $scenes.yoga>1)>>\ @@.player;"Yeah, I've gone!"@@ you say. @@.player;"I wasn't sure about it at first, but I think it's helpful too."@@ Amy perks up.\ <<elseif $scenes.yoga>1>>\ You hesitate. You've gone to the yoga class, but you haven't gone in this reality yet. Finally, you say, @@.player;"Yeah, I've gone."@@ Amy perks up.\ <<else>>\ @@.player;"No. I've seen that class when I've been to the weight room, but I haven't gone."@@ @@.female;"You really should go,"@@ Amy says. Suddenly, she perks up.\ <</if>> \ @@.female;"Hey, do you want to go with me?"@@ [[Go with her|Cheerleading Amy 1 LockerRoom]] [[Make an excuse|Cheerleading Amy 1 Excuse]] <<set $location to "dorm">>\You walk over to Amy's room and knock on the door. @@.female;"Hi <<print $player.firstname>>!"@@ she says, opening the door and giving you a quick hug. @@.female;"I was just about to go to the yoga class. What's up?"@@ @@.player;"Uhhh..."@@ you stammer. You want Amy's vote, but you don't know if you can do yoga in a sports bra and yoga pants in an all-girls class. @@.female;"Hey, did you change your mind about the class?"@@ [[Go with her|Cheerleading Amy 1 LockerRoom]] [[Make an excuse|Cheerleading Amy 1 Excuse]] <<set $location to "dorm">>\@@.thought;I'm not going to go to an all-girls yoga class with another cheerleader! Especially if she won't even give me her vote for Winter Queen!@@ @@.player;"I'd love to, Amy, but I have, uh, homework to do."@@ @@.female;"Oh, I see,"@@ she says, and you feel a little bad. @@.female;"Well, I should head over to the gym. I'll see you later."@@ <<link "Continue" $currentPassage>><</link>> <<set $winterBall.amy to -1>>\ <<set $location to "dorm">>\<<hasClothingItem "Yoga Pants" "pants">><<set _hasYogaPants to $hasClothingItem>>\ <<hasClothingItem "Sports" "bra">><<set _hasSportsBra to $hasClothingItem>><<unset $hasClothingItem>>\ @@.thought;Do I really want to go to an all-girls yoga class?@@ \ <<if $realityChange>>\ @@.thought;I guess it would be good to get to know Amy more and become a better cheerleader.@@\ <<else>>\ @@.thought;Wait! <<print $rival.firstname>> wants me to fuck up my cheers and embarrass myself! I need to get better at cheerleading.@@\ <</if>> @@.player;"Sure, that sounds fun!"@@ you say, giving her a smile. @@.female;"Great! Let's go!"@@ The two of you walk out of Willow Hall, across campus to the gym and into the girls locker room, chatting on the way.<<if $player.hipSway>> As the two of you walk across the quad, both of your hips sway back and forth.<</if>> Amy is easy to talk to, and she gives you some advice on good workouts for your butt. Once you're in the girls locker room, both of you start taking off your clothes \ <<if _hasYogaPants and _hasSportsBra>>\ and changing into your yoga outfits.<<if $acceptedTrans>> You notice that Amy seems tense changing in front of you, though she doesn't say anything.<</if>>\ <<else>>\ before you realize something. <<if _hasSportsBra>>@@.player;"I don't have any yoga pants!"@@<<elseif _hasYogaPants>>@@.player;"I don't have a sports bra!"@@<<else>>@@.player;"I don't have yoga pants! Or a sports bra!"@@<</if>> you say. <<if $realityChange>>\ @@.female;"Really?"@@ Amy asks, surprised. @@.female;"@@\ <<else>>\ @@.female;"Oh, sorry,"@@ Amy says. @@.female;"I should have told you to get@@ <<if not _hasSportsBra and not _hasYogaPants>>@@.female;them@@<<else>>@@.female;it@@<</if>> @@.female;when we were at the mall.@@\ <</if>> \ <<if _hasSportsBra>>\ @@.female;Wait, I have a second pair of yoga pants. You can borrow mine."@@\ <<else>>\ @@.female;Wait, I have@@ <<if not _hasYogaPants>>@@.female;another pair of yoga pants. And I have @@<</if>>\ @@.female;a bra that @@\ <<if $player.boobs>=5>>\ @@.female;is too big for me.@@\ <<elseif $player.boobs<=3>>\ @@.female;is too small for me.@@\ <<else>>\ @@.female;I've never used.@@\ <</if>> \ @@.female;You can use it."@@\ <</if>> @@.player;"Really?"@@ you ask, touched. @@.female;"Of course, girl! This class is great. I don't want you to miss out on it."@@ You thank Amy again and change into her <<if not _hasYogaPants>>yoga pants<<if not _hasSportsBra>> and<</if>> <</if>><<if not _hasSportsBra>>bra<</if>>.\ <</if>> <<if $scenes.qb.changesIn is "girls">>\ As you change, you remember when you were changing in the girls locker room after practicing with <<print $qb.firstname>> and Amy walked in. You felt so scared, getting caught in the girls locker room by a cheerleader. Now you're both cheerleaders, changing into yoga pants and a sports bra in the girls locker room, and it feels totally normal.\ <<else>>\ As you change, you're surprised by how //normal// this feels. Amy \ <<if $realityChange>>\ clearly doesn't think anything of\ <<else>>\ may be tense, but she's still\ <</if>> \ changing in front of you, and you realize that you <<if $player.pants.onepiece>>stepped out of your dress<<elseif $player.pants.skirt>>stepped out of your skirt<<else>>took off your <<print $player.pants.informalName>><</if>> without a second thought.\ <</if>> [[Join the class|Cheerleading Amy 1 Start]] <<if not _hasYogaPants>>\ <<set _braColor to "black">><<for _i to 0;_i lt $clothesInventory.bra.length;_i++>><<capture _i>><<if $clothesInventory.bra[_i].properName is "Black Sports Bra">><<set _braColor to "black">><<elseif $clothesInventory.bra[_i].properName is "Blue Sports Bra">><<set _braColor to "blue">><<elseif $clothesInventory.bra[_i].properName is "Green Sports Bra">><<set _braColor to "green">><<elseif $clothesInventory.bra[_i].properName is "Pink Sports Bra">><<set _braColor to "pink">><<elseif $clothesInventory.bra[_i].properName is "Purple Sports Bra">><<set _braColor to "purple">><<elseif $clothesInventory.bra[_i].properName is "Red Sports Bra">><<set _braColor to "red">><<elseif $clothesInventory.bra[_i].properName is "White Sports Bra">><<set _braColor to "white">><</if>><</capture>><</for>>\ <<if _braColor is "blue">><<set $player.pants to setup.yogaPantsBlue>><<elseif _braColor is "green">><<set $player.pants to setup.yogaPantsGreen>><<elseif _braColor is "pink">><<set $player.pants to setup.yogaPantsPink>><<elseif _braColor is "purple">><<set $player.pants to setup.yogaPantsPurple>><<elseif _braColor is "red">><<set $player.pants to setup.yogaPantsRed>><<elseif _braColor is "white">><<set $player.pants to setup.yogaPantsWhite>><<else>><<set $player.pants to setup.yogaPantsBlack>><</if>>\ <<else>>\ <<set $player.pants to $workoutOutfit.pants>>\ <</if>>\ <<set $player.shirt to null>><<set $player.shoes to $workoutOutfit.shoes>>\ <<if not _hasSportsBra>>\ <<set $player.bra to setup.sportsBraBlack>>\ <<elseif $workoutOutfit.bra>>\ <<set $player.bra to $workoutOutfit.bra>>\ <<else>>\ <<for _i to 0;_i lt $clothesInventory.bra.length;_i++>><<capture _i>><<if $clothesInventory.bra[_i].type is "sports bra">><<set $player.bra to $clothesInventory.bra[_i]>><<set $workoutOutfit.bra to $clothesInventory.bra[_i]>><</if>><</capture>><</for>>\ <</if>>\ <<set $location to "girlslocker">>\You walk into the weight room. People are still trickling in, but you spot <<print $girlfriend.firstname>> and a couple other cheerleaders at the front. You point them out to Amy and the two of you set up over there. @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says, clearly glad to see you. You say hi to her and to the other cheerleaders and smile. @@.thought;Everybody is so nice. I can't believe I was nervous about going.@@ @@.female;"Okay girls!"@@ the instructor says, getting everyone's attention. @@.female;"Let's start with a plank,"@@ she says. @@.female;"Hold it for as long as you can."@@ You start to look around to see what <<if $player.masculinity<0>>the other girls are<<else>>everyone else is<</if>> doing, only to remember that you're in the front row. You can't see anyone, and everyone can see you. @@.thought;It's fine. I think I know how to do a plank.@@ You position yourself like you're about to do a push up and then hold the position. [[Do the next pose|Cheerleading Amy 1 DownwardDog]] <<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.bra to setup.girlfriendPurpleSportsBra>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "weightroom">>\@@.female;"Good job, girls!"@@ the instructor says. @@.female;"Next, we're going to do the downward dog."@@ You gratefully sit back up, only to look alarmed as the instructor starts demonstrating the downward dog. @@.thought;I don't want to be the only one not doing it.@@ You get on your hands and knees and breathe out as you lift your knees up. Your butt is sticking straight out. @@.thought;I wonder how I look. I'm wearing just yoga pants and a <<print $player.bra.informalName>>, and I'm displaying my butt to everyone.@@ You see a couple guys walk into the weight room, and you swallow. @@.thought;It's not just @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls who will see my ass. Guys will too.@@ @@.female;"Now, push your butt up more and push your toes down onto the mat."@@ @@.thought;Is she kidding? My butt is just going to stick up more. What are the @@<<if $player.masculinity>=25>>@@.thought;girls@@<<else>>@@.thought;others@@<</if>> @@.thought;doing?@@ Being in the front, you don't have a very good view, but you can see that Amy is pushing her sizable butt up. [[Push your butt up|Cheerleading Amy 1 DownwardDog Continue]] <<set $location to "weightroom">>\@@.thought;Well, at least I'll be getting a good stretch in@@ you think as you push your butt up. You were thinking that it wouldn't be so bad once you got into position, but if anything, it's even worse. You feel so exposed, with your <<if $player.ass>=3>>large <<elseif $player.ass is 2>>round <<elseif $player.ass is 1>>pert <</if>>ass sticking up in the air. You feel a little more comforted as you see all the other butts sticking up behind you. At least you're not <<if $player.masculinity<0>>the only girl doing this exercise.<<else>>alone.<</if>> @@.female;"Hey, <<print $player.firstname>>,"@@ Amy whispers. @@.player;"What?"@@ you whisper back. @@.female;"Is it just me or are the guys checking us out?"@@ You look behind you once again and see that she's right. The guys in the weight room aren't getting much of a workout in. Insted, they're looking at all the butts on display. Including Amy's. And yours. @@.player;"They're checking us out,"@@ you tell her. @@.female;"Okay, hold that pose for a couple minutes,"@@ the teacher says. @@.thought;A couple minutes? That's so long!@@ [[You continue to hold the pose, aware that everyone can see your ass|Cheerleading Amy 1 Splits]] <<set $location to "weightroom">>\You continue to hold the pose. It was humiliating at first, but you've gotten used to it, and you can feel in your muscles that you're getting a good workout in. @@.thought;This isn't that bad.@@ @@.female;"Good job!"@@ the instructor says, stopping the exercise. @@.female;"We're now going to be doing the splits."@@ You sigh. The last two exercises were a little humiliating, but you were able to do them just fine. You know that you're not able to do the splits. @@.female;"Do you think you'll be able to do it?"@@ Amy asks, seeing the expression on your face. @@.player;"Uh, I don't know,"@@ you say, but you're pretty sure that the answer is no. @@.girlfriend;"You're just as flexible as us, you just need practice!"@@ <<print $girlfriend.firstname>> says encouragingly. She's already doing the splits. @@.female;"If you're having trouble, start off with a lunge, and then focus on bringing your knees to the ground."@@ You do as she says, getting your knees to hover off the ground, but you can't quite bring them all the way down. [[You hear a voice from behind you|Cheerleading Amy 1 Splits Fail]] <<set $location to "weightroom">>\@@.rival;"Bring your hips down, girl,"@@ <<print $rival.firstname>> whispers in your ear, grabbing your hips and guiding them towards the ground. You look around, startled. You didn't even realize that she was behind you. But even with <<print $rival.firstname>>'s help, you aren't able to do it. As soon as they start to touch the ground, your legs start trembling. @@.female;"It's okay if you can't do it,"@@ the instructor says. @@.female;"We just need to work on your flexibility."@@ You look around and notice that most of the girls are doing the splits, including <<print $girlfriend.firstname>> and Amy, but there's a couple <<if $player.masculinity<=0>>other <</if>>girls who are struggling. @@.thought;I want to get good enough where I can do the splits.@@ @@.female;"Great job everyone! Let's hit the showers."@@ You stand up. <<link "$player.firstname?" "Cheerleading Amy 1 Offer">><</link>> Amy asks. <<set $rival.pants to setup.rivalYogaPants>><<set $rival.shirt to null>><<set $rival.shoes to null>><<set $rival.underwear to null>><<set $rival.bra to setup.rivalPinkSportsBra>><<set $rival.shoes to setup.rivalSneakers>>\ <<set $rightChar to $rival>>\ <<set $location to "weightroom">>\@@.female;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.female;"Do you want to keep working on the splits? I'll help you."@@ @@.player;"Thanks,"@@ you say. @@.player;"But I should change. I'm sweaty."@@ @@.female;"Well, I hate to bring this up, but, uh, there's this cheer that I'd love to add to the routine.@@ \ <<if $realityChange>>\ @@.female;But we can't do it because not all of the girls can do the splits."@@ @@.player;"I'm the only @@<<if $player.masculinity<0>>@@.player;girl@@<<else>>@@.player;one@@<</if>> @@.player;on the squad who can't do them?"@@\ <<else>>\ @@.female;But, uh, Miss Weber says she'll only add it if all the girls can do the splits."@@ @@.player;"Am I the only @@<<if $player.masculinity<0>>@@.player;girl@@<<else>>@@.player;one@@<</if>> @@.player;on the squad who can't do them?"@@\ <</if>> Amy nods. @@.player;"Oh."@@ You feel bad for holding Amy and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> back. @@.female;"Sorry! I'm not trying to be a bitch or anything. I'd just love to do the cheer."@@ She thinks for a moment. @@.female;"I'll tell you what. If you learn how to do the splits, I'll vote for you."@@ @@.thought;Ten votes is a lot@@<<if $player.playsWithHair>> you think, playing with your hair.<<else>>@@.thought;.@@<</if>> \ <<if $realityChange>>\ @@.thought;And I feel self conscious being the only one who can't do it.@@\ <<else>>\ @@.thought;And I need to show the cheerleaders that I'm serious about being on the squad.@@\ <</if>> [[You agree|Cheerleading Amy 1 Practice]] <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "weightroom">>\@@.player;"Okay. I'll do it. But you'll teach me, right?"@@ @@.female;"Of course!"@@ Amy says, grinning. @@.thought;I'm glad one of us is excited.@@ @@.female;"Okay, we're going to start off with a stretch. Get into the downward dog."@@ @@.player;"Again?"@@ You look behind you. The <<if $player.masculinity<0>>other <</if>>girls in the class are gone, but the guys are still there. @@.female;"Yeah. They're creeps but don't worry. You won't be holding it long, and learning how to do the splits will be worth it."@@ Deciding to trust Amy, you get back into the downward dog pose, your ass sticking straight up in the air. @@.female;"Great,"@@ she says, doing that pose herself. @@.female;"Now take your left leg and bring it forward."@@ @@.player;"Like this?"@@ @@.female;"No. Your knee's locked. Your leg should be touching your arm, and you should look like you're getting ready to race. Like this."@@ You look over at Amy. It's a little difficult to see what she's doing from this position, but you manage. [[Amy keeps talking|Cheerleading Amy 1 Stretch]] <<set $location to "weightroom">>\@@.female;"Now take your lower leg and put it on the mat."@@ @@.player;"Uh, okay,"@@ you say, doing as she says. You're feeling the stretch now, and you know that it's not over. @@.female;"Good. Now straighten out your back leg...no, on the mat."@@ You wince as you straighten your leg out. You've never done a stretch like this before. @@.female;"Almost done! Now walk your hands forward."@@ Your arms feel like they're on fire as you do so. You manage to look over at Amy. Her hands are further forward than yours are, and she's got her head down. @@.thought;I've seen girls doing this stretch before. And now I'm almost doing it.@@ You try to get your hands to where Amy's are, but you're not able to do it. @@.female;"Don't worry about it,"@@ Amy says, looking up. @@.female;"You're doing good. Just hold this position now."@@ You sigh. You had thought that you were done. If getting into this position was tough, holding it is even worse. Every part of you--your arms, legs, hips and shoulders--feels the stretch. @@.female;"Nice job <<print $player.firstname>>!"@@ Amy says. Gratefully, you stand up. [[Now let's try it again|Cheerleading Amy 1 Stretch Continue]] she says. <<set $location to "weightroom">>\@@.female;"Now let's try it again."@@ You <<if $player.pout>>pout.<<else>>groan.<</if>> Amy giggles. @@.female;"It's not easy learning how to do the splits."@@ @@.thought;She's right. And I want to learn how to do them, right?@@ You imagine <<if $realityChange>>Amy giving you her votes.<<else>>the look on <<print $rival.firstname>>'s face when you pull off the routine Amy wants.<</if>> @@.thought;Yes I do.@@ You and Amy get into the downward dog position. You know that guys are still staring at your ass, but that doesn't seem that bad compared to that horrible stretch you were doing. <<if $realityChange>>\ You\ <<else>>\ @@.male;"Dude, can you believe she used to be one of us?"@@ one of the guys asks. @@.male;"No,"@@ his friend says with a laugh. @@.male;"Now she's so into yoga that she doesn't even realize that the class is over."@@ You want to retort that you //do// know that the class ended, and you're staying late so you can learn the splits, but you know that would just make them laugh at you more. @@.female;"Just ignore them, <<print $player.firstname>>,"@@ Amy tells you. Blushing, you nod and\ <</if>> \ bring your left knee forward and stretch your right leg back so it's touching the mat. @@.thought;Now my hands.@@ You take a deep breath and walk your hands forward. Your arms still feel like they're on fire, but it doesn't seem as bad as it was last time. @@.female;"You can probably bring your hands forward a little more."@@ Amy says. To your surprise, you find that she's right, though you're still not able to get your hands to where hers are. @@.female;"That's great, <<print $player.firstname>>!"@@ she says once the two of you have held that stretch for some time. @@.female;"Let's try it again!"@@ <<if $player.pout>>\ [[Once again, you pout|Cheerleading Amy 1 Stretch Finish]]\ <<else>>\ [[Once again, you groan|Cheerleading Amy 1 Stretch Finish]]\ <</if>>\ <<set $location to "weightroom">>\You <<if $player.pout>>pout<<else>>groan<</if>> at the thought of doing that stretch again, but you still stand up and get back into the downward dog pose. It no longer feels weird to be in this position at the front of the weight room. It's just a step you have to do in order to do Amy's stretch. You get back into that stretch and walk your hands forward. You're able to bring them even further this time, almost as far as Amy's. @@.female;"Great job, <<print $player.firstname>>!"@@ Amy says, sounding impressed. @@.player;"Thanks,"@@ you say. @@.player;"Do you want me to do it again?"@@ @@.female;"No. I think you're ready for the splits."@@ [[You're happy and a little nervous to hear that|Cheerleading Amy 1 AmySplits]] <<set $location to "weightroom">>\You let out a deep breath. You're glad that Amy thinks that you're ready to do the splits, but you're not sure if you are. Amy makes all of these stretches and poses look so effortless, and you're nowhere near her level. @@.female;"You've got this, <<print $player.firstname>>,"@@ Amy says encouragingly. You take another deep breath. @@.player;"Okay, let's do it."@@ @@.female;"Okay, so you're going to stand with your feet apart and then place your hands on the ground,"@@ she says, demonstrating. You follow along. @@.thought;This wouldn't have been easy for me a while ago. But now it's not bad. Is this body more flexible?@@ @@.female;"And now slowly bring your butt down and slide your legs out."@@ You do so, making easy progress at first. But as you get closer and closer to the ground, you find that you can't get all the way down. @@.female;"Let me help you,"@@ Amy says, standing up. She walks over to you and grabs your hips, similar to what <<print $rival.firstname>> did. But while <<print $rival.firstname>> was mocking, Amy is firm. As she tries to help your hips lower to the ground, \ <<if $player.flyer>>\ it really sinks in just how much taller and stronger she is compared to you.\ <<elseif $player.height>=3 or $player.armStrength<43>>\ it really sinks in just how much <<if $player.height>=3>>taller<<if $player.armStrength<43>> and<</if>> <</if>><<if $player.armStrength<43>>stronger <</if>>she is compared to you.\ <<elseif $player.height is 2 or $player.armStrength<59>>\ you wonder how you got in this position. She's no <<if $player.height>1>>taller<<if $player.armStrength<59>> or<</if>> <</if>><<if $player.armStrength<59>>stronger <</if>>than you are, but here she is, manhandling your body.\ <<else>>\ you wonder how you got in this position. You're taller and stronger than her, but here she is, manhandling your body.\ <</if>> [[You're almost able to make it|Cheerleading Amy 1 Finish]] <<set $player.submission to $player.submission+1>>\ <<set $location to "weightroom">>\<<hasClothingItem "Yoga Pants" "pants">><<set _hasYogaPants to $hasClothingItem>>\ <<hasClothingItem "Sports" "bra">><<set _hasSportsBra to $hasClothingItem>><<unset $hasClothingItem>>\ You're almost able to do the splits, but you can't quite get there. Finally, you stand up. @@.female;"I'm really proud of you, <<print $player.firstname>>!"@@ Amy says, giving you a hug. @@.player;"But I couldn't do it."@@ @@.female;"No, but you made really good progress. Text me the next time you're at the gym, and we can do another session."@@ @@.player;"Okay, I will,"@@ you say, glad that this session is over. Amy's right, you did make a lot of progress, but you're so sore. You and Amy walk back to the girls locker room and take off your yoga pants<<if $realityChange>>, panties,<</if>> and sports bras, but you're too sore and exhausted to appreciate Amy's athletic body. <<if not _hasYogaPants or not _hasSportsBra>>\ @@.player;"Wait, Amy!"@@ you say as she starts to head for the showers. She spins around. @@.female;"What's up?"@@\ <<if not _hasYogaPants>> @@.player;"Your yoga pants,"@@ you say, holding them out. @@.female;"Oh, you can keep them,"@@ she says. @@.female;"You need a pair anyway."@@\ <</if>>\ <<if not _hasSportsBra>> @@.player;"What about your bra?"@@ @@.female;"Keep it@@<<if $player.boobs is 4>>@@.female;,"@@<<else>>@@.female;. It fits you better than me,"@@<</if>> she says.\ <</if>> You thank her and go take your shower.\ <<else>>\ You say bye to her and go take your shower.\ <</if>> \ After your workout, the warm water feels amazing on your skin. [[Get changed and do something else|Cheerleading Amy 1 ChangeBack]] <<set $player.flexibility to $player.flexibility+15>><<set $winterBall.amy to 1>>\ <<if not _hasYogaPants>><<set $clothesInventory.pants.push($player.pants)>><</if>>\ <<if not _hasSportsBra>><<set $clothesInventory.bra.push($player.bra)>><</if>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $realityChange>><<set $location to "girlslocker">><<else>><<set $location to "girlsbathroom">><</if>>\<<if $timeOfDay is 4 and settings.speedup>>\ <<goto $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\You pull out your phone and send a couple texts to Amy. @@.player;im ready for another lesson@@ @@.player;can u come to the gym?@@ Your phone buzzes. @@.female;on my way@@ While you wait, you grab two mats for you and Amy. @@.thought;I can't believe I'm here again@@ you think as you set the mats up. @@.thought;Last time I stretched my body in ways it was never stretched. And all so I can do the splits like a girl.@@ Before you can reconsider your decision, Amy arrives in the weight room. @@.female;"Hey girl!"@@ she greets you warmly. @@.female;"Ready to do the splits?"@@ @@.player;"Uhhh...I guess so."@@ @@.female;"Don't worry about it,"@@ she says. @@.female;"You made a lot of good progress last time. I think you'll get them today."@@ @@.player;"I hope so,"@@ you say dubiously. You appreciate her enthusiasm, but both her and <<print $girlfriend.firstname>> have told you that you'll be able to do the splits soon, and you still can't. @@.female;"I did some research, and I think I was wrong to make you try the splits after only one stretch."@@ @@.player;"But I did it so many times!"@@ you say<<if $player.pout>>, pouting<</if>>. [[You have a bad feeling she's going to make you do more stretches|Cheerleading Amy 2 Butterfly]] <<set $player.shirt to null>><<set $player.shoes to $workoutOutfit.shoes>><<set $player.bra to $workoutOutfit.bra>>\ <<for _i to 0;_i lt $clothesInventory.pants.length;_i++>><<capture _i>><<if $clothesInventory.pants[_i].properName.contains("Yoga Pants")>><<set $player.pants to $clothesInventory.pants[_i]>><</if>><</capture>><</for>>\ <<set $location to "weightroom">>\@@.female;"We're going to start out with the butterfly stretch,"@@ she says, ignoring your protest. This is a stretch that you've actually done before, though you were never able to do it anywhere near as well as Amy or any of the girls in your class. You sit down on the mat, bending your legs so that your feet are touching. @@.female;"Can you bring your legs in a little more?"@@ You shake your head. This is how you've always done the butterfly stretch. Whenever you tried to bring your legs in, your knees would always shoot up, and your gym teacher would tell you that you're doing it wrong. Amy gives you a look. You shrug and bring your legs further in. To your surprise, your knees don't shoot up at all. @@.thought;Just how flexible am I now?@@ @@.female;"Now put one arm on the ground...good. Then put your other arm over your head and lean to that side."@@ You put your left arm on the ground, curve your right arm over your head and lean to your left. @@.female;"Good. Now hold it."@@ @@.thought;Wow, I can really feel this stretch in my legs and arms.@@ After a little while, Amy speaks up. @@.female;"Now try it on the other side."@@ You sigh. You had thought that you were done with that stretch. But you stretch your arm out and then put your right arm on the ground, your left arm over your head, and lean to the right. @@.female;"And hold."@@ [[Hold the stretch|Cheerleading Amy 2 Butterfly Push]] <<set $location to "weightroom">>\You hold the stretch for about thirty seconds. You can still feel it, but it's easier this time. You start to get up but Amy stops you. @@.female;"No, stay in that position, <<print $player.firstname>>. And push your knees down."@@ Amy demonstrates the stretch. It doesn't look that bad when she does it, but when you try it, it's a lot harder than you thought. Your knees don't want to be pushed down, and you can really feel the stretch in your thighs. You do your best, and Amy seems satisfied. @@.female;"Good. Now lean forward, over your legs and stretch your arms out as far as they'll go."@@ @@.player;"My knees are going up,"@@ you say as you try that stretch. @@.female;"That's fine,"@@ Amy says, reaching her arms forward and lowering her head so it's facing the mat. You lower your head too, realizing as you do so that you've only seen girls stretching like this. [[Hold the stretch|Cheerleading Amy 2 Straddle]] <<set $location to "weightroom">>\@@.player;"Okay, so now I'm ready to do the splits?"@@ you ask hopefully. @@.female;"No, you've only done one stretch."@@ @@.player;"What? That was four stretches!"@@ @@.female;"No, that was the butterfly,"@@ Amy says, laughing. @@.female;"Okay, now straighten your legs."@@ You get back into the butterfly stretch and then straighten your legs out. @@.thought;If I could just push my legs back further, I'd be doing the splits.@@ You push your legs back further but they're still not as far back as Amy's. @@.female;"Now turn to your right and try to touch your toes."@@ You reach your arms out while keeping your legs in place. You're not able to touch your toes, but you're able to reach the middle of your feet. @@.thought;I don't think I was even able to reach my ankles before.@@ You hold the stretch for a while and are about to turn to the other direction when Amy stops you. @@.female;"Now keep your legs and hips where they are and reach forward, as far as you can."@@ Amy starts doing that stretch and you copy her. @@.thought;I can't believe I'm in this position. I'm spreading my legs and leaning forward. If I @@<<if $player.masculinity>=50>>@@.thought;had a dick@@<<else>>@@.thought;was a guy@@<</if>> @@.thought;and saw a girl stretching like that, I'd be so turned on.@@ You wonder whether any guys are checking you out, but your head is laying against the mat, and you can't see. Amy makes you hold that stretch and then repeat it on the other side. As you do so, you imagine <<if $player.relationships.length>0>><<printRelationships>><<elseif $player.crush is not "">><<print $player.crush>><<elseif $player.homosexuality>=50>>a hot guy<<else>>a hot girl<</if>> coming up behind you, grabbing your hips and lowering your yoga pants, and <<if $player.relationships.length>1>>taking turns thrusting<<elseif $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname) or $player.homosexuality>=50>>thrusting his cock<<else>>thrusting her strap-on<</if>> into your pussy. @@.thought;Why am I getting so wet?@@ [[Finally, the stretch is over|Cheerleading Amy 2 HalfPigeon]] <<increaseArousal 5>>\ <<set $location to "weightroom">>\@@.player;"What's next?"@@ you ask, resigned to doing more stretches. @@.female;"Hmm. How about the half pigeon pose?"@@ You look at her blankly. @@.female;"The stretch you did last time."@@ You breathe a sigh of relief. That stretch was tough, but at least it's familiar. You get into the downward dog pose, bring your left knee forward, stretch your right leg back, and walk your hands forward. @@.thought;I think my hands are further forward than last time...oh! They're just as far as Amy's!@@ You feel a sense of pride at that. You've worked hard with your stretches, and now you're doing this stretch as well as an experienced cheerleader. @@.player;"What's the next stretch?"@@ you ask after you've held this one for a while. [[Actually, I think you're ready to try the splits|Cheerleading Amy 2 Splits]] Amy says. <<set $location to "weightroom">>\@@.female;"Actually, I think you're ready to do the splits,"@@ Amy says. <<if $player.playsWithHair>>You play with your hair.<<else>>You nod nervously.<</if>> @@.thought;I think I'm ready too, but it's so hard.@@ @@.female;"Okay, stand with your feet apart and then place your hands on the ground,"@@ she says, demonstrating. @@.female;"And now slowly bring your butt down and slide your legs out."@@ You follow Amy's instructions, lowering your hips further and further down. When they're hovering a couple of inches above the mat, though, you find that you're unable to make any more progress. @@.female;"Let me help you,"@@ Amy says. She gets up, having already done the splits and walks over to you. She places her hands on your hips and firmly guides you down. You sink lower and lower, and you hold your breath, wondering if you'll finally be able to do them this time. [[Your hips touch the mat|Cheerleading Amy 2 Splits Complete]] <<set $location to "weightroom">>\When your hips touch the mat, your eyes widen. @@.thought;I'm doing the splits!@@ you realize. @@.female;"Great job, girl!"@@ Amy says. You can't see her but you know that there's a big smile on her face. You look down at your yoga pants and sports bra, your legs perpendicular to your body, and your hips flat against the ground. <<if $player.masculinity<0>>@@.thought;It's a good thing I don't have balls anymore, or I'd never be able to do this.@@<<else>>@@.thought;If I had balls, I wouldn't be able to do this.@@<</if>> Amy removes her hands from your hips and walks over to her mat. She's quickly able to do the splits, and the two of you hold that pose, your <<print $player.shoes.informalName>> touching her matching ones. [[Go back to the girls locker room|Cheerleading Amy 2 Finish]] <<set $player.flexibility to $player.flexibility+20>><<set $winterBall.amy to 2>>\ <<set $location to "weightroom">>\You and Amy walk back to the girls locker room and take off your \ <<if $realityChange>>\ yoga pants, panties, and sports bras. Once again, you're too sore and exhausted to appreciate her athletic body.\ <<else>>\ yoga pants and sports bras. Amy starts to take off her panties too before realizing that, as far as she knows, you still have a dick. You leave your panties on too, not wanting to show Amy your cute pussy.\ <</if>> @@.player;"So does that mean you're going to vote for me?"@@ you ask hopefully. @@.female;"Almost,"@@ she says. @@.female;"If you do the splits during the next yoga class, I'll vote for you. <<print $girlfriend.firstname>> and all the other girls will be so proud of you."@@ @@.player;"I guess so,"@@ you say. You know that she's right, but it makes you feel bad to have just learned something that <<if $player.masculinity<0>>every other girl<<else>>all the girls<</if>> can do easily. Amy <<if $realityChange>>goes to take a shower, not even bothering to wrap a towel around her naked body.<<else>>grabs a towel and heads off to take a shower.<</if>> You head for the showers too<<if $player.hipSway>>, your hips swaying as you walk<</if>>. After your workout, the warm water feels amazing on your skin. [[Get changed and do something else|Cheerleading Amy 2 ChangeBack]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $realityChange>><<set $location to "girlslocker">><<else>><<set $location to "girlsbathroom">><</if>>\<<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\You get to yoga class and see that you're early. Amy is there but <<print $girlfriend.firstname>> and some of the other regulars aren't here yet. @@.female;"Hey girl! You ready?"@@ Amy asks. To your surprise, you realize that you are. @@.player;"Yeah, I am."@@ @@.female;"Great!"@@ She starts stretching, and you decide to stretch too, doing the stretches the two of you did last time. It's still difficult to stretch muscles that you're not used to stretching, but the exercises feel a little easier this time. @@.girlfriend;"Hey <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says, setting her mat down next to yours. The two of you chat as you do your stretches. Finally, yoga class starts. You go through the plank and downward dog exercises before the instructor announces that she's going to have everyone do the splits. [[Try to do them|Cheerleading Amy 3 Splits]] <<set $player.shirt to null>><<set $player.shoes to $workoutOutfit.shoes>>\ <<for _i to 0;_i lt $clothesInventory.pants.length;_i++>><<capture _i>><<if $clothesInventory.pants[_i].properName.contains("Yoga Pants")>><<set $player.pants to $clothesInventory.pants[_i]>><</if>><</capture>><</for>>\ <<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.bra to setup.girlfriendPurpleSportsBra>><<set $girlfriend.underwear to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "weightroom">>\Remembering Amy's instructions, you stand with your feet apart, place your hands on the ground and slide your legs and hips down. They keep sliding downwards until they're an inch off the ground. You take a deep breath and look around. Amy is already doing the splits, and won't be able to guide your hips in the middle of yoga class. You'll have to do it yourself. @@.female;"You can do it, girl,"@@ she says, giving you an encouraging smile. @@.girlfriend;"Yeah, you're so close!"@@ <<print $girlfriend.firstname>> says. You look up and see <<print $rival.firstname>> approaching you. Not wanting her to be the one to get you to do the splits, you try lowering your hips again. To your surprise, they touch the mat. <<print $rival.firstname>> sees that you've got it, and turns to help <<if $player.masculinity<0>>another girl.<<else>>someone else.<</if>> @@.thought;I'm doing the splits! And I didn't need anyone's help this time!@@ @@.girlfriend;"Oh my god, <<print $player.firstname>>! You're doing the splits!"@@ @@.player;"Yeah, I am,"@@ you say proudly. You put in a lot of hard work, and it feels good to finally be able to do it. @@.female;"Great job, <<print $player.firstname>>!"@@ Amy says. @@.female;"Now we can learn the new cheer!"@@ @@.female;"If you're having trouble, start off with a lunge, and then focus on bringing your knees to the ground,"@@ the instructor says. You look around, surprised that she would say that after you did the splits. But she's not talking to you. She's talking to <<if $player.masculinity<0>>some of the other<<else>>the<</if>> girls who are still struggling. @@.thought;It feels nice to not be the one who needs help for once.@@ Suddenly, it starts to feel cold in the weight room. @@.thought;I wonder who opened the window. Oh, I'm transforming, aren't I?@@ <<link "Continue" "TfPassagePicker">><<set $tfRecoverPassage to "Cheerleading Amy 3 Finish">><<set $tfReason to "splits">><<set $tfCircumstances.location to "weight room">><<set $tfCircumstances.locationType to "weight room">><<set $tfCircumstances.witnesses to "the girls">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $player.flexibility to $player.flexibility+10>>\ <<set $rival.pants to setup.rivalYogaPants>><<set $rival.shirt to null>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.bra to setup.rivalPinkSportsBra>><<set $rival.underwear to null>>\ <<set $rightChar to $rival>>\ <<set $location to "weightroom">>\You blink and look around. The class is over, and most of the girls have already left the weight room. @@.thought;It must have looked like I spaced out. I hope that doesn't hurt my popularity.@@ You roll up your mat and walk into the girls locker room. You take off your yoga pants, sports bra, <<if $realityChange>>panties, <</if>>and <<print $player.shoes.informalName>>, and are about to take a shower when you hear someone calling your name. @@.female;"<<print $player.firstname>>?"@@ You turn around and come face to face with a naked Amy.\ <<if $acceptedTrans>> \ She looks down at herself, realizes she's naked and then shrugs. @@.thought;I guess I'm one of the girls now.@@ Surprisingly, that thought makes you feel happy.\ <</if>> @@.female;"Hey girl! I just wanted to say good job."@@ [[Thanks!|Cheerleading Amy 3 Vote]] you say<<if $player.playsWithHair>>, playing with your hair<</if>>. <<set $player.pants to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $realityChange>><<set $player.underwear to null>><</if>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\@@.player;"Thanks!"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.female;"I'm proud of you. I saw how hard you worked on those stretches, and now you can do the splits all by yourself!"@@ As she talks, it sinks in that you're having this conversation while \ <<if $realityChange>>\ you're both naked,\ <<else>>\ she's naked, and you're only wearing panties,\ <</if>> \ and that she's acting like it's the most natural thing in the world. @@.thought;I guess it is. She's changed in front of me before, and I never checked her out.@@ @@.player;"So, does this mean that you'll vote for me for Winter Queen?"@@ you ask hopefully. @@.female;"Yeah!"@@ Between getting Amy's votes and finally doing the splits, you're in a good mood. You shower quickly and then head back to your locker. [[Change and leave|Cheerleading Amy 3 ChangeBack]] <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.amy to 3>>\ <<set $location to "girlslocker">>\<<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\<<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> walk over to Brooke's dorm<<if $winterBall.cupcakes>0>>, cupcakes tucked under your arm, and knock on the door.<<else>> and knock on the door. @@.thought;Crap! I don't have any cupcakes to give her. I hope she'll give me her votes anyway.@@<</if>> @@.female;"Hey <<print $player.firstname>>!"@@ Brooke says, opening the door. She's more dressed up than you would have expected on a <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">><<if $dayOfWeek is "Saturday">>Saturday<<else>>Sunday<</if>><<if $timeOfDay is 1>> morning<<elseif $timeOfDay is 2>> afternoon<</if>>.<<else>>weekday.<</if>> She's wearing a short dress, heels, and makeup. @@.female;"I didn't expect to see you here,"@@ Brooke continues. @@.female;"What's up?"@@ @@.player;"So I'm running for Winter Queen,"@@ you say<<if $winterBall.cupcakes>0>>, presenting your cupcakes<</if>>, @@.player;"and I was hoping I could get your vote."@@<<if $player.playsWithHair>> You twirl a strand of hair around your finger as you wait for her answer.<</if>> @@.female;"I'm sorry, <<print $player.firstname>>,"@@ Brooke says in a tone of voice that actually sounds sorry, @@.female;"but I can't. <<print $rival.firstname>> is my best friend on the team. Besides Whitney, of course."@@ @@.thought;How many best friends does <<print $rival.firstname>> have?@@ @@.player;"Are you sure?"@@ you ask. You feel deflated, but you're not going to give up. <<if $winterBall.cupcakes>0>>@@.player;"I could give you some cupcakes."@@<<else>>@@.player;"I could bake you some cupcakes."@@<</if>> She shakes her head. @@.female;"I'm sorry, <<print $player.firstname>>. I'm on a diet. And I already promised <<print $rival.firstname>> that I'd vote for her."@@ @@.player;"Oh, uh, okay. If you're sure..."@@ @@.female;"I actually have to go now, <<print $player.firstname>>. I've got a date with Whitney."@@ [[Brooke starts to walk past you|Cheerleading Brooke Request]] <<set $location to "hallway">>\Your shoulders slump in defeat as Brooke starts to walk past you. Suddenly, you hear the sound of an alarm going off. You check your phone but it's not coming from you. @@.female;"Oh shoot!"@@ Brooke says. @@.female;"I totally forgot. My shift is going to be starting soon."@@ @@.player;"Your shift@@\ <<if $scenes.realityChange.sawBrookeAtFemmeFashions>> \ @@.player;at Femme Fashions?"@@ you ask, remembering seeing Brooke there when you went shopping. @@.female;"Yeah.@@\ <<else>>\ \@@.player;?"@@ @@.female;"At Femme Fashions.@@\ <</if>> \ @@.female;I can't miss it, but I can't cancel on Whitney. Fuck!"@@ In desperation, she looks at you. @@.female;"Can you cover for me?"@@ @@.player;"Uhh..."@@ you say. You had planned on spending the time campaigning for votes<<if $player.relationships.length is not 0>> or with <<printRelationships>><</if>>. You don't really want to work at someone else's job, especially at a store like Femme Fashions. @@.female;"If you do, I'll give you my vote!"@@ [[Agree to cover for Brooke|Cheerleading Brooke Agree]] [[Apologize and say you can't do it|Cheerleading Brooke Decline]] <<set $location to "hallway">>\@@.thought;It's one thing if I just had to give her some cupcakes. But working an actual job that's not mine? And in a womens clothing store? No thank you!@@ @@.player;"I'm sorry, Brooke. I can't do it."@@ She scowls. @@.female;"Seriously? You can't help me out this one time? I don't want to get fired or miss my date!"@@ @@.player;"Uhhh..."@@ @@.female;"You know what? Forget it!"@@ Brooke storms back into her room and slams the door. @@.thought;I don't think I'm getting her votes.@@ <<link "Do something else" $currentPassage>><</link>> <<set $winterBall.brooke to -1>>\ <<set $location to "hallway">>\@@.thought;I don't really want to work at a job that's not mine, much less at a womens clothing store. But I want Brooke's vote.@@ \ <<if $realityChange>>\ @@.thought;And she's a really good friend.@@ You pause, remembering that you never hung out with Brooke in your old reality. @@.thought;Brooke and <<print $player.firstname>> are good friends@@ you correct yourself. @@.thought;And she needs my help.@@\ <<else>>\ @@.thought;And she's been cool about me being trans...and I need the cheerleaders to like me to stay on the squad.@@\ <</if>> @@.player;"Sure, Brooke,"@@ you say, giving her a smile. @@.player;"I can cover for you."@@ @@.female;"Oh, thank you so much!"@@ Brooke says, wrapping you in a tight hug. You can feel her boobs pressing against <<if $player.boobs>=4>>your larger ones.<<elseif $player.boobs is 3>>your own.<<elseif $player.boobs is 2>>your smaller ones.<<else>>your chest.<</if>> You blush. @@.player;"So what do I need to do? Do I need to apply there or something?"@@ @@.female;"They're short staffed. Just say that you're covering for me."@@ @@.player;"But I don't actually work there."@@ @@.female;"Honestly, they won't really care. If a customer comes in, just ask her what she's looking for and pick something cute."@@ @@.player;"But I don't know anything about..."@@ @@.female;"I've got to go!"@@ Brooke says, checking her phone. @@.female;"Thank you so much, <<print $player.firstname>>. You'll be great!"@@ [[Looks like you're going to Femme Fashions|Cheerleading Brooke Shuttle]] <<set $location to "hallway">>\You get on the shuttle<<if $player.LegCross>> and sit down, one<<if $player.legs>=3>> smooth<</if>> leg crossed over the other. Your mind is racing.<<else>>, your mind racing.<</if>> You can't believe that you agreed to do this. <<if $day>=43>>Two months ago<<elseif $day>=27>>A month ago<<else>>A couple weeks ago<</if>>, you would have never set foot in Femme Fashions unless you were there on a date with your girlfriend. Now you're going to be working there for the night. @@.thought;This is crazy. What did Brooke say? I should pick something that looks cute? How am I supposed to do that? I don't know anything about fashion!@@ The shuttle arrives and you get out, walking into the mall in a daze. @@.thought;And will they even let me work there? Brooke didn't think it would be a big deal. But will it?@@ You picture yourself getting thrown out of Femme Fashions and Brooke getting in trouble for missing her shift. You get to the entrance to Femme Fashions and remember when you first walked in here after your transformation. You were so nervous then. You're nervous now, but for a different reason. [[Walk inside|Cheerleading Brooke Introduction]] <<set $location to "mall">>\Your heart is beating loudly in your chest as you walk into the store. As soon as you step inside, a stressed out girl comes up to you. @@.female;"Hi, what are you looking for? A dress? A skirt?"@@ @@.player;"Uh, I'm actually here to, uh, work. I'm covering for Brooke."@@ A look of relief washes over her face. @@.female;"Oh, good. I was worried she wasn't going to make it."@@ She looks you over again. @@.female;"Are you new here? I don't think I've seen you before."@@ @@.player;"Uh, yeah. I, uh, just started?"@@ Luckily, she buys it. @@.female;"It's nice to meet you! What's your name?"@@ @@.player;"<<print $player.firstname>>,"@@ you say. It's feeling more natural to call yourself by that name now. @@.female;"Okay, well I've got to run so you're in charge of the store. If someone comes in just suggest something you think she'll look good in. Dresses are over there, skirts are over there, pants are over there and tops are there,"@@ she says, gesturing to different parts of the store. [[You nod along, trying to remember everything|Cheerleading Brooke OutfitCheck]] <<set $location to "mall">>\@@.female;"And then when they want to buy something, just ring them up. You know how to do that, right?"@@ @@.player;"Uh, no."@@ She groans. @@.female;"Okay, I'll show you."@@ She spends the next couple minutes showing you how to work the register. @@.thought;I feel so overwhelmed.@@ <<if $player.pants.properName is "School Skirt" or $player.pants.properName is "Pinewood Cheerleading Skirt" or $player.shirt.properName is "School Sweater" or $player.shirt.properName is "Pinewood Shell Top">>\ @@.player;"So I'm ready to start working?"@@ She looks at you and shakes her head. @@.female;"Not with what you're wearing."@@ @@.player;"Oh."@@ You look down at your <<print $player.shirt.informalName>> and <<print $player.pants.informalName>>. @@.player;"Is there a uniform? You're not in uniform."@@ She looks at you strangely. @@.female;"You need to be wearing clothes from Femme Fashions. You should know that already."@@ @@.player;"Oh, uh, I forgot?"@@ She sighs and checks her phone. @@.female;"Just change quickly,"@@ she says, gesturing towards the changing rooms. [[Get changed|Cheerleading Brooke Change]]\ <<else>>\ @@.female;"Okay, I've got to run. Good luck."@@ And with that, she leaves. [[Start working|Cheerleading Brooke StartShift]]\ <</if>>\ <<set $location to "mall">>\You walk into the changing room. @@.thought;Okay, I've got to do a better job blending in. I don't want to let Brooke down.@@ <<set $changeEndPassage to "Cheerleading Brooke Change Finish">><<set $outfit to "casual">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $location to "mall">>\You walk out of the changing room and show your outfit to the girl. <<if $player.pants.properName is "School Skirt" or $player.pants.properName is "Pinewood Cheerleading Skirt" or $player.shirt.properName is "School Sweater" or $player.shirt.properName is "Pinewood Shell Top">>She looks you over and shakes her head. @@.female;"I told you. You need to only be wearing clothes from Femme Fashions."@@ [[Change into something else|Cheerleading Brooke Change]]<<else>>She gives you a thumbs up. @@.female;"Okay, I've got to run. Good luck."@@ And with that, she leaves. [[Start working|Cheerleading Brooke StartShift]]<</if>>You look around the store nervously. It's empty, but you know that won't last long. @@.thought;I can't believe she just left me in charge of the store. I guess she was just glad she didn't have to work another shift. Brooke was right. They really are short staffed.@@ Your phone pings and you look at it. It's from Brooke. @@.female;thanks so much girl! im sorry for springing this on u. the store isnt as busy right now dont worry@@ @@.thought;Okay. That's good that I won't have to deal with that many customers@@ you think. @@.thought;Hopefully I won't have to deal with any.@@ Just as you think that, the door opens. <<link "Your heart sinks when you see that it's $rival.firstname" "Cheerleading Brooke Rival">><</link>> <<set $location to "mall">>\@@.rival;"You!"@@ <<print $rival.firstname>> exclaims when she sees you. @@.player;"Uh, hi, <<print $rival.firstname>>,"@@ you say nervously. It's just you and her here. She could do anything to you, and you couldn't do anything without getting Brooke in trouble. @@.rival;"I didn't know you were working here."@@ @@.player;"Uh, I'm just filling in."@@ you say, feeling awkward. @@.player;"Can I help you find anything?"@@ @@.rival;"Yes. Yes you can,"@@ <<print $rival.firstname>> says with a smile. @@.rival;"I'm looking for a dress. Something that when people see me in it, they'll think, she should be the Winter Queen."@@ You're tempted to respond to her barb, but you force yourself to remain calm. @@.thought;The customer is always right@@ you tell yourself. @@.thought;Even if it's <<print $rival.firstname>>. If she complains, that'd be really bad.@@ @@.player;"Sure, I can help you find that dress. The dresses are, uh..."@@ you say, trying to remember what the girl said. @@.player;"They're over here,"@@ you say. You look in the direction you pointed and smile when you see that you got it right. @@.rival;"I know where the dresses are,"@@ <<print $rival.firstname>> says, rolling her eyes. @@.rival;"I come here all the time."@@ @@.thought;What a bitch.@@ [[Trying to seem professional, you lead her over to the dresses section|Cheerleading Brooke Rival Dresses]] <<set $rival.shirt to setup.rivalLBD>><<set $rival.pants to setup.rivalLBD>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to setup.rivalWhitePanties>><<set $rival.bra to setup.rivalWhiteLaceBra>>\ <<set $rightChar to $rival>>\ <<set $location to "mall">>\Trying to look like you're more familiar with this store than you are, you start looking through the dresses. @@.player;"Okay, let's find you something. Oh, here's one,"@@ you say, picking out a black dress. @@.player;"This is, uh, a little black dress. It's a classic,"@@ you say, proud of yourself for knowing that much about girls fashion. @@.rival;"Uh, are you stupid? I'm already wearing a little black dress. I don't need another one."@@ @@.thought;Fuck.@@ @@.player;"Uh, okay,"@@ you say, trying again. @@.player;"So you want a dress that says that you're a boss bitch. How about, oh!"@@ You pick out a black latex dress and hold it up to her. @@.rival;"Better, but I want something that screams femininity."@@ She walks past you and starts looking through the dresses herself. You just let her look for what she wants. @@.thought;I'm not going to get anywhere picking out a dress for her.@@ @@.rival;"Oh, I like this one!"@@ You walk over to her. She's holding up a red sundress.<<if $winterBall.baking or $qb.stamfordMovieDate>> @@.thought;Wait, that's the sundress from my daydream!@@ @@.player;"Great!"@@ you say, disturbed by the coincidence.<<else>> @@.player;"Great!"@@ you say, thrilled that she's finally picked something.<</if>> @@.player;"Why don't you go try it on in the changing rooms?"@@ [[Lead her to the changing rooms|Cheerleading Brooke Rival ChangingRoom]] <<set $location to "mall">>\You lead <<print $rival.firstname>> to the changing rooms and motion for her to go inside one of them. To your surprise, she grabs you by the wrist and drags you in with her. @@.player;"What are you doing?"@@ @@.rival;"I thought you could help me try this dress on,"@@ she says simply. @@.player;"Can't you just..."@@ @@.rival;"You don't want me to complain about you, do you?"@@ You swallow. @@.thought;If she complained to Femme Fashions about me, they'd realize that I don't actually work here. Could I get in trouble for pretending to work here? Brooke would definitely get in trouble since it's her shift that I took.@@ @@.player;"Sure, I'll help you try on the dress, <<print $rival.firstname>>,"@@ you say. @@.rival;"Good,"@@ she says, smirking. You hate yourself for giving into <<print $rival.firstname>> like that, but it's much better than getting in trouble. You sigh, walk up behind her and unzip her little black dress. She steps out of it, revealing her white bra and panty set. @@.thought;I remember when I saw her in that. Only then, I was her boyfriend. Now@@ <<if $player.masculinity<=-100>>@@.thought;I'm just another girl@@<<else>>@@.thought;she sees me as another girl@@<</if>> @@.thought;and she's doing it to torment me.@@ [[Help her into the red sundress|Cheerleading Brooke Rival Sundress]] <<set $rival.shirt to null>><<set $rival.pants to null>>\ <<set $rightChar to $rival>>\ <<set $location to "mall">>\Feeling humiliated, you kneel down on the floor and hold the red sundress out. <<print $rival.firstname>> steps into it. You stand back up, pull it over her shoulders and zip it up. @@.player;"You look good,"@@ you say. You're not just saying that. The sundress looks amazing on <<print $rival.firstname>>. If you <<if $player.homosexuality<70>>could<<elseif $player.masculinity<0>>were a lesbian<<else>>were into girls<</if>>, you know that you'd be attracted to her. Trying to shake off that thought, you say, @@.player;"Why don't you take a look at it in the mirror?"@@ <<print $rival.firstname>> follows you out of the changing room and stands in front of the mirror. She checks herself out and does different poses while you just stand there, trying to wait patiently. @@.thought;I can't believe I'm dressed like this@@ you think, looking into the mirror and seeing two girls, one who's wearing a <<if $player.pants.dress>><<print $player.pants.informalName>><<else>><<print $player.pants.informalName>> and <<print $player.shirt.informalName>><</if>> and one who's wearing a red sundress. @@.thought;Huh. I've been in front of <<print $rival.firstname>> for a while and I haven't thought about what I'm wearing until now. I guess it feels natural.@@ @@.rival;"I want to try it in a different size,"@@ <<print $rival.firstname>> announces. You groan. You thought that you were finally done. Instead, you give <<print $rival.firstname>> a smile, walk back into the main store area and return with a couple dresses in different sizes. [[Help her try the rest on|Cheerleading Brooke Rival Finish]] <<set $player.submission to $player.submission+1>>\ <<set $rival.shirt to setup.rivalSundress>><<set $rival.pants to setup.rivalSundress>><<set $rival.bra to null>>\ <<set $rightChar to $rival>>\ <<set $location to "mall">>\You spend the next couple minutes going from kneeling down to standing up to kneeling again, helping <<print $rival.firstname>> try on and take off dress after dress. @@.thought;I feel like her damn maid.@@ You look up and catch <<print $rival.firstname>> smirking at you. @@.thought;And that's exactly how she wanted me to feel!@@ @@.rival;"Okay, I think I'll go with the first one,"@@ <<print $rival.firstname>> says. @@.thought;I bet she knew that was the one she wanted the whole time!@@ You want to tell her off, but you know that you can't afford to if you want to get Brooke's votes. Instead, you walk <<print $rival.firstname>> out into the main area.<<if $player.hipSway>> Both your and <<print $rival.firstname>>'s hips sway as the two of you walk.<</if>> @@.player;"Okay, let me just ring you up."@@ @@.rival;"We're friends, right, <<print $player.firstname>>?"@@ @@.player;"Uh, I guess."@@ @@.rival;"Do you think I could get this on the house?"@@ @@.thought;She wants me to let her shoplift! I can't do that. I'll definitely get in trouble. And if I get in trouble, then Brooke will get in trouble. But I don't know if I can tell <<print $rival.firstname>> no either.@@ [[Tell her you can't do that|Cheerleading Brooke Rival Refuse]] [[Tell her there's probably security cameras|Cheerleading Brooke Rival Cameras]] [[Pay for her|Cheerleading Brooke Rival Pay]] <<set $location to "mall">>\@@.thought;It's one thing to help her try on dresses. But I'm not going to help her shoplift!@@ @@.player;"I'm sorry, <<print $rival.firstname>>. But I can't do that."@@ @@.rival;"But <<print $player.firstname>>..."@@ At that moment, a group of girls walk into the store. <<print $rival.firstname>> takes one look at them, fishes her wallet out of her purse and hands you her credit card. @@.rival;"Thanks <<print $player.firstname>>!"@@ @@.player;"Uh, thank you. Um, come again,"@@ you say, caught off guard by the shift in tone. <<print $rival.firstname>> waves to the girls, takes her dress and walks out. [[Help the girls|Cheerleading Brooke Girls]] <<set $player.submission to $player.submission-2>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $location to "mall">>\@@.thought;I can't help <<print $rival.firstname>> shoplift! But if I refuse, she's threatened to complain about me.@@ Finally, you think of the perfect excuse. @@.player;"There's probably cameras in here. You don't want to get caught and banned, do you?"@@ <<print $rival.firstname>> thinks it over and shakes her head. @@.rival;"No. I don't."@@ She fishes her wallet out of her purse and hands you her credit card. You ring <<print $rival.firstname>> up and she leaves the store. You breathe a sigh of relief as you watch her go. [[Just then, a group of girls walk in|Cheerleading Brooke Girls]] <<set $player.academics to $player.academics+2>>\ <<set $location to "mall">>\@@.thought;I don't want to let <<print $rival.firstname>> shoplift. I'll get in trouble. But if she complains about me, I'll get in trouble too.@@ @@.player;"Uh, why don't I pay for you?"@@ <<print $rival.firstname>> grins. You feel humiliated as you swipe your card. @@.thought;I can't believe I'm paying for this bitch.@@ @@.rival;"Thanks, <<print $player.firstname>>!"@@ she says with a big smile, and walks out of the store. You breathe a sigh of relief as you watch her go. [[Just then, a group of girls walk in|Cheerleading Brooke Girls]] <<set $player.submission to $player.submission+2>>\ <<set $location to "mall">>\@@.player;"Hello, girls. Can I help you?"@@ you ask. You're glad to not have to deal with <<print $rival.firstname>>, but you're also nervous about picking out clothes for such a large group. @@.female;"Hello, we're looking for dresses."@@ @@.female;"And tops."@@ @@.female;"And skirts."@@ @@.player;"Uh, well, dresses are over there, tops are over there, and skirts are over there,"@@ you say, pleased with yourself for knowing the layout of Femme Fashions. @@.player;"Why don't you girls pick out stuff you like, and I'll be here if you have any questions."@@ The girls nod at this, and take off in separate directions. You breathe a sigh of relief, glad to have a moment to yourself. @@.female;"Hey, <<print $player.firstname>>?"@@ one of the girls asks. @@.female;"It's <<print $player.firstname>>, right?"@@ @@.player;"Uh yeah,"@@ you say, walking over. @@.player;"What's up?"@@ @@.player;"Which top do you think I should get?"@@ You look at the two tops that she's holding. One is a navy blue off the shoulder top, and the other one is a low-cut floral shirt. [[Tell her to get the navy top|Cheerleading Brooke Recommendation][$scenes.realityChange.femmeFashionsRecommendation to "navy"]] [[Tell her to get the floral top|Cheerleading Brooke Recommendation][$scenes.realityChange.femmeFashionsRecommendation to "floral"]] <<set $rightChar to null>>\ <<set $location to "mall">>\You remember the advice that Brooke gave you. @@.thought;Ask her what she's looking for and pick something cute. Well, I think that the <<print $scenes.realityChange.femmeFashionsRecommendation>> top would look good on her@@<<if $player.playsWithHair>>, playing with your hair as you think.<<else>>@@.thought;.@@<</if>> @@.player;"You should get the <<print $scenes.realityChange.femmeFashionsRecommendation>> top,"@@ you tell her. @@.player;"It looks so cute."@@ <<if $scenes.realityChange.femmeFashionsRecommendation is "navy">>@@.female;"Thanks. That's what I was thinking,"@@ she says, smiling. @@.female;"I love how feminine it looks, with it coming just below my shoulders."@@ You smile too, glad that you gave good advice. @@.player;"Yeah, I wouldn't mind getting a top like that."@@<<else>>The girl frowns. @@.female;"Are you sure? I think the off shoulder top looks more feminine."@@ Your heart beats faster. You don't want her to discover that you don't know anything about womens fashion. @@.player;"That's true, but the floral pattern is really feminine too. I wouldn't mind getting a top like that."@@<</if>> You're about to continue when you realize what you just said. @@.thought;I shouldn't want a top like that! I'm supposed to be a guy! It does looks cute though.@@ Luckily, the girl doesn't notice anything. @@.female;"Okay, I'll try it on. Thanks for your help!"@@ [[The other girls are headed to the changing rooms too|Cheerleading Brooke Comparison]] <<set $location to "mall">>\You follow behind the girls as they all head to the changing rooms. Luckily, they seem to know what they're doing, and you just stand outside, waiting patiently while they check themselves out in the mirror. @@.female;"Hey, what do you think of@@ <<if $player.pants.dress>>@@.female;this dress@@<<elseif $player.pants.skirt>>@@.female;this skirt@@<<elseif $player.pants.properName.contains("Yoga Pants")>>@@.female;these yoga pants@@<<elseif $player.pants.properName.contains("Shorts")>>@@.female;these shorts@@<<elseif $player.pants.properName.contains("Jeans")>>@@.female;these jeans@@<<else>>@@.female;pants@@<</if>> @@.female;I have on?"@@ After making sure that she's talking to you, you walk on over. @@.thought;Wait, I'm wearing@@ <<if $player.pants.dress or $player.pants.skirt>>@@.thought;a@@<<else>>@@.thought;a pair of@@<</if>> @@.thought;<<print $player.pants.informalName>> too!@@ You look at the two of you in the mirror, both wearing the same <<print $player.pants.informalName>>. You had gotten so used to wearing girls clothes that you had stopped thinking about it, but just looking at yourself in the mirror, knowing that you're in Femme Fashions wearing the same clothes as <<if $player.masculinity<0>>another<<else>>a<</if>> girl really drives home just how much you've gotten feminized. @@.player;"Uh, I think it looks good,"@@ you say, realizing that she's waiting for your opinion. The girl frowns. @@.female;"I don't know. I think it looks better on you."@@ @@.player;"Uh, thanks,"@@ you say. You know that you shouldn't be flattered, but you are. [[The girl leaves to try on something else|Cheerleading Brooke Checkout]] <<set $location to "mall">>\The girl leaves, and you hang around the changing room, offering advice and compliments to the girls. @@.thought;I'm actually feeling more comfortable now.@@ Soon, the group is ready to check out. You walk them over to the register and ring them up. @@.player;"Oh, you got the <<print $scenes.realityChange.femmeFashionsRecommendation>> top!"@@ you say, seeing that the girl you helped earlier is carrying it. @@.female;"Yeah,@@ <<if $scenes.realityChange.femmeFashionsRecommendation>>@@.female;I really like it."@@<<else>>@@.female;you were right. I like how it looks."@@<</if>> You smile and continue making conversation with the girls as you ring them up. @@.female;"We'll see you at school, <<print $player.firstname>>!"@@ one of the girls says. @@.player;"Yeah!"@@ you say with a smile. @@.thought;It's nice to be popular again.@@ [[The girls leave|Cheerleading Brooke Wait]] <<set $location to "mall">>\The store gets a little busier, but strangely you don't feel as overwhelmed as you did at the start of your shift. You're getting the hang of it, and you're actually enjoying talking to girls from Pinewood and helping them pick out clothes. After a while, the store starts to slow down. You check your phone and realize that your shift is almost over. Finally, the store is empty. @@.thought;I'm almost done. Just a little bit longer and I'll get Brooke's votes.@@ Then, you realize that there's someone outside, looking hesitantly into the store. Only, it's not a girl. [[It's a guy|Cheerleading Brooke Crossdresser]] <<set $location to "mall">>\@@.player;"Come in!"@@ you say. He sees you and enters the shop. @@.male;"Hi, <<print $player.firstname>>. I'm looking for something for, uh, my sister."@@ @@.player;"Hi,"@@ you say, feeling bad that you don't recognize him. He's a short, skinny guy. @@.player;"I can definitely help you with that. What's she looking for?"@@ @@.male;"Uh, a dress."@@ You lead him over to the dresses section and watch as he looks through the different dresses. Occasionally, he'll hold a dress up to his body. @@.male;"Uh, my girlfriend is about the same size as me,"@@ he says when he notices you watching. His face is beet red. @@.thought;Girlfriend? I thought he was shopping for his sister.@@ [[Tactfully suggest he try on the dresses, since she's the same size|Cheerleading Brooke Tactful]] [[Ask if he's shopping for himself|Cheerleading Brooke Ask]] [[Laugh and call him a sissy|Cheerleading Brooke Sissy]] <<set $location to "mall">>\@@.thought;He's got to be shopping for himself. But I don't want to embarrass him.@@ @@.player;"Uh, well, if you two are the same size, then why don't you try the dresses on? If they fit you, then they'll probably fit her."@@ @@.male;"Sure! I mean, if you think that wouldn't be weird?"@@ @@.player;"No! It's just the two of us here."@@ @@.male;"Okay,"@@ he says, grabbing a couple dresses and walking quickly to the changing rooms like he's worried someone will walk in. You follow behind him, smiling to yourself. You remember when you were scared to go into Femme Fashions and Vivianas Secret. @@.thought;But the girls working there were always so nice to me. And now I'm being nice to him.@@ [[Wait for him to change|Cheerleading Brooke Zip]] <<set $location to "mall">>\@@.thought;I thought he said he was shopping for his sister. And now he's shopping for his girlfriend? He doesn't look like he'd have a girlfriend.@@ @@.player;"Uh, I want to ask. You're shopping for yourself, right?"@@ His face was already red, but somehow it turns even redder. He looks like he's about to deny it, but instead says, @@.male;"Don't tell anyone. Please."@@ [[Promise not to and ask if he wants to try on dresses|Cheerleading Brooke Promise]] [[Laugh and call him a sissy|Cheerleading Brooke Sissy]] <<set $location to "mall">>\@@.player;"Of course I won't,"@@ you say, giving him a smile. @@.player;"Do you want to try on any of these dresses? It's just you and I here."@@ He looks at the door nervously and then nods. You help him pick out a couple dresses and then follow him to the changing rooms. @@.thought;I remember when I was scared to go into Femme Fashions and Vivianas Secret. But the girls working there were always so nice to me. And now I'm being nice to him.@@ [[Wait for him to change|Cheerleading Brooke Zip]] <<set $location to "mall">>\@@.player;"You're a sissy!"@@ you say, laughing. The guy drops the dresses and runs out of the store, not even looking at you. @@.thought;That felt good to do after all the times I was teased by the football players.@@ Your pussy tingles when you think of all those manly football players seeing you as a girl. @@.thought;I feel kind of bad though.@@ [[A girl walks into the store|Cheerleading Brooke End]] <div id="dev-note">''<<print $rival.firstname>> got one vote''</div>\ <<increaseArousal 5>>\ <<set $winterBall.rivalVotes to $winterBall.rivalVotes+1>><<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $location to "mall">>\@@.male;"Uh, <<print $player.firstname>>? Could you come in for a second?"@@ @@.player;"Uh, sure,"@@ you say, and walk in. He's standing there, his dress on but unzipped. @@.player;"Do you want me to zip you up?"@@ @@.male;"Please."@@ You zip him up and then lead him out to look at himself in the mirror. @@.player;"I think it looks good on you,"@@ you say. <<if visited("Cheerleading Brooke Ask")>>@@.male;"Thanks,"@@ he says, smiling. He tries on a couple more dresses. Clearly he's feeling more comfortable around you, because one time he forgets to close the door all the way, and you can see a glimpse of his panties.<<else>>@@.male;"Thanks. I mean, I think she'll like it."@@ @@.player;"Oh, yeah."@@ He tries on a couple more dresses, sometimes asking you to zip him up. The last time you zip him up, you put your hand on his hip and feel the waistband of his panties.<</if>> @@.thought;I'm not surprised.@@ [[Ask him if he wants to buy any of the dresses|Cheerleading Brooke Buy]] <<set $location to "mall">>\@@.player;"Uh, do you want to buy any of the dresses?"@@ He thinks it over. @@.male;"Uh, sure. I'll buy the last dress."@@ He changes back into his male clothes and then walks over to the register. @@.male;"Uh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.male;"Thank you."@@ @@.player;"No problem."@@ Then, seeing an opportunity, you say, @@.player;"so, uh, I'm running for Winter Queen..."@@ @@.male;"Against <<print $rival.firstname>>?"@@ @@.player;"Yeah."@@ @@.male;"I'll vote for you. I never liked her anyway."@@ [[He leaves the store|Cheerleading Brooke End]] <div id="dev-note">''You gained one vote''</div>\ <<set $winterBall.crossdresser to true>>\ <<set $winterBall.votes to $winterBall.votes+1>><<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $location to "mall">>\A girl walks into the store. You're about to ask if she wants anything when she asks, @@.female;"Uh, who are you?"@@ @@.player;"Uh, I'm <<print $player.firstname>>. I'm covering for Brooke."@@ @@.female;"Oh. I don't think I've seen you before. Well, it's my shift now."@@ @@.player;"Oh, okay,"@@ you say, glad that you don't have to deal with closing the store. You walk out of the store and get on the shuttle, sending a text to Brooke to let her know that you finished covering her shift. @@.female;omg thank u so much!@@ Your phone pings with another text. @@.female;the dates going well!!@@ She's also sent a selfie of her and Whitney. They look like they're at Archie's. @@.thought;Good. I'm happy for them.@@ [[Ask her for money for covering her shift|Cheerleading Brooke Money]] [[Just tell her you're glad the date's going well|Cheerleading Brooke Happy]] <<set $location to "default">>\@@.thought;I feel awkward for asking for money. But I spent a couple hours covering her shift. I should get paid for it.@@ @@.player;soooo this is awkward but could u send me some money since i covered ur shift?@@ @@.female;of course! thanks again@@ A couple minutes later, you get a notification that some money was sent to your account. <<link "The shuttle arrives at Pinewood" $currentPassage>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $player.popularity to $player.popularity+2>>\ <<set $player.submission to $player.submission-2>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.brooke to 1>>\ <<set $location to "default">>\@@.thought;She's happy with me now. I don't want to push it and lose her votes.@@ @@.player;thats great!! im happy for u!@@ @@.female;thanks! ill vote u for winter queen!@@ You smile when you see her text. <<link "The shuttle arrives at Pinewood" $currentPassage>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $player.popularity to $player.popularity+2>>\ <<set $player.submission to $player.submission+1>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.brooke to 1>>\ <<set $location to "default">>\<<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> walk over to Emily's room and knock on the door. @@.thought;What will she want me to do for her vote?@@ you wonder. <<if $winterBall.cupcakes>0>>@@.thought;I've got@@ <<if $winterBall.cupcakes>1>>@@.thought;some cupcakes@@<<else>>@@.thought;a cupcake@@<</if>> @@.thought;I could give her, but she's talked about watching her weight before.@@<<else>>@@.thought;I could give her a cupcake...oh shit. I don't have any. Hopefully she won't want one.@@<</if>> Just then, the door opens. @@.female;"Hi, <<print $player.firstname>>!"@@ Emily says, sounding relieved. @@.female;"I'm so glad to see you!"@@ @@.player;"You are?"@@ @@.female;"Yeah! I need your help."@@ She glances behind her. @@.female;"Why don't you come in?"@@ she asks, opening the door. @@.player;"Uh, okay,"@@ you say, stepping inside. @@.player;"So I'm running for Winter Queen..."@@ [[Emily isn't listening|Cheerleading Emily Request]] <<set $location to "dorm">>\@@.female;"Take a look what Jason sent me,"@@ Emily says, handing you her phone. @@.thought;Jason. Her boyfriend.@@ You open up her phone. Jason's sent her a photo of himself in his football jersey flexing a muscular bicep. He's also sent a text that reads @@.male;been thinking of you. can't wait to get back from practice ;) @@ @@.female;"Jason's so strong. I hope he picks me up and fucks me against the wall,"@@ Emily says, the smile on her face indicating that this has definitely happened before. @@.thought;Okay. I did not need to know that.@@ @@.player;"Okay. So, uh, why do you need my help?"@@ @@.female;"Well, he sent me a selfie. So I should send him one too, right?"@@ @@.player;"Uh, I guess."@@ @@.female;"So what should I send him? He sent me a pic where he's fully clothed. So I shouldn't send him anything naughty, right? But what if that's what he wants?"@@ @@.thought;Why am I in the middle of this? I should just tell her to figure it out on her own.@@ @@.female;"If you help me, I'll vote for you,"@@ Emily says. [[Tell her to send something modest and ask if he wants to see more|Cheerleading Emily Modest]] [[Tell her to send something tasteful yet revealing|Cheerleading Emily Cleavage]] [[Tell her that you don't want to be involved|Cheerleading Emily Decline]] <<set $location to "dorm">>\@@.player;"I'm sorry, Emily. I don't want to be involved. Just send him a sexy picture."@@ @@.female;"But I don't know what kind of sexy pic to send! Won't you please stay?"@@ @@.player;"No. Uh, I should be getting back to my dorm. I've got, uh, homework to do."@@ @@.female;"Okay, fine,"@@ Emily says, sounding frustrated. You apologize again and leave her dorm. As you're walking down the hall, you can hear Emily on the phone. @@.female;"Okay, you'll come over? Thanks! You're the best, <<print $rival.firstname>>!"@@ @@.thought;I don't think I'm getting her vote.@@ <<link "Continue" $currentPassage>><</link>> <<set $winterBall.emily to -1>>\ <<set $location to "hallway">>\@@.player;"Why don't you send something modest? He wasn't revealing anything in his pic. Just his muscles."@@ Emily frowns at that. @@.female;"Okay. So just a selfie then?"@@ @@.player;"And then you can say something like //do you want to see more?// Then the ball's in his court."@@ @@.female;"Oh, that's a good idea! Thanks, <<print $player.firstname>>!"@@ She takes out her phone and takes a picture of herself. And then another. And then another. @@.thought;I don't get what's taking so long.@@ You take a look at the last photo she took. @@.thought;That one looked good.@@ @@.female;"I just can't get the angle right,"@@ Emily complains. @@.female;"Can you take my picture?"@@ @@.player;"Sure,"@@ you say. You take the camera from her and snap a picture. @@.female;"Do you think my hair looks okay?"@@ Emily asks worriedly. @@.player;"Yeah. You look great, Emily."@@ She smiles at that. @@.female;"Thanks."@@ [[Send the picture|Cheerleading Emily Modest Send]] <<set $location to "dorm">>\You go to Emily's contacts and scroll down until you find Jason's name. @@.female;"Wait! What are you doing?"@@ @@.player;"Sending him your picture. That's what you wanted."@@ She considers that. @@.female;"Okay, I guess. And what was it I was going to tell him? //Do you want to see more?//"@@ @@.player;"How about //want to see what's underneath?//"@@ @@.female;"Oh, I like that."@@ You quickly compose the text and then your finger hovers over the send button. @@.thought;Am I really going to be doing this? Sending @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy a dirty message and @@<<if $player.masculinity<0>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;girl's picture?@@ Then you look back at Emily, who is patiently waiting for you to finish. [[Send the message|Cheerleading Emily Anxiety]] <<set $location to "dorm">>\<<if $player.bra.properName.contains("Red")>><<set _braColor to "red">><<elseif $player.bra.properName.contains("White")>><<set _braColor to "white">><<elseif $player.bra.properName.contains("Black")>><<set _braColor to "black">><<elseif $player.bra.properName.contains("Pink")>><<set _braColor to "pink">><<elseif $player.bra.properName.contains("Blue")>><<set _braColor to "blue">><<elseif $player.bra.properName.contains("Green")>><<set _braColor to "green">><<elseif $player.bra.properName.contains("Purple")>><<set _braColor to "purple">><<elseif $player.bra.properName.contains("Turquoise")>><<set _braColor to "turquoise">><<elseif $player.bra.properName.contains("Yellow")>><<set _braColor to "yellow">><</if>>@@.player;"You should send something tasteful yet revealing. You'll be teasing him without going all the way and sending a naked pic."@@ Emily nods. @@.female;"That makes sense. You're so smart, <<print $player.firstname>>!"@@ You giggle at that. @@.female;"So what should I send?"@@ You think for a moment. @@.player;"How about something that shows off your cleavage?"@@ Emily nods and then frowns. <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>@@.female;"This top@@<<else>>@@.female;"My school uniform@@<</if>> @@.female;won't work for that."@@ And then, without even waiting for your reply, she takes off her <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>top<<else>>sweater and shirt<</if>>, revealing her lacy <<print _braColor>> bra. You stand there, open-mouthed, unable to believe that this sexy girl just <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>took her top off<<else>>stripped down to her bra<</if>> in front of you. Emily just walks over to her closet and looks back at you. @@.female;"I was thinking of this top,"@@ she says, holding up a white low-cut shirt. @@.female;"What do you think?"@@ You walk over and stand next to her, you fully clothed and her in <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>short shorts<<else>>a skirt<</if>> and a bra. @@.player;"Looks good,"@@ you say. @@.player;"That'll show off lots of cleavage."@@ [[Get ready to take the photo|Cheerleading Emily Cleavage Send]] <<set $location to "dorm">>\Emily puts her white top on. @@.female;"Okay. I'm ready,"@@ she says. You take a couple steps back and snap her picture. @@.female;"I don't know,"@@ she says, shaking her head. @@.female;"I think it's missing something."@@ You take another look. @@.player;"Yeah. You could be showing more cleavage."@@ You think for a moment. @@.player;"Why don't you lean forward?"@@ Emily does so. You line the camera up so it's capturing her face, as well as her bountiful cleavage. @@.thought;I can't believe this @@<<if $player.homosexuality<70>>@@.thought;hot@@<<else>>@@.thought;cute@@<</if>> @@.thought;girl is letting me take a pic of her boobs.@@ <<if $player.homosexuality<70>>@@.thought;It's not turning me on though.@@ <<if $player.boobs>=3>> @@.thought;And my@@<</if>><<elseif $player.boobs>=3>>@@.thought;My@@<</if>> <<if $player.boobs>3>>@@.thought;boobs are bigger than hers.@@<<elseif $player.boobs is 3>>@@.thought;boobs are the same size as hers.@@<<else>>@@.thought;It's too bad her boobs are bigger than mine.@@<</if>> You take the photo and then go to Emily's contacts and scroll down until you find Jason's name. @@.female;"Wait! What are you doing?"@@ @@.player;"Sending him your picture. That's what you wanted."@@ She considers that and then nods her assent. You quickly compose the text and then your finger hovers over the send button. @@.thought;Am I really going to be doing this? Sending @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy a picture of @@<<if $player.masculinity<0>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;girl's boobs?@@ Then you look back at Emily, who is patiently waiting for you to finish. [[Send the message|Cheerleading Emily Anxiety]] <<increaseArousal 5>>\ <<set $location to "dorm">>\You press Send and then look over at Emily. @@.player;"So I was wondering something,"@@ you start. @@.female;"What's up?"@@ @@.player;"Well, you and Jason. It sounds like you two have sex a lot."@@ She giggles. @@.female;"We do."@@ @@.player;"So why do you need my help? I mean, I don't mind. But you must have sent him sexy pics before, right?"@@ Emily thinks for a moment. @@.female;"Yeah, I have. But I...I get anxious, I guess. I never know what to send. There's just so many choices. And I don't want him to think that I'm clingy if I send too much. That's why it's so helpful having another girl here!"@@ [[You nod, trying to ignore the bruise to your ego|Cheerleading Emily Proposal]] <<set $location to "dorm">>\<<if $player.relationships.length is not 0 and (not $player.datingQuarterback or $workOutSelfieAss is null)>>\ @@.player;"Yeah, I never send@@ \ <<if $player.datingGirlfriend>>\ @@.player;<<print $girlfriend.firstname>>@@\ <<if $player.datingQuarterback>> \ @@.player;or <<print $qb.firstname>>@@\ <<elseif $player.datingWitch>> \ @@.player;or <<print $witch.firstname>>@@\ <</if>>\ <<elseif $player.datingQuarterback>>\ @@.player;<<print $qb.firstname>>@@\ <<else>>\ @@.player;<<print $witch.firstname>>@@\ <</if>> \ @@.player;any pictures either. It's just...so overwhelming."@@ @@.thought;And I don't know how to take pictures as a girl. It's not like I can just send a dick pic.@@ @@.female;"You should totally send@@ <<if $player.relationships.length>1>>@@.female;them@@<<elseif $player.datingQuarterback>>@@.female;him@@<<else>>@@.female;her@@<</if>> @@.female;a picture, girl!"@@ @@.player;"What? Right now?"@@ @@.female;"Why not? I can help you like you helped me!"@@ @@.thought;Am I seriously considering sending <<printRelationships>> a sexy picture? And I don't know if it'll just stop at one...I'd love to get@@ <<if $player.relationships.length>1>>@@.thought;their@@<<elseif $player.datingQuarterback>>@@.thought;his@@<<else>>@@.thought;her@@<</if>> @@.thought;heart racing though.@@ <<if $player.relationships.length>1>>\ <<link "Agree to send a sexy picture" "Cheerleading Emily PickPartner">><</link>>\ <<elseif $player.datingQuarterback>>\ <<link "Agree to send $qb.firstname a sexy picture" "Cheerleading Emily JoinIn">><<set $scenes.emilyPartner to $qb.firstname>><</link>>\ <<elseif $player.datingGirlfriend>>\ <<link "Agree to send $girlfriend.firstname a sexy picture" "Cheerleading Emily JoinIn">><<set $scenes.emilyPartner to $girlfriend.firstname>><</link>>\ <<else>>\ <<link "Agree to send $witch.firstname a sexy picture" "Cheerleading Emily JoinIn">><<set $scenes.emilyPartner to $witch.firstname>><</link>>\ <</if>> [[You're not going to go that far|Cheerleading Emily JustEmily][$scenes.emilyPartner to ""]]\ <<elseif $player.datingQuarterback>>\ @@.player;"Yeah, I sent <<print $qb.firstname>> a picture@@ <<if $workOutSelfieAss>>@@.player;of my ass@@ <</if>>@@.player;once. But I haven't sent him anything since."@@ @@.thought;And I don't know how to take pictures as a girl. It's not like I can just send a dick pic.@@ @@.female;"You should totally send@@ <<if $player.relationships.length is 1>>@@.female;him@@ <</if>>@@.female;a picture, girl!"@@ @@.player;"What? Right now?"@@ @@.female;"Why not? I can help you like you helped me!"@@ <<if $player.datingGirlfriend>>\ <<link "Agree to send a sexy picture" "Cheerleading Emily PickPartner">><</link>>\ <<else>>\ <<link "Agree to send $qb.firstname a sexy picture" "Cheerleading Emily JoinIn">><<set $scenes.emilyPartner to $qb.firstname>><</link>>\ <</if>> [[You're not going to go that far|Cheerleading Emily JustEmily][$scenes.emilyPartner to ""]]\ <<elseif $player.crush is $qb.firstname>>\ @@.player;"Yeah, I don't send guys pictures either. It's just...so overwhelming.@@<<if $workOutSelfieAss is not null>> @@.player;Well, I did send a picture@@ <<if $workOutSelfieAss>>@@.player;of my ass@@ <</if>>@@.player;once, but that was it.@@<</if>>@@.player;"@@ @@.thought;And I don't know how to take pictures as a girl. It's not like I can just send a dick pic.@@ @@.female;"You totally should, girl!"@@ @@.player;"But I'm not even dating anyone."@@ @@.female;"You have a crush on <<print $qb.firstname>>, don't you?"@@ @@.thought;How did she know? Oh, right. I told her when we were getting our nails done.@@ @@.player;"Well, yeah, but he's dating <<print $rival.firstname>>."@@ @@.female;"And you're just going to let her have him?"@@ @@.thought;No!@@ you think. @@.thought;Wait, am I seriously thinking about stealing @@<<if $player.masculinity<0>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;girl's man? I'd love to see the look on <<print $rival.firstname>>'s face though if he left her for me.@@ <<link "Agree to send $qb.firstname a sexy picture" "Cheerleading Emily JoinIn">><<set $scenes.emilyPartner to $qb.firstname>><</link>> <<link "You're not going to risk $rival.firstname's wrath" "Cheerleading Emily JustEmily">><<set $scenes.emilyPartner to "">><</link>>\ <<else>>\ @@.player;"Yeah, I'm not dating anyone but if I was, I'd be so scared to send@@ <<if $player.homosexuality>=50>>@@.player;him@@<<else>>@@.player;her@@<</if>> @@.player;a sexy picture."@@ @@.thought;And I don't know how to take pictures as a girl. It's not like I can just send a dick pic.@@ @@.female;"Yeah. If you@@ <<if $player.homosexuality>=70>>@@.female;had a boyfriend@@<<elseif $player.homosexuality<30>>@@.female;had a girlfriend@@<<else>>@@.female;were in a relationship@@<</if>> @@.female;we could take pictures together!"@@ @@.thought;Is she serious? I'm glad I don't have to find out.@@ [[Emily's phone pings|Cheerleading Emily JustEmily][$scenes.emilyPartner to ""]]\ <</if>>\ <<setUpSexScene>>\ <<set $location to "dorm">>\@@.player;"Okay, I'll send a picture,"@@ you say shyly. @@.player;"What should I send?"@@ @@.female;"Well first, who are you going to send it to?"@@ <<if $player.datingQuarterback>> <<link "$qb.firstname" "Cheerleading Emily JoinIn">><<set $scenes.emilyPartner to $qb.firstname>><</link>>\ <</if>>\ <<if $player.datingGirlfriend>> <<link "$girlfriend.firstname" "Cheerleading Emily JoinIn">><<set $scenes.emilyPartner to $girlfriend.firstname>><</link>>\ <</if>>\ <<if $player.datingWitch>> <<link "$witch.firstname" "Cheerleading Emily JoinIn">><<set $scenes.emilyPartner to $witch.firstname>><</link>>\ <</if>>\ <<set $location to "dorm">>\<<if $player.relationships.length is 1>>\ @@.player;"Okay, I'll send@@ <<if $player.datingQuarterback or $player.relationships.length is 0>>@@.player;him@@<<else>>@@.player;her@@<</if>> @@.player;a picture,"@@ you say shyly. @@.player;"What should I send?"@@\ <<else>>\ @@.player;"Okay, I'll send a picture to <<print $scenes.emilyPartner>>,"@@ you say. @@.player;"So what should I send?"@@\ <</if>> @@.female;"How about what you just told me to send?"@@ @@.player;"Uh, okay,"@@ you say. It's one thing when you're telling Emily what to send to a guy. It's another thing when //you're// the one sending <<if visited("Cheerleading Emily Cleavage")>>a sexy picture<<else>>a dirty message<</if>> to \ <<if $scenes.emilyPartner is $qb.firstname and $player.datingQuarterback>>\ your boyfriend!\ <<elseif $player.relationships.length>0>>\ your girlfriend!\ <<else>>\ the guy you like!\ <</if>> @@.thought;I don't have a better idea though@@ you think, handing Emily your phone. @@.female;"Hey, if we're going to be taking pictures together, do you mind if I put on some music?"@@ she asks as she starts playing an upbeat pop song. In the song, the singer is talking about the butterflies she feels when she looks at her crush. <<if $player.girlyTaste>>\ @@.player;"I love this song!"@@ you say enthusiastically. @@.female;"Me too!"@@ Emily says, doing a little dance to the music. After a moment's hesitation, you join in. @@.thought;I'm in@@ <<if $player.masculinity<=-100>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;girl's room, taking selfies and dancing to girly songs. I feel so feminine.@@\ <<else>>\ @@.thought;This is just the kind of music a popular teen girl would listen to. I don't like it.@@ @@.player;"Uh, I think I'd rather take pictures without any music. Sorry,"@@ you say, hoping not to offend her. Emily looks disappointed.\ <</if>> [[Continue|Cheerleading Emily TryOn]] <<set $location to "dorm">>\<<if $player.bra.properName.contains("Red")>><<set _braColor to "red">><<elseif $player.bra.properName.contains("White")>><<set _braColor to "white">><<elseif $player.bra.properName.contains("Black")>><<set _braColor to "black">><<elseif $player.bra.properName.contains("Pink")>><<set _braColor to "pink">><<elseif $player.bra.properName.contains("Blue")>><<set _braColor to "blue">><<elseif $player.bra.properName.contains("Green")>><<set _braColor to "green">><<elseif $player.bra.properName.contains("Purple")>><<set _braColor to "purple">><<elseif $player.bra.properName.contains("Turquoise")>><<set _braColor to "turquoise">><<elseif $player.bra.properName.contains("Yellow")>><<set _braColor to "yellow">><</if>>\ <<if visited("Cheerleading Emily Cleavage")>>\ <<if $player.shirt.properName is "Pink Tank Top">>\ @@.female;"It's a good thing your tank top already shows off your cleavage. You don't need to change."@@\ <<else>>\ @@.female;"Your <<print $player.shirt.informalName>> won't work for this,"@@ Emily says. @@.player;"Oh yeah."@@ You take it off, and Emily takes off her low-cut top and hands it to you. @@.female;"Hey, we match!"@@ @@.player;"What?"@@ Then you look down and notice that you're both wearing <<print _braColor>> bras. Embarrassed, you quickly put her shirt on. @@.thought;She wasn't lying@@ you think, looking down at your boobs. @@.thought;This does a good job of showing off my cleavage. Maybe too good.@@\ <</if>> <</if>>\ @@.female;"Okay, smile!"@@ You're caught off guard, but you manage to give her a smile. Emily snaps your picture and gives you a thumbs up. @@.player;"Wait, what are you doing?"@@ @@.female;"Sending@@ <<if $scenes.emilyPartner is $qb.firstname>>@@.female;him@@<<else>>@@.female;her@@<</if>> @@.female;the picture!"@@ @@.player;"Okay...wait. Are you sending a message too?"@@ <<if visited("Cheerleading Emily Cleavage")>>\ @@.female;"Yeah. I just said that you were thinking of@@ <<if $scenes.emilyPartner is $qb.firstname>>@@.female;him."@@<<else>>@@.female;her."@@<</if>> @@.thought;Okay. That's not so bad.@@\ <<else>>\ @@.female;"Yeah."@@ @@.player;"Uh, what did you say?"@@ Emily just gives you a wink. @@.thought;I guess she's not going to tell me...I hope she didn't send anything too dirty.@@\ <</if>> [[Just then, Emily's phone goes off|Cheerleading Emily SecondChoice]] <<increaseArousal 5>>\ <<if visited("Cheerleading Emily Cleavage")>>\ <<if $player.shirt.onepiece>><<set $player.pants to null>><</if>>\ <<if $player.shirt.properName is not "Pink Tank Top">><<set $player.shirt to setup.lowCutTop>><</if>>\ <</if>>\ <<set $location to "dorm">>\<<if $player.relationships.length>0>>\ @@.player;"No, I don't want to send@@ <<if $player.relationships.length>1>>@@.player;them@@<<elseif $player.datingQuarterback>>@@.player;him@@<<else>>@@.player;her@@<</if>> @@.player;anything."@@ @@.female;"Oh, come on!"@@ @@.player;"No. We, um, don't really send those kinds of pics. And I don't want to get distracted from helping you!"@@ Emily relents at that. Just then, her phone goes off. <<elseif $player.crush is $qb.firstname>>\ @@.player;"No, I don't want to get <<print $rival.firstname>> mad at me. She's scary."@@ Emily giggles. @@.female;"Okay, sorry for pushing you."@@ Just then, her phone goes off. <</if>>\ @@.female;"Oh my god, Jason just texted me back!"@@ @@.player;"What did he say?"@@ you ask, hurrying over. She turns her phone towards you. On the screen, there's a picture of Jason's football pants, with a large bulge sticking out of it. @@.player;"He looks big,"@@ you comment. @@.female;"He's very big,"@@ Emily says, giggling. @@.female;"And he said@@ \ <<if visited("Cheerleading Emily Cleavage")>>\ @@.female;//This is what you're doing to me. Show me what's underneath.//"@@\ <<else>>\ @@.female;//Fuck yeah, I want to see what's underneath.//"@@\ <</if>> @@.player;"You should show him."@@ @@.female;"I know,"@@ she says, starting to take off her <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>shorts.<<else>>skirt.<</if>> @@.thought;Is she going to send him a pic in her bra and panties? That's fine, but I think she could add something extra.@@ [[Suggest she adds a pair of heels|Cheerleading Emily Heels]] [[Suggest she takes an upskirt photo instead|Cheerleading Emily Upskirt]] <<if $player.homosexuality>=30>><<increaseArousal 10>><</if>>\ <<set $location to "dorm">>\@@.female;"Oh my god, Jason just texted me back!"@@ @@.player;"What did he say?"@@ you ask, hurrying over. She turns her phone towards you. On the screen, there's a picture of Jason's football pants, with a large bulge sticking out of it. @@.player;"He looks big,"@@ you comment. @@.female;"He's very big,"@@ Emily says, giggling. @@.female;"And he said@@ \ <<if visited("Cheerleading Emily Cleavage")>>\ @@.female;//This is what you're doing to me. Show me what's underneath.//"@@\ <<else>>\ @@.female;//Fuck yeah, I want to see what's underneath.//"@@\ <</if>> @@.player;"You should show him."@@ @@.female;"I know,"@@ she says, starting to take off her <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>shorts.<<else>>skirt.<</if>> @@.thought;Is she going to send him a pic in her bra and panties? That's fine, but I think she could add something extra.@@ [[Suggest she adds a pair of heels|Cheerleading Emily Heels]] [[Suggest she takes an upskirt photo instead|Cheerleading Emily Upskirt]] <<if $player.homosexuality>=30>><<increaseArousal 10>><</if>>\ <<set $location to "dorm">>\@@.player;"You're going to send him a pic in your bra and panties?"@@ @@.female;"Yeah. Should I do something else?"@@ @@.player;"No! That's a good idea! But what if you added a pair of heels too?"@@ @@.female;"That's a good idea, <<print $player.firstname>>. I'm so glad I asked you to help."@@ And with that, Emily strips down to her bra and panties and puts on a pair of heels. @@.female;"How do I look?"@@ You stare at this <<if $player.homosexuality<70>>hot<<else>>gorgeous<</if>> half-naked girl in front of you. \ <<if $player.homosexuality<70>>\ She looks so sexy, but you know that she's straight and would never consider you.\ <<else>>\ You might have found her hot earlier, but right now, all you feel when you look at her body is jealousy.\ <<if $player.relationships.length is 0>> \ You're also jealous that she's dating a hot guy and you're still single.\ <</if>>\ <</if>> @@.player;"Really good,"@@ you finally say. @@.player;"Jason will love it."@@ @@.female;"I hope so."@@ She hands you her phone and turns around, exposing her thong-covered ass. You snap a picture and send it to Jason. @@.female;"Are you going to send a message too?"@@ @@.player;"Oh yeah. What should I send? Hmm. How about //I showed you mine. Now show me yours.//"@@ @@.female;"<<print $player.firstname>>,"@@ Emily laughs, hitting you with a pillow. @@.female;"That's perfect. Send it."@@ <<if visited("Cheerleading Emily JoinIn") and $player.relationships.length>0>>\ [[As soon as you send it, your phone goes off|Cheerleading Emily YourHeels]]\ <<elseif visited("Cheerleading Emily JoinIn")>>\ [[Send it|Cheerleading Emily Wait]]\ <<else>>\ [[Send it|Cheerleading Emily DickPic]]\ <</if>>\ <<if $player.homosexuality<70>><<increaseArousal 10>><</if>>\ <<set $location to "dorm">>\@@.female;"Do you think that's <<print $scenes.emilyPartner>>?"@@ @@.player;"I hope so."@@ You pick up your phone. The message is indeed from <<print $scenes.emilyPartner>>. \ <<if $scenes.emilyPartner is $qb.firstname>>\ He's sent you a selfie of himself flexing at football practice. You stare at his muscles, mesmerized. @@.thought;He's so strong.@@\ <<if $qb.armStrength>$player.armStrength+20>> \ @@.thought;Much stronger than me.@@\ <<elseif $qb.armStrength>$player.armStrength>> \ @@.thought;Stronger than me.@@\ <</if>> \ @@.thought;But Emily got a photo of her boyfriend's bulge. I want to see if I can do better.@@\ <<else>>\ She's sent you a selfie of her looking in the mirror and smiling, though you can also see her <<if $scenes.emilyPartner is $witch.firstname>>small <</if>>cleavage. @@.thought;She looks so good@@ you think, your pussy starting to get wet. @@.thought;But Emily got a photo of her boyfriend's bulge. I want to see more than just her cleavage.@@\ <</if>> You glance at Emily. She nods, and you strip out of your <<print $player.shirt.informalName>><<if $player.pants and not $player.shirt.onepiece>> and <<print $player.pants.informalName>><</if>>, revealing your bra and panties. @@.female;"Looking good, girl,"@@ Emily says as she looks over your half-naked body. \ <<if $player.shoes.heels>>\ @@.female;"And you're already wearing heels. Turn around and I'll take the pic."@@\ <<else>>\ @@.female;"But why don't you try some heels?"@@ <<if $player.heels>=3>>\ @@.player;"Okay!"@@ you say. You've gotten good at wearing heels, and you're excited to show <<print $scenes.emilyPartner>> how good your legs look in them. Emily steps out of her heels and you put them on. @@.female;"Okay, girl. Turn around and I'll take the pic."@@\ <<else>>\ @@.player;"Uh, I don't know,"@@ you say nervously. \ <<if $player.heels>0>>\ @@.player;"I'm not good at walking@@\ <<else>>\ @@.player;"I can't walk@@\ <</if>> \ @@.player;in heels."@@ @@.female;"You're just wearing them for the picture."@@ @@.player;"But..."@@ @@.female;"You can lean against the wall if you want."@@ You nod. She slips off her heels. You put them on and totter over to the wall. @@.thought;How do girls walk in these things?@@\ <</if>>\ <</if>> <<if $player.heels>=3>>You turn around<<else>>You stand facing the wall<</if>>, feeling very vulnerable. You're standing there in nothing but heels, a bra, and panties, getting your picture taken so you can send it to your \ <<if $scenes.emilyPartner is $qb.firstname and $player.datingQuarterback>>\ boyfriend. @@.thought;And once he gets it, he's going to be thinking about fucking me. He'll come up behind me, rip off my panties and shove his cock into...@@\ <<else>>\ girlfriend. @@.thought;And once she gets it, she's going to be thinking about fucking me. She'll come up behind me, rip off my panties and shove her strapon into...@@\ <</if>> @@.female;"<<print $player.firstname>>?"@@ @@.player;"What?"@@ you ask, coming out of your fantasy. [[I said I sent it|Cheerleading Emily DickPic]] Emily says. <<increaseArousal 15>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to setup.redHeels>>\ <<set $location to "dorm">>\<<if $player.bra.properName.contains("Red")>><<set _braColor to "red">><<elseif $player.bra.properName.contains("White")>><<set _braColor to "white">><<elseif $player.bra.properName.contains("Black")>><<set _braColor to "black">><<elseif $player.bra.properName.contains("Pink")>><<set _braColor to "pink">><<elseif $player.bra.properName.contains("Blue")>><<set _braColor to "blue">><<elseif $player.bra.properName.contains("Green")>><<set _braColor to "green">><<elseif $player.bra.properName.contains("Purple")>><<set _braColor to "purple">><<elseif $player.bra.properName.contains("Turquoise")>><<set _braColor to "turquoise">><<elseif $player.bra.properName.contains("Yellow")>><<set _braColor to "yellow">><</if>>\ @@.player;"You're going to send him a pic in your bra and panties?"@@ @@.female;"Yeah. Should I do something else?"@@ @@.player;"No. Well, maybe. What about sending him an upskirt shot? Then it's like you're sending him a pic of your undies, but there's some mystery."@@ @@.female;"I've never sent him that kind of photo, but hmm, okay."@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ Emily stands up and lowers her shorts, exposing her <<print _braColor>> thong. Then she walks over to her closet and puts on her school skirt. @@.female;"Okay, I'm ready,"@@ Emily says, sitting\ <<else>>\ Emily sits\ <</if>> \ down on the bed, her legs slightly apart. You crouch down on the floor, still not believing that you're in this position with this <<if $player.homosexuality<70>>hot<<else>>gorgeous<</if>> girl letting you take an upskirt shot of her. \ <<if $player.homosexuality<50>>\ You just hope that your arousal isn't obvious. It would be so awkward if Emily knew you were getting turned on by this.\ <<else>>\ But when you look up at her flat crotch, \ <<if $player.homosexuality<70>>\ you're a little disappointed there isn't\ <<else>>\ all you can think is that you wish there was\ <</if>> \ a cock there.\ <</if>> You line up the shot and take the picture, making sure that it includes her smooth legs and a glimpse of her <<print _braColor>> <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>panties.<<else>>thong.<</if>> @@.female;"Are you going to send a message too?"@@ @@.player;"Oh yeah. What should I send? Hmm. How about //I showed you mine. Now show me yours.//"@@ @@.female;"<<print $player.firstname>>,"@@ Emily laughs, hitting you with a pillow. @@.female;"That's perfect. Send it."@@ <<if visited("Cheerleading Emily JoinIn") and $player.relationships.length>0>>\ [[As soon as you send it, your phone goes off|Cheerleading Emily YourUpskirt]]\ <<elseif visited("Cheerleading Emily JoinIn")>>\ [[Send it|Cheerleading Emily Wait]]\ <<else>>\ [[Send it|Cheerleading Emily DickPic]]\ <</if>>\ <<if $player.homosexuality<70>><<increaseArousal 10>><</if>>\ <<set $location to "dorm">>\@@.female;"Do you think that's <<print $scenes.emilyPartner>>?"@@ @@.player;"I hope so."@@ You pick up your phone. The message is indeed from <<print $scenes.emilyPartner>>. \ <<if $scenes.emilyPartner is $qb.firstname>>\ He's sent you a selfie of himself flexing at football practice. You stare at his muscles, mesmerized. @@.thought;He's so strong.@@\ <<if $qb.armStrength>$player.armStrength+20>> \ @@.thought;Much stronger than me.@@\ <<elseif $qb.armStrength>$player.armStrength>> \ @@.thought;Stronger than me.@@\ <</if>> \ @@.thought;But Emily got a photo of her boyfriend's bulge. I want to see if I can do better.@@\ <<else>>\ She's sent you a selfie of her looking in the mirror and smiling, though you can also see her <<if $scenes.emilyPartner is $witch.firstname>>small <</if>>cleavage. @@.thought;She looks so good@@ you think, your pussy starting to get wet. @@.thought;But Emily got a photo of her boyfriend's bulge. I want to see more than just her cleavage.@@\ <</if>> You glance at Emily. @@.player;"Should I send an upskirt photo too?"@@ She nods, and you \ <<if $player.pants and ($player.pants.dress or $player.pants.skirt)>>\ look down at your <<print $player.pants.informalName>>. @@.thought;Good thing I'm already wearing a@@ <<if $player.pants.dress>>@@.thought;dress@@<<else>>@@.thought;skirt@@<</if>> @@.thought;you think happily.@@\ <<elseif $beforeSexClothes.pants.dress>>\ look around for your <<print $beforeSexClothes.pants.informalName>>. You find it, strip out of your <<print $player.shirt.informalName>>, and put it on. It doesn't even register that you got half-naked in front of Emily.\ <<else>>\ look around helplessly. @@.female;"Here, why don't you borrow my school skirt?"@@ Emily offers, taking it off. @@.player;"Thanks,"@@ you say, gratefully putting it on.\ <</if>> You sit at the edge of the bed, keeping your legs apart so Emily can take the photo. As she does so, you imagine <<print $scenes.emilyPartner>> looking up your skirt, taking off your panties and eating you out. @@.thought;Or maybe@@ \ <<if $scenes.emilyPartner is $qb.firstname>>\ @@.thought;he'll fuck me with his cock.@@\ <<else>>\ @@.thought;she'll fuck me with her strapon.@@\ <</if>> @@.female;"<<print $player.firstname>>?"@@ @@.player;"What?"@@ you ask, coming out of your fantasy. [[I said I sent it|Cheerleading Emily DickPic]] Emily says. <<increaseArousal 15>>\ <<if $player.pants is null>><<set $player.pants to $beforeSexClothes.pants>><<elseif not $player.pants.dress and not $player.pants.skirt>><<set $player.pants to setup.schoolSkirt>><</if>>\ <<set $location to "dorm">>\You send it and then turn to Emily. @@.player;"And now we wait."@@ @@.female;"Yeah. Hopefully he sends a pic soon."@@ But time goes by without Emily getting a message. You periodically check your phone to see if <<print $qb.firstname>> messaged you, but he hasn't. @@.female;"What do you think's going on?"@@ Emily asks, sounding worried. @@.female;"Was my picture too slutty?"@@ @@.player;"I'm sure that's not it. He's your boyfriend. He's probably just busy with practice."@@ @@.female;"Yeah. I hope so."@@ You check your phone again. @@.female;"Seeing if <<print $qb.firstname>> responded?"@@ @@.player;"Yeah,"@@ you say sheepishly. @@.female;"Why don't you send him another pic? You can send him@@ <<if visited("Cheerleading Emily Heels")>>@@.female;one of you in your underwear and heels@@<<else>>@@.female;an upskirt shot@@<</if>>@@.female;, just like I did."@@ @@.player;"Are you crazy? He's dating <<print $rival.firstname>>!"@@ @@.female;"Sorry! I was just having fun taking pictures of you. You're probably right."@@ @@.thought;I probably am. Still, he should be with@@ @@.player;me@@@@.thought;, not with <<print $rival.firstname>>. Maybe I could just show him what he's missing...No, that's probably a bad idea.@@ [[Send him another picture|Cheerleading Emily SecondQBPic]] <<set $location to "dorm">>\@@.player;"Okay, I'll do it."@@ @@.female;"Really?"@@ @@.player;"Yeah. It's like you said. I shouldn't just let <<print $rival.firstname>> have him."@@ @@.female;"If you're sure,"@@ Emily says doubtfully, but you're not listening. You're too busy imagining <<print $qb.firstname>>'s reaction when he sees your sexy photo. <<if visited("Cheerleading Emily Heels")>>\ You strip out of your <<print $player.shirt.informalName>><<if $player.pants and not $player.shirt.onepiece>> and <<print $player.pants.informalName>><</if>>, revealing your bra and panties. @@.female;"Looking good, girl,"@@ Emily says as she looks over your half-naked body. \ <<if $player.shoes.heels>>\ @@.female;"And you're already wearing heels. Turn around and I'll take the pic."@@\ <<else>>\ @@.female;"But why don't you try some heels?"@@ <<if $player.heels>=3>>\ @@.player;"Okay!"@@ you say. You've gotten good at wearing heels, and you're excited to show <<print $scenes.emilyPartner>> how good your legs look in them. Emily steps out of her heels and you put them on. @@.female;"Okay, girl. Turn around and I'll take the pic."@@\ <<else>>\ @@.player;"Uh, I don't know,"@@ you say nervously. <<if $player.heels>0>>@@.player;"I'm not good at walking@@<<else>>@@.player;"I can't walk@@<</if>> @@.player;in heels."@@ @@.female;"You're just wearing them for the picture."@@ You start to protest. @@.female;"You can lean against the wall if you want."@@ You nod. She slips off her heels. You put them on and totter over to the wall. @@.thought;How do girls walk in these things?@@\ <</if>>\ <</if>> <<if $player.heels>=3>>You turn around<<else>>You stand facing the wall<</if>>, feeling very vulnerable. You're standing there in nothing but heels, a bra, and panties, getting your picture taken so you can send it to the guy you like.\ <<else>>\ You \ <<if $player.pants.dress or $player.pants.skirt>>\ look down at your <<print $player.pants.informalName>>. @@.thought;Good thing I'm already wearing a@@ <<if $player.pants.dress>>@@.thought;dress@@<<else>>@@.thought;skirt@@<</if>> @@.thought;you think happily.@@\ <<elseif $beforeSexClothes.pants.dress>>\ look around for your <<print $beforeSexClothes.pants.informalName>>. You find it, strip out of your <<print $player.shirt.informalName>> and <<print $player.pants.informalName>>, and put it on. It doesn't even register that you got half-naked in front of Emily.\ <<else>>\ look around helplessly. @@.female;"Here, why don't you borrow my school skirt?"@@ Emily offers, taking it off. @@.player;"Thanks,"@@ you say, gratefully putting it on.\ <</if>> You sit at the edge of the bed, keeping your legs apart so Emily can take the photo. As she does so, you imagine <<print $qb.firstname>> looking up your skirt, taking off your panties and burying his face in your pussy. @@.thought;Or maybe he'll fuck me with his cock.@@\ <</if>> @@.thought;I just hope he doesn't think I'm too slutty. I mean, he's already dating <<print $rival.firstname>> and I'm sending him this picture. What if he doesn't think it's too slutty but he thinks I don't look good? What if <<print $rival.firstname>> finds out?@@ @@.female;"<<print $player.firstname>>?"@@ @@.player;"What?"@@ [[I said I sent it|Cheerleading Emily DickPic]] Emily says. <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to setup.redHeels>>\ <<set $location to "dorm">>\<<if visited("Cheerleading Emily JoinIn")>>\ You wait anxiously \ <<if $player.relationships.length is 0>>\ to see if <<print $qb.firstname>> responds.\ <<else>>\ for <<print $scenes.emilyPartner>> to respond.\ <</if>> \ Before you can wait long, however, Emily's phone goes off.\ <<else>>\ You can feel Emily's impatience as she waits for Jason to get back to her. Finally, her phone goes off.\ <</if>> @@.player;"Is it from Jason?"@@ you ask excitedly. @@.female;"Yeah! He sent a dick pic!"@@ You look over Emily's shoulder<<if $player.homosexuality>=30>>, eager to see the cock of your former teammate.<<else>>. In spite of yourself, you're kind of curious what it looks like.<</if>> @@.player;"Wow,"@@ you gasp. Jason's got a very impressive black cock\ <<if $scenes.emilyPartner is $qb.firstname>>\ \, though you note with some satisfaction that, as far as you can tell, <<print $qb.firstname>>'s dick is bigger.\ <<else>>\ \. Even though you<<if $player.homosexuality<30>>'re into girls<<elseif $player.homosexuality<50>> like girls more<<else>>'re dating a girl<</if>>, you can still appreciate the man meat on display.\ <</if>> @@.female;"Impressive, right?"@@ @@.player;"Yeah!"@@ Emily thinks for a moment. @@.female;"Okay, I should send him a naked photo, right?"@@ @@.player;"Yeah. Wait, what if you censored your boobs and pussy?"@@ @@.female;"So there's still some mystery?"@@ @@.player;"Yeah. He'll have to come over if he wants to see you naked."@@ Emily thinks it over and nods. She strips naked, and you snap a picture of her. Then, you go to edit the photo, placing emojis over her boobs and pussy. You're not able to cover everything, but you don't think Jason will mind. @@.player;"How does this look?"@@ you ask, showing Emily your work. @@.female;"Good! Go ahead and send it."@@ <<if visited("Cheerleading Emily JoinIn") and $player.relationships.length>0>>\ [[Send it|Cheerleading Emily LastPic]]\ <<else>>\ [[Send it|Cheerleading Emily Talk]]\ <</if>>\ <<if $player.homosexuality>=30>><<increaseArousal 15>><</if>>\ <<set $location to "dorm">>\You go ahead and press send. @@.thought;I can't believe that I get to see Emily's tits and pussy@@ you think, @@.thought;and they're censored for Jason.@@ But as you look at Emily's naked body, you realize why. @@.thought;She's trying to get Jason turned on so he'll fuck her. And me, I can help her take the picture, but I can't touch them. I'm not a threat, I'm just the@@ <<if $player.masculinity<0>>@@.thought;girl who's@@<<else>>@@.thought;person@@<</if>> @@.thought;helping her out.@@ Wanting to think about something else, you turn your attention back to your phone. @@.player;"<<print $scenes.emilyPartner>> just texted me!"@@ you say excitedly. @@.female;"Oh my god! What did@@ <<if $scenes.emilyPartner is $qb.firstname>>@@.female;he@@<<else>>@@.female;she@@<</if>> @@.female;send?"@@ You open up the message. \ <<if $scenes.emilyPartner is $qb.firstname>>\ It's a picture of <<print $qb.firstname>>'s hard cock. You stare at it, excited by the realization that it was //your// body that turned him on so much. @@.female;"Oh my god, it's so big!"@@ Emily says. @@.player;"I know!"@@ you say, a smile on your face as you imagine his big cock entering your pussy. @@.female;"Jason's bigger though,"@@ Emily says, but her tone of voice sounds like she isn't sure. @@.player;"Bring your phone over then,"@@ you say. She does. You hold your phone next to hers and the two of you look back and forth at the dick pics that you've just gotten. @@.player;"My boyfriend's bigger!"@@ you say. Jason's cock is big, but <<print $qb.firstname>>'s looks like it's slightly bigger. @@.female;"Yeah,"@@ she says. She doesn't sound happy about it. You figure it's wise to change the subject.\ <<elseif $scenes.emilyPartner is $girlfriend.firstname>>\ She's sent you a picture of herself wearing nothing but a strap-on. She's also sent you a message saying @@.girlfriend;bet u cant guess what i want to do after seeing ur pictures@@ You stare at the strap-on, imagining it filling up your pussy. @@.thought;Oh, I need her to fuck me so bad!@@ you think, your pussy tingling.\ <<else>>\ She's sent you a picture of her in just a bra and thong. Underneath it is a message that reads @@.witch;I want to sit on ur face@@ You smile, thinking back to your date with her. It was humiliating but you enjoyed eating her pussy and it was hot the way she took control. @@.thought;I can't wait!@@ you think, your pussy tingling.\ <</if>> <<if $realityChange>>\ [[Get ready to take another picture|Cheerleading Emily YouNaked]]\ <<else>>\ [[Get ready to take another picture|Cheerleading Emily YouBoobs]]\ <</if>>\ <<increaseArousal 5>>\ <<set $location to "dorm">>\You hand your phone to Emily and then strip naked. You're not sure whether it's the fact that she thinks you've always been a girl or her being naked too but you're feeling a lot more comfortable being naked in front of Emily. Then Emily holds the phone up and you get a little nervous. @@.thought;She's going to be taking a photo of me! Like this! And sending it to@@ <<if $scenes.emilyPartner is $qb.firstname>>@@.thought;a guy!@@<<else>>@@.thought;someone else!@@<</if>> Emily takes the photo and you force yourself to calm down. @@.thought;It's fine. She's just sending it to my@@ \ <<if $scenes.emilyPartner is $qb.firstname>>\ @@.thought;boyfriend. And he sent me a dick pic.@@\ <<else>>\ @@.thought;girlfriend. And she sent me a sexy pic too.@@\ <</if>> @@.female;"Okay, I sent it."@@ You open your mouth to ask a question. @@.female;"And I censored your boobs and pussy, don't worry."@@ @@.player;"Oh, good."@@ Just then, Emily's phone pings and you hurry over. [[It's a message from Jason|Cheerleading Emily Panic 1]] <<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>>\ <<set $location to "dorm">>\You hand your phone to Emily and take off your <<print $player.bra.informalName>>. You start to take off your <<print $player.underwear.informalName>> before you realize that if you did, Emily would realize you had a pussy. And she would have a lot of questions. @@.female;"Aww, are you feeling dysphoric about your dick?"@@ Emily asks sympathetically, misinterpreting your hesitation. @@.player;"Uh, yeah!"@@ @@.female;"It's okay, you look great@@ <<if $player.boobs>=2>>@@.female;with your tits out.@@<<else>>@@.female;topless.@@<</if>> @@.female;Just leave your@@ <<if $player.underwear.properName.contains("Thong")>>@@.female;thong@@<<else>>@@.female;panties@@<</if>> @@.female;on."@@ You nod, grateful that Emily is being supportive. And also feeling a little bad that Emily's so nice and you can't tell her your secret. Then she holds the phone up and you get a little nervous. @@.thought;She's going to be taking a photo of me!@@ <<if $player.boobs>=2>>@@.thought;With my tits out!@@<<else>>@@.thought;Topless!@@<</if>> @@.thought;And sending it to@@ <<if $scenes.emilyPartner is $qb.firstname>>@@.thought;a guy!@@<<else>>@@.thought;someone else!@@<</if>> Emily takes the photo and you force yourself to calm down. @@.thought;It's fine. She's just sending it to my@@ \ <<if $scenes.emilyPartner is $qb.firstname>>\ @@.thought;boyfriend. And he sent me a dick pic.@@\ <<else>>\ @@.thought;girlfriend. And she sent me a sexy pic too.@@\ <</if>> @@.female;"Okay, I sent it."@@ @@.player;"Uh, did you censor my@@ <<if $player.boobs>=2>>@@.player;boobs?"@@<<else>>@@.player;nipples?"@@<</if>> Emily just laughs and shakes her head. @@.female;"You should be proud of what you've got, girl!"@@ Before you can respond, Emily's phone pings and you hurry over. [[It's a message from Jason|Cheerleading Emily Panic 1]] <<set $player.shirt to null>><<set $player.bra to null>>\ <<set $location to "dorm">>\@@.male;damn, you look good, girl. practice finished early and im heading over@@ You and Emily squeal in unison. @@.player;"When did he send it?"@@ @@.female;"Uh, five minutes ago."@@ @@.player;"Oh my god! He'll be over here soon!"@@ You look down at yourself. You're here, <<if $acceptedTrans>>almost <</if>>naked, in Emily's room, and her <<if $player.homosexuality>=30>>hot, <</if>>masculine boyfriend is going to be here any minute. @@.player;"Shit! I've got to change!"@@ You hunt around for your clothes, which is made more difficult by the fact that it's not immediately obvious which clothes are yours and which clothes are Emily's. [[You're almost changed when the door opens|Cheerleading Emily Jason]] <<set $location to "dorm">>\You go ahead and press send. @@.thought;I can't believe that I get to see Emily's tits and pussy@@ you think, @@.thought;and they're censored for Jason.@@ But as you look at Emily's naked body, you realize why. @@.thought;She's trying to get Jason turned on so he'll fuck her. And me, I can help her take the picture, but I can't touch them. I'm not a threat, I'm just the@@ <<if $player.masculinity<0>>@@.thought;girl who's@@<<else>>@@.thought;person@@<</if>> @@.thought;helping her out.@@ <<if visited("Cheerleading Emily JoinIn")>>\ Wanting to think about something else, you turn your attention back to your phone. There still aren't any messages from <<print $qb.firstname>>. @@.thought;Should I send him another picture? No. I don't want to look too slutty.@@ <</if>>\ @@.female;"This was fun!"@@ Emily says. @@.player;"Yeah!"@@ you say. @@.player;"I wasn't sure what to expect at first, but I had a great time."@@ @@.female;"You're a natural at this, girl. I can't believe you don't send pictures more often."@@ <<if $player.relationships.length is 0>>\ @@.player;"I'd need a@@ <<if $player.homosexuality>=50>>@@.player;boyfriend@@<<else>>@@.player;girlfriend@@<</if>> @@.player;for that,"@@ you say with a laugh.\ <<else>>\ @@.player;"Yeah, I don't know. Maybe I will. This didn't seem that bad."@@\ <</if>> You and Emily talk for a little while longer. Now that you've been through this experience together, you're feeling a lot more comfortable with her. @@.female;"I can't believe Jason hasn't texted me back yet. I hope that last pic wasn't too much."@@ @@.player;"Maybe he texted you and you missed it."@@ [[She checks her phone and squeals|Cheerleading Emily Panic 2]] <<set $location to "dorm">>\@@.player;"What did he say?"@@ @@.female;"He said, damn, you look good, girl. Practice finished early and I'm heading over."@@ You smile, happy for her that her boyfriend liked her picture. Then you realize something. @@.player;"When did he send it?"@@ @@.female;"Uh, five minutes ago."@@ @@.player;"Oh my god! He'll be over here soon!"@@ \ <<if $player.pants is null or $player.shirt is null>>\ You look down at yourself. You're here, in your <<if $player.pants is null and $player.shirt is null>>bra and panties<<elseif $player.pants is null>><<print $player.shirt.informalName>><<else>><<print $player.pants.informalName>><</if>>, in Emily's room, and her <<if $player.homosexuality>=30>>hot, <</if>>masculine boyfriend is going to be here any minute. @@.player;"Shit! I've got to change!"@@ You hunt around for your clothes, which is made more difficult by the fact that it's not immediately obvious which clothes are yours and which clothes are Emily's. [[You're almost changed when the door opens|Cheerleading Emily Jason]]\ <<else>>\ You can't imagine what he'll think when he sees that his girlfriend has company. @@.thought;I hope he doesn't beat me up.@@ <<if $player.armStrength<51>>@@.thought;He's so much stronger than me.@@<<elseif $player.armStrength<85>>@@.thought;I've gotten stronger but I'm definitely not as strong as him.@@<<else>>@@.thought;I'm strong but he's strong too.@@<</if>> [[You try to leave but before you can, the door opens|Cheerleading Emily Jason]]\ <</if>>\ <<set $location to "dorm">>\<<if $player.shirt is null or $player.pants is null>>\ You freeze and stare at Jason like a deer in headlights. You've //almost// finished changing. \ <<if $beforeSexClothes.shirt.dress>>\ You were just about to step into your dress when the door opened. But now, you're in front of this dominant black guy who used to be your teammate, wearing just your bra and panties.\ <<else>>\ You've managed to get your <<print $beforeSexClothes.pants.informalName>> and shoes on, but the only thing covering your chest is your bra. You can't believe that you're standing in front of this dominant black guy who used to be your teammate with your bra exposed.\ <</if>>\ <<else>>\ You stare at Jason like a deer in headlights. You know that he came over to fuck his girlfriend, and he definitely wasn't expecting to see you here.\ <</if>> You glance at Emily, who hasn't bothered to put on clothes and tense up. You remember back at the beginning of the year, when one of the guys on the football team found out that his teammate was banging his girlfriend. They got into a big fight, and it took five guys to separate them. @@.player;"Uh, I can explain,"@@ you plead. <<if $player.height>=3>>Jason towers over you<<elseif $player.height>0>>Jason is taller than you<<else>>Jason's a big guy<</if>> and \ <<if $player.armStrength<43>>\ his muscular arms easily dwarf yours.\ <<elseif $player.armStrength<59>>\ his muscular arms leave no doubt who's stronger between the two of you.\ <<else>>\ he's got these big muscular arms. You're strong, but you're strong for a girl.\ <</if>> @@.thought;Shit. He probably thinks that I had sex with his girlfriend, and he's going to beat me up.@@ To your surprise, Jason just laughs. @@.male;"What's going on?"@@ he asks. Emily jumps to your defense. @@.female;"She was helping me send you those pictures,"@@ she says.<<if $player.shirt is null or $player.pants is null>> @@.female;"And she wanted to send some pics too."@@<</if>> @@.male;"Those pictures were so hot,"@@ he says. @@.male;"Thanks, <<print $player.firstname>>."@@ @@.player;"Uh, you're welcome,"@@ you squeak, still intimidated by this big, muscular guy. @@.thought;If@@ <<if $player.masculinity>=10>>@@.thought;he thought@@ <</if>>@@.thought;I was a guy, I'd be getting my ass beat. It's a good thing@@ <<if $player.masculinity>=0>>@@.thought;he thinks@@ <</if>>@@.thought;I'm a girl.@@ <<if not visited("Cheerleading Emily JoinIn") or ($player.relationships.length is 0 and not visited("Cheerleading Emily SecondQBPic"))>>\ [[Leave|Cheerleading Emily Leave][$leftCharImage to null]]\ <<elseif $scenes.emilyPartner is $qb.firstname>>\ [[Change and leave|Cheerleading Emily QB][$leftCharImage to null]]\ <<elseif $scenes.emilyPartner is $girlfriend.firstname>>\ [[Change and leave|Cheerleading Emily Girlfriend][$leftCharImage to null]]\ <<elseif $scenes.emilyPartner is $witch.firstname>>\ [[Change and leave|Cheerleading Emily Witch][$leftCharImage to null]]\ <<else>>\ [[Change and leave|Cheerleading Emily Rival][$leftCharImage to null]]\ <</if>>\ <<if $player.shirt is null or $player.pants is null>>\ <<set $player.underwear to $beforeSexClothes.underwear>><<set $player.bra to $beforeSexClothes.bra>><<set $player.shoes to $beforeSexClothes.shoes>>\ <<if not $beforeSexClothes.shirt.dress>><<set $player.pants to $beforeSexClothes.pants>><</if>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/football_left">>\ <<set $location to "dorm">>\You squeeze past Emily's boyfriend and leave her room. As soon as you shut the door, you can hear the sound of Jason's pants being removed. @@.thought;Good for her@@ you think as you walk down the hallway, the faint sound of a girl moaning coming from behind you. But as you walk back to your dorm, you can't help but think of all the fun Emily must be having, and you feel left out. \ <<if $player.relationships.length>0>>\ @@.thought;I kind of wish I sent some pictures to <<printRelationships>>.@@ <<if $player.relationships.length>1>>@@.thought;They@@<<elseif $player.datingQuarterback>>@@.thought;He@@<<else>>@@.thought;She@@<</if>> @@.thought;could be@@ \ <<if $player.datingQuarterback or $player.datingGirlfriend>>\ @@.thought;fucking me now.@@\ <<else>>\ @@.thought;sitting on my face now.@@\ <</if>> \ @@.thought;I'm so horny!@@\ <<else>>\ @@.thought;Should I have sent that pic to <<print $qb.firstname>>? He has a girlfriend and I don't know how he would have reacted, but I'd really like for him to fuck me.@@\ <</if>> <<link "Try to take your mind off of sex" $currentPassage>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $player.popularity to $player.popularity+2>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.emily to 1>>\ <<finishSexScene>>\ <<set $location to "hallway">>\You finish changing and then squeeze past Emily's boyfriend and leave her room. As soon as you shut the door, you can hear the sound of Jason's pants being removed. @@.thought;Good for her@@ you think as you walk down the hallway, the faint sound of a girl moaning coming from behind you. But as you walk back to your dorm, you can't help but think of all the fun Emily must be having, and you feel left out. @@.thought;<<print $qb.firstname>> hasn't texted me back yet@@ you think as you check your phone. @@.thought;Did I do something wrong? Maybe my body isn't girly enough for him.@@ Feeling worried, you debate sending him another text but decide against it. @@.thought;I don't want him to think I'm desperate.@@ Finally, you arrive at your dorm, and almost jump in surprise. <<link "$qb.firstname is standing in front of your door" "Cheerleading Emily QB Proposition">><</link>> <<finishSexScene>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "hallway">>\@@.player;"Uh, hey, <<print $qb.firstname>>,"@@ you say, <<if $player.playsWithHair>>playing with your hair as you picture<<else>>picturing<</if>> his hard dick. @@.player;"Did you like my pictures?"@@ In response to that, he leans in and kisses you. You kiss him back, turned on by the way he just took charge. @@.qb;"Let's go into your room,"@@ he says, breaking off the kiss. You have a pretty good idea about what's going to happen once the two of you go into your room. And you can't wait. [[Lead him into your room|Cheerleading Emily QB Sex]] ==Turn him down== (you're too horny to resist) <<setUpSexScene>>\ <<set $location to "hallway">>\You open the door and he follows you in. You're relieved to see that <<if $realityChange>><<print $witch.firstname>><<else>>Hazel<</if>> isn't here. <<print $qb.firstname>> shuts the door and kisses you again. You kiss him back enthusiastically while your hand reaches down to his pants. You can feel his hard dick through his football pants and you stroke it. Meanwhile, <<print $qb.firstname>> is \ <<if $player.shirt.onepiece>>\ busy taking off your <<print $player.shirt.informalName>>. You step out of it,\ <<else>>\ busy taking off your <<print $player.shirt.informalName>>. When that's off, he lowers your <<print $player.pants.informalName>> too. You stand there in your bra and panties,\ <</if>> \ excited by the thought of him seeing your half-naked body again. @@.player;"I can give you a blowjob?"@@ you ask, taking his cock out. @@.qb;"You could,"@@ he says, @@.qb;"but I was thinking that I'd fuck you."@@ You're excited to hear that. Your pussy aches with a desperate need to be filled, and your boyfriend is the perfect person to do that. @@.thought;If I'm going to get fucked, I want to see his sexy muscles@@ you think, taking off his shirt. <<print $qb.firstname>> kisses you again and then pushes you onto the bed. He steps out of his pants and puts a condom over his cock. @@.thought;This is it. He's going to fuck me.@@ [[Continue|Cheerleading Emily QB Fuck]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.shoes to null>>\ <<set $qb.pants to null>><<set $qb.shirt to null>><<set $qb.underwear to null>><<set $qb.shoes to null>><<set $qb.socks to null>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\You reach into your panties and stroke your pussy, already imagining how much better <<print $qb.firstname>>'s cock will feel. As soon as you think that, your boyfriend pulls your panties to the side and sticks his cock in you. You cry out as you're penetrated. You stare up at him as he continues to fuck you. You feel so vulnerable in this position, your legs spread open, panties to the side, with this muscular guy on top of you. But it also feels so //right.// @@.thought;I wonder if Emily's in this position. We're probably both getting fucked by our boyfriends now.@@ <<print $qb.firstname>> speeds up. You can tell that he's close, and you are too. @@.thought;Come on. Cum in my pussy!@@ [[He does|Cheerleading Emily QB Recover]] <<set $location to "dorm">>\<<print $qb.firstname>> groans and his cum shoots out into the condom. The knowledge that this sexy guy came after fucking you sends you over the edge, and you soon have an orgasm of your own. He collapses on top of you and the two of you lay there for a while. You feel so safe and protected under your boyfriend. @@.thought;I wonder if Emily's lying here like this too. I mean, we pretty much got fucked at the same time.@@ That thought makes you happy, and you feel even more of a bond with Emily. @@.player;"That was great,"@@ you say when you catch your breath. @@.qb;"It was,"@@ <<print $qb.firstname>> agrees. @@.qb;"You should send me more pictures like that."@@ You laugh. @@.player;"I will."@@ <<link "Change and do something else" $currentPassage>><<finishSexScene>><<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $leftChar to null>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $player.arousal to 0>>\ <<set $player.popularity to $player.popularity+2>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.emily to 1>>\ <<set $location to "dorm">>\You finish changing and then squeeze past Emily's boyfriend and leave her room. As soon as you shut the door, you can hear the sound of Jason's pants being removed. @@.thought;Good for her@@ you think as you walk down the hallway, the faint sound of a girl moaning coming from behind you. But as you walk back to your dorm, you can't help but think of all the fun Emily must be having, and you feel left out. @@.thought;<<print $girlfriend.firstname>> hasn't texted me back yet@@ you think as you check your phone. @@.thought;Did I do something wrong? Maybe my body isn't girly enough for her.@@ Feeling worried, you debate sending her another text but decide against it. @@.thought;I don't want her to think I'm desperate.@@ Finally, you arrive at your dorm, and almost jump in surprise. <<link "$girlfriend.firstname is standing in front of your door" "Cheerleading Emily Girlfriend Proposition">><</link>> <<finishSexScene>>\ <<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\@@.player;"Uh, hey, <<print $girlfriend.firstname>>,"@@ you say, <<if $player.playsWithHair>>playing with your hair as you picture<<else>>picturing<</if>> her half-naked body. @@.player;"Did you like my pictures?"@@ In response to that, she leans in and kisses you. You kiss her back, turned on by the way she just took charge. @@.girlfriend;"Let's go into your room,"@@ she says, breaking off the kiss. You have a pretty good idea about what's going to happen once the two of you go into your room. And you can't wait. [[Lead her into your room|Cheerleading Emily Girlfriend Sex]] ==Turn her down== (you're too horny to resist) <<setUpSexScene>>\ <<set $location to "hallway">>\You open the door and she follows you in. You're relieved to see that <<if $realityChange>><<print $witch.firstname>><<else>>Hazel<</if>> isn't here. <<print $girlfriend.firstname>> shuts the door and kisses you again. You kiss her back enthusiastically while your hands are busy taking off her tank top. You can feel her perfect boobs, and you notice that her nipples are already hard. Meanwhile, <<print $girlfriend.firstname>> is \ <<if $player.shirt.onepiece>>\ busy taking off your <<print $player.shirt.informalName>>. You step out of it,\ <<else>>\ busy taking off your <<print $player.shirt.informalName>>. When that's off, she lowers your <<print $player.pants.informalName>> too. You stand there in your bra and panties,\ <</if>> \ excited by the thought of her seeing your half-naked body again. @@.player;"I can eat you out?"@@ you offer, unbuttoning her shorts. @@.girlfriend;"You could,"@@ she says, @@.girlfriend;"but I was thinking that I'd fuck you."@@ You're excited to hear that. Your pussy aches with a desperate need to be filled, and your girlfriend is the perfect person to do that. @@.thought;If I'm going to get fucked, I want to see her boobs@@ you think, expertly unfastening her bra. <<print $girlfriend.firstname>> kisses you again and then pushes you onto the bed. She steps out of her shorts and puts on a strap-on. @@.thought;This is it. She's going to fuck me.@@ [[Continue|Cheerleading Emily Girlfriend Fuck]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.shoes to null>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendStrapon>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You reach into your panties and stroke your pussy, already imagining how much better <<print $girlfriend.firstname>>'s fake cock will feel. As soon as you think that, your girlfriend pulls your panties to the side and sticks her strapon into you. You cry out as you're penetrated. You stare up at her as she continues to fuck you. You feel so vulnerable in this position, your legs spread open, panties to the side, with the girl who you used to fuck on top of you. But it also feels so //right.// @@.thought;I wonder if Emily's in this position. We're probably both getting fucked by our partners now.@@ <<print $girlfriend.firstname>> speeds up. You can tell that she's close, and you are too. [[She orgasms|Cheerleading Emily Girlfriend Recover]] <<set $location to "dorm">>\<<print $girlfriend.firstname>> groans and starts rubbing her boobs as she fucks you. Finally, she cries out loudly and collapses on top of you. The knowledge that this sexy girl came after fucking you sends you over the edge, and you soon have an orgasm of your own. The two of you lay there for a while. You feel so safe and protected under your girlfriend. @@.thought;I wonder if Emily's lying here like this too. I mean, we pretty much got fucked at the same time.@@ That thought makes you happy, and you feel even more of a bond with Emily. @@.player;"That was great,"@@ you say when you catch your breath. @@.girlfriend;"It was,"@@ <<print $girlfriend.firstname>> agrees. @@.girlfriend;"You should send me more pictures like that."@@ You laugh. @@.player;"I will."@@ <<link "Change and do something else" $currentPassage>><<finishSexScene>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $leftChar to null>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $player.arousal to 0>>\ <<set $player.popularity to $player.popularity+2>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.emily to 1>>\ <<set $location to "dorm">>\You finish changing and then squeeze past Emily's boyfriend and leave her room. As soon as you shut the door, you can hear the sound of Jason's pants being removed. @@.thought;Good for her@@ you think as you walk down the hallway, the faint sound of a girl moaning coming from behind you. But as you walk back to your dorm, you can't help but think of all the fun Emily must be having, and you feel left out. @@.thought;<<print $witch.firstname>> hasn't texted me back yet@@ you think as you check your phone. @@.thought;Did I do something wrong? Maybe my body isn't girly enough for her.@@ Feeling worried, you debate sending her another text but decide against it. @@.thought;I don't want her to think I'm desperate.@@ Finally, you arrive at your dorm, and almost jump in surprise. <<link "$witch.firstname is standing in front of your door" "Cheerleading Emily Witch Proposition">><</link>> <<finishSexScene>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<set $rightChar to $witch>>\ <<set $location to "hallway">>\@@.player;"Uh, hey, <<print $witch.firstname>>,"@@ you say, <<if $player.playsWithHair>>playing with your hair as you picture<<else>>picturing<</if>> her half-naked body. @@.player;"Did you like my pictures?"@@ In response to that, she leans in and kisses you. You kiss her back, turned on by the way she just took charge. @@.witch;"Let's go into your room,"@@ she says, breaking off the kiss. You have a pretty good idea about what's going to happen once the two of you go into your room. And you can't wait. [[Lead her into your room|Cheerleading Emily Witch Sex]] ==Turn her down== (you're too horny to resist) <<setUpSexScene>>\ <<set $location to "hallway">>\<<if $realityChange>>\ You open the door. She follows you in, shuts the door and kisses you again. You kiss her back enthusiastically while your hands are busy taking off her tank top. You can feel her small boobs, and you notice that her nipples are already hard.\ <<else>>\ You open the door and she follows you in. You're relieved to see that Hazel isn't here.\ <</if>> Meanwhile, <<print $witch.firstname>> is \ <<if $player.shirt.onepiece>>\ busy taking off your <<print $player.shirt.informalName>>. You step out of it,\ <<else>>\ busy taking off your <<print $player.shirt.informalName>>. When that's off, she lowers your <<print $player.pants.informalName>> too. You stand there in your bra and panties,\ <</if>> \ excited by the thought of her seeing your half-naked body again. @@.player;"I can eat you out?"@@ you offer, unbuttoning her jeans. @@.witch;"You could,"@@ she says, @@.witch;"but I was thinking that I'd fuck you."@@ You're excited to hear that. Your pussy aches with a desperate need to be filled, and your girlfriend is the perfect person to do that. @@.thought;If I'm going to get fucked, I want to see her boobs@@ you think, expertly unfastening her bra. <<print $witch.firstname>> kisses you again and then pushes you onto the bed. She takes off her jeans and panties and puts on a strap-on. @@.thought;This is it. She's going to fuck me.@@ [[Continue|Cheerleading Emily Witch Fuck]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.shoes to null>>\ <<set $witch.pants to null>><<set $witch.shirt to null>><<set $witch.shoes to null>><<set $witch.underwear to setup.witchStrapon>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You reach into your panties and stroke your pussy, already imagining how much better <<print $witch.firstname>>'s fake cock will feel. As soon as you think that, your girlfriend pulls your panties to the side and sticks her strapon into you. You cry out as you're penetrated. You stare up at her as she continues to fuck you. You feel so vulnerable in this position, your legs spread open, panties to the side, with the witch who turned you into a girl on top of you. But it also feels so //right.// @@.thought;I wonder if Emily's in this position. We're probably both getting fucked by our partners now.@@ <<print $witch.firstname>> speeds up. You can tell that she's close, and you are too. [[She orgasms|Cheerleading Emily Witch Recover]] <<set $location to "dorm">>\<<print $witch.firstname>> groans and starts rubbing her boobs as she fucks you. Finally, she cries out loudly and collapses on top of you. The knowledge that this sexy girl came after fucking you sends you over the edge, and you soon have an orgasm of your own. The two of you lay there for a while. You feel so safe and protected under your girlfriend. @@.thought;I wonder if Emily's lying here like this too. I mean, we pretty much got fucked at the same time.@@ That thought makes you happy, and you feel even more of a bond with Emily. @@.player;"That was great,"@@ you say when you catch your breath. @@.witch;"It was,"@@ <<print $witch.firstname>> agrees. @@.witch;"You should send me more pictures like that."@@ You laugh. @@.player;"I will."@@ <<link "Change and do something else" $currentPassage>><<finishSexScene>><<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>><<set $rightChar to null>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $player.arousal to 0>>\ <<set $player.popularity to $player.popularity+2>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.emily to 1>>\ <<set $location to "dorm">>\You finish changing and then squeeze past Emily's boyfriend and leave her room. As soon as you shut the door, you can hear the sound of Jason's pants being removed. @@.thought;Good for her@@ you think as you walk down the hallway, the faint sound of a girl moaning coming from behind you. But as you walk back to your dorm, you can't help but think of all the fun Emily must be having, and you feel left out. @@.thought;If only <<print $qb.firstname>> was dating me and not that bitch <<print $rival.firstname>>. Then I know he'd love my pictures.@@ You jump as your phone starts to ring. It's from <<print $qb.firstname>>. [[Answer it excitedly|Cheerleading Emily Rival Call]] <<finishSexScene>>\ <<set $location to "hallway">>\@@.player;"<<print $qb.firstname>>! Did you like my pictures?"@@ But instead of <<print $qb.firstname>>'s deep voice, you hear an angry girl on the other end. @@.rival;"<<print $player.firstname>>, I knew you were a slut but I didn't know you'd send naked pictures to another girl's boyfriend!"@@ You feel deflated. You can't believe you actually thought that <<print $qb.firstname>> liked your pictures and was going to leave <<print $rival.firstname>> for you. @@.player;"They weren't naked pictures!"@@ <<if visited("Cheerleading Emily Heels")>>@@.rival;"Okay, so you sent him a pic in just your bra, panties, and heels.@@<<else>>@@.rival;"Okay, so you sent him an upskirt shot of your panties.@@<</if>> @@.rival;You might as well have gotten naked."@@ @@.thought;She@@ @@.player;saw@@ @@.thought;the picture I sent?@@ @@.player;"Uh, I'm sorry, <<print $rival.firstname>>..."@@ She laughs. @@.rival;"You're sorry? That's what you have to say for yourself? I'm going to tell everyone..."@@ As she continues talking, you realize that you don't have to listen to her rant. [[Hang up on her|Cheerleading Emily Rival Confrontation]] <<set $location to "hallway">>\You hang up on <<print $rival.firstname>> and breathe a sigh of relief. You know that she isn't going to let this go, but you just don't want to deal with it right now. @@.thought;At least I should be getting Emily's votes@@ you think. @@.thought;And I had a good time taking pictures with her. I just hope <<print $rival.firstname>> will cool off.@@ You walk the rest of the way back to your dorm, and almost jump in surprise. <<link "$rival.firstname is standing in front of your door" "Cheerleading Emily Rival Catfight Start">><</link>> <<finishSexScene>>\ <<set $rival.shirt to setup.rivalLBD>><<set $rival.pants to setup.rivalLBD>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightChar to $rival>>\ <<set $location to "hallway">>\@@.player;"Look, can I just go into my room?"@@ you ask, <<if $player.pout>>pouting. You know it's hopeless but you want to at least try.<<else>>though you know it's hopeless.<</if>> @@.rival;"I can't believe you hung up on me, you bitch!"@@ <<print $rival.firstname>> says, ignoring you. @@.player;"I'm sorry, I just..."@@ @@.rival;"I told you before, girl. Sorry isn't good enough."@@ @@.player;"Okay, I don't know what you w..."@@ <<print $rival.firstname>> steps forward and smacks your face. <<link "It looks like $rival.firstname wants to fight" "Cheerleading Emily Rival Catfight">><</link>> <<set $catfight={ "fightDescription": "You freeze. You've never been in a fight with a girl before, and you know $rival.firstname isn't going to go easy on you. At least she's fighting in a dress and heels.", "hairBeingPulled": false, "hairPulls": 0, "insults": 0, "lastAction": "", "pullingRivalHair": false, "punches": 0, "rivalWonFight": false, "slaps": 0, "wonFight": false }>>\ <<if $player.pants.dress and $player.shoes.heels>><<set $catfight.fightDescription to $catfight.fightDescription+" Unfortunately, you're in a dress and heels too.">><<elseif $player.pants.dress>><<set $catfight.fightDescription to $catfight.fightDescription+" Unfortunately, you're in a dress too.">><<elseif $player.shoes.heels>><<set $catfight.fightDescription to $catfight.fightDescription+" Unfortunately, you're in heels too.">><</if>>\ <<setUpSexScene>>\ <<set $location to "hallway">>\<<print $catfight.fightDescription>> <<if $catfight.lastAction is "squirm" and $catfight.hairBeingPulled and $rival.shoes and random(0,2)<1>>\ Laughing at your feeble attempt to escape, <<print $rival.firstname>> bends down and takes off her heels. You seize the opportunity to finally get free.\ <<set $catfight.hairBeingPulled to false>><<set $rival.shoes to null>>\ <<elseif $catfight.lastAction is "squirm" and $catfight.hairBeingPulled>>\ <<print $rival.firstname>> laughs at you as you fail to escape her grasp.\ <<elseif $catfight.lastAction is "squirm" and $catfight.hairBeingPulled>>\ <<print $rival.firstname>> sighs in frustration as you escape her grasp.\ <<set $catfight.hairBeingPulled to false>>\ <<elseif $catfight.lastAction is "insult" and $catfight.insults<=1>>\ @@.rival;"Wait, really?"@@ <<print $rival.firstname>> asks. @@.player;"Yeah! I helped Emily send some photos to her boyfriend and I sent some to <<print $qb.firstname>>. I'm going to get her vote."@@ @@.rival;"Whatever. I'll win anyway,"@@ <<print $rival.firstname>> says, but she sounds worried.\ <<elseif $catfight.lastAction is "insult">>\ <<print $rival.firstname>> snarls at that\ <<if $catfight.hairBeingPulled>> \ and smacks your head.\ \<<elseif $catfight.pullingRivalHair>>\ . Then, she elbows you in the stomach. You double over and <<print $rival.firstname>> breaks free. You stand up slowly and face her again.\ <<set $catfight.pullingRivalHair to false>>\ <<else>> \ and slaps you.\ <</if>>\ <<elseif $catfight.lastAction is "hairpull" and $catfight.pullingRivalHair>>\ <<print $rival.firstname>> yelps as you pull her hair and flails around uselessly in your grasp.<<if $player.armStrength<20>> You know you're not strong enough to hold her for very long though.<</if>>\ <<elseif $catfight.lastAction is "hairpull">>\ <<print $rival.firstname>> smirks at you as you fail to pull her hair. As you try to regain your balance, <<print $rival.firstname>> reaches out and grabs you by the hair! \ <<if $player.hair>1>>\ There's a pain in your scalp and it feels like <<print $rival.firstname>> is trying to yank your hair out.\ <<set $catfight.hairBeingPulled to true>>\ <<else>>\ Luckily, your hair is too short and <<print $rival.firstname>> can't get a hold of it. @@.rival;"You need longer hair, bitch,"@@ she says.\ <</if>>\ <<elseif $catfight.lastAction is "heels" and $catfight.pullingRivalHair>>\ While you are busy taking your heels off, <<print $rival.firstname>> squirms out of your grasp.\ <<set $catfight.pullingRivalHair to false>>\ <<elseif $catfight.lastAction is "heels" and $rival.shoes>>\ <<print $rival.firstname>> takes her heels off too.\ <<set $rival.shoes to null>>\ <<elseif $catfight.lastAction is "heels">>\ While you're busy taking off your heels, <<print $rival.firstname>> swings her arm at you, hitting in your face. It's much weaker than other punches you've taken, but it still hurts.\ <<elseif $catfight.lastAction is "slap" and $rival.shoes and random(0,3)<1>>\ <<print $rival.firstname>> takes a step back and takes off her heels.\ <<set $rival.shoes to null>>\ <<elseif $catfight.lastAction is "slap" and random(0,2)<1>>\ <<print $rival.firstname>> reaches forwards and grabs ahold of you by your hair! \ <<if $player.hair>1>>\ There's a pain in your scalp and it feels like <<print $rival.firstname>> is trying to yank your hair out.\ <<set $catfight.hairBeingPulled to true>>\ <<else>>\ Luckily, your hair is too short and <<print $rival.firstname>> can't get a hold of it. @@.rival;"You need longer hair, bitch,"@@ she says.\ <</if>>\ <<elseif $catfight.lastAction is "punch" and $catfight.pullingRivalHair>>\ <<set _random to random(0,3)>>\ <<if _random<1>>\ @@.rival;"You're the worst cheerleader on the squad. All the other girls know that."@@ <<if $player.masculinity<0>>@@.thought;All the other@@<<else>>@@.thought;Everyone@@<</if>> @@.thought;thinks that?@@ you wonder, feeling hurt. \ <<if $realityChange>>\ Then you shake yourself. @@.thought;Why do I care about how good of a cheerleader I am?@@\ <<else>>\ @@.thought;I hope they don't kick me off the squad!@@\ <</if>>\ <<elseif _random<2>>\ @@.rival;"You're so pathetic!"@@ <<print $rival.firstname>> laughs. @@.rival;"Sending those slutty pictures to <<print $qb.firstname>>, hoping that he'll leave me for you. Guess what? He never will."@@ In response, you pull her hair harder.\ <<else>>\ @@.rival;"Were those pictures the best you could do?"@@ <<print $rival.firstname>> asks, trying to get a rise out of you. @@.rival;"You couldn't even@@ \ <<if visited("Cheerleading Emily Heels") and $realityChange>>\ @@.rival;show your pussy? You need to, girl. It's not like you're hotter than me.@@\ <<elseif visited("Cheerleading Emily Heels")>>\ @@.rival;take off your panties because you don't have a pussy. Like <<print $qb.firstname>> will ever leave me for you.@@\ <<else>>\ @@.rival;show your face? Well, I can see why. I'm prettier than you.@@\ <</if>> <<if visited("Cheerleading Emily Heels")>>@@.thought;I'm hot!@@<<else>>@@.thought;I'm pretty!@@<</if>> you think, before wondering why you thought that. @@.thought;I just want <<print $qb.firstname>> to like me.@@\ <</if>>\ <<elseif $catfight.lastAction is "punch" and $player.armStrength>=30 and $realityChange>>\ @@.rival;"Where did you learn to fight like that?"@@ <<print $rival.firstname>> asks, too stunned to counterattack. @@.rival;"You almost fight like a guy."@@\ <<elseif $catfight.lastAction is "punch" and $player.armStrength>=30>>\ @@.rival;"Hey, no fair! You're fighting like a guy!"@@ <<print $rival.firstname>> says, too stunned to counterattack.\ <<elseif $catfight.lastAction is "punch" and $rival.shoes and random(0,3)<1>>\ <<print $rival.firstname>> takes a step back and takes off her heels.\ <<set $rival.shoes to null>>\ <<elseif $catfight.lastAction is "punch" and random(0,2)<1>>\ <<print $rival.firstname>> slaps you across the face.\ <<elseif $catfight.lastAction is "punch">>\ You look at your hand, surprised that you're so weak. While you're distracted, <<print $rival.firstname>> reaches out and grabs you by the hair! \ <<if $player.hair>1>>\ There's a pain in your scalp and it feels like <<print $rival.firstname>> is trying to yank your hair out.\ <<set $catfight.hairBeingPulled to true>>\ <<else>>\ Luckily, your hair is too short and <<print $rival.firstname>> can't get a hold of it. @@.rival;"You need longer hair, bitch,"@@ she says.\ <</if>>\ <</if>> <<if $catfight.hairPulls+$catfight.insults+$catfight.punches+$catfight.slaps>=5>>\ <<if $catfight.hairBeingPulled>>\ You try to get out of <<print $rival.firstname>>'s grasp.\ <<else>>\ You go to <<if $catfight.slaps>=$catfight.punches>>slap<<else>>hit<</if>> <<print $rival.firstname>> again.\ <</if>> \ But before you can, a guy comes up behind you and pulls you away from <<print $rival.firstname>>. @@.player;"Let me go!"@@ you yell, squirming uselessly in his grasp. @@.rival;"Yeah! I want to fight her!"@@ <<print $rival.firstname>> says as another guy pulls her away. @@.male;"Break it up, girls."@@ <<link "$rival.firstname leaves, but not before shooting you a death glare" "Cheerleading Emily Rival Finish">><</link>>\ <<else>>\ <<if $catfight.hairBeingPulled>>\ <<print $rival.firstname>> is pulling your hair. It's painful and feels like she's trying to rip it out. Your head tilts to the ground. It's difficult to see anything, much less fight her. <<if $player.armStrength>=40>>\ [[Try to get out of her grasp|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you elbow her as hard as you can. She takes a step back, and you use the opportunity to slip out of her grasp.";$catfight.lastAction to "squirm";$catfight.hairBeingPulled to false]]\ <<elseif $player.armStrength>=5>>\ <<if random(0,3)<2>>\ [[Try to get out of her grasp|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you try to squirm out of her grasp. She wasn't expecting that, and you get free.";$catfight.lastAction to "squirm";$catfight.hairBeingPulled to false]]\ <<else>>\ [[Try to get out of her grasp|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you try to squirm out of her grasp. She wasn't expecting that, but she quickly grabs you with the hand that isn't pulling your hair. You feel humiliated that $rival.firstname can hold you with one hand.";$catfight.lastAction to "squirm"]]\ <</if>>\ <<else>>\ <<if random(0,3)<1>>\ [[Try to get out of her grasp|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you try to squirm out of her grasp. She wasn't expecting that, and you get free.";$catfight.lastAction to "squirm";$catfight.hairBeingPulled to false]]\ <<else>>\ [[Try to get out of her grasp|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you try to squirm out of her grasp. She wasn't expecting that, but she quickly grabs you with the hand that isn't pulling your hair. You feel humiliated that $rival.firstname can hold you with one hand.";$catfight.lastAction to "squirm"]]\ <</if>>\ <</if>> <<set _random to random(0,2)>>\ <<if $catfight.insults is 0>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you tell her that you're sure Emily's going to give you her vote, and that you'll be the Winter Queen.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif _random<1>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you tell her, that $qb.firstname is going to leave her for you.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<else>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you tell her that you know she's only dating $qb.firstname because he's the star quarterback.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <</if>> ==Pull her hair== (you can't reach it!) ==Punch her== (you can't reach her!) ==Slap her== (you can't reach her!)\ <<if $player.shoes and $player.shoes.heels>> ==Take off your heels== (you can't reach them!)\ <</if>>\ <<elseif $catfight.pullingRivalHair>>\ You're pulling <<print $rival.firstname>>'s hair. It looks painful and there's part of you that's ashamed that you're fighting like a girl, but you're mainly just glad that you have the upper hand over <<print $rival.firstname>>. <<set _random to random(0,2)>>\ <<if $catfight.insults is 0>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you tell her that you're sure Emily's going to give you her vote, and that you'll be the Winter Queen.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif _random<1>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you tell her that $qb.firstname is going to leave her for you.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<else>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you tell her that you know she's only dating $qb.firstname because he's the star quarterback.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <</if>> <<if $player.armStrength>=30>>\ [[Punch her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you use the other hand to punch her. Unfortunately, you're a rightie and your right hand is the one doing the hair pulling. The resulting punch feels weaker than all the other punches you've thrown in your life, but from $rival.firstname's yelp, you can tell that it landed.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <<else>>\ [[Punch her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you use the other hand to punch her. Unfortunately, you're a rightie and your right hand is the one doing the hair pulling. The resulting punch can barely be called a punch. It's more like you're swinging your arm wildly in $rival.firstname's direction.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <</if>> ==Slap her== (you can't reach her face!)\ <<if $player.shoes and $player.shoes.heels>> [[Take off your heels|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "It's difficult to fight in heels. You reach down and slip out of them. @@.thought;Great, now that my heels are off I can do a better job fighting this girl@@ you think, not realizing how foreign this thought would have been to you earlier.";$catfight.lastAction to "heels"]]\ <</if>>\ <<else>>\ <<set _random to random(0,2)>>\ <<if $catfight.insults is 0>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname that you're sure Emily's going to give you her vote, and that you'll be the Winter Queen.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif _random<1>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname that $qb.firstname is going to leave her for you.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<else>>\ [[Talk shit|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname that you know she's only dating $qb.firstname because he's the star quarterback.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <</if>> <<if $player.shoes and $player.shoes.heels and not $rival.shoes>>\ [[Pull her hair|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You step forward and try to pull $rival.firstname's hair, but you're in heels and she easily sidesteps you.";$catfight.lastAction to "hairpull"]]\ <<elseif $player.shoes and $player.shoes.heels>>\ [[Pull her hair|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You step forward and try to pull $rival.firstname's hair, a task which is difficult since you're in heels. Luckily, she's wearing heels too. She tries to step away, but she's not fast enough and you pull her long blonde locks.";$catfight.pullingRivalHair to true;$catfight.lastAction to "hairpull"]]\ <<else>>\ [[Pull her hair|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You step forward and try to pull $rival.firstname's hair. She tries to step away, but she's not fast enough and you pull her long blonde locks.";$catfight.pullingRivalHair to true;$catfight.lastAction to "hairpull"]]\ <</if>> <<if $player.armStrength>=59>>\ [[Punch her|Cheerleading Emily Rival Catfight Win]]\ <<elseif $player.armStrength>=30>>\ <<if $player.shoes and $player.shoes.heels>>\ [[Punch her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You take a step forward and throw a punch at $rival.firstname. It's difficult to do in your heels, but somehow, the punch lands. It's a weaker punch than you've ever thrown as a guy, but it's stronger than anything $rival.firstname has faced before. She takes a step backwards, looking shaken.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <<else>>\ [[Punch her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You take a step forward and throw a punch at $rival.firstname. It's a weaker punch than you've ever thrown as a guy, but it's stronger than anything $rival.firstname has faced before. She takes a step backwards, looking shaken.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <</if>>\ <<elseif $player.shoes and $player.shoes.heels>>\ [[Punch her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You take a step forward and throw a punch at $rival.firstname. It's difficult to do in your heels, but somehow, it lands. Only, it's not really a punch. You used the same punching motion you did when you were a guy, but you delivered it without any power. In the end, it's more like you swung your arm at $rival.firstname's face.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <<else>>\ [[Punch her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You take a step forward and throw a punch at $rival.firstname. It lands, only it's not really a punch. You used the same punching motion you did when you were a guy, but you delivered it without any power. In the end, it's more like you swung your arm at $rival.firstname's face.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <</if>> <<if $player.armStrength>=40>>\ [[Slap her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You take a step forward and slap $rival.firstname across the face. You smile triumphantly as your hand connects and you hear the satisfying smack. You've been wanting to do this for a while.";$catfight.lastAction to "slap";$catfight.slaps to $catfight.slaps+1]]\ <<elseif $player.armStrength>=10>>\ [[Slap her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You take a step forward and slap $rival.firstname across the face. $rival.firstname tries to shake it off, and you smile. The slap felt a little weaker than you would have liked, but you've been wanting to do this for a while.";$catfight.lastAction to "slap";$catfight.slaps to $catfight.slaps+1]]\ <<else>>\ [[Slap her|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "You take a step forward and give $rival.firstname a dainty slap across the face. She looks surprised that you slapped her, but is otherwise unharmed. You curse yourself for being so weak.";$catfight.lastAction to "slap";$catfight.slaps to $catfight.slaps+1]]\ <</if>>\ <<if $player.shoes and $player.shoes.heels>> [[Take off your heels|Cheerleading Emily Rival Catfight][$catfight.fightDescription to "It's difficult to fight in heels. You reach down and slip out of them. @@.thought;Great, now that my heels are off I can do a better job fighting this girl@@ you think, not realizing how foreign this thought would have been to you earlier.";$catfight.lastAction to "heels"]]\ <</if>>\ <</if>>\ <</if>>\ <<set $rightChar to $rival>>\ <<set $location to "hallway">>\You punch <<print $rival.firstname>> as hard as you can. She stumbles and falls on the floor. @@.rival;"Jesus, <<print $player.firstname>>. What the fuck?"@@ she asks angrily, holding her cheek. @@.player;"Uh, I punched you?"@@ you say, failing to keep a smile off your face. It felt so satisfying to punch <<print $rival.firstname>>. @@.rival;"I didn't think it would be so //hard// though. You@@<<if $realityChange>> @@.rival;fight@@<<else>>@@.rival;'re still fighting@@<</if>> @@.rival;like a guy!"@@ Taylor, the redhead on the cheerleading squad comes running up to <<print $rival.firstname>>. @@.female;"Are you okay, girl?"@@ she asks. @@.rival;"No. No I'm not."@@ Taylor helps <<print $rival.firstname>> to her feet and then the two of them walk away, shooting death glares at you. @@.thought;What did I do wrong? <<print $rival.firstname>> was the one who wanted to fight. It's not my fault I'm strong.@@ <<link "Take your mind off the fight and do something else" $currentPassage>><<set $rightChar to null>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $player.popularity to $player.popularity-5>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.emily to 1>>\ <<set $catfight.wonFight to true>>\ <<finishSexScene>>\ <<set $location to "hallway">>\When it's clear that the fight's been broken up, <<print $rival.firstname>> trudges away. You walk into your dorm and sit down, processing the fight. @@.thought;I can't believe I just fought <<print $rival.firstname>>! I never thought I would have fought a girl. Of course, it's different when@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl too.@@<<else>>@@.thought;I've got this weak, girly body.@@<</if>> \ <<if $catfight.hairPulls+$catfight.slaps>=$catfight.punches>>\ @@.thought;I can't believe I fought like a girl either,@@ <<if $catfight.hairPulls>0 and $catfight.slaps>0>>@@.thought;pulling her hair and slapping her@@<<elseif $catfight.hairPulls>0>>@@.thought;pulling her hair@@<<else>>@@.thought;slapping her@@<</if>> @@.thought;instead of fighting like a guy. I don't know why I even fought like that. It just felt natutral.@@ <<link "You freeze. Something is wrong" "TfPassagePicker">><<set $tfRecoverPassage to "Cheerleading Emily Rival Recover">><<set $tfReason to "catfight">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<elseif $catfight.hairPulls+$catfight.slaps>0>>\ @@.thought;At least I fought like a guy...mostly.@@ <<if $catfight.hairPulls>0 and $catfight.slaps>0>>@@.thought;I pulled her hair and slapped her@@<<elseif $catfight.hairPulls>0>>@@.thought;I pulled her hair@@<<else>>@@.thought;I slapped her@@<</if>> @@.thought;like a girl would but mostly I just punched her@@<<if $catfight.insults>0>> @@.thought;and insulted her@@<</if>>@@.thought;.@@ A thought crosses your mind. @@.thought;I hope I don't transform from this.@@ You hold your breath, but when nothing happens, you relax. Strangely, there's a part of you that's disappointed not to get another transformation. <<link "Continue" $currentPassage>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>><<set $winterBall.emily to 1>>\ <<else>>\ @@.thought;I'm just proud of myself for fighting like a guy. She kept slapping me and pulling my hair but I just punched her.@@<<if $catfight.insults>0>> @@.thought;And I talked some shit, which felt good.@@<</if>> <<link "Continue" $currentPassage>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>><<set $winterBall.emily to 1>>\ <</if>>\ <<set $player.popularity to $player.popularity+2>>\ <<finishSexScene>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You recover from the transformation, even more embarrassed at fighting like a girl than you were before. Strangely, there's a part of you that's glad about transforming. @@.thought;I'm just glad that I'll blend in more@@ you tell yourself, yet even you know that it's not the truth. Your phone pings and you pick it up. It's from Emily. @@.female;thanks so much for helping me!!!@@ @@.player;no problem!@@ @@.female;u were running for winter queen right???@@ @@.player;yeah i was@@ you text back, feeling excited. @@.female;ill vote for u :)@@ You smile. @@.thought;At least I got Emily's votes.@@ <<link "Take your mind off the fight and do something else" $currentPassage>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $player.popularity to $player.popularity+2>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.emily to 1>>\ <<set $location to "hallway">>\<<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> walk over to Maddy's room and knock on her door. @@.female;"Hi <<print $player.firstname>>!"@@ she says, opening the door. @@.female;"What's up?"@@ @@.player;"Hi Maddy!"@@ you say, stepping in. @@.player;"I was running for Winter Queen, and I was wondering if I could get your vote?"@@ <<if $winterBall.cupcakes>0>>You're about to offer her a cupcake when <</if>>Maddy frowns. @@.female;"I'm sorry, <<print $player.firstname>>. <<print $rival.firstname>>'s my best friend, and I told her I was going to vote for her."@@ @@.thought;I thought Taylor was <<print $rival.firstname>>'s best friend@@ you think<<if $player.pout>>, pouting<</if>>. You start to apologize to Maddy and leave when she perks up. [[See what she has to say|Cheerleading Maddy Start Crush]] <<set $location to "dorm">>\@@.female;"Well, there is this guy I have a crush on."@@ @@.player;"Patrick?"@@ you ask, remembering her telling you about him while you were getting your nails done. @@.female;"Yeah!"@@ @@.player;"How's it going? Has he asked you out yet?"@@ @@.female;"No,"@@ she says, pouting. @@.female;"I've tried to give him hints, but he's just not picking them up."@@ She pauses. @@.female;"Either that or he's just not into me."@@ You look at Maddy and choke back words. She has a beautiful face, large D-cup boobs, and a big ass. When it comes to the <<if $player.homosexuality<70>>hottest<<else>>prettiest<</if>> girls in the school, she's on the level of <<print $girlfriend.firstname>> and <<print $rival.firstname>>.<<if $attractivenessScore>=50>> And you.<</if>> @@.player;"No way, Maddy. You're gorgeous,"@@ you finally say. @@.female;"Thanks, <<print $player.firstname>>,"@@ she says, giving you a small smile. @@.female;"I just wish Patrick thought so too."@@ @@.thought;I remember when I heard that Maddy had a crush on me, back @@<<if $player.masculinity<=25>>@@.thought;when I was a guy.@@<<else>>@@.thought;before <<print $witch.firstname>> cursed me.@@<</if>> @@.thought;I totally would have gone after her, but we were never single at the same time. And now I'm not even on her radar.@@ [[Can you get Patrick to ask me out?|Cheerleading Maddy Start Offer]] she asks you. <<set $location to "dorm">>\@@.female;"Can you get Patrick to ask me out?"@@ @@.player;"I can try,"@@ you say hesitantly. You don't know how Patrick feels about you. @@.female;"Great! If you do, I'll vote for you."@@ @@.thought;Okay. I need to talk to Patrick.@@ <<link "Continue" $currentPassage>><</link>> <<set $winterBall.maddy to 1>>\ <<set $player.popularity to $player.popularity+1>>\ <<set $location to "dorm">>\You pull out your phone and send a text to Maddy. @@.player;about to talk to patrick. wish me luck@@ @@.female;good luck girl!!@@ You put your phone away and think for a moment. @@.thought;I haven't run into Patrick while walking around campus, and there's too many people around to talk to him at lunch. I'll need to go to his dorm room.@@ You're feeling a little nervous as you set off for Rowan Hall. @@.thought;I haven't been there since @@<<if $scenes.realityChange.visitedOldDorm>>@@.thought;I tried to go back after the spell. Marco and Patrick looked so confused when I tried to walk in.@@<<elseif $realityChange>>@@.thought;my reality changed.@@<<else>>@@.thought;I moved out.@@<</if>> But Maddy is your friend, and you told her that you would do this, so you set off for your old dorm. [[Knock on the door|Cheerleading Maddy Patrick Greet]] <<set $location to "default">>\You knock on the door and wait. A couple minutes later, it swings open. @@.male;"<<print $player.firstname>>?"@@ Patrick asks, surprised to see you. @@.male;"What's up?"@@ @@.thought;Good, Patrick's here!@@ You look past him and see that Marco <<if $realityChange>>and the third roommate are both<<else>>is<</if>> in the room too. @@.player;"I wanted to talk to you, actually. Can we talk in the hall?"@@ @@.male;"Sorry, <<print $player.firstname>>. I'm busy with something. But you can come in if you want."@@ [[Step in|Cheerleading Maddy Patrick Conversation]] <<set $location to "hallway">>\You step into the room and look around. Marco has headphones on and is listening to music<<if $realityChange>>. The guy who replaced you in this dorm also has his headphones in, and is playing an FPS game.<<else>>, and Patrick was playing an FPS game before you walked in.<</if>> @@.thought;This room feels so...masculine.@@ You fidget nervously in the doorway. There aren't any chairs for you to sit on, and you don't feel comfortable sitting \ <<if $realityChange>>\ on someone's bed. Not even the bed that used to be yours.\ <<else>>\ down on a bed. Not even the empty bed that used to be yours.\ <</if>> @@.thought;I feel so out of place here.@@ @@.male;"What's up, <<print $player.firstname>>?"@@ Patrick asks you with a hint of impatience. You look around again. Marco <<if $realityChange>>and the third guy have their<<else>>has his<</if>> headphones in, so you can talk freely. The only problem is that you're not sure what to say. [[Ask him what he thinks of Maddy|Cheerleading Maddy Patrick Maddy]] [[Ask him what girls he likes|Cheerleading Maddy Patrick Likes]] <<set $location to "dorm">>\@@.player;"Patrick, what do you think of Maddy?"@@ He blinks. @@.male;"She's nice...you came all the way over here just to ask me that?"@@ You sigh. If <<if $player.masculinity>=0>>he knew <</if>>you were a guy, you could just ask him if he liked Maddy. But now that <<if $player.masculinity<0>>you're a girl<<else>>you're in this body<</if>>, you don't know what to do. Deciding to try again, you say, @@.player;"Maddy's cute, don't you think?"@@ @@.male;"Yeah, I guess she is."@@ @@.thought;He doesn't seem very enthusiastic. But maybe he's being guarded because I'm not one of the guys anymore.@@ [[Ask him what girls he likes|Cheerleading Maddy Patrick Likes]] <<set $location to "dorm">>\@@.player;"So Patrick, you're single, right?"@@ @@.male;"Yeah."@@ @@.player;"Are there any girls you like?"@@ He looks at you, and you're not sure what he's thinking. @@.male;"Uh, yeah. I guess so. I don't know."@@ @@.player;"Anyone in particular?"@@ @@.male;"Are you okay, <<print $player.firstname>>? You're acting weird."@@ You sigh. @@.thought;This is so awkward. Maddy better be happy that I'm doing this for her.@@ @@.player;"Yeah, I'm fine. Is there anyone you like? @@<<if $player.datingQuarterback and not $player.openRelationship>>@@.player;<<print $rival.firstname>>?@@<<else>>@@.player;Taylor?@@<</if>> @@.player;Skye? Maddy?"@@ [[A look of realization dawns on Patrick's face|Cheerleading Maddy Patrick AskOut]] <<set $location to "dorm">>\A look of realization crosses Patrick's face. @@.male;"Oh, I get it! I know why you came over here."@@ @@.thought;Finally.@@ @@.male;"You want me to ask you out!"@@ @@.thought;What?@@ <<if $player.relationships.length is not 0>>\ @@.male;"I'm flattered, and you're a pretty girl. But I couldn't do that to@@ \ <<if $player.datingQuarterback>>\ @@.male;<<print $qb.firstname>>.@@<<if $player.datingGirlfriend>> @@.male;Or <<print $girlfriend.firstname>>.@@<</if>>@@.male;"@@\ <<elseif $player.datingGirlfriend>>\ @@.male;<<print $girlfriend.firstname>>.@@<<if $player.datingWitch>> @@.male;Or <<print $witch.firstname>>.@@<</if>>@@.male;"@@\ <<else>>\ @@.male;<<print $witch.firstname>>."@@\ <</if>> @@.thought;He thinks I want him ask me out? I guess it's good that he wouldn't go after his friend's girl@@<<if $player.datingQuarterback>>@@.thought;friend@@<</if>>@@.thought;. But how did I get into this situation?@@ Realizing that you're going to have to be more direct, you say, @@.player;"No, I don't want you to ask me out. But, uh, Maddy might."@@\ <<else>>\ He takes a deep breath. @@.male;"<<print $player.firstname>>, how would you like to go out? We could go watch a movie. Or go to the mall."@@ @@.thought;I can't believe he's asking me out!@@ You give Patrick a once-over. @@.thought;He's not bad looking@@<<if $player.homosexuality<30>>@@.thought; if I was into guys@@<</if>>@@.thought;...No. I'm doing this for Maddy. She's going to be so mad if I stole the guy she likes.@@ @@.player;"I'm sorry, Patrick."@@ He looks disappointed and you feel bad. @@.player;"But you should ask Maddy that,"@@ you add.\ <</if>> [[He looks like he finally gets it|Cheerleading Maddy Patrick Leave]] <<set $location to "dorm">>\@@.male;"Maddy..."@@ he says, thinking. @@.male;"So she likes me?"@@ @@.player;"Well, I've got to go,"@@ you say, eager to be done with this conversation. @@.player;"See you around, Patrick."@@ He says goodbye to you, and you gratefully leave his room. You pull out your phone and text Maddy. @@.player;i did it@@ @@.female;omg! so hes gonna ask me out???@@ You realize that Patrick never actually said whether he was going to ask her out. @@.player;not sure. i hope he does@@ <<link "Continue" $currentPassage>><</link>> <<set $winterBall.maddy to 2>>\ <<set $location to "default">>\@@.thought;I wonder if Maddy has had her date yet. I should go check up on her.@@ @@.player;hey, u had ur date yet?@@ you text Maddy. You don't get a response. @@.thought;Maybe she's in her room.@@ You walk over there, but the door is locked. You knock on it, but nobody answers.. @@.thought;Where is she?@@ You think it over and get an idea. @@.thought;Marco will know if Patrick went on the date.@@ [[Walk back to your old dorm|Cheerleading Maddy AfterDate Rain]] <<set $location to "default">>\You walk back over to Rowan Hall, and then up to your old room. You knock on the door, but nobody answers. @@.thought;This is weird. Where is everyone?@@ Upset about wasting time when you could have spent it figuring out how to change back or, better yet, win votes for Winter Queen, you start to head back to your dorm. But as soon as you step outside, it starts to rain. @@.thought;You've got to be kidding me.@@ You run back to your dorm, but the rain quickly picks up and your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>> are<<else>>is<</if>> soaked.<<if $player.hipSway>> You just want to get out of this rain, but your new girly walk forces you to move slower.<</if>> @@.thought;Damn! I still don't know if Maddy went on her date, and now I need to change my @@<<if $player.pants.dress>>@@.thought;dress.@@<<elseif $player.pants.skirt>>@@.thought;skirt.@@<<else>>@@.thought;clothes.@@<</if>> [[Take a shower|Cheerleading Maddy AfterDate Shower]] <<set $location to "quad">>\You take off your <<print $player.pants.informalName>><<if not $player.pants.onepiece>>, <<print $player.shirt.informalName>><</if>>, bra and <<print $player.underwear.informalName>> and place them on your bed. Then, you wrap a towel around your body and head to the bathroom. After being out in the rain, the shower feels nice and relaxing and you spend a good amount of time in there. By the time you finish, you've almost forgotten about the bad <<if $timeOfDay is 4>>night<<elseif $timeOfDay is 3>>evening<<elseif $timeOfDay is 2>>afternoon<<else>>morning<</if>> you're having. You dry yourself off and step out of the shower. @@.female;"Oh, yes!"@@ you hear a girl's voice saying from one of the stalls. As you walk closer, you can hear the sounds of sex. Just then, the door swings open, revealing Patrick and Maddy. Patrick is thrusting into her, and Maddy looks like she's really enjoying it. She notices you, and her face turns red. @@.female;"Sorry <<print $player.firstname>>!"@@ she squeaks, trying to close the door. She has some difficulty since Patrick never stops fucking her, but she manages to do it. @@.thought;So that's where they were@@ you think. You remember when you thought about dating her, <<if $player.masculinity<=25>>back when you were a guy.<<else>>back before the curse.<</if>> And now she's having sex with your old roommate, and you were the one who set them up. <<if $player.homosexuality<30>>@@.thought;I wish I was in Patrick's position. But I don't have a dick, and straight girls don't even notice me.@@<<else>>Yet, as you replay that scene in the stall, you can't help but wish that you were in Maddy's position.<</if>> [[Go back to your room|Cheerleading Maddy AfterDate PantyRaid]] <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $winterBall.maddy to 4>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<setUpSexScene>><<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.towel to 2>>\ <<set $location to "girlsbathroom">>\You leave the bathroom and walk across the hallway to your room. On the way, you nearly get run over by a group of guys. @@.male;"Panty raid!"@@ one of them yells. @@.thought;Panty raid? Oh shit! Did they take my panties?@@ You run back to your room, clutching your towel. You don't want it to fall off and give the boys a show. You get back to your room and look through your dresser. As far as you can tell, all of your panties are still there. @@.thought;That's good. I guess I didn't have anything taken from me...wait, what about the clothes on my bed?@@ You run over to your bed. Your <<print $beforeSexClothes.pants.informalName>><<if not $beforeSexClothes.pants.onepiece>>, <<print $beforeSexClothes.shirt.informalName>><</if>> and <<print $beforeSexClothes.bra.informalName>> are still there, but you can't find your <<print $beforeSexClothes.underwear.informalName>>. @@.thought;Maybe I put it back in my dresser and forgot?@@ But after going through your panties again, you have to conclude that they're not there. @@.thought;Fuck. They were my favorite pair of panties. And now they're gone.@@ You look around the room again, realizing that some guy came in here while you were showering and went through your clothes. Suddenly feeling unsafe, you lock the door. @@.thought;Is this how the girls felt after the last panty raid?@@ [[Pick out new panties|Cheerleading Maddy AfterDate Change][$player.towel to 0]] <<for _i to 0; _i lt $clothesInventory.underwear.length; _i++>><<capture _i>><<if $clothesInventory.underwear[_i].properName is $beforeSexClothes.underwear.properName>><<set $clothesInventory.underwear.splice(_i,1)>><</if>><</capture>><</for>>\ <<if $casualClothes.underwear and $casualClothes.underwear.properName is $beforeSexClothes.underwear.properName>><<set $casualClothes.underwear to null>><</if>>\ <<if $schoolUniform.underwear and $schoolUniform.underwear.properName is $beforeSexClothes.underwear.properName>><<set $schoolUniform.underwear to null>><</if>>\ <<if $workoutOutfit.underwear and $workoutOutfit.underwear.properName is $beforeSexClothes.underwear.properName>><<set $workoutOutfit.underwear to null>><</if>>\ <<if $cheerUniform.underwear and $cheerUniform.underwear.properName is $beforeSexClothes.underwear.properName>><<set $cheerUniform.underwear to null>><</if>>\ <<if $footballUniform.underwear and $footballUniform.underwear.properName is $beforeSexClothes.underwear.properName>><<set $footballUniform.underwear to null>><</if>>\ <<set $location to "dorm">>\<<set $expectedOutfit to "casual">><<set $changeEndPassage to $currentPassage>><<display Clothes>><<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> walk over to Nikki's dorm\ <<if $winterBall.cupcakes>0>>\ \, cupcakes tucked under your arm, and knock on the door.\ <<else>> \ and knock on the door. @@.thought;Crap! I don't have any cupcakes to give her. I hope she'll give me her votes anyway.@@\ <</if>> @@.female;"Hey <<print $player.firstname>>!"@@ Nikki says, opening the door. @@.female;"I didn't expect to see you here. What's up?"@@ @@.player;"So, uh, I'm running for Winter Queen, and I was wondering..."@@ @@.female;"Oh, I'm sorry, <<print $player.firstname>>,"@@ Nikki says, @@.female;"but <<print $rival.firstname>> is my best friend, and I don't really know you."@@ @@.thought;How many best friends does <<print $rival.firstname>> have?@@ @@.player;"Uh, you don't know me?"@@ you ask her<<if $player.pout>>, pouting<</if>>. @@.female;"Well, no, I do know you,"@@ Nikki says. She looks like she feels bad. @@.female;"But we don't hang out that much, you know? It's not like you'd go to the mall with me and, I don't know, get earrings and get our legs waxed."@@ [[Protest that you'd do those things with her|Cheerleading Nikki Protest]] [[Agree that you don't know her that well|Cheerleading Nikki Decline]] <<set $location to "hallway">>\@@.thought;Getting earrings and waxing my legs? Yeah, I wouldn't go do that with her. Or anyone.@@ <<if visited("Cheerleading Nikki Protest")>>\ @@.player;"Sorry. I didn't know you meant right this minute. Uh, I don't want to do it now."@@ @@.female;"Well, maybe we could do it sometime?"@@ @@.player;"Yeah, maybe,"@@ you say, though you're not sure that you mean it.\ <<else>>\ @@.player;"I guess you're right, Nikki. I'm not as close with you as you are with <<print $rival.firstname>>."@@ @@.female;"Well, maybe we could hang out sometime!"@@ @@.player;"Yeah! That would be fun!"@@ you say with a smile. @@.thought;Wait. Would that mean doing...all those girly things she wanted?@@\ <</if>> @@.female;"Okay, just let me know,"@@ she says. <<link "Do something else" $currentPassage>><</link>> <<set $player.popularity to $player.popularity-1>>\ <<set $location to "hallway">>\@@.player;"Hey, I would do those things with you!"@@ @@.female;"Okay! How about now?"@@ @@.player;"What?"@@ @@.female;"I've got some free time. And it'll be fun!"@@ @@.thought;I didn't think she'd mean@@ @@.player;right now!@@ [[Agree to do it|Cheerleading Nikki Shuttle]] [[Tell her you won't do it|Cheerleading Nikki Decline]] <<set $location to "hallway">>\@@.thought;I need Nikki's votes. And maybe it'll be fun. I've never tried it.@@ @@.player;"Sure, Nikki. I'll do it."@@ @@.female;"Yay!"@@ She starts walking down the hallway. You struggle to catch up. @@.thought;She's really enthusiastic about this.@@ @@.female;"It'll be nice to have some girl time with you!"@@ @@.player;"Uh, yeah."@@ You //are// curious about trying these things out, but there's a small part--a very small part--of you telling you that you shouldn't be looking forward to this. Soon, the two of you are on the shuttle.<<if $player.crossesLegs>> You cross your legs and turn to her.<</if>> @@.player;"So, did you mean earrings and waxing?"@@ you ask. @@.player;"We could always go shopping for dresses."@@ You can't believe you're trying to bargain with her to go dress shopping, but you've worn dresses before, and it feels less scary than trying something new and girly. @@.female;"I have lots of dresses,"@@ Nikki says with a shrug. @@.female;"But my legs are hairy, and I'd like some new earrings."@@ You look down. Nikki's wearing a short skirt, and you can see her smooth legs underneath. @@.player;"Uh, I don't see any hair."@@ @@.female;"You're so nice, <<print $player.firstname>>. But I hate it. I can't wait until I'm smooth again."@@ <<if $player.legs>2>>\ @@.player;"Yeah, I hate feeling like my legs aren't quite smooth,"@@ you say.\ <<else>>\ You look down nervously. Your legs are hairy, and you feel self conscious about that.\ <</if>> [[The shuttle pulls to a stop|Cheerleading Nikki Escalator]] <<set $location to "default">>\You and Nikki get out of the shuttle and walk into the mall. You follow her onto the escalator. As it slowly approaches the second floor, you start wondering if you made a mistake agreeing to do this. @@.thought;Is getting my legs waxed really going to be nice and relaxing? And how long will it last anyway?@@ @@.player;"Uh, Nikki. How long do these waxings last?"@@ <<if $realityChange>>\ She looks at you strangely. @@.female;"You haven't gotten your legs waxed?"@@ @@.thought;Crap! I have to be more careful.@@\ <<else>>\ She looks at you strangely and then laughs. @@.female;"Oh! I forgot you hadn't gotten your legs waxed before!"@@ @@.thought;Did she just forget that I'm trans?@@\ <</if>> @@.female;"Well, if it's your first time, you should know that it'll probably be painful."@@ @@.thought;Shit.@@ @@.female;"And I'm not sure how long it'll last. Probably a month or two."@@ @@.thought;Shit!@@ You're really panicking now. @@.thought;If I get my legs waxed, they'll be completely smooth even if I change back to a guy. And even then, I'll be hairy for a girl, but definitely not hairy for a guy. Who knows how long it'll take for my hair to grow back. I'll have roommates. I'll change in the gym.@@ \ <<if $realityChange>>\ @@.thought;People are going to see my smooth legs!@@\ <<else>>\ @@.thought;People are going to make fun of me!@@\ <</if>> You think for a moment. @@.thought;If I stayed as a girl, then nobody would think anything of my smooth legs. I can't believe I'm thinking like that! But it doesn't sound so bad. I've got some good friends@@<<if $player.datingQuarterback and $player.relationships.length>1>>@@.thought;, a boyfriend, and a girlfriend@@<<elseif $player.datingGirlfriend and $player.datingWitch>> @@.thought;and two girlfriends@@<<elseif $player.datingQuarterback>> @@.thought;and a boyfriend@@<<elseif $player.relationships.length>0>> @@.thought;and a girlfriend@@<</if>>@@.thought;. Being a girl isn't so bad.@@ @@.female;"Are you okay, <<print $player.firstname>>?"@@ Nikki asks, concern in her voice. @@.thought;But if I want to stay a girl and Pinewood wins the championship, I'll be stuck as a guy!@@ you think, not listening to her. You arrive at the second floor and stumble against the edge of the escalator. @@.female;"Are you okay?"@@ Nikki asks again. [[Tell her that you're fine and get your legs waxed|Cheerleading Nikki Salon]] [[Run onto the other escalator and leave the mall|Cheerleading Nikki Refuse]] <<set $location to "mall">>\@@.player;"No! I have to go!"@@ you say. @@.female;"Uh, okay. Is there anything..."@@ You're not listening to her. You run onto the down escalator and take it down to the first floor, giving Nikki an awkward wave. She just looks taken aback. @@.thought;Well, I'm not getting her votes@@ you think as your heartrate returns to normal. @@.thought;But I'm glad I didn't get my legs waxed. That's going too far. I have to remember that I'm a man. Or I used to be, anyway.@@ <<link "Go back to Pinewood" $currentPassage>><</link>> <<set $player.popularity to $player.popularity-3>>\ <<set $winterBall.nikki to -1>>\ <<set $location to "mall">>\You take a deep breath. @@.thought;Okay, maybe I wouldn't mind if this curse lasted for after the football season. And shaving is so annoying. It would be great if my legs were smooth and I didn't have to do anything.@@ @@.player;"I'm okay,"@@ you say, giving Nikki a smile. @@.female;"Are you sure?"@@ she asks. You're touched by her concern. @@.player;"Yeah, I'm fine. Let's go to the salon."@@ You lead the way this time, and Nikki follows you. @@.player;"Hi,"@@ you say to the girl behind the counter. @@.player;"My friend and I want to get waxed."@@ The girl nods and leads you and Nikki into the back of the salon. [[Follow her|Cheerleading Nikki Waxing]] <<set $location to "mall">>\She leads you to the back of the salon, where there's two tables. Nikki checks that nobody from the mall can see into the salon and then gets naked and climbs onto a table. <<if $scenes.halloween.exposedByCheerleader>>\ You hesitate, remembering what happened the last time you were naked in front of Nikki. She realized you didn't have a dick and told everybody at the party about it @@.thought;But it's different now. I'm not pretending to be a guy anymore.@@\ <<elseif $scenes.halloween.fuckedCheerleader>>\ You hesitate, remembering what happened the last time you were naked in front of Nikki. You fucked her, but you had to turn out the lights and wear a strap-on so she wouldn't realize you didn't have a dick. @@.thought;But it's different now. I'm not pretending to be a guy anymore.@@\ <<else>>\ You hesitate, but you know that you don't have anything that either of these girls doesn't expect.\ <</if>> \ You <<if $realityChange>>undress<<else>>strip down to your panties<</if>> and get onto the other table. The girl starts spreading warm wax all over your legs. You're silent as she does so, but you feel alarmed when she keeps going, slathering the wax over your chest, arms, and armpits. @@.player;"I thought just my legs were being waxed!"@@ @@.female;"Oh, I'm sorry. I thought you wanted the full body wax,"@@ the girl says. @@.female;"She does,"@@ Nikki says, cutting in. She turns to you and says, @@.female;"I know you're nervous, but just imagine how smooth your whole body is going to be. And you won't need to shave!"@@ @@.player;"I'll be glad!"@@ you say. @@.player;"It's so annoying when I shave and then the hair grows back the next week!"@@ Nikki laughs. @@.female;"Right, girl? That's why I just get waxed."@@ @@.female;"It takes a week for the hair to grow back?"@@ asks the girl spreading wax over you. @@.female;"You're lucky."@@ [[She starts spreading wax over Nikki|Cheerleading Nikki Contemplate]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>>\ <<if $realityChange>><<set $player.underwear to null>><</if>>\ <<set $location to "mall">>\@@.thought;I guess it's fine that I'm getting a full body wax. It was fine for her to do my legs, and that's more noticeable anyway.@@ You picture yourself without any hair on your body below your eyebrows, and your pussy tingles. @@.thought;I can't believe I'm doing this. But I bet it'll feel nice.@@ The girl finishes spreading wax over Nikki and then turns her attention back to you. You gulp. She presses a strip to your leg and then pulls--removing the wax and <<if $player.legs is 3>>what's left of <</if>>your hair in one fluid motion. @@.player;"Fuck!"@@ you yell as your hair is ripped out by the roots. @@.female;"Oh, don't be such a girl!"@@ Nikki teases. Feeling embarrassed, you resolve to be quieter next time. The girl presses the strip to your legs, and you hold your breath. She pulls, and you let out a yelp. Nikki giggles. You feel so humiliated, being <<if $acceptedTrans>>almost <</if>>naked in front of these two girls, one of them making your legs <<if $player.legs is 3>>even smoother<<else>>smooth<</if>> and the other one laughing at your discomfort. The girl continues waxing your legs and body. You're determined not to make a sound, and the waxing actually goes well. It's still painful, but you're getting used to it. @@.thought;After I'm done, I won't need to shave at all@@ you tell yourself, not realizing that there's nothing stopping you from letting your leg hair grow back. [[Finally, it's over|Cheerleading Nikki Admire]] <<set $location to "mall">>\The girl finishes waxing you and turns her attention to Nikki. You just look down at your hairless body and run your hands over your smooth legs. @@.thought;I can't feel a single hair. She did a great job.@@ Your thoughts turn to the curse. @@.thought;When <<print $witch.firstname>> first cursed me, I couldn't wait for Pinewood to win the championship so I could be a guy again. But now, I don't know. Being a girl isn't the worst thing in the world. I'll be hairless well after football season is over, and that's easier@@ <<if $realityChange>>@@.thought;to explain@@ <</if>>@@.thought;as a girl than as a guy.@@ You run your hands over your smooth body again. @@.thought;And I love how it feels.@@ Suddenly, it feels really cold in the salon, like they're really cranking the AC. <<link "You know what that means. You're transforming!" TfPassagePicker>><<set $tfRecoverPassage to "Cheerleading Nikki Waxing Recover">><<set $tfReason to "waxing">><<set $tfCircumstances.location to "salon">><<set $tfCircumstances.locationType to "salon">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $location to "mall">>\You recover from the transformation and look around. Luckily, Nikki and the other girl are focused on Nikki's legs, and both of them missed your transformation. @@.thought;That's good. I don't mind transforming so much anymore. I just don't want anyone to know it's because of magic.@@ Nikki yelps as the wax strip is pulled away from her leg. @@.player;"Don't be such a girl!"@@ you mock. @@.female;"Oh, shut up!"@@ she says, laughing. You wait patiently as Nikki finishes getting waxed, looking back and forth between her and your smooth body. @@.female;"Okay, I'm done!"@@ Nikki says happily. @@.female;"Feel my leg."@@ You look at the naked girl lying next to you and put a hand on her leg. @@.player;"Smooth."@@ @@.female;"I know, right?"@@ She reaches out and feels your legs. @@.female;"Oh, I'm so glad you agreed to do this, <<print $player.firstname>>! Your legs feel amazing. They're so smooth!"@@ @@.player;"Thanks!"@@ you say, smiling in spite of yourself. [[Get dressed|Cheerleading Nikki Jewelry]] <div id="dev-note">''You won't have to shave again for the rest of the game!''</div>\ <<set $player.legs to 4>>\ <<set $displayShavingPrompt to false>><<set $displaySecondShavingPrompt to false>>\ <<set $location to "mall">>\You get up and put on your bra, panties, <<if $beforeSexClothes.pants.onepiece>>and <<print $beforeSexClothes.pants.informalName>>.<<else>><<print $beforeSexClothes.shirt.informalName>> and <<print $beforeSexClothes.pants.informalName>>.<</if>> Nikki does the same. You pay for your waxing and then look at her. @@.player;"Did you want to look at earrings next?"@@ @@.female;"Yeah! That's still okay with you, right?"@@ @@.thought;I was more scared about the waxing, and that went well. I guess it was painful and I did transform, but now I'm smooth! And I wonder how I'll look with earrings.@@ @@.player;"Yeah! It sounds fun!"@@ you say. Nikki smiles at that, and the two of you walk out of the salon and over to A Girl's Best Friend.<<if $player.hipSway>> As the two of you walk, both of your hips sway.<</if>> @@.thought;I've never actually gotten anything from here. There was that time when I went to the salon with the cheerleading squad right after@@ <<if $realityChange>>@@.thought;my reality changed,@@<<else>>@@.thought;I made the team,@@<</if>> @@.thought;and Nikki tried to pressure me to get earrings, but luckily the store had to close before I could tell her no. And now, here I am. Back of my own free will.@@ @@.female;"Can I help you ladies?"@@ a middle aged woman asks you. [[Tell her that you want to get earrings|Cheerleading Nikki Piercing]] <<finishSexScene>>\ <<set $location to "mall">>\@@.player;"I want to get earrings,"@@ you say, @@.player;"only, I don't have my ears pierced yet."@@ @@.female;"Well, I can pierce them for you,"@@ the woman says. She motions for you to sit down and then starts fussing over you. While she's getting ready, you look over at the earrings she has for display. @@.female;"What were you thinking of getting, <<print $player.firstname>>?"@@ Nikki asks. You look at her and notice her earrings. @@.player;"I like the hoop earrings you have,"@@ you say, imagining how they'll look on you. @@.female;"I'm going to put in studs right after I pierce your ears,"@@ the woman says. @@.female;"But I can sell you those earrings, and you can wear them once your ears heal."@@ @@.player;"Okay. How long will that take?"@@ @@.female;"You'll be able to wear them tomorrow."@@ @@.thought;I can't wait!@@ [[Suddenly, you feel a sharp pain in your ear|Cheerleading Nikki Studs]] <<set $location to "mall">>\You look up at the woman, alarmed. @@.female;"Now I just have to do your other ear,"@@ she says nonchalantly. @@.player;"Uh, okay."@@ She raises the piercing gun to your other ear. You feel another sharp pain. @@.female;"All done!"@@ @@.thought;Already? That was quick.@@ She puts studs in your ears. You pull up the camera on your phone and <<if $player.pout>>pout.<<else>>frown.<</if>> @@.thought;I can barely see these studs. I can't wait until I can put the hoop earrings in.@@ You pay for the hoop earrings and are about to leave when you suddenly feel a chill. <<link "Run to the bathroom" "TfPassagePicker">><<set $tfRecoverPassage to "Cheerleading Nikki FoodCourt">><<set $tfReason to "earrings">><<set $tfCircumstances.location to "girls bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $location to "girlsbathroom">><</link>> <<set $player.earrings to setup.studEarrings>>\ <<set $location to "mall">>\Nikki is waiting for you when you come back from the bathroom. @@.female;"Everything okay, <<print $player.firstname>>? You've been acting a little weird today."@@ @@.player;"Yeah. It's just, uh, that I've never done either of these things before."@@ The two of you walk into the food court and grab some food. \ <<if $realityChange>>\ @@.female;"I can't believe you've never had your legs waxed or ears pierced before!"@@ @@.player;"Uh, why not?"@@ @@.female;"Because you seem so feminine!"@@ You eat your food quietly. You don't know if you like the direction this conversation is going. @@.female;"Did you use to be a tomboy or something?"@@ @@.player;"Yes!"@@ you say, seizing the excuse. @@.female;"So what did you do growing up if it wasn't girly stuff? Did you play sports?"@@ @@.player;"Yeah. I played..."@@ You trail off, realizing that it wouldn't be a good idea to continue. @@.female;"What did you play?"@@ @@.player;"Uh, football?"@@ Nikki laughs. @@.female;"I can't picture you playing football. I hope the boys weren't too rough."@@ You blush, embarrassed that Nikki sees the idea of you playing football as ridiculous. @@.thought;I was good!@@ Luckily, Nikki changes the subject. @@.female;"I hope you had a good time today."@@ @@.player;"I did!"@@ you say earnestly. @@.player;"It was a little painful, but it was a lot of fun getting all girly with you."@@\ <<else>>\ @@.female;"So, how was it, getting your legs waxed and ears pierced for the first time?"@@ @@.player;"It was good!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling.<</if>> @@.player;"I wasn't sure about it at first. But it's nice, being so smooth. And I'm sure I'll look great with earrings!"@@ Nikki nods. @@.female;"Yeah, I hate shaving. I do it and then a couple days later, I need to shave again. It's nice to not have to worry about it."@@ You nod. You're a little nervous about what will happen if you go back to being a guy. But <<if $player.masculinity<0>>while you're a girl,<<else>>right now,<</if>> it's nice to not have to worry about shaving. @@.player;"Yeah! And it was a lot of fun getting all girly with you."@@\ <</if>> [[Leave the mall|Cheerleading Nikki Finish]] <div id="dev-note">''You can change your earrings whenever you change clothes!''</div>\ <<set $location to "cafeteria">>\You say goodbye to Nikki, and she promises to vote for you for Winter Queen. @@.thought;I had a good time@@ you think as you get on the shuttle. \ <<if $player.pants.dress or $player.pants.skirt or $player.pants.properName.contains("Shorts")>>\ You look down at your <<print $player.pants.informalName>> and hairless legs<<if $player.crossesLegs>> which you've crossed at the knee without even thinking about it<</if>>.\ <<else>>\ You can feel your hairless legs against your <<print $player.pants.informalName>> as you <<if $player.crossesLegs>>cross them.<<else>>sit down.<</if>>\ <</if>> Once again, you realize the consequences of what you did. @@.thought;Even if I change back to a guy, my legs...and my body...will still be waxed. So does this mean that I want to be a girl even after the football season is over?...I wouldn't mind that actually.@@ You think all the way back to the beginning of the year, when <<print $witch.firstname>> cursed you. @@.thought;She said that the curse will be over when Pinewood wins the championship. But what if I decide that I don't want it to be over? What if I want to be a girl for longer? Then if Pinewood wins the championship, I'll be fucked! And not in the fun way.@@ You wonder whether you should ask <<print $witch.firstname>> for advice. \ <<if $witch.knowsAboutRealityChange or $acceptedTrans>>\ <<if $player.crush is $witch.firstname>>\ @@.thought;She'll be happy to hear that@@ you think, remembering how <<print $witch.firstname>>'s eyes light up whenever you transform.\ <<else>>\ @@.thought;That would be embarrassing though.@@\ <</if>> \ @@.thought;And it's actually kind of nice having smooth legs. Still, I should ask, just in case I go back to being a guy.@@\ <<else>>\ @@.thought;No. I can't. She thinks I've always been a girl.@@ \ <<if $player.datingWitch>>\ @@.thought;Will she even want to date me if she finds out I've kept this from her?@@\ <<else>>\ @@.thought;And we're finally friends now.@@\ <</if>> \ @@.thought;But I don't know what to do.@@\ <</if>> <<link "You're lost in thought as the shuttle travels back to Pinewood" $currentPassage>><</link>> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $player.popularity to $player.popularity+2>>\ <<set $winterBall.nikki to 1>>\ <<set $location to "default">>\Whose vote do you want to get? <<if $winterBall.amy>=3>>==Amy== (you already have her vote)<<elseif $winterBall.amy is 2>>==Amy== (go to the weight room)<<elseif $winterBall.amy is 1>>==Amy== (go to the weight room)<<elseif $winterBall.amy is -1>>[[Amy|Cheerleading Amy 1 Retry]]<<else>>[[Amy|Cheerleading Amy 1]]<</if>> <<if $winterBall.brooke is 1>> ==Brooke== (you already have her vote)<<elseif $winterBall.brooke is 0>>[[Brooke|Cheerleading Brooke]]<<else>>==Brooke== (she won't give you her vote)<</if>> <<if $winterBall.emily is 1>>==Emily== (you already have her vote)<<elseif $winterBall.emily is 0>>[[Emily|Cheerleading Emily]]<<else>>==Emily== (she won't give you her vote)<</if>> <<if $winterBall.maddy>=4>>==Maddy== (you already have her vote)<<elseif $winterBall.maddy is 3>>[[Maddy|Cheerleading Maddy AfterDate Start]]<<elseif $winterBall.maddy is 2>>==Maddy== (see if Patrick asks her out first)<<elseif $winterBall.maddy is 1>>[[Maddy|Cheerleading Maddy Patrick]]<<else>>[[Maddy|Cheerleading Maddy Start]]<</if>> <<if $winterBall.nikki is 1>>==Nikki== (you already have her vote)<<elseif $winterBall.nikki is 0>>[[Nikki|Cheerleading Nikki]]<<else>>==Nikki== (she won't give you her vote)<</if>> <<if $winterBall.rachel is 2>>==Rachel== (you already have her vote)<<elseif $winterBall.rachel is -1>>==Rachel== (she won't give you her vote)<<elseif $winterBall.cupcakes<3>>==Rachel== (get more cupcakes)<<else>>[[Rachel|Cheerleading Rachel Start]]<</if>> <<if $winterBall.skye>>==Skye== (you already have her vote)<<elseif $player.heels is 3>>==Skye== (wear heels to class first)<<elseif $player.heels is 2>>[[Skye|Cheerleading Skye 3]]<<elseif $player.heels is 1>>[[Skye|Cheerleading Skye 2]]<<else>>[[Skye|Cheerleading Skye Start]]<</if>> <<if $winterBall.taylor is 0 and $winterBall.cupcakes>0>>[[Taylor|Cheerleading Taylor]]<<elseif $winterBall.taylor is 0>>==Taylor== (bake some cupcakes first)<<elseif $winterBall.taylor is 1>>==Taylor== (give her the essay in class)<<else>>==Taylor== (she won't give you her vote)<</if>> <<if $winterBall.whitney>=7>>==Whitney== (you already have her vote)<<elseif $winterBall.whitney is 6>>==Whitney== (get an A+ during a football game)<<elseif $winterBall.whitney>=0>>==Whitney== (practice with her in the weight room)<<else>>==Whitney== (not available yet)<</if>> ==<<print $girlfriend.firstname>>== (you already have her vote) ==<<print $rival.firstname>>== (you don't think she would give you her vote) <<back>> <<set $location to "default">>\<<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> walk over to Rachel's dorm and knock on the door. <<if $winterBall.rachel is 1>>\ You're not sure if she still wants to be alone, but to your surprise, she answers the door. @@.female;"Hi <<print $player.firstname>>."@@ Her eyes are still red. @@.player;"Hey, I wanted to check on you. Can I come in?"@@\ <<else>>\ She answers it, but to your surprise, her eyes are red and it's clear that she's been crying. @@.player;"Rachel? What's wrong?"@@ you ask, taken aback. Rachel is usually so upbeat. @@.female;"My boyfriend broke up with me!"@@ she says, bursting into tears. @@.player;"Oh no!"@@ you say, shocked. You remember Rachel gushing about how great her boyfriend was. @@.player;"Can I come in?"@@\ <</if>> She nods, and you step into her room. It's a mess. The bed is unmade, and there are clothes and discarded tissues all over the floor. @@.female;"Can I have a cupcake?"@@ Rachel asks. [[Give her one|Cheerleading Rachel Movie]] [[Refuse|Cheerleading Rachel Refuse]] <<set $location to "dorm">>\@@.player;"Um, sorry,"@@ you say. <<if visited("Cheerleading Rachel PedicureChoice")>>@@.player;"I don't want a pedicure."@@ @@.female;"Whatever,"@@ Rachel says. @@.female;"I'm still getting my nails done."@@ You're about to say that you'll keep her company, but she seems like she's suddenly in a bad mood. Instead, you say goodbye to Rachel and get back on the shuttle.<<elseif visited("Cheerleading Rachel Nails Clear")>>@@.player;"I guess I won't paint them at all."@@ @@.female;"Whatever,"@@ Rachel says. @@.female;"I'm still getting my nails done."@@ You're about to say that you'll keep her company, but she seems like she's suddenly in a bad mood. Instead, you say goodbye to Rachel and get back on the shuttle.<<else>>@@.player;"I'm saving @@<<if $winterBall.cupcakes is 1>>@@.player;this cupcake."@@<<else>>@@.player;these cupcakes."@@<</if>> @@.female;"I see,"@@ Rachel says. She sounds pissed. @@.female;"Well, I should get back to my show..."@@<<set $player.popularity to $player.popularity-3>> @@.player;"Okay, I'll see you later,"@@ you say, sensing that you're dismissed. @@.player;"I'm sorry about your boyfriend."@@<</if>> <<link "Continue" $currentPassage>><</link>> <<set $winterBall.rachel to -1>>\ <<set $location to "dorm">>\@@.player;"Of course,"@@ you say, handing her a cupcake. @@.female;"Thanks, <<print $player.firstname>>,"@@ Rachel says gratefully. She quickly eats the cupcake. @@.player;"Do you want to talk?"@@ @@.female;"No, not really."@@ She pauses for a moment. @@.female;"I was about to start a movie. Do you want to watch?"@@ @@.player;"Yeah, sure,"@@ you say. You're not doing anything else, and you want to be there for Rachel. @@.thought;And if I'm there for her, maybe she'll vote for me. No, I shouldn't think like that. She's my friend.@@ The two of you get on Rachel's bed. She opens up her laptop and starts playing a movie. It's a romantic comedy where a girl is devastated after she discovers her boyfriend cheating on her, takes up birdwatching, and meets a <<if $player.homosexuality>=30>>hot, <</if>>caring guy through her new hobby. The movie seems to touch a nerve, and Rachel starts crying. [[Offer her a cupcake|Cheerleading Rachel Talk]] [[Keep watching the movie|Cheerleading Rachel MovieEnd]] <<set $winterBall.cupcakes to $winterBall.cupcakes-1>>\ <<set $location to "dorm">>\Not wanting to give Rachel another cupcake, you stay silent. @@.female;"I'm sorry, <<print $player.firstname>>,"@@ Rachel says after a minute. @@.female;"I just want to be alone now."@@ @@.player;"I understand."@@ <<link "Leave and do something else" $currentPassage>><</link>> <<set $winterBall.rachel to 1>>\ <<set $location to "dorm">>\@@.player;"Hey Rachel, do you want another cupcake?"@@ @@.female;"Sure!"@@ She reaches out and takes one. @@.female;"These are really good, <<print $player.firstname>>."@@ @@.player;"Thanks! I'm not used to baking but these cupcakes came out well."@@ The movie keeps playing, although it's a little hard to concentrate on it with Rachel crying next to you. By the end of the movie, though, you're crying too. The movie was really good, and you really liked the love story between the heroine and her new boyfriend. @@.player;"That was really good,"@@ you say, reaching for the tissue box. @@.female;"Yeah, it was,"@@ Rachel says, wiping her eyes. She smiles for the first time today. @@.player;"So was he cheating on you?"@@ you ask, before quickly adding, @@.player;"If you want to talk about it, of course."@@ @@.female;"Yeah, I guess I can. I'm feeling a little better."@@ @@.player;"That's great!"@@ @@.female;"No, he wasn't cheating on me. I don't think he was. He said that there was another girl he wanted to date."@@ [[Respond sympathetically|Cheerleading Rachel Sympathetic]] <<set $winterBall.cupcakes to $winterBall.cupcakes-1>>\ <<set $location to "dorm">>\@@.player;"Oh no! I'm so sorry. What a dick."@@ @@.female;"Yeah. But I was...I was in love with him."@@ @@.player;"I'm sorry,"@@ you say again. \ <<if not $player.datingQuarterback and $player.crush is $qb.firstname>>\ @@.player;"I really like <<print $qb.firstname>>, but he's dating <<print $rival.firstname>>. And it's hard to see them together."@@ @@.female;"Oh, I didn't think of that!"@@ Rachel says. @@.female;"I'm going to have to see him and his new girlfriend!"@@ @@.player;"Yeah, that's going to be hard."@@\ <<elseif $player.relationships.length is 0>>\ @@.player;"I was in a relationship with, uh, someone and then it didn't work out because of...reasons. And now it's hard seeing that person around, acting like we never dated."@@ Rachel nods her head. @@.female;"Yeah, it would have been easier if the breakup was hard on him. But now he found someone else and I'm still single."@@\ <<else>>\ You find it hard to relate to Rachel. You've always been able to get into relationships with \ <<if $player.datingGirlfriend and not $player.openRelationship>>\ any girl you wanted.\ <<elseif $player.datingGirlfriend>>\ anyone you wanted.\ <<else>>\ anyone you wanted. Even after you and <<print $girlfriend.firstname>> broke up, you got together with <<printRelationships>>.\ <</if>>\ <</if>> @@.player;"Rachel, he doesn't deserve you."@@ She scoffs. @@.female;"Yeah, right."@@ @@.player;"No, I mean it! You're my friend. I've seen how amazing you are. And if he can't see that, it's his loss."@@ @@.female;"Thanks, <<print $player.firstname>>. You're sweet,"@@ Rachel says, smiling. @@.female;"If you were a guy, you'd be the perfect boyfriend."@@ Your heart leaps at that. @@.thought;Does she really mean it?@@ Rachel looks at you. And maybe it's just your imagination, but her lips seem close to yours. [[Kiss her|Cheerleading Rachel Kiss]] [[Resist the urge|Cheerleading Rachel Resist]] <<set $location to "dorm">>\For a moment, everything seems back to <<if $player.masculinity>=50>>normal.<<else>>the way it used to be.<</if>> You're in a room with a hot girl, she's told you that you'd be the perfect boyfriend, and you're about to kiss her. You lean in. @@.female;"<<print $player.firstname>>, what are you doing?"@@ You open your eyes. Rachel has scooted back on the bed and looks confused. <<if $realityChange>>\ @@.female;"<<print $player.firstname>>, you know I'm straight."@@ The bubble pops. @@.thought;Of course. She may be interested in me@@ \ <<if $player.masculinity<0>>\ @@.thought;if I were a guy, but I'm not. I'm a girl.@@\ <<elseif $player.masculinity>=50>>\ @@.thought;if she knew I was a guy. But she doesn't. And I can't tell her.@@\ <<else>>\ @@.thought;if I was a guy. But as far as she knows, I'm a girl.@@\ <</if>> @@.player;"I'm sorry,"@@ you say. @@.player;"I wasn't thinking."@@ @@.female;"You weren't thinking that you were a girl?"@@ she asks, laughing.\ <<else>>\ @@.female;"<<print $player.firstname>>? You're not a guy anymoree."@@ The bubble pops. @@.thought;Of course. She may be interested in me@@ \ <<if $player.masculinity<0>>\ @@.thought;if I were a guy, but I'm not. I'm a girl.@@\ <<elseif $witch.ultimatium>>\ @@.thought;if I was a guy, and I am.@@<<if $player.masculinity<50>> @@.thought;I think.@@<</if>> @@.thought;I can't tell her that I only transitioned because <<print $witch.firstname>> forced me to.@@\ <<else>>\ @@.thought;if I was a guy. But I'm not a guy anymore.@@\ <</if>> @@.player;"I'm sorry,"@@ you say. @@.player;"I wasn't thinking."@@ @@.female;"You weren't thinking that you're trans?"@@ she asks, laughing.\ <</if>> @@.thought;It's good that she's feeling good enough to laugh.@@ Rachel reaches for another cupcake. [[Let her|Cheerleading Rachel Plan]] [[Stop her|Cheerleading Rachel Refuse]] <<set $player.masculinity to $player.masculinity+1>>\ <<set $player.attractionToWomen to $player.attractionToWomen+3>>\ <<set $location to "dorm">>\For a moment, everything seems back to <<if $player.masculinity>=50>>normal.<<else>>the way it used to be.<</if>> You're in a room with a hot girl, she's told you that you'd be the perfect boyfriend, and you're about to kiss her. <<if $realityChange>>\ @@.thought;No, she said ''if'' I was a guy. She doesn't really want me to kiss her.@@\ <<else>>\ @@.thought;Is she saying she'd want to kiss me if I hadn't transitioned?...No, I'm overthinking it. She's just upset.@@\ <</if>> @@.player;"Yeah, but I'm a girl."@@ @@.female;"I know,"@@ she says. @@.female;"I wish I could find a hot guy who would also be a good boyfriend."@@ @@.player;"You'll find him."@@ @@.female;"Thanks. I hope so."@@ @@.thought;It's a good thing that I didn't try to kiss her. She's only into guys. And@@ <<if $player.masculinity>=50 and $realityChange>>@@.thought;as far as she knows, I'm a girl.@@<<elseif $player.masculinity>=0>>@@.thought;I'm not a guy anymore.@@<<else>>@@.thought;I'm a girl.@@<</if>> Rachel reaches for another cupcake. [[Let her|Cheerleading Rachel Plan]] [[Stop her|Cheerleading Rachel Refuse]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.attractionToWomen to $player.attractionToWomen-1>>\ <<set $location to "dorm">>\You let Rachel take another cupcake. @@.female;"Thanks, <<print $player.firstname>>. I feel bad that I'm taking all of your cupcakes."@@ @@.player;"Don't. You're my friend."@@ @@.female;"Thanks, <<print $player.firstname>>,"@@ she says, sniffling. You look around her room. @@.player;"Have you left your room today?"@@ @@.female;"No, I haven't. Why?"@@ @@.player;"I didn't see you in class. You know, you might feel better if you do something."@@ @@.female;"Good idea."@@ She thinks for a moment. @@.female;"I always feel better when I go to the mall. Want to come?"@@ @@.player;"What? Now?"@@ @@.female;"Sure, why not?"@@ @@.thought;Maybe I'll have to get another feminine outfit, but that's fine. And I want to be there for Rachel.@@ [[Agree|Cheerleading Rachel Shuttle]] <<set $winterBall.cupcakes to $winterBall.cupcakes-1>>\ <<set $location to "dorm">>\@@.player;"Sure, let's go!"@@ Rachel smiles at that. She puts on her shoes and then the two of you walk over to the shuttle.<<if $player.crossesLegs>> You sit down, crossing your legs. Rachel does the same.<</if>> On the shuttle, you and Rachel talk some more. You make some jokes, and Rachel slowly seems to be getting back to her old self. The shuttle comes to a stop and you follow Rachel to the mall, <<if $player.hipSway>>your hips swaying in time with hers.<<else>>her hips swaying as she walks.<</if>> You're expecting her to walk into Femme Fashions or Viviana's Secret. [[Instead, she heads upstairs|Cheerleading Rachel Salon]] <<set $location to "mall">>\You follow Rachel up the escalator, trying to figure out where she's going. @@.thought;She wouldn't go into the Grooming Gent@@<<if $scenes.ritual>1>>@@.thought; or the Eye of Newt Apothecary@@<</if>>@@.thought;. And going to Beauty on the Go wouldn't make her feel better. Maybe the food court or the jewelry store...or the salon.@@ Rachel walks into the salon. You hesitate for a moment and then follow her in. @@.thought;I can just wait and keep her company.@@ @@.female;"Hi, is there a nail technician here?"@@ Rachel asks. @@.female;"Yes there is,"@@ the girl behind the counter says. Looking at you, she says, @@.female;"I can see why you came in here. @@<<if $player.fingernailColor is "clear">>@@.female;You want to get that clear coat off and paint them something nice."@@<<else>>@@.female;Your nails need a touch-up."@@<</if>> @@.female;"It was for me, actually,"@@ Rachel says, giggling. She takes a look at your nails and says, @@.female;"She's right. Why don't we both get our nails done?"@@ @@.player;"Uh, I don't know."@@ @@.female;"Your nails will look so pretty,"@@ the girl behind the counter says. @@.female;"Please?"@@ Rachel asks. @@.player;"Uh, okay,"@@ you say, feeling trapped. [[The girl leads you into the salon|Cheerleading Rachel ColorChoice]] <<set $location to "mall">>\You and Rachel follow her into the salon. She leads you to two nail technicians. @@.female;"Good @@<<if $timeOfDay is 1>>@@.female;morning@@<<elseif $timeOfDay is 2>>@@.female;afternoon@@<<else>>@@.female;evening@@<</if>>@@.female;, ladies,"@@ one of the technicians says. @@.female;"What color nails do you want?"@@ Rachel waits for you to answer. [[Red|Cheerleading Rachel Nails Red]] [[Pink|Cheerleading Rachel Nails Pink]] [[Clear|Cheerleading Rachel Nails Clear]] <<set $location to "mall">>\<<if $player.fingernailColor is "red">>\ @@.player;"I want to keep my nails red,"@@ you say.\ <<else>>\ @@.player;"Can you paint my nails red?"@@ you ask.\ <</if>> @@.female;"Sure!"@@ the woman says. @@.female;"I'll paint my nails red too."@@ You and Rachel sit down, and the woman starts painting to your nails. First, she uses nail polish remover to remove your last manicure. Then, she applies a clear base coat applied to your nails. Finally, she adds a red coat, followed by another one. The woman puts your hands under a light. <<if $player.fingernailColor is "clear">>\ @@.thought;This is a lot prettier than the clear coat I had before.@@\ <<else>>\ @@.thought;I didn't realize how much my nails were starting to break down until now. I'm glad I let Rachel talk me into this.@@\ <</if>> @@.female;"Okay, your nails just have to dry and then you're done!"@@ [[Wait|Cheerleading Rachel PedicureChoice]] <<set $player.fingernailColor to "red">>\ <<set $location to "mall">>\<<if $player.fingernailColor is "pink">>\ @@.player;"I want to keep my nails pink,"@@ you say.\ <<else>>\ @@.player;"Can you paint my nails pink?"@@ you ask.\ <</if>> @@.female;"Sure!"@@ the woman says. @@.female;"I'll paint my nails pink too."@@ You and Rachel sit down, and the woman starts painting to your nails. First, she uses nail polish remover to remove your last manicure. Then, she applies a clear base coat applied to your nails. Finally, she adds a pink coat, followed by another one. The woman puts your hands under a light. <<if $player.fingernailColor is "clear">>\ @@.thought;This is a lot prettier than the clear coat I had before.@@\ <<else>>\ @@.thought;I didn't realize how much my nails were starting to break down until now. I'm glad I let Rachel talk me into this.@@\ <</if>> @@.female;"Okay, your nails just have to dry and then you're done!"@@ [[Wait|Cheerleading Rachel PedicureChoice]] <<set $player.fingernailColor to "pink">>\ <<set $location to "mall">>\@@.player;"Can you make my nails clear?"@@ @@.female;"Oh come on, <<print $player.firstname>>! Don't you want to get pretty nails too?"@@ @@.player;"Uhhh..."@@ @@.female;"Getting my nails done always makes me feel so much better. If you don't want to paint them a nice color, you might as well not get them done at all."@@ [[Paint them red|Cheerleading Rachel Nails Red]] [[Paint them pink|Cheerleading Rachel Nails Pink]] [[Don't get them done at all|Cheerleading Rachel Refuse]] <<set $location to "mall">>\You talk with Rachel while your nails dry, and the two of you examine each other's manicures. Rachel compliments you on your nails, and you do the same thing. @@.female;"Okay, your nails are ready,"@@ your nail technician says. @@.female;"Actually, I was thinking about getting a pedicure too..."@@ Rachel says. @@.female;"Sure, we can do that."@@ Rachel looks at you, and you know that she wants you to agree to a pedicure too. \ <<if $player.pedicure and $player.toenailColor is $player.fingernailColor>>\ @@.player;"Uh, I already had a pedicure."@@ @@.female;"I'm sure they could touch it up,"@@ Rachel says.\ <<elseif $player.pedicure>>\ @@.player;"Uh, I already had a pedicure,"@@ you say. @@.female;"What color?"@@ @@.player;"Uh, <<print $player.toenailColor>>."@@ @@.female;"Don't you want them to match your fingers?"@@ Rachel asks.\ <<else>>\ @@.player;"Uh, I don't know..."@@ @@.female;"Oh, come on! It'll be fun!"@@\ <</if>> <<link "Agree to have your toenails painted $player.fingernailColor" "Cheerleading Rachel Pedicure">><</link>> [[Refuse|Cheerleading Rachel Refuse]] <<set $location to "mall">>\@@.thought;Rachel seems to be feeling better, but I feel like that could change. I'll just go along with it.@@ @@.player;"Sure, I'll get a pedicure."@@ @@.female;"Yay!"@@ Rachel says. The nail technician soaks your feet in a tub of warm water. It's very relaxing, and you're glad that you agreed to the pedicure. It's nice to feel pampered. After some time, the woman removes the tub of water and starts to exfoliate your feet, removing the dead skin. @@.thought;My feet are so soft now!@@ Next, she trims your toenails and rubs a soothing cream over your feet. @@.female;"You want your toenails to be <<print $player.fingernailColor>>, right?"@@ @@.player;"Yeah."@@ @@.female;"I want my nails to be <<print $player.fingernailColor>> too,"@@ Rachel says. The nail technicians nod and <<if $player.pedicure>>remove your old pedicure before taking<<else>>take<</if>> out some <<print $player.fingernailColor>> nail polish and start painting your feet. [[When it dries, you and Rachel head back to Pinewood|Cheerleading Rachel RideBack]] <<setUpSexScene>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.pedicure to true>>\ <<set $player.toenailColor to $player.fingernailColor>>\ <<set $location to "mall">>\<<finishSexScene>>You get your <<print $player.shoes.informalName>><<if $player.socks>> and <<print $player.socks.informalName>><</if>> back on, pausing for a moment to look at your feet. Your <<print $player.toenailColor>> polish looks so good on your feminized feet, and it goes so well with your manicure. @@.thought;What did I just do?@@ \ <<if $realityChange>>\ @@.thought;Even if the spell that makes people think I'm a girl wears off, I'll still have a manicure and pedicure! I don't know how I'm going to explain that...it looks nice though.@@\ <<else>>\ @@.thought;If@@ <<if $playerStarter and $team.playerOnTeam>>@@.thought;I@@<<else>>@@.thought;<<print $qb.firstname>>@@<</if>> @@.thought;wins the championship, I'll have to explain to everyone that I realized I'm a guy. But I'll still have a manicure and pedicure! What am I going to do?...it looks nice though.@@\ <</if>> @@.female;"It came out looking so good, <<print $player.firstname>>!"@@ Rachel says excitedly. @@.female;"I'm jealous!"@@ @@.player;"Are you kidding?"@@ you ask, looking at Rachel's matching mani/pedi. @@.player;"Yours looks so good!"@@ @@.female;"Thanks, <<print $player.firstname>>!"@@ Rachel says, smiling. The two of you leave the mall and get onto the shuttle. You've noticed that Rachel seems more upbeat now, but you're scared to say anything, worried that you'll remind her about her breakup.<<if visited("Cheerleading Rachel Kiss")>> As you sit there in silence, you think about Rachel. You're friends, and you had a good time with her, but you hung out by watching a chick flick and getting a mani/pedi together. You're not even in the friend zone, you're in the girlfriend zone.<</if>> <<link "Do you want to listen to some music, $player.firstname?" "Cheerleading Rachel Music">><</link>> Rachel asks. <<set $location to "default">>\@@.female;"Do you want to listen to some music, <<print $player.firstname>>?"@@ @@.player;"Here? In the shuttle?"@@ She laughs. @@.female;"No. We'll put earbuds in."@@ @@.player;"Oh. Sure."@@ Rachel hands you an earbud and you put it in, wondering what music she's going to play. It's an upbeat pop song, the kind you only imagine girls listening to. <<if $player.girlyTaste>>\ @@.thought;It's so catchy though!@@ you think as you tap your foot to the music. Rachel looks over at you, sees that you're enjoying the song she picked, and smiles.\ <<else>>\ You don't really like it, but you don't have the heart to ask Rachel to change it, especially after you just got her into a good mood. @@.female;"Everything alright, <<print $player.firstname>>?"@@ @@.player;"Yeah,"@@ you say, giving her a smile.\ <</if>> [[Go back to Pinewood|Cheerleading Rachel Finish]] <<set $location to "default">>\@@.female;"Thank you, <<print $player.firstname>>,"@@ Rachel says, breaking the silence. @@.female;"You were right. I needed to get out of my dorm."@@ You smile at that, glad that you cheered Rachel up. @@.thought;I wonder if she'll vote for me. But it would be kind of tacky to ask her now.@@ Luckily, you don't have to. @@.female;"<<print $player.firstname>>, are you still running for Winter Queen?"@@ @@.player;"Yeah, I am,"@@ you say, your heart skipping a beat. @@.female;"I told <<print $rival.firstname>> I would vote for her, but she wouldn't have been there for me like you were today...I'll vote for you."@@ @@.player;"Thanks, Rachel!"@@ you say, grinning. <<link "Continue" $currentPassage>><</link>> <div id="dev-note">''You swung ten votes away from <<print $rival.firstname>>!''</div>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $winterBall.rachel to 2>>\ <<set $location to "quad">>\<<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> walk over to Willow Hall, where Skye lives, and knock on her door. She opens it a couple minutes later. @@.female;"<<print $player.firstname>>? Come in! What's up?"@@ she asks, sounding both confused at your sudden appearance at her door and happy to see you. @@.player;"Hi Skye!"@@ you say, stepping in. @@.player;"I was running for Winter Queen, and I was wondering if I could get your vote?"@@ @@.female;"I'm sorry, <<print $player.firstname>>. I already told <<print $rival.firstname>> I was going to vote for her."@@ @@.thought;Already? <<print $rival.firstname>> works fast@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> <<if $winterBall.cupcakes>0>>\ @@.player;"I could give you a cupcake..."@@ you offer. @@.female;"Thanks, but I'm watching my weight."@@ You look at Skye's petite frame. You don't get why she would need to lose weight. <<elseif $winterBall.baking>>\ You look around for a cupcake to offer her, before remembering that you gave them all away. @@.player;"Uh, I could bake you a cupcake,"@@ you offer. @@.female;"Thanks, but I'm watching my weight."@@ You look at Skye's petite frame. You don't get why she would need to watch her weight. <</if>>\ Skye thinks for a moment. <<link "I'll tell you what, $player.firstname" "Cheerleading Skye Offer">><</link>> she says. <<set $location to "dorm">>\@@.female;"I'll tell you what, <<print $player.firstname>>,"@@ she says. @@.player;"What?"@@ you ask, trying to keep the excitement out of your voice. It sounds like Skye is going to give you her votes. @@.female;"I was going to go to the mall with <<print $rival.firstname>> today, but she made other plans,"@@ she says, pouting. @@.female;"But if you go with me, I'll vote for you."@@ @@.player;"Okay,"@@ you say. That doesn't sound too bad. You've been to the mall as a girl before. @@.player;"What do you want to get? Dresses?"@@ Skye looks at her open closet. There are even more dresses in there than in your closet. @@.female;"No, I already have a lot of dresses. I wanted to shop for heels!"@@ @@.player;"Uhhh..."@@ Over the past <<if $day>60>>couple months<<elseif $day>=31>>month<<else>>couple weeks<</if>>, you've managed to try on pretty much every feminine item of clothing //except// for heels. @@.female;"Come on, <<print $player.firstname>>. @@<<if $player.height is 4>>@@.female;Us short girls can never have enough heels."@@<<elseif $player.height is 3>>@@.female;I've never seen you wear heels."@@<<else>>@@.female;You're tall but you could still wear heels."@@<</if>> [[Protest that you don't know how to walk in heels|Cheerleading Skye Protest]] [[Refuse to wear high heels|Cheerleading Skye Refuse]] <<set $location to "dorm">>\@@.player;"I'm sorry, Skye,"@@ you say. @@.player;"I don't want to wear high heels."@@ Skye looks surprised by your sudden refusal. \ <<if $player.datingQuarterback or ($player.relationships.length is 0 or $player.crush is $qb.firstname)>>\ @@.female;"But you must feel so much short next to a tall, hunky guy like <<print $qb.firstname>>."@@\ <<elseif $player.datingGirlfriend or $player.datingWitch>>\ <<if $player.height is 4>>\ @@.female;"But you must feel short next to your girlfriend@@<<if $player.datingGirlfriend and $player.datingWitch>>@@.female;s@@<</if>>@@.female;."@@\ <<elseif $player.height is 3>>\ <<if $player.datingWitch>>\ @@.female;"But you must feel short next to <<print $witch.firstname>>."@@\ <<else>>\ @@.female;"Don't you want to be taller than your girlfriend?"@@\ <</if>>\ <<elseif $player.height is 2 and $player.datingWitch>>\ @@.female;"Don't you want to be taller than your girlfriend@@<<if $player.datingGirlfriend>>@@.female;s@@<</if>>@@.female;?"@@\ <<else>>\ @@.female;"I know you're taller than your girlfriend@@<<if $player.datingGirlfriend and $player.datingWitch>>@@.female;s@@<</if>>@@.female;, but it wouldn't hurt you to get@@ <<if $realityChange>>@@.female;another@@<<else>>@@.female;a@@<</if>> @@.female;pair of heels."@@\ <</if>>\ <<elseif $player.homosexuality>=50>>\ @@.female;"But if you find a tall, hunky boyfriend, you would feel so short next to him."@@\ <<else>>\ @@.female;"I like to wear heels so I'm not so short next to my boyfriend. I know you like girls, but it wouldn't hurt to get@@ <<if $realityChange>>@@.female;another@@<<else>>@@.female;a@@<</if>> @@.female;pair."@@\ <</if>> You blush at that. @@.player;"I know. But I don't want to get heels."@@ @@.female;"Fine. Let me know if you change your mind."@@ <<link "Do something else" $currentPassage>><</link>> <<set $player.popularity to $player.popularity-1>>\ <<set $location to "dorm">>\@@.player;"That sounds fun,"@@ you say, @@.player;"but I don't know how to walk in heels."@@ Skye looks surprised. \ <<if $realityChange>>\ @@.female;"So that's why I never see you wearing them!@@\ <<else>>\ @@.female;"So that's why you haven't gotten them yet!@@\ <</if>> \ <<if $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname) and $player.height>=2>> \ @@.female;You must feel so short next to a tall, hunky guy like <<print $qb.firstname>>."@@ You blush at that. \ <<elseif $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname)>>\ @@.female;You don't want to feel taller than your hunky boyfriend."@@ <<elseif ($player.datingGirlfriend and $player.height is 4) or ($player.datingWitch and $player.height>=3)>>\ @@.female;You must feel so short next to your girlfriend@@<<if $player.datingGirlfriend and $player.datingWitch>>@@.female;s@@<</if>>@@.female;...unless you like that."@@ You blush at that. \ <<elseif $player.datingGirlfriend or $player.datingWitch>>\ @@.female;You don't want to feel taller than your girlfriend."@@ <<elseif $player.homosexuality>=50>>\ @@.female;If you found a tall, hunky boyfriend, you would feel so short next to him."@@ You blush at that. \ <<else>>\ \@@.female;"@@ <</if>>\ @@.player;"I can go to the mall with you while you try on heels."@@ @@.female;"No!"@@ Skye says excitedly. @@.female;"I can teach you how to walk in heels!"@@ @@.player;"Uhhh..."@@ <<if $realityChange>>\ @@.female;"You //have// a pair of heels, right?"@@ You nod. @@.player;"I have a pair of red heels in my closet."@@ @@.female;"Let's go to your dorm then!"@@ Skye says.\ <<else>>\ @@.female;"Oh! You don't have heels yet, right?"@@ @@.player;"Well, no, but..."@@ @@.female;"I can give you one of mine!"@@ Skye says, disappearing into her closet. @@.player;"Wait, didn't you say you wanted to@@ @@.thought;buy@@ @@.player;heels? You don't have to give me yours!"@@ @@.female;"It's fine,"@@ Skye says, emerging from her closet with a pair of red heels. She holds them up. @@.female;"I've got lots of pairs. Let's go back to your dorm and practice!"@@\ <</if>> [[She's so excited that you don't feel like you have a choice|Cheerleading Skye FindHeels]] <<set $location to "dorm">>\You allow yourself to be dragged along as Skye slips on a pair of her heels and walks out of her dorm, her plan to go to the mall and buy heels all but forgotten. You look at her in awe as she walks across the quad. Even though she's wearing pretty tall heels, she's walking effortlessly. You're glad when you don't see \ <<if $realityChange>>\ <<print $witch.firstname>> in your dorm. It would be so embarrassing for her to see you trying on heels with <<if $player.masculinity<0>>another<<else>>a girly<</if>> girl, \ <<if $witch.knowsAboutRealityChange>>\ especially since she now knows who you used to be.\ <<else>>\ even if she doesn't remember <<if $player.masculinity<0>>who you used to be.<<else>>who you are.<</if>>\ <</if>>\ <<else>>\ Hazel in your dorm. It would be so embarrassing for her to see you trying on heels with <<if $player.masculinity<0>>another<<else>>a girly<</if>> girl\ \<<if $scenes.trans.roommateProgress>=9>>\ \, especially with how awkward things have been with her.\ \<<elseif $scenes.trans.roommateProgress>=1>>\ \, especially since she's been avoiding you.\ \<<else>>\ \.\ <</if>>\ <</if>> <<if $realityChange>>\ @@.female;"Okay, try on the heels."@@ You look in your closet for the heels. It takes a minute--your closet has more clothes than it used to, and you haven't worn your heels at all. Finally, you find them.\ <<else>>\ @@.female;"Okay, try on the heels,"@@ Skye says, handing the red heels out to you. Hesitantly, you take them.\ <</if>> [[Sit down on the bed and try them on|Cheerleading Skye TryOn]] <<set $location to "dorm">>\You sit down on the bed<<if $player.crossesLegs>>, cross your legs,<</if>> and take off your <<print $player.shoes.informalName>>. Next, you slip on one of the heels. It goes on easily, almost like it was made for your feet.\ <<if $realityChange>> \ Which, you suppose, it was.\ <<elseif $player.height>=4>> \ Which isn't surprising, since you're both the same height.\ <<elseif $player.feet>=2>> \ @@.thought;Now that my feet are so small, I wonder if me and Skye are the same size.@@\ <</if>> You slip the other heel on and turn to Skye. @@.female;"They look so cute on you!"@@ she squeals, clapping her hands. @@.female;"Stand up so I can get a look at them."@@ @@.player;"But I'll fall!"@@ you protest. @@.female;"Grab my hand."@@ You hold onto her and she helps you to your feet. You're a little wobbly, but you manage to stand upright. @@.thought;I can't believe I'm in @@<<if $player.pants.dress>>@@.thought;a dress@@<<elseif $player.pants.skirt>>@@.thought;a skirt@@<<else>>@@.thought;<<print $player.pants.informalName>>@@<</if>> @@.thought;and heels.@@ @@.player;"So am I done yet?"@@ @@.female;"What? No! Your legs look so good in them. You should wear these to school."@@ [[You gasp|Cheerleading Skye Practice]] <<setUpSexScene>>\ <<set $player.shoes to setup.redHeels>>\ <<set $location to "dorm">>\@@.player;"But I can't do that! I still can't walk in them!"@@ @@.female;"Then you need to get some practice walking in them! Come on!"@@ @@.player;"What? Now?"@@ @@.female;"Sure, why not?"@@ You can't think of a response to that. And you do want Skye's votes. You take your hand off of Skye's shoulders and take a couple of wobbly steps. <<if $realityChange>>\ @@.female;"You're walking like a boy,"@@ Skye remarks. You freeze at that. Suddenly, it's not just Skye's votes that are on the line. If she somehow remembers that you<<if $player.masculinity<=25>> used to be<<else>>'re<</if>> a boy, you'll lose your newfound popularity and be <<print $player.malename>> the sissy once again.\ <<else>>\ @@.female;"You're still walking like a boy,"@@ Skye remarks. You freeze at that, remembering <<print $rival.firstname>>'s plot to get you kicked off the cheerleading squad. If the <<if $player.masculinity<=-100>>other <</if>>girls think you're still too manly, it might work.\ <</if>> @@.player;"What should I do?"@@ @@.female;"Take shorter steps."@@ You try again. You're able to keep your balance more, but you're still wobbly. @@.female;"That's still not short enough."@@ You nod and take Skye's advice, taking short, dainty steps. You're a lot less wobbly this time, and you're able to walk across the room without falling. @@.female;"Much better!"@@ Skye says approvingly. [[Feeling encouraged, you try to walk back across the room|Cheerleading Skye Practice Fall]] <<set $location to "dorm">>\You try to walk back across the room. But before you've gotten halfway, your leg buckles under you. You're only able to avoid falling by clinging onto <<print $witch.firstname>>'s bed. @@.player;"What happened?"@@ you ask Skye, shakingly getting back to your feet. @@.female;"You need to walk in a straight line."@@ She thinks for a moment and then adds, @@.female;"Imagine there's a line in front of you. Walk on that line."@@ @@.player;"Okay,"@@ you say, nodding. You finish your walk across the room, taking short, dainty steps in a straight line. <<if $player.hipSway>>You already naturally sway your hips, and this just makes it more pronounced.<<else>>This gives your hips a feminine sway to them, a fact that you're uncomfortably aware of.<</if>> @@.female;"Good job, <<print $player.firstname>>!"@@ Skye says, high fiving you. You high five her back, glad that you did it, and that she's no longer talking about you walking like a boy. You start to walk across the room again when the door opens. <<if $realityChange>>\ @@.witch;"What's going on?"@@ You freeze at the sound of <<print $witch.firstname>>'s voice. You were happy when you came back to your dorm and didn't find her there. But now here she is, seeing you walking in heels anyway. @@.female;"I'm teaching her how to walk in heels,"@@ Skye answers for you. <<print $witch.firstname>> chuckles. @@.witch;"You're such a girl, <<print $player.firstname>>."@@\ <<else>>\ @@.female;"What's going on?"@@ Hazel asks. You freeze at the sound of her voice. \ <<if $scenes.trans.roommateProgress>=9>>\ You've felt awkward around her ever since she found out about your vagina. \ <<elseif $scenes.trans.roommateProgress>=1>>\ Hazel has obviously felt awkward around you ever since you found out she was trans. \ <<else>>\ You and Hazel haven't talked much since you became roommates,\ <</if>> \ and now here she is, seeing you walking in heels.\ <</if>> [[I think we should stop for now|Cheerleading Skye Practice Finish]] you say. <<if $realityChange>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.bra to null>><<set $witch.underwear to null>><<set $witch.shoes to setup.witchSneakers>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "dorm">>\@@.player;"I think we should stop for now,"@@ you say, blushing at the thought of <<if $realityChange>><<print $witch.firstname>><<else>>Hazel<</if>> seeing you walk in heels. @@.female;"But you just started!"@@ Skye says in surprise. @@.female;"At least walk back and forth a couple more times."@@ <<if $realityChange>>\ @@.player;"Fine,"@@ you say. You walk across the room a couple more times, uncomfortably aware of <<print $witch.firstname>>'s eyes on you. You hoped that she would leave or at least work on her homework, but instead she just sits there, staring at you, a smirk on her face. @@.player;"I'm getting tired,"@@ you say after making two more trips back and forth. To your surprise, you've actually improved. You only stumbled once, and you caught yourself before you hit the ground.\ <<else>>\ @@.female;"Don't mind me. I'll just work on my homework,"@@ Hazel says. @@.player;"Okay,"@@ you say. You walk across the room a couple more times. Despite Hazel's promise, you catch her looking over at you a couple of times. @@.thought;I wonder what she's thinking.@@\ <<if $scenes.trans.roommateProgress>=9>> \ <<if $scenes.trans.roommateProgress>=10>>@@.thought;I know she's@@<<else>>@@.thought;She's probably@@<</if>> @@.thought;jealous of me being more feminine than her.@@\ <</if>>\ <</if>> @@.female;"Let's stop,"@@ Skye says, and you breathe a sigh of relief. @@.female;"Come back to my room if you want to practice again.@@<<if $acceptedTrans>> @@.female;And you can keep the heels.@@<</if>>@@.female;"@@ You thank her, and she leaves. @@.thought;I can't walk in heels yet, but it's a start.@@ <<link "Take off your heels" $currentPassage>><<finishSexScene>><<set $rightChar to null>><</link>> <<set $player.heels to 1>>\ <<set $player.popularity to $player.popularity+1>>\ <<if $acceptedTrans>><<set $clothesInventory.shoes.push(setup.redHeels)>><</if>>\ <<set $location to "dorm">>\You pull out your phone and send a text to Skye. @@.player;can u help me walk in heels?@@ You get a text right back. @@.female;sure! come on over@@ You grab your heels from the closet and walk across the quad to Willow Hall. You walk down the hallway, looking for Skye's dorm, but you stop before you get to it. Skye is in the hallway, waiting for you. @@.female;"Hi, <<print $player.firstname>>!"@@ she says. @@.female;"My room's kind of small, so I thought you could practice walking down the hallway."@@ @@.player;"But anyone could walk by and see me..."@@ you say, blushing at the thought of a random girl watching you walk in heels. @@.female;"Don't worry, lots of girls have trouble walking in heels,"@@ Skye says, misinterpreting your embarrassment. @@.female;"And there's no better time to learn than the present, right?"@@ @@.player;"Uh, I guess so."@@ @@.female;"Then it's settled! Why don't you put on your heels and walk down to the end of the hall?"@@ You find yourself agreeing. @@.thought;Her enthusiasm is infectious. I totally get why she's a cheerleader.@@ <<link "Put on your heels" "Cheerleading Skye 2 Walk">><<setUpSexScene>><<set $player.shoes to setup.redHeels>><</link>> <<set $location to "hallway">>\You put your heels on, give Skye a small smile and then start walking. You make sure that you're taking short, dainty steps and walking as if you're walking on an invisible line. The difference from your first time is remarkable. You barely wobble at all, and you're almost able to get all the way to the end of the hallway before you fall. @@.female;"What happened?"@@ Skye calls after you. @@.player;"I lost my balance, I guess."@@ @@.female;"I've got something that'll help with that."@@ And with that, she disappears into her room. Worried about what it'll be, you walk back across the hallway. @@.thought;If it's bad, I can just change back into my <<print $beforeSexClothes.shoes.informalName>> and leave.@@ But just as you've made it to where your <<print $beforeSexClothes.shoes.informalName>> are, you stumble and fall. @@.female;"I saw that,"@@ Skye says, reemerging from her room. [[See what her idea is|Cheerleading Skye 2 Book]] <<set $location to "hallway">>\Skye holds up a book. You look at her, confused. @@.player;"Uh, how is reading a book going to help me walk in heels?"@@ @@.female;"You put this on top of your head, silly!"@@ she says, giggling. @@.female;"And then make sure that you don't drop the book when you walk. It'll help with your posture."@@ @@.player;"I'm going to look ridiculous,"@@ you mumble, but you take the book from her. @@.female;"Better you look ridiculous now than fall on your face at the Winter Ball."@@ Deciding that you've had enough of the conversation, you place the book on your head and start walking. You've only taken five steps when you drop it. @@.female;"You need better posture,"@@ Skye says as you bend down to pick the book up. @@.female;"Make sure you stand up straight."@@ You nod. As a guy, you had a habit of slouching. Even still, you were taller than almost everyone else at Pinewood. Now, you're <<if $player.height>=3 and $player.masculinity<0>>a short girl, and you need every inch you can get.<<elseif $player.height>=3>>short, and you need every inch you can get.<<elseif $player.masculinity<0>>a girl, and you need to make sure you don't fall.<<else>>wearing heels, and you need to make sure you don't fall.<</if>> You set off down the hallway again, focusing on standing up straight and taking short, slow steps as you focus on keeping your balance. This time, you're able to make it halfway down the hallway before the book slips off your head again. @@.female;"That was much better, <<print $player.firstname>>!"@@ Skye says excitedly. @@.player;"Is there anything else I should be doing?"@@ @@.female;"No, not really,"@@ Skye says, thinking. @@.female;"Maybe keep your shoulders back more. But really, you just need more practice."@@ [[And so you spend the next half hour walking up and down the hallway|Cheerleading Skye 2 Seen]] <<set $location to "hallway">>\You walk up and down the hallway<<if $player.hipSway>>, your hips swaying back and forth<</if>>. Occasionally, you drop the book, but that gets less and less frequent as you get more practice. As you walk, you think of what Skye said earlier. @@.thought;She just assumed I was going to wear heels to the Winter Ball. Do I have to?...I don't remember if <<print $girlfriend.firstname>> wore heels to homecoming.@@ You look down. @@.thought;She got all dressed up to dance with me, and I don't even remember what she wore.@@ Before you can dwell on that too much, the door to one of the rooms opens, and a girl steps out into the hallway. She blinks when she sees you. @@.female;"What are you doing?"@@ You blush at being caught in heels with a book on your head by a stranger. But strangely, it's not too embarrassing. <<if $realityChange>>When you were a sissy,<<else>>Before you came out,<</if>> you found yourself in a lot more humiliating situations. @@.player;"I'm practicing walking in heels,"@@ you answer her. <<if $realityChange>>\ She looks surprised. @@.female;"I figured you already knew how to do that, <<print $player.firstname>>."@@ You feel bad about not recognizing her when she knows your name. @@.thought;I guess that's what comes with being popular.@@ She looks at you, and you realize that she's waiting for you to answer her question. You shrug. @@.player;"No, I never learned. But Skye's helping me."@@\ <<else>>\ She looks surprised. @@.female;"You don't already know?...oh! I forgot you were trans."@@ You <<if $player.playsWithHair>>play with your hair.<<else>>blush.<</if>> @@.thought;I can't believe I'm so feminine that she forgot I@@<<if $player.masculinity>=0>>@@.thought;'m a guy.@@<<else>> @@.thought;used to be a guy.@@<</if>>\ <</if>> @@.female;"Well, good luck,"@@ she says, turning and walking down the hallway. As she disappears, you notice that she's also in heels. @@.thought;She moves so naturally in them@@ you think enviously. @@.thought;I want to get there someday.@@ [[Keep practicing|Cheerleading Skye 2 Finish]] <<set $location to "hallway">>\As you get back to walking, you think back to your interaction with that girl. @@.thought;I handled it so well!@@ you think proudly. @@.thought;<<print $player.malename>> would have been so embarrassed if someone caught him in heels. But she asked me what I was doing, and I answered her like it was nothing.@@ You're feeling more confident. As you continue walking up and down the hallway, you occasionally pass a girl walking to or from her dorm, but you just wave at them. Occasionally, you get stares, but you just explain that you're learning how to walk in heels, and they nod understandingly. @@.player;"I'm tired,"@@ you finally say to Skye. @@.female;"Okay, we can stop,"@@ she says. @@.female;"I'm surprised you lasted this long, actually. You've been walking down this hallway for a while."@@ @@.thought;It must be because I played football@@ you think. @@.thought;I'm an athlete.@@<<if $player.skillCurse>=2>> @@.thought;<<print $witch.firstname>> took my strength but she didn't take my stamina.@@<</if>> @@.player;"Thanks,"@@ you say. @@.player;"Am I ready to go to school like this?"@@ @@.female;"I don't think so,"@@ Skye says. @@.female;"When you were walking, what were you thinking?"@@ @@.player;"That I needed to take short steps, walk in a straight line, have good posture and keep my shoulders back."@@ @@.female;"That's what I thought. You're thinking about this too much. If you're going to survive walking around in heels for the whole day, it needs to be automatic."@@ You nod. @@.thought;I'm almost there. I need to practice with her maybe one more time, and then I can do it.@@ <<link "Take off your heels" $currentPassage>><<finishSexScene>><</link>> <<set $player.heels to 2>>\ <<set $player.popularity to $player.popularity+1>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $location to "hallway">>\You send a text message to Skye. @@.player;hey can u help me again?@@ @@.female;sure! meet me on the quad@@ You start to head outside when you get another text message. @@.female;and wear ur heels@@ You sigh. You're not sure how you feel about everyone being able to see you in heels. @@.thought;But they'll see me anyway if I wear them to school, and several girls already saw me when I wore them in the hallway...Okay, I'll do it.@@ <<link "Slip your heels on and go outside" "Cheerleading Skye 3 MeetSkye">><<setUpSexScene>><<set $player.shoes to setup.redHeels>><</link>> <<set $location to "default">>\You sit down, slip on your <<print $player.shoes.informalName>> and walk out onto the quad. You had told yourself that you would do it, but when you see all of the students milling around, you almost want to run back inside. It seems like the entire population of Pinewood Prep High School is out on this quad. And they can all see you, wearing heels. @@.female;"Hey, <<print $player.firstname>>!"@@ comes Skye's voice. You spin around to find her without realizing that you're wearing heels, and almost lose your balance. @@.female;"I can tell you're getting better,"@@ Skye says as she walks up to you. @@.female;"You didn't fall that time."@@ @@.player;"Thanks,"@@ you say as you regain your balance. You take a look at Skye. She's wearing a short grey dress and tall heels. The heels do a great job of emphasizing her smooth legs. You know that if you <<if $player.homosexuality>=70>>were still attracted to girls, you would be turned on now.<<else>>had a dick, it would be hard now.<<increaseArousal 5>><</if>> @@.female;"I didn't want to let you have all the fun,"@@ she says, noticing that you're looking at them. @@.female;"So I put on some heels too."@@ @@.player;"Well, they look great,"@@ you tell her. @@.female;"Thanks,"@@ she says giggling. @@.female;"Your heels look so cute too."@@ @@.player;"Thanks."@@ You never thought that a girl would tell you that, but you smile at the compliment. @@.player;"So what are we going to do today?"@@ @@.female;"I was thinking we could just walk around the quad."@@ @@.player;"Okay,"@@ you say. Now that you're standing outside in your heels, having a conversation with Skye, you no longer feel self-conscious. Nobody's commenting or laughing, and it no longer seems like a big deal. [[Walk around the quad|Cheerleading Skye 3 Quad]] <<set $location to "quad">>\<<if $player.hipSway>>You and Skye walk around the quad together, both of you walking with a feminine hip sway.<<else>>You walk around the quad with Skye.<</if>> At first, you keep repeating her advice in your head: take short steps, walk in a straight line, and have good posture. But as time passes and you get more accustomed to walking in heels, you no longer need to be thinking about her advice in order to do it. Suddenly, you freeze. Walking towards you are Brent and Joe, <<if $scenes.qb.caughtAfterHookup>>the two guys from the football team who caught you having sex with <<print $qb.firstname>>.<<else>>two football players.<</if>> @@.female;"What's wrong?"@@ Skye asks with concern. <<if $realityChange>>\ @@.thought;It's not a big deal. They don't remember @@<<if $player.masculinity<0>>@@.thought;who I used to be.@@<<else>>@@.thought;who I am.@@<</if>> @@.player;"Nothing. Sorry,"@@ you tell Skye. You put a smile on your face and keep walking. @@.male;"Hey <<print $player.firstname>>. Hey Skye,"@@ Brent says as you walk by him. @@.player;"Hi Brent. Hi Joe,"@@ you greet them back.\ <<else>>\ <<if $scenes.qb.caughtAfterHookup>>\ @@.player;"They caught me hooking up with <<print $qb.firstname>>."@@\ <<else>>\ <<if $team.playerOnTeam>>@@.player;"We're on the football team together."@@<<else>>@@.player;"We used to be on the football team."@@<</if>>\ <</if>> @@.female;"Oh. Do you want to cut across the quad?"@@ You nod your head, but before you can run away, Brent and Joe walk past you and do a double take. @@.male;"Did you see <<print $player.firstname>>? She was wearing heels,"@@ Brent says. Joe laughs. @@.male;"She gets girlier every time I see her."@@\ <</if>> [[Keep walking|Cheerleading Skye 3 Relax]] <<set $location to "quad">>\Now that you walked past <<if $scenes.qb.caughtAfterHookup>>the guys who teased you<<else>>your former teammates<</if>> without incident, you feel more relaxed. You're even able to chat with Skye while walking in heels at the same time. @@.female;"So how are you feeling?"@@ she asks once you're done chatting about classes and teachers. @@.player;"Pretty good,"@@ you say. @@.player;"It's feeling more and more and more natural to walk in heels, and I haven't fallen once...guys keep looking at us, though."@@ Skye giggles. @@.female;"That's because they're checking us out!"@@ You blush. @@.thought;That's not surprising, I guess. Me and Skye are @@<<if $player.masculinity<0>>@@.thought;two hot girls@@<<else>>@@.thought;hot@@<</if>>@@.thought;, @@<<if $player.pants.dress>>@@.thought;and we're both wearing dresses and heels.@@<<elseif $player.pants.skirt>>@@.thought;she's wearing a dress and I'm wearing a skirt, and we're both wearing heels.@@<<else>>@@.thought;and we're both wearing heels.@@<</if>> You look over at Skye, who is effortlessly walking around in her heels. You can tell that she's even slowing down to keep pace with you. You feel a sensation in your chest. It takes you a moment before you realize that it's envy. @@.thought;Skye is such a natural. I've been trying so hard and I've gotten better, but I'm nowhere near as good as her. And I bet those guys were looking at her more than me too.@@ [[I know what we need to practice!|Cheerleading Skye 3 Stairs]] Skye says suddenly. <<set $location to "quad">>\@@.female;"I know what we need to practice!"@@ Skye says suddenly. @@.player;"What?"@@ @@.female;"Stairs. Walking up and down is a lot different than walking on the quad."@@ You nod. @@.thought;That makes sense. If I'm going to go to school in these heels, I'll need to get to my different classes. And some of them are on the second floor.@@ You walk inside the nearest building and start to walk up the stairs. Immediately, you teeter on your heels. @@.female;"Are you okay?"@@ Skye asks, catching you so you don't fall over. @@.player;"I think so,"@@ you say. @@.player;"I didn't realize it was going to be so much harder to walk up stairs."@@ @@.female;"Yeah, it takes getting used to. Why don't you hold onto the railing for now?"@@ You do as she says, and hold the railing while you walk up the first flight of stairs. You feel so weak as you do so, especially when Skye walks upstairs without needing any help. @@.player;"You're so much better than me,"@@ you say when you make it to the top. @@.female;"I've been wearing heels for much longer,"@@ Skye says. @@.female;"If you keep practicing, you'll get there."@@ @@.thought;I hope so@@ you think, before realizing that you don't //want// to get there. @@.thought;By the time football season's over, I'll be back to being a man. If that's still what I want.@@ @@.female;"I think that's enough for today. Great job, <<print $player.firstname>>!"@@ <<link "Put your shoes back on" $currentPassage>><<finishSexScene>><</link>> <div id="dev-note">''You can now wear high heels to class!''</div>\ <<set $player.heels to 3>>\ <<set $player.popularity to $player.popularity+1>>\ <<set $location to "default">>\You spot Taylor down the hallway, where she's talking and laughing with <<print $rival.firstname>>. She says goodbye to her and then starts walking in your direction. @@.player;"Hi Taylor!"@@ you say when she gets closer. @@.player;"I'm running for Winter Queen. Can I get your vote?"@@ @@.female;"Hmm, maybe,"@@ she says, twirling her long red hair. @@.female;"Can I get a cupcake?"@@ You're about to give one to her when you remember her strategizing with <<print $rival.firstname>> in the pool. @@.thought;And she was just talking to <<print $rival.firstname>> right now. Is it really going to be that easy?@@ @@.player;"And then you'll give me your vote?"@@ you ask. Taylor thinks for a minute. @@.female;"Well, no. But maybe if you do me a favor..."@@ @@.player;"Sure. What do you want?"@@ @@.female;"You know the essay that we have coming up? For Spanish?"@@ You nod. @@.female;"Well, I haven't had time to do it. Been busy, you know? And you're doing better in Spanish than me."@@ @@.player;"Sure, I can help you with your essay."@@ @@.female;"Thanks <<print $player.firstname>>! I'll send you my notes and then you can //help// me with my essay,"@@ she says with a wink. @@.thought;She doesn't want me to help her with it! She wants me to do it for her...I guess I'll get ten votes. But do I trust her?@@ [[Agree to do her essay|Cheerleading Taylor Essay]] [[Refuse|Cheerleading Taylor Refuse]] <<set $location to "hallway">>\@@.thought;Taylor is <<print $rival.firstname>>'s best friend. Would she really vote for me over her?@@ @@.player;"No thanks, Taylor. I'm sorry."@@ She just shrugs. @@.female;"Well, let me know if you change your mind."@@ <<link "Do something else" $previousPassage>><</link>> <<set $location to "hallway">>\@@.player;"Sure, Taylor. I'll do your essay."@@ She gives you a big smile. @@.female;"Awesome! I'll send you my notes. Oh, can I get a cupcake too?"@@ @@.thought;I'm already doing her essay, and it's just one cupcake.@@ @@.player;"Sure,"@@ you say, and hand her one. Deciding that you might as well get started on the essay now, you head over to the library and start to work. Taylor has emailed you her notes about the topic that she wants to write about. You spend the next hour looking through the library for books you can use on Taylor's essay, and the next two hours actually writing it. Luckily, it's not a very hard assignment. The main difficulty is writing it in Spanish, and you're able to knock it out in one session. Still, it took you three hours, you feel tired when you finish. @@.thought;Alright, I did it!@@ you think<<if $scenes.handwritingProgress is 3>> as you look it over. Once again, you've written an essay in big neat girly handwriting. @@.thought;But that's not a problem. This is supposed to be for Taylor, so it's good that I write like a girl.@@<<elseif $scenes.handwritingProgress is 0>> as you look it over and frown. It's written in illegible, masculine handwriting. @@.thought;I hope Mrs. Garcia won't look too closely.@@<<else>>.<</if>> @@.thought;Now I just need to give it to Taylor in class.@@ <<link "Continue" $currentPassage>><</link>> <div id="dev-note">''You lost one cupcake''</div>\ <<set $winterBall.taylor to 1>>\ <<set $winterBall.cupcakes to $winterBall.cupcakes-1>>\ <<set $location to "library">>\You run into Taylor in the hallway outside of Spanish class and hand her the essay that you wrote. @@.female;"Thanks, <<print $player.firstname>>!"@@ she says, taking the essay from you. @@.player;"You're welcome. So you'll vote for me?"@@ Taylor just walks into the classroom. @@.thought;O...kay. Hopefully that's a yes.@@ You take your seat. Mrs. Garcia collects everyone's essays and then starts class. When her back is turned, you lean over to Taylor. @@.player;"So you'll vote for me then?"@@ you whisper. @@.female;"Sorry, <<print $player.firstname>>,"@@ she whispers back. @@.female;"<<print $rival.firstname>> is my best friend and I can't vote against her. Thank you for your help on the essay though!"@@ she adds with a smirk. @@.thought;That bitch! I spent three hours working on her essay and she was never going to vote for me!@@ [[You fume for the rest of class|RealityChange Spanish Taylor Rival]] <<set $winterBall.taylor to 2>>\ <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You're too upset to pay attention during the rest of Spanish class. You think of all the things you could have done instead. You could have spent more time on your essay, worked on changing back, hung out with <<print $qb.firstname>><<if $player.datingWitch>>, <<print $girlfriend.firstname>>, or <<print $witch.firstname>><<else>> or <<print $girlfriend.firstname>><</if>> or baked more cupcakes. And instead, you worked on Taylor's stupid essay. @@.thought; Can I tell Mrs. Garcia that I did Taylor's essay? No, then I'll get in trouble too. And nobody likes a snitch.@@ Finally, Spanish class is over and you head out. Taylor is in the doorway, talking to <<print $rival.firstname>>. @@.female;"Yeah, she really thought I was going to vote for her,"@@ Taylor is saying. @@.rival;"That's hilarious! I wish I could have seen the look on her face,"@@ <<print $rival.firstname>> says, laughing. You start to walk out the door when you accidentally make eye contact with <<print $rival.firstname>>. @@.rival;"Don't be upset, <<print $player.firstname>>. You were the one who tried to go after my friends,"@@ <<print $rival.firstname>> smirks.<<if $winterBall.cupcakes>0>> She reaches over and grabs one of your cupcakes before you can react. @@.rival;"Thanks <<print $player.firstname>>!"@@<</if>> <<if $realityChange>>\ [[At least school is over|RealityChange Evening][$rightChar to null;$leftCharImage to null]]\ <<else>>\ [[At least school is over|Trans Evening][$rightChar to null;$leftCharImage to null]]\ <</if>>\ <<if $winterBall.cupcakes>0>> <div id="dev-note">''You lost one cupcake''</div>\ <<set $winterBall.cupcakes to $winterBall.cupcakes-1>>\ <</if>>\ <<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shoes to setup.rivalHeels>>\ <<set $rightChar to $rival>><<set $rightCharImage to null>>\ <<set $location to "classroom">>\<<if $winterBall.whitney>1>>\ <<display "Cheerleading Whitney Practice">>\ <<else>>\ You walk into the gym and look around for Whitney. She's not hard to spot. She's wearing a cheerleading uniform which stands out next to the yoga pants and athletic shorts that the other people in the gym are wearing. You wave to her, and she smiles. @@.female;"Hi <<print $player.firstname>>! I wasn't sure you were going to show."@@ @@.player;"No, I want to be a better cheerleader,"@@ you say sincerely. As you say that, you look around and wonder what you're doing here. You're in the gym, wearing <<if $player.pants.onepiece>>a dress<<elseif $player.pants.properName.includes("Skirt")>>a skirt<<else>>girls clothes<</if>>, about to practice cheerleading drills with another cheerleader. @@.thought;No, I'm doing this to...to stop <<print $rival.firstname>> from winning Winter Queen. Wait, is that all? I'm acting all girly just to win a competition?@@ @@.female;"I'm so glad to hear that, <<print $player.firstname>>!"@@ Whitney says excitedly. @@.female;"You'll be one of the top girls on the squad in no time."@@ @@.thought;Whitney's so happy that I feel bad saying no. And I don't want to embarrass myself during a game by not knowing the right chants.@@ @@.female;"But you're not dressed right,"@@ Whitney continues. <<if $player.pants.properName.contains("Yoga Pants") and $player.bra.properName.includes("Sports Bra") and not $player.shirt>>\ You look down at your outfit, confused. @@.player;"But I'm wearing yoga pants and a sports bra!"@@\ <<elseif $player.pants.properName.contains("Yoga Pants") and $player.bra.properName.includes("Sports Bra")>>\ @@.player;"Don't worry,"@@ you say, looking down at your outfit. @@.player;"I'm wearing a sports bra underneath."@@\ <<elseif $player.pants.properName.contains("Yoga Pants")>>\ @@.player;"Oh, sorry,"@@ you say, looking down at your outfit. @@.player;"I'll put on my sports bra."@@\ <<else>>\ @@.player;"Oh, sorry,"@@ you say, looking down at your outfit. @@.player;"I'll put on my yoga pants."@@\ <</if>> @@.female;"That's not what I meant,"@@ Whitney says. @@.female;"You should be wearing a cheerleader outfit like me!"@@ @@.player;"What?"@@ You look around the gym. It's early in the morning and there aren't that many people here, but you know that if you put on your cheerleader uniform, everyone would be staring at you. @@.player;"Why do I need to wear that just to practice?"@@ She shrugs. @@.female;"It's a different experience cheering in a uniform from cheering in yoga pants. I guess that's why Coach Weber makes us wear our uniforms during practice."@@ [[Change into your cheerleading uniform|Cheerleading Whitney Change]] [[Refuse|Cheerleading Whitney Refuse]]\ <</if>>\ <<set $location to "weightroom">>\@@.player;"I'm sorry. I don't think I can do this."@@ @@.female;"What? But you just said that you wanted to be a better cheerleader!"@@ @@.player;"I know. I'm sorry. But..."@@ @@.female;"Whatever. Just go,"@@ Whitney says. <<link "You walk out of the weight room, wondering if you made the right decision" $currentPassage>><</link>> <<set $player.popularity to $player.popularity-1>>\ <<set $location to "weightroom">>\<<set $expectedOutfit to "cheer">><<set $changeEndPassage to "Cheerleading Whitney Practice">>You walk into the girls locker room and grab your cheerleading uniform from your locker. <<display Clothes>> <<set $location to "girlslocker">>\<<if $winterBall.whitney is 0>>\ You walk out of the locker room and into the weight room. You're getting used to wearing your cheerleading uniform around, but you still feel self-conscious in it, especially when you pass by a girl in the hallway. She's wearing yoga pants and a sports bra, the outfit that you're used to working out in. She does a double take when she sees you, and you try not to cower under her gaze. @@.thought;I'm not doing anything wrong@@ you tell yourself. You walk past her into the weight room. Whitney is at the back, and has laid out two mats for each of you to practice on.<<else>>You get dressed in your cheerleading uniform and walk into the gym. You spot Whitney in the back and wave to her. <</if>>\ @@.female;"Hi <<print $player.firstname>>!"@@ she says. @@.female;"Are you ready to get started?"@@ <<if $winterBall.whitney is 0>>\ [[You nod|Cheerleading Whitney Opening]]\ <<elseif $winterBall.whitney is 1>>\ [[You nod|Cheerleading Whitney LongPass]]\ <<elseif $winterBall.whitney is 2>>\ [[You nod|Cheerleading Whitney Halftime]]\ <<elseif $winterBall.whitney is 3>>\ [[You nod|Cheerleading Whitney Touchdown]]\ <<elseif $winterBall.whitney is 4>>\ [[You nod|Cheerleading Whitney GoalLineStand]]\ <<elseif $winterBall.whitney is 5>>\ [[You nod|Cheerleading Whitney Win]]\ <<else>>\ [[You nod|Cheerleading Whitney Pick]]\ <</if>>\ <<if $winterBall.whitney>0>>\ <<set $player.shirt to setup.cheerleaderTop>><<set $player.pants to setup.cheerleaderSkirt>>\ <<hasClothingItem "Keds" "shoes">>\ <<if $hasClothingItem>><<set $player.shoes to setup.keds>><<else>><<set $player.shoes to setup.casualShoes>><</if>>\ <<unset $hasClothingItem>>\ <</if>>\ <<set $location to "weightroom">>\@@.player;"Yeah, I'm ready,"@@ you say, nodding. @@.female;"Great! Let's see, we've practiced all of the cheers. Is there anything you wanted to go over again?"@@ [[The opening cheer|Cheerleading Whitney Opening]] [[The cheer for after a long pass|Cheerleading Whitney LongPass]] [[The halftime cheer|Cheerleading Whitney Halftime]] [[The touchdown cheer|Cheerleading Whitney Touchdown]] [[The cheer for when we're on defense|Cheerleading Whitney GoalLineStand]] [[The cheer for after a win|Cheerleading Whitney Win]] <<set $location to "weightroom">>\<<if $winterBall.whitney is 6>>\ @@.player;"How about the opening cheer?"@@ @@.female;"Sure!"@@\ <<else>>\ @@.female;"Great! Let's start with the opening cheer!"@@\ <</if>> \ Whitney says excitedly, standing in the center of one of the mats. You stand on the mat next to hers. @@.player;"People are looking at us,"@@ you whisper to her. The two of you are positioned so you're facing the whole weight room. @@.female;"So? Lots more people look at us during the games."@@ @@.player;"Yeah, I guess so."@@ @@.female;"Okay, let's get started!"@@ she says. <<if $realityChange>>\ @@.thought;Uh oh. I still don't know what I'm supposed to do.@@ [[Ask what the cheer is|Cheerleading Whitney Opening Ask]] [[Try to copy her|Cheerleading Whitney Opening Copy]]\ <<else>>\ [[Continue|Cheerleading Whitney Opening Tell]]\ <</if>>\ <<set $location to "weightroom">>\@@.player;"Uh, Whitney, what's the cheer again?"@@ She looks at you strangely. @@.female;"You don't know?"@@ @@.player;"Well, uh, I do. When I'm in the middle of a game and all the other @@<<if $player.masculinity<0>>@@.player;girls@@<<else>>@@.player;cheerleaders@@<</if>> @@.player;around me are doing the cheer, I can, um, get into the rhythm. But now I'm drawing a blank."@@ Whitney nods at that. @@.female;"Yeah, I was learning in my psychology class that, like, you can remember things more easily if you, like, associate them with different places or activities."@@ @@.thought;She bought it! Well, technically, I guess it was the truth. Or most of it at least.@@ @@.female;"Okay, so the first thing you're going to say is //Stallion fans, get on your feet//."@@ @@.player;"Stallion fans, get on your feet,"@@ you repeat. @@.female;"Good! And as you say that, you're going to motion for everyone to stand up."@@ @@.player;"How do I do that?"@@ @@.female;"Hold your arms out like in a T, but with your palms up. And then move them up and down."@@ @@.thought;What's a T? Oh, is it where I stretch my arms out to the side? Like I'm making a T with my body?@@ You stretch your arms out and then move them up and down. @@.thought;I see what Whitney was talking about. If I saw somebody doing that, I'd think they were telling me to stand up.@@ [[Great! Now let's put it all together|Cheerleading Whitney Opening Ask 2]] Whitney says. <<set $location to "weightroom">>\@@.player;"Stallion fans, get on your feet,"@@ you say, motioning for everyone to stand up. @@.female;"Stallion fans, get on your feet!"@@ Whitney says loudly. A couple people turn around and look at her. @@.female;"You should be louder, <<print $player.firstname>>."@@ @@.player;"But we're in the weight room, not at the game."@@ @@.female;"But it's good practice for cheering at games,"@@ Whitney says. @@.female;"It's like wearing the cheerleading uniform."@@ @@.player;"But..."@@ @@.female;"Next time, can you try being louder?"@@ Realizing that she won't take no for an answer, you nod. @@.female;"Great! Now, the next part is //Now clap your hands to the beat!//"@@ @@.player;"Now clap your hands to the beat."@@ @@.female;"Right! And as you say that, you're going to clap."@@ You nod. You think you can remember that. [[Now let's put it all together|Cheerleading Whitney Opening Finish]] she says. <<set $location to "weightroom">>\You look over at Whitney and do your best to copy her. Luckily, she's going slow so it's easy. @@.female;"Stallion fans get on your feet,"@@ she says loudly, motioning for an imaginary crowd to stand up. A couple people turn to look at her. @@.player;"Stallion fans get on your feet,"@@ you repeat more quietly, doing the same motion as her. @@.female;"Good. But you should be louder, <<print $player.firstname>>."@@ @@.player;"But we're in the weight room, not at the game."@@ @@.female;"But it's good practice for cheering at games,"@@ Whitney says. @@.female;"It's like wearing the cheerleading uniform."@@ @@.player;"But..."@@ @@.female;"Next time, can you try being louder?"@@ Realizing that she won't take no for an answer, you nod. @@.female;"Great! Let's keep going."@@ @@.female;"Now clap your hands to the beat!"@@ she chants, clapping her hands. @@.player;"Now clap your hands to the beat!"@@ you repeat, clapping your hands. [[Now let's put it all together|Cheerleading Whitney Opening Finish]] she says. <<set $location to "weightroom">>\@@.female;"Okay, so the first thing you're going to say is //Stallion fans, get on your feet//."@@ @@.player;"Stallion fans, get on your feet,"@@ you repeat. @@.female;"Good! And as you say that, you're going to motion for everyone to stand up."@@ @@.player;"How do I do that?"@@ @@.female;"Hold your arms out like in a T, but with your palms up. And then move them up and down."@@ @@.thought;What's a T? Oh, is it where I stretch my arms out to the side? Like I'm making a T with my body?@@ You stretch your arms out and then move them up and down. @@.thought;I see what Whitney was talking about. If I saw somebody doing that, I'd think they were telling me to stand up.@@ [[Great! Now let's put it all together|Cheerleading Whitney Opening Ask 2]] Whitney says. <<set $location to "weightroom">>\You take a deep breath and look around the weight room. Guys and girls are running and working out, not paying attention to you or Whitney. But you know that's going to change if you're as loud as Whitney wants you to be. @@.thought;I told her I would be louder. And these lessons are my only hope at not embarrassing myself in front of the whole school.@@ @@.female;"Ready, <<print $player.firstname>>?"@@ @@.player;"I think so."@@ @@.female;"Five, six, seven, eight!"@@ When she reaches eight, you're ready. @@.player;"Stallion fans, get on your feet!"@@ you cheer, motioning for an imaginary crowd to stand up. @@.player;"Now clap your hands to the beat!"@@ you finish, clapping your hands. @@.female;"Stallion fans, get on your feet! Now clap your hands to the beat!"@@ Whitney cheers loudly. Everyone turns to look at her...and you. @@.player;"Stallion fans, get on your feet! Now clap your hands to the beat!"@@ you cheer, almost as loud as Whitney. @@.female;"Nice job, <<print $player.firstname>>!"@@ @@.player;"Thanks!"@@ you say, beaming. You're still a little uncomfortable that everyone in the weight room is looking at you, but you're also glad that you had this session with Whitney. @@.thought;That cheer is pretty easy. If I have to do it in a game, I know what to do.@@ @@.female;"And then we do a basket toss after that, obviously."@@ Whitney checks her phone. @@.female;"I've got to run. Let me know if you want to do any more practices."@@ [[Head back to the girls locker room|Cheerleading Whitney LockerRoom End]] <<if $winterBall.whitney<1>><<set $winterBall.whitney to 1>><<set $player.cheerKnowledge to $player.cheerKnowledge+10>><<else>><<set $player.cheerKnowledge to $player.cheerKnowledge+5>><</if>>\ <<set $location to "weightroom">>\<<if $winterBall.whitney is 6>>\ @@.player;"How about the cheer we do after a long pass?"@@ @@.female;"Sure!"@@\ <<else>>\ @@.female;"Great! Let's practice the cheer we do after a long pass!"@@\ <</if>> \ Whitney says excitedly. The two of you stand on your mats. <<if visited("Cheerleading Whitney Opening Ask") or $acceptedTrans>>\ @@.female;"Okay, so first we say //A perfect pass, not overthrown.//"@@ @@.player;"A perfect pass, not overthrown,"@@ you repeat. @@.female;"Yeah. And do a T."@@ @@.player;"A T,"@@ you repeat. You stretch your arms out to the side, and Whitney seems happy. @@.female;"And then we finish by saying //Now take it to the end zone!//"@@ @@.player;"Now take it to the end zone."@@ @@.female;"Yeah. And do a touchdown motion."@@ @@.thought;I think that's where I raise my arms straight up, like I'm signalling for a touchdown.@@ @@.player;"Now take it to the end zone,"@@ you say, raising your arms above your head. [[Put it together|Cheerleading Whitney LongPass Finish]]\ <<else>>\ @@.female;"Five, six, seven, eight!"@@ You try to copy Whitney's cheer, but you're not able to do it. She's going faster than last time, and by the time you realize what you have to do, she's already moved onto the next step. @@.female;"What happened, <<print $player.firstname>>?"@@ @@.thought;Crap. I can't hide it. It's so obvious that I don't know what I'm doing.@@ @@.player;"Uhhh, sorry. I, uh, drew a blank just then."@@ Whitney looks at you strangely. @@.player;"It's, uh, it's easy if I'm in the middle of a game and all the other @@<<if $player.masculinity<0>>@@.player;girls@@<<else>>@@.player;cheerleaders@@<</if>> @@.player;around me are doing the cheer, I can, um, get into the rhythm."@@ Whitney nods at that. @@.female;"Yeah, I was learning in my psychology class that, like, you can remember things more easily if you, like, associate them with different places or activities."@@ @@.thought;She bought it! Well, technically, I guess it was the truth. Or most of it at least.@@ [[Don't worry, I'll go over it|Cheerleading Whitney LongPass Learn]] she says.\ <</if>>\ <<set $location to "weightroom">>\@@.female;"Okay, so first we say //A perfect pass, not overthrown.//"@@ @@.player;"A perfect pass, not overthrown,"@@ you repeat. @@.female;"Yeah. And do a T."@@ @@.player;"A T,"@@ you repeat. You stretch your arms out to the side, and Whitney seems happy. @@.female;"And then we finish by saying //Now take it to the end zone!//"@@ @@.player;"Now take it to the end zone."@@ @@.female;"Yeah. And do a touchdown motion."@@ @@.thought;I think that's where I raise my arms straight up, like I'm signalling for a touchdown.@@ @@.player;"Now take it to the end zone,"@@ you say, raising your arms above your head. [[Put it together|Cheerleading Whitney LongPass Finish]] <<set $location to "weightroom">>\@@.female;"Okay, let's put it together! Remember to be loud."@@ @@.player;"Yeah,"@@ you say<<if $player.pout>>, pouting.<<else>> unenthusiastically.<</if>> You had forgotten that Whitney wanted you to do that. You look around the weight room and imagine having everyone watch you do a cheerleading routine. @@.thought;Well, nothing //bad// happened last time. They just looked at me.@@ @@.female;"Five, six, seven, eight!"@@ @@.player;"A perfect pass, not overthrown!"@@ you say loudly, stretching your arms out in a T motion. @@.player;"Now take it to the end zone!"@@ you say, raising your arms above your head. @@.female;"A perfect pass, not overthrown! Now take it to the end zone!"@@ Whitney cheers at the same time as you. @@.female;"Good job, <<print $player.firstname>>!"@@ she says, turning to you. @@.female;"That looked much more natural."@@ @@.player;"Thanks!"@@ you say. You know that people are watching you, but strangely, you don't care as much as you did last time. You're just happy to have gotten the cheer right. [[Head back to the girls locker room|Cheerleading Whitney LockerRoom End]] <<if $winterBall.whitney<2>><<set $winterBall.whitney to 2>><<set $player.cheerKnowledge to $player.cheerKnowledge+10>><<else>><<set $player.cheerKnowledge to $player.cheerKnowledge+5>><</if>>\ <<set $location to "weightroom">>\<<if $winterBall.whitney is 6>>\ @@.player;"How about the halftime cheer?"@@ @@.female;"Sure!"@@\ <<else>>\ @@.female;"Great! Let's do the halftime cheer!"@@\ <</if>> \ Whitney says excitedly. The two of you stand on your mats. @@.female;"Okay, so we start off by clapping and saying //We've got spirit, yes we do!//"@@ @@.player;"We've got spirit, yes we do,"@@ you say, clapping your hands. @@.female;"Now we keep clapping and say //Pinewood's got spirit.//"@@ @@.player;"Pinewood's got spirit,"@@ you say, clapping your hands again. @@.female;"Now point at the crowd and say //How about you?//"@@ @@.player;"How about you?"@@ you say, pointing straight in front of you. As you do so, a jock walks across the gym. Thinking that you're pointing at him, he looks at you questioningly. @@.player;"Sorry, not you!"@@ you say, embarrassed. @@.player;"I was just practicing my cheers."@@ He shakes his head and walks off. Your face turns red. @@.thought;I think we spotted each other when lifting weights once. And now he's still lifting heavy weights, and I'm in a short skirt, learning how to be a cheerleader.@@ @@.female;"You okay, <<print $player.firstname>>?"@@ You nod. [[Okay, let's take it from the top|Cheerleading Whitney Halftime Finish]] Whitney says. <<set $location to "weightroom">>\@@.female;"Okay, let's take it from the top."@@ Whitney glances at you to make sure that you're okay and then says, @@.female;"five, six, seven, eight!"@@ @@.player;"We've got spirit, yes we do! Pinewood's got spirit, how about you?"@@ you cheer, clapping for most of it before pointing in front of you. Luckily, no one walks across your path this time. @@.female;"We've got spirit, yes we do! Pinewood's got spirit, how about you?"@@ Whitney cheers at the same time as you. She turns to you. @@.female;"That was good, <<print $player.firstname>>, but can you do it again, louder?"@@ @@.player;"Oh, sorry. I forgot,"@@ you say. You take a deep breath. @@.player;"We've got spirit, yes we do! Pinewood's got spirit, how about you?"@@ you cheer loudly, blushing when you realize that everyone in the weight room is looking at you. @@.female;"Much better, <<print $player.firstname>>!"@@ Whitney says. @@.thought;That's not too hard. I can do this during the game.@@ @@.female;"And then we do cartwheels after, of course."@@ Her eyes scan the weight room. @@.female;"But we don't have enough room to do it here."@@ @@.thought;Good@@ you think, blushing at the thought of doing cartwheels in front of the whole weight room. Then you realize that you already did cartwheels during the game in front of the whole school and you blush even harder. [[Head back to the girls locker room|Cheerleading Whitney LockerRoom End]] <<if $winterBall.whitney<3>><<set $winterBall.whitney to 3>><<set $player.cheerKnowledge to $player.cheerKnowledge+10>><<else>><<set $player.cheerKnowledge to $player.cheerKnowledge+5>><</if>>\ <<set $location to "weightroom">>\<<if $winterBall.whitney is 6>>\ @@.player;"How about the touchdown cheer?"@@ @@.female;"Sure!"@@\ <<else>>\ @@.female;"Great! Let's practice the touchdown cheer!"@@\ <</if>> \ Whitney says excitedly. The two of you stand on your mats. <<if $acceptedTrans>>\ @@.player;"Oh, I think I learned this already. We did it during tryouts."@@ @@.female;"Yeah, but are you sure you remember the motions?"@@ You shake your head. @@.female;"Let's go over it again,"@@ Whitney says. \ <</if>>\ @@.female;"So first we say //Touchdown!// while doing the touchdown motion."@@ @@.player;"Touchdown!"@@ you say, raising your arms straight up. @@.female;"And then we do a bow and arrow and say //And score!//"@@ @@.thought;A bow and arrow?@@ you think, confused. But then you remember doing it during cheer practice. You stretch your left arm out to the side, while sticking your right elbow out. @@.female;"Other way, <<print $player.firstname>>,"@@ Whitney says. @@.player;"Oh,"@@ you say, embarrassed. You switch it up so your right arm is outstretched while your left elbow is sticking out. @@.female;"And then we put our hands on our hips and say //Nice job, <<print $qb.firstname>>!//"@@ @@.player;"Nice job, <<print $qb.firstname>>,"@@ you say, putting your hands on your hips. @@.female;"And then we finish by saying //Now score six more!// and do a high V with a liberty."@@ @@.thought;A high V with a liberty. Well, I know what a high V is and a liberty is just raising my leg.@@ @@.player;"Now score six more!"@@ you say, raising your leg while also raising your arms up in a V shape. A couple guys turn and check you out as you do so, and you blush. That last pose that you did was very feminine. @@.female;"Great! Now let's put it together."@@ [[You gulp. This cheer is more complicated than the others|Cheerleading Whitney Touchdown Finish]] <<set $location to "weightroom">>\@@.female;"Five, six, seven, eight!"@@ @@.player;"Touchdown!"@@ you say, raising your arms up in the air. @@.player;"And score!"@@ you say, doing a perfect bow and arrow. @@.player;"Nice job, <<print $qb.firstname>>..."@@ you trail off, trying to remember which motion you're supposed to pair that cheer with. @@.female;"Put your hands on your hips,"@@ Whitney says. You do so. @@.player;"And then I say //Now score six more// and do a, um, high V with a liberty, right?"@@ @@.female;"Yep! Let's try it again."@@ You nod nervously. @@.female;"Five, six, seven, eight!"@@ @@.player;"Touchdown! And score!"@@ you say, doing a touchdown motion and switching to a bow and arrow. @@.player;"Nice job, <<print $qb.firstname>>. Now score six more!"@@ you finish, putting your hands on your hips and then doing a high V with a liberty. @@.female;"Touchdown! And score! Nice job, <<print $qb.firstname>>. Now score six more!"@@ Whitney cheers, doing the same motions that you did. You catch your breath. You know that everyone in the weight room is looking at the two of you, but strangely, you don't mind. [[Head back to the girls locker room|Cheerleading Whitney LockerRoom End]] <<if $winterBall.whitney<4>><<set $winterBall.whitney to 4>><<set $player.cheerKnowledge to $player.cheerKnowledge+10>><<else>><<set $player.cheerKnowledge to $player.cheerKnowledge+5>><</if>>\ <<set $location to "weightroom">>\<<if $winterBall.whitney is 6>>\ @@.player;"How about the cheer for when we're on defense?"@@ @@.female;"Sure!"@@\ <<else>>\ @@.female;"Great! Let's do the cheer for when we're on defense!"@@\ <</if>> \ Whitney says excitedly. The two of you stand on your mats. @@.female;"Okay, so we start off with candlesticks and then say //Defense, attack!//"@@ @@.player;"Defense, attack!"@@ you say, putting your fists in front of you like you're in a boxing stance. @@.female;"No, <<print $player.firstname>>. That's daggers,"@@ Whitney says with a sigh. @@.thought;Shit. What are candlesticks then?@@ Taking a guess, you hold your arms out straight in front of you and make two fists. Whitney nods. @@.female;"And next, we say //Get the ball// and make a broken T."@@ <<if $realityChange>>\ @@.thought;A T is when I hold my arms out to the side. So I think a broken T is when I do that but bend my arms so I have my hands on my chest.@@\ <<else>>\ @@.player;"Uh, what's a broken T?"@@ @@.female;"You know what a T is, right?"@@ @@.player;"Is that when I hold my arms out to the side?"@@ Whitney nods. @@.female;"So a broken T is when you do that but bend your arms. Your hands should be touching your chest."@@\ <</if>> @@.player;"Get the ball,"@@ you say, doing that motion. <<if $rrealityChange>>\ You breathe a sigh of relief when Whitney nods.\ <<else>>\ Whitney nods, and you smile, relieved to have done it correctly.\ <</if>> @@.female;"And then the last part is saying //And push 'em back!// And when we do that, we lean back."@@ @@.player;"And push 'em back!"@@ you say, leaning back. @@.female;"Good. Just make sure that your hands on your hips,"@@ Whitney says. [[Put it together|Cheerleading Whitney GoalLineStand Finish]] <<set $location to "weightroom">>\@@.player;"Should we put it together?"@@ you ask Whitney. She nods. @@.female;"Five, six, seven, eight!"@@ @@.player;"Defense, attack!"@@ you cheer loudly, holding your arms out in front of you. @@.player;"Get the ball, and push 'em back!"@@ you finish, making a broken T and then putting your hands on your hips and leaning back. @@.female;"Defense, attack! Get the ball, and push 'em back!"@@ Whitney cheers loudly at the same time as you. @@.thought;I feel good about this cheer!@@ you think, beaming as you stand back up. You're aware that everyone in the weight room is looking at you and Whitney, but that doesn't bother you anymore. In fact, you feel good. @@.thought;The cheerleaders need to grab everyone's attention during the game. So everyone looking at us now is a good sign.@@ [[Head back to the girls locker room|Cheerleading Whitney LockerRoom End]] <<if $winterBall.whitney<5>><<set $winterBall.whitney to 5>><<set $player.cheerKnowledge to $player.cheerKnowledge+10>><<else>><<set $player.cheerKnowledge to $player.cheerKnowledge+5>><</if>>\ <<set $location to "weightroom">>\<<if $winterBall.whitney is 6>>\ @@.player;"How about the cheer we do after a win?"@@ @@.female;"Sure!"@@ Whitney says excitedly. \ <<else>>\ @@.female;"Great! We just have one cheer left!"@@ Whitney says excitedly. @@.player;"The one after a win, right?"@@ Whitney nods. @@.thought;I can't believe I'm almost done learning the cheers. I've come a long way@@ you think proudly. <</if>>\ The two of you stand on your mats. @@.female;"Okay, so we start off by saying //We scored more points// and doing a low V."@@ @@.player;"We scored more points,"@@ you say, your arms angled downward in an inverted V shape. @@.female;"Then we do daggers and say //We won the fight!//"@@ @@.thought;I know what these are now.@@ @@.player;"We won the fight!"@@ you say, holding your fists up like you're in a boxing stance. @@.female;"The next part is //Another win//. And do a high V."@@ @@.player;"Another win,"@@ you say, raising your arms up in a V shape. @@.female;"Good. And the last part is punching up and saying //For the purple and white!//"@@ @@.player;"For the purple and white!"@@ you say, punching one arm up in the air. [[Take it from the top|Cheerleading Whitney Win Finish]] <<set $location to "weightroom">>\@@.player;"Five, six, seven, eight!"@@ you say. Whitney looks surprised at you starting the count this time, but launches into the routine. @@.player;"We scored more points, we won the fight!"@@ you say, doing a low V and then daggers. @@.player;"Another win, uh..."@@ you trail off, not sure if you're supposed to punch up with //Another win// or do a high V. @@.female;"High V is the next motion,"@@ Whitney says, glancing over at you. You nod. @@.player;"Another win,"@@ you say, doing a high V before punching up in the air and finishing with, @@.player;"for the purple and white!"@@ @@.female;"Good. But let's try it again."@@ @@.player;"We scored more points, we won the fight!"@@ you cheer, doing a low V and then daggers. @@.player;"Another win for the purple and white!"@@ you finish, doing a high V and then punching up. @@.female;"We scored more points, we won the fight! Another win for the purple and white!"@@ Whitney cheers loudly. @@.female;"Nice job, <<print $player.firstname>>. I think you graduated!"@@ Whitney says, giving you a big hug, her boobs squishing against <<if $player.boobs>=2>>yours.<<else>>your chest.<</if>> @@.player;"Thanks Whitney. But can we do it again? I want to make sure I've got it."@@ You know that everyone in the locker room is looking at you and Whitney, but you care more about mastering the cheer. @@.female;"Sure!"@@ @@.player;"Five, six, seven, eight!"@@ you count. @@.player;"We scored more points, we won the fight! Another win for the purple and white!"@@ you cheer loudly, making all the right motions. @@.female;"We scored more points, we won the fight! Another win for the purple and white!"@@ Whitney cheers at the same time as you. [[Head back to the girls locker room|Cheerleading Whitney LockerRoom End]] <<if $winterBall.whitney<6>><<set $winterBall.whitney to 6>><<set $player.cheerKnowledge to $player.cheerKnowledge+10>><<else>><<set $player.cheerKnowledge to $player.cheerKnowledge+5>><</if>>\ <<set $location to "weightroom">>\You and Whitney go back to the girls locker room together<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. Once you're there, the two of you strip off your cheerleading skirts and tops in unison. <<if $player.homosexuality>=70>>\ You thought that it would be harder to act normally in front of Whitney in this situation. A really pretty cheerleader is getting naked in front of you, and you know that she's into girls. But as Whitney strips off her clothes, you don't feel much of anything. You appreciate that she's pretty, and you <<if $player.boobs>=4>>note with some satisfaction that your boobs are bigger than hers<<elseif $player.boobs is 3>>note that her boobs are the same size as yours<<else>>feel disappointed to see that her boobs are bigger than yours<</if>>, but that's it.\ <<else>>\ You do your best to avoid looking at Whitney as she gets naked. She's a really pretty cheerleader and you don't want to embarrass yourself by getting turned on in front of her. Especially since she has a girlfriend.\ <</if>> <<if $winterBall.whitney<6>>\ @@.player;"How's Brooke doing?"@@ you ask, breaking the silence. @@.female;"Good!"@@ she says. @@.female;"Actually, I'm going to go on a date with her in a couple days. I can't wait!"@@ @@.player;"That's exciting!"@@ you say<<if $player.homosexuality>=70>>, smiling.<<else>>. You're happy for her, but part of you is also imagining Whitney between your legs, eating you out.<</if>>\ <<else>>\ @@.player;"I can't believe I've mastered all the cheers. I can't wait to do them all in a game,"@@ you say, breaking the silence. @@.female;"I know, you've gotten so good. I can tell you're taking it seriously."@@ You smile at that. @@.female;"And if you do really well in the next game, I'll vote for you for Winter Queen."@@ @@.thought;Oh yeah, that's why I was learning all those cheers. To get her votes.@@\ <</if>> @@.female;"Well, I've got to take a shower,"@@ Whitney says, wrapping a towel around herself. @@.female;"See you later, <<print $player.firstname>>!"@@ [[Take a shower too|Cheerleading Whitney LockerRoom End Change]] <<set $player.pants to null>><<set $player.shirt to null>>\ <<set $location to "girlslocker">>\<<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ You quickly take a shower, wrap a towel around yourself and then walk back to your locker. <<if $timeOfDay is 4 and settings.speedup>>\ <<link "Continue" $currentPassage>><</link>>\ <<else>>\ <<if $dayOfWeek is "Friday">><<set $expectedOutfit to "cheer">><<else>><<set $expectedOutfit to "casual">><</if>>\ <<set $changeEndPassage to $currentPassage>>\ <<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\You're about to go back to your dorm when you realize that you have cheerleading practice now. @@.thought;Good thing I remembered that just in time. It would be a bad look if I skipped practice.@@ You hurry to the locker rooms. You see a couple football players going into the guys locker room to change for practice. Part of you wishes you could join them, but the other part is excited to see your friends and get better at cheerleading. The other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> are in various stages of undress, but they all greet you when you walk in. You wave back, and walk to your locker, unlock it, and lay out your cheerleading uniform. @@.thought;I still can't believe that I'm wearing it.@@ Now that the initial shock of being in the girls locker room has worn off, changing in here doesn't feel like such a big deal. You strip out of your school uniform, and quickly put your cheer uniform on. <<if $scenes.witch.cemeteryDate and not $scenes.friends.witchCemeteryDate and $cheerleading.individualDrills>=2 and $cheerleading.basketToss>0 and $cheerleading.motionDrills>0>>\ [[Grab your pom poms and go into the gym|CheerleadingPractice WitchDate Drills]]\ <<elseif $cheerleading.individualDrills>0 and random(1,2) is 1>>\ <<if $player.flyer>>\ [[Grab your pom poms and go into the gym|CheerleadingPractice FlyerDrill]]\ <<else>>\ [[Grab your pom poms and go into the gym|CheerleadingPractice BaseDrill]]\ <</if>>\ <<else>>\ [[Grab your pom poms and go into the gym|CheerleadingPractice IndividualDrills]]\ <</if>>\ <<set $player.pants to setup.cheerleaderSkirt>><<set $player.shirt to setup.cheerleaderTop>><<set $player.shoes to setup.keds>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\@@.female;"Okay, girls!"@@ Coach Weber says when you're all assembled in front of her. @@.female;"We've got a game on Friday, so let's make sure we're ready. You know the drill. Bases stay here with me, flyers with <<print $rival.firstname>>."@@ <<if $player.flyer>>\ You're a flyer, so you follow <<print $rival.firstname>> off to a corner of the gym. @@.rival;"Okay, let's do ten squat to liberties,"@@ <<print $rival.firstname>> says, positioning herself so she's in front of you and Skye. <<if $cheerleading.individualDrills>0>>\ @@.thought;Okay, that's the drill where we start off squatting, jump so we're@@ \ <<if $cheerleading.individualDrills>=2>>@@.thought;doing a liberty@@<<else>>@@.thought;balancing on one leg@@<</if>>@@.thought;, and then jump down to a squat.@@ You squat down with <<print $rival.firstname>> and Skye, and then when <<print $rival.firstname>> <<if $cheerleading.individualDrills>=2>>jumps to a liberty<<else>>raises her right leg<</if>>, you do so as well. Then, you jump back down to a squat and then back up again, raising your left leg this time.\ <<else>>\ @@.thought;What's that? I know what a squat is, and I know that we did a liberty last practice. What was it?@@ <<print $rival.firstname>> and Skye are already squatting, so you squat down too. You look anxiously at <<print $rival.firstname>>, waiting to see what she'll do next. She does a little jump, bringing her feet together and raising her right leg in the air. You try to mirror her movement. @@.rival;"Faster next time, <<print $player.firstname>>!"@@ she yells as she jumps back down to a squat. @@.thought;This is going so fast@@ you think as you squat down too. @@.thought;Okay, I know what's coming next. I have to raise my leg again.@@ You raise your right leg at the same time as <<print $rival.firstname>> and Skye, and are feeling good about yourself until <<print $rival.firstname>> yells, @@.rival;"Make sure you're alternating your legs, <<print $player.firstname>>!"@@\ <</if>> You continue doing the drill. <<if $cheerleading.individualDrills is 0>>It goes smoother this time, now that you know what you have to do.<<else>>You don't make any mistakes, and you feel proud of yourself.<</if>> It takes a surprisingly large amount of energy though, having to quickly transition back and forth between <<if $cheerleading.individualDrills>=2>>liberties<<else>>standing on one leg<</if>> and squatting. <<if $cheerleading.individualDrills>0 and random(1,2) is 1>>\ <<link "When $rival.firstname finally stops, you're exhausted" "CheerleadingPractice Tumbling">><</link>>\ <<else>>\ <<link "When $rival.firstname finally stops, you're exhausted" "CheerleadingPractice BasketToss Start">><</link>>\ <</if>>\ <<else>>\ You're a base, so you stay where you are. Most of the girls stay with you, while <<print $rival.firstname>>, Skye, and Whitney go off to a different corner of the gym. Coach Weber walks over to her bag and unzips it. @@.female;"Okay, girls. Let's do some 180 degree jump squats."@@ <<if $cheerleading.individualDrills>0>>@@.thought;Okay, I know what this is. I start in a squat, jump up and turn around.@@<<else>>@@.thought;What's that? She said we're going to do 180 degree jump squats, so we must be squatting, jumping, and...turning around?@@<</if>> You get down in a squat with the other cheerleaders. \ <<if $cheerleading.individualDrills>0>>\ When they all start to jump, you do so as well, turning as you do so you're facing the opposite direction. Then, you do it again, turning back to face Coach Weber.\ <<else>>\ They all start to jump, so you do so as well. Unfortunately, they all turned as they jumped, leaving you as the only one facing the wrong direction. Coach Weber blows her whistle. @@.female;"<<print $player.firstname>>, what was that?"@@ @@.player;"Uh, sorry Coach Weber,"@@ you say, <<if $player.pout>>pouting.<<else>>your cheeks burning.<</if>> @@.player;"I forgot we were supposed to turn. I'll do it better the next time."@@ You turn around so you're facing the right direction, squat down and jump, turning back to face Coach Weber.\ <</if>> You continue doing the drill. <<if $cheerleading.individualDrills is 0>>It goes smoother this time, now that you know what you have to do.<<else>>You don't make any mistakes, and you feel proud of yourself.<</if>> It takes a surprisingly large amount of energy though, having to be constantly jumping. <<if $cheerleading.individualDrills>0 and random(1,2) is 1>>\ [[When Coach Weber finally blows her whistle, you're exhausted|CheerleadingPractice Tumbling]]\ <<else>>\ [[When Coach Weber finally blows her whistle, you're exhausted|CheerleadingPractice BasketToss Start]]\ <</if>>\ <</if>>\ <<if $cheerleading.individualDrills is 0>><<set $player.cheerKnowledge to $player.cheerKnowledge+1>><<if not $player.flyer>><<else>><<set $player.popularity to $player.popularity-2>><</if>><<set $player.confidence to $player.confidence-2>><</if>>\ <<set $cheerleading.individualDrills to $cheerleading.individualDrills+1>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<if $player.flyer>><<set $rightCharImage to null>><<set $rightChar to $rival>><</if>>\ <<set $location to "gym">>\<<if $player.flyer>>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk back to the rest of the group, trying to catch your breath. To your surprise, the other flyers\ <<else>>\ You take the opportunity to catch your breath as the flyers walk back to your group. To your surprise, the other bases\ <</if>> \ don't seem to be breaking a sweat. @@.female;"Okay, everybody get into groups of four, one flyer per group,"@@ Coach Weber says. You end up in a group with yourself, Rachel, Amy, and <<if $player.flyer>>Brooke<<else>><<print $rival.firstname>><</if>>. @@.female;"Okay,"@@ Coach Weber says, seeing that everyone has grouped up. @@.female;"Now let's practice our basket toss. Remember to do the fundamentals we talked about."@@ <<if $cheerleading.basketToss>0>>\ @@.thought;I know how to do a basket toss this time, but I wish she would just go over the fundamentals.@@ <<if $player.flyer>>\ You wait for the three <<if $player.masculinity<0>>other girls<<else>>bases<</if>> to squat down and put their hands in the center. Then, you put your foot on their hands. Bracing yourself against Brooke's shoulder, you bring your other foot up. @@.thought;I'm standing on their hands. And they're about to throw me high in the air.@@ You're second guessing your decision to go along with the basket toss, but it's too late now. The bases squat down, and then suddenly you're airborne. Remembering what Coach Weber said just in time, you quickly stand up and raise your arms above your head. When you reach the top, you suddenly become aware of your short skirt, and you wonder if anyone can see your <<print $player.underwear.informalName>>. You start to fall. Quickly remembering Coach Weber's instructions, you bring your arms down, squeeze your ass, and pray that the girls can catch you. You land in the arms of the three bases, unharmed. @@.thought;That was fun! Terrifying, but fun...though it's weird to be thrown into the air by girls. I know guys are stronger than me now, but I didn't think @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls could throw me so high.@@\ <<else>>\ You, Rachel, and Amy all squat down and put your hands in the center. <<print $rival.firstname>> puts her foot on your hand, grabs your shoulder and puts her other foot in the center. @@.rival;"You better not drop me, bitch,"@@ she whispers. You're no longer sure about this. You don't want to drop <<print $rival.firstname>> again and have her get even madder at you. It's too late. Rachel and Amy squat down, forcing you to do the same. Then, the three of you launch <<print $rival.firstname>> high in the air. As you launch her up, you make sure that your aim is straight. You're not sure what the perfect form for a flyer doing a basket toss is, but even you can tell that <<print $rival.firstname>> has it. She soars through the air gracefully, and as she reaches the top, you catch a glimpse of her pink panties. Suddenly, she's falling again. You and the two other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> raise your arms, cleanly catching her. She stands up and walks away without so much as a thank you. @@.thought;Well, at least I didn't drop her.@@\ <</if>> [[You're disappointed when Coach Weber moves on to a different drill|CheerleadingPractice MotionDrills]]\ <<else>>\ @@.thought;What fundamentals? And what the hell is a basket toss?@@ <<if $player.flyer>>\ The three <<if $player.masculinity<0>>other girls<<else>>cheerleaders<</if>> arrange themselves to form a circle, squat down, and put their hands in the center. @@.thought;Should I squat down too?@@ You look at the two other groups, and see Skye and <<print $rival.firstname>> standing on the hands of the other girls. @@.thought;They're flyers, and I'm a flyer. So I should stand on their hands too.@@ You do so, leaning on Brooke for support as you stand on their hands. @@.thought;I feel so unstable. But I did it.@@ [[Without warning, you're launched into the air|CheerleadingPractice BasketToss Fail]]\ <<else>>\ Rachel and Amy stand across from each other, squat down, and hold out their hands. <<print $rival.firstname>> stands off to the side. You look around and see that the other groups have three girls getting into that same position. Questioningly, you squat down and put your hands into the center. That must have been the right move, because <<print $rival.firstname>> suddenly puts her foot on the collection of hands, grabs your shoulder, and brings up her other foot too. @@.thought;Now the three of us are supporting <<print $rival.firstname>>'s weight. She's pretty light, but I can still feel it...okay. I guess we're done. I did it.@@ [[As you relax, Rachel and Amy suddenly squat down|CheerleadingPractice BasketToss Fail]]\ <</if>>\ <</if>>\ <<set $cheerleading.basketToss to $cheerleading.basketToss+1>>\ <<if $player.flyer>><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">><<set $rightChar to null>><<else>><<set $rightCharImage to null>><<set $rightChar to $rival>><</if>>\ <<set $location to "gym">>\<<if $player.flyer>>\ One moment you were being supported by Rachel, Amy, and Brooke. The next, you're sailing through the air. You scream, flailing wildly as you soar up and then come falling back down. Your bases run over to try to catch you, but they're too late. You fall on the hard gym floor. @@.girlfriend;"Oh my god, <<print $player.firstname>>! Are you okay?"@@ <<print $girlfriend.firstname>> shouts, running over to you. @@.player;"Uh, I don't know,"@@ you wheeze. You landed on your arm, so you're not //too// hurt. You're not injured as far as you know, but it still hurts like hell. You find yourself overwhelmed by emotion. The pain, the shame of failing your drill in front of everyone, the helplessness from not knowing the drills, and the knowledge that you're dressed like a cheerleader is too much for you, and you burst into tears. All the girls have gathered around you by now. @@.female;"I'm so sorry, <<print $player.firstname>>,"@@ Rachel says. @@.female;"I tried to run over and catch you, but I wasn't fast enough."@@ @@.player;"That's okay, Rachel. It's not your fault,"@@ you say. You feel bad that she's the one who's apologizing when you're the one who messed up. [[Coach Weber squats down next to you|CheerleadingPractice BasketToss Fail Decision]]\ <<else>>\ Confused, you look at Rachel and Amy, and then squat down too. @@.thought;Okay, what now?@@ Suddenly, Rachel and Amy rise up and throw <<print $rival.firstname>> up in the air. You were caught off guard, and aren't able to recover in time to push her up. <<print $rival.firstname>> is launched at a bad angle, and you can tell that she's going to miss your circle. <<print $rival.firstname>> lets out a scream, and you, Rachel and Amy all run over to where she's about to land. You get there in time, but the three of you aren't able to get in position fast enough, and she falls through your arms. @@.rival;"Fuck! What the fuck, <<print $player.firstname>>?"@@ <<print $rival.firstname>> yells. <<print $rival.firstname>> is <<if $player.height>=4>>the same height as you<<else>>shorter than you<</if>>, and lying on the ground, but you still cower in front of her. @@.player;"I'm really sorry, <<print $rival.firstname>>."@@ Coach Weber runs over. @@.female;"What happened, <<print $rival.firstname>>? Are you okay?"@@ @@.rival;"That bitch didn't push me up with the other girls. And then she dropped me."@@ All of the cheerleaders look over at you. Your cheeks turn red, and you look at the floor. You find yourself overwhelmed by emotion. The fact that <<print $rival.firstname>> fell because of you, the shame of messing up, the helplessness from not knowing the drills, and the knowledge that you're dressed like a cheerleader is too much for you, and you burst into tears. @@.girlfriend;"Give her a break,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"She didn't mean to drop you."@@ @@.female;"How are you feeling, <<print $rival.firstname>>? Can you keep practicing."@@ Taylor helps <<print $rival.firstname>> to her feet, and she walks around for a moment. @@.rival;"Yeah, I think I'm okay. I can even try it again if //she// won't drop me."@@ <<link "Reassure $rival.firstname that you won't drop her" "CheerleadingPractice BasketToss TryAgain">><</link>> <<if $player.masculinity<0>>\ <<link "Tell $rival.firstname that one of the other girls should take your place" "CheerleadingPractice BasketToss Watch">><</link>>\ <<else>>\ <<link "Tell $rival.firstname that one of the other cheerleaders should take your place" "CheerleadingPractice BasketToss Watch">><</link>>\ <</if>>\ <</if>>\ <<set $player.cheerKnowledge to $player.cheerKnowledge+2>><<set $player.confidence to $player.confidence-3>>\ <<if $player.flyer>><<set $player.popularity to $player.popularity-1>><<else>><<set $player.popularity to $player.popularity-4>><</if>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "gym">>\@@.female;"Are you okay, <<print $player.firstname>>? What happened? You didn't look like you were prepared for that basket toss."@@ @@.thought;That's because I wasn't.@@ @@.player;"Uh, I guess I got thrown in the air so fast I didn't have time to think?"@@ It's mostly the truth. @@.female;"Okay. Well, next time, make sure to stand up and raise your arms as soon as you're launched, and then bring your arms down and squeeze your butt when you start to fall."@@ As Coach Weber starts to tell off your bases, you can't help but admire the way she handled you. Your football Coach would have screamed at you in front of the entire team if you messed up that bad. Coach Weber was firm but empathetic, and reminded you of the fundamentals. @@.female;"How are you feeling, <<print $player.firstname>>. Do you want to try it again?"@@ You wipe away your tears as you consider it. Your arm still hurts but the pain is getting better, and you feel bad that Rachel, Amy, and Brooke had to get told off and apologize to you. On the other hand, you're not looking forward to getting launched in the air again. [[Try it again|CheerleadingPractice BasketToss TryAgain]] [[Move onto the next drill|CheerleadingPractice BasketToss Watch]] <<set $location to "gym">>\You feel really bad about \ <<if $player.flyer>>\ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> getting blamed for you not knowing the rules\ <<else>>\ <<print $rival.firstname>> falling because of you\ <</if>>\ \, and you want to make it up to <<if $player.flyer>>them.<<else>>her.<</if>> <<if $player.flyer>>\ @@.player;"I want to try it again."@@ Rachel, Amy, and Brooke squat down and put their hands in the center. You climb on top of them and then take a deep breath while Coach Weber's words echo in your mind. @@.female;Make sure to stand up and raise your arms as soon as you're launched, and then bring your arms down and squeeze your butt when you start to fall.@@ @@.female;"Ready, <<print $player.firstname>>?"@@ Amy asks. You nod. The girls throw you up, and once again, you're sailing through the air. This time though, you know what to do. You stand up and raise your arms as you're launched into the air. @@.thought;They can see my panties@@ you realize as reach the top of your ascent and start to fall. @@.thought;Shit, I'm falling. What did Coach say I should do?@@ Somehow remembering Coach Weber's instructions, you sit back down and squeeze your ass. The ground comes rushing up to meet you, and you close your eyes, bracing for impact. It doesn't come. Instead, you land in the arms of Rachel, Amy, and Brooke. @@.thought;I did it! My very first successful basket toss.@@ @@.female;"Good job, girl!"@@ Rachel says, giving you a high five. Some of the other girls come over and congratulate you. You feel embarrassed to be getting this praise for a stunt that the other two groups pulled off flawlessly, but you can't help but feel proud of yourself.\ <<else>>\ @@.player;"I won't drop you, <<print $rival.firstname>>. I promise."@@ She looks at you. @@.rival;"Okay, but you better be right."@@ @@.thought;I really hope I am.@@ Rachel and Amy squat down and put their hands in the center. You do the same thing, and <<print $rival.firstname>> stands on top of your hands. This time, you know what to look out for. As Rachel and Amy launch <<print $rival.firstname>> up, you do so as well. <<print $rival.firstname>> sails straight up in the air, and then starts to fall back down. You brace yourself, and she lands perfectly in the center, right in your arms. @@.thought;I did it! My very first successful basket toss.@@\ <</if>> [[Continue to the last drill|CheerleadingPractice MotionDrills]] <<set $player.cheerKnowledge to $player.cheerKnowledge+2>><<set $player.confidence to $player.confidence+2>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $leftChar to null>>\ <<set $location to "gym">>\@@.thought;If I drop her once, it's an accident. If I end up dropping her again, I'll have real problems. I might even not be trusted to cheerlead in games!@@ You pause, trying to think of why that thought worries you so much. <<print $player.malename>> would never have wanted to stand in a short skirt and shake his pom poms at the crowd, but you've really grown to like cheerleading. You really like the <<if $player.masculinity<0>>other <</if>>girls on the team, and you've even enjoyed learning the different drills. @@.player;"No, one of the other @@<<if $player.masculinity<0>>@@.player;girls@@<<else>>@@.player;cheerleaders@@<</if>> @@.player;should take my place."@@ The cheerleaders look at each other, and then Taylor steps forward and forms a circle with Rachel and Amy. <<print $rival.firstname>> stands on their hands, but you're paying attention to the three bases. You want to know what you'll have to do if you need to do this drill again. Rachel, Amy, and Taylor launch <<print $rival.firstname>> up in the air and then brace themselves to catch her. She lands in their arms and quickly gets to her feet. @@.thought;Okay. I think I could do that.@@ [[Continue to the last drill|CheerleadingPractice MotionDrills]] <<set $player.confidence to $player.confidence-1>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $leftChar to null>>\ <<set $location to "gym">>\@@.female;"Okay, good job, girls. Let's move onto some motion drills,"@@ Coach Weber says. @@.female;"And then we'll be done."@@ The cheerleaders all line up, and you take your usual spot on the back row between Amy and Nikki. <<if $winterBall and $winterBall.whitney>=6>>\ @@.female;"High V!"@@ You jump out and raise your arms in a V shape. @@.female;"Clap!"@@ You clap your hands. @@.female;"Low V!"@@ You bring your arms down and hold them angled away from your sides. @@.female;"Clap!"@@ You clap your hands again. @@.female;"T!"@@ You stretch your arms out, making a T shape with your body. @@.female;"Daggers!"@@ You point your elbows towards the floor. @@.female;"Touchdown!"@@ You raise your arms above you. @@.female;"Clean!"@@ You jump, bringing your feet together and your arms to your sides. Your arms slap your <<if $player.legs>=3>>smooth <</if>>legs as you finish the motion.\ <<else>>\ <<if $cheerleading.motionDrills>0>>\ @@.female;"High V!"@@ In front of you, Maddy jumps out and raises her arms in a V shape. You do the same thing. @@.female;"Good! Make sure you do it a little faster next time, <<print $player.firstname>>!"@@ Coach Weber yells. @@.female;"Okay, clap!"@@ This one you know how to do. You clap your hands together. @@.female;"Low V!"@@ Coach Weber yells, continuing on. Seeing Maddy bring her arms down and hold them angled away from her sides, you do the same thing. Once again, you're a second too slow. @@.thought;This isn't going to work. I need my inner <<print $player.firstname>> to come out.@@\ <<else>>\ @@.thought;Okay, I still don't know these drills. I need my inner <<print $player.firstname>> to come out.@@\ <</if>> Your eyes are fixed on Maddy, who's standing in front of you. <<if $cheerleading.motionDrills>0>>You were planning to copy her movements. <</if>>Instead, you turn your eyes to Coach Weber, take a deep breath, and try to get in the same rhythm as the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> It works. The next minute is a blur, as Coach Weber leads everyone through a series of drills, with you doing each one perfectly.\ <</if>> @@.female;"Okay! Let's do it but faster this time."@@ You're not worried. You know that <<if $winterBall and $winterBall.whitney>=6>>you know<<else>>your inner <<print $player.firstname>> remembers<</if>> how to do it. You turn out to be right. You do the series of drills, flawlessly transitioning from position to position just like everybody else. <<if $cheerleading.splits>>\ [[Do the next drill|CheerleadingPractice Splits]]\ <<else>>\ [[You start to head back to the locker room|CheerleadingPractice Splits Check]]\ <</if>>\ <<set $player.confidence to $player.confidence+3>><<set $player.cheerKnowledge to $player.cheerKnowledge+3>>\ <<set $cheerleading.motionDrills to $cheerleading.motionDrills+1>>\ <<set $rightCharImage to "images/side_characters/cheerleader_right_practice">><<set $rightChar to null>>\ <<set $location to "gym">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to where <<print $rival.firstname>> and Skye, the other flyers, have gathered. @@.female;"Hey <<print $player.firstname>>!"@@ Skye says. @@.rival;"Good, you're finally here,"@@ <<print $rival.firstname>> says. @@.thought;Finally? I'm on time!@@ @@.rival;"Okay, here's what we're going to be doing,"@@ she continues. @@.rival;"<<print $player.firstname>>, Skye, get down on your right knee."@@ You, Skye and <<print $rival.firstname>> all do so. @@.rival;"Now, push up and go to your liberty."@@ You know what a liberty is now. You stamd up and raise your right leg in the air. @@.rival;"Good. Let's do ten of those."@@ You do the drill with <<print $rival.firstname>> and Skye. It's not very fun, but it takes a surprising amount of energy, and you find yourself getting a good workout. @@.rival;"Great,"@@ <<print $rival.firstname>> says when you're done. @@.rival;"Let's do ten more with our left leg. And let's pick up the pace."@@ You start on the drill again, going from kneeling on your left leg to raising it in the air. Now that you're going faster, you're getting even more of a workout in, and you're panting with exhaustion by the end of it. As you practice, you imagine yourself standing on the shoulders of your bases, balancing on one leg in front of a crowd. @@.thought;That's actually pretty fun.@@ @@.rival;"Good job girls! I'll go tell Coach Weber that we're done, and then we can@@ \ <<if random(1,2) is 1>>\ @@.rival;start tumbling."@@ [[Wait for her to come back|CheerleadingPractice Tumbling]]\ <<else>>\ @@.rival;practice our basket toss."@@ [[Wait for her to come back|CheerleadingPractice BasketToss Start]]\ <</if>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "gym">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk into the gym and over to where the bases have gathered. @@.female;"Let's work on our form,"@@ Coach Weber says once she sees that everyone is there. @@.female;"I want you all to do ten catch squats."@@ @@.thought;I remember what that is. I start off with my arms extended and then jump into a squat, still keeping my arms extended.@@ You start doing the drill. As soon as you do the first rep, you become painfully aware of the fact that your skirt flutters behind you each time you jump. @@.thought;It's not a big deal. All of the @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls are wearing the same uniform. Nobody can see my panties anyway, and even if someone did, they wouldn't care.@@ You force yourself to focus on the drill. Once you do so, it's surprisingly fun, and the infectious attitude of the other cheerleaders is rubbing off on you. @@.female;"Keep your back straight, <<print $player.firstname>>!"@@ You finish the drill, this time making sure not to arch your back. @@.female;"I think we could use a little more practice. <<print $player.firstname>>, make sure your arms are straight too. You don't want to drop your flyer."@@ You and the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> do the drill again. This time, your back and arms are straight, and Coach Weber doesn't have any comments for you. @@.female;"Good job girls! I'll check on the other group, and we can@@ \ <<if random(1,2) is 1>>\ @@.female;start tumbling."@@ [[Wait for her to come back|CheerleadingPractice Tumbling]]\ <<else>>\ @@.female;practice our basket toss."@@ [[Wait for her to come back|CheerleadingPractice BasketToss Start]]\ <</if>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<set $location to "gym">>\Everybody gathers in one group, and Coach Weber starts talking. @@.female;"Okay, before we start tumbling, I want everyone to stretch."@@ She leads everyone through a series of stretches. You smile, relieved to have a break from cheerleading drills for the moment. You touch your arms to your toes, glad that you're flexible enough to be able to do that now. @@.female;"Okay, everybody line up single file. Let's start with a simple cartwheel."@@ You settle into the back of the line, and watch as the first girl goes. She does a perfect cartwheel, although she flashes her panties to everyone as she does so. The other girls do a cartwheel as well, with each one flashing their panties. Soon, it's your turn. You're a little nervous, but you know that you can do a cartwheel. @@.thought;And if I could see the panties of all the other cheerleaders, they'll be able to see mine!@@\ <<if $player.flyer is false>> \ You were worried about everyone seeing your <<print $player.underwear.informalName>> while you were doing your drill, but now they definitely will!\ <</if>> [[Do a cartwheel|CheerleadingPractice Cartwheel]] <<set $location to "gym">>\You take a running start, plant your hands on the ground while lifting your legs, and then land on your feet. @@.thought;I did it!@@ You jog back into line with a big smile on your face. Doing a simple cartwheel isn't much, but it's nice to be good at something again. The last girl in line goes. It's only when she flashes her panties as she does her cartwheel that you realize that all the cheerleaders probably saw your panties too. @@.thought;At least no one's saying anything.@@ @@.female;"Good! Let's try a roundoff!"@@ @@.thought;Okay, that's just a cartwheel with a jump at the end.@@ The other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> go, easily completing their roundoffs, until it's your turn. [[Do a roundoff|CheerleadingPractice Roundoff]] <<set $location to "gym">>\@@.thought;I just did a cartwheel@@ you tell yourself. @@.thought;And I've done a roundoff before.@@ You take a deep breath and then run forward. You start to do a cartwheel, planting your hands, but as you get to the top, you remember to keep your knees together, and you land with a jump. Nobody applauds. For the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>>, it's a basic stunt, but you don't care. @@.thought;I did it!@@ you think happily, jogging back into line. @@.female;"Good!"@@ Coach Weber says when everyone has gone. @@.female;"Now let's practice our continuous cartwheels."@@ @@.thought;Okay, this is the one thing that I'm not good with@@ you think, <<if $player.pout>>pouting.<<else>>your heart sinking.<</if>> You remember when you fell trying to do a continuous cartwheel during <<if $cheerleading.falls>0>>the game.<<else>>practice.<</if>> The other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> go one at a time, each one doing four perfect cartwheels in a row. All too soon, it's your turn. [[Try to do a continuous cartwheel|CheerleadingPractice ContinuousCartwheel]] <<set $location to "gym">>\You take a deep breath, and get started. You do the first cartwheel perfectly, and when you finish, you're able to do a second one. You're even able to do a third cartwheel. \ <<if $player.flexibility>=80>>\ Remembering that everyone else did four cartwheels in a row, you keep going. To your surprise, you land the fourth cartwheel. @@.thought;I did it! I didn't make a fool out of myself!@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>> as you get back in line. @@.thought;These girls are so good at tumbling. I'm probably still the worst one here, but I'm getting better.@@\ <<else>>\ But as you get to the top of the fourth one, you get dizzy and fall to the ground with a thud. @@.female;"That's okay, <<print $player.firstname>>!"@@ one of the girls calls. You pick yourself up off the ground and look over at Coach Weber, unsure of if you should try again. @@.female;"Good try, <<print $player.firstname>>. You can get back in line. Just make sure to practice your cartwheels."@@ You get back in line, grateful to not have to make a fool out of yourself again, but too embarrassed to look at the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>>. <<if $playerStarter>>\ @@.thought;I've always been good at whatever I tried. These tumbling drills are so easy for all these @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls, but I'm the worst one here.@@\ <<else>>\ @@.thought;I had gotten used to embarrassing myself at football practice. And now I'm embarrassing myself at cheerleading practice too? All these @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls are so much better than me.@@\ <</if>>\ <</if>> @@.female;"Okay, that's enough tumbling for today. Let's just practice our cheer and then you girls can go."@@ [[Line up|CheerleadingPractice MotionDrills]] <<set $location to "gym">>\As you're heading for the locker room, Coach Weber suddenly calls your name. @@.female;"<<print $player.firstname>>?"@@ she calls loudly. @@.player;"What?"@@ you ask turning around. A couple of the <<if $player.masculinity<0>>other <</if>>girls turn around too. @@.female;"Can you do the splits?"@@ <<if $winterBall and $winterBall.amy>=3>>\ @@.player;"Yes, I can,"@@ you say proudly. @@.female;"Great! Then let's practice them."@@ [[Everyone walks back into the gym|CheerleadingPractice Splits]]\ <<elseif $winterBall and $winterBall.amy>0>>\ @@.player;"No, but I'm learning,"@@ you say, <<if $player.pout>>pouting.<<else>>embarrassed.<</if>> You know that everyone else on the squad can already do them. @@.female;"Okay. Just keep practicing."@@ [[Go to the locker room|CheerleadingPractice Shower]]\ <<else>>\ @@.player;"No,"@@ you say, <<if $player.pout>>pouting.<<else>>your face red.<</if>> You know that everyone else on the squad can already do them. @@.female;"That's okay. Just let me know when you can do them."@@ [[Go to the locker room|CheerleadingPractice Shower]]\ <</if>>\ <<set $location to "gym">>\Everyone gathers in the middle of the gym. @@.female;"Okay, let's spread out and get started,"@@ Coach Weber says. You do one of the stretches you learned from Amy to warm up and then get started. You put your hands on the ground and then start sliding your legs out and your hips down. It gets tough at the end, but you manage it. @@.thought;I'm doing it!@@ All the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> are already doing the splits by now, but you don't even care about that. Coach makes everyone stay in that position for thirty seconds, and then announces that everyone can leave. <<if $scenes.witch.cemeteryDate and not $scenes.friends.witchCemeteryDate>>\ [[Go to the locker room|CheerleadingPractice WitchDate TalkAboutDate]]\ <<else>>\ [[Go to the locker room|CheerleadingPractice Shower]]\ <</if>>\ <<set $cheerleading.splits to true>>\ <<set $player.flexibility to $player.flexibility+1>>\ <<set $location to "gym">>\You walk back into the girls locker room,<<if $player.hipSway>> your hips swaying,<</if>> grab a towel, and head to the shower. You strip out of your cheerleading outfit and then turn the water on. The water runs while you reflect on the practice. <<if $cheerleading.splits>>\ @@.thought;That went well! It's exciting that I can finally do the splits. I'm glad I'm not holding the team back. I can't wait until the game on friday!@@\ <<elseif $winterBall and $winterBall.whitney>=6>>\ @@.thought;That went well! I'm finally getting used to these drills and I can do them without relying on my inner <<print $player.firstname>>. I'm ready for the game!@@\ <<else>>\ @@.thought;It could have gone worse. I'm starting to understand what the hell I'm supposed to do with these drills. But I need to practice on my own. I can't just rely on being able to pick up the drills on the fly or my inner <<print $player.firstname>>. What happens when there's a real game?@@\ <</if>> [[When the shower's over, you wrap the towel around yourself and walk back to your locker|CheerleadingPractice End]] <<if $player.flyer>>\ <<set _strengthGain to either(0,0,1)>>\ <<if $player.armStrength<15 and _strengthGain is 1>> <<increaseArmStrength 1>>\ <</if>>\ <<else>>\ <<set _strengthGain to either(0,1,1)>>\ <<if $player.armStrength<25 and _strengthGain is 1>>\ <<increaseArmStrength 1>>\ <</if>>\ <</if>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>><<set $leftChar to null>><<set $rightCharImage to null>><<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\You head into the gym, do \ <<if $player.flyer>>\ liberty drills with <<print $rival.firstname>> and Skye\ <<else>>\ do squats with the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>>\ <</if>> \ and do a series of cartwheels. Next, you line up with <<if $player.flyer>>Brooke,<<else>><<print $rival.firstname>>,<</if>> Rachel, and Amy. \ <<if $player.flyer>>\ They squat down, and you climb on top of their hands, hold your breath, and smile. Sure, it's scary to get thrown up into the air, but it's fun too, and you trust these girls. The bases squat down, and then suddenly you're airborne. You quickly stand up and raise your arms above your head. When you reach the top, you suddenly become aware of your short skirt, and you wonder if anyone can see your <<print $player.underwear.informalName>>. You start to fall. Quickly remembering Coach Weber's instructions, you bring your arms down, squeeze your ass, and wait for the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> to catch you. You land in the arms of the three bases, unharmed. @@.thought;That was fun!@@\ <<else>>\ You squat down, and <<print $rival.firstname>> climbs on top of your hands and grabbing your shoulder. @@.rival;"You better not drop me, bitch,"@@ she whispers. You know that you won't. You've gotten good at basket tosses, and you feel really close to the other <<if $player.masculinity<=-100>>girls.<<else>>cheerleaders.<</if>> Even <<print $rival.firstname>>. Rachel and Amy squat down, and you to do the same. Then, the three of you launch <<print $rival.firstname>> high in the air. As you launch her up, you make sure that your aim is straight. <<print $rival.firstname>> soars through the air gracefully, and as she reaches the top, you catch a glimpse of her pink panties. Suddenly, she's falling again. You and the two other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> raise your arms, cleanly catching her.\ <</if>> [[Continue|CheerleadingPractice WitchDate EndOfPractice]] <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<if $player.flyer>><<set $rightCharImage to null>><<set $rightChar to $rival>><</if>>\ <<set $location to "gym">>\After the basket toss, you get ready to do the motion drills. The cheerleaders all line up, and you take your usual spot on the back row between Amy and Nikki. @@.female;"High V! Clap! Low V! Clap! T! Daggers! Touchdown!"@@ Miss Weber calls out, leading <<if $player.masculinity<=-100>>all the girls<<else>>everyone<</if>> through a series of motions. You follow along\ <<if $winterBall and $winterBall.whitney>=6>> \ flawlessly.\ <<else>>\ \, letting your inner <<print $player.firstname>> take over.\ <</if>> <<if $cheerleading.splits>>\ The final drill is the splits. You manage to do it, smiling when your legs finally touch the drown. The other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> are already doing the split, but you don't care. You're still proud of yourself. [[Go to the locker room|CheerleadingPractice WitchDate TalkAboutDate]]\ <<elseif $winterBall and $winterBall.amy>=3>>\ As everybody starts to head into the locker room, Coach Weber asks if you can do the splits. @@.player;"Yes, I can,"@@ you say proudly. @@.female;"Great! Then let's practice them."@@ [[Everyone walks back into the gym|CheerleadingPractice Splits]]\ <<else>>\ You can't do the splits yet, so everyone walks back into the girls locker room. [[Continue|CheerleadingPractice WitchDate TalkAboutDate]]\ <</if>>\ <<set $location to "gym">>\You're feeling good about cheerleading. Even though you started much later than <<if $player.masculinity<=-100>>the other girls,<<else>>everybody else,<</if>> you're catching up. And unlike the football players, who would never miss a chance to rib you, the girls have been nothing but supportive. So when <<print $girlfriend.firstname>> starts talking about how good Marco fucked her, and Emily talks about giving a handjob to her boyfriend in a movie theater, it feels natural to join in. @@.player;"I went on a date with <<print $witch.firstname>> to the cemetery,"@@ you tell the girls as you slide your skirt down. @@.player;"And after we got back, she fucked me."@@ @@.female;"You're going out with //<<print $witch.firstname>>?//"@@ @@.female;"You went to a //cemetery//?"@@ @@.thought;The only part they weren't surprised by was me getting fucked.@@ Feeling the need to defend <<print $witch.firstname>>, you say, @@.player;"Yeah! I actually had a good time. We looked at the graves and she taught me, uh, she helped me plant some flowers."@@ @@.rival;"Sure, sure. But <<print $witch.firstname>>? She's so weird!"@@ @@.player;"No she's not!"@@ you respond. @@.player;"I saw a totally different side of her on that date. She's sweet and thoughtful. And I like how she takes charge,"@@ you admit with a blush. @@.girlfriend;"Leave her alone,"@@ <<print $girlfriend.firstname>> says, coming to your defense. @@.girlfriend;"Let her date whoever she wants."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say with a smile. <<link "So when's your next date?" "CheerleadingPractice WitchDate NextDate">><</link>> <<print $girlfriend.firstname>> asks. <<set $player.pants to null>><<set $player.bra to null>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "girlslocker">>\@@.girlfriend;"So when's your next date?"@@ You <<if $player.pout>>pout<<else>>frown<</if>> as you take off your shell top. @@.player;"I don't know. She hasn't asked me out again."@@ @@.female;"You couldn't ask her?"@@ @@.rival;"Rachel! Girls have to wait to be asked!"@@ @@.female;"<<print $witch.firstname>> is a girl too."@@ @@.rival;"Yeah, but..."@@ <<print $rival.firstname>> trails off, but you know what she was going to say: @@.rival;<<print $player.firstname>> is the girlier one.@@ @@.thought;She's right@@ you think as you take off your bra. \ <<if $player.flyer>>\ @@.thought;I'm a flyer. Even on the cheerleading team, I'm one of the shortest and weakest girls.@@\ <<else>>\ @@.thought;I may be a base, but I'm still a cheerleader.@@\ <</if>> @@.player;"Well, I hope she asks me out soon. I want to get fucked again."@@ You look down, suddenly aware that you just talked about being fucked while standing in front of a group of cheerleaders, clad in only your <<if $player.underwear.properName.contains("Thong")>>thong<<else>>panties<</if>><<if $player.boobs>=2>>, your tits out.<<else>> whle topless.<</if>> @@.thought;I wasn't even thinking. It just feels natural to change here and open up to them. I just wish they were more supportive of <<print $witch.firstname>>.@@ [[Get changed|CheerleadingPractice End]] <<set $player.shirt to null>>\ <<set $witch.dayOfDate to 999>><<set $scenes.friends.witchCemeteryDate to true>>\ <<set $location to "girlslocker">>\<<set $changeEndPassage to $currentPassage>><<set $outfit to "casual">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\<<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> walk into the building, eager to get a reprieve from how hot it is outside. But if anything, it's even worse inside than it is outside. @@.thought;Am I transforming? No, that happens when I feel cool.@@ @@.female;"Why is it so hot?"@@ another student asks. @@.thought;Okay, so it's not just me.@@ You walk into Mrs. Reed's classroom and find her wiping sweat from her forehead. @@.female;"I'm sorry about the heat,"@@ she tells everyone. @@.female;"The air conditioning broke in this building. Let's just get through this class, and then we can get out of here."@@ She sounds like she's talking more to herself than to the class. [[She starts teaching|MorningClassHeat ZoneOut]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You look at the clock as the seconds slowly tick by. After about fifteen minutes have passed, you become aware that you haven't heard anything Mrs. Reed has said. You've been trying to pay more attention in class lately, but this isn't your fault. It's the damn heat! A quick look behind you confirms that you're not the only one who feels that way. Everyone else looks uncomfortable and nobody is paying attention. @@.female;"I'm not supposed to be doing this,"@@ Mrs. Reed says, @@.female;"Boys, why don't you remove your jackets? Just make sure to put them back before class ends!"@@ she calls out as the boys starts taking off their jackets, and the girls start complaining. [[Take off your jacket|MorningClassHeat Remove]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You don't need to be told twice. You take off your jacket, and instantly feel better. @@.thought;If only I could take off my tie too. I don't need to wear it. The girls have it so easy. They just need to wear a blouse and that's it.@@ You're distracted from your thoughts by the sound of laughter from behind you. @@.female;"Do you see it?"@@ someone whispers. @@.male;"Yeah. <<print $player.firstname>> is wearing a bra."@@ @@.female;"Sissy,"@@ someone else whispers. @@.thought;Fuck! How come I didn't think of that when I took my jacket off? Now everyone knows I'm wearing a bra, and they'll see how girly I am. If they didn't know already.@@ You turn behind you to see who's doing the whispering. The rest of the class meets your eyes, smirks on their faces. Dejected, you turn back around. @@.thought;I'm going to stop wearing a bra. Then they won't be able to make fun of me.@@ You pause for a moment. @@.thought;But I can't even do that. My boobs are going to hurt if I go the whole day without a bra.@@ <<if $player.controlQuestKnowledge is true>>@@.thought;I'm so stupid. Why did I choose to get bigger breasts?@@<<else>>@@.thought;How have I transformed so many times already?@@<</if>> The girl who sits next to you leans over. @@.female;"That's why you don't wear a sports bra to class,"@@ she whispers. @@.female;"Do you own any other bras?"@@ <<if $clothesInventory.bra.length is 1>>@@.player;"No,"@@ you whisper back. @@.female;"You should buy some."@@<<elseif $clothesInventory.bra.length is 2>>@@.player;"Just one other bra."@@ @@.female;"You should buy some more."@@<<else>>@@.player;"Just <<print $clothesInventory.bra.length-1>> others."@@ @@.female;"You should buy some more."@@<</if>> You thank her and turn back to Mrs. Reed, who is glaring at you. As she continues to teach, you find yourself thinking about what that girl said. @@.thought;I can't believe I'm thinking about going back to the mall and buying another bra. But I already transformed from getting a bra, so I won't transform again. And if it will stop everyone from making fun of me, then maybe it's worth it.@@ [[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $scenes.braVisibleInClass to true>>\ <<set $player.confidence to $player.confidence-11>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\@@.female;"What do you think you're wearing, <<print $player.firstname>>?"@@ Mrs. Reed asks. Everyone turns to stare at you. Your face flushes. @@.player;"Uh, my uniform got torn,"@@ you tell her<<if $player.playsWithHair>>, playing with your hair nervously<</if>>. You just want to get this over with. @@.female;"This is unacceptable. Don't come back until you're wearing your uniform."@@ Some of your classmates start snickering, and you run out of the classroom. @@.thought;My teachers didn't use to care what clothes I wore. Is it because I'm not the star quarterback anymore?@@ [[Looks like you need to go to the mall|Mall][$leftCharImage to null;$rightCharImage to null]] <<set $checkedGuysPants to false>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You nervously walk through the halls, hoping nobody notices your new slacks. It doesn't seem like they do. Besides a few noticeable differences, they look similar enough to your old pants that nobody says anything. @@.thought;That's a relief. I was so used to everyone laughing at me.@@ You check the time. @@.thought;It's time for lunch already? I guess I spent more time at the mall than I thought.@@ <<if $realityChange>>[[Go to lunch|RealityChange Lunch][$leftCharImage to null;$rightCharImage to null]]<<elseif $acceptedTrans>>[[Go to lunch|Trans Lunch][$leftCharImage to null;$rightCharImage to null]]<<else>>[[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]]<</if>> <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "hallway">>\<<if $player.shoes is null>><<set $player.shoes to $clothesInventory.shoes[0]>>Realizing that you don't have any shoes that fit, you throw on your <<print $player.shoes.informalName>> and start heading towards class. On the way,<<else>>You leave your dorm and start to walk towards your classes when<</if>> you stumble and your foot slips out of your shoe. @@.thought;Damn. My feet are too small.@@ With a sigh, you put your shoes back on and start hobbling towards class. You get halfway there when your foot slips out again. @@.thought;I hope I can make it through the day.@@ You're finally able to get to class. You hobble in, taking small steps so your feet don't fall out again. You can feel your classmates turning their heads to look at you and cringe, realizing that you're the center of attention once again. @@.female;"<<print $player.firstname>>, sit down already."@@ @@.player;"Sorry,"@@ you say, walking towards your seat. But just before you're about to sit down, your foot slips out of your <<print $player.shoes.informalName>> again. @@.female;"What's going on?"@@ Mrs. Reed asks. <<if $realityChange or $acceptedTrans>>\ @@.male;"Her shoes are too big for her feet,"@@ the guy sitting next to you says.\ <<else>>\ @@.male;"His shoes are too big for his feet,"@@ the guy sitting next to you says.\ <</if>> @@.female;"Go get new shoes then,"@@ Mrs. Reed snaps at you. @@.player;"So I can miss this period?"@@ @@.female;"Yes! You're already distracting this class!"@@ she says, an exasperated tone in her voice. <<if $day is 18>>[[Get out of there|MorningClassPeriod Bathroom][$leftCharImage to null;$rightCharImage to null]]<<else>>[[Get out of there|MorningClassShoes Shuttle][$leftCharImage to null;$rightCharImage to null]]<</if>> <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You leave the class and start heading for the shuttle that will take you into town. As you walk across campus, you see people looking at you, no doubt wondering why you're not at class. You just look away. @@.thought;What happened at class is going to spread all over the school soon.@@ The shuttle ride into town is uneventful, and you find yourself standing outside of the mall. [[Go in|Mall]] <<set $scenes.football.lostShoesDuringClass to true>>\ <<set $location to "mall">>\<<if $player.ownsGirlPants>>The first time you went to class wearing womens slacks, you were nervous. Now, you're more confident. It was so embarrassing this morning when the whole class watched you fall out of your shoes. But now, you have shoes that actually fit you. So what if they're made for women?<<else>>As you walk back onto campus, you're surprised with how good you're feeling. You thought that you would be nervous about people realizing you're wearing womens shoes, but instead you feel more confident. Now that you have shoes that actually fit you, you won't get embarrassed like you did in class.<</if>> You check the time. \ <<if $day is 18>>\ @@.thought;I won't be able to eat lunch. I'll have to skip it.@@ [[Go to your next class|Gym]]\ <<else>>\ @@.thought;It's time for lunch already? I guess I spent more time at the mall than I thought.@@ <<if $realityChange>>[[Go to lunch|RealityChange Lunch][$leftCharImage to null;$rightCharImage to null]]<<elseif $acceptedTrans>>[[Go to lunch|Trans Lunch][$leftCharImage to null;$rightCharImage to null]]<<else>>[[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]]<</if>>\ <</if>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "hallway">>\<<if $player.pants.school is true>>@@.female;"I'm going to be giving your exams back,"@@ Mrs. Reed says once class starts. @@.thought;Exams? Oh yeah. The trig test.@@ It seems like it was forever ago. You look at your test. A red <<if visited("Try Your Best")>>C- is scrawled at the top of your test. @@.thought;It could have been worse.@@<<elseif visited("Cheat")>>A is scrawled at the top of your test. You feel a little guilty, remembering how you cheated off of Norm.<<else>>F is scrawled at the top of your test. @@.thought;Oops. I need to start doing better in school.@@<</if>> Mrs. Reed goes through the answers to the test, but you find it hard to pay attention. <<if $player.arousal>=60>>Your pussy aches, and you find it very distracting.<<else>>Each time you shift in your seat, you're reminded that you no longer have a dick.<</if>> @@.thought;What's my next class? Oh. It's bio. I hope I'm prepared for the test.@@<<else>>Everyone's eyes turn to you as you walk into the classroom five minutes late, not wearing your school uniform. @@.female;"Mr. <<print $player.lastname>>, will you...never mind. Just take your seat,"@@ the teacher says. @@.thought;Weird. She just let me get away with not wearing my uniform. Is it because I am...was the star quarterback?@@ @@.female;"As I was saying, I'm going to be giving your exams back,"@@ Mrs. Reed continues. @@.thought;Exams? Oh yeah. The trig test.@@ It seems like it was forever ago. You look at your test. A red <<if visited("Try Your Best")>>C- is scrawled at the top of your test. @@.thought;It could have been worse.@@<<elseif visited("Cheat")>>A is scrawled at the top of your test. You feel a little guilty, remembering how you cheated off of Norm.<<else>>F is scrawled at the top of your test. @@.thought;Oops. I need to start doing better in school.@@<</if>> Mrs. Reed goes through the answers to the test, but you find it hard to pay attention. <<if $player.arousal>=60>>Your pussy aches, and you find it very distracting.<<else>>Each time you shift in your seat, you're reminded that you no longer have a dick.<</if>> @@.thought;What's my next class? Oh. It's bio. I hope I'm prepared for the test.@@<</if>> [[Go to bio|Biology Test][$leftCharImage to null;$rightCharImage to null]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You're a little nervous as you step into the Biology classroom. Ordinarily you don't care about school, but with nothing going your way, it would be nice if you could at least not fail this test. It's not that you're dumb, it's that you've never cared about school, and your grades have shown it. <<if $scenes.studiedBio>>@@.thought;At least I studied yesterday.@@<<else>>@@.thought;I studied yesterday. Kind of. I hope it's enough.@@<</if>> Miss Williams passes out the test and you get to work. You've heard that her first test isn't supposed to be that bad. And even though you haven't paid attention in class, you recognize most of the terms on the test. <<if $scenes.studiedBio>>Luckily, you studied yesterday, and that helps fill the gaps on the rest of the questions. You hand in your test early, and are feeling pretty pumped.<<else>>Sadly, the terms are all you know. You focus on the questions you can answer and then guess on the rest. You don't feel like you did horribly, but you know you didn't ace it either.<</if>> [[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\Your morning classes pass by uneventfully. <<if $player.arousal>=75>>Not that you were paying attention. You're dripping wet, and you're finding it hard to focus. @@.thought;I'm going to need to take care of that.@@<<set $player.academics to $player.academics-1>><<else>>The teachers drone on and on. You find it pretty boring, but you manage to catch most of it.<</if>> You //are// a little worried about history, but luckily <<print $witch.firstname>> doesn't pay you any attention. [[Go to lunch|Lunch][$leftCharImage to null;$rightChar to null]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "classroom">>\You sit down in your bio class, next to Sam Rogers, the best linebacker on the team. He leans over to you. @@.male;"Hey, you ready for the panty raid?"@@ @@.player;"Panty raid?"@@ @@.male;"Yeah, we're doing it Thursday in the evening. Are you in?"@@ @@.player;"Uh, sure,"@@ you say. Before the curse, you would have loved to bond with the guys and rifle through some hot girls panties. Now, you have no interest in it. Miss Williams passes out a packet. You take the stack and turn to pass it back. As you do so, you shift in your seat, and your boxers rub against your leg. @@.thought;These are so uncomfortable.@@ You briefly wonder what it would be like to wear panties, before quickly pushing that thought out of your head. The rest of your classes pass by uneventfully<<if $player.arousal>=75>>, though you find it hard to pay attention. You're dripping wet, and you're finding it hard to focus. @@.thought;I'm going to need to take care of that.@@<<set $player.academics to $player.academics-1>><<else>>. You find it pretty boring but manage to take notes anyway.<</if>> [[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You're doing your best to avoid dozing off in class, when Sam leans over the aisle. @@.male;"Hey, <<print $player.firstname>>,"@@ he says. @@.male;"You're still going to the panty raid, right?"@@ You gulp. @@.thought;It was just a dream.@@ <<if visited("Language Project Family")>>You rescheduled your meeting for the group project, so you don't have an excuse to skip the panty raid. <<else>>Your partners on the group project are expecting you to go to the meeting, but you could always skip it and go to the raid. [[Tell him you have to do a project|Panty Raid Decline]]<</if>> [[Tell him you're coming|Panty Raid Commit]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\@@.player;"I can't,"@@ you whisper to Sam. He raises an eyebrow. @@.player;"I've got a group project for Spanish, and our meeting's at the same time."@@ He rolls his eyes. @@.male;"Just ask them to reschedule."@@ @@.player;"I did. They're all busy."@@ @@.male;"Okay? So skip out."@@ @@.player;"I can't! I have to do well on this project."@@ @@.male;"When did you start caring so much about school? The old <<print $player.firstname>> would have skipped out."@@ @@.thought;The old <<print $player.firstname>> would have done a lot of things differently@@ you think to yourself. @@.male;"Look, just think about it. We'd love to have you if you can make it."@@ @@.female;"Mr. Rogers, do you have something you want to share with the class?"@@ @@.male;"No, Miss Williams. Sorry."@@ With the conversation over, you try to focus for the rest of class. [[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $player.academics to $player.academics+1>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\@@.player;"Of course I'm coming, man,"@@ you tell Sam, forcing a laugh. @@.male;"Great. We can't have the quarterback missing it."@@ @@.player;"Yeah, that's why I'm coming! But, uh, why are we doing it now?"@@ He shrugs. @@.male;"I don't know. Moe kept talking about it and he kept saying it would be fun. And now it's happening!"@@ Miss Williams shoots him a dirty look. @@.player;"Yeah,"@@ you say, keeping your voice to a whisper. @@.male;"What? Are you nervous?"@@ @@.player;"What? No!"@@ That comes out louder than you would have liked. @@.female;"Do you have something you want to share with the class, Mr. <<print $player.lastname>>?"@@ @@.thought;God no.@@ @@.player;"No, Miss Williams. I'm sorry."@@ She resumes the lecture, while keeping an eye on you and Sam. [[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $player.academics to $player.academics-1>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\<<if visited("Cursed Panties Throw")>>You take your seat in bio after the bell rings. Even though you try to slide into your seat inconspicuously, the whole class still turns around to look at you. @@.thought;Just great.@@<<else>>You take your seat in bio class, and wait for another boring lecture.<</if>> The class itself isn't that bad, though. Miss Williams announces that the class is going to dissect stuff on Monday, and you sit up a little straighter in your seat. This could actually be fun! The rest of your classes pass pretty quickly and painlessly. You're a little nervous going to History, but <<print $witch.firstname>> doesn't even look at you. [[Go to lunch|Lunch][$leftCharImage to null;$rightChar to null]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "classroom">>\You get to history class early, and go straight to Mr. Thompson. @@.male;"What is it, <<print $player.firstname>>?"@@ @@.player;"So, about the essay..."@@ @@.male;"You didn't do it?"@@ @@.player;"No, I did! But my computer died on me, so it's handwritten now. Is that okay?"@@ @@.male;"Yes, that's fine,"@@ Mr. Thompson says. @@.male;"Just turn it in during class."@@ [[Class is uneventful, but at least you got your essay in|Lunch]] <<set $scenes.handwritingProgress to 2>>\ <<set $location to "classroom">>\When you get to history, the first thing you notice is that Mr. Thompson looks upset. He doesn't even look at you as you walk in, and you take your seat wondering what's going on. @@.male;"Before I give your essays back, I have something to discuss,"@@ he says when everyone's seated. @@.male;"Pinewood takes cheating very seriously, which is why I was so disappointed."@@ @@.thought;Someone cheated?@@ @@.male;"He got a girl to write his essay,"@@ Mr. Thompson continues. @@.male;"But he didn't realize that she had different handwriting than him. It was obvious that he didn't write it himself."@@ @@.thought;What an idiot@@ you think, laughing to yourself. @@.male;"You think this is funny, <<print $player.firstname>>?"@@ Mr. Thompson says, looking directly at you. @@.male;"Don't you have anything to say for yourself?"@@ @@.player;"Uh, I'm sorry for laughing?"@@ @@.male;"Don't play dumb with me, young man."@@ [[Wait, what?|MorningClass Handwriting Exposed Protest]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\@@.player;"Wait, what? What are you saying?"@@ @@.male;"You know what I'm saying, <<print $player.firstname>>!"@@ he snaps. @@.male;"Don't try to pretend that you didn't cheat."@@ All of the students are looking at you now, but you don't care. @@.thought;What is he talking about? I wrote that essay all on my own!@@ @@.player;"Mr. Thompson, I didn't cheat! I wrote that essay myself!"@@ He shakes his head. @@.male;"I thought it was strange that the essay you turned in was written by hand. But the handwriting confirms it."@@ @@.player;"The handwriting?"@@ He sighs, takes your essay off his desk and places it on the projector for the whole class to see. [[Look at your handwriting|MorningClass Handwriting Exposed Realize]] <<set $location to "classroom">>\When you see the essay that Mr. Thompson put up on the projector, your first instinct is that he made a mistake and is looking at some other student's essay. The handwriting you see looks nothing like your own. The letters are big and spaced out, and you can tell that the author only lifted her pen from the paper to dot the i's and cross the t's. The letters are round and curved, and some of them, like the t's and g's have little flourishes. But most strikingly of all, the handwriting is legible. You had always gotten comments from your teachers about how they couldn't read your writing. You're about to tell him that he must have somebody else's essay when you take a look at the actual words on the paper. @@.thought;I remember writing that...this is definitely my essay. Wait, so, what does this mean? Do I write like a girl now?@@ @@.male;"See?"@@ he says. @@.male;"This is a girl's writing."@@ @@.player;"I know how it sounds, Mr. Thompson,"@@ you say desperately, @@.player;"but I write like this now. Really."@@ He doesn't look convinced. @@.male;"So you suddenly changed your handwriting style?"@@ @@.player;"Uh, yes!"@@ @@.male;"Then you wouldn't mind writing on the board and showing the class?"@@ @@.player;"Uh..."@@ you say, looking at your classmates, who are all staring at you. @@.male;"Or you could take a 0 and be suspended."@@ <<if $team.playerOnTeam>>@@.thought;If I'm suspended, I can't@@ <<if $playerStarter>>@@.thought;play football!@@<<else>>@@.thought;be on the football team!@@<</if>><<else>>@@.thought;Now that I'm not on the football team, I need to do well in school so I can get into college. I can't be suspended!@@<</if>> [[Go up to the board|MorningClass Handwriting Exposed Write]] <<set $location to "classroom">>\@@.player;"No. I'll write on the board,"@@ you say, standing up. You feel so humiliated, getting called out in front of the whole class for plagiarism, and the only way to prove your innocence is to show everyone your girly handwriting. @@.thought;Did my handwriting really change? I didn't notice anything different when I was writing the essay.@@ @@.male;"Okay,"@@ Mr. Thompson says, in a tone of voice that makes it clear he thinks you're wasting his time. @@.male;"Why don't you write //the quick brown fox jumps over the lazy dog.//"@@ You take a piece of chalk and start to write. You're glad that you're facing the board so you don't have to see the reactions of your classmates. Unfortunately, you can still hear them. @@.male;"Did he dot the I with a heart?"@@ @@.female;"He has prettier handwriting than me!"@@ When you're done, you take a look at the finished result. @@.handwriting;The quick brown fox jumps over the lazy dog@@ @@.thought;It's a perfect match with the one on the projector.@@ @@.male;"Well, I guess that's your handwriting. Sorry, <<print $player.firstname>>,"@@ Mr. Thompson says sheepishly. @@.male;"It's just that it looked so much different, so I thought you cheated."@@ @@.thought;It@@ @@.player;really@@ @@.thought;is different. My teachers used to pull me aside and ask me what I wrote because they couldn't read it@@ you think, reflecting back on your terrible handwriting. @@.thought;And now it looks just like a teenage girl's@@ you think, disturbed that your handwriting changed so much, and that you wrote a whole essay without even realizing it. @@.thought;So am I going to write like this forever?@@ [[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $player.academics to $player.academics+1>><<set $scenes.handwritingProgress to 3>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $location to "classroom">>\You sit carefully in your normal seat<<if $player.crossesLegs>>, cross your legs,<</if>> and get your books out. @@.thought;How am I supposed to focus on a boring history class when I'm this wound up and horny?@@ But it seems it's your lucky day. Mr. Thompson, your usual teacher, isn't there, and the substitute is setting up the screen like she's going to show a movie. @@.female;"Mr. Thompson said that since your next unit is ancient Rome, he wanted to show you this film to give you all an idea of what life looked like in this pivotal time and place."@@ There's a pleased muttering from the class. @@.female;"As it is an Italian film, there are subtitles. So I expect eyes on the screen at the front, not the one in your hands."@@ There's some theatrical groans and grumbles at the last point but that subsides quickly as the film starts. You think you should be able to focus on a movie without too much trouble and settle in to watch. The movie was obviously made a while ago. And with the subtitles, you really have to pay attention to follow what's going on. This keeps you distracted from your body's demands for a while. But the longer the movie goes on, the more you realise that everyone is wearing short tunics, togas and other loosely draped clothes. There is a lot of tanned skin and shapely bodies on display. You're not the only one to notice. There's more than a few whispered comments from both sexes about how much of the cast you can see. A few giggles too, quickly shushed by the teacher. You are flushed, breathing a little hard and trying not to wiggle in your chair. But every time you do shift, your moist pussy spreads warm pleasure through every nerve in your body. @@.thought;When is this class over? I can't stand it much longer.@@ [[Continue|RomanHistory Orgasm]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\The film is approaching the end when a bunch of soldiers charge into the general's tent. He springs out of the furs completely and gloriously naked and confronts them. There's a gasp from the female half of the class<<if $realityChange or $acceptedTrans>>, including<<else>>...and from<</if>> you. You've completely lost the thread of the plot so are surprised when an equally naked woman slides out of the bed, scared and upset and clings to the naked general. The actor was already at half mast so when she presses her naked self against his back, his impressive member springs right up. The class reacts like a small, happy riot; cheers, wolf whistles, and bouts of laughter fill the room while the teacher tries in vain to get everyone to quiet down. You manage to be a little bit grateful for the hubbub as nobody hears your gasping moans as your pussy shudders its way to a slow, drawn out climax. Nobody notices you bent over your desk, biting your lip and pressing your knees together. <<if ($realityChange or $acceptedTrans) and $player.homosexuality>=50>>\ @@.thought;I wonder what it would feel like if I was in the general's bed, and his cock was pressed against me@@ you wonder<<if $player.playsWithHair>>, twirling a strand of your hair around your finger<</if>>.\ <<else>>\ @@.thought;I wasn't thinking about his cock!@@ You know that you're lying to yourself, but part of you hopes that by shouting it in your mind will make a difference.\ <</if>> By the time the teacher restores order the class has ended and everyone files out, chattering and joking. You've managed to recover your composure, though you're still light headed and flushed, and you busy yourself putting your stuff away slowly. You're glad you did, as when you rise from the seat, there's a visible damp spot on your <<if $realityChange or $acceptedTrans>>skirt<<else>>pants<</if>> that you quickly swipe dry. You make your way to the <<if $realityChange or $acceptedTrans>>women's<<else>>men's<</if>> room, holding your bag low to cover your crotch as much as possible. You dry yourself off as best you can in the stall, trying to get that final scene out of your head. With limited success. <<if $realityChange>>\ [[Go to lunch|RealityChange Lunch][$leftCharImage to null;$rightCharImage to null]]\ <<elseif $acceptedTrans>>\ [[Go to lunch|Trans Lunch][$leftCharImage to null;$rightCharImage to null]]\ <<else>>\ [[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]]\ <</if>>\ <<set $player.academics to $player.academics-1>><<set $player.attractionToMen to $player.attractionToMen+1>><<set $player.masculinity to $player.masculinity-1>><<set $player.arousal to 0>>\ <<set $location to "classroom">>\You make it to your Spanish class just seconds before the bell rings. @@.player;"Hola, Mrs. Garcia,"@@ you say, sliding into your seat. @@.female;"Hola, <<print $player.firstname>>,"@@ she says with a smile. She's always had a soft spot for you, despite your lackluster performance in her class. She turns to the rest of the class, and begins passing out a packet. @@.female;"This is your first project of the semester. It's due in two weeks."@@ She goes on to describe the rest of the project. It has something to do with interviewing random people and doing a presentation. After she finishes reading the instructions comes the standard mad dash where everyone tries to find partners. You just yawn and relax in your chair, waiting for people to come to you. You end up with a pretty good group: Norm Frederickson, the nerd <<if visited("Cheat")>>who you copied off of in Math<<else>>who's in Math with you<</if>>, and two popular girls. The four of you make plans to meet up on Thursday to plan the project. [[Finish school|Evening][$leftCharImage to null;$rightCharImage to null]] <<finishSexScene>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You arrive a couple seconds late to your Spanish class again. The teacher is facing the board, though, and nobody says anything as you slide into a seat near your group. @@.male;"Oh hey, <<print $player.firstname>>. We decided that we're meeting Thursday evening to work on our project,"@@ Norm Frederickson whispers. @@.player;"Yeah, that's fine with me."@@ @@.female;"Cool, I'll tell my boss to move my shift,"@@ one of your partners says. It's only when class is half over that you realize you made a mistake. @@.player;"Wait!"@@ you hiss. @@.player;"I have plans Thursday evening."@@ @@.female;"What kind of plans?"@@ @@.player;"Uhh..."@@ @@.thought;I can't tell them I'm doing a panty raid!@@ [[Tell them you're hanging out with the team|Language Project Team]] [[Tell them you have family visiting|Language Project Family]] [[Tell them you're doing a panty raid|Language Project Raid]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\@@.player;"Me and some of the guys from the football team made plans to hang out,"@@ you whisper. You're not telling //a lie//. You are going to hang out with the team, you just didn't say what they were doing. Mrs. Garcia stopped talking midway through your sentence, leaving your voice as the only one in the room. @@.female;"No talking during class!"@@ she states firmly. @@.thought;Shit.@@ She turns her back to write something on the board. @@.female;"No, we can't reschedule,"@@ your partner whispers. @@.female;"I already moved my shift. I can't move it back."@@ @@.player;"What about another time? When's your shift?"@@ @@.female;"Thursday afternoon. But Norm's busy on the weekend. And she,"@@ she says, pointing at the other girl in the group, @@.female;"is busy Wednesday. Maybe Friday?"@@ @@.player;"No, Friday's the game,"@@ you say, groaning. You haven't been paying a lot of attention to football lately, but you'd never forget when the game was. @@.female;"So..."@@ @@.player;"Okay."@@ You sigh. You won't be able to go to both your group meeting and the panty raid. [[Finish up school|Evening][$leftCharImage to null;$rightCharImage to null]] <<set $location to "classroom">>\@@.player;"That won't work. My dad and sister are visiting me on Thursday,"@@ you lie. Mrs. Garcia stopped talking midway through your sentence, leaving your voice as the only one in the room. @@.female;"No talking during class!"@@ she states firmly. @@.thought;Shit.@@ Mrs. Garcia turns back to the board. @@.female;"Well, I just moved my shift, she's busy on Wednesday, and Norm is going to some science competition over the weekend."@@ @@.male;"I told you, it's a math club meet,"@@ Norm says. @@.male;"But it's okay. I'll skip it."@@ @@.player;"Uh, are you sure, Norm?"@@ @@.male;"Yeah, they'll be fine without me,"@@ Norm says, sighing. You feel a little bad. Your lie kept Norm from going to his geeky math club. But on the plus side, you get to participate in the panty raid! [[Finish up school|Evening][$leftCharImage to null;$rightCharImage to null]] <<set $location to "classroom">>\@@.player;"Me and some guys from the football team are going to do a panty raid then,"@@ you whisper. @@.thought;Fuck it, best to tell the truth, right?@@ Mrs. Garcia stopped talking midway through your sentence, leaving your voice as the only one in the room. Mrs. Garcia doesn't say anything, but you're sure everyone heard. The teacher turns her back to write something on the board. @@.female;"Gross. And no, we can't reschedule,"@@ your partner whispers. @@.female;"I already moved my shift. I can't move it back."@@ @@.player;"What about another time? When's your shift?"@@ @@.female;"Thursday afternoon. But Norm's busy on the weekend. And she,"@@ she says, pointing at the other girl in the group, @@.female;"is busy Wednesday. Maybe Friday?"@@ @@.player;"No, Friday's the game,"@@ you say, groaning. You haven't been paying a lot of attention to football lately, but you'd never forget when the game was. @@.female;"So no panty raid."@@ @@.player;"Okay."@@ You sigh. Unless you blow off the group project, you won't be able to take part in the panty raid. [[Finish up school|Evening][$leftCharImage to null;$rightCharImage to null]] <<set $location to "classroom">>\In Spanish class, you're ambushed by your group. @@.male;"You're going to be at the meeting, right?"@@ @@.player;"Uh, I think so."@@ <<if not visited("Language Project Family")>><<if visited("Panty Raid Commit")>>You look away guiltily. You're //not// going to be at the meeting tonight. You promised Sam that you were going to be at the raid. @@.player;"Hey, listen, can we move it to another time?"@@ @@.female;"No. All of us are busy."@@ @@.player;"Fine."@@ It was worth a shot. Now you're going to have to break a promise.<<else>>You're not sure what to do. You already told Sam that the group project is more important. But the panty raid will be more fun than a boring project, and you don't want to feel left out while your team bonds.<</if>><<else>>You look away guiltily. You lied to your group so they would move the project, and you feel kind of bad about it. @@.thought;If I come clean about it now, they'll know I lied to them. I have to go to the panty raid.@@<</if>> @@.female;"We're meeting <<if visited("Language Project Family")>>Sunday<<else>>today<</if>> at seven."@@ @@.player;"Yeah, I know,"@@ you say impatiently. @@.player;"Where are we meeting? The library?"@@ @@.male;"Yeah,"@@ Norm says. @@.male;"It's the best place! We can do so much research there!"@@ You roll your eyes. He's such a nerd. [[Finish school|Evening][$leftCharImage to null;$rightCharImage to null]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You're not looking forward to this class. And sure enough, <<if visited("Panty Raid Normal Confrontation")>>Julie<<else>>your group<</if>> is glaring at you when you walk into Spanish. You avert your eyes, hoping that <<if visited("Panty Raid Normal Confrontation")>>she doesn't<<else>>they don't<</if>> make a scene. You're not that lucky. <<if visited("Panty Raid Normal Confrontation")>><<if visited("Language Project Family")>>@@.female;"<<print $player.firstname>> told me he couldn't work on our project because he was seeing his family!"@@<<else>>@@.female;"<<print $player.firstname>> never showed up to help with our project!"@@<</if>> Julie says loudly. The rest of the class turns around to look. You cringe internally. <<if visited("Language Project Family")>>@@.female;"But he was lying! I caught him@@<<else>>@@.female;"That's because he was@@<</if>> @@.female;in my room, trying to take my underwear!"@@ Julie continues. Technically, she caught you outside of her room, but you don't think bringing it up would help your case.<<else>>@@.female;"The football team was doing a panty raid,"@@ a girl in another group complains. @@.female;"My underwear was stolen."@@ The girls in the group turn to you, and you cringe internally.<<if visited("Language Project Family")>> @@.female;"<<print $player.firstname>>, I thought you had to see your family?"@@<</if>> @@.female;"I saw <<print $player.firstname>> going on the panty raid,"@@ <<if visited("Language Project Family")>>a third<<else>>another<</if>> girl says.<</if>> @@.female;"<<print $player.firstname>>, is this true?"@@ Mrs. Garcia asks you. @@.player;"Uh, yeah,"@@ you admit, slinking into your seat. @@.female;"That's unacceptable. Your group is working hard, and you @@<<if visited("Panty Raid Normal Confrontation") and not visited("Language Project Raid")>>@@.female;lie to them so you can go into their rooms and take their clothes?"@@<<else>>@@.female;blow them off so you can steal girls underwear?"@@<</if>> When she puts it that way, it does seem pretty bad. @@.female;"I'm going to dock your grade on this assignment. And I want you to see me after school for detention."@@ You know it won't be any use to argue. @@.player;"Sure, Mrs. Garcia,"@@ you say flatly. [[Finish school|Evening][$leftCharImage to null;$rightCharImage to null]] <<set $player.academics to $player.academics-5>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You walk into Spanish and sit down with your group<<if $player.crossesLegs>>, crossing one leg over the other<</if>>. It's a workday, and the three of you get to work on your project in peace. A couple of your group members shoot you dirty looks, but you try to ignore them. [[Finish class|Evening][$leftCharImage to null;$rightCharImage to null]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\Distracted, horny and miserable you file into Spanish knowing that your distraction isn't going to make your Espanola any bueno. @@.player;"Hola, Mrs. Garcia,"@@ you murmur as you plod past her desk, head down. @@.female;“Hoy no,@@ <<if $realityChange or $acceptedTrans>>@@.female;hermosa nina.@@<<else>>@@.female;hermoso muchacho.@@<</if>> @@.female;Soy la Ms. Amador.”@@ Your head shoots up at the sound of the honeyed voice. Its owner is tall, dark of skin, darker of eyes with long, curly hair darker still. Much younger than Mrs. Garcia with a figure barely contained by a buttoned-down blouse and pencil skirt. She's gorgeous and worse; every sensual move, every long-lashed look, every colourful vowel and soft consonent suggested sex. Hot, sweaty carnal delights. Not today! @@.player;“Ah, um...s...sorry...um,”@@ you stammer as you grow hot. @@.player;“I mean, lo s...siento mucho!”@@ Ms. Amador smiles slowly, entirely aware of her effect on you and cups your chin with one hand. @@.female;“Perdonada.”@@ She purrs as she lets you go. @@.female;“Take your seat like a good@@ <<if $realityChange or $acceptedTrans>>@@.female;girl."@@<<else>>@@.female;boy.”@@<</if>> As you hurry to your seat at the back, you can't help but notice that yours is not the only flushed face in the class. @@.thought;I just have to make it through the lesson. Shouldn't be hard. Spanish isn't my best subject so frustration ought to keep my mind off her.@@ [[Just get through class|Spanish Substitute Aroused]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\Ms. Amador perches on the edge of the desk and crosses her legs with deliberate, unhurried grace. @@.female;“Mrs. Garcia's notes say that today we are to cover poetry. Which is a particularly favourite topic of mine. Please open your textbook to chapter 15.”@@ Trying to keep your eyes off her, you already had your textbook out and quickly turn to the directed page and glance at the poems. Dios mio! @@.female;“Spanish poetry, when read in it's native tongue, is the most beautiful, evocative and sensual of all poetry,"@@ Ms. Amador says. @@.female;"Especially love poems.”@@ [[Just focus on the work|Spanish Substitute FinishClass]] <<set $location to "classroom">>\@@.thought;I will never forget this lesson for the rest of my life.@@ Halfway through the class, half of the boys have developed the hunch that says they have a boner louder than words, and the faces of all of the boys (and even some of the girls) are flushed. Ms. Amador likes to write certain lines on the board which always involved a great deal of bending at the waist with her back to the class. She's a very tactile teacher, moving through the lines of desks, touching shoulders and hair while students recite poems that would make cooked spaghetti hard and the Sahara wet. It was worse when she read them. Something about the way she spoke and moved while she recited left the entire class breathless and with racing hormones. Finally, the bell sounds and you dash from the room<<if not $realityChange and not $acceptedTrans>>, the only <<if $player.masculinity<=0>>"male"<<else>>male<</if>> to do so<</if>>. The <<if $realityChange or $acceptedTrans>>boys all seem<<else>>rest all seemed<</if>> to take a long time to get their books away. You didn't care. Couldn't care. Not even to be jealous. <<if $realityChange or $acceptedTrans>>\ [[Hide in the bathroom|Spanish Substitute Bathroom]]\ <<else>>\ [[Hide in the boys bathroom|Spanish Substitute Bathroom]]\ <</if>> [[Hide in the drama room|Spanish Substitute Drama]] <<set $location to "classroom">>\You slip through the crowded corridors and make it to one of the less-used toilets, splash your face with cold water and lock yourself in the cubicle furthest from the door. @@.thought;Just hold it together, <<print $player.firstname>>! Think of something! Imagine Mrs. Garcia reading that last one.@@ That was working. Like a glass of cold water on the raging lava flow of your libido but it was working. Then the door to the bathroom bangs open and shuts nearly as fast, followed by the familiar slide and click of a key in the lock and a giggle. A girlish giggle. <<if $player.datingGirlfriend and not $player.openRelationship>>\ @@.female;“Where did you get a key to the bathrooms, Marco?”@@ Marco doesn't reply immediately. It sounds like he has his mouth busy with the girl's neck and shoulder.\ <<else>>\ @@.girlfriend;“Where did you get a key to the bathrooms, Marco?”@@ @@.thought;<<print $girlfriend.firstname>>?@@ Marco doesn't reply immediately. It sounds like he has his mouth busy with <<print $girlfriend.firstname>>'s neck and shoulder.\ <</if>> @@.male;“Janitor owed me a favor.”@@ A gasp and a giggle from <<if $player.datingGirlfriend and not $player.openRelationship>>the girl.<<else>><<print $girlfriend.firstname>>.<</if>> @@.male;“Now, mi cosita sexy...I shall recite some words for you.”@@ @@.thought;Dammit,@@ <<if $player.datingGirlfriend and not $player.openRelationship>>@@.thought;Marco!@@<<else>>@@.thought;<<print $girlfriend.firstname>>!@@<</if>> @@.thought;You couldn't pick a different bathroom...or at least check you're alone?@@ [[You try to cover your ears|Spanish Substitute Bathroom Sex]] <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<if not $player.datingGirlfriend or $player.openRelationship>>\ <<if $dayOfWeek is "Friday">>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<else>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.shoes to setup.girlfriendHeels>>\ <</if>>\ <<set $girlfriend.pants to null>><<set $girlfriend.underwear to null>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<if $realityChange or $acceptedTrans>><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\You try to cover your ears but it doesn't stop the sound of gasps and moans from <<if $player.datingGirlfriend and not $player.openRelationship>>the girl.<<else>><<print $girlfriend.firstname>>.<</if>> You lean forward, helpless to stop yourself. Through the gap in the cubicle door you can see their reflection. <<if $player.datingGirlfriend and not $player.openRelationship>>The girl<<else>><<print $girlfriend.firstname>><</if>> is sitting on the counter beneath the mirror, her knees up and panties around one ankle. Marco is on his knees, face buried in her pussy with both her hands on the back of his head. Your treacherous hands want to emulate Marco's tongue on your own pussy but you won't let them! You press them against the sides of the cubicle. Given how worked up everyone was after the class, it doesn't take long for Marco's recital to reach it's crescendo and <<if $player.datingGirlfriend and not $player.openRelationship>>the girl<<else>><<print $girlfriend.firstname>><</if>> has to move her hand from his head to her mouth to muffle her climax. Thankfully, she still makes enough noise to cover your own exhalation of supressed completion as you experience a stuttering but lengthy orgasm. By the time you've calmed down and wiped yourself dry, the room is empty again. <<if $realityChange>>\ [[Leave the bathroom|RealityChange Evening][$leftChar to null]]\ <<elseif $acceptedTrans>>\ [[Leave the bathroom|Trans Evening][$leftChar to null]]\ <<else>>\ [[Leave the bathroom|Evening][$leftChar to null]]\ <</if>>\ <<set $player.arousal to 0>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $player.masculinity to $player.masculinity-1>>\You slip through the crowded corridors and make it to the drama room where you find the furthest corner, one obscured by some old pieces of set and slide to the floor. @@.thought;Just hold it together, <<print $player.firstname>>! Think of something! Imagine Mrs. Garcia reading that last one.@@ That was working. Like a glass of cold water on the raging lava flow of your libido but it was working. Then the door to the drama room creaks open and shuts nearly as fast. @@.female;“Did anyone see us?”@@ It sounded like one of the girls from your Spanish class, but you don't remember her name. @@.female;“De ninguna manera.”@@ Another girl from your Spanish class. @@.thought;Oh no.@@ [[You try to cover your ears|Spanish Substitute Drama Masturbate]] <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "default">>\You try to cover your ears but the acoustics in the room are too good, and you can still hear the girls moan in between whispering and gasping fragments of Spanish poetry to each other. Try as you might, you can't help peering between two pieces of set. The girls are sitting facing each other by the back wall, panties on top of school bags, heads close together, and fingers in each others pussies. Your treacherous hands want to emulate them with your own pussy but you won't let them! You grab your knees and hug them tight. Given how worked up everyone was after the class, it doesn't take long for the girls mutual recital to reach its crescendo. The first girl moans her climax into the shoulder of the second while still fingering her with a skill and determination you cannot help but admire. The second reaches her peak in a series on long lengthy moans, making enough noise to cover your own exhalation of supressed completion as you experience a stuttering but lengthy orgasm. By the time you've calmed down the two girls have left in a cloud of happy sighs, leaving you to dash to the nearest bathroom to wipe yourself dry. <<if $realityChange>>\ [[Finish school|RealityChange Evening]]\ <<elseif $acceptedTrans>>\ [[Finish school|Trans Evening]]\ <<else>>\ [[Finish school|Evening]]\ <</if>>\ <<set $player.arousal to 0>>\ <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "default">>\Distracted, horny and miserable you file into Spanish knowing that your distraction isn't going to make your Espanola any bueno. @@.player;"Hola, Mrs. Garcia,"@@ you murmur as you plod past her desk, head down. @@.female;“Hoy no, hermosa nina. Soy la Ms. Amador.”@@ Your head shoots up at the sound of her voice. Its owner is tall, dark of skin, darker of eyes with long, curly hair darker still. Much younger than Mrs. Garcia with a buttoned-down blouse and pencil skirt. @@.player;“Lo siento mucho!”@@ @@.female;“Perdonada,”@@ Ms. Amador says with a smile. @@.female;“Take your seat like a good girl."@@ As you sit down in the back, you notice that many of the guys in the class have flushed faces. [[Continue|Spanish Substitute NotAroused Finish]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\Ms. Amador perches on the edge of the desk and crosses her legs with deliberate, unhurried grace. @@.female;“Mrs. Garcia's notes say that today we are to cover poetry. Which is a particularly favourite topic of mine. Please open your textbook to chapter 15.”@@ Halfway through the class, half of the boys have developed the hunch that says they have a boner louder than words, and the faces of all of the boys (and even some of the girls) are flushed. @@.thought;Boys are so predictable@@ you think, rolling your eyes. @@.thought;She's pretty, I guess. But I'd rather it was a hot guy reading poetry to me.@@ Ms. Amador bends at the waist with her back to the class to write on the board, and all of the guys follow her with their eyes. You just laugh to yourself at how horny they all are. Eventually, the class ends. While the guys take a long time to stand up, you and the other girls get up and leave the room. You smile to yourself. You had come into class unbearably horny, but laughing at the thirsty guys has calmed you down. <<if $realityChange>>\ [[Finish school|RealityChange Evening][$leftCharImage to null;$rightCharImage to null]]\ <<elseif $acceptedTrans>>\ [[Finish school|Trans Evening][$leftCharImage to null;$rightCharImage to null]]\ <<else>>\ [[Finish school|Evening][$leftCharImage to null;$rightCharImage to null]]\ <</if>>\ <<set $player.attractionToWomen to $player.attractionToWomen-1>>\ <<increaseArousal -50>>\ <<set $location to "classroom">>\Your Bio and Math classes pass uneventfully, and you walk into History, looking forward for it to be over so you can go eat lunch. But Mr. Thompson, your History teacher, launches into a long, boring lecture. It's all you can do to keep your eyes open. Even <<print $witch.firstname>> looks bored. @@.thought;I hope this class finishes soon. Or gets more interesting.@@ Moments after you think that, the door swings open, and a middle-aged woman stands outside. She's wearing a suit skirt and looks professional, but there's something about her that makes you uneasy. @@.thought;I don't remember seeing her before. I thought I knew all the teachers.@@ Unexpectedly, the woman turns and looks straight at you. You can feel her sharp eyes piercing yours. @@.female;"Excuse me."@@ Mr. Thompson jumps and turns around to look at her. @@.female;"I need to borrow one of your students."@@ @@.thought;Oh shit. She's going to pick me@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> @@.female;"Miss <<print $witch.lastname>>."@@ @@.male;"Why yes. Certainly. <<print $witch.firstname>>, go with Ms. uh..."@@ @@.female;"Winter,"@@ the woman answers. <<print $witch.firstname>> has turned white. Shaking, she gets up from her desk and walks out into the hall. [[Continue|MorningClass Inspector Finish]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "classroom">>\The students start gossiping. Everyone wants to know who Ms. Winter is and whether <<print $witch.firstname>> is in trouble. Mr. Thompson tries unsuccessfully to quiet down the students, sees that there's only a couple minutes left in class, and gives up. Everyone is so eager to gossip that they even involve you in the conversation. Unfortunately, you're just as clueless as them. @@.thought;Mr. Thompson didn't know Ms. Winter but he let her take <<print $witch.firstname>> into the hall anyway? That's so weird. And <<print $witch.firstname>>@@ @@.player;did@@ @@.thought;know Ms. Winter because she looked scared. What's going on?@@ <<print $witch.firstname>> doesn't return for the rest of the class. When the bell rings, everyone files out into the hallway but you don't see <<print $witch.firstname>> there either. @@.thought;I wonder what happened. I'll have to ask her at lunch.@@ [[Go to lunch|Lunch][$leftCharImage to null]] <<set $witch.inspector to 1>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightChar to null>>\ <<set $location to "classroom">>\You barely pay attention to your Bio or Math classes. You're too busy wondering whether <<print $witch.firstname>> will be in History. @@.thought;I didn't see her at lunch. Actually, I haven't seen her at all since that class@@ you realize. @@.thought;How come Mr. Thompson let Ms. Winter take her anyway? I don't think she's a teacher. He didn't even know her name. What if she's not a teacher at all and she wanted to kidnap <<print $witch.firstname>>? What if her real name isn't even Ms. Winter?@@ You stop and shake yourself. <<print $witch.firstname>> is the one who cursed you and she's the reason you're in this mess. @@.thought;But still, I don't want anything@@ @@.player;bad@@ @@.thought;to happen to her.@@ [[Go to history|MorningClass WitchBack History]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You quickly walk over to the History classroom, not sure what you're expecting to find. You walk inside...and find <<print $witch.firstname>> sitting at her desk like nothing's wrong. @@.player;"<<print $witch.firstname>>!"@@ you say, giving her a big hug. @@.witch;"<<print $player.firstname>>, you're embarrassing me,"@@ she says, blushing. @@.player;"Oh, sorry,"@@ you say, breaking away. You should have known that <<print $witch.firstname>> wouldn't be a hugger. @@.player;"So, what happened?"@@ you whisper. <<print $witch.firstname>> looks around the classroom. All of the kids are looking at the two of you with interest. @@.witch;"Not here,"@@ she whispers back. @@.witch;"I'll tell you later."@@ [[History passes slowly, but finally it's time for lunch|Lunch][$leftCharImage to null;$rightChar to null]] <<set $witch.inspector to 2>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to null>>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "classroom">>\It's later than usual when you leave the locker room. Worried about being tardy, you quickly walk over to Spanish class. But as you round the corner, you slam into a woman. @@.player;"I'm so sorry!"@@ you say, picking yourself up. @@.female;"That's okay, @@<<if $acceptedTrans>>@@.female;<<print $player.malename>>,"@@<<else>>@@.female;<<print $player.firstname>>,"@@<</if>> the woman says as she regains her balance. @@.female;"You're just the girl I've been looking for."@@ You take another look at the tall stranger. She's wearing a suit skirt and has eyes that seem to look right through you. @@.player;"Ms. Winter?"@@ you ask. @@.player;"Wait, did you just call me a girl?"@@ She smiles. @@.female;"Yes, that's me. And I did."@@ @@.player;"I'm not a girl though."@@ She ignores you. @@.female;"Why don't we sit down somewhere?"@@ @@.player;"I have to get to class."@@ Ms. Winter waves her hand. @@.female;"I took care of that. I already spoke to...Mrs. Garcia, was it?"@@ You nod. @@.thought;How do these teachers do whatever she wants?@@ [[Sit down with her|Afternoon Inspector Question]] <<set $location to "hallway">>\Ms. Winter ushers you to the top of the stairs, and the two of you sit down. It's a funny place to sit, but it's one of the least strange things about this situation. @@.female;"So you got cursed by <<print $witch.firstname>>."@@ It's a statement, not a question. @@.player;"Uh, yeah."@@ @@.female;"Can you tell me what happened?"@@ @@.player;"Uh, well first I lost my arm strength and muscles. Then..."@@ You trail off, not sure how much you should tell Ms. Winter. @@.thought;She's a witch, and <<print $witch.firstname>> already spoke to her. She probably knows everything already.@@ @@.player;"Then my, uh, penis kept getting smaller and smaller until it was gone. It got replaced with a, um, vagina. And now whenever I do something girly, some part of me transforms so I look more like a girl."@@ Ms. Winter gives your body a once-over. @@.female;"That's consistent with my observations. Now, tell me, @@<<if $acceptedTrans>>@@.female;<<print $player.malename>>. Is it still <<print $player.malename>>?"@@ @@.player;"Uh, I actually go by <<print $player.firstname>> now."@@ She pulls a clipboard out of nowhere and makes a note. @@.female;"Sorry about that. @@<<else>>@@.female;<<print $player.firstname>>. Is it still <<print $player.firstname>>?"@@ @@.player;"Uh, yeah,"@@ you say, blushing at the implication that you picked out a girl name. @@.female;"@@<</if>>@@.female;<<print $player.firstname>>, how do you feel about the curse that <<print $witch.firstname>> placed on you?"@@ <<if $scenes.witch.wantToProtectFromWinter>>@@.thought;I want to make sure that <<print $witch.firstname>> keeps her powers.@@ [[You like it, and you don't mind being turned into a girl|Afternoon Inspector Like]] [[You weren't happy at first, but it could be worse|Afternoon Inspector Okay]]<<else>>@@.thought;What should I say? I want her to take away <<print $witch.firstname>>'s powers.@@ [[You hate it, and you want to go back to being a guy|Afternoon Inspector Hate]] [[You weren't happy at first, but it could be worse|Afternoon Inspector Okay]]<</if>> <<set $location to "hallway">>\@@.thought;I don't want her to punish <<print $witch.firstname>>.@@ @@.player;"Uh, I like it,"@@ you say. @@.player;"I like my new clothes and I like @@<<if $player.hasWornMakeup>>@@.player;looking pretty.@@<<else>>@@.player;the transformations.@@<</if>> @@.player;I even don't mind that I'm turning into a girl."@@ You were trying to sound convincing for <<print $witch.firstname>>'s sake, but even you can't tell how much of that you meant. At the very least, you don't hate your transformation anymore. Ms. Winter writes something down on her clipboard. <<link "You try to look at her clipboard. But before you can, you start to change" "TfPassagePicker">><<set $tfRecoverPassage to "Afternoon Inspector Like Recover">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "stairs">><<set $tfCircumstances.locationType to "stairs">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $scenes.witch.inspectorReaction to "like">>\ <<set $location to "hallway">>\Ms. Winter is smiling at you. @@.female;"You must be pretty happy about your transformation."@@ @@.player;"What?"@@ Remembering that you just told her you liked what was happening to you, you add, @@.player;"Oh yeah. I'm happy that I, uh, transformed."@@ @@.female;"And are you friends with <<print $witch.firstname>>?"@@ You're taken aback by the sudden change in conversation, but you answer, @@.player;"Uh, yes. I am."@@ Ms. Winter's smile vanishes, and you wonder if you fell into a trap. @@.player;"What's wrong?"@@ @@.female;"<<print $player.firstname>>, my job isn't just to find out whether <<print $witch.firstname>> is cursing people against their will. Witches have stayed a secret for thousands of years thanks to people like me. <<print $witch.firstname>> changing your appearance puts all of us at risk."@@ @@.player;"She didn't mean to do that!"@@ you protest. @@.player;"And it's my fault that I keep transforming."@@ [[Ms. Winter nods|Afternoon Inspector Finish]] <<set $location to "hallway">>\<<if $scenes.witch.wantToProtectFromWinter>>@@.thought;I want to help out <<print $witch.firstname>>, but I don't know what she wants to hear. I'll say something safe.@@<<else>>@@.thought;I wouldn't mind if <<print $witch.firstname>> lost her powers, but what if she found out what I said? I don't want to get in the middle of this.@@<</if>> @@.player;"Uh, I was upset when she cursed me. I always wanted to be a star quarterback, and I finally was. I was going to get into a top school, and then it all got taken away from me. But, uh, the curse hasn't been all bad. The orgasms I get now are amazing."@@ Embarrassed, you quickly add, @@.player;"and if we win the championship, I'll go back to being a @@<<if $player.masculinity>=50>>@@.player;star quarterback."@@<<else>>@@.player;guy."@@<</if>> Ms. Winter nods. @@.female;"That makes sense. I'm glad that you're not depressed about the curse."@@ @@.player;"So you won't take <<print $witch.firstname>>'s powers away?"@@ She gives you a tight smile. @@.female;"I'm afraid it's not that simple."@@ @@.player;"What do you mean?"@@ @@.female;"<<print $player.firstname>>, my job isn't just to find out whether <<print $witch.firstname>> is cursing people against their will. Witches have stayed a secret for thousands of years thanks to people like me. <<print $witch.firstname>> changing your appearance puts all of us at risk."@@ @@.player;"She didn't mean to do that!"@@ you protest. @@.player;"And it's my fault that I keep transforming."@@ [[Ms. Winter nods|Afternoon Inspector Finish]] <<set $scenes.witch.inspectorReaction to "okay">>\ <<set $location to "hallway">>\@@.thought;I want to make sure she takes away <<print $witch.firstname>>'s powers. She deserves it after what she did to me.@@ @@.player;"I hate it!"@@ you say. @@.player;"I always wanted to be a star quarterback, and I finally was. I was going to get into a top school, and then <<print $witch.firstname>> took all of that away from me. And not only did she take my quarterback abilities, she took away my @@<<if $player.masculinity<=25>>@@.player;masculinity!@@<<else>>@@.player;dick!@@<</if>> @@.player;She said the spell would be over after a couple days but I keep transforming and looking more and more like a girl!"@@ Ms. Winter smiles condescendingly at you. @@.female;"You know that's not true."@@ @@.player;"What do you mean? It is! I didn't want to lose my arm strength and I don't want to be a girl!"@@ @@.female;"Then why don't you stop doing girly things and transforming?"@@ You open your mouth and then close it. You don't have a good answer to that. @@.female;"The curse that <<print $witch.firstname>> cast on you changes you so you look like your true inner self. If you were a real man, the only things that would have changed would have been your arm strength and your genitals. Instead, you look like this, and it's only been @@<<if $day>45>>@@.female;a couple months."@@<<elseif $day>=25>>@@.female;a month."@@<<else>>@@.female;a couple weeks."@@<</if>> You look over your newly feminine appearance and blush. @@.player;"So if you say it's my fault, does that mean you won't punish <<print $witch.firstname>>?"@@ you ask, trying to change the subject. Ms. Winter shakes her head. @@.female;"<<print $player.firstname>>, my job isn't just to find out whether <<print $witch.firstname>> is cursing people against their will. Witches have stayed a secret for thousands of years thanks to people like me. <<print $witch.firstname>> changing your appearance puts all of us at risk."@@ @@.player;"She has?"@@ [[Ms. Winter nods|Afternoon Inspector Finish]] <<set $scenes.witch.inspectorReaction to "hate">>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "hallway">>\<<set _tfComments to []>><<if $player.face>2>><<set _tfComments.push(" have a girls face")>><<elseif $player.face is 2>><<set _tfComments.push(" have an androgynous face")>><<else>><<set _tfComments.push("r face is changing")>><</if>><<if $player.boobs>=4>><<set _tfComments.push("you've grown large breasts")>><<elseif $player.boobs>=2>><<set _tfComments.push("you've grown breasts")>><</if>><<if $player.ass>=4>><<set _tfComments.push("your butt has grown and your pants no longer fit")>><<elseif $player.ass is 3>><<set _tfComments.push("your butt has grown")>><</if>><<if $player.hands>=4>><<set _tfComments.push("your hands are small and dainty")>><</if>><<if $player.voice>=3>><<set _tfComments.push("you've spoken to me in a girls voice for this whole conversation")>><</if>>\ @@.female;"Yes. You look completely different than you did before. You@@<<for _i to 0;_i<_tfComments.length;_i++>><<capture _i>><<if _i+1<_tfComments.length>>@@.female;<<print _tfComments[_i]>>, @@<<else>>@@.female;and <<print _tfComments[_i]>>.@@<</if>><</capture>><</for>><<if $player.hair>=4 and $player.race is "white">> @@.female;Your hair has grown and turned blonde but at least that can be explained away.@@<<elseif $player.hair>=5 and $player.race is "black">> @@.female;Your hair has grown and become curly but at least that can be explained away.@@<<elseif $player.hair>=4 and $player.race is "asian">> @@.female;Your hair has grown and become straight but at least that can be explained away.@@<<elseif $player.hair>=2>>@@.female;Your hair has grown, but at least that can be explained away.@@<</if>><<if $player.height>0>> @@.female;But what's worst of all is that you've shrunk. There's no rational explanation for why you're @@<<if $player.height is 4>>@@.female;five foot two@@<<elseif $player.height is 3>>@@.female;five foot five@@<<elseif $player.height is 2>>@@.female;five foot seven@@<<else>>@@.female;five foot ten@@<</if>> @@.female;instead of six feet tall.@@<</if>>@@.female;"@@ You blush furiously, embarrassed at how she just listed out all of your feminine attributes. @@.female;"Don't be alarmed. It's my job to know these things, <<print $player.firstname>>."@@ She pauses for a moment and looks at you. @@.female;"If students or teachers start asking questions, and if they connect your change in appearance with a certain Witchcraft Club, this will become a disaster."@@ @@.player;"They won't do that! Everyone at this school thinks that club is a joke. No offense."@@ @@.female;"Maybe not. Civilians will use any excuse they can to pretend that magic doesn't exist. But I don't see how that will work when you look so different."@@<<if $scenes.witch.inspectorReaction is "like">> She pauses for a moment and shakes her head. @@.female;"And I'm worried about <<print $witch.firstname>>. She gave me a completely different story."@@ @@.player;"She did?"@@ @@.female;"Yes. She said that you two weren't friends, and that you weren't happy about being cursed."@@ @@.thought;Oh my god. I fucked things up by transforming so much.@@ @@.player;And@@ @@.thought;I fucked things up by changing my story to make <<print $witch.firstname>> look good. Now Ms. Winter thinks <<print $witch.firstname>> is lying!@@ @@.player;"Ms. Winter, I can explain. I..."@@ You trail off. Ms. Winter has disappeared.<<else>> She pats your knee, stands up, and walks away. <<if $scenes.witch.inspectorReaction is "okay">>@@.thought;I can't believe I've been transforming so much. If I could have just stopped transforming, she wouldn't have even seen it as a big deal.@@<<else>>@@.thought;Is she right? If I'm not a girl, then why do I keep doing things that make me transform?@@<</if>> @@.thought;I mean, I look so girly now!@@<</if>> [[At least school's over|Evening]] <<set $witch.inspector to 6>>\ <<set $location to "hallway">>\<<showQBSkill true>>You're about to head towards Spanish, when you see everyone walking in the opposite direction. @@.thought;That's right! The pep rally. No school for the rest of the day!@@ Smiling, you join the other students, and walk back into the gym, \ <<if $player.skillCurse is 4>>\ filing into the bleachers with everyone else who isn't on a team. @@.thought;This is new. I'm always with the football team.@@ You look longingly towards the locker room where you know the football team are huddled, imagining them laughing and joking around. @@.thought;It would be nice if I was still on the team. Even if they're making fun of me more now, I still know them more than the people I'm in the bleachers with.@@ \ <<if $player.crush and $player.crush is $qb.firstname>>\ @@.thought;And <<print $qb.firstname>> will be there. But at least this way, I can see him when the football team comes out. I bet he looks good in his jersey.@@\ <<else>>\ @@.thought;But at least this way, I'll have a good view of <<print $girlfriend.firstname>>. When I was on the team, I never got a good view of the cheerleeaders.@@\ <</if>>\ <<else>>\ and back into the locker room with the rest of the football team. @@.thought;I can't believe I'm done with school, //and// I get to hang out with my friends.@@ \ <<if $player.qbSkill<40>>\ @@.thought;Even if they make fun of me, they're still my friends.@@ \ <</if>>\ @@.thought;I'd rather hang out with them for the rally than random people in the bleachers.@@ \ <<if $player.crush and $player.crush is $qb.firstname>>\ @@.thought;And I'll get to spend time with <<print $qb.firstname>>.@@\ <<else>>\ @@.thought;It's too bad I won't get a good view of <<print $girlfriend.firstname>> and the other cheerleaders though.@@\ <</if>>\ <<setUpSexScene>>\ <<set $player.shirt to setup.footballShirt>><<set $player.pants to setup.footballPants>>\ <<if $player.feet is 2>>\ <<set $player.shoes to setup.cleats>>\ <<else>>\ <<set $player.shoes to setup.footballShoes>>\ <</if>>\ <<set $player.shirt.showHandImage to false>>\ <</if>> Just then, the band starts to play. [[The rally is starting|PepRally Start]] <<if $player.skillCurse is 4>>\ <<set $location to "gym">><<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<else>>\ <<set $location to "boyslocker">><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <</if>>\Everybody falls silent as the band plays the school's fight song. They're actually pretty good, and you can't help but feel yourself getting pumped up\ <<if $player.skillCurse is 4>>\ \, even though you're not even on the team.\ <<elseif $playerStarter is false>>\ \, even though you'll barely be playing.\ <<else>> \ for the game.\ <</if>> \ @@.thought;We're going to beat Summerville! We can do it!@@ After the band finishes, the cheerleaders run out onto the gym. \ <<if $player.skillCurse<4>>\ You and the rest of the team make your way to the hallway so you'll be ready to run out when the football team is introduced. @@.thought;Which won't be for a while.@@ You don't have a good view of the cheerleaders: you're only able to watch the action through a set of windowed double doors. You are able to recognize <<print $girlfriend.firstname>>, <<print $rival.firstname>>, and a couple other friends, though, and they look like they're all having a great time as they do their dance numbers and energize the crowd.\ <<else>>\ Your seat in the second row of the bleachers gives you a very good view of them. You recognize <<print $girlfriend.firstname>>, <<print $rival.firstname>>, and a couple of your other friends. All of them look hot with their short white skirts, tops, and pom poms. You had always thought they looked hot, of course: most of your girlfriends had been cheerleaders. But now, as you watch them energize the crowd and perform their dance numbers with big smiles on their faces, you have a different sort of appreciation. @@.thought;They're all having so much fun. I wonder what it would be like to be one of them.@@ You instantly clap a hand over your mouth, even though you didn't speak. @@.thought;No no no, I didn't mean that. I don't want to be a cheerleader! It's just that they're all so sexy and confident. They can strut their stuff and the whole school will be watching them. I don't want anyone to be looking at me like that!@@ you think, noticing several of the <<if $player.masculinity>=50>>other <</if>>guys sitting around you are ogling the cheerleaders with lustful expressions.\ <</if>> The cheerleaders finish their dance and then start dividing themselves into groups of four or five girls. You lean forward, <<if $player.masculinity>=25>>eager<<else>>curious<</if>> to see what they're doing. After a little while, each group hoists a cheerleader into the air. @@.female;"Go Pinewood!"@@ they scream as they stand on one leg. You catch a glimpse of <<print $rival.firstname>>, who's enthusiastically waving her pom poms. @@.thought;I don't see <<print $girlfriend.firstname>> though. She must be one of the ones supporting the other cheerleaders.@@ In unison, the cheerleaders do a flip and are caught by their teammates. Everyone applauds, and the cheerleaders scurry out of the gym. As they leave, one image remains burned into your mind: as <<print $rival.firstname>> was doing her flip, <<if $player.skillCurse<4>>even from your poor angle, <</if>>you caught a glimpse of her pink panties. [[The other teams do their introductions|PepRally Continue]] <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rival.shirt.showHandImage to true>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<if $player.skillCurse is 4>><<set $location to "gym">><<else>><<set $location to "hallway">><</if>>\You watch the cross country and soccer teams do their introductions, which mostly consist of them running out into the gym, the team captain hyping up their team, and everyone on the team saying their names. You start off trying to pay attention, but you end up <<if not $player.skillCurse or $player.skillCurse<4>>spending most of the rally joking with the other football players.<<else>>spacing out.<</if>> It's pretty boring, although you find yourself checking out some of the more attractive <<if $player.homosexuality>=50>>guys<<else>>girls<</if>> on the cross country team. <<if $player.skillCurse<4>>\ @@.male;"Hey,"@@ one of the other <<if $player.masculinity>=50>>guys<<else>>football players<</if>> whispers. @@.male;"We're up next."@@ [[Get ready|PepRally Football Participate]]\ <<else>>\ @@.male;"Up next, the Pinewood Prep football team!"@@ Coach's voice booms. [[Pay attention|PepRally Football Watch]]\ <</if>>\ <<if $player.skillCurse is 4>><<set $location to "gym">><<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">><<else>><<set $location to "hallway">><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">><</if>>\ <<set $rightChar to null>>\@@.male;"Up next, the Pinewood Prep football team!"@@ Coach's voice booms. You run into the gym with the rest of the football team.<<if $player.hipSway>> Unlike the rest of the football team, your hips sway as you run.<</if>> The cheerleaders wave their pom poms and the students in the bleachers start cheering. \ <<if $playerStarter>>\ You beam to yourself. You know that the cheers aren't //really// for you: they're for the whole team. But you're the starting quarterback, and you can't help but feel moved by the reaction from your classmates.\ <<else>>\ They're not cheering for you of course -- they're cheering for <<print $qb.firstname>> and the rest of the team. You're just a backup. But you're still feeling pumped up.\ <</if>> <<if $playerStarter>>\ Sam takes the microphone. @@.male;"Thank you, thank you!"@@ he says. @@.male;"My name is Sam and we're the Stallions football team. Our next game is tonight after school. If you want to support us..."@@ He continues on, but you're looking at Coach. @@.thought;I'm the starting quarterback. Why does Sam get to announce the team?@@\ <<else>>\ <<print $qb.firstname>> takes the microphone. @@.qb;"Thank you, thank you!"@@ he says. @@.qb;"I'm <<print $qb.firstname>>, the starting quarterback for the Stallions football team. Our next game is tonight after school. If you want to support us..."@@ He continues on, but you're \ <<if $qb.hookedUp>0>>\ too busy looking at <<print $qb.firstname>> to hear what he's saying. @@.thought;He's gotten so confident. He wouldn't be able to speak to the whole school at the start of the year.@@\ <<else>>\ too lost in thought to pay attention. @@.thought;I should be the one speaking@@ you think. @@.thought;I used to be the starter and their leader.@@\ <</if>>\ <</if>> After <<if $playerStarter>>Sam<<else>><<print $qb.firstname>><</if>> finishes, they pass the microphone down the line. Each boy says their name. \ <<if $player.confidence<25>>\ You wait nervously as the microphone gets closer and closer to you. You don't want to speak in front of the whole school!\ <<else>>\ You wait impatiently as the microphone slowly makes its way to you. @@.thought;I never knew there were so many people on the team.@@\ <</if>> Finally, it's your turn. <<if $player.voice>=3>>\ @@.player;"<<print $player.firstname>> <<print $player.lastname>>,"@@ you say in your girly voice. You spot a few chuckles from the other students. @@.thought;Dammit! I forgot to pitch my voice down!@@\ <<set $player.leadership to $player.leadership-2>>\ <<elseif $player.voice>=2>>\ @@.player;"<<print $player.firstname>> <<print $player.lastname>>,"@@ you say in a squeaky voice. You spot a few chuckles from the other students. @@.thought;Dammit! My voice sounds so girly!@@\ <<set $player.leadership to $player.leadership-1>>\ <<elseif $player.confidence<25>>\ @@.player;"<<print $player.firstname>> <<print $player.lastname>>,"@@ you say in a shaky voice. @@.thought;I sounded too nervous there.@@ You look around, trying to see if anyone noticed, but the <<if $player.masculinity>=50>>other <</if>>guys just continue going down the line.\ <<else>>\ @@.player;"<<print $player.firstname>> <<print $player.lastname>>,"@@ you say confidently.\ <<set $player.confidence to $player.confidence+2>>\ <</if>> <<link "Finally, the pep rally is over" "Evening">><<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><<finishSexScene>><</link>> <<if $playerStarter>><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">><<else>><<set $leftCharImage to null>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shirt to setup.qbFootballShirt>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>><<set $qb.underwear to null>><<set $leftCharImage to null>><<set $leftChar to $qb>><<set $rightCharImage to "images/side_characters/football_right">><</if>>\ <<set $location to "gym">>\@@.male;"Up next, the Pinewood Prep football team!"@@ Coach's voice booms. The other students stand up and clap, so you do too. \ <<if $qb.hookedUp>0>>\ As the football players jog in, you scan them, trying to find <<print $qb.firstname>>. @@.thought;There he is!@@ <<if $player.crush is $qb.firstname>>\ @@.player;"Woooo! Go <<print $qb.firstname>>!"@@ you yell.\ <<if $player.voice>=3>> @@.male;"Damn. Some girl really likes <<print $qb.firstname>>,"@@ a guy in front of you says. You blush. @@.thought;Do I really sound that feminine?@@\ <<else>> \ You hear a couple chuckles. You know that most guys don't cheer like that for other guys, but you don't really care what they think.\ <</if>>\ <<else>>\ You clap even louder. You know <<print $qb.firstname>> won't be able to tell, but you want to support him.\ <</if>> The football players arrange themselves in a line, with <<print $qb.firstname>> at the head. @@.thought;Is he the captain now?@@\ <<else>>\ The football players arrange themselves in a line, with <<print $qb.firstname>> at the head.\ <</if>> He takes the microphone. @@.qb;"Thank you, thank you!"@@ he says. @@.qb;"I'm <<print $qb.firstname>>, the starting quarterback for the Stallions football team. Our next game is tonight after school. If you want to support us..."@@ He continues on, but you're \ <<if $qb.hookedUp>0>>\ too busy looking at <<print $qb.firstname>> to hear what he's saying. @@.thought;He's gotten so confident. He wouldn't be able to speak to the whole school at the start of the year.@@\ <<else>>\ too lost in thought to pay attention. @@.thought;I was the one who spoke at the last pep rally@@ you think. @@.thought;I used to be the starter and their leader.@@\ <</if>> After <<print $qb.firstname>> finishes, the other boys go down the line, saying their name. [[Finally, the pep rally is over|Evening][$leftChar to null;$rightCharImage to null]] <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to null>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to $qb>><<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "gym">>\You settle into your seat<<if $player.crossesLegs>> and cross your legs<</if>>, preparing to tough out a boring lecture. @@.thought;That's not fair to Miss Williams. She's a good teacher, just kind of dry. And I'm not in the mood to sit through her class when I'm feeling like this.@@ Your classmates settle in around you, and Miss Williams clears her throat, preparing for a lecture. @@.female;"As you know, mitochondria are the powerhouse of a cell."@@ @@.player;I didn't know that. Shit, how far behind am I?@@ @@.female;"Today, we're going to talk about the other parts of a cell. The ribosomes..."@@ You're unable to pay attention to her, and Miss Williams fades into the background. Instead, you're paying attention to your body. Something seems wrong, and you don't think that it's because you're sick. @@.thought;Am I transforming? No. It doesn't feel cold, and I didn't even do anything girly.@@ [[Try to pay attention to the lecture|MorningClassPeriod Lecture]] [[Go to the bathroom|MorningClassPeriod Bathroom]] <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\<<if $playerCanWearOutfit is "Those shoes are too big for you" or ($playerCanWearOutfit is "You need shoes" and $player.feet>=2)>>\ You start to head for the mall when you feel a sharp pain in your stomach. @@.thought;The mall can wait. I need to find out what's wrong with me@@ you think as you hurry towards the bathrooms.\ <<elseif not visited("MorningClassPeriod Lecture")>>\ @@.player;"Miss Williams, may I go to the bathroom?"@@ She nods her head, and you jump out of your seat and dash into the hallway.\ <<else>>\ You dash into the hallway.\ <<set $team.suspicion to $team.suspicion+1>>\ <</if>> \ Everybody stares at you, but you don't care. You can't wait one minute longer. You've never been in so much pain before. You're in so much of a hurry that you run past the boys bathroom, but you make it there. You run to an open stall, shut the door, and lower your <<print $player.pants.informalName>>. You're having trouble processing the sight in front of you. Your <<if $player.isWearingPanties is true>>panties<<else>>underwear<</if>> are bloody and soaking wet. @@.thought;What the fuck?@@ Confused, you lower your <<print $player.underwear.informalName>> to your knees. Immediately, you regret it. Blood spurts out of your new pussy and runs down your legs and hits the ground. @@.thought;What's going on? Oh fuck, is this a period?@@ All of your female friends have complained about getting their period. You didn't think it was //that// bad. You never said it to their face, but you wished that they would suck it up and stop bothering you with their girl problems. Now, you have a problem of your own. @@.thought;If only I paid more attention. Okay, what did they say?@@ [[You rack your brains|MorningClassPeriod Bathroom Realization]] <<set $player.arousal to 0>>\ <<setUpSexScene>><<set $player.pants to null>><<set $player.underwear to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\You try to rack your brains and remember what they did whenever they got periods. @@.thought;They got tampons and...put them...in their...@@ You shudder, imaging yourself putting a tampon in your pussy. @@.thought;Do I have a choice? I'm bleeding everywhere.@@ You look down at the bathroom floor, which you are still bleeding onto. @@.thought;I'm going to need to clean that up.@@ @@.thought;But where can I get a tampon? They're off campus, but I can't wait that long. This is the middle of the day.@@ You think some more. <<if $player.masculinity<0>>Other girls<<else>>Girls<</if>> must have had this problem. What did they do? @@.thought;I've got it! There's tampons in the girls bathroom!@@ This presents some new challenges, though. You'd have to go //into// the girls bathroom to get the tampons. And everyone sees you as a boy. [[This is an emergency. Go into the girls bathroom|MorningClassPeriod GirlsBathroom]] <<if $player.isWearingPanties>>\ [[You're not going to risk it. Stuff some toilet paper into your panties|MorningClassPeriod ToiletPaper Panties]]\ <<else>>\ [[You're not going to risk it. Stuff some toilet paper into your underwear|MorningClassPeriod ToiletPaper Underwear]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "boysbathroom">>\@@.thought;It's probably nothing. I'm just sick. I'll wait until class is over in...fifteen minutes, and then I'll see how I feel.@@ Five minutes later, you're starting to think that you made a mistake. Your belly is really hurting now. It feels like one of the <<if $player.masculinity>=50>>other <</if>>guys on the team is kicking you in the stomach. Repeatedly. Five more minutes, and you've stopped paying attention to what Miss Williams is saying. She could be giving out the answers to the next test, and you wouldn't even notice. And then finally, class finishes. Everyone dashes towards the exit, but nobody is more excited than you. @@.thought;Finally! Now I can go to the bathroom and see what's going on.@@ [[Go to the bathroom|MorningClassPeriod Bathroom]] <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\<<finishSexScene>>\ This is an emergency. It'll be embarrassing to get caught in the girls bathroom, but it would be even worse to bleed all over your clothes. You unroll a large amount of toilet paper, and mop up the blood on the floor, on your legs, in your <<print $player.underwear.informalName>>, on the toilet, and on the stall door. @@.thought;How did it get there?@@ When you're finished, you put it all into the toilet and try to flush. It takes a couple of tries, but it eventually goes down. Next, you pull up your <<print $player.underwear.informalName>> and your <<print $player.pants.informalName>> and leave the stall. Nobody is in the boys bathroom, which you take as a good sign. Casting one last glance at the formerly bloody stall, you leave the bathroom. <<if visited("MorningClassPeriod Lecture")>>\ The hallways are full of kids walking to lunch or their next class. Nobody seems to have noticed you hovering outside of the bathrooms. @@.thought;Will they notice if I go into the wrong one? Only one way to find out.@@\ <<else>>\ The hallways are completely deserted. @@.thought;Good thing I didn't wait to go to the bathroom.@@\ <</if>> You look around guiltily, and then slip inside the door of the girls bathroom. You're greeted by a scream. @@.female;"BOY!"@@ A girl who you don't recognize is standing at the sink, washing her hands. You don't get why she reacted like that. Both you and her are fully clothed. But if you don't do something, her screams will bring more people into the bathroom. At the opposite end of the bathroom, you spot it. It looks like a dispenser, and it has a picture of a tampon on the front. @@.female;"BOY!"@@ she screams again. [[Apologize and retreat to the boys bathroom|MorningClassPeriod Apologize]] <<link "Say that you needed to get a tampon for your friend" "MorningClassPeriod Friend">><</link>> [[Say that you needed to get a tampon for yourself|MorningClassPeriod Yourself]] <<set $leftCharImage to "images/side_characters/lunch_left">>\ <<set $location to "girlsbathroom">>\<<if visited("MorningClassPeriod GirlsBathroom")>>\ You apologize to her, and retreat back to the boys bathroom. Luckily, nobody is in there. You head back to your stall.\ <<else>>\ First, you unroll a large amount of toilet paper, and mop up the blood on the floor, on your legs, in your <<print $beforeSexClothes.underwear.informalName>>, on the toilet, and on the stall door. @@.thought;How did it get there?@@ When you're finished, you put it all into the toilet and try to flush. It takes a couple of tries, but it eventually goes down.\ <</if>> Next, you unroll <<if visited("MorningClassPeriod GirlsBathroom")>>a large amount of <<else>>some more <</if>>toilet paper, and stuff it into your panties. It doesn't feel comfortable having your vagina touching the rough toilet paper, but it's better than you bleeding everywhere. @@.thought;I'll replace this with a real tampon after school.@@ <<if $playerCanWearOutfit is "Those shoes are too big for you" or ($playerCanWearOutfit is "You need shoes" and $player.feet>=2)>>\ @@.thought;Okay. Now I need to get new shoes.@@ <<link "Go to the mall" "Mall">><<finishSexScene>><</link>>\ <<elseif visited("MorningClassPeriod Lecture") or visited("MorningClassPeriod GirlsBathroom")>>\ You check your phone. A surprising amount of time has passed. @@.thought;I won't be able to eat lunch. I'll have to skip it.@@ <<link "Go to your next class" "Gym">><<finishSexScene>><</link>>\ <<else>>\ You check your phone. You can still make it to lunch. <<link "Go to lunch" "Lunch">><<finishSexScene>><</link>>\ <</if>>\ <<set $player.isWearingTampon to 0>>\ <<set $leftCharImage to null>>\ <<set $location to "boysbathroom">>\<<if visited("MorningClassPeriod GirlsBathroom")>>\ You apologize to her, and retreat back to the boys bathroom. Luckily, nobody is in there. You head back to your stall.\ <<else>>\ First, you unroll a large amount of toilet paper, and mop up the blood on the floor, on your legs, in your <<print $beforeSexClothes.underwear.informalName>>, on the toilet, and on the stall door. @@.thought;How did it get there?@@ When you're finished, you put it all into the toilet and try to flush. It takes a couple of tries, but it eventually goes down.\ <</if>> Next, you unroll <<if visited("MorningClassPeriod GirlsBathroom")>>a large amount of <<else>>some more <</if>>toilet paper, and stuff it into your underwear. Unfortunately, it doesn't stay there. Your <<print $beforeSexClothes.underwear.informalName>> are too big to hold it. You can feel the wad of toilet paper moving as you shift around. The rough toilet paper rubbing against your vagina feels uncomfortable too. <<if $player.expectsPeriod>>\ @@.thought;I should have worn panties for this. I knew I could have gotten a period@@ you think.\ <<else>>\ @@.thought;I'm going to need to wear some panties.@@ You're not thrilled about that thought, but you have to admit that they would be more comfortable.\ <</if>> \ @@.thought;I'll need to get a real tampon too.@@ <<if $playerCanWearOutfit is "Those shoes are too big for you" or ($playerCanWearOutfit is "You need shoes" and $player.feet>=2)>>\ @@.thought;Okay. Now I need to get new shoes.@@ <<link "Go to the mall" "Mall">><<finishSexScene>><</link>>\ <<elseif visited("MorningClassPeriod Lecture") or visited("MorningClassPeriod GirlsBathroom")>>\ You check your phone. A surprising amount of time has passed. @@.thought;I won't be able to eat lunch. I'll have to skip it.@@ <<link "Go to your next class" "Gym">><<finishSexScene>><</link>>\ <<else>>\ You check your phone. You can still make it to lunch. <<link "Go to lunch" "Lunch">><<finishSexScene>><</link>>\ <</if>>\ <<set $player.isWearingTampon to 0>>\ <<set $leftCharImage to null>>\ <<set $location to "boysbathroom">>\@@.player;"It's for, uh, me."@@ You hold your breath<<if $player.playsWithHair>> while you play with your hair<</if>>. You just claimed to be a girl. That's the most daring thing that you've done. <<if $player.hasWornPanties>>You've worn panties, but that was underneath your clothes. Nobody else would notice. <</if>>You watch her carefully, not sure what you want her reaction to be. It would be comforting for your masculinity if she laughed at you, but then you wouldn't get a tampon, and you would continue bleeding everywhere. <<if $attractivenessScore>=24>>\ She looks at you, and opens and closes her mouth. @@.female;"I'm sorry, I thought you were a boy."@@ You try to look indignant. @@.female;"I'm sorry! I can see that you're a girl!"@@ @@.thought;Uh.@@ @@.female;"But why are you wearing a boys uniform?"@@ You pause. You hadn't thought of that. @@.thought;That's right. If I was a girl, I'd be wearing a girls uniform of a skirt and a sweater. This marks me as a boy. Okay, I'm so close. What should I say?@@ [[Say that you're a girl transitioning to male|MorningClassPeriod Trans]] [[Say that your uniform was dirty and you took your boyfriend's spare|MorningClassPeriod Boyfriend]]\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.acceptance to $player.acceptance+1>>\ <<elseif $attractivenessScore>=12>>\ She looks at you intently. @@.female;"You look like a boy to me."@@ @@.thought;That's fair. But it's not a no.@@ @@.player;"I'm a girl,"@@ you protest. @@.female;"I don't know,"@@ she says. @@.female;"You are wearing a guy's uniform."@@ You pause. You hadn't thought of that. @@.thought;That's right. If I was a girl, I'd be wearing a girls uniform of a skirt, tights and a blouse. This marks me as a boy.@@ @@.player;"That's because..."@@ @@.female;"Yeah, I think I should call security."@@ @@.player;"Don't do that!"@@ She gets out her phone. @@.thought;I should leave before she calls. That wouldn't turn out good for me. But then I wouldn't get a tampon. Can I do anything else to convince her?@@ <<if $player.isWearingPanties>>\ [[Apologize and head back to the boys bathroom|MorningClassPeriod ToiletPaper Panties][$friends.suspicion to $friends.suspicion+2;$team.suspicion to $team.suspicion+2;$player.leadership to $player.leadership-6]]\ <<else>>\ [[Retreat back to the boys bathroom|MorningClassPeriod ToiletPaper Underwear][$friends.suspicion to $friends.suspicion+2;$team.suspicion to $team.suspicion+2;$player.leadership to $player.leadership-6]]\ <</if>>\ <<if $player.exhibition>=3>> [[Lower your pants and show her your period|MorningClassPeriod Prove][$player.masculinity to $player.masculinity-2;$player.acceptance to $player.acceptance+1]]\ <</if>>\ <<else>>\ She looks at you and bursts out laughing. @@.female;"That's a good one! But I know who you are. You're <<print $player.firstname>> <<print $player.lastname>>."@@ @@.player;"Uhh..."@@ @@.female;"Just wait until everyone hears about this."@@ You turn red. She's going to tell your friends and teammates that you told her you had a period! @@.player;"No! You can't do that!"@@ She has her phone out, and isn't paying attention to you. @@.thought;My life is over.@@ <<if $player.isWearingPanties>>\ [[Head back to the boys bathroom|MorningClassPeriod ToiletPaper Panties]]\ <<else>>\ [[Head back to the boys bathroom|MorningClassPeriod ToiletPaper Underwear]]\ <</if>>\ <<set $friends.suspicion to $friends.suspicion+5>>\ <<set $team.suspicion to $team.suspicion+5>>\ <<set $player.leadership to $player.leadership-10>>\ <<set $player.acceptance to $player.acceptance+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/lunch_left">>\ <<set $location to "girlsbathroom">>\You look at the tampon dispenser. You're going to need to use it. @@.player;"I'm sorry, uh..."@@ you trail off, realizing that you don't know her name. She stares at you, showing no signs of wanting to tell you. @@.player;"I'm sorry, miss,"@@ you continue. @@.player;"I was going to get a tampon for...uh..."@@ @@.female;"For who?"@@ <<if $player.datingGirlfriend>>\ @@.player;"For, uh, <<print $girlfriend.firstname>>."@@ You hold your breath, hoping she'll believe you. @@.female;"Why couldn't she get it herself?"@@ @@.player;"Uh, it's a bad period,"@@ you say, hoping you can talk yourself out of it. @@.player;"She can't move and she, uh, sent me to get a tampon."@@ To your relief, she nods. @@.female;"There's a dispenser here,"@@ she says, pointing to the dispenser you already noticed. @@.female;"Let me help you."@@ You can't believe your luck. Not only did she buy your story, but she's going to help you get a tampon. You follow her over to the dispenser. She presses something and a tampon slides out. @@.thought;I couldn't really see what she did. I'll need to figure it out if I want to get another tampon. Wait, why am I thinking about getting more of these things?@@ @@.female;"Here you go,"@@ she says, handing you the tampon. You thank her. An alarm on her phone goes off. @@.female;"I've got to get to class, but tell <<print $girlfriend.firstname>> that I hope she feels better."@@ You're about to tell her that you don't know her name, but she's gone. @@.thought;I'm alone now@@ you think to yourself. @@.thought;Almost alone@@ you correct yourself, noticing the sound of a shower running. @@.thought;Who would take a shower during the middle of the day in a school bathroom?@@ [[Step inside a stall and use the tampon|MorningClassPeriod Use]]\ <<else>>\ @@.player;"For, uh, <<print $girlfriend.firstname>>?"@@ As soon as you say her name, you realize your mistake. What girl would ask an ex to do such an intimate thing for them? She frowns. @@.female;"What girl would ask an ex to do such an intimate thing for them?"@@ @@.thought;Good question.@@ Determined to salvage it, you say, @@.player;"Uh, well, she wasn't feeling up to moving, and we're still friends, even though we broke up. And there wasn't anyone else she could ask, so..."@@ You trail off, seeing that she has her arms folded over her chest, looking unconvinced. @@.female;"Why don't you leave?"@@ Embarrassed, you nod. @@.thought;I hope nobody else finds out about this.@@ <<if $player.isWearingPanties>>\ [[Retreat back to the boys bathroom|MorningClassPeriod ToiletPaper Panties]]\ <<else>>\ [[Retreat back to the boys bathroom|MorningClassPeriod ToiletPaper Underwear]]\ <</if>>\ <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $friends.suspicion to $friends.suspicion+1>>\ <<set $team.suspicion to $team.suspicion+1>>\ <<set $player.leadership to $player.leadership-3>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/lunch_left">>\ <<set $location to "girlsbathroom">>\@@.player;"I'm sorry, uh..."@@ you trail off, realizing that you don't know her name. She stares at you, showing no signs of wanting to tell you. @@.player;"I'm sorry, miss,"@@ you continue. @@.player;"I'm in the wrong bathroom."@@ You back out as she glares at you. <<if $player.isWearingPanties>>\ [[Go back to the boys bathroom|MorningClassPeriod ToiletPaper Panties]]\ <<else>>\ [[Go back to the boys bathroom|MorningClassPeriod ToiletPaper Underwear]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/lunch_left">>\ <<set $location to "girlsbathroom">>\@@.player;"My, uh, normal uniform was dirty this morning,"@@ you begin. @@.thought;It's weird to be calling a girls uniform my normal uniform.@@ @@.player;"I couldn't wear it to class so I leaned over to, uh..."@@ @@.thought;Who should I say gave me my uniform? My roommates would be female.@@ @@.player;"I leaned over to my boyfriend..."@@ @@.female;"Your boyfriend slept over?"@@ she asks. There doesn't seem to be any doubt in her voice though. She seems more excited. @@.player;"Yeah. So I leaned over, and asked him for a spare uniform. Actually, we were in his room. I slept over."@@ She doesn't seem bothered by your story changing. @@.female;"How did you get his roommates to be okay with that? My roommates are single and they always hate it when my boyfriend stays over."@@ @@.player;"Uh, his roommates don't mind. Sometimes they have their girlfriends over..."@@ @@.female;"And you got fucked at the same time as another girl? That's so hot!"@@ @@.player;"Umm..."@@ An alarm on her phone goes off. @@.female;"I've got to get to class. I'm sorry for doubting you. You just look, uh, kind of androgynous."@@ You assure her that it's okay, and say goodbye. @@.thought;She really liked that story. Should I be concerned, though? She found it so easy to believe that I'm a girl who has a boyfriend.@@ @@.thought;At least I'm alone now@@ you think to yourself. @@.thought;Almost alone@@ you correct yourself, noticing the sound of a shower running. @@.thought;Who would take a shower during the middle of the day in a school bathroom?@@ <<link "You're about to step inside a stall, when your body begins to change" TfPassagePicker>><<set $player.acceptance to $player.acceptance+1>><<set $player.masculinity to $player.masculinity-1>><<set $tfRecoverPassage to "MorningClassPeriod Use">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "girls bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "tampon">><<set $tfCircumstances.boys to false>><<set $leftCharImage to null>><</link>> <<set $leftCharImage to "images/side_characters/lunch_left">>\ <<set $location to "girlsbathroom">>\@@.player;"I'm transitioning,"@@ you tell her. @@.player;"To a guy."@@ @@.female;"Oh."@@ She gives you a once over and backs away. @@.female;"I've got to get to class but you, uh, shouldn't do that. You're not going to be able to pass as a guy."@@ And then she's gone. @@.thought;She doesn't think I can pass as a guy? But she thought I was a guy at first! I mean, I am a guy! She doesn't seem to like trans people either@@ you think, worrying about what other people will think when you're further along in your transition. Will they be just like her? @@.thought;I mean, I'm not transitioning@@ you correct yourself. @@.thought;I'm just worried about what will happen if I keep having these transformations.@@ @@.thought;At least I'm alone now@@ you think to yourself, trying to get your mind off of this subject. @@.thought;Almost alone@@ you correct yourself, noticing the sound of a shower running. @@.thought;Who would take a shower during the middle of the day in a school bathroom?@@ [[Step inside a stall and use the tampon|MorningClassPeriod Use]] <<set $player.acceptance to $player.acceptance-1>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $leftCharImage to "images/side_characters/lunch_left">>\ <<set $location to "girlsbathroom">>\@@.player;"What if I proved it?"@@ @@.female;"What?"@@ You lower your <<print $player.pants.informalName>>, exposing your bloody <<print $player.underwear.informalName>>. \ <<if $player.isWearingPanties>>\ Suddenly, you're overcome with what you've done. You just exposed your panties, and your period, to a complete stranger.\ <<else>>\ She looks confused at your lack of panties, but she can't deny that you have a period.\ <</if>> @@.female;"Sorry, you just looked so androgynous. I thought you were a boy."@@ She looks at the blood that is starting to drip onto the floor. Suddenly, she seems to be in a rush. @@.female;"Well, I've got to go but, um, good luck. You know how to use the dispenser."@@ With that, she takes off, leaving you alone in the girls bathroom. @@.thought;Almost alone@@ you correct yourself, noticing the sound of a shower running. @@.thought;Who would take a shower during the middle of the day in a school bathroom?@@ You step in front of the dispenser and try to figure out how it works. @@.thought;It's not like I can ask somebody.@@ Finally, you're able to press the right button, and a tampon slides out. <<link "You're about to step inside a stall, when your body begins to change" TfPassagePicker>><<set $tfRecoverPassage to "MorningClassPeriod Use">><<set $tfCircumstances.location to "girls bathroom">><<set $tfReason to "acceptance">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><<set $leftCharImage to null>><</link>> <<setUpSexScene>><<set $player.pants to null>>\ <<set $leftCharImage to "images/side_characters/lunch_left">>\ <<set $location to "girlsbathroom">>\You step inside the stall and lock the door. You're mostly alone in the girls bathroom, you have a tampon, now you just need to use it. That's when you realize the obvious: you have no idea how to use a tampon. You rack your brains, trying to remember anything your friends said about using one. @@.thought;I don't remember anyone mentioning it. They just complained about how much periods sucked. They never talked about how to stick the tampon up...up...@@ You trail off, unable to believe what you're thinking about doing. Taking a deep breath, you pull out your phone and search for a how-to video on using a tampon. You find a lot of videos on YouTube, most of them talking about how to find the right one, but none of them show the actual putting-it-in-you part. @@.thought;Are they not allowed to show it or something? That's stupid. This is something normal all girls have to learn!@@ you think indignantly, not realizing that you just referred to yourself as a girl. Several videos later, you find a video where a girl demonstrates using a stuffed animal. @@.thought;This is disturbing, but it's the best video I've found.@@ You restart the video and watch it again, more intently this time. It doesn't seem that difficult. @@.thought;Girls do this all the time. Why can't I?@@ You line the tampon up with your pussy with one hand, while you open it up with the other. This is the first time you've paid this much attention to your pussy. When you masturbated, you would just stick a finger in there, seeing it as a turn-off to examine your new sex. You check your phone to make sure you have the right end lined up, and then slowly slide the tampon in. Then, you pull the outer tube out, leaving only a string hanging out of your pussy. @@.thought;I did it!@@ You never thought that you'd be happy about successfully inserting a tampon into your vagina, but you feel accomplished. This was really hard, and you did it. <<link "Before you can leave, you feel another draft" TfPassagePicker>><<set $tfRecoverPassage to "MorningClassPeriod Recover">><<set $tfReason to "tampon">><<set $tfCircumstances.location to "girls bathroom stall">><<set $tfCircumstances.locationType to "stall">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "tampon">><<set $tfCircumstances.boys to false>><</link>> <<set $player.isWearingTampon to 1>>\ <<if $player.pants is null>><<finishSexScene>><</if>>\ <<setUpSexScene>><<set $player.underwear to null>><<set $player.pants to null>>\ <<set $leftCharImage to null>>\ <<set $location to "girlsbathroom">>\<<if $player.isWearingPanties>><<finishSexScene>><<else>><<set $player.underwear to $beforeSexClothes.underwear>><</if>>\ @@.thought;Why did that happen? That's not fair. I either had to use a tampon or bleed everywhere. I didn't accept anything!@@ You're upset, but it doesn't seem to be any use arguing at the transformation. It's happened, now you just have to hope that nobody notices. @@.thought;Will anyone? Will they notice my tampon? As long as I'm careful changing in gym, I should be fine. Oh shit. Changing is going to be even harder now! And swimming! How will I swim?@@ You take a deep breath and try to calm yourself. You'll worry about that later. Now you've got to get back to lunch. @@.thought;No@@ you think, checking your phone. @@.thought;It's too late for that. I'll have to skip it.@@ <<if $player.isWearingPanties>>\ You unlock the stall, and turn to leave when the bathroom door swings open. [[See who it is|MorningClassPeriod Garcia]]\ <<else>>\ You pull up your <<print $player.underwear.informalName>> and frown. Now that you have a period, wearing boxers doesn't seem to be the best idea. @@.thought;If blood leaks out, the boxers are too big to catch it.@@ You ponder your options. <<if not $pantyRaid or $pantyRaid.takenFrom is "">>You don't own a single pair of panties.<<else>>You could go back to your dorm and get your panties, but that would take too long, and lunch is almost over.<</if>> Then you listen to the sounds of the girl showering, and an idea strikes you. Sure, it would be rude, but you need those panties more than her. @@.thought;What am I thinking? I'm not going to steal clothes from a random girl, much less panties!@@ [[At least see if her panties are reachable|MorningClassPeriod Panties Get]] <<link "Nope. You're not going to do that. Leave the bathroom" "MorningClassPeriod Panties Refuse">><<finishSexScene>><</link>>\ <</if>>\ <<set $location to "girlsbathroom">>\@@.thought;I'll just see if I can get them. It doesn't mean that I'll take them@@ you tell yourself. You walk over to the shower, and slide the curtain back a little bit. The girl's clothing is hanging from the hook. You see the Pinewood Prep uniform, but you can't see if there's anything else. You creep forward and pull her skirt to the side. You see a bra...and grey bikini-style panties! @@.thought;Okay. I've come this far. I should take them.@@ You silently apologize to this girl, and pull the panties off the hook. Now you just have to find a place to put them. The other students would look at you weird if you just opened the door and walked down the hall, only holding a pair of panties. Before you can find a place to put them, however, the bathroom door swings open. [[See who it is|MorningClassPeriod Garcia]] <<set $location to "girlsbathroom">>\@@.thought;I'm not going to wear panties, and I'm not going to take some stranger's panties. What's come over me?@@ Your decision made, you open the stall door and turn to leave. Sure, you imagine that it would be nicer to wear panties with your condition than boxers, but it's going to have to wait. Just before you reach the door, however, it swings open on its own. [[See who it is|MorningClassPeriod Garcia]] <<set $location to "girlsbathroom">>\@@.female;"Oh, <<print $player.firstname>>,"@@ Mrs. Garcia says, clearly surprised. @@.female;"What are you doing here?"@@ You struggle to come up with a good answer. You can't tell her that you're here to get a tampon, and there's no good reason for <<if $player.masculinity>=50>>a boy<<else>>someone she thinks of as a boy<</if>> to be hanging around the girls bathroom. @@.female;"Okay, I think I know what this is about,"@@ she says, looking with concern towards you. @@.player;"You do?"@@ you ask, having a feeling that you won't like the answer. <<if $garcia.suspicion is 2>>\ @@.female;"Of course. You're transitioning. It's so obvious. You wore panties to detention, and now you're in the girls bathroom@@<<if visited("MorningClassPeriod Panties Get")>>@@.female;, about to try them on."@@<<else>>@@.female;. Maybe you just tried them on?"@@<</if>> <<elseif $garcia.suspicion is 1>>\ @@.female;"You're transitioning, aren't you? You wore panties to detention, but when I caught you, you made up an excuse. And now here you are, in the girls bathroom@@<<if visited("MorningClassPeriod Panties Get")>>@@.female;, about to try them on."@@<<else>>@@.female;. Maybe you just tried them on?"@@<</if>> <</if>>\ <<if $garcia.suspicion>=1>>\ @@.player;"What? No! I'm not transitioning!"@@ you protest. A voice in the back of your head tells you that Mrs. Garcia isn't totally wrong, though. You're not transitioning by choice, but every transformation that happens takes you closer and closer to being completely female. @@.female;"It's okay, <<print $player.firstname>>. I know that this must be embarrassing. Why don't I...hmm...what should I do? Gender neutral bathroom? No, we don't have one. No, that would be too embarrassing..."@@ @@.player;"Mrs. Garcia?"@@ She seems to be talking to herself, and you're not sure if she forgot that you were there. [[Her face lights up|MorningClassPeriod Garcia Therapist]]\ <<else>>\ @@.female;"You're up to no good. I don't know what kind of prank you're going to pull, but you're crossing the line. This is a safe space for girls. They could be dealing with their period."@@ You stiffen, but she doesn't seem to notice. @@.female;"Or they could be coming in here to get away from their bullies.@@<<if visited("MorningClassPeriod Panties Get")>>@@.female;, And you even took some poor girl's underwear."@@<<else>>@@.female;. This is unacceptable."@@<</if>> @@.player;"I'm not pulling a prank!"@@ @@.female;"Then why are you here?"@@ You fall silent. You can't tell her why you're really here. @@.female;"Then I want you to see me after school for detention."@@ You groan. She simply smiles to herself, and leaves the room. <<if visited("MorningClassPeriod Panties Get")>>You pause to catch your breath<<else>>You're about to leave too<</if>> when a sobering thought hits you. @@.thought;This tampon isn't going to last the whole week...@@ Quickly you feed several bills into the dispenser until your hands are full and then shove the tampons into your pockets. @@.thought;I hope no one sees them.@@ <<if visited("MorningClassPeriod Panties Get")>>\ [[You're alone now. You can try on the panties|MorningClassPeriod Panties Wear]]\ <<elseif $playerCanWearOutfit is "Those shoes are too big for you" or ($playerCanWearOutfit is "You need shoes" and $player.feet>=2)>>\ @@.thought;That's finally over with. Now I need to go get new shoes.@@ [[Go to the mall|Mall]]\ <<else>>\ Finally, you can leave the bathroom. [[So much time has passed that you'll have to skip lunch|Gym]]\ <</if>>\ <<set $garcia.detention to true>>\ <</if>>\ <<set $scenes.caughtByGarcia to true>>\ <<set $location to "girlsbathroom">>\@@.female;"Oh, I know! I bet you didn't know that my husband is the psychologist here at Pinewood."@@ @@.player;"He is?"@@ You never paid Mr. Garcia much thought. It was always the misfits and the "special" kids that had to see him. As a formerly well-adjusted football player, you never visited him. @@.thought;I can't believe I never made that connection. His name //is// Mr. Garcia.@@ @@.female;"It's settled then. You can see Mr. Garcia for counseling."@@ @@.player;"I don't want to see a shrink!"@@ @@.female;"There's nothing wrong with that!"@@ she replies, a little defensively. @@.female;"We're just going to get you the support that you need. You can visit him after school. Nobody will know that you're seeing him."@@ @@.player;"Hmm."@@ If nobody is going to know that you're seeing a psychologist, you're not so against the idea. It has been really hard keeping all of your feelings and worries bottled up inside of you. @@.female;"It's settled then!"@@ Mrs. Garcia says, seeing that you stopped arguing with her. @@.female;"You can see him, um, how about Tuesday after school? And Sunday in the evenings? I know you're busy with football, but I don't think you have anything then."@@ You tell her that it would be fine. Mrs. Garcia smiles and leaves the room. <<if visited("MorningClassPeriod Panties Get")>>You pause to catch your breath<<else>>You're about to leave too<</if>> when a sobering thought hits you. @@.thought;This tampon isn't going to last the whole week...@@ Quickly you feed several bills into the dispenser until your hands are full and then shove the tampons into your pockets. @@.thought;I hope no one sees them.@@ <<if visited("MorningClassPeriod Panties Get")>>\ [[Try on the panties|MorningClassPeriod Panties Wear]]\ <<elseif $playerCanWearOutfit is "Those shoes are too big for you" or ($playerCanWearOutfit is "You need shoes" and $player.feet>=2)>>\ @@.thought;That's finally over with. Now I need to go get new shoes.@@ [[Go to the mall|Mall]]\ <<else>>\ Finally, you can leave the bathroom. [[So much time has passed that you'll have to skip lunch|Gym]]\ <</if>>\ <<set $garcia.suspicion to $garcia.suspicion+1>><<set $garcia.therapy to true>><<set $garcia.detention to false>>\ <<set $location to "girlsbathroom">>\You walk back into the stall, and lock the door. You pull off your <<print $player.underwear.informalName>>, leaving you butt-naked, with just a string hanging from your pussy. @@.thought;My pussy looks so feminine@@ you complain to yourself. @@.thought;Well, of course it looks feminine. How would a pussy look masculine?@@ You're not going to look any more masculine when you're wearing panties. @@.thought;It's not too late to back out. I can just return them to that girl.@@ As soon as you think that, the sounds of the shower stop. You don't have much time before she discovers that her panties are missing. And when she realizes that, you'll be the only person in the bathroom. @@.thought;I've got to hurry.@@ You quickly pull up the panties, marveling at how feminine and flat they look. You don't have time to admire yourself, though. You've got to leave quickly before you're discovered. You pull up your <<print $beforeSexClothes.pants.informalName>>, tuck your boxers in your backpack, and head for the door. This time, nobody comes in and you safely make it back out into the hallway. So much time has passed that you'll have to skip lunch. <<if $player.hasWornPanties>>\ <<if $playerCanWearOutfit is "Those shoes are too big for you" or ($playerCanWearOutfit is "You need shoes" and $player.feet>=2)>>\ @@.thought;Okay, now I need to go get new shoes.@@ <<link "Go to the mall" "Mall">><<set $player.pants to $beforeSexClothes.pants>><</link>>\ <<else>>\ [[Breathe a sigh of relief and go to your next class|Gym][$player.pants to $beforeSexClothes.pants]]\ <</if>>\ <<else>>\ But before you can go to your next class, you feel a draft of cold air. <<link "You start to change" TfPassagePicker>><<set $player.pants to $beforeSexClothes.pants>><<set $tfReason to "panties">><<set $tfCircumstances.location to "hallway">><<set $tfCircumstances.locationType to "hallway">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<if $playerCanWearOutfit is "Those shoes are too big for you" or ($playerCanWearOutfit is "You need shoes" and $player.feet>=2)>><<set $tfRecoverPassage to "Mall">><<else>><<set $tfRecoverPassage to "Gym">><</if>>\ <</if>>\ <<set $player.underwear to setup.greyBikiniPanties>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $player.panties to setup.greyBikiniPanties>>\ <<set $clothesInventory.underwear.push(setup.greyBikiniPanties)>>\ <<set $location to "girlsbathroom">>\<<if $player.isWearingTampon is -1>>\ @@.thought;Okay. What did I do last time?@@ you wonder once you're inside the stall. You rack your brains, trying to remember. @@.thought;I think I lined it up with my pussy@@ you think as you do so. @@.thought;Now what?@@ You think for a few moments and then it comes back to you. You open up your pussy with the other hand. @@.thought;Huh. Last time I did this, I felt uncomfortable touching my pussy like that. But now it feels normal. I can barely remember having a cock.@@ Not wanting to dwell on that thought, you slide the tampon into your pussy. Then, you pull the outer tube out, leaving only a string hanging out of your pussy. @@.thought;I did it!@@ you think happily. @@.thought;And I didn't even need to watch a YouTube video or anything. I remembered it all on my own!@@ You're feeling a lot better. You don't know if you'll transform back at the end of the football season, but you're feeling confident that if you <<if not $realityChange and not $acceptedTrans and $player.masculinity>0>>don't get your dick back<<else>>remain a girl<</if>>, you'll be able to handle it. @@.thought;I can't believe girls have to do this every month.@@ <<if not $player.hasTampons>>\ <<link "Go back to the mall" "Level 2">><<set $player.hasTampons to true>><<finishSexScene>><</link>>\ <<else>>\ <<if (($witch.date is $player.firstname or $witch.date is $player.malename) and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day) or (($qb.date is $player.firstname or $qb.date is $player.malename) and $qb.dayOfDate>=$day and $qb.dayOfDate+6<=$day) or ($player.datingGirlfriend and $girlfriend.dayOfDate>=$day and $girlfriend.dayOfDate+6<=$day)>>\ <<if $realityChange and ($witch.date is $player.firstname or $witch.date is $player.malename) and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day>> @@.thought;Wait. <<print $witch.firstname>>!@@ @@.player;"Uh, <<print $witch.firstname>>?"@@ She looks over at you. @@.player;"Can we do our date next week?"@@ She frowns. @@.witch;"Why?"@@ @@.player;"Uh, I got my period."@@ <<if $witch.knowsAboutRealityChange>>\ She smirks. @@.witch;"You're such a girl, <<print $player.firstname>>."@@ @@.player;"Shut up!"@@ @@.witch;"Sure, we can do it next week."@@\ <<else>>\ The frown disappears off her face. @@.witch;"Sure, we can do it next week."@@\ <</if>>\ <<set $witch.dayOfDate to $witch.dayOfDate+7>>\ <<elseif $witch.date is $player.firstname or $witch.date is $player.malename and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day>> @@.thought;Wait. <<print $witch.firstname>>!@@ You pull out your phone and send a text to her. @@.player;can we do our date next week?@@ A minute or so later she responds, @@.witch;why?@@ @@.player;got my period this morning@@ <<if $witch.knowsAboutRealityChange>>\ @@.witch;lol, you're such a girl, <<print $player.firstname>>@@ she texts back. You wonder whether she's smirking at you. @@.player;shut up!@@ <</if>>\ @@.witch;sure, we can do it next week@@\ <<set $witch.dayOfDate to $witch.dayOfDate+7>>\ <</if>>\ <<if ($qb.date is $player.firstname or $qb.date is $player.malename) and $qb.dayOfDate>=$day and $qb.dayOfDate+6<=$day>> @@.thought;Wait. <<print $qb.firstname>>!@@ You pull out your phone and send a text to him. @@.player;can we do our date next week?@@ A minute or so later he responds, @@.qb;everything ok?@@ @@.player;well, i got my period this morning@@ @@.qb;oh, that's totally fine@@\ <<set $qb.dayOfDate to $qb.dayOfDate+7>>\ <</if>>\ <<if $player.datingGirlfriend and $girlfriend.dayOfDate>=$day and $girlfriend.dayOfDate+6<=$day>> @@.thought;Wait. <<print $girlfriend.firstname>>!@@ You pull out your phone and send a text to her. @@.player;can we do our date next week?@@ A minute or so later she responds, @@.girlfriend;i guess so. everthing ok?@@ @@.player;got my period this morning@@ @@.girlfriend;ohh. sure, i totally understand!@@\ <<set $girlfriend.dayOfDate to $girlfriend.dayOfDate+7>>\ <</if>>\ <</if>> <<if $realityChange>>\ <<display "RealityChange Change Decision">>\ <<elseif $acceptedTrans>>\ <<display "Trans Change Decision">>\ <<else>>\ [[Get Dressed]]\ <</if>>\ <</if>>\ <<set $player.isWearingTampon to 4>>\ <<else>>\ @@.thought;Okay, now what?@@ you wonder once you're inside the stall. You have a tampon, now you just need to use it. That's when you realize the obvious: you have no idea how. <<if $realityChange>>\ <<linkappend "Let your inner $player.firstname take over...">> \ You close your eyes and try not to think about the tampon. You breathe in and out, pushing the pain and your bleeding out of your mind. Your fingers move on their own. One of your hands opens up your pussy while the other one slides the tampon in. When they're done, the tampon is in and a string is hanging out of your pussy. @@.thought;I did it!@@ you think when the inner <<print $player.firstname>> fades from your mind. @@.thought;I can't believe it was so easy. <<print $player.firstname>> must have used tampons loads of times...will it be as automatic for me if I don't go back to being a guy?@@ <<link "Suddenly you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "SecondTampon Recover">><<set $tfReason to "tampon">><<if $realityChange or $acceptedTrans>><<set $tfCircumstances.location to "girls bathroom stall">><<else>><<set $tfCircumstances.location to "boys bathroom stall">><</if>><<set $tfCircumstances.locationType to "stall">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "tampon">><<set $tfCircumstances.boys to false>><</link>>\ <</linkappend>>\ <<set $player.isWearingTampon to 4>>\ <<else>>\ You rack your brains, trying to remember anything your friends said about using one. @@.thought;I don't remember anyone mentioning it. They just complained about how much periods sucked. They never talked about how to stick the tampon up...up...@@ You trail off, unable to believe what you're thinking about doing. Taking a deep breath, you pull out your phone and search for a how-to video on using a tampon. You find a lot of videos on YouTube, most of them talking about how to find the right one, but none of them show the actual putting-it-in-you part. @@.thought;Are they not allowed to show it or something? That's stupid. This is something normal all girls have to learn!@@ you think indignantly<<if not $acceptedTrans>>, not realizing that you just referred to yourself as a girl<</if>>. Several videos later, you find a video where a girl demonstrates using a stuffed animal. @@.thought;This is disturbing, but it's the best video I've found.@@ You restart the video and watch it again, more intently this time. It doesn't seem that difficult. @@.thought;Girls do this all the time. Why can't I?@@ You line the tampon up with your pussy with one hand, while you open it up with the other. This is the first time you've paid this much attention to your pussy. When you masturbated, you would just stick a finger in there, seeing it as a turn-off to examine your new sex. You check your phone to make sure you have the right end lined up, and then slowly slide the tampon in. Then, you pull the outer tube out, leaving only a string hanging out of your pussy. @@.thought;I did it!@@ You never thought that you'd be happy about successfully inserting a tampon into your vagina, but you feel accomplished. This was really hard, and you did it. <<link "Suddenly you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "SecondTampon Recover">><<set $tfReason to "tampon">><<if $acceptedTrans>><<set $tfCircumstances.boys to false>><<set $tfCircumstances.location to "girls bathroom stall">><<else>><<set $tfCircumstances.boys to true>><<set $tfCircumstances.location to "boys bathroom stall">><</if>><<set $tfCircumstances.locationType to "stall">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "tampon">><</link>>\ <<set $player.isWearingTampon to 1>>\ <</if>>\ <</if>>\ <<setUpSexScene>><<set $player.underwear to null>><<set $player.pants to null>>\ <<if $realityChange or $acceptedTrans>><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\<<if $realityChange or $acceptedTrans>>\ @@.thought;I'm surprised I transformed from using a tampon. I didn't really have a choice. It was either that or bleed everywhere.@@ But despite yourself, you're not upset at transforming. \ <<if $lastTf is "hands" or $lastTf is "height">>\ Instead, you're picturing how <<if $lastTf is "height">>tall<<else>>big<</if>> \ <<if $lastTf is "height">>\ <<if $player.relationships.length>0>><<printRelationships>><<elseif $player.crush is not "">><<print $player.crush>><<elseif $player.homosexuality>=50>>hot guys<<else>>hot girls<</if>>\ <<elseif $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname)>>\ <<print $qb.firstname>>'s cock\ <<elseif $player.relationships.length>0 or $player.crush is not "">>\ <<if $player.datingGirlfriend>><<print $girlfriend.firstname>><<else>><<print $witch.firstname>><</if>>'s strap-on\ <<elseif $player.homosexuality>=50>>\ cocks\ <<else>>\ strap-ons\ <</if>> \ will look <<if $lastTf is "height">>next to you.<<else>>in your smaller hands.<</if>>\ <<elseif $lastTf is "voice" or $lastTf is "mannerisms">>\ You're too busy thinking about how it'll be easier to pass <<if $lastTf is "voice">>with your higher voice.<<else>>now that you act more like a girl.<</if>>\ <<elseif $lastTf is "">>\ Instead, you're thinking about how feminine you've gotten.\ <<else>>\ You're more concerned over whether <<if $player.relationships.length is not 0>><<printRelationships>><<elseif $player.crush is not "">><<print $player.crush>><<elseif $player.homosexuality>=50>>any guys<<else>>any girls<</if>> will \ <<if $lastTf is "face" or $lastTf is "height">>\ think you look pretty.\ <<else>>\ like your bigger <<print $lastTf>>.\ <</if>>\ <</if>>\ <<else>>\ @@.thought;Why did that happen? That's not fair. I either had to use a tampon or bleed everywhere. I didn't accept anything!@@ You're upset, but it doesn't seem to be any use arguing at the transformation. It's happened, now you just have to hope that nobody notices. @@.thought;Will anyone? Will they notice my tampon? As long as I'm careful changing in gym, I should be fine. Oh shit. Changing is going to be even harder now! And swimming! How will I swim?@@ You take a deep breath and try to calm yourself. You'll worry about that later. Now you've got to get to class. <</if>> <<if not $player.hasTampons>>\ <<link "Go back to the mall" "Level 2">><<set $player.hasTampons to true>><<finishSexScene>><</link>>\ <<else>>\ <<if (($witch.date is $player.firstname or $witch.date is $player.malename) and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day) or (($qb.date is $player.firstname or $qb.date is $player.malename) and $qb.dayOfDate>=$day and $qb.dayOfDate+6<=$day) or ($player.datingGirlfriend and $girlfriend.dayOfDate>=$day and $girlfriend.dayOfDate+6<=$day)>>\ <<if $realityChange and ($witch.date is $player.firstname or $witch.date is $player.malename) and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day>> @@.thought;Wait. <<print $witch.firstname>>!@@ @@.player;"Uh, <<print $witch.firstname>>?"@@ She looks over at you. @@.player;"Can we do our date next week?"@@ She frowns. @@.witch;"Why?"@@ @@.player;"Uh, I got my period."@@ <<if $witch.knowsAboutRealityChange>>\ She smirks. @@.witch;"You're such a girl, <<print $player.firstname>>."@@ @@.player;"Shut up!"@@ @@.witch;"Sure, we can do it next week."@@\ <<else>>\ The frown disappears off her face. @@.witch;"Sure, we can do it next week."@@\ <</if>>\ <<set $witch.dayOfDate to $witch.dayOfDate+7>>\ <<elseif $witch.date is $player.firstname or $witch.date is $player.malename and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day>> @@.thought;Wait. <<print $witch.firstname>>!@@ You pull out your phone and send a text to her. @@.player;can we do our date next week?@@ A minute or so later she responds, @@.witch;why?@@ @@.player;got my period this morning@@ <<if $witch.knowsAboutRealityChange>>\ @@.witch;lol, you're such a girl, <<print $player.firstname>>@@ she texts back. You wonder whether she's smirking at you. @@.player;shut up!@@ <</if>>\ @@.witch;sure, we can do it next week@@\ <<set $witch.dayOfDate to $witch.dayOfDate+7>>\ <</if>>\ <<if ($qb.date is $player.firstname or $qb.date is $player.malename) and $qb.dayOfDate>=$day and $qb.dayOfDate+6<=$day>> @@.thought;Wait. <<print $qb.firstname>>!@@ You pull out your phone and send a text to him. @@.player;can we do our date next week?@@ A minute or so later he responds, @@.qb;everything ok?@@ @@.player;well, i got my period this morning@@ @@.qb;oh, that's totally fine@@\ <<set $qb.dayOfDate to $qb.dayOfDate+7>>\ <</if>>\ <<if $player.datingGirlfriend and $girlfriend.dayOfDate>=$day and $girlfriend.dayOfDate+6<=$day>> @@.thought;Wait. <<print $girlfriend.firstname>>!@@ You pull out your phone and send a text to her. @@.player;can we do our date next week?@@ A minute or so later she responds, @@.girlfriend;i guess so. everthing ok?@@ @@.player;got my period this morning@@ @@.girlfriend;ohh. sure, i totally understand!@@\ <<set $girlfriend.dayOfDate to $girlfriend.dayOfDate+7>>\ <</if>>\ <</if>> <<if $realityChange>>\ <<display "RealityChange Change Decision">>\ <<elseif $acceptedTrans>>\ <<display "Trans Change Decision">>\ <<else>>\ [[Get Dressed]]\ <</if>>\ <</if>> <<if $realityChange or $acceptedTrans>><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\You leave the mall and get back on the shuttle. You still feel shitty, but you feel a lot better now that you're not bleeding everywhere. @@.thought;It's time for lunch already?@@ you think as you check your phone. @@.thought;I guess I spent more time at the mall than I thought.@@ <<if $realityChange>>\ [[Go to lunch|RealityChange Lunch][$leftCharImage to null;$rightCharImage to null]]\ <<elseif $acceptedTrans>>\ [[Go to lunch|Trans Lunch][$leftCharImage to null;$rightCharImage to null]]\ <<else>>\ [[Go to lunch|Lunch][$leftCharImage to null;$rightCharImage to null]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "hallway">>\Maybe the lessons have gotten easier, or maybe it's that you're more engaged with the material. Whatever it is, Math and Bio pass surprisingly quickly. By the time Bio has finished, you've even gotten used to the fact that you're wearing a skirt. You're still aware of it, of course, especially when you have to smooth it underneath you as you sit down in your seat<<if $player.crossesLegs>> and cross <<if $player.legs>=3>>one smooth leg over the other<<else>>your legs<</if>><</if>>. But it's no longer something you're thinking about constantly. It's just another piece of clothing that you're wearing. The fact that none of the other students mentions it helps too. You're a little nervous when you walk into History. You're sitting behind <<print $witch.firstname>>, just like you were before <<if $player.realityChangeCaster is $girlfriend.firstname>><<print $girlfriend.firstname>>'s<<else>>her<</if>> spell. You can't help but think back to the start of the year, when <<print $witch.firstname>> caught you staring at her during this class. You're even more nervous when <<print $witch.firstname>> turns around to face you, but it turns out that she just wants to chat with you before class starts.<<if $witch.knowsAboutRealityChange>> You can't help but notice that she's smirking at the outfit that you're wearing, though.<</if>> [[History passes quickly too, and soon you're headed to the cafeteria|RealityChange Lunch][$leftCharImage to null;$rightChar to null]]\ <<set $morningClasses.witch to true>>\ <<set $morningClasses.lastScene to "witch">>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "classroom">>\You walk into Math and smooth your skirt underneath you as you sit down<<if $player.crossesLegs>> and cross <<if $player.legs>=3>>one smooth leg over the other<<else>>your legs<</if>><</if>>. All around you, the <<if $player.masculinity<0>>other <</if>>girls do the same thing. Mrs. Reed starts droning on about trigonometry. You don't mind, however. You can just sit in your seat, not be called on, and none of the other students will be looking at you. @@.male;"<<print $player.firstname>>?"@@ the guy next to you whispers. @@.player;"Uh, yes?"@@ you whisper back, looking over at him. @@.male;"I don't really understand what Mrs. Reed is talking about. Do you get it?"@@ @@.player;"Yeah,"@@ you whisper, realizing that you do. You try to explain what Mrs. Reed has talked about during the lesson<<if $player.playsWithHair>> while you absent-mindedly play with your hair<</if>>. @@.male;"Thanks,"@@ he whispers when you're done. He looks up at the problem that Mrs. Reed has written on the board. @@.male;"Let me see if I can solve it."@@ As he tries to do so, you take in just how differently he's dressed than you: he's wearing pants, male shoes, a jacket, and a tie. @@.thought;I remember when I wore that. It was so uncomfortable. Especially the tie.@@ [[The bell rings|RealityChange Lunch][$rightCharImage to null]]\ <<set $morningClasses.tutor to true>>\ <<set $morningClasses.lastScene to "tutor">>\ <<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "classroom">>\You walk into Math class and sit down<<if $player.crossesLegs>>, crossing <<if $player.legs>=3>>one smooth leg over the other<<else>>your legs<</if>><</if>>. You're aware of how little clothing you're wearing, and it makes you nervous. It had been bad enough to wear your school skirt and have to show everyone your <<if $player.legs>=3>>shaved <</if>>legs, but at least your school skirt went down to just above your knees. Your cheerleading skirt, on the other hand, isn't much longer than the boxers you wore <<if $player.masculinity>25>>as<<else>>when you were<</if>> a guy. And even your shell top leaves your midriff exposed. @@.thought;I'm showing so much skin.@@ You look at the <<if $player.masculinity<0>>other <</if>>girls in the class and feel envious of their sweaters and longer skirts. @@.thought;They're so lucky@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> @@.thought;I can't believe I have to wait until Monday to wear that skirt again.@@ You try to focus on the lesson, but you're too distracted. It doesn't help that every time you look around, you catch guys and even some girls looking at you. <<if $player.underwear.properName.includes("White")>>[[Finally, class is over|RealityChange Lunch]]<<else>>[[Finally, class is over|RealityChange MorningClasses CheerleadingUniform Upskirt]]<</if>>\ <<set $morningClasses.lastScene to "cheer">>\ <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You get up from your desk and start walking to your next class<<if $player.hipSway>>, your hips swaying as you walk<</if>>. It's on the second floor of this building so you start climbing the stairs to it. All of a sudden, you notice something strange. You had been part of a large crowd of students headed upstairs, but now you're walking by yourself. Confused, you look behind you. Everybody you were walking with is still on the stairs, but you've passed them. You're about to shrug and keep walking when you see Amy walking up the stairs too. @@.player;"What happened?"@@ you ask her as she catches up to you. @@.female;"They could see your panties under your skirt,"@@ she informs you. You look down at the other students once again. They all turn away and you blush. You can't believe that you just flashed all of these people your panties! @@.female;"That's why I'm wearing white undies,"@@ Amy continues, @@.female;"so they're the same color as my skirt."@@ You nod. You had wondered why nobody was staring at Amy the way they were staring at you. @@.player;"Thanks Amy,"@@ you say. @@.player;"I'll have to remember that."@@ [[The rest of your classes pass quickly and soon it's time for lunch|RealityChange Lunch][$leftCharImage to null;$rightCharImage to null]]\ <<set $scenes.realityChange.upskirt to true>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "hallway">>\<<print $girlfriend.firstname>> starts talking about the homework assignment she had when she stops midsentence. @@.player;"What?"@@ @@.girlfriend;"You're wearing heels, <<print $player.firstname>>!@@ <<if $girlfriend.knowsAboutRealityChange>>@@.girlfriend;This is the first time you're wearing them, right?"@@<<else>>@@.girlfriend;I don't think I've seen you in them before."@@<</if>> @@.player;"Oh yeah,"@@ you say. @@.player;"Skye's been helping me learn how to walk in heels, so I wanted to show her that I could do it. I think she'll give me her votes."@@ You were expecting <<print $girlfriend.firstname>> to be excited about you <<if $winterBall.votes<$winterBall.rivalVotes>>catching up to <<print $rival.firstname>><<else>>gaining votes<</if>> in the Winter Queen election, but she just frowns. @@.girlfriend;"So if Skye gives you her votes, will you keep wearing heels?"@@ [[You will|RealityChange Quad Heels Yes]] [[This is a one time thing|RealityChange Quad Heels No]] <<set $rightChar to null>>\ <<set $location to "quad">>\@@.player;"Yeah, I will,"@@ you say. @@.player;"I started doing it just to get Skye's vote, but I actually like wearing them. And I've gotten a lot better at walking in them."@@ @@.girlfriend;"Oh, good!"@@ <<print $girlfriend.firstname>> says, her frown fading. @@.girlfriend;"They make your legs look so nice.@@<<if $girlfriend.knowsAboutRealityChange>> @@.girlfriend;I'm glad you learned how to walk in them.@@<</if>>@@.girlfriend;"@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say, looking down at your <<if $player.legs>=3>>smooth <</if>>legs. @@.player;"Your heels look really nice on you too."@@ @@.thought;Is this what my mornings are going to be like? Walking to class with my @@<<if $player.datingGirlfriend>>@@.thought;girlfriend@@<<else>>@@.thought;ex-girlfriend@@<</if>>@@.thought;, both of us wearing the exact same uniform, down to our matching skirts and heels?@@ <<link "You start to transform" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Heels FirstClass">><<set $tfReason to "heels">><<set $tfCircumstances.location to "quad">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "everyone on the quad">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $location to "quad">>\@@.player;"No, this is a one time thing,"@@ you say. <<print $girlfriend.firstname>> looks disappointed. @@.girlfriend;"But they make your legs look so nice."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say, looking down at your <<if $player.legs>=3>>smooth <</if>>legs. <<if $girlfriend.knowsAboutRealityChange>>@@.player;"But, well, I'm supposed to be a guy. I shouldn't be wearing heels."@@ <<print $girlfriend.firstname>> just laughs. @@.girlfriend;"You don't look like a guy now."@@ You <<if $player.masculinity<=-100>>nod. You<<else>><<if $player.pout>>pout,<<else>>frown,<</if>> but you<</if>> know that she's right.<<else>>@@.player;"But I don't want to wear them every day."@@<</if>> [[Continue walking to class with her|RealityChange Heels FirstClass]] <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $location to "quad">>\<<if visited("RealityChange Quad Heels Yes")>>You recover from your transformation, and<<else>>You<</if>> continue walking to class with <<print $girlfriend.firstname>>. You were nervous about wearing heels to school, but talking to <<print $girlfriend.firstname>> takes your mind off of it.<<if $player.hipSway>> Without thinking about it, you walk in a straight line, swaying your hips as you walk.<</if>> You say goodbye to <<print $girlfriend.firstname>><<if $player.crossesLegs>>,<<else>> and<</if>> take a seat in your first class<<if $player.crossesLegs>> and cross your<<if $player.legs>=3>> smooth<</if>> legs<</if>>. As the teacher starts droning on, you feel almost disappointed. Here you are, wearing heels instead of your flats, and you're just sitting at your desk, not even doing anything. As the teacher drones on, you look around the classroom. <<if $player.masculinity<0>>@@.thought;I'm one of the only girls who's wearing heels@@<<else>>@@.thought;Most of the girls are wearing flats@@<</if>> you realize in surprise. That thought makes you sit up straighter. For some reason, you feel proud of yourself. [[Go to your next class|RealityChange Heels Witch]] <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">><<set $leftChar to null>>\ <<set $location to "classroom">>\You walk out of the classroom and over to your history class, your heels click clacking on the floor. Around you, you can hear the sound of <<if $player.masculinity<0>>other <</if>>girls heels. You walk into history and take your seat behind <<print $witch.firstname>>. She spins around to talk to you and then does a double take, noticing your heels. @@.witch;"You're wearing heels!"@@ she says. You see other kids turning to look at you. @@.player;"Yeah, uh, I just learned how to walk in them."@@ @@.witch;"Well, I think they look nice on you. Very girly."@@ @@.player;"Thanks,"@@ you say, blushing. @@.thought;Was that a compliment? If it was from <<print $girlfriend.firstname>> or a girl on the cheer squad, it would be. But this is <<print $witch.firstname>>.@@ [[History passes quickly, and you go to lunch|RealityChange Lunch]] <<set $rightCharImage to null>><<set $rightChar to $witch>>\ <<set $location to "classroom">>\You get to history class early, and go straight to Mr. Thompson. @@.male;"What is it, <<print $player.firstname>>?"@@ @@.player;"So, about the essay..."@@ @@.male;"You didn't do it?"@@ @@.player;"No, I did! But my computer died on me, so it's handwritten now. Is that okay?"@@ @@.male;"Yes, that's fine,"@@ Mr. Thompson says. @@.male;"Just turn it in during class."@@ [[Class is uneventful, but at least you got your essay in|RealityChange Lunch]] <<set $scenes.handwritingProgress to 2>>\ <<set $location to "classroom">>\When you get to history, the first thing you notice is that Mr. Thompson looks upset. He doesn't even look at you as you walk in, and you take your seat wondering what's going on. @@.male;"Before I give your essays back, I have something to discuss,"@@ he says when everyone's seated. @@.male;"Pinewood takes cheating very seriously, which is why I was so disappointed."@@ @@.thought;Someone cheated?@@ @@.male;"She got another girl to write her essay,"@@ Mr. Thompson continues. @@.male;"But she didn't realize that she had different handwriting than her. It was obvious that she didn't write it herself."@@ @@.thought;What an idiot@@ you think, laughing to yourself at the dumb girl who got caught cheating. @@.male;"You think this is funny, <<print $player.firstname>>?"@@ Mr. Thompson says, looking directly at you. @@.male;"Don't you have anything to say for yourself?"@@ @@.player;"Uh, I'm sorry for laughing?"@@ @@.male;"Don't play dumb with me, young lady."@@ [[Wait, what?|RealityChange MorningClasses Handwriting Exposed Protest]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\@@.player;"Wait, what? What are you saying?"@@ @@.male;"You know what I'm saying, <<print $player.firstname>>!"@@ he snaps. @@.male;"Don't try to pretend that you didn't cheat."@@ All of the students are looking at you now, but you don't care. @@.thought;What is he talking about? I wrote that essay all on my own!@@ @@.player;"Mr. Thompson, I didn't cheat! I wrote that essay myself!"@@ He shakes his head. @@.male;"I thought it was strange that the essay you turned in was written by hand. But the handwriting confirms it."@@ @@.player;"The handwriting?"@@ He sighs, takes your essay off his desk and places it on the projector for the whole class to see. [[Look at your handwriting|RealityChange MorningClasses Handwriting Exposed Realize]] <<set $location to "classroom">>\When you see the essay that Mr. Thompson put up on the projector, your first instinct is that he made a mistake and is looking at some other <<if $player.masculinity<=-100>>girl's<<else>>student's<</if>> essay. The handwriting you see looks nothing like your own. The letters are big and spaced out, and you can tell that the author only lifted her pen from the paper to dot the i's and cross the t's. The letters are round and curved, and some of them, like the t's and g's have little flourishes. But most strikingly of all, the handwriting is legible. You had always gotten comments from your teachers about how they couldn't read your writing. You're about to tell him that he must have somebody else's essay when you take a look at the actual words on the paper. @@.thought;I remember writing that...this is definitely my essay. Wait, so, what does this mean? Do I write like a girl now?@@ @@.male;"See?"@@ he says. @@.male;"This isn't your writing."@@ @@.player;"I know how it sounds, Mr. Thompson,"@@ you say desperately, @@.player;"but I write like this now. Really."@@ He doesn't look convinced. @@.male;"So you suddenly changed your handwriting style?"@@ @@.player;"Uh, yes!"@@ @@.male;"Then you wouldn't mind writing on the board and showing the class?"@@ @@.player;"Uh..."@@ you say, looking at your classmates, who are all staring at you. @@.male;"Or you could take a 0 and be suspended."@@ @@.thought;If I'm suspended, I can't be a cheerleader!@@ [[Go up to the board|RealityChange MorningClasses Handwriting Exposed Write]] <<set $location to "classroom">>\@@.player;"No. I'll write on the board,"@@ you say, standing up. You feel so humiliated, getting called out in front of the whole class for plagiarism, and the only way to prove your innocence is to stand in front of your classmates in a skirt<<if $player.shoes.heels>> and heels<</if>> and show everyone your girly handwriting. @@.thought;Did my handwriting really change? I didn't notice anything different when I was writing the essay.@@ @@.male;"Okay,"@@ Mr. Thompson says, in a tone of voice that makes it clear he thinks you're wasting his time. @@.male;"Why don't you write //the quick brown fox jumps over the lazy dog.//"@@ You take a piece of chalk and start to write. You're glad that you're facing the board so you don't have to see the reactions of your classmates. Unfortunately, you can still hear them. @@.male;"Did she dot the I with a heart?"@@ @@.male;"All girls write like that."@@ @@.female;"I'm a girl and I don't write like that!"@@ @@.female;"She has prettier handwriting than me!"@@ When you're done, you take a look at the finished result. @@.handwriting;The quick brown fox jumps over the lazy dog@@ @@.thought;It's a perfect match with the one on the projector.@@ @@.male;"Well, I guess that's your handwriting. Sorry, <<print $player.firstname>>,"@@ Mr. Thompson says sheepishly. @@.male;"It's just that it looked so much different, so I thought you cheated."@@ @@.thought;It@@ @@.player;really@@ @@.thought;is different. My teachers used to pull me aside and ask me what I wrote because they couldn't read it@@ you think, reflecting back on your terrible handwriting. @@.thought;And now it looks just like a teenage girl's@@ you think, disturbed that your handwriting changed so much, and that you wrote a whole essay without even realizing it. @@.thought;So am I going to write like this forever?@@ [[Go to lunch|RealityChange Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $player.academics to $player.academics+1>><<set $scenes.handwritingProgress to 3>>\ <<set $location to "classroom">>\You walk into Math class and sit down<<if $player.crossesLegs>>, crossing <<if $player.legs>=3>>one smooth leg over the other<<else>>your legs<</if>><</if>>. Mrs. Reed starts her lesson and you sit there in silence, trying not to space out as he drones on. @@.thought;I hope she doesn't call on me@@ you think as she puts a series of problems on the projector and starts to call on people. @@.female;"<<print $player.firstname>>? What's the derivative of number four?"@@ A couple students turn to look at you. You stare at the problem and <<if $player.pout>>pout<<else>>sigh<</if>> when you realize that she gave you one of the harder ones. @@.player;"Uh, I'm not sure?"@@ She sighs and calls on the class nerd, Norm, who immediately gives the right answer. @@.female;"Pssst!"@@ someone says, poking your shoulder. You turn around, grateful for the distraction, but you almost jump out of your seat when you see that it's Elvira. You think back to when Elvira made you say how much you liked being a girl, tricked you into transforming, and still blocked you from joining the Witchcraft Club. [[See what she wants|RealityChange MorningClass AcceptedIntoClub Elvira]] <<set $location to "classroom">>\<<if $player.realityChangeCaster is "the witches">>\ @@.female;"Look at you,"@@ she continues. @@.female;"You're wearing@@ <<if $player.pants.properName is "School Skirt">>@@.female;a skirt@@<<else>>@@.female;a cheerleader uniform@@<</if>><<if $player.shoes.female>>@@.female; and <<print $player.shoes.informalName>>@@<</if>> @@.female;in front of the whole class.@@ <<if $player.isWearingMakeup and $player.legs>=3>>@@.female;You're wearing makeup and have silky smooth legs.@@ <<elseif $player.isWearingMakeup>>@@.female;You're wearing makeup.@@ <<elseif $player.legs>=3>>@@.female;You have silky smooth legs.@@<</if>>@@.female;And you just answered to your girly name in front of the whole class!"@@ @@.player;"What do you want?"@@ you whisper. @@.female;"When I told you to make the whole school think that you'd always been a girl just to join the Witchcraft Club, I didn't think you'd actually do it. How does it feel, knowing no one is going to see you as a man again?"@@ @@.player;"Elvira, I did what you wanted. Can I just join?"@@ She smirks. @@.female;"Sure. Just stop by during our next meeting@@<<if $dayOfWeek is "Thursday">>@@.female;. That's today."@@<<elseif $dayOfWeek is "Wednesday" or $dayOfWeek is "Friday">> @@.female;tomorrow."@@<<else>> @@.female;on thursday."@@<</if>> @@.player;"Okay, I'll be there."@@ @@.female;"Miss <<print $player.lastname>>, maybe if you actually paid attention during class, you would have gotten that derivative right,"@@ the teacher says, cutting the two of you off. @@.player;"Sorry, Mrs. Reed,"@@ you say, blushing. @@.female;"You're Miss <<print $player.lastname>> now,"@@ Elvira whispers to you. @@.female;"That goes for you too, Miss Crowley."@@ [[Turn your attention back to the lesson|RealityChange Lunch]]\ <<else>>\ @@.player;"What do you want?"@@ you whisper. @@.female;"You were talking about joining the Witchcraft Club, right?"@@ she whispers back. You nod. @@.female;"I don't know why we didn't let you join the last time. Why don't you stop by during our next meeting@@<<if $dayOfWeek is "Thursday">>@@.female;. That's today."@@<<elseif $dayOfWeek is "Wednesday" or $dayOfWeek is "Friday">> @@.female;tomorrow?"@@<<else>> @@.female;on wednesday?"@@<</if>> @@.thought;She doesn't remember why she didn't let me join@@ you think, stifling a laugh. @@.player;"Okay, I'll be there,"@@ you whisper to her. @@.female;"Miss Crowley, Miss <<print $player.lastname>>, please stop gossipping,"@@ Mrs. Reed says, cutting the two of you off. [[You blush and turn your attention back to the lesson|RealityChange Lunch]]\ <</if>>\ <<set $witch.learnMagic to 9>>\ <<set $player.academics to $player.academics-1>>\ <<set $location to "classroom">>\As you start to walk to Spanish, the PA suddenly crackles. <<if $scenes.football.wonSemifinals>>\ @@.female;"Our football team is going to be playing for the championship tonight. Make sure you go to the football game and support them. Tickets are only five dollars and can be bought at the door. Go Stallions!"@@ <<if $winterBall>>\ @@.thought;Is she going to announce the Winter King and Queen?@@ <</if>>\ @@.female;"And tomorrow @@\ <<else>>\ @@.female;"Tomorrow @@\ <</if>>\ @@.female;is our Winter Ball. Make sure you attend. The Winter King and Queen will be announced then!"@@ <<if $winterBall>>\ @@.thought;I hope it's me!@@\ <<else>>\ @@.thought;It'll probably be <<print $qb.firstname>> and <<print $rival.firstname>>.@@\ <</if>>\Maybe the lessons have gotten easier, or maybe it's that you're more engaged with the material. Whatever it is, Math and Bio pass surprisingly quickly. By the time Bio has finished, you've even gotten used to the fact that you're wearing a skirt. You're still aware of it, of course, especially when you have to smooth it underneath you as you sit down in your seat<<if $player.crossesLegs>> and cross <<if $player.legs>=3>>one smooth leg over the other<<else>>your legs<</if>><</if>>. But it's no longer something you're thinking about constantly. It's just another piece of clothing that you're wearing. The other students seem to have gotten used to it too. There are a couple people who stare at you, but for the most part, nobody seems to care. You're a little nervous when you walk into History. You're sitting behind <<print $witch.firstname>>, just like you were when you <<if $player.masculinity<0>>were<<else>>attended school as<</if>> a guy. You can't help but think back to the start of the year, when <<print $witch.firstname>> caught you staring at her during this class. You're even more nervous when <<print $witch.firstname>> turns around to face you. She just smirks. @@.player;"What?"@@<<if $player.pout>> you ask, pouting.<</if>> @@.witch;"Nothing. I just can't believe that you're still wearing that."@@ <<if $scenes.trans.transReason is "ultimatum">>@@.player;"That's what you told me to wear."@@<<elseif $scenes.trans.transReason is "club">>@@.player;"That's what I needed to wear to get into the club."@@<<else>>@@.player;"That's the uniform for me now."@@<</if>> @@.witch;"I know. But still. You're in a skirt,@@ <<if $player.legs<3 and not $player.isWearingMakeup>>@@.witch;and @@<</if>>@@.witch;a girls sweater@@<<if $player.isWearingMakeup>>@@.witch;, and you're wearing makeup@@<<elseif $player.legs>=3>>@@.witch;, and your legs are smooth@@<</if>>@@.witch;."@@ You're relieved when the teacher starts class. [[History passes quickly too, and soon you're headed to the cafeteria|Trans Lunch][$leftCharImage to null;$rightChar to null]]\ <<set $morningClasses.witch to true>>\ <<set $morningClasses.lastScene to "witch">>\ <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "classroom">>\You walk into Math and smooth your skirt underneath you as you sit down<<if $player.crossesLegs>> and cross <<if $player.legs>=3>>one smooth leg over the other<<else>>your legs<</if>><</if>>. All around you, the <<if $player.masculinity<0>>other <</if>>girls do the same thing. Mrs. Reed starts droning on about trigonometry. You don't mind, however. You can just sit in your seat and not be called on. @@.male;"<<print $player.malename>>? Sorry, <<print $player.firstname>>?"@@ the guy next to you whispers. @@.player;"Uh, yes?"@@ you whisper back, looking over at him. @@.male;"I don't really understand what Mrs. Reed is talking about. Do you get it?"@@ @@.player;"Yeah,"@@ you whisper, realizing that you do. You try to explain what Mrs. Reed has talked about during the lesson<<if $player.playsWithHair>> while you absent-mindedly play with your hair<</if>>. @@.male;"Thanks,"@@ he whispers when you're done. He looks up at the problem that Mrs. Reed has written on the board. @@.male;"Let me see if I can solve it."@@ As he tries to do so, you take in just how differently he's dressed than you: he's wearing pants, male shoes, a jacket, and a tie. @@.thought;I remember when I wore that. It was so uncomfortable. Especially the tie.@@ [[The bell rings|Trans Lunch][$rightCharImage to null]]\ <<set $morningClasses.tutor to true>>\ <<set $morningClasses.lastScene to "tutor">>\ <<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "classroom">>\<<print $girlfriend.firstname>> starts talking about the homework assignment she had when she stops midsentence. @@.player;"What?"@@ @@.girlfriend;"You're wearing heels, <<print $player.firstname>>!"@@ @@.player;"Oh yeah,"@@ you say. @@.player;"Skye's been helping me learn how to walk in heels, so I wanted to show her that I could do it. I think she'll give me her votes."@@ You were expecting <<print $girlfriend.firstname>> to be excited about you <<if $winterBall.votes<$winterBall.rivalVotes>>catching up to <<print $rival.firstname>><<else>>gaining votes<</if>> in the Winter Queen election, but she just frowns. @@.girlfriend;"So if Skye gives you her votes, will you keep wearing heels?"@@ [[You will|Trans Quad Heels Yes]] [[This is a one time thing|Trans Quad Heels No]] <<set $location to "quad">>\@@.player;"Yeah, I will,"@@ you say. @@.player;"I started doing it just to get Skye's vote, but I actually like wearing them. And I've gotten a lot better at walking in them."@@ @@.girlfriend;"Oh, that's great!"@@ <<print $girlfriend.firstname>> says, suddenly giving you a hug. Her boobs press against <<if $player.boobs>4>>your larger ones<<elseif $player.boobs is 4>>your own<<elseif $player.boobs>1>>your smaller ones<<else>>your chest<</if>>, and you blush. @@.player;"Oh, uh, I didn't think you'd be that excited."@@ @@.girlfriend;"I'm just glad you're embracing this! And@@ <<if $player.legs>=3>>@@.girlfriend;your legs look so@@<<else>>@@.girlfriend;if you shaved them, your legs would look so@@<</if>> <<if $player.datingGirlfriend>>@@.girlfriend;sexy@@<<else>>@@.girlfriend;cute@@<</if>> @@.girlfriend;in heels!"@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say, looking down at your <<if $player.legs>=3>>smooth<<else>>hairy<</if>> legs. @@.player;"Your heels look really nice on you too."@@ @@.thought;Is this what my mornings are going to be like? Walking to class with my @@<<if $player.datingGirlfriend>>@@.thought;girlfriend@@<<else>>@@.thought;ex-girlfriend@@<</if>>@@.thought;, both of us wearing the exact same uniform, down to our matching skirts and heels?@@ <<link "You start to transform" "TfPassagePicker">><<set $tfRecoverPassage to "Trans Heels FirstClass">><<set $tfReason to "heels">><<set $tfCircumstances.location to "quad">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "everyone on the quad">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $location to "quad">>\@@.player;"No, this is a one time thing,"@@ you say. <<print $girlfriend.firstname>> looks disappointed. @@.girlfriend;"But they make your legs look so nice."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say, looking down at your <<if $player.legs>=3>>smooth <</if>>legs. @@.player;"But I don't want to wear them every day."@@ [[Continue walking to class with her|Trans Heels FirstClass]] <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $location to "quad">>\<<if visited("Trans Quad Heels Yes")>>You recover from your transformation, and<<else>>You<</if>> continue walking to class with <<print $girlfriend.firstname>>. You were nervous about wearing heels to school, but talking to <<print $girlfriend.firstname>> takes your mind off of it.<<if $player.hipSway>> Without thinking about it, you walk in a straight line, swaying your hips as you walk.<</if>> You say goodbye to <<print $girlfriend.firstname>><<if $player.crossesLegs>>,<<else>> and<</if>> take a seat in your first class<<if $player.crossesLegs>> and cross your<<if $player.legs>=3>> smooth<</if>> legs<</if>>. As the teacher starts droning on, you feel almost disappointed. Here you are, wearing heels instead of your flats, and you're just sitting at your desk, not even doing anything. As the teacher drones on, you look around the classroom. <<if $player.masculinity<=-100>>@@.thought;I'm one of the only girls who's wearing heels@@<<else>>@@.thought;Most of the girls are wearing flats@@<</if>> you realize in surprise. That thought makes you sit up straighter. For some reason, you feel proud of yourself. [[Go to your next class|Trans Heels Witch]] <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">><<set $leftChar to null>>\ <<set $location to "classroom">>\You walk out of the classroom and over to your history class, your heels click clacking on the floor. Around you, you can hear the sound of <<if $player.masculinity<0>>other <</if>>girls heels. You walk into history and take your seat behind <<print $witch.firstname>>. She spins around to talk to you and then does a double take, noticing your heels. @@.witch;"You're wearing heels!"@@ she says. You see other kids turning to look at you. @@.player;"Yeah, uh, I just learned how to walk in them."@@ @@.witch;"I can't believe you're wearing heels,"@@ she says. @@.witch;"//I// don't wear heels.@@<<if $scenes.trans.transReason is "ultimatum">> @@.witch;I just said you had to go to school as a girl, but you're really going all out with it, huh?"@@<<else>>@@.witch;."@@<</if>> @@.player;"Uh..."@@ @@.witch;"Well, I like them. Very girly."@@ @@.player;"Thanks,"@@ you say, blushing. @@.thought;Was that a compliment? If it was from <<print $girlfriend.firstname>> or a girl on the cheer squad, it would be. But this is <<print $witch.firstname>>.@@ [[History passes quickly, and you go to lunch|Trans Lunch]] <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightCharImage to null>><<set $rightChar to $witch>>\ <<set $location to "classroom">>\You get to history class early, and go straight to Mr. Thompson. @@.male;"What is it, <<print $player.firstname>>?"@@ @@.player;"So, about the essay..."@@ @@.male;"You didn't do it?"@@ @@.player;"No, I did! But my computer died on me, so it's handwritten now. Is that okay?"@@ @@.male;"Yes, that's fine,"@@ Mr. Thompson says. @@.male;"Just turn it in during class."@@ [[Class is uneventful, but at least you got your essay in|Trans Lunch]] <<set $scenes.handwritingProgress to 2>>\ <<set $location to "classroom">>\When you get to history, the first thing you notice is that Mr. Thompson looks upset. He doesn't even look at you as you walk in, and you take your seat wondering what's going on. @@.male;"Before I give your essays back, I have something to discuss,"@@ he says when everyone's seated. @@.male;"Pinewood takes cheating very seriously, which is why I was so disappointed."@@ @@.thought;Someone cheated?@@ @@.male;"She got another girl to write her essay,"@@ Mr. Thompson continues. @@.male;"But she didn't realize that she had different handwriting than her. It was obvious that she didn't write it herself."@@ @@.thought;What an idiot@@ you think, laughing to yourself at the dumb girl who got caught cheating. @@.male;"You think this is funny, <<print $player.firstname>>?"@@ Mr. Thompson says, looking directly at you. @@.male;"Don't you have anything to say for yourself?"@@ @@.player;"Uh, I'm sorry for laughing?"@@ @@.male;"Don't play dumb with me, young lady."@@ [[Wait, what?|Trans MorningClasses Handwriting Exposed Protest]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\@@.player;"Wait, what? What are you saying?"@@ @@.male;"You know what I'm saying, <<print $player.firstname>>!"@@ he snaps. @@.male;"Don't try to pretend that you didn't cheat."@@ All of the students are looking at you now, but you don't care. @@.thought;What is he talking about? I wrote that essay all on my own!@@ @@.player;"Mr. Thompson, I didn't cheat! I wrote that essay myself!"@@ He shakes his head. @@.male;"I thought it was strange that the essay you turned in was written by hand. But the handwriting confirms it."@@ @@.player;"The handwriting?"@@ He sighs, takes your essay off his desk and places it on the projector for the whole class to see. [[Look at your handwriting|Trans MorningClasses Handwriting Exposed Realize]] <<set $location to "classroom">>\When you see the essay that Mr. Thompson put up on the projector, your first instinct is that he made a mistake and is looking at some other <<if $player.masculinity<=-100>>girl's<<else>>student's<</if>> essay. The handwriting you see looks nothing like your own. The letters are big and spaced out, and you can tell that the author only lifted her pen from the paper to dot the i's and cross the t's. The letters are round and curved, and some of them, like the t's and g's have little flourishes. But most strikingly of all, the handwriting is legible. You had always gotten comments from your teachers about how they couldn't read your writing. You're about to tell him that he must have somebody else's essay when you take a look at the actual words on the paper. @@.thought;I remember writing that...this is definitely my essay. Wait, so, what does this mean? Do I write like a girl now?@@ @@.male;"See?"@@ he says. @@.male;"This isn't your writing."@@ @@.player;"I know how it sounds, Mr. Thompson,"@@ you say desperately, @@.player;"but I write like this now. Really."@@ He doesn't look convinced. @@.male;"So you suddenly changed your handwriting style?"@@ @@.player;"Uh, yes!"@@ @@.male;"Then you wouldn't mind writing on the board and showing the class?"@@ @@.player;"Uh..."@@ you say, looking at your classmates, who are all staring at you. @@.male;"Or you could take a 0 and be suspended."@@ <<if $team.playerOnTeam>>@@.thought;If I'm suspended, I can't@@ <<if $playerStarter>>@@.thought;play football!@@<<else>>@@.thought;be on the football team!@@<</if>><<else>>@@.thought;Now that I'm not on the football team, I need to do well in school so I can get into college. I can't be suspended!@@<</if>> [[Go up to the board|Trans MorningClasses Handwriting Exposed Write]] <<set $location to "classroom">>\@@.player;"No. I'll write on the board,"@@ you say, standing up. You feel so humiliated, getting called out in front of the whole class for plagiarism, and the only way to prove your innocence is to stand in front of your classmates in a skirt<<if $player.shoes.heels>> and heels<</if>> and show everyone your girly handwriting. @@.thought;Did my handwriting really change? I didn't notice anything different when I was writing the essay.@@ @@.male;"Okay,"@@ Mr. Thompson says, in a tone of voice that makes it clear he thinks you're wasting his time. @@.male;"Why don't you write //the quick brown fox jumps over the lazy dog.//"@@ You take a piece of chalk and start to write. You're glad that you're facing the board so you don't have to see the reactions of your classmates. Unfortunately, you can still hear them. @@.male;"Did she dot the I with a heart?"@@ @@.male;"All girls write like that."@@ @@.female;"I'm a girl and I don't write like that!"@@ @@.female;"She has prettier handwriting than me!"@@ When you're done, you take a look at the finished result. @@.handwriting;The quick brown fox jumps over the lazy dog@@ @@.thought;It's a perfect match with the one on the projector.@@ @@.male;"Well, I guess that's your handwriting. Sorry, <<print $player.firstname>>,"@@ Mr. Thompson says sheepishly. @@.male;"It's just that it looked so much different, so I thought you cheated."@@ @@.thought;It@@ @@.player;really@@ @@.thought;is different. My teachers used to pull me aside and ask me what I wrote because they couldn't read it@@ you think, reflecting back on your terrible handwriting. @@.thought;And now it looks just like a teenage girl's@@ you think, disturbed that your handwriting changed so much, and that you wrote a whole essay without even realizing it. @@.thought;So am I going to write like this forever?@@ [[Go to lunch|Trans Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $player.academics to $player.academics+1>><<set $scenes.handwritingProgress to 3>>\ <<set $location to "classroom">>\You walk into Math class and sit down<<if $player.crossesLegs>>, crossing <<if $player.legs>=3>>one smooth leg over the other<<else>>your legs<</if>><</if>>. Mrs. Reed starts her lesson and you sit there in silence, trying not to space out as he drones on. @@.thought;I hope she doesn't call on me@@ you think as she puts a series of problems on the projector and starts to call on people. @@.female;"<<print $player.firstname>>? What's the derivative of number four?"@@ A couple students turn to look at you. You stare at the problem and <<if $player.pout>>pout<<else>>sigh<</if>> when you realize that she gave you one of the harder ones. @@.player;"Uh, I'm not sure?"@@ She sighs and calls on the class nerd, Norm, who immediately gives the right answer. @@.female;"Pssst!"@@ someone says, poking your shoulder. You turn around, grateful for the distraction. You almost jump out of your seat when you see that it's Elvira. You think back to when Elvira made you say how much you liked being a girl, tricked you into transforming, and still blocked you from joining the Witchcraft Club. [[See what she wants|Trans MorningClasses AcceptedIntoClub Elvira]] <<set $location to "classroom">>\@@.female;"Look at you,"@@ she continues. @@.female;"You're wearing@@ <<if $player.pants.properName is "School Skirt">>@@.female;a skirt@@<<else>>@@.female;a cheerleader uniform@@<</if>><<if $player.shoes.female>>@@.female; and <<print $player.shoes.informalName>>@@<</if>> @@.female;in front of the whole class.@@ <<if $player.isWearingMakeup and $player.legs>=3>>@@.female;You're wearing makeup and have silky smooth legs.@@ <<elseif $player.isWearingMakeup>>@@.female;You're wearing makeup.@@ <<elseif $player.legs>=3>>@@.female;You have silky smooth legs.@@<</if>>@@.female;And you just answered to your girly name in front of the whole class!"@@ @@.player;"What do you want?"@@ you whisper. @@.female;"When I told you to come out as a trans girl to join the Witchcraft Club, I didn't think you'd actually do it. How does it feel, knowing no one is going to see you as a man again?"@@ @@.player;"Elvira, I did what you wanted. Can I just join?"@@ She smirks. @@.female;"Sure. Just stop by during our next meeting@@<<if $dayOfWeek is "Thursday">>@@.female;. That's today."@@<<elseif $dayOfWeek is "Wednesday" or $dayOfWeek is "Friday">> @@.female;tomorrow."@@<<else>> @@.female;on thursday."@@<</if>> @@.player;"Okay, I'll be there."@@ @@.female;"Miss <<print $player.lastname>>, maybe if you actually paid attention during class, you would have gotten that derivative right,"@@ the teacher says, cutting the two of you off. @@.player;"Sorry, Mrs. Reed,"@@ you say, blushing. @@.female;"You're Miss <<print $player.lastname>> now,"@@ Elvira whispers to you. @@.female;"That goes for you too, Miss Crowley."@@ [[Turn your attention back to the lesson|Trans Lunch]] <<set $witch.learnMagic to 9>>\ <<set $player.academics to $player.academics-1>>\ <<set $location to "classroom">>\This is an adult game which contains adult content, including forced feminization, sexual intercourse, witchcraft, and underage drinking. If you are underage or would not like to see this content, please exit the game now. This game takes place in a high school, but all named characters are at least 18 years old. [[Start a new game|Start]] [[Quickstart|Quickstart Names]]@@.male;"You ready for the game, man?"@@ Patrick asks as you step into the dorm room. @@.player;"Are you kidding?"@@ you grin, rubbing your wet hair with a towel. @@.player;"Bear Valley doesn't stand a chance."@@ It's the morning before the homecoming football game. Next to you, your roommates Patrick and Marco are putting on their school uniforms and getting ready for the day. You're not thrilled about the uniforms: the suit and tie are stuffy and uncomfortable. But it's not all bad. The girls look pretty cute in their skirts. You drop your towel to the ground and start looking for your boxers. Why does your side of the room have to be such a mess? @@.male;"Dude!"@@ says Marco. @@.male;"Why are you showing us your dick?"@@ @@.player;"Why are you looking?"@@ you reply. Truthfully though, you like showing it off. It's an absolute monster, and you've never lacked for female attention. Even flaccid, it's about five inches. Erect, it's much longer. @@.male;"Are you going to stand there with your cock out or are you going to get dressed?"@@ Patrick snaps. You sigh. You know that he's right and that you should get dressed, but you can't resist looking into the mirror and sneaking one last look at your dick. Who do you see in the mirror? [[A white guy|Get Dressed Intro][$player.race to "white"]] [[A black guy|Get Dressed Intro][$player.race to "black"]] [[An asian guy|Get Dressed Intro][$player.race to "asian"]] <<set $location to "dorm">>\<<set $expectedOutfit to "school">><<set $changeEndPassage to "Wear Intro">><<set $outfit to "school">><<display Clothes>> <<set $location to "dorm">>\With a heavy sigh, you pull on your school shirt and jacket, pull up your dress pants and tie your tie. You think you're ready for the day, but you feel you need to check the mirror to be sure. Either that or you liked looking at yourself. While your roommates file out to get to first period, you hurry to the floor bathroom. Standing at the sink, you look into the mirror, and size yourself up: Your name is <<textbox "$player.firstname" "Corey" autofocus>> <<textbox "$player.lastname" "Redmond">>, and you're the most popular guy in school. You're six feet tall, with rippling muscles, close cropped brown hair, a handsome face, and a killer right arm. In your junior year, you led the Pinewood Prep Stallions to the state playoffs. Now that you're a senior, you're thinking you can win the whole thing. You're dating one of the hottest girls in school, <<textbox "$girlfriend.firstname" "Jessica">> <<textbox "$girlfriend.lastname" "Carlson">>, and it's all but official that the two of you are going to be homecoming king and queen. The bell rings, and you turn away from the mirror, ready to slog through school so you can get to the game and the homecoming dance. Life is good. Little do you know that this is going to be the worst day of your life. [[Go to class|Math]] <<set $location to "dorm">>\Leisurely, you stroll into the classroom ten seconds after the last bell rings. The math teacher, Mrs. Reed, glares at you but says nothing. @@.female;"Okay class. Time for our quiz."@@ There are a few groans. @@.female;"No complaining. You knew it was coming."@@ You take a thick packet and stare blankly at it. You have only the vaguest idea of what the questions are even asking. Maybe you should have studied, but you were too preoccupied with the game and with your campaign to be Homecoming King. You look at the clock. @@.thought;49 minutes to go. How am I going to get through this quiz?@@ It seems like you only have three options. [[Try Your Best]] [[Answer Randomly]] [[Cheat]] <<set $player.relationships to [$girlfriend.firstname]>>\ <<set $scenes.introducedGirlfriend to true>>\ <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You're not very good at math, and this test doesn't even really matter anyway. You've noticed scouts showing up at your games, and you're pretty sure you're going to get a scholarship offer. But you're a competitive guy, and you're not going to just give up. You stare at the thick packet. @@.thought;Okay, here's a triangle. And these numbers by the triangles are angles. Okay, so we're doing trig after all.@@ You're proud of yourself for a moment, until you realize that the top of the test says ''MATH 300 TEST 1 - TRIGONOMETRY'' Sheepishly, you look at the first question: ''1) What is the sine of angle x?'' Now that you know what the test is on, you rack your brains trying to recall everything you remember Mrs. Reed said about trig. It's hard -- when you did make it to class, you spent most of your time goofing off and talking to your friends. Finally, you remember something. To get the sine of the angle, you were supposed to divide one of the sides of the triangle by another side, but you can't remember which ones. Skipping that question, you look at the next one. That one asks you to find the cosine. And so does the next. Frustrated, you look up at the rest of the class. Somehow, 20 minutes have already passed. Everyone else is diligently working. That nerd Norm Frederickson is already done. You sigh and turn back to the packet. @@.thought;I'd better just make my best guess. I don't have a lot of time.@@ You try your best to remember what Mrs. Reed taught you, but a lot of it is just guesswork. Mercifully, you finish and hand your test in. @@.thought;That could have gone so much better. But I don't think I failed.@@ You try to put trig out of your mind as you head to your next class. You don't like to try something if you're not going to be the best at it, and you feel pretty stupid right now. But at least you didn't give up. [[Go to your next class|History]] <<set $player.academics to $player.academics+5>>\ <<set $location to "classroom">>\You're not very good at math, and this test doesn't even really matter anyway. You've noticed scouts showing up at your games, and you're pretty sure you're going to get a scholarship offer. @@.thought;This is just bullshit I have to do so I can graduate and don't get kicked off the team.@@ You look at the test: ''MATH 300 TEST 1 - TRIGONOMETRY''. @@.thought;So it is trig.@@ You thumb through the packet. You don't remember any of this. Whenever you did make it to class, you spent most of your time goofing off and talking to your friends. @@.thought;It's multiple choice at least.@@ Quickly, you fill out C for every answer and get up to hand in your test. Looking around, you note that you're the first one done. Even the nerd, Norm Frederickson is still working. @@.female;"Done already, <<print $player.firstname>>?"@@ Mrs. Reed asks. Then she looks at your answer sheet. @@.female;"Oh."@@ You look at her, expecting her to say something, but another kid has asked her a question. You take advantage of the moment to leave. @@.thought;I feel bad. I could have done better.@@ You're a pretty competitive guy, and it bothers you to be bad at something, even if it's something you don't care about. [[Head to your next class|History]] <<set $player.academics to $player.academics-5>>\ <<set $location to "classroom">>\You glance at the test: ''MATH 300 TEST 1 - TRIGONOMETRY''. @@.thought;So it is trig.@@ You thumb through the packet. You don't remember any of this. Whenever you did make it to class, you spent most of your time goofing off and talking to your friends. You sigh. You're going to bomb this test. Not that it //really// matters. You've noticed scouts showing up at your games, and you're pretty sure you're going to get a scholarship offer. But you've got an hour to kill, and you're a competitive guy. It bothers you to be bad at something. To your right, the class nerd, Norm Frederickson is scribbling furiously. You look up at Mrs. Reed. She's distracted by another student and isn't paying any attention to you. You let your eyes move over to the right. The desks are pretty close together, and it's easy to glance at Norm's paper. You start copying down his answers. D, B, B, C, A... Suddenly, he looks straight at you. You freeze, waiting for him to call Mrs. Reed, but he just glares at you and turns back to his sheet. @@.thought;Interesting. He didn't even move it. So I can keep copying from him?@@ Soon, Norm is done. You make a few deliberate errors so your answer sheet doesn't look exactly like Norm's, wait an appropriate amount of time, and turn your test in. You've gotten pretty good at cheating, and you know what you have to do so you don't get caught. @@.thought;I did good. Either a B or A.@@ You feel a little guilty, but you try to shake it off. @@.thought;If he didn't want me to copy off him, he could have moved his paper.@@ [[Soon, it's time for your next class.|History]] <<set $player.academics to $player.academics+3>>\ <<set $location to "classroom">>\Your next couple of classes pass uneventfully. You're barely paying attention, too busy thinking about the big game and the homecoming dance. You and your current girlfriend, <<print $girlfriend.firstname>> <<print $girlfriend.lastname>> are running for homecoming king and queen. They're going to announce it at the end of the day, but it's all but official that you won. The last class before lunch is history. Your teacher is droning on and on, and the classroom is hot and humid. You look at the clock. Still 45 minutes left. @@.thought;The only good part is that I'm sitting right behind @@<<textbox "$witch.firstname" "Raven" autofocus>> <<textbox "$witch.lastname" "Coventry">>@@.thought;.@@ You're not usually into goth girls, but her bra strap is peeking out of her thin shirt, and she looks pretty hot. You're dating <<print $girlfriend.firstname>>, of course, but there's nothing wrong with looking at the menu every once in a while. [[Stare at her|History Stare]] [[Pay attention to the lecture|History Focus]] <<set $scenes.introducedWitch to true>>\ <<set $rightCharImage to null>><<set $rightChar to $witch>>\ <<set $location to "classroom">>\You check out the goth girl again. But as you stare at her, your phone loudly goes off. Then it goes off again. <<print $witch.firstname>> turns to look at you, and you try to play it off like you were looking at the teacher. @@.thought;I hope she didn't catch me staring at her. She's crazy.@@ You mean that literally. She's the president of the Witchcraft Club. Everyone knows it's nonsense, but that doesn't seem to bother her. Your phone goes off for a third time, and your teacher looks irritated. @@.thought;I'll check it when I get out of class.@@ [[Finally, it's time for lunch|Lunch Intro][$rightChar to null]] <<set $scenes.witch.staredAtInHistory to true>>\ <<set $witch.relationship to $witch.relationship-10>>\ <<set $leftCharImage to null>>\ <<set $location to "classroom">>\@@.thought;No, I'm dating <<print $girlfriend.firstname>>@@ you tell yourself. @@.thought;I'm not going to stare at her.@@ You force yourself to pay attention to the lecture. It's boring, though, and it's hard not to doze off. Suddenly, your phone goes off. Some of the people in the class turn to look at you, including <<print $witch.firstname>>. Blushing, you silence it and put it away. [[Finally, it's time for lunch|Lunch Intro]] <<set $rightCharImage to "images/side_characters/classroom_right">><<set $rightChar to null>>\ <<set $location to "classroom">>\You smile, looking forward to a break from boring classes, and getting to hang out with your friends. You swipe in and grab your food. <<if $witch.relationship<40>>Just as you do that, your phone goes off again. @@.thought;Oh yeah, I was going to check it when I got out of class.@@ You reach<<else>>Remembering that your phone went off during class, you reach<</if>> into your bag and read the messages that you missed. @@.female;Do you guys want to go to Archie's for lunch?@@ @@.male;Sounds fun@@ @@.male;Yeah, I'm down@@ @@.female;On my way@@ @@.thought;Fuck. My friends went to Archie's without me, and I'm stuck in this cafeteria.@@ You send off a quick text, letting them know that you can't make it, and then turn your attention to the lunch room. You spot lots of familiar faces, and you know that everyone would be happy for you to sit with them. Patrick catches your eyes. He's sitting with Marco, and a couple other teammates. With a game coming up, it would be natural for you to sit with the rest of the football team. But you also spot <<print $witch.firstname>> and her brother <<textbox "$qb.firstname" "Griffin" autofocus>> sitting by themselves.\ <<if $witch.relationship<40>> \ @@.thought;Maybe I should sit with them and apologize?@@ [[Sit with your teammates|Lunch With Team]] <<link "Sit at $witch.firstname's table" "Lunch with Witch">><</link>>\ <<else>> @@.thought;He's the only other player who can handle being a quarterback. Granted he sucks at it, but nobody else in the team is even as good so I might as well make friends with him.@@ [[Sit with your teammates|Lunch With Team]] [[Sit with your backup|Lunch With QB]]\ <</if>> <<set $qb.lastname to $witch.lastname>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "cafeteria">>\You take a seat with your roommates. You didn't know them very well before this year, but they're pretty cool, and you like hanging out with them. @@.male;"Well, look who decided to come sit with us,"@@ Marco greets you, laughing. @@.male;"Yeah, King <<print $player.firstname>>,"@@ Patrick chimes in. You laugh. @@.player;"//Homecoming// King <<print $player.firstname>>,"@@ you correct. @@.male;"You think you're going to get it, man?"@@ Patrick asks. @@.player;"Hell yeah. Who else is even running?"@@ Patrick thinks for a second. @@.male;"Hmm, I don't know. That one rich kid. What was his name?"@@ @@.male;"You guys are lucky,"@@ Marco says. @@.male;"I don't even have a date."@@ @@.player;"What about Katie? You guys have been going out."@@ @@.male;"Yeah, but I haven't asked her out yet."@@ @@.player;"What? But it's today. Are you shy?"@@ you tease. @@.male;"No! It's just, you know, everyone else is doing these cute proposals and I don't have any ideas."@@ @@.male;"Man, look at you being all romantic and shit,"@@ Patrick says. @@.male;"Oh yeah? Then how did you ask your girl?"@@ @@.male;"It was late at night, and we were drinking. And, I don't know, man, it just seemed like the right time. But I drank so much that the next day, I forgot I had asked her, so I asked her to homecoming again."@@ The three of you break out into raucous laughter. @@.male;"What about you, <<print $player.firstname>>? How did you ask out <<print $girlfriend.firstname>>?"@@ Marco asks you. [[After sex]] [[I just asked her]] [[She asked me]] <<set $scenes.introducedQB to true>>\ <<set $team.relationship to $team.relationship+1>>\ <<set $location to "cafeteria">>\@@.player;"Hey, mind if I sit here?"@@ you ask as you approach <<print $witch.firstname>> and <<print $qb.firstname>>. <<print $witch.firstname>> looks like she's about to say something, but her brother speaks first. @@.qb;"Go ahead <<print $player.firstname>>. What's up?"@@ @@.player;"Just excited about the game. How about you?"@@ @@.qb;"Hell yeah! You're going to do great!"@@ @@.player;"Thanks,"@@ you say. @@.player;"So will you,"@@ you add. He laughs. @@.qb;"I'm your backup. I'm not going to do much."@@ @@.player;"Hey, you never know,"@@ you say. The three of you make small talk for a while. For the first time in a while, you feel awkward. You want to tell <<print $witch.firstname>> that you're sorry for staring at her, but you don't know how to do that with her brother there. At that moment, <<print $qb.firstname>> stands up. @@.qb;"I'm going to the bathroom. <<print $player.firstname>>, don't break her heart, okay?"@@ You laugh. He walks away, and you turn to <<print $witch.firstname>>. She meets your eyes and folds her arms across her chest. @@.thought;Do I say something? If she didn't catch me, then I'd be apologizing for nothing.@@ [[Say sorry][$leftChar to null]] [[Say nothing][$leftChar to null]] <<set $scenes.introducedQB to true>>\ <<set $team.relationship to $team.relationship-1>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $leftChar to $qb>>\ <<set $rightChar to $witch>>\ <<set $location to "cafeteria">>\A smile comes to your lips as you think about the memory. @@.player;"We were making out. Things were getting hot and heavy, and then I started fucking her..."@@ @@.male;"Do you ever talk about anything else, man?"@@ Patrick interrupts. @@.player;"Hey, he asked me! What do you want me to do, lie?"@@ @@.male;"Just keep going,"@@ Marco says. @@.player;"Okay. So we had sex, and it was amazing."@@ You ignore the look Patrick is giving you. @@.player;"Probably the best of all the girls I've fucked. And then we had finished, and we were both laying there, and I was thinking, you know, that she was hot, and I liked her, so I asked her right then."@@ There's silence as you finish telling your story. Marco looks like he's thinking. @@.player;"So Marco, what do you say? Are you going to ask Katie?"@@ Marco's about to respond, but then the bell rings, signalling the end of lunch. [[Gym|Gym Intro]] <<increaseArousal 5>>\ <<set $location to "cafeteria">>\@@.male;"What do you mean, you just asked her?"@@ Marco asks, confused. @@.player;"That's what I mean. We were walking back from class. It was a beautiful day, and she looked so hot. So I asked her right then."@@ @@.male;"And she said yes?"@@ @@.player;"No, she said no, so I'm going with her twin. Moron, of course she said yes."@@ Marco's silent for a while. @@.male;"So I can just ask out Katie? I don't need to do any fancy shit?"@@ @@.male;"That's what we're trying to tell you, man,"@@ Patrick says. The bell rings, signalling the end of lunch. You groan. You enjoyed hanging out with Patrick and Marco. The three of you tease each other all the time, but underneath it you care for each other. It's great. [[Gym|Gym Intro]] <<set $player.submission to $player.submission-1>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $location to "cafeteria">>\@@.male;"What?"@@ Patrick asks, clearly shocked. @@.male;"I guess we know who wears the pants,"@@ Marco adds. @@.player;"I kept putting off asking her out. Kind of like you, Marco."@@ Marco shuts up. @@.player;"I guess I was waiting for the right moment. She got so fed up she just asked me herself."@@ @@.male;"Damn. And that wasn't a turn off?"@@ Marco asks. @@.player;"No way. Why would it be? I wanted us to go together, and we are."@@ @@.male;"I think it's hot,"@@ Patrick offers. The bell rings, signalling the end of lunch. You groan. You enjoyed hanging out with Patrick and Marco. The three of you tease each other all the time, and it's great. [[Gym|Gym Intro]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $location to "cafeteria">>\@@.player;"I'm sorry,"@@ you say suddenly. <<print $witch.firstname>> looks up at you. @@.witch;"For what?"@@ @@.thought;Crap. Did she not notice? Am I blowing it if I admit it to her?@@ She looks at you questioningly. @@.thought;Oh, fuck it. It's the right thing to do.@@ @@.player;"I'm sorry for, uh, staring at you earlier. In history."@@ You look at her, waiting for her reaction. You're not usually this nervous. No girl at Pinewood Prep would mind if you checked her out. But something feels different about this girl. @@.witch;"I know."@@ @@.player;"What?"@@ @@.witch;"I know. I caught you staring at me."@@ @@.player;"Why...uh, okay,"@@ you say, confused why she didn't just say that. @@.witch;"I have a boyfriend. And don't you have a girlfriend? <<print $girlfriend.firstname>>?"@@ @@.player;"Yeah. I'm not interested. I mean, I'm interested in her but not in you. Uh, look, I like looking at the menu but I'm not going to order."@@ <<print $witch.firstname>> looks at you with a mixture of shock and disgust. You're about to defend yourself, but at that moment, <<print $qb.firstname>> rejoins you. @@.qb;"Did I miss anything?"@@ @@.player;"No,"@@ you and <<print $witch.firstname>> say at the same time. The three of you make some more small talk, and you're glad when the bell rings, signalling the end of the lunch period. You feel like you did the right thing, @@.thought;especially since she knew all along@@, but being around <<print $witch.firstname>> made you feel pretty fucking weird. [[Gym|Gym Intro][$rightChar to null]] <<set $witch.relationship to $witch.relationship+5>>\ <<set $location to "cafeteria">>\She says nothing too, and the two of you sit in uncomfortable silence. @@.player;"So about the game..."@@ you begin. @@.witch;"What?"@@ @@.player;"Are you excited?"@@ @@.witch;"Not really."@@ @@.thought;Okay, I definitely feel like she caught me. Should I just say sorry?@@ As you're thinking, <<print $qb.firstname>> comes back, and the moment is gone. [[The bell rings, and you head to gym|Gym Intro][$rightChar to null]] <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "cafeteria">>\@@.player;"Hey, mind if I sit here?"@@ you ask as you approach <<print $witch.firstname>> and <<print $qb.firstname>>. @@.qb;"Go ahead <<print $player.firstname>>."@@ @@.player;"Thanks,"@@ you say, taking a seat. @@.player;"How come you're not sitting with the rest of the team?"@@ @@.qb;"Then my sister will have no one to sit with."@@ You didn’t take <<print $witch.firstname>> as a loner. @@.player;"What about your friends in that witch club?"@@ you ask, looking over at a couple of goth girls sitting in the corner of the cafeteria. @@.witch;"It's the //Witchcraft Club//,"@@ <<print $witch.firstname>> says with a sigh. @@.witch;"And my brother is sort of like my best friend."@@ @@.qb;"What's up with you, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks after a moment. @@.player;"Just excited about the game. How about you?"@@ @@.qb;"Hell yeah! You're going to do great!"@@ @@.player;"Thanks,"@@ you say. @@.player;"So will you,"@@ you add. He laughs. @@.qb;"I'm your backup. I'm not going to do much."@@ @@.player;"Hey, you never know,"@@ you say. [[Make small talk]] <<set $team.relationship to $team.relationship-1>>\ <<set $scenes.introducedQB to true>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $leftChar to $qb>>\ <<set $rightChar to $witch>>\ <<set $location to "cafeteria">>\The three of you make small talk for a while. For the first time in a while, you feel awkward. You've never hung out with <<print $witch.firstname>>, and you don't know <<print $qb.firstname>> that well either. At that moment, <<print $qb.firstname>> stands up. @@.qb;"I'm going to the bathroom. <<print $player.firstname>>, don't break her heart, okay?"@@ You laugh. For the first time in a while, you don't have anything to say. At least <<print $qb.firstname>> is on the football team. You and <<print $witch.firstname>> don't have anything in common. He walks away, and you turn to <<print $witch.firstname>>. @@.player;"So you’re into quarterbacks? Sorry, I’m taken.”@@ <<print $witch.firstname>> rolls her eyes. @@.witch;"I want my brother to be the quarterback, not you. And I have a boyfriend."@@ <<link "Tell her you're a better quarterback than $qb.firstname" "QB Not Good">><<set $leftChar to null>><</link>> <<link "Tell her $qb.firstname needs to work harder" "QB Work Harder">><<set $leftChar to null>><</link>> <<link "Tell her $qb.firstname needs to spend more time with the team" "QB Panty Raid">><<set $leftChar to null>><</link>> [[Laugh it off|QB Laugh][$leftChar to null]] <<set $location to "cafeteria">>\@@.player;"<<print $witch.firstname>>, I'm a better quarterback than <<print $qb.firstname>>."@@ You try to sound gentle but it comes off as cocky instead. @@.witch;"Yeah, but <<print $qb.firstname>> works way harder. You were always so good that you could goof off and not take it seriously."@@ @@.player;"I work hard!"@@ you protest, though you remember that <<print $qb.firstname>> always stayed late after practice. @@.player;"And if I'm so good, shouldn't I be the quarterback?"@@ Before <<print $witch.firstname>> can respond to that, <<print $qb.firstname>> comes back. [[Finish your lunch and go to gym|Gym Intro][$rightChar to null]] <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "cafeteria">>\@@.player;"<<print $qb.firstname>> needs to work harder,"@@ you say. @@.player;"When he throws a pass, no one knows if it'll get caught by our receivers or the other team."@@ <<print $witch.firstname>>'s eyes flash. @@.witch;"Work harder?"@@ she asks. @@.witch;"<<print $qb.firstname>> works hard. Way harder than you."@@ You're about to protest before you remember that <<print $qb.firstname>> always stayed late after practice. @@.player;"And if I'm so good, shouldn't I be the quarterback?"@@ Before <<print $witch.firstname>> can respond to that, <<print $qb.firstname>> comes back. [[Finish your lunch and go to gym|Gym Intro][$rightChar to null]] <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "cafeteria">>\You shrug. @@.player;"<<print $qb.firstname>> works hard, sure. But not with the team. He needs to spend more time with us."@@ @@.witch;"Really?"@@ <<print $witch.firstname>> asks. @@.witch;"I thought he did."@@ @@.player;"Not really. He needs to go to parties, panty raids..."@@ <<print $witch.firstname>> chokes on her food. @@.player;“Running around dodging teachers is good practice. If you can dodge them, you can avoid being tackled,”@@ you continue, ignoring her. @@.witch;"People get expelled for that!"@@ she says. @@.witch;"You better not raid my room, or you'll regret it,"@@ she adds, her eyes flashing. You just laugh it off. Obviously <<print $witch.firstname>> isn't a real witch. [[Finish your lunch and go to gym|Gym Intro][$rightChar to null]] <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "cafeteria">>\You just laugh. @@.thought;That's funny. <<print $qb.firstname>> replacing me as the starting quarterback.@@ @@.witch;"It's not funny!"@@ <<print $witch.firstname>> says, her eyes flashing. @@.witch;"<<print $qb.firstname>> works hard, way harder than you."@@ @@.thought;He does work hard@@ you concede, remembering all the times he stayed late after practice. @@.player;"Well, if you think he should be the starter, you can go take it up with Coach."@@ Luckily, <<print $qb.firstname>> comes back before the conversation can get any more tense. [[Finish your lunch and go to gym|Gym Intro][$rightChar to null]] <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "cafeteria">>\You file into the gymnasium, and head towards the boys locker room. Gym's your favorite class, but you're looking forward to this unit more than most. Coach has just started the swimming unit. You're a natural in the pool, and it lets you show off your muscular body. Some of the girls look pretty hot in their swimsuits too. Especially <<print $girlfriend.firstname>>. The other guys are in various states of undress, as they quickly change into their swim trunks. Some of the less confident guys go to the stalls to change. You take your time. You're proud of your body, and the heat flowing into the locker room feels nice. Finally, you finish changing, and head to the pool with the rest of the boys. <<print $girlfriend.firstname>> is waiting for you as you step out. @@.girlfriend;"I didn't know you'd look so hot in just your swim trunks,"@@ she says, touching your chest. @@.player;"You're looking pretty hot too,"@@ you flirt back. It's true. She's wearing a small blue bikini that shows off her long, smooth legs, and her flat stomach. @@.male;"Okay! Stop flirting! Boys to the boys side, girls to the girls side!"@@ your coach yells. Reluctantly, you step away from <<print $girlfriend.firstname>> and sit with the other guys. Across the pool, the girls sit together, all wearing bikinis, and showing a lot of skin. [[Coach starts to speak]] <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "pool">>\@@.male;"Okay,"@@ Coach begins once everyone is seated, going into his customary lecture. @@.male;"We're going to start something new. We're going to be diving."@@ There's an equal mixture of cheers and groans. @@.male;"Now, I know that some of you are better swimmers than others, so it's okay if you don't want to dive. You can stay in the shallow end. But what I'm grading on is effort. If you're going to dive, you better commit to it. And if you're in the shallow end, don't think it means that you can slack off."@@ You line up with the divers. Even though you're a strong swimmer, you're not very confident about diving. But you're not going to go to the shallow end like a pussy. You look over and note that some of the guys and most of the girls are over there. <<print $girlfriend.firstname>> is first, and she executes a perfect swan dive into the pool. She's got a tight, athletic body, and is on both the swim team and the cheerleading squad. The other kids in front of you take their turns diving with less success. Finally, it's your turn. You step onto the diving board and stare down. It's a good drop into the pool. @@.girlfriend;"You can do it, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> yells. [[You take a deep breath and jump|Pool]] <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\<<passTime 2>>\ You hit the water with a splash. You come up, gasping for air. Looking at the faces around you, nobody seems that surprised. @@.thought;Maybe I'm better at this than I thought.@@ Unfortunately, there isn't enough time left in the period for you to get another chance to dive. @@.male;"Okay, I'm letting you guys go early. Make sure you take a shower,"@@ the coach says. You hit the showers, laughing it up with the other guys. The warm water feels amazing on your sweaty skin, and you let it run over you for a while. @@.male;"Hey, <<print $player.lastname>>! Hurry it up in there! They're about to announce homecoming king!"@@ comes your coach's voice. You quickly finish the shower and step out. It's only once you're out of your stall that you remember that you're naked. You quickly wrap a towel around your waist but it doesn't seem like anyone cared. Changing quickly, you head out of the locker room and into the hallways, where you hear a girl calling your name. [[See who it is|Rival Introduction]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to null>>\ <<set $location to "boyslocker">>\The girl trying to get your attention is the captain of the cheerleading squad and the most popular girl in school, <<textbox "$rival.firstname" "Morgan">> <<textbox "$rival.lastname" "Harper">>. The two of you dated for a couple months last year until you broke things off. @@.rival;"Wait up, <<print $player.firstname>>!"@@ @@.player;"Hey, what's up?"@@ you ask, letting her catch up with you. She takes a deep breath. @@.rival;"I know you're dating <<print $girlfriend.firstname>>, and that's great. But I haven't been able to get you out of my head. I keep thinking of when we were together, and..."@@ She blushes while you just look on, stunned. You had never seen her this vulnerable. @@.rival;"And I miss you."@@ @@.player;"But I'm with..."@@ @@.rival;"Yes, I know you're with <<print $girlfriend.firstname>>."@@ She puts her hand on your muscular chest and suddenly, that vulnerable side of her is gone. @@.rival;"But you could be with me instead."@@ You give her a once-over. She's a petite blonde cheerleader who's even hotter than <<print $girlfriend.firstname>>. And she's asking you out. But she's also kind of a bitch. It took you a while to notice it at first. She always turned up the charm when she was around you, but was mean to people who weren't as popular. @@.thought;And I'm happy with <<print $girlfriend.firstname>>.@@ <<link "Gently explain that you're with $girlfriend.firstname now" "Rival Introduction Gentle">><</link>> [[Call her a catty bitch|Rival Introduction Insult]] <<finishSexScene>>\ <<set $leftCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "hallway">>\@@.player;"I'm sorry, I'm with <<print $girlfriend.firstname>> now,"@@ you say, trying to let her down gently. @@.player;"I don't want to break up with her."@@ Despite your intentions, <<print $rival.firstname>> bursts into tears and storms off. You see her being comforted by some of her friends on the cheerleading squad. @@.thought;I did the right thing@@ you tell yourself. Suddenly, the PA crackles. @@.female;"Make sure you go to the football game tonight. Tickets are only three dollars and can be bought at the door. Go Stallions! And after that is our homecoming dance. Congratulations to homecoming queen <<print $girlfriend.firstname>> <<print $girlfriend.lastname>> and homecoming king <<print $player.firstname>> <<print $player.lastname>>!"@@ @@.thought;Me and <<print $girlfriend.firstname>> won!@@ You're not that surprised, but it's nice. @@.thought;Now to beat Bear Valley.@@ [[Get ready for the game|Game]] <<set $scenes.introducedRival to true>>\ <<set $location to "hallway">>\@@.player;"I can't go out with you,"@@ you say. @@.player;"You're a catty bitch."@@ <<print $rival.firstname>> bursts into tears and storms off. You see her being comforted by some of her friends on the cheerleading squad. @@.thought;I could have been nicer. But I'm not going to break up with my girlfriend for her.@@ Suddenly, the PA crackles. @@.female;"Make sure you go to the football game tonight. Tickets are only three dollars and can be bought at the door. Go Stallions! And after that is our homecoming dance. Congratulations to homecoming queen <<print $girlfriend.firstname>> <<print $girlfriend.lastname>> and homecoming king <<print $player.firstname>> <<print $player.lastname>>!"@@ @@.thought;Me and <<print $girlfriend.firstname>> won!@@ You're not that surprised, but it's nice. @@.thought;Now to beat Bear Valley.@@ [[Get ready for the game|Game]] <<set $scenes.introducedRival to true>>\ <<set $location to "hallway">>\After putting your stuff away, you head back to the locker room to get ready for the game. Most of the team is already there. They're in the process of changing into their uniforms and putting on their pads and cleats. You joke around with the other guys as they head for the showers. You don't feel like you need one...you just took a shower after all. Your phone pings and you look down. It's from <<print $girlfriend.firstname>>. @@.girlfriend;Good luck baby!@@ You smile. @@.male;"Okay boys, let's get going!"@@ your coach says, entering the locker room. [[Get dressed|Pregame Changing][$leftCharImage to "images/side_characters/football_left";$rightCharImage to "images/side_characters/football_right"]] <<set $rightChar to null>>\ <<set $location to "boyslocker">>\<<set $changeEndPassage to "Pregame">> <<set $expectedOutfit to "football">><<display Clothes>> <<set $location to "boyslocker">>\You change into your Stallions uniform, and join the rest of your teammates. Coach is in the middle of explaining the game plan. @@.male;"Good, <<print $player.lastname>>, you're finally here."@@ You catch some smirks on the other players faces. @@.male;"Okay boys, we've got this. Their quarterback hurt his ankle doing a kegstand."@@ You laugh with the rest of your team. You'd never do something stupid like that. Probably. It's great news though. Their quarterback is really good, almost as good as you. Without him, they'll be easy to beat. @@.male;"That doesn't mean that we can take this easy!"@@ your coach is saying. @@.male;"I want you boys to give it your all."@@ He gets some nods. @@.male;"But if we get a big lead, I'm going to let the backups play."@@ This is met with a chorus of groans. @@.male;"No complaining! Winning is important, but it's even more important to have good sportsmanship."@@ You don't agree with that, but you don't dare interrupt coach when he's in the middle of one of his pep talks. @@.male;"I want you guys to do so good that you force me to put the backups in. That's our goal."@@ He pauses for a moment. @@.male;"Now let's get them!"@@ [[Gametime]] <<set $player.shirt.showHeadImage to false>>\ <<set $location to "football">>\<<showFootballScore>> You and the Stallions run out onto the field to the beat of some dance music. You can feel the energy of the crowd and you're pumped...only to immediately head to the bench. The Bears will get the football first. As you wait, you scan the crowd. The stands are packed. All of Pinewood Prep must be at the game. On the sidelines, you can see the cheerleaders. You spot <<print $girlfriend.firstname>> and she gives you a little wave. You wave back and continue scanning the crowd. You see <<print $witch.firstname>> watching intently. @@.thought;Weird, I didn't think she was into football. I guess her brother is on the team.@@ Luckily, the Bears backup quarterback is struggling, and the Stallions defense easily stops them. You jog out onto the field, feeling all eyes upon you. You're the starting quarterback and the star of the team, and you're ready to destroy the Bears. You fire off a couple quick passes, and Everett Smith, the running back, breaks off a couple nice runs. Before you know it, you're in scoring position. You get ready to pass, and see a couple options. Everett is open. You can throw a safe pass to him. It wouldn't get a touchdown, but you would keep moving. Ryan Callahan, a 6 foot 5 wide receiver is being covered by a defender. It would be a tougher throw, but if you made it, it would be a touchdown. And he's a big guy, so he //should// be able to jump higher and catch the ball. [[Take the safe pass|Early Field Goal]] [[Go for the touchdown|Early Touchdown]] <<set $player.shirt.showHeadImage to true>>\ <<set $location to "football">>\<<showFootballScore>> You're doing a good job so far. You don't want to take a big risk and lose all the progress that you've made. Besides, Smith is open. You throw a quick, short pass to him. He catches it and runs for a little bit before getting tackled. Unfortunately, the rest of your throws don't go as well. You're still doing pretty good, but coach is forced to settle for the field goal instead of going for the touchdown. @@.thought;I could have gotten a touchdown. Oh well. At least we scored.@@ You head to the bench and watch the Stallions defense take over, waiting for your next chance to play. You don't have to wait that long. The Bears backup quarterback is pretty bad, and your defense easily stops him. [[You run out onto the field again, eager to get a touchdown this time.|Second Drive]] <<set $stallionsscore to $stallionsscore+3>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $location to "football">>\<<showFootballScore>> You know you can take the safe pass to Smith, but you don't want to do that. You're energized by the noise of the crowd, and you can feel adrenaline coursing through your veins. @@.thought;Fuck it.@@ You set your eyes on Callahan, and loft the ball at him. It's a perfect spiral. He leaps up at the same time as the defender...and comes down with the football. Touchdown! You're not able to keep the smile from your face as you jog back to the sideline. The crowd is going wild, and the cheerleaders are in the middle of a dance. Once you're back with your team, you get a round of pats on your back. @@.thought;I did it. I knew I could get a touchdown, and I did.@@ The Stallions defense comes onto the field now, letting you get a little bit of rest. But the rest doesn't last long. The Bears offense gets stopped easily. Their backup quarterback must be pretty bad. @@.thought;My turn. I'll try to get another touchdown.@@ [[Take the field|Second Drive]] <<set $stallionsscore to $stallionsscore+7>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $player.leadership to $player.leadership+5>>\ <<set $location to "football">>\<<showFootballScore>> Your second drive <<if $stallionsscore is 3>>is a lot easier than<<else>>goes just as well as<</if>> your first. You have the momentum now, and everything's clicking. Your receivers keep getting open, and you keep throwing perfect passes to them. Smith runs it in for a touchdown. The third time you get the ball, it's more of the same. You're in a rhythm, and the Bears defense just can't stop you. You throw a touchdown pass to Callahan as the second half ends<<if $stallionsscore is 3>>, your first touchdown pass of the game<</if>>. @@.male;"Okay boys,"@@ your coach says, as you head to the locker room for halftime. @@.male;"We're up <<print $stallionsscore+14>> to nothing. You're doing great. Keep it up. But..."@@ he pauses. @@.male;"I'm going to let the backups play."@@ @@.player;"What?"@@ @@.male;"You heard me, <<print $player.lastname>>. We're winning. We don't want to embarrass them. <<print $qb.lastname>>, you're our quarterback."@@ <<print $qb.firstname>> gulps. He's the backup quarterback for a reason. He's not //bad//. Well, okay, he's pretty bad. He does have a really strong arm. His problem is that he just isn't accurate. At all. @@.thought;I got us a big lead, and their quarterback isn't good. We'll be fine, right?@@ As he heads out of the locker room, you realize that you're in his way. He looks at you, obviously expecting you to say something. @@.player;"Good luck bro,"@@ you say to him as he passes you. <<print $qb.firstname>> looks at you in surprise. He must have thought you'd be pissed off that you're being benched. And you are. But it's not his fault. It looks like he's about to say something. He opens his mouth. @@.qb;"Th...thank..."@@ @@.player;"You're welcome?"@@ @@.thought;Man, he seems really nervous. Poor guy.@@ [[Watch the game from the bench]] <<set $stallionsscore to $stallionsscore+14>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> The backups run out onto the field, and you sit down miserably on the bench. Yeah, your team is up by a lot, and you love playing football, but that's not why you're so disappointed. You've spotted a middle aged man in the stands. He looks deeply immersed in the game and he's taking notes on a clipboard. Pinewood Prep is a pretty small school. You've met all the parents of the other players, and you're sure he's not one of them. His clothes are casual enough, but that only makes him stand out more when everyone else is wearing Stallions purple. @@.thought;Is that a scout?@@ You groan internally. This was a great chance to impress him and earn a scholarship, and your coach blew it by benching you. @@.male;"That's okay guys, we'll get them next time!"@@ your coach yells. Startled, you look up. <<print $qb.firstname>> and the rest of the offense are taking their spots on the bench. @@.thought;They were stopped already?@@ @@.qb;"I'm sorry, <<print $player.firstname>>,"@@ a quiet voice comes from your right. You look over and realize it came from <<print $qb.firstname>>. @@.qb;"I don't want to blow your lead. Uh, can you help me?"@@ @@.player;"What do you mean?"@@ @@.qb;"I mean, do you have any advice?"@@ How do you want to respond? [[Advise him to rely on his arm strength, his best trait|Arm Strength]] [[Advise him to fix his accuracy, his worst trait|Accuracy]] [[Make fun of him]] <<set $location to "football">>\<<showFootballScore>> @@.player;"Listen,"@@ you tell him. @@.player;"You're not going to blow the lead. Bear Valley sucks without their quarterback."@@ <<print $qb.firstname>> smiles weakly, but he still looks pale. @@.thought;He might actually blow this lead if he's so nervous.@@ You quickly make a decision and turn to him again. @@.player;"Hey, <<print $qb.firstname>>. Don't be so nervous. You're a,"@@ you pause for the right choice of words, @@.player;"decent quarterback. You can take home this win for us."@@ @@.qb;"Really?"@@ @@.player;"Yeah! What's your best trait? Your strong arm, right?"@@ He nods. @@.player;"So remember that. Play to your strengths."@@ He smiles and looks a little less nervous, although you're not sure how much he believes you. @@.qb;"Thanks, <<print $player.firstname>>,"@@ he says. @@.player;"That's alright,"@@ you tell him. @@.player;"Now go get 'em."@@ [[Continue watching]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $qb.armStrength to $qb.armStrength+2>>\ <<set $location to "football">>\<<showFootballScore>> @@.player;"Listen,"@@ you tell him. @@.player;"You're not going to blow the lead. Bear Valley sucks without their quarterback."@@ <<print $qb.firstname>> smiles weakly, but he still looks pale. @@.thought;He might actually blow this lead if he's so nervous.@@ You quickly make a decision and turn to him again. @@.player;"Hey, <<print $qb.firstname>>. Don't be so nervous. You're a,"@@ you pause for the right choice of words, @@.player;"decent quarterback. You can take home this win for us."@@ @@.qb;"Really?"@@ @@.player;"Yeah! But you're too nervous and you're rushing your throws. Just take it easy and make sure you're accurate."@@ @@.qb;"Relax and be accurate,"@@ <<print $qb.firstname>> repeats. You nod encouragingly. @@.qb;"Thanks, <<print $player.firstname>>,"@@ he says. @@.player;"That's alright,"@@ you tell him. @@.player;"Now go get 'em."@@ [[Continue watching]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $qb.accuracy to $qb.accuracy+2>>\ <<set $location to "football">>\<<showFootballScore>> You ignore <<print $qb.firstname>> and turn to your left to face Patrick and Marco. @@.player;"How did our offense get stopped so fast?"@@ @@.male;"They're missing their best quarterback,"@@ Marco laughs. @@.male;"Yeah, that last drive was pathetic, man."@@ Patrick says. @@.male;"I don't even know who our quarterback -- what's his name?"@@ @@.player;"<<print $qb.firstname>>,"@@ you say helpfully. @@.male;"Yeah. He couldn't hit //anything//, man. We might as well have had a girl throwing the ball."@@ @@.player;"Hey, I'll give him this much. He can throw the ball farther than a girl."@@ @@.male;"He better not blow that lead we got,"@@ Patrick says. You look around to see your offense preparing to take the field. For a second, you think you see tears streaking down <<print $qb.firstname>>'s face, and then his helmet is back on. @@.player;"Shit. I feel bad now."@@ @@.male;"We shit talk each other all the time, man."@@ @@.player;"Yeah, I know. But when I shit talk you, I do it to your face."@@ @@.male;"He was right there, man!"@@ Patrick cuts in. @@.male;"We're saying what's true,"@@ Marco says. @@.male;"If he were better, our lead would be safe."@@ @@.player;"Yeah, I guess,"@@ you say, but you feel a little uneasy. [[Continue watching]] <<set $qb.relationship to $qb.relationship-3>>\ <<set $qb.confidence to $qb.confidence-5>>\ <<set $qb.leadership to $qb.leadership-5>>\ <<set $player.leadership to $player.leadership+2>>\ <<set $location to "football">>\<<showFootballScore>> You nervously watch the offense take the field, <<if $qb.relationship>50>>hoping your advice paid off<<else>>hoping <<print $qb.firstname>> can get over your insults<</if>>. Things are looking okay at first. <<print $qb.firstname>> still seems nervous, but he completes a pass this time, and Everett breaks off a couple nice runs, but it quickly unravels. <<if visited("Arm Strength")>>\ <<print $qb.firstname>> heaves a mighty throw down the field...and nobody is there to catch it. @@.male;"What's he doing?"@@ Marco asks. @@.thought;I told you to rely on your arm strength. But you've got to throw the football //to// people.@@\ <<elseif visited("Accuracy")>>\ <<print $qb.firstname>> takes the ball, and gets ready to throw. But instead of throwing it, he just stares down the field. @@.male;"What's he doing?"@@ Marco asks. @@.thought;Is he waiting for the right opportunity?@@ @@.player;"Don't wait too long!@@ you yell. As you say that, he's tackled by a Bears defender for a sack.\ <<else>>\ <<print $qb.firstname>> looks rattled. He fires off a quick pass that's almost caught by a Bears defender.\ <</if>> The rest of the drive is more of the same. <<print $qb.firstname>> can't connect on a single pass, and the offense heads back to the sidelines dejected. @@.male;"Uh oh,"@@ Ryan Callahan says. You follow his eyes. The Bears star quarterback, Trent Palmer, has just entered the game. @@.player;"I thought he was injured? Didn't he twist his ankle doing a kegstand?"@@ Ryan shrugs. You can't do anything but watch as Palmer leads the Bears to one score after another. The Stallions still have the lead, but it's close. [[Ask the coach to put you in]] <<set $defensescore to $defensescore+15>>\ <<set $qb.shirt.showHeadImage to true>>\ <<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> It starts to rain as you walk over to coach. @@.thought;Just great@@ you think. @@.player;"Coach? Can you put me in?"@@ He shakes his head. @@.male;"Sorry, <<print $player.firstname>>. We can't run up the score."@@ @@.player;"But they're //Bear Valley//! <<print $qb.firstname>> is going to lose us this game!"@@ @@.male;"I know he's struggled, but we're up <<print $stallionsscore>> to <<print $defensescore>>, the game's almost over, and we have the ball."@@ You trudge back to your seat. This is so unfair! As soon as you sit down, <<print $qb.firstname>> throws the ball right to a Bears defender. He catches it and runs it back for a touchdown. The Bears are winning. @@.male;"Okay, <<print $player.lastname>>, you got your wish,"@@ the coach tells you. @@.male;"Go back in there and win us the game."@@ [[Play aggressively]] [[Play it safe]] <<set $defensescore to $defensescore+7>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $leftChar to null>>\ <<set $location to "football">>\<<showFootballScore>> The game is almost over and you need a touchdown to win it. You've got a strong arm and this is your chance to show it off, especially since the college scout is here. You throw a long, beautiful pass, just out of Ryan Callahan's reach. Your next pass is knocked down by a Bears defender. The third pass is dropped. @@.thought;This damn rain. That could have been a touchdown.@@ It's fourth down. This is your last chance. You look to pass, and spot Ryan open downfield. It's a long throw, but you know you're strong enough to make it. You throw a perfect pass and hold your breath. Ryan catches it, and there's no one near him. He runs in for a touchdown, and you relax. You did it! The next couple of minutes are a blur. You find yourself mobbed by your teammates, and they hoist you up on their shoulders. You're beaming, your anger at <<print $qb.firstname>> and your excitement about the scout forgotten. You're the hero and you're on top of the world. [[Head to the locker room|Head to the Locker Room]] <<set $team.relationship to $team.relationship+15>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $player.leadership to $player.leadership+5>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $player.shirt.showHeadImage to true>>\ <<set $location to "football">>\<<showFootballScore>> You know you have a strong arm, but you have to be smart about this. And with the rain, it's better to be safe. Methodically, you march the Stallions downfield. You throw short, crisp passes that find their target, and you're almost there, just twenty yards shy of the touchdown. Unfortunately, the game is almost over. There's only three seconds left on the clock. This is your last chance. If you can get a touchdown, you win the game. You look to pass, and find Everett sort of open. You throw the ball and hold your breath. The Bears defender makes a valiant effort, but Everett comes down with the football. You've done it! The next couple of minutes are a blur. You find yourself mobbed by your teammates, and they hoist you up on their shoulders. You're beaming, your anger at <<print $qb.firstname>> and your excitement about the scout forgotten. You're the hero and you're on top of the world. [[Head to the locker room|Head to the Locker Room]] <<set $team.relationship to $team.relationship+15>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $player.shirt.showHeadImage to true>>\ <<set $location to "football">>\<<passTime 3>><<showFootballScore>> You're in a great mood as you head to the locker room. You single-handedly won the game, you beat Bear Valley, and now you can enjoy the homecoming dance. @@.male;"Didn't you hear, <<print $player.firstname>>? It was raining so hard they cancelled the dance!"@@ @@.male;"Don't listen to him, man,"@@ Patrick says. @@.male;"They moved it to tomorrow."@@ You're stunned. Who would have thought that holding the homecoming dance outdoors would have been a bad idea? You were the Homecoming King, and now what will you do this evening? @@.thought;Well, I could fuck <<print $girlfriend.firstname>>@@ you think, a smile coming to your lips. You hit the showers, enjoying the feeling of warm water cascading down your sweaty body. With the dance cancelled, you don't have anywhere to be, and you take your time in the shower. The locker room is empty by the time you're finally done. Well, almost empty. You hear a soft set of footsteps. @@.player;"Hello?"@@ you call, stepping into the main part of the locker room, wearing just your towel. @@.thought;It's just a teammate@@ you tell yourself. But your hairs are all standing on end. A girl steps out. @@.witch;"Hello, <<print $player.firstname>>,"@@ <<print $witch.firstname>> <<print $witch.lastname>> says. @@.witch;"We need to talk."@@ <<if $scenes.witch.staredAtInHistory>>\ [[Talk about the incident in History Class|Witch Ogle]]\ <<else>>\ [[Ask why she's in the boys locker room|Witch Locker Room]]\ <</if>> [[Talk about her brother|Witch QB]] [[Talk about the game|Witch Game]] <<set $team.wins to 1>>\ <<set $player.leadership to $player.leadership+5>>\ <<set $witch.intentionalCurse to true>>\ <<set $player.towel to 1>>\ <<setUpSexScene>><<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $rightChar to $witch>>\ <<set $location to "boyslocker">>\@@.witch;"You perved on me in History."@@ Her tone is flat, and she's looking at you like she wants to drill a hole through your skull. <<if $witch.relationship is 30>>\ @@.thought;Crap. She caught me.@@ @@.player;"Uh, I'm sorry,"@@ you offer weakly.\ <<elseif $witch.relationship<35>>\ @@.thought;I should have apologized when I had the chance.@@ @@.player;"Uh, I'm sorry,"@@ you offer weakly.\ <<else>>\ @@.player;"But I apologized to you,"@@ you say, confused. You thought you had cleared it up. Why is she in the boys locker room now?\ <</if>> @@.witch;"So you think you can just say sorry and I'm supposed to forgive you?"@@ @@.player;"Well, uh, yeah,"@@ you say, confused. That was apparently the wrong thing to say, and her eyes flash dangerously. You're starting to feel a little uncomfortable. <<if not visited("Witch QB")>> [[Talk about her brother|Witch QB]]\ <</if>>\ <<if not visited("Witch Game")>> [[Talk about the game|Witch Game]]\ <</if>> [[Get out of here]] <<set $location to "boyslocker">>\@@.player;"<<print $witch.firstname>>, what are you doing here?"@@ She shrugs. @@.witch;"I was looking for you."@@ @@.player;"In the boys locker room? You're not allowed."@@ She shrugs again. @@.witch;“I know. I just like to go where I want even if I’m not invited.”@@ @@.player;"And I thought I was a perv."@@ <<print $witch.firstname>> blushes. <<set _questionsAvailable to 0>>\ <<if not visited("Witch QB")>> [[Talk about her brother|Witch QB]]<<set _questionsAvailable to _questionsAvailable+1>>\ <</if>><<if not visited("Witch Game")>> [[Talk about the game|Witch Game]]<<set _questionsAvailable to _questionsAvailable+1>>\ <</if>><<if _questionsAvailable is 0>> [[Ask her whether she's a real witch|Real Witch]]<</if>> <<set $location to "boyslocker">>\<<if $qb.relationship<50>>\ @@.witch;"You humiliated <<print $qb.firstname>>."@@ @@.thought;So <<print $qb.firstname>> told his sister I talked shit about him. And he sent her to talk to me. Not cool.@@ @@.player;"Look, we're guys. We talk shit about our friends all the time."@@ She looks at you skeptically. @@.witch;"He's not your friend, though."@@ You wince. She's right. @@.player;"Fine,"@@ you say. @@.player;"I'm sorry. Better?"@@ She glares at you. That might not have been the best response, but she's tiny. You're not afraid of her. Well, okay, maybe you're a little afraid.\ <<else>>\ @@.witch;"Thanks for giving <<print $qb.firstname>> advice,"@@ <<print $witch.firstname>> says, smiling. @@.player;"No problem. I didn't want him to embarrass himself out there."@@ You look at <<print $witch.firstname>> and remember who you're talking to. @@.player;"I mean, not that he would have..."@@ It's too late. @@.witch;"He didn't embarrass himself!"@@ @@.thought;Yes he did@@ you think, remembering all of the interceptions he threw. This time, you're smart enough to not say that out loud. Instead, you just say, @@.player;"I'm sorry."@@ @@.witch;"Whatever. Thanks for giving him the advice."@@\ <</if>> <<set _questionsAvailable to 0>>\ <<if not visited("Witch Ogle") and $scenes.witch.staredAtInHistory>> [[Talk about the incident in History Class|Witch Ogle]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <<elseif not visited("Witch Locker Room") and not $scenes.witch.staredAtInHistory>> [[Ask her what she's doing here|Witch Locker Room]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>><<if not visited("Witch Game")>> [[Talk about the game|Witch Game]]<<set _questionsAvailable to _questionsAvailable+1>>\ <</if>><<if $scenes.witch.staredAtInHistory and $qb.relationship<50>> [[Get out of here]]\ <<elseif _questionsAvailable is 0>> [[Ask her whether she's a real witch|Real Witch]]\ <</if>> <<set $location to "boyslocker">>\<<print $witch.firstname>> takes a step forward, and the spacious locker room suddenly seems small and cramped. @@.player;"So, uh, how about the game?"@@ you ask, trying to change the subject. @@.player;"Pretty crazy, right? Did you see that last touchdown?"@@ @@.witch;"I saw you show up <<print $qb.firstname>>,"@@ she says. @@.player;"So that's my fault?"@@ <<if visited("Witch Ogle") and $scenes.witch.staredAtInHistory>>@@.witch;"Yeah."@@<<else>>@@.witch;"No. But think how it looks to anyone else. You give him the lead, he messes it up, and then you play the hero."@@<</if>> <<print $witch.firstname>> pauses. <<if visited("Witch Ogle") and $scenes.witch.staredAtInHistory>>@@.witch;"<<print $qb.firstname>> should be the quarterback,"@@ she finally says. @@.witch;"He works so much harder."@@<<else>>@@.witch;"I'm not saying <<print $qb.firstname>> should be the quarterback, but he deserves a shot. He works so much harder."@@<</if>> @@.player;"So?"@@ you snort. @@.player;"Did you watch the game? If it wasn't for me, we would have lost."@@ One look at her face tells you that she doesn't see it that way. <<set _questionsAvailable to 0>>\ <<if not visited("Witch Ogle") and $scenes.witch.staredAtInHistory>> [[Talk about the incident in History Class|Witch Ogle]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <<elseif not visited("Witch Locker Room") and not $scenes.witch.staredAtInHistory>> [[Ask her what she's doing here|Witch Locker Room]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>><<if not visited("Witch QB")>> [[Talk about her brother|Witch QB]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>><<if $scenes.witch.staredAtInHistory and $qb.relationship<50>> [[Get out of here]]\ <<elseif _questionsAvailable is 0>> [[Ask her whether she's a real witch|Real Witch]]\ <</if>> <<set $location to "boyslocker">>\You can't believe that you're about to ask a silly question, but you just won the game singlehandedly and feel like you can do anything. And there's something about the way <<print $witch.firstname>> carries herself that makes you wonder if maybe there's more to her than you thought. She's five inches shorter than you and in the boys locker room, but she's acting so self-assured and confident that she gives off an air that she belongs here. @@.player;"So...are you a real witch?"@@ @@.witch;"Yeah."@@ You raise an eyebrow. @@.player;"Really? But magic doesn't exist."@@ @@.witch;"It does, but people don't see it. Whenever anyone sees something supernatural, it's always //oh, my eyes were playing tricks on me// or //it's just a coincidence.//"@@ You think through your time at Pinewood, wondering if there was anything magical you saw that you convinced yourself that you didn't see. You can't think of anything. @@.player;"Well, if you can do magic, why don't you prove it?"@@ @@.witch;"Maybe some other time,"@@ she says, stifling a yawn. @@.witch;"You need focus to do it, and I'm tired."@@ [[You're unimpressed]] <<set $location to "boyslocker">>\@@.thought;She says she can do magic, but when I ask her to, she comes up with an excuse.@@ @@.player;"Okay, so why don't governments use it?"@@ She sighs. @@.witch;"I just told you. They don't believe in it. Be glad though. They would abuse it if they could."@@ @@.player;“Oh come on, magic isn’t real. What could the government do?”@@ @@.witch;“If a government had a team of witches, they could curse the world into compliance.”@@ @@.player;“Like that’s even possible.”@@ @@.witch;“A witch could. The government would also ban witchcraft from the people and say it’s for //safety// and then make sure they’re the only ones who can use magic.”@@ You're getting frustrated. @@.player;“And the logic doesn’t even make sense. A team of witches would try to take over the government. If you really have power, why not use it to fix government corruption at least?”@@ @@.witch;“Well, I should. I'll do it after I graduate,”@@ she says, a gleam in her eye. @@.player;"Then at least do a spell to make your brother throw accurately. You know he needs it."@@ [[I already tried that|Goad Witch]] she says with a groan. <<set $location to "boyslocker">>\@@.witch;"I already tried that,"@@ <<print $witch.firstname>> says with a groan. @@.thought;She did? I'm glad it didn't work. I don't want <<print $qb.firstname>> to take my spot...no, what am I thinking? Of course it failed. She hasn't shown me a single shred of evidence that magic is real.@@ @@.player;"So you can't do magic."@@ @@.witch;"Yes I can!"@@ she says, getting defensive. @@.witch;"It just didn't work that time. I'm still trying to figure out why."@@ @@.player;"I'm just asking to see something, anything. Or I'll know you're not a real witch."@@ @@.witch;"I don't need to prove myself to you."@@ @@.player;"Then you're not a real witch,"@@ you say, starting to walk away. @@.witch;"Don't go, <<print $player.firstname>>!"@@ she calls. Her self-assured demeanor from before is gone. Instead, she seems desperate. You just ignore her. @@.thought;What was I thinking, asking if she can do magic?@@ you wonder, laughing at yourself. @@.thought;My teammates are going to give me a hard time about that later.@@ [[Get out of here]] <<set $witch.intentionalCurse to false>>\ <<set $location to "boyslocker">>\<<if $witch.intentionalCurse>>\ You've had enough. <<print $witch.firstname>> is glaring at you with pure hatred. She couldn't do anything to you physically, but you've heard the rumors. She's the president of the Witchcraft Club at Pinewood Prep. You don't believe in that, of course, but still. @@.player;"Well, it was nice talking to you,"@@ you say before she can say anything else. @@.player;"I'm going to get back to my dorm."@@ <</if>>@@.witch;"Don't go, <<print $player.firstname>>"@@ <<print $witch.firstname>> calls after you. You ignore her and stride towards the exit, the wind at your back. Wait. @@.thought;Wind?@@ You're inside. You spin around and see <<print $witch.firstname>> chanting. @@.witch;"By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full."@@ You're no longer <<if $witch.intentionalCurse>>feeling unsettled.<<else>>laughing.<</if>> You're full on terrified. You turn around and try to dart for the exit, but you're unable to. It's like you're in a dream, and however much you try to run, your feet feel like they are made of molasses. @@.witch;"<<print $player.firstname>> <<print $player.lastname>>, symbol of masculinity, bright as day To harm him I wish Take it all away Make his strength diminish."@@ With those words, you feel a punch in the gut and you double over. @@.witch;"At the dawn of morning, let this curse begin To never reverse until the championship Pinewood wins."@@ With those words, <<print $witch.firstname>> collapses on the locker room floor. [[Flee]] [[Check on her]] <<set $location to "boyslocker">>\<<passTime 4>>\ <<print $witch.firstname>> looks unconscious, but you're not going to stick around and find out. You give her one last glance, and then take off, running out the locker room, through the gym, and across campus. You get some strange looks as you run past the other students, but you ignore them. Finally, you reach your dorm room. It's not until you hurtle inside and lock the door do you relax. @@.thought;Why did I do that? She's not a witch. She's just crazy...and I totally freaked out. Damn.@@ Behind you, you hear a laugh. @@.male;"Why were you running, <<print $player.firstname>>?"@@ Marco asks. @@.male;"You look like you've seen a ghost."@@ @@.thought;I thought I was alone.@@ @@.player;"I heard you were having a party in here, and I didn't want to be late,"@@ you say, giving a forced laugh. @@.male;"No, no party here,"@@ Marco says. @@.male;"Though that's a good idea. We could invite our friends, get some booze..."@@ @@.player;"I'm not feeling like partying anymore, man. Hey, have you seen <<print $girlfriend.firstname>>?"@@ @@.male;"Yeah, she came by here earlier, looking for you. I think she's in her room. Are you okay? You're acting kind of weird."@@ [[Look for your girlfriend]] [[Go to sleep early|Go to sleep]] <<finishSexScene>><<set $player.shirt.showHeadImage to false>>\ <<set $player.towel to 0>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\<<passTime 4>>\ @@.thought;There's no such thing as magic@@ you tell yourself. Finding that you're able to walk normally, you turn around and walk over to <<print $witch.firstname>>. She's passed out, unconscious on the locker room floor. Despite <<if $witch.intentionalCurse>>her trying to curse<<else>>whatever she tried to do to<</if>> you, you feel a twinge of pity. Nobody's going to be in the locker room until tomorrow at least. @@.thought;She'll be fine. Why should I help someone who tried to do...whatever that just was to me?@@ Your brain is screaming at you to [[leave her there|Flee]] and get out, but you know that [[helping her]] is the right thing to do. <<set $location to "boyslocker">>\You're feeling better now. Either <<print $witch.firstname>> is crazy, or she was pulling a prank. @@.thought;Then why didn't I tell Marco what happened?@@ You walk across campus without any incidents, though you're relieved when you get to the girls dorm. @@.thought;I need to chill out. What's wrong with me?@@ You send <<print $girlfriend.firstname>> a quick text, and the door opens almost immediately. @@.girlfriend;"I thought you went to a party without me,"@@ <<print $girlfriend.firstname>> says, giving you a hug. @@.player;"No,"@@ you say. @@.player;"I was just taking a shower."@@ @@.girlfriend;"That's a long shower,"@@ she laughs. You give another forced laugh. @@.girlfriend;"Anyway, do you want to, you know..."@@ @@.player;"Fuck?"@@ She nods eagerly. That's one of the things you like about her. She's always horny, and she loves taking your dick. @@.girlfriend;"My roommate's in our room. Why don't we go to the lake?"@@ You nod. The lake is the spot all the couples go to have sex. <<link "Lake" "Lake">><</link>> <<setUpSexScene "girlfriend">>\ <<set $scenes.girlfriend.sexDay1 to true>>\ <<set $sexDescription to "$girlfriend.firstname drives the two of you to the lake. She winks at you and gets in the backseat. Excited, you do the same.">>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\With a groan, you hoist <<print $witch.firstname>>'s unconscious body over your shoulders and hobble towards the exit. In her spell, she mentioned taking your strength, but you're able to handle her just fine. @@.thought;Of course she couldn't sap my strength. I can't believe I was worried.@@ Reaching the exit to the locker room, you gently lean her against the wall, while you fish your phone out of your pocket. You scroll down until you get to <<print $qb.firstname>>'s number. There aren't a lot of messages between the two of you, just him telling you @@.qb;This is <<print $qb.firstname>>@@ and you saying @@.player;Ok@@. You quickly send a text to him: @@.player;Hey, your sister passed out in the locker room. What should I do?@@ He responds almost immediately. @@.qb;I'll be right over@@ With nothing to do, you lean back against the wall and play with your phone, waiting for him to show up. Eventually, he does. @@.qb;"Sorry I'm late,"@@ he says, sounding a little out of breath. He puts an arm around his sister, and the two of you start to walk her back to her dorm. @@.qb;"I went to the girls locker room first,"@@ <<print $qb.firstname>> continues. @@.player;"You went to the girls locker room?"@@ you ask, surprised. @@.qb;"Hell yeah. She's my sister. And it's so late. No one was there."@@ @@.player;"Okay, fair enough."@@ The two of you succeed in marching <<print $witch.firstname>> out of the gym and begin helping her across campus. @@.qb;"So why was she in the boys locker room anyway? And why did she pass out?"@@ You look at him. He looks back intently. He knows her better than anyone, and if you told him what happened, maybe he could help you if she really was a witch. @@.thought;Wait, what am I saying? Of course she's not a witch! He would just laugh at me.@@ [[Tell the truth]] [[Play it off]] <<set $scenes.witch.movedFromLockerRoom to true>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<finishSexScene>><<set $player.towel to 0>><<set $player.shirt.showHeadImage to false>>\ <<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "quad">>\@@.player;"I don't know. I was taking a shower and when I got out, she was on the ground."@@ @@.qb;"Oh. Do you think someone might have, you know?"@@ @@.player;"Taken advantage of her?"@@ He nods. @@.player;"No. Nobody on the football team would do that."@@ @@.qb;"Okay,"@@ <<print $qb.firstname>> says, looking relieved. @@.qb;"Then why would...oh no."@@ @@.player;"What?"@@ you ask, curious. <<print $qb.firstname>> looks pretty scared. @@.qb;"Don't worry about it, <<print $player.firstname>>,"@@ he tells you. @@.qb;"I can take her the rest of the way."@@ @@.player;"Uh, okay,"@@ you say. <<print $qb.firstname>> and <<print $witch.firstname>> disappear around a corner, leaving you alone in the girls dorm. @@.thought;Well, that was weird@@ you think as you walk back to your dorm. @@.thought;What spooked him? Could it have been...no, that's ridiculous.@@ [[Go to sleep]] <<set $location to "quad">>\@@.player;"Yeah, I was with her when it happened. But you're not going to believe me."@@ You look at <<print $qb.firstname>> to see his reaction, but he's silent. @@.player;"So I've just gotten out of the shower and she's waiting for me in the locker room. And then we, uh, had an argument."@@ A group of girls walk by, giggling. You stop and let them pass. Telling <<print $qb.firstname>> is one thing, but you don't want the whole school to know. @@.player;"I tried to leave but she started chanting. It sounded kind of like a spell."@@ You look at <<print $qb.firstname>>, waiting for him to laugh at you, but his reaction is even worse. His face has gone white, and he's stopped helping you carry <<print $witch.firstname>>. @@.player;"What? Are you saying she did a real spell?"@@ @@.qb;"Let's talk when we get to her room,"@@ he says. It's your turn to look scared. But you're not getting any answers yet, so the two of you carry <<print $witch.firstname>> the rest of the way. @@.player;"Okay,"@@ you say, shutting the door as <<print $qb.firstname>> helps her into bed. @@.player;"What's going on?"@@ [[Continue]] <<set $location to "dorm">>\@@.qb;"Well, I'm not sure, uh, I don't know how to say it,"@@ <<print $qb.firstname>> stammers. @@.player;"Just tell me!"@@ you say, losing your patience. @@.player;"Is she a witch? Yes or no?"@@ <<print $qb.firstname>> nods. You lean back and sigh. @@.player;"Are you fucking with me? If you're fucking with me, I'll beat your ass."@@ @@.qb;"N...no, <<print $player.firstname>>, I'm not fucking with you."@@ @@.player;"So you're saying she cursed me?"@@ you shout, your voice rising an octave. @@.qb;"What did she say, exactly?"@@ <<print $qb.firstname>> asks, leaning forward. @@.player;"She wanted to take away my strength. And something about a bull."@@ @@.qb;"You carried <<print $witch.firstname>> here,"@@ <<print $qb.firstname>> offers. @@.qb;"You're still strong."@@ @@.player;"That's right! It didn't work!"@@ you say, beaming. <<print $qb.firstname>> smiles. @@.player;"Wait,"@@ you say, as a horrible thought occurs to you. @@.player;"She said it started at dawn."@@ @@.qb;"Well, that's okay!"@@ <<print $qb.firstname>> says, giving a slightly weaker smile. @@.qb;"By morning, you'll know if it worked or not."@@ @@.player;"Yeah, I guess,"@@ you say, dejectedly. There's a lull in the conversation. [[Ask him if she's a good witch|Witch Ethics]] [[Ask him how close he is to her|Witch Relationship]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "dorm">>\@@.player;"Is <<print $witch.firstname>> a good witch?"@@ you ask, looking at her unconscious body. <<print $qb.firstname>> thinks for a moment. @@.qb;"Yeah, she's really powerful."@@ @@.player;"That's not what I meant. When she uses magic, is she trying to do good?"@@ @@.qb;"Sometimes,"@@ he says. @@.qb;"But I don't really know. She doesn't like talking to me about her spells."@@ You nod. @@.player;"And she's good at magic?"@@ @@.qb;"Yeah, she's pretty good,"@@ <<print $qb.firstname>> says. @@.qb;"But sometimes her spells have some side effects."@@ @@.player;"Side effects?"@@ @@.qb;"Yeah. Once, we were at her birthday party, and I wanted the last slice of cake. She wanted it too, so I tried to eat it really fast. She cast a spell, but she said //Keep your mouth shut//. I couldn't talk for a week."@@ @@.player;"Wow,"@@ you say, suddenly feeling terrified. @@.player;"She sounds powerful."@@ @@.qb;"Yeah. But she's not a bad person! When she wakes up, I'm sure we can talk to her."@@ @@.player;"Thanks,"@@ you say, grateful for his help. @@.thought;I can't lose my strength. I couldn't play football!@@ @@.qb;"Don't worry about it. Just, uh, can you promise not to talk about this?"@@ @@.player;"I wasn't going to,"@@ you say. @@.player;"I should get back to my dorm though."@@ @@.qb;"Of course. I'll text you when she wakes up, okay?"@@ You nod, and head back to your dorm. [[Continue|Go to sleep]] <<set $qb.invitation to true>>\ <<set $location to "dorm">>\@@.player;"How close are you to <<print $witch.firstname>>?"@@ you ask. @@.qb;"What do you mean?"@@ @@.player;"Well, she's...a witch,"@@ you say. It sounds so weird hearing those words come out of your mouth. @@.player;"It must be hard."@@ @@.qb;"Yeah,"@@ he sighs. @@.qb;"Once, we were at her birthday party, and I wanted the last slice of cake. She wanted it too, so I tried to eat it really fast. She cast a spell, but she said "//Keep your mouth shut//". I couldn't talk for a week."@@ @@.player;"Holy shit!"@@ you say. @@.qb;"Yeah. I learned to let her have her way after that."@@ He gives a forced laugh. @@.player;"Wow, I had no idea,"@@ you say. You can't imagine what it would have been like to grow up like that, afraid that if you said the wrong thing, you'd be cursed. @@.qb;"It's not that bad,"@@ <<print $qb.firstname>> says, reading your expression. @@.qb;"She's a good person."@@ @@.player;"Mhm,"@@ you say, unconvinced. @@.player;"Then why did she curse me?"@@ <<print $qb.firstname>> looks like he wants to say something, but he stops himself. @@.qb;"Let's talk to her when she gets up,"@@ he says. @@.player;"Thanks."@@ @@.thought;I can't lose my strength! How can I play football?@@ You have a lot on your mind as you head back to your dorm room. [[Continue|Go to sleep]] <<set $qb.invitation to true>>\ <<set $location to "dorm">>\<<if ($player.arousal<100 and $girlfriend.arousal<100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>>'s Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> [[(Remove)|Lake][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs and slip out of them, revealing your $player.underwear.informalName and your hairy legs. $girlfriend.firstname looks at your hardening crotch.";$player.pants to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|Lake][$temp to $player.underwear;$sexDescription to "$girlfriend.firstname tugs your $temp.informalName down, freeing your cock. It's five inches long already and is semi-erect. A look of desire crosses her face, and she waits to see what you do next.";$player.underwear to null;$player.arousal to $player.arousal+2;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<else>>\ Nothing, revealing your <<if $player.arousal>60>>hard<<else>>semi-hard<</if>> cock.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> [[(Remove)|Lake][$temp to $player.shirt;$sexDescription to "You pull your $temp.informalName over your head and toss it to the side. $girlfriend.firstname kisses your rippling muscles.";$player.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ Bare, revealing your bulging muscles.\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|Lake][$sexDescription to "You untie your shoes and place them off to the side, out of reach. $girlfriend.firstname looks a little bored.";$player.shoes to null;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Lake][$sexDescription to "Remembering how $girlfriend.firstname said that having your socks on while having sex was gross, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> [[(Remove)|Lake][$sexDescription to "Smiling, you unbutton her denim short shorts and slowly pull them down. You always had a thing for those kinds of shorts, and her smooth legs look fantastic in it. Impatiently, she kicks the shorts off of her legs. The only thing covering her pussy is her black thong.";$girlfriend.pants to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<elseif $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> [[(Remove)|Lake][$sexDescription to "$girlfriend.firstname whispers to you to take off her panties. You obey instantly, grabbing the thong and pulling it down her legs. $girlfriend.firstname is sexy, and she looks even better naked. Her pussy looks like it's already wet. Shyly, she looks around. But if anyone else was at the lake, they'd probably be having sex too.";$girlfriend.underwear to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ Bare, revealing her pretty pussy.\ <</if>> Chest: <<if $girlfriend.shirt is not null>>\ <<print $girlfriend.shirt.properName>> [[(Remove)|Lake][$sexDescription to "You reach for her shirt, and she puts her arms straight in the air, allowing you to easily take her tank top off. Her C cup breasts look inviting in just her bra.";$girlfriend.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<elseif $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> [[(Remove)|Lake][$sexDescription to "You reach behind her for the clasp to undo her black bra. You always had trouble with it, but you're determined to do it right this time. After fumbling around for a minute, you eventually get it, revealing her perfect C cup breasts.";$girlfriend.bra to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<else>>\ Bare, revealing her C cup breasts.\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|Lake][$sexDescription to "$girlfriend.firstname kicks off her sandals.";$girlfriend.shoes to null]]\ <<else>>\ Barefoot [[(Lick)|Lake][$sexDescription to "You can't believe you're doing this, but you reach for $girlfriend.firstname's bare foot and put it in your mouth. She looks at you with surprise, but that look quickly changes as she gets into it. @@.thought;Why did I do that? Though I guess she likes it...@@";$player.submission to $player.submission+1;$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal+7]]\ <</if>> <<if $havingSex>>\ [[Kiss|Lake][$sexDescription to "As you continue to pound $girlfriend.firstname's pussy, she leans up. Sensing that she wants a kiss, you give her a long, passionate kiss, all the while never slowing your pace. She moans in contentment.";$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<else>>\ [[Kiss|Lake][$sexDescription to "You lean in and kiss her tenderly. She kisses back, and you take the opportunity to run your hands over her perfect body. She moans slightly, and just as you're wondering whether you should have gone for a more passionate kiss, she breaks it off and looks meaningfully at your crotch.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <<if $player.underwear is null and $player.arousal>60 and not $havingSex>> [[Ask for a handjob|Lake][$sexDescription to "You place your large, masculine hand on top of her smaller, manicured one and guide it to your dick. She tries to grab it but only part of it fits in her hand. This doesn't seem to bother her, and she strokes it eagerly. You enjoy the handjob, but it's a little quicker than you would have liked.";$player.arousal to $player.arousal+7;$girlfriend.arousal to $girlfriend.arousal + 5]]\ <</if>>\ <<if $player.underwear is null and $player.arousal>70 and $girlfriend.arousal>70>> <<if $havingSex>> [[Make her suck your dick|Lake][$sexDescription to "$girlfriend.firstname looks disappointed when you pop out of her. But when you tell her that you'd like a blowjob, she smiles and drops down to her knees. You apply a little pressure to the back of her head, bringing her closer to your dick. She kisses the head, and then takes it in her mouth, bobbing back and forth as she slurps noisily. You give a little groan and lean back, enjoying her talented tongue.";$player.arousal to $player.arousal+10;$girlfriend.arousal to $girlfriend.arousal+4;$havingSex to false]]\ <<else>> [[Make her suck your dick|Lake][$sexDescription to "You motion downward and $girlfriend.firstname eagerly drops down to her knees. You apply a little pressure to the back of her head, bringing her closer to your dick. She kisses the head, and then takes it in her mouth, bobbing back and forth as she slurps noisily. You give a little groan and lean back, enjoying her talented tongue.";$player.arousal to $player.arousal+10;$girlfriend.arousal to $girlfriend.arousal+7]]\ <</if>>\ <</if>>\ <<if $player.underwear is null and $girlfriend.underwear is null and $player.arousal>80 and $girlfriend.arousal>80 and not $havingSex>> [[Try to fuck her|Lake][$sexDescription to "You whisper that you'd like to fuck her. $girlfriend.firstname looks excited and lies on her back. You climb on top and then slowly mount her, sliding your thick large cock into her already wet pussy. She squeals as you enter her, and you groan, enjoying the feeling of her pussy lips stretching around your cock, and the way she's staring adoringly up at you.";$player.arousal to $player.arousal+7;$girlfriend.arousal to $girlfriend.arousal+7;$player.submission to $player.submission-1;$havingSex to true]] <<print $sexDescription>>\ <<elseif $havingSex>> <<print $sexDescription>> You continue to fuck your girlfriend, thrusting in and out of her as she screams and cries out your name. You can tell that both of you are approaching an orgasm.\ <<set $player.arousal to $player.arousal+5>>\ <<set $girlfriend.arousal to $girlfriend.arousal+5>>\ <<set $player.submission to $player.submission-1>>\ <<else>> <<print $sexDescription>>\ <</if>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>>\ <<if $playerCame>>\ You're so horny, but you already came and you know that there's nothing left inside you. You're having too much fun to stop though. <<elseif $player.arousal>=100>>\ <<set $playerCame to true>>\ @@.girlfriend;"I can't wait for you to fuck me,"@@ <<print $girlfriend.firstname>> says. You've been pent up during the day, and the sound of her saying that pushes you over the edge. <<print $girlfriend.firstname>> looks disappointed, but you don't notice.\ <<set $girlfriend.relationship to $girlfriend.relationship-1>> <</if>>\ <<if $partnerCame>>\ <<print $girlfriend.firstname>> shudders and has another orgasm. You don't get how girls can do that.\ <<elseif $girlfriend.arousal>=100>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait to fuck you,"@@ you tell her. As it turns out, you're going to have to wait, because as soon as you say that, <<print $girlfriend.firstname>>'s body trembles. You feel disappointed, and start to get up, but <<print $girlfriend.firstname>> stops you. @@.girlfriend;"I'm going to take care of you,"@@ she reassures you.\ <</if>>\ <</if>> <<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ [[You both cum|Cum]]\ <<elseif $player.arousal>=100>>\ [[You cum|Cum]]\ <<elseif $girlfriend.arousal>=100>>\ [[She cums|Cum]]\ <</if>>\ <</if>>\ <<set $location to "lake">>\ <<set $leftChar to $girlfriend>>\<<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ You gasp, realizing that you're close. \ <<if $playerCame>>\ Yet no cum comes out.\ <<else>>\ @@.player;"<<print $girlfriend.firstname>>, I'm going...I'm going to cum!"@@ you pant. <<if $havingSex>>You give a final gasp and erupt, cumming right in her pussy.<<else>>She makes no attempt to get out of the way and simply continues stroking your dick. You give a final gasp and then feel sweet release as cum shoots out, covering her.<</if>>\ <</if>> You look back to <<print $girlfriend.firstname>>. Her eyes roll back in her head and she lets out a loud moan before collapsing on the seat. @@.player;"Are you ok, babe?"@@ you ask, sitting down next to her. @@.girlfriend;"Yeah, I just...that was amazing."@@\ <<if $playerCame is false>> @@.player;"I know. I can't believe we came at the same time!"@@ @@.girlfriend;"Yeah, I thought that only happened in porn."@@\ <</if>> The two of you spend some time cuddling together before deciding to call it a night.\ <<set $girlfriend.relationship to $girlfriend.relationship+4>>\ <<set $player.arousal to 0>><<set $girlfriend.arousal to 25>>\ <<if $player.submission<=0>><<set $player.masculinity to $player.masculinity+1>><</if>>\ <<elseif $player.arousal>=100>>\ You gasp, realizing that you're close. @@.player;"<<print $girlfriend.firstname>>, I'm going...I'm going to cum!"@@ you pant. <<if $havingSex>>\ You give a final gasp and erupt, cumming right in her pussy.\ <<else>>\ She makes no attempt to get out of the way and simply continues stroking your dick. You give a final gasp and then <<if $playerCame is false>>feel frustrated as you fail to cum.<<else>>feel sweet release as cum shoots out, covering her.<</if>>\ <</if>> You look back to <<print $girlfriend.firstname>>. She gives you a smile. @@.player;"How was that for you?"@@ you ask. @@.girlfriend;"Pretty good!"@@ @@.player;"Only pretty good?"@@ @@.girlfriend;"Well, I didn't come."@@ @@.player;"Oh, sorry,"@@ you say. @@.player;"It's getting pretty late though, should we call it a night?"@@ @@.girlfriend;"Sure,"@@ she says, not meeting your eyes. The two of you drive back to campus in silence. It's only after you've kissed <<print $girlfriend.firstname>> good night that you realize she wanted you to help her come.\ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $player.arousal to 0>>\ <<if $player.submission<=0>><<set $player.masculinity to $player.masculinity+1>><</if>>\ <<else>>\ <<print $girlfriend.firstname>> shudders. <<if $havingSex>>She grabs your hips and pulls you into her, forcing you to go even faster.<<else>>She places a trembling hand on your dick and a hand between her legs.<</if>> Her eyes roll back in her head as she orgasms. @@.girlfriend;"Wow, that was great, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says when she regains her composure. @@.player;"Yeah.@@<<if $partnerCame>>@@.player; You came twice."@@<<else>>@@.player;"@@<</if>> @@.girlfriend;"Do you want me to help you?"@@ @@.player;"It's okay,"@@ you say. @@.player;"It's getting late."@@ <<if $girlfriend.pants is not null>><<print $girlfriend.firstname>> fishes her phone out of her pants.<<else>><<print $girlfriend.firstname>> checks her phone.<</if>> @@.girlfriend;"It's not that late,"@@ she says. @@.girlfriend;"And I don't want to blue ball you."@@ <<print $girlfriend.firstname>> <<if $player.pants is not null>>unzips your <<print $player.pants.informalName>> and takes it<<elseif $player.underwear is not null>>takes your cock out of your <<print $player.underwear.informalName>> and takes it<<else>>takes your cock<</if>> into her mouth. You close your eyes and enjoy her talented tongue. In what feels like no time at all, you cum. @@.girlfriend;"There, now we both got off,"@@ <<print $girlfriend.firstname>> says happily after swallowing your cum. You have a big smile on your face as she drives the two of you back to campus.\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $player.arousal to 0>><<set $girlfriend.arousal to 0>>\ <</if>> <<link "Go to sleep" "Go to sleep">><<set $leftChar to null>><</link>> <<set $lastMaleSexDay to 1>>\ <<finishSexScene>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "lake">>\You've had a long day, with school, the game, <<if $player.arousal is not 50>>having sex, <</if>>and getting <<if $witch.intentionalCurse>>cursed.<<else>>a spell cast on you.<</if>> Patrick and Marco try to make conversation with you, but you're too tired to engage. @@.thought;At least tomorrow is Saturday@@ is your last thought before you hit the pillow. [[Dream|Dream Intro]] <<set $girlfriend.pants to $girlfriendDress>>\ <<set $girlfriend.shirt to $girlfriendDress>>\ <<set $girlfriend.underwear to setup.girlfriendBoyshorts>>\ <<set $girlfriend.shoes to setup.girlfriendHeels>>\ <<set $girlfriend.bra to setup.girlfriendBlackBra>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to setup.blueBoxers>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "dorm">>\//The first thing you see is the giant cauldron in front of you. Behind it stand three shadowy figures. They're stirring it with a giant ladle and sprinkling foul-smelling ingredients in. @@.thought;I've got to get out of here!@@ You try to run but you can't. Looking closer, you realize that you're tied to a tree. @@.witch;"What's the matter, <<print $player.firstname>>?"@@ the one in the center asks mockingly. She takes off her hood. It's <<print $witch.firstname>>. @@.player;"No!"@@ She steps up to you. @@.witch;"Let's give you a chance,"@@ she says as she unties the ropes binding you to the tree. Once you're free, you try to run away, but she catches you easily and starts dragging you over to the cauldron. You try to fight back but nothing happens. Then, <<print $witch.firstname>> picks you up and tosses you into the cauldron.// [[Wake up]] <<set $location to "dorm">>\Your classes done, your thoughts turn to what to do next. The team practice isn't until 6 PM, which gives you two hours to kill. \ <<if $qb.promisedPractice>>\ You promised <<print $qb.firstname>> that you would help him practice. <<link "Keep your promise" QBPassagePicker>><<set $currentPassage to "Team Practice 1">><</link>>\ <<elseif $scenes.witch.excuseToNotPractice>>\ <<print $qb.firstname>> wanted you to help him practice, but you told him you were going to study. You suppose you could text him saying you changed your mind, but you made an excuse for a reason, right? <<link "Text him anyway" QBPassagePicker>><<set $currentPassage to "Team Practice 1">><</link>>\ <<elseif $witch.heardBackstory>>\ You remember <<print $witch.firstname>> asking you to help <<print $qb.firstname>> get better. @@.thought;I can't do that! He's trying to take my job! But he's probably a better quarterback than me now, and I really need to end this curse.@@ <<link "Text him that you'll help him practice" QBPassagePicker>><<set $currentPassage to "Team Practice 1">><</link>>\ <<else>>\ As you're pondering what to do, your phone goes off. You just got a text from <<print $qb.firstname>>. @@.qb;Hey, <<print $player.firstname>>. Do you want to throw the football with me?@@ <<link "Agree" QBPassagePicker>><<set $currentPassage to "Team Practice 1">><</link>>\ <</if>> <<link "Do homework" "Homework4">><<set $currentPassage to "Team Practice 1">><</link>>\ <<if not $witch.heardBackstory>> <<link "You need to talk to $witch.firstname" "Backstory Intro">><<set $currentPassage to "Team Practice 1">><</link>>\ <<elseif not $scenes.witch.questionedAboutCurse>> <<link "You need to talk to $witch.firstname" "Witch Encounter 2">><<set $currentPassage to "Team Practice 1">><</link>>\ <</if>> [[Go to the mall|Mall]]\ <<if $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>> [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>> <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">> ==Masturbate== (You don't want to transform again!)\ <<else>> <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Masturbate Day 4 End">><<set $currentPassage to "Team Practice 1">><</link>>\ <</if>>\ <<else>> ==Masturbate== (You're not in the mood)\ <</if>>\ <<set $location to "quad">>\The rest of your classes pass uneventfully. You're about to decide how to spend your afternoon when you feel something cold and wet in your <<if $player.isWearingPanties>>panties<<else>>boxers<</if>>. Confused, you duck into a bathroom stall to see what the problem is. Inside your underwear you see the string still dangling from your pussy. You also see a few drops of fresh blood. @@.thought;But I'm wearing a tampon!@@ You pull out your phone once again. A quick search informs you that these need to be changed...@@.thought;every four hours? You have to be kidding.@@ Resigned, you remove the used one from your pussy and insert another. @@.thought;Good thing I grabbed a whole bunch,@@ you mutter. But the thought of having to do this several times a day for the next week makes your aching stomach hurt even worse. <<link "Continue" "Evening">><<finishSexScene>><</link>> <<set $player.isWearingTampon to 2>>\ <<setUpSexScene>><<set $player.pants to null>><<set $player.underwear to null>>\ <<set $location to "boysbathroom">>\The rest of your classes pass uneventfully, and you've got a whole evening to yourself. With no football practice today, you've got lots of time. <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "yes">> <<if $qb.promisedPractice>>\ Your phone lights up with a text. @@.qb;I'm free now. Want to practice?@@ @@.thought;Oh crap, I forgot I promised him that I would practice today.@@\ <<else>>\ @@.thought;I wonder if <<print $qb.firstname>> would want to practice today.@@\ <</if>> <<link "Practice with him" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "yes">> <<link "Go see $witch.firstname" "WitchPassagePicker">><<set $activity1 to "witch">><</link>>\ <</if>> [[Work out in the gym|Work Out]] <<if $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>> <<link "Go see $girlfriend.firstname" "Girlfriend Encounter Day 5">><<set $activity1 to "girlfriend">><</link>> [[Go to the mall|Mall]] <<set $currentPassage to "Night">>\ <<set $location to "quad">>\<<if $player.isWearingTampon is 2>>\ Now that your tampon is taken care of, you've\ <<set $player.isWearingTampon to 4>>\ <<elseif $skipHeist>>\ You've\ <<else>>\ The rest of your classes pass uneventfully, and you've\ <</if>> \ got a whole evening to yourself. <<if $dayOfWeek is "Monday" or $dayOfWeek is "Wednesday">>The team practice isn't until 6 PM, which gives you two hours to kill.<<else>>With no football practice today, you've got lots of time.<</if>> <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is not "">> <<if $qb.promisedPractice>>\ Your phone lights up with a text. @@.qb;I'm free now. Want to practice?@@ @@.thought;Oh crap, I forgot I promised him that I would practice today.@@\ <<else>>\ @@.thought;I wonder if <<print $qb.firstname>> would want to practice today.@@\ <</if>> <<if $qb.contentAvailable is "noTampon">>\ ==Practice with him== @@.thought;Not without a tampon@@\ <<else>>\ <<link "Practice with him" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>> <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>> <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>> <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <<elseif $witch.contentAvailable is "noTampon">> ==Go see <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Go see <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Go see $witch.firstname" "WitchPassagePicker">><<set $activity1 to "witch">><</link>>\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out in the gym|Work Out]]\ <</if>> <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=54)>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24 or $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>> [[Go to the mall|Mall]] <<set $currentPassage to "Night">>\ <<set $location to "quad">>\The rest of your classes pass uneventfully. You have a smile on your face as the last bell rings, signalling the end of the school day. @@.thought;Okay, I have time to do one thing before practice.@@ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is not "">> <<if $qb.promisedPractice>>\ Your phone lights up with a text. @@.qb;I'm free now. Want to practice?@@ @@.thought;Oh crap, I forgot I promised him that I would practice today.@@\ <<else>>\ @@.thought;I wonder if <<print $qb.firstname>> would want to practice today.@@\ <</if>> <<if $qb.contentAvailable is "noTampon">>\ ==Practice with him== @@.thought;Not without a tampon@@\ <<else>>\ <<link "Practice with him" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>> <</if>>\ [[Work out in the gym|Work Out]] <<if $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Team Practice 2">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>> [[Go to the mall|Mall]] <<set $currentPassage to "Team Practice 2">>\ <<set $location to "quad">>\You won't be able to do anything this afternoon before the game. You've got to see Mrs. Garcia for detention. [[Go to detention|Detention]] <<set $location to "hallway">>\<<if $player.isWearingTampon is 0>>\ The game is tonight, but you don't know if you can even play. The bleeding is a little lighter now, but it's still more than the toilet paper wadded in your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>> can handle. @@.thought;Will Coach even put me in after skipping practice all week?@@ @@.thought;I can't believe I'm considering this, but a tampon might help.@@\ <<else>>\ The rest of your classes pass by uneventfully. You now have time for one activity before the big game. What's it going to be?\ <</if>> <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==Practice with <<print $qb.firstname>> before the game== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> @@.thought;I wonder if <<print $qb.firstname>> wants to practice before the game.@@ <<link "Practice with him" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>> <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>> <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>> <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out in the gym|Work Out]]\ <</if>> <<if $day is 22 or $day is 50>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<if $day is 15>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Game 3">><</link>>\ <<elseif $day is 29>>\ <<if $player.skillCurse<4>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Game 5">><</link>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Game 5 NotAllowed">><</link>>\ <</if>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><</link>>\ <</if>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>> <<if $player.isWearingTampon is 0>>\ [[Go to the mall|AfterSchoolShopping Start]]\ <<else>>\ [[Go to the mall|Mall]]\ <</if>> <<if $day is 15>>\ <<set $currentPassage to "Game 3">>\ <<elseif $day is 22>>\ <<set $currentPassage to "Game 4">>\ <<elseif $day is 29>>\ <<set $currentPassage to "Night">>\ <</if>>\ <<set $location to "quad">>\<<if $skipHeist>>\ You walk back onto the quad,\ <<else>>\ The rest of your classes pass uneventfully, and you walk onto the quad as the last bell rings,\ <</if>> \ thinking about what you want to do the rest of the day. Just then, your phone lights up with a text. @@.girlfriend;hey, wanna go on a date?@@ You stare at the text. You //do// want to go on a date, but you're surprised <<print $girlfriend.firstname>> would ask, just like that. Besides the trip to the beach, the two of you haven't gone on many proper dates recently. @@.player;sure!@@ you text back. @@.girlfriend;ok, how about now?@@ [[Go on a date with her|Girlfriend Mall Date Start]]\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==Practice with <<print $qb.firstname>>== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Practice with $qb.firstname" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>> <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>> <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>> <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out in the gym|Work Out]]\ <</if>> <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=54)>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24 or $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>> [[Go to the mall|Mall]] <<set $currentPassage to "Night">>\ <<set $location to "quad">>\<<if $skipHeist>>\ You walk back onto the quad,\ <<else>>\ The rest of your classes pass uneventfully, and you walk onto the quad as the last bell rings,\ <</if>> \ thinking about what you want to do the rest of the day. Just then, your phone lights up with a text. @@.qb;hey, wanna go on a date?@@ You stare at the text. You //do// want to go on a date, but you're surprised <<print $qb.firstname>> would ask, just like that. The dinner and a movie date was great, but <<if $scenes.qb.roadHead>>you haven't spent any time with him besides your trips to the lake.<<elseif $scenes.qb.sexAtLake>>you haven't spent any time with him besides your trip to the lake.<<elseif $player.skillCurse<4>>the only time you've seen him has been during practice<<else>>you haven't really seen him since then.<</if>> @@.player;sure!@@ you text back. @@.qb;ok, how about now?@@ [[Go on a date with him|QB Mall Date Start]]\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==Practice with him instead== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Practice with him instead" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>> <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>> <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>> <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out in the gym|Work Out]]\ <</if>> <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=54)>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24 or $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>> [[Go to the mall|Mall]] <<set $currentPassage to "Night">>\ <<set $location to "quad">>\<<if $player.isWearingTampon is 2>>\ Your tampon now taken care of, you've\ <<elseif $skipHeist>>\ You've\ <<else>>\ The rest of your classes pass uneventfully, and you've\ <</if>> \ got \ <<if $day is 18 or $day is 20>>\ some time to yourself. You have to go to practice later, but you have enough time to do one thing before then.\ <<else>>\ the evening to yourself. With no practice today, you have a lot of time.\ <</if>> You glance down at your pants. \ <<if $player.isWearingTampon is 0>>\ <<if $day is 18 or $day is 19>>\ You promised yourself that you would get a tampon after school. Now's your chance.\ <<else>>\ The wads of toilet paper you've been stuffing in your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>> aren't working very well, and you're starting to wonder if you can make it through the week without a major catastrophe. The mall in town would have what you need, but you hardly want to think about what that would entail.\ <</if>>\ <<elseif $player.isWearingTampon is 2>>\ Underneath, your <<print $player.underwear.informalName>> gape loosely around your pussy. Knowing now that tampons can leak, you wonder again if you'd feel safer in panties. Now's your chance. There's a shopping mall in town.\ <<set $player.isWearingTampon to 4>>\ <<else>>\ Underneath, your <<print $player.underwear.informalName>> gape loosely around your pussy. The tampon seems to be working fine, but you wonder if you'd feel safer in panties. Now's your chance. There's a shopping mall in town.\ <</if>> [[Go shopping|AfterSchoolShopping Start]]\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==Practice with <<print $qb.firstname>>== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Practice with $qb.firstname" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>> <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>> <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>> <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out in the gym|Work Out]]\ <</if>> ==Masturbate== @@.thought;Eww, gross!@@ <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<set $currentPassage to "Night">>\ <<set $location to "quad">>\You think of all the fun things you could be doing tonight. Then, a jolt of pain shoots through your stomach, and you're brought back to reality. @@.thought;I need to take care of this.@@ There's a shuttle bus that goes into town. You grab a bag from your dorm to hold any purchases, and then hop on. There's only a couple of people on the bus. @@.thought;Nobody feels the need to make a mid-week supply run. I guess if any girls are having their periods now, they already stocked up.@@ That's a weird thought. With all of the students who attend Pinewood Prep, there have to be a lot of girls who are having their period now, yet you have no idea which ones. @@.thought;If I don't know, then nobody else knows about my period.@@ You glance around at the few girls on the shuttle bus, trying to tell which ones are on their period. You imagine bonding over the shared experience. @@.thought;Who am I kidding? I can never tell anyone about this.@@ The bus takes off and makes its way along the winding road into town. The ride is silent. Everyone else is focused on their phone. You're glad about that. You don't want to have to answer any awkward questions about why you're going into town or what you're planning on buying. The bus pulls to a stop, and you get out. [[Go to the mall|Mall]] <<set $location to "mall">>\Now that you have what you came for, you take a seat back on the bus<<if $player.crossesLegs>> and cross your <<if $player.legs>=3>>smooth <</if>>legs<</if>>. The ride back is even quieter than the ride here, which is something you're grateful for. <<if $realityChange or $acceptedTrans>>You set your shopping bag at your feet. After all this time buying feminine items and having to hide them, it feels weird to not have to worry about that.<<else>>You're petrified that people will realize what you have underneath your <<print $player.pants.informalName>>.<</if>> Nobody pays any attention to you, and soon you're back on campus. <<if $realityChange>>\ <<if $timeOfDay is 4>>\ [[Go to bed|RealityChange Sleep]]\ <<elseif $timeOfDay is 3>>\ [[Continue|RealityChange Night]]\ <<elseif $timeOfDay is 2>>\ [[Continue|RealityChange Evening]]\ <<else>>\ [[Continue|RealityChange Lunch]]\ <</if>>\ <<elseif $acceptedTrans>>\ <<if $timeOfDay is 4>>\ [[Go to bed|Trans Sleep]]\ <<elseif $timeOfDay is 3>>\ [[Continue|Trans Night]]\ <<elseif $timeOfDay is 2>>\ [[Continue|Trans Evening]]\ <<else>>\ [[Continue|Trans Lunch]]\ <</if>>\ <<else>>\ <<if $timeOfDay is 4>>\ [[Go to bed|Sleep]]\ <<elseif $timeOfDay is 3>>\ [[Continue|Night]]\ <<elseif $timeOfDay is 2>>\ [[Continue|Evening]]\ <<else>>\ [[Continue|Lunch]]\ <</if>>\ <</if>>\ <<set $location to "quad">>\<<if $dayOfWeek is "Tuesday" and not $skipHeist>>\ The rest of your classes pass uneventfully, and you've got a whole evening to yourself. With no football practice today, you've got lots of time. @@.thought;I wonder how I'll spend it. I could practice with <<print $qb.firstname>>, or see <<print $girlfriend.firstname>>, or...no. I shouldn't masturbate.@@ Your phone suddenly pings.\ <<else>>\ Checking your phone, you're surprised at how late it's gotten. Your weekend is almost over, and you're deciding how to spend it when your phone suddenly pings.\ <</if>> \ You have a new email in your inbox. With a sigh, you check it. @@.male;//Hi <<print $player.firstname>> <<print $player.lastname>>, I wanted to remind you that our therapy session is today. I look forward to seeing you.//@@ @@.thought;That's right. I should go see him. But did he have to email me like that? What if someone saw my phone? They'd know I was getting therapy.@@ You consider that for a moment and then laugh. With all of your problems, you seeing a therapist feels like a very small secret. <<if $therapySessionsAttended>0>>\ <<link "Go to therapy" "Therapist 2">><</link>>\ <<else>>\ <<link "Go to therapy" "Therapist 1">><</link>>\ <</if>> <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>>\ <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>>\ <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>>\ <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out in the gym|Work Out]]\ <</if>> <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=54)>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24 or $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>> <<if (($day>=18 and $day<=24) or ($day>=50 and $day<=56)) and $player.isWearingTampon is 0>>\ @@.thought;Therapy can wait--right now I need to buy tampons.@@ [[Go to the mall|AfterSchoolShopping Start]]\ <<else>>\ [[Go to the mall|Mall]]\ <</if>>\ <<set $currentPassage to "Night">>\ <<set $location to "quad">>\The rest of your classes pass uneventfully, and when the final bell rings, you walk out of the classroom, looking forward to enjoying the evening. @@.thought;Maybe I'll go see <<print $girlfriend.firstname>>.@@ @@.witch;"Hello, <<print $player.firstname>>."@@ @@.player;"What do you want?"@@ Suddenly, it all comes rushing back to you: the spell you did with <<print $girlfriend.firstname>>, <<print $witch.firstname>> catching you, and her ultimatum. @@.witch;"So you remembered. This is the last time you'll wear a guy's uniform to school. How does it feel?"@@ You look down at your <<print $player.shirt.informalName>> and <<print $player.pants.informalName>> and realize that she's right. No matter what you'll choose, tomorrow you'll be wearing a skirt and sweater to school. Just like her. @@.witch;"Well? I'm waiting."@@ [[Let her do the spell that will make everyone see you as a girl|WitchUltimatum RealityChange Start]] [[You're going to come out as a trans girl|WitchUltimatum Trans]] <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "hallway">>\<<if $dayOfWeek is "Tuesday">>\ The bell rings, and you leave Spanish class and start to head back to your dorm when you run into <<print $witch.firstname>> in the hallway.\ <<else>>\ You take out your homework and <<if $player.pout>>pout.<<else>>rub your eyes.<</if>> You don't really want to do homework right now. There's a knock on your door. @@.witch;"<<print $player.firstname>>?"@@ @@.player;"Come in!"@@ you tell <<print $witch.firstname>>, grateful for the distraction.\ <</if>> @@.witch;"Have you thought about joining the Witchcraft Club?"@@ she asks. @@.player;"Yeah, I have. I'll need to either let you girls do a spell or come out as trans, right?"@@ @@.witch;"That's right. I@@ <<if $dayOfWeek is "Tuesday">>@@.witch;wanted@@<<else>>@@.witch;came here@@<</if>> @@.witch;to let you know that the Witchcraft Club is going to start soon. If you wanted to let us do a spell. Or would you rather come out as trans?"@@ @@.player;"Uh, I don't know. I was just going to do homework. This is happening kind of fast."@@ @@.witch;"The faster you decide, the sooner you can become a witch,"@@ she says with a laugh. @@.witch;"I think the Pinewood therapist has an opening now. If you didn't want us to change reality, I could get you in to see him."@@ @@.thought;And then I'd tell him I was trans@@ you think to yourself. @@.thought;But do I really want that?@@ Your heart starts to race as you imagine yourself coming out to all of your friends, your teachers, and your <<if not $team.playerOnTeam or $player.skillCurse>=4>>former <</if>>teammates. @@.thought;I could also let the witches change reality so I'd always been a girl. But I don't know if I want them doing more magic on me!@@ [[You'll let her change your reality|AfterSchool Witch TherapistSuggestion RealityChange]] [[You'll come out as trans|AfterSchool Witch TherapistSuggestion Trans]] [[You need some time to think about it|AfterSchool Witch TherapistSuggestion Decline]] <<if $dayOfWeek is "Tuesday">>\ <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "hallway">>\ <<else>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "dorm">>\ <</if>>\@@.thought;She wants me to either come out or let the witches do a spell on me, and she wants to do it right now! That's too soon!@@ @@.player;"Uh, I need some time to think about it. Sorry."@@ @@.witch;"That's okay, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, but she looks disappointed. <<if $dayOfWeek is "Sunday">>\ <<print $witch.firstname>> leaves, and you turn back to your homework. It's not fun, and you feel a little stupid when you have to reread the same paragraph in the textbook for the third time, but you finish it and feel productive. [[Continue|Night]]\ <<else>>\ <<print $witch.firstname>> leaves, and you try to decide what to do next. <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is not "">> <<if $qb.promisedPractice>>\ Your phone lights up with a text. @@.qb;I'm free now. Want to practice?@@ @@.thought;Oh crap, I forgot I promised him that I would practice today.@@\ <<else>>\ @@.thought;I wonder if <<print $qb.firstname>> would want to practice today.@@\ <</if>> <<if $qb.contentAvailable is "noTampon">>\ ==Practice with him== @@.thought;Not without a tampon@@\ <<else>>\ <<link "Practice with him" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>> <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>> <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>> <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <<elseif $witch.contentAvailable is "noTampon">> ==Go see <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Go see <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Go see $witch.firstname" "WitchPassagePicker">><<set $activity1 to "witch">><</link>>\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out in the gym|Work Out]]\ <</if>> <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=54)>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24 or $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>> [[Go to the mall|Mall]]\ <<set $currentPassage to "Night">>\ <</if>>\ <<set $witch.relationship to $witch.relationship-1>>\@@.thought;<<print $witch.firstname>> is right. I'll have to do this either way if I want to become a witch, so I might as well get this over with now. Coming out to everyone at school sounds so embarrassing...if I could just be a girl and nobody would know, that would be great.@@ You realize what you just thought, and your eyes widen. @@.thought;I mean, I don't want to@@ @@.player;be@@ @@.thought;a girl! This is just so I can be a witch!@@ But it sounds hollow, even to you. @@.witch;"Well?"@@ <<print $witch.firstname>> asks. @@.player;"I'll, uh, I'll let you girls do a spell on me,"@@ you say, too embarrassed to meet her eyes. <<print $witch.firstname>> grins at that, and you start to regret your choice. But before you can say anything, she takes you by the hand, and starts leading you <<if $dayOfWeek is "Tuesday">>out of your dorm and <</if>>over to the woods. [[Let her lead you|AfterSchool Witch TherapistSuggestion RealityChange Walk]] <<set $witch.relationship to $witch.relationship+2>>\<<if $player.crush is $witch.firstname>>\ Your breath catches as <<print $witch.firstname>> holds your hand, and you're too flustered to say anything as she leads you over to the woods.\ <<else>>\ You're caught off guard when <<print $witch.firstname>> grabs your hand. She's so forceful, and you allow yourself to be led over to the woods.\ <</if>> <<if $dayOfWeek is "Tuesday">>\ @@.witch;"This is the last time you'll be wearing boys pants to school,"@@ <<print $witch.firstname>> says, breaking the silence. \ <<if $player.pants.properName is "Womens Slacks">>\ She glances down at your slacks and smirks. @@.witch;"Not that you're wearing boys pants now. But tomorrow,@@\ <<else>>\ @@.witch;"Tomorrow,@@\ <</if>> \ <<else>>\ @@.witch;"I hope you've enjoyed wearing@@ <<if not $player.pants.female>>@@.witch;boys@@ <</if>>@@.witch;pants,"@@ <<print $witch.firstname>> says with a smirk. @@.witch;"Because tomorrow,@@\ <</if>> \ @@.witch;you'll wear a skirt to school. How does that feel?"@@ You turn bright red as you realize that she's right. @@.thought;After this spell, everyone will see me as a girl. And they'll expect me to wear the girls uniform.@@ <<if $team.playerOnTeam>>@@.thought;I'll no longer be on the football team.@@<<else>>@@.thought;Nobody will believe that I was ever a quarterback.@@<</if>> @@.thought;Is it worth it?@@ <<print $witch.firstname>> notices your expression and she tightens her grip. @@.witch;"It'll be okay, <<print $player.firstname>>. You want to be a witch, right?"@@ You nod. \ <<if $player.crush is $witch.firstname>>\ @@.witch;"And you'll look cute in a skirt and makeup,"@@ she adds with a smile.\ <<elseif $player.crush is $qb.firstname>>\ @@.witch;"And I bet my brother will think you look cute in a skirt and makeup,"@@ she adds with a smile.\ <<elseif $player.datingGirlfriend>>\ @@.witch;"And I bet <<print $girlfriend.firstname>> will think you look cute in a skirt and makeup,"@@ she adds with a smile.\ <<else>>\ @@.witch;"And I bet@@ <<if $player.homosexuality>=50>>@@.witch;guys@@<<else>>@@.witch;girls@@<</if>> @@.witch;will think you look cute in a skirt and makeup,"@@ she adds with a smile.\ <</if>> Your heart skips a beat at that. <<if $player.crush is $witch.firstname>>@@.thought;She thinks I'll look cute!@@<<else>>@@.thought;I hope she's right.@@<</if>> [[You come to the clearing|AfterSchool Witch TherapistSuggestion RealityChange Start]] <<set $player.submission to $player.submission+1>>\ <<set $location to "woods">>\@@.female;"<<print $player.firstname>>? What are you doing here?"@@ Elvira asks. You take a deep breath. @@.thought;Am I really doing this?@@ <<print $witch.firstname>> speaks for you. @@.witch;"She came to let us change her reality."@@ You blush and nod. @@.thought;<<print $witch.firstname>> called me she and her. She doesn't see me as a guy anymore. And once this is over, nobody else will either.@@ Elvira smiles at that. @@.female;"Great! Okay, let's get started!"@@ <<if $girlfriend.inWitchcraftClub>>\ @@.girlfriend;"Wait. I want to make sure he...I mean she knows what she's getting into."@@ <<print $girlfriend.firstname>> turns to you. @@.girlfriend;"Everybody--teachers, students, football players, even your parents--is going to think you've always been a girl.@@ <<if $team.playerOnTeam>>@@.girlfriend;You'll lose your spot on the football team,@@<<else>>@@.girlfriend;You won't be able to get back on the football team,@@<</if>> @@.girlfriend;you'll go by a new name, live in the girls dorm, and you'll wear a skirt to school every day. Are you okay with that?"@@\ <<else>>\ Moira, one of the witches, turns to you. @@.female;"Wait. I want to make sure he...I mean she knows what she's getting into."@@ She turns to you. @@.female;"Everybody--teachers, students, football players, even your parents--is going to think you've always been a girl.@@ <<if $team.playerOnTeam>>@@.female;You'll lose your spot on the football team,@@<<else>>@@.female;You won't be able to get back on the football team,@@<</if>> @@.female;you'll go by a new name, live in the girls dorm, and you'll wear a skirt to school every day. Are you okay with that?"@@\ <</if>> You swallow as she lays that all out. @@.thought;I guess I knew all of that would be happening, but wow. Right now, I'm@@ <<if $player.feminine<14 and $player.masculinity>=0>>@@.thought;seen@@<<else>>@@.thought;able to pass as@@<</if>> @@.thought;a man. And with just one spell, that would all change. Is it worth it?@@ <<print $witch.firstname>> sighs. @@.witch;"Come on,@@ <<if $girlfriend.inWitchcraftClub>>@@.witch;<<print $girlfriend.firstname>>.@@<<else>>@@.witch;Moira.@@<</if>> @@.witch;She knows all that."@@ She turns to you and asks, @@.witch;"so are you going to go through with it or not?"@@ [[You will|RealityChange WitchcraftClub Accept]] [[Run away!|RealityChange WitchcraftClub Run]] <<if $girlfriend.inWitchcraftClub>>\ <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<set $location to "woods">>\@@.thought;<<print $witch.firstname>> is right. I'll have to do this either way if I want to become a witch, so I might as well get this over with now. This all started because <<print $witch.firstname>> did a spell on me that went wrong. I don't want to let anyone do any more magic on me...Coming out to everyone will be embarrassing, but they already know what I look like. The only thing that will change is that they'll know I'm trans.@@ You realize what you just thought, and your eyes widen. @@.thought;I mean, I'm not trans! I'll just be telling them that I am so I can be a witch!@@ But it sounds hollow, even to you. @@.witch;"Well?"@@ <<print $witch.firstname>> asks. @@.player;"I'll, uh, come out as trans,"@@ you say, too embarrassed to meet her eyes. <<print $witch.firstname>> nods. @@.player;"So you'll set me up to have a therapy appointment today?"@@ @@.witch;"Yep! I'll walk you there,"@@ she says, holding your hand and leading you <<if $dayOfWeek is "Sunday">>out of your dorm and <</if>>across campus. [[Let her lead you|AfterSchool Witch TherapistSuggestion Trans Walk]] <<set $witch.relationship to $witch.relationship+1>>\<<if $player.crush is $witch.firstname>>\ Your breath catches as <<print $witch.firstname>> holds your hand, and you're too flustered to say anything as she leads you across the quad.\ <<else>>\ You're caught off guard when <<print $witch.firstname>> grabs your hand. She's so forceful, and you allow yourself to be led across the quad.\ <</if>> <<if $dayOfWeek is "Tuesday">>\ @@.witch;"This is the last time you'll be wearing boys pants to school,"@@ <<print $witch.firstname>> says, breaking the silence. \ <<if $player.pants.properName is "Womens Slacks">>\ She glances down at your slacks and smirks. @@.witch;"Not that you're wearing boys pants now. But tomorrow,@@\ <<else>>\ @@.witch;"Tomorrow,@@\ <</if>> \ <<else>>\ @@.witch;"I hope you've enjoyed wearing@@ <<if not $player.pants.female>>@@.witch;boys@@ <</if>>@@.witch;pants,"@@ <<print $witch.firstname>> says with a smirk. @@.witch;"Because tomorrow,@@\ <</if>> \ @@.witch;you'll wear a skirt to school. How does that feel?"@@ You turn bright red as you realize that she's right. @@.thought;After I talk to the therapist, I'll officially be a girl. And I'll be expected to wear the girls uniform.@@ <<print $witch.firstname>> notices your expression and she tightens her grip. @@.witch;"It'll be okay, <<print $player.firstname>>. You want to be a witch, right?"@@ You nod. \ <<if $player.crush is $witch.firstname>>\ @@.witch;"And you'll look cute in a skirt and makeup,"@@ she adds with a smile.\ <<elseif $player.crush is $qb.firstname>>\ @@.witch;"And I bet my brother will think you look cute in a skirt and makeup,"@@ she adds with a smile.\ <<elseif $player.datingGirlfriend>>\ @@.witch;"And I bet <<print $girlfriend.firstname>> will think you look cute in a skirt and makeup,"@@ she adds with a smile.\ <<else>>\ @@.witch;"And I bet@@ <<if $player.homosexuality>=50>>@@.witch;guys@@<<else>>@@.witch;girls@@<</if>> @@.witch;will think you look cute in a skirt and makeup,"@@ she adds with a smile.\ <</if>> Your heart skips a beat at that. <<if $player.crush is $witch.firstname>>@@.thought;She thinks I'll look cute!@@<<else>>@@.thought;I hope she's right.@@<</if>> <<print $witch.firstname>> leads you over to a classroom and gives you a hug. @@.witch;"He's inside. Just go ahead in. You'll do great."@@ @@.player;"Thanks, <<print $witch.firstname>>,"@@ you say, smiling at her encouragement. [[Walk inside|AfterSchool Witch TherapistSuggestion Trans Garcia]] <<set $player.submission to $player.submission+1>>\ <<set $location to "woods">>\You take a deep breath and step inside. <<if $therapySessionsAttended>0>>\ @@.male;"Hi, <<print $player.firstname>>. How are you doing today?"@@ @@.player;"I'm doing okay."@@ You take a deep breath. You can't believe that you're about to come out as a girl to this big, manly man. @@.male;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah. Uh, I have something to tell you."@@\ <<elseif $scenes.caughtByGarcia and $garcia.suspicion>=2>>\ @@.male;"Hi, <<print $player.firstname>>. I wasn't expecting to see you."@@ @@.player;"Yeah, I'm sorry that I haven't been to therapy before now."@@ You take a deep breath. You can't believe that you're about to come out as a girl to this big, manly man. @@.male;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah. Uh, I have something to tell you."@@\ <<else>>\ @@.player;"Hi, uh, my friend said I should talk to a therapist so I, uh, came over here."@@ The teacher turns around to face you. He's <<if $player.homosexuality>=30>>an attractive,<<else>>a big,<</if>> manly man. @@.male;"Well, I have some time free right now. Have a seat. I'm Mr. Garcia,"@@ he says. @@.player;"Thanks, Mr. Garcia,"@@ you say, taking a seat. @@.male;"So what brings you to therapy?"@@ @@.player;"Uh, well, I decided I needed therapy because, uh, I have something to tell you."@@ You take a deep breath. You can't believe that you're about to come out as a girl to this big, manly man.\ <</if>> Mr. Garcia waits patiently for you to open up. [[Come out to him|WitchUltimatum Trans ComeOut]] <<set $rightChar to null>>\ <<set $location to "classroom">>\@@.thought;Great. I can't practice or work out or...or masturbate. I have to go to detention.@@ You start to trudge over there when you suddenly realize something. @@.thought;Pinewood does corporal punishment! She's going to spank me!@@ You consider turning back, but you know from experience that it will only make things worse. You'll have to make up the detention later, and you won't be allowed to play in the game. No. Better to get it over with. @@.player;"Hi, Mrs. Garcia?"@@ you say, knocking on her office door. @@.player;"I'm here for detention."@@ @@.female;"Yes, come on in, <<print $player.firstname>>,"@@ Mrs. Garcia says, looking up from her desk. You enter. @@.female;"As you know, Pinewood Prep believes in corporal punishment. I have mixed feelings about it, but I work here, so I have to follow the rules. Undo your pants."@@ <<if $player.isWearingPanties>>\ Wait, you can't do that! If you do that, Mrs. Garcia will see your <<print $player.underwear.informalName>>! @@.female;"<<print $player.firstname>>? We don't have all day."@@ When that doesn't make you move, she says, @@.female;"Lower them or I'll do it for you."@@ That makes you jump into action. Your face is red as you lower your uniform, leaving you standing in your shirt and <<if $pantyRaid>><<print $pantyRaid.takenFrom>>'s<</if>> panties. Mrs. Garcia puts her hand in front of her mouth. @@.female;"Oh! So //that// was why you@@ <<if visited("Panty Raid Normal Confrontation")>>@@.female;were in Julie's room.@@<<else>>@@.female;did the panty raid.@@<</if>> @@.female;I had no idea. There's nothing wrong with wanting to wear panties. But next time, you don't have to sneak around. I'd be happy to help. In fact..."@@ As Mrs. Garcia rambles on, you become aware of the fact that she believes that you //want// to wear panties. Maybe she even thinks you're transitioning. You should definitely set her straight. But as you start to open your mouth, you notice that her tone has changed. She seems a lot more compassionate now. Maybe she'd let you get out of a spanking? [[Correct her|Detention Spank]] [[Don't say anything and try to get out of detention|Detention Sympathy]]\ <<set $garcia.suspicion to $garcia.suspicion+1>>\ <<else>>\ You lower your pants, leaving you standing there in your shirt and boxers. [[Let's get to it|Detention Spank]] Mrs. Garcia says.\ <</if>>\ <<if $player.isWearingPanties>><<set $scenes.pantiesSeenInDetention to true>><</if>>\ <<setUpSexScene>><<set $player.pants to null>>\ <<set $location to "classroom">>\<<if $player.isWearingPanties>>\ @@.player;"No, Mrs. Garcia,"@@ you say quickly, cutting her off. @@.player;"That's not why I'm wearing, uh, this.@@ <<if visited("Panty Raid Normal Confrontation")>>@@.player;I was in Julie's room because the team was doing a panty raid."@@<<else>>@@.player;The team was doing a panty raid so I had to go."@@<</if>> Mrs. Garcia frowns. @@.female;"Then why are you wearing girl's underwear?"@@ You blush. \ <<if $player.underwear.properName is "Plain White Panties" or $player.underwear.properName is "Lacy Purple Panties">>\ You're wearing them because <<print $pantyRaid.takenFrom>> put a curse on them, but you can't tell a teacher that.\ <<if not $curseActive>> \ @@.thought;And they don't have a curse anymore. Why@@ @@.player;am@@ @@.thought;I wearing them?@@\ <</if>>\ <<else>>\ Why //are// you wearing <<if $player.underwear.properName is "Blue French Cut Panties">><<print $girlfriend.firstname>>'s <</if>>panties?\ <</if>> @@.player;"Uh, the reason is because, um..."@@ @@.female;"You know what? I don't need to hear why. All I know is that you bailed on your group so you could snoop in their rooms. If it was because you were transitioning, that's one thing. I'd let you out of detention then. But now, I have to give you a spanking."@@ @@.thought;Damn! Although, I don't want anyone to think that I //want// to be a girl. I guess I made the right choice?@@ <</if>>\ Mrs. Garcia tells you to lean over, and then approaches you from behind with a paddle. @@.female;"Okay, I'm going to count to ten."@@ You nod, and hope that it will be over soon. @@.female;"One!"@@ That wasn't that bad. @@.female;"Two!"@@ That one was a little harder. @@.female;"Three!"@@ Okay, that one hurt. @@.female;"Four!"@@ You give a little yelp in pain. By the time she's done, your butt is red and feeling sore. But you don't feel too bad. In fact, you kind of...enjoyed it? @@.thought;No, definitely not@@ you think. At least she didn't ask you to take off your <<print $player.underwear.informalName>>, since that would have exposed your pussy. [[Get ready for the game|Night][$player.pants to $beforeSexClothes.pants]] <<increaseArousal 5>>\ <<set $scenes.detention to "spank">>\ <<set $location to "classroom">>\You don't say a word, and let Mrs. Garcia talk. @@.female;"I'm so sorry. When I heard you were in that girl's room, I had no idea. It never occured to me. I guess since you were a jock and always seemed so manly..."@@ @@.thought;She thinks I'm manly? That's great.@@ <<if $player.hair>0>>\ @@.female;"...Although you've been looking a little different lately. I couldn't put my finger on it..."@@ @@.thought;Shit.@@ <</if>>\ @@.female;"Anyway, don't tell anyone I did this, but I'll let you out of detention. Is there anything I can do to make it easier for you, with you, uh..."@@ @@.player;"No, Mrs. Garcia. But thank you,"@@ you say, eager to end the conversation. [[Get ready for the game|Night][$player.pants to $beforeSexClothes.pants]] <<set $scenes.detention to "sympathy">>\ <<set $garcia.suspicion to $garcia.suspicion+1>>\ <<set $location to "classroom">>\The rest of your classes pass by uneventfully, and you find yourself with some time to kill before practice. <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "yes">> <<link "Practice with $qb.firstname" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>> [[Work out in the gym|Work Out]] <<if $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<if $day is 11>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Team Practice 3">><</link>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Team Practice 4">><</link>>\ <</if>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<link "Play video games" $videogamesPassage>><</link>> [[Go to the mall|Mall]] <<if $day is 11>>\ <<set $currentPassage to "Team Practice 3">>\ <<else>>\ <<set $currentPassage to "Team Practice 4">>\ <</if>> <<set $location to "quad">>\<<set $player.isWearingTampon to 4>>\ Your tampon taken care of, you turn to what's coming next. Ordinarily, you would be happily walking back towards your dorm, excited to be finished with another day of school. Instead, your heart is pounding in your chest. You've got detention with Mrs. Garcia. \ <<if $scenes.detention is not "">>\ You already had detention with her once, and she <<if $scenes.detention is "spank">>spanked you.<<else>>almost spanked you.<</if>>\ <<else>>\ You haven't had detention with her yet, but she's known for corporal punishment.\ <</if>> @@.female;"<<print $player.firstname>>, I'm so happy you decided to come."@@ @@.player;"I didn't have much of a choice,"@@ you mumble. @@.female;"You could have always skipped it."@@ You shrug. You're glad that at least you're the only one there. @@.thought;Nobody's here to see me get humiliated.@@ @@.female;"Okay, <<print $player.firstname>>. You know the drill."@@ <<if $player.isWearingPanties>>\ You look at her, wide-eyed. @@.thought;Is she asking for me to drop my pants? But then she'll see that I'm wearing panties!@@ @@.female;"Lower your pants!"@@ she says when you don't move. @@.female;"I'm going to spank you. But don't worry, it won't be hard."@@ @@.thought;That's not what I'm worried about.@@ Mrs. Garcia stares at you, waiting for you to lower your pants. Not seeing much of a choice, you comply. As soon as she sees the waistband of your panties, her expression changes. @@.female;"Oh my god. I'm so sorry, I had no idea. When I saw you in the girls bathroom, I thought you were pulling some prank. I didn't know..."@@ @@.thought;What is she saying? Does she think that I want to be a girl?@@ @@.female;"You're a football player, and so masculine."@@ You blush, glad that somebody is noticing your masculinity, even if it's only a teacher. @@.female;"Of course, you've been looking a little different lately."@@ @@.thought;Shit.@@ @@.female;"Anyway, I'll let you out of detention."@@ Anxious to get out of there, you thank her and start for the door. @@.female;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yes?"@@ @@.female;"My husband is a therapist. You should go see him."@@ @@.player;"But..."@@ @@.female;"It's okay, no one will know. @@<<if $player.skillCurse>=4>>@@.female;You can see him Tuesday after school and Sunday evening."@@<<else>>@@.female;I know you're on the football team, so you can see him Tuesday after school and Sunday evening."@@<</if>> You tell her that you'll think about it, even though you're pretty sure you won't go, and then hurry back to your dorm. It's only once you've left that you realize that you should have denied that you were transitioning.\ <<set $garcia.suspicion to $garcia.suspicion+2>><<set $garcia.therapy to false>><<setUpSexScene>><<set $player.pants to null>>\ <<else>>\ You look down, nervously. @@.thought;If I dropped my pants, that wouldn't expose my tampon. I'll just have to be careful.@@ You carefully lower your pants, exposing your <<print $player.underwear.informalName>>. Mrs. Garcia tells you to lean over, and then approaches you from behind with a paddle. @@.female;"Okay, I'm going to count to ten."@@ You nod, and hope that it will be over soon. @@.female;"One!"@@ That wasn't that bad. @@.female;"Two!"@@ That one was a little harder. @@.female;"Three!"@@ Okay, that one hurt. @@.female;"Four!"@@ You give a little yelp in pain. By the time she's done, your butt is red and feeling sore. But you don't feel too bad. In fact, you kind of...enjoyed it? @@.thought;No, definitely not@@ you think. At least she didn't ask you to take off your <<print $player.underwear.informalName>>, since that would have exposed your period.\ <<increaseArousal 5>>\ <</if>> <<if $player.pants is null>>\ [[Go to practice|Team Practice 5][$currentPassage to "Sleep";$player.pants to $beforeSexClothes.pants]]\ <<else>>\ [[Go to practice|Team Practice 5][$currentPassage to "Sleep"]]\ <</if>>\ <<if $player.isWearingPanties>><<set $scenes.pantiesSeenInDetention to true>><</if>>\ <<set $garcia.detention to false>>\ <<set $location to "classroom">>\As you walk out of class, you see <<print $rival.firstname>> trudging down the hall. You pass by her, and she does a double take. @@.rival;"<<print $player.firstname>>, where are you going?"@@ @@.player;"Uh...@@\ <<if $player.relationships.length is not 0>>\ @@.player;I guess to see@@ <<if $player.datingQuarterback>>@@.player;<<print $qb.firstname>>?"@@<<elseif $player.datingGirlfriend>>@@.player;<<print $girlfriend.firstname>>?"@@<<else>>@@.player;<<print $witch.firstname>>?"@@<</if>>\ <<else>>\ @@.player;I'm not sure. Maybe to the mall?"@@\ <</if>> She rolls her eyes. @@.rival;"We have detention. Remember?"@@ @@.player;"Oh yeah,"@@ you say<<if $player.pout>>, pouting.<<else>>with a sigh.<</if>> You had forgotten. <<if not $scenes.witch.knowsSpellIngredients and $scenes.football.wonSemifinals>>\ @@.thought;I'll have to go straight from detention to the football game. I won't even have time to do anything else today@@ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>>\ <<elseif not $scenes.witch.knowsSpellIngredients>>\ @@.thought;There goes my evening I guess@@ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>>\ <<elseif $scenes.football.wonSemifinals and $scenes.endOfGameCostume is "">>\ @@.thought;I'll have to go straight from detention to the football game...oh shit! I won't have time to buy a costume!@@ you realize. \ <<if $scenes.witch.preferredEnding is "girl" or ($player.masculinity<=-100 and $scenes.witch.preferredEnding is "boy")>>\ You were planning on going to the mall to buy a football costume for <<print $witch.firstname>>'s spell to prevent you from turning back into a guy.\ <<else>>\ @@.thought;Wait, why am I worrying?@@ you wonder, laughing at yourself. @@.thought;I wasn't@@ @@.player;really@@ @@.thought;going to do the spell that would stop me from turning back into a guy, right?@@\ <</if>>\ <<elseif $scenes.football.wonSemifinals>>\ @@.thought;I'll have to go straight from detention to the football game...at least I bought the football costume already@@ you think, remembering the spell <<print $witch.firstname>> talked about that would prevent you from turning back into a guy.\ <<if $scenes.witch.preferredEnding is "boy" or ($player.masculinity>-100 and $scenes.witch.preferredEnding is not "girl")>>\ @@.thought;Wait, why did I get it again?@@ you ask yourself. You still want to become a guy again, right?\ <</if>>\ <<elseif $scenes.endOfGameCostume is "">>\ @@.thought;I was going to go to the mall to get a football costume for <<print $witch.firstname>>'s spell. Shit! I won't have time to get it.@@\ <<if $scenes.witch.preferredEnding is "boy" or ($player.masculinity>-100 and $scenes.witch.preferredEnding is not "girl")>> \ @@.thought;Not that I actually want to do the spell that would stop me from turning back into a guy@@ you tell yourself. @@.thought;But if I did, I could get it.@@\ <</if>>\ <<else>>\ @@.thought;At least I bought the football costume already@@ you think, remembering the spell <<print $witch.firstname>> talked about that would prevent you from turning back into a guy.\ <<if $scenes.witch.preferredEnding is "boy" or ($player.masculinity>-100 and $scenes.witch.preferredEnding is not "girl")>>\ @@.thought;Wait, why did I get it again?@@ you ask yourself. You still want to become a guy again, right?\ <</if>>\ <</if>> @@.rival;"Come on, <<print $player.firstname>>,"@@ <<print $rival.firstname>> says, as she starts to walk in the direction she was going. <<if $scenes.endOfGameCostume is "" and $scenes.witch.knowsSpellIngredients>>\ <<if $qb.knowsAboutRealityChange and ($player.datingQuarterback or not $girlfriend.knowsAboutRealityChange)>> <<link "Text $qb.firstname and ask him to buy the costume for you" "RealityChange Detention QB Ask">><</link>>\ <</if>>\ <<if $girlfriend.knowsAboutRealityChange>> <<link "Text $girlfriend.firstname and ask her to buy the costume for you" "RealityChange Detention Girlfriend Ask">><</link>>\ <</if>> [[Just go to detention|RealityChange Detention NoCostume]]\ <<else>> [[Not seeing any other option, you follow her|RealityChange Detention]]\ <</if>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "hallway">>\You take out your phone and <<if $player.manicure>>your manicured fingers type out<<else>>send<</if>> a quick text to <<print $qb.firstname>>. @@.player;heyyyy can u buy me a football costume pls? ill pay u back@@ @@.qb;wait, why do you want a football costume? or is it for me?@@ <<print $qb.firstname>> texts back. @@.player;no its for me so <<print $witch.firstname>> can make me stay a girl@@ The reply is instant. @@.qb;yes, i'll get it@@ You smile. <<if $scenes.witch.preferredEnding is "girl">>When <<print $rival.firstname>> reminded you about detention, your heart sunk into your chest. But now, you'll be able to get the costume and stay a girl after all!<<else>>@@.thought;I don't even know if I want to do that spell, but it can't hurt to be prepared. Right?@@ you tell yourself.<</if>> <<print $rival.firstname>> taps her foot impatiently. @@.rival;"Are you coming?"@@ [[Go to detention|RealityChange Detention]] <<set $location to "hallway">>\You take out your phone and <<if $player.manicure>>your manicured fingers type out<<else>>send<</if>> a quick text to <<print $girlfriend.firstname>>. @@.player;heyyyy can u buy me a football costume pls? ill pay u back@@ @@.girlfriend;wait, why do u want a football costume???@@ <<print $girlfriend.firstname>> texts back. @@.player;its so <<print $witch.firstname>> can make me stay a girl@@ The reply is instant. @@.girlfriend;yes, i'll get it@@ You smile. <<if $scenes.witch.preferredEnding is "girl">>When <<print $rival.firstname>> reminded you about detention, your heart sunk into your chest. But now, you'll be able to get the costume and stay a girl after all!<<else>>@@.thought;I don't even know if I want to do that spell, but it can't hurt to be prepared. Right?@@ you tell yourself.<</if>> <<print $rival.firstname>> taps her foot impatiently. @@.rival;"Are you coming?"@@ [[Go to detention|RealityChange Detention]] <<set $location to "hallway">>\You take out your phone and <<if $player.manicure>>your manicured fingers type out<<else>>send<</if>> a quick text to <<print $witch.firstname>>. @@.player;heyyyy can u buy me a football costume pls? ill pay u back@@ @@.witch;you dont have it already???@@ <<print $witch.firstname>> texts back. You're in the middle of writing a text about all the feminine things you had to do\ <<if $winterBall and $winterBall.accepted and $winterBall.votes>=$winterBall.rivalVotes>> \ to win Winter Queen<<if visited("RealityChange Gym WinterBall Yes") or $scenes.girlfriend.askedGirlfriendToWinterBall or $scenes.winterBallDate is "Ryan" or $scenes.winterBallDate is "Nikki">> and<</if>>\ <<elseif $winterBall and $winterBall.accepted>>\ to try to win Winter Queen<<if visited("RealityChange Gym WinterBall Yes") or $scenes.girlfriend.askedGirlfriendToWinterBall or $scenes.winterBallDate is "Ryan" or $scenes.winterBallDate is "Nikki">> and<</if>>\ <</if>>\ <<if visited("RealityChange Gym WinterBall Yes") or $scenes.girlfriend.askedGirlfriendToWinterBall or $scenes.winterBallDate is "Ryan" or $scenes.winterBallDate is "Nikki">> \ to get ready for the Winter Ball\ <</if>> \ when <<print $witch.firstname>> texts you again. @@.thought;i wont be able to. i have to get one more ingredient@@ You <<if $player.pout>>pout.<<else>>frown.<</if>> <<print $rival.firstname>> taps her foot impatiently. @@.rival;"Are you coming?"@@ [[Go to detention|RealityChange Detention]] <<set $location to "hallway">>\You shake your head. @@.thought;If I got the costume and did the spell, then I@@<<if $player.masculinity<=-100>>@@.thought;'d stay as a girl!@@<<else>> @@.thought;wouldn't turn back into a guy!@@<</if>> @@.thought;I don't want that.@@ <<link "Put your phone down and follow $rival.firstname ino detention" "RealityChange Detention">><</link>> <<set $location to "hallway">>\You were expecting to see Mrs. Garcia waiting for you and <<print $rival.firstname>> in detention. But instead of her, Coach is there. @@.male;"Good, you girls are finally here,"@@ he says. <<if $player.height>1>>He <<if $player.height>2>>positively <</if>>towers over you and <<print $rival.firstname>> now.<</if>> @@.male;"Who wants to go first?"@@ You stay silent, remembering when Mrs. Garcia <<if $scenes.detention is "sympathy">>almost <</if>>spanked you during detention. But that was when you were a guy. Or at least, you looked like one. You feel much more vulnerable now, with your <<if $player.height>1>>shorter height, <</if>><<if $player.armStrength<30>>weak body, <</if>><<if $player.height>1 or $player.armStrength<30>>and <</if>>your short skirt. You don't want to feel Coach's big hands on your <<if $player.ass>=3>>large <<elseif $player.ass is 2>>round <<elseif $player.ass is 1>>pert <</if>>ass. And you don't want <<print $rival.firstname>> to watch you get spanked either. @@.rival;"Let's get this over with,"@@ <<print $rival.firstname>> says with a sigh. @@.male;"Great!"@@ Coach says with a smile that looks out of place. @@.male;"Bend over my lap,"@@ @@.thought;He can't be serious!@@ [[But she walks over to his lap and bends over|RealityChange Detention Rival]] <<set $location to "classroom">>\<<print $rival.firstname>> bends over Coach's lap. @@.male;"You know the drill, Miss <<print $rival.lastname>>. Lift up your skirt."@@ She lifts up her cheerleading skirt, revealing her white thong. It almost vanishes into her large ass, <<if $player.homosexuality>=70>>though you're more focused on Coach's muscles and large hands. Coach, however, //is//<<else>>and you feel yourself getting turned on. Coach is also<<set $player.arousal to $player.arousal+5>><</if>> getting turned on. His eyes roam appreciatively over her half-naked body. That's not enough for Coach, however. He quickly yanks her thong down to her knees. <<print $rival.firstname>> lets out a yelp and he chuckles. @@.male;"Mrs. Garcia uses a paddle, but I use my bare hands. I need to be spanking your bare skin, or you won't feel it."@@ @@.thought;She was wearing a thong! He still would have been spanking her bare ass.@@ You don't say anything though, and neither does <<print $rival.firstname>>. Instead, she keeps holding her short skirt up, her pussy now fully on display for Coach...and for you. <<if $player.homosexuality>=70>>But all you can think of is that<<else>>You're turned on until you realize that<</if>> soon you'll be in the same position. @@.male;"One!"@@ Coach says, bringing his hand down on her ass. <<print $rival.firstname>> lets out another yelp. @@.male;"Two!"@@ Coach says as he spanks her again. Once again, <<print $rival.firstname>> yelps. @@.male;"Be quiet! Three!"@@ But despite his words, <<print $rival.firstname>> doesn't get quieter. @@.male;"If you don't stop making noise, these won't count,"@@ Coach warns. Then he spanks her again. @@.male;"Four!"@@ <<link "That finally gets $rival.firstname to be quiet" "RealityChange Detention Rival Continue">><</link>> <<set $rival.pants to null>><<set $rival.underwear to null>>\ <<set $rightChar to $rival>>\ <<set $location to "classroom">>\@@.male;"Five!"@@ Coach says after delivering another spank. <<print $rival.firstname>> bites her lip, desperately trying to stay quiet. @@.male;"Six!"@@ There's a patchwork of red spots on <<print $rival.firstname>>'s ass. Coach continues to spank her. After he reaches number ten, you mentally prepare yourself to take <<print $rival.firstname>>'s place. @@.male;"Eleven!"@@ Coach says, spanking her again. @@.thought;He's still going? How many times is he going to spank her?@@ @@.male;"Twelve!"@@ Coach says. Part of you enjoys seeing <<if $player.armStrength<30>>Coach spank your bitchy rival the way you wish you still could.<<else>>your bitchy rival get spanked. You wish you could be in Coach's place and spank her yourself.<</if>> The spanking continues. <<print $rival.firstname>>'s ass is now a solid red. @@.male;"Seventeen!"@@ Tears start to form in <<print $rival.firstname>>'s eyes, but she doesn't say anything. You look at her, impressed by her toughness. @@.male;"Eighteen!"@@ @@.male;"Nineteen!"@@ Coach says, delivering another spank. Then, he turns around. @@.male;"Would you like to give her the last spank?"@@ @@.thought;That would be fun@@ you think, remembering <<if $catfight.wonFight>>how great it felt to <<if not $catfight.pullingRivalHair>>punch <<print $rival.firstname>> in the face.<<else>>throw <<print $rival.firstname>> in the pool.<</if>><<elseif $catfight.wonFight is false>>when <<print $rival.firstname>> threw you in the pool.<<else>>how disappointed you felt when the fight between the two of you got broken up.<</if>> On the other hand, her ass looks like it's on fire, and she's starting to cry.\ <<if $player.armStrength<60>> \ On the other other hand, Coach is much stronger than you, she's survived nineteen of his spankings, and there's a strange smile on her face.\ <<else>>\ On the other hand, there's a smile on her face that looks out of place.\ <</if>> [[Spank her as hard as you can|RealityChange Detention Rival Hard]] [[Go easy on her|RealityChange Detention Rival Soft]]\ <<if $player.armStrength<60>> [[Let Coach do it|RealityChange Detention Rival Coach]]\ <</if>>\ <<set $location to "classroom">>\@@.thought;Fuck her@@ you think. @@.thought;She's made fun of me and@@ <<if $catfight.wonFight is false>>@@.thought;threw me in the pool.@@<<else>>@@.thought;picked a fight with me.@@<</if>> @@.thought;I want to spank her.@@ You step up to her and look over her body. She's bent over Coach's lap, and she's still lifting her skirt up with her thong around her knees. Her butt is <<if $player.ass>=4>>just as large as yours<<else>>larger than yours<</if>> and it's fully red. You can't help but imagine your <<if $player.ass<4>>smaller <</if>>ass looking like hers. <<print $rival.firstname>> <<if $player.armStrength>=60>>tenses up, clearly worried about you and you smile. The <<if $player.masculinity<0>>little <</if>>masculine part of your brain that's left feels glad that she respects you.<<set $player.confidence to $player.confidnece+2>><<else>>relaxes. She's clearly much less worried about you than Coach. The <<if $player.masculinity<0>>little <</if>>masculine part of your brain that remains feels hurt by that.<<set $player.confidence to $player.confidence-2>><</if>> You raise your hand and bring it down on <<print $rival.firstname>>'s ass as hard as you can. <<if $player.armStrength>=60>>\ Your hand hits her ass with a satisfying smack. <<print $rival.firstname>> almost yelps, but she stops herself just in time. She slowly picks herself up off of Coach's lap and looks at you. You hold your breath, wondering if <<print $rival.firstname>> will be mad at you for spanking her. But instead she just says, @@.rival;"You're stronger than I thought."@@ @@.thought;That wasn't what I expected. Does she...respect me?@@\ <<elseif $player.armStrength>=10>>\ Your hand hits her ass with a quiet smack. <<print $rival.firstname>> is silent, and part of you is disappointed. @@.thought;Coach is stronger than me. Even when I'm spanking her as hard as I can.@@ <<print $rival.firstname>> picks herself up off of Coach's lap and looks away from you.\ <<else>>\ Your hand daintily hits her ass. <<print $rival.firstname>> doesn't react at all. Instead, she just asks, @@.rival;"Was that it?"@@ Coach just sighs. @@.male;"That didn't count. I'm sorry Miss <<print $rival.lastname>> but I'll have to spank you again."@@ You back away, feeling humiliated. @@.male;"Twenty!"@@ Coach says, spanking her for the final time. <<print $rival.firstname>> picks herself up and glares at you. @@.rival;"Thanks a lot, bitch."@@ @@.thought;It's not my fault! I spanked her as hard as I could! I'm just weak now.@@\ <</if>> As <<print $rival.firstname>> pulls her thong back up and lowers her skirt, you notice that her pussy is wet. [[You don't have time to dwell on it though, because Coach beckons you over|RealityChange Detention BendOver]] <<set $location to "classroom">>\@@.thought;I don't like <<print $rival.firstname>>, and she@@ <<if $catfight.wonFight is false>>@@.thought;threw me in the pool,@@<<else>>@@.thought;picked a fight with me,@@<</if>> @@.thought;but she's starting to cry. I don't want to go too far.@@ You step up to <<print $rival.firstname>> and look over her body. She's bent over Coach's lap, and she's still lifting her skirt up with her thong around her knees. Her butt is <<if $player.ass>=4>>just as large as yours<<else>>larger than yours<</if>> and it's fully red. You can't help but imagine your <<if $player.ass<4>>smaller <</if>>ass looking like hers. <<print $rival.firstname>> <<if $player.armStrength>=60>>tenses up, clearly worried about you and you smile. The <<if $player.masculinity<0>>little <</if>>masculine part of your brain that's left feels glad that she respects you.<<set $player.confidence to $player.confidnece+2>><<else>>relaxes. She's clearly much less worried about you than Coach. The <<if $player.masculinity<0>>little <</if>>masculine part of your brain that remains feels hurt by that.<<set $player.confidence to $player.confidence-2>><</if>> You raise your hand and softly bring it down on <<print $rival.firstname>>'s ass. <<if $player.armStrength>=60>>\ Your hand hits her ass with a quiet smack. <<print $rival.firstname>> is silent, but Coach nods. <<print $rival.firstname>> picks herself up off of Coach's lap and looks at you. @@.rival;"I thought you were going to spank me harder,"@@ is all she says. @@.thought;You should be thanking me! I went easy on you.@@\ <<else>>\ Your hand daintily hits her ass, and you instantly realize your mistake. When you still had all of your strength, you could have gone easy on her. But now, even if you spanked her as hard as you could, it would still be <<if $player.armStrength<30>>much <</if>>weaker than Coach. <<print $rival.firstname>> doesn't react at all. Instead, she just asks, @@.rival;"Was that it?"@@ Coach just sighs. @@.male;"That didn't count. I'm sorry Miss <<print $rival.lastname>> but I'll have to spank you again."@@ You back away, and Coach spanks her for the final time. @@.male;"Twenty!"@@ <<print $rival.firstname>> picks herself up and glares at you. @@.rival;"Thanks a lot, bitch."@@ @@.thought;I'm sorry! I was trying to go easy on you.@@\ <</if>> As <<print $rival.firstname>> pulls her thong back up and lowers her skirt, you notice that her pussy is wet. [[You don't have time to dwell on it though, because Coach beckons you over|RealityChange Detention BendOver]] <<set $location to "classroom">>\@@.thought;I want to spank her, but I'm weak now. It's better to let Coach do it.@@ You tell Coach that he should give her the last spanking, and he smiles. @@.male;"Twenty!"@@ he says, bringing his hand down hard on <<print $rival.firstname>>'s ass. She bites her lip and her eyes water, but she stops herself from making a sound. @@.thought;I feel so humiliated@@ you think. @@.thought;She's made fun of me and@@ <<if $catfight.wonFight is false>>@@.thought;threw me in the pool.@@<<else>>@@.thought;picked a fight with me.@@<</if>> @@.thought;I really want to spank her, but I couldn't because I know I'm not strong enough.@@ <<print $rival.firstname>> gets up off of Coach's lap. As she pulls her thong back up and lowers her skirt, you notice that her pussy is wet. [[You don't have time to dwell on it though, because Coach beckons you over|RealityChange Detention BendOver]] <<set $player.confidence to $player.confidence-4>>\ <<set $location to "classroom">>\<<hasClothingItem "White" "underwear">>\ You hesitantly walk over to Coach and bend over his lap. You can't believe that just a couple months ago, you were his quarterback, and the hopes of the football team rested on you. Now, you're a <<if $player.flyer>>tiny <</if>>cheerleader, submissively bending over his lap while you wait to get spanked. @@.male;"Lift up your skirt, Miss <<print $player.lastname>>,"@@ Coach says. He looks like he's enjoying this a little too much. <<if $scenes.pantiesSeenInDetention>>You remember when Mrs. Garcia was about to spank you but saw your panties. She was so shocked that she <<if $scenes.detention is "spank">>offered to <</if>>let you out of detention. Now <<if $scenes.witch.preferredEnding is "girl" or ($scenes.witch.preferredEnding is not "boy" and $player.masculinity<-100)>>you're a girl,<<else>>everyone thinks you're a girl,<</if>> and you know that's not going to work anymore. <</if>>Not seeing any way out of this, you just lift up your short skirt, exposing your <<print $player.underwear.informalName>>.\ <<if not $player.underwear.properName.contains("White")>> @@.rival;"How come you're not wearing white panties, <<print $player.firstname>>?"@@ <<print $rival.firstname>> asks. @@.rival;"Do you want all the guys to see up your skirt?"@@ @@.player;"No!@@ <<if $hasClothingItem>>@@.player;I just forgot to wear them."@@<<elseif $pantyRaid.takenFrom is $pantyRaid and $pantyRaid.takenFrom is $witch.firstname>>@@.player;My white panties got stolen in the panty raid."@@<<else>>@@.player;I don't have white panties."@@<</if>> <<print $rival.firstname>> looks skeptical.\ <</if>> Suddenly, you feel a large hand on your <<print $player.underwear.informalName>>, and your hand instinctively goes to grab them. You remember when Coach yanked down <<print $rival.firstname>>'s thong, and you realize that he's about to pull your panties down too! [[Hold onto them|RealityChange Detention HoldOn]] [[Let him pull them down|RealityChange Detention PullDown]] <<link "Ask for $rival.firstname to spank you" "RealityChange Detention RivalSpank">><</link>> <<set $player.submission to $player.submission+1>>\ <<unset $hasClothingItem>>\ <<setUpSexScene>>\ <<set $player.pants to null>>\ <<set $rival.pants to setup.rivalCheerleaderSkirt>>\ <<set $rightChar to $rival>>\ <<set $location to "classroom">>\@@.thought;No!@@ you think, holding on tight to your <<print $player.underwear.informalName>>. It's no use, though. You're in a weak position, bent over Coach's lap with one hand lifting up your skirt, and Coach is <<if $player.armStrength>=100>>strong.<<else>><<if $player.armStrength<60>>much <</if>>stronger than you.<</if>> He <<if $player.armStrength<60>>easily <</if>>pulls your panties down to your knees, revealing your pussy. <<print $rival.firstname>> doesn't react. @@.thought;Why would she?@@ <<if $player.masculinity<=-100 or $scenes.witch.preferredEnding is "girl">>@@.thought;We're both girls.@@<<elseif $player.masculinity<0>>@@.thought;We're both girls. I mean, we've both got pussies.@@<<else>>@@.thought;We've both got pussies.@@<</if>> <<display "RealityChange Detention Spank">>\ <<set $scenes.rival.spankedByRival to false>>\You start to hold onto your <<print $player.underwear.informalName>>. @@.thought;You know what? Me and <<print $rival.firstname>>@@ <<if $player.masculinity<=-100 or $scenes.witch.preferredEnding is "girl">>@@.thought;are both girls.@@<<elseif $player.masculinity<0>>@@.thought;are both girls. I mean, we've both got pussies.@@<<else>>@@.thought;both have pussies.@@<</if>> @@.thought;And <<print $rival.firstname>> let him pull her thong down. I don't want to make a big deal out of it.@@ You drop your hands down to your sides, and Coach yanks your <<if $player.underwear.properName.contains("Thong")>>thong<<else>>panties<</if>> down to your knees, exposing your pussy. You feel yourself start to get wet. Something about being bent over a muscular man's lap, your skirt lifted up and your panties pulled down just feels //right//. <<display "RealityChange Detention Spank">>\ <<set $player.submission to $player.submission+2>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.arousal to $player.arousal+10>>\ <<set $scenes.rival.spankedByRival to false>>\@@.male;"One!"@@ Coach says, spanking your <<if $player.ass>=3>>large <<elseif $player.ass is 2>>round <<elseif $player.ass is 1>>pert <</if>>ass with a meaty hand. @@.player;"Ahhh!"@@ you squeal. You had been so worried about being half-naked in front of Coach and <<print $rival.firstname>> that you had almost forgotten that you were about to get spanked. @@.male;"Two!"@@ Coach says, bringing his hand down on your ass again. @@.player;"Ahhh!"@@ @@.rival;"No fair! How come she doesn't have to be quiet?"@@ <<link "You stare daggers at $rival.firstname" "RealityChange Detention Continue">><</link>> <<set $player.underwear to null>>\ <<set $location to "classroom">>\Coach misses the dirty look you give <<print $rival.firstname>>. @@.male;"She's right,"@@ he says. @@.male;"Miss <<print $player.lastname>>, you'll need to be quiet, or it's not going to count."@@ You nod, and try to steel yourself for the next spank. @@.male;"Three!"@@ Coach says as he smacks your ass. You try to stop yourself from crying out, but a small yelp escapes your lips. <<print $rival.firstname>> smirks. @@.thought;It's not my fault! He's so strong, and it hurts!@@ @@.male;"That didn't count, Miss <<print $player.lastname>>."@@ You nod miserably. @@.male;"Three!"@@ Coach says, giving your ass a loud smack. You bite your lip and just manage to keep from crying out. @@.thought;I did it!@@ you think proudly. Then you realize that you're not even a quarter of the way through, and you <<if $player.pout>>pout.<<else>>groan.<</if>> @@.male;"Four!"@@ Coach says, spanking you again. Your ass feels like it's on fire, and it's only been four--well, five--spanks. [[Try to focus on something other than the pain|RealityChange Detention Boner]] <<set $location to "classroom">>\You look around for something to focus your attention on to take your mind off of the pain. Unfortunately, you're bent over Coach's lap and the only thing to look at is him. @@.male;"Five!"@@ he says, giving your ass another stinging smack. You're just barely able to stay silent, and focus on Coach. You look at his muscular forearms, and at the bulge forming in his pants. @@.thought;Wait, what?@@ @@.male;"Six!"@@ This time, you're completely unprepared. @@.player;"Ahhh!"@@ you squeal. Coach tells you that it didn't count, but you're too focused on the bulge in his pants...and at the wetness you're feeling between your own legs. @@.thought;Why am I turned on?@@ you ask yourself. <<if $player.homosexuality<30 and $player.masculinity<0>>@@.thought;I'm a lesbian!@@<<elseif $player.homosexuality<30>>@@.thought;I don't even like guys!@@<<else>>@@.thought;Coach is old!@@<</if>> @@.thought;And I'm getting spanked!@@ But everything about this situation is arousing: you bent over the lap of your former coach, your ass in the air with your panties around your knees, <<print $rival.firstname>> watching. Even being so close to Coach's stiffening cock makes you feel strangely flattered. [[Six|RealityChange Detention Moan]] Coach says. <<set $player.arousal to $player.arousal+10>>\ <<set $location to "classroom">>\@@.male;"Six!"@@ @@.player;"Mmmmmm,"@@ you moan. Instantly, your face turns red. You can't believe that you just got spanked by your former coach, and you //moaned//! Neither can <<print $rival.firstname>>. @@.rival;"Oh my god! Are you enjoying this, you slut?"@@ You shake your head. @@.thought;Come on,@@ <<if $scenes.witch.preferredEnding is "boy" or $player.masculinity>25>>@@.thought;<<print $player.malename>>.@@<<else>>@@.thought;<<print $player.firstname>>.@@<</if>> @@.thought;Get a hold of yourself!@@ @@.male;"Seven!"@@ Coach says, spanking you again. You let out a yelp, and his bulge grows even larger, and you wonder just how big his cock is. @@.male;"Eight!"@@ he says, not even noticing that the last spank shouldn't have counted. His bulge is now inches away from your face. You imagine him spinning you around, ripping off his pants, and thrusting his cock into your exposed pussy. <<if $player.arousal>=100>>\ [[You cum|RealityChange Detention Cum]]\ <<else>>\ <<link "$rival.firstname notices that he's hard" "RealityChange Detention Finish">><</link>>\ <</if>>\ <<set $location to "classroom">>\The image of Coach fucking you right in this classroom pushes you over the edge. Coach raises his hand to give your ass another smack. @@.player;"Ohhhhhhh!"@@ you moan, cumming right in front of Coach and <<print $rival.firstname>>. <<print $rival.firstname>> laughs, but you're too lost in your orgasm to hear what she's saying. When you finally open your eyes, you're still bent over Coach's lap, and his dick is harder than ever. <<display "RealityChange Detention Finish">>\ <<set $player.arousal to 0>>\ <<set $player.attractionToMen to $player.attractionToMen+3>>\ <<set $player.submission to $player.submission+5>>\@@.rival;"Oh my god. Coach, did she get you hard?"@@ Coach's face turns redder than you've ever seen it. But he's not mad. He's embarrassed. @@.male;"Detention is over! Girls, get out!"@@ He pushes you off of his lap. You pull up your panties and skirt and wince. Even though he didn't finish your spanking, your ass feels like it's on fire. <<if $scenes.witch.preferredEnding is "girl" or ($scenes.witch.preferredEnding is not "boy" and $player.masculinity<=-100)>>@@.thought;I'm glad I'm wearing a skirt. If I was wearing pants, they would feel so uncomfortable on my sore ass.@@<<else>>@@.thought;I might be back in pants after tonight. But they'll feel so uncomfortable on my sore ass.@@<</if>> @@.male;"Miss <<print $player.lastname>>, detention is over,"@@ Coach says again, not meeting your eyes. @@.rival;"Come on, <<print $player.firstname>>,"@@ <<print $rival.firstname>> says from the doorway. [[Leave detention|RealityChange Detention Rival Confront]] <<finishSexScene>>\ <<set $location to "classroom">>\You look over your shoulder at the smile on Coach's face, and shiver. @@.player;"Coach, can <<print $rival.firstname>> spank me instead?"@@ you ask. You don't //want// <<print $rival.firstname>> to do it, but getting spanked by <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl is much less scary than getting spanked by your masculine former coach. <<print $rival.firstname>>'s eyes light up, and you wonder if you made a mistake. @@.rival;"Yes! I would love to spank her! Can I?"@@ Coach chuckles. @@.male;"Sure. Go ahead."@@ <<if $player.underwear.properName.contains("Thong")>>\ You wait for <<print $rival.firstname>> to yank your thong down, but she doesn't do it. Your relief is tempered by the realization that you're still bent over in front of her and Coach, your pussy covered only by your tiny thong.\ <<else>>\ <<print $rival.firstname>> yanks your <<print $player.underwear.informalName>> down to your knees. Now you're bent over in front of her and Coach, your pussy on full display.\ <</if>> @@.rival;"One!"@@ <<print $rival.firstname>> says, spanking your <<if $player.ass>=3>>large <<elseif $player.ass is 2>>round <<elseif $player.ass is 1>>pert <</if>>ass with her tiny hand. @@.player;"Ahhh!"@@ you welp. @@.thought;That hurts more than I thought it would. She's not nearly as strong as Coach, but she's putting her all into this.@@ <<link "$rival.firstname keeps spanking you" "RealityChange Detention RivalSpank Continue">><</link>> <<if not $player.underwear.properName.contains("Thong")>><<set $player.underwear to null>><</if>>\ <<set $player.submission to $player.submission-1>>\ <<set $player.attractionToMen to $player.attractionToMen-2>>\ <<set $scenes.rival.spankedByRival to true>>\ <<set $location to "classroom">>\@@.rival;"Two!"@@ <<print $rival.firstname>> says as she smacks your ass again. You try to stop yourself from crying out, but a small yelp escapes your lips. <<print $rival.firstname>> smirks, knowing that she's gotten to you. @@.rival;"Three!"@@ You bite your lip and just manage to keep from crying out. @@.thought;I did it!@@ you think proudly. Then you realize that you're not even a quarter of the way through, and you <<if $player.pout>>pout.<<else>>groan.<</if>> [[Continue|RealityChange Detention Rival Twenty]] <<set $location to "classroom">>\<<print $rival.firstname>> keeps spanking you as she counts slowly up to twenty. @@.rival;"Eighteen!"@@ @@.thought;Two more.@@ You wonder how red your ass is going to look. @@.rival;"Nineteen!"@@ @@.thought;I've almost made it. Just one more.@@ @@.rival;"Twenty!"@@ [[You relax|RealityChange Detention Rival KeepGoing]] <<set $location to "classroom">>\You relax. Getting spanked by <<print $rival.firstname>> was less painful than it would have been to get spanked by Coach, but it was much more painful than you were expecting. @@.thought;And now I'm done.@@ SMACK You're so caught off guard that you let out a yelp. @@.male;"That was already twenty, Miss <<print $rival.lastname>>,"@@ Coach says with a laugh. SMACK @@.player;"<<print $rival.firstname>>, you can stop n--ahhh!"@@ you say, your protest cut short as <<print $rival.firstname>> spanks you again. <<if $player.datingQuarterback and not $player.openRelationship>>\ @@.rival;"This!"@@ @@.rival;"Is!"@@ @@.rival;"For!"@@ @@.rival;"Stealing!"@@ @@.rival;"<<print $qb.firstname>>!"@@\ <<elseif $player.datingQuarterback>>\ @@.rival;"<<print $qb.firstname>>!"@@ @@.rival;"Likes!"@@ @@.rival;"Me!"@@ @@.rival;"Better!"@@ @@.rival;"Than!"@@ @@.rival;"You!"@@ <<elseif $player.crush is $qb.firstname>>\ @@.rival;"This!"@@ @@.rival;"Is!"@@ @@.rival;"For!"@@ @@.rival;"Going!"@@ @@.rival;"After!"@@ @@.rival;"My!"@@ @@.rival;"Boyfriend!"@@\ <<elseif $winterBall.votes>=$winterBall.rivalVotes>>\ @@.rival;"This!"@@ @@.rival;"Is!"@@ @@.rival;"For!"@@ @@.rival;"Stealing!"@@ @@.rival;"Winter!"@@ @@.rival;"Queen!"@@ @@.rival;"From!"@@ @@.rival;"Me!"@@\ <<elseif $winterBall>>\ @@.rival;"This!"@@ @@.rival;"Is!"@@ @@.rival;"For!"@@ @@.rival;"Thinking!"@@ @@.rival;"You!"@@ @@.rival;"Could!"@@ @@.rival;"Be!"@@ @@.rival;"Winter!"@@ @@.rival;"Queen!"@@\ <<else>>\ @@.rival;"This!"@@ @@.rival;"Is!"@@ @@.rival;"For!"@@ @@.rival;"Sucking!"@@ @@.rival;"At!"@@ @@.rival;"Cheerleading!"@@ <</if>> @@.rival;"You!"@@ @@.rival;"Bitch!"@@ <<print $rival.firstname>> says, delivering a flurry of smacks to your sore ass. [[Finally, she's done|RealityChange Detention RivalSpank Finish]] <<set $player.submission to $player.submission+3>>\ <<set $location to "classroom">>\Wincing, you get up when you see that something is tenting Coach's pants. @@.rival;"Oh my god. Coach, did she get you hard?"@@ Coach's face turns redder than you've ever seen it. But he's not mad. He's embarrassed. @@.male;"Detention is over! Girls, get out!"@@ You pull up your <<if not $player.underwear>>panties and <</if>>skirt and wince. Your ass feels like it's on fire. <<if $scenes.witch.preferredEnding is "girl" or ($scenes.witch.preferredEnding is not "boy" and $player.masculinity<=-100)>>@@.thought;I'm glad I'm wearing a skirt. If I was wearing pants, they would feel so uncomfortable on my sore ass.@@<<else>>@@.thought;I might be back in pants after tonight. But they'll feel so uncomfortable on my sore ass.@@<</if>> @@.male;"Miss <<print $player.lastname>>, detention is over,"@@ Coach says again, not meeting your eyes. @@.rival;"Come on, <<print $player.firstname>>,"@@ <<print $rival.firstname>> says from the doorway. [[Leave detention|RealityChange Detention Rival Confront]] <<finishSexScene>>\ <<set $location to "classroom">>\You and <<print $rival.firstname>> hurry out of the classroom. As soon as you've left, Coach slams the door shut and you hear the sound of the door being locked. <<print $rival.firstname>> turns to you. @@.rival;"You fucking slut."@@ <<if $scenes.rival.spankedByRival>>\ You shake your head. @@.player;"It's not my fault I gave Coach a boner."@@ @@.rival;"Yeah it was. If you had just taken your spanking instead of letting him see two girls spank each other, this wouldn't have happened."@@\ <<elseif $player.arousal is 0>>\ You <<if $player.playsWithHair>>play with your hair nervously.<<else>>just blush.<</if>> You can't believe that you orgasmed from being spanked, and did it in front of //<<print $rival.firstname>>//! @@.thought;I hope she doesn't tell everyone about this.@@ @@.player;"I don't know why I got so turned on!@@ <<if $player.homosexuality<30>>@@.player;I'm a lesbian!"@@<<else>>@@.player;Coach is old."@@<</if>> @@.rival;"I know why. Because you're a slut."@@\ <<else>>\ You shake your head. @@.player;"It's not my fault I gave Coach a boner."@@ @@.rival;"Yeah it was. You were //moaning// while he spanked you."@@\ <</if>> You and <<print $rival.firstname>> walk along the empty hallway. Your face is beet red, and you just want to get out of here. However, you don't want to let <<print $rival.firstname>> have the last word. @@.player;"You're just jealous he didn't get turned on while he spanked you."@@ @@.rival;"Oh, don't go thinking you're hot shit for this,"@@ <<print $rival.firstname>> says. @@.rival;"I warmed him up. If you had gone first, he would have gotten hard for me."@@ [[That surprises you|RealityChange Detention Rival Crush]] <<set $location to "hallway">>\You look at <<print $rival.firstname>>, surprised. She had just called you a slut for \ <<if $scenes.rival.spankedByRival>>\ giving Coach\ <<else>>\ <<if $player.arousal is 0>>orgasming<<else>>moaning<</if>> while Coach spanked you, and giving him\ <</if>> \ a boner. And now she's saying that //she// would have given him a boner if she were in your position? @@.player;"You //are// jealous,"@@ you say. To your surprise, <<print $rival.firstname>> blushes. @@.player;"I saw how wet you were when he finished. You enjoyed it@@<<if $player.homosexuality>=30 or $player.arousal is 0>> @@.player;too@@<</if>>@@.player;!"@@ <<print $rival.firstname>> blushes harder. @@.rival;"He's hot, okay? He's this sexy, older, muscular man, and he's got me bent over his lap, getting spanked."@@ @@.player;"Yeah, that was hot,"@@ you admit. @@.rival;"I wanted him to spin me around, rip off his pants, and fuck my pussy,"@@ <<print $rival.firstname>> continues. <<if $scenes.rival.spankedByRival>>\ @@.player;"I wouldn't have minded him doing that to me,"@@ you admit.\ <<else>>\ @@.player;"That's what I was thinking about when@@ <<if $player.arousal is 0>>@@.player;I came!"@@<<else>>@@.player;he got hard!"@@<</if>> you say.\ <</if>> \ <<if $player.homosexuality>=30>>@@.player;"If only he didn't cut detention short."@@<<else>>@@.player;"That's so funny!"@@<</if>> @@.rival;"Yeah."@@ She looks like she's about to say something else, but then she suddenly remembers that she doesn't like you, and her tone changes. \ <<if $scenes.football.wonSemifinals>>\ @@.rival;"Anyway, we should head over to the locker room. The game's going to start soon."@@ <<if $scenes.witch.knowsSpellIngredients>>\ <<if $scenes.witch.preferredEnding is "girl">>\ @@.thought;I can't. I need to go over to the woods and do the spell with <<print $witch.firstname>>.@@\ <<else>>\ You look at <<print $rival.firstname>>, torn. If you're going to do the spell to make sure you <<if $player.masculinity<=-100>>stay as a girl,<<else>>don't turn back into a guy,<</if>> you need to meet <<print $witch.firstname>> now.\ <</if>>\ <<if $scenes.endOfGameCostume is "" and (visited("RealityChange Detention QB Ask") or visited("RealityChange Detention Girlfriend Ask"))>> \ Just then, you get a text from <<if visited("RealityChange Detention QB Ask")>><<print $qb.firstname>>. @@.qb;i got your costume@@<<else>><<print $girlfriend.firstname>>. @@.girlfriend;got ur costume@@<</if>> @@.thought;I can do <<print $witch.firstname>>'s spell now...if I still want to.@@\ <</if>> <<if $scenes.endOfGameCostume is "football">>\ [[Go to the woods and do the spell to make sure you stay a girl|Witch StayGirlSpell Start][$rightChar to null]]\ <<elseif $scenes.endOfGameCostume is "" and (visited("RealityChange Detention QB Ask") or visited("RealityChange Detention Girlfriend Ask")) and $player.masculinity<=-100>>\ [[Go to the woods and do the spell to make sure you stay a girl|Witch StayGirlSpell Start][$rightChar to null]]\ <<elseif $scenes.endOfGameCostume is "" and (visited("RealityChange Detention QB Ask") or visited("RealityChange Detention Girlfriend Ask"))>>\ [[Go to the woods and do the spell to make sure you don't turn back into a guy|Witch StayGirlSpell Start][$rightChar to null]]\ <<else>>\ ==Go to the woods and do the spell== (you haven't gathered the ingredients)\ <</if>> <</if>>\ [[Go over to the locker room|RealityChange FootballGame Championship Start]]\ <<else>>\ @@.rival;"I've got to go,"@@ she says abruptly. <<if $scenes.witch.knowsSpellIngredients>>\ @@.thought;If I want to do <<print $witch.firstname>>'s spell, I need to do it now.@@<<if $player.costume is "">> @@.thought;I can't do it with a costume, thought.@@<</if>>\ <<if $scenes.endOfGameCostume is "" and (visited("RealityChange Detention QB Ask") or visited("RealityChange Detention Girlfriend Ask"))>> \ Just then, you get a text from <<if visited("RealityChange Detention QB Ask")>><<print $qb.firstname>>. @@.qb;i got your costume@@<<else>><<print $girlfriend.firstname>>. @@.girlfriend;got ur costume@@<</if>> @@.thought;I can do <<print $witch.firstname>>'s spell now...if I still want to.@@\ <</if>> <<if not ($scenes.endOfGameCostume is "" and not visited("RealityChange Detention QB Ask") and not visited("RealityChange Detention Girlfriend Ask")) and $player.masculinity<=-100>> [[Go to the woods and do the spell to make sure you stay a girl|Witch StayGirlSpell Start][$rightChar to null]]\ <<elseif not $scenes.endOfGameCostume is "" and (visited("RealityChange Detention QB Ask") or visited("RealityChange Detention Girlfriend Ask"))>> [[Go to the woods and do the spell to make sure you don't turn back into a guy|Witch StayGirlSpell Start][$rightChar to null]]\ <</if>> <</if>>\ <<link "Do something else" $currentPassage>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $rival.relationship to $rival.relationship+15>>\ <<set $location to "hallway">>\You go to the cafeteria, and steadily eat your food. The chicken is dry and tasteless, but that's par for the course for this school. With your dinner done, you try to think of something to do. You'll only have time to do one last activity today. <<if $day is 23 or $day is 24>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $day is 51 or $day is 52>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone][$leftCharImage to null;$rightCharImage to null]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start][$leftCharImage to null;$rightCharImage to null]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out|Work Out][$leftCharImage to null;$rightCharImage to null]]\ <</if>> <<link "Do homework" $homeworkPassage>><<set $activity3 to "homework">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==See if <<print $qb.firstname>> wants to practice== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "See if $qb.firstname wants to practice" QBPassagePicker>><<set $activity3 to "qb">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity3 to "girlfriend">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<if $timeOfDay is 2 and not $realityChange and not $acceptedTrans and $day is 45 and $girlfriend.inWitchcraftClub>> @@.thought;My parents are coming soon. <<print $girlfriend.firstname>> said I should go to the woods now.@@ <<link "Meet her in the woods" "Girlfriend RealityChange Start">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\<<if not $player.hasStrapon>>\ Deciding not to buy a strap-on, you take the shuttle back to campus,\ <<else>>\ You\ <</if>> \ go to the cafeteria, and steadily eat your food. The chicken is dry and tasteless, but that's par for the course for this school. @@.thought;Okay, time for the party!@@ [[Go back to your dorm and put on your costume|Halloween Costume Wear][$leftCharImage to null;$rightCharImage to null]] <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\You go to the cafeteria and dig into your food. You've only eaten half when your phone pings, alerting you to a new email message from Mr. Garcia. @@.male;//Hi <<print $player.firstname>> <<print $player.lastname>>, I wanted to remind you that our therapy session is today. I look forward to seeing you.//@@ You look at your half-eaten plate of food. @@.thought;I want to finish it. But would I just be making an excuse to get out of therapy?@@ <<if $therapySessionsAttended>0>>\ <<link "Go to therapy" "Therapist 2">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ <<link "Go to therapy" "Therapist 1">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>> Or finish eating your dinner and do something else: <<if $day is 23 or $day is 24>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $day is 51 or $day is 52>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone][$leftCharImage to null;$rightCharImage to null]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start][$leftCharImage to null;$rightCharImage to null]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Night">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out|Work Out][$leftCharImage to null;$rightCharImage to null]]\ <</if>> <<link "Do homework" $homeworkPassage>><<set $activity3 to "homework">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==See if <<print $qb.firstname>> wants to practice== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "See if $qb.firstname wants to practice" QBPassagePicker>><<set $activity3 to "qb">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity3 to "girlfriend">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<if $timeOfDay is 2 and not $realityChange and not $acceptedTrans and $day is 45 and $girlfriend.inWitchcraftClub>> @@.thought;My parents are coming soon. <<print $girlfriend.firstname>> said I should go to the woods now.@@ <<link "Meet her in the woods" "Girlfriend RealityChange Start">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\You settle into the cafeteria and sit with your friends. They're discussing yesterday's football game, and the homecoming dance tonight. You try to contribute to the conversation, but your heart isn't in it. @@.male;"Are you okay, <<print $player.firstname>>? You're pretty quiet."@@ @@.player;"Yeah, I'm fine, I'm just tired from the game."@@ @@.male;"You think you're going to have energy for homecoming?"@@ @@.female;"Yeah, imagine if the homecoming king skipped the dance."@@ @@.player;"Don't worry, I'll be fine."@@ @@.female;"Did you guys hear about Chris?"@@ Your friends spend the rest of lunch gossiping about Chris, who apparently asked one girl to homecoming, and then changed his mind the day before and asked a different girl. You're grateful to not be the topic of conversation, and spend the rest of the time thinking about <<if visited("VideoGames2")>>what could have found out if you weren't playing video games<<else>>what you found out this morning<</if>>. Eventually, lunch is over, and everyone goes their separate ways. @@.thought;I've still got some time to do more research before homecoming.@@\ <<if $qb.invitation is false>> As you're trying to decide what to do, your phone buzzes. You've got a text from <<print $witch.firstname>>. @@.witch;Hey <<print $player.firstname>>. Sorry about last night. If you come over to <<print $qb.firstname>>'s dorm, I can answer any questions.@@ @@.thought;That would be really helpful. But I don't know if I can trust her.@@\ <</if>> Where do you want to spend your afternoon? <<IsWitchContentAvailable>>\ <<if not $witch.heardBackstory>>\ <<if $qb.invitation is false>> <<link "Take her up on her offer" "Backstory Intro">><<set $activity2 to "witch">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<elseif $witch.contentAvailable is "yes">> <<link "The other dorm" "WitchPassagePicker">><<set $activity2 to "witch">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>, to ask <<print $qb.firstname>> and <<print $witch.firstname>> some questions.\ <</if>>\ <</if>>\ <<if not visited("Library")>> <<link "Library" $libraryPassage>><<set $activity2 to "library">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>, to research witches\ <</if>>\ <<if $scenes.workOutMachines is 0>> [[Gym|Weight Room][$activity2 to "gym";$leftCharImage to null;$rightCharImage to null]], to see if you've lost any strength\ <</if>> <<set $qb.invitation to false>>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\You haven't worked //that// hard today, but you're exhausted. And when you think about going to the cafeteria and eating with your friends, your stomach gets queasy. @@.thought;There's no way they can tell what happened to me@@ you tell yourself, but you're not totally sure. @@.thought;I'll just order in for lunch.@@ You call up the nearby pizza place and order a big cheese pizza. Half an hour later, you're happily devouring it, your troubles forgotten for the moment. All too soon, the pizza is gone, and your face turns into a frown. You don't have anything to distract you now. @@.thought;Unless I play video games.@@ <<link "Play video games" $videogamesPassage>><<set $activity2 to "videogames">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<if $scenes.workOutMachines is 0>> [[Work out|Weight Room][$activity2 to "gym";$leftCharImage to null;$rightCharImage to null]] @@.thought;I need to know just how weak I am.@@\ <</if>> <<link "Continue researching witches" $libraryPassage>><<set $activity2 to "library">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<IsWitchContentAvailable>>\ <<if (not $witch.heardBackstory or not $scenes.witch.questionedAboutCurse) and $witch.contentAvailable is "yes">> <<link "Go ask $witch.firstname some questions" "WitchPassagePicker">><<set $activity2 to "witch">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>> <<if $scenes.witch.spiedOnTelekinesis>>\ @@.thought;What did that witch say? That we have a bio test tomorrow?@@\ <<else>>\ @@.thought;Oh crap! I almost forgot I have a bio test tomorrow!@@\ <</if>> \ @@.thought;I should@@ <<link "study" "Bio Study">><<set $activity2 to "study">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> @@.thought;for it.@@ <<set $currentPassage to "Afternoon">>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\A cacophony of chattering greets you as you enter the cafeteria. After you get your lunch, you start to walk over to your friends. You always sit by them, after all. <<if $witch.inspector is 1>>\ Halfway there, you remember that you were going to ask <<print $witch.firstname>> what happened in History. Only she's not at her usual table. Or at any table. @@.thought;I'll have to sit with my friends. I hope <<print $witch.firstname>> is okay.@@ <<link "Sit with your friends" LunchFriendsPicker>><</link>>\ <<else>>\ Halfway there, <<print $qb.firstname>> and <<print $witch.firstname>> catch your eye. They're sitting by themselves, but it doesn't seem to bother them. <<if $player.crush is $witch.firstname>>\ Your heart skips a beat at the sight of <<print $witch.firstname>>. You haven't forgotten what she did to you, but you've seen a totally different side to her recently. And it doesn't hurt that she's hot.\ <<else>>\ Your eyes narrow at the sight of <<print $witch.firstname>>. You haven't forgotten that she did this to you. @@.thought;All she had to do was leave me alone and everything would have been fine. But she had to get involved, and now I'm a...a...@@ You pause, troubled. You're not sure what you are. You've got a pussy<<if $player.boobs>=2>> and boobs<</if>>, \ <<if $player.masculinity>=50>>\ but you still \ <<if $player.face>=3>>\ feel like a guy, even if you don't look like one.\ <<else>>\ look like and feel like a guy.\ <</if>>\ <<else>>\ and you don't even know if you feel like a guy.\ <</if>>\ <</if>> <<print $qb.firstname>> waves to you\ \<<if $player.crush is $qb.firstname>>\ \, and your heart skips a beat. \ <<if $player.datingQuarterback>>\ @@.thought;He's so hot. I can't believe he likes me.@@\ <<else>>\ @@.thought;I want to sit next to him. But what if I make a fool out of myself?@@\ <</if>>\ <<else>>\ \. @@.thought;He seems nice enough I guess. It couldn't hurt to sit with them. Maybe <<print $witch.firstname>> can answer my questions.@@\ <</if>> <<link "Sit with them" LunchWitchPicker>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<link "Sit with your friends" LunchFriendsPicker>><</link>>\ <</if>>\ <<set $location to "cafeteria">>\You go to the food court and pick out a meal. It's bland like usual, but it's food. You go and sit by your friends from the football team, but you're unable to feel engaged with their conversation. They're talking about how it feels to have sex with their girlfriends. There was a time when you would eagerly join this conversation and talk about fucking <<print $girlfriend.firstname>>, but now you're <<if $player.gotFuckedByCock>>remembering when <<print $qb.firstname>> fucked you.<<elseif $player.gotFucked>>remembering when you got fucked by a strapon.<<else>>wondering what it would feel to be fucked.<</if>> @@.male;"Hey, <<print $player.firstname>>, you alright?"@@ one guy asks. You nod. There's no way you can tell your team what's going on. They wouldn't believe you. And even if they did, they'd just laugh at you. <<if $player.isWearingTampon is 0 and ($day is 23 or $day is 24)>> [[Go buy tampons at the mall|Mall Intro][$leftCharImage to null;$rightCharImage to null]]\ <<elseif $day>3>> [[Mall|Mall Intro][$leftCharImage to null;$rightCharImage to null]]\ <</if>>\ <<if $day is 51 or $day is 52>> ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24>> ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>> [[Masturbate|Masturbate Alone][$leftCharImage to null;$rightCharImage to null]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>> <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start][$leftCharImage to null;$rightCharImage to null]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">> ==Masturbate== (You don't want to transform again!)\ <<else>> <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Afternoon">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<else>> ==Masturbate== (You're not in the mood)\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Work out== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out|Work Out][$leftCharImage to null;$rightCharImage to null]]\ <</if>> <<link "Continue researching witches" $libraryPassage>><<set $activity2 to "library">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7>> <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Afternoon">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Afternoon">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <</if>> <<link "Play video games" $videogamesPassage>><<set $activity2 to "videogames">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Go see <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Go see <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Go see $witch.firstname" "WitchPassagePicker">><<set $activity2 to "witch">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==See if <<print $qb.firstname>> wants to practice== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Now that it's the afternoon, see if $qb.firstname wants to practice" QBPassagePicker>><<set $activity2 to "qb">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity2 to "girlfriend">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<if $timeOfDay is 2 and not $realityChange and not $acceptedTrans and $day is 45 and $girlfriend.inWitchcraftClub>> @@.thought;My parents are coming soon. <<print $girlfriend.firstname>> said I should go to the woods now.@@ <<link "Meet her in the woods" "Girlfriend RealityChange Start">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>> <<spyOnClub>>\ <<set $currentPassage to "Afternoon">>\ <<set $player.leadership to $player.leadership-either(0,0,1)>>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\You go to the food court, pick out a meal, and sit down with your friends. You're expecting them to talk about football and gossip like usual, but you're surprised when the conversation takes off in a different direction. @@.male;"Are you ready for the party today, man?"@@ @@.male;"Hell yeah! It's going to be so much fun!"@@ @@.thought;Party? What party?@@ @@.male;"What's your costume going to be?"@@ @@.male;"We're not supposed to say!"@@ @@.male;"Yeah, I know, but come on."@@ @@.thought;Costume? It can't be halloween already!@@ You pull out your phone and confirm that, yes, today is halloween. @@.male;"I can't believe we get half the day off."@@ @@.thought;How did I forget? I guess I just had so much going on that it slipped my mind. Shit. I'll have to get a costume. I hope they still have some left.@@ You stand up abruptly. @@.female;"You okay, <<print $player.firstname>>?"@@ @@.player;"I forgot to get a costume."@@ The <<if $player.masculinity>=50>>other <</if>>guys laugh. @@.male;"You better hurry."@@ [[Run to the shuttle|Halloween Shuttle][$leftCharImage to null;$rightCharImage to null]] <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\You go to the cafeteria, grab a meal, and sit down with your friends. They start talking about the last football game, but you're too busy thinking about your dream last night to pay attention. @@.thought;My date with <<print $girlfriend.firstname>> is today, and I haven't thought at all about it.@@ \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.thought;She doesn't know @@<<if $player.masculinity>=50>>@@.thought;I'm@@<<else>>@@.thought;I used to be@@<</if>> @@.thought;a boy. So it makes sense that she'd expect me to wear a dress...It should be fine, right? I'm wearing girl clothes right now and no one is saying anything.@@\ <<elseif $realityChange>>\ @@.thought;Is she going to be expecting me to wear a dress for our date? It'll be in front of everyone! I guess I'm wearing a skirt to school now.@@\ <<elseif $acceptedTrans>>\ @@.thought;Is she going to be expecting me to wear a dress for our date? I came out as a girl already, but I'll have to wear a dress in front of everyone! I guess I'm wearing a skirt to school now.@@\ <<else>>\ @@.thought;She won't expect me to wear a dress on this date, right? Not in front of everyone?@@ You think back to when you went to the beach with her and she insisted you wear a bikini, and when she made you try on girls clothes at the mall. @@.thought;Fuck.@@\ <</if>> Taking a deep breath, you turn your attention back to the rest of the table, just in time to catch the next topic of conversation. @@.female;"Katie, your date is today, right?"@@ @@.female;"Yeah!"@@ Katie says excitedly. @@.female;"I'm nervous. I hope I'll have time to get ready and do my makeup."@@ Your heart skips a beat. @@.thought;Shit. It won't be enough to wear a dress. @@\ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.thought;She's going to expect me to put on makeup and look nice for her...I don't know @@<<if $player.hasWornMakeup>>@@.thought;very much@@<<else>>@@.thought;anything@@<</if>> @@.thought;about makeup.@@\ <<elseif $acceptedTrans>>\ @@.thought;She's probably going to expect me to wear makeup too.@@\ <<else>>\ @@.thought;If she wants me to dress up like a girl for our date, she's probably going to expect me to wear makeup too.@@\ <</if>> <<link "Text $girlfriend.firstname" "GirlfriendDate3 Lunch Text">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\You pull out your phone and sigh. You need to know what <<print $girlfriend.firstname>> expects from you. @@.player;excited about our date!@@ @@.girlfriend;me too!@@ <<if $realityChange>>\ @@.player;i should wear makeup right?@@ You hold your breath, waiting for <<print $girlfriend.firstname>> to respond. @@.girlfriend;yep!@@\ <<elseif $acceptedTrans>>\ @@.player;just wanted to check, did u want me to dress like a girl?@@ You hold your breath, waiting for <<print $girlfriend.firstname>> to respond. @@.girlfriend;yeah@@ @@.girlfriend;u did great going to school in a skirt and i think u would have a good time in a dress@@ You sigh. That's what you were expecting her to say, but you were still holding out hope that you could take the easy route and go on the date as a guy. @@.player;ok and should i wear makeup too?@@ @@.girlfriend;yeah! itll help you pass@@\ <<else>>\ @@.player;just wanted to check, did you want me to dress like a girl?@@ You hold your breath, waiting for <<print $girlfriend.firstname>> to respond. @@.girlfriend;yeah if you dont mind@@ @@.girlfriend;i want to see what it would be like to date a girl@@ You sigh. <<print $girlfriend.firstname>> did just tell you that she's bi, and you know that if she was straight, she probably would have broken up with you already. And wearing a dress once isn't going to kill you. @@.player;sure. should i wear makeup too?@@ @@.girlfriend;thanks <<print $player.firstname>>!@@ @@.girlfriend;yeah you should. itll help you pass.@@\ <</if>> You consider your options. You're going to need to get ready for the date. If you were <<if $player.masculinity<=25>>still a guy<<else>>going as a guy<</if>>, it would be easy: you would just throw on some nice clothes and go pick up <<print $girlfriend.firstname>>. Now that you're <<if $player.masculinity<=0>>going as <</if>>a girl, it'll take a lot more time. You could get ready on your own, but you don't know a lot about fashion or makeup. <<if $realityChange>>\ @@.thought;<<print $girlfriend.firstname>> could pick out some clothes that she'd want to see on me and teach me makeup. Or I could ask my roommate <<print $witch.firstname>>.@@ \ <<if not $girlfriend.knowsAboutRealityChange and not $witch.knowsAboutRealityChange>>\ @@.thought;Both girls would expect me to know how to do my own makeup but@@\ <<elseif not $girlfriend.knowsAboutRealityChange>>\ @@.thought;<<print $girlfriend.firstname>> would expect me to do my own makeup but@@\ <<elseif not $witch.knowsAboutRealityChange>>\ @@.thought;<<print $witch.firstname>> would expect me to do my own makeup but@@\ <<else>>\ @@.thought;Both girls know I used to be a guy so@@\ <</if>> \ @@.thought;I could probably ask for help.@@\ <<else>>\ @@.thought;It could be hot for me and <<print $girlfriend.firstname>> to get ready for our date together. But it would also be nice to show up to the date looking feminine and surprise her. Who else could I ask? <<print $witch.firstname>>?@@\ <</if>> <<link "Ask $girlfriend.firstname" "GirlfriendDate Girlfriend Makeover Ask">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<link "Ask $witch.firstname" "GirlfriendDate Witch Makeover Ask">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\You put your shoes on and hurry out of your room, not sure where you're going as much as that you want to do //something.// Once outside, you take in the warm, pleasant air and see other students lounging around without a care in the world. @@.thought;Am I just imagining things? I wasn't feeling like myself in the shower?@@ Nevertheless, you're outside, and you might as well actually do something. You take a moment to pause and consider your options. @@.thought;She mentioned taking away my strength. I could go lift weights. Or maybe I can do some research about witches. The library would be a good place. If I can remember where it is.@@\ <<if $qb.invitation is true>> \ One last thought occurs to you. @@.thought;<<print $qb.firstname>> said I should come over when <<print $witch.firstname>> is awake.@@\ <</if>> <<link "Library" $libraryPassage>><<set $activity1 to "library">><</link>>\ <<if $qb.invitation is true>> @@.thought;I really should take <<print $qb.firstname>> up on his offer.@@ [[Text him|Backstory Intro][$activity1 to "witch"]]\ <</if>>\ <<set $location to "quad">>\Okay! What do you want to do? <<link "Play video games" $videogamesPassage>><<set $activity1 to "videogames">><</link>> <<if $libraryPassage is "Library">>\ <<link "Research witches" $libraryPassage>><<set $activity1 to "library">><</link>>\ <<else>>\ <<link "Read the book you got yesterday" $libraryPassage>><<set $activity1 to "library">><</link>> @@.thought;What was it called? //How Witchcraft Works// or something?@@\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "yes">> @@.thought;I should go see <<print $witch.firstname>> and@@ <<link "ask her about what's happening to me" "WitchPassagePicker">><<set $activity1 to "witch">><</link>>\ <</if>>\ <<set $currentPassage to "Lunch">>\ <<set $location to "quad">>\<<link "Play video games" $videogamesPassage>><<set $activity1 to "videogames">><</link>>\ <<if $libraryPassage is "Library">> <<link "Research witches" $libraryPassage>><<set $activity1 to "library">><</link>>\ <<else>> <<link "Read the library book" $libraryPassage>><<set $activity1 to "library">><</link>>\ <</if>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7>> <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Lunch">><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Lunch">><</link>>\ <</if>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Talk to <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Talk to <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Talk to $witch.firstname" "WitchPassagePicker">><<set $activity1 to "witch">><</link>>\ <</if>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>>\ <<set $currentPassage to "Lunch">>\ <<set $location to "quad">>\<<if $realityChange>>\ <<if $player.hasWornMakeup and $day<72>>\ <<set _changeDestination to "RealityChange MakeupDecision">>\ <<elseif $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set _changeDestination to "RealityChange Morning">>\ <<else>>\ <<set _changeDestination to "RealityChange Quad">>\ <</if>>\ <<elseif $acceptedTrans>>\ <<if $player.hasWornMakeup>>\ <<set _changeDestination to "Trans MakeupDecision">>\ <<elseif $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set _changeDestination to "Trans Morning">>\ <<else>>\ <<set _changeDestination to "Trans Quad">>\ <</if>>\ <<else>>\ <<set _changeDestination to "Wear">>\ <</if>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<silently>>\ <<set $player.bra to $casualClothes.bra>><<set $player.socks to $casualClothes.socks>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.shoes to $casualClothes.shoes>><<set $player.earrings to $casualClothes.earrings>>\ <<if $curseActive>>\ <<set $player.underwear to $player.panties>>\ <<else>>\ <<set $player.underwear to $casualClothes.underwear>>\ <</if>>\ <<canPlayerWearOutfit "casual">>\ <<set $player.bra to null>><<set $player.underwear to null>><<set $player.socks to null>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.shoes to null>><<set $player.earrings to null>>\ <</silently>>\ <<if $playerCanWearOutfit is "">>\ <<link "Dress in your casual clothes" _changeDestination>>\ <<set $player.towel to 0>><<set $outfit to "casual">><<set $player.bra to $casualClothes.bra>><<set $player.socks to $casualClothes.socks>><<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.shoes to $casualClothes.shoes>><<set $player.earrings to $casualClothes.earrings>>\ <<if $curseActive>><<set $player.underwear to $player.panties>><<else>><<set $player.underwear to $casualClothes.underwear>><</if>> <<if $player.underwear.panties>><<set $player.isWearingPanties to true>><<else>><<set $player.isWearingPanties to false>><</if>>\ <</link>>\ <<else>>\ <<linkappend "Dress in your casual clothes">>\ \: That outfit won't work. <<print $playerCanWearOutfit>> <</linkappend>>\ <</if>>\ <<elseif $dayOfWeek is "Friday" and (($realityChange and $day>$dayOfRealityChange+7) or ($acceptedTrans and $day>$dayAcceptedTrans+7 and $scenes.trans.cheerleaderProgress>=5))>>\ <<silently>>\ <<set $player.bra to $cheerUniform.bra>><<set $player.socks to $cheerUniform.socks>>\ <<set $player.shirt to $cheerUniform.shirt>><<set $player.pants to $cheerUniform.pants>><<set $player.shoes to $cheerUniform.shoes>><<set $player.earrings to $cheerUniform.earrings>>\ <<if $curseActive>>\ <<set $player.underwear to $player.panties>>\ <<else>>\ <<set $player.underwear to $cheerUniform.underwear>>\ <</if>>\ <<canPlayerWearOutfit "cheer">>\ <<set $player.bra to null>><<set $player.underwear to null>><<set $player.socks to null>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.shoes to null>><<set $player.earrings to null>>\ <</silently>>\ <<if $playerCanWearOutfit is "">>\ <<link "Dress in your cheerleading uniform" _changeDestination>>\ <<set $player.towel to 0>><<set $outfit to "cheer">><<set $player.bra to $cheerUniform.bra>><<set $player.socks to $cheerUniform.socks>><<set $player.shirt to $cheerUniform.shirt>><<set $player.pants to $cheerUniform.pants>><<set $player.shoes to $cheerUniform.shoes>><<set $player.earrings to $cheerUniform.earrings>>\ <<if $curseActive>><<set $player.underwear to $player.panties>><<else>><<set $player.underwear to $cheerUniform.underwear>><</if>>\ <<if $player.underwear.panties>><<set $player.isWearingPanties to true>><<else>><<set $player.isWearingPanties to false>><</if>>\ <</link>>\ <<else>>\ <<linkappend "Dress in your cheerleading uniform">>\ \: That outfit won't work. <<print $playerCanWearOutfit>> <</linkappend>>\ <</if>>\ <<else>>\ <<silently>>\ <<set $player.bra to $schoolUniform.bra>><<set $player.socks to $schoolUniform.socks>>\ <<set $player.shirt to $schoolUniform.shirt>><<set $player.pants to $schoolUniform.pants>><<set $player.shoes to $schoolUniform.shoes>><<set $player.earrings to $schoolUniform.earrings>>\ <<if $curseActive>>\ <<set $player.underwear to $player.panties>>\ <<else>>\ <<set $player.underwear to $schoolUniform.underwear>>\ <</if>>\ <<canPlayerWearOutfit "school">>\ <<set $player.bra to null>><<set $player.underwear to null>><<set $player.socks to null>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.shoes to null>><<set $player.earrings to null>>\ <</silently>>\ <<if $playerCanWearOutfit is "">>\ <<link "Dress in your school uniform" _changeDestination>>\ <<set $player.towel to 0>><<set $outfit to "school">><<set $player.bra to $schoolUniform.bra>><<set $player.socks to $schoolUniform.socks>><<set $player.shirt to $schoolUniform.shirt>><<set $player.pants to $schoolUniform.pants>><<set $player.shoes to $schoolUniform.shoes>><<set $player.earrings to $schoolUniform.earrings>>\ <<if $curseActive>><<set $player.underwear to $player.panties>><<else>><<set $player.underwear to $schoolUniform.underwear>><</if>>\ <<if $player.underwear.panties>><<set $player.isWearingPanties to true>><<else>><<set $player.isWearingPanties to false>><</if>>\ <</link>>\ <<else>>\ <<linkappend "Dress in your school uniform">>\ \: That outfit won't work. <<print $playerCanWearOutfit>> <</linkappend>>\ <</if>>\ <</if>> <<if $realityChange>>\ [[Choose your outfit|RealityChange Change]]\ <<elseif $acceptedTrans>>\ [[Choose your outfit|Trans Change]]\ <<else>>\ [[Choose your outfit|Get Dressed]]\ <</if>>\You fire up your computer, and load up your favorite game, Mad Den Football. Soon, all your troubles are forgotten, and you're having fun scoring touchdowns and destroying defenses. @@.thought;Just like real life.@@ <<if $qb.invitation is true and $day<=3>>\ All of a sudden, a loud ringing shatters your concentration, and the other team scores a touchdown. Cursing internally, you reach for your phone and pick it up. You're getting a call from <<print $qb.firstname>>. Putting the game on pause, you accept the call. @@.player;"Hey <<print $qb.firstname>>."@@ @@.qb;"Hey, <<print $player.firstname>>. Do you still want to come over?"@@ @@.player;"What?"@@ Then it comes back to you. The curse. Your body looking different. <<print $qb.firstname>>'s invitation to come over once <<print $witch.firstname>> woke up. @@.player;"Yeah, sorry man. I totally spaced out."@@ @@.qb;"Oh,"@@ he says, sounding relieved. @@.qb;"I thought you didn't want to come. <<print $witch.firstname>> is awake if you want to talk to her."@@ [[Tell him you'll be right over|Backstory Intro]] [[Tell him you changed your mind|VideoGamesIgnoreQB]]\ <<else>>\ One game of Mad Den quickly turns into two and then three, and before you know it, it's time for <<if $timeOfDay is 1>>morning<<elseif $timeOfDay is 2>>afternoon<<elseif $timeOfDay is 3>>evening<<else>>night<</if>>. @@.thought;Damn. I wasted this@@ <<if $timeOfDay is 1>>@@.thought;morning.@@<<elseif $timeOfDay is 2>>@@.thought;afternoon.@@<<elseif $timeOfDay is 3>>@@.thought;evening.@@<<else>>@@.thought;night.@@<</if>> <<link "Continue" $currentPassage>><</link>>\ <</if>>\ <<set $videogamesPassage to "VideoGamesStandard">>\ <<set $location to "dorm">>\@@.player;"Sorry, man. I'm in the middle of something"@@ you tell him. @@.qb;"Oh, okay,"@@ he says, with an odd tone in his voice. He sounds a little...disappointed? @@.thought;I really should go see <<print $qb.firstname>>. I'll do it once I finish the game@@ you promise yourself. You take the game off of pause, and have a great time playing it. You're having so much fun, in fact, that when you finish, you start a new game without thinking. Soon, it's time for lunch. You had a great time and are feeling more relaxed, but you do feel a little bad about keeping <<print $qb.firstname>> waiting. <<link "Eat lunch" $currentPassage>><</link>> <<set $qb.relationship to $qb.relationship-2>>\ <<increaseArousal 3>>\ <<set $location to "dorm">>\You fire up your computer, and load up your favorite game, Mad Den Football. Soon, all your troubles are forgotten, and you're having fun scoring touchdowns and destroying defenses. @@.thought;Just like real life.@@ One game of Mad Den quickly turns into two and then three, and before you know it, it's time for <<if $timeOfDay is 1>>lunch<<else>>dinner<</if>>. @@.thought;Damn. I wasted this@@ <<if $timeOfDay is 1>>@@.thought;morning.@@<<elseif $timeOfDay is 2>>@@.thought;afternoon.@@<<elseif $timeOfDay is 3>>@@.thought;evening.@@<<else>>@@.thought;night.@@<</if>> <<link "Continue" $currentPassage>><</link>> <<set $scenes.videoGames to $scenes.videoGames+1>>\ <<set $location to "dorm">>\You start to play Mad Den Football. But after only a couple minutes, you're already bored. @@.thought;I'm just not enjoying it as much as I used to.@@ Then, you remember the video game that you bought. @@.thought;Critter Crossing! Has it come in yet?@@ You<<if $player.hipSway>>r hips sway as you<</if>> excitedly walk over to the mailroom. @@.player;"Hi, I got a video game. Has it come in yet?"@@ @@.female;"Let me check. Which game did you get?"@@ @@.player;"Critter Crossing,"@@ you say, blushing. You're embarrassed about having to admit to getting a game that you've only heard girls talking about, but the girl doesn't react. @@.female;"Here you go!"@@ You walk back to your dorm with a spring in your step. You don't have time to play Critter Crossing right now, but you can't wait until you will. <<link "Continue" $currentPassage>><</link>> <<set $scenes.critterCrossing to 2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $videogamesPassage to "VideoGames CritterCrossing Play">>\ <<set $location to "dorm">>\Before going to sleep, you look over at your video game, Mad Den Football. @@.thought;I just don't feel like playing it anymore.@@ You sit up in bed, open up your computer, and browse the different video games you can get. @@.thought;Shooters, puzzle games, more sports games...none of these are really doing it for me.@@ You stop on a game called Critter Crossing. @@.thought;I remember some girls at lunch talking about it. I can build a virtual island and talk to the animals who live there.@@ Before you can stop yourself, you've placed an order\ <<if $acceptedTrans>>\ \. [[You have a dreamless sleep|Trans WakeUp]]\ <<else>>\ \, and go to bed.\ <</if>>\ <<set $hadDream to false>>\ <<set $videogamesPassage to "VideoGames CritterCrossing Get">>\ <<set $scenes.critterCrossing to 1>>\ <<set $location to "dorm">>\You recoil in surprise when \ <<if $scenes.realityChange.playedVideoGames>>\ you start to play your video game. Even after seeing how the football video game that you liked to play was replaced by Critter Crossing, you're still surprised.\ <<else>>\ you load your video game. Instead of the familiar Mad Den Football game that you always played, you're instead looking at the loading screen of a game called Critter Crossing.\ <</if>> You're not in the mood to do anything else though, so you shrug and start playing. Critter Crossing is a lot different than the games that you usually play. Instead of running football plays or shooting at enemies, you're managing your virtual island and talking to the residents. @@.thought;This is fun.@@ <<if $player.stayedGirl>>@@.thought;I'm glad this game showed up in my room.@@<<else>>@@.thought;If I go back to being a guy, I want to keep playing this.@@<</if>> <<link "Continue" $currentPassage>><</link>> <<set $scenes.realityChange.playedVideoGames to true>>\ <<set $location to "dorm">>\You fire up your computer, and load up your favorite game, Mad Den Football. You may <<if $player.masculinity<=-100>>be a girl<<else>>live in the girls dorm now<</if>>, but you still love football. Soon, all your troubles are forgotten, and you're having fun scoring touchdowns and destroying defenses. One game of Mad Den quickly turns into two and then three, and before you know it, it's time for <<if $timeOfDay is 1>>lunch<<elseif $timeOfDay<4>>dinner<<else>>sleep<</if>>. @@.thought;Damn. I wasted this@@ <<if $timeOfDay is 1>>@@.thought;morning.@@<<elseif $timeOfDay is 2>>@@.thought;afternoon.@@<<elseif $timeOfDay is 3>>@@.thought;evening.@@<<else>>@@.thought;night.@@<</if>> <<link "Continue" $currentPassage>><</link>> <<set $scenes.videoGames to $scenes.videoGames+1>>\ <<set $location to "dorm">>\A smile comes to your face as you start playing Critter Crossing. It's much different from the games that you played, but that's what you like about it. It's very relaxing, and you can play at your own pace, managing your own virtual island and talking to the cute animal villagers. Before you know it, it's time for <<if $timeOfDay is 1>>lunch<<elseif $timeOfDay<4>>dinner<<else>>sleep<</if>>. @@.thought;How did the time pass so fast? I just sat down!@@ <<link "Continue" $currentPassage>><</link>> <<set $scenes.critterCrossing to 3>>\ <<set $scenes.videoGames to $scenes.videoGames+1>>\ <<set $location to "dorm">>\It's been an interesting day. You're now pretty sure that witches are real, and that something happened. <<if $scenes.workOutMachines>0>><<if visited("Wash thoroughly")>>Your body is less muscular<<else>>Your cock is smaller<</if>>, and you're weaker than you were yesterday. <</if>><<if $libraryPassage is not "Library">>You're going to need to read the book you got when you have some time, but <<print $witch.firstname>> definitely seemed like she believed in witches. <</if>><<if $witch.heardBackstory>>If <<print $witch.firstname>> is telling the truth, then witches are real, and she cursed you.<</if>> @@.thought;Maybe <<print $witch.firstname>> is crazy.@@ But you know it's wishful thinking. Everything you've heard the last two days, combined with what happened to your body, is too much for you to ignore. @@.thought;I can worry tomorrow. I should enjoy homecoming.@@ You're the homecoming king, after all, and you're going with your beautiful girlfriend <<print $girlfriend.firstname>>. If it wasn't for //this//, life would be perfect. You make your way back to your dorm. Marco and Patrick are already getting ready for homecoming. You feel lucky that you only have to wear your school uniform. The girls are all wearing fancy dresses, and your girlfriend, as well as your girl friends, have all complained about how hard it is to get ready. [[Get changed|Homecoming Changing]] <<set $location to "dorm">>\<<set $changeEndPassage to "Wear Homecoming">><<set $expectedOutfit to "school">><<display Clothes>> <<set $location to "dorm">>\You put on your fancy clothes - jacket, tie, dress pants - which just happen to be your school clothes. You don't usually like dressing up, but tonight it's nice. This is your last homecoming at Pinewood Prep, and it's going to be a special night for you. @@.player;Almost ready?@@ you text <<print $girlfriend.firstname>>. @@.girlfriend;Almost@@ she texts back. @@.player;"<<print $girlfriend.firstname>> still isn't ready!"@@ you complain. @@.player;"I don't know what's taking her so long."@@ @@.male;"I know, my girl said that too. We'll probably be waiting half an hour!"@@ Marco replies. Marco turns out to be right. You pass the time joking with him and Patrick, before heading over to the girls dorm. @@.girlfriend;"Hey babe,"@@ <<print $girlfriend.firstname>> says, giving you a kiss on the cheek. She's wearing a beautiful long green dress that still shows off her tight body. Her hair has been recently curled. You've never seen her hair like that, but you like it. @@.player;"Wow, you look great!"@@ @@.girlfriend;"Thanks,"@@ she says, laughing. @@.girlfriend;"It took forever to get the look just right."@@ You stop yourself from saying anything. @@.female;"Pictures?"@@ another girl asks. [[Pictures]]\ <<set $girlfriend.pants to setup.girlfriendGreenDress>><<set $girlfriend.shirt to setup.girlfriendGreenDress>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $girlfriend.shoes to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\You roll your eyes. For some reason, all the girls like taking pictures before homecoming. You never saw the point of taking //so many//. @@.thought;I promised myself that I would try my best to have fun and worry about the curse tomorrow. I might as well enjoy this.@@ @@.female;"Let's get one of you and <<print $player.firstname>>,"@@ one of the girls says to <<print $girlfriend.firstname>>. She leans in close to you, and you get a whiff of her flowery perfume. You smile, and the flash goes off. Next comes pictures of the other couples, pictures of all the guys together, pictures of all the girls, pictures of you and your girlfriend with another couple. Your phone lights up with a new message. All the pictures have just been shared on social media. In spite of yourself, you flick through them. There's a really nice photo of just you and <<print $girlfriend.firstname>>, and you save it to your phone. Finally, it's done, and your group heads to the dance. Since it was supposed to rain today, it's being held in the gym. [[Coronation]] <<set $location to "hallway">>\You arrive at the gym, settling into the crowd. There's a sea of faces here, but you recognize most of them. You wave and nod to everyone, enjoying the attention. Up on stage, you can see a young man and a young woman standing in front of a microphone. They're wearing the same outfits as the people here, but they look slightly older. @@.thought;They won king and queen last year. They must be going to present the awards.@@ @@.male;"Our first member of the homecoming court is...Ryan!"@@ With a big grin, Ryan hurries up onto the stage. There's lots of applause, including your own. The court continues to be announced. It's composed of two more of your football buddies (although not Patrick or Marco), some of the popular girls, and Clarissa, who's a nerd, though also kinda pretty. @@.female;"Now it's time to announce the homecoming king and queen. Let's have a big round of applause for <<print $girlfriend.firstname>> <<print $girlfriend.lastname>> and <<print $player.firstname>> <<print $player.lastname>>!"@@ The applause is thunderous. You take <<print $girlfriend.firstname>>'s hand and walk up onto the stage. You take your time; this is your night, and you're going to make it last. All around you, you see friends and acquaintances cheering you on. Once you're finally on stage, the last winner gives you a firm handshake that you struggle to return. You detect some surprise in his eyes, but it's quickly gone. @@.male;"Congratulations!"@@ he says, placing a plastic golden crown on your head. @@.female;"The first dance will be between our king and queen."@@ Smiling, you take <<print $girlfriend.firstname>>'s hand and lead her onto the dance floor. The other people back away to give you room. But are you focusing on her, or are you looking for someone else? <<link "Focus on $girlfriend.firstname" "Dance Girlfriend">><</link>> <<link "Look for $witch.firstname" "Dance Distracted">><</link>> <<set $player.leadership to $player.leadership+5>>\ <<set $location to "gym">>\You're surrounded by almost the entire school, but your eyes are only for your <<print $girlfriend.firstname>>. You could have any other girl in this gym, but you're fixated by her pretty smile, big brown eyes, and by the way she clearly spent so much time getting ready for this dance, and for you. You're nowhere near as good of a dancer as her, but you do a good job leading, and you don't even step on her feet. You've had practice in other school dances, and it's paying off. All too soon, the music stops, and she lets go of you. You know it's only because the song's over, and that you'll dance with her many more times tonight, but part of you wonders whether you'll ever feel as close to her as you do now. @@.girlfriend;"What's up, <<print $player.firstname>>?"@@ @@.player;"Nothing."@@ She gives you a look. @@.player;"I'm just having a really great time."@@ @@.girlfriend;"I am too,"@@ <<print $girlfriend.firstname>> says, giving you a big smile. @@.male;"And now the dance floor is open to everyone!"@@ Everyone cheers and crowds onto the dance floor. You give <<print $girlfriend.firstname>> a smile and prepare to dance with her again. <<link "Dance with $girlfriend.firstname again" "Homecoming Middle">><</link>> <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "gym">>\You know that you should pay attention to your girlfriend. But as you start dancing, you can't help but wonder who else is here. @@.thought;Of course everyone on the football team is here. Well, maybe not <<print $qb.firstname>>.@@ You spin <<print $girlfriend.firstname>> around and take the opportunity to look over your shoulder. You spot him. He looks a little bored, but he's here, and so is his sister. @@.thought;Wow. I didn't think she would come.@@ She's wearing a dark purple dress, and looks surprisingly pretty. As you're looking at her, she looks up and catches you looking at her.<<if $scenes.witch.staredAtInHistory>> Again.<</if>> Just then, you step on <<print $girlfriend.firstname>>'s foot. She gives you a glare and moves her foot away. The dance continues, but you're just as clumsy as before. You're normally a pretty good dancer. You got lots of practice at all the school dances you've been to. But now, your attention is focused elsewhere. @@.thought;I shouldn't be thinking about <<print $witch.firstname>>! I'm with <<print $girlfriend.firstname>>. But I never realized how hot she was until now.@@ Mercifully, the song stops, and <<print $girlfriend.firstname>> pulls away from you. @@.player;"Are you okay?"@@ you whisper to her. @@.girlfriend;"We'll talk about this later,"@@ she hisses. @@.thought;Uh oh.@@ @@.male;"And now the dance floor is open to everyone!"@@ Everyone cheers and crowds onto the dance floor. You prepare to dance with <<print $girlfriend.firstname>>. Hopefully this time it will go better. <<link "Dance with $girlfriend.firstname again" "Homecoming Middle">><<set $rightChar to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship-3>><<set $witch.relationship to $witch.relationship+2>>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "gym">>\The second dance with <<print $girlfriend.firstname>> goes <<if visited("Dance Girlfriend")>>almost as well as<<else>>much better than<</if>> the first. It's another slow dance, and you enjoy the feeling of her in your arms. You can smell her sweet perfume, and at the end of the dance, she gets on her tiptoes and kisses you. The rest of the dances fly by. You spend your time mostly dancing with <<print $girlfriend.firstname>>, although you dance with several other girls too. Everyone is excited when you ask them to dance, and you have a great time. You've forgotten all about <<print $witch.firstname>> and the curse. You've gotten tired, and you sit down to rest your feet. A couple of guys at your table pass around some whiskey that they snuck in. You look at the teachers, but they either don't notice or don't care. Happily, you pour yourself some whiskey. And that's how you spend the rest of your night: drinking and dancing. All in all, you have a pretty great time, and you're sad when the dance ends. <<print $girlfriend.firstname>> leans over. @@.girlfriend;"Why don't I come over?"@@ she whispers suggestively. Suddenly, you don't feel as disappointed. [[Go back with her|After Homecoming]] <<increaseArousal 5>>\ <<set $location to "gym">>\<<passTime>>\ The crowd splits up, all going their separate ways. You feel a little pang of sadness, like that dance was the last moment of your old life. @@.thought;That's not true. I'm going to fuck <<print $girlfriend.firstname>>.@@ You're in luck. When you get back, the room is empty. You start making out with <<print $girlfriend.firstname>>. She gets into it, sitting on your lap and kissing you back passionately. You're interrupted by the door opening. Standing in the doorway are Marco and Patrick, and they're both holding the hands of their girlfriends. They must have had the same idea that you did. @@.male;"Am I interrupting anything?"@@ Marco asks. @@.player;"Uh, well, kind of,"@@ you say. @@.male;"We'll just be on my bed, man. Carry on,"@@ Patrick says, leading his date in. He starts making out with her in front of you, and Marco does the same. This is new for you. You're used to being the exhibitionist. You love showing off your body. Or at least, you used to, until it started changing. @@.girlfriend;"Do you want to continue? I think it's kind of hot,"@@ your girlfriend asks you. You agree. It's weird to fuck her in front of your roommates, but it //is// kind of hot. Marco and Patrick are too drunk to care, and with the way Marco's date is rubbing his crotch, they might do the same thing themselves. The old you would have jumped at the chance, but now you're a little self conscious about your smaller <<if visited("Masturbate Shower")>>cock<<else>>muscles<</if>>. <<link "Let's do it" "GirlfriendStraightSex">><<setUpSexScene "girlfriend">><<set $sexDescription to "$girlfriend.firstname kicks her heels off and leans in for a kiss.">><<set $kissesLeft to 2>><</link>> [[Try to get sleep|Sleep][$leftChar to null]] <<set $location to "dorm">>\<<if visited("Girlfriend Shocked")>>@@.player;"It's got nothing to do with you. I'm just tired."@@<<else>>@@.player;"Sorry babe, I don't feel like it. I'm kind of tired."@@<</if>> To your surprise, her nostrils flare and her eyes narrow. <<if visited("Disappointed Sex") and not visited("Girlfriend Shocked")>>@@.girlfriend;"You can't even get hard yesterday, and today you don't feel like it?@@ <<elseif not visited("Girlfriend Shocked")>>@@.girlfriend;"Yesterday you don't feel like it, and today you don't feel like it?@@ <<else>>@@.girlfriend;"@@<</if>>@@.girlfriend;What's going on?"@@ @@.player;"Uh, nothing,"@@ you say, <<if $player.pout>>pouting.<<else>>taken aback.<</if>> @@.player;"I just had a big day, that's all."@@ @@.girlfriend;"And what did you do, play video games?"@@ @@.player;"No! I @@<<if $activity1 is "gym" or $activity2 is "gym">>@@.player;worked out."@@<<elseif $activity1 is "videogames" or $activity2 is "videogames">>@@.player;well, I did play video games."@@<<elseif $activity2 is "study">>@@.player;studied for my bio test."@@<<elseif $activity1 is "library" or $activity2 is "library">>@@.player;went to the library."@@ @@.girlfriend;"But you never go to the library,"@@ she says, confused.<<else>>@@.player;..."@@ you trail off. @@.thought;I don't want to tell her what I actually did.@@<</if>> @@.girlfriend;"Whatever."@@ @@.player;"What's wrong?"@@ @@.girlfriend;"You obviously don't want to fuck me. Am I...am I not good enough for you?"@@ Patrick pops his head into your room. @@.male;"I'll come back later, man."@@ @@.thought;Great. Now we're making a scene.@@ @@.player;"What? Of course not!"@@ You wonder how she can be so off base. The problem isn't that she's not hot enough for you, it's that your body is changing. Though to be fair, she can't be expected to know that. @@.girlfriend;"You don't know what it's like dating the star quarterback. All the other girls are so jealous. I'm, um, I'm scared you're going to leave me for one of them."@@ @@.player;"No, baby. I like you, and I'm not going to leave you. Wait, did you say all the other girls are jealous?"@@ @@.girlfriend;"Ugh!"@@ @@.player;"Wait! That came out wrong!"@@ But she's already out the door, leaving you alone in your room. @@.thought;Fuck. I'll give her some time to cool off, and then I'll apologize tomorrow. But how? She wants to have sex and I can't.@@ Thinking about sex makes you realize how horny you are. It's been a while since you had some release. @@.thought;And I don't know what my dick will look like tomorrow morning.@@ [[Masturbate|Masturbate Male][$leftChar to null]] [[Just head to sleep|Dream][$leftChar to null]] <<set $scenes.girlfriend.fightAfterRefusedSex to true>>\ <<set $girlfriend.relationship to $girlfriend.relationship-5>>\ <<if $player.pants is null or $player.shirt is null>><<finishSexScene>><</if>>\ <<set $location to "dorm">>\@@.thought;Fuck! That might have been my last chance to fuck <<print $girlfriend.firstname>> for a while, and I blew it. And she's mad at me. Fuck!@@ You're determined to use your dick. Who knows what changes you'll find in the morning? You go to your favorite porn site, and find your favorite video, where a cheerleader is blowing the star quarterback. Usually it always makes you cum, but now it just makes you feel sad. Clicking away from the Cheerleader category, you find a video with no plot, where a sexy girl is getting fucked by a sexy guy. @@.thought;Did I just call him a sexy guy?@@ You're getting into the video, though. The only problem is that you're not used to stroking your shrunken cock. Usually, you have to use both hands to stroke it, but now it fits easily into the palm of right hand, leaving you unsure what to do about your left. It's a relief when you cum. @@.thought;That was great. Now, shit! I'm going to fall asleep and my body will be changed in the morning. I wonder what happens if I don't fall asleep?@@ You try to fight off sleep, but you're too tired, and it eventually overtakes you. [[Dream]] <<set $player.arousal to 0>>\ <<set $player.pants to null>><<set $player.underwear to null>>\ <<set $location to "dorm">>\@@.player;"I guess I'm just, uh, not feeling in the mood right now?"@@ That's a lie. It's been a while since you had some release, and you're feeling pretty horny. @@.girlfriend;"But what about your dick? I thought it was bigger? Even when it was soft."@@ It's hard, actually. But she doesn't know that. @@.player;"Yeah, I thought it was too. That's weird, huh?"@@ @@.girlfriend;"Sorry, I didn't mean to say that your cock was small. It's huge! You know that I love it."@@ @@.player;"Yeah, I know. It's okay."@@ @@.girlfriend;"So how come you're not hard?"@@ @@.player;"I'm not in..."@@ @@.girlfriend;"The mood right now,"@@ <<print $girlfriend.firstname>> finishes. @@.girlfriend;"<<if visited("Disappointed Sex")>>You weren't hard for me last night either<<else>>You didn't feel like doing it last night<</if>>. And now you're not hard for me tonight!"@@ She's getting more and more upset. You should probably step in and do something. [[Let's fuck anyway. Maybe I'll get hard|Sex Small Dick][$preferredType to "blowjob"]] [[Offer to eat her out|Sex Small Dick][$preferredType to "eatOut"]] [[Try to console her|Girlfriend Fight]] <<set $sexDescription to "">>\ <<set $location to "dorm">>\<<if ($player.arousal<100 and $girlfriend.arousal<100) or $movesTakenDuringSex<2>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: Bare, revealing your <<print $player.cock>> inch cock. Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> [[(Remove)|Sex Small Dick][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare chest. You wince a little bit as you look down. Just looking at it reminds you of the muscles you used to have.";$player.shirt to null;$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal-3]]\ <<else>>\ Bare, revealing your diminished muscles.\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|Sex Small Dick][$sexDescription to "You untie your shoes and place them off to the side, out of reach.";$player.shoes to null;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Sex Small Dick][$sexDescription to "Remembering how $girlfriend.firstname said that having your socks on while having sex was gross, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> [[(Remove)|Sex Small Dick][$sexDescription to "Slowly, you unbutton her jeans and slide them down her legs. She's more impatient than you, and kicks them off, revealing her pretty panties and her long, smooth legs.";$girlfriend.pants to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<elseif $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> <<if $day is 2>>\ [[(Remove)|Sex Small Dick][$sexDescription to "You don't see her in that thong that often. They look really sexy on her, but she looks even sexier when you pull them off, revealing her wet pussy.";$girlfriend.underwear to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ [[(Remove)|Sex Small Dick][$sexDescription to "You don't see her in those boyshorts that often. They look really sexy on her, but she looks even sexier when you pull them off, revealing her wet pussy.";$girlfriend.underwear to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+5]]\ <</if>>\ <<else>>\ Bare, revealing her pretty pussy.\ <</if>> Chest: <<if $girlfriend.shirt is not null>>\ <<print $girlfriend.shirt.properName>> [[(Remove)|Sex Small Dick][$sexDescription to "$girlfriend.firstname lifts her arms, and you pull her shirt up and off. Now, the only thing covering her boobs is her white bra.";$girlfriend.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<elseif $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> [[(Remove)|Sex Small Dick][$sexDescription to "You reach behind her for the clasp to undo her white bra. You fumble around until she takes pity on you and undoes the clasp herself. You rub her perfect breasts a little and she lets out a little moan.";$girlfriend.bra to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<else>>\ Bare, revealing her perfect breasts.\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|Sex Small Dick][$girlfriend.shoes to null;$sexDescription to "$girlfriend.firstname removes her shoes."]]\ <<else>>\ Barefoot [[(Lick)|Sex Small Dick][$sexDescription to "You can't believe you're doing this, but you reach for $girlfriend.firstname's bare foot and put it in your mouth. She looks at you with surprise, but that look quickly changes as she gets into it. @@.thought;Why did I do that? Though I guess she likes it...@@";$player.submission to $player.submission+1;$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal+7]]\ <</if>>\ <<if $kissesLeft>0>> [[Kiss|Sex Small Dick][$sexDescription to "You lean in and kiss her, hard. She kisses back passionately, but it seems like she wants more.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3;$kissesLeft to $kissesLeft-1]]\ <</if>>\ <<if $girlfriend.pants is null and $girlfriend.underwear is null>> <<if $preferredType is "blowjob">> [[Say that you want to fuck|Sex Small Dick][$sexDescription to "You tell her that you'd like to fuck. She looks with confusion at your small dick, but when you insist, she asks if you'd like a blowjob. That wasn't exactly what you wanted, but it's better than nothing, and you agree. She shrugs and takes you into her mouth, easily taking your length. It feels better than any blowjob she's given you and you let out a groan. You can feel yourself getting closer to cumming. $girlfriend.firstname pops your penis out of her mouth and tells you it's a shame you're not hard yet. You try to ignore the bruise to your ego.";$player.arousal to $player.arousal+10;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<else>> [[Eat her out|Sex Small Dick][$sexDescription to "You ask her if she wants you to eat her out. $girlfriend.firstname looks at your penis with disappointment, but agrees. You're not that good at this, though. Whenever you've had sex, you were always focused on your pleasure, and if the girl had fun, then that was good too. You've fucked several girls and gotten lots of blowjobs, but you've only tried to give oral a couple times. Despite your inexperience, $girlfriend.firstname seems to be having a good time. She's getting into it, moaning and clasping her legs around your head. You're also having a good time too. It's a little degrading: this might be your last day having a dick, and it's pressed uselessly into the bed while you give her pleasure. You like the feeling, though, which makes you confused.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+5;$player.submission to $player.submission+2]]\ <</if>>\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>>\ <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>> <<if $playerCame>> You're horny, and you desperately need to cum again, but nothing is coming out.\ <<else>> <<set $playerCame to true>>\ @@.girlfriend;"I can't wait for you to fuck me,"@@ <<print $girlfriend.firstname>> says. You've been pent up during the day, and the sound of her saying that pushes you over the edge. <<print $girlfriend.firstname>> looks disappointed, but you don't notice.\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <</if>>\ <</if>>\ <<if $girlfriend.arousal>=100>> <<if $partnerCame>> <<print $girlfriend.firstname>> closes her eyes and moans. She pushes you off of her and masturbates until she orgasms. @@.thought;How does she keep doing that?@@\ <<else>> <<set $partnerCame to true>>\ @@.player;"I can't wait to fuck you,"@@ you tell her. As it turns out, you're going to have to wait, because as soon as you say that, <<print $girlfriend.firstname>>'s body trembles. Or maybe you won't have to wait. <<print $girlfriend.firstname>> shows no signs of stopping.\ <</if>>\ <</if>>\ <</if>> <<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ [[You both cum|Cum Small Dick]]\ <<elseif $player.arousal>=100>>\ [[You cum|Cum Small Dick]]\ <<elseif $girlfriend.arousal>=100>>\ [[She cums|Cum Small Dick]]\ <</if>>\ <</if>> <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ <<print $girlfriend.firstname>> throws her head back and lets out a moan. It's a deeper, louder moan than before. At the same time, you feel a throbbing in your little dick, <<if $playerCame>>but you're worried that it's futile<<else>>and you realize that you're close...really close<</if>>. @@.girlfriend;"<<print $player.firstname>>, I'm coming!"@@ <<if $playerCame>>@@.player;"I hope I'm cumming too!"@@<<else>>@@.player;"Me too!"@@<</if>> @@.girlfriend;"You're what? But...ahhhhhh!"@@ <<if $playerCame>>\ <<set $player.masculinity to $player.masculinity-2>><<set $player.confidence to $player.confidence-1>>\ You were worried that you had no cum left in you, but what happens is even worse. A little semen dribbles out of your penis and drips onto the sheets.\ <<else>>\ You let out a gasp and semen shoots out of you, landing in your covers.\ <</if>> \ You and <<print $girlfriend.firstname>> lie together, enjoying the post-orgasm high. @@.girlfriend;"<<print $player.firstname>>,"@@ she begins. You turn to her, preparing for a question about your dick size. @@.girlfriend;"That was great. We need to do it again!"@@ @@.thought;She must have forgot@@ you think, relieved. @@.thought;And I need to change these sheets.@@ There's a knock at the door, and Patrick enters, giving you and <<print $girlfriend.firstname>> only enough time to dive beneath the covers. @@.male;"Sorry, man. I didn't mean to interrupt,"@@ Patrick says, backing out of the room.\ <<set $girlfriend.relationship to $girlfriend.relationship+3>><<set $player.arousal to 0>><<set $girlfriend.arousal to 0>><<set $player.confidence to $player.confidence+4>>\ <<elseif $player.arousal>=100>>\ You feel a throbbing in your little dick, <<if $playerCame>>but you're worried that it's futile<<else>>and you realize that you're close...really close<</if>>. <<if $playerCame>>@@.player;"<<print $girlfriend.firstname>>, I think I might be cumming!"@@<<else>>@@.player;"<<print $girlfriend.firstname>>, I'm coming!"@@<</if>> @@.girlfriend;"You're what?"@@ @@.player;"I'm...ahhhhh!"@@ you moan, lost in the pleasure. You sink back into the bed, enjoying the post-orgasm high.<<if $playerCame>><<set $player.masculinity to $player.masculinity-2>><<set $player.confidence to $player.confidence-1>> It takes you a moment to realize that your "cum" was just a couple of pathetic spurts.<</if>> @@.girlfriend;"Wait, what happened? I thought you weren't hard."@@ @@.player;"I don't know. I, uh, I guess I wasn't, but I came anyway."@@ You feel a little bit of guilt about lying to your girlfriend, but it's not like you can admit the truth. @@.thought;Can I?@@ @@.girlfriend;"Do you want to help finish me off?"@@ @@.player;"Sure."@@ You lower her mouth and prepare to lick her pussy... KNOCK! Patrick lets himself in, giving you and <<print $girlfriend.firstname>> just enough time to dive beneath the covers. @@.male;"Sorry man. I didn't mean to interrupt. I'll let you two lovebirds continue,"@@ Patrick says as he leaves. Unfortunately, the mood's been ruined.\ <<set $girlfriend.relationship to $girlfriend.relationship-2>><<set $player.arousal to 0>><<set $player.confidence to $player.confidence-7>>\ <<else>>\ <<print $girlfriend.firstname>> throws her head back and lets out a moan. It's a deeper, louder moan than before. @@.girlfriend;"<<print $player.firstname>>, I'm coming!"@@ @@.player;"That's great!"@@ you say, and you mean it. Kind of. You're glad your girlfriend had a good time, but you're a little bit jealous.\ <<if visited("Witch Encounter Reveal")>> \ This might be the last day you have your dick, and you didn't even get to cum.\ <<set $girlfriend.arousal to 0>><<set $player.confidence to $player.confidence-3>>\ <</if>>\ <<if $partnerCame>>\ <<if visited("Witch Encounter Reveal")>>And how<<else>>How<</if>> come you can't orgasm but she can do it twice?\ <</if>> @@.girlfriend;"You okay, <<print $player.firstname>>?"@@ <<print $girlfriend.firstname>> asks when she recovers. @@.player;"Yeah. I'm fine,"@@ you say, putting on a smile. @@.girlfriend;"Okay, I just wanted to make sure you had a good time,"@@ <<print $girlfriend.firstname>> says with a look of concern. @@.girlfriend;"It's too bad you didn't get hard."@@ @@.player;"Yeah."@@ @@.thought;She didn't mean it to be an insult. And it's not an insult. It's <<print $witch.firstname>>'s fault my dick is smaller.@@<<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <</if>> The two of you hang out for a while, enjoying each other's company. It's getting late, though, and she says good night and heads to her dorm. You try to fight off sleep, dreading the changes that will take place over the night. @@.thought;How weak will I be? What about my dick? Will I still have it? Fuck!@@ But try as you might, [[sleep|Dream][$leftChar to null]] eventually overtakes you. <<set $lastMaleSexDay to $day>><<finishSexScene>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<set $location to "dorm">>\<<if ($player.arousal<100 and $girlfriend.arousal<100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ <<if $player.pants is not null or $player.underwear is not null>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> [[(Remove)|GirlfriendStraightSex][$temp to $player.pants;$sexDescription to "You slip out of your $temp.informalName, throwing them into your closet. $girlfriend.firstname makes a look of disapproval, but her attention is quickly captured by your $player.underwear.informalName and your hardening crotch.";$player.pants to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|GirlfriendStraightSex][$temp to $player.underwear;$sexDescription to "$girlfriend.firstname tugs your $temp.informalName down, freeing your cock. It's $player.cock inches long, and already hard. $girlfriend.firstname looks disappointed.";$player.underwear to null;$player.arousal to $player.arousal+2;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<else>>\ Bare, revealing your <<print $player.cock>> inch cock.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if not $player.bra and $player.armStrength>=73>>\ [[(Remove)|GirlfriendStraightSex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your well-muscled chest. $girlfriend.firstname feels your muscles admiringly. But you can't shake the feeling that something is wrong.";$player.shirt to null;$player.arousal to $player.arousal-1;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<elseif not $player.bra>>\ [[(Remove)|GirlfriendStraightSex][$temp to $player.shirt;$sexDescription to "You take off your $temp.informalName, exposing your bare chest. You wince a little bit as you look down. Just looking at it reminds you of the muscles you used to have.";$player.shirt to null;$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal-3]]\ <<elseif $girlfriend.sawBoobs>>\ [[(Remove)|GirlfriendStraightSex][$temp to $player.shirt;$sexDescription to "You take off your $temp.informalName, revealing your bra. $girlfriend.firstname massages your boobs through your bra, and you feel the urge to take it off and show her your bare chest.";$player.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<else>>\ [[(Remove)|GirlfriendStraightSex][$temp to $player.shirt;$sexDescription to "You take off your $temp.informalName, revealing your bra. $girlfriend.firstname's mouth opens as she sees your boobs for the first time. You hold your breath, but then she massages your boobs through your bra, and you smile.";$player.shirt to null;$girlfriend.sawBoobs to true;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal-1]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> [[(Remove)|GirlfriendStraightSex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. She reaches over and massages your left boob. You close your eyes and let out a sigh. You were upset when you first started to grow boobs, but it's hard to stay mad when they feel so good.";$player.bra to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<else>>\ Bare, revealing your diminished muscles.\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|GirlfriendStraightSex][$sexDescription to "You untie your shoes and place them off to the side, out of reach.";$player.shoes to null;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|GirlfriendStraightSex][$sexDescription to "Remembering how $girlfriend.firstname said that having your socks on while having sex was gross, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> \ <<if $girlfriend.pants.dress is true>>\ [[(Remove)|GirlfriendStraightSex][$sexDescription to "You reach behind her and find the zipper on her dress. Slowly, you pull it down, and it falls into a pool at her feet. She steps out of it, standing in nothing but her $girlfriend.bra.informalName and $girlfriend.underwear.informalName.";$girlfriend.pants to null;$girlfriend.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<else>>\ [[(Remove)|GirlfriendStraightSex][$sexDescription to "Slowly, you unbutton her jeans and slide them down her legs. She's more impatient than you, and kicks them off, revealing her pretty panties and her long, smooth legs.";$girlfriend.pants to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <<elseif $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> \ <<if $day is 2>>\ [[(Remove)|GirlfriendStraightSex][$sexDescription to "You don't see her in that thong that often. They look really sexy on her, but she looks even sexier when you pull them off, revealing her wet pussy.";$girlfriend.underwear to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ [[(Remove)|GirlfriendStraightSex][$sexDescription to "You don't see her in those boyshorts that often. They look really sexy on her, but she looks even sexier when you pull them off, revealing her wet pussy.";$girlfriend.underwear to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+5]]\ <</if>>\ <<else>>\ Bare, revealing her pretty pussy.\ <</if>> Chest: <<if $girlfriend.shirt is not null>>\ <<print $girlfriend.shirt.properName>> \ <<if $girlfriend.shirt.dress is true>>\ [[(Remove)|GirlfriendStraightSex][$sexDescription to "You reach behind her and find the zipper on her dress. Slowly, you pull it down, and it falls into a pool at her feet. She steps out of it, standing in nothing but her $girlfriend.bra.informalName and $girlfriend.underwear.informalName.";$girlfriend.shirt to null;$girlfriend.pants to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<else>>\ [[(Remove)|GirlfriendStraightSex][$sexDescription to "$girlfriend.firstname lifts her arms, and you pull her shirt up and off. Now, the only thing covering her boobs is her white bra.";$girlfriend.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <</if>>\ <<elseif $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> [[(Remove)|GirlfriendStraightSex][$temp to $girlfriend.bra;$sexDescription to "You reach behind her for the clasp to undo her $temp.informalName. You fumble around until she takes pity on you and undoes the clasp herself. You rub her perfect breasts a little and she lets out a little moan.";$girlfriend.bra to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<else>>\ Bare, revealing her perfect breasts.\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|GirlfriendStraightSex][$temp to $girlfriend.shoes;$girlfriend.shoes to null;$sexDescription to "Her feet slip out of her $temp.informalName."]]\ <<else>>\ Barefoot [[(Lick)|GirlfriendStraightSex][$sexDescription to "You can't believe you're doing this, but you reach for $girlfriend.firstname's bare foot and put it in your mouth. She looks at you with surprise, but that look quickly changes as she gets into it. @@.thought;Why did I do that? Though I guess she likes it...@@";$player.submission to $player.submission+1;$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal+10]]\ <</if>>\ <<if $day is 2>>\ <<if $kissesLeft>0>> [[Kiss|GirlfriendStraightSex][$sexDescription to "You lean in and kiss her, hard. She kisses back passionately. To your left, you can hear Patrick's girlfriend give a moan. @@.thought;I'd better get a move on@@ you think.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3;$kissesLeft to $kissesLeft-1]]\ <</if>>\ <<else>>\ <<if $kissesLeft>0>> [[Kiss|GirlfriendStraightSex][$sexDescription to "You lean in and kiss her, hard. She kisses back passionately, but it seems like she wants more.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>> <<print $girlfriend.firstname>> freezes, her eyes fixed on your little penis. @@.girlfriend;"What the fuck?"@@ @@.thought;What did I think would happen? That she wouldn't notice?@@ You struggle for an answer. <<if $day is 2>>\ [[Continue|Disappointed Sex]]\ <<else>>\ [[Continue|Girlfriend Shocked]]\ <</if>>\ <</if>>\ <<else>>\ <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>>\ <<if $playerCame>>\ You feel like you're about to cum, but you have nothing inside.\ <<else>>\ <<set $playerCame to true>>\ @@.girlfriend;"I can't wait for you to fuck me,"@@ <<print $girlfriend.firstname>> says. You've been pent up during the day, and the sound of her saying that pushes you over the edge. <<print $girlfriend.firstname>> looks disappointed, but you don't notice.\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <</if>>\ <<elseif $partnerCame>>\ <<print $girlfriend.firstname>> shudders and orgasms once more. You don't get how girls can do that.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait to fuck you,"@@ you tell her. As it turns out, you're going to have to wait, because as soon as you say that, <<print $girlfriend.firstname>>'s body trembles. Or maybe you won't have to wait. She doesn't seem like she wants to stop.\ <</if>>\ <</if>>\ <<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ <<print $sexDescription>> [[You both cum|GirlfriendStraightCum]]\ <<elseif $player.arousal>=100>>\ <<print $sexDescription>> [[You cum|GirlfriendStraightCum]]\ <<else>>\ <<print $sexDescription>> [[She cums|GirlfriendStraightCum]]\ <</if>>\ <</if>> <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ Sure, it's not ideal. You and <<print $girlfriend.firstname>> could be alone, you could have a bigger cock, etc. But you're still having a good time, and when you look over at <<print $girlfriend.firstname>>, you can tell that she is too. She's having a better than good time, actually. She's close to orgasm<<if $partnerCame>> again<</if>>. The sight of her panting, desperately trying to come pushes you over the edge, and you cum. <<if $playerCame is false>>You groan and climax. At the same time, <<else>>Finally, <</if>><<print $girlfriend.firstname>> orgasms. She collapses on top of you, and the two of you cuddle for a little while, trying to tune out the sounds of the other couple fucking. @@.thought;This isn't so bad@@ you think. @@.thought;I still fucked <<print $girlfriend.firstname>> and she loved it.@@ <<if $witch.heardBackstory>>@@.thought;I'm not scared of <<print $witch.firstname>>.@@<<else>>@@.thought;I've still got to figure out what happened, though.@@<</if>> Eventually, <<print $girlfriend.firstname>> and the other girls clear out, and you fall asleep.\ <<set $player.arousal to 0>><<set $girlfriend.arousal to 0>><<set $girlfriend.relationship to $girlfriend.relationship+3>><<set $player.confidence to $player.confidence+12>>\ <<elseif $player.arousal>=100>>\ Sure, it's not ideal. You and <<print $girlfriend.firstname>> could be alone, you could have a bigger cock, etc. But you're still having a good time, and when you look over at <<print $girlfriend.firstname>>, well, you can't really tell. She's going along with it, but she's not screaming your name like she usually does. <<if $playerCame>>\ <<set $player.masculinity to $player.masculinity-1>><<set $girlfriend.relationship to $girlfriend.relationship-1>>\ Nothing is happening how it usually does. You came really quickly. You've kept going so <<print $girlfriend.firstname>> can get off, but it's taking too long, and you're tired. Maybe you don't have the stamina you used to.\ <<else>>\ @@.player;"I'm close!"@@ you groan. <<print $girlfriend.firstname>> starts stroking your dick, but it doesn't feel right. Impatiently, you take hold of your cock and stroke it yourself. @@.thought;Much better.@@ You're close, you're about to cum, you're cumming! When you're done, you lie back on the bed and recover.\ <</if>> \ @@.player;"Did you have a good time?"@@ you ask your girlfriend when you come to your senses. @@.girlfriend;"Um, yeah,"@@ she says quickly. @@.girlfriend;"What about you?"@@ @@.player;"Oh yeah! It was great."@@ <<print $girlfriend.firstname>> nods. You try to cuddle with her, but she tells you that she has to get back to her dorm, leaving you alone<<if $day is 2>> with the two couples<</if>>. @@.thought;I don't think she had a great time@@ you think, worried. @@.thought;Can I still satisfy her?@@\ <<set $player.arousal to 0>><<set $girlfriend.relationship to $girlfriend.relationship-2>><<set $player.confidence to $player.confidence+7>>\ <<else>>\ It's not ideal. You and <<print $girlfriend.firstname>> could be alone, you could have a bigger cock, you could be uncursed. <<print $girlfriend.firstname>> wanted to fuck, and you're going along with that, but your heart's not in it. Whenever you start to get aroused, you just look down, at your smaller muscles and average sized cock, and your erection deflates. <<print $girlfriend.firstname>> is having a great time, though. She's panting and writhing, and you can tell that she's about to come<<if $partnerCame>> again<</if>>. @@.girlfriend;"<<print $player.firstname>>, I'm coming!"@@ she yells. Her body shakes, and she collapses on the bed, spent. @@.girlfriend;"How about you? Do you need to cum?"@@ she asks you when she comes to her senses. @@.player;"No, I'm good,"@@ you lie. You're feeling embarrassed. Your dick is smaller, and you don't feel as hot as you usually do. The last thing you want is for <<print $girlfriend.firstname>> to be paying even closer attention to your penis. Well, maybe not the last thing. That would be for something else to happen to your dick. <<print $girlfriend.firstname>> cuddles with you in your bed. There's nothing to really do, though, besides watch Patrick and Marco fuck their girlfriends, and that makes you feel inadequate. @@.thought;At least she got off.@@ Finally, Patrick and Marco's dates leave, and <<print $girlfriend.firstname>> kisses you goodnight. You quickly fall asleep.\ <<set $girlfriend.arousal to 0>><<set $girlfriend.relationship to $girlfriend.relationship+2>><<set $player.confidence to $player.confidence-5>>\ <</if>> [[Dream][$girlfriend.pants to setup.girlfriendGreenDress;$girlfriend.shirt to setup.girlfriendGreenDress;$leftChar to null]] <<set $lastMaleSexDay to $day>>\ <<finishSexScene>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<set $location to "dorm">>\@@.girlfriend;"What's taking so long?"@@ <<print $girlfriend.firstname>> says with a laugh. @@.girlfriend;"Your cock is only, what, <<print $player.cock>> inches now? That's half hard for you."@@ She said this kind of loudly, and you can feel four pairs of eyes on you. @@.thought;<<if visited("Masturbate Shower")>>I forgot my dick was smaller now. Only <<print $player.cock>> inches hard? Wow<<else>>I knew my muscles were smaller, but my dick shrunk too? Fuck you <<print $witch.firstname>><</if>>.@@ @@.player;"Uh, yeah, I guess I'm not in the mood today,"@@ @@.girlfriend;"But you just told me you were hard,"@@ she says loudly. The sounds of Patrick and Marco making out with their girlfriends have stopped. @@.thought;I can't tell her that my dick shrunk!@@ <<if $girlfriend.relationship<=70>>@@.girlfriend;"What is it, huh? Are you not attracted to me? Is there someone else?"@@<<else>>@@.girlfriend;"What's wrong? I thought we had a great homecoming. You're attracted to me, right?"@@<</if>> @@.player;"What? <<if $girlfriend.relationship<71>>No<<else>>Yes<</if>>! I think you're really beautiful!"@@ @@.girlfriend;"Yeah, okay,"@@ she says. @@.thought;Is she...crying?@@ @@.girlfriend;"You know, this was a bad idea fucking in front of your roommates. We'll talk tomorrow."@@ She runs out of the room, leaving an awkward silence. @@.player;"Just go back to what you were doing!"@@ you snap. The other couples oblige, leaving you alone as the sound of sex reverberates through the room. You're still horny, but you don't feel like jerking off now. You decide to go to sleep. [[Sleep|Dream][$girlfriend.pants to setup.girlfriendGreenDress;$girlfriend.shirt to setup.girlfriendGreenDress;$leftChar to null]] <<set $player.confidence to $player.confidence-15>>\ <<unset $kissesLeft>>\ <<set $location to "dorm">>\Realizing that it's time for dinner, you hurry to the cafeteria and eat. The chicken is dry, and you're going through the motions of eating more than anything else. @@.female;"Are you okay, <<print $player.firstname>>?"@@ your friend asks. @@.female;"You're a little quiet."@@ @@.player;"Yeah, I'm fine. Just tired."@@ You try to listen in on the conversation, but you're finding it hard to focus. It's all about what happened at homecoming, and who likes who. @@.thought;Is this all we talk about?@@ You finally finish eating the tasteless chicken, and say goodbye to your friends. <<if $scenes.studiedBio>>Luckily, you've already done your bio homework, so you have a little extra time. You use it to relax and watch some TV. After all the worrying you've been doing this weekend, it's nice to have a little break<<else>>@@.thought;Shit@@ you think, suddenly remembering your bio test tomorrow. You try to read through the textbook, but you're not really in the mood to study, and you find yourself reading the same passage you were reading five minutes ago. You're eventually able to get through the chapter, but you're not sure if it did any good<</if>>. As you're wondering whether to go to bed early, you hear a knock at the door. [[Answer it|Girlfriend Proposition]] <<set $location to "dorm">>\<<passTime>>\ @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says when you open the door. @@.player;"Oh, hi <<print $girlfriend.firstname>>!"@@ you try to say enthusiastically. @@.player;"I didn't think you'd be coming over tonight."@@ @@.girlfriend;"Why? Is it a bad time?"@@ You think of your suddenly small penis. @@.thought;I hope she doesn't want sex.@@ @@.player;"Uh, no. Come in,"@@ you tell her. @@.girlfriend;"Great. Where's Marco and Patrick?"@@ @@.player;"No idea,"@@ you say. You didn't even notice that they had left. @@.girlfriend;"Do you think they'll be back soon?"@@ @@.player;"I don't know. Probably not."@@ @@.girlfriend;"Great. Listen, I was thinking. You know how <<if visited("Disappointed Sex")>>we were going to fuck last night but you weren't hard?<<else>>you didn't want to fuck last night? Which was totally cool.<</if>>"@@ @@.player;"Yes?"@@ @@.girlfriend;"Well, what if we, you know, did it now?"@@ she asks coyly. You look at her. A beautiful girl is asking you for sex. You'd be a fool to say no. But then you'd have to show her your diminished dick, and there would be a lot of questions.<<if visited("Witch Encounter Reveal") or $readBook1>> @@.thought;What if my dick is even smaller tomorrow? Or if it's gone? This could be my last chance to use it!@@<</if>> <<if visited("Witch Encounter Reveal") or $readBook1>><<link "Yes" "GirlfriendStraightSex">><<setUpSexScene "girlfriend">><<set $kissesLeft to 2>><</link>><<else>>There's no way you'll regret not having sex now. You can just do it tomorrow. <</if>> [[Sorry but I'm too tired|Girlfriend Fight]] <<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shirt to setup.girlfriendSleevelessTShirt>><<set $girlfriend.underwear to setup.girlfriendBoyshorts>><<set $girlfriend.bra to setup.girlfriendWhiteBra>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<div style="font-size: 36px;"><center>[[FOUR YEARS LATER|Epilogue RealityChange]]</center></div><<if $player.cheerleadingSkill<65>>\ You stand up, trying to see what's happening on the field. Everybody else is standing up too--there's only a couple seconds left in the game and the kicker is about to attempt the game winning field goal. \ <<if $player.height<=1>>\ Luckily, you're tall enough to see what's going on.\ <<elseif $player.height is 2>>\ You're just barely tall enough to make out the action on the field.\ <<else>>\ Unfortunately, you can't see a thing.\ <</if>> <<if $player.height<=2>>\ The ball is snapped and the kicker kicks it. \ <<if $scenes.winterBallDate is $qb.firstname>>\ It sails through the uprights.\ <<else>>\ It's wide right.\ <</if>>\ <<else>>\ A couple seconds pass by, and then \ <<if $scenes.winterBallDate is $qb.firstname>>\ the crowd goes wild. @@.thought;We won!@@\ <<else>>\ everybody sits down, disappointed. @@.thought;We lost.@@\ <</if>>\ <</if>> The crowd starts to file out of the stadium, and the <<if $scenes.winterBallDate is not $qb.firstname>>other team's <</if>>cheerleaders do a victory cheer. You watch them, wishing that you could be in their place. You tried out for the cheer squad each year, but you've never made the team. @@.thought;Well, I should go meet my@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>@@.thought;boyfriend@@<<else>>@@.thought;girlfriend@@<</if>> you think, and finally head out of the stadium.\ <<else>>\ @@.player;"Go@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.player;Tigers!"@@<<else>>@@.player;Dores!"@@<</if>> you yell, shaking your pom poms. The other cheerleaders on the <<if $scenes.winterBallDate is $qb.firstname>>LSU<<else>>Vanderbilt<</if>> sideline do the same thing. The <<if $scenes.winterBallDate is $qb.firstname>>LSU<<else>>Vandy<</if>> kicker lines up for the game winning field goal...and \ <<if $scenes.winterBallDate is $qb.firstname>>\ makes it. You shake your pom poms and then <<if $player.cheerleadingSkill>=80>>lead<<else>>join<</if>> the other cheerleaders in a victory cheer.\ <<else>>\ misses it. <<if $player.pout>>You pout,<<else>>Your face falls,<</if>> but there's nothing you can do.\ <</if>> You and the other cheerleaders head off the field, feeling <<if $scenes.winterBallDate is $qb.firstname>>elated.<<else>>disappointed.<</if>> You make your way to the locker room, and \ <<if $player.cheerleadingSkill>=80>>\ face the other girls. Everyone looks at you, and you take a deep breath. It's your job as the cheer captain to address the girls before and after each game, but you still get a little nervous each time. @@.player;"Great job, girls!"@@ you say. \ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.player;"We did a great job on those cheers, and the crowd got really into it. And the football team won too!"@@\ <<else>>\ @@.player;"The football team didn't win, but we did a great job on those cheers. The crowd got really into it."@@\ <</if>> \ You then give individual feedback to each girl and then go on to talk about a new cheer you saw on YouTube that you want to add to the routine. When you're finished, the other cheerleaders are nodding.\ <<else>>\ look at the head cheerleader, waiting for her to address the squad. She \ <<if $scenes.winterBallDate is $qb.firstname>>\ congratulates everyone for doing a good job,\ <<else>>\ points out that even though the football team didn't win, the cheerleaders still did a good job,\ <</if>> \ and then gives individual feedback to each girl on the squad. You hold your breath when she gets to you, but she just compliments you on your <<if $player.flyer>>basket toss.<<else>>enthusiasm.<</if>>\ <</if>> Some of the other girls start to change out of their uniforms, \ <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is "Nikki" or ($scenes.winterBallDate is "" and $player.homosexuality<50)>>\ but you ignore them and go over to your girlfriend's locker. You could change first, but you like feeling the eyes of all the guys and girls on you and your tight little uniform. You can tell that your girlfriend likes the sight of you in your uniform too.\ <<else>>\ but you just say your goodbyes and leave. You like feeling the eyes of all the <<if $player.homosexuality>=70>>guys<<elseif $player.homosexuality>=50>>guys and girls<<else>>girls<</if>> on you and your tight little uniform. And you definitely want your <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>boyfriend<<else>>girlfriend<</if>> to see you before you change into your boring clothes.\ <</if>>\ <</if>> <<if ($scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is "Nikki" or ($scenes.winterBallDate is "" and $player.homosexuality<50)) and $player.cheerleadingSkill>=65>>\ [[Wait for her|Epilogue RealityChange Partner]] <<elseif $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ [[Go find him|Epilogue RealityChange Partner]]\ <<else>>\ [[Go find her|Epilogue RealityChange Partner]]\ <</if>>\ <<if $player.cheerleadingSkill<65>>\ <<set $player.pants to setup.flowerDress>><<set $player.shirt to setup.flowerDress>>\ <<elseif $scenes.winterBallDate is $qb.firstname>>\ <<set $player.pants to setup.epilogueLSUCheerSkirt>><<set $player.shirt to setup.epilogueLSUCheerTop>>\ <<else>>\ <<set $player.pants to setup.epilogueVandyCheerSkirt>><<set $player.shirt to setup.epilogueVandyCheerTop>>\ <</if>>\ <<set $player.shoes to setup.keds>>\ <<set $player.earrings to setup.hoopEarrings>><<set $player.isWearingMakeup to true>>\ <<set $rightChar to null>>\ <<if $player.cheerleadingSkill<65>>\ <<set $location to "football">>\ <<else>>\ <<set $location to "stands">>\ <</if>>\<<if ($scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is "Nikki" or ($scenes.winterBallDate is "" and $player.homosexuality<50)) and $player.cheerleadingSkill>=65>>\ You walk over to your girlfriend's locker.\ <<else>>\ You walk out of the <<if $player.cheerleadingSkill<65>>stands<<else>>locker room<</if>> and \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ wait for your boyfriend to come out of the <<if $player.cheerleadingSkill>=65>>other <</if>>locker room.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ head to the library, where your girlfriend is studying.\ <<else>>\ wait for your girlfriend to \ <<if $player.cheerleadingSkill<65>>\ come out of the locker room.\ <<else>>\ finish changing.\ <</if>>\ <</if>>\ <</if>> <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Hey, <<print $player.firstname>>!"@@ <<print $qb.firstname>> says from behind you. You spin around and he leans <<if $player.height>=1>>down<<else>>in<</if>> and kisses you.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname and $player.cheerleadingSkill<65>>\ @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says from behind you. You spin around and she leans <<if $player.height>=4>>down<<else>>in<</if>> and kisses you.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says. She finishes changing and then leans <<if $player.height>=4>>down<<else>>in<</if>> and gives you a kiss.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<print $witch.firstname>> is in the library, reading a witchcraft book, but she stands up when she sees you. @@.witch;"Hey, <<print $player.firstname>>!"@@ she says, leaning <<if $player.height>=3>>down<<else>>in<</if>> and giving you a kiss.\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ @@.male;"Hey, <<print $player.firstname>>!"@@ your boyfriend says from behind you. You spin around and he leans <<if $player.height>=1>>down<<else>>in<</if>> and kisses you.\ <<elseif $player.cheerleadingSkill<65>>\ @@.female;"Hey, <<print $player.firstname>>!"@@ your girlfriend says from behind you. You spin around and he leans <<if $player.height>=4>>down<<else>>in<</if>> and kisses you.\ <<else>>\ @@.female;"Hey, <<print $player.firstname>>!"@@ your girlfriend says. She's still dressed in her cheerleader uniform, and leans <<if $player.height>=4>>down<<else>>in<</if>> and gives you a kiss.\ <</if>> The two of you walk \ <<if $scenes.winterBallDate is $witch.firstname>>\ out of the library and down the street.\ <<elseif ($scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is "Nikki" or ($scenes.winterBallDate is "" and $player.homosexuality<50)) and $player.cheerleadingSkill>=65>>\ out of the locker room and down the street.\ <<else>>\ down the street.\ <</if>> \ As you walk,<<if $player.hipSwaying>> your hips swaying,<</if>> \ <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki" or ($scenes.winterBallDate is "" and $player.homosexuality<50)>>\ everyone, guys and girls alike,\ <<else>>\ guys\ <</if>> \ turn around and check \ <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki" or ($scenes.winterBallDate is "" and $player.homosexuality<50)>>\ you and your girlfriend\ <<else>>\ you\ <</if>> \ out. You ignore them and focus on your <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki" or ($scenes.winterBallDate is "" and $player.homosexuality<50)>>girlfriend,<<else>>boyfriend,<</if>> but you enjoy the attention. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ @@.player;"You were so good! You got so many touchdowns!"@@ you say, turning to him. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Thanks,"@@ he says with a smile. @@.qb;"We're going to the playoffs for sure now! Only a couple of games away from the national championship."@@ @@.player;"That's great!"@@\ <<else>>\ @@.male;"Thanks,"@@ he says with a smile. @@.male;"Would have been better if we won, though."@@ @@.player;"Yeah,"@@\ <</if>> \ you say, but you can already feel your mind wandering. \ <<if $player.cheerleadingSkill>=65>>\ You like being a cheerleader and supporting your boyfriend,\ <<else>>\ You come to these games to support your boyfriend,\ <</if>> \ but you're not really into football. @@.player;"So what should we do now?"@@ you ask, changing the subject.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is "Nikki" or $scenes.winterBallDate is "">>\ @@.player;"That game was so much fun!"@@ <<if $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"But we lost,"@@ she says, giving you a strange look.\ <<else>>\ @@.female;"But we lost,"@@ she says, giving you a strange look.\ <</if>> @@.player;"What? Oh yeah, that was too bad. But it felt great to do those cheers."@@ The two of you continue walking. After a couple minutes, you turn to her and ask, @@.player;"So what should we do now?"@@\ <<else>>\ @@.player;"So what should we do now?"@@ you ask her.\ <</if>> <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I know what we can do,"@@ <<print $qb.firstname>> says, giving you a wink.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I know what we can do,"@@ <<print $girlfriend.firstname>> says, giving you a wink.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"I know what we can do,"@@ <<print $witch.firstname>> says, giving you a wink.\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ @@.male;"I know what we can do,"@@ your boyfriend says, giving you a wink.\ <<else>>\ @@.female;"I know what we can do,"@@ your girlfriend says, giving you a wink.\ <</if>> You giggle at that, and \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>\ <<print $scenes.winterBallDate>>\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ he\ <<else>>\ she\ <</if>> \ puts <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>his<<else>>her<</if>> arm around you. [[Continue|Epilogue RealityChange College]] <<set $player.purse to "red purse">>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.pants to setup.qbJeans>><<set $qb.shirt to setup.qbGreenShirt>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $leftChar to $qb>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.pants to setup.witchJeans>><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.shoes to setup.witchSneakers>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "quad">>\You and \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>\ <<print $scenes.winterBallDate>>\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ your boyfriend\ <<else>>\ your girlfriend\ <</if>> \ walk over to <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>his<<else>>her<</if>> dorm. On the way there, you run into one of the girls from your sorority. @@.female;"Hey <<print $player.firstname>>! Did you hear back about nursing school?"@@ @@.player;"Yeah! I got in!"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile on your face.<</if>> Both of you squeal. @@.female;"That's great! I'm so happy for you, <<print $player.firstname>>."@@ She pouts. @@.female;"I'm still waiting to hear back."@@ @@.player;"That's too bad. But I know you'll get in,"@@ you say sympathetically. Then, realizing that your <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>boyfriend<<else>>girlfriend<</if>> is here, you turn to <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>him.<<else>>her.<</if>> <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I think I'll get drafted in the first round. Maybe even in the early first,"@@ <<print $qb.firstname>> says. @@.qb;"But it depends on how I do in the playoffs."@@ @@.player;"That's great!"@@ you say, wrapping your arms around him. He's told you about his draft prospects before, of course, but each time you hear it, you feel a renewed sense of pride towards your boyfriend.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I got into nursing school too!"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"The same one <<print $player.firstname>>'s going to, actually."@@ @@.player;"I'm so excited!"@@ you say, wrapping your arms around her.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"I'm not going to graduate school. I'm going to be..."@@ She looks over at the sorority girl. @@.witch;"I'm going to be, uh, joining the family business."@@ @@.female;"Oh, that's great!"@@ @@.witch;"I'm just nervous, you know? My family has high expectations."@@ @@.player;"You'll do great,"@@ you say sincerely.\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ @@.male;"I think I'm going to get drafted after all,"@@ he says. @@.male;"But it depends on how I do in the playoffs."@@ @@.player;"That's great!"@@ you say, wrapping your arms around him. He's told you about his draft prospects before, of course, but each time you hear it, you feel a renewed sense of pride towards your boyfriend.\ <<else>>\ @@.female;"My interview went well and...I got a job offer!"@@ she says excitedly. @@.player;"That's great!"@@ you say, wrapping your arms around her. She must have gotten the news during the game, because you hadn't heard that yet. @@.player;"I'm proud of you!"@@\ <</if>> @@.female;"Well, I should get back to the house. I'll see you for chapter, <<print $player.firstname>>."@@ [[Continue|Epilogue RealityChange Inspector]] <<set $location to "quad">>\<<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I forgot@@ <<if $winterBall and $winterBall.won>>@@.qb;you have to lead your sorority meeting today.@@<<else>>@@.qb;your sorority meeting is today.@@<</if>> @@.qb;Are you sure we have enough time?"@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I forgot@@ <<if $winterBall and $winterBall.won>>@@.girlfriend;you have to lead our sorority meeting today.@@<<else>>@@.girlfriend;our sorority meeting is today.@@<</if>> @@.girlfriend;Are you sure we have enough time?"@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"I forgot@@ <<if $winterBall and $winterBall.won>>@@.witch;you have to lead your sorority meeting today.@@<<else>>@@.witch;your sorority meeting is today.@@<</if>> @@.witch;Are you sure we have enough time?"@@\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ @@.male;"I forgot@@ <<if $winterBall and $winterBall.won>>@@.male;you have to lead your sorority meeting today.@@<<else>>@@.male;your sorority meeting is today.@@<</if>> @@.male;Are you sure we have enough time?"@@\ <<else>>\ @@.female;"I forgot@@ <<if $winterBall and $winterBall.won>>@@.female;you have to lead our sorority meeting today.@@<<else>>@@.female;our sorority meeting is today.@@<</if>> @@.female;Are you sure we have enough time?"@@\ <</if>> @@.player;"Yeah!"@@ you say brightly. @@.player;"It's not for a couple more hours."@@ <<if $witch.inspector>=6>>\ You're almost at <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>his<<else>>her<</if>> dorm. But before you can get there, you feel a pair of eyes on you. And these eyes feel different than the guys<<if $player.homosexuality<70>> and girls<</if>> who have been checking you out. You look behind you and see a middle-aged woman dressed professionally in a suit skirt. Her eyes are fixed on you. <<if $scenes.winterBallDate is $witch.firstname and $player.inWitchcraftClub>>\ @@.thought;Ms. Winter!@@ You turn to <<print $witch.firstname>> to see if she saw her too. But when you turn back, Ms. Winter is gone.\ <<else>>\ @@.thought;She's not a student here. But she looks strangely familiar.@@ Before you can decide whether to confront her or not, the woman turns and walks away. @@.thought;That was weird.@@\ <</if>>\ <<else>>\ The rest of the walk is uneventful, and you arrive at \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>\ <<print $scenes.winterBallDate>>'s\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ your boyfriend's\ <<else>>\ your girlfriend's\ <</if>> \ dorm.\ <</if>> <<if $scenes.winterBallDate is $qb.firstname>>\ [[Go to his room|Epilogue RealityChange Doubts]]\ <<elseif $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>\ [[Go to her room|Epilogue RealityChange Doubts]]\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ [[Go to his room|Epilogue RealityChange Sex]]\ <<else>>\ [[Go to her room|Epilogue RealityChange Sex]]\ <</if>>\ <<set $location to "quad">>\You and <<print $scenes.winterBallDate>> make it back to <<if $scenes.winterBallDate is $qb.firstname>>his dorm, and he<<else>>her dorm, and she<</if>> turns to you. \ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I have to go to the bathroom. And then we can get started."@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I have to go to the bathroom. And then we can get started."@@\ <<else>>\ @@.witch;"I have to go to the bathroom. And then we can get started."@@\ <</if>> @@.player;"Okay,"@@ you say. <<if $scenes.winterBallDate is $qb.firstname>>He<<else>>She<</if>> leaves the room, and you sit on <<if $scenes.winterBallDate is $qb.firstname>>his<<else>>her<</if>> bed. You're looking forward to\ <<if $scenes.winterBallDate is $qb.firstname>>\ feeling his thick cock in you\ <<elseif visited("WinterBallDance Foursome GirltalkFuck")>>\ fucking her cute pussy\ <<else>>\ feeling her strap-on in you\ <</if>> \ again. But as you're left alone with your thoughts, you start feeling discontent. @@.thought;We've been dating for four years. All the other girls@@ <<if $player.cheerleadingSkill>=65>>@@.thought;on the cheer squad@@<<else>>@@.thought;in the sorority@@<</if>> @@.thought;have had different boyfriends, but we've been together all through college. But what's going to happen after we graduate?@@ \ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.thought;When he's a big shot NFL player, will he leave me for another girl?@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.thought;We'll at least be going to the same school, but we'll both be busy. Is she going to have time for me?@@\ <<else>>\ @@.thought;She's going to be a big shot witch. Will she leave me for another girl?@@\ <</if>> You look around. You're alone in <<print $scenes.winterBallDate>>'s room until <<if $scenes.winterBallDate is $qb.firstname>>he<<else>>she<</if>> comes back from the bathroom. @@.thought;I have a couple of minutes. I know I shouldn't, but...@@ [[You stand up|Epilogue RealityChange Snoop]] <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "dorm">>\You stand up and start to look around <<print $scenes.winterBallDate>>'s room. You know that you shouldn't snoop, but for the first time, you're having doubts about your relationship. You love <<print $scenes.winterBallDate>> and the sex is great, but you don't know if that's all you are to <<print $scenes.winterBallDate>>: someone to \ <<if $scenes.winterBallDate is $qb.firstname or visited("WinterBallDance Foursome GirltalkFucked")>>\ fuck\ <<else>>\ have sex with\ <</if>> \ while you're at <<if $scenes.winterBallDate is $qb.firstname>>LSU<<else>>Vanderbilt<</if>>, and if \ <<if $scenes.winterBallDate is $qb.firstname>>\ he'll move on once he gets drafted and you graduate.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ she'll move on once she gets busy with nursing school.\ <<else>>\ she'll move on once she becomes a famous witch and you graduate.\ <</if>> You look on the bed, the desk and the floor, but you don't find much. Just textbooks\ <<if $scenes.winterBallDate is $qb.firstname>> \ and football video games.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>> \ and a brochure about the nursing school you're going to.\ <<else>>\ \, her cauldron, and some spellbooks.\ <</if>> @@.thought;I don't know what I was expecting@@ you think as you walk over to <<if $scenes.winterBallDate is $qb.firstname>>his<<else>>her<</if>> dresser. @@.thought;This was a dumb--@@ There's a small square box in the top drawer that interrupts your train of thought. You recognize it instantly. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.thought;He didn't...did he?@@\ <<else>>\ @@.thought;She didn't...did she?@@\ <</if>> [[You reach out and open up the box|Epilogue RealityChange Ring]] <<set $location to "dorm">>\Your breath catches in your throat as you open the small box. Inside is a diamond ring! You lean forward to get a closer look when you hear footsteps from down the hall. Thinking quickly, you put the box back in <<if $scenes.winterBallDate is $qb.firstname>>his<<else>>her<</if>> dresser, close the drawer, and try to act natural. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I'm back...you look happy."@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I'm back...you look happy."@@\ <<else>>\ @@.witch;"I'm back...you look happy."@@\ <</if>> @@.player;"I just love you,"@@ you say, almost skipping across the room to your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend.<<else>>girlfriend.<</if>> @@.player;"Did I tell you that?"@@ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Yes,"@@ he says with a smile. @@.qb;"I love you too."@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Yes,"@@ she says with a smile. @@.girlfriend;"I love you too."@@\ <<else>>\ @@.witch;"Yes,"@@ she says with a smile. @@.witch;"I love you too."@@\ <</if>> <<if $scenes.winterBallDate is $qb.firstname and $player.height>=1>>\ [[He leans down and kisses you|Epilogue RealityChange BeforeSex]]\ <<elseif $scenes.winterBallDate is $qb.firstname>>\ [[He leans in and kisses you|Epilogue RealityChange BeforeSex]]\ <<elseif $player.height>=4 or ($scenes.winterBallDate is $witch.firstname and $player.height>=3)>>\ [[She leans down and kisses you|Epilogue RealityChange BeforeSex]]\ <<else>>\ [[She leans in and kisses you|Epilogue RealityChange BeforeSex]]\ <</if>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $leftChar to $qb>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $leftChar to $girlfriend>>\ <<else>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "dorm">>\You melt into <<print $scenes.winterBallDate>> as <<if $scenes.winterBallDate is $qb.firstname>>he<<else>>she<</if>> kisses you. You want so badly to tell <<if $scenes.winterBallDate is $qb.firstname>>him<<else>>her<</if>> that you know about the ring, but if <<if $scenes.winterBallDate is $qb.firstname>>he<<else>>she<</if>> wants it to be a surprise, you don't want to ruin that. Instead, your mind is racing with the implications. @@.thought;I'm going to be@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.thought;his@@<<else>>@@.thought;her@@<</if>> @@.thought;wife! I wish@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;would hurry up and propose so I can tell my friends. And I want to see the ring! I didn't get a good look at it.@@ You're so caught up in your thoughts that you barely even notice as <<print $scenes.winterBallDate>> takes your clothes off. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Everything okay, <<print $player.firstname>>?"@@ he asks once he's gotten you completely naked.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Everything okay, <<print $player.firstname>>?"@@ she asks once she's gotten you completely naked.\ <<else>>\ @@.witch;"Everything okay, <<print $player.firstname>>?"@@ she asks once she's gotten you completely naked.\ <</if>> @@.player;"What? Oh, yes. It's more than okay,"@@ you respond. Realizing that you're naked and <<print $scenes.winterBallDate>> is not, you quickly rip off <<if $scenes.winterBallDate is $qb.firstname>>his<<else>>her<</if>> clothes. \ <<if $scenes.winterBallDate is $qb.firstname>>\ When you tug down his boxers, revealing his large cock, you feel a tingling in your pussy.\ <<else>>\ When you unhook her bra, revealing her <<if $scenes.winterBallDate is $girlfriend.firstname>>perfectly sized <</if>>boobs, you feel a tingling in your pussy.\ <</if>> Once <<if $scenes.winterBallDate is $qb.firstname>>he's<<else>>she's<</if>> completely naked, \ <<if visited("WinterBallDance Foursome GirltalkFuck")>>\ you help her over to the bed.\ <<elseif $scenes.winterBallDate is $qb.firstname>>\ he pushes you onto his bed.\ <<else>>\ she pushes you onto her bed.\ <</if>> [[Continue|Epilogue RealityChange Sex]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.purse to "">>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.pants to null>><<set $qb.shirt to null>><<set $qb.shoes to null>><<set $qb.socks to null>><<set $qb.underwear to null>>\ <<set $qb.arousal to 75>>\ <<set $leftChar to $qb>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to null>>\ <<set $leftChar to $girlfriend>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.pants to null>><<set $witch.shirt to null>><<set $witch.shoes to null>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Ryan" or $scenes.winterBallDate is "Nikki" or $scenes.winterBallDate is "">>\ You and your <<if $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>boyfriend<<else>>girlfriend<</if>> make it back to <<if $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>his dorm, and he<<else>>her dorm, and she<</if>> leans <<if $player.height>=4 or ($player.height>=1 and ($scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)))>>down<<else>>in<</if>> and kisses you. You're both feeling pretty horny after the long football game, and in the blink of an eye, both of your clothes are on the ground, and \ <<if visited("WinterBallDance Foursome GirltalkFuck")>>\ you're leading her over to the bed.\ <<elseif $player.homosexuality>=50>>\ he's pushing you onto his bed.\ <<else>>\ she's pushing you onto her bed.\ <</if>> <</if>>\ <<if visited("WinterBallDance Foursome GirltalkFuck")>>\ You put on a strap-on and start to fuck your girlfriend. She closes her eyes and moans as you penetrate her, but \ <<if $scenes.winterBallDate is "Nikki">>\ for some reason, it's not doing much for you. Usually, you're the one giving your girlfriend pleasure, but today you feel like getting fucked.\ <<else>>\ it's not doing much for you. Usually you're the one giving <<print $scenes.winterBallDate>> pleasure. But right now, after the news you just got, you want to be the one getting fucked.\ <</if>> @@.player;"Can we switch?"@@ <<if $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Sure, <<print $player.firstname>>."@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Sure, <<print $player.firstname>>."@@\ <<else>>\ @@.female;"Sure, <<print $player.firstname>>."@@\ <</if>> @@.player;"Thanks."@@ You get off her, hand her the strap-on, and spread your legs.\ <<else>>\ You spread your legs as \ <<if $scenes.winterBallDate is $qb.firstname>>\ <<print $qb.firstname>> lines himself up with your wet cunt.\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ your boyfriend lines himself up with your wet cunt.\ <<elseif $scenes.winterBallDate is "Nikki" or $scenes.winterBallDate is "">>\ your girlfriend puts on a strap-on and lines herself up with your wet cunt.\ <<else>>\ <<print $scenes.winterBallDate>> puts on a strap-on and lines herself up with your wet cunt.\ <</if>>\ <</if>> \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>\ <<print $scenes.winterBallDate>>\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ He\ <<else>>\ She\ <</if>> \ enters you and you moan. You'll never get tired of the feeling of being filled. You stare into your <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>boyfriend's eyes as he<<else>>girlfriend's eyes as she<</if>> fucks you. You love this feeling. You feel so vulnerable but also so full. <<if $scenes.winterBallDate is "Nikki" or $scenes.winterBallDate is "Ryan" or $scenes.winterBallDate is "" or ($scenes.winterBallDate is $qb.firstname and not $qb.knowsAboutRealityChange) or ($scenes.winterBallDate is $girlfriend.firstname and not $girlfriend.knowsAboutRealityChange) or ($scenes.winterBallDate is $witch.firstname and not $witch.knowsAboutRealityChange)>>\ @@.thought;This is way better than sex as a guy ever was@@ you think and then look around with a start. @@.thought;Where did that thought come from? I'm a girl. How would I know what sex feels like as a guy?@@ Then the events that happened four years ago come flooding back to you. @@.thought;Oh yeah@@ you think, laughing to yourself. @@.thought;I can't believe I forgot I used to be a guy!@@ <<if $player.stayedGirl>>\ Then your <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>boyfriend<<else>>girlfriend<</if>> finds your g-spot and you scream loudly, not caring if any of the \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ boys in his fraternity\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ girls in her dorm\ <<else>>\ girls in your sorority\ <</if>> \ can hear you. @@.thought;This is way better@@ you think, a contented smile on your face. <div style="font-size: 36px;"><center>THE END</center></div>\ <<else>>\ <<if $player.armStrength>40 and ($scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50))>>\ [[Suddenly, you tense up and push your boyfriend off of you|Epilogue RealityChange Cliffhanger]]\ <<elseif $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ [[Suddenly, you tense up and try to push your boyfriend off of you|Epilogue RealityChange Cliffhanger]]\ <<elseif $player.armStrength>0>>\ [[Suddenly, you tense up and push your girlfriend off of you|Epilogue RealityChange Cliffhanger]]\ <<else>>\ [[Suddenly, you tense up and try to push your girlfriend off of you|Epilogue RealityChange Cliffhanger]]\ <</if>>\ <</if>>\ <<else>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"So, is this better than sex as a guy?"@@ <<print $qb.firstname>> asks, a cocky grin on his face.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"So, is this better than sex as a guy?"@@ <<print $girlfriend.firstname>> asks, a knowing grin on her face.\ <<else>>\ @@.witch;"So, is this better than sex as a guy?"@@ <<print $witch.firstname>> asks, a cocky grin on her face.\ <</if>> You look at <<if $scenes.winterBallDate is $qb.firstname>>him,<<else>>her,<</if>> confused. @@.player;"What?"@@ @@.thought;I'm a girl. How would I know what sex feels like as a guy?@@ <<print $scenes.winterBallDate>> rolls <<if $scenes.winterBallDate is $qb.firstname>>his<<else>>her<</if>> eyes. \ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"What, did you forget again?"@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"What, did you forget again?"@@\ <<else>>\ @@.witch;"What, did you forget again?"@@\ <</if>> Then the events that happened four years ago come flooding back to you. @@.player;"Oh yeah,"@@ you say, laughing. @@.player;"I did."@@ <<if $player.stayedGirl>>\ <<print $scenes.winterBallDate>> finds your g-spot, and you scream loudly, not caring if any of the \ <<if $scenes.winterBallDate is $qb.firstname>>\ boys in his fraternity\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ girls in your sorority\ <<else>>\ girls in her dorm\ <</if>> \ can hear you. @@.player;"This is way better!"@@ you confirm, a contented smile on your face. <div style="font-size: 36px;"><center>THE END</center></div>\ <<else>>\ <<if $player.armStrength>40 and $scenes.winterBallDate is $qb.firstname>>\ [[Suddenly, you tense up and push your boyfriend off of you|Epilogue RealityChange Cliffhanger]]\ <<elseif $scenes.winterBallDate is $qb.firstname>>\ [[Suddenly, you tense up and try to push your boyfriend off of you|Epilogue RealityChange Cliffhanger]]\ <<elseif $player.armStrength>0>>\ [[Suddenly, you tense up and push your girlfriend off of you|Epilogue RealityChange Cliffhanger]]\ <<else>>\ [[Suddenly, you tense up and try to push your girlfriend off of you|Epilogue RealityChange Cliffhanger]]\ <</if>>\ <</if>>\ <</if>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.purse to "">>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.pants to null>><<set $qb.shirt to null>><<set $qb.shoes to null>><<set $qb.socks to null>>\ <<set $leftChar to $qb>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to null>>\ <<set $girlfriend.underwear to setup.girlfriendStrapon>><<set $girlfriend.isWearingStrapon to true>>\ <<set $leftChar to $girlfriend>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.pants to null>><<set $witch.shirt to null>><<set $witch.shoes to null>>\ <<set $witch.underwear to setup.witchStrapon>><<set $witch.isWearingStrapon to true>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "dorm">>\You've got a bad feeling, and you need to get free. You \ <<if $player.armStrength>=40 or ($player.armStrength>0 and ($scenes.winterBallDate is not $qb.firstname and $scenes.winterBallDate is not "Ryan" and not ($scenes.winterBallDate is "" and $player.homosexuality>=50)))>>\ push your <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>boyfriend<<else>>girlfriend<</if>> off of you, and scramble down to the floor.\ <<else>>\ try to push your <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>boyfriend<<else>>girlfriend<</if>> off of you, but you're not strong enough.\ <</if>> <<if $scenes.winterBallDate is "Ryan" or $scenes.winterBallDate is "Nikki" or $scenes.winterBallDate is "" or ($scenes.winterBallDate is $qb.firstname and not $qb.knowsAboutRealityChange) or ($scenes.winterBallDate is $girlfriend.firstname and not $girlfriend.knowsAboutRealityChange) or ($scenes.winterBallDate is $witch.firstname and not $witch.knowsAboutRealityChange)>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"What's wrong, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks, <<if $player.armStrength>40>>concerned.<<else>>letting you up.<</if>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"What's wrong, <<print $player.firstname>>?"@@ <<print $girlfriend.firstname>> asks, <<if $player.armStrength>0>>concerned.<<else>>letting you up.<</if>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"What's wrong, <<print $player.firstname>>?"@@ <<print $witch.firstname>> asks, <<if $player.armStrength>0>>concerned.<<else>>letting you up.<</if>>\ <<elseif $player.homosexuality>=50>>\ @@.male;"What's wrong, <<print $player.firstname>>?"@@ he asks, <<if $player.armStrength>40>>concerned.<<else>>letting you up.<</if>>\ <<else>>\ @@.female;"What's wrong, <<print $player.firstname>>?"@@ she asks, <<if $player.armStrength>0>>concerned.<<else>>letting you up.<</if>>\ <</if>> @@.player;"Need to check...phone,"@@ you pant, looking through your purse for it. You spot something pink in the back and fish your phone out. @@.thought;It's December@@ you think, holding your breath as you go to the website for Pinewood Preparatory School. @@.thought;Okay. They're playing for the championship on Friday.@@ You turn back to \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>\ <<print $scenes.winterBallDate>>.\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ your boyfriend.\ <<else>>\ your girlfriend.\ <</if>> \ @@.player;"Sorry about that."@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>He<<else>>She<</if>> raises an eyebrow. @@.player;"I thought I missed a deadline, but everything's okay for now. Let's get back to it."@@ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Are you sure, <<print $player.firstname>>?"@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Are you sure, <<print $player.firstname>>?"@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Are you sure, <<print $player.firstname>>?"@@\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ @@.male;"Are you sure, <<print $player.firstname>>?"@@\ <<else>>\ @@.female;"Are you sure, <<print $player.firstname>>?"@@\ <</if>> You nod, determined. \ <<if $scenes.winterBallDate is $witch.firstname>>\ @@.thought;I'll ask for her help after this.@@\ <<else>>\ @@.thought;I need to track <<print $witch.firstname>> down and get her to help me.@@\ <</if>> \ @@.thought;But right now, I'm not going to miss out on@@ \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>\ @@.thought;<<print $scenes.winterBallDate>>'s@@\ <<elseif $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ @@.thought;my boyfriend's@@\ <<else>>\ @@.thought;my girlfriend's@@\ <</if>> \ @@.thought;amazing cock.@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>He<<else>>She<</if>> shrugs and soon you're fucking again. After a couple minutes, your <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>boyfriend<<else>>girlfriend<</if>> finds your g-spot and you scream loudly, not caring if any of the \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>\ boys in his fraternity\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ girls in her dorm\ <<else>>\ girls in your sorority\ <</if>> \ can hear you. @@.thought;This is great@@ you think, a contented smile on your face. @@.thought;There's no way I'm going to give this up.@@\ <<else>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Oh shit, I'm sorry for ruining the mood. Are you okay, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks, <<if $player.armStrength>40>>concerned.<<else>>letting you up.<</if>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Oh shit, I'm sorry for ruining the mood. Are you okay, <<print $player.firstname>>?"@@ <<print $girlfriend.firstname>> asks, <<if $player.armStrength>0>>concerned.<<else>>letting you up.<</if>>\ <<else>>\ @@.witch;"Oh shit, I'm sorry for ruining the mood. Are you okay, <<print $player.firstname>>?"@@ <<print $witch.firstname>> asks, <<if $player.armStrength>0>>concerned.<<else>>letting you up.<</if>>\ <</if>> @@.player;"Need to check...phone,"@@ you pant, looking through your purse for it. You spot something pink in the back and fish your phone out. @@.thought;It's December@@ you think, holding your breath as you go to the website for Pinewood Preparatory School. @@.player;"It's okay,"@@ you tell <<print $scenes.winterBallDate>>. @@.player;"They're playing for the championship on friday."@@ <<if $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Do you want me to do a spell? Make it so you don't turn back?"@@ @@.player;"Later,"@@ you tell her. @@.player;"Right now I want to get back to what we were doing."@@\ <<else>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"So you want to find my sister? And ask for her help?"@@\ <<else>>\ @@.girlfriend;"So you want to track down <<print $witch.firstname>>? And ask for her help?"@@\ <</if>> @@.player;"Later,"@@ you tell <<if $scenes.winterBallDate is $qb.firstname>>him.<<else>>her.<</if>> @@.player;"Right now I want to get back to what we were doing."@@\ <</if>> <<print $scenes.winterBallDate>> confirms that you're sure, and you nod. @@.thought;I'm not going to miss out on <<print $scenes.winterBallDate>>'s amazing cock.@@ <<if $scenes.winterBallDate is $qb.firstname>>He<<else>>She<</if>> throws you back onto the bed and soon you're fucking again. After a couple minutes, your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend<<else>>girlfriend<</if>> finds your g-spot and you scream loudly, not caring if any of the \ <<if $scenes.winterBallDate is $qb.firstname>>\ boys in his fraternity\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ girls in your sorority\ <<else>>\ girls in her dorm\ <</if>> \ can hear you. @@.thought;This is great@@ you think, a contented smile on your face. @@.thought;There's no way I'm going to give this up.@@\ <</if>> <div style="font-size: 36px;"><center>THE END</center></div>\ <<set $location to "dorm">>\Your heart is pounding in your chest as you walk towards the locker rooms. @@.thought;I wasn't this nervous before any of my football games. Even after <<print $witch.firstname>> took away my strength, I still remembered how to play football, even if I wasn't any good.@@ Memories of your botched basket toss and the fast-paced routine the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> did flash through your head. @@.thought;And <<print $rival.firstname>> wants me to fuck up so everyone will laugh at me. And I will! I don't know how to do these routines!@@ You're panicking now. You look around, wondering if there's enough time to sneak off before the game. But instead, you lock eyes with Maddy. @@.female;"Ready for the game, <<print $player.firstname>>?"@@ @@.player;"Uh, no,"@@ you admit. Maddy giggles. @@.female;"I know there's a lot of routines to learn, but everyone knows that you're new. Just do your best and it'll be fine."@@ @@.thought;I don't know about that@@ you think, remembering the look on <<print $rival.firstname>>'s face as she told Taylor her plan to embarrass you in front of the school. [[Instead, you thank Maddy and walk into the girls locker room|RealityChange FootballGame 1 Change]] <<if $day<=36>><<set $opponent to "Quail Hill">><<elseif $day<=43>><<set $opponent to "Evergreen Woods">><<elseif $day<=50>><<set $opponent to "Deer Meadows">><<else>><<set $opponent to "Fox Grove">><</if>>\ <<set $stallionsscore to 0>><<set $defensescore to 0>>\ <<set $location to "hallway">>\Your heart is pounding in your chest as you walk towards the locker rooms. @@.thought;I wasn't this nervous before any of my football games. Even after <<print $witch.firstname>> took away my strength, I still remembered how to play football, even if I wasn't any good.@@ Memories of your botched basket toss and the fast-paced routine the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> did flash through your head. @@.thought;But I have no idea how to do these routines. If I'm in practice and they tell us that we're going to practice a drill, I can do it. But starting a cheer in the middle of the game is totally different. I think I'll have to let my inner <<print $player.firstname>> come out.@@ You come to the entrance to the locker rooms. There are a lot of guys heading into the boys locker room, and a smaller number of girls heading into the girls locker room. [[Walk into the girls locker room|RealityChange FootballGame 1 Change]] <<if $day<=36>><<set $opponent to "Quail Hill">><<elseif $day<=43>><<set $opponent to "Evergreen Woods">><<elseif $day<=50>><<set $opponent to "Deer Meadows">><<else>><<set $opponent to "Fox Grove">><</if>>\ <<set $stallionsscore to 0>><<set $defensescore to 0>>\ <<set $location to "hallway">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk into the girls locker room, not even tempted to go into the other one. That's for football players and guys, and you're <<if $player.masculinity<=25>>neither.<<else>>a cheerleader.<</if>> <<if not $player.shirt or $player.shirt.properName is not "Pinewood Shell Top" or $player.pants.properName is not "Pinewood Cheerleading Skirt" or $player.shoes.properName is not "White Keds">>\ You quickly change into your cheerleading uniform and grab your pom poms.\ <<set $player.shirt to setup.cheerleaderTop>><<set $player.pants to setup.cheerleaderSkirt>><<set $player.shoes to setup.keds>>\ <<else>>\ You grab your pom poms from your locker. You're already wearing your cheerleader uniform, so you don't have to change.\ <</if>> @@.female;"Alright, girls. Gather round!"@@ Coach Weber calls. You walk to the front of the locker room and sit down next to the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>>, waiting for her to speak. You're reminded of the pep talks Coach would give the football team before their games. <<if $realityChange>>\ @@.female;"Okay, I've seen you all practice. You all know the routines, and I know you're going to do great."@@ @@.thought;I don't know the routines!@@ you think, but Coach Weber has moved on before you can decide if you want to speak up. @@.female;"We're going to have some time before the game starts. Let's pump up the crowd!"@@ @@.thought;Pump up the crowd? How am I supposed to do that?@@ You look at the other cheerleaders, but they're all nodding.\ <<else>>\ @@.female;"Okay, <<print $player.firstname>>. Ready for your first game?"@@ @@.player;"Uh, not really,"@@ you admit. Out of the corner of your eye, you see <<print $rival.firstname>> smirk. Coach Weber sighs. @@.female;"I didn't see you try out, but all of the girls agreed to give you the open spot. You must be good."@@ @@.player;"Thanks, Coach Weber,"@@ you say, though you know some of the girls had ulterior motives for getting you on the squad. @@.female;"Okay, we're going to have some time before the game starts. Let's pump up the crowd!"@@ @@.thought;Pump up the crowd? How am I supposed to do that?@@ @@.female;"Get them excited. Make them stand up and clap,"@@ Coach Weber says, seeing the expression on your face. @@.female;"Oh, and you're lining up next to Amy."@@ You nod, grateful to have a little more information about what you're supposed to do.\ <</if>> @@.female;"Okay. Spirit on three. One, two, three..."@@ [[SPIRIT!|RealityChange FootballGame 1]] you yell. <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">>\ <<if $realityChange>>\ <<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<else>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>>\ <<set $rightChar to $rival>>\ <</if>>\ <<set $location to "girlslocker">>\@@.player;"Spirit!"@@ you yell. @@.female;"Spirit!"@@ <<if $player.masculinity<0>>all the other girls<<else>>everyone else<</if>> yells at the same time as you. @@.thought;Okay, I got that right at least.@@ @@.female;"Now let's go!"@@ Coach Weber says enthusiastically. You run out onto the field with the other cheerleaders, adrenaline coursing through your veins. Coach Weber has gotten you pumped up, and she did it with a much more positive speech than your old coach. It's only when you've gotten to midfield that you realize where you are. Dazed, you look around, spotting the same packed bleachers from your dream. They're full of Pinewood students--your classmates--who came to watch the team play. On the sideline are your former teammates: big, strong guys who would surely laugh if they \ <<if $realityChange>>\ remembered who you used to be.\ <<else>>\ looked over and saw their former quarterback dressed in a short skirt and holding pom poms.\ <</if>> \ On the other sideline are the <<print $opponent>> players. There are even some adults on the field: the coaches and a couple referees. And they can all see you in your shell top and little cheerleading skirt. @@.thought;What am I doing here? Should I run back to the locker room? No, that would draw too much attention to myself.@@ But you don't have time to think any further about your situation, or how you ended up here. The cheerleaders are lining up. [[Line up between Amy and Nikki|RealityChange FootballGame 1 LineUp][$cheer.game1.correct to 3]] <<link "Line up between $girlfriend.firstname and Rachel" "RealityChange FootballGame 1 LineUp">><</link>> <<link "Line up between $rival.firstname and Taylor" "RealityChange FootballGame 1 LineUp">><</link>> <<set $cheer={ "game1": { "correct":0, "total":3 } }>>\ <<set $player.shirt.showHandImage to true>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<if $cheer.game1.correct is 0>>\ You start to line up, only to get weird looks from the <<if $player.masculinity<0>>other <</if>>girls. @@.female;"<<print $player.firstname>>, over here!"@@ Amy whispers. Blushing, you hurry over to her.\ <<if $acceptedTrans>> \ @@.thought;Coach Weber even told me I was next to her. How did I forget?@@\ <</if>>\ <<elseif $realityChange>>\ You line up between Amy and Nikki. Nobody says anything, and you smile, glad that you remembered your place in line.\ <<else>>\ Remembering Coach Weber telling you to line up next to Amy, you do so. Nobody says anything, and you smile, glad that you haven't embarrassed yourself yet.\ <</if>> You don't have time to dwell on that, though. The cheerleaders are about to start a cheer. [[Five, six, seven, eight!|RealityChange FootballGame 1 StartOfGame]] <<print $rival.firstname>> chants. <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// @@.thought;The cheerleaders are about to start a cheer! And I don't know what I'm supposed to be doing!@@ <<if $realityChange>>\ <div id="dev-note">''Dev note: Welcome to cheerleading! <<print $player.firstname>> doesn't know what she's supposed to be doing, but that's okay! Let your instincts take over, and learn the cheer when you get a chance.''</div> <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame 1 Opening InnerCheerleader">><</link>> Or do a cheer: <<else>>\ <div id="dev-note">''Dev note: Welcome to cheerleading! <<print $player.firstname>> doesn't know what she's doing, but that's okay! Just do your best, and learn the cheers when you get a chance. After all, you don't want <<print $rival.firstname>> to embarrass you in front of <<if $player.datingQuarterback>><<print $qb.firstname>>!<<else>>the school!<</if>>''</div>\ <</if>> [[A perfect pass, not overthrown|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "A perfect pass, not overthrown";$cheer.game1.total to $cheer.game1.total+4]] [[And push 'em back!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "And push em back";$cheer.game1.total to $cheer.game1.total+4]] [[And score!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "And score";$cheer.game1.total to $cheer.game1.total+4]] [[Another win|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+4]] [[Defense, attack!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+4]] [[For the purple and white!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+4]] [[Get the ball|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+4]] [[How about you?|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "How about you?";$cheer.game1.total to $cheer.game1.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 Opening Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+4>><</link>> [[Now clap your hands to the beat!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Now clap your hands to the beat";$cheer.game1.total to $cheer.game1.total+4]] [[Now score six more!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+4]] [[Now take it to the end zone!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Now take it to the end zone";$cheer.game1.total to $cheer.game1.total+4]] [[Pinewood's got spirit|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Pinewood's got spirit";$cheer.game1.total to $cheer.game1.total+4]] [[Stallion fans, get on your feet|RealityChange FootballGame 1 Opening 1 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[Touchdown!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Touchdown";$cheer.game1.total to $cheer.game1.total+4]] [[We scored more points|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+4]] [[We won the fight|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+4]] [[We've got spirit, yes we do|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "We've got spirit, yes we do";$cheer.game1.total to $cheer.game1.total+4]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheer.game1.correct to $cheer.game1.correct+4.5>><<set $cheer.game1.total to $cheer.game1.total+6>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out <<print $qb.firstname>> and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ you yell, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. A couple people in the bleachers stand up. The girls break away from their orderly line, and you instinctively understand that they're getting in groups to do a basket toss. You group up with Rachel, Amy, and <<if $player.flyer>>Brooke. The three of them squat down, letting you stand on their hands. They hoist you up in the air, and you chant again, @@.player;"Stallion fans get on your feet. Now clap your hands to the beat!"@@ Suddenly, you're launched up into the air. You sail up and then bring your arms down and squeeze your ass as you start to fall. They catch you and help you to your feet, and the inner <<print $player.firstname>> fades from your mind.<<else>><<print $rival.firstname>>. You, Rachel and Amy squat down, and <<print $rival.firstname>> stands on your hands. @@.rival;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ she cheers. You squat down and launch her up in the air. She does a perfect basket toss and you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> catch her. As <<print $rival.firstname>> gets to her feet, your inner <<print $player.firstname>> fades from your mind.<</if>> @@.thought;I did a cheer! And a basket toss! It's cool how I did that without even thinking.@@ [[The game starts|RealityChange FootballGame 1 Kickoff]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<if $wrongMotion>>\ <<if visited("RealityChange FootballGame 1 Opening 2 Motion")>>@@.player;"Now clap your hands to the beat!"@@<<else>>@@.player;"Stallion fans, get on your feet!"@@<</if>> you yell, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if visited("RealityChange FootballGame 1 Opening 2 Motion")>>@@.female;"Now clap your hands to the beat!"@@<<else>>@@.female;"Stallion fans, get on your feet!"@@<</if>> the other cheerleaders yell, while <<if visited("RealityChange FootballGame 1 Opening 2 Motion")>>clapping.<<else>>motioning for the crowd to stand up.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if visited("RealityChange FootballGame 1 Opening 2")>>@@.female;"Now clap your hands to the beat!"@@<<else>>@@.female;"Stallion fans get on your feet!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if visited("RealityChange FootballGame 1 Opening 2")>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> [[The cheerleaders break out of their line and start to form groups|RealityChange FootballGame 1 Opening BasketToss]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/t.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "T";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "clapping";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/standUp.png][RealityChange FootballGame 1 Opening 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ <<else>>\ <<set $wrongMotion to null>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/t.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "clapping";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 Opening 2][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/standUp.png][RealityChange FootballGame 1 Opening 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// @@.player;"Stallion fans, get on your feet!"@@ you yell<<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>, <<print $wrongMotion>>.<<elseif $wrongMotion>>, doing a <<print $wrongMotion>> motion.<<else>> as you motion for the crowd to stand up.<</if>> @@.female;"Stallion fans, get on your feet!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>motioning for the crowd to stand up. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's next?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@\ <</if>> [[A perfect pass, not overthrown|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "A perfect pass, not overthrown";$cheer.game1.total to $cheer.game1.total+2]] [[And push 'em back!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+2]] [[And score!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "And score";$cheer.game1.total to $cheer.game1.total+2]] [[Another win|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+2]] [[Defense, attack!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+2]] [[For the purple and white!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+2]] [[Get the ball|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+2]] [[How about you?|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "How about you?";$cheer.game1.total to $cheer.game1.total+2]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 Opening Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+2>><</link>> [[Now clap your hands to the beat!|RealityChange FootballGame 1 Opening 2 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[Now score six more!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+2]] [[Now take it to the end zone!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Now take it to the end zone";$cheer.game1.total to $cheer.game1.total+2]] [[Pinewood's got spirit|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Pinewood's got spirit";$cheer.game1.total to $cheer.game1.total+2]] [[Touchdown!|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "Touchdown";$cheer.game1.total to $cheer.game1.total+2]] [[We scored more points|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+2]] [[We won the fight|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+2]] [[We've got spirit, yes we do|RealityChange FootballGame 1 Opening Wrong][$wrongCheer to "We've got spirit, yes we do";$cheer.game1.total to $cheer.game1.total+2]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=1>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/t-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 Opening Correct][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/pointing-incorrect.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+1]] <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/t.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 Opening Correct][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 Opening Wrong][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+1]] <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// @@.player;"Now clap your hands to the beat!"@@ you yell, clapping your hands. @@.female;"Now clap your hands to the beat!"@@ the other cheerleaders yell, also clapping their hands. <<if $realityChange>>\ You wait for them to congratulate you on getting the cheer right, but nobody does. @@.thought;Right. It's expected that I'll know the cheers. Well, I'm proud of myself...shit, we're starting again.@@\ <<else>>\ The other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> give you approving looks, clearly surprised that you did the routine correctly on your first try. But you don't have a chance to bask in their praise, because the cheerleaders are starting again.\ <</if>> @@.player;"Stallion fans, get on your feet!"@@ you join in, motioning for the crowd to stand up. @@.player;"Now clap your hands to the beat!"@@ you finish, clapping your hands. @@.female;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. [[The cheerleaders break out of their line and start to form groups|RealityChange FootballGame 1 Opening BasketToss]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">><<set $cheer.game1.correct to $cheer.game1.correct+1>><<set $cheer.game1.total to $cheer.game1.total+2>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// @@.thought;What's going on? Oh, are we about to do a basket toss?@@ you wonder, recognizing that the groups are the same as they were at practice. You group up with Rachel, Amy and \ <<if $player.flyer>>\ Brooke. The three of them squat down, letting you stand on their hands. The, they hoist you up in the air. You try to smile for the crowd, but inside you're terrified. You weren't sure about cheering in front of all of these fans in just your short skirt and shell top, but at least there were eleven other cheerleaders dressed exactly like you. Now, you've been lifted up high in the air, and are prominently on display for the fans. You're shaken out of your thoughts when you hear Skye and <<print $rival.firstname>> chanting. @@.thought;Shit, what am I supposed to say?...oh, they're doing the chant that @@<<if visited("RealityChange FootballGame 1 Opening 2 Motion")>>@@.thought;we@@<<else>>@@.thought;they@@<</if>> @@.thought;just did.@@ @@.player;"...on your feet. Now clap your hands to the beat!"@@ you join in. Suddenly, you're launched up into the air. You're caught off guard and let out a <<if $player.voice>=3>>high-pitched <</if>>shriek. You quickly remember the drill, though, and bring your arms down and squeeze your ass when you start to fall. Rachel, Amy and Brooke catch you and help you to your feet. You smile, glad that you didn't fall during the basket toss. @@.thought;I pulled it off!@@<<if $scenes.realityChange.upskirt>> @@.thought;Wait. While I was in the air, could all the fans see my <<print $player.underwear.informalName>>?@@<</if>>\ <<else>>\ <<print $rival.firstname>>. When Rachel and Amy squat down, you do too, and <<print $rival.firstname>> stands on your hands. @@.rival;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ As she cheers, you realize that you have a great view up her skirt of the white thong that she's wearing. You're so distracted that you almost don't notice when Rachel and Amy squat down. You recover just in time, however, and squat down with them and then launch <<print $rival.firstname>> up into the air. She does a perfect basket toss and you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> catch her. @@.thought;I did a basket toss! I just hope nobody noticed me looking up <<print $rival.firstname>>'s skirt.@@\ <</if>> [[The game starts|RealityChange FootballGame 1 Kickoff]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>> <<showFootballScore>>// You follow the cheerleaders to the sideline while the football players take the field. You're a little disappointed when <<print $opponent>> starts off with the ball. You wanted to see what <<print $qb.firstname>> could do up close. <<print $opponent>> takes a long time to get down the field. <<if $player.playsWithHair>>You play with your hair, bored, while you watch,<<else>>You watch, bored,<</if>> but part of you is glad to not have to do any more cheers. Finally, the <<print $opponent>> running back runs it in for a touchdown. Now, it's <<print $qb.firstname>>'s turn to take the field. \ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ You excitedly shake your pom poms as he gets ready to take the snap, only to look around and see the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> shaking their pom poms too. @@.thought;I guess that was the right thing to do.@@\ <<else>>\ You see the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> shaking their pom poms for him, so you do too.\ <</if>> <<print $qb.firstname>> makes a couple short passes to start the drive, and Everett, the running back, breaks off a couple nice runs. But overall, progress is slow. And then you see Ryan Callahan running deep down the field. <<print $qb.firstname>> looks in his direction and fires off a long pass. Ryan leaps up in the air and makes the catch. @@.thought;That was a great throw by <<print $qb.firstname>>. He must have gotten, like, forty yards! If he can get a touchdown, the game will be tied up.@@ [[The cheerleaders are getting in formation|RealityChange FootballGame 1 LongPass 1]] <<set $defensescore to $defensescore+7>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>> <<showFootballScore>>// @@.thought;Oh crap, we're going to do another cheer.@@ <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame 1 LongPass InnerCheerleader">><</link>> Or do a cheer: <</if>>\ [[A perfect pass, not overthrown|RealityChange FootballGame 1 LongPass 1 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[And push 'em back!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "And push em back";$cheer.game1.total to $cheer.game1.total+4]] [[And score!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "And score";$cheer.game1.total to $cheer.game1.total+4]] [[Another win|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+4]] [[Defense, attack!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+4]] [[For the purple and white!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+4]] [[Get the ball|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+4]] [[How about you?|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "How about you?";$cheer.game1.total to $cheer.game1.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 LongPass Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+4>><</link>> [[Now score six more!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+4]] [[Now take it to the end zone!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Now take it to the end zone";$cheer.game1.total to $cheer.game1.total+4]] [[Pinewood's got spirit|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Pinewood's got spirit";$cheer.game1.total to $cheer.game1.total+4]] [[Touchdown!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Touchdown";$cheer.game1.total to $cheer.game1.total+4]] [[We scored more points|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+4]] [[We won the fight|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+4]] [[We've got spirit, yes we do|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "We've got spirit, yes we do";$cheer.game1.total to $cheer.game1.total+4]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheer.game1.correct to $cheer.game1.correct+3>><<set $cheer.game1.total to $cheer.game1.total+4>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out <<print $qb.firstname>> and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"A perfect pass, not overthrown. Now take it to the end zone!"@@ you yell, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"A perfect pass, not overthrown. Now take it to the end zone!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. <<link "$qb.firstname takes the snap, and the inner $player.firstname fades from your mind" "RealityChange FootballGame 1 EndOfHalf">><</link>> <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> <<if $wrongMotion>>\ <<if visited("RealityChange FootballGame 1 LongPass 2 Motion")>>@@.player;"Now take it to the end zone!"@@<<else>>@@.player;"A perfect pass, not overthrown!"@@<</if>> you yell, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if visited("RealityChange FootballGame 1 LongPass 2 Motion")>>@@.female;"Now take it to the end zone!"@@<<else>>@@.female;"A perfect pass, not overthrown!"@@<</if>> the other cheerleaders yell, while <<if visited("RealityChange FootballGame 1 LongPass 2 Motion")>>raising their arms above their heads in a touchdown motion.<<else>>strecthing their arms out in a T motion.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if visited("RealityChange FootballGame 1 LongPass 2")>>@@.female;"Now take it to the end zone!"@@<<else>>@@.female;"A perfect pass, not overthrown!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if visited("RealityChange FootballGame 1 LongPass 2")>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> <<link "$qb.firstname takes the snap" "RealityChange FootballGame 1 EndOfHalf">><</link>> <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/t.png][RealityChange FootballGame 1 LongPass 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "clapping";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/t.png][RealityChange FootballGame 1 LongPass 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "clapping";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 LongPass 2][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"A perfect pass, not overthrown!"@@ you yell<<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>, <<print $wrongMotion>>.<<elseif $wrongMotion>>, doing a <<print $wrongMotion>> motion.<<else>> as you stretch your arms out in a T motion.<</if>> @@.female;"A perfect pass, not overthrown!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>stretching their arms out in a T motion. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's next?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+2]] [[And score!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "And score";$cheer.game1.total to $cheer.game1.total+2]] [[Another win|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+2]] [[Defense, attack!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+2]] [[For the purple and white!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+2]] [[Get the ball|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+2]] [[How about you?|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "How about you?";$cheer.game1.total to $cheer.game1.total+2]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 LongPass Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+2>><</link>> [[Now score six more!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+2]] [[Now take it to the end zone!|RealityChange FootballGame 1 LongPass 2 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[Pinewood's got spirit|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Pinewood's got spirit";$cheer.game1.total to $cheer.game1.total+2]] [[Touchdown!|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "Touchdown";$cheer.game1.total to $cheer.game1.total+2]] [[We scored more points|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+2]] [[We won the fight|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+2]] [[We've got spirit, yes we do|RealityChange FootballGame 1 LongPass Wrong][$wrongCheer to "We've got spirit, yes we do";$cheer.game1.total to $cheer.game1.total+2]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? [img[images/cheerleading/highV.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 LongPass Correct][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "clapping";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 LongPass Wrong][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+1]]\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"Now take it to the end zone!"@@ you yell, raising your arms above your head in a touchdown motion. @@.female;"Now take it to the end zone!"@@ the other cheerleaders yell, also raising their arms above their heads. @@.thought;I did it!@@ you think proudly. @@.thought;Oh shit, we're starting again.@@ @@.player;"A perfect pass, not overthrown!"@@ you join in, stretching your arms out. @@.player;"Now take it to the end zone!"@@ you finish, raising your arms above your head. @@.female;"A perfect pass, not overthrown. Now take it to the end zone!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. <<link "$qb.firstname takes the snap" "RealityChange FootballGame 1 EndOfHalf">><</link>> <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> After that great pass, you're expecting <<print $qb.firstname>> to be able to score a touchdown. Unfortunately, the offense stalls out after that, and the Stallions only come away with a field goal. Neither offense is able to score during the rest of the half, and the Stallions players head to the locker room. @@.thought;Huh, I guess I've always been in the locker room during halftime, so I don't know what everyone else does. Are we just going to wait for Coach to give his speech?@@ The other cheerleaders start to line up. @@.thought;Oh, we're the halftime entertainment. I should have guessed.@@ You line up between Amy and Nikki and get ready to do a cheer. <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame 1 Halftime InnerCheerleader">><</link>> Or do a cheer: <</if>>\ [[And push 'em back!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+6]] [[And score!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "And score";$cheer.game1.total to $cheer.game1.total+6]] [[Another win|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+6]] [[Defense, attack!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+6]] [[For the purple and white!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+6]] [[Get the ball|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+6]] [[How about you?|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "How about you?";$cheer.game1.total to $cheer.game1.total+6]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+6>><</link>> [[Now score six more!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+6]] [[Pinewood's got spirit|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Pinewood's got spirit";$cheer.game1.total to $cheer.game1.total+6]] [[Touchdown!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Touchdown";$cheer.game1.total to $cheer.game1.total+6]] [[We scored more points|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+6]] [[We won the fight|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+6]] [[We've got spirit, yes we do|RealityChange FootballGame 1 Halftime 1 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] <<set $stallionsscore to $stallionsscore+3>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheer.game1.correct to $cheer.game1.correct+5.25>><<set $cheer.game1.total to $cheer.game1.total+7>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"We've got spirit, yes we do. We've got spirit, how about you?"@@ you cheer, clapping and then pointing at the crowd. @@.female;"We've got spirit, yes we do. We've got spirit, how about you?"@@ the other cheerleaders chant, perfectly in sync with you. Everyone turns to the right. You're now next to Maddy, and Amy is in front of you. She and the girl next to her run forward and do a series of cartwheels, landing with a jump at the end. Now it's your turn. You and Maddy run forward, and you both do a series of cartwheels. You were never good at cartwheeling, but clearly <<print $player.firstname>> was. You land with a jump, turning around to face the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>>. They cartwheel forward, two at a time, until everyone has gone. @@.thought;That was fun!@@ you think, as the inner <<print $player.firstname>> fades from your mind. @@.thought;Even if I wasn't in control for most of it.@@ [[The football players come back from the locker room|RealityChange FootballGame 1 Touchdown]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> <<if $wrongMotion>>\ <<if visited("RealityChange FootballGame 1 Halftime 3 Motion")>>@@.player;"How about you?"@@<<elseif visited("RealityChange FootballGame 1 Halftime 2 Motion")>>@@.player;"Pinewood's got spirit,"@@<<else>>@@.player;"We've got spirit, yes we do!"@@<</if>> you chant, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if visited("RealityChange FootballGame 1 Haltime 3 Motion")>>@@.female;"How about you?"@@<<elseif visited("RealityChange FootballGame 1 Haltime 2 Motion")>>@@.female;"Pinewood's got spirit,"@@<<else>>@@.female;"We've got spirit, yes we do!"@@<</if>> the other cheerleaders chant, while <<if visited("RealityChange FootballGame 1 Halftime 3 Motion")>>pointing at the crowd.<<else>>clapping.<</if>> You instantly turn red, mortified at getting the motion wrong. \ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if visited("RealityChange FootballGame 1 Halftime 3")>>@@.female;"How about you?"@@<<elseif visited("RealityChange FootballGame 1 Halftime 2")>>@@.female;"Pinewood's got spirit,"@@<<else>>@@.female;"We've got spirit, yes we do!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. @@.thought;We've got spirit, yes we do. We've got spirit, how about you? I can't believe I got that wrong@@ you chide yourself, mortified at having gotten it wrong. @@.thought;Well, I guess I didn't know it was coming //now.//@@ <</if>>\ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if visited("RealityChange FootballGame 1 Halftime 3")>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> [[The cheerleaders turn to their right|RealityChange FootballGame 1 Halftime Cartwheel]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+5]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+5]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 Halftime 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+5]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+5]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 Halftime 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 Halftime 2][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"We've got spirit, yes we do!"@@ you cheer<<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>, <<print $wrongMotion>>.<<elseif $wrongMotion>>, doing a <<print $wrongMotion>> motion.<<else>> as you clap your hands.<</if>> @@.female;"We've got spirit, yes we do!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>clapping their hands. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's next?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+4]] [[And score!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "And score";$cheer.game1.total to $cheer.game1.total+4]] [[Another win|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+4]] [[Defense, attack!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+4]] [[For the purple and white!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+4]] [[Get the ball|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+4]] [[How about you?|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "How about you?";$cheer.game1.total to $cheer.game1.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+4>><</link>> [[Now score six more!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+4]] [[Pinewood's got spirit|RealityChange FootballGame 1 Halftime 2 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[Touchdown!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Touchdown";$cheer.game1.total to $cheer.game1.total+4]] [[We scored more points|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+4]] [[We won the fight|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+4]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 Halftime 3][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame 1 Halftime 3][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 Halftime 3][$wrongMotion to "pointing at the crowd";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"Pinewood's got spirit..."@@ you start, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<elseif $wrongMotion>>doing a <<print $wrongMotion>> motion.<<else>>still clapping your hands.<</if>> @@.female;"Pinewood's got spirit!"@@ the <<if $player.masculinity<0>>other <</if>>girls cheer at the same time, <<if not $wrongMotion>>also <</if>>clapping their hands. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's the last part?@@\ <<else>>\ @@.thought;What's the last part?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+2]] [[And score!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "And score";$cheer.game1.total to $cheer.game1.total+2]] [[Another win|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+2]] [[Defense, attack!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+2]] [[For the purple and white!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+2]] [[Get the ball|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+2]] [[How about you?|RealityChange FootballGame 1 Halftime 3 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+2>><</link>> [[Now score six more!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+2]] [[Touchdown!|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "Touchdown";$cheer.game1.total to $cheer.game1.total+2]] [[We scored more points|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+2]] [[We won the fight|RealityChange FootballGame 1 Halftime Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+2]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "touchdown";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Halftime Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame 1 Halftime Correct][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"How about you?"@@ you finish, stopping your clapping to point at the crowd. @@.female;"How about you?"@@ the other cheerleaders chant, also pointing at the crowd. @@.thought;I did it!@@ you think proudly. @@.thought;Oh shit, we're starting again.@@ @@.player;"We've got spirit, yes we do! Pinewood's got spirit, how about you?"@@ you cheer, clapping in rhythm with the other cheerleaders before pointing at the crowd. @@.female;"We've got spirit, yes we do! Pinewood's got spirit, how about you?"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. [[The cheerleaders turn to their right|RealityChange FootballGame 1 Halftime Cartwheel]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> Everyone turns to the right. Realizing that you should turn too, you do so, but you're a second late. You're now next to Maddy, and Amy is in front of you. She and Whitney run forward and do four cartwheels in a row, landing with a jump at the end. @@.thought;Wait, me and Maddy are next in line. Do we have to go now?@@ Your question is answered when Maddy starts to run forward. Panicking, you run forward too. @@.thought;Amy and Whitney did four cartwheels. Should I try to do four too? I don't know if I can do so many cartwheels.@@ [[Try to do four cartwheels|RealityChange FootballGame 1 Halftime Cartwheel Four]] [[Try to do three cartwheels|RealityChange FootballGame 1 Halftime Cartwheel Three]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheer.game1.total to $cheer.game1.total+1>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> You decide to do four cartwheels. You want to do a good job and you don't want to bring attention to yourself by doing it differently than Maddy. Trying not to think about all of the people in the bleachers watching you, you go into the first cartwheel. You do it perfectly and then do the next one. @@.thought;I fell doing the third cartwheel in practice.@@ To your surprise, you pull off the third cartwheel. Unfortunately, when you get to the top of the fourth cartwheel, you fall on the field. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ You lie on the grass, the laughter of the crowd ringing in your ears. Your face burns. Not only did you fall, but this whole game has been a disaster. You've messed up cheer after cheer and embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ [[Unable to take it anymore, you run off the field|Trans FootballGame 1 RunOff]]\ <<else>>\ You pick yourself up, your face red. The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly. @@.female;"It's okay, <<print $player.firstname>>,"@@ someone says. You look over and see that it's Whitney. @@.female;"You just need more practice."@@ You nod. @@.player;"Thanks Whitney,"@@ you say. [[The players take the field|RealityChange FootballGame 1 Touchdown]]\ <</if>>\ <<set $cheerleading.falls to 1>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheer.game1.total to $cheer.game1.total+1>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> You decide to do three cartwheels. You don't want to embarrass yourself by falling. And maybe it doesn't matter whether you do three or four. Trying not to think about all of the people in the bleachers watching you, you go into the first cartwheel. You do it perfectly and then do the next one. @@.thought;I fell doing the third cartwheel in practice.@@ To your surprise, you pull off the third cartwheel. You even land with a jump, just like Amy and Whitney did. Unfortunately, when you look around, you see that Maddy, Amy and Whitney are all further down the field than you. Looks like you were supposed to do four cartwheels after all. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ You look down at the ground, the laughter of the crowd ringing in your ears. Your face burns. Not only did you mess up this cartwheel, but this whole game has been a disaster. You've messed up cheer after cheer and embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ [[Unable to take it anymore, you run off the field|Trans FootballGame 1 RunOff]]\ <<else>>\ You jog over to the other cheerleaders, your face red. The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly. @@.female;"It's okay, <<print $player.firstname>>,"@@ someone says. You look over and see that it's Whitney. @@.female;"You just need more practice, and then you can do four cartwheels."@@ You nod. @@.player;"Thanks Whitney,"@@ you say. [[The players take the field|RealityChange FootballGame 1 Touchdown]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> <<if visited("RealityChange FootballGame 1 Halftime Cartwheel")>>Relieved to be out of the spotlight, you<<else>>You<</if>> jog over to the sidelines as the football team takes the field. @@.thought;I hope they play better. They only scored three points in the first half.@@ Whatever speech Coach gave during halftime must have worked, because <<print $qb.firstname>> leads the offense steadily down the field. Soon, he's on the <<print $opponent>>'s 15-yard line. He takes the snap and looks downfield. Ryan is in the end zone but he's covered. Instead, <<print $qb.firstname>> fires a pass off to Everett. He catches it and then runs into the end zone. @@.thought;Touchdown! We're winning!@@ Your smile fades as you realize that <<print $qb.firstname>> scoring a touchdown is exactly the kind of thing that will make the cheerleaders do a cheer. <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame 1 Touchdown InnerCheerleader">><</link>> Or do a cheer:\ <<else>>\ @@.thought;Wait! I learned this cheer when I tried out! It went something like@@ @@.player;Touchdown, and score. Nice job, <<print $qb.firstname>>...but what were the motions?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+8]] [[And score!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "And score";$cheer.game1.total to $cheer.game1.total+8]] [[Another win|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+8]] [[Defense, attack!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+8]] [[For the purple and white!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+8]] [[Get the ball|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+8]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 Touchdown Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+8>><</link>> [[Now score six more!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+8]] [[Touchdown!|RealityChange FootballGame 1 Touchdown 1 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[We scored more points|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+8]] [[We won the fight|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+8]] <<set $stallionsscore to $stallionsscore+7>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheer.game1.correct to $cheer.game1.correct+6>><<set $cheer.game1.total to $cheer.game1.total+8>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out <<print $qb.firstname>> and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"Touchdown. And score. Nice job, <<print $qb.firstname>>. Now score six more!"@@ you cheer, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"Touchdown. And score. Nice job, <<print $qb.firstname>>. Now score six more!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. As your inner <<print $player.firstname>> fades from your mind, you think back to the movements you did. @@.thought;I put my hands on hips. And then I put my arms in the air and lifted my leg up. I think that's called a liberty...All of these motions I'm doing are so feminine.@@ [[Pinewood is back on defense|RealityChange FootballGame 1 GoalLineStand]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> <<if $wrongMotion>>\ <<if visited("RealityChange FootballGame 1 Touchdown 4 Motion")>>@@.player;"Now score six more!"@@<<elseif visited("RealityChange FootballGame 1 Touchdown 3 Motion")>>@@.player;"Nice job, <<print $qb.firstname>>!"@@<<elseif visited("RealityChange FootballGame 1 Touchdown 2 Motion")>>@@.player;"And score,"@@<<else>>@@.player;"Touchdown!"@@<</if>> you chant, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if visited("RealityChange FootballGame 1 Touchdown 4 Motion")>>@@.female;"Now score six more!"@@<<elseif visited("RealityChange FootballGame 1 Touchdown 3 Motion")>>@@.female;"Nice job, <<print $qb.firstname>>!"@@<<elseif visited("RealityChange FootballGame 1 Touchdown 2 Motion")>>@@.female;"And score,"@@<<else>>@@.female;"Touchdown!"@@<</if>> the other cheerleaders chant, while <<if visited("RealityChange FootballGame 1 Touchdown 4 Motion")>>raising their arms and a leg.<<elseif visited("RealityChange FootballGame 1 Touchdown 3 Motion")>>putting their hands on their hips.<<elseif visited("RealityChange FootballGame 1 Touchdown 2 Motion")>>stretching one arm out and keeping the other arm bent in a bow and arrow motion.<<else>>raising their arms in a touchdown motion.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if visited("RealityChange FootballGame 1 Touchdown 4")>>@@.female;"Now score six more!"@@<<elseif visited("RealityChange FootballGame 1 Touchdown 3")>>@@.female;"Nice job, <<print $qb.firstname>>!"@@<<elseif visited("RealityChange FootballGame 1 Touchdown 2")>>@@.female;"And score,"@@<<else>>@@.female;"Touchdown!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ <<if visited("RealityChange FootballGame 1 Touchdown 4")>>\ That's the end of the routine, but you're too shaken to care.\ <<else>>\ The routine is still going, but you're too shaken to get back into it.\ <</if>> \ This was the one cheer you learned, and you still messed it up. Your face burns. Not only did you mess up the only cheer you learned, but this whole game has been a disaster. You've messed up cheer after cheer and embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ [[Unable to take it anymore, you run off the field|Trans FootballGame 1 RunOff]]\ <<else>>\ <<if visited("RealityChange FootballGame 1 Touchdown 4")>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> @@.thought;The motions @@<<if visited("RealityChange FootballGame 1 Touchdown 4 Motion")>>@@.thought;we@@<<else>>@@.thought;they@@<</if>> @@.thought;did...putting @@<<if visited("RealityChange FootballGame 1 Touchdown 4 Motion")>>@@.thought;our@@<<else>>@@.thought;their@@<</if>> @@.thought;hands on @@<<if visited("RealityChange FootballGame 1 Touchdown 4 Motion")>>@@.thought;our@@<<else>>@@.thought;their@@<</if>> @@.thought;hips, raising their arms while doing a liberty...they were so feminine.@@ [[Pinewood is back on defense|RealityChange FootballGame 1 GoalLineStand]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Touchdown 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+7]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+7]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+7]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame 1 Touchdown 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "bow and arrow";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Touchdown 2][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"Touchdown!"@@ you start<<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>, <<print $wrongMotion>>.<<elseif $wrongMotion>>, doing a <<print $wrongMotion>> motion.<<else>> as you raise your arms up in the air in a touchdown motion.<</if>> @@.female;"Touchdown!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>raising their arms. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's next?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+6]] [[And score!|RealityChange FootballGame 1 Touchdown 2 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[Another win|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+6]] [[Defense, attack!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+6]] [[For the purple and white!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+6]] [[Get the ball|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+6]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 Touchdown Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheer.game1.total to $cheer.game1.total+6>><</link>> [[Now score six more!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+6]] [[We scored more points|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+6]] [[We won the fight|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+6]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+5]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Touchdown 3][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+5]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame 1 Touchdown 3][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "putting your hands on your hips";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Touchdown 3][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"And score!"@@ you chant<<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>, <<print $wrongMotion>>.<<elseif $wrongMotion>>, doing a <<print $wrongMotion>> motion.<<else>> as you make a bow and arrow motion, finishing the first part of the cheer.<</if>> @@.female;"And score!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>stretching an arm out and keeping the other arm bent in a bow and arrow motion. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's next?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+4]] [[Another win|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+4]] [[Defense, attack!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+4]] [[For the purple and white!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+4]] [[Get the ball|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame 1 Touchdown 3 Motion">><<set $cheer.game1.correct to $cheer.game1.correct+1>><<set $cheer.game1.total to $cheer.game1.total+1>><</link>> [[Now score six more!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Now score six more";$cheer.game1.total to $cheer.game1.total+4]] [[We scored more points|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+4]] [[We won the fight|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+4]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Touchdown 4][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Touchdown 4][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Touchdown 4][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Touchdown 4][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Touchdown 4][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Touchdown 4][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Touchdown 4][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame 1 Touchdown 4][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Touchdown 4][$wrongMotion to "doing a high V while doing a liberty";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Touchdown 4][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"Nice job, <<print $qb.firstname>>!"@@ you chant<<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>, <<print $wrongMotion>>.<<elseif $wrongMotion>>, doing a <<print $wrongMotion>> motion.<<else>> as you put your hands on your hips.<</if>> @@.female;"Nice job, <<print $qb.firstname>>!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>putting their hands on their hips. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's the last part?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;What's the last part?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+2]] [[Another win|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+2]] [[Defense, attack!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Defense, attack";$cheer.game1.total to $cheer.game1.total+2]] [[For the purple and white!|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+2]] [[Get the ball|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+2]] [[Now score six more!|RealityChange FootballGame 1 Touchdown 4 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[We scored more points|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+2]] [[We won the fight|RealityChange FootballGame 1 Touchdown Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+2]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "candlesticks";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame 1 Touchdown Correct][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 Touchdown Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"Now score six more!"@@ you finish, raising your leg while also raising your arms in the air. @@.female;"Now score six more!"@@ the other cheerleaders chant, also raising their arms while doing a liberty. @@.thought;I did it!@@ you think proudly. @@.thought;Oh shit, we're starting again.@@ @@.player;"Touchdown! And score!"@@ you join in, going from a touchdown motion to a bow and arrow motion. @@.player;"Nice job, <<print $qb.firstname>>!"@@ you say, putting your hands on your hips. @@.player;"Now score six more!"@@ you finish, raising your arms while doing a liberty. @@.female;"Touchdown! And score! Nice job, <<print $qb.firstname>>! Now score six more!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. As you catch your breath, you think about the cheer that you just did. @@.thought;Putting my hands on my hips while saying, Nice job <<print $qb.firstname>>. And then raising my arms while doing a liberty...they were so feminine.@@ [[Pinewood is back on defense|RealityChange FootballGame 1 GoalLineStand]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> You retreat back to the sideline as Pinewood's defense takes the field. You were hoping for the defense to stop <<print $opponent>>'s offense quickly so <<print $qb.firstname>> could take the field again. But instead, <<print $opponent>> steadily makes their way down the field. Finally, they're on Pinewood's 1-yard line. As the <<print $opponent>> offense huddles up, you notice that the cheerleaders are getting ready to start another cheer. <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame 1 GoalLineStand InnerCheerleader">><</link>> Or do a cheer: <</if>>\ [[And push 'em back!|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+6]] [[Another win|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+6]] [[Defense, attack!|RealityChange FootballGame 1 GoalLineStand 1 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[For the purple and white!|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+6]] [[Get the ball|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "Get the ball";$cheer.game1.total to $cheer.game1.total+6]] [[We scored more points|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+6]] [[We won the fight|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+6]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheer.game1.correct to $cheer.game1.correct+4.5>><<set $cheer.game1.total to $cheer.game1.total+6>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out the football players and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"Defense, attack! Get the ball and push them back!"@@ you cheer, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"Defense, attack! Get the ball and push them back!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. <<link "Your inner $player.firstname fades away" "RealityChange FootballGame 1 GoalLineStand Result">><</link>> <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> <<if $wrongMotion>>\ <<if visited("RealityChange FootballGame 1 GoalLineStand 3 Motion")>>@@.player;"And push 'em back!"@@<<elseif visited("RealityChange FootballGame 1 GoalLineStand 2 Motion")>>@@.player;"Get the ball,"@@<<else>>@@.player;"Defense, attack!"@@<</if>> you chant, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if visited("RealityChange FootballGame 1 GoalLineStand 3 Motion")>>@@.female;"And push 'em back!"@@<<elseif visited("RealityChange FootballGame 1 GoalLineStand 2 Motion")>>@@.female;"Get the ball,"@@<<else>>@@.female;"Defense, attack!"@@<</if>> the other cheerleaders chant, while <<if visited("RealityChange FootballGame 1 GoalLineStand 3 Motion")>>putting their hands on their hips and leaning back.<<elseif visited("RealityChange FootballGame 1 GoalLineStand 2 Motion")>>thrusting their elbows out in a broken T motion.<<else>>thrusting their arms forward in a candlesticks motion.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if visited("RealityChange FootballGame 1 GoalLineStand 3")>>@@.female;"And push 'em back!"@@<<elseif visited("RealityChange FootballGame 1 GoalLineStand 2")>>@@.female;"Get the ball,"@@<<else>>@@.female;"Defense, attack!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ <<if visited("RealityChange FootballGame 1 Touchdown 4")>>\ That's the end of the routine, but you're too shaken to care.\ <<else>>\ The routine is still going, but you're too shaken to get back into it.\ <</if>>\ Your face burns. Not only did you mess up this cheer, but you've messed up the rest of them too. This whole game has been a disaster, and you know you've embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ [[Unable to take it anymore, you run off the field|Trans FootballGame 1 RunOff]]\ <<else>>\ <<if visited("RealityChange FootballGame 1 GoalLineStand 3")>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> [[Watch the rest of the game|RealityChange FootballGame 1 GoalLineStand Result]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 GoalLineStand 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+5]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 GoalLineStand 2][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 GoalLineStand 2][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 GoalLineStand 2][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/candlesticks.png][RealityChange FootballGame 1 GoalLineStand 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 GoalLineStand 2][$wrongMotion to "broken T";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 GoalLineStand 2][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 GoalLineStand 2][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"Defense, attack!"@@ you chant<<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>, <<print $wrongMotion>>.<<elseif $wrongMotion>>, doing a <<print $wrongMotion>> motion.<<else>> as you thrust your arms forward, making a candlesticks motion.<</if>> @@.female;"Defense, attack!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>making a candlesticks motion. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's next?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "And push 'em back";$cheer.game1.total to $cheer.game1.total+4]] [[Another win|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+4]] [[For the purple and white!|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+4]] [[Get the ball|RealityChange FootballGame 1 GoalLineStand 2 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[We scored more points|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+4]] [[We won the fight|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+4]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+3]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 GoalLineStand 3][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+3]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 GoalLineStand 3][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 GoalLineStand 3][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 GoalLineStand 3][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame 1 GoalLineStand 3][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 GoalLineStand 3][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 GoalLineStand 3][$wrongMotion to "leaning back";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"Get the ball,"@@ you <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>chant, <<print $wrongMotion>>.<<elseif $wrongMotion>>say, starting the next part. You <<print $wrongMotion>>.<<else>>say, starting the next part. You thrust your elbows out, making a broken T motion.<</if>> @@.female;"Get the ball,"@@ the <<if $player.masculinity<0>>other <</if>>girls cheer at the same time, <<if not $wrongMotion>>also <</if>>making a broken T motion. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. Now what's the last part?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what's the last part?@@\ <</if>> [[And push 'em back!|RealityChange FootballGame 1 GoalLineStand 3 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[Another win|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+2]] [[For the purple and white!|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+2]] [[We scored more points|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheer.game1.total to $cheer.game1.total+2]] [[We won the fight|RealityChange FootballGame 1 GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+2]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? [img[images/cheerleading/highV.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "low V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]] [img[images/cheerleading/punch.png][RealityChange FootballGame 1 GoalLineStand Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame 1 GoalLineStand Correct][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"And push 'em back!"@@ you finish, putting your hands on your hips and leaning back. @@.female;"And push 'em back!"@@ the other cheerleaders chant, also putting their hands on their hips and leaning back. @@.thought;I did it!@@ you think proudly. @@.thought;Oh shit, we're starting again.@@ @@.player;"Defense, attack!"@@ you join in, pushing your arms forward. @@.player;"Get the ball and push 'em back!"@@ you finish, thrusting your elbows to the side and then putting your hands on your hips and leaning back. @@.female;"Defense, attack! Get the ball and push 'em back!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. [[Watch the rest of the game|RealityChange FootballGame 1 GoalLineStand Result]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<showQBSkill false>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> <<print $opponent>> snaps the ball. They give it to their running back, but he gets stopped just short of the end zone. @@.thought;My cheer worked!@@ <<print $opponent>> aren't able to score on their second attempt, either. But on their third attempt, they run it in for a touchdown. @@.thought;Okay, we're losing again, and the game's almost over. <<print $qb.firstname>> has time for maybe one more drive.@@ <<print $qb.firstname>> and the Stallions offense runs out onto the field. They make steady progress, but time is running out. @@.thought;They need a touchdown soon.@@ <<print $qb.firstname>> takes the snap, spots an open receiver in the end zone, and fires off a pass. <<if ($day>=57 and $qb.qbSkill>=80) or ($day>=50 and $day<57 and $qb.qbSkill>=70) or ($day>=43 and $day<50 and $qb.qbSkill>=60) or ($day>=36 and $day<43 and $qb.qbSkill>=50) or ($day>=29 and $day<36 and $qb.qbSkill>=35)>>\ [[It's caught for a touchdown!|RealityChange FootballGame 1 Win]]\ <<set $stallionsscore to $stallionsscore+7>>\ <<else>>\ [[The receiver can't get to it|RealityChange FootballGame 1 Lose]]\ <</if>>\ <<set $defensescore to $defensescore+7>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> The receiver jumps up and catches <<print $qb.firstname>>'s pass for a touchdown. Time expires and all the Stallions players mob <<print $qb.firstname>>. @@.thought;The game's over, and we won!@@ You look over at <<print $girlfriend.firstname>> to see if she's as excited as you, but notice that everyone is getting ready to do another cheer. @@.thought;Okay, one last cheer and I'll be done.@@ <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame 1 Win InnerCheerleader">><</link>> Or do a cheer: <</if>>\ [[Another win|RealityChange FootballGame 1 Win Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+8]] [[For the purple and white!|RealityChange FootballGame 1 Win Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+8]] [[We scored more points|RealityChange FootballGame 1 Win 1 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[We won the fight|RealityChange FootballGame 1 Win Wrong][$wrongCheer to "We won the fight";$cheer.game1.total to $cheer.game1.total+8]] <<if $day<64>><<set $team.wins to $team.wins+1>><</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheer.game1.correct to $cheer.game1.correct+6>><<set $cheer.game1.total to $cheer.game1.total+8>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out the football players and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"We scored more points, we won the fight! Another win for the purple and white!"@@ you cheer, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"We scored more points, we won the fight! Another win for the purple and white!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. Your inner <<print $player.firstname>> fades away, and you make your way to the girls locker room with the other cheerleaders<<if $player.hipSway>>, all of your hips swaying<</if>>. Everyone is excited, you included. Sure, you didn't have anything to do with the win, but you were constantly doing cheers and moving around. You were much more a part of the action than you <<if $playerStarter>>would have been if you<<else>>were when you<</if>> were on the bench. You change back into your casual clothes, and are about to leave the locker room. <<link "You hear somebody calling your name" "RealityChange FootballGame 1 Whitney">><</link>> <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<set $location to "girlslocker">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> <<if $wrongMotion>>\ <<if visited("RealityChange FootballGame 1 Win 4 Motion")>>@@.player;"For the purple and white!"@@<<elseif visited("RealityChange FootballGame 1 Win 3 Motion")>>@@.player;"Another win,"@@<<elseif visited("RealityChange FootballGame 1 Win 2 Motion")>>@@.player;"We won the fight!"@@<<else>>@@.player;"We scored more points,"@@<</if>> you chant, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if visited("RealityChange FootballGame 1 Win 4 Motion")>>@@.female;"For the purple and white!"@@<<elseif visited("RealityChange FootballGame 1 Win 3 Motion")>>@@.female;"Another win,"@@<<elseif visited("RealityChange FootballGame 1 Win 2 Motion")>>@@.female;"We won the fight!"@@<<else>>@@.female;"We scored more points,"@@<</if>> the other cheerleaders chant, while <<if visited("RealityChange FootballGame 1 Win 4 Motion")>>punching up.<<elseif visited("RealityChange FootballGame 1 Win 3 Motion")>>raising their arms in a high V motion.<<elseif visited("RealityChange FootballGame 1 Win 2 Motion")>>putting their fists up in a daggers motion.<<else>>lowering their arms in a low V motion.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if visited("RealityChange FootballGame 1 Win 4")>>@@.female;"For the purple and white!"@@<<elseif visited("RealityChange FootballGame 1 Win 3")>>@@.female;"Another win,"@@<<elseif visited("RealityChange FootballGame 1 Win 2")>>@@.female;"We won the fight!"@@<<else>>@@.female;"We scored the more points,"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ <<if visited("RealityChange FootballGame 1 Touchdown 4")>>\ That's the end of the routine, but you're too shaken to care.\ <<else>>\ The routine is still going, but you're too shaken to get back into it.\ <</if>> \ You've never been so relieved to have the game be over. Not only did you mess up this cheer, but you've messed up the rest of them too. This whole game has been a disaster, and you know you embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ <<if $player.masculinity<=-100>>\ [[Not waiting for the other girls to join you, you run into the locker room|Trans FootballGame 1 RunOff]]\ <<else>>\ [[Not waiting for the other cheerleaders to join you, you run into the locker room|Trans FootballGame 1 RunOff]]\ <</if>>\ <<else>>\ <<if visited("RealityChange FootballGame 1 Win 4")>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> [[Go back to the girls locker room|RealityChange FootballGame 1 Win LockerRoom]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Win Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Win 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Win Wrong][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+7]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Win Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+7]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Win 2][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame 1 Win 2][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Win 2][$wrongMotion to "daggers";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Win 2][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"We scored more points!"@@ you chant<<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on your hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">>, <<print $wrongMotion>>.<<elseif $wrongMotion>>, doing a <<print $wrongMotion>> motion.<<else>> as you lower your arms in a low V motion.<</if>> @@.female;"We scored more points!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>making a low V motion. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's next?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@\ <</if>> [[Another win|RealityChange FootballGame 1 Win Wrong][$wrongCheer to "Another win";$cheer.game1.total to $cheer.game1.total+6]] [[For the purple and white!|RealityChange FootballGame 1 Win Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+6]] [[We won the fight|RealityChange FootballGame 1 Win 2 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Win Wrong][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+5]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Win 3][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Win Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+5]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Win 3][$wrongMotion to "high V";$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame 1 Win 3][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Win 3][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"We won the fight!"@@ you chant<<if $wrongMotion is "punching up">>, <<print $wrongMotion>>.<<elseif $wrongMotion>> as you make a <<print $wrongMotion>>.<<else>> as you put your fists up in a daggers motion.<</if>> @@.female;"We won the fight!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>making a daggers motion. <<if $wrongMotion>>\ You instantly turn red, mortified at getting the motion wrong. The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. @@.thought;Shit. What's next?@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@\ <</if>> [[Another win|RealityChange FootballGame 1 Win 3 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] [[For the purple and white!|RealityChange FootballGame 1 Win Wrong][$wrongCheer to "For the purple and white";$cheer.game1.total to $cheer.game1.total+4]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $realityChange>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Win 4][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Win Wrong][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame 1 Win 4][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Win 4][$wrongMotion to "punching up";$cheer.game1.total to $cheer.game1.total+1]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"Another win!"@@ you chant as you <<if $wrongMotion>>punch one arm straight up in the air.<<else>>raise your arms in a high V motion.<</if>> @@.female;"Another win!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, <<if not $wrongMotion>>also <</if>>making a high V motion. <<if $wrongMotion>>\ @@.thought;Shit! Okay, one last part and then I'm done.@@\ <<else>>\ @@.thought;I got it right!@@ you think proudly. @@.thought;One last part and then I'm done.@@\ <</if>> [[For the purple and white!|RealityChange FootballGame 1 Win 4 Motion][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]] <<set $wrongMotion to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? [img[images/cheerleading/punch.png][RealityChange FootballGame 1 Win Correct][$cheer.game1.correct to $cheer.game1.correct+1;$cheer.game1.total to $cheer.game1.total+1]]\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> @@.player;"For the purple and white!"@@ you finish, punching one arm straight up in the air. @@.female;"For the purple and white!"@@ the other cheerleaders chant, also punching up. @@.thought;I did it!@@ you think proudly. @@.thought;Oh shit, we're starting again.@@ @@.player;"We scored more ponts, we won the fight!"@@ you start, going from a low V to a daggers motion. @@.player;"Another win for the purple and white!"@@ you finish, raising your arms in a high V and then punching up. @@.female;"We scored more points, we won the fight! Another win for the purple and white!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. [[Go back to the girls locker room|RealityChange FootballGame 1 Win LockerRoom]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\You make your way to the girls locker room with the other cheerleaders<<if $player.hipSway>>, all of your hips swaying<</if>>. Everyone is excited, you included. Sure, you didn't have anything to do with the win, but you were constantly doing cheers and moving around. You were much more a part of the action than you <<if $playerStarter>>would have been if you<<else>>were when you<</if>> were on the bench. <<if $realityChange>>\ You change back into your casual clothes, and are about to leave the locker room. <<link "You hear somebody calling your name" "RealityChange FootballGame 1 Whitney">><</link>>\ <<else>>\ You change back into your casual clothes and are about to leave the locker room when Coach Weber walks in. [[See what she says|Trans FootballGame 1 Coach]]\ <</if>>\ <<if $player.flyer>>\ <<set _strengthGain to either(0,0,1)>>\ <<if $player.armStrength<15 and _strengthGain is 1>> <<increaseArmStrength 1>>\ <</if>>\ <<else>>\ <<set _strengthGain to either(0,1,1)>>\ <<if $player.armStrength<25 and _strengthGain is 1>>\ <<increaseArmStrength 1>>\ <</if>>\ <</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\<<showQBSkill false>>//Grade: <<printCheerleadingGrade $cheer.game1.correct $cheer.game1.total>>// <<showFootballScore>> You watch as the football sails through the air, into the end zone...and over the receiver. The referee blows his whistle and announces that the game is over. You can't believe it. <<print $qb.firstname>> couldn't make the throw, and the Stallions lost. The cheerleaders are silent as they make their way back to the girls locker room. You follow them<<if $player.hipSway>>, your hips swaying,<</if>> and change back into your casual clothes. <<if $realityChange>>\ [[You're about to leave when you hear someone calling your name|RealityChange FootballGame 1 Whitney]]\ <<else>>\ You're about to leave the locker room when Coach Weber walks in. [[See what she has to say|Trans FootballGame 1 Coach]]\ <</if>>\ <<if $player.flyer>>\ <<set _strengthGain to either(0,0,1)>>\ <<if $player.armStrength<15 and _strengthGain is 1>> <<increaseArmStrength 1>>\ <</if>>\ <<else>>\ <<set _strengthGain to either(0,1,1)>>\ <<if $player.armStrength<25 and _strengthGain is 1>>\ <<increaseArmStrength 1>>\ <</if>>\ <</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<if $day<64>><<set $team.losses to $team.losses+1>><</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\@@.female;"<<print $player.firstname>>?"@@ someone asks. You turn around and see that it's Whitney. @@.player;"What's up?"@@ @@.female;"I saw you out there. If you want any help with becoming a better cheerleader, I can help."@@ @@.player;"I thought I did@@ <<if $cheer.game1.correct/$cheer.game1.total>=0.85>>@@.player;good,"@@<<elseif $cheer.game1.correct/$cheer.game1.total>=0.7>>@@.player;pretty good,"@@<<else>>@@.player;okay,"@@<</if>> you say<<if $player.pout>>, pouting.<<else>> defensively.<</if>> You never would have guessed that you'd be in the girls locker room, wearing a <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and a <<print $player.shirt.informalName>><</if>>, defending your cheerleading ability to another cheerleader. Whitney sighs. @@.female;"I'm sorry, that came out wrong. I just meant that I'd be happy to practice with you."@@ You soften at that. @@.thought;I do need more practice as a cheerleader. I still don't know the routines, and I feel like I'm going to be found out at any time.@@\ <<if $winterBall and $winterBall.accepted>> @@.female;"And I'll tell you what. You're running for Winter Queen, right?"@@ @@.player;"Yeah,"@@ you say.<<if $winterBall.cupcakes>0>> @@.player;"Want a cupcake?"@@<<elseif $winterBall.baking>> @@.player;"I don't have any cupcakes right now, but I can bake you one."@@<</if>> @@.female;"No thanks. I'm on a diet,"@@ Whitney says. You look at her slim figure. You can't see why she would need to lose weight. @@.female;"But I'll tell you what. If you get really good as a cheerleader, I'll vote for you."@@ @@.thought;<<print $girlfriend.firstname>> said that each cheerleader came with ten votes. That would be really helpful.@@\ <</if>> @@.player;"Okay, I'll do it,"@@ you say with a smile on your face. @@.female;"Great!"@@ Whitney says. @@.female;"We can practice in the gym."@@\ <<if $winterBall and $winterBall.accepted>> ''Goal: Get a grade of A+ as a cheerleader, and Whitney will give you her votes.''<<set $winterBall.whitney to 0>>\ <</if>> <<link "Leave the locker room" $currentPassage>><</link>> <<set $scenes.realityChange.whitneyCheerConversation to true>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "girlslocker">>\@@.female;"Great job, girls!"@@ Coach Weber says. \ <<if $stallionsscore>$defensescore>>\ @@.female;"The boys won, and we showed them our support."@@\ <<else>>\ @@.female;"The boys may not have won, but we showed them we supported them."@@\ <</if>> \ Then she turns to you. @@.female;"How was your first game, <<print $player.firstname>>?"@@ Everybody turns to look at you. You swallow nervously. <<if $cheer.game1.correct/$cheer.game1.total>=0.8>>\ @@.player;"Good!"@@ you say. @@.player;"I was nervous since I didn't really know any of the cheers. But I think I picked it up. Sort of."@@\ <<else>>\ @@.player;"Uh,"@@ you start, not sure how honest you should be. @@.player;"Uh, I was nervous. I didn't know any of the cheers and didn't want to mess up."@@\ <</if>> @@.female;"That's my fault,"@@ Coach Weber says. @@.female;"You joined the team on Monday and there wasn't enough time to teach you the cheers."@@ She turns to the rest of the team. @@.female;"now girls, can any of you help get <<print $player.firstname>> up to speed?"@@ @@.female;"I can help her learn the cheers,"@@ says Whitney, a petite blonde cheerleader who got her nails done with you after you joined the squad.\ <<if $winterBall.amy<3>> @@.female;"And I can help you get more flexible,"@@ says Amy<<if $winterBall.amy is 0>>, one of the girls who went shopping with you at the mall when you came out<</if>>. @@.female;"You're going to use different muscles cheerleading than you did playing football."@@\ <</if>> @@.player;"Thank you,"@@ you say, touched that <<if $winterBall.amy<3>>two girls<<else>>someone<</if>> you don't know really well would volunteer <<if $winterBall.amy<3>>their<<else>>her<</if>> time to help you. @@.female;"And make sure you hang out with the other girls too,"@@ Coach Weber adds. @@.female;"When we do cheer routines and basket tosses, we have to trust each other. This squad is a family."@@ [[You leave the locker room, excited to learn the cheers|Trans FootballGame 1 Quarterback]] <<set $winterBall.whitney to 0>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\You run off the field, the laughter of the crowd ringing in your ears. You don't stop until you've gotten into te girls locker room, and you sit down on a bench and start to cry. @@.thought;I don't know what I was thinking, volunteering to be a cheerleader. These girls have been practicing for months, maybe years. How could I think I'd just walk onto the team and be one of them?@@ Still, it's weird to be //bad// at something. Throughout your life, you've been good at everything you tried (except for school), and now you <<if $player.skillCurse>=4 or not visited("Trans Cheerleading Tryout Coach")>>got kicked off the football team<<else>>lost your football skills<</if>> and embarrassed yourself during cheerleading. With a sigh, you change back into your casual clothes and glance at the door.\ <<if not visited("RealityChange FootballGame 1 Win Wrong")>> \ Nobody is joining you in the locker room, but you're not surprised by that. @@.thought;It would have been nice if <<print $girlfriend.firstname>> came in, but she has to cheer too. She can't just run off to cheer me up.@@ You can still hear the roar of the crowd outside, and you wonder if you should go out and start cheering again. @@.thought;No, everybody saw me run off. I'd just draw more attention to myself if I came back. And I'd probably mess up again!@@ you think, wiping away your tears.\ <</if>> [[Finally, the other cheerleaders walk into the locker room|Trans FootballGame 1 Quit]] <<set $scenes.trans.failedCheer1 to true>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\The other cheerleaders walk into the locker room and stare at your tear-stained face. <<print $girlfriend.firstname>> is the first to speak. @@.girlfriend;"Oh my god, <<print $player.firstname>>. Are you okay?"@@ You sniffle. @@.player;"Uh, not really. I was just thinking..."@@ You take a deep breath. @@.player;"You girls are so much better at cheerleading than me. And I don't want to mess up the cheers any more and make you look bad. Maybe I should just, uh, quit the team? And you can find@@ <<if $player.masculinity<=-100>>@@.player;another girl@@<<else>>@@.player;someone else@@<</if>> @@.player;who knows what she's doing?"@@ <<print $rival.firstname>> and Taylor exchange a look. @@.female;"Well, that's very nice of you, <<print $player.firstname>>. At least you know your limits,"@@ Taylor says. @@.thought;She just wants to get me off the team!@@ you realize, remembering the conversation between Taylor and <<print $rival.firstname>> you overheard during gym class. <<print $rival.firstname>> shakes her head. @@.rival;"You're going to be a good cheerleader, <<print $player.firstname>>. Don't give up after one bad game."@@ You stare at <<print $rival.firstname>>, shocked by her words. @@.thought;Why is she being nice to me?...Wait, she told Taylor she wanted me to embarrass myself so@@ \ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ @@.thought;she could win over <<print $qb.firstname>>.@@\ <<else>>\ @@.thought;she could replace me with@@ <<if $player.masculinity<=-100>>@@.thought;another girl.@@<<else>>@@.thought;somebody else.@@<</if>>\ <</if>> \ @@.thought;But I already embarrassed myself. Is that not enough for her? Or was she being genuine?...@@<<if $player.masculinity<0>>@@.thought;Being a girl is@@<<else>>@@.thought;Girls are@@<</if>> @@.thought;confusing!@@ @@.female;"<<print $rival.firstname>> is right,"@@ another cheerleader says. @@.female;"You worked hard. Don't quit after one game."@@ @@.girlfriend;"Yeah. You can learn the cheers!"@@ <<print $girlfriend.firstname>> adds. [[Coach Weber walks into the locker room|Trans FootballGame 1 Plan]] <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "girlslocker">>\You <<if $player.playsWithHair>>nervously play with your hair<<else>>swallow nervously<</if>> when Coach Weber walks into the locker room. If this was Coach, and you did so badly that you ran off the field in the middle of the game, he would have chewed you out in front of the entire team. @@.female;"<<print $player.firstname>>, I wanted to apologize to you."@@ @@.player;"You wanted to...what? Why?"@@ @@.female;"I threw you in too early. You only joined the squad on Monday. And you had, what, only one practice?"@@ @@.player;"Uh, I guess."@@ @@.female;"We didn't have enough time to get you up to speed. Now..."@@ @@.player;"Thank you, Coach Weber. But I was actually thinking of, uh, quitting..."@@ Coach Weber waves you off. @@.female;"You'll do no such thing."@@ Turning to the rest of the team, she says, @@.female;"now girls, can any of you help get <<print $player.firstname>> up to speed?"@@ @@.female;"I can help her learn the cheers,"@@ says Whitney, a petite blonde cheerleader who got her nails done with you after you joined the squad.\ <<if $winterBall.amy<3>> @@.female;"And I can help you get more flexible,"@@ says Amy<<if $winterBall.amy is 0>>, one of the girls who went shopping with you at the mall when you came out<</if>>. @@.female;"You're going to use different muscles cheerleading than you did playing football."@@\ <</if>> @@.player;"Thank you,"@@ you say, touched that <<if $winterBall.amy<3>>two girls<<else>>someone<</if>> you don't know really well would volunteer <<if $winterBall.amy<3>>their<<else>>her<</if>> time to help you. @@.female;"And make sure you hang out with the other girls too,"@@ Coach Weber adds. @@.female;"When we do cheer routines and basket tosses, we have to trust each other. This squad is a family."@@ [[You leave the locker room, feeling better about yourself|Trans FootballGame 1 Quarterback]] <<set $winterBall.whitney to 0>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\You leave the locker room and walk out into the hallway. Up ahead, you see <<print $qb.firstname>> talking to a couple other football players. You freeze in your tracks. \ <<if $cheer.game1.correct/$cheer.game1.total<0.6>>\ @@.thought;<<print $qb.firstname>> worked so hard during the game. But instead of@@ <<if $player.datingQuarterback>>@@.thought;cheering my boyfriend on,@@<<else>>@@.thought;showing my support,@@<</if>> @@.thought;I did so badly that I ran off during the game! And I bet I distracted people from watching him!@@\ <<else>>\ @@.thought;<<print $qb.firstname>> was working hard,@@ <<if $stallionsscore<$defensescore>>@@.thought;trying to win@@<<else>>@@.thought;winning@@<</if>> @@.thought;the game. And while he was doing that, I was prancing around in a skirt and pom poms. What does he think of me?@@\ <</if>> Seeing that <<print $qb.firstname>> is talking to the other football players, you try to walk past him, not making eye contact. [[Try to leave unnoticed|Trans FootballGame 1 Quarterback Compliment]] <<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "hallway">>\<<showQBSkill false>>\ You walk past <<print $qb.firstname>>, hoping that he'll be too busy with his conversation to notice you. @@.qb;"<<print $player.firstname>>?"@@ @@.thought;Fuck.@@ You turn around to face <<if $player.datingQuarterback>>your boyfriend.<<else>><<print $qb.firstname>>.<</if>> @@.player;"Uh, hi <<print $qb.firstname>>.@@<<if $cheer.game1.correct/$cheer.game1.total<0.6>> @@.player;Listen, I'm sorry about...@@<</if>>@@.player;"@@ @@.qb;"You're so brave, <<print $player.firstname>>."@@ @@.player;"What?"@@ @@.qb;"Coming back to the football stadium after you came out. It's got to be hard wearing that@@ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>@@.qb;little@@ <</if>>@@.qb;cheerleader skirt and doing all those cheers in front of all the guys who used to be your teammates."@@ @@.player;"Oh. Yeah, I guess."@@ To tell the truth, you were more worried about fitting in with the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> to dwell on what your former teammates thought of you. You look <<if $player.height>1>>up<<else>>over<</if>> at the football players he was talking to, only to immediately look away when they make eye contact with you. Trying to change the subject, you say, <<if $cheer.game1.correct/$cheer.game1.total<0.6>>@@.player;"But I did so badly!"@@<<elseif $cheer.game1.correct/$cheer.game1.total<0.8>>@@.player;"But I didn't even do that good!"@@<<else>>@@.player;"But everyone else was better than me!"@@<</if>> <<link "$qb.firstname just shrugs" "Trans FootballGame 1 Quarterback GameResult">><</link>> <<set $location to "hallway">>\<<print $qb.firstname>> just shrugs. @@.qb;"It's your first game. You'll pick it up."@@ You <<if $player.playsWithHair and ($player.datingQuarterback or $player.crush is $qb.firstname)>>play with your hair,<<else>>smile broadly,<</if>> glad to have such a supportive \ <<if $player.datingQuarterback>>\ boyfriend. You lean <<if $player.height>1>>up<<else>>in<</if>> and give him a kiss.\ <<else>>\ friend. You lean <<if $player.height>1>>up<<else>>in<</if>> and give him a hug.\ <</if>> \ As you do so, you hear <<print $rival.firstname>>'s voice as she walks by you. @@.rival;"See? I was right. She can't get kicked off the squad just y..."@@ Ignoring her, you turn to <<print $qb.firstname>>. \ <<if $cheer.game1.correct/$cheer.game1.total<0.6 and not visited("RealityChange FootballGame 1 Win Wrong")>>\ @@.player;"I forgot to ask! Did you win?"@@ His friends laugh that you don't even know what happened during the game. You just <<if $player.pout>>pout.<<else>>blush.<</if>> @@.thought;I was in the locker room! I couldn't see it!@@ <<if ($day>=57 and $qb.qbSkill>=80) or ($day>=50 and $day<57 and $qb.qbSkill>=70) or ($day>=43 and $day<50 and $qb.qbSkill>=60) or ($day>=36 and $day<43 and $qb.qbSkill>=50) or ($day>=29 and $day<36 and $qb.qbSkill>=35)>>\ @@.qb;"We won!"@@ <<print $qb.firstname>> says, a big smile on his face. @@.qb;"I threw a last minute touchdown pass!"@@ @@.player;"That's great!"@@ you say, giving him another <<if $player.datingQuarterback>>kiss.<<else>>hug.<</if>>\ <<if $day<64>><<set $team.wins to $team.wins+1>><</if>>\ <<set $stallionsscore to 17>>\ <<else>>\ @@.qb;"We lost,"@@ <<print $qb.firstname>> says with a sigh. @@.player;"Oh, that's too bad,"@@ you say, giving him a sympathetic <<if $player.datingQuarterback>>kiss.<<else>>hug.<</if>>\ <<if $day<64>><<set $team.losses to $team.losses+1>><</if>>\ <<set $stallionsscore to 10>>\ <</if>>\ <<set $defensescore to 14>>\ <<elseif $stallionsscore>$defensescore>>\ @@.player;"Oh, I almost forgot. You did great out there!"@@ <<print $qb.firstname>> laughs. @@.qb;"Thanks! I was worried I wasn't going to pull it off at the end there."@@ @@.player;"Well, you did,"@@ you say, giving him another <<if $player.datingQuarterback>>kiss.<<else>>hug.<</if>>\ <<else>>\ @@.player;"Oh, I almost forgot. I'm sorry about the game."@@ @@.qb;"Thanks,"@@ <<print $qb.firstname>> says. @@.qb;"For a second there, I thought we might be able to come back."@@ @@.player;"You'll get them next time,"@@ you reassure him, giving him another <<if $player.datingQuarterback>>kiss.<<else>>hug.<</if>>\ <</if>> <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $scenes.trans.cheerleaderProgress to 5>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "hallway">>\<<if $scenes.witch.knowsSpellIngredients>>\ @@.thought;Being a girly cheerleader hasn't been all that bad actually, but I'm still a guy. If <<print $qb.firstname>> ends up winning the championship, then I'll finally get my dick back.@@ <</if>>\ You and <<print $rival.firstname>> leave the building and start walking across the quad over to the locker rooms. At first, the two of you walk in silence, but after a while you turn to <<print $rival.firstname>>. @@.player;"This is going to be our last time cheering at Pinewood,"@@ you say, trying to make conversation. @@.rival;"I know!"@@ <<print $rival.firstname>> says. You're surprised that she even responded. @@.rival;"I'm going to miss it."@@ @@.player;"There's always basketball season, right?"@@ @@.rival;"Yeah, but it's not the same."@@ You walk for a moment, and her face brightens. @@.rival;"I've been offered a cheerleading scholarship though, so I can keep cheering at college!"@@ @@.thought;She was offered a cheerleading scholarship? I'm jealous...wait, what am I talking about? The Stallions are one game away from the championship. They're going to win and I'll turn back into a guy.@@ You realize that <<print $rival.firstname>> is looking at you. @@.player;"That's great!"@@ you manage to say. <<if $player.cheerleadingSkill>=75>>\ @@.rival;"You've gotten much better, <<print $player.firstname>>,"@@ she says, mistaking your inner conflict for jealousy. @@.rival;"You were really terrible in the middle of the season--no offense--but now you're one of the better cheerleaders on the squad."@@ You're shocked that <<print $rival.firstname>> is actually complimenting you, even if it's in a backhanded way. You think of all the confident, feminine cheerleaders who were so much better than you the first time you practiced. @@.thought;And now I'm better than most of them?@@ @@.player;"Thank you,"@@ you say. @@.player;"I worked really hard to learn the cheers and get better."@@\ <<elseif ($winterBall and $winterBall.whitney>=7) or visited("Cheerleading Whitney Win Finish")>>\ @@.rival;"You've gotten much better, <<print $player.firstname>>,"@@ she says, mistaking your inner conflict for jealousy. @@.rival;"You were really terrible in the middle of the season--no offense--and now you know all the cheers inside and out."@@ @@.player;"Thank you,"@@ you say, shocked that <<print $rival.firstname>> is actually complimenting you, even in a backhanded way. @@.player;"Whitney helped me with the cheers, and I've been working really hard at getting better."@@\ <<elseif $player.cheerleadingSkill>=50>>\ @@.rival;"You've gotten better, <<print $player.firstname>>,"@@ she says, mistaking your inner conflict for jealousy. @@.rival;"Now I'm not as worried about you fucking up our cheers. You're not even our worst cheerleader anymore."@@ You're shocked that <<print $rival.firstname>> is actually complimenting you, even if it's in a very backhanded way. You think of all the confident, feminine cheerleaders who were so much better than you the first time you practiced. @@.thought;And now I'm just as good as them?@@ @@.player;"Uh, thank you,"@@ you say, unsure how to react. @@.player;"I've been working at learning the cheers and getting better."@@\ <<else>>\ @@.rival;"Well, what do you expect, <<print $player.firstname>>?"@@ she asks, mistaking your inner conflict for jealousy. @@.rival;"You keep fucking up our cheers. Maybe if you worked harder you could have been a good cheerleader."@@ You're about to respond angrily before you realize that she's right. @@.thought;She's the captain of our squad, and I keep embarrassing us in front of everyone. I know I want to go back to being a guy, but I could have put some more effort in while I was still a girl.@@\ <</if>> [[You make it to the locker room|RealityChange FootballGame Championship LockerRoom]] <<set $location to "hallway">>\You walk into the girls locker room and take a second to look behind you at <<print $rival.firstname>>. @@.thought;This was the first civil conversation we had since...since I broke up with her. I guess it was nice bonding with her over@@ <<if $player.homosexuality>=30>>@@.thought;how hot Coach is@@<<else>>@@.thought;our fantasies@@<</if>> @@.thought;and getting spanked.@@ <<if $scenes.rival.spankedByRival>>\ [[Coach Weber blows her whistle|RealityChange FootballGame Championship PepTalk]]\ <<else>>\ <<print $rival.firstname>> is also looking at you. @@.rival;"<<print $player.firstname>>, can I spank you?"@@ @@.player;"What?"@@ @@.rival;"Coach stopped spanking you after@@ <<if $player.arousal>0>>@@.rival;you got him hard,"@@<<else>>@@.rival;you orgasmed like a slut,"@@<</if>> she explains patiently. @@.rival;"I was supposed to spank you. It's only fair. You@@ <<if visited("RealityChange Detention Rival Coach")>>@@.rival;could have spanked me."@@<<else>>@@.rival;got to spank me."@@<</if>> @@.player;"But...all the@@ <<if $player.masculinity<=-100>>@@.player;other@@ <</if>>@@.player;girls are coming in. See?"@@ you say as Amy walks past the two of you. @@.rival;"So? We're all girls. We've been naked in front of each other before."@@ @@.thought;<<print $rival.firstname>> is making a surprising amount of sense. At least about it being fair for her to spank me. But am I really about to let her do it in front of the whole squad?@@ @@.rival;"And we're already in our cheerleading uniforms,"@@ she points out as <<print $girlfriend.firstname>> walks in. @@.rival;"We don't need to change."@@ [[Submissively lift up your skirt|RealityChange FootballGame Championship Spank]] [[Shake your head|RealityChange FootballGame Championship NoSpank]]\ <</if>>\ <<set $rival.relationship to $rival.relationship+5>>\ <<set $location to "girlslocker">>\You look around at the other <<if $player.masculinity<=-100>>girls.<<else>>cheerleaders.<</if>> When <<print $rival.firstname>> spanked you, it was just the two of you and Coach. Are you really about to lift up your skirt and get spanked in front of the whole squad? @@.thought;It felt right submitting to Coach. Submitting to <<print $rival.firstname>> also feels right.@@ Without a word, you lift up your short cheerleading skirt, exposing your <<print $player.underwear.informalName>>. <<print $rival.firstname>> smiles and pushes you over to the nearest locker. @@.rival;"Bend over."@@ You do so, steadying yourself against the locker with your ass high in the air. <<if $player.underwear.properName.contains("Thong")>>Even though you're wearing a thong, <<print $rival.firstname>> still yanks it<<else>><<print $rival.firstname>> yanks your panties<</if>> down to your knees, and you hold your breath. SLAP! It wasn't delivered with anywhere near as much force as Coach's spanks, but <<print $rival.firstname>>'s smack had more intensity, and your already sensitive butt stings even more. @@.girlfriend;"What's going on, <<print $player.firstname>>?"@@ You look at your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend in embarrasment. @@.player;"Uh, we both had detention but Coach didn't let her spank me so, um, she was doing that now."@@ @@.girlfriend;"Ooookay."@@ Luckily, Coach Weber blows her whistle before anyone else can comment on the spanking. <<if $player.underwear.properName.contains("Thong")>>\ <<link "Pull your thong up and head over" "RealityChange FootballGame Championship PepTalk">><<finishSexScene>><</link>>\ <<else>>\ <<link "Pull your panties up and head over" "RealityChange FootballGame Championship PepTalk">><<finishSexScene>><</link>>\ <</if>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $scenes.rival.spank to "accept">>\ <<setUpSexScene>><<set $player.pants to null>><<set $player.underwear to null>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $player.submission to $player.submission+2>>\ <<set $location to "girlslocker">>\@@.thought;I'm not going to let <<print $rival.firstname>> spank me in front of the whole team!@@ @@.player;"No!"@@ you tell her. @@.player;"You had your chance."@@ @@.rival;"No I didn't,"@@ she says, pouting. @@.rival;"But you'd better watch out. I'll spank your ass later."@@ @@.thought;Not if I turn back into a guy@@ you realize. @@.thought;If <<print $witch.firstname>> brings me back to my old reality, she won't even remember this conversation.@@ @@.girlfriend;"What's going on, <<print $player.firstname>>?"@@ You blush. @@.player;"Uh, we both had detention but Coach didn't let her spank me so she wanted to do that now."@@ Luckily, Coach Weber blows her whistle before <<print $girlfriend.firstname>> can respond to that. [[Head over to her|RealityChange FootballGame Championship PepTalk]] <<set $scenes.rival.spank to "decline">>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $player.submission to $player.submission-1>>\ <<set $location to "girlslocker">>\@@.female;"Alright girls!"@@ Coach Weber says once everyone has gathered around her. @@.female;"This is our last game of the season. We can't control how the boys team does, but we //are// in control of ourselves."@@ She pauses for a moment. @@.female;"There's a lot of fans in the bleachers. It's our job to get them riled up. Win or lose, they need to be proud to be a Pinewood Stallion."@@ You and the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> nod. @@.thought;She's so inspiring.@@ @@.female;"Okay! Now, spirit on three! One, two, three..."@@ @@.female;"Spirit!"@@ @@.rival;"Spirit!"@@ @@.girlfriend;"Spirit!"@@ [[Spirit!|RealityChange FootballGame Championship RunOnField]] you yell. <<set $cheerGame={ "correct":0, "total":3, "step":0, "drive": 0 }>>\ <<set $stallionsscore to 0>><<set $defensescore to 0>>\ <<set $location to "girlslocker">>\You run onto the field to the beat of energetic dance music<<if $player.girlyTaste>> and nod your head along to the beat<</if>>. You get to midfield and then look at the bleachers. The stands were packed during your semifinals game against <<print $opponent>>, but they have somehow gotten even more packed now. You don't see a single empty seat. @@.thought;I've got to cheer for all of these people@@ you tell yourself, though you \ <<if $player.masculinity<=-100 and $player.feminine>=21>>\ feel better when you look down and see\ <<else>>\ get even more nervous when you look down and realize that everyone at Pinewood--and even the Bears players and cheerleaders--are seeing you in\ <</if>> \ your shell top<<if $player.legs>=3>>, cheer skirt and shaved legs.<<else>> and cheer skirt.<</if>>\ <<if $player.masculinity<=-100 and $player.feminine>=21>> \ @@.thought;I look just as cute as these other girls. I belong here@@ you tell yourself. The other girls start to line up.\ <<else>> You're saved from your train of thought when you notice that the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> are lining up.\ <</if>> @@.thought;I need to line up too or I'll stand out@@<<if $player.masculinity>-100 or $player.feminine<21>> @@.thought;even more@@<</if>>@@.thought;.@@ [[Line up between Amy and Nikki|RealityChange FootballGame Championship LineUp][$cheerGame.correct to 3]] <<link "Line up between $girlfriend.firstname and Rachel" "RealityChange FootballGame Championship LineUp">><</link>> <<link "Line up between $rival.firstname and Taylor" "RealityChange FootballGame Championship LineUp">><</link>> <<set $player.shirt.showHandImage to true>>\ <<set $opponent to "Bear Valley">>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">><<set $leftChar to null>>\ <<set $location to "stands">>\<<if $cheerGame.correct is 0>>\ You start to line up, only to get weird looks from the <<if $player.masculinity<0>>other <</if>>girls. @@.female;"<<print $player.firstname>>, over here!"@@ Amy whispers. Blushing, you hurry over to her.\ <<else>>\ You line up between Amy and Nikki. Nobody says anything, and you smile, glad that you remembered your place in line.\ <</if>> You don't have time to dwell on that, though. The cheerleaders are about to start a cheer. [[Five, six, seven, eight!|RealityChange FootballGame Default StartOfGame]] <<print $rival.firstname>> chants. <<passTime>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\You hurry out of the woods and run across campus. There isn't a single person on campus, and it feels kind of eerie. @@.thought;Where are they? Are they all at the game?@@ The music coming from the football field is loud enough for you to hear it where you are, and you cringe. @@.thought;I'm so late. The football players and the other cheerleaders must be on the field already. And the other girls must have started their routine. Shit! <<print $rival.firstname>> is going to kill me.@@ You make it to the gym and, without thinking, run into the girls locker room. Luckily, you're already in your cheerleading uniform so you just run through the locker room and onto the field. Just as you expected, the cheerleaders have already formed a line, and they look like they're only a couple seconds away from breaking out into a cheer. Seeing an open spot between Amy and Nikki, you run between them. @@.female;"Where have you been, girl?"@@ Amy hisses. She's not alone. All of the other girls<<if visited("RealityChange Detention Girlfriend Ask")>> except for <<print $girlfriend.firstname>><<else>>, including <<print $girlfriend.firstname>>,<</if>> give you curious stares as you run into the line. And you know that the football players and all of the fans in the packed stands were staring at you too. You used to feel embarrassed doing a girly cheer routine in front of the whole school, but at least you were among eleven other similarly dressed cheerleaders. Now, you just ran across half the field by yourself, dressed only in a skimpy skirt and top. At the moment though, you're more worried about Coach Weber. You scan the sideline and find her staring back at you with a disapproving look on her face. @@.thought;I like her! I hope she doesn't hate me for being so late.@@ <<if $player.stayedGirl>>@@.thought;I had to do this spell so I could be a girl forever, but of course I can't tell anyone that.@@<<else>>@@.thought;If I wasn't going to do <<print $witch.firstname>>'s spell, I should have gone straight to the locker room. Shit!@@<</if>> [[Five, six, seven, eight!|RealityChange FootballGame Default StartOfGame]] <<print $rival.firstname>> chants, breaking your train of thought. <<set $player.shirt.showHandImage to true>>\ <<set $cheerGame={ "correct":-1, "total":3, "step":0, "drive": 0 }>>\ <<set $stallionsscore to 0>><<set $defensescore to 0>>\ <<set $opponent to "Bear Valley">>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $rightChar to null>>\ <<set $location to "stands">>\The football team runs out onto the field to the beat of dance music. You clap your hands and cheer for <<print $qb.firstname>>, proud of how far he's come. In the very first game of the season, he blew a huge lead and you had to come in and save the day. Now, he's the star quarterback who's one game away from winning the championship. To your disappointment, Bear Valley is starting off with the ball. While Trent Palmer, their star quarterback, leads his team downfield, you take a moment to reflect. @@.thought;I'm a senior. Win or lose,@@ <<if not $player.stayedGirl>>@@.thought;whether I stay a girl or not,@@ <</if>>@@.thought;this is going to be my last game cheering for the football team.@@ You look over \ <<if visited("RealityChange FootballGame Championship Late")>>\ at Amy and then at Nikki. Neither one meets your gaze. @@.thought;And I fucked it up! I was late to the game and now they're all mad at me.@@ Looking across the sideline, you see the Bears cheerleaders enthusiastically cheering their team on as they get close to the end zone. @@.thought;I'm going to be a great cheerleader@@ you think, setting your jaw. <<if $player.stayedGirl>>@@.thought;I had to do <<print $witch.firstname>>'s spell,@@<<else>>@@.thought;I shouldn't have gonee to the woods,@@<</if>> @@.thought;but now that I did, I need to make up for it. I'm going to be the best cheerleader Pinewood's ever seen.@@\ <<else>> \ and make eye contact with Amy and then at Nikki. You can tell that it's hitting both of them too that this is going to be their last game. @@.thought;Hopefully I can go back to being a guy, but being a cheerleader has been kinda fun, actually. It's been so nice being friends with the@@ <<if $player.masculinity<=-100>>@@.thought;other@@ <</if>>@@.thought;girls. If this is the last time I'm going to be wearing this uniform, I'm almost kind of sad.@@ Looking across the sideline, you see the Bears cheerleaders enthusiastically cheering their team on as they get close to the end zone. They all have big smiles on their faces. @@.thought;I'm going to be a great cheerleader@@ you think, setting your jaw. @@.thought;I may be a guy after tonight, but for this game, I'm going to be the best cheerleader Pinewood's ever seen.@@\ <</if>> [[Bear Valley scores a touchdown and Pinewood takes the field|RealityChange FootballGame Championship Drive1]] <<set $defensescore to 7>>\ <<set $location to "stands">>\<<if $cheerGame.drive is 2>>\ <<display "RealityChange FootballGame Championship AfterLongPass">>\ <<elseif $cheerGame.drive<4>>\ <<display "RealityChange FootballGame Championship BearValleyTumble">>\ <<elseif $cheerGame.drive is 4>>\ <<display "RealityChange FootballGame Championship Drive5">>\ <<elseif $cheerGame.drive is 4.5>>\ <<display "RealityChange FootballGame Championship AfterLongPass 2">>\ <<elseif $cheerGame.drive is 5>>\ <<display "RealityChange FootballGame Championship Drive6">>\ <<elseif $cheerGame.drive is 6>>\ <<display "RealityChange FootballGame Championship GoalLineStand">>\ <<elseif $cheerGame.drive is 7>>\ <<display "RealityChange FootballGame Championship GoalLineStandResult">>\ <<elseif $cheerGame.drive is 8>>\ <<display "RealityChange FootballGame Championship EndOfRegulation">>\ <</if>>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<print $qb.firstname>> takes the field. You and the other <<if $player.stayedGirl>>girls<<else>>cheerleaders<</if>> watch anxiously from the sidelines, waiting to see what he'll do. He throws a crisp pass to a receiver, and follows it up with another short pass. After an Everett run, the Stallions have made it to almost midfield. <<print $qb.firstname>> takes the snap, and looks deep downfield. Eyeing Ryan, he releases the football and it spirals through the air. Ryan's covered by a defender who's just as tall as he is, and you hold your breath, hoping he can catch it. Your heart sinks when the football gets caught by the defender. @@.thought;An interception!@@ He's able to stay on his feet and makes it about ten yards before getting pushed out of bounds. @@.female;"Intercepted! No chance! We picked off that pass!"@@ @@.thought;What?@@ You look over at the other sideline where the Bear Valley cheerleaders are doing a cheer. Their tops and skirts are yellow instead of purple and white but otherwise, they're dressed exactly the same as you. @@.thought;I didn't realize the other team's cheerleaders were going to be at the game. When I was on the football team, I was just focused on the game...though I did sneak a couple peeks at <<print $girlfriend.firstname>>.@@ \ <<if $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname)>>\ You look over at the football players walking over to the sideline, wondering if <<print $qb.firstname>> is looking at you in your girly cheer uniform. \ <<if $player.datingQuarterback>>\ The two of you lock eyes, and your heart soars. @@.thought;He@@ @@.player;was@@ @@.thought;looking at me!@@\ <<else>>\ He's looking at the cheerleaders, and for a moment you think he's looking at you. Your heart soars, and then you realize that he's looking at <<print $rival.firstname>>.\ <</if>>\ <<elseif $player.datingGirlfriend>>\ You look over at <<print $girlfriend.firstname>>, wondering if she's looking at you, and the two of you lock eyes. @@.thought;She@@ @@.player;was@@ @@.thought;looking at me!@@\ <<elseif $player.datingWitch>>\ You look around for <<print $witch.firstname>>, wondering if she's looking at you in your girly cheer uniform\ <<if $scenes.witch.knowsSpellIngredients and not $player.stayedGirl>>\ \. Then you remember that she's still in the woods. @@.thought;I'm happy she's helping, but I wanted her to look at me.@@\ <<else>>\ \, but you don't see her in the stands.\ <</if>>\ <<elseif $player.homosexuality>=50>>\ You look over at the football players walking over to the sideline, wondering if any of your former teammates are looking at you in your girly cheer uniform.\ <<else>>\ You look at the stands, wondering if any hot girls are looking at you in your girly cheer uniform.\ <</if>> [[Continue|RealityChange FootballGame Championship Drive2]] <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> The Bears run back onto the field. They've got pretty good field position, and their quarterback, Trent Palmer, leads them steadily down the field. When they're about twenty yards from the end zone, Trent takes the snap and looks around. All of his receivers in the end zone are covered. Without hesitating, he tucks the football under his arm and runs for the end zone. Realizing what he's doing, the Stallions defenders try to stop him, but they're not close enough, and Trent runs into the end zone for the touchdown. @@.thought;They've scored 14 points. And we haven't scored any.@@ @@.female;"T-O-U-C-H-D-O-W-N. We scored again!"@@ the Bears cheerleaders chant. @@.thought;I hate them.@@ The Stallions get the ball back. After a couple of passes, <<print $qb.firstname>> starts to struggle again. It's third down, and he drops back to pass. The Bears blitz him, but <<print $qb.firstname>> keeps his cool, looks at his receivers and then fires a \ <<if $qb.armStrength>=80>>\ pass downfield. It spirals through the air before getting caught by Ryan.\ <<else>>\ short pass. A receiver catches it and starts to run downfield. Luckily, most of the Bear Valley defenders were trying to sack <<print $qb.firstname>>, so there's no one near him.\ <</if>> \ The defense runs after him as he runs towards the end zone. You hope that he can make it all the way, but he gets tackled at the ten yard line. @@.thought;Alright! Now we're going to do a cheer, right?@@ [[You're right|RealityChange FootballGame Default LongPass 1][$cheerGame.drive to 2]] <<set $defensescore to $defensescore+7>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> After your cheer, you're convinced that <<print $qb.firstname>> is going to get a touchdown. Unfortunately, his next pass is incomplete. Then, Everett takes the handoff and only gains three yards. He takes the handoff again and almost gets into the end zone, but is stopped short on the one yard line. @@.thought;It's fourth down, but he's only one yard away from a touchdown. They should go for it!@@ You look over at the sideline, trying to make eye contact with Coach, and tell him that he should have faith in the offense that got them to the championship game. Coach doesn't even look in your direction. Instead, he calls the offense off the field and sends the kicker out. @@.thought;Right. I'm a cheerleader. He doesn't care what I think@@ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>> [[The kicker makes the field goal|RealityChange FootballGame Championship BeforeHalftime]] <<set $stallionsscore to $stallionsscore+3>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> The Bears offense continues to be successful, quickly scoring a pair of touchdowns before halftime. @@.female;"T-O-U-C-H-D-O-W-N. We scored again!"@@ the Bears cheerleaders chant after each one. They look so happy and smug, and they should. The game is going their way and their team is winning 28-3. On the other hand, you and the other <<if $player.stayedGirl>>girls<<else>>cheerleaders<</if>> are shaking your pom poms and trying to look upbeat, but you can tell that all the girls are starting to lose hope. The Bears cheerleaders start to do a touchdown dance, and you glare at them. You hate them, and if you were still on the football team, you would channel that anger and use it to beat their team. That's not possible anymore. You're standing on the sidelines in a short girly cheer skirt, shaking your pom poms and striking feminine poses with the other <<if $player.stayedGirl>>girls.<<else>>cheerleaders.<</if>> You couldn't be further from being on the football field if you had tried. @@.thought;There's nothing I can do@@ you realize. @@.thought;We...no, the football team is losing, and I feel so helpless. I can't do anything to help.@@<<if not $playerStarter>> @@.thought;I can't even call plays for <<print $qb.firstname>>.@@<</if>> @@.thought;All I can do is focus on being a better cheerleader than those Bear Valley girls.@@ The clock finally hits zero, and the players start to walk off the field. The Pinewood players look relieved as they do so, and Coach looks angry as he starts to head to the locker room. @@.thought;He's going to chew them out.@@ <<if $player.stayedGirl>>@@.thought;I'm glad I'm not on the team anymore. I don't want to be yelled at.@@<<else>>@@.thought;I want to be on the team, but at least I won't get yelled at now.@@<</if>> [[Do a cheer|RealityChange FootballGame Default EndOfHalf][$cheerGame.drive to 3]] <<set $defensescore to $defensescore+14>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $cheerGame.drive is 3>>\ Now that you have a better view of the other team's cheerleaders, your eyes focus on the tallest one, a blonde girl who looks strangely familiar.\ <<elseif $scenes.girlfriend.beachVolleyballAsGirl>>\ Now that you have a better view of the other team's cheerleaders, your eyes focus on the blonde girl, and you realize that you know her.\ <<else>>\ Now that you have a better view of the other team's cheerleaders, your eyes focus on the blonde girl. She looks strangely familiar, but you don't remember her.\ <</if>> <<print $girlfriend.firstname>> nudges you. @@.girlfriend;"Is that Ashley?"@@ <<if $scenes.girlfriend.beachVolleyballAsGirl>>\ @@.player;"Oh yeah!"@@ you say, remembering when you and <<print $girlfriend.firstname>> went to the beach in bikinis. You were so nervous, but you had a good time and nobody recognized you. You ended up joining Ashley and her friends for a game of beach volleyball. \ <<if $scenes.girlfriend.beachVolleyballSkill is "strong">>\ You even beat the guys team together.\ <<else>>\ You lost to the guys team, but you still had fun.\ <</if>> \ @@.player;"That's her. I didn't realize she was a cheerleader."@@ As you think about it, you remember another version of that beach trip. You and <<print $girlfriend.firstname>> still went to the beach in bikinis and <<if $scenes.girlfriend.beachVolleyballSkill is "strong">>beat<<else>>played<</if>> the guys, but you weren't nervous. Why would you be? You even saw a girl from Pinewood and talked to her for a couple minutes.\ <<else>>\ You give her a blank look. @@.player;"Ashley?"@@ @@.girlfriend;"Remember. We played volleyball with her at the beach."@@ @@.player;"No, I don..."@@ you start to say, and then suddenly, you //do// remember. You and <<print $girlfriend.firstname>> went to the beach in bikinis, swam and <<if $player.armStrength>=59 and $player.height<3>>beat the guys in a game of beach volleyball.<<else>>played the guys in a game of beach volleyball. You lost, but you still had fun.<</if>> @@.thought;Wait. That didn't happen. It's a fake memory, right?@@\ <</if>> You had hoped that Ashley would be nice to you--you know her, and you're losing badly. But if you were expecting mercy, it's not coming. @@.female;"You guys are going down!"@@ she crows. You try to think of a comeback but come up empty. It's hard to talk shit when you're losing so badly. [[You're saved when the football players run out of the locker room|RealityChange FootballGame Championship Drive4]] <<set $leftChar to $girlfriend>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<print $qb.firstname>> and the other football players look determined as they run onto the field. You don't know what Coach said to them, but you hope that whatever it was, it works, and that they can comeback from this <<print $defensescore>> to <<print $stallionsscore>> deficit. The kickoff pins the Stallions near their own end zone, but <<print $qb.firstname>> moves down the field with a sense of purpose, making pass after pass. He's made it just past midfield when he takes the snap and looks around. There isn't a Bear Valley defender anywhere near him. @@.thought;He should run for it!@@ You're about to call out to him when you realize that you're not supposed to say anything and stop yourself just in time. Luckily, <<print $qb.firstname>> is thinking the same thing you are, and takes off downfield. Realizing what he's doing, the defense starts to run after him, but they were too busy covering Pinewood's receivers, and are too far away. <<if $qb.speed>=82>>\ They still try to run after him though, but <<print $qb.firstname>> is faster. He sprints downfield, chased by four defenders. They try their best but they can't catch <<print $qb.firstname>>, and he runs into the end zone. @@.thought;Touchdown!@@ you think excitedly, shaking your pom poms. [[Get ready to do a cheer|RealityChange FootballGame Default Touchdown][$cheerGame.drive to 4]]\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.speed>=70>>\ They still try to run after him though, but <<print $qb.firstname>> is fast. He sprints downfield, chased by four defenders. He's faster than three of them but a safety keeps pace with him. The end zone is in sight and for a moment, you think <<print $qb.firstname>> can make it, but the safety shoves him out of bounds at the five yard line. @@.thought;That's still a great run!@@ you think as you shake your pom poms. @@.thought;And now he can get a touchdown!@@ Unfortunately, the Bear Valley defense is tough, and they stop him from getting into the end zone. Soon it's fourth down and once again, Coach decides to kick a field goal. [[Continue|RealityChange FootballGame Championship Drive5]]\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ They run after him, and they <<if $qb.speed>=50>>start to<<else>>quickly<</if>> gain on him. <<print $qb.firstname>> runs as fast as he can, but the defenders are faster, and one of them brings him down at the thiry yard line. @@.thought;That was a good run at least@@ you think as you shake your pom poms. @@.thought;Maybe they can score?@@ Unfortunately, that doesn't happen. <<print $qb.firstname>> makes a little bit more progress down the field, but the offense eventually gets forced to try to kick a long field goal. [[To make things worse, the kicker misses|RealityChange FootballGame Championship Drive5]]\ <</if>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> You hold your breath as Bear Valley gets back on offense. They've dominated the first half of this game. But the adjustments that Coach must have made worked, and the Bears go three and out. @@.thought;Yes!@@ <<print $qb.firstname>> and the rest of the offense run back onto the field. Progress is slower this time. It looks like the Bears have made adjustments too, and the drive has stalled at midfield. @@.thought;Come on, <<print $qb.firstname>>! We're still fifty yards away.@@ <<print $qb.firstname>> drops back to pass. Most of his receivers are covered, but Ryan is sprinting downfield. If <<print $qb.firstname>> could get the ball to him, he could get a touchdown. <<print $qb.firstname>> looks in Ryan's direction and releases the ball. <<if $qb.armStrength>=90>>\ It flies through the air in a perfect spiral towards Ryan. The Bear Valley defenders run downfield but they're nowhere close to him. The football gets close to Ryan. He jumps up and catches it. @@.thought;Yes!@@ you think, waving your pom poms. Ryan stumbles a bit after he comes down with the football, but he stays on his feet and makes it to the end zone. [[Do a touchdown cheer|RealityChange FootballGame Default Touchdown][$cheerGame.drive to 5]]\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.armStrength>=80>>\ It spirals through the air towards Ryan. The Bear Valley defenders run downfield but they're nowhere close to him. The football gets close to Ryan, but it's a little short. Ryan turns around, spots the football and dives for it. You hold your breath, not able to see what happened from this angle. Then Ryan stands up, the football in his hands. @@.thought;Yes!@@ you think, waving your pom poms. [[Get ready to do a cheer|RealityChange FootballGame Default LongPass 1][$cheerGame.drive to 4.5]]\ <<else>>\ It spirals through the air towards Ryan. The Bear Valley defenders run downfield but they're nowhere close to him. Unfortunately, <<print $qb.firstname>> isn't strong enough to get the football that deep, and the offense is forced to punt. [[Continue|RealityChange FootballGame Championship Drive6]]\ <</if>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> After your cheer, you're convinced that <<print $qb.firstname>> is going to get a touchdown. Unfortunately, his next pass is incomplete. Then, Everett takes the handoff and only gains three yards. He takes the handoff again and almost gets into the end zone, but is stopped short on the one yard line. @@.thought;It's fourth down, but he's only one yard away from a touchdown. They should go for it!@@ You look over at the sideline, once again trying to make eye contact with Coach, and tell him to go for the touchdown. And once again, Coach doesn't even look in your direction. Instead, he calls the offense off the field and sends the kicker out. [[The kicker makes the field goal|RealityChange FootballGame Championship Drive6]] <<set $stallionsscore to $stallionsscore+3>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> You're not sure if it's the adjustments Coach must have made or if the Bears are tired after their dominant first half, but the Bear Valley offense is sputtering. They make more progress down the field than on their first drive, but the Stallions still force them to punt. Now it's <<print $qb.firstname>>'s turn once again to take the field. He makes a couple good passes down the field, but the Bears defense is good too. Soon, it's third down. @@.thought;If he can't get a first down, they'll have to punt.@@ <<print $qb.firstname>> takes the snap and fakes a pass. The defense bites, and <<print $qb.firstname>> tucks the ball under his arm and runs for it. He needs eight yards for a first down. The defense runs after him but <<print $qb.firstname>> makes it, sliding for a first down. <<if $qb.knowsAboutRealityChange and $player.speed>=42>>\ @@.thought;That's the play I showed him from when I won the championship last year!@@\ <<elseif $qb.knowsAboutRealityChange>>\ @@.thought;That's the play I tried to show him from when I won the championship last year! But@@ <<if $player.height>=2>>@@.thought;my legs were too short@@<<else>>@@.thought;I wasn't fast enough@@<</if>> @@.thought;to make it.@@\ <<else>>\ @@.thought;That's the play I made last year when I won the championship!@@\ <</if>> The Stallions are energized after that successful run, and eventually \ <<if $stallionsscore>=17>>\ they get a field goal. You're sad that there's not a cheer you can do in front of this electric crowd, but you look at the Bear Valley cheerleaders and give them a triumphant smile. [[Continue|RealityChange FootballGame Championship GoalLineStand]]\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ Everett runs it in for a touchdown.\ <<set $stallionsscore to $stallionsscore+7>> <<if $stallionsscore>=17>>\ [[You get ready to do another cheer, giving the Bear Valley cheerleaders a triumphant smile|RealityChange FootballGame Default Touchdown][$cheerGame.drive to 6]]\ <<else>>\ [[You get ready to do a cheer, giving the Bear Valley cheerleaders a triumphant smile|RealityChange FootballGame Default Touchdown][$cheerGame.drive to 6]]\ <</if>>\ <</if>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> Worried about <<if $stallionsscore>=17>>the Stallions comeback attempt<<else>>the energy the Stallions have shown<</if>>, Bear Valley looks a lot more focused. Trent Palmer leads them steadily down the field. Your defense tries to stop them, but every time they get to third down, the Bears somehow pull off a play to keep their drive alive. The Bears keep getting closer and closer to the end zone. The Bear Valley cheerleaders<<if $stallionsscore>=17>>, who were starting to look nervous,<</if>> are looking excited as they wait for their touchdown. Bear Valley gives the ball to their big running back, who bulldozes his way through the Pinewood defense. It takes two Pinewood defenders to bring him down on the one yard line. @@.female;"Score a touchdown. Score six more Come on Bears, let's raise that score!"@@ The Bear Valley fans cheer at that. @@.thought;We need to cheer on our defense! They need to know that we support them!@@ [[Do a cheer|RealityChange FootballGame Default GoalLineStand][$cheerGame.drive to 7]] <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> After you finish the cheer, you glare once again at the Bear Valley cheerleaders and wait as Pinewood tries to stop the seemingly unstoppable Bear Valley offense. @@.thought;We need to stop them.@@ \ <<if $stallionsscore<14>>\ @@.thought;There's not enough time to come back and win, but we can at least get this stop.@@\ <<else>>\ @@.thought;There's not enough time left. If they score, the game's over.@@<<if $stallionsscore<20>> @@.thought;There might not be enough time anyway.@@<</if>>\ <</if>> Trent Palmer takes the snap and looks around. A Pinewood defensive lineman gets into the pocket and runs after Trent. Worried, Trent rushes the throw and fires it...straight to a Pinewood defender. He catches the pass and turns upfield. He doesn't make it far before he gets tackled, but you don't care. The Bears didn't score! @@.thought;Take that!@@ you think, shooting a smug glance at Ashley and the Bear Valley cheerleaders. [[Continue|RealityChange FootballGame Championship Drive8]] <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> The Stallions offense runs back onto the field. You glance at the clock. \ <<if $stallionsscore is 20>>\ There's just enough time for one last drive. Pinewood will have one last chance to get a touchdown. They'll need to get the two point conversion too and win in overtime, but it's possible!\ <<else>>\ There's only time left for one last drive, and it won't be enough to come back.\ <<if not $player.stayedGirl>> \ @@.thought;I'm going to be a girl for another year@@\ <<if $scenes.witch.preferredEnding is "girl">>\ \@@.thought;!@@ you realize. You're sad for <<print $qb.firstname>> and the rest of the football team, but you're also relieved.\ <<elseif $scenes.witch.preferredEnding is "boy">> \ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>> Not only were you powerless to help the football team out, but they didn't even win and now you're stuck like this. @@.thought;At least doing these cheers is kind of fun...no! I can't think like that!@@\ <<else>> \ you realize. @@.thought;I'm okay with that, I think. I feel bad for <<print $qb.firstname>> and the other football players though.@@\ <</if>>\ <</if>>\ <</if>> Once again, <<print $qb.firstname>> leads the team down the field with short, crisp passes. He hasn't thrown a single pass to Ryan on this drive, but he doesn't need to. He keeps moving he chains with first down after first down. Soon, he's in the red zone. You look back at the clock. There's only twenty seconds left in the game, and you curse silently. He's going to need to get a touchdown soon. He drops back to pass, but all of his receivers are covered. He looks to run, but there isn't any space. You can see the panic in his eyes, but he <<if $qb.accuracy>=90>>stays<<else>>tries to stay<</if>> calm and looks at his receivers. Ryan is in the end zone and if he could somehow complette a pass to him, it would be a touchdown. He's covered by a Bear Valley cornerback but <<print $qb.firstname>> would just need to get the ball to just above his right shoulder. <<print $qb.firstname>> releases the football. It travels in a tight spiral right to Ryan. [[The cornerback leaps up, trying to make a play|RealityChange FootballGame Championship FinalPass]] <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> The cornerback leaps up, trying to make a play. <<if $qb.accuracy>=90>>\ The football is perfectly placed so it's just off his right shoulder. Ryan reaches up and comes down with the football! @@.thought;Touchdown!@@ [[You excitedly get ready to do another cheer|RealityChange FootballGame Default Touchdown][$cheerGame.drive to 8]]\ <<if $stallionsscore<20>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<else>>\ <<set $stallionsscore to $stallionsscore+6>>\ <</if>>\ <<else>>\ The football is placed well, but the cornerback is able to get a hand on it. Ryan tries to recover and catch the football, but it bounces harmlessly on the ground. @@.thought;Damn.@@ [[The game is over|RealityChange FootballGame Championship EndOfRegulation]] <</if>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $stallionsscore+2 is $defensescore>>\ The Stallions have almost completed their comeback. They just need to convert this two point conversion and send the game into overtime. <<print $qb.firstname>> takes the snap and hands it off to Everett. Everett runs towards the end zone, and you hold your breath. Everett makes it in and the crowd cheers. [[The game is going to overtime|RealityChange FootballGame Championship Overtime]]\ <<set $stallionsscore to $stallionsscore+2>>\ <<elseif $stallionsscore<$defensescore>>\ You<<if $qb.accuracy>=90>> finish your cheer and<</if>> take a look at the clock. The game is over, and Bear Valley won <<print $defensescore>> to <<print $stallionsscore>>. @@.thought;We lost. After all that, Bear Valley won the championship.@@ You start to walk back to the girls locker room with the other cheerleaders. @@.female;"We are the Bears, and we can't be beat Our boys are gonna knock you off your feet!"@@ You take a look back and glare at the Bear Valley cheerleaders. @@.girlfriend;"Come on, <<print $player.firstname>>. Don't worry about it."@@ [[Go back to the locker room|RealityChange FootballGame Championship NakedDecision]]\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<else>>\ If you're seeing this, something went wrong. Please make a save and send it to me.\ <</if>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> The Stallions win the coin toss. <<print $qb.firstname>> runs onto the field, while you cheer him on. The Bear Valley cheerleaders are silent, which makes you happy. @@.thought;They did so many annoying cheers this game, and now their team is about to blow a 28-3 lead.@@ You were expecting <<print $qb.firstname>> to easily lead his team down the field and to another score, but he's barely making progress. The Bear Valley defense, which has struggled throughout the second half, is finally stepping up. Eventually, <<print $qb.firstname>> and the Stallions finally make it to midfield, but it's third down. <<print $qb.firstname>> drops back to pass, and you remember last year, when you were a guy and beat Bear Valley in the championship on a last minute fifty yard pass. @@.thought;That feels so long ago.@@ <<print $qb.firstname>> releases the ball. It travels deep downfield. Ryan leaps up, and comes down with the ball! <<if $player.stayedGirl>>\ He runs into the end zone, scoring another touchdown. @@.thought;They won!@@ [[Do a cheer|RealityChange FootballGame Default Win][$scenes.football.wonChampionship to true]]\ <<set $stallionsscore to $stallionsscore+6>>\ <<set $scenes.football.wonSemifinals to true>>\ <<elseif $scenes.witch.knowsSpellIngredients>>\ The Stallions are only a couple yards away from the end zone, and you realize that if they can score, you'll turn back into a guy...in front of everyone. The other cheerleaders, the football players, the crowd. @@.thought;<<print $witch.firstname>> said if the Stallions were going to win, I should slip away and go to the woods. And then she could do a spell to make everyone remember my old reality.@@ [[Try to slip away|Witch EndRealityChange Start]]\ <<else>>\ The Stallions are only a couple yards away from the end zone, and you realize that if they can score, you'll turn back into a guy...in front of everyone. The other cheerleaders, the football players, the crowd. @@.thought;I need to get out of here!@@ [[Try to slip away|Witch EndRealityChange Start]]\ <</if>>\ <<set $location to "stands">>\You stand still, waiting to see if you feel any different. You want to trust that the spell <<print $witch.firstname>> did worked, but her spells don't exactly have the best track record. @@.thought;Not that I'm complaining. If she hadn't accidentally turned me into a girl, I would still be a boring guy.@@ @@.girlfriend;"Everything alright?"@@ <<print $girlfriend.firstname>> asks, sounding concerned. <<if $girlfriend.knowsAboutRealityChange>>\ You double check that none of the other girls are in earshot and then lean in close. @@.player;"I'm just waiting to see if I turn back into a guy."@@ <<print $girlfriend.firstname>> frowns. @@.girlfriend;"You look the same to me."@@\ <<else>>\ @@.player;"Yeah. Just glad we won."@@\ <</if>> You look down at<<if $player.boobs>=2>> your <<if $player.boobs is 2>>small<<elseif $player.boobs>=4>>large<</if>> boobs,<</if>><<if $player.legs>=3>> your <<if $player.legs>=4>>waxed<<else>>smooth<</if>> legs,<</if>> and your short cheerleader skirt. You feel exactly the same. There's no numbness or anything. <<if $girlfriend.knowsAboutRealityChange>>\ @@.player;"You're right. I'm still a girl!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>a smile on your face.<</if>>\ <<else>>\ @@.thought;I'm still a girl!@@ you think, <<if $player.playsWithHair>>playing with your hair.<<else>>a smile on your face.<</if>> @@.player;"Let's go back to the locker room,"@@ you tell her.\ <</if>> [[Walk back into the girls locker room|RealityChange FootballGame Championship NakedDecision]] <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "stands">>\You walk into the locker room, \ <<if $scenes.football.wonChampionship>>\ taking one last look behind you at the Bear Valley cheerleaders. You make eye contact with one and give her a triumphant grin, and she just pouts. You know deep down that you didn't //really// have anything to do with <<print $qb.firstname>> and the football team winning the game, but you still feel like you accomplished something.\ <<else>>\ not daring to look behind you at the Bear Valley cheerleaders. You know that their football team outplayed yours, and you didn't //really// have anything to do with <<print $qb.firstname>> and the football team losing, but you still feel like you should have done a better job cheering them on and lifting their spirits.\ <</if>> <<if $scenes.football.wonChampionship>>\ All of the girls are excited, but none moreso than you. Not only did the boys win the championship, but you're still a girl! @@.thought;And I'm not going to turn back into a guy...ever!@@\ <<else>>\ The mood in the locker room is somber. It's hitting all of the girls at the same time that the football season is over, and it ended in defeat. <<if $player.stayedGirl or $scenes.witch.preferredEnding is "girl">>\ You're sad about that too, of course, but you're mostly happy that you're still a girl. \ <<if $player.stayedGirl>>\ @@.thought;And I'm not going to turn back into a guy...ever!@@\ <<else>>\ @@.thought;If they had won, I would be a guy now...That's weird to think about.@@\ <</if>>\ <<else>>\ You're the most sad out of everyone, though. @@.thought;If they had won, I would be a guy now. I can't believe I've got to spend another year as a girl. At least! Not that it's been all bad, but it's only been two months.@@\ <</if>>\ <</if>> You change out of your cheer uniform and start to walk to the showers. You're so lost in thought that you don't even realize that you're naked until you've gotten to the aisle. @@.thought;Shit! I should go put my clothes back on. Or at least panties.@@ A naked Rachel walks past you, her dark hips swaying back and forth. She doesn't even give you a second look. <<if $player.stayedGirl>>@@.thought;I'm a girl@@<<else>>@@.thought;I'm a girl for now and I'm@@<</if>> @@.thought;in the girls locker room. It would be totally fine for me to walk around naked.@@ [[Walk to the showers naked|RealityChange FootballGame Championship Naked]] [[Put on your panties|RealityChange FootballGame Championship Panties]] <<setUpSexScene>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>><<set $leftChar to null>><<set $rightChar to null>><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\You're in the middle of the girls locker room completely naked, and nobody's said anything. @@.thought;I felt uncomfortable walking around here naked, but@@ <<if $player.stayedGirl>>@@.thought;I'm just as much of a girl as everyone else.@@<<else>>@@.thought;I'm going to be a girl for a while.@@<</if>> @@.thought;I can do this.@@ You take a deep breath, and step forward. Your steps are short and your heart is beating loudly. But as you continue to walk, your pussy<<if $player.boobs>=2>> and tits<</if>> on full display, and nobody says anything, you relax. By the time the showers are in sight, you're strolling confidently towards them<<if $player.hipSway>>, your hips swaying just like Rachel's were<</if>>. <<if $scenes.rival.spank is "accept" or $scenes.rival.spankedByRival>>\ [[Unfortunately, the showers are in use, and you have to wait|RealityChange FootballGame Championship ShowerWait]]\ <<else>>\ [[Someone grabs you|RealityChange FootballGame Championship ShowerSpank]]\ <</if>>\ <<set $player.exhibition to $player.exhibition+3>>\ <<set $player.confidence to $player.confidence+10>>\ <<set $scenes.nakedInGirlsLockerRoom to true>>\ <<set $rightCharImage to null>>\ <<set $location to "girlsbathroom">>\You're in the middle of the girls locker room completely naked, and nobody's said anything. @@.thought;It would probably be fine, but I've already had a long day. It's still sinking in that@@ <<if $player.stayedGirl>>@@.thought;I'm not going to change back...ever.@@<<else>>@@.thought;I'm going to be a girl for at least another year.@@<</if>> You walk back to your locker, find the panties that you just took off and slide them up your legs. Then you step forward and start walking towards the showers. @@.thought;I can't believe that there was a time where wearing panties felt like a big deal. And now it's completely natural.@@ Nobody even gives you a second glance, and soon the showers are in sight. <<if $scenes.rival.spank is "accept" or $scenes.rival.spankedByRival>>\ [[Unfortunately, they're in use, and you have to wait|RealityChange FootballGame Championship ShowerWait]]\ <<else>>\ [[Someone grabs you|RealityChange FootballGame Championship ShowerSpank]]\ <</if>>\ <<set $player.underwear to $beforeSexClothes.underwear>>\ <<set $rightCharImage to null>>\ <<set $location to "girlsbathroom">>\You spin around, waiting for somebody to tell you that you don't belong and to throw you out. <<if $scenes.rival.spank is "decline">>\ @@.rival;"I told you I'd spank your ass later, bitch,"@@ <<print $rival.firstname>> says. She's completely naked, <<if $player.underwear is null>>just like you.<<else>>but she doesn't say anything about you wearing panties.<</if>> @@.thought;Oh yeah, she did. I had forgotten all about it with everything going on.@@ @@.player;"So I guess you want to spank me now then?"@@ you groan.\ <<else>>\ @@.rival;"<<print $player.firstname>>! You owe me a spanking!"@@ @@.player;"What?"@@ @@.rival;"Coach stopped spanking you after@@ <<if $player.arousal>0>>@@.rival;you got him hard,"@@<<else>>@@.rival;you orgasmed like a slut,"@@<</if>> she explains patiently. She's completely naked, <<if $player.underwear is null>>just like you.<<else>>but she doesn't say anything about you wearing panties.<</if>> @@.rival;"I was supposed to spank you. It's only fair. You@@ <<if visited("RealityChange Detention Rival Coach")>>@@.rival;could have spanked me."@@<<else>>@@.rival;got to spank me."@@<</if>> @@.player;"Are you serious?"@@ @@.rival;"Yeah. You got off easy."@@\ <</if>> You look for a way out. The showers are still in use, and the bathroom only has one exit. <<if $player.speed>=40>>You could probably make it, but<<else>>Even if you could make it,<</if>> you'd just be running through the girls locker room<<if $player.underwear is null>>, naked,<<else>>in just your panties,<</if>> and all you would do is make more of a scene. <<print $rival.firstname>> smiles at your lack of resistance and pushes you against the wall. \ <<if $player.underwear is null>>\ You tense up, waiting for her to spank you.\ <<elseif $player.underwear.properName.contains("Thong")>>\ Even though you're wearing a thong, <<print $rival.firstname>> still yanks it down to your knees.\ <<else>>\ She yanks your panties down to your knees, and you tense up.\ <</if>> SMACK It wasn't delivered with anywhere near as much force as Coach's spanks, but <<print $rival.firstname>>'s smack had more intensity, and your already sensitive butt stings even more. [[Luckily, a shower opens up|RealityChange FootballGame Championship Shower]] <<set $player.underwear to null>>\ <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightChar to $rival>>\ <<set $location to "girlsbathroom">>\You <<if $player.pout>>pout<<else>>sigh<</if>> when you realize that you'll have to wait, but at least there's no one else in line. @@.rival;"Hey, bitch,"@@ <<print $rival.firstname>> says. She's completely naked, <<if $player.underwear is null>>just like you.<<else>>but she doesn't say anything about you wearing panties.<</if>> @@.player;"Hey, <<print $rival.firstname>>,"@@ you say, remembering when she <<if $scenes.rival.spankedByRival>>spanked you so many times during detetion.<<else>>made you bend over and spanked you in front of all the other cheerleaders.<</if>> Luckily, she doesn't want to do that again. She just wants to talk about the game, and how <<if $scenes.football.wonChampionship>>exciting it is that the football team won the championship.<<else>>sad it is that the last football game the two of you will cheer for ended in a loss.<</if>> You engage <<print $rival.firstname>> in conversation, and in no time at all, a shower opens up. <<if $scenes.rival.spankedByRival>>@@.thought;Huh. Did letting her spank me make us closer?@@<<else>>@@.thought;Huh. Did getting spanked by Coach make us closer?@@<</if>> [[Take a shower|RealityChange FootballGame Championship Shower]] <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightChar to $rival>>\ <<set $location to "girlsbathroom">>\You step into the shower and turn on the water. The warmth feels so nice on your tired body, and you make sure that you wash your hair, your face, and your legs. <<if $scenes.nakedInGirlsLockerRoom>>\ @@.thought;Wait. I walked naked through the girls locker room. How come I didn't transform!@@ You rack your brains\ <<if $player.stayedGirl>>\ \, eventually remembering when you did the spell with <<print $witch.firstname>> and you somehow //knew// that you wouldn't transform again.\ <<else>> \ and eventually come to the conclusion that your transformations are over. This is your body now.\ <</if>> @@.thought;That's disappointing@@ you think<<if $player.pout>>, pouting<</if>>. \ <<if $player.stayedGirl>>\ @@.thought;I want to look girlier.@@\ <<else>>\ @@.thought;If I'm stuck as a girl, I want to be a hot one.@@\ <</if>>\ <<if $player.feminine>=28>> \ @@.thought;Well, I@@<<if $player.stayedGirl>> @@.thought;already look girly,@@<<else>>@@.thought;'m already hot,@@<</if>> @@.thought;but I really wanted another transformation.@@\ <</if>> <</if>>\ As you start to wash your <<if $player.boobs>4>>DD cup tits<<elseif $player.boobs is 4>>C cup tits<<elseif $player.boobs is 3>>B cup tits<<elseif $player.boobs is 2>>small tits<<else>>chest<</if>>, your hand brushes over your nipple, and you feel a small twinge of pleasure. @@.thought;No, this isn't the time. The other girls are waiting for the shower.@@ You continue to wash your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> though. It's finally sunk in <<if $player.boobs>=2>>that these tits belong to you,<<else>>how much more sensitive your chest is now,<</if>> and <<if $player.stayedGirl or $scenes.witch.preferredEnding is "girl">> you love it.<<elseif $scenes.witch.preferredEnding is "unsure">>you're not sure how you feel about that.<<else>>it's still weird, but you're getting used to it.<</if>> Your other hand cups your pussy. @@.thought;I can't believe that@@\ <<if $player.stayedGirl>>\ @@.thought;I'm never going to be touching a cock again. Not unless it's attached to a guy.@@\ <<else>>\ \@@.thought;, at least for the next year, the only cocks I'll touch will be attached to guys.@@\ <</if>>\ <<if $player.homosexuality<30>> @@.thought;And I'm a lesbian, so that's not going to happen.@@<</if>> [[Dry off and change|RealityChange FootballGame Championship End]] <<set $player.underwear to null>>\ <<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\You step out of the shower, wrap a towel around yourself and walk back to your locker, waving at the other girls as you pass them. You feel so close to the other cheerleaders that it's almost like they're your sisters. @@.thought;I can't believe we're not going to cheer for any more football games. Basketball season should be starting soon though!@@ You used to be on the basketball team too, but now you'll be waving your pom poms and cheering the boys on. <<if $scenes.football.wonChampionship>>\ [[You change into your casual clothes and head out|RealityChange FootballGame Championship Congratulate]]\ <<else>>\ You change into your casual clothes and head out. [[You're more tired than you thought, and you're fast asleep minutes after you arrive at your dorm|RealityChange Sleep]]\ <</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<set $location to "girlslocker">>\You change back into your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>> and walk out of the girls locker room. You're about to go back to your dorm when you spot <<print $qb.firstname>>, Ryan, and some of the other football players. You step forward hesitantly. They just won the biggest game of the season and they're joking around with each other. It's a very //male// space and you don't feel like you belong. <<if $scenes.winterBallDate is "Ryan">>\ You approach Ryan. He turns to look at you, and you take another step forward. You know that he's hanging out with his friends, but he did so good and you want to tell your date that you're proud of him. @@.player;"That was amazing, Ryan! How many touchdowns did you catch? Two?"@@ <<if $qb.armStrength>=90>>\ @@.male;"Three, actually,"@@ he says with a smile.\ <<else>>\ @@.male;"Yeah,"@@ he says with a smile.\ <</if>>\ <<else>>\ You approach <<print $qb.firstname>>. He turns to look at you, and you take another step forward. You know that he's hanging out with his friends, but \ <<if $player.datingQuarterback>>\ he did so good and you want to tell your boyfriend that you're proud of him.\ <<else>>\ you both put in so much work to make him a star quarterback, and you want to tell him that you're proud of him.\ <</if>> \ @@.player;"That was amazing, <<print $qb.firstname>>! How many touchdowns did you throw?@@ \ <<if $qb.speed>=82 and $qb.armStrength>=90>>\ @@.player;Two?"@@ @@.qb;"Three, actually,"@@ he says with a smile. @@.qb;"And I ran for one more."@@\ <<elseif $qb.speed>=82>>\ @@.player;"Two?"@@ @@.qb;"Yeah. And I ran for one more,"@@ he says with a smile.\ <<else>>\ @@.player;Two?"@@ @@.qb;"Three, actually,"@@ he says with a smile.\ <</if>>\ <</if>> @@.player;"You were so great! They had a huge lead and the Bears cheerleaders thought it was over. They were so mean. But then you kept scoring. Like boom, boom, boom!"@@ The football players laugh as you attempt to describe the football game that they just played, but you don't pay them any attention. \ <<if $player.datingQuarterback or $scenes.winterBallDate is "Ryan">>\ Your <<if $player.hands>=4>>dainty <<elseif $player.hands>=2>>small <</if>>hands are busy running over <<if $player.datingQuarterback>><<print $qb.firstname>>'s<<else>>Ryan's<</if>> arm, feeling up his muscles. @@.player;"You're so strong!"@@ you say admiringly. @@.player;"It's no wonder@@ \ <<if $player.datingQuarterback>>\ @@.player;you could throw so far!"@@ @@.qb;"Here, give me a kiss,"@@ <<print $qb.firstname>> says. You comply, leaning <<if $player.height>=1>>up<<else>>in<</if>> and giving your boyfriend a kiss in front of the other football players.\ <<else>>\ @@.player;you're so good at football!"@@ @@.male;"Here, give me a kiss,"@@ Ryan says. You comply, leaning <<if $player.height>1>>up<<else>>in<</if>> and giving this hot guy a kiss in front of the other football players.\ <</if>> All too soon, the kiss is over.\ <<else>>\ You're too busy <<if $player.homosexuality>=30>>checking out<<else>>looking at<</if>> his muscles. <<if $player.armStrength>=75>>@@.thought;I've worked so hard at building my strength back up. And he's still stronger than me.@@<<else>>@@.thought;He's so much stronger than me.@@<</if>> @@.player;"You're so strong!"@@ you say admiringly. @@.player;"And you did such a great job today!"@@ Before he can say anything, you lean in and give him a hug. <<if $player.crush is $qb.firstname or $player.homosexuality>=50>>His manly scent smells so nice, and you could stay there forever.<<else>>You know how hard he worked, and you're so proud of him.<</if>> You only break away when you see <<print $rival.firstname>> walking out of the girls locker room.\ <</if>> \ @@.player;"Bye boys!"@@ you tell the football players. @@.player;"Great job today!"@@ <<if $player.hipSway>>\ [[You walk back to your dorm, your hips swaying behind you|RealityChange Sleep][$leftChar to null;$leftCharImage to null;$rightCharImage to null]]\ <<else>>\ [[Continue|RealityChange Sleep][$leftChar to null;$leftCharImage to null;$rightCharImage to null]]\ <</if>>\ <<if $scenes.winterBallDate is not "Ryan">>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<else>>\ <<set $leftCharImage to "images/side_characters/football_left">>\ <</if>>\ <<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "hallway">>\Your heart is pounding in your chest as you walk towards the locker rooms. @@.thought;I wasn't this nervous before any of my football games. Even after <<print $witch.firstname>> took away my strength, I still remembered how to play football, even if I wasn't any good.@@ Memories of your botched basket toss and the fast-paced routine the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> did flash through your head. @@.thought;And <<print $rival.firstname>> is hoping I'll embarrass myself in front of the whole school and get myself kicked off the squad!@@ \ <<if $winterBall and $winterBall.whitney>=7>>\ @@.thought;But her plan is going to backfire@@ you think confidently. @@.thought;I can't wait to see the look on her face when she realizes I know all the routines!@@\ <<elseif $winterBall and $winterBall.whitney is 6>>\ @@.thought;Luckily I know all of our routines now, thanks to Whitney. I should be fine. I just hope I won't mess up.@@\ <<elseif $winterBall and $winterBall.whitney>=1>>\ @@.thought;Whitney's taught me some of our routines, but I don't know everything. Fuck! I should have practiced more with her.@@\ <<else>>\ @@.thought;Shit! I have no idea how to do these routines! What am I going to do?@@\ <</if>> [[Walk into the girls locker room|RealityChange FootballGame Default Change]] <<if $day<=36>><<set $opponent to "Quail Hill">><<elseif $day<=43>><<set $opponent to "Evergreen Woods">><<elseif $day<=50>><<set $opponent to "Deer Meadows">><<else>><<set $opponent to "Fox Grove">><</if>> <<set $stallionsscore to 0>><<set $defensescore to 0>>\ <<set $location to "hallway">>\Your heart is pounding in your chest as you walk towards the locker rooms. @@.thought;I wasn't this nervous before any of my football games. Even after <<print $witch.firstname>> took away my strength, I still remembered how to play football, even if I wasn't any good.@@ Memories of your botched basket toss and the fast-paced routine the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> did flash through your head. <<if $winterBall and $winterBall.whitney>=7>>\ @@.thought;That won't be a problem. I know all the routines now@@ you think confidently.\ <<elseif $winterBall and $winterBall.whitney is 6>>\ @@.thought;I know all of our routines now, thanks to Whitney. I should be fine. I'm just nervous that I'll mess up.@@\ <<elseif $winterBall and $winterBall.whitney>=1>>\ @@.thought;Whitney's taught me some of our routines, but I don't know everything. Fuck, I should have practiced more with her.@@\ <<else>>\ @@.thought;But I have no idea how to do these routines. If I'm in practice and they tell us that we're going to practice a drill, I can do it. But starting a cheer in the middle of the game is totally different. I think I'll have to let my inner <<print $player.firstname>> come out.@@\ <</if>> You come to the entrance to the locker rooms. There are a lot of guys heading into the boys locker room, and a smaller number of girls heading into the girls locker room. [[Walk into the girls locker room|RealityChange FootballGame Default Change]] <<if $day<=36>><<set $opponent to "Quail Hill">><<elseif $day<=43>><<set $opponent to "Evergreen Woods">><<elseif $day<=50>><<set $opponent to "Deer Meadows">><<else>><<set $opponent to "Fox Grove">><</if>> <<set $stallionsscore to 0>><<set $defensescore to 0>>\ <<set $location to "hallway">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk into the girls locker room, not even tempted to go into the other one. That's for football players and guys, and you're <<if $player.masculinity<=25>>neither.<<else>>a cheerleader.<</if>> <<if not $player.shirt or $player.shirt.properName is not "Pinewood Shell Top" or $player.pants.properName is not "Pinewood Cheerleading Skirt" or $player.shoes.properName is not "White Keds">>\ You quickly change into your cheerleading uniform and grab your pom poms.\ <<set $player.shirt to setup.cheerleaderTop>><<set $player.pants to setup.cheerleaderSkirt>><<set $player.shoes to setup.keds>>\ <<else>>\ You grab your pom poms from your locker. You're already wearing your cheerleader uniform, so you don't have to change.\ <</if>> @@.female;"Alright, girls. Gather round!"@@ Coach Weber calls. You walk to the front of the locker room and sit down next to the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>>, waiting for her to speak. You're reminded of the pep talks Coach would give the football team before their games. <<if $realityChange>>\ @@.female;"Okay, I've seen you all practice. You all know the routines, and I know you're going to do great."@@ <<if $winterBall and $winterBall.whitney>=7>>\ You nod at that. You've gotten much, much, better at cheerleading, and you're proud of that.\ <<elseif $winterBall and $winterBall.whitney>0>>\ @@.thought;I hope so@@ you think, but Coach Weber has moved on before you can decide if you want to speak up.\ <<else>>\ @@.thought;I don't know the routines!@@ you think, but Coach Weber has moved on before you can decide if you want to speak up.\ <</if>> @@.female;"We're going to have some time before the game starts. Let's pump up the crowd!"@@\ <<else>>\ @@.female;"Okay, I've seen you all practice. You all know the routines, and I know you're going to do great."@@ <<if $winterBall and $winterBall.whitney>=7>>\ You nod at that. You've gotten much, much, better at cheerleading, and you're proud of that.\ <<elseif $winterBall and $winterBall.whitney>=6>>\ @@.thought;I hope she's right. I've learned the routines but@@ <<if $player.masculinity<=-100>>@@.thought;the other girls@@<<else>>@@.thought;everyone@@<</if>> @@.thought;have a lot more practice than me.@@\ <<else>>\ @@.thought;But I don't know the routines!@@\ <</if>> As if she can read your mind, Coach Weber turns to you. @@.female;"How are you feeling, <<print $player.firstname>>?"@@ Suddenly, you feel eleven pairs of eyes on you. <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"I'm feeling good!"@@ you say confidently. <<print $rival.firstname>> scowls at that. @@.female;"Glad to hear it, <<print $player.firstname>>,"@@ Coach Weber says.\ <<elseif $winterBall and $winterBall.whitney>=6>>\ @@.player;"I'm feeling pretty good. Whitney taught me all the routines."@@ A look of worry flashes over <<print $rival.firstname>>'s face. @@.player;"I just hope I remember all of them."@@ @@.female;"You're going to do great, <<print $player.firstname>>,"@@ Coach Weber reassuers you.\ <<elseif $winterBall and $winterBall.whitney>=1>>\ @@.player;"Uh, I learned some of the routines,"@@ you say nervously. @@.player;"But there's@@ <<if $winterBall.whitney<=2>>@@.player;a lot@@<<elseif $winterBall.whitney<5>>@@.player;a few@@<<else>>@@.player;one@@<</if>> @@.player;I don't know."@@ <<print $rival.firstname>> smirks and Coach Weber looks disappointed. @@.female;"Well, just do your best, <<print $player.firstname>>."@@\ <<else>>\ You gulp. @@.thought;Should I lie? No, it'll be obvious if I go out there and mess up.@@ @@.player;"Well, I haven't had a chance to learn the routines,"@@ you admit, your face beet red. @@.female;"Whitney, I thought you were going to teach her the routines."@@ @@.female;"I was in the weight room,"@@ Whitney says, @@.female;"but she never asked me for help."@@ Coach Weber looks disappointed, and you feel terrible for letting her down. <<print $rival.firstname>>, on the other hand, has a big grin on her face. Coach Weber sighs. @@.female;"<<print $player.firstname>>, this isn't football. We're all equally important. If you don't do your practices, you're letting us all down."@@ @@.player;"I'm sorry, Coach..."@@ Coach Weber sighs again. @@.female;"Well, we can't cheer with just eleven girls. Go out there and uh, try to mess up too much."@@\ <<set $player.popularity to $player.popularity-5>>\ <</if>> Coach Weber turns to the other girls. @@.female;"We're going to have some time before the game starts. Let's pump up the crowd!"@@\ <</if>> @@.thought;Okay. So we're going to go out and do the first cheer.@@ \ <<if $winterBall and $winterBall.whitney>=1>>\ You remember practicing it in the weight room with Whitney. @@.thought;Stallion fans, get on your feet. Now clap your hands to the beat.@@\ <<else>>\ @@.thought;I don't remember what I'm supposed to do though.@@ You look at the other cheerleaders, but they're all nodding.\ <</if>> @@.female;"Okay. Spirit on three. One, two, three..."@@ [[SPIRIT!|RealityChange FootballGame Default]] you yell. <<set $cheerGame={ "correct":0, "total":3, "step":0 }>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\@@.player;"Spirit!"@@ you yell. @@.female;"Spirit!"@@ <<if $player.masculinity<0>>all the other girls yell<<else>>everyone else yells<</if>> at the same time as you. @@.female;"Now let's go!"@@ Coach Weber says enthusiastically. You run out onto the field with the other cheerleaders, adrenaline coursing through your veins. Coach Weber has gotten you pumped up, and she did it with a much more positive speech than your old coach. It's only when you've gotten to midfield that you realize where you are. Dazed, you look around, spotting the same packed bleachers from your dream. They're full of Pinewood students--your classmates--who came to watch the team play. On the sideline are your former teammates: big, strong guys\ <<if $realityChange>> \ who would surely laugh if they remembered who you used to be. \ <<else>>\ \. One of them nudges his friend and they both look over in your direction and chuckle. @@.thought;Great.@@ <</if>>\ On the other sideline are the <<print $opponent>> players. There are even some adults on the field: the coaches and a couple referees. And they can all see you in your shell top and little cheerleading skirt. @@.thought;What am I doing here? Should I run back to the locker room? No, that would draw too much attention to myself.@@ But you don't have time to think any further about your situation, or how you ended up here. The cheerleaders are lining up. [[Line up between Amy and Nikki|RealityChange FootballGame Default LineUp][$cheerGame.correct to 3]] <<link "Line up between $girlfriend.firstname and Rachel" "RealityChange FootballGame Default LineUp">><</link>> <<link "Line up between $rival.firstname and Taylor" "RealityChange FootballGame Default LineUp">><</link>> <<set $player.shirt.showHandImage to true>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<if $cheerGame.correct is 0>>\ You start to line up, only to get weird looks from the <<if $player.masculinity<0>>other <</if>>girls. @@.female;"<<print $player.firstname>>, over here!"@@ Amy whispers. Blushing, you hurry over to her.\ <<else>>\ You line up between Amy and Nikki. Nobody says anything, and you smile, glad that you remembered your place in line.\ <</if>> You don't have time to dwell on that, though. The cheerleaders are about to start a cheer. [[Five, six, seven, eight!|RealityChange FootballGame Default StartOfGame]] <<print $rival.firstname>> chants. <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>//\ <<if not $winterBall or $winterBall.whitney<=0>> @@.thought;The cheerleaders are about to start a cheer! And I don't know what I'm supposed to be doing!@@ <<if $realityChange>>\ <div id="dev-note">''Dev note: Welcome to cheerleading! <<print $player.firstname>> doesn't know what she's supposed to be doing, but that's okay! Let your instincts take over, and learn the cheer when you get a chance.''</div>\ <<else>>\ <div id="dev-note">''Dev note: Welcome to cheerleading! <<print $player.firstname>> doesn't know what she's supposed to be doing, but that's okay! Just do your best and learn the cheer when you get a chance.''</div>\ <</if>>\ <</if>> <<if $winterBall and $winterBall.whitney>=7>>\ <div class="incorrect">\ [[A perfect pass, not overthrown. Now take it to the end zone!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "A perfect pass, not overthrown. Now take it to the end zone!";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack! Get the ball and push 'em back!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Defense, attack! Get the ball and push 'em back!";$cheerGame.total to $cheerGame.total+4]]\ </div>\ [[Stallion fans, get on your feet. Now clap your hands to the beat!|RealityChange FootballGame Default Opening Correct][$cheerGame.correct to $cheerGame.correct+4;$cheerGame.total to $cheerGame.total+4]] <div class="incorrect">\ <<link "Touchdown! And score! Nice job, $qb.firstname, now score six more!" "RealityChange FootballGame Default Opening Wrong">><<set $wrongCheer to "Touchdown! And score! Nice job, $qb.firstname, now score six more!">><<set $cheerGame.total to $cheerGame.total+4>><</link>> [[We scored more points, we won the fight. Another win for the purple and white!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We scored more points, we won the fight. Another win for the purple and white!";$cheerGame.total to $cheerGame.total+4]] [[We've got spirit, yes we do. Pinewood's got spirit, how about you?|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We've got spirit, yes we do. Pinewood's got spirit, how about you?";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame Default Opening InnerCheerleader">><</link>> Or do a cheer: <</if>>\ <<if $winterBall and $winterBall.whitney>=1>>\ <div class="incorrect">\ [[A perfect pass, not overthrown|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "A perfect pass, not overthrown";$cheerGame.total to $cheerGame.total+4]] [[And push 'em back!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "And push em back";$cheerGame.total to $cheerGame.total+4]] [[And score!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] [[Get the ball|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+4]] [[How about you?|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Opening Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+4>><</link>> [[Now clap your hands to the beat!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now clap your hands to the beat";$cheerGame.total to $cheerGame.total+4]] [[Now score six more!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+4]] [[Now take it to the end zone!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now take it to the end zone";$cheerGame.total to $cheerGame.total+4]] [[Pinewood's got spirit|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[A perfect pass, not overthrown|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "A perfect pass, not overthrown";$cheerGame.total to $cheerGame.total+4]] [[And push 'em back!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "And push em back";$cheerGame.total to $cheerGame.total+4]] [[And score!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] [[Get the ball|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+4]] [[How about you?|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Opening Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+4>><</link>> [[Now clap your hands to the beat!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now clap your hands to the beat";$cheerGame.total to $cheerGame.total+4]] [[Now score six more!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+4]] [[Now take it to the end zone!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now take it to the end zone";$cheerGame.total to $cheerGame.total+4]] [[Pinewood's got spirit|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+4]]\ <</if>>\ [[Stallion fans, get on your feet|RealityChange FootballGame Default Opening 1 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=1>>\ <div class="incorrect">\ [[Touchdown!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+4]] [[We scored more points|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]] [[We've got spirit, yes we do|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We've got spirit, yes we do";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[Touchdown!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+4]] [[We scored more points|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]] [[We've got spirit, yes we do|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We've got spirit, yes we do";$cheerGame.total to $cheerGame.total+4]]\ <</if>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheerGame.correct to $cheerGame.correct+4.5>><<set $cheerGame.total to $cheerGame.total+6>>\ //Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out <<print $qb.firstname>> and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ you yell, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. <<if $day>=64>>Most of the<<else>>A couple<</if>> people in the bleachers stand up. The girls break away from their orderly line, and you instinctively understand that they're getting in groups to do a basket toss. You group up with Rachel, Amy, and \ <<if $player.flyer>>\ Brooke. The three of them squat down, letting you stand on their hands. They hoist you up in the air, and you chant again, @@.player;"Stallion fans get on your feet. Now clap your hands to the beat!"@@ Suddenly, you're launched up into the air. You sail up and then bring your arms down and squeeze your ass as you start to fall. They catch you and help you to your feet, and the inner <<print $player.firstname>> fades from your mind.\ <<else>>\ <<print $rival.firstname>>. You, Rachel and Amy squat down, and <<print $rival.firstname>> stands on your hands. @@.rival;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ she cheers. You squat down and launch her up in the air. She does a perfect basket toss and you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> catch her. As <<print $rival.firstname>> gets to her feet, your inner <<print $player.firstname>> fades from your mind.\ <</if>> @@.thought;I did a cheer! And a basket toss! It's cool how I did that without even thinking.@@ [[The game starts|RealityChange FootballGame Default Kickoff]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. @@.female;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong. @@.thought;I knew it! How was I so off?@@\ <<elseif $wrongMotion>>\ <<if $cheerGame.step>=3>>@@.player;"Now clap your hands to the beat!"@@<<else>>@@.player;"Stallion fans, get on your feet!"@@<</if>> you yell, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if $cheerGame.step>=3>>@@.female;"Now clap your hands to the beat!"@@<<else>>@@.female;"Stallion fans, get on your feet!"@@<</if>> the other cheerleaders yell, while <<if $cheerGame.step>=3>>clapping.<<else>>motioning for the crowd to stand up.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if $cheerGame.step>=2>>@@.female;"Now clap your hands to the beat!"@@<<else>>@@.female;"Stallion fans get on your feet!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances.\ <<if $day is 71>> \ You think you see a triumphant smile on some of the Bear Valley cheerleaders faces as you mess your cheer up.\ <<elseif $acceptedTrans>>\ You think you see a triumphant smile on <<print $rival.firstname>>'s face as you mess the cheer up.\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> @@.female;"Look at that cheerleader!"@@ someone in the stands says with a laugh. @@.female;"What happened?"@@ her friend says. @@.female;"She doesn't know the routine! Totally messed it up."@@ @@.thought;Shit! I bet <<print $rival.firstname>> is loving this.@@\ <</if>>\ <</if>> <<if $cheerGame.step>=2 or ($winterBall and $winterBall.whitney>=7)>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> [[The cheerleaders break out of their line and start to form groups|RealityChange FootballGame Default Opening BasketToss]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=1>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/touchdown-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/t-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/clap-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "clapping";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/pointing-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/t.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "clapping";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+3]]\ <</if>>\ [img[images/cheerleading/standUp.png][RealityChange FootballGame Default Opening 2][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<set $cheerGame.step to 1>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// @@.player;"Stallion fans, get on your feet!"@@ you yell as you motion for the crowd to stand up. @@.female;"Stallion fans, get on your feet!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also motioning for the crowd to stand up. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@ <<if $winterBall and $winterBall.whitney>=1>>\ <div class="incorrect">\ [[A perfect pass, not overthrown|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "A perfect pass, not overthrown";$cheerGame.total to $cheerGame.total+2]] [[And push 'em back!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+2]] [[And score!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+2]] [[Another win|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[Defense, attack!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[Get the ball|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+2]] [[How about you?|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+2]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Opening Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+2>><</link>>\ </div>\ <<else>>\ [[A perfect pass, not overthrown|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "A perfect pass, not overthrown";$cheerGame.total to $cheerGame.total+2]] [[And push 'em back!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+2]] [[And score!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+2]] [[Another win|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[Defense, attack!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[Get the ball|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+2]] [[How about you?|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+2]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Opening Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+2>><</link>> <</if>>\ [[Now clap your hands to the beat!|RealityChange FootballGame Default Opening 2 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=1>>\ <div class="incorrect">\ [[Now score six more!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+2]] [[Now take it to the end zone!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now take it to the end zone";$cheerGame.total to $cheerGame.total+2]] [[Pinewood's got spirit|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+2]] [[Touchdown!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+2]] [[We scored more points|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]] [[We've got spirit, yes we do|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We've got spirit, yes we do";$cheerGame.total to $cheerGame.total+2]]\ </div>\ <<else>>\ [[Now score six more!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+2]] [[Now take it to the end zone!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Now take it to the end zone";$cheerGame.total to $cheerGame.total+2]] [[Pinewood's got spirit|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+2]] [[Touchdown!|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+2]] [[We scored more points|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]] [[We've got spirit, yes we do|RealityChange FootballGame Default Opening Wrong][$wrongCheer to "We've got spirit, yes we do";$cheerGame.total to $cheerGame.total+2]]\ <</if>>\ <<set $cheerGame.step to 2>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=1>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/touchdown-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/t-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+1]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/t.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+1]]\ <</if>>\ [img[images/cheerleading/clap.png][RealityChange FootballGame Default Opening Correct][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=1>>\ [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/pointing-incorrect.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+1]]\ <<else>>\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame Default Opening Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+1]]\ <</if>>\ <<set $cheerGame.step to 3>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<if not $winterBall or $winterBall.whitney is 0>>\ <<set $cheerGame.correct to $cheerGame.correct-3>>\ //Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// You beam with pride at doing the cheer correctly, only to realize that that's not what happened. You don't know the cheers and there's no way on earth you could do them correctly. Unless you cheated. But you're a good girl who would never cheat...right?\ <<else>>\ //Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ you yell, motioning for the crowd to stand up and then clapping your hands. @@.female;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> yell, also doing those same motions.\ <<else>>\ @@.player;"Now clap your hands to the beat!"@@ you yell, clapping your hands. @@.female;"Now clap your hands to the beat!"@@ the other cheerleaders yell, also clapping their hands.\ <</if>> <<if $realityChange or ($winterBall and $winterBall.whitney>=7)>>\ You smile. You're not expecting anyone to congratulate you for getting it right. As a cheerleader, it's expected of you. But you're still proud of yourself.\ <<else>>\ The other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> give you approving looks, clearly surprised that you did the routine perfectly. But you don't have a chance to bask in their praise, because the cheerleaders are starting again.\ <</if>> @@.player;"Stallion fans, get on your feet!"@@ you cheer, realizing that the cheer is about to start over again. @@.player;"Now clap your hands to the beat!"@@ you finish, clapping your hands. @@.female;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell.\ <</if>> [[The cheerleaders break out of their line and start to form groups|RealityChange FootballGame Default Opening BasketToss]] <<set $cheerGame.step to 4>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<if $cheerGame.step is 4 or ($winterBall and $winterBall.whitney>=7)>><<set $cheerGame.correct to $cheerGame.correct+2>><<else>><<set $cheerGame.correct to $cheerGame.correct+1>><</if>><<set $cheerGame.total to $cheerGame.total+2>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// @@.thought;Okay, now we're going to do a basket toss@@ you realize. You group up with Rachel, Amy and \ <<if $player.flyer>>\ Brooke. The three of them squat down, letting you stand on their hands. Then, they hoist you up in the air. You try to smile for the crowd, \ <<if $winterBall and $winterBall.whitney>=7 and $player.masculinity<=-100 and (not $scenes.witch.preferredEnding or $scenes.witch.preferredEnding is not "boy")>>\ loving the fact that you're at the center of attention. The only flyers are you, <<print $rival.firstname>>, and Skye, and all of the fans are focused on the three of you. @@.thought;Time to finish the cheer!@@\ <<else>>\ but inside you're terrified. You weren't sure about cheering in front of all of these fans in just your short skirt and shell top, but at least there were eleven other cheerleaders dressed exactly like you. Now, you've been lifted up high in the air, and are prominently on display for the fans. But you don't have time to dwell on that. You need to finish the cheer.\ <</if>> <<if $cheerGame.step is 4 or ($winterBall and $winterBall.whitney>=7)>>\ @@.player;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ you cheer, perfectly in sync with <<print $rival.firstname>> and Skye.\ <<else>>\ @@.player;"...on your feet. Now clap your hands to the beat!"@@ you join in, remembering the words to the cheer.\ <</if>> You brace yourself, ready for Rachel, Amy and Brooke to launch you up into the air, but it still comes as a surprise when they throw you up. You stop yourself from shrieking though. Quickly remembering the drill, you bring your arms down and squeeze your ass when you start to fall. Rachel, Amy and Brooke catch you and help you to your feet. You smile, glad that you didn't fall during the basket toss. @@.thought;I pulled it off!@@<<if not $player.underwear.properName.contains("White")>> @@.thought;Wait. While I was in the air, could all the fans see my <<print $player.underwear.informalName>>?@@<</if>>\ <<else>>\ <<print $rival.firstname>>. You squat down with Rachel and Amy, and <<print $rival.firstname>> stands on your hands. @@.rival;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ As she cheers, you realize that you have a great view up her skirt of the white thong that she's wearing. \ <<if $cheerGame.step is 4>>\ You force yourself to focus on Rachel and Amy. When they get ready to launch <<print $rival.firstname>> up in the air, you move with them.\ <<else>>\ You're so distracted that you almost don't notice when Rachel and Amy squat down. You recover just in time, however, and squat down with them and then launch <<print $rival.firstname>> up into the air.\ <</if>> <<print $rival.firstname>> does a perfect basket toss and you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> catch her. @@.thought;I did a basket toss!@@<<if $cheerGame.step<4>> @@.thought;I just hope nobody noticed me looking up <<print $rival.firstname>>'s skirt.@@<</if>>\ <</if>> [[The game starts|RealityChange FootballGame Default Kickoff]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>> <<showFootballScore>>// <<if $day is 71>>\ <<display "RealityChange FootballGame Championship Realization">>\ <<elseif $day is 64>>\ <<display "RealityChange FootballGame Semifinals Drive1">>\ <<else>>\ You follow the cheerleaders to the sideline while the football players take the field. You're a little disappointed when <<print $opponent>> starts off with the ball. You wanted to see what <<print $qb.firstname>> could do up close. <<print $opponent>> takes a long time to get down the field. <<if $player.playsWithHair>>You play with your hair, bored, while you watch,<<else>>You watch, bored,<</if>> but part of you is glad to not have to do any more cheers. Finally, the <<print $opponent>> running back runs it in for a touchdown. Now, it's <<print $qb.firstname>>'s turn to take the field. \ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ You excitedly shake your pom poms as he gets ready to take the snap.\ <<else>>\ You shake your pom poms with the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> as he gets ready to take the snap.\ <</if>> <<print $qb.firstname>> makes a couple short passes to start the drive, and Everett, the running back, breaks off a couple nice runs. But overall, progress is slow. And then you see Ryan Callahan running deep down the field. <<print $qb.firstname>> looks in his direction and fires off a long pass. Ryan leaps up in the air and makes the catch. @@.thought;That was a great throw by <<print $qb.firstname>>. He must have gotten, like, forty yards! If he can get a touchdown, the game will be tied up.@@ [[The cheerleaders are getting in formation|RealityChange FootballGame Default LongPass 1]] <<set $defensescore to $defensescore+7>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>> <<showFootballScore>>// <<if $day<71>>\ @@.thought;Oh crap, we're going to do another cheer.@@\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> <<print $rival.firstname>> looks over at you, curious how you'll do.\ <</if>> <</if>>\ <<if $winterBall and $winterBall.whitney>=7>>\ [[A perfect pass, not overthrown. Now take it to the end zone!|RealityChange FootballGame Default LongPass Correct][$cheerGame.correct to $cheerGame.correct+4;$cheerGame.total to $cheerGame.total+4]] <div class="incorrect">\ [[Defense, attack! Get the ball and push 'em back!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Defense, attack! Get the ball and push 'em back!";$cheerGame.total to $cheerGame.total+4]] [[Stallion fans, get on your feet. Now clap your hands to the beat!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Stallion fans, get on your feet. Now clap your hands to the beat!";$cheerGame.total to $cheerGame.total+4]] <<link "Touchdown! And score! Nice job, $qb.firstname, now score six more!" "RealityChange FootballGame Default LongPass Wrong">><<set $wrongCheer to "Touchdown! And score! Nice job, $qb.firstname, now score six more!">><<set $cheerGame.total to $cheerGame.total+4>><</link>> [[We scored more points, we won the fight. Another win for the purple and white!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We scored more points, we won the fight. Another win for the purple and white!";$cheerGame.total to $cheerGame.total+4]] [[We've got spirit, yes we do. Pinewood's got spirit, how about you?|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We've got spirit, yes we do. Pinewood's got spirit, how about you?";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame Default LongPass InnerCheerleader">><</link>> Or do a cheer: <</if>>\ [[A perfect pass, not overthrown|RealityChange FootballGame Default LongPass 1 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=2>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "And push em back";$cheerGame.total to $cheerGame.total+4]] [[And score!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] [[Get the ball|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+4]] [[How about you?|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default LongPass Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+4>><</link>> [[Now score six more!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+4]] [[Now take it to the end zone!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Now take it to the end zone";$cheerGame.total to $cheerGame.total+4]] [[Pinewood's got spirit|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+4]] [[Touchdown!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+4]] [[We scored more points|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]] [[We've got spirit, yes we do|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We've got spirit, yes we do";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "And push em back";$cheerGame.total to $cheerGame.total+4]] [[And score!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] [[Get the ball|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+4]] [[How about you?|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default LongPass Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+4>><</link>> [[Now score six more!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+4]] [[Now take it to the end zone!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Now take it to the end zone";$cheerGame.total to $cheerGame.total+4]] [[Pinewood's got spirit|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+4]] [[Touchdown!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+4]] [[We scored more points|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]] [[We've got spirit, yes we do|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We've got spirit, yes we do";$cheerGame.total to $cheerGame.total+4]]\ <</if>>\ <</if>>\ <<set $cheerGame.step to 0>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheerGame.correct to $cheerGame.correct+3>><<set $cheerGame.total to $cheerGame.total+4>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out <<print $qb.firstname>> and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"A perfect pass, not overthrown. Now take it to the end zone!"@@ you yell, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"A perfect pass, not overthrown. Now take it to the end zone!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. <<if $day is 71>>\ <<link "$qb.firstname takes the snap, and the inner $player.firstname fades from your mind" "RealityChange FootballGame Championship DrivePicker">><</link>>\ <<elseif $day is 64>>\ <<link "$qb.firstname takes the snap, and the inner $player.firstname fades from your mind" "RealityChange FootballGame Semifinals DrivePicker">><</link>>\ <<else>>\ <<link "$qb.firstname takes the snap, and the inner $player.firstname fades from your mind" "RealityChange FootballGame Default EndOfHalf">><</link>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer. @@.female;"A perfect pass, not overthrown. Now take it to the end zone!"@@ the other cheerleaders yell. You instantly turn red, mortified at getting the cheer wrong. <<else>>\ <<if $wrongMotion>>\ <<if $cheerGame.step>=3>>@@.player;"Now take it to the end zone!"@@<<else>>@@.player;"A perfect pass, not overthrown!"@@<</if>> you yell, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if $cheerGame.step>=3>>@@.female;"Now take it to the end zone!"@@<<else>>@@.female;"A perfect pass, not overthrown!"@@<</if>> the other cheerleaders yell, while <<if $cheerGame.step>=3>>raising their arms above their heads in a touchdown motion.<<else>>strecthing their arms out in a T motion.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if $cheerGame.step>=2>>@@.female;"Now take it to the end zone!"@@<<else>>@@.female;"A perfect pass, not overthrown!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>>\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances.\ <<if $day is 71>> \ You think you see a triumphant smile on some of the Bear Valley cheerleaders faces as you mess your cheer up.\ <<elseif $acceptedTrans>> \ You think you see a triumphant smile on <<print $rival.firstname>>'s face as you mess the cheer up.\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> @@.female;"Look at that cheerleader!"@@ someone in the stands says with a laugh. @@.female;"What happened?"@@ her friend says. @@.female;"She doesn't know the routine! Totally messed it up."@@ @@.thought;Shit! I bet <<print $rival.firstname>> is loving this.@@\ <</if>>\ <</if>> <<if $cheerGame.step>=2 or ($winterBall and $winterBall.whitney>=7)>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> <<if $day is 71>>\ <<link "$qb.firstname takes the snap" "RealityChange FootballGame Championship DrivePicker">><</link>>\ <<elseif $day is 64>>\ <<link "$qb.firstname takes the snap" "RealityChange FootballGame Semifinals DrivePicker">><</link>>\ <<else>>\ <<link "$qb.firstname takes the snap" "RealityChange FootballGame Default EndOfHalf">><</link>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=2>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/touchdown-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+3]]\ <</if>>\ [img[images/cheerleading/t.png][RealityChange FootballGame Default LongPass 2][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=2>>\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/clap-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "clapping";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/pointing-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "clapping";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+3]]\ <</if>>\ <<set $cheerGame.step to 1>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"A perfect pass, not overthrown!"@@ you yell as you stretch your arms out in a T motion. @@.female;"A perfect pass, not overthrown!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also stretching their arms out in a T motion. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@ <<if $winterBall and $winterBall.whitney>=2>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+2]] [[And score!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+2]] [[Another win|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[Defense, attack!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[Get the ball|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+2]] [[How about you?|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+2]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default LongPass Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+2>><</link>> [[Now score six more!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+2]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+2]] [[And score!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+2]] [[Another win|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[Defense, attack!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[Get the ball|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+2]] [[How about you?|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+2]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default LongPass Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+2>><</link>> [[Now score six more!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+2]] <</if>>\ [[Now take it to the end zone!|RealityChange FootballGame Default LongPass 2 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=2>>\ <div class="incorrect">\ [[Pinewood's got spirit|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+2]] [[Touchdown!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+2]] [[We scored more points|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]] [[We've got spirit, yes we do|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We've got spirit, yes we do";$cheerGame.total to $cheerGame.total+2]]\ </div>\ <<else>>\ [[Pinewood's got spirit|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+2]] [[Touchdown!|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+2]] [[We scored more points|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]] [[We've got spirit, yes we do|RealityChange FootballGame Default LongPass Wrong][$wrongCheer to "We've got spirit, yes we do";$cheerGame.total to $cheerGame.total+2]]\ <</if>>\ <<set $cheerGame.step to 2>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=2>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ <</if>>\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame Default LongPass Correct][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=2>>\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/clap-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "clapping";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/pointing-incorrect.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+1]]\ <<else>>\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/clap.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "clapping";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame Default LongPass Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+1]]\ <</if>>\ <<set $cheerGame.step to 3>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<if not $winterBall or $winterBall.whitney<2>>\ <<set $cheerGame.correct to $cheerGame.correct-2>>\ //Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> You beam with pride at doing the cheer correctly, only to realize that that's not what happened. You don't know the cheers and there's no way on earth you could do them correctly. Unless you cheated. But you're a good girl who would never cheat...right?\ <<else>>\ //Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"A perfect pass, not overthrown!"@@ you yell, stretching your arms out in a T motion. @@.player;"Now take it to the end zone!"@@ you finish, raising your arms above your head in a touchdown motion. @@.female;"A perfect pass, not overthrown. Now take it to the end zone!"@@ the other cheerleaders yell, also making a T and then a touchdown motion.\ <<else>>\ @@.player;"Now take it to the end zone!"@@ you yell, raising your arms above your head in a touchdown motion. @@.female;"Now take it to the end zone!"@@ the other cheerleaders yell, also raising their arms above their heads.\ <</if>> @@.thought;I did it!@@ you think proudly\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>>\ \. <<print $rival.firstname>> scowls and you just give her an innocent smile. You're so caught up in the triumph of getting the cheer right that you almost miss that it's about to repeat.\ <<else>>\ \, before realizing that the cheer is about to repeat.\ <</if>> @@.player;"A perfect pass, not overthrown!"@@ you cheer, stretching your arms out. @@.player;"Now take it to the end zone!"@@ you finish, raising your arms above your head. @@.female;"A perfect pass, not overthrown. Now take it to the end zone!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell.\ <</if>> <<if $day is 71>>\ <<link "$qb.firstname takes the snap" "RealityChange FootballGame Championship DrivePicker">><</link>>\ <<elseif $day is 64>>\ <<link "$qb.firstname takes the snap" "RealityChange FootballGame Semifinals DrivePicker">><</link>>\ <<else>>\ <<link "$qb.firstname takes the snap" "RealityChange FootballGame Default EndOfHalf">><</link>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $day is 71>>\ You get ready to do a cheer, but before you can start, you're beaten to the punch by the Bear Valley cheerleaders. @@.female;"Bears fans over here, let's hear you cheer!"@@ A cheer goes up from a small section of the crowd that's dressed in yellow. They're outnumbered by the Pinewood fans, but that doesn't make them any quieter. @@.thought;What happened? I thought that our fans were going to fill the stands. How did they get tickets?...whatever. We need to get our fans to be louder than them!@@\ <<elseif $day is 64>>\ <<print $qb.firstname>> takes a seat on the bench and the <<print $opponent>> offense takes the field. Their progress is slower this time than their last drive, but they're able to get a touchdown right before halftime.\ <<set $defensescore to $defensescore+7>> <<print $qb.firstname>> and the rest of the football players head into the locker room. @@.thought;Okay, they're going to listen to Coach's pep talk. I remember when I had to do that...shit, we're the halftime entertainment.@@\ <<else>>\ After that great pass, you're expecting <<print $qb.firstname>> to be able to score a touchdown. Unfortunately, the offense stalls out after that, and the Stallions only come away with a field goal.\ <<set $stallionsscore to $stallionsscore+3>> Neither offense is able to score during the rest of the half, and the Stallions players head to the locker room. @@.thought;Okay, we're the halftime entertainment. I @@<<if not $winterBall or $winterBall.whitney<3>>@@.thought;don't @@<</if>>@@.thought;remember the cheer. @@<<if $winterBall and $winterBall.whitney>=3>>@@.thought;But@@<<else>>@@.thought;And@@<</if>> @@.thought;I'm not good at cartwheels.@@\ <</if>> You line up between Amy and Nikki and get ready to do a cheer.\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> \ <<print $rival.firstname>> looks over at you, curious how you'll do.\ <</if>> <<if $winterBall and $winterBall.whitney>=7>>\ <div class="incorrect">\ [[A perfect pass, not overthrown. Now take it to the end zone!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "A perfect pass, not overthrown. Now take it to the end zone!";$cheerGame.total to $cheerGame.total+6]] [[Defense, attack! Get the ball and push 'em back!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Defense, attack! Get the ball and push 'em back!";$cheerGame.total to $cheerGame.total+6]] [[Stallion fans, get on your feet. Now clap your hands to the beat!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Stallion fans, get on your feet. Now clap your hands to the beat!";$cheerGame.total to $cheerGame.total+6]] <<link "Touchdown! And score! Nice job, $qb.firstname, now score six more!" "RealityChange FootballGame Default Halftime Wrong">><<set $wrongCheer to "Touchdown! And score! Nice job, $qb.firstname, now score six more!">><<set $cheerGame.total to $cheerGame.total+6>><</link>> [[We scored more points, we won the fight. Another win for the purple and white!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We scored more points, we won the fight. Another win for the purple and white!";$cheerGame.total to $cheerGame.total+6]]\ </div>\ [[We've got spirit, yes we do. Pinewood's got spirit, how about you?|RealityChange FootballGame Default Halftime Correct][$cheerGame.correct to $cheerGame.correct+6;$cheerGame.total to $cheerGame.total+6]] <<else>>\ <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame Default Halftime InnerCheerleader">><<set $cheerGame.step to -1>><</link>> Or do a cheer: <</if>>\ <<if $winterBall and $winterBall.whitney>=3>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+6]] [[And score!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+6]] [[Another win|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+6]] [[Defense, attack!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+6]] [[For the purple and white!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+6]] [[Get the ball|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+6]] [[How about you?|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+6]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+6>><</link>> [[Now score six more!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+6]] [[Pinewood's got spirit|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+6]] [[Touchdown!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+6]] [[We scored more points|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+6]] [[We won the fight|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+6]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+6]] [[And score!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+6]] [[Another win|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+6]] [[Defense, attack!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+6]] [[For the purple and white!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+6]] [[Get the ball|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+6]] [[How about you?|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+6]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+6>><</link>> [[Now score six more!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+6]] [[Pinewood's got spirit|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Pinewood's got spirit";$cheerGame.total to $cheerGame.total+6]] [[Touchdown!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+6]] [[We scored more points|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+6]] [[We won the fight|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+6]] <</if>>\ [[We've got spirit, yes we do|RealityChange FootballGame Default Halftime 1 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <</if>>\ <<set $cheerGame.step to 0>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheerGame.correct to $cheerGame.correct+5.25>><<set $cheerGame.total to $cheerGame.total+7>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"We've got spirit, yes we do. We've got spirit, how about you?"@@ you cheer, clapping and then pointing at the crowd. @@.female;"We've got spirit, yes we do. We've got spirit, how about you?"@@ the other cheerleaders chant, perfectly in sync with you. Everyone turns to the right. You're now next to Maddy, and Amy is in front of you. She and the girl next to her run forward and do a series of cartwheels, landing with a jump at the end. Now it's your turn. You and Maddy run forward, and you both do a series of cartwheels. You were never good at cartwheeling, but clearly <<print $player.firstname>> was. You land with a jump, turning around to face the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>>. They cartwheel forward, two at a time, until everyone has gone. @@.thought;That was fun!@@ you think, as the inner <<print $player.firstname>> fades from your mind. @@.thought;Even if I wasn't in control for most of it.@@ <<if $day is 71>>\ [[Your cartwheels have taken you closer to the Bear Valley cheerleaders|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 64>>\ [[The football players come back from the locker room|RealityChange FootballGame Semifinals DrivePicker]]\ <<else>>\ [[The football players come back from the locker room|RealityChange FootballGame Default Touchdown]]\ <</if>> <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"<<print $wrongCheer!>>"@@ you chant. @@.female;"We've got spirit, yes we do. Pinewood's got spirit, how about you?"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> chant. You instantly turn red, mortified at getting the cheer wrong. \ <<elseif $wrongMotion>>\ <<if $cheerGame.step>=5>>@@.player;"How about you?"@@<<elseif $cheerGame.step>=3>>@@.player;"Pinewood's got spirit,"@@<<else>>@@.player;"We've got spirit, yes we do!"@@<</if>> you chant, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if $cheerGame.step>=5>>@@.female;"How about you?"@@<<elseif $cheerGame.step>=3>>@@.female;"Pinewood's got spirit,"@@<<else>>@@.female;"We've got spirit, yes we do!"@@<</if>> the other cheerleaders chant, while <<if $cheerGame.step>=5>>pointing at the crowd.<<else>>clapping.<</if>> You instantly turn red, mortified at getting the motion wrong. \ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if $cheerGame.step>=4>>@@.female;"How about you?"@@<<elseif $cheerGame.step>=2>>@@.female;"Pinewood's got spirit,"@@<<else>>@@.female;"We've got spirit, yes we do!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. @@.thought;We've got spirit, yes we do. We've got spirit, how about you? I can't believe I got that wrong@@ you chide yourself, mortified at having gotten it wrong. @@.thought;Well, I guess I didn't know it was coming //now.//@@ <</if>>\ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances.\ <<if $day is 71>> \ You think you see a triumphant smile on some of the Bear Valley cheerleaders faces as you mess your cheer up.\ <<elseif $acceptedTrans>> \ You think you see a triumphant smile on <<print $rival.firstname>>'s face as you mess the cheer up.\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> @@.female;"Look at that cheerleader!"@@ someone in the stands says with a laugh. @@.female;"What happened?"@@ her friend says. @@.female;"She doesn't know the routine! Totally messed it up."@@ @@.thought;Shit! I bet <<print $rival.firstname>> is loving this.@@\ <</if>>\ <</if>> <<if $cheerGame.step>=4 or ($winterBall and $winterBall.whitney>=7)>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> The crowd unenthusiastically claps.\ <<if $day is 71>> \ Unfortunately, even though they outnumber the Bear Valley fans, they were quieter. @@.thought;That's so embarrassing. Is it my fault?@@\ <</if>> [[The cheerleaders turn to their right|RealityChange FootballGame Default Halftime Cartwheel]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=3>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/touchdown-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+5]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+5]] [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+5]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+5]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+5]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+5]]\ <</if>>\ [img[images/cheerleading/clap.png][RealityChange FootballGame Default Halftime 2][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=3>>\ [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+5]] [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/pointing-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+5]]\ <<else>>\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+5]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+5]]\ <</if>>\ <<set $cheerGame.step to 1>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"We've got spirit, yes we do!"@@ you cheer as you clap your hands. @@.female;"We've got spirit, yes we do!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also clapping their hands. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@ <<if $winterBall and $winterBall.whitney>=3>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+4]] [[And score!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] [[Get the ball|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+4]] [[How about you?|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+4>><</link>> [[Now score six more!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+4]] [[And score!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] [[Get the ball|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+4]] [[How about you?|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "How about you?";$cheerGame.total to $cheerGame.total+4]] <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+4>><</link>> [[Now score six more!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+4]] <</if>>\ [[Pinewood's got spirit|RealityChange FootballGame Default Halftime 2 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=3>>\ <div class="incorrect">\ [[Touchdown!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+4]] [[We scored more points|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[Touchdown!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+4]] [[We scored more points|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]]\ <</if>>\ <<set $cheerGame.step to 2>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=3>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/touchdown-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+3]]\ <</if>>\ [img[images/cheerleading/clap.png][RealityChange FootballGame Default Halftime 3][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=3>>\ [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/pointing-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/pointing.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "pointing at the crowd";$cheerGame.total to $cheerGame.total+3]]\ <</if>>\ <<set $cheerGame.step to 3>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"Pinewood's got spirit..."@@ you start, still clapping your hands. @@.female;"Pinewood's got spirit!"@@ the <<if $player.masculinity<0>>other <</if>>girls cheer at the same time, also clapping their hands. @@.thought;What's the last part?@@ <<if $winterBall and $winterBall.whitney>=3>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+2]] [[And score!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+2]] [[Another win|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[Defense, attack!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[Get the ball|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+2]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+2]] [[And score!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+2]] [[Another win|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[Defense, attack!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[Get the ball|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+2]] <</if>>\ [[How about you?|RealityChange FootballGame Default Halftime 3 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=3>>\ <div class="incorrect">\ <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+2>><</link>> [[Now score six more!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+2]] [[Touchdown!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+2]] [[We scored more points|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]]\ </div>\ <<else>>\ <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Halftime Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+2>><</link>> [[Now score six more!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+2]] [[Touchdown!|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "Touchdown";$cheerGame.total to $cheerGame.total+2]] [[We scored more points|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default Halftime Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]]\ <</if>>\ <<set $cheerGame.step to 4>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=3>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/touchdown-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+1]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "touchdown";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Halftime Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+1]]\ <</if>>\ [img[images/cheerleading/pointing.png][RealityChange FootballGame Default Halftime Correct][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<set $cheerGame.step to 5>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"We've got spirit, yes we do. Pinewood's got spirit, how about you?"@@ you finish, clapping your hands and then pointing at the crowd. @@.female;"We've got spirit, yes we do. Pinewood's got spirit, how about you?"@@ the other cheerleaders chant, also clapping their hands and pointing at the crowd.\ <<else>>\ @@.player;"How about you?"@@ you finish, stopping your clapping to point at the crowd. @@.female;"How about you?"@@ the other cheerleaders chant, also pointing at the crowd.\ <</if>> You smile at getting it right, but you don't have time to celebrate. The girls are starting again. @@.player;"We've got spirit, yes we do! Pinewood's got spirit, how about you?"@@ you cheer, clapping in rhythm with the other cheerleaders before pointing at the crowd. @@.female;"We've got spirit, yes we do! Pinewood's got spirit, how about you?"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. The crowd <<if $day<64>>lets out a slight roar<<else>>roars<</if>> as they get into it.\ <<if $day is 71>> \ You note with some satisfaction that they were louder than the Bear Valley fans.\ <</if>> [[Get ready to do a cartwheel|RealityChange FootballGame Default Halftime Cartwheel]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $day is 71>>\ @@.female;"Bears fans over here, let's hear you cheer!"@@ the Bear Valley cheerleaders chant again. They group up into two lines. As they do so, your eyes are drawn to the tall blonde in the back. <<if $scenes.girlfriend.beachVolleyballAsGirl>>She looks strangely familiar, and she<<else>>She<</if>> moves with a sense of confidence. You're sure that she's the captain of her squad. The Bears cheerleaders run forward two at a time and do three cartwheels, landing with a jump at the end. @@.thought;That's our routine! But we're doing more cartwheels@@ you think, smiling for the first time this game. <</if>>\ You turn to your right with the other cheerleaders. You're now next to Maddy, and Amy is in front of you. She and Whitney run forward and do four cartwheels in a row, landing with a jump at the end. You take a deep breath and run forward with Maddy. <<if $winterBall and $winterBall.whitney>=7>>\ @@.thought;Okay, I'm supposed to do four cartwheels,@@ \ <<else>>\ @@.thought;How many cartwheels should I do? I think I'm supposed to do four,@@ \ <</if>>\ @@.thought;but I @@<<if $cheerleading.falls>0>>@@.thought;fell the last time I tried to do it.@@<<else>>@@.thought;don't know if I can do it.@@<</if>> [[Try to do four cartwheels|RealityChange FootballGame Default Halftime Cartwheel Four]] <<if $winterBall and $winterBall.whitney>=7>>\ <div class="incorrect">[[Try to do three cartwheels|RealityChange FootballGame Default Halftime Cartwheel Three]]</div>\ <<else>>\ [[Try to do three cartwheels|RealityChange FootballGame Default Halftime Cartwheel Three]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<if $player.flexibility>=80>><<set $cheerGame.correct to $cheerGame.correct+1>><</if>><<set $cheerGame.total to $cheerGame.total+1>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> Hoping that you'll be able to pull it off<<if $cheerleading.falls>0>> this time<</if>>, you decide to do four cartwheels. Trying not to think about all of the people in the bleachers watching you, you go into the first cartwheel. You do it perfectly and then do the next one. You're able to pull off the third cartwheel\ <<if $player.flexibility>=80>> \ and then a fourth. @@.thought;I did it!@@ you think happily. @@.thought;I didn't know I could do so many cartwheels. And I did it during a game too!@@ Now that you're done, you wave your pom poms at the crowd while the remaining cheerleaders do their cartwheels.\ <<set $player.cheerKnowledge to $player.cheerKnowledge+3>>\ <<set $player.confidence to $player.confidence+5>>\ <<else>> \ but when you get to the top of the fourth, you fall on the field. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ You lie on the grass, the laughter of the crowd ringing in your ears. Your face burns. Not only did you fall, but this whole game has been a disaster. You've messed up cheer after cheer and embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ [[Unable to take it anymore, you run off the field|Trans FootballGame Default RunOff]]\ <<else>>\ You pick yourself up, your face red. The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly. @@.female;"It's okay, <<print $player.firstname>>,"@@ Whitney says\ <<if $acceptedTrans>>\ \, but the laughter of the crowd rings in your ears. @@.thought;It's not fair! They don't know how hard it is to be a cheerleader!@@\ <<else>>\ \. You nod. @@.player;"Thanks Whitney,"@@ you say.\ <</if>>\ <</if>>\ <</if>>\ <<if $player.flexibility>=80 or $realityChange or $cheer.game1.correct/$cheer.game1.total>=0.6>> <<if $day is 71>>\ [[Your cartwheels have taken you closer to the Bear Valley cheerleaders|RealityChange FootballGame Championship DrivePicker][$cheerGame.drive to $cheerGame.drive+0.5]]\ <<elseif $day is 64>>\ [[The players take the field|RealityChange FootballGame Semifinals DrivePicker]]\ <<else>>\ [[The players take the field|RealityChange FootballGame Default Touchdown]]\ <</if>>\ <</if>>\ <<if $player.flexibility<80>><<set $cheerleading.falls to $cheerleading.falls+1>><</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">><<set $cheerGame.total to $cheerGame.total+1>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> Not wanting to embarrass yourself by falling, you decide to do three cartwheels. Trying not to think about all of the people in the bleachers watching you, you go into the first cartwheel. You do it perfectly and then do the next one. You're not sure if you'll be able to do the third cartwheel, but you pull it off. You even land with a jump, just like Amy and Whitney did. Unfortunately, when you look around, you see that Maddy, Amy and Whitney are all further down the field than you. Looks like you were supposed to do four cartwheels after all. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ You look down at the ground, the laughter of the crowd ringing in your ears. Your face burns. Not only did you mess up this cartwheel, but this whole game has been a disaster. You've messed up cheer after cheer and embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ [[Unable to take it anymore, you run off the field|Trans FootballGame 1 RunOff]]\ <<else>>\ You jog over to the other cheerleaders, your face red. The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly. @@.female;"It's okay, <<print $player.firstname>>,"@@ Whitney says\ <<if $acceptedTrans>>\ \, but the laughter of the crowd rings in your ears. @@.thought;It's not fair! They don't know how hard it is to be a cheerleader!@@\ <<else>>\ \. You nod. @@.player;"Thanks Whitney,"@@ you say.\ <</if>>\ <<if $day is 71>>\ [[Your cartwheels have taken you closer to the Bear Valley cheerleaders|RealityChange FootballGame Championship DrivePicker][$cheerGame.drive to $cheerGame.drive+0.5]]\ <<elseif $day is 64>>\ [[The players take the field|RealityChange FootballGame Semifinals DrivePicker]]\ <<else>>\ [[The players take the field|RealityChange FootballGame Default Touchdown]]\ <</if>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $day<64>>\ <<if $cheerGame.step>-1>>Relieved to be out of the spotlight, you<<else>>You<</if>> jog over to the sidelines as the football team takes the field. @@.thought;I hope they play better. They only scored three points in the first half.@@ Whatever speech Coach gave during halftime must have worked, because <<print $qb.firstname>> leads the offense steadily down the field. Soon, he's on the <<print $opponent>>'s 15-yard line. He takes the snap and looks downfield. Ryan is in the end zone but he's covered. Instead, <<print $qb.firstname>> fires a pass off to Everett. He catches it and then runs into the end zone. @@.thought;Touchdown! We're winning!@@ Your smile fades as you realize that <<print $qb.firstname>> scoring a touchdown is exactly the kind of thing that will make the cheerleaders do a cheer.\ <<set $stallionsscore to $stallionsscore+7>>\ <<else>>\ The other cheerleaders start to line up.\ <</if>>\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> \ <<print $rival.firstname>> looks over at you, curious how you'll do.\ <</if>> <<if $winterBall and $winterBall.whitney>=7>>\ <div class="incorrect">\ [[A perfect pass, not overthrown. Now take it to the end zone!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "A perfect pass, not overthrown. Now take it to the end zone!";$cheerGame.total to $cheerGame.total+8]] [[Defense, attack! Get the ball and push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack! Get the ball and push 'em back!";$cheerGame.total to $cheerGame.total+8]] [[Stallion fans, get on your feet. Now clap your hands to the beat!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Stallion fans, get on your feet. Now clap your hands to the beat!";$cheerGame.total to $cheerGame.total+8]]\ </div>\ <<if $cheerGame.drive is 6>>\ <<link "Touchdown! And score! Nice job, Everett, now score six more!" "RealityChange FootballGame Default Touchdown Correct">><<set $cheerGame.correct to $cheerGame.correct+8>><<set $cheerGame.total to $cheerGame.total+8>><</link>> <div class="incorrect"><<link "Touchdown! And score! Nice job, $qb.firstname, now score six more!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Touchdown! And score! Nice job, $qb.firstname, now score six more!">><<set $cheerGame.total to $cheerGame.total+8>><</link>></div>\ <<else>>\ <<link "Touchdown! And score! Nice job, $qb.firstname, now score six more!" "RealityChange FootballGame Default Touchdown Correct">><<set $cheerGame.correct to $cheerGame.correct+8>><<set $cheerGame.total to $cheerGame.total+8>><</link>> <</if>>\ <div class="incorrect">\ [[We scored more points, we won the fight. Another win for the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points, we won the fight. Another win for the purple and white!";$cheerGame.total to $cheerGame.total+8]] [[We've got spirit, yes we do. Pinewood's got spirit, how about you?|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We've got spirit, yes we do. Pinewood's got spirit, how about you?";$cheerGame.total to $cheerGame.total+8]]\ </div>\ <<else>>\ <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame Default Touchdown InnerCheerleader">><</link>> Or do a cheer: <</if>>\ <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+8]] [[And score!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+8]] [[Another win|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+8]] [[Defense, attack!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+8]] [[For the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+8]] [[Get the ball|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+8]]\ <<if $day>=64 and $cheerGame.drive is 6>> <<link "Nice job Everett!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job Everett">><<set $cheerGame.total to $cheerGame.total+8>><</link>>\ <</if>> <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+8>><</link>> [[Now score six more!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+8]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+8]] [[And score!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And score";$cheerGame.total to $cheerGame.total+8]] [[Another win|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+8]] [[Defense, attack!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+8]] [[For the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+8]] [[Get the ball|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+8]]\ <<if $day>=64 and $cheerGame.drive is 6>> <<link "Nice job Everett!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job Everett">><<set $cheerGame.total to $cheerGame.total+8>><</link>>\ <</if>> <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+8>><</link>> [[Now score six more!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+8]] <</if>>\ [[Touchdown!|RealityChange FootballGame Default Touchdown 1 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect">\ [[We scored more points|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+8]] [[We won the fight|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+8]]\ </div>\ <<else>>\ [[We scored more points|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+8]] [[We won the fight|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+8]]\ <</if>>\ <</if>>\ <<set $cheerGame.step to 0>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheerGame.correct to $cheerGame.correct+6>><<set $cheerGame.total to $cheerGame.total+8>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out <<print $qb.firstname>> and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"Touchdown. And score. Nice job,@@ <<if $day>=64 and $cheerGame.drive is 6>>@@.player;Everett.@@<<else>>@@.player;<<print $qb.firstname>>.@@<</if>> @@.player;Now score six more!"@@ you cheer, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"Touchdown. And score. Nice job,@@ <<if $day>=64 and $cheerGame.drive is 6>>@@.player;Everett.@@<<else>>@@.player;<<print $qb.firstname>>.@@<</if>> @@.player;Now score six more!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. As your inner <<print $player.firstname>> fades from your mind, you think back to the movements you did. @@.thought;I put my hands on hips. And then I put my arms in the air and lifted my leg up. I think that's called a liberty...All of these motions I'm doing are so feminine.@@ <<if $day is 71 and $cheerGame.drive is 8>>\ [[Continue|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 71>>\ [[Pinewood is back on defense|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 64>>\ [[Pinewood is back on defense|RealityChange FootballGame Semifinals DrivePicker]]\ <<else>>\ [[Pinewood is back on defense|RealityChange FootballGame Default GoalLineStand]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer. @@.female;"Touchdown! And score! Nice job,@@ <<if $day>=64 and $cheerGame.drive is 6>>@@.female;Everett,@@<<else>>@@.female;<<print $qb.firstname>>,@@<</if>> @@.female;now score six more!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> yell. You instantly turn red, mortified at getting the cheer wrong.\ <<elseif $wrongMotion>>\ <<if $cheerGame.step>=6>>@@.player;"Now score six more!"@@<<elseif $cheerGame.step>=4 and $cheerGame.drive is 6>>@@.player;"Nice job, Everett!"@@<<elseif $cheerGame.step>=4>>@@.player;"Nice job, <<print $qb.firstname>>!"@@<<elseif $cheerGame.step>=2>>@@.player;"And score,"@@<<else>>@@.player;"Touchdown!"@@<</if>> you chant, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if $cheerGame.step>=7>>@@.female;"Now score six more!"@@<<elseif $cheerGame.step>=5 and $cheerGame.drive is 6>>@@.female;"Nice job, Everett!"@@<<elseif $cheerGame.step>=5>>@@.female;"Nice job, <<print $qb.firstname>>!"@@<<elseif $cheerGame.step>=3>>@@.female;"And score,"@@<<else>>@@.female;"Touchdown!"@@<</if>> the other cheerleaders chant, while <<if $cheerGame.step>=7>>raising their arms and a leg.<<elseif $cheerGame.step>=5>>putting their hands on their hips.<<elseif $cheerGame.step>=3>>stretching one arm out and keeping the other arm bent in a bow and arrow motion.<<else>>raising their arms in a touchdown motion.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if $cheerGame.step>=6>>@@.female;"Now score six more!"@@<<elseif $cheerGame.step>=4 and $cheerGame.drive is 6>>@@.female;"Nice job, Everett!"@@<<elseif $cheerGame.step>=4>>@@.female;"Nice job, <<print $qb.firstname>>!"@@<<elseif $cheerGame.step>=2>>@@.female;"And score,"@@<<else>>@@.female;"Touchdown!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ <<if visited("RealityChange FootballGame 1 Touchdown 4")>>\ That's the end of the routine, but you're too shaken to care.\ <<else>>\ The routine is still going, but you're too shaken to get back into it.\ <</if>> \ This was the one cheer you learned, and you still messed it up. Your face burns. Not only did you mess up the only cheer you learned, but this whole game has been a disaster. You've messed up cheer after cheer and embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ [[Unable to take it anymore, you run off the field|Trans FootballGame Default RunOff]]\ <<else>>\ <<if $cheerGame.step>=6 or ($winterBall and $winterBall.whitney>=7)>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>> <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>>\ @@.female;"Look at that cheerleader!"@@ someone in the stands says with a laugh. @@.female;"What happened?"@@ her friend says. @@.female;"She doesn't know the routine! Totally messed it up."@@ @@.thought;Shit! I bet <<print $rival.firstname>> is loving this.@@ You look over at her and catch her smirking.\ <<else>>\ @@.thought;The motions @@<<if $cheerGame.step>=7>>@@.thought;we@@<<else>>@@.thought;they@@<</if>> @@.thought;did...putting @@<<if $cheerGame.step>=7>>@@.thought;our@@<<else>>@@.thought;their@@<</if>> @@.thought;hands on @@<<if $cheerGame.step>=7>>@@.thought;our@@<<else>>@@.thought;their@@<</if>> @@.thought;hips, raising their arms while doing a liberty...they were so feminine.@@\ <</if>> <<if $day is 71 and $cheerGame.drive is 8>>\ [[Continue|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 71>>\ [[Pinewood is back on defense|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 64>>\ [[Pinewood is back on defense|RealityChange FootballGame Semifinals DrivePicker]]\ <<else>>\ [[Pinewood is back on defense|RealityChange FootballGame Default GoalLineStand]]\ <</if>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall.whitney>=4>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+7]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+7]]\ <</if>>\ [img[images/cheerleading/touchdown.png][RealityChange FootballGame Default Touchdown 2][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=4>>\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+7]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/bowAndArrow-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+7]] [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+7]]\ <<else>>\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+7]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "bow and arrow";$cheerGame.total to $cheerGame.total+7]] [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+7]]\ <</if>>\ <<set $cheerGame.step to 1>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"Touchdown!"@@ you start as you raise your arms up in the air in a touchdown motion. @@.female;"Touchdown!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also raising their arms. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@ <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect">[[And push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+6]]</div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+6]] <</if>>\ [[And score!|RealityChange FootballGame Default Touchdown 2 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect">\ [[Another win|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+6]] [[Defense, attack!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+6]] [[For the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+6]] [[Get the ball|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+6]]\ <<if $day>=64 and $cheerGame.drive is 6>> <<link "Nice job Everett!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job Everett">><<set $cheerGame.total to $cheerGame.total+6>><</link>>\ <</if>> <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+6>><</link>> [[Now score six more!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+6]] [[We scored more points|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+6]] [[We won the fight|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+6]]\ </div>\ <<else>>\ [[Another win|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+6]] [[Defense, attack!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+6]] [[For the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+6]] [[Get the ball|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+6]]\ <<if $day>=64 and $cheerGame.drive is 6>> <<link "Nice job Everett!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job Everett">><<set $cheerGame.total to $cheerGame.total+6>><</link>>\ <</if>> <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job $qb.firstname">><<set $cheerGame.total to $cheerGame.total+6>><</link>> [[Now score six more!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+6]] [[We scored more points|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+6]] [[We won the fight|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+6]]\ <</if>>\ <<set $cheerGame.step to 2>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=4>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+5]] [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+5]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+5]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+5]]\ <</if>>\ [img[images/cheerleading/bowAndArrow.png][RealityChange FootballGame Default Touchdown 3][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=4>>\ [img[images/cheerleading/handsOnHips-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+5]]\ <<else>>\ [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "putting your hands on your hips";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+5]]\ <</if>>\ <<set $cheerGame.step to 3>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"And score!"@@ you chant as you make a bow and arrow motion, finishing the first part of the cheer. @@.female;"And score!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also stretching an arm out and keeping the other arm bent in a bow and arrow motion. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@ <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] [[Get the ball|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[Defense, attack!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] [[Get the ball|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+4]] <</if>>\ <<if $day>=64 and $cheerGame.drive is 6>>\ <<link "Nice job Everett!" "RealityChange FootballGame Default Touchdown 3 Motion">><<set $cheerGame.correct to $cheerGame.correct+1>><<set $cheerGame.total to $cheerGame.total+1>><</link>> <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect"><<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job $qb.firstname!">><<set $cheerGame.total to $cheerGame.total+4>><</link>></div>\ <<else>>\ <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Touchdown Wrong">><<set $wrongCheer to "Nice job $qb.firstname!">><<set $cheerGame.total to $cheerGame.total+4>><</link>> <</if>>\ <<else>>\ <<link "Nice job $qb.firstname!" "RealityChange FootballGame Default Touchdown 3 Motion">><<set $cheerGame.correct to $cheerGame.correct+1>><<set $cheerGame.total to $cheerGame.total+1>><</link>> <</if>>\ <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect">\ [[Now score six more!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+4]] [[We scored more points|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[Now score six more!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Now score six more";$cheerGame.total to $cheerGame.total+4]] [[We scored more points|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]]\ <</if>>\ <<set $cheerGame.step to 4>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=4>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]] [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]]\ <</if>> [img[images/cheerleading/handsOnHips.png][RealityChange FootballGame Default Touchdown 4][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=4>>\ [img[images/cheerleading/highVLiberty-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "doing a high V while doing a liberty";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ <</if>>\ <<set $cheerGame.step to 5>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"Nice job,@@ <<if $cheerGame.drive is 6 and $day>=64>>@@.player;Everett!"@@<<else>>@@.player;<<print $qb.firstname>>!"@@<</if>> you chant as you put your hands on your hips. @@.female;"Nice job,@@ <<if $cheerGame.drive is 6 and $day>=64>>@@.female;Everett!"@@<<else>>@@.female;<<print $qb.firstname>>!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also putting their hands on their hips. @@.thought;I got it right!@@ you think proudly. @@.thought;What's the last part?@@ <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+2]] [[Another win|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[Defense, attack!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[Get the ball|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+2]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+2]] [[Another win|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[Defense, attack!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Defense, attack";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[Get the ball|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+2]] <</if>>\ [[Now score six more!|RealityChange FootballGame Default Touchdown 4 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=4>>\ <div class="incorrect">\ [[We scored more points|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]]\ </div>\ <<else>>\ [[We scored more points|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default Touchdown Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]]\ <</if>>\ <<set $cheerGame.step to 6>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=4>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/candlesticks-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "candlesticks";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]]\ <</if>>\ [img[images/cheerleading/highVLiberty.png][RealityChange FootballGame Default Touchdown Correct][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=4>>[img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+1]]<<else>>[img[images/cheerleading/leanBack.png][RealityChange FootballGame Default Touchdown Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+1]]<</if>>\ <<set $cheerGame.step to 7>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"Touchdown! And score! Nice job,@@ <<if $day>=64 and $cheerGame.drive is 6>>@@.player;Everett,@@<<else>>@@.player;<<print $qb.firstname>>,@@<</if>> @@.player;now score six more!"@@ you cheer, putting your hands on your hips and then raising your arms while doing a liberty. @@.female;"Touchdown! And score! Nice job,@@ <<if $day>=64 and $cheerGame.drive is 6>>@@.female;Everett,@@<<else>>@@.female;<<print $qb.firstname>>,@@<</if>> @@.female;now score six more!"@@ the other cheerleaders chant, also putting their hands on their hips and then raising their arms while doing a liberty.\ <<else>>\ @@.player;"Now score six more!"@@ you finish, raising your leg while also raising your arms in the air. @@.female;"Now score six more!"@@ the other cheerleaders chant, also raising their arms while doing a liberty.\ <</if>> @@.thought;I did it!@@ you think proudly. \ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>>\ <<print $rival.firstname>> scowls and you just give her an innocent smile. You're so caught up in the triumph of getting the cheer right that you almost miss that it's about to repeat.\ <<else>>\ You get ready to start the cheer again.\ <</if>> @@.player;"Touchdown! And score!"@@ you yell, going from a touchdown motion to a bow and arrow motion. @@.player;"Nice job,@@ <<if $day>=64 and $cheerGame.drive is 6>>@@.player;Everett!"@@<<else>>@@.player;<<print $qb.firstname>>!"@@<</if>> you say, putting your hands on your hips. @@.player;"Now score six more!"@@ you finish, raising your arms while doing a liberty. @@.female;"Touchdown! And score! Nice job,@@ <<if $cheerGame.drive is 6 and $day>=64>>@@.female;Everett!@@<<else>>@@.female;<<print $qb.firstname>>!@@<</if>> @@.female;Now score six more!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. As you catch your breath, you think about the cheer that you just did. @@.thought;Putting my hands on my hips while saying, Nice job@@ <<if $cheerGame.drive is 6 and $day>=64>>@@.thought;Everett.@@<<else>>@@.thought;<<print $qb.firstname>>.@@<</if>> @@.thought;And then raising my arms while doing a liberty...they were so feminine.@@ <<if $day is 71 and $cheerGame.drive is 8>>\ [[Continue|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 71>>\ [[Pinewood is back on defense|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 64>>\ [[Pinewood is back on defense|RealityChange FootballGame Semifinals DrivePicker]]\ <<else>>\ [[Pinewood is back on defense|RealityChange FootballGame Default GoalLineStand]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $day<64>>\ You retreat back to the sideline as Pinewood's defense takes the field. You were hoping for the defense to stop <<print $opponent>>'s offense quickly so <<print $qb.firstname>> could take the field again. But instead, <<print $opponent>> steadily makes their way down the field. Finally, they're on Pinewood's 1-yard line. As the <<print $opponent>> offense huddles up, you notice that the cheerleaders are getting ready to start another cheer.\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> \ <<print $rival.firstname>> looks over at you, curious how you'll do.\ <</if>> <</if>>\ <<if $winterBall and $winterBall.whitney>=7>>\ <div class="incorrect">[[A perfect pass, not overthrown. Now take it to the end zone!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "A perfect pass, not overthrown. Now take it to the end zone!";$cheerGame.total to $cheerGame.total+6]]</div>\ [[Defense, attack! Get the ball and push 'em back!|RealityChange FootballGame Default GoalLineStand Correct][$cheerGame.correct to $cheerGame.correct+6;$cheerGame.total to $cheerGame.total+6]] <div class="incorrect">\ [[Stallion fans, get on your feet. Now clap your hands to the beat!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Stallion fans, get on your feet. Now clap your hands to the beat!";$cheerGame.total to $cheerGame.total+6]] <<link "Touchdown! And score! Nice job, $qb.firstname, now score six more!" "RealityChange FootballGame Default GoalLineStand Wrong">><<set $wrongCheer to "Touchdown! And score! Nice job, $qb.firstname, now score six more!">><<set $cheerGame.total to $cheerGame.total+6>><</link>> [[We scored more points, we won the fight. Another win for the purple and white!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We scored more points, we won the fight. Another win for the purple and white!";$cheerGame.total to $cheerGame.total+6]] [[We've got spirit, yes we do. Pinewood's got spirit, how about you?|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We've got spirit, yes we do. Pinewood's got spirit, how about you?";$cheerGame.total to $cheerGame.total+6]]\ </div>\ <<else>>\ <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame Default GoalLineStand InnerCheerleader">><</link>> Or do a cheer: <</if>>\ <<if $winterBall and $winterBall.whitney>=5>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+6]] [[Another win|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+6]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+6]] [[Another win|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+6]] <</if>>\ [[Defense, attack!|RealityChange FootballGame Default GoalLineStand 1 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=5>>\ <div class="incorrect">\ [[For the purple and white!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+6]] [[Get the ball|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+6]] [[We scored more points|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+6]] [[We won the fight|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+6]]\ </div>\ <<else>>\ [[For the purple and white!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+6]] [[Get the ball|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Get the ball";$cheerGame.total to $cheerGame.total+6]] [[We scored more points|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+6]] [[We won the fight|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+6]]\ <</if>>\ <</if>>\ <<set $cheerGame.step to 0>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheerGame.correct to $cheerGame.correct+4.5>><<set $cheerGame.total to $cheerGame.total+6>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out the football players and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"Defense, attack! Get the ball and push them back!"@@ you cheer, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"Defense, attack! Get the ball and push them back!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. <<if $day is 71>>\ <<link "Your inner $player.firstname fades away" "RealityChange FootballGame Championship DrivePicker">><</link>>\ <<elseif $day is 64>>\ <<link "Your inner $player.firstname fades away" "RealityChange FootballGame Semifinals DrivePicker">><</link>>\ <<else>>\ <<link "Your inner $player.firstname fades away" "RealityChange FootballGame Default GoalLineStand Result">><</link>>\ <</if>> <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. @@.female;"Defense, attack! Get the ball and push 'em back!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <<elseif $wrongMotion>>\ <<if $cheerGame.step>=5>>@@.player;"And push 'em back!"@@<<elseif $cheerGame.step>=3>>@@.player;"Get the ball,"@@<<else>>@@.player;"Defense, attack!"@@<</if>> you chant, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if $cheerGame.step>=5>>@@.female;"And push 'em back!"@@<<elseif $cheerGame.step>=3>>@@.female;"Get the ball,"@@<<else>>@@.female;"Defense, attack!"@@<</if>> the other cheerleaders chant, while <<if $cheerGame.step>=5>>putting their hands on their hips and leaning back.<<elseif $cheerGame.step>=3>>thrusting their elbows out in a broken T motion.<<else>>thrusting their arms forward in a candlesticks motion.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if $cheerGame.step>=4>>@@.female;"And push 'em back!"@@<<elseif $cheerGame.step>=2>>@@.female;"Get the ball,"@@<<else>>@@.female;"Defense, attack!"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ <<if visited("RealityChange FootballGame 1 Touchdown 4")>>\ That's the end of the routine, but you're too shaken to care.\ <<else>>\ The routine is still going, but you're too shaken to get back into it.\ <</if>>\ Your face burns. Not only did you mess up this cheer, but you've messed up the rest of them too. This whole game has been a disaster, and you know you've embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ [[Unable to take it anymore, you run off the field|Trans FootballGame Default RunOff]]\ <<else>>\ <<if $cheerGame.step>=4 or ($winterBall and $winterBall.whitney>=7)>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>>\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> @@.female;"Look at that cheerleader!"@@ someone in the stands says with a laugh. @@.female;"What happened?"@@ her friend says. @@.female;"She doesn't know the routine! Totally messed it up."@@ @@.thought;Shit! I bet <<print $rival.firstname>> is loving this.@@ You look over at her and catch her smirking.\ <</if>> <<if $day is 71>>\ [[Wait and see if your cheer worked|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 64>>\ [[Wait and see if your cheer worked|RealityChange FootballGame Semifinals DrivePicker]]\ <<else>>\ [[Watch the rest of the game|RealityChange FootballGame Default GoalLineStand Result]]\ <</if>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=5>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+5]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+5]]\ <</if>>\ [img[images/cheerleading/candlesticks.png][RealityChange FootballGame Default GoalLineStand 2][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=5>>\ [img[images/cheerleading/brokenT-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+5]]\ <<else>>\ [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "broken T";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+5]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+5]]\ <</if>>\ <<set $cheerGame.step to 1>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"Defense, attack!"@@ you chant as you thrust your arms forward, making a candlesticks motion. @@.female;"Defense, attack!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also making a candlesticks motion. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@ <<if $winterBall and $winterBall.whitney>=5>>\ <div class="incorrect">\ [[And push 'em back!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[And push 'em back!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "And push 'em back";$cheerGame.total to $cheerGame.total+4]] [[Another win|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+4]] [[For the purple and white!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]] <</if>>\ [[Get the ball|RealityChange FootballGame Default GoalLineStand 2 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=5>>\ <div class="incorrect">\ [[We scored more points|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]]\ </div>\ <<else>>\ [[We scored more points|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+4]] [[We won the fight|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+4]]\ <</if>>\ <<set $cheerGame.step to 2>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=5>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+3]]\ <</if>> [img[images/cheerleading/brokenT.png][RealityChange FootballGame Default GoalLineStand 3][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=5>>\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/leanBack-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]]\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "leaning back";$cheerGame.total to $cheerGame.total+3]]\ <</if>>\ <<set $cheerGame.step to 3>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"Get the ball,"@@ you say, starting the next part. You thrust your elbows out, making a broken T motion. @@.female;"Get the ball,"@@ the <<if $player.masculinity<0>>other <</if>>girls cheer at the same time, also making a broken T motion. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what's the last part?@@ [[And push 'em back!|RealityChange FootballGame Default GoalLineStand 3 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=5>>\ <div class="incorrect">\ [[Another win|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[We scored more points|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]]\ </div>\ <<else>>\ [[Another win|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+2]] [[For the purple and white!|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+2]] [[We scored more points|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We scored more points";$cheerGame.total to $cheerGame.total+2]] [[We won the fight|RealityChange FootballGame Default GoalLineStand Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+2]]\ <</if>>\ <<set $cheerGame.step to 4>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=5>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "low V";$cheerGame.total to $cheerGame.total+1]]\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+1]] [img[images/cheerleading/punch.png][RealityChange FootballGame Default GoalLineStand Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+1]]\ <</if>>\ [img[images/cheerleading/leanBack.png][RealityChange FootballGame Default GoalLineStand Correct][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<set $cheerGame.step to 5>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"Defense, attack! Get the ball, and push 'em back!"@@ you cheer, making a candlesticks motion, then a broken T and finally putting your hands on your hips and leaning back. @@.female;"Defense, attack! Get the ball, and push 'em back!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> yell, making the same motions.\ <<else>>\ @@.player;"And push 'em back!"@@ you finish, putting your hands on your hips and leaning back. @@.female;"And push 'em back!"@@ the other cheerleaders chant, also putting their hands on their hips and leaning back.\ <</if>> @@.thought;I did it!@@ you think proudly\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>>\ \. <<print $rival.firstname>> scowls and you just give her an innocent smile. You're so caught up in the triumph of getting the cheer right that you almost miss that it's about to repeat.\ <<else>>\ \, getting ready to start again.\ <</if>> @@.player;"Defense, attack!"@@ you cheer, pushing your arms forward. @@.player;"Get the ball and push 'em back!"@@ you finish, thrusting your elbows to the side and then putting your hands on your hips and leaning back. @@.female;"Defense, attack! Get the ball and push 'em back!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. <<if $day is 71>>\ [[Wait and see if your cheer worked|RealityChange FootballGame Championship DrivePicker]]\ <<elseif $day is 64>>\ [[Wait and see if your cheer worked|RealityChange FootballGame Semifinals DrivePicker]]\ <<else>>\ [[Watch the rest of the game|RealityChange FootballGame Default GoalLineStand Result]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<showQBSkill false>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<print $opponent>> snaps the ball. They give it to their running back, but he gets stopped just short of the end zone. @@.thought;My cheer worked!@@ <<print $opponent>> aren't able to score on their second attempt, either. But on their third attempt, they run it in for a touchdown. @@.thought;Okay, we're losing again, and the game's almost over. <<print $qb.firstname>> has time for maybe one more drive.@@ <<print $qb.firstname>> and the Stallions offense runs out onto the field. They make steady progress, but time is running out. @@.thought;They need a touchdown soon.@@ <<print $qb.firstname>> takes the snap, spots an open receiver in the end zone, and fires off a pass. <<if ($day>=57 and $qb.qbSkill>=80) or ($day>=50 and $day<57 and $qb.qbSkill>=70) or ($day>=43 and $day<50 and $qb.qbSkill>=60) or ($day>=36 and $day<43 and $qb.qbSkill>=50) or ($day>=29 and $day<36 and $qb.qbSkill>=35)>>\ [[It's caught for a touchdown!|RealityChange FootballGame Default Win]]\ <<set $stallionsscore to $stallionsscore+7>>\ <<else>>\ [[The receiver can't get to it|RealityChange FootballGame Default Lose]]\ <</if>>\ <<set $defensescore to $defensescore+7>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $day<64>>\ The receiver jumps up and catches <<print $qb.firstname>>'s pass for a touchdown. Time expires and all the Stallions players mob <<print $qb.firstname>>. @@.thought;The game's over, and we won!...oh, we're going to do another cheer, right?@@\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> \ <<print $rival.firstname>> looks over at you, curious how you'll do.\ <</if>> <</if>>\ <<if $winterBall and $winterBall.whitney>=7>>\ <div class="incorrect">\ [[A perfect pass, not overthrown. Now take it to the end zone!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "A perfect pass, not overthrown. Now take it to the end zone!";$cheerGame.total to $cheerGame.total+8]] [[Defense, attack! Get the ball and push 'em back!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "Defense, attack! Get the ball and push 'em back!";$cheerGame.total to $cheerGame.total+8]] [[Stallion fans, get on your feet. Now clap your hands to the beat!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "Stallion fans, get on your feet. Now clap your hands to the beat!";$cheerGame.total to $cheerGame.total+8]] <<link "Touchdown! And score! Nice job, $qb.firstname, now score six more!" "RealityChange FootballGame Default Win Wrong">><<set $wrongCheer to "Touchdown! And score! Nice job, $qb.firstname, now score six more!">><<set $cheerGame.total to $cheerGame.total+8>><</link>>\ </div>\ [[We scored more points, we won the fight. Another win for the purple and white!|RealityChange FootballGame Default Win Correct][$cheerGame.correct to $cheerGame.correct+8;$cheerGame.total to $cheerGame.total+8]] <div class="incorrect">[[We've got spirit, yes we do. Pinewood's got spirit, how about you?|RealityChange FootballGame Default Win Wrong][$wrongCheer to "We've got spirit, yes we do. Pinewood's got spirit, how about you?";$cheerGame.total to $cheerGame.total+8]]</div>\ <<else>>\ <<if $realityChange>>\ <<link "Let your Inner $player.firstname take over" "RealityChange FootballGame Default Win InnerCheerleader">><</link>> Or do a cheer: <</if>>\ <<if $winterBall and $winterBall.whitney>=6>>\ <div class="incorrect">\ [[Another win|RealityChange FootballGame Default Win Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+8]] [[For the purple and white!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+8]]\ </div>\ <<else>>\ [[Another win|RealityChange FootballGame Default Win Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+8]] [[For the purple and white!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+8]] <</if>>\ [[We scored more points|RealityChange FootballGame Default Win 1 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=6>>\ <div class="incorrect">[[We won the fight|RealityChange FootballGame Default Win Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+8]]</div>\ <<else>>\ [[We won the fight|RealityChange FootballGame Default Win Wrong][$wrongCheer to "We won the fight";$cheerGame.total to $cheerGame.total+8]]\ <</if>>\ <</if>>\ <<if $day<64>><<set $team.wins to $team.wins+1>><</if>>\ <<set $cheerGame.step to 0>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $cheerGame.correct to $cheerGame.correct+6>><<set $cheerGame.total to $cheerGame.total+8>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.thought;I don't know the cheer. The only chance I have is to let my inner <<print $player.firstname>> come out.@@ You block out the football players and all of the fans in the bleachers, and focus on getting in the same rhythm as the other cheerleaders. It takes a couple of seconds, and for a moment you're worried that you're going to blow the cheer. @@.player;"We scored more points, we won the fight! Another win for the purple and white!"@@ you cheer, perfectly in sync with the other <<if $player.masculinity<0>>girls.<<else>>cheerleaders.<</if>> @@.player;"We scored more points, we won the fight! Another win for the purple and white!"@@ you and the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> cheer again. <<if $day is 71>>\ Your inner <<print $player.firstname>> fades away, and you realize something. @@.thought;I was supposed to turn back into a guy if the Stallions won, and they did. I hope <<print $witch.firstname>>'s spell worked!@@ [[Wait and see if anything happens|RealityChange FootballGame Championship AfterGame]]\ <<set $location to "stands">>\ <<elseif $day is 64>>\ Your inner <<print $player.firstname>> fades away. [[Go back to the girls locker room|RealityChange FootballGame Semifinals Win LockerRoom]]\ <<set $location to "stands">>\ <<else>>\ Your inner <<print $player.firstname>> fades away, and you make your way to the girls locker room with the other cheerleaders<<if $player.hipSway>>, all of your hips swaying<</if>>. Everyone is excited, you included. Sure, you didn't have anything to do with the win, but you were constantly doing cheers and moving around. You were much more a part of the action than you <<if $playerStarter>>would have been if<<else>>were when you<</if>> were on the bench. <<if $winterBall and $winterBall.accepted and $winterBall.whitney<7>>\ You change back into your casual clothes, and are about to leave the locker room. <<if $cheerGame.correct/$cheerGame.total>=0.97>>\ <<link "You hear somebody calling your name" "RealityChange FootballGame Default Whitney Succeed">><</link>>\ <<else>>\ <<link "You hear somebody calling your name" "RealityChange FootballGame Default Whitney Fail">><</link>>\ <</if>>\ <<else>>\ <<link "Change back into your casual clothes and leave" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<set $location to "girlslocker">>\ <</if>> <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. @@.female;"We scored more points, we won the fight. Another win for the purple and white!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <<elseif $wrongMotion>>\ <<if $cheerGame.step>=7>>@@.player;"For the purple and white!"@@<<elseif $cheerGame.step>=5>>@@.player;"Another win,"@@<<elseif $cheerGame.step>=3>>@@.player;"We won the fight!"@@<<else>>@@.player;"We scored more points,"@@<</if>> you chant, <<if $wrongMotion is "punching up" or $wrongMotion is "clapping" or $wrongMotion is "putting your hands on hips" or $wrongMotion is "doing a high V while doing a liberty" or $wrongMotion is "leaning back" or $wrongMotion is "pointing at the crowd">><<print $wrongMotion>>.<<else>>doing a <<print $wrongMotion>> motion.<</if>> <<if $cheerGame.step>=7>>@@.female;"For the purple and white!"@@<<elseif $cheerGame.step>=5>>@@.female;"Another win,"@@<<elseif $cheerGame.step>=3>>@@.female;"We won the fight!"@@<<else>>@@.female;"We scored more points,"@@<</if>> the other cheerleaders chant, while <<if $cheerGame.step>=7>>punching up.<<elseif $cheerGame.step>=5>>raising their arms in a high V motion.<<elseif $cheerGame.step>=3>>putting their fists up in a daggers motion.<<else>>lowering their arms in a low V motion.<</if>> You instantly turn red, mortified at getting the motion wrong.\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer, trying to sound confident. <<if $cheerGame.step>=6>>@@.female;"For the purple and white!"@@<<elseif $cheerGame.step>=4>>@@.female;"Another win,"@@<<elseif $cheerGame.step>=2>>@@.female;"We won the fight!"@@<<else>>@@.female;"We scored more points,"@@<</if>> the <<if $player.masculinity<0>>other <</if>>girls yell. You instantly turn red, mortified at getting the cheer wrong.\ <</if>> \ The other cheerleaders are too focused on their routine to stop, but some of them give you sideways glances. <<if $acceptedTrans and $cheer.game1.correct/$cheer.game1.total<0.6>>\ <<if visited("RealityChange FootballGame 1 Touchdown 4")>>\ That's the end of the routine, but you're too shaken to care.\ <<else>>\ The routine is still going, but you're too shaken to get back into it.\ <</if>> \ You've never been so relieved to have the game be over. Not only did you mess up this cheer, but you've messed up the rest of them too. This whole game has been a disaster, and you know you embarrassed yourself in front of the whole school. @@.thought;The only thing more embarrassing than having to be a cheerleader in front of all of these people is being a cheerleader and doing it badly.@@ <<if $player.masculinity<=-100>>\ [[Not waiting for the other girls to join you, you run into the locker room|Trans FootballGame Default RunOff]]\ <<else>>\ [[Not waiting for the other cheerleaders to join you, you run into the locker room|Trans FootballGame Default RunOff]]\ <</if>>\ <<else>>\ <<if $cheerGame.step>=6 or ($winterBall and $winterBall.whitney>=7)>>\ Luckily, that's the end of the routine.\ <<else>>\ You're too shaken to remember the rest of the routine. Instead, you're silent and try to just mirror the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> movements. You don't do a great job, and you know that they can tell.\ <</if>>\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>> @@.female;"Look at that cheerleader!"@@ someone in the stands says with a laugh. @@.female;"What happened?"@@ her friend says. @@.female;"She doesn't know the routine! Totally messed it up."@@ @@.thought;Shit! I bet <<print $rival.firstname>> is loving this.@@ You look over at her and catch her smirking.\ <</if>> <<if $day is 71>>\ You're about to go back to the girls locker room when you realize something. @@.thought;I was supposed to turn back into a guy if the Stallions won, and they did. I hope <<print $witch.firstname>>'s spell worked!@@ [[Wait and see if anything happens|RealityChange FootballGame Championship AfterGame]]\ <<elseif $day is 64>>\ [[Go back to the girls locker room|RealityChange FootballGame Semifinals Win LockerRoom]]\ <<else>>\ [[Go back to the girls locker room|RealityChange FootballGame Default Win LockerRoom]]\ <</if>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=6>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+7]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+7]]\ <</if>>\ [img[images/cheerleading/lowV.png][RealityChange FootballGame Default Win 2][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=6>>\ [img[images/cheerleading/daggers-incorrect.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+7]]\ <<else>>\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "daggers";$cheerGame.total to $cheerGame.total+7]]\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+7]]\ <</if>>\ <<set $cheerGame.step to 1>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"We scored more points!"@@ you chant as you lower your arms in a low V motion. @@.female;"We scored more points!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also making a low V motion. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@ <<if $winterBall and $winterBall.whitney>=6>>\ <div class="incorrect">\ [[Another win|RealityChange FootballGame Default Win Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+6]] [[For the purple and white!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+6]]\ </div>\ <<else>>\ [[Another win|RealityChange FootballGame Default Win Wrong][$wrongCheer to "Another win";$cheerGame.total to $cheerGame.total+6]] [[For the purple and white!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+6]] <</if>>\ [[We won the fight|RealityChange FootballGame Default Win 2 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<set $cheerGame.step to 2>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? <<if $winterBall and $winterBall.whitney>=6>>\ [img[images/cheerleading/highV-incorrect.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+5]]\ <<else>>\ [img[images/cheerleading/highV.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "high V";$cheerGame.total to $cheerGame.total+5]]\ <</if>>\ [img[images/cheerleading/daggers.png][RealityChange FootballGame Default Win 3][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=6>>\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+5]]\ <<else>>\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+5]]\ <</if>>\ <<set $cheerGame.step to 3>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"We won the fight!"@@ you chant as you put your fists up in a daggers motion. @@.female;"We won the fight!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also making a daggers motion. @@.thought;I got it right!@@ you think proudly. @@.thought;Now what comes next?@@ [[Another win|RealityChange FootballGame Default Win 3 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<if $winterBall and $winterBall.whitney>=6>>\ <div class="incorrect">[[For the purple and white!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]]</div>\ <<else>>\ [[For the purple and white!|RealityChange FootballGame Default Win Wrong][$wrongCheer to "For the purple and white";$cheerGame.total to $cheerGame.total+4]]\ <</if>>\ <<set $cheerGame.step to 4>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? [img[images/cheerleading/highV.png][RealityChange FootballGame Default Win 4][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<if $winterBall and $winterBall.whitney>=6>>\ [img[images/cheerleading/punch-incorrect.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]]\ <<else>>\ [img[images/cheerleading/punch.png][RealityChange FootballGame Default Win Wrong][$wrongMotion to "punching up";$cheerGame.total to $cheerGame.total+3]]\ <</if>>\ <<set $cheerGame.step to 5>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<set $wrongMotion to null>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> @@.player;"Another win!"@@ you chant as you raise your arms in a high V motion. @@.female;"Another win!"@@ the <<if $player.masculinity<0>>other <</if>>girls yell at the same time, also making a high V motion. @@.thought;I got it right!@@ you think proudly. @@.thought;One last part and then I'm done.@@ [[For the purple and white!|RealityChange FootballGame Default Win 4 Motion][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]] <<set $cheerGame.step to 6>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\And what motion will you do? [img[images/cheerleading/punch.png][RealityChange FootballGame Default Win Correct][$cheerGame.correct to $cheerGame.correct+1;$cheerGame.total to $cheerGame.total+1]]\ <<set $cheerGame.step to 7>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $winterBall and $winterBall.whitney>=7>>\ @@.player;"We scored more points, we won the fight!"@@ you cheer, making a low V and then a daggers motion. @@.player;"Another win for the purple and white!"@@ you finish, making a high V and then punching one arm straight up in the air. @@.female;"For the purple and white!"@@ the other cheerleaders chant, making the same motions.\ <<else>>\ @@.player;"For the purple and white!"@@ you finish, punching one arm straight up in the air. @@.female;"For the purple and white!"@@ the other cheerleaders chant, also punching up.\ <</if>> @@.thought;I did it!@@ you think proudly\ <<if $acceptedTrans and (not $winterBall or $winterBall.whitney<7)>>\ \. <<print $rival.firstname>> scowls and you just give her an innocent smile. You're so caught up in the triumph of getting the cheer right that you almost miss that it's about to repeat.\ <<else>>\ \, getting ready to start again.\ <</if>> @@.player;"We scored more ponts, we won the fight!"@@ you start, going from a low V to a daggers motion. @@.player;"Another win for the purple and white!"@@ you finish, raising your arms in a high V and then punching up. @@.female;"We scored more points, we won the fight! Another win for the purple and white!"@@ the other <<if $player.masculinity<0>>girls<<else>>cheerleaders<</if>> also yell. <<if $day is 71>>\ You're about to go back to the girls locker room when you realize something. @@.thought;I was supposed to turn back into a guy if the Stallions won, and they did. I hope <<print $witch.firstname>>'s spell worked!@@ [[Wait and see if anything happens|RealityChange FootballGame Championship AfterGame]]\ <<elseif $day is 64>>\ [[Go back to the girls locker room|RealityChange FootballGame Semifinals Win LockerRoom]]\ <<else>>\ [[Go back to the girls locker room|RealityChange FootballGame Default Win LockerRoom]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> You make your way to the girls locker room with the other cheerleaders<<if $player.hipSway>>, all of your hips swaying<</if>>. Everyone is excited, you included. Sure, you didn't have anything to do with the win, but you were constantly doing cheers and moving around. You were much more a part of the action than you <<if $playerStarter>>would have been if<<else>>were when you<</if>> were on the bench. <<if $winterBall and $winterBall.accepted and $winterBall.whitney<7>>\ You change back into your casual clothes, and are about to leave the locker room. <<if $cheerGame.correct/$cheerGame.total>=0.97>>\ <<link "You hear somebody calling your name" "RealityChange FootballGame Default Whitney Succeed">><</link>>\ <<else>>\ <<link "You hear somebody calling your name" "RealityChange FootballGame Default Whitney Fail">><</link>>\ <</if>>\ <<else>>\ <<link "Change back into your casual clothes and leave" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<if $player.flyer>>\ <<set _strengthGain to either(0,0,1)>>\ <<if $player.armStrength<15 and _strengthGain is 1>> <<increaseArmStrength 1>>\ <</if>>\ <<else>>\ <<set _strengthGain to either(0,1,1)>>\ <<if $player.armStrength<25 and _strengthGain is 1>>\ <<increaseArmStrength 1>>\ <</if>>\ <</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<if not $cheer.game2>><<set $cheer.game2 to $cheerGame>><<elseif not $cheer.game3>><<set $cheer.game3 to $cheerGame>><<elseif not $cheer.game4>><<set $cheer.game4 to $cheerGame>><<elseif not $cheer.game5>><<set $cheer.game5 to $cheerGame>><<elseif not $cheer.game6>><<set $cheer.game6 to $cheerGame>><<elseif not $cheer.game7>><<set $cheer.game7 to $cheerGame>><<else>><<set $cheer.game8 to $cheerGame>><</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\<<showQBSkill false>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> You watch as the football sails through the air, into the end zone...and over the receiver. The referee blows his whistle and announces that the game is over. You can't believe it. <<print $qb.firstname>> couldn't make the throw, and the Stallions lost. The cheerleaders are silent as they make their way back to the girls locker room. You follow them<<if $player.hipSway>>, your hips swaying,<</if>> and change back into your casual clothes. <<if $winterBall and $winterBall.accepted and $winterBall.whitney<7 and $cheerGame.correct/$cheerGame.total>=0.97>>\ [[You're about to leave when you hear someone calling your name|RealityChange FootballGame Default Whitney Succeed]]\ <<elseif $winterBall and $winterBall.accepted and $winterBall.whitney<7>>\ [[You're about to leave when you hear someone calling your name|RealityChange FootballGame Default Whitney Fail]]\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<if $player.flyer>>\ <<set _strengthGain to either(0,0,1)>>\ <<if $player.armStrength<15 and _strengthGain is 1>> <<increaseArmStrength 1>>\ <</if>>\ <<else>>\ <<set _strengthGain to either(0,1,1)>>\ <<if $player.armStrength<25 and _strengthGain is 1>>\ <<increaseArmStrength 1>>\ <</if>>\ <</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<if $day<64>><<set $team.losses to $team.losses+1>><</if>>\ <<if not $cheer.game2>><<set $cheer.game2 to $cheerGame>><<elseif not $cheer.game3>><<set $cheer.game3 to $cheerGame>><<elseif not $cheer.game4>><<set $cheer.game4 to $cheerGame>><<elseif not $cheer.game5>><<set $cheer.game5 to $cheerGame>><<elseif not $cheer.game6>><<set $cheer.game6 to $cheerGame>><<elseif not $cheer.game7>><<set $cheer.game7 to $cheerGame>><<else>><<set $cheer.game8 to $cheerGame>><</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\@@.female;"Hey, <<print $player.firstname>>!"@@ someone says. You turn around and see that it's Whitney. @@.player;"Oh hey, Whitney!"@@ you say, smiling at her. @@.female;"I was focused on my own cheers so I couldn't really pay attention. But every time I looked over, you were doing great!"@@ @@.player;"Thanks Whitney!"@@ you say. @@.player;"I thought I did pretty good too!@@<<if $cheerGame.correct<$cheerGame.total>> @@.player;I know I messed up but other than that..."@@<<else>>@@.player;"@@<</if>> @@.female;"I'm impressed, <<print $player.firstname>>. I saw how hard you worked on these cheers. And now you're just as good as any other girl on the team."@@ Hearing those words make you beam with pride. @@.player;"So you'll vote for me?"@@<<if $player.playsWithHair>> you ask, playing with your hair.<</if>> @@.female;"Yeah!"@@ Whitney says. <<link "Continue" $currentPassage>><</link>> ''You swung ten votes from <<print $rival.firstname>>'' <<set $winterBall.whitney to 7>>\ <<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $player.popularity to $player.popularity+3>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "girlslocker">>\@@.female;"Hey, <<print $player.firstname>>!"@@ someone says. You turn around and see that it's Whitney. @@.player;"Oh hey, Whitney!"@@ you say, \ <<if $cheerGame.correct/$cheerGame.total>=0.8>>\ smiling at her. @@.player;"How did I do?"@@ @@.female;"Well, I was focused on my own cheers so I couldn't really pay attention. But I saw you mess up a couple times."@@ @@.player;"Oh,"@@ you say, <<if $player.pout>>pouting.<<else>>your heart sinking.<</if>> @@.player;"I thought I did pretty good besides that though."@@ @@.female;"Yeah, you did. Keep practicing and you'll get there."@@\ <<else>>\ looking at her nervously. @@.player;"I'm sorry, I know I messed up. But I'm trying."@@ You were expecting Whitney to berate you but instead she gives you a hug. @@.female;"I know you are, <<print $player.firstname>>. And you'll get there."@@\ <</if>> And with that, she leaves. @@.thought;I need to do better if I want to get her votes.@@ <<link "Continue" $currentPassage>><</link>> <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "girlslocker">>\You run off the field, the laughter of the crowd ringing in your ears. You don't stop until you've gotten into te girls locker room, and you sit down on a bench and start to cry. @@.thought;I don't know what I was thinking, volunteering to be a cheerleader. These girls have been practicing for months, maybe years. How could I think I'd just walk onto the team and be one of them?@@ Still, it's weird to be //bad// at something. Throughout your life, you've been good at everything you tried (except for school), and now you <<if $player.skillCurse>=4 or not visited("Trans Cheerleading Tryout Coach")>>got kicked off the football team<<else>>lost your football skills<</if>> and embarrassed yourself during cheerleading. <<if visited("Trans FootballGame Default RunOff")>1>>\ @@.thought;Why does this keep happening?@@ you wonder, wiping tears from your eyes. @@.thought;I want to be a cheerleader, I'm just not any good at it.@@ \ <</if>>\ @@.thought;I bet <<print $rival.firstname>> is happy. Maybe she'll even get me kicked off the squad.@@ With a sigh, you change back into your casual clothes and glance at the door.\ <<if $defensescore<14>> \ Nobody is joining you in the locker room, but you're not surprised by that. @@.thought;It would have been nice if <<print $girlfriend.firstname>> came in, but she has to cheer too. She can't just run off to cheer me up.@@ You can still hear the roar of the crowd outside, and you wonder if you should go out and start cheering again. @@.thought;No, everybody saw me run off. I'd just draw more attention to myself if I came back. And I'd probably mess up again!@@ you think, <<if visited("Trans FootballGame Default RunOff")>>sniffling.<<else>>wiping away your tears.<</if>>\ <</if>> [[Finally, the other cheerleaders walk into the locker room|Trans FootballGame Default KickedOff Decision]] <<if $defensescore<14>>\ <<if ($day>=57 and $qb.qbSkill>=80) or ($day>=50 and $day<57 and $qb.qbSkill>=70) or ($day>=43 and $day<50 and $qb.qbSkill>=60) or ($day>=36 and $day<43 and $qb.qbSkill>=50) or ($day>=29 and $day<36 and $qb.qbSkill>=35)>>\ <<set $stallionsscore to 17>><<set $defensescore to 14>>\ <<if $day<64>><<set $team.wins to $team.wins+1>><</if>>\ <<else>>\ <<set $stallionsscore to 10>><<set $defensescore to 14>>\ <<if $day<64>><<set $team.wins to $team.wins+1>><</if>>\ <</if>>\ <</if>>\ <<if not $cheer.game2>><<set $cheer.game2 to $cheerGame>><<elseif not $cheer.game3>><<set $cheer.game3 to $cheerGame>><<elseif not $cheer.game4>><<set $cheer.game4 to $cheerGame>><<elseif not $cheer.game5>><<set $cheer.game5 to $cheerGame>><<elseif not $cheer.game6>><<set $cheer.game6 to $cheerGame>><<elseif not $cheer.game7>><<set $cheer.game7 to $cheerGame>><<else>><<set $cheer.game8 to $cheerGame>><</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\The other cheerleaders walk into the locker room and stare at your tear-stained face. <<print $girlfriend.firstname>> is the first to speak. @@.girlfriend;"Oh my god, <<print $player.firstname>>. Are you okay?"@@ You sniffle. @@.player;"Uh, not really. I'm just...I embarrassed myself so much out there."@@ @@.female;"You didn't just embarrass yourself,"@@ Coach Weber says, walking into the locker room. @@.female;"You embarrassed us too."@@ You look at her in shock. She's usually upbeat and positive. You've never seen her upset. @@.female;"All twelve of us need to be in sync for our cheers to work,"@@ Coach Weber says sternly. @@.female;"If you're off doing your own thing, we look terrible."@@ That makes you cry. You look down at yourself, realizing that you're in the girls locker room, dressed in a cheerleader skirt and top, crying about being a bad cheerleader, and that just makes you cry harder. <<print $girlfriend.firstname>> puts her arm around you and you smile weakly at her. @@.female;"Look, I know it's hard to learn all these cheers in the middle of the season,"@@ Coach Weber says, not unkindly. @@.female;"And I'm sure you're doing your best. If it's too hard for you, maybe we shoulld find another girl."@@ @@.rival;"Kick her off the squad!"@@ <<print $rival.firstname>> says. Coach Weber turns to her. @@.rival;"I mean, like you said, if one of us doesn't know the routines, that brings down the whole squad."@@ @@.female;"Well, what do you think, <<print $player.firstname>>? Should I kick you off the squad?"@@ [[Beg for another chance|Trans FootballGame KickedOff Beg]] [[Say that it's up to her|Trans FootballGame KickedOff Shrug]] <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "girlslocker">>\You lock eyes with <<print $rival.firstname>>. @@.thought;I bet she'd love to see me beg Coach Weber for another chance. I'm not going to do that...but it's actually been nice being a cheerleader. Not the failing all the cheers part, but it's been really nice to be part of a team. And all the girls have been really cool about me being trans.@@ You look back at Coach Weber. @@.player;"Coach, please. I know I had a really bad game, but I really want to be a cheerleader."@@ You chuckle. @@.player;"I never thought I'd say that, but it's been so nice to be part of a team that accepts me. And to get to do sports now that I can't do football. Uh, I know I'm behind all the@@ <<if $player.masculinity<=-100>>@@.player;other@@ <</if>>@@.player;girls, but I'll work really hard and learn all the cheers. I'll practice every day!"@@ Coach Weber thinks it over. <<if visited("Trans FootballGame KickedOff Beg")>1>>\ [[Hold your breath|Trans FootballGame KickedOff Beg Decline]]\ <<else>>\ [[Hold your breath|Trans FootballGame KickedOff Beg Accept]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.submission to $player.submission+2>>\ <<set $location to "girlslocker">>\Coach Weber sighs. @@.female;"Okay, I'll give you one more chance."@@ @@.player;"Thank you, Coach Weber!"@@ you say, running over and giving her a hug. @@.player;"I won't let you down!"@@ And you mean it. <<link "Leave the locker room" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "girlslocker">>\Coach Weber sighs. @@.female;"You said that last time, <<print $player.firstname>>. I'm sorry, <<print $player.firstname>>."@@ <<display "Trans FootballGame KickedOff">>\You lock eyes with <<print $rival.firstname>>. @@.thought;I bet she'd love to see me beg Coach Weber for another chance. If I'm going to get kicked off the squad, I'm not going to give <<print $rival.firstname>> the satisfaction of seeing me upset."@@ @@.player;"I mean, it's up to you, Coach,"@@ you say. Coach Weber thinks for a moment. @@.female;"I think I need to find another cheerleader,"@@ she finally says. @@.female;"I'm sorry, <<print $player.firstname>>."@@ <<display "Trans FootballGame KickedOff">>\ <<set $player.submission to $player.submission-4>>\@@.player;"It's okay,"@@ you say, but your face is burning. The other cheerleaders are all looking at you, but you avoid their eyes. Even <<print $girlfriend.firstname>>. @@.rival;"Yes!...I mean, I'm sorry to see you go."@@ You ignore her and start to leave the locker room. @@.female;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.female;"Can you give me your uniform?"@@ @@.player;"What? Oh, sure."@@ You look down at the skimpy uniform you had to wear in front of the whole school. To your shock, you're actually sad to hand it over. <<link "Give it to Coach Weber and leave" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<set $player.popularity to $player.popularity-10>>\ <<set $player.confidence to $player.confidence-5>>\ <<set $scenes.trans.cheerleaderProgress to -3>>\ <<set $location to "girlslocker">>\<<if $team.wins>=8>><<set $opponent to "Deer Meadows">><<else>><<set $opponent to "Fox Grove">><</if>>\ Your heart is pounding in your chest as you walk towards the locker rooms. Part of it is because it's the semifinals, and you <<if $player.crush is $qb.firstname>>want <<print $qb.firstname>> to do well,<<else>>want the football team to win,<</if>> but another, larger part of you sees the huge crowd that is making its way to the stands. It looks like every student in Pinewood is going to be at the game. @@.thought;And that means that everyone in Pinewood is going to see me cheering in a short skirt. And if I mess up, it'll be even more embarrassing!@@ Memories of your botched basket toss and the fast-paced routine the other <<if $player.masculinity<-100>>girls<<else>>cheerleaders<</if>> did flash through your head. <<if $winterBall and $winterBall.whitney>=7>>@@.thought;That won't be a problem. I know all the routines now@@ you think confidently.<<elseif $winterBall and $winterBall.whitney is 6>>@@.thought;I know all of our routines now, thanks to Whitney. I should be fine. I'm just nervous that I'll mess up.@@<<elseif $winterBall.whitney>=1>>@@.thought;Whitney's taught me some of our routines, but I don't know everything. Fuck, I should have practiced more with her.@@<<else>>@@.thought;But I have no idea how to do these routines. If I'm in practice and they tell us that we're going to practice a drill, I can do it. But starting a cheer in the middle of the game is totally different. I think I'll have to let my inner <<print $player.firstname>> come out.@@<</if>> Making your way to the locker rooms is tougher with the sea of fans all heading in the opposite direction. You find yourself getting swept up in the crowd. Panicking, you reach out and grab a table and hold on for dear life as the crowd surges past you. @@.girlfriend;"<<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> calls, reaching her hand out. [[Take it|RealityChange FootballGame Semifinals Change]] <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "hallway">>\ <<set $stallionsscore to 0>><<set $defensescore to 0>>\You take <<print $girlfriend.firstname>>'s hand and together, you slowly make your way out of the busy hallway, sticking to the side where the crowd is the thinnest. Finally, you make it to the locker rooms, and <<print $girlfriend.firstname>> pulls you inside the girls one. @@.thought;I never had trouble making it to the locker rooms before. Even when it was a big game.@@ Inside are girls in various stages of undress, \ <<if $player.homosexuality<70>>\ and you can't help but stare. <<if $player.relationships.length is 0 or $player.openRelationship>>Getting<<else>>Even though you're dating <<printRelationships>>, getting<</if>> free access to the girls locker room is one thing you're going to miss if you turn back into a guy. \ <<if $player.homosexuality>=30>>\ @@.thought;But if I change in the guys locker room, then I'll get to see all the cute boys too@@ you realize.\ <<else>>\ @@.thought;Well, that, and@@ <<if $player.masculinity<0>>@@.thought;it feels more natural to change in here.@@<<else>>@@.thought;the girls are nicer than the guys.@@<</if>>\ <</if>>\ <<else>>\ but you're so used to changing in here that you don't even notice.\ <</if>> <<if not $player.shirt or $player.shirt.properName is not "Pinewood Shell Top" or $player.pants.properName is not "Pinewood Cheerleading Skirt" or $player.shoes.properName is not "White Keds">>\ You start taking off your clothes and putting on your cheerleader uniform just like everyone else. <<set $expectedOutfit to "cheer">><<set $changeEndPassage to "RealityChange FootballGame Semifinals PepTalk">><<display Clothes>>\ <<else>>\ Luckily, you're already wearing your cheerleader uniform, so you don't have to change. [[Wait for all the girls to change|RealityChange FootballGame Semifinals PepTalk]]\ <</if>>\ <<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\When everyone is changed, Coach Weber makes everyone gather around her. @@.female;"Alright, girls. We're a good squad and@@ <<if $cheerleading.whitney>=7>>@@.female;most of you@@<<else>>@@.female;you all@@<</if>> @@.female;know the routines. The biggest difference is going to be the crowd. As you may have noticed while walking here, the crowd is going to be //big.//@@ You nod at that. @@.female;"But don't get nervous. It's going to be tougher to fire up more people, but just remember your cheers, and speak loudly so they can hear you. Alright?"@@ Everyone nods. @@.thought;My old coach must be giving a speech right now too. I wonder what he's talking about.@@ @@.female;"Spirit on three! One, two, three..."@@ @@.female;"Spirit!"@@ @@.player;"Spirit!"@@ you yell, at the same time as the other <<if $player.masculinity<=-100>>girls.<<else>>cheerleaders.<</if>> [[Run onto the field|RealityChange FootballGame Semifinals Lineup]] <<set $cheerGame={ "correct":0, "total":3, "step":0, "drive": 0 }>>\ <<set $location to "girlslocker">>\You run onto the field to the beat of energetic dance music<<if $player.girlyTaste>> and nod your head along to the beat<</if>>. You get to midfield and then look at the bleachers. There were always a lot of people in the stands during your regular season games, but somehow, the stands are even more packed now. @@.thought;I can do it@@ you tell yourself, though you get even more nervous when you look down and realize that everyone at Pinewood--and even the <<print $opponent>> players--are seeing you in your shell top<<if $player.legs>=3>>, cheer skirt and shaved legs.<<else>> and cheer skirt.<</if>> You're saved from your train of thought when you notice that the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> are lining up. @@.thought;I need to line up too or I'll stand out even more.@@ [[Line up between Amy and Nikki|RealityChange FootballGame Semifinals LineUp][$cheerGame.correct to 3]] <<link "Line up between $girlfriend.firstname and Rachel" "RealityChange FootballGame Semifinals LineUp">><</link>> <<link "Line up between $rival.firstname and Taylor" "RealityChange FootballGame Semifinals LineUp">><</link>> <<set $player.shirt.showHandImage to true>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">><<set $leftChar to null>>\ <<set $location to "stands">>\<<if $cheerGame.correct is 0>>\ You start to line up, only to get weird looks from the <<if $player.masculinity<0>>other <</if>>girls. @@.female;"<<print $player.firstname>>, over here!"@@ Amy whispers. Blushing, you hurry over to her.\ <<else>>\ You line up between Amy and Nikki. Nobody says anything, and you smile, glad that you remembered your place in line.\ <</if>> You don't have time to dwell on that, though. The cheerleaders are about to start a cheer. [[Five, six, seven, eight!|RealityChange FootballGame Default StartOfGame]] <<print $rival.firstname>> chants. <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<if $cheerGame.drive is 2>>\ <<display "RealityChange FootballGame Semifinals Drive2">>\ <<elseif $cheerGame.drive is 2.5>>\ <<display "RealityChange FootballGame Semifinals AfterLongPass">>\ <<elseif $cheerGame.drive is 3>>\ <<display "RealityChange FootballGame Semifinals Halftime">>\ <<elseif $cheerGame.drive is 4>>\ <<display "RealityChange FootballGame Semifinals OpponentDrive">>\ <<elseif $cheerGame.drive is 5>>\ <<display "RealityChange FootballGame Semifinals Drive3">>\ <<elseif $cheerGame.drive is 6>>\ <<display "RealityChange FootballGame Semifinals Drive4">>\ <</if>>\The football team runs out onto the field to the beat of dance music. You clap your hands and cheer for <<print $qb.firstname>>, proud of how far he's come. In the very first game of the season, he almost cost your team the game. Now, he's the starting quarterback for a playoff team. When the introductions are over, <<print $qb.firstname>> takes the snap and quickly scans the field. Ryan Callahan is running down the field, but he's tightly covered by <<print $opponent>>'s star cornerback. There's also a receiver open about ten yards downfield. He's covered, but there's a window where <<print $qb.firstname>> could deliver the ball...if he's accurate enough. <<if $qb.accuracy>=86 or ($qb.accuracy>$qb.speed and $qb.speed<68)>>\ Not wanting to wait too long for Ryan to get open, <<print $qb.firstname>> decides to make the short throw. He looks at the receiver and throws the ball towards him. \ <<if $qb.accuracy>=86>>\ It flies through the air in a perfect spiral. You hold your breath as both your receiver and the <<print $opponent>> defender leap up to catch it. The receiver comes down with it! @@.thought;Yes!@@ The rest of the drive goes very well. <<print $qb.firstname>> makes steady progress down the field, and eventually Everett runs it in for the touchdown. @@.thought;Okay, so I need to do a cheer now, right?@@ [[Do a cheer|RealityChange FootballGame Default Touchdown][$cheerGame.drive to 2]]\ <<set $stallionsscore to 7>>\ <<elseif $qb.accuracy>=61>>\ It flies through the air in a perfect spiral. You hold your breath as both <<print $qb.firstname>>'s receiver and the <<print $opponent>> defender leap up to catch it. The receiver almost gets a hand on the football, but the <<print $opponent>> defender is quicker. @@.thought;Fuck. He got an interception.@@ [[Continue|RealityChange FootballGame Semifinals Drive2]]\ <<else>>\ It's a wobbly pass, not quite on target. Both the receiver and the <<print $opponent>> run forward, but they can't get to it, and it falls harmlessly to the ground. <<print $qb.firstname>>'s next pass falls incomplete as well. He has one final try to get the first down, and he completes the pass, but it wasn't quite long enough. @@.thought;He didn't make it. Hopefully they'll score next time.@@ [[Continue|RealityChange FootballGame Semifinals Drive2]]\ <</if>>\ <<else>>\ <<print $qb.firstname>> holds the football, waiting for Ryan to get open. The cornerback is covering him well, though, and he can't find an opening. Then you see a linebacker running straight towards <<print $qb.firstname>>. He waited too long. @@.thought;Shit!@@ Luckily, he notices the linebacker. He gives up on waiting for Ryan to get open and instead starts running. The linebacker pursuing him is running too. There's a hole in between two linemen up ahead, and you know that if he makes it, he can avoid the sack, and maybe even get a first down. <<if $qb.speed>=68>>\ He keeps running, and you hope that he can make it to that hole. He's put some distance in between himself and the linebacker. He looks back and sees this. Energized, he keeps running. <<print $qb.firstname>> checks on the linebacker one last time, but now he's far away. Soon, <<print $qb.firstname>> makes it to the hole. Up ahead, the <<print $opponent>> defense starts running towards him. He runs towards the sideline, and gets pushed out of bounds after about fifteen yards. He's able to lead his team down the field, but progress eventually stalls, and he's forced to settle for a field goal. [[Continue|RealityChange FootballGame Semifinals Drive2]]\ <<set $stallionsscore to 3>>\ <<else>>\ He keeps running, and you hope that he can make it to that hole. The linebacker is gaining on him though, and you're worried that he's not going to make it. <<print $qb.firstname>> checks behind him, and sees that the linebacker is getting close. He tries to run faster, but it's not enough. The linebacker gets closer and closer. And soon enough, he's slammed to the ground. After the sack, he tries to regroup and lead his team down the field, but he's unable to. His next two passes are incomplete, and Pinewood is forced to punt. [[Continue|RealityChange FootballGame Semifinals Drive2]]\ <</if>>\ <</if>>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<print $opponent>> takes the field. Their quarterback makes quick progress down the field, and soon comes away with a touchdown.\ <<set $defensescore to 7>> @@.thought;This isn't going to be easy.@@ <<print $qb.firstname>> runs back onto the field, and you hope he can <<if $stallionsscore is 0>>even up the score.<<else>>take back the lead.<</if>> <<if $stallionsscore is 7>>Progress down the field is easy once again. After making some good, quick passes,<<else>>This time, progress down the field is easier. He's made some good passes, and<</if>> now the end zone is in sight. But just as you're starting to think that <<print $qb.firstname>> can get <<if $stallionsscore is 7>>another<<else>>a<</if>> touchdown, he throws an incomplete pass. And then another. It's third down, and <<print $qb.firstname>> isn't in field goal range yet. He needs a first down. He drops back to pass, but all of his receivers are tightly covered. The best shot he has is one receiver who's five yards away from the end zone. But that would be a long throw, about thirty five yards. <<if $qb.speed<68 and ($qb.armStrength>$qb.speed or qb.armStrength>=76)>>\ <<link "$qb.firstname steps up and throws the football deep" "RealityChange FootballGame Semifinals Drive2 Throw">><</link>>\ <<else>>\ <<print $qb.firstname>> looks downfield again. All of the <<print $opponent>> defenders are busy trying to defend his receivers. On the other hand, the pocket is holding up well, and you see that if he can make it to the sideline, there'll be no one around him. <<link "$qb.firstname realizes this too and takes off, running for the sideline" "RealityChange FootballGame Semifinals Drive2 Run">><</link>>\ <</if>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $qb.armStrength>=76>>\ It spirals through the air, straight to the receiver. The <<print $opponent>> defender turns around, but he's not close enough to make a play on the ball. The receiver catches it, and then gets immediately tackled by his defender. @@.thought;Thirty five yards! That's his longest pass of the game!@@ [[The cheerleaders start to line up|RealityChange FootballGame Default LongPass 1][$cheerGame.drive to 2.5]]\ <<elseif $qb.armStrength>=51>>\ The football spirals through the air, and for a moment you think that it's going to make it. The <<print $opponent>> defender turns around, but he's not close enough to make a play on the ball. You hold your breath. The football lands about five yards short, and you groan. @@.thought;He threw it thirty yards. That's not bad, but it wasn't far enough.@@ You get ready to see what <<print $qb.firstname>> does next. But to your surprise, the offense is running off the field. @@.thought;Oh, right. It's fourth down, and they're going to punt.@@ [[Continue|RealityChange FootballGame Semifinals Halftime]]\ <<else>>\ The football flies through the air. For a moment you think that he's going to make it. That hope is quickly dashed, though. It only gets about halfway before falling harmlessly to the ground, far away from anyone. <<print $qb.firstname>> takes a seat on the bench, clearly embarrassed. [[Continue|RealityChange FootballGame Semifinals Halftime]]\ <</if>>\ <<set $cheerGame.drive to 2>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> When the defensive linemen see what he's doing, they run towards him\ \<<if $qb.speed>=68>>\ \, but they're not quick enough. He makes it to the sideline untouched, and then starts running down the field. There's still no one around him. He makes it to the thirty yard line, and then the twenty. By the time <<print $qb.firstname>>'s gotten to the ten yard line, the <<print $opponent>> defense has all started running at him. His receivers try to block them, and <<print $qb.firstname>> finds a hole. He runs through it. There's only one defender who can stop him from getting to the end zone, and he's running straight towards <<print $qb.firstname>>. @@.thought;I'm glad it's not me out there@@ you think as you look at the <<if $player.height>=2>>huge<<else>>big<</if>> defender and imagine getting tackled by him. He crashes into <<print $qb.firstname>>, trying to bring him down. <<print $qb.firstname>> struggles to stay on his feet. Eventually, the defender is able to tackle <<print $qb.firstname>>, but not before he's made it into the end zone. @@.thought;Touchdown!@@ [[The cheerleaders start to line up|RealityChange FootballGame Default Touchdown][$cheerGame.drive to 3]]\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.speed>=43>>\ \. They get close, but he's just able to elude them. He makes it to the sideline, and then starts running down the field, pursued by the defenders all the way. He's running as fast as he can, but there's no way he can outrun all of these defenders, and eventually he gets shoved out of bounds at the thirty yard line. @@.thought;That's a first down!@@ you think as you shake your pom poms. <<print $qb.firstname>> limps back to the huddle. It looks like he got a little banged up when he was shoved out of bounds, and you're worried that he won't be able to get a touchdown. Your fears turn out to be well-founded. He picks up another first down, but eventually is forced to kick a field goal. It's a long field goal attempt, though, and the kicker misses. [[Continue|RealityChange FootballGame Semifinals Halftime]]\ <<else>>\ \. He runs as fast as he can, trying to make it to the sideline, but he's not fast enough. Two defenders bring him to the ground, well short of a first down. <<print $qb.firstname>> and the rest of the offense heads off the field. [[Continue|RealityChange FootballGame Semifinals Halftime]]\ <</if>>\ <<set $cheerGame.drive to 2>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> After your cheer, you're convinced that <<print $qb.firstname>> is going to get a touchdown. Unfortunately, Everett takes the handoff and only gains three yards. And then one yard. Then <<print $qb.firstname>> tries to find Ryan Callahan for the touchdown, but the pass is broken up. @@.thought;It's fourth down, but he's only one yard away from a touchdown. They should go for it!@@ To your disappointment, Coach decides to kick a field goal instead. @@.thought;Well, he picked up three points. That's not bad.@@ [[Continue|RealityChange FootballGame Semifinals Halftime]] <<set $stallionsscore to $stallionsscore+3>>\<<display "RealityChange FootballGame Default EndOfHalf">>\ <<set $cheerGame.drive to 4>>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> You watch nervously as the <<print $opponent>> offense takes the field. The Pinewood defense wasn't able to stop <<print $opponent>> on their first two drives, and you're not sure if they'll be able to get a stop now. Once again, <<print $opponent>> slowly moves down the field, finally making it to the five yard line. @@.thought;Okay, they really need to get a stop, so we're probably going to cheer on the defense now.@@ [[You're right|RealityChange FootballGame Default GoalLineStand]] <<set $cheerGame.drive to 5>>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<if $opponent is "Deer Meadows">>\ The opposing quarterback drops back and fires off a pass into the end zone. All of a sudden, a Pinewood cornerback leaps up in the air and picks off the football!\ <<else>>\ <<print $opponent>> tries to run the football, but they only pick up one yard. They try to pass, but it's incomplete. And so is their next pass. Finally, they're forced to kick a field goal.\ <<set $defensescore to $defensescore+3>>\ <</if>> @@.thought;Alright! They got a stop. Our cheer worked!@@ \ <<if $stallionsscore+7>$defensescore>>\ @@.thought;And now they can take the lead!@@\ <<elseif $stallionsscore+7 is $defensescore>>\ @@.thought;And now they can tie the game!@@\ <<else>>\ @@.thought;And now they can try to catch up.@@\ <</if>> <<print $qb.firstname>> makes some progress down the field, before handing the ball off to Everett. He finds a hole and suddenly, there's no one around him. He races down the field, making it to the thirty yard line, and then the twenty yard line while the <<print $opponent>> defenders desperately try to catch him. They're not fast enough. He makes it to the ten yard line, and then to the end zone. @@.thought;Touchdown!@@ \ <<set $stallionsscore to $stallionsscore+7>>\ <<if $stallionsscore>$defensescore>>\ @@.thought;They're leading!@@\ <<elseif $stallionsscore is $defensescore>>\ @@.thought;It's a tie game!@@\ <<else>>\ @@.thought;Now they're only behind by <<print $defensescore-$stallionsscore>>.@@\ <</if>> \ @@.thought;I wonder if we'll do a cheer even though <<print $qb.firstname>> wasn't the one who scored.@@ [[It looks like you will|RealityChange FootballGame Default Touchdown]] <<set $cheerGame.drive to 6>>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> You hoped that your defense would <<if $opponent is "Deer Meadows">>stop them<<else>>hold them to a field goal<</if>> again. And for a moment, that looks like it might happen. They make slow and steady progress, but then they give up a sack. They're facing a third and long, but the quarterback makes a thirty yard pass. Some time later, they run it in for the touchdown.\ <<set $defensescore to $defensescore+7>> You look up at the scoreboard. \ <<if $defensescore>$stallionsscore>>\ <<print $opponent>> is leading, <<print $defensescore>> to <<print $stallionsscore>>, \ <<elseif $defensescore is $stallionsscore>>\ The game is tied at <<print $stallionsscore>>, \ <<else>>\ The Stallions are leading, <<print $stallionsscore>> to <<print $defensescore>>, \ <</if>>\ and there's not a lot of time left. @@.thought;This is probably going to be the last drive of the game. <<print $qb.firstname>> needs to make it count.@@ <<print $qb.firstname>> runs onto the field\ <<if $stallionsscore>$defensescore or $stallionsscore+7<$defensescore>>\ \. You know that this drive isn't going to matter, but you still hope that he does a good job.\ <<elseif $stallionsscore+7 is $defensescore>> \ with a determined look in his eye. You know that he's hoping to force overtime.\ <<else>>\ with a determined look in his eye. You know that he's trying to take the lead.\ <</if>> <<print $qb.firstname>> hands the ball off to Everett, and he has a nice run. He makes a short pass, and then another. Eventually, he's able to make it to midfield, but the drive stalls there. You look back up at the scoreboard. @@.thought;Only a minute left. He doesn't have a lot of time.@@ <<link "$qb.firstname takes the snap" "RealityChange FootballGame Semifinals End">><</link>> <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<print $qb.firstname>> takes the snap. Ryan Callahan is running downfield and manages to get open, but it would be a long throw. There's also another receiver open straight ahead of him. <<if $qb.armStrength<76 and ($qb.accuracy>=$qb.armStrength or $qb.accuracy>=86)>>\ <<print $qb.firstname>> looks in the direction of his other receiver and throws him the football. <<if $qb.accuracy>=86>>\ It travels straight to him. He's able to catch it and run out of bounds before he gets tackled. @@.thought;Alright! That's a first down!@@ <<print $qb.firstname>> makes steady progress towards the end zone, but whenever he looks downfield, trying to see if he can make a long pass, his receivers are always covered. He's able to make several short passes and get into field goal range, but the clock keeps winding down, and he hasn't been able to get a touchdown. Finally, with five seconds left in the game, Coach decides to kick a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<elseif $player.accuracy>=61>>\ It travels straight to him. He's able to catch it, but a <<print $opponent>> defender tackles him before he can run out of bounds. @@.thought;He got a first down. That's not bad.@@ The clock keeps ticking while <<print $qb.firstname>> and the rest of the Pinewood offense run over to where the receiver got tackled and get ready to make another play. By the time he's taken the snap, there's only 30 seconds left in the game. You look downfield, trying to see if <<print $qb.firstname>> can make a long pass, but the <<print $opponent>> defense is doing a good job of covering his receivers. <<print $qb.firstname>> ends up settling for another short pass. And then another. By this time, there's only five seconds left in the game, and he's nowhere close to getting a touchdown. Coach decides to try for a field goal, but the kicker misses<<if $qb.speed>=$qb.accuracy and $qb.speed<68>> again<</if>>.\ <<else>>\ Unfortunately, it's off target. He tries to make a diving catch, but it's just out of reach. @@.thought;That was a short throw. He should have been able to make it.@@ Clearly feeling shaken, <<print $qb.firstname>>'s next pass is incomplete. It's fourth down, \ <<if $stallionsscore<=$defensescore>>\ and Coach decides to go for it. <<print $qb.firstname>> takes the snap and tries to make a pass, but a <<print $opponent>> defensive lineman runs straight at him. He quickly throws the ball away to Everett, but Everett gets tackled well short of a first down. @@.thought;They turned it over. That's it.@@\ <<else>>\ and Coach decides to punt.\ <</if>>\ <</if>>\ <<else>>\ <<print $qb.firstname>> steps up in the pocket and chucks the ball in Ryan's direction. <<if $qb.armStrength>=76>>\ It flies through the air in a perfect spiral. You hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. The football continues to fly through the air, getting closer and closer to Ryan. He leaps up and catches it. @@.thought;Yes!@@ Even better, he's able to catch it and stay on his feet. He stumbles into the end zone for the touchdown. @@.thought;That's like a forty yard touchdown pass. <<print $qb.firstname>> did it!@@ you think, proud of him. The crowd goes wild as <<print $qb.firstname>> scores a touchdown in the final minute of the game. He just jogs back to the bench, unable to keep the smile off of his face.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.armStrength>=51>>\ It flies through the air in a perfect spiral. You hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. The football continues to fly through the air, getting closer and closer to Ryan. He turns around. Realizing that the ball's in front of him, he tries to make a diving catch. He gets one hand on the ball, but he isn't able to catch it. @@.thought;If only <<print $qb.firstname>> got a couple more yards on it, he would have made that throw.@@ <<print $qb.firstname>> tries to regroup and lead his team down the field, but the game ends before he can get into scoring range.\ <<else>>\ It flies through the air, and you hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. However, you're quickly able to tell that the football isn't going to make it anywhere near Ryan. A <<print $opponent>> defender, embarrassingly far from the receiver <<print $qb.firstname>> was targeting, ends up intercepting it. @@.thought;That's it@@ you think, realizing that this was Pinewood's last chance to score...and he blew it. <<print $qb.firstname>> trudges off the field, clearly embarrassed by his failure to score.\ <</if>>\ <</if>> When the clock expires, the score is \ <<if $stallionsscore>$defensescore>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;They won!@@ [[Do a cheer|RealityChange FootballGame Default Win][$scenes.football.wonSemifinals to true]]\ <<elseif $stallionsscore<$defensescore>>\ <<print $opponent>> <<print $defensescore>>, Stallions <<print $stallionsscore>>. @@.thought;They lost.@@ [[You trudge back to the girls locker room|RealityChange FootballGame Semifinals Lose LockerRoom]]\ <<else>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;It's a tie game. So that means overtime.@@ [[Wait for overtime to start|RealityChange FootballGame Semifinals Overtime]]\ <</if>>\ <<set $location to "stands">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> <<print $opponent>> wins the coin toss. You wait for them to score, but the Pinewood defense, which has struggled all game, steps up now. After <<print $opponent>> makes it to midfield, the Pinewood defense stops them and forces them to punt. <<print $qb.firstname>> runs onto the field, while you hold your breath. It's been such a tight game, and now he just needs a field goal to win. He's able to make several short passes, and Everett gets a couple nice runs, and soon the offense in field goal range. <<print $qb.firstname>> tries to make another pass, trying to give his kicker an easier field goal attempt, but this time, the <<print $opponent>> defense stops him. Eventually, Pinewood is forced to kick a field goal. Luckily, the kicker makes it! @@.thought;They won!@@ [[Do a cheer|RealityChange FootballGame Default Win][$scenes.football.wonSemifinals to true]]\ <<set $scenes.football.wonSemifinals to true>>\ <<set $location to "football">>\//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> You make your way to the girls locker room with the other cheerleaders<<if $player.hipSway>>, all of your hips swaying<</if>>. Everyone is excited, you included. Sure, you didn't have anything to do with the win, but you were constantly doing cheers and moving around. You were much more a part of the action than you <<if $playerStarter>>would have been if<<else>>were when you<</if>> were on the bench. @@.thought;And now they're going to be playing for the championship!@@ You feel a pang in your heart as you realize the implications. @@.thought;We're one game away from winning the championship and if we win, I'll turn back into a guy@@<<if $player.masculinity<0>> you think sadly. @@.thought;But I'm not on the football team anymore. I don't have any control over what happens.@@<<else>>@@.thought;...Why don't I feel more excited?@@<</if>> <<if $winterBall and $winterBall.accepted and $winterBall.whitney<7>>\ You change back into your casual clothes, and are about to leave the locker room. <<if $cheerGame.correct/$cheerGame.total>=0.97>>\ <<link "You hear somebody calling your name" "RealityChange FootballGame Default Whitney Succeed">><</link>>\ <<else>>\ <<link "You hear somebody calling your name" "RealityChange FootballGame Default Whitney Fail">><</link>>\ <</if>>\ <<else>>\ <<link "Change back into your casual clothes and leave" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<if $cheer>>\ <<set $cheer.semifinals to $cheerGame>>\ <<else>>\ <<set $cheer={ "semifinals": $cheerGame }>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\<<showQBSkill false>>//Grade: <<printCheerleadingGrade $cheerGame.correct $cheerGame.total>>// <<showFootballScore>> The referee blows his whistle and announces that the game is over. You can't believe it. <<print $qb.firstname>> couldn't make the throw, and the Stallions lost. @@.thought;And now they're eliminated. <<print $opponent>> are going to be the ones playing for the championship.@@ The cheerleaders are silent as they make their way back to the girls locker room. You follow them<<if $player.hipSway>>, your hips swaying,<</if>> and change back into your casual clothes. <<if $winterBall and $winterBall.accepted and $winterBall.whitney<7 and $cheerGame.correct/$cheerGame.total>=0.97>>\ [[You're about to leave when you hear someone calling your name|RealityChange FootballGame Default Whitney Succeed]]\ <<elseif $winterBall and $winterBall.accepted and $winterBall.whitney<7>>\ [[You're about to leave when you hear someone calling your name|RealityChange FootballGame Default Whitney Fail]]\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>>\ <<set $team.losses to $team.losses+1>>\ <<set $cheer.semifinals to $cheerGame>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\<<silently>><<showQBSkill true>><<showQBSkill false>><</silently>>\ <div id="dev-note">''Dev note: This is a placeholder until I add more football content.''</div> <<if $realityChange>>\ You change into your cheerleading uniform and walk out onto the football field with the other cheerleaders<<if $player.hipSway>>, all of your hips swaying<</if>>.\ <<elseif not $team.playerOnTeam>>\ It feels weird to be watching the game from the stands instead of playing in it, or even watching it from the bench.\ <<elseif $playerStarter>>\ You run out onto the field, determined to win this game.\ <<else>>\ You wish <<print $qb.firstname>> luck as he takes the field, and then take a seat on the bench to watch the game.\ <</if>> <<if $realityChange or not $team.playerOnTeam or not $playerStarter or $player.skillCurse>=4>>\ <<if $day>=57>>\ <<if $qb.qbSkill>=80>>\ <<print $qb.firstname>> plays <<if $player.qbSkill>$qb.qbSkill and $team.playerOnTeam and not $realityChange>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Fox Grove.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ <<print $qb.firstname>> struggles against Fox Grove, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <<elseif $day>=50>>\ <<if $qb.qbSkill>=70>>\ <<print $qb.firstname>> plays <<if $player.qbSkill>$qb.qbSkill and $team.playerOnTeam and not $realityChange>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Deer Meadows.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ <<print $qb.firstname>> struggles against Deer Meadows, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <<elseif $day>=43>>\ <<if $qb.qbSkill>=60>>\ <<print $qb.firstname>> plays <<if $player.qbSkill>$qb.qbSkill and $team.playerOnTeam and not $realityChange>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Evergreen Woods.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ <<print $qb.firstname>> struggles against Evergreen Woods, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <<elseif $day>=36>>\ <<if $qb.qbSkill>=50>>\ <<print $qb.firstname>> plays <<if $player.qbSkill>$qb.qbSkill and $team.playerOnTeam and not $realityChange>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Quail Hill.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ <<print $qb.firstname>> struggles against Quail Hill, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <<else>>\ <<if $qb.qbSkill>=40>>\ <<print $qb.firstname>> plays <<if $player.qbSkill>$qb.qbSkill and $team.playerOnTeam and not $realityChange>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Summerville.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ <<print $qb.firstname>> struggles against Summerville, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <</if>>\ <<else>>\ <<if $day>=57>>\ <<if $player.qbSkill>=80>>\ You play <<if $qb.qbSkill>$player.qbSkill>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Fox Grove.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ You struggle against Fox Grove, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <<elseif $day>=50>>\ <<if $player.qbSkill>=70>>\ You play <<if $qb.qbSkill>$player.qbSkill>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Deer Meadows.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ You struggle against Deer Meadows, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <<elseif $day>=43>>\ <<if $player.qbSkill>=60>>\ You play <<if $qb.qbSkill>$player.qbSkill>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Evergreen Woods.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ You struggle against Evergreen Woods, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <<elseif $day>=36>>\ <<if $player.qbSkill>=50>>\ You play <<if $qb.qbSkill>$player.qbSkill>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Quail Hill.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ You struggle against Quail Hill, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <<else>>\ <<if $player.qbSkill>=40>>\ You play <<if $qb.qbSkill>$player.qbSkill>>okay, but it's enough for the Stallions to beat<<else>>well, and the Stallions beat<</if>> Summerville.<<set $stallionsscore to 1>><<set $defensescore to 0>><<set $team.wins to $team.wins+1>>\ <<else>>\ You struggle against Summerville, and the Stallions lose the game.<<set $stallionsscore to 0>><<set $defensescore to 1>><<set $team.losses to $team.losses+1>>\ <</if>>\ <</if>>\ <</if>>\ <<if $team.playerOnTeam and (($playerStarter and $player.qbSkill<$qb.qbSkill) or (not $playerStarter and $qb.qbSkill<$player.qbSkill))>> Everybody is in a <<if $stallionsscore>$defensescore>>good<<else>>somber<</if>> mood as they head to the locker room. When you get there, Coach addresses the team. <<if $stallionsscore>$defensescore>>\ @@.male;"Good job out there, boys. But we could have done better. We should have blown out@@ <<if $day>=57>>@@.male;Fox Grove."@@<<elseif $day>=50>>@@.male;Deer Meadows."@@<<elseif $day>=43>>@@.male;Evergreen Woods."@@<<elseif $day>=36>>@@.male;Quail Hill."@@<<else>>@@.male;Summerville."@@<</if>>\ <<else>>\ @@.male;"That was embarrassing, boys! We should be blowing out a team like@@ <<if $day>=57>>@@.male;Fox Grove.@@<<elseif $day>=50>>@@.male;Deer Meadows.@@<<elseif $day>=43>>@@.male;Evergreen Woods.@@<<elseif $day>=36>>@@.male;Quail Hill.@@<<else>>@@.male;Summerville.@@<</if>> @@.male;And we lost?!"@@\ <</if>> He turns to \ <<if $playerStarter and $stallionsscore>$defensescore>>\ you, and you look back nervously.\ <<elseif $playerStarter>>\ you, and you quiver under his gaze.\ <<elseif $stallionsscore>$defensescore>>\ <<print $qb.firstname>>, and he looks back nervously.\ <<else>>\ <<print $qb.firstname>>, and he quivers under his gaze.\ <</if>> \ @@.male;"You need to step up,@@ <<if $playerStarter>>@@.male;<<print $player.lastname>>!@@<<else>>@@.male;<<print $qb.lastname>>!@@<</if>>\ <<if $stallionsscore>$defensescore>> \ @@.male;You played good enough to beat@@ <<if $day>=50>>@@.male;an okay@@<<else>>@@.male;a bad@@<</if>> @@.male;team, but that's not going to be good enough to win the championship!"@@\ <<else>>\ @@.male;We can't be losing games like this if we're going to win the championship!"@@\ <</if>> <<if $playerStarter>>\ @@.player;"I'm sorry, Coach."@@\ <<else>>\ @@.qb;"I'm sorry, Coach."@@\ <</if>> Coach ignores <<if $playerStarter>>you.<<else>>him.<</if>> @@.male;"That's why I'm going to switch quarerbacks.@@ <<if $playerStarter>>@@.male;<<print $qb.lastname>>@@<<else>>@@.male;<<print $player.lastname>>@@<</if>> @@.male;will start our next game."@@ <<if $stallionsscore>$defensescore>>\ <<if $playerStarter>>\ @@.player;"But Coach! We won!"@@\ <<else>>\ @@.qb;"But Coach! We won!"@@\ <</if>> The other football players look surprised too, but he doesn't back down.\ <<else>>\ <<if $playerStarter>>You just look<<else>><<print $qb.firstname>> just looks<</if>> down at the floor.\ <</if>>\ <<if $playerStarter>>\ <<set $playerStarter to false>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<else>>\ <<set $playerStarter to true>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $qb.confidence to $qb.confidence-3>>\ <</if>>\ <</if>> <<link "Continue" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<if $realityChange>>\ <<set $player.shirt to setup.cheerleaderTop>><<set $player.pants to setup.cheerleaderSkirt>><<set $player.shoes to setup.keds>>\ <<elseif $team.playerOnTeam and $footballUniform.pants is not null and $footballUniform.shirt is not null>>\ <<set $player.pants to $footballUniform.pants>><<set $player.shirt to $footballUniform.shirt>><<set $player.shoes to $footballUniform.shoes>>\ <</if>>\ <<if $realityChange>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">><<set $location to "stands">>\ <<else>>\ <<set $location to "football">><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <</if>>\<div id="dev-note">Thank you for playing You Throw Like a Girl! This is the end of current content. Save your game here, and you'll be able to cheer at your first game the next time this path is updated!</div>\<div id="dev-note">Thank you for playing You Throw Like a Girl! This is the end of current content. Save your game here, and you'll be able to cheer at your first game the next time this path is updated!</div>\<<passTime 4>>\ After putting your stuff away in your room, you head back to the locker room to get ready for the game. Most of the team is already there. They're in the process of changing into their uniforms and putting on their pads and cleats. You joke around with the other guys as they head for the showers. \ <<if $player.isWearingPanties is true>>\ You stay behind. Taking a shower means changing, and you don't want to flash your panties in front of these guys. @@.male;"Are you taking a shower, <<print $player.firstname>>?"@@ @@.player;"No, I just took one."@@\ <<else>>\ After a brief hesitation, you decide to take one too. All you have to do is wrap a towel around your waist before you take off your clothes. Sure, some people give you a strange look, but at least they have no idea about what's under the towel.\ <</if>> Before you can start changing, your phone goes off, and you look down. <<if $player.datingGirlfriend>>\ It's from <<print $girlfriend.firstname>>. @@.girlfriend;Good luck baby!@@ You smile. Most girls would have dumped you by now, but most girls aren't <<print $girlfriend.firstname>>.\ <<else>>\ Apparently your Spanish group has started a group text. You decide to ignore it.\ <</if>> @@.male;"Okay boys, let's get going!"@@ your coach says, entering the locker room. [[Get dressed|Pregame Changing 2]] <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\<<set $changeEndPassage to "Pregame 2">><<set $expectedOutfit to "football">><<display Clothes>> <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\<<showQBSkill true>>\ You change into your Stallions uniform, purposefully taking your time so you can avoid changing in front of your teammates. Once everyone else has filtered out, you quickly pull on the pants and join the rest of your teammates. Coach is in the middle of explaining the game plan. @@.male;"Good, <<print $player.lastname>>, you're finally here."@@ You catch some smirks on the other players faces. @@.male;"Okay boys, we've got this. We beat Bear Valley, and Spring Gardens sucks."@@ There's a chorus of laughter. Coach waits for it to die down before continuing. @@.male;"But that doesn't mean we can take it easy! We have to give them our respect and play hard. The playoffs are on the line!"@@ Coach turns to you. \ <<if $player.qbSkill>=36 and $scenes.football.triedDuringPractice>>\ @@.male;"I did it last game and I'll do it again. If we get a big lead, I'm letting the backups play."@@ @@.player;"Sure, coach."@@ Inwardly, you stew about him singling you out. @@.thought;At least he made it clear that I'm the starter.@@ When you first started to change, you were worried you were going to lose your spot. And you still could, if you don't keep working at it. [[Head out onto the field|Game Start 2]]\ <<else>>\ @@.male;"<<print $player.lastname>>, are you ready to play?"@@ @@.male;"Come on, <<print $player.firstname>>. We don't want <<print $qb.firstname>> to be our quarterback."@@ Coach silences him with a glare. @@.male;"Well, <<print $player.lastname>>?"@@ [[I'm ready|Game Start 2]] [[Actually...|Game Start 2 Bench]]\ <</if>> <<set $stallionsscore to 0>>\ <<set $defensescore to 0>>\ <<set $opponent to "Spring Gardens">>\ <<set $player.shirt.showHeadImage to false>>\ <<set $qb.pants to setup.qbFootballPants>><<set $qb.shirt to setup.qbFootballShirt>><<set $qb.shoes to setup.qbCleats>><<set $qb.underwear to null>><<set $qb.socks to null>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<if $player.qbSkill>=36 and $scenes.football.triedDuringPractice>>\ You run out onto the field, eager to start the game.\ <<else>>\ @@.player;"I'm ready, coach."@@ @@.male;"Good."@@ Coach looks relieved, and surprisingly, <<print $qb.firstname>> does too. @@.male;"Then what are we waiting for? Let's go?"@@\ <</if>> You scan the crowd. It's not quite as big as it was for the homecoming game, but most of the students are still there. <<print $girlfriend.firstname>> is with the other cheerleaders, and you spot <<print $witch.firstname>> in the bleachers. When she sees you warming up, she immediately leaves the stadium. @@.thought;Bitch.@@ You don't have too long to dwell on <<print $witch.firstname>>, though, since your attention is drawn to the opposing defense. They're missing tackles and flubbing drills. It looks like they're badly in need of more practice. @@.male;"See, man? They suck. This is going to be easy."@@ @@.player;"Oh yeah. I'm only a little nervous,"@@ you say honestly. You're feeling a lot better after seeing the defense you have to go up against, but they still scare you. They're still big guys, and you can only imagine yourself getting tackled by one of them, being pinned underneath his strong arms...@@.thought;Wait, what the fuck?@@ @@.male;"Only a little? I thought you didn't get nervous?"@@ Patrick is saying. @@.player;"Oh, yeah. Just butterflies I guess."@@ @@.male;"Stop standing around!"@@ the coach bellows. @@.male;"Offense, take the field!"@@ [[Get ready|Game 2 Drive 1]] <<set $player.shirt.showHeadImage to true>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You line up behind center. Your teammates line up in front of you and to your sides. The eleven Spring Gardens defenders crouch in front of them. The noise from the crowd is almost deafening. Everything feels familiar, but it also feels alien. The center snaps the ball to you, and suddenly, everyone is in motion. [[Take your time and find the right throw|Game 2 Drive 1 End][$drive1Result to "sack"]] [[Get rid of the ball quickly|Game 2 Drive 1 End][$drive1Result to "incompletion"]] [[Hand the ball off to the running back|Game 2 Drive 1 End][$drive1Result to "run"]] <<set $stallionsscore to 0>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<if $drive1Result is "sack">>\ Whenever you've practiced, you've been at your best when you took your time, got set, and found the perfect throw. And that's what you're going to do this time. You drop back, and scan the field. Ryan's covered, another receiver is open, but he's too far away. Maybe if you threw it really hard? No, that wouldn't work... BAM! You're flat on your back, a Spring Gardens linebacker on top of you. Somehow, miracuously, you manage to hang onto the football. @@.male;"Sack! Sack!"@@ some of the guys on the Spring Gardens sideline are yelling. @@.thought;This isn't practice. I'll have to be quicker next time.@@\ <<elseif $drive1Result is "incompletion">>\ Whenever you've practiced, you've been at your best when you took your time, got set, and found the perfect throw. But this isn't practice. The defense isn't going to let you find the perfect throw. Any throw will do. You drop back, and spot the tight end open several yards in front of you. Out of the corner of your eye, you also see a Spring Gardens linebacker beat his man and start running straight towards you. Without thinking, you blindly toss the football in the tight end's direction. The good news is that you got rid of the football and didn't take a sack. The bad news is that now you're flat on your back, with the linebacker on top of you. The other bad news is that the tight end dropped the football. Or maybe you didn't make a good throw? You didn't have time to see before the linebacker slammed into you.\ <<else>>\ @@.thought;I don't feel ready to throw yet. I'll just hand the ball off until I feel more confident.@@ As soon as the ball's snapped, you hand the ball off to Everett, your running back. And not a moment too soon. Seconds after you give Everett the football, you get knocked onto your back by a Spring Gardens linebacker. You can hear the referee shouting something about a late hit, and a penalty being called on Spring Gardens, but it's hard to tell what's happening when there's another man on top of you.\ <</if>> The linebacker takes his time getting up. He's not that much bigger than you are, but it feels like you got flattened by a truck. Impatiently, you wiggle to try to get free. In spite of yourself, you're getting a little turned on. This guy who's so much stronger than you is on top of you, and you're helpless beneath him. Finally, the linebacker gets off and you snap out of it. @@.thought;What came over me?@@ <<if $drive1Result is "run">>\ The Stallions made some good progress thanks to the penalty. You feel even less comfortable throwing, though, and you keep handing off to Everett. This works at first, but soon the defense figures you out. The drive stalls, and you have to settle for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ You can never get the momentum back after the <<print $drive1Result>>. You try to make a couple more passes, but they go incomplete, and the Stallions defense takes the field. Thankfully, you're not hit again.\ <</if>> [[You head towards the bench|Game 2 Halftime]] <<increaseArousal 5>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> The rest of the first half is pretty boring, actually. Spring Gardens makes two field goals. As for you, well, you're not able to really do anything. \ <<if $player.armStrength>=30>>\ You're able to get close to scoring one time, but can't get the touchdown\ <<else>>\ It's not that the Spring Gardens defenders are good. There were a couple times when your receivers got open, but you weren't able to hit them with the football.\ <</if>> When it's time for halftime, you're losing 6-<<print $stallionsscore>>. @@.male;"Okay, boys!"@@ Coach yells, as everyone gathers around him in the locker room. @@.male;"This is embarrassing! We beat Bear Valley and they're much better than this team. We have to keep our focus and get the lead back!"@@<<if $stallionsscore is 0>> @@.thought;But we never had it in the first place.@@<</if>> The coach turns to you. @@.male;"<<print $player.lastname>>, what's going on?"@@ Right on cue, all the other guys turn and look at you. [[I'm just nervous|Game 2 Nervous]]\ <<if $scenes.football.fakedInjury>> [[I think my injury is acting up|Game 2 Watch Drive 2]]\ <</if>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $defensescore to 6>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> @@.player;"I'm just nervous,"@@ you say truthfully. @@.male;"Really?"@@ the coach asks, puzzled. His reaction makes sense. You've never been nervous about football before. It's always come easily to you. @@.player;"I'm settling in, though,"@@ you say quickly. @@.player;"I'm going to do better in the second half."@@ @@.male;"That's the spirit I like to see!"@@ the coach says. @@.male;"Okay everyone, Stallions on three. One...two...three..."@@ @@.male;"STALLIONS!"@@ everyone shouts. The team leaves the locker room. You're feeling more pumped up. [[Start the second half|Game 2 Drive 2]] <<set $player.confidence to $player.confidence+1>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> Feeling slightly more confident, you take the field and get into position. Surprisingly, the drive starts off well. The defense expects you to hand off to Everett, and you're able to take advantage of that and make several quick, short throws. <<print $witch.firstname>> may have taken away your strength, but you still have an intuitive understanding of football. Your next two throws fall harmlessly to the ground. This next play has to be a success, or you'll be forced to punt. The ball is snapped, and you drop back to pass. Out of the corner of your eye, you see two Spring Gardens defenders beat their man and start sprinting towards you. You're going to have to run for it. You do, looking in vain for someone to pass to. Nobody is open. Wait! Ryan is open. But he's far away, and running further downfield. He's about 30 yards away from you now. It's not that bad, and you could have made it, if you still had your strength. You don't have your strength, obviously, but if you somehow made the throw, it would be a sure touchdown. [[Throw to him|Game 2 Drive 2 Throw]] [[Keep running|Game 2 Drive 2 Run]] <<set $player.shirt.showHeadImage to true>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> The old <<print $player.firstname>> would have taken the chance, and he would have made it easily. You're not the old <<print $player.firstname>>, <<if $visitedQBPractice>=2>>but you've been practicing. Maybe you could make it?<<else>>and you haven't been practicing that much. It seems crazy to even try. But you can't resist trying to make the big throw.<</if>> <<if $player.armStrength>=35>>\ <<set $stallionsscore to $stallionsscore+7>>\ You check behind you. The Spring Gardens defenders are gaining on you, but they're not there yet. You set your feet, and throw the football as hard as you can towards Ryan. Miraculously, he catches it. There's nobody near him, and he easily scores a touchdown. You grin. You did it! @@.thought;The old <<print $player.firstname>> is back, baby.@@ Everybody pats you on the back as you jog towards the sideline. It feels like your team has been looking at you different recently, so making the big throw feels really nice.\ <<increaseArmStrength 1>> [[Even the coach tells you that you did a great job|Game 2 Drive 3]]\ <<else>>\ You check behind you. You've still got some room, but you're nervous. An image of the linebacker slamming into you at the start of the game flashes through your mind. You're able to get the throw off in time, but you're nervous, and it sails out of bounds. Even if it was on target, though, it would have been too short, and Ryan wouldn't have caught it. [[That's okay!|Game 2 Drive 3]] the coach says when you pass by him.\ <</if>> <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> Ryan's farther away from you, and he's getting farther away by the second. \ <<if $visitedQBPractice>=2>>\ Sure, you've been practicing 30 yard throws like this, but practice is much different from having to make this throw in a game, with two big guys chasing you.\ <<else>>\ You haven't even been practicing enough. Nope, you're not taking the chance. Especially not with two big guys chasing you.\ <</if>> Speaking of those guys, they're gaining on you. You're going to have to commit to the run. If you're fast enough, maybe you can keep the drive alive. <<if $player.speed>=38>>\ <<set $stallionsscore to $stallionsscore+7>>\ Luckily, you've been running on the treadmill, and you're still in shape. The Spring Gardens defenders are big, but they're not fast, and you're able to get the first down. Once you've gotten the first down, you see a third defender barreling towards you, and you quickly step out of bounds so he doesn't run into you. @@.thought;That wasn't cowardly. I might have lost the football if he hit me.@@ After your successful run, you're able to march the rest of the way downfield. Sure, most of it is Everett running the football, but you make several good, short throws. In the end, Everett runs for a touchdown. @@.thought;The score is <<print $stallionsscore>>-<<print $defensescore>>. We have the lead!@@\ <<increaseSpeed 1>>\ <<else>>\ You haven't been running on the treadmill enough, but you don't feel comfortable making the throw either. You try to run as fast as you can towards the sideline. Unfortunately, it's not fast enough<<if $drive1Result is "sack">>. For the second time today,<<else>>, and<</if>> you end up flat on your back as a Spring Gardens defender falls on top of you. @@.thought;He's so heavy. And I can't get up. I feel...no...No. I'm not going to think about this.@@ @@.male;"That's okay!"@@ the coach calls as you jog off the field. @@.male;"We're only down by <<print $defensescore-$stallionsscore>>. There's a lot of football left!"@@\ <</if>> [[You sit on the bench, watching your defense play|Game 2 Drive 3]] <<unset $drive1Result>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> The Spring Gardens offense is starting to click. They get close to a touchdown, but are forced to settle for a field goal. With a sigh, you get up to take the field again. The game is almost over. This will probably be your last chance to score, and after that, Spring Gardens will get one last chance. Hopefully, you can make the most out of this drive. This drive starts off pretty well, too. You're making good progress down the field. For a moment, you're feeling extremely happy: you're leading your team to another scoring opportunity, and making passes in spite of everything that's happened. Then you remember that the defense you're facing is supposed to suck. @@.thought;It still counts. My receivers are catching my passes. It's not just because the defense sucks.@@ Everett pulls off some solid runs, and you make a couple of short passes. You're only one throw away from getting a touchdown. You get ready to pass and try to find an open receiver. It's tough. Everyone is covered well. Maybe if you threw the football high enough, Ryan Callahan, your 6 foot 5 wide receiver could jump up and catch it. But it's a tough throw and could go wrong. @@.thought;Fuck it. I don't have any better passes.@@ <<if $player.accuracy>=32>>\ <<set $stallionsscore to $stallionsscore+7>>You loft a pass high in the air towards Ryan Callahan. He jumps straight up...and comes down with the football! Touchdown!\ <<increaseAccuracy 1>>\ <<else>>\ You loft a pass high in the general direction of Ryan Callahan. He jumps up to catch it, but you've miscalculated the distance. Ryan can't make the catch, and his defender catches the ball instead. It's an interception! You couldn't even score.\ <</if>> [[Spring Gardens has one last chance to score|Game 2 End]] <<set $defensescore to $defensescore+3>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<showQBSkill false>>@@.qb;"Are you sure, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks you as you take the field. @@.player;"Yeah. You got this, man."@@ Inside, you're not as sure. @@.thought;Maybe I //would// stand a chance? Can I become a starter again? Maybe I should go to coach and...no, it's not worth it. He's too far away. I already made my decision.@@ @@.qb;"Okay,"@@ he says. You can tell that he's trying to sound confident, but his voice is shaking. You scan the crowd. It's not quite as big as it was for the homecoming game, but most of the students are still there. <<print $girlfriend.firstname>> is with the other cheerleaders, and you spot <<print $witch.firstname>> in the bleachers. When <<print $qb.firstname>> starts warming up instead of you, <<print $girlfriend.firstname>> gives you a frown, and <<print $witch.firstname>> looks elated. You don't have too long to dwell on that, though, since your attention is drawn to <<print $qb.firstname>>. \ <<if $qb.qbSkill>=40>>\ He looks okay. A little shaky, but okay.\ <<elseif $qb.qbSkill>=35>>\ He's struggling, but you see small signs of improvement.\ <<else>>\ He's struggling. A lot.\ <</if>> @@.thought;At least Spring Gardens suck.@@ The coach was right. The defense is missing tackles and flubbing drills. At least <<print $qb.firstname>> gets to play against them. If it was any other team, he'd be destroyed. @@.male;"Stop standing around!"@@ the coach bellows. @@.male;"Offense, take the field!"@@ Automatically, you take a few steps forward before you catch yourself. You're not a starter anymore. At least, not for this game. Hopefully it's not permanent. You plop down on the bench, and let out a sigh. You recognize the other faces around you, but you've never played with them. They just stare forward with a resigned look that suggests that they're used to watching while the other guys play. [[Watch the first drive|Game 2 Watch Drive 1]] <<set $scenes.football.qbStartedGame2 to true>>\ <<set $leftChar to $qb>><<set $rightCharImage to null>>\ <<set $location to "football">>\<<showFootballScore>> The game starts, and you start watching. Usually, you like watching football games, but you're quickly becoming bored. There's nothing to do, and you don't really know the other benchwarmers that well. Your friends are mostly the starters. You don't have any choice to watch the game. The game isn't very good. <<print $qb.firstname>> is struggling, <<if $visitedQBPractice>=2>>even with all your practice<<else>>probably because he hasn't practiced enough<</if>>, and Spring Garden's offense is struggling too. You love playing in exciting, high-scoring games, and this isn't it. You spend more time watching the clock slowly tick down than you spend watching the game. <<if $qb.qbSkill>=40>>\ <<set $stallionsscore to 3>><<set $defensescore to 6>>\ <<print $qb.firstname>> is starting to settle into a rhythm, though. His passes are starting to fall into the arms of his receivers instead of the arms of the other team. @@.thought;I suppose that's progress.@@ Unfortunately, whenever he gets close to scoring, Spring Gardens puts more pressure on him, and he gets much more nervous and erratic. At the end of the first half, Spring Gardens has gotten two field goals and the Stallions have one. But that's not bad!\ <<elseif $qb.qbSkill>=35>>\ <<set $stallionsscore to 0>><<set $defensescore to 6>>\ <<print $qb.firstname>> is struggling like usual. @@.thought;Why isn't he doing better? We've been practicing!@@ You decide to pay more attention to the game and figure out what he's doing wrong. It's hard work to pay attention to such a boring game, but you manage to do it. After a while, you see what the problem is. <<print $qb.firstname>>'s throwing motion is good, and he's throwing the football far enough. The problem is that he doesn't have enough time. When you practiced with him, he had all the time he wanted to make a good pass. Now, he has to deal with defenders chasing and trying to tackle him. At the end of the first half, Spring Gardens has scored six points and the Stallions have scored zero.\ <<else>>\ <<set $stallionsscore to 0>><<set $defensescore to 13>>\ <<print $qb.firstname>> is struggling. Badly. It's almost like he's barely practiced, which you suppose is true. The Spring Gardens defense isn't good, but they don't have to be when <<print $qb.firstname>> keeps missing his receivers. @@.thought;I think he's just nervous. He keeps getting chased by the defense and he's rushing his throws.@@ Just as you think that, a linebacker starts running straight at <<print $qb.firstname>>. <<print $qb.firstname>> sees him and quickly lofts an errant throw that sails into the arms of a defender, who gets a touchdown. @@.male;"Fuck!"@@ the coach yells. Seeing <<print $qb.firstname>> jog towards the bench with his head down, he quickly says, @@.male;"That's alright, you'll get them next time,"@@ but he doesn't sound very convincing. At the end of the half, the score is Spring Gardens 13, Pinewood Prep 0.\ <</if>> [[Go to the locker room|Game 2 Watch Halftime]] <<set $leftChar to null>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> @@.male;"Okay, boys!"@@ Coach yells, as everyone gathers around him in the locker room. @@.male;"This is embarrassing! We beat Bear Valley and they're much better than this team. We have to keep our focus and get the lead back!"@@<<if $stallionsscore is 0>> @@.thought;But we never had it in the first place.@@<</if>> The coach turns to <<print $qb.firstname>>. @@.male;"<<print $qb.lastname>>, what's going on?"@@ @@.male;"He's doing better than normal,"@@ one of the guys says. His friend smirks. Coach doesn't catch the insult. @@.male;"I guess. But we're not going to win like this. <<print $player.lastname>>, what can <<print $qb.lastname>> do better in the second half?"@@ All eyes turn to you. You know the answer, but you're also feeling a little antsy. This game is boring, and you really want to play. @@.male;Could I even do better than <<print $qb.firstname>> though?@@ [[Give him advice|Game 2 Watch Advice]] [[Actually, can I play?|Game 2 Watch Play]] <<set $leftChar to $qb>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "football">>\<<showFootballScore>> @@.player;"Actually, coach, can I play? I've been watching this defense, and I think I can beat them."@@ @@.male;"Oh good,"@@ the coach says, unable to keep a smile from appearing on his face. You wonder if he'd still be smiling if he knew how weak your arm was. @@.male;"You got it."@@ You look at <<print $qb.firstname>>, expecting to find him looking embarrassed. He does, but you also see something else on his face. Relief? @@.male;"Okay everyone!"@@ the coach yells. @@.male;"Stallions on three. One...two...three..."@@ @@.male;"STALLIONS!"@@ everyone shouts. The team leaves the locker room. You're feeling more pumped up. [[Start the second half|Game 2 Drive 2]] <<set $qb.relationship to $qb.relationship-2>>\ <<set $qb.confidence to $qb.confidence-4>>\ <<set $location to "football">>\<<showFootballScore>> @@.player;"Sure,"@@ you say, turning to <<print $qb.firstname>>. @@.player;"Whenever you get pressured by their defense, you get nervous and rush your throws."@@ <<print $qb.firstname>> looks confused. @@.qb;"But if I wait too long, they'll just tackle me."@@ @@.player;"Well, yeah, but you can't let them get to you."@@ The coach cuts in. @@.male;"<<print $qb.lastname>>, we'll give you more help."@@ He turns to the tight end. @@.male;"Fisher, you help out with blocking. See if we can buy <<print $qb.lastname>> more time."@@ The tight end nods. <<print $qb.firstname>>'s face is white. @@.thought;I hope he appreciates the advice.@@ @@.male;"Okay everyone!"@@ the coach yells. @@.male;"Stallions on three. One...two...three..."@@ @@.male;"STALLIONS!"@@ everyone shouts. The team leaves the locker room. You're feeling more pumped up. [[Watch the second half|Game 2 Watch Drive 2]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $qb.qbskill to $qb.qbskill+1>>\ <<set $qb.confidence to $qb.confidence+3>>\ <<set $qb.accuracy to $qb.accuracy+2>>\ <<set $location to "football">>\<<showFootballScore>> <<if $qb.accuracy>=35>>\ <<set $stallionsscore to $stallionsscore+7>>\ The second half is slightly more exciting than the first half. <<if visited("Game 2 Watch Advice")>>Your advice seems to have helped <<print $qb.firstname>>. The extra blocking gives him slightly more time, and he's able to make good use of it.<<elseif $stallionsscore>0>>It might have been a mistake to volunteer to sit out. <<print $qb.firstname>> looks a little rusty.<<else>><<print $qb.firstname>> looks a little rusty, but he's actually doing better than you were.<</if>> <<print $qb.firstname>> looks more comfortable by the time the third quarter is over, although he hasn't scored. That changes in the fourth quarter, though. He's able to make a couple nice throws, and one even goes for a touchdown! You feel proud of him. You spent a lot of time practicing with him, and it's paid off. Sure, it was against a bad defense, but he still did good.\ <<elseif $qb.accuracy>=30>>\ <<set $stallionsscore to $stallionsscore+3>>\ The second half is slightly more exciting than the first half. Slightly. <<if visited("Game 2 Watch Advice")>><<print $qb.firstname>> is getting a little more time to throw, thanks to your advice and coach's plan, but he's not able to take advantage of it.<<elseif $stallionsscore>0>>It was a mistake to volunteer to sit out. <<print $qb.firstname>> looks pretty rusty.<<else>><<print $qb.firstname>> looks a little rusty, but he's actually doing better than you were. @@.thought;Well, I don't know about that@@ you think, as he misses a wide open receiver.<</if>> By the time the fourth quarter rolls around, however, <<print $qb.firstname>> is looking a little more comfortable. Some of his passes are even caught by your team! No touchdowns are scored, but the Stallions do pick up a field goal.\ <<else>>\ The second half is just as boring as the first half. <<if visited("Game 2 Watch Advice")>><<print $qb.firstname>> is getting more time to throw, but that doesn't seem to make any difference whatsoever. If anything, he's even more inaccurate than he was before.<<elseif $stallionsscore>0>>It was definitely a mistake to sit out. <<print $qb.firstname>> looks like, well, like his usual self.<<else>>You weren't even doing a good job in the first half, but you've decided that you made a mistake by sitting out. <<print $qb.firstname>> looks even worse than usual.<</if>> Unsurprisingly, the Stallions don't score any points in the second half. @@.thought;And this defense is supposed to be bad. <<print $qb.firstname>> really sucks.@@\ <</if>> <<set $defensescore to $defensescore+3>> As for Spring Gardens, they also struggle in the second half, only picking up a field goal. The game is almost over, and <<if $stallionsscore>$defensescore>>you're winning <<print $stallionsscore>>-<<print $defensescore>>. Spring Gardens is going to have one last chance to score before the game's over. This will be a close one.<<else>>you're down <<print $defensescore>>-<<print $stallionsscore>>. You watch the Stallions defense take the field for the last time. It doesn't matter though: the game's almost over, and Spring Gardens is going to win.<</if>> [[Watch the end of the game|Game 2 End]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<if $stallionsscore<9>>\ You watch with a resigned look on your face. You've already lost. This drive doesn't matter.\ <<elseif $stallionsscore<17>>\ You watch the rest of the game, tense. Sure, you have the lead, for now. But if they can score, they'll win the game. In spite of everything, you actually played pretty well today. You don't want that to be for nothing.\ <<else>>\ You don't even bother watching the rest of the game. Instead, you joke around with your buddies. It doesn't matter if Spring Gardens scores. You've already won.\ <</if>> Spring Gardens fails to score, meaning that the final score is \ <<if $stallionsscore>$defensescore>>\ <<set $team.wins to $team.wins+1>><<set $scenes.football.wonGame2 to true>>\ Pinewood Prep: <<print $stallionsscore>>, Spring Gardens: <<print $defensescore>>. You've won! <<if visited("Game 2 Drive 2")>>\ Your teammates mob you in the locker room. Once it sinks in that you've won, you start dismissing the accomplishment. @@.thought;Why are they so excited? We just beat a bad team.@@ But you like the attention, and you're grinning in spite of yourself. You walk back to your dorm room with a stride in your step. For the moment, your problems don't seem so bad. Even with your curse, you led your team to victory. Sure, you only scored <<print $stallionsscore>> against a bad defense, but it's still something. Your good mood is dampened when you reach your dorm room. <<print $witch.firstname>> is waiting for you there. [[Talk to her|Game 2 End Witch]]\ <<set $player.confidence to $player.confidence+7>>\ <<else>>\ Your teammates immediately mob <<print $qb.firstname>> in the locker room. You watch with a wistful look on your face. It wasn't long ago that you were the one getting mobbed by your excited teammates. @@.thought;<<print $qb.firstname>> didn't even beat a good team!@@ In spite of yourself, though, you're happy for his success. You did a lot of practicing with him, and you're glad that it's paid off. Eventually, the crowd clears away, leaving just you and <<print $qb.firstname>> in the locker room. [[You should get going|Game 2 End Witch]] [[Congratulate him|Game 2 End QB]]<<set $qb.confidence to $qb.confidence+7>>\ <</if>>\ <<else>>\ <<set $team.losses to $team.losses+1>>\ Spring Gardens: <<print $defensescore>>, Pinewood Prep: <<print $stallionsscore>>. You've lost. But you don't need the scoreboard to tell you that. The look of defeat on the faces of your teammates is obvious. Everyone shuffles off to the locker room in disbelief. You just played one of the worst teams in your conference, and you //lost//. In the locker room, Coach gathers everyone around and starts another of his speeches. @@.male;"I'm disappointed in you boys. This was a beatable team, and we lost. You guys aren't giving enough effort. From now on, practices are going to be harder and more intense."@@ Everyone groans. @@.male;"I'm being hard on you boys because you have potential,"@@ Coach continues. @@.male;"This is a group that can win the state championship, but not if we play like this."@@ He takes a short breath. @@.male;"Everyone on our defense, you guys played great. This isn't about you. But as for our offense, and our quarterback..."@@ You gulp. Coach turns to you. \ <<if visited("Game 2 Drive 2")>>\ @@.male;"<<print $player.lastname>>, you're the leader of this team. When we win, you're the hero. But when we lose, it falls on you. What happened out there?"@@ @@.player;"What happened was...uh..."@@ you stammer, trying to find an excuse. @@.male;"Your throws are weaker, and I don't think you're giving enough effort. I've decided that I'm going to make <<print $qb.lastname>> the starter for our next game."@@ You gasp. He can't do that! You earned your spot as the starter, and you're going to lose it after one game? @@.male;"This is temporary. Once you put in more effort, you'll be the starting quarterback."@@ [[Protest|Game 2 End Protest]] [[Better not push it|Game 2 End Silent]]\ <<else>>\ @@.male;"<<print $player.lastname>>, we need you to be our quarterback. Will you be ready for the next game?"@@ Out of the corner of your eye, you can see <<print $qb.firstname>> staring at the floor, his cheeks red. [[I'll be ready|Game 2 End Ready]] [[I'm not sure|Game 2 End Unsure]]\ <<set $qb.confidence to $qb.confidence-3>>\ <</if>>\ <</if>> <<set $player.shirt.showHeadImage to false>>\ <<if $stallionsscore>$defensescore and visited("Game 2 Drive 2")>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">>\ <<else>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $qb>><<set $location to "boyslocker">>\ <</if>>\<<if $stallionsscore>$defensescore>>\ @@.player;"Congratulations,"@@ you tell him. @@.qb;"Thanks!"@@ <<print $qb.firstname>> says excitedly. @@.qb;"Did you see that touchdown I threw? I saw someone open, and he was covered, and it was going to be tough, and I threw it, and it got caught! By my receiver, not by the defense. Our practice is paying off!"@@ <<print $qb.firstname>> suddenly stops talking and looks at you. @@.qb;"Oh, sorry. It must be hard for you to have to watch me be the quarterback."@@\ <<else>>\ @@.player;"It's okay,"@@ you tell <<print $qb.firstname>>. @@.player;"Nobody can win every game."@@ @@.qb;"I know. But nobody thinks I can do it, and I just proved them right. I hate it. I never should have been the quarterback..."@@ <<print $qb.firstname>> suddenly stops talking and looks at you. @@.qb;"Oh, sorry. I didn't mean to complain when you have it the hardest."@@\ <</if>> [[No, I don't mind|Game 2 End QB Fine]] [[Yeah, it's been hard|Game 2 End QB Complain]] <<set $location to "boyslocker">>\<<showQBSkill true>><<showQBSkill false>>\ @@.player;"No, I don't mind."@@ @@.qb;"Really?"@@ He looks skeptical. <<if $stallionsscore>$defensescore>>\ @@.player;"No, I don't. I'm happy for you."@@ You put a hand on his shoulder. It would have felt weird doing that a week ago but it feels natural now. @@.player;"We've been working together like a team to get you more practice, and you did it."@@ <<print $qb.firstname>> looks at you. @@.qb;"We did it."@@ @@.player;"Well, yeah, thanks. But you went out there and beat those defenses. I don't think I could have done that."@@ @@.qb;"Yeah, I don't know if you could either."@@ @@.thought;What? But I guess he's right. Those guys are big.@@ @@.qb;"Thank you again for helping me. I couldn't have done it without you."@@\ <<else>>\ @@.player;"No, I don't. I'm just happy for you. I guess."@@ @@.qb;"Happy for me? Why? I stink."@@ @@.player;"Yeah, you do. But, wait, I'm sorry. Look, what I'm trying to say is that you're doing better. The game was close<<if $defensescore>=13>>r than it could have been<</if>>. You're getting better."@@ @@.qb;"Yeah. I guess."@@ @@.player;"I think you're better than me."@@ @@.qb;"@@<<if $qb.qbSkill>$player.qbSkill>>@@.qb;Hmm. I hadn't thought about it like that.@@<<else>>@@.qb;No, I'm not. But thank you.@@<</if>> @@.qb;I'm feeling better."@@\ <</if>> His face is close. Real close. You have the sudden urge to kiss him on the lips. [[Embrace the urge|Game 2 End QB Kiss]] [[No. What are you doing?|Game 2 End QB Break]] <<set $qb.confidence to $qb.confidence+2>>\ <<set $location to "boyslocker">>\Without thinkng, you close your eyes, lean over, and kiss <<print $qb.firstname>> on the lips. <<if $qb.relationship>=70>>\ Just as you start to realize what you just did, you're surprised with a kiss from <<print $qb.firstname>>. You open your eyes. Now you've fully processed what you've just done. It's not gay for him to put his arm around you, it's not gay for two friends to go out to eat together, but this? This is definitely gay. @@.qb;"That was nice. Wait, where are you going?"@@ You're already gone. Casting one last look back, you take off, exiting the locker room and speedwalking down the hallway. You kissed another man. On the lips! @@.thought;Do I even still count as a man?@@ That thought unsettles you, and you allow your thoughts to drift back towards the kiss. @@.thought;Not a kiss. More like a peck. I don't know why I did it. It's just, the urge just came over me. No, this isn't making it better!@@\ <<set $qb.confidence to $qb.confidence+3>>\ <<set $qb.relationship to $qb.relationship+4>>\ <<else>>\ Instead of meeting <<print $qb.firstname>>'s lips, you only find air. You open your eyes to find that <<print $qb.firstname>> has leaned out of the way. @@.qb;"I'm sorry, <<print $player.firstname>>. I'm flattered, and I really appreciate your help. But, uh, I still see you as a guy."@@ @@.player;"No, it's okay."@@ You feel yourself flush. @@.thought;I didn't mean to kiss him! I just, wait, how did it happen?@@ <<print $qb.firstname>> is apologizing again. You've got to get out of here. Not caring about saying good bye, you turn and take off, exiting the locker room and speedwalking down the hallway. @@.thought;It's good that he rejected me. I didn't want to actually kiss him. But, hang on. Is this my first time being rejected?@@ You try to remember all the girls you've dated. Yeah, this is the first time you've been rejected.\ <<set $qb.confidence to $qb.confidence+1>>\ <<set $qb.relationship to $qb.relationship+1>>\ <</if>> <<link "You need something to distract you, so you go play video games until bedtime" VideoGamesStandard>><<set $currentPassage to "Sleep">><<set $leftChar to null>><</link>> <<set $scenes.qb.kissedAfterGame to true>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $location to "boyslocker">>\@@.thought;What am I doing? Was I seriously about to kiss <<print $qb.firstname>>?"@@ The moment's over. @@.qb;"I'll see you tomorrow,"@@ <<print $qb.firstname>> says, turning to you as he starts to wlk out of the locker room. @@.qb;"Thanks again."@@ Before he leaves, he turns to you. @@.qb;"Oh, <<print $witch.firstname>> wanted me to tell you that she was going to do a spell for one of us."@@ @@.player;"I don't want any more spells."@@ @@.qb;"I know, but this one is supposed to help one of us be a better quarterback. I'm supposed to tell you to think about which one of us should get the spell. Me or you."@@ @@.thought;Hmm. You don't trust <<print $witch.firstname>>, but what are your odds of staying the quarterback and leading your team to the championship when you're this weak?@@ @@.thought;At least this got my mind off of almost kissing <<print $qb.firstname>>. Oh, fuck, I just thought about it.@@ [[Go to sleep, so you don't have to think about it|Sleep][$leftChar to null]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<set $location to "boyslocker">>\@@.player;"Yeah, it's been hard,"@@ you admit. \ <<if $stallionsscore>$defensescore>>\ @@.player;"I'm happy for you. You did a great job tonight. But looking at you, watching you throw that touchdown, I wished it was me instead."@@ @@.qb;"I know what you mean,"@@ <<print $qb.firstname>> says, putting his hand on your shoulder. <<if $qb.relationship>60>>That action would have felt weird a week ago, but it feels natural now.<<else>>You feel a little uncomfortable and shrug his hand away.<</if>> @@.qb;"I always wanted to be the starting quarterback. I finally got to play in our first game. Against Bear Valley. But I did terribly and almost blew it. And now I finally won a game, but I can't enjoy it."@@\ <<else>>\ @@.player;"I know I should feel bad for you, but also, well, I wish it was me out there instead."@@ @@.qb;"I know what you mean,"@@ <<print $qb.firstname>> says, putting his hand on your shoulder. <<if $qb.relationship>60>>That action would have felt weird a week ago, but it feels natural now.<<else>>You feel a little uncomfortable and shrug his hand away.<</if>> @@.qb;"When you lost the championship in your junior year, you were so sad, but I was jealous too. I really wanted to play, but I couldn't. And then I finally got to play in our first game. Against Bear Valley. But I did terribly and almost blew it. And now I blew this game too."@@\ <</if>> That surprises you. You didn't think anyone would know how you felt. @@.player;"I didn't realize. I guess I just assumed you were happy just being part of the team."@@ <<if $stallionsscore>$defensescore>>\ @@.qb;"I guess that's nice. But the other guys, they don't really respect me. Maybe they will after this game, now that I've won. But I didn't earn it."@@ @@.player;"What do you mean? You beat Spring Gardens. I know that they're terrible but..."@@\ <<else>>\ @@.qb;"I guess that's nice. But I want to play. It's boring sitting around. But now I can play, and I suck. None of the guys respect me, and I didn't even earn it."@@ @@.player;"Earn what? Their respect?"@@\ <</if>> @@.qb;"Not that. Being the quarterback. The only reason I'm the quarterback is because of my sister."@@ @@.player;"Well, yeah."@@ @@.thought;If it wasn't for her, I would still be the quarterback. And we would have easily won this game.@@ You decide to change the subject. @@.player;"You said you've been waiting four years to be the starting quarterback?"@@ <<print $qb.firstname>> nods. @@.player;"You always seem so nervous. Whenever you're about to go on the field, you look like you'll pass out."@@ <<print $qb.firstname>> laughs. @@.qb;"Yeah. I want to be the quarterback, but then that means there's all these people watching me, and they'll laugh at me when I mess up, and I'm scared of the defenses."@@ You nod at the last point. You're scared of getting tackled by other football players. Especially now that you're weak. @@.qb;"Well, I'd better get going,"@@ <<print $qb.firstname>> says. Before he leaves, he turns to you. @@.qb;"Oh, <<print $witch.firstname>> wanted me to tell you that she was going to do a spell for one of us."@@ @@.player;"I don't want any more spells."@@ @@.qb;"I know, but this one is supposed to help one of us be a better quarterback. I'm supposed to tell you to think about which one of us should get the spell. Me or you."@@ @@.thought;Hmm. You don't trust <<print $witch.firstname>>, but what are your odds of staying the quarterback and leading your team to the championship when you're this weak?@@ [[You head back to your dorm, thinking it over|Sleep][$leftChar to null]] <<set $location to "boyslocker">>\@@.player;"That's not fair! I'm a hard worker!"@@ @@.thought;Coach likes it when we own up to our mistakes.@@ @@.player;"I had a bad day, and I feel really badly about that."@@ Coach nods his head. @@.player;"But,"@@ you continue, @@.player;"I beat Bear Valley, and I'm going to work hard so we can win the next game too."@@ @@.male;"Fine,"@@ the coach says. @@.male;"As long as you work hard, you'll be the quarterback next game."@@ @@.thought;Good. That could have gone worse. But now I actually have to work hard. And I'm still not strong enough.@@ The meeting is over, and everyone goes their separate ways. You head back to your dorm, wondering how long you can keep this up. You're even more worried when you get back to your dorm and see <<print $witch.firstname>> waiting for you there. [[Talk to her|Game 2 End Witch]] <<set $player.confidence to $player.confidence+4>>\ <<set $location to "boyslocker">>\@@.thought;This isn't fair! I should tell Coach that. But if I argue, what will he do? Right now, <<print $qb.firstname>> is only going to start the next game. But if I argue, who knows when I'll get to play?@@ @@.male;"Okay, that's settled then. I want all of you boys to work hard next week. We have to be ready for our next opponent."@@ @@.thought;Wait. Whenever Coach talks like this, he's going to work us extra hard.@@ The meeting breaks up, and everyone heads off in separate directions. You head back to your room, eager to find something to distract you from losing your spot as the quarterback. Instead, you find <<print $witch.firstname>> waiting outside your door. [[Talk to her|Game 2 End Witch]] <<set $player.submission to $player.submission+1>>\ <<set $playerStarter to false>>\ <<set $player.confidence to $player.confidence-6>>\ <<set $location to "boyslocker">>\@@.player;"I'll be ready,"@@ you say firmly. @@.male;"Glad to hear it,"@@ the coach says. You can't bring yourself to look at <<print $qb.firstname>>. @@.thought;No. I didn't do anything wrong. I'm supposed to be the quarterback. He got the chance to be the quarterback and we lost.@@ The meeting breaks up, and everyone heads off in separate directions. You head back to your room, excited at the prospect of being the quarterback again. Your good mood is dampened when you find <<print $witch.firstname>> waiting outside your door. [[Talk to her|Game 2 End Witch]] <<set $location to "boyslocker">>\@@.player;"Uh, I'm not sure,"@@ you say. It's the truth. <<print $qb.firstname>> lost the game, but would you have done any better? You can try to practice and work out more, but you don't know if it will be enough. The coach sighs. @@.male;"Okay, <<print $qb.lastname>>, you'll be the quarterback if <<print $player.lastname>> isn't ready."@@ He turns to you. @@.male;"<<print $player.lastname>>, you better be ready."@@ You nod. The meeting breaks up, and everyone clears out, leaving just you and <<print $qb.firstname>>. [[You should get going|Game 2 End Witch]] [[Console him|Game 2 End QB]] <<set $playerStarter to false>> <<set $qb.confidence to $qb.confidence+1>>\ <<set $location to "boyslocker">>\<<showQBSkill true>><<showQBSkill false>>\ <<if visited("Game 2 Drive 2") and $team.wins is 2>>\ @@.witch;"So, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, as you walk up to her. @@.witch;"Good job out there."@@ @@.player;"Thanks,"@@ you say, suspicious. It's not like her to congratulate you. Something else must be coming. @@.witch;"So you've decided to try to win the championship yourself?"@@ @@.thought;There it is.@@ @@.player;"I don't know. I guess I'm just taking it one game at a time."@@ <<print $witch.firstname>> rolls her eyes. @@.witch;"One game at a time? Do you even hear yourself? You don't even have a plan for how to get your <<if $witch.knowsSecret>>dick<<else>>strength<</if>> back?"@@ @@.player;"Uh, I guess not. I mean, we've won two games already."@@ @@.witch;"Yes, you beat a terrible team. Congratulations."@@ @@.player;"Hey! This was my first game after, um, after what you did. I'm going to get better."@@ @@.witch;"Okay, but it'll have to be soon. Your next opponent is tough."@@ She looks straight at you. @@.witch;"Oh, yeah. That's what I was going to talk about!"@@ @@.player;"What?"@@ <<set $witch.relationship to $witch.relationship-3>>\ <<elseif visited("Game 2 Drive 2")>>\ @@.witch;"So, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, as you walk up to her. @@.witch;"Good job out there."@@ You do a double take. Her words are laced with sarcasm, but her tone seems sincere. @@.player;"Do you really mean that?"@@ @@.witch;"Sure."@@ @@.player;"But we lost."@@ @@.witch;"I know. But you did so badly that Coach will have no choice to put in <<print $qb.firstname>> in as the quarterback."@@ @@.player;"Uh..."@@ you say, trying to decide how to respond to that. @@.player;"You can't stop me from getting better though."@@ @@.witch;"That's what I wanted to talk to you about."@@ @@.player;"What?"@@ <<set $witch.relationship to $witch.relationship-1>>\ <<elseif $team.wins is 2>>\ @@.witch;"Hey, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says as you walk up to her. She looks happy. @@.player;"Hey there, <<print $witch.firstname>>,"@@ you say. @@.player;"I didn't let <<print $qb.firstname>> play for you though."@@ @@.witch;"Doesn't matter,"@@ she says, giving you a quick hug. You back off, unsure how to take that. You weren't expecting to get a hug from the witch who ruined your life. @@.witch;"He just got his first win. I don't care how that happened,"@@ she continues, not paying attention to your reaction. @@.player;"Um, you're welcome. Can I go now?"@@ @@.witch;"There's something I wanted to talk to you about."@@ @@.player;"Oh?"@@ @@.witch;"This win is a great sign. But Spring Gardens is a bad team, and I don't know how he's going to do against real competition."@@ @@.player;"Are you saying I should be the quarterback?"@@ you ask, wondering how she knows so much about football. She laughs. @@.witch;"Not at all!"@@ <<else>>\ @@.witch;"Hey, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says as you walk up to her. @@.player;"Hey,"@@ you say suspiciously. Whenever <<print $witch.firstname>> wants to talk to you, it's never good news. @@.witch;"What? You don't trust me?"@@ @@.player;"What? No..."@@ @@.witch;"Relax. I just wanted to thank you."@@ @@.player;"Thank me? But we lost."@@ @@.witch;"I know. But you let my brother play. Thank you for doing that. If it wasn't for you, that coach of yours would put you out there. He still thinks you're the better quarterback!"@@ she says with a laugh. That stings. <<if $player.qbSkill>$qb.qbSkill>>@@.thought;It's not even true! Maybe once he has more practice, but not now.@@ Even if <<print $qb.firstname>> was<<else>>@@.thought;It's not even true! Well, okay, it might be true.@@ Even though <<print $qb.firstname>> is<</if>> better than you, you don't want <<print $witch.firstname>> being dismissive of you. @@.player;"Well,"@@ you say, choosing your words carefully. @@.player;"We'll see. Coach will be suspicious if I sit out the whole season. <<print $qb.firstname>> can't play all the games."@@ @@.witch;"So you haven't decided that you want <<print $qb.firstname>> to be the starter?"@@ <<print $witch.firstname>> looks disappointed. \ <<set $witch.relationship to $witch.relationship+3>>\ <</if>>\ @@.witch;"Whoever is the quarterback, you or <<print $qb.firstname>>, is going to have a hard time winning the championship. You because of your strength, and my brother because Coach never lets him practice so he's not ready to face defenses."@@ @@.thought;That's a weird way of saying that he sucks.@@ @@.player;"So?"@@ @@.witch;"So, I was thinking. If I can make a potion that..."@@ @@.player;"Wait, a potion? I thought you only did spells."@@ <<print $witch.firstname>> shakes her head impatiently. @@.witch;"No, you have to know when to use a spell and when to use a potion. Spells are for..."@@ <<print $witch.firstname>>'s phone goes off, and she checks it. @@.witch;"You know what, forget it. Just let me know who you want to get the potion. You or <<print $qb.firstname>>."@@ <<if visited("Game 2 Drive 2")>>@@.player;"Is that even a question? Obviously me."@@<<else>>@@.player;"I'm not sure,"@@ you admit.<</if>> @@.witch;"I was hoping you wouldn't say that. Well, take some time to think about it. I've got to go."@@ With that, she heads out. Leaving you alone in your dorm room. [[Go to sleep|Sleep][$rightChar to null;$player.shirt.showHeadImage to true]] <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to null>><<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<passTime 4>>\ There's a lot of energy in the locker room as you walk in. Everyone is clearly pumped for the game. <<if $team.wins is 2>>You've won all of your games, and you're supposed to win this one too<<else>>Since you lost the last game, everyone is eager to get revenge<</if>>. @@.male;"You ready, man?"@@ Patrick asks. @@.player;"Yeah!"@@ you say, trying to sound excited. <<if $playerStarter>>You're more nervous than anything. You've somehow managed to keep your job so far, but you're worried that you could get exposed at any time.<<else>>@@.thought;I don't even have to do anything. I'm just riding the bench while <<print $qb.firstname>> plays.@@<</if>> <<if $player.isWearingPanties is true>>\ You tense up as you get to your locker. You're going to have to take a shower. But if you do that, the <<if $player.acceptance<50>>other <</if>>guys will see your <<print $player.underwear.informalName>>. And unless you're careful, they'll see your new sex.<<if $scenes.football.admittedSissyInPractice>> @@.male;"Don't worry, <<print $player.firstname>>,"@@ one of the guys says to you. @@.male;"We know you're wearing panties."@@<</if>>\ <<else>>\ You look around nervously as you get to your locker. You're going to have to shower, but it's going to be hard to do that without showing the guys your new sex.\ <</if>> [[Change and take a shower|Game 3 Change]] [[Hang back until everyone has left|Game 3 Wait]] <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\@@.thought;If I act like I belong, nobody will notice anything's different@@ you tell yourself. With a deep breath, you take off your shirt and step out of your <<print $player.pants.informalName>>. <<if $player.underwear.panties is true and $scenes.football.admittedSissyInPractice>>\ You're expecting to hear everyone laughing when you reveal your panties, but you don't hear anything more than a couple laughs. It seems like most people have accepted the fact that you wear panties now.\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.confidence to $player.confidence+2>>\ <<elseif $player.isWearingPanties is true>>\ @@.male;"<<print $player.firstname>>, what are you wearing?"@@ @@.player;"Uh..."@@ @@.male;"Are those panties?"@@ By now, a small crowd has gathered around your locker. Your cheeks turn red as you feel their eyes on your underwear. You feel so small and embarrassed. Your hand drops to your crotch as you try to cover up. It's only after you do that that it occurs to you how feminine that motion is. @@.player;"All my underwear was in the laundry. So I had to wear these,"@@ you say defensively. @@.male;"How did you have these in the first place?"@@ <<if $pantyRaid>>\ @@.player;"They're from the panty raid."@@ @@.male;"You still have those? I got rid of the panties I stole a while ago."@@ @@.male;"Yeah. You're not supposed to keep them!"@@ @@.male;"Or wear them!"@@\ <<else>>\ @@.player;"Uhhh..."@@ you say, trying to come up with a good excuse for why you got panties...and decided to wear them. @@.male;"Obviously he bought them. He's a sissy."@@ @@.player;"Hey! I'm not a sissy!"@@ @@.male;"Come on. You wanted us to see you wearing panties."@@\ <</if>> @@.qb;"Hey! Leave him alone!"@@ <<print $qb.firstname>> says. You feel relieved as he comes to your defense. And to your surprise, it works. Some of the <<if $player.acceptance<50>>other <</if>>guys continue to give you a hard time, but the crowd mostly breaks up.\ <<set $player.leadership to $player.leadership-5>>\ <<set $player.confidence to $player.confidence-5>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<else>>\ Nobody looks at you as you stand there in just your <<print $player.underwear.informalName>>.\ <</if>> Now it's time to take a shower. You wrap a towel around your waist as you go towards the showers<<if $player.hipSway>>, swaying your hips in an unmanly way<</if>>. Nobody says anything about you not removing your <<print $player.underwear.informalName>>, and you're able to take them off once you're safely inside the shower. [[Finish showering and change into your uniform|Pregame Changing 3]] <<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boyslocker">>\You wait as the <<if $player.masculinity>=50>>other <</if>>guys all take their showers before you go take one. If <<if $player.isWearingPanties is true>>you were caught wearing panties<<else>>anyone saw you had a pussy<</if>>, you would die from embarrassment. Finally, once you feel that it's safe, you quickly strip off your clothes, wrap a towel around your waist and head for the shower<<if $player.hipSway>>, swaying your hips in an unmanly way<</if>>. There's only a couple people in the locker room now, and nobody is looking too closely at you. [[Finish showering and change|Pregame Changing 3]] <<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\<<set $changeEndPassage to "Pregame 3">><<set $expectedOutfit to "football">><<display Clothes>> <<set $location to "boyslocker">>\<<if visited("Game 3 Wait")>>\ By the time you finish changing, the rest of the team has already gathered on the bus @@.thought;Oh yeah, this is an away game.@@ Coach gives you a glare as you join them. @@.male;"Sure, <<print $player.lastname>>. Take your time. It's not like we have to travel to a game or anything."@@ @@.player;"Sorry, coach. It won't happen again,"@@ you say.<<set $player.leadership to $player.leadership-1>>\ <<else>>\ You finish changing and take a seat on the bus, along with the rest of your team. @@.thought;I forgot this was an away game.@@\ <</if>> @@.male;"Alright, boys. Upper Lake is better than Spring Gardens, but we're better than them. We should win this game."@@ Everyone laughs and nods. @@.male;"As long as we don't get cocky! We should have demolished Spring Gardens! I don't know what happened in that game..."@@ You shift uncomfortably. @@.male;"...but we need to get back on track.@@ \ <<if $team.wins is 2>>\ @@.male;"If we win this game, we'll be 3-0. Then it's just us and Willow Creek who are undefeated."@@ You smile at that. Winning this game would put you one step closer towards ending the curse.\ <<else>>\ @@.male;If we lose, we'll be 1-2. We might not even make the playoffs!"@@ You gasp. If you don't make the playoffs, you won't be able to end the curse. @@.thought;Will I be stuck like this...forever?@@\ <</if>> The <<if $player.masculinity>=50>>other <</if>>guys don't seem worried. They all seem to be expecting to win this game. @@.male;"Let's get them!"@@ <<if $playerStarter>>\ [[Take the field|Game 3 Play]]\ <<else>>\ [[Take a seat on the bench|Game 3 Bench]]\ <</if>> <<set $stallionsscore to 0>>\ <<set $defensescore to 0>>\ <<set $opponent to "Upper Lake">>\ <<set $player.shirt.showHeadImage to false>>\ <<set $qb.pants to setup.qbFootballPants>><<set $qb.shirt to setup.qbFootballShirt>><<set $qb.shoes to setup.qbCleats>><<set $qb.underwear to null>><<set $qb.socks to null>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You and the Stallions run out onto the field. Unlike the crowd at Pinewood Prep, the crowd here is subdued. @@.thought;Upper Lake has been bad for years. I guess they don't really care about football.@@ You line up behind the center and immediately feel a surge of panic. This all seems to be happening too fast. You're not ready to play this game. Upper Lake isn't a good team by any stretch, but they're better than Spring Gardens, and <<if $team.wins is 2>>you barely beat them<<else>>you lost to them<</if>>. You're going to get exposed. You're going to... The ball is snapped. You snap back to reality and somehow catch the snap. Your eyes scan for your receivers. Ryan Callahan is streaking downfield, tightly covered by an Upper Lake defensive back. If you made the throw, it would probably be a big play, but it's risky. You also see another receiver who is pretty much wide open, though he's also much closer to you. [[Go for the big play|Game 3 Big Play]] [[Take the safe pass|Game 3 Safe]] <<set $player.shirt.showHeadImage to true>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You hang back as the starters run out onto the field. Unlike the crowd at Pinewood Prep, the crowd here is subdued. @@.thought;Upper Lake has been bad for years. I guess they don't really care about football.@@ <<print $qb.firstname>> lines up behind center, and you fiddle with your microphone. You have no idea if this thing is going to work. @@.thought;Can I see what's happening better than him? Is this going to be too distracting? What will the other benchwarmers think?@@ you wonder, not realizing that you just referred to yourself as a benchwarmer. <<print $qb.firstname>> looks anxiously to you. @@.thought;At this point, he'd be even more nervous if I just went silent. I've got to give him advice.@@ The ball is snapped. Your eyes scan for your receivers. Ryan Callahan is streaking downfield, tightly covered by an Upper Lake defensive back. If he made the throw, it would probably be a big play, but it's risky. You also see another receiver who is pretty much wide open, though he's also much closer to <<print $qb.firstname>>. [[Go for the big play|Game 3 Big Play]] [[Take the safe pass|Game 3 Safe]] <<set $qb.shirt.showHeadImage to true>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<if $playerStarter>>\ Without thinking, you step up and throw the football deep in the direction of Ryan Callahan. He's already pretty far away from you, and he'll be even further away by the time the football catches up with him, so you had to put your all into that throw. <<if $player.armStrength>=50 and $player.accuracy>=45>>\ Luckily, your practice has paid off. The ball arrives right where you wanted to place it. Ryan jumps up and makes a great leaping catch, before getting tackled. The Pinewood Prep cheerleaders go wild, and you beam. Finally, after everything you've been through, you were able to make a great play. Even Coach is smiling. The Upper Lake crowd, on the other hand, seems even more subdued, if that was possible. The rest of the drive is pretty easy. You're already close to the end zone, and you're able to make a couple quick passes, and Everett runs it in for the touchdown. [[You head to the bench, your spirits lifted|Game 3 Break 1]]\ <<set $stallionsscore to 7>>\ <<set $player.confidence to $player.confidence+5>>\ <<increaseArmStrength 1>><<increaseAccuracy 1>>\ <<elseif $player.armStrength>=50>>\ Luckily, your practice has paid off. The ball flies downfield, almost where you wanted to place it. Ryan and the defensive back jump up at the same time. You can't see who comes down with the football. A couple of seconds later, it's clear. The defensive back made the catch. You threw an interception. [[You head to the bench, not daring to look at Coach|Game 3 Break 1]]\ <<set $player.confidence to $player.confidence-5>>\ <<elseif $player.armStrength>=40>>\ You release the football and watch as it soars through the air. It's not quite the throw you would have made earlier, but it's still pretty good. Unfortunately, it's not good enough. It's about ten yards short. Ryan doesn't see this, but the defensive back does. He makes a great diving catch. You threw an interception. [[You head to the bench, not daring to look at Coach|Game 3 Break 1]]\ <<set $player.confidence to $player.confidence-5>>\ <<else>>\ You release the football and watch it sail through the air, praying you threw it hard enough to reach Ryan. It's nowhere close. Instead, it lands right in the arms of an Upper Lake defender. You hang your head in embarrassment. He wasn't anywhere near Ryan. @@.male;"<<print $player.lastname>>, who was that supposed to be to?"@@ yells the coach as you trudge off the field. @@.player;"Ryan,"@@ you mumble. @@.male;"What? I can't hear you."@@ @@.player;"Ryan!"@@ you say, louder this time. @@.male;"You've got to throw harder. That was such a girly throw!"@@ You blush. His remark hit close to home, but you don't want to give him the satisfaction of knowing that. [[Your defense takes the field|Game 3 Break 1]]\ <<set $player.confidence to $player.confidence-10>>\ <<set $player.leadership to $player.leadership-5>>\ <</if>>\ <<else>>\ @@.player;"Go for it!"@@ you yell. <<if $qb.confidence>=30>>\ <<print $qb.firstname>> listens to you. He throws the football in the direction of Ryan Callahan. You hold your breath as it flies through the air. <<if $qb.armStrength>=65 and $qb.accuracy>=55>>\ It's a perfect throw. The ball arrives right on target. Ryan jumps up and makes a great leaping catch, before getting tackled. The Pinewood Prep cheerleaders go wild, and you beam. Your practice has paid off. Still, it's a little bit bittersweet. You're used to being the one the crowds and cheerleaders cheer for. Now, everyone is cheering for <<print $qb.firstname>> and nobody is paying any attention to you. @@.thought;He wouldn't have made that throw if it wasn't for me@@ you think. <<set $stallionsscore to 7>>\ <<set $qb.confidence to $qb.confidence+5>>\ <<set $qb.armStrength to $qb.armStrength+2>><<set $qb.accuracy to $qb.accuracy+1>>\ <<else>>\ <<if $qb.armStrength>=65>>\ It's a great throw. The ball makes it all the way downfield. Ryan and the defensive back jump up at the same time. You can't see who comes down with the football. A couple of seconds later, it's clear. The defensive back made the catch. <<print $qb.firstname>> threw an interception.\ <<set $qb.confidence to $qb.confidence-5>>\ <<elseif $qb.armStrength>=55 and $qb.accuracy>=35>>\ It's a pretty good throw, but you know from the instant it's released that it won't be good enough. It's not thrown far enough, and it's off-target. It ends up about ten yards short. Ryan doesn't see this, but the defensive back does. He makes a great diving catch. <<print $qb.firstname>> threw an interception. @@.male;"Come on, <<print $qb.lastname>>! You can't be making those mistakes!"@@\ <<set $qb.confidence to $qb.confidence-10>>\ <<else>>\ You know as soon as <<print $qb.firstname>> releases it that it's a bad throw. You can't bear to watch. When you look up, it's been caught by an Upper Lake defensive back that was nowhere near Ryan. @@.male;"<<print $qb.lastname>>, what the hell was that?"@@ @@.qb;"I'm sorry, coach!"@@ @@.male;"Who was that even supposed to be to?"@@ @@.qb;"Ryan,"@@ he mumbles. @@.male;"What? I can't hear you."@@ @@.qb;"Ryan!"@@ he says, louder this time. @@.male;"You've got to throw harder. That was such a girly throw!"@@ You blush at that. If anything, it would be you who was making girly throws.\ <<set $qb.confidence to $qb.confidence-10>>\ <</if>> You can't help but feel a little bad for <<print $qb.firstname>>. You feel guilty too. @@.thought;I told him to make that throw. I should have known that he wasn't ready.@@\ <</if>> [[The defense takes the field|Game 3 Break 1]]\ <<else>>\ You wait for <<print $qb.firstname>> to release the football. @@.thought;It's a tough throw but I think he can make it.@@ Instead, <<print $qb.firstname>> hangs onto the football, his eyes locked on Ryan. @@.thought;What's going on? Is he scared to make that throw? If he's not careful, a linebacker's going to sack him.@@ With a start, you realize that a linebacker has made his way past the offensive line, and is headed straight at <<print $qb.firstname>>. @@.player;"Look out!"@@ <<print $qb.firstname>> turns around, just in time to watch as the linebacker slams into him. The football comes loose, and is picked up by an Upper Lake player. @@.qb;"Sorry, <<print $player.firstname>>,"@@ he says when he sits down. @@.qb;"I wanted to make that throw but I...I didn't feel like I could do it. And then next thing I know, I was hit."@@ @@.player;"That's okay,"@@ you say. @@.thought;I'll have to work on his confidence.@@\ <<set $qb.confidence to $qb.confidence-5>> [[The defense takes the field|Game 3 Break 1]]\ <</if>>\ <</if>> <<set $location to "football">>\<<showFootballScore>> <<if $playerStarter>>\ You take one look at Ryan and hesitate. You don't think you could make that throw. And with how tightly he's being covered, it could have disastrous consequences if you missed. You lock your eyes on Everett and throw the ball at him. It should have been an easy pass, but you have to try a little harder than usual, since your arm is weaker. <<if $player.armStrength>=40 and $player.accuracy>=35>>\ Everett catches the pass, and is able to pick up an extra couple of yards before being tackled. You smile at having thrown a successful pass. Sure, it wasn't anything glamorous but you picked up some yards and you didn't screw up. You have some more success on the drive, and you slowly march down the field. Unfortunately, the drive stalls before you can get a touchdown, and you have to settle for a field goal. But that's not bad. @@.thought;It's much better than if I threw an interception if I had tried to target Ryan on that play.@@\ <<set $stallionsscore to 3>>\ <<increaseAccuracy 1>>\ <<else>>\ Everett turns around to catch the pass, but the football isn't there. It falls harmlessly to the ground, and you <<if $player.pout>>pout.<<else>>sigh.<</if>> @@.thought;If I can't even make that pass, what am I doing?@@ You have two more tries to get the first down, but both of your next throws are incomplete, and you trudge off the field, trying to avoid the glare of Coach.\ <</if>>\ <<else>>\ @@.player;"Play it safe!"@@ you yell. <<print $qb.firstname>> takes his eyes off of Ryan almost too eagerly, like he never wanted to make that throw in the first place. He looks in the direction of Everett and quickly throws the football. You hold your breath. <<if $qb.accuracy>=35>>\ You didn't have to worry. It's a good throw, and Everett catches it easily. He's even able to pick up a couple more yards before being tackled. You smile at having <<print $qb.firstname>> throw a complete pass. Sure, it wasn't anything glamorous but he picked up some yards and didn't screw up. <<print $qb.firstname>> has some more success on the drive, and the offense slowly marches down the field. Unfortunately, the drive stalls before you can get a touchdown, and you have to settle for a field goal. But that's not bad. @@.thought;He's doing pretty well as the quarterback.@@\ <<set $stallionsscore to 3>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+1>>\ <<else>>\ The throw is off target. Everett adjusts and tries to run to catch up with the football, but he's too late. The football falls harmlessly to the ground. @@.thought;Those are the throws he's supposed to make! I'm going to need to do some more practice with him!@@\ <</if>>\ <</if>> [[The defense takes the field|Game 3 Break 1]] <<set $location to "football">>\<<showFootballScore>> <<set $defensescore to 7>>\ You're sitting on the bench with <<print $qb.firstname>>, the two of you watching as the defense tries to stop Upper Lake from scoring. It's not going that well. Upper Lake's quarterback is shaky and inaccurate, but their running back is running all over your defenders. Before you know it, they've scored a touchdown. <<if $stallionsscore<$defensescore>>\ @@.thought;We're down <<print $defensescore>> to <<print $stallionsscore>>. I hope @@<<if $playerStarter>>@@.thought;I@@<<else>>@@.thought;<<print $qb.firstname>>@@<</if>> @@.thought;can get us some more points.@@\ <<else>>\ @@.thought;We're tied at <<print $defensescore>>. Good thing @@<<if $playerStarter>>@@.thought;I@@<<else>>@@.thought;<<print $qb.firstname>>@@<</if>> @@.thought;got that touchdown earlier.@@\ <</if>> <<if $playerStarter>>\ [[Take the field|Game 3 Drive 2 Play]]\ <<else>>\ <<link "Wish $qb.firstname luck" "Game 3 Drive 2 Watch">><</link>>\ <</if>> <<set $qb.shirt.showHeadImage to false>><<set $player.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You're feeling determined as you run onto the field. Upper Lake is playing better than you expected. You're going to need to step up too if you want to get the win. <<if $player.leadership>=55>>\ In the huddle, you call out a play you want to run. To your surprise, your teammates nod. You've lost your strength, your dick, <<if $player.hasWornPanties>>and worn panties, <</if>>but your teammates are still treating you as their leader. @@.male;"What, <<print $player.firstname>>?"@@ @@.player;"Nothing,"@@ you say, smiling. You leave the huddle and get ready. The ball is snapped, and you fire off a medium-length pass to one of your receivers. He catches it, makes a defender miss, and picks up some yards before being tackled at midfield. You smile. You've still got it. The rest of the drive goes well, too. You're feeling more confident now, and it shows. You're even able to throw a touchdown pass! You're practically skipping off the field. <<if $stallionsscore>$defensescore>>You gave Pinewood Prep the lead<<else>>It's all tied up now<</if>>.\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $player.leadership to $player.leadership+2>>\ <<set $player.confidence to $player.confidence+5>>\ <<else>>\ In the huddle, you call out a play you want to run. @@.male;"No, that's never going to work."@@ @@.male;"Well, it might."@@ @@.male;"Why don't we just run the ball instead?"@@ @@.player;"No. Guys, I really think we should do my play."@@ Nobody's listening to you. You sigh, realizing that you've lost control of your team. @@.male;"Delay of game!"@@ yells the referee. @@.male;"Fuck!"@@ While your teammates were arguing, your team got a penalty. Everybody backs up. The ball is snapped, and you freeze. In all the confusion, nobody ever decided what play was going to be run. You go to throw to the receiver you wanted to target, but he's not where he's supposed to be. You look around, hoping to see someone open... You're slammed into the ground. You just got sacked. The arm you landed on hurts, but the overall effect is strangely pleasant. You're pinned underneath a big dude, and you're unable to move. But that's turning you on. You imagine him ripping off your jersey, and taking you right there on the football field. Needless to say, the rest of the drive goes poorly. You've already lost a lot of yards, your head isn't in the game, and you can't make the long throws you'd need to make in order to get a first down.\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.leadership to $player.leadership-3>>\ <<increaseArousal 5>>\ <</if>> [[Head off the field|Game 3 Halftime]] <<set $player.shirt.showHeadImage to true>>\ <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> looks determined as he runs onto the field. @@.thought;Upper Lake is playing better than I thought. He's going to need to step up if we're going to win.@@ <<if $qb.confidence>=25>>\ <<print $qb.firstname>> calls a play. You're surprised and a little disappointed as you see your teammates nodding. @@.thought;They're following him already?@@ Still, it looks like he's gained some more confidence, and you can't help but feel happy for him. The ball is snapped, and <<print $qb.firstname>> fires off a medium-length pass to one of your receivers. He catches it, makes a defender miss, and picks up some yards before being tackled at midfield. The rest of the drive goes well, too. He looks pretty confident, and he even throws a pass for a touchdown. <<print $qb.firstname>> is practically beaming as he sits down next to you. @@.qb;"Did you see those passes I made?"@@ @@.player;"Yeah! You're doing really well!"@@ you say, trying to sound enthusiastic. A part of you is, but the rest of you is busy trying to figure out how you're feeling. It's bittersweet.\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $qb.leadership to $qb.leadership+4>>\ <<set $qb.confidence to $qb.confidence+3>>\ <<else>>\ You wait for <<print $qb.firstname>> to call a play. And wait. @@.male;"What's taking so long?"@@ one of the benchwarmers asks. You realize that you don't even know his name. @@.player;"No idea."@@ It looks like there's arguing going on in the huddle. @@.thought;He's going to need to make a decision and lead this team, or...@@ @@.male;"Delay of game!"@@ yells the referee. @@.male;"Fuck!"@@ yells the benchwarmer. You just <<if $player.pout>>pout.<<else>>hang your head.<</if>> This is so embarrassing. Pinewood Prep is supposed to be a top school, and they can't even decide what play to run. @@.thought;<<print $qb.firstname>> is going to need more confidence if he's going to lead us to the title.@@ The rest of the drive goes poorly too. The offense still looks confused, and <<print $qb.firstname>> gets sacked. His other two throws are incomplete, and he trudges off the field.\ <<set $qb.confidence to $qb.confidence-3>>\ <<set $qb.leadership to $qb.leadership-3>>\ <</if>> [[It's almost halftime|Game 3 Halftime]] <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to true>>\ <<set $leftChar to $qb>><<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<set $defensescore to $defensescore+3>>\ Upper Lake gets the ball, and their quarterback leads them steadily downfield. Luckily, time runs out before they can get a touchdown, and they're forced to settle for a field goal. Everyone heads into the locker room to listen to Coach's pep talk. \ <<if $stallionsscore>$defensescore>>\ You're winning <<print $stallionsscore>> to <<print $defensescore>>, and everyone is in good spirits.\ <<elseif $stallionsscore<$defensescore>>\ You're losing <<print $defensescore>> to <<print $stallionsscore>>, and everyone is feeling down.\ <<else>>\ The game is tied at <<print $stallionsscore>>.\ <</if>> <<if $playerStarter and $stallionsscore>$defensescore>>\ @@.male;"You're doing good, <<print $player.lastname>>. I was worried about you for a while, but you've still got it."@@ You beam. @@.male;"Now, the defense. This isn't a good team. How have you pussies let them get ten points already!"@@ You tune him out. It's nice to have him yelling at someone else for a change.\ <<set $player.leadership to $player.leadership+2>>\ <<elseif $playerStarter and $stallionsscore<$defensescore>>\ @@.male;"What's going on, <<print $player.lastname>>?"@@ @@.player;"I..."@@ @@.male;"Upper Lake isn't that good. You should be destroying them. What happened to the <<print $player.lastname>> from the homecoming game?"@@ You know exactly what happened to him, but you don't think that now would be a good time to tell Coach. Instead, you just let him lay into you. You know from experience that it'll be even worse if you try to argue.\ <<elseif $playerStarter is false and $stallionsscore>$defensescore>>\ @@.male;"You're doing good, <<print $qb.lastname>>. I wasn't sure you had what it took to be the quarterback. I thought you were too skinny and nervous, but I was wrong."@@ <<print $qb.firstname>> beams. That's really high praise coming from Coach. @@.male;"Now enough of that sappy shit. Go out there and win!"@@\ <<set $qb.leadership to $qb.leadership+2>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<elseif $playerStarter is false and $stallionsscore<$defensescore>>\ @@.male;"<<print $qb.lastname>>, I thought you were too skinny and small to be the quarterback. I don't want to be right."@@ <<print $qb.firstname>> stares at the floor. @@.male;"Now go out and prove me wrong! We shouldn't be losing to this team!"@@\ <<set $qb.confidence to $qb.confidence-1>>\ <<else>>\ @@.male;"We're hanging in there, but this is a team that can win the state championship. I know that. There's no reason this game should be tied. This falls on all of us. @@<<if $playerStarter>>@@.male;<<print $player.lastname>>@@<<else>>@@.male;<<print $qb.lastname>>@@<</if>>@@.male;. The defense. All of us."@@\ <</if>> @@.male;"Oh, and one other thing. @@<<if $stallionsscore>$defensescore>>@@.male;If we pull ahead by a lot, I'm going to put in the backups."@@<<else>>@@.male;I don't know why I'm even mentioning this, but if we pull ahead by a lot, I'm putting in the backups."@@<</if>> This is followed by a chorus of groans. <<if $playerStarter>>\ [[Start the second half|Game 3 Drive 3 Play]]\ <<else>>\ [[Start the second half|Game 3 Drive 3 Watch]]\ <</if>> <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>><<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You run onto the field, feeling a surge of energy. Unfortunately, the Upper Lake players and fans seem to be more energized as well. Their team is <<if $stallionsscore>=$defensescore>>hanging with<<else>>beating<</if>> a team that's supposed to be one of the best. You're able to make some progress on your first drive, but it eventually stalls, and you're forced to punt. Upper Lake can't score either, and you get the ball back. You're determined to make the most of your next drive. You alternate between making <<if $player.accuracy+$player.armStrength>=90>>good, solid<<else>>lucky<</if>> throws, and handing off to Everett. It works, and you've gotten all the way to the fifteen yard line. <<if $player.accuracy+$player.armStrength>=90>>\ @@.thought;Just a fifteen yard throw. I've practiced this.@@ The ball is snapped. You see Ryan Callahan running towards the end zone. A linebacker is running at you, so you release the ball quickly. Your rushed delivery made things harder on yourself. All of your practice came when you had lots of time to throw. You haven't practiced realistic game conditions. The ball is underthrown, and you cringe, waiting for it to fall incomplete. But you threw the ball hard enough that Ryan is able to reverse direction and lunge forward, making a spectacular catch. The Pinewood Prep cheerleaders go wild, but you know that they're cheering Ryan more than you. He was the one who made the catch on the poor throw. @@.thought;That's okay. We're at the one yard line. We can score.@@ You're right. Moments later, Everett runs it in for the touchdown. [[Head to the bench|Game 3 Break 2]]\ <<set $stallionsscore to $stallionsscore+7>>\ <<increaseAccuracy 1>>\ <<else>>\ @@.thought;Just a fifteen yard throw. I should be able to make this, but I don't know.@@ The ball is snapped. You see Ryan Callahan running towards the end zone. A linebacker is running at you, so you release the ball quickly. Your rushed delivery made things harder on yourself. All of your practice came when you had lots of time to throw. You haven't practiced realistic game conditions. The ball is underthrown, and you cringe, waiting for it to fall incomplete. Ryan reverses direction and lunges forward, trying to make a spectacular catch. Maybe he could have done it if you'd thrown the ball harder. But you didn't, and the pass is incomplete. [[You have to settle for a field goal|Game 3 Break 2]]\ <<set $stallionsscore to $stallionsscore+3>>\ <</if>> <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> runs onto the field. He doesn't look as energetic as the Upper Lake players and fans. Their team is <<if $stallionsscore>=$defensescore>>hanging with<<else>>beating<</if>> a team that's supposed to be one of the best, and that's breathed some life into the sleepy crowd. <<print $qb.firstname>> makes some progress on his first drive, but it eventually stalls, and the Stallions are forced to punt. Upper Lake can't score either, and the offense gets the ball back. <<print $qb.firstname>> alternates between making <<if $qb.accuracy+$qb.armStrength>=100>>good, solid<<else>>lucky<</if>> throws, and handing off to Everett. It works, and you've gotten all the way to the fifteen yard line. <<if $qb.accuracy+$qb.armStrength>=100>>\ @@.thought;Just a fifteen yard throw. We've practiced this.@@ The ball is snapped. Ryan Callahan runs towards the end zone, as a linebacker is running at <<print $qb.firstname>>. He releases the football just in time. His rushed delivery made things harder on himself. All of your practices came when you had lots of time to throw. You haven't practiced realistic game conditions with him. The ball is thrown too far to the right, and you cringe, waiting for it to fall incomplete. Somehow, Ryan is able to lunge just in time and make a spectacular touchdown catch. The Pinewood Prep cheerleaders go wild. You know that they're cheering on <<print $qb.firstname>> and mostly Ryan. You would bristle at doing all the work teaching <<print $qb.firstname>> and not getting any of the credit, but right now you're happy for him. [[He heads to the bench|Game 3 Break 2]]\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $qb.accuracy to $qb.accuracy+1>>\ <<else>>\ @@.thought;Just a fifteen yard throw. He should be able to make these, but I don't know.@@ The ball is snapped. Ryan Callahan runs towards the end zone, as a linebacker is running at <<print $qb.firstname>>. He releases the football just in time. His rushed delivery made things harder on himself. All of your practices came when you had lots of time to throw. You haven't practiced realistic game conditions with him. The ball is thrown too far to the right, and you cringe, waiting for it to fall incomplete. Ryan lunges to the right, making a valiant effort, but it isn't enough. The pass is incomplete. [[He has to settle for a field goal|Game 3 Break 2]]\ <<set $stallionsscore to $stallionsscore+3>>\ <</if>> <<set $qb.shirt.showHeadImage to true>>\ <<set $leftChar to $qb>><<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You were worried about Upper Lake when they were <<if $stallionsscore<$defensescore>>beating<<elseif visited("Game 3 Drive 3 Play") and $player.accuracy+$player.armStrength>=90 and $stallionsscore-$defensescore<7>>beating<<elseif visited("Game 3 Drive 3 Play") and $player.accuracy+$player.armStrength<90 and $stallionsscore-$defensescore<3>>beating<<elseif visited("Game 3 Drive 3 Watch") and $qb.accuracy+$qb.armStrength>=100 and $stallionsscore-$defensescore<7>>beating<<elseif visited("Game 3 Drive 3 Watch") and $qb.accuracy+$qb.armStrength<100 and $stallionsscore-$defensescore<3>>beating<<else>>competing with<</if>> you, but they've slowed down now. Or maybe your defense is stepping up. They're unable to score on this drive. You spend your time <<if $qb.relationship>=80>>chatting with <<print $qb.firstname>><<set $qb.relationship to $qb.relationship+1>><<else>>joking with the rest of your team<<set $player.leadership to $player.leadership+1>><</if>>. <<if $playerStarter>>You take the field again, but you're unable to score.<<else>>You wish <<print $qb.firstname>> good luck as he takes the field, but he's unable to score.<</if>> Luckily, Upper Lake can't score on their next drive either. <<if $playerStarter>>\ You rise, psyching yourself up to take the field again. <<if $stallionsscore-$defensescore>=10>>\ Coach stops you before you can get onto the field. @@.male;"We're doing so well that I'm going to put the backups in. Don't fuck it up."@@ @@.male;"Again?"@@ @@.male;"Seriously?"@@ You're disappointed, but a little relieved. You were doing really well, but you also still felt really nervous. And now you don't have to worry about getting hit or embarrassing yourself. [[Sit back down and watch the rest of the game|Game 3 Drive 4]]\ <<set $playerCurrentStarter to false>>\ <<else>>\ You make eye contact with one of your teammates. <<if $player.leadership>=65>>He nods back at you.<<else>>He gives you a look, as if to say, @@.male;What are you nodding at me for?@@ You just sigh and look away.<</if>> [[Jog onto the field|Game 3 Drive 4]]\ <<set $playerCurrentStarter to true>>\ <</if>>\ <<else>>You nod to <<print $qb.firstname>> as he stands up. <<if $stallionsscore-$defensescore>=10>>\ However, Coach stops him before he gets onto the field. @@.male;"We're doing so well that I'm going to put the backups in. <<print $player.lastname>>, don't fuck it up."@@ @@.male;"Again?"@@ @@.male;"Seriously?"@@ The two guys who just spoke are starters, upset that they don't get to play. Yet you can't help but take it personally. It feels like they're objecting to the idea of you being the quarterback. You try to remember what it was like when your team hated the idea of <<print $qb.firstname>> being the quarterback. It's hard to remember. [[Jog onto the field|Game 3 Drive 4]]\ <<set $playerCurrentStarter to true>>\ <<else>>\ You sit back down on the bench and sigh as you watch the offense take the field. You're in the middle of a tense game, but it feels boring. You look at the faces of the guys on the bench next to you. It seems like they feel the same way. [[Watch the end of the game|Game 3 Drive 4]]\ <<set $playerCurrentStarter to false>>\ <</if>>\ <</if>> <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> The drive starts pretty well, but before you know it, <<if $playerCurrentStarter>>you've<<else>><<print $qb.firstname>> has<</if>> thrown some incomplete passes, and <<if $playerCurrentStarter>>you're<<else>>the offense is<</if>> forced to punt. You sit on the bench, resigned to watch Upper Lake try to score. They actually get pretty far down the field, but their kicker misses field goal. <<if $playerCurrentStarter and $playerStarter>>\ [[You head back onto the field, determined to score|Game 3 Drive 5]]\ <<elseif $playerCurrentStarter>>\ You look at Coach, trying to see if he'll put <<print $qb.firstname>> back in since Upper Lake cut into your lead. He doesn't move. [[Looks like you're the quarterback|Game 3 Drive 5]]\ <<elseif $playerStarter>>\ You look at the Coach, trying to see if he'll put you back in since Upper Lake cut into your lead. He doesn't move. [[Looks like you're not going to play|Game 3 Drive 5]]\ <<else>>\ [[The offense takes the field|Game 3 Drive 5]]\ <</if>> <<set $player.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> The drive starts pretty well. You're able to make some progress. Most of it is due to good runs by Everett, but <<if $playerCurrentStarter>>you throw<<else>><<print $qb.firstname>> throws<</if>> some <<if $playerCurrentStarter and $player.accuracy+$player.armStrength>=90>>solid<<elseif $playerCurrentStarter is false and $qb.accuracy+$qb.armStrength>=100>>solid<<else>>lucky<</if>> passes too. Around midfield, however, <<if $playerCurrentStarter>>your<<else>>his<</if>> luck starts to change. <<if $playerCurrentStarter>>Your<<else>>His<</if>> passes are now falling incomplete. Soon, it's third down. <<if $playerCurrentStarter>>You have<<else>>He has<</if>> one chance to keep this drive going. The ball is snapped to \ <<if $playerCurrentStarter>>\ you. You take your eyes off of the defense to look at your receivers, only to realize that you made a mistake. Two linebackers are running right at you. [[Run away, trying to buy yourself time to throw|Game 3 Drive 4 Run]] [[Throw the ball out of bounds|Game 3 Drive 4 Giveup]]\ <<else>>\ <<print $qb.firstname>>. He takes his eyes off of the defense to look at his receivers, but that was a mistake. Two linebackers are running right at him. [[Tell him to run away, so he can buy himself time to throw|Game 3 Drive 4 Run]] [[Tell him to throw the ball out of bounds|Game 3 Drive 4 Giveup]]\ <</if>> <<if $playerCurrentStarter>><<set $player.shirt.showHeadImage to true>><<else>><<set $qb.shirt.showHeadImage to true>><<set $leftCharImage to null>><<set $leftChar to $qb>><</if>>\ <<set $location to "football">>\<<showFootballScore>> <<if $playerCurrentStarter>>\ You run towards the sideline as fast as you can, quickly pursued by the linebackers. It's tough. You have to judge the distance between them and you, but you can't look at them or you won't be able to make a good pass. <<if $player.speed>=43>>\ You're finally able to catch a glimpse of them over your shoulder. Realizing that you have enough time, you pause and fire off a throw to the first receiver that you see. He catches it! You pump your fist. You've still got it. Unfortunately, your luck runs out after that. You're able to make a little more progress, but you're forced to kick a field goal. Still, that's 3 points you wouldn't have gotten if you didn't make that throw.\ <<set $stallionsscore to $stallionsscore+3>>\ <<increaseSpeed 2>>\ <<else>>\ You're finally able to catch a glimpse of them over your shoulder. They've almost caught up with you. You're panicking now, and you try to get a throw off, but you're not able to. You fall to the turf, pinned by the body of the linebacker. You were just sacked. Even worse, you lose control of the football. When the linebacker finally gets off of you, you see that his teammate has the football.\ <<increaseSpeed 1>>\ <</if>>\ <<else>>\ @@.player;"Buy some time!"@@ <<print $qb.firstname>> runs towards the sideline as fast as he can, quickly pursued by the linebackers. It's tough. He has to judge the distance between them and him, but he can't look at them or he won't be able to make a good pass. <<if $qb.speed>=40>>\ Somehow, he's able to create enough separation, and he fires off a quick pass. It's caught! You smile, thinking back to your practice. @@.thought;I don't think he would have made that throw if it wasn't for me.@@ Unfortunately, his luck runs out after that. He's able to make a little more progress, but is eventually forced to kick a field goal. Still, that's 3 points he wouldn't have gotten if he didn't make that throw.\ <<set $stallionsscore to $stallionsscore+3>>\ <<set $qb.speed to $qb.speed+2>>\ <<else>>\ He looks over his shoulder, just in time to watch himself get sacked. You groan. Even worse, he lost control of the football, and it was recovered by Upper Lake.\ <<set $qb.speed to $qb.speed+1>>\ <</if>>\ <</if>> [[Watch the end of the game|Game 3 End]] <<set $location to "football">>\<<showFootballScore>> <<if $playerCurrentStarter>>\ You take one look at the linebackers, and decide that it's not worth it. You don't want to get hit, or fumble, or...well, okay, it's mostly about not getting hit. You toss the football out of bounds. That ends your drive but it also means that you didn't get hit. You feel a little cowardly. @@.thought;No. I made a smart decision.@@\ <<else>>\ @@.player;"It's not worth it! Throw it out of bounds!"@@ <<print $qb.firstname>> quickly obeys. The drive is over, the linebackers don't hit him, and he heads to the bench. You give him a pat on the back. @@.qb;"Do you think I should have tried to make a play?"@@ You were wondering that too, but you tell him, @@.player;"No way. You could have thrown an interception or fumbled. This was smart."@@\ <</if>> [[Watch the end of the game|Game 3 End]] <<set $location to "football">>\<<showFootballScore>> The game is almost over. <<if $stallionsscore>$defensescore>>Upper Lake seems determined to make a comeback<<elseif $stallionsscore<$defensescore>>Upper Lake is winning, but they're not slowing down. If anything, they're trying harder<<else>>Upper Lake seems determined to take the lead<</if>>. They're playing with a lot of energy, and before you know it, they've gotten a field goal.\ <<set $defensescore to $defensescore+6>> <<if $playerCurrentStarter>>You go<<else>><<print $qb.firstname>> goes<</if>> back onto the field, but the offense is unsuccessful. After a punt, Upper Lake gets the ball back and steadily marches down the field, before kicking another field goal. <<if $stallionsscore>$defensescore>>\ It was a good effort, but it wasn't enough. When time expires, the score is still <<print $stallionsscore>> to <<print $defensescore>>. You've won! [[Celebrate in the locker room|Game 3 End Celebrate]]\ <<else>>\ <<if $stallionsscore is $defensescore>>\ The game is tied at <<print $stallionsscore>>. <<if $playerCurrentStarter>>You get the ball back for one last try, but you can't do it.<<else>><<print $qb.firstname>> gets the ball back for one last try, but he can't do it.<</if>> You know what that means: overtime. Unfortunately, it doesn't last long. An Upper Lake player catches the kickoff, and runs the ball back all the way for a touchdown. You lost.\ <<set $defensescore to $defensescore+6>>\ <<else>>\ <<if $playerCurrentStarter>>You get the ball back for one last try, but you can't do it. You throw a couple incompletions and Everett gets tackled, and it's over.<<else>><<print $qb.firstname>> gets the ball back for one last try, but he can't do it. A couple incompletions later, it's over.<</if>>\ <</if>> The score is <<print $defensescore>> to <<print $stallionsscore>>. You lost. [[Everyone is silent as they head to the locker room|Game 3 End Defeat]]\ <</if>> <<set $location to "football">>\<<showFootballScore>> <<if $playerStarter>>\ Everyone mobs you in the locker room. You get several pats on the back that seem much stronger than the back pats you've gotten before. You don't mind it though. It's the price that comes with being a successful quarterback. And even though you've been cursed, you're still a successful quarterback. @@.thought;Ha. <<print $witch.firstname>> will have to work harder if she wants me out of the way.@@<<set $player.leadership to $player.leadership+10>>\ <<else>>\ Everyone mobs <<print $qb.firstname>> in the locker room. You look on, feeling a pang of jealousy as he gets back pats and congratulations. You want to be in his place, but you're also impressed with him. Sure, Upper Lake isn't that good of a team, but they're a respectable one, and <<print $qb.firstname>> played very well. Your teammates know it, too. Something seems to have changed now. Before the season, he was a joke. <<if $qb.leadership>=20>>Now, it seems like they actually respect him<<else>>It's not quite respect, but they consider him as one of them<</if>>.\ <<set $qb.leadership to $qb.leadership+10>>\ <</if>> Eventually, everyone gets changed. <<if visited("Game 3 Change")>>You change out in the open. Nobody seems to care now. They're too caught up in the high of winning<<else>>You dash to the stalls and change into your regular clothes. It looks weird, but nobody seems to care. They're too caught up in the high of winning<</if>>. [[Get back on the bus|Game 3 Bus]] <<set $scenes.football.wonGame3 to true>>\ <<set $team.wins to $team.wins+1>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.socks to $casualClothes.socks>><<set $player.shoes to $casualClothes.shoes>>\ <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\<<showFootballScore>> <<if $playerStarter>>\ You can't look at your teammates. This was a team that you should have beaten, and you lost. None of them seem to be able to figure out why. You catch several of them asking each other what happened. You try to make yourself scarce. They don't know what happened to you, but they know that you're not performing the way you usually do. @@.thought;Would we be better off if <<print $qb.firstname>> was the quarterback?@@\ <<set $player.leadership to $player.leadership-5>>\ <<else>>\ <<print $qb.firstname>> sits alone on the locker room bench. He looks upset, and your teammates aren't making him feel any better. @@.male;"I can't believe he lost us this game,"@@ one of the players says to you. @@.male;"Yeah, I can't believe we lost to //Upper Lake//,"@@ someone else says. You were jealous of him for taking your job, but now you don't envy him. @@.thought;The whole team lost, not just him. And, yeah, he could have done better@@ you think, thinking of all the times he screwed up, @@.thought;But he's trying his best. I feel bad for him.@@ It hasn't escaped your notice that your team is including you in shittalking <<print $qb.firstname>>. Maybe you haven't totally lost their respect after all. @@.thought;Being a quarterback is great if we're winning. But when we lose, he's the first one that gets blamed. I'm kind of glad I'm not the quarterback anymore.@@\ <<set $qb.leadership to $qb.leadership-5>>\ <<set $player.leadership to $player.leadership+1>>\ <</if>> Eventually, everyone gets changed. <<if visited("Game 3 Change")>>You change out in the open. Nobody seems to care now. They're too busy complaining about the loss<<else>>You dash to the stalls and change into your regular clothes. It looks weird, but nobody seems to care. They're too busy complaining about the loss<</if>>. [[Get back on the bus|Game 3 Bus]] <<set $team.losses to $team.losses+1>>\ <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.socks to $casualClothes.socks>><<set $player.shoes to $casualClothes.shoes>>\ <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\Coach puts on a movie for the bus ride back, and everyone settles into their seats and watches it. It's an action movie where the hero blows up bad guys and gets the girl. <<if $player.girlyTaste>>You usually enjoy fun, mindless entertainment like this, but now you're bored. Finally, you decide to do something about it. @@.player;"Uh, can we put on another movie?"@@ @@.male;"Like what?"@@ @@.player;"Uh, what about a romance movie?"@@ Everyone laughs and you just blush, frustrated at yourself. @@.thought;Why did I have to speak up? Of course these manly football players wouldn't watch a chick flick. This movie is so boring though.@@<<else>>You enjoy it<<if $player.masculinity<=60>>, though you wonder what it would be like to be the girl<<else>>. It's fun, mindless entertainment and it takes your mind off of everything that's going on in your life<</if>>.<</if>> After about half an hour on the road, the bus pulls to a stop. You pull yourself out of the movie and look around confused. You're not back at Pinewood Prep. @@.male;"It's late and it's a long trip. I thought we'd stop for some dinner,"@@ Coach says. @@.male;"My treat."@@ This is unlike Coach, but you're not complaining. Free food is free food. [[Go inside the diner|Game 3 Diner]] <<unset $playerCurrentStarter>>\ <<set $location to "default">>\The diner is dimly lit and there's only a couple of other people inside. The workers look surprised to see such a large group. Eventually, you're seated, and a waitress comes over to your table. @@.female;"Is there anything I can get you?"@@ She seems friendly, though maybe she's just expecting a large tip. @@.male;"We need some time to look at the menu."@@ She leaves, and the <<if $player.masculinity>=50>>other <</if>>guys start talking about what they'd like to do to her. @@.male;"She was so hot."@@ @@.thought;Really?@@ You twist your neck around and take a look at her. Yeah, she's attractive. It's weird that you didn't notice that right away. Maybe you were just too caught up thinking about the game. @@.male;"I'm going to ask her out when she comes back."@@ @@.male;"How are you going to do that, man? We're in the middle of nowhere. How are you going to date her?"@@ @@.male;"Okay, then I'll take her to the bathroom and..."@@ @@.male;"Guys, guys,"@@ says the Coach, though he doesn't make a real attempt at actually stopping the discussion. @@.male;"What about you, <<print $player.firstname>>? You've been quiet.@@ \ <<if not $player.datingGirlfriend>>\ @@.male;You're not dating <<print $girlfriend.firstname>> anymore."@@ You gulp, realizing that everyone is waiting on you to answer. [[The way you're talking about her is disgusting|Game 3 Diner Disgusting]] [[She's not my type|Game 3 Diner Reject]]\ <<else>>\ @@.male;I forget, are you still dating <<print $girlfriend.firstname>>?"@@ @@.player;"Yeah."@@ @@.male;"It doesn't seem like anything's going on between you two. When's the last time you fucked?"@@ You blush. @@.player;"Hey!"@@ @@.male;"All I'm saying is...she's hot. What do you think?"@@ [[I'm not going to cheat|Game 3 Diner Disgusting]]\ <</if>> [[Hell yeah|Game 3 Diner Agree]] <<set $location to "cafeteria">>\@@.player;"Hell yeah."@@ @@.male;"Alright! That's what I like to hear from you!"@@ @@.male;"We're going to get you out of this dry spell!"@@ You laugh. It's good to feel like one of the guys for once. You'd forgotten how much you missed their company. @@.female;"Have you boys decided yet?"@@ The guy next to you nudges you and you realize the flaw. You can't actually //do// anything with her. It would be so easy for her to tell that you're not a...that you don't have a dick. And if the team found out about that, you don't even want to imagine what would happen. @@.male;"Go on, <<print $player.firstname>>."@@ @@.female;"Yes? What do you want to order?"@@ You decide to play dumb and order from the menu. The guys groan, but they don't say anything. [[Continue|Game 3 Diner Rejected]] <<set $location to "cafeteria">>\As the dinner goes on, they become more and more flirty with her, and she flirts back. To their credit, they're trying to get you involved. @@.thought;I thought they would all compete with each other for her attention. But it's like they want me to ask her. They must be really worried about my @@<<if not $player.datingGirlfriend>>@@.thought;dry spell.@@<<else>>@@.thought;relationship with <<print $girlfriend.firstname>>.@@<</if>> Finally, you decide to go for it. @@.player;"Uh, I was wondering...um..."@@ @@.female;"Yes?"@@ she asks, playing with her hair. @@.player;"Uh, I think you're cute, and..."@@<<if $player.playsWithHair>> you start, trailing off when you realize that you're playing with your hair just like her.<</if>> @@.male;"Oh, jesus,"@@ your teammate says, cutting you off. @@.male;"Look. <<print $player.firstname>> over here likes you and he wanted to know when you got off. Your shift."@@ <<if $player.feminine>=4>>\ She looks at you, and you hold your breath. @@.female;"Well, he's kind of girly."@@ <<if $player.pout>>You pout and everyone<<else>>Everyone<</if>> bursts out laughing. You sit there, feeling humiliated. @@.thought;Is it that obvious?@@ @@.male;"Sorry, man. Tough break,"@@ says the guy who asked her out for you. But he's still smiling.\ <<set $player.leadership to $player.leadership-5>>\ <<else>>\ She looks at you, and you hold your breath. @@.female;"Yeah, maybe,"@@ she says, though her tone sounds like she's not interested. @@.female;"But I had my eye on someone else."@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> This is a first for you. No girl has ever turned you down before. While you're contemplating your diminishing attractiveness, the <<if $player.acceptance<50>>other <</if>>guys are all debating who she meant.\ <<set $player.leadership to $player.leadership-2>>\ <</if>> [[Finish up your dinner and get back to campus|Game 3 Diner End]] <<set $scenes.football.rejectedAtDiner to true>>\ <<set $location to "cafeteria">>\@@.player;"Nah, she's not my type."@@ @@.male;"What?"@@ @@.male;"Have you seen her?"@@ You shrug. @@.male;"Maybe he's gay."@@ You blush at that. <<if $player.relationships.length is 0 and $player.crush is "">>\ @@.male;"I haven't seen him even try to date anyone else since <<print $girlfriend.firstname>> dumped him."@@\ <<else>>\ @@.male;"I don't think he's even fucking <<print $girlfriend.firstname>>."@@\ <</if>> You blush even harder at that.<<if $player.datingGirlfriend>> @@.thought;How would he know?@@<</if>> They get tired of teasing you, and end up spending their energy flirting with the waitress. She seems to be into it, and she's flirting back. You sit there, watching it happen. Even <<print $qb.firstname>> is getting into it. [[Continue|Game 3 Diner End]] <<set $player.leadership to $player.leadership-1>>\ <<set $location to "cafeteria">>\@@.player;"No way. That's disgusting."@@ <<if not $player.datingGirlfriend>>\ @@.male;"What?"@@ @@.player;"The way you're talking about her. Like she's some piece of meat. She can make her own decisions."@@ @@.male;"What? You sound like some feminist."@@ @@.male;"Yeah. What's gotten into you, <<print $player.firstname>>."@@ @@.male;"Besides, I think she's into it."@@ @@.player;"No way."@@ But as you watch them flirt with her, you realize that he's right. She's flirting back. You can't tell if she's into it or if she just likes the attention, but you're just glad that their attention is on her and not on giving you any I-told-you-sos.\ <<set $player.leadership to $player.leadership-3>>\ <<else>>\ @@.male;"Yeah, he's in a relationship."@@ <<if $lastMaleSexDay+3>=$day>>\ @@.male;"Yeah, but look at her. She's hot. And she's into you."@@ @@.player;"She is?...No, I'm not going to cheat on <<print $girlfriend.firstname>>!"@@ @@.male;"She'll never know."@@\ <<else>>\ @@.male;"But it's not a real...look. They don't fuck."@@ @@.player;"Hey! That's none of your business!"@@ @@.thought;But how did he know?@@ @@.male;"So I'm right? You don't?"@@\ <</if>> You're saved when the waitress comes back to your table. Everyone's attention turns to her, and you're left alone. You're surprised to see that she seems to be into it. She's flirting back. @@.thought;Well, we are football players, and this //is// a small town.@@\ <</if>> [[Finish your dinner|Game 3 Diner End]] <<set $location to "cafeteria">>\You finish your dinner, and head back to the bus with the rest of your team. Well, it's not quite the rest of your team. When Coach does role call, there's one person missing. @@.male;"Where is <<print $qb.lastname>>?"@@ You look around, and realize that <<print $qb.firstname>> isn't here. @@.thought;Where could he be? Oh.@@ Everyone else realizes it at the same time, too. When he returns to the bus a couple minutes later, he gets a lot of pats on the back.\ <<if $qb.relationship>=80 and $player.homosexuality>=15>> You can't help but feel a little jealous. @@.thought;Sure, I'm not dating <<print $qb.firstname>> and he's free to do what he wants, but, uh...@@ Your thoughts trail off, as you try to describe how you're feeling. You don't //like// <<print $qb.firstname>>. That's ridiculous. But you did feel hurt when you realized he was with someone else.\ <<else>> You smile, feeling proud of <<print $qb.firstname>>.\ <</if>> [[Go back to campus|Sleep][$leftCharImage to null;$rightCharImage to null;$leftChar to null]] <<if visited("Game 3 End Celebrate")>><<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">><<else>><<set $leftCharImage to null>><<set $leftChar to $qb>><</if>>\ <<set $location to "default">>\<<passTime 4>>\ You're feeling nervous about your next game. Pinewood Prep is currently <<print $team.wins>> and <<print $team.losses>>. After this game, your season will be half over, and your team is <<if $team.wins is 3>>doing really well. But with <<print $witch.firstname>>'s curse, you don't know how long that will last<<elseif $team.wins is 2>>doing pretty well. But a couple of losses could mean that you don't even make the playoffs<<else>>struggling. Right now, Pinewood Prep isn't even on track to make the playoffs<</if>>. @@.thought;This game is really important. If we win, we're on track to getting my curse reversed. If we lose, well...@@ The <<if $player.masculinity>=50>>other <</if>>guys in the locker room seem to be just as nervous. Spring Gardens and Upper Lake weren't very good teams, but this opponent, Southview, is one of the better teams in your conference. They've got a strong offense and a strong defense. If things were normal, Pinewood would still probably be better than them, but things aren't normal. <<if $player.underwear.panties is false and $player.boobs<2 and $player.isWearingTampon is not 0>>\ [[Get changed|Game 4 Change Normal]]\ <<else>>\ There's something else that's eating at you. All around you, guys are showering and getting dressed. You'll be expected to do the same. @@.thought;I can't do that. They'll notice@@ <<if $player.isWearingTampon is 0>>@@.thought;all this bloody toilet paper@@<<elseif $player.boobs>=2>>@@.thought;my boobs@@<<else>>@@.thought;my panties@@<</if>> @@.thought;for sure!@@ <<if $player.isWearingTampon is not 0>> [[Get changed|Game 4 Change Fem]]\ <</if>> [[Wait until everyone else has changed|Game 4 Change Wait]]\ <</if>> <<set $qb.pants to setup.qbFootballPants>><<set $qb.shirt to setup.qbFootballShirt>><<set $qb.shoes to setup.qbCleats>><<set $qb.underwear to null>><<set $qb.socks to null>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\You look around. Nobody is looking at you. You shrug, grab a towel and head for the shower. You're careful not to flash your pussy to the <<if $player.masculinity>=50>>other <</if>>guys, but other than that<<if $player.hipSway>> and your swaying hips<</if>>, you're starting to feel more relaxed. A guy gives you a nod as you step into the shower. Once you're safely inside, you strip off your clothes and turn on the water. It feels nice and relaxing, and for a moment, you forget about being caught and the importance of this game. When the shower finishes, you wrap a towel around your <<if $player.usualTowel is 2>>chest<<else>>waist<</if>> and make your way back to your locker. <<set $changeEndPassage to "Pregame 4">><<set $expectedOutfit to "football">><<display Clothes>> <<set $player.leadership to $player.leadership+2>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\@@.thought;It'll be worse if I try to wait it out. I'll just be drawing attention to myself.@@ You take a deep breath and then grab a towel and head for the shower. You hold your breath as you pass the <<if $player.masculinity>=50>>other <</if>>guys. You worry that somehow they can tell that underneath your clothes<<if $player.isWearingPanties is true>> are a pair of panties<</if>><<if $player.bra>><<if $player.isWearingPanties is true>>, and<<else>> is<</if>> a bra that covers a pair of boobs<<elseif $player.boobs>=2>><<if $player.isWearingPanties is true>> and boobs<<else>> is a pair of boobs<</if>><</if>>. Only once you step inside of the shower do you allow yourself to relax. The water is nice and hot, and for a moment, you forget about being caught and the importance of this game. Once you're done, you carefully wrap a towel around your <<if $player.usualTowel is 2>>chest<<else>>waist<</if>> and make your way back to your locker. You can feel people looking at you, but you ignore it. @@.thought;I'll feel better once I'm in my uniform.@@ <<set $changeEndPassage to "Pregame 4">><<set $expectedOutfit to "football">><<display Clothes>> <<set $player.leadership to $player.leadership-2>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\@@.thought;I'm not going to change in front of all these guys!@@ you think, imagining all of these muscular guys seeing your <<if $player.armStrength<51>>delicate<<else>>feminine<</if>><<if $player.height>=3>> little<</if>> body. @@.thought;Focus.@@ Taking a breath, you pull out your phone, trying to act busy until everyone has cleared out. It takes a while. The <<if $player.masculinity>=50>>other <</if>>guys are using the shower at different times, forcing you to awkwardly stare at your phone while everyone around you gets changed. @@.male;"<<print $player.firstname>>, you know we have a game, right?"@@ @@.player;"Oh, yeah, I know."@@ <<if $player.wearsShirtForSwimming>>\ @@.male;"He doesn't want to show us his boobs."@@ You turn beet red and dash to the shower<<if $player.hipSway>>, your hips swaying as you run<</if>>.\ <<else>>\ @@.thought;Now that they called me out, I can't keep looking at my phone. I have to get changed.@@ You groan and make your way to the shower.\ <</if>> You hold your breath as you pass the <<if $player.masculinity>=50>>other <</if>>guys. You worry that somehow they can tell \ <<if $player.isWearingTampon is 0>>\ you're on your period<<if $player.isWearingPanties or $player.bra or $player.boobs>=2>>, and <<else>>.<</if>>\ <</if>>\ <<if $player.isWearingPanties or $player.bra or $player.boobs>=2>>\ that underneath your clothes<<if $player.isWearingPanties is true>> are a pair of panties<</if>>\ \<<if $player.bra>>\ \<<if $player.isWearingPanties is true>>, and<<else>> is<</if>> a bra that covers a pair of boobs\ <<elseif $player.boobs>=2>>\ <<if $player.isWearingPanties is true>> and boobs<<else>> is a pair of boobs<</if>>\ <</if>>\ \.\ <</if>> Only once you step inside of the shower do you allow yourself to relax. The water is nice and hot, and for a moment, you forget about being caught and the importance of this game. Once you're done, you carefully wrap a towel around your <<if $player.usualTowel is 2>>chest<<else>>waist<</if>> and make your way back to your locker. You can feel people looking at you, but you ignore it. @@.thought;I'll feel better once I'm in my uniform.@@ <<set $changeEndPassage to "Pregame 4">><<set $expectedOutfit to "football">><<display Clothes>> <<if $player.usualTowel is 2>>\ <<set $player.leadership to $player.leadership-4>>\ <<else>>\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <<increaseArousal 5>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\Now that you're changed, you join the rest of your team and listen to Coach. @@.male;"Alright, ladies,"@@ he begins. You <<if $player.pout>>pout<<else>>wince<</if>> when he says that. @@.male;"As you all know, this is a big game. Southview is a good team. I don't want any slacking off."@@ He paces down the aisle, and you wonder what he's doing. @@.male;"We haven't been living up to our talent. We had a good win against Bear Valley, but we should have blown the last two teams out of the water, and we didn't."@@ You feel a pang of guilt and you suddenly don't feel like looking at your teammates. @@.male;"But we'll be tested in this game. The way we've been playing isn't going to cut it this time."@@ He pauses. @@.male;"Since this game is so high stakes, I'm not going to bring in the backups.@@<<if $playerStarter and $player.isWearingTampon is 0>> @@.male;<<print $qb.lastname>>, you're the only healthy quarterback we've got. You're in!@@<<set $playerStarter to false>><</if>>@@.male;"@@ <<if $playerStarter>>@@.thought;That means I'm going to be playing the whole game. I hope I'm up to it.@@<<else>>@@.thought;That means I won't get to play@@ you think, feeling disappointed but also a little relieved.<</if>> @@.male;"Now, are we going to play like we have before?"@@ @@.male;"No Coach!"@@ everyone yells, your voice joining in a half second too late. @@.male;"Let's get them!"@@ [[Run out onto the field|Game 4 Start]] <<set $opponent to "Southview">>\ <<set $stallionsscore to 0>>\ <<set $defensescore to 0>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You run out onto the field to the beat of dance music. <<if $player.girlyTaste>>You nod along, feeling energized by the music.<<else>>You try to tune it out. Dance music was never your thing.<</if>> The stands are mostly packed, and you recognize your friends cheering you on in the stands. On the sideline are the Pinewood Prep cheerleaders. The energy reminds you of the very first game of the season, but the circumstances couldn't be more different. <<if $playerStarter>>You're still the starter, and that's the only part about you that hasn't changed.<<else>>Before, you were the manly, popular starting quarterback. Now, <<print $qb.firstname>> is the starting quarterback, and you're more female than male.<</if>> Southview starts off with the ball, so you head to the bench. Coach's speech and the energy in this place have pumped you up, and you can't wait to get out onto the field and score some touchdowns. <<if $playerStarter>>You're going to have to wait for that.<<else>>You think back to Coach's speech and realize that you're not going to get a chance. You're dressed like a Stallions football player and you're technically part of the team, but you're not going to actually make an impact. That thought makes you a little sad.<</if>> The Southview quarterback steadily leads them down the field and scores a touchdown. You sigh. You're only a couple minutes into the game, and you're already losing. <<if $playerStarter>>\ [[Take the field|Game 4 Drive 1 QB]]\ <<else>>\ [[The offense takes the field|Game 4 Drive 1 Watch]]\ <</if>> <<set $defensescore to $defensescore+7>>\ <<if $playerStarter>><<set $player.shirt.showHeadImage to true>><</if>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You run out onto the field again, and prepare to take the snap. Southview's defense isn't as good as its offense, but it's still pretty strong, and it scares you. The ball is snapped, and you scan the field. Ryan Callahan is streaking down the field, turns, and gets open. You could make a big gain on this play, but you'd have to throw the ball far. Another receiver has also gotten open closer to you. But as you turn in his direction, the defender adjusts. You'd have to throw the ball in a tight window if you wanted to make the throw. [[Throw to Ryan Callahan|Game 4 Drive 1 QB Long]] [[Take the shorter throw|Game 4 Drive 1 QB Short]] <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> runs out onto the field, and you get ready to instruct him. Southview's defense isn't as good as its offense, but it's still pretty strong. @@.thought;I'm glad it's not me out there, or they'd knock me on my back.@@ <<print $qb.firstname>> takes the snap, and you scan the field. Ryan Callahan is streaking down the field, turns, and gets open. <<print $qb.firstname>> could make a big gain on this play, but he'd have to throw the ball far...and accurate. Another receiver has also gotten open. It's a shorter throw, but as <<print $qb.firstname>> turns in his direction, the defender adjusts. He'd have to throw the ball in a very tight window if he wanted to make the throw. [[Tell him to make the deep throw|Game 4 Drive 1 Watch Long]] [[Tell him to make the short throw|Game 4 Drive 1 Watch Short]] <<set $qb.shirt.showHeadImage to true>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You throw the football as hard as you can in Ryan's direction. <<if $player.armStrength>=60 and $player.accuracy>=45>>\ The football flies in the air in a perfect spiral and lands right in Ryan's hands. There's nobody near him, and he takes off running towards the end zone. The Southview defenders realize what's happening and take off after him, but they're not fast enough. Ryan runs into the end zone, and you throw your arms up in celebration. @@.thought;I did it! And on the first play of the game too!@@ You take a seat on the bench<<if $player.crossesLegs>> and cross your legs<</if>>, your spirits high.\ <<set $stallionsscore to $stallionsscore+7>>\ <<increaseArmStrength 1>>\ <<elseif $player.armStrength>=60>>\ The football flies in the air in a perfect spiral towards Ryan, but it's off target. Ryan tries to adjust to make the catch, but the football whizzes past his outstretched hand. @@.thought;Damn. That was close@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> Ryan jogs back to the huddle, looking disappointed. @@.thought;I can't let this get to me. We need to bounce back.@@ Your next pass is incomplete, but the throw after that gets a first down. Steadily, you march down the field, but end up stalling near the goal line. You loft a pass high in the air to Ryan for a touchdown, but it's batted down by a Southview cornerback, and you're forced to settle for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<increaseArmStrength 1>>\ <<elseif $player.armStrength>=45>>\ The football flies in Ryan's direction, and Ryan runs downfield, anticipating for it to land in his outstretched arms. It's a throw you've made hundreds of times last season, but this time, your arm isn't strong enough to get it all the way there. Luckily, your throw wasn't close to any Southview defenders either. It bounces about ten yards behind Ryan, before rolling harmlessly to his feet. @@.thought;I can't let this get to me. We need to bounce back.@@ Your next pass is incomplete\ \<<if $player.accuracy>=45>>\ \, but the throw after that gets a first down. Steadily, you march down the field, but end up stalling near the goal line. You loft a pass high in the air to Ryan for a touchdown, but it's batted down by a Southview cornerback, and you're forced to settle for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<increaseArmStrength 1>>\ <<else>>\ \, and your third pass is incomplete too. You head back to the bench, feeling defeated.\ <</if>>\ <<else>>\ You know as soon as it leaves your hand that you're not going to make it, and you wonder what you were thinking attempting such a difficult throw in the first place. Your pass sails ten yards, before being caught by a Southview linebacker. It didn't make it anywhere close to Ryan. Your other passes fall incomplete as well. As you walk off the field, you can see some of your teammates looking at you with what looks like disgust.\ <<set $player.leadership to $player.leadership-1>>\ <</if>> [[Watch Southview try to score|Game 4 First Half]] <<set $location to "football">>\<<showFootballScore>> You line up and then quickly throw the football to your receiver. <<if $player.accuracy>=60>>\ It's a tough throw. The receiver and the defender both leap up, but your receiver comes down with it. @@.thought;I did it! I got a first down!@@ Making that tough throw gives you some more confidence, and you steadily march the offense down the field, before making a quick, short pass for a touchdown. You take a seat on the bench<<if $player.crossesLegs>> and cross your legs<</if>>, your spirits high.\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $player.confidence to $player.confidence+2>>\ <<increaseAccuracy 2>>\ <<elseif $player.accuracy>=45>>\ It's a tough throw. The receiver and the defender both leap up at the same time, and the defender bats it away. @@.thought;I was close at least. Now I need to make this next throw.@@ Your next pass is incomplete, but the throw after that gets a first down. Steadily, you march down the field, but end up stalling near the goal line. You loft a pass high in the air to Ryan for a touchdown, but it's batted down by a Southview cornerback, and you're forced to settle for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<increaseAccuracy 1>>\ <<else>>\ It's a tough throw, and you don't come anywhere close. The pass sails over the heads of both your receiver and the defender and falls incomplete. As he trots back to the huddle, your receiver gives you a look, like he's wondering what you're doing, or maybe wondering why you're still the quarterback. Feeling shaken, your next two passes fall incomplete as well. As you walk off the field, you're careful not to look at your teammates.\ <<set $player.leadership to $player.leadership-1>>\ <</if>> [[Watch Southview try to score|Game 4 First Half]] <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> throws the football as hard as he can in Ryan's direction. <<if $qb.armStrength>=70 and $qb.accuracy>=50>>\ The football flies in the air in a perfect spiral and lands right in Ryan's hands. There's nobody near him, and he takes off running towards the end zone. The Southview defenders realize what's happening and take off after him, but they're not fast enough. Ryan runs into the end zone, <<print $qb.firstname>> pumps his fist, and you smile. It wasn't as good as throwing a touchdown by yourself, but it still feels like a win. @@.thought;He did it! And on the first play of the game too!@@ <<print $qb.firstname>> takes a seat on the bench, and you slap him on the back.\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $qb.armStrength to $qb.armStrength+2>>\ <<elseif $qb.armStrength>=70>>\ The football flies in the air in a perfect spiral towards Ryan, but it's off target. Ryan tries to adjust to make the catch, but the football whizzes past his outstretched hand. @@.thought;Damn. That was close.@@ Ryan jogs back to the huddle, looking disappointed. @@.thought;It's only one play. They need to bounce back.@@ The next pass is incomplete, but the throw after that gets a first down. Steadily, <<print $qb.firstname>> marches down the field, but the offense ends up stalling near the goal line. <<print $qb.firstname>> lofts a pass high in the air to Ryan for a touchdown, but it's batted down by a Southview cornerback, and he's forced to settle for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<set $qb.armStrength to $qb.armStrength+1>>\ <<elseif $qb.armStrength>=60>>\ The football flies in Ryan's direction, and Ryan runs downfield, anticipating for it to land in his outstretched arms. It's a throw you've made hundreds of times last season, but <<print $qb.firstname>> doesn't have that experience, and his arm isn't strong enough to get it all the way there. Luckily, the throw wasn't close to any Southview defenders either. It bounces about ten yards behind Ryan, before rolling harmlessly to his feet. @@.thought;It's only one play. They need to bounce back.@@ <<print $qb.firstname>>'s next pass is incomplete\ \<<if $qb.accuracy>=50>>\ \, but the throw after that gets a first down. Steadily, he marches down the field, but ends up stalling near the goal line. <<print $qb.firstname>> lofts a pass high in the air to Ryan for a touchdown, but it's batted down by a Southview cornerback, and the offense is forced to settle for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<set $qb.armStrength to $qb.armStrength+1>>\ <<else>>\ \, and his third pass is incomplete too. He doesn't say a word as he takes a seat on the bench.\ <</if>>\ <<else>>\ You know as soon as it leaves <<print $qb.firstname>>'s hand that it's not going to make it, and you wonder what you were thinking telling him to attempt such a difficult throw in the first place. His pass sails ten yards, before being caught by a Southview linebacker. It didn't make it anywhere close to Ryan. His other passes fall incomplete as well. As <<print $qb.firstname>> walks off the field, you can see some of his teammates looking at him with what looks like disgust.\ <<set $qb.leadership to $qb.leadership-1>>\ <</if>> [[Watch Southview try to score|Game 4 First Half]] <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> lines up and then quickly throws the football to his receiver. <<if $qb.accuracy>=70>>\ It's a tough throw. The receiver and the defender both leap up, but the receiver comes down with it. @@.thought;He did it! It's a first down!@@ Making that tough throw seems to have given <<print $qb.firstname>> some more confidence, and he steadily marches the offense down the field, before making a quick, short pass for a touchdown. As he takes a seat on the bench, you give him a pat on the back.\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $qb.accuracy to $qb.accuracy+2>>\ <<elseif $qb.accuracy>=50>>\ It's a tough throw. The receiver and the defender both leap up at the same time, and the defender bats it away. @@.thought;He was close at least. Now he needs to make this next throw.@@ <<print $qb.firstname>>'s next pass is incomplete, but the throw after that gets a first down. Steadily, he marches down the field, but ends up stalling near the goal line. <<print $qb.firstname>> lofts a pass high in the air to Ryan for a touchdown, but it's batted down by a Southview cornerback, and he's forced to settle for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<set $qb.accuracy to $qb.accuracy+1>>\ <<else>>\ It's a tough throw, and it doesn't come anywhere close. The pass sails over the heads of both the reeceiver and the defender and falls incomplete. As the offense huddles up, you can see people arguing. You're too far away to hear what's being said, but it looks like <<print $qb.firstname>>'s teammates are mad at him. Maybe he's feeling shaken, or maybe he just isn't that good, but his next two passes fall incomplete. As the offense walks off the field, they're now close enough for you to sort of be able to hear what they're saying. Unsurprisingly, they're talking about <<print $qb.firstname>>.\ <<set $player.leadership to $player.leadership-1>>\ <</if>> [[Watch Southview try to score|Game 4 First Half]] <<set $location to "football">>\<<showFootballScore>> After getting off to such a good start, Southview's offense seems to have stalled. They get close to the end zone a couple of times, but they're only able to come away with a single field goal. On the other hand, the Stallions offense is starting to click. <<if $stallionsscore<7>><<if $playerStarter>>You even come<<else>><<print $qb.firstname>> even comes<</if>> away with a touchdown! Sure, it's mostly due to some good runs by Everett, but it still counts.<<else>><<if $playerStarter>>You even lead<<else>><<print $qb.firstname>> even leads<</if>> the team down the field for another touchdown.<</if>> [[It's halftime|Game 4 Halftime]] <<set $stallionsscore to $stallionsscore+7>>\ <<set $defensescore to $defensescore+3>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $location to "football">>\<<showFootballScore>> <<if $stallionsscore>$defensescore>>Everyone is in good spirits as they head into the locker room.<<else>>Nobody says much as they head into the locker room.<</if>> <<if $stallionsscore>$defensescore>>Your team is winning<<elseif $stallionsscore<$defensescore>>Your team is losing<<else>>The game is tied<</if>>, but you know that anything could change in the next half. <<if $playerStarter>>\ You pay close attention to Coach as he talks<<if $player.playsWithHair>>, playing with your hair while you listen<</if>>. The game...and your masculinity is on the line! Coach draws up a play on the whiteboard, and you look to your receivers and linemen. They're all watching intently. The play he diagrammed is a little risky since you'd have to hold onto the football for a while, but if it worked then you could get an easy touchdown. <<print $qb.firstname>> doesn't seem to be paying attention, however. You're a little disappointed by that, but you're not really surprised. Coach did say that he wasn't going to pull the starters.\ <<else>>\ Coach starts diagramming a play on the whiteboard, and you <<if $player.playsWithHair>>play with your hair as you start to space out.<<else>>allow your attention to wander.<</if>> @@.thought;He said that he wasn't going to pull the starters. I'm not even going to play. I should pay attention so I can call plays for <<print $qb.firstname>>, but...I don't know. This seems boring now.@@ It's a relief when Coach finally finishes talking.\ <</if>> <<if $playerStarter>> [[Start the second half|Game 4 Drive 2 QB]]\ <<else>> [[Start the second half|Game 4 Drive 2 Watch]]\ <</if>> <<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You run out onto the field, <<if $stallionsscore>$defensescore>>ready to score another touchdown.<<else>>hoping for the best.<</if>> The first half was difficult, and you don't know how much more of that you can take. You hand the ball off to Everett and he pulls off a decent run. A couple of good runs and short passes later, and you're in field goal range. The ball is snapped, and the Southview linebackers start to charge. One of them muscles his way around the offensive lineman, and heads straight for you. [[Throw the ball out of bounds|Game 4 Drive 2 QB OutOfBounds]] [[Run away from him|Game 4 Drive 2 QB Run]] <<set $player.shirt.showHeadImage to true>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> runs out onto the field with the rest of the team. <<if $stallionsscore>$defensescore>>@@.thought;I hope they can score another touchdown.@@<<else>>@@.thought;I hope this half goes better.@@<</if>> The first half was difficult, and you don't know how much more of that he can take. <<print $qb.firstname>> hands the ball off to Everett and he pulls off a decent run. A couple of good runs and short passes later, and the Stallions are in field goal range. The ball is snapped, and the Southview linebackers start to charge. One of them muscles his way around the offensive lineman, and heads straight for <<print $qb.firstname>>. [[Tell him to throw the ball out of bounds|Game 4 Drive 2 Watch OutOfBounds]] [[Tell him to run away|Game 4 Drive 2 Watch Run]] <<set $qb.shirt.showHeadImage to true>><<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> You know that you're not fast enough to outrun that linebacker, and you don't want to have his muscular body collide with your weaker one. You take a step back and then throw the ball out of bounds. You weren't quick enough. The linebacker collides into you, taking you down. It's a hard tackle, and you can feel the linebacker's heavy body on top of yours. \ <<if $player.armStrength>=45>>\ The tackle was rough, but you're not hurt. You push him off and stand up.\ <<else>>\ You try to push him off but you're not strong enough. You shudder, realizing that he could keep you here as long as he wanted, and there's nothing you could do about it. Just as you think that, the linebacker stands up. @@.thought;Right. My teammates are right there and there are lots of fans watching. He can't do whatever he wants. What's gotten into me?@@\ <</if>> @@.thought;Shake it off@@ you tell yourself. @@.thought;That play could have gone much worse.@@ That thought makes you feel slightly better. You make a short pass, and Everett rips off a nice run to get into field goal range. The drive stalls after that, but at least you came away with a field goal. [[Head off the field|Game 4 Third Quarter Watch]] <<set $stallionsscore to $stallionsscore+3>>\ <<set $location to "football">>\<<showFootballScore>> You take off running, hoping to buy yourself some time to make the throw, or to scramble for the first down. You run as fast as you can, knowing how painful it will be if the linebacker collides with your weakened body. You're too scared to look back, but your eyes scan the field for an open receiver. <<if $player.speed>=60>>\ Finding nobody, you run forward, hoping to make the first down. You've lost track of the linebacker, and you don't know how close he is. All you know is that you've got to keep running forward. Then you see another linebacker up ahead, running right towards you, and you step out of bounds. The referee signals that you got a first down, and you crack a smile. Feeling more confident now, you're able to lead the offense the rest of the way for a touchdown.\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $player.confidence to $player.confidence+1>>\ <<increaseSpeed 2>>\ <<else>>\ As you're looking for a receiver, the linebacker slams into you from behind, taking you down. It's a hard tackle, and you can feel the linebacker's heavy body on top of yours. <<if $player.armStrength>=45>>You push him off and stand up.<<else>>You try to push him off but you're not strong enough. You shudder, realizing that he could keep you here as long as he wanted, and there's nothing you could do about it. Just as you think that, the linebacker stands up. @@.thought;Right. My teammates are right there and there are lots of fans watching. He can't do whatever he wants. What's gotten into me?@@<</if>> You're feeling shaken, and you're unable to make another completion after that.\ <<set $player.confidence to $player.confidence-1>>\ <<increaseSpeed 1>>\ <</if>> [[Head off the field|Game 4 Third Quarter Watch]] <<set $location to "football">>\<<showFootballScore>> You know that <<print $qb.firstname>> isn't fast enough to outrun that linebacker, and you don't want to have a hard sack shake his already shaky self-confidence. @@.player;"Throw it out of bounds!"@@ He takes a step back and then throws it out of bounds. He wasn't quick enough. The linebacker collides into him, taking him down. It's a hard tackle, and all you can think is that you're glad it wasn't you getting tackled like that. <<if $player.homosexuality>=15>>The thought of the linebacker's big, muscular body pinning you to the turf is starting to make you wet.<<else>>You don't want to be under the linebacker's big, muscular body.<</if>> @@.thought;Now why did I think of that?@@ Blushing, you turn your attention back to the game. The offense seems to have bounced back. <<print $qb.firstname>> makes a short pass, and Everett rips off a nice run to get into field goal range. The drive stalls after that, but at least the Stallions came away with a field goal. <<link "$qb.firstname heads off the field" "Game 4 Third Quarter Watch">><</link>> <<set $stallionsscore to $stallionsscore+3>>\ <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> takes off running. @@.thought;If he can just buy some time, he can make the throw or maybe run for a first down.@@ He's running pretty fast. The linebacker, who was running straight at <<print $qb.firstname>> has to turn and change direction when <<print $qb.firstname>> starts running down the field. Now that he's bought some time, <<print $qb.firstname>> scans the field for an open receiver. <<if $qb.speed>=50>>\ Finding nobody, he runs forward, hoping to make the first down. The linebacker is catching up, but not quickly enough. @@.thought;Wow. <<print $qb.firstname>> isn't even looking back.@@ He keeps his eyes fixed straight ahead, and actually makes it to the first down marker. For a moment, you think that he could turn this into a big gain, but then another another linebacker up ahead runs straight towards him, and he steps out of bounds. It's hard to tell from far away, but <<print $qb.firstname>> seems a little more confident now, and he leads the offense the rest of the way for a touchdown.\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $qb.confidence to $qb.confidence+1>>\ <<set $qb.speed to $qb.speed+2>>\ <<else>>\ As he's looking for a receiver, the linebacker catches up and slams into him from behind, taking him down. It's a hard tackle, and all you can think is that you're glad it wasn't you getting tackled like that. <<if $player.homosexuality>=15>>The thought of the linebacker's big, muscular body pinning you to the turf is starting to make you wet.<<else>>You don't want to be under the linebacker's big, muscular body.<</if>> @@.thought;Now why did I think of that?@@ Blushing, you turn your attention back to the game. It's hard to tell from far away, but <<print $qb.firstname>> seems to be feeling shaken, and he's unable to make another completion after that.\ <<set $qb.confidence to $qb.confidence-1>>\ <<set $qb.speed to $qb.speed+1>>\ <</if>> <<link "$qb.firstname heads off the field" "Game 4 Third Quarter Watch">><</link>> <<set $location to "football">>\<<showFootballScore>><<set $stallionsscore to $stallionsscore+7>><<set $defensescore to $defensescore+7>> The rest of the third quarter is a back and forth battle. Both teams are clearly good<<if $stallionsscore<10>>, though the Stallions seems to be succeeding in spite of <<if $playerStarter>>you<<else>><<print $qb.firstname>><</if>><</if>>. The Stallions score <<if $stallionsscore>6>>another<<else>>a<</if>> touchdown, which is quickly answered by a touchdown from Southview. Heading into the fourth quarter, the <<if $stallionsscore>$defensescore>>Stallions are winning, <<print $stallionsscore>> to <<print $defensescore>><<elseif $stallionsscore is $defensescore>>game is tied at <<print $stallionsscore>><<else>>Stallions are losing, <<print $defensescore>> to <<print $stallionsscore>><</if>>. <<if $playerStarter>>\ <<if $stallionsscore>$defensescore>>@@.thought;We're doing good. If I can keep it up, we can keep our lead.@@<<else>>@@.thought;This game is tough. I need to step it up so we can pull ahead. But I don't know if I can.@@<</if>> [[Run onto the field|Game 4 Player Injured]]\ <<else>>\ <<if $stallionsscore>$defensescore>>@@.thought;We're doing good. If <<print $qb.firstname>> can keep it up, we can keep our lead.@@<<else>>@@.thought;This game is tough. <<print $qb.firstname>> needs to step it up so we can pull ahead. But I don't know if he can.@@<</if>> [[He heads onto the field|Game 4 QB Injured]]\ <</if>> <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You head back out onto the field, looking to score again. The ball is snapped, and you step back, looking for an open receiver. You spot Ryan Callahan sprinting down the field, and you turn in his direction. Before you have a chance to release the football, somebody slams into you from behind and you crumple to the ground. [[Look around|Game 4 Player Injured Look]] <<set $player.shirt.showHeadImage to true>>\ <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> You wish <<print $qb.firstname>> luck as he heads back onto the field. The ball is snapped and he steps back, looking for an open receiver. He spots Ryan Callahan sprinting down the field, and turns in his direction. Before he has a chance to release the football, somebody slams into him from behind and he crumples to the ground. [[Continue|Game 4 QB Injured Look]] <<set $qb.shirt.showHeadImage to true>><<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> This isn't the first time you've been sacked, but it's by far the most painful. You're unable to do anything but lie there in agony. @@.male;"<<print $player.lastname>>, are you okay?"@@ @@.thought;When did he get here? How long have I been lying here?@@ @@.player;"No, I'm not okay."@@ @@.male;"Can you get off the field?"@@ @@.player;"I think so."@@ You wince as Coach helps you to your feet. Him and a lineman put their arms around you, and you hobble off the field. @@.player;"What's going to happen now?"@@ you ask. @@.male;"We'll have <<print $qb.lastname>> finish the game,"@@ he says. @@.player;"Really?"@@ @@.male;"I'd rather have you, but you need to rest."@@ You can't argue with that. You don't feel up to going back out there. [[Watch the rest of the game from the bench|Game 4 Player Injured End]] <<set $player.shirt.showHeadImage to false>>\ <<set $location to "football">>\<<showFootballScore>> You wait for <<print $qb.firstname>> to get up, but he doesn't. @@.thought;How bad is it? Can he finish the game? Oh no, if he can't, does that mean that I'll have to?"@@ You get your answer shortly, after Coach jogs onto the field and talks with <<print $qb.firstname>>. You can't hear what they're saying, but after a little bit, Coach helps him to his feet and him and another lineman help <<print $qb.firstname>> off the field. @@.male;"Are you ready?"@@ Coach asks, turning to you. <<if $player.isWearingTampon is 0>>\ You squirm on the bench, feeling the toilet paper stuffed inside your <<if $player.isWearingPanties>>panties.<<else>>boxers.<</if>> Your flow may be lighter now, but you can't risk an accident. [[No|Game 4 QB Injured End][$answer to "no"]], you answer.\ <<else>>\ [[Yes|Game 4 QB Injured End][$answer to "yes"]] [[No|Game 4 QB Injured End][$answer to "no"]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>><<showQBSkill true>><<showQBSkill false>> You're reminded of the first game of the season, where you ran up a big lead against Bear Valley, and then Coach put <<print $qb.firstname>> in and he almost blew it until you saved the day. <<if $stallionsscore>$defensescore>>You may not have a big lead, but you're still winning. And now that you're out of the game, you don't see <<print $qb.firstname>> being able to hold onto it.<<elseif $stallionsscore<$defensescore>>@@.thought;At least there isn't a lead for him to blow this time@@ you think. It isn't much of a comfort.<<else>>This time there isn't a lead for him to blow, but it's going to be a hard task for him to actually win the game.<</if>> You've spent a lot of time practicing, hoping to win the championship on your own after <<print $witch.firstname>>'s curse. But now, you feel helpless. All the work you put in was all for nothing, at least for this game. Now, you have to rely on <<print $qb.firstname>>. <<if $qb.qbSkill>=45>>\ To your surprise, <<print $qb.firstname>> is actually doing a pretty good job. On his second drive, he makes decent progress down the field before needing to punt. Then on the next drive, he scores a touchdown! As you watch him, you feel a mix of jealousy and relief. This helps bring the Stallions closer to the championship, but you want to do it on your own, not have <<print $qb.firstname>> take your job.\ <<set $stallionsscore to $stallionsscore+7>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+1>>\ <<elseif $qb.qbSkill>=35>>\ You're unsurprised when <<print $qb.firstname>> throws an interception on the first play. After that, though, <<print $qb.firstname>> actually holds his own. He's able to make some good passes, and the Stallions even come away with a field goal. Overall though, <<if $player.qbSkill>$qb.qbSkill>>he doesn't come anywhere close to you, even after your curse. As he overthrows a receiver, you can't help but think that you would have made that throw.<<else>>he's about what you'd expect from a backup quarterback. It's more of a testament to how bad you are, no, how much the curse has affected you, that he looks good by comparison.<</if>>\ <<set $stallionsscore to $stallionsscore+3>>\ <<set $qb.accuracy to $qb.accuracy+1>>\ <<else>>\ It goes about how you'd expect. <<print $qb.firstname>> throws an interception on his very first pass. The rest of the game plays out similarly, with another interception and a lot more incompletions. As he overthrows a receiver, you can't help but think that you would have made that throw.\ <</if>> Fortunately, the Southview offense is struggling. They're unable to score during the third quarter, and they go scoreless for the most of the fourth quarter as well. There isn't a lot of time left in the game now, and Southview has the ball. To your disappointment, they're making quick progress down the field. [[Watch|Game 4 End]] <<set $location to "football">>\<<showFootballScore>><<showQBSkill true>><<showQBSkill false>> <<if $answer is "yes">>@@.male;"Good. Don't screw it up."@@<<else>>@@.male;"Too bad. We don't have anyone else. Don't screw it up."@@<<set $player.leadership to $player.leadership-1>><</if>> @@.player;"Uh, thanks, Coach."@@ You're reminded of the first game of the season, where you ran up a big lead against Bear Valley, and then Coach put <<print $qb.firstname>> in and he almost blew it until you saved the day. <<if $stallionsscore>$defensescore>>Now, you're in <<print $qb.firstname>>'s position, and you're scared that you're going to blow this lead.<<elseif $stallionsscore<$defensescore>>You're a little comforted by the fact that there isn't a lead for you to blow. It would be a miracle if you won the game, but at least you wouldn't be blamed if you lost. You hope.<<else>>This time there isn't a lead for you to blow, but it's going to be a hard task for you to actually win the game.<</if>> You've spent a lot of time helping <<print $qb.firstname>>, hoping to get him to win the championship for you. But now, you're being thrust into one of the most important games of the season, and you're being asked to play the most important position. @@.thought;All the work I put in helping <<print $qb.firstname>> was all for nothing, at least for this game.@@ <<if $player.qbSkill>=45>>\ To your surprise, you don't fuck it up. You're extremely nervous at first, but you settle in pretty quickly. On your second drive, you make decent progress down the field before needing to punt. Then on the next drive, you score a touchdown! @@.thought;Maybe I'm not as bad at this as I thought. Should I be the quarterback?@@\ <<set $stallionsscore to $stallionsscore+7>>\ <<increaseArmStrength 1>><<increaseAccuracy 1>>\ <<elseif $player.qbSkill>=35>>\ On the first play, you make a short pass to a receiver. Or at least, you try to. It's caught by a Southview linebacker, and you hang your head as you walk off the field. @@.thought;I'm just nervous. I need to settle in, and then I'll be good.@@ To your surprise, that actually proves true. You make a couple of good passes, and you even come away with a field goal. Not great, but it's in line with what you'd expect from a backup quarterback, which is what you are at this point. <<if $player.qbSkill>=$qb.qbSkill>>Maybe you doing about as well as <<print $qb.firstname>> says more about him than it does about you.<<else>>As you underthrow yet another receiver, you can't help but think that <<print $qb.firstname>> would have done a lot better. Still, you're happy to have at least gotten some points.<</if>>\ <<set $stallionsscore to $stallionsscore+3>>\ <<increaseAccuracy 1>>\ <<else>>\ On the first play, you make a short pass to a receiver. Or at least, you try to. It's caught by a Southview linebacker, and you hang your head as you walk off the field. @@.thought;I'm just nervous. I need to settle in, and then I'll be good.@@ Maybe you're right about being better once you get over your nerves, but that moment never comes. Every time the ball is snapped, you look around nervously, worried about big, strong Southview linebackers barreling into you. If one of them took you down the way they took down <<print $qb.firstname>>, you don't know if you could get off the field. You take a couple painful sacks, but nothing that causes an injury. The rest of your passes are either interceptions or come nowhere close to their target. Finally, Coach pulls you out of the game. You trot back to the sidelines, eager to be out of view. As you pass the guy who's coming in to replace you, you do a double take. @@.player;"You're a running back,"@@ you tell him. He shrugs. @@.male;"I played quarterback in junior high."@@ @@.thought;So now I'm the backup to the backup.@@ He doesn't do much better than you, though he at least looks a little less panicked. Ever since <<print $qb.firstname>> left the game, the Stallions haven't scored a single point.\ <</if>> Fortunately, the Southview offense is struggling. They're unable to score during the third quarter, and they go scoreless for the most of the fourth quarter as well. There isn't a lot of time left in the game now, and Southview has the ball. To your disappointment, they're making quick progress down the field. [[Watch|Game 4 End]] <<set $scenes.qb.injured to true>>\ <<unset $answer>>\ <<set $player.shirt.showHeadImage to true>>\ <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">>\ <<set $location to "football">>\<<showFootballScore>> <<if $stallionsscore>$defensescore+8 or $stallionsscore<$defensescore>>The Southview quarterback is doing a good job moving the offense down the field, but you're not worried. <<if $stallionsscore>$defensescore>>Even if they score, there isn't enough time for them to mount a comeback.<<else>>They've already won. What's another touchdown?<</if>><<else>>You bite your lip as the Southview quarterback steadily moves the offense down the field. If they <<if $stallionsscore<$defensescore+3>>score<<else>>get a touchdown<</if>>, they win the game.<</if>> You can only watch as the Southview quarterback completes another pass to a receiver. The Stallions defender lunges to make the tackle and misses. There's nobody near the receiver, and he races to the end zone for the touchdown. <<if $stallionsscore<$defensescore+7>>\ @@.thought;At least this game's over.@@\ <<set $defensescore to $defensescore+7>>\ <<elseif $stallionsscore>$defensescore+8>>\ @@.thought;That was a nice play. I wish I could have made that throw.@@\ <<set $defensescore to $defensescore+7>>\ <<else>>\ You hold your breath. Southview's about to go for the two point conversion. If they make it, it's game over. If they miss it, the Stallions will have somehow won this game. The quarterback throws the ball high in the air, and a tall Southview receiver leaps up and makes the catch. @@.thought;So that's it. We lost.@@\ <<set $defensescore to $defensescore+8>>\ <</if>> <<if $stallionsscore>$defensescore>>\ [[Head to the locker room|Game 4 Win]]<<set $team.wins to $team.wins+1>>\ <<else>>\ [[Head to the locker room|Game 4 Lose]]<<set $team.losses to $team.losses+1>>\ <</if>> <<set $player.shirt.showHeadImage to false>>\ <<set $location to "football">>\<<showFootballScore>> Everyone's in a great mood as you all head into the locker room. This was a tough opponent, <<if $playerStarter>>you<<else>><<print $qb.firstname>><</if>> got injured in the middle of the game, and somehow, you still won. If this doesn't prove that you're ready to compete for the championship, you don't know what does. Coach addresses the team. \ <<if not $playerStarter and $player.qbSkill>=45 and $player.qbSkill>$qb.qbSkill>>\ @@.male;"<<print $qb.lastname>>, nice effort out there. That was a tough hit. But I really want to recognize <<print $player.lastname>> for stepping in and securing the win."@@ He turns to you. @@.male;"Listen, I'm gonna start you next week. Don't make me regret it."@@ You're beaming inside, though you can't help notice <<print $qb.lastname>> looking a bit pale. @@.thought;Well, at this point I probably am the better quarterback.@@\ <<set $playerStarter to true>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $qb.confidence to $qb.confidence-2>>\ <<elseif $playerStarter and $qb.qbSkill>=45 and $qb.qbSkill>$player.qbSkill>>\ @@.male;"<<print $player.lastname>>, nice effort out there. That was a tough hit. But I really want to recognize <<print $qb.lastname>> for stepping in and securing the win."@@ Coach turns to him. @@.male;"Listen, I'm gonna start you next week. Don't make me regret it."@@ It feels like a punch to gut, but you can't help notice <<print $qb.lastname>> beaming. @@.thought;Well, at this point he probably is the better quarterback.@@\ <<set $playerStarter to false>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $qb.confidence to $qb.confidence+3>>\ <<elseif not $playerStarter>>\ @@.male;"<<print $qb.lastname>>, nice job out there. Keep it up."@@\ <<else>>\ @@.male;"I want to recognize <<print $qb.lastname>> for stepping in@@<<if $qb.qbSkill>=35>> @@.male;and putting some points on the board."@@<<else>>@@.male;, even if we didn't score."@@<</if>> Then he turns to you. @@.male;"You played well tonight, <<print $player.lastname>>. I want to see more of that next week."@@ It's not exactly high praise, but it feels good be congratulated in front of the team.\ <<set $player.confidence to $player.confidence+3>>\ <</if>> You sit back and wait for everyone to finish showering. <<if visited("Game 4 Change Fem") or visited("Game 4 Change Normal")>>Now that you don't have anywhere to be, there's no reason to shower in front of the <<if $player.masculinity>=50>>other <</if>>guys.<<else>>You didn't feel comfortable showering in front of the <<if $player.masculinity>=50>>other <</if>> guys before, and you're not going to do it now.<</if>> Once everyone has finally cleared out, you take a shower. Now that the game's over, it feels so nice to finally be able to relax. You wrap a towel around your <<if $player.usualTowel is 2>>chest<<else>>waist<</if>> and then step back out into the locker room. You freeze. Someone's here. [[See who it is|Game 4 Witch Talk]] <<set $team.wonGame4 to true>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.socks to null>><<set $player.shoes to null>>\ <<set $player.towel to $player.usualTowel>>\ <<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boyslocker">>\<<showFootballScore>> Everyone's silent as you all head into the locker room. Sure, this was a tough opponent, and the starting quarterback got injured in the middle of the game, but you lost, and that's never fun. <<if $team.losses is 3>>You're 1-3 now, and the championship is looking unlikely.<<elseif $team.losses is 2>>You have a mediocre 2-2 record now. Everyone's going to need to do better in order to make the playoffs.<<else>>At least this was only your first loss of the season. It would have been nice to go undefeated though.<</if>> Coach addresses the team. \ <<if not $playerStarter and $player.qbSkill>=45 and $player.qbSkill>$qb.qbSkill>>\ @@.male;"<<print $qb.lastname>>, nice effort out there. That was a tough hit. But I want to recognize <<print $player.lastname>> for stepping in and putting points on the board, even if it didn't lead to a win."@@ He turns to you. @@.male;"Listen, I'm gonna start you next week. Don't make me regret it."@@ You're beaming inside, though you can't help notice <<print $qb.lastname>> looking a bit pale. @@.thought;Well, at this point I probably am the better quarterback.@@\ <<set $playerStarter to true>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $qb.confidence to $qb.confidence-3>>\ <<elseif $playerStarter and $qb.qbSkill>=45 and $qb.qbSkill>$player.qbSkill>>\ @@.male;"<<print $player.lastname>>, nice effort out there. That was a tough hit. But I want to recognize <<print $qb.lastname>> for stepping in and putting points on the board, even if it didn't lead to a win."@@ Coach turns to him. @@.male;"Listen, I'm gonna start you next week. Don't make me regret it."@@\ It feels like a punch to gut, but you can't help notice <<print $qb.lastname>> beaming. @@.thought;Well, at this point he probably is the better quarterback.@@\ <<set $playerStarter to false>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<elseif not $playerStarter>>\ @@.male;"<<print $qb.lastname>>, I'm going to need to see more out of you next week. We can't keep losing these games."@@ <<print $qb.firstname>> nods.\ <<set $player.confidence to $player.confidence-3>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<else>>\ @@.male;"I want to recognize <<print $qb.lastname>> for stepping in@@<<if $qb.qbSkill>=35>> @@.male;and putting some points on the board, even if it didn't lead to a win."@@<<else>>@@.male;, even if we didn't score."@@<</if>> Then he turns to you. @@.male;"I need you to play better next week, <<print $player.lastname>>. You're our starting quarterback. Don't make me rethink that."@@ @@.player;"Yes, Coach."@@ You still have your starting spot, but you don't know how long that can last.\ <<set $player.confidence to $player.confidence-3>>\ <</if>> You sit back and wait for everyone to finish showering. <<if visited("Game 4 Change Fem") or visited("Game 4 Change Normal")>>Now that you don't have anywhere to be, there's no reason to shower in front of the <<if $player.masculinity>=50>>other <</if>>guys.<<else>>You didn't feel comfortable showering in front of the <<if $player.masculinity>=50>>other <</if>> guys before, and you're not going to do it now.<</if>> Once everyone has finally cleared out, you take a shower. For a moment, you forget about the disappointment of that game, and relax under the hot water. It feels really nice, and you just want to stand under the stream until it goes cold. Finally, you turn the water off and wrap a towel around your <<if $player.usualTowel is 2>>chest<<else>>waist<</if>> and then step back out into the locker room. You freeze. Someone's here. [[See who it is|Game 4 Witch Talk]] <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.socks to null>><<set $player.shoes to null>>\ <<set $player.towel to $player.usualTowel>>\ <<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boyslocker">>\@@.player;"Hello?"@@ you call out nervously. @@.witch;"Hi, <<print $player.firstname>>,"@@ <<print $witch.firstname>> answers. You shudder. Once again, you're reminded of the very first game, when <<print $witch.firstname>> entered your locker room and cursed you, ruining your <<if $player.masculinity<=25>>football career<<else>>life<</if>>. @@.player;"Why do you keep coming in here? Would it kill you to wait outside?"@@ @@.witch;"Relax, <<print $player.firstname>>,"@@ she says.<<if $witch.knowsSecret>> @@.witch;"Besides, we have the same equipment now."@@ You <<if $player.masculinity<=10>>blush<<else>>shudder<</if>> at the reminder.<</if>> @@.player;"What do you want?"@@ @@.witch;"I wanted to talk about the game."@@ @@.player;"I didn't know you were into football."@@ @@.witch;"I'm not. But I watched the game, and I saw @@<<if $playerStarter>>@@.witch;your@@<<else>>@@.witch;<<print $qb.firstname>>'s@@<</if>> @@.witch;injury."@@ [[You wait for her to continue|Game 4 Witch Idea]] <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "boyslocker">>\<<if $playerStarter>>@@.thought;Why does she care about my injury all of a sudden?@@<<else>>@@.thought;I hope she doesn't blame me for <<print $qb.firstname>> getting injured.@@<</if>> @@.witch;"When you and <<print $qb.firstname>> practice, do you talk about how to fall without getting injured? Or how to avoid defenders?"@@ @@.player;"Well, no. There isn't enough time."@@ @@.witch;"What do you mean? You have a whole week in between games!"@@ @@.player;"Well,@@ <<if $playerStarter>>@@.player;I have@@<<else>>@@.player;<<print $qb.firstname>> has@@<</if>> @@.player;to practice accuracy, throwing deep and running. And so@@ <<if $playerStarter>>@@.player;does <<print $qb.firstname>>."@@<<else>>@@.player;do I."@@<</if>> @@.witch;"I don't understand why@@ <<if $playerStarter>>@@.witch;<<print $qb.firstname>> has@@<<else>>@@.witch;you have@@<</if>> @@.witch;to practice."@@ You look at her in shock. \ <<if $playerStarter>>\ Since when is she critical of her brother? She sees your look. @@.witch;"Look, it's my fault that this happened. Honestly, I don't really care. But <<print $qb.firstname>> keeps telling me I need to make it up to you, and you want to win the championship. And, well, I had an idea."@@\ <<else>>\ You're going out of your way to help <<print $qb.firstname>>, and now she wants you to stop practicing completely? @@.player;"I didn't injure <<print $qb.firstname>>,"@@ you snap. @@.player;"I'm just the backup, and I'm trying to get back to normal."@@ @@.witch;"Exactly. And you can only get back to normal if <<print $qb.firstname>> wins the championship. Which brings me to my idea."@@\ <</if>> <<if $stallionsscore<$defensescore>>\ @@.player;"What kind of idea?"@@ you ask, worried. @@.witch;"Well, let me ask you a question. Do you want the Stallions to win the championship? Or do //you// want to win yourself?"@@\ <<else>>\ @@.player;"So? We won."@@ She glares at you. @@.witch;"I thought you wanted to win the championship. Not just celebrate winning one game."@@ @@.player;"I //do// want to win the championship! Where are you going with this?"@@ @@.witch;"Do you want the Stallions to win the championship? Or do //you// want to win yourself?"@@\ <</if>> <<if $playerStarter>>@@.player;"Both,"@@ you say.<<else>>@@.player;"Well, uh, before I would have said that I wanted to win. But now I don't know."@@<</if>> @@.witch;"That's the problem. You and <<print $qb.firstname>> keep practicing, and you're both slowly improving. But you don't have time to talk about things like avoiding defenders. We only need one quarterback."@@ [[What are you saying?|Game 4 Witch Proposal]] <<set $location to "boyslocker">>\@@.player;"What are you saying?"@@ @@.witch;"If @@<<if $playerStarter>>@@.witch;you@@<<else>>@@.witch;<<print $qb.firstname>>@@<</if>> @@.witch;had worked on avoiding defenders, @@<<if $playerStarter>>@@.witch;you@@<<else>>@@.witch;he@@<</if>> @@.witch;could have avoided that hit."@@ <<if $scenes.qb.triedToSackQB>>@@.player;"We did practice that!"@@<<else>>@@.player;"How are we supposed to do that when we're practicing throwing?"@@<</if>> She ignores you. @@.witch;"If you can just agree on who the quarterback is going to be, this would be so much easier."@@ <<if $playerStarter>>\ @@.player;"That's me. I'm the quarterback."@@ She rolls her eyes. @@.witch;"If he could give up his ability to make you better, would you ask him to do it?"@@ [[Sure|Game 4 Witch Improve]]\ <<elseif $player.masculinity<25>>\ @@.player;"<<print $qb.firstname>> should be the quarterback,"@@ you say with a sigh. It's true. He's stronger than you, and you're too girly to be a football quarterback. @@.witch;"If you could give up whatever's left of your ability to make him better, would you do it?"@@ [[Of course|Game 4 Witch Decline]]\ <<else>>\ @@.player;"I don't know,"@@ you say. It's the truth. You still want to be the quarterback. But if you're being honest with yourself, you don't know if you could actually win your team a championship. @@.witch;"If you could give up whatever's left of your ability to make <<print $qb.firstname>> better, would you do it?"@@ <</if>> [[What kind of question is that?|Game 4 Witch Question]] <<set $scenes.witch.introducedSpell to true>>\ <<set $location to "boyslocker">>\@@.player;"Sure. But, uh, are you going to actually make him to do it?"@@ you ask, worried. It suddenly dawns on you that answering that might have been a mistake. She's a witch, and she's fiercely protective of her brother. Now that you've told her you want to be the quarterback, she could curse you again. Or worse, curse <<print $qb.firstname>>. @@.witch;"Of course not."@@ @@.player;"Oh, okay."@@ @@.witch;"You're going to."@@ @@.player;"Wait, what?"@@ @@.witch;"I've been working on a spell,"@@ she says simply. @@.witch;"It can transfer the skills of one person and give them to someone else."@@ @@.player;"I don't want to mess with magic,"@@ you say, interrupting her. @@.player;"The last time you did that, I ended up like this."@@ @@.witch;"Listen to me!"@@ she says, raising her voice. You fall silent. @@.witch;"This could guarantee us the championship."@@ @@.player;"And you'd curse <<print $qb.firstname>>?"@@ you ask, skeptically. @@.witch;"If you can get him to agree to it,"@@ she says. @@.thought;This could be worth it. I've practiced and gotten some of the old me back. If <<print $witch.firstname>>'s magic can make me even better, maybe I could even win the championship.@@ [[Tell her that you'll think about it|Sleep][$rightChar to null;$player.towel to 0]] <<set $scenes.football.skillCurseReaction to "improve">>\ <<set $location to "boyslocker">>\@@.player;"Of course. But, uh, is this a hypothetical?"@@ you ask, worried. Knowing <<print $witch.firstname>>, she'll have actually come up with a spell to make you even worse at football, and she'll expect you to go along with it. @@.thought;Would I do it? I let <<print $qb.firstname>> be the quarterback because it would give me the best chance at getting back to my original body, but @@<<if $player.masculinity<=0 or $player.feminine>=18>>@@.thought;I don't know if I want that anymore.@@<<else>>@@.thought;I've gotten so used to <<print $qb.firstname>> being the quarterback, and I'm not very manly anymore.@@<</if>> @@.witch;"No,"@@ she says. @@.witch;"I've been working on a spell,"@@ she continues. @@.witch;"It can transfer the skills of one person and give them to someone else."@@ @@.player;"I don't want to mess with magic,"@@ you say, interrupting her. @@.player;"The last time you did that, you screwed up the spell."@@ @@.witch;"Listen to me!"@@ she says, raising her voice. You fall silent. @@.witch;"This could guarantee us the championship."@@ @@.player;"And you'd curse me again?"@@ you ask. @@.witch;"Only if you agree to it,"@@ she says. <<if $player.masculinity<0 and $player.homosexuality>=30>>\ @@.thought;This could be worth it. It could win us the championship, and I could return to my old body...but I don't know if I want that anymore. But I could be the girlfriend of the star quarterback. And not just the star quarterback. A guy who's really kind and thoughtful...and cute.@@ @@.thought;Wait, why was I thinking about being his girlfriend? Shouldn't I want to be his boyfriend? What's come over me?@@ you think in a panic. Strangely, the idea of dating a guy doesn't seem to bother you very much though. <<print $witch.firstname>> smirks. @@.witch;"Let me know what you decide."@@\ <<else>>\ @@.thought;This could be worth it. It could win us the championship, and I could get my old body back. But football is my identity. If I gave that up and wasn't on the team anymore, what would I have?@@\ <</if>> [[Tell her that you'll think about it|Sleep][$rightChar to null;$player.towel to 0]] <<set $scenes.football.skillCurseReaction to "decline">>\ <<set $location to "boyslocker">>\<<showQBSkill true>><<showQBSkill false>>\ @@.player;"What kind of question is that?"@@ @@.witch;"I've been working on a spell,"@@ she continues. @@.witch;"It can transfer the skills of one person and give them to someone else."@@ @@.player;"I don't want to mess with magic,"@@ you say, interrupting her. @@.player;"The last time you did that, you screwed up the spell."@@ @@.witch;"Listen to me!"@@ she says, raising her voice. You fall silent. @@.witch;"This could guarantee us the championship."@@ @@.player;"And all I have to do is let you curse me?"@@ @@.witch;"Yes. And if you and <<print $qb.firstname>> decided that you were going to be the quarterback, I could transfer his skills to you."@@ @@.player;"And you'd do that?"@@ you ask, skeptically. @@.witch;"If you can get him to agree to it,"@@ she says simply. @@.thought;This could be worth it. I could @@<<if $player.qbSkill>=$qb.qbSkill>>@@.thought;get some of the old me back. @@<<if $team.wins>=3>>@@.thought;We've been doing pretty well, but I don't know if it's enough to win the championship without any help.@@<<else>>@@.thought;The way the season has gone so far, we're not going to win the championship without any help.@@<</if>><<else>>@@.thought;help <<print $qb.firstname>> become an even better quarterback. I'd have to give up some of my skills though. Is it worth it? I want to go back to being the quarterback when this is all over. But if we don't win the championship, then it won't be over.@@<</if>> [[Tell her that you'll think about it|Sleep][$rightChar to null;$player.towel to 0]] <<set $location to "boyslocker">>\@@.thought;Alright, it's time for the big game! I can't wait for us to beat Summerville.@@ Your hopes are high as you head towards the locker room. Sure, you won't be getting to play much, but you got pumped up during the pep rally, and you'll get to be around your friends<<if $qb.hookedUp>0>>. @@.thought;And <<print $qb.firstname>>.@@<</if>> You walk into the locker room, only to find the <<if $player.masculinity>=50>>other <</if>>guys staring at you. @@.male;"What are you doing here, <<print $player.firstname>>?"@@ @@.player;"I'm here for the game...oh. I forgot I wasn't on the team."@@ The <<if $player.masculinity>=50>>other <</if>>guys chuckle, and you blush. @@.thought;I can't believe I forgot! I should have known, I just wasn't thinking.@@ @@.player;"Uh, I guess I'll watch the game from the stands then,"@@ you say, trying to break the silence. @@.male;"It's an away game."@@ You blush even more. @@.thought;How did I forget that? They must think I'm so ditzy.@@ @@.player;"Uh, can I come with you guys? On the bus? I know I'm technically not a part of the team anymore, but..."@@ @@.qb;"I'm fine with that."@@ <<if $scenes.friends.qbKiss or $scenes.friends.qbHookup or $scenes.friends.qbAskOut>>@@.male;"Of course //you're// fine with it, <<print $qb.lastname>>. Are you two going to make out on the bus?"@@<<else>>@@.male;"I'm fine with it too."@@<</if>> Coach walks into the locker room. @@.male;"Sorry, <<print $player.firstname>>. I can only let football players on the bus. School rules."@@ @@.player;"Yeah, that's fine,"@@ you say, <<if $player.pout>>pouting.<<else>>looking down.<</if>> You know you're not going to win, so [[you might as well leave|Game 5 NotAllowed Exit]] <<set $player.leadership to $player.leadership-1>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\You walk quickly out of the locker room, replaying that interaction. @@.thought;They must have thought I was an idiot, forgetting I was on the team and what our schedule was. I don't even know why I came here in the first place. It must have been automatic. At least Coach didn't treat me any differently.@@ You frown. @@.thought;Actually, I'm not sure if he did. Did he call me <<print $player.firstname>>? He calls all the football players by their last name.@@ You sigh. @@.thought;I'm not on the team anymore. I should just accept that, I guess. I'm no longer <<print $player.firstname>> the football player. Not until the season's over, at least. Did I make a mistake going through with <<print $witch.firstname>>'s curse? What's the point of getting my dick back if I can't even play football this year?@@ <<if $player.masculinity>=50>>\ You shake your head. @@.thought;No, I need my dick back. Sure, I can't play football, and sure, I have a pussy now, but I'm still a guy. And now that I went through with this curse, <<print $qb.firstname>> better win this game. I'm not going to have given up my muscles for nothing.@@ You walk faster now, determined to reverse this curse and get your dick back.\ <<set $player.masculinity to $player.masculinity+3>>\ <<elseif $player.masculinity>=10>>\ You shake your head. @@.thought;I shouldn't be thinking like that. There's lots of reasons to get my dick back, even if I won't be a football player. So why did I think that? Being a girl has been...different, but I still want to end this curse and get my dick back. Right?@@ You walk slower now, feeling confused. When you haven't been teased or feeling self-conscious, having a pussy hasn't been //that// bad.\ <<set $player.masculinity to $player.masculinity-1>>\ <<else>>\ You stop suddenly. @@.thought;That's right. It doesn't matter how this football game goes. <<print $qb.firstname>> said he wants to keep his new strength for the rest of the season. So whether I'm a guy or a girl, I'm stuck like this.@@ You walk slower now, feeling confused. You know that you //should// be more upset about this than you are. The only reason you're a girl...no, the only reason you have a pussy, is because of a curse. But when you think over the past month, it hasn't been all that bad. Sure, the transformations are uncomfortable, and you end up feeling humiliated whenever you spend time around <<if $player.homosexuality>=30>>big, strong <</if>>football players, but besides that, you've kind of enjoyed this past month. <<if $qb.date is $player.firstname>>\ @@.thought;If I @@<<if $player.masculinity>=25>>@@.thought;had a dick@@<<else>>@@.thought;was a guy@@<</if>>@@.thought;, I never would be going on a date with <<print $qb.firstname>>!@@\ <<elseif $witch.date is $player.firstname>>\ @@.thought;If I @@<<if $player.masculinity>=25>>@@.thought;had a dick@@<<else>>@@.thought;was a guy@@<</if>>@@.thought;, I probably wouldn't be going out with <<print $witch.firstname>>!@@\ <<elseif $scenes.friends.qbKiss or $scenes.friends.qbHookup or $scenes.friends.qbAskOut>>\ @@.thought;If I @@<<if $player.masculinity>=25>>@@.thought;had a dick@@<<else>>@@.thought;was a guy@@<</if>>@@.thought;, <<print $qb.firstname>> would never want to hook up with me!@@\ <<elseif $scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))>>\ @@.thought;If I @@<<if $player.masculinity>=25>>@@.thought;had a dick@@<<else>>@@.thought;was a guy@@<</if>>@@.thought;, <<print $witch.firstname>> probably wouldn't be interested in me!@@\ <<elseif not $player.datingGirlfriend>>\ @@.thought;If I @@<<if $player.masculinity>=25>>@@.thought;had a dick@@<<else>>@@.thought;was a guy@@<</if>>@@.thought;, I'd still be dating <<print $girlfriend.firstname>> though.@@\ <<else>>\ @@.thought;I thought that if I @@<<if $player.masculinity>=25>>@@.thought;didn't have a dick@@<<else>>@@.thought;wasn't a guy@@<</if>>@@.thought;, I wouldn't be able to date <<print $girlfriend.firstname>>. But if anything, it's made our relationship stronger.@@\ <</if>>\ <</if>> You make your way back to your dorm<<if $player.hipSway>>, your hips swaying,<</if>> and try to decide what to do next. It's going to be weird having nothing to do on Friday. [[Work out in the gym|Work Out]] <<link "Research witches" $libraryPassage>><</link>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7>> <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><</link>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><</link>>\ <</if>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "yes">> <<link "Talk to $witch.firstname" "WitchPassagePicker">><</link>>\ <</if>> <<link "Do homework" $homeworkPassage>><</link>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>> <<if $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><</link>>\ <<if $acceptedTrans>><<set $tfRecoverPassage to "Trans Sleep">><<else>><<set $tfRecoverPassage to "Sleep">><</if>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>>\ <<if $acceptedTrans>>\ <<set $currentPassage to "Trans Sleep">>\ <<else>>\ <<set $currentPassage to "Sleep">>\ <</if>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "dorm">>\You file into the locker room, \ <<if $playerStarter>>\ <<if $team.wins>=$team.losses>>confident<<else>>nervous<</if>> about the game. You've been <<if $team.wins>$team.losses>>doing really well, and<<elseif $team.wins is $team.losses>>doing pretty well, and<<else>>struggling. Sure,<</if>> Summerville is a really bad team<<if $team.wins<$team.losses>>, but the Stallions haven't won a game since you got cursed<</if>>.\ <<else>>\ feeling nervous. <<print $qb.firstname>> is the starter, and you know that you'll only get to play if the Stallions are winning big. Since Summerville is the worst team in the division, that seems likely. <<if $team.wins>=$team.losses>>@@.thought;Especially with how good he's doing.@@<<else>>@@.thought;Though we haven't won a game since I got cursed. Maybe it'll be close.@@<</if>>\ <</if>> @@.male;"Okay, boys, let's change quickly!"@@ Coach yells. @@.male;"We've got to get on the bus so we can get to the game on time!"@@ You're grateful that everyone is changing quickly. That means no one will be paying attention to you. [[Get dressed|Pregame Changing 5]] <<set $qb.pants to setup.qbFootballPants>><<set $qb.shirt to setup.qbFootballShirt>><<set $qb.shoes to setup.qbCleats>><<set $qb.underwear to null>><<set $qb.socks to null>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\<<set $changeEndPassage to "Pregame 5">><<set $expectedOutfit to "football">><<display Clothes>> <<set $location to "boyslocker">>\You look around you to make sure that nobody saw your pussy<<if $player.underwear.panties is true and $player.bra is not null>>, panties or bra<<elseif $player.underwear.panties is true>> or panties<<elseif $player.bra is not null>> or bra<</if>>. It doesn't seem like anyone had. They're all focused on changing, not wanting to make Coach mad. @@.thought;That's good. I don't want to deal with any more embarrassment.@@ You walk out of the gym and make your way to the bus. A short while later, you and the <<if $player.masculinity>=50>>other <</if>>guys are on the road. It doesn't take long for the <<if $player.masculinity>=50>>other <</if>>guys to start talking to each other. @@.male;"How did your date go last night, man?"@@ @@.male;"It went great! She was shy at first, but by the end of it, she was in my room, sucking my cock."@@ The others start talking about their sexual conquests, while you hope they don't notice you. \ <<if $qb.hookedUp>0>>\ @@.thought;I can't tell them what I've been doing with <<print $qb.firstname>>.@@\ <<elseif $player.datingGirlfriend and ($scenes.girlfriend.lesbianSex or $scenes.girlfriend.playerUsedStrapon>0)>>\ @@.thought;I can't tell them that the only sex I'm getting with <<print $girlfriend.firstname>> has been @@\ <<if $scenes.girlfriend.girlfriendUsedStrapon>>\ @@.thought;her fucking my pussy.@@\ <<elseif $scenes.girlfriend.playerUsedStrapon>0>>\ @@.thought;with a strapon.@@\ <<else>>\ @@.thought;licking each other's pussies.@@\ <</if>>\ <<else>>\ @@.thought;They've all been with so many girls. And I haven't done anything. Not recently.@@\ <</if>> The guy who last spoke starts looking around the bus, and you sink down into your seat. @@.thought;Please don't notice me.@@ @@.male;"<<print $qb.firstname>>,"@@ he says. @@.male;"What about you?"@@ <<if $qb.date is $player.firstname>>\ @@.qb;"Actually, I'm going on a date tomorrow."@@ @@.male;"Look at you! Who's the girl?"@@ <<if $player.feminine>=18>>@@.qb;"<<print $player.firstname>>."@@<<else>>@@.qb;"Actually, it's with <<print $player.firstname>>."@@<</if>> @@.male;"Are you serious? You need @@<<if $player.feminine>=7>>@@.male;a real girl, man."@@<<else>>@@.male;a girl, man."@@<</if>> He looks around and notices you. @@.male;"Oh, sorry. I forgot you were there."@@ @@.player;"Just forget it,"@@ you say, eager to get this conversation over with.\ <<elseif $qb.date is $rival.firstname>>\ @@.qb;"Actually, I'm going on a date tomorrow."@@ @@.male;"Look at you! Who's the girl?"@@ @@.qb;"<<print $rival.firstname>>."@@ @@.male;"Good choice."@@ @@.male;"Yeah, she's hot as hell."@@ The <<if $player.masculinity>=50>>other <</if>>guys continue congratulating him. Nobody pays any attention to you. @@.thought;I hope we get there soon. I guess I was okay with him not going out with me. But everyone talking about the hot girl he's going on a date with is too much.@@\ <<elseif $qb.hookedUp>0>>\ He meets your eyes and quickly looks away. @@.qb;"There's @@<<if $player.feminine>=18>>@@.qb;a girl@@<<else>>@@.qb;someone@@<</if>> @@.qb;I've been hooking up with."@@ @@.male;"Nice! Who's the chick?"@@ @@.qb;"I, uh..."@@ @@.male;"Come on!"@@ Your heart starts pounding. @@.male;"Give him a rest! He doesn't want to talk about it."@@ @@.male;"Fine. But, <<print $qb.firstname>>, if you want some advice, you should keep it casual."@@ @@.male;"Yeah, she'll be trying to be your girlfriend. But if that happens, then you can't play the field."@@ @@.thought;Is <<print $qb.firstname>> seeing anyone else? No. He's not that kind of guy.@@\ <<else>>\ @@.qb;"There isn't anyone, really. I was interested in someone, but, uh, they weren't interested back."@@ @@.male;"Are they blind?"@@ @@.male;"You sound gay, man."@@ @@.male;"No! It's just that he's @@<<if $playerStarter>>@@.male;on the football team."@@<<else>>@@.male;the quarterback."@@<</if>> @@.thought;I wonder who he was interested in.@@\ <</if>> @@.male;"Okay boys, we're here."@@ [[Get started|Game 5 Start]] <<set $opponent to "Summerville">>\ <<set $stallionsscore to 0>>\ <<set $defensescore to 0>>\ <<set $playerCurrentStarter to $playerStarter>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> You run into the stadium to the beat of some dance music. <<if $player.girlyTaste>>You nod along, feeling energized by the music.<<else>>You try to tune it out. Dance music was never your thing.<</if>> Unfortunately, you have to sit down on the bench. Summerville's going to start with the football first. It turns out that you don't have to wait long. The Summerville quarterback skillfully marches his team down the field, but they stall near the end zone, and have to settle for a field goal. <<if $playerStarter>>\ You take a deep breath. You're up. [[Take the field|Game 5 Start Play]]\ <<else>>\ @@.player;"Good luck,"@@ you say to <<print $qb.firstname>>, patting him on the back. He nods. He's up. [[He takes the field|Game 5 Start Watch]]\ <</if>> <<set $defensescore to $defensescore+3>>\ <<set $location to "football">>\<<showFootballScore>> <<showQBSkill true>>You run out onto the field, <<if $player.qbSkill>=50>>eager to lead<<else>>terrified about leading<</if>> your team. The ball is snapped, and you scan the field, trying to figure out your options. Ryan Callahan is sprinting down the field. It would be a long throw, but if you made it, you could probably get a touchdown. On the other hand, Everett is a short distance away. It would be easy to make that throw, but it would only get a couple yards. [[Throw to Ryan|Game 5 Start Play Ryan]] [[Throw to Everett|Game 5 Start Play Everett]] <<set $player.shirt.showHeadImage to true>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $leftChar to null>>\ <<set $location to "football">>\<<showFootballScore>> You take a deep breath, and then throw the football as hard as you can towards Ryan. <<if $player.armStrength>=60 and $player.accuracy>=45>>\ It flies straight in the air, before landing right in Ryan's hands. The Summerville defenders desperately try to catch up to him, but they don't have a chance. @@.thought;Touchdown! Take that, <<print $witch.firstname>>!@@ When you walk back to the bench, everyone wants to give you a high five. @@.thought;I feel just like I did before any of this started. Okay, some things are different, but I'm back to my old self.@@\ <<set $player.leadership to $player.leadership+2>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<increaseArmStrength 1>>\ <<elseif $player.armStrength>=40>>\ It sails high in the air, and for a moment, you think it might have a chance. Then, it falls about five yards <<if $player.armStrength>=60>>to his left<<else>>short<</if>>. @@.thought;Okay. I didn't make it but at least it was close. The other players will think it was just a bad throw.@@ Still, your confidence has been shaken a little. For the rest of the drive, you mostly hand off to Everett. You do make a couple throws though, and you come away with a field goal. @@.thought;Not bad.@@\ <<set $player.confidence to $player.confidence-1>>\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ The football sinks like a rock, and falls right into a defender's arms, nowhere near Ryan. @@.thought;An interception! Fuck.@@ @@.player;"I'm sorry,"@@ you say to everyone as you head back to the bench. @@.male;"We'll get them next time,"@@ another player tells you in a flat voice. @@.thought;He thinks it's my fault.@@\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-3>>\ <</if>> [[The defense takes the field|Game 5 Defense 1]] <<set $location to "football">>\<<showFootballScore>> The old you would have fired the football at Ryan, but you're not the old you anymore. @@.thought;I can't go trying to make those plays. I'll only embarrass myself.@@ Instead, you flip the ball towards Everett. <<if $player.accuracy>=30>>\ He catches it and starts running. A defender charges at him, but he sidesteps. @@.thought;Is he going to turn this into a big play?@@ But as soon as you think that, he gets tackled by a second defender. @@.thought;I did it! It wasn't a touchdown, but I made a pass.@@ Feeling a little more confident, you and the Stallions march down the field and eventually pick up a field goal. @@.thought;Not bad.@@\ <<set $player.confidence to $player.confidence+2>>\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ Or at least, you try to. Instead, the football lands in the arms of a defender. @@.thought;That was such a short throw! And I couldn't even make it. What's wrong with me?@@ @@.player;"I'm sorry,"@@ you say to everyone as you head back to the bench. @@.male;"We'll get them next time,"@@ another player tells you in a flat voice. @@.thought;He thinks it's my fault.@@\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-3>>\ <</if>> [[The defense takes the field|Game 5 Defense 1]] <<set $location to "football">>\<<showFootballScore>> <<showQBSkill false>>\ You take a seat on the bench as <<print $qb.firstname>> runs onto the field, looking <<if $qb.confidence>=25>>confident<<elseif $qb.confidence>=0>>nervous<<else>>terrified<</if>>. @@.thought;I hope he can do it. This @@<<if $team.wins>$team.losses>>@@.thought;should be another easy game.@@<<elseif $team.wins is $team.losses>>@@.thought;should be an easy game.@@<<else>>@@.thought;is a good chance to turn our season around.@@<</if>> <<print $qb.firstname>> takes the snap, and scans the field. You scan it too. Ryan Callahan is sprinting down the field. It would be a long throw, but if <<print $qb.firstname>> made it, it would probably get a touchdown. On the other hand, Everett is a short distance away. It would be an easy throw, but it would only get a couple yards. [[Tell him to throw to Ryan|Game 5 Start Watch Ryan]] [[Tell him to throw to Everett|Game 5 Start Watch Everett]] <<set $qb.shirt.showHeadImage to true>><<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> @@.player;"Throw it to Ryan!"@@ <<print $qb.firstname>> takes a deep breath, and then throws the football hard towards Ryan. <<if $qb.armStrength>=65 and $qb.accuracy>=40>>\ It flies straight in the air, before landing right in Ryan's hands. The Summerville defenders desperately try to catch up to him, but they don't have a chance. @@.thought;He did it! Touchdown!@@ <<print $qb.firstname>> is walking on air as he walks back to the bench. Everyone else wants to give him a high five, yourself included. @@.thought;I'm happy for him. He's gotten so good.@@\ <<set $qb.leadership to $qb.leadership+2>>\ <<set $qb.confidence to $qb.confidence+3>>\ <<set $qb.armStrength to $qb.armStrength+1>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.armStrength>=65>>\ It sails high in the air, and for a moment, you think it might have a chance. It certainly has the distance. Unfortunately, the football falls a couple feet to the side of Ryan. @@.thought;Okay. He didn't make it but at least it was close. We just need to work on his accuracy after the game.@@ Still, it looks like <<print $qb.firstname>>'s confidence has been shaken a little. For the rest of the drive, he mostly hands off to Everett. He does make a couple throws though, and eventually comes away with a field goal. @@.thought;Not bad.@@\ <<set $qb.confidence to $qb.confidence-1>>\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ The football sails high in the air, and for a moment, you think it might have a chance. Then, it starts to descend as Ryan keeps running. @@.thought;It's not going to make it to him. It's not even close.@@ The football falls harmlessly to the ground, and <<print $qb.firstname>> gets ready to take the next snap. However, it's clear that his confidence has been shaken, and his next throw falls right into the arms of a defender. @@.thought;An interception! Fuck.@@ @@.qb;"I'm sorry,"@@ he say to everyone as he heads back to the bench. @@.male;"We'll get them next time,"@@ another player tells him in a flat voice. @@.thought;He's losing the support of the team.@@\ <<set $qb.leadership to $qb.leadership-3>>\ <<set $qb.confidence to $qb.confidence-3>>\ <</if>> [[The defense takes the field|Game 5 Defense 1]] <<set $qb.shirt.showHeadImage to false>><<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> @@.thought;Those long throws are too dangerous. I don't know if he's ready for them.@@ @@.player;"Flip it to Everett!"@@ you yell. <<print $qb.firstname>> does so. Everett easily catches it and starts running. A defender charges at him, but he sidesteps. @@.thought;Is he going to turn this into a big play?@@ But as soon as you think that, he gets tackled by a second defender. @@.thought;Not bad. And <<print $qb.firstname>> looks a little more confident.@@ Indeed, he's standing up a little straighter, and he has a small smile on his face. @@.thought;It wasn't a difficult throw at all, but I guess making his first pass calmed his nerves.@@ <<print $qb.firstname>> marches the Stallions march down the field and eventually picks up a field goal.\ <<set $qb.confidence to $qb.confidence+2>>\ <<set $stallionsscore to $stallionsscore+3>> [[The defense takes the field|Game 5 Defense 1]] <<set $location to "football">>\<<showFootballScore>> <<showQBSkill true>><<showQBSkill false>>\ <<if $playerStarter>>You settle<<else>>The offense settles<</if>> onto the bench as the defense takes the field. As it turns out, <<if $playerStarter>>you<<else>>they<</if>> don't have to wait long. The Summerville quarterback misses three passes in a row, and before you know it, <<if $playerStarter>>you're taking<<else>>it's the offense's turn to<</if>> take the field again. <<if $playerStarter>>\ <<if $player.qbSkill>=50>>\ You complete one pass, then another. You've gotten into a rhythm, or maybe the Summerville defense is just bad. Either way, you lead the offense down the field for <<if $stallionsscore is 7>>another<<else>>a<</if>> touchdown.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $player.qbSkill>=35>>\ You complete one pass, but your next one falls incomplete. You're a little shaky, and it's a struggle to get down the field. Luckily, Summerville's defense is bad, and it's easy to find an open receiver. Eventually, you settle for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ You //should// be able to easily lead your team down the field: Summerville's defense is bad, and your receivers are usually wide open. But you just can't complete a pass, and you're forced to punt.\ <</if>>\ <<else>>\ <<if $qb.qbSkill>=55>>\ <<print $qb.firstname>> completes one pass, then another. He's gotten into a rhythm, or maybe the Summerville defense is just bad. Either way, he leads the offense down the field for <<if $stallionsscore is 7>>another<<else>>a<</if>> touchdown.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.qbSkill>=40>>\ He complete one pass, but his next one falls incomplete. He's a little shaky, and it's a struggle for him to get down the field. Luckily, Summerville's defense is bad, and his receivers are usually wide open. Eventually, he settles for a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ He //should// be able to easily lead the Stallions down the field: Summerville's defense is bad, and his receivers are usually wide open. But he just can't complete a pass, and eventually, the offense is forced to punt.\ <</if>>\ <</if>> Summerville takes the field for one last drive before halftime. It starts off pretty well, with several complete passes, but they eventually run out of steam and settle for a field goal. [[Coach calls everyone to the locker room|Game 5 Halftime]] <<set $defensescore to $defensescore+3>>\ <<set $location to "football">>\<<showFootballScore>> <<if $stallionsscore is 14>>\ Coach is beaming as everyone gathers around him. @@.male;"Great job, guys. We're winning this easily, and it's not close. I'm going to put the backups in."@@ <<if $playerStarter>>\ You groan. @@.thought;I worked hard to get this lead, and now I'm being punished for it. I want to play!@@\ <<else>>\ Everyone groans, \ <<if $player.confidence>=40>>\ while you beam. Sure, <<print $qb.firstname>> is doing really well, but you're good too, and this is your chance to show them.\ <<else>>\ including you. <<print $qb.firstname>> worked hard to get this lead, and now everyone's expecting you to maintain it. @@.thought;But I can't! I'm not good.@@\ <</if>>\ <</if>> @@.male;"No arguing!"@@ Coach says. @@.male;"I believe in you boys."@@\ <<else>>\ As everyone gathers around Coach, you can't help but notice that he looks <<if $stallionsscore>$defensescore>>tense. @@.thought;What's wrong? We're winning.@@<<elseif $stallionsscore is $defensescore>>tense. @@.thought;What's wrong? We're tied.@@<<else>>mad. @@.thought;Here comes the lecture@@ you think.<</if>> <<if $stallionsscore>=$defensescore>>@@.male;"We should be doing better!"@@<<else>>@@.male;"We're doing terrible!"@@<</if>> Coach yells. @@.male;"Summerville is the worst team in the league, and we're@@ <<if $stallionsscore>$defensescore>>@@.male;only beating them by <<print $stallionsscore-$defensescore>>!"@@<<elseif $stallionsscore is $defensescore>>@@.male;tied! We should be winning!"@@<<else>>@@.male;losing! We should be blowing them out!"@@<</if>> <<if $playerStarter>>You shrink<<else>><<print $qb.firstname>> shrinks<</if>> under his gaze. @@.male;"Defense, keep it up. You guys are doing great."@@ He turns to <<if $playerStarter>>you. @@.male;"<<print $player.lastname>>@@<<else>><<print $qb.firstname>>. @@.male;"<<print $qb.lastname>>@@<</if>>@@.male;, I expect better from you. You can't be making those mistakes,"@@ he says, as he breaks down a missed play. <<if $playerStarter>>You promise that you'll<<else>><<print $qb.firstname>> promises that he'll<</if>> do better. <<if $stallionsscore>$defensescore>>@@.male;"You will,"@@ Coach says. @@.male;"If we start blowing them out, I'm putting our backups in. I want you to make that happen."@@<<else>>@@.male;"You'd better,"@@ Coach says. @@.male;"I'm not losing to Summerville!"@@<</if>>\ <</if>> <<if $stallionsscore is 14>>\ <<set $playerCurrentStarter to not $playerStarter>>\ <<else>>\ <<set $playerCurrentStarter to $playerStarter>>\ <</if>>\ <<if $playerCurrentStarter and $playerStarter>>\ [[You take the field, determined to do better|Game 5 Drive 2 Play]]\ <<elseif $playerCurrentStarter>>\ [[You nervously take the field|Game 5 Drive 2 Play]]\ <<elseif $playerStarter>>\ [[You head to the bench|Game 5 Drive 2 Watch]]\ <<else>>\ [[You head back to the bench|Game 5 Drive 2 Watch]]\ <</if>> <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> You take the snap, and get ready to throw the football. Scanning the field, though, you can't see anyone who's open. @@.thought;Did Summerville's defense get better? No, someone will open up if I'm patient.@@ You look at a linebacker who's trying to get to you. You don't know how much time you have. [[Wait for someone to get open|Game 5 Drive 2 Play Wait]] [[Hand the ball off to Everett|Game 5 Drive 2 Play Everett]] <<set $player.shirt.showHeadImage to true>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $leftChar to null>>\ <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> takes the snap, and gets ready to throw the football. As you scan the field, though, you can't see anyone who's open. @@.thought;Did Summerville's defense get better? No, someone will open up if he's patient.@@ You look at a linebacker who's trying to get to <<print $qb.firstname>>. You don't know how much time he has. [[Tell him to wait for someone to get open|Game 5 Drive 2 Watch Wait]] [[Tell him to hand the ball off to Everett|Game 5 Drive 2 Watch Everett]] <<set $qb.shirt.showHeadImage to true>><<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> @@.thought;No, Summerville's defense is bad. I'm not in danger. I just need to be patient.@@ You hold the football in your hands, ready to throw, while also keeping an eye on the linebacker. Suddenly, he gets free, and starts sprinting towards you. <<if $player.confidence<40>>You let out a <<if $player.voice>=2>>girly <</if>>squeak<<else>>Your eyes widen<</if>>, and you start sprinting away from him. He's not that fast, but he isn't giving up. As you run, you notice that one of your receivers has finally gotten open. <<if $player.speed>=52>>\ You run as fast as you can, occasionally glancing behind you. When you're confident that you've put enough space in between you and the linebacker, you turn and throw to your receiveer. <<if $player.armStrength>=30 and $player.accuracy>=30>>\ It's a good throw. The receiver catches it and gains several more yards as the linebacker sighs in frustration. @@.thought;I did it! I was under pressure, and I did it!@@ you think, hurrying forward. You gained a good amount of yards on that play, and the Summerville defense looks worn down. You make a couple other good throws, and Everett runs it in for a touchdown.\ <<increaseSpeed 2>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<else>>\ Unfortunately, your throw is nowhere near your receiver. @@.male;"Come on, <<print $player.lastname>>! You've got to make those throws!"@@ @@.thought;It was because I was under pressure@@ you think in frustration, though you know that the old <<print $player.firstname>> would have made that throw. Even though that throw didn't get caught, you're still able to make some progress down the field, thanks to a couple of big runs by Everett, and you come away with a field goal.\ <<increaseSpeed 2>>\ <<set $player.confidence to $player.confidence-1>>\ <<set $stallionsscore to $stallionsscore+3>>\ <</if>>\ <<else>>\ You run as fast as you can, occasionally glancing behind you to see how the linebacker is doing. Each time you look, he's getting closer and closer. You're already running as fast as you can, and you can't throw it now or he'd collide with you. You look behind you again, and he's almost caught up with you. He reaches a big arm out, and grabs you. <<if $player.armStrength>=60>>He can't be much stronger than you, but you're off balance, and he tackles you to the ground.<<else>>He's much stronger than you, and he has no trouble tackling you to the ground.<</if>> @@.thought;I got sacked!@@ you think as he lies on top of you. You try to push him off, but <<if $player.armStrength>=50>>you don't have any leverage<<else>>you can't budge him<</if>>. @@.thought;I'm trapped under him. I'm not moving unless he decides to let me up.@@ @@.player;"Hey man,"@@ you say<<if $player.voice>=3>>, in a voice that sounds too feminine<</if>>. @@.player;"Can you get up?"@@ He shrugs and gets up. You get up too. Looking around, you see that you lost a lot of yards on that play. A couple of failed throws later, you're forced to punt.\ <<increaseSpeed 1>>\ <<set $player.confidence to $player.confidence-3>>\ <</if>> [[The defense takes the field|Game 5 Defense 2]] <<set $location to "football">>\<<showFootballScore>> @@.thought;If the linebacker charges at me, I'm not fast enough to beat him. I need to get rid of the ball.@@ You hand it off to Everett, and he takes off running. He's able to pick up four yards before getting tackled. @@.thought;Better than getting sacked.@@ You make a couple more throws, and Everett rips off a couple of big runs, and you come away with a field goal. [[The defense takes the field|Game 5 Defense 2]] <<set $stallionsscore to $stallionsscore+3>>\ <<set $location to "football">>\<<showFootballScore>> @@.thought;No, Summerville's defense is bad. He's not in danger. He just need to be patient.@@ @@.player;"Wait for the right throw!"@@ He holds the football gingerly, ready to throw, while also keeping an eye on the linebacker. Suddenly, the linebacker gets free, and starts sprinting towards <<print $qb.firstname>>. <<print $qb.firstname>>'s eyes widen, and he start sprinting away from him. The linebacker isn't that fast, but he isn't giving up. As <<print $qb.firstname>> runs, you notice that one of his receivers has finally gotten open. His eyes lock on him, and you know that he's noticed it too. <<if $qb.speed>=50>>\ <<print $qb.firstname>> runs as fast as he can, occasionally glancing behind him to see how the linebacker's doing. Luckily, <<print $qb.firstname>> is faster. When there's enough space in between them, he turns and throw to the receiveer. <<if $qb.armStrength>=55 and $qb.accuracy>=30>>\ It's a good throw. The receiver catches it and gains several more yards as the linebacker sighs in frustration. @@.thought;He did it! He was under pressure, but he didn't panic!@@ you think. <<print $qb.firstname>> gained a good amount of yards on that play, and the Summerville defense looks worn down. He makes a couple other good throws, and Everett runs it in for a touchdown.\ <<set $qb.speed to $qb.speed+2>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<else>>\ Unfortunately, his throw is nowhere near the receiver. @@.male;"Come on, <<print $qb.lastname>>! You've got to make those throws!"@@ @@.thought;It was because he was under pressure@@ you think, feeling frustrated on behalf of <<print $qb.firstname>>. You'll just have to practice more with him. Even though that throw didn't get caught, <<print $qb.firstname>> is still able to make some progress down the field, thanks to a couple of big runs by Everett, and he comes away with a field goal.\ <<set $qb.speed to $qb.speed+2>>\ <<set $qb.confidence to $qb.confidence-1>>\ <<set $stallionsscore to $stallionsscore+3>>\ <</if>>\ <<else>>\ He runs as fast as he can, occasionally glancing behind him to see how the linebacker is doing. He's getting closer and closer. <<print $qb.firstname>> is already running as fast as he can, and he can't throw it now or he'd get taken down by the linebacker. <<print $qb.firstname>> looks behind him again, just as the linebacker reaches out and tackles <<print $qb.firstname>> to the ground. @@.thought;He got sacked!@@ you think as <<print $qb.firstname>> struggles to get up. When the dust settles, it's clear that he lost a lot of yards on that play. A couple of failed throws later, and the Stallions are forced to punt.\ <<set $qb.speed to $qb.speed+1>>\ <<set $qb.confidence to $qb.confidence-3>>\ <</if>> [[The defense takes the field|Game 5 Defense 2]] <<set $location to "football">>\<<showFootballScore>> @@.thought;If the linebacker charges at him, he's not fast enough to beat him. He needs to get rid of the ball.@@ @@.player;"Hand it off!"@@ <<print $qb.firstname>> quickly hands it off to Everett, and he takes off running. Everett is able to pick up four yards before getting tackled. @@.thought;Better than getting sacked.@@ <<print $qb.firstname>> makes a couple more throws, and Everett rips off a couple of big runs, and the Stallions come away with a field goal. [[The defense takes the field|Game 5 Defense 2]] <<set $stallionsscore to $stallionsscore+3>>\ <<set $location to "football">>\<<showFootballScore>> <<showQBSkill true>><<showQBSkill false>><<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">>\ The Summerville offense is only able to get halfway down the field before they're forced to punt. <<if $playerCurrentStarter>>You don't<<else>><<print $qb.firstname>> doesn't<</if>> do much better: the drive ends with a punt too. Summerville takes the field again. This time, they're able to come away with a field goal. You glance up at the scoreboard. The game's almost over: the Stallions will have just one more chance to score. <<set $defensescore to $defensescore+3>>\ <<if $playerCurrentStarter and $playerStarter>>\ You get ready to take the field again, when you see Coach. <<if $stallionsscore-$defensescore>=10>>\ @@.male;"I'm putting <<print $qb.lastname>> in,"@@ he tells you. @@.player;"Coach!"@@ @@.male;"The game's almost over and we're going to win. He hasn't had a chance to play."@@ You want to protest, but from the look Coach gives you, you know that there's no changing his mind. [[Take a seat on the bench|Game 5 Drive 3 Watch]]\ <<else>>\ He gives you a nod as you head past him. [[Head onto the field|Game 5 Drive 3 Play]]\ <</if>>\ <<elseif $playerCurrentStarter>>\ You get ready to take the field again, when you see Coach. <<if $stallionsscore<=$defensescore>>\ @@.male;"I'm putting <<print $qb.lastname>> in,"@@ he tells you. You look at him with a mixture of surprise, relief, and hurt. @@.player;"I thought I was going to play the second half,"@@ you say finally. @@.male;"Yeah, but we're @@<<if $stallionsscore<$defensescore>>@@.male;losing@@<<else>>@@.male;tied@@<</if>>@@.male;. <<print $qb.lastname>> gives us the best chance to win."@@ <<if $player.qbSkill>=$qb.qbSkill>>You want to argue about that, but from the look Coach gives you, you know there's no changing his mind.<<else>>You can't argue with that.<</if>> [[Take a seat on the bench|Game 5 Drive 3 Watch]]\ <<else>>\ He gives you a nod as you head past him. [[Head onto the field|Game 5 Drive 3 Play]]\ <</if>>\ <<elseif $playerStarter and $stallionsscore<=$defensescore>>\ You lean back, waiting to see if <<print $qb.firstname>> will be able to score. @@.male;"What are you doing, <<print $player.lastname>>?"@@ Coach snaps at you. @@.player;"Uh, what do you mean?"@@ you ask. @@.player;"Watching the game."@@ <<if $stallionsscore<$defensescore>>@@.male;"We're losing.@@<<else>>@@.male;"We're tied.@@<</if>> @@.male;You give us the best chance of winning."@@ <<if $player.qbSkill<=$qb.qbSkill>>You're not sure if that's right, but you don't want to argue with him.<<else>>You nod.<</if>> @@.male;"Now go out there and win this game!"@@ [[Head onto the field|Game 5 Drive 3 Play]]\ <<elseif $playerStarter is false and $stallionsscore-$defensescore>=10>>\ You lean back, waiting to see if <<print $qb.firstname>> will be able to score. @@.male;"What are you doing, <<print $player.lastname>>?"@@ Coach snaps at you. @@.player;"Uh, what do you mean?"@@ you ask. @@.player;"Watching the game."@@ @@.male;"We're winning big, and the game's almost over. Go out there. I know you won't screw it up."@@ @@.thought;Gee, thanks, Coach.@@ [[Head onto the field|Game 5 Drive 3 Play]]\ <<else>>\ <<print $qb.firstname>> puts his helmet back on and gets ready to head onto the field. @@.player;"Good luck!"@@ you call out to him. [[Watch the end of the game|Game 5 Drive 3 Watch]]\ <<set $leftCharImage to null>><<set $qb.shirt.showHeadImage to true>><<set $leftChar to $qb>>\ <</if>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $location to "football">>\<<showFootballScore>> You take the snap and scan the field, looking for someone to throw to. All of your receivers are covered. Well, almost covered. There's one receiver who keeps trying to slip away from his defender. You could throw to him, but it would be risky. If you're not able to put it in the right place, it could be an interception. [[Make the throw anyway|Game 5 Drive 3 Play Throw]] [[Throw the ball away|Game 5 Drive 3 Play Incomplete]] <<set $player.shirt.showHeadImage to true>>\ <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> takes the snap and scans the field, looking for someone to throw to. There isn't anyone: all of his receivers are covered. Well, almost covered. There's one receiver who keeps trying to slip away from his defender. <<print $qb.firstname>> could throw to him, but it would be risky. If he isn't able to put it in the right place, it could be an interception. [[Tell him to make the throw anyway|Game 5 Drive 3 Watch Throw]] [[Tell him to throw the ball away|Game 5 Drive 3 Watch Incomplete]] <<set $qb.shirt.showHeadImage to true>>\ <<set $leftChar to $qb>><<set $leftCharImage to null>>\ <<set $location to "football">>\<<showFootballScore>> You take a deep breath and then throw the ball at the receiver. He's not that far away, and your throw <<if $player.armStrength>=50>>easily <</if>>covers the distance. The real test is how accurate you were. <<if $player.accuracy>=50>>\ The defender lunges towards the football and you hold your breath, praying that it won't be intercepted. But you threw it in the exact right place. The receiver catches it and turns upfield. He's able to run about a dozen yards before someone finally tackles him. @@.thought;That was a tough throw! And I pulled it off!@@ You're able to lead the offense the rest of the way down the field, scoring a touchdown just as the game ends.\ <<increaseAccuracy 2>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $player.accuracy>=35>>\ The defender lunges towards the football and you hold your breath, praying that it won't be intercepted. He gets a hand on the ball and swats it to the ground. @@.thought;Well, it could have been worse. At least it didn't get intercepted.@@ Your next throw is incomplete too. Your next pass is finally caught, but by that time it's too late. There isn't enough time to cover the rest of the field before the game ends, and you settle for a field goal.\ <<increaseAccuracy 1>>\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ The defender lunges towards the football and you hold a breath, praying that it won't be intercepted. He gets a hand on the ball, juggles it, and catches it as he falls to the ground. You walk off the field, feeling disappointed in yourself. @@.thought;How could I have thought I could make that throw? I'm nowhere near as accurate as I used to be!@@ Luckily, the Summerville offense isn't able to score before the game ends.\ <<set $player.confidence to $player.confidence-2>>\ <</if>> [[Head to the locker room|Game 5 End]] <<set $location to "football">>\<<showFootballScore>> You take another look at the receiver and shake your head. He's not that far away, and you could make that throw<<if $player.armStrength<45>>, even with your diminished arm strength<</if>>, but the real test is your accuracy, and you just aren't as accurate as you used to be. A linebacker slips by a defender and charges at you, but you're able to get rid of the ball just in time. @@.thought;Well, it could have been worse.@@ Everett pulls off a nice run on the next play, and you make another throw. Unfortunately, the game's almost over, and there isn't time to do anything besides kick a field goal. [[Head to the locker room|Game 5 End]] <<set $stallionsscore to $stallionsscore+3>>\ <<set $location to "football">>\<<showFootballScore>> @@.player;"Make the throw!"@@ <<print $qb.firstname>> takes a deep breath and then throws the ball at the receiver. He's not that far away, and his throw <<if $qb.armStrength>=60>>easily <</if>>covers the distance. The real test is how accurate he was. <<if $qb.accuracy>=65>>\ The defender lunges towards the football and you hold your breath, praying that it won't be intercepted. But <<print $qb.firstname>> threw it in the exact right place. The receiver catches it and turns upfield. He's able to run about a dozen yards before someone finally tackles him. @@.thought;That was a tough throw! And he pulled it off!@@ <<print $qb.firstname>> is able to lead the offense the rest of the way down the field, scoring a touchdown just as the game ends.\ <<set $qb.accuracy to $qb.accuracy+2>>\ <<set $qb.confidence to $qb.confidence+3>>\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.accuracy>=45>>\ The defender lunges towards the football and you hold your breath, praying that it won't be intercepted. He gets a hand on the ball and swats it to the ground. @@.thought;Well, it could have been worse. At least it didn't get intercepted.@@ <<print $qb.firstname>>'s next throw is incomplete too. His next pass is finally caught, but by that time it's too late. There isn't enough time to cover the rest of the field before the game ends, and he has to settle for a field goal.\ <<set $qb.accuracy to $qb.accuracy+1>>\ <<set $stallionsscore to $stallionsscore+3>>\ <<else>>\ The defender lunges towards the football and you hold a breath, praying that it won't be intercepted. He gets a hand on the ball, juggles it, and catches it as he falls to the ground. The offense walks off the field. Even from the bench, you can tell how disappointed <<print $qb.firstname>> is feeling. You're disappointed too. @@.thought;How could I have thought <<print $qb.firstname>> could make that throw? He's nowhere near that level! Not unless I put in a lot of practice with him.@@ Luckily, the Summerville offense isn't able to score before the game ends.\ <<set $qb.confidence to $qb.confidence-2>>\ <</if>>\ <<if $stallionsscore is $defensescore>> The game is tied, so that means the game's going to overtime. Unfortunately, overtime is over pretty quickly. Summerville's offense finally starts clicking, and they get another field goal.\ <<set $defensescore to $defensescore+3>>\ <</if>> [[Head to the locker room|Game 5 End]] <<set $location to "football">>\<<showFootballScore>> You take another look at the receiver and shake your head. He's not that far away, and <<print $qb.firstname>> could make that throw easily, but the real test is his accuracy, and you just aren't that confident about it. You could pull that throw off, back when you were good, but you don't think he can. @@.player;"Play it safe!"@@ A linebacker slips by a defender and charges at <<print $qb.firstname>>, but he's able to get rid of the ball just in time. @@.thought;Well, it could have been worse.@@ Everett pulls off a nice run on the next play, and <<print $qb.firstname>> makes another throw. Unfortunately, the game's almost over, and there isn't time to do anything besides kick a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<if $stallionsscore is $defensescore>> The game is tied, so that means the game's going to overtime. Unfortunately, overtime is over pretty quickly. Summerville's offense finally starts clicking, and they get another field goal.\ <<set $defensescore to $defensescore+3>>\ <</if>> [[Head to the locker room|Game 5 End]] <<set $location to "football">>\<<showFootballScore>> <<if $stallionsscore>$defensescore>>\ Everybody's in a good mood as they head back to the locker room. The cheerleaders on the sideline are going wild. You won! Sure, Summerville is a bad team, <<if $stallionsscore-$defensescore>=10>>but it was a big blowout win.<<else>>and it was a close game, but a win is a win.<</if>> <<if $playerStarter and ($playerCurrentStarter is false or visited("Game 5 Drive 3 Watch"))>>\ @@.thought;It would have been nice if I got to play the whole game. Everything was finally clicking and then Coach pulled me out. It didn't matter, but it would have been nice to finish the game.@@ The other players mob you, patting you on the back and joking with you. You crack a smile, your frustration at not getting to play the whole game forgotten.\ <<set $player.leadership to $player.leadership+3>>\ <<elseif $playerStarter>>\ @@.thought;I feel like everything's clicking. Well, it would have been nice if it was a bigger win.@@ The other players mob you, patting you on the back and joking with you. You crack a smile, enjoying the attention.\ <<set $player.leadership to $player.leadership+3>>\ <<elseif $playerCurrentStarter or visited("Game 5 Drive 3 Play")>>\ @@.thought;<<print $qb.firstname>> is getting really good. We were winning by so much that Coach even felt okay letting me play. I was worried I was going to screw everything up, but I guess I didn't.@@ You look around you at the rest of the locker room. Everyone is crowded around <<print $qb.firstname>>, patting him on the back and joking with him. @@.thought;I hoped I would have gotten some credit, but I guess it makes sense. He's the one who got us the lead.@@\ <<set $qb.leadership to $qb.leadership+3>>\ <<else>>\ @@.thought;<<print $qb.firstname>> is doing pretty good. I guess he could have gotten us a bigger lead. Then Coach might have put me in. But I'm glad he didn't. I can't compete against those big guys.@@ You look around you at the rest of the locker room. Everyone is crowded around <<print $qb.firstname>>, patting him on the back and joking with him. You smile, remembering when they used to do that with you.\ <<set $qb.leadership to $qb.leadership+3>>\ <</if>> @@.male;"Good job, boys,"@@ Coach says. @@.male;"I'm not going to give a big speech. I know we've all got to get back in the bus, and you boys have girlfriends @@<<if $qb.hookedUp>0>>@@.male;or boyfriends @@<</if>>@@.male;you want to see."@@ <<if $qb.hookedUp>0>>You blush at that line, wondering if he knows about you and <<print $qb.firstname>>. <</if>>The <<if $player.masculinity>=50>>other <</if>>guys look happy to get on the road.\ <<set $team.wins to $team.wins+1>>\ <<else>>\ Nobody's talking as you all head to the locker room. Even the cheerleaders on the sideline are standing around awkwardly, unsure of what to do. <<if $playerStarter>>\ You can barely look at anyone. Summerville's a bad team. You should have beaten them easily. And you lost! Sure, this is on the whole team, but as the quarterback, you feel responsible. The defense did a great job, you just couldn't score <<if $stallionsscore is 0>>any<<else>>many<</if>> points. @@.male;"I can't believe we lost,"@@ you overhear <<if $player.masculinity>=50>>another<<else>>a<</if>> guy say. @@.male;"I know. We did our job. We didn't give up a single touchdown."@@ @@.male;"What's going on with <<print $player.firstname>>?"@@ @@.male;"I don't know, man. You'd think he could score on a team like Summerville."@@ @@.thought;I guess they agree with me@@ you think dejectedly. @@.male;"You know what I think?"@@ another guy asks. @@.male;"I think <<print $qb.firstname>> should be the starter."@@ @@.male;"<<print $qb.firstname>>? Are you serious?"@@ @@.male;"Yeah! Anything's better than this."@@\ <<set $player.leadership to $player.leadership-3>>\ <<set $qb.leadership to $qb.leadership+1>>\ <<else>>\ You take a look at <<print $qb.firstname>>. He's keeping his eyes fixed on the ground, careful not to look at anyone. @@.thought;I feel bad for him. I'd feel embarrassed too if I lost to Summerville. Sure, this is on the whole team, but the quarterback's our leader, and we would have won if he made some more of those throws.@@ @@.male;"I can't believe we lost,"@@ you overhear <<if $player.masculinity>=50>>another<<else>>a<</if>> guy say. @@.male;"I know. We did our job. We didn't give up a single touchdown."@@ @@.male;"What's going on with <<print $qb.firstname>>?"@@ @@.male;"I don't know, man. You'd think he could score on a team like Summerville."@@ @@.thought;They're part of our defense@@ you realize when you look over at them. @@.thought;I guess I'd be upset too. They didn't give up a single touchdown and we still lost.@@ @@.male;"You know what I think?"@@ another guy asks. @@.male;"I think <<print $player.firstname>> should be the starter."@@ @@.male;"<<print $player.firstname>>?"@@ the first guy asks, laughing. @@.male;"Are you serious?"@@ @@.male;"Did you see how he did in practice? He can barely throw the football."@@ @@.male;"I know! But anything's better than this."@@ @@.male;"No way, man. You just forgot how bad he was."@@\ <<set $qb.leadership to $qb.leadership-3>>\ <</if>> @@.male;"I need everyone's attention!"@@ Coach yells, interrupting their conversation. Everyone turns to look at him. @@.male;"We shouldn't have lost that game. I'm really disappointed in you ladies. But I'm not going to give a big speech. I know we've all got to get back in the bus, and you boys have girlfriends @@<<if $qb.hookedUp>0>>@@.male;or boyfriends @@<</if>>@@.male;you want to see. We'll talk about this on Monday."@@ <<if $qb.hookedUp>0>>You blush at that line, wondering if he knows about you and <<print $qb.firstname>>. <</if>>The <<if $player.masculinity>=50>>other <</if>>guys look happy to get on the road.\ <<set $team.losses to $team.losses+1>>\ <</if>> <<link "The bus ride back is uneventful" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<unset $playerCurrentStarter>>\ <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\<<if ($qb.armStrength>=65 and $qb.accuracy>=40) or $qb.qbSkill>=40 or ($qb.speed>=50 and $qb.armStrength>=55 and $qb.accuracy>=30) or $qb.accuracy>=65>><<set $wonGame5 to true>><<else>><<set $wonGame5 to false>><</if>>/ <<showQBSkill false>>You're about to turn off the lights, and get ready to go to bed when you have a thought. @@.thought;I bet @@<<if $qb.hookedUp>0>>@@.thought;<<print $qb.firstname>> and @@<</if>>@@.thought;the guys are back by now. I wonder how they did.@@ @@.player;How did it go?@@ you text <<print $qb.firstname>>. <<if $qb.date and $qb.date is $player.firstname>>You get a reply immediately<<elseif $player.crush is $qb.firstname>>He replies after a minute.<<else>>You don't get a reply. You turn off the lights and get ready to go to sleep when your phone goes off.<</if>> \ <<if $wonGame5>>\ @@.qb;Good. We won!@@\ <<set $team.wins to $team.wins+1>>\ <<set $stallionsscore to 1>><<set $defensescore to 0>>\ <<else>>\ @@.qb;Bad. We lost.@@\ <<set $team.losses to $team.losses+1>>\ <<set $stallionsscore to 0>><<set $defensescore to 1>>\ <</if>> <<if $wonGame5>>@@.player;yay! :) did u throw any touchdowns?@@<<else>>@@.player;oh no! can i do anything to make it better?@@<</if>> you write<<if $player.playsWithHair>>, playing with your hair as you compose the message<</if>>. You look at the text and shake your head. @@.thought;Why did I write that? It sounds like I'm flirting with him. And that text looks like it was written by a chick!@@ But <<if $wonGame5>>he just won, and he's in a good mood.<<else>>he just lost, and he needs some cheering up.<</if>> \ <<if $qb.hookedUp>0>>\ @@.thought;And with all that we've done together, there's nothing wrong with a little flirting.@@\ <<else>>\ @@.thought;So what if he thinks I'm flirting? I want to @@\ <<if $wonGame5>>\ @@.thought;celebrate with him.@@\ <<else>>\ @@.thought;cheer him up.@@\ <</if>>\ <</if>> [[Send the text|Game 5 News Send]] [[Send something more manly|Game 5 News Safe]] <<set $location to "dorm">>\Before you can talk yourself out of it, you press the send button. @@.thought;What's he going to say? Did I make it weird? Is he even going to reply?@@ Your phone goes off. <<if $wonGame5>>@@.qb;yeah, i threw two of them! i wish you had been there to see it.@@<<else>>@@.qb;oh? and how are you going to do that?@@<</if>> @@.thought;Okay, he replied. I didn't make it weird. Wait, is he flirting back?@@<<if $player.crush is $witch.firstname>> @@.thought;Doesn't he know that I like his sister?@@<</if>> <<if $qb.date is $player.firstname and $day<$qb.dayOfDate>>\ <<if $wonGame5>>\ @@.player;i wish i saw it too. i can't believe i don't get to see u play football anymore :(@@ @@.qb;at least i'll get to see you tomorrow@@ @@.thought;That's right. Tomorrow's our date.@@\ <<else>>\ @@.thought;What should I say? Well, our date's tomorrow so I should probably talk about that.@@ @@.player;i can make you feel better tomorrow ;)@@ you text him. @@.thought;Shit, was that too far? That makes it sound like I want to have sex with him. I do, I guess, but I don't know if I should have sent that.@@ @@.qb;i'm looking forward to it ;) can't believe it's tomorrow@@ <<print $qb.firstname>> texts.\ <</if>> @@.player;i cant wait!@@ you text back. @@.qb;are you going to be wearing a sexy outfit for me?@@ @@.thought;A sexy outfit? Well, I guess I did tell <<print $qb.dateHelp>> I'd let her dress me up for tomorrow. But what should I tell him? I don't want to come on too strong.@@ You type out different messages, deleting them each time. @@.player;i'm not telling ;)@@ you finally write. @@.qb;i can't wait. going to go to sleep now so tomorrow comes sooner@@ Your pussy tingles as you put your phone down. @@.thought;He's hooked. @@<<if $player.masculinity<10>>@@.thought;I didn't realize girls had so much power over guys@@ you think, not even realizing that you just referred to yourself as a girl.<<else>>@@.thought;I didn't realize I could have so much power over a guy@@ you think, shaking your head.<</if>> @@.thought;Wait. Crap. I told him I'd be wearing a sexy outfit. I hope I don't disappoint him. And I hope I don't look too girly in it.@@ But as you reflect on your flirty text with <<print $qb.firstname>>,<<if $player.isWearingPanties or $player.bra is not null or $player.pants.female is true>> and how you're dressed now,<</if>> you realize that you're not really that concerned about looking too feminine.\ <<set $qb.relationship to $qb.relationship+3>>\ <<increaseArousal 5>>\ <<elseif $witch.date is not $player.firstname and $qb.hookedUp>0>>\ @@.player;i wish i saw it too. u must be so strong, throwing it that far.@@ You cringe as you read that line, but it's too late. It's already sent. <<print $qb.firstname>> responds quickly. @@.qb;lol, thanks! you should come to our next game, then you could see me in person@@ @@.thought;He //is// flirting back!@@ @@.player;that's a home game, right? of course i'll be there :)@@ You put your phone down and settle into bed. @@.thought;That went well, but it still freaks me out, flirting with a guy.@@\ <<set $qb.relationship to $qb.relationship+2>>\ <<else>>\ @@.player;i wish i saw it too. u must be so strong, throwing it that far.@@ You cringe as you read over that line. @@.thought;I'm not sending him that. He's a friend, but he@@<<if $witch.date is not $player.firstname>> @@.thought;probably@@<</if>> @@.thought;doesn't like me in that way. And I don't even@@<<if $witch.date is not $player.firstname>> @@.thought;know if I@@<</if>> @@.thought;like him.@@ You delete what you wrote and instead say @@.player;i wish i had been there too :( coach didn't let me come see u@@ @@.thought;Was that too flirty too?@@ you ask yourself as your finger hits the send butoon. @@.thought;Well, I guess it's too late.@@ @@.qb;too bad! our next game is right here in pinewood. you should come by@@ @@.player;of course i'll be there :)@@ you text back. You put your phone down and settle into bed. \ <<if $witch.date is $player.firstname>>\ @@.thought;That went well. Wait, have my messages gotten girlier?@@\ <<else>>\ @@.thought;That went well. I think he flirted back. It still freaks me out though, sending flirty messages to a guy.@@\ <</if>>\ <<set $qb.relationship to $qb.relationship+1>>\ <</if>> [[Go to sleep|Dream]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<unset $wonGame5>>\ <<set $location to "dorm">>\@@.thought;No@@ you think, looking down at the words that you've written. <<if $wonGame5>>@@.thought;yay! :) did u throw any touchdowns?@@<<else>>@@.thought;oh no! can i do anything to make it better?@@<</if>> @@.thought;I can't send @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy that!@@ You quickly delete what you wrote, and text him <<if $wonGame5>>@@.player;good job man!@@<<else>>@@.player;sorry, man. that sucks@@<</if>> <<print $qb.firstname>> gets back to you after a little while. <<if $wonGame5>>@@.qb;Thanks!@@<<else>>@@.qb;Thanks :/@@<</if>> You put your phone down \ <<if $qb.hookedUp>0>>\ and sigh. The words you wrote feel manly enough, but you don't really //feel// them. <<if $wonGame5>>\ @@.thought;I want to celebrate with him!@@\ <<else>>\ @@.thought;I want to console him!@@\ <</if>> \ @@.thought;But, you know, do it better. But when I tried to do that, it sounded like I was flirting. And I don't know if I can do that with a guy. Not over text.@@\ <<else>>\ and nod. @@.thought;That was a manly text to send @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy.@@\ <</if>> [[Go to sleep|Dream]] <<set $player.masculinity to $player.masculinity+1>>\ <<set $player.attractionToMen to $player.attractionToMen-2>>\ <<unset $wonGame5>>\ <<set $location to "dorm">>\<<if $team.wins>=8>><<set $opponent to "Deer Meadows">><<else>><<set $opponent to "Fox Grove">><</if>>\ <<if $team.playerOnTeam>>\ You make your way to the locker room, passing by excited students dressed in purple. @@.thought;This school is nuts about football. But I like it.@@ <<if $playerStarter>>@@.thought;Everyone's going to be rooting for me, hoping I can pull it off.@@<<else>>@@.thought;Everybody's going to be watching <<print $qb.firstname>> and cheering him on.@@<</if>> @@.thought;I just hope@@ <<if $playerStarter>>@@.thought;I don't@@<<else>>@@.thought;he doesn't@@<</if>> @@.thought;blow it. Or maybe it'll be good if we lose, since I won't turn back...I can't believe I just thought that.@@ @@.male;"Okay, listen up girls!"@@ Coach yells. <<if $acceptedTrans or $player.feminine>=14>>Everybody looks at you, and you blush.<<else>>You just blush.<</if>> @@.male;"We've got two games left in the season. This game and the finals. But we've got to get past <<print $opponent>> first. We're a good team, but so are they. We've got to stay focused. We can't be thinking about Bear Valley and the championship. We have to take care of business first."@@ You start to zone out as Coach goes into his speech, but that changes when he says his next line. @@.male;"So I'm not going to put the backups in,"@@ the Coach continues. @@.male;"The starters are going to play the whole game."@@ <<if $playerStarter>>\ You raise an eyebrow at that. @@.thought;I'm going to play the whole game@@ you think, feeling nervous. @@.thought;I hope I don't get injured@@<<if $player.homosexuality>=30>> @@.thought;with all the big, strong guys on the other team...no, <<print $player.firstname>>. Focus!@@<<else>>@@.thought;.@@<</if>>\ <<else>>\ You raise an eyebrow at that. @@.thought;<<print $qb.firstname>> is going to play the whole game. But that's a good thing. I don't want to cost us the game in front of the whole school, or get tackled by the big, strong guys on the other team.@@<<if $player.homosexuality>=30>>@@.thought;..no, <<print $player.firstname>>. Focus!@@<</if>>\ <</if>> He turns to <<if $playerStarter>>you.<<else>><<print $qb.firstname>>.<</if>> @@.male;"When you're trying to decide what play to do, keep in mind two things. One, what play is best, given what's actually happening on the field? Two, can you actually make that play?"@@ <<if $playerStarter>>You nod.<<else>><<print $qb.firstname>> nods.<</if>> @@.male;"Now go get changed!"@@ <<if $acceptedTrans>>\ The guys all start to get changed, while you head for the door. You know that you don't belong here anymore. [[Go get changed in the girls locker room|Semifinals Change Girls]]\ <<else>>\ The guys all start to get changed. [[Get changed too|Semifinals Change Boys]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\ <<else>>\ You make your way to the stands, passing by lots of excited students dressed in purple. @@.thought;This school is nuts about football.@@ The hallways get more crowded the closer you get to the stands. Clearly, everyone in Pinewood is going to the game too. Finally, you're able to sit down in the stands. @@.female;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ the cheerleaders yell. When everyone else gets on their feet, you stand up too. Between the enthusiastic cheerleaders and the dance music, you're starting to get pumped up. Then, the football players run out onto the field. [[The game is about to start|Semifinals Fan Drive1]]\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "football">>\ <</if>>\ <<set $stallionsscore to 0>><<set $defensescore to 0>>\Nobody tells you to leave, but you're remembering what happened the very last time you changed in the boys locker room. You feel out of place there now. You walk into the girls locker room, and realize right away that you're not alone. The cheerleaders are all gathered in the locker room, listening to their coach's speech. @@.female;"Oh, hi <<print $player.firstname>>,"@@ their coach says. @@.female;"Good luck tonight! Can you get changed quietly?"@@ @@.player;"Sure,"@@ you say, realizing that it feels more natural to change in the girls locker room surrounded by cheerleaders, than it does to change next to other football players. <<set $changeEndPassage to "Semifinals Start">><<set $expectedOutfit to "football">><<display Clothes>> <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "girlslocker">>\<<set $changeEndPassage to "Semifinals Start">><<set $expectedOutfit to "football">><<display Clothes>> <<set $location to "boyslocker">>\<<showFootballScore>> You finish getting changed and run out onto the field to the beat of dance music. <<if $player.girlyTaste>>You nod along, feeling energized by the music.<<else>>You try to tune it out. Dance music was never your thing.<</if>> The stands are jam packed. There isn't an empty seat that you can see. <<if $playerStarter>>\ You line up behind center, and get ready to take the snap. You can hardly believe that you're here, after everything you've gone through this year. When <<print $witch.firstname>> took away your strength, you didn't think you would be able to keep your job as the starting quarterback, let alone win the championship. But, here you are. The ball is snapped. You take it and scan the field, looking for receivers. Ryan's running down the field, but he's tightly covered by <<print $opponent>>'s star cornerback. You don't know if he's going to get open, and if you wait too long, the pocket might collapse. There's also a receiver open about ten yards downfield. He's covered, but there's a window where you could deliver the ball...if you're accurate enough. [[Wait for Ryan to get open|Semifinals Play Drive1 Run]] [[Make the short throw|Semifinals Play Drive1 Short]]\ <<else>>\ As soon as you run onto the field, you have to run back to the bench. <<print $qb.firstname>> takes the snap. For a moment, you forget that you're supposed to be telling <<print $qb.firstname>> what to do. In the very first game of the season, he almost cost your team the game. Now, he's the starting quarterback for a playoff team. <<print $qb.firstname>> looks over at you, and you remember that you're supposed to help him out. The ball is snapped, and you quickly scan the field, looking for receivers. Ryan's running down the field, but he's tightly covered by <<print $opponent>>'s star cornerback. You don't know if he's going to get open, and if he waits too long, the pocket might collapse. There's also a receiver open about ten yards downfield. He's covered, but there's a window where <<print $qb.firstname>> could deliver the ball...if he's accurate enough. [[Tell him to wait for Ryan to get open|Semifinals Watch Drive1 Run]] [[Make the short throw|Semifinals Watch Drive1 Short]]\ <</if>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/football_right">><<set $leftChar to $qb>>\ <<set $location to "football">>\<<showFootballScore>> You hold the football, waiting for Ryan to get open. The cornerback is covering him well, though, and you can't find an opening. Then you see movement from out of the corner of your eye. You look around and see that the pocket has broken down, and a linebacker is heading straight towards you. You waited too long. @@.thought;Shit!@@ You give up on waiting for Ryan to get open and instead start running. The linebacker pursuing you is running too, and you don't dare look back. There's a hole in between two linemen up ahead, and you know that if you make it, you can avoid the sack, and maybe even get a first down. <<if $player.speed>=68>>\ You keep running, hoping you can make it to that hole. When you finally look back, you see that you've put some distance in between yourself and the linebacker. Energized, you keep running. You look behind you one last time, and see that the linebacker is far away. Soon, you make it to the hole. Up ahead, the <<print $opponent>> defense starts running towards you. You run towards the sideline, not wanting to get tackled by all of the big guys on the other team. You make it, and are even able to pick up some yards as you run along the sideline. Finally, a safety runs straight at you, and you step out of bounds just in time. @@.though;I picked up about fifteen yards on that play. Not bad!@@ You're able to lead your team down the field, but progress eventually stalls, and you're forced to settle for a field goal. <<link "You sit down on the bench and watch $opponent try to score" "Semifinals Drive2">><</link>>\ <<set $stallionsscore to 3>>\ <<else>>\ You keep running, hoping you can make it to that hole. When you finally look back, you see that the linebacker is gaining on you. Terrified, you keep running. You look behind you one last time. The linebacker is a few feet away. You run as fast as you can, though you know it's not going to be enough. And soon enough, you feel two big meaty hands around your waist, and you're slammed to the ground. You end up landing underneath the linebacker. You try to get up\ <<if $player.armStrength>=76>> \ and you struggle to your feet.\ <<else>>\ \, but you can't. The linebacker is too heavy. @@.thought;This is so humiliating. I've been tackled by this big guy, and I'm stuck.@@\ <<if $player.homosexuality>=50>> \ You imagine the linebacker ripping your jersey off and fucking you in the middle of the field, in front of everyone. Then the linebacker gets up. You also stand up, hoping that nobody knew what you were thinking of.\ <<increaseArousal 5>>\ <<else>> Then the linebacker gets up, and you also struggle to your feet.\ <</if>>\ <</if>> After the sack, you try to regroup and lead your team down the field, or at least get a first down, but you're unable to. Your next two passes are incomplete, and Pinewood is forced to punt. [[Take a seat on the bench|Semifinals Drive2]] <</if>>\ <<set $location to "football">>\<<showFootballScore>> You look at Ryan again. The cornerback is covering him too well. Not wanting to wait too long for him to get open, you look at your other receiver and fire off a pass. <<if $player.accuracy>=86>>\ It flies in a perfect spiral towards him. You hold your breath as both your receiver and the <<print $opponent>> defender leap up to catch it. Your receiver comes down with it! @@.thought;Yes!@@ The rest of the drive goes very well. You make steady progress down the field, and eventually Everett runs it in for the touchdown. <<link "You sit down on the bench and watch $opponent try to score" "Semifinals Drive2">><</link>>\ <<set $stallionsscore to 7>>\ <<elseif $player.accuracy>=61>>\ It flies in a perfect spiral towards him. You hold your breath as both your receiver and the <<print $opponent>> defender leap up to catch it. Your receiver almost gets a hand on the football, but the <<print $opponent>> defender is quicker. @@.thought;Fuck. I got an interception.@@ [[Take a seat on the bench|Semifinals Drive2]]\ <<else>>\ It's a wobbly pass, not quite on target. Both the receiver and the <<print $opponent>> run forward, but they can't get to it, and it falls harmlessly to the ground. Your next pass falls incomplete as well. You have one final try to get the first down, and you complete the pass, but it wasn't quite long enough. @@.thought;I didn't make it. Hopefully we'll score next time.@@ [[Take a seat on the bench|Semifinals Drive2]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>> @@.player;"Go for it!"@@ <<print $qb.firstname>> holds the football, waiting for Ryan to get open. The cornerback is covering him well, though, and he can't find an opening. Then you see a linebacker running straight towards <<print $qb.firstname>>. He waited too long. @@.thought;Shit!@@ Luckily, he notices the linebacker. He gives up on waiting for Ryan to get open and instead starts running. The linebacker pursuing him is running too. There's a hole in between two linemen up ahead, and you know that if he makes it, he can avoid the sack, and maybe even get a first down. <<if $qb.speed>=68>>\ He keeps running, and you hope that he can make it to that hole. He's put some distance in between himself and the linebacker. He looks back and sees this. Energized, he keeps running. <<print $qb.firstname>> checks on the linebacker one last time, but now he's far away. Soon, <<print $qb.firstname>> makes it to the hole. Up ahead, the <<print $opponent>> defense starts running towards him. He runs towards the sideline, and gets pushed out of bounds after about fifteen yards. He's able to lead his team down the field, but progress eventually stalls, and he's forced to settle for a field goal. <<set $stallionsscore to 3>>\ <<else>>\ He keeps running, and you hope that he can make it to that hole. The linebacker is gaining on him though, and you're worried that he's not going to make it. <<print $qb.firstname>> checks behind him, and sees that the linebacker is getting close. He tries to run faster, but it's not enough. The linebacker gets closer and closer. And soon enough, he's slammed to the ground. After the sack, he tries to regroup and lead his team down the field, but he's unable to. His next two passes are incomplete, and Pinewood is forced to punt.\ <</if>> <<link "Watch $opponent try to score" "Semifinals Drive2">><</link>> <<set $location to "football">>\<<showFootballScore>> You look at Ryan again. The cornerback is covering him too well. Not wanting for <<print $qb.firstname>> to wait too long for him to get open, you tell him, @@.player;"Make the short throw!"@@ <<if $qb.accuracy>=86>>\ It flies in a perfect spiral towards him. You hold your breath as both your receiver and the <<print $opponent>> defender leap up to catch it. The receiver comes down with it! @@.thought;Yes!@@ The rest of the drive goes very well. <<print $qb.firstname>> makes steady progress down the field, and eventually Everett runs it in for the touchdown.\ <<set $stallionsscore to 7>>\ <<elseif $qb.accuracy>=61>>\ It flies in a perfect spiral towards him. You hold your breath as both <<print $qb.firstname>>'s receiver and the <<print $opponent>> defender leap up to catch it. The receiver almost gets a hand on the football, but the <<print $opponent>> defender is quicker. @@.thought;Fuck. He got an interception.@@\ <<else>>\ It's a wobbly pass, not quite on target. Both the receiver and the <<print $opponent>> run forward, but they can't get to it, and it falls harmlessly to the ground. <<print $qb.firstname>>'s next pass falls incomplete as well. He has one final try to get the first down, and he completes the pass, but it wasn't quite long enough. @@.thought;He didn't make it. Hopefully they'll score next time.@@\ <</if>> <<link "Watch $opponent try to score" "Semifinals Drive2">><</link>> <<set $location to "football">>\<<showFootballScore>> The <<print $opponent>> quarterback makes quick progress down the field, and soon comes away with a touchdown.\ <<set $defensescore to 7>> @@.thought;This isn't going to be easy.@@ <<if $playerStarter>>\ You run back onto the field, ready to <<if $stallionsscore is 0>>even up the score.<<else>>take back the lead.<</if>> <<if $stallionsscore is 7>>Progress down the field is easy once again. After making some good, quick passes,<<else>>This time, progress down the field is easier. You've made some good passes, and<</if>> now the end zone is in sight. But just as you're starting to think that you can get <<if $stallionsscore is 7>>another<<else>>a<</if>> touchdown, you throw an incomplete pass. And then another. It's third down, and you're not in field goal range yet. You need a first down. You drop back to pass, and scan the field. The <<print $opponent>> defense knows that you're going to pass, and all of your receivers are tightly covered. The best shot you have is one receiver who's five yards away from the end zone. But that would be a long throw, about thirty five yards. @@.thought;Or maybe I don't have to pass? They're expecting me to pass, so maybe I could run for the touchdown. But@@ <<if visited("Semifinals Game1 Play Drive1 Run")>>@@.thought;I don't want to be tackled again.@@<<else>>@@.thought;I don't want to get tackled by one of their big, strong defenders.@@<<if $player.homosexuality>=30>>@@.thought;..No! Focus, <<print $player.firstname>>!@@<</if>><</if>> [[Make the deep throw|Semifinals Play Drive2 Long]] [[Run for it|Semifinals Play Drive2 Run]]\ <<else>>\ <<print $qb.firstname>> runs back onto the field, and you hope he can <<if $stallionsscore is 0>>even up the score.<<else>>take back the lead.<</if>> <<if $stallionsscore is 7>>Progress down the field is easy once again. After making some good, quick passes,<<else>>This time, progress down the field is easier. He's made some good passes, and<</if>> now the end zone is in sight. But just as you're starting to think that <<print $qb.firstname>> can get <<if $stallionsscore is 7>>another<<else>>a<</if>> touchdown, he throws an incomplete pass. And then another. It's third down, and <<print $qb.firstname>> isn't in field goal range yet. He needs a first down. He drops back to pass, and you scan the field. The <<print $opponent>> defense knows that he's going to pass, and all of the receivers are tightly covered. The best shot he has is one receiver who's five yards away from the end zone. But that would be a long throw, about thirty five yards. @@.thought;Or maybe he doesn't have to pass? They're expecting him to pass, so maybe he could run for the touchdown.@@ [[Tell him to make the deep throw|Semifinals Watch Drive2 Long]] [[Tell him to run for it|Semifinals Watch Drive2 Run]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>> You take a deep breath. You're not sure whether you can do it, but you step up and throw the football as far as you can in the direction of your receiver. <<if $player.armStrength>=76>>\ The football spirals through the air, straight to your receiver. The <<print $opponent>> defender turns around, but he's not close enough to make a play on the ball. Your receiver catches it, and then gets immediately tackled by his defender. @@.thought;Thirty five yards! My longest pass of the game!@@ The Pinewood cheerleaders go wild, and the crowd is cheering loudly. You're feeling energized as you get ready to take the next snap. You're so close to scoring <<if $stallionsscore is 7>>another<<else>>your first<</if>> touchdown, and you're sure that you can do it. But Everett takes the handoff and only gains three yards. And then one yard. Then you try to find Ryan Callahan for the touchdown, but the pass is broken up. @@.thought;It's fourth down, but we're only one yard away from a touchdown.@@ <<if $player.confidence>0>>@@.thought;We should go for it!@@<<else>>@@.thought;We could go for it, but if we miss, we won't pick up any points.@@<</if>> To your <<if $player.confidence>0>>disappointment,<<else>>relief,<</if>> Coach decides to kick a field goal. @@.thought;Well, we picked up three points. That's not bad.@@\ <<set $stallionsscore to $stallionsscore+3>>\ <<elseif $player.armStrength>=51>>\ The football spirals through the air, and for a moment you think that you can make it. The <<print $opponent>> defender turns around, but he's not close enough to make a play on the ball. You hold your breath. The football lands about five yards short, and you groan. @@.thought;I threw it thirty yards. That's not bad, but it wasn't far enough.@@ You get ready to take the next snap, determined to get the first down. But to your surprise, the offense is running off the field. @@.thought;Oh, right. It's fourth down, and we're going to punt.@@\ <<else>>\ The football flies through the air. For a moment you think that you can make it. That hope is quickly dashed, though. It only gets about halfway before falling to the ground, far away from anyone. Your receivers look at you questioningly, wondering who you were throwing to. You can't meet their eyes.\ <</if>> [[Take a seat on the bench|Semifinals Halftime]] <<set $location to "football">>\<<showFootballScore>> You take another look downfield. All of the <<print $opponent>> defenders are busy trying to defend your receivers. Then you take another look at your linemen. The pocket is holding up well, and you see that if you can make it to the sideline, there'll be no one around you. @@.thought;I'm going to go for it.@@ You take off, running for the sideline. When the defensive linemen see what you're doing, they run towards you\ <<if $player.speed>=68>>\ \, but they're not quick enough. You make it to the sideline untouched, and then start running down the field. There's still no one around you. You make it to the thirty yard line, and then the twenty. By the time you've gotten to the ten yard line, the <<print $opponent>> defense has all started running at you. Your receivers try to block them, and you spot a hole. You run through it, and the end zone is up ahead. There's only one defender who can stop you, and he's running straight towards you. You're scared. <<if $player.height>=2>>He's a lot bigger than you,<<elseif $player.height>0>>He's bigger than you,<<else>>He looks big and strong,<</if>> and you don't want to get tackled by him. He crashes into you. The wind gets knocked out of you as you're tackled to the ground by this <<if $player.height>=2>>huge<<else>>big<</if>> football player. @@.male;"Touchdown!"@@ @@.thought;What?@@ You look around. To your surprise, you're lying in the end zone. The Pinewood cheerleaders are going wild, and the crowd is cheering loudly. @@.thought;I can't believe I just ran for a touchdown@@ you think as you struggle to your feet. You're exhausted after your run and the tackle, and you limp off to the bench.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $player.speed>=43>>\ \. They get close, but you're just able to elude them. You make it to the sideline, and then start running down the field, pursued by the defenders all the way. You're running as fast as you can, but there's no way you can outrun all of these defenders, and you're shoved out of bounds at the first down marker. @@.thought;That was a long run! And I got a first down!@@ you think, as you struggle to your feet. You limp back to the huddle. The shove that sent you out of bounds was strong<<if $player.height>0>>, and the defender who did it is <<if $player.height>=2>>much <</if>>bigger than you<</if>>. You're not quite ready to lead your team the rest of the way down the field yet, and it shows. You pick up another first down, but eventually you're forced to kick a field goal. It's a long field goal attempt, though, and the kicker misses.\ <<else>>\ \. You run as fast as you can, trying to make it to the sideline, but you're not fast enough. Four hands close around you, and two <<print $opponent>> linemen bring you to the ground. You lie there, trapped under two <<if $player.height>=2>>huge <<elseif $player.height>0>>big <</if>>football players, unable to move.\ <<if $player.homosexuality>=30>> \ The feeling of getting tackled by two <<if $player.height>=2>>huge <<elseif $player.height>0>>big <</if>>guys and trapped underneath their big bodies.\ <<if $player.homosexuality>=50>> \ You consider reaching out and "accidentally" grabbing one of their dicks, but they've gotten up before you can decide if you want to do it or not.\ <<increaseArousal 5>>\ <</if>>\ <</if>> You stand up too, unsure of whether you're in the right frame of mind to try to lead your team down the field. But to your surprise, the offense is running off the field. @@.thought;Oh, right. It's fourth down, and we're going to punt.@@\ <</if>> [[Take a seat on the bench|Semifinals Halftime]] <<set $location to "football">>\<<showFootballScore>> @@.player;"Make the long throw!"@@ you yell. <<print $qb.firstname>> glances at you and then steps up and throws the football deep. <<if $qb.armStrength>=76>>\ It spirals through the air, straight to the receiver. The <<print $opponent>> defender turns around, but he's not close enough to make a play on the ball. The receiver catches it, and then gets immediately tackled by his defender. @@.thought;Thirty five yards! That's his longest pass of the game!@@ The Pinewood cheerleaders go wild, and the crowd is cheering loudly. You can tell that <<print $qb.firstname>> is feeling energized as he gets ready to take the next snap. He's so close to scoring <<if $stallionsscore is 7>>another<<else>>his first<</if>> touchdown, and you're sure that he can do it. But Everett takes the handoff and only gains three yards. And then one yard. Then <<print $qb.firstname>> tries to find Ryan Callahan for the touchdown, but the pass is broken up. @@.thought;It's fourth down, but he's only one yard away from a touchdown. We should go for it!@@ To your disappointment, Coach decides to kick a field goal instead. @@.thought;Well, we picked up three points. That's not bad.@@\ <<set $stallionsscore to $stallionsscore+3>>\ <<elseif $qb.armStrength>=51>>\ The football spirals through the air, and for a moment you think that it's going to make it. The <<print $opponent>> defender turns around, but he's not close enough to make a play on the ball. You hold your breath. The football lands about five yards short, and you groan. @@.thought;He threw it thirty yards. That's not bad, but it wasn't far enough.@@ You get ready to tell <<print $qb.firstname>> what to do next. But to your surprise, the offense is running off the field. @@.thought;Oh, right. It's fourth down, and we're going to punt.@@\ <<else>>\ The football flies through the air. For a moment you think that he's going to make it. That hope is quickly dashed, though. It only gets about halfway before falling harmlessly to the ground, far away from anyone. <<print $qb.firstname>> takes a seat on the bench, not meeting anyone's eyes. <</if>> [[The game continues|Semifinals Halftime]] <<set $location to "football">>\<<showFootballScore>> You take another look downfield. All of the <<print $opponent>> defenders are busy trying to defend the receivers. Then you take another look at <<print $qb.firstname>>'s linemen. The pocket is holding up well, and you see that if he can make it to the sideline, there'll be no one around him. @@.player;"Run for it!"@@ <<print $qb.firstname>> takes off, running for the sideline. When the defensive linemen see what he's doing, they run towards him\ <<if $qb.speed>=68>>\ \, but they're not quick enough. He makes it to the sideline untouched, and then starts running down the field. There's still no one around him. He makes it to the thirty yard line, and then the twenty. By the time <<print $qb.firstname>>'s gotten to the ten yard line, the <<print $opponent>> defense has all started running at him. His receivers try to block them, and you spot a hole. <<print $qb.firstname>> sees it too, and he runs through it. The end zone is up ahead. There's only one defender who can stop him, and he's running straight towards <<print $qb.firstname>>. @@.thought;I'm glad it's not me out there@@ you think as you look at the <<if $player.height>=2>>huge<<else>>big<</if>> defender and imagine getting tackled by him. He crashes into <<print $qb.firstname>>, trying to bring him down. <<print $qb.firstname>> struggles to stay on his feet. Eventually, the defender is able to tackle <<print $qb.firstname>>, but not before he's made it into the end zone. @@.thought;Touchdown!@@ The Pinewood cheerleaders are going wild, and the crowd is cheering loudly. @@.thought;I can't believe he just ran for a touchdown@@ you think as he struggles to his feet. He looks winded but happy, and everyone gives him a pat on the back as he walks off the field.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.speed>=43>>\ \. They get close, but he's just able to elude them. He makes it to the sideline, and then starts running down the field, pursued by the defenders all the way. He's running as fast as he can, but there's no way he can outrun all of these defenders, and eventually he gets shoved out of bounds at the thirty yard line. @@.thought;That's a first down!@@ you think, excited for him. <<print $qb.firstname>> limps back to the huddle. It looks like he got a little banged up when he was shoved out of bounds, and you're worried that he won't be able to get a touchdown. Your fears turn out to be well-founded. He picks up another first down, but eventually is forced to kick a field goal. It's a long field goal attempt, though, and the kicker misses.\ <<else>>\ \. He runs as fast as he can, trying to make it to the sideline, but he's not fast enough. Two defenders bring him to the ground, well short of a first down. <<print $qb.firstname>> and the rest of the offense heads off the field.\ <</if>> <<link "$qb.firstname takes a seat on the bench" "Semifinals Halftime">><</link>> <<set $location to "football">>\<<showFootballScore>> <<if $playerStarter>>You take<<else>><<print $qb.firstname>> takes<</if>> a seat on the bench and the <<print $opponent>> offense takes the field. Their progress is slower this time than their last drive, but they're able to get a touchdown right before halftime.\ <<set $defensescore to $defensescore+7>> Everyone heads into the locker room to listen to Coach's pep talk<<if $acceptedTrans>>, though you hesitate before walking inside. It doesn't feel right to be inside the guys locker room, even though everyone is fully clothed<</if>>. <<if $playerStarter>>\ You hold your breath as Coach looks in your direction. \ <<if $stallionsscore is 14>>\ @@.thought;Is he going to yell at me? We're better than <<print $opponent>> and the game's a tie.@@ Thankfully, Coach just says, @@.male;"You're doing good,@@ <<if $acceptedTrans>>@@.male;<<print $player.firstname>>."@@<<else>>@@.male;<<print $player.lastname>>."@@<</if>> You breathe a sigh of relief.\ <<else>>\ @@.thought;Is he going to yell at me? We're better than <<print $opponent>>, and we're losing.@@ <<if $stallionsscore is 10>>\ @@.male;"You've got talent,@@ <<if $acceptedTrans>>@@.male;<<print $player.firstname>>,@@<<else>>@@.male;<<print $player.lastname>>,@@<</if>> @@.male;but you need to make better decisions. Look at what's happening on the field, see what the best play is, and make it."@@ @@.player;"Yes, Coach."@@\ <<else>>\ @@.male;"What's happening out there,@@ <<if $acceptedTrans>>@@.male;<<print $player.firstname>>?"@@<<else>>@@.male;<<print $player.lastname>>?"@@<</if>> @@.player;"I'm sorry, Coach. I'm trying, but..."@@ @@.male;"But you need to do better! We should be beating <<print $opponent>>! Not losing to them!"@@ @@.player;"You're right, Coach."@@\ <</if>> @@.male;"As the quarterback, you need to be the decision maker. You need to see what the best play is given what's happening on the field, but you also need to go for plays that you know you can make.@@\ \<<if $player.armStrength>=76 and $player.accuracy>=86 and $player.speed>=68>>\ @@.male;You're good enough to make any play, so you just need to make better decisions."@@\ <<elseif $player.armStrength>=76 and $player.accuracy>=86>>\ @@.male;You're a good passer, but you can't run."@@\ <<elseif $player.armStrength>=76 and $player.speed>=68>>\ @@.male;You've got a strong arm and you can run, but you're not very accurate."@@\ <<elseif $player.accuracy>=86 and $player.speed>=68>>\ @@.male;You're good at short throws and you can run, but you've got a weak arm."@@ You blush at the reminder of your diminished strength.\ <<elseif $player.armStrength>=76>>\ @@.male;You've got a strong arm, so go for deep throws."@@\ <<elseif $player.accuracy>=86>>\ @@.male;You're accurate on short throws, but don't even try to throw it deep."@@ You blush at the reminder of your diminished strength.\ <<elseif $player.spped>=68>>\ @@.male;You're a running quarterback. Don't throw it unless you have to. And don't even think of throwing it deep."@@ You blush at the reminder of your diminished strength.\ <<else>>\ \@@.male;.."@@ You're expecting for Coach to tell you what plays he thinks you can make, but he just trails off. Finally, he says, @@.male;"<<print $opponent>>'s defense is too good. We're fucked."@@ @@.male;"Great pep talk, Coach,"@@ one football player says, and everyone laughs.\ <</if>>\ <</if>>\ <<else>>\ You hold your breath as Coach looks in <<print $qb.firstname>>'s direction. \ <<if $stallionsscore is 14>>\ @@.thought;Is he going to yell at him? We're better than <<print $opponent>> and the game's a tie.@@ Thankfully, Coach just says, @@.male;"You're doing good, <<print $qb.lastname>>."@@ <<print $qb.firstname>> lets out an audible sigh of relief.\ <<else>>\ @@.thought;Is he going to yell at him? We're better than <<print $opponent>>, and we're losing.@@ <<if $stallionsscore is 10>>\ @@.male;"You've got talent, <<print $qb.lastname>>, but you need to make better decisions. Look at what's happening on the field, see what the best play is, and make it."@@ @@.qb;"Yes, Coach."@@\ <<else>>\ @@.male;"What's happening out there, <<print $qb.lastname>>?"@@ @@.qb;"I'm sorry, Coach. I'm trying, but..."@@ @@.male;"But you need to do better! We should be beating <<print $opponent>>! Not losing to them!"@@ @@.qb;"You're right, Coach."@@\ <</if>> @@.male;"As the quarterback, you need to be the decision maker. You need to see what the best play is given what's happening on the field, but you also need to go for plays that you know you can make.@@\ <<if $qb.armStrength>=76 and $qb.accuracy>=86 and $qb.speed>=68>>\ @@.male;You're good enough to make any play, so you just need to make better decisions."@@\ <<elseif $qb.armStrength>=76 and $qb.accuracy>=86>>\ @@.male;You're a good passer, but you can't run."@@\ <<elseif $qb.armStrength>=76 and $qb.speed>=68>>\ @@.male;You've got a strong arm and you can run, but you're not very accurate."@@\ <<elseif $qb.accuracy>=86 and $qb.speed>=68>>\ @@.male;You're good at short throws and you can run, but you've got a weak arm."@@\ <<elseif $qb.armStrength>=76>>\ @@.male;You've got a strong arm, so go for deep throws."@@\ <<elseif $qb.accuracy>=86>>\ @@.male;You're accurate on short throws, but your arm is weak and you're slow."@@\ <<elseif $qb.spped>=68>>\ @@.male;You're a running quarterback. Don't throw it unless you have to."@@\ <<else>>\ @@.male;.."@@ You're expecting for Coach to tell <<print $qb.firstname>> what plays he thinks he can make, but he just trails off. Finally, he says, @@.male;"<<print $opponent>>'s defense is too good. We're fucked."@@ @@.male;"Great pep talk, Coach,"@@ one football player says, and everyone laughs.\ <</if>>\ <</if>>\ <</if>> Coach then turns to the defense. @@.male;"You've given up two touchdowns. We should have stopped them on both drives! Here's what we need to change..."@@ The next few minutes Coach spends giving detailed instructions to the defense, while you space out. [[Finally, halftime is over|Semifinals Drive3]] <<set $location to "boyslocker">>\<<showFootballScore>> The pointers Coach gave to the defense must have worked. <<print $opponent>>'s first pass almost gets picked off. \ <<if $opponent is "Deer Meadows">>\ They're able to get a first down, but they're forced to punt immediately after.\ <<else>>\ They recover and are able to make some progress down the field, but are forced to settle for a field goal.\ <<set $defensescore to $defensescore+3>>\ <</if>> <<if $stallionsscore+7>$defensescore>>\ @@.thought;Alright! Now we can take the lead!@@\ <<elseif $stallionsscore+7 is $defensescore>>\ @@.thought;Alright! Now we can tie the game!@@\ <<else>>\ @@.thought;Alright! Now we can try to catch up.@@\ <</if>> <<if $playerStarter>>You make<<else>><<print $qb.firstname>> makes<</if>> some progress down the field, before handing the ball off to Everett. He finds a hole and suddenly, there's no one around him. He races down the field, making it to the thirty yard line, and then the twenty yard line while the <<print $opponent>> defenders desperately try to catch him. They're not fast enough. He makes it to the ten yard line, and then to the end zone. @@.thought;Touchdown!@@ \ <<set $stallionsscore to $stallionsscore+7>>\ <<if $stallionsscore>$defensescore>>\ @@.thought;We're leading!@@\ <<elseif $stallionsscore is $defensescore>>\ @@.thought;It's a tie game!@@\ <<else>>\ @@.thought;Now they're only leading by <<print $defensescore-$stallionsscore>>.@@\ <</if>> <<link "$opponent takes the field again" "Semifinals Drive4">><</link>> <<set $location to "football">>\<<showFootballScore>> You hoped that your defense would <<if $opponent is "Deer Meadows">>stop them<<else>>hold them to a field goal<</if>> again. And for a moment, that looks like it might happen. They make slow and steady progress, but then they give up a sack. They're facing a third and long, but the quarterback makes a thirty yard pass. Some time later, they run it in for the touchdown.\ <<set $defensescore to $defensescore+7>> You look up at the scoreboard. \ <<if $defensescore>$stallionsscore>>\ <<print $opponent>> is leading, <<print $defensescore>> to <<print $stallionsscore>>, \ <<elseif $defensescore is $stallionsscore>>\ The game is tied at <<print $stallionsscore>>, \ <<else>>\ The Stallions are leading, <<print $stallionsscore>> to <<print $defensescore>>, \ <</if>>\ and there's not a lot of time left. @@.thought;This is probably going to be the last drive of the game.@@ <<if $playerStarter>>@@.thought;I need@@<<else>>@@.thought;<<print $qb.firstname>> needs@@<</if>> @@.thought;to make it count.@@ <<if $playerStarter>>\ You run onto the field\ \<<if $stallionsscore>$defensescore or $stallionsscore+7<$defensescore>>\ \. You know that this drive isn't going to matter, but you still want to do a good job.\ \<<elseif $stallionsscore+7 is $defensescore>>\ \, hoping to force overtime.\ \<<else>>\ \, trying to take the lead.\ <</if>> You hand the ball off to Everett, and he has a nice run. You make a short pass, and then another. Eventually, you're able to make it to midfield, but the drive stalls there. You look back up at the scoreboard. @@.thought;Only a minute left. We don't have a lot of time.@@ You take the snap and scan the field. Ryan Callahan is running downfield. As you turn in his direction, he's able to lose the cornerback who's covering him. @@.thought;That's going to be a long throw though. Can I make it?@@ You look for your other receivers, and you see that one is open straight ahead of you. It would only be a ten yard throw. [[Make the deep throw|Semifinals Play Drive4 Deep]] [[Make the short throw|Semifinals Play Drive4 Short]]\ <<else>>\ <<print $qb.firstname>> runs onto the field\ \<<if $stallionsscore>$defensescore or $stallionsscore+7<$defensescore>>\ \. You know that this drive isn't going to matter, but you still hope that he does a good job.\ <<elseif $stallionsscore+7 is $defensescore>> \ with a determined look in his eye. You know that he's hoping to force overtime.\ <<else>>\ with a determined look in his eye. You know that he's trying to take the lead.\ <</if>> <<print $qb.firstname>> hands the ball off to Everett, and he has a nice run. He makes a short pass, and then another. Eventually, he's able to make it to midfield, but the drive stalls there. You look back up at the scoreboard. @@.thought;Only a minute left. He doesn't have a lot of time.@@ <<print $qb.firstname>> takes the snap and you scan the field, trying to see what he should do. Ryan Callahan is running downfield and manages to get open. @@.thought;That's going to be a long throw though. Can he make it?@@ You look for <<print $qb.firstname>>'s other receivers, and you see that one is open straight ahead of him. It would only be a ten yard throw. [[Make the deep throw|Semifinals Watch Drive4 Deep]] [[Make the short throw|Semifinals Watch Drive4 Short]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>> You're nervous about making such a deep throw, but <<if $stallionsscore<=$defensescore and $stallionsscore+7>=$defensescore>>the game's on the line,<<else>>you don't have anything to lose,<</if>> and Ryan's open. You step up in the pocket and chuck the ball in Ryan's direction. <<if $player.armStrength>=76>>\ It flies through the air in a perfect spiral. You hold your breath. This would be a big play if you managed to pull it off. It could even be a touchdown. The football continues to fly through the air, getting closer and closer to Ryan. He leaps up and catches it. @@.thought;Yes!@@ Even better, he's able to catch it and stay on his feet. He stumbles into the end zone for the touchdown. @@.thought;That's like a forty yard touchdown pass. And I did it!@@ you think, proud of yourself. The crowd goes wild as you score a touchdown in the final minute of the game. You just jog back to the bench, unable to keep the smile off your face.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $player.armStrength>=51>>\ It flies through the air in a perfect spiral. You hold your breath. This would be a big play if you managed to pull it off. It could even be a touchdown. The football continues to fly through the air, getting closer and closer to Ryan. He turns around. Realizing that the ball's in front of him, he tries to make a diving catch. He gets one hand on the ball, but he isn't able to catch it. @@.thought;If only I got a couple more yards on it, I would have made that throw.@@ You try to regroup and lead your team down the field, but the game ends before you can get into scoring range.\ <<else>>\ It flies through the air, and you hold your breath. This would be a big play if you managed to pull it off. It could even be a touchdown. However, you're quickly able to tell that the football isn't going to make it anywhere near Ryan. A <<print $opponent>> defender, embarrassingly far from where you wanted the football to go, ends up intercepting it. @@.thought;That's it@@ you think, realizing that this was Pinewood's last chance to score...and you blew it. You trudge off the field, embarrassed by your failure to score.\ <</if>> When the clock expires, the score is \ <<if $stallionsscore>$defensescore>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. You won! [[Go back to the locker room in celebration|Semifinals Win]]\ <<elseif $stallionsscore<$defensescore>>\ <<print $opponent>> <<print $defensescore>>, Stallions <<print $stallionsscore>>. @@.thought;We lost.@@ [[Everyone is quiet as you all walk back to the locker room|Semifinals Lose]]\ <<else>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;It's a tie game. So that means overtime.@@ [[Wait for overtime to start|Semifinals Overtime]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>> @@.thought;I don't know if I can make such a long throw. I'll just play it safe.@@ You look in the direction of your other receiver and throw him the football. <<if $player.accuracy>=86>>\ It travels straight to him. He's able to catch it and run out of bounds before he gets tackled. @@.thought;Alright! That's a first down!@@ You make steady progress, trying to score another touchdown, but whenever you look downfield, trying to see if you could make a long pass, your receivers are always covered. You're able to make several short passes and get into field goal range, but the clock keeps winding down, and you haven't been able to get a touchdown. Finally, with five seconds left in the game, Coach decides to kick a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<elseif $player.accuracy>=61>>\ It travels straight to him. He's able to catch it, but a <<print $opponent>> defender tackles him before he can run out of bounds. @@.thought;I got a first down. That's not bad.@@ The clock keeps ticking while you and the rest of the Pinewood offense run over to where the receiver got tackled and get ready to make another play. By the time you take the snap, there's only 30 seconds left in the game. You look downfield, trying to see if you can make a long pass, but the <<print $opponent>> defense is doing a good job of covering your receivers. You end up settling for another short pass. And then another. By this time, there's only five seconds left in the game, and you're nowhere close to getting a touchdown. Coach decides to try for a field goal, but the kicker misses<<if visited("Semifinals Play Drive2 Run") and $player.speed<68>> again<</if>>.\ <<else>>\ Unfortunately, it's off target. He tries to make a diving catch, but it's just out of reach. @@.thought;That was a short throw. I should have been able to make it.@@ You're feeling shaken, and your next pass is incomplete. It's fourth down, \ <<if $stallionsscore<=$defensescore>>\ and Coach decides to go for it. You take the snap and try to make a pass, but a <<print $opponent>> linebacker jumps up and comes down with it.\ <<else>>\ and Coach decides to punt.\ <</if>>\ <</if>> When the clock expires, the score is \ <<if $stallionsscore>$defensescore>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. You won! [[Go back to the locker room in celebration|Semifinals Win]]\ <<elseif $stallionsscore<$defensescore>>\ <<print $opponent>> <<print $defensescore>>, Stallions <<print $stallionsscore>>. @@.thought;We lost.@@ [[Everyone is quiet as you all walk back to the locker room|Semifinals Lose]]\ <<else>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;It's a tie game. So that means overtime.@@ [[Wait for overtime to start|Semifinals Overtime]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>> You're nervous about asking <<print $qb.firstname>> to make such a deep throw, but <<if $stallionsscore<=$defensescore and $stallionsscore+7>=$defensescore>>the game's on the line,<<else>>you don't have anything to lose,<</if>> and Ryan's open. @@.player;"Go for it!"@@ <<print $qb.firstname>> steps up in the pocket and chucks the ball in Ryan's direction. <<if $qb.armStrength>=76>>\ It flies through the air in a perfect spiral. You hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. The football continues to fly through the air, getting closer and closer to Ryan. He leaps up and catches it. @@.thought;Yes!@@ Even better, he's able to catch it and stay on his feet. He stumbles into the end zone for the touchdown. @@.thought;That's like a forty yard touchdown pass. <<print $qb.firstname>> did it!@@ you think, proud of him. The crowd goes wild as <<print $qb.firstname>> scores a touchdown in the final minute of the game. He just jogs back to the bench, unable to keep the smile off of his face.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.armStrength>=51>>\ It flies through the air in a perfect spiral. You hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. The football continues to fly through the air, getting closer and closer to Ryan. He turns around. Realizing that the ball's in front of him, he tries to make a diving catch. He gets one hand on the ball, but he isn't able to catch it. @@.thought;If only <<print $qb.firstname>> got a couple more yards on it, he would have made that throw.@@ <<print $qb.firstname>> tries to regroup and lead his team down the field, but the game ends before he can get into scoring range.\ <<else>>\ It flies through the air, and you hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. However, you're quickly able to tell that the football isn't going to make it anywhere near Ryan. A <<print $opponent>> defender, embarrassingly far from the receiver <<print $qb.firstname>> was targeting, ends up intercepting it. @@.thought;That's it@@ you think, realizing that this was Pinewood's last chance to score...and he blew it. <<print $qb.firstname>> trudges off the field, clearly embarrassed by his failure to score.\ <</if>> When the clock expires, the score is \ <<if $stallionsscore>$defensescore>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;We won!@@ [[Go back to the locker room in celebration|Semifinals Win]]\ <<elseif $stallionsscore<$defensescore>>\ <<print $opponent>> <<print $defensescore>>, Stallions <<print $stallionsscore>>. @@.thought;We lost.@@ [[Everyone is quiet as you all walk back to the locker room|Semifinals Lose]]\ <<else>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;It's a tie game. So that means overtime.@@ [[Wait for overtime to start|Semifinals Overtime]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>> @@.thought;I don't know if he can make such a long throw. Let's just play it safe.@@ @@.player;"Make the short throw!"@@ <<print $qb.firstname>> looks in the direction of his other receiver and throws him the football. <<if $player.accuracy>=86>>\ It travels straight to him. He's able to catch it and run out of bounds before he gets tackled. @@.thought;Alright! That's a first down!@@ <<print $qb.firstname>> makes steady progress towards the end zone, but whenever he looks downfield, trying to see if he can make a long pass, his receivers are always covered. He's able to make several short passes and get into field goal range, but the clock keeps winding down, and he hasn't been able to get a touchdown. Finally, with five seconds left in the game, Coach decides to kick a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<elseif $player.accuracy>=61>>\ It travels straight to him. He's able to catch it, but a <<print $opponent>> defender tackles him before he can run out of bounds. @@.thought;He got a first down. That's not bad.@@ The clock keeps ticking while <<print $qb.firstname>> and the rest of the Pinewood offense run over to where the receiver got tackled and get ready to make another play. By the time he's taken the snap, there's only 30 seconds left in the game. You look downfield, trying to see if <<print $qb.firstname>> can make a long pass, but the <<print $opponent>> defense is doing a good job of covering his receivers. <<print $qb.firstname>> ends up settling for another short pass. And then another. By this time, there's only five seconds left in the game, and he's nowhere close to getting a touchdown. Coach decides to try for a field goal, but the kicker misses<<if visited("Semifinals Watch Drive2 Run") and $qb.speed<68>> again<</if>>.\ <<else>>\ Unfortunately, it's off target. He tries to make a diving catch, but it's just out of reach. @@.thought;That was a short throw. He should have been able to make it.@@ Clearly feeling shaken, <<print $qb.firstname>>'s next pass is incomplete. It's fourth down, \ <<if $stallionsscore<=$defensescore>>\ and Coach decides to go for it. <<print $qb.firstname>> takes the snap and tries to make a pass, but a <<print $opponent>> defensive lineman runs straight at him. He quickly throws the ball away to Everett, but Everett gets tackled well short of a first down. @@.thought;We turned it over. That's it.@@\ <<else>>\ and Coach decides to punt.\ <</if>>\ <</if>> When the clock expires, the score is \ <<if $stallionsscore>$defensescore>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;We won!@@ [[Go back to the locker room in celebration|Semifinals Win]]\ <<elseif $stallionsscore<$defensescore>>\ <<print $opponent>> <<print $defensescore>>, Stallions <<print $stallionsscore>>. @@.thought;We lost.@@ [[Everyone is quiet as you all walk back to the locker room|Semifinals Lose]]\ <<else>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;It's a tie game. So that means overtime.@@ [[Wait for overtime to start|Semifinals Overtime]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>> <<print $opponent>> wins the coin toss. You watch on the bench helplessly, waiting for them to score. But the Pinewood defense, which has struggled all game, steps up now. After <<print $opponent>> makes it to midfield, the Pinewood defense stops them and forces them to punt. <<if $playerStarter>>\ You run onto the field, ready to score. You just need a field goal to win the game. You're able to make several short passes, and Everett gets a couple nice runs, and soon you're in field goal range. You try to make another pass, determined to give your kicker an easier field goal attempt, but this time, the <<print $opponent>> defense stops you. Eventually, you're forced to kick a field goal. Luckily, the kicker makes it!\ <<else>>\ <<print $qb.firstname>> runs onto the field, while you hold your breath. It's been such a tight game, and now he just needs a field goal to win. He's able to make several short passes, and Everett gets a couple nice runs, and soon the offense is in field goal range. <<print $qb.firstname>> tries to make another pass, trying to give his kicker an easier field goal attempt, but this time, the <<print $opponent>> defense stops him. Eventually, Pinewood is forced to kick a field goal. Luckily, the kicker makes it! @@.thought;We won!@@\ <</if>> [[Go back to the locker room in celebration|Semifinals Win]] <<set $location to "football">>\Everybody's in a good mood as they head back to the locker room. The cheerleaders on the sideline are going wild. You won! @@.thought;And we beat a good team too! And now we're going to be playing for the championship.@@ You feel a pang in your heart as you realize the implications. @@.thought;We're one game away from winning the championship and if we win, I'll turn back into a guy@@<<if $player.masculinity<0>> you think sadly. @@.thought;What am I going to do?@@<<elseif $player.masculinity<50 or $acceptedTrans>>@@.thought;...Why don't I feel more excited?@@<<else>>@@.thought;. I can't wait!@@<</if>> <<if $playerStarter>>\ The other players mob you, patting you on the back and joking with you. You crack a smile. For a minute, you're <<if $acceptedTrans>><<print $player.malename>> again<<else>>the old <<print $player.firstname>><</if>>--a popular star quarterback, and the curse is the furthest thing from your mind. Then everybody goes off to change, and it all comes rushing back. <<if $player.masculinity>=50 and not $acceptedTrans>>@@.thought;Only a week until I can get my dick back!@@<<else>>@@.thought;I only have a week left. What am I going to do?@@<</if>>\ <<set $player.leadership to $player.leadership+3>>\ <<else>>\ The other players mob <<print $qb.firstname>>, patting him on the back and joking with him. You smile, remembering when they used to do that with you.\ <<set $qb.leadership to $qb.leadership+3>>\ <</if>> <<if $acceptedTrans>>\ [[You head over to the girls locker room to change into your clothes|Semifinals EndOfGame Trans Change]]\ <<else>>\ <<link "You change quickly and then go back to your room" $currentPassage>><<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>><<set $player.socks to $casualClothes.socks>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $scenes.football.wonSemifinals to true>>\ <<set $location to "boyslocker">>\Nobody's talking as you all head to the locker room. Even the cheerleaders on the sideline are standing around awkwardly, unsure of what to do. <<if $playerStarter>>\ You can barely look at anyone. This was your chance to lead your team to the championship, and you blew it.\ <<else>>\ <<print $qb.firstname>> looks dejected, and you can't blame him. He was supposed to lead your team to the championship, and he blew it.\ <</if>> @@.thought;Oh, right! The championship!@@ you think, suddenly remembering the implications. Now that you've lost, <<print $opponent>> will be the ones playing for the championship, not the Stallions. You're too tired to dwell on it further though, and you \ <<if $acceptedTrans>>\ trudge off to the girls locker room to change. [[Continue|Semifinals EndOfGame Trans Change]]\ <<else>>\ just change into your clothes. <<link "Continue" $currentPassage>><<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>><<set $player.socks to $casualClothes.socks>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $scenes.football.wonSemifinals to false>>\ <<set $location to "boyslocker">>\You walk out of the boys locker room and walk across the hall. <<if $playerStarter and $scenes.football.wonSemifinals>>\ @@.thought;I led our team to a win, but I'm still not one of the guys.@@\ <<elseif $playerStarter>>\ @@.thought;I lost us the game, and now it's like I'm not good enough to change in my old locker room.@@\ <<else>>\ @@.thought;I lost my spot as the quarterback, and now it's like I'm not good enough to change in my old locker room.@@\ <</if>> <<if $scenes.football.wonSemifinals>>\ The cheerleaders excitedly rush over to you as you enter. @@.female;"Great job out there, <<print $player.firstname>>!"@@ <<if $playerStarter>>@@.player;"Thank you!"@@<<else>>@@.player;"But I didn't do anything,"@@<</if>> you say, \ <<if $player.homosexuality>=70 and not $player.datingGirlfriend>>\ looking them over. They're all in various stages of undress, but all you can think of is that you'd much rather be in the other locker room and see the cute boys.\ <<else>>\ trying not to look at them. They're all in various stages of undress, and you don't want them to think that you're a creep.\ <<increaseArousal 5>>\ <</if>>\ <<else>>\ The cheerleaders look over at you as you enter. <<if $playerStarter>>@@.female;"It's okay, <<print $player.firstname>>. You did good. Don't worry about it,"@@<<else>>@@.female;"Hey, <<print $player.firstname>>. How are you doing?"@@<</if>> one of the cheerleaders says, looking over at you. <<if $playerStarter>>@@.player;"Thank you!"@@<<else>>@@.player;"Uh, I'm okay. I can't believe we lost though,"@@<</if>> you say, \ <<if $player.homosexuality>=70 and not $player.datingGirlfriend>>\ looking the scantily-clad cheerleaders over. They're all in various stages of undress, but all you can think of is that you'd much rather be in the other locker room and see the cute boys.\ <<else>>\ trying not to look at the cheerleaders. They're all in various stages of undress, and you don't want them to think that you're a creep.\ <<increaseArousal 5>>\ <</if>>\ <</if>> <<link "You change into your clothes and leave" $currentPassage>><<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>><<set $player.socks to $casualClothes.socks>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ @@.thought;I should change.@@ <<set $changeEndPassage to $currentPassage>><<set $outfit to "casual">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to setup.girlfriendBikiniPanties>><<set $girlfriend.bra to null>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "girlslocker">>\<<showFootballScore>> The football team runs out onto the field to the beat of dance music. You clap your hands and cheer for <<print $qb.firstname>>, proud of how far he's come. In the very first game of the season, he almost cost your team the game. Now, he's the starting quarterback for a playoff team. When the introductions are over, <<print $qb.firstname>> takes the snap and quickly scans the field. Ryan Callahan is running down the field, but he's tightly covered by <<print $opponent>>'s star cornerback. There's also a receiver open about ten yards downfield. He's covered, but there's a window where <<print $qb.firstname>> could deliver the ball...if he's accurate enough. <<if $qb.accuracy>=86 or ($qb.accuracy>$qb.speed and $qb.speed<68)>>\ Not wanting to wait too long for Ryan to get open, <<print $qb.firstname>> decides to make the short throw. He looks at the receiver and throws the ball towards him. \ <<if $qb.accuracy>=86>>\ It flies in a perfect spiral towards him. You hold your breath as both your receiver and the <<print $opponent>> defender leap up to catch it. The receiver comes down with it! @@.thought;Yes!@@ The rest of the drive goes very well. <<print $qb.firstname>> makes steady progress down the field, and eventually Everett runs it in for the touchdown.\ <<set $stallionsscore to 7>>\ <<elseif $qb.accuracy>=61>>\ It flies in a perfect spiral towards him. You hold your breath as both <<print $qb.firstname>>'s receiver and the <<print $opponent>> defender leap up to catch it. The receiver almost gets a hand on the football, but the <<print $opponent>> defender is quicker. @@.thought;Fuck. He got an interception.@@\ <<else>>\ It's a wobbly pass, not quite on target. Both the receiver and the <<print $opponent>> run forward, but they can't get to it, and it falls harmlessly to the ground. <<print $qb.firstname>>'s next pass falls incomplete as well. He has one final try to get the first down, and he completes the pass, but it wasn't quite long enough. @@.thought;He didn't make it. Hopefully they'll score next time.@@\ <</if>>\ <<else>>\ <<print $qb.firstname>> holds the football, waiting for Ryan to get open. The cornerback is covering him well, though, and he can't find an opening. Then you see a linebacker running straight towards <<print $qb.firstname>>. He waited too long. @@.thought;Shit!@@ Luckily, he notices the linebacker. He gives up on waiting for Ryan to get open and instead starts running. The linebacker pursuing him is running too. There's a hole in between two linemen up ahead, and you know that if he makes it, he can avoid the sack, and maybe even get a first down. <<if $qb.speed>=68>>\ He keeps running, and you hope that he can make it to that hole. He's put some distance in between himself and the linebacker. He looks back and sees this. Energized, he keeps running. <<print $qb.firstname>> checks on the linebacker one last time, but now he's far away. Soon, <<print $qb.firstname>> makes it to the hole. Up ahead, the <<print $opponent>> defense starts running towards him. He runs towards the sideline, and gets pushed out of bounds after about fifteen yards. He's able to lead his team down the field, but progress eventually stalls, and he's forced to settle for a field goal. <<set $stallionsscore to 3>>\ <<else>>\ He keeps running, and you hope that he can make it to that hole. The linebacker is gaining on him though, and you're worried that he's not going to make it. <<print $qb.firstname>> checks behind him, and sees that the linebacker is getting close. He tries to run faster, but it's not enough. The linebacker gets closer and closer. And soon enough, he's slammed to the ground. After the sack, he tries to regroup and lead his team down the field, but he's unable to. His next two passes are incomplete, and Pinewood is forced to punt.\ <</if>>\ <</if>> [[Continue|Semifinals Fan Drive2]] <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "football">>\<<showFootballScore>> <<print $opponent>> takes the field. Their quarterback makes quick progress down the field, and soon comes away with a touchdown.\ <<set $defensescore to 7>> @@.thought;This isn't going to be easy.@@ <<print $qb.firstname>> runs back onto the field, and you hope he can <<if $stallionsscore is 0>>even up the score.<<else>>take back the lead.<</if>> <<if $stallionsscore is 7>>Progress down the field is easy once again. After making some good, quick passes,<<else>>This time, progress down the field is easier. He's made some good passes, and<</if>> now the end zone is in sight. But just as you're starting to think that <<print $qb.firstname>> can get <<if $stallionsscore is 7>>another<<else>>a<</if>> touchdown, he throws an incomplete pass. And then another. It's third down, and <<print $qb.firstname>> isn't in field goal range yet. He needs a first down. He drops back to pass, but all of his receivers are tightly covered. The best shot he has is one receiver who's five yards away from the end zone. But that would be a long throw, about thirty five yards. <<if $qb.speed<68 and ($qb.armStrength>$qb.speed or qb.armStrength>=76)>>\ <<link "$qb.firstname steps up and throws the football deep" "Semifinals Fan Drive 2 Throw">><</link>>\ <<else>>\ <<print $qb.firstname>> looks downfield again. All of the <<print $opponent>> defenders are busy trying to defend his receivers. On the other hand, the pocket is holding up well, and you see that if he can make it to the sideline, there'll be no one around him. <<link "$qb.firstname realizes this too and takes off, running for the sideline" "Semifinals Fan Drive 2 Run">><</link>>\ <</if>> <<set $location to "football">>\<<showFootballScore>> <<if $qb.armStrength>=76>>\ It spirals through the air, straight to the receiver. The <<print $opponent>> defender turns around, but he's not close enough to make a play on the ball. The receiver catches it, and then gets immediately tackled by his defender. @@.thought;Thirty five yards! That's his longest pass of the game!@@ The Pinewood cheerleaders go wild, and the crowd is cheering loudly, you included. You can tell that <<print $qb.firstname>> is feeling energized as he gets ready to take the next snap. He's so close to scoring <<if $stallionsscore is 7>>another<<else>>his first<</if>> touchdown, and you're sure that he can do it. But Everett takes the handoff and only gains three yards. And then one yard. Then <<print $qb.firstname>> tries to find Ryan Callahan for the touchdown, but the pass is broken up. @@.thought;It's fourth down, but he's only one yard away from a touchdown. They should go for it!@@ To your disappointment, Coach decides to kick a field goal instead. @@.thought;Well, he picked up three points. That's not bad.@@\ <<set $stallionsscore to $stallionsscore+3>>\ <<elseif $qb.armStrength>=51>>\ The football spirals through the air, and for a moment you think that it's going to make it. The <<print $opponent>> defender turns around, but he's not close enough to make a play on the ball. You hold your breath. The football lands about five yards short, and you groan. @@.thought;He threw it thirty yards. That's not bad, but it wasn't far enough.@@ You get ready to see what <<print $qb.firstname>> does next. But to your surprise, the offense is running off the field. @@.thought;Oh, right. It's fourth down, and they're going to punt.@@\ <<else>>\ The football flies through the air. For a moment you think that he's going to make it. That hope is quickly dashed, though. It only gets about halfway before falling harmlessly to the ground, far away from anyone. <<print $qb.firstname>> takes a seat on the bench, clearly embarrassed.\ <</if>> <<link "$opponent takes the field" "Semifinals Fan Halftime">><</link>> <<set $location to "football">>\<<showFootballScore>> When the defensive linemen see what he's doing, they run towards him\ <<if $qb.speed>=68>>\ \, but they're not quick enough. He makes it to the sideline untouched, and then starts running down the field. There's still no one around him. He makes it to the thirty yard line, and then the twenty. By the time <<print $qb.firstname>>'s gotten to the ten yard line, the <<print $opponent>> defense has all started running at him. His receivers try to block them, and <<print $qb.firstname>> finds a hole. He runs through it. There's only one defender who can stop him from getting to the end zone, and he's running straight towards <<print $qb.firstname>>. @@.thought;I'm glad it's not me out there@@ you think as you look at the <<if $player.height>=2>>huge<<else>>big<</if>> defender and imagine getting tackled by him. He crashes into <<print $qb.firstname>>, trying to bring him down. <<print $qb.firstname>> struggles to stay on his feet. Eventually, the defender is able to tackle <<print $qb.firstname>>, but not before he's made it into the end zone. @@.thought;Touchdown!@@ The Pinewood cheerleaders are going wild, and you cheer loudly, though you're drowned out by the crowd. @@.thought;I can't believe he just ran for a touchdown@@ you think as he struggles to his feet. He looks winded but happy, and everyone gives him a pat on the back as he walks off the field.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.speed>=43>>\ \. They get close, but he's just able to elude them. He makes it to the sideline, and then starts running down the field, pursued by the defenders all the way. He's running as fast as he can, but there's no way he can outrun all of these defenders, and eventually he gets shoved out of bounds at the thirty yard line. @@.thought;That's a first down!@@ you think, excited for him. <<print $qb.firstname>> limps back to the huddle. It looks like he got a little banged up when he was shoved out of bounds, and you're worried that he won't be able to get a touchdown. Your fears turn out to be well-founded. He picks up another first down, but eventually is forced to kick a field goal. It's a long field goal attempt, though, and the kicker misses.\ <<else>>\ \. He runs as fast as he can, trying to make it to the sideline, but he's not fast enough. Two defenders bring him to the ground, well short of a first down. <<print $qb.firstname>> and the rest of the offense heads off the field.\ <</if>> <<link "$opponent takes the field" "Semifinals Fan Halftime">><</link>> <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> takes a seat on the bench and the <<print $opponent>> offense takes the field. Their progress is slower this time than their last drive, but they're able to get a touchdown right before halftime.\ <<set $defensescore to $defensescore+7>> <<print $qb.firstname>> and the rest of the football players head into the locker room to listen to Coach's pep talk. @@.thought;I remember when I had to do that.@@ While they're gone, the cheerleaders start to fire the crowd up. @@.female;"We've got spirit, yes we do! We've got spirit, how about you?"@@ they cheer. After that, they do a series of cartwheels. They all look so <<if $player.homosexuality<70>>hot<<else>>cute<</if>> in their short skirts. @@.thought;Especially <<print $girlfriend.firstname>>.@@ [[The football team runs back onto the field|Semifinals Fan Drive3]] <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "football">>\<<showFootballScore>> The Pinewood defense gets off to a good start in the second half, \ <<if $opponent is "Deer Meadows">>\ and forces <<print $opponent>> to punt.\ <<else>>\ and holds <<print $opponent>> to a field goal.\ <<set $defensescore to $defensescore+3>>\ <</if>> <<if $stallionsscore+7>$defensescore>>\ @@.thought;Alright! Now they can take the lead!@@\ <<elseif $stallionsscore+7 is $defensescore>>\ @@.thought;Alright! Now they can tie the game!@@\ <<else>>\ @@.thought;Alright! Now they can try to catch up.@@\ <</if>> <<print $qb.firstname>> makes some progress down the field, before handing the ball off to Everett. He finds a hole and suddenly, there's no one around him. He races down the field, making it to the thirty yard line, and then the twenty yard line while the <<print $opponent>> defenders desperately try to catch him. They're not fast enough. He makes it to the ten yard line, and then to the end zone. @@.thought;Touchdown!@@ \ <<set $stallionsscore to $stallionsscore+7>>\ <<if $stallionsscore>$defensescore>>\ @@.thought;They're leading!@@\ <<elseif $stallionsscore is $defensescore>>\ @@.thought;It's a tie game!@@\ <<else>>\ @@.thought;Now they're only behind by <<print $defensescore-$stallionsscore>>.@@\ <</if>> <<link "$opponent takes the field again" "Semifinals Fan Drive4">><</link>> <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">><<set $leftChar to null>>\ <<set $location to "football">>\<<showFootballScore>> You hoped that your defense would <<if $opponent is "Deer Meadows">>stop them<<else>>hold them to a field goal<</if>> again. And for a moment, that looks like it might happen. They make slow and steady progress, but then they give up a sack. They're facing a third and long, but the quarterback makes a thirty yard pass. Some time later, they run it in for the touchdown.\ <<set $defensescore to $defensescore+7>> You look up at the scoreboard. \ <<if $defensescore>$stallionsscore>>\ <<print $opponent>> is leading, <<print $defensescore>> to <<print $stallionsscore>>, \ <<elseif $defensescore is $stallionsscore>>\ The game is tied at <<print $stallionsscore>>, \ <<else>>\ The Stallions are leading, <<print $stallionsscore>> to <<print $defensescore>>, \ <</if>>\ and there's not a lot of time left. @@.thought;This is probably going to be the last drive of the game. <<print $qb.firstname>> needs to make it count.@@ <<print $qb.firstname>> runs onto the field\ <<if $stallionsscore>$defensescore or $stallionsscore+7<$defensescore>>\ \. You know that this drive isn't going to matter, but you still hope that he does a good job.\ <<elseif $stallionsscore+7 is $defensescore>> \ with a determined look in his eye. You know that he's hoping to force overtime.\ <<else>>\ with a determined look in his eye. You know that he's trying to take the lead.\ <</if>> <<print $qb.firstname>> hands the ball off to Everett, and he has a nice run. He makes a short pass, and then another. Eventually, he's able to make it to midfield, but the drive stalls there. You look back up at the scoreboard. @@.thought;Only a minute left. He doesn't have a lot of time.@@ <<link "$qb.firstname takes the snap" "Semifinals Fan End">><</link>> <<set $location to "football">>\<<showFootballScore>> <<print $qb.firstname>> takes the snap. Ryan Callahan is running downfield and manages to get open, but it would be a long throw. There's also another receiver open straight ahead of him. <<if $qb.armStrength<76 and ($qb.accuracy>=$qb.armStrength or $qb.accuracy>=86)>>\ <<print $qb.firstname>> looks in the direction of his other receiver and throws him the football. <<if $qb.accuracy>=86>>\ It travels straight to him. He's able to catch it and run out of bounds before he gets tackled. @@.thought;Alright! That's a first down!@@ <<print $qb.firstname>> makes steady progress towards the end zone, but whenever he looks downfield, trying to see if he can make a long pass, his receivers are always covered. He's able to make several short passes and get into field goal range, but the clock keeps winding down, and he hasn't been able to get a touchdown. Finally, with five seconds left in the game, Coach decides to kick a field goal.\ <<set $stallionsscore to $stallionsscore+3>>\ <<elseif $qb.accuracy>=61>>\ It travels straight to him. He's able to catch it, but a <<print $opponent>> defender tackles him before he can run out of bounds. @@.thought;He got a first down. That's not bad.@@ The clock keeps ticking while <<print $qb.firstname>> and the rest of the Pinewood offense run over to where the receiver got tackled and get ready to make another play. By the time he's taken the snap, there's only 30 seconds left in the game. You look downfield, trying to see if <<print $qb.firstname>> can make a long pass, but the <<print $opponent>> defense is doing a good job of covering his receivers. <<print $qb.firstname>> ends up settling for another short pass. And then another. By this time, there's only five seconds left in the game, and he's nowhere close to getting a touchdown. Coach decides to try for a field goal, but the kicker misses<<if $qb.speed>=$qb.accuracy and $qb.speed<68>> again<</if>>.\ <<else>>\ Unfortunately, it's off target. He tries to make a diving catch, but it's just out of reach. @@.thought;That was a short throw. He should have been able to make it.@@ Clearly feeling shaken, <<print $qb.firstname>>'s next pass is incomplete. It's fourth down, \ <<if $stallionsscore<=$defensescore>>\ and Coach decides to go for it. <<print $qb.firstname>> takes the snap and tries to make a pass, but a <<print $opponent>> defensive lineman runs straight at him. He quickly throws the ball away to Everett, but Everett gets tackled well short of a first down. @@.thought;They turned it over. That's it.@@\ <<else>>\ and Coach decides to punt.\ <</if>>\ <</if>>\ <<else>>\ <<print $qb.firstname>> steps up in the pocket and chucks the ball in Ryan's direction. <<if $qb.armStrength>=76>>\ It flies through the air in a perfect spiral. You hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. The football continues to fly through the air, getting closer and closer to Ryan. He leaps up and catches it. @@.thought;Yes!@@ Even better, he's able to catch it and stay on his feet. He stumbles into the end zone for the touchdown. @@.thought;That's like a forty yard touchdown pass. <<print $qb.firstname>> did it!@@ you think, proud of him. The crowd goes wild as <<print $qb.firstname>> scores a touchdown in the final minute of the game. He just jogs back to the bench, unable to keep the smile off of his face.\ <<set $stallionsscore to $stallionsscore+7>>\ <<elseif $qb.armStrength>=51>>\ It flies through the air in a perfect spiral. You hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. The football continues to fly through the air, getting closer and closer to Ryan. He turns around. Realizing that the ball's in front of him, he tries to make a diving catch. He gets one hand on the ball, but he isn't able to catch it. @@.thought;If only <<print $qb.firstname>> got a couple more yards on it, he would have made that throw.@@ <<print $qb.firstname>> tries to regroup and lead his team down the field, but the game ends before he can get into scoring range.\ <<else>>\ It flies through the air, and you hold your breath. This would be a big play if he managed to pull it off. It could even be a touchdown. However, you're quickly able to tell that the football isn't going to make it anywhere near Ryan. A <<print $opponent>> defender, embarrassingly far from the receiver <<print $qb.firstname>> was targeting, ends up intercepting it. @@.thought;That's it@@ you think, realizing that this was Pinewood's last chance to score...and he blew it. <<print $qb.firstname>> trudges off the field, clearly embarrassed by his failure to score.\ <</if>>\ <</if>> When the clock expires, the score is \ <<if $stallionsscore>$defensescore>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;They won!@@ <<link "You struggle to make your way out of the stands, past the excited crowd" $currentPassage>><<set $scenes.football.wonSemifinals to true>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<elseif $stallionsscore<$defensescore>>\ <<print $opponent>> <<print $defensescore>>, Stallions <<print $stallionsscore>>. @@.thought;They lost.@@ <<link "You trudge out of the stands, along with the rest of the crowd" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ Stallions <<print $stallionsscore>>, <<print $opponent>> <<print $defensescore>>. @@.thought;It's a tie game. So that means overtime.@@ [[Wait for overtime to start|Semifinals Fan Overtime]]\ <</if>>\ <<set $location to "football">>\<<showFootballScore>> <<print $opponent>> wins the coin toss. You wait for them to score, but the Pinewood defense, which has struggled all game, steps up now. After <<print $opponent>> makes it to midfield, the Pinewood defense stops them and forces them to punt. <<print $qb.firstname>> runs onto the field, while you hold your breath. It's been such a tight game, and now he just needs a field goal to win. He's able to make several short passes, and Everett gets a couple nice runs, and soon the offense in field goal range. <<print $qb.firstname>> tries to make another pass, trying to give his kicker an easier field goal attempt, but this time, the <<print $opponent>> defense stops him. Eventually, Pinewood is forced to kick a field goal. Luckily, the kicker makes it! @@.thought;They won!@@ <<link "You struggle to make your way out of the stands, past the excited crowd" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.football.wonSemifinals to true>>\ <<set $location to "football">>\You're walking through the quad when you pass \ <<if $player.datingQuarterback or (not $player.datingGirlfriend and $player.crush is $qb.firstname)>>\ <<print $qb.firstname>>. He does a double take when he sees you. @@.qb;"Aren't you going to the game?"@@ @@.player;"No. I'm not on the team anymore. I was going to play some@@ <<if $scenes.critterCrossing>=3>>@@.player;Critter Crossing."@@<<else>>@@.player;Mad Den Football."@@<</if>> He looks surprised to hear that. @@.qb;"You can still watch the game."@@ <<if $player.datingQuarterback>>@@.player;"Yeah, I guess..."@@<<else>>@@.player;"I don't know..."@@<</if>> you say hesitantly. Watching the football team that you used to be on <<if $team.wins-2>=$team.losses>>win<<elseif $team.losses>=$team.wins>>lose<<else>>play<</if>> without you just reminds you of how much you've lost. <<if $player.datingQuarterback>>\ @@.qb;"I'll play better if I know my girlfriend is watching me,"@@ he adds. You <<if $player.playsWithHair>>giggle at that, playing with your hair<<else>>smile at that<</if>> as you consider his words. @@.thought;I should support my boyfriend. I can watch the team play without me for one game.@@\ <<else>>\ <<if $qb.date is $rival.firstname>>\ @@.qb;"You're not going to watch me play?"@@ he asks, sounding disappointed. @@.thought;He's dating <<print $rival.firstname>>. Why would he care if I'm watching...does he like me?@@ You think about it for a moment. @@.thought;If he likes me after all, I should go. I can watch the team play without me for one game.@@\ <<else>> @@.qb;"I'll play better if I know you're watching me,"@@ he adds. You <<if $player.playsWithHair>>giggle at that, playing with your hair<<else>>smile at that<</if>> as you consider his words. @@.thought;He wants me to go. And he's flirting with me! I can watch the team play without me for one game.@@\ <</if>>\ <</if>>\ <<else>>\ <<print $girlfriend.firstname>>. She does a double take when she sees you. @@.girlfriend;"Aren't you going to the game?"@@ @@.player;"No. I'm not on the team anymore. I was going to play some@@ <<if $scenes.critterCrossing>=3>>@@.player;Critter Crossing."@@<<else>>@@.player;Mad Den Football."@@<</if>> She looks surprised to hear that. @@.girlfriend;"You can still watch the game."@@ @@.player;"I don't know..."@@ you say hesitantly. Watching the football team that you used to be on <<if $team.wins-2>=$team.losses>>win<<elseif $team.losses>=$team.wins>>lose<<else>>play<</if>> without you just reminds you of how much you've lost. @@.girlfriend;"You're not going to watch me cheer?"@@ she asks, sounding disappointed. You consider her words. @@.thought;I should support my@@ \ <<if $player.datingGirlfriend>>\ @@.thought;girlfriend. She's been with@@\ <<else>>\ <<if $player.homosexuality<=-100>>@@.thought;bestie.@@<<else>>@@.thought;best friend.@@<</if>> @@.thought;She's been there for@@\ <</if>> \ @@.thought;me through all my transformations. I can watch the team play without me for one game.@@\ <</if>> @@.player;"Okay, I'll come watch you. Break a leg!"@@ you tell <<if $player.datingQuarterback or (not $player.datingGirlfriend and $player.crush is $qb.firstname)>>him, and he<<else>>her, and she<</if>> smiles at that. [[Go to the game|Trans CheerInjury BasketToss]] <<if $player.datingQuarterback or (not $player.datingGirlfriend and $player.crush is $qb.firstname)>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<else>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<set $location to "hallway">>\<<if $player.datingQuarterback or (not $player.datingGirlfriend and $player.crush is $qb.firstname)>><<set _recruiter to $qb.firstname>><<else>><<set _recruiter to $girlfriend.firstname>><</if>>\ You and <<print _recruiter>> walk over to the locker rooms and then \ <<if $player.datingQuarterback or $player.datingGirlfriend>>\ you give <<if $player.datingQuarterback>>him<<else>>her<</if>> a kiss, and \ <</if>>\ say goodbye as <<if _recruiter is $qb.firstname>>he walks into the boys<<else>>she walks into the girls<</if>> locker room and you go to the stands. <<if $team.wins>$team.losses>>\ Even though the team is doing <<if $team.wins-2>=$team.losses>>very <</if>>well, the game's not sold out, and you\ <<else>>\ The football team's been struggling, and there are quite a few empty seats. You\ <</if>> \ take a seat in one of the few front rows. You have a great view of the action, and of <<print _recruiter>>, the other <<if _recruiter is $qb.firstname>>football players, and all the cheerleaders.<<else>>cheerleaders, and all the football players.<</if>> @@.thought;This is nice. The attention's not on me for once. I'm just another student, watching the game. And I've got a great seat.@@ <<if _recruiter is $girlfriend.firstname>>\ @@.girlfriend;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ <<print $girlfriend.firstname>> and the other cheerleaders\ <<else>>\ @@.female;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ the cheerleaders\ <</if>> \ chant. Everybody around you stands up and starts clapping their hands. After a moment, you join them. As the cheerleaders continue to cheer, your eyes are drawn to them. Despite what you were thinking just a moment ago about liking being out of the spotlight, you can't help but imagine what it would be like to one of them, of trading in your <<print $player.pants.informalName>> for a cheerleader skirt. [[The cheerleaders split into three groups|Trans CheerInjury Injury]] <<if _recruiter is $qb.firstname>>\ <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/cheerleader_left">>\ <</if>>\ <<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\You continue to watch, transfixed, as the cheerleaders have split into three different groups. You never got to watch this part when you were on the football team. You just stayed in the locker room and listened to Coach's speech until it was time for the game to start. In each group, three cheerleaders squat down with their hands in the center while the remaining girl climbs on top of their hands. @@.female;"Stallion fans, get on your feet. Now clap your hands to the beat!"@@ the three cheerleaders yell. They're standing on top of their teammates, so you're able to get a good look at their faces. @@.thought;Let's see. <<print $rival.firstname>>, ugh. Oh, Skye is up there too! And then there's a girl I don't know. It's too bad <<print $girlfriend.firstname>> isn't up there.@@ Then, without warning, the three cheerleaders are launched into the air. Your heart clenches as they fly upwards. @@.thought;That must be so scary! But they look like they're enjoying it.@@ You're distracted when you catch a glimpse of white as <<print $rival.firstname>> sails through the air. @@.thought;Were those her panties? Or just her skirt?@@ @@.female;"Ahhhhh! Oh fuck oh fuck!"@@ @@.thought;What happened?@@ you wonder. You look away from <<print $rival.firstname>>, who has landed gracefully in her teammates' arms. [[The third cheerleader is lying on the ground, clutching her leg|Trans CheerInjury Stretcher]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/cheerleader_left">>\ <<set $location to "stands">>\The cheerleaders all rush to the injured girl's side. @@.female;"Oh my god Bethany, are you okay?"@@ @@.female;"Does it hurt?"@@ @@.female;"Can you stand up?"@@ Bethany tries to get to her feet, but immediately gives up. @@.girlfriend;"Don't move, Bethany. Can someone get the trainer?"@@ It takes a couple minutes, but the trainer eventually runs onto the field, wheeling a stretcher. Some of the football players, who have come out of the locker room to see what all the fuss was about, help her onto the stretcher, and then the trainer wheels her off the field. [[The crowd gives her a standing ovation|Trans CheerInjury FirstHalf]] <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "stands">>\<<showQBSkill false>>\ <<if $day>=57>>\ <<set _baseline to 80>>\ <<elseif $day>=50>>\ <<set _baseline to 70>>\ <<elseif $day>=43>>\ <<set _baseline to 60>>\ <<elseif $day is 36>>\ <<set _baseline to 50>>\ <<else>>\ <<set _baseline to 40>>\ <</if>>\ <<if $day>=57>>\ <<set $opponent to "Fox Grove">>\ <<elseif $day>=50>>\ <<set $opponent to "Deer Meadows">>\ <<elseif $day>=43>>\ <<set $opponent to "Evergreen Woods">>\ <<elseif $day>=36>>\ <<set $opponent to "Quail Hill">>\ <<else>>\ <<set $opponent to "Summerville">>\ <</if>>\ After Bethany's injury, the football game almost feels anticlimactic. Part of you was wondering whether they would cancel the game altogether, but they don't. <<print $qb.firstname>> plays \ <<if $qb.qbSkill>=_baseline+10>>\ very well though. and by the first half is over, Pinewood is beating <<print $opponent>> by two touchdowns.\ <<elseif $qb.qbSkill>_baseline-10>>\ pretty well though, but <<print $opponent>> is a good team too. When the first half ends, the game is tied.\ <<else>>\ poorly, and by the time the first half is over, <<print $opponent>> is beating Pinewood by two touchdowns.\ <</if>> [[It's halftime|Trans CheerInjury Halftime]] <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "stands">>\Now that it's halftime, the football players head back into the locker room, and the cheerleaders take the field once again. @@.female;"We've got spirit, yes we do. Pinewood's got spirit, how about you?"@@ the cheerleaders ask, pointing as they finish the cheer. You know that they were pointing into the crowd, but with you being so close to the field, it feels like they're pointing at you, and you give an enthusiastic <<if $player.voice>=3>>high pitched <</if>>cheer. The cheerleaders then split themselves up into two lines, and the girl at the front of each line runs forward and does a series of cartwheels, landing with a jump at the end. @@.thought;Wow! I wish I could do that!...I mean, I don't. Not really. They just looked cool doing all those cartwheels.@@ The other cheerleaders continue to cartwwheel forward, two at a time. @@.thought;Wait. They're missing Bethany. Don't they have an odd number?@@ As it turns out, you're right. At the end of the routine, there's only one girl left. [[She hesitates and then cartwheels across the field by herself|Trans CheerInjury SecondHalf]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "stands">>\<<if $day>=57>>\ <<set _baseline to 80>>\ <<elseif $day>=50>>\ <<set _baseline to 70>>\ <<elseif $day>=43>>\ <<set _baseline to 60>>\ <<elseif $day is 36>>\ <<set _baseline to 50>>\ <<else>>\ <<set _baseline to 40>>\ <</if>>\ You clap after the girl does the four cartwheels by herself. @@.thought;She did good, but they need another cheerleader. Hopefully Bethany will be back next game.@@ With their routine done, the cheerleading squad runs over to the sidelines and the football teams jog back onto the field. <<if $qb.qbSkill>=_baseline+10>>\ @@.thought;Alright, we're winning. Hopefully <<print $qb.firstname>> can keep it up.@@ <<print $opponent>> is playing better in this half though. Whenever Pinewood scores, they score right after them. Time is running out though, and Pinewood still has a two touchdown lead. @@.thought;Alright. If they don't score on this drive, it's probably over.@@ The <<print $opponent>> offense seems to know this too, because they march steadily down the field until they're right in front of the Pinewood end zone. @@.thought;This is it. If we can stop them, we win. If they score and get the ball back, we could go to overtime.@@\ <<elseif $qb.qbSkill>=_baseline-10>>\ @@.thought;Alright, it's a tie game. Hopefully <<print $qb.firstname>> can give us the lead.@@ <<print $qb.firstname>> is playing better in this half, but <<print $opponent>> is too. Whenever Pinewood scores, they score right after. There's only a couple minutes left in the game, and it's still a tie. Clearly feeling some urgency, <<print $qb.firstname>> gets Pinewood into field goal range, and the kicker makes the kick. @@.thought;Alright. If they don't score on this drive, it's over.@@ The <<print $opponent>> offense seems to know this too, because they march steadily down the field until they're right in front of the Pinewood end zone. @@.thought;This is it. If we can stop them, we win. If they get a touchdown, we lose.@@\ <<else>>\ @@.thought;We're losing. Hopefully <<print $qb.firstname>> can turn it around.@@ <<print $qb.firstname>> is playing a little bit better in this half, and you breathe a sigh of relief. Whenever <<print $opponent>> scores, he scores right after them. But his progress down the field is slow, which burns lots of time off the clock. Time is running out, and Pinewood is still down two touchdowns. @@.thought;Alright. We need to score on this drive or it's probably over.@@ <<print $qb.firstname>> and the other Stallions players seem to know this too, because they march steadily down the field until they're right in front of the end zone. @@.thought;This is it. If we can score, we might win. If we don't, then we lose.@@\ <</if>> <<if $qb.qbSkill>=_baseline>>\ [[You lean forward|Trans CheerInjury EndOfGame Win]]\ <<else>>\ [[You lean forward|Trans CheerInjury EndOfGame Lose]]\ <</if>>\ <<set $scenes.trans.cheerleaderProgress to 1>>\ <<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $leftChar to $qb>>\ <<set $location to "stands">>\The <<print $opponent>> takes the snap and scans the field but none of his receivers are open. He scans the field again, but he's so busy looking for an open receiver that he doesn't see a Pinewood defender running straight at him. @@.thought;He got the sack! We won!@@ @@.female;"We scored more points, we won the fight. Another win for the purple and white!"@@ the eleven remaining cheerleaders chant. <<link "Everyone files out of the stands" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>>\ <<set $team.wins to $team.wins+1>>\ <<set $stallionsscore to 1>><<set $defensescore to 0>>\ <<set $location to "stands">>\<<if $day>=57>>\ <<set _baseline to 80>>\ <<elseif $day>=50>>\ <<set _baseline to 70>>\ <<elseif $day>=43>>\ <<set _baseline to 60>>\ <<elseif $day is 36>>\ <<set _baseline to 50>>\ <<else>>\ <<set _baseline to 40>>\ <</if>>\ <<if $qb.qbSkill>=_baseline-10>>\ The <<print $opponent>> quarterback takes the snap and throws a fade to the corner of the end zone. The receiver leaps up and comes down with the football. @@.thought;Touchdown. We lost@@ you think, <<if $player.pout>>pouting.<<else>>feeling disappointed.<</if>>\ <<else>>\ <<print $qb.firstname>> takes the snap and scans the field but none of his receivers are open. He scans the field again, but he's so busy looking for an open receiver that he doesn't see a <<print $opponent>> defender running straight at him. @@.thought;Run away!@@ But it's too late. The defender sacks <<print $qb.firstname>>. @@.thought;It's over. We lost@@ you think, <<if $player.pout>>pouting.<<else>>feeling disappointed.<</if>>\ <</if>> The <<print $opponent>> cheerleaders do a victory cheer and then everyone files out of the stands. <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $team.losses to $team.losses+1>>\ <<set $stallionsscore to 0>><<set $defensescore to 1>>\ <<set $location to "stands">>\You head to the locker rooms, hoping to <<if $playerStarter>>lead your team to victory.<<else>>get to play a little bit tonight.<</if>> Out of habit, you start to head into the boys locker room, but you stop yourself. @@.thought;My clothes aren't in there anymore.@@ A cheerleader walks past you into the girls locker room. @@.thought;But the cheerleaders are using the other locker room, and the rest of my team is in the boys locker room. Where should I go?@@ [[Use the girls locker room|Trans Football CheerInjury Girls]] [[Use the boys locker room|Trans Football CheerInjury Boys]]@@.thought;I should be with the rest of my team.@@ You walk into the boys locker room. All of the boys are changing into their uniforms. <<if $player.height>2>>They tower over you,<<else>>They're all so masculine,<</if>> and you get the feeling that you don't belong in here anymore. You're not sure what to do, so you go to where your locker used to be. It's empty. @@.male;"<<print $player.lastname>>! What are you doing?"@@ Coach's voice booms at you. @@.player;"Uh, changing?"@@ @@.male;"And where is your uniform?"@@ @@.player;"In the other locker room,"@@ you admit. @@.male;"Then why aren't you in there?"@@ The guys laugh at that. Feeling embarrassed, you [[apologize and run into the girls locker room|Trans Football CheerInjury Girls]] <<set $player.confidence to $player.confidence-1>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\<<if visited("Trans Football CheerInjury Boys")>>\ Feeling humiliated in front of your team, you run out of the locker room without looking at anyone and into the girls locker room.\ <<else>>\ @@.thought;Think, <<print $player.firstname>>...I mean, <<print $player.malename>>. Your uniform is in the girls locker room. If the cheerleaders have a problem with you being there, you can always take it and change in the boys locker room.@@ With some trepidation, you walk into the girls locker room. You change in there every day for gym class, but it feels different when it's full of <<if $player.homosexuality>=70>>popular<<else>>hot<</if>> cheerleaders getting dressed.\ <</if>> @@.female;"What are //you// doing in here?"@@ one cheerleader asks. You think her name is Bethany. @@.player;"Um, I need to change into my football uniform,"@@ you say softly. @@.rival;"With how girly you look, you should be changing into your cheerleader uniform,"@@ <<print $rival.firstname>> says, and everyone laughs. @@.girlfriend;"Leave her alone,"@@ <<print $girlfriend.firstname>> says, coming to your rescue. But you're not paying attention to her. You're too busy imagining yourself wearing a little cheerleading skirt and cheering in front of the whole school. @@.thought;What am I thinking? I'm a football player, not a cheerleader!@@ you scold yourself and quickly walk over to your locker. Your football uniform is in there and you change into it<<if not visited("Trans Football CheerInjury Boys")>>, forgetting all about your promise to take the uniform and change in the boys locker room<</if>>. <<set $changeEndPassage to "Trans Football CheerInjury Speech">><<set $expectedOutfit to "football">><<display Clothes>> <<set $player.confidence to $player.confidence-1>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "girlslocker">>\<<if $day>=57>>\ <<set $opponent to "Fox Grove">>\ <<elseif $day>=50>>\ <<set $opponent to "Deer Meadows">>\ <<elseif $day>=43>>\ <<set $opponent to "Evergreen Woods">>\ <<elseif $day>=36>>\ <<set $opponent to "Quail Hill">>\ <<else>>\ <<set $opponent to "Summerville">>\ <</if>>\ When you're done, you leave the locker room, keeping your eyes fixed straight ahead of you. @@.thought;I don't want anyone to think I'm checking them out. Although nobody's given me a hard time since <<print $girlfriend.firstname>> stuck up for me.@@ <<if $playerStarter>>\ When you finally get <<if visited("Trans Football CheerInjury Boys")>>back <</if>>into the boys locker room, everyone is waiting for you. @@.player;"Sorry!"@@ you squeak. \ <<if not visited("Trans Football CheerInjury Boys")>>\ @@.player;"My uniform was in the other locker room."@@\ <<else>>\ @@.player;"I got changed as quickly as I could."@@\ <</if>> Coach just ignores you and goes into his speech, talking about <<print $opponent>> and how everyone on the team needs to work hard.\ <<else>>\ @@.male;"So if we just do that, we'll..."@@ Coach is saying. He trails off when you finally <<if visited("Trans Football CheerInjury Boys")>>re<</if>>enter the boys locker room. @@.male;"<<print $player.lastname>>! You're late!"@@ @@.player;"Sorry!"@@you squeak. \ <<if not visited("Trans Football CheerInjury Boys")>>\ @@.player;"My uniform was in the other locker room."@@\ <<else>>\ @@.player;"I got changed as quickly as I could."@@\ <</if>> Coach shakes his head and then goes back to his speech. @@.thought;I wasn't that late@@ you realize, glancing at the clock on the wall. @@.thought;Why couldn't he have just waited for me?@@ The rest of coach's speech is about <<print $opponent>>, working hard, and what <<print $qb.firstname>> needs to do. He doesn't address you once. @@.thought;I'm the backup quarterback. I could easily get to play. But he's acting like I'm not part of the team.@@\ <</if>> Coach finishes his speech. You and the rest of the team are about to run onto the field when you hear a commotion. [[Go see what happened|Trans Football CheerInjury Injury]] <<set $leftChar to null>><<set $rightChar to null>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\On the field, a trainer is trying to get one of the cheerleaders onto a stretcher. <<if $player.armStrength>=59>>You and a couple other<<else>>Some of the stronger<</if>> football players help her onto the stretcher and then she's wheeled away. @@.thought;What the hell happened?@@ You look at <<print $girlfriend.firstname>> for some answers, but she's busy looking at the cheerleader. @@.male;"Don't worry about her! We've got a game to play!"@@ Coach snaps. @@.thought;He's not very sympathetic. Is she ok?@@ [[But the game starts as scheduled|Trans Football CheerInjury FirstHalf]] <<set $leftChar to $girlfriend>><<set $rightChar to null>><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "football">>\<<showQBSkill true>><<showQBSkill false>>\ <<if $playerStarter>>\ <<set _skill to $player.qbSkill>>\ <<else>>\ <<set _skill to $qb.qbSkill>>\ <</if>>\ <<if $day>=57>>\ <<set _baseline to 80>>\ <<elseif $day>=50>>\ <<set _baseline to 70>>\ <<elseif $day>=43>>\ <<set _baseline to 60>>\ <<elseif $day is 36>>\ <<set _baseline to 50>>\ <<else>>\ <<set _baseline to 40>>\ <</if>>\ <<if $day>=57>>\ <<set $opponent to "Fox Grove">>\ <<elseif $day>=50>>\ <<set $opponent to "Deer Meadows">>\ <<elseif $day>=43>>\ <<set $opponent to "Evergreen Woods">>\ <<elseif $day>=36>>\ <<set $opponent to "Quail Hill">>\ <<else>>\ <<set $opponent to "Summerville">>\ <</if>>\ <<if $playerStarter>>\ You play\ <<else>>\ <<print $qb.firstname>> plays\ <</if>> \ <<if _skill>=_baseline+10>>\ very well though. and by the first half is over, Pinewood is beating <<print $opponent>> by two touchdowns.\ <<elseif _skill>_baseline-10>>\ pretty well though, but <<print $opponent>> is a good team too. When the first half ends, the game is tied.\ <<else>>\ poorly, and by the time the first half is over, <<print $opponent>> is beating Pinewood by two touchdowns.\ <</if>> [[It's halftime|Trans Football CheerInjury Halftime]] <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>>\ <<if $playerStarter>>\ <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">>\ <<else>>\ <<set $leftChar to $qb>>\ <</if>>\ <<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "stands">>\<<if $day>=57>>\ <<set _baseline to 80>>\ <<elseif $day>=50>>\ <<set _baseline to 70>>\ <<elseif $day>=43>>\ <<set _baseline to 60>>\ <<elseif $day is 36>>\ <<set _baseline to 50>>\ <<else>>\ <<set _baseline to 40>>\ <</if>>\ <<if $playerStarter>>\ <<set _skill to $player.qbSkill>>\ <<else>>\ <<set _skill to $qb.qbSkill>>\ <</if>>\ The Pinewood cheerleaders get ready to do their halftime routine. @@.thought;Wait. They're missing one cheerleader. How are they going to do their routine?@@ @@.male;"Are you coming, <<print $player.firstname>>?"@@ one of the football players asks you. You look around. All of the football players are heading into the locker room for halftime. @@.player;"What? Oh, yeah,"@@ you say, following the other football players<<if not $playerStarter>>, but not before casting one last glance at the cheerleaders<</if>>. You and the other football players sit down and listen to Coach's speech. \ <<if _skill>=_baseline+10>>\ He's happy with how the team is playing, and he just gives a couple pointers to some of the players.\ <<elseif _skill>_baseline-10>>\ He gives everyone a motivational speech and then draws a couple of plays for the offense.\ <<else>>\ He's upset with how badly the team is doing, and he spends most of halftime yelling at everyone, before finally drawing up a couple of plays for the offense.\ <</if>> \ You \ <<if $playerStarter>>\ listen intently, wanting to win this game<<if _skill<_baseline+10>> and not let your team down<</if>>.\ <<else>>\ space out, knowing that you're probably not going to get to play today.\ <</if>> [[Run back onto the field|Trans Football CheerInjury SecondHalf]] <<set $location to "boyslocker">>\<<if $day>=57>>\ <<set _baseline to 80>>\ <<elseif $day>=50>>\ <<set _baseline to 70>>\ <<elseif $day>=43>>\ <<set _baseline to 60>>\ <<elseif $day is 36>>\ <<set _baseline to 50>>\ <<else>>\ <<set _baseline to 40>>\ <</if>>\ <<if $playerStarter>>\ <<set _skill to $player.qbSkill>>\ <<else>>\ <<set _skill to $qb.qbSkill>>\ <</if>>\ The Stallions take the field and the second half starts. <<if _skill>=_baseline+10>>\ @@.thought;Alright, we're winning. Hopefully@@ <<if $playerStarter>>@@.thought;I@@<<else>>@@.thought;<<print $qb.firstname>>@@<</if>> @@.thought;can keep it up.@@ <<print $opponent>> is playing better in this half though. Whenever <<if $playerStarter>>you score, they score right after.<<else>>Pinewood scores, they score right after them.<</if>> Time is running out though, and <<if $playerStarter>>you still have<<else>>Pinewood still has<</if>> a two touchdown lead. @@.thought;Alright. If they don't score on this drive, it's probably over.@@ The <<print $opponent>> offense seems to know this too, because they march steadily down the field until they're right in front of the Pinewood end zone. @@.thought;This is it. If we can stop them, we win. If they score and get the ball back, we could go to overtime.@@\ <<elseif _skill>=_baseline-10>>\ @@.thought;Alright, it's a tie game. Hopefully@@ <<if $playerStarter>>@@.thought;I@@<<else>>@@.thought;<<print $qb.firstname>>@@<</if>> @@.thought;can give us the lead.@@ <<if $playerStarter>>You're<<else>><<print $qb.firstname>> is<</if>> playing better in this half, but <<print $opponent>> is too. Whenever <<if $playerStarter>>you score,<<else>>Pinewood scores,<</if>> they score right after. There's only a couple minutes left in the game, and it's still a tie. \ <<if $playerStarter>>\ You're feeling a lot of urgency, and you can tell that the rest of your team is feeling it too. But you focus, and you're able to get Pinewood into field goal range. The kicker makes the kick, giving you the lead.\ <<else>>\ Clearly feeling some urgency, <<print $qb.firstname>> gets Pinewood into field goal range, and the kicker makes the kick.\ <</if>> @@.thought;Alright. If they don't score on this drive, it's over.@@ The <<print $opponent>> offense seems to know this too, because they march steadily down the field until they're right in front of the Pinewood end zone. @@.thought;This is it. If we can stop them, we win. If they get a touchdown, we lose.@@\ <<else>>\ @@.thought;We're losing. Hopefully@@ <<if $playerStarter>>@@.thought;<<print $qb.firstname>>@@<<else>>@@.thought;I@@<</if>> @@.thought;can turn it around.@@ <<if $playerStarter>>You're<<else>><<print $qb.firstname>> is<</if>> playing a little bit better in this half<<if $playerStarter>> though.<<else>>, and you breathe a sigh of relief.<</if>> Whenever <<print $opponent>> scores, <<if $playerStarter>>you score<<else>>he scores<</if>> right after them. But <<if not $playerStarter>>his <</if>>progress down the field is slow, which burns lots of time off the clock. Time is running out, and Pinewood is still down two touchdowns. @@.thought;Alright. We need to score on this drive or it's probably over.@@ <<if $playerStarter>>\ The other Stallions players seem to know this too. But you focus, and you're able to get Pinewood down the field until they're right in front of the end zone.\ <<else>>\ <<print $qb.firstname>> and the other Stallions players seem to know this too, because they march steadily down the field until they're right in front of the end zone.\ <</if>> @@.thought;This is it. If we can score, we might win. If we don't, then we lose.@@\ <</if>> <<if _skill>=_baseline>>\ [[You lean forward|Trans Football CheerInjury Win]]\ <<else>>\ [[You lean forward|Trans Football CheerInjury Lose]]\ <</if>>\ <<set $scenes.trans.cheerleaderProgress to 1>>\ <<set $location to "football">>\The <<print $opponent>> takes the snap and scans the field but none of his receivers are open. He scans the field again, but he's so busy looking for an open receiver that he doesn't see a Pinewood defender running straight at him. @@.thought;He got the sack! We won!@@ @@.female;"We scored more points, we won the fight. Another win for the purple and white!"@@ the eleven remaining cheerleaders chant. [[Continue|Trans Football CheerInjury LegBroken]] <<set $team.wins to $team.wins+1>>\ <<set $stallionsscore to 1>><<set $defensescore to 0>>\ <<set $location to "football">>\<<if $day>=57>>\ <<set _baseline to 80>>\ <<elseif $day>=50>>\ <<set _baseline to 70>>\ <<elseif $day>=43>>\ <<set _baseline to 60>>\ <<elseif $day is 36>>\ <<set _baseline to 50>>\ <<else>>\ <<set _baseline to 40>>\ <</if>>\ <<if $playerStarter>>\ <<set _skill to $player.qbSkill>>\ <<else>>\ <<set _skill to $qb.qbSkill>>\ <</if>>\ <<if _skill>=_baseline-10>>\ The <<print $opponent>> quarterback takes the snap and throws a fade to the corner of the end zone. The receiver leaps up and comes down with the football. @@.thought;Touchdown. We lost@@ you think, <<if $player.pout>>pouting.<<else>>feeling disappointed.<</if>>\ <<else>>\ <<if $playerStarter>>\ You take the snap and scan the field but none of your receivers are open. You scans the field again, but you're so busy looking for an open receiver that you don't see a <<print $opponent>> defender running straight at you. @@.thought;Oh shit!@@ You start to run, but\ <<else>>\ <<print $qb.firstname>> takes the snap and scans the field but none of his receivers are open. He scans the field again, but he's so busy looking for an open receiver that he doesn't see a <<print $opponent>> defender running straight at him. @@.thought;Run away!@@ But\ <</if>> \ it's too late. The defender sacks <<if $playerStarter>>you.<<else>><<print $qb.firstname>>.<</if>> @@.thought;It's over. We lost@@ you think, <<if $player.pout>>pouting.<<else>>feeling disappointed.<</if>>\ <</if>> The <<print $opponent>> cheerleaders do a victory cheer and then everyone files out of the stands. [[Continue|Trans Football CheerInjury LegBroken]] <<set $team.losses to $team.losses+1>>\ <<set $stallionsscore to 0>><<set $defensescore to 1>>\ <<set $location to "football">>\You head off the field. But instead of going to the boys locker room with the rest of the football players, you go to the girls locker room, where all of your clothes are. @@.female;"Oh my god, do you think she's okay?"@@ one of the cheerleaders is asking the others. @@.thought;What? Oh, the girl who got injured.@@ @@.female;"I don't know."@@ She takes out her phone. @@.female;"I haven't gotten any texts from her."@@ @@.girlfriend;"It was so sudden! I didn't even see it happen. I just heard a thud and there she was, on the ground."@@ @@.rival;"I hope she'll be good to go for our next game,"@@ <<print $rival.firstname>> says. @@.player;"What was it like at halftime?"@@ you pipe up. @@.player;"You didn't have enough cheerleaders, right?"@@ Some of the girls look surprised when you speak up, almost like they forgot you were here. But Maddy, a <<if $player.homosexuality>=70>>pretty<<else>>hot<</if>> brunette cheerleader, answers you. @@.female;"Oh, it was bad. We're supposed to do cartwheels in pairs but Bethany was my partner. I had to do it alone!"@@ @@.player;"Oh, that sounds so embarrassing,"@@ you say sympathetically. [[Get changed|Trans Football CheerInjury Change]] <<set $leftChar to $girlfriend>><<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "girlslocker">>\<<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>> <<set $leftChar to null>><<set $rightCharImage to null>>\''Outfit:'' <<if $clothingSetsBlocked>>\ ==School Uniform==\ <<else>>\ <<link "School Uniform" "Clothes">><<set $outfit to "school">><<set $player.shirt to $schoolUniform.shirt>><<set $player.pants to $schoolUniform.pants>><<set $player.bra to $schoolUniform.bra>><<set $player.shoes to $schoolUniform.shoes>><<set $player.socks to $schoolUniform.socks>><<set $player.earrings to $schoolUniform.earrings>><<set $player.towel to 0>><<if not $curseActive>><<set $player.underwear to $schoolUniform.underwear>><</if>><</link>>\ <</if>>\ <<canPlayerWearOutfit "school">>\ <<if ($player.shirt and $schoolUniform.shirt and $player.shirt.properName is $schoolUniform.shirt.properName) and ($player.pants and $schoolUniform.pants and $player.pants.properName is $schoolUniform.pants.properName) and (($player.underwear and $schoolUniform.underwear and $player.underwear.properName is $schoolUniform.underwear.properName) or (not $player.underwear and not $schoolUniform.underwear)) and (($player.bra and $schoolUniform.bra and $player.bra.properName is $schoolUniform.bra.properName) or (not $player.bra and not $schoolUniform.bra)) and (($player.shoes and $schoolUniform.shoes and $player.shoes.properName is $schoolUniform.shoes.properName) or (not $player.shoes and not $schoolUniform.shoes)) and (($player.socks and $schoolUniform.socks and $player.socks.properName is $schoolUniform.socks.properName) or (not $player.socks and not $schoolUniform.socks)) and (($player.earrings and $schoolUniform.earrings and $player.earrings.properName is $schoolUniform.earrings.properName) or (not $player.earrings and not $schoolUniform.earrings))>> \ (Currently wearing)\ <<elseif $playerCanWearOutfit is "">> \ <<if not visited("ConfirmSetOutfit")>>\ <<button "Set" "ConfirmSetOutfit">><<set $proposedOutfit to "school">><</button>>\ <<else>>\ <<button "Set" "Clothes">><<set $schoolUniform.shirt to $player.shirt>><<set $schoolUniform.pants to $player.pants>><<set $schoolUniform.underwear to $player.underwear>><<set $schoolUniform.bra to $player.bra>><<set $schoolUniform.shoes to $player.shoes>><<set $schoolUniform.socks to $player.socks>><<set $schoolUniform.earrings to $player.earrings>><</button>>\ <</if>>\ <</if>>\ <<if $player.skillCurse<4 and not $realityChange and $team.playerOnTeam>>\ <<if $clothingSetsBlocked>> ==Football Uniform==\ <<else>> <<link "Football Uniform" "Clothes">><<set $outfit to "football">><<set $player.shirt to $footballUniform.shirt>><<set $player.pants to $footballUniform.pants>><<set $player.bra to $footballUniform.bra>><<set $player.shoes to $footballUniform.shoes>><<set $player.socks to $footballUniform.socks>><<set $player.towel to 0>><<if not $curseActive>><<set $player.underwear to $footballUniform.underwear>><</if>><</link>>\ <</if>>\ <<canPlayerWearOutfit "football">>\ <<if ($player.shirt and $footballUniform.shirt and $player.shirt.properName is $footballUniform.shirt.properName) and ($player.pants and $footballUniform.pants and $player.pants.properName is $footballUniform.pants.properName) and (($player.underwear and $footballUniform.underwear and $player.underwear.properName is $footballUniform.underwear.properName) or (not $player.underwear and not $footballUniform.underwear)) and (($player.bra and $footballUniform.bra and $player.bra.properName is $footballUniform.bra.properName) or (not $player.bra and not $footballUniform.bra)) and (($player.shoes and $footballUniform.shoes and $player.shoes.properName is $footballUniform.shoes.properName) or (not $player.shoes and not $footballUniform.shoes)) and (($player.socks and $footballUniform.socks and $player.socks.properName is $footballUniform.socks.properName) or (not $player.socks and not $footballUniform.socks)) and (($player.earrings and $footballUniform.earrings and $player.earrings.properName is $footballUniform.earrings.properName) or (not $player.earrings and not $footballUniform.earrings))>> \ (Currently wearing)\ <<elseif $playerCanWearOutfit is "">> \ <<if not visited("ConfirmSetOutfit")>>\ <<button "Set" "ConfirmSetOutfit">><<set $proposedOutfit to "football">><</button>>\ <<else>>\ <<button "Set" "Clothes">><<set $footballUniform.shirt to $player.shirt>><<set $footballUniform.pants to $player.pants>><<set $footballUniform.underwear to $player.underwear>><<set $footballUniform.bra to $player.bra>><<set $footballUniform.shoes to $player.shoes>><<set $footballUniform.socks to $player.socks>><</button>>\ <</if>>\ <</if>>\ <</if>>\ <<if $clothingSetsBlocked>> ==Casual Clothes==\ <<else>> <<link "Casual Clothes" "Clothes">><<set $outfit to "casual">><<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>><<set $player.socks to $casualClothes.socks>><<set $player.earrings to $casualClothes.earrings>><<set $player.towel to 0>><<if not $curseActive>><<set $player.underwear to $casualClothes.underwear>><</if>><</link>>\ <</if>>\ <<canPlayerWearOutfit "casual">>\ <<if ($player.shirt and $casualClothes.shirt and $player.shirt.properName is $casualClothes.shirt.properName) and ($player.pants and $casualClothes.pants and $player.pants.properName is $casualClothes.pants.properName) and (($player.underwear and $casualClothes.underwear and $player.underwear.properName is $casualClothes.underwear.properName) or (not $player.underwear and not $casualClothes.underwear)) and (($player.bra and $casualClothes.bra and $player.bra.properName is $casualClothes.bra.properName) or (not $player.bra and not $casualClothes.bra)) and (($player.shoes and $casualClothes.shoes and $player.shoes.properName is $casualClothes.shoes.properName) or (not $player.shoes and not $casualClothes.shoes)) and (($player.socks and $casualClothes.socks and $player.socks.properName is $casualClothes.socks.properName) or (not $player.socks and not $casualClothes.socks)) and (($player.earrings and $casualClothes.earrings and $player.earrings.properName is $casualClothes.earrings.properName) or (not $player.earrings and not $casualClothes.earrings))>> \ (Currently wearing)\ <<elseif $playerCanWearOutfit is "">> \ <<if not visited("ConfirmSetOutfit")>>\ <<button "Set" "ConfirmSetOutfit">><<set $proposedOutfit to "casual">><</button>>\ <<else>>\ <<button "Set" "Clothes">><<set $casualClothes.shirt to $player.shirt>><<set $casualClothes.pants to $player.pants>><<set $casualClothes.underwear to $player.underwear>><<set $casualClothes.bra to $player.bra>><<set $casualClothes.shoes to $player.shoes>><<set $casualClothes.socks to $player.socks>><<set $casualClothes.earrings to $player.earrings>><</button>>\ <</if>>\ <</if>>\ <<if $clothingSetsBlocked>> ==Workout Outfit==\ <<else>> <<link "Workout Outfit" "Clothes">><<set $outfit to "workout">><<set $player.shirt to $workoutOutfit.shirt>><<set $player.pants to $workoutOutfit.pants>><<set $player.bra to $workoutOutfit.bra>><<set $player.shoes to $workoutOutfit.shoes>><<set $player.socks to $workoutOutfit.socks>><<set $player.earrings to $workoutOutfit.earrings>><<set $player.towel to 0>><<if not $curseActive>><<set $player.underwear to $workoutOutfit.underwear>><</if>><</link>>\ <</if>>\ <<if $expectedOutfit is "yoga">>\ <<canPlayerWearOutfit "yoga">>\ <<set _canWearYoga to $playerCanWearOutfit>>\ <</if>>\ <<canPlayerWearOutfit "workout">>\ <<if (($player.shirt and $workoutOutfit.shirt and $player.shirt.properName is $workoutOutfit.shirt.properName) or (not $player.shirt and not $workoutOutfit.shirt)) and ($player.pants and $workoutOutfit.pants and $player.pants.properName is $workoutOutfit.pants.properName) and (($player.underwear and $workoutOutfit.underwear and $player.underwear.properName is $workoutOutfit.underwear.properName) or (not $player.underwear and not $workoutOutfit.underwear)) and (($player.bra and $workoutOutfit.bra and $player.bra.properName is $workoutOutfit.bra.properName) or (not $player.bra and not $workoutOutfit.bra)) and (($player.shoes and $workoutOutfit.shoes and $player.shoes.properName is $workoutOutfit.shoes.properName) or (not $player.shoes and not $workoutOutfit.shoes)) and (($player.socks and $workoutOutfit.socks and $player.socks.properName is $workoutOutfit.socks.properName) or (not $player.socks and not $workoutOutfit.socks)) and (($player.earrings and $workoutOutfit.earrings and $player.earrings.properName is $workoutOutfit.earrings.properName) or (not $player.earrings and not $workoutOutfit.earrings))>> \ (Currently wearing)\ <<elseif $playerCanWearOutfit is "" or ($expectedOutfit is "yoga" and _canWearYoga is "" and $changeEndPassage is not "WorkOut Machines")>> \ <<if not visited("ConfirmSetOutfit")>>\ <<button "Set" "ConfirmSetOutfit">><<set $proposedOutfit to "workout">><</button>>\ <<else>>\ <<button "Set" "Clothes">><<set $workoutOutfit.shirt to $player.shirt>><<set $workoutOutfit.pants to $player.pants>><<set $workoutOutfit.underwear to $player.underwear>><<set $workoutOutfit.bra to $player.bra>><<set $workoutOutfit.shoes to $player.shoes>><<set $workoutOutfit.socks to $player.socks>><<set $workoutOutfit.earrings to $player.earrings>><</button>>\ <</if>>\ <</if>>\ <<if $realityChange or ($acceptedTrans and $scenes.trans.cheerleaderProgress>=3)>> [[Cheerleading Uniform|Clothes][$outfit to "cheer";$player.shirt to $cheerUniform.shirt;$player.pants to $cheerUniform.pants;$player.underwear to $cheerUniform.underwear;$player.bra to $cheerUniform.bra;$player.shoes to $cheerUniform.shoes;$player.socks to $cheerUniform.socks;$player.earrings to $cheerUniform.earrings;$player.towel to 0]]\ <<canPlayerWearOutfit "cheer">>\ <<if ($player.shirt and $cheerUniform.shirt and $player.shirt.properName is $cheerUniform.shirt.properName) and ($player.pants and $cheerUniform.pants and $player.pants.properName is $cheerUniform.pants.properName) and (($player.underwear and $cheerUniform.underwear and $player.underwear.properName is $cheerUniform.underwear.properName) or (not $player.underwear and not $cheerUniform.underwear)) and (($player.bra and $cheerUniform.bra and $player.bra.properName is $cheerUniform.bra.properName) or (not $player.bra and not $cheerUniform.bra)) and (($player.shoes and $cheerUniform.shoes and $player.shoes.properName is $cheerUniform.shoes.properName) or (not $player.shoes and not $cheerUniform.shoes)) and (($player.socks and $cheerUniform.socks and $player.socks.properName is $cheerUniform.socks.properName) or (not $player.socks and not $cheerUniform.socks)) and (($player.earrings and $cheerUniform.earrings and $player.earrings.properName is $cheerUniform.earrings.properName) or (not $player.earrings and not $cheerUniform.earrings))>> \ (Currently wearing)\ <<elseif $playerCanWearOutfit is "">> \ <<if not visited("ConfirmSetOutfit")>>\ <<button "Set" "ConfirmSetOutfit">><<set $proposedOutfit to "cheer">><</button>>\ <<else>>\ <<button "Set" "Clothes">><<set $cheerUniform.shirt to $player.shirt>><<set $cheerUniform.pants to $player.pants>><<set $cheerUniform.underwear to $player.underwear>><<set $cheerUniform.bra to $player.bra>><<set $cheerUniform.shoes to $player.shoes>><<set $cheerUniform.socks to $player.socks>><<set $cheerUniform.earrings to $player.earrings>><</button>>\ <</if>>\ <</if>>\ <</if>>\ <<if ($player.underwear or $player.bra) and ($player.shirt or $player.pants or $player.shoes)>> <<if $clothingSetsBlocked>>\ ==Strip down to underwear==\ <<else>>\ [[Strip down to underwear|Clothes][$outfit to "";$player.shirt to null;$player.pants to null;$player.shoes to null]]\ <</if>>\ <<elseif $player.underwear or $player.bra or $player.shirt or $player.pants or $player.socks or $player.shoes or $player.earrings or $player.towel>0>> <<if $clothingSetsBlocked or ($curseActive and not ($player.bra or $player.shirt or $player.pants or $player.socks or $player.shoes or $player.earrings))>>\ ==Get naked==\ <<else>>\ <<link "Get naked" "Clothes">><<set $outfit to "">><<set $player.shirt to null>><<set $player.pants to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.earrings to null>><<set $player.towel to 0>><<if not $curseActive>><<set $player.underwear to null>><</if>><</link>>\ <</if>>\ <<else>> (Currently naked)\ <</if>> <<if $player.hasBra or $realityChange is true>>\ Bra: \ <<if not $player.bra>>\ None\ <<else>>\ <<print $player.bra.properName>>\ <</if>> \ [[(Change)|ChangeBra]]\ <<if $player.bra>> \ <<link "(Remove)" "Clothes">><<if $player.shirt and $player.shirt.onepiece>><<set $player.pants to null>><</if>><<set $player.shirt to null>><<set $player.bra to null>><</link>>\ <</if>> <</if>>\ <<if $realityChange or $acceptedTrans>>Top<<else>>Shirt<</if>>: \ <<if $player.shirt>>\ <<print $player.shirt.properName>>\ <<else>>\ <<if $realityChange or $acceptedTrans>>\ <<if $player.bra>>None<<else>>Topless<</if>>\ <<else>>\ Shirtless\ <</if>>\ <</if>> \ [[(Change)|ChangeShirt]]\ <<if $player.shirt>> \ <<link "(Remove)" "Clothes">><<if $player.shirt.onepiece>><<set $player.pants to null>><</if>><<set $player.shirt to null>><</link>>\ <</if>> <<if $curseActive and $player.underwear is null>><<set $player.underwear to $player.panties>><</if>>\ Underwear: \ <<if $player.underwear is null>>\ None\ <<else>>\ <<print $player.underwear.properName>>\ <</if>> \ <<if $curseActive and $player.underwear and $player.underwear.panties is true>>\ (cursed)\ <<else>>\ [[(Change)|ChangeUnderwear]]\ <</if>>\ <<if $player.underwear and not $curseActive>> \ <<link "(Remove)" "Clothes">><<set $player.underwear to null>><<if $player.pants and not $player.pants.onepiece and not $player.pants.skirt>><<set $player.pants to null>><</if>><</link>>\ <</if>> Pants: \ <<if $player.pants>> \ <<print $player.pants.properName>>\ <<if $player.pants.torn is true>> (Torn)<</if>>\ <<else>>\ None\ <</if>> \ [[(Change)|ChangePants]]\ <<if $player.pants>> \ <<link "(Remove)" "Clothes">><<if $player.pants.onepiece>><<set $player.shirt to null>><</if>><<set $player.pants to null>><</link>>\ <</if>> Socks: \ <<if $player.socks>>\ <<print $player.socks.properName>>\ <<else>>\ None\ <</if>> \ [[(Change)|ChangeSocks]]\ <<if $player.socks>> \ [[(Remove)|Clothes][$player.socks to null]]\ <</if>> Shoes: \ <<if $player.shoes>>\ <<print $player.shoes.properName>>\ <<else>>\ None\ <</if>> \ [[(Change)|ChangeShoes]]\ <<if $player.shoes>> \ [[(Remove)|Clothes][$player.shoes to null]]\ <</if>>\ <<if $winterBall and $winterBall.nikki is 1>> Earrings: \ <<if $player.earrings>>\ <<print $player.earrings.properName>>\ <<else>>\ None\ <</if>> \ [[(Change)|ChangeEarrings]]\ <<if $player.earrings>> \ [[(Remove)|Clothes][$player.earrings to null]]\ <</if>>\ <</if>>\ <<if $player.hasButtplug>> <<if not $winterBall or $winterBall.nikki is not 1>> <</if>>\ Ass: \ <<if $player.isWearingButtplug>>\ Buttplug \ <<if $player.buttplugCurse>>\ (cursed)\ <<else>>\ <<link "(Remove)" "Clothes">><<set $player.isWearingButtplug to false>><<set $clothesDescription to "You pop the buttplug out of your ass with a whimper. You know that it's wrong, but it felt so good to feel full.">><<increaseArousal -5>><</link>>\ <</if>>\ <<else>>\ Empty \ <<link "(Wear Buttplug)" "Clothes">><<set $player.isWearingButtplug to true>><<set $clothesDescription to "Carefully, you insert the buttplug into your ass, gasping as it stretches you. You don't know why you're doing this: Elvira's curse is no longer active, and you might as well throw the thing out. But here it is, in your butt. Even worse, you're feeling turned on!">><<increaseArousal 5>><</link>>\ <</if>>\ <</if>>\ <<if $clothesDescription>> <<print $clothesDescription>>\ <<set $clothesDescription to null>>\ <</if>> <<canPlayerWearOutfit $expectedOutfit>>\ <<if $player.ass>=4 and $player.pants and $player.pants.female is false and $player.ownsGirlPants is false and ($playerCanWearOutfit.contains("You can't wear these pants again") or $playerCanWearOutfit.contains("You can't wear those pants to school"))>>\ <<if $player.pants.properName is "White Polyester Pants">>\ <<if $timeOfDay is 1 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ You know that you're not supposed to wear these pants to school, but you don't have any other choice. <<if $player.shirt and $player.shirt.properName is "Stallions Jersey and Pads">>\ <<set $player.shirt.showHeadImage to false>>\ <</if>>\ <</if>>\ <<link "Continue" $changeEndPassage>><<set $clothesDescription to null>><</link>>\ <<elseif $player.pants.costume>>\ You wince as you manage to pull your costume on. It doesn't fit your feminine hips, but you don't have time to go back to the costume shop. <<link "Continue" $changeEndPassage>><<set $clothesDescription to null>><</link>>\ <<elseif $player.skillCurse is 4 and not $acceptedTrans>>\ <<if $timeOfDay is 1 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ You wince at the thought of wearing these torn pants to school, but you don't have anything else. If you were still on the team, you'd have your white polyester pants, but those are gone too. <<link "Continue" $changeEndPassage>><<set $clothesDescription to null>><</link>>\ <<else>>\ You wince at the thought of wearing these torn pants to school, but you don't have anything else. If you were still on the team, you'd have your white polyester pants, but those are gone too. <<link "Continue" $changeEndPassage>><<set $clothesDescription to null>><</link>>\ <</if>>\ <<else>>\ ==Continue== (Not with these pants)\ <</if>>\ <<else>>\ <<hasClothingItem "Sports" "bra">><<set _hasSportsBra to $hasClothingItem>>\ <<hasClothingItem "Flats" "shoes">><<set _hasFlats to $hasClothingItem>>\ <<if $playerCanWearOutfit is "">>\ <<link "Continue" $changeEndPassage>><</link>>\ <<elseif $playerCanWearOutfit is "Those shoes are too big for you" or ($playerCanWearOutfit is "You need shoes" and $player.feet>=2) or ($playerCanWearOutfit is "You can't wear those shoes to school!" and $player.shoes.properName is "Open-toed Sandals" and not _hasFlats and $player.feet>=2)>>\ <<set _hasFemaleShoes to false>>\ <<for _i to 0; _i lt $clothesInventory.shoes.length; _i++>>\ <<capture _i>>\ <<if $clothesInventory.shoes[_i].female is true and $clothesInventory.shoes[_i].properName is not "Open-toed Sandals">>\ <<set _hasFemaleShoes to true>>\ <</if>>\ <</capture>>\ <</for>>\ <<hasClothingItem "Pink Cleats" "shoes">><<set _hasGirlCleats to $hasClothingItem>><<unset $hasClothingItem>>\ <<if _hasFemaleShoes and $expectedOutfit is "football" and not _hasGirlCleats>>\ <<set _hasFemaleShoes to false>>\ <</if>>\ <<if _hasFemaleShoes is false or ($expectedOutfit is "school" and not _hasFlats)>>\ <<if $timeOfDay is 1 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ ==Continue== (<<print $playerCanWearOutfit>>) [[Try to make it to class|MorningClassShoes]]\ <<elseif $expectedOutfit is "costume" or $expectedOutfit is "football" or $changeEndPassage is "Team Practice Feet Shuttle">>\ <<link "Continue" $changeEndPassage>><</link>>\ <<else>>\ ==Continue== (<<print $playerCanWearOutfit>>) [[Go buy shoes at the mall|Mall][$leftChar to null;$rightChar to null]]\ <</if>>\ <<else>>\ ==Continue== (<<print $playerCanWearOutfit>>)\ <</if>>\ <<elseif $expectedOutfit is "football" and not $scenes.football.lostShoesDuringFootball and $player.feet>=2 and not $player.ownsGirlShoes and ($playerCanWearOutfit is "You can't play football with those shoes!" or $playerCanWearOutfit is "Those shoes are too big for you")>>\ <<link "Continue" $changeEndPassage>><</link>>\ <<elseif ($playerCanWearOutfit is "You need a bra" or $playerCanWearOutfit is "You need to wear a sports bra while working out!") and $player.shirt is not null and $player.pants is not null and $player.shoes is not null and not _hasSportsBra>>\ ==Continue== (<<print $playerCanWearOutfit>>) <<link "Ask $girlfriend.firstname for help getting a bra" "Girlfriend Bra Start">><</link>>\ <<if $witch.inspector is not 1>> <<link "Ask $witch.firstname for help getting a bra" "Witch Bra Start">><</link>>\ <</if>>\ <<else>>\ ==Continue== (<<print $playerCanWearOutfit>>)\ <</if>>\ <</if>>\ <<if $player.shirt and $player.shirt.dress>>\ <<set $player.isWearingDress to true>>\ <<else>>\ <<set $player.isWearingDress to false>>\ <</if>>\ <<if $player.underwear and $player.underwear.panties is true>>\ <<set $player.isWearingPanties to true>>\ <<else>>\ <<set $player.isWearingPanties to false>>\ <</if>>\ <<unset $hasClothingItem>>\Set <<print $proposedOutfit>> outfit to your current outfit? <<if $player.hasBra or $realityChange is true>>\ Bra: \ <<if not $player.bra>>\ None\ <<else>>\ <<print $player.bra.properName>>\ <</if>> <</if>>\ <<if $realityChange or $acceptedTrans>>Top<<else>>Shirt<</if>>: \ <<if $player.shirt>>\ <<print $player.shirt.properName>>\ <<else>>\ <<if $realityChange or $acceptedTrans>>\ <<if $player.bra>>None<<else>>Topless<</if>>\ <<else>>\ Shirtless\ <</if>>\ <</if>> Underwear: \ <<if $player.underwear>>\ <<print $player.underwear.properName>>\ <<if $curseActive and $player.underwear.panties>> \ (cursed)\ <</if>>\ <<else>>\ None\ <</if>> Pants: \ <<if $player.pants>> \ <<print $player.pants.properName>>\ <<if $player.pants.torn is true>> (Torn)<</if>>\ <<else>>\ None\ <</if>> Socks: \ <<if $player.socks>>\ <<print $player.socks.properName>>\ <<else>>\ None\ <</if>> Shoes: \ <<if $player.shoes>>\ <<print $player.shoes.properName>>\ <<else>>\ None\ <</if>>\ <<if $winterBall and $winterBall.nikki is 1>> Earrings: \ <<if $player.earrings>>\ <<print $player.earrings.properName>>\ <<else>>\ None\ <</if>>\ <</if>>\ <<if $player.hasButtplug>> <<if not $winterBall or $winterBall.nikki is not 1>> <</if>>\ Ass: \ <<if $player.isWearingButtplug>>\ Buttplug\ <<if $player.buttplugCurse>> \ (cursed)\ <</if>>\ <<else>>\ Empty\ <</if>>\ <</if>> <<if $proposedOutfit is "school">>\ <<link "Yes" "Clothes">><<set $schoolUniform.shirt to $player.shirt>><<set $schoolUniform.pants to $player.pants>><<set $schoolUniform.underwear to $player.underwear>><<set $schoolUniform.bra to $player.bra>><<set $schoolUniform.shoes to $player.shoes>><<set $schoolUniform.socks to $player.socks>><<set $schoolUniform.earrings to $player.earrings>><<unset $proposedOutfit>><</link>>\ <<elseif $proposedOutfit is "football">>\ <<link "Yes" "Clothes">><<set $footballUniform.shirt to $player.shirt>><<set $footballUniform.pants to $player.pants>><<set $footballUniform.underwear to $player.underwear>><<set $footballUniform.bra to $player.bra>><<set $footballUniform.shoes to $player.shoes>><<set $footballUniform.socks to $player.socks>><<unset $proposedOutfit>><</link>>\ <<elseif $proposedOutfit is "casual">>\ <<link "Yes" "Clothes">><<set $casualClothes.shirt to $player.shirt>><<set $casualClothes.pants to $player.pants>><<set $casualClothes.underwear to $player.underwear>><<set $casualClothes.bra to $player.bra>><<set $casualClothes.shoes to $player.shoes>><<set $casualClothes.socks to $player.socks>><<set $casualClothes.earrings to $player.earrings>><<unset $proposedOutfit>><</link>>\ <<elseif $proposedOutfit is "workout">>\ <<link "Yes" "Clothes">><<set $workoutOutfit.shirt to $player.shirt>><<set $workoutOutfit.pants to $player.pants>><<set $workoutOutfit.underwear to $player.underwear>><<set $workoutOutfit.bra to $player.bra>><<set $workoutOutfit.shoes to $player.shoes>><<set $workoutOutfit.socks to $player.socks>><<set $workoutOutfit.earrings to $player.earrings>><<unset $proposedOutfit>><</link>>\ <<elseif $proposedOutfit is "cheer">>\ <<link "Yes" "Clothes">><<set $cheerUniform.shirt to $player.shirt>><<set $cheerUniform.pants to $player.pants>><<set $cheerUniform.underwear to $player.underwear>><<set $cheerUniform.bra to $player.bra>><<set $cheerUniform.shoes to $player.shoes>><<set $cheerUniform.socks to $player.socks>><<set $cheerUniform.earrings to $player.earrings>><<unset $proposedOutfit>><</link>>\ <</if>> <<link "Nevermind" "Clothes">><<unset $proposedOutfit>><</link>>\Wearing: \ <<if $player.shirt is null>>\ <<if $realityChange or $acceptedTrans>>No top<<else>>No shirt<</if>>\ <<else>>\ <<print $player.shirt.properName>>\ <</if>> Inventory:\ <<for _i to 0; _i lt $clothesInventory.shirt.length; _i++>><<capture _i>> <<if $player.shirt and $player.shirt.onepiece>>\ <<if $clothesInventory.shirt[_i].onepiece>>\ [[$clothesInventory.shirt[_i].properName|Clothes][$player.shirt to $clothesInventory.shirt[_i];$player.pants to $clothesInventory.shirt[_i];$player.towel to 0]]\ <<else>>\ [[$clothesInventory.shirt[_i].properName|Clothes][$player.shirt to $clothesInventory.shirt[_i];$player.pants to null;$player.towel to 0]]\ <</if>>\ <<else>>\ <<if $clothesInventory.shirt[_i].onepiece>>\ [[$clothesInventory.shirt[_i].properName|Clothes][$player.shirt to $clothesInventory.shirt[_i];$player.pants to $clothesInventory.shirt[_i];$player.towel to 0]]\ <<else>>\ [[$clothesInventory.shirt[_i].properName|Clothes][$player.shirt to $clothesInventory.shirt[_i];$player.towel to 0]]\ <</if>>\ <</if>>\ <</capture>><</for>>\ <<if $expectedOutfit is "cheer" or ($expectedOutfit is "yoga" and $winterBall and $winterBall.whitney>=0)>>\ <<if $player.shirt and $player.shirt.onepiece>> [[Pinewood Shell Top|Clothes][$player.shirt to setup.cheerleaderTop;$player.pants to null;$player.towel to 0]]\ <<else>> [[Pinewood Shell Top|Clothes][$player.shirt to setup.cheerleaderTop;$player.towel to 0]]\ <</if>>\ <</if>> [[Back|Clothes]] <<if $player.shirt and $player.shirt.dress>>\ <<set $player.isWearingDress to true>><<set $player.hasWornDress to true>>\ <</if>>\Wearing: \ <<if $player.pants is null>>\ No pants\ <<else>>\ <<print $player.pants.properName>>\ <</if>> Inventory:\ <<for _i to 0; _i lt $clothesInventory.pants.length; _i++>><<capture _i>> <<if $clothesInventory.pants[_i].torn is true>>\ <<print $clothesInventory.pants[_i].properName>> (you don't think you can get it on)\ <<elseif $player.pants and $player.pants.onepiece>>\ <<if $clothesInventory.pants[_i].onepiece>>\ [[$clothesInventory.pants[_i].properName|Clothes][$player.pants to $clothesInventory.pants[_i];$player.shirt to $clothesInventory.pants[_i];$player.towel to 0]]\ <<else>>\ [[$clothesInventory.pants[_i].properName|Clothes][$player.pants to $clothesInventory.pants[_i];$player.shirt to null;$player.towel to 0]]\ <</if>>\ <<else>>\ <<if $clothesInventory.pants[_i].onepiece>>\ [[$clothesInventory.pants[_i].properName|Clothes][$player.pants to $clothesInventory.pants[_i];$player.shirt to $clothesInventory.pants[_i];$player.towel to 0]]\ <<else>>\ [[$clothesInventory.pants[_i].properName|Clothes][$player.pants to $clothesInventory.pants[_i];$player.towel to 0]]\ <</if>>\ <</if>>\ <</capture>><</for>>\ <<if $expectedOutfit is "cheer" or ($expectedOutfit is "yoga" and $winterBall and $winterBall.whitney>=0)>>\ <<if $player.pants and $player.pants.onepiece>> [[Pinewood Cheerleading Skirt|Clothes][$player.pants to setup.cheerleaderSkirt;$player.shirt to null;$player.towel to 0]]\ <<else>> [[Pinewood Cheerleading Skirt|Clothes][$player.pants to setup.cheerleaderSkirt;$player.towel to 0]]\ <</if>>\ <</if>> [[Back|Clothes]] <<if $player.pants and $player.pants.dress>>\ <<set $player.isWearingDress to true>><<set $player.hasWornDress to true>>\ <</if>>\<<set _previousPants to $player.pants>>\ <<if $player.pants and not $player.pants.onepiece and not $player.pants.skirt>>\ <<set $player.pants to null>>\ <</if>>\ Wearing: <<if $player.underwear is null>>No underwear<<else>><<print $player.underwear.properName>><</if>>\ <<if $player.underwear and $player.underwear.panties and $curseActive>> \ (cursed)\ <<else>> Inventory:\ <<for _i to 0; _i lt $clothesInventory.underwear.length; _i++>><<capture _i>> [[$clothesInventory.underwear[_i].properName|Clothes][$player.underwear to $clothesInventory.underwear[_i];$player.towel to 0]]\ <</capture>><</for>>\ <</if>> [[Back|Clothes][$player.pants to _previousPants]] <<if $player.underwear and $player.underwear.panties is true>><<set $player.hasWornPanties to true>><<set $player.isWearingPanties to true>><<else>><<set $player.isWearingPanties to false>><</if>>\Wearing: <<if $player.shoes>><<print $player.shoes.properName>><<else>>No shoes<</if>> Inventory:\ <<for _i to 0; _i lt $clothesInventory.shoes.length; _i++>><<capture _i>> <<if $player.feet is 2 and $clothesInventory.shoes[_i].female is false>>\ ==<<print $clothesInventory.shoes[_i].properName>>== (they're too big for you)\ <<else>>\ [[$clothesInventory.shoes[_i].properName|Clothes][$player.shoes to $clothesInventory.shoes[_i]]]\ <</if>>\ <</capture>><</for>> [[Back|Clothes]]<<set _previousShoes to $player.shoes>><<set $player.shoes to null>>\ Wearing: <<if $player.socks is null>>Nothing<<else>><<print $player.socks.properName>><</if>> Inventory:\ <<if $player.ownsGirlShoes>> [[No socks|Clothes][$player.socks to null;$player.shoes to _previousShoes]]\ <</if>>\ <<for _i to 0; _i lt $clothesInventory.socks.length; _i++>><<capture _i>> [[$clothesInventory.socks[_i].properName|Clothes][$player.socks to $clothesInventory.socks[_i];$player.shoes to _previousShoes]]\ <</capture>><</for>> [[Back|Clothes][$player.shoes to _previousShoes]]<<set _previousPants to $player.pants>><<set _previousShirt to $player.shirt>>\ <<if $player.shirt and $player.shirt.onepiece>><<set $player.pants to null>><</if>>\ <<set $player.shirt to null>>\ Wearing: <<if $player.bra is null>>No bra<<else>><<print $player.bra.properName>><</if>> Inventory: [[No bra|Clothes][$player.bra to null]]\ <<for _i to 0; _i lt $clothesInventory.bra.length; _i++>><<capture _i>> [[$clothesInventory.bra[_i].properName|Clothes][$player.bra to $clothesInventory.bra[_i];$player.hasWornBra to true;$player.towel to 0]]\ <</capture>><</for>> [[Back|Clothes][$player.shirt to _previousShirt;$player.pants to _previousPants]]Wearing: <<if $player.earrings is null or $player.earrings is undefined>>No earrings<<else>><<print $player.earrings.properName>><</if>> Inventory: [[No earrings|Clothes][$player.earrings to null]] [[Hoop Earrings|Clothes][$player.earrings to setup.hoopEarrings]] [[Studs|Clothes][$player.earrings to setup.studEarrings]] [[Back|Clothes]][[You]] [[Stats]] [[Hints]] [[SubscribeStar|https://subscribestar.adult/vim]] [[Patreon|https://www.patreon.com/vimgames]] [[Credits]]<<updateVoice>>\ <<showQBSkill true>>\ <<showQBSkill false>>\ <<showAttractiveness>>\ <<showCheerleadingSkill>>\ <<getHomosexuality>>\ <<set _arousalDisplay to $player.arousal>><<if $player.arousal>100>><<set _arousalDisplay to 100>><</if>>\ <<set _looksDisplay to ($attractivenessScore*100/60).toFixed(0)>><<if _looksDisplay>100>><<set _looksDisplay to 100>><</if>>\ <<set _genderDisplay to $player.masculinity>><<if ($realityChange or $acceptedTrans) and $player.masculinity<0>><<if $player.masculinity<-100>><<set _genderDisplay to -100>><<else>><<set _genderDisplay to $player.masculinity*-1>><</if>><<elseif $player.masculinity<0>><<set _genderDisplay to 0>><<elseif $player.masculinity>100>><<set _genderDisplay to 100>><</if>>\ <<set _submissionDisplay to $player.submission/2>><<if $player.submission>200>><<set _submissionDisplay to 100>><<elseif $player.submission<0>><<set _submissionDisplay to 0>><</if>>\ <<set _skillDisplay to $player.qbSkill>><<if $scenes.realityChange.cheerleadingPractice>><<set _skillDisplay to $player.cheerleadingSkill>><</if>><<if _skillDisplay>100>><<set _skillDisplay to 100>><<elseif _skillDisplay<0>><<set _skillDisplay to 0>><</if>>\ <<set _potentialDisplay to $player.maxQbSkill-_skillDisplay>><<set _unavailableDisplay to 100-$player.maxQbSkill>>\ <<set _qbSkillDisplay to $qb.qbSkill>><<if _qbSkillDisplay>100>><<set _qbSkillDisplay to 100>><<elseif _qbSkillDisplay<0>><<set _qbSkillDisplay to 0>><</if>>\ <<if $player.mana>><<set _manaDisplay to $player.mana/$player.maxMana*100>><</if>>\ <<set _dayInGame to $day+3>>\ <<if $winterBall>><<if $winterBall.votes<11>><<set _votesDisplay to 2>><<set _undecidedDisplay to $winterBall.undecidedVotes/($winterBall.undecidedVotes+$winterBall.rivalVotes)*98>><<set _rivalDisplay to 98-_undecidedDisplay>><<else>><<set _votesDisplay to $winterBall.votes/3.43>><<set _undecidedDisplay to $winterBall.undecidedVotes/3.43>><<set _rivalDisplay to $winterBall.rivalVotes/3.43>><</if>><</if>> <<print $dayOfWeek>> <<if _dayInGame<=31>>October <<print _dayInGame>><<elseif _dayInGame<=61>>November <<print _dayInGame-31>><<elseif _dayInGame<=91>>December <<print _dayInGame-61>><<else>>January <<print _dayInGame-92>><</if>>, <<if $timeOfDay is 1>>Morning<<elseif $timeOfDay is 2>>Afternoon<<elseif $timeOfDay is 3>>Evening<<else>>Night<</if>> Name: <<print $player.firstname>> <<print $player.lastname>> Arousal: <<if $player.arousal>100>>100<<else>><<print Math.floor($player.arousal)>><</if>> <div style="background-color: white; height: 10px;"><div @style="'width: '+_arousalDisplay+'%; background-color: red; height: 10px;'"></div></div>\ Appearance: <<print _looksDisplay>> <div style="background-color: #5BCEFA; height: 10px;"><div @style="'width: '+_looksDisplay+'%; background-color: pink; height: 10px;'"></div></div>\ <<if ($realityChange or $acceptedTrans) and $player.masculinity<=0>>Femininity: <<print $player.masculinity*-1>><<else>>Masculinity: <<if $player.masculinity<0>>0<<elseif $player.masculinity>100>>100<<else>><<print $player.masculinity>><</if>><</if>> <div style="background-color: white; height: 10px;"><<if ($realityChange or $acceptedTrans) and $player.masculinity<0>><div @style="'width: '+_genderDisplay+'%; background-color: pink; height: 10px;'"></div><<else>><div @style="'width: '+_genderDisplay+'%; background-color: blue; height: 10px;'"></div><</if>></div>\ <<if ($realityChange or $acceptedTrans) and $player.masculinity<=0>>Heterosexuality<<else>>Homosexuality<</if>>: <<print $player.homosexuality>> <div style="background-color: white; height: 10px;"><div @style="'width: '+$player.homosexuality+'%; background-color: red; height: 10px;'"></div></div>\ <<if $player.submission<0>>Dominance: <<print $player.submission*-1>><<else>>Submission: <<print $player.submission>><</if>> <div style="background-color: white; height: 10px;"><div @style="'width: '+_submissionDisplay+'%; background-color: red; height: 10px;'"></div></div>\ <<if $player.mana>>\ Mana: <<print $player.mana>> / <<print $player.maxMana>>\ <div style="background-color: white; height: 10px;"><div @style="'width: '+_manaDisplay+'%; background-color: lightblue; height: 10px;'"></div></div>\ <</if>>\ <<if $scenes.realityChange.cheerleadingPractice>>Cheerleading Skill: <<print $player.cheerleadingSkill>><<else>>QB Skill: <<print $player.qbSkill>> / <<print $player.maxQbSkill>><</if>> <<if $scenes.realityChange.cheerleadingPractice>><div style="background-color: white; height: 10px;"><div @style="'width: '+_skillDisplay+'%; background-color: red; height: 10px; float: left'"></div></div><<else>><div style="background-color: white; height: 10px;"><div @style="'width: '+_skillDisplay+'%; background-color: red; height: 10px; float: left'"></div><div @style="'width: '+_potentialDisplay+'%; background-color: white; height: 10px; float: left'"></div><div @style="'width: '+_unavailableDisplay+'%; background-color: grey; height: 10px; float: left'"></div></div><</if>>\ <<print $qb.firstname>>'s <<if $scenes.realityChange.cheerleadingPractice>>QB <</if>>Skill: <<print $qb.qbSkill>> / 100 <div style="background-color: white; height: 10px;"><div @style="'width: '+_qbSkillDisplay+'%; background-color: red; height: 10px;'"></div></div><<if $winterBall and $winterBall.accepted>> You have ''<<print $winterBall.cupcakes>>'' cupcakes. <<if $winterBall.rivalVotes-$winterBall.votes>150>><<print $rival.firstname>> has a crushing lead.<<elseif $winterBall.rivalVotes-$winterBall.votes>75>><<print $rival.firstname>> has a big lead.<<elseif $winterBall.rivalVotes-$winterBall.votes>30>><<print $rival.firstname>> is leading.<<elseif $winterBall.rivalVotes>$winterBall.votes>><<print $rival.firstname>> has a narrow lead.<<elseif $winterBall.votes-$winterBall.rivalVotes<30>>You have a narrow lead.<<elseif $winterBall.votes-$winterBall.rivalVotes<75>>You are leading.<<elseif $winterBall.votes-$winterBall.rivalVotes<150>>You have a big lead.<<elseif $winterBall.votes-$winterBall.rivalVotes<343>>You have a crushing lead.<<else>>You have cheated.<</if>> <div style="background-color: white; height: 20px;"><div @style="'width: '+_votesDisplay+'%; background-color: var(--playerColor); height: 20px; float: left'"></div><div @style="'width: '+_undecidedDisplay+'%; background-color: grey; height: 20px; float: left'"></div><div @style="'width: '+_rivalDisplay+'%; background-color: #50C878; height: 20px; float: left'"></div></div><</if>><<if settings.avatar>>\ <<updateAvatar>>\ <<if visited("Get Dressed Intro") or $scenes.introducedQB>> <<nobr>> <<if $backdropImage is not "">> <div class="avatar backdrop">[img[$backdropImage]]</div> <</if>> <div class="avatar head">[img[$headImage]]</div> <div class="avatar eyes">[img[$eyesImage]]</div> <<if $player.isWearingMakeup>> <div class="avatar makeup">[img[$makeupImage]]</div> <</if>> <div class="avatar mouth">[img[$mouthImage]]</div> <div class="avatar torso">[img[$torsoImage]]</div> <div class="avatar left-arm">[img[$leftArmImage]]</div> <div class="avatar right-arm">[img[$rightArmImage]]</div> <div class="avatar tits">[img[$titsImage]]</div> <div class="avatar legs">[img[$legsImage]]</div> <<if $player.cock is 0 or $player.underwear is null>> <div class="avatar genitals">[img[$genitalsImage]]</div> <</if>> <div class="avatar pubic-hair">[img[$pubicHairImage]]</div> <<if $player.pedicure and $player.toenailColor is not "clear" and (not $player.shoes or not $player.shoes.heels)>> <div class="avatar toenails">[img[$toenailImage]]</div> <</if>> <<if $player.fingernailColor is "red" or $player.fingernailColor is "pink">> <div class="avatar fingernails">[img[$fingernailImage]]</div> <</if>> <<if $player.underwear>> <div class="avatar underwear">[img[$underwearImage]]</div> <</if>> <<if $player.bra and $braImage>> <div class="avatar bra">[img[$braImage]]</div> <</if>> <<if $player.pants and not $player.towel>> <div class="avatar pants">[img[$pantsImage]]</div> <</if>> <<if $player.shirt and not $player.towel>> <div class="avatar shirt1">[img[$shirtImage]]</div> <<if $player.shirt.properName is "School Shirt and Jacket" or $player.necklace>> <div class="avatar shirt2">[img[$neckImage]]</div> <</if>> <<if ($player.shirt.properName is "School Shirt and Jacket" or $player.shirt.properName is "School Sweater") and passage() is not "MorningClassHeat Remove">> <div class="avatar shirt3">[img[$jacketImage]]</div> <</if>> <</if>> <<if $player.towel>> <div class="avatar one-piece">[img[$onePieceImage]]</div> <</if>> <<if $hairImage is not null and ($headgearImage is null or $headgearImage.properName is not "images/clothes/headgear/football_helmet.png" or ($player.shirt and not $player.shirt.showHeadImage))>> <div class="avatar hair">[img[$hairImage]]</div> <</if>> <<if $headgearImage>> <div class="avatar headgear">[img[$headgearImage]]</div> <</if>> <<if $handImage>> <div class="avatar hand">[img[$handImage]]</div> <</if>> <<if $player.socks>> <div class="avatar socks">[img[$socksImage]]</div> <</if>> <<if $player.shoes>> <div class="avatar shoes">[img[$shoesImage]]</div> <</if>> <<if $player.purse and $player.purse is not "">> <div class="avatar purse">[img[$purseImage]]</div> <</if>> <<if $player.earrings>> <div class="avatar earrings">[img[$earringsImage]]</div> <</if>> <<if $leftChar and $leftChar is not null>> <div class="avatar leftChar-head">[img[$leftCharHeadImage]]</div> <<if $leftChar.firstname is $qb.firstname and $leftChar.pants is null and $leftChar.underwear is null and $leftChar.arousal>=75>> <div class="avatar leftChar-genitals">[img[$leftCharGenitalsImage]]</div> <</if>> <<if $leftChar.firstname is not "you">> <div class="avatar leftChar-hair">[img[$leftCharHairImage]]</div> <</if>> <<if $leftCharHeadgearImage>> <div class="avatar leftChar-headgear">[img[$leftCharHeadgearImage]]</div> <</if>> <<if $leftChar.underwear>> <div class="avatar leftChar-underwear">[img[$leftCharUnderwearImage]]</div> <</if>> <<if $leftChar.bra>> <div class="avatar leftChar-bra">[img[$leftCharBraImage]]</div> <</if>> <<if $leftChar.pants>> <div class="avatar leftChar-pants">[img[$leftCharPantsImage]]</div> <</if>> <<if $leftChar.shirt>> <div class="avatar leftChar-shirt1">[img[$leftCharShirtImage]]</div> <</if>> <<if $leftCharJacketImage>> <div class="avatar leftChar-shirt2">[img[$leftCharJacketImage]]</div> <</if>> <<if $leftCharNeckImage>> <div class="avatar leftChar-neck">[img[$leftCharNeckImage]]</div> <</if>> <<if $leftCharHandImage>> <div class="avatar leftChar-hand">[img[$leftCharHandImage]]</div> <</if>> <<if $leftChar.socks>> <div class="avatar leftChar-socks">[img[$leftCharSocksImage]]</div> <</if>> <<if $leftChar.shoes and not ($leftChar.firstname is $girlfriend.firstname and $leftChar.shirt and $leftChar.shirt.properName is "Sparkly Pink Sequin Dress")>> <div class="avatar leftChar-shoes">[img[$leftCharShoesImage]]</div> <</if>> <<elseif $leftCharImage>> <div class="avatar leftChar-head">[img[$leftCharacterImage]]</div> <</if>> <<if $rightChar and $rightChar is not null>> <div class="avatar rightChar-head">[img[$rightCharHeadImage]]</div> <div class="avatar rightChar-hair">[img[$rightCharHairImage]]</div> <<if $rightChar.underwear>> <div class="avatar rightChar-underwear">[img[$rightCharUnderwearImage]]</div> <</if>> <<if $rightChar.bra>> <div class="avatar rightChar-bra">[img[$rightCharBraImage]]</div> <</if>> <<if $rightChar.pants>> <div class="avatar rightChar-pants">[img[$rightCharPantsImage]]</div> <</if>> <<if $rightChar.shirt>> <div class="avatar rightChar-shirt1">[img[$rightCharShirtImage]]</div> <</if>> <<if $rightCharJacketImage>> <div class="avatar rightChar-shirt2">[img[$rightCharJacketImage]]</div> <</if>> <<if $rightCharHandImage>> <div class="avatar rightChar-hand">[img[$rightCharHandImage]]</div> <</if>> <<if $rightChar.socks>> <div class="avatar rightChar-socks">[img[$rightCharSocksImage]]</div> <</if>> <<if $rightChar.shoes>> <div class="avatar rightChar-shoes">[img[$rightCharShoesImage]]</div> <</if>> <<elseif $rightCharImage>> <div class="avatar rightChar-head">[img[$rightCharacterImage]]</div>\ <</if>> <</nobr>>\ <</if>>\ <</if>>\Your name is <<print $player.firstname>> <<print $player.lastname>>. \ <<if $realityChange and ($dayOfRealityChange+1<$day or ($dayOfRealityChange is $day and $timeOfDay>2))>>\ You used to be the starting quarterback of the Pinewood Prep Stallions, but now you've become a female cheerleader.\ <<elseif $realityChange>>\ You used to be the starting quarterback of the Pinewood Prep Stallions, but now everybody seems to think that you've always been a girl.\ <<elseif $acceptedTrans>>\ You used to be the starting quarterback of the Pinewood Prep Stallions, but now you've come out as trans, and are attending Pinewood as a girl.\ <<elseif $playerStarter>>\ You're the star quarterback of the Pinewood Prep Stallions, and the most popular guy in school.\ <<elseif not $player.skillCurse or $player.skillCurse<4>>\ You're the backup quarterback of the Pinewood Prep Stallions, and you used to be the most popular guy in school.\ <<else>>\ You used to be the starting quarterback for the Pinewood Prep Stallions, but now you've been kicked off the team, and everyone considers you to be a sissy.\ <</if>>\ <<if $realityChange>> \ Strangely, life seems to have gotten //better// for you after <<print $player.realityChangeCaster>> <<if $day>$dayOfRealityChange or $player.realityChangeCaster is "the witches">>warped your reality.<<else>>did her spell.<</if>> People are treating you like a popular girl, which <<if $player.masculinity<=0>>may even be<<else>>is almost<</if>> better than being a popular guy.\ <<elseif $scenes.trans.cameOut>> \ Life used to be great before you got cursed and everyone started seeing you as a sissy. But now that you're out, life may be picking back up again.\ <<elseif not $player.skillCurse or $player.skillCurse<4>> \ Life is great<<if $day>1>>, or it was until you got hit by a curse<</if>>.\ <</if>> <<if $player.pants is null and $player.shirt is null and $player.bra is null and $player.underwear is null and $player.socks is null and $player.shoes is null>>\ You are completely naked<<if $player.arousal>=50>> and visibly horny<</if>>.\ <<else>>\ You are \ <<if $player.shirt and $player.shirt.onepiece>>\ wearing a <<print $player.shirt.informalName>>\ <<if $player.underwear is not null and $player.bra is not null>> \ with <<print $player.underwear.informalName>> and a <<print $player.bra.informalName>> underneath.\ <<elseif $player.underwear is not null>> \ with a pair of <<print $player.underwear.informalName>> underneath.\ <<elseif $player.bra is not null>> \ with a <<print $player.bra.informalName>> underneath.\ <<else>>\ \. You are wearing nothing underneath.\ <</if>>\ <<else>>\ <<if $player.shirt is not null>>\ wearing a <<print $player.shirt.informalName>>\ <<elseif $player.bra is not null>>\ wearing a <<print $player.bra.informalName>>\ <<elseif $player.boobs>=2>>\ topless\ <<else>>\ shirtless\ <</if>>\ <<if $player.pants is not null>> \ with <<print $player.pants.informalName>> covering your legs\ <<if $player.underwear is not null>> \ and <<print $player.underwear.informalName>> underneath.\ <<else>>\ \.\ <</if>>\ <<else>> \ with your lower body exposed\ <<if $player.underwear is not null>> \ save for <<if $player.underwear.properName.contains("Thong")>>a<<else>>a pair of<</if>> <<print $player.underwear.informalName>> covering your <<if $day>=4>>new pussy<<else>>dick<</if>>.\ <<else>>\ <<if $player.arousal>=50>> \ and visibly horny.\ <<else>>\ \.\ <</if>>\ <</if>>\ <</if>>\ <</if>>\ <</if>> On your feet, you \ <<if $player.shoes is not null>>\ wear <<print $player.shoes.informalName>>.\ <<elseif $player.socks is not null>>\ wear <<print $player.socks.informalName>>.\ <<else>>\ are barefoot.\ <</if>>\ <<if $player.pedicure>> \ You have a <<print $player.toenailColor>> coat of nail polish on your toenails.\ <</if>> You're <<if $player.height is 4 or $temporarilyTransformed>>five foot two<<elseif $player.height is 3>>five foot five<<elseif $player.height is 2>>five foot seven<<elseif $player.height is 1>>five foot ten<<else>>six feet tall<</if>>, with \ <<if $player.hair is 5 or $temporarilyTransformed>>\ long\ <<if $player.race is "white">> \ blond<<if $player.masculinity<=0>>e<</if>> hair,\ <<elseif $player.race is "black">> \ black hair with large curls,\ <<else>>\ \, straight, glossy black hair,\ <</if>>\ <<elseif $player.hair is 4>>\ <<if $player.race is "white">>\ shoulder-length blond<<if $player.masculinity<=0>>e<</if>> hair styled in a feminine cut,\ <<elseif $player.race is "black">>\ long, curly black hair,\ <<else>>\ shoulder-length black hair that's straight and glossy,\ <</if>>\ <<elseif $player.hair is 3>>\ shoulder-length <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair styled in a feminine cut,\ <<elseif $player.hair is 2>>\ medium-long <<if $player.race is "white">>brown<<else>>black<</if>> hair,\ <<elseif $player.hair is 1>>\ <<if $player.race is "white">>brown<<else>>black<</if>> hair styled in a pixie cut,\ <<else>>\ close cropped <<if $player.race is "white">>brown<<else>>black<</if>> hair,\ <</if>> \ blue eyes, a <<if $player.face>=2 or $temporarilyTransformed>>sweet<<else>>killer<</if>> smile that shows off your perfect white teeth, and a\ <<if not $player.isWearingMakeup>>\ \<<if $player.face>=3 or $temporarilyTransformed>>\ feminine\ <<elseif $player.face is 2>>\ \n androgynous\ <<elseif $player.face is 1>> \ mostly masculine\ <<else>> \ masculine\ <</if>> \ face.\ <<else>>\ \<<if $player.face>=3 or $temporarilyTransformed>> \ made-up, feminine face.\ <<elseif $player.face is 2>>\ \n androgynous face that looks feminine with your makeup.\ <<elseif $player.face is 1>> \ mostly masculine face. Now that you're wearing makeup, though, you look like you could be a butch lesbian.\ <<else>> \ masculine face that looks strange with your makeup.\ <</if>>\ <</if>> <<if $day is 1>>\ You're quite proud of your rippling muscles. You've spent a lot of time in the gym, and it shows.\ <<elseif $day is 2>>\ Your body looks pretty good. You're no longer the adonis you once were, but you've still got some muscles, and it's obvious that you work out.\ <<elseif $player.boobs>=4>>\ You definitely have boobs. They look like they're a <<if $player.boobs>=5 or $temporarilyTransformed>>DD<<else>>C<</if>> cup for now. Your nipples are round and perky. They're very sensitive and no way you can hide it<<if $player.masculinity<=25>>, but why would you want to do that?<<else>>.<</if>>\ <<elseif $player.boobs is 3>>\ You definitely have boobs. They look like they're a B cup for now. Your nipples are round and perky. They're very sensitive and no way you can hide it<<if $player.masculinity<=25>>, but why would you want to do that?<<else>>.<</if>>\ <<elseif $player.boobs is 2>>\ Your smooth chest has grown two boobs. They're probably around A cup for now. It's embarrassing, but it's relatively safe to hide.\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=80>>\ Your chest shows off the impressive muscles that you've regained. However, your nipples are much larger than is usual for a guy.\ <<elseif $player.armStrength>=66>>\ Your chest looks fit and toned. However, your nipples are much larger than is usual for a guy.\ <<else>>\ Your chest is unimpressive. It looks like you've never seen the inside of a gym before. Even more alarming are the two large nipples that you have.\ <</if>>\ <<elseif $player.armStrength>=80>>\ Your chest shows off the impressive muscles that you've regained.\ <<elseif $player.armStrength>=66>>\ Your chest looks fit and toned, but lacks the rippling muscles you once had.\ <<else>>\ Your chest is unimpressive. It looks like you've never seen the inside of a gym before.\ <</if>> Between your legs is your \ <<if $player.cock>0>>\ <<print $player.cock>> inch cock. \ <<if $player.arousal>=80>>\ It's standing fully at attention.\ <<elseif $player.arousal>=50>>\ You feel yourself starting to become aroused.\ <<elseif $player.pants is not null>>\ It rests comfortably in your <<print $player.pants.informalName>>.\ <<elseif $player.underwear is not null>>\ It sits comfortably in your <<print $player.underwear.informalName>>.\ <<else>>\ It hangs down, unaroused.\ <</if>>\ <<else>>\ new pussy. \ <<if $player.arousal>=50>>\ It feels damp, and you realize <<if $player.masculinity>=50>>in horror <</if>>that you're turned on.\ <</if>>\ <</if>> \ You have a <<if $player.ass>=3 or $temporarilyTransformed>>round, soft, padded<<elseif $player.ass is 2>>round and soft<<elseif $player.ass is 1>>pert<<else>>tight, firm<</if>> butt<<if $player.ass>=4 or $temporarilyTransformed>>, with womanly hips<</if>>. Your legs are <<if $day is 1>>muscular<<elseif $day is 2>>pretty muscular<<elseif $player.ass>=2>>curvy and round<<else>>average<</if>>, and \ <<if $player.legs is 0>>\ covered in hair.\ <<elseif $player.legs is 1>>\ mostly hairy, though there is a small smooth patch.\ <<elseif $player.legs is 2 and ($displayShavingPrompt is true or $displaySecondShavingPrompt is true)>>\ have gotten hairy.\ <<if $player.masculinity<=25>> \ @@.thought;I should shave them@@ you think to yourself.\ <</if>>\ <<elseif $player.legs is 2>>\ odd-looking. The left leg is hairy, while the right leg is about a quarter shaven. The overall effect is comical.\ <<else>>\ soft and smooth.\ <</if>> <<if $player.masculinity>=75>>\ You <<if $day>=4>>still <</if>>think of yourself as a boy.\ <<elseif $player.masculinity>=50>>\ You'll do the occasional feminine thing, but you still think of yourself as a boy.\ <<elseif $player.masculinity>=25>>\ You think of yourself as a...well, you're not sure. You know you //should// think of yourself as a boy, but a boy wouldn't let all of this happen to him, would he?\ <<elseif $player.masculinity>=0>>\ You feel more like a girl than a boy, and you've realized that it's not so bad. However, you're still hanging onto whatever masculinity you have left.\ <<elseif $player.masculinity>-100 and $scenes.witch.preferredEnding is not "girl">>\ You think of yourself as a girl...for now. Once the curse is lifted, who knows?\ <<else>>\ You think of yourself as a girl.\ <</if>> \ <<if $attractivenessScore>=60 or $temporarilyTransformed>>\ <<if $player.masculinity>=0>>You look like<<else>>You're<</if>> the <<if $player.homosexuality>=70>>prettiest<<else>>hottest<</if>> girl in school.\ <<elseif $attractivenessScore>=54>>\ You're undeniably attractive. <<if $player.masculinity>=0>>You look like<<else>>You're<</if>> probably one of the <<if $player.homosexuality>=70>>prettiest<<else>>hottest<</if>> girls in school.\ <<elseif $attractivenessScore>=48>>\ You look like a pretty girl.\ <<elseif $attractivenessScore>=42>>\ You look like a cute girl.\ <<elseif $attractivenessScore>=36>>\ You look like an average-looking girl.\ <<elseif $attractivenessScore>=29>>\ You look androgynous. If someone who didn't know you saw you, they would probably think you were a girl.\ <<elseif $attractivenessScore>=24>>\ You look androgynous. If someone who didn't know you saw you, they wouldn't be sure whether you were a girl or a boy.\ <<elseif $attractivenessScore>=12>>\ You look like a boy who's in touch with his feminine side.\ <<else>>\ You look like a boy.\ <</if>> \ You are \ <<if $player.homosexuality<20>>\ attracted to girls.\ <<elseif $player.homosexuality<30>>\ still attracted to girls, but you feel turned on whenever you look at a handsome boy.\ <<elseif $player.homosexuality<50>>\ attracted to both guys and girls, though you prefer girls.\ <<elseif $player.homosexuality is 50>>\ equally attracted to guys and girls.\ <<elseif $player.homosexuality<70>>\ attracted to both boys and girls, though you prefer boys.\ <<elseif $player.homosexuality<80>>\ attracted to boys. Girls just don't turn you on anymore.\ <<else>>\ positively boy crazy.\ <</if>> <<back>><<silently>> <<showQBSkill true>> <<showQBSkill false>> <<showCheerleadingSkill>> <</silently>>\ ''<<print $player.firstname>> <<print $player.lastname>>:'' Arousal: <<if $player.arousal>100>>100<<elseif $player.arousal<0>>0<<else>><<print Math.floor($player.arousal)>><</if>> <<if ($realityChange or $acceptedTrans) and $player.masculinity<0>>\ Femininity: <<print $player.masculinity*-1>>\ <<else>>\ Masculinity: <<if $player.masculinity>100>>100<<elseif $player.masculinity<0>>0<<elseif $player.masculinity>100>>100<<else>><<print $player.masculinity>><</if>>\ <</if>> <<if ($realityChange or $acceptedTrans) and $player.masculinity<0>>\ Heterosexuality:\ <<else>>\ Homosexuality:\ <</if>> \ <<print $player.homosexuality>> <<if $player.submission<0>>\ Dominance: <<print $player.submission*-1>>\ <<else>>\ Submission: <<print $player.submission>>\ <</if>> Exhibitionism: <<print $player.exhibition>> Academics: <<if $player.academics>100>>100<<elseif $player.academics<0>>0<<else>><<print $player.academics>><</if>>\ <<if $player.arcana>0>> Arcana: <<print $player.arcana>>\ <</if>> <<if $scenes.introducedGirlfriend>>\ <<if $player.relationships.length is 0>> You are single\ \<<if $qb.date and $qb.date is $player.firstname>>\ \, but you're going to go on a date with <<print $qb.firstname>>\ \<<elseif $player.crush is not "">>\ \, but you have a crush on <<print $player.crush>>\ \<</if>>.\ <<else>> You are in a relationship with <<printRelationships>>.\ <<if $qb.date and $qb.date is $player.firstname and not $player.datingQuarterback>> \ You're also going to go on a date with <<print $qb.firstname>>.\ <<elseif $player.crush is not "">> \ You also have a crush on <<print $player.crush>>.\ <</if>>\ <</if>>\ <</if>> ''Your relationships'':\ <<if $scenes.introducedWitch>> <<print $witch.firstname>> <<print $witch.lastname>>: <<if $witch.relationship>100>>100<<elseif $witch.relationship<0>>0<<else>><<print $witch.relationship>><</if>>\ <</if>>\ <<if $scenes.introducedQB>> <<print $qb.firstname>> <<print $qb.lastname>>: <<if $qb.relationship>100>>100<<elseif $qb.relationship<0>>0<<else>><<print $qb.relationship>><</if>>\ <</if>>\ <<if $scenes.introducedGirlfriend>> <<print $girlfriend.firstname>> <<print $girlfriend.lastname>>: <<if $girlfriend.relationship>100>>100<<elseif $girlfriend.relationship<0>>0<<else>><<print $girlfriend.relationship>><</if>>\ <</if>>\ <<if $scenes.introducedRival>> <<print $rival.firstname>> <<print $rival.lastname>>: <<if $rival.relationship>100>>100<<elseif $rival.relationship<0>>0<<else>><<print $rival.relationship>><</if>>\ <</if>> Your other friends: <<if $friends.relationship>100>>100<<elseif $friends.relationship<0>>0<<else>><<print $friends.relationship>><</if>> The football team: <<if $team.relationship>100>>100<<elseif $team.relationship<0>>0<<else>><<print $team.relationship>><</if>>\ <<if $scenes.realityChange.cheerleadingPractice>> ''Cheerleading Stats'': ''You'': <<linkappend "Show Stats">> Position: \ <<if $player.flyer is true or $player.flyer is false>>\ <<if $player.flyer>>Flyer<<else>>Base<</if>>\ <<else>>\ ???\ <</if>> Height: <<if $player.height is 0>>6'0"<<elseif $player.height is 1>>5'10"<<elseif $player.height is 2>>5'7"<<elseif $player.height is 3>>5'5"<<else>>5'2"<</if>> Flexibility: <<print $player.flexibility.toFixed(0)>> Attractiveness: <<print ($attractivenessScore*100/60).toFixed(0)>> Popularity: <<print $player.popularity>> <<if $player.flyer>>\ Confidence: <<print $player.confidence>> / 100\ <<else>>\ Strength: <<print $player.armStrength>> / <<print $player.maxArmStrength>>\ <</if>> Cheerleading Knowledge: <<print $player.cheerKnowledge>>\ <</linkappend>> Overall: <<print $player.cheerleadingSkill>>\ <</if>> ''Football Stats'': <<if $team.wins+$team.losses is 0>>\ The Pinewood Prep Stallions have not played any games yet.\ <<else>>\ The Pinewood Prep Stallions are <<print $team.wins>>-<<print $team.losses>>, and are in \ <<if $team.wins+$team.losses is 9>>\ <<if $team.wins>=8>>\ 1st\ <<elseif $team.wins is 7>>\ 2nd\ <<elseif $team.wins is 6>>\ a tie for 3rd\ <<elseif $team.wins is 5>>\ 5th\ <<elseif $team.wins is 4>>\ 6th\ <<elseif $team.wins is 3>>\ 8th\ <<else>>\ last\ <</if>>\ <<elseif $team.wins+$team.losses is 8>>\ <<if $team.wins is 8>>\ 1st\ <<elseif $team.wins is 7>>\ a tie for 1st\ <<elseif $team.wins is 6>>\ a tie for 2nd\ <<elseif $team.wins is 5>>\ a tie for 3rd\ <<elseif $team.wins is 4>>\ a tie for 5th\ <<elseif $team.wins is 3>>\ a tie for 6th\ <<elseif $team.wins is 2>>\ a tie for 8th\ <<else>>\ last\ <</if>>\ <<elseif $team.wins+$team.losses is 7>>\ <<if $team.wins is 7>>\ 1st\ <<elseif $team.wins is 6>>\ a tie for 1st\ <<elseif $team.wins is 5>>\ a tie for 2nd\ <<elseif $team.wins is 4>>\ a tie for 3rd\ <<elseif $team.wins is 3>>\ a tie for 6th\ <<elseif $team.wins is 2>>\ a tie for 8th\ <<else>>\ last\ <</if>>\ <<elseif $team.wins+$team.losses is 6>>\ <<if $team.wins is 6>>\ 1st\ <<elseif $team.wins is 5>>\ a tie for 1st\ <<elseif $team.wins is 4>>\ a tie for 2nd\ <<elseif $team.wins is 3>>\ a tie for 5th\ <<elseif $team.wins is 2>>\ a tie for 7th\ <<else>>\ last\ <</if>>\ <<elseif $team.wins+$team.losses is 5>>\ <<if $team.wins is 5>>\ 1st\ <<elseif $team.wins is 4>>\ a tie for 1st\ <<elseif $team.wins is 3>>\ a tie for 3rd\ <<elseif $team.wins is 2>>\ a tie for 5th\ <<elseif $team.wins is 1>>\ a tie for 9th\ <<else>>\ last\ <</if>>\ <<elseif $team.wins+$team.losses is 4>>\ <<if $team.wins is 4>>\ 1st\ <<elseif $team.wins is 3>>\ a tie for 1st\ <<elseif $team.wins is 2>>\ a tie for 3rd\ <<elseif $team.wins is 1>>\ a tie for 7th\ <<else>>\ last\ <</if>>\ <<elseif $team.wins+$team.losses is 3>>\ <<if $team.wins is 3>>\ a tie for 1st\ <<elseif $team.wins is 2>>\ a tie for 2nd\ <<elseif $team.wins is 1>>\ a tie for 6th\ <<else>>\ a tie for 9th\ <</if>>\ <<elseif $team.wins+$team.losses is 2>>\ <<if $team.wins is 2>>\ a tie for 1st\ <<elseif $team.wins is 1>>\ a tie for 3rd\ <<else>>\ a tie for 8th\ <</if>>\ <<else>>\ <<if $team.wins>$team.losses>>\ a tie for 1st\ <<else>>\ a tie for 6th\ <</if>>\ <</if>> \ place in their conference.\ <</if>>\ <<if $scenes.football.wonSemifinals>> \ The Stallions won the semifinal game and will play for the championship on friday.\ <<elseif $day>64>> \ The Stallions lost the semifinals game, eliminating them from the playoffs. Looks like you won't be changing back this year.\ <<elseif $scenes.friends.realizedElimination>> \ The Stallions have been eliminated from making the playoffs. Looks like you won't be changing back this year.\ <</if>>\ <<if not $scenes.realityChange.cheerleadingPractice>> ''You'': <<linkappend "Show Stats">> Arm Strength: <<print $player.armStrength>> / <<if $player.skillCurse>2>>0<<else>><<print $player.maxArmStrength>><</if>> Accuracy: <<print $player.accuracy>> / <<if $player.skillCurse>2>>0<<else>><<print $player.maxAccuracy>><</if>> Speed: <<print $player.speed>> / <<print $player.maxSpeed>> Leadership: <<print $player.leadership>> / 100 Confidence: <<print $player.confidence>> / 100\ <</linkappend>> Overall: <<print $player.qbSkill>> / <<print $player.maxQbSkill>>\ <</if>> ''<<print $qb.firstname>>'': <<linkappend "Show Stats">> Arm Strength: <<print $qb.armStrength>> / 100 Accuracy: <<print $qb.accuracy>> / 100 Speed: <<print $qb.speed>> / 100 Leadership: <<print $qb.leadership>> / 100 Confidence: <<print $qb.confidence>> / 100\ <</linkappend>> Overall: <<print $qb.qbSkill>> / 100\ <<if $winterBall and $winterBall.accepted>> <<linkappend "The Winter Queen Election">> <table> <tr> <td></td> <td>@@.player;You@@</td> <td>@@.undecided;Undecided@@</td> <td>@@.rival;<<print $rival.firstname>>@@</td> </tr> <tr> <td>Football</td> <td><<if $winterBall.footballTeam<2>>@@.player;0@@<<elseif $winterBall.footballTeam is 2>>@@.player;1@@<<else>>@@.player;<<print $winterBall.footballTeam>>@@<</if>></td> <td><<if $winterBall.footballTeam<2>>@@.undecided;1@@<<else>>@@.undecided;0@@<</if>></td> <td><<if $winterBall.footballTeam<=2>>@@.rival;149@@<<else>>@@.rival;<<print 150-$winterBall.footballTeam>>@@<</if>></td> </tr> <tr> <td>Nerds</td> <td>@@.player;<<print $winterBall.nerds>>@@</td> <td>@@.undecided;<<print 56-$winterBall.nerds>>@@</td> <td>@@.rival;0@@</td> </tr> <tr> <td>Goths</td> <td>@@.player;<<print $winterBall.goths>>@@</td> <td>@@.undecided;<<print 25-$winterBall.goths>>@@</td> <td>@@.rival;0@@</td> </tr> <tr> <td><<print $girlfriend.firstname>></td> <td><<if $winterBall.girlfriend>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td><<if $winterBall.girlfriend>>@@.undecided;0@@<<else>>@@.undecided;10@@<</if>></td> <td>@@.rival;0@@</td> </tr> <tr> <td>You</td> <td>@@.player;1@@</td> <td>@@.undecided;0@@</td> <td>@@.rival;0@@</td> </tr> <tr> <td>Amy</td> <td><<if $winterBall.amy>=3>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td>@@.undecided;0@@</td> <td><<if $winterBall.amy>=3>>@@.rival;0@@<<else>>@@.rival;10@@<</if>></td> </tr> <tr> <td>Brooke</td> <td><<if $winterBall.brooke is 1>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td>@@.undecided;0@@</td> <td><<if $winterBall.brooke is 1>>@@.rival;0@@<<else>>@@.rival;10@@<</if>></td> </tr> <tr> <td>Emily</td> <td><<if $winterBall.emily is 1>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td>@@.undecided;0@@</td> <td><<if $winterBall.emily is 1>>@@.rival;0@@<<else>>@@.rival;10@@<</if>></td> </tr> <tr> <td>Maddy</td> <td><<if $winterBall.maddy>=4>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td>@@.undecided;0@@</td> <td><<if $winterBall.maddy>=4>>@@.rival;0@@<<else>>@@.rival;10@@<</if>></td> </tr> <tr> <td><<print $rival.firstname>></td> <td>@@.player;0@@</td> <td>@@.undecided;0@@</td> <td>@@.rival;10@@</td> </tr> <tr> <td>Nikki</td> <td><<if $winterBall.nikki>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td>@@.undecided;0@@</td> <td><<if $winterBall.nikki>>@@.rival;0@@<<else>>@@.rival;10@@<</if>></td> </tr> <tr> <td>Rachel</td> <td><<if $winterBall.rachel is 2>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td>@@.undecided;0@@</td> <td><<if $winterBall.rachel is 2>>@@.rival;0@@<<else>>@@.rival;10@@<</if>></td> </tr> <tr> <td>Skye</td> <td><<if $winterBall.skye>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td>@@.undecided;0@@</td> <td><<if $winterBall.skye>>@@.rival;0@@<<else>>@@.rival;10@@<</if>></td> </tr> <tr> <td>Taylor</td> <td>@@.player;0@@</td> <td>@@.undecided;0@@</td> <td>@@.rival;10@@</td> </tr> <tr> <td>Whitney</td> <td><<if $winterBall.whitney>=7>>@@.player;10@@<<else>>@@.player;0@@<</if>></td> <td>@@.undecided;0@@</td> <td><<if $winterBall.whitney>=7>>@@.rival;0@@<<else>>@@.rival;10@@<</if>></td> </tr> <tr> <td><<if $winterBall.crossdresser or $winterBall.brooke is 1>>Crossdresser<<else>>???<</if>></td> <td><<if $winterBall.crossdresser>>@@.player;1@@<<else>>@@.player;0@@<</if>></td> <td><<if $winterBall.crossdresser or $winterBall.brooke is 1>>@@.undecided;0@@<<else>>@@.undecided;1@@<</if>></td> <td><<if not $winterBall.crossdresser and $winterBall.brooke is 1>>@@.rival;1@@<<else>>@@.rival;0@@<</if>></td> </tr> <tr> <td>''Total''</td> <td>''@@.player;<<print $winterBall.votes>>@@''</td> <td>''@@.undecided;<<print $winterBall.undecidedVotes>>@@''</td> <td>''@@.rival;<<print $winterBall.rivalVotes>>@@''</td> </tr> </table> <</linkappend>>\ <</if>> <<back>>[img[https://i.imgur.com/0UfKuzl.gif]]Support me on [[SubscribeStar|https://subscribestar.adult/vim]] or [[Patreon|https://www.patreon.com/vimgames]] to access to releases of You Throw Like A Girl three weeks before it's released to the public!Game by ''Vim'' Avatar by ''Uggabugg'', ''Toportertey'' and ''Danielle Dennett'' Other art by ''Shard Collective'' <<back>>What would you like help with? <<linkappend "Transformations">> <<linkappend "What are all the ways I can transform?">> * Masturbate for the first time * Masturbate for the second time * Wear panties for the first time * Continue wearing panties, even after the curse is removed * Shave your legs for the first time * Finish shaving your legs, even though you have the hair for the spell * Buy a bra for the first time * When you get your period, successfully convince the girl in the bathroom that you're a girl * Use a tampon for the first time * Wrap a towel around your body for the first time after taking a shower * Wear a womens swimsuit for the first time * Wear a dress for the first time * Wear makeup for the first time * Use the womens bathroom for the first time * Use the womens locker room for the first time * Put on a female costume for halloween * Wear womens pants for the first time * Buy womens shoes * Put your hair into a ponytail while working out * <<linkappend "With the football team">> * Use the girls bar during practice * Have the Stallions get eliminated from the playoffs and be optimistic about being a girl for another year <</linkappend>> * <<linkappend "On the $qb.firstname path">> * <<linkappend "Admit that you wanted to wear panties when he sees you in them">> * Only if you haven't admitted to <<print $girlfriend.firstname>> that you like wearing panties <</linkappend>> * Ask <<print $qb.firstname>> to turn around when changing together * Peek at <<print $qb.firstname>>'s cock when changing together * Give <<print $qb.firstname>> a blowjob after practice and swallow * Gossip about the size of <<print $qb.firstname>>'s and Marco's cocks with <<print $girlfriend.firstname>> * Send a selfie to <<print $qb.firstname>> after working out * Have penetrative sex with <<print $qb.firstname>> * Be happy when <<print $qb.firstname>> and <<print $witch.firstname>> refer to you as a girl after your date * Feel disappointed when <<print $qb.firstname>> and <<print $witch.firstname>> refer to you as a guy after your date * Agree to become <<print $qb.firstname>>'s girlfriend * Daydream about becoming <<print $qb.firstname>>'s housewife <</linkappend>> * <<linkappend "On the $girlfriend.firstname path">> * After having sex with <<print $girlfriend.firstname>>, admit to her that you like wearing panties * Have <<print $girlfriend.firstname>> use the strap-on on you * Don't correct <<print $girlfriend.firstname>> when she calls you a girl after having sex * When discussing spying on the Witchcraft Club, don't disagree with <<print $girlfriend.firstname>> when she calls you a girl <</linkappend>> * <<linkappend "On the $witch.firstname path">> * Admit to Ms. Winter that you like being a girl * Have <<print $witch.firstname>> use the strap-on on you (if <<print $girlfriend.firstname>> hasn't already used it) * Agree to be her girlfriend * Let <<print $witch.firstname>> keep the strap-on * <<linkappend "On the Witchcraft Club path">> * Tell <<print $witch.firstname>> that you want to be a witch * Tell the Witchcraft Club that you're a girl * After joining the Witchcraft Club and learning that you can't use magic to turn back, be okay with it <</linkappend>> * <<linkappend "On the getting your dick back path">> * Pick a feminine name to go to the party * Stare in the mirror three times <</linkappend>> <</linkappend>> * <<linkappend "After doing the reality change">> * Pick a female name for yourself * Wear a nightgown for the first time * Perform a cheer for the first time * Get a manicure for the first time * Daydream about being a housewife while baking * Tell <<print $girlfriend.firstname>> that you'll keep wearing heels * Successfully do the splits for the first time * Get into a catfight with <<print $rival.firstname>> and fight like a girl instead of like a guy * Tell <<print $qb.firstname>> that you used to be a guy and ask him to stop calling you <<if $realityChange or $acceptedTrans>><<print $player.malename>><<else>><<print $player.firstname>><</if>> * Wax your body with Nikki * Get earrings with Nikki <</linkappend>> * <<linkappend "After coming out as trans">> * Pick a female name for yourself * Decide to come out to your parents and approach them in girls clothes <</linkappend>>\ <</linkappend>>\ <</linkappend>> <<linkappend "$qb.firstname">> * <<linkappend "How do I have sex with $qb.firstname at the lake?">> * It needs to be night * You need to have told <<print $girlfriend.firstname>> that you have a crush on him during the girltalk scene * <<linkappend "How do I get the girltalk scene?">> * Break up with her * <<linkappend "How do I do that?">> * Keep spying on the Witchcraft Club. Eventually, you'll get the option to break up with her <</linkappend>> * Give <<print $girlfriend.firstname>> and Marco your permission for them to date each other * Hang out with her <</linkappend>> * Your homosexuality needs to be at least 30 * You need to have had oral sex with him during practice 4, practice 5, or in the shower after the team practice * He can't be dating <<print $rival.firstname>> <</linkappend>> * <<linkappend "How do I get asked out by $qb.firstname?">> * <<linkappend "I thought I was progressing with $qb.firstname, but now he's going to the lake with $rival.firstname!">> * That's normal, and a sign that you're on the right path. When you try to go to the lake with him, he will randomly either go with you or go with <<print $rival.firstname>> <</linkappend>> * You'll need to do lots of practices with him. At the end of the practice where he asks you to change in the girls locker room, he has a chance of asking you out * <<linkappend "I practiced with him a lot but now I'm getting the default practice">> * You'll need to have done the girltalk scene and told <<print $girlfriend.firstname>> you had a crush on him * <<linkappend "How do I get the girltalk scene?">> * Break up with her * <<linkappend "How do I do that?">> * Keep spying on the Witchcraft Club. Eventually, you'll get the option to break up with her <</linkappend>> * Give <<print $girlfriend.firstname>> and Marco your permission for them to date each other * Hang out with her <</linkappend>> * You'll need two <<print $rival.firstname>>-related conversations at lunch * <<linkappend "How do I do that?">> * Go to lunch, sit with <<print $witch.firstname>> and <<print $qb.firstname>> and talk about <<print $rival.firstname>> * The next day, go to lunch, sit with your friends, and listen in on the conversation * You can do this in any order <</linkappend>> * Now, practice with <<print $qb.firstname>> again <</linkappend>> * <<linkappend "I got to the practice, but $qb.firstname is going on a date with $rival.firstname instead">> * Here are some things that will make <<print $qb.firstname>> choose you over <<print $rival.firstname>> (you don't need all of them): * Doing lots of transformations * Using the girls locker room * Doing the spell to give him your football ability * A relationship with him of 100 * Homosexuality above 50 <</linkappend>> * <<linkappend "How do I get him to pick me over $rival.firstname?">> * Go on a date with him to the mall, and agree to be his girlfriend <</linkappend>>\ <</linkappend>> * <<linkappend "I don't have any way of progressing my relationship with $qb.firstname!">> * If you don't have oral sex with him during practice 4, practice 5, or in the shower after the team practice, you're locked out of his path <</linkappend>> * <<linkappend "I went on a date with $qb.firstname, but I'm not getting any more dates!">> * Most likely, you'll need to talk about your last date at lunch to your friends, and then wait a little bit of time <</linkappend>> * <<linkappend "I went on a date with $qb.firstname, but I did the reality change and now he's dating $rival.firstname!">> * Go on the mall date with him before the reality change * <<linkappend "How do I do that?">> * At lunch, tell your friends about your first date with him * A couple days later, he'll ask if you want to go to the mall on a date. Say yes <</linkappend>> * He'll ask you to be his girlfriend. Say yes <</linkappend>>\ <</linkappend>> <<linkappend "How do I do yoga?">> * You either need to have sent <<print $qb.firstname>> a selfie or be on the Witchcraft Club path * <<linkappend "How do I send him a selfie?">> * You need to have done all the ass transformations * You need to have told <<print $girlfriend.firstname>> that you like <<print $qb.firstname>> during the girltalk scene * <<linkappend "How do I get the girltalk scene?">> * Break up with her * <<linkappend "How do I do that?">> * Advance your relationship with <<print $qb.firstname>> or <<print $witch.firstname>>. Eventually, they'll ask you to break up with <<print $girlfriend.firstname>>. Do so. <</linkappend>> * Give <<print $girlfriend.firstname>> and Marco your permission for them to date each other * Hang out with her <</linkappend>> * You need to have a masculinity of 25 or less * Go to the gym and work out your hips <</linkappend>> * <<linkappend "How do I start doing yoga from the Witchcraft Club path?">> * Talk to <<print $witch.firstname>> about learning magic until she tells you to go do yoga <</linkappend>> * Next, you need yoga pants * <<linkappend "How do I find them?">> * You can either buy them from the mall or you can get them from the girls locker room when you practice with <<print $qb.firstname>> * <<linkappend "I'm not seeing a practice where I can change in the girls locker room">> * You'll need two <<print $rival.firstname>>-related conversations at lunch * <<linkappend "How do I do that?">> * Go to lunch, sit with <<print $witch.firstname>> and <<print $qb.firstname>> and talk about <<print $rival.firstname>> * The next day, go to lunch, sit with your friends, and listen in on the conversation * You can do this in any order <</linkappend>> * Now, practice with <<print $qb.firstname>> until you can change in the girls locker room <</linkappend>> <</linkappend>> * Go to the gym and see what's going on with the yoga class <</linkappend>> <<linkappend "$witch.firstname">> <<linkappend "How do I get asked out by $witch.firstname?">> * Ask <<print $witch.firstname>> if you can learn magic since you have a pussy * Continue working to become a witch * While this is happening, you'll need to either masturbate with <<print $witch.firstname>> or kiss her * <<linkappend "How do I kiss her?">> * Once you have transformed enough, Ms. Winter will pull you out of class and ask how you feel about being turned into a girl * Tell her that you like it * Tell <<print $witch.firstname>> about your conversation with Ms. Winter. Eventually, you'll have the option to kiss her <</linkappend>> * Ask <<print $witch.firstname>> what happened at the Witchcraft Club. At the end of the scene, she'll try to kiss you * Kiss her * She'll then ask you to break up with <<print $girlfriend.firstname>> * Break up with <<print $girlfriend.firstname>> * She'll ask you out at lunch. Say yes <</linkappend>>\ <</linkappend>> <<linkappend "$girlfriend.firstname">> <<linkappend "How do I get the next date with $girlfriend.firstname?">> * Most likely, you'll need to talk about your last date at lunch to your friends, and then wait a little bit of time <</linkappend>>\ <</linkappend>> <<linkappend "The trans path">> * <<linkappend "How do I get to the trans path?">> * There are three ways to get onto the trans path: you can do it through therapy, <<print $witch.firstname>> can give you an ultimatum, or you can do it to infiltrate the Witchcraft Club * <<linkappend "How do I unlock therapy?">> * Mrs. Garcia needs to catch you wearing panties and in the girls bathroom. There are two ways to accomplish that * <<linkappend "Panty raid route">> * Wear the panties you got from the panty raid to school the next day and Mrs. Garcia will see them during detention * When you get your period, go to the girls bathroom. Mrs. Garcia will catch you in there and send you to therapy <</linkappend>> * <<linkappend "Period route">> * When you get your period, go to the girls bathroom. Mrs. Garcia will catch you in there and send you to detention * Wear panties to detention. Mrs. Garcia will see them and send you to therapy <</linkappend>> * You'll be able to go to therapy on Tuesdays after school and on Sunday evenings * Go on a date to the mall with <<print $qb.firstname>> or <<print $girlfriend.firstname>> and have Mrs. Garcia see you in a dress * Attend four sessions and then talk about your mall date <</linkappend>> * <<linkappend "How do I get $witch.firstname to give me her ultimatum?">> * On November 17th in the afternoon, just before your parents come, go to the woods with <<print $girlfriend.firstname>> * Choose to do the spell that will make her look like you * After your parents visit, <<print $witch.firstname>> will catch you and give you the choice to come out as trans or let her do the reality change spell * You have until the next Tuesday to decide <</linkappend>>\ <</linkappend>> * <<linkappend "Can I become a cheerleader on the trans path?">> * Not yet, but you'll be able to in the future <</linkappend>>\ <</linkappend>> <<linkappend "The reality change">> <<linkappend "How do I get the reality change?">> * There are three ways to trigger the reality change: <<print $player.firstname>> can do it to infiltrate the Witchcraft Club, to survive the meeting with her parents, or if <<print $witch.firstname>> gives you an ultimatum * <<linkappend "How do I get my parents to visit?">> * Your parents will automatically visit you on November 17th * Go to the woods with <<print $girlfriend.firstname>> that day in the afternoon, and do the spell <</linkappend>> * <<linkappend "How do I get $witch.firstname to give me her ultimatum?">> * On November 17th in the afternoon, just before your parents come, go to the woods with <<print $girlfriend.firstname>> * Choose to do the spell that will make her look like you * After your parents visit, <<print $witch.firstname>> will catch you and give you the choice to come out as trans or let her do the reality change spell * You have until the next Tuesday to decide <</linkappend>>\ <</linkappend>>\ <</linkappend>> <<linkappend "I'm not sure how to progress my relationship with $qb.firstname, $girlfriend.firstname, or $witch.firstname!">> * This could be because of many possible reasons * The most likely one is that you need to talk about your date with them to your friends <</linkappend>> <<linkappend "How do I get $witch.firstname to give me her ultimatum?">> * On November 17th in the afternoon, just before your parents come, go to the woods with <<print $girlfriend.firstname>> * Choose to do the spell that will make her look like you * After your parents visit, <<print $witch.firstname>> will catch you and give you the choice to come out as trans or let her do the reality change spell * You have until the next Tuesday to decide <</linkappend>> <<linkappend "How do I become a cheerleader?">> * Do the reality change <</linkappend>><<set $pantyRaid = { "panties": null, "takenFrom": "", "strapon": false, "cauldron": false, }>>\ <<set $girlfriend.dateMarcoPermission to null>>\ <<set $day to 28>>\ <<set $dayOfWeek to "Thursday">>\ <<set $timeOfDay to 0>>\ What is your name? <<textbox "$player.firstname" "Corey" autofocus>> <<textbox "$player.lastname" "Redmond">> What is your race? <<radiobutton "$player.race" "white">> White <<radiobutton "$player.race" "black">> Black <<radiobutton "$player.race" "asian">> Asian What is the name of the other quarterback? <<textbox "$qb.firstname" "Griffin">> <<textbox "$qb.lastname" "Coventry">> What is the name of your girlfriend (or ex-girlfriend)? <<textbox "$girlfriend.firstname" "Jessica">> <<textbox "$girlfriend.lastname" "Carlson">> What is the name of the witch who cursed you? <<textbox "$witch.firstname" "Raven">> What is the name of your rival? <<textbox "$rival.firstname" "Morgan">> <<textbox "$rival.lastname" "Harper">> [[Confirm|Quickstart Transformations]]<<set $witch.lastname to $qb.lastname>>\ What does your face look like? <<radiobutton "$tfProgress[0]" 0>> Masculine <<radiobutton "$tfProgress[0]" 1>> Mostly Masculine <<radiobutton "$tfProgress[0]" 2>> Androgynous <<radiobutton "$tfProgress[0]" 3>> Mostly Feminine <<radiobutton "$tfProgress[0]" 4>> Feminine How about your ass? <<radiobutton "$tfProgress[1]" 0>> Firm <<radiobutton "$tfProgress[1]" 1>> Pert <<radiobutton "$tfProgress[1]" 2>> Round <<radiobutton "$tfProgress[1]" 3>> Padded <<radiobutton "$tfProgress[1]" 4>> Padded with Womanly Hips What size boobs do you have? <<radiobutton "$tfProgress[2]" 0>> I don't have boobs! <<radiobutton "$tfProgress[2]" 1>> Large Nipples <<radiobutton "$tfProgress[2]" 2>> A Cups <<radiobutton "$tfProgress[2]" 3>> B Cups <<radiobutton "$tfProgress[2]" 4>> C Cups <<radiobutton "$tfProgress[2]" 5>> DD Cups What is your voice type? <<radiobutton "$tfProgress[3]" 0>> Baritone <<radiobutton "$tfProgress[3]" 1>> Tenor <<radiobutton "$tfProgress[3]" 2>> Contralto <<radiobutton "$tfProgress[3]" 3>> Alto <<radiobutton "$tfProgress[3]" 4>> Soprano How would you describe your hands? <<radiobutton "$tfProgress[4]" 0>> Large and Manly <<radiobutton "$tfProgress[4]" 1>> Large <<radiobutton "$tfProgress[4]" 2>> Medium-sized, with Longer Nails <<radiobutton "$tfProgress[4]" 3>> Girly <<radiobutton "$tfProgress[4]" 4>> Dainty How would you describe your hair? <<radiobutton "$tfProgress[5]" 0>> Close Cropped <<if $player.race is "white">>Brown<<else>>Black<</if>> Hair <<radiobutton "$tfProgress[5]" 1>> <<if $player.race is "white">>Brown<<else>>Black<</if>> Hair Styled in a Pixie Cut <<radiobutton "$tfProgress[5]" 2>> Medium-Long <<if $player.race is "white">>Brown<<else>>Black<</if>> Hair <<radiobutton "$tfProgress[5]" 3>> Shoulder-Length <<if $player.race is "white">>Brunette<<else>>Black<</if>> Hair <<radiobutton "$tfProgress[5]" 4>> <<if $player.race is "white">>Shoulder-Length Blonde Hair<<else>>Long Black Hair<</if>> <<radiobutton "$tfProgress[5]" 5>> Long<<if $player.race is "white">> Blonde<<elseif $player.race is "black">>, Curly Black<<else>>, Glossy Black<</if>> Hair How tall are you? <<radiobutton "$tfProgress[6]" 0>> 6 feet <<radiobutton "$tfProgress[6]" 1>> 5 foot 10 <<radiobutton "$tfProgress[6]" 2>> 5 foot 7 <<radiobutton "$tfProgress[6]" 3>> 5 foot 5 <<radiobutton "$tfProgress[6]" 4>> 5 foot 2 How about your feet? <<radiobutton "$player.feet" 0>> Manly <<radiobutton "$player.feet" 1>> Androgynous <<radiobutton "$player.feet" 2>> Small and Feminine [[Next|Quickstart Transformations Check]]<<set $player.feminine to $tfProgress[0]+$tfProgress[1]+$tfProgress[2]+$tfProgress[3]+$tfProgress[4]+$tfProgress[5]+$tfProgress[6]+$player.feet>>\ <<if $player.feminine>21>>\ You can only have ''21'' transformations through the Quickstart feature, but you have ''<<print $player.feminine>>''. Please redo your selections. <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<display "Quickstart Transformations">>\ <<elseif ($tfProgress[4]+$tfProgress[5]+$tfProgress[6]+$player.feet)>0 and ($tfProgress[0]*$tfProgress[1]*$tfProgress[2]*$tfProgress[3]) is 0>>\ Because of the way transformations work, your face, ass, chest and voice must all be transformed at least once before you can transform your hands, hair, height or feet. Please redo your selections. <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<set _neededTfs to 0>><<if $tfProgress[0] is 0>><<set _neededTfs to 1>><</if>><<if $tfProgress[1] is 0>><<set _neededTfs to _neededTfs+1>><</if>><<if $tfProgress[2] is 0>><<set _neededTfs to _neededTfs+1>><</if>><<if $tfProgress[3] is 0>><<set _neededTfs to _neededTfs+1>><</if>>\ <<if $player.feminine-_neededTfs<=21>>\ [[Make the necessary transformations|Quickstart Transformations Check][$tfProgress[0] to Math.max($tfProgress[0],1);$tfProgress[1] to Math.max($tfProgress[1],1);$tfProgress[2] to Math.max($tfProgress[2],1);$tfProgress[3] to Math.max($tfProgress[3],1)]]\ [[Redo|Quickstart Transformations]]\ <<else>>\ <<display "Quickstart Transformations">>\ <</if>>\ <<elseif $player.feet is 2 and $player.feminine<12>>\ You must have at least ''10'' other transformations before your feet can be transformed all the way, but you have ''<<print $player.feminine-2>>''. Please redo your selections. <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<display "Quickstart Transformations">>\ <<else>>\ <<set _minTf to $tfProgress[0]>>\ <<set _sawChange to false>>\ <<set _impossible to false>>\ <<for _i to 1; _i<$tfProgress.length; _i++>><<capture _i>>\ <<if $tfProgress[_i]>_minTf>>\ <<set _impossible to true>>\ <<elseif $tfProgress[_i]<_minTf and not _sawChange>>\ <<set _sawChange to true>>\ <<elseif $tfProgress[_i]+1<_minTf>>\ <<set _impossible to true>>\ <</if>>\ <<if $tfProgress[_i]>=_minTf>>\ <<if _i is 0>>\ <<set $lastTf to "face">>\ <<elseif _i is 1>>\ <<set $lastTf to "ass">>\ <<elseif _i is 2>>\ <<set $lastTf to "boobs">>\ <<elseif _i is 3>>\ <<set $lastTf to "voice">>\ <<elseif _i is 4>>\ <<set $lastTf to "hands">>\ <<elseif _i is 5>>\ <<set $lastTf to "hair">>\ <<else>>\ <<set $lastTf to "height">>\ <</if>>\ <</if>>\ <</capture>><</for>>\ <<if ($tfProgress[0]*$tfProgress[1]*$tfProgress[2]*$tfProgress[3]) is 0 and _impossible>>\ Because of the way transformations work, your face, ass, chest and voice must all be transformed at least once before you can customize transformations. <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<set _neededTfs to 0>><<if $tfProgress[0] is 0>><<set _neededTfs to 1>><</if>><<if $tfProgress[1] is 0>><<set _neededTfs to _neededTfs+1>><</if>><<if $tfProgress[2] is 0>><<set _neededTfs to _neededTfs+1>><</if>><<if $tfProgress[3] is 0>><<set _neededTfs to _neededTfs+1>><</if>>\ <<if $player.feminine-_neededTfs<=21>>\ [[Make the necessary transformations|Quickstart Transformations Check][$tfProgress[0] to Math.max($tfProgress[0],1);$tfProgress[1] to Math.max($tfProgress[1],1);$tfProgress[2] to Math.max($tfProgress[2],1);$tfProgress[3] to Math.max($tfProgress[3],1)]] [[Redo|Quickstart Transformations]]\ <<else>>\ <<display "Quickstart Transformations">>\ <</if>>\ <<elseif $player.feet is 0 and _impossible>>\ If you've learned how to control your transformations, your feet must be transformed too <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<if $player.feminine<=20>>\ [[Transform my feet|Quickstart Transformations Check][$player.feet to 1]] [[Redo|Quickstart Transformations]]\ <<else>>\ <<display "Quickstart Transformations">>\ <</if>>\ <<else>>\ <<set $player.controlQuestKnowledge to _impossible>>\ <<if not $player.controlQuestKnowledge and $player.feet>0>>\ <<set $player.controlQuestKnowledge to true>>\ <</if>>\ <<if $player.controlQuestKnowledge>>\ <<set $player.controlQuestIntroduced to true>>\ <<set $player.controlQuestCompleted to true>>\ <<set $scenes.witch.startedControlQuest to true>>\ <<set $scenes.witch.startedControlSpell to true>>\ <<set $scenes.witch.knowsBi to true>>\ <<else>>\ <<set $player.controlQuestIntroduced to false>>\ <<set $player.controlQuestCompleted to false>>\ <<set $scenes.witch.startedControlQuest to false>>\ <<set $scenes.witch.startedControlSpell to false>>\ <<set $scenes.witch.knowsBi to false>>\ <</if>>\ <<set $player.face to $tfProgress[0]>>\ <<set $player.ass to $tfProgress[1]>>\ <<set $player.boobs to $tfProgress[2]>>\ <<set $player.voice to $tfProgress[3]>>\ <<set $player.hands to $tfProgress[4]>>\ <<set $player.hair to $tfProgress[5]>>\ <<set $player.height to $tfProgress[6]>>\ <<if $player.feminine is 21>>\ <<display "Quickstart Dating">>\ <<else>>\ <<display "Quickstart Mannerisms">>\ <</if>>\ <</if>>\ <</if>>\<<set $player.feminine to $player.face+$player.ass+$player.boobs+$player.voice+$player.hands+$player.hair+$player.height+$player.feet>>\ <<set _tfsAvailable to 1>><<if $player.hands>=3>><<set _tfsAvailable to _tfsAvailable+1>><</if>><<if $player.ass>=4>><<set _tfsAvailable to _tfsAvailable+1>><</if>><<if $player.hair>=3>><<set _tfsAvailable to _tfsAvailable+1>><</if>><<if $player.face[0]>=3>><<set _tfsAvailable to _tfsAvailable+1>><</if>>\ Which mannerism transformations have you gotten?<<if $player.feminine+_tfsAvailable>21>> You can select up to ''<<print 21-$player.feminine>>'' transformation<<if $player.feminine<20>>s<</if>>.<</if>> <<if $player.hands>=3>> <<checkbox "$player.girlyHandwriting" false true>> Feminine Handwriting?\ <</if>> <<checkbox "$player.crossesLegs" false true>> Crossing Your Legs?\ <<if $player.ass>=4>> <<checkbox "$player.hipSway" false true>> Hips Swaying?\ <</if>>\ <<if $player.hair>=3>> <<checkbox "$player.playsWithHair" false true>> Playing with Your Hair?\ <</if>>\ <<if $player.face>=3>> <<checkbox "$player.pout" false true>> Pouting?\ <</if>> [[Next|Quickstart Mannerisms Check]]<<set _tfsSelected to 0>>\ <<if $player.girlyHandwriting>><<set _tfsSelected to _tfsSelected+1>><</if>>\ <<if $player.crossesLegs>><<set _tfsSelected to _tfsSelected+1>><</if>>\ <<if $player.hipSway>><<set _tfsSelected to _tfsSelected+1>><</if>>\ <<if $player.playsWithHair>><<set _tfsSelected to _tfsSelected+1>><</if>>\ <<if $player.pout>><<set _tfsSelected to _tfsSelected+1>><</if>>\ <<if $player.feminine+_tfsSelected>21>>\ You can only select <<print 21-$player.feminine>> transformation<<if $player.feminine<20>>s<</if>>, but you have selected ''<<print _tfsSelected>>.'' [[Redo your mannerism transformations|Quickstart Mannerisms]] [[Redo your physical transformations|Quickstart Transformations]] <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<else>>\ <<set $player.feminine to $player.feminine+_tfsSelected>>\ <<if $player.feminine>=21>>\ <<set $witch.inspector to 6>>\ <<set $scenes.witch.inspectorReaction to "okay">>\ <<elseif $player.feminine>=14>>\ <<set $witch.inspector to 3>>\ <<set $scenes.witch.inspectorReaction to "">>\ <<else>>\ <<set $witch.inspector to 0>>\ <<set $scenes.witch.inspectorReaction to "">>\ <</if>>\ <<if $player.girlyTaste>>\ <<set $scenes.critterCrossing to 3>>\ <<set $scenes.videoGames to 3>>\ <<else>>\ <<set $scenes.critterCrossing to 0>>\ <<set $scenes.videoGames to 0>>\ <</if>>\ <<if $player.girlyHandwriting>>\ <<set $scenes.handwritingProgress to 3>>\ <<else>>\ <<set $scenes.handwritingProgress to 0>>\ <</if>>\ <<display "Quickstart Dating">>\ <</if>>\<<set $player.maxArmStrength to 90>><<set $player.maxAccuracy to 97>><<set $player.maxSpeed to 95>>\ <<if $player.ass is 4>>\ <<set $player.maxSpeed to $player.maxSpeed-18>>\ <<elseif $player.ass is 3>>\ <<set $player.maxSpeed to $player.maxSpeed-12>>\ <<elseif $player.ass is 2>>\ <<set $player.maxSpeed to $player.maxSpeed-7>>\ <<elseif $player.ass is 1>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <</if>>\ <<if $player.boobs is 5>>\ <<set $player.maxArmStrength to $player.maxArmStrength-13>>\ <<set $player.maxAccuracy to $player.maxAccuracy-9>>\ <<set $player.maxSpeed to $player.maxSpeed-12>>\ <<elseif $player.boobs is 4>>\ <<set $player.maxArmStrength to $player.maxArmStrength-11>>\ <<set $player.maxAccuracy to $player.maxAccuracy-6>>\ <<set $player.maxSpeed to $player.maxSpeed-8>>\ <<elseif $player.boobs is 3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-8>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.maxSpeed to $player.maxSpeed-5>>\ <<elseif $player.boobs is 2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-5>>\ <<set $player.maxAccuracy to $player.maxAccuracy-1>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<elseif $player.boobs is 1>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <</if>>\ <<if $player.hands is 4>>\ <<set $player.maxArmStrength to $player.maxArmStrength-23>>\ <<set $player.maxAccuracy to $player.maxAccuracy-23>>\ <<elseif $player.hands is 3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-15>>\ <<set $player.maxAccuracy to $player.maxAccuracy-15>>\ <<elseif $player.hands is 2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-8>>\ <<set $player.maxAccuracy to $player.maxAccuracy-8>>\ <<elseif $player.hands is 1>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <</if>>\ <<if $player.height is 4>>\ <<set $player.maxArmStrength to $player.maxArmStrength-14>>\ <<set $player.maxAccuracy to $player.maxAccuracy-18>>\ <<set $player.maxSpeed to $player.maxSpeed-12>>\ <<elseif $player.height is 3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-9>>\ <<set $player.maxAccuracy to $player.maxAccuracy-12>>\ <<set $player.maxSpeed to $player.maxSpeed-8>>\ <<elseif $player.height is 2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-5>>\ <<set $player.maxAccuracy to $player.maxAccuracy-7>>\ <<set $player.maxSpeed to $player.maxSpeed-5>>\ <<elseif $player.height is 1>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <</if>>\ <<if $player.feet is 2>>\ <<set $player.maxSpeed to $player.maxSpeed-8>>\ <<elseif $player.feet is 1>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <</if>>\ <<if not visited("Quickstart Football")>>\ <<set $player.armStrength to $player.maxArmStrength-35>>\ <<set $player.accuracy to $player.maxAccuracy-40>>\ <<set $player.speed to $player.maxSpeed-35>>\ <</if>>\ <<set $relationship to "">>\ Who are you dating? <<radiobutton "$relationship" $girlfriend.firstname>> <<print $girlfriend.firstname>> <<radiobutton "$relationship" "GirlfriendCrushQB">> <<print $girlfriend.firstname>>, but I have a crush on <<print $qb.firstname>> <<if $player.feminine>=10>>\ <<radiobutton "$relationship" "GirlfriendCrushWitch">> <<print $girlfriend.firstname>>, but I have a crush on <<print $witch.firstname>> <</if>>\ <<radiobutton "$relationship" "CrushQB">> Nobody, but I have a crush on <<print $qb.firstname>>\ <<if $player.feminine>=10>> <<radiobutton "$relationship" "CrushWitch">> Nobody, but I have a crush on <<print $witch.firstname>>\ <</if>> <<radiobutton "$relationship" "">> Nobody <<checkbox "$player.openRelationship" false true>> Do you want to be able to date multiple people? [[Next|Quickstart Dating Check]]<<if $relationship is "GirlfriendCrushQB" and not $player.openRelationship>>\ If you want to date <<print $girlfriend.firstname>> and have a crush on <<print $qb.firstname>>, you need to be able to date multiple people. [[I want to be able to date multiple people|Quickstart Events][$player.openRelationship to true]] <<link "I just want to date $girlfriend.firstname" "Quickstart Events">><<set $relationship to $girlfriend.firstname>><</link>> <<link "I just want to have a crush on $qb.firstname" "Quickstart Events">><<set $relationship to "CrushQB">><</link>>\ <<else>>\ <<display "Quickstart Events">>\ <</if>>\<<set $qb.knowsSecret to true>><<set $girlfriend.knowsSecret to true>><<set $witch.knowsSecret to true>>\ <<set $lunchwitchPassage to "Lunch Witch Discussion">>\ <<set $scenes.introducedWitch to true>><<set $scenes.introducedQB to true>><<set $scenes.introducedGirlfriend to true>><<set $scenes.introducedRival to true>>\ <<set $player.cock to 0>>\ <<set $player.canMasturbate to false>>\ <<set $scenes.girlfriend.hungOut to 1>>\ <<set $witch.heardBackstory to true>>\ <<set $witch.finishedBackstoryScene to true>>\ <<set $scenes.witch.questionedAboutCurse to true>>\ <<set $scenes.exploredMall to 2>>\ <<set $scenes.workOutMachines to 1>>\ <<set $scenes.friends.girlfriendFight to true>>\ <<set $scenes.friends.period to 1>>\ <<set $scenes.swimming.lostTrunks to true>>\ <<set $scenes.witch.askedToSeeShrunkenDick to true>>\ <<set $scenes.witch.foundStrapon to true>>\ <<set $scenes.witch.introducedSpell to true>>\ <<set $scenes.witch.knowBoysCantBeWitches to true>>\ <<if $relationship is "GirlfriendCrushWitch">>\ <<set $player.datingGirlfriend to true>>\ <<set $player.relationships to [$girlfriend.firstname]>>\ <<set $player.crush to $witch.firstname>>\ <<set $witch.relationship to 90>>\ <<set $scenes.girlfriend.girltalk to true>>\ <<set $scenes.girlfriend.encouragedToDateWitch to true>>\ <<set $scenes.witch.breakupRequest to true>>\ <<if $visitedQBPractice>=7>>\ <<set $visitedQBPractice to 5>>\ <</if>>\ <<elseif $relationship is "CrushQB">>\ <<set $player.datingGirlfriend to false>>\ <<set $player.relationships to []>>\ <<set $player.crush to $qb.firstname>>\ <<set $girlfriend.dateMarcoPermission to 2>>\ <<set $qb.relationship to 100>>\ <<set $qb.hookedUp to 3>>\ <<set $qb.dateHelp to $girlfriend.firstname>>\ <<set $rival.gymConfrontation to "like">>\ <<set $scenes.girlfriend.girltalk to true>>\ <<set $scenes.girlfriend.encouragedToDateQB to true>>\ <<set $scenes.friends.qbKiss to true>>\ <<set $scenes.friends.qbHookup to true>>\ <<set $scenes.friends.qbCute to true>>\ <<set $scenes.friends.toldRivalAboutQbSize to true>>\ <<set $scenes.girlfriend.marcoCrush to true>>\ <<set $scenes.girlfriend.marcoDream to true>>\ <<set $scenes.qb.armAroundShoulders to true>>\ <<set $scenes.qb.ateIceCream to true>>\ <<set $scenes.qb.breakupRequest to true>>\ <<set $scenes.qb.caughtAfterHookup to true>>\ <<set $scenes.qb.caughtAfterPracticeReaction to "angry">>\ <<set $scenes.qb.roadHead to true>>\ <<set $scenes.qb.sexAfterHorrorMovie to true>>\ <<set $scenes.qb.sexAtLake to true>>\ <<set $scenes.qb.showerBlowjob to true>>\ <<set $scenes.qb.showerBlowjobGave to true>>\ <<set $scenes.qb.watchedTfMovie to true>>\ <<if $visitedQBPractice is 0>>\ <<set $visitedQBPractice to 7>>\ <</if>>\ <<elseif $relationship is "CrushWitch">>\ <<set $player.datingGirlfriend to false>>\ <<set $player.relationships to []>>\ <<set $player.crush to $witch.firstname>>\ <<set $witch.relationship to 90>>\ <<set $girlfriend.dateMarcoPermission to 2>>\ <<set $scenes.girlfriend.girltalk to true>>\ <<set $scenes.girlfriend.encouragedToDateWitch to true>>\ <<set $scenes.witch.breakupRequest to true>>\ <<set $scenes.girlfriend.marcoCrush to true>>\ <<set $scenes.girlfriend.marcoDream to true>>\ <<if $visitedQBPractice>=7>>\ <<set $visitedQBPractice to 5>>\ <</if>>\ <<elseif $relationship is $girlfriend.firstname>>\ <<set $player.datingGirlfriend to true>>\ <<set $player.relationships to [$girlfriend.firstname]>>\ <<set $girlfriend.relationship to 100>>\ <<set $player.crush to "">>\ <<set $qb.hookedUp to 0>>\ <<set $scenes.girlfriend.girltalk to false>>\ <<set $scenes.girlfriend.encouragedToDateQB to false>>\ <<set $scenes.friends.qbKiss to false>>\ <<set $scenes.friends.qbHookup to false>>\ <<set $scenes.friends.qbCute to false>>\ <<set $scenes.friends.toldRivalAboutQbSize to false>>\ <<set $scenes.qb.armAroundShoulders to false>>\ <<set $scenes.qb.ateIceCream to false>>\ <<set $scenes.qb.breakupRequest to false>>\ <<set $scenes.qb.caughtAfterHookup to false>>\ <<set $scenes.qb.caughtAfterPracticeReaction to "">>\ <<set $scenes.qb.roadHead to false>>\ <<set $scenes.qb.sexAfterHorrorMovie to false>>\ <<set $scenes.qb.sexAtLake to false>>\ <<set $scenes.qb.showerBlowjob to false>>\ <<set $scenes.qb.showerBlowjobGave to false>>\ <<set $scenes.qb.watchedTfMovie to false>>\ <<if $visitedQBPractice>=7>>\ <<set $visitedQBPractice to 5>>\ <</if>>\ <<set $scenes.girlfriend.encouragedToDateWitch to false>>\ <<set $scenes.witch.breakupRequest to false>>\ <<set $girlfriend.dateMarcoPermission to 0>>\ <<else>>\ <<set $player.datingGirlfriend to false>>\ <<set $player.relationships to []>>\ <<set $player.crush to "">>\ <<set $qb.hookedUp to 0>>\ <<set $scenes.girlfriend.girltalk to false>>\ <<set $scenes.girlfriend.encouragedToDateQB to false>>\ <<set $scenes.friends.qbKiss to false>>\ <<set $scenes.friends.qbHookup to false>>\ <<set $scenes.friends.qbCute to false>>\ <<set $scenes.friends.toldRivalAboutQbSize to false>>\ <<set $scenes.qb.armAroundShoulders to false>>\ <<set $scenes.qb.ateIceCream to false>>\ <<set $scenes.qb.breakupRequest to false>>\ <<set $scenes.qb.caughtAfterHookup to false>>\ <<set $scenes.qb.caughtAfterPracticeReaction to "">>\ <<set $scenes.qb.roadHead to false>>\ <<set $scenes.qb.sexAfterHorrorMovie to false>>\ <<set $scenes.qb.sexAtLake to false>>\ <<set $scenes.qb.showerBlowjob to false>>\ <<set $scenes.qb.showerBlowjobGave to false>>\ <<set $scenes.qb.watchedTfMovie to false>>\ <<if $visitedQBPractice>=7>>\ <<set $visitedQBPractice to 5>>\ <</if>>\ <<set $scenes.girlfriend.encouragedToDateWitch to false>>\ <<set $scenes.witch.breakupRequest to false>>\ <<set $girlfriend.dateMarcoPermission to 2>>\ <</if>>\ <<unset $relationship>>\ <<if not $player.datingGirlfriend>>\ <<set $scenes.girlfriend.breakupDay to 16>>\ <</if>>\ <<if $visitedQBPractice is 0 and not visited("Quickstart QB")>><<set $visitedQBPractice to 3>><</if>>\ If you've worn panties, which panties did you wear? <<radiobutton "$pantyRaid.takenFrom" $witch.firstname>> <<print $witch.firstname>>'s plain white panties <<radiobutton "$pantyRaid.takenFrom" $girlfriend.firstname>> <<print $girlfriend.firstname>>'s blue french-cut panties <<radiobutton "$pantyRaid.takenFrom" "Elvira">> Elvira's lacy purple panties <<radiobutton "$pantyRaid.takenFrom" "">> I haven't worn panties <<if $player.boobs>=3>> If you've worn a bra, who did you go shopping with? <<radiobutton "$scenes.braShopper" $girlfriend.firstname>> <<print $girlfriend.firstname>> <<radiobutton "$scenes.braShopper" $witch.firstname>> <<print $witch.firstname>> <<radiobutton "$scenes.braShopper" "">> I haven't gotten a bra yet <<checkbox "$player.wearsOnepiece" false true>> Do you wear a onepiece for swimming? <</if>>\ <<if $player.ass>=4>> <<checkbox "$player.ownsGirlPants" false true>> Have you bought girls pants? <</if>>\ <<if $player.feminine>=1>> Have you masturbated as a girl?\ <<if $player.feminine>=10>> <<radiobutton "$tfPassageIntro" "Complete">> Yes, I masturbated with <<print $witch.firstname>> and now I can get off whenever I want\ <</if>>\ <<if $player.feminine>=2>> <<radiobutton "$tfPassageIntro" "End of Current Content">> I've masturbated twice and I'm scared to do it anymore\ <</if>>\ <<if $player.feminine>=1>> <<radiobutton "$tfPassageIntro" "Masturbate 2">> I've masturbated once\ <</if>> <<radiobutton "$tfPassageIntro" "Masturbate Day 4">> No, I haven't masturbated at all <</if>>\ <<if $player.hands>=1>> If you've shaved your legs, did you shave them with <<print $witch.firstname>>? <<radiobutton "$scenes.legShaver" "witch">> Yes, we shaved them together <<radiobutton "$scenes.legShaver" "self">> I shaved them by myself <<radiobutton "$scenes.legShaver" "">> I haven't shaved my legs! <<elseif $player.voice>=1>>\ <<set $player.legs to 1>>\ <</if>>\ <<if $player.feet>=2>> <<checkbox "$player.ownsGirlShoes" false true>> Have you bought girls shoes? <</if>> <<checkbox "$scenes.caughtByGarcia" false true>> Have you started therapy? How submissive are you? <<radiobutton "$player.submission" 25>> Very <<radiobutton "$player.submission" 10>> A little bit <<radiobutton "$player.submission" 0>> I'm not submissive <<radiobutton "$player.submission" -10>> I'm dominant, actually [[Next|Quickstart Events Check]]<<set _errors to 0>>\ <<if $player.crush is $witch.firstname and not $player.canMasturbate and $player.feminine<14>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if $scenes.caughtByGarcia and $pantyRaid.takenFrom is "">>\ <<set _errors to _errors+1>>\ <</if>>\ <<if _errors is 1 and $player.crush is $witch.firstname and not $player.canMasturbate and $player.feminine<14>>\ To have a crush on <<print $witch.firstname>> at this point, you'll have needed to either masturbate with her or have been feminine enough to get a visit from Ms. Winter [[I've masturbated with her|Quickstart Events Check][$player.canMasturbate to true;$scenes.witch.masturbated to true]] [[Redo your transformations|Quickstart Transformations]] <<link "I don't have a crush on $witch.firstname" "Quickstart Events Check">><<set $player.crush to "">><</link>> <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<elseif _errors is 1 and $scenes.caughtByGarcia and $pantyRaid.takenFrom is "">>\ You must have worn panties to have gone to detention [[I've worn panties after all|Quickstart Events Check][$pantyRaid.takenFrom to $witch.firstname]] [[I'm not in therapy yet|Quickstart Events Check][$scenes.caughtByGarcia to false]] <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<elseif _errors>0>> <<if $player.crush is $witch.firstname and not $player.canMasturbate and $player.feminine<14>> To have a crush on <<print $witch.firstname>> at this point, you'll have needed to either masturbate with her or have been feminine enough to get a visit from Ms. Winter\ <</if>>\ <<if $scenes.caughtByGarcia and $pantyRaid.takenFrom is "">> You must have worn panties to have gone to detention\ <</if>> <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<display "Quickstart Events">>\ <<else>>\ <<if $pantyRaid.takenFrom is $witch.firstname>>\ <<set _panties to setup.pantiesFromWitch>>\ <<elseif $pantyRaid.takenFrom is $girlfriend.firstname>>\ <<set _panties to setup.pantiesFromGirlfriend>>\ <<elseif $pantyRaid.takenFrom is "Elvira">>\ <<set _panties to setup.pantiesFromElvira>>\ <</if>>\ <<if $pantyRaid.takenFrom is not "">>\ <<set $player.hasWornPanties to true>>\ <<set $scenes.pantiesTf to true>>\ <<set $scenes.football.admittedSissyInPractice to true>>\ <<set $scenes.football.caughtByTeam to "panties">>\ <<set $schoolUniform.underwear to _panties>>\ <<set $footballUniform.underwear to _panties>>\ <<set $casualClothes.underwear to _panties>>\ <<set $workoutOutfit.underwear to _panties>>\ <<set $clothesInventory.underwear to [setup.blueBoxers, setup.footballUnderwear, _panties]>>\ <<else>>\ <<set $player.hasWornPanties to false>>\ <<set $scenes.pantiesTf to false>>\ <<set $scenes.football.admittedSissyInPractice to false>>\ <<if $scenes.braShopper is not "">>\ <<set $scenes.football.caughtByTeam to "bra">>\ <<else>>\ <<set $scenes.football.caughtByTeam to "">>\ <</if>>\ <<set $clothesInventory.underwear to [setup.blueBoxers, setup.footballUnderwear]>>\ <<set $schoolUniform.underwear to setup.blueBoxers>>\ <<set $footballUniform.underwear to setup.footballUnderwear>>\ <<set $casualClothes.underwear to setup.blueBoxers>>\ <<set $workoutOutfit.underwear to setup.footballUnderwear>>\ <</if>>\ <<if $scenes.braShopper is not "">>\ <<set $player.hasBra to true>>\ <<set $player.hasWornBra to true>>\ <<set $clothesInventory.bra.push(setup.sportsBraBlack)>>\ <<set $schoolUniform.bra to setup.sportsBraBlack>>\ <<set $footballUniform.bra to setup.sportsBraBlack>>\ <<set $casualClothes.bra to setup.sportsBraBlack>>\ <<set $workoutOutfit.bra to setup.sportsBraBlack>>\ <<set $scenes.visitedVivianasSecret to 1>>\ <<set $scenes.friends.bra to true>>\ <<if not $player.hasWornPanties>>\ <<set $scenes.football.caughtByTeam to "bra">>\ <</if>>\ <<if $player.boobs>=5>>\ <<set $scenes.braVisibleInClass to true>>\ <<set $scenes.boughtUnderwireBra to true>>\ <<set $clothesInventory.bra.push(setup.whiteUnderwire)>>\ <<set $casualClothes.bra to setup.whiteUnderwire>>\ <<set $scenes.visitedVivianasSecret to 2>>\ <<else>>\ <<set $scenes.braVisibleInClass to false>>\ <<set $scenes.boughtUnderwireBra to false>>\ <<set $clothesInventory.bra to [setup.sportsBraBlack]>>\ <</if>>\ <<if $scenes.braShopper is $witch.firstname>>\ <<set $scenes.witch.bra to true>>\ <<set $scenes.witch.transformedForBra to true>>\ <<else>>\ <<set $scenes.witch.bra to false>>\ <<set $scenes.witch.transformedForBra to false>>\ <</if>>\ <<else>>\ <<set $player.hasBra to false>>\ <<set $player.hasWornBra to false>>\ <<set $schoolUniform.bra to null>>\ <<set $footballUniform.bra to null>>\ <<set $casualClothes.bra to null>>\ <<set $workoutOutfit.bra to null>>\ <<set $clothesInventory.bra to []>>\ <<set $scenes.visitedVivianasSecret to 0>>\ <<set $scenes.friends.bra to false>>\ <<if not $player.hasWornPanties>>\ <<set $scenes.football.caughtByTeam to "">>\ <<else>>\ <<set $scenes.football.caughtByTeam to "panties">>\ <</if>>\ <<set $scenes.braVisibleInClass to false>>\ <<set $scenes.boughtUnderwireBra to false>>\ <<set $scenes.witch.bra to false>>\ <<set $scenes.witch.transformedForBra to false>>\ <</if>>\ <<if $player.wearsOnepiece>>\ <<set $player.wearsShirtForSwimming to true>>\ <<set $scenes.swimming.onepieceIntroduced to true>>\ <<set $scenes.friends.onepiece to true>>\ <<set $scenes.resistedOnepiece to false>>\ <<elseif $player.boobs>=3>>\ <<set $player.wearsShirtForSwimming to true>>\ <<set $scenes.swimming.onepieceIntroduced to true>>\ <<set $scenes.friends.onepiece to false>>\ <<set $scenes.resistedOnepiece to true>>\ <<else>>\ <<set $player.wearsShirtForSwimming to false>>\ <<set $scenes.swimming.onepieceIntroduced to false>>\ <<set $scenes.friends.onepiece to false>>\ <<set $scenes.resistedOnepiece to false>>\ <</if>>\ <<if $player.ownsGirlPants>>\ <<set $clothesInventory.pants.push(setup.womensSlacks)>>\ <<set $clothesInventory.pants.push(setup.girlsJeans)>>\ <<set $schoolUniform.pants to setup.womensSlacks>>\ <<set $casualClothes.pants to setup.girlsJeans>>\ <<set $scenes.friends.pants to "show">>\ <<else>>\ <<set $schoolUniform.pants to setup.schoolPants>>\ <<set $casualClothes.pants to setup.casualPants>>\ <<set $clothesInventory.pants to [setup.schoolPants, setup.footballPants, setup.casualPants]>>\ <<set $scenes.friends.pants to "">>\ <</if>>\ <<if $player.ownsGirlShoes>>\ <<set $clothesInventory.shoes.push(setup.keds)>>\ <<set $clothesInventory.shoes.push(setup.flats)>>\ <<set $clothesInventory.shoes.push(setup.cleats)>>\ <<set $schoolUniform.shoes to setup.flats>>\ <<set $footballUniform.shoes to setup.cleats>>\ <<set $casualClothes.shoes to setup.keds>>\ <<set $workoutOutfit.shoes to setup.keds>>\ <<set $schoolUniform.socks to null>>\ <<set $footballUniform.socks to null>>\ <<set $casualClothes.socks to null>>\ <<set $workoutOutfit.socks to null>>\ <<else>>\ <<set $clothesInventory.shoes to [setup.schoolShoes, setup.footballShoes, setup.casualShoes]>>\ <<set $schoolUniform.shoes to setup.schoolShoes>>\ <<set $footballUniform.shoes to setup.footballShoes>>\ <<set $casualClothes.shoes to setup.casualShoes>>\ <<set $workoutOutfit.shoes to setup.casualShoes>>\ <<set $schoolUniform.socks to setup.whiteSocks>>\ <<set $footballUniform.socks to setup.whiteSocks>>\ <<set $casualClothes.socks to setup.greySocks>>\ <<set $workoutOutfit.socks to setup.greySocks>>\ <</if>>\ <<if $scenes.legShaver is not "">>\ <<set $player.legs to 3>>\ <<set $dayLastShaved to 27>>\ <<set $player.shavedLegs to true>>\ <<set $scenes.witch.finishedShaving to true>>\ <<set $scenes.friends.shaving to true>>\ <<else>>\ <<if $player.voice>=1>>\ <<set $player.legs to 1>>\ <</if>>\ <<set $dayLastShaved to null>>\ <<set $player.shavedLegs to false>>\ <<set $scenes.witch.finishedShaving to false>>\ <<set $scenes.friends.shaving to false>>\ <</if>>\ <<if $player.crush is $witch.firstname and not $player.canMasturbate>>\ <<set $scenes.witch.inspector to 7>>\ <<set $scenes.witch.inspectorReaction to "like">>\ <<set $scenes.witch.kissedAfterInspector to true>>\ <<set $scenes.witch.wantToProtectFromWinter to true>>\ <<else>>\ <<if $player.feminine>=21>>\ <<set $witch.inspector to 6>>\ <<set $scenes.witch.inspectorReaction to "okay">>\ <<elseif $player.feminine>=14>>\ <<set $witch.inspector to 3>>\ <<set $scenes.witch.inspectorReaction to "">>\ <<else>>\ <<set $witch.inspector to 0>>\ <<set $scenes.witch.inspectorReaction to "">>\ <</if>>\ <<set $scenes.witch.kissedAfterInspector to false>>\ <<set $scenes.witch.wantToProtectFromWinter to false>>\ <</if>>\ <<if $scenes.caughtByGarcia>>\ <<set $garcia.suspicion to 2>>\ <<set $scenes.pantiesSeenInDetention to true>>\ <<set $therapySessionsAttended to 3>>\ <<else>>\ <<set $garcia.suspicion to 0>>\ <<set $scenes.pantiesSeenInDetention to false>>\ <<set $therapySessionsAttended to 0>>\ <</if>>\ <<if $tfPassageIntro is "Complete">>\ <<set $scenes.witch.masturbated to true>>\ <<set $player.canMasturbate to true>>\ <<set $tfPassageIntro to "End of Current Content">>\ <<else>>\ <<set $scenes.witch.masturbated to false>>\ <<set $player.canMasturbate to false>>\ <</if>>\ <<display "Quickstart">>\ <</if>>\<<link "Configure $qb.firstname" "Quickstart QB">><</link>> <<link "Configure $girlfriend.firstname" "Quickstart Girlfriend">><</link>> <<link "Configure $witch.firstname" "Quickstart Witch">><</link>> <<link "Configure football stats" "Quickstart Football">><</link>> [[Finish|Quickstart Check]]<<if $player.crush is not $qb.firstname>>\ Have you hooked up with <<print $qb.firstname>>? <<radiobutton "$qb.hookedUp" 3>> Yes, a couple times <<radiobutton "$qb.hookedUp" 1>> Yes, just once <<radiobutton "$qb.hookedUp" 0>> No, I'm not interested in him <</if>>\ <<if $player.hasWornPanties>>\ <<checkbox "$qb.sawPanties" false true>> Has <<print $qb.firstname>> seen you in panties? <</if>>\ <<if $player.hasWornBra>>\ <<checkbox "$qb.sawBra" false true>> Has <<print $qb.firstname>> seen you in a bra? <</if>>\ <<if $player.boobs>=2>>\ <<checkbox "$qb.sawBoobs" false true>> Has <<print $qb.firstname>> seen your boobs? <</if>>\ Which practice have you gotten to with <<print $qb.firstname>>? <<radiobutton "$visitedQBPractice" 8>> We've done all the practices <<radiobutton "$visitedQBPractice" 6>> The sixth practice (where you tried to sack him) <<radiobutton "$visitedQBPractice" 5>> The fifth practice (where you talked about coaching him during the game) <<radiobutton "$visitedQBPractice" 4>> The fourth practice (where he wanted to hook up with the lights off) <<radiobutton "$visitedQBPractice" 3>> The third practice (where he wanted to watch a movie after) <<radiobutton "$visitedQBPractice" 2>> The second practice (where he wanted to get food after) <<radiobutton "$visitedQBPractice" 1>> The first practice (where he offered me ice cream) <<radiobutton "$visitedQBPractice" 0>> We've never practiced <<if $player.crush is $qb.firstname>>\ Has <<print $qb.firstname>> asked you out yet? <<radiobutton "$qb.date" $player.firstname>> Yes! We're going to see a movie soon! <<radiobutton "$qb.date" $rival.firstname>> No, he asked out <<print $rival.firstname>> <<radiobutton "$qb.date" "">> No <</if>> [[Next|Quickstart QB Check]]<<if $visitedQBPractice is 8>>\ <<if $player.crush is $qb.firstname>>\ <<set $rival.qbRelationshipQuestion to true>>\ <<set $rival.overheard to true>>\ <<elseif ($player.openRelationship or not $player.datingGirlfriend) and $player.crush is not $witch.firstname>>\ <<set $visitedQBPractice to 7>>\ <<if $girlfriend.dateMarcoPermission is 0>>\ <<set $girlfriend.dateMarcoPermission to 2>>\ <</if>>\ <<else>>\ <<set $visitedQBPractice to 6>>\ <</if>>\ <<elseif $visitedQBPractice<6>>\ <<set $rival.qbRelationshipQuestion to false>>\ <<set $rival.overheard to false>>\ <</if>>\ <<set _errors to 0>>\ <<if $qb.hookedUp is 0 and ($qb.sawBra or $qb.sawBoobs or $qb.date is not "")>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if $qb.date is $player.firstname and $visitedQBPractice<8>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if _errors is 0>>\ <<if $qb.hookedUp>0>>\ <<set $qb.relationship to 100>>\ <<set $scenes.knowsPartnerWontCauseTf to true>>\ <<set $scenes.friends.qbKiss to true>>\ <<set $scenes.friends.qbHookup to true>>\ <<set $scenes.friends.qbCute to true>>\ <<set $scenes.friends.toldRivalAboutQbSize to true>>\ <<set $scenes.qb.ateIceCream to true>>\ <<set $scenes.qb.armAroundShoulders to true>>\ <<set $scenes.qb.sexAfterHorrorMovie to true>>\ <<set $scenes.qb.watchedTfMovie to true>>\ <<if $visitedQBPractice>=6>>\ <<set $scenes.qb.breakupRequest to true>>\ <<set $scenes.qb.caughtAfterHookup to true>>\ <<set $scenes.qb.caughtAfterPracticeReaction to "angry">>\ <</if>>\ <<if $qb.hookedUp is 3>>\ <<set $scenes.qb.roadHead to true>>\ <<set $scenes.qb.sexAtLake to true>>\ <<set $scenes.qb.showerBlowjob to true>>\ <<set $scenes.qb.showerBlowjobGave to true>>\ <</if>>\ <<else>>\ <<set $qb.relationship to 50>>\ <<set $scenes.knowsPartnerWontCauseTf to false>>\ <<set $scenes.friends.qbKiss to false>>\ <<set $scenes.friends.qbHookup to false>>\ <<set $scenes.friends.qbCute to false>>\ <<set $scenes.friends.toldRivalAboutQbSize to false>>\ <<set $scenes.qb.ateIceCream to false>>\ <<set $scenes.qb.armAroundShoulders to false>>\ <<set $scenes.qb.sexAfterHorrorMovie to false>>\ <<set $scenes.qb.watchedTfMovie to false>>\ <<if $visitedQBPractice>=6>>\ <<set $scenes.qb.breakupRequest to false>>\ <<set $scenes.qb.caughtAfterHookup to false>>\ <<set $scenes.qb.caughtAfterPracticeReaction to "">>\ <</if>>\ <<set $scenes.qb.roadHead to false>>\ <<set $scenes.qb.sexAtLake to false>>\ <<set $scenes.qb.showerBlowjob to false>>\ <<set $scenes.qb.showerBlowjobGave to false>>\ <</if>>\ <<if $qb.date is $player.firstname>>\ <<set $rival.qbRelationshipQuestion to true>>\ <<else>>\ <<set $rival.qbRelationshipQuestion to false>>\ <</if>>\ <<if $qb.date is $player.firstname>>\ <<set $qb.dayOfDate to 30>>\ <<else>>\ <<set $qb.dayOfDate to 999>>\ <</if>>\ <<if not visited("Quickstart Football")>>\ <<if $visitedQBPractice is 0>>\ <<set $qb.armStrength to 60>>\ <<set $qb.accuracy to 30>>\ <<set $qb.speed to 40>>\ <<set $player.armStrength to Math.max($player.maxArmStrength-55,0)>>\ <<set $player.accuracy to Math.max($player.maxAccuracy-66,0)>>\ <<set $player.speed to Math.max($player.maxSpeed-55,0)>>\ <<elseif $visitedQBPractice is 1>>\ <<set $qb.armStrength to 62>>\ <<set $qb.accuracy to 35>>\ <<set $qb.speed to 42>>\ <<set $player.armStrength to Math.max($player.maxArmStrength-50,0)>>\ <<set $player.accuracy to Math.max($player.maxAccuracy-61,0)>>\ <<set $player.speed to Math.max($player.maxSpeed-50,0)>>\ <<elseif $visitedQBPractice is 2>>\ <<set $qb.armStrength to 64>>\ <<set $qb.accuracy to 40>>\ <<set $qb.speed to 44>>\ <<set $player.armStrength to Math.max($player.maxArmStrength-45,0)>>\ <<set $player.accuracy to Math.max($player.maxAccuracy-52,0)>>\ <<set $player.speed to Math.max($player.maxSpeed-45,0)>>\ <<elseif $visitedQBPractice is 3>>\ <<set $qb.armStrength to 66>>\ <<set $qb.accuracy to 45>>\ <<set $qb.speed to 46>>\ <<set $player.armStrength to Math.max($player.maxArmStrength-40,0)>>\ <<set $player.accuracy to Math.max($player.maxAccuracy-44,0)>>\ <<set $player.speed to Math.max($player.maxSpeed-40,0)>>\ <<elseif $visitedQBPractice is 4>>\ <<set $qb.armStrength to 68>>\ <<set $qb.accuracy to 50>>\ <<set $qb.speed to 48>>\ <<set $player.armStrength to $player.maxArmStrength-35>>\ <<set $player.accuracy to $player.maxAccuracy-40>>\ <<set $player.speed to $player.maxSpeed-35>>\ <<elseif $visitedQBPractice is 5>>\ <<set $qb.armStrength to 70>>\ <<set $qb.accuracy to 55>>\ <<set $qb.speed to 50>>\ <<set $player.armStrength to $player.maxArmStrength-35>>\ <<set $player.accuracy to $player.maxAccuracy-40>>\ <<set $player.speed to $player.maxSpeed-35>>\ <<elseif $visitedQBPractice>=6>>\ <<set $qb.armStrength to 75>>\ <<set $qb.accuracy to 65>>\ <<set $qb.speed to 58>>\ <<set $player.armStrength to $player.maxArmStrength-25>>\ <<set $player.accuracy to $player.maxAccuracy-30>>\ <<set $player.speed to $player.maxSpeed-25>>\ <</if>>\ <</if>>\ <<display "Quickstart">>\ <<elseif _errors is 1 and $qb.hookedUp is 0 and ($qb.sawPanties or $qb.sawBra or $qb.sawBoobs or $qb.date is not "")>>\ You said that you haven't hooked up with <<print $qb.firstname>>, but later you indicated that you had. [[We have hooked up|Quickstart QB Check][$qb.hookedUp to 1]] [[We haven't hooked up|Quickstart QB Check][$qb.sawPanties to false;$qb.sawBra to false;$qb.sawBoobs to false;$qb.date to "";$qb.dayOfDate to 999]] [[Let me redo my answers|Quickstart QB]] <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<elseif _errors is 1 and $qb.date is $player.firstname and $visitedQBPractice<8>>\ You'll have needed to do all the practices with <<print $qb.firstname>> to go on a date with him. [[I've done all the practices|Quickstart QB Check][$visitedQBPractice to 8]] [[He hasn't asked me out yet|Quickstart QB Check][$qb.date to ""]] [[Let me redo my answers|Quickstart QB]] <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<else>>\ There were some errors with your responses. <<if $qb.hookedUp is 0 and ($qb.sawBra or $qb.sawBoobs or $qb.date is not "")>> You said that you haven't hooked up with <<print $qb.firstname>>, but later you indicated that you had.\ <</if>>\ <<if $qb.date is $player.firstname and $visitedQBPractice<8>> You'll have needed to do all the practices with <<print $qb.firstname>> to go on a date with him.\ <</if>>\ <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<display "Quickstart">>\ <</if>>\<<checkbox "$scenes.girlfriend.wentToBeach" false true>> Did you go swimming with <<print $girlfriend.firstname>> in bikini bottoms?\ <<if $player.boobs>=2>> <<checkbox "$scenes.girlfriend.bikiniToBeach" false true>> Did you go on a beach date with <<print $girlfriend.firstname>> in a bikini?\ <</if>> <<checkbox "$scenes.girlfriend.lesbianSex" false true>> Have you had sex with <<print $girlfriend.firstname>> after completing your transformation? <<checkbox "$scenes.girlfriend.playerUsedStrapon" 0 2>> Have you used the strap-on on <<print $girlfriend.firstname>>? <<checkbox "$scenes.girlfriend.girlfriendUsedStrapon" false true>> Has <<print $girlfriend.firstname>> used the strap-on on you? <<if $player.hasWornPanties>> <<checkbox "$girlfriend.sawInPanties" false true>> Has <<print $girlfriend.firstname>> seen you in panties? <</if>>\ <<if $player.boobs>=2>> <<checkbox "$girlfriend.sawBoobs" false true>> Has <<print $girlfriend.firstname>> seen your boobs? <</if>>\ <<if $player.crush is not $qb.firstname and ($player.openRelationship or not $player.datingGirlfriend)>>\ <<checkbox "$girlfriend.dateMarcoPermission" 0 2>> Is <<print $girlfriend.firstname>> dating Marco? <</if>>\ <<checkbox "$girlfriend.inWitchcraftClub" false true>> Did <<print $girlfriend.firstname>> join the Witchcraft Club? [[Next|Quickstart Girlfriend Check]]<<set _errors to 0>>\ <<if $scenes.girlfriend.bikiniToBeach and not $scenes.girlfriend.wentToBeach>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if $scenes.girlfriend.girlfriendUsedStrapon and $scenes.girlfriend.playerUsedStrapon is 0>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if _errors is 0>>\ <<if $scenes.girlfriend.wentToBeach>>\ <<set $scenes.girlfriend.swamAtBeach to true>>\ <<set $player.hasWornPanties to true>>\ <<else>>\ <<set $scenes.girlfriend.swamAtBeach to true>>\ <<if $pantyRaid.takenFrom is "">>\ <<set $player.hasWornPanties to false>>\ <</if>>\ <</if>>\ <<if $girlfriend.sawInPanties>>\ <<set $scenes.girlfriend.noticedPanties to true>>\ <<else>>\ <<set $scenes.girlfriend.noticedPanties to false>>\ <</if>>\ <<if $scenes.girlfriend.bikiniToBeach>>\ <<set $player.hasWornBra to true>>\ <<set $player.trimmedPubicHair to true>>\ <<set $player.hasWornMakeup to true>>\ <<set $player.legs to 3>>\ <<set $dayLastShaved to 27>>\ <<set $scenes.girlfriend.beachDateReason to "date">>\ <<set $scenes.girlfriend.beachVolleyballAsGirl to true>>\ <<set $scenes.friends.girlfriendBeachDate to true>>\ <<else>>\ <<if $scenes.braShopper is "">>\ <<set $player.hasWornBra to false>>\ <</if>>\ <<set $player.trimmedPubicHair to false>>\ <<set $player.hasWornMakeup to false>>\ <<if $scenes.legShaver is "" and $player.voice<1>>\ <<set $player.legs to 0>>\ <<set $dayLastShaved to null>>\ <<elseif $scenes.legShaver is "">>\ <<set $player.legs to 1>>\ <<set $dayLastShaved to null>>\ <</if>>\ <<set $scenes.girlfriend.beachDateReason to "">>\ <<set $scenes.girlfriend.beachVolleyballAsGirl to false>>\ <<set $scenes.friends.girlfriendBeachDate to false>>\ <</if>>\ <<if $scenes.girlfriend.playerUsedStrapon>0>>\ <<set $player.hasStrapon to true>>\ <<set $scenes.girlfriend.requestedToUseStrapon to true>>\ <<set $scenes.girlfriend.knowsAboutStrapon to true>>\ <<else>>\ <<set $player.hasStrapon to false>>\ <<set $scenes.girlfriend.requestedToUseStrapon to false>>\ <<set $scenes.girlfriend.knowsAboutStrapon to false>>\ <</if>>\ <<if $scenes.girlfriend.girlfriendUsedStrapon>>\ <<set $player.hasStrapon to true>>\ <<set $player.gotFucked to true>>\ <<set $scenes.girlfriend.tfFromStrapon to true>>\ <<elseif _errors is 0>>\ <<set $player.gotFucked to false>>\ <<set $scenes.girlfriend.tfFromStrapon to false>>\ <</if>>\ <<if $girlfriend.inWitchcraftClub>>\ <<set $scenes.girlfriend.complainedAboutWitch to true>>\ <<set $scenes.girlfriend.witchcraftClubPlan to 1>>\ <<else>>\ <<set $scenes.girlfriend.complainedAboutWitch to false>>\ <<set $scenes.girlfriend.witchcraftClubPlan to 0>>\ <</if>>\ <<display "Quickstart">>\ <<elseif _errors is 1 and $scenes.girlfriend.bikiniToBeach and not $scenes.girlfriend.wentToBeach>>\ If you've gone to the beach with <<print $girlfriend.firstname>> in a bikini, you'll have needed to go in just bikini bottoms first. [[I went to the beach in just bikini bottoms|Quickstart Girlfriend Check][$scenes.girlfriend.wentToBeach to true;$scenes.girlfriend.swamAtBeach to true;$player.hasWornPanties to true;$player.hasWornBra to true;$player.trimmedPubicHair to true;$player.hasWornMakeup to true;$player.legs to 3;$dayLastShaved to 27;$scenes.girlfriend.beachDateReason to "date"; $scenes.girlfriend.beachVolleyballAsGirl to true]] [[I haven't gone to the beach in a bikini yet|Quickstart Girlfriend Check][$scenes.girlfriend.bikiniToBeach to false]] [[I want to redo my answers|Quickstart Girlfriend]] <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<elseif _errors is 1 and $scenes.girlfriend.girlfriendUsedStrapon and $scenes.girlfriend.playerUsedStrapon is 0>>\ If <<print $girlfriend.firstname>> has used a strap-on on you, you'll have needed to use one on her first. [[I've used one on her|Quickstart Girlfriend Check][$scenes.girlfriend.requestedToUseStrapon to true;$scenes.girlfriend.playerUsedStrapon to 2]] [[She hasn't used a strap-on on me|Quickstart Girlfriend Check][$scenes.girlfriend.girlfriendUsedStrapon to false]] [[I want to redo my answers|Quickstart Girlfriend]] <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<else>>\ There were some errors with your responses: <<if $scenes.girlfriend.bikiniToBeach and not $scenes.girlfriend.wentToBeach>> If you've gone to the beach with <<print $girlfriend.firstname>> in a bikini, you'll have needed to go in just bikini bottoms first.\ <</if>>\ <<if $scenes.girlfriend.girlfriendUsedStrapon and $scenes.girlfriend.playerUsedStrapon is 0>> If <<print $girlfriend.firstname>> has used a strap-on on you, you'll have needed to use one on her first.\ <</if>> <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<display "Quickstart Girlfriend">>\ <</if>>\Have you committed to either learning magic or getting your dick back? <<if $player.controlQuestKnowledge and $player.hasBra and $player.ownsGirlPants>> [[I committed to learning magic|Quickstart Witch Magic]]\ <</if>>\ <<if $player.controlQuestKnowledge>> [[I committed to getting my dick back|Quickstart Witch Dick]]\ <</if>> [[I haven't committed to either yet|Quickstart Witch Neither]]How far have you gone in learning magic? <<radiobutton "$witch.learnMagic" 6>> The Witchcraft Club met without you to discuss if you can join <<radiobutton "$witch.learnMagic" 5>> You did the ritual and learned you can be a witch <<radiobutton "$witch.learnMagic" 4>> <<print $witch.firstname>> told you to do a ritual to see if you have magic <<radiobutton "$witch.learnMagic" 3>> You told her you wouldn't mind staying as a girl if you could be a witch [[Next|Quickstart Witch Check]] <<if $witch.removeCurse>=2>><<set $witch.removeCurse to 1>><</if>>\How far have you gone in getting your dick back? <<radiobutton "$witch.removeCurse" 3>> <<print $witch.firstname>> told you about a book that had a spell that would regrow your dick <<radiobutton "$witch.removeCurse" 2>> You decided you'd rather get your dick back than be a witch [[Next|Quickstart Witch Check]] <<if $witch.learnMagic>=3>><<set $witch.learnMagic to 2>><</if>>\How far have you gone in learning magic? <<if $player.controlQuestKnowledge and $player.hasBra>>\ <<radiobutton "$witch.learnMagic" 2>> You asked <<print $witch.firstname>> about it <<else>>\ <<radiobutton "$witch.learnMagic" 1>> You asked <<print $witch.firstname>> about it <</if>>\ <<radiobutton "$witch.learnMagic" 0>> You haven't started How far have you gone in getting your dick back? <<radiobutton "$witch.removeCurse" 1>> <<print $witch.firstname>> told you she would research it <<radiobutton "$witch.removeCurse" 0>> You haven't started [[Next|Quickstart Witch Check]] <<if $witch.removeCurse>=2>><<set $witch.removeCurse to 1>><</if>>\ <<if $witch.learnMagic>=3>><<set $witch.learnMagic to 2>><</if>>\<<if $witch.learnMagic is 0>>\ <<set $player.arcana to 0>>\ <<set $scenes.yoga to 0>>\ <<set $scenes.noticedFlowerDress to false>>\ <<set $scenes.boughtFromFemmeFashions to false>>\ <<for _i to 0; _i lt $clothesInventory.pants.length; _i++>>\ <<capture _i>><<if $clothesInventory.pants[_i].properName.contains("Yoga Pants")>><<set $clothesInventory.pants.splice(_i,1)>><</if>><</capture>>\ <</for>>\ <<set $workoutOutfit.pants to setup.gymShorts>>\ <<set $scenes.ritual to 0>>\ <<set $scenes.witch.didRitualForHer to false>>\ <<elseif $witch.learnMagic is 1>>\ <<set $player.arcana to 1>>\ <<set $scenes.yoga to 0>>\ <<set $scenes.noticedFlowerDress to false>>\ <<set $scenes.boughtFromFemmeFashions to false>>\ <<for _i to 0; _i lt $clothesInventory.pants.length; _i++>>\ <<capture _i>><<if $clothesInventory.pants[_i].properName.contains("Yoga Pants")>><<set $clothesInventory.pants.splice(_i,1)>><</if>><</capture>>\ <</for>>\ <<set $workoutOutfit.pants to setup.gymShorts>>\ <<set $scenes.ritual to 0>>\ <<set $scenes.witch.didRitualForHer to false>>\ <<elseif $witch.learnMagic>2>>\ <<set $player.arcana to 10>>\ <<set $scenes.yoga to 2>>\ <<set $scenes.noticedFlowerDress to true>>\ <<set $scenes.boughtFromFemmeFashions to true>>\ <<set $clothesInventory.pants.push(setup.yogaPantsBlack)>>\ <<set $workoutOutfit.pants to setup.yogaPantsBlack>>\ <<if $witch.learnMagic>=5>>\ <<set $scenes.ritual to 3>>\ <<set $scenes.witch.didRitualForHer to true>>\ <<if $player.crush is not $witch.firstname>>\ <<set $witch.relationship to 80>>\ <</if>>\ <<else>>\ <<set $scenes.ritual to 0>>\ <<set $scenes.witch.didRitualForHer to false>>\ <</if>>\ <</if>>\ <<if $witch.removeCurse is 0>>\ <<set $scenes.witch.dayAskedAboutRemovingCurse to 0>>\ <<set $scenes.witch.dayOfParty to 0>>\ <<elseif $witch.removeCurse<3>>\ <<set $scenes.witch.dayAskedAboutRemovingCurse to 6>>\ <<set $scenes.witch.dayOfParty to 0>>\ <<else>>\ <<set $scenes.witch.dayAskedAboutRemovingCurse to 6>>\ <<set $scenes.witch.dayOfParty to 33>>\ <</if>>\ <<display "Quickstart">>\<<checkbox "$player.skillCurse" 0 4>> Has <<print $witch.firstname>> taken away your football abilities and gotten you kicked off the team? What's your strength? (min: <<print Math.max(25-(90-$player.maxArmStrength),0)>>, max: <<print $player.maxArmStrength-20>>). If <<print $witch.firstname>> took away your football skills, this is automatically 0. <<textbox "$player.armStrength" $player.armStrength autofocus>> What's your accuracy? (min: <<print Math.max(15-(97-$player.maxAccuracy),0)>>, max: <<print $player.maxAccuracy-20>>). If <<print $witch.firstname>> took away your football skills, this is automatically 0. <<textbox "$player.accuracy" $player.accuracy>> What's your speed? (min: <<print Math.max(30-(95-$player.maxSpeed),0)>>, max: <<print $player.maxSpeed-20>>) <<textbox "$player.speed" $player.speed>> What's Griffin's strength? (50 - 95) <<textbox "$qb.armStrength" $qb.armStrength>> What's Griffin's accuracy? (20 - 95) <<textbox "$qb.accuracy" $qb.accuracy>> What's Griffin's speed? (35 - 75) <<textbox "$qb.speed" $qb.speed>> [[Next|Quickstart Football Check]]<<set _maxRealisticArmStrength to $player.maxArmStrength-20>>\ <<set _maxRealisticAccuracy to $player.maxAccuracy-20>>\ <<set _maxRealisticSpeed to $player.maxSpeed-20>>\ <<if $player.skillCurse is 4>>\ <<set $player.armStrength to 0>>\ <<set _minArmStrength to 0>>\ <<set $player.accuracy to 0>>\ <<set _minAccuracy to 0>>\ <<else>>\ <<set _minArmStrength to Math.max(25-(90-$player.maxArmStrength),0)>>\ <<set _minAccuracy to Math.max(15-(97-$player.maxAccuracy),0)>>\ <</if>>\ <<set _minSpeed to Math.max(30-(95-$player.maxSpeed),0)>>\ <<set _errors to 0>>\ <<if $player.armStrength is "" or isNaN($player.armStrength)>>\ <<set _errors to _errors+1>>\ <<else>>\ <<set $player.armStrength to parseInt($player.armStrength)>>\ <</if>>\ <<if $player.accuracy is "" or isNaN($player.accuracy)>>\ <<set _errors to _errors+1>>\ <<else>>\ <<set $player.accuracy to parseInt($player.accuracy)>>\ <</if>>\ <<if $player.speed is "" or isNaN($player.speed)>>\ <<set _errors to _errors+1>>\ <<else>>\ <<set $player.speed to parseInt($player.speed)>>\ <</if>>\ <<if $qb.armStrength is "" or isNaN($qb.armStrength)>>\ <<set _errors to _errors+1>>\ <<else>>\ <<set $qb.armStrength to parseInt($qb.armStrength)>>\ <</if>>\ <<if $qb.accuracy is "" or isNaN($qb.accuracy)>>\ <<set _errors to _errors+1>>\ <<else>>\ <<set $qb.accuracy to parseInt($qb.accuracy)>>\ <</if>>\ <<if $qb.speed is "" or isNaN($qb.speed)>>\ <<set _errors to _errors+1>>\ <<else>>\ <<set $qb.speed to parseInt($qb.speed)>>\ <</if>>\ <<if _errors>0>>\ The following values were not entered correctly:\ <<if $player.armStrength is "" or isNaN($player.armStrength)>> * Your Strength\ <</if>>\ <<if $player.accuracy is "" or isNaN($player.accuracy)>> * Your Accuracy\ <</if>>\ <<if $player.speed is "" or isNaN($player.speed)>> * Your Speed\ <</if>>\ <<if $qb.armStrength is "" or isNaN($qb.armStrength)>> * <<print $qb.firstname>>'s Strength\ <</if>>\ <<if $qb.accuracy is "" or isNaN($qb.accuracy)>> * <<print $qb.firstname>>'s Accuracy\ <</if>>\ <<if $qb.speed is "" or isNaN($qb.speed)>> * <<print $qb.firstname>>'s Speed\ <</if>> <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<display "Quickstart Football">>\ <<else>>\ <<if $player.armStrength<_minArmStrength or $player.armStrength>_maxRealisticArmStrength>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if $player.accuracy<_minAccuracy or $player.accuracy>_maxRealisticAccuracy>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if $player.speed<_minSpeed or $player.speed>_maxRealisticSpeed>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if $qb.armStrength<50 or $qb.armStrength>95>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if $qb.accuracy<20 or $qb.accuracy>95>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if $qb.speed<35 or $qb.speed>75>>\ <<set _errors to _errors+1>>\ <</if>>\ <<if _errors>0>>\ The following issues were found:\ <<if $player.armStrength<_minArmStrength>> * Your strength is too low. It can't be less than <<print _minArmStrength>>\ <</if>>\ <<if $player.accuracy<_minAccuracy>> * Your accuracy is too low. It can't be less than <<print _minAccuracy>>\ <</if>>\ <<if $player.speed<_minSpeed>> * Your speed is too low. It can't be less than <<print _minSpeed>>\ <</if>>\ <<if $player.armStrength>_maxRealisticArmStrength>> * Your strength is too high. It can't be greater than <<print _maxRealisticArmStrength>>\ <</if>>\ <<if $player.accuracy>_maxRealisticAccuracy>> * Your accuracy is too high. It can't be greater than <<print _maxRealisticAccuracy>>\ <</if>>\ <<if $player.speed>_maxRealisticSpeed>> * Your speed is too high. It can't be greater than <<print _maxRealisticSpeed>>\ <</if>>\ <<if $qb.armStrength<50>> * <<print $qb.firstname>>'s strength must be at least 50\ <</if>>\ <<if $qb.accuracy<20>> * <<print $qb.firstname>>'s accuracy must be at least 20\ <</if>>\ <<if $qb.speed<35>> * <<print $qb.firstname>>'s speed must be at least 35\ <</if>>\ <<if $qb.armStrength>95>> * <<print $qb.firstname>>'s strength can't be higher than 95\ <</if>>\ <<if $qb.accuracy>95>> * <<print $qb.firstname>>'s accuracy can't be higher than 95\ <</if>>\ <<if $qb.speed>75>> * <<print $qb.firstname>>'s speed can't be higher than 75\ <</if>>\ <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div> <<display "Quickstart Football">>\ <<else>>\ <<if $player.skillCurse is 4>>\ <<set $scenes.witch.knowIngredientsRequirements to true>>\ <<set $scenes.witch.startedSkillSpell to true>>\ <<set $team.playerOnTeam to false>>\ <<if $player.crush is $witch.firstname>>\ <<set $scenes.witch.gatheredIngredients to true>>\ <<set $scenes.witch.gavePrivacyToGatherIngredients to true>>\ <<else>>\ <<set $scenes.witch.discussedSkillSpellWithQB to true>>\ <<set $scenes.qb.agreedToSpell to true>>\ <<set $scenes.qb.gatheredGirlcum to true>>\ <</if>>\ <<else>>\ <<set $scenes.witch.knowIngredientsRequirements to false>>\ <<set $scenes.witch.startedSkillSpell to false>>\ <<set $team.playerOnTeam to true>>\ <<set $scenes.witch.gatheredIngredients to false>>\ <<set $scenes.witch.gavePrivacyToGatherIngredients to false>>\ <<set $scenes.witch.discussedSkillSpellWithQB to false>>\ <<set $scenes.qb.agreedToSpell to false>>\ <<set $scenes.qb.gatheredGirlcum to false>>\ <</if>>\ <<set $player.qbSkill to $player.armStrength*0.35+$player.accuracy*0.35+$player.speed*0.1+10>>\ <<set $qb.qbSkill to $qb.armStrength*0.35+$qb.accuracy*0.35+$qb.speed*0.1+10>>\ <<set $team.wins to 1>><<set $team.losses to 0>>\ <<if $player.qbSkill>=$qb.qbSkill>>\ <<set $playerStarter to true>>\ <<else>>\ <<set $playerStarter to false>>\ <</if>>\ <<display "Quickstart">>\ <</if>>\ <</if>>\<<set _minTfs to 0>>\ <<if $tfPassageIntro is "End of Current Content">>\ <<set _minTfs to _minTfs+2>>\ <<elseif $tfPassageIntro is "Masturbate 2">>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $player.hasWornPanties>>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $player.legs is 3>>\ <<set _minTfs to _minTfs+2>>\ <</if>>\ <<if $player.hasWornBra>>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $player.wearsOnepiece>>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $player.hasWornMakeup>>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $player.ownsGirlPants>>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $player.feet is 2>>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $player.gotFucked>>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $witch.learnMagic>=3>>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if $scenes.witch.inspectorReaction is "like">>\ <<set _minTfs to _minTfs+1>>\ <</if>>\ <<if not visited("Quickstart QB") and $visitedQBPractice is 0>><<set $visitedQBPractice to 3>><</if>>\ <<if $visitedQBPractice is 0>>\ <<set _maxRealisticAccuracy to Math.max($player.maxAccuracy-66,0)>>\ <<elseif $visitedQBPractice is 1>>\ <<set _maxRealisticAccuracy to Math.max($player.maxAccuracy-61,0)>>\ <<elseif $visitedQBPractice is 2>>\ <<set _maxRealisticAccuracy to Math.max($player.maxAccuracy-51,0)>>\ <<elseif $visitedQBPractice is 3>>\ <<set _maxRealisticAccuracy to Math.max($player.maxAccuracy-44,0)>>\ <<elseif $visitedQBPractice is 4 or $visitedQBPractice is 5>>\ <<set _maxRealisticAccuracy to Math.max($player.maxAccuracy-40,0)>>\ <<else>>\ <<set _maxRealisticAccuracy to $player.maxAccuracy-20>>\ <</if>>\ <<if $player.feminine<_minTfs>>\ You said that you've transformed ''<<print $player.feminine>>'' time<<if $player.feminine is not 1>>s<</if>>, but based on your answers, you would have gotten at least ''<<print _minTfs>>'' transformation<<if _minTfs is not 1>>s<</if>>. [[Redo my transformations|Quickstart Transformations]] [[Redo my answers|Quickstart Events]] <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<elseif $player.accuracy>_maxRealisticAccuracy>>\ You said your accuracy was <<print $player.accuracy>>, but you've <<if $visitedQBPractice is 0>>never practiced with <<print $qb.firstname>>.<<else>>only practiced with <<print $qb.firstname>> <<print $visitedQBPractice>> time<<if $visitedQBPractice>1>>s<</if>>.<</if>> In that case, the highest that your accuracy could be is <<print _maxRealisticAccuracy>>.\ <<link "Reduce my accuracy to _maxRealisticAccuracy" "Quickstart Finish">><<set $player.accuracy to _maxRealisticAccuracy>><</link>> [[Redo my football stats|Quickstart Football]] <<link "Reconfigure $qb.firstname" "Quickstart QB">><</link>> <div id="dev-note">''Hint: Leave a question blank if you don't want to change it''</div>\ <<else>>\ <<display "Quickstart Finish">>\ <</if>>\<<showQBSkill true>><<showQBSkill false>>\ <<if $girlfriend.dateMarcoPermission is null>>\ <<set $girlfriend.dateMarcoPermission to 0>>\ <</if>>\ <<if $scenes.girlfriend.bikiniToBeach>>\ <<if $player.armStrength>=59 and $player.height<3>>\ <<set $scenes.girlfriend.beachVolleyballSkill to "strong">>\ <<elseif $player.armStrength>=15>>\ <<set $scenes.girlfriend.beachVolleyballSkill to "medium">>\ <<else>>\ <<set $scenes.girlfriend.beachVolleyballSkill to "weak">>\ <</if>>\ <</if>>\ <<if not $team.playerOnTeam>>\ <<for _i to 0; _i lt $clothesInventory.shirt.length; _i++>>\ <<capture _i>>\ <<if $clothesInventory.shirt[_i].properName is setup.footballShirt.properName>>\ <<set $clothesInventory.shirt.splice(_i,1)>>\ <</if>>\ <</capture>>\ <</for>>\ <<for _j to 0; _j < $clothesInventory.pants.length; _j++>>\ <<capture _j>>\ <<if $clothesInventory.pants[_j].properName is setup.footballPants.properName>>\ <<set $clothesInventory.pants.splice(_j,1)>>\ <</if>>\ <</capture>>\ <</for>>\ <<for _k to 0; _k < $clothesInventory.underwear.length; _k++>>\ <<capture _k>>\ <<if $clothesInventory.underwear[_k].properName is setup.footballUnderwear.properName>>\ <<set $clothesInventory.underwear.splice(_k,1)>>\ <</if>>\ <</capture>>\ <</for>>\ <<for _l to 0; _l < $clothesInventory.shoes.length; _l++>>\ <<capture _l>>\ <<if $clothesInventory.shoes[_l].properName is setup.footballShoes.properName>>\ <<set $clothesInventory.shoes.splice(_l,1)>>\ <</if>>\ <</capture>>\ <</for>>\ <</if>>\ <<set $player.confidence to 60-$player.submission>>\ <<set $player.confidence to $player.confidence+($player.qbSkill-30)/3>>\ <<set $player.leadership to 55-$player.submission>>\ <<set $player.leadership to $player.leadership+($player.qbSkill-40)/3>>\ <<set $player.masculinity to 74-$qb.hookedUp>>\ <<if $player.submission<=0>>\ <<set $player.confidence to $player.confidence+10>>\ <</if>>\ <<if $pantyRaid.takenFrom is $girlfriend.firstname>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.leadership to $player.leadership+2>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<elseif $pantyRaid.takenFrom is $witch.firstname>>\ <<set $player.leadership to $player.leadership+7>>\ <<elseif $pantyRaid.takenFrom is "Elvira">>\ <<set $player.confidence to $player.confidence-4>>\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<else>>\ <<set $player.leadership to $player.leadership-5>>\ <</if>>\ <<if $player.legs is 3>>\ <<set $player.masculinity to $player.masculinity-8>>\ <</if>>\ <<if $player.ownsGirlShoes>>\ <<set $player.confidence to $player.confidence+8>>\ <</if>>\ <<if $player.ownsGirlPants>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $player.wearsOnepiece>>\ <<set $player.confidence to $player.confidence+5>>\ <</if>>\ <<if $girlfriend.dateMarcoPermission is 2>>\ <<set $player.masculinity to $player.masculinity-5>>\ <</if>>\ <<if $witch.inspector>=3>>\ <<if $scenes.witch.wantToProtectFromWinter>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<else>>\ <<set $player.masculinity to $player.masculinity+2>>\ <</if>>\ <</if>>\ <<if $scenes.football.caughtByTeam is "panties" or $scenes.football.caughtByTeam is "bra">>\ <<set $player.leadership to $player.leadership-5>>\ <</if>>\ <<if $scenes.football.admittedSissyInPractice>>\ <<set $player.leadership to $player.leadership-10>>\ <</if>>\ <<if $scenes.friends.bra>>\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <<if $scenes.friends.pants is "show">>\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <<if $scenes.friends.period>>\ <<set $player.leadership to $player.leadership-3>>\ <</if>>\ <<if $scenes.friends.qbKiss>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $player.leadership to $player.leadership-1>>\ <<if $player.crush is $qb.firstname>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <</if>>\ <<if $scenes.friends.shaving>>\ <<set $player.leadership to $player.leadership-3>>\ <</if>>\ <<if $scenes.friends.toldRivalAboutQbSize>>\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $scenes.girlfriend.bikiniToBeach>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $scenes.girlfriend.girlfriendUsedStrapon>>\ <<set $player.leadership to $player.leadership-5>>\ <<set $player.masculinity to $player.masculinity-12>>\ <</if>>\ <<if $scenes.girlfriend.playerUsedStrapon>0>>\ <<set $player.masculinity to $player.masculinity+6>>\ <</if>>\ <<if $scenes.girlfriend.tfFromStrapon>>\ <<set $player.masculinity to $player.masculinity-5>>\ <</if>>\ <<if $scenes.girlfriend.wentToBeach>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $scenes.qb.caughtAfterHookup>>\ <<set $player.leadership to $player.leadership-5>>\ <</if>>\ <<if $scenes.qb.caughtAfterPracticeReaction is "angry">>\ <<set $player.leadership to $player.leadership-6>>\ <</if>>\ <<if $scenes.qb.sexAtLake>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $player.face>=4>>\ <<set $player.confidence to $player.confidence-15>>\ <<set $player.leadership to $player.leadership-10>>\ <<set $player.masculinity to $player.masculinity-18>>\ <<elseif $player.face is 3>>\ <<set $player.confidence to $player.confidence-11>>\ <<set $player.leadership to $player.leadership-6>>\ <<set $player.masculinity to $player.masculinity-13>>\ <<elseif $player.face is 2>>\ <<set $player.confidence to $player.confidence-6>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.masculinity to $player.masculinity-7>>\ <<elseif $player.face is 1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $player.masculinity to $player.masculinity-3>>\ <</if>>\ <<if $player.ass>=4>>\ <<set $player.confidence to $player.confidence-12>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $player.masculinity to $player.masculinity-16>>\ <<elseif $player.ass is 3>>\ <<set $player.confidence to $player.confidence-9>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $player.masculinity to $player.masculinity-11>>\ <<elseif $player.ass is 2>>\ <<set $player.confidence to $player.confidence-5>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $player.masculinity to $player.masculinity-7>>\ <<elseif $player.ass is 1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.masculinity to $player.masculinity-3>>\ <</if>>\ <<if $player.boobs is 5>>\ <<set $player.confidence to $player.confidence-18>>\ <<set $player.leadership to $player.leadership-10>>\ <<set $player.masculinity to $player.masculinity-27>>\ <<elseif $player.boobs is 4>>\ <<set $player.confidence to $player.confidence-15>>\ <<set $player.leadership to $player.leadership-10>>\ <<set $player.masculinity to $player.masculinity-21>>\ <<elseif $player.boobs is 3>>\ <<set $player.confidence to $player.confidence-11>>\ <<set $player.leadership to $player.leadership-10>>\ <<set $player.masculinity to $player.masculinity-15>>\ <<elseif $player.boobs is 2>>\ <<set $player.confidence to $player.confidence-6>>\ <<set $player.masculinity to $player.masculinity-9>>\ <<elseif $player.boobs is 1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.masculinity to $player.masculinity-4>>\ <</if>>\ <<if $player.voice>=4>>\ <<set $player.confidence to $player.confidence-12>>\ <<set $player.leadership to $player.leadership-14>>\ <<set $player.masculinity to $player.masculinity-12>>\ <<elseif $player.voice is 3>>\ <<set $player.confidence to $player.confidence-9>>\ <<set $player.leadership to $player.leadership-9>>\ <<set $player.masculinity to $player.masculinity-8>>\ <<elseif $player.voice is 2>>\ <<set $player.confidence to $player.confidence-5>>\ <<set $player.leadership to $player.leadership-5>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<elseif $player.voice is 1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-2>>\ <</if>>\ <<if $player.hands>=4>>\ <<set $player.confidence to $player.confidence-8>>\ <<set $player.masculinity to $player.masculinity-10>>\ <<elseif $player.hands>=3>>\ <<set $player.confidence to $player.confidence-6>>\ <<set $player.masculinity to $player.masculinity-7>>\ <<elseif $player.hands is 2>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<elseif $player.hands is 1>>\ <<set $player.confidence to $player.confidence-1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $player.hair>=5>>\ <<set $player.confidence to $player.confidence-7-Math.min($player.face*2,5)>>\ <<set $player.leadership to $player.leadership-7-Math.min($player.face*2,5)>>\ <<set $player.masculinity to $player.masculinity-9-Math.min($player.face*2,5)>>\ <<elseif $player.hair is 4>>\ <<set $player.confidence to $player.confidence-5-Math.min($player.face*2,5)>>\ <<set $player.leadership to $player.leadership-5-Math.min($player.face*2,5)>>\ <<set $player.masculinity to $player.masculinity-6-Math.min($player.face*2,5)>>\ <<elseif $player.hair is 3>>\ <<set $player.confidence to $player.confidence-5-Math.min($player.face*2,5)>>\ <<set $player.leadership to $player.leadership-5-Math.min($player.face*2,5)>>\ <<set $player.masculinity to $player.masculinity-5-Math.min($player.face*2,5)>>\ <<elseif $player.hair is 2>>\ <<set $player.confidence to $player.confidence-3-Math.min($player.face,2)>>\ <<set $player.leadership to $player.leadership-3-Math.min($player.face,2)>>\ <<set $player.masculinity to $player.masculinity-3-Math.min($player.face,2)>>\ <<elseif $player.hair>=1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-2>>\ <</if>>\ <<if $player.height>=4>>\ <<set $player.confidence to $player.confidence-12>>\ <<set $player.leadership to $player.leadership-8>>\ <<set $player.masculinity to $player.masculinity-13>>\ <<elseif $player.height is 3>>\ <<set $player.confidence to $player.confidence-9>>\ <<set $player.leadership to $player.leadership-6>>\ <<set $player.masculinity to $player.masculinity-9>>\ <<elseif $player.height is 2>>\ <<set $player.confidence to $player.confidence-5>>\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<elseif $player.height is 1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $player.feet>=2>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<elseif $player.feet is 1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $player.hipSway>>\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $player.playsWithHair>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <<if $player.girlyHandwriting>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.academics to $player.academics+1>>\ <</if>>\ <<if $player.girlyTaste>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <<if $player.crossesLegs>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence-2>>\ <</if>>\ <<if $player.pout>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <<if $player.crush is $qb.firstname>>\ <<set $player.attractionToMen to $player.attractionToMen+40>>\ <</if>>\ <<if $qb.date is $player.firstname>>\ <<set $player.attractionToMen to $player.attractionToMen+20>>\ <<elseif $qb.date is $rival.firstname>>\ <<set $player.attractionToMen to $player.attractionToMen+10>>\ <</if>>\ <<set $player.attractionToMen to $player.attractionToMen+$qb.hookedUp*10>>\ <<if $scenes.girlfriend.wentToBeach>>\ <<set $player.attractionToWomen to $player.attractionToWomen+10>>\ <</if>>\ <<if $scenes.girlfriend.bikiniToBeach>>\ <<set $player.attractionToWomen to $player.attractionToWomen+10>>\ <</if>>\ <<if $scenes.girlfriend.lesbianSex>>\ <<set $player.attractionToWomen to $player.attractionToWomen+15>>\ <</if>>\ <<if $player.canMasturbate>>\ <<set $player.attractionToWomen to $player.attractionToWomen+20>>\ <</if>>\ <<set $player.attractionToWomen to $player.attractionToWomen+$scenes.girlfriend.playerUsedStrapon*8>>\ <<set $player.confidence to Math.clamp(Math.round($player.confidence), 0, 100)>>\ <<set $player.leadership to Math.clamp(Math.round($player.leadership), 0, 100)>>\ <<set $qb.confidence to Math.clamp(Math.round($qb.qbSkill-20+$qb.hookedUp*3),10,100)>>\ <<set $qb.leadership to Math.clamp(Math.round($qb.qbSkill-30+$qb.hookedUp*2),10,100)>>\ <<showQBSkill true>><<showQBSkill false>>\ <<set $team.wins to 1>>\ <<if $playerStarter>>\ <<if ($player.armStrength>=35 or $player.speed>=38 or $player.accuracy>=32) and $player.qbSkill>=30>>\ <<set $team.wins to $team.wins+1>>\ <<set $scenes.football.wonGame2 to true>>\ <<else>>\ <<set $team.losses to $team.losses+1>>\ <<set $scenes.football.wonGame2 to false>>\ <</if>>\ <<if ($player.armStrength>=50 and $player.accuracy>=45 and ($player.leadership>=55 or $player.speed>=43)) or ($player.armStrength+$player.accuracy>=90 and $player.leadership>=55 and (($player.armStrength>=40 and $player.accuracy>=35) or $player.speed>=43))>>\ <<set $team.wins to $team.wins+1>>\ <<set $scenes.football.wonGame3 to true>>\ <<else>>\ <<set $team.losses to $team.losses+1>>\ <<set $scenes.football.wonGame3 to false>>\ <</if>>\ <<if ((($player.armStrength>=60 and $player.accuracy>=45) or $player.accuracy>=60) and $player.speed>=60) or ($qb.qbSkill>=45 and ($player.speed>=60 or ($player.armStrength>=60 or $player.accuracy>=45))) or ($qb.qbSkill>=35 and $player.speed>=60 and ($player.armStrength>=60 or $player.accuracy>=45)) or ($qb.qbSkill>=35 and (($player.armStrength>=60 and $player.accuracy>=45) or $player.accuracy>=60))>>\ <<set $team.wins to $team.wins+1>>\ <<set $team.wonGame4 to true>>\ <<else>>\ <<set $team.losses to $team.losses+1>>\ <<set $team.wonGame4 to false>>\ <</if>>\ <<else>>\ <<if $qb.qbSkill>=40 and $qb.accuracy>=35>>\ <<set $team.wins to $team.wins+1>>\ <<set $scenes.football.wonGame2 to true>>\ <<else>>\ <<set $team.losses to $team.losses+1>>\ <<set $scenes.football.wonGame2 to false>>\ <</if>>\ <<if ($qb.confidence>=30 and $qb.armStrength>=65 and $qb.accuracy>=55) or ($qb.confidence>=25 and $qb.accuracy+$qb.strength>=100 and ($qb.accuracy>=35 or $qb.speed>=40))>>\ <<set $team.wins to $team.wins+1>>\ <<set $scenes.football.wonGame3 to true>>\ <<else>>\ <<set $team.losses to $team.losses+1>>\ <<set $scenes.football.wonGame3 to false>>\ <</if>>\ <<if ((($qb.armStrength>=70 and $qb.accuracy>=50) or $qb.accuracy>=70) and $qb.speed>=50) or ($player.qbSkill>=45 and ($qb.speed>=50 or ($qb.armStrength>=70 or $qb.accuracy>=50))) or ($player.qbSkill>=35 and $qb.speed>=50 and ($qb.armStrength>=70 or $qb.accuracy>=50)) or ($player.qbSkill>=35 and (($qb.armStrength>=70 and $qb.accuracy>=50) or $qb.accuracy>=70))>>\ <<set $team.wins to $team.wins+1>>\ <<set $team.wonGame4 to true>>\ <<else>>\ <<set $team.losses to $team.losses+1>>\ <<set $team.wonGame4 to false>>\ <</if>>\ <</if>>\ <<if $player.qbSkill<$qb.qbSkill or $player.skillCurse>0>>\ <<set $scenes.football.skillCurseReaction to "decline">>\ <<else>>\ <<set $scenes.football.skillCurseReaction to "improve">>\ <</if>>\ <<display "Wake up">>\By Vim Version 1.9.1<<set setup.schoolShirt = { "properName": "School Shirt and Jacket", "informalName": "school shirt", "images": ["images/clothes/shirts_under/school_uniform_shirt_with_crest.png", "images/clothes/shirts_under/school_uniform_shirt_with_crest_breast_bulge.png", "images/clothes/shirts_under/school_uniform_shirt_with_crest_medium_breasts.png", "images/clothes/shirts_under/school_uniform_shirt_with_crest_large_breasts.png"], "muscularImage": "images/clothes/shirts_under/school_uniform_shirt_with_crest_muscular.png", "school": true, "football": false, "casual": false, "workout": false, "dress": false }>> <<set setup.footballShirt = { "properName": "Stallions Jersey and Pads", "informalName": "jersey", "images": ["images/clothes/shirts_under/football_jersey.png", "images/clothes/shirts_under/football_jersey_small_breasts.png", "images/clothes/shirts_under/football_jersey_large_breasts.png", "images/clothes/shirts_under/football_jersey_large_breasts.png"], "school": false, "football": true, "casual": false, "workout": true, "dress": false, "costume": true, "showHeadImage": true }>> <<set setup.casualShirt = { "properName": "Plain White Tee", "informalName": "t-shirt", "images": ["images/clothes/shirts_under/white_shirt.png", "images/clothes/shirts_under/white_shirt_small_breasts.png", "images/clothes/shirts_under/white_shirt_medium_breasts.png", "images/clothes/shirts_under/white_shirt_large_breasts.png"], "muscularImage": "images/clothes/shirts_under/white_shirt_muscular.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false }>> <<set setup.athleticShirt = { "properName": "Athletic Shirt", "informalName": "athletic shirt", "images": ["images/clothes/shirts_under/athletic_shirt.png", "images/clothes/shirts_under/athletic_shirt.png", "images/clothes/shirts_under/athletic_shirt.png", "images/clothes/shirts_under/athletic_shirt.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false }>> <<set setup.schoolPants = { "properName": "Dress Pants", "informalName": "dress pants", "manImage": "images/clothes/pants/school_uniform_pants_man_legs.png", "womanImage": "images/clothes/pants/school_uniform_pants_man_legs.png", "school": true, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": false }>> <<set setup.footballPants = { "properName": "White Polyester Pants", "informalName": "white polyester pants", "manImage": "images/clothes/pants/football_pants_man_legs.png", "womanImage": "images/clothes/pants/football_pants_default_legs.png", "school": false, "football": true, "casual": false, "workout": true, "dress": false, "torn": false, "female": false }>> <<set setup.casualPants = { "properName": "Jeans", "informalName": "jeans", "manImage": "images/clothes/pants/jeans_man_legs.png", "womanImage": "images/clothes/pants/jeans_woman_legs.png", "school": false, "football": false, "casual": true, "workout": false, "dress": false, "torn": false, "female": false }>> <<set setup.swimTrunks = { "properName": "Swim Trunks", "informalName": "swim trunks", "manImage": "images/clothes/pants/swimtrunks_man_legs.png", "womanImage": "images/clothes/pants/swimtrunks_woman_legs.png", "school": true, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": false }>> <<set setup.gymShorts = { "properName": "Gym Shorts", "informalName": "gym shorts", "manImage": "images/clothes/pants/gym_shorts.png", "womanImage": "images/clothes/pants/gym_shorts.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": false }>> <<set setup.blueBoxers = { "properName": "Blue Boxers", "informalName": "blue boxers", "manImage": "images/clothes/underwears/blue_boxer_briefs_man_legs.png", "womanImage": "images/clothes/underwears/blue_boxer_briefs_woman_legs.png", "school": true, "football": true, "casual": true, "workout": true, "panties": false }>> <<set setup.strapOn = { "properName": "Strap-On", "informalName": "strapon", "manImage": "images/clothes/underwears/strapon.png", "womanImage": "images/clothes/underwears/strapon.png", "school": true, "football": true, "casual": true, "workout": true, "panties": false }>> <<set setup.footballUnderwear = { "properName": "Black Boxers", "informalName": "black boxers", "manImage": "images/clothes/underwears/black_boxer_briefs_man_legs.png", "womanImage": "images/clothes/underwears/black_boxer_briefs_woman_legs.png", "school": false, "football": true, "casual": true, "workout": true, "panties": false }>> <<set setup.schoolShoes = { "properName": "Oxfords", "informalName": "oxfords", "manImage": "images/clothes/shoes/dress_shoes_man_legs.png", "womanImage": "images/clothes/shoes/dress_shoes_woman_legs.png", "school": true, "football": false, "casual": true, "workout": false, "female": false, }>> <<set setup.footballShoes = { "properName": "Football Cleats", "informalName": "cleats", "manImage": "images/clothes/shoes/black_cleats_man_legs.png", "womanImage": "images/clothes/shoes/black_cleats_woman_legs.png", "school": false, "football": true, "casual": false, "workout": true, "female": false, }>> <<set setup.casualShoes = { "properName": "Sneakers", "informalName": "sneakers", "manImage": "images/clothes/shoes/gray_sneakers_man_legs.png", "womanImage": "images/clothes/shoes/gray_sneakers_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "female": false, }>> <<set setup.whiteSocks = { "properName": "White Socks", "informalName": "white socks", "manImage": "images/clothes/socks/white_man_legs.png", "womanImage": "images/clothes/socks/white_woman_legs.png", "school": true, "football": true, "casual": true, "workout": true }>> <<set setup.greySocks = { "properName": "Grey Socks", "informalName": "grey socks", "manImage": "images/clothes/socks/grey_man_legs.png", "womanImage": "images/clothes/socks/grey_woman_legs.png", "school": true, "football": true, "casual": true, "workout": true }>> <<set setup.bikiniBottoms = { "properName": "Black Bikini Bottoms", "informalName": "black bikini bottoms", "manImage": "images/clothes/underwears/black_bikini_bottom_man_legs.png", "womanImage": "images/clothes/underwears/black_bikini_bottom_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true, "female": true }>> <<set setup.bikiniTop = { "properName": "Black Bikini Top", "informalName": "black bikini top", "images": ["images/clothes/bras/black_bikini_top_A-AA.png", "images/clothes/bras/black_bikini_top_B-C.png", "images/clothes/bras/black_bikini_top_B-C.png", "images/clothes/bras/black_bikini_top_D-DD.png"], "type": "bikini top", "school": true, "football": true, "casual": true, "workout": false, "female": true }>> <<set setup.pinkBikiniBottoms = { "properName": "Hot Pink Bikini Bottoms", "informalName": "hot pink bikini bottoms", "manImage": "images/clothes/underwears/pink_bikini_bottom_2.png", "womanImage": "images/clothes/underwears/pink_bikini_bottom_2.png", "school": true, "football": true, "casual": true, "workout": true, "panties": true, "female": true }>> <<set setup.pinkBikiniTop = { "properName": "Hot Pink Bikini Top", "informalName": "hot pink bikini top", "images": ["images/clothes/bras/pink_bikini_top_A-AA.png", "images/clothes/bras/pink_bikini_top_B-C.png", "images/clothes/bras/pink_bikini_top_B-C.png", "images/clothes/bras/pink_bikini_top_D-DD.png"], "type": "bikini top", "school": true, "football": true, "casual": true, "workout": false, "female": true }>> <<set setup.onepiece = { "properName": "Blue One-Piece Swimsuit", "informalName": "blue onepiece", "images": ["images/clothes/onepieces/swimsuit_small_breasts.png", "images/clothes/onepieces/swimsuit_small_breasts.png", "images/clothes/onepieces/swimsuit_medium_breasts.png", "images/clothes/onepieces/swimsuit_large_breasts.png"], "school": true, "football": false, "casual": true, "workout": false, "dress": false, "female": true, "onepiece": true }>> <<set setup.blackBikiniPanties = { "properName": "Black Bikini Panties", "informalName": "black bikini panties", "manImage": "images/clothes/underwears/black_bikini_panties_man_legs.png", "womanImage": "images/clothes/underwears/black_bikini_panties_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.forestGreenPanties = { "properName": "Forest Green Bikini-style Panties", "informalName": "green bikini panties", "manImage": "images/clothes/underwears/green_bikini_panties_man_legs.png", "womanImage": "images/clothes/underwears/green_bikini_panties_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.greyBikiniPanties = { "properName": "Grey Bikini Panties", "informalName": "grey bikini panties", "manImage": "images/clothes/underwears/gray_bikini_panties_man_legs.png", "womanImage": "images/clothes/underwears/gray_bikini_panties_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.lacyBlackBoyshorts = { "properName": "Lacy Black Boyshorts", "informalName": "lacy black boyshorts", "manImage": "images/clothes/underwears/black_boyshorts_man_legs.png", "womanImage": "images/clothes/underwears/black_boyshorts_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>>\ <<set setup.orangeThong = { "properName": "Orange Thong", "informalName": "orange thong", "manImage": "images/clothes/underwears/orange_thong_man_legs.png", "womanImage": "images/clothes/underwears/orange_thong_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.pantiesFromElvira = { "properName": "Lacy Purple Panties", "informalName": "lacy purple panties", "manImage": "images/clothes/underwears/purple_bikini_panties_man_legs.png", "womanImage": "images/clothes/underwears/purple_bikini_panties_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.pantiesFromGirlfriend = { "properName": "Blue French Cut Panties", "informalName": "blue french-cut panties", "manImage": "images/clothes/underwears/french_cut_panties_blue_man_legs.png", "womanImage": "images/clothes/underwears/french_cut_panties_blue_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.pantiesFromWitch = { "properName": "Plain White Panties", "informalName": "plain white panties", "manImage": "images/clothes/underwears/basic_white_panties_man_legs.png", "womanImage": "images/clothes/underwears/basic_white_panties_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.purpleHipster = { "properName": "Purple Hipster Panties", "informalName": "purple hipster panties", "manImage": "images/clothes/underwears/purple_boyshorts_man_legs.png", "womanImage": "images/clothes/underwears/purple_boyshorts_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.purpleThong = { "properName": "Purple Thong", "informalName": "purple thong", "manImage": "images/clothes/underwears/purple_thong_woman_legs.png", "womanImage": "images/clothes/underwears/purple_thong_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.redThong = { "properName": "Red Thong", "informalName": "red thong", "manImage": "images/clothes/underwears/red_thong_woman_legs.png", "womanImage": "images/clothes/underwears/red_thong_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.turquoiseThong = { "properName": "Turquoise Thong", "informalName": "turquoise thong", "manImage": "images/clothes/underwears/turquoise_thong_woman_legs.png", "womanImage": "images/clothes/underwears/turquoise_thong_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.whiteThong = { "properName": "White Thong", "informalName": "white thong", "manImage": "images/clothes/underwears/white_thong_woman_legs.png", "womanImage": "images/clothes/underwears/white_thong_woman_legs.png", "school": true, "football": true, "casual": true, "panties": true }>> <<set setup.blackLace = { "properName": "Black Lace Bra", "informalName": "black lace bra", "images": ["images/clothes/bras/black_lace_A-AA.png", "images/clothes/bras/black_lace_B-C.png", "images/clothes/bras/black_lace_B-C.png", "images/clothes/bras/black_lace_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.blackUnderwire = { "properName": "Black Underwire Bra", "informalName": "black underwire bra", "images": ["images/clothes/bras/black_A-AA.png", "images/clothes/bras/black_B-C.png", "images/clothes/bras/black_B-C.png", "images/clothes/bras/black_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.blueUnderwire = { "properName": "Blue Underwire Bra", "informalName": "blue underwire bra", "images": ["images/clothes/bras/blue_A-AA.png", "images/clothes/bras/blue_B-C.png", "images/clothes/bras/blue_B-C.png", "images/clothes/bras/blue_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.braFromElvira = { "properName": "Purple Lace Bra", "informalName": "purple lace bra", "images": ["images/clothes/bras/purple_lace_A-AA.png", "images/clothes/bras/purple_lace_B-C.png", "images/clothes/bras/purple_lace_B-C.png", "images/clothes/bras/purple_lace_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.greenUnderwire = { "properName": "Green Underwire Bra", "informalName": "green underwire bra", "images": ["images/clothes/bras/green_A-AA.png", "images/clothes/bras/green_B-C.png", "images/clothes/bras/green_B-C.png", "images/clothes/bras/green_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.pinkLace = { "properName": "Pink Lace Bra", "informalName": "lacy pink bra", "images": ["images/clothes/bras/pink_lace_A-AA.png", "images/clothes/bras/pink_lace_B-C.png", "images/clothes/bras/pink_lace_B-C.png", "images/clothes/bras/pink_lace_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.purpleLace = { "properName": "Purple Lace Bra", "informalName": "purple lace bra", "images": ["images/clothes/bras/purple_lace_A-AA.png", "images/clothes/bras/purple_lace_B-C.png", "images/clothes/bras/purple_lace_B-C.png", "images/clothes/bras/purple_lace_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.redUnderwire = { "properName": "Red Underwire Bra", "informalName": "red underwire bra", "images": ["images/clothes/bras/red_A-AA.png", "images/clothes/bras/red_B-C.png", "images/clothes/bras/red_B-C.png", "images/clothes/bras/red_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.sportsBraBlack = { "properName": "Black Sports Bra", "informalName": "black sports bra", "images": ["images/clothes/bras/sports_bra_small_breasts_black.png", "images/clothes/bras/sports_bra_medium_breasts_black.png", "images/clothes/bras/sports_bra_medium_breasts_black.png", "images/clothes/bras/sports_bra_large_breasts_black.png"], "type": "sports bra", "school": true, "football": true, "casual": true }>> <<set setup.sportsBraBlue = { "properName": "Blue Sports Bra", "informalName": "blue sports bra", "images": ["images/clothes/bras/sports_bra_small_breasts_blue.png", "images/clothes/bras/sports_bra_medium_breasts_blue.png", "images/clothes/bras/sports_bra_medium_breasts_blue.png", "images/clothes/bras/sports_bra_large_breasts_blue.png"], "type": "sports bra", "school": true, "football": true, "casual": true }>> <<set setup.sportsBraGreen = { "properName": "Green Sports Bra", "informalName": "green sports bra", "images": ["images/clothes/bras/sports_bra_small_breasts_green.png", "images/clothes/bras/sports_bra_medium_breasts_green.png", "images/clothes/bras/sports_bra_medium_breasts_green.png", "images/clothes/bras/sports_bra_large_breasts_green.png"], "type": "sports bra", "school": true, "football": true, "casual": true }>> <<set setup.sportsBraPink = { "properName": "Pink Sports Bra", "informalName": "pink sports bra", "images": ["images/clothes/bras/sports_bra_small_breasts_pink.png", "images/clothes/bras/sports_bra_medium_breasts_pink.png", "images/clothes/bras/sports_bra_medium_breasts_pink.png", "images/clothes/bras/sports_bra_large_breasts_pink.png"], "type": "sports bra", "school": true, "football": true, "casual": true }>> <<set setup.sportsBraPurple = { "properName": "Purple Sports Bra", "informalName": "purple sports bra", "images": ["images/clothes/bras/sports_bra_small_breasts_purple.png", "images/clothes/bras/sports_bra_medium_breasts_purple.png", "images/clothes/bras/sports_bra_medium_breasts_purple.png", "images/clothes/bras/sports_bra_large_breasts_purple.png"], "type": "sports bra", "school": true, "football": true, "casual": true }>> <<set setup.sportsBraRed = { "properName": "Red Sports Bra", "informalName": "red sports bra", "images": ["images/clothes/bras/sports_bra_small_breasts_red.png", "images/clothes/bras/sports_bra_medium_breasts_red.png", "images/clothes/bras/sports_bra_medium_breasts_red.png", "images/clothes/bras/sports_bra_large_breasts_red.png"], "type": "sports bra", "school": true, "football": true, "casual": true }>> <<set setup.sportsBraWhite = { "properName": "White Sports Bra", "informalName": "white sports bra", "images": ["images/clothes/bras/sports_bra_small_breasts_white.png", "images/clothes/bras/sports_bra_medium_breasts_white.png", "images/clothes/bras/sports_bra_medium_breasts_white.png", "images/clothes/bras/sports_bra_large_breasts_white.png"], "type": "sports bra", "school": true, "football": true, "casual": true }>> <<set setup.turquoiseLace = { "properName": "Turquoise Lace Bra", "informalName": "turquoise lace bra", "images": ["images/clothes/bras/turquoise_lace_A-AA.png", "images/clothes/bras/turquoise_lace_B-C.png", "images/clothes/bras/turquoise_lace_B-C.png", "images/clothes/bras/turquoise_lace_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.whiteLace = { "properName": "White Lace Bra", "informalName": "white lace bra", "images": ["images/clothes/bras/white_lace_A-AA.png", "images/clothes/bras/white_lace_B-C.png", "images/clothes/bras/white_lace_B-C.png", "images/clothes/bras/white_lace_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.whiteUnderwire = { "properName": "White Underwire Bra", "informalName": "white underwire bra", "images": ["images/clothes/bras/white_A-AA.png", "images/clothes/bras/white_B-C.png", "images/clothes/bras/white_B-C.png", "images/clothes/bras/white_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true, "workout": true }>> <<set setup.yellowLace = { "properName": "Yellow Lace Bra", "informalName": "lacy yellow bra", "images": ["images/clothes/bras/yellow_lace_A-AA.png", "images/clothes/bras/yellow_lace_B-C.png", "images/clothes/bras/yellow_lace_B-C.png", "images/clothes/bras/yellow_lace_D-DD.png"], "type": "bra", "school": true, "football": true, "casual": true }>> <<set setup.cheerleaderSkirt = { "properName": "Pinewood Cheerleading Skirt", "informalName": "cheerleading skirt", "manImage": "images/clothes/skirts/cheerleader.png", "womanImage": "images/clothes/skirts/cheerleader.png", "school": false, "football": false, "casual": false, "workout": true, "dress": false, "torn": false, "female": true, "skirt": true, "costume": false }>> <<set setup.epilogueLSUCheerSkirt = { "properName": "LSU Cheerleader Skirt", "informalName": "cheerleader skirt", "manImage": "images/clothes/skirts/lsu_cheerleader_skirt.png", "womanImage": "images/clothes/skirts/lsu_cheerleader_skirt.png", "school": false, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": true, "skirt": true, "costume": false, "onepiece": false }>> <<set setup.epilogueVandyCheerSkirt = { "properName": "Vanderbilt Cheerleader Skirt", "informalName": "cheerleader skirt", "manImage": "images/clothes/skirts/vandy_cheerleader_skirt.png", "womanImage": "images/clothes/skirts/vandy_cheerleader_skirt.png", "school": false, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": true, "skirt": true, "costume": false, "onepiece": false }>> <<set setup.girlsJeans = { "properName": "Girls Jeans", "informalName": "girls jeans", "manImage": "images/clothes/pants/jeans_man_legs.png", "womanImage": "images/clothes/pants/high_rise_jeans_woman_legs.png", "school": false, "football": false, "casual": true, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.midiSkirt = { "properName": "Yellow Midi Skirt", "informalName": "yellow midi skirt", "manImage": "images/clothes/skirts/yellow_button_midi.png", "womanImage": "images/clothes/skirts/yellow_button_midi.png", "school": false, "football": false, "casual": true, "dress": false, "female": true, "skirt": true, "onepiece": false }>> <<set setup.oversizedSweatpantsFromQb = { "properName": "Oversized Grey Sweatpants", "informalName": "oversized sweatpants", "manImage": "images/clothes/pants/sweatpants_man_legs.png", "womanImage": "images/clothes/pants/sweatpants_woman_legs.png", "school": false, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": false, "skirt": false }>> <<set setup.schoolSkirt = { "properName": "School Skirt", "informalName": "school skirt", "manImage": "images/clothes/skirts/plaid_purple.png", "womanImage": "images/clothes/skirts/plaid_purple.png", "school": true, "football": false, "casual": false, "dress": false, "female": true, "skirt": true, "onepiece": false }>> <<set setup.shortShorts = { "properName": "Short Shorts", "informalName": "short shorts", "manImage": "images/clothes/pants/denim_shorts_man_legs.png", "womanImage": "images/clothes/pants/denim_shorts_woman_legs.png", "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true, "skirt": false, "onepiece": false }>> <<set setup.sweatpantsFromQb = { "properName": "Grey Sweatpants", "informalName": "grey sweatpants", "manImage": "images/clothes/pants/sweatpants_man_legs.png", "womanImage": "images/clothes/pants/sweatpants_man_legs.png", "school": false, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": false, "skirt": false }>> <<set setup.womensSlacks = { "properName": "Womens Slacks", "informalName": "womens slacks", "womanImage": "images/clothes/pants/womens_slacks_woman_legs.png", "school": true, "football": false, "casual": false, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.yogaPantsBlack = { "properName": "Black Yoga Pants", "informalName": "black yoga pants", "manImage": "images/clothes/pants/yoga_pants_black_man_legs.png", "womanImage": "images/clothes/pants/yoga_pants_black_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.yogaPantsBlue = { "properName": "Blue Yoga Pants", "informalName": "blue yoga pants", "manImage": "images/clothes/pants/yoga_pants_blue_man_legs.png", "womanImage": "images/clothes/pants/yoga_pants_blue_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.yogaPantsGreen = { "properName": "Green Yoga Pants", "informalName": "green yoga pants", "manImage": "images/clothes/pants/yoga_pants_green_man_legs.png", "womanImage": "images/clothes/pants/yoga_pants_green_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.yogaPantsPink = { "properName": "Pink Yoga Pants", "informalName": "pink yoga pants", "manImage": "images/clothes/pants/yoga_pants_pink_man_legs.png", "womanImage": "images/clothes/pants/yoga_pants_pink_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.yogaPantsPurple = { "properName": "Purple Yoga Pants", "informalName": "purple yoga pants", "manImage": "images/clothes/pants/yoga_pants_purple_man_legs.png", "womanImage": "images/clothes/pants/yoga_pants_purple_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.yogaPantsRed = { "properName": "Red Yoga Pants", "informalName": "red yoga pants", "manImage": "images/clothes/pants/yoga_pants_red_man_legs.png", "womanImage": "images/clothes/pants/yoga_pants_red_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.yogaPantsWhite = { "properName": "White Yoga Pants", "informalName": "white yoga pants", "manImage": "images/clothes/pants/yoga_pants_white_man_legs.png", "womanImage": "images/clothes/pants/yoga_pants_white_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true, "skirt": false, "costume": false, "onepiece": false }>> <<set setup.cheerleaderTop = { "properName": "Pinewood Shell Top", "informalName": "shell top", "images": ["images/clothes/shirts/school_cheerleader_small_breasts.png", "images/clothes/shirts/school_cheerleader_small_breasts.png", "images/clothes/shirts/school_cheerleader_large_breasts.png", "images/clothes/shirts/school_cheerleader_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": true, "dress": false, "female": true, "onepiece": false, "costume": false }>> <<set setup.epilogueLSUCheerTop = { "properName": "LSU Shell Top", "informalName": "shell top", "images": ["images/clothes/shirts/lsu_cheerleader_small_breasts.png", "images/clothes/shirts/lsu_cheerleader_small_breasts.png", "images/clothes/shirts/lsu_cheerleader_large_breasts.png", "images/clothes/shirts/lsu_cheerleader_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "onepiece": false, "costume": false }>> <<set setup.epilogueVandyCheerTop = { "properName": "Vanderbilt Shell Top", "informalName": "shell top", "images": ["images/clothes/shirts/vandy_cheerleader_small_breasts.png", "images/clothes/shirts/vandy_cheerleader_small_breasts.png", "images/clothes/shirts/vandy_cheerleader_large_breasts.png", "images/clothes/shirts/vandy_cheerleader_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "onepiece": false, "costume": false }>> <<set setup.girlPowerShirt = { "properName": "Girl Power T-Shirt", "informalName": "girl power t-shirt", "images": ["images/clothes/shirts_under/girl_power_shirt.png", "images/clothes/shirts_under/girl_power_shirt_small_breasts.png", "images/clothes/shirts_under/girl_power_shirt_medium_breasts.png", "images/clothes/shirts_under/girl_power_shirt_large_breasts.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "female": true, "onepiece": false, "costume": false }>> <<set setup.hoodieFromQb = { "properName": "Grey Hoodie", "informalName": "grey hoodie", "images": ["images/clothes/shirts/gray_hoodie.png", "images/clothes/shirts/gray_hoodie_small_breasts.png", "images/clothes/shirts/gray_hoodie_medium_breasts.png", "images/clothes/shirts/gray_hoodie_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "female": false }>> <<set setup.lowCutTop = { "properName": "Low Cut Top", "informalName": "low cut top", "images": ["images/clothes/shirts_under/low_cut_top.png", "images/clothes/shirts_under/low_cut_top_small_breasts.png", "images/clothes/shirts_under/low_cut_top_medium_breasts.png", "images/clothes/shirts_under/low_cut_top_large_breasts.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true, "onepiece": false, "costume": false }>> <<set setup.oversizedHoodieFromQb = { "properName": "Oversized Grey Hoodie", "informalName": "oversized hoodie", "images": ["images/clothes/shirts/gray_hoodie.png", "images/clothes/shirts/gray_hoodie_small_breasts.png", "images/clothes/shirts/gray_hoodie_medium_breasts.png", "images/clothes/shirts/gray_hoodie_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "female": false }>> <<set setup.pinkTankTop = { "properName": "Pink Tank Top", "informalName": "pink tank top", "images": ["images/clothes/shirts_under/pink_tank_shirt.png", "images/clothes/shirts_under/pink_tank_shirt_small_breasts.png", "images/clothes/shirts_under/pink_tank_shirt_medium_breasts.png", "images/clothes/shirts_under/pink_tank_shirt_large_breasts.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "female": true, "onepiece": false, "costume": false }>> <<set setup.redHaltertop = { "properName": "Red Haltertop", "informalName": "red haltertop", "images": ["images/clothes/shirts_under/red_haltertop.png", "images/clothes/shirts_under/red_haltertop_small_breasts.png", "images/clothes/shirts_under/red_haltertop_medium_breasts.png", "images/clothes/shirts_under/red_haltertop_large_breasts.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true, "onepiece": false }>> <<set setup.schoolSweater = { "properName": "School Sweater", "informalName": "school sweater", "images": ["images/clothes/shirts/school_sweater.png", "images/clothes/shirts/school_sweater_small_breasts.png", "images/clothes/shirts/school_sweater_medium_breasts.png", "images/clothes/shirts/school_sweater_large_breasts.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "onepiece": false }>> <<set setup.flowerDress = { "properName": "Flower Dress", "informalName": "flower dress", "images": ["images/clothes/onepieces/flower_dress.png", "images/clothes/onepieces/flower_dress_small_breasts.png", "images/clothes/onepieces/flower_dress_medium_breasts.png", "images/clothes/onepieces/flower_dress_large_breasts.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true, "onepiece": true, "costume": false, "fancy": true }>> <<set setup.littleBlackDress = { "properName": "Little Black Dress", "informalName": "little black dress", "images": ["images/clothes/onepieces/black_dress_small_breasts", "images/clothes/onepieces/black_dress_small_breasts", "images/clothes/onepieces/black_dress_medium_breasts", "images/clothes/onepieces/black_dress_large_breasts"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true, "onepiece": true, "fancy": true }>> <<set setup.orangeSundress = { "properName": "Orange Sundress", "informalName": "orange sundress", "images": ["images/clothes/onepieces/orange_sundress.png", "images/clothes/onepieces/orange_sundress_small_breasts.png", "images/clothes/onepieces/orange_sundress_medium_breasts.png", "images/clothes/onepieces/orange_sundress_large_breasts.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true, "onepiece": true }>> <<set setup.pinkSundress = { "properName": "Pink Sundress", "informalName": "pink sundress", "images": ["images/clothes/onepieces/pink_sundress_medium_breasts.png", "images/clothes/onepieces/pink_sundress_medium_breasts.png", "images/clothes/onepieces/pink_sundress_medium_breasts.png", "images/clothes/onepieces/pink_sundress_large_breasts.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true, "onepiece": true }>> <<set setup.pinkSundressPregnant = { "properName": "Pink Sundress", "informalName": "pink sundress", "images": ["images/clothes/onepieces/pregnant_pink_sundress.png", "images/clothes/onepieces/pregnant_pink_sundress.png", "images/clothes/onepieces/pregnant_pink_sundress.png", "images/clothes/onepieces/pregnant_pink_sundress.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true, "onepiece": true }>> <<set setup.sunflowerSundress = { "properName": "Sunflower Sundress", "informalName": "sunflower sundress", "images": ["images/clothes/onepieces/sunflower_sundress.png", "images/clothes/onepieces/sunflower_sundress_small_breasts.png", "images/clothes/onepieces/sunflower_sundress_medium_breasts.png", "images/clothes/onepieces/sunflower_sundress_large_breasts.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true, "onepiece": true, "costume": false }>> <<set setup.winterBallDress = { "properName": "Baby Blue Dress", "informalName": "baby blue dress", "images": ["images/clothes/onepieces/baby_blue_dress.png", "images/clothes/onepieces/baby_blue_dress_small_breasts.png", "images/clothes/onepieces/baby_blue_dress_medium_breasts.png", "images/clothes/onepieces/baby_blue_dress_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true, "onepiece": true, "fancy": true }>> <<set setup.cleats = { "properName": "Pink Cleats", "informalName": "pink cleats", "manImage": "images/clothes/shoes/pink_cleats_man_legs.png", "womanImage": "images/clothes/shoes/pink_cleats_woman_legs.png", "school": false, "football": true, "casual": false, "workout": true, "female": true, "heels": false }>> <<set setup.flats = { "properName": "Flats", "informalName": "flats", "manImage": "images/clothes/shoes/black_flats_man_legs.png", "womanImage": "images/clothes/shoes/black_flats_woman_legs.png", "school": true, "football": false, "casual": true, "workout": false, "female": true, "heels": false, "fancy": true }>> <<set setup.keds = { "properName": "White Keds", "informalName": "keds", "manImage": "images/clothes/shoes/white_sneakers_man_legs.png", "womanImage": "images/clothes/shoes/white_sneakers_woman_legs.png", "school": false, "football": false, "casual": true, "workout": true, "female": true, "heels": false }>> <<set setup.openToedSandals = { "properName": "Open-toed Sandals", "informalName": "open-toed sandals", "manImage": "images/clothes/shoes/strappy_sandals_man_legs.png", "womanImage": "images/clothes/shoes/strappy_sandals_woman_legs.png", "manImage": "images/clothes/shoes/strappy_sandals_man_legs.png", "womanImage": "images/clothes/shoes/strappy_sandals_woman_legs.png", "school": false, "football": false, "casual": true, "workout": false, "female": true, }>> <<set setup.redHeels = { "properName": "Red High Heels", "informalName": "red heels", "manImage": "images/clothes/shoes/red_heels_woman_legs.png", "womanImage": "images/clothes/shoes/red_heels_woman_legs.png", "school": true, "football": false, "casual": true, "workout": false, "female": true, "heels": true, "fancy": true }>> <<set setup.apron = { "properName": "Flowery Apron", "informalName": "flowery apron", "images": ["images/clothes/onepieces/apron_small_breasts.png", "images/clothes/onepieces/apron_small_breasts.png", "images/clothes/onepieces/apron_small_breasts.png", "images/clothes/onepieces/apron_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true, "onepiece": true }>> <<set setup.princessCostume = { "properName": "Princess Dress", "informalName": "princess dress", "images": ["images/clothes/onepieces/princess_dress_small_breasts.png", "images/clothes/onepieces/princess_dress_small_breasts.png", "images/clothes/onepieces/princess_dress_large_breasts.png", "images/clothes/onepieces/princess_dress_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true, "onepiece": true, "costume": true }>> <<set setup.cheerleaderCostumeTop = { "properName": "Cheerleaders top", "informalName": "cheerleaders top", "images": ["images/clothes/shirts/cheerleader_small_breasts.png", "images/clothes/shirts/cheerleader_small_breasts.png", "images/clothes/shirts/cheerleader_large_breasts.png", "images/clothes/shirts/cheerleader_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "onepiece": false, "costume": true }>> <<set setup.cheerleaderCostumeBottoms = { "properName": "Cheerleading Skirt", "informalName": "cheerleading skirt", "manImage": "images/clothes/skirts/costume_cheerleader.png", "womanImage": "images/clothes/skirts/costume_cheerleader.png", "school": false, "football": false, "casual": false, "workout": true, "dress": false, "torn": false, "female": true, "costume": true }>> <<set setup.prisonerCostume = { "properName": "Prison Jumpsuit", "informalName": "prison jumpsuit", "images": ["images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "onepiece": true, "costume": true }>> <<set setup.wonderWomanCostume = { "properName": "Wonder Woman costume", "informalName": "wonder woman costume", "images": ["images/clothes/onepieces/wonder_woman_costume_small_breasts.png", "images/clothes/onepieces/wonder_woman_costume_small_breasts.png", "images/clothes/onepieces/wonder_woman_costume_medium_breasts.png", "images/clothes/onepieces/wonder_woman_costume_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "onepiece": true, "costume": true }>> <<set setup.nightie = { "properName": "Maroon Nightie", "informalName": "maroon nightie", "images": ["images/clothes/onepieces/nightie.png", "images/clothes/onepieces/nightie_small_breasts.png", "images/clothes/onepieces/nightie_medium_breasts.png", "images/clothes/onepieces/nightie_large_breasts.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true, "onepiece": true }>> <<set setup.hoopEarrings = { "properName": "Hoop Earrings", "informalName": "hoop earrings", "image": "images/clothes/earrings/hoops.png" }>> <<set setup.studEarrings = { "properName": "Studs", "informalName": "studs", "image": "images/clothes/earrings/studs.png" }>> <<set setup.winterBallNecklace = { "properName": "Golden Choker with Blue Crystals", "informalName": "choker", "image": "images/clothes/neck/necklace.png" }>> <<set setup.thorCostume = { "properName": "Thor Costume", "informalName": "thor costume", "images": ["images/clothes/onepieces/thor_costume.png", "images/clothes/onepieces/thor_costume.png", "images/clothes/onepieces/thor_costume.png", "images/clothes/onepieces/thor_costume.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "female": false, "onepiece": true, "costume": true }>> <<set $schoolUniform = { "shirt": setup.schoolShirt, "underwear": setup.blueBoxers, "bra": null, "pants": setup.schoolPants, "shoes": setup.schoolShoes, "socks": setup.whiteSocks, }>> <<set $footballUniform = { "shirt": setup.footballShirt, "underwear": setup.footballUnderwear, "bra": null, "pants": setup.footballPants, "shoes": setup.footballShoes, "socks": setup.whiteSocks, }>> <<set $casualClothes = { "shirt": setup.casualShirt, "underwear": setup.blueBoxers, "bra": null, "pants": setup.casualPants, "shoes": setup.casualShoes, "socks": setup.greySocks, }>> <<set $workoutOutfit = { "shirt": setup.athleticShirt, "pants": setup.gymShorts, "underwear": setup.footballUnderwear, "bra": null, "socks": setup.greySocks, "shoes": setup.casualShoes }>>\ <<set $beforeSexClothes = { "shirt": setup.casualShirt, "underwear": setup.blueBoxers, "pants": setup.casualPants, "shoes": setup.casualShoes, "socks": setup.whiteSocks, }>> <<set $clothesInventory = { "shirt": [setup.schoolShirt, setup.footballShirt, setup.casualShirt, setup.athleticShirt], "underwear": [setup.blueBoxers, setup.footballUnderwear], "bra": [], "pants": [setup.schoolPants, setup.footballPants, setup.casualPants, setup.gymShorts], "shoes": [setup.schoolShoes, setup.footballShoes, setup.casualShoes], "socks": [setup.whiteSocks, setup.greySocks], }>> <<set setup.girlfriendGreenDress = { "properName": "Elegant Green Dress", "informalName": "elegant green dress", "images": ["onepieces/elegant_green_dress_6-0.png", "onepieces/elegant_green_dress_5-10.png", "onepieces/elegant_green_dress_5-7.png", "onepieces/elegant_green_dress_5-5.png", "onepieces/elegant_green_dress_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true }>> <<set setup.girlfriendApron = { "properName": "Flowery Apron", "informalName": "flowery apron", "images": ["onepieces/big_apron_6-0.png", "onepieces/big_apron_5-10.png", "onepieces/big_apron_5-7.png", "onepieces/big_apron_5-5.png", "onepieces/big_apron_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.girlfriendLBD = { "properName": "Little Black Dress", "informalName": "little black dress", "images": ["onepieces/little_black_dress_6-0.png", "onepieces/little_black_dress_5-10.png", "onepieces/little_black_dress_5-7.png", "onepieces/little_black_dress_5-5.png", "onepieces/little_black_dress_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true }>> <<set setup.girlfriendNurse = { "properName": "Nurse Costume", "informalName": "nurse costume", "images": ["onepieces/nurse_6-0.png", "onepieces/nurse_5-10.png", "onepieces/nurse_5-7.png", "onepieces/nurse_5-5.png", "onepieces/nurse_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.girlfriendTealDress = { "properName": "Teal Dress", "informalName": "teal dress", "images": ["onepieces/sleeveless_teal_dress_6-0.png", "onepieces/sleeveless_teal_dress_5-10.png", "onepieces/sleeveless_teal_dress_5-7.png", "onepieces/sleeveless_teal_dress_5-5.png", "onepieces/sleeveless_teal_dress_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true }>> <<set setup.girlfriendSundress = { "properName": "Sunflower Sundress", "informalName": "sunflower sundress", "images": ["onepieces/sunflower_sundress_6-0.png", "onepieces/sunflower_sundress_5-10.png", "onepieces/sunflower_sundress_5-7.png", "onepieces/sunflower_sundress_5-5.png", "onepieces/sunflower_sundress_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true }>> <<set setup.girlfriendWinterBallDress={ "properName": "Sparkly Pink Sequin Dress", "informalName": "sparkly pink dress", "images": ["onepieces/sparkly_pink_dress_6-0.png", "onepieces/sparkly_pink_dress_5-10.png", "onepieces/sparkly_pink_dress_5-7.png", "onepieces/sparkly_pink_dress_5-5.png", "onepieces/sparkly_pink_dress_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.girlfriendTowel = { "properName": "Towel", "informalName": "towel", "images": ["onepieces/towel_6-0.png", "onepieces/towel_5-10.png", "onepieces/towel_5-7.png", "onepieces/towel_5-5.png", "onepieces/towel_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.girlfriendTankTop = { "properName": "Brown Tank Top", "informalName": "brown tank top", "images": ["shirts_under/brown_tank_top_6-0.png", "shirts_under/brown_tank_top_5-10.png", "shirts_under/brown_tank_top_5-7.png", "shirts_under/brown_tank_top_5-5.png", "shirts_under/brown_tank_top_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true }>> <<set setup.girlfriendWhiteTShirt = { "properName": "White Low-cut T-Shirt", "informalName": "white low-cut t-shirt", "images": ["shirts_under/white_low_cut_6-0.png", "shirts_under/white_low_cut_5-10.png", "shirts_under/white_low_cut_5-7.png", "shirts_under/white_low_cut_5-5.png", "shirts_under/white_low_cut_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true }>> <<set setup.girlfriendPurpleTShirt = { "properName": "Purple Low-cut T-Shirt", "informalName": "purple low-cut t-shirt", "images": ["shirts_under/purple_low_cut_6-0.png", "shirts_under/purple_low_cut_5-10.png", "shirts_under/purple_low_cut_5-7.png", "shirts_under/purple_low_cut_5-5.png", "shirts_under/purple_low_cut_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true }>> <<set setup.girlfriendScoopTShirt = { "properName": "Scoop Neck T-Shirt", "informalName": "scoop neck t-shirt", "images": ["shirts_under/white_scoop_neck_6-0.png", "shirts_under/white_scoop_neck_5-10.png", "shirts_under/white_scoop_neck_5-7.png", "shirts_under/white_scoop_neck_5-5.png", "shirts_under/white_scoop_neck_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true }>> <<set setup.girlfriendSleevelessTShirt = { "properName": "Sleeveless T-Shirt", "informalName": "sleeveless t-shirt", "images": ["shirts_under/sleeveless_shirt_6-0.png", "shirts_under/sleeveless_shirt_5-10.png", "shirts_under/sleeveless_shirt_5-7.png", "shirts_under/sleeveless_shirt_5-5.png", "shirts_under/sleeveless_shirt_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true }>> <<set setup.girlfriendCheerShirt = { "properName": "Yellow Cheerleading Shirt", "informalName": "cheerleading shirt", "images": ["shirts_under/pinewood_cheer_6-0.png", "shirts_under/pinewood_cheer_5-10.png", "shirts_under/pinewood_cheer_5-7.png", "shirts_under/pinewood_cheer_5-5.png", "shirts_under/pinewood_cheer_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "female": true }>> <<set setup.girlfriendSchoolSweater = { "properName": "School Sweater", "informalName": "school sweater", "images": ["shirts_under/school_shirt_6-0.png", "shirts_under/school_shirt_5-10.png", "shirts_under/school_shirt_5-7.png", "shirts_under/school_shirt_5-5.png", "shirts_under/school_shirt_5-2.png"], "jacketImages": ["shirts/school_sweater_6-0.png", "shirts/school_sweater_5-10.png", "shirts/school_sweater_5-7.png", "shirts/school_sweater_5-5.png", "shirts/school_sweater_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "showJacketImage": true }>> <<set setup.girlfriendCheerTop = { "properName": "Pinewood Shell Top", "informalName": "shell top", "images": ["shirts/school_cheerleader_6-0.png", "shirts/school_cheerleader_5-10.png", "shirts/school_cheerleader_5-7.png", "shirts/school_cheerleader_5-5.png", "shirts/school_cheerleader_5-2.png"], "handImages": ["handwear/pom_poms_6-0.png", "handwear/pom_poms_5-10.png", "handwear/pom_poms_5-7.png", "handwear/pom_poms_5-5.png", "handwear/pom_poms_5-2.png"], "school": false, "football": true, "casual": false, "workout": true, "dress": false, "female": true, "showHandImage": true }>> <<set setup.girlfriendYogaPants = { "properName": "Teal Yoga Pants", "informalName": "yoga pants", "images": ["pants/teal_yoga_pants_6-0.png", "pants/teal_yoga_pants_5-10.png", "pants/teal_yoga_pants_5-7.png", "pants/teal_yoga_pants_5-5.png", "pants/teal_yoga_pants_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true }>> <<set setup.girlfriendShorts = { "properName": "Short Shorts", "informalName": "short shorts", "images": ["pants/short_shorts_6-0.png", "pants/short_shorts_5-10.png", "pants/short_shorts_5-7.png", "pants/short_shorts_5-5.png", "pants/short_shorts_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "torn": false, "female": true }>> <<set setup.girlfriendJeans = { "properName": "Skinny Jeans", "informalName": "skinny jeans", "images": ["pants/skinny_jeans_6-0.png", "pants/skinny_jeans_5-10.png", "pants/skinny_jeans_5-7.png", "pants/skinny_jeans_5-5.png", "pants/skinny_jeans_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "torn": false, "female": true }>> <<set setup.girlfriendAthleticShorts = { "properName": "Athletic Shorts", "informalName": "athletic shorts", "images": ["pants/red_athletic_shorts_6-0.png", "pants/red_athletic_shorts_5-10.png", "pants/red_athletic_shorts_5-7.png", "pants/red_athletic_shorts_5-5.png", "pants/red_athletic_shorts_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true }>> <<set setup.girlfriendSchoolSkirt = { "properName": "School Skirt", "informalName": "school skirt", "images": ["skirts/school_skirt_6-0.png", "skirts/school_skirt_5-10.png", "skirts/school_skirt_5-7.png", "skirts/school_skirt_5-5.png", "skirts/school_skirt_5-2.png"], "school": true, "football": false, "casual": false, "dress": false, "female": true, "onepiece": false }>> <<set setup.girlfriendCheerleaderSkirt = { "properName": "Pinewood Cheerleading Skirt", "informalName": "cheerleading skirt", "images": ["skirts/school_cheerleader_6-0.png", "skirts/school_cheerleader_5-10.png", "skirts/school_cheerleader_5-7.png", "skirts/school_cheerleader_5-5.png", "skirts/school_cheerleader_5-2.png"], "school": false, "football": true, "casual": false, "workout": true, "dress": false, "female": true }>> <<set setup.girlfriendLacyThong = { "properName": "Lacy Black Thong", "informalName": "lacy black thong", "images": ["underwears/lacy_black_thong_6-0.png", "underwears/lacy_black_thong_5-10.png", "underwears/lacy_black_thong_5-7.png", "underwears/lacy_black_thong_5-5.png", "underwears/lacy_black_thong_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.girlfriendThong = { "properName": "Lacy Red Thong", "informalName": "lacy red thong", "images": ["underwears/red_thong_6-0.png", "underwears/red_thong_5-10.png", "underwears/red_thong_5-7.png", "underwears/red_thong_5-5.png", "underwears/red_thong_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.girlfriendBoyshorts = { "properName": "Black Boyshorts", "informalName": "black boyshorts", "images": ["underwears/black_boyshorts_6-0.png", "underwears/black_boyshorts_5-10.png", "underwears/black_boyshorts_5-7.png", "underwears/black_boyshorts_5-5.png", "underwears/black_boyshorts_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.girlfriendBikiniPanties = { "properName": "Pink Bikini Panties", "informalName": "pink bikini panties", "images": ["underwears/pink_bikini_panties_6-0.png", "underwears/pink_bikini_panties_5-10.png", "underwears/pink_bikini_panties_5-7.png", "underwears/pink_bikini_panties_5-5.png", "underwears/pink_bikini_panties_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.girlfriendBlackThong = { "properName": "Black Thong", "informalName": "black thong", "images": ["underwears/black_thong_6-0.png", "underwears/black_thong_5-10.png", "underwears/black_thong_5-7.png", "underwears/black_thong_5-5.png", "underwears/black_thong_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.girlfriendBikiniBottoms = { "properName": "Blue Bikini Bottoms", "informalName": "blue bikini bottoms", "images": ["underwears/blue_bikini_bottoms_6-0.png", "underwears/blue_bikini_bottoms_5-10.png", "underwears/blue_bikini_bottoms_5-7.png", "underwears/blue_bikini_bottoms_5-5.png", "underwears/blue_bikini_bottoms_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "panties": true }>> <<set setup.girlfriendDarkRedThong = { "properName": "Dark Red Thong", "informalName": "dark red thong", "images": ["underwears/dark_red_thong_6-0.png", "underwears/dark_red_thong_5-10.png", "underwears/dark_red_thong_5-7.png", "underwears/dark_red_thong_5-5.png", "underwears/dark_red_thong_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.girlfriendStrapon = { "properName": "Strap-On", "informalName": "strap-on", "images": ["underwears/strap_on_6-0.png", "underwears/strap_on_5-10.png", "underwears/strap_on_5-7.png", "underwears/strap_on_5-5.png", "underwears/strap_on_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "panties": true }>> <<set setup.girlfriendSandals = { "properName": "Sandals", "informalName": "sandals", "images": ["shoes/brown_sandals_6-0.png", "shoes/brown_sandals_5-10.png", "shoes/brown_sandals_5-7.png", "shoes/brown_sandals_5-5.png", "shoes/brown_sandals_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "female": true, }>> <<set setup.girlfriendHeels = { "properName": "Red Heels", "informalName": "red heels", "images": ["shoes/red_heels_6-0.png", "shoes/red_heels_5-10.png", "shoes/red_heels_5-7.png", "shoes/red_heels_5-5.png", "shoes/red_heels_5-2.png"], "school": true, "football": false, "casual": true, "workout": false, "female": true, "heels": true }>> <<set setup.girlfriendMaryJanes = { "properName": "Mary Janes", "informalName": "mary janes", "images": ["shoes/mary_jane_heels_6-0.png", "shoes/mary_jane_heels_5-10.png", "shoes/mary_jane_heels_5-7.png", "shoes/mary_jane_heels_5-5.png", "shoes/mary_jane_heels_5-2.png"], "school": true, "football": false, "casual": true, "workout": false, "female": true, "heels": false }>> <<set setup.girlfriendSneakers = { "properName": "White Sneakers", "informalName": "white sneakers", "images": ["shoes/white_sneakers_6-0.png", "shoes/white_sneakers_5-10.png", "shoes/white_sneakers_5-7.png", "shoes/white_sneakers_5-5.png", "shoes/white_sneakers_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "female": false, }>> <<set setup.girlfriendRedBra = { "properName": "Red Bra", "informalName": "red bra", "images": ["bras/red_bra_6-0.png", "bras/red_bra_5-10.png", "bras/red_bra_5-7.png", "bras/red_bra_5-5.png", "bras/red_bra_5-2.png"], "type": "bra", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.girlfriendWhiteBra = { "properName": "White Bra", "informalName": "white bra", "images": ["bras/white_bra_6-0.png", "bras/white_bra_5-10.png", "bras/white_bra_5-7.png", "bras/white_bra_5-5.png", "bras/white_bra_5-2.png"], "type": "bra", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.girlfriendBlackBra = { "properName": "Black Bra", "informalName": "black bra", "images": ["bras/black_bra_6-0.png", "bras/black_bra_5-10.png", "bras/black_bra_5-7.png", "bras/black_bra_5-5.png", "bras/black_bra_5-2.png"], "type": "bra", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.girlfriendBikiniTop = { "properName": "Blue Bikini Top", "informalName": "blue bikini top", "images": ["bras/blue_bikini_top_6-0.png", "bras/blue_bikini_top_5-10.png", "bras/blue_bikini_top_5-7.png", "bras/blue_bikini_top_5-5.png", "bras/blue_bikini_top_5-2.png"], "type": "bikini top", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.girlfriendPinkSportsBra = { "properName": "Pink Sports Bra", "informalName": "pink sports bra", "images": ["bras/pink_sports_bra_6-0.png", "bras/pink_sports_bra_5-10.png", "bras/pink_sports_bra_5-7.png", "bras/pink_sports_bra_5-5.png", "bras/pink_sports_bra_5-2.png"], "type": "sports bra", "school": false, "football": true, "casual": false, "workout": true }>> <<set setup.girlfriendPurpleSportsBra = { "properName": "Purple Sports Bra", "informalName": "purple sports bra", "images": ["bras/purple_sports_bra_6-0.png", "bras/purple_sports_bra_5-10.png", "bras/purple_sports_bra_5-7.png", "bras/purple_sports_bra_5-5.png", "bras/purple_sports_bra_5-2.png"], "type": "sports bra", "school": false, "football": true, "casual": false, "workout": true }>> <<set setup.girlfriendSchoolShirtTransformed = { "properName": "School Shirt and Jacket", "informalName": "school shirt", "images": ["shirts_under/school_uniform_shirt_6-0.png", "shirts_under/school_uniform_shirt_5-10.png", "shirts_under/school_uniform_shirt_5-7.png", "shirts_under/school_uniform_shirt_5-5.png", "shirts_under/school_uniform_shirt_5-2.png"], "jacketImages": ["shirts/school_uniform_jacket_6-0.png", "shirts/school_uniform_jacket_5-10.png", "shirts/school_uniform_jacket_5-7.png", "shirts/school_uniform_jacket_5-5.png", "shirts/school_uniform_jacket_5-2.png"], "neckImages": ["neck/purple_stripe_6-0.png", "neck/purple_stripe_5-10.png", "neck/purple_stripe_5-7.png", "neck/purple_stripe_5-5.png", "neck/purple_stripe_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": false, "showJacketImage": true, "showNeckImage": true }>> <<set setup.girlfriendTShirtTransformed = { "properName": "White T-Shirt", "informalName": "white t-shirt", "images": ["shirts_under/white_shirt_6-0.png", "shirts_under/white_shirt_5-10.png", "shirts_under/white_shirt_5-7.png", "shirts_under/white_shirt_5-5.png", "shirts_under/white_shirt_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false }>> <<set setup.girlfriendJeansTransformed = { "properName": "Blue Jeans", "informalName": "jeans", "images": ["pants/jeans_6-0.png", "pants/jeans_5-10.png", "pants/jeans_5-7.png", "pants/jeans_5-5.png", "pants/jeans_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "torn": false, "female": false }>> <<set setup.girlfriendSchoolPantsTransformed = { "properName": "Dress Pants", "informalName": "dress pants", "images": ["pants/school_uniform_pants_6-0.png", "pants/school_uniform_pants_5-10.png", "pants/school_uniform_pants_5-7.png", "pants/school_uniform_pants_5-5.png", "pants/school_uniform_pants_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": false }>> <<set setup.girlfriendSneakersTransformed = { "properName": "Grey Sneakers", "informalName": "grey sneakers", "images": ["shoes/gray_sneakers_6-0.png", "shoes/gray_sneakers_5-10.png", "shoes/gray_sneakers_5-7.png", "shoes/gray_sneakers_5-5.png", "shoes/gray_sneakers_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "female": false, }>> <<set setup.girlfriendDressShoesTransformed = { "properName": "Dress Shoes", "informalName": "dress shoes", "images": ["shoes/dress_shoes_6-0.png", "shoes/dress_shoes_5-10.png", "shoes/dress_shoes_5-7.png", "shoes/dress_shoes_5-5.png", "shoes/dress_shoes_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "female": false, }>> <<set setup.girlfriendSocksTransformed = { "properName": "White Socks", "informalName": "white socks", "images": ["socks/white_socks_6-0.png", "socks/white_socks_5-10.png", "socks/white_socks_5-7.png", "socks/white_socks_5-5.png", "socks/white_socks_5-2.png"], "school": true, "football": true, "casual": true, "workout": true }>> <<set setup.witchDress = { "properName": "Purple Dress", "informalName": "purple dress", "images": ["onepieces/dark_purple_dress_6-0.png", "onepieces/dark_purple_dress_5-10.png", "onepieces/dark_purple_dress_5-7.png", "onepieces/dark_purple_dress_5-5.png", "onepieces/dark_purple_dress_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true }>> <<set setup.witchNightie = { "properName": "Brown Nightie", "informalName": "brown nightie", "images": ["onepieces/nightie_6-0.png", "onepieces/nightie_5-10.png", "onepieces/nightie_5-7.png", "onepieces/nightie_5-5.png", "onepieces/nightie_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true }>> <<set setup.witchTowel = { "properName": "Towel", "informalName": "towel", "images": ["onepieces/towel_6-0.png", "onepieces/towel_5-10.png", "onepieces/towel_5-7.png", "onepieces/towel_5-5.png", "onepieces/towel_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.witchCostume = { "properName": "Witch Costume", "informalName": "witch costume", "images": ["onepieces/witch_costume_6-0.png", "onepieces/witch_costume_5-10.png", "onepieces/witch_costume_5-7.png", "onepieces/witch_costume_5-5.png", "onepieces/witch_costume_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.witchDarkQueen = { "properName": "Dark Queen T-Shirt", "informalName": "dark queen t-shirt", "images": ["shirts_under/dark_queen_shirt_6-0.png", "shirts_under/dark_queen_shirt_5-10.png", "shirts_under/dark_queen_shirt_5-7.png", "shirts_under/dark_queen_shirt_5-5.png", "shirts_under/dark_queen_shirt_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true }>> <<set setup.witchTankTop = { "properName": "Grey Tank Top", "informalName": "grey tank top", "images": ["shirts_under/gray_tank_top_6-0.png", "shirts_under/gray_tank_top_5-10.png", "shirts_under/gray_tank_top_5-7.png", "shirts_under/gray_tank_top_5-5.png", "shirts_under/gray_tank_top_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true }>> <<set setup.witchSchoolSweater = { "properName": "School Sweater", "informalName": "school sweater", "images": ["shirts_under/school_shirt_6-0.png", "shirts_under/school_shirt_5-10.png", "shirts_under/school_shirt_5-7.png", "shirts_under/school_shirt_5-5.png", "shirts_under/school_shirt_5-2.png"], "jacketImages": ["shirts/school_sweater_6-0.png", "shirts/school_sweater_5-10.png", "shirts/school_sweater_5-7.png", "shirts/school_sweater_5-5.png", "shirts/school_sweater_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "showJacketImage": true }>> <<set setup.witchSchoolSkirt = { "properName": "School Skirt", "informalName": "school skirt", "images": ["skirts/school_skirt_6-0.png", "skirts/school_skirt_5-10.png", "skirts/school_skirt_5-7.png", "skirts/school_skirt_5-5.png", "skirts/school_skirt_5-2.png"], "school": true, "football": false, "casual": false, "dress": false, "female": true, "onepiece": false }>> <<set setup.witchJeans = { "properName": "Ripped Jeans", "informalName": "ripped jeans", "images": ["pants/jeans_6-0.png", "pants/jeans_5-10.png", "pants/jeans_5-7.png", "pants/jeans_5-5.png", "pants/jeans_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "torn": false, "female": true }>> <<set setup.witchAthleticShorts = { "properName": "Athletic Shorts", "informalName": "athletic shorts", "images": ["pants/maroon_athletic_shorts_6-0.png", "pants/maroon_athletic_shorts_5-10.png", "pants/maroon_athletic_shorts_5-7.png", "pants/maroon_athletic_shorts_5-5.png", "pants/maroon_athletic_shorts_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true }>> <<set setup.witchFlats = { "properName": "Black Flats", "informalName": "black flats", "images": ["shoes/black_flats_6-0.png", "shoes/black_flats_5-10.png", "shoes/black_flats_5-7.png", "shoes/black_flats_5-5.png", "shoes/black_flats_5-2.png"], "school": true, "football": false, "casual": true, "workout": false, "female": true, }>> <<set setup.witchSneakers = { "properName": "White Sneakers", "informalName": "white sneakers", "images": ["shoes/white_sneakers_6-0.png", "shoes/white_sneakers_5-10.png", "shoes/white_sneakers_5-7.png", "shoes/white_sneakers_5-5.png", "shoes/white_sneakers_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "female": false, }>> <<set setup.witchBlackThong = { "properName": "Black Thong", "informalName": "black thong", "images": ["underwears/black_thong_6-0.png", "underwears/black_thong_5-10.png", "underwears/black_thong_5-7.png", "underwears/black_thong_5-5.png", "underwears/black_thong_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.witchStrapon = { "properName": "Strap-On", "informalName": "strap-on", "images": ["underwears/strap_on_6-0.png", "underwears/strap_on_5-10.png", "underwears/strap_on_5-7.png", "underwears/strap_on_5-5.png", "underwears/strap_on_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "panties": true }>> <<set setup.witchBlackBra = { "properName": "Black Bra", "informalName": "black bra", "images": ["bras/black_bra_6-0.png", "bras/black_bra_5-10.png", "bras/black_bra_5-7.png", "bras/black_bra_5-5.png", "bras/black_bra_5-2.png"], "type": "bra", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.witchOliveBra = { "properName": "Olive Bra", "informalName": "olive bra", "images": ["bras/olive_bra_6-0.png", "bras/olive_bra_5-10.png", "bras/olive_bra_5-7.png", "bras/olive_bra_5-5.png", "bras/olive_bra_5-2.png"], "type": "bra", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.rivalCatCostume = { "properName": "Cat Costume", "informalName": "cat costume", "images": ["onepieces/cat_costume_6-0.png", "onepieces/cat_costume_5-10.png", "onepieces/cat_costume_5-7.png", "onepieces/cat_costume_5-5.png", "onepieces/cat_costume_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.rivalLBD = { "properName": "Little Black Dress", "informalName": "little black dress", "images": ["onepieces/little_black_dress_6-0.png", "onepieces/little_black_dress_5-10.png", "onepieces/little_black_dress_5-7.png", "onepieces/little_black_dress_5-5.png", "onepieces/little_black_dress_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true }>> <<set setup.rivalSundress = { "properName": "Red Sundress", "informalName": "red sundress", "images": ["onepieces/red_dress_6-0.png", "onepieces/red_dress_5-10.png", "onepieces/red_dress_5-7.png", "onepieces/red_dress_5-5.png", "onepieces/red_dress_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": true, "female": true }>> <<set setup.rivalWinterBallDress={ "properName": "One Shoulder Red Sequin Dress", "informalName": "red sequin dress", "images": ["onepieces/red_sequin_dress_6-0.png", "onepieces/red_sequin_dress_5-10.png", "onepieces/red_sequin_dress_5-7.png", "onepieces/red_sequin_dress_5-5.png", "onepieces/red_sequin_dress_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.rivalSchoolSweater = { "properName": "School Sweater", "informalName": "school sweater", "images": ["shirts_under/school_shirt_6-0.png", "shirts_under/school_shirt_5-10.png", "shirts_under/school_shirt_5-7.png", "shirts_under/school_shirt_5-5.png", "shirts_under/school_shirt_5-2.png"], "jacketImages": ["shirts/school_sweater_6-0.png", "shirts/school_sweater_5-10.png", "shirts/school_sweater_5-7.png", "shirts/school_sweater_5-5.png", "shirts/school_sweater_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": false, "female": true, "showJacketImage": true }>> <<set setup.rivalWhiteTShirt = { "properName": "White T-Shirt", "informalName": "white t-shirt", "images": ["shirts_under/white_shirt_6-0.png", "shirts_under/white_shirt_5-10.png", "shirts_under/white_shirt_5-7.png", "shirts_under/white_shirt_5-5.png", "shirts_under/white_shirt_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "female": true }>> <<set setup.rivalCheerTop = { "properName": "Pinewood Shell Top", "informalName": "shell top", "images": ["shirts/school_cheerleader_6-0.png", "shirts/school_cheerleader_5-10.png", "shirts/school_cheerleader_5-7.png", "shirts/school_cheerleader_5-5.png", "shirts/school_cheerleader_5-2.png"], "handImages": ["handwear/pom_poms_6-0.png", "handwear/pom_poms_5-10.png", "handwear/pom_poms_5-7.png", "handwear/pom_poms_5-5.png", "handwear/pom_poms_5-2.png"], "school": false, "football": true, "casual": false, "workout": true, "dress": false, "female": true, "showHandImage": true }>> <<set setup.rivalYogaPants = { "properName": "Pink Yoga Pants", "informalName": "yoga pants", "images": ["pants/pink_yoga_pants_6-0.png", "pants/pink_yoga_pants_5-10.png", "pants/pink_yoga_pants_5-7.png", "pants/pink_yoga_pants_5-5.png", "pants/pink_yoga_pants_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": true }>> <<set setup.rivalSchoolSkirt = { "properName": "School Skirt", "informalName": "school skirt", "images": ["skirts/school_skirt_6-0.png", "skirts/school_skirt_5-10.png", "skirts/school_skirt_5-7.png", "skirts/school_skirt_5-5.png", "skirts/school_skirt_5-2.png"], "school": true, "football": false, "casual": false, "dress": false, "female": true, "onepiece": false }>> <<set setup.rivalCheerleaderSkirt = { "properName": "Pinewood Cheerleading Skirt", "informalName": "cheerleading skirt", "images": ["skirts/school_cheerleader_6-0.png", "skirts/school_cheerleader_5-10.png", "skirts/school_cheerleader_5-7.png", "skirts/school_cheerleader_5-5.png", "skirts/school_cheerleader_5-2.png"], "school": false, "football": true, "casual": false, "workout": true, "dress": false, "female": true }>> <<set setup.rivalOrangeThong = { "properName": "Orange Thong", "informalName": "orange thong", "images": ["underwears/orange_thong_6-0.png", "underwears/orange_thong_5-10.png", "underwears/orange_thong_5-7.png", "underwears/orange_thong_5-5.png", "underwears/orange_thong_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.rivalBikiniBottoms = { "properName": "Red Bikini Bottoms", "informalName": "red bikini bottoms", "images": ["underwears/red_bikini_bottoms_6-0.png", "underwears/red_bikini_bottoms_5-10.png", "underwears/red_bikini_bottoms_5-7.png", "underwears/red_bikini_bottoms_5-5.png", "underwears/red_bikini_bottoms_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "panties": true }>> <<set setup.rivalWhitePanties = { "properName": "White Lace Panties", "informalName": "white lace panties", "images": ["underwears/white_lace_panties_6-0.png", "underwears/white_lace_panties_5-10.png", "underwears/white_lace_panties_5-7.png", "underwears/white_lace_panties_5-5.png", "underwears/white_lace_panties_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": true }>> <<set setup.rivalHeels = { "properName": "Black Heels", "informalName": "black heels", "images": ["shoes/black_heels_6-0.png", "shoes/black_heels_5-10.png", "shoes/black_heels_5-7.png", "shoes/black_heels_5-5.png", "shoes/black_heels_5-2.png"], "school": true, "football": false, "casual": true, "workout": false, "female": true, "heels": true }>> <<set setup.rivalFlats = { "properName": "Red Flats", "informalName": "red flats", "images": ["shoes/red_flats_6-0.png", "shoes/red_flats_5-10.png", "shoes/red_flats_5-7.png", "shoes/red_flats_5-5.png", "shoes/red_flats_5-2.png"], "school": true, "football": false, "casual": true, "workout": false, "female": true, }>> <<set setup.rivalSneakers = { "properName": "White Sneakers", "informalName": "white sneakers", "images": ["shoes/white_sneakers_6-0.png", "shoes/white_sneakers_5-10.png", "shoes/white_sneakers_5-7.png", "shoes/white_sneakers_5-5.png", "shoes/white_sneakers_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "female": false, }>> <<set setup.rivalBikiniTop = { "properName": "Red Bikini Top", "informalName": "red bikini top", "images": ["bras/red_bikini_top_6-0.png", "bras/red_bikini_top_5-10.png", "bras/red_bikini_top_5-7.png", "bras/red_bikini_top_5-5.png", "bras/red_bikini_top_5-2.png"], "type": "bikini top", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.rivalPinkSportsBra = { "properName": "Pink Sports Bra", "informalName": "pink sports bra", "images": ["bras/pink_sports_bra_6-0.png", "bras/pink_sports_bra_5-10.png", "bras/pink_sports_bra_5-7.png", "bras/pink_sports_bra_5-5.png", "bras/pink_sports_bra_5-2.png"], "type": "sports bra", "school": false, "football": true, "casual": false, "workout": true }>> <<set setup.rivalWhiteLaceBra = { "properName": "White Lace Bra", "informalName": "white lace bra", "images": ["bras/white_lace_bra_6-0.png", "bras/white_lace_bra_5-10.png", "bras/white_lace_bra_5-7.png", "bras/white_lace_bra_5-5.png", "bras/white_lace_bra_5-2.png"], "type": "bra", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.rivalBlueLaceBra = { "properName": "Blue Lace Bra", "informalName": "blue lace bra", "images": ["bras/blue_lace_bra_6-0.png", "bras/blue_lace_bra_5-10.png", "bras/blue_lace_bra_5-7.png", "bras/blue_lace_bra_5-5.png", "bras/blue_lace_bra_5-2.png"], "type": "bra", "school": true, "football": false, "casual": true, "workout": false }>> <<set setup.qbCostume = { "properName": "Frankenstein Costume", "informalName": "frankenstein costume", "images": ["onepieces/frankenstein_6-0.png", "onepieces/frankenstein_5-10.png", "onepieces/frankenstein_5-7.png", "onepieces/frankenstein_5-5.png", "onepieces/frankenstein_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "onepiece": true }>> <<set setup.qbSuitJacket = { "properName": "Suit and Tie", "informalName": "suit", "images": ["shirts/suit_jacket_6-0.png", "shirts/suit_jacket_5-10.png", "shirts/suit_jacket_5-7.png", "shirts/suit_jacket_5-5.png", "shirts/suit_jacket_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "onepiece": true }>> <<set setup.qbGreenShirt = { "properName": "Green T-Shirt", "informalName": "green t-shirt", "images": ["shirts_under/green_shirt_6-0.png", "shirts_under/green_shirt_5-10.png", "shirts_under/green_shirt_5-7.png", "shirts_under/green_shirt_5-5.png", "shirts_under/green_shirt_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false }>> <<set setup.qbGrayShirt = { "properName": "Grey T-Shirt", "informalName": "grey t-shirt", "images": ["shirts_under/gray_shirt_6-0.png", "shirts_under/gray_shirt_5-10.png", "shirts_under/gray_shirt_5-7.png", "shirts_under/gray_shirt_5-5.png", "shirts_under/gray_shirt_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false }>> <<set setup.qbFootballShirt = { "properName": "Stallions Jersey and Pads", "informalName": "jersey", "images": ["shirts_under/football_jersey_6-0.png", "shirts_under/football_jersey_5-10.png", "shirts_under/football_jersey_5-7.png", "shirts_under/football_jersey_5-5.png", "shirts_under/football_jersey_5-2.png"], "headImages": ["headgear/football_helmet_6-0.png", "headgear/football_helmet_5-10.png", "headgear/football_helmet_5-7.png", "headgear/football_helmet_5-5.png", "headgear/football_helmet_5-2.png"], "school": false, "football": true, "casual": false, "workout": true, "dress": false, "showHeadImage": true }>> <<set setup.qbSchoolShirt = { "properName": "School Shirt and Jacket", "informalName": "school shirt", "images": ["shirts_under/school_uniform_shirt_6-0.png", "shirts_under/school_uniform_shirt_5-10.png", "shirts_under/school_uniform_shirt_5-7.png", "shirts_under/school_uniform_shirt_5-5.png", "shirts_under/school_uniform_shirt_5-2.png"], "jacketImages": ["shirts/school_uniform_jacket_6-0.png", "shirts/school_uniform_jacket_5-10.png", "shirts/school_uniform_jacket_5-7.png", "shirts/school_uniform_jacket_5-5.png", "shirts/school_uniform_jacket_5-2.png"], "neckImages": ["neck/purple_stripe_6-0.png", "neck/purple_stripe_5-10.png", "neck/purple_stripe_5-7.png", "neck/purple_stripe_5-5.png", "neck/purple_stripe_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": false, "showJacketImage": true, "showNeckImage": true }>> <<set setup.qbDressShirt = { "properName": "Dress Shirt", "informalName": "dress shirt", "images": ["shirts/dress_shirt_6-0.png", "shirts/dress_shirt_5-10.png", "shirts/dress_shirt_5-7.png", "shirts/dress_shirt_5-5.png", "shirts/dress_shirt_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false }>> <<set setup.qbJeans = { "properName": "Blue Jeans", "informalName": "jeans", "images": ["pants/jeans_6-0.png", "pants/jeans_5-10.png", "pants/jeans_5-7.png", "pants/jeans_5-5.png", "pants/jeans_5-2.png"], "school": false, "football": false, "casual": true, "workout": false, "dress": false, "torn": false, "female": false }>> <<set setup.qbSuitPants = { "properName": "Suit pants", "informalName": "suit pants", "images": ["pants/suit_pants_6-0.png", "pants/suit_pants_5-10.png", "pants/suit_pants_5-7.png", "pants/suit_pants_5-5.png", "pants/suit_pants_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": false }>> <<set setup.qbFootballPants = { "properName": "White Polyester Pants", "informalName": "white polyester pants", "images": ["pants/football_pants_6-0.png", "pants/football_pants_5-10.png", "pants/football_pants_5-7.png", "pants/football_pants_5-5.png", "pants/football_pants_5-2.png"], "school": false, "football": true, "casual": false, "workout": true, "dress": false, "torn": false, "female": false }>> <<set setup.qbShorts = { "properName": "Athletic Shorts", "informalName": "athletic shorts", "images": ["pants/maroon_athletic_shorts_6-0.png", "pants/maroon_athletic_shorts_5-10.png", "pants/maroon_athletic_shorts_5-7.png", "pants/maroon_athletic_shorts_5-5.png", "pants/maroon_athletic_shorts_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "torn": false, "female": false }>> <<set setup.qbSchoolPants = { "properName": "Dress Pants", "informalName": "dress pants", "images": ["pants/school_uniform_pants_6-0.png", "pants/school_uniform_pants_5-10.png", "pants/school_uniform_pants_5-7.png", "pants/school_uniform_pants_5-5.png", "pants/school_uniform_pants_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "dress": false, "torn": false, "female": false }>> <<set setup.qbSwimTrunks = { "properName": "Red Swim Trunks", "informalName": "trunks", "images": ["pants/swim_trunks_6-0.png", "pants/swim_trunks_5-10.png", "pants/swim_trunks_5-7.png", "pants/swim_trunks_5-5.png", "pants/swim_trunks_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "dress": false, "onepiece": false, "torn": false, "female": false }>> <<set setup.qbTowel = { "properName": "Towel", "informalName": "towel", "images": ["pants/towel_6-0.png", "pants/towel_5-10.png", "pants/towel_5-7.png", "pants/towel_5-5.png", "pants/towel_5-2.png"], "school": false, "football": false, "casual": false, "workout": false, "dress": true, "female": true }>> <<set setup.qbUnderwear = { "properName": "Grey Boxers", "informalName": "grey boxers", "images": ["underwears/boxers_6-0.png", "underwears/boxers_5-10.png", "underwears/boxers_5-7.png", "underwears/boxers_5-5.png", "underwears/boxers_5-2.png"], "school": true, "football": true, "casual": true, "workout": true, "panties": false }>> <<set setup.qbGraySneakers = { "properName": "Gray Sneakers", "informalName": "gray sneakers", "images": ["shoes/gray_sneakers_6-0.png", "shoes/gray_sneakers_5-10.png", "shoes/gray_sneakers_5-7.png", "shoes/gray_sneakers_5-5.png", "shoes/gray_sneakers_5-2.png"], "school": false, "football": true, "casual": true, "workout": true, "female": false, }>> <<set setup.qbCleats = { "properName": "Football Cleats", "informalName": "cleats", "images": ["shoes/black_cleats_6-0.png", "shoes/black_cleats_5-10.png", "shoes/black_cleats_5-7.png", "shoes/black_cleats_5-5.png", "shoes/black_cleats_5-2.png"], "school": false, "football": true, "casual": false, "workout": true, "female": false, }>> <<set setup.qbWhiteSneakers = { "properName": "White Sneakers", "informalName": "white sneakers", "images": ["shoes/white_sneakers_6-0.png", "shoes/white_sneakers_5-10.png", "shoes/white_sneakers_5-7.png", "shoes/white_sneakers_5-5.png", "shoes/white_sneakers_5-2.png"], "school": false, "football": false, "casual": true, "workout": true, "female": false, }>> <<set setup.qbDressShoes = { "properName": "Dress Shoes", "informalName": "dress shoes", "images": ["shoes/dress_shoes_6-0.png", "shoes/dress_shoes_5-10.png", "shoes/dress_shoes_5-7.png", "shoes/dress_shoes_5-5.png", "shoes/dress_shoes_5-2.png"], "school": true, "football": false, "casual": false, "workout": false, "female": false, }>> <<set setup.qbGraySocks = { "properName": "Grey Socks", "informalName": "grey socks", "images": ["socks/gray_6-0.png", "socks/gray_5-10.png", "socks/gray_5-7.png", "socks/gray_5-5.png", "socks/gray_5-2.png"], "school": true, "football": true, "casual": true, "workout": true }>> <<set setup.qbWhiteSocks = { "properName": "White Socks", "informalName": "white socks", "images": ["socks/white_6-0.png", "socks/white_5-10.png", "socks/white_5-7.png", "socks/white_5-5.png", "socks/white_5-2.png"], "school": true, "football": true, "casual": true, "workout": true }>> <<set $player = { "firstname": "Corey", "lastname": "Redmond", "race": "white", "arousal": 35, "submission": 0, "dominance": 0, "exhibition": 0, "pants": null, "underwear": null, "bra": null, "shirt": null, "shoes": null, "socks": null, "cock": 8, "masculinity": 99, "attractionToMen": 0, "attractionToWomen": 40, "homosexuality": 0, "academics": 20, "legs": 0, "face": 0, "ass": 0, "boobs": 0, "voice": 0, "hands": 0, "hair": 0, "height": 0, "feet": 0, "feminine": 0, "maxHeight": 0, "acceptance": 0, "armStrength": 100, "accuracy": 90, "speed": 60, "maxArmStrength": 100, "maxAccuracy": 100, "maxSpeed": 100, "confidence": 90, "leadership": 80, "arcana": 0, "skillCurse": 0, "girlyHandwriting": false, "girlyTaste": false, "hipSway": false, "playsWithHair": false, "pout": false, "datingGirlfriend": true, "datingQuarterback": false, "datingWitch": false, "openRelationship": false, "crush": "", "teddyBear": false, "hasUsedWomensBathroom": false, "trimmedPubicHair": false, "expectsPeriod": false, "controlQuestIntroduced": false, "controlQuestCompleted": false, "controlQuestKnowledge": false, "wearsShirtForSwimming": false, "wearsOnepiece": false, "hasPanties": false, "hasBra": false, "isWearingPanties": false, "hasWornPanties": false, "boughtPanties": false, "hasWornBra": false, "checkedGuysPants": false, "ownsGirlPants": false, "ownsGirlShoes": false, "isWearingTampon": null, "shavedLegs": false, "shavedLegsForDate": false, "hasStrapon": false, "boughtStrapon": false, "hasCondoms": false, "suckedDick": false, "gotFucked": false, "gotFuckedByCock": false, "isWearingButtplug": false, "hasButtplug": false, "isWearingMakeup": false, "hasWornMakeup": false, "ownsMakeup": false, "buttplugCurse": false, "isWearingHandcuffs": false, "hairTiedBack": false, "canMasturbate": true, "inWitchcraftClub": false, "towel": 1, "usualTowel": 1, "towelTf": false, "panties": null, "purse": "", "qbSkill": 86, "maxQbSkill": 100 }>> <<set $girlfriend = { "firstname": "Jessica", "lastname": "Carlson", "relationship": 70, "arousal": 55, "dayOfDate": 999, "pants": null, "underwear": setup.girlfriendBikiniBottoms, "shirt": null, "shoes": null, "bra": setup.girlfriendBikiniTop, "breakupReason": null, "revealReason": null, "showPussyReason": null, "isWearingStrapon": false, "knowsSecret": false, "sawInPanties": false, "sawBoobs": false, "knowsAboutRealityChange": false, "contentAvailable": true, "newContentAvailable": true, "dateMarcoPermission": 0, }>> <<set $witch = { "firstname": "Raven", "lastname": "Coventry", "relationship": 40, "questions": 5, "dayOfDate": 999, "shirt": setup.witchSchoolSweater, "pants": setup.witchSchoolSkirt, "underwear": setup.witchBlackThong, "bra": setup.witchOliveBra, "shoes": setup.witchFlats, "socks": null, "invitation": false, "ignored": false, "knowsSecret": false, "pantiesCurse": false, "contentAvailable": true, "newContentAvailable": true, "heardBackstory": false, "finishedBackstoryScene": false, "knowsAboutRealityChange": false, "learnMagic": 0, "removeCurse": 0, "inspector": 0, "date": "", }>> <<set $qb = { "firstname": "Griffin", "lastname": "Coventry", "relationship": 50, "arousal": 50, "invitation": false, "armStrength": 50, "accuracy": 20, "speed": 40, "confidence": 10, "leadership": 10, "hookedUp": 0, "knowsSecret": false, "sawPanties": false, "sawBoobs": false, "sawBra": false, "promisedPractice": false, "dayOfDate": 999, "pants": setup.qbSchoolPants, "underwear": setup.qbUnderwear, "shirt": setup.qbSchoolShirt, "shoes": setup.qbDressShoes, "socks": setup.qbWhiteSocks, "qbSkill": 31, "date": "", "stamfordMovieDate": false }>> <<set $rival = { "firstname": "Morgan", "lastname": "Harper", "relationship": 10, "pants": setup.rivalSchoolSkirt, "shirt": setup.rivalSchoolSweater, "underwear": setup.rivalOrangeThong, "bra": setup.rivalBlueLaceBra, "shoes": setup.rivalHeels, "socks": null, "gymConfrontation": "", "overheard": false, "qbRelationshipQuestion": false }>> <<set $coach = { "suspicion": 0, }>> <<set $garcia = { "suspicion": 0, "detention": false, "therapy": false }>> <<set $marco = { "suspicion": 0, }>> <<set $friends = { "relationship": 65, "suspicion": 0, }>> <<set $team = { "relationship": 70, "suspicion": 0, "wins": 0, "losses": 0, "playerOnTeam": true, "wonGame4": false }>> <<set $cheerleading = { "basketToss": 0, "individualDrills": 0, "motionDrills": 0, "splits": false, "falls": 0 }>> <<set $scenes = { "automaticGirlsBathroom": false, "automaticMakeup": false, "boughtFromFemmeFashions": false, "boughtThongDuringDate": false, "boughtUnderwireBra": false, "boughtYogaPantsAtMall": false, "braShopper": "", "braVisibleInClass": false, "caughtByGarcia": false, "caughtInDressByGarcia": false, "critterCrossing": 0, "detention": "", "emilyPartner": "", "endOfGameCostume": "", "exploredMall": 0, "foodCourtAfterBraShopping": false, "gotTrunksBack": false, "handwritingProgress": 0, "heldOntoTrunks": false, "introducedGirlfriend": false, "introducedQB": false, "introducedRival": false, "introducedWitch": false, "knowsPartnerWontCauseTf": false, "legShaver": "", "library": 0, "lostShoesDuringClass": false, "nakedInGirlsLockerRoom": false, "noticedFaceChange": false, "noticedFlowerDress": false, "orgasmedWatchingEmily": false, "pantiesSeenInDetention": false, "pantiesTf": false, "pantyRaidCaught": false, "qbGaveWhiteShirt": false, "researchedPantiesCurse": false, "resistedOnepiece": false, "ritual": 0, "retrievedTrunks": false, "saidYesToWinterBall": false, "shavedLegsOnOwn": false, "showerMasturbate": false, "skippedShaving": false, "studiedBio": false, "tauntedRival": false, "treadmill": 0, "videoGames": 0, "visitedVivianasSecret": 0, "winterBallDate": "", "workOutMachines": 0, "yoga": 0, "yogaShower": false, "football": { "admittedSissyInPractice": false, "benchPress": null, "benchPressBet": "", "benchPressInitial": "", "caughtByTeam": "", "fakedInjury": false, "gaveUpOnBeingQB": false, "lostShoesDuringFootball": false, "qbStartedGame2": false, "rejectedAtDiner": false, "skillCurseReaction": "", "triedDuringPractice": false, "wonGame2": false, "wonGame3": false, "wonSemifinals": false, "wonChampionship": false }, "friends": { "backup": false, "benchPress": false, "bra": false, "caughtGirlsUnderwear": false, "cheerTryout": false, "dinerGirl": false, "footballTryout": false, "girlfriendBeachDate": false, "girlfriendFight": false, "girlfriendMallDate": false, "halloween": false, "kickedOff": false, "lostTrunks": false, "onepiece": false, "orientation": "", "pants": "", "pantyRaid": false, "pantyRaidWitches": false, "period": 0, "playerInjured": false, "realizedElimination": false, "realizedPlayoffs": false, "roadHead": false, "qbAskOut": false, "qbBetter": false, "qbCute": false, "qbHookup": false, "qbInjured": false, "qbKiss": false, "qbMovieDate": false, "qbSatAtTable": false, "satAtLunch": 0, "selfie": false, "shaving": false, "teamRecordAfterRealityChange": false, "toldRivalAboutQbSize": false, "winterBallElectionIntroduced": false, "winterBallResisted": false, "winterBallRivalProgressOnFootballTeam": 0, "witchCemeteryDate": false }, "girlfriend": { "agreedToHelpWithWitchDate": false, "askedGirlfriendToWinterBall": false, "beachDateDay": 999, "beachDateReason": "", "beachDiscussedQB": false, "beachVolleyballAsGirl": false, "beachVolleyballSkill": "", "bikiniToBeach": false, "bikiniTopToBeach": false, "breakupDay": 0, "clothesHiddenReaction": "", "complainedAboutWitch": false, "daysSinceSex": 2, "discussedUltimatum": false, "encouragedToDateQB": false, "encouragedToDateWitch": false, "failedMarcoSexScene": false, "fightAfterRefusedSex": false, "girlfriendUsedStrapon": false, "girltalk": false, "hungOut": 0, "knowsAboutStrapon": false, "lesbianSex": false, "likesPanties": false, "lookedForTowel": false, "makeupForQBDinnerDate": false, "makeupForParentVisit": false, "marcoCrush": false, "marcoDream": false, "marcoIntroductionDay": 0, "marcoSexScenes": 0, "playerUsedStrapon": 0, "pressuredToRevealSecret": false, "refusedDateHelp": false, "requestedToUseStrapon": false, "romcomDate": false, "salesgirlHelpedWithBra": false, "sexDay1": false, "sexInMall": false, "showedMuscles": false, "startedMakeoverForQBDate": false, "straponDream": false, "strapOnForRealityChange": "", "swamAtBeach": false, "talkedAboutParentVisit": false, "talkedAboutRealityChange": false, "tfFromCalledGirl": false, "tfFromStrapon": false, "wentToBeach": false, "witchcraftClubPlan": 0, "woreDressForQBDinnerDate": false }, "halloween": { "danced": false, "dancedWithCheerleader": false, "dancedWithRyan": false, "drankBeer": false, "drankPunch": false, "drankWithCheerleader": false, "drankWithRyan": false, "exposedByCheerleader": false, "flatteredRival": false, "foundBoysCostumes": false, "fuckedCheerleader": false, "hookedUpWithCheerleader": false, "hookedUpWithRyan": false, "insultedRival": false, "kissedCheerleader": false, "kissedRyan": false, "noticedCum": false, "rejectedByCheerleader": false, "talkedToGirlfriend": false, "talkedToWitches": false, "toldCheerleaderIdentity": false, "watchedMovie": false, "woreStrapon": false }, "qb": { "accidentallyFlashedQb": false, "actionDuringMovie": 0, "agreedToGiveSkill": false, "agreedToQBChallenge": false, "agreedToSpell": false, "armAroundShoulders": null, "ateIceCream": false, "blowjobUnderCovers": false, "cameInPussy": false, "caughtAfterHookup": null, "caughtAfterPracticeReaction": "", "condomChoice": 0, "confirmedHookup": false, "changesIn": "", "cuddledAfterDate": false, "daysSinceQBPractice": 0, "didQBChallenge": false, "discussedQBChallengeResults": false, "finishedOnFaceAfterPractice": false, "footballDream": false, "fuckedAfterTransTryout": false, "fuckedAtLake": false, "gatheredCum": false, "gatheredGirlcum": false, "hookedUpWithRival": false, "injured": false, "kissedAfterGame": false, "movieDate": false, "noticedPanties": false, "peedInWomens": false, "postponedQBChallenge": false, "practice6Change": "", "practice7Change": "", "rejectedIceCream": false, "roadHead": false, "sawRivalAtLake": false, "sexAfterHorrorMovie": false, "sexAtLake": false, "sexInMall": false, "showerBlowjob": false, "showerBlowjobGave": false, "silentDinner": false, "swallowedCumAtLake": false, "swallowedCumAfterDate": false, "talkToGirlfriendRequest": false, "triedDuringPractice1": false, "triedToSackQB": false, "watchedTfMovie": false }, "realityChange": { "cheerleadingPractice": false, "consideredMakeup": false, "dressShopping": "", "femmeFashionsRecommendation": "", "necklace": 0, "playedVideoGames": false, "practiceAccuracyWithQB": 0, "practiceArmWithQB": 0, "researchedRealityChange": false, "ryanPromisedVotes": false, "sawBrookeAtFemmeFashions": false, "upskirt": false, "visitedOldDorm": false, "whitneyCheerConversation": false, "workOut": 0, "yoga": false }, "rival": { "spank": "", "spankedByRival": false }, "swimming": { "lostTrunks": false, "onepieceIntroduced": false, "onepieceFemLevel": 0, "sawSelfInMirror": false }, "therapist": { "benched": false, "benchPress": false, "boobs": false, "bra": false, "braVisible": false, "caughtByGarcia": false, "caughtDuringPractice": false, "comeOut": false, "declinedTrans": false, "girlfriendBeach": false, "girlfriendBikini": false, "girlfriendMallDate": false, "girlfriendMarcoCrush": false, "girlfriendMarcoDate": false, "girlfriendStrapon": false, "halloween": false, "kickedOffFootball": false, "kickedOffMissMost": "", "lostTrunks": false, "panties": false, "pants": false, "pantyRaid": false, "parents": false, "qbAccidentalFlash": false, "qbArchies": false, "qbAskedOut": false, "qbAskedOutFeminine": false, "qbCrush": false, "qbHookup": false, "qbIceCream": false, "qbLake": false, "qbMallDate": false, "qbMovieDate": false, "qbRoadHead": false, "qbSelfie": false, "qbShowerBlowjob": false, "rejectedAtDiner": false, "rivalCrushOnQb": false, "shavedLegs": false, "shoes": false, "skillCurse": false, "swimmingOnepiece": false, "swimmingShirt": false, "winter": 0, "witchArchies": false, "witchAskOut": false, "witchCurse": false, "witchCurseInsist": false, "witchLearnMagic": false, "yoga": false }, "trans": { "cameOut": false, "cheerleaderProgress": 0, "consideredMakeup": false, "declinedTryout": false, "failedCheer1": false, "footballTryout": false, "girlfriendConversation": false, "qbConversation": false, "roommateKnowsSecret": false, "roommateProgress": 0, "transReason": "", "witchConversation": false, "workOut": 0 }, "weightRoom": { "daysSinceLifting": 0, "daysSinceRunning": 0, "expectedBenchPress": 225, "hairTie": 0, "lastBenchPress": 225, "lastLiftingStrength": 100, "lastSpeedTf": null, "lastStrengthTf": null, "secondLastSpeedTf": null, "secondLastStrengthTf": null }, "witch": { "agreedToWearDressToClub": false, "apologyReaction": "", "archiesEnding": "", "askedForVote": false, "askedToSeeShrunkenDick": false, "bra": false, "breakupRequest": false, "cemeteryDate": false, "clothesHiddenReaction": "", "dayAskedAboutRemovingCurse": 0, "dayOfParty": 0, "didRitualForHer": false, "discussedFace": false, "discussedQBPractice": false, "discussedSkillSpellWithQB": false, "droveWitchToDate": false, "excuseToNotPractice": false, "finishedShaving": false, "flyingDate": false, "forcedSkillSpell": false, "foundStrapon": false, "gatheredIngredients": false, "gavePrivacyToGatherIngredients": false, "hikingDate": false, "inspectorReaction": "", "introducedSpell": false, "kissedAfterInspector": false, "knowBoysCantBeWitches": false, "knowIngredientsRequirements": false, "knowsBi": false, "knowsSpellIngredients": false, "makeoverForGirlfriendDate": false, "masturbated": false, "movedFromLockerRoom": false, "overheardQBDateDiscussion": false, "refusedToDoWitchcraftScene2": false, "preferredEnding": "", "questionedAboutCurse": false, "refusedDateHelp": false, "satAtLunch": 0, "sawBoobs": false, "spiedOnClub": false, "spiedOnTelekinesis": false, "staredAtInHistory": false, "startedControlQuest": false, "startedControlSpell": false, "startedPantiesApology": false, "startedSkillSpell": false, "suggestedRitual": false, "talkedAboutRealityChange": false, "toldToDoYoga": false, "transformedForBra": false, "transformedForQBDate": false, "wantToProtectFromWinter": false, "wentInRoom": false, "witchPaidAtArchies": false, "witchTookStrapon": false } }>> <<set $endPassage = { "game": "Game 5", "tf": "Height2", "qb": "QB Practice Standard", "team": "Team Practice 7", }>> <<set setup.tfs = { "face": ["Masturbate Day 4 Change", "Face2", "Face3", "Face4"], "ass": ["Masturbate 2 Change", "Ass2", "Ass3", "Ass4"], "boobs": ["Boobs1", "Boobs2", "Boobs3", "Boobs4", "Boobs5"], "voice": ["Voice1", "Voice2", "Voice3", "Voice4"], "hands": ["Hands1", "Hands2", "Hands3", "Hands4"], "hair": ["Hair1", "Hair2", "Hair3", "Hair4", "Hair5"], "height": ["Height1", "Height2", "Height3", "Height4"] }>> <<set setup.realityChangeTfs = { "face": ["Masturbate Day 4 Change", "Face2 Girl", "Face3 Girl", "Face4 Girl"], "ass": ["Masturbate 2 Change", "Ass2 Girl", "Ass3 Girl", "Ass4 Girl"], "boobs": ["Boobs1 Girl", "Boobs2 Girl", "Boobs3 Girl", "Boobs4 Girl", "Boobs5 Girl"], "voice": ["Voice1 Girl", "Voice2 Girl", "Voice3 Girl", "Voice4 Girl"], "hands": ["Hands1 Girl", "Hands2 Girl", "Hands3 Girl", "Hands4 Girl"], "hair": ["Hair1 Girl", "Hair2 Girl", "Hair3 Girl", "Hair4 Girl", "Hair5 Girl"], "height": ["Height1 Girl", "Height2 Girl", "Height3 Girl", "Height4 Girl"] }>> <<set $tfProgress = [0, 0, 0, 0, 0, 0, 0]>> <<set $tfLimits = { "face": 4, "ass": 4, "boobs": 5, "voice": 4, "hands": 4, "hair": 5, "height": 4, }>> <<set $tfCircumstances = { "setting": "", "reason": "", "witnesses": "", "extraClothing": "" }>> <<set $lastTf to "">> <<set $stallionsscore to 0>> <<set $defensescore to 0>> <<set $opponent to "Bear Valley">> <<set $visitedQBPractice to 0>> <<set $timeOfDay to 1>> <<set $day to 1>> <<set $dayOfWeek to "Friday">> <<set $readBook1 to false>> <<set $activity1 to "">> <<set $activity2 to "">> <<set $activity3 to "">> <<set $changeInOpen to false>> <<set $clothingSetsBlocked to false>> <<set $videogamesPassage to "VideoGames2">> <<set $libraryPassage to "Library">> <<set $currentPassage to "">> <<set $tfRecoverPassage to "">> <<set $tfPassageIntro to "Masturbate Day 4">> <<set $lunchwitchPassage to "Lunch Day 4 Witch">> <<set $homeworkPassage to "Homework">> <<set $curseActive to false>> <<set $sexShopUnlocked to false>> <<set $playerStarter to true>> <<set $lastMaleSexDay to 0>> <<set $playerCame to false>> <<set $partnerCame to false>> <<set $braShoppingActive to false>> <<set $therapySessionsAttended to 0>> <<set $backdropImage="images/body/backdrops/cafeteria_6-0.png">> <<set $headImage="images/body/head/man.png">> <<set $eyesImage="images/body/eyes/blue_default.png">> <<set $mouthImage="images/body/mouth/nude_man.png">> <<set $hairImage="images/body/hair/short_scruffy_brown.png">> <<set $torsoImage="images/body/torso/man.png">> <<set $leftArmImage="images/body/arms_left/muscular.png">> <<set $rightArmImage="images/body/arms_right/muscular.png">> <<set $titsImage="images/body/tits/pecs.png">> <<set $legsImage="images/body/legs/man_hairy.png">> <<set $genitalsImage="images/body/genitalia/dick.png">> <<set $pubicHairImage="images/body/pubic hair/growing.png">> <<set $earringsImage to null>> <<set $toenailImage to null>> <<set $underwearImage to null>> <<set $braImage to null>> <<set $pantsImage to null>> <<set $shirtImage to null>> <<set $neckImage to "images/clothes/neck/purple_stripe.png">> <<set $jacketImage to "images/clothes/shirts/school_jacket.png">> <<set $headgearImage to null>> <<set $onePieceImage to null>> <<set $handImage to null>> <<set $leftChar to null>> <<set $leftCharHeadImage to null>> <<set $leftCharHairImage to null>> <<set $leftCharUnderwearImage to null>> <<set $leftCharBraImage to null>> <<set $leftCharPantsImage to null>> <<set $leftCharShirtImage to null>> <<set $leftCharSocksImage to null>> <<set $leftCharShoesImage to null>> <<set $rightChar to null>> <<set $rightCharHeadImage to null>> <<set $rightCharHairImage to null>> <<set $rightCharUnderwearImage to null>> <<set $rightCharBraImage to null>> <<set $rightCharPantsImage to null>> <<set $rightCharShirtImage to null>> <<set $rightCharSocksImage to null>> <<set $rightCharShoesImage to null>><<widget "passTime">><<nobr>> <<if not $args[0] or $timeOfDay<$args[0]>> <<increaseArousal>> <<if ($player.mana or $player.mana is 0) and $player.mana<$player.maxMana>><<set $player.mana to $player.mana+1>><</if>> <</if>> <<if $args[0]>> <<set $timeOfDay to $args[0]>> <<else>> <<set $timeOfDay to $timeOfDay+1>> <</if>> <<if $timeOfDay>4>> <<set $timeOfDay to 1>> <<set $day to $day+1>> <<if $dayOfWeek is "Friday">><<set $dayOfWeek to "Saturday">><<elseif $dayOfWeek is "Saturday">><<set $dayOfWeek to "Sunday">><<elseif $dayOfWeek is "Sunday">><<set $dayOfWeek to "Monday">><<elseif $dayOfWeek is "Monday">><<set $dayOfWeek to "Tuesday">><<elseif $dayOfWeek is "Tuesday">><<set $dayOfWeek to "Wednesday">><<elseif $dayOfWeek is "Wednesday">><<set $dayOfWeek to "Thursday">><<else>><<set $dayOfWeek to "Friday">><</if>> <<set $activity1 to "">><<set $activity2 to "">><<set $activity3 to "">> <<set $scenes.weightRoom.daysSinceLifting to $scenes.weightRoom.daysSinceLifting+1>> <<if $scenes.weightRoom.daysSinceLifting>=5 and ($scenes.weightRoom.daysSinceLifting-2)%3 is 0 and $player.maxArmStrength-$player.armStrength<40>> <<if $realityChange>> <<if not $player.flyer and $player.armStrength>25>> <<set $player.armStrength to Math.max($player.armStrength-2,25)>> <<elseif $player.flyer and $player.armStrength>15>> <<set $player.armStrength to Math.max($player.armStrength-2,15)>> <</if>> <<else>> <<if $player.armStrength>5>> <<set $player.armStrength to Math.max($player.armStrength-2,5)>> <</if>> <</if>> <</if>> <<set $scenes.weightRoom.daysSinceRunning to $scenes.weightRoom.daysSinceRunning+1>> <<if $scenes.weightRoom.daysSinceRunning>=5 and ($scenes.weightRoom.daysSinceRunning-2)%3 is 0 and $player.maxSpeed-$player.speed<40 and $player.speed>10>> <<set $player.speed to Math.max($player.speed-2,10)>> <</if>> <<if $scenes.qb.daysSinceQBPractice>> <<set $scenes.qb.daysSinceQBPractice to $scenes.qb.daysSinceQBPractice+1>> <<else>> <<set $scenes.qb.daysSinceQBPractice to 1>> <</if>> <<if not $team.playerOnTeam>> <<if $scenes.qb.daysSinceQBPractice>=5 and ($scenes.qb.daysSinceQBPractice-2)%3 is 0 and $player.maxAccuracy-$player.accuracy<40 and $player.accuracy>12>> <<set $player.accuracy to Math.max($player.accuracy-2,12)>> <</if>> <<if $dayOfWeek is "Tuesday" or $dayOfWeek is "Thursday">> <<showQBSkill false>> <<if $qb.qbSkill>=50>> <<set $qb.armStrength to $qb.armStrength+either(1,2,2,3)>><<set $qb.accuracy to $qb.accuracy+either(2,3,3,4)>> <<set $qb.confidence to $qb.confidence+2>><<set $qb.leadership to $qb.leadership+2>> <<else>> <<set $qb.armStrength to $qb.armStrength+either(1,2)>><<set $qb.accuracy to $qb.accuracy+either(2,3)>> <<set $qb.confidence to $qb.confidence-2>><<set $qb.leadership to $qb.leadership-2>> <</if>> <</if>> <</if>> <<if $scenes.girlfriend.daysSinceSex>> <<set $scenes.girlfriend.daysSinceSex to $scenes.girlfriend.daysSinceSex+1>> <<else>> <<set $scenes.girlfriend.daysSinceSex to 1>> <</if>> <<if $player.datingGirlfriend and $scenes.girlfriend.daysSinceSex>=5 and ($scenes.girlfriend.daysSinceSex-2)%3 is 0>> <<if $girlfriend.knowsSecret>> <<set $girlfriend.relationship to $girlfriend.relationship-3>> <<else>> <<set $girlfriend.relationship to $girlfriend.relationship-4>> <</if>> <</if>> <<if $acceptedTrans and $scenes.trans.roommateProgress>=1 and $scenes.trans.roommateProgress<8>> <<set $scenes.trans.roommateProgress to $scenes.trans.roommateProgress+1>> <</if>> <</if>> <</nobr>><</widget>> <<widget "growHair">><<nobr>> <<if not $dayLastShaved and $player.legs is 3>> <<set $dayLastShaved to $day-1>> <<set $displayShavingPrompt to false>> <<set $displaySecondShavingPrompt to false>> <<elseif $player.legs is 3 and $dayLastShaved+7<=$day>> <<set $player.legs to 2>> <<set $displayShavingPrompt to true>> <<elseif $player.legs is 2 and $displayShavingPrompt is true>> <<set $displayShavingPrompt to false>> <<set $displaySecondShavingPrompt to true>> <</if>> <</nobr>><</widget>> <<widget "updateAvatar">><<nobr>> <<set _tempHeight to $player.height>><<if $temporarilyTransformed>><<set _tempHeight to 4>><</if>> <<set $eyesImage to "images/body/eyes/blue_default"+"_"+$player.race+".png">> <<if $handImage is null or not $handImage.contains("broom")>> <<set $handImage to null>> <</if>> <<if $location and $location is not "default">> <<if $location is "cafeteria">> <<set $backdropImage to "images/backdrops/cafeteria.jpg">> <<elseif $location is "classroom">> <<set $backdropImage to "images/backdrops/classroom.jpg">> <<elseif $location is "dorm">> <<if _tempHeight is 0>> <<set $backdropImage to "images/backdrops/dorm_6-0.png">> <<elseif _tempHeight is 1>> <<set $backdropImage to "images/backdrops/dorm_5-10.png">> <<elseif _tempHeight is 2>> <<set $backdropImage to "images/backdrops/dorm_5-7.png">> <<elseif _tempHeight is 3>> <<set $backdropImage to "images/backdrops/dorm_5-5.png">> <<else>> <<set $backdropImage to "images/backdrops/dorm_5-2.png">> <</if>> <<elseif $location is "football">> <<set $backdropImage to "images/backdrops/football.png">> <<elseif $location is "library">> <<set $backdropImage to "images/backdrops/library.png">> <<elseif $location is "pool">> <<set $backdropImage to "images/backdrops/pool.png">> <<elseif $location is "practice">> <<set $backdropImage to "images/backdrops/practice.png">> <<elseif $location is "gym">> <<set $backdropImage to "images/backdrops/gym.png">> <<elseif $location is "stands">> <<set $backdropImage to "images/backdrops/stands.png">> <<elseif $location is "lake">> <<set $backdropImage to "images/backdrops/lake.png">> <<elseif $location is "boyslocker">> <<set $backdropImage to "images/backdrops/boys_locker_room.png">> <<elseif $location is "girlslocker">> <<set $backdropImage to "images/backdrops/girls_locker_room.png">> <<elseif $location is "hallway">> <<set $backdropImage to "images/backdrops/hallway.png">> <<elseif $location is "quad">> <<set $backdropImage to "images/backdrops/quad.png">> <<elseif $location is "boysbathroom">> <<set $backdropImage to "images/backdrops/boys_bathroom.png">> <<elseif $location is "girlsbathroom">> <<set $backdropImage to "images/backdrops/girls_bathroom.png">> <<elseif $location is "weightroom">> <<set $backdropImage to "images/backdrops/weight_room.png">> <<elseif $location is "woods">> <<set $backdropImage to "images/backdrops/woods.png">> <<elseif $location is "mall">> <<set $backdropImage to "images/backdrops/mall.png">> <<elseif $location is "beach">> <<set $backdropImage to "images/backdrops/beach.png">> <<elseif $location is "ballroom">>\ <<set $backdropImage to "images/backdrops/ballroom.png">> <<else>> <<set $backdropImage to "">> <</if>> <<else>> <<set $backdropImage to "">> <</if>><<if $leftCharImage>> <<if _tempHeight is 0>> <<set $leftCharacterImage to $leftCharImage + "_6-0.png">> <<elseif _tempHeight is 1>> <<set $leftCharacterImage to $leftCharImage + "_5-10.png">> <<elseif _tempHeight is 2>> <<set $leftCharacterImage to $leftCharImage + "_5-7.png">> <<elseif _tempHeight is 3>> <<set $leftCharacterImage to $leftCharImage + "_5-5.png">> <<else>> <<set $leftCharacterImage to $leftCharImage + "_5-2.png">> <</if>> <<else>> <<set $leftCharacterImage to null>> <</if>><<if $rightCharImage>> <<if _tempHeight is 0>> <<set $rightCharacterImage to $rightCharImage + "_6-0.png">> <<elseif _tempHeight is 1>> <<set $rightCharacterImage to $rightCharImage + "_5-10.png">> <<elseif _tempHeight is 2>> <<set $rightCharacterImage to $rightCharImage + "_5-7.png">> <<elseif _tempHeight is 3>> <<set $rightCharacterImage to $rightCharImage + "_5-5.png">> <<else>> <<set $rightCharacterImage to $rightCharImage + "_5-2.png">> <</if>> <<else>> <<set $rightCharacterImage to null>> <</if>><<if $player.face>3 or $temporarilyTransformed>> <<set $headImage to "images/body/head/woman">> <<elseif $player.face is 3>> <<set $headImage to "images/body/head/partial_woman">> <<elseif $player.face is 2>> <<set $headImage to "images/body/head/androgynous">> <<elseif $player.face is 1>> <<set $headImage to "images/body/head/partial_man">> <<elseif $day is 1>> <<set $headImage to "images/body/head/man_muscular">> <<else>> <<set $headImage to "images/body/head/man">> <</if>> <<set $headImage to $headImage+"_"+$player.race+".png">> <<if $player.isWearingMakeup>> <<if $player.lipstickColor is "pink">> <<set $mouthImage to "images/body/mouth/pink_lipstick.png">> <<elseif $player.lipstickColor is "">> <<set $mouthImage to "images/body/mouth/nude_default">> <<else>> <<set $mouthImage to "images/body/mouth/lipstick_default">> <</if>> <<set $makeupImage to "images/body/makeup/the_works_"+$player.race+".png">> <<elseif $player.face<2>> <<set $makeupImage to null>> <<set $mouthImage to "images/body/mouth/nude_man">> <<else>> <<set $makeupImage to null>> <<set $mouthImage to "images/body/mouth/nude_default">> <</if>> <<if $player.lipstickColor is not "pink">> <<set $mouthImage to $mouthImage+"_"+$player.race+".png">> <</if>> <<if $player.race is "white">> <<if $player.hair>=5 or $temporarilyTransformed>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_blonde_long_white.png">> <<else>> <<set $hairImage to "images/body/hair/upper_back_length_blonde_white.png">> <</if>> <<elseif $player.hair is 4>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_blonde_white.png">> <<else>> <<set $hairImage to "images/body/hair/shoulder_length_blonde_white.png">> <</if>> <<elseif $player.hair is 3>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_brown_white.png">> <<else>> <<set $hairImage to "images/body/hair/shoulder_length_brown_white.png">> <</if>> <<elseif $player.hair is 2>> <<set $hairImage to "images/body/hair/stylish_brown_white.png">> <<elseif $player.hair is 1>> <<set $hairImage to "images/body/hair/short_combed_brown_white.png">> <<else>> <<set $hairImage to "images/body/hair/short_scruffy_brown_white.png">> <</if>> <<elseif $player.race is "black">> <<if $player.hair>=5 or $temporarilyTransformed>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_braided_long_black.png">> <<else>> <<set $hairImage to "images/body/hair/upper_back_length_curls_black_large.png">> <</if>> <<elseif $player.hair is 4>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_braided_long_black.png">> <<else>> <<set $hairImage to "images/body/hair/upper_back_length_curls_black.png">> <</if>> <<elseif $player.hair is 3>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_braided_short_black.png">> <<else>> <<set $hairImage to "images/body/hair/shoulder_length_curls_black.png">> <</if>> <<elseif $player.hair is 2>> <<set $hairImage to "images/body/hair/stylish_curls_black.png">> <<elseif $player.hair is 1>> <<set $hairImage to "images/body/hair/pixie_combed_curls_black.png">> <<else>> <<set $hairImage to "images/body/hair/short_scruffy_curls_black.png">> <</if>> <<elseif $player.race is "asian">> <<if $player.hair>=5 or $temporarilyTransformed>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_braided_long_black.png">> <<else>> <<set $hairImage to "images/body/hair/upper_back_length_straight_black_asian.png">> <</if>> <<elseif $player.hair is 4>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_braided_short_black.png">> <<else>> <<set $hairImage to "images/body/hair/shoulder_length_straight_black_asian.png">> <</if>> <<elseif $player.hair is 3>> <<if $player.hairTiedBack>> <<set $hairImage to "images/body/hair/ponytail_braided_short_black.png">> <<else>> <<set $hairImage to "images/body/hair/shoulder_length_black_asian.png">> <</if>> <<elseif $player.hair is 2>> <<set $hairImage to "images/body/hair/stylish_black_asian.png">> <<elseif $player.hair is 1>> <<set $hairImage to "images/body/hair/short_combed_black_asian.png">> <<else>> <<set $hairImage to "images/body/hair/short_scruffy_black_asian.png">> <</if>> <</if>> <<if $player.hair>=2 and $player.shirt and $player.shirt.properName is "Stallions Jersey and Pads" and $player.shirt.showHeadImage>> <<set $hairImage to null>> <</if>> <<if $day is 1>> <<set $torsoImage to "images/body/torso/muscular_man">> <<elseif $day<4>> <<set $torsoImage to "images/body/torso/man">> <<else>> <<set $torsoImage to "images/body/torso/woman">> <</if>> <<set $torsoImage to $torsoImage+"_"+$player.race+".png">> <<if $player.isWearingHandcuffs>> <<set $leftArmImage to "images/body/arms_left/handcuffs">> <<set $rightArmImage to "images/body/arms_right/handcuffs">> <<elseif $day is 1>> <<set $leftArmImage to "images/body/arms_left/muscular">> <<set $rightArmImage to "images/body/arms_right/muscular">> <<elseif $player.armStrength>=73 or $day is 2>> <<set $leftArmImage to "images/body/arms_left/toned">> <<set $rightArmImage to "images/body/arms_right/toned">> <<else>> <<set $leftArmImage to "images/body/arms_left/default">> <<set $rightArmImage to "images/body/arms_right/default">> <</if>> <<set $leftArmImage to $leftArmImage+"_"+$player.race+".png">> <<set $rightArmImage to $rightArmImage+"_"+$player.race+".png">> <<if $player.earrings>> <<set $earringsImage to $player.earrings.image>> <</if>><<if $player.boobs>4>> <<set $titsImage to "images/body/tits/DD">> <<set $jacketImage to "images/clothes/shirts/school_jacket_large_breasts.png">> <<elseif $player.boobs is 4>> <<set $titsImage to "images/body/tits/C">> <<set $jacketImage to "images/clothes/shirts/school_jacket_large_breasts.png">> <<elseif $player.boobs is 3>> <<set $titsImage to "images/body/tits/B">> <<set $jacketImage to "images/clothes/shirts/school_jacket_medium_breasts.png">> <<elseif $player.boobs is 2>> <<set $titsImage to "images/body/tits/A">> <<set $jacketImage to "images/clothes/shirts/school_jacket_small_breasts.png">> <<elseif $player.boobs is 1>> <<set $titsImage to "images/body/tits/AA">> <<set $jacketImage to "images/clothes/shirts/school_jacket.png">> <<elseif $day is 1>> <<set $titsImage to "images/body/tits/muscular_pecs">> <<set $jacketImage to "images/clothes/shirts/school_jacket_muscular.png">> <<elseif $player.boobs is 0 and ($player.armStrength>=73 or $day<3)>> <<set $titsImage to "images/body/tits/pecs">> <<set $jacketImage to "images/clothes/shirts/school_jacket.png">> <<else>> <<set $titsImage to "images/body/tits/flat">> <<set $jacketImage to "images/clothes/shirts/school_jacket.png">> <</if>> <<set $titsImage to $titsImage+"_"+$player.race+".png">> <<if $player.shoes and $player.shoes.heels is true>> <<if $player.legs>=3 and ($player.ass is 4 or $temporarilyTransformed)>> <<set $legsImage to "images/body/legs/woman_heels">> <<elseif $player.ass is 4 or $temporarilyTransformed>> <<set $legsImage to "images/body/legs/woman_heels_hairy">> <<else>> <<set $legsImage to "images/body/legs/man_heels_hairy">> <</if>><<elseif $player.ass is 4 or $temporarilyTransformed>> <<if $player.legs>=3>> <<set $legsImage to "images/body/legs/woman">> <<else>> <<set $legsImage to "images/body/legs/woman_hairy">> <</if>><<elseif $player.legs>=3>> <<set $legsImage to "images/body/legs/man">> <<else>> <<set $legsImage to "images/body/legs/man_hairy">> <</if>> <<set $legsImage to $legsImage+"_"+$player.race+".png">> <<if $day is 1 and $player.arousal>=75>> <<set $genitalsImage to "images/body/genitalia/penis_erect">> <<elseif $day is 1>> <<set $genitalsImage to "images/body/genitalia/dick">> <<elseif $day is 2>> <<set $genitalsImage to "images/body/genitalia/smaller_dick_1">> <<elseif $day is 3>> <<set $genitalsImage to "images/body/genitalia/smaller_dick_2">> <<else>> <<set $genitalsImage to "images/body/genitalia/slit">> <</if>> <<set $genitalsImage to $genitalsImage+"_"+$player.race+".png">> <<if $player.trimmedPubicHair>> <<set $pubicHairImage to "images/body/pubic hair/landing_strip.png">> <<else>> <<set $pubicHairImage to "images/body/pubic hair/growing.png">> <</if>><<if $player.underwear and $player.ass<4 and not $temporarilyTransformed>> <<set $underwearImage to $player.underwear.manImage>> <<elseif $player.underwear>> <<set $underwearImage to $player.underwear.womanImage>> <</if>><<if $player.bra>> <<if $player.boobs<=2>> <<set $braImage to $player.bra.images[0]>> <<elseif $player.boobs is 3>> <<set $braImage to $player.bra.images[1]>> <<elseif $player.boobs is 4>> <<set $braImage to $player.bra.images[2]>> <<else>> <<set $braImage to $player.bra.images[3]>> <</if>> <</if>><<if $player.pants>> <<if $player.pants.onepiece>> <<if $player.boobs>4 or ($temporarilyTransformed and not $braShoppingActive)>> <<set $pantsImage to $player.pants.images[3]>> <<elseif $player.boobs is 4>> <<set $pantsImage to $player.pants.images[2]>> <<elseif $player.boobs is 3>> <<set $pantsImage to $player.pants.images[1]>> <<else>> <<set $pantsImage to $player.pants.images[0]>> <</if>> <<elseif $player.ass is 4 or $temporarilyTransformed>> <<set $pantsImage to $player.pants.womanImage>> <<else>> <<set $pantsImage to $player.pants.manImage>> <</if>> <</if>> <<if $player.pants and $player.pants.properName is "Little Black Dress">> <<set $pantsImage to $pantsImage+"_"+$player.race+".png">> <</if>> <<if $player.shirt>> <<if $player.shirt.properName is "School Sweater">> <<if $player.boobs>4 or ($temporarilyTransformed and not $braShoppingActive)>> <<set $shirtImage to setup.schoolShirt.images[3]>> <<set $jacketImage to $player.shirt.images[3]>> <<elseif $player.boobs is 4>> <<set $shirtImage to setup.schoolShirt.images[2]>> <<set $jacketImage to $player.shirt.images[2]>> <<elseif $player.boobs is 3>> <<set $shirtImage to setup.schoolShirt.images[1]>> <<set $jacketImage to $player.shirt.images[1]>> <<else>> <<set $shirtImage to setup.schoolShirt.images[0]>> <<set $jacketImage to $player.shirt.images[0]>> <</if>> <<else>> <<if $player.boobs>4 or ($temporarilyTransformed and not $braShoppingActive)>> <<set $shirtImage to $player.shirt.images[3]>> <<elseif $player.boobs is 4>> <<set $shirtImage to $player.shirt.images[2]>> <<elseif $player.boobs is 3>> <<set $shirtImage to $player.shirt.images[1]>> <<elseif $day is 1 and $player.shirt.muscularImage>> <<set $shirtImage to $player.shirt.muscularImage>> <<else>> <<set $shirtImage to $player.shirt.images[0]>> <</if>> <</if>> <</if>> <<if $player.shirt and $player.shirt.properName is "Little Black Dress">> <<set $shirtImage to $shirtImage+"_"+$player.race+".png">> <</if>> <<if $player.shirt and $player.shirt.properName is "Stallions Jersey and Pads" and $player.shirt.showHeadImage>> <<set $headgearImage to "images/clothes/headgear/football_helmet.png">> <<elseif $player.shirt and $player.shirt.costume and $player.pants and $player.pants.costume>> <<if $player.shirt.properName is "Princess Dress" and $player.pants.properName is "Princess Dress">> <<set $headgearImage to "images/clothes/headgear/tiara.png">> <<elseif $player.shirt.properName is "Wonder Woman costume" and $player.pants.properName is "Wonder Woman costume">> <<set $headgearImage to "images/clothes/headgear/wonder_woman_headband.png">> <<else>> <<set $headgearImage to null>> <</if>> <<else>> <<set $headgearImage to null>> <</if>><<if $player.towel is 0>> <<set $onePieceImage to "">> <<elseif $player.towel is 1>> <<set $onePieceImage to "images/clothes/onepieces/towel_legs.png">> <<elseif $player.towel is 2 and $player.boobs<2>> <<set $onePieceImage to "images/clothes/onepieces/towel_no_breasts.png">> <<elseif $player.towel is 2 and $player.boobs<5>> <<set $onePieceImage to "images/clothes/onepieces/towel_small_breasts.png">> <<elseif $player.towel is 2>> <<set $onePieceImage to "images/clothes/onepieces/towel_large_breasts.png">> <</if>><<if $player.shirt and $player.pants>> <<if ($player.shirt.properName is "Pinewood Shell Top" or $player.shirt.properName is "Cheerleaders top") and $player.pants.properName is "Pinewood Cheerleading Skirt" and $location is "stands">> <<set $handImage to "images/clothes/handwear/pom_poms.png">> <</if>> <</if>><<if $player.necklace>> <<set $neckImage to $player.necklace.image>> <<elseif $player.shirt and $player.shirt.properName is "School Shirt and Jacket">> <<set $neckImage to "images/clothes/neck/purple_stripe.png">> <<else>> <<set $neckImage to null>> <</if>><<if $player.pedicure>> <<if $player.toenailColor is "pink">> <<set $toenailImage to "images/body/toenails/pink">> <<elseif $player.toenailColor is "red">> <<set $toenailImage to "images/body/toenails/red">> <<elseif $player.toenailColor is "black">> <<set $toenailImage to "images/body/toenails/black">> <</if>> <<if $player.ass<4>> <<set $toenailImage to $toenailImage+"_male">> <</if>> <<set $toenailImage to $toenailImage+".png">> <</if>><<if $player.fingernailColor is "red">> <<set $fingernailImage to "images/body/fingernails/red.png">> <<elseif $player.fingernailColor is "pink">> <<set $fingernailImage to "images/body/fingernails/pink.png">> <<else>> <<set $fingernailImage to null>> <</if>><<if $player.socks>> <<if $player.ass is 4>> <<set $socksImage to $player.socks.womanImage>> <<else>> <<set $socksImage to $player.socks.manImage>> <</if>> <</if>><<if $player.shoes>> <<if $player.ass is 4>> <<set $shoesImage to $player.shoes.womanImage>> <<else>> <<set $shoesImage to $player.shoes.manImage>> <</if>> <</if>><<if $player.purse and $player.purse is not "">> <<if $player.purse is "red purse">> <<set $purseImage to "images/clothes/purses/red.png">> <<elseif $player.purse is "pink purse">> <<set $purseImage to "images/clothes/purses/pink.png">> <</if>> <</if>><<if $leftChar and $leftChar is not null>> <<if $leftChar.firstname is $girlfriend.firstname>> <<set $leftCharDirectory to "images/girlfriend/">> <<elseif $leftChar.firstname is $qb.firstname>> <<set $leftCharDirectory to "images/qb/">> <<else>> <<set $leftCharDirectory to "images/gf_transformed/">> <</if>> <<if $leftChar.shoes and $leftChar.shoes.heels>> <<set $leftCharHeadImage to $leftCharDirectory+"body/NPC_body/heels_">> <<else>> <<set $leftCharHeadImage to $leftCharDirectory+"body/NPC_body/">> <</if>> <<if $leftCharDirectory is "images/gf_transformed/">> <<if _tempHeight is 0>> <<set $leftCharHeadImage to $leftCharHeadImage+"6_0_height_"+$player.race+".png">> <<elseif _tempHeight is 1>> <<set $leftCharHeadImage to $leftCharHeadImage+"5_10_height_"+$player.race+".png">> <<elseif _tempHeight is 2>> <<set $leftCharHeadImage to $leftCharHeadImage+"5_7_height_"+$player.race+".png">> <<elseif _tempHeight is 3>> <<set $leftCharHeadImage to $leftCharHeadImage+"5_5_height_"+$player.race+".png">> <<else>> <<set $leftCharHeadImage to $leftCharHeadImage+"5_2_height_"+$player.race+".png">> <</if>> <<elseif _tempHeight is 0>> <<set $leftCharHeadImage to $leftCharHeadImage+"6_0_height.png">> <<set $leftCharHairImage to $leftCharDirectory+"body/hair/6_0_hair.png">> <<set $leftCharGenitalsImage to $leftCharDirectory+"body/NPC_body/penis_erect_6-0.png">> <<elseif _tempHeight is 1>> <<set $leftCharHeadImage to $leftCharHeadImage+"5_10_height.png">> <<set $leftCharHairImage to $leftCharDirectory+"body/hair/5_10_hair.png">> <<set $leftCharGenitalsImage to $leftCharDirectory+"body/NPC_body/penis_erect_5-10.png">> <<elseif _tempHeight is 2>> <<set $leftCharHeadImage to $leftCharHeadImage+"5_7_height.png">> <<set $leftCharHairImage to $leftCharDirectory+"body/hair/5_7_hair.png">> <<set $leftCharGenitalsImage to $leftCharDirectory+"body/NPC_body/penis_erect_5-7.png">> <<elseif _tempHeight is 3>> <<set $leftCharHeadImage to $leftCharHeadImage+"5_5_height.png">> <<set $leftCharHairImage to $leftCharDirectory+"body/hair/5_5_hair.png">> <<set $leftCharGenitalsImage to $leftCharDirectory+"body/NPC_body/penis_erect_5-5.png">> <<else>> <<set $leftCharHeadImage to $leftCharHeadImage+"5_2_height.png">> <<set $leftCharHairImage to $leftCharDirectory+"body/hair/5_2_hair.png">> <<set $leftCharGenitalsImage to $leftCharDirectory+"body/NPC_body/penis_erect_5-2.png">> <</if>> <<if $leftChar.firstname is not $qb.firstname or $leftChar.pants is not null or $leftChar.underwear is not null or $leftChar.arousal<75>> <<set $leftCharGenitalsImage to null>> <</if>> <<if $leftChar.underwear>> <<set $leftCharUnderwearImage to $leftCharDirectory+"clothes/"+$leftChar.underwear.images[_tempHeight]>> <</if>> <<if $leftChar.bra>> <<set $leftCharBraImage to $leftCharDirectory+"clothes/"+$leftChar.bra.images[_tempHeight]>> <</if>> <<if $leftChar.pants>> <<set $leftCharPantsImage to $leftCharDirectory+"clothes/"+$leftChar.pants.images[_tempHeight]>> <</if>> <<if $leftChar.shirt>> <<set $leftCharShirtImage to $leftCharDirectory+"clothes/"+$leftChar.shirt.images[_tempHeight]>> <<if $leftChar.shirt.showJacketImage>> <<set $leftCharJacketImage to $leftCharDirectory+"clothes/"+$leftChar.shirt.jacketImages[_tempHeight]>> <<else>> <<set $leftCharJacketImage to null>> <</if>> <<if $leftChar.shirt.showHandImage>> <<set $leftCharHandImage to $leftCharDirectory+"clothes/"+$leftChar.shirt.handImages[_tempHeight]>> <<else>> <<set $leftCharHandImage to null>> <</if>> <<if $leftChar.shirt.showHeadImage>> <<set $leftCharHeadgearImage to $leftCharDirectory+"clothes/"+$leftChar.shirt.headImages[_tempHeight]>> <<else>> <<set $leftCharHeadgearImage to null>> <</if>> <<if $leftChar.shirt.showNeckImage>> <<set $leftCharNeckImage to $leftCharDirectory+"clothes/"+$leftChar.shirt.neckImages[_tempHeight]>> <<else>> <<set $leftCharNeckImage to null>> <</if>> <<else>> <<set $leftCharJacketImage to null>> <<set $leftCharHandImage to null>> <<set $leftCharHeadgearImage to null>> <<set $leftCharNeckImage to null>> <</if>> <<if $leftChar.socks>> <<set $leftCharSocksImage to $leftCharDirectory+"clothes/"+$leftChar.socks.images[_tempHeight]>> <</if>> <<if $leftChar.shoes>> <<set $leftCharShoesImage to $leftCharDirectory+"clothes/"+$leftChar.shoes.images[_tempHeight]>> <</if>> <</if>><<if $rightChar and $rightChar is not null>> <<if $rightChar.firstname is $witch.firstname>> <<set $rightCharDirectory to "images/witch/">> <<else>> <<set $rightCharDirectory to "images/rival/">> <</if>> <<if $rightChar.shoes and $rightChar.shoes.heels>> <<set $rightCharHeadImage to $rightCharDirectory+"body/NPC_body/heels_">> <<else>> <<set $rightCharHeadImage to $rightCharDirectory+"body/NPC_body/">> <</if>> <<if _tempHeight is 0>> <<set $rightCharHeadImage to $rightCharHeadImage+"6_0_height.png">> <<set $rightCharHairImage to $rightCharDirectory+"body/hair/6_0_hair.png">> <<elseif _tempHeight is 1>> <<set $rightCharHeadImage to $rightCharHeadImage+"5_10_height.png">> <<set $rightCharHairImage to $rightCharDirectory+"body/hair/5_10_hair.png">> <<elseif _tempHeight is 2>> <<set $rightCharHeadImage to $rightCharHeadImage+"5_7_height.png">> <<set $rightCharHairImage to $rightCharDirectory+"body/hair/5_7_hair.png">> <<elseif _tempHeight is 3>> <<set $rightCharHeadImage to $rightCharHeadImage+"5_5_height.png">> <<set $rightCharHairImage to $rightCharDirectory+"body/hair/5_5_hair.png">> <<else>> <<set $rightCharHeadImage to $rightCharHeadImage+"5_2_height.png">> <<set $rightCharHairImage to $rightCharDirectory+"body/hair/5_2_hair.png">> <</if>> <<if $rightChar.underwear>> <<set $rightCharUnderwearImage to $rightCharDirectory+"clothes/"+$rightChar.underwear.images[_tempHeight]>> <</if>> <<if $rightChar.bra>> <<set $rightCharBraImage to $rightCharDirectory+"clothes/"+$rightChar.bra.images[_tempHeight]>> <</if>> <<if $rightChar.pants>> <<set $rightCharPantsImage to $rightCharDirectory+"clothes/"+$rightChar.pants.images[_tempHeight]>> <</if>> <<if $rightChar.shirt>> <<set $rightCharShirtImage to $rightCharDirectory+"clothes/"+$rightChar.shirt.images[_tempHeight]>> <<if $rightChar.shirt.showJacketImage>> <<set $rightCharJacketImage to $rightCharDirectory+"clothes/"+$rightChar.shirt.jacketImages[_tempHeight]>> <<else>> <<set $rightCharJacketImage to null>> <</if>> <<if $rightChar.shirt.showHandImage>> <<set $rightCharHandImage to $rightCharDirectory+"clothes/"+$rightChar.shirt.handImages[_tempHeight]>> <<else>> <<set $rightCharHandImage to null>> <</if>> <<else>> <<set $rightCharJacketImage to null>> <<set $rightCharHandImage to null>> <</if>> <<if $rightChar.socks>> <<set $rightCharSocksImage to $rightCharDirectory+"clothes/"+$rightChar.socks.images[_tempHeight]>> <</if>> <<if $rightChar.shoes>> <<set $rightCharShoesImage to $rightCharDirectory+"clothes/"+$rightChar.shoes.images[_tempHeight]>> <</if>> <</if>> <</nobr>><</widget>> <<widget "handleTf">><<nobr>> <<set $player.feminine to $player.feminine+1>> <<set _keys to Object.keys(setup.tfs)>> <<set $lastTf to $args[0]>> <<for _i to 0;_i<_keys.length;_i++>> <<if _keys[_i] is $args[0]>> <<set $tfProgress[_i] to $tfProgress[_i]+1>> <</if>> <</for>> <<if $lastTf is "height" or $lastTf is "hands" or $lastTf is "boobs">> <<set $scenes.weightRoom.secondLastStrengthTf to $scenes.weightRoom.lastStrengthTf>> <<if $lastTf is "height">> <<set $scenes.weightRoom.lastStrengthTf to "body size">> <<elseif $lastTf is "hands">> <<set $scenes.weightRoom.lastStrengthTf to "arms">> <<elseif $lastTf is "boobs">> <<set $scenes.weightRoom.lastStrengthTf to "chest">> <</if>> <</if>> <<if $lastTf is "ass" or $lastTf is "height" or ($lastTf is "boobs" and $player.boobs>1)>> <<set $scenes.weightRoom.secondLastSpeedTf to $scenes.weightRoom.lastSpeedTf>> <<set $scenes.weightRoom.lastSpeedTf to $lastTf>> <</if>> <</nobr>><</widget>> <<widget "getTfProgress">><<nobr>> <<set _keys to Object.keys(setup.tfs)>> <<for _i to 0;_i<_keys.length;_i++>> <<if _keys[_i] is $args[0]>> <<set $tempTfValue to $tfProgress[_i]>> <</if>> <</for>> <</nobr>><</widget>> <<widget "getNextMannerismTf">><<nobr>> <<set $nextMannerismTf to "">> <<if $tfProgress[1]>=4 and not $player.hipSway and ($tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad" or $tfCircumstances.locationType is "room" or $tfCircumstances.locationType is "stall")>> <<set $nextMannerismTf to "Mannerism HipSway">> <<elseif $tfProgress[5]>=3 and not $player.playsWithHair>> <<set $nextMannerismTf to "Mannerism Hair">> <<elseif $tfProgress[4]>=3 and not $player.girlyHandwriting>> <<set $nextMannerismTf to "Mannerism Handwriting">> <<elseif $player.masculinity<0 and ($tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "weight room" or $tfCircumstances.location is "kitchen" or ($tfCircumstances.location is "your room" and $tfCircumstances.witnesses is "") or $tfCircumstances.location is "changing room" or $tfCircumstances.location is "car") and not $player.girlyTaste>> <<set $nextMannerismTf to "Mannerism Taste">> <<elseif ($player.isWearingDress or ($player.pants and $player.pants.skirt)) and $tfCircumstances.extraClothing is not "naked" and ($tfRecoverPassage is "Cheerleading Emily Rival Recover" or $tfReason is "waxing" or $tfRecoverPassage is "Afternoon Inspector Like Recover" or $tfReason is "makeup" or $tfRecoverPassage is "GirlfriendDate3 Dinner BathroomReturn" or $tfRecoverPassage is "QBDate Dinner BathroomReturn" or $tfRecoverPassage is "Girlfriend Witch Recover" or $tfRecoverPassage is "QB Mall Date Finish" or $tfRecoverPassage is "QB RealityChange MovieDate Movie Recover" or ($tfReason is "name" and ($tfRecoverPassage is "Therapist Trans Paperwork" or $tfRecoverPassage is "Witch RemoveCurse 4 BearValley")) or $tfReason is "flirt" or $tfCircumstances.location is "car" or $tfRecoverPassage is "Witch RealityChange Tell Recover" or $tfRecoverPassage is "Witch LearnMagic 3 Recover") and not $player.crossesLegs>> <<set $nextMannerismTf to "Mannerism LegCross">> <<elseif $tfProgress[0]>=3 and not $player.pout>> <<set $nextMannerismTf to "Mannerism Pout">> <</if>> <<if ($realityChange or $acceptedTrans) and $nextMannerismTf is not "">> <<set $nextMannerismTf to $nextMannerismTf+" Girl">> <</if>> <</nobr>><</widget>> <<widget "setUpSexScene">><<nobr>> <<set $movesTakenDuringSex to -1>> <<set $sexDescription to "">> <<if $player.arousal>=99>><<set $player.arousal to 99>><</if>> <<set $havingSex to false>> <<set $playerCame to false>> <<set $partnerCame to false>> <<set $beforeSexClothes.shirt to $player.shirt>> <<set $beforeSexClothes.bra to $player.bra>> <<set $beforeSexClothes.underwear to $player.underwear>> <<set $beforeSexClothes.pants to $player.pants>> <<set $beforeSexClothes.shoes to $player.shoes>> <<set $beforeSexClothes.socks to $player.socks>> <<set $player.isWearingStrapon to false>> <<if $args[0] is "girlfriend">> <<set $girlfriend.isWearingStrapon to false>> <<if $player.arousal>50>> <<set $girlfriend.arousal to $player.arousal-10>> <<else>> <<set $girlfriend.arousal to $player.arousal+10>> <</if>> <<elseif $args[0] is "qb">> <<if $player.arousal>50>> <<set $qb.arousal to $player.arousal-10>> <<else>> <<set $qb.arousal to $player.arousal+10>> <</if>> <<elseif $args[0] is "witch">> <<set $witch.isWearingStrapon to false>> <<if $player.arousal>50>> <<set $witch.arousal to $player.arousal-10>> <<else>> <<set $witch.arousal to $player.arousal+10>> <</if>> <</if>> <</nobr>><</widget>> <<widget "finishSexScene">><<nobr>> <<set $player.shirt to $beforeSexClothes.shirt>> <<set $player.bra to $beforeSexClothes.bra>> <<set $player.underwear to $beforeSexClothes.underwear>> <<set $player.pants to $beforeSexClothes.pants>> <<set $player.shoes to $beforeSexClothes.shoes>> <<set $player.socks to $beforeSexClothes.socks>> <<unset $sexDescription>> <<set $havingSex to false>> <<set $player.isWearingStrapon to false>> <<set $girlfriend.isWearingStrapon to false>> <<set $witch.isWearingStrapon to false>> <<if $player.arousal>=100>> <<set $player.arousal to 0>> <</if>> <<if $currentlySuckingDick is true or $currentlySuckingDick is false>> <<unset $currentlySuckingDick>> <</if>> <<if $in69 is true or $in69 is false>> <<unset $in69>> <</if>> <<if $kissesLeft>> <<unset $kissesLeft>> <</if>> <<if $movesTakenDuringSex>> <<unset $movesTakenDuringSex>> <</if>> <<if $partnerCame is true or $partnerCame is false>> <<unset $partnerCame>> <</if>> <<if $playerCame is true or $playerCame is false>> <<unset $playerCame>> <</if>> <<if $playerTookStrapon is true or $playerTookStrapon is false>> <<unset $playerTookStrapon>> <</if>> <<if $temp>> <<unset $temp>> <</if>> <</nobr>><</widget>> <<widget "unwindSexScene">><<nobr>> <<if $unwindClothing is "shirt">> <<if $player.shirt is null>> <<set $player.shirt to $beforeSexClothes.shirt>> <</if>> <<if $player.bra is null>> <<set $player.bra to $beforeSexClothes.bra>> <</if>> <<if $player.shirt and $player.shirt.onepiece and $player.pants is null>> <<set $player.pants to $beforeSexClothes.pants>> <</if>> <<elseif $unwindClothing is "bra" and $player.bra is null>> <<set $player.bra to $beforeSexClothes.bra>> <</if>> <</nobr>><</widget>> <<widget "hasClothingItem">><<nobr>> <<set $hasClothingItem to false>> <<if $args[1] is "pants">> <<set _list to $clothesInventory.pants>> <<elseif $args[1] is "shirt">> <<set _list to $clothesInventory.shirt>> <<elseif $args[1] is "underwear">> <<set _list to $clothesInventory.underwear>> <<elseif $args[1] is "bra">> <<set _list to $clothesInventory.bra>> <<elseif $args[1] is "shoes">> <<set _list to $clothesInventory.shoes>> <<elseif $args[1] is "socks">> <<set _list to $clothesInventory.socks>> <</if>> <<for _i to 0;_i lt _list.length;_i++>> <<capture _i>> <<if _list[_i].properName.contains($args[0])>> <<set $hasClothingItem to true>> <</if>> <</capture>> <</for>> <</nobr>><</widget>> <<widget "showFootballScore">><<nobr>> <<if $stallionsscore>=$defensescore>>//Stallions: <<print $stallionsscore>>, <<print $opponent>>: <<print $defensescore>>// <<else>>//<<print $opponent>>: <<print $defensescore>>, Stallions <<print $stallionsscore>>//<</if>> <</nobr>> <</widget>> <<widget "increaseArousal">><<nobr>> <<if not $args[0]>> <<set _arousalChange to 5>> <<if $player.isWearingButtplug>> <<set _arousalChange to _arousalChange+5>> <</if>> <<if $player.boobs>0 and $player.shirt and not $player.shirt.onepiece and not $player.bra and $timeOfDay is not 4>> <<set _arousalChange to _arousalChange+$player.boobs>> <</if>> <<else>> <<set _arousalChange to $args[0]>> <</if>> <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>> <<set _arousalChange to _arousalChange/2>> <</if>> <<if _arousalChange>0>> <<set $player.arousal to Math.min($player.arousal+_arousalChange,75)>> <<else>> <<set $player.arousal to Math.max($player.arousal+_arousalChange,0)>> <</if>> <</nobr>><</widget>> <<widget "spyOnClub">>\ <<if $dayOfWeek is "Thursday" or $dayOfWeek is "Saturday">>\ <<if $timeOfDay is 3 and $player.inWitchcraftClub>>\ ==Go to the Witchcraft Club meeting== (You've reached the end of content on this path)\ <<elseif $timeOfDay is 3 and $witch.learnMagic is 5>>\ ''The Witchcraft Club is starting soon. When it's done, you can talk to <<print $witch.firstname>> about if you can join.''\ <<set $witch.learnMagic to 6>>\ <<elseif $timeOfDay is 2 and $dayOfWeek is "Saturday" and $witch.learnMagic is 7 and not $realityChange and not $acceptedTrans>>\ @@.thought;Oh yeah, the Witchcraft Club's going to start soon. I should go to <<print $witch.firstname>> and see if she'll give me a dress to wear.@@ [[Text her|Witch LearnMagic 6 Start][$leftCharImage to null;$rightCharImage to null;$leftChar to null;$rightChar to null]]\ <<elseif $timeOfDay is 3 and $witch.learnMagic is 9>>\ @@.thought;The Witchcraft Club's going to start soon. They said they were finally going to let me into their club!@@ [[Go to the woods|WitchcraftClub JoinClub Start][$leftCharImage to null;$rightCharImage to null;$leftChar to null;$rightChar to null]]\ <<elseif $timeOfDay is 3 and not $scenes.witch.spiedOnClub and $scenes.girlfriend.witchcraftClubPlan>0 and not $player.inWitchcraftClub>>\ ''The Witchcraft Club is starting soon!'' <<link "Hide in the woods" "Witch Club Spy 1">><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightChar to null>><<set $rightCharImage to null>><</link>>\ <<elseif $timeOfDay is 3 and $scenes.witch.spiedOnClub and not $player.inWitchcraftClub>>\ The Witchcraft Club is starting soon, but there's no way you're going back there.\ <</if>>\ <<elseif $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">>\ <<if $timeOfDay is 3 and $witch.learnMagic is 8 and not $realityChange and not $acceptedTrans>>\ <<if $day>28>>\ @@.thought;<<print $witch.firstname>> said I should go to the woods now. But then I'll be letting the witches change my reality!@@ [[Go to the woods|RealityChange WitchcraftClub][$leftCharImage to null;$rightCharImage to null;$leftChar to null;$rightChar to null]]\ <<else>>\ @@.thought;<<print $witch.firstname>> said I should go to the woods now. But then I'll be letting the witches change my reality!@@ As you're thinking it over, the skies open up and it starts to rain. A couple minutes later, you get a text. Opening it up, you see that <<print $witch.firstname>> has created a group chat with you, Elvira, Moira, <<if $girlfriend.inWitchcraftClub>>Heather, and <<print $girlfriend.firstname>>.<<else>>and Heather.<</if>> @@.witch;sorry girls, no meeting today@@\ <</if>>\ <</if>>\ <</if>>\ <</widget>> <<widget "shouldSeeTherapist">><<nobr>> <<if $scenes.caughtByGarcia and $garcia.suspicion>=2 and ($dayOfWeek is "Tuesday" or $dayOfWeek is "Sunday")>> <<set $shouldSeeTherapist to true>> <<else>> <<set $shouldSeeTherapist to false>> <</if>> <</nobr>><</widget>> <<widget "increaseArmStrength">><<nobr>> <<if $player.skillCurse is 0>> <<set $player.armStrength to Math.min($player.armStrength+$args[0],$player.maxArmStrength)>> <<elseif $player.armStrength<0>> <<set $player.armStrength to Math.min($player.armStrength+$args[0],0)>> <</if>> <</nobr>><</widget>> <<widget "increaseAccuracy">><<nobr>> <<if $player.skillCurse is 0>> <<set $player.accuracy to Math.min($player.accuracy+$args[0],$player.maxAccuracy)>> <<elseif $player.accuracy<0>> <<set $player.accuracy to Math.min($player.accuracy+$args[0],0)>> <</if>> <</nobr>><</widget>> <<widget "increaseSpeed">><<nobr>> <<if $player.skillCurse>0 or $player.boobs is 5>> <<set _speedIncrease to Math.max($args[0]-1,1)>> <<else>> <<set _speedIncrease to $args[0]>> <</if>> <<if $player.bra>> <<if $player.bra.type is "bra">> <<if $player.boobs is 3>> <<set _speedIncrease to Math.clamp(_speedIncrease-1,1,3)>> <<elseif $player.boobs is 4>> <<set _speedIncrease to Math.clamp(_speedIncrease-2,1,2)>> <<elseif $player.boobs>=5>> <<set _speedIncrease to 0>> <</if>> <<elseif $player.bra.type is "bikini top">> <<if $player.boobs is 2>> <<set _speedIncrease to Math.clamp(_speedIncrease-1,1,3)>> <<elseif $player.boobs is 3>> <<set _speedIncrease to Math.clamp(_speedIncrease-1,0,2)>> <<elseif $player.boobs is 4>> <<set _speedIncrease to Math.clamp(_speedIncrease-2,0,1)>> <<elseif $player.boobs>=5>> <<set _speedIncrease to 0>> <</if>> <</if>> <<else>> <<if $player.boobs is 2>> <<set _speedIncrease to Math.clamp(_speedIncrease-1,0,2)>> <<elseif $player.boobs is 3>> <<set _speedIncrease to Math.clamp(_speedIncrease-2,0,1)>> <<elseif $player.boobs>=4>> <<set _speedIncrease to 0>> <</if>> <</if>> <<if $player.isWearingButtplug>> <<set _speedIncrease to Math.clamp(_speedIncrease-1,0,2)>> <</if>> <<if $player.shoes and $player.shoes.heels>> <<set _speedIncrease to 0>> <</if>> <<set $player.speed to Math.min($player.speed+_speedIncrease,$player.maxSpeed)>> <</nobr>><</widget>> <<widget "getAdjustedSpeed">><<nobr>> <<if $player.bra>> <<if $player.bra.type is "sports bra">> <<set $adjustedSpeed to $args[0]>> <<elseif $player.bra.type is "bra">> <<if $player.boobs<3>> <<set $adjustedSpeed to $args[0]>> <<elseif $player.boobs is 3>> <<set $adjustedSpeed to $args[0]*.92>> <<elseif $player.boobs is 4>> <<set $adjustedSpeed to $args[0]*.82>> <<else>> <<set $adjustedSpeed to $args[0]*.7>> <</if>> <<elseif $player.bra.type is "bikini top">> <<if $player.boobs<2>> <<set $adjustedSpeed to $args[0]>> <<elseif $player.boobs is 2>> <<set $adjustedSpeed to $args[0]*.95>> <<elseif $player.boobs is 3>> <<set $adjustedSpeed to $args[0]*.85>> <<elseif $player.boobs is 4>> <<set $adjustedSpeed to $args[0]*.72>> <<else>> <<set $adjustedSpeed to $args[0]*.55>> <</if>> <</if>> <<else>> <<if $player.boobs<2>> <<set $adjustedSpeed to $args[0]>> <<elseif $player.boobs is 2>> <<set $adjustedSpeed to $args[0]*.9>> <<elseif $player.boobs is 3>> <<set $adjustedSpeed to $args[0]*.78>> <<elseif $player.boobs is 4>> <<set $adjustedSpeed to $args[0]*.62>> <<else>> <<set $adjustedSpeed to $args[0]*.4>> <</if>> <</if>> <<if $player.isWearingButtplug>> <<set $adjustedSpeed to $adjustedSpeed*.85>> <</if>> <<if $player.shoes and $player.shoes.heels>> <<set $adjustedSpeed to $adjustedSpeed*.5>> <</if>> <<set $adjustedSpeed to Math.round($adjustedSpeed)>> <</nobr>><</widget>> <<widget "showQBSkill">><<nobr>> <<set $player.confidence to Math.clamp($player.confidence, 0, 100)>> <<set $player.leadership to Math.clamp($player.leadership, 0, 100)>> <<set $qb.armStrength to Math.clamp($qb.armStrength, 0, 100)>> <<set $qb.accuracy to Math.clamp($qb.accuracy, 0, 100)>> <<set $qb.speed to Math.clamp($qb.speed, 0, 100)>> <<set $qb.confidence to Math.clamp($qb.confidence, 0, 100)>> <<set $qb.leadership to Math.clamp($qb.leadership, 0, 100)>> <<if $args[0] is true>> <<set _skill to Math.max(0,$player.armStrength*0.3)>> <<set _skill to _skill+Math.max(0,$player.accuracy*0.3)>> <<set _skill to _skill+Math.max(0,$player.speed*0.2)>> <<set _skill to _skill+Math.max(0,$player.confidence*0.1)>> <<set _skill to _skill+Math.max(0,$player.leadership*0.1)>> <<set $player.qbSkill to Math.round(_skill)>> <<set _maxSkill to 20>> <<set _maxSkill to _maxSkill+$player.maxSpeed*0.2>> <<if $player.skillCurse<2>> <<set _maxSkill to _maxSkill+$player.maxArmStrength*0.3>> <<set _maxSkill to _maxSkill+$player.maxAccuracy*0.3>> <</if>> <<set $player.maxQbSkill to Math.round(_maxSkill)>> <<else>> <<set _skill to $qb.armStrength*0.3>> <<set _skill to _skill+$qb.accuracy*0.3>> <<set _skill to _skill+$qb.speed*0.2>> <<set _skill to _skill+$qb.confidence*0.1>> <<set _skill to _skill+$qb.leadership*0.1>> <<set $qb.qbSkill to Math.round(_skill)>> <</if>> <</nobr>><</widget>> <<widget "calculateLift">><<nobr>> <<if $args[0]>=100>><<set $calculatedLift to 225>> <<elseif $args[0]>=93>><<set $calculatedLift to 200>> <<elseif $args[0]>=87>><<set $calculatedLift to 180>> <<elseif $args[0]>=80>><<set $calculatedLift to 160>> <<elseif $args[0]>=73>><<set $calculatedLift to 140>> <<elseif $args[0]>=66>><<set $calculatedLift to 120>> <<elseif $args[0]>=59>><<set $calculatedLift to 105>> <<elseif $args[0]>=51>><<set $calculatedLift to 90>> <<elseif $args[0]>=43>><<set $calculatedLift to 80>> <<elseif $args[0]>=34>><<set $calculatedLift to 70>> <<elseif $args[0]>=25>><<set $calculatedLift to 60>> <<elseif $args[0]>=15>><<set $calculatedLift to 50>> <<elseif $args[0]>=5>><<set $calculatedLift to 40>> <<elseif $args[0]<5>><<set $calculatedLift to 30>> <</if>> <</nobr>><</widget>> <<widget "showCheerleadingSkill">><<nobr>> <<set _var to $player.flexibility*0.2>> <<set _var to _var+$player.cheerKnowledge*0.2>> <<set _var to _var+$player.popularity*0.2>> <<if $player.flyer>> <<set _var to _var+(Math.max(0,$player.confidence))*0.2>> <<else>> <<set _var to _var+(Math.max(0,$player.armStrength)*2*0.15)>> <<set _var to _var+((100-($player.height*25)+25)*0.05)>> <</if>> <<set _var to _var+$attractivenessScore/3>> <<set $player.cheerleadingSkill to Math.round(_var)>> <</nobr>><</widget>> <<widget "showAttractiveness">><<nobr>> <<set $attractivenessScore to $player.feminine+$player.legs>> <<set $attractivenessScore to $attractivenessScore+$player.face>> <<set $attractivenessScore to $attractivenessScore+$player.ass>> <<set $attractivenessScore to $attractivenessScore+$player.boobs>> <<set $attractivenessScore to $attractivenessScore+$player.hair>> <<if $player.isWearingMakeup>><<set $attractivenessScore to $attractivenessScore+6>><</if>> <<if $player.manicure is true>><<set $attractivenessScore to $attractivenessScore+3>><</if>> <<if $player.pedicure is true>><<set $attractivenessScore to $attractivenessScore+2>><</if>> <</nobr>><</widget>> <<widget "getHomosexuality">><<nobr>> <<if $player.attractionToMen<0>><<set $player.attractionToMen to 0>><</if>> <<if $player.attractionToWomen<0>><<set $player.attractionToWomen to 0>><</if>> <<set $player.homosexuality to Math.round($player.attractionToMen/($player.attractionToMen+$player.attractionToWomen)*100)>> <</nobr>><</widget>> <<widget "IsQBContentAvailable">><<nobr>> <<set _options to 0>><<set $qb.contentAvailable to "">> <<if not $realityChange or $qb.knowsAboutRealityChange>> <<if not $scenes.witch.discussedSkillSpellWithQB and not $scenes.witch.gatheredIngredients and $scenes.witch.knowIngredientsRequirements>>/*Talk about witch's spell*/ <<set _options to _options+1>> <<elseif $scenes.qb.postponedQBChallenge and not $scenes.qb.didQBChallenge>>/*Compete with QB*/ <<set _options to _options+1>> <<elseif $scenes.qb.didQBChallenge and not $scenes.qb.discussedQBChallengeResults>>/*Get the spell ingredients*/ <<set _options to _options+1>> <<elseif $scenes.qb.agreedToSpell and not $scenes.qb.gatheredCum and not $scenes.qb.gatheredGirlcum>>/*Talk about witch's spell*/ <<set _options to _options+1>> <</if>> <</if>> <<if $timeOfDay is 4 and $scenes.girlfriend.encouragedToDateQB and $player.homosexuality>=30 and $witch.date is not $player.firstname and $qb.hookedUp>0>>/*Meet him at the lake*/ <<set _options to _options+1>> <</if>> <<if $winterBall and $winterBall.accepted and $winterBall.footballTeam is 1>>/*Seek help winning over football team*/ <<set _options to _options+1>> <</if>> <<if _options>0 and (($day>=18 and $day<=24) or ($day>=50 and $day<=56))>> <<set _options to 0>> <<set $qb.contentAvailable to "onPeriod">> <</if>> <<set _optionsCheckpoint to _options>> <<if $scenes.witch.talkedAboutRealityChange and not $qb.knowsAboutRealityChange>>/*Tell QB about the reality change*/ <<set _options to _options+1>> <</if>> <<if $timeOfDay<4 and $scenes.qb.daysSinceQBPractice>0>>/*Practice with him*/ <<set _options to _options+1>> <</if>> <<if $player.isWearingTampon is 0 and _options>_optionsCheckpoint>> <<set _options to _optionsCheckpoint>> <<set $qb.contentAvailable to "noTampon">> <</if>> <<if $introducedTransPossibility and not $scenes.therapist.qbConversation and $player.isWearingPanties and not $realityChange>>/*Talk to him about maybe being trans*/ <<set _options to _options+1>> <</if>> <<if _options>0>> <<set $qb.contentAvailable to "yes">> <</if>> <</nobr>><</widget>> <<widget "IsGFContentAvailable">><<nobr>> <<set _options to 0>><<set _noTampon to false>><<set _onPeriod to false>> <<if $player.datingGirlfriend>> <<if ($scenes.qb.talkToGirlfriendRequest or $scenes.witch.breakupRequest) and $girlfriend.dateMarcoPermission is 0>>/*Break up with GF*/ <<set _options to _options+1>> <</if>> <<if $player.hasStrapon and $scenes.girlfriend.daysSinceSex>0 and (($girlfriend.knowsSecret and $scenes.girlfriend.marcoCrush) or $realityChange)>>/*Strap-on sex*/ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>> <<set _onPeriod to true>> <<else>> <<set _options to _options+1>> <</if>> <</if>> <<if not $realityChange>> <<if $player.isWearingTampon is 0 and $girlfriend.knowsSecret>> <<set _noTampon to true>> <<elseif $girlfriend.knowsSecret and (($day>=18 and $day<=24) or ($day>=50 and $day<=56)) and $scenes.girlfriend.daysSinceSex>0>>/*Hang out period*/ <<set _options to _options+1>> <<elseif $player.datingGirlfriend and $player.openRelationship and $day-$scenes.girlfriend.breakupDay>=5 and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes is 0 and ($visitedQBPractice>=7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))))>>/*Spy on Marco*/ <<set _options to _options+1>> <<elseif $scenes.girlfriend.daysSinceSex>0 or not $girlfriend.knowsSecret>>/*Hang out*/ <<set _options to _options+1>> <</if>> <<elseif ($day<18 or $day>24) and ($day<50 or $day>56) and $player.openRelationship and $day-$scenes.girlfriend.breakupDay>=5 and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes is 0 and ($visitedQBPractice>=7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))))>>/*Spy on Marco*/ <<set _options to _options+1>> <</if>> <<if $scenes.girlfriend.marcoIntroductionDay>0 and $day-$scenes.girlfriend.marcoIntroductionDay>=3 and $player.openRelationship and $scenes.girlfriend.daysSinceSex>0>> <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>> <<set _onPeriod to true>> <<elseif $scenes.girlfriend.marcoSexScenes is 1 or not $scenes.girlfriend.failedMarcoSexScene or $player.voice>=3>> <<set _options to _options+1>> <</if>> <</if>> <<elseif $girlfriend.breakupReason and not $scenes.qb.talkToGirlfriendRequest and not $scenes.witch.breakupRequest>>/*GF reconnect*/ <<set _options to _options+1>> <</if>> <<if $day-$scenes.girlfriend.breakupDay>2 or ($girlfriend.knowsSecret and $day-$scenes.girlfriend.breakupDay>0)>> <<set _optionsCheckpoint to _options>> <<if ($scenes.swimming.lostTrunks or ($day>14 and not $realityChange and not $acceptedTrans)) and not $scenes.girlfriend.wentToBeach and not $curseActive and (not $realityChange or $girlfriend.knowsAboutRealityChange) and (not $gym or not $gym.lostTop)>>/*Beach Date 1*/ <<set _options to _options+1>> <</if>> <<if not $scenes.witch.spiedOnClub and $scenes.girlfriend.witchcraftClubPlan>0 and ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday") and $timeOfDay is 3>>/*Spy on club*/ <<set _options to _options+1>> <</if>> <<if $player.datingGirlfriend and not $scenes.girlfriend.bikiniToBeach and ($scenes.girlfriend.wentToBeach or not $scenes.swimming.lostTrunks) and $player.boobs>1 and not $curseActive and $girlfriend.knowsSecret>>/*Beach Date 2*/ <<set _options to _options+1>> <<elseif $qb.date is $player.firstname and $scenes.qb.movieDate and not $scenes.girlfriend.bikiniToBeach and ($scenes.girlfriend.wentToBeach or not $scenes.swimming.lostTrunks) and $player.boobs>1 and not $curseActive and $girlfriend.knowsSecret>>/*Beach Girltalk*/ <<set _options to _options+1>> <<elseif $qb.date is $rival.firstname and $day>$qb.dayOfDate and not $scenes.girlfriend.bikiniToBeach and ($scenes.girlfriend.wentToBeach or not $scenes.swimming.lostTrunks) and $player.boobs>1 and not $curseActive and $girlfriend.knowsSecret>>/*Beach Rival*/ <<set _options to _options+1>> <<elseif $scenes.girlfriend.bikiniToBeach and $player.openRelationship and $player.datingGirlfriend and ($dayOfWeek is "Saturday" or $dayOfWeek is "Sunday") and $timeOfDay<4 and $day-$scenes.girlfriend.beachDateDay>=6>>/*Beach HookUp*/ <<set _options to _options+1>> <</if>> <<if $player.isWearingTampon is 0 and _options>_optionsCheckpoint>> <<set _options to _optionsCheckpoint>> <<set _noTampon to true>> <</if>> <<if ($scenes.therapist.boobs or $player.boobs>=3) and not $player.hasBra and not $realityChange and $girlfriend.knowsSecret>>/*Get a bra*/ <<set _options to _options+1>> <</if>> <<if ($girlfriend.dateMarcoPermission is 2 or ($girlfriend.dateMarcoPermission is 0 and ($player.relationships.length is 0 or $player.openRelationship)) or ($girlfriend.dateMarcoPermission is 1 and ($player.relationships.length is 0 or $player.openRelationship) and ($realityChange or $acceptedTrans))) and ($visitedQBPractice is 7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector)))) and not $scenes.girlfriend.girltalk>>/*Girltalk*/ <<set _options to _options+1>> <</if>> <<if $witch.heardBackstory and $girlfriend.knowsSecret and not $scenes.girlfriend.complainedAboutWitch and not $realityChange and not $acceptedTrans>>/*Complain about witch*/ <<set _options to _options+1>> <<elseif $scenes.girlfriend.complainedAboutWitch and not $scenes.witch.spiedOnClub and not $realityChange>> <<set _options to _options+1>> <</if>> <</if>> <<if $introducedTransPossibility and not $scenes.trans.girlfriendConversation and not $realityChange>>/*Trans Talk*/ <<set _options to _options+1>> <</if>> <<if $witch.ultimatum and not $realityChange and not $acceptedTrans and not $scenes.girlfriend.discussedUltimatum>>/*Ultimatum Talk*/ <<set _options to _options+1>> <</if>> <<if $winterBall and not $winterBall.accepted>>/*Winter Queen Changed Mind*/ <<set _options to _options+1>> <</if>> <<if $scenes.witch.talkedAboutRealityChange and not $scenes.girlfriend.talkedAboutRealityChange and $scenes.girlfriend.strapOnForRealityChange is not "need">>/*RealityChange Tell*/ <<if not $girlfriend.knowsAboutRealityChange>> <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>> <<set _onPeriod to true>> <<else>> <<set _options to _options+1>> <</if>> <<elseif $day<72>> <<set _options to _options+1>> <</if>> <</if>> <<if _options is 0 and _noTampon>> <<set $girlfriend.contentAvailable to "noTampon">> <<elseif _options is 0 and _onPeriod>> <<set $girlfriend.contentAvailable to "onPeriod">> <<elseif _options>0>> <<set $girlfriend.contentAvailable to "yes">> <<else>> <<set $girlfriend.contentAvailable to "">> <</if>> <</nobr>><</widget>> <<widget "IsWitchContentAvailable">><<nobr>> <<set _options to 0>><<set _noTampon to false>><<set $witch.contentAvailable to "">> <<if not $scenes.witch.discussedSkillSpellWithQB and not $scenes.witch.gatheredIngredients and $scenes.witch.knowIngredientsRequirements and $scenes.witch.masturbated and (not $realityChange or $witch.knowsAboutRealityChange)>> <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>> <<set $witch.contentAvailable to "onPeriod">> <<else>> <<set _options to _options+1>> <</if>> <<elseif ($scenes.qb.gatheredGirlcum or $scenes.witch.gatheredIngredients) and $player.skillCurse is 0 and (not $realityChange or $witch.knowsAboutRealityChange) and $day is not 45>> <<set _options to _options+1>> <<elseif $scenes.qb.gatheredCum and $player.skillCurse is 0 and not $scenes.witch.startedSkillSpell and (not $realityChange or $witch.knowsAboutRealityChange) and $day is not 45>> <<set _options to _options+1>> <</if>> <<if $curseActive and $pantyRaid.takenFrom is not "Elvira" and $day>7>> <<if $player.isWearingTampon is 0>> <<set $witch.contentAvailable to "noTampon">> <<else>> <<set _options to _options+1>> <</if>> <</if>> <<if ($scenes.therapist.boobs or $player.boobs>=3) and not $player.hasBra and not $realityChange>> <<set _options to _options+1>> <</if>> <<if $witch.knowsSecret and $witch.removeCurse<2 and (not $realityChange or $witch.knowsAboutRealityChange)>> <<if $witch.learnMagic<=3 and $witch.learnMagic>=0>> <<set _options to _options+1>> <<elseif $witch.learnMagic is 6>> <<if $player.isWearingTampon is 0>> <<set $witch.contentAvailable to "noTampon">> <<else>> <<set _options to _options+1>> <</if>> <<elseif $player.inWitchcraftClub and $witch.learnMagic is 10>> <<set _options to _options+1>> <</if>> <</if>> <<if not $witch.heardBackstory and not $realityChange>> <<set _options to _options+1>> <<elseif not $scenes.witch.questionedAboutCurse and $day>2 and not $realityChange>> <<set _options to _options+1>> <</if>> <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35 and (not $realityChange or $witch.knowsAboutRealityChange)>> <<set _options to _options+1>> <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false and (not $realityChange or $witch.knowsAboutRealityChange)>> <<set _options to _options+1>> <<elseif $player.controlQuestCompleted is true and $player.feet is 0 and (not $realityChange or $witch.knowsAboutRealityChange)>> <<set _options to _options+1>> <</if>> <<if not $scenes.witch.knowIngredientsRequirements and $scenes.witch.introducedSpell and (not $realityChange or $witch.knowsAboutRealityChange)>> <<set _options to _options+1>> <</if>> <<if $introducedTransPossibility and not $scenes.therapist.witchConversation and $player.isWearingPanties and not $realityChange>> <<set _options to _options+1>> <</if>> <<if $winterBall and $winterBall.accepted and $winterBall.goths is 0>> <<set _options to _options+1>> <</if>> <<if $scenes.realityChange.researchedRealityChange and not $scenes.witch.talkedAboutRealityChange>> <<set _options to _options+1>> <</if>> <<if $witch.knowsSecret and $witch.learnMagic<3 and (not $realityChange or $witch.knowsAboutRealityChange)>> <<if $witch.removeCurse<3>> <<set _options to _options+1>> <</if>> <</if>> <<if $witch.inspector is 6 and not $realityChange>> <<set _options to _options+1>> <</if>> <<if $witch.inspector is 1>> <<set $witch.contentAvailable to "">> <<elseif _options>0>> <<set $witch.contentAvailable to "yes">> <</if>> <</nobr>><</widget>> <<widget "IsNewGFContentAvailable">><<nobr>> <<set $girlfriend.newContentAvailable to false>> <<if not $girlfriend.knowsSecret and not $scenes.girlfriend.pressuredToRevealSecret>> <<set $girlfriend.newContentAvailable to true>> <<elseif not $scenes.girlfriend.girlfriendUsedStrapon>> <<set $girlfriend.newContentAvailable to true>> <<elseif $scenes.girlfriend.playerUsedStrapon is 0>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if $scenes.girlfriend.hungOut is 0>> <<set $girlfriend.newContentAvailable to true>> <<elseif not $realityChange>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $scenes.girlfriend.wentToBeach>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $scenes.girlfriend.complainedAboutWitch>> <<set $girlfriend.newContentAvailable to true>> <<elseif $scenes.girlfriend.witchcraftClubPlan<2>> <<set $girlfriend.newContentAvailable to true>> <<elseif not $scenes.witch.spiedOnClub>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if $scenes.braShopper is "">> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $scenes.girlfriend.girltalk>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $qb.date or ($qb.date is $player.firstname and $qb.dateHelp is $girlfriend.firstname and not $scenes.girlfriend.startedMakeoverForQBDate)>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $scenes.girlfriend.bikiniToBeach>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $realityChange>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if $player.datingGirlfriend and not $girlfriendMallDateDay>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $scenes.trans.girlfriendConversation and not $realityChange>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $realityChange and not $acceptedTrans and not $scenes.girlfriend.discussedUltimatum>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $acceptedTrans and (not $winterBall or not $winterBall.accepted)>> <<set $girlfriend.newContentAvailable to true>> <</if>><<if not $acceptedTrans and not $girlfriend.knowsAboutRealityChange>> <<set $girlfriend.newContentAvailable to true>> <</if>> <</nobr>><</widget>> <<widget "IsNewWitchContentAvailable">><<nobr>> <<set $witch.newContentAvailable to false>> <<if not $witch.heardBackstory and not $realityChange>> <<set $witch.newContentAvailable to true>> <<elseif not $scenes.witch.questionedAboutCurse and not $realityChange>> <<set $witch.newContentAvailable to true>> <</if>><<if not $scenes.witch.startedPantiesApology and $pantyRaid and $pantyRaid.takenFrom is not "Elvira" and $pantyRaid.takenFrom is not "">> <<set $witch.newContentAvailable to true>> <</if>><<if $player.controlQuestIntroduced is false and not $scenes.witch.startedControlQuest>> <<set $witch.newContentAvailable to true>> <<elseif $player.controlQuestCompleted is false and $player.legs is 0>> <<set $witch.newContentAvailable to true>> <<elseif $player.feet is 0 and not $scenes.witch.startedControlSpell>> <<set $witch.newContentAvailable to true>> <<elseif not $scenes.witch.bra and $player.hasBra is false>> <<set $witch.newContentAvailable to true>> <</if>><<if not $scenes.witch.knowIngredientsRequirements>> <<set $witch.newContentAvailable to true>> <</if>><<if not $scenes.witch.discussedSkillSpellWithQB and not $scenes.witch.gatheredIngredients>> <<set $witch.newContentAvailable to true>> <</if>><<if not $scenes.witch.startedSkillSpell and $player.skillCurse is 0>> <<set $witch.newContentAvailable to true>> <</if>><<if not $scenes.witch.masturbated and not $realityChange>> <<set $witch.newContentAvailable to true>> <</if>><<if not $scenes.therapist.witchConversation and not $realityChange>> <<set $witch.newContentAvailable to true>> <</if>><<if not $scenes.witch.askedForVote and not $acceptedTrans>> <<set $witch.newContentAvailable to true>> <</if>><<if $witch.removeCurse<2 and $witch.learnMagic<4 and not $realityChange>> <<set $witch.newContentAvailable to true>> <</if>><<if $witch.learnMagic<3 and $witch.removeCurse<3 and not $realityChange>> <<set $witch.newContentAvailable to true>> <</if>><<if $witch.inspector<6 and not $realityChange>> <<set $witch.newContentAvailable to true>> <</if>> <</nobr>><</widget>> <<widget "IsNewQBContentAvailable">><<nobr>> <<set $qb.newContentAvailable to false>> <<if $visitedQBPractice<8>> <<set $qb.newContentAvailable to true>> <</if>><<if not $scenes.qb.sexAtLake>> <<set $qb.newContentAvailable to true>> <</if>><<if not $scenes.qb.gatheredCum and not $scenes.qb.gatheredGirlcum and not $scenes.witch.startedSkillSpell>> <<set $qb.newContentAvailable to true>> <</if>><<if $qb.date and $qb.date is $player.firstname and not $scenes.qb.movieDate>> <<set $qb.newContentAvailable to true>> <</if>><<if not $scenes.qb.sexAtLake>> <<set $qb.newContentAvailable to true>> <</if>><<if $scenes.qb.roadHead>> <<set $qb.newContentAvailable to true>> <</if>><<if not $scenes.therapist.qbConversation>> <<set $qb.newContentAvailable to true>> <</if>><<if (not $winterBall or $winterBall.footballTeam<=1) and not $acceptedTrans>> <<set $qb.newContentAvailable to true>> <</if>><<if not $qb.knowsAboutRealityChange and not $acceptedTrans>> <<set $qb.newContentAvailable to true>> <</if>> <</nobr>><</widget>> <<widget "AreNewTfsAvailable">><<nobr>> <<set _totalTransformations to 0>> <<for _i to 0;_i<$tfProgress.length;_i++>> <<set _totalTransformations to _totalTransformations+$tfProgress[_i]>> <</for>> <<set _maxTransformations to $tfLimits.face+$tfLimits.ass+$tfLimits.boobs+$tfLimits.voice+$tfLimits.hands+$tfLimits.hair+$player.maxHeight>> <<set $newTfsAvailable to _totalTransformations<_maxTransformations>> <<if $nextMannerismTf is not "">><<set $newTfsAvailable to true>><</if>> <</nobr>><</widget>> <<widget "AreCheerleadersAvailable">><<nobr>> <<if not $winterBall or not $winterBall.accepted>> <<set $cheerleadersAvailable to false>> <<elseif $winterBall.maddy is not 2 and $winterBall.maddy is not 4>> <<set $cheerleadersAvailable to true>> <<elseif not $winterBall.skye and $player.heels is not 3>> <<set $cheerleadersAvailable to true>> <<elseif $winterBall.taylor is 0 and $winterBall.cupcakes>0>> <<set $cheerleadersAvailable to true>> <<elseif $winterBall.amy is 0>> <<set $cheerleadersAvailable to true>> <<elseif $winterBall.rachel is 0 and $winterBall.cupcakes>=3>> <<set $cheerleadersAvailable to true>> <<elseif $winterBall.brooke is 0>> <<set $cheerleadersAvailable to true>> <<elseif $winterBall.emily is 0>> <<set $cheerleadersAvailable to true>> <<elseif $winterBall.nikki is 0>> <<set $cheerleadersAvailable to true>> <<else>> <<set $cheerleadersAvailable to false>> <</if>> <</nobr>><</widget>> <<widget "skillCurse">><<nobr>> <<set $qb.armStrength to $qb.armStrength+20+((Math.max($player.armStrength,0)-25)/5)>> <<set $qb.accuracy to $qb.accuracy+20+((Math.max($player.accuracy,0)-15)/5)>> <<set $qb.speed to $qb.speed+20+((Math.max($player.speed,0)-30)/5)>> <<set $player.armStrength to Math.min($player.armStrength,0)>> <<set $player.accuracy to Math.min($player.accuracy,0)>> <<set $player.speed to $player.speed-20>><<set $player.maxSpeed to $player.maxSpeed-20>> <</nobr>><</widget>> <<widget "canPlayerWearOutfit">><<nobr>> <<set $playerCanWearOutfit to "">> <<if not $player.shoes>> <<set $playerCanWearOutfit to "You need shoes">> <<elseif $player.feet is 2 and $player.shoes and not $player.shoes.female>> <<set $playerCanWearOutfit to "Those shoes are too big for you">> <<elseif $player.shoes.heels and (not $player.heels or $player.heels<3)>> <<set $playerCanWearOutfit to "You can't walk in heels yet!">> <<elseif $player.shoes.heels and $player.heels is 3 and $args[0] is not "school">> <<set $playerCanWearOutfit to "You want to wear heels to school first before you wear them anywhere else.">> <</if>> <<if $player.pants is null>> <<set $playerCanWearOutfit to "You need to get dressed">> <<elseif $player.shirt is null and $args[0] is not "yoga" and not ($args[0] is "workout" and ($realityChange or $acceptedTrans))>> <<set $playerCanWearOutfit to "You need to get dressed">> <<elseif $player.pants.torn is true or ($player.ass is 4 and not $player.pants.female and $player.pants.properName is not "White Polyester Pants" and not $player.pants.costume)>> <<set $playerCanWearOutfit to "You can't wear these pants again. Better change your outfit.">> <<elseif $player.socks is null and $player.feet<2 and not $realityChange and not $acceptedTrans and $player.shoes and not $player.shoes.female>> <<set $playerCanWearOutfit to "You need socks">> <<elseif $player.shoes and $player.shoes.female and $player.shoes.properName is not "Pink Cleats" and $player.socks>> <<set $playerCanWearOutfit to "You shouldn't wear socks with your $player.shoes.informalName">> <<elseif $player.underwear is null>> <<if $player.hasWornPanties or ($pantyRaid and $pantyRaid.panties)>> <<set $playerCanWearOutfit to "You don't want to wear panties, but your skin gets itchy when you go commando">> <<else>> <<set $playerCanWearOutfit to "You need underwear">> <</if>> <<elseif $player.shirt and $player.shirt.dress and $player.pants and $player.pants.dress and (not $player.shirt.costume or $day is not 28) and not $realityChange and not $acceptedTrans and $args[0] is not "dress">> <<set $playerCanWearOutfit to "There's no way you're going to go outside wearing a dress!">> <<elseif $player.shirt and $player.shirt.dress and $player.pants.dress and (($args[0] is "school" and not $player.pants.school) or ($args[0] is "football" and not $player.pants.football) or ($args[0] is "casual" and not $player.pants.casual) or ($args[0] is "workout" and $player.pants.workout is false) or $args[0] is "yoga" or ($args[0] is "costume" and not $player.pants.costume))>> <<if $args[0] is "school">> <<set $playerCanWearOutfit to "You can't wear that dress to school!">> <<elseif $args[0] is "football">> <<set $playerCanWearOutfit to "You can't play football in a dress!">> <<elseif $args[0] is "casual">> <<set $playerCanWearOutfit to "That dress isn't comfortable!">> <<elseif $args[0] is "workout">> <<set $playerCanWearOutfit to "You can't wear that outfit while working out!">> <<elseif $args[0] is "yoga">> <<set $playerCanWearOutfit to "You can't do yoga in a dress!">> <<elseif $args[0] is "costume">> <<set $playerCanWearOutfit to "You can't wear that dress to the party!">> <</if>> <<elseif ($player.boobs>=3 or $realityChange or $acceptedTrans) and $player.bra is null and ($player.hasBra or $realityChange) and not ($args[0] is "costume" and $costume is not "cheerleader")>> <<set $playerCanWearOutfit to "You need a bra">> <<elseif $args[0] is "school">> <<if not $player.shirt.school>> <<set $playerCanWearOutfit to "You can't wear that shirt to school!">> <<elseif not $player.pants.school>> <<if $player.pants.skirt>> <<set $playerCanWearOutfit to "You can't wear that skirt to school!">> <<else>> <<set $playerCanWearOutfit to "You can't wear those pants to school!">> <</if>> <<elseif not $player.underwear.school>> <<if $player.underwear.panties is true>> <<set $playerCanWearOutfit to "You can't wear those panties to school!">> <<else>> <<set $playerCanWearOutfit to "You can't wear those boxers to school!">> <</if>> <<elseif $player.shoes and not $player.shoes.school>> <<set $playerCanWearOutfit to "You can't wear those shoes to school!">> <<elseif $player.socks and not $player.socks.school>> <<set $playerCanWearOutfit to "You can't wear those socks to school!">> <<elseif $acceptedTrans and (not $player.shirt.female or not $player.pants.female)>> <<set $playerCanWearOutfit to "You're not allowed to wear guys clothes to school anymore">> <<elseif $acceptedTrans and $player.pants.properName is "Womens Slacks">> <<set $playerCanWearOutfit to "Now that you're registered as a girl, you're only allowed to go to school in a skirt">> <</if>> <<elseif $args[0] is "football">> <<if not $player.shirt.football>> <<set $playerCanWearOutfit to "You can't play football in that shirt!">> <<elseif not $player.pants.football>> <<if $player.pants.skirt>> <<set $playerCanWearOutfit to "You can't play football in a skirt!">> <<else>> <<set $playerCanWearOutfit to "You can't play football in those pants!">> <</if>> <<elseif not $player.underwear.football>> <<if $player.underwear.panties is true>> <<set $playerCanWearOutfit to "You can't play football with those panties!">> <<else>> <<set $playerCanWearOutfit to "You can't play football with those boxers!">> <</if>> <<elseif $player.shoes and not $player.shoes.football>> <<set $playerCanWearOutfit to "You can't play football with those shoes!">> <<elseif $player.socks and not $player.socks.football>> <<set $playerCanWearOutfit to "You can't play football with those socks!">> <</if>> <<elseif $args[0] is "casual">> <<if not $player.shirt.casual>> <<set $playerCanWearOutfit to "That shirt isn't comfortable!">> <<elseif not $player.pants.casual>> <<if $player.ass<4 or $player.ownsGirlPants>> <<if $player.pants.skirt>> <<set $playerCanWearOutfit to "That skirt isn't comfortable!">> <<else>> <<set $playerCanWearOutfit to "Those pants aren't comfortable!">> <</if>> <<elseif $player.pants.properName is "Dress Pants">> <<set $playerCanWearOutfit to "Those pants aren't comfortable!">> <</if>> <<elseif not $player.underwear.casual>> <<if $player.underwear.panties is true>> <<set $playerCanWearOutfit to "Those panties aren't comfortable!">> <<else>> <<set $playerCanWearOutfit to "Those boxers aren't comfortable!">> <</if>> <<elseif $player.shoes and not $player.shoes.casual>> <<set $playerCanWearOutfit to "Those shoes aren't comfortable!">> <<elseif $player.socks and not $player.socks.casual>> <<set $playerCanWearOutfit to "Those socks aren't comfortable!">> <</if>> <<elseif $args[0] is "workout">> <<if $player.shirt and $player.shirt.workout is false>> <<set $playerCanWearOutfit to "You can't wear that shirt while working out!">> <<elseif not $player.shirt and not $player.bra>> <<set $playerCanWearOutfit to "You can't work out topless!">> <<elseif $player.bra and $player.bra.type is not "sports bra">> <<set $playerCanWearOutfit to "You need to wear a sports bra while working out!">> <<elseif $player.pants.workout is false and ($player.skillCurse is not 4 or not $player.pants.casual)>> <<if $player.pants.skirt>> <<set $playerCanWearOutfit to "You can't wear that skirt while working out!">> <<else>> <<set $playerCanWearOutfit to "You can't wear those pants while working out!">> <</if>> <<elseif $player.underwear.workout is false>> <<if $player.underwear.panties is true>> <<set $playerCanWearOutfit to "You can't wear those panties while working out!">> <<else>> <<set $playerCanWearOutfit to "You can't wear those boxers while working out!">> <</if>> <<elseif $player.shoes and $player.shoes.workout is false>> <<set $playerCanWearOutfit to "You can't wear those shoes while working out!">> <<elseif $player.socks and $player.socks.workout is false>> <<set $playerCanWearOutfit to "You can't wear those socks while working out!">> <</if>> <<elseif $args[0] is "yoga">> <<hasClothingItem "Sports" "bra">> <<if $player.shirt and $player.shirt.properName is "Pinewood Shell Top" and $player.pants.properName is "Pinewood Cheerleading Skirt" and $player.shoes and $player.shoes.properName is "White Keds" and $winterBall and $winterBall.whitney>=0 and $winterBall.whitney<7>> <<elseif $player.shirt and $player.shirt.properName is "Pinewood Shell Top" and $player.pants.properName is "Pinewood Cheerleading Skirt" and $winterBall and $winterBall.whitney>=0 and $winterBall.whitney<7>> <<set $playerCanWearOutfit to "You need to wear your keds to cheer!">> <<elseif $player.shirt and $hasClothingItem>> <<if $player.masculinity<=0>> <<set $playerCanWearOutfit to "All the other girls are wearing JUST their sports bras. You feel like you should too.">> <<else>> <<set $playerCanWearOutfit to "All the girls are wearing JUST their sports bras. You feel like you should too.">> <</if>> <<elseif not $player.pants.properName.contains("Yoga Pants")>> <<if $player.pants.skirt>> <<set $playerCanWearOutfit to "You can't wear a skirt while doing yoga!">> <<else>> <<set $playerCanWearOutfit to "You can't wear those pants while doing yoga!">> <</if>> <<elseif $player.underwear.workout is false>> <<if $player.underwear.panties is true>> <<set $playerCanWearOutfit to "You can't wear those panties while working out!">> <<else>> <<set $playerCanWearOutfit to "You can't wear those boxers while working out!">> <</if>> <<elseif $player.shirt and $player.shirt.workout is false>> <<set $playerCanWearOutfit to "You can't wear that shirt while working out!">> <<elseif (not $player.bra and $player.boobs>=3) or ($player.bra and $player.bra.type is not "sports bra")>> <<set $playerCanWearOutfit to "You need to wear a sports bra while working out!">> <<elseif not $player.shirt and not $player.bra and ($realityChange or $acceptedTrans)>> <<set $playerCanWearOutfit to "You can't work out topless!">> <<elseif $player.shoes and $player.shoes.workout is false>> <<set $playerCanWearOutfit to "You can't wear those shoes while working out!">> <<elseif $player.socks and $player.socks.workout is false>> <<set $playerCanWearOutfit to "You can't wear those socks while working out!">> <</if>> <<elseif $args[0] is "cheer">> <<if $player.shirt.properName is not "Cheerleaders top" and $player.shirt.properName is not "Pinewood Shell Top">> <<set $playerCanWearOutfit to "You need to put on your shell top">> <<elseif $player.pants.properName is not "Cheerleading Skirt" and $player.pants.properName is not "Pinewood Cheerleading Skirt">> <<set $playerCanWearOutfit to "You need to put on your cheerleading skirt">> <<elseif $player.shirt.costume or $player.pants.costume>> <<set $playerCanWearOutfit to "That's just a halloween outfit. You need your Pinewood cheer uniform">> <<elseif $player.shoes and $player.shoes.properName is not "White Keds">> <<set $playerCanWearOutfit to "You can't cheer in those shoes!">> <</if>> <<elseif $args[0] is "costume">> <<if $player.shirt.properName is "Stallions Jersey and Pads" and $player.pants.properName is "White Polyester Pants" and $costume is "football player">> <<elseif not $player.shirt.costume>> <<set $playerCanWearOutfit to "You can't wear that shirt to the party!">> <<elseif not $player.pants.costume>> <<if $player.pants.skirt>> <<set $playerCanWearOutfit to "You can't wear that skirt to the party!">> <<else>> <<set $playerCanWearOutfit to "You can't wear those pants to the party!">> <</if>> <<elseif not $player.underwear.panties and $boughtGirlsCostume>> <<set $playerCanWearOutfit to "Those $player.underwear.informalName will show. You need panties!">> <<elseif $player.bra is not null and $costume is not "cheerleader">> <<set $playerCanWearOutfit to "You can't wear a bra with this outfit!">> <</if>> <<elseif $args[0] is "school_male">> <<if not $player.shirt.school>> <<set $playerCanWearOutfit to "That shirt isn't fancy enough!">> <<elseif not $player.pants.school>> <<if $player.pants.skirt>> <<set $playerCanWearOutfit to "You don't want to wear a skirt right now">> <<else>> <<set $playerCanWearOutfit to "Those pants aren't fancy enough!">> <</if>> <<elseif not $player.underwear.school>> <<if $player.underwear.panties is true>> <<set $playerCanWearOutfit to "Those panties aren't fancy enough!">> <<else>> <<set $playerCanWearOutfit to "Those boxers aren't fancy enough!">> <</if>> <<elseif $player.shoes and not $player.shoes.school>> <<set $playerCanWearOutfit to "Those shoes aren't fancy enough!">> <<elseif $player.socks and not $player.socks.school>> <<set $playerCanWearOutfit to "Those pants aren't fancy enough!">> <<elseif $player.pants.properName is "School Skirt">> <<set $playerCanWearOutfit to "You don't want to wear a skirt right now">> <</if>> <<if $playerCanWearOutfit is "Those pants aren't fancy enough!" and $player.ass>=4 and ($player.pants.properName is "Womens Slacks" or $player.pants.properName is "Girls Jeans")>> <<if not $player.shoes>> <<set $playerCanWearOutfit to "You need shoes">> <<elseif $player.feet is 2 and $player.shoes and not $player.shoes.female>> <<set $playerCanWearOutfit to "Those shoes are too big for you">> <<elseif $player.shoes.heels>> <<set $playerCanWearOutfit to "You don't want to wear heels right now">> <<else>> <<set $playerCanWearOutfit to "">> <</if>> <</if>> <<elseif $args[0] is "dress">> <<if not $player.pants.dress>> <<set $playerCanWearOutfit to "You need to wear a dress!">> <</if>> <</if>> <<unset $hasClothingItem>> <</nobr>><</widget>> <<widget "printCheerleadingGrade">><<nobr>> <<if $args[0]/$args[1]>=0.97>>A+ <<elseif $args[0]/$args[1]>=0.93>>A <<elseif $args[0]/$args[1]>=0.9>>A- <<elseif $args[0]/$args[1]>=0.87>>B+ <<elseif $args[0]/$args[1]>=0.83>>B <<elseif $args[0]/$args[1]>=0.8>>B- <<elseif $args[0]/$args[1]>=0.77>>C+ <<elseif $args[0]/$args[1]>=0.73>>C <<elseif $args[0]/$args[1]>=0.7>>C- <<elseif $args[0]/$args[1]>=0.67>>D+ <<elseif $args[0]/$args[1]>=0.63>>D <<elseif $args[0]/$args[1]>=0.6>>D- <<elseif $args[0]/$args[1]>=0.4>>F+ <<elseif $args[0]/$args[1]>=0.2>>F <<else>>F- <</if>> <</nobr>><</widget>> <<widget "redoRecord">><<nobr>> <<showQBSkill false>> <<set $team.oldWins to $team.wins>><<set $team.oldLosses to $team.losses>> <<set $team.wins to 0>><<set $team.losses to 0>> <<set _lastGameWin to false>> <<if $qb.qbSkill>=70>>/*Game 1*/ <<set $team.wins to 1>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to 1>> <<set _lastGameWin to false>> <</if>> <<if $qb.qbSkill>=40 and $qb.accuracy>=35>>/*Game 2*/ <<set $team.wins to $team.wins+1>> <<set $scenes.football.wonGame2 to true>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to $team.losses+1>> <<set $scenes.football.wonGame2 to false>> <<set _lastGameWin to false>> <</if>> <<if $day>=15>>/*Game 3*/ <<if ($qb.confidence>=30 and $qb.armStrength>=65 and $qb.accuracy>=55) or ($qb.confidence>=25 and $qb.accuracy+$qb.strength>=100 and ($qb.accuracy>=35 or $qb.speed>=40))>> <<set $team.wins to $team.wins+1>> <<set $scenes.football.wonGame3 to true>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to $team.losses+1>> <<set $scenes.football.wonGame3 to false>> <<set _lastGameWin to false>> <</if>> <</if>> <<if $day>=22>>/*Game 4*/ <<if (($qb.armStrength>=70 and $qb.accuracy>=50) or $qb.accuracy>=70) and $qb.speed>=50>> <<set $team.wins to $team.wins+1>> <<set $team.wonGame4 to true>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to $team.losses+1>> <<set $team.wonGame4 to false>> <<set _lastGameWin to false>> <</if>> <</if>> <<if $day>=29>>/*Game 5*/ <<if ($qb.armStrength>=65 and $qb.accuracy>=40) or $qb.qbSkill>=40 or ($qb.speed>=50 and $qb.armStrength>=55 and $qb.accuracy>=30) or $qb.accuracy>=65>> <<set $team.wins to $team.wins+1>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to $team.losses+1>> <<set _lastGameWin to false>> <</if>> <</if>> <<if $day>=36>>/*Game 6*/ <<if $qb.qbSkill>=50>> <<set $team.wins to $team.wins+1>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to $team.losses+1>> <<set _lastGameWin to false>> <</if>> <</if>> <<if $day>=43>>/*Game 7*/ <<if $qb.qbSkill>=60>> <<set $team.wins to $team.wins+1>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to $team.losses+1>> <<set _lastGameWin to false>> <</if>> <</if>> <<if $day>=50>>/*Game 8*/ <<if $qb.qbSkill>=70>> <<set $team.wins to $team.wins+1>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to $team.losses+1>> <<set _lastGameWin to false>> <</if>> <</if>> <<if $day>=57>>/*Game 9*/ <<if $qb.qbSkill>=80>> <<set $team.wins to $team.wins+1>> <<set _lastGameWin to true>> <<else>> <<set $team.losses to $team.losses+1>> <<set _lastGameWin to false>> <</if>> <</if>> <<if _lastGameWin>> <<set $stallionsscore to 1>><<set $defensescore to 0>> <<else>> <<set $stallionsscore to 0>><<set $defensescore to 1>> <</if>> <<set $team.redidRecord to true>> <<set $team.playerOnTeam to false>> <</nobr>><</widget>> <<widget "printRelationships">>\ \<<if $player.datingQuarterback>>\ \<<print $qb.firstname>>\ \<<if $player.datingGirlfriend>>\ and \ \<</if>>\ <</if>>\ \<<if $player.datingGirlfriend>>\ \<<print $girlfriend.firstname>>\ \<<if $player.datingWitch>>\ and \ \<</if>>\ \<</if>>\ \<<if $player.datingWitch>>\ \<<print $witch.firstname>>\ \<</if>>\ <</widget>> <<widget "printCrushes">><<nobr>> <<if $player.datingQuarterback or $player.crush is $qb.firstname>> <<print $qb.firstname>> <<if $player.datingGirlfriend>> and <</if>> <</if>> <<if $player.datingGirlfriend>> <<print $girlfriend.firstname>> <<if $player.datingWitch or $player.crush is $witch.firstname>> and <</if>> <</if>> <<if $player.datingWitch or $player.crush is $witch.firstname>> <<print $witch.firstname>> <</if>> <</nobr>><</widget>> <<widget "updateVoice">><<nobr>> <<script>> var r = document.querySelector(':root'); var voiceProgress = State.variables.tfProgress[3]; if(voiceProgress == 1) { r.style.setProperty('--playerColor', '#5b86ff'); } else if (voiceProgress == 2) { r.style.setProperty('--playerColor', '#9476ff'); } else if (voiceProgress == 3) { r.style.setProperty('--playerColor', '#cb58ff'); } else if (voiceProgress >= 4) { r.style.setProperty('--playerColor', 'magenta'); } <</script>> <</nobr>><</widget>>@@.girlfriend;"I'm sorry about swimming,"@@ <<print $girlfriend.firstname>> says. @@.player;"Swimming?"@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"When you lost your top."@@<<elseif $scenes.swimming.lostTrunks>>@@.girlfriend;"When you lost your trunks."@@<<else>>@@.girlfriend;"Yeah, I've seen you diving. You're always clutching your trunks, like you're afraid you're going to lose them."@@<</if>> @@.player;"Oh yeah."@@ So many bad things have happened to you recently that you've lost track. @@.player;"I really wish I could go swimming. For real."@@ @@.girlfriend;"Yeah, not during gym class."@@ @@.player;"It would be nice to go swimming on the beach. With nobody from Pinewood around."@@ @@.girlfriend;"Why don't we go?"@@ @@.player;"Sure! Wait, do you mean now?"@@ @@.girlfriend;"Why not? You deserve to have some fun."@@ @@.player;"But then...You know what, fuck it. Let's do it!"@@ @@.girlfriend;"Alright!"@@ She starts to rummage in her dresser for her swimsuit. <<if $realityChange or $acceptedTrans>>\ [[Leave and get your bikini|Girlfriend Swim GirlfriendBikini]] <<else>>\ [[Leave and get your trunks|Girlfriend Swim Bikini Introduce]]\ <</if>>\ <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.girlfriend;"Where are you going?"@@ @@.player;"To get my swim trunks. They're in my room."@@ <<print $girlfriend.firstname>> bites her lip. @@.player;"What's wrong?"@@ <<if $scenes.swimming.lostTrunks>>@@.girlfriend;"You know how you lost your trunks during swimming?"@@ @@.player;"Yeah."@@ @@.girlfriend;"Well, what if the same thing happens while we're at the beach?"@@<<else>>@@.girlfriend;"You know how you keep holding onto your trunks when you dive?"@@ @@.player;"Yeah. I'm worried they're going to fall off."@@ @@.girlfriend;"What if that happened at the beach?"@@<</if>> @@.player;"Who cares. There won't be anyone from Pinewood there."@@ @@.girlfriend;"Yeah, but we won't be alone."@@ You nod. She has a point. @@.girlfriend;"And you don't like the way the trunks fit on you, right?"@@ @@.player;"Yeah! They're so big and they have so much room and I'm always worried they're going to fall off!"@@ @@.girlfriend;"Yeah. So I was thinking...you know what, never mind, you won't like it."@@ @@.player;"What?"@@ @@.girlfriend;"Fine. Well, I was going to say, if you wore one of my bottoms, that would fix it."@@ [[Look at her in shock|Girlfriend Swim Bikini Shock]] <<set $location to "dorm">>\@@.player;"What?"@@ you sputter. @@.player;"I'm not going to wear that!"@@ <<if $girlfriend.knowsSecret is false>>\ You look at her, alarmed. @@.thought;I haven't even told her that I have a pussy, and now she's trying to get me into a girls swimsuit? Is it that obvious that I'm not manly?@@ <<if $scenes.girlfriend.sawInPanties or ($pantyRaid and $pantyRaid.takenFrom is $girlfriend.firstname)>>\ @@.girlfriend;"You're already wearing panties@@<<if $scenes.girlfriend.knowsAboutStrapon>>@@.girlfriend; and using a strap-on,"@@<<else>>@@.girlfriend;,"@@<</if>> she smirks. @@.girlfriend;"How different is this?"@@ You're speechless. <</if>>\ @@.girlfriend;"You were complaining about your trunks earlier,"@@ she says when she sees your look. @@.girlfriend;"I just thought this would be more comfortable."@@ @@.player;"But..it's for girls. Everyone's going to see and they'll all laugh at me."@@ <</if>>\ @@.girlfriend;"Nobody will see. They'll just think it's a speedo. You can wear it under your shorts until we get there."@@ That gives you pause. If nobody will see that you're wearing a bikini bottom, then what's the harm? Only <<print $girlfriend.firstname>> will know, and <<if $girlfriend.knowsSecret>>she's kept your secret.<<else>>she doesn't seem like one to embarrass you on purpose.<</if>> @@.girlfriend;"Please? I want you to have a good time."@@ [[You're sure nobody will see, right?|Girlfriend Swim Bikini]] [[Absolutely not|Girlfriend Swim Trunks]] <<set $location to "dorm">>\@@.player;"Okay, I'll wear it. You're sure nobody else will see, right?"@@ @@.girlfriend;"Yeah."@@ A thought comes to you. @@.player;"What about on the beach? I have to take off these trunks, right?"@@ @@.girlfriend;"Hmm."@@ She thinks for a moment. @@.girlfriend;"What if we brought a towel? You could change under that?"@@ @@.player;"You think of everything."@@ @@.girlfriend;"I know, I'm good."@@ Her expression changes. @@.girlfriend;"Please, <<print $player.firstname>>. You don't have to, but I want to hang out with you, and I want you to have a good time."@@ @@.player;"Okay,"@@ you concede. <<if $girlfriend.knowsSecret>> [[Change in front of her|Girlfriend Swim Change Open]]<</if>> [[Watch her change|Girlfriend Swim Change Watch]] <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "dorm">>\@@.player;"Absolutely not."@@ @@.girlfriend;"Really?"@@ She makes a face. @@.girlfriend;"But nobody will see."@@ @@.player;"What about on the beach? I have to take off these trunks, right?"@@ @@.girlfriend;"Hmm."@@ She thinks for a moment. @@.girlfriend;"What if we brought a towel? You could change under that?"@@ @@.thought;That could work. Then I'd get to have fun with <<print $girlfriend.firstname>> and nobody would know I was wearing a bikini...No. What am I thinking?@@ @@.player;"I'm sorry"@@ @@.girlfriend;"Fine. But I'm still going to the beach."@@ <<print $girlfriend.firstname>> grabs her bikini and quickly walks out of the door. <<link "You feel bad, but there's no way you could wear a bikini in public" $currentPassage>><<set $leftChar to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $location to "dorm">>\You start to leave and get your bikini, but <<print $girlfriend.firstname>> stops you. @@.girlfriend;"That's all the way in your locker, right?"@@ @@.player;"Yeah."@@ @@.girlfriend;"Well, why don't you borrow one of mine? I don't mind."@@ @@.thought;Before, if I went to the beach with@@ <<if $player.datingGirlfriend>>@@.thought;my girlfriend,@@<<else>>@@.thought;her, we would be dating, and@@<</if>> @@.thought;I'd be in swim trunks. Now, we're talking about which bikini I'm going to wear.@@ @@.player;"Sure,"@@ you say. @@.player;"Thanks!"@@ [[Change in front of her|Girlfriend Swim Change Open]] [[Watch her change|Girlfriend Swim Change Watch]] <<set $location to "dorm">>\You're not worried about changing in front of <<print $girlfriend.firstname>>. She's seen you naked lots of times, although that's usually been when you still had a dick. You take off your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>>, leaving you standing half-naked in front of <<print $girlfriend.firstname>>. Trembling, you pick up the bikini. <<if $realityChange or $acceptedTrans>>You've worn a bikini before, but you had to do it for gym. Now, you're voluntarily going to the beach and wearing this bikini in front of strangers.<<elseif $player.hasWornPanties>>You've worn panties before, but this is different. <<if $pantyRaid and $pantyRaid.takenFrom is $witch.firstname>>You were cursed to wear them<<else>>They're just underwear<</if>>. But you're wearing this girly bikini of your own free will, and you'll be wearing it in front of people. You hope <<print $girlfriend.firstname>> is right about nobody noticing.<<else>>This is the first time you're going to be wearing female clothes. @@.thought;First and only time.@@ You just hope <<print $girlfriend.firstname>> is right about nobody noticing.<</if>> You take a look at the bikini. At least it's a fairly nondescript black, but you \ <<if $realityChange or $acceptedTrans>>\ know that everyone who looks at you will see you as a girl. You go ahead and pull the bikini up so it covers your pussy and put shorts on over it.\ <<else>>\ don't see how anyone could mistake it for a speedo. @@.thought;It's either this or have my trunks fall off. Or not go swimming.@@ The last one sounds pretty appealing to you right now, but that would make <<print $girlfriend.firstname>> sad. And you also want to get out and have a little bit of fun. Reluctantly, you pull the bikini up, so it covers your pussy. You put your <<if $player.pants.properName.contains("Shorts")>>shorts<<else>>pants<</if>> on next, making sure that the bikini bottoms aren't visible.\ <</if>> Once you're done, you look up and see <<print $girlfriend.firstname>> standing in a blue bikini. You wait for her to make a comment, but she says nothing. Maybe now that you have the same equipment, changing in front of each other isn't a big deal. At least for her. You still feel kind of embarrassed.\ <<if $realityChange or $acceptedTrans>>\ You're about to go when you spot the black bikini top in <<print $girlfriend.firstname>>'s dresser. <<print $girlfriend.firstname>> hands it to you and you quickly put it on.\ <<elseif $player.boobs>=2>> You're about to go when you spot the black bikini top in <<print $girlfriend.firstname>>'s dresser. @@.thought;My boobs are getting bigger. Maybe I should wear it.@@ An image of you in a bikini top and bottom, looking just like a real girl, flashes into your mind, and you dismiss it.\ <<if $player.boobs>2>> <<print $girlfriend.firstname>> sees where you're looking. @@.girlfriend;"You're right. You need to wear a top."@@ @@.player;"A bikini top? Do I have to?"@@ @@.girlfriend;"Unless you want all the guys to see your boobs, yeah."@@ Reluctantly, you put it on.\ <<else>> \ You'll just have to hope nobody comments on your chest.\ <</if>>\ <</if>> <<if not $player.hasWornPanties>>\ <<link "You feel cold" "Panties Transformation">><<set $tfRecoverPassage to "Girlfriend Swim TfRecover">><<set $tfReason to "panties">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ [[Go to the beach|Girlfriend Swim]]\ <</if>>\ <<setUpSexScene>>\ <<if $player.boobs>2 or $realityChange or $acceptedTrans>>\ <<set $player.bra to setup.bikiniTop>>\ <<set $player.isWearingBra to true>>\ <<set $player.hasWornBra to true>>\ <<set $scenes.girlfriend.bikiniTopToBeach to true>>\ <</if>>\ <<set $player.underwear to setup.bikiniBottoms>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.pants to null>><<if $player.bra>><<set $player.shirt to null>><</if>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You back away from <<print $girlfriend.firstname>>. <<if $girlfriend.knowsSecret and not $realityChange and not $acceptedTrans>>She gets the hint and turns away. You're glad that she understands.<<else>>She gives you a questioning look but then turns away.<</if>> <<print $girlfriend.firstname>> has seen you naked lots of times, although that's usually been when you still had a dick. You're also hoping to see her change into her bikini. Your wish is granted. While she's facing away from you, <<print $girlfriend.firstname>> kicks off her shorts and lowers her panties. You're just able to make out her cute pussy. You can feel yourself heating up. @@.thought;At least she won't be able to see. Boners are so inconvenient.@@ <<print $girlfriend.firstname>> finishes changing into her cute blue bikini and turns around to see that you haven't started. She rolls her eyes. You motion for her to turn around again, and take off your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>>. Trembling, you pick up the bikini. <<if $realityChange or $acceptedTrans>>You've worn a bikini before, but you had to do it for gym.<<elseif $player.hasWornPanties>>You've worn panties before, but this is different. <<if $pantyRaid and $pantyRaid.takenFrom is $witch.firstname>>You were cursed to wear them<<else>>They're just underwear<</if>>.<<else>>Getting a vagina was something that happened to you, but this is different. You can't claim that you were forced into this.<</if>> Now you're wearing this girly bikini of your own free will, and you'll be wearing it in front of people. You hope <<print $girlfriend.firstname>> is right about nobody noticing. You take a look at the bikini. At least it's a fairly nondescript black, but you \ <<if $realityChange or $acceptedTrans>>\ know that everyone who looks at you will see you as a girl. You go ahead and pull the bikini up so it covers your pussy and put shorts on over it.\ <<else>>\ don't see how anyone could mistake it for a speedo. @@.thought;It's either this or have my trunks fall off. Or not go swimming.@@ The last one sounds pretty appealing to you right now, but that would make <<print $girlfriend.firstname>> sad. And you also want to get out and have a little bit of fun. Reluctantly, you pull the bikini up, so it covers your pussy. You put your <<if $player.pants.properName.contains("Shorts")>>shorts<<else>>pants<</if>> on next, making sure that the bikini bottoms aren't visible.\ <</if>> @@.girlfriend;"Are you finally ready?"@@ @@.player;"I think so,"@@ you say, checking out <<print $girlfriend.firstname>>. She looks great in her bikini.\ <<if $realityChange or $acceptedTrans>>\ You're about to go when you spot the black bikini top in <<print $girlfriend.firstname>>'s dresser. <<print $girlfriend.firstname>> hands it to you and you quickly put it on.\ <<elseif $player.boobs>=2>> You're about to go when you spot the black bikini top in <<print $girlfriend.firstname>>'s dresser. @@.thought;My boobs are getting bigger. Maybe I should wear it.@@ An image of you in a bikini top and bottom, looking just like a real girl, flashes into your mind, and you dismiss it.\ <<if $player.boobs>2>> <<print $girlfriend.firstname>> sees where you're looking. @@.girlfriend;"You're right. You need to wear a top."@@ @@.player;"A bikini top? Do I have to?"@@ @@.girlfriend;"Unless you want all the guys to see your boobs, yeah."@@ Reluctantly, you put it on.\ <<else>> \ You'll just have to hope nobody comments on your chest.\ <</if>>\ <</if>> <<if not $player.hasWornPanties>>\ <<link "You feel cold" "Panties Transformation">><<set $tfRecoverPassage to "Girlfriend Swim TfRecover">><<set $tfReason to "panties">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ [[Go to the beach|Girlfriend Swim]]\ <</if>>\ <<setUpSexScene>>\ <<if $player.boobs>2>>\ <<set $player.bra to setup.bikiniTop>>\ <<set $player.isWearingBra to true>>\ <<set $player.hasWornBra to true>>\ <</if>>\ <<set $player.underwear to setup.bikiniBottoms>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <<set $player.pants to null>><<if $player.bra>><<set $player.shirt to null>><</if>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<print $girlfriend.firstname>> is staring at you when you've finished transforming. @@.player;"Uh, can we go now?"@@ you ask, hoping that <<if $girlfriend.knowsSecret>>you won't have to talk about it.<<else>>she won't ask any questions you don't know how to answer.<</if>> Luckily, she must have decided to give you a break now since you're going to the beach in <<if $player.bra>>a bikini,<<else>>bikini bottoms,<</if>> because she nods. [[Go to the beach|Girlfriend Swim]] <<set $location to "dorm">>\<<set $player.pants to $beforeSexClothes.pants>><<set $player.shirt to $beforeSexClothes.shirt>><<set $player.socks to $beforeSexClothes.socks>><<set $player.shoes to $beforeSexClothes.shoes>>\ <<print $girlfriend.firstname>> has a car, so the two of you hop in it and drive towards the beach. She puts on a girly pop song, <<if $player.girlyTaste>>and the two of you happily sing along to the music.<<else>>and you force yourself not to say anything. <<print $girlfriend.firstname>> has been great, and the least you can do is tolerate the music she likes.<</if>> You're grateful to have the privacy of the car. It would have felt weird walking all the way there, passing by other pedestrians and wondering if they knew what you were wearing underneath your <<print $player.pants.informalName>>.<<if $girlfriend.knowsSecret is false and not $realityChange and not $acceptedTrans>> That doesn't mean that you're totally free from embarrassment, however. @@.girlfriend;"I can't believe your dick fit in the bikini."@@ @@.player;"It's, uh, can we not talk about this now?"@@ She shrugs. @@.girlfriend;"Sure. I guess I can stop teasing you."@@ @@.thought;I'm glad she didn't see anything when I changed.@@<</if>> @@.girlfriend;"We're here,"@@ <<print $girlfriend.firstname>> says, stopping the car. You step onto the beach. @@.girlfriend;"Isn't this fun?"@@ @@.player;"Yeah, I guess,"@@ you say, aware of the fact that people //are// going to notice when you step out of your <<print $player.pants.informalName>>. @@.thought;They're going to see that I'm wearing@@ <<if $player.bra is not null>>@@.thought;a bikini.@@<<else>>@@.thought;bikini bottoms.@@<</if>> @@.thought;Even if I'm careful and change under the towel, I've still got to get into the water. And get out of the water. Everyone's going to see, and they're going to laugh at me, and then people at Pinewood will hear about it, and...@@ @@.girlfriend;"Are you okay, <<print $player.firstname>>?"@@ @@.player;"Uh, not really. Do you think I could just sit here while you swim?"@@ She looks disappointed. @@.girlfriend;"But I thought we were going to have fun together. And you want to just sit this one out?"@@ @@.player;"It's just that I'm worried..."@@ <<if $realityChange or $acceptedTrans>>\ @@.girlfriend;"About what?"@@ You start to respond to her but then catch yourself. <<if $player.feminine>=21>>@@.thought;I look like a girl.@@<<elseif $player.feminine>=14>>@@.thought;I look androgynous enough, especially in this bikini.@@<<else>>@@.thought;I look kind of mannish, but they'll be far away.@@<</if>> @@.thought;And if anyone from Pinewood sees me, well they@@ <<if $player.masculinity<=-100>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm a girl anyway.@@\ <<else>>\ @@.girlfriend;"What people will think?"@@ @@.player;"Yeah."@@ @@.girlfriend;"Nobody's going to notice. Or care. Look around."@@ You do so. Absolutely nobody is paying attention to you. @@.girlfriend;"But you can sit here if you want. I won't stop you."@@\ <</if>> [[Go swimming|Girlfriend Swim Water]]<<if not $realityChange and not $acceptedTrans>> [[It's too risky|Girlfriend Swim Sand]]<</if>> <<set $scenes.girlfriend.wentToBeach to true>>\ <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\@@.thought;This is the furthest from Pinewood I'm going to get.@@ <<if $realityChange or $acceptedTrans>>@@.thought;And nobody's going to care.@@<<else>>@@.thought;And <<print $girlfriend.firstname>> has some good points. Nobody's going to notice. I hope. Okay, I should change before I talk myself out of it.@@<</if>> You grab the towel and run over to the edge of the beach. You wrap it around yourself, and take a deep breath. You're going to do this. You slide your <<print $player.pants.informalName>> down your legs, and step out of them. <<if $player.boobs>=3 or $realityChange or $acceptedTrans>>You quickly take off your <<print $player.shirt.informalName>>, aware that everyone will know that you're wearing a girls bathing suit. You wish the towel was bigger. <<elseif $player.boobs is 2>>Hesitantly, you remove your <<print $player.shirt.informalName>>. Your boobs aren't //that// visible, but anyone looking closely will be able to tell that you have them. @@.thought;My chest will be covered by the water. It'll be fine@@ you tell yourself. <<else>>Next, you remove your <<print $player.shirt.informalName>>, leaving yourself standing there in just your bikini bottoms. <</if>>Your hand drifts to your bikini, and you feel the material. It's so soft, and tiny. You can't believe that it's the only thing you're wearing. @@.girlfriend;"Ready?"@@ <<print $girlfriend.firstname>> asks, approaching you. You nod. She whips your towel off, and you run into the water<<if $player.hipSway>>, your hips swaying<</if>>. [[Look around|Girlfriend Swim Water Look]] <<set $scenes.girlfriend.swamAtBeach to true>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $player.bra and $player.bra.properName is not "Black Bikini Top">><<set $player.bra to null>><</if>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\Once you feel like you've gone far enough into the water, you turn around and look towards the beach. <<print $girlfriend.firstname>> is running towards you. You see a couple other people looking out into the water, but you can't tell if they're looking at you.<<if not $realityChange and not $acceptedTrans>> @@.girlfriend;"You did it!"@@ @@.player;"Yeah!"@@ you say. You can't believe that you did it. But now that you're in the water, it's not so bad. Your <<if $player.boobs>2>>bathing suit is<<else>>bottoms are<</if>> beneath the surface of the water, and there's nobody near you except for <<print $girlfriend.firstname>>.<</if>> @@.girlfriend;"Come on. Let's go swimming!"@@ You follow after her. You can tell that she's keeping pace with you, and you're grateful for that. You know that you're not as strong of a swimmer as her. @@.girlfriend;"I bet you can't catch me!"@@ she says. Well, so much for that. [[Try to catch her|Girlfriend Swim Water Chase]] <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $location to "beach">>\<<print $girlfriend.firstname>> takes off, and you swim after her. You try your best, but she's soon far away. Seeing that you've given up, she swims back towards you. Once she's in range, she turns around and starts swimming in the other direction, only slower. Even at half speed, she's still a pretty strong swimmer. You have to swim really hard before you're able to catch up with her. Finally, you tap her on the shoulder. @@.player;"Got...you,"@@ you say, panting. @@.girlfriend;"Nice job!"@@ @@.player;"Well, you made it easy."@@ She laughs. The two of you swim for a little while longer. It's really nice, and you've forgotten all about your troubles. <<print $girlfriend.firstname>> was right. <<if $realityChange or $acceptedTrans>>It would be fun.<<else>>Once you got into the water, nobody was going to notice.<</if>> The weather is sunny, you're with <<if $player.datingGirlfriend>>your girlfriend<<else>>your good friend<</if>>, and you're having more fun than you've had in a while.<<if $player.skillCurse is 0>> As a bonus, all the swimming you've done has made you feel slightly stronger.<</if>> @@.girlfriend;"We should head back,"@@ <<print $girlfriend.firstname>> says after a while. You agree. It's getting late. [[Swim back to shore|Girlfriend Swim Water Missing]] <<increaseArmStrength 1>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $location to "beach">>\You hesitate right before you get out of the water. For the first time since you entered the water, you remember what you're wearing. And now you have to get out of the water and change back into your <<if $beforeSexClothes.pants.properName.contains("Shorts")>>shorts<<else>>pants<</if>> under the towel. Except you can't see your towel anywhere. @@.player;"Did someone take our towel?"@@ you ask <<print $girlfriend.firstname>>, your voice rising. @@.girlfriend;"I left it on the beach, with your clothes. It's got to be here somewhere."@@ She steps onto the beach and turns to you. @@.girlfriend;"I get it if you don't want to help me look."@@ [[Wait for her|Girlfriend Swim Water Wait]] [[Help her look|Girlfriend Swim Water Help]] <<set $location to "beach">>\@@.player;"No, it's too risky,"@@ you say. @@.girlfriend;"Seriously?"@@ @@.player;"Yeah. I know I said I would, but,"@@ you start, unable to keep a tremor out of your voice, @@.player;"People will see something. I can't do this."@@ @@.girlfriend;"Suit yourself."@@ She runs out into the water, and you lie on your towel, watching her swim out. She's gotten pretty far, and you're having a hard time making her out. Although, it looks like she's talking to a group of guys. @@.thought;No. She can't be doing that. She's too far away to see anything anyway.@@ [[You feel a tap on your shoulder|Girlfriend Swim Flirt]] <<set $girlfriend.relationship to $girlfriend.relationship-4>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\You turn around to see a guy looking at you. <<if $player.ass>0>>@@.male;"Hey. Oh, sorry."@@ He looks a little embarrassed. @@.thought;I wonder what that was about.@@ <</if>>@@.male;"Me and my friends were playing frisbee and it landed right by you. Do you mind?"@@ You look down and see a white frisbee right by your foot. You pick it up and hand it to him. <<if $scenes.girlfriend.swamAtBeach and not $realityChange and not $acceptedTrans>>\ @@.male;"Wait, what are you wearing?"@@ @@.thought;Oh shit. He must have seen my bikini when I went and picked up the frisbee!@@ @@.player;"Oh, it's just my, uh, speedo."@@ <<if $player.boobs>2>>@@.male;"Sure. Then what's the top?"@@<<else>>@@.male;"Sure. I know what a speedo looks like."@@<</if>> You give him a mortified look. @@.male;"Relax. I'm not going to say anything."@@ @@.thought;Oh, good.@@ @@.male;"I don't judge. In fact,"@@ he leans in closer, and you feel his breath on your ear. @@.male;"I'm kind of into that."@@ @@.thought;This is worse@@ you think<<if $player.playsWithHair and $player.homosexuality>=15>>, but you're playing with your hair as you look over his muscular body<</if>>. @@.player;"What?"@@ @@.male;"Why don't you meet me in a couple minutes. You see that outhouse over there? Well..."@@ @@.player;"No. No. You have this all wrong. I don't want this. I'm not even a crossdresser!"@@ You fail to keep your voice down, and you see a couple people look in your direction. @@.male;"Sure you're not. But okay."@@ And with that, he leaves. Just then, you see <<print $girlfriend.firstname>>. And she's talking to two other guys.\ <<else>>\ @@.male;"So did you come to the beach by yourself?"@@ @@.player;"No. I came with@@ <<if $player.datingGirlfriend>>@@.player;my girlfriend@@ <</if>>@@.player;<<print $girlfriend.firstname>>."@@ He looks a little surprised at this. @@.male;"I came with my friends. Do you want to go say hi to them? We could play some frisbee."@@ That sounds like fun, but you're worried you wouldn't have the strength to throw the frisbee. <<if $realityChange or $acceptedTrans>>And you're tired, and don't want to get hit on by a bunch of macho guys right now.<<else>>And you don't want a bunch of macho guys to see your bikini.<</if>> @@.player;"No thanks."@@ @@.male;"Alright,"@@ he says, shrugging. \ <<if $player.datingGirlfriend>>\ <<if $realityChange or $acceptedTrans>>@@.male;"I didn't think you'd be a lesbian. What's your girlfriend like?"@@<<else>>@@.male;"I didn't think you'd have a girlfriend. What's she like?"@@<</if>> @@.thought;What's that supposed to mean?@@\ <<else>>\ @@.male;"So you came with <<print $girlfriend.firstname>>, right? Is she single?"@@ @@.player;"Yes. I mean, it's complicated."@@ He raises an eyebrow. @@.player;"I just got out of a relationship with her."@@ @@.male;"Oh."@@\ <</if>> He asks you a couple more personal questions, and you're starting to feel a little uncomfortable. Luckily, you spot <<print $girlfriend.firstname>>. And she's talking with two other guys.\ <</if>> [[Get her attention|Girlfriend Swim Meetup]] <<set $leftChar to null>>\ <<set $location to "beach">>\@@.player;"Hey!"@@ you call out to <<print $girlfriend.firstname>>. She sees you, says goodbye to the two guys and comes over to you. @@.player;"Who were you talking to?"@@ you ask, <<if $player.pout>>pouting. You feel hurt, seeing her talking to two <<if $player.homosexuality>=30>>sexy <<elseif $player.masculinity>=50>>other <</if>>guys.<<else>>feeling a little hurt.<</if>> @@.girlfriend;"Oh, I was just talking to Brad and Chad. They were pretty cool."@@ @@.player;"What did they want?"@@ @@.girlfriend;"So I'm not allowed to talk to guys now? Besides, I saw you talking to that guy. He looked pretty cute."@@ <<if $player.crush is not "">>\ @@.player;"You know I@@<<if $player.datingQuarterback>>@@.player;'m dating@@<<else>> @@.player;like@@<</if>> @@.player;<<print $player.crush>>!"@@\ <<else>>\ @@.player;"What? I'm not into guys!"@@\ <</if>> She shrugs. @@.girlfriend;"What's his name?"@@ @@.player;"I...I don't know."@@ @@.girlfriend;"You didn't even get his name?"@@ @@.player;"Can we just go?"@@ She nods. <<if $scenes.girlfriend.swamAtBeach>>Taking the towel she gives you, you cover yourself with it and change back into your <<if $beforeSexClothes.pants.properName.contains("Shorts")>>shorts<<else>>pants<</if>><<if $player.boobs>2 or $realityChange or $acceptedTrans>> and shirt<</if>>. You feel a lot better now that you're not worried about accidentally flashing your <<if $player.boobs>2 or $realityChange or $acceptedTrans>>bikini<<else>>bottoms<</if>> to someone.<<else>>@@.girlfriend;"You're no fun."@@<</if>> Finally, you're back in the car. You sit down<<if $player.crossesLegs>>, cross your legs,<</if>> and soon you're on the road back to campus. <<link "Do something else" $currentPassage>><<finishSexScene>><<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to null>><</link>> <<set $player.confidence to $player.confidence-4>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\@@.player;"No, I'll help you look."@@ <<if not $realityChange and not $acceptedTrans>>\ @@.girlfriend;"Really?"@@ @@.player;"Yeah.@@ <<if $player.boobs>2>>@@.player;Maybe they'll think I'm a girl,"@@ you say, looking down at your boobs.<<else>>@@.player;Everyone will just think this is a speedo, right?"@@<</if>> @@.girlfriend;"Yeah,"@@ <<print $girlfriend.firstname>> says, but the look on her face shows that she's not sure. You ignore it, and step out of the water. You keep your eyes cast down as you walk up and down the beach, looking for the towel.\ <<else>>\ You step out of the water and start looking for the towel.\ <</if>> \ <<if $realityChange or $acceptedTrans>>@@.thought;Now everyone can see my bikini. Hopefully they won't think anything of it.@@<<elseif $player.boobs>2>>@@.thought;If I didn't have this top on, I could at least pretend I was wearing a speedo.@@<<else>>@@.thought;As long as I don't make a big deal out of it, people will just assume it's a speedo.@@<</if>> You can't tell how well it's working, since you're pointedly refusing to look at anyone, but you hear some girls laughing behind you. @@.thought;It's probably just a joke.@@ The laughter continues. @@.thought;Okay, I need to know.@@ You turn around, and make eye contact with one of the girls. They just giggle. <<if $realityChange or $acceptedTrans>>@@.thought;I don't recognize them. Does this bikini look okay on me?@@<<else>>@@.thought;Fuck!@@<</if>> Luckily, at that moment you spot a towel<<if $player.boobs>2 or $realityChange or $acceptedTrans>>, some shorts, and a shirt.<<else>> and some shorts.<</if>> You hurry over and quickly <<if $player.boobs>2 or $realityChange or $acceptedTrans>>put your clothes on.<<else>>pull the shorts up your legs.<</if>> @@.girlfriend;"Oh, there you are,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"I wasn't sure where you went. Is everything okay?"@@ @@.player;"Let's go,"@@ you say. <<print $girlfriend.firstname>> opens her mouth, looks at your face, and closes her mouth. Without a word, she follows you to her car<<if $player.crossesLegs>>. You take a seat, crossing your legs<</if>>, and the two of you take off back to school. <<link "Do something else" $currentPassage>><<finishSexScene>><<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $scenes.girlfriend.lookedForTowel to true>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "beach">>\You're not going to get out of the water in your <<print $player.underwear.informalName>>! Everyone will see, and you<<if $realityChange or $acceptedTrans>>'re not sure how well you can pass as a girl.<<else>> still look like a guy. @@.thought;Wait. Still?@@<</if>> You brush that thought out of your head, and let <<print $girlfriend.firstname>> get out of the water. You feel a little guilty: you could have kept better track of your stuff, and now she has to go find it for you. But there's no way you're going to let anyone see you wearing this. [[You feel a tap on your shoulder|Girlfriend Swim Flirt]] <<set $location to "beach">>\@@.thought;It's been a while since me and <<print $girlfriend.firstname>> went out on a date. A real date. I've been so focused on me that I haven't had time.@@ You pick up your phone and text <<print $girlfriend.firstname>>. @@.player;do you want to go out on a date?@@ <<print $girlfriend.firstname>> replies quickly. @@.girlfriend;sure! want to go to the beach?@@ <<if $scenes.girlfriend.wentToBeach>>@@.thought;The beach? The last time we went, @@<<if $scenes.girlfriend.lookedForTowel>>@@.thought;I lost my clothes and had to go look for it in my swimsuit.@@<<else>>@@.thought;a guy started flirting with me.@@<</if>> @@.thought;But besides that, I had a good time.@@<<else>>@@.thought;The beach? That sounds fun!@@<</if>> @@.player;sure!@@ you text back. @@.girlfriend;awesome! come meet me in my room.@@ [[Go to her dorm|Girlfriend Beach]] <<set $scenes.girlfriend.beachDateReason to "date">>\ <<set $location to "default">>\@@.thought;I just went on my date with <<print $qb.firstname>>, and I have so much to tell her.@@ You pick up your phone and text <<print $girlfriend.firstname>>. @@.player;i have so much to tell u@@ @@.girlfriend;you got to tell me, girl!@@<<if not $realityChange and not $acceptedTrans>> You frown when you read her text calling you a girl, but you're too excited about telling her about <<print $qb.firstname>> to rebuke her.<</if>> @@.player;so first we went to the movies@@ @@.girlfriend;no, don't tell me over text@@ @@.player;do you want to hang out then?@@ @@.girlfriend;yeah! i was just about to go to the beach? want to come?@@ <<if $scenes.girlfriend.wentToBeach>>@@.thought;The beach? The last time we went, @@<<if $scenes.girlfriend.lookedForTowel>>@@.thought;I lost my clothes and had to go look for it in my swimsuit.@@<<else>>@@.thought;a guy started flirting with me.@@<</if>> @@.thought;But besides that, I had a good time@@<<else>>@@.thought;The beach? That sounds fun!@@<</if>> you think. @@.player;ok, let's go@@ you text back. @@.girlfriend;awesome! come meet me in my room.@@ [[Go to her dorm|Girlfriend Beach]] <<set $scenes.girlfriend.beachDateReason to "girltalk">>\ <<set $location to "default">>\@@.thought;<<print $rival.firstname>>'s already gone on her date with <<print $qb.firstname>>@@ you realize. That thought makes you feel a little sad. You had been excited to go out with him, but he had picked someone else. @@.thought;I need to talk to someone@@ you think, pulling up your phone to text <<print $girlfriend.firstname>>. @@.player;feeling sad. do you want to hang out?@@ <<print $girlfriend.firstname>> texts you back right away. @@.girlfriend;sure! feeling sad about <<print $rival.firstname>>?@@ @@.player;yeah@@ @@.girlfriend;yeah! i was just about to go to the beach? want to come?@@ <<if $scenes.girlfriend.wentToBeach>>@@.thought;The beach? The last time we went, @@<<if $scenes.girlfriend.lookedForTowel>>@@.thought;I lost my clothes and had to go look for it in my swimsuit.@@<<else>>@@.thought;a guy started flirting with me.@@<</if>> @@.thought;But besides that, I had a good time.@@<<else>>@@.thought;The beach? That sounds fun!@@<</if>> @@.player;ok, let's go!@@ you text back. @@.girlfriend;awesome! come meet me in my room.@@ [[Go to her dorm|Girlfriend Beach]] <<set $scenes.girlfriend.beachDateReason to "rival">>\ <<set $location to "default">>\You walk over to <<print $girlfriend.firstname>>'s dorm and knock on her door. @@.girlfriend;"Come in!"@@ You walk into her room, and are surprised to see that she's already in a blue bikini. @@.girlfriend;"I got your swimsuit,"@@ she says, pointing to the bed, where a black bikini is laid out for you. @@.player;"And you're okay letting me use your swimsuit?"@@ <<if $player.boobs is 4>>\ @@.girlfriend;"It's not mine anymore. It's yours."@@ @@.player;"What?"@@ @@.girlfriend;"In case we want to go swimming again. Think of it as a gift."@@\ <<else>>\ @@.girlfriend;"It's not mine. I bought it for you."@@ @@.player;"You did? How much did it cost?"@@ @@.girlfriend;"Don't worry about it. It's a gift."@@\ <</if>> @@.player;"Oh! Thank you,"@@ you say, <<if $player.datingGirlfriend>>giving her a kiss on the cheek.<<else>>feeling touched.<</if>> You take another look at the bikini. It's so feminine, and it has barely any material. \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.thought;I want to protest, but she probably remembers us going to the beach lots of times in bikinis.@@ [[Try on the swimsuit|Girlfriend Beach TryOn]]\ <<else>>\ @@.player;"I don't want to sound like I don't appreciate it,"@@ you say, @@.player;"but can I go to the beach without it?"@@ @@.girlfriend;"Nope. You've got boobs now. You don't want guys to be looking at your boobs, do you?"@@ @@.player;"Well, no,"@@ you say, shuddering at the thought of guys checking out your bare chest. @@.player;"What if I transform?"@@ you finally ask. <<if $player.wearsOnepiece>>\ @@.girlfriend;"No way. You already transformed from wearing the one piece, right?"@@ You nod. @@.girlfriend;"Then you won't transform from wearing the bikini."@@ @@.thought;That logic makes sense, but I don't know why she's so confident.@@\ <<else>>\ @@.girlfriend;"So what? Then you'll look @@<<if $player.feminine>=7>>@@.girlfriend;even @@<</if>>@@.girlfriend;more girly, and nobody will realize that you're @@<<if $acceptedTrans>>@@.girlfriend;trans."@@<<else>>@@.girlfriend;really a sissy."@@<</if>> You nod. @@.thought;That makes sense. It would be so embarrassing if somebody@@ \ <<if $player.masculinity>=25>>\ @@.thought;found out I was a boy wearing a girls swimsuit.@@\ <<else>>\ @@.thought;recognized me.@@<<if $realityChange or $acceptedTrans>> @@.thought;Though I guess I wear a bikini every day for swimming.@@<</if>>\ <</if>> \ @@.thought;But do I really want to make myself look even girlier? It's not like this transformation will go away once I'm done at the beach.@@\ <</if>> [[Try on the swimsuit|Girlfriend Beach TryOn]] [[Do something else|Girlfriend Beach Decline]]\ <</if>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"No, I can't do it,"@@ you say. <<if $realityChange or $acceptedTrans>>@@.player;"I have to wear my bikini during swimming. But I'd be wearing this voluntarily. It looks so girly.@@<<elseif $player.wearsOnepiece>>@@.player;"The @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys forced me to wear the one-piece. But I'd be wearing this bikini voluntarily. It looks so girly."@@<<else>>@@.player;"I'd transform. And it looks so girly."@@<</if>> @@.girlfriend;"Fine,"@@ she says, but she doesn't sound happy about it. @@.girlfriend;"If you change your mind, text me."@@ <<link "Leave awkwardly" $currentPassage>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $leftChar to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $location to "dorm">>\<<if $scenes.girlfriend.beachDateReason is "date">>\ @@.thought;I want to go on a date with <<print $girlfriend.firstname>>.@@\ <<elseif $scenes.girlfriend.beachDateReason is "girltalk">>\ @@.thought;I want to talk about how my date went.@@\ <<else>>\ @@.thought;I want to vent about <<print $rival.firstname>>.@@\ <</if>> \ @@.thought;And <<print $girlfriend.firstname>> seems excited to go to the beach.@@\ <<if $player.wearsOnepiece and not $realityChange and not $acceptedTrans>> \ @@.thought;And she's probably right about me not transforming.@@\ <</if>> @@.player;"I'll, uh, try on the bikini,"@@ you say. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;Okay, go ahead."@@ You\ <<else>>\ Her face breaks out into a smile. @@.girlfriend;"Great! I'm so proud of you!"@@ You give her a smile in return, and\ <</if>> \ wait for her to turn around so you can change. Instead, <<print $girlfriend.firstname>> stays where she is. @@.thought;Why isn't she moving? I don't want to change in front of her.@@ A memory comes to the surface. <<print $girlfriend.firstname>> had just slept over with a couple friends. Somehow, the subject of changing had come up, and she had revealed that all the girls just changed in front of each other. You were surprised, but she just shrugged and said that they all had the same equipment and it wasn't a big deal. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.thought;Right. I'm just another girl to her.@@<<else>>@@.thought;Oh my god. She sees me as another girl.@@<</if>> [[Ask her to turn around|Girlfriend Beach TryOn Turn]] [[Just change into the bikini|Girlfriend Beach TryOn Change]] <<set $scenes.girlfriend.bikiniToBeach to true>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $location to "dorm">>\@@.player;"Can you turn around, please?"@@ you ask. She rolls her eyes. @@.girlfriend;"Sure. Didn't realize you were so shy."@@ @@.thought;It's not because I'm shy! It's because @@<<if $player.masculinity>0>>@@.thought;I'm not a girl like you!@@<<else>>@@.thought;changing in front of her would be like admitting that I'm a girl.@@<</if>> @@.thought;But she did turn around, so I'm not going to push it.@@ You take off your clothes and pick up the bikini. It feels so light in your hands<<if $player.hasWornPanties and $player.hasWornBra>>, even lighter than your bra and panties<</if>>. @@.thought;Everybody's going to see me in this, and it's barely better than being naked. Focus, <<print $player.firstname>>, focus.@@ You quickly step into the bikini bottom<<if $realityChange or $acceptedTrans>> so it covers your pussy and tie it.<<elseif $player.hasWornPanties>> without much trouble. It's just like wearing panties, except everyone's going to see you wearing them, and that you have to tie the bikini.<<else>>, pulling it up so it covers your pussy. The only thing that's difficult is tying it, but you're able to manage it.<</if>> @@.thought;Now the top.@@ You pick it up, put the cups over your boobs and tie it behind you<<if $player.hasWornBra or $realityChange or $acceptedTrans>>, just like you would with a bra.<<else>>, remembering how <<print $girlfriend.firstname>> put on a bra.<</if>> \ <<if $realityChange or $acceptedTrans>>\ You tie it closed and then turn to <<print $girlfriend.firstname>>.\ <<else>>\ @@.thought;This isn't right.@@ It's snug around your chest, but the cups are falling off your boobs. @@.girlfriend;"Need help?"@@ @@.player;"Please."@@ She turns around. @@.girlfriend;"Great start! Now you just need to tie it. You see the straps at the top of each cup?"@@ @@.player;"Yeah."@@ @@.girlfriend;"Tie them around your neck."@@ @@.player;"Okay,"@@ you say. You don't completely understand, but you feel comfortable knowing that <<print $girlfriend.firstname>> is giving you guidance. You put your boobs back into the cups, lift the straps, and then try to figure out how to tie them together. @@.girlfriend;"Behind your neck,"@@ <<print $girlfriend.firstname>> says. You tie it and take a step forward. Your top stays in place. @@.player;"I did it!"@@ @@.girlfriend;"You did! Great job!"@@\ <</if>> <<if $player.wearsOnepiece or $realityChange or $acceptedTrans>>\ <<if $dayLastShaved is not undefined>>\ [[Wait to see if you transform|Girlfriend Beach Trim]]\ <<else>>\ [[Wait to see if you transform|Girlfriend Beach Shave]]\ <</if>>\ <<else>>\ <<if $dayLastShaved is not undefined>>\ <<set $tfRecoverPassage to "Girlfriend Beach Trim">>\ <<else>>\ <<set $tfRecoverPassage to "Girlfriend Beach Shave">>\ <</if>>\ <<link "You start to feel cold" "TfPassagePicker">><<set $tfReason to "swimsuit">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<if $player.datingGirlfriend>><<setUpSexScene "girlfriend">><<else>><<setUpSexScene>><</if>>\ <<set $player.bra to setup.bikiniTop>>\ <<set $player.isWearingBra to true>>\ <<set $player.hasWornBra to true>>\ <<set $player.underwear to setup.bikiniBottoms>>\ <<set $player.shirt to null>><<set $player.pants to null>>\ <<set $location to "dorm">>\@@.thought;It's not a big deal. I'll just change.@@ You take off your clothes and pick up the bikini. It feels so light in your hands<<if $player.hasWornPanties and $player.hasWornBra>>, even lighter than your bra and panties<</if>>. @@.thought;Everybody's going to see me in this, and it's barely better than being naked. Focus, <<print $player.firstname>>, focus.@@ You quickly step into the bikini bottom<<if $realityChange or $acceptedTrans>> so it covers your pussy and tie it.<<elseif $player.hasWornPanties>> without much trouble. It's just like wearing panties, except everyone's going to see you wearing them, and that you have to tie the bikini.<<else>>, pulling it up so it covers your pussy. The only thing that's difficult is tying it, but you're able to manage it.<</if>> @@.thought;Now the top.@@ You pick it up, put the cups over your boobs and tie it behind you<<if $player.hasWornBra or $realityChange or $acceptedTrans>>, just like you would with a bra.<<else>>, remembering how <<print $girlfriend.firstname>> put on a bra.<</if>> \ <<if $realityChange or $acceptedTrans>>\ You tie it closed and then turn to <<print $girlfriend.firstname>>.\ <<else>>\ @@.thought;This isn't right.@@ It's snug around your chest, but the cups are falling off your boobs. @@.girlfriend;"Need help?"@@ @@.player;"Please."@@ She steps forward. @@.girlfriend;"Okay, you're off to a great start! Now you just need to tie it. You see the straps at the top of each cup?"@@ @@.player;"Yeah."@@ @@.girlfriend;"Tie them around your neck."@@ @@.player;"Okay,"@@ you say. You don't completely understand, but you feel comfortable knowing that <<print $girlfriend.firstname>> is giving you guidance. You put your boobs back into the cups, lift the straps, and then try to figure out how to tie them together. @@.girlfriend;"Behind your neck,"@@ <<print $girlfriend.firstname>> says. You tie it and take a step forward. Your top stays in place. @@.player;"I did it!"@@ @@.girlfriend;"You did! Great job!"@@\ <</if>> <<if $player.wearsOnepiece or $realityChange or $acceptedTrans>>\ <<if $dayLastShaved is not undefined>>\ [[Wait to see if you transform|Girlfriend Beach Trim]]\ <<else>>\ [[Wait to see if you transform|Girlfriend Beach Shave]]\ <</if>>\ <<else>>\ <<if $dayLastShaved is not undefined>>\ <<set $tfRecoverPassage to "Girlfriend Beach Trim">>\ <<else>>\ <<set $tfRecoverPassage to "Girlfriend Beach Shave">>\ <</if>>\ <<link "You start to feel cold" "TfPassagePicker">><<set $tfReason to "swimsuit">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>> <<if $player.datingGirlfriend>><<setUpSexScene "girlfriend">><<else>><<setUpSexScene>><</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.bra to setup.bikiniTop>>\ <<set $player.isWearingBra to true>>\ <<set $player.hasWornBra to true>>\ <<set $player.underwear to setup.bikiniBottoms>>\ <<set $player.shirt to null>><<set $player.pants to null>>\ <<set $location to "dorm">>\<<if $player.wearsOnepiece or $realityChange or $acceptedTrans>>\ You wait for the cold feeling to pass over your body, but nothing happens. @@.thought;I didn't transform!@@ <</if>>\ <<if $player.boobs>=4>>\ <<print $girlfriend.firstname>> reaches out and squeezes your tit through your swimsuit, and then feels her own. @@.player;"What are you doing?"@@ @@.girlfriend;"Comparing our boobs. I think yours are bigger."@@ You feel a pang of embarrassment, and reach out and grab her boob. <<if $player.boobs>4>>\ @@.player;"You're right,"@@ you say. You feel embarrassed about having bigger boobs than your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend, but you feel a sense of pride at the same time.\ <<else>>\ @@.player;"I think we're the same size,"@@ you say. @@.girlfriend;"Maybe, but your boobs are nicer."@@ @@.player;"No way! Your boobs are perfect!"@@ She smiles at that. @@.girlfriend;"Thanks, <<print $player.firstname>>. You're sweet."@@\ <</if>>\ <<else>>\ @@.girlfriend;"That swimsuit looks so good on you, <<print $player.firstname>>! I'm super jealous of your @@<<if $player.ass>=$player.hair>>@@.girlfriend;butt."@@<<else>>@@.girlfriend;hair."@@<</if>> You look up, surprised. <<print $girlfriend.firstname>> is jealous? Of you? @@.player;"Thanks, <<print $girlfriend.firstname>>. I'm jealous of your boobs,"@@ you say without thinking. @@.thought;Is that true? Am I really jealous of her boobs?@@ @@.girlfriend;"Thanks, <<print $player.firstname>>,"@@ she says, reaching out and cupping your tit. @@.girlfriend;"You've got some nice boobs yourself."@@\ <</if>> <<if $player.legs is 4>>\ @@.girlfriend;"Yeah, you look cute. I love how smooth your legs are."@@ @@.player;"Thanks!"@@ you say with a smile. @@.girlfriend;"You've still got some hair though."@@ [[But I got my legs waxed!|Girlfriend Beach Trim]] you protest<<if $player.pout>>, pouting<</if>>.\ <<else>>\ <<print $girlfriend.firstname>> is silent for a moment. @@.girlfriend;"You look cute, but we've got a problem."@@ @@.player;"A problem?"@@ <<if $player.legs is 3>>\ @@.girlfriend;"Yeah. Your legs."@@ @@.player;"I shaved them! My legs aren't hairy,"@@ you say<<if $player.pout>>, pouting<<else>> defensively<</if>>, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"Yes they are,"@@ she says.\ <<else>>\ @@.girlfriend;"You must have shaved before, but the hair is starting to grow back. You'll need to shave it off."@@\ <</if>>\ <<elseif $player.legs is 2>>\ @@.girlfriend;"One of your legs is shaved, and the other one is hairy."@@ @@.player;"Oh, yeah,"@@ you say, feeling embarrassed. @@.girlfriend;"You need to shave the hairy leg. And you should probably shave the other leg too. Some of the hair is starting to grow back."@@\ <<else>>\ @@.girlfriend;"Your legs are hairy."@@ <<if $player.legs is 1>>\ @@.player;"I removed //some// hair,"@@ you say, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that.\ <<else>>\ @@.player;"I guess so,"@@ you shrug.\ <</if>> @@.girlfriend;"You'll need to shave it off,"@@ she says.\ <</if>> [[What? You mean, right now?|Girlfriend Beach Shave Instructions]] you ask.\ <</if>>\ <<set $location to "dorm">>\@@.player;"What? You mean, right now?"@@ @@.girlfriend;"Of course! You can't wear a bikini with hairy legs. @@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;That's gross.@@<<else>>@@.girlfriend;Not if you want to blend in.@@<</if>> @@.girlfriend;And you should shave your arms too."@@ @@.thought;I hate to admit it, but she might be right. If I'm going to be wearing a bikini, I don't want any more attention.@@ @@.player;"Fine,"@@ you say in a shaky voice. @@.player;"So I'll just go to the bathroom then?"@@ @@.girlfriend;"Don't forget your arms. And yeah. You just need...hang on..."@@ She starts looking around her room. @@.girlfriend;"Got it,"@@ she says, handing you a ladies razor and some shaving cream that gives off a pleasant floral scent.<<if not $realityChange or $girlfriend.knowsAboutRealityChange>> @@.girlfriend;"Do you know how to do this?"@@ <<if $scenes.legShaver is "witch">>@@.player;"<<print $witch.firstname>> did it for me last time. I think I know what to do."@@ @@.girlfriend;"Great. @@<<elseif $scenes.legShaver is "self">>@@.player;"I think so. I did it before. But what's the shaving cream for?"@@ @@.girlfriend;"Great. @@<<else>>@@.player;"Uh, I think I can figure it out."@@ @@.girlfriend;"@@<</if>>@@.girlfriend;Just get in the shower, run the water, put the cream all over your legs and arms and then shave it."@@ You nod. That doesn't sound too hard.<</if>> [[Go to the bathroom and get started|Girlfriend Beach Shave Shower Start]] <<set $location to "dorm">>\You start to go to the bathroom before you realize that you're only wearing your bikini. <<print $girlfriend.firstname>> notices your hesitation. @@.girlfriend;"You need a towel,"@@ she says, grabbing one and wrapping it around <<if $player.boobs>=2 or $realityChange or $acceptedTrans>>your chest and waist<<else>>your waist<</if>>. She wishes you luck, and you walk to the bathroom. Luckily, you don't meet any girls. You're about to enter the bathroom when you notice the sign above the bathroom. @@.thought;This is a girls bathroom. And I'm about to go in and shave my legs.@@ You glance down the hallway. <<if $realityChange or $acceptedTrans>>@@.thought;At least everyone here knows me as a girl. So if I ran into someone, it wouldn't be a big deal.@@<<else>>@@.thought;At least there doesn't seem to be anyone around. But what if there's someone in the bathroom?@@ You look down at yourself. At least your towel is wrapped around your chest like a girl. If there is a girl in there, and you can get to the shower quickly, she won't notice anything.<</if>> You take a deep breath, and then enter the bathroom. You can't see anything except for a pair of feet inside a stall. @@.thought;Okay, good.@@ You quickly cross over to the shower before the girl can leave the stall and step inside. Stripping off your bikini and hanging it up, you step inside. You let the water run for a couple minutes and wash yourself. You already took a shower this morning, but you know that as soon as you finish your shower, you'll have to get started shaving yourself. Finally, you finish your shower, and you can't delay it anymore. You turn off the water. @@.thought;I can't believe I'm about to do this@@ you think as you open the shaving cream. You squirt some onto your hand and lather up your leg. You do the same thing for the other leg and your arms. You feel a little silly standing there naked covered with shaving cream, and you grab your razor. [[Start shaving|Girlfriend Beach Shave Shower]] <<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\You've used razors before to shave your beard, back when you still had one. But this razor is much different. For starters, it's a colorful pink instead of a boring shade of black. It also feels different, lighter in your hand. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. You continue shaving your leg. You've gotten the hang of it now, and it feels strangely pleasant. You'd never admit it to anyone, but you get a sense of satisfaction as you shave. When you first got in the shower, your leg was <<if $player.legs is 3>>kind of <</if>>hairy. But now, it's changing slowly in front of your eyes. With each stroke, more and more hair disappears, and your leg looks more and more smooth. You do the same for your other leg and your arms. When you're finally finished, you look down at the result. <<if $player.legs<=1>><<link "Before you can do that, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend Beach Shave Admire">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>><<else>>[[You frown|Girlfriend Beach Shave Admire]]<<set $player.masculinity to $player.masculinity-1>><</if>> <<set $location to "girlsbathroom">>\<<if $player.legs<=1>>You wait a second as you recover from your transformation and then look down at the results. You frown. <</if>>Your legs and arms look much better, that's for sure. But as you look closer, you can see a small amount of hair. It would look smooth from a distance, but if anyone looked closely, they would definitely notice it. And with how much time you just spent trying to look smooth, any amount of hair bothers you. @@.thought;I'm just being silly. My legs look fine. Well, fine enough. Why do I even care so much about wanting to be completely smooth anyway?@@ [[Get completely smooth|Girlfriend Beach Shave Complete]] <<link "Get back to $girlfriend.firstname's room" "Girlfriend Beach Trim">><</link>> <<set $location to "girlsbathroom">>\@@.thought;I'm not finished. I want <<print $girlfriend.firstname>> to approve of my legs. And...I guess I'm doing it for myself too.@@ You raise your leg again, and get started. You feel like a detective, searching for hard to find hairs and then methodically eliminating them. @@.thought;Okay, maybe not a detective. But it feels nice.@@ When you're satisfied that your leg is smooth, you do the same thing for your other leg and your arms. Finally, you take a step back and admire the result. @@.thought;That looks good! I'm smooth now. I can't see any hairs. Not even on the back of my legs.@@ You feel pride, which is then washed over by a wave of guilt. @@.thought;I shouldn't feel proud of shaving myself like a girl!@@ you lecture yourself.<<if $player.legs>=2>> @@.thought;I'm just glad I didn't transform. I guess since I already transformed from shaving, it's not going to happen again.@@<</if>> [[Step out of the shower|Girlfriend Beach Trim]] <<set $player.legs to 3>>\ <<set $location to "girlsbathroom">>\<<if $player.wearsOnepiece or $realityChange or $acceptedTrans>>\ You wait for the cold feeling to pass over your body, but nothing happens. @@.thought;I didn't transform!@@ <</if>>\ <<if $player.legs is 4>>\ <<if visited("Girlfriend Beach Shave")>>\ @@.player;"But I got my legs waxed!"@@ @@.girlfriend;"Your bush is still hairy though."@@\ <<else>>\ @@.girlfriend;"You should trim your bush,"@@ <<print $girlfriend.firstname>> tells you. @@.girlfriend;"You don't want it to be hairy."@@\ <</if>>\ <<else>>\ <<if $dayLastShaved is not null>>\ <<print $girlfriend.firstname>> is looking at you.\ <<else>>\ You wrap the towel around yourself, grab your bikini, and walk back to <<print $girlfriend.firstname>>'s room. @@.girlfriend;"Drop the towel and let me see."@@ You blush, but drop the towel. <<print $girlfriend.firstname>> looks at you.\ <</if>> \ @@.girlfriend;"You look cute, but we've got a problem."@@ @@.player;"A problem?"@@ @@.girlfriend;"Yeah. Your bush."@@\ <</if>> You look down at your bottoms and realize that she's right. There's a forest of pubic hair coming out of your bikini. @@.girlfriend;"Okay, take off your bottoms."@@ You do so, revealing your pussy. <<print $girlfriend.firstname>> rummages around in her desk for a minute and then comes back with cream and a small razor. She smears the cream over your pussy and then gently trims away your hair. You hadn't expected for <<print $girlfriend.firstname>> to be so close to your sex. But her touch is cold and clinical instead of erotic. You bite your lip in frustration, feeling yourself getting turned on. You want to grab her hands and use them to get off, but you also don't want to get cut with the razor. @@.girlfriend;"All done!"@@ she announces. You look down. Instead of your unruly bush, you now have a cute landing strip. [[Ask if you're done|Girlfriend Beach Makeup]] <<set $player.trimmedPubicHair to true>>\ <<set $player.underwear to null>><<set $player.bra to setup.bikiniTop>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"Are we done?"@@ She frowns. \ <<if $realityChange or $acceptedTrans>>\ <<if $player.isWearingMakeup>>@@.girlfriend;"Let me just touch up your makeup."@@<<else>>@@.girlfriend;"You're not wearing makeup."@@<</if>> @@.player;"What? But we're going to the beach!"@@ @@.girlfriend;"Don't worry. I have some waterproof makeup."@@ @@.thought;If I push her on this, I'll just look suspicious.@@\ <<else>>\ @@.girlfriend;"You look good, but if we run into anyone from Pinewood, that could be a problem."@@ @@.player;"Oh yeah,"@@ you say, your heart sinking into your stomach. @@.girlfriend;"And even if we don't, you'll probably spend the whole time worrying about someone seeing you."@@ @@.player;"You're probably right,"@@ you say, laughing. @@.player;"So, what? We don't go?"@@ As you say it, you feel disappointed. You would die if you ran into anyone you recognized, but you were looking forward to going to the beach with <<print $girlfriend.firstname>>. @@.girlfriend;"No! We can still go. I'm just going to put some makeup on you."@@ <<if $qb.date is $player.firstname and $qb.dateHelp is $girlfriend.firstname>>@@.player;"Again?"@@<<else>>@@.player;"What?"@@<</if>> @@.girlfriend;"Yeah! I've got some waterproof makeup, and then you can enjoy the day instead of worrying."@@ You think about that. @@.thought;That does sound nice, but I don't know how I feel about making myself look girlier to blend in. But since I'm wearing a bikini, I guess I'd rather people think I was a girl.@@\ <</if>> @@.player;"Okay. I'll do it."@@ You sit down<<if $player.crossesLegs>>, crossing one smooth leg over the other<</if>> while <<print $girlfriend.firstname>> rummages around. @@.girlfriend;"Okay. First I'm going to apply some bronzer,"@@ she says, dusting it on your eyelids and cheeks. @@.girlfriend;"Now close your eyes,"@@ she says. You do so, and she traces over your eyes <<if $player.hasWornMakeup>>with eyeliner.<<else>>with something that feels like a pencil. @@.thought;Eyeliner?@@<</if>> Next, she applies lipstick to your lips. @@.girlfriend;"All done!"@@ she announces. <<if $player.hasWornMakeup>>[[Put on your clothes and go to the beach|Girlfriend Beach Drive]]<<else>><<link "You feel yourself transforming" "TfPassagePicker">><<set $tfRecoverPassage to "Girlfriend Beach Drive">><<set $tfReason to "makeup">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>><</if>> <<increaseArousal 5>>\ <<set $player.isWearingMakeup to true>>\ <<set $player.hasWornMakeup to true>>\ <<set $location to "dorm">>\You put the bikini on, noticing how smooth and girly your legs look<<if $dayLastShaved is null>> without any hair on them<<else>>, now that you've trimmed your bush.<</if>> @@.girlfriend;"Okay. Put your clothes on, and let's go!"@@ You do so, grateful to cover up. The sight of your body in a bikini was making you feel very confused. You follow <<print $girlfriend.firstname>> outside and get in her car. The drive to the beach passes by quickly. You spend most of it chatting to <<print $girlfriend.firstname>> about school. You had forgotten how easy it was to talk to her. @@.girlfriend;"We're here!"@@ she announces, parking the car. You feel your palms start to sweat. Here in the car, you're safe. But as soon as you step out and reveal your bikini, everybody's going to be looking at you. @@.girlfriend;"Are you okay, <<print $player.firstname>>?"@@ she asks with concern in her voice. She's already taken off her shirt and she's unbuttoned her shorts. [[Answer her|Girlfriend Beach Arrive]] <<set $dayLastShaved to $day>>\ <<if $player.legs<3>><<set $player.legs to 3>><</if>>\ <<set $player.underwear to setup.bikiniBottoms>>\ <<set $player.shirt to $beforeSexClothes.shirt>>\ <<set $player.pants to $beforeSexClothes.pants>>\ <<set $player.shoes to $beforeSexClothes.shoes>>\ <<set $player.socks to $beforeSexClothes.socks>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.thought;I want to tell her so badly how I'm feeling. But I can't blow my cover.@@ @@.player;"Uh, people are going to be looking at me,"@@ you say. @@.player;"So much of my skin will be exposed, and guys are going to be looking at me."@@ @@.girlfriend;"That's what it's like to wear a bikini!"@@ she says, laughing. But when she sees the expression on your face, her tone turns more serious. @@.girlfriend;"Hey, you'll get used to it. I promise. And if you're not having a good time, we can leave."@@ @@.player;"Okay,"@@ you say, nodding. [[Get out of the car|Girlfriend Beach Photo]]\ <<else>>\ @@.player;"I just...I don't know if I can do this. I've never worn a bikini. And everybody is going to be looking at me. And I'm freaking out!"@@ She gives you a hug. @@.girlfriend;"I know. But it's not going to be as bad as you think.@@ \ <<if $scenes.girlfriend.wentToBeach>>\ @@.girlfriend;You've already worn a bikini here."@@ <<if $scenes.girlfriend.bikiniTopToBeach>>\ @@.player;"I know, but..."@@\ <<else>>\ @@.player;"Just the bottoms."@@\ <</if>> <</if>>\ @@.girlfriend;"I wear this,"@@ she says, gesturing to her swimsuit, @@.girlfriend;"every time I come here. And it's not a big deal. Guys look at me but only because they're checking me out."@@ @@.player;"Yeah, but I'm not like you,"@@ you say. \ <<if $player.masculinity>0>>\ @@.player;"I'm not a girl."@@ @@.girlfriend;"Maybe, but they're not going to know that."@@\ <<else>>\ @@.player;"You've been a girl your whole life. I've just been a girl for @@<<if $day>60>>@@.player;a couple months."@@<<elseif $day>30>>@@.player;a month."@@<<elseif $day>14>>@@.player;a couple weeks."@@<<else>>@@.player;a week."@@<</if>> @@.girlfriend;"<<print $player.firstname>>! Is that the first time you called yourself a girl?"@@ @@.player;"I did?"@@ @@.girlfriend;"Yeah,"@@ she says, smiling. @@.girlfriend;"And trust me. Nobody's going to know the difference between you and me."@@\ <</if>> @@.player;"They're not?"@@ She pulls her phone out of her purse and takes a selfie of the two of you. @@.girlfriend;"What do you see?"@@ [[Look at the photo|Girlfriend Beach Photo]]\ <</if>>\ <<set $location to "beach">>\<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ As you get out of the car, you hear the sound of a camera taking a picture.<<if $player.pout>> You instinctively make a duckface as your picture is taken.<</if>> Spinning around, you see that <<print $girlfriend.firstname>> has taken a selfie of the two of you. @@.player;"What did you do that for?"@@ @@.girlfriend;"I thought we looked cute. Why, do you want me to delete it?"@@ You shake your head no. @@.thought;Girls take a lot of photos.@@ You look at the photo. <<print $girlfriend.firstname>> looks as pretty as she always does, especially with her revealing swimsuit. Her friend <<if $player.feminine>=14>>looks hot too<<else>>looks cute in an androgynous kind of way<</if>>, with <<if $player.masculinity<=0>>her<<elseif $player.masculinity<25>>their<<else>>his<</if>> makeup, <<if $player.boobs>=4>>large boobs, <<elseif $player.boobs is 3>>medium-sized boobs, <<elseif $player.boobs is 2>>small boobs, <</if>><<if $player.face>=3>>pretty face, <<elseif $player.face>=1>>androgynous face, <</if>>and smooth legs. @@.player;"I look hot."@@ @@.girlfriend;"Yes you do, girl!"@@ @@.thought;I don't have anything to worry about. Nobody's going to know that @@<<if $player.masculinity<0>>@@.thought;I used to be a guy.@@<<else>>@@.thought;I'm not a girl.@@<</if>>\ <<else>>\ You look at the photo. <<print $girlfriend.firstname>> looks as pretty as she always does, especially with her revealing swimsuit. Her friend <<if $player.feminine>=14>>looks hot too<<else>>looks cute in an androgynous kind of way<</if>>, with <<if $player.masculinity<=0>>her<<elseif $player.masculinity<25>>their<<else>>his<</if>> makeup, <<if $player.boobs>=4>>large boobs, <<elseif $player.boobs is 3>>medium-sized boobs, <<elseif $player.boobs is 2>>small boobs, <</if>><<if $player.face>=3>>pretty face, <<elseif $player.face>=1>>androgynous face, <</if>>and smooth legs.<<if $player.pout>> Both <<if $player.masculinity<0>>girls<<else>>of you<</if>> are making duckfaces.<</if>> @@.player;"I look hot."@@ @@.girlfriend;"I see two hot girls hanging out."@@ You nod. You look passable already, and when you're down to your swimsuit, nobody's going to think that you're anything but a girl.\ <</if>> @@.player;"Okay. I'm ready,"@@ you say. <<print $girlfriend.firstname>> gives you a smile, and you strip down to your swimsuit. @@.thought;Okay, let's do this.@@ <<if $player.datingGirlfriend>><<print $girlfriend.firstname>> takes your hand in hers<<else>><<print $girlfriend.firstname>> squeezes your hand<</if>>, grabs a towel, and the two of you walk out of the parking lot and onto the beach. The beach is quiet where you're at, but you can see that your path is going to take you straight past a group of four guys. @@.thought;Shit. I hope they don't notice me.@@ [[Walk past them|Girlfriend Beach CheckedOut]] <<set $player.shirt to null>><<set $player.pants to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\<<if $player.feminine>=18>>\ <<if $player.feminine>=21>>Three of the guys<<else>>Two of the guys<</if>> in the group turn their heads as you and <<print $girlfriend.firstname>> walk past. @@.thought;Are they checking out <<print $girlfriend.firstname>>? Or are they checking out me?@@\ <<else>>\ Nobody even looks up as you and <<print $girlfriend.firstname>> walk past. @@.thought;I can't believe I'm disappointed that they didn't check me out.@@\ <</if>> <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"You okay?"@@ <<print $girlfriend.firstname>> asks when they're out of earshot. @@.girlfriend;"They were checking you out."@@ @@.player;"I thought they were checking you out!"@@ you say, touched by her thoughtfulness. @@.player;"And yeah. Now that I'm in a bikini and on the beach and nothing is happening, I feel better."@@ @@.girlfriend;"See? I told you!"@@\ <<else>>\ @@.girlfriend;"You did it!"@@ she squeals when they're out of earshot. @@.girlfriend;"You walked right by them and @@\ <<if $player.feminine>=18>>\ @@.girlfriend;they checked you out!"@@ @@.player;"They were checking you out."@@ @@.girlfriend;"No way, <<print $player.firstname>>. They were looking at you."@@\ <<else>>\ @@.girlfriend;they didn't even make fun of you."@@\ <</if>> You smile at that. @@.thought;I can do this.@@\ <</if>> @@.girlfriend;"Let's go swimming,"@@ <<print $girlfriend.firstname>> says when you're by the water, dropping a towel on the sand. @@.player;"Okay!"@@ you say quickly. Swimming sounds fun, and despite the <<if $player.feminine>=18>>positive<<else>>neutral<</if>> reception you got from those guys, you know that if you get into the water, nobody will be able to see your bikini. [[Go swimming|Girlfriend Beach Swim]] <<set $location to "beach">>\<<print $girlfriend.firstname>> runs into the water. You run after her, <<if $player.hipSway>>your hips swaying, <</if>>trying your best to keep up. @@.thought;She's so fast.@@ @@.girlfriend;"Come on, <<print $player.firstname>>!"@@ @@.player;"I'm trying!"@@ She slows down and you catch up with her. The water is up to your chest now, and you let out a breath. There are a couple of people around you, but they're no longer able to see your bikini. @@.thought;Well, that's not true. They can see the straps of my top.@@ If you were feeling self-conscious, you would sink down into the water, and only let your head show. But this trip is going pretty well, and you're feeling comfortable enough to not have to hide. @@.girlfriend;"The water's deep enough where we can swim. Let's go!"@@ @@.player;"Uh, okay,"@@ you say. That would mean that your bottoms would no longer be hidden. @@.girlfriend;"Everything okay?"@@ @@.player;"Yeah,"@@ you say. @@.player;"Let's go."@@ Your feet leave the bottom, and you start swimming further out. You're aware that everyone around you is going to know that you're wearing a bikini, but you no longer care. @@.thought;They're not going to see my face, so it doesn't matter. I wonder if anyone's looking at me and thinking I'm a girl.@@ Just then, you're splashed in the face. @@.girlfriend;"Got you!"@@ @@.player;"You bitch!"@@ you say, giggling, as you splash her back. The two of you continue splashing each other until you finally decide that you've had enough. [[Head back to shore|Girlfriend Beach Talk]] <<set $location to "beach">>\You swim back to shore and step out of the water, not even noticing that everyone can see your bikini now. Nobody comments on it. As far as they're concerned, you're a normal girl at the beach. You and <<print $girlfriend.firstname>> lie down on the towel. You're both silent for a moment, staring out at the waves. @@.thought;I should say something.@@ <<if $player.datingGirlfriend>>\ [[Comment that you didn't expect to be this comfortable on the date|Girlfriend Beach Talk Comfortable]] [[Ask her about her plans for after Pinewood|Girlfriend Beach Talk College]]\ <<elseif $qb.date is $player.firstname>>\ <<link "Talk about your date with $qb.firstname" "Girlfriend Beach Talk QB">><</link>> [[Ask her about her date with Marco|Girlfriend Beach Talk Marco]]\ <<else>>\ <<link "Complain about $rival.firstname" "Girlfriend Beach Talk Rival">><</link>> [[Ask her about her date with Marco|Girlfriend Beach Talk Marco]]\ <</if>>\ <<set $location to "beach">>\@@.player;"I didn't expect to be this comfortable on the date,"@@ you say after a moment of silence. @@.girlfriend;"Do I scare you?"@@ she asks, laughing. @@.girlfriend;"Boo!"@@ @@.player;"No,"@@ you laugh. @@.player;"But here I am, in front of everyone, wearing a bikini. And now, I don't know, I guess I've gotten used to it."@@ @@.girlfriend;"You don't mind everyone around you seeing you in a bikini?"@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.player;"I guess not,"@@ you say. @@.player;"I've gotten so caught up in hanging out with you that I forget I'm even wearing it."@@ @@.girlfriend;"That's great! I'm so happy for you!"@@ she says enthusiastically. @@.girlfriend;"And by the way, guys have been checking you out."@@ @@.player;"What, they have?"@@ @@.girlfriend;"Yeah. And I don't blame them,"@@\ <<else>>\ @@.player;"I guess not. Nobody's saying anything, so they must @@<<if $player.masculinity<0>>@@.player;know@@<<else>>@@.player;think@@<</if>> @@.player;I'm a girl. Which is weird to think about. But I guess I've gotten so caught up in hanging out with you that I forget I'm even wearing a bikini."@@ @@.girlfriend;"That's great! I'm so happy for you!"@@ she says enthusiastically. @@.girlfriend;"How does it compare to the trunks you wore@@ <<if $player.masculinity<25>>@@.girlfriend;when you were a guy?"@@<<else>>@@.girlfriend;before?"@@<</if>> <<if $player.masculinity<25>>You notice the way she said @@.girlfriend;when you were a guy@@, but you don't comment on it. <</if>>@@.player;"This is much better."@@ @@.girlfriend;"Really?"@@ @@.player;"Yeah! My old swim trunks kept falling off. And I would be so embarrassed right now if I wasn't wearing this top. All these guys would be able to see my boobs!"@@ @@.girlfriend;"I wouldn't blame them for checking you out,"@@\ <</if>> \ she says with a wink. @@.girlfriend;"You look so sexy in that swimsuit."@@ @@.player;"Thanks,"@@ you say, blushing. <<if not visited("Girlfriend Beach Talk College")>>[[Ask her about her plans for after Pinewood|Girlfriend Beach Talk College]]<<else>>[[You notice two guys walking towards you|Girlfriend Beach Talk Flirt]]<</if>> <<set $location to "beach">>\You decide to <<if visited("Girlfriend Beach Talk Comfortable")>>turn the conversation to <<print $girlfriend.firstname>>.<<else>>start the conversation off with a question for <<print $girlfriend.firstname>>.<</if>> @@.thought;I've spent so much time worrying about myself. I want to get to know <<print $girlfriend.firstname>> better.@@ @@.player;"What do you think you're going to do after Pinewood?"@@ you ask. @@.girlfriend;"I'm hoping I can get a cheerleading scholarship."@@ @@.player;"They give those out?"@@ @@.girlfriend;"Of course! It's not going to be a full ride like @@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;the football players get@@<<else>>@@.girlfriend;you@@<<if $playerStarter and $team.wins>$team.losses>>@@.girlfriend;'re going to get@@<<else>> @@.girlfriend;could have gotten@@<</if>> @@.girlfriend;from football@@<</if>>@@.girlfriend;, but I can get some money."@@ @@.player;"Wow, I didn't know that was a thing. And your grades are good enough to get in anywhere, right?"@@ @@.girlfriend;"Almost anywhere,"@@ she says modestly. You can't help but feel a little bit jealous. @@.girlfriend;"What about you, <<print $player.firstname>>?"@@ <<if $realityChange>>\ @@.player;"Well, uh, I guess I hope I can get a cheerleading scholarship."@@ @@.girlfriend;"I hope so too. We can be on the same cheer squad in college too."@@ @@.player;"That would be fun,"@@ you say, though you don't know if the curse will last that long. @@.girlfriend;"And even if you don't get a cheer scholarship, you've got good grades. You can get into a good school."@@ @@.thought;Oh yeah, I forgot that my grades were better now.@@ <<if visited("Girlfriend Beach Talk Comfortable")>>[[Just then, you notice two guys walking towards you|Girlfriend Beach Talk Flirt]]<<else>>[[Comment that you didn't expect to be this comfortable on the date|Girlfriend Beach Talk Comfortable]]<</if>>\ <<elseif $team.playerOnTeam and $playerStarter and $team.wins>$team.losses>>\ @@.player;"I hope I haven't lost my scholarship yet,"@@ you say. @@.girlfriend;"I don't get how you would,"@@ she says. @@.girlfriend;"It's so impressive how good you're doing, even after you got cursed."@@ @@.player;"Yeah, but I can't tell them that."@@ @@.girlfriend;"Oh yeah. Well, you should still get a scholarship, especially if you guys win the championship."@@ @@.player;"I hope you're right. My grades aren't that good."@@ <<if visited("Girlfriend Beach Talk Comfortable")>>[[Just then, you notice two guys walking towards you|Girlfriend Beach Talk Flirt]]<<else>>[[Comment that you didn't expect to be this comfortable on the date|Girlfriend Beach Talk Comfortable]]<</if>>\ <<else>>\ @@.player;"Not great. There's no way I'm getting a scholarship anymore."@@ <<if $playerStarter>>@@.girlfriend;"You're still the starter,"@@ she points out. @@.player;"Yeah, but I'm doing a real shit job,"@@ you say. <<else>>@@.girlfriend;"Yeah, I guess <<print $qb.firstname>> did take your starting job."@@ <</if>>@@.player;"And my grades aren't that good either. I always assumed I was getting a scholarship, so I never really tried in school."@@ You take a deep breath. This conversation has been making you feel sad, and you think it would be a good idea to change the subject. <<if visited("Girlfriend Beach Talk Comfortable")>>[[Before you can say anything, you notice two guys walking towards you|Girlfriend Beach Talk Flirt]]<<else>>[[Comment that you didn't expect to be this comfortable on the date|Girlfriend Beach Talk Comfortable]]<</if>>\ <</if>> <<set $location to "beach">>\You look up at the two guys<<if $player.playsWithHair>> and play with your hair<</if>>. They're both muscular with shaggy blond hair, and are carrying surfboards tucked under their arms. @@.male;"Hey,"@@ the first guy says. @@.male;"I'm Blake, and this is Kyle. Do you ladies mind if we sit down?"@@ You're about to <<if $realityChange or $acceptedTrans>>tell them to leave<<else>>protest being called a lady<</if>>, when <<print $girlfriend.firstname>> speaks up for you. @@.girlfriend;"Go ahead."@@ The two guys sit down, and start talking about themselves. Very soon, you <<if $player.pout>>start to pout.<<else>>find yourself getting annoyed.<</if>> You just wanted to go on a date with your girlfriend, and now you have to fend off advances from these two cocky surfer bros. @@.male;"Do you know how to surf?"@@ Blake says, turning to you. @@.player;"Uh, no,"@@ you say<<if $player.voice>=3>> in your high-pitched voice.<<elseif $player.voice is 2>>, trying to sound like a girl.<<else>>, hoping he'll think that your voice is husky instead of masculine.<</if>> @@.male;"Want to try it out? I love teaching a pretty girl how to surf."@@ You look unsure, so Blake continues, @@.male;"it's safe. I'll be right behind you on the board."@@ <<print $girlfriend.firstname>> sees your face, and speaks up. @@.girlfriend;"She's my girlfriend. We're not interested."@@ Blake and Kyle look at each other, then at the two of you. @@.male;"You're lesbians?"@@ Kyle asks. You think you see a bulge in his swim trunks. @@.player;"Yes,"@@ you say, speaking up. @@.player;"Can you leave us alone?"@@ You let out a small sigh of relief when they get up and start walking away, though they keep looking back at you and <<print $girlfriend.firstname>>. @@.girlfriend;"Douchebags,"@@ <<print $girlfriend.firstname>> says under her breath. [[Ask if she wants to give them a show|Girlfriend Beach Talk Flirt Kiss]] [[Complain about them|Girlfriend Beach Talk Flirt Complain]]<<if not $realityChange and not $acceptedTrans>> [[Ask her what she meant by calling you her girlfriend|Girlfriend Beach Talk Flirt Girlfriend]]<</if>> <<set $location to "beach">>\As the guys continue walking away, you get an idea. @@.player;"<<print $girlfriend.firstname>>, do you want to give them a show?"@@ @@.girlfriend;"What do you mean?"@@ @@.player;"Like this,"@@ you say, leaning in for a kiss. <<print $girlfriend.firstname>> leans in too, and soon you're making out. The feeling of her lips on yours is amazing, and you don't want the kiss to end. As you continue kissing, she reaches out and grabs your boob through your bikini top. You let out a moan. When you pull away, you see that Blake and Kyle are staring at you and <<print $girlfriend.firstname>>. And it's not just them. A couple guys nearby are watching too. <<if $player.masculinity<0>>@@.thought;I can't blame them. I'd be staring too if I saw two hot girls make out.@@<<else>>@@.thought;I can't blame them. If I thought I saw two girls making out, I would stare too.@@<</if>> When they realize that the show's over, everyone turns their attention somewhere else. All except for one tanned leggy blonde, who is walking straight towards you. [[See what she wants|Girlfriend Beach Volleyball Intro]] <<set $player.confidence to $player.confidence+3>>\ <<set $location to "beach">>\@@.player;"Men are such pigs!"@@ you exclaim when they're out of earshot. @@.player;"I just wanted to have a nice day at the beach with my girlfriend, and they're trying to pick us up."@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>She shrugs. @@.girlfriend;"At least they were good looking."@@<<else>>She laughs. @@.girlfriend;"You'll get used to it. At least they were good looking."@@<</if>> @@.player;"<<print $girlfriend.firstname>>!"@@ @@.girlfriend;"Sorry! But you've got to admit, they're hot, right?"@@ You look at them, and notice that they're still looking at you. @@.thought;This is annoying. I bet they wouldn't be staring if I wasn't in a bikini. And if I hadn't said that we were lesbians.@@ When one of the guys sees you looking, he gives you a wink. You quickly turn back to <<print $girlfriend.firstname>>. @@.player;"Okay, they're kind of cute. But they're not my type. And they're too thirsty."@@ <<print $girlfriend.firstname>> laughs again. @@.girlfriend;"That's what happens every time I go to the beach. But they usually don't come up to me. They just stare."@@ @@.player;"And you keep going to the beach? Wearing a bikini?"@@ you ask, surprised. @@.girlfriend;"Yeah! It feels nice knowing that all these guys think I'm sexy."@@ You're not sure how to take that. <<print $girlfriend.firstname>> is your girlfriend, and you don't like hearing that she likes getting attention from other <<if $player.masculinity>=50>>guys<<else>>people<</if>>. But as you think over her words, you feel a small thrill as you realize that those guys were flirting with //you//. You're distracted from your thoughts when you see a tanned leggy blonde walking over to you. [[See what she wants|Girlfriend Beach Volleyball Intro]] <<set $location to "beach">>\@@.player;"What did you mean when you called me your girlfriend?"@@ you ask her. @@.girlfriend;"You're the one who called us lesbians,"@@ she counters. @@.player;"I was going along with what you said,"@@ you say. @@.player;"But you know what I mean. Do you see me as your girlfriend?"@@ <<if $player.feminine>=21 and $player.masculinity<25>>@@.girlfriend;"Well, I don't see you as my boyfriend."@@ You lower your head. That was what you were worried about. @@.girlfriend;"Hey! Don't take it like that!"@@ @@.player;"Uh, it's hard not to. You just said that you don't see me as a guy."@@ She rolls her eyes. @@.girlfriend;"You're letting your masculine ego get in the way. It's a compliment."@@ That surprises you. @@.player;"It is?"@@ @@.girlfriend;"Yeah! You're my girlfriend. Plus, that bikini looks so good on you that it's hard for me not to jump you right now."@@ You giggle. @@.player;"Really?"@@ @@.girlfriend;"Really."@@ You think about that. @@.thought;Even though she sees me as a girl, she still really likes me. I'm lucky to have her. And maybe when I'm in some more manly clothes, she won't see me as a girl anymore@@ you think, though you're not sure whether you believe it.<<set $player.masculinity to $player.masculinity-1>><<else>>@@.girlfriend;"No! I just said that because I figured you'd rather those guys think you were a girl than think you were a sissy."@@ @@.player;"I guess so,"@@ you say. It's all very confusing. @@.player;"But, uh, do you think I'm a sissy?"@@ She giggles. @@.girlfriend;"You're wearing a bikini and makeup. You tell me."@@ You lower your head. @@.thought;My own girlfriend thinks I'm a sissy.@@ You look down at your boobs and smooth legs. @@.thought;But I guess she's not wrong. Even those guys assumed I was a girl. I know I'm wearing a bikini, but still.@@ @@.girlfriend;"If it makes you feel any better, I don't see you as a girl."@@ You smile. That //does// make you feel better. @@.thought;I've still got some masculinity left. Not much. But some. I'll just have to act more manly.@@<<set $player.masculinity to $player.masculinity+1>><</if>> You're interrupted from your thoughts by the sight of a tanned leggy blonde walking over to you. [[See what she wants|Girlfriend Beach Volleyball Intro]] <<set $location to "beach">>\@@.player;"Sooo, I should probably talk about how my date with <<print $qb.firstname>> went."@@ She leans forward. <<if $player.feminine>21 or $realityChange or $acceptedTrans>>@@.girlfriend;"I can't believe you're holding out on me, girl. Spill!"@@<<else>>@@.girlfriend;"I can't believe you're holding out on me. Spill!"@@<</if>> You smile to yourself. You have information that <<print $girlfriend.firstname>> wants. @@.player;"Okay, I guess I can tell you,"@@ you say teasingly. @@.girlfriend;"You bitch! Stop dragging it out!"@@ @@.player;"Okay, okay,"@@ you say, laughing. \ <<if $player.hasWornDress>>\ <<if $scenes.witch.transformedForQBDate and (not $realityChange or $girlfriend.knowsAboutRealityChange)>>\ @@.player;"So I'm supposed to meet him in front of the theater. Only, he didn't recognize me."@@ @@.girlfriend;"How?"@@ @@.player;"<<print $witch.firstname>> did a spell to transform me all the way to a girl. But only temporarily. I had to tap him on the shoulder, and even then, he didn't recognize me right away."@@ @@.girlfriend;"Oh my god. He must have thought you were a random girl!"@@\ <<elseif $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>\ @@.player;"So I'm supposed to meet him in front of the theater. Only, he didn't recognize me."@@ @@.girlfriend;"How?"@@ <<if $qb.dateHelp is $girlfriend.firstname>>@@.player;"It was the makeup you put on me.@@<<elseif $qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp>>@@.player;"It was the makeup <<print $witch.firstname>> put on me."@@<<else>>@@.player;"It was, uh, the makeup <<print $witch.firstname>> put on me.@@<</if>> @@.player;He'd never seen me with makeup on. I guess he wasn't expecting me to look so...feminine."@@ <<if $qb.dateHelp is $girlfriend.firstname>>@@.girlfriend;"I am pretty good with makeup,"@@<<else>>@@.girlfriend;"I didn't realize <<print $witch.firstname>> was so good at makeup,"@@<</if>> she says. @@.girlfriend;"So he liked it?"@@ @@.player;"Oh yeah!"@@\ <<elseif $player.hasWornDress>>\ @@.player;"I met him in front of the theater. It felt weird to be wearing a dress, but I forgot all about it as soon as I saw him."@@\ <<else>>\ @@.player;"I met him in front of the theater, but he didn't seem happy."@@ @@.girlfriend;"Why not?"@@ @@.player;"I wasn't wearing a dress. I guess he wanted me to look more feminine."@@\ <<if $qb.dateHelp is $girlfriend.firstname>> @@.girlfriend;"I told you!"@@ she says. @@.player;"I know. You were right."@@\ <</if>>\ <</if>> @@.girlfriend;"How did he look?"@@ @@.player;"He looked really good! He was wearing a button-down shirt and dress pants. I'm not used to seeing him look so fancy."@@ You frown. @@.player;"But he said he just threw his clothes on. I can't believe I @@<<if $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>@@.player;spent@@<<else>>@@.player;was supposed to spend@@<</if>> @@.player;so much more time getting ready."@@ <<print $girlfriend.firstname>> laughs. @@.girlfriend;"It takes work to look pretty. @@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;On every date we go on, I@@<<else>>@@.girlfriend;You remember all the dates we went on? I had to@@<</if>> @@.girlfriend;spend so much time showering, putting on makeup, and picking the right dress."@@\ <</if>> @@.player;"Really?"@@ you ask, surprised by how little you noticed her efforts. @@.girlfriend;"Yeah. Don't worry. Soon, you'll be able to do your own makeup and it won't take quite as long."@@ You're not sure if that's comforting, but you decide to go on. [[Talk about the movie|Girlfriend Beach Talk QB Movie]] <<set $scenes.girlfriend.beachDiscussedQB to true>>\ <<set $location to "beach">>\@@.player;"So then we watched the movie,"@@ you continue. @@.girlfriend;"What was it? Did you like it?"@@ You shake your head. @@.player;"It was...I can't remember the title, but it was some horror movie where this couple gets stuck in a motel."@@ @@.girlfriend;"Monster Motel?"@@ @@.player;"Uh, I guess so. @@<<if $scenes.qb.actionDuringMovie>0>>@@.player;But I didn't do a lot of watching the movie."@@ @@.girlfriend;"Oh? You made out with him?"@@ <<if $scenes.qb.actionDuringMovie>=3>>@@.player;"Yeah, I did. It felt really nice. But then I felt something against my thigh."@@ @@.girlfriend;"Don't tell me he got a boner!"@@ @@.player;"He did!"@@ @@.girlfriend;"Oh my god. Did you give him a handjob?"@@ You nod your head. @@.girlfriend;"In the middle of the movie theater? You're such a slut!"@@ <<if visited("Girlfriend Beach Talk Marco")>>@@.player;"Hey! You gave Marco a handjob!"@@ @@.girlfriend;"I never said I wasn't a slut,"@@ she says with a wink.<<else>>You look at her<<if $player.pout>> and pout.<<else>>, hurt.<</if>> @@.player;"Really?"@@ @@.girlfriend;"I'm just teasing you. Keep going."@@<</if>><<elseif $scenes.qb.actionDuringMovie>=2>>@@.player;"No, I didn't make out with him. I, uh..."@@ @@.girlfriend;"Oh my god. Did you give him a handjob?"@@ You nod your head. @@.girlfriend;"In the middle of the movie theater? You're such a slut!"@@ <<if visited("Girlfriend Beach Talk Marco")>>@@.player;"Hey! You gave Marco a handjob!"@@ @@.girlfriend;"I never said I wasn't a slut,"@@ she says with a wink.<<else>>You look at her<<if $player.pout>> and pout.<<else>>, hurt.<</if>> @@.player;"Really?"@@ @@.girlfriend;"I'm just teasing you. Keep going."@@<</if>><<else>>@@.player;"Yeah,"@@ you say shyly. @@.girlfriend;"In the middle of the movie? That's so hot."@@ @@.player;"It was,"@@ you say. @@.player;"But while we were making out, I felt something against my thigh."@@ @@.girlfriend;"Don't tell me he got a boner!"@@ @@.player;"He did!"@@ @@.girlfriend;"Oh my god. Did you give him a handjob?"@@ @@.player;"In a movie theater? Of course not."@@ @@.girlfriend;"Keep going,"@@ she says, sounding a little disappointed.<</if>><<else>>@@.player;I didn't really like the movie that much. And <<print $qb.firstname>> kept trying to make out with me."@@ @@.girlfriend;"And you didn't kiss him?"@@ @@.player;"In the middle of the movie theater? No. I didn't want to."@@ @@.girlfriend;"Oh,"@@ she says, sounding a little disappointed. @@.girlfriend;"It's your choice, of course, but nobody would have cared. Were there other couples in the theater?"@@ @@.player;"Yeah, and they were kissing each other,"@@ you say. @@.thought;Is <<print $girlfriend.firstname>> right? Should I have made out with him?@@ @@.girlfriend;"Keep going."@@<</if>> [[Tell her about dinner|Girlfriend Beach Talk QB Dinner]] <<set $location to "beach">>\@@.player;"Then we went to Archie's. It was weird to walk around town, @@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.player;uh, looking so girly. Because, uh, I'm not really a girly girl@@<<elseif $scenes.witch.transformedForQBDate>>@@.player;looking like a girl@@<<elseif $player.hasWornDress>>@@.player;in a dress@@<<elseif $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>@@.player;in makeup@@<<else>>@@.player;on a date with a guy@@<</if>>@@.player;, but nobody said anything."@@ @@.girlfriend;"See? It's not so bad!"@@ @@.player;"Yeah. You're right. And then we had dinner, and we had a really good conversation.@@<<if $player.hasWornDress>>@@.player;..Oh! I just remembered something."@@ @@.girlfriend;"What?"@@ @@.player;"I sat down, and a couple guys were looking at me. @@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.player;I wasn't sure why@@<<else>>@@.player;I thought they @@<<if $player.masculinity>=50 and not $realityChange and not $acceptedTrans>>@@.player;realized I was a guy@@<<else>>@@.player;recognized me@@<</if>><</if>>@@.player;, but they were looking up my dress."@@ @@.girlfriend;"Oh, I'm sorry, <<print $player.firstname>>. @@<<if $qb.dateHelp is $girlfriend.firstname and not $realityChange>>@@.girlfriend;I should have talked to you about that before we left.@@<</if>> @@.girlfriend;You've got to sit with your knees together. I can show you."@@ @@.player;"That's okay,"@@ you say. <<if $player.crossesLegs and $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.player;"I'm used to sitting with my legs crossed now."@@<<elseif $player.crossesLegs>>@@.player;"For some reason, I keep sitting down with my legs crossed. Maybe it was a transformation."@@<<else>>@@.player;"I'm not planning on wearing any more dresses."@@<</if>> <<print $girlfriend.firstname>> <<if $player.crossesLegs and $realityChange and not $girlfriend.knowsAboutRealityChange>>shrugs,<<else>>looks skeptical,<</if>> but she doesn't say anything. <<else>>@@.player;"@@ @@.girlfriend;"That's great!"@@ she says. You smile. She's so supportive. <</if>>@@.girlfriend;"What happened next?"@@ @@.player;"I had to go to the bathroom."@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"Okay,"@@ she says, a blank look on her face. @@.girlfriend;"And what happened next?"@@\ <<else>>\ @@.girlfriend;"The womens bathroom?"@@ <<if not $scenes.qb.peedInWomens>>\ @@.player;"No, the mens. I felt like I was a little out of place. But I just couldn't use the womens room."@@ <<print $girlfriend.firstname>> nods understandingly.\ <<elseif $scenes.qb.peedInWomens>>\ @@.player;"Yeah. It felt weird, but@@<<if $scenes.witch.transformedForQBDate>>@@.player;thanks to <<print $witch.firstname>>, I looked just like a girl. I didn't have a choice."@@<<elseif $player.hasWornDress and ($scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp))>> @@.player;I was in a dress and makeup. I didn't have a choice."@@<<elseif $player.hasWornDress>> @@.player;I was in a dress. I didn't have a choice."@@<<elseif $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>> @@.player;I was wearing makeup. I didn't have a choice.@@<<else>>@@.player;...I don't know. I just felt like I should."@@<</if>> She nods. @@.girlfriend;"And how did it go?"@@ @@.player;"I transformed,"@@ you say, looking down. @@.player;"But besides that, it went pretty good. I saw @@<<if $player.masculinity<=0>>@@.player;another@@<<else>>@@.player;a@@<</if>> @@.player;woman, but she didn't say anything."@@\ <<elseif ($scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)) or ($player.hasWornDress and $player.face>=3 and $player.feminine>=18) or $scenes.witch.transformedForQBDate>>\ @@.player;"Yeah. I tried to use the mens, but..."@@ @@.girlfriend;"You can tell me, sweetie."@@ @@.player;"I walked in, and @@<<if $player.masculinity>=50>>@@.player;another@@<<else>>@@.player;a@@<</if>> @@.player;man was at the urinal. And...he told me I was in the wrong bathroom."@@ @@.girlfriend;"That sounds so awkward! But, uh, don't take this the wrong way, but what were you thinking trying to use the mens room?"@@ @@.player;"I didn't want to use the womens room,"@@ you say. @@.player;"I should have known it would be even worse in the mens room, with @@<<if $scenes.witch.transformedForQBDate>>@@.player;<<print $witch.firstname>>'s spell."@@<<elseif $player.hasWornDress and ($scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp))>>@@.player;my dress and makeup."@@<<elseif $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>@@.player;my makeup."@@<<else>>@@.player;my dress."@@<</if>> @@.girlfriend;"Don't worry about it. You'll never see that man again. Did you leave the mens room?"@@ @@.player;"Yeah. I had to. The womens room was much better. I saw @@<<if $player.masculinity<=0>>@@.player;another@@<<else>>@@.player;a@@<</if>> @@.player;woman, but she didn't say anything. Oh, and I transformedd."@@\ <<else>>\ @@.player;"I tried to use the womens room, but the girl who was in there told me I was in the wrong bathroom."@@ @@.girlfriend;"You're very brave for going in there,"@@ <<print $girlfriend.firstname>> says, stroking your hair. @@.girlfriend;"Soon you'll be able to go in there without anyone batting an eye."@@ @@.player;"I don't know if I want that. But that does sound nice. If I ever have to use it."@@\ <</if>> @@.girlfriend;"So what happened next?"@@\ <</if>> @@.player;"I came out of the bathroom, and <<print $qb.firstname>> was talking with another guy. And he asked if...if <<print $qb.firstname>> was going to fuck me."@@ @@.girlfriend;"Wow."@@ @@.player;"Yeah. He said that, uh, he saw the way I was looking at <<print $qb.firstname>>, and that I would put out."@@ @@.girlfriend;"Fuck him. If you want to have sex, that's none of his business."@@ @@.player;"That's right!"@@ @@.girlfriend;"So, did you?"@@ @@.player;"Did I what?"@@ @@.girlfriend;"Did you have sex?"@@ [[Tell her|Girlfriend Beach Talk QB Sex]] <<set $location to "beach">>\<<if $objectedToSex is not true and $objectedToSex is not false>>\ @@.player;"No. I was tired, and, uh, I guess I wasn't ready for it yet."@@ You look at <<print $girlfriend.firstname>>, waiting for her to scold you. @@.girlfriend;"That's totally your decision. You shouldn't have sex unless you're ready to have sex."@@ @@.player;"Oh. Yeah, you're right."@@ @@.girlfriend;"Did you at least give him a good night kiss?"@@ @@.player;"Yeah, I kissed him good night in the parking lot.@@<<if $player.hasWornDress and (not $realityChange or $girlfriend.knowsAboutRealityChange)>> @@.player;I guess I shouldn't have done that, since I was on campus and wearing a dress, but he's such a good kisser that I forgot all about it."@@<<else>>@@.player;He's a really good kisser."@@<</if>> @@.girlfriend;"Well, it sounds like the date went really well! I'm so happy for...oh, are you not done?"@@ @@.player;"No. Just before I left, <<print $qb.firstname>> said that he couldn't wait for our second date."@@\ <<elseif $player.gotFuckedByCock>>\ @@.player;"So I went back to his room,"@@ you say shyly. @@.girlfriend;"Oh my god! You did have sex!"@@ <<if visited("Girlfriend Beach Talk Marco")>>@@.player;"So did you!"@@ She ignores you. <<else>>@@.player;"Well...yeah."@@ <</if>>@@.girlfriend;"How did it feel?"@@ @@.player;"It was a little painful at first. And then once his dick was in, oh my god. It felt soooo good. It wasn't like anything I've ever felt before. Even when I've gotten myself off."@@ <<print $girlfriend.firstname>> nods. @@.girlfriend;"There's nothing like the feeling of a big cock."@@ A smile sweeps over her face as she remembers something. You hope that it was your cock that she's thinking of, <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>but you know that it's not.<<else>>and not <<if $qb.dateHelp is $girlfriend.firstname>>Marco's.<<elseif $player.masculinity>=50>>some other guy's.<<else>>some random guy's.<</if>><</if>> @@.girlfriend;"Would you fuck him again?"@@ It's your turn to smile. @@.player;"Oh yeah. Actually, about that..."@@ @@.girlfriend;"You already did?"@@ @@.player;"No! He said he wanted a second date!"@@\ <<else>>\ @@.player;"So I went back to his room,"@@ you say shyly. @@.girlfriend;"Oh my god! You did have sex!"@@ @@.player;"No! Well, we, uh...we did stuff, but he didn't fuck me."@@ @@.girlfriend;"You're missing out. There's nothing like the feeling of a big cock."@@ A smile sweeps over her face as she remembers something. You hope that it was your cock that she's thinking of, <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>but you know it's not.<<else>>and not <<if $qb.dateHelp is $girlfriend.firstname>>Marco's<<elseif $player.masculinity>=50>>some other guy's.<<else>>some random guy's.<</if>><</if>> @@.player;"Maybe next time."@@ @@.girlfriend;"There's going to be a next time?"@@ @@.player;"Yeah. He said he wanted a second date!"@@\ <</if>> She gives you a high five. @@.girlfriend;"That's so great! You're going to have a boyfriend!"@@ @@.player;"Well, I don't know about that."@@ @@.girlfriend;"Really? Don't you want a boyfriend?"@@ @@.player;"No, I was just saying that I thought it would just be another date. But..."@@ You trail off, thinking about <<print $girlfriend.firstname>>'s question. //Do// you want a boyfriend? Or are you happy with things as they are? [[You want him to be your boyfriend|Girlfriend Beach Talk QB Boyfriend]] [[You're happy to keep things casual|Girlfriend Beach Talk QB Casual]] <<set $location to "beach">>\You think about it. You're attracted to <<print $qb.firstname>>, and you had a really good time on your date with him. And you can't wait to feel his cock in you<<if $player.gotFuckedByCock>> again<</if>>. @@.player;"Yeah. I want him to be my boyfriend."@@ She gives you a broad smile. @@.girlfriend;"That's great! I hope it works out for the two of you!"@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say, giving her a hug. @@.girlfriend;"He knows you want him to be your boyfriend, right?"@@ @@.player;"Uh, I don't know. I think so."@@ @@.girlfriend;"You know every girl at Pinewood envies you, right?"@@ @@.player;"They do?"@@ you ask skeptically. With all the teasing you've had to put up with, you find it hard to believe. @@.girlfriend;"<<print $player.firstname>>, think about it. He's @@<<if $playerStarter and $team.playerOnTeam and not $realityChange>>@@.girlfriend;a hot football player.@@<<else>>@@.girlfriend;hot, and he's the starting quarterback.@@<</if>> @@.girlfriend;Every girl wants to be in your shoes. You've got to lock him down before it's too late."@@ @@.player;"Lock him down? Haven't I already done that?"@@ @@.girlfriend;"No. You're going on dates and then deciding if you want to go on another one after. If he wants to go on a date with some other girl, she'll be more than happy to accept."@@ @@.player;"So what should I do? I don't want to lose him."@@ @@.girlfriend;"On your next date, you should say that you want to be his girlfriend."@@\ <<if not $realityChange or $girlfriend.knowsAboutRealityChange>> @@.player;"Girlfriend?"@@ <<if $player.feminine>=18 and $player.hasWornDress and $player.masculinity<25>>\ She looks at your made-up face, your bikini, and your smooth legs. @@.girlfriend;"Yeah. You wouldn't be much of a boyfriend."@@ You look away and try to fight back tears. With how you're dressed, it's not surprising that she would say that, but it still feels like a crushing blow to whatever masculinity you have left. @@.girlfriend;"Sweetie, don't take it like that! <<print $qb.firstname>> likes girls! It's a good thing!"@@ @@.player;"Okay,"@@ you say, wiping your eyes. @@.girlfriend;"You know what? Just say that you want him to be your boyfriend."@@\ <<else>>\ @@.girlfriend;"Or boyfriend. Whatever."@@\ <</if>>\ <</if>> @@.player;"Okay. Won't it be weird for me to do that though? You said I shouldn't ask him out."@@ @@.girlfriend;"It's okay if you're already dating."@@ @@.player;"Okay. On our next date, I'll tell him I want him to be my boyfriend,"@@ you repeat. Your mind starts to wander, as you imagine <<print $qb.firstname>> and what it would be like to <<if $player.feminine>=18 and $player.hasWornDress and $player.masculinity<25>>be his girlfriend<<else>>date him<</if>>. You're picturing him holding your hand, taking you places, and kissing you in the hallway. @@.thought;That sounds nice. I hope he wants to be my boyfriend. Officially.@@ <<if not visited("Girlfriend Beach Talk Marco")>>[[Ask her how her date with Marco went|Girlfriend Beach Talk Marco]]<<else>>You're interrupted from your thoughts by the sight of a tanned leggy blonde walking over to you. [[See what she wants|Girlfriend Beach Volleyball Intro]]<</if>> <<set $player.attractionToMen to $player.attractionToMen+10>>\ <<set $location to "beach">>\You think about it. You're attracted to <<print $qb.firstname>>, and you had a really good time on your date with him. But when you imagine <<print $qb.firstname>> doing all the things a boyfriend would do with you, and imagining everyone //knowing// that you're dating him, you start to get nervous. @@.player;"I don't know if I want that yet. I like <<print $qb.firstname>>, but I'm happy to keep things casual."@@ @@.girlfriend;"That's fine. I just hope you know that he could end up dating another girl."@@ @@.player;"But...he'd be going on dates with me,"@@ you say, confused. @@.girlfriend;"Think about it, <<print $player.firstname>>. Every girl at Pinewood envies you."@@ @@.player;"They do?"@@ @@.girlfriend;"Yeah! He's @@<<if $playerStarter and $team.playerOnTeam and not $realityChange>>@@.girlfriend;a hot football player.@@<<else>>@@.girlfriend;hot, and he's the starting quarterback.@@<</if>> @@.girlfriend;He could get any girl he wants."@@ @@.thought;That makes sense. I can't imagine him dating @@<<if $player.masculinity<=0>>@@.thought;some other girl.@@<<else>>@@.thought;someone else.@@<</if>> @@.thought;But I don't think I'm ready for a boyfriend.@@ @@.player;"I'll think about it,"@@ you tell her, @@.player;"but I don't know."@@ She nods. @@.girlfriend;"It's up to you. Just think about what I said."@@ <<if not visited("Girlfriend Beach Talk Marco")>>[[Ask her how her date with Marco went|Girlfriend Beach Talk Marco]]<<else>>You're interrupted from your thoughts by the sight of a tanned leggy blonde walking over to you. [[See what she wants|Girlfriend Beach Volleyball Intro]]<</if>> <<set $player.attractionToMen to $player.attractionToMen-5>>\ <<set $location to "beach">>\@@.player;"So how did your date with Marco go?"@@ Her face lights up. @@.girlfriend;"You want the details?"@@ <<if $player.masculinity<=25>>Back when you were a guy<<else>>Ordinarily<</if>>, it would be awkward for your ex-girlfriend to tell you all about her date with your roommate. But you don't feel uncomfortable. In fact, you're curious. @@.player;"Go ahead."@@ @@.girlfriend;"Okay! So we went to the mall and I tried on some outfits for him."@@ @@.player;"What kind of outfits?"@@ <<if $player.boobs<4>>\ @@.girlfriend;"Some dresses. A bikini. That's when I got that bikini for you."@@ You're silent. @@.thought;She went to the mall on a date with a guy, and when she thought about me, she was thinking about what bikini she should get me.@@ @@.girlfriend;"I can let you try on one of the dresses,"@@ she says, misinterpreting your silence. @@.player;"No, that's okay."@@ @@.thought;I shouldn't be jealous. She likes guys. And I'm @@<<if $player.masculinity<=25 or $acceptedTrans>>@@.thought;not a guy anymore.@@<<else>>@@.thought;a sissy.@@<</if>> @@.thought;It was nice of her to get me a bikini. Especially one that fits so well.@@\ <<else>>\ @@.girlfriend;"Some dresses. A bikini. Why? Do you want to try on a dress?"@@ @@.player;"No, that's okay,"@@ you say. @@.thought;She went to the mall on a date with a guy, and when I ask her about it, she assumes it's because I want her dress. I guess I shouldn't be jealous. She likes guys. And I'm @@<<if $player.masculinity<=25 or $acceptedTrans>>@@.thought;not a guy anymore.@@<<else>>@@.thought;a sissy.@@<</if>>\ <</if>> @@.girlfriend;"Then, after the mall, we went to a movie,"@@ she continues. <<if visited("Girlfriend Beach Talk QB Movie")>>@@.girlfriend;"We must have gotten there just after your movie ended."@@<</if>> @@.player;"How was the movie?"@@ She looks embarrassed. @@.girlfriend;"I don't know. I spent too much time making out with Marco. And, I, uh..."@@ @@.player;"What?"@@ @@.girlfriend;"I may have given him a handjob."@@ <<if visited("Girlfriend Beach Talk QB Movie") and $scenes.qb.actionDuringMovie>=2>>@@.player;"Hey! You were the one saying I was a slut for giving <<print $qb.firstname>> a handjob!"@@ @@.girlfriend;"I never said I wasn't a slut! So how did it feel?"@@ @@.player;"What?"@@ @@.girlfriend;"Jerking him off."@@ @@.player;"Really good. For the first time, I felt like...it's hard to explain, but I felt like I had power over him. Like he only got hard because of me."@@ She nods. @@.girlfriend;"And it's fun to do it in public, right? Knowing anyone could see?"@@ @@.player;"I guess so."@@<<elseif $scenes.qb.actionDuringMovie>=2>>@@.player;"There's nothing to be embarrassed about,"@@ you say, remembering that you also gave <<print $qb.firstname>> a handjob during the movie. @@.girlfriend;"Really? It's not slutty?"@@ @@.player;"No. Well, maybe a little. But...I guess I'm kind of a slut too."@@ @@.girlfriend;"Oh my god, you have to tell me."@@ @@.player;"After you finish telling me about Marco."@@<<else>>@@.player;"In the middle of the movie theater?"@@ @@.girlfriend;"Yeah! I know it's kind of slutty, but his cock had gotten hard, and I just had to feel it. You know what I'm talking about, right?"@@ <<if $qb.date is $player.firstname>>You think back to when <<print $qb.firstname>> asked you for a handjob. @@.player;"Yeah, I do. I wanted to feel him, but I couldn't do it in public."@@<<else>>You shake your head. @@.player;"If <<print $qb.firstname>> asked me out, then I'd like to give him a handjob. But..."@@ @@.girlfriend;"I know,"@@ she says, patting you on the shoulder.<</if>><</if>> [[Ask her to keep going|Girlfriend Beach Talk Marco Sex]] <<set $location to "beach">>\@@.girlfriend;"And then, after the movie, we went back to his dorm."@@ <<if $realityChange or $acceptedTrans>>@@.thought;My old dorm@@@<<else>>@@.thought;My dorm@@<</if>> you think. @@.player;"He didn't take you out to dinner first?"@@ @@.girlfriend;"We were going to, but by then we were just too horny, and I didn't want to wait any more."@@ @@.player;"And then you fucked?"@@ @@.girlfriend;"Yeah! I started sucking his dick, and then...you sure you want to hear this?"@@ You're too invested by this point to tell her to stop. @@.player;"Don't you dare stop!"@@ @@.girlfriend;"Okay,"@@ she laughs. @@.girlfriend;"So I suck his dick--which feels amazing, by the way. Have you given <<print $qb.firstname>> a blowjob yet?"@@ <<if $player.suckedDick>>@@.player;"Yeah,"@@ you say, blushing as you remember the taste of his cock in your mouth. @@.girlfriend;"@@<<else>>@@.player;"No,"@@ you say, blushing as you imagine what his cock might taste like. <<if $qb.date is $player.firstname>>@@.girlfriend;"You should try it. @@<<else>>@@.girlfriend;"You missed out. @@<</if>><</if>>@@.girlfriend;Anyway, after I sucked his dick, I got on top, and I rode him. It felt sooo good. I felt bad for poor Patrick, though. He was trying to go to sleep when we came back."@@ @@.player;"Wow,"@@ you say, unsure of what else to add. <<if visited("Girlfriend Beach Talk QB Sex") and $player.gotFuckedByCock>>@@.girlfriend;"What time did you guys get back again?"@@ @@.player;"Um, I'm not sure. I remember that I was in bed by midnight though."@@ @@.girlfriend;"That's around when he finished too. Hey, do you think we were both got fucked at the same time?"@@ @@.player;"Uh, I'm not sure. Probably."@@<<else>>@@.girlfriend;"So yeah, that was my date,"@@ she says, blushing a little.<<if visited("Girlfriend Beach Talk QB Sex")>> @@.player;"Sounds like fun,"@@ you say, giving her a smile.<<elseif $qb.date is $player.firstname>> @@.player;"Now it's my turn?"@@ @@.girlfriend;"Yeah! I want to hear all about you and <<print $qb.firstname>>!"@@<</if>><</if>> <<if $scenes.girlfriend.beachDiscussedQB or visited("Girlfriend Beach Talk Rival")>>Just then, you see a tanned leggy blonde walking over to you. [[See what she wants|Girlfriend Beach Volleyball Intro]]<<elseif $qb.date is $player.firstname>><<link "Talk about your date with $qb.firstname" "Girlfriend Beach Talk QB">><</link>><<else>><<link "Complain about $rival.firstname" "Girlfriend Beach Talk Rival">><</link>><</if>> <<set $location to "beach">>\@@.player;"I can't believe <<print $qb.firstname>> went on a date with <<print $rival.firstname>>!"@@ you say. @@.girlfriend;"Me neither,"@@ she says sympathetically. @@.girlfriend;"What does he see in her?"@@ @@.player;"I don't know. She's hot. And she's a cheerleader. That's it. He should be with me."@@ @@.girlfriend;"You two would have made such a cute couple! With all the work you put into practicing with him, and how well it seemed you two were getting along, I was sure he would ask you."@@ @@.player;"Me too! I guess he just sees me as a friend."@@ @@.girlfriend;"Hey, why don't you forget about him?"@@ @@.player;"Forget about <<print $qb.firstname>>?"@@ you ask blankly. @@.girlfriend;"Yeah! He's hot, but you don't want to just wait around for him to be single. That looks desperate."@@ @@.player;"That makes sense."@@ @@.girlfriend;"Any other guys you like?"@@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>> @@.thought;Why did she just assume that I'd be into another guy? I'm supposed to@@ <<if $realityChange or $acceptedTrans>>@@.thought;like girls!@@<<else>>@@.thought;be straight!@@<</if>><</if>> @@.player;"No, not really. I was just interested in <<print $qb.firstname>>. And now that him and <<print $rival.firstname>> are going out, I don't know what I'll do."@@ @@.girlfriend;"You don't need a boyfriend. There's nothing wrong with being single."@@ @@.player;"I know. But...wait. What's to say I don't want a girlfriend?"@@ She looks surprised. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"I assumed you were straight."@@<<else>>@@.girlfriend;"Do you? I assumed you were into guys now."@@<</if>> <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.player;"I don't know. I guess I, uh, thought I was into guys, but now I'm noticing girls more."@@<<else>>@@.player;"I don't know. I didn't think I was into guys until I got a crush on <<print $qb.firstname>>. But I don't know if I'm into guys now, or just into him. He knew about my secret and didn't say anything. If I told another guy, he'd probably laugh at me."@@<</if>> She nods. @@.girlfriend;"That makes sense. Just don't be surprised if guys start being interested in you."@@ @@.player;"Wait, really?"@@ <<if $realityChange>>@@.girlfriend;"Yeah! You're pretty and you're a cheerleader. They'd be crazy not to be."@@<<else>>@@.girlfriend;"Yeah! You're cute, and you're discovering your femininity. There's no way you would have put on a bikini or go out in public in it when you first got transformed."@@<</if>> That isn't very comforting. Neither is the thought of muscular guys suddenly being into you. @@.thought;Would I be into them too? I don't know.@@ @@.girlfriend;"At least you're not thinking about <<print $rival.firstname>> right now,"@@ she says. You laugh. While you were talking to <<print $girlfriend.firstname>>, you had forgotten all about her. @@.thought;<<print $girlfriend.firstname>> is so easy to talk to. I'm really glad she's my friend.@@ <<if not visited("Girlfriend Beach Talk Marco")>>[[Ask her how her date with Marco went|Girlfriend Beach Talk Marco]]<<else>>You're interrupted from your thoughts by the sight of a tanned leggy blonde walking over to you. [[See what she wants|Girlfriend Beach Volleyball Intro]]<</if>> <<set $scenes.girlfriend.beachDiscussedQB to true>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $location to "beach">>\@@.female;"Hey!"@@ she says in an upbeat voice, stopping in front of you and <<print $girlfriend.firstname>>. @@.female;"We're going to play volleyball, and we wanted even teams. Do you guys want to play?"@@ @@.thought;Wait, if they needed two more people, then they would have already had even teams. Why is she asking us?@@ <<print $girlfriend.firstname>> answers for you. @@.girlfriend;"That sounds like fun!"@@ @@.female;"Great!"@@ the blonde says. @@.female;"I'm Ashley, by the way."@@ You follow <<print $girlfriend.firstname>> and Ashley over to where a group of guys and girls are setting up a volleyball net. You can't help but feel intimidated. The guys are all large and muscular, and the girls look as athletic as Ashley. One of the guys looks at you, and you take a step back, aware of how little clothing you have on. @@.thought;The bikini just draws their attention to my boobs and pussy. He's so lucky, being able to walk around in big shorts and no shirt. If I wasn't wearing this top, everyone would be staring at my boobs.@@ @@.male;"Okay, we set up the net. Guys versus girls?"@@ @@.female;"You're on!"@@ Ashley says. The girls start to walk over to where you and <<print $girlfriend.firstname>> are, while the guys walk over to the other side of the net. [[Stay where you are|Girlfriend Beach Volleyball Girl]] [[Walk with the guys|Girlfriend Beach Volleyball Guy]] <<set $location to "beach">>\You walk over towards the guys, only to be greeted by blank stares. @@.male;"What are you doing over here?"@@ @@.male;"She wants to join the winning team."@@ @@.thought;This is so embarrassing. I know I'm wearing makeup and a bikini, but is it so unbelievable that @@<<if $player.masculinity>=50>>@@.thought;I'm a guy?@@<<else>>@@.thought;I could be a guy?@@<</if>> @@.girlfriend;"Over here!"@@ <<print $girlfriend.firstname>> yells. You have no choice but to walk back in defeat. When you're next to <<print $girlfriend.firstname>>, she whispers, <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"I know those guys are hot, but you don't want to look desperate."@@<<elseif $player.feminine>=21>>@@.girlfriend;"Honey, even if you weren't in a bikini, you'd look like a girl."@@<<elseif $player.feminine>=14>>@@.girlfriend;"Honey, if you wear girl clothes and look this cute, nobody's going to think you're a guy."@@<<else>>@@.girlfriend;"Honey, if you wear a bikini, everybody's going to assume you're a girl."@@<</if>> You nod miserably. @@.female;"Okay, girls. Ready?"@@ <<if $player.armStrength>=59 and $player.height<3>>\ [[Get in position|Girlfriend Beach Volleyball Strong Start]]\ <<elseif $player.armStrength>=15>>\ [[Get in position|Girlfriend Beach Volleyball Medium Start]]\ <<else>>\ [[Get in position|Girlfriend Beach Volleyball Weak Start]]\ <</if>> <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "beach">>\You look over at where the guys are gathering. Before, you would have run over there. @@.thought;I can't do that now. Not when I'm wearing a bikini and makeup. And I don't look very manly anyway. No, I have to play with the girls.@@ None of the girls look surprised to have you on their team, which makes you feel even worse. @@.female;"Okay, girls. Ready?"@@ <<if $player.armStrength>=59 and $player.height<3>>\ [[Get in position|Girlfriend Beach Volleyball Strong Start]]\ <<elseif $player.armStrength>=15>>\ [[Get in position|Girlfriend Beach Volleyball Medium Start]]\ <<else>>\ [[Get in position|Girlfriend Beach Volleyball Weak Start]]\ <</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $scenes.girlfriend.beachVolleyballAsGirl to true>>\ <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "beach">>\You get in position near the front, and wait for the ball to be served. You're feeling confident. You've played volleyball before. And even though you never did it while wearing a bikini, you know that you're good enough to hold your own. @@.thought;I just hope I'm good enough to beat all those strong guys.@@ Ashley serves the ball. One of the guys hits it back over the net, and it sails over your head. A girl in the back row hits it high in the air. @@.thought;Oh shit, it's near me. Wait. I can spike it over.@@ You watch the volleyball like a hawk. And then, when it's just over your head, you leap up in the air and spike it over the net. The ball quickly falls towards the ground. One of the guys starts towards it, but he can't get there in time. @@.female;"Great job, girl!"@@ Ashley yells, giving you a high five. You're <<if $player.masculinity<0>>unsure<<else>>not thrilled<</if>> about being called a girl, but you accept the high five. @@.thought;I scored a point! And it's not like I got lucky. That guys team looks really strong, and I scored on them!@@ [[The game continues|Girlfriend Beach Volleyball Strong Finish]] <<set $scenes.girlfriend.beachVolleyballSkill to "strong">>\ <<set $location to "beach">>\You continue playing volleyball, surprising yourself with how much fun you're having. You've forgotten all about <<if $qb.date and $qb.date is $rival.firstname>><<print $rival.firstname>><<else>>your troubles<</if>>, and <<if $player.boobs>=3>>you hardly even notice your boobs <<if $player.boobs>=4>>bouncing<<else>>jiggling<</if>> in your bikini top.<<else>>you've even forgotten that you're wearing a bikini.<</if>> Instead, you're concentrating on the game. It quickly becomes clear that you and Ashley are the two best players on the girls team. <<print $girlfriend.firstname>> and some of the other girls contribute, but you and Ashley keep scoring point after point. But as good as you are, the guys team is just as good. They keep spiking the ball over the net so hard that none of the girls have time to get to it. @@.thought;It's not fair how strong they are. @@<<if $player.masculinity<=0>>@@.thought;We're just@@<<else>>@@.thought;I'm on a team of@@<</if>> @@.thought;girls. How are @@<<if $player.masculinity<=0>>@@.thought;we@@<<else>>@@.thought;they@@<</if>> @@.thought;supposed to keep up?@@ But despite the guys' physical advantage, the game is close. The first team to 20 wins the game, and the guys are leading 19 to 18. It's your serve. You take a deep breath and clutch the volleyball. @@.thought;I can do this.@@ \ <<if $player.armStrength>=87>>\ @@.thought;I'm almost as strong as I used to be.@@\ <<else>>\ @@.thought;I've gained back a decent amount of strength.@@\ <</if>> You toss the volleyball up in the air and strike it, sending it flying over the net. It drops in for a point between two of the guys. @@.male;"You've got to dive for that!"@@ one of the guys yells at his teammate. @@.male;"She just got a point and you could have stopped it!"@@ @@.male;"Sorry, dude."@@ You rotate to your left and get ready for the next point. One of the guys hits the ball over the net straight at <<print $girlfriend.firstname>>. You hold your breath, but she waits for the ball and calmly hits it up in the air. One of the other girls sets it in the direction of Ashley, and she spikes it over the net. @@.female;"Game over!"@@ Ashley crows. @@.female;"You just got beat by a bunch of girls!"@@ <<print $girlfriend.firstname>> runs over to you. @@.girlfriend;"Did you see that?"@@ she asks excitedly. @@.girlfriend;"I hit it!"@@ @@.player;"You did great!"@@ you say. @@.player;"Did you see how good I did?"@@ @@.girlfriend;"I did. You were amazing!"@@ @@.female;"Okay, girls, gather round. Let's get a picture of the winning team!"@@ Ashley yells. <<if $player.masculinity<=0>>\ [[Pose with the other girls|Girlfriend Beach Volleyball Pose]]\ <<else>>\ [[Pose with the girls|Girlfriend Beach Volleyball Pose]]\ <</if>> <<set $player.confidence to $player.confidence+3>>\ <<set $location to "beach">>\You get in position near the front, and wait for the ball to be served. You're feeling a little nervous. You've played volleyball before, but that was <<if $player.masculinity>=25>>before the changes<<else>>when you were a guy<</if>>. And you've never played volleyball in a bikini, <<if $player.homosexuality<20>>with a team of hot girls dressed the exact same way.<<else>>against a team of hunky, muscular guys.<</if>> @@.thought;Focus, <<print $player.firstname>>. Don't get turned on.@@ Ashley serves the ball. One of the guys hits it back over the net, and it sails over your head. A girl in the back row hits it high in the air. @@.thought;Oh shit, it's near me. Wait. I can spike it over.@@ You watch the volleyball descend towards you. When it's near your head, you jump up and spike it over the net. @@.thought;It made it over!@@ One of the guys hits it back towards <<print $girlfriend.firstname>>. She hits it over the net, but the guys are able to spike it over and score a point. @@.female;"Good effort everyone!"@@ Ashley says. She looks at you. You try not to flinch. @@.female;"That was a good spike, girl,"@@ she says. @@.female;"It almost worked."@@ You're so happy to get some praise from this intimidating blonde that you don't even mind that she called you a girl. [[The game continues|Girlfriend Beach Volleyball Medium Finish]] <<set $scenes.girlfriend.beachVolleyballSkill to "medium">>\ <<set $location to "beach">>\You continue playing volleyball, surprising yourself with how much fun you're having. You've forgotten all about <<if $qb.date and $qb.date is $rival.firstname>><<print $rival.firstname>><<else>>your troubles<</if>>, and <<if $player.boobs>=3>>you hardly even notice your boobs <<if $player.boobs>=4>>bouncing<<else>>jiggling<</if>> in your bikini top.<<else>>you've even forgotten that you're wearing a bikini.<</if>> Instead, you're concentrating on the game. It quickly becomes clear that Ashley is the best player on the team. <<print $girlfriend.firstname>> is doing really well, and you're <<if $player.armStrength>=43 and $player.height<4>>holding your own<<else>>somehow not embarrassing yourself too badly<</if>>, but Ashley keeps scoring point after point. But as good as she is, the guys team is just as good. They keep spiking the ball over the net so hard that none of the girls have time to get to it. @@.thought;It's not fair how strong they are. @@<<if $player.masculinity<=0>>@@.thought;We're just@@<<else>>@@.thought;I'm on a team of@@<</if>> @@.thought;girls. How are @@<<if $player.masculinity<=0>>@@.thought;we@@<<else>>@@.thought;they@@<</if>> @@.thought;supposed to keep up?@@ But despite the guys' physical advantage, Ashley is keeping you guys in the game. The first team to 20 wins the game, and the guys are leading 19 to 15. It's your serve. You take a deep breath and clutch the volleyball. @@.thought;I can do this. We can still catch up. Sure, I'm not as strong as I used to be, but I think I can still serve this ball.@@ You toss the volleyball up in the air and strike it, sending it flying towards the net. \ <<if $player.armStrength>=43 and $player.height<4>>\ It makes it over the net, and one of the guys hits it straight at <<print $girlfriend.firstname>>. You hold your breath, but she waits for the ball and calmly hits it up in the air. One of the other girls sets it in the direction of Ashley, and she spikes it over the net. @@.player;"Great job, <<print $girlfriend.firstname>>!"@@ The guys win the game on the next point, but you don't care. You had fun.\ <<set $player.confidence to $player.confidence+1>>\ <<else>>\ For a moment, you think it's going to make it over, but it hits the net. @@.thought;We lost. Because of me.@@ <<print $girlfriend.firstname>> squeezes your shoulder. @@.girlfriend;"Don't worry about it,"@@ she says. @@.girlfriend;"You did good."@@ @@.player;"Thanks,"@@ you say, feeling a little better.\ <<set $player.confidence to $player.confidence-1>>\ <</if>> @@.female;"Okay, girls, gather round. Let's get a picture!"@@ Ashley yells. <<if $player.masculinity<=0>>\ [[Pose with the other girls|Girlfriend Beach Volleyball Pose]]\ <<else>>\ [[Pose with the girls|Girlfriend Beach Volleyball Pose]]\ <</if>> <<set $location to "beach">>\You get in position near the front, and wait for the ball to be served. You're feeling extremely nervous. You've played volleyball before, but that was <<if $player.masculinity>=25>>before the changes<<else>>when you were a guy<</if>>. And you've never played volleyball in a bikini, <<if $player.homosexuality<20>>with a team of hot girls dressed the exact same way.<<else>>against a team of hunky, muscular guys.<</if>> @@.thought;Focus, <<print $player.firstname>>. Don't get turned on.@@ You take a deep breath. @@.thought;I just don't want to be the worst @@<<if $player.masculinity<=0>>@@.thought;girl@@<<else>>@@.thought;player@@<</if>> @@.thought;on this team. Thanks to <<print $witch.firstname>>, all my strength is gone.@@ Ashley serves the ball. One of the guys hits it back over the net, and it sails over your head. A girl in the back row hits it high in the air. @@.thought;Oh shit, it's near me. Wait. They're expecting me to spike it over.@@ You try not to panic as the volleyball descends towards you. When you think it's close, you jump up in the air and try to spike it, but you barely hit it, and it bounces weakly under the net. @@.female;"Don't worry about it, girl! We'll get them next time!"@@ You're so happy that this intimidating blonde isn't mad at you that you don't even mind that she called you a girl. [[The game continues|Girlfriend Beach Volleyball Weak Finish]] <<set $scenes.girlfriend.beachVolleyballSkill to "weak">>\ <<set $location to "beach">>\You continue playing volleyball, desperately praying that the ball doesn't come to you. You can't hit the ball over the net, and when you do hit it, someone else has to run over to where you are and hit it back into play.\ <<if $player.boobs>=3>> @@.thought;How can they play so well in bikinis?@@ you wonder, feeling your boobs <<if $player.boobs>=4>>bounce around<<else>>jiggle<</if>> in your top.\ <</if>> You had gotten used to being the worst player on your football team, but being the worst player on a team of girls is extra humiliating. If this was your football team, they would all be making fun of you each time you messed up. But while it's clear that these girls are disappointed by your performance, nobody gives you a hard time. @@.thought;I like this team much better.@@ The only thing your team has going for it is Ashley. She keeps making great spikes and serves, and is almost singlehandedly keeping your team in the game. <<print $girlfriend.firstname>> is also doing really well, and the other girls are all capable. But as good as everyone else is, the guys team is even better. They keep spiking the ball over the net so hard that none of the girls have time to get to it. @@.thought;It's not fair how strong they are. @@<<if $player.masculinity<=0>>@@.thought;We're just@@<<else>>@@.thought;I'm on a team of@@<</if>> @@.thought;girls. How are @@<<if $player.masculinity<=0>>@@.thought;we@@<<else>>@@.thought;they@@<</if>> @@.thought;supposed to keep up?@@ The first team to 20 wins the game, and the guys are leading 19 to 12. One of the guys serves the ball, and hits it straight at <<print $girlfriend.firstname>>. You look at her, worried, but she calmly hits the ball straight up in the air. @@.thought;Good for her! Wait. She hit it towards me. Should I spike it over? No. That would be a disaster.@@ You put your palms out in front of you and set the volleyball in the direction of Ashley. She easily spikes it over the net and gives you a high five. @@.female;"Girl power!"@@ @@.thought;I did it! I helped the girls score!@@ Unfortunately, the next time the guys hit the volleyball at you, you're unable to hit it, and it goes straight through your arms. @@.thought;We lost. Because of me.@@ <<print $girlfriend.firstname>> squeezes your shoulder. @@.girlfriend;"Don't worry about it,"@@ she says. @@.girlfriend;"You did good."@@ @@.player;"No I didn't."@@ @@.girlfriend;"Yeah you did. You helped Ashley get that spike."@@ @@.player;"That was just one time,"@@ you say, but you're feeling a little better. @@.female;"Okay, girls, gather round. Let's get a picture!"@@ Ashley yells. <<if $player.masculinity<=0>>\ [[Pose with the other girls|Girlfriend Beach Volleyball Pose]]\ <<else>>\ [[Pose with the girls|Girlfriend Beach Volleyball Pose]]\ <</if>> <<set $player.confidence to $player.confidence-3>>\ <<set $location to "beach">>\You go over to where the <<if $player.masculinity<=0>>other <</if>>girls are standing and get ready for a picture. <<if $player.height is 4>>You're one of the shorter <<if $player.masculinity<=0>>girls<<else>>people<</if>> there, so it's no surprise that you're in the front.<<elseif $player.height is 3>>You thought that you <<if $player.masculinity<=25>>were about average height for a girl<<else>>were about the same height as most girls<</if>>, but to your surprise, you find yourself standing in the front. @@.thought;I guess the other@@<<if $player.masculinity<=0>>@@.thought; girls@@<<else>>@@.thought;s@@<</if>> @@.thought;are taller than me.@@<<elseif $player.height>0>>You've shrunk recently, but you're glad that you're still tall enough to stand in the back.<<else>>As one of the taller <<if $player.masculinity<=0>>girls<<else>>people<</if>> on the team, you're unsurprised to find yourself standing in the back.<</if>> @@.female;"Okay, who's got a camera?"@@ @@.girlfriend;"You can use my phone,"@@ <<print $girlfriend.firstname>> says, handing it to one of the guys. He holds it up and gets ready to take a picture. @@.male;"Ready, girls?"@@ @@.female;"Ready!"@@ You put your arms around the girls on each side of you. @@.male;"One, two, three!"@@ A flash goes off and he hands the camera back to <<print $girlfriend.firstname>>. Predictably, everyone crowds around her, trying to see how the picture turned out, and you're no exception. <<if $player.height>=3>>@@.thought;Oh shit. I knew that I was in the front, but I didn't realize that you'd be able to see my bikini.@@<<else>>@@.thought;I thought you wouldn't be able to see my bikini since I'm in the back, but you can see my top.@@<</if>> You had agreed to go to the beach, thinking it would be <<if $player.datingGirlfriend>>a fun date<<else>>fun to hang out with your best friend<</if>>. Even if you had to wear a girls swimsuit, at least nobody would know about it. But now, there's photographic evidence of you in a bikini. @@.thought;I'm overthinking this. I don't know these girls, and <<print $girlfriend.firstname>> isn't going to share it.@@ @@.female;"Send us the picture!"@@ one girl yells. @@.girlfriend;"Don't worry! I'll post it on Instagram."@@ @@.thought;Oh fuck.@@ <<link "$girlfriend.firstname starts walking to her car" "Girlfriend Beach Volleyball Picture">><</link>> <<set $location to "beach">>\You hurry after <<print $girlfriend.firstname>>. @@.player;"You don't have to post that picture,"@@ you say. @@.girlfriend;"Yeah I do. I told them I'd post it. How else are they going to see how it turned out?"@@ @@.player;"Uh, I don't know. You could send it to them."@@ @@.girlfriend;"I don't have any of their numbers."@@ @@.player;"But..."@@ <<print $girlfriend.firstname>> suddenly looks compassionate. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"Oh, I got it. You're worried about how you look next to all the other girls?"@@ @@.player;"Uhhh."@@ @@.girlfriend;"Well don't worry! You look hot."@@ @@.player;"But..."@@ <<print $girlfriend.firstname>> presses some buttons on her phone. <<else>>@@.girlfriend;"Oh, I got it. You're worried people will recognize you, right?"@@ @@.player;"Yeah."@@ @@.girlfriend;"Nobody's going to. See?"@@ she asks, handing her phone to you. You wonder whether it would be worth it to try to delete the photo. @@.thought;It's not worth it. I don't want <<print $girlfriend.firstname>> to be mad at me.@@ Instead, you look closer. Maybe it's because it's hard to get a good look at the photo while you're struggling to keep up with <<print $girlfriend.firstname>>, but it's hard for you to tell which <<if $player.masculinity<=0>>girl<<else>>one<</if>> you are. @@.girlfriend;"All I see are a bunch of girls. But if it would make you feel better, I won't tag you. How's that?"@@ @@.player;"Yes. Please don't tag me,"@@ you say. <<print $girlfriend.firstname>> takes the phone from you and fiddles with it. Too late, you realize that what you just said sounded a lot like you were giving her permission. @@.player;"Wait! I..."@@ <</if>>@@.girlfriend;"Relax. I posted it,"@@ she says, getting in the car. [[Get in the car and find the picture|Girlfriend Beach Volleyball Comments]] <<set $rightCharImage to null>>\ <<set $location to "beach">>\<<set $player.pants to $beforeSexClothes.pants>><<set $player.shirt to $beforeSexClothes.shirt>><<set $player.socks to $beforeSexClothes.socks>><<set $player.shoes to $beforeSexClothes.shoes>>\ You get in the car, <<if $player.crossesLegs>>cross your legs, <</if>>throw your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>> back on, and pull out your phone. <<print $girlfriend.firstname>> starts driving while you navigate to her Instagram. @@.thought;There it is.@@ You open up the post, and see the picture that <<print $girlfriend.firstname>> showed you, with the caption \ <<if $player.datingGirlfriend and (not $realityChange or $girlfriend.knowsAboutRealityChange)>>\ @@.girlfriend;''Played volleyball with some cool girls #newfriends''@@ @@.thought;Nothing about me?@@ you think, feeling a little hurt. @@.thought;Well, I told her I didn't want her to tag me. If she said she played volleyball with her boyfriend--or, even worse, her girlfriend--I would be so embarrassed.@@\ <<else>>\ @@.girlfriend;''Played volleyball with my ''@@<<if $player.datingGirlfriend>>@@.girlfriend;''gf''@@<<else>>@@.girlfriend;''bestie''@@<</if>> @@.girlfriend;''and some cool girls #newfriends''@@ <<if $realityChange or $acceptedTrans>>@@.thought;And she tagged me.@@<<else>>@@.thought;I'm her bestie? Well, at least she didn't mention my name.@@<</if>>\ <</if>> You're about to close the post when you notice a new comment pop up. @@.male;Damn, you girls look fine!@@ You roll your eyes. <<if $player.masculinity<=25>>@@.thought;Guys are@@<<else>>@@.thought;He's so@@<</if>> @@.thought;thirsty. Couldn't even wait five minutes before commenting @@<<if $player.masculinity<=0>>@@.thought;on us.@@<<else>>@@.thought;on the girls.@@<</if>> The next comment makes you cringe even harder. @@.male;I'd do any of them, but the girl in yellow is the hottest.@@ @@.thought;That's Ashley. Yeah, she's @@<<if $player.homosexuality>=70>>@@.thought;pretty.@@<<else>>@@.thought;hot.@@<</if>> @@.thought;Wait. He said he'd do any of them. Does that mean he'd do me?@@ Just like that, the floodgates have opened. Comment after comment pops up, commenting on what girl they find the most attractive. Most of them say Ashley, but some of them say <<print $girlfriend.firstname>> or one of the other girls on the team. @@.thought;None for me@@ you think, looking at the photo. @@.thought;Are the @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls just hotter? Or am I ugly?@@ <<if $player.feminine>=18>>\ @@.male;What about the girl in the black bikini? She looks hot.@@ @@.thought;Who's that? Oh! That's me!@@ \ <<if $player.homosexuality>=40>>\ @@.thought;Alright! Somebody thinks I'm attractive!@@ you think, beaming. You go to check out his profile. @@.thought;He looks cute. Damn. He doesn't go to Pinewood.@@\ <<if $player.relationships.length is 1 and not $player.openRelationship>> \ @@.thought;No, I shouldn't be thinking about him. I'm dating <<printRelationships>>.@@\ <</if>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<else>>\ @@.thought;It's nice that someone thinks I'm attractive, but I'd rather it come from a girl.@@ Still, you go to check out his profile, and are surprised by how cute he is.\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <</if>>\ <<else>>\ You keep the page open for the rest of the drive back, but nobody says anything about you. <<if $player.homosexuality>=70>>\ @@.thought;Damn. What do I have to do for guys to think I'm hot?@@\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<else>>\ @@.thought;It hurts a little, but I guess I'm relieved. I wouldn't want a guy to think I was hot.@@\ <<set $player.attractionToMen to $player.attractionToMen-2>>\ <</if>>\ <</if>> @@.girlfriend;"Okay, you can stop looking at yourself in a bikini. We're back on campus."@@ <<if $player.datingGirlfriend>>\ <<link "Go back to $girlfriend.firstname's room" "Girlfriend Beach Sex Start">><</link>>\ <<else>>\ <<link "Hug $girlfriend.firstname and say goodbye" $currentPassage>>\ <<if not $realityChange and not $acceptedTrans>><<set $player.isWearingMakeup to false>><</if>>\ <<finishSexScene>><<set $leftChar to null>>\ <</link>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <</if>> <<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\You walk over to <<print $girlfriend.firstname>>'s dorm, double checking that your bikini is safely hidden under your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>>. In contrast, <<print $girlfriend.firstname>> hasn't bothered to put her clothes back on, and is walking to her dorm in just her bikini. @@.player;"You didn't want to put your shorts back on?"@@ @@.girlfriend;"And take them off right away? Not really."@@ Your heartbeat speeds up as you realize she's talking about having sex with you. <<if $player.hasStrapon>>\ @@.girlfriend;"So, I was wondering. Do you want to be on top, or do you want me to be?"@@ @@.thought;She's asking if I want to use the strapon on her or if I want her to use it on me. It feels more manly to be the one doing the fucking,@@ \ <<if $scenes.girlfriend.girlfriendUsedStrapon>>\ @@.thought;but it felt so good when she fucked me.@@\ <<else>>\ @@.thought;but I'm kind of curious how it would feel to get fucked.@@\ <</if>> [[Tell her you want to use the strapon|Girlfriend Beach Sex][$playerTookStrapon to true]] [[Tell her you want to be fucked|Girlfriend Beach Sex][$playerTookStrapon to false]]\ <<else>>\ @@.girlfriend;"I can't wait to get you down to your bikini!"@@ she says excitedly. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.player;"Not so loud!"@@ you say, looking around you to see who might have heard. [[You feel better once you're in her room|Girlfriend Beach Sex][$playerTookStrapon to false]]\ <<else>>\ [[Continue|Girlfriend Beach Sex][$playerTookStrapon to false]]\ <</if>>\ <</if>>\ <<set $player.isWearingStrapon to false>>\ <<set $girlfriend.isWearingStrapon to false>>\ <<set $girlfriend.sawBoobs to true>>\ <<set $girlfriend.pants to null>>\ <<set $girlfriend.shirt to null>>\ <<set $girlfriend.justPutOnStrapon to false>>\ <<set $girlfriend.isWearingStrapon to false>>\ <<if $player.arousal>50>><<set $girlfriend.arousal to $player.arousal-10>><<else>><<set $girlfriend.arousal to $player.arousal+10>><</if>>\ <<set $location to "dorm">>\<<if $player.arousal<100 or $girlfriend.arousal<100 or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.shirt is null and $player.bra is not null>>\ [[(Remove)|Girlfriend Beach Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs, leaving you standing there in just your bikini. $girlfriend.firstname rubs your pussy through your bottoms, and you let out a moan. You feel so sexy right now.";$player.pants to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<else>>\ [[(Remove)|Girlfriend Beach Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs, revealing your bikini bottoms. $girlfriend.firstname rubs your pussy through your bikini, and you let out a moan. You feel so sexy right now.";$player.pants to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <<elseif $player.underwear is not null and $player.underwear.properName is not "Strap-On">>\ <<print $player.underwear.properName>> \ <<if $player.shirt is not null>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You fumble with your bikini for a little bit. Finally, $girlfriend.firstname takes pity on you and unties it. It slips down your legs, revealing your neatly shaved pussy. It aches with desire. $girlfriend.firstname whispers to you that she wants to get you out of your $player.shirt.informalName.";$player.underwear to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<elseif $player.bra is not null>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You fumble with your bikini for a little bit. Finally, $girlfriend.firstname takes pity on you and unties it. It slips down your legs, revealing your neatly shaved pussy. It aches with desire. $girlfriend.firstname whispers to you that she just needs to get you out of your bikini top.";$player.underwear to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You fumble with your bikini for a little bit. Finally, $girlfriend.firstname takes pity on you and unties it. It slips down your legs, revealing your neatly shaved pussy. It aches with desire. $girlfriend.firstname whispers to you that she's been imagining you naked all throughout your date.";$player.underwear to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5]]\ <</if>>\ <<elseif $player.isWearingStrapon>>\ Nothing except your large strapon.\ <<else>>\ Bare, revealing your <<if $player.arousal>=50>>wet, <</if>>neatly-shaved pussy.\ <<if $player.hasStrapon and $playerTookStrapon and $girlfriend.isWearingStrapon is false>>\ [[Put on your strap-on|Girlfriend Beach Sex][$player.isWearingStrapon to true;$lastMaleSexDay to $day;$player.underwear to setup.strapOn;$sexDescription to "$girlfriend.firstname looks at you with interest as you put on your strapon. Now that you've got a cock in between your legs, even if it's a fake one, you feel like a man again.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+4;$player.masculinity to $player.masculinity+1]]\ <<elseif $player.hasStrapon and $girlfriend.isWearingStrapon is false>>\ [[Put on your strap-on|Girlfriend Beach Sex][$sexDescription to "You reach for the strap-on, but $girlfriend.firstname shakes her head, telling you that it's her turn to use it. You nod your head. You were looking forward to feeling like a man again, but you're also really looking forward to being filled.";$girlfriend.arousal to $girlfriend.arousal+1]]\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.pants is not null>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You take off your shirt, revealing your bikini top. $girlfriend.firstname grabs a boob. It feels good, so you put a hand on her boob. She closes her eyes and then slaps you on the ass and says that she can't wait for you to get out of your $player.pants.informalName.";$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<elseif $player.underwear is not null>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You take off your shirt, leaving you standing there in just your bikini. $girlfriend.firstname grabs a boob. It feels good, so you put a hand on her boob. She closes her eyes and then slaps you on the ass and says that she's been waiting to get you out of this bikini for the whole day.";$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<else>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You take off your shirt, leaving you standing there in just your bikini top. $girlfriend.firstname grabs a boob. It feels good, so you put a hand on her boob. She closes her eyes and then slaps you on the ass and says that she can't wait to see you naked.";$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+2]]\ <</if>>\ <<elseif $player.bra is not null>>\ <<print $player.bra.properName>> \ <<if $realityChange or $acceptedTrans>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You quickly untie your bikini top. Your boobs pop free, and $girlfriend.firstname puts a nipple in her mouth. You close your eyes and let out a breath. She knows just how to turn you on.";$player.bra to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+1]]\ <<else>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You've never taken off a bikini before, but you quickly figure out how to untie it. Your boobs pop free, and $girlfriend.firstname puts a nipple in her mouth. You close your eyes and let out a breath. She knows just how to turn you on.";$player.bra to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+1]]\ <</if>>\ <<else>>\ Bare, revealing <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <<if $player.boobs>=3>> \ [[(Ask her to play with your boobs)|Girlfriend Beach Sex][$sexDescription to "Voice trembling, you ask $girlfriend.firstname if she wants to play with your boobs. Without a word, she takes your boobs in her hands and starts massaging them. You close your eyes as you're lost in the sensation, only to jump as a surge of pleasure goes through you. You open your eyes and see that she's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $girlfriend.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$girlfriend.arousal to $girlfriend.arousal+2]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> \ <<if $player.shoes.female>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You kick off your $temp.informalName, marveling at how much easier they are to take off than your sneakers. They're much more comfortable too.";$player.arousal to $player.arousal+1;$temp to $player.shoes;$player.shoes to null]]\ <<else>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You take off your $temp.informalName.";$player.arousal to $player.arousal+1;$temp to $player.shoes;$player.shoes to null]]\ <</if>>\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Girlfriend Beach Sex][$sexDescription to "You take off your socks.";$player.arousal to $player.arousal+1;$player.socks to null]]\ <<else>>\ Bare, revealing your <<if $player.feet is 0>>large<<else>>dainty<</if>> feet\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> \ <<if $player.underwear is null and $playerTookStrapon>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "With a wink, $girlfriend.firstname unties her bikini and slides it down her smooth legs. You marvel at her cute pussy, before looking down at your own and realizing that, now that you've trimmed your bush, yours is just as cute. $girlfriend.firstname looks at the strapon and urges you to put it on.";$girlfriend.arousal to $girlfriend.arousal+3;$player.arousal to $player.arousal+2;$girlfriend.underwear to null]]\ <<elseif $player.underwear is null and $player.hasStrapon>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "With a wink, $girlfriend.firstname unties her bikini and slides it down her smooth legs. You marvel at her cute pussy, before looking down at your own and realizing that, now that you've trimmed your bush, yours is just as cute. $girlfriend.firstname looks at the strapon hungrily, and asks you if you're ready to get fucked. Nervously, you nod your head.";$girlfriend.arousal to $girlfriend.arousal+3;$player.arousal to $player.arousal+2;$girlfriend.underwear to null]]\ <<elseif $player.underwear is null>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "With a wink, $girlfriend.firstname unties her bikini and slides it down her smooth legs. You marvel at her cute pussy, before looking down at your own and realizing that, now that you've trimmed your bush, yours is just as cute. You look at her pussy again, imagining the feel of her sex on your tongue.";$girlfriend.arousal to $girlfriend.arousal+3;$player.arousal to $player.arousal+2;$girlfriend.underwear to null]]\ <<elseif $playerTookStrapon>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "With a wink, $girlfriend.firstname unties her bikini and slides it down her smooth legs. You marvel at her cute pussy, before realizing that, now that you've trimmed your bush, yours is probably just as cute. $girlfriend.firstname urges you to hurry up and take off your clothes so you can fuck her.";$girlfriend.arousal to $girlfriend.arousal+3;$player.arousal to $player.arousal+2;$girlfriend.underwear to null]]\ <<elseif $player.hasStrapon>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "With a wink, $girlfriend.firstname unties her bikini and slides it down her smooth legs. You marvel at her cute pussy, before realizing that, now that you've trimmed your bush, yours is probably just as cute. $girlfriend.firstname urges you to hurry up and take off your clothes so she can fuck your cute pussy.";$girlfriend.arousal to $girlfriend.arousal+3;$player.arousal to $player.arousal+2;$girlfriend.underwear to null]]\ <<else>>\ [[(Remove)|Girlfriend Beach Sex][$sexDescription to "With a wink, $girlfriend.firstname unties her bikini and slides it down her smooth legs. You marvel at her cute pussy, before realizing that, now that you've trimmed your bush, yours is probably just as cute. $girlfriend.firstname urges you to hurry up and take off your clothes.";$girlfriend.arousal to $girlfriend.arousal+3;$player.arousal to $player.arousal+2;$girlfriend.underwear to null]]\ <</if>>\ <<elseif $girlfriend.isWearingStrapon>>\ Nothing except for her large strap-on\ <<if $player.hands>=2 and $player.underwear is not null>> \ [[(Stroke)|Girlfriend Beach Sex][$sexDescription to "You hesitantly reach a hand out and grip $girlfriend.firstname's strap-on. As you stroke her shaft, you marvel at how small and dainty your hand looks next to her strap-on. You know it's not a real cock, but it's hard to feel like much of a man when you can barely wrap your hand around it. $girlfriend.firstname lets out a breath, and you smile at the effect you had on her.";$girlfriend.arousal to $girlfriend.arousal+2;$player.arousal to $player.arousal+2]]\ <<elseif $player.underwear is not null>> \ [[(Stroke)|Girlfriend Beach Sex][$sexDescription to "You hesitantly reach a hand out and grip $girlfriend.firstname's strap-on. For a moment, you wonder what you're doing. $girlfriend.firstname isn't going to be able to feel it! But when you start to stroke her shaft, you quickly forget all about that. You feel so submissive, looking up at $girlfriend.firstname while you stroke her off. She lets out a breath, and you smile, glad that she's enjoying it too.";$girlfriend.arousal to $girlfriend.arousal+2;$player.arousal to $player.arousal+2]]\ <</if>>\ <<else>>\ Bare, revealing her <<if $girlfriend.arousal>=50>>wet<<else>>cute<</if>> pussy.\ <<if $player.hasStrapon and $playerTookStrapon is false>> \ [[(Help her put on the strap-on)|Girlfriend Beach Sex][$sexDescription to "You help $girlfriend.firstname into the strapon, unable to take your eyes off of the large cock attached to her hips. You know that it would be more manly to use the strap-on on her, but ever since you got back, you haven't been able to stop thinking about getting fucked.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+2;$player.masculinity to $player.masculinity-1;$girlfriend.underwear to setup.girlfriendStrapon;$girlfriend.isWearingStrapon to true]]\ <</if>>\ <</if>> Chest: <<if $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> [[(Remove)|Girlfriend Beach Sex][$sexDescription to "$girlfriend.firstname expertly unties her bikini top, and you stare at her boobs. They're so perfect, and you never get tired of looking at them.";$girlfriend.bra to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<else>>\ Bare, revealing her perfect breasts \ <<if $player.underwear is not null or $player.bra is not null>>\ [[(Touch)|Girlfriend Beach Sex][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes. Finally, she opens her eyes and tells you to hurry up and get naked.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <<elseif $player.isWearingStrapon>>\ [[(Touch)|Girlfriend Beach Sex][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes. Finally, she opens her eyes and gives a meaningful look towards your strap-on.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <<elseif $girlfriend.isWearingStrapon>>\ [[(Touch)|Girlfriend Beach Sex][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes. Finally, she opens her eyes and gives a meaningful look towards her strap-on.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <<else>>\ [[(Touch)|Girlfriend Beach Sex][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes. Finally, she opens her eyes and gives a meaningful look towards your crotch.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <</if>>\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|Girlfriend Beach Sex][$sexDescription to "She kicks off the sandals.";$girlfriend.shoes to null]]\ <<else>>\ Barefoot [[(Lick)|Girlfriend Beach Sex][$sexDescription to "You reach for $girlfriend.firstname's bare foot and put it in your mouth. @@.thought;What am I doing? I could be having sex with her, and I'm licking her foot!@@ Nevertheless, both you and her seem to enjoy it.";$player.submission to $player.submission+1;$girlfriend.arousal to $girlfriend.arousal+5;$player.arousal to $player.arousal+1]]\ <</if>> <<if $player.hasStrapon and $playerTookStrapon is false>>\ [[Kiss|Girlfriend Beach Sex][$sexDescription to "You start to lean in, but $girlfriend.firstname surprises you by kissing you first. She pushes you down on the bed and makes out with you, while you just kiss back submissively. Finally, she breaks away, leaving you gasping for breath. That was amazing.";$player.attractionToWomen to $player.attractionToWomen+1;$player.arousal to $player.arousal+6;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<else>>\ [[Kiss|Girlfriend Beach Sex][$sexDescription to "You lean in and kiss $girlfriend.firstname, enjoying the feeling of her soft lips against your own. She comments that she's not used to kissing someone wearing lipstick, and you realize that you're the only one with makeup on.";$player.attractionToWomen to $player.attractionToWomen+1;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <<if $player.isWearingStrapon and $girlfriend.underwear is null>> [[Fuck her with the strapon|Girlfriend Beach Sex][$sexDescription to "You climb on top of $girlfriend.firstname, and she moves your hips until you're lined up with her entrance. You push in cautiously, and she closes her eyes. Soon, you're pumping in and out, while $girlfriend.firstname moans in her pleasure. Still, you can't help but feel a little disappointed. This is nothing like fucking her with a real cock, when you could feel every inch of her pussy.";$girlfriend.arousal to $girlfriend.arousal+10;$player.arousal to $player.arousal+5;$player.attractionToWomen to $player.attractionToWomen+4;$player.submission to $player.submission-1;$player.masculinity to $player.masculinity+1]]\ <<elseif $girlfriend.isWearingStrapon>> [[Take her strap-on into your mouth|Girlfriend Beach Sex][$sexDescription to "You get off the bed and drop to your knees. $girlfriend.firstname scoots to the edge of her bed, so her plastic cock is right in front of your face. You take her into your mouth, trying to fit in as much as you can. As her cock is about halfway in your mouth, you make eye contact with her. @@.thought;I remember when she used to do this to me@@ you think. @@.thought;And now I'm the one with her cock in my mouth.@@ As you pop her strap-on out of your mouth, you notice that you left a lipstick mark on it.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+8;$player.submission to $player.submission+1;$player.suckedDick to true]]\ <<if $player.underwear is null>> <<if not $player.gotFucked and not $player.gotFuckedByCock>>\ [[Ask her to fuck you|Girlfriend Beach Sex][$sexDescription to "In a trembling voice, you ask $girlfriend.firstname if she can fuck you. She grins broadly, and you wonder if you made the wrong decision. Still, you help her line the tip of her strap-on up with your pussy. She pushes in. You feel some pain, and you realize that you're no longer a virgin. But soon you've forgotten about any of your doubts. It feels so amazing to get filled, and you're so grateful that you put your silly masculine ego aside and let yourself get fucked.";$player.arousal to $player.arousal+10;$girlfriend.arousal to $girlfriend.arousal+7;$player.submission to $player.submission+1;$player.masculinity to $player.masculinity-1;$player.gotFucked to true]]\ <<else>>\ [[Ask her to fuck you|Girlfriend Beach Sex][$sexDescription to "In a trembling voice, you ask $girlfriend.firstname if she can fuck you. She grins broadly, and you wonder if you made the wrong decision. Still, you help her line the tip of her strap-on up with your pussy. She pushes in, and soon you've forgotten about any of your doubts. It feels so amazing to get filled, and you're so grateful that you put your silly masculine ego aside and let yourself get fucked.";$player.arousal to $player.arousal+10;$girlfriend.arousal to $girlfriend.arousal+7;$player.submission to $player.submission+1;$player.masculinity to $player.masculinity-1]]\ <</if>>\ <</if>>\ <<elseif $player.underwear is null and $girlfriend.underwear is null and $player.isWearingStrapon is false and $girlfriend.isWearingStrapon is false>> [[Lick her pussy|Girlfriend Beach Sex][$sexDescription to "$girlfriend.firstname eagerly agrees and lies down on the bed. You go in between her legs and look at her pussy. For a moment, you hesitate. Are you really going to do this? Then, you stick out your tongue and start eating her out. $girlfriend.firstname moans as your tongue works its magic. Feeling a little frustrated that she gets to have all the pleasure, you reach between your legs and start to rub your own pussy.";$player.attractionToWomen to $player.attractionToWomen+2;$girlfriend.arousal to $girlfriend.arousal+7;$player.arousal to $player.arousal+4]] [[Ask her to eat your pussy|Girlfriend Beach Sex][$sexDescription to "You lie down on the bed and close your eyes. $girlfriend.firstname disappears between your legs. Moments later, you feel her tongue against your new sex. You writhe against her as each lick sends little waves of pleasure throughout your body. This feels way better than sex as a man ever did.";$player.attractionToWomen to $player.attractionToWomen+2;$girlfriend.arousal to $girlfriend.arousal+2;$player.arousal to $player.arousal+7]]\ <</if>> <<print $sexDescription>>\ <<if $player.arousal>=100 and $girlfriend.arousal<100>> All of a sudden, a warmth courses throughout your body. You throw your head back and cry out as an orgasm overtakes you. When you've recovered, you notice that <<print $girlfriend.firstname>> is looking at you. @@.player;"Sorry, <<print $girlfriend.firstname>>. I wanted to get you off."@@ @@.girlfriend;"You still can,"@@ she says with a smile.<<if not $realityChange or $girlfriend.knowsAboutRealityChange>> @@.girlfriend;"Don't forget, you get multiple orgasms."@@<</if>>\ <<elseif $girlfriend.arousal>=100 and $player.arousal<100>> Suddenly, <<print $girlfriend.firstname>> cries out. <<if $girlfriend.isWearingStrapon>>She grabs your hips and thrusts the strapon into you<<elseif $player.isWearingStrapon>>She grabs your strapon and guides it into her<<else>>She grabs your hand and drags it to her pussy<</if>> before orgasming. @@.player;"That was hot,"@@ you say when she recovers. @@.girlfriend;"Who says it's over?"@@ she asks you with a wink. @@.girlfriend;"I want to get you off."@@\ <</if>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>>\ <<if $playerCame>>\ A warmth courses over your body, and you achieve orgasm once more.\ <<else>>\ <<set $playerCame to true>>\ @@.girlfriend;"I can't wait,"@@ <<print $girlfriend.firstname>> says, her voice strained with arousal. Once again, you imagine yourself <<if $playerTookStrapon>>fucking her<<elseif $player.hasStrapon>>getting fucked by her<<else>>being eaten out<</if>>. But now that you're in the bedroom, it feels more real. @@.thought;I can't believe I get to have sex with this super hot girl.@@ As you think that, a warmth courses through your body, and then you come.\ <</if>>\ <<elseif $partnerCame>>\ <<print $girlfriend.firstname>> cries out, and then orgasms again.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait to fuck. It's been too long."@@ As soon as you say that, <<print $girlfriend.firstname>>'s body trembles, and she orgasms.\ <</if>>\ <</if>>\ <<if $player.arousal>=100 and $girlfriend.arousal>=100>> <<if $player.arousal>$girlfriend.arousal>>\ <<link "$girlfriend.firstname looks like she's getting close to an orgasm" "Girlfriend Beach Sex Cum">><</link>>\ <<else>>\ [[You're getting close to an orgasm|Girlfriend Beach Sex Cum]]\ <</if>>\ <</if>>\ <</if>> <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $player.isWearingStrapon>>\ Feeling a warmth building up inside, you grab <<print $girlfriend.firstname>>'s hips and thrust the strapon into her. She pushes back, and soon you're fucking her, hard. Both of you are clearly close to an orgasm, and the sight of <<print $girlfriend.firstname>> helping you fuck her is only turning you on more. And then it happens. You and <<print $girlfriend.firstname>> cry out at the same time, and you drop your hand to your pussy.\ <<set $girlfriend.relationship to $girlfriend.relationship+4>>\ <<elseif $girlfriend.isWearingStrapon>>\ Feeling a warmth building up inside, you grab <<print $girlfriend.firstname>>'s shoulders and sit on top of her strapon. Slowly, you push down, while <<print $girlfriend.firstname>> thrusts upwards, and soon you're being fucked, hard. Both of you are clearly close to an orgasm, and the feeling of <<print $girlfriend.firstname>>'s cock in your pussy is turning you on so much, and you wonder what you look like to her. And then it happens. You and <<print $girlfriend.firstname>> cry out at the same time, and you see her drop her hand to her pussy.\ <<set $girlfriend.relationship to $girlfriend.relationship+4>>\ <<else>>\ Feeling a warmth building up inside, you drop a hand to your pussy and start to get yourself off. Close to an orgasm herself, <<print $girlfriend.firstname>> does the same thing, and soon you're both masturbating in front of each other. The sight of <<print $girlfriend.firstname>> desperately fingering her pussy is only turning you on more, and you wonder what you look like to her. And then it happens. You and <<print $girlfriend.firstname>> cry out at the same time. She pulls you in for a kiss as an orgasm starts to come over both of you.\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <</if>> @@.girlfriend;"That was amazing,"@@ she says when she recovers. @@.player;"I know,"@@ you say, a big grin on your face. @@.player;"I'm so glad we did that."@@ You cuddle for a little while longer, <<if $playerTookStrapon>>with you<<elseif $player.hasStrapon>>with her<<elseif $player.submission>20>>with her<<else>>with you<</if>> as the big spoon. You're not in a hurry to go anywhere, and it's nice to just spend some time with your girlfriend, just the two of you, with neither one needing to talk. After some time has passed, her roommate comes in, sees <<print $girlfriend.firstname>> cuddled up with you, and leaves. @@.player;"I should probably go,"@@ you say, looking for your clothes. @@.girlfriend;"You've got your bikini, right?"@@ @@.player;"Yeah,"@@ you say. @@.girlfriend;"Good. That's yours now. If we go to the beach again, you should wear it."@@ @@.player;"Won't you miss watching me change?"@@ you ask flirtily. She laughs. <<link "Put on your clothes and do something else" $currentPassage>>\ <<if not $realityChange and not $acceptedTrans>><<set $player.isWearingMakeup to false>><</if>>\ <<finishSexScene>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to null>>\ <</link>>\ <<set $girlfriend.dayOfDate to 999>>\ <<set $scenes.girlfriend.beachDateDay to $day>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<set $location to "dorm">>\You walk over to <<print $girlfriend.firstname>>'s dorm and knock on her door. @@.girlfriend;"Come in!"@@ @@.player;"Hey, <<print $girlfriend.firstname>>. I was wondering, uh, do you want to go to the beach again?"@@ Her face lights up. @@.girlfriend;"I'd love to, <<print $player.firstname>>! I'll get your bikini for you!"@@ @@.player;"Uh, okay,"@@ you say, uncomfortable with the knowledge that this is now //your// bikini. <<print $girlfriend.firstname>> opens her dresser and takes out a blue bikini and a matching black one. @@.thought;It's so small@@ you think as you pick up the black bikini and hold it in your hands. @@.thought;I can't believe people are going to see me wearing this...but I already wore a bikini to the beach, and it went well.@@\ <<if $realityChange or $acceptedTrans and ($day-$dayOfRealityChange>=1 or $day-$dayAcceptedTrans>=1)>> \ @@.thought;And I wear a bikini every day in gym.@@\ <</if>> [[Change into the swimsuit|Girlfriend Beach HookUp TryOn]] <<set $scenes.girlfriend.beachDateDay to $day>>\ <<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\The bikini feels so light in your hands<<if $player.hasWornPanties and $player.hasWornBra>>, even lighter than your bra and panties<</if>>. @@.thought;Everybody's going to see me in this, and it's barely better than being naked. Focus, <<print $player.firstname>>, focus.@@ You quickly take off your clothes and step into the bikini bottom<<if $realityChange or $acceptedTrans>> so it covers your pussy and tie it.<<elseif $player.hasWornPanties>> without much trouble. It's just like wearing panties, except everyone's going to see you wearing them, and that you have to tie the bikini.<<else>>, pulling it up so it covers your pussy. The only thing that's difficult is tying it, but you're able to manage it.<</if>> @@.thought;Now the top.@@ You pick it up, put the cups over your boobs and tie it behind you<<if $player.hasWornBra or $realityChange or $acceptedTrans>>, just like you would with a bra.<<else>>, remembering how <<print $girlfriend.firstname>> put on a bra.<</if>> \ <<if $realityChange or $acceptedTrans>>\ You tie it closed and then turn to <<print $girlfriend.firstname>>. To your surprise, she's already changed into her bikini.\ <<else>>\ Them, remembering how <<print $girlfriend.firstname>> tied it before, you tie the straps around your neck. @@.girlfriend;"Good job, <<print $player.firstname>>! You're getting good at this!"@@ To your surprise, she's already changed into her bikini. You smile at the compliment, until you realize that you //don't// want to get good at putting on a bikini.\ <</if>> <<if $player.legs<3>>\ [[Continue|Girlfriend Beach HookUp Shave]]\ <<elseif not $player.isWearingMakeup>>\ [[Continue|Girlfriend Beach HookUp Makeup]]\ <<else>>\ [[Go to the beach|Girlfriend Beach HookUp Drive]]\ <</if>>\ <<setUpSexScene>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.bra to setup.bikiniTop>>\ <<set $player.isWearingBra to true>>\ <<set $player.hasWornBra to true>>\ <<set $player.underwear to setup.bikiniBottoms>>\ <<set $player.shirt to null>><<set $player.pants to null>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"So are we ready to go?"@@ <<print $girlfriend.firstname>> looks down at your legs and shakes her head. @@.girlfriend;"You'll need to shave."@@ @@.player;"Oh yeah,"@@ you say, embarrassed. @@.thought;I can't believe I forgot to shave them! They look so ugly and disgusting!@@ Then, realizing what you just thought, you shake your head. @@.thought;I can't believe I thought that. I've had hair on my legs all my life.@@ But now, the sight of hair on your legs feels //wrong//, and you want to fix it. [[Go to the bathroom|Girlfriend Beach HookUp Shave Start]] <<set $location to "dorm">>\You start to go to the bathroom before you realize that you're only wearing your bikini. <<print $girlfriend.firstname>> notices your hesitation. @@.girlfriend;"You need a towel,"@@ she says, grabbing one and wrapping it around <<if $player.boobs>=2 or $realityChange or $acceptedTrans>>your chest and waist<<else>>your waist<</if>>. She wishes you luck, and you walk to the bathroom. Luckily, you don't meet any girls. You're about to enter the bathroom when you notice the sign above the bathroom. @@.thought;This is a girls bathroom. And I'm about to go in and shave my legs.@@ You glance down the hallway. <<if $realityChange or $acceptedTrans>>@@.thought;At least everyone here knows me as a girl. So if I ran into someone, it wouldn't be a big deal.@@<<else>>@@.thought;At least there doesn't seem to be anyone around. But what if there's someone in the bathroom?@@ You look down at yourself. At least your towel is wrapped around your chest like a girl. If there is a girl in there, and you can get to the shower quickly, she won't notice anything.<</if>> You take a deep breath, and then enter the bathroom. You can't see anything except for a pair of feet inside a stall. @@.thought;Okay, good.@@ You quickly cross over to the shower before the girl can leave the stall and step inside. Stripping off your bikini and hanging it up, you step inside. You let the water run for a couple minutes and wash yourself. You already took a shower this morning, but you know that as soon as you finish your shower, you'll have to get started shaving yourself. Finally, you finish your shower, and you can't delay it anymore. You turn off the water. @@.thought;I can't believe I'm about to do this@@ you think as you open the shaving cream. You squirt some onto your hand and lather up your leg. You do the same thing for the other leg and your arms. You feel a little silly standing there naked covered with shaving cream, and you grab your razor. [[Start shaving|Girlfriend Beach HookUp Shave Shower]] <<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\You've used razors before to shave your beard, back when you still had one. But this razor is much different. For starters, it's a colorful pink instead of a boring shade of black. It also feels different, lighter in your hand. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. You continue shaving your leg. You've gotten the hang of it now, and it feels strangely pleasant. You'd never admit it to anyone, but you get a sense of satisfaction as you shave. When you first got in the shower, your leg was hairy. But now, it's changing slowly in front of your eyes. With each stroke, more and more hair disappears, and your leg looks more and more smooth. You do the same for your other leg and your arms. When you're finally finished, you look down at the result. [[You frown|Girlfriend Beach HookUp Shave Complete]]\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "girlsbathroom">>\Your legs and arms look much better, that's for sure. But as you look closer, you can see a small amount of hair. It would look smooth from a distance, but if anyone looked closely, they would definitely notice it. And with how much time you just spent trying to look smooth, any amount of hair bothers you. You raise your leg again, and get started. You feel like a detective, searching for hard to find hairs and then methodically eliminating them. @@.thought;Okay, maybe not a detective. But it feels nice.@@ When you're satisfied that your leg is smooth, you do the same thing for your other leg and your arms. Finally, you take a step back and admire the result. @@.thought;That looks good! I'm smooth now. I can't see any hairs. Not even on the back of my legs.@@ You feel pride, which is then washed over by a wave of guilt. @@.thought;I shouldn't feel proud of shaving myself like a girl!@@ you lecture yourself. <<if not $player.isWearingMakeup>>\ [[Step out of the shower|Girlfriend Beach HookUp Makeup]]\ <<else>>\ [[Step out of the shower|Girlfriend Beach HookUp Drive][$player.legs to 3]]\ <</if>>\ <<set $dayLastShaved to $day>>\ <<set $location to "girlsbathroom">>\@@.player;"Are we ready?"@@ you ask <<if $player.legs>=3>><<print $girlfriend.fistname>>.<<else>>when you get back into <<print $girlfriend.firstname>>'s room.<</if>> She frowns. \ <<if $realityChange or $acceptedTrans>>\ <<if $player.isWearingMakeup>>@@.girlfriend;"Let me just touch up your makeup."@@<<else>>@@.girlfriend;"You're not wearing makeup."@@<</if>> @@.player;"What? But we're going to the beach!"@@ @@.girlfriend;"Don't worry. I have some waterproof makeup."@@ @@.thought;If I push her on this, I'll just look suspicious.@@\ <<else>>\ @@.girlfriend;"You look good, but if we run into anyone from Pinewood, that could be a problem."@@ @@.player;"Oh yeah,"@@ you say, your heart sinking into your stomach. @@.girlfriend;"And even if we don't, you'll probably spend the whole time worrying about someone seeing you."@@ @@.player;"You're probably right,"@@ you say, laughing. @@.player;"So, what? We don't go?"@@ As you say it, you feel disappointed. You would die if you ran into anyone you recognized, but you were looking forward to going to the beach with <<print $girlfriend.firstname>>. @@.girlfriend;"No! We can still go. I'm just going to put some makeup on you."@@ @@.player;"But won't it get washed off?"@@ @@.girlfriend;"No, I've got some waterproof makeup, and then you can enjoy the day instead of worrying."@@ You think about that. @@.thought;That does sound nice, but I don't know how I feel about making myself look girlier to blend in. But since I'm wearing a bikini, I guess I'd rather people think I was a girl.@@\ <</if>> @@.player;"Okay. I'll do it."@@ You sit down<<if $player.crossesLegs>>, crossing one smooth leg over the other<</if>> while <<print $girlfriend.firstname>> rummages around. @@.girlfriend;"Okay. First I'm going to apply some bronzer,"@@ she says, dusting it on your eyelids and cheeks. @@.girlfriend;"Now close your eyes,"@@ she says. You do so, and she traces over your eyes with eyeliner. Next, she applies lipstick to your lips. @@.girlfriend;"All done!"@@ she announces. [[Put on your clothes and go to the beach|Girlfriend Beach HookUp Drive]] <<increaseArousal 5>>\ <<set $player.isWearingMakeup to true>>\ <<set $player.hasWornMakeup to true>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<set $player.pants to $beforeSexClothes.pants>><<set $player.shirt to $beforeSexClothes.shirt>><<set $player.shoes to $beforeSexClothes.shoes>><<set $player.socks to $beforeSexClothes.socks>>\ <<if $player.underwear is null>>\ You put the bikini on, noticing\ <<else>>\ You look down at yourself, noticing\ <</if>> \ how girly you look in your swimsuit with smooth, hairless legs. @@.girlfriend;"Okay. Put your clothes on, and let's go!"@@ You do so, grateful to cover up. The sight of your body in a bikini was making you feel very confused. You follow <<print $girlfriend.firstname>> outside and get in her car. The drive to the beach passes by quickly. You spend most of it chatting to <<print $girlfriend.firstname>> about school. You had forgotten how easy it was to talk to her. Before you know it, you've arrived at the beach, and you're taking off the <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>> you put on to go to the beach. @@.thought;Wait, what am I doing?@@ you wonder as you get undressed. There's quite a few people at the beach, and they're all going to see you in your bikini. Seeing your hesitation, <<print $girlfriend.firstname>> squeezes your shoulder. \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"You look so pretty, <<print $player.firstname>>."@@\ <<elseif $realityChange or $acceptedTrans>>\ @@.girlfriend;"You've got nothing to worry about, <<print $player.firstname>>. You look pretty."@@\ <<else>>\ @@.girlfriend;"Don't worry, <<print $player.firstname>>. Everybody's going to think you're a girl."@@\ <</if>> Strangely, that makes you feel better. [[Strip down|Girlfriend Beach HookUp Arrive]] <<set $player.underwear to setup.bikiniBottoms>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\You and <<print $girlfriend.firstname>> strip out of your clothes and walk across the sand. You can feel guys<<if $player.homosexuality<70>> and girls<</if>> looking at you and <<print $girlfriend.firstname>>, but you just walk past them. @@.thought;<<print $girlfriend.firstname>> was right. I look like a@@ <<if $realityChange or $acceptedTrans>>@@.thought;pretty@@ <</if>>@@.thought;girl.@@ You and <<print $girlfriend.firstname>> make it to the edge of the beach and sit down. @@.girlfriend;"How are you feeling?"@@ You think for a moment. @@.player;"I'm actually feeling good!@@ \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.player;Good! The beach is so pretty good, and I'm with my girlfriend."@@\ <<else>>\ @@.player;"I'm actually feeling good! Nobody is staring at me. It's like I'm just@@ \ <<if $realityChange or $acceptedTrans or $player.masculinity<=-100>>\ @@.player;another girl at the beach with her girlfriend."@@\ <<else>>\ @@.player;at the beach with my girlfriend."@@\ <</if>>\ <</if>> <<print $girlfriend.firstname>> laughs and kisses you. You enjoy the kiss and the feeling of her lips against yours. [[When you look up, two guys are walking towards you|Girlfriend Beach HookUp Introduce]] <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<increaseArousal 5>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $girlfriend.pants to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "beach">>\You look up at the two guys<<if $player.playsWithHair>> and play with your hair<</if>>. They're both muscular with shaggy blond hair, and are carrying surfboards tucked under their arms. <<if visited("Girlfriend Beach HookUp Talk")>>\ @@.player;"Hey, Blake. Hey, Kyle,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> shyly.<</if>>\ <<else>>\ @@.player;"Wait! I know you!"@@ you say as they approach. @@.male;"Yeah. We saw you at the beach last time."@@ @@.male;"We're sorry that we interrupted your date,"@@ the other guy says. @@.girlfriend;"That's okay,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"What were your names again?"@@ @@.male;"I'm Blake. And this is Kyle."@@ @@.girlfriend;"I'm <<print $girlfriend.firstname>>. And this is@@\ <<if $realityChange or $acceptedTrans>> \ @@.girlfriend;<<print $player.firstname>>."@@\ <<elseif $player.femname>>\ \@@.girlfriend;...uh..."@@ @@.player;"<<print $player.femname>>,"@@ you finish.\ <<else>>\ \@@.girlfriend;...uh..."@@ @@.player;"Her, uh, girlfriend,"@@ you say, not wanting to tell these guys your real name.\ <</if>>\ <</if>> @@.male;"Can we sit down?"@@ @@.player;"Uh..."@@\ <<if not visited("Girlfriend Beach HookUp Talk")>> \ you stammer. @@.thought;I just want to hang out with <<print $girlfriend.firstname>>. But at least they're being nicer than last time.@@\ <</if>> [[Go ahead|Girlfriend Beach HookUp Talk]] <<print $girlfriend.firstname>> says before you can <<if not visited("Girlfriend Beach HookUp Talk")>>make up your mind.<<else>>respond.<</if>> <<set $location to "beach">>\<<if visited("Girlfriend Beach HookUp Surf")>>\ The guys sit down and the four of you start talking. It's actually nice to hang out with your girlfriend and two <<if $player.homosexuality>=30>>hot <</if>>guys. You almost forget that <<if $player.masculinity<0>>you're hanging out as<<else>>they think you're<</if>> a girl. @@.male;"Do you ladies want to surf again?"@@ Blake asks after a while.\ <<else>>\ The guys sit down and one of them (Blake?) turns to you. @@.male;"Do you know how to surf?"@@ Blake says, turning to you. @@.player;"Uh, no,"@@ you say<<if $player.voice>=3>> in your high-pitched voice.<<elseif $player.voice is 2>>, trying to sound like a girl.<<else>>, hoping he'll think that your voice is husky instead of masculine.<</if>> @@.male;"Want to try it out? I love teaching a pretty girl how to surf."@@ You look unsure, so Blake continues, @@.male;"it's safe. I'll be right behind you on the board."@@ You look at <<print $girlfriend.firstname>>. The last time they tried to get you to surf, she told them you weren't interested. But now, she's too busy checking out their muscular bodies.\ <</if>> [[Agree to surf|Girlfriend Beach HookUp Surf]] <<link "You just want to hang out with $girlfriend.firstname" "Girlfriend Beach HookUp Girlfriend">><</link>> <<set $location to "beach">>\@@.player;"I just want to hang out with my girlfriend. Sorry."@@ @@.male;"That's okay,"@@ one of the guys says, though he looks disappointed. He and his friend get up and walk away. @@.player;"What do you want to do?"@@ you ask, turning to <<print $girlfriend.firstname>>. @@.girlfriend;"Why don't we go swimming?"@@ That sounds good to you, and you run after her into the water<<if $player.hipSway>>, both of your hips swaying<</if>>. You try your best to keep up. @@.thought;She's so fast.@@ @@.girlfriend;"Come on, <<print $player.firstname>>!"@@ @@.player;"I'm trying!"@@ She slows down and you catch up with her. The water is up to your chest now, and you let out a breath. There are a couple of people around you, but they're no longer able to see your bikini. @@.thought;Well, that's not true. They can see the straps of my top.@@ If you were feeling self-conscious, you would sink down into the water, and only let your head show. But nobody has made fun of you, and you're feeling comfortable enough to not have to hide. @@.girlfriend;"The water's deep enough where we can swim. Let's go!"@@ @@.player;"Uh, okay,"@@ you say. That would mean that your bottoms would no longer be hidden. @@.girlfriend;"Everything okay?"@@ @@.player;"Yeah,"@@ you say. @@.player;"Let's go."@@ Your feet leave the bottom, and you start swimming further out. You're aware that everyone around you is going to know that you're wearing a bikini, but you no longer care. @@.thought;They're not going to see my face, so it doesn't matter. I wonder if anyone's looking at me and thinking I'm a girl.@@ Just then, you're splashed in the face. @@.girlfriend;"Got you!"@@ @@.player;"You bitch!"@@ you say, giggling, as you splash her back. The two of you continue splashing each other until you finally decide that you've had enough. <<link "Head back to Pinewood" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <<set $location to "beach">>\@@.player;"Uh, sure,"@@ you say. @@.player;"I don't know how to surf though."@@ @@.girlfriend;"Yeah, I don't either."@@ @@.male;"That's okay,"@@ one of the guys says, looking happy that you agreed. @@.male;"You girls can just hang onto us."@@ You nod hesitantly, and the four of you walk out into the water. You walk next to the guy with long, dirty blond hair and <<print $girlfriend.firstname>> walks next to the guy with short black hair. @@.male;"When a wave gets close, we're going to get onto the board,"@@ the surfer you've partnered with says. @@.player;"Okay, stand on the board when there's a wave. Got it."@@ @@.male;"No, you don't want to stand on it. You'll want to lie on your stomach. And then when we've caught the wave, we'll stand up."@@ @@.player;"Okay,"@@ you say, hoping you'll remember to do that. @@.male;"Don't worry,"@@ <<print $girlfriend.firstname>>'s partner says. @@.male;"Just hang onto us. And stand up when we do."@@ @@.thought;I can't believe I'm in a bikini with my girlfriend and two hot guys, and they're teaching me how to surf.@@ [[But before you can dwell on that, a wave approaches|Girlfriend Beach HookUp Wave]] <<set $location to "beach">>\Your heart pounds in your chest as the wave approaches. It's not a big wave, maybe only a foot high. But \ <<if visited("Girlfriend Beach HookUp Surf")>=2>>\ you know from experience that these waves are more difficult than they look.\ <<else>>\ you've never surfed before, and the sight of it scares you.\ <</if>> @@.male;"Okay, now!"@@ your partner says, lying down on the board on his stomach. You lie behind him, and glance over your shoulder at the wave that is quickly approaching. @@.thought;I can't believe I'm doing this.@@ The wave gets closer and closer, while you just hang onto his toned calves. And then, the wave is underneath you. @@.male;"Stand up!"@@ the guys yell. The surfer stands up and you do so too, hanging desperately onto him. The surfboard is going faster now and you try not to look down. @@.thought;I can't believe I'm doing it! I haven't fallen off yet!@@ you think, amazed. Sure, he's doing the real work, balancing with his arms while you grab his muscular abs. But still, you're proud of yourself. Then, the board is turned sideways and you lose your grip on the surfer's chest. Your hand scrambles for anything to hold onto, and finally finds something. [[Squeeze it|Girlfriend Beach HookUp Wipeout]] <<set $location to "beach">>\Desperate not to fall into the water, you squeeze whatever it was that you found. The thing you're squeezing grows in your hand, and you realize in horror what you're doing. @@.thought;I'm grabbing his dick!@@ <<if $player.homosexuality<30>>\ You immediately let go, but that just makes\ <<else>>\ You're too shocked to balance properly, and\ <</if>> \ you fall off the board. The water suddenly rushes up to meet you, and you slip beneath the waves. [[Continue|Girlfriend Beach HookUp Rescue]] <<set $location to "beach">>\Water floods your nose and mouth. You thrash around, unable to see what's going on. Suddenly, two hands grab you and pull you out of the water. @@.male;"Are you okay?"@@ You open your eyes and spit out water. The wave has disappeared, and you're standing waist deep in the ocean. @@.player;"Yeah...I think so."@@ @@.girlfriend;"What happened?"@@ <<print $girlfriend.firstname>> asks, sounding concerned. You notice with jealousy that her and her surfer are still on the surfboard. You and the guy exchange a look. @@.player;"I fell off the board."@@ [[You hold your breath, hoping he won't tell his friend why you fell|Girlfriend Beach HookUp Decision]] <<set $location to "beach">>\@@.male;"I knew that you weren't a lesbian,"@@ the surfer says with a laugh. @@.male;"At least, you like guys too."@@ @@.thought;Shit.@@ @@.girlfriend;"What are you talking about?"@@ <<print $girlfriend.firstname>> asks. He laughs. @@.male;"We were surfing and she was actually doing well. And then she grabbed my dick."@@ <<if $realityChange or $acceptedTrans>>@@.girlfriend;"<<print $player.firstname>>!@@ <<elseif $player.femname>>@@.girlfriend;"<<print $player.femname>>!@@ <<else>>@@.girlfriend;"@@<</if>>@@.girlfriend;You slut!"@@ @@.player;"That was an accident!"@@ you protest, your face beet red. @@.player;"I didn't mean to! I was just trying to hang onto him so I wouldn't fall!"@@ The surfer laughs, clearly not believing you. @@.male;"You know, there's not //that// many people on the beach,"@@ the other guy says. @@.male;"All we'd need is a couple towels and we could do it underneath them. Nobody would know."@@ Your mouth drops open, unable to believe that he suggested that. You didn't even mean to squeeze his friend's dick! It was an accident! You turn to <<print $girlfriend.firstname>>, waiting for her to tell the guys off, but she looks like she's considering it. @@.girlfriend;"What do you think@@<<if $realityChange or $acceptedTrans>>@@.girlfriend;, <<print $player.firstname>>@@<<elseif $player.femname>>@@.girlfriend;, <<print $player.femname>>@@<</if>>@@.girlfriend;? They're pretty hot."@@ @@.thought;What?@@ But as you look back at the ripped chest of the surfer who saved you, you realize that she's right. @@.thought;And his dick felt big too.@@ [[You're up for it|Girlfriend Beach HookUp Start]] [[You're not going to give a handjob to a stranger!|Girlfriend Beach HookUp Decline]] <<increaseArousal 5>>\ <<set $location to "beach">>\You look at the guys and shake your head. @@.player;"I'm sorry, but I don't know either of you."@@ @@.male;"Oh come on! You're just going to blue ball me?"@@ @@.girlfriend;"We're not interested,"@@ <<print $girlfriend.firstname>> says firmly. @@.girlfriend;"And we should be getting back to Pinewood."@@ You and <<print $girlfriend.firstname>> leave the two surfers and walk to the car. As soon as you've left, <<print $girlfriend.firstname>> breaks down into giggles. @@.girlfriend;"You slut! I can't believe you grabbed his dick!"@@ @@.player;"Shut up."@@ <<link "Head back to Pinewood" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $location to "beach">>\@@.player;"Uh, okay,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> shyly.<</if>> <<print $girlfriend.firstname>> squeals, and the surfers' eyes light up. The four of you walk out of the water and onto the beach. As you walk, the surfer who saved you takes your hand in his.\ <<if $player.hands>=2>> @@.thought;His hand is so much larger than mine.@@\ <</if>> Finally, you make it back to the shore and find the towels that you and <<print $girlfriend.firstname>> had left behind. Your surfing partner cuddles with you under one of the towels. @@.thought;This is nice. But I thought he wanted to do more.@@ As soon as you think that, he takes hold of your hand and moves it do his cock. @@.thought;It's big.@@ You take hold of his manhood in your <<if $player.hands>=3>>dainty <<elseif $player.hands is 2>>smaller <</if>>hands. It stiffens as you touch it and you smile, realizing that //you// are the one who's turning him on. You move your hand up and down, stroking him off under the towel. The surfer just leans back, enjoying the handjob. You look over at <<print $girlfriend.firstname>> and the other surfer. Her hand is also busy, moving up and down under the towel. She locks eyes with you and speeds up her movements. @@.thought;Is she trying to get him off first?@@ You speed up your efforts as well, stroking him faster. He's fully hard now and he lets out a low groan. @@.thought;Just like the groaning I would do when <<print $girlfriend.firstname>> gave me a handjob. Her dainty hand felt so nice on my massive cock.@@ You look down at the towel and blush. @@.thought;But now, my girlfriend is stroking off@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a random@@<</if>> @@.thought;guy. And I'm right next to her, giving a handjob to his friend!@@ Then the surfer cums, coating your hand with his sticky seed. [[Recover|Girlfriend Beach HookUp Finish]] <<increaseArousal 15>>\ <<if visited("Girlfriend Beach HookUp Finish")>1>><<set $player.attractionToMen to $player.attractionToMen+1>><<elseif visited("Girlfriend Beach HookUp Finish")>><<set $player.attractionToMen to $player.attractionToMen+2>><<else>><<set $player.attractionToMen to $player.attractionToMen+3>><</if>>\ <<set $location to "beach">>\You clean yourself off and look over at <<print $girlfriend.firstname>>. She made her surfer cum too, and she looks back at you. @@.girlfriend;"We really should be getting back to Pinewood,"@@ she says. @@.girlfriend;"But this was fun!"@@ <<if visited("Girlfriend Beach HookUp Finish")>1>>\ You promise the surfers that you'll see them again,\ <<else>>\ You and <<print $girlfriend.firstname>> exchange numbers with the surfers,\ <</if>> \ and then you head back to Pinewood. As soon as you're back in the car, you both break down into a fit of giggles. @@.player;"I can't believe we did that!"@@ @@.girlfriend;"I know! It was so slutty!"@@ <<print $girlfriend.firstname>> puts on a girly pop song\ <<if $player.girlyTaste>>\ \, and the two of you sing along until you're back on campus.\ <<else>>\ \. It's not the kind of song you'd listen to, but <<print $girlfriend.firstname>> likes listening to it, so you don't say anything. All too soon, you're back on campus.\ <</if>> <<link "Continue" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $location to "beach">>\@@.player;Hey, can you do me a favor?@@ you text <<print $girlfriend.firstname>>. @@.girlfriend;What's up?@@ Your fingers hover over your phone. @@.thought;This is so embarrassing.@@ @@.player;I was wondering if we could go shopping together@@ @@.girlfriend;Sure@@ You feel relieved. @@.girlfriend;Can't you just go by yourself lol@@ @@.player;No, I need your help for this@@ @@.girlfriend;Omg, do you want to buy girls clothes?@@ @@.thought;Why couldn't she just leave it at sure? I don't want to explain this over the phone.@@ <<print $girlfriend.firstname>>'s message sits there, waiting for you to reply. @@.player;Yes@@ you text. @@.girlfriend;Ok, meet me in the Busch parking lot.@@ [[Go to the parking lot|Girlfriend Bra Drive]] <<set $scenes.braShopper to $girlfriend.firstname>>\ <<set $location to "default">>\@@.girlfriend;"So what are we buying?"@@ <<print $girlfriend.firstname>> asks you once she starts the car. @@.girlfriend;"A top? I don't think you'd go for a dress yet."@@ You flush, imagining yourself in a dress. @@.player;"No, definitely not,"@@ you say. @@.girlfriend;"Then what?"@@ @@.player;"...A bra,"@@ you say softly. You pointedly look out the window at the road passing by. <<if $girlfriend.sawBoobs>>@@.girlfriend;"Wow. I saw that you had boobs, but I didn't think you needed a bra."@@ [[Say that you do need a bra|Girlfriend Bra Need]] [[Let it go|Girlfriend Bra Silent]]<<else>>@@.girlfriend;"You don't need a bra."@@ @@.player;"Why not?"@@ @@.girlfriend;"You don't have boobs."@@ @@.player;"Yeah. I do."@@ @@.girlfriend;"Really? Let me see."@@ @@.player;"You're driving!"@@ @@.girlfriend;"I'll just reach over real quick."@@ [[Let her feel you up|Girlfriend Bra Feel]] [[Let it go|Girlfriend Bra Silent]]<</if>> <<set $girlfriend.shirt to setup.girlfriendWhiteTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\@@.player;"No, I need a bra."@@ @@.girlfriend;"They seemed pretty small to me."@@ @@.player;"Hey!"@@ You're about to argue with her when you realize that you would be arguing //for// you having bigger boobs. @@.thought;Why did that bother me? I should be happy that they're not noticeable.@@ @@.girlfriend;"Hey,"@@ she says, laughing. @@.girlfriend;"Don't get your panties in a bunch."@@ You give her a look. That joke wasn't funny in light of your current situation. @@.girlfriend;"Sorry,"@@ she says, seeing your expression. @@.girlfriend;"So you do need a bra?"@@ @@.player;"Yeah. I don't notice them most of the time, but when I'm walking across campus or running then they..."@@ @@.girlfriend;"What?"@@ @@.player;"They bounce around."@@ @@.girlfriend;"Try having my boobs. I know how much you like them, but they really get in the way."@@ You fall silent, thinking about that. You had never thought about how it would feel for a girl to have those boobs. @@.thought;Sure, it would be nice during sex, but she'd have to live with them her whole life.@@ @@.girlfriend;"We're here,"@@ <<print $girlfriend.firstname>> says. You look around. @@.player;"That was fast."@@ @@.girlfriend;"Okay, let's go to the bra store on level 1."@@ [[Step into the mall|Mall]] <<set $braShoppingActive to true>>\ <<set $location to "default">>\@@.player;"You know what? Forget it,"@@ you say, annoyed. You don't want to get into this now. It'll just make you think more about your growing femininity. @@.girlfriend;"Fine,"@@ <<print $girlfriend.firstname>> says flatly. You feel bad. @@.thought;Should I have just @@<<if $girlfriend.sawBoobs>>@@.thought;answered her question?@@<<else>>@@.thought;let her feel me up?@@<</if>> @@.thought;She is helping me. I wouldn't know where to begin if it wasn't for her.@@ You stew on that question for the rest of the drive. @@.girlfriend;"We're here,"@@ <<print $girlfriend.firstname>> says. You look around. @@.player;"That was fast."@@ @@.girlfriend;"Okay, let's go to the bra store on level 1."@@ [[Step into the mall|Mall]] <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $braShoppingActive to true>>\ <<set $location to "default">>\You look at the road. You and <<print $girlfriend.firstname>> are the only ones on it. @@.player;"Fine."@@ Keeping her eyes on the road, <<print $girlfriend.firstname>> reaches over and squeezes your left boob. You close your eyes and stifle a moan. <<if $player.exhibition>=3>>It feels so hot to be doing this in public, in a car, while <<print $girlfriend.firstname>> is driving.<<else>>You know that you shouldn't be doing this in public. Anyone could see. And <<print $girlfriend.firstname>> is driving too. But it feels so good.<</if>> @@.girlfriend;"Fuck!"@@ <<print $girlfriend.firstname>> yells, slamming on the brakes. @@.player;"What?"@@ you ask, opening your eyes. @@.girlfriend;"That car that just drove by! He almost hit me!"@@ She removes her hand from your chest and continues driving. @@.girlfriend;"We're here,"@@ <<print $girlfriend.firstname>> says after a while. You look around. @@.player;"That was fast."@@ @@.girlfriend;"Okay, let's go to the bra store on level 1."@@ [[Step into the mall|Mall]] <<set $player.exhibition to $player.exhibition+1>>\ <<set $player.submission to $player.submission+1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $girlfriend.sawBoobs to true>>\ <<set $braShoppingActive to true>>\ <<set $location to "default">>\@@.girlfriend;"How do you feel?"@@ <<print $girlfriend.firstname>> asks you, <<if $player.crossesLegs>>once you get into her car and cross your legs.<<else>>when you're in her car.<</if>> You take a look around. People are walking in and out of the mall, and nobody is giving you a second look. [[Happy|Girlfriend Bra Happy]] [[Embarrassed|Girlfriend Bra Embarrassed]] [[I shouldn't have gone|Girlfriend Bra Regret]] <<set $location to "default">>\<<print $girlfriend.firstname>> starts driving, but you can tell that she's listening to you. @@.player;"Happy, I guess."@@ @@.girlfriend;"Really? I didn't think you'd say that."@@ @@.player;"Yeah. I thought everyone would make fun of me, but they were actually pretty cool. @@<<if $scenes.girlfriend.salesgirlHelpedWithBra>>@@.player;That girl was really helpful too.@@<<else>>@@.player;I thought the salesgirl was about to make fun of me, but she wished me luck as I was leaving."@@<</if>> @@.girlfriend;"That's great!"@@ You smile. @@.girlfriend;"What about the bra?"@@ @@.player;"I'm wearing it."@@ @@.girlfriend;"No, I mean are you happy about the bra?"@@ You think about it. @@.player;"I can't believe I'm saying this, but yes. Well, more relieved. Now I have a bra and playing football will be so much more comfortable. And it's done."@@ @@.girlfriend;"Of course, you'll need more than //one// bra."@@ You look at her, alarmed. You thought that you were done. @@.thought;How many more trips to the mall am I going to need?@@ @@.girlfriend;"Your sports bra might get sweaty, and you're going to find that you need a bra, even when you're just sitting in class."@@ @@.thought;And if my boobs transform more. Wait, if my boobs get bigger, do I need to go to the mall again?@@ <<link "You're lost in thought as $girlfriend.firstname takes you back to campus" "Girlfriend Bra Finish">><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "default">>\<<print $girlfriend.firstname>> starts driving, but you can tell that she's listening to you. @@.player;"Embarrassed."@@ @@.girlfriend;"Yeah. I thought you'd say that."@@ @@.player;"Everyone knows I bought a bra!"@@ @@.girlfriend;"How did they treat you? Did they give you a hard time?"@@ <<if $scenes.girlfriend.salesgirlHelpedWithBra>>@@.player;"Well, no. The salesgirl was really helpful, actually."@@<<else>>@@.player;"Yeah. When you said that I was going to get the bra, the salesgirl smirked."@@ @@.girlfriend;"I didn't see that. I'm sorry!"@@ @@.player;"It's okay."@@ @@.girlfriend;"You saw her when you paid for it, right? Did she make fun of you then?"@@ @@.player;"Well, no. She wished me luck."@@<</if>> @@.girlfriend;"See?"@@ @@.player;"Okay. But she still knew. And she probably thought I was a sissy or something."@@ @@.girlfriend;"Well, you are..."@@ @@.player;"What?"@@ @@.girlfriend;"Okay, fine. You're wearing a bra. Like a sissy would."@@ @@.player;"I have boobs though!"@@ <<if $humiliatedAtFoodCourt>>@@.girlfriend;"I know, but those girls at the food court didn't know that."@@ You had almost forgotten about them. @@.player;"They called me a sissy."@@ @@.girlfriend;"Yeah. And anyone who notices your bra will be thinking that."@@<<else>>@@.girlfriend;"I know. But if anyone else saw your bra strap, they would think you were a sissy."@@ @@.player;"Anyone else? What? Who else saw? Is it obvious that I'm wearing a bra?"@@ @@.girlfriend;"Slow down. I can't tell when I'm driving. But girls notice these things."@@ Your face turns beet red. Any girl who sees you may be able to tell that you're wearing a bra.<</if>> You turn away towards the window. You feel so weak and unmanly. You've already grown tits and been reduced to wearing a bra like some kind of sissy...or girl. And now people can tell. And judge. [[You don't even notice when you get back to campus|Girlfriend Bra Finish]] <<set $player.confidence to $player.confidence-2>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\<<print $girlfriend.firstname>> starts driving, but you can tell that she's listening to you. @@.player;"I shouldn't have gotten it."@@ @@.girlfriend;"Yeah, I was worried you were going to say that."@@ @@.player;"Worried? Why?@@ <<if $player.datingGirlfriend>>@@.player;You want to have a boyfriend who wears bras?@@<<else>>@@.player;You want me to wear bras?@@<</if>> @@.girlfriend;"If you have boobs, yes!"@@ You're surprised to hear that, but it has a certain logic. You went to get this bra //because// you needed it, and she helped you because she saw that. Even if it was embarrassing, at least you got it. @@.thought;No@@ you think, rejecting the feminine thought that entered your head. <<if $humiliatedAtFoodCourt>>@@.thought;Those girls at the food court were laughing at me. That's not worth it. And@@<<else>>@@.thought;This was@@<</if>> @@.thought;all for a bra! Why would I want a bra?@@ <<link "You're lost in thought as $girlfriend.firstname takes you back to campus" "Girlfriend Bra Finish">><</link>> <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "default">>\@@.girlfriend;"We're here,"@@ <<print $girlfriend.firstname>> announces. You thank her, and then head back to your dorm. On the way back, you pass several people milling about. All the while, you're thinking <<if $humiliatedAtFoodCourt>>about the girls at the food court.<<elseif visited("Girlfriend Bra Embarrassed")>>about what <<print $girlfriend.firstname>> said.<<else>>that the people you pass are going to think you're a sissy.<</if>> The walk across the quad seems to take forever. The bra feels heavy against your chest, as it constantly reminds you of its presence. You give furtive glances around, and you hold your breath whenever you pass someone. <<set $currentPassage to $currentPassage>><<link "Finally, you make it back" $currentPassage>><<set $braShoppingActive to false>><<set $leftChar to null>><</link>> <<set $location to "quad">>\@@.player;Do you want to hang out?@@ you text <<print $girlfriend.firstname>>. @@.girlfriend;Sure@@ she replies back several minutes later. <<print $girlfriend.firstname>> is always so quick to text back. This isn't like her. @@.male;"Hey man!"@@ Patrick says as he barges into your room and plops on his bed. @@.male;"I'm so tired."@@ The next thing you know, he's under the covers, and his head is on the pillow. It looks like he's asleep but you're not sure. @@.player;Actually, can I come over?@@ you text <<print $girlfriend.firstname>>. You don't want to disturb Patrick. But more importantly, if things get physical between the two of you, you can't kick out Patrick if he's sleeping. @@.girlfriend;Sure, my roomates are out@@ she replies a little bit later. You walk into the girls dorm and see students lounging around, chatting and studying. You feel a strange sense of kinship with them that goes beyond being students at the same school. You share the same anatomy, but none of them would know that. <<link "You make it to $girlfriend.firstname's room" "Girlfriend Hang Out Choice">><</link>> <<set $location to "quad">>\@@.player;"Hey, babe,"@@ you say as you enter <<print $girlfriend.firstname>>'s room. @@.girlfriend;"Oh, hey, <<print $player.firstname>>,"@@ she says, turning to look at you. @@.player;"Do you want to hang out?"@@ you ask hesitantly. You feel silly asking when she already agreed, but she's been acting kind of distant. @@.girlfriend;"Yeah, sure."@@ @@.thought;Okay, something is wrong@@ you think. You don't push it, though, and the two of you hang out. She throws on her favorite TV show, and you watch it with her. It's not your favorite, but it's good, mindless entertainment. @@.girlfriend;"That was fun."@@ There's a tone to her voice as if she's ready for you to leave. This time, though, you feel like pushing it. She's still your girlfriend, even after everything that happened. @@.thought;Maybe she's horny? She hasn't had sex since the homecoming game.@@\ <<if $girlfriend.knowsSecret>> <<link "See if she's in the mood" "Girlfriend Lesbian Sex">><<setUpSexScene "girlfriend">><<set $scenes.girlfriend.lesbianSex to true>><</link>>\ <<else>> \ @@.thought;But we can't have sex. Not like before. Not when I have a pussy...Should I tell her?@@ [[Tell her|Girlfriend Reveal Secret][$girlfriend.revealReason to "hangout"]]\ <</if>>\ <<if not $scenes.girlfriend.marcoCrush>> [[Ask her what's wrong|Girlfriend Hang Out Crush]]\ <</if>> <<link "Don't push it" $currentPassage>><<set $leftChar to null>><</link>>\ <<set $scenes.girlfriend.hungOut to 1>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.bra to setup.girlfriendRedBra>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"<<print $girlfriend.firstname>>, what's wrong?"@@ @@.girlfriend;"You noticed, huh?"@@ @@.player;"Yeah. It was, uh, kind of obvious."@@ @@.girlfriend;"I'm sorry, <<print $player.firstname>>. I wanted to enjoy hanging out with you."@@ @@.player;"But?"@@ @@.girlfriend;"Are you sure you want to hear?"@@ You hate when girls do this. @@.thought;Just get to the point already!@@ @@.player;"Yeah I do,"@@ you say, trying to sound patient. @@.girlfriend;"Okay. Well,"@@ she pauses, and then it all spills out of her. @@.girlfriend;"It's Marco. We were hanging out, and talking about relationships. His girlfriend had just broken up with him, and I let it slip that we hadn't had sex in a while. I guess he knew I was unhappy, so he...he asked me out."@@ @@.thought;What! Marco did that? I'll fuck him up!@@ You're going to go back to your dorm, wait for Marco, and then beat him up until he learns not to mess with your girl. You sigh. You can't do that. Not now. You couldn't beat up anybody, let alone a football player, and you would just embarrass yourself if you tried. @@.player;"So you fucked him?"@@ @@.girlfriend;"What? How could you! You know what, fuck..."@@ @@.player;"Okay, I'm sorry!"@@ you say quickly. @@.player;"Go on."@@ <<print $girlfriend.firstname>> calms down but glares at you. @@.girlfriend;"I turned him down, of course."@@ [[Ask her what the problem is|Girlfriend Crush Marco]] <<set $location to "dorm">>\@@.player;"Okay, so what's the problem?"@@ She sighs. @@.girlfriend;"I'm...fuck, it's embarrassing to say. Okay. I'm really horny, <<print $player.firstname>>. I haven't had cock in forever."@@ You start to open your mouth. <<if $girlfriend.knowsSecret>>@@.girlfriend;"I know it's not your fault. You didn't ask for this. But, well, you can only get off so many times, right? I miss the real thing."@@ You sit there, taking it all in. You never had the problem of not being able to satisfy your girlfriend before.<<else>>@@.girlfriend;"I don't know what's going on. Every time I try, you don't want to. I'm starting to think you're gay."@@ You squirm uncomfortably. @@.player;"I'm not gay!"@@ you protest.<</if>> @@.girlfriend;"All this would be fine,"@@ she continues, @@.girlfriend;"But it's just, well, I don't know how to say this..."@@ @@.player;"What?"@@ you say impatiently. @@.girlfriend;"You know when we came back from homecoming and Patrick and Marco were hooking up with their girlfriends?"@@ @@.player;"Yeah?"@@ @@.girlfriend;"Well, I saw Marco's cock and wow. It wasn't as big as yours, but it was close."@@ You sit there silently, not knowing what to say. You're furious at Marco for making a move on <<print $girlfriend.firstname>>, furious at <<print $girlfriend.firstname>> for even considering it, and sad because you were just reminded of how big your cock was. @@.girlfriend;"I'm not going to do anything, obviously. But if I were single..."@@ She lets the words hang in the air. @@.player;"What am I supposed to say?"@@<<if $player.pout>> you ask, pouting.<</if>> @@.girlfriend;"Nothing! You asked me what was wrong, so I told you."@@ <<if $girlfriend.knowsSecret>>Suddenly, you feel claustrophobic. You need to get back to your dorm room. You say goodbye to <<print $girlfriend.firstname>>, thank her for telling you, and leave. <<link "Continue" $currentPassage>><<set $leftChar to null>><</link>><<else>>@@.thought;Should I tell her? She deserves to know.@@ [[Tell her|Girlfriend Reveal Secret][$girlfriend.revealReason to "hangout"]] <<link "Go back to your dorm" $currentPassage>><<set $leftChar to null>><</link>><</if>> <<set $player.confidence to $player.confidence-3>>\ <<set $scenes.girlfriend.marcoCrush to true>>\ <<set $location to "dorm">>\<<if ($player.arousal<100 and $girlfriend.arousal<100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> [[(Remove)|Girlfriend Lesbian Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs and slip out of them, revealing your $player.underwear.informalName and your hairy legs. $girlfriend.firstname looks at your flat crotch with disappointment.";$player.pants to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal-2]]\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|Girlfriend Lesbian Sex][$temp to $player.underwear;$sexDescription to "$girlfriend.firstname tugs your $temp.informalName down, revealing your pussy. $girlfriend.firstname turns her attention to other parts of your body.";$player.underwear to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-3]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if not $player.bra and $player.armStrength>=73>>\ [[(Remove)|Girlfriend Lesbian Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your well-muscled chest. $girlfriend.firstname feels your muscles admiringly. But you can't shake the feeling that something is wrong.";$player.shirt to null;$player.arousal to $player.arousal-1;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<elseif $player.boobs<2>>\ [[(Remove)|Girlfriend Lesbian Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare chest. You wince a little bit as you look down. Just looking at it reminds you of the muscles you used to have.";$player.shirt to null;$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal-3]]\ <<elseif $player.bra and $girlfriend.sawBoobs>>\ [[(Remove)|Girlfriend Lesbian Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bra. You hold your breath before remembering that $girlfriend.firstname knows you have boobs now. She massages one of them and you close your eyes, feeling turned on.";$player.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<elseif $player.bra>>\ [[(Remove)|Girlfriend Lesbian Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bra. $girlfriend.firstname looks surprised. You're worried that she's going to be angry, but she says that she wants to talk about it later.";$player.shirt to null;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal-2;$girlfriend.sawBoobs to true]]\ <<else>>\ [[(Remove)|Girlfriend Lesbian Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your boobs. $girlfriend.firstname looks surprised, but quickly recovers, massaging one of them. You close your eyes. That felt nice.";$player.shirt to null;$girlfriend.sawBoobs to true;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+1]]\ <</if>>\ <<elseif $player.bra is not null>>\ <<print $player.bra.properName>> [[(Remove)|Girlfriend Lesbian Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, exposing your boobs. $girlfriend.firstname looks surprised and asks you if they're real. When you reply that they are, she recovers quickly, massaging one of them. You close your eyes. That felt nice.";$player.bra to null;$girlfriend.sawBoobs to true;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=3>> \ [[(Ask her to play with your boobs)|Girlfriend Lesbian Sex][$sexDescription to "Voice trembling, you ask $girlfriend.firstname if she wants to play with your boobs. She hesitates but then takes your boobs into her hands and starts massaging them. You close your eyes as you're lost in the sensation, only to jump as a surge of pleasure goes through you. You open your eyes and see that she's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $girlfriend.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$girlfriend.arousal to $girlfriend.arousal+2]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|Girlfriend Lesbian Sex][$sexDescription to "You untie your shoes and place them off to the side, out of reach.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Girlfriend Lesbian Sex][$sexDescription to "Remembering how $girlfriend.firstname said that having your socks on while having sex was gross, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> [[(Remove)|Girlfriend Lesbian Sex][$sexDescription to "Slowly, you unbutton her short shorts and slide them down her legs. She's more impatient than you, and kicks them off, revealing her pretty panties and her long, smooth legs.";$girlfriend.pants to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<elseif $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> [[(Remove)|Girlfriend Lesbian Sex][$sexDescription to "The thong looks really sexy on her, but she looks even sexier when you pull them off, revealing her wet pussy. You feel yourself getting wetter too, and you're glad that you're still attracted to girls.";$girlfriend.underwear to null;$player.arousal to $player.arousal+6;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ Bare, revealing her pretty pussy.\ <</if>> Chest: <<if $girlfriend.shirt is not null>>\ <<print $girlfriend.shirt.properName>> [[(Remove)|Girlfriend Lesbian Sex][$sexDescription to "<<print $girlfriend.firstname>> lifts her arms, and you pull her shirt up and off. Now, the only thing covering her boobs is her red bra.";$girlfriend.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<elseif $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> [[(Remove)|Girlfriend Lesbian Sex][$sexDescription to "You reach behind her for the clasp to undo her red bra. You fumble around until she takes pity on you and undoes the clasp herself. You rub her perfect breasts a little and she lets out a little moan.";$girlfriend.bra to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1]]\ <<else>>\ Bare, revealing her C cup breasts [[(Touch)|Girlfriend Lesbian Sex][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|Girlfriend Lesbian Sex][$sexDescription to "She kicks off the sandals.";$girlfriend.shoes to null]]\ <<else>>\ Barefoot [[(Lick)|Girlfriend Lesbian Sex][$sexDescription to "You reach for $girlfriend.firstname's bare foot and put it in your mouth. It doesn't feel as wrong now. Without your dick, there aren't a lot of options. $girlfriend.firstname seems to be into it.";$player.submission to $player.submission+1;$girlfriend.arousal to $girlfriend.arousal+5]]\ <</if>> <<if $player.playsWithHair>>\ [[Kiss|Girlfriend Lesbian Sex][$sexDescription to "You lean in and kiss her, hard. She kisses back passionately, and you play with your hair as she does so.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<else>>\ [[Kiss|Girlfriend Lesbian Sex][$sexDescription to "You lean in and kiss her, hard. She kisses back passionately, but it seems like she wants more.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <<if $girlfriend.pants is null and $girlfriend.underwear is null>> [[Eat her out|Girlfriend Lesbian Sex][$sexDescription to "$girlfriend.firstname grabs your head and pushes it up against her dripping wet pussy. You're still not very good at this, but now that this is the only way to satisfy your girlfriend, you'll have to learn. Remembering an old trick you had read, you silently mouth the alphabet as you eat $girlfriend.firstname out. She lets out a soft moan.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+6]]\ <</if>>\ <<if $player.pants is null and $player.underwear is null>> [[Ask her to lick your pussy|Girlfriend Lesbian Sex][$sexDescription to "She looks disappointed, but she reluctantly agrees. You feel a little bad: she's been complaining about not having sex, and you're making her please you. But you're so horny that you //need// this. You feel her lips against your pussy lips, and smile. She's not very good at this, but up until now, the only experience you've had with your pussy has been masturbating. Feeling the tongue of another person is amazing, and you let out a moan.";$player.arousal to $player.arousal+10;$girlfriend.arousal to $girlfriend.arousal-5]]\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>>\ <<if $playerCame>>\ You moan as you feel another orgasm approaching. When you've recovered, <<print $girlfriend.firstname>> is smiling at you.\ <<else>>\ <<set $playerCame to true>>\ @@.girlfriend;"I can't wait to fuck you,"@@ <<print $girlfriend.firstname>> says, a twinkle in her eye. You've been pent up during the day, and the sound of her saying that pushes you over the edge. You think she's kidding, but it reminds you that if someone's going to be fucked, it's going to be you. Despite your best effort, you find that thought thrilling.\ <</if>>\ <<elseif $partnerCame>>\ <<print $girlfriend.firstname>> bites her lip as she orgasms.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait to fuck. It's been too long."@@ As it turns out, you're going to have to wait, because as soon as you say that, <<print $girlfriend.firstname>>'s body trembles. Or maybe you won't have to wait. Once she recovers, <<print $girlfriend.firstname>> seems eager to continue. @@.thought;One of the perks of being a girl.@@\ <</if>>\ <</if>> <<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ [[You both cum|Cum Girlfriend Lesbian]]\ <<elseif $player.arousal>=100>>\ [[You cum|Cum Girlfriend Lesbian]]\ <<elseif $girlfriend.arousal>=100>>\ [[She cums|Cum Girlfriend Lesbian]]\ <</if>>\ <</if>> <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $player.arousal>=100 and $girlfriend.arousal>=100>><<print $girlfriend.firstname>> throws her head back and lets out <<if $partnerCame>>another<<else>>a<</if>> moan. At the same time, you let out a lower pitched moan. Feeling <<if $playerCame>>another<<else>>an<</if>> orgasm coming, you push yourself off and lie next to her in the bed. A wave of heat runs through your body, and <<print $girlfriend.firstname>> cries out again. Her hand drops to her crotch as she tries to coax herself to orgasm. You reach out and grab her other hand. She climaxes, and this triggers an orgasm in you. You lie back and bask in the afterglow. Achieving an orgasm at the same time as your girlfriend while you held your hand is incredibly hot, even if it was a female orgasm.<<if $playerCame>> It's a new experience for you, being able to come multiple times. You're used to cumming and then being done. You think you like your new ability, but you're a little worried. From what you've heard, only girls can come twice in a row.<</if>> @@.girlfriend;"<<print $player.firstname>>, that was great."@@ You're too busy recovering to answer. Finally you say, @@.player;"I know. I'm so glad we did this!"@@<<if $player.face>0>> You brace yourself for the ice cold feeling that happens right before your body changes, but it doesn't come. @@.thought;Interesting. So it only comes when I masturbate?@@<</if>><<set $girlfriend.relationship to $girlfriend.relationship+3>><<set $player.arousal to 0>><<set $girlfriend.arousal to 0>><<set $player.confidence to $player.confidence+5>><<elseif $player.arousal>=100>>You feel a throbbing in your pussy. You move your hand there, only to find that it's wet and slick with your juices. You're close...really close. @@.player;"<<print $girlfriend.firstname>>, I'm coming! I'm...ahhhhh!"@@ you moan, lost in the pleasure. You sink back into the bed, enjoying the post-orgasm high<<if $playerCame>>, though you feel a little worried about coming twice in a row. From What you've heard, only girls can do that<</if>>. <<print $girlfriend.firstname>> looks a little disappointed. @@.girlfriend;"That's great, but I still haven't gotten off."@@ @@.player;"Uh, I can help. If you want."@@ @@.girlfriend;"That's okay. I'll just take care of it later."@@<<if $player.face>0>> You brace yourself for the ice cold feeling that happens right before your body changes, but it doesn't come. @@.thought;Interesting. So it only comes when I masturbate?@@<</if>><<set $girlfriend.relationship to $girlfriend.relationship-2>><<set $player.arousal to 0>><<set $player.confidence to $player.confidence+2>><<else>><<print $girlfriend.firstname>> throws her head back and lets out a moan. It's a deeper, louder moan than before. @@.girlfriend;"<<print $player.firstname>>, I'm coming!"@@ @@.player;"That's great!"@@ you say, feeling bitterly disappointed that you didn't get to climax. @@.thought;No, I shouldn't be jealous. I haven't gotten her off since the curse.@@ <<if $partnerCame>>@@.thought;Now I got her off twice.@@ <</if>>@@.thought;I'm glad she had a good time.@@ <<if $tfPassageIntro is not "Masturbate Day 4">>It's too bad, though. The last time you masturbated, your <<if $tfPassageIntro is "End of Current Content">>butt got bigger<<else>>face changed<</if>>. You were hoping you could get release with <<print $girlfriend.firstname>> but that didn't happen. You have no idea how you'll get yourself off now.<<else>>@@.thought;I'll just masturbate later. I'm so horny.@@<</if>><<set $girlfriend.arousal to 0>><<set $girlfriend.relationship to $girlfriend.relationship+2>><<set $player.confidence to $player.confidence-2>><</if>> @@.player;"How was that?"@@ you ask <<print $girlfriend.firstname>> when she recovers. @@.girlfriend;"Good,"@@ she says, biting her lip. She always does that when something is bothering her. @@.player;"What's wrong?"@@ @@.girlfriend;"It was great. I had a really good time. It's just, well, it's not the same..."@@ @@.player;"As cock?"@@ She nods. You're in unfamiliar territory. For the first time in your life, you feel inadequate in front of your girlfriend. @@.girlfriend;"That was still great, <<print $player.firstname>>"@@ she says, reading your expression. @@.girlfriend;"Hey, next time, can you do me a favor?"@@ @@.player;"What's up?"@@ <<if $player.hasStrapon and $scenes.girlfriend.knowsAboutStrapon>>@@.girlfriend;"Could you use your strap-on?"@@ @@.player;"Fuck! How did I forget?"@@ She giggles. @@.girlfriend;"I did too. So, will you?"@@ You bristle a little bit.<<elseif $player.hasStrapon>>@@.girlfriend;"There's a sex shop in the mall. Could you pick up a strap on?"@@ @@.player;"I already have a strap-on,"@@ you say, bristling a little bit.<<else>>@@.girlfriend;"There's a sex shop in the mall. Could you pick up a strap on?"@@ It's a good idea, but you bristle a little bit. <<set $sexShopUnlocked to true>><</if>> She thinks sex with you would be better if you had a fake cock. On the other hand, it would be really nice to get to fuck her.<<if not $player.hasStrapon or $scenes.girlfriend.knowsAboutStrapon>> @@.player;"Sure,"@@ you tell her.<</if>> <<link "Say goodbye" $currentPassage>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $leftChar to null>><</link>> <<set $sexDescription to "">>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<finishSexScene>>\ <<set $location to "dorm">>\You text <<print $girlfriend.firstname>> and ask if you can come over. She agrees <<if $scenes.girlfriend.marcoCrush>>after a little while<<else>>almost immediately<</if>>, and soon after, you arrive at her dorm. She greets you at the door with a kiss, and you smile. She seems to be in a better mood now. <<if $girlfriendMallDateDay>>\ You spend some time talking with her about school and the current gossip. Despite everything that's gone on, you only feel even closer to <<print $girlfriend.firstname>>. After some time, <<print $girlfriend.firstname>> looks at you and asks if you want to watch a movie. <<if $player.girlyTaste>>You nod. @@.thought;It's so great that <<print $girlfriend.firstname>> and I have the same taste in movies.@@<<else>>You nod, even though you're pretty sure she's going to pick a chick flick.<</if>> <<print $girlfriend.firstname>> opens up Net Flicks on her laptop and starts watching <<print either("Bridesmaids", "The Notebook", "Legally Blonde")>>. <<if $player.girlyTaste>>\ Soon, you and <<print $girlfriend.firstname>> are engrossed in the movie. The dialogue is so funny and the characters are so relatable. You've even shed a tear or two. @@.thought;I don't know why I never used to watch these kinds of movies@@ you think as <<if $player.submission>50>><<print $girlfriend.firstname>> reaches over and puts her arm around your shoulder.<<else>>you put your arm around <<print $girlfriend.firstname>>'s shoulder.<</if>> @@.thought;This is great!@@\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<else>>\ Soon, <<print $girlfriend.firstname>> is engrossed in the movie. You try to act interested, but your heart's not in it. @@.thought;Why couldn't we watch an action movie instead?@@ you <<if $player.pout>>pout.<<else>>wonder.<</if>> You consider asking if you can watch a different movie but decide against it. @@.thought;She's stuck with me even after all of my changes. I want to make sure that she has a good time.@@ You lean back and try to give this movie a chance. And to your surprise, you're actually starting to enjoy it. It's not the kind of movie you'd usually watch, but it's funny, and being next to <<print $girlfriend.firstname>> makes the whole experience better.\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <</if>> <<link "When the movie's over, you kiss $girlfriend.firstname goodbye" $currentPassage>><<set $leftChar to null>><</link>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<else>>\ After you've finished talking about school and the current gossip, though, there's an awkward silence. @@.thought;We never run out of things to say.@@ You can see now that you were wrong about her being in a better mood. She was acting like she was fine, but something is clearly upsetting her. @@.girlfriend;"I'm really horny, okay?"@@ she says bluntly. You do a double take. @@.thought;That came out of nowhere!@@ @@.player;"Well, maybe we could do..."@@ <<if $girlfriend.knowsSecret and not $scenes.girlfriend.knowsAboutStrapon>>\ @@.girlfriend;"No, not with you. Sorry, that was mean. But I miss, you know..."@@ @@.player;"Dick?"@@ She nods. You hang your head. So much of your identity revolved around being the very best: best athlete, most popular, most girlfriends. And now, hearing that you can't satisfy your girlfriend has significantly bruised your ego. @@.girlfriend;"I'm sorry. It's not your fault."@@ <<if $scenes.girlfriend.marcoCrush>>\ <<link "Do you want to at least try?" "Girlfriend Lesbian Sex">><<set $scenes.girlfriend.lesbianSex to true>><<setUpSexScene "girlfriend">><</link>> [[Is this about Marco again?|Girlfriend Hang Out 2 Marco]]\ <<if $player.hasStrapon>> <<linkappend "Actually...I have a strap-on">> <<print $girlfriend.firstname>>'s eyes go wide. @@.girlfriend;"Oh!"@@\ <<link "Get to it" "Girlfriend Strapon Sex">><<setUpSexScene "girlfriend">><<set $player.isWearingStrapon to false>><<set $scenes.girlfriend.playerUsedStrapon to $scenes.girlfriend.playerUsedStrapon+1>><</link>>\ <<set $scenes.girlfriend.knowsAboutStrapon to true>>\ <</linkappend>>\ <</if>>\ <<else>>\ It seems like there's something else that's wrong, though. Something that <<print $girlfriend.firstname>> doesn't seem to want to talk about. [[Bring it up|Girlfriend Hang Out Crush]] [[Drop it and see if she wants sex|Girlfriend Reject]]\ <</if>>\ <<if $scenes.girlfriend.hungOut<2>>\ <<set $player.confidence to $player.confidence-7>>\ <<else>>\ <<set $player.confidence to $player.confidence-1>>\ <</if>>\ <<elseif $girlfriend.knowsSecret>>\ @@.girlfriend;"You mean...with the strap-on?"@@ <<if $scenes.girlfriend.marcoCrush and (not visited("Panty Raid Girlfriend Strapon Blush") or $scenes.girlfriend.playerUsedStrapon)>>\ <<link "You nod" "Girlfriend Strapon Sex">><<setUpSexScene "girlfriend">><<set $player.isWearingStrapon to false>><<set $scenes.girlfriend.playerUsedStrapon to $scenes.girlfriend.playerUsedStrapon+1>><</link>>\ <<else>>\ <<linkappend "You nod">>.\ <<if visited("Panty Raid Girlfriend Strapon Blush") and $scenes.girlfriend.playerUsedStrapon is 0>> @@.girlfriend;"You want me to peg you@@<<if $player.underwear.properName is "Blue French Cut Panties">> @@.girlfriend;while you wear my...?"@@<<else>>@@.girlfriend;?"@@<</if>> she asks incredulously. @@.player;"No! I'd use it on you."@@\ <</if>> <<print $girlfriend.firstname>>'s eyes go wide. @@.girlfriend;"Um...sure!"@@\ <<if not $scenes.girlfriend.marcoCrush>> \ Then she bites her lip. @@.girlfriend;"There's something you should know first, though."@@ [[Ask her what it is|Girlfriend Hang Out Crush]]\ <<else>> <<link "Get to it" "Girlfriend Strapon Sex">><<setUpSexScene "girlfriend">><<set $player.isWearingStrapon to false>><<set $scenes.girlfriend.playerUsedStrapon to $scenes.girlfriend.playerUsedStrapon+1>><</link>>\ <</if>>\ <</linkappend>>\ <</if>> [[Actually, nevermind|Strapon Sex Reject]]\ <<else>>\ @@.girlfriend;"Sex? Really? You've been dodging it @@<<if $day>=61>>@@.girlfriend;for months@@<<elseif $day>=31>>@@.girlfriend;for a month@@<<elseif $day>=15>>@@.girlfriend;for weeks@@<<else>>@@.girlfriend;for a while@@<</if>>@@.girlfriend;. I'm starting to think you want to break up with me."@@ You look away. @@.thought;That's right. I still haven't told her about my pussy.@@\ <<if $scenes.girlfriend.marcoCrush>> [[Tell her|Girlfriend Reveal Secret][$girlfriend.revealReason to "prevent breakup"]] [[Is this about Marco again?|Girlfriend Hang Out 2 Marco]]\ <<else>> \ @@.thought;But it seems like there's something else that's wrong, though. It's not just not having sex.@@ [[Tell her your secret|Girlfriend Reveal Secret][$girlfriend.revealReason to "prevent breakup"]] [[Find out what else is wrong|Girlfriend Hang Out Crush]]\ <</if>>\ <</if>>\ <</if>>\ <<set $scenes.girlfriend.hungOut to $scenes.girlfriend.hungOut+1>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSandals>> <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"Actually, nevermind,"@@ you say. You're not sure you want to deal with the strap-on right now. @@.player;"Can we do it without?"@@ @@.girlfriend;"I'm sorry, but I miss, you know..."@@ @@.player;"Dick?"@@ She nods. You hang your head. So much of your identity revolved around being the very best: best athlete, most popular, most girlfriends. And now, hearing that you can't satisfy your girlfriend has significantly bruised your ego. @@.girlfriend;"I'm sorry. It's not your fault."@@ <<if $scenes.girlfriend.marcoCrush>>\ <<link "Do you want to at least try?" "Girlfriend Lesbian Sex">><<set $scenes.girlfriend.lesbianSex to true>><<setUpSexScene "girlfriend">><</link>> [[Is this about Marco again?|Girlfriend Hang Out 2 Marco]]\ <<else>>\ It seems like there's something else that's wrong, though. Something that <<print $girlfriend.firstname>> doesn't seem to want to talk about. [[Bring it up|Girlfriend Hang Out Crush]]\ <</if>>\ <<if $scenes.girlfriend.hungOut<2>>\ <<set $player.confidence to $player.confidence-7>>\ <<else>>\ <<set $player.confidence to $player.confidence-1>>\ <</if>>\ <<set $location to "dorm">>\@@.player;"Maybe we could try anyway. Don't you want to fuck?"@@ you ask. You really need to get off, and she //did// say that she was horny. @@.girlfriend;"No."@@ @@.thought;What?@@ @@.player;"What?"@@ you ask out loud. @@.girlfriend;"I'm sorry, I'm not into lesbian stuff."@@ @@.player;"Wait, hold up. I'm not a lesbian."@@ @@.girlfriend;"You're right. Never mind."@@ @@.player;"No. Hang on. Are you saying that you see me...as a girl?"@@ @@.girlfriend;"No! I still see you as a guy. You're taking this the wrong way. I meant that I'm not really into pussy."@@ @@.player;"Well, okay."@@ It still bothers you, though, and you glare at <<print $girlfriend.firstname>>. You want to get out of here, but then, what would you even do? Masturbate? Help the guy who's trying to take your spot? <<if $player.hasStrapon>>You decide to keep hanging out with <<print $girlfriend.firstname>>, but it's not the same, and you end up leaving soon after. It's only when you're halfway to your dorm that you realize that you have a strap-on. @@.thought;Damn. I'd love to fuck her. Maybe next time.@@<<else>>@@.girlfriend;"We can still fuck. But not like this."@@ You don't follow. @@.girlfriend;"I mean, if you got a toy. Like a strap-on or something."@@ <<if $scenes.witch.foundStrapon>>Too bad you missed your chance to take <<print $witch.firstname>>'s strap-on. Hopefully you can find another one.<<else>>@@.thought;At least there's a chance.@@ But where can you find a strap-on?<</if>><<set $sexShopUnlocked to true>><</if>> <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship-3>><<set $player.confidence to $player.confidence-3>>\ <<set $location to "dorm">>\@@.player;"Is this about Marco again?"@@ @@.girlfriend;"No! Not at all!"@@ @@.player;"Okay, good."@@ @@.girlfriend;"Well, maybe. I mean, with him we could at least fuck."@@ You stare sullenly at the ground. Why does every conversation with <<print $girlfriend.firstname>> end with her reminding you about your inadequacies? <<if $girlfriend.knowsSecret>>@@.girlfriend;"I'm sorry!"@@ she says, seeing your expression. @@.girlfriend;"It's not your fault. And it's not fair."@@ She gives you a big hug, and as she does so, you can feel her pussy pressed against your ass. It feels really wet. @@.thought;She wasn't lying. She really was horny.@@ You and <<print $girlfriend.firstname>> have a nicer time after her hug, and the subject of sex doesn't come up once, which you're really grateful for. @@.thought;It's starting to get annoying. Sure, she has needs, but I'm the victim here. I wonder if it would be better if she //did// just fuck Marco. Then she wouldn't be complaining about being horny. No, that's a bad idea.@@<<set $girlfriend.relationship to $girlfriend.relationship-2>><<else>>@@.girlfriend;"What?"@@ she laughs, seeing your expression. @@.girlfriend;"It's true. I don't know what's going on with you, but I've got a boyfriend who won't have sex."@@ @@.player;"So go fuck Marco then."@@ @@.girlfriend;"No! I still like you! I just wish you'd be straight with me. Is it me? Am I too fat?"@@ @@.player;"What? No!"@@ @@.girlfriend;"Okay. Is there another girl?"@@ @@.thought;Like there'd be a girl who would want me, when I'm like this.@@ @@.player;"No,"@@ you say, turning back to her. @@.player;"There's no one else."@@ @@.girlfriend;"Then is it because I..."@@ @@.player;"No! Uh, it's me, okay? But I don't want to talk about it. Not right now."@@ She seems to accept that answer, but she still doesn't look very happy. @@.thought;Maybe it would be better if I went back to my room.@@<<set $girlfriend.relationship to $girlfriend.relationship-4>><</if>> <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><</link>> <<set $location to "dorm">>\You text <<print $girlfriend.firstname>> and ask if you can come over.\ <<if visited("Girlfriend Hang Out Period") is 1>> \ You're still not feeling well, and maybe she can cheer you up. Soon you arrive at her dorm. The two of you chat for a bit, but then there's an awkward silence. Normally, now is when you'd start kissing or removing each other's clothes. But instead your tummy hurts<<if $player.boobs>=2>> and your boobs feel sore<</if>>. @@.girlfriend;"Are you okay, <<print $player.firstname>>?"@@ she finally asks. And then it all spills out, how you felt sick from the moment you woke up and quickly learned how to use a tampon. When you finish talking, <<print $girlfriend.firstname>> gives you a big hug. @@.girlfriend;"Oh, you poor thing!"@@ [[She thinks for a moment|Girlfriend Hang Out Period Movie]]\ <<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.bra to setup.girlfriendRedBra>>\ <<else>> @@.girlfriend;sure,@@ she texts back. The two of you toss off your <<if $player.bra>>bras and <</if>>shoes and commiserate for a while. Then you \ <<set _periodActivity to either(1,2,3)>>\ <<if _periodActivity is 1>>\ go through her Instagram. The cute pictures of her and her friends help distract you from your troubles.\ <<elseif _periodActivity is 2>>\ put on a \ <<if $girlyTaste>>\ chick flick.\ <<else>>\ movie. @@.girlfriend;"We can watch whatever you want this time,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"It doesn't have to be a chick flick."@@\ <</if>> The buttery popcorn soon helps distract you from your troubles.\ <<else>>\ listen to <<if $girlyTaste>>pop music<<else>>90s rock<</if>> with the volume turned way up. The beat helps drown out your troubles.\ <</if>> After a while, <<print $girlfriend.firstname>> stands up abruptly. @@.girlfriend;"Sorry, I need to go change my tampon,"@@ she says matter-of-factly. @@.thought;Shoot! I better change mine soon too.@@ <<link "Continue" $currentPassage>><<set $leftChar to null>><<finishSexScene>><</link>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<set $girlfriend.shoes to null>><<set $girlfriend.bra to null>>\ <<setUpSexScene>><<set $player.shoes to null>><<set $player.bra to null>>\ <</if>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<print $girlfriend.firstname>> thinks for a moment. @@.girlfriend;"But you know what? I know just the thing. First, you gotta get comfortable. See? Like this."@@ \ <<if $player.bra>>\ She reaches under her shirt and unclasps her bra. Then she slides the straps down her shoulders and slips it out from under her top. She beckons for you to copy her. @@.thought;How did she just do that?@@ Slowly, you reach inside your own shirt and fumble with the clasp. After a few tries, you manage to slip out of the bra.<<if $player.boobs>=2>> Unrestrained, your boobs still ache, but you do feel more comfortable.<</if>> <<print $girlfriend.firstname>> then unbuttons her shorts and kicks off her shoes. You do the same.\ <<else>>\ She reaches under her shirt and removes her bra. Then she unbuttons her shorts and kicks off her shoes. You do the same, minus the bra part.\ <</if>> \ It feels nice to take the pressure off your aching belly.\ <<if $player.isWearingPanties and not $scenes.girlfriend.noticedPanties>> @@.girlfriend;"Oh, good,"@@ <<print $girlfriend.firstname>> says when she sees the waistband of your <<print $player.underwear.informalName>>. @@.girlfriend;"I'm glad you switched to panties. If you were wearing boxers, you could have leaked."@@ @@.player;"I'm going back to boxers when I'm off my period,"@@ you tell her, but she isn't listening.\ <</if>> @@.girlfriend;"Now, let's see what's on."@@ She browses till she finds a sappy comedy. @@.girlfriend;"Oh! You okay with this one?"@@ she asks almost as an afterthought. <<if $girlyTaste>>You nod eagerly. Her selection is spot on.<<else>>It would not have been your first choice, but at this moment doesn't seem too bad.<</if>> <<print $girlfriend.firstname>> then kicks her feet up and opens a pint of Ben & Jerries. @@.girlfriend;"Sorry, we'll have to share."@@ She hands you a spoon. @@.thought;Am I really eating chocolate ice cream in socks@@<<if $player.bra>>@@.thought; and no bra@@<</if>>@@.thought;, with my girlfriend?@@ A moment ago, you were missing having sex. But the chocolately cream feels so soothing that you quickly grow absorbed in the movie. When it's time to go, <<print $girlfriend.firstname>> turns to you and smiles. @@.girlfriend;"Thanks, hun. I totally needed that--I'm on my period too!"@@ With those words, you hurriedly throw on your clothes and stumble out the door. <<link "Continue" $currentPassage>><<set $leftChar to null>><<finishSexScene>><</link>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<set $girlfriend.shoes to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<setUpSexScene>><<set $player.shoes to null>><<set $player.bra to null>>\ <<set $location to "dorm">>\@@.thought;I can't believe I'm doing this. But@@ <<if $player.crush is $witch.firstname>>@@.thought;<<print $witch.firstname>>@@<<else>>@@.thought;<<print $qb.firstname>>@@<</if>> @@.thought;is right. It's not fair to ask@@ <<if $player.crush is $witch.firstname>>@@.thought;her@@<<else>>@@.thought;him@@<</if>> @@.thought;to be my secret. And it's not fair to <<print $girlfriend.firstname>> to not tell her I'm hooking up with@@ <<if $player.crush is $witch.firstname>>@@.thought;<<print $witch.firstname>>.@@<<else>>@@.thought;<<print $qb.firstname>>.@@<</if>> You start to walk over to <<if $realityChange or $acceptedTrans>><<print $girlfriend.firstname>>'s dorm<<else>>Busch Hall<</if>><<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;How will she react when I tell her to her face that I want to date @@<<if $player.crush is $witch.firstname>>@@.thought;the girl who cursed me?@@<<else>><<if $player.masculinity>=50 and not $realityChange and not $acceptedTrans>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy?@@<</if>> @@.thought;But I don't want to have this conversation over text either.@@ You make it to her dorm and knock on the door. @@.girlfriend;"Oh hi, <<print $player.firstname>>!"@@ she says happily. @@.girlfriend;"It's good to see you! Come in."@@ You walk in, already feeling guilty. @@.thought;She's excited to see her @@<<if $realityChange or $acceptedTrans>>@@.thought;girlfriend@@<<elseif $player.masculinity>=50>>@@.thought;boyfriend@@<<else>>@@.thought;partner@@<</if>> @@.thought;and I might be about to break up with her.@@ @@.girlfriend;"What's wrong?"@@ she asks, seeing your face. [[Tell her|Girlfriend Marco Permission SomebodyElse]] <<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"Uh, well I'm really sorry. I really like you. But, uh there's, um, someone else,"@@ you stammer out, your face red. @@.thought;What's wrong with me? I never had a problem whenever I ended things with other girlfriends.@@ <<print $girlfriend.firstname>>'s face falls. @@.player;"I'm really sorry. Do you hate me?"@@ She sighs. \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"Who is it?"@@ <<if $player.crush is $witch.firstname>>@@.player;<<print $witch.firstname>>."@@<<else>>@@.player;<<print $qb.firstname>>."@@<</if>> @@.girlfriend;"Oh, yeah."@@ She thinks for a moment. @@.girlfriend;"That makes sense."@@ There's an awkward silence.\ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<else>>\ @@.girlfriend;"No, I don't hate you, <<print $player.firstname>>. I get it. You're changing. Your body is different, and you like guys now."@@ <<if $player.crush is $witch.firstname>>\ @@.player;"Uh, I still like girls, actually."@@ @@.girlfriend;"Oh. I'm sorry, I just assumed..."@@ You blush. @@.girlfriend;"So who's this girl you like?"@@ @@.player;"Uh, I like <<print $witch.firstname>>,"@@ you say, watching <<print $girlfriend.firstname>> to see her reaction. @@.girlfriend;"<<print $player.firstname>>,"@@ she says slowly. @@.girlfriend;"She cursed you. Remember?"@@ @@.player;"Yeah, of course I remember! But I've gotten to know her, and she's not bad at all. Actually, she's pretty cool!"@@ <<print $girlfriend.firstname>> looks at you with a combination of shock, confusion, and hurt. Suddenly, you feel the need to change the subject.<<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<else>>\ @@.player;"Hey!"@@ You're about to deny it when you realize that it's true. @@.player;"Why do you say that?"@@ @@.girlfriend;"Everyone knows that you're into <<print $qb.firstname>>,"@@ she says. You blush. @@.thought;Is she right?@@ @@.player;Everyone@@ @@.thought;knows?@@\ <</if>>\ <</if>> <<if $player.crush is $witch.firstname>>\ [[I can't believe you like her more than me|Girlfriend Marco Permission Open]] <<print $girlfriend.firstname>> says.\ <<else>>\ [[So you don't like girls at all then?|Girlfriend Marco Permission Open]] <<print $girlfriend.firstname>> asks.\ <</if>>\ <<set $location to "dorm">>\<<if $player.crush is $witch.firstname>>\ @@.girlfriend;"I can't believe you like her more than me,"@@" <<print $girlfriend.firstname>> says, breaking the silence. @@.player;"I still like you!"@@ you protest. @@.player;"I just like her too."@@\ <<else>>\ @@.girlfriend;"So you don't like girls at all then?"@@ <<print $girlfriend.firstname>> asks, breaking the silence. @@.player;"I still like girls!"@@ you protest.<<if $player.homosexuality>=50>> @@.player;"I think."@@<</if>>\ <</if>> @@.girlfriend;"So we don't have to break up then?"@@ she asks. You're confused. @@.player;"You'd still want to date me? Even if I'm going out with@@ <<if $player.crush is $witch.firstname>>@@.player;another girl?"@@<<else>>@@.player;someone else?"@@<</if>> @@.girlfriend;"Sure. I don't want to break up with you, <<print $player.firstname>>."@@ She giggles. @@.girlfriend;"And it'll be nice to get some dick again."@@ [[Say that you still want to date her|Girlfriend Marco Permission OpenRelationship]] <<if $player.crush is $witch.firstname>>\ <<link "Actually, you just want to date $witch.firstname" "Girlfriend Marco Permission BreakUp">><</link>>\ <<else>>\ [[Actually, you only want to date guys|Girlfriend Marco Permission BreakUp]]\ <</if>>\ <<set $location to "dorm">>\@@.player;"Sure, let's not break up then!"@@ You say goodbye to <<print $girlfriend.firstname>>, your spirits high. You thought you would have to break up with your girlfriend, but she took it well. @@.thought;Almost too well.@@ <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $girlfriend.dateMarcoPermission to 1>><<set $player.masculinity to $player.masculinity-2>><<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $player.openRelationship to true>>\ <<set $scenes.girlfriend.breakupDay to $day>>\ <<set $location to "dorm">>\@@.player;"Actually, I just want to date@@ \ <<if $player.crush is $witch.firstname>>\ @@.player;<<print $witch.firstname>>. I'm sorry."@@\ <<else>>\ @@.player;guys now. I'm sorry."@@\ <</if>> <<print $girlfriend.firstname>>'s face falls. @@.player;"So, uh, what are you going to do?"@@ you ask awkwardly. You want to know if she's going to date someone else...or if she already is, but you aren't sure how to ask it. <<if $scenes.girlfriend.marcoCrush>>@@.girlfriend;"Well, I told you that Marco already asked me out. So I'm going to let him know that I'm single."@@<<else>>@@.girlfriend;"Actually, Marco already asked me out. I told him no, of course. But now that I'm single..."@@<</if>> You nod. Part of you had hoped that <<print $girlfriend.firstname>> wouldn't move on so quickly from you. But you're moving on quickly from her, and you know it wouldn't be fair of you to ask her to wait. @@.player;"Okay. Well, good luck."@@ @@.girlfriend;"Thanks. You too."@@ It's still a little awkward between the two of you, but you know that it'll be alright. <<print $girlfriend.firstname>> is a great person, and you want to stay friends with her, even if the two of you aren't dating anymore. <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $girlfriend.dateMarcoPermission to 1>><<set $player.masculinity to $player.masculinity-2>><<set $girlfriend.relationship to $girlfriend.relationship-6>>\ <<set $player.datingGirlfriend to false>>\ <<set $player.openRelationship to false>>\ <<set $player.relationships to []>>\ <<set $scenes.girlfriend.breakupDay to $day>>\ <<set $location to "dorm">>\There's a spring in your step as you <<if $realityChange or $acceptedTrans>>walk over to <<print $girlfriend.firstname>>'s dorm.<<else>>journey across campus to meet up with <<print $girlfriend.firstname>>.<</if>> For the first time in <<set _daysSinceFucking to $day-$lastMaleSexDay>><<if _daysSinceFucking<7>><<print _daysSinceFucking>> days<<elseif _daysSinceFucking<14>>over a week<<elseif _daysSinceFucking<30>>almost a month<<elseif _daysSinceFucking<45>>a month<<else>>several months<</if>>, you get to have sex where you'll get to do the fucking. Even if it's only a fake cock, it's still much better than nothing. <<if $scenes.girlfriend.playerUsedStrapon is 0>>\ @@.girlfriend;"So you have a surprise for me?"@@ <<print $girlfriend.firstname>> asks when you arrive. Then her eyes go wide as you <<if $scenes.girlfriend.knowsAboutStrapon and not visited("Panty Raid Girlfriend Strapon Dare")>>retrieve the strap-on she's been hiding<<else>>reveal the strap-on<</if>>.\ <<else>>\ <<print $girlfriend.firstname>> greets you with a smile and a kiss.\ <</if>> @@.player;"I can't wait for this,"@@ you tell her. @@.girlfriend;"Me neither,"@@ she says, with a twinkle in her eye. Grabbing your hand, she leads you into her room and closes the door. <<link "Get to it" "Girlfriend Strapon Sex">><<setUpSexScene "girlfriend">><<set $player.isWearingStrapon to false>><<set $girlfriend.sawInPanties to false>><</link>> <<if $player.legs>=3>>\ <<set $legHair to "smooth">>\ <<elseif $player.legs is 2>>\ <<set $legHair to "stubbly">>\ <<else>>\ <<set $legHair to "hairy">>\ <</if>>\ <<set $scenes.girlfriend.playerUsedStrapon to $scenes.girlfriend.playerUsedStrapon+1>>\ <<set $scenes.girlfriend.knowsAboutStrapon to true>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if ($player.arousal<100 and $girlfriend.arousal<100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.underwear.panties and not $realityChange and not $acceptedTrans>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.pants;$sexDescription to "You know as soon as you pull off your $temp.informalName that it was a mistake. $girlfriend.firstname just stares at the $player.underwear.informalName that you're wearing. You look at her anxiously. She seems to be a little disappointed, but the only thing that she tells you is that she wants to talk about it later. Strangely, $girlfriend.firstname discovering you in women's underwear has only made you more turned on.";$player.pants to null;$player.arousal to $player.arousal+7;$girlfriend.arousal to $girlfriend.arousal-5;$girlfriend.sawInPanties to true]]\ <<elseif $player.pants.onepiece>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.pants;$sexDescription to "You take off your $temp.informalName and stand in front of $girlfriend.firstname in just your $player.underwear.informalName and $player.bra.informalName. $girlfriend.firstname reaches over and rubs your sex through your panties. It felt good, but you know it would feel better if there was nothing in the way.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<elseif $realityChange or $acceptedTrans>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs and slip out of them, revealing your $legHair legs and your $player.underwear.informalName. $girlfriend.firstname reaches over and rubs your sex through your panties. It felt good, but you know it would feel better if there was nothing in the way.";$player.pants to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs and slip out of them, revealing your $player.underwear.informalName and your $legHair legs. $girlfriend.firstname looks at your flat crotch with disappointment.";$player.pants to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal-2]]\ <</if>>\ <<elseif $player.underwear is not null and $player.underwear.properName is not "Strap-On">>\ <<print $player.underwear.properName>> \ <<if $realityChange or $acceptedTrans>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.underwear;$sexDescription to "$girlfriend.firstname tugs your $temp.informalName down, revealing your pussy. She tells you to hurry up and put on the strap-on.";$player.underwear to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-3]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.underwear;$sexDescription to "$girlfriend.firstname tugs your $temp.informalName down, revealing your pussy. $girlfriend.firstname turns her attention to other parts of your body.";$player.underwear to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-3]]\ <</if>>\ <<elseif $player.isWearingStrapon>>\ Nothing, except for your strap-on [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "Silently, you undo the strap-on and slide it off of you. You need to come, and you want to be able to rub your pussy during sex. Or at least that's what you tell yourself. $girlfriend.firstname looks disappointed.";$player.isWearingStrapon to false;$player.underwear to null;$player.arousal to $player.arousal+2;$girlfriend.arousal to $girlfriend.arousal-4]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. [[(Attach Strap-on)|Girlfriend Strapon Sex][$sexDescription to "You attach the strap-on to yourself. This is it. You can now fuck $girlfriend.firstname, almost like you could before.";$player.underwear to setup.strapOn;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5;$player.isWearingStrapon to true;$lastMaleSexDay to $day]]\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> <<if $realityChange and $player.shirt.onepiece>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.shirt;$sexDescription to "You take off your $temp.informalName and stand in front of $girlfriend.firstname in just your $player.underwear.informalName and $player.bra.informalName. $girlfriend.firstname reaches over and rubs your sex through your panties. It felt good, but you know it would feel better if there was nothing in the way.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<elseif not $player.bra and $player.armStrength>=73>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your well-muscled chest. $girlfriend.firstname feels your muscles admiringly. But you can't shake the feeling that something is wrong.";$player.shirt to null;$player.arousal to $player.arousal-1;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<elseif $player.boobs<2>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare chest. You wince a little bit as you look down. Just looking at it reminds you of the muscles you used to have.";$player.shirt to null;$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal-3]]\ <<elseif $player.bra and ($realityChange or $girlfriend.sawBoobs)>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your bra. $girlfriend.firstname massages your boobs through your bra, and you let out a moan.";$player.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2;$girlfriend.sawBoobs to true]]\ <<elseif $player.bra>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your bra. $girlfriend.firstname looks surprised, and you hold your breath, waiting for her questions. Instead, she shrugs and you breathe a sigh of relief.";$player.shirt to null;$player.arousal to $player.arousal-1;$girlfriend.arousal to $girlfriend.arousal-1;$girlfriend.sawBoobs to true]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. If she was surprised to see them, $girlfriend.firstname doesn't show it. She reaches over and massages your left boob. You close your eyes and let out a sigh.";$player.shirt to null;$girlfriend.sawBoobs to true;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> <<if $realityChange or $acceptedTrans>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. She reaches over and massages your left boob. You close your eyes and let out a sigh.";$player.bra to null;$girlfriend.sawBoobs to true;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. If she was surprised to see them, $girlfriend.firstname doesn't show it. She reaches over and massages your left boob. You close your eyes and let out a sigh.";$player.bra to null;$girlfriend.sawBoobs to true;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=3>> \ [[(Ask her to play with your boobs)|Girlfriend Strapon Sex][$sexDescription to "Voice trembling, you ask $girlfriend.firstname if she wants to play with your boobs. She hesitates but then takes your boobs into her hands and starts massaging them. You close your eyes as you're lost in the sensation, only to jump as a surge of pleasure goes through you. You open your eyes and see that she's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $girlfriend.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$girlfriend.arousal to $girlfriend.arousal+2]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "You untie your shoes and place them off to the side, out of reach.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "Remembering how $girlfriend.firstname said that having your socks on while having sex was gross, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "Slowly, you unbutton her jeans and slide them down her legs. She's more impatient than you, and kicks them off, revealing her sexy thong and her long, smooth legs.";$girlfriend.pants to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<elseif $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "The thong looks really sexy on her, but she looks even sexier when you pull them off, revealing her wet pussy. You feel yourself getting wetter too, and you're glad that you're still attracted to girls.";$girlfriend.underwear to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ Bare, revealing her pretty pussy.\ <</if>> Chest: <<if $girlfriend.shirt is not null>>\ <<print $girlfriend.shirt.properName>> [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "$girlfriend.firstname lifts her arms, and you pull her shirt up and off. Now, the only thing covering her boobs is her red bra.";$girlfriend.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<elseif $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> <<if $realityChange or $acceptedTrans>>\ [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "You reach behind her and expertly undo the clasp on her red bra. You rub her perfect breasts a little and she lets out a little moan.";$girlfriend.bra to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "You reach behind her for the clasp to undo her red bra. You fumble around until she takes pity on you and undoes the clasp herself. You rub her perfect breasts a little and she lets out a little moan.";$girlfriend.bra to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1]]\ <</if>>\ <<else>>\ Bare, revealing her perfect breasts [[(Touch)|Girlfriend Strapon Sex][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|Girlfriend Strapon Sex][$sexDescription to "She kicks off the sandals.";$girlfriend.shoes to null]]\ <<else>>\ Barefoot [[(Lick)|Girlfriend Strapon Sex][$sexDescription to "You reach for $girlfriend.firstname's bare foot and put it in your mouth. @@.thought;What am I doing? I've got the strap-on right here, and I'm licking her foot!@@ Nevertheless, both you and her seem to enjoy it.";$player.submission to $player.submission+1;$girlfriend.arousal to $girlfriend.arousal+5;$player.arousal to $player.arousal+1]]\ <</if>> <<if $player.playsWithHair>>\ [[Kiss|Girlfriend Strapon Sex][$sexDescription to "You lean in and kiss her, hard. She kisses back passionately, and you play with your hair as you're kissed.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<else>>\ [[Kiss|Girlfriend Strapon Sex][$sexDescription to "You lean in and kiss her, hard. She kisses back passionately, but it seems like she wants more.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <<if $girlfriend.pants is null and $girlfriend.underwear is null and $player.pants is null and $player.underwear and $player.underwear.properName is "Strap-On" and $player.isWearingStrapon>> [[Fuck her with the strapon|Girlfriend Strapon Sex][$sexDescription to "You're too impatient to wait any longer. You climb on top of her, and start trying to line yourself up. Seeing what you're doing, $girlfriend.firstname grabs you by the waist and guides you to her entrance. @@.thought;Now what?@@ you wonder. Now that you're actually inside her, you've become unsure. It comes back to you quickly, though, and you start thrusting in and out. In and out. You hear a soft moan, but you're not sure if that came from you or $girlfriend.firstname.";$player.arousal to $player.arousal+10;$girlfriend.arousal to $girlfriend.arousal+7;$player.masculinity to $player.masculinity+1]]\ <</if>>\ <<if $player.pants is null and $player.underwear is null and $player.isWearingStrapon is false>> [[Ask her to lick your pussy|Girlfriend Strapon Sex][$sexDescription to "She gives you a look as if to say, @@.girlfriend;Why are you making me eat you out when the strap-on is right there?@@ To be honest, you're not sure either. You've got this hot girl right there, who desperately wants to be fucked by you, and you're choosing to have sex like a girl. Then you feel $girlfriend.firstname's tongue against your sex, and you remember why you wanted this. It feels so good, probably even better than having sex as a man did.";$player.arousal to $player.arousal+8;$girlfriend.arousal to $girlfriend.arousal-5;$player.masculinity to $player.masculinity-1]]\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>>\ <<if $playerCame>>\ A warmth courses over your body, and you achieve orgasm once more.\ <<else>>\ <<set $playerCame to true>>\ @@.girlfriend;"I can't wait for you to fuck me,"@@ <<print $girlfriend.firstname>> says, her voice strained with arousal. Once again, you imagine yourself fucking her. But now that you're in the bedroom, it feels more real. @@.thought;I'm going to fuck this super hot girl.@@ As you think that, a warmth courses through your body, and then you come.\ <</if>>\ <<elseif $partnerCame>>\ <<print $girlfriend.firstname>> cries out, and then orgasms again.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait to fuck. It's been too long."@@ As soon as you say that, <<print $girlfriend.firstname>>'s body trembles, and she orgasms.\ <</if>>\ <</if>> <<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ [[You both cum|Cum Girlfriend Strapon]]\ <<elseif $player.arousal>=100>>\ [[You cum|Cum Girlfriend Strapon]]\ <<elseif $girlfriend.arousal>=100>>\ [[She cums|Cum Girlfriend Strapon]]\ <</if>>\ <</if>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ You're pumping faster now. <<print $girlfriend.firstname>> is biting her lip, trying to keep quiet, but she can't help it. A loud moan escapes, and you bend down and kiss her. The feeling of your strap-on in her tight pussy has <<if $playerCame>>kept you turned on<<else>>gotten you really turned on<</if>>, and you're close. @@.girlfriend;"Keep going,"@@ she encourages. You pick up the pace, and she throws her head back and screams, not even trying to keep quiet. At the same time, you feel a warmth course through your body. You push yourself off of her and automatically rub your pussy, not realizing how used to this you've gotten. Finally, you climax<<if $playerCame>> again<</if>>. You're out of breath, lost in the feelings of pleasure, not even caring that you had a female orgasm. Once you've recovered, you look to your left and see <<print $girlfriend.firstname>> panting. @@.girlfriend;"That was great, <<print $player.firstname>>,"@@ she says when she catches her breath. @@.player;"Hell yeah. We should do this again sometime."@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"Yeah! It's so nice to get fucked!"@@<<elseif $scenes.girlfriend.playerUsedStrapon<=2>>@@.girlfriend;"Yeah! It was so nice to finally get fucked."@@<<else>>@@.girlfriend;"I'm glad I can still get fucked."@@<</if>> @@.player;"Me too!"@@ She raises an eyebrow. @@.player;"I meant, it felt nice to do the fucking. Again."@@ The two of you cuddle for a while, until you have to leave. You're feeling really good. You finally got to fuck <<print $girlfriend.firstname>>, and you're feeling more masculine.\ <<set $player.arousal to 0>><<set $girlfriend.arousal to 0>><<set $girlfriend.relationship to $girlfriend.relationship+4>><<set $player.masculinity to $player.masculinity+3>><<set $player.confidence to $player.confidence+6>>\ <<elseif $player.arousal>=100>>\ You feel a throbbing in your pussy. You move your hand there, only to find that it's wet and slick with your juices. You're close...really close. You put your strap-on into <<print $girlfriend.firstname>>'s pussy and fuck her faster. <<print $girlfriend.firstname>> looks like she's enjoying it, but nowhere near as much as you. @@.player;"<<print $girlfriend.firstname>>, I'm coming@@<<if $playerCame>> @@.player;again@@<</if>>@@.player;!"@@ you yell, pushing yourself off of her and automatically rubbing your pussy, not even realizing how used to this you've gotten. @@.player;"I'm...ahhhhh!"@@ you moan, lost in the pleasure. You sink back into the bed, enjoying the post-orgasm high. <<print $girlfriend.firstname>> looks a little disappointed. @@.girlfriend;"That's great, but I still haven't gotten off."@@ @@.player;"Uh, I can help. If you want."@@ @@.girlfriend;"That's okay. I'll just take care of it later."@@ @@.player;"I'm sorry. Uh, you had a good time, right?"@@ @@.girlfriend;"Yeah."@@ @@.player;"Me too! It was so nice to@@ <<if not $realityChange or $girlfriend.knowsAboutRealityChange>>@@.player;finally get to@@ <</if>>@@.player;fuck you."@@ <<print $girlfriend.firstname>> laughs and pushes you out of the door. You're feeling pretty good. You got to fuck <<print $girlfriend.firstname>>, even if she didn't come, and you're feeling more masculine.\ <<set $girlfriend.relationship to $girlfriend.relationship-2>><<set $player.arousal to 0>><<set $player.masculinity to $player.masculinity+2>><<set $player.confidence to $player.confidence+4>>\ <<else>>\ <<print $girlfriend.firstname>> throws her head back and lets out a moan. It's a deeper, louder moan than before. @@.girlfriend;"<<print $player.firstname>>, I'm coming<<if $partnerCame>> again<</if>>!"@@ @@.player;"That's great!"@@ you say, feeling bitterly disappointed that you didn't get to climax. @@.thought;I got a strap-on so I could fuck her, and I didn't even come. What's wrong with me? I'm glad she had a good time though.@@ @@.girlfriend;"How are you doing?"@@ @@.player;"I'm okay. I'm just..."@@ you trail off. \ <<if $player.face>0>>\ You were hoping you could get release with <<print $girlfriend.firstname>> but that didn't happen. You have no idea how you'll get yourself off now. \ <<else>>\ @@.thought;I'll just masturbate later. I'm so horny.@@ <</if>>\ @@.player;"No, I'm fine."@@ <<print $girlfriend.firstname>> doesn't look very convinced.\ <<set $girlfriend.arousal to 0>><<set $girlfriend.relationship to $girlfriend.relationship+3>><<set $player.masculinity to $player.masculinity-1>><<set $player.confidence to $player.confidence-2>>\ <</if>> <<if $girlfriend.sawInPanties and not $scenes.qb.likesPanties and not $scenes.girlfriend.noticedPanties and not $realityChange and not $acceptedTrans>>\ <<print $girlfriend.firstname>> stops you before you leave. @@.girlfriend;"Wait. I wanted to ask you something."@@ [[You wait for her to speak|Girlfriend Strapon Panties]]\ <<elseif ($player.arousal>0 or $girlfriend.arousal>0) and not $scenes.girlfriend.girlfriendUsedStrapon>>\ <<print $girlfriend.firstname>> stops you before you leave. @@.girlfriend;"Wait. I wanted to ask you something."@@ [[You wait for her to speak|Girlfriend Strapon Horny]]\ <<else>>\ You give <<print $girlfriend.firstname>> a kiss on the lips before leaving. <<link "Continue" $currentPassage>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to null>><</link>>\ <<finishSexScene>>\ <</if>>\ <<set $sexDescription to "">>\ <<unset $legHair>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<set $location to "dorm">>\@@.player;"Yes?"@@ you ask, waiting for her question. @@.girlfriend;"So you're wearing panties now?"@@ she asks. <<if $curseActive>><<if $player.pout>>You pout.<<else>>Your face flushes.<</if>> @@.player;"That's not my fault! During the panty raid, <<print $pantyRaid.takenFrom>> cursed me! I have to wear her panties until she removes the curse!"@@<<if $player.pout>> you say, pouting.<</if>> @@.girlfriend;"Oh sure, that's the reason you're wearing panties,"@@ <<print $girlfriend.firstname>> says, rolling her eyes. @@.player;"Hey! Look at me!"@@ you say, indicating your pussy. @@.player;"Witches are real and this really happened."@@ Her face softens. @@.girlfriend;"Okay, but why haven't you found a way to remove the curse yet? Unless you like wearing them."@@ @@.player;"Hey!"@@<<else>><<if $player.pout>>You pout<<else>>Your face flushes<</if>> and you stammer out a reply. @@.player;"I...uh...I was running low on underwear and this was the first thing that I grabbed."@@ <<print $girlfriend.firstname>> rolls her eyes. @@.girlfriend;"So why didn't you just put it back?"@@ @@.player;"I don't know!"@@<</if>> @@.girlfriend;"<<print $player.firstname>>, you can be honest with me. Do you like wearing them?"@@ [[Of course not|Girlfriend Strapon Deny]] [[...Yes|Girlfriend Strapon Admit]] <<set $scenes.girlfriend.noticedPanties to true>>\ <<set $location to "dorm">>\@@.player;"Of course not! Who do you think I am? I'm not gay, and I don't like wearing panties!"@@ @@.girlfriend;"Okay,"@@ she says, looking skeptical. @@.girlfriend;"It's just, well. If you had said yes, that next time I would have put the strap-on on me."@@ @@.player;"So I would have gotten fucked?"@@ you squeak. @@.girlfriend;"Yeah. I would have thought that's what you wanted."@@ @@.player;"No!"@@ <<if $player.arousal>0>>@@.girlfriend;"Really? It didn't seem like you liked being the one with the strap-on. I thought for sure that you would come. @@<<else>>@@.girlfriend;"Okay. @@<</if>>@@.girlfriend;Next time, if you change your mind, let me know."@@ @@.player;"I'm not going to change my mind!"@@ You say goodbye to <<print $girlfriend.firstname>> before she can embarrass you anymore. <<link "Continue" $currentPassage>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to null>><</link>> <<finishSexScene>>\ <<set $location to "dorm">>\@@.player;"...Yes,"@@ you admit. @@.player;"I didn't think I would, but they're so much more comfortable than boxers. Sometimes I'll forget that I'm wearing them."@@ <<print $girlfriend.firstname>> smiles and hugs you. @@.girlfriend;"Thank you for telling me."@@ @@.player;"Are you judging me?"@@ @@.girlfriend;"No! You're a gi...I mean, you have a pussy, and you wear panties. That's normal."@@ @@.player;"Uh, thanks,"@@ you tell her. @@.thought;Was she about to call me a girl?@@ <<print $girlfriend.firstname>> starts to say something else, but you're not listening. <<link "You can feel yourself changing" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend Strapon Recover">><<set $tfReason to "acceptance">><<set $player.masculinity to $player.masculinity-1>><<set $player.confidence to $player.confidence-3>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<set $scenes.girlfriend.likesPanties to true>>\ <<set $location to "dorm">>\@@.girlfriend;"What happened?"@@ You want to tell her, but you're already dealing with a lot. Maybe next time. @@.player;"Uh, I don't want to talk about that. Sorry. What were you saying? I spaced out."@@ @@.girlfriend;"Oh, I just said that next time, I'd like to try using the strap-on."@@ You flush even deeper. @@.player;"So you would be fucking me?"@@ @@.girlfriend;"Yeah! I just want to try it."@@ @@.player;"Uh..."@@ @@.girlfriend;"If you don't want to, we can switch."@@ <<link "Tell her that you'll think about it" $currentPassage>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to null>><</link>> <<finishSexScene>>\ <<set $location to "dorm">>\@@.player;"Yes?"@@ you ask, waiting for her question. <<if $player.arousal>0>>@@.girlfriend;"So you didn't get off."@@ @@.player;"I know. It's okay. There's always next time."@@ @@.girlfriend;"Yeah, that's what I wanted to talk to you about."@@ @@.player;"What do you mean?"@@ @@.girlfriend;"Well, I thought you'd get off this time, and you didn't."@@ @@.player;"Don't rub it in."@@ @@.girlfriend;"No! I was just wondering, uh, how do I say this..."@@ @@.player;"What?"@@ @@.girlfriend;"Well, I, uh, I guess I was wondering if you'd have more fun if I had the strap-on?"@@ You can't believe what you heard. @@.player;"So you'd be fucking me?"@@ you ask. @@.girlfriend;"Yeah. We could try it. I want you to have a good time,@@<<else>>@@.girlfriend;"So I didn't get off."@@ @@.player;"I know. I'm sorry. I wanted to get you off, but I guess I came too soon."@@ @@.girlfriend;"That's okay. But I was just wondering, uh, how do I say this..."@@ @@.player;"What?"@@ @@.girlfriend;"Well, I, uh, I guess I was thinking that maybe I'd have more fun if I had the strap-on."@@ You can't believe what you heard. @@.player;"So you'd be fucking me?"@@ you ask. @@.girlfriend;"Yeah. We could try it. I want to have a good time@@<</if>> @@.girlfriend;and maybe you'd like that more@@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;. We@@<<else>>@@.girlfriend;, now that..."@@ @@.player;"Now that I have a pussy?"@@ @@.girlfriend;"Well, yeah."@@ @@.player;"Uh..."@@ @@.girlfriend;"We@@<</if>> @@.girlfriend;can just try it. If you don't like it, we can switch."@@ <<link "You tell her that you'll think about it" $currentPassage>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to null>><</link>> <<set $scenes.girlfriend.requestedToUseStrapon to true>>\ <<finishSexScene>>\ <<set $location to "dorm">>\<<if $scenes.girlfriend.witchcraftClubPlan>=1>>\ @@.girlfriend;"You're hopeless,"@@ she sighs. @@.girlfriend;"Go to the woods on Thursday or Saturday in the evening and try not to get caught. I'm going to be doing all the real work."@@ @@.player;"Thanks. So can we..."@@ @@.girlfriend;"No!"@@ <<link "You awkwardly part ways" $currentPassage>><<set $leftChar to null>><</link>>\ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<else>>\ @@.girlfriend;"Remember when we talked about spying on <<print $witch.firstname>>'s club?"@@ @@.player;"Yeah?"@@ @@.girlfriend;"So what are we waiting for? Let's do it!"@@ You smile. You've always liked that about her. She does a great job of pushing you to do stuff you put off or forget. In this case, you were putting it off. @@.player;"Yeah!"@@ you shout, imagining how good it would feel to get your manhood back. But there's a thought nagging at the back of your mind. @@.player;"Wait. They're witches. If they catch us, they'll..."@@ you trail off, trying to imagine what else <<print $witch.firstname>> could do to you. @@.girlfriend;"I know. But what if we try to join the club?"@@ @@.player;"So just walk in and tell them you want to be a witch?"@@ @@.girlfriend;"Yeah. How did <<print $witch.firstname>> and Elvira and all those other girls get in the club? They must have joined sometime."@@ @@.player;"Yeah,"@@ you say, thinking. @@.thought;It sounds dangerous but it's not a bad idea.@@ [[Continue|Girlfriend Spy Plan]]\ <</if>>\ <<set $scenes.girlfriend.witchcraftClubPlan to $scenes.girlfriend.witchcraftClubPlan+1>>\ <<set $girlfriend.shirt to setup.girlfriendScoopTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"You would have to do it, though,"@@ you say. <<if $witch.learnMagic>=2>>@@.player;"They already said they won't let me in."@@<<else>>@@.player;"They only let girls in, and..."@@ @@.girlfriend;"But..."@@ @@.player;"I'm not going to tell them! That would be so embarrassing!"@@<</if>> <<print $girlfriend.firstname>> looks like she's about to say something. @@.girlfriend;"Fine. I'll go, and you can spy."@@ @@.player;"Okay. So when do they meet?"@@ @@.girlfriend;"You know, I'm actually not sure."@@ @@.player;"Why don't we look on the school website?"@@ You flip open your laptop and navigate to their page. <<if $scenes.witch.spiedOnTelekinesis>>@@.player;"I know they meet on the weekend,"@@ you say, thinking of the time when you spied on their meeting. <</if>>@@.player;"Oh, here we go. They meet in the woods on Thursday and Saturday evenings."@@ @@.girlfriend;"Okay. So I'll meet you there?"@@ @@.player;"No! They can't see me or they won't let you in."@@ @@.girlfriend;"Good point. Okay, then I guess you should get there early."@@ <<link "You nod your agreement, and the two of you part ways" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.girlfriend.witchcraftClubPlan to 1>>\ <<set $location to "dorm">>\<<if not $realityChange and not $acceptedTrans>>You walk over to <<print $girlfriend.firstname>>'s dorm, checking behind you occasionally. You know that nobody knows where you're going, and even if someone knew you were going to Busch, they would assume you were going to be fucking <<print $girlfriend.firstname>>, not the other way around. You're still nervous. There are a lot of students in the quad and it //feels// like they know why you're walking to <<print $girlfriend.firstname>>'s dorm. You lock eyes with a boy as he walks past you. @@.thought;Was he smiling? Or am I imagining it?@@ It's a relief when you get to Busch. You quickly climb the stairs and knock on <<print $girlfriend.firstname>>'s door.<<else>>You nervously walk over to <<print $girlfriend.firstname>>, holding your breath as you pass a girl in the hallway. @@.thought;I know she doesn't know that in a few minutes, I'm going to be getting fucked by my girlfriend...or does she? She lives here and I've been loud.@@ Blushing, you walk over to <<print $girlfriend.firstname>>'s door and knock.<</if>> [[Come in|Girlfriend Strapon Fucked]] she says. <<setUpSexScene "girlfriend">>\ <<set $scenes.girlfriend.girlfriendUsedStrapon to true>>\ <<set $player.isWearingStrapon to false>>\ <<set $girlfriend.isWearingStrapon to false>>\ <<set $girlfriend.sawBoobs to false>>\ <<set $girlfriend.justPutOnStrapon to true>>\ <<set $round2 to false>>\ <<if $player.underwear.panties is true>><<set $player.isWearingPanties to true>><<else>><<set $player.isWearingPanties to false>><</if>>\ <<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.underwear to setup.girlfriendBikiniPanties>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if ((($player.arousal<100 and $girlfriend.arousal<100) or $movesTakenDuringSex<2) and $round2 is false) or ($round2 and ($player.arousal<100 or $girlfriend.arousal<100))>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> <<if $girlfriend.justPutOnStrapon and $girlfriend.underwear and $girlfriend.underwear.properName is "Strap-On">>\ <<print $girlfriend.firstname>> flips you onto your back with a surprising amount of strength. Or maybe you're just easy to flip. You watch, wide-eyed, as she lines herself up with your pussy. @@.girlfriend;"I'm going to fuck you now, <<print $player.firstname>>. That's okay with you, right?"@@ [[Yes|Girlfriend Strapon Fucked Accept]] [[No|Girlfriend Strapon Fucked Decline]]\ <<if $scenes.girlfriend.tfFromStrapon>> [[You'd rather give her a blowjob|Girlfriend Strapon Fucked Blowjob]]\ <</if>>\ <<set $girlfriend.justPutOnStrapon to false>>\ <<else>>\ You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> <<if $player.pants.onepiece>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.pants;$sexDescription to "You feel a mix of emotions as you take off your $temp.informalName. You're one step closer to having sex with $girlfriend.firstname, but you're also one step closer to being fucked. By a girl.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1;$player.pants to null;$player.shirt to null]]\ <<elseif $realityChange or $acceptedTrans>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.pants;$sexDescription to "You feel a mix of emotions as you take off your $temp.informalName. You're one step closer to having sex with $girlfriend.firstname, but you're also one step closer to being fucked. By a girl.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1;$player.pants to null]]\ <<elseif $player.underwear.panties and $girlfriend.sawInPanties>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.pants;$sexDescription to "You feel a mix of emotions as you take off your $temp.informalName. You're one step closer to having sex with $girlfriend.firstname, but you're one step closer to being fucked. By a girl. At least $girlfriend.firstname doesn't comment on your panties.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1;$player.pants to null]]\ <<elseif $player.underwear.panties is true>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.pants;$sexDescription to "You feel a mix of emotions as you take off your $temp.informalName. You're one step closer to having sex with $girlfriend.firstname, but you're also one step closer to being fucked. By a girl. Before you can dwell on it too much, you hear a gasp from $girlfriend.firstname. You look at her, only to find her staring at your panties. Finally, she tells you that she wants to talk about it later.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-3;$girlfriend.sawInPanties to true;$player.pants to null]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.pants;$sexDescription to "You feel a mix of emotions as you take off your $temp.informalName. You're one step closer to having sex with $girlfriend.firstname, but you're also one step closer to being fucked. By a girl. $girlfriend.firstname jokes that since you're going to get fucked, you should be wearing panties like her.";$player.arousal to $player.arousal+3;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> <<if $player.underwear.panties is true>>\ [[(Remove)|Girlfriend Strapon Fucked][$sexDescription to "$girlfriend.firstname slides your panties down your legs. As she's doing so, you look down. The sight of your pussy with the bunched-up panties halfway down your legs, knowing that you're about to get fucked, makes you feel strangely feminine.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+2;$player.masculinity to $player.masculinity-1;$player.underwear to null]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.underwear;$sexDescription to "$girlfriend.firstname slides your $temp.informalName down your legs, revealing your pussy. Now there's nothing between your sex and the strap-on.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2;$player.underwear to null]]\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. \ <<if $girlfriend.isWearingStrapon is false>>\ [[(Attach Strap-on)|Girlfriend Strapon Fucked][$sexDescription to "$girlfriend.firstname slaps your hand away, telling you that it's her turn to use it.";$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+2;$player.submission to $player.submission-1]]\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.shirt.onepiece>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.pants;$sexDescription to "You feel a mix of emotions as you take off your $temp.informalName. You're one step closer to having sex with $girlfriend.firstname, but you're also one step closer to being fucked. By a girl.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1;$player.pants to null;$player.shirt to null]]\ <<elseif $realityChange or $acceptedTrans>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your new bra. You close your eyes as $girlfriend.firstname squeezes your tits, surprised by how good it feels.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$player.shirt to null;$girlfriend.sawBoobs to true]]\ <<elseif $player.boobs>=2 and $player.bra and $girlfriend.sawBoobs>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your new bra. $girlfriend.firstname looks at it in surprise, and then and squeezes the tits underneath. You close your eyes as she does so, surprised by how good it feels.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$player.shirt to null]]\ <<elseif $player.boobs>=2 and $player.bra>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your new bra. $girlfriend.firstname looks at it in surprise, and then at the tits underneath. You close your eyes as she squeezes them, surprised by how good it feels.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$player.shirt to null;$girlfriend.sawBoobs to true]]\ <<elseif $player.boobs>=2 and $girlfriend.sawBoobs>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your new breasts. $girlfriend.firstname reaches out to squeeze them. You close your eyes, surprised by how good it feels.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$girlfriend.sawBoobs to true;$player.shirt to null]]\ <<elseif $player.boobs>=2>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your new breasts. $girlfriend.firstname looks at them in surprise, and then reaches out to squeeze them. You close your eyes, surprised by how good it feels.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$girlfriend.sawBoobs to true;$player.shirt to null]]\ <<elseif $player.bra>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bra, and your new breasts. $girlfriend.firstname looks at them in surprise, and then reaches out to squeeze them. You close your eyes, surprised by how good it feels.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$girlfriend.sawBoobs to true;$player.shirt to null]]\ <<elseif $player.armStrength>=73>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your well-muscled chest. $girlfriend.firstname feels your muscles admiringly. But you can't shake the feeling that something is wrong.";$player.shirt to null;$player.arousal to $player.arousal-1;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare chest. You wince a little bit as you look down. Just looking at it reminds you of the muscles you used to have.";$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal-3;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra is not null>>\ <<print $player.bra.properName>> [[(Remove)|Girlfriend Strapon Fucked][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, exposing your new breasts. $girlfriend.firstname looks turned on by the sight of them, and then reaches out to squeeze them. You close your eyes, surprised by how good it feels.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$girlfriend.sawBoobs to true;$player.bra to null]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=3>> \ [[(Ask her to play with your boobs)|Girlfriend Strapon Fucked][$sexDescription to "Voice trembling, you ask $girlfriend.firstname if she wants to play with your boobs. She hesitates but then takes your boobs into her hands and starts massaging them. You close your eyes as you're lost in the sensation, only to jump as a surge of pleasure goes through you. You open your eyes and see that she's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $girlfriend.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$girlfriend.arousal to $girlfriend.arousal+2]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|Girlfriend Strapon Fucked][$player.shoes to null;$sexDescription to "You untie your shoes and place them off to the side, out of reach."]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Girlfriend Strapon Fucked][$sexDescription to "Remembering how $girlfriend.firstname said that having your socks on while having sex was gross, you pull them off.";$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+1;$player.socks to null]]\ <<else>>\ Barefoot\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> [[(Remove)|Girlfriend Strapon Fucked][$temp to $girlfriend.pants;$sexDescription to "You slide her $temp.informalName off her legs, revealing her $girlfriend.underwear.informalName and her smooth, shaved legs. She rubs her pussy, obviously aroused but also touching the spot where the strap-on will go.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+2;$girlfriend.pants to null]]\ <<elseif $girlfriend.underwear is not null and $girlfriend.underwear.properName is not "Strap-On">>\ <<print $girlfriend.underwear.properName>> [[(Remove)|Girlfriend Strapon Fucked][$temp to $girlfriend.underwear;$sexDescription to "You help her remove her $temp.informalName. She looks so hot with her pussy on display, and you feel grateful for still being able to date her. Then, she reaches over and attaches the strap-on. You gulp.";$girlfriend.underwear to setup.girlfriendStrapon;$girlfriend.arousal to $girlfriend.arousal+5;$player.arousal to $player.arousal+3;$girlfriend.isWearingStrapon to true]]\ <<elseif $girlfriend.isWearingStrapon is false>>\ Bare, revealing her pussy [[(Ask her to put on the strap-on)|Girlfriend Strapon Fucked][$sexDescription to "You tell $girlfriend.firstname that you changed your mind, and ask for her to put the strap-on again. She rolls her eyes, but does so.";$girlfriend.underwear to setup.girlfriendStrapon;$girlfriend.isWearingStrapon to true;$girlfriend.justPutOnStrapon to true;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+2]]\ <<else>>\ Bare, revealing her decently sized strap-on.\ <</if>> Chest: <<if $girlfriend.shirt is not null>>\ <<print $girlfriend.shirt.properName>> [[(Remove)|Girlfriend Strapon Fucked][$sexDescription to "$girlfriend.firstname lifts her arms, and you pull her shirt up and off. Now, the only thing covering her boobs is her $girlfriend.bra.informalName.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3;$girlfriend.shirt to null]]\ <<elseif $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> \ <<if $realityChange>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $girlfriend.bra;$sexDescription to "You reach behind her and expertly undo the clasp on her $temp.informalName. You're rewarded with an up-close view of her perfect tits.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1;$girlfriend.bra to null]]\ <<else>>\ [[(Remove)|Girlfriend Strapon Fucked][$temp to $girlfriend.bra;$sexDescription to "You reach behind her for the clasp to undo her $temp.informalName. You fumble around for a bit until you manage to figure it out. You're rewarded with an up-close view of her perfect tits.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal-1;$girlfriend.bra to null]]\ <</if>>\ <<else>>\ Bare, revealing her perfect breasts [[(Touch)|Girlfriend Strapon Fucked][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|Girlfriend Strapon Fucked][$temp to $girlfriend.shoes;$sexDescription to "She kicks off her $temp.informalName.";$girlfriend.shoes to null]]\ <<else>>\ Barefoot \ <<if $havingSex>>\ [[(Lick)|Girlfriend Strapon Fucked][$sexDescription to "You reach for $girlfriend.firstname's bare foot and put it in your mouth. You feel so submissive, licking her foot while she fucks you.";$player.submission to $player.submission+1;$girlfriend.arousal to $girlfriend.arousal+5;$player.arousal to $player.arousal+2]]\ <<else>>\ [[(Lick)|Girlfriend Strapon Fucked][$sexDescription to "You reach for $girlfriend.firstname's bare foot and put it in your mouth. With a gleam in her eye, she asks if you're avoiding getting fucked. Still, she obviously enjoyed your mouth.";$player.submission to $player.submission+1;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+4]]\ <</if>>\ <</if>> <<if $girlfriend.isWearingStrapon>>\ <<if $player.underwear is null and $havingSex>>\ [[Kiss|Girlfriend Strapon Fucked][$sexDescription to "As she fucks you with the strap-on, you lean up and kiss her on the lips. She thrusts into you harder.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<else>>\ [[Kiss|Girlfriend Strapon Fucked][$sexDescription to "You lean in and kiss her on the lips. She tugs her strap-on impatiently.";$player.arousal to $player.arousal+2;$girlfriend.arousal to $girlfriend.arousal+1]]\ <</if>> <<if $havingSex>>\ <<print $girlfriend.firstname>>'s fake cock plunges into you again, and you cry out. To your surprise, getting fucked makes you feel really good...and feminine.\ <<else>>\ <<if $player.hair is 0>><<set _hairLength to "short">><<elseif $player.hair is 1>><<set _hairLength to "short but girly">><<elseif $player.hair is 2>><<set _hairLength to "feminine, medium-length">><<elseif $player.hair>=5 and $player.race is "white">><<set _hairLength to "long">><<elseif $player.hair is 5 and $player.race is "black">><<set _hairLength to "long, curly">><<elseif $player.hair is 5>><<set _hairLength to "long, straight">><<elseif $player.hair is 4 and $player.race is "white">><<set _hairLength to "shoulder-length">><<elseif $player.hair is 4 and $player.race is "black">><<set _hairLength to "long, curly">><<else>><<set _hairLength to "shoulder-length, straight">><</if>>\ <<if $player.race is not "white">><<set _hairColor to "black">><<elseif $player.hair>=4 and $player.masculinity<0>><<set _hairColor to "blonde">><<elseif $player.hair>=4>><<set _hairColor to "blond">><<elseif $player.masculinity<0>><<set _hairColor to "brunette">><<else>><<set _hairColor to "brown">><</if>>\ <<if $player.isWearingMakeup>>\ [[Take her strap-on into your mouth|Girlfriend Strapon Fucked][$sexDescription to "$girlfriend.firstname's strap-on is right in front of your face. Automatically, you lean forward and take her into your mouth, trying to fit in as much as you can. As her cock is about halfway in your mouth, you make eye contact with her. @@.thought;I remember when she used to do this to me@@ you think as she runs her fingers through your _hairLength _hairColor. @@.thought;And now I'm the one with her cock in my mouth.@@ As you pop her strap-on out of your mouth, you notice that you left a lipstick mark on it.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+8;$player.submission to $player.submission+1;$player.suckedDick to true]]\ <<else>>\ [[Take her strap-on into your mouth|Girlfriend Strapon Fucked][$sexDescription to "$girlfriend.firstname's strap-on is right in front of your face. Automatically, you lean forward and take her into your mouth, trying to fit in as much as you can. As her cock is about halfway in your mouth, you make eye contact with her. @@.thought;I remember when she used to do this to me@@ you think as she runs her fingers through your _hairLength _hairColor. @@.thought;And now I'm the one with her cock in my mouth.@@";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+8;$player.submission to $player.submission+1;$player.suckedDick to true]]\ <</if>>\ <</if>>\ <<set $player.arousal to $player.arousal+6>><<set $girlfriend.arousal to $girlfriend.arousal+4>><<set $player.submission to $player.submission+1>>\ <<else>>\ [[Kiss|Girlfriend Strapon Fucked][$sexDescription to "You lean in and kiss her, hard. She kisses back passionately, but it seems like she wants more.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>>\ <<if $playerCame>>\ <<if $havingSex>>\ A warmth courses over your body, and you achieve orgasm once more. @@.thought;What does it say about me, coming twice from getting fucked?@@\ <<elseif $girlfriend.isWearingStrapon>>\ A warmth courses over your body, and you achieve orgasm once more. @@.thought;What does it say about me, coming after I sucked dick?@@\ <<else>>\ A warmth courses over your body, and you achieve orgasm once more.\ <</if>>\ <<else>>\ <<set $playerCame to true>>\ <<if $havingSex>>\ @@.girlfriend;"Your pussy is so tight,"@@ <<print $girlfriend.firstname>> says. When you hear her say that, you let out a moan, and orgasm. @@.girlfriend;"That was all it took?"@@ she says, incredulously. You share her disbelief. What kind of guy gets off to someone telling them how tight their pussy is?\ <<else>>\ @@.girlfriend;"I can't wait to fuck you,"@@ <<print $girlfriend.firstname>> says, her voice strained with arousal. Once again, you imagine yourself getting fucked by her. But now that you're in the bedroom, it feels more real. @@.thought;I'm going to get fucked.@@ As you think that, a warmth courses through your body, and then you come.\ <</if>>\ <</if>>\ <<elseif $girlfriend.arousal>=100>>\ <<if $partnerCame>>\ <<print $girlfriend.firstname>> cries out, and then orgasms again<<if $girlfriend.isWearingStrapon>>, collapsing on top of you. You hold her body as she cries out. @@.thought;This is so hot.@@<</if>>.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait to fuck. It's been too long."@@ As soon as you say that, <<print $girlfriend.firstname>>'s body trembles, and she orgasms.\ <</if>>\ <</if>>\ <<else>>\ <<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ [[You both cum|Cum Girlfriend Strapon Fucked]]\ <<elseif $player.arousal>=100>>\ [[You cum|Cum Girlfriend Strapon Fucked]]\ <<elseif $girlfriend.arousal>=100>>\ [[She cums|Cum Girlfriend Strapon Fucked]]\ <</if>>\ <</if>>\ <</if>> <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"Yes,"@@ you breathe. You're <<if $player.arousal>=75>>so<<else>>getting pretty<</if>> horny right now, and you're turned on by the thought of your girlfriend's dick in your pussy. <<print $girlfriend.firstname>> leans over and kisses you. @@.girlfriend;"I was hoping you would say that,"@@ she says\ <<if $player.panties is null>> \ <<if $player.gotFucked or $player.gotFuckedByCock>>\ as her fake dick fills you up. You\ <<else>>\ as she enters you. You feel some pain, something gives way, and she's inside. @@.thought;I'm not a virgin anymore@@ you realize. As <<print $girlfriend.firstname>> fills you up, you\ <</if>> \ moan loudly, not caring who can hear it. You never thought that getting fucked would feel so good.\ <<else>>\ \. <<if $player.underwear is not null>>\ She leans over and takes off <<if $player.pants is not null>>your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>><<else>>your <<print $player.underwear.informalName>><</if>>.\ <</if>> \ You look at her nervously. There's nothing between her fake cock and your pussy, and you can tell that she realizes it too. <<if $player.gotFucked or $player.gotFuckedByCock>>\ <<print $girlfriend.firstname>> thrusts into you slowly and you cry out as her fake dick fills you up.\ <<else>>\ You feel some pain, something gives way, and she's inside. @@.thought;I'm not a virgin anymore@@ you realize. She slowly fills you up, and you cry out.\ <</if>>\ <</if>> <<print $girlfriend.firstname>> slides back out, and you drop your hand to your pussy, already missing the strap-on. [[Continue|Girlfriend Strapon Fucked]] <<set $girlfriend.justPutOnStrapon to false>>\ <<if $girlfriend.tfFromStrapon>><<set $player.masculinity to $player.masculinity-2>><<else>><<set $player.masculinity to $player.masculinity-5>><</if>>\ <<set $player.submission to $player.submission+2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $player.gotFucked to true>>\ <<set $girlfriend.isWearingStrapon to true>>\ <<set $player.underwear to null>>\ <<if $player.pants>><<set $player.shirt to null>><</if>>\ <<set $player.pants to null>>\ <<set $havingSex to true>>\ <<set $sexDescription to "">>\ <<set $location to "dorm">>\You look down at <<print $girlfriend.firstname>>'s long, thick strap-on. You want to feel her inside of you, but taking it inside of your mouth sounds even hotter. @@.player;"Actually, can I give you a blowjob?"@@ you ask shyly. <<print $girlfriend.firstname>> smiles. @@.girlfriend;"Of course, <<print $player.firstname>>."@@ Without another word, she guides your head down to the tip of her strap-on. You let her guide you, turned on by the way she just took control. You lick the length of her plastic cock and then take it into your mouth. You feel so submissive as you stare up at your girlfriend, feeling <<if $player.masculinity<0>>pretty<<else>>attractive<</if>> with her cock in your mouth. [[Continue|Girlfriend Strapon Fucked]] <<set $girlfriend.justPutOnStrapon to false>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.submission to $player.submission+1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $girlfriend.isWearingStrapon to true>>\ <<set $sexDescription to "">>\ <<set $location to "dorm">>\<<if $round2>>\ <<if $player.arousal>=100>>\ <<if $havingSex>>\ <<print $girlfriend.firstname>> plunges into you. Your eyes roll back in your head. You're really enjoying the feeling of being filled, but now <<print $girlfriend.firstname>> is moving faster, and fucking you harder. She smiles as she looks down on you, obviously enjoying being on top. You can tell that an orgasm is close, really close. @@.thought;This is it. I'm going to come. I'm going to come from getting fucked.@@\ <<else>>\ You haven't even gotten fucked yet, but you're getting really horny. <<print $girlfriend.firstname>> leans in and kisses you. As she does so, she whispers, @@.girlfriend;"I can't wait to fuck your cute pussy."@@\ <</if>> That's all it takes to push you over the edge. With a cry, you orgasm. <<set $player.arousal to 0>>\ <</if>>\ <<if $girlfriend.arousal>=100>>\ <<if $player.arousal is 0>>\ At the same time, <<print $girlfriend.firstname>> cries out and collapses on top of you, lost in an orgasm of her own.\ <<else>>\ You lean in and kiss <<print $girlfriend.firstname>>. That's all it takes. She lets out a moan and climaxes. You smile, watching her. It's very hot to see your girlfriend orgasm, but you're a little disappointed.\ <</if>>\ <<set $girlfriend.arousal to 0>> <</if>>\ @@.player;"That was great,"@@ you say when you catch your breath. <<link "Cuddle with her" "Girlfriend Strapon Fucked Recover">><</link>>\ <<elseif $havingSex>>\ <<if $player.arousal>=100 and $girlfriend.arousal>=100>>\ <<print $girlfriend.firstname>> plunges into you. Your eyes roll back in your head. You're really enjoying the feeling of being filled, but now <<print $girlfriend.firstname>> is moving faster, and fucking you harder. She's rubbing her boobs, obviously desperate to come. You feel yourself working up to an orgasm of your own. @@.thought;This is it. I'm going to come. I'm going to come from getting fucked.@@ <<print $girlfriend.firstname>> beats you to the punch. She cries out and collapses on top of you, her strap-on still buried in you. You feel so feminine, being filled with cock while your partner lies on top of you. That thought pushes you over the edge, and you start to climax. Suddenly, you feel a weird sensation. The room seems to have gotten much colder, and a breeze blows in from outside. <<if not $scenes.girlfriend.tfFromStrapon>>\ It's not until you're in the middle of your orgasm that your lustful brain finally realizes what's going on. <<link "You're transforming" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend Strapon Fucked TfRecover">><<set $tfReason to "fucked">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<set $girlfriend.relationship to $girlfriend.relationship+4>>\ <<else>>\ You suddenly sit up, panicked that you're about to transform. @@.girlfriend;"What's wrong?"@@ <<print $girlfriend.firstname>> asks. @@.player;"Nothing,"@@ you say, spotting an open window in her room. <<link "Cuddle with her" "Girlfriend Strapon Fucked Recover">><</link>>\ <</if>>\ <<elseif $player.arousal>=100>>\ <<print $girlfriend.firstname>> plunges into you. Your eyes roll back in your head. @@.thought;This is it. I'm going to come from getting fucked.@@ You moan, and feel a warmth spread through your body. You give her a passionate kiss and then cry out one final time, before you climax. When you finally recover, <<print $girlfriend.firstname>> is looking at you with a smile on her face. @@.girlfriend;"You looked so hot."@@ @@.player;"Thank you,"@@ you say, blushing. @@.player;"But you didn't come."@@ @@.girlfriend;"Who says this is over?"@@ she asks with a smile. @@.girlfriend;"That's one of the best things about being a girl. Multiple orgasms."@@ <<if not $realityChange or $girlfriend.knowsAboutRealityChange>> [[Did you just call me a girl?|Girlfriend Strapon Fucked Protest]]\ <</if>> <<if not $scenes.girlfriend.tfFromCalledGirl>>\ <<link "Get ready for round 2" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend Strapon Fucked GirlTfRecover">><<set $tfReason to "acceptance">><<set $round2 to true>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ [[Get ready for round 2|Girlfriend Strapon Fucked][$round2 to true]]\ <</if>>\ <<else>>\ <<print $girlfriend.firstname>> plunges into you. You moan, enjoy the feeling of being filled. <<print $girlfriend.firstname>> moans too, and starts rubbing her breasts. She's obviously close to orgasm, and she plunges into you faster and faster, trying to come. Then she cries out and collapses onto you, her strapon still in your pussy. Her body shakes, and you hold onto it. @@.thought;This is so hot.@@ But you're also disappointed. You know that this means that you won't get to come. As <<print $girlfriend.firstname>> lies panting on the bed, you gather up your clothes. @@.girlfriend;"Where are you going?"@@ @@.player;"Well, you already came."@@ @@.girlfriend;"So? Multiple orgasms is one of the best parts of being a girl@@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;,"@@<<else>>@@.girlfriend;. You'll find that out,"@@<</if>> she says with a wink. You're about to protest when she pulls you back to the bed. <<if not $realityChange>> [[Did you just call me a girl?|Girlfriend Strapon Fucked Protest]]\ <</if>> <<if not $scenes.girlfriend.tfFromCalledGirl>>\ <<link "Go with it" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend Strapon Fucked GirlTfRecover">><<set $tfReason to "acceptance">><<set $round2 to true>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ [[You blush|Girlfriend Strapon Fucked][$round2 to true]]\ <</if>>\ <</if>>\ <<else>>\ <<if $player.arousal>=100>>\ You haven't even gotten fucked yet, but you're getting really horny. <<print $girlfriend.firstname>> leans in and kisses you. As she does so, she whispers, @@.girlfriend;"I can't wait to fuck your cute pussy."@@ That's all it takes to push you over the edge. With a cry, you orgasm. <<if $girlfriend.arousal>=100>>\ When you recover and look over at <<print $girlfriend.firstname>>. She's recovering from her orgasm. <</if>>\ @@.player;"That's disappointing. I was hoping@@ <<if $girlfriend.arousal>=100>>@@.player;we'd@@<<else>>@@.player;I'd@@<</if>> @@.player;last a little longer."@@ @@.girlfriend;"Why? Were you curious how it felt to get fucked?"@@ You blush, not wanting to tell her that she's right. @@.girlfriend;"We don't have to stop, you know."@@ @@.player;"What?"@@ @@.girlfriend;"That's one of the@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;best parts@@<<else>>@@.girlfriend;benefits@@<</if>> @@.girlfriend;of being a girl. Multiple orgasms."@@ You nod and lean in to kiss her again, but something stops you. When she said multiple orgasms were one of the best parts of being a girl, it felt like she was including you. As a girl. <<if not $realityChange or $girlfriend.knowsAboutRealityChange>> [[Ask her what she meant|Girlfriend Strapon Fucked Protest]]\ <</if>> <<if not $scenes.girlfriend.tfFromCalledGirl>>\ <<link "Go with it" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend Strapon Fucked GirlTfRecover">><<set $tfReason to "acceptance">><<set $round2 to true>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ [[You blush|Girlfriend Strapon Fucked][$round2 to true]]\ <</if>>\ <<else>>\ You lean in and kiss <<print $girlfriend.firstname>>. That's all it takes. She lets out a moan and climaxes. You smile, watching her. It's very hot to see your girlfriend orgasm, but you're a little disappointed. @@.girlfriend;"Don't worry,"@@ <<print $girlfriend.firstname>> tells you, reading your face. @@.girlfriend;"I'm not going to stop before I've fucked you."@@ [[You blush|Girlfriend Strapon Fucked][$round2 to true]]\ <</if>>\ <</if>>\ <<set $location to "dorm">>\@@.player;"No,"@@ you say. @@.player;"I changed my mind, sorry."@@ @@.girlfriend;"Okay,"@@ <<print $girlfriend.firstname>> says with a sigh, taking off the strap-on. @@.girlfriend;"You're such a tease."@@ [[Continue|Girlfriend Strapon Fucked]] <<set $player.masculinity to $player.masculinity+1>>\ <<set $girlfriend.arousal to $girlfriend.arousal-3>>\ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $player.submission to $player.submission-1>>\ <<set $girlfriend.isWearingStrapon to false>>\ <<set $girlfriend.underwear to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if not $scenes.girlfriend.tfFromCalledGirl>>@@.player;"Did you just call me a girl?"@@ you ask, the haze of sex suddenly disappearing. @@.girlfriend;"<<print $player.firstname>>, it's not like that."@@ @@.player;"Then what did you mean?"@@ @@.girlfriend;"Okay, it's kind of like that. Fine. It's one of the good things about having a pussy. Can you come back?"@@ You don't know if you want to. @@.thought;It was one thing to get fucked by her, but not if she sees me as a girl. I was a man @@<<if $day>=34>>@@.thought;not that long ago!@@<<elseif $day>=25>>@@.thought;under a month ago!@@<<elseif $day>=22>>@@.thought;three weeks ago!@@<<elseif $day>=15>>@@.thought;two weeks ago!@@<<else>>@@.thought;a week ago!@@<</if>> @@.thought;I mean, I'm still a man!@@ <</if>>@@.player;"No, sorry,"@@ you tell her. @@.player;"That killed the mood."@@ <<print $girlfriend.firstname>> looks disappointed, but she nods. <<link "Get out of there" $currentPassage>><<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.underwear to setup.girlfriendBikiniPanties>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $leftChar to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship-4>><<set $player.masculinity to $player.masculinity+3>><<set $player.submission to $player.submission-1>>\ <<finishSexScene>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<unset $round2>>\ <<set $location to "dorm">>\<<if $realityChange>>\ When you recover, you see that <<print $girlfriend.firstname>> is looking at you with a concerned look on her face. @@.girlfriend;"Are you okay?"@@ @@.player;"Yeah. I'm fine,"@@ you say. To your surprise, you actually do feel fine, despite<<if $player.masculinity<=-100>>--or maybe because of--<<else>> <</if>>your most recent transformation. @@.girlfriend;"I was trying to talk to you, and you didn't respond."@@ @@.thought;Shit. I don't want <<print $girlfriend.firstname>> to worry about me.@@ @@.player;"No, I'm okay,"@@ you say. @@.player;"I just got fucked so hard that, uh, I guess I spaced out."@@ <<print $girlfriend.firstname>> laughs at that. @@.girlfriend;"So you want to keep going?"@@\ <<else>>\ @@.player;"Why did that happen?"@@ you ask when you recover. @@.player;"I didn't even do anything!"@@ @@.girlfriend;"I don't know,"@@ <<print $girlfriend.firstname>> says sympathetically. @@.player;"I know. I wasn't even asking you, really. It's just, it's frustrating@@<<if $player.pout>>@@.player;,"@@ you say, pouting.<<else>>@@.player;."@@<</if>> @@.girlfriend;"Maybe it's because you didn't correct me?"@@ @@.player;"When you said that girls had multiple orgasms? And when it sounded like you were calling me a girl? I wanted to, but we were about to fuck some more, and I didn't want to kill the mood. And now I'm girlier."@@ You bury your head in your hands. <<print $girlfriend.firstname>> gives you a hug. @@.girlfriend;"We can still fuck more,"@@ she says. That makes you perk up, though you notice that she didn't say whether she really was calling you a girl. @@.thought;Does she think of me as a chick?@@\ <</if>> <<if $player.arousal<100>>[[Fuck more|Girlfriend Strapon Fucked]]<<else>>[[Try to make her come|Girlfriend Strapon Fucked]]<</if>> [[You're not in the mood|Girlfriend Strapon Fucked Protest]] <<set $scenes.girlfriend.tfFromCalledGirl to true>>\ <<set $sexDescription to "">>\ <<set $location to "dorm">>\The two of you lie there for a while. No words have to be said. You feel like something just changed in your relationship, and one look at <<print $girlfriend.firstname>> tells you that she's thinking the same thing. <<print $girlfriend.firstname>> leans down and kisses you. You tilt your head up and kiss her back, but this time you're the one being kissed, not the one doing the kissing. You don't feel like going anywhere. You feel perfectly comfortable lying on <<print $girlfriend.firstname>>'s bed, cuddling up next to her. Even the transformation isn't bothering you the way it used to. Sure, if you were to think about it, you feel upset and anxious and scared, but right now, you're cuddling with <<print $girlfriend.firstname>>, and you're feeling at peace. After what feels like hours, you're disrupted by her roommate walking in. @@.female;"Oh, hi lovebirds."@@ She turns to <<print $girlfriend.firstname>>. @@.female;"I'm off to the library."@@ @@.girlfriend;"Thanks."@@ Before she leaves, she looks back over her shoulder. <<if $player.isWearingPanties and not $realityChange and not $acceptedTrans>>Your heart leaps into your throat, as you realize that your panties are lying on the ground. You cringe, waiting for her roommate to notice. Instead, the roommate walks out without saying a word. @@.thought;She must have missed them.@@ [[Breathe a sigh of relief|Girlfriend Strapon Fucked Caught]]<<else>>@@.female;"Bye, lovebirds."@@ <<link "Continue" $currentPassage>><<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.underwear to setup.girlfriendBikiniPanties>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $leftChar to null>><</link>><<finishSexScene>><</if>> <<set $scenes.girlfriend.tfFromStrapon to true>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<unset $round2>>\ <<set $location to "dorm">>\The two of you lie there for a while. No words have to be said. You feel like something just changed in your relationship, and one look at <<print $girlfriend.firstname>> tells you that she's thinking the same thing. <<print $girlfriend.firstname>> leans down and kisses you. You tilt your head up and kiss her back, but this time you're the one being kissed, not the one doing the kissing. You don't feel like going anywhere. You feel perfectly comfortable lying on <<print $girlfriend.firstname>>'s bed, cuddling up next to her. After what feels like hours, you're disrupted by her roommate walking in. @@.female;"Oh, hi lovebirds."@@ She turns to <<print $girlfriend.firstname>>. @@.female;"I'm off to the library."@@ @@.girlfriend;"Thanks."@@ Before she leaves, she looks back over her shoulder. \ <<if $player.isWearingPanties and not $realityChange and not $acceptedTrans>>\ Your heart leaps into your throat, as you realize that your panties are lying on the ground. You cringe, waiting for her roommate to notice. Instead, the roommate walks out without saying a word. @@.thought;She must have missed them.@@ [[Breathe a sigh of relief|Girlfriend Strapon Fucked Caught]]\ <<else>>\ @@.female;"Bye, lovebirds."@@ <<link "Continue" $currentPassage>><<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.underwear to setup.girlfriendBikiniPanties>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $leftChar to null>><</link>>\ <<finishSexScene>>\ <</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<unset $round2>>\ <<set $location to "dorm">>\You breathe a sigh of relief, happy that she missed your panties. @@.thought;That would have been embarrassing.@@ Suddenly, the door opens, and the roommate steps back in. @@.female;"Sorry, I forgot my bag."@@ She walks over to her desk. On the way there, her eyes lock on your panties. @@.thought;Fuck!@@ Confused, she looks at <<print $girlfriend.firstname>>'s panties, before turning back to yours. She looks up at you and smirks. @@.thought;Kill me.@@ Instead of saying anything, she pulls out her phone and turns and walks out of the room. @@.player;"At least she didn't say anything,"@@ you say after she left. @@.girlfriend;"I don't know about that."@@ @@.player;"What do you mean?"@@ @@.girlfriend;"She's on her phone. She could be telling her friends about your panties."@@ You groan. @@.thought;This could spread all over the school!@@ <<link "Go back to your dorm" $currentPassage>><<set $player.leadership to $player.leadership-5>><<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.underwear to setup.girlfriendBikiniPanties>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $leftChar to null>><</link>> <<finishSexScene>>\ <<set $location to "dorm">>\You knock on <<print $girlfriend.firstname>>'s door, and wait anxiously. Your relationship has changed so much recently that you're not sure what to expect. @@.girlfriend;"Oh, hi, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says with a smile on her face, opening the door. You walk in, closing the door behind you. <<print $girlfriend.firstname>> smiles, and wraps you in a tight hug.<<if $player.boobs>=2>> You can feel her perfectly-sized boobs squishing against your own.<</if>> <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.thought;I'm glad we're still friends.@@<<else>>@@.thought;I'm glad that nothing's changed between us.@@<</if>> <<if $player.crush is $witch.firstname>>\ <<link "So how are you and $witch.firstname?" "Girlfriend Girltalk Crush">><</link>>\ <<elseif $player.homosexuality>=20>>\ <<link "So how are you and $qb.firstname?" "Girlfriend Girltalk Crush">><</link>>\ <<else>>\ <<link "So, any boys you like?" "Girlfriend Girltalk Straight">><</link>>\ <</if>> \ <<print $girlfriend.firstname>> asks. <<set $scenes.girlfriend.girltalk to true>>\ <<set $girlfriend.shirt to setup.girlfriendWhiteTShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"What?"@@ you say, shocked at the shift in conversation. @@.girlfriend;"Come on,"@@ she says. <<if $player.crush is $witch.firstname>>@@.girlfriend;"I know you like her."@@<<elseif $scenes.qb.confirmedHookup>>@@.girlfriend;"I know you're fucking him."@@<<elseif $qb.hookedUp>0>>@@.girlfriend;"I've seen the way you look at him."@@<<else>>@@.girlfriend;"You're into guys, right? And he's a good-looking quarterback."@@<</if>> You're surprised at that. Not at what she said--she's right--but at how casually she threw it out there, and how light her tone was. \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.thought;It's weird. I guess we never dated in this reality.@@\ <<else>>\ @@.player;"So, y...you're not mad?"@@ <<if $player.openRelationship and $player.datingGirlfriend>>\ @@.girlfriend;"Why would I be mad?"@@ she says with a laugh. @@.girlfriend;"We opened up our relationship. You can date who you want."@@ @@.player;"But I did that so I could@@ <<if $player.crush is $witch.firstname>>@@.player;date <<print $witch.firstname>>."@@<<else>>@@.player;hook up with <<print $qb.firstname>>."@@<</if>>\ <<else>>\ @@.girlfriend;"Why would I be mad?"@@ she says with a laugh. @@.girlfriend;"We're not dating anymore. You can date who you want."@@ @@.player;"But I broke up with you so I could@@ <<if $player.crush is $witch.firstname>>@@.player;date <<print $witch.firstname>>."@@<<else>>@@.player;hook up with <<print $qb.firstname>>."@@<</if>>\ <</if>> @@.girlfriend;"Yeah, I figured. But I'm not mad. I can't get mad at you for liking sexy@@ \ <<if $player.crush is $witch.firstname>>\ @@.girlfriend;girls."@@\ <<else>>\ @@.girlfriend;guys."@@ You turn crimson. @@.thought;I can't believe she put it like that. But she's not wrong.@@\ <</if>>\ <</if>> @@.girlfriend;"So how about it? Do you want to date@@ <<if $player.crush is $witch.firstname>>@@.girlfriend;<<print $witch.firstname>>?"@@<<else>>@@.girlfriend;<<print $qb.firstname>>?"@@<</if>> <<if $player.crush is $witch.firstname and $realityChange and not $girlfriend.knowsAboutRealityChange>>\ [[No! I won't date another girl!|Girlfriend Girltalk Crush No]]\ <<elseif $player.crush is $witch.firstname>>\ [[No! I won't date someone who cursed me!|Girlfriend Girltalk Crush No]]\ <<else>>\ [[No! I won't date a guy!|Girlfriend Girltalk Crush No]]\ <</if>> [[...Yes|Girlfriend Girltalk Crush Yes]] <<set $location to "dorm">>\<<if $player.crush is $witch.firstname and $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.player;"No! I won't date a girl!"@@<<elseif $player.crush is $witch.firstname>>@@.player;"No! I won't date someone who cursed me!"@@<<else>>@@.player;"No! I won't date a guy!"@@<</if>> She looks surprised. @@.girlfriend;"Really? But @@<<if $player.crush is $witch.firstname>>@@.girlfriend;I've seen the way you look at her."@@<<elseif $scenes.qb.confirmedHookup>>@@.girlfriend;you fucked him."@@<<elseif $qb.hookedUp>0>>@@.girlfriend;haven't you fucked him?"@@<<else>>@@.girlfriend;don't you like guys?"@@<</if>> @@.player;"That's not the same! There's a difference between@@ <<if $player.crush is $witch.firstname>>@@.player;thinking someone's cute@@ <<elseif $scenes.qb.confirmedHookup or $qb.hookedUp>0>>@@.player;fucking someone@@<<else>>@@.player;liking someone@@<</if>> @@.player;and wanting the whole school to know you're in a relationship with them!"@@\ <<if not $scenes.qb.confirmedHookup>> @@.girlfriend;"So I'm right?"@@ You blush as you realize that you just confirmed that \ <<if $player.crush is $witch.firstname>>\ you like the girl who cursed you.\ <<elseif $qb.hookedUp>0>>\ you fucked <<print $qb.firstname>>.\ <<else>>\ you're gay. Or <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>straight?<<else>>bi?<</if>> It's hard to tell.\ <</if>>\ <</if>> @@.girlfriend;"Hey, @@<<if $player.feminine>=14>>@@.girlfriend;sweetie@@<<else>>@@.girlfriend;<<print $player.firstname>>@@<</if>>@@.girlfriend;. It's okay. I'm not judging you. Your body is different now. It's only natural to want a@@ <<if $player.crush is $witch.firstname>>@@.girlfriend;confident..."@@<<else>>@@.girlfriend;big..."@@<</if>> @@.player;"<<print $girlfriend.firstname>>."@@ @@.girlfriend;"Yes?"@@ @@.player;"I don't want to talk about this."@@ @@.girlfriend;"Sorry,"@@ she says. @@.girlfriend;"I guess I just got carried away. So you're not going to date@@ <<if $player.crush is $witch.firstname>>@@.girlfriend;<<print $witch.firstname>> then."@@<<else>>@@.girlfriend;<<print $qb.firstname>> then."@@<</if>> @@.player;"No,"@@ you say firmly. @@.player;"Can we talk about something else?"@@ @@.girlfriend;"Sure. What would you like to talk about?"@@ [[So, you and Marco are dating?|Girlfriend Girltalk Marco]] [[On second thought, you'd rather leave|Girlfriend Girltalk Leave]] <<set $location to "dorm">>\@@.player;"...yes,"@@ you say. You can hardly look at her. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"Ooh, that's exciting!@@ \ <<else>>\ @@.girlfriend;"<<print $player.firstname>>! I'm proud of you! It takes balls to admit that."@@ You chuckle at that. You haven't felt very ballsy lately...in both senses of the word.\ <</if>>\ <<if $realityChange or $acceptedTrans>>\ @@.girlfriend;Spill, girl. Have you told@@ <<if $player.crush is $witch.firstname>>@@.girlfriend;her@@<<else>>@@.girlfriend;him@@<</if>> @@.girlfriend;how you feel?"@@ <<if $player.crush is $witch.firstname>>\ [[Admit that you haven't|Girlfriend Girltalk DateWitch]]\ <<else>>\ [[Admit that you haven't|Girlfriend Girltalk DateQB]]\ <</if>>\ <<elseif $player.feminine>=21>>\ @@.girlfriend;"Spill, girl. Have you told@@ <<if $player.crush is $witch.firstname>>@@.girlfriend;her@@<<else>>@@.girlfriend;him@@<</if>> @@.girlfriend;how you feel?"@@ @@.thought;She just called me a girl!@@ <<if $player.crush is $witch.firstname>>\ [[Maybe you misheard her|Girlfriend Girltalk DateWitch]]\ <<else>>\ [[Maybe you misheard her|Girlfriend Girltalk DateQB]]\ <</if>> [[Correct her|Girlfriend Girltalk Correct]]\ <<else>>\ @@.girlfriend;"Spill, <<print $player.firstname>>. Have you told@@ <<if $player.crush is $witch.firstname>>@@.girlfriend;her@@<<else>>@@.girlfriend;him@@<</if>> @@.girlfriend;how you feel?"@@ <<if $player.crush is $witch.firstname>>\ [[Answer her|Girlfriend Girltalk DateWitch]]\ <<else>>\ [[Answer her|Girlfriend Girltalk DateQB]]\ <</if>>\ <</if>>\ <<set $location to "dorm">>\@@.player;"Did you just call me a girl?"@@ @@.girlfriend;"Oops! I'm sorry. I didn't mean to...I guess it just slipped out."@@ So your ex-girlfriend doesn't even think of you as a man now. You look down at your newly feminine body. You can see why she'd let that slip. You don't look like much of a man now. @@.girlfriend;"So, have you?"@@ @@.player;"Have I what?"@@ @@.girlfriend;"Have you told@@ <<if $player.crush is $witch.firstname>>@@.girlfriend;her@@<<else>>@@.girlfriend;him@@<</if>> @@.girlfriend;how you feel?"@@ <<if $player.crush is $witch.firstname>>\ [[Answer her|Girlfriend Girltalk DateWitch]]\ <<else>>\ [[Answer her|Girlfriend Girltalk DateQB]]\ <</if>>\ <<set $player.masculinity to $player.masculinity+2>>\ <<set $location to "dorm">>\<<if not visited("Girlfriend Girltalk Correct") and $player.feminine>=21 and not $realityChange and not $acceptedTrans>>\ @@.thought;Maybe I misheard her@@ you think hopefully. Deep down, however, you're pretty sure she really did refer to you as a girl. @@.thought;So my ex-girlfriend doesn't even think of me as a man now. Great.@@ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $scenes.witch.kissedAfterInspector or $scenes.witch.archiesEnding is "kiss" or $scenes.witch.archiesEnding is "request">>\ @@.player;"Yeah. We've made out and I like her.@@\ <<else>>\ @@.player;"Yeah. I like her.@@\ <</if>> \ @@.player;I've thought about...well, you know."@@ You're too embarrassed to tell her exactly what you've imagined <<print $witch.firstname>> doing to you. @@.girlfriend;"Sure,"@@ she says. @@.girlfriend;"But have you told her how you feel?"@@ @@.player;"Uh, I don't think so. But she should know, right?"@@ @@.girlfriend;"No!@@ \ <<if $scenes.witch.kissedAfterInspector or $scenes.witch.archiesEnding is "kiss" or $scenes.witch.archiesEnding is "request">>\ @@.girlfriend;You've kissed her, but you haven't been on a date.@@\ <<else>>\ @@.girlfriend;You haven't even done anything. How is she supposed to know how you feel?@@\ <</if>> \ @@.girlfriend;She could end up going out with @@<<if visited("Girlfriend Girltalk Correct")>>@@.girlfriend;some@@<<else>>@@.girlfriend;another@@<</if>> @@.girlfriend;girl."@@ @@.player;"Oh."@@ You hadn't thought about that. @@.girlfriend;"She might like you, but she's the president of the Witchcraft Club. Every single goth girl who's into girls is going to want to go out with her."@@ @@.player;"And she could choose one of them instead of me?"@@<<if $player.pout>> you ask, pouting.<</if>> @@.girlfriend;"Exactly! You need to lock her down before@@ <<if visited("Girlfriend Girltalk Correct")>>@@.girlfriend;some@@<<else>>@@.girlfriend;another@@<</if>> @@.girlfriend;girl gets there first. And believe me, I know all about that,"@@ she says<<if not $realityChange or $girlfriend.knowsAboutRealityChange>>, winking at you<</if>>. [[So I need to ask her out?|Girlfriend Girltalk AskOutWitch]] you ask. <<set $location to "dorm">>\@@.player;"So I need to ask her out?"@@ @@.girlfriend;"No! Well, maybe. You're both girls so it's tricky."@@\ <<if visited("Girlfriend Girltalk Correct")>> @@.girlfriend;"Sorry,"@@ she says before you can correct her. @@.girlfriend;"But you know what I mean."@@\ <<elseif not $realityChange and not $acceptedTrans>> <<if $player.feminine>=21>>@@.thought;There's no way I misheard her that time.@@<<else>>@@.thought;Did she just call me a girl?@@<</if>> @@.girlfriend;"Sorry,"@@ she says, catching your look. @@.girlfriend;"But you know what I mean."@@\ <</if>> @@.player;"Uh, I don't know if I do. Why wouldn't I ask her out?"@@ @@.girlfriend;"Well. Either girl can ask the other one out."@@\ <<if visited("Girlfriend Girltalk Correct")>>\ Catching your look, she continues, \ <<else>> @@.player;"But..."@@ <</if>>\ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"Even though you're both girls, well,@@ \ <<else>>\ @@.girlfriend;"Even if you're not a girl, <<print $witch.firstname>> only started liking you since you started transforming,"@@ she points out. You want to respond to that, but you decide to ask about <<print $witch.firstname>> first. @@.player;"So I could ask <<print $witch.firstname>> then?"@@ @@.girlfriend;"Well, yes. But@@ \ <</if>>\ @@.girlfriend;uh, between the two of you, <<print $witch.firstname>> is the more dominant one. No offense. She probably wants to be the one to ask you."@@ @@.player;"So I have to get her to ask me out?"@@ @@.girlfriend;"Yeah."@@ @@.player;"Uh, how do I do that?"@@ @@.girlfriend;"You can drop hints. And I can drop hints to her about how hot you are. I'll be your wingwoman."@@ You raise an eyebrow at that.<<if not $realityChange>> The idea that anyone could find you hot when you look so effeminate is alien to you.<</if>> @@.girlfriend;"And most importantly, you can go on dates with her!"@@ @@.player;"How do I go on a date if I can't ask her out?"@@ you ask, confused. [[This girl stuff is confusing|Girlfriend Girltalk AskOutWitch Hints]] <<set $scenes.girlfriend.encouragedToDateWitch to true>>\ <<set $location to "dorm">>\@@.girlfriend;"Just suggest that you do something outside of this campus. But don't call it a date. That's very important."@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.player;Okay, I can do that."@@ @@.thought;Wait a second!@@ you realize. @@.thought;She said we should go see a movie right before we started dating!@@ \ <<else>>\ @@.player;"Okay, I can do that. Hey, wait! Didn't you say we should go see a movie right before we started dating?"@@ She giggles. <</if>>\ @@.thought;Wow, I thought it was my idea to ask her out.@@ [[Change the subject|Girlfriend Girltalk Marco]] <<set $location to "dorm">>\<<if not visited("Girlfriend Girltalk Correct") and $player.feminine>=21 and not $realityChange and not $acceptedTrans>>\ @@.thought;Maybe I misheard her@@ you think hopefully. Deep down, however, you're pretty sure she really did refer to you as a girl. @@.thought;So my ex-girlfriend doesn't even think of me as a man now. Great.@@ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<if $qb.hookedUp>0>>\ @@.player;"Yeah. We've made out, and I...well, you know."@@ You're too embarrassed to tell her exactly what you did with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy. @@.girlfriend;"Sure,"@@ she says. @@.girlfriend;"But have you told him you liked him?"@@ @@.player;"Uh, I don't think so. But he should know, right? After all we've done together."@@ @@.girlfriend;"No! Right now you're fuckbuddies. But he could get another fuckbuddy, or go out with @@<<if visited("Girlfriend Girltalk Correct")>>@@.girlfriend;some@@<<else>>@@.girlfriend;another@@<</if>> @@.girlfriend;girl."@@ @@.player;"He wouldn't do that!"@@ @@.girlfriend;"He might like you, but @@<<if $playerStarter and not $realityChange and $team.playerOnTeam>>@@.girlfriend;he's on the football team, and he's a good-looking guy.@@<<else>>@@.girlfriend;he's the quarterback and he's hot.@@<</if>> @@.girlfriend;Every single girl in Pinewood is going to want to go out with him."@@ @@.player;"And he could choose one of them instead of me?"@@<<if $player.pout>> you ask, pouting.<</if>> @@.girlfriend;"Exactly! If you want to go out with a popular guy, you need to lock them down before @@<<if visited("Girlfriend Girltalk Correct")>>@@.girlfriend;some@@<<else>>@@.girlfriend;another@@<</if>> @@.girlfriend;girl gets there first. And believe me, I know all about that,"@@ she says<<if not $realityChange or $girlfriend.knowsAboutRealityChange>>, winking at you<</if>>.\ <<else>>\ @@.player;"Not really. We haven't even had sex yet."@@ @@.girlfriend;"What are you waiting for? If you're not having sex with him, he'll find someone who will!"@@ @@.player;"He wouldn't do that!"@@ @@.girlfriend;"He might like you, but @@<<if $playerStarter and not $realityChange and $team.playerOnTeam>>@@.girlfriend;he's on the football team, and he's a good-looking guy.@@<<else>>@@.girlfriend;he's the quarterback and he's hot.@@<</if>> @@.girlfriend;Every single girl in Pinewood is going to want to go out with him."@@ @@.player;"And he could choose one of them instead of me?"@@<<if $player.pout>> you ask, pouting.<</if>> @@.girlfriend;"Exactly! If you want to wait to have sex, there's nothing wrong with that. But if you're not dating him, he might not know how you feel."@@\ <</if>> [[So I need to ask him out?|Girlfriend Girltalk AskOutQB]] you ask. <<set $location to "dorm">>\@@.player;"So I need to ask him out?"@@ @@.girlfriend;"No! Girls don't ask guys out!"@@ <<if visited("Girlfriend Girltalk Correct")>>\ @@.girlfriend;"Sorry,"@@ she says before you can correct her. @@.girlfriend;"But you know what I mean. It's just not something that we do."@@ <<elseif not $realityChange and not $acceptedTrans>>\ <<if $player.feminine>=21>>@@.thought;There's no way I misheard her that time.@@<<else>>@@.thought;Did she just call me a girl?@@<</if>> @@.girlfriend;"Sorry,"@@ she says, catching your look. @@.girlfriend;"But you know what I mean."@@ She continues, saying, @@.girlfriend;"But I mean it. If you ask him out, you'll look...well, it's just not something we do."@@ <</if>>\ @@.player;"So I have to get him to ask me out?"@@ @@.girlfriend;"Yeah."@@ @@.player;"Uh, how do I do that?"@@ @@.girlfriend;"You can drop hints. And I can drop hints to him about how hot you are. I'll be your wingwoman."@@ You raise an eyebrow at that.<<if not $realityChange>> The idea that anyone could find you hot when you look so effeminate is alien to you.<</if>> @@.girlfriend;"And most importantly, you can go on dates with him!"@@ @@.player;"How do I go on a date if I can't ask him out?"@@ you ask, confused. [[This girl stuff is confusing|Girlfriend Girltalk AskOutQB Hints]] <<set $scenes.girlfriend.encouragedToDateQB to true>>\ <<set $location to "dorm">>\@@.girlfriend;"You can do activities together,"@@ <<print $girlfriend.firstname>> answers. @@.girlfriend;"That's what a date is, right?"@@ @@.player;"So, like, going to the lake and fucking?"@@<<if $scenes.girlfriend.sexDay1>> @@.thought;Like we did.@@<</if>> @@.girlfriend;"No, you want your relationship to go outside of just fucking. But that is a good idea."@@ @@.player;"Okay?"@@ @@.girlfriend;"Just suggest that you do something outside of this campus. But don't call it a date. That's very important."@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.player;Okay, I can do that."@@ @@.thought;Wait a second!@@ you realize. @@.thought;She said we should go see a movie right before we started dating!@@ \ <<else>>\ @@.player;"Okay, I can do that. Hey, wait! Didn't you say we should go see a movie right before we started dating?"@@ She giggles. <</if>>\ @@.thought;Wow, I thought it was my idea to ask her out.@@ [[Change the subject|Girlfriend Girltalk Marco]] <<set $location to "dorm">>\@@.player;"What?"@@ you say, shocked at the shift in conversation. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"Oh, come on. What about you and <<print $qb.firstname>>? You two spend a lot of time together."@@\ <<else>>\ @@.girlfriend;"Oh, come on. Don't tell me you haven't had any thoughts about a cute guy. What about you and <<print $qb.firstname>>? You two spend a lot of time together."@@\ <</if>> @@.player;"We're practicing football!"@@ @@.girlfriend;"Sure,"@@ she says, but in a tone of voice suggesting that she doesn't completely believe you. @@.player;"I'm straight!"@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"So you like guys then?"@@ You curse yourself. @@.thought;She thinks I'm a girl. I have to be more careful.@@ @@.player;"Sorry. I meant I'm a lesbian."@@ <<elseif $player.feminine>=21 or $realityChange or $acceptedTrans>>\ @@.girlfriend;"So you do like guys then?"@@ @@.player;"What? No!"@@ @@.girlfriend;"You said you were straight, so that would mean that...oh my god, I'm so sorry."@@ You hang your head. @@.thought;My own girlfriend...ex-girlfriend...doesn't even see me as a guy anymore.@@ <<else>>\ @@.girlfriend;"Okay,"@@ she says, shrugging. \ <</if>>\ @@.girlfriend;"So, do you like any girls then?"@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.player;"Uh, I guess. Yeah. But, uh, I haven't really thought about it. I've just been so busy."@@ @@.girlfriend;"Really? With what?"@@ You feel the sudden need to change the subject.\ <<else>>\ @@.player;"Besides you?"@@ @@.girlfriend;"Oh, that's sweet,"@@ she says, giggling. @@.girlfriend;"What about any single girls?"@@ That question surprises you.\ <</if>> [[So you and Marco are dating?|Girlfriend Girltalk Marco]] <<set $location to "dorm">>\@@.player;"So, you and Marco are dating?"@@ @@.girlfriend;"Yeah,"@@ she says, smiling. \ <<if $girlfriend.dateMarcoPermission>=2>>\ @@.girlfriend;"Thanks for talking to him."@@ You can't answer. You're too busy processing the fact that you just were Marco's wingman with your girlfriend.\ <<else>>\ @@.girlfriend;"He's such a good boyfriend."@@ You can't answer. You're too busy processing the fact that your roommate is dating your girlfriend now that you can't.\ <</if>> \ @@.player;"So, what's it like?"@@ you ask finally. You're not sure whether you want to know the answer, but you figure it's the polite thing to ask. @@.girlfriend;"Well, we just started going out. But it's going good so far! We went on a dinner date and then after, we..."@@ She trails off, and looks at you with a concerned expression. \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"You're sure you want to hear this?"@@\ <<else>>\ @@.girlfriend;"Sorry. I forgot that you might not want to hear about that."@@\ <</if>> [[Tell her to continue|Girlfriend Girltalk Marco Gossip]] [[She's right. Say goodbye|Girlfriend Girltalk Leave]] <<set $location to "dorm">>\@@.player;"No. Continue."@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ She continues.\ <<else>>\ @@.girlfriend;"Are you sure?"@@ @@.player;"Yeah. I'm sure."@@ @@.girlfriend;"Okay,"@@ she says, looking at you again to make sure you're telling the truth. Apparently satisfied, she continues.\ <</if>> \ @@.girlfriend;"So we went for dinner at Archie's, and we had a good time. We have a lot in common. And then..."@@ @@.player;"And then?"@@ She blushes. @@.girlfriend;"We went back to my room, and I...I sucked him off."@@ @@.player;"Damn!"@@ @@.girlfriend;"I know. It's the first date. Do you think I was too slutty?"@@ @@.player;"No."@@ you say. @@.player;"You like him. And you didn't let him fuck you. You just gave him head. Right?"@@ @@.girlfriend;"Thanks, <<print $player.firstname>>,"@@ she says, smiling. @@.girlfriend;"God, I can't wait for him to fuck me."@@ @@.thought;This isn't the kind of conversation she'd have with a boyfriend or even an ex-boyfriend. It's the kind of conversation she'd have with a girl.@@ <<if (($player.homosexuality>=20 or $player.crush is $witch.firstname) and $player.feminine>=18 and ($qb.hookedUp>0 or $scenes.witch.masturbated)) or $realityChange or $acceptedTrans>>\ [[Let her continue|Girlfriend Girltalk Marco Gossip Continue]]\ <<else>>\ ==Let her continue== \ <<if $player.homosexuality<20 and $player.feminine<18>>\ (you need to like guys more and look more feminine)\ <<elseif $player.homosexuality<20>>\ (you need to like guys more)\ <<else>>\ (you need to look more feminine)\ <</if>>\ <</if>> [[Put a stop to it|Girlfriend Girltalk Leave]] <<set $location to "dorm">>\Part of you wants to tell her to stop it, and another, stronger part of you wants her to keep going. You've never heard a girl talk about what it's like being fucked. @@.thought;Maybe, when this is all over, this conversation will be helpful. I'll know what women like during sex.@@ <<print $girlfriend.firstname>> looks at you anxiously, worried that she may have crossed the line. @@.thought;Okay, I should say something that encourages her to go on.@@ @@.player;"Mmm,"@@ you say. @@.girlfriend;"What about you, <<print $player.firstname>>?@@ \ <<if $player.crush is $witch.firstname>>\ @@.girlfriend;Has <<print $witch.firstname>> fucked your pussy yet?"@@ @@.player;"No!"@@ you say, disturbed by the implication that if you had sex, <<print $witch.firstname>> would be the one fucking you.\ <<else>>\ @@.girlfriend;How's it like having <<print $player.crush>> fucking your pussy?"@@ @@.player;"Well, we haven't done...it...yet. Not exactly."@@\ <</if>> @@.girlfriend;"Wow!"@@ she says, her eyes wide. @@.girlfriend;"I assumed you two had fucked. So you're a virgin?"@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ You're about to tell her that you're not, but you realize that she's asking if you're a virgin as a girl.\ <<elseif $realityChange or $acceptedTrans>>\ @@.player;"No, I've fucked lots of girls!"@@ @@.girlfriend;"I know that, silly. I meant, are you a virgin as a girl?"@@\ <<else>>\ @@.player;"No, I've fucked lots of girls!"@@ @@.girlfriend;"I know that, silly. I meant, are you a virgin as a girl?"@@ There it is again. //As a girl.// You decide to let it go. \ <<if visited("Girlfriend Girltalk Correct")>>\ It's too tiring to be correcting her every time she slips up.\ <<else>>\ You know she doesn't mean anything by it.\ <</if>>\ <</if>> <<if $scenes.girlfriend.girlfriendUsedStrapon and $realityChange and not $girlfriend.knowsAboutRealityChange>>\ You start to remind <<print $girlfriend.firstname>> that she fucked you with a strap-on, before realizing that she might not remember it. @@.player;"Um, I guess so."@@ <<elseif $scenes.girlfriend.girlfriendUsedStrapon>>\ @@.player;"No! You fucked me with a strap-on. Remember?"@@ @@.girlfriend;"Oh yeah,"@@ <<print $girlfriend.firstname>> says with a blush. \ <<else>>\ @@.player;"Um, I guess so."@@ <</if>>\ @@.girlfriend;"So what's the farthest you've gone?"@@ @@.player;"I, uh..."@@ It's so embarrassing to admit this, but you do feel close to her, and she did admit what she and Marco did. [[Answer her|Girlfriend Girltalk Marco Gossip Fucked]] <<set $location to "dorm">>\<<if $player.crush is $witch.firstname and $scenes.witch.gatheredIngredients>>\ @@.player;"Well, we, uh, went pretty far. She ate me out...but it was just to get my juices for a spell!"@@\ <<elseif $player.crush is $witch.firstname and $scenes.witch.masturbated>>\ @@.player;"We haven't had sex yet, but we masturbated together."@@\ <<elseif $player.crush is $witch.firstname and ($scenes.witch.kissedAfterInspector or $scenes.witch.archiesEnding is "kiss" or $scenes.witch.archiesEnding is "request")>>\ @@.player;"We haven't had sex yet, but we made out."@@\ <<elseif $player.crush is $witch.firstname>>\ @@.player;"Well, we haven't actually done anything yet. But I'd like to."@@\ <<elseif $player.suckedDick>>\ @@.player;"I sucked his dick."@@\ <<else>>\ @@.player;"I gave him a handjob, and we made out."@@\ <</if>> <<if ($player.crush is $witch.firstname and $scenes.witch.gatheredIngredients) or ($player.crush is $qb.firstname and $player.suckedDick)>>\ @@.girlfriend;"<<print $player.firstname>>! You naughty@@ <<if visited("Girlfriend Girltalk Correct")>>@@.girlfriend;gi...I mean, I didn't think you would go that far!"@@<<else>>@@.girlfriend;girl!"@@<</if>>\ <<else>>\ @@.girlfriend;"Nice job, @@<<if visited("Girlfriend Girltalk Correct")>>@@.girlfriend;honey@@<<else>>@@.girlfriend;girl@@<</if>>@@.girlfriend;. Do whatever you're comfortable with. Don't let me or anyone else pressure you."@@\ <</if>> @@.player;"Uh, thanks. But...how is it?"@@ you ask, blushing. @@.girlfriend;"Getting fucked, you mean?"@@ You nod. @@.girlfriend;"It's amazing. Feeling his cock in your pussy, filling you up, thrusting in and out of you..."@@ A small smile creeps over her lips and she closes her eyes, clearly imagining it. Then she snaps back to reality, giving you a smile when she notices you looking at her expression.<<if $player.crush is not $witch.firstname>> @@.girlfriend;"Just be sure you make him wear a condom."@@<</if>> There's something else you want to ask her. You're curious about how big Marco is, and how he compares to you...and <<if $player.crush is $witch.firstname and $player.hasStrapon>>your strap-on.<<elseif $player.crush is $witch.firstname>>the strap-on that you're pretty sure <<print $witch.firstname>> has.<<else>><<print $qb.firstname>>.<</if>> @@.thought;But it's not like I can just ask her that, right?@@ [[Ask her how big Marco's cock is|Girlfriend Girltalk Marco Gossip Cock]] [[You're not going to talk about that|Girlfriend Girltalk Leave]] <<set $location to "dorm">>\@@.player;"So, how big is he?"@@ you ask, suppressing a giggle. She giggles. @@.girlfriend;"He's big but not huge. But his cock has a lot of...I don't know how you say it...girth?"@@ @@.player;"But how big is he?"@@ you press on. @@.girlfriend;"Probably, um...around seven inches."@@ <<if $player.crush is $witch.firstname>>@@.player;"My girlfriend@@<<else>>@@.player;"I bet my boyfriend@@<</if>> @@.player;is bigger than your boyfriend,"@@ you say in a singsong voice. <<print $girlfriend.firstname>> looks at you, and then you both burst out in a fit of girlish giggles. @@.girlfriend;"<<print $player.firstname>>!"@@ she says when she recovers. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"It's fun having girltalk with you."@@<<else>>@@.girlfriend;"You're getting good at girltalk!"@@<</if>> It suddenly hits you that that's what you've been doing: comparing the sizes of your lovers, gossiping about how far you've gone. You told her that your <<if $player.crush is $witch.firstname>>girlfriend<<else>>boyfriend<</if>> had the bigger cock, but <<if $player.crush is $witch.firstname>>she isn't even your girlfriend.<<else>>he isn't your boyfriend.<</if>> Yet. @@.thought;What am I doing?@@\ <<if $player.crush is not $witch.firstname>> @@.girlfriend;"So how big is <<print $qb.firstname>>?"@@ @@.player;"Eight inches,"@@ you say, your face a bright red.\ <</if>> @@.girlfriend;"Aw, don't be embarrassed. There's nothing wrong with a little girltalk!"@@ But embarrassment is the least of your worries. <<link "You're starting to transform" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend Girltalk Leave">><<set $tfReason to "girltalk">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<set $location to "dorm">>\You're not sure what to say next. There's an awkward pause in the conversation, and the two of you mutually decide to <<if $timeOfDay>2>>call it a night<<else>>say goodbye<</if>>. She gives you a hug as you're about to leave. \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"This was fun,"@@ she says. @@.player;"It was,"@@ you say.\ <<else>>\ @@.girlfriend;"I'm glad we can still talk,"@@ she says. @@.girlfriend;"I missed you."@@ @@.player;"I missed you too,"@@ you say.\ <</if>> \ It was a little weird that she talked to you less like she would talk to a boyfriend and more like she'd talk to a girl friend<<if visited("Girlfriend Girltalk Marco Gossip")>>, and it was even weirder that you got into it<</if>>. But it //was// nice to hang out with her, and you're glad you did it. @@.girlfriend;"See you around, <<print $player.firstname>>,"@@ she says. \ <<if $scenes.girlfriend.encouragedToDateQB>>\ @@.girlfriend;"And good luck with <<print $qb.firstname>>!"@@ she adds with a wink.\ <<set $player.crush to $qb.firstname>>\ <<elseif $scenes.girlfriend.encouragedToDateWitch>>\ @@.girlfriend;"And good luck with <<print $witch.firstname>>!"@@ she adds with a wink.\ <</if>> <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $location to "dorm">>\@@.player;let's do it!@@ you text her. @@.girlfriend;okay, meet me in the parking lot@@ she texts back. You walk over there<<if $player.crossesLegs>>,<<else>> and<</if>> get in her car<<if $player.crossesLegs>> and cross your legs<</if>>. @@.player;"So where are we going?"@@ @@.girlfriend;"I was thinking the mall,"@@ she says. You nod, thinking of the times you went to the mall with her before you were transformed. @@.thought;Is it going to be the same? I mean, @@<<if $player.masculinity<25>>@@.thought;I'm not exactly a guy anymore.@@<<else>>@@.thought;I'm different now.@@<</if>> [[Ask her what she has in mind|Girlfriend Mall Date Plan Shopping]] <<set $girlfriendMallDate to true>>\ <<set $girlfriendMallDateDay to $day>>\ <<set $girlfriendMallDateProgress to 0>>\ <<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\@@.player;"What were you thinking we could do?"@@ you ask. @@.player;"How about the food court? I'm starting to get hungry."@@ @@.girlfriend;"Yeah, that would be fun,"@@ she says. @@.girlfriend;"I'm not hungry yet though."@@ @@.player;"Then what were you thinking?"@@ you ask, wondering how you'll kill time before eating. @@.girlfriend;"I thought we could go shopping for some clothes!"@@ she says, unable to keep the excitement from creeping into her voice. @@.thought;That's what I was worried about.@@ @@.girlfriend;"I was talking about shopping for me,"@@ she says, glancing over at you and noticing your expression. She looks back at the road. @@.girlfriend;"But we can find something for you too."@@ @@.player;"Oh, that's okay then,"@@ you say, feeling relieved. You didn't want to be treated like her dress-up doll. @@.thought;I wonder if she'll want my thoughts. I always felt awkward when she tried on clothes and wanted to know what I thought. Like, what am I supposed to say? But if she sees me as another girl, she'll probably want better advice.@@ <<link "$girlfriend.firstname isn't done speaking" "Girlfriend Mall Date Plan Pedicures">><</link>> <<set $location to "default">>\@@.girlfriend;"And after that,"@@ she continues, @@.girlfriend;"I thought we could go to the salon."@@ @@.player;"The salon?"@@ you ask, alarmed. You had just finished processing that you were going to shop with <<print $girlfriend.firstname>>. @@.girlfriend;"Oh, relax,"@@ she says, laughing. @@.girlfriend;"I was just thinking we could get pedicures.@@<<if $realityChange>>@@.girlfriend;"@@<<else>> @@.girlfriend;Nobody will see."@@<</if>> <<if $realityChange>>@@.thought;<<print $player.firstname>> would want to do it. It'll be girly, but I don't want to make <<print $girlfriend.firstname>> suspicious.@@ @@.player;"Okay. That sounds fun!"@@ you say, trying to sound excited. @@.girlfriend;"Yay!"@@<<else>><<if $player.socks is not null>>@@.thought;I don't know. It'll be covered by my socks.@@<<else>>@@.thought;I don't know. It'll be covered by my shoes.@@<</if>> @@.thought;But it's so girly.@@ @@.girlfriend;"If you don't want to, I won't make you,"@@ she says. @@.player;"Thanks,"@@ you say. But you can tell that she's looking forward to getting a pedicure.<</if>> [[The car pulls to a stop|Mall]] <<set $location to "default">>\You settle into the passenger seat as <<print $girlfriend.firstname>> drives the two of you back to Pinewood. @@.thought;I was hoping we could fuck when we got back, but she's going to be busy@@ you think with a sigh. <<if $scenes.girlfriend.sexInMall>>@@.thought;At least she ate me out. Yeah, it was a fun date.@@<<else>>@@.thought;I should have let her eat me out. Still, it was a fun date.@@<</if>> <<print $girlfriend.firstname>> looks focused as she drives back, no doubt thinking about her project. Before you know it, she's dropping you off in the Rowan Hall parking lot. @@.player;"That was fun,"@@ you say as you step out of the car. @@.girlfriend;"It was!"@@ she agrees. @@.girlfriend;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah."@@ @@.girlfriend;"Let's do this again."@@ <<link "Continue" $currentPassage>><<passTime>><<set $leftChar to null>><</link>> <<set $location to "default">>\You walk over to \ <<if $realityChange or $acceptedTrans>>\ <<print $girlfriend.firstname>>'s dorm, feeling a strange sense of kinship as you see the <<if $player.masculinity<=-100>>other <</if>>girls lounging around, chatting, and studying.\ <<else>>\ the girls dorm and see students lounging around, chatting and studying. You feel a strange sense of kinship with them that goes beyond being students at the same school. You share the same anatomy, but none of them would know that.\ <</if>> You make it to <<print $girlfriend.firstname>>'s dorm and reach out to open it. But to your surprise, it's already open a crack. @@.thought;That's weird@@ you think, pushing the door open a little further. Marco is lying back on the bed. <<print $girlfriend.firstname>> is leaning over him, her head bobbing up and down on his cock. [[Keep watching|Girlfriend Spy Marco Watch]] [[Go back to your dorm|Girlfriend Spy Marco Leave]] <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $girlfriend.shoes to null>><<set $girlfriend.socks to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You shake your head. @@.thought;I'm not going to watch my girlfriend suck my@@ <<if $realityChange or $acceptedTrans>>@@.thought;old@@ <</if>>@@.thought;roommate's dick!@@ You turn to walk back to your dorm, but as you start to walk, the floor creaks under your feet. @@.thought;Shit! Hopefully they didn't hear me.@@ [[Continue|Girlfriend Spy Marco Proposition]] <<set $leftChar to null>>\ <<set $location to "hallway">>\You know that you should leave, that it's wrong to watch your girlfriend suck your <<if $realityChange or $acceptedTrans>>former <</if>>roommate's dick. But you're rooted to the spot. @@.thought;I remember when she used to do that to me@@ you think, watching wistfully as <<print $girlfriend.firstname>> eagerly takes Marco's cock into her mouth. @@.thought;Did I fuck up by letting her date other people?@@ you wonder as Marco grabs <<print $girlfriend.firstname>>'s head and starts to fuck her face. As hot as it is to watch <<print $girlfriend.firstname>> give a blowjob, it hurts that Marco can give her what you no longer can. @@.thought;Well, at least I'm@@ \ <<if $player.datingQuarterback>>\ @@.thought;dating <<print $qb.firstname>>@@\ <<elseif $player.datingWitch>>\ @@.thought;dating <<print $witch.firstname>>@@\ <<else>>\ @@.thought;seeing@@ <<if $visitedQBPractice>=7>>@@.thought;<<print $qb.firstname>>@@<<else>>@@.thought;<<print $witch.firstname>>@@<</if>>\ <</if>> \ you tell yourself as Marco groans. You can tell that he's getting close to an orgasm. You slip your hand <<if $player.pants.onepiece>>up your dress<<elseif $player.pants.skirt>>up your skirt<<elseif $player.underwear.panties>>into your panties<<else>>into your underwear<</if>> and start to play with yourself. But as you do so, <<print $girlfriend.firstname>> suddenly raises her head and locks eyes with you. @@.thought;Shit!@@ [[You run back to your dorm|Girlfriend Spy Marco Proposition]] <<increaseArousal 20>>\ <<set $location to "dorm">>\You run back to your dorm. Feeling shaken, you grab <<if $scenes.critterCrossing>=2>>Critter Crossing<<else>>Mad Den Football<</if>> and start to play it. \ <<if $scenes.critterCrossing>=2>>\ Soon, you're so busy talking to your islanders and catching fish that you've put <<print $girlfriend.firstname>> and Marco out of your mind entirely.\ <<elseif $player.girlyTaste>>\ Unfortunately, Mad Den Football is too high stress, and you're unable to relax.\ <<else>>\ Soon, you're so busy focusing on winning the football game that you've put <<print $girlfriend.firstname>> and Marco out of your mind entirely.\ <</if>> Suddenly, your phone rings. @@.player;"Hello?"@@ you say, <<if $scenes.critterCrossing>=2>>putting the game down.<<else>>pausing the game.<</if>> @@.girlfriend;"Hi <<print $player.firstname>>."@@ @@.player;"Oh,"@@ you say, blushing. @@.player;"Uh,@@ <<if visited("Girlfriend Spy Marco Watch")>>@@.player;I'm sorry about..."@@<<else>>@@.player;did you..."@@<</if>> @@.girlfriend;"It's okay, <<print $player.firstname>>. Did you enjoy it?"@@ @@.player;"Uhhh...yes,"@@ you admit. @@.girlfriend;"Well, maybe you can stop by another time,"@@ <<print $girlfriend.firstname>> says. You can't see her but you know that she's smiling. @@.player;"Uhhh..."@@ @@.girlfriend;"Well, just think about it,"@@ she says. <<link "With that, she hangs up" $currentPassage>><</link>> <<set $scenes.girlfriend.marcoSexScenes to 1>>\ <<set $scenes.girlfriend.marcoIntroductionDay to $day>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\You pick up your phone, wondering why <<print $girlfriend.firstname>> is calling you all of a sudden. @@.player;"Hey <<print $girlfriend.firstname>>. What's up?"@@ @@.girlfriend;"So you remember when you watched me suck Marco's cock?"@@ You groan. You had hoped that she had forgotten about that. <<print $girlfriend.firstname>> giggles. <<if visited("Girlfriend Spy Marco Watch")>>@@.girlfriend;"You looked like you@@<<else>>@@.girlfriend;"You must have@@<</if>> @@.girlfriend;wanted to get in on the action."@@ @@.player;"Uhh..."@@ @@.girlfriend;"You wanted to be in Marco's position, right?"@@ asks. @@.player;"What? Yes!"@@ you say, imagining <<print $girlfriend.firstname>> looking submissively up at you as she sucks you off. @@.thought;She'd be blowing a strap-on though@@ you realize<<if $player.pout>> with a pout.<<else>>, frowning.<</if>> @@.thought;But still, it would be hot.@@ @@.girlfriend;"Or did you want to be in my position instead?"@@ @@.player;"What?"@@ you sputter. You don't want to suck your <<if $realityChange or $acceptedTrans>>former <</if>>roommate's dick! @@.player;"No! Are you kidding? I would never live it down!"@@ <<print $girlfriend.firstname>> giggles again. @@.girlfriend;"What if he didn't know it was you?"@@ @@.player;"What? How would that work?"@@ @@.girlfriend;"I wouldn't let you get embarrassed. Just come over, <<print $player.firstname>>. Or I'll have to take care of him myself."@@ [[Come over|Girlfriend Marco OutsideDorm]] <<back>> <<set $location to "quad">>\You walk over to <<print $girlfriend.firstname>>'s dorm, wondering what she has in mind. @@.thought;How would I suck her boyfriend's cock without him knowing it was me?@@ You're half expecting for it to be some cruel joke, for you to get to <<print $girlfriend.firstname>>'s dorm and the whole football team is there, laughing at you. @@.thought;<<print $girlfriend.firstname>> wouldn't do that to me@@ you tell yourself. @@.thought;She said she wouldn't let me get embarrassed.@@ You're not sure what you're expecting to find, but you definitely weren't expecting to see <<print $girlfriend.firstname>> waiting for you, dressed in nothing but a towel, the door to her dorm closed. @@.player;"Uh, <<print $girlfriend.firstname>>? What's going on?"@@ @@.girlfriend;"Shhh! Not so loud!"@@ @@.player;"Oh, sorry,"@@ you say, dropping your voice down to a whisper. @@.player;"What's going on?"@@ In response, she opens the door a crack. [[You peer inside|Girlfriend Marco Decision]] <<set $girlfriend.pants to setup.girlfriendTowel>><<set $girlfriend.shirt to setup.girlfriendTowel>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\You shoot off a text to <<print $girlfriend.firstname>>. @@.player;hey can we hook up with Marco again?@@ @@.girlfriend;let me check@@ After a minute, she responds. @@.girlfriend;yeah! come over!@@ You hurry over to <<print $girlfriend.firstname>>'s dorm and open the door a crack. Once again, Marco is lying naked on the bed, wearing nothing but a blindfold. @@.thought;I can't believe I'm doing this.@@ <<link "Head inside" "Girlfriend Marco Handjob">><<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $leftChar to $girlfriend>><</link>> <<set $location to "hallway">>\Marco is lying on the bed, wearing nothing but a black blindfold. @@.player;"<<print $girlfriend.firstname>>?"@@ @@.girlfriend;"I told Marco I had a friend who thought he was hot, but she was shy. And she'd only hook up with him if he couldn't see her."@@ @@.player;"Uh, okay,"@@ you say. This feels weird, but <<print $girlfriend.firstname>>'s logic makes sense.\ <<if not $realityChange and not $acceptedTrans>> \ @@.player;"Wait. She?"@@ @@.girlfriend;"Yeah, I told him my friend was a girl. Would you want him@@ <<if $player.masculinity>=50>>@@.girlfriend;knowing@@<<else>>@@.girlfriend;thinking@@<</if>> @@.girlfriend;it was another guy?"@@ You shake your head.\ <</if>> @@.girlfriend;"Just imagine, both of us being on our knees, sucking his cock together!"@@ <<print $girlfriend.firstname>> whispers excitedly. @@.girlfriend;"And he'd never know it was you!"@@ You take another look inside her dorm. Marco's cock is half-hard already as he waits for this mystery girl. @@.thought;It looks pretty big.@@ <<link "Tell $girlfriend.firstname you'll do it" "Girlfriend Marco Start">><</link>> <<link "This is too weird for you" $currentPassage>><</link>> <<set $location to "hallway">>\@@.player;"Uh, I'll do it,"@@ you whisper nervously. You can't believe you're agreeing to this, but the picture <<print $girlfriend.firstname>> painted--you and her together on your knees, sucking her boyfriend's dick while he has no idea who you are--is hot. A big smile lights up <<print $girlfriend.firstname>>'s face. She pushes the door open and you follow her inside. @@.girlfriend;"She said she'll do it, babe."@@ @@.thought;Babe?@@ It hurts for her to call him a pet name she used to call you. You don't have time to dwell on it though, because <<print $girlfriend.firstname>> is already taking off her towel, revealing a black bra and thong underneath. @@.thought;At least that explains why she was standing in the hallway in just a towel.@@ @@.girlfriend;"Come on <<print $player.firstname[0]>>@@<<if $player.firstname.length>1>>@@.girlfriend;<<print $player.firstname[1]>>@@<</if>>@@.girlfriend;...uh, come here up on the bed,"@@ she tells you as she kneels in front of Marco. [[Follow her|Girlfriend Marco Handjob]] <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You kneel in front of Marco, your heart pounding in your chest. Here you are, in front of your naked <<if $realityChange or $acceptedTrans>>former <</if>>roommate, about to suck his dick. Your identity is only hidden by a flimsy blindfold. Marco feels the weight shift on the bed, and he grins. @@.male;"Go on, girl."@@ <<if not $realityChange and not $acceptedTrans>>\ It's weird to hear him calling you a girl, but you ignore it. \ <</if>>\ You look over at <<print $girlfriend.firstname>> and she nods encouragingly. You take a deep breath and reach out, taking hold of his cock. Marco inhales, and his cock stiffens in your hand. @@.thought;It's a nice cock@@ you think as you start to stroke him. @@.thought;Not as big as I used to be, but still pretty big.@@ @@.girlfriend;"He's ready. You can go ahead and give him a blowjob,"@@ <<print $girlfriend.firstname>> tells you, a hint of excitement creeping into her voice. [[Take him into your mouth|Girlfriend Marco Blowjob]] <<if $player.arousal<95>><<set $player.arousal to $player.arousal+5>><<else>><<set $player.arousal to 100>><</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "dorm">>\You lower your head to Marco's cock and take him into your mouth. He gives a sharp intake of breath as you start to suck him off, and <<print $girlfriend.firstname>> squeals. You glance over at her and see that she's playing with herself. You start to bob up and down on his cock, looking up at him as you do so. He still can't see you, and that makes it even hotter. You don't know what he would do if he found out that he was getting a blowjob from his <<if $realityChange or $acceptedTrans>>former <</if>>roommate \ <<if $team.playerOnTeam and $playerStarter>>\ and the star quarterback.\ <<elseif $team.playerOnTeam>>\ and teammate.\ <<else>>\ who used to be the star quarterback.\ <</if>> The bed shifts next to you, and you glance over. <<print $girlfriend.firstname>> has laid down next to you and has taken Marco's balls into her mouth. Marco groans, obviously enjoying having <<if (not $realityChange and not $acceptedTrans) or $player.masculinity>0>>what he thinks are <</if>>two hot girls playing with his dick. His hand goes to the back of your head, forcing you further down onto his cock. @@.player;"Mmmff!"@@ you say, gagging. You're not used to having this much cock in your mouth at once. But that doesn't stop Marco. If anything, he seems to be even more turned on hearing you choking on his dick. He tries to grab the back of your head again, but he misses and grabs your <<print $player.shirt.informalName>> instead. <<if $player.shirt.female>>\ @@.male;"Why don't you take it off?"@@ he asks. You look up at him, not wanting to stop. @@.girlfriend;"Yeah, that's a good idea. You'll be more comfortable,"@@ <<print $girlfriend.firstname>> says.\ <<else>>\ @@.male;"Is that...?"@@ @@.thought;Oh shit! He's going to realize I'm wearing@@ <<if $player.shirt.properName is "School Shirt and Jacket">>@@.thought;my school uniform! The boys school uniform!@@<<else>>@@.thought;a guy's shirt!@@<</if>> @@.girlfriend;"Why don't you take your top off?"@@ <<print $girlfriend.firstname>> asks. @@.girlfriend;"Don't worry, I'll take over while you change."@@\ <</if>> \ But the way she's looking at her boyfriend's dick makes you wonder if she has an ulterior motiive. [[Strip down|Girlfriend Marco Strip]] <<if $player.arousal<90>><<set $player.arousal to $player.arousal+10>><<else>><<set $player.arousal to 100>><</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $scenes.girlfriend.marcoSexScenes to $scenes.girlfriend.marcoSexScenes+1>>\ <<set $location to "dorm">>\You reluctantly pop Marco out of your mouth and strip down to your <<print $player.underwear.informalName>><<if $player.bra>> and <<print $player.bra.informalName>><</if>>. You get back on the bed but <<if $player.pout>>pout<<else>>frown<</if>> when you see that <<print $girlfriend.firstname>> has taken your place and is sucking her boyfriend's dick. You cough but she doesn't react, too focused on the blowjob. @@.thought;That bitch!@@ you think, but you just lie on the bed and take over your girlfriend's old job: licking Marco's balls. @@.thought;I don't know why I'm doing this...but it feels good.@@ As you play with his balls, a memory comes to mind: back before the curse, you had somehow managed to convince <<print $girlfriend.firstname>> to convince her friend to have a threesome with you. You felt like a king that day, with two hot half-naked girls taking turns giving you a blowjob. But now, \ <<if $realityChange or $acceptedTrans or $player.masculinity<0>>\ //you're// the\ <<elseif $player.underwear.panties or $player.bra>>\ you're dressed like a\ <<else>>\ Marco thinks you're a\ <</if>> \ half-naked girl who's giving <<if $realityChange or $acceptedTrans or $player.masculinity<0>>her<<else>>their<</if>> friend's boyfriend a blowjob! @@.thought;And I'm not even the one who's sucking his dick. I'm licking his balls...I'm not sure if that makes it better or worse.@@ You look jealously up at <<print $girlfriend.firstname>>, who is bobbing up and down on her boyfriend's dick. @@.thought;She doesn't look like she's going to stop. Should I say something?@@ [[Say something|Girlfriend Marco Request]] [[Keep licking his balls|Girlfriend Marco Balls]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\@@.thought;I know Marco is <<print $girlfriend.firstname>>'s boyfriend. But she invited me over and isn't letting me taste his dick.@@ @@.player;"Hey, <<print $girlfriend.firstname>>?"@@ She looks down at you. @@.girlfriend;"Sorry, I guess I hogged him to myself,"@@ she says with a giggle. @@.girlfriend;"Do you want to take over?"@@ @@.player;"Yeah!"@@ <<display "Girlfriend Marco Voice">>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\You decide not to say anything. @@.thought;Marco is <<print $girlfriend.firstname>>'s boyfriend after all. I don't want to make it awkward.@@ You keep licking Marco's balls. They're big and heavy, and it just reminds you that you don't have any balls anymore. @@.male;"Hey, babe. Do you think your friend could take over? I'm close."@@ <<print $girlfriend.firstname>> looks hurt for a moment but then looks down at you. @@.girlfriend;"Sorry, I guess I hogged him to myself,"@@ she says with a giggle. @@.girlfriend;"Do you want to take over?"@@ @@.player;"Uh, sure,"@@ you say without thinking. <<display "Girlfriend Marco Voice">>\At that, Marco gets a funny look on his face. <<if $player.voice>=3>>\ @@.male;"You sound familiar,"@@ he says. @@.thought;Oh shit!@@ @@.male;"Do I know you?"@@ You and <<print $girlfriend.firstname>> exchange a look. @@.girlfriend;"Hey babe, remember how I told you she'd only do this if you didn't know who she was?"@@ Marco nods. @@.male;"Sorry."@@ [[You breathe a sigh of relief|Girlfriend Marco Finish]]\ <<elseif $player.voice is 2>>\ @@.thought;Oh shit! I forgot to raise my voice so I sound like a girl!@@ @@.male;"Are you sick or something?"@@ @@.player;"Uh, yes!"@@ you say, seizing the excuse. @@.player;"I've got a cold."@@ Marco backs away. @@.male;"I don't want you to get me sick!"@@ You look at <<print $girlfriend.firstname>>, realizing that you've painted yourself into a corner. @@.male;"Sorry, girl. We can do this another time. When you're feeling better."@@ <<print $girlfriend.firstname>> looks at you sympathetically. You just blush and start to get changed. But as you do, you realize something. @@.thought;He heard that my voice sounded off. And he still didn't think I was a guy. Just a sick girl.@@ <<link "Continue" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>>\ <<set scenes.girlfriend.failedMarcoSexScene to true>>\ <<else>>\ @@.male;"<<print $girlfriend.firstname>>? I thought your friend was a girl."@@ @@.thought;Oh shit! I forgot to raise my voice!@@ You and <<print $girlfriend.firstname>> exchange a look. Marco reaches for his blindfold. [[No!|Girlfriend Marco Reject]] you and <<print $girlfriend.firstname>> say at the same time.\ <<set scenes.girlfriend.failedMarcoSexScene to true>>\ <</if>>\ <<set $location to "dorm">>\Before Marco can take the blindfold off, you reach up and grab his blindfold. @@.male;"What?"@@ <<if $player.armStrength>=50>>\ He grabs your hand and tries to remove it from the blindfold.\ <<else>>\ He easily rips your hand off of the blindfold.\ <</if>> @@.girlfriend;"Wait!"@@ @@.male;"What?"@@ @@.girlfriend;"She's a girl. I wouldn't lie to you, babe. The reason she sounds like that is, uh..."@@ @@.player;"I'm sick!"@@ you say, thinking quickly. But that just makes Marco back away, though at least he's not trying to remove the blindfold anymore. @@.male;"I don't want to get sick."@@ You and <<print $girlfriend.firstname>> exchange another look, realizing that you've been painted into a corner. @@.male;"Sorry, girl. We can do this another time. When you're feeling better."@@ <<print $girlfriend.firstname>> looks at you sympathetically. You just blush and start to get changed. @@.thought;If I was going to do this again, I need to wait until I have a girly voice.@@ Your eyes go wide as you realize what you just thought. @@.thought;No! I don't want to transform anymore! Even for Marco and <<print $girlfriend.firstname>>!@@ <<link "Continue" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>>\ <<if $player.arousal<95>><<set $player.arousal to $player.arousal+5>><<else>><<set $player.arousal to 100>><</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "dorm">>\You breathe a sigh of relief. But mixed with that relief is a sense of shame. @@.thought;He can't see me. He just heard me. And he still@@ <<if $player.masculinity<=-100>>@@.thought;knew@@<<else>>@@.thought;thought@@<</if>> @@.thought;I was a girl.@@ @@.girlfriend;"Girl, if you don't go back to his cock, I'm going to finish him off myself."@@ @@.player;"Oh. Sorry."@@ With that, you take Marco back into your mouth. He's rock hard, and his dick tastes so good. You start to take him deeper into your mouth, and smile when you hear him groan. @@.thought;He must be close.@@ You speed up, bobbing up and down on his cock.\ <<if $player.hair>=2>> \ As you do, <<print $girlfriend.firstname>> <<if $player.hair>=3>>keeps your hair out from getting in your face.<<else>>strokes your hair.<</if>>\ <</if>> @@.male;"I'm going to cum!"@@ Before you can react, he erupts into your throat.\ <<if $player.arousal>=90>> \ At the same time, you cry out and orgasm.\ <</if>> @@.girlfriend;"Share some with me, bitch,"@@ <<print $girlfriend.firstname>> says. She kisses you, taking some of the cum into her mouth. <<if $player.buttplugCurse is true>>\ You feel your buttplug shifting in your butt. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@ <<set $player.buttplugCurse to false>>\ <</if>>\ You sit there as you recover, feeling happy. You gave <<if not $realityChange and not $acceptedTrans>>your roommate<<elseif $team.playerOnTeam>>your teammate<<else>><<print $girlfriend.firstname>>'s boyfriend<</if>> a blowjob, and it actually went well. @@.thought;And he didn't find out it was me!@@ <<link "Get changed and leave" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<if $player.arousal<90>><<set $player.arousal to $player.arousal+10>><<else>><<set $player.arousal to 100>><</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "dorm">>\What would you like to do with <<print $girlfriend.firstname>>? <<if $player.datingGirlfriend>>\ <<if ($scenes.qb.talkToGirlfriendRequest or $scenes.witch.breakupRequest) and $girlfriend.dateMarcoPermission is 0>> <<if $player.crush is $witch.firstname>>\ <<link "Talk to $girlfriend.firstname about $witch.firstname" "Girlfriend Marco Permission">><</link>>\ <<else>>\ <<link "Talk to $girlfriend.firstname about $qb.firstname" "Girlfriend Marco Permission">><</link>>\ <</if>>\ <</if>>\ <<if $player.hasStrapon and $scenes.girlfriend.daysSinceSex>0 and (($girlfriend.knowsSecret and $scenes.girlfriend.marcoCrush) or $realityChange)>> <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Have sex...using the strap-on== @@.thought;not at this time of the month@@\ <<else>>\ [[Have sex...using the strap-on|Girlfriend Strapon]]\ <</if>>\ <<if $scenes.girlfriend.noticedPanties or $scenes.girlfriend.requestedToUseStrapon>> <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Have sex...with her using the strap-on== @@.thought;not at this time of the month@@\ <<else>>\ [[Have sex...with her using the strap-on|Girlfriend Strapon Fucked Start][$scenes.girlfriend.girlfriendUsedStrapon to true]]\ <</if>>\ <</if>>\ <</if>>\ <<if not $realityChange>>\ <<if $player.isWearingTampon is 0 and $girlfriend.knowsSecret>> ==Hang out with her== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.knowsSecret and (($day>=18 and $day<=24) or ($day>=50 and $day<=56)) and $scenes.girlfriend.daysSinceSex>0>> [[Hang out with her|Girlfriend Hang Out Period]]\ <<elseif $player.openRelationship and $day-$scenes.girlfriend.breakupDay>=5 and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes is 0 and ($visitedQBPractice>=7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))))>> [[Hang out with her|Girlfriend Spy Marco]]\ <<elseif $scenes.girlfriend.daysSinceSex>0 or not $girlfriend.knowsSecret>>\ <<if $scenes.girlfriend.hungOut>=1>> [[Hang out with her|Girlfriend Hang Out 2]]\ <<else>> [[Hang out with her|Girlfriend Hang Out]]\ <</if>>\ <</if>>\ <<elseif ($day<18 or $day>24) and ($day<50 or $day>56) and $girlfriend.knowsSecret and $player.openRelationship and $day-$scenes.girlfriend.breakupDay>=5 and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes is 0 and ($visitedQBPractice>=7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))))>> [[Hang out with her|Girlfriend Spy Marco]]\ <</if>>\ <<if $scenes.girlfriend.marcoIntroductionDay>0 and $day-$scenes.girlfriend.marcoIntroductionDay>=3 and $player.openRelationship and $scenes.girlfriend.daysSinceSex>0 and ($day<18 or $day>24) and ($day<50 or $day>56)>>\ <<if $scenes.girlfriend.marcoSexScenes is 1>> <<link "$girlfriend.firstname is calling you" "Girlfriend Marco Proposition">><</link>>\ <<elseif not $scenes.girlfriend.failedMarcoSexScene or $player.voice>=3>> <<link "Text $girlfriend.firstname that you want to hook up with Marco" "Girlfriend Marco YouAsk">><</link>>\ <</if>>\ <</if>>\ <<elseif $girlfriend.breakupReason and not $scenes.qb.talkToGirlfriendRequest and not $scenes.witch.breakupRequest>> [[Try to patch things up|Girlfriend Reconnect]]\ <</if>>\ <<if $day-$scenes.girlfriend.breakupDay>2 or ($girlfriend.knowsSecret and $day-$scenes.girlfriend.breakupDay>0)>>\ <<if ($scenes.swimming.lostTrunks or ($day>14 and not $realityChange and not $acceptedTrans)) and not $scenes.girlfriend.wentToBeach and not $curseActive and (not $realityChange or $girlfriend.knowsAboutRealityChange) and (not $gym or not $gym.lostTop)>> <<if $player.isWearingTampon is 0>>\ ==Go to the beach== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ [[Go to the beach|Girlfriend Swim Intro]]\ <</if>>\ <</if>>\ <<if $witch.heardBackstory and $girlfriend.knowsSecret and not $scenes.girlfriend.complainedAboutWitch and not $realityChange and not $acceptedTrans>> <<link "Complain about $witch.firstname" "Girlfriend Witch">><</link>>\ <<elseif $scenes.girlfriend.complainedAboutWitch and not $scenes.witch.spiedOnClub and not $realityChange>>\ <<if $scenes.girlfriend.witchcraftClubPlan>=1>> [[Go over the plan again|Girlfriend Spy]]\ <<else>> [[Talk about changing back|Girlfriend Spy]]\ <</if>>\ <<if not $scenes.witch.spiedOnClub and $scenes.girlfriend.witchcraftClubPlan>0 and ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday") and $timeOfDay is 3>> <<if $player.isWearingTampon is 0>>\ ==Spy on the Witchcraft Club== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ [[Spy on the Witchcraft Club|Witch Club Spy 1]]\ <</if>>\ <</if>>\ <</if>>\ <<if ($scenes.therapist.boobs or $player.boobs>=3) and $player.hasBra is false and not $realityChange and $girlfriend.knowsSecret>> [[Get a bra with her|Girlfriend Bra Start]]\ <</if>>\ <<if ($girlfriend.dateMarcoPermission is 2 or ($girlfriend.dateMarcoPermission is 0 and ($player.relationships.length is 0 or $player.openRelationship)) or ($girlfriend.dateMarcoPermission is 1 and ($player.relationships.length is 0 or $player.openRelationship) and ($realityChange or $acceptedTrans))) and ($visitedQBPractice is 7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector)))) and not $scenes.girlfriend.girltalk>> <<if $player.datingGirlfriend and not $realityChange and (($player.isWearingTampon is 0 and $girlfriend.knowsSecret) or $girlfriend.knowsSecret and ((($day>=18 and $day<=24) or ($day>=50 and $day<=56)) and $scenes.girlfriend.daysSinceSex>0) or $scenes.girlfriend.daysSinceSex>0 or not $girlfriend.knowsSecret)>>\ [[Talk to her about your crush|Girlfriend Girltalk]]\ <<else>>\ [[Hang out with her|Girlfriend Girltalk]]\ <</if>>\ <</if>>\ <<if $player.datingGirlfriend and not $scenes.girlfriend.bikiniToBeach and ($scenes.girlfriend.wentToBeach or not $scenes.swimming.lostTrunks) and $player.boobs>1 and not $curseActive and $girlfriend.knowsSecret>> <<if $player.isWearingTampon is 0>>\ ==Ask her on a date== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ [[Ask her on a date|Girlfriend Beach Date]]\ <</if>>\ <<elseif $qb.date is $player.firstname and $scenes.qb.movieDate and not $scenes.girlfriend.bikiniToBeach and ($scenes.girlfriend.wentToBeach or not $scenes.swimming.lostTrunks) and $player.boobs>1 and not $curseActive and $girlfriend.knowsSecret>> <<if $player.isWearingTampon is 0>>\ ==Talk about your date with $qb.firstname== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Talk about your date with $qb.firstname" "Girlfriend Beach Girltalk">><</link>>\ <</if>>\ <<elseif $qb.date is $rival.firstname and $day>$qb.dayOfDate and not $scenes.girlfriend.bikiniToBeach and ($scenes.girlfriend.wentToBeach or not $scenes.swimming.lostTrunks) and $player.boobs>1 and not $curseActive and $girlfriend.knowsSecret>> <<if $player.isWearingTampon is 0>>\ ==Complain about $rival.firstname going on a date with $qb.firstname== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Complain about $rival.firstname going on a date with $qb.firstname" "Girlfriend Beach Rival">><</link>>\ <</if>>\ <<elseif $scenes.girlfriend.bikiniToBeach and $player.openRelationship and $player.datingGirlfriend and ($dayOfWeek is "Saturday" or $dayOfWeek is "Sunday") and $timeOfDay<4 and $day-$scenes.girlfriend.beachDateDay>=6>> <<if $player.isWearingTampon is 0>>\ ==Go to the beach with her== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ [[Go to the beach with her|Girlfriend Beach HookUp]]\ <</if>>\ <</if>>\ <</if>>\ <<if $introducedTransPossibility and not $scenes.trans.girlfriendConversation and not $realityChange>> [[Talk to her about what Mr. Garcia said|Girlfriend Trans Start]]\ <</if>>\ <<if $witch.ultimatum and not $realityChange and not $acceptedTrans and not $scenes.girlfriend.discussedUltimatum>> <<link "Talk to $girlfriend.firstname about $witch.firstname's ultimatum" "Girlfriend WitchUltimatum OptionDiscussion">><</link>>\ <</if>>\ <<if $winterBall and not $winterBall.accepted>> [[You've changed your mind about running for Winter Queen|Girlfriend WinterBall ChangeMind]]\ <</if>>\ <<if $scenes.witch.talkedAboutRealityChange and not $scenes.girlfriend.talkedAboutRealityChange and $scenes.girlfriend.strapOnForRealityChange is not "need">> <<if not $girlfriend.knowsAboutRealityChange>>\ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Tell $girlfriend.firstname about the reality change== @@.thought;not at this time of the month@@\ <<else>>\ <<link "Tell $girlfriend.firstname about the reality change" "Girlfriend RealityChange Tell Start">><</link>>\ <</if>>\ <<elseif $scenes.witch.preferredEnding is "girl" and $day<72>>\ <<link "Tell $girlfriend.firstname that you're thinking about staying as a girl" "Girlfriend RealityChange Tell EndCurse">><</link>>\ <<elseif $scenes.witch.preferredEnding is "boy" and $day<72>>\ <<link "Tell $girlfriend.firstname that you're thinking about going back to being a guy" "Girlfriend RealityChange Tell EndCurse">><</link>>\ <<elseif $day<72>>\ <<link "Tell $girlfriend.firstname that you're not sure which gender you want to be" "Girlfriend RealityChange Tell EndCurse">><</link>>\ <</if>>\ <</if>>\You head to the cafeteria and eat an uneventful lunch. You're about to head out and do something else when <<print $girlfriend.firstname>> rushes over to you. @@.girlfriend;"Let's go."@@ She checks her phone. @@.girlfriend;We don't have a lot of time."@@ You're confused. @@.player;"What are you talking about? Oh, do you mean getting me ready for my date? It's not for a while."@@ @@.girlfriend;"I know. But it takes time to get ready. And I think it might take longer for you. No offense."@@ @@.player;"But it's in..."@@ You check your phone. @@.player;"...a couple hours. It doesn't take //that// long to get ready."@@ @@.girlfriend;"You're still thinking like a guy. It takes @@<<if $player.feminine>=18>>@@.girlfriend;us @@<</if>>@@.girlfriend;girls longer to get ready. And you're not used to making yourself look cute."@@ You look at her, your heart pounding in your chest. <<if $player.feminine>=18>>@@.thought;She threw out that //us girls// line so casually.@@<<else>>@@.thought;Was she referring to me as a girl?@@<</if>> You knew that she was going to make you look more feminine, but now it's sinking in to you what that means. @@.player;"Look, <<print $girlfriend.firstname>>. I'm not sure if this is a good idea..."@@ @@.girlfriend;"That's just your fear talking. Look, you were telling me how much you liked <<print $qb.firstname>>. And now, you're going to go on a date with him. Don't tell me you're going to bail."@@ @@.player;"I'm not going to bail!"@@ you say defensively. @@.player;"But I don't want a makeover either. I could just go back to my room, pick something to wear, and..."@@ @@.girlfriend;"What would you pick? You barely have any clothes. And he said he wanted you to look feminine."@@ You frown. She has a point. @@.girlfriend;"Look. Just come with me. If you hate it, you can leave."@@ You nod. That sounds fair. [[Go with her|QBDate Girlfriend Makeover Start]] [[Go back to your room|QBDate Girlfriend Makeover Refuse][$scenes.girlfriend.refusedDateHelp to true]] <<set $scenes.girlfriend.startedMakeoverForQBDate to true>>\ <<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "cafeteria">>\@@.player;"What about transforming?"@@ you ask. @@.player;"If I go with you, it'll probably trigger one of them and I'll look even girlier."@@ @@.girlfriend;"And what's wrong with that?"@@ @@.player;"What?"@@ She shrugs. @@.girlfriend;"<<print $qb.firstname>> will like it."@@ @@.player;"Well, okay, he probably will,"@@ you say, picturing <<print $qb.firstname>> admiring your curves. You snap back. @@.player;"But I don't want that! Don't I get a say?"@@ @@.girlfriend;"Of course you do,"@@ she says in a softer tone. @@.girlfriend;"I'm only trying to help."@@ @@.player;"I know. But I'm not going to get another transformation. If <<print $qb.firstname>> really likes me, he'll understand."@@ @@.girlfriend;"Look at you, being all wise,"@@ she laughs. But there's a look in her eyes that says that she doesn't think <<print $qb.firstname>> will be attracted to you if you look masculine. @@.girlfriend;"Well, I'll see you later."@@ @@.player;"Yeah, I'll see you."@@ @@.girlfriend;"You better tell me how it goes, girl,"@@ she says as she turns to leave. @@.thought;There it is again.@@ You take a deep breath. If <<print $girlfriend.firstname>> already sees you as a girl, then hopefully you're attractive enough to have a good date with <<print $qb.firstname>>. [[Go to the mall|Mall Intro][$leftChar to null]] <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=54)>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24 or $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone][$leftChar to null]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start][$leftChar to null]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<if $realityChange>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "RealityChange Afternoon">><<set $leftChar to null>><</link>>\ <<elseif $acceptedTrans>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Trans Afternoon">><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Afternoon">><<set $leftChar to null>><</link>>\ <</if>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> [[Work out|Work Out][$leftChar to null]] <<link "Continue researching witches" $libraryPassage>><<set $activity2 to "library">><<set $leftChar to null>><</link>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7 and not $realityChange>> <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $acceptedTrans>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Trans Afternoon">><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Afternoon">><<set $leftChar to null>><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<if $acceptedTrans>>\ <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Trans Afternoon">><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Afternoon">><<set $leftChar to null>><</link>>\ <</if>>\ <</if>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Go see <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Go see <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Go see $witch.firstname" "WitchPassagePicker">><<set $leftChar to null>><</link>>\ <</if>>\ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $player.submission to $player.submission-2>>\ <<set $currentPassage to "QBDate Change">>\ <<set $location to "cafeteria">>\@@.player;"O...okay,"@@ you say nervously. @@.player;"You're right."@@ Her face breaks out into a smile. @@.girlfriend;"Great! Let's go."@@ @@.girlfriend;"I'm sorry about pushing you hard so back there,"@@ she says as the two of you walk to her dorm. @@.player;"Yeah,"@@ you laugh. @@.player;"You were a little pushy."@@ @@.girlfriend;"I knew you were thinking about bailing,"@@ she explains. @@.girlfriend;"And you needed a push. You're making the right choice. Trust me. <<print $qb.firstname>> will be so attracted to you."@@ You gulp. @@.player;"Do you think he'll want to have sex?"@@ @@.girlfriend;"Of course. But whether you do, well, that's up to you."@@ @@.player;"I think so. We haven't had sex yet. Not real sex. And,"@@ you giggle, @@.player;"I kind of want to see how it feels."@@ @@.girlfriend;"Then you've got nothing to worry about,"@@ she says with a smile. She opens the door to her room and the two of you step inside. @@.girlfriend;"Now strip."@@ @@.player;"What?"@@ @@.girlfriend;"You can't wear these clothes on your date, silly."@@ You look down at your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>>. @@.player;"Yeah, I know. But I thought I could change in the bathroom."@@ @@.girlfriend;"Sure, you //can//. If you want. But I want to see something."@@ You raise an eyebrow, but she doesn't elaborate. [[Strip|QBDate Girlfriend Makeover Strip]] [[Refuse|QBDate Girlfriend Makeover RollUp]] <<set $location to "dorm">>\You shrug and remove your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>, leaving you standing in your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>><<if $player.bra is not null>> and bra<</if>>. @@.player;"Is that enough? Or do you want me to remove everything?"@@ you ask. You feel a little humiliated, standing like this in front of <<print $girlfriend.firstname>> while she's fully clothed. @@.girlfriend;"This is fine."@@ She looks down at your legs. \ <<if $player.legs>=3>>\ @@.girlfriend;"Yeah, that's what I thought."@@ @@.player;"What?"@@ @@.girlfriend;"Your legs are kinda hairy."@@ @@.player;"No they're not!"@@ you say defensively, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. @@.girlfriend;"You must have shaved before, but the hair is starting to grow back. You'll need to shave it off."@@\ <<else>>\ @@.girlfriend;"What happened to your legs?"@@ @@.player;"What?"@@ <<if $player.legs is 2>>\ @@.girlfriend;"One of your legs is shaved, and the other one is hairy."@@ @@.player;"Oh, yeah,"@@ you say, feeling embarrassed. @@.girlfriend;"You need to shave the hairy leg. And you should probably shave the other leg too. Some of the hair is starting to grow back."@@\ <<else>>\ @@.girlfriend;"Your legs are hairy."@@ <<if $player.legs is 1>>\ @@.player;"I removed //some// hair,"@@ you say, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that.\ <<else>>\ @@.player;"I guess so,"@@ you shrug.\ <</if>> @@.girlfriend;"You'll need to shave it off,"@@ she says.\ <</if>>\ <</if>> @@.player;"What? You mean, right now?"@@ @@.girlfriend;"Of course! You can't wear a dress with hairy legs. And you should shave your arms too."@@ @@.player;"But...but..."@@ you start, unable to get past the way <<print $girlfriend.firstname>> just assumed you would be wearing a dress. @@.player;"Why do I need to shave my arms? He probably won't see them."@@ @@.girlfriend;"He will if you two have sex,"@@ she says with a wink. [[Agree to do it|QBDate Girlfriend Makeover Shave]] [[Ask if you can skip it|QBDate Girlfriend Makeover Shave Protest]] <<setUpSexScene>><<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\@@.player;"No. I don't want to strip,"@@ you tell her. @@.girlfriend;"Fine,"@@ she sighs. @@.girlfriend;"Just roll up your <<print $player.pants.informalName>> then."@@ You don't see anything wrong with that, and you oblige. @@.girlfriend;"Yeah, that's what I thought."@@ @@.player;"What?"@@ <<if $player.legs>=3>>\ @@.girlfriend;"Your legs are kinda hairy."@@ @@.player;"No they're not!"@@ you say defensively, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. @@.girlfriend;"You must have shaved before, but the hair is starting to grow back. You'll need to shave it off."@@\ <<else>>\ <<if $player.legs is 2>>\ @@.girlfriend;"One of your legs is shaved, and the other one is hairy."@@ @@.player;"Oh, yeah,"@@ you say, feeling embarrassed. @@.girlfriend;"You need to shave the hairy leg. And you should probably shave the other leg too. Some of the hair is starting to grow back."@@\ <<else>>\ @@.girlfriend;"Your legs are hairy."@@ <<if $player.legs is 1>>\ @@.player;"I removed //some// hair. It's on my knee, though, so you can't see it,"@@ you say, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that.\ <<else>>\ @@.player;"I guess so,"@@ you shrug.\ <</if>> @@.girlfriend;"You'll need to shave it off,"@@ she says.\ <</if>>\ <</if>> @@.player;"What? You mean, right now?"@@ @@.girlfriend;"Of course! You can't wear a dress with hairy legs. And you should shave your arms too."@@ @@.player;"But...but..."@@ you start, unable to get past the way <<print $girlfriend.firstname>> just assumed you would be wearing a dress. @@.player;"Why do I need to shave my arms? He probably won't see them."@@ @@.girlfriend;"He will if you two have sex,"@@ she says with a wink. [[Tell her you'll do it|QBDate Girlfriend Makeover Shave]] [[Ask if you can skip it|QBDate Girlfriend Makeover Shave Protest]] <<set $location to "dorm">>\@@.player;"Can I skip it?"@@ you ask. @@.player;"Let's just go onto the next thing."@@ @@.girlfriend;"I don't think that would be a good idea,"@@ she says kindly. @@.girlfriend;"If you want to look like a girl for <<print $qb.firstname>>, hairy legs would just ruin it. You'd be better off just going in your normal clothes."@@ @@.player;"But what if I transform?"@@ <<if $player.legs>1>>\ @@.girlfriend;"I don't think you will,"@@ she says. @@.girlfriend;"You've already shaved your legs, right? Did you transform from it?"@@ You nod your head. @@.player;"Yeah, I did. I guess that means I won't transform from it again."@@ @@.girlfriend;"Then what are you waiting for?"@@ she says with a smile.\ <<else>>\ @@.girlfriend;"So you're going to live in fear because you might transform? No. You need to live your life. You want to go on this date, right?"@@ You nod your head. @@.girlfriend;"Then it'll be worth it. You might not even transform."@@ She turns to you suddenly with a look of concern on her face. @@.girlfriend;"I'm not being too pushy, am I?"@@ @@.player;"No, you're fine."@@ @@.girlfriend;"Then what do you think?"@@\ <</if>> [[Tell her that she's right|QBDate Girlfriend Makeover Shave]] [[You said I'd be better off dressed as a guy?|QBDate Girlfriend Makeover Shave Refuse]] <<set $location to "dorm">>\@@.player;"You said I'd be better off dressed as a guy?"@@ you ask. @@.girlfriend;"If you're not going to shave, yes. Wait. Are you thinking of bailing?"@@ @@.player;"Uhhh..."@@ @@.girlfriend;"If you want to go, I won't stop you. But I think you should stay."@@ <<link "Leave" "QBDate Start">><<set $girlfriend.relationship to $girlfriend.relationship-3>><<set $player.masculinity to $player.masculinity+1>><<finishSexScene>><<set $leftChar to null>><</link>> [[Tell her that you'll shave|QBDate Girlfriend Makeover Shave]] <<set $location to "dorm">>\@@.player;"Uh, I'll shave my legs,"@@ you say in a shaky voice. @@.player;"So I'll just go to the bathroom then?"@@ @@.girlfriend;"Don't forget your arms. And yeah. You just need...hang on..."@@ She starts looking around her room. @@.girlfriend;"Got it,"@@ she says, handing you a ladies razor and some shaving cream that gives off a pleasant floral scent. @@.girlfriend;"Do you know how to do this?"@@ <<if $scenes.legShaver is "witch">>\ @@.player;"<<print $witch.firstname>> did it for me last time. I think I know what to do."@@ @@.girlfriend;"Great. @@\ <<elseif $scenes.legShaver is "self">>\ @@.player;"I think so. I did it before. But what's the shaving cream for?"@@ @@.girlfriend;"Great. @@\ <<else>>\ @@.player;"Uh, I think I can figure it out."@@ @@.girlfriend;"@@\ <</if>>\ @@.girlfriend;Just get in the shower, run the water, put the cream all over your legs and arms and then shave it."@@ You nod. That doesn't sound too hard. [[Go to the bathroom and get started|QBDate Girlfriend Makeover Shave Shower]] <<set $location to "dorm">>\<<if visited("QBDate Girlfriend Makeover Strip")>>\ You start to go to the bathroom before you realize that you're only wearing your <<if $player.bra is not null>>bra and <</if>><<if $player.isWearingPanties>>panties<<else>>underwear<</if>>. <<print $girlfriend.firstname>> notices your hesitation. @@.girlfriend;"You need a towel,"@@ she says, grabbing one and wrapping it around <<if $player.boobs>=2>>your chest and waist<<else>>your waist<</if>>. <</if>>\ She wishes you luck, and you walk to the bathroom. Luckily, you don't meet any girls. You're about to enter the bathroom when you notice the sign above the bathroom. @@.thought;This is a girls bathroom. And I'm about to go in and shave my legs.@@ You glance down the hallway. @@.thought;At least there doesn't seem to be anyone around. But what if there's someone in the bathroom?@@ You look down at yourself. \ <<if visited("QBDate Girlfriend Makeover Strip") and $player.boobs>=2>>\ At least your towel is wrapped around your chest like a girl. If there is a girl in there, and you can get to the shower quickly, she won't notice anything.\ <<elseif visited("QBDate Girlfriend Makeover Strip")>>\ Your towel doesn't look very feminine with it wrapped around your waist. You hope the bathroom will be empty.\ <<elseif $player.feminine>=18>>\ You look feminine. Even if there's a girl in there, you doubt that she'd notice anything. You don't know how that makes you feel.\ <<elseif $player.feminine>=10>>\ You look androgynous enough. If there is a girl in there, she won't notice anything out of the ordinary.\ <<else>>\ You don't look very feminine. You hope that the bathroom is empty.\ <</if>> You take a deep breath, and then enter the bathroom. You can't see anything except for a pair of feet inside a stall. @@.thought;Okay, good.@@ You quickly cross over to the shower before the girl can leave the stall and step inside. Stripping off your <<if visited("QBDate Girlfriend Makeover Strip")>><<if $player.bra is not null>>bra and <</if>><<print $player.underwear.informalName>><<else>>clothes<</if>> and hanging them up, you step inside. You let the water run for a couple minutes and wash yourself. You already took a shower this morning, but you want to be clean for <<print $qb.firstname>>. And you know that as soon as you finish your shower, you'll have to get started shaving yourself.\ <<if not visited("QBDate Girlfriend Makeover Strip")>> \ While you're taking a shower, you hear a curtain open. @@.thought;Someone else must be taking a shower too.@@\ <</if>> Finally, you finish your shower, and you can't delay it anymore. You turn off the water. @@.thought;I can't believe I'm about to do this@@ you think as you open the shaving cream. You squirt some onto your hand and lather up your leg. You do the same thing for the other leg and your arms. You feel a little silly standing there naked covered with shaving cream, and you grab your razor. You've used razors before to shave your beard, back when you still had one. But this razor is much different. For starters, it's a colorful pink instead of a boring shade of black. It also feels different, lighter in your hand. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. You continue shaving your leg. You've gotten the hang of it now, and it feels strangely pleasant. You'd never admit it to anyone, but you get a sense of satisfaction as you shave. When you first got in the shower, your leg was <<if $player.legs>=3>>kind of <</if>>hairy. But now, it's changing slowly in front of your eyes. With each stroke, more and more hair disappears, and your leg looks more and more smooth. You do the same for your other leg and your arms. When you're finally finished, you look down at the result. <<if $player.legs<=1>>\ <<link "Before you can do that, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "QBDate Girlfriend Makeover Shave Admire">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>>\ <<else>>\ [[You frown|QBDate Girlfriend Makeover Shave Admire]]<<set $player.masculinity to $player.masculinity-1>>\ <</if>> <<if not visited("QBDate Girlfriend Makeover Strip")>><<setUpSexScene>><</if>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\<<if $player.legs<=1>>\ You wait a second as you recover from your transformation and then look down at the results. You frown. \ <</if>>\ Your legs and arms look much better, that's for sure. But as you look closer, you can see a small amount of hair. It would look smooth from a distance, but if <<print $qb.firstname>> put his hand on your legs, he would definitely feel it. And with how much time you just spent trying to look smooth, any amount of hair bothers you. @@.thought;I'm just being silly. My legs look fine. Well, fine enough. Why do I even care so much about wanting to be completely smooth anyway?@@ [[Get completely smooth|QBDate Girlfriend Makeover Shave Complete]] <<link "Get back to $girlfriend.firstname's room" "QBDate Girlfriend Makeover Shave Finish">><</link>> <<set $location to "girlsbathroom">>\@@.thought;I'm not finished. I want <<print $qb.firstname>> to like my legs. And...I guess I'm doing it for myself too.@@ You raise your leg again, and get started. You feel like a detective, searching for hard to find hairs and then methodically eliminating them. @@.thought;Okay, maybe not a detective. But it feels nice.@@ When you're satisfied that your leg is smooth, you do the same thing for your other leg and your arms. Finally, you take a step back and admire the result. @@.thought;That looks good! I'm smooth now. I can't see any hairs. Not even on the back of my legs.@@ You feel pride, which is then washed over by a wave of guilt. @@.thought;I shouldn't feel proud of shaving myself like a girl!@@ you lecture yourself.<<if $player.legs>1>> @@.thought;I'm just glad I didn't transform. I guess since I already transformed from shaving, it's not going to happen again.@@<</if>> [[Step out of the shower|QBDate Girlfriend Makeover Shave Finish]] <<set $location to "girlsbathroom">>\You step out of the shower and shiver. Your legs feel so cold and exposed without any hair on them.\ <<if not visited("QBDate Girlfriend Makeover Shave Complete")>> \ @@.thought;I'm glad I didn't shave everything. I'm smooth now. I can barely even see the little hairs I didn't get.@@\ <<else>>\ @@.thought;I can't believe how smooth I am.@@\ <</if>> <<if not visited("QBDate Girlfriend Makeover Strip")>>\ You turn your attention away from your body and immediately notice something. The clothes that you hung up are gone. The only thing that's on the hook is a towel. @@.thought;That definitely wasn't there before@@ you think. @@.thought;Where did my clothes go?@@ Reluctantly, you\ <<else>>\ You\ <</if>> \ grab the towel and wrap it around yourself. You're not going to walk in a girls bathroom when you're naked! Luckily, you don't see anyone in the bathroom, or in the hallway. You hurry back to <<print $girlfriend.firstname>>'s room, only to find it empty. <<if $realityChange or $acceptedTrans>>\ [[Get dressed|QBDate Girlfriend Makeover Dress Underwear]]\ <<else>>\ <<if visited("QBDate Girlfriend Makeover Strip")>>\ @@.thought;Did <<print $girlfriend.firstname>> bring my clothes here? I don't get why she would do that@@ you wonder, looking around.\ <<else>>\ @@.thought;Now where did I leave my clothes?@@ you wonder.\ <</if>> \ You don't see any sign of them. The only things you see are a little black dress laid out on the bed, and a note on top of it. [[Read the note|QBDate Girlfriend Makeover Note]]\ <</if>>\ <<if $player.legs<3>><<set $player.legs to 3>><</if>>\ <<set $player.shavedLegs to true>><<set $player.shavedLegsForDate to true>>\ <<set $dayLastShaved to $day>>\ <<if $player.boobs>=2>><<set $player.towel to 2>><<else>><<set $player.towel to 1>><</if>>\ <<set $location to "dorm">>\<<if not visited("QBDate Girlfriend Makeover Strip") and ($player.isWearingPanties or $player.bra is not null)>>\ As you pick up the note, you notice your <<if $player.bra is not null and $player.isWearingPanties>>bra and panties<<elseif $player.isWearingPanties>>panties<<else>>bra<</if>> tucked beneath the dress. <</if>>\ //@@.girlfriend;<<print $player.firstname>>,@@ <<if visited("QBDate Girlfriend Makeover RollUp") or visited("QBDate Girlfriend Makeover Shave Protest")>>\ @@.girlfriend;I thought you would want to bail@@\ <<else>>\ @@.girlfriend;I thought you needed a push@@\ <</if>>\ @@.girlfriend;, so I hid your clothes. Don't worry, you're not going to find them. I want you to wear this dress. I know it's scary, but I know you'll look good in it, and <<print $qb.firstname>> will love it.@@ <<if $girlfriend.dateMarcoPermission is 2>>\ @@.girlfriend;I'm in the bathroom, getting ready for my date with Marco. Hey, maybe we could go on a double date sometime! Wouldn't that be fun?@@\ <<else>>\ @@.girlfriend;I'm in the bathroom, getting ready for my date. I hope you're not mad. You're going on a date, so why can't I?@@ @@.girlfriend;Sorry, I'm rambling.@@\ <</if>> \ @@.girlfriend;Just give the dress a try, okay? I want your date to go well! <<print $girlfriend.firstname>> P.S. Since you don't have a choice about the dress, I hope that means you don't transform.@@\ <<if $player.boobs>=3>>\ <<if $player.bra is null>> @@.girlfriend;P.P.S. You're in luck. You don't need a bra for this dress.@@\ <<else>> @@.girlfriend;P.P.S. You shouldn't wear your bra. It'll be noticeable under the dress, and I know you don't want that.@@\ <</if>>\ <</if>>\ // You put the note down, lost in thought. @@.thought;<<print $girlfriend.firstname>> hid my clothes and is forcing me to wear a dress! And she's going on a date!@@ \ <<if $girlfriend.dateMarcoPermission is 2>>\ @@.thought;I guess it's fair since I'm going on a date, but still. I'll have to tell her I don't want a double date. I can't imagine Marco seeing me dressed like a girl!@@\ <<else>>\ @@.thought;I guess she had a good point about me going on a date, but still. Who is this guy that she's seeing?@@\ <</if>> You shake your head. @@.thought;No. The issue is that she hid my clothes.@@ How does that make you feel? [[Angry|QBDate Girlfriend Makeover Dress Angry]] [[Hopeful|QBDate Girlfriend Makeover Dress Hopeful]] [[Like crying|QBDate Girlfriend Makeover Dress Cry]] <<set $location to "dorm">>\You're angry. @@.thought;She@@<<if $player.datingGirlfriend>>@@.thought;'s@@<<else>>@@.thought; is...was@@<</if>> @@.thought;my girlfriend! And she's my best friend! I told her all this personal shit--my curse, my crush on <<print $qb.firstname>>. She offers to help, and then when I'm naked, she takes away my clothes and forces me to dress up the way she wants! Fuck her!@@ You pace around the room, trying to consider your options. You're going to have a talk with her when she gets out of the shower. But as you play out the talk in your head, you realize that you don't want to have it now. No, you want to get out of here. @@.thought;I've got to find my clothes.@@ [[Look under the bed|QBDate Girlfriend Makeover Dress Bed]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $scenes.girlfriend.clothesHiddenReaction to "angry">>\ <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $player.submission to $player.submission-1>>\ <<set $location to "dorm">>\You want to be angry, but you can't. <<print $girlfriend.firstname>> <<if $player.datingGirlfriend>>is<<else>>was<</if>> your girlfriend. She's also your best friend. She wouldn't do this unless she really thought she was helping you. @@.thought;She's right. I probably would have bailed if she tried to get me to wear a dress.@@ You pick up the note again. @@.thought;And she said that I probably wouldn't transform. The probably makes me nervous, but it makes sense. If she tried to get me into a dress and I said yes, that would make me transform. But if she takes away my clothes and the only thing I can wear is a dress, then maybe that doesn't count. Or maybe I have to look for my guy clothes first to show that I'm trying to resist it?@@ [[Put on the dress|QBDate Girlfriend Makeover Dress Underwear]] [[Look for your clothes under the bed|QBDate Girlfriend Makeover Dress Bed]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $scenes.girlfriend.clothesHiddenReaction to "hopeful">>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $location to "dorm">>\You sit down on the bed and blink away tears. You feel so helpless. You used to be a quarterback. Now, you're going on a date with the quarterback, and your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend and best friend is forcing you to wear a dress for it. @@.thought;How did this happen? How did I get so weak?@@ you ask yourself as a tear runs down your cheek. You used to be an alpha male. Now, you're probably going to wear a dress, and you're crying like a girl. @@.thought;I should stop crying@@ you think. @@.thought;I don't want <<print $qb.firstname>> to see.@@ You look at the dress again. @@.thought;<<print $girlfriend.firstname>> said I'm not going to find my clothes, and she's probably right. I should save time and put the dress on.@@ [[Put on the dress|QBDate Girlfriend Makeover Dress Underwear]] [[Look for your clothes under the bed|QBDate Girlfriend Makeover Dress Bed]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $scenes.girlfriend.clothesHiddenReaction to "cry">>\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "dorm">>\@@.thought;<<print $girlfriend.firstname>> had to leave my clothes somewhere in here. The room isn't that big. I should be able to find them.@@ You get on your knees and look under the bed. Nothing's there. @@.thought;I guess that would have been an obvious place to hide them.@@ You scan the room again, and spot a pile of books sitting on a chair. [[Put on the dress|QBDate Girlfriend Makeover Dress Underwear]] [[Look under the books|QBDate Girlfriend Makeover Dress Books]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $location to "dorm">>\You lift up the pile of books, but don't see any clothes. @@.thought;Okay, I looked for my clothes. I don't know if I'll find them if I keep looking. I could probably put on that dress and not transform now.@@ [[Put on the dress|QBDate Girlfriend Makeover Dress Underwear]] [[Look in the closet|QBDate Girlfriend Makeover Dress Closet]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $location to "dorm">>\You're not going to give up. You open up <<print $girlfriend.firstname>>'s closet, only to find a collection of tops and dresses. @@.thought;These are just her clothes. Wait. Towards the back. Is that...?@@ You step into the closet and move all of <<print $girlfriend.firstname>>'s dresses to the side. There, in the back, are your clothes. @@.thought;I did it!@@ you think triumphantly. @@.thought;I should just put them on. <<print $girlfriend.firstname>> won't be happy, but this is my date.@@ You grab your clothes and then hesitate. <<print $girlfriend.firstname>> went to all this trouble to make you over for the date, and she wanted you to wear the dress. Sure, she tried to hide your clothes, but she did it for a good reason. @@.thought;I could just put on the dress and make her happy. But then I'll probably transform. At least when I didn't know where my clothes were, I had an excuse for wearing the dress.@@ [[Put on the dress|QBDate Girlfriend Makeover Dress Underwear]] [[Put on your clothes|QBDate Girlfriend Makeover Dress Clothes]] <<set $location to "dorm">>\<<set $player.underwear to $beforeSexClothes.underwear>>\ <<if $realityChange or $acceptedTrans>>\ You see that <<print $girlfriend.firstname>> has laid out a little black dress for you. @@.thought;How thoughtful!@@ You pick up your <<print $player.underwear.informalName>> and step into them. @@.thought;I guess I don't need a bra with this dress.@@\ <<else>>\ <<if not visited("QBDate Girlfriend Makeover Dress Closet")>>\ You're not going to find your clothes. When you went to <<print $girlfriend.firstname>>'s room after lunch, you thought you had lots of time, but you took a while shaving your legs. @@.thought;I should just put the dress on and stop wasting time.@@\ <<else>>\ You look at the dress, then back to your clothes. With a sigh, you put your clothes back in the closet.\ <</if>> @@.thought;<<print $girlfriend.firstname>> is just trying to help. I'm going to go out on a date with a guy, @@\ <<if $player.hasWornPanties or $player.hasWornBra or $player.ownsGirlPants>>\ @@.thought;I shaved my legs, and I've worn girls clothes.@@\ <<else>>\ @@.thought;and I've shaved my legs.@@\ <</if>> \ @@.thought;Wearing a dress won't kill me.@@\ <<if $player.isWearingPanties is false>> <<print $girlfriend.firstname>> has laid out a pair of blue french-cut panties for you. Your mind rebels about how feminine they are, and for a moment you're tempted to run away. You take a deep breath. You can't run away. You're stuck here, trying on this dress. @@.thought;<<print $girlfriend.firstname>> is right. My regular underwear will just show through the dress. And if I'm already wearing a dress, what more is a pair of panties?@@ You take a deep breath and slide the panties up your legs, wincing at how flat your crotch looks.\ <<elseif not visited("QBDate Girlfriend Makeover Strip")>> You pick up your <<print $player.underwear.informalName>> and slip into them.\ <</if>>\ <<if $player.bra is null>> @@.thought;At least I don't have to wear a bra. Wearing a dress @@<<if $player.isWearingPanties is false>>@@.thought;and panties @@<</if>>@@.thought;is enough.@@\ <<else>> Gratefully, you undo your bra. @@.thought;I don't want <<print $qb.firstname>>--or anyone else--to see that I'm wearing a bra.@@\ <</if>> @@.thought;Okay, at least that's done. Now I just need to put on the dress.@@ You hold the little black dress up to you. You were hoping it would be too big or too small, and you'd have an excuse for not wearing it, but you can tell that it'll fit you perfectly. @@.thought;If a girl was wearing that dress, I would stare at her. Now, I'm going to be the one in that dress, and <<print $qb.firstname>>--and other guys--will be staring at me.@@ You look at \ <<if visited("QBDate Girlfriend Makeover Dress Closet")>>\ the closet another time. It has your normal clothes, and that would be an easy way out of this. @@.thought;No. When I put my clothes back, I chose to wear this dress. It's different now that the dress is right in front of me. But I really should wear this dress.@@\ <<else>>\ the door. You'd like to just run away, but you're in nothing but panties. You wouldn't get very far.\ <</if>>\ <</if>> [[Put on the dress|QBDate Girlfriend Makeover Dress Wear]] <<if $player.isWearingPanties is false>>\ <<set $player.underwear to setup.pantiesFromGirlfriend>>\ <<set $player.hasWornPanties to true>>\ <<if $pantyRaid is null or $pantyRaid.takenFrom is not $girlfriend.firstname>><<set $clothesInventory.underwear.push(setup.pantiesFromGirlfriend)>><</if>>\ <</if>>\ <<set $player.bra to null>>\ <<set $player.towel to 0>>\ <<set $location to "dorm">>\<<if visited("QBDate Girlfriend Makeover Dress Clothes")>>\ @@.thought;<<print $girlfriend.firstname>> is upset because of me. I guess I could wear it. It's just a dress, right?@@ You take off your clothes, and then\ <<else>>\ You\ <</if>> \ hold the little black dress at your feet, step into it, and quickly pull it up. Then, you grab each strap and pull it over your shoulders. @@.thought;I feel so exposed. This is so small. And it's going to be all that I'm wearing! It doesn't even come down to my knees!@@ you think in a panic, looking down at your freshly shaven legs that are on full display. <<if $player.boobs>=2>>\ @@.thought;And it shows off some of my cleavage@@ you notice as you raise your eyes up to your chest. @@.thought;Everyone will be able to see that I have boobs...I hope <<print $qb.firstname>> likes it.@@\ <<else>>\ @@.thought;At least I don't have boobs@@ you think, raising your eyes up to your chest. @@.thought;This dress would have shown off my cleavage.@@\ <</if>> You reach behind you and feel your exposed back. @@.thought;I think this dress is supposed to zip up. But I can't find the zipper.@@ <<if (visited("QBDate Girlfriend Makeover Dress Books") and not visited("QBDate Girlfriend Makeover Dress Closet")) or $realityChange or $acceptedTrans>>\ [[The door opens|QBDate Girlfriend Makeover Dress Girlfriend]]\ <<else>>\ <<link "You suddenly feel cold" TfPassagePicker>><<set $tfRecoverPassage to "QBDate Girlfriend Makeover Dress Girlfriend">><<set $tfReason to "dress">><<set $player.confidence to $player.confidence-2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $scenes.girlfriend.woreDressForQBDinnerDate to true>>\ <<set $player.pants to setup.littleBlackDress>>\ <<set $player.shirt to setup.littleBlackDress>>\ <<set $player.bra to null>>\ <<set $player.isWearingDress to true>>\ <<set $player.hasWornDress to true>>\ <<if $player.boobs>=2>><<set $girlfriend.sawBoobs to true>><</if>>\ <<set $location to "dorm">>\@@.girlfriend;"Let me get a look at you,"@@ <<print $girlfriend.firstname>> says<<if not visited("QBDate Girlfriend Makeover Dress Books") or visited("QBDate Girlfriend Makeover Dress Closet")>> once you've recovered from your transformation. You didn't even realize that she had come in<</if>>. You spin around and look at her. She's wearing nothing but a towel. You awkwardly walk over\ <<if $player.height>3>>\ \, realizing once again just how much shorter you are than her. You feel so submissive\ <<elseif $player.height is 3>>\ \. The two of you are the same height, but you feel much weaker than her in this moment\ <<elseif $player.height is 2>>\ \. You're slightly taller than her, but you feel much weaker than her in this moment\ <<else>>\ \. You're taller than her, but you feel much weaker than her in this moment\ <</if>>\ \, standing in front of her wearing nothing but a dress and seeking her approval. She gently strokes your <<if $player.hair is 0>>short<<elseif $player.hair is 1>>short, feminine<<elseif $player.hair is 2>>feminine, medium-length<<elseif $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, while you look <<if $player.height>3>>up<<else>>at<</if>> her in anticipation. @@.girlfriend;"I knew you were going to look good,"@@ she says. @@.girlfriend;"But I didn't expect you to look this good."@@ @@.player;"Thanks?"@@ you say, unsure whether you should feel complimented. @@.girlfriend;"You're so cute."@@ @@.player;"I feel ridiculous,"@@ you say. @@.player;"Why did you give me something so short?"@@ You try pulling your dress down to cover your knees. It doesn't work. @@.player;"I feel like I'm naked."@@ In response, <<print $girlfriend.firstname>> takes off her towel. [[Stare at her naked body in shock|QBDate Girlfriend Makeover Dress RemoveTowel]] <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $girlfriend.pants to setup.girlfriendTowel>><<set $girlfriend.shirt to setup.girlfriendTowel>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You stare at her with your mouth open. @@.thought;Is she trying to seduce me? @@\ <<if not $player.datingGirlfriend>>\ @@.thought;She's about to go on a date with a guy! And she knows that I'm about to go on a date with <<print $qb.firstname>>.@@\ <<else>>\ @@.thought;I know we're technically dating, but we're about to go on a date with different people.@@\ <</if>> \ @@.thought;Why is she doing this?@@ Your question is answered when <<print $girlfriend.firstname>> moves about her room, gathering up some clothes, not even looking at you. She slips on a red thong and looks at you in confusion when she sees your expression. You had thought that she was trying to seduce you, but this is worse. @@.thought;She's getting dressed for her date with a guy in front of me, and she's acting like it's totally normal. She sees me as one of the girls!@@ <<print $girlfriend.firstname>> steps into a black dress that's about the same length as yours, and then turns to you. @@.girlfriend;"Can you zip me up?"@@ You feel like your diminished masculinity just suffered another blow, but you stand behind her, find the zipper, and zip her dress up. @@.girlfriend;"Thanks! Now I'll zip you up."@@ She walks behind you and zips you up. @@.thought;At least I feel a little more covered now.@@ @@.player;"Okay. Are we ready to go?"@@ She laughs. @@.girlfriend;"No, silly. We need makeup."@@ @@.player;"What?"@@ @@.girlfriend;"<<print $qb.firstname>> will love it. You'll look so pretty."@@ She gestures to her chair. [[Take a seat|QBDate Girlfriend Makeover Makeup]]\ <<if not $realityChange and not $acceptedTrans>> [[Refuse|QBDate Girlfriend Makeover Makeup Refuse]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shirt to setup.girlfriendLBD>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.thought;No! I'm not going to put on a girly dress. Why am I even considering this?@@ <<if not visited("QBDate Girlfriend Makeover Strip")>>\ <<if $player.isWearingPanties and $player.bra is not null>>\ You grab your bra and panties from the bed and put them on.\ <<elseif $player.isWearingPanties>>\ You grab your panties from the bed and put them on.\ <<else>>\ You grab your bra from the bed and put it on.\ <</if>> \ Then, you\ <<else>>\ You\ <</if>> \ grab your clothes and pull them on. As soon as you're dressed, the door opens and <<print $girlfriend.firstname>> steps in. @@.girlfriend;"Seriously?"@@ @@.thought;Uh oh.@@ @@.player;"Uh, yeah. I found my clothes, and I wasn't comfortable wearing a dress, so, uh, I wore them instead."@@ You look at her, hoping to get her approval. She just looks pissed. @@.girlfriend;"Why am I even going to all this effort to make you look nice for your date if you're just going to shit over it?"@@ @@.player;"I didn't mean it like that, <<print $girlfriend.firstname>>! It's just the dress."@@ @@.girlfriend;"Whatever."@@ @@.player;"So, uh, are you going to help me with the rest of the makeover?"@@ @@.girlfriend;"What's the point? That'll make you look girly too, and you'll just back out."@@ She roots around her room, picking out a dress and a thong. Then, she turns to leave. @@.player;"Where are you going?"@@ @@.girlfriend;"I'm changing. You're not the only one with a date."@@ She opens the door, starts to leave, and then turns back. @@.girlfriend;"If you're happy with wearing that for the date, go ahead. But I'm not going to put makeup on @@<<if $player.feminine>=14>>@@.girlfriend;someone@@<<else>>@@.girlfriend;a guy@@<</if>> @@.girlfriend;who won't wear a dress."@@ And with that, she closes the door. @@.thought;I feel bad now. I didn't mean to hurt her feelings. I just didn't want to wear a dress.@@ You glance at the little black dress on the bed. @@.thought;She'd be happy if I put it on. And <<print $qb.firstname>> would be happy. And she'd finish helping me get ready. But that would mean makeup! Fuck, I'm going to look like a girl if I let her go through with this!@@ [[Wear the dress|QBDate Girlfriend Makeover Dress Wear][$girlfriend.relationship to $girlfriend.relationship+3]] [[Leave|QBDate Start][$leftChar to null]] <<set $girlfriend.relationship to $girlfriend.relationship-4>>\ <<finishSexScene>><<set $player.towel to 0>>\ <<set $girlfriend.pants to setup.girlfriendTowel>><<set $girlfriend.shirt to setup.girlfriendTowel>><<set $girlfriend.shoes to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"No,"@@ you say. She looks surprised. @@.girlfriend;"You'll look so pretty with makeup. Just let me try it."@@ @@.player;"That's what I mean,"@@ you say. @@.player;"I don't want to look pretty. Well, I might...no. I don't know how I want to look."@@ She pats your shoulder. @@.player;"If I let you put makeup on me, I'll transform. I know it. @@\ <<if visited("QBDate Girlfriend Makeover Dress Books") and not visited("QBDate Girlfriend Makeover Dress Closet")>>\ @@.player;I've gone through enough transformations. I don't want any more."@@\ <<else>>\ @@.player;I've already transformed from wearing this dress. I don't want it to happen again."@@\ <</if>> @@.girlfriend;"Let's say you're right. You wear makeup, and you get transformed. Is that the worst thing?"@@ @@.player;"What? Of course!"@@ @@.girlfriend;"Look at you, <<print $player.firstname>>. You just shaved your legs and put on a cute dress."@@ You tug the hem of your dress down again. @@.girlfriend;"So you could look feminine for <<print $qb.firstname>>. If you do transform, you'll look even more feminine for him."@@ @@.player;"But...okay, that's a good point,"@@ you say, flustered. @@.player;"But I can't take it back. I'll be stuck looking more girly the rest of the time."@@ @@.girlfriend;"And then @@<<if $playerStarter>>@@.girlfriend;you@@<<else>>@@.girlfriend;<<print $qb.firstname>>@@<</if>> @@.girlfriend;will win the championship, the curse will be broken, and you'll be back to normal."@@ You think it over. @@.thought;If this is just temporary, what's the harm? I want <<print $qb.firstname>> to think I look cute.@@ @@.girlfriend;"You've already done a lot,"@@ she says in a gentler voice. @@.girlfriend;"If you don't want to do this, we can just skip it. You're almost done."@@ [[Tell her you changed your mind|QBDate Girlfriend Makeover Makeup]] [[Tell her you're not wearing makeup|QBDate Girlfriend Makeover Shoes]] <<set $location to "dorm">>\<<if not visited("QBDate Girlfriend Makeover Makeup Refuse")>>\ You don't say anything, you just take a seat in the chair<<if $player.crossesLegs>> and cross your legs<</if>>.\ <<else>>\ @@.player;"I...uh...I changed my mind. You're right,"@@ you say, taking a seat in a chair<<if $player.crossesLegs>> and cross your legs<</if>>.\ <</if>> <<if not $realityChange and not $acceptedTrans>>@@.girlfriend;"I'm so proud of you, <<print $player.firstname>>,"@@ she says, giving you a quick hug. <</if>>@@.girlfriend;"You'll look great. Ready?"@@ <<if not visited("QBDate Girlfriend Makeover Makeup Refuse") and not ($realityChange and not $girlfriend.knowsAboutRealityChange)>>\ @@.player;"But what if I transform?"@@ you ask, though you don't try to get up. @@.girlfriend;"So what?"@@ @@.player;"What?"@@ @@.girlfriend;"Look at you, <<print $player.firstname>>. You just shaved your legs and put on a cute dress."@@ You tug the hem of your dress down again. @@.girlfriend;"So you could look feminine for <<print $qb.firstname>>. If you do transform, you'll look even more feminine for him. Now close your eyes."@@ You take a deep breath and close your eyes. <</if>>\ @@.player;"I guess I'm ready."@@ <<print $girlfriend.firstname>> smiles and brushes your face and applies lipstick to your lips. You sit there uncomfortably. You wish you could see what <<print $girlfriend.firstname>> was doing to you. Instead, you just have to sit still, while your brain is racing, imagining how you might look. @@.girlfriend;"Okay, close your eyes now."@@ You do so, and she starts tracing your eyelid with something that feels like a pencil. @@.thought;Eyeliner? I just wish this didn't feel so uncomfortable.@@ @@.girlfriend;"Okay. Now sit still and try not to blink."@@ @@.player;"What are you doing?"@@ you ask. @@.girlfriend;"Lashes!"@@ <<print $girlfriend.firstname>> says. @@.thought;She's too excited about this.@@ You're not sure what she's doing, but when she's done, your eyelashes feel heavier. @@.girlfriend;"All done! Let's go to the bathroom."@@ @@.player;"The bathroom?"@@ you ask blankly. @@.girlfriend;"Yeah! I still need to do my makeup."@@ @@.player;"But what if someone sees?"@@ @@.girlfriend;"What if they do? People will see you when you're on the date."@@ @@.player;"I guess so,"@@ you say. You //are// curious to see how you look. <<if $player.hasWornMakeup>>\ [[Go to the bathroom|QBDate Girlfriend Makeover Makeup Bathroom]]\ <<else>>\ <<link "Before you can get up, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "QBDate Girlfriend Makeover Makeup Bathroom">><<set $tfReason to "makeup">><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "makeup">><</link>>\ <</if>>\ <<set $scenes.girlfriend.makeupForQBDinnerDate to true>>\ <<set $location to "dorm">>\<<if $player.hasWornMakeup>>You<<else>>When you recover, you<</if>> follow <<print $girlfriend.firstname>> out of her room, looking all around you. The hallway is empty. Feeling a little more relaxed, you follow <<print $girlfriend.firstname>> to the bathroom. You open the door. The bathroom is empty, but there's someone in the stalls. @@.thought;I hope she finishes her makeup before that girl comes out of the stalls.@@ <<print $girlfriend.firstname>> opens up her makeup kit and starts doing her face. You're impressed with how quickly she works. She's clearly used to doing this. After a while, though, you get bored. With nothing else to do, you look into the mirror, and gasp. <<if $player.face>=3>>\ A pretty girl looks back at you.\ <<elseif $player.face is 2>>\ A cute girl looks back at you. She's not beautiful, but her made up face looks nice.\ <<elseif $player.face is 1>>\ An androgynous person looks back at you. But with her makeup and outfit, you're pretty sure that she's a girl.\ <<else>>\ A feminine boy with cute, made-up eyes looks back at you.\ <</if>> \ If you still had a dick, it would have risen to attention by now. <<if $player.face is 0>>He's<<else>>She's<</if>> wearing a little black dress \ <<if $player.boobs>=2>>\ that shows off <<if $player.face is 0>>his<<else>>her<</if>> <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs\ <<else>>\ that's a little loose in the chest\ <</if>>. \ <<if $player.face is 0>>He<<else>>She<</if>> has \ <<if $player.hair is 0>>\ close-cropped <<if $player.race is not "white">>black<<elseif $player.masculinity<0 and $player.face>0>>brunette<<else>>brown<</if>> hair that looks a little weird on <<if $player.face is 0>>him<<else>>her<</if>>.\ <<elseif $player.hair is 1>>\ a feminine looking pixie cut.\ <<else>>\ feminine-looking <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<elseif $player.hair>=3>>shoulder length<<else>>medium length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0 and $player.face>0>>e<</if>><<elseif $player.masculinity<=0 and $player.face>0>>brunette<<else>>brown<</if>> hair.\ <</if>> You turn around, thinking that someone new just walked into the bathroom. The <<if $player.face is 0>>boy<<else>>girl<</if>> turns too, and it dawns on you. <<if $player.face is 0>>@@.thought;That girly boy is me!@@<<else>>@@.thought;That girl is me!@@<</if>> You turn back to the mirror, turning your face and moving your hands, while watching the <<if $player.face is 0>>boy<<else>>girl<</if>> mirror your movements. @@.thought;I thought <<print $girlfriend.firstname>> was trying to be nice, but she's right. I look pretty.@@ You don't know how to feel about that. You look over at <<print $girlfriend.firstname>>. @@.girlfriend;"I'll just be another minute,"@@ she says. @@.thought;Will it really be just one minute?@@ You turn back to the mirror and look closely at yourself again. <<print $girlfriend.firstname>> has put lipstick, blush, eyeliner, and fake eyelashes on your face. @@.thought;It really makes me look more feminine.@@ That thought would have made you run away in terror before, but now it makes you feel better. If people thought you were a guy wearing a dress, you'd be so embarrassed. @@.thought;But if they think I'm a girl...@@ [[Before you can finish that thought, the stall door opens|QBDate Girlfriend Makeover Makeup Encounter]] <<set $player.isWearingMakeup to true>>\ <<set $player.hasWornMakeup to true>>\ <<set $location to "girlsbathroom">>\You jump. You had forgotten that there was a girl in the stalls. You keep your eyes fixed forward, hoping that the girl will just leave you alone. Instead, she walks right next to you, and starts washing her hands. @@.female;"Hi, <<print $girlfriend.firstname>>!"@@ she says. @@.female;"You look nice."@@ @@.girlfriend;"Thanks!"@@ <<print $girlfriend.firstname>> says, smiling. The girl turns to you. @@.thought;Uh oh.@@ Trapped, you turn so you're looking at her. @@.thought;I know this girl! That's Moira. She's in the Witchcraft Club. Is she going to recognize me? Oh my god. That would be so embarrassing.@@ <<if $realityChange or $acceptedTrans>>\ @@.female;"Hi, <<print $player.firstname>>. Why are you so dressed up?"@@\ <<else>>\ <<if $player.face<2>>\ @@.female;"Do I know you?"@@ she asks, looking confused. <<if $player.voice<2>>\ Not trusting your voice, you shake your head.\ <<elseif $player.voice is 2>>\ @@.player;"No,"@@ you say, pitching your voice up so you sound like a girl.\ <<else>>\ @@.player;"No,"@@ you say in a high-pitched voice.\ <</if>> @@.female;"Anyway, that dress looks so cute. Where did you get it?"@@\ <<else>>\ @@.female;"That dress looks so cute! Where did you get it?"@@\ <</if>> You look at her blankly. @@.thought;She doesn't recognize me at all. She's talking to me like I'm a girl.@@\ <</if>> <<print $girlfriend.firstname>> jumps to your rescue. @@.girlfriend;"She's going on a date and she was worried about finding the right dress, so I let her borrow one of mine."@@ @@.female;"A date? Well, good luck. With how cute you look, he'd be crazy to not like you. Where are you..."@@ @@.girlfriend;"We actually have to go soon,"@@ <<print $girlfriend.firstname>> interrupts. @@.girlfriend;"Sorry."@@ Moira gives you a friendly wave, and you quickly hurry out of the bathroom. <<link "You're feeling more confident as you walk back to $girlfriend.firstname's room" "QBDate Girlfriend Makeover Shoes">><</link>> <<set $player.confidence to $player.confidence+2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "girlsbathroom">>\<<if not $scenes.girlfriend.makeupForQBDinnerDate>>\ @@.player;"I'm not wearing makeup."@@ @@.girlfriend;"Seriously?"@@ @@.player;"Seriously. The dress is enough."@@ @@.girlfriend;"Fine."@@ She doesn't look happy, but she doesn't push you. @@.girlfriend;"Now, we need to get you some shoes."@@\ <<else>>\ @@.girlfriend;"Great job!"@@ <<print $girlfriend.firstname>> tells you when you get back in her room. @@.girlfriend;"She had no idea!"@@ @@.player;"Yeah!"@@ you say. You feel excited, but also a little ashamed. Shouldn't it be harder for her to make you look like a girl? @@.girlfriend;"Now, we need to get you some shoes."@@\ <</if>> @@.player;"Are you going to make me wear high heels?"@@ you ask, suddenly feeling scared. @@.girlfriend;"No. You don't have any experience walking in them, right?"@@ You shake your head. @@.player;"No. I've only worn my @@<<if $player.shoes>>@@.player;<<print $player.shoes.informalName>>."@@<<else>>@@.player;<<print $beforeSexClothes.shoes.informalName>>."@@<</if>> @@.girlfriend;"That's what I thought. You'll need more practice in high heels before you can go out for hours in them."@@ @@.thought;I'll need more practice? I'm not going to dress up like this again! Well, unless <<print $qb.firstname>> wants a second date. Then...maybe.@@ She opens her closet door, gets on her knees and starts looking around. From this angle, you can look up her little black dress and see her thong. You get turned on, until you realize that if you bend over, your panties will be visible too. @@.girlfriend;"Found them!"@@ she announces, standing up. She hands you a pair of open-toed sandals. Reluctantly, you put them on. @@.thought;I'm not wearing a single piece of masculine clothing.@@ @@.girlfriend;"Okay! You're ready to go!"@@ @@.player;"What about my wallet? And the razor you gave me?"@@ You run your hands along your dress, searching it for pockets. @@.player;"I don't have anywhere to put them."@@ @@.girlfriend;"Good point."@@ She walks into her closet again, and emerges a little while later with a purse. Blushing, you take it from her. @@.girlfriend;"Just sling it over your shoulder."@@ You do so, feeling very feminine. [[Just then, you get a text|QBDate Girlfriend Makeover Drive]] <<set $player.shoes to setup.openToedSandals>>\ <<set $player.socks to null>>\ <<set $clothesInventory.shoes.push(setup.openToedSandals)>>\ <<set $player.purse to "red purse">>\ <<set $girlfriend.shoes to setup.girlfriendHeels>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.thought;Maybe it's from <<print $qb.firstname>>!@@ you think excitedly, checking your messages. @@.qb;let's meet in front of the theater, ok?@@ @@.player;ok! can't wait to see u!@@ you text back. @@.player;"I'm meeting him in town,"@@ you tell <<print $girlfriend.firstname>>. <<if $girlfriend.dateMarcoPermission is 2>>@@.girlfriend;"Cool. I'm meeting Marco in town too. I'll give you a ride."@@<<else>>@@.girlfriend;"Cool. I'm meeting my date in town too. I'll give you a ride."@@<</if>> @@.player;"Thank you,"@@ you say, gratefully. You can't imagine taking the shuttle dressed like this. You follow her to the car, <<if $player.hipSway>>your hips swaying, <</if>>and the two of you are on your way. @@.thought;In ten minutes, I'll be out on a date. Oh my god. Will <<print $qb.firstname>> like this version of me? What if he thinks I'm too girly? What if he makes fun of me? No, he wouldn't do that. What if he doesn't recognize me?@@ <<if $realityChange or $acceptedTrans>>\ You chat with <<print $girlfriend.firstname>> as she drives into town. Before you know it, she's dropping you off in front of the theater. @@.girlfriend;"Good luck!"@@ she says, giving you a hug. <<link "Look for $qb.firstname in front of the theater" "QBDate Start">><<set $leftChar to null>><</link>>\ <<else>>\ @@.girlfriend;"Thanks for being so cool about me hiding your clothes,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"I thought you would be mad."@@ @@.thought;Oh yeah! I was so busy being feminized, I forgot about that.@@ <<if $scenes.girlfriend.clothesHiddenReaction is "angry">> [[Tell her that you're angry|QBDate Girlfriend Makeover Drive Angry]] [[Drop it|QBDate Start][$player.submission to $player.submission+1;$leftChar to null]]\ <<elseif $scenes.girlfriend.clothesHiddenReaction is "hopeful">> [[Thank her|QBDate Girlfriend Makeover Drive Hopeful]] [[Drop it|QBDate Start][$leftChar to null]]\ <<else>> [[Tell her that you cried|QBDate Girlfriend Makeover Drive Cry]] [[Drop it|QBDate Start][$leftChar to null]]\ <</if>>\ <</if>>\ <<set $location to "default">>\@@.player;"Of course I'm mad!"@@ you tell her. @@.player;"I've told you everything. I trusted you with my secret. I let you help me, and what happened? You hid my clothes!"@@ @@.girlfriend;"I'm sorry,"@@ she says. @@.girlfriend;"I knew you would want to bail though. I thought that the only way to get you to wear the dress would be if I hid all your other options."@@ @@.player;"That was so manipulative!"@@ you say angrily. @@.player;"I was naked, trapped in your room. If you wanted me to wear the dress, that was the wrong way to do it. If I would have backed out, then that would have been my choice. But you took that away!"@@ You look at her, anxious about how she'll respond to your rant. @@.thought;That felt good to say. I hope she doesn't hate me for it.@@ Her lower lip quivers. @@.girlfriend;"I'm sorry, <<print $player.firstname>>. I thought that if I took away your choice then I could save you a transformation. But you're completely right. It should be your choice."@@ She starts crying. @@.girlfriend;"You're my best friend, and I...I never meant to hurt you. And now my mascara is running."@@ @@.player;"Hey, it's okay,"@@ you tell her. She pulls into a parking spot, and you give her a hug<<if $player.boobs>=2>>, your boobs squishing against hers<</if>>. @@.player;"You're my best friend too. Just, let me decide next time, okay?"@@ @@.girlfriend;"Okay,"@@ she says. @@.girlfriend;"Thanks."@@ She unlocks the door. @@.girlfriend;"I'm going to touch up my mascara. You should go see <<print $qb.firstname>>."@@ You give her another hug and then get out of the car. <<link "Look for $qb.firstname in front of the theater" "QBDate Start">><<set $leftChar to null>><</link>> <<set $player.submission to $player.submission-2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "default">>\@@.player;"Thank you."@@ @@.girlfriend;"What? You're thanking me?"@@ @@.player;"Yeah. You were right. If you hadn't done that, I would have tried to bail. But you didn't leave me a choice. I //had// to wear this dress."@@ @@.girlfriend;"So you like it?"@@ @@.player;"Well, I don't know about that,"@@ you say. You're trying to sound manly, but the smile on your face gives you away. @@.player;"I hope <<print $qb.firstname>> likes it. The only thing is, well, it's just kind of short."@@ @@.girlfriend;"All my dresses are short,"@@ she says with a shrug. @@.girlfriend;"And now you can show off your legs."@@ You run your hand along them, marveling at how smooth they are. She pulls to a stop and gives you a hug.<<if $player.boobs>=2>> You can feel your boobs squishing against hers.<</if>> @@.girlfriend;"I'd wish you luck, but I don't think you need it. You look so @@<<if $player.face>=2>>@@.girlfriend;pretty@@<<else>>@@.girlfriend;cute@@<</if>>@@.girlfriend;. <<print $qb.firstname>> is going to be so happy."@@ <<link "Look for $qb.firstname in front of the theater" "QBDate Start">><<set $leftChar to null>><</link>> <<set $player.submission to $player.submission+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "default">>\@@.player;"I cried."@@ @@.girlfriend;"Because I hid your clothes? Are you serious?"@@ @@.player;"Yeah. It made me feel so...helpless, I guess. Like, I used to be an alpha male. And now I'm naked and the only clothes I can wear is a dress."@@ She's silent for a moment. @@.girlfriend;"I'm really sorry, <<print $player.firstname>>. I was just trying to help you. I never meant to hurt you."@@ She pulls to a stop, and looks at you. Her lower lip is quivering. @@.player;"Don't cry!"@@ @@.girlfriend;"You're my best friend, and I...I feel so bad. And I'm going to cry."@@ @@.player;"I'm okay now,"@@ you say. @@.player;"I didn't like feeling trapped, but, uh, you were probably right. In your letter. I would have bailed."@@ She nods and gives you a smile, but she's still fighting back tears. @@.player;"And I've been feeling more emotional ever since this all started. It's not because of you,"@@ you say. @@.player;"And you're my best friend too,"@@ you add. She gives you a hug<<if $player.boobs>=2>>, her boobs squishing against yours<</if>>. @@.girlfriend;"Well, you look really @@<<if $player.face>=2>>@@.girlfriend;pretty@@<<else>>@@.girlfriend;cute@@<</if>> @@.girlfriend;in that dress. <<print $qb.firstname>> will love it."@@ @@.player;"You really think so?"@@ She nods. @@.girlfriend;"Now, you should go find <<print $qb.firstname>>."@@ <<link "Look for $qb.firstname in front of the theater" "QBDate Start">><<set $leftChar to null>><</link>> <<set $player.submission to $player.submission+1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "default">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<print $girlfriend.firstname>>'s door, your heart pounding in your chest. @@.thought;I can't believe I'm going to tell her that@@ <<if $player.masculinity<0>>@@.thought;I used to be@@<<else>>@@.thought;I'm really@@<</if>> @@.thought;a guy, but <<print $witch.firstname>> was right.@@ <<if $scenes.witch.preferredEnding is "girl">>@@.thought;Even though I know I want to be a girl, and this@@<<elseif $scenes.witch.preferredEnding is "boy">>@@.thought;Even though I know I want to be a guy, and this@@<<else>>@@.thought;This@@<</if>> @@.thought;is a life-altering decision.@@ Your heart beats even faster as you think of your <<if $player.datingGirlfriend>>girlfriend.<<else>>best friend.<</if>> @@.thought;How is she going to react? She only knows me as a girl. Will she still want to@@ <<if $player.datingGirlfriend>>@@.thought;date me?@@<<else>>@@.thought;be my friend?@@<</if>> @@.thought;Will she get mad that I didn't tell her sooner?@@ You're so deep in thought that you don't even notice when you pass <<print $girlfriend.firstname>> in the hallway. <<link "$player.firstname?" "Girlfriend RealityChange Tell Ask">><</link>> she asks. <<set $location to "hallway">>\You spin around, startled to have heard <<print $girlfriend.firstname>>'s voice. @@.player;"Sorry. I didn't see you."@@ @@.girlfriend;"I can tell,"@@ she says, laughing. @@.girlfriend;"I said hi and you ignored me."@@ Judging from the yoga pants and sports bra that she's wearing, she just came from a workout. You look at her outfit and then down at your <<print $player.shirt.informalName>><<if not $player.shirt.onepiece>> and <<print $player.pants.informalName>><</if>>. @@.thought;She feels comfortable in a bra in front of me because she@@ <<if $player.masculinity<=-100>>@@.thought;knows I'm@@<<else>>@@.thought;sees me as@@<</if>> @@.thought;a girl. Will she feel like I've taken advantage of her if I tell her the truth?@@ @@.girlfriend;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Uh, yeah,"@@ you say. <<print $girlfriend.firstname>> frowns. @@.girlfriend;"Come on, <<print $player.firstname>>. I know you. What's going on?"@@ @@.player;"Uhh..."@@ @@.girlfriend;"Let's go inside,"@@ she says, unlocking the door to her room. [[You don't see any option except to follow her inside|Girlfriend RealityChange Tell Tell]] <<set $girlfriend.shirt to null>><<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.bra to setup.girlfriendPinkSportsBra>><<set $girlfriend.underwear to null>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\You follow <<print $girlfriend.firstname>> into her room and sit on the bed<<if $player.crossesLegs>>, crossing <<if $player.legs>=3>>one smooth leg over the other<<else>>your legs as you do so<</if>><</if>>. @@.girlfriend;"So, what's wrong?"@@ she asks patiently. <<if $player.datingGirlfriend>>@@.thought;She's a great girlfriend, and an even better friend.@@<<else>>@@.thought;She's such a good friend.@@<</if>> @@.thought;I feel guilty@@ @@.player;not@@ @@.thought;telling her.@@ You take a deep breath. You can hardly believe that you're doing this. @@.player;"So, I wasn't always a girl. I used to be a guy. I was the starting quarterback and we were boyfriend and girlfriend. And then I got cursed and turned into a girl. And everyone's memories got changed, so they all remember me as a girl too."@@ You speak quickly, afraid that if you slow down, you'll clam up. You look at <<print $girlfriend.firstname>> anxiously, wondering how she'll respond to all that. To your surprise, she starts to laugh. @@.player;"What?"@@<<if $player.pout>> you ask, pouting.<</if>> You just opened up to your <<if $player.datingGirlfriend>>girlfriend<<else>>best friend<</if>>, and she laughed at you. <<if $player.feminine<14 and $player.armStrength>=51>>@@.girlfriend;"Okay, so you're a tomboy. But come on.@@ <<if $girlfriend.inWitchcraftClub>>@@.girlfriend;You can't expect me to believe this.@@<<else>>@@.girlfriend;Magic isn't real.@@<</if>><<else>>@@.girlfriend;"No offense, <<print $player.firstname>>, but I can't think of anyone //less// likely to be a guy.@@<</if>> @@.girlfriend;Besides, I've seen you@@<<if $player.datingGirlfriend>>@@.girlfriend;r pussy."@@<<else>> @@.girlfriend;change in the locker room. You have a pussy."@@<</if>> You <<if $player.pout>>pout.<<else>>sigh.<</if>> You don't know how to get <<print $girlfriend.firstname>> to believe you. [[You're serious about this?|Girlfriend RealityChange Tell Options]] she asks. <<set $location to "dorm">>\You nod. @@.player;"How can I get you to believe me?"@@ @@.girlfriend;"You can't. It's ridiculous."@@ Then, as if to humor you, she says, @@.girlfriend;"You said you used to be my boyfriend?"@@ @@.player;"Yeah. I know I have a pussy now, but I used to have a big cock."@@ Suddenly, you get an idea. @@.player;"I bet if I fucked you like I used to, your memories would come back."@@ She laughs. \ <<if $player.datingGirlfriend>>\ @@.girlfriend;"<<print $player.firstname>>, if you wanted to fuck me, you could just ask."@@\ <<else>>\ @@.girlfriend;"But what about Marco?@@<<if $player.relationships.length is not 0>> @@.girlfriend;Or <<printRelationships>>?@@<</if>>@@.girlfriend;"@@ @@.player;"I know,"@@ you say, feeling guilty. @@.player;"But I really need you to believe me."@@ @@.girlfriend;"Well, I don't like girls..."@@ She looks at your face and sees how serious you are. @@.girlfriend;"But I'm horny. Okay."@@\ <</if>> <<if $girlfriend.inWitchcraftClub>>\ @@.thought;Wait. <<print $girlfriend.firstname>> is in the Witchcraft Club. She could just do the spell <<print $witch.firstname>> did to get her memories back.@@ [[Have her do the spell|Girlfriend RealityChange Tell Spell]] <<elseif $player.relationships.length is 0>>\ [[On second thought, you won't make her cheat on Marco|Girlfriend RealityChange Tell Decline]] <<elseif $player.datingQuarterback>>\ <<link "On second thought, you won't cheat on $qb.firstname" "Girlfriend RealityChange Tell Decline">><</link>> <<elseif $player.datingWitch>>\ <<link "On second thought, you won't cheat on $qb.firstname" "Girlfriend RealityChange Tell Decline">><</link>> <</if>>\ [[Look for the strap-on|Girlfriend RealityChange Tell StrapOn]] <<set $location to "dorm">>\@@.player;"Actually, I just remembered. You're in the Witchcraft Club. There's a spell you can do to get your memories back."@@ @@.girlfriend;"Okay,"@@ <<print $girlfriend.firstname>> says, sounding <<if $player.datingGirlfriend>>disappointed.<<else>>relieved.<</if>> You take out your phone and send a text to <<print $witch.firstname>>. @@.player;hey what was the spell u did to get ur memories back?@@ You get a reply a moment later. @@.witch;I cant tell you a spell over text!@@ You roll your eyes. @@.player;im trying to tell <<print $girlfriend.firstname>>. can u at least tell her the spell?@@ @@.witch;fine@@ A moment later, <<print $girlfriend.firstname>> gets a call on her phone. You're silent as <<print $girlfriend.firstname>> talks with <<print $witch.firstname>> on the phone. You can't hear the conversation, but you can see that the way she's looking at you has changed. @@.thought;She probably didn't think both me and <<print $witch.firstname>> would be so serious about this.@@ Finally, she puts the phone down and starts to chant. @@.girlfriend;"<<print $player.firstname>> <<print $player.lastname>>, a girly girl Only something is amiss Let the potion swirl And the cauldron hiss Let my memories be revealed And <<print $player.firstname>>'s old self no longer concealed!"@@ [[You wait for the spell to take effect|Girlfriend RealityChange Tell Result]] <<set $location to "dorm">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<print $girlfriend.firstname>>'s door, your heart pounding in your chest. @@.thought;I can't believe I'm going to talk about@@ <<if $scenes.witch.preferredEnding is "girl">>@@.thought;wanting to stay as a girl.@@<<elseif $scenes.witch.preferredEnding is "boy">>@@.thought;wanting to go back to being a boy.@@<<else>>@@.thought;maybe wanting to stay as a girl.@@<</if>> @@.thought;But <<print $witch.firstname>> was right.@@ <<if $scenes.witch.preferredEnding is "girl">>@@.thought;Even though I know I want to be a girl, and this@@<<elseif $scenes.witch.preferredEnding is "boy">>@@.thought;Even though I know I want to be a guy, and this@@<<else>>@@.thought;This@@<</if>> @@.thought;is a life-altering decision.@@ @@.girlfriend;"<<print $player.firstname>>?"@@ You spin around, startled to have heard <<print $girlfriend.firstname>>'s voice. @@.player;"Sorry. I didn't see you."@@ @@.girlfriend;"I can tell,"@@ she says, laughing. @@.girlfriend;"I said hi and you ignored me."@@ Judging from the yoga pants and sports bra that she's wearing, she just came from a workout. You look at her outfit and then down at your <<print $player.shirt.informalName>><<if not $player.shirt.onepiece>> and <<print $player.pants.informalName>><</if>>. @@.thought;She feels comfortable even though she knows@@ <<if $player.masculinity>=50>>@@.thought;I'm@@<<else>>@@.thought;I used to be@@<</if>> @@.thought;a guy.@@ @@.player;"Can we go into your room? And talk?"@@ @@.girlfriend;"Sure, <<print $player.firstname>>,"@@ she says, looking at you with a concerned look on her face. @@.girlfriend;"What's up?"@@ [[It's about the curse|Girlfriend RealityChange Tell Result]] you tell her. <<set $girlfriend.shirt to null>><<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.bra to setup.girlfriendPinkSportsBra>><<set $girlfriend.underwear to null>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\<<if visited("Girlfriend RealityChange Tell Spell")>>\ <<print $girlfriend.firstname>> stares at you. @@.girlfriend;"<<print $player.malename>>?"@@ she asks finally. @@.player;"Yes!"@@ @@.girlfriend;"Wow. I can't believe you used to be a guy."@@ You look down at your <<print $player.shirt.informalName>><<if $player.boobs>=2>> which show off your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs<<if $player.shirt.onepiece and $player.ass>=2>> and your <<if $player.ass>=3>>large<<else>>round<</if>> ass<</if>>.<</if>><<if not $player.shirt.onepiece>> Then, you look down at your <<print $player.pants.informalName>><<if $player.ass>=2>>, which hugs your <<if $player.ass>=3>>large<<else>>round<</if>> ass<</if>>.<</if>> Even your <<print $player.fingernailColor>> nails advertise your femininity. @@.player;"I can't believe it either,"@@ you admit. <</if>>\ @@.girlfriend;"So you want to go back to being a guy? Because you make a good girl."@@ <<if $scenes.witch.preferredEnding is "boy">>\ You <<if $player.pout>>pout<<else>>frown<</if>> at that. Deciding to move on, you say, @@.player;"I want to go back to being a guy. Being a girl, well, it's not as bad as I thought it would be. But I'm a guy. And I miss having a cock."@@ <<print $girlfriend.firstname>> nods at that. @@.girlfriend;"I get that. It's up to you, of course. But..."@@ @@.player;"What?"@@\ <<else>>\ @@.player;"Thank you,"@@ you say\ <<if $scenes.witch.preferredEnding is "girl">>\ \, smiling. @@.player;"I'd //like// to be a girl, actually. I can't believe I'm saying that. I remember when I was so desperate to get rid of the curse. But what if it's a mistake? I was a quarterback..."@@ <<print $girlfriend.firstname>> cuts you off. \ <<else>>\ automatically. @@.player;"I don't know what I want. I liked being a guy, but I like being a girl too. Way more than I thought. It's so confusing."@@ <</if>>\ @@.girlfriend;"It's up to you, of course. But I think you should be a girl."@@ @@.player;"You do?"@@\ <</if>> @@.girlfriend;"Yeah.@@ \ <<if $scenes.realityChange.dressShopping is not "">>\ @@.girlfriend;Remember when we went dress shopping together? You looked so pretty in that blue dress."@@ @@.player;"Thank you@@\ \<<if $scenes.witch.preferredEnding is "boy">>\ \@@.player;,"@@ you say, though you're not sure how to react to all the feminine compliments you keep getting.\ <<else>>\ \@@.player;!"@@ you say, remembering all of the compliments the <<if $player.masculinity<=-100>>other <</if>>girls gave you.\ <</if>> @@.girlfriend;"You were having such a good time shopping,"@@ she says. @@.girlfriend;"I could see it on your face. If you became a boy again,@@ <<if $scenes.realityChange.dressShopping is "buy">>@@.girlfriend;you wouldn't get to wear it."@@<<else>>@@.girlfriend;you'd have to wear a stuffy suit."@@<</if>>\ <<elseif $winterBall and $winterBall.accepted and $winterBall.whitney>0>>\ @@.girlfriend;How do you like cheerleading?"@@ @@.player;"Uh, it's okay, I guess."@@ @@.girlfriend;"Really?"@@ she asks, smiling. <<if $winterBall.whitney>=5>>@@.girlfriend;"Then how come you've gotten so good at cheerleading?"@@<<else>>@@.girlfriend;"Then why have you been working so hard on learning the cheers?"@@<</if>> You blush. @@.player;"That's just so I can beat <<print $rival.firstname>>!"@@ you say. @@.player;"And I need Whitney's votes."@@ <<print $girlfriend.firstname>>'s smile grows bigger. @@.girlfriend;"So you're going to go to the Winter Ball as a girl, wearing a fancy dress, trying to be the Winter Queen, and the only reason you're doing it is because you don't like <<print $rival.firstname>>?"@@ @@.player;"Well..."@@ you start. You want to say yes, but you realize that you're actually looking forward to the Winter Ball. @@.girlfriend;"You really want to go to the ball in a stuffy suit?"@@\ <<elseif $winterBall and $winterBall.accepted and $winterBall.amy>0>>\ @@.girlfriend;"How do you like cheerleading?"@@ @@.player;"Uh, it's okay, I guess."@@ @@.girlfriend;"Really?"@@ she asks, smiling. <<if $winterBall.amy>=3>>@@.girlfriend;"Then how come you learned how to do the splits?"@@<<else>>@@.girlfriend;"Then why have you been working so hard on learning the splits?"@@<</if>> You blush. @@.player;"That's just so I can beat <<print $rival.firstname>>! If I'm the only@@ <<if $player.masculinity<=-100>>@@.player;girl@@<<else>>@@.player;one@@<</if>> @@.player;who can't do them."@@ <<print $girlfriend.firstname>>'s smile grows bigger. @@.girlfriend;"So you're going to go to the Winter Ball as a girl, wearing a fancy dress, trying to be the Winter Queen, and the only reason you're doing it is because you don't like <<print $rival.firstname>>?"@@ @@.player;"Well..."@@ you start. You want to say yes, but you realize that you're actually looking forward to the Winter Ball. @@.girlfriend;"You really want to go to the ball in a stuffy suit?"@@\ <<else>>\ @@.girlfriend;"So you've been going to school in a skirt@@<<if $player.isWearingMakeup>>@@.player;,@@<<else>> @@.player;and@@<</if>> <<if $player.heels>=4>>@@.girlfriend;heels@@<<else>>@@.girlfriend;flats@@<</if>><<if $player.isWearingMakeup>> @@.girlfriend;and makeup@@<</if>> @@.girlfriend;every day?"@@ @@.player;"That's the uniform!"@@ you protest. @@.player;"That's what we have to wear."@@ @@.girlfriend;"Then how come you're wearing a <<print $player.shirt.informalName>>@@ <<if $player.shirt.onepiece>>@@.girlfriend;and a <<print $player.pants.informalName>>@@<</if>>@@.girlfriend;."@@ @@.player;"I don't have any other clothes. When my reality got changed, I didn't have any guy clothes."@@ @@.girlfriend;"All I'm saying,"@@ she says, sighing, @@.girlfriend;"is that you seem pretty comfortable in those clothes. Do you really want to go back to your stuffy male uniform?"@@\ <</if>> You think it over, realizing that <<print $girlfriend.firstname>> is right. <<if $scenes.witch.preferredEnding is "boy">>@@.thought;As much as I hate to admit it, there's@@<<else>>@@.thought;There's@@<</if>> @@.thought;a lot I'd miss about being a girl.@@ [[There's one thing on your mind though|Girlfriend RealityChange Tell Relationship]] <<set $location to "dorm">>\<<if $player.datingGirlfriend>>\ @@.player;"What about us?"@@ you ask. @@.player;"Would we still be dating, even if I wasn't a girl?"@@ <<print $girlfriend.firstname>> thinks it over. @@.girlfriend;"Yeah. I like guys and girls. It's weird, I remember you being my girlfriend and also my boyfriend."@@ @@.player;"Yeah, I know. It's weird,"@@ you say, feeling guilty that you didn't tell her earlier. @@.girlfriend;"Well, I guess you'd be my boyfriend,"@@ she says, smiling. You smile too. @@.thought;I don't deserve someone like <<print $girlfriend.firstname>>.@@\ <<elseif $player.relationships.length>0>>\ @@.player;"What about <<printRelationships>>?"@@ you ask. @@.player;"Will@@ <<if $player.datingQuarterback>>@@.player;he@@<<else>>@@.player;she@@<</if>> @@.player;still want to date me?"@@ @@.girlfriend;"You'd have to ask@@ \ <<if $player.datingQuarterback>>\ @@.girlfriend;him,"@@ she says. @@.girlfriend;"But he's straight. So probably not."@@\ <<else>>\ @@.girlfriend;her,"@@ she says. @@.girlfriend;"But she's bi, right?"@@ @@.player;"No, she's a lesbian."@@ @@.girlfriend;"Oh. Then probably not."@@\ <</if>> You look at <<print $girlfriend.firstname>> and you get an idea. @@.player;"Wait, could we get back together? If I became a guy again?"@@ @@.girlfriend;"I'm sorry, <<print $player.firstname>>,"@@ she says softly, @@.girlfriend;"but I'm with Marco now."@@ <<if $player.homosexuality<70>>You <<if $player.pout>>pout.<<else>>frown.<</if>> @@.thought;I broke up with her to date <<print $player.crush>>. But I could end up single and she'd still be with Marco. Fuck!@@<<else>>@@.thought;That hurts. But honestly, even if I became a guy again, I think I'd want to date another boy.@@<</if>>\ <<else>>\ @@.player;"It would be easier to find@@ <<if $player.homosexuality<50>>@@.player;a girlfriend@@<<else>>@@.player;someone to date@@<</if>> @@.player;if I go back to being a guy."@@ @@.girlfriend;"Well, you're a hot cheerleader now,"@@ she says with a laugh. @@.girlfriend;"But if you're the star quarterback again, then yeah, I guess you're right."@@ You look at <<print $girlfriend.firstname>> and you get an idea. @@.player;"Wait, could we get back together? If I became a guy again?"@@ @@.girlfriend;"I'm sorry, <<print $player.firstname>>,"@@ she says softly, @@.girlfriend;"but I'm with Marco now."@@ <<if $player.homosexuality<70>>You <<if $player.pout>>pout.<<else>>frown.<</if>> @@.thought;I broke up with her to date <<print $player.crush>>. But now I'm single and she's still be with Marco. Fuck!@@<<else>>@@.thought;That hurts. But honestly, even if I became a guy again, I think I'd want to date another boy.@@<</if>>\ <</if>> <<if not $player.shirt or not $player.pants>><<link "Continue" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>><<else>><<link "Continue" $currentPassage>><<set $leftChar to null>><</link>><</if>> <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $girlfriend.knowsAboutRealityChange to true>>\ <<set $scenes.girlfriend.talkedAboutRealityChange to true>>\ <<set $location to "dorm">>\You're about to go get the strap-on, but then you think back to <<printRelationships>>. \ <<if $player.datingQuarterback>>\ @@.thought;He's so hot. And he's been there for me. Am I really going to cheat on him?@@\ <<else>>\ @@.thought;She's so hot. And intimidating. And now we're finally together. Am I really going to cheat on her?@@\ <</if>> @@.player;"Actually, I can't do it,"@@ you say. <<if $player.relationships.length is 0>>@@.player;"I don't want to make you cheat."@@<<else>>@@.player;"I don't want to cheat on <<printRelationships>>."@@<</if>> @@.girlfriend;"Okay,"@@ <<print $girlfriend.firstname>> says, sounding relieved. @@.girlfriend;"I don't want to cheat on Marco either."@@ The two of you are silent for a moment. @@.girlfriend;"So were you messing with me?"@@ @@.player;"What?"@@ @@.girlfriend;"You being a guy who got cursed. You had me going for a while there."@@ @@.player;"No!"@@ you say, <<if $player.pout>>pouting.<<else>>feeling frustrated.<</if>> @@.player;"It's the truth!"@@ <<print $girlfriend.firstname>> sighs. @@.girlfriend;"I wish you would just admit it."@@ @@.thought;I still haven't convinced her.@@ <<link "It's awkward now, and you decide to leave her room" $currentPassage>><<set $leftChar to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $location to "dorm">>\<<if $player.datingGirlfriend>>\ <<setUpSexScene "girlfriend">><<set $player.isWearingStrapon to false>>\ <<if $girlfriend.arousal>25>><<set $girlfriend.arousal to 25>><</if>>\ <<display "Girlfriend RealityChange Tell Sex">>\ <<elseif ($player.datingWitch or $player.homosexuality<70) and $player.submission<50>>\ <<setUpSexScene "girlfriend">><<set $player.isWearingStrapon to false>>\ <<if $girlfriend.arousal>25>><<set $girlfriend.arousal to 25>><</if>>\ <<set $sexDescription to "A couple minutes later, you've grabbed the strap-on from your room">>\ <<display "Girlfriend RealityChange Tell Sex">>\ <<elseif $scenes.girlfriend.strapOnForRealityChange is "have">>\ <<setUpSexScene "girlfriend">><<set $player.isWearingStrapon to false>>\ <<if $girlfriend.arousal>25>><<set $girlfriend.arousal to 25>><</if>>\ <<set $sexDescription to "A couple minutes later, you've grabbed the strap-on from your room">>\ <<display "Girlfriend RealityChange Tell Sex">>\ <<elseif $player.datingWitch>>\ @@.player;"The strap-on's in my room. I'll be right back."@@ But when you get back to your room, you don't find the strap-on. @@.thought;<<print $witch.firstname>> must have it.@@ You blush, realizing that even in a relationship with <<if $player.masculinity<=-100>>another<<else>>a<</if>> woman, you're the one getting fucked. @@.thought;Should I ask <<print $witch.firstname>> for it? Hey, can I have your strap-on so I can fuck another girl?...No. I'll have to get my own.@@ <<link "Continue" $currentPassage>><</link>>\ <<set $scenes.girlfriend.strapOnForRealityChange to "need">>\ <<set $leftChar to null>>\ <<elseif $player.homosexuality<70>>\ @@.player;"The strap-on's in my room. I'll be right back."@@ But when you get back to your room, you don't find the strap-on. @@.thought;Where is it? Do I not have it?@@ You open up your phone and look through your Instagram. @@.thought;I've dated girls before, but I don't have a strap-on. That means they must have been fucking me.@@ <<link "Looks like you'll need to buy a strap-on" $currentPassage>><</link>>\ <<set $scenes.girlfriend.strapOnForRealityChange to "need">>\ <<set $leftChar to null>>\ <<else>>\ @@.player;"The strap-on's in my room. I'll be right back."@@ @@.girlfriend;"You have a strap-on?"@@ @@.player;"What do you mean?"@@ @@.girlfriend;"You're straight...I mean, well, you've only dated guys."@@ @@.thought;She's right. I keep forgetting that I never went out with her or <<print $rival.firstname>> or any other girl in this reality. I like guys now.@@ @@.girlfriend;"They sell strap-ons in town,"@@ she says. <<link "Looks like you'll need to buy a strap-on" $currentPassage>><<set $leftChar to null>><</link>>\ <<set $scenes.girlfriend.strapOnForRealityChange to "need">>\ <</if>> <<set $location to "dorm">>\<<set _girlfriendBaseArousalChange to -1>><<if $player.datingGirlfriend>><<set _girlfriendBaseArousalChange to 3>><</if>>\ <<if $girlfriend.arousal>=100>><<set $girlfriend.arousal to 99>><</if>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.pants.onepiece>>\ [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.pants;$sexDescription to "You take off your $temp.informalName and stand in front of $girlfriend.firstname in just your $player.underwear.informalName and $player.bra.informalName. $girlfriend.firstname reaches over and rubs your sex through your panties. It felt good, but you know it would feel better if there was nothing in the way.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange]]\ <<else>>\ [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs and slip out of them, revealing your smooth legs and your $player.underwear.informalName. $girlfriend.firstname reaches over and rubs your sex through your panties. It felt good, but you know it would feel better if there was nothing in the way.";$player.pants to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange-1]]\ <</if>>\ <<elseif $player.underwear is not null and $player.underwear.properName is not "Strap-On">>\ <<print $player.underwear.properName>> [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.underwear;$sexDescription to "$girlfriend.firstname tugs your $temp.informalName down, revealing your pussy. She tells you to hurry up and put on the strap-on.";$player.underwear to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange-1]]\ <<elseif $player.isWearingStrapon>>\ Nothing, except for your strap-on ==Remove== (you need to show <<print $girlfriend.firstname>> that you used to be a guy!)\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. [[(Attach Strap-on)|Girlfriend RealityChange Tell Sex][$sexDescription to "You attach the strap-on to yourself. This is it. You can now fuck $girlfriend.firstname, almost like you could before. @@.thought;Hopefully she'll remember.@@";$player.underwear to setup.strapOn;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5;$player.isWearingStrapon to true;$lastMaleSexDay to $day]]\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> <<if $player.shirt.onepiece>>\ [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.shirt;$sexDescription to "You take off your $temp.informalName and stand in front of $girlfriend.firstname in just your $player.underwear.informalName and $player.bra.informalName. $girlfriend.firstname reaches over and rubs your sex through your panties. It felt good, but you know it would feel better if there was nothing in the way.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange]]\ <<elseif not $player.bra and $player.armStrength>=73>>\ [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your well-muscled chest.";$player.shirt to null;$player.arousal to $player.arousal-1;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange+1]]\ <<elseif $player.boobs<2>>\ [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare chest. You wince a little bit as you look down. Just looking at it reminds you of the muscles you used to have.";$player.shirt to null;$player.arousal to $player.arousal-3;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange-1]]\ <<elseif $player.bra>>\ [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your bra. $girlfriend.firstname massages your boobs through your bra, and you let out a moan.";$player.shirt to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange-1]]\ <<else>>\ [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. $girlfriend.firstname looks surprised and asks why you're not wearing a bra.";$player.shirt to null;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange-1]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> [[(Remove)|Girlfriend RealityChange Tell Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. She reaches over and massages your left boob. You close your eyes and let out a sigh.";$player.bra to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange-1]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your toned chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|Girlfriend RealityChange Tell Sex][$sexDescription to "You untie your shoes and place them off to the side, out of reach.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Girlfriend RealityChange Tell Sex][$sexDescription to "Remembering how $girlfriend.firstname said that having your socks on while having sex was gross, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$girlfriend.arousal to $girlfriend.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> [[(Remove)|Girlfriend RealityChange Tell Sex][$sexDescription to "Slowly, you unbutton her jeans and slide them down her legs, revealing her sexy thong and her long, smooth legs.";$girlfriend.pants to null;$girlfriend.underwear to setup.girlfriendLacyThong;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange]]\ <<elseif $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> [[(Remove)|Girlfriend RealityChange Tell Sex][$sexDescription to "The thong looks really sexy on her, but she looks even sexier when you pull them off, revealing her wet pussy.";$girlfriend.underwear to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange+2]]\ <<else>>\ Bare, revealing her pretty pussy.\ <</if>> Chest: <<if $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> [[(Remove)|Girlfriend RealityChange Tell Sex][$sexDescription to "You reach behind her and expertly undo the clasp on her red bra. You rub her perfect breasts a little and she lets out a little moan.";$girlfriend.bra to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+_girlfriendBaseArousalChange+2]]\ <<else>>\ Bare, revealing her perfect breasts\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|Girlfriend RealityChange Tell Sex][$sexDescription to "She unties her sneakers and places them out of reach.";$girlfriend.shoes to null]]\ <<else>>\ Barefoot\ <</if>>\ <<if $girlfriend.pants is null and $girlfriend.underwear is null and $player.pants is null and $player.underwear and $player.underwear.properName is "Strap-On" and $player.isWearingStrapon>> [[Fuck her with the strapon|Girlfriend RealityChange Tell Fuck][$sexDescription to "";$player.masculinity to $player.masculinity+1]]\ <</if>> <<print $sexDescription>><<if $player.arousal>=100>> <<if $playerCame>>\ A warmth courses over your body, and you achieve orgasm once more.\ <<else>>\ <<set $playerCame to true>>\ @@.girlfriend;"I'm enjoying this,"@@ <<print $girlfriend.firstname>> says, <<if $player.datingGirlfriend>>her voice strained with arousal.<<else>>sounding surprised. @@.girlfriend;"I can't wait for you to fuck me."@@<</if>> As she says that, a warmth courses through your body, and then you come.\ <</if>>\ <</if>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $sexDescription is "">>\ <<set $sexDescription to "Nervously, you line your strap-on up with $girlfriend.firstname's pussy. You don't know if this will actually unlock her memories, or if she'll think you just wanted to fuck her, but you have to try.">>\ <<if $player.arousal>=100>>\ <<set $player.arousal to $player.arousal+7>>\ <<else>>\ <<set $player.arousal to $player.arousal+Math.round((100-$player.arousal)/8)>>\ <</if>>\ <<set $girlfriend.arousal to $girlfriend.arousal+Math.round((100-$girlfriend.arousal)/8)>>\ <<elseif $sexDescription is "Nervously, you line your strap-on up with $girlfriend.firstname's pussy. You don't know if this will actually unlock her memories, or if she'll think you just wanted to fuck her, but you have to try.">>\ <<set $sexDescription to "You thrust into her pussy, and $girlfriend.firstname moans. You can't tell whether her memories have come back, but you're glad that she's enjoying it at least.">>\ <<if $player.arousal>=100>>\ <<set $player.arousal to $player.arousal+7>>\ <<else>>\ <<set $player.arousal to $player.arousal+Math.round((100-$player.arousal)/7)>>\ <</if>>\ <<set $girlfriend.arousal to $girlfriend.arousal+Math.round((100-$girlfriend.arousal)/7)>>\ <<elseif $sexDescription is "You thrust into her pussy, and $girlfriend.firstname moans. You can't tell whether her memories have come back, but you're glad that she's enjoying it at least.">>\ <<set $sexDescription to "You try to remember how you fucked her when you were a man, but the memories are fuzzy. @@.thought;I think I was faster?@@">>\ <<if $player.arousal>=100>>\ <<set $player.arousal to $player.arousal+7>>\ <<else>>\ <<set $player.arousal to $player.arousal+Math.round((100-$player.arousal)/6)>>\ <</if>>\ <<set $girlfriend.arousal to $girlfriend.arousal+Math.round((100-$girlfriend.arousal)/6)>>\ <<elseif $sexDescription is "You try to remember how you fucked her when you were a man, but the memories are fuzzy. @@.thought;I think I was faster?@@">>\ <<set $sexDescription to "You speed up, thrusting your fake plastic cock into $girlfriend.firstname's pussy as fast as you can. It's not the same as having sex as a guy, but it's as good as you can do.">>\ <<if $player.arousal>=100>>\ <<set $player.arousal to $player.arousal+7>>\ <<else>>\ <<set $player.arousal to $player.arousal+Math.round((100-$player.arousal)/5)>>\ <</if>>\ <<set $girlfriend.arousal to $girlfriend.arousal+Math.round((100-$girlfriend.arousal)/5)>>\ <<elseif $sexDescription is "You speed up, thrusting your fake plastic cock into $girlfriend.firstname's pussy as fast as you can. It's not the same as having sex as a guy, but it's as good as you can do.">>\ <<set $sexDescription to "$girlfriend.firstname's eyes have been closed all this time, but they suddenly shoot open and she stares at you. You want to ask if her memories have come back, but you don't want ">>\ <<if $player.voice>=3>>\ <<set $sexDescription to $sexDescription+"your high-pitched voice to ruin everything.">>\ <<else>>\ <<set $sexDescription to $sexDescription+"interrupt her train of thought.">>\ <</if>>\ <<set $sexDescription to $sexDescription+" Instead, you keep fucking her.">>\ <<if ($player.homosexuality>=50 or $player.submission>=50) and $player.gotFucked>>\ <<set $sexDescription to $sexDescription+" @@.thought;I'm getting tired. I'd much rather be on the other end of the cock.@@">>\ <</if>>\ <<if $player.arousal>=100>>\ <<set $player.arousal to $player.arousal+7>>\ <<else>>\ <<set $player.arousal to $player.arousal+Math.round((100-$player.arousal)/4)>>\ <</if>>\ <<set $girlfriend.arousal to $girlfriend.arousal+Math.round((100-$girlfriend.arousal)/4)>>\ <<elseif $sexDescription.contains("$girlfriend.firstname's eyes have been closed all this time, but they suddenly shoot open and she stares at you. You want to ask if her memories have come back, but you don't want")>>\ <<set $sexDescription to "Deciding that $girlfriend.firstname needs more help, you tell her about how you helped her move in at the beginning of the year, and when you were finally done, she made you stay behind so she could thank you personally. @@.player;And then I fucked you@@ you finish. @@.player;Just like I'm doing now.@@">>\ <<if $player.arousal>=100>>\ <<set $player.arousal to $player.arousal+7>>\ <<else>>\ <<set $player.arousal to $player.arousal+Math.round((100-$player.arousal)/3)>>\ <</if>>\ <<set $girlfriend.arousal to $girlfriend.arousal+Math.round((100-$girlfriend.arousal)/3)>>\ <<elseif $sexDescription is "Deciding that $girlfriend.firstname needs more help, you tell her about how you helped her move in at the beginning of the year, and when you were finally done, she made you stay behind so she could thank you personally. @@.player;And then I fucked you@@ you finish. @@.player;Just like I'm doing now.@@">>\ <<set $sexDescription to "@@.girlfriend;$player.malename?@@ she asks you in a quiet voice. @@.player;Yes!@@ you say, thrilled that she finally remembered. ">>\ <<if $player.masculinity<0>>\ <<set $sexDescription to $sexDescription+"@@.player;That used to be me.@@">>\ <<else>>\ <<set $sexDescription to $sexDescription+"@@.player;That's me!@@">>\ <</if>>\ <<if $player.arousal>=100>>\ <<set $player.arousal to $player.arousal+7>>\ <<else>>\ <<set $player.arousal to $player.arousal+Math.round((100-$player.arousal)/2)>>\ <</if>>\ <<set $girlfriend.arousal to $girlfriend.arousal+Math.round((100-$girlfriend.arousal)/2)>>\ <</if>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: Nothing, except for your strap-on ==Remove== (you need to show <<print $girlfriend.firstname>> that you used to be a guy!) Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> ==Remove== (focus on fucking <<print $girlfriend.firstname>>) <<elseif $player.bra>>\ <<print $player.bra.properName>> ==Remove== (focus on fucking <<print $girlfriend.firstname>>) <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your toned chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> ==Remove== (focus on fucking <<print $girlfriend.firstname>>) <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> ==Remove== (focus on fucking <<print $girlfriend.firstname>>) <<else>>\ Barefoot\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: Bare, revealing her pretty pussy. Chest: <<if $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> ==Remove== (focus on fucking <<print $girlfriend.firstname>>) <<else>>\ Bare, revealing her perfect breasts\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> ==Remove== (focus on fucking <<print $girlfriend.firstname>>) <<else>>\ Barefoot\ <</if>> <<if $sexDescription.contains("@@.girlfriend;$player.malename?@@ she asks you in a quiet voice. @@.player;Yes!@@ you say, thrilled that she finally remembered.")>>\ [[Fuck her with the strapon|Girlfriend RealityChange Tell Cum][$player.masculinity to $player.masculinity+1;$player.arousal to Math.min($player.arousal+7,100);$girlfriend.arousal to 100]]\ <<else>>\ [[Fuck her with the strapon|Girlfriend RealityChange Tell Fuck][$player.masculinity to $player.masculinity+1]]\ <</if>> <<print $sexDescription>><<if $player.arousal>=100>> <<if $playerCame>>\ A warmth courses over your body, and you achieve orgasm once more.\ <<else>>\ <<set $playerCame to true>>\ @@.girlfriend;"I'm enjoying this,"@@ <<print $girlfriend.firstname>> says, <<if $player.datingGirlfriend>>her voice strained with arousal.<<else>>sounding surprised. @@.girlfriend;"I can't wait for you to fuck me."@@<</if>> As she says that, a warmth courses through your body, and then you come.\ <</if>>\ <</if>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.girlfriend;"Oh, yeah! Just like that!"@@ <<print $girlfriend.firstname>> says as she gets close to an orgasm. And then it happens. @@.girlfriend;"<<print $player.malename>>?"@@ she calls out as her body starts to shake. But her voice is hesitant. @@.player;"<<print $girlfriend.firstname>>!"@@ you cry as you enjoy your own orgasm. @@.girlfriend;"<<print $player.malename>>!"@@ <<print $girlfriend.firstname>> yells again. The two of you collapse into each other as you both recover from your orgasms. Finally, <<print $girlfriend.firstname>> breaks the silence. @@.girlfriend;"So, are you really <<print $player.malename>>?"@@ <<if $player.masculinity<=-100>>@@.player;"Yeah, I used to be him!"@@<<else>>@@.player;"Yeah!"@@<</if>> you say, happy that <<print $girlfriend.firstname>>'s memories finally returned. @@.player;"But <<print $witch.firstname>> cursed me. And then@@ <<if $player.realityChangeCaster is $girlfriend.firstname>>@@.player;you@@<<else>>@@.player;<<print $player.realityChangeCaster>>@@<</if>> @@.player;changed reality."@@ <<print $girlfriend.firstname>> is still staring at you in disbelief. <<if $player.realityChangeCaster is $girlfriend.firstname>>@@.girlfriend;"I remember doing the spell. But I also remember you being my@@ <<if $player.datingGirlfriend>>@@.girlfriend;girlfriend...@@<<else>>@@.girlfriend;female best friend...@@<</if>>@@.girlfriend;I'm sorry about messing up the spell."@@<<else>>@@.girlfriend;"I remember all of that and I remember you turning into a girl. But I also remember you being my@@ <<if $player.datingGirlfriend>>@@.girlfriend;girlfriend...@@<<else>>@@.girlfriend;female best friend...@@<</if>>@@.girlfriend;I'm sorry you had to go through that. With nobody remembering you as a guy and everything."@@<</if>> @@.player;"It's okay,"@@ you say. @@.player;"It's nice for everyone to@@ <<if $player.masculinity<=-100>>@@.player;see me@@<<else>>@@.player;think of me as@@<</if>> @@.player;a girl and not have to be embarrassed about being girly."@@ @@.girlfriend;"Yeah. You've really taken to being a girl."@@ [[You blush|Girlfriend RealityChange Tell Result]] <<set $location to "dorm">>\<<if $timeOfDay is 4>>\ <<print $girlfriend.firstname>> is waiting for you in your dorm room.\ <<else>>\ You're about to text <<print $girlfriend.firstname>> when you find her waiting for you in your dorm room.\ <</if>> @@.player;"Uh, hi,"@@ you say. \ <<if not $scenes.girlfriend.pressuredToRevealSecret>>\ @@.player;"I didn't think you'd be here."@@ The first thing you were planning to do when you got to your room was to strip off your clothes and take a shower. You try not to imagine your girlfriend seeing you naked. @@.girlfriend;"Sorry,"@@ she says. @@.girlfriend;"But I had to see you."@@ <</if>>\ @@.player;"Is everything okay?"@@ <<if $girlfriend.relationship<60>>\ @@.girlfriend;"No, it's not."@@ She sounds on the verge of tears. @@.girlfriend;"I keep thinking that you don't like me."@@ You start to cut in. @@.girlfriend;"I know you'll say I'm being silly,"@@ she says, cutting you off. @@.girlfriend;"But come on. When's the last time we had sex?"@@ @@.player;"Not for a while,"@@ you admit. @@.girlfriend;"Then what's going on? Do you like another girl?"@@ @@.player;"No! I've been, uh, feeling a little tired and I haven't been in the mood..."@@ <<print $girlfriend.firstname>> gives you a bullshit-piercing glare. @@.girlfriend;"I know you, <<print $player.firstname>>. You're always in the mood for sex. Don't give me that crap."@@ You're both silent for a moment. @@.girlfriend;"I don't know what's going on, but I don't think you're into me. So, uh, should we break up?"@@ You look at her in disbelief. She's your girlfriend! You can't break up! Her problems seem petty and insignificant compared to your own. She's upset that her boyfriend hasn't fucked her in a <<if $day-$lastMaleSexDay<7>>couple days?<<elseif $day-$lastMaleSexDay<14>>week?<<elseif $day-$lastMaleSexDay<30>>couple weeks?<<elseif $day-$lastMaleSexDay<60>>month?<<else>>couple months?<</if>> You just lost your dick! If only she knew what you were going through, she wouldn't complain... That thought makes you pause. @@.thought;If she knew what I was going through. Well, I could...tell her?@@ Your heartbeat speeds up. That thought seems crazy. \ <<if not $witch.knowsSecret and not $qb.knowsSecret>>\ You can't tell anyone that you have a pussy! You\ <<else>> \ <<if $witch.knowsSecret>>\ <<print $witch.firstname>><<if $qb.knowsSecret>> and <</if>>\ <</if>>\ <<if $qb.knowsSecret>>\ <<print $qb.firstname>>\ <</if>> \ <<if $witch.knowsSecret and $qb.knowsSecret>>know<<else>>knows<</if>> that you have a pussy. If this got out, you\ <</if>> \ would be the laughingstock of the school! But she is your girlfriend, and you're pretty sure she wouldn't tell anyone. [[Tell her|Girlfriend Reveal Secret][$girlfriend.revealReason to "prevent breakup"]] [[Stay quiet|Girlfriend Breakup][$girlfriend.breakupReason to "wouldn't tell"]]\ <<else>>\ @@.girlfriend;"Yeah! It's just...I'm really fucking horny right now."@@ <<if $player.arousal>=50>>You're<<else>>Hearing that makes you<</if>> really horny too, and you would love nothing more than to pound her pussy right now. You feel your own growing wet with anticipation<<if $player.boobs>=1>>, but all that gets hard are your nipples<</if>>. A sigh escapes your lips. Sex isn't possible right now. At least...no, you don't even want to think about that. @@.player;"Uh, I don't really feel like it tonight,"@@ you say, realizing that she's still waiting for an answer. @@.girlfriend;"Fine,"@@ <<print $girlfriend.firstname>> says, clearly unhappy. @@.girlfriend;"Maybe tomorrow night?"@@ You know very well that sex isn't going to be possible tomorrow night either. It feels pretty cruel to lead her on. @@.thought;Eventually, she's going to be fed up.@@ You don't know what to do about it though. Maybe you could tell her your secret. But just the thought of that makes you physically ill. [[Don't be cruel. Do it|Girlfriend Reveal Secret][$girlfriend.revealReason to "encounter"]] <<if $timeOfDay is 4>>\ <<link "Say goodnight" $currentPassage>><<set $girlfriend.relationship to $girlfriend.relationship-4>><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Say goodbye" $currentPassage>><<set $girlfriend.relationship to $girlfriend.relationship-4>><<set $leftChar to null>><</link>>\ <</if>>\ <<if $player.arousal>25>><<increaseArousal 5>><<else>><<set $player.arousal to 30>><</if>>\ <</if>>\ <<set $scenes.girlfriend.pressuredToRevealSecret to true>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $player.datingGirlfriend>>@@.thought;She's my girlfriend.@@<<else>>@@.thought;If I want us to get back together,@@<</if>> @@.thought;I should be honest with her. Right?@@ You're starting to feel queasy. \ <<if $witch.knowsSecret and $qb.knowsSecret>>\ The only people who know are <<print $witch.firstname>> and <<print $qb.firstname>>, but that was different. You had to tell them.\ <<elseif $witch.knowsSecret>>\ The only one who knows is <<print $witch.firstname>>, but that was different. You had to tell her.\ <<elseif $qb.knowsSecret>>\ The only one who knows is <<print $qb.firstname>>, but that was different. You had to tell him.\ <<else>>\ You didn't want anyone to find out that you have a pussy, and so far no one has.\ <</if>> \ <<if $player.datingGirlfriend>>@@.thought;No. It's the right thing to do. We've been dating for a while, and I don't want her thinking that I don't like her.@@<<else>>@@.thought;No. It's the only way to win her back. I can't date her and hide this at the same time.@@<</if>> <<if $girlfriend.revealReason is "prevent breakup">>\ @@.girlfriend;"Well?"@@ @@.player;"No, I don't want to break up."@@ \ <<elseif $girlfriend.revealReason is "encounter">>\ @@.player;"We can't have sex tomorrow night either because, uh, because I can't."@@ @@.girlfriend;"What?"@@ <</if>>\ You pause. @@.player;"You're not going to believe what I'm about to tell you."@@ She snorts. @@.girlfriend;"Try me."@@ So you do. You start from the beginning, telling her how <<print $witch.firstname>> cursed you. You were supposed to just lose your muscles, but you seem to be changing even more, including losing your dick. @@.girlfriend;"Did you say you lost your dick?"@@ @@.player;"Uh, yeah. I've got a pussy now,"@@ you say matter-of-factly. You look at her anxiously, trying to judge her response. Is she going to be sympathetic? Understanding? Grateful to you for sharing something so embarrassing? Instead, she laughs. @@.girlfriend;"You expect me to believe that? Please. I guess your muscles are harder to see now, but no. That's ridiculous. <<print $witch.firstname>> and those witches are crazy, but they're not //real// witches."@@ You <<if $player.pout>>pout.<<else>>grimace.<</if>> You just opened up and told her your most embarrassing secret, and she laughed at you. @@.thought;I guess I can't blame her. I didn't believe witchcraft was real either.@@ <<if $girlfriend.revealReason is "prevent breakup">>\ @@.girlfriend;"I'll ask again. Should we break up?"@@\ <<elseif $girlfriend.revealReason is "hangout" or $girlfriend.revealReason is "encounter">>\ @@.girlfriend;"If you don't want to date me anymore, just say that."@@\ <<elseif $girlfriend.revealReason is "reconnect">>\ @@.girlfriend;"Look, if you can't be straight with me...why did I even come here? I should probably go."@@\ <</if>> Your explanation obviously isn't going to be enough. If you want her to believe you, you'll have to show her proof. But what proof? It was already embarrassing enough telling her all this. Now you're supposed to show her? <<if $player.boobs<2>>\ [[Show her your diminished muscles|Girlfriend Show Muscles]]\ <<elseif not $girlfriend.sawBoobs>>\ [[Show her your boobs|Girlfriend Show Muscles]]\ <</if>> <<if $player.isWearingTampon is 0>>\ ==Show her your pussy== @@.thought;I can't--I'm bleeding everywhere@@\ <<else>>\ [[Show her your pussy|Girlfriend Show Pussy][$girlfriend.showPussyReason to "story"]]\ <</if>> [[I'm not going to show someone else my pussy|Girlfriend Breakup][$girlfriend.breakupReason to "showed nothing"]] <<set $girlfriend.revealReason to null>>\ <<set $location to "dorm">>\You don't have a choice. If you want <<print $girlfriend.firstname>> to believe you, you'll have to show her your pussy<<if $player.datingGirlfriend>>, and you can't lose her<</if>>. Quickly, you cross the room and lock the door. Showing your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend is one thing, but you're not going to take any chances with your roommates walking in and seeing your vagina. <<print $girlfriend.firstname>> looks confused. @@.thought;Did she think I wasn't being serious?@@ @@.player;"Okay,"@@ you say, when you're confident you're alone. @@.player;"God, I can't believe I'm doing this."@@ @@.girlfriend;"Are you saying that it's really true? That you have a--"@@ @@.player;"Yeah! That's what I've been saying!"@@ A flicker of a hope crosses your mind. @@.player;"So you believe me? Do I have to actually show you?"@@ @@.girlfriend;"Yeah, sorry. Look, would you believe it if someone said this happened to him?"@@ @@.player;"Probably not,"@@ you admit. @@.thought;Damn!@@ You take a deep breath and close your eyes. You can't believe that you're actually doing this. \ <<if $witch.knowsSecret or $qb.knowsSecret>>\ //Telling// <<if $witch.knowsSecret and $qb.knowsSecret>><<print $witch.firstname>> and <<print $qb.firstname>><<elseif $witch.knowsSecret>><<print $witch.firstname>><<else>><<print $qb.firstname>><</if>> about it is much different than //showing// someone, even if she <<if $player.datingGirlfriend>>is<<else>>was once<</if>> your girlfriend.\ <<else>>\ You're the only one who knows you have a vagina, and now your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend is about to find out.\ <</if>> \ You feel so humiliated. It's best to just rip off the band-aid. Before you can change your mind, you slide your <<print $player.pants.informalName>> down to your ankles and step out of your <<print $player.underwear.informalName>>. You're now standing in front of <<print $girlfriend.firstname>> <<if $girlfriend.showPussyReason is "muscles">>naked<<else>>half naked<</if>>, with your pussy clearly on display.<<if $player.playsWithHair>> You play with your hair while you wait for her reaction.<</if>> @@.girlfriend;[["Oh my god!"|Girlfriend Discuss Pussy]]@@ she says.\ <<if $girlfriend.showPussyReason is not "muscles">><<setUpSexScene>><</if>>\ <<set $player.shoes to null>><<set $player.pants to null>><<set $player.underwear to null>>\ <<set $location to "dorm">>\@@.player;"Look, I'll show you!"@@ You can't show her your new pussy, but you can at least show her <<if $player.boobs>=2>>what's happened to your chest<<else>>your lack of muscles<</if>>. She won't be able to deny that, right? You hurriedly strip off your shirt, revealing your <<if $player.boobs is 0>>scrawny chest<<elseif $player.boobs is 1>>scrawny chest and large nipples<<elseif $player.boobs is 2>>small boobs<<elseif $player.boobs is 3>>boobs<<else>>large boobs<</if>>. @@.girlfriend;"What the fuck!@@<<if $player.boobs>=2>> @@.girlfriend; Are those real?"@@ All you can do is nod.<<else>>@@.girlfriend;"@@<</if>> @@.player;"See? <<print $witch.firstname>> cursed me and she made me@@ <<if $player.boobs<2>>@@.player;lose all my muscles@@<<else>>@@.player;grow boobs@@<</if>>@@.player;. You believe me now, right?"@@ <<print $girlfriend.firstname>> is staring at your chest, shaking her head. @@.girlfriend;"Maybe. Wow. I mean, that's weird. But there's no such thing as magic."@@ @@.player;"So you don't believe me?"@@ @@.girlfriend;"I don't know what to believe,"@@ she says, still staring at your chest.<<if $player.boobs>=2>> @@.girlfriend;"I mean, you could be taking hormones or something."@@<</if>> Looks like you'll have to show her your pussy if you want her to believe you. <<if $player.isWearingTampon is 0>>\ ==Do it== @@.thought;I can't--I'm bleeding everywhere@@\ <<else>>\ [[Do it|Girlfriend Show Pussy][$girlfriend.showPussyReason to "muscles"]]\ <</if>> [[You won't go that far|Girlfriend Breakup][$girlfriend.breakupReason to "showed only chest"]] <<set $scenes.girlfriend.showedMuscles to true>>\ <<if $player.boobs>=2>><<set $girlfriend.sawBoobs to true>><</if>>\ <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>>\ <<set $location to "dorm">>\You stay quiet, not trusting yourself to speak. <<if not $player.datingGirlfriend>>\ @@.girlfriend;"You brought me all the way over here, and you still can't be honest with me."@@ You just stare at your feet. @@.girlfriend;"Look, I'll ask you one more time, what's going on?"@@\ <<else>>\ @@.girlfriend;"So I guess this is it, then?@@<<if $girlfriend.relationship>=65>> @@.girlfriend;You don't want to date me anymore?@@<</if>>@@.girlfriend;"@@ @@.player;"Uh, I don't want us to break up."@@ @@.girlfriend;"Then why aren't we fucking? It's //weird//, <<print $player.firstname>>. You've got to see that, right? What's stopping us from doing it right now?"@@ You shake your head. You can't have her seeing your crotch. @@.girlfriend;"That's what I thought. You know, you suddenly not wanting to fuck? That's weird, but whatever. But there's something wrong, and you can't even @@<<if $girlfriend.breakupReason is "wouldn't tell">>@@.girlfriend;tell me what it is!"@@<<else>>@@.girlfriend;be honest with me about it!"@@<</if>> You stare at your feet. When she puts it that way, you sound like an asshole. @@.girlfriend;"So what's wrong?"@@\ <</if>> <<if $girlfriend.breakupReason is "wouldn't tell">>\ @@.player;"I...I can't say. I'm sorry."@@ Thinking quickly, you add,\ <<else>>\ @@.player;"I told you. I was cursed."@@ Seeing that <<print $girlfriend.firstname>> is unimpressed, you add,\ <</if>> \ @@.player;"I still like you! And I don't like anyone else."@@ <<print $girlfriend.firstname>> laughs bitterly. @@.girlfriend;"If you could be straight with me, maybe we'd have a chance."@@ She wipes her eyes. @@.girlfriend;"I'll see you around, <<print $player.firstname>>."@@ With that, she leaves the room, slamming the door behind her. \ <<if not $player.datingGirlfriend>>\ @@.thought;I guess that's it, then. We're through.@@\ <<set $girlfriend.breakupReason to null>>\ <<else>>\ @@.thought;So does that mean we broke up? Probably.@@\ <</if>> There's still some time left in the <<if $timeOfDay>=3>>evening,<<elseif $timeOfDay>=2>>afternoon,<<else>>morning,<</if>> but you don't feel like doing anything but sobbing into the pillow. <<link "Do that" $currentPassage>><<set $leftChar to null>><</link>>\ <<if $player.datingGirlfriend>>\ <<set $player.datingGirlfriend to false>>\ <<for _i to 0; _i lt $player.relationships.length; _i++>>\ <<capture _i>><<if $player.relationships[_i] is $girlfriend.firstname>><<set $player.relationships.splice(_i,1)>><</if>><</capture>>\ <</for>>\ <<set $scenes.girlfriend.breakupDay to $day>>\ <<set $girlfriend.relationship to $girlfriend.relationship-8>>\ <<set $player.confidence to $player.confidence-5>>\ <<else>>\ <<set $girlfriend.relationship to $girlfriend.relationship-4>>\ <</if>>\ <<if $girlfriend.breakupReason is "showed only chest">><<finishSexScene>><</if>>\ <<set $location to "dorm">>\@@.player;"Do you believe me now?"@@ you ask bitterly. @@.girlfriend;"Fuck! I can't believe it! How did..."@@ she sputters out incoherently. @@.player;"I told you. <<print $witch.firstname>> cursed me, and now I've got @@<<if $player.boobs>=2>>@@.player;boobs@@<<else>>@@.player;a scrawny chest@@<</if>> @@.player;and a vagina."@@ You're on the verge of tears. <<if $witch.intentionalCurse>>@@.player;"She didn't mean to curse me, but she did. And now she says that the only way to lift the curse is if I help her brother win us the championship."@@<<else>>@@.player;"She wants me to help her brother win us the championship and then she says that the curse will be lifted and I'll go back to normal."@@<</if>> @@.girlfriend;"Fuck her! What a bitch!"@@ You smile. You'd gotten so caught up in relying on <<print $witch.firstname>> for some scrap of help. It's good to hear somebody else call her a bitch. @@.girlfriend;"I'll tell you what it is. That's blackmail."@@ @@.player;"I didn't think about it like that."@@ But you realize that she's right. You're going to be stuck with a vagina unless you do what <<print $witch.firstname>> wants. @@.girlfriend;"Let's go make her change you back!"@@ <<print $girlfriend.firstname>> says, a fiery gleam in her eye. You don't know what she has in mind, but you suspect that it won't be pleasant for <<print $witch.firstname>>. @@.player;"No!"@@ She raises an eyebrow. @@.player;"She says you can't undo a spell. You can, but there's a lot of requirements. I'd need to be a witch, she'd have to help, there would need to be another witch..."@@ You trail off, trying to remember all the excuses <<print $witch.firstname>> had told you. @@.girlfriend;"So what are you going to do? Are you really going to just give up and help <<print $qb.firstname>>?"@@ @@.player;"I don't know,"@@ you say, miserably. @@.player;"What are my options?"@@ She's silent for a moment. Then, she asks the question you've been dreading to hear. [[What about us?|Girlfriend Partial Breakup]] <<set $location to "dorm">>\@@.girlfriend;"What about us?"@@ @@.player;"Well, now you know why I didn't want to have sex. I still really like you, but I felt really embarrassed. I couldn't let you see...that."@@ @@.girlfriend;"I know, and I'm really glad you showed me,"@@ she says sweetly. @@.player;"But?"@@ @@.girlfriend;"I mean, I'm horny."@@ @@.player;"One of us is naked,"@@ you point out. She sighs. @@.girlfriend;"I know. But I'm horny...for dick. I'm sorry, <<print $player.firstname>>. I'm straight."@@ @@.player;"Hey! I'm a guy!"@@ <<if $player.feminine>=1>>She glances at your face. <</if>>@@.girlfriend;"Yeah. But we can't fuck."@@ @@.player;"I can eat you out!"@@ you plead. @@.girlfriend;"That won't be the same...You know what, what the hell. We can try it. Not now, though. I've got too much to think about."@@ @@.player;"Wait!"@@ you call, as she starts to head for the door. @@.girlfriend;"What?"@@ @@.player;"Uh, can you promise you won't tell anyone?"@@ Her face softens. @@.girlfriend;"Of course, <<print $player.firstname>>."@@ With that, she closes the door. It's all you can do to not break down crying right there. You opened up to <<if $player.datingGirlfriend>>your girlfriend, and she was receptive<<else>><<print $girlfriend.firstname>> and won her back, for now<</if>>, but your relationship is still on the rocks. <<if $timeOfDay is 4>>\ <<link "Go to sleep" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Go back to your dorm" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>>\ <</if>> <<set $girlfriend.relationship to $girlfriend.relationship+5>>\ <<set $girlfriend.knowsSecret to true>>\ <<if not $player.datingGirlfriend>>\ <<set $player.datingGirlfriend to true>>\ <<set $player.relationships.push($girlfriend.firstname)>>\ <<set $player.confidence to $player.confidence+3>>\ <</if>>\ <<set $girlfriend.showPussyReason to null>><<set $girlfriend.breakupReason to null>>\ <<set $location to "dorm">>\You imagine yourself calling up <<print $girlfriend.firstname>>, and shiver. She was pretty pissed at you during the breakup. Did you two break up? You're not quite sure. @@.thought;You know, maybe this isn't such a good idea? What am I even going to say to her?@@ You fidget with your phone, trying to work up the courage to contact <<print $girlfriend.firstname>>. @@.thought;It shouldn't be so hard. We were dating. Why can't I just do it?@@ You imagine how it would go. You'd call <<print $girlfriend.firstname>> and tell her you were sorry, she'd ask you what was going on, and then you'd have to reveal your secret. @@.thought;Maybe she won't ask me to do that. Fuck it.@@ Before you can psyche yourself out of it, you pull up <<print $girlfriend.firstname>>'s contact info and press call. You hear a ring. Then another one. @@.thought;Maybe she won't pick up her phone@@ you think hopefully. This was a bad idea, nobody contacts their ex right after a bad breakup... @@.girlfriend;"Hello?"@@ @@.player;"Uh, hey, <<print $girlfriend.firstname>>. This is <<print $player.firstname>>."@@ @@.girlfriend;"I know. Caller ID."@@ @@.thought;Oh, right. Of course.@@ @@.girlfriend;"What do you want?"@@ There it is. That question. You hadn't prepared this far. @@.player;"Uh, yeah, I was calling to tell you that I missed you and that, uh, maybe we could get back together?"@@ @@.girlfriend;"Oh, that's sweet."@@ You think you hear a faint trace of regret in her voice. But when she speaks again, it's gone. @@.girlfriend;"But we broke up because you didn't want to fuck me and couldn't be straight with me. Why are you calling now?"@@ @@.player;"Look. I'm sorry..."@@ She sighs. @@.girlfriend;"If you won't tell me what's going on, don't waste my time."@@ <<link "You're not doing that. Hang up abruptly." $currentPassage>><<set $girlfriend.relationship to $girlfriend.relationship-3>><</link>> [[Tell her to come over|Girlfriend Tell]] <<set $location to "dorm">>\@@.girlfriend;"Okay, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says as she steps inside your room. @@.girlfriend;"This better be good."@@ <<if $girlfriend.breakupReason is "wouldn't tell">>\ <<set $girlfriend.revealReason to "reconnect">><<display "Girlfriend Reveal Secret">>\ <<else>>\ <<if $player.boobs>=2 and not $girlfriend.sawBoobs>>\ [[Show her your boobs|Girlfriend Show Muscles]] <<elseif $girlfriend.breakupReason is "showed nothing">>\ [[Show her your diminished muscles|Girlfriend Show Muscles]] <</if>>\ <<if $player.isWearingTampon is 0>>\ ==Show her your pussy== @@.thought;I can't--I'm bleeding everywhere@@\ <<else>>\ [[Show her your pussy|Girlfriend Show Pussy][$girlfriend.showPussyReason to "reconnect"]]\ <</if>>\ <<linkappend "You can't bring yourself to do it">> <<print $girlfriend.firstname>> waits impatiently while you stand there<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;Why did I invite her here? I can't do this...@@ <<link "Apologize and show her out" $currentPassage>><<set $girlfriend.relationship to $girlfriend.relationship-4>><<set $leftChar to null>><</link>>\ <</linkappend>>\ <</if>> <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $scenes.witch.makeoverForGirlfriendDate>>You thank <<print $witch.firstname>>, get out of the car, and walk over to the theater to look for <<print $girlfriend.firstname>>. <<if $player.hipSway>>Your hips sway as<<else>>As<</if>> you walk to the theater, you're painfully aware that you're wearing a dress. As far as you can tell, though, nobody seems to <<if $player.masculinity>=25>>notice that you're not a girl<<else>>notice anything different about you<</if>>. You get a couple looks from <<if $player.masculinity>=50>>other <</if>>guys that linger a little longer than they're used to. @@.thought;Are they checking me out?@@ You should be horrified at that realization. Instead, it makes you stand up a little straighter. @@.thought;I'm doing it!@@ You get in front of the theater, and scan the crowd, looking for <<print $girlfriend.firstname>>. You don't see her. @@.thought;Did she stand me up? That's not like her. I'll text her.@@ As you pull out your phone, you spot <<print $girlfriend.firstname>> standing in front of the theater. She's wearing a little black dress like your own, and is scanning the crowd, looking for you. [[Wave|GirlfriendDate3 Meeting]]<<else>>After <<print $girlfriend.firstname>> drives the two of you over to the theater, you get out of the car and smile at her.<<if not $player.crossesLegs>> <<if $realityChange>>@@.girlfriend;"Are you trying to flash everyone?"@@<<else>>@@.girlfriend;"Next time, keep your legs together when you get out of the car."@@<</if>> @@.player;"What?"@@ <<if $realityChange>>@@.girlfriend;"You need to keep your legs together when you get out of the car, or @@<<else>>@@.girlfriend;"If you don't, @@<</if>>@@.girlfriend;everyone will be able to see up your dress."@@ You look around, horrified.<<elseif not $realityChange>> @@.girlfriend;"Good job not flashing everyone!"@@ <<print $girlfriend.firstname>> says. @@.player;"What?"@@ @@.girlfriend;"You kept your legs together when you got out of the car. Good job!"@@<</if>> <<if $player.submission>=50>>@@.girlfriend;"Let's go get our tickets,"@@ <<print $girlfriend.firstname>> says. [[Follow her into the theater|GirlfriendDate3 Movie]]<<else>>[[Go get your tickets|GirlfriendDate3 Movie]]<</if>><</if>> <<passTime>>\ <<set $scenes.girlfriend.romcomDate to true>>\ <<set $girlfriend.dayOfDate to 999>>\ <<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>You wave, trying to get <<print $girlfriend.firstname>>'s attention. She looks right at you, and then looks away. @@.thought;What's going on? I'm right here.@@ <<print $girlfriend.firstname>> pulls out her phone. Moments later, you get a text. @@.girlfriend;where are u?@@ @@.player;right here@@ She looks up from her phone and looks around. Once again, she locks eyes with you, <<if $realityChange>>but this time, her face shows a sign of recognition and she hurries over to where you're standing. @@.girlfriend;"I'm sorry. I didn't realize that was you!"@@ she says. @@.girlfriend;"I'm not used to seeing you dress up, but you look great!"@@<<else>>and once again, her eyes move past you. @@.thought;Oh my god. She doesn't recognize me with @@<<if $temporarilyTransformed>>@@.thought;<<print $witch.firstname>>'s spell!@@<<else>>@@.thought;my dress and makeup.@@<</if>> You walk over to <<print $girlfriend.firstname>> and tap her on the shoulder. @@.player;"Hey."@@ @@.girlfriend;"Hey,"@@ she says, looking confused. Then, her eyes light up and she looks at you closely. @@.girlfriend;"<<print $player.firstname>>?"@@ @@.player;"Yeah!"@@ @@.girlfriend;"Wow,"@@ she says, giving your body a once-over.<</if>> @@.player;"So you like it?"@@ you ask, giggling. @@.girlfriend;"Yeah! You look so sexy."@@ @@.player;"You look good too,"@@ you say shyly<<if $player.playsWithHair>>, playing with your hair<</if>>. She does. Her dress really highlights her long, smooth legs and shows off her cleavage. You gulp, realizing that you're wearing the same dress as her, and that yours must do the same thing. <<if $player.submission>=50>>@@.girlfriend;"Let's go inside and get our tickets,"@@ <<print $girlfriend.firstname>> says. [[Follow her|GirlfriendDate3 Movie]]<<else>>[[Go get your tickets|GirlfriendDate3 Movie]]<</if>> <<set $location to "default">>\<<if $player.submission>=50>>\ You follow her inside, marveling at how confident she just sounded. @@.thought;She told me to go inside, and we did. Either one of us could have said it, but I guess it felt more natural for her to be the one to say it. And she's got this whole date planned out. I don't even know what movie we're going to see.@@ As you follow <<print $girlfriend.firstname>> up to the ticket counter, you wonder why you're letting her take the lead. @@.thought;When we used to go on dates, I would plan the whole thing and pay for it. @@\ <<if $realityChange>>\ <<if $player.masculinity<=10>>@@.thought;This is a lesbian date@@<<else>>@@.thought;She thinks that this is a lesbian date@@<</if>>@@.thought;, but then why is she taking the lead if @@<<if $player.masculinity>0>>@@.thought;she thinks that @@<</if>>@@.thought;we're both girls?@@\ <<elseif $acceptedTrans>>\ @@.thought;That was before I came out as trans, but we're both girls. Why is she the one taking the lead?@@\ <<elseif $player.masculinity>=50>>\ @@.thought;That was before I transformed of course, but I'm still a guy now. Is she treating me like a girl?@@\ <<elseif $player.masculinity>0>>\ @@.thought;That was when I was a guy, of course, but even if she sees me as a girl now, that wouldn't explain why she's taking the lead.@@\ <<else>>\ @@.thought;We're both girls now, but why is she taking the lead?@@\ <</if>> @@.girlfriend;"Two tickets for Winter Dreams."@@ You look at <<print $girlfriend.firstname>>, unsure if she's going to pay for both of your tickets, but she just pays for hers. That makes you feel better, though you can't help but remember when <<print $girlfriend.firstname>> used to let you pay for her.\ <<set $player.submission to $player.submission+1>>\ <<else>>\ <<print $girlfriend.firstname>> follows you inside the movie theater. <<if $player.girlyTaste>>\ @@.player;"Two tickets for...Winter Dreams?"@@ you ask, looking at <<print $girlfriend.firstname>> She nods and then pays for her ticket.\ <<else>>\ @@.player;"Two tickets for, uh..."@@ You trail off and look at <<print $girlfriend.firstname>>. @@.girlfriend;"Winter Dreams."@@ She pays for her ticket and looks at you.\ <</if>> @@.thought;I guess we're splitting this date. I'm glad that she's not paying for me, but I remember when she used to let me pay for her.@@\ <</if>> @@.male;"Your ticket, miss?"@@ @@.player;"Oh, sorry,"@@ you say, <<if $player.purse is not "">>rifling through your purse for<<else>>pulling out<</if>> your wallet. You find your card and hand it to him. <<if $player.submission>=49>>You follow <<print $girlfriend.firstname>> as she gets a big bucket of popcorn<<else>><<print $girlfriend.firstname>> follows you as you get a big bucket of popcorn<</if>>, and then the two of you walk into the theater. [[The movie's about to start|GirlfriendDate3 Movie Start]] <<set $location to "default">>\You and <<print $girlfriend.firstname>> settle into your seats just as the movie starts to play. @@.thought;I can't believe <<print $girlfriend.firstname>> got me to watch a romcom.@@ <<if $player.girlyTaste>>@@.thought;Or that I'm looking forward to it.@@ You and <<print $girlfriend.firstname>> lean forward as the heroine is introduced.<<else>>@@.thought;There was an action movie playing that I wanted to see.@@ You look over at <<print $girlfriend.firstname>> and see her leaning forward as the heroine is introduced.<</if>> <<if $player.girlyTaste>>@@.thought;She's excited for this movie...and so am I. I'm glad I gave it a chance.@@<<else>>@@.thought;She seems excited for this movie though. It's not really my thing, but I can give it a try.@@<</if>> @@.thought;I've taken her to movies she hasn't enjoyed.@@ As the movie continues to play, you learn more about the main character: she's living in New York City, working in the marketing department for a big company, and has a boyfriend who also has a promising career. //One day, she gets a call from her dad. Her grandfather is sick, and he wants her to come back to her hometown for Christmas. She had already booked a trip with her boyfriend, and when she tells him she wants to go back to her hometown, they have a fight.// @@.thought;He seems like a jerk. She offered to take him with her. It wouldn't be the fancy vacation they planned, but her grandfather is sick...I'm glad I have <<print $girlfriend.firstname>>. She stayed with me after @@<<if $realityChange>>@@.thought;I transformed@@<<if $player.masculinity<=0>> @@.thought;into a girl@@<</if>>@@.thought;, and even did a spell to help me fit in.@@<<elseif $acceptedTrans>>@@.thought;I came out as a girl.@@<<else>>@@.thought;I transformed@@<<if $player.masculinity<=0>> @@.thought;into a girl.@@<<else>>@@.thought;.@@<</if>><</if>> [[Look over at her|GirlfriendDate3 Movie CheckIn]] <<set $location to "default">>\You look over at <<print $girlfriend.firstname>>. She catches your eye and looks back at you. @@.girlfriend;"How are you liking the movie?"@@ she whispers. @@.player;"Uh, I'm not sure,"@@ you whisper back. @@.player;"I don't watch a lot of romcoms, and I don't really like the boyfriend."@@ @@.girlfriend;"It gets better,"@@ she assures you. @@.girlfriend;"She's about to meet a great guy."@@ That makes you smile. You like the heroine, and you felt for her when she was torn between her family and her boyfriend. <<print $girlfriend.firstname>> holds her hand out. [[Take it|GirlfriendDate3 Movie HoldHands]] <<set $location to "default">>\@@.thought;Does she want to hold hands?@@ You take her hand in yours. <<print $girlfriend.firstname>> smiles, and the two of you continue watching the movie. Even though you're not looking at her, it feels comforting to be holding her hand. After all that you've gone through, the two of you are still together. //The heroine is back in her old hometown, visiting her family. They're country people, and you wonder how she went from that life to a career in the big city. As she's spending time in her hometown, she meets a <<if $player.homosexuality>=30>>cute <</if>>guy who's working in the local coffee shop. They hit it off and continue to see each other about town. Meanwhile, the main character has another argument on the phone with her boyfriend. Finally, the heroine has a dream about the new guy, and she decides to act on their feelings.// Like <<print $girlfriend.firstname>>, you find yourself on the edge of your seat. As the movie had gone on, and the heroine went about her life, you found yourself empathizing with her more and more. You had been rooting for the main character to break up with her boyfriend and get together with this new guy, and you're thrilled that she's finally going to do it. //The two are together in his apartment when she finally tells him her feelings. In response, he starts to kiss her.// You look over at <<print $girlfriend.firstname>> to tell her how excited you are, only to see that she's leaning in for a kiss. @@.thought;I want to kiss her. But it would be in front of everyone.@@ [[Kiss her|GirlfriendDate3 Movie Kiss]] [[Not in the theater|GirlfriendDate3 Movie Finish]] <<set $location to "default">>\You lean in and kiss <<print $girlfriend.firstname>> on the lips. She kisses you back enthusiastically, and you let out a moan. Suddenly, you feel mortified. You're in the middle of a movie theater, and you're making out!<<if $player.masculinity<=0>> With another girl!<</if>> You look around and see several other couples kissing. They're all straight, and <<if $player.masculinity>0>>other people in the theater will think <</if>>you're a lesbian couple, but nobody seems to care. @@.thought;This isn't so bad.@@ You lean in for another kiss, and <<print $girlfriend.firstname>> obliges. You're getting into the kiss when you feel a hand against your <<print $player.underwear.informalName>>. @@.thought;In the middle of the theater?@@ [[Enjoy it|GirlfriendDate3 Movie Finger]] [[Stop her|GirlfriendDate3 Movie Finish]] <<increaseArousal 5>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $location to "default">>\You can't believe that you're letting <<print $girlfriend.firstname>> do this in the middle of the movie theater, but it feels too good to let her stop. You try your best to pay attention to the movie as <<print $girlfriend.firstname>>'s hand slips inside your panties. At the same time, you're trying to stifle your moans so you don't make too much noise. //To your disappointment, the movie is almost over. The heroine is in the airport, about to board her flight back to New York. Suddenly, her love interest runs up and says he wants to go with her.// The credits roll, and <<print $girlfriend.firstname>> removes her hand. @@.girlfriend;"I'm sorry I couldn't get you off."@@ @@.player;"Don't worry about it,"@@ you say, blinking away the tears you got at the ending. @@.player;"There wasn't enough time left in the movie."@@ @@.girlfriend;"Maybe we can pick up where we left off when we get back to Pinewood?"@@ You grin. You like the sound of that. [[File out of the movie|GirlfriendDate3 Dinner Walk]] <<increaseArousal 5>>\ <<set $location to "default">>\You shake your head. <<print $girlfriend.firstname>> looks disappointed. @@.player;"Later,"@@ you whisper. @@.player;"Just not in public. Not here."@@ <<print $girlfriend.firstname>> nods and both of you go back to watching the movie. You've missed a scene while you were <<if visited("GirlfriendDate3 Movie Kiss")>>kissing<<else>>whispering to<</if>> her, and you struggle to get back into the movie. //From what you can tell, the heroine's grandfather has died, and she's about to head back to her life in the big city. Her new love interest has said that he's happy where he is, and they say a tearful goodbye. The heroine is in the airport, about to board her flight when her love interest comes running up and says that he wants to go back to New York with her.// [[As the credits roll, you find yourself getting teary-eyed|GirlfriendDate3 Dinner Walk]] <<set $location to "default">>\You file out of the movie, and look at <<print $girlfriend.firstname>>, not sure what to say. Even though you missed <<if visited("GirlfriendDate3 Movie FeltUp")>>a lot<<else>>some<</if>> of the movie, you really liked it, but you're embarrased to tell <<print $girlfriend.firstname>> that. @@.player;"What should we do now?"@@ you ask, checking your phone. It's still early in the night, and you don't want the date to be over already. @@.girlfriend;"Let's go eat. How about Archie's?"@@ <<if $paidForDate is true or $paidForDate is false>>@@.player;"Sure!"@@ you say, reminded of the time you and <<print $qb.firstname>> went to Archie's after practice. <<if $paidForDate>>You insisted on paying then, afraid that if you didn't, it would be a date.<<else>>You were embarrassed when <<print $qb.firstname>> paid for you, like he was taking you out on a date.<</if>> And now, here you are, back to Archie's on a date with <<print $girlfriend.firstname>>.<<else>>@@.player;"Sounds good,"@@ you say. Their burgers are really good.<</if>> You and <<print $girlfriend.firstname>> walk out of the theater, and you start to panic. It was one thing to put on a dress for <<print $girlfriend.firstname>> when <<if $scenes.witch.makeoverForGirlfriendDate>>you just had to wear it in a dark movie theater<<else>>it was just the two of you in her room, or when you were sitting in a dark movie theater<</if>>, but now you're out in public. You'll probably see some of your classmates there. <<if $realityChange or $acceptedTrans>>@@.thought;They already think I'm a girl. No one will think anything when they see me in a dress.@@<<elseif $temporarilyTransformed>>@@.thought;They won't recognize me. I'll be fine. I just have to remember that they'll think I'm a stranger, and not say anything <<print $player.firstname>> would know.@@<<else>>@@.thought;What will they think when they see me in makeup, wearing a dress?@@<</if>> You take a deep breath and look at the people around you. The only people looking at you are guys who are checking you out. <<if $realityChange or $acceptedTrans>>@@.thought;If I ran into anyone, all they'd probably do is comment on how good I look.@@<<else>>@@.thought;Even if I did run into another student, they wouldn't recognize me.@@<</if>> That thought makes you feel good, and you realize that it's the first time you've felt more confident since <<print $witch.firstname>> cursed you. [[Walk into Archie's|GirlfriendDate3 Dinner Order]] <<set $player.confidence to $player.confidence+3>>\ <<set $location to "default">>\Archie's is crowded. You look around, noticing that the place is filled with Pinewood students. You cringe, waiting for someone to look at you and start laughing, but that moment doesn't come. <<if $realityChange or $acceptedTrans>>@@.thought;Right, they all think I'm a girl anyway, so me wearing a dress and makeup isn't surprising. But still, I can't believe that I'm doing it!@@<<else>>@@.thought;They really don't recognize me.@@<</if>> You and <<print $girlfriend.firstname>> get into line. <<if $realityChange>>@@.male;"Hi, <<print $girlfriend.firstname>>. Hi, <<print $player.firstname>>,"@@ the guy in front of you says. You recognize him from the football team. @@.player;"Hi,"@@ you say back. @@.male;"Oh, are you on a date?"@@ he asks, looking at how the two of you are dressed. @@.male;"I'll leave you alone then."@@<<elseif $acceptedTrans>>@@.female;"Hi!"@@ the girl in front of you says. You recognize her from one of your classes. @@.female;"<<print $player.firstname>>, is it?"@@ @@.player;"Yeah."@@ @@.female;"Oh, are you on a date?"@@ she asks, looking at how the two of you are dressed. @@.female;"I'll leave you alone then."@@<<else>>@@.male;"Hi, <<print $girlfriend.firstname>>,"@@ the guy in front of you says. You recognize him from the football team. He looks at you, and you try not to tremble under his gaze. @@.male;"I don't think I know you."@@ @@.girlfriend;"She's my date,"@@ <<print $girlfriend.firstname>> says, jumping to your rescue. Embarrassed at interrupting your date, the guy turns around.<</if>> @@.thought;That went better than I thought! I ran into someone I knew, and @@<<if $realityChange or $acceptedTrans>>@@.thought;they didn't care that I was wearing a dress or makeup.@@<<else>>@@.thought;they didn't recognize me. I'm so glad I let @@<<if $temporarilyTransformed>>@@.thought;<<print $witch.firstname>> transform me.@@<<elseif $scenes.witch.makeoverForGirlfriendDate>>@@.thought;<<print $witch.firstname>> give me a makeover.@@<<else>>@@.thought;<<print $girlfriend.firstname>> give me a makeover.@@<</if>><</if>> Eventually, the two of you get to the front of the line. <<if $player.submission>=50>><<print $girlfriend.firstname>> turns to you. @@.girlfriend;"Do you want the combo meal?"@@ @@.player;"Yeah."@@ @@.girlfriend;"Two combo meals, please,"@@ she says, ordering and paying for them before you have a chance to react. @@.thought;I can't believe she's paying for me now. Even when I'm on a date with @@<<if $player.masculinity<=0>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;girl, I'm taking on the girl's role.@@ Still, it's nice to have her pay for your food.<<set $player.submission to $player.submission+1>><<else>><<print $girlfriend.firstname>> orders a burger, fries, and a soda and pays for it. You look at her, unsure if she's going to pay for you too. When she doesn't, you order the same thing and pay.<</if>> [[Sit down|Girlfriend Dinner Start]] <<set $location to "default">>\After you get your food, you plop down at a booth. You're all set to eat your burger, when you notice two guys <<if $player.crossesLegs>>looking at you.<<else>>laughing. You look over at them, and realize that they're looking in your direction. @@.thought;They did recognize me! Fuck! I'm so dumb for going to Archie's dressed like this!@@ Then, you realize that they're not looking at you. They're looking...at your crotch? You look down and realize that your legs are splayed open. @@.thought;I'm sitting @@<<if $player.masculinity<=25>>@@.thought;like I did when I was a guy!@@<<else>>@@.thought;like a guy!@@<</if>> @@.thought;I'm giving them a great view of my panties!@@ You quickly close your legs and look away. @@.thought;I can't believe I just flashed two strangers.@@<<set $player.exhibition to $player.exhibition+1>><</if>> <<print $girlfriend.firstname>> looks at you, and you wonder if you should ask her something. [[Tell her how much you liked the movie|GirlfriendDate3 Dinner Movie]] <<if visited("GirlfriendDate3 Movie Finger")>>[[Talk about her fingering you|GirlfriendDate3 Dinner Sex]]<<elseif visited("GirlfriendDate3 Movie Kiss")>>[[Talk about your kiss|GirlfriendDate3 Dinner Sex]]<<else>>[[Apologize for not kissing her|GirlfriendDate3 Dinner Sex]]<</if>> [[Ask her about cheerleading|GirlfriendDate3 Dinner Cheerleading]] <<set $girlfriendQuestionsLeft to 4>>\ <<set $location to "default">>\@@.player;"I really liked the movie!"@@ you tell her.<<if $player.girlyTaste>> @@.player;"@@<<else>> @@.girlfriend;"What happened to Miss I Don't Watch Romcoms?"@@ she teases. @@.player;"I don't! I didn't think that I'd like it. But when the movie started, I don't know,@@ <</if>>@@.player;I really got into it. I really rooted for the heroine and I was so happy when the two of them got together@@<<if $player.girlyTaste>>@@.player;,"@@ you gush.<<else>>@@.player;."@@<</if>> @@.girlfriend;"Me too!"@@ she gushes. @@.girlfriend;"I really liked both of the leads, and you could really see the chemistry between them! And the ending was great. I thought that they were going to go their separate ways and then he ran into the airport and got on the flight with her."@@ @@.player;"Yeah, I really liked that part too. It was so romantic."@@ @@.girlfriend;"I could tell you did. Did you have tears in your eyes?"@@ she asks, laughing. @@.player;"Uh, yeah,"@@ you say, blushing. You can't believe that you cried at a romcom like a girl. @@.girlfriend;"It's okay, I teared up too."@@ <<set $girlfriendQuestionsLeft to $girlfriendQuestionsLeft-1>><<if $girlfriendQuestionsLeft is 0>><<print $girlfriend.firstname>> checks her phone. @@.girlfriend;"We should head back. I didn't realize how late it had gotten."@@ @@.player;"Me neither,"@@ you say, checking your phone. @@.player;"The time just flew by."@@ [[Go back to campus|GirlfriendDate3 Dinner End]]<<elseif $girlfriendQuestionsLeft is 2>>You're about to ask <<print $girlfriend.firstname>> another question, when you realize that you have to go to the bathroom. You excuse yourself, and walk towards the bathrooms. You start to go into the boys bathroom, before stopping yourself. You're wearing a dress and you're made up like a woman, so it would be natural for you to go into the womens bathroom.<<if $realityChange>> Besides, if you saw anyone from school, they would expect you to use the women's room.<<elseif $acceptedTrans>> Besides, you're officially a girl now.<</if>> @@.thought;If I go into the womens bathroom, @@<<if $player.hasUsedWomensBathroom>>@@.thought;I might@@<<else>>@@.thought;I'm probably going to@@<</if>> @@.thought;transform.@@ [[Go into the womens bathroom|GirlfriendDate3 Dinner Womens]] [[Go into the mens bathroom|GirlfriendDate3 Dinner Mens]]<<else>>You look at <<print $girlfriend.firstname>>, and decide to ask her another question. <<if not visited("GirlfriendDate3 Dinner Sex")>> <<if visited("GirlfriendDate3 Movie Finger")>>[[Talk about her fingering you|GirlfriendDate3 Dinner Sex]]<<elseif visited("GirlfriendDate3 Movie Kiss")>>[[Talk about your kiss|GirlfriendDate3 Dinner Sex]]<<else>>[[Apologize for not kissing her|GirlfriendDate3 Dinner Sex]]<</if>><</if>><<if not visited("GirlfriendDate3 Dinner Cheerleading")>> [[Ask her about cheerleading|GirlfriendDate3 Dinner Cheerleading]]<</if>><<if not visited("GirlfriendDate3 Dinner Circumstances")>> <<if $realityChange>>[[Try to find out if you dress up like this regularly|GirlfriendDate3 Dinner Circumstances]]<<elseif $acceptedTrans>>[[Ask her what it's like to be on a date with you as a girl|GirlfriendDate3 Dinner Circumstances]]<<else>>[[Ask her what it's like to be on a date with you dressed as a girl|GirlfriendDate3 Dinner Circumstances]]<</if>><</if>><</if>> <<set $location to "default">>\<<if visited("GirlfriendDate3 Movie Finger")>>Lowering your voice so you can't be overheard, you say, @@.player;"That was so hot when you fingered me."@@ She smiles. @@.girlfriend;"Good. I'm glad you liked it."@@ @@.player;"Yeah! I was worried I was going to moan loudly and then the whole movie theater would know what was going on."@@ <<print $girlfriend.firstname>> giggles. @@.girlfriend;"I thought I heard you moan a couple times."@@ Seeing your horrified look, she adds, @@.girlfriend;"But I was right next to you and you were pretty quiet."@@ @@.player;"Oh, good."@@ @@.girlfriend;"I'm sorry again about not being able to get you off, <<print $player.firstname>>."@@ @@.player;"Don't be. The movie was almost over,"@@ you say. @@.player;"And I liked your idea about picking up where we left off after this dinner,"@@ you add, lowering your voice again. @@.girlfriend;"Good. And maybe you can return the favor?"@@ You nod.<<elseif visited("GirlfriendDate3 Movie Kiss")>>@@.player;"That was so hot when you kissed me."@@ @@.girlfriend;"I remember //you// kissing //me//,"@@ she says, giggling. @@.girlfriend;"But I'm glad. I really liked it too."@@ @@.player;"I know. I can't believe we did it in the middle of the theater."@@ She shrugs. @@.girlfriend;"Yeah, but there were other couples kissing too. And we kissed when @@<<if $realityChange and $player.submission>=52>>@@.girlfriend;I took you to movies."@@ You pause. You had remembered being the one to take her, but that must not be the case in this new reality.<<else>>@@.girlfriend;you took me to movies."@@<</if>> @@.player;"Yeah. But after we finish eating and get back to Pinewood, maybe we can go further?"@@ @@.girlfriend;"Definitely,"@@ she says, smiling.<<else>>@@.player;"I'm sorry for not kissing you earlier."@@ @@.girlfriend;"I get it,"@@ she says. @@.girlfriend;"We were in the middle of the theater and you felt uncomfortable."@@ @@.player;"Yeah."@@ <<if $realityChange>>@@.girlfriend;"But what changed? We kissed on all of the movie dates @@<<if $player.submission>=52>>@@.girlfriend;I took you on."@@ You pause. You had remembered being the one to take her, but that must not be the case in this new reality.<<else>>@@.girlfriend;you took me on."@@<</if>> @@.player;"Uh, I don't know,"@@ you say, not sure how to tell her that what changed was you becoming a girl. @@.player;"I can make it up to you after dinner though? At Pinewood?"@@ She smiles. @@.girlfriend;"I'd like that."@@<<else>>@@.girlfriend;"But we kissed on all of the movie dates you took me on before...Is it because we're in a lesbian relationship now?"@@ <<if $acceptedTrans>>You think about it for a moment. @@.player;"@@<<else>>@@.player;"Hey. We're not in a lesbian relationship!"@@ you protest<<if $player.masculinity<=10>>, though you're not sure if that's even true<</if>>. You think for a moment. @@.player;"But @@<</if>>@@.player;I guess so. I'm sorry. I //wanted// to kiss you. I didn't want to miss any of the movie, but I think that was part of it too."@@ You pause for a moment. @@.player;"I can make it up to you after dinner though? At Pinewood?"@@ She smiles. @@.girlfriend;"I'd like that."@@<</if>><</if>> <<set $girlfriendQuestionsLeft to $girlfriendQuestionsLeft-1>><<if $girlfriendQuestionsLeft is 0>><<print $girlfriend.firstname>> checks her phone. @@.girlfriend;"We should head back. I didn't realize how late it had gotten."@@ @@.player;"Me neither,"@@ you say, checking your phone. @@.player;"The time just flew by."@@ [[Go back to campus|GirlfriendDate3 Dinner End]]<<elseif $girlfriendQuestionsLeft is 2>>You're about to ask <<print $girlfriend.firstname>> another question, when you realize that you have to go to the bathroom. You excuse yourself, and walk towards the bathrooms. You start to go into the boys bathroom, before stopping yourself. You're wearing a dress and you're made up like a woman, so it would be natural for you to go into the womens bathroom.<<if $realityChange>> Besides, if you saw anyone from school, they would expect you to use the women's room.<<elseif $acceptedTrans>> Besides, you're officially a girl now.<</if>> @@.thought;If I go into the womens bathroom, @@<<if $player.hasUsedWomensBathroom>>@@.thought;I might@@<<else>>@@.thought;I'm probably going to@@<</if>> @@.thought;transform.@@ [[Go into the womens bathroom|GirlfriendDate3 Dinner Womens]] [[Go into the mens bathroom|GirlfriendDate3 Dinner Mens]]<<else>>You look at <<print $girlfriend.firstname>>, and decide to ask her another question. <<if not visited("GirlfriendDate3 Dinner Movie")>> [[Tell her how much you liked the movie|GirlfriendDate3 Dinner Movie]]<</if>><<if not visited("GirlfriendDate3 Dinner Cheerleading")>> [[Ask her about cheerleading|GirlfriendDate3 Dinner Cheerleading]]<</if>><<if not visited("GirlfriendDate3 Dinner Circumstances")>> <<if $realityChange>>[[Try to find out if you dress up like this regularly|GirlfriendDate3 Dinner Circumstances]]<<elseif $acceptedTrans>>[[Ask her what it's like to be on a date with you as a girl|GirlfriendDate3 Dinner Circumstances]]<<else>>[[Ask her what it's like to be on a date with you dressed as a girl|GirlfriendDate3 Dinner Circumstances]]<</if>><</if>><</if>> <<set $location to "default">>\<<if $realityChange>>@@.player;"Cheerleading's going well,"@@ you say awkwardly, not sure what two cheerleaders are supposed to talk about. Luckily, <<print $girlfriend.firstname>> steers the conversation. @@.girlfriend;"It is! I'm really having fun,"@@ she says, smiling. @@.girlfriend;"But what's going on with you, <<print $player.firstname>>?"@@ @@.player;"What do you mean? I'm having fun too."@@ You're surprised to realize that it's true. Cheerleading practice was exhausting, but you actually had a good time. @@.girlfriend;"That's great! I meant with your technique. You looked a little rusty at our last practice."@@ @@.player;"Oh yeah,"@@ you say. @@.player;"That was...uh..."@@ you stammer, trying to think of a good excuse. @@.girlfriend;"If you want me to help you practice the routines, I'll be happy to."@@ @@.player;"Thanks! That would be great if you would do that,"@@ you say gratefully. @@.thought;If she noticed, then the other cheerleaders probably noticed too. I've got to fit in.@@ @@.girlfriend;"I think we've got a really good squad this year,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"All the girls are so athletic and work so hard."@@ @@.thought;That's really true.@@ <<if $player.armStrength>=51>>@@.thought;I thought my football skills might make me one of the better cheerleaders immediately, but it hasn't.@@<<else>>@@.thought;I'm the worst @@<<if $player.masculinity<=0>>@@.thought;girl@@<<else>>@@.thought;one@@<</if>> @@.thought;on the team.@@<</if>> @@.player;"And everyone is so nice too...well, except <<print $rival.firstname>>."@@ She laughs. @@.girlfriend;"<<print $rival.firstname>>'s nice once you get to know her. She's just competitive. And I agree. I like all of the girls on the squad."@@<<else>>@@.player;"How is cheerleading going?"@@ @@.girlfriend;"Good! I'm really enjoying it. And we've got a really good squad. All the girls are so athletic and work so hard. And they're all such good friends."@@ @@.player;"That must be nice,"@@ you say, thinking about how quickly you lost your popularity with the football team. @@.girlfriend;"Why? Did you want to join?"@@ @@.player;"What? No!"@@ you say, blushing furiously. However, part of you wonders what it would be like to be part of the cheerleading team. @@.girlfriend;"I was just kidding. We already did tryouts a while ago. @@<<if $costume and $costume is "cheerleader">>@@.girlfriend;You looked cute@@<<else>>@@.girlfriend;I think you'd look cute@@<</if>> @@.girlfriend;in a cheer uniform though."@@ @@.player;"Thanks,"@@ you say shyly. To your surprise, you actually appreciate the compliment.<</if>> <<set $girlfriendQuestionsLeft to $girlfriendQuestionsLeft-1>><<if $girlfriendQuestionsLeft is 0>><<print $girlfriend.firstname>> checks her phone. @@.girlfriend;"We should head back. I didn't realize how late it had gotten."@@ @@.player;"Me neither,"@@ you say, checking your phone. @@.player;"The time just flew by."@@ [[Go back to campus|GirlfriendDate3 Dinner End]]<<elseif $girlfriendQuestionsLeft is 2>>You're about to ask <<print $girlfriend.firstname>> another question, when you realize that you have to go to the bathroom. You excuse yourself, and walk towards the bathrooms. You start to go into the boys bathroom, before stopping yourself. You're wearing a dress and you're made up like a woman, so it would be natural for you to go into the womens bathroom.<<if $realityChange>> Besides, if you saw anyone from school, they would expect you to use the women's room.<<elseif $acceptedTrans>> Besides, you're officially a girl now.<</if>> @@.thought;If I go into the womens bathroom, @@<<if $player.hasUsedWomensBathroom>>@@.thought;I might@@<<else>>@@.thought;I'm probably going to@@<</if>> @@.thought;transform.@@ [[Go into the womens bathroom|GirlfriendDate3 Dinner Womens]] [[Go into the mens bathroom|GirlfriendDate3 Dinner Mens]]<<else>>You look at <<print $girlfriend.firstname>>, and decide to ask her another question. <<if not visited("GirlfriendDate3 Dinner Movie")>> [[Tell her how much you liked the movie|GirlfriendDate3 Dinner Movie]]<</if>><<if not visited("GirlfriendDate3 Dinner Sex")>> <<if visited("GirlfriendDate3 Movie Finger")>>[[Talk about her fingering you|GirlfriendDate3 Dinner Sex]]<<elseif visited("GirlfriendDate3 Movie Kiss")>>[[Talk about your kiss|GirlfriendDate3 Dinner Sex]]<<else>>[[Apologize for not kissing her|GirlfriendDate3 Dinner Sex]]<</if>><</if>><<if not visited("GirlfriendDate3 Dinner Circumstances")>> <<if $realityChange>>[[Try to find out if you dress up like this regularly|GirlfriendDate3 Dinner Circumstances]]<<elseif $acceptedTrans>>[[Ask her what it's like to be on a date with you as a girl|GirlfriendDate3 Dinner Circumstances]]<<else>>[[Ask her what it's like to be on a date with you dressed as a girl|GirlfriendDate3 Dinner Circumstances]]<</if>><</if>><</if>> <<set $location to "default">>\<<if $realityChange>>@@.player;"So earlier, you said that you weren't used to seeing me in makeup?"@@ @@.girlfriend;"Yeah. You never really liked getting all dolled up. But I think you look great in it."@@ @@.player;"Thanks. But I wear a lot of cute things though, right?"@@ you ask, thinking of all the dresses and skirts in your closet. @@.girlfriend;"Oh yeah. I'm jealous of your collection."@@ You're not sure how to process the fact that a girl is jealous of all the feminine clothes that you have. @@.girlfriend;"How is it, though? Wearing makeup? I hope you weren't too uncomfortable?"@@ You think for a moment. @@.player;"No, I wasn't. Once @@<<if $scenes.witch.makeoverForGirlfriendDate>>@@.player;<<print $witch.firstname>>@@<<else>>@@.player;you@@<</if>> @@.player;put makeup on me and the date started, I forgot I had it on."@@ @@.girlfriend;"Oh, good,"@@ she says, looking relieved. @@.girlfriend;"How does it feel, now that you got all dressed up and are here?@@<<else>>@@.player;"So, what's it like to be out on a date with me as a girl?"@@ you ask. @@.girlfriend;"I'm really enjoying it! I thought I would miss you being a man, but I really haven't."@@ She strokes your hairless arms, @@.girlfriend;"This is even better."@@ @@.player;"Good! So you're still bi then?"@@ @@.girlfriend;"Definitely."@@ She looks at you. @@.girlfriend;"How are //you// liking being on a date as a girl?@@<</if>> @@.girlfriend;Wearing a little black dress, looking so sexy? Those guys are checking you out, by the way."@@ @@.player;"What?"@@ You turn around, and the guys that were behind you quickly look away. @@.player;"They totally were! Uh@@<<if $realityChange>>@@.player;..."@@ you trail off, not sure how much to tell her. @@.player;"@@<<else>>@@.player;,@@ <</if>>@@.player;it's weird. I'm not used to looking like this. But I'm liking it. @@<<if $scenes.witch.makeoverForGirlfriendDate>>@@.player;I@@<<else>>@@.player;We@@<</if>> @@.player;spent a lot of time getting @@<<if not $scenes.witch.makeoverForGirlfriendDate>>@@.player;me @@<</if>>@@.player;ready, and I feel good now that it paid off."@@ @@.girlfriend;"Yeah,"@@ <<print $girlfriend.firstname>> says, nodding. @@.girlfriend;"I love all this."@@ She gestures towards herself. @@.girlfriend;"The dress. The makeup. Seeing you check me out."@@ You blush. @@.girlfriend;"It makes me feel so feminine."@@ <<set $girlfriendQuestionsLeft to $girlfriendQuestionsLeft-1>><<if $girlfriendQuestionsLeft is 0>><<print $girlfriend.firstname>> checks her phone. @@.girlfriend;"We should head back. I didn't realize how late it had gotten."@@ @@.player;"Me neither,"@@ you say, checking your phone. @@.player;"The time just flew by."@@ [[Go back to campus|GirlfriendDate3 Dinner End]]<<elseif $girlfriendQuestionsLeft is 2>>You're about to ask <<print $girlfriend.firstname>> another question, when you realize that you have to go to the bathroom. You excuse yourself, and walk towards the bathrooms. You start to go into the boys bathroom, before stopping yourself. You're wearing a dress and you're made up like a woman, so it would be natural for you to go into the womens bathroom.<<if $realityChange>> Besides, if you saw anyone from school, they would expect you to use the women's room.<<elseif $acceptedTrans>> Besides, you're officially a girl now.<</if>> @@.thought;If I go into the womens bathroom, @@<<if $player.hasUsedWomensBathroom>>@@.thought;I might@@<<else>>@@.thought;I'm probably going to@@<</if>> @@.thought;transform.@@ [[Go into the womens bathroom|GirlfriendDate3 Dinner Womens]] [[Go into the mens bathroom|GirlfriendDate3 Dinner Mens]]<<else>>You look at <<print $girlfriend.firstname>>, and decide to ask her another question. <<if not visited("GirlfriendDate3 Dinner Movie")>> [[Tell her how much you liked the movie|GirlfriendDate3 Dinner Movie]]<</if>><<if not visited("GirlfriendDate3 Dinner Sex")>> <<if visited("GirlfriendDate3 Movie Finger")>>[[Talk about her fingering you|GirlfriendDate3 Dinner Sex]]<<elseif visited("GirlfriendDate3 Movie Kiss")>>[[Talk about your kiss|GirlfriendDate3 Dinner Sex]]<<else>>[[Apologize for not kissing her|GirlfriendDate3 Dinner Sex]]<</if>><</if>><<if not visited("GirlfriendDate3 Dinner Cheerleading")>> [[Ask her about cheerleading|GirlfriendDate3 Dinner Cheerleading]]<</if>><</if>> <<set $location to "default">>\@@.thought;I can't use the womens bathroom. I have to be manly.@@ You wonder whether that's a good idea, dressed as you are. @@.thought;What if I run into a gross guy who tries to check me out? No. Better that than using the womens bathroom and getting transformed.@@ You take a deep breath and open the door. A man is standing at the urinal. He looks at you as you enter and does a double take, looking at you, then at the urinal, and then back to you. @@.male;"I think you're in the wrong bathroom, miss."@@ @@.player;"Sorry,"@@ you squeak, your cheeks burning. [[Use the womens room|GirlfriendDate3 Dinner Womens]] <<set $leftChar to null>>\ <<set $location to "boysbathroom">>\<<if visited("GirlfriendDate3 Dinner Mens")>>@@.thought;Okay, I don't have a choice. I have to use the womens. And I'll probably transform. Shit!@@<<else>>@@.thought;I'm dressed like a woman. I //want// to use the mens bathroom, but what if there's someone in there? I don't want to run into a gross older guy, who's checking me out.@@<<if $realityChange>> @@.thought;And I don't want to answer any questions if I run into a guy I know.@@<</if>> @@.thought;Besides, <<print $girlfriend.firstname>> keeps telling me how pretty I look. If I run into @@<<if $player.masculinity<=0>>@@.thought;another @@<</if>>@@.thought;girl, I'll be fine.@@<</if>> You take a deep breath and open the door. There's a woman at the sink who's washing her hands. She looks at you and gives you a smile as you enter. You walk into a stall and close the door, your mind racing. @@.thought;She saw me and she didn't do anything. She thought I was another woman.@@ You sit down on the toilet and realize that you have a problem. When you had a dick, you could just use the urinal. When you got a pussy, you could at least lower your pants and pee. Now, you have a dress. There aren't any pants to lower. @@.thought;How am I going to do this? How do girls do this when they're wearing a dress? I think they just lift up their dress.@@ Awkwardly, you hike up the skirt of your dress, lower your <<print $player.underwear.informalName>> and relax your muscles. The pee comes out fast, not in a steady stream like it did when you were a guy. From the next stall over, you can hear the sound of <<if $player.masculinity<0>>another<<else>>a<</if>> girl peeing. You feel so humiliated and girly, sitting in the ladies room with your dress hiked up and your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>> around your knees, peeing exactly like the girl in the other stall. You finally finish and wipe. <<if $player.hasUsedWomensBathroom>>You hold your breath to see if you transform, but nothing happens. @@.thought;Why do I feel...disappointed?@@ [[Go back into the diner|GirlfriendDate3 Dinner BathroomReturn]]<<else>><<if $temporarilyTransformed>> Suddenly, you feel a coldness come over you. You cringe, waiting for the transformation to start. Instead, the coldness fades away. @@.thought;That was weird.@@<<set $bankedTransformations to $bankedTransformations+1>> [[Walk out of the bathroom|GirlfriendDate3 Dinner BathroomReturn]]<<else>>You start to get up, when you feel it. <<link "You're transforming" TfPassagePicker>><<set $tfRecoverPassage to "GirlfriendDate3 Dinner BathroomReturn">><<set $tfReason to "bathroom">><<set $tfCircumstances.location to "girls bathroom">><<set $tfCircumstances.locationType to "stall">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>><</if>><<set $player.hasUsedWomensBathroom to true>><</if>> <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\You wash your hands and head out of the bathroom. <<print $girlfriend.firstname>> has almost finished her burger, and she's talking with a guy. They're both facing the window, so neither one can see you. @@.male;"So how's your date going with her?"@@ @@.thought;With who? Oh. So he thinks I'm a girl?@@ @@.girlfriend;"Good,"@@ <<print $girlfriend.firstname>> says. <<if $realityChange>>@@.girlfriend;"She's never really wanted to see a romance movie but I finally got her to see one, and she really liked it.@@<<elseif $acceptedTrans>>@@.girlfriend;"She was nervous about coming here dressed like this, but I talked her into it, and I think she's having a good time!@@<<else>>@@.girlfriend;"I talked her into seeing a romance movie, and she really liked it!@@<</if>> @@.girlfriend;And she's really cute, obviously."@@ <<if $realityChange or $acceptedTrans>>You smile at <<print $girlfriend.firstname>>'s description of your date...and of you.<<else>>@@.thought;She? I guess I am dressed like a girl.@@<</if>> @@.male;"Not just cute. She's hot. And her @@<<if $player.ass>=$player.boobs>>@@.male;ass..."@@<<else>>@@.male;boobs..."@@<</if>> @@.girlfriend;"Derrick!"@@ @@.thought;I'd better cut them off.@@ You walk up to your table and sit down. Derrick goes back to his table, while <<print $girlfriend.firstname>> at least has the decency to look embarrassed. @@.thought;I'd better change the subject.@@ <<if not visited("GirlfriendDate3 Dinner Movie")>> [[Tell her how much you liked the movie|GirlfriendDate3 Dinner Movie]]<</if>><<if not visited("GirlfriendDate3 Dinner Sex")>> <<if visited("GirlfriendDate3 Movie Finger")>>[[Talk about her fingering you|GirlfriendDate3 Dinner Sex]]<<elseif visited("GirlfriendDate3 Movie Kiss")>>[[Talk about your kiss|GirlfriendDate3 Dinner Sex]]<<else>>[[Apologize for not kissing her|GirlfriendDate3 Dinner Sex]]<</if>><</if>><<if not visited("GirlfriendDate3 Dinner Cheerleading")>> [[Ask her about cheerleading|GirlfriendDate3 Dinner Cheerleading]]<</if>><<if not visited("GirlfriendDate3 Dinner Circumstances")>> <<if $realityChange>>[[Try to find out if you dress up like this regularly|GirlfriendDate3 Dinner Circumstances]]<<elseif $acceptedTrans>>[[Ask her what it's like to be on a date with you as a girl|GirlfriendDate3 Dinner Circumstances]]<<else>>[[Ask her what it's like to be on a date with you dressed as a girl|GirlfriendDate3 Dinner Circumstances]]<</if>><</if>> <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\<<print $girlfriend.firstname>> puts on the radio, and the two of you listen to pop songs as she drives back to Pinewood. Eventually, you arrive, and <<print $girlfriend.firstname>> motions for you to follow her to her dorm<<if $player.hipSway>>, both your hips and her hips swaying<</if>>. @@.player;"So, what are you thinking?"@@ you ask when you get to her dorm.<<if $scenes.girlfriend.playerUsedStrapon>0>> @@.player;"The strapon again?"@@<</if>> @@.girlfriend;"Actually, I was thinking that we could 69."@@ @@.player;"Okay!"@@ you say, surprised. The two of you had 69ed once when <<if $player.masculinity<=25>>you were a guy<<else>>you had a dick<</if>>, but you had always enjoyed other positions more. @@.thought;This sounds hot.@@ [[Get started|GirlfriendDate3 Sex][$player.purse to ""]] <<setUpSexScene "girlfriend">>\ <<set $player.isWearingStrapon to false>>\ <<set $girlfriend.isWearingStrapon to false>>\ <<set $in69 to false>>\ <<unset $girlfriendQuestionsLeft>>\ <<passTime>>\ <<set $location to "dorm">>\<<if $player.arousal<100 or $girlfriend.arousal<100 or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $girlfriend.firstname>> Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|GirlfriendDate3 Sex][$temp to $player.pants;$sexDescription to "You reach behind you, trying to find the zipper on your $temp.informalName. After struggling with it for a moment, $girlfriend.firstname takes pity on you. She moves behind you, unzips your dress, and slides it down. You step out of it, and suddenly, your boobs are free and you're just wearing your $player.underwear.informalName. $girlfriend.firstname plays with your nipples, and you let out a moan. You can feel yourself getting wet.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3]]\ <<else>>\ [[(Remove)|GirlfriendDate3 Sex][$temp to $player.pants;$sexDescription to "You reach behind you, trying to find the zipper on your $temp.informalName. After struggling with it for a moment, $girlfriend.firstname takes pity on you. She moves behind you, unzips your dress, and slides it down. You step out of it, and suddenly, you're just wearing your $player.underwear.informalName. $girlfriend.firstname rubs your pussy through your panties, and you let out a moan. You can feel yourself getting wet.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ <<if $girlfriend.underwear>>\ [[(Remove)|GirlfriendDate3 Sex][$temp to $player.underwear;$sexDescription to "You lower your $temp.informalName and slide them down your smooth legs. $girlfriend.firstname watches intently as you do so. You blush when your panties are off and you're standing naked in front of your girlfriend, your pussy prominently on display. $girlfriend.firstname tells you to hurry up and get her naked.";$player.underwear to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5]]\ <<else>>\ [[(Remove)|GirlfriendDate3 Sex][$temp to $player.underwear;$sexDescription to "You lower your $temp.informalName and slide them down your smooth legs. $girlfriend.firstname watches intently as you do so. You blush when your panties are off and you're standing naked in front of your girlfriend, your pussy prominently on display. $girlfriend.firstname tells you to get on top of her, and that she can't wait to feel your tongue.";$player.underwear to null;$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+5]]\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>=50>>wet, <</if>>neatly-shaved pussy.<<if not $in69>>\ <<if $girlfriend.underwear is null>>\ [[(Play with)|GirlfriendDate3 Sex][$sexDescription to "Unable to wait, you drop your hand to your new pussy and start playing with it. You moan, lost in the sensations, until you hear a moan from right next to you. You look over and see that $girlfriend.firstname is playing with her pussy too. She laughs and tells you that this is hot, but she wants to 69.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<else>>\ [[(Play with)|GirlfriendDate3 Sex][$sexDescription to "Unable to wait, you drop your hand to your new pussy and start playing with it. You moan, lost in the sensations, until you hear a moan from right next to you. You look over and see that $girlfriend.firstname is masturbating too. She laughs and tells you that this is hot, but that you should get her naked.";$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|GirlfriendDate3 Sex][$temp to $player.pants;$sexDescription to "You reach behind you, trying to find the zipper on your $temp.informalName. After struggling with it for a moment, $girlfriend.firstname takes pity on you. She moves behind you, unzips your dress, and slides it down. You step out of it, and suddenly, your boobs are free and you're just wearing your $player.underwear.informalName. $girlfriend.firstname plays with your nipples, and you let out a moan. You can feel yourself getting wet.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$girlfriend.sawBoobs to true]]\ <<else>>\ [[(Remove)|GirlfriendDate3 Sex][$temp to $player.pants;$sexDescription to "You reach behind you, trying to find the zipper on your $temp.informalName. After struggling with it for a moment, $girlfriend.firstname takes pity on you. She moves behind you, unzips your dress, and slides it down. You step out of it, and suddenly, you're just wearing your $player.underwear.informalName. $girlfriend.firstname rubs your pussy through your panties, and you let out a moan. You can feel yourself getting wet.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $in69 and $player.boobs>=2>> \ [[(Touch)|GirlfriendDate3 Sex][$sexDescription to "Your tongue is getting tired, so you decide to give yourself a break. Turning your attention to your boobs, you start to play with your nipples and immediately let out a moan. You're never going to get used to how sensitive they are. While you're doing this, $girlfriend.firstname continues to lick your pussy.";$player.arousal to $player.arousal+7]]\ <<elseif $player.boobs>=2>>\ <<if $girlfriend.underwear is null>>\ [[(Touch)|GirlfriendDate3 Sex][$sexDescription to "Unable to wait any longer, you lower your hands to your boobs and start playing with your nipples. You let out a contented moan. Your nipples are much more sensitive than you remembered. $girlfriend.firstname looks at you and tells you to hurry up and get on top of her.";$player.arousal to $player.arousal+3]]\ <<else>>\ [[(Touch)|GirlfriendDate3 Sex][$sexDescription to "Unable to wait any longer, you lower your hands to your boobs and start playing with your nipples. You let out a contented moan. Your nipples are much more sensitive than you remembered. $girlfriend.firstname looks at you and tells you to hurry up and get her naked.";$player.arousal to $player.arousal+3]]\ <</if>>\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|GirlfriendDate3 Sex][$sexDescription to "You kick off your sandals, marveling at how much easier they are to take off than your sneakers. They're much more comfortable too.";$player.arousal to $player.arousal+1;$player.shoes to null]]\ <<else>>\ Bare, revealing your <<if $player.feet is 0>>large<<else>>dainty<</if>> feet\ <</if>> <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> [[(Remove)|GirlfriendDate3 Sex][$sexDescription to "You slide behind $girlfriend.firstname and unzip her dress. She shrugs it off her shoulders and steps out of it, and suddenly she's in nothing but a $girlfriend.underwear.informalName. You stare at her half-naked body, feeling lucky to have such a hot girlfriend. But at the same time, you're realizing that her body is very similiar to your own.";$girlfriend.pants to null;$girlfriend.shirt to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+3;$player.attractionToWomen to $player.attractionToWomen+1]]\ <<elseif $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> \ <<if $player.underwear is null>>\ [[(Remove)|GirlfriendDate3 Sex][$sexDescription to "You reach out towards $girlfriend.firstname's hips, grab her thong and lower it down her smooth legs. She kicks it off, and suddenly, she's standing in front of you, naked, her cute pussy on display. She tells you to get on top of her, and that she can't wait to feel your tongue.";$girlfriend.underwear to null;$girlfriend.arousal to $girlfriend.arousal+3;$player.arousal to $player.arousal+2;$player.attractionToWomen to $player.attractionToWomen+1]]\ <<else>>\ [[(Remove)|GirlfriendDate3 Sex][$sexDescription to "You reach out towards $girlfriend.firstname's hips, grab her thong and lower it down her smooth legs. She kicks it off, and suddenly, she's standing in front of you, naked, her cute pussy on display. She tells you to hurry up and get naked.";$girlfriend.underwear to null;$girlfriend.arousal to $girlfriend.arousal+3;$player.arousal to $player.arousal+2;$player.attractionToWomen to $player.attractionToWomen+1]]\ <</if>>\ <<else>>\ Bare, revealing her <<if $girlfriend.arousal>=50>>wet<<else>>cute<</if>> pussy.\ <</if>> Chest: <<if $girlfriend.shirt is not null>>\ <<print $girlfriend.shirt.properName>> [[(Remove)|GirlfriendDate3 Sex][$sexDescription to "You slide behind $girlfriend.firstname and unzip her dress. She shrugs it off her shoulders and steps out of it, and suddenly she's in nothing but a $girlfriend.underwear.informalName. You stare at her half-naked body, feeling lucky to have such a hot girlfriend. But at the same time, you're realizing that her body is very similiar to your own.";$girlfriend.pants to null;$girlfriend.shirt to null;$player.arousal to $player.arousal+4;$girlfriend.arousal to $girlfriend.arousal+3;$player.attractionToWomen to $player.attractionToWomen+1]]\ <<else>>\ Bare, revealing her perfect breasts.<<if not $in69>> \ <<if $player.underwear is null>>\ [[(Touch)|GirlfriendDate3 Sex][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes. Finally, she opens her eyes and tells you to get on top of her.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <<else>>\ [[(Touch)|GirlfriendDate3 Sex][$sexDescription to "Her boobs look so perfect that you're unable to stop yourself from reaching out and cupping them. $girlfriend.firstname tells you to keep playing with them, and you do so, teasing her nipples while she closes her eyes. Finally, she opens her eyes and tells you to hurry up and get naked.";$girlfriend.arousal to $girlfriend.arousal+4;$player.arousal to $player.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> <<if $player.height<=2>>\ [[(Remove)|GirlfriendDate3 Sex][$sexDescription to "She slips her feet out of her her heels. You smile as you realize that you're now comfortably taller than her.";$girlfriend.shoes to null]]\ <<elseif $player.height is 3>>\ [[(Remove)|GirlfriendDate3 Sex][$sexDescription to "She slips her feet out of her her heels. You blush as you realize that even without her wearing heels, you're only barely taller than her.";$girlfriend.shoes to null]]\ <<else>>\ [[(Remove)|GirlfriendDate3 Sex][$sexDescription to "She slips her feet out of her her heels. You blush as you realize that, even without her wearing heels, she's still taller than you.";$girlfriend.shoes to null]]\ <</if>>\ <<else>>\ Barefoot\ <</if>>\ <<if not $in69>> <<if $player.submission>=53>>\ [[Kiss|GirlfriendDate3 Sex][$sexDescription to "You start to lean in, but $girlfriend.firstname surprises you by kissing you first. She pushes you down on the bed and makes out with you, while you just kiss back submissively. Finally, she breaks away, leaving you gasping for breath. That was amazing.";$player.arousal to $player.arousal+6;$girlfriend.arousal to $girlfriend.arousal+4]]\ <<else>>\ [[Kiss|GirlfriendDate3 Sex][$sexDescription to "You lean in and kiss $girlfriend.firstname, enjoying the feeling of her soft lips against your own. She breaks away eventually, and comments that she can taste your lipstick.";$player.arousal to $player.arousal+3;$girlfriend.arousal to $girlfriend.arousal+3]]\ <</if>>\ <</if>>\ <<if $in69>> [[Continue eating her out|GirlfriendDate3 Sex][$sexDescription to "You continue licking at her pussy, enjoying the taste and the feel of her smooth, feminine body beneath your own. You smile every time she moans, her noises telling you that you're doing a good job. At the same time, you can feel her tongue on your sex and you close your eyes as you enjoy the sensation.";$player.arousal to $player.arousal+6;$girlfriend.arousal to $girlfriend.arousal+6;$player.attractionToWomen to $player.attractionToWomen+2]]\ <<elseif $player.underwear is null and $girlfriend.underwear is null>> [[Get on top and start 69ing|GirlfriendDate3 Sex][$sexDescription to "You feel a little embarrased as you lie on top of her naked body. The last time you 69ed, she was the one on top. The fact that you're on top now just drives home the fact that you're a girl, and have nothing for her to suck. Those thoughts go out of your head once you feel her tongue, though. You had been imagining getting eaten out by her ever since you saw her in her little black dress, and it feels even better now that it's actually happening. You make sure to return the favor, enthusiastically licking at her pussy.";$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+5;$player.attractionToWomen to $player.attractionToWomen+3;$in69 to true]]\ <</if>> <<print $sexDescription>><<if $player.arousal>=100>> <<if $playerCame>>\ You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>>\ <<set $playerCame to true>>\ <<if $in69>>\ As <<print $girlfriend.firstname>> continues licking your pussy, you feel a warmth build up inside you. You cry out as you orgasm.\ <<else>>\ <<print $girlfriend.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $girlfriend.firstname>> looks disappointed, but you're lost in the bliss of your orgasm.\ <</if>> Finally, you notice <<print $girlfriend.firstname>>'s disappointment. Taking pity on her, you reassure her that you want to keep going, and she smiles.\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <</if>>\ <<elseif $girlfriend.arousal>=100>> <<if $partnerCame>>\ <<print $girlfriend.firstname>> moans, and orgasms again. You grin, realizing that you're the cause of her orgasm.\ <<else>>\ <<set $partnerCame to true>>\ <<if $in69>>\ You can hear <<print $girlfriend.firstname>>'s cries as you continue licking her pussy. Finally, she cries out even louder, and orgasms.\ <<else>>\ @@.player;"I can't wait for this,"@@ you tell <<print $girlfriend.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $girlfriend.firstname>>'s body trembles. @@.thought;That pushed her over the edge? Seriously?@@ @@.girlfriend;"Keep going,"@@ she says when she recovers. @@.girlfriend;"I want to get you off too."@@\ <</if>>\ <</if>>\ <</if>>\ <<else>>\ <<print $sexDescription>> <<link "You and $girlfriend.firstname cry out in unison" "GirlfriendDate3 Orgasm">><</link>>\ <</if>> <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $in69>>As <<print $girlfriend.firstname>> continues to lick your pussy<<else>>As you look at <<print $girlfriend.firstname>>'s sexy body<</if>>, you feel <<if $playerCame>>another <</if>>orgasm come over you. Your eyes roll back in your head and you cry out as a warmth spreads throughout your body. At the same time, <<print $girlfriend.firstname>> cries out and <<if $partnerCame>>has another orgasm.<<else>>orgasms too.<</if>> When you finally recover, you <<if $in69>>get off of <<print $girlfriend.firstname>> and <</if>>lie down next to <<if $in69>>her<<else>><<print $girlfriend.firstname>><</if>> on the bed, each of you smiling as you think back to how hot that sex was. You're the first one to speak. @@.player;"I'm so glad we finally did this,"@@ you say<<if $player.submission<53>>, draping an arm around <<print $girlfriend.firstname>><</if>>. <<if $player.submission>=53>><<print $girlfriend.firstname>> drapes an arm around you. <</if>><<if $realityChange>>@@.girlfriend;"Finally? We 69ed last week."@@ @@.thought;Oh, right. I need to be careful not to say the wrong thing.@@ @@.player;"Sorry. Uh, my brain's not working right now."@@<<else>>@@.girlfriend;"Me too!"@@ She thinks for a moment. @@.girlfriend;"You know, I think I enjoyed it more this time. With you as a girl."@@ @@.player;"Really?"@@ @@.girlfriend;"Yeah. You're better at eating pussy now. And it felt hot having you on top of me."@@ You think about it for a moment. When you <<if $player.masculinity>25>>had a dick<<else>>were a guy<</if>>, you would eat out <<print $girlfriend.firstname>> if she asked, but you were always more focused on your own pleasure.<</if>> <<link "$girlfriend.firstname's phone goes off" "GirlfriendDate3 Panic">><</link>> <<set $girlfriend.relationship to $girlfriend.relationship+4>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><</if>>\ <<set $scenes.girlfriend.daysSinceSex to 0>>\ <<set $location to "dorm">>\<<print $girlfriend.firstname>> leans over and checks her phone. @@.girlfriend;"It's my roommate. She says that she was at the library but she's coming back now...oh, I didn't realize it had gotten so late."@@ <<if $realityChange>>\ You have a moment of panic at the thought of <<print $girlfriend.firstname>>'s roommate seeing you like this. @@.thought;No, it'll be fine. I keep forgetting that everyone @@<<if $player.masculinity<=0>>@@.thought;thinks@@<<else>>@@.thought;knows@@<</if>> @@.thought;I'm a girl now. Even if she saw me like this, she wouldn't think anything of it.@@ Feeling more relaxed, you cuddle with <<print $girlfriend.firstname>> for a while, enjoying her company. Finally, you decide to head back to your dorm. [[Get out of bed and get changed|GirlfriendDate3 Caught RealityChange]]\ <<unset $previousPants>><<unset $previousShirt>>\ <<elseif $acceptedTrans>>\ You have a moment of panic at the thought of <<print $girlfriend.firstname>>'s roommate seeing you like this. @@.girlfriend;"It'll be fine, <<print $player.firstname>>. She knows you're trans."@@ @@.player;"She doesn't know I have a pussy though. I really don't want to have to explain about <<print $witch.firstname>>."@@ @@.girlfriend;"Good point. Okay, you should get changed."@@ You get out of bed and hunt for your panties. Finally finding them, you slide them up your legs. As you do so, you can feel <<print $girlfriend.firstname>>'s eyes on you. Next, you pick up a little black dress and start to put it on. @@.girlfriend;"No, that's my dress. Yours is over there."@@ Looking more closely at it, you realize that she's right. [[Grab your little black dress|GirlfriendDate3 Caught Trans]]\ <<set $player.underwear to $beforeSexClothes.underwear>>\ <<unset $previousPants>><<unset $previousShirt>>\ <<else>>\ @@.player;"Shit!"@@ you say, imagining <<print $girlfriend.firstname>>'s roommate coming home to find you in a dress. Or even worse, finding you naked and realizing that you have a pussy. You spring out of bed and grab your dress and panties, before realizing that you're going to have to walk across the quad in order to get back to your dorm. @@.girlfriend;"You could sleep over,"@@ <<print $girlfriend.firstname>> offers. @@.player;"Thanks, but then I'd have to go back in the morning...No, I should go back now."@@ <<if $scenes.witch.makeoverForGirlfriendDate>>\ You look around for the clothes you were wearing earlier today, and groan when you realize that they're in <<print $witch.firstname>>'s room. @@.player;"Do you have any clothes I can wear?"@@ you ask <<print $girlfriend.firstname>> desperately. @@.girlfriend;"Let me check,"@@ she says, getting out of bed and looking through her closet. You would enjoy the sight of her naked body if you weren't in such a rush. @@.girlfriend;"I'm sorry,"@@ she says, turning around to face you. @@.girlfriend;"All I have are skirts and dresses."@@ @@.player;"What about in your dresser?"@@ She opens the drawers one by one and shakes her head. @@.girlfriend;"I've got short shorts, but I don't think you want them."@@ You shake your head. @@.girlfriend;"I might have some yoga pants...no, they're in my locker. I'm sorry, <<print $player.firstname>>. I wanted to be more helpful."@@ @@.player;"Thanks for trying,"@@ you sigh. You loved all the feminine clothes <<print $girlfriend.firstname>> wore, but right now, you wish she had at least one thing that was masculine. @@.player;"I guess I might as well just put my dress back on and try to make it back to <<print $witch.firstname>>."@@ You slide your panties up your legs and step into your little black dress. <<print $girlfriend.firstname>> zips you up. [[Give her one last kiss and slip out the door|GirlfriendDate3 Caught WitchEncounter][$girlfriend.shirt to setup.girlfriendLBD;$girlfriend.pants to setup.girlfriendLBD;$girlfriend.shoes to setup.girlfriendHeels;$leftChar to null]]\ <<set $player.pants to setup.littleBlackDress>><<set $player.shirt to setup.littleBlackDress>><<set $player.underwear to $beforeSexClothes.underwear>><<set $player.shoes to $beforeSexClothes.shoes>>\ <<else>>\ @@.player;"<<print $girlfriend.firstname>>, where did you put my clothes?"@@ @@.girlfriend;"They're right by the bed."@@ @@.player;"No. The clothes I was wearing earlier."@@ @@.girlfriend;"Oh, sorry. Let me go get them."@@ She gets out of bed and opens her closet. You would enjoy the sight of her naked body if you weren't in such a rush. @@.girlfriend;"Found them,"@@ she says, turning around. You reach out to take them, but she holds onto them. @@.girlfriend;"You looked so pretty in your dress. It's too bad you're going to go back to such boring clothes."@@ @@.player;"<<print $girlfriend.firstname>>, please,"@@ you say, your eyes growing wide. @@.player;"Don't make me walk back like this...through the girls dorm, the quad, and then up to my dorm. I would die."@@ She thinks for a moment, and you hold your breath. @@.girlfriend;"Fine,"@@ she finally says, handing you your clothes. @@.girlfriend;"I don't want to make you embarrased."@@ @@.player;"Thank you, <<print $girlfriend.firstname>>,"@@ you say, quickly putting your clothes back on. @@.girlfriend;"Oh, <<print $player.firstname>>? Can you at least carry your dress back with you? Just in case you want to wear it again?"@@ @@.player;"Sure,"@@ you say, realizing that you actually might want to. [[Give her one last kiss and walk out the door|GirlfriendDate3 Caught Roommate][$girlfriend.shirt to setup.girlfriendLBD;$girlfriend.pants to setup.girlfriendLBD;$girlfriend.shoes to setup.girlfriendHeels;$leftChar to null]]\ <<set $player.pants to $previousPants>><<set $player.shirt to $previousShirt>><<set $player.underwear to $beforeSexClothes.underwear>><<set $player.shoes to $beforeSexClothes.shoes>>\ <<unset $previousPants>><<unset $previousShirt>>\ <</if>>\ <</if>>\ <<set $location to "dorm">>\You get out of bed and start looking for your panties. Just as you spot them, the door opens, and you freeze. @@.female;"I'm back...oh,"@@ <<print $girlfriend.firstname>>'s roommate says, trailing off as she sees you. @@.player;"I'm so sorry,"@@ you say. You're so embarrased that you want to sink in the floor. @@.thought;How did I get into this situation? Completely naked in front of <<print $girlfriend.firstname>>'s roommate? I'm lucky she @@<<if $player.masculinity<=0>>@@.thought;knows@@<<else>>@@.thought;thinks@@<</if>> @@.thought;I'm a girl, or I would be in big trouble.@@ @@.female;"Don't be,"@@ she says. Her face is also red. @@.female;"I'm sorry for barging in."@@ You tell her that it's alright, and slide your panties up your legs. Now that the embarrassment is over, it actually feels natural to be changing in front of two <<if $player.masculinity<=0>>other <</if>>girls. You find your dress and step into it. You try to zip yourself up and once again struggle with the zipper. @@.player;"Can you zip me up, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"I would, but I'm naked."@@ @@.female;"I can do it,"@@ her roommate says. She steps behind you and zips you up. You're so glad to be fully clothed that you don't even mind that you're wearing a dress. @@.player;"Okay, I'll go back to my room,"@@ you say, leaning over <<print $girlfriend.firstname>>'s bed and giving her a kiss. You head towards the door, blushing one last time as you walk past the roommate. <<link "Go back to your dorm" "GirlfriendDate3 End">><<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $leftChar to null>><<finishSexScene>><</link>> <<set $location to "dorm">>\Just as you grab your little black dress, the door opens, and you freeze. @@.female;"I'm back...oh,"@@ <<print $girlfriend.firstname>>'s roommate says, trailing off as she sees you. @@.player;"I'm so sorry,"@@ you say. You're so embarrased that you want to sink in the floor. @@.thought;How did I get into this situation? Standing in front of <<print $girlfriend.firstname>>'s roommate wearing nothing but my <<print $player.underwear.informalName>>? I'm lucky I even had time to get those on. She was moments away from seeing my pussy.@@ @@.female;"Don't be,"@@ she says. Her face is also red. @@.female;"I'm sorry for barging in."@@ You tell her that it's alright, and step into your little black dress. Now that the embarrassment is over, it actually feels natural to be changing in front of two <<if $player.masculinity<=0>>other <</if>>girls. You try to zip yourself up and once again struggle with the zipper. @@.player;"Can you zip me up, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"I would, but I'm naked."@@ @@.female;"I can do it,"@@ her roommate says. She steps behind you and zips you up. You're so glad to be fully clothed that you don't even mind that you're wearing a dress. @@.player;"Okay, I'll go back to my room,"@@ you say, leaning over <<print $girlfriend.firstname>>'s bed and giving her a kiss. You head towards the door, blushing one last time as you walk past the roommate. <<link "Go back to your dorm" "GirlfriendDate3 End">><<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $leftChar to null>><<finishSexScene>><</link>> <<set $location to "dorm">>\You walk quickly down the hallway and down the stairs, aware that at any moment you could run into a girl you know. Luckily, there's nobody on the stairs. You step out onto the first floor, your spirits rising. @@.thought;All I have to do is go to <<print $witch.firstname>>'s room and change into my clothes.@@ But just before you get to her room, you see a blonde girl standing in front of the open door, having a heated discussion. @@.rival;"I have to get up early tomorrow! Can you try to keep it down so I can get sleep?"@@ the girl demands. @@.thought;Her voice sounds familiar...oh shit. It's <<print $rival.firstname>>. I'll just go back to <<print $girlfriend.firstname>>'s room and wait for <<print $rival.firstname>> to leave.@@ You turn to head towards the stairs when you hear footsteps on them. You freeze in your tracks, stuck between <<print $rival.firstname>> in front of you and another girl on the stairs. @@.thought;I should hide. Or go back to my dorm and get my clothes later...hang on, that guy I ran into at Archie's didn't recognize me with my makeup on...maybe <<print $rival.firstname>> won't either.@@ <<link "Go to $witch.firstname and hope $rival.firstname doesn't recognize you" "GirlfriendDate3 Caught Rival">><</link>> [[Go back to your dorm wearing a dress|GirlfriendDate3 Caught Roommate][$rightChar to null]] [[Hide|GirlfriendDate3 Caught Hallway]] <<set $rival.shirt to setup.rivalWhiteTShirt>><<set $rival.pants to setup.rivalYogaPants>><<set $rival.shoes to null>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $leftChar to null>><<set $rightChar to $rival>>\ <<set $location to "hallway">>\@@.thought;I look convincing as a girl. I'll just go to <<print $witch.firstname>>'s room and <<print $rival.firstname>> won't recognize me.@@ Your heart is beating a mile a minute as you force yourself to walk forward. @@.witch;"I told you, I'm in the middle of a spell,"@@ <<print $witch.firstname>> is saying. @@.witch;"I'll be done soon, and then...oh, hi. What's up?"@@ <<print $rival.firstname>> turns to look at you and you pray that you look girly enough. @@.rival;"What do you want, bitch? I'm in the middle of something."@@ You let out a sigh of relief. @@.thought;Thank you, <<print $witch.firstname>>. You did a great job on my makeover.@@ @@.player;"Uh, <<print $witch.firstname>>, can I talk to you alone?"@@ @@.rival;"No! I'm in the middle of talking to her! What do you want?"@@ @@.player;"Uh, can I have my clothes back?"@@ <<print $rival.firstname>> looks confused. @@.rival;"Why would <<print $witch.firstname>> have your clothes?"@@ [[She looks at you again and you can see her wheels turning|GirlfriendDate3 Caught GetClothes]] <<set $location to "hallway">>\@@.thought;Shit! I need to hide!@@ You look around in panic for a good hiding spot, only to not be able to find one. The footsteps on the stairs get louder. Finally, you find a spot by the bathrooms. You're not exactly hidden, but the only way anyone would see you was if they went to the bathroom. @@.thought;This will have to do.@@ The door to the stairway opens, and a girl steps out. You hold your breath as she walks down the hallway, and release it as she walks by you without seeing you. @@.rival;"Okay, fine,"@@ you hear <<print $rival.firstname>> saying. Then, you hear her footsteps getting closer and closer. @@.thought;Walk by me like that other girl did.@@ Unfortunately, luck isn't on your side. <<print $rival.firstname>> turns to go to the bathroom, and spots you. You hold your breath as she looks at you. @@.thought;I hope I look girly enough.@@ @@.rival;"What are you doing?"@@ she asks, looking confused. @@.thought;She didn't recognize me! Thank you, <<print $witch.firstname>>. You did a great job on my makeover.@@ You realize that <<print $rival.firstname>> is waiting for an answer. @@.player;"Uhh..."@@ @@.rival;"Hang on."@@ [[She looks at you again and you can see her wheels turning|GirlfriendDate3 Caught GetClothes]] <<set $location to "hallway">>\You hold your breath as <<print $rival.firstname>> looks at you. @@.rival;"...<<print $player.firstname>>?"@@ @@.thought;Fuck!@@ <<print $rival.firstname>> claps a hand over her mouth. @@.rival;"Oh my god. It is you. Wow. I knew you were a sissy, but I didn't know that you were //this// much of a sissy."@@ @@.thought;My life is over.@@ You stand there uncomfortably as <<print $rival.firstname>> looks you over head to toe. @@.rival;"And you're shaved and wearing makeup. Though it's smudged...oh my god, you went on a date with a hot guy, didn't you?"@@ @@.player;"No. I went on a date with <<print $girlfriend.firstname>>."@@ <<if visited("GirlfriendDate3 Caught Rival")>>\ @@.witch;"Enough,"@@ <<print $witch.firstname>> says firmly. @@.witch;"<<print $player.firstname>>, I'll get your clothes. <<print $rival.firstname>>, stop bothering her...I mean him. I just need five more minutes for my spell and then you can go to sleep."@@ @@.rival;"Like you can even do magic anyway,"@@ <<print $rival.firstname>> says, rolling her eyes. <<print $witch.firstname>> disappears into her room, leaving you alone with <<print $rival.firstname>>. You just look at the floor as <<print $rival.firstname>> stifles her giggles. @@.thought;I've had a lot of humiliating moments lately but this has got to be the top of the list.@@ Finally, <<print $witch.firstname>> returns with your clothes. @@.player;"Thanks,"@@ you say gratefully. @@.player;"I'll go change in the bathroom."@@ @@.rival;"Make sure you use the girls bathroom!"@@ <<print $rival.firstname>> calls after you.\ <<else>>\ <<print $rival.firstname>> doesn't seem to be listening. @@.rival;"Wow. I can't believe you went on a date dressed like a girl. Did you go out in public?"@@ @@.player;"Look, I've got to get going,"@@ you say and brush past her. Your face is beet red. You've had a lot of humiliating moments recently, but this has got to be top of the list. Luckily, there's nobody else in the hallway. You knock quickly on <<print $witch.firstname>>'s door. @@.witch;"Who is it? Oh, hi, <<print $player.firstname>>."@@ @@.player;"Hi. Can I get my clothes?"@@ @@.witch;"Sure,"@@ she says, opening the door and stepping aside.\ <</if>> [[Change and go back to your dorm|GirlfriendDate3 Caught Roommate][$player.pants to $previousPants;$player.shirt to $previousShirt]] <<set $location to "hallway">>\<<if $scenes.witch.makeoverForGirlfriendDate and not visited("GirlfriendDate3 Caught GetClothes")>>\ @@.thought;I'm not taking my chances with <<print $rival.firstname>>. I'm going back to my dorm.@@ The door to Busch Hall is between the stairway and <<print $witch.firstname>>'s door. You slip out just before the door to the stairway opens, and immediately regret your decision. @@.thought;I'm out in the open, wearing a dress. Yeah, I did it during my date, but that was in town and <<print $girlfriend.firstname>> was there. Now, I'm at Pinewood.@@ Luckily, it's dark and there's not a lot of people out in the quad. You walk as quickly as you can without drawing attention to yourself and soon make it back to your dorm. @@.thought;Okay, I've been lucky so far. Hopefully Marco and Patrick aren't back yet and I can slip inside my room and change.@@ You open the door to your room, and Marco and Patrick both turn around to look at you. @@.male;"Who are you?"@@ Patrick asks. @@.male;"...<<print $player.firstname>>?"@@ Marco asks. @@.thought;Fuck!@@ @@.player;"Uh, <<print $girlfriend.firstname>> wanted to see what I looked like in a dress,"@@ you say. It's a half truth. @@.player;"Please don't tell anybody."@@\ <<else>>\ <<if visited("GirlfriendDate3 Caught Rival")>>\ You rush to the bathroom to put your clothes back on. When you get there, you look around, surprised at the lack of urinals. @@.thought;Oh. I took <<print $rival.firstname>>'s advice to go into the girls bathroom without even thinking.@@ Blushing, you slip inside a stall and quickly change back into your clothes. <<elseif $scenes.witch.makeoverForGirlfriendDate>>\ You thank <<print $witch.firstname>> and quickly change back into your clothes. <</if>>\ The quad is empty, and you find your way back to your dorm. Now that you're back in your clothes, you feel better. Despite the panic you felt earlier, you had a really nice time on the date, and you feel lucky to have <<print $girlfriend.firstname>> as your girlfriend. You open the door to your room, and Marco and Patrick both turn around to look at you. @@.male;"Hey, <<print $player.firstname>>,"@@ Marco says. @@.male;"Hey, man. Wait, are you wearing makeup?"@@ Patrick asks. @@.male;"And what are you carrying?"@@ @@.male;"It looks like a dress."@@ You turn red as you curse yourself for forgetting to wash off your makeup. @@.player;"Uh, <<print $girlfriend.firstname>> wanted to see what I looked like in a dress,"@@ you say. It's a half truth. @@.player;"Please don't tell anybody."@@\ <</if>> @@.male;"Uh, okay, man."@@ You slip into bed, trying not to look at them. <<if visited("GirlfriendDate3 Caught GetClothes")>>@@.thought;Oh my god. Everyone knows I'm a sissy now.@@<<else>>@@.thought;Well, they know I'm a sissy I guess. Hopefully they don't tell anyone.@@<</if>> As you try to go to sleep, you can hear them snickering. <<if $temporarilyTransformed>>[[Suddenly, you feel hot|GirlfriendDate3 Transformations]]<<else>>[[Go to sleep|Sleep][$player.isWearingMakeup to false]]<</if>> <<set $player.confidence to $player.confidence-5>>\ <<unset $previousPants>><<unset $previousShirt>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "dorm">>\<<if $realityChange>><<set _nextPassage to "RealityChange Sleep">><<elseif $acceptedTrans>><<set _nextPassage to "Trans Sleep">><<else>><<set _nextPassage to "Sleep">><</if>>You walk down the<<if $realityChange>>stairs<<else>>hallway<</if>> to your dorm room. @@.thought;It's nice that it's so close.@@ You pass by a group of girls on the way, and you freeze when they look at you. @@.female;"I love your dress, <<print $player.firstname>>."@@ @@.player;"Thank you!"@@ you say, relieved. You were worried that they were going to make fun of you<<if $realityChange>> somehow<</if>>. You make it back to your room. <<if $realityChange>><<print $witch.firstname>><<else>>Hazel<</if>> is getting ready for bed, and she turns to look at you as you walk in. <<if $realityChange>><<if $scenes.witch.makeoverForGirlfriendDate>>@@.witch;"How did your date go?"@@ @@.player;"Good!"@@<<else>>@@.witch;"You look nice, <<print $player.firstname>>. Did you have a date?"@@ @@.player;"Yeah!"@@<</if>><<else>>@@.female;"You look nice, <<print $player.firstname>>. Did you have a date?"@@ @@.player;"Yeah!"@@<</if>> you say, smiling. @@.player;"Me and <<print $girlfriend.firstname>> watched a really good movie and ate dinner. I had a really good time!"@@ <<if $realityChange>><<print $witch.firstname>> smiles at that and strips naked to change into her nightie. You try not to stare. You still haven't gotten used to girls changing in front of you like you're one of them.<<if $player.masculinity<=10>> Which you guess you are.<</if>><<else>>Hazel smiles at that, grabs her nightie, and goes to the bathroom to change. You frown. Hazel is nice but you wish she felt more comfortable in front of you.<</if>> <<if $temporarilyTransformed>>[[Suddenly, you feel hot|GirlfriendDate3 Transformations]]<<else>><<link "Go to sleep" _nextPassage>><<set $player.isWearingMakeup to false>><</link>><</if>> <<set $location to "dorm">>\<<if $realityChange>><<set _nextPassage to "RealityChange Sleep">><<elseif $acceptedTrans>><<set _nextPassage to "Trans Sleep">><<else>><<set _nextPassage to "Sleep">><</if>>You feel your body heating up, and once more, it goes numb. @@.thought;I'm transforming back@@ you realize. <<if $scenes.witch.transformedForBra>>But this time<<else>>But instead of feeling relief<</if>>, you feel disappointed. The hotness encases your body and splits off into little tendrils. You can feel each tendril workings its magic, and soon you have the body you had yesterday. <<if $bankedTransformations is 0>><<link "Go to sleep" _nextPassage>><</link>><<elseif $bankedTransformations is 1>><<link "Before you have a chance to recover, you start to transform again" "TfPassagePicker">><<set $tfRecoverPassage to _nextPassage>><<set $tfReason to "">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>><<else>><<link "Before you have a chance to recover, you start to transform again" "TfPassagePicker">><<set $tfRecoverPassage to "GirlfriendDate3 Transformation 2">><<set $tfReason to "">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>><</if>> <<set $temporarilyTransformed to false>>\ <<set $location to "dorm">>\<<link "As soon as you recover, you feel cold again" "TfPassagePicker">><<set $tfReason to "">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>> <<if $realityChange>><<set $tfRecoverPassage to "RealityChange Sleep">><<elseif $acceptedTrans>><<set $tfRecoverPassage to "Trans Sleep">><<else>><<set $tfRecoverPassage to "Sleep">><</if>> <<set $location to "dorm">>\You take a deep breath, and text <<print $girlfriend.firstname>>, @@.player;mind if i get ready for the date with you?@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;not at all but cant u do it on ur own?@@ You think for a moment before sending @@.player;yeah but i thought this would be hotter@@ In response, <<print $girlfriend.firstname>> sends you a winky face. @@.thought;I guess I should come over then.@@\ <<else>>\ @@.girlfriend;sure. so i can give u a makeover?@@ Blushing, you send back @@.player;yeah@@ @@.girlfriend;yeah, come on over! i keep forgetting that u arent used to getting ready as a girl@@ @@.thought;I'm not sure how I should take that.@@\ <</if>> [[Walk over to her dorm|GirlfriendDate Girlfriend Makeover Start]]@@.player;"Hey, <<print $girlfriend.firstname>>,"@@ you say when you get over to her dorm. @@.player;"Thanks for helping me get ready."@@ @@.girlfriend;"Sure. @@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;You're right, it'll@@<<else>>@@.girlfriend;It'll@@<</if>> @@.girlfriend;be hotter this way anyway."@@ You smile, picturing <<print $girlfriend.firstname>> changing into a dress. @@.girlfriend;"Now strip."@@ @@.player;"What?"@@ @@.girlfriend;"You can't wear these clothes on your date, silly."@@ You look down at your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>>. @@.player;"Yeah, I know. But I thought I could change in the bathroom."@@ @@.girlfriend;"Sure, you //can//. If you want. But I want to see something."@@ You raise an eyebrow, but she doesn't elaborate. [[Strip|GirlfriendDate Girlfriend Makeover Strip]] [[Refuse|GirlfriendDate Girlfriend Makeover RollUp]] <<set $previousPants to $player.pants>><<set $previousShirt to $player.shirt>>\ <<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You shrug and remove your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>, leaving you standing in your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>><<if $player.bra is not null>> and bra<</if>>. @@.player;"Is that enough? Or do you want me to remove everything?"@@ you ask. You feel a little humiliated, standing like this in front of <<print $girlfriend.firstname>> while she's fully clothed. <<if $player.legs is 4>>@@.girlfriend;"I love your legs!"@@ @@.player;"Thanks! I waxed them!"@@ @@.girlfriend;"Well, they look great!"@@ @@.player;"You made me strip just to check out my legs? You just wanted to see me naked, didn't you?"@@ @@.girlfriend;"No! Okay, maybe a little,"@@ she admits. <<link "$girlfriend.firstname starts looking through her closet" "GirlfriendDate Girlfriend Makeover Shave Finish">><</link>><<else>><<if $player.legs is 3 and $dayLastShaved>>You smile when you see your smooth legs. @@.girlfriend;"Not bad! Your arms need work, though."@@ @@.player;"You made me strip just to check out my arms? You just wanted to see me naked, didn't you?"@@ @@.girlfriend;"No! Okay, maybe a little. I asked you to strip so I could check your legs, but they're hairless. Nice job!"@@ You feel a surge of pride at that. @@.girlfriend;"Okay, great! Just go to the bathroom and shave your arms. They'll look much nicer in a dress."@@<<else>>@@.girlfriend;"Your legs are kinda hairy."@@ @@.player;"No they're not!"@@ you say defensively, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. <<if $player.shavedLegs>>Looking down at your legs, though, you can see that she's right. Your hair has grown back. <<if $realityChange>>@@.girlfriend;"When's the last time you shaved them?"@@ @@.player;"Uh, I don't remember,"@@ you say. @@.thought;I just shaved them! How often does she expect me to shave anyway?@@<<else>>@@.girlfriend;"You have to shave them at least once a week,"@@ <<print $girlfriend.firstname>> explains patiently. @@.girlfriend;"Or the hair will grow back."@@ @@.player;"That's so much!"@@ you say. You can't believe all the things girls have to do just to look acceptable. <<print $girlfriend.firstname>> just giggles.<</if>><<elseif $realityChange>>@@.girlfriend;"I didn't know you didn't shave, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says. She looks grossed out. @@.player;"It, uh, always takes so long. And the hair always grows back."@@ @@.girlfriend;"Well, I'd really like it if you would shave for me."@@ @@.thought;Everyone thinks I'm a girl, so shaving my legs won't kill me. And it'll make <<print $girlfriend.firstname>> happy.@@<<else>>@@.girlfriend;"Yeah, they are,"@@ <<print $girlfriend.firstname>> says patiently. @@.girlfriend;"Look."@@ You look down and see that she's right. Your legs <<if $player.masculinity<=25>>still <</if>>look like a guy's.<</if>> @@.player;"Okay, I guess I can shave them,"@@ you say reluctantly. @@.girlfriend;"Great! They'll look so much better in a dress."@@<</if>> @@.player;"But...but..."@@ you start, unable to get past the way <<print $girlfriend.firstname>> just assumed you would be wearing a dress. Then again, <<if $realityChange>>she does think you're a girl. Wearing a dress on a date would be natural for the <<print $player.firstname>> she knows.<<else>>she did tell you she wanted you to go on the date as a girl.<</if>> [[Agree to shave|GirlfriendDate Girlfriend Makeover Shave]]<</if>> <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\@@.player;"No. I don't want to strip,"@@ you tell her. @@.girlfriend;"Fine,"@@ she sighs. @@.girlfriend;"Just roll up your <<print $player.pants.informalName>> then."@@ You don't see anything wrong with that, and you oblige. <<if $player.legs is 4>>@@.girlfriend;"I love your legs!"@@ @@.player;"Thanks! I waxed them!"@@ @@.girlfriend;"Well, they look great!"@@ <<link "$girlfriend.firstname starts looking through her closet" "GirlfriendDate Girlfriend Makeover Shave Finish">><</link>><<else>>@@.girlfriend;"Yeah, that's what I thought."@@ @@.player;"What?"@@ <<if $player.legs is 3>>@@.girlfriend;"Your legs look good, but your arms are kinda hairy."@@ @@.player;"No they're not!"@@ you say defensively, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. Instead, you look down at them. There's not a lot of hair on them, not compared to some of the <<if $player.masculinity>=50>>other <</if>>guys on the team. But you have a noticeable amount of hair for a girl. @@.player;"You wanted me to strip just to check out my arms?"@@ @@.girlfriend;"I was going to check your legs too, but it looks like they're hairless. Nice job!"@@ You feel a surge of pride at that. @@.girlfriend;"Okay, great! Just go to the bathroom and shave your arms. They'll look much nicer in a dress."@@<<else>>@@.girlfriend;"Your legs are kinda hairy."@@ @@.player;"No they're not!"@@ you say defensively, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. <<if $player.shavedLegs>>Looking down at your legs, though, you can see that she's right. Your hair has grown back. <<if $realityChange>>@@.girlfriend;"When's the last time you shaved them?"@@ @@.player;"Uh, I don't remember,"@@ you say. @@.thought;I just shaved them! How often does she expect me to shave anyway?@@<<else>>@@.girlfriend;"You have to shave them at least once a week,"@@ <<print $girlfriend.firstname>> explains patiently. @@.girlfriend;"Or the hair will grow back."@@ @@.player;"That's so much!"@@ you say. You can't believe all the things girls have to do just to look acceptable. <<print $girlfriend.firstname>> just giggles.<</if>><<elseif $realityChange>>@@.girlfriend;"I didn't know you didn't shave, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says. She looks grossed out. @@.player;"It, uh, always takes so long. And the hair always grows back."@@ @@.girlfriend;"Well, I'd really like it if you would shave for me."@@ @@.thought;Everyone thinks I'm a girl, so shaving my legs won't kill me. And it'll make <<print $girlfriend.firstname>> happy.@@<<else>>@@.girlfriend;"Yeah, they are,"@@ <<print $girlfriend.firstname>> says patiently. @@.girlfriend;"Look."@@ You look down and see that she's right. Your legs <<if $player.masculinity<=25>>still <</if>>look like a guy's.<</if>> @@.player;"Okay, I guess I can shave them,"@@ you say reluctantly. @@.girlfriend;"Great! They'll look so much better in a dress."@@<</if>> @@.player;"But...but..."@@ you start, unable to get past the way <<print $girlfriend.firstname>> just assumed you would be wearing a dress. Then again, <<if $realityChange>>she does think you're a girl. Wearing a dress on a date would be natural for the <<print $player.firstname>> she knows.<<else>>she did tell you she wanted you to go on the date as a girl.<</if>> [[Tell her you'll do it|GirlfriendDate Girlfriend Makeover Shave]]<</if>> <<set $location to "dorm">>\@@.player;"Uh, sure, I'll shave them,"@@ you say in a shaky voice. @@.player;"So I'll just go to the bathroom then?"@@ <<if $player.legs<3>>\ @@.girlfriend;"Don't forget your arms too. And yeah.@@\ <<else>>\ @@.girlfriend;"Yeah.@@\ <</if>> \ @@.girlfriend;You just need...hang on..."@@ She starts looking around her room. @@.girlfriend;"Got it,"@@ she says, handing you a ladies razor and some shaving cream that gives off a pleasant floral scent. \ <<if $realityChange>> <<if $player.legs<=1>>\ You're about to ask how to shave when you realized that she expects you to know that. @@.thought;I can figure it out. Shouldn't be too hard.@@\ <<else>>\ You're about to ask for help when you realize that you've shaved your legs on your own before, and know how to do it.\ <</if>>\ <<else>>\ @@.girlfriend;"Do you know how to do this?"@@ <<if $scenes.legShaver is "witch">>\ @@.player;"<<print $witch.firstname>> did it for me last time. I think I know what to do."@@ @@.girlfriend;"Great.@@ \ <<elseif $scenes.legShaver is "self">>\ @@.player;"I think so. I did it before. But what's the shaving cream for?"@@ @@.girlfriend;"Great.@@ \ <<else>>\ @@.player;"Uh, I think I can figure it out."@@ @@.girlfriend;"@@\ <</if>>\ @@.girlfriend;Just get in the shower, run the water, put the cream all over your@@ <<if $player.legs>=3>>@@.girlfriend;arms@@<<else>>@@.girlfriend;arms and legs@@<</if>> @@.girlfriend;and then shave it."@@ You nod. That doesn't sound too hard.\ <</if>> [[Go to the bathroom and get started|GirlfriendDate Girlfriend Makeover Shave Shower]] <<set $location to "dorm">>\<<if visited("GirlfriendDate Girlfriend Makeover Strip")>>You start to go to the bathroom before you realize that you're only wearing your <<if $player.bra is not null>>bra and <</if>><<if $player.isWearingPanties>>panties<<else>>underwear<</if>>. <<print $girlfriend.firstname>> notices your hesitation. @@.girlfriend;"You need a towel,"@@ she says, grabbing one and wrapping it around <<if $player.boobs>=2>>your chest and waist<<else>>your waist<</if>>. <</if>>She wishes you luck, and you walk to the bathroom. Luckily, you don't meet any girls. You're about to enter the bathroom when you notice the sign above the bathroom. @@.thought;This is a girls bathroom. And I'm about to go in and shave my @@<<if $player.legs>=3>>@@.thought;arms.@@<<else>>@@.thought;legs.@@<</if>> You glance down the hallway. <<if $realityChange>>For the first time, you feel glad that everyone already thinks you're a girl.<<elseif $acceptedTrans>>It's a good thing that you're already out as trans.<<else>> @@.thought;At least there doesn't seem to be anyone around. But what if there's someone in the bathroom?@@ You look down at yourself. <<if $player.boobs>=2>>At least your towel is wrapped around your chest like a girl. If there is a girl in there, and you can get to the shower quickly, she won't notice anything.<<else>>Your towel doesn't look very feminine with it wrapped around your waist. You hope the bathroom will be empty.<</if>><</if>> You take a deep breath, and then enter the bathroom. You can't see anything except for a pair of feet inside a stall. @@.thought;Okay, good.@@ You quickly cross over to the shower <<if $realityChange or $acceptedTrans>>before you lose your nerve.<<else>>before the girl can leave the stall and step inside.<</if>> Stripping off your <<if visited("GirlfriendDate Girlfriend Makeover Strip")>><<if $player.bra is not null>>bra and <</if>><<print $player.underwear.informalName>><<else>>clothes<</if>> and hanging them up, you step inside. You let the water run for a couple minutes and wash yourself. You already took a shower this morning, but you want to be clean for <<print $girlfriend.firstname>>. And you know that as soon as you finish your shower, you'll have to get started shaving yourself. Finally, you finish your shower, and you can't delay it anymore. You turn off the water. <<if $player.legs>=3>>You squirt some shaving cream onto your hand and lather up your arm. You make quick, short strokes, watching the hair fall out. Soon, your arm is hairless, and you get started shaving the other arm. In what feels like no time at all, you're done. @@.thought;Wow, that was fast. I'm glad I'm shaving my legs now. Not having to do that saved me a lot of time.@@ [[Step out of the shower|GirlfriendDate Girlfriend Makeover Shave Finish]]<<else>>@@.thought;I can't believe I'm about to do this@@ you think as you open the shaving cream. You squirt some onto your hand and lather up your leg. You do the same thing for the other leg and your arms. You feel a little silly standing there naked covered with shaving cream, and you grab your razor. You've used razors before to shave your beard, back when you still had one. But this razor is much different. For starters, it's a colorful pink instead of a boring shade of black. It also feels different, lighter in your hand. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. You continue shaving your leg. You've gotten the hang of it now, and it feels strangely pleasant. You'd never admit it to anyone, but you get a sense of satisfaction as you shave. When you first got in the shower, your leg was <<if $player.legs is 3>>kind of <</if>>hairy. But now, it's changing slowly in front of your eyes. With each stroke, more and more hair disappears, and your leg looks more and more smooth. You do the same for your other leg and your arms. When you're finally finished, you look down at the result. <<if $player.legs<=1>><<link "Before you can do that, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "GirlfriendDate Girlfriend Makeover Shave Admire">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>><<else>>[[You frown|GirlfriendDate Girlfriend Makeover Shave Admire]]<<set $player.masculinity to $player.masculinity-1>><</if>><</if>> <<if visited("GirlfriendDate Girlfriend Makeover Strip")>><<if $player.boobs>=2>><<set $player.towel to 2>><<else>><<set $player.towel to 1>><</if>><</if>>\ <<if $player.pants is not null>><<setUpSexScene>><<set $player.shirt to null>><<set $player.pants to null>><<set $player.shoes to null>><<set $player.socks to null>><</if>>\ <<set $player.underwear to null>><<set $player.bra to null>>\ <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\<<if $player.legs<=1>>You wait a second as you recover from your transformation and then look down at the results. You frown. <</if>>Your legs and arms look much better, that's for sure. But as you look closer, you can see a small amount of hair. It would look smooth from a distance, but if <<print $girlfriend.firstname>> put her hand on your legs, she would definitely feel it. And with how much time you just spent trying to look smooth, any amount of hair bothers you. @@.thought;I'm just being silly. My legs look fine. Well, fine enough. Why do I even care so much about wanting to be completely smooth anyway?@@ [[Get completely smooth|GirlfriendDate Girlfriend Makeover Shave Complete]] <<link "Get back to $girlfriend.firstname's room" "GirlfriendDate Girlfriend Makeover Shave Finish">><</link>> <<set $location to "girlsbathroom">>\@@.thought;I'm not finished. I want <<print $girlfriend.firstname>> to like my legs. And...I guess I'm doing it for myself too.@@ You raise your leg again, and get started. You feel like a detective, searching for hard to find hairs and then methodically eliminating them. @@.thought;Okay, maybe not a detective. But it feels nice.@@ When you're satisfied that your leg is smooth, you do the same thing for your other leg and your arms. Finally, you take a step back and admire the result. @@.thought;That looks good! I'm smooth now. I can't see any hairs. Not even on the back of my legs.@@ You feel pride, which is then washed over by a wave of guilt. @@.thought;I shouldn't feel proud of shaving myself like a girl!@@ you lecture yourself.<<if $player.legs>1>> @@.thought;I'm just glad I didn't transform. I guess since I already transformed from shaving, it's not going to happen again.@@<</if>> [[Step out of the shower|GirlfriendDate Girlfriend Makeover Shave Finish]] <<set $location to "girlsbathroom">>\<<if visited("GirlfriendDate Girlfriend Makeover Shave")>>You step out of the shower and shiver. Your <<if $player.legs>=3>>body feels so cold and exposed without any hair on it.<<else>>legs feel so cold and exposed without any hair on them. <<if not visited("GirlfriendDate Girlfriend Makeover Shave Complete")>>@@.thought;I'm glad I didn't shave everything. I'm smooth now. I can barely even see the little hairs I didn't get.@@<<else>>@@.thought;I can't believe how smooth I am.@@<</if>><</if>> You grab the towel and wrap it around yourself. You're not going to walk in a girls bathroom when you're naked! Luckily, you don't see anyone in the bathroom, or in the hallway. You hurry back to <<print $girlfriend.firstname>>'s room. Luckily, you don't meet anyone in the hallway. Your smile grows larger as you walk into the room and see <<print $girlfriend.firstname>> in nothing but a red thong, holding up a little black dress.<<else>><<print $girlfriend.firstname>> strips down to nothing but a red thong and starts looking through her closet. She emerges, holding up a little black dress, and hands it to you.<</if>> <<if $realityChange>>@@.thought;Wait a second, I recognize it from my closet. That's mine!@@ <<if $player.legs<4>>@@.player;"Uh, I shaved just like you said,"@@ you tell her nervously. <</if>>@@.player;"Why are you holding my dress?"@@ @@.girlfriend;"I looked through your closet and I thought that this would look really nice on you!"@@ <<print $girlfriend.firstname>> tells you excitedy. @@.girlfriend;"And I'm going to be wearing the same thing too, so we'll match!"@@<<else>>@@.player;"I shaved like you said,"@@ you tell her. @@.player;"Is that what you're going to be wearing?"@@ @@.girlfriend;"Yeah,"@@ she says. You smile again, picturing her in such a sexy dress. But your smile quickly fades when she holds up an identical little black dress. @@.girlfriend;"And I thought we could match!"@@<</if>> @@.player;"Uh, thank you,"@@ you say. You're still not used to wearing dresses, but you can't be mad at <<print $girlfriend.firstname>>. You asked her to pick out a dress for you, and that's what she did. You take the dress from her and examine it. @@.thought;Did she have to get me something so short? I'll feel so exposed.@@ @@.girlfriend;"How does it look?"@@ <<print $girlfriend.firstname>> asks nervously. <<if $realityChange>>@@.player;"Good,"@@ you tell her, forcing a smile. @@.thought;It's so feminine, but all the dresses in my closet are feminine. This will have to do.@@<<else>>@@.player;"Feminine."@@ @@.girlfriend;"It's a dress,"@@ she says, laughing. @@.girlfriend;"They're all going to look feminine."@@<</if>> [[Try on the dress|GirlfriendDate Girlfriend Makeover Dress Underwear]] <<if $player.legs<3>><<set $dayLastShaved to $day>><</if>>\ <<if $player.legs<3>><<set $player.legs to 3>><</if>>\ <<set $player.shavedLegs to true>><<set $player.shavedLegsForDate to true>>\ <<if $player.boobs>=2>><<set $player.towel to 2>><<else>><<set $player.towel to 1>><</if>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendThong>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<set $player.underwear to $beforeSexClothes.underwear>><<if $player.isWearingPanties is false>>You look at the bed again, and notice that <<print $girlfriend.firstname>> has laid out a pair of blue french-cut panties for you. Your mind rebels about how feminine they are, and for a moment you're tempted to run away. @@.girlfriend;"Your boxers will show through the dress,"@@ <<print $girlfriend.firstname>> says, anticipating your question. @@.thought;If I'm already wearing a dress, what more is a pair of panties?@@ You take a deep breath and slide the panties up your legs, wincing at how flat your crotch looks.<<else>>You pick up your <<print $player.underwear.informalName>> and slip into them.<</if>><<if $player.bra is not null>> You start to put on your bra, but <<print $girlfriend.firstname>> stops you. @@.girlfriend;"Your bra will show under the dress."@@<<if $realityChange>> She looks a little puzzled, no doubt wondering why you didn't know that already.<</if>> @@.thought;At least I don't have to wear a bra. Wearing a dress @@<<if $player.isWearingPanties is false>>@@.thought;and panties @@<</if>>@@.thought;is enough.@@<</if>> @@.thought;Okay, at least that's done. Now I just need to put on the dress.@@ You hold the little black dress up to you. You were hoping it would be too big or too small, and you'd have an excuse for not wearing it, but you can tell that it'll fit you perfectly. @@.thought;If a girl was wearing that dress, I would stare at her. Now, I'm going to be the one in that dress, and <<print $girlfriend.firstname>>--and guys too--will be staring at me.@@ You look over at <<print $girlfriend.firstname>> again, and catch her staring at you. @@.girlfriend;"You look so hot in just your panties,"@@ she says, making no effort to look away. @@.girlfriend;"Besides, I saw you checking me out when you walked in."@@ [[You laugh. Busted|GirlfriendDate Girlfriend Makeover Dress Wear]] <<if $player.isWearingPanties is false>>\ <<set $player.underwear to setup.pantiesFromGirlfriend>>\ <<set $player.hasWornPanties to true>>\ <<if $pantyRaid is null or $pantyRaid.takenFrom is not $girlfriend.firstname>><<set $clothesInventory.underwear.push(setup.pantiesFromGirlfriend)>><</if>>\ <</if>>\ <<set $player.bra to null>>\ <<set $player.towel to 0>>\ <<set $location to "dorm">>\You hold the little black dress at your feet, step into it, and quickly pull it up. Then, you grab each strap and pull it over your shoulders. @@.thought;I feel so exposed. This is so small. And it's going to be all that I'm wearing! It doesn't even come down to my knees!@@ you think in a panic, looking down at your <<if visited("GirlfriendDate Girlfriend Makeover Shave Admire")>>freshly <</if>>shaven legs that are on full display. <<if $player.boobs>=2>>@@.thought;And it shows off some of my cleavage@@ you notice as you raise your eyes up to your chest. @@.thought;Everyone will be able to see that I have boobs...I hope <<print $girlfriend.firstname>> likes it.@@<<else>>@@.thought;At least I don't have boobs@@ you think, raising your eyes up to your chest. @@.thought;This dress would have shown off my cleavage.@@<</if>> You reach behind you and feel your exposed back. @@.thought;I think this dress is supposed to zip up. But I can't find the zipper.@@ <<if $player.hasWornDress>>[[Can you zip me up?|GirlfriendDate Girlfriend Makeover Dress Zip]] <<print $girlfriend.firstname>> asks.<<else>><<link "You suddenly feel cold" TfPassagePicker>><<set $tfRecoverPassage to "GirlfriendDate Girlfriend Makeover Dress Zip">><<set $tfReason to "dress">><<set $player.confidence to $player.confidence-2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>><</if>> <<set $player.pants to setup.littleBlackDress>><<set $player.shirt to setup.littleBlackDress>>\ <<set $clothesInventory.shirt.push(setup.littleBlackDress)>><<set $clothesInventory.pants.push(setup.littleBlackDress)>>\ <<set $player.bra to null>>\ <<set $player.isWearingDress to true>>\ <<if $player.boobs>=2>><<set $girlfriend.sawBoobs to true>><</if>>\ <<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.pants to setup.girlfriendLBD>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $player.hasWornDress>>\ @@.player;"Sure,"@@ you say, though you're disappointed to see that she's already slipped into her little black dress. @@.thought;I was so busy changing into my own dress that I missed it!@@ You walk over to <<print $girlfriend.firstname>>, find the zipper and zip her up.\ <<elseif $realityChange>>\ @@.girlfriend;"I can't figure out this damn zipper!"@@ <<print $girlfriend.firstname>> says, sounding frustrated. She turns around and looks at you, and you're glad that you finished transforming before she finished putting on her dress. @@.girlfriend;"<<print $player.firstname>>, can you zip me up?"@@ @@.player;"Sure,"@@ you say, walking over. You quickly find the zipper and zip her up.\ <<else>>\ @@.girlfriend;"I'm sorry. I should have realized you were going to transform from wearing a dress."@@ @@.player;"Don't worry about it,"@@ you say.<<if $acceptedTrans>> @@.player;"I don't mind."@@<</if>> @@.girlfriend;"Okay. Can you zip me up?"@@ @@.player;"Sure,"@@ you say, walking over. You quickly find the zipper and zip her up.\ <</if>> When you finish, you look down at her sizable ass, and feel the urge to give it a smack. [[Smack it|GirlfriendDate Girlfriend Makeover Dress Smack]] [[Don't|GirlfriendDate Girlfriend Makeover Dress Resist]] <<set $player.hasWornDress to true>>\ <<set $location to "dorm">>\You can't help it. Her ass looks so good. You give it a smack<<if $player.armStrength<34>>, though it's weaker than you intended<</if>>. <<print $girlfriend.firstname>> laughs but says nothing. @@.girlfriend;"Do you need me to zip you up?"@@ @@.player;"Yes, please,"@@ you say, trying and failing to zip up your dress yourself. She walks behind you and zips you up. @@.thought;I feel a lot more covered now.@@ Then, without warning, she gives your <<if $player.ass>=3>>large<<elseif $player.ass>=2>>round<<elseif $player.ass is 1>>pert<<else>>small<</if>> ass a smack. @@.player;"Hey!"@@ @@.girlfriend;"That's payback,"@@ she says, laughing. @@.player;"So are we ready to go?"@@ @@.girlfriend;"No, silly. We need makeup."@@ @@.player;"What?"@@ @@.girlfriend;"You'll look so pretty."@@ <<if $realityChange or $acceptedTrans>>[[You sit down|GirlfriendDate Girlfriend Makeover Makeup]]<<else>>[[Reluctantly, you sit down|GirlfriendDate Girlfriend Makeover Makeup]]<</if>> <<set $player.submission to $player.submission-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <<set $location to "dorm">>\@@.thought;No. I shouldn't.@@ Instead, you just say, @@.player;"All done."@@ @@.girlfriend;"Thanks. Do you need me to zip you up?"@@ @@.player;"Yes, please,"@@ you say, trying and failing to zip up your dress yourself. She walks behind you and zips you up. @@.thought;I feel a lot more covered now.@@ Then, without warning, she gives your <<if $player.ass>=3>>large<<elseif $player.ass>=2>>round<<elseif $player.ass is 1>>pert<<else>>small<</if>> ass a smack. @@.player;"Hey!"@@ @@.girlfriend;"Sorry, I couldn't help it,"@@ she says, laughing. @@.player;"So are we ready to go?"@@ @@.girlfriend;"No, silly. We need makeup."@@ @@.player;"What?"@@ @@.girlfriend;"You'll look so pretty."@@ <<if $realityChange or $acceptedTrans>>[[You sit down|GirlfriendDate Girlfriend Makeover Makeup]]<<else>>[[Reluctantly, you sit down|GirlfriendDate Girlfriend Makeover Makeup]]<</if>> <<set $player.submission to $player.submission+1>>\ <<set $location to "dorm">>\You don't say anything, you just take a seat in the chair<<if $player.crossesLegs>> and cross your legs<</if>>. <<if $realityChange or $player.masculinity<=-100>>@@.girlfriend;"This is going to be fun!"@@ she says happily. @@.girlfriend;"I never get to put makeup on another girl."@@<<else>>@@.girlfriend;"I'm so proud of you, <<print $player.firstname>>,"@@ she says, giving you a quick hug. @@.girlfriend;"You'll look great. Ready?"@@<</if>> <<if not $realityChange>>@@.player;"But what if I transform?"@@ you ask, though you don't try to get up. @@.girlfriend;"So what?"@@ @@.player;"What?"@@ @@.girlfriend;"Look at you, <<print $player.firstname>>. @@<<if $acceptedTrans>>@@.girlfriend;You're trans, you@@<<else>>@@.girlfriend;You@@<</if>> @@.girlfriend;just got all smooth, and put on a cute dress."@@ You tug the hem of your dress down again. @@.girlfriend;"And you did all that so you could look feminine for me. If you do transform, you'll look even more feminine. Now close your eyes."@@ You take a deep breath and close your eyes. <</if>>@@.player;"I guess I'm ready."@@ <<print $girlfriend.firstname>> smiles and brushes your face and applies lipstick to your lips. You sit there uncomfortably. You wish you could see what <<print $girlfriend.firstname>> was doing to you. Instead, you just have to sit still, while your brain is racing, imagining how you might look. @@.girlfriend;"Okay, close your eyes now."@@ [[Close your eyes|GirlfriendDate Girlfriend Makeover MakeupFinish]] <<set $location to "dorm">>\You do so, and she starts tracing your eyelid with something that feels like a pencil. @@.thought;Eyeliner? I just wish this didn't feel so uncomfortable.@@ @@.girlfriend;"Okay. Now sit still and try not to blink."@@ @@.player;"What are you doing?"@@ you ask. @@.girlfriend;"Lashes!"@@ <<print $girlfriend.firstname>> says. @@.thought;She's too excited about this.@@ You're not sure what she's doing, but when she's done, your eyelashes feel heavier. @@.girlfriend;"All done! Let's go to the bathroom."@@ @@.player;"The bathroom?"@@ you ask blankly. @@.girlfriend;"Yeah! I still need to do my makeup."@@ @@.player;"But what if someone sees?"@@ <<if $realityChange>>@@.girlfriend;"What if they do? They'll just be jealous of how pretty you look."@@<<else>>@@.girlfriend;"What if they do? <<print $player.firstname>>, you look so pretty. People will @@<<if $acceptedTrans>>@@.girlfriend;know@@<<else>>@@.girlfriend;think@@<</if>> @@.girlfriend;you're a girl."@@<</if>> @@.player;"I guess so,"@@ you say. You //are// curious to see how you look. <<if $player.hasWornMakeup>>[[Go to the bathroom|GirlfriendDate Girlfriend Makeover Makeup Bathroom]]<<else>><<link "Before you can get up, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "GirlfriendDate Girlfriend Makeover Makeup Bathroom">><<set $tfReason to "makeup">><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "makeup">><</link>><</if>> <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\<<if not $player.hasWornMakeup>>When you recover, you<<else>>You<</if>> follow <<print $girlfriend.firstname>> out of her room, looking all around you. The hallway is empty. Feeling a little more relaxed, you follow her to the bathroom. You open the door. The bathroom is empty, but there's someone in the stalls. @@.thought;I hope she finishes her makeup before that girl comes out of the stalls.@@ <<print $girlfriend.firstname>> opens up her makeup kit and starts doing her face. You're impressed with how quickly she works. She's clearly used to doing this. After a while, though, you get bored. With nothing else to do, you look into the mirror, and gasp. <<if $player.face>=3>>A pretty girl looks back at you.<<elseif $player.face is 2>>A cute girl looks back at you. She's not beautiful, but her made up face looks nice.<<elseif $player.face is 1>>An androgynous person looks back at you. But with her makeup and outfit, you're pretty sure that she's a girl.<<else>>A feminine boy with cute, made-up eyes looks back at you.<</if>> If you still had a dick, it would have risen to attention by now. <<if $player.face is 0>>He's<<else>>She's<</if>> wearing a little black dress <<if $player.boobs>=2>>that shows off <<if $player.face is 0>>his<<else>>her<</if>> <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs<<else>>that's a little loose in the chest<</if>>. <<if $player.face is 0>>He<<else>>She<</if>> has <<if $player.hair is 0>>close-cropped <<if $player.race is not "white">>black<<elseif $player.masculinity<=0 and $player.face>0>>brunette<<else>>brown<</if>> hair that looks a little weird on <<if $player.face is 0>>him<<else>>her<</if>>.<<elseif $player.hair is 1>>a feminine looking pixie cut.<<else>>feminine-looking <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<elseif $player.hair>=3>>shoulder length<<else>>medium length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0 and $player.face>0>>e<</if>><<elseif $player.masculinity<=0 and $player.face>0>>brunette<<else>>brown<</if>> hair.<</if>> You turn around, thinking that someone new just walked into the bathroom. The <<if $player.face is 0>>boy<<else>>girl<</if>> turns too, and it dawns on you. <<if $player.face is 0>>@@.thought;That girly boy is me!@@<<else>>@@.thought;That girl is me!@@<</if>> You turn back to the mirror, turning your face and moving your hands, while watching the <<if $player.face is 0>>boy<<else>>girl<</if>> mirror your movements. @@.thought;I thought <<print $girlfriend.firstname>> was trying to be nice, but she's right. I look pretty.@@ You don't know how to feel about that. You look over at <<print $girlfriend.firstname>>. @@.girlfriend;"I'll just be another minute,"@@ she says. @@.thought;Will it really be just one minute?@@ You turn back to the mirror and look closely at yourself again. <<print $girlfriend.firstname>> has put lipstick, blush, eyeliner, and fake eyelashes on your face. @@.thought;It really makes me look more feminine.@@ That thought would have made you run away in terror before, but now it makes you feel better. If people thought you were a guy wearing a dress, you'd be so embarrassed. @@.thought;But if they think I'm a girl...@@ [[Before you can finish that thought, the stall door opens|GirlfriendDate Girlfriend Makeover Makeup Encounter]] <<set $player.hasWornMakeup to true>>\ <<set $location to "girlsbathroom">>\You jump. You had forgotten that there was a girl in the stalls. You keep your eyes fixed forward, hoping that the girl will just leave you alone. Instead, she walks right next to you, and starts washing her hands. @@.female;"Hi, <<print $girlfriend.firstname>>!"@@ she says. @@.female;"You look nice."@@ @@.girlfriend;"Thanks!"@@ <<print $girlfriend.firstname>> says, smiling. The girl turns to you. @@.thought;Uh oh.@@ Trapped, you turn so you're looking at her. @@.thought;I know this girl! That's Moira. She's in the Witchcraft Club. @@<<if $realityChange>>@@.thought;No, it'll be okay. She only knows me as a girl.@@ @@.female;"<<print $player.firstname>>, I'm not used to seeing you in makeup! You look so pretty!"@@ @@.player;"Uh, thank you."@@ @@.female;"And I love your dress. Where did you get it?"@@<<else>>@@.thought;Is she going to recognize me? Oh my god. That would be so embarrassing.@@ <<if $player.face<2>>@@.female;"Do I know you?"@@ she asks, looking confused. <<if $player.voice<2>>Not trusting your voice, you shake your head.<<elseif $player.voice is 2>>@@.player;"No,"@@ you say, pitching your voice up so you sound like a girl.<<else>>@@.player;"No,"@@ you say in a high-pitched voice.<</if>> @@.female;"Anyway, that dress looks so cute. Where did you get it?"@@<<else>>@@.female;"That dress looks so cute! Where did you get it?"@@<</if>><</if>> You look at her blankly. @@.thought;She doesn't recognize me at all. She's talking to me like I'm a girl.@@ <<print $girlfriend.firstname>> jumps to your rescue. @@.girlfriend;"We're going on a date and she was worried about finding the right dress, so I @@<<if $realityChange>>@@.girlfriend;picked one out for her."@@ @@.player;"I got it at the mall,"@@ you add. You have no idea if that's true or not, but it's where the girls at Pinewood get most of their clothes.<<else>>@@.girlfriend;let her borrow one of mine."@@<</if>> @@.female;"A date? Well, good luck! Where are you..."@@ @@.girlfriend;"We actually have to go soon,"@@ <<print $girlfriend.firstname>> interrupts. @@.girlfriend;"Sorry."@@ Moira gives you a friendly wave, and you quickly hurry out of the bathroom. <<link "You're feeling more confident as you walk back to $girlfriend.firstname's room" "GirlfriendDate Girlfriend Makeover Shoes">><</link>> <<set $player.confidence to $player.confidence+2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "girlsbathroom">>\<<if $realityChange>>@@.girlfriend;"Great,"@@ <<print $girlfriend.firstname>> says when you get back to her room. <<else>>@@.girlfriend;"Great job!"@@ <<print $girlfriend.firstname>> tells you when you get back in her room. @@.girlfriend;"She had no idea!"@@ @@.player;"Yeah!"@@ you say. You feel excited, but also a little ashamed. Shouldn't it be harder for her to make you look like a girl? <</if>>@@.girlfriend;"Now, we need to get you some shoes."@@ @@.player;"High heels?"@@ you ask, suddenly feeling scared. <<if $realityChange>>@@.girlfriend;"Yeah. You can walk in them, right?"@@ @@.player;"Uh, not really,"@@ you say. @@.girlfriend;"Oh, okay,"@@ she says, looking a little disappointed.<<else>>@@.girlfriend;"No. You don't have any experience walking in them, right?"@@ You shake your head. @@.player;"No. I've only worn my@@ <<if $player.ownsGirlShoes>>@@.player;flats."@@<<else>>@@.player;sneakers."@@<</if>> @@.girlfriend;"That's what I thought. You'll need more practice in high heels before you can go out for hours in them."@@ @@.thought;I'll need more practice? I'm not going to dress up like this again! Well, unless she wants another date with me as a girl. Then...maybe.@@<</if>> <<if not $beforeSexClothes.shoes or $beforeSexClothes.shoes.properName is not "Open-toed Sandals">>She opens her closet door, gets on her knees and starts looking around. From this angle, you can look up her little black dress and see her thong. You get turned on, until you realize that if you bend over, your panties will be visible too. @@.girlfriend;"Found them!"@@ she announces, standing up. She hands you a pair of open-toed sandals. Reluctantly, you put them on. <<else>>@@.player;"What about my sandals?"@@ you ask. She looks them over. @@.girlfriend;"Sure, those will work."@@ You put them on. <</if>>@@.thought;I'm not wearing a single piece of masculine clothing.@@ @@.girlfriend;"Okay! You're ready to go!"@@ <<if $realityChange>>You run your hands along the dress, trying to find a pocket. @@.thought;I can't find one. Where am I going to put my wallet?@@ @@.girlfriend;"Don't forget your purse, <<print $player.firstname>>."@@ @@.thought;I have a purse?@@ You excuse yourself and run down the stairs to your room. You look inside your closet and find that you do indeed have a pink purse. You sling it over your shoulder and hurry back to <<print $girlfriend.firstname>>, feeling very feminine as you do so.<<else>>@@.player;"What about my wallet? And the razor you gave me?"@@ You run your hands along your dress, searching it for pockets. @@.player;"I don't have anywhere to put them."@@ @@.girlfriend;"Good point."@@ She walks into her closet again, and emerges a little while later with a purse. Blushing, you take it from her. @@.girlfriend;"Just sling it over your shoulder."@@ You do so, feeling very feminine.<</if>> [[The two of you drive into town|GirlfriendDate3 Start]] <<set $player.shoes to setup.openToedSandals>>\ <<set $player.socks to null>>\ <<set $clothesInventory.shoes.push(setup.openToedSandals)>>\ <<if $realityChange>><<set $player.purse to "pink purse">><<else>><<set $player.purse to "red purse">><</if>>\ <<set $girlfriend.shoes to setup.girlfriendHeels>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You pull out your phone, and send a text to <<print $girlfriend.firstname>>. @@.player;hey, u busy? i need to talk@@ @@.thought;I can't believe I'm doing this. @@<<if $player.datingGirlfriend>>@@.thought;She's my girlfriend!@@<<else>>@@.thought;She used to be my girlfriend!@@<</if>> @@.thought;And now I'm about to tell her that I'm considering being a girl too!@@ You reach for your phone, about to tell her never mind, when you see that she already responded to you. @@.girlfriend;sure. everything ok?@@ @@.thought;How do I even answer that? Is everything okay? I don't know!@@ @@.player;yeah, but can u come over here?@@ @@.girlfriend;be right over@@ [[Wait for her to get here|Girlfriend Trans]] <<set $location to "dorm">>\You open the door and invite <<print $girlfriend.firstname>> in. @@.girlfriend;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah, I just wanted to talk to you about something."@@ <<if $player.datingGirlfriend>>\ She looks nervous. @@.girlfriend;"Are you breaking up with me?"@@ @@.player;"What? No!"@@ @@.girlfriend;"Oh,"@@ she says, looking relieved. @@.girlfriend;"From the way you were talking, it sounded like that's where the conversation was headed."@@ You remember when <<print $girlfriend.firstname>> and your other girlfriends would tell you that they wanted to talk. The resulting conversation was never a pleasant one. @@.player;"No, no. I'm sorry for worrying you."@@ @@.girlfriend;"So what did you want to talk to me about?"@@\ <<else>>\ @@.girlfriend;"Uh, okay,"@@ she says. @@.girlfriend;"What's up?"@@\ <</if>> @@.player;"Uhhh..."@@ you start. @@.thought;What am I doing? I can't believe that I used to fuck her, and now@@ \ <<if $player.datingGirlfriend>>\ @@.thought;I'm about to tell her that I might not even be a guy.@@ <<if $girlfriendMallDateDay>>@@.thought;It's a good thing she's bi, or she'd dump me.@@<<else>>@@.thought;I hope she doesn't dump me.@@<</if>>\ <<else>>\ @@.thought;she's dating a real man, and I might not even be a guy.@@\ <</if>> @@.girlfriend;"<<print $player.firstname>>? You can tell me."@@ You nod your head at that. You feel so humiliated as you think over what you want to tell her, but you know that <<print $girlfriend.firstname>> has always been supportive of you. [[Tell her|Girlfriend Trans Talk]] <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You take a deep breath<<if $player.playsWithHair>> and play with your hair<</if>>. @@.player;"Well, I was talking to Mr. Garcia. @@<<if $scenes.therapist.qbMallDate>>@@.player;He said that his wife saw me at the mall when I was trying on a dress, and she said@@<<else>>@@.player;Remember when Mrs. Garcia saw me at the mall trying on that dress? Well, she told her husband and said@@<</if>> @@.player;that I looked natural in it."@@ <<if $scenes.therapist.qbMallDate and $qb.dateHelp is $girlfriend.firstname>>@@.girlfriend;"I'm sure you did. When I gave you that little black dress to wear for <<print $qb.firstname>>, it looked so right on you.@@<<elseif $scenes.therapist.qbMallDate>>@@.girlfriend;"I'm sure it did. You've been looking more and more feminine lately.@@<<else>>@@.girlfriend;"It did. I couldn't believe how good you looked in that dress.@@<</if>> @@.girlfriend;If I didn't know better, I'd think that you were a girl."@@ Your face turns crimson at that. @@.player;"Well, that's the thing. Mr. Garcia said that he thought I might be a girl too."@@ @@.girlfriend;"Like, that you're trans?"@@ You nod. @@.girlfriend;"And, are you thinking that you might be?"@@ You nod again, blushing even harder as you wait for her reaction. She walks over to you and gives you a big hug. You hug her back, enjoying the moment.<<if $player.armStrength<15>> It occurs to you that <<print $girlfriend.firstname>> is stronger than you now, but that just makes you feel safe as she holds you in her arms.<</if>> @@.player;"Thanks, I feel better,"@@ you say, finally stepping away. @@.player;"So, you're not mad?"@@ [[Why would I be mad?|Girlfriend Trans Relationship]] she asks. <<set $location to "dorm">>\<<if $player.datingGirlfriend>>\ @@.player;"Because we're dating,"@@ you say. @@.player;"You went into this relationship thinking you had a strong, masculine boyfriend and now I'm, well, @@<<if $player.masculinity<=0>>@@.player;me."@@<<else>>@@.player;this."@@<</if>> <<if $girlfriendMallDateDay>>\ @@.girlfriend;"I'm bi, remember?"@@ she says. @@.girlfriend;"I'm attracted to you whether you're my handsome boyfriend or my pretty girlfriend."@@ @@.player;"You think I'm pretty?"@@ She kisses you on the lips. @@.girlfriend;"Have you seen yourself?"@@ Your face turns even redder.\ <<else>>\ @@.girlfriend;"I thought I was straight, but I'm still attracted to you, and you don't exactly look like a guy anymore. I kind of miss cock, but I could get used to it."@@ @@.player;"So would we still be together?"@@ She kisses you on the lips. @@.girlfriend;"I'm down to try having a girlfriend."@@ @@.player;"Oh, good,"@@ you say in relief. @@.girlfriend;"And even if it doesn't work out, you can be my bestie."@@\ <</if>>\ <<else>>\ @@.player;"Because we used to date,"@@ you say. @@.player;"And now I might be a girl."@@ @@.girlfriend;"I still don't get why I'd be mad."@@ @@.player;"You can see it as, I don't know, humiliating. I think that's why <<print $rival.firstname>> doesn't like me.@@<<if $player.crush is $qb.firstname>> @@.player;That, and both of us liking the same guy.@@<</if>>@@.player;"@@ @@.girlfriend;"I'm not <<print $rival.firstname>>,"@@ she says. @@.girlfriend;"You need to do what's right for you. Besides, I need a bestie."@@ You try to picture what being <<print $girlfriend.firstname>>'s female BFF will be like.\ <<if $scenes.girlfriend.bikiniToBeach>> \ @@.thought;We both went to the beach in bikinis. I'm pretty much her @@<<if $player.masculinity<=0>>@@.thought;female @@<</if>>@@.thought;BFF already.@@\ <</if>>\ <</if>> @@.girlfriend;"Have you thought about what your new name will be?"@@ [[You haven't|Girlfriend Trans Identity]] <<set $location to "dorm">>\@@.player;"No, I haven't,"@@ you say. @@.thought;That's right. I won't be able to go as <<print $player.firstname>> anymore.@@ Suddenly, you start to feel overwhelmed. You'll have to give up your name, your male clothes, <<if $player.skillCurse>=4>>your hope of ever playing football again--not that it was going to happen with how weak you are.<<else>>your spot on the football team.<</if>> And you'll have to face your popular friends as a girl. @@.girlfriend;"I like the name Courtney. I think it would suit you...what's wrong?"@@ @@.player;"I don't know if I can do this,"@@ you say, close to tears. @@.player;"Sure, @@<<if $player.masculinity<=0>>@@.player;I feel like a girl@@<<elseif $player.masculinity<50>>@@.player;I don't really feel like a guy@@<<else>>@@.player;I don't have a cock@@<</if>>@@.player;, but if I come out as trans, my whole life is going to change...I don't know if I can handle that."@@ @@.girlfriend;"I thought you had decided to come out?"@@ @@.player;"I'm still deciding."@@ @@.girlfriend;"Then good luck. But it's not going to be as bad as you think. I'm a girl and I love it."@@ She looks you over. @@.girlfriend;"And I think your life //has// already changed. Everybody already sees you as a sissy. If they know you're a girl, you'll be treated better, if anything."@@ @@.player;"That's what Mr. Garcia said. Not that I was a sissy, but that I'd be treated better as a girl. He said I'd be protected by Pinewood's anti-harrassment policy."@@ @@.girlfriend;"See? And if you need any help shopping for new clothes, just call me."@@ You nod. @@.thought;I might take her up on that. I don't want to be on my own when I go shopping for all the new clothes I'll need...if I decide to do this.@@ <<link "Hug her goodbye" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.trans.girlfriendConversation to true>>\ <<set $girlfriend.relationship to $girlfriend.relationship+4>>\ <<set $location to "dorm">>\You pick up your phone and dial <<print $girlfriend.firstname>>. @@.thought;Come on, pick up@@ you think as you wait for her to answer. @@.thought;I don't want to go shopping by myself.@@ @@.girlfriend;"Hey, <<print $player.malename>>!"@@ <<print $girlfriend.firstname>> says, answering the phone on the fourth ring. You can hear the sound of girls talking in the background. @@.girlfriend;"What's up?"@@ @@.player;"Hey, <<print $girlfriend.firstname>>!"@@ Lowering your voice, you say, <<if $scenes.girlfriend.discussedUltimatum or $scenes.trans.girlfriendConversation>>@@.player;"I decided to do it. I'm officially a girl now."@@<<else>>@@.player;"<<print $witch.firstname>> didn't like us doing magic, so she told me I had to come out as a girl...so I did."@@<</if>> <<if $scenes.girlfriend.discussedUltimatum or $scenes.trans.girlfriendConversation>>@@.girlfriend;"I'm so proud of you, <<print $player.malename>>!"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"Wait, what should I call you now?"@@<<else>>@@.girlfriend;"That bitch! I can't believe she did that. Do you feel like a girl?"@@ <<if $player.masculinity<=0>>@@.player;"...yeah, I guess I do."@@ @@.girlfriend;"Then I'm so proud of you, <<print $player.malename>>!"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"Wait, what should I call you now?"@@<<else>>@@.player;"Well, no, I don't. But I guess it's good that I won't have to scramble to explain why I look so different."@@ @@.girlfriend;"I'm sorry she made you do that, <<print $player.malename>>. I'll be careful not to blow your cover. Wait, what should I call you now?"@@<</if>><</if>> Blushing, you say, @@.player;"<<print $player.firstname>>."@@ <<if $player.firstname is "Courtney">>@@.girlfriend;"Ooo, you went with the name I picked!"@@ she says, giggling.<<else>>@@.girlfriend;"<<print $player.firstname>>...<<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> repeats. @@.girlfriend;"I like it. It suits you."@@<</if>> <<if not $scenes.trans.girlfriendConversation>>@@.player;"So, uh, I'm going to need new clothes, and I have no idea what to get. Can I go shopping with you?"@@<<else>>@@.player;"So, you said I could go shopping with you?"@@<</if>> @@.girlfriend;"Yeah, of course! I'm already at the mall with my friends, so just come over! I'll meet you at the entrance!"@@ @@.player;"Thanks, <<print $girlfriend.firstname>>. You're the best!"@@ you say gratefully. [[Get on the shuttle|Girlfriend Trans Shuttle]] <<set $location to "classroom">>\You thank Mr. Garcia and the principal, grab your new ID, and head to the shuttle that will take you into town. @@.player;be there in 10@@ you text <<print $girlfriend.firstname>>. The shuttle ride is uneventful. You spend most of the time looking down at your <<if not $player.pants.female>><<print $player.pants.informalName>> and <</if>><<if $player.shirt is not null>><<print $player.shirt.informalName>><<else>><<print $player.bra.informalName>><</if>>, wondering if this is the last time you'll wear male clothes again. @@.thought;I don't @@<<if $player.pants.female>>@@.thought;think@@<<else>>@@.thought;know if@@<</if>> @@.thought;I'll miss it. Girls clothes are softer and more interesting. I just can't believe this is really happening. Or that it's happening@@ @@.player;now.@@ Finally, you get to the mall. You walk inside, and start looking for <<print $girlfriend.firstname>>. You're looking forward to seeing her: you can feel yourself starting to have doubts about what you're doing, and you know that her company will take your mind off of things. [[You find her...along with two other cheerleaders|Girlfriend Trans Meeting]] <<set $location to "mall">>\@@.player;"Hi,"@@ you say awkwardly as you walk up to them<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;I thought <<print $girlfriend.firstname>> was going to be alone! I know she said she was shopping with some other girls, but I didn't think they'd tag along! How much do they know?@@ @@.female;"Hi <<print $player.firstname>>!"@@ says a <<if $player.height>=4>>pretty brunette girl who's about your height.<<elseif $player.height>=2>>pretty brunette girl who's a little shorter than you.<<else>>short, pretty brunette girl.<</if>> You think that her name is Skye. @@.thought;Crap. So they know I'm trans.@@ @@.girlfriend;"I'm sorry, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says, seeing your expression. @@.girlfriend;"They heard me talking to you on the phone, and when they found out what was going on, they both wanted to help."@@ @@.female;"We would have found out tomorrow in school when you wore a skirt,"@@ Skye points out. @@.female;"At least now we can help you pick out some cute outfits!"@@ The other cheerleader, an athletic girl named Amy, speaks up. <<if $scenes.qb.changesIn is "girls">>@@.female;"Hey, I remember you. I saw you in the girls locker room when I went in to change."@@ @@.player;"I'm sorry,"@@ you say, remembering the incident. @@.player;"I was going to change in the guys locker room like I always did, but it was gross. <<print $qb.firstname>> said I should go into the girls locker room since I looked more like a girl. I didn't mean to make you uncomf..."@@ @@.female;"Don't worry about it. It makes sense now,"@@ Amy says. She thinks for a moment and then adds, <</if>>@@.female;"I know a lot about fashion. I'd love to help you pick out some new clothes."@@ @@.girlfriend;"You're not mad at me, right, <<print $player.firstname>>?"@@ [[You're grateful she found two girls to help you shop|Girlfriend Trans Meeting Grateful]] [[Even though they would have found out tomorrow, you're mad that she told them without asking you|Girlfriend Trans Meeting Upset]] <<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\You look at Amy and Skye again. They're two popular girls who now, thanks to <<print $girlfriend.firstname>>, are aware that you want to be a girl too. @@.thought;And I don't even know them that well. Neither of them teased me when everyone thought I was a sissy, but they didn't go out of their way to be friends with me either.@@ Still, you have to admit that Skye has a point. They were going to find out anyway. And now that they have, they're actually eager to help you find girl clothes. @@.player;"I was freaked out at first when I realized that they knew,"@@ you tell <<print $girlfriend.firstname>>. @@.player;"But they've both been really nice about it, and I'm grateful you got them to help me. I don't know the first thing about what clothes to get."@@ Amy and Skye giggle at that, and <<print $girlfriend.firstname>> smiles. @@.girlfriend;"I'm so glad, <<print $player.firstname>>."@@ [[Where should we go first?|Girlfriend Trans Meeting Plan]] Amy asks. <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $location to "mall">>\<<set _pantiesCount to 0>><<for _i to 0; _i lt $clothesInventory.underwear.length; _i++>><<capture _i>><<if $clothesInventory.underwear[_i].panties and not $clothesInventory.underwear[_i].properName.contains("Bikini")>><<set _pantiesCount to _pantiesCount+1>><</if>><</capture>><</for>>\ You look at Amy and Skye again. They're two popular girls who now, thanks to <<print $girlfriend.firstname>>, are aware that you want to be a girl too. @@.thought;They would have found out anyway, but I should be able to come out on my own terms. I know <<print $girlfriend.firstname>> didn't mean anything by it, but it's not cool of her to tell them without asking me.@@ @@.player;"Yeah, I'm upset,"@@ you say. @@.player;"I assumed it was just going to be the two of us shopping. If you wanted to tell them, you should have asked me first."@@ <<print $girlfriend.firstname>>'s face falls. @@.girlfriend;"I'm really sorry, <<print $player.firstname>>. They heard some of our conversation, and I didn't know what to say...but you're right."@@ @@.female;"Do you want us to go?"@@ Amy asks, looking disappointed. You think it over. Part of you wants to just shop with <<print $girlfriend.firstname>>, but you're mad at her right now. And now that the damage is done and Amy and Skye know, they're reacting much better than you thought they would. If anything, they seem eager to help you find girl clothes. @@.thought;Now that they know, I might as well get their advice on which clothes to get.@@ [[No, you can stay|Girlfriend Trans Meeting Plan]] you say. <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $location to "mall">>\<<set _pantiesCount to 0>><<for _i to 0; _i lt $clothesInventory.underwear.length; _i++>><<capture _i>><<if $clothesInventory.underwear[_i].panties and not $clothesInventory.underwear[_i].properName.contains("Bikini")>><<set _pantiesCount to _pantiesCount+1>><</if>><</capture>><</for>>\ <<if visited("Girlfriend Trans Meeting Upset")>>@@.player;"No, you can stay."@@ Amy and Skye smile at that. @@.female;"So where should we go first?"@@ Amy asks. <</if>>@@.girlfriend;"I think she needs more bras and undies,"@@ <<print $girlfriend.firstname>> says. <<if $player.hasWornBra>>@@.player;"I already have@@ <<if $clothesInventory.bra.length>1>>@@.player;bras@@<<else>>@@.player;a bra@@<</if>> @@.player;and panties!"@@ you protest. @@.female;"How many?"@@ @@.player;"Let's see,"@@ you say, mentally running through your wardrobe. @@.player;"I've got <<print $clothesInventory.bra.length>> bra@@<<if $clothesInventory.bra.length>1>>@@.player;s@@<</if>> @@.player;and <<print _pantiesCount>> pair@@<<if _pantiesCount is 1>>@@.player;s@@<</if>> @@.player;of panties."@@<<else>>@@.player;"I don't need a bra! I'm flat."@@ @@.female;"Every girl needs a bra,"@@ Amy says. @@.girlfriend;"Yeah, I can't imagine leaving my dorm without one,"@@ <<print $girlfriend.firstname>> says. @@.female;"Besides, what if your boobs grow and you need them? You're on hormones, right?"@@ @@.player;"Uhhh..."@@ @@.girlfriend;"She is,"@@ <<print $girlfriend.firstname>> says, covering for you. Turning to you, she says, @@.girlfriend;"We need to get you some panties too."@@ @@.player;"But I already have <<print _pantiesCount>>!"@@<</if>> The girls all share looks. @@.player;"What?"@@ @@.female;"That's not anywhere near enough,"@@ Skye explains. @@.female;"What if they get dirty?"@@ @@.female;"Or you want some variety?"@@ Amy asks. @@.girlfriend;"Let's find her some more bras and panties,"@@ <<print $girlfriend.firstname>> says. [[Walk into Viviana's Secret|VivianasSecret]] <<set $scenes.trans.cameOut to true>>\ <<set $location to "mall">>\You make your way over to <<print $girlfriend.firstname>>'s dorm. @@.player;"Hey,"@@ you say. @@.player;"Is it too late to run for Winter Queen?"@@ <<print $girlfriend.firstname>> looks surprised...and excited. @@.girlfriend;"You changed your mind? That's great! We can beat <<print $rival.firstname>>."@@ She pauses and thinks for a moment. @@.girlfriend;"Well, it'll be harder since you don't have as much time to campaign but you can still pull it off."@@ @@.player;"Awesome!"@@ you say. @@.player;"So what should I do?"@@ @@.girlfriend;"<<print $rival.firstname>> is popular, so this will be hard. If you went around asking everyone for votes, that would look desperate."@@ @@.player;"So then what?"@@ you ask. It sounds hopeless. <<print $rival.firstname>> is the captain of the cheerleading squad and the most popular girl in Pinewood Prep. And you won't be able to challenge her without looking desperate. [[Remember when I passed around brownies when I ran for Homecoming Queen?|Girlfriend WinterBall ChangeMind Plan]] <<print $girlfriend.firstname>> asks. <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $girlfriend.shirt to setup.girlfriendSundress>><<set $girlfriend.pants to setup.girlfriendSundress>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.girlfriend;"Remember when I passed around brownies when I ran for Homecoming Queen?"@@ @@.player;"Yeah, I do,"@@ you say. <<print $girlfriend.firstname>> had even given you a delicious brownie, even though you were already voting for her. @@.girlfriend;"Well, why don't you do that? Everybody likes sweets. And then while they're eating it, you can tell them you're running and ask for their vote."@@ @@.thought;That could work. <<print $girlfriend.firstname>> did it, and she won. There's just one problem.@@ @@.player;"Uh, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Yeah?"@@ @@.player;"I don't know how to bake."@@ She looks surprised. @@.girlfriend;"Really? But you made that pie that one time."@@ <<if $girlfriend.knowsAboutRealityChange>>\ @@.player;"<<print $player.firstname>> did."@@ @@.girlfriend;"Oh yeah. I forgot about that."@@ She thinks for a moment and then adds, @@.girlfriend;"I still have the recipe book I used...oh shoot, I just returned it to the library."@@\ <<else>>\ @@.thought;Uh oh. <<print $player.firstname>> must have done that. I hope I didn't slip up.@@ @@.player;"Uh, yeah, but I was just, um, following a recipe."@@ <<print $girlfriend.firstname>> laughs. @@.girlfriend;"That's all baking is! I still have the recipe book I used...oh shoot, I just returned it to the library."@@\ <</if>> @@.player;"That's okay, I can go check it out!"@@ you say. @@.player;"What's the name of it?"@@ @@.girlfriend;"The Joy of Baking."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>! Then I'll bake some brownies and beat <<print $rival.firstname>>."@@ @@.girlfriend;"Not brownies. I already did that. How about...cupcakes?"@@ <<link "Continue" $currentPassage>><<set $leftChar to null>><</link>> <<set $winterBall={ "accepted": true, "cupcakes": 0, "baking": false, "votes": 1, "rivalVotes": 249, "undecidedVotes": 93, "amy": 0, "brooke": 0, "crossdresser": false, "emily": 0, "footballTeam": 0, "girlfriend": false, "goths": 0, "maddy": 0, "nerds": 0, "nikki": 0, "rachel": 0, "skye": false, "taylor": 0, "whitney": -1, }>>\ <<if $scenes.realityChange.whitneyCheerConversation>><<set $winterBall.whitney to 0>><</if>>\ <<set $location to "dorm">>\You head to the cafeteria and eat an uneventful lunch. You're about to head out and do something else when <<print $girlfriend.firstname>> rushes over to you. @@.girlfriend;"Let's go."@@ She checks her phone. @@.girlfriend;We don't have a lot of time."@@ You're confused. @@.player;"What are you talking about? Oh, do you mean getting me ready for my date? It's not for a while."@@ @@.girlfriend;"I know. But it takes time to get ready. And I think it might take longer for you. No offense."@@ @@.player;"But it's in..."@@ You check your phone. @@.player;"...a couple hours. It doesn't take //that// long to get ready."@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ She looks at you strangely. @@.girlfriend;"Yes it does. Remember when we got ready for homecoming?"@@ @@.thought;Shit. I need to be more careful.@@ @@.player;"Oh yeah, uh, you're right. Let's go."@@ She's still looking at you strangely, but she gets up and the two of you leave the cafeteria. [[Go with her|WitchDate Girlfriend Makeover Start]]\ <<else>>\ @@.girlfriend;"You're still thinking like a guy. It takes @@<<if $player.feminine>=18>>@@.girlfriend;us @@<</if>>@@.girlfriend;girls longer to get ready. And you're not used to making yourself look cute."@@ You look at her, your heart pounding in your chest. <<if $player.feminine>=18>>@@.thought;She threw out that //us girls// line so casually.@@<<else>>@@.thought;Was she referring to me as a girl?@@<</if>> You knew that she was going to make you look more feminine, but now it's sinking in to you what that means. @@.player;"Look, <<print $girlfriend.firstname>>. I'm not sure if this is a good idea..."@@ @@.girlfriend;"That's just your fear talking. Look, you were telling me how much you liked <<print $witch.firstname>>. And now, you're going to go on a date with her. Don't tell me you're going to bail."@@ @@.player;"I'm not going to bail!"@@ you say defensively. @@.player;"But I can just go back to my room, pick something to wear, and..."@@ @@.girlfriend;"What would you pick? You barely have any clothes. And she said she wanted you to look feminine."@@ You frown. She has a point. @@.girlfriend;"Look. Just come with me. If you hate it, you can leave."@@ You nod. That sounds fair. [[Go with her|WitchDate Girlfriend Makeover Start]] [[Go back to your room|WitchDate Girlfriend Makeover Refuse][$scenes.witch.refusedDateHelp to true]]\ <</if>>\ <<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "cafeteria">>\@@.player;"What about transforming?"@@ you ask. @@.player;"If I go with you, it'll probably trigger one of them and I'll look even girlier."@@ @@.girlfriend;"And what's wrong with that?"@@ @@.player;"What?"@@ She shrugs. @@.girlfriend;"<<print $witch.firstname>> will like it."@@ @@.player;"Well, okay, she probably will,"@@ you say, picturing <<print $witch.firstname>> admiring your curves. You snap back. @@.player;"But I don't want that! Don't I get a say?"@@ @@.girlfriend;"Of course you do,"@@ she says in a softer tone. @@.girlfriend;"I'm only trying to help."@@ @@.player;"I know. But I'm not going to get another transformation. If <<print $witch.firstname>> really likes me, she'll understand."@@ @@.girlfriend;"Look at you, being all wise,"@@ she laughs. But there's a look in her eyes that says that she doesn't think <<print $witch.firstname>> will be attracted to you if you look masculine. @@.girlfriend;"Well, I'll see you later."@@ @@.player;"Yeah, I'll see you."@@ @@.girlfriend;"You better tell me how it goes, girl,"@@ she says as she turns to leave. @@.thought;There it is again.@@ You take a deep breath. If <<print $girlfriend.firstname>> already sees you as a girl, then hopefully you're attractive enough to have a good date with <<print $witch.firstname>>. [[Go to the mall|Mall Intro][$leftChar to null]] [[Work out|Work Out][$leftChar to null]] <<link "Continue researching witches" $libraryPassage>><<set $activity2 to "library">><<set $leftChar to null>><</link>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7 and not $realityChange>> <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $acceptedTrans>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Trans Lunch">><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Lunch">><<set $leftChar to null>><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<if $acceptedTrans>>\ <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Trans Lunch">><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Lunch">><<set $leftChar to null>><</link>>\ <</if>>\ <</if>>\ <</if>> <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $player.submission to $player.submission-2>>\ <<set $currentPassage to "WitchDate Hiking Change">>\ <<set $location to "cafeteria">>\<<if not $realityChange or $girlfriend.knowsAboutRealityChange>>\ @@.player;"O...okay,"@@ you say nervously. @@.player;"You're right."@@ Her face breaks out into a smile. @@.girlfriend;"Great! Let's go."@@ @@.girlfriend;"I'm sorry about pushing you hard so back there,"@@ she says as the two of you walk to her dorm. @@.player;"Yeah,"@@ you laugh. @@.player;"You were a little pushy."@@ @@.girlfriend;"I knew you were thinking about bailing,"@@ she explains. @@.girlfriend;"And you needed a push. You're making the right choice. Trust me. <<print $witch.firstname>> will be so attracted to you."@@ @@.player;"She will?"@@ @@.girlfriend;"Of course."@@ @@.player;"But...what if she wants to have sex? What will I do?"@@\ <<else>>\ You and <<print $girlfriend.firstname>> start walking to her dorm. After a little while, you turn to her and ask, @@.player;"What if she wants to have sex? What will I do?"@@\ <</if>> @@.girlfriend;"That's why there's strap-ons,"@@ she giggles. @@.thought;It'll be nice to feel like a guy again! Or will <<print $witch.firstname>> want to use it on me?@@ <<print $girlfriend.firstname>> opens the door to her room and the two of you step inside. @@.girlfriend;"Now strip."@@ @@.player;"What?"@@ @@.girlfriend;"You can't wear these clothes on your date, silly."@@ You look down at your <<print $player.pants.informalName>><<if $player.shirt.properName is not "Pink Tank Top">> and <<print $player.shirt.informalName>><</if>>. @@.player;"Yeah, I know. But I thought I could change in the bathroom."@@ @@.girlfriend;"Sure, you //can//. If you want. But I want to see something."@@ You raise an eyebrow, but she doesn't elaborate. [[Strip|WitchDate Girlfriend Makeover Strip]] [[Refuse|WitchDate Girlfriend Makeover RollUp]] <<set $location to "dorm">>\You shrug and remove your <<print $player.pants.informalName>><<if not $player.pants.onepiece>>, <<print $player.shirt.informalName>><</if>><<if $player.socks>>, socks<</if>><<if not $player.pants.onepiece or $player.socks>>,<</if>> and shoes, leaving you standing in your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>><<if $player.bra is not null>> and bra<</if>>. @@.player;"Is that enough? Or do you want me to remove everything?"@@ you ask. You feel a little humiliated, standing like this in front of <<print $girlfriend.firstname>> while she's fully clothed. @@.girlfriend;"This is fine."@@ She looks down at your legs. \ <<if $player.legs>=3 and $dayLastShaved>>\ @@.girlfriend;"They look smooth! Nice job!"@@ @@.player;"Thanks!@@<<if $player.legs>=4>> @@.player;I waxed them,@@<</if>>@@.player;"@@ you say proudly. @@.girlfriend;"Your arms are kinda hairy though."@@ @@.player;"No they're not!"@@ you say defensively, before realizing that you're arguing on the side of your femininity. You don't know how you feel about that. @@.girlfriend;"Why don't you go into the bathroom and shave them?"@@\ <<elseif $player.legs>=3>>\ @@.girlfriend;"Yeah, that's what I thought."@@ @@.player;"What?"@@ @@.girlfriend;"Your legs are kinda hairy."@@ @@.player;"No they're not!"@@ you say defensively, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. @@.girlfriend;"You must have shaved before, but the hair is starting to grow back. You'll need to shave it off."@@\ <<else>>\ @@.girlfriend;"What happened to your legs?"@@ @@.player;"What?"@@ <<if $player.legs is 2>>\ @@.girlfriend;"One of your legs is shaved, and the other one is hairy."@@ @@.player;"Oh, yeah,"@@ you say, feeling embarrassed. @@.girlfriend;"You need to shave the hairy leg. And you should probably shave the other leg too. Some of the hair is starting to grow back."@@\ <<else>>\ @@.girlfriend;"Your legs are hairy."@@ <<if $player.legs is 1>>\ @@.player;"I removed //some// hair,"@@ you say, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that.\ <<else>>\ @@.player;"I guess so,"@@ you shrug.\ <</if>> @@.girlfriend;"You'll need to shave it off,"@@ she says.\ <</if>>\ <</if>> @@.player;"What? You mean, right now?"@@ <<if $player.legs>=3 and $dayLastShaved>>@@.girlfriend;"Of course! You can't wear a tank top with hairy arms."@@<<else>>@@.girlfriend;"Of course! You can't wear shorts with hairy legs. And you should shave your arms too."@@ @@.player;"But...but..."@@ you start. You know that <<print $girlfriend.firstname>> is picturing you in //girls// shorts, and you admit that she has a point. @@.player;"Why do I need to shave my arms?"@@ @@.girlfriend;"Girls shave their arms,"@@ she says simply.<</if>> [[Agree to do it|WitchDate Girlfriend Makeover Shave]] [[Ask if you can skip it|WitchDate Girlfriend Makeover Shave Protest]] <<setUpSexScene>><<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\@@.player;"No. I don't want to strip,"@@ you tell her. @@.girlfriend;"Fine,"@@ she sighs. @@.girlfriend;"Just@@ <<if $player.pants.onepiece or $player.pants.skirt>>@@.girlfriend;lift@@<<else>>@@.girlfriend;roll@@<</if>> @@.girlfriend;up your <<print $player.pants.informalName>> then."@@ You don't see anything wrong with that, and you oblige. <<if $player.legs>=3 and $dayLastShaved>>\ @@.girlfriend;"They look smooth! Nice job!"@@ @@.player;"Thanks!@@<<if $player.legs>=4>> @@.player;I waxed them,@@<</if>>@@.player;"@@ you say proudly. @@.girlfriend;"Your arms are kinda hairy though."@@ @@.player;"No they're not!"@@ you say defensively, before realizing that you're arguing on the side of your femininity. You don't know how you feel about that. @@.girlfriend;"Why don't you go into the bathroom and shave them?"@@\ <<elseif $player.legs>=3>>\ @@.girlfriend;"Yeah, that's what I thought."@@ @@.player;"What?"@@ @@.girlfriend;"Your legs are kinda hairy."@@ @@.player;"No they're not!"@@ you say defensively, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. @@.girlfriend;"You must have shaved before, but the hair is starting to grow back. You'll need to shave it off."@@\ <<else>>\ She looks down at your legs. <<if $player.legs is 2>>\ @@.girlfriend;"One of your legs is shaved, and the other one is hairy."@@ @@.player;"Oh, yeah,"@@ you say, feeling embarrassed. @@.girlfriend;"You need to shave the hairy leg. And you should probably shave the other leg too. Some of the hair is starting to grow back."@@\ <<else>>\ @@.girlfriend;"Your legs are hairy."@@ <<if $player.legs is 1>>\ @@.player;"I removed //some// hair. It's on my knee, though, so you can't see it,"@@ you say, before you realize that you're arguing on the side of your femininity. You don't know how you feel about that.\ <<else>>\ @@.player;"I guess so,"@@ you shrug.\ <</if>> @@.girlfriend;"You'll need to shave it off,"@@ she says.\ <</if>>\ <</if>> @@.player;"What? You mean, right now?"@@ <<if $player.legs>=3 and $dayLastShaved>>@@.girlfriend;"Of course! You can't wear a tank top with hairy arms."@@<<else>>@@.girlfriend;"Of course! You can't wear shorts with hairy legs. And you should shave your arms too."@@ @@.player;"But...but..."@@ you start. You know that <<print $girlfriend.firstname>> is picturing you in //girls// shorts, and you admit that she has a point. @@.player;"Why do I need to shave my arms?"@@ @@.girlfriend;"Girls shave their arms,"@@ she says simply.<</if>> [[Tell her you'll do it|WitchDate Girlfriend Makeover Shave]] [[Ask if you can skip it|WitchDate Girlfriend Makeover Shave Protest]] <<set $location to "dorm">>\@@.player;"Can I skip it?"@@ you ask. @@.player;"Let's just go onto the next thing."@@ @@.girlfriend;"I don't think that would be a good idea,"@@ she says kindly. \ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"Hairy@@ <<if $player.legs>=3 and $dayLastShaved>>@@.girlfriend;arms@@<<else>>@@.girlfriend;arms@@<</if>> @@.girlfriend;just looks gross. You'd be better off just going in your normal clothes."@@ <<else>>\ @@.girlfriend;"If you want to look like a girl for <<print $witch.firstname>>, hairy@@ <<if $player.legs>=3 and $dayLastShaved>>@@.girlfriend;arms@@<<else>>@@.girlfriend;arms@@<</if>> @@.girlfriend;would just ruin it. You'd be better off just going in your normal clothes."@@ @@.player;"But what if I transform?"@@ <<if $player.legs>1>>\ @@.girlfriend;"I don't think you will,"@@ she says. @@.girlfriend;"You've already shaved your legs, right? Did you transform from it?"@@ You nod your head. @@.player;"Yeah, I did. I guess that means I won't transform from it again."@@ @@.girlfriend;"Then what are you waiting for?"@@ she says with a smile.\ <<else>>\ @@.girlfriend;"So you're going to live in fear because you might transform? No. You need to live your life. You want to go on this date, right?"@@ You nod your head. @@.girlfriend;"Then it'll be worth it. You might not even transform."@@ She turns to you suddenly with a look of concern on her face. @@.girlfriend;"I'm not being too pushy, am I?"@@ @@.player;"No, you're fine."@@ @@.girlfriend;"Then what do you think?"@@\ <</if>>\ <</if>> [[Tell her that she's right|WitchDate Girlfriend Makeover Shave]] <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>[[You said I'd be better off dressed in my normal clothes?|WitchDate Girlfriend Makeover Shave Refuse]]<<else>>[[You said I'd be better off dressed as a guy?|WitchDate Girlfriend Makeover Shave Refuse]]<</if>> <<set $location to "dorm">>\@@.player;"You said I'd be better off dressed@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.player;in my normal clothes?"@@<<else>>@@.player;as a guy?"@@<</if>> you ask. @@.girlfriend;"If you're not going to shave, yes. Wait. Are you thinking of bailing?"@@ @@.player;"Uhhh..."@@ @@.girlfriend;"If you want to go, I won't stop you. But I think you should stay."@@ <<link "Leave" "WitchDate Hiking Start">><<set $girlfriend.relationship to $girlfriend.relationship-3>><<set $player.masculinity to $player.masculinity+1>><<finishSexScene>><<set $leftChar to null>><</link>> [[Tell her that you'll shave|WitchDate Girlfriend Makeover Shave]] <<set $location to "dorm">>\@@.player;"Uh, I'll shave my@@ \ <<if $player.legs>=3 and $dayLastShaved>>\ @@.player;arms,"@@ you say. @@.player;"So I'll just go to the bathroom then?"@@ @@.girlfriend;"Yeah.@@\ <<else>>\ @@.player;legs,"@@ you say in a shaky voice. @@.player;"So I'll just go to the bathroom then?"@@ @@.girlfriend;"Don't forget your arms. And yeah.@@\ <</if>> \ <<if not $realityChange and not $acceptedTrans>>\ @@.girlfriend;You just need...hang on..."@@ She starts looking around her room. @@.girlfriend;"Got it,"@@ she says, handing you a ladies razor and some shaving cream that gives off a pleasant floral scent. @@.girlfriend;"Do you know how to do this?"@@ <<if $scenes.legShaver is "witch">>\ @@.player;"<<print $witch.firstname>> did it for me last time. I think I know what to do."@@ @@.girlfriend;"Great. @@\ <<elseif $scenes.legShaver is "self">>\ @@.player;"I think so. I did it before. But what's the shaving cream for?"@@ @@.girlfriend;"Great. @@\ <<else>>\ @@.player;"Uh, I think I can figure it out."@@ @@.girlfriend;"@@\ \<</if>>\ <</if>>\ @@.girlfriend;Just get in the shower, run the water, put the cream all over your@@<<if $player.legs<3 and not $dayLastShaved>> @@.girlfriend;legs@@<</if>> @@.girlfriend;and arms and then shave it."@@ You nod. That doesn't sound too hard. [[Go to the bathroom and get started|WitchDate Girlfriend Makeover Shave Shower]] <<set $location to "dorm">>\<<if visited("WitchDate Girlfriend Makeover Strip")>>You start to go to the bathroom before you realize that you're only wearing your <<if $player.bra is not null>>bra and <</if>><<if $player.isWearingPanties>>panties<<else>>underwear<</if>>. <<print $girlfriend.firstname>> notices your hesitation. @@.girlfriend;"You need a towel,"@@ she says, grabbing one and wrapping it around <<if $player.boobs>=2>>your chest and waist<<else>>your waist<</if>>. <</if>>She wishes you luck, and you walk to the bathroom. Luckily, you don't meet any girls.<<if not $realityChange and not $acceptedTrans>> You're about to enter the bathroom when you notice the sign above the bathroom. @@.thought;This is a girls bathroom. And I'm about to go in and shave my legs.@@<</if>> You glance down the hallway. @@.thought;At least there doesn't seem to be anyone around. But what if there's someone in the bathroom?@@ You look down at yourself. <<if $realityChange or $acceptedTrans>>@@.thought;I look like a girl. And everyone here knows me as a girl.@@<<elseif visited("WitchDate Girlfriend Makeover Strip") and $player.boobs>=2>>At least your towel is wrapped around your chest like a girl. If there is a girl in there, and you can get to the shower quickly, she won't notice anything.<<elseif visited("WitchDate Girlfriend Makeover Strip")>>Your towel doesn't look very feminine with it wrapped around your waist. You hope the bathroom will be empty.<<elseif $player.feminine>=18>>You look feminine. Even if there's a girl in there, you doubt that she'd notice anything. You don't know how that makes you feel.<<elseif $player.feminine>=10>>You look androgynous enough. If there is a girl in there, she won't notice anything out of the ordinary.<<else>>You don't look very feminine. You hope that the bathroom is empty.<</if>> You take a deep breath, and then enter the bathroom. You can't see anything except for a pair of feet inside a stall. @@.thought;Okay, good.@@ You quickly cross over to the shower before the girl can leave the stall and step inside. Stripping off your <<if visited("WitchDate Girlfriend Makeover Strip")>><<if $player.bra is not null>>bra and <</if>><<print $player.underwear.informalName>><<else>>clothes<</if>> and hanging them up, you step inside. You let the water run for a couple minutes and wash yourself. You already took a shower this morning, but you want to be clean for <<print $witch.firstname>>. And you know that as soon as you finish your shower, you'll have to get started shaving yourself.<<if not visited("WitchDate Girlfriend Makeover Strip")>> While you're taking a shower, you hear a curtain open. @@.thought;Someone else must be taking a shower too.@@<</if>> Finally, you finish your shower, and you can't delay it anymore. [[You turn off the water|WitchDate Girlfriend Makeover Shave Shave]] <<if visited("WitchDate Girlfriend Makeover RollUp")>><<setUpSexScene>><</if>><<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\@@.thought;I can't believe I'm about to do this@@ you think as you open the shaving cream. You squirt some onto your hand and lather up your <<if $player.legs>=3 and $dayLastShaved>>arms.<<else>>leg. You do the same thing for the other leg and your arms.<</if>> You feel a little silly standing there naked covered with shaving cream, and you grab your razor. You've used razors before to shave your beard, back when you still had one. But this razor is much different. For starters, it's a colorful pink instead of a boring shade of black. It also feels different, lighter in your hand. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. You continue shaving your <<if $player.legs>=3 and $dayLastShaved>>arm.<<else>>leg.<</if>> You've gotten the hang of it now, and it feels strangely pleasant. You'd never admit it to anyone, but you get a sense of satisfaction as you shave. When you first got in the shower, your <<if $player.legs>=3 and $dayLastShaved>>arm<<else>>leg<</if>> was <<if $player.legs>=3>>kind of <</if>>hairy. But now, it's changing slowly in front of your eyes. With each stroke, more and more hair disappears, and your <<if $player.legs>=3 and $dayLastShaved>>arm<<else>>leg<</if>> looks more and more smooth. You do the same for your other <<if $player.legs>=3 and $dayLastShaved>>arm.<<else>>leg and your arms.<</if>> When you're finally finished, you look down at the result. <<if $player.legs<=1>><<link "Before you can do that, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "WitchDate Girlfriend Makeover Shave Admire">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>><<else>>[[You frown|WitchDate Girlfriend Makeover Shave Admire]]<<set $player.masculinity to $player.masculinity-1>><</if>> <<set $location to "girlsbathroom">>\<<if $player.legs<=1>>You wait a second as you recover from your transformation and then look down at the results. You frown. <</if>>Your legs and arms look much better, that's for sure. But as you look closer, you can see a small amount of hair. It would look smooth from a distance, but if <<print $witch.firstname>> put her hand on your legs, she would definitely feel it. And with how much time you just spent trying to look smooth, any amount of hair bothers you. @@.thought;I'm just being silly. My legs look fine. Well, fine enough. Why do I even care so much about wanting to be completely smooth anyway?@@ [[Get completely smooth|WitchDate Girlfriend Makeover Shave Complete]] <<link "Get back to $girlfriend.firstname's room" "WitchDate Girlfriend Makeover Shave Finish">><</link>> <<set $location to "girlsbathroom">>\@@.thought;I'm not finished. I want <<print $witch.firstname>> to like my@@ <<if $player.legs>=3 and $dayLastShaved>>@@.thought;arms.@@<<else>>@@.thought;legs.@@<</if>> @@.thought;And...I guess I'm doing it for myself too.@@ You raise your <<if $player.legs>=3 and $dayLastShaved>>arm<<else>>leg<</if>> again, and get started. You feel like a detective, searching for hard to find hairs and then methodically eliminating them. @@.thought;Okay, maybe not a detective. But it feels nice.@@ When you're satisfied that your <<if $player.legs>=3 and $dayLastShaved>>arm<<else>>leg<</if>> is smooth, you do the same thing for your other <<if $player.legs>=3 and $dayLastShaved>>arm<<else>>leg and your arms.<</if>> Finally, you take a step back and admire the result. @@.thought;That looks good! I'm smooth now. I can't see any hairs. Not even on the back of my@@ <<if $player.legs>=3 and $dayLastShaved>>@@.thought;arms.@@<<else>>@@.thought;legs.@@<</if>> You feel pride, which is then washed over by a wave of guilt. @@.thought;I shouldn't feel proud of shaving myself like a girl!@@ you lecture yourself.<<if $player.legs>1>> @@.thought;I'm just glad I didn't transform. I guess since I already transformed from shaving, it's not going to happen again.@@<</if>> [[Step out of the shower|WitchDate Girlfriend Makeover Shave Finish]] <<set $location to "girlsbathroom">>\You step out of the shower and shiver. Your <<if $player.legs>=3 and $dayLastShaved>>arms<<else>>legs<</if>> feel so cold and exposed without any hair on them. \ <<if not visited("WitchDate Girlfriend Makeover Shave Complete")>>\ @@.thought;I'm glad I didn't shave everything. I'm smooth now. I can barely even see the little hairs I didn't get.@@\ <<else>>\ @@.thought;I can't believe how smooth I am.@@\ <</if>> <<if $realityChange or $acceptedTrans>>\ Luckily, you don't see anyone in the bathroom, or in the hallway. You hurry back to <<print $girlfriend.firstname>>'s room, only to find it empty. [[Get dressed|WitchDate Girlfriend Makeover Clothes Underwear]]\ <<else>>\ <<if not visited("WitchDate Girlfriend Makeover Strip")>>\ You turn your attention away from your body and immediately notice something. The clothes that you hung up are gone. The only thing that's on the hook is a towel. @@.thought;That definitely wasn't there before@@ you think. @@.thought;Where did my clothes go?@@ Reluctantly, you\ <<else>>\ You\ <</if>> \ grab the towel and wrap it around yourself. You're not going to walk in a girls bathroom when you're naked! Luckily, you don't see anyone in the bathroom, or in the hallway. You hurry back to <<print $girlfriend.firstname>>'s room, only to find it empty. <<if visited("WitchDate Girlfriend Makeover Strip")>>\ @@.thought;Did <<print $girlfriend.firstname>> bring my clothes here? I don't get why she would do that@@ you wonder, looking around.\ <<else>>\ @@.thought;Now where did I leave my clothes?@@ you wonder.\ <</if>> \ <<if $beforeSexClothes.shirt.properName is "Pink Tank Top">>Besides your tank top, you<<else>>You<</if>> don't see any sign of them. The only things you see are a pair of short shorts<<if $beforeSexClothes.shirt.properName is not "Pink Tank Top">> and a pink tank top<</if>> laid out on the bed\ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ \. [[Look at the clothes|WitchDate Girlfriend Makeover Note]]\ <<else>>\ \, and a note on top of it. [[Read the note|WitchDate Girlfriend Makeover Note]]\ <</if>>\ <</if>>\ <<if $player.legs<3>><<set $player.legs to 3>><</if>>\ <<set $dayLastShaved to $day>>\ <<set $player.shavedLegs to true>><<set $player.shavedLegsForDate to true>>\ <<if $player.boobs>=2>><<set $player.towel to 2>><<else>><<set $player.towel to 1>><</if>>\ <<set $location to "dorm">>\<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ <<display "WitchDate Girlfriend Makeover Clothes Underwear">>\ <<else>>\ <<if not visited("WitchDate Girlfriend Makeover Strip") and ($player.isWearingPanties or $player.bra is not null)>>\ As you pick up the note, you notice your <<if $player.bra is not null and $player.isWearingPanties>>bra and panties<<elseif $player.isWearingPanties>>panties<<else>>bra<</if>> tucked beneath the clothes. <</if>>//@@.girlfriend;<<print $player.firstname>>,@@ <<if visited("WitchDate Girlfriend Makeover RollUp") or visited("WitchDate Girlfriend Makeover Shave Protest")>>@@.girlfriend;I thought you would want to bail@@<<else>>@@.girlfriend;I thought you needed a push@@<</if>>@@.girlfriend;, so I hid your clothes. Don't worry, you're not going to find them.@@ <<if $beforeSexClothes.shirt.properName is "Pink Tank Top">>@@.girlfriend;You can keep the tank top you were wearing before, but I want you to wear these shorts.@@<<else>>@@.girlfriend;I want you to wear these shorts and tank top.@@<</if>> @@.girlfriend;I know it's scary, but I know you'll look good in it, and <<print $witch.firstname>> will love it.@@ <<if $girlfriend.dateMarcoPermission is 2>>\ @@.girlfriend;I'm in the bathroom, getting ready for my date with Marco. Hey, maybe we could go on a double date sometime! Wouldn't that be fun?@@\ <<else>>\ @@.girlfriend;I'm in the bathroom, getting ready for my date. I hope you're not mad. You're going on a date, so why can't I? Sorry, I'm rambling.@@\ <</if>> \ @@.girlfriend;Just give the clothes a try, okay? I want your date to go well! <<print $girlfriend.firstname>> P.S. Since you don't have a choice about these clothes, I hope that means you don't transform.@@// You put the note down, lost in thought. @@.thought;<<print $girlfriend.firstname>> hid my clothes and is forcing me to wear girls shorts@@<<if $beforeSexClothes.shirt.properName is not "Pink Tank Top">>@@.thought; and a tank top@@<</if>>@@.thought;! And she's going on a date!@@ <<if $girlfriend.dateMarcoPermission is 2>>@@.thought;I guess it's fair since I'm going on a date, but still. I'll have to tell her I don't want a double date. I can't imagine Marco seeing me dressed like a girl!@@<<else>>@@.thought;I guess she had a good point about me going on a date, but still. Who is this guy that she's seeing?@@<</if>> You shake your head. @@.thought;No. The issue is that she hid my clothes.@@ How does that make you feel? [[Angry|WitchDate Girlfriend Makeover Clothes Angry]] [[Hopeful|WitchDate Girlfriend Makeover Clothes Hopeful]] [[Like crying|WitchDate Girlfriend Makeover Clothes Cry]]\ <</if>>\ <<set $location to "dorm">>\You're angry. @@.thought;She@@<<if $player.datingGirlfriend>>@@.thought;'s@@<<else>>@@.thought; is...was@@<</if>> @@.thought;my girlfriend! And she's my best friend! I told her all this personal shit--my curse, my crush on <<print $witch.firstname>>. She offers to help, and then when I'm naked, she takes away my clothes and forces me to dress up the way she wants! Fuck her!@@ You pace around the room, trying to consider your options. You're going to have a talk with her when she gets out of the shower. But as you play out the talk in your head, you realize that you don't want to have it now. No, you want to get out of here. @@.thought;I've got to find my clothes.@@ [[Look under the bed|WitchDate Girlfriend Makeover Clothes Bed]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $player.submission to $player.submission-1>>\ <<set $location to "dorm">>\You want to be angry, but you can't. <<print $girlfriend.firstname>> <<if $player.datingGirlfriend>>is<<else>>was<</if>> your girlfriend. She's also your best friend. She wouldn't do this unless she really thought she was helping you. @@.thought;She's right. I agreed to this outfit in gym class, but it's totally different to have to wear it out in public. I'd be dressed from head to toe in girls clothes...I probably would have bailed.@@ You pick up the note again. @@.thought;And she said that I probably wouldn't transform. The probably makes me nervous, but it makes sense. If she tried to get me into her clothes and I said yes, that would make me transform. But if she takes away my clothes and the only thing I can wear is the outfit she wants, then maybe that doesn't count. Or maybe I have to look for my guy clothes first to show that I'm trying to resist it?@@ [[Put on the outfit|WitchDate Girlfriend Makeover Clothes Underwear]] [[Look for your clothes under the bed|WitchDate Girlfriend Makeover Clothes Bed]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $location to "dorm">>\You sit down on the bed and blink away tears. You feel so helpless. You used to be a quarterback until you got cursed by a witch. Now, you're going on a date with the witch who cursed you, and your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend and best friend is forcing you to wear a girls outfit for it. @@.thought;How did this happen? How did I get so weak?@@ you ask yourself as a tear runs down your cheek. You used to be an alpha male. Now, you're probably going to wear your ex's clothes, and you're crying like a girl. @@.thought;I should stop crying@@ you think. @@.thought;I don't want <<print $witch.firstname>> to see.@@ You look at the shorts<<if $beforeSexClothes.shirt.properName is not "Pink Tank Top">> and tank top<</if>> again. @@.thought;<<print $girlfriend.firstname>> said I'm not going to find my clothes, and she's probably right. I should save time and put it on.@@ [[Put on the outfit|WitchDate Girlfriend Makeover Clothes Underwear]] [[Look for your clothes under the bed|WitchDate Girlfriend Makeover Clothes Bed]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $girlfriend.relationship to $girlfriend.relationship-1>> <<set $player.submission to $player.submission+1>>\ <<set $location to "dorm">>\@@.thought;<<print $girlfriend.firstname>> had to leave my clothes somewhere in here. The room isn't that big. I should be able to find them.@@ You get on your knees and look under the bed. Nothing's there. @@.thought;I guess that would have been an obvious place to hide them.@@ You scan the room again, and spot a pile of books sitting on a chair. [[Put on the outfit|WitchDate Girlfriend Makeover Clothes Underwear]] [[Look under the books|WitchDate Girlfriend Makeover Clothes Books]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $location to "dorm">>\You lift up the pile of books, but don't see any clothes. @@.thought;Okay, I looked for my clothes. I don't know if I'll find them if I keep looking. I could probably put on that outfit and not transform now.@@ [[Put on the outfit|WitchDate Girlfriend Makeover Clothes Underwear]] [[Look in the closet|WitchDate Girlfriend Makeover Clothes Closet]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $location to "dorm">>\You're not going to give up. You open up <<print $girlfriend.firstname>>'s closet, only to find a collection of tops and dresses. @@.thought;These are just her clothes. Wait. Towards the back. Is that...?@@ You step into the closet and move all of <<print $girlfriend.firstname>>'s dresses to the side. There, in the back, are your clothes. @@.thought;I did it!@@ you think triumphantly. @@.thought;I should just put them on. <<print $girlfriend.firstname>> won't be happy, but this is my date.@@ You grab your clothes and then hesitate. <<print $girlfriend.firstname>> went to all this trouble to help you get ready for the date, even though <<if $player.datingGirlfriend and $player.openRelationship>>it's with somebody else.<<else>>you broke up with her.<</if>> She's being really nice here, and she even picked out an outfit for you. Sure, she tried to hide your clothes, but she did it for a good reason. @@.thought;I could just put on the shorts@@<<if $beforeSexClothes.shirt.properName is not "Pink Tank Top">> @@.thought;and tank top@@<</if>> @@.thought;and make her happy. But then I'll probably transform. At least when I didn't know where my clothes were, I had an excuse for wearing the outfit.@@ [[Put on her outfit|WitchDate Girlfriend Makeover Clothes Underwear]] [[Put on your clothes|WitchDate Girlfriend Makeover Clothes Clothes]] <<set $location to "dorm">>\<<set $player.underwear to $beforeSexClothes.underwear>>\ <<if $realityChange or $acceptedTrans>>\ You see that <<print $girlfriend.firstname>> has laid out a pair of short shorts and a pink tank top for you. @@.thought;How thoughtful!@@ You pick up your <<print $player.underwear.informalName>> and step into them. Next, you put on your <<print $beforeSexClothes.bra.informalName>>. @@.thought;I'm getting pretty good at this.@@\ <<else>>\ <<if not visited("WitchDate Girlfriend Makeover Clothes Closet") and (not $realityChange or $girlfriend.knowsAboutRealityChange)>>\ You're not going to find your clothes. When you went to <<print $girlfriend.firstname>>'s room after lunch, you thought you had lots of time, but you took a while shaving your <<if $player.legs>=3 and $dayLastShaved>>arms.<<else>>legs.<</if>> @@.thought;I should just put these clothes on and stop wasting time.@@ @@.thought;<<print $girlfriend.firstname>> is just trying to help. I'm going to go out on a date with a witch, @@<<if $player.hasWornPanties or $player.hasWornBra or $player.ownsGirlPants>>@@.thought;I shaved my@@ <<if $player.legs>=3 and $dayLastShaved>>@@.thought;arms,@@<<else>>@@.thought;legs,@@<</if>> @@.thought;and I've worn girls clothes.@@<<else>>@@.thought;and I've shaved my@@ <<if $player.legs>=3 and $dayLastShaved>>@@.thought;arms.@@<<else>>@@.thought;legs.@@<</if>><</if>> @@.thought;Wearing some shorts won't kill me.@@ <<else>>\ You look at her outfit, then back to your clothes. With a sigh, you put your clothes back in the closet. @@.thought;<<print $girlfriend.firstname>> is just trying to help. I'm going to go out on a date with a witch, @@<<if $player.hasWornPanties or $player.hasWornBra or $player.ownsGirlPants>>@@.thought;I shaved my@@ <<if $player.legs>=3 and $dayLastShaved>>@@.thought;arms,@@<<else>>@@.thought;legs,@@<</if>> @@.thought;and I've worn girls clothes.@@<<else>>@@.thought;and I've shaved my@@ <<if $player.legs>=3 and $dayLastShaved>>@@.thought;arms.@@<<else>>@@.thought;legs.@@<</if>><</if>> @@.thought;Wearing some shorts won't kill me.@@ <</if>>\ <<if $player.isWearingPanties is false>>\ <<print $girlfriend.firstname>> has laid out a pair of blue french-cut panties for you. Your mind rebels about how feminine they are, and for a moment you're tempted to run away. You take a deep breath. You can't run away. You're stuck here, trying on this outfit. @@.thought;<<print $girlfriend.firstname>> is right. I don't want my underwear to show through my shorts. And if I'm already wearing short shorts, what more is a pair of panties?@@ You take a deep breath and slide the panties up your legs, wincing at how flat your crotch looks. <<elseif not visited("WitchDate Girlfriend Makeover Strip")>>\ You pick up your <<print $player.underwear.informalName>> and slip into them. <</if>>\ <<if $beforeSexClothes.bra>>\ Next, you <<if $beforeSexClothes.bra.type is "sports bra">>pull your <<print $beforeSexClothes.bra.informalName>> over your head.<<else>>put your <<print $beforeSexClothes.bra.informalName>> on backwards, hook it and then spin it around. @@.thought;I'm getting pretty good at this.@@<</if>> <</if>>\ @@.thought;Okay, at least that's done. Now I just need to put on the shorts@@<<if $beforeSexClothes.shirt and $beforeSexClothes.shirt.properName is "Pink Tank Top">> @@.thought;and tank top.@@<<else>>@@.thought;.@@<</if>> You hold the shorts up to you. You always had a thing for girls who wore short shorts, and <<print $girlfriend.firstname>>'s smooth legs always looked fantastic in them. And now, they're going to be on your body, and your freshly shaven legs will be on display to <<print $witch.firstname>>--and to any guys you may come across on the trail. @@.thought;These are so short. My boxers @@<<if $beforeSexClothes.underwear.panties>>@@.thought;were@@<<else>>@@.thought;are@@<</if>> @@.thought;longer than them!@@ You look at <<if visited("WitchDate Girlfriend Makeover Clothes Closet")>>the closet another time. It has your normal clothes, and that would be an easy way out of this. @@.thought;No. When I put my clothes back, I chose to wear this outfit. It's different now that these shorts are right in front of me. But I really should wear them.@@<<else>>the door. You'd like to just run away, but you're in nothing but panties. You wouldn't get very far.<</if>>\ <</if>> [[Put on the shorts and tank top|WitchDate Girlfriend Makeover Clothes Wear]] <<if $player.isWearingPanties is false>>\ <<set $player.underwear to setup.pantiesFromGirlfriend>>\ <<set $player.hasWornPanties to true>>\ <<if $pantyRaid is null or $pantyRaid.takenFrom is not $girlfriend.firstname>><<set $clothesInventory.underwear.push(setup.pantiesFromGirlfriend)>><</if>>\ <</if>>\ <<set $player.bra to $beforeSexClothes.bra>>\ <<set $player.towel to 0>>\ <<set $location to "dorm">>\<<if visited("WitchDate Girlfriend Makeover Clothes Clothes")>>\ @@.thought;<<print $girlfriend.firstname>> is upset because of me. I guess I could wear it. It's just shorts and a tank top, right? I've worn them both before, though the shorts were longer.@@ You take off your clothes, and then\ <<else>>\ You\ <</if>> \ hold the shorts at your feet, step into them, and quickly pull it up your legs and over your hips. @@.thought;These are so short. I don't get how girls can wear them. They're only covering, what, a couple inches of leg?@@ you think in a panic, looking down at your freshly shaven legs that are on full display. You sigh and \ <<if $beforeSexClothes.shirt.properName is "Pink Tank Top">>\ put on the tank top.\ <<if not $realityChange or $girlfriend.knowsAboutRealityChange>> \ At least <<print $girlfriend.firstname>> let you keep your shirt. That's something, at least. @@.thought;She only let you keep it because it's a girls shirt@@ a voice in your head says.\ <</if>>\ <<else>>\ hold up the tank top. It's light pink, and looks very feminine. @@.thought;I'm already wearing the shorts@@ you think, resigned to the fact that you're going to be going on the date dressed like a girl. @@.thought;This isn't as bad.@@\ <</if>> <<if $player.ownsGirlPants or (visited("WitchDate Girlfriend Makeover Clothes Books") and not visited("WitchDate Girlfriend Makeover Clothes Closet"))>>\ [[The door opens|WitchDate Girlfriend Makeover Clothes Girlfriend]]\ <<else>>\ <<link "You suddenly feel cold" TfPassagePicker>><<set $tfRecoverPassage to "WitchDate Girlfriend Makeover Clothes Girlfriend">><<set $tfReason to "pants">><<set $player.confidence to $player.confidence-2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.pants to setup.shortShorts>>\ <<set $player.shirt to setup.pinkTankTop>>\ <<set $player.bra to $beforeSexClothes.bra>>\ <<set $clothesInventory.pants.push(setup.shortShorts)>>\ <<hasClothingItem "Pink Tank Top" "shirt">>\ <<if not $hasClothingItem>><<set $clothesInventory.shirt.push(setup.pinkTankTop)>><</if>>\ <<if $player.boobs>=2>><<set $girlfriend.sawBoobs to true>><</if>>\ <<unset $hasClothingItem>>\ <<set $location to "dorm">>\@@.girlfriend;"Let me get a look at you,"@@ <<print $girlfriend.firstname>> says<<if not $player.ownsGirlPants and (not visited("WitchDate Girlfriend Makeover Clothes Books") or visited("WitchDate Girlfriend Makeover Clothes Closet"))>> once you've recovered from your transformation. You didn't even realize that she had come in<</if>>. You spin around and look at her. She's wearing nothing but a towel. You awkwardly walk over<<if $player.height>3>>, realizing once again just how much shorter you are than her. You feel so submissive<<elseif $player.height is 3>>. The two of you are the same height, but you feel much weaker than her in this moment<<elseif $player.height is 2>>. You're slightly taller than her, but you feel much weaker than her in this moment<<else>>. You're taller than her, but you feel much weaker than her in this moment<</if>>, standing in front of her wearing nothing but girly shorts and a tank top and seeking her approval. She gently strokes your <<if $player.hair is 0>>short<<elseif $player.hair is 1>>short, feminine<<elseif $player.hair is 2>>feminine, medium-length<<elseif $player.hair is 5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, while you look <<if $player.height>3>>up<<else>>at<</if>> her in anticipation. @@.girlfriend;"I knew you were going to look good,"@@ she says. @@.girlfriend;"But I didn't expect you to look this good."@@ @@.player;"Thanks?"@@ you say, unsure whether you should feel complimented. @@.girlfriend;"You're so cute."@@ @@.player;"I feel ridiculous,"@@ you say. @@.player;"Why did you give me something so short?"@@ You try pulling your shorts down to cover more of your legs, but all you succeed in doing is exposing your <<print $player.underwear.informalName>>. Blushing, you pull your shorts back up. In response, <<print $girlfriend.firstname>> takes off her towel. [[Stare at her naked body in shock|WitchDate Girlfriend Makeover Clothes RemoveTowel]] <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $girlfriend.pants to setup.girlfriendTowel>><<set $girlfriend.shirt to setup.girlfriendTowel>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You stare at her with your mouth open. @@.thought;Is she trying to seduce me? She's about to go on a date with a guy! And she knows that I'm about to go on a date with <<print $witch.firstname>>. Why is she doing this?@@ Your question is answered when <<print $girlfriend.firstname>> moves about her room, gathering up some clothes, not even looking at you. She slips on a red thong and looks at you in confusion when she sees your expression. You had thought that she was trying to seduce you, but this is worse. @@.thought;She's getting dressed for her date with a guy in front of me, and she's acting like it's totally normal. She sees me as one of the girls!@@ <<print $girlfriend.firstname>> steps into a short black dress. You look down at your outfit. @@.thought;As girly as I look, at least I'm not wearing a dress@@ you think in relief. <<print $girlfriend.firstname>> turns to you. @@.girlfriend;"Can you zip me up?"@@ You feel like your diminished masculinity just suffered another blow, but you stand behind her, find the zipper, and zip her dress up. <<if $scenes.therapist.witchAskOut and not $realityChange>>\ You're about to suggest that the two of you head out when you remember your conversation with Mr. Garcia. @@.thought;He said that I should wear makeup in case someone recognized me.@@ @@.player;"Uh, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Yeah?"@@ @@.player;"Uh, I'm worried. What if, um, we pass by someone from Pinewood? I talked to Mr. Garcia about it and he said that maybe I should wear, um...you know what? Never mind."@@ @@.girlfriend;"What is it?"@@ she asks gently. [[Ask if you can wear makeup|WitchDate Girlfriend Makeover Makeup]] [[Stay silent|WitchDate Girlfriend Makeover Makeup Refuse]]\ <<else>>\ @@.player;"Okay. Are we ready to go?"@@ She laughs. @@.girlfriend;"No, silly. We need makeup."@@ @@.player;"What?"@@ @@.girlfriend;"<<print $witch.firstname>> will love it. You'll look so pretty."@@ She gestures to her chair. [[Take a seat|WitchDate Girlfriend Makeover Makeup]] [[Refuse|WitchDate Girlfriend Makeover Makeup Refuse]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shirt to setup.girlfriendLBD>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.thought;No! I'm not going to put on short shorts@@<<if $beforeSexClothes.shirt.properName is not "Pink Tank Top">> @@.thought;and a tank top@@<</if>>@@.thought;! Why am I even considering this?@@ <<if not visited("WitchDate Girlfriend Makeover Strip")>><<if $player.isWearingPanties and $player.bra is not null>>You grab your bra and panties from the bed and put them on.<<elseif $player.isWearingPanties>>You grab your panties from the bed and put them on.<<else>>You grab your bra from the bed and put it on.<</if>> Then, you<<else>>You<</if>> grab your clothes and pull them on. As soon as you're dressed, the door opens and <<print $girlfriend.firstname>> steps in. @@.girlfriend;"Seriously?"@@ @@.thought;Uh oh.@@ @@.player;"Uh, yeah. I found my clothes, and I wasn't comfortable wearing your outfit, so, uh, I wore them instead."@@ You look at her, hoping to get her approval. She just looks pissed. @@.girlfriend;"Why am I even going to all this effort to make you look nice for your date if you're just going to shit over it?"@@ @@.player;"I didn't mean it like that, <<print $girlfriend.firstname>>! It's just that, well, short shorts@@<<if $beforeSexClothes.shirt.properName is not "Pink Tank Top">> @@.player;and a tank top@@<</if>>@@.player;? I'll look so girly."@@ @@.girlfriend;"Whatever."@@ @@.player;"So, uh, are you going to help me with the rest of the makeover?"@@ @@.girlfriend;"What's the point? That'll make you look girly too, and you'll just back out."@@ She roots around her room, picking out a dress and a thong. Then, she turns to leave. @@.player;"Where are you going?"@@ @@.girlfriend;"I'm changing. You're not the only one with a date."@@ She opens the door, starts to leave, and then turns back. @@.girlfriend;"If you're happy with wearing that for the date, go ahead. But I'm not going to put makeup on @@<<if $player.feminine>=14>>@@.girlfriend;someone@@<<else>>@@.girlfriend;a guy@@<</if>> @@.girlfriend;who's going to wear ugly guy clothes."@@ And with that, she closes the door. @@.thought;I feel bad now. I didn't mean to hurt her feelings. I just didn't want to wear a girly outfit.@@ You glance at the short shorts and tank top on the bed. @@.thought;She'd be happy if I put it on. And <<print $witch.firstname>> would be happy. And she'd finish helping me get ready. But if I let her go through with this, then I'll be dressed like a girl.@@ [[Wear the outfit|WitchDate Girlfriend Makeover Clothes Wear][$girlfriend.relationship to $girlfriend.relationship+3]] [[Leave|WitchDate Hiking Start][$leftChar to null]] <<set $girlfriend.relationship to $girlfriend.relationship-4>>\ <<finishSexScene>><<set $player.towel to 0>>\ <<set $girlfriend.pants to setup.girlfriendTowel>><<set $girlfriend.shirt to setup.girlfriendTowel>><<set $girlfriend.shoes to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $scenes.therapist.witchAskOut and not $realityChange>>\ @@.player;"Uh, it's nothing."@@ <<print $girlfriend.firstname>> shrugs. @@.girlfriend;"Okay. Anyway, I was thinking you could wear makeup."@@ @@.thought;You've got to be kidding me.@@ @@.girlfriend;"You'll look so pretty with makeup,"@@ she continues, misinterpreting the look on your face.<<if not $realityChange or $girlfriend.knowsAboutRealityChange>> @@.girlfriend;"And what if you run into someone you know? Better for them not to recognize you."@@<</if>>\ <<else>>\ @@.player;"No,"@@ you say. She looks surprised. @@.girlfriend;"You'll look so pretty with makeup. Just let me try it."@@ @@.player;"That's what I mean,"@@ you say. @@.player;"I don't want to look pretty. Well, I might...no. I don't know how I want to look."@@ She pats your shoulder.\ <</if>> <<if not $realityChange or $girlfriend.knowsAboutRealityChange>> @@.player;"But if I let you put makeup on me, I'll transform. I know it. @@<<if $player.ownsGirlPants or (visited("WitchDate Girlfriend Makeover Clothes Books") and not visited("WitchDate Girlfriend Makeover Clothes Closet"))>>@@.player;I've already transformed from wearing these clothes. I don't want it to happen again."@@<<else>>@@.player;I've gone through enough transformations. I don't want any more."@@<</if>> @@.girlfriend;"Let's say you're right. You wear makeup, and you get transformed. Is that the worst thing?"@@ @@.player;"What? Of course!"@@ @@.girlfriend;"Look at you, <<print $player.firstname>>. You just shaved your legs and put on a cute girly outfit."@@ You stare at your smooth exposed legs again. @@.girlfriend;"So you could look feminine for <<print $witch.firstname>>. If you do transform, you'll look even more feminine for her."@@ @@.player;"But...okay, that's a good point,"@@ you say, flustered. @@.player;"But I can't take it back. I'll be stuck looking more girly the rest of the time."@@ @@.girlfriend;"And then @@<<if $playerStarter>>@@.girlfriend;you@@<<else>>@@.girlfriend;<<print $qb.firstname>>@@<</if>> @@.girlfriend;will win the championship, the curse will be broken, and you'll be back to normal."@@ You think it over. @@.thought;If this is just temporary, what's the harm? I want <<print $witch.firstname>> to think I look cute.@@ @@.girlfriend;"You've already done a lot,"@@ she says in a gentler voice. @@.girlfriend;"If you don't want to do this, we can just skip it. You're almost done."@@\ <</if>> [[Tell her you changed your mind|WitchDate Girlfriend Makeover Makeup]] [[Tell her you're not wearing makeup|WitchDate Girlfriend Makeover Shoes]] <<set $location to "dorm">>\<<if not visited("WitchDate Girlfriend Makeover Makeup Refuse")>>\ You don't say anything, you just take a seat in the chair<<if $player.crossesLegs>> and cross your legs<</if>>.\ <<else>>\ @@.player;"I...uh...I changed my mind. You're right,"@@ you say, taking a seat in a chair<<if $player.crossesLegs>> and crossing your legs<</if>>.\ <</if>> <<if not $realityChange and not $acceptedTrans>>@@.girlfriend;"I'm so proud of you, <<print $player.firstname>>,"@@ she says, giving you a quick hug. <</if>>@@.girlfriend;"You'll look great. Ready?"@@ <<if not visited("WitchDate Girlfriend Makeover Makeup Refuse") and (not $realityChange or $girlfriend.knowsAboutRealityChange)>>\ @@.player;"But what if I transform?"@@ you ask, though you don't try to get up. @@.girlfriend;"So what?"@@ @@.player;"What?"@@ @@.girlfriend;"Look at you, <<print $player.firstname>>. You just shaved your legs and put on a cute girly outfit."@@ You stare at your smooth exposed legs again. @@.girlfriend;"So you could look feminine for <<print $witch.firstname>>. If you do transform, you'll look even more feminine for her. Now close your eyes."@@ You take a deep breath and close your eyes. <</if>>\ @@.player;"I guess I'm ready."@@ <<print $girlfriend.firstname>> smiles and brushes your face and applies lipstick to your lips. You sit there uncomfortably. You wish you could see what <<print $girlfriend.firstname>> was doing to you. Instead, you just have to sit still, while your brain is racing, imagining how you might look. @@.girlfriend;"Okay, close your eyes now."@@ You do so, and she starts tracing your eyelid with something that feels like a pencil. @@.thought;Eyeliner? I just wish this didn't feel so uncomfortable.@@ @@.girlfriend;"Okay. Now sit still and try not to blink."@@ @@.player;"What are you doing?"@@ you ask. @@.girlfriend;"Lashes!"@@ <<print $girlfriend.firstname>> says. @@.thought;She's too excited about this.@@ You're not sure what she's doing, but when she's done, your eyelashes feel heavier. @@.girlfriend;"All done! Let's go to the bathroom."@@ @@.player;"The bathroom?"@@ you ask blankly. @@.girlfriend;"Yeah! I still need to do my makeup."@@\ <<if not $realityChange or $girlfriend.knowsAboutRealityChange>> @@.player;"But what if someone sees?"@@ @@.girlfriend;"What if they do? People might see you when you're on the date."@@ @@.player;"I guess so,"@@ you say. You //are// curious to see how you look.\ <</if>> <<if $player.hasWornMakeup>>[[Go to the bathroom|WitchDate Girlfriend Makeover Makeup Bathroom]]<<else>><<link "Before you can get up, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "WitchDate Girlfriend Makeover Makeup Bathroom">><<set $tfReason to "makeup">><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "makeup">><</link>><</if>> <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\<<if not $player.hasWornMakeup>>When you recover, you<<else>>You<</if>> follow <<print $girlfriend.firstname>> out of her room, looking all around you. The hallway is empty. Feeling a little more relaxed, you follow <<print $girlfriend.firstname>> to the bathroom. You open the door. The bathroom is empty, but there's someone in the stalls. @@.thought;I hope she finishes her makeup before that girl comes out of the stalls.@@ <<print $girlfriend.firstname>> opens up her makeup kit and starts doing her face. You're impressed with how quickly she works. She's clearly used to doing this. After a while, though, you get bored. With nothing else to do, you look into the mirror, and gasp. <<if $player.face>=3>>A pretty girl looks back at you.<<elseif $player.face is 2>>A cute girl looks back at you. She's not beautiful, but her made up face looks nice.<<elseif $player.face is 1>>An androgynous person looks back at you. But with her makeup and outfit, you're pretty sure that she's a girl.<<else>>A feminine boy with cute, made-up eyes looks back at you.<</if>> If you still had a dick, it would have risen to attention by now. <<if $player.face is 0>>He's<<else>>She's<</if>> wearing a pink tank top <<if $player.boobs>=2>>that shows off <<if $player.face is 0>>his<<else>>her<</if>> <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs<<else>>that's a little loose in the chest<</if>>. <<if $player.face is 0>>He<<else>>She<</if>> has <<if $player.hair is 0>>close-cropped <<if $player.race is not "white">>black<<elseif $player.masculinity<=0 and $player.face>0>>brunette<<else>>brown<</if>> hair that looks a little weird on <<if $player.face is 0>>him<<else>>her<</if>>.<<elseif $player.hair is 1>>a feminine looking pixie cut.<<else>>feminine-looking <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<elseif $player.hair>=3>>shoulder length<<else>>medium length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0 and $player.face>0>>e<</if>><<elseif $player.masculinity<=0 and $player.face>0>>brunette<<else>>brown<</if>> hair.<</if>> You turn around, thinking that someone new just walked into the bathroom. The <<if $player.face is 0>>boy<<else>>girl<</if>> turns too, and it dawns on you. <<if $player.face is 0>>@@.thought;That girly boy is me!@@<<else>>@@.thought;That girl is me!@@<</if>> You turn back to the mirror, turning your face and moving your hands, while watching the <<if $player.face is 0>>boy<<else>>girl<</if>> mirror your movements. @@.thought;I thought <<print $girlfriend.firstname>> was trying to be nice, but she's right. I look pretty.@@ You don't know how to feel about that. You look over at <<print $girlfriend.firstname>>. @@.girlfriend;"I'll just be another minute,"@@ she says. @@.thought;Will it really be just one minute?@@ You turn back to the mirror and look closely at yourself again. <<print $girlfriend.firstname>> has put lipstick, blush, eyeliner, and fake eyelashes on your face. @@.thought;It really makes me look more feminine.@@ That thought would have made you run away in terror before, but now it makes you feel better. If people thought you were a guy wearing girls clothes, you'd be so embarrassed. @@.thought;But if they think I'm a girl...@@ [[Before you can finish that thought, the stall door opens|WitchDate Girlfriend Makeover Makeup Encounter]] <<set $player.hasWornMakeup to true>>\ <<set $location to "girlsbathroom">>\You jump. You had forgotten that there was a girl in the stalls. You keep your eyes fixed forward, hoping that the girl will just leave you alone. Instead, she walks right next to you, and starts washing her hands. @@.female;"Hi, <<print $girlfriend.firstname>>!"@@ she says. @@.female;"You look nice."@@ @@.girlfriend;"Thanks!"@@ <<print $girlfriend.firstname>> says, smiling. The girl turns to you. @@.thought;Uh oh.@@ Trapped, you turn so you're looking at her. @@.thought;I know this girl! That's Nikki.@@ \ <<if $scenes.halloween.exposedByCheerleader>>\ @@.thought;I fucked her during halloween...until she realized I@@ <<if $player.masculinity<=-100>>@@.thought;was a girl.@@<<elseif $player.masculinity<50>>@@.thought;wasn't a guy.@@<<else>>@@.thought;didn't have a dick.@@<</if>>\ <<elseif $scenes.halloween.fuckedCheerleader>>\ @@.thought;I fucked her during halloween.@@ <<elseif $scenes.halloween.kissedCheerleader>>\ @@.thought;I kissed her during halloween.@@\ <<elseif $scenes.halloween.dancedWithCheerleader>>\ @@.thought;I danced with her during the halloween party.@@\ <<else>>\ @@.thought;She's a cheerleader.@@\ <</if>> \ @@.thought;Is she going to recognize me? Oh my god. That would be so embarrassing.@@ <<if $player.face<2 and not $realityChange>>\ @@.female;"Do I know you?"@@ she asks, looking confused. <<if $player.voice<2>>Not trusting your voice, you shake your head.<<elseif $player.voice is 2>>@@.player;"No,"@@ you say, pitching your voice up so you sound like a girl.<<else>>@@.player;"No,"@@ you say in a high-pitched voice.<</if>> @@.female;"Anyway, you look so cute in that outfit. Where did you get it?"@@\ <<else>>\ @@.female;"You look so cute in that outfit! Where did you get it?"@@\ <</if>> You look at her blankly. <<if $realityChange>>@@.thought;It's so weird that we're good friends now.@@<<else>>@@.thought;She doesn't recognize me at all. She's talking to me like I'm a girl.@@<</if>> <<print $girlfriend.firstname>> jumps to your rescue. @@.girlfriend;"She's going on a date and she was worried about finding the right clothes, so I let her borrow some of mine."@@ @@.female;"A date? Well, good luck. With how cute you look, he'd be crazy to not like you."@@ <<if $player.voice>2>>@@.player;"She, actually,"@@ you say, finding your voice.<<elseif $player.voice is 2>>@@.player;"She, actually,"@@ you say, pitching your voice up.<<else>>@@.girlfriend;"She, actually."@@<</if>> @@.female;"Oh, I'm sorry,"@@ she says, looking embarrassed. @@.female;"Well, she'd be crazy not to like you. Where are you going..."@@ @@.girlfriend;"We actually have to go soon,"@@ <<print $girlfriend.firstname>> interrupts. @@.girlfriend;"Sorry."@@ Nikki gives you a friendly wave, and you quickly hurry out of the bathroom. <<link "You're feeling more confident as you walk back to $girlfriend.firstname's room" "WitchDate Girlfriend Makeover Shoes">><</link>> <<set $player.confidence to $player.confidence+2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "girlsbathroom">>\<<hasClothingItem "Keds" "shoes">>\ <<if not visited("WitchDate Girlfriend Makeover Makeup")>>\ @@.player;"I'm not wearing makeup."@@ @@.girlfriend;"Seriously?"@@ @@.player;"Seriously. The clothes are enough."@@ @@.girlfriend;"Fine."@@ She doesn't look happy, but she doesn't push you. \ <<elseif not $realityChange>>\ @@.girlfriend;"Great job!"@@ <<print $girlfriend.firstname>> tells you when you get back in her room. @@.girlfriend;"She had no idea!"@@ @@.player;"Yeah!"@@ you say. You feel excited, but also a little ashamed. Shouldn't it be harder for her to make you look like a girl? <</if>>\ @@.girlfriend;"Now, for your shoes. Maybe some heels. Can you walk in them?"@@ <<if $hasClothingItem>>\ @@.player;"Won't my keds be fine?"@@ you ask, your mouth suddenly dry. @@.player;"We're going hiking."@@ @@.girlfriend;"Oh, I forgot,"@@ <<print $girlfriend.firstname>> says, looking embarrassed. @@.girlfriend;"Yeah, they'll be fine."@@\ <<else>>\ @@.player;"Wait, we're going hiking,"@@ you say, your mouth suddenly dry. @@.player;"Do I really need heels?"@@ @@.girlfriend;"Oh, I forgot,"@@ <<print $girlfriend.firstname>> says, looking embarrassed. @@.player;"I can just put on my sneakers."@@ <<print $girlfriend.firstname>> makes a face. @@.player;"What?"@@ @@.girlfriend;"They look old. And you want to wear them on a date?"@@ @@.player;"I wear them all the time. Does it really matter?"@@ <<print $girlfriend.firstname>> rolls her eyes. @@.girlfriend;"Of course it matters, <<print $player.firstname>>. And they look old //because// you wear them all the time."@@ @@.player;"Okay, okay,"@@ you say, giving up. Girls fashion is new to you. @@.player;"So what should I wear?"@@ @@.girlfriend;"Well, I got some keds from the mall, but they were too big for me. I was going to return them, but they'd be perfect on you."@@\ <</if>> [[Wear the keds|WitchDate Girlfriend Makeover Keds]] <<set $location to "dorm">>\<<if $hasClothingItem>>\ You quickly put your keds back on and then look down at your outfit. @@.thought;Keds, girls shorts, a tank top@@<<if $player.bra>>@@.thought;, panties, and a bra.@@<<else>>@@.thought;, and panties.@@<</if>> @@.thought;I'm not wearing a single piece of male clothing.@@ [[Get ready to leave|WitchDate Girlfriend Makeover Purse]]\ <<else>>\ You take the keds from <<print $girlfriend.firstname>> and sit down on her bed to put them on. @@.thought;Keds, girls shorts, a tank top@@<<if $player.bra>>@@.thought;, panties, and a bra.@@<<else>>@@.thought;, and panties.@@<</if>> @@.thought;The only piece of male clothing I'll have on is my socks.@@ You start to put your socks on when <<print $girlfriend.firstname>> stops you. @@.girlfriend;"<<print $player.firstname>>! You can't wear socks with your keds!"@@ @@.player;"Uh, okay,"@@ you say. @@.thought;I won't be wearing a single piece of masculine clothing!@@ you realize. But you still take your socks off and put on the keds.\ <<if not $realityChange and not $acceptedTrans>> @@.thought;It feels weird to be wearing shoes with no socks. But I see what <<print $girlfriend.firstname>> means. These are a lot more form-fitting.@@\ <</if>> <<link "You suddenly feel cold" TfPassagePicker>><<set $tfRecoverPassage to "WitchDate Girlfriend Makeover Purse">><<set $tfReason to "shoes">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <</if>>\ <<set $player.shoes to setup.keds>>\ <<set $clothesInventory.shoes.push(setup.keds)>>\ <<unset $hasClothingItem>>\ <<set $girlfriend.shoes to setup.girlfriendHeels>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"Okay, let's go!"@@ you say. You feel more feminine than you ever have in your life, but you also feel kind of excited. Still, you're anxious to be done with your makeover. @@.girlfriend;"Wait, you're forgetting something."@@ @@.player;"I am?"@@ you ask, wondering what feminine thing she's going to make you do now. <<if $player.hasStrapon>>@@.girlfriend;"Let's say the date goes really well, and you go back to <<print $witch.firstname>>'s room to hook up with her. What are you going to do?"@@ @@.player;"Wait, what?"@@ you ask, surprised. @@.player;"You're going on a date and I'm going on a date. I thought we were both cool with that. But if you really want to know, I guess we'd use a strap-on...oh."@@ <<print $girlfriend.firstname>> smiles when she sees that you've seen her point. She opens up a drawer and retrieves the strap-on <<if $pantyRaid.strapon>>that <<print $witch.firstname>> gave you.<<else>>that you bought.<</if>> @@.girlfriend;"I'm going to be dating Marco, so I don't need this anymore. You should have it."@@ @@.player;"Thanks,"@@ you say, taking it from her. But now, a new problem presents itself to you. @@.player;"Uh, where am I going to put it?"@@<<else>>@@.girlfriend;"Your wallet? And the razor I gave you? Where are you going to put them?"@@<</if>> You try to stick your hands into the pockets of your shorts. @@.player;"What the hell? This doesn't have real pockets!"@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"Don't you love girls clothes?"@@<<else>>@@.girlfriend;"Welcome to girls clothes!"@@<</if>> <<print $girlfriend.firstname>> laughs. <<if $player.hasStrapon>>@@.girlfriend;"And you'll also need to carry your wallet and the razor I gave you.@@<<else>>@@.girlfriend;"It's really annoying.@@<</if>> @@.girlfriend;No, you need this."@@ She walks into her closet, and emerges a little while later with a purse. Blushing, you take it from her. @@.girlfriend;"Just sling it over your shoulder."@@ You do so, feeling very feminine. [[Just then, you get a text|WitchDate Girlfriend Makeover Drive]] <<set $player.purse to "red purse">>\ <<set $location to "dorm">>\@@.thought;Maybe it's from <<print $witch.firstname>>!@@ you think excitedly, checking your messages. @@.witch;meet me by the lake. thats where the hike starts@@ @@.player;ok! can't wait to see u!@@ you text back. @@.player;"I'm meeting her by the lake,"@@ you tell <<print $girlfriend.firstname>>. <<if $girlfriend.dateMarcoPermission is 2>>@@.girlfriend;"Cool. I'm meeting Marco in town. I can drop you off there."@@<<else>>@@.girlfriend;"Cool. I'm meeting my date in town. I can drop you off."@@<</if>> @@.player;"Thank you,"@@ you say, gratefully. You can't imagine taking the shuttle dressed like this. You follow her to the car, <<if $player.hipSway>>your hips swaying, <</if>>and the two of you are on your way. @@.thought;In ten minutes, I'll be out on a date. Oh my god. Will <<print $witch.firstname>> like this version of me?@@ <<if $realityChange>>@@.thought;No, it'll be fine. She knows me as a girl. And she still asked me out.@@<<elseif $acceptedTrans>>@@.thought;No, it'll be fine. She@@ <<if $player.masculinity<=-100>>@@.thought;knows me@@<<else>>@@.thought;sees me@@<</if>> @@.thought;as a trans girl. And she still asked me out.@@<<else>>@@.thought;What if she thinks I'm too girly? What if she makes fun of me? No, she wouldn't do that anymore. What if she doesn't recognize me?@@<</if>> <<if $realityChange or $acceptedTrans>>\ [[The car ride is quick|WitchDate Hiking Start]]\ <<else>>\ @@.girlfriend;"Thanks for being so cool about me hiding your clothes,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"I thought you would be mad."@@ @@.thought;Oh yeah! I was so busy being feminized, I forgot about that.@@ <<if visited("WitchDate Girlfriend Makeover Clothes Angry")>> [[Tell her that you're angry|WitchDate Girlfriend Makeover Drive Angry]] [[Drop it|WitchDate Hiking Start][$player.submission to $player.submission+1;$leftChar to null]]<<elseif visited("WitchDate Girlfriend Makeover Clothes Hopeful")>> [[Thank her|WitchDate Girlfriend Makeover Drive Hopeful]] [[Drop it|WitchDate Hiking Start][$leftChar to null]]<<else>> [[Tell her that you cried|WitchDate Girlfriend Makeover Drive Cry]] [[Drop it|WitchDate Hiking Start][$leftChar to null]]<</if>>\ <</if>> <<set $location to "default">>\@@.player;"Of course I'm mad!"@@ you tell her. @@.player;"I've told you everything. I trusted you with my secret. I let you help me, and what happened? You hid my clothes!"@@ @@.girlfriend;"I'm sorry,"@@ she says. @@.girlfriend;"I knew you would want to bail though. I thought that the only way to get you to wear this cute outfit would be if I hid all your other options."@@ @@.player;"That was so manipulative!"@@ you say angrily. @@.player;"I was naked, trapped in your room. If you wanted me to wear girls shorts, that was the wrong way to do it. If I would have backed out, then that would have been my choice. But you took that away!"@@ You look at her, anxious about how she'll respond to your rant. @@.thought;That felt good to say. I hope she doesn't hate me for it.@@ Her lower lip quivers. @@.girlfriend;"I'm sorry, <<print $player.firstname>>. I thought that if I took away your choice then I could save you a transformation. But you're completely right. It should be your choice."@@ She starts crying. @@.girlfriend;"You're my best friend, and I...I never meant to hurt you. And now my mascara is running."@@ @@.player;"Hey, it's okay,"@@ you tell her. She pulls into a parking spot, and you give her a hug<<if $player.boobs>=2>>, your boobs squishing against hers<</if>>. @@.player;"You're my best friend too. Just, let me decide next time, okay?"@@ @@.girlfriend;"Okay,"@@ she says. @@.girlfriend;"Thanks."@@ She unlocks the door. @@.girlfriend;"I'm going to touch up my mascara. You should go see <<print $witch.firstname>>."@@ You give her another hug and then get out of the car. <<link "Look for $witch.firstname by the lake" "WitchDate Hiking Start">><<set $leftChar to null>><</link>> <<set $player.submission to $player.submission-2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "default">>\@@.player;"Thank you."@@ @@.girlfriend;"What? You're thanking me?"@@ @@.player;"Yeah. You were right. If you hadn't done that, I would have tried to bail. But you didn't leave me a choice. I //had// to wear this girly outfit."@@ @@.girlfriend;"So you like it?"@@ @@.player;"Well, I don't know about that,"@@ you say. You're trying to sound manly, but the smile on your face gives you away. @@.player;"I hope <<print $witch.firstname>> likes it. The only thing is, well, these shorts are kind of short."@@ @@.girlfriend;"All girls shorts are short,"@@ she says with a shrug. @@.girlfriend;"And now you can show off your legs."@@ You run your hand along them, marveling at how smooth they are. She pulls to a stop and gives you a hug.<<if $player.boobs>=2>> You can feel your boobs squishing against hers.<</if>> @@.girlfriend;"I'd wish you luck, but I don't think you need it. You look so @@<<if $player.face>=2>>@@.girlfriend;pretty@@<<else>>@@.girlfriend;cute@@<</if>>@@.girlfriend;. <<print $witch.firstname>> is going to be so happy."@@ <<link "Look for $witch.firstname by the lake" "WitchDate Hiking Start">><<set $leftChar to null>><</link>> <<set $player.submission to $player.submission+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "default">>\@@.player;"I cried."@@ @@.girlfriend;"Because I hid your clothes? Are you serious?"@@ @@.player;"Yeah. It made me feel so...helpless, I guess. Like, I used to be an alpha male. And now I'm naked and the only thing I can wear is a girly outfit."@@ She's silent for a moment. @@.girlfriend;"I'm really sorry, <<print $player.firstname>>. I was just trying to help you. I never meant to hurt you."@@ She pulls to a stop, and looks at you. Her lower lip is quivering. @@.player;"Don't cry!"@@ @@.girlfriend;"You're my best friend, and I...I feel so bad. And I'm going to cry."@@ @@.player;"I'm okay now,"@@ you say. @@.player;"I didn't like feeling trapped, but, uh, you were probably right. In your letter. I would have bailed."@@ She nods and gives you a smile, but she's still fighting back tears. @@.player;"And I've been feeling more emotional ever since this all started. It's not because of you,"@@ you say. @@.player;"And you're my best friend too,"@@ you add. She gives you a hug<<if $player.boobs>=2>>, her boobs squishing against yours<</if>>. @@.girlfriend;"Well, you look really @@<<if $player.face>=2>>@@.girlfriend;pretty@@<<else>>@@.girlfriend;cute@@<</if>> @@.girlfriend;in that outfit. <<print $witch.firstname>> will love it."@@ @@.player;"You really think so?"@@ She nods. @@.girlfriend;"Now, you should go find <<print $witch.firstname>>."@@ <<link "Look for $witch.firstname by the lake" "WitchDate Hiking Start">><<set $leftChar to null>><</link>> <<set $player.submission to $player.submission+1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "default">>\You head over to <<print $girlfriend.firstname>>'s dorm. She lets you in and you sit down on the bed, feeling defeated. @@.girlfriend;"What's wrong, <<print $player.firstname>>? Is this about what happened with <<print $witch.firstname>>?"@@ @@.player;"Yeah,"@@ you sigh. @@.player;"She didn't like that we were messing around with magic, and she gave me an ultimatum."@@ @@.girlfriend;"So we won't do magic anymore."@@ @@.player;"That wasn't one of the options,"@@ you say, sighing again. @@.player;"Either I tell everyone that I'm a trans girl...or I let her do a spell that will make everyone think I've always been a girl."@@ <<print $girlfriend.firstname>> is silent for a while. @@.girlfriend;"I'm sorry, <<print $player.firstname>>. I thought that me doing a spell to fool your parents would help. I didn't mean to put you in this position."@@ @@.player;"It's not your fault. You didn't know <<print $witch.firstname>> would see us and give me this ultimatum. And besides, who knew what my parents would have done if they saw me looking like this."@@ <<print $girlfriend.firstname>> nods, though you can see that she still feels bad. [[What are you going to do?|Girlfriend WitchUltimatum OptionDiscussion Options]] she asks. <<set $scenes.girlfriend.discussedUltimatum to true>>\ <<set $girlfriend.shirt to setup.girlfriendWhiteTShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.girlfriend;"What are you going to do?"@@ @@.player;"I don't know. I can't imagine telling all my friends and @@<<if $player.skillCurse>=4>>@@.player;former @@<</if>>@@.player;teammates that I'm a girl. But the thought of everyone thinking of me as a girl and not knowng that I was ever a guy is terrifying."@@ <<print $girlfriend.firstname>> nods. @@.girlfriend;"If you went with that, do you think I'd remember that you were ever <<print $player.firstname>>?"@@ @@.player;"I don't know. I didn't think of that.@@ \ <<if $player.datingGirlfriend>>\ @@.player;I hope we'd still be together,"@@ you say, worried. @@.girlfriend;"I think we would be. I would think we were a lesbian couple, but that's what we are anyway."@@\ <<else>>\ @@.player;I hope we'd still be friends."@@ @@.girlfriend;"Of course we would be! You'd be my female best friend, but that's basically what you are anyway."@@\ <</if>> You're about to protest her calling you a <<if $player.datingGirlfriend>>lesbian<<else>>female<</if>> when you remember that you look so girly that it was easier for you to put on a dress<<if $scenes.girlfriend.makeupForParentVisit>> and makeup<</if>> than it would have been for you to present yourself as a guy. @@.girlfriend;"That might be nice,"@@ she says, thinking. @@.girlfriend;"If <<print $witch.firstname>> is going to make you be a girl no matter what, you might as well have everyone think you've always been a girl."@@ @@.player;"That's true. It would be hard if...when I wanted to change back to a guy though."@@ [[Ask her if she can do a spell before you have to decide|Girlfriend WitchUltimatum OptionDiscussion Spell]] <<set $location to "dorm">>\@@.player;"Can you do a spell before I have to decide? If <<print $witch.firstname>> forgets that she gave me an ultimatum, then I'll be okay."@@ <<print $girlfriend.firstname>> frowns. @@.girlfriend;"I don't know. When do you have to decide again?"@@ @@.player;"Tuesday."@@ @@.girlfriend;"I don't think so."@@ Your heart sinks. @@.girlfriend;"I'd have to research spells, gather ingredients and then do the spell with you. And if <<print $witch.firstname>> figures out what I'm doing, she'll be even angrier at me."@@ @@.player;"Oh, that makes sense."@@ You turn to go. @@.girlfriend;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ She walks up and gives you a \ <<if $player.datingGirlfriend>>\ kiss. @@.girlfriend;"I wanted to do that just in case this is the last time I see you while you're still a guy...officially, I mean...I hope you're still my girlfriend after Tuesday."@@ @@.player;"I hope so too."@@ <<link "Despite the fact that she just called you her girlfriend, you're feeling better as you leave her room" $currentPassage>><<set $leftChar to null>><</link>>\ <<else>>\ big hug. @@.girlfriend;"Good luck, girl."@@ <<link "Despite the fact that she just called you a girl, you're feeling better as you leave her room" $currentPassage>><<set $leftChar to null>><</link>>\ <</if>>\You text <<print $girlfriend.firstname>>, and she <<if $girlfriend.relationship>80>>quickly <</if>>agrees to hang out. @@.girlfriend;"How are you?"@@ she asks when she sees you. @@.player;"I'm doing good..."@@ You falter. You're not doing good. You don't know why you said that you were. @@.girlfriend;"<<print $player.firstname>>?"@@ @@.player;"Okay, I'm not. Doing good, I mean. It just sucks."@@ @@.girlfriend;"I know,"@@ she says sympathetically. @@.girlfriend;"And there's nothing you can do?"@@ @@.player;"No. <<print $witch.firstname>> can't reverse it. Or won't."@@ @@.girlfriend;"Fuck her."@@ @@.player;"And it sucks.@@ <<if $witch.relationship>35>>@@.player;I'm trying to be nice to her@@<<else>>@@.player;I know I should be nice to her@@<</if>>@@.player;. I need her help. But, she's not helping."@@ @@.girlfriend;"Why don't we do it? Ourselves?"@@ @@.player;"Do what? You mean make a spell on our own?"@@ @@.girlfriend;"Yeah. Why not? She's not going to help. What are you going to do, wait until the end of the football season?"@@ @@.player;"And even then, if we don't win, I'll be stuck like this."@@ You take a moment to consider it. Neither you nor <<print $girlfriend.firstname>> knows anything about witchcraft. But if you could learn, well, it would certainly beat waiting until the end of the season to maybe get your masculinity back. [[It would never work|Girlfriend Witch Girl]] you say. <<set $scenes.girlfriend.complainedAboutWitch to true>>\ <<set $girlfriend.shirt to setup.girlfriendScoopTShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"It would never work,"@@ you say. @@.girlfriend;"Why not?"@@ @@.player;"Because,"@@ you say, remembering your conversation with <<print $witch.firstname>>. @@.player;"I'd need to be a girl to be a witch."@@ @@.girlfriend;"Well..."@@ @@.player;"What?"@@ @@.girlfriend;"Well, technically, aren't you a girl already?"@@ @@.player;"What? Because I don't have a dick?"@@ you ask indignantly. But <<print $girlfriend.firstname>>'s remark hits close to home. @@.thought;Am I really a guy if I don't have a cock? Or am I a girl?@@ @@.girlfriend;"So you disagree?"@@ [[Yeah!|Girlfriend Witch Girl Reject]] [[...No|Girlfriend Witch Girl Accept]] <<set $location to "dorm">>\@@.player;"Yeah! I look like a guy and I feel like a guy. I'm a guy."@@ @@.girlfriend;"Hey, sorry,"@@ <<print $girlfriend.firstname>> says, backing off. @@.girlfriend;"I didn't know that would upset you."@@ @@.player;"Of course it would upset me! It's something I worry about every day."@@ There's an awkward silence for a while. @@.girlfriend;"Uh, do you want to get back to talking about changing you back ourselves?"@@ [[Sure|Girlfriend Witch Plan Her]] <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $location to "dorm">>\@@.player;"So I guess I can't do any magic. Since I'm not a girl,"@@ you say pointedly. @@.player;"But you can."@@ @@.girlfriend;"Yeah. I just have to become a witch and, uh, then I change you back."@@ @@.player;"Yeah. So, how do you become a witch?"@@ @@.girlfriend;"I don't know,"@@ she says, laughing. You laugh too. @@.player;"I guess I'm fucked then."@@ @@.girlfriend;"<<print $witch.firstname>> would know."@@ <<if $witch.learnMagic>=2>>@@.player;"Yeah. And she //said// that she'll help me learn."@@ @@.girlfriend;"That's great! She can teach you how to turn back!"@@ You shake your head. @@.player;"I can't. Her friends won't let me into their club. Or at least, that's what she says."@@ <<print $girlfriend.firstname>> looks angry. @@.girlfriend;"They're the ones who cursed you and they won't even //try// to fix it? You've got a pussy just like them."@@ You blush at the reminder. @@.player;"Maybe they're just really picky about who they let in. I wonder how new witches join."@@<<elseif $witch.learnMagic is 1>>@@.player;"Yeah. She said that she would train me if I went to the library and studied witchcraft."@@ <<print $girlfriend.firstname>> frowns. @@.girlfriend;"I don't know, <<print $player.firstname>>. Maybe she's just saying that to keep you busy."@@ Your face falls. You thought that you could trust <<print $witch.firstname>>. @@.girlfriend;"Maybe she's telling the truth,"@@ she says, seeing the look on your face. @@.girlfriend;"But don't just take her word for it, okay?"@@ @@.player;"Okay,"@@ you say. @@.player;"If only you could get into the Witchcraft Club. I wonder how new witches join."@@<<else>>@@.player;"Yeah, but can I ask her that? Hey, can you teach@@ <<if $player.datingGirlfriend>>@@.player;my girlfriend@@<<else>>@@.player;<<print $girlfriend.firstname>>@@<</if>> @@.player;how to become a witch, so I can undo everything you did?"@@ You shake your head. @@.player;"She'd never go for it."@@ @@.girlfriend;"There's got to be some way."@@ @@.player;"She's part of the Witchcraft Club. I wonder how new witches join."@@<</if>> @@.girlfriend;"Yeah, me too. Do you think you could find out?"@@ @@.player;"How? Like spying on the club?"@@ She nods. <<link "I can try" $currentPassage>><<set $leftChar to null>><</link>> <<set $location to "dorm">>\@@.player;"...No. I guess I am kind of like a girl. All the guys say I throw like one, and..."@@ you sit down, on the verge of tears. @@.player;"I don't have a dick anymore. So does that make me one? Wow."@@ @@.girlfriend;"It's okay, honey,"@@ she says, sitting down next to you. @@.girlfriend;"I didn't mean to make you cry. I was just trying to help."@@ She keeps talking, but you tune her out. Something else has grabbed your attention. <<link "Once again, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend Witch Recover">><<set $tfReason to "acceptance">><<set $player.confidence to $player.confidence-3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<set $location to "dorm">>\<<if $lastTf is not "mannerisms" and $LastTf is not "">><<getTfProgress $lastTf>><</if>>\ @@.player;"Wow,"@@ you say, when you recover. You feel disturbingly feminine, but without a mirror, you can't really tell. @@.player;"Okay, we need to figure out how to stop this. And soon."@@ <<print $girlfriend.firstname>> looks stunned to have seen her <<if not $player.datingGirlfriend>>ex-<</if>>boyfriend transform right in front of her. @@.girlfriend;"Are you okay, <<print $player.firstname>>?"@@ @@.player;"I feel fine now. Physically. It's a fucking weird feeling while it's going on but now that it's over, it's like it was never here."@@ @@.girlfriend;"I meant your@@\ <<if $lastTf is "boobs" and $player.boobs is 1>> \ @@.girlfriend;nipples,"@@ she says.\ <<elseif $lastTf is "">>\ @@.girlfriend;...well, I'm not exactly sure what happened."@@ @@.player;"I didn't transform,"@@ you say. @@.girlfriend;"Oh. That's good, right?"@@ @@.player;"I guess. But it means I've transformed so much that there's nothing left."@@\ <<elseif $lastTf is "mannerisms">>\ @@.girlfriend;...well, I'm not exactly sure what happened."@@ @@.player;"Me neither,"@@ you say, frustrated. @@.girlfriend;"Well, at least nobody is going to notice."@@ @@.player;"I guess,"@@ you say. @@.player;"I just want to know what happened."@@\ <<else>> \ @@.girlfriend;<<print $lastTf>>,"@@ she says.\ <</if>>\ <<if $lastTf is not "mannerisms" and $lastTf is not "">> @@.player;"It feels fine. But do you think anyone's going to notice?"@@ <<if $tempTfValue<=1>>\ @@.girlfriend;"Probably not. Some people might, but they'll probably think their eyes are playing tricks on them."@@ @@.player;"Okay,"@@ you say, feeling a little better.\ <<else>>\ @@.girlfriend;"Honestly?"@@ @@.player;"Yeah."@@ @@.thought;That's a bad sign.@@ @@.girlfriend;"Yeah. It's kind of noticeable."@@ @@.player;"Fuck."@@ @@.girlfriend;"Most people probably won't,"@@ she says. @@.girlfriend;"And it's less of a change than your muscles."@@ @@.player;"Okay,"@@ you say, miserably.\ <</if>>\ <<unset $tempTfValue>>\ <</if>> [[Change the subject|Girlfriend Witch Plan Both]] <<set $location to "dorm">>\@@.player;"So, magic."@@ @@.girlfriend;"Right, yeah. Well, I'm a girl so I guess I could become a witch. And //technically//, you could too."@@ @@.player;"Sure,"@@ you say. You don't like the idea of technically being considered a girl, but if it helps you win back your masculinity, you can put up with it. @@.player;"So I guess we'll have to do the magic,"@@ you say. @@.girlfriend;"Yeah. We'll just have to become witches and, uh, then change you back."@@ @@.player;"Yeah. So, how do you become a witch?"@@ @@.girlfriend;"I don't know,"@@ she says, laughing. You laugh too. @@.player;"I guess I'm fucked then."@@ @@.girlfriend;"<<print $witch.firstname>> would know."@@ <<if $witch.learnMagic>=2>>@@.player;"Yeah. And she //said// that she'll help me learn."@@ @@.girlfriend;"That's great! She can teach you how to turn back!"@@ You shake your head. @@.player;"I can't. Her friends won't let me into their club. Or at least, that's what she says."@@ <<print $girlfriend.firstname>> looks angry. @@.girlfriend;"They're the ones who cursed you and they won't even //try// to fix it? You've got a pussy just like them."@@ You blush at the reminder. @@.player;"Maybe they're just really picky about who they let in. I wonder how new witches join."@@<<elseif $witch.learnMagic is 1>>@@.player;"Yeah. She said that she would train me if I went to the library and studied witchcraft."@@ <<print $girlfriend.firstname>> frowns. @@.girlfriend;"I don't know, <<print $player.firstname>>. Maybe she's just saying that to keep you busy."@@ Your face falls. You thought that you could trust <<print $witch.firstname>>. @@.girlfriend;"Maybe she's telling the truth,"@@ she says, seeing the look on your face. @@.girlfriend;"But don't just take her word for it, okay?"@@ @@.player;"Okay,"@@ you say. @@.player;"If only you could get into the Witchcraft Club. I wonder how new witches join."@@<<else>>@@.player;"Yeah, but can I ask her that? Hey, can you teach@@ <<if $player.datingGirlfriend>>@@.player;my girlfriend@@<<else>>@@.player;<<print $girlfriend.firstname>>@@<</if>> @@.player;how to become a witch, so I can undo everything you did?"@@ You shake your head. @@.player;"She'd never go for it."@@ @@.girlfriend;"There's got to be some way."@@ @@.player;"She's part of the Witchcraft Club. I wonder how new witches join."@@<</if>> @@.girlfriend;"Yeah, me too. Do you think you could find out?"@@ @@.player;"How? Like spying on the club?"@@ She nods. <<link "I can try" $currentPassage>><<set $leftChar to null>><</link>> <<set $location to "dorm">>\You walk into the locker room, and then stop dead in your tracks. You just <<if $player.bra>>realized that you're wearing a bra!<<else>>remembered that you have boobs now!<</if>> \ <<if not visited("Gym Bra Start")>>\ You take in the room, as guys in various states of undress chat and talk with each other. You don't feel like you belong in here. @@.thought;I don't know where to go. The only other locker room is the girls room...No. I'm not doing that. Ever.@@ You look at the stalls. @@.thought;That's the only choice I have.@@ You half-run to your locker, ignoring the questioning glances from the <<if $player.masculinity>=50>>other <</if>>guys. The stalls are pretty popular with all of the guys who are self-conscious about their bodies. Even though your gym class is mostly jocks, there are still a few of those people. @@.thought;I guess I'm one of them now.@@ [[Change in the stalls|Gym Bra Change]]\ <<set $changeInOpen to false>>\ <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\ <<else>>\ Now you really don't feel like you belong in here. They all have these toned, manly bodies, and you have soft flesh that needs support. You're certainly not changing in front of anyone, so you head to the first open stall. But after putting on your swim trunks, you glance longingly at the bra you just removed, half wishing you could wear something similar to conceal your boobs at the pool. Obviously that's not happening. Instead, you need to somehow sneak your bra back to your locker undetected. @@.thought;I guess I could hide it here...somewhere. But what if someone finds it?@@ [[Sneak it back to your locker|Gym Bra Sneak]] [[Hide it in the stall|Gym Bra Hide]]\ <<set $player.leadership to $player.leadership-either(0,1)>>\ <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>><<set $leftChar to null>><<set $rightCharImage to null>><<set $rightChar to null>>\ <<set $location to "boysbathroom">>\ <</if>>Luckily, there's still a stall open once you've grabbed your trunks. Your heart doesn't stop beating until you've pulled them up. @@.thought;That wasn't so bad.@@ You look over your body to make sure that everything looks okay. It doesn't. \ <<if $player.bra>>\ In fact, you have two problems. The first is that your small boobs are visible.\ <<else>>\ Your boobs may be small, but they're still visible.\ <</if>> \ It's not that obvious, and you'll be in the water for most of the time, but if someone was paying attention, they would definitely notice. @@.thought;I don't have a choice. I just have to hope nobody notices. I'll stay in the water as much as I can.@@ <<if $player.bra>>\ Your second problem is your bra. Specifically, it's with you in the stall, and you need to put it back in your locker. @@.thought;I guess I could hide it here...somewhere. But what if someone finds it?@@ [[Sneak it back to your locker|Gym Bra Sneak]] [[Hide it in the stall|Gym Bra Hide]]\ <<else>>\ [[Head out to the pool|Gym Bra Start]]\ <</if>>\ <<set $player.leadership to $player.leadership-either(0,1)>>\ <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>><<set $leftChar to null>><<set $rightCharImage to null>><<set $rightChar to null>>\ <<set $location to "boysbathroom">>\@@.thought;I'm not going to step back into that locker room holding a bra.@@ You look over the stall, trying to find the perfect place to hide it. The stall isn't very large, and there aren't a lot of spots. You settle for hiding it behind the toilet. @@.thought;That's kind of dirty@@ you think. @@.thought;And I'll have to wear it after.@@ You put it on a thin layer of toilet paper. It's not much, but you don't have many options, and you're terrified of getting caught holding a bra by all those guys. [[Walk onto the pool deck|Gym Bra Start]] <<set $leftCharImage to null>>\ <<set $location to "boysbathroom">>\Carefully, you fold your <<print $beforeSexClothes.bra.informalName>> into your <<print $player.pants.informalName>>, and arrange it so the bra isn't visible. Trying to look nonchalant, you step out of the stall and walk back to your locker. You make it there successfully, and stuff your clothes inside. [[Walk onto the pool deck|Gym Bra Start]] <<set $location to "boyslocker">>\You sit on the bench with the <<if $player.masculinity>=50>>other <</if>>guys and tune the Coach's speech out. \ <<if visited("Gym Bra Start") is 1>>\ Instead, your eyes are fixed on the girls who are sitting on the other edge of the pool. @@.thought;They all look so good in their bikinis@@<<if $player.homosexuality>=70>>, but your thoughts aren't lustful. In fact, you don't feel much of anything when you look at them.<<else>> you think, glad that you're still turned on by women.<<increaseArousal 5>><</if>> The Coach's speech is dragging on, and you find your mind wandering. @@.thought;Those girls have boobs just like me. Theirs are bigger, but mine are still there.@@<<if visited ("Gym Bra Hide") or visited("Gym Bra Sneak")>> @@.thought;And when gym class is over, they're going to put on their bras. Just like me.@@<</if>> @@.male;"Okay, everyone get in the pool! We're going to swim some laps!"@@ Everyone groans, but you're secretly happy. If you're swimming laps, you can be in the pool the whole time, and hide your budding breasts. @@.thought;And nobody has noticed them@@ you think. @@.thought;I've been lucky.@@ As you think that, you catch a boy giving you a sideways glance. You can't tell what he's thinking, but you're nervous. When the Coach finally stops talking, you're the first to jump in the pool. [[Swim|Gym Bra Swim]]\ <<else>>\ Instead, you gaze at the row of girls all wearing bikinis. @@.thought;If I wore one, I could stop worrying about people staring.@@ You shake the thought from your mind. @@.thought;Of course they'd stare anyway, but at least I'd be covered up.@@ You hug your arms even tighter around your chest. @@.male;"Okay, everyone get in the pool! We're going to swim some laps!"@@ You exhale deeply, relieved that it's not diving today. In the water, things are a lot less visible. Soon you're swimming laps back and forth, happy to be underwater but tired from the exercise. \ <<if $player.armStrength>=66>>\ Fortunately you've built back some muscle, or it might feel even worse.\ <<else>>\ @@.thought;I didn't used to get tired as easily@@ you think as you reach out for the pool wall.\ <</if>> @@.male;"Okay, that's enough!"@@ Coach yells. [[Get out of the pool|Gym Bra Return]]\ <</if>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\Your boobs feel strange in the water, swaying weightlessly whenever you change positions. @@.thought;I wonder if it would be easier in a bikini@@ you think as a girl swims past you. But for all of your worries, swimming is pretty anticlimactic. You and the other students just swim back and forth. It's tedious, and you're starting to wonder if you would have been better off if Coach made everyone dive, even if it meant you would be more likely to be noticed. The only consolation is that everyone is getting tired, and nobody has the energy to notice anything different about you. They're all focused on getting through the class. @@.male;"Okay, that's enough!"@@ Coach yells. You can almost feel the relief of all the students. You're relieved too, until you realize that you'll have to get out of the pool. @@.thought;I can't stay in here forever. I might as well get out with everyone and not make a big deal out of it.@@ [[Get out of the pool|Gym Bra Return]] <<set $location to "pool">>\<<if visited("Gym Bra Start") is 1>>\ You walk awkwardly back to the locker room. You can hear a couple girls laughing behind you, but you can't hear what they're laughing about, and you don't dare turn around. Eventually, the girls turn left towards their locker room, and you feel a little better once you're out of earshot. Once you're back in the locker room, you go take a quick shower. You're trying to be as efficient as possible, so you can <<if visited("Gym Bra Hide")>>grab your bra before anyone finds it<<else>>get out of there<</if>>. You can't help yourself from noticing your naked body, so different from the <<if $player.masculinity>=50>>other <</if>>guys. Your hand drifts to your breasts, and you close your eyes as you enjoy your touch. @@.thought;Gotta focus.@@ It takes a lot of effort, but you finish the shower and wrap a towel around your body.\ <<increaseArousal 5>>\ <<set $player.leadership to $player.leadership-3>>\ <<else>>\ You cover your chest again as you climb out of the pool, trying to look casual about it. <<if $player.masculinity<50>>@@.thought;Anyone@@<<else>>@@.thought;Any guy@@<</if>> @@.thought;might do that, right? I can't be the only one shy about@@ <<if $player.masculinity<50>>@@.thought;their@@<<else>>@@.thought;his@@<</if>> @@.thought;nipples tensing up.@@ Once you're back in the locker room, you go take a quick shower. You want to be as efficient as possible, so you can <<if visited("Gym Bra Hide")>>grab your bra before anyone finds it<<else>>get out of there<</if>>.\ <</if>> <<if visited("Gym Bra Hide")>>\ [[Head to the stall|Gym Bra Hide Gather]]\ <<else>>\ [[Head to your locker|Gym Bra Locker Gather]]\ <</if>> <<set $player.towel to $player.usualTowel>>\ <<set $player.pants to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\You quickly head for the stalls, terrified that somebody will get there before you. You look behind the toilet, and discover...nothing. Your heart skips a beat, until you realize that in your hurry, you went into the wrong stall. You open the door, but somebody's already in the stall you left the bra. You wait with bated breath, praying that whoever's in there doesn't notice the bra. Some of the <<if $player.masculinity>=50>>other <</if>>guys give you strange looks. You imagine how you must look, hovering outside of a stall while there's an open one right next to you. Eventually, the boy in there finishes up and you walk in and close the door. To your relief, the bra is still there. @@.thought;Good. That could have turned out so much worse.@@ You quickly change into your clothes, trying not to think about how good you're getting at putting on the bra. <<link "Continue" "AfternoonClass">><<set $player.towel to 0>><</link>> <<set $team.suspicion to $team.suspicion+1>>\ <<set $location to "boysbathroom">>\Your shower was pretty quick, and there aren't a lot of guys in the locker room by the time you're done. \ <<if visited("Gym Bra Sneak")>>\ You're still nervous though, and you sweep your clothes up into your arms and head for the stalls. You were too quick. As soon as you've taken a couple steps, your bra falls onto the floor. <<if $player.masculinity>=50>>Another<<else>>A<</if>> guy turns his head, and you quickly pick it up and hurry for the stalls. @@.thought;That was so embarrassing. Did he notice what it was?@@ You quickly change into your clothes, trying not to think about how good you're getting at putting on the bra.\ <<set $player.leadership to $player.leadership-2>>\ <<else>>\ You're still feeling self-conscious though, and you quickly gather your clothes and hold them tight against your chest as you head for the stalls. <<if $player.masculinity>=50>>Another<<else>>A<</if>> guy turns his head and you walk past him, hoping that he didn't notice the slight bulge of your small boobs. You quickly get dressed and head to your next class.\ <</if>> <<link "Continue" "AfternoonClass">><<set $player.towel to 0>><<set $leftCharImage to null>><</link>> <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\<<if $player.bra or $player.boobs is 2 or $player.isWearingPanties>>\ <<if $player.bra or $player.boobs is 2>>\ You enter the locker room, take your swim trunks, and head straight for the stalls. There's no way you'll risk everyone <<if $player.bra>>seeing your bra<<if $player.isWearingPanties>> and panties<</if>><<else>>staring at your boobs<</if>> while you change.\ <<else>>\ You go inside the locker room, and fidget with the waistband of your panties. Nope, you're not going to change in the locker room today. The other guys may not have seen your pussy if you changed quickly, but there's no way they'd miss your panties. You unlock your locker, take your swim trunks, and head for the stalls.\ <</if>> @@.male;"Why is <<print $player.firstname>> changing in the stalls?"@@ you hear a guy ask his friend. You ignore them. Once the stall door is safely shut, you breathe a sigh of relief and drop your pants. Your <<print $player.underwear.informalName>> are <<if $player.arousal>=50>>slick with your juices<<elseif $player.isWearingPanties>>a pretty comfortable fit<<else>>almost falling off of you<</if>><<if $player.bra>>, while your bra gently cradles your boobs<<elseif $player.boobs>=2>>, while your boobs feel a little sore from the lack of support<</if>>.\ <<else>>\ You're used to gym class making you either energized or anxious. Instead, it does neither. You've gotten used to changing <<if $changeInOpen>>quickly in front of everyone<<else>>in the stall<</if>>, and you know that nobody is going to look closely. A couple of the guys give you nods as you walk to your locker, but none of them notice the lack of an outline of your dick.\ <</if>> <<if $player.boobs is 2>>\ You change into your swim trunks and head out to the pool, your arms folded across your chest to hide your boobs. Luckily, no one says anything. The problem is that now when you dive, you have to hold up your trunks with one hand while covering your boobs with the other, and your form feels worse than ever. It's a relief when class finally ends and you can go put on a shirt<<if $player.bra>> and bra<</if>>.\ <<else>>\ You change into your swim trunks, head out to the pool, and do a couple of dives before changing back. Overall, gym class went okay, but you're still happy when it's over, and you can go back to wearing your uncomfortable uniform.\ <<if $player.boobs is 1>> @@.thought;I just hope no one noticed my nipples.@@ They kept tensing up from the cold water.\ <</if>>\ <</if>> [[Continue|AfternoonClass][$leftCharImage to null;$rightCharImage to null]] <<if $changeInOpen is false>><<set $player.leadership to $player.leadership-either(0,1)>><</if>>\ <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\Gym was always your favorite class. Instead of sitting down and pretending to pay attention, you got to run around and do sports. But today, you're dreading gym. Your class is still swimming, which means that you have to get changed. Usually, all the boys change into their swim trunks inside the locker room while following an unwritten rule to not watch each other. But for obvious reasons, you don't feel comfortable doing that. You don't want to even imagine what would happen if everyone found out you had a pussy. The alternative would be changing in the stalls. Only the overweight and nerdy boys do that, and it would definitely stand out if you did it too. But it's not like you can change in front of everyone. Or can you? You try to remember where your eyes were when the other guys were changing. You can't remember ever seeing a dick. @@.thought;If I can do it fast, and act natural, maybe I can get away with it?@@ [[Head for the stalls|Gym Stalls]] [[Change in the locker room|Gym Change Open]] <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\It would be foolish to risk someone seeing your junk. Or your lack of junk. Better to play it safe and have people wonder why you're changing in the stalls than have your secret exposed. Without looking at anyone, you grab your trunks and make a beeline for the stalls. You //try// to change quickly, but as you're lowering your boxers, you get another glimpse of your pussy. It looks out of place on your masculine body. Even if you don't have muscles. @@.thought;I'll never get used to seeing that.@@ When you're finished changing, you emerge from the stalls, ignoring the questioning looks you get from the other guys. [[Swim|Swimming4][$leftCharImage to "images/side_characters/pool_left";$rightCharImage to "images/side_characters/pool_right"]]\ <<set $player.submission to $player.submission+1>>\ <<set $changeInOpen to false>>\ <<set $player.leadership to $player.leadership-5>>\ <<set $player.confidence to $player.confidence-5>>\ <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>>\ <<set $location to "boysbathroom">>\@@.thought;Okay, <<print $player.firstname>>, you can do this@@ you tell yourself. Get your trunks, drop your boxers, pull up your trunks. If you do it right, you'll be done in a couple seconds. Your hands are shaking so bad that it takes a couple tries to get your locker open. @@.thought;Trunks, drop boxers, pull up trunks.@@ You grab the trunks from your locker. Step 1. The other guys in the locker room aren't paying any attention. @@.thought;If I wait too long, everyone will be done changing. I've got to do this now.@@ As quickly as you can, you drop your boxers and pull the swim trunks up your legs. When you're done, you raise your head, expecting to see questioning eyes and hear taunts. Instead, nothing happens. The world goes on. @@.thought;Holy shit, I just pulled that off!@@ you think happily. You don't consider that four days ago, if someone told you that you would change in the boys locker room without revealing your new vagina and that you'd be //happy// about that, you'd have called them crazy. [[Swim|Swimming4][$leftCharImage to "images/side_characters/pool_left";$rightCharImage to "images/side_characters/pool_right"]] <<set $player.exhibition to $player.exhibition+1>>\ <<set $changeInOpen to true>>\ <<set $player.confidence to $player.confidence+7>>\ <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "boyslocker">>\You enter the boys locker room with some hesitation. What used to be your favorite class has quickly turned into the one you dread the most. Like yesterday, you \ <<if $changeInOpen>>\ change quickly in the open locker room. After surviving it yesterday, you're feeling a little more confident, and once again it goes off without a hitch. Your heart is still pounding in your chest after you pull up your swim trunks, though.\ <<else>>\ make a beeline for the safety of the stalls, getting a couple strange looks as you do so. Everyone is used to the <<print $player.firstname>> <<print $player.lastname>> who changed in the open gym and flashed everyone, but you certainly can't risk flashing anyone now.\ <</if>> <<if not $player.datingGirlfriend>>\ <<print $girlfriend.firstname>> avoids your eyes as you walk into the pool area, and a wave of sadness washes over you. Your relationship with the hottest and coolest girl in the school is over. @@.thought;I'm single now, I guess. But I can't date anyone else, right? What will I do when they want to fuck?@@\ <<elseif $girlfriend.knowsSecret>>\ As you walk into the pool area, someone ambushes you from behind and two skinny arms are wrapped around you. You turn around, only to see <<print $girlfriend.firstname>> giving you a bear hug. @@.girlfriend;"I'm glad you told me,"@@ she says. @@.girlfriend;"I wanted you to know that."@@ @@.player;"Yeah, sure, thanks,"@@ you say, hoping that <<print $girlfriend.firstname>> doesn't reveal anything. You relax and enjoy the feeling of a hot girl in a bikini giving you a hug. If you still had your dick, you would be sporting a major erection right now. @@.thought;That's the only silver lining to this.@@ @@.male;"Alright, break it up!"@@ the coach says, and you retreat to the side of the pool with the other guys.\ <<else>>\ <<print $girlfriend.firstname>> looks at you as you walk into the pool area, but doesn't move from where she's sitting. @@.thought;She must still be mad. I don't know how to make it better, unless I reveal my secret.@@ You feel a momentary panic.\ <</if>> @@.male;"Okay, boys and girls!"@@ the coach's booming voice yells. @@.male;"You know the drill. I want to see everybody diving! I'll be in the pool if anyone needs help."@@ The coach proceeds to explain the proper diving technique. You just tune him out. You've already done this twice. It's not that hard. Soon, you're standing on the diving board looking down at the pool, your laughably huge swim trunks almost falling off you. [[Jump in|Swimming5][$leftChar to null;$rightCharImage to null]] <<if $changeInOpen is false>><<set $player.leadership to $player.leadership-1>><</if>>\ <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\You change <<if $changeInOpen>>quickly in the open locker room, confident that nobody will notice anything.<<else>>in the stall. You hear laughter as you close the stall door, and you wonder if it's directed at you. @@.thought;They're just laughing at something else. Other guys change in the stall too.@@<</if>> Once you're finished changing, you go to the pool, sit through coach's speech, and then wait in line <<if $player.boobs>=2>>with your arms crossed over your chest<<else>>until you can dive<</if>>. It's strange how gym class has quickly become so boring. Now, you just want to get your dives in and then get changed. The diving part is fun, at least. But now you've started hanging onto your trunks so they wouldn't fall off, and diving is much less fun. [[Dive normally|Gym Day 7 Lose Trunks]] [[Hang onto them, just in case|Gym Day 7 Dive]] <<if $changeInOpen is false>><<set $player.leadership to $player.leadership-either(0,1)>><</if>> <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\You hit the water with a splash, and sink deep beneath the surface. As you approach the bottom, your huge trunks slip down your legs, falling off your body and sinking to the bottom. You only realize that they're missing once you come up for air. @@.thought;Shit! Not now!@@ There's a loud chorus of laughter from the boys, and most of the girls turn away, obviously expecting you to flash them. Interestingly, some of the girls keep their eyes fixed on you. You can't believe that this happened. You //never// lost your trunks when you had a dick, and now it happens during your <<if $day<11>>first week<<elseif $day<18>>second week<<else>>first month<</if>> with a pussy? @@.thought;Okay, what are my options?@@ you think to yourself. @@.thought;I can't get out and flash everyone. I could dive down and get my trunks, but I'm not a good diver.@@ You look down at <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=56)>>the string dangling from <</if>>your pussy. Your pussy. Then it hits you. You're in clear water! Anyone could see! You have to get out of the water! [[Dive down and try to get your trunks|Gym Day 7 Retrieve Trunks]] [[You spot a pillar you could hide behind until someone gets your trunks|Gym Day 7 Wait][$player.submission to $player.submission+1]] <<set $scenes.swimming.lostTrunks to true>>\ <<set $player.pants to null>>\ <<set $location to "pool">>\Maybe it wouldn't be so bad to just do a normal dive, for once. You step up onto the diving board, pulling up your swim trunks as they start to slip. You imagine your trunks falling off as you dive in, in front of everyone. @@.thought;Better not risk it.@@ You dive into the pool, one hand holding your trunks<<if $player.boobs>=2>> and the other covering your chest<</if>>. But instead of diving beneath the surface, there's a loud thud as your stomach absorbs the impact. There's raucous laughter all around you. @@.male;"Belly flop! Belly flop!"@@ someone says. Your cheeks are burning as you hoist yourself out of the water. If someone laughs at you, you would tell them off. But with everyone laughing at you, you're not sure who to yell at. The laughter dies down after a while, and the students go back to diving. Soon, it's your turn again. Your heart is pounding, and you want to back down the diving board and run into the locker room. @@.thought;No! I'm not going to pussy out of this!@@ You dive into the water, one hand clutching your <<if $player.boobs>=2>>boobs and the other clutching your swim <</if>>trunks. It's a bit awkward, but you pull off the dive and resurface. You look back at the line and see some people snickering about your form. @@.thought;I can't win.@@ Finally, gym class is over. [[Go to your next class|AfternoonClass][$leftCharImage to null;$rightCharImage to null]] <<set $scenes.heldOntoTrunks to true>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $location to "pool">>\You're not going to sit around and hope somebody else gets your trunks. You're going to find them yourself. Your eyes scan the pool. There! A splotch of orange, against the corner. You swim over, and see that you're right. Your trunks have sunk to the bottom of the pool, but they're there! All you have to do is dive down and get them. You take a deep breath and then dive down. Your thighs rub together, and you're reminded of why you need to get these trunks. You're painfully aware of how exposed you are right now. @@.thought;I hope nobody sees me.@@ <<if $player.armStrength>=34>>\ You can't quite make it, and you're forced to resurface. Coach yells something to you, but you've already started your next dive. You're at the bottom, you've almost made it. Your hand scrapes the bottom of the pool. Where were they? You feel yourself start to panic. Then your hand comes into contact with fabric. You're running out of air though, and you're not sure which direction to swim in. You see a light, and swim towards it. Moments later, you break the surface and take a big breath, glad to have your swim trunks and be alive. That brings up a new problem. Now you have to get your trunks on. It would be easier if you got out of the water, but there's no way you're going to do that. [[It's difficult since they're so waterlogged, but you manage to get them over your hips|Gym Day 7 Retrieve GetTrunks]] <<set $scenes.retrievedTrunks to true>>\ <<increaseArmStrength 1>>\ <<set $player.confidence to $player.confidence+10>>\ <<else>>\ You can't quite make it, and you're forced to resurface. Coach yells something to you, but you've already started your next dive. You're near the bottom, you've almost made it. Your hand flails through the water. Where were they? You feel yourself start to panic. Then your fingertips brush against fabric. You stretch out farther--you can almost grab them. Your weakened lungs are running out of air though, and you're not sure which direction to swim in. You see a light, and swim towards it. Moments later, you break the surface and take a big breath, nearly choking on water. Your hands are empty, your trunks are still at the bottom of the pool, and you're still naked. [[Admit defeat and hide behind the pillar|Gym Day 7 Wait]] <</if>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $location to "pool">>\@@.thought;I did it!@@ You're so glad to have your trunks safely covering your crotch. You hear laughing close by. Really close. You turn around. The line of classmates who were waiting to dive were behind you this whole time! @@.thought;I wonder if they saw anything!@@ The pool's clear after all. Everyone is laughing, but that's probably just because you lost your trunks. You're humiliated, but you feel weirdly thrilled. This is the first time you've flashed anyone since your transformation, and you've missed it. @@.male;"Okay everyone! Great job today! Why don't you all get changed early?"@@ At least gym class is over. [[Go to your next class|AfternoonClass][$leftCharImage to null;$rightCharImage to null]] <<set $player.pants to setup.swimTrunks>>\ <<set $location to "pool">>\Thinking quickly, you swim over to where the pillar is, and then hoist yourself out of the pool. You cover your pussy<<if $player.boobs>=2>> and boobs<</if>>, hoping nobody sees that the cup your fingers make around your crotch is smaller than it should be. Luckily, the pillar is in the maintenance section of the pool, so it's hard for your classmates to get a good view of you. From their point of view, they can only see your naked<<if $player.ass>=3>>, large<<elseif $player.ass>=2>>, round<<elseif $player.ass is 1>>, pert<</if>> butt, since the front of you is pressed against the pillar. @@.player;"Can someone get my swim trunks!"@@ you yell. @@.player;"Please?"@@ <<if $girlfriend.relationship>55>><<print $girlfriend.firstname>><<else>>Somebody<</if>> dives into the pool. You close your eyes, hoping that this will be over soon. It's really humiliating, standing here naked in front of everyone. You feel helpless: your trunks have come off and you have to wait for <<if $girlfriend.relationship>55>>your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend<<else>>some guy<</if>> to find them. You can't do anything to help, and you can't even really see what's going on from this angle. @@.thought;Why did I get out of the pool?@@ You don't know what you were thinking. There's no way anyone would see your crotch if you <<if visited("Gym Day 7 Retrieve Trunks")>>just stayed submerged<<else>>dived down really fast<</if>>, right? Gym class has ground to a halt, and everyone is watching the spectacle play out. [[You've never been so embarrassed before|Gym Day 7 Wait GetTrunks]] <<if $girlfriend.relationship>55>><<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>><<set $leftCharImage to null>><<set $leftChar to $girlfriend>><</if>>\ <<set $location to "pool">>\Finally, <<if $girlfriend.relationship>55>><<print $girlfriend.firstname>> emerges from the pool with your trunks. @@.girlfriend;"Here,"@@ she says. <<if $girlfriend.knowsSecret>>She stands in front of you, shielding you from the view of your classmates. You're grateful for that, and you change in relative privacy. @@.player;"Thank you,"@@ you tell her gratefully when you're finished.<<else>>She makes sure that you're okay, and then backs off, standing close enough that she can see you change but not close enough for her to block the view of your classmates. You want to tell her that you need help, but you don't know how to do that without revealing your secret. @@.player;"<<print $girlfriend.firstname>>? Can I have some privacy?"@@ She looks at you in surprise, but turns away. As quickly as you can, you slide the trunks up your legs, praying that you didn't flash anyone more than you have already. @@.player;"Thanks for getting it,"@@ you say when you're done.<</if>><<set $player.confidence to $player.confidence-7>><<else>>your classmate emerges from the pool with your trunks, and throws them at you. Luckily, you're reflexes are still good enough to catch them. You shudder as you picture yourself having to bend over to pick them up. Now comes another problem. Putting them on. If your classmates looked at you now, they'd just think that your dick was pressed up against the wall. But if you shift your body to put your trunks on, some of the sharper eyed ones might see that you have a pussy. @@.thought;Fuck it.@@ You just want this moment to end. You slide your trunks up your legs really quickly, and turn to face the class. Nobody meets your eyes.<<set $player.confidence to $player.confidence-15>><</if>> @@.male;"Okay everyone! Great job today! Why don't you all get changed early?"@@ You breathe a sigh of relief. At least gym class is over. [[Go to your next class|AfternoonClass][$leftChar to null;$leftCharImage to null;$rightCharImage to null]] <<set $player.leadership to $player.leadership-10>>\ <<set $player.pants to setup.swimTrunks>>\ <<set $location to "pool">>\Heading out of the locker room, you sit down with the other boys. @@.thought;This ritual we do is ridiculous. Why do we need to sit separately?@@ You look across the pool at the girls in their bikinis. It's a nice view. Your gaze shifts back to your side of the pool, where everyone is wearing their swim trunks. That seems kind of ridiculous too, you wearing these heavy trunks to contain a package you no longer have. @@.male;"Okay!"@@ the coach barks, interrupting your thoughts. @@.male;"You know the drill. We're going to be doing more diving today. Line up at the high board and take your turn. Make sure the pool is clear before you jump. If you want to go to the shallow end, fine, but I want you diving by tomorrow!"@@ @@.thought;I might as well dive. I did it on Friday@@ you remember. You have a pretty good time diving. The only negatives are the long wait between dives, and your swim trunks. They feel uncomfortable and too heavy on your new body. [[Head to the locker room|Locker Room Changing][$rightCharImage to null]] <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\When the period is over, you head back to the locker room, feeling good about yourself. The diving was a nice escape. Then, reality hits you. You have to change again. For a moment, you consider skipping the shower and changing while everyone is busy. @@.thought;I don't want to smell like chlorine all day.@@ Tentatively, you step inside the shower, close the curtain and step out of your trunks. The sight of your body doesn't startle you as much this time, but it still feels weird. You're not used to looking down and seeing nothing there. @@.thought;Don't think about it. Just get clean and get out of here.@@ And that's what you do. You still want to properly explore your new anatomy, but that will have to wait until later. Changing back into your clothes is much easier than changing out of them was. All you have to do is wrap a towel around your waist, go to your locker, and put your boxers on under the towel. You're a little nervous that someone will notice the lack of an outline of your dick, but no one does. Relieved, you button your dress pants and head out of the locker room, glad that gym is over. @@.thought;I'll have to do this all over again tomorrow though. And every schoolday after that.@@ The rest of the school day passes uneventfully. At 4 PM, the last bell rings, signalling the end of classes for the day. [[Finish school|Evening][$leftCharImage to null]] <<finishSexScene>>\ <<set $location to "boyslocker">>\You hit the water with a splash, and you sink deep beneath the surface. As you reach the bottom of your dive, your large swim trunks start to shift on your body, and you're overcome with a sudden panic. @@.thought;What if they fall off?@@ Before you can think about that possibility, you've surfaced, gasping for air. Mercifully, your trunks are still on. @@.male;"Everything okay, <<print $player.firstname>>?"@@ your coach asks. You nod your head, still in disbelief about how close you came to total catastrophe. @@.thought;I'll have to be more careful next time.@@ You do have to dive again, though. Your knees go weak as you stand on top of the diving board. You can just imagine actually losing your trunks this time, and having to dive back down to find them, with only the clear water hiding your pussy from the rest of the class. You settle for holding onto your trunks with one hand as you jump in. The result is a rough, awkward dive. Your classmate's laughter rings in your ears as you resurface. <<link "Change and go to your next class" "Language Project Start">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\You get changed into your <<if $player.wearsOnepiece>>one-piece swimsuit in the stalls. You still get some weird looks from the <<if $player.masculinity>=50>>other <</if>>guys, but you ignore them. Now that you've gotten used to wearing the swimsuit, it doesn't feel so wrong anymore. @@.thought;I need to cover up my boobs, and boring old trunks won't do that.@@<<if $player.masculinity<25>> @@.thought;Besides, I look cute in it.@@<</if>> Once you're changed, you walk out onto the deck, towards the guys bench.<<else>>trunks and then walk out onto the deck, towards the guys bench.<</if>> @@.rival;"Hey!"@@ You keep walking. @@.thought;There's no way a girl wants to talk to me. Not with how I look now.@@ @@.rival;"<<print $player.firstname>>!"@@ That makes you turn around. <<print $rival.firstname>> <<print $rival.lastname>> is trying to get your attention. You look at her in confusion. <<if $scenes.friends.qbCute>>Things have been awkward between the two of you ever since you turned her down. The only time<<if $scenes.qb.sawRivalAtLake>>s you spoke were<<else>> you spoke was<</if>> when <<if $scenes.friends.toldRivalAboutQbSize>>you told her how big <<print $qb.firstname>>'s dick was<<else>>she talked about liking <<print $qb.firstname>><</if>><<if $scenes.qb.sawRivalAtLake>> and when you confronted her and <<print $qb.firstname>> at the lake<</if>>.<<elseif $scenes.qb.sawRivalAtLake>>Things have been awkward ever since you turned her down. The only time you spoke was when you confronted her and <<print $qb.firstname>> at the lake.<<else>>The two of you haven't spoken ever since you turned her down.<</if>> @@.thought;Now that I'm a sissy, what would a beautiful blonde cheerleader want to talk to me about?@@ @@.male;"<<print $player.lastname>>! Sit your ass down and we can start class!"@@ You scurry over to the boys bench, as the class laughs. [[Coach starts speaking|Gym Rival Talk]] <<setUpSexScene>><<if $player.wearsOnepiece>><<set $player.shirt to setup.onepiece>><<set $player.pants to setup.onepiece>><<else>><<set $player.pants to setup.swimTrunks>><<set $player.shirt to null>><</if>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalBikiniBottoms>><<set $rival.bra to setup.rivalBikiniTop>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightChar to $rival>>\ <<set $location to "pool">>\@@.male;"Alright, boys and girls. I know a lot of you don't like standing in line while you wait your turn to dive. But your fellow students are working hard on their own dives, and I expect you to give them your full attention. Okay, let's get started."@@ When he finishes talking, everyone rushes to get in line. Unfortunately, you wind up near the back. @@.thought;I'll have to wait a while before I get to dive@@ you think glumly. @@.rival;"Psst!"@@ @@.player;"Uh, hi...<<print $rival.firstname>>,"@@ you say, turning around to see who was talking. @@.rival;"Hey, <<print $player.firstname>>. I'm glad I caught you. I have a question."@@ [[Coach said we're supposed to watch the divers|Gym Rival Divers]] [[What is it?|Gym Rival Question]] <<set $leftCharImage to null>>\ <<set $location to "pool">>\@@.player;"Coach said we're supposed to watch the divers,"@@ you point out. @@.rival;"Look at everyone else. Do they look like they're paying attention?"@@ You take a look. She's right. Everyone is talking to their friends. Coach is focusing on the divers, shouting constructive criticism at them. @@.player;"You're right. What's up?"@@ <<display "Gym Rival Question">>\ <<set $location to "pool">>\@@.rival;"It's about <<print $qb.firstname>>,"@@ she says, playing with her long blonde hair. @@.rival;"I never realized how cute he is."@@ <<if $playerStarter>>@@.thought;Yeah. He's now the most manly of our quarterbacks@@<<else>>@@.thought;Yeah, because he was a backup until recently@@<</if>> you think. @@.thought;I've been here for him this whole time.@@ @@.rival;"Anyway, he's single, right?"@@ @@.player;"Uhhh..."@@ you say, not liking where this is going. @@.thought;Me and <<print $qb.firstname>> aren't going out. Not officially.@@ @@.rival;"I know you and <<print $qb.firstname>> have hooked up,"@@ she continues, leaning in. @@.rival;"Do you like him? Like //like// him? Or are you just fuckbuddies?"@@ [[I like him|Gym Rival Like]] [[We're fuckbuddies|Gym Rival Fuckbuddies]] [[Tell her you haven't hooked up|Gym Rival Deny]] <<set $location to "pool">>\@@.player;"Uh, yeah,"@@ you say, your face turning red. @@.player;"I like like him."@@ You can hardly believe what you're saying. Here you are, in front of a beautiful girl who's wearing nothing but a bikini, and you're admitting that you like <<if $player.masculinity>=50>>another guy!<<else>>a //guy!//<</if>><<if $player.wearsOnepiece>> You feel even more feminine when you realize that you're talking about a guy while wearing a one-piece swimsuit.<</if>> @@.rival;"That's what I thought. You seemed straight when we were dating, but I guess not. I'm usually a pretty good judge about these things."@@ The line moves forward and you move with it, grateful to put some space between you and <<print $rival.firstname>>. She takes another step forward and keeps talking to you. <<if $player.wearsOnepiece>>@@.rival;"Now, it's obvious that you're gay. No straight guy would wear that swimsuit you're wearing. No //guy// would wear that swimsuit you're wearing."@@<<elseif $player.boobs>=2>>@@.rival;"Now it's obvious though. I can't believe you gave yourself boobs."@@<<else>>@@.rival;"Now, it's obvious that you're gay. You've got that whole effeminate look going on."@@<</if>> She's not whispering anymore. The kids next to you in line are looking at the two of you. You want to jump in the pool and disappear from everyone. @@.player;"So you're not going to pursue him?"@@ you ask, trying to change the subject. @@.rival;"No. I won't."@@ @@.player;"Good. Thank y..."@@ @@.rival;"I'm going to let him come to me. Or maybe he'll ask you out,"@@ she says in a tone of voice indicating that she thinks it's unlikely. @@.male;"<<print $player.lastname>>! Stop gossipping with Miss <<print $rival.lastname>> and jump in the pool already!"@@ You blink, realizing that you made it to the front of the line. @@.thought;Finally!@@ [[Eager to get away, you climb up the stairs and jump into the pool|Gym Rival Dive]] <<set $rival.gymConfrontation to "like">>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "pool">>\@@.player;"Uh, no. We're just fuckbuddies,"@@ you tell her. You can't believe that you just admitted to a popular girl that you're fucking a guy, even if she already knew. @@.rival;"Good,"@@ she says, giving a small smile. In some ways, that reaction is even worse than if she'd laughed at you. That would mean she at least thought of you as a gay male. Instead, it seems like she sees you as a rival. An effeminate rival. @@.rival;"You seemed straight when we were dating, but I guess not. I'm usually a pretty good judge about these things."@@ @@.thought;There it is. But, I guess it's good that she thinks I'm gay?@@ <<if $player.wearsOnepiece>>@@.rival;"Now, it's obvious that you're gay. No straight guy would wear that swimsuit you're wearing. No //guy// would wear that swimsuit you're wearing."@@<<elseif $player.boobs>=2>>@@.rival;"Now it's obvious though. I can't believe you gave yourself boobs."@@<<else>>@@.rival;"Now, it's obvious that you're gay. You've got that whole wannabe-girl look going on."@@<</if>> She's not whispering anymore. The kids next to you in line are looking at the two of you. You want to jump in the pool and disappear from everyone. @@.player;"So, uh, you like him then?"@@ you ask, changing the subject. @@.rival;"Duh! He's hot, and he's @@<<if $playerStarter>>@@.rival;a quarterback."@@<<else>>@@.rival;the starting quarterback!@@<</if>> @@.rival;Who wouldn't like him?@@ @@.thought;She's so shallow. Would she still have dated me if I wasn't the starting quarterback?@@ She leans in close. @@.rival;"Anyway, I wanted to warn you. When I start dating <<print $qb.firstname>>, I don't want him seeing or fucking anyone else."@@ @@.thought;What a bitch.@@ @@.male;"<<print $player.lastname>>! Stop gossipping with Miss <<print $rival.lastname>> and jump in the pool already!"@@ You blink, realizing that you made it to the front of the line. @@.thought;Finally!@@ [[Eager to get away, you climb up the stairs and jump into the pool|Gym Rival Dive]] <<set $rival.gymConfrontation to "fuckbuddy">>\ <<set $location to "pool">>\@@.player;"Uh, no,"@@ you lie. @@.player;"We haven't hooked up."@@ She looks confused. @@.rival;"I heard that you did."@@ @@.player;"No, we haven't. I'm straight."@@ <<if $player.wearsOnepiece>>She laughs at that. @@.rival;"That's obviously not true. If you were straight, you wouldn't be wearing a girls swimsuit."@@ You blush. @@.player;"That's not my fault! The @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys put it in my locker!"@@ She shrugs. @@.rival;"It doesn't look like you're fighting it."@@<<elseif $player.boobs>=2>>@@.rival;"So you're a girl then?"@@ Your heart stops. @@.player;"What?"@@ @@.rival;"Your boobs. No straight guy would give himself boobs."@@<<else>>@@.rival;"You could have fooled me. You've got that whole effeminate look going on. I thought you wanted to be hit on by some manly guy."@@<</if>> She's not whispering anymore. The kids next to you in line are looking at the two of you. You want to jump in the pool and disappear from everyone. @@.player;"So, uh, you like him then?"@@ you ask, changing the subject. @@.rival;"Duh! He's hot, and he's @@<<if $playerStarter>>@@.rival;a quarterback."@@<<else>>@@.rival;the starting quarterback!@@<</if>> @@.rival;Who wouldn't like him?@@ @@.thought;She's so shallow. Would she still have dated me if I wasn't the starting quarterback?@@ She leans in close. @@.rival;"I'm glad you don't like him. Because if he asks me out, I don't want him seeing anyone else."@@ @@.thought;Is that true? Is <<print $qb.firstname>> going to ask her out? He never mentioned her.@@ @@.male;"<<print $player.lastname>>! Stop gossipping with Miss <<print $rival.lastname>> and jump in the pool already!"@@ You blink, realizing that you made it to the front of the line. @@.thought;Finally!@@ [[Eager to get away, you climb up the stairs and jump into the pool|Gym Rival Dive]] <<set $rival.gymConfrontation to "lie">>\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<set $location to "pool">>\<<if $player.wearsOnepiece>>You dive into the pool and sink below the surface. Strangely, you seem to have gotten better at this. It must be all the practice. Wearing a swimsuit that actually fits you doesn't hurt either.<<else>>Awkwardly holding your swim trunks, you flop into the pool and sink below the surface.<</if>> When you come up for air, <<print $rival.firstname>> is standing on the diving board. You take in how <<if $player.homosexuality>=70>>pretty<<else>>hot<</if>> she looks, with her long, toned legs, and her bikini which barely contains her boobs. Unfortunately, you're so busy looking at her that you don't have time to move out of the way. A wave of water smacks you in the face as she does a perfect cannonball into the pool. @@.thought;She's so perfect. How could <<print $qb.firstname>> choose me over her?@@ You do a couple more dives, but your heart isn't in it. You're more focused on looking at the girls. But instead of looking at them with desire, you feel envy. They all look so good with their bikinis, wet hair, and long, smooth legs. <<if $player.wearsOnepiece>>@@.thought;And here I am, wearing this one-piece. It's growing on me, but it's not as cute. Not that I want to wear a bikini! It's just, if I was a guy again, I know who I'd choose between me and <<print $rival.firstname>>.@@<<else>>@@.thought;And I'm still wearing these trunks that don't even fit. How is <<print $qb.firstname>>, or any guy, really, supposed to like me when @@<<if $player.masculinity>=25>>@@.thought;I'm one of them?@@<<else>>@@.thought;they think I'm one of them?@@<</if>><</if>> <<link "Go to your next class" "AfternoonClass">><<finishSexScene>><<set $rightChar to null>><</link>> <<set $location to "pool">>\You're not looking forward to gym class. Last time, <<if not $scenes.qbGaveWhiteShirt>>Coach made you<<else>><<print $qb.firstname>> asked you to<</if>> wear an oversized white t-shirt while you swam, which got wet and exposed your boobs. @@.thought;And then I cried after.@@ You're worried about what's in store for you during this class. The locker room is strangely quiet as you walk towards your locker<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;Maybe this time will be better. They've already seen me in the t-shirt, so maybe the novelty will wear off.@@ You open your locker, reaching for your trunks and the t-shirt. They're not in there. Instead, you find a flimsy piece of blue fabric. [[See what it is|Gym Onepiece Realize]] <<set $location to "boyslocker">>\You take it out and unroll it, trying to see what it is. As soon as you do so, the previously quiet locker room erupts in laughter. It's a one-piece swimsuit. A //woman's// one-piece swimsuit. You can't meet the faces of the <<if $player.masculinity>=50>>other <</if>> boys. @@.thought;They must have seen my boobs last time and took away my trunks and shirt as a prank.@@ Their prank //is// fitting, you have to give them that. Even more fitting than they know. And you //were// uncomfortable in your trunks: they didn't fit you, and you got nervous every time you dove. @@.thought;No. I can't seriously be considering wearing this!@@ [[Put it on|Gym Onepiece Change]] [[Complain to Coach|Gym Onepiece Coach]] [[Confront the guys|Gym Onepiece Confront]] <<set $scenes.swimming.onepieceIntroduced to true>>\ <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\@@.thought;Nobody's seriously expecting me to wear it.@@ You glance at the group of guys who are still watching you, and suddenly aren't so sure about that anymore. @@.thought;But if I wear it, I'll show that their prank doesn't bother me.@@ @@.thought;They used to respect me. And now they're pulling pranks like this. If I act like it bothers me, they'll keep doing it.@@ You don't know whether you're making the right choice, but your mind is made up, for better or for worse. You take the swimsuit and head for the stalls, trying to tune out the snickers that come when people see you carrying the swimsuit. You double check that the stall door is locked, and then strip off your clothes. Now you're naked, holding the one-piece swimsuit in front of you, and you look down at yourself and hesitate. From this angle, you can see your feminine swimsuit, your boobs, and the emptiness where your dick should be. If anyone else was watching this, they would think they were watching a girl put on her swimsuit. @@.thought;Don't think about it. Just put it on.@@ You take a deep breath and step into it, struggling to put it on. The first thing you notice is how tight it is. If the trunks were so loose they kept threatening to fall off your body, this is the opposite. <<if $player.ass<3>>The one place it doesn't fit as well is in your hips, which is a relief. You're used to wearing loose-fitting clothes, and wearing something so tight feels weird.<<else>>You're used to wearing loose-fitting clothes, and wearing something so tight feels weird. It even feels tight in your hips.<</if>> <<if not $scenes.girlfriend.bikiniToBeach>>\ <<link "You start to transform" TfPassagePicker>><<set $tfRecoverPassage to "Gym Onepiece Recover">><<set $tfReason to "swimsuit">><<set $tfCircumstances.location to "boys locker room">><<set $tfCircumstances.locationType to "locker room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "one piece">><<set $tfCircumstances.boys to true>><</link>>\ <<else>>\ [[Take a deep breath|Gym Onepiece MirrorChoice]]\ <</if>> <<setUpSexScene>><<set $player.shirt to setup.onepiece>><<set $player.pants to setup.onepiece>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>>\ <<set $location to "boysbathroom">>\You take a deep breath, and force yourself to calm down. It was stupid to wear this swimsuit. Of course it would make you transform. But you were too concerned about looking cool to worry about that. @@.thought;There's nothing I can do now but wear it out.@@ You unlock the stall door and step out. You were worried that the <<if $player.masculinity>=50>>other <</if>>boys would have gathered by your stall to see your new swimsuit, but thankfully most of them have cleared out. You're about to leave the gym bathroom when you notice the mirror on the wall. You're curious to see what you look like in this new swimsuit, but you don't think you'd like what you saw. [[Look in the mirror|Gym Onepiece Mirror]] [[Ignore it|Gym Onepiece Benches]] <<set $player.submission to $player.submission+1>>\ <<set $location to "boysbathroom">>\You take a deep breath, and force yourself to calm down. @@.thought;Okay, I put on this suit. Now there's nothing to do but wear it out.@@ You unlock the stall door and step out. You were worried that the <<if $player.masculinity>=50>>other <</if>>boys would have gathered by your stall to see your new swimsuit, but thankfully most of them have cleared out. You're about to leave the gym bathroom when you notice the mirror on the wall. You're curious to see what you look like in this new swimsuit, but you don't think you'd like what you saw. [[Look in the mirror|Gym Onepiece Mirror]] [[Ignore it|Gym Onepiece Benches]] <<set $player.submission to $player.submission+1>>\ <<set $location to "boysbathroom">>\You don't //want// to look at yourself in your girly swimsuit, but you feel a morbid curiosity. Before you know it, you're in front of the mirror, and you take a good look at yourself. This is the first time you've worn nothing but female clothes<<if $scenes.girlfriend.wentToBeach>> since you went to the beach<</if>>. You've usually been able to hide your feminine appearance behind more masculine clothes, but this is different. You see a<<if $player.feminine>=18>> girl<<elseif $player.feminine>=11>>n androgynous person<<elseif $player.feminine>=7>> feminine boy<<else>> boy<</if>> looking back at you. Your <<if $player.boobs>4>>very large<<elseif $player.boobs is 4>>large<<else>>medium-sized<</if>> boobs fill out your swimsuit well, and the tightness of the suit makes it obvious that you no longer have a bulge. <<if $player.legs>=3>>Your smooth legs add to the illusion. If someone saw you from the waist down - no, the shoulders down, they would be convinced you were a girl.<<else>>The only thing spoiling the illusion is the hair on your legs.<</if>> You shift your gaze upwards. Your <<if $player.face>=3>>feminine face looks back at you. You barely recognize the person in the mirror.<<elseif $player.face is 2>>androgynous face looks back at you. You're sure that if you went to the beach with your new swimsuit, your androgynous face could pass for a girly one.<<else>><<if $player.face is 1>>face<<else>>masculine face<</if>> looks back at you. It looks a little ridiculous on your body, especially with the one-piece swimsuit on.<</if>> It's framed by your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<elseif $player.hair>=3>>shoulder-length<<elseif $player.hair is 2>>long, shaggy<<elseif $player.hair is 1>>short, feminine<<else>>short<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair. Surprised by your appearance, you bring your hand up to your mouth. <<if $player.hands>=2>>Even your hand looks feminine.<<else>>You're glad that at least your hand looks masculine<<if $player.hands is 1>> enough<</if>>.<</if>> You sigh and imagine how your classmates will react. \ <<if $attractivenessScore>=36>>\ Actually, you're not sure //if// they will react. Now that you're wearing girl clothes, you look just like any other girl in the class.\ <<elseif $attractivenessScore>=29>>\ Actually, you're not sure //if// they will react. Now that you're wearing girl clothes, you look pretty similar to the girls in the class at first glance.\ <<elseif $attractivenessScore>=24>>\ You normally look pretty androgynous. But in your girl's swimsuit, you look more similar to the girls in the class than to the <<if $player.masculinity>=50>>other <</if>>guys.\ <<elseif $attractivenessScore>=12>>\ You normally would look like a boy who's in touch with his feminine side. But in your girl's swimsuit, you look like a crossdresser.\ <<else>>\ You look a little silly. Besides the girls swimsuit, everything else looks masculine enough. The only thing that gives you away is your lack of a bulge.\ <</if>> @@.thought;Everyone's going to tease me for sure.@@ [[Go to class|Gym Onepiece Benches]] <<set $scenes.swimming.sawSelfInMirror to true>>\ <<set $location to "boysbathroom">>\You take a deep breath and step out onto the pool deck, bracing yourself for everyone to laugh at you. <<if $attractivenessScore>=36>>\ Instead, there's no reaction. Nobody turns to stare at you, and you don't hear any laughter. @@.thought;What's going on?@@ You head over to the boys bench and sit down. @@.male;"What's she doing here?"@@ @@.male;"I've never seen her before."@@ @@.male;"Hey, uh..."@@ says one of the guys, turning to you. @@.male;"Shouldn't you be over at the other bench?"@@ You can't believe it. They think you're a girl. You turn to face him, and he goes red. @@.male;"...<<print $player.firstname>>?"@@ @@.player;"...yes,"@@ you squeak. @@.male;"Holy shit! You look, uh..."@@ You roll your eyes and turn away from him. How do these people not have any reaction when you dress in baggy guy clothes and then suddenly see you as a girl when you put on a girl's swimsuit? Your looks haven't changed at all.\ <<set $scenes.swimming.onepieceFemLevel to 3>>\ <<elseif $attractivenessScore>=24>>\ They don't let you down. As soon as you step out, every eye turns to you. You blush and walk over to the guys bench. A couple of them are talking in hushed voices, but you can still hear them. @@.male;"I didn't think he'd look this good!"@@ @@.male;"You sound gay, man."@@ @@.male;"I know. But...but look at him!"@@ Someone turns towards you, and you quickly turn away. You were prepared for people to laugh at you. This is worse. You look over to the girls bench, only to see that they're staring at you too. @@.thought;Or are they? It's hard to tell when they're so far away.@@ One girl beckons for you to come over to their bench, and you blush. @@.thought;So they were staring at me.@@ Not knowing where else to look, you turn to Coach.\ <<set $scenes.swimming.onepieceFemLevel to 2>>\ <<else>>\ They don't let you down. As soon as you step out, every eye turns to you. People start laughing as they take in the sight of your mostly masculine body clad in the girly swimsuit. As you walk to the boys bench, you overhear some guys walking in the same direction as you. @@.male;"I can't believe he did it!"@@ @@.male;"I know. This is so funny."@@ @@.thought;Well, that reaction isn't that bad.@@ @@.male;"Hey, where's his dick? I can't see it in the swimsuit."@@ @@.male;"Dude! Why are you looking?"@@ You walk quickly to the bench and sit down.\ <<set $scenes.swimming.onepieceFemLevel to 1>>\ <</if>> [[Coach clears his throat|Gym Onepiece Swim]] <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\@@.player;"Coach!"@@ you yell. @@.male;"What is it, <<print $player.lastname>>?"@@ Coach asks with a sigh, walking into the locker room. The laughter dies down. @@.player;"The @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys took away my trunks. And they gave me this!"@@ you say, thrusting the swimsuit into the Coach's hands. @@.male;"Who did this?"@@ Coach asks everyone. Nobody speaks up. Turning to you, he says, @@.male;"What do you want me to do?"@@ @@.player;"Can I get out of swimming?"@@ He sighs. @@.male;"Fine."@@ @@.thought;Just like that? That was easy!@@ Coach leans in closer to you. @@.male;"You should think about wearing that swimsuit,"@@ he tells you in a softer voice. [[What?|Gym Onepiece Coach Advice]] <<set $leftCharImage to null>>\ <<set $location to "boyslocker">>\@@.player;"What?"@@ @@.male;"My teammates did the same thing to me when I was a freshman in college. I got out of practice, and the only thing in my locker was a dress."@@ @@.player;"So what did you do?"@@ @@.male;"I wore it. I figured that they were going to find some way to make fun of me, so why not get it over with?"@@ @@.player;"What happened?"@@ @@.male;"Everyone laughed. But I think they gained some respect for me for actually going through with it. And the next day, my clothes were back and they did the same thing to another freshman."@@ You consider what the coach said. @@.thought;If I wear this swimsuit, will they gain respect for me? I'm different than the Coach, though. He's really manly, and I'm...not.@@ [[Wear the swimsuit|Gym Onepiece Change]] [[Sit out of class|Gym Onepiece Skip]] <<set $location to "boyslocker">>\<<if $scenes.resistedOnepiece>>\ @@.thought;I'm going to sit out of class. I won't let myself be humiliated.@@\ <<else>>\ @@.player;"I'm going to skip swimming,"@@ you tell him. Coach looks a little disappointed, but he shrugs and leaves the locker room.\ <</if>> @@.male;"What's the matter, <<print $player.lastname>>?"@@ someone mocks you as you leave. @@.male;"Couldn't handle the heat?"@@ You do your best to ignore him, and sit in the stands. Coach tells everyone that they're going to do diving today, and then you watch with boredom as everyone takes turns jumping into the water. They all look like they're having fun, and you wish that you could join them. You wonder if you made the right decision in skipping this class. Finally, the class ends and you head straight out. Not changing for swimming means that you don't have to change or shower afterwards. [[Continue|AfternoonClass][$leftCharImage to null;$rightCharImage to null]] <<set $player.leadership to $player.leadership-2>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\@@.player;"Who did this?"@@ you yell. Nobody meets your gaze. You scan the faces, trying to figure out who did it. Obviously, a lot of them knew about it, but there had to be a leader. You walk over to Daniel, who's on the football team and <<if $scenes.football.caughtByTeam is "panties">>caught you wearing panties during practice<<elseif $scenes.football.caughtByTeam is "bra">>caught you wearing a bra during practice<<else>>is someone you've never gotten along with<</if>>. Your gut tells you that he's the one to confront. @@.player;"What do you know about this?"@@ @@.male;"Nothing!"@@ @@.player;"I don't believe you!"@@ @@.male;"Okay, fine. We saw your boobs last class and thought that it would be funny if you wore a girls swimsuit. Happy?"@@ @@.player;"No. Give me my swimsuit back."@@ @@.male;"//Your// swimsuit is in your locker."@@ The <<if $player.masculinity>=50>>other <</if>>guys laugh at this. @@.player;"You know what I mean. My trunks. And my shirt."@@ @@.thought;It's better to wear a shirt than to wear that swimsuit or have my boobs on display.@@ @@.male;"You're no fun,"@@ Daniel says, and throws you your clothes. You take them and head to the stalls to put them on. [[Change and start swimming|Gym Onepiece Trunks]] <<set $scenes.gotTrunksBack to true>>\ <<set $player.submission to $player.submission-1>>\ <<set $location to "boyslocker">>\You hear people laughing at you as you enter the stall, but you don't pay attention to it. @@.thought;They would have laughed at me more if they saw me in that swimsuit.@@ You put on your trunks and your swimsuit, taking a moment to see how bad both of them fit you: the trunks are way too loose and the shirt is <<if $player.height>=2>>way too <</if>>large. For a second, you wonder how you would have looked in that swimsuit, before you force yourself to think about something else. You emerge from the stall, and head out to the pool deck, sitting down with the <<if $player.masculinity>=50>>other <</if>>guys as you listen to Coach. You feel a little out of place here: everyone is shirtless<<if $player.homosexuality>=20>>, and some of them look really good with their shirt off<</if>>. On the other hand, you have your shirt on. Even the guy with man-boobs isn't wearing a shirt. You feel self conscious, and you quickly turn your attention towards Coach. @@.male;"Today, we're going to be diving! Okay everyone, line up behind the diving boards."@@ You fail to suppress a groan. @@.thought;If I was swimming, I could have hid my body underwater. Now I'll be spending most of my time in line, where anyone can see me.@@ You don't have a choice though, so you line up with the others. You can hear some people laughing behind you, and you don't know whether it's at you, or about something else. The line moves forward, and suddenly you're in front of the diving board. You climb up and dive in, anxious for even a few moments away from everyone looking at your shirt. It's a bad dive. You were too busy holding onto your trunks out of fear of them falling off to drive gracefully, and you struggle to the surface. You swim back to the end of the line and get out. [[Look down at your shirt|Gym Onepiece Trunks Finish]] <<setUpSexScene>><<set $player.pants to setup.swimTrunks>><<set $player.shirt to setup.casualShirt>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\Your shirt is soaked, and the outline of your boobs are clearly visible. From the laughter up ahead, you're sure that the others have noticed it too. @@.thought;Fuck.@@ Feeling defeated, you stand in line and dive again, not wanting to look at anyone. It's a big relief when class is over, and you hurry to the locker room and get changed. Nobody bothers you in there, but when you go to your locker to put your trunks away, you notice that the one-piece swimsuit is still there. @@.thought;Would it have gone better if I wore it? Should I wear it next time? No, it would only be worse, right?@@ [[Go to your next class|AfternoonClass][$leftCharImage to null;$rightCharImage to null]] <<set $location to "pool">>\@@.male;"Okay, time to get started. Let me see if everyone's here,"@@ he says, scanning the benches. His eye turns to you, and you shrink under his gaze. <<if $attractivenessScore>=36>>\ @@.male;"Who are you?"@@ @@.player;"Uh, <<print $player.firstname>> <<print $player.lastname>>."@@ He looks closely at you. Finally, his face shows a sign of recognition, and he gets back to his speech.\ <<elseif $attractivenessScore>=24>>\ He looks at you for a couple seconds, before asking, @@.male;"<<print $player.lastname>>?"@@ You nod.\ <<else>>\ He chuckles and finishes taking attendance.\ <</if>> @@.male;"We're going to be diving, today. Let's get to it! Everybody line up, single file."@@ You get in line, eager to be with the rest of the students. You felt strange sitting with the <<if $player.masculinity>=50>>other <</if>>guys, being the only one wearing a one-piece swimsuit. Everyone else was shirtless<<if $player.homosexuality>=20>>, and some of them looked really good with their shirts off<</if>>. A little while later, you find yourself on the diving platform. You take a look around and see everyone looking at you. You know that it's because they're all waiting for you to dive, but you feel uncomfortable. You want to know what they're thinking. And what they see. [[Dive|Gym Onepiece Dive]] <<set $location to "pool">>\You dive into the pool. It's a good, graceful dive, and you sink beneath the surface before coming up for air. @@.thought;That was the best dive I've done in a while. Is it the swimsuit? When I had the swim trunks on, I was more worried about keeping them on than doing a good dive. But when I dove in this one-piece, it felt, I don't know, more comfortable.@@ You swim back to the end of the line, and get in a couple dives before class ends. You're surprised by how quickly people stopped focusing on you. Now you're just another student. Everyone else is talking and laughing, but you get the sense that they're not laughing at you. Coach whistles the class to the end, and you head to the locker room. @@.male;"You should be in the other locker room, <<print $player.firstname>>,"@@ one of the <<if $player.masculinity>=50>>other <</if>>guys says, laughing, but nobody else gives you a hard time.\ <<if $scenes.resistedOnepiece and $scenes.gotTrunksBack>> The only thing that bothers you is that when you get back to your locker, your regular swim trunks aren't there.\ <</if>> <<link "Change and go to your next class" "AfternoonClass">><<finishSexScene>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.confidence to $player.confidence+5>><<set $player.wearsOnepiece to true>>\ <<set $location to "pool">>\You walk into the locker room, groaning at the thought of another gym class full of humiliation. <<if $scenes.gotTrunksBack>>\ Your trunks and shirt are in your locker, as is your onepiece. @@.thought;Should I just use the onepiece?@@\ <<else>>\ @@.thought;Maybe my trunks and shirt are back in my locker@@ you think. You open your locker. The trunks and shirt aren't there, but the onepiece is. @@.thought;Dammit.@@\ <</if>> You see some of the <<if $player.masculinity>=50>>other <</if>>guys looking at you. [[Wear the onepiece|Gym Onepiece Change]] <<if $scenes.gotTrunksBack>>\ [[Wear your trunks|Gym Onepiece Trunks]]\ <<else>>\ [[Sit out of gym class|Gym Onepiece Skip]]\ <</if>> <<set $scenes.resistedOnepiece to true>>\ <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\You walk into gym class, go to your locker, grab your one-piece swimsuit, and head to the stalls. @@.male;"Is he wearing it again?"@@ you hear someone ask. You try to act like that comment doesn't bother you, but it does. @@.thought;First they put it in my locker, then they laugh at me when I wear it. I can't win.@@ You push that interaction out of your head, and get changed. As you're walking back, you notice the mirror hanging on the bathroom wall. [[Look in the mirror|Gym Onepiece Regular Mirror]] [[Ignore it|Gym Onepiece Regular Swim]] <<setUpSexScene>><<set $player.pants to setup.onepiece>><<set $player.shirt to setup.onepiece>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "boyslocker">>\You don't //want// to look at yourself in your girly swimsuit, but you feel a morbid curiosity. Before you know it, you're in front of the mirror, and you take a good look at yourself. Usually, you've been able to conceal your feminine features behind <<if $schoolUniform.pants.properName is "Womens Slacks">>what looks like guys clothes.<<else>>more masculine clothes.<</if>> But now that you're only wearing a girls onepiece swimsuit, your changes are impossible to hide. You see a<<if $player.feminine>=18>> girl<<elseif $player.feminine>=11>>n androgynous person<<elseif $player.feminine>=7>> feminine boy<<else>> boy<</if>> looking back at you. Your <<if $player.boobs>4>>very large<<elseif $player.boobs is 4>>large<<else>>medium-sized<</if>> boobs fill out your swimsuit well, and the tightness of the suit makes it obvious that you no longer have a bulge. <<if $player.legs>=3>>Your smooth legs add to the illusion. If someone saw you from the waist down - no, the shoulders down, they would be convinced you were a girl.<<else>>The only thing spoiling the illusion is the hair on your legs.<</if>> You shift your gaze upwards. Your \ <<if $player.face>=3>>\ feminine face looks back at you. You barely recognize the <<if $player.feminine>=18 and $player.masculinity<10>>girl<<else>>person<</if>> in the mirror.\ <<elseif $player.face is 2>>\ androgynous face looks back at you. You're sure that if you went to the beach with your new swimsuit, your androgynous face could pass for a girly one.\ <<else>>\ <<if $player.face is 1>>face<<else>>masculine face<</if>> looks back at you. It looks a little ridiculous on your body, especially with the one-piece swimsuit on.\ <</if>> \ Your face is framed by your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<elseif $player.hair>=3>>shoulder-length<<elseif $player.hair is 2>>long, shaggy<<elseif $player.hair is 1>>short, feminine<<else>>short<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair. Surprised by your appearance, you bring your hand up to your mouth. <<if $player.hands>=2>>Even your hand looks feminine.<<else>>You're glad that at least your hand looks masculine<<if $player.hands is 1>> enough<</if>>.<</if>> You sigh and imagine how your classmates will react. \ <<if $attractivenessScore>=36>>\ Actually, you're not sure //if// they will react. Now that you're wearing girl clothes, you look just like any other girl in the class.\ <<elseif $attractivenessScore>=29>>\ Actually, you're not sure //if// they will react. Now that you're wearing girl clothes, you look pretty similar to the girls in the class at first glance.\ <<elseif $attractivenessScore>=24>>\ You normally look pretty androgynous. But in your girl's swimsuit, you look more similar to the girls in the class than to the <<if $player.masculinity>=50>>other <</if>>guys.\ <<elseif $attractivenessScore>=12>>\ You normally would look like a boy who's in touch with his feminine side. But in your girl's swimsuit, you look like a crossdresser.\ <<else>>\ You look a little silly. Besides the girls swimsuit, everything else looks masculine enough. The only thing that gives you away is your lack of a bulge.\ <</if>> @@.thought;Everyone's going to tease me for sure.@@ [[Go to class|Gym Onepiece Regular Swim]] <<set $scenes.swimming.sawSelfInMirror to true>>\ <<set $location to "boysbathroom">>\You walk out onto the pool deck, ignoring the giggles from the girls and the mocking from the guys as you walk by. @@.thought;They'll get used to it. And besides, I'm much better in this swimsuit than in my old swim trunks.@@ You take a seat by the <<if $player.masculinity>=50>>other <</if>>guys<<if $player.crossesLegs>> and cross your legs<</if>>. \ <<if $player.homosexuality>=30>>\ You try your best to avoid looking at them, but you can't help it. They look so good without their shirts. Their muscles are clearly visible, and you're reminded of your body before any of this started. You imagine one of them pushing you to your knees with his strong arms and lowering his trunks while you open your mouth...\ <<else>>\ For the first time, you realize how good these guys look without their shirts. Most of them are jacked! And then it occurs to you: after swim class is over, you're going to go back to the locker room with them. You try not to think about what they could do to you...\ <</if>> <<if $attractivenessScore>=36 and $scenes.swimming.onepieceFemLevel<3>>\ The guys are also looking at you. @@.male;"What's she doing here?"@@ one guy asks. @@.male;"Dude, that's <<print $player.firstname>>. Don't you recognize her...him?"@@ his friend says with a laugh. @@.male;"What?"@@ The first boy cranes his neck to get a better look at you. You just blush, and your blush gets even deeper when he says that he would still hit it. The football player sitting to your left turns to face you.<<if $player.homosexuality>=20>> You force yourself to meet his eyes and not stare at his muscular body.<</if>> @@.male;"You should be sitting on the other bench,"@@ he says, though not unkindly. @@.male;"If you look like //that// and wear that swimsuit, the guys are going to get worked up."@@ @@.thought;Is he right? Should I sit over at the girls bench?@@ @@.male;"Let's get started!"@@ Coach yells. He starts to take attendance, and you breathe a sigh of relief at not having to listen to the comments of the <<if $player.masculinity>=50>>other <</if>>boys. That changes when he gets to you, though. @@.male;"<<print $player.lastname>>!"@@ He looks over the boys bench, his eyes passing over you. @@.male;"Is <<print $player.lastname>> here?"@@ @@.player;"Right here, Coach,"@@ you <<if $player.voice>=3>>tell him in your new high-pitched voice.<<elseif $player.voice>=2>>squeak out.<<else>>say, embarrassed.<</if>> He just shakes his head. @@.male;"You get girlier every time I see you."@@ Everybody laughs.\ <<set $scenes.swimming.onepieceFemLevel to 3>>\ <<set $player.leadership to $player.leadership-1>>\ <<if $player.homosexuality>=20>><<set $player.attractionToMen to $player.attractionToMen+1>><</if>>\ <<elseif $attractivenessScore>=24 and $scenes.swimming.onepieceFemLevel<2>>\ The guys are also looking at you. @@.male;"Nice swimsuit, <<print $player.firstname>>. It suits you."@@ @@.player;"Shut up!"@@ you snap<<if $player.voice>=3>> in your new high-pitched voice.<<elseif $player.voice>=2>>, but your voice cracks<</if>>. <<if $player.voice>=2>>\ @@.male;"Nice voice, too,"@@ he adds, chuckling. @@.male;"You even sound like a chick."@@ You don't have a comeback to that.\ <<else>>\ @@.male;"That's all you can say?@@ he asks, shaking his head. @@.male;"//Shut up?//@@" he says in a mocking high-pitched voice. You don't have a response to that. You're too busy wondering if your voice will eventually become as high as that.\ <</if>> @@.male;"Let's get started!"@@ Coach yells. He starts to take attendance, and you breathe a sigh of relief at not having to listen to the comments of the <<if $player.masculinity>=50>>other <</if>>boys. That changes when he gets to you, though. @@.male;"<<print $player.lastname>>!"@@ He looks over the boys bench, his eyes passing over you. @@.male;"<<print $player.lastname>>?...oh, there you are. I almost missed you."@@ @@.thought;How can he miss me when I'm the only@@ <<if $player.masculinity>=50>>@@.thought;guy@@<<else>>@@.thought;one on this bench@@<</if>> @@.thought;dressed like this?@@ you wonder.\ <<set $scenes.swimming.onepieceFemLevel to 2>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<else>>\ @@.male;"Let's get started!"@@ Coach yells, and you look around, embarrassed at yourself for letting your imagination run wild.\ <</if>> Diving itself is pretty uneventful. You get a couple of good dives in, and you're thankful for the new swimsuit. Now that you can actually concentrate on diving, you feel like you're getting better at it. You're aware of a couple people mocking you, but most people don't pay any attention to you. Coach blows his whistle, and you head to the locker room with the <<if $player.masculinity>=50>>rest of the <</if>>guys. <<link "Change and go to your next class" "AfternoonClass">><<finishSexScene>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\<<if random(1,2) is 1>><<display "Gym Dodgepool">><<else>><<display "Gym OrgasmAfterClass">><</if>>You walk into the locker room and start to change into your <<if $realityChange or $acceptedTrans>>bikini.<<elseif $player.wearsOnepiece>>onepiece swimsuit.<<else>>swim trunks.<</if>> It's a little difficult, as when you take off your uniform and see your wet pussy, you're reminded of how horny you are. @@.thought;No. I can't do it now. Not when I'm surrounded by all these@@ \ <<if $realityChange or $acceptedTrans>>\ <<if $player.masculinity<=-100>>@@.thought;other@@ <</if>>@@.thought;girls!@@\ <<else>>\ <<if $player.masculinity>=50>>@@.thought;other@@ <</if>>@@.thought;guys!@@\ <</if>> You finish changing and walk out into the pool area. @@.thought;Okay. I just have to make it through this class and Spanish and then I'm done.@@ @@.male;"We're going to do something a bit different today. Instead of diving we're going to play the old gym class classic, dodgeball."@@ There is confused murmurings from the class which Coach just talks right over. @@.male;"Only you will be playing it in the water. I call it dodgepool."@@ @@.male;"Good one, Coach!"@@ @@.male;"Shut it, Steve. Alright, if I say your name, go to the other side of the pool, then wait for the whistle. If you get hit, go to the side of the pool and stay there. Got it? Good."@@ [[Coach divides everyone up|Gym Dodgepool Orgasm]] <<setUpSexScene>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $realityChange or $acceptedTrans>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to $player.bikiniBottoms>><<set $player.bra to $player.bikiniTop>>\ <<elseif $player.wearsOnepiece>>\ <<set $player.pants to setup.onepiece>><<set $player.shirt to setup.onepiece>><<set $player.bra to null>><<set $player.underwear to null>>\ <<else>>\ <<set $player.pants to setup.swimTrunks>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\Coach begins to recite names and the class separates. When he blows the whistle, all hell breaks loose. Your thinner frame is an asset here. You're harder to hit and move quicker through the water. You're one of the last to go out and join the mass of young bodies on the side. The last two students standing throw misses and catches to each other for a bit before Coach blows his whistle again. @@.male;"That's enough! Well done Megan and Marco. You're both winners. Let's go again!"@@ This time is much harder. Your <<if $player.armStrength<73>>strength and <</if>>stamina, drained by <<print $witch.firstname>>'s spell, just isn't enough to keep up. This time around you're among the first to find a spot on the side. But you're not lonely for long. Soon the wall is crowded with a dozen fit bodies that are all showing a lot of skin. @@.thought;Oh shit.@@ You were already seriously horny before all this skin on skin contact, and being surrounded by all these hot <<if $player.homosexuality>=50>>guys<<else>>people<</if>> just makes it worse. You do your best to make yourself small and avoid getting crowded, but all that means is that you get stuck between a few of the biggest guys in the class. Worse, you're right in front of a vent, and a strong current is rushing between your thighs. @@.thought;I need to get out of here!@@ You try to push past the wall of manly muscle around you but<<if $player.armStrength<73>>, humiliatingly, they don't even seem to notice.<<else>> they just look over at you, annoyed.<</if>> @@.thought;They're so strong. I wonder if they could pick me up.@@ The constant stimulation is too much and you cum, right there, surrounded by your classmates. You wish you could just sink into the water and never be seen again. Luckily, most of them are watching the dodgepool match, laughing and cheering. <<if $realityChange>>\ <<link "Finally, Coach blows his whistle and announces that gym class is over" "RealityChange Spanish">><<finishSexScene>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<elseif $acceptedTrans>>\ <<link "Finally, Coach blows his whistle and announces that gym class is over" "Trans Spanish">><<finishSexScene>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ <<link "Finally, Coach blows his whistle and announces that gym class is over" "AfternoonClass">><<finishSexScene>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>><<set $player.masculinity to $player.masculinity-1>><<set $player.arousal to 0>>\ <<set $location to "pool">>\You walk into the locker room and start to change into your <<if $realityChange or $acceptedTrans>>bikini.<<elseif $player.wearsOnepiece>>onepiece swimsuit.<<else>>swim trunks.<</if>> It's a little difficult, as when you take off your uniform and see your wet pussy, you're reminded of how horny you are. @@.thought;No. I can't do it now. Not when I'm surrounded by all these@@ \ <<if $realityChange or $acceptedTrans>>\ <<if $player.masculinity<=-100>>@@.thought;other@@ <</if>>@@.thought;girls!@@\ <<else>>\ <<if $player.masculinity>=50>>@@.thought;other@@ <</if>>@@.thought;guys!@@\ <</if>> You finish changing and walk out into the pool area. @@.thought;Okay. I just have to make it through this class and Spanish and then I'm done.@@ @@.male;"Alright, ladies and gentlemen. You know the drill. We're going to be practicing our diving. Everybody get in line!"@@ You nod. Coach always has the class dive. @@.thought;I'm just going to stand in line for a while, dive a couple of times, and hopefully I'll forget how horny I am.@@ And that's what happens. The only problem is that it's hard to forget how horny you are when you're surrounded by <<if $player.homosexuality<70>>scantily-clad girls<<if $player.homosexuality>=30>> and <</if>><</if>><<if $player.homosexuality>=30>>strong, muscular guys<</if>>. <<if not $realityChange and not $acceptedTrans>>\ Gym class seems to go on for forever. [[Finally, it's over|Gym OrgasmAfterClass Shower]]\ <<elseif $player.relationships.length is 0 and $witch.date is not $player.firstname and $witch.date is not $player.malename and ($realityChange or ($qb.date is not $player.firstname and $qb.date is not $player.malename))>>\ Gym class seems to go on for forever. [[Finally, it's over|Gym OrgasmAfterClass Shower]]\ <<elseif $acceptedTrans and $scenes.trans.cheerleaderProgress<3>>\ Gym class seems to go on for forever. [[Finally, it's over|Gym OrgasmAfterClass Shower]]\ <<else>>\ As you wait in line, you feel a tap on your shoulder. It's Emily, one of the cheerleaders. @@.female;"Having a //hard// time?"@@ You look to your left and then your right. Satisfied that nobody is listening, you lean in close and nod. @@.player;"I'm...I'm so horny. There's so many hot@@ <<if $player.homosexuality>=70>>@@.player;guys@@<<elseif $player.homosexuality>=30>>@@.player;guys and girls@@<<else>>@@.player;girls@@<</if>> @@.player;around me, and I have to just wait in line and do dives! It's torture."@@ You blush, worried that you overshared. But Emily just nods sympathetically. @@.female;"Me too, girl."@@ She glances over at her boyfriend Jason, a black football player who is standing on top of the diving board, his rippling muscles on display. @@.female;"God, I wish he would fuck me,"@@ Emily says. @@.player;"I wish@@ <<if $player.relationships.length>0>>@@.player;<<printRelationships>>@@<<elseif $qb.date is $player.firstname or $qb.date is $player.malename>>@@.player;<<print $qb.firstname>>@@<<else>>@@.player;<<print $witch.firstname>>@@<</if>> @@.player;would fuck me too."@@ Emily nods, and then her eyes light up. @@.female;"What if we@@ \ <<if $player.datingQuarterback or ($player.relationships.length is 0 and ($qb.date is $player.firstname or $qb.date is $player.malename))>>\ @@.female;snuck back to the locker room with our boyfriends?@@\ <<else>>\ @@.female;took our partners back to the locker room?@@\ <</if>> \ @@.female;And we hooked up with them?"@@ [[Agree with her plan|Gym OrgasmAfterClass Wait]] ==Refuse== (you're too horny)\ <</if>>\ <<setUpSexScene>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $realityChange or $acceptedTrans>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to setup.pinkBikiniBottoms>><<set $player.bra to setup.pinkBikiniTop>>\ <<elseif $player.wearsOnepiece>>\ <<set $player.pants to setup.onepiece>><<set $player.shirt to setup.onepiece>><<set $player.bra to null>><<set $player.underwear to null>>\ <<else>>\ <<set $player.pants to setup.swimTrunks>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\Gratefully, you walk back to the <<if $realityChange or $acceptedTrans>>girls<<else>>guys<</if>> locker room and get in line for the shower. It's a long line, and by the time you finally step into the shower stall, everyone else is leaving. @@.thought;Thank goodness, I just need some time to myself.@@ It's hard enough keeping all these secrets and pretending everything is okay every single day, but it's ten times harder when you're horny as hell and can't do anything to relieve the tension. You try to relax into the shower but <<if $player.boobs>=1>>an incautious arm brushing against a hard and sensitive nipple or <</if>>a rivulet of water streaming across your sex has you gasping and gritting your teeth constantly. <<if $player.feminine>=2>>\ @@.thought;I will not let my hormones get me transformed!@@\ <<elseif $realityChange or $acceptedTrans>>\ @@.thought;What if someone was still here? No, I need to wait. I just have one class left.@@\ <<else>>\ @@.thought;I'm not going to masturbate like...like a girl!@@\ <</if>> Frustrated, you turn on the cold water but even that does nothing to calm you down so you shut the tap off, hard. @@.thought;How am I supposed to do this?@@ You choke back tears as you lean against the shower wall, sliding down it until you're sitting on the wet tiles. You clench your teeth and ball your fists to keep from crying. @@.thought;How am I supposed to get anything done? I am just too damn horny!@@ @@.female;"I am just too damn horny!"@@ You're shocked to hear your thoughts repeated aloud in a giggling, feminine voice. [[Have I finally gone crazy? That wasn't me, right?|Gym OrgasmAfterClass Watch]] you ask yourself. <<set $player.shirt to null>><<set $player.pants to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\@@.male;"I bet I can help you with that, babe. Especially when you're in that bikini."@@ It's two of your classmates. You have a vague memory of them being punished, made to clean up after the class. @@.thought;Jason from the football team, and his girlfriend Emily, a cheerleader@@ you recall. You crawl silently across the floor of the shower and peer past the curtain. She has her back to the wall and her arms around his neck. He has both hands on the wall on either side of her head and an erection bulging at the front of his trunks. @@.female;"You like it, don't you? What are you going to do about it now that everyone is gone?"@@ Her hands slide around his narrow waist and slip beneath the back of his shorts to grab his ass. @@.male;"I'm gonna slide it off your sexy self."@@ He leans in for a kiss while reaching behind her and undoes her bikini top with one hand. He breaks the kiss and sinks down in front of her, keeping eye contact the whole time, before hooking his fingers under her bikini bottoms and sliding them down to the ground. One of your hands has found its way between your naked thighs while you kneel on the tiles and brush the lips of your pussy. @@.thought;No! I've got to control myself. But damn, I am so wet down there.@@ @@.female;"You make me so wet down there,"@@ She breathes, gazing warmly down at him. His head leans forward and his tongue darts out, through her tight curls and teases her folds. You moan at the same time that she does, your quiet sound lost in her lusty cry. You inhale the first breath you've taken in a while as he stands up, taking her hands in his so she can't pull his trunks down. He twirls her around to face the wall before releasing her and running his hands down her neck, shoulders, and cups her breasts. She presses her ass back against the erection straining against his trunks. @@.male;"Now, if you want me to, I'm going to fuck you till you beg me to cum inside you."@@ @@.female;"Fuck, yes!"@@ [[Yes!|Gym OrgasmAfterClass Orgasm]] <<set $location to "boysbathroom">>\@@.thought;Oh shit, I might have said that aloud.@@ If you did, they are far too busy to hear you. He has finally freed his hard dick and she has guided it with an eager hand into her desperate snatch. You know you should have looked away a while ago, but he's so suave and romantic. More than you ever were. He's slow and gentle but insistent. He's totally in control of the pace and for all her begging, she loves it. You should be cold, hands and knees on the wet tile but watching these two make love has you so hot, so horny, that you fear to move an inch. She begins to let out breathless exclamations with each steady thrust, each one a little more powerful than the last. Her shapely legs begin to shake. You can see and hear her climax build as a similar tension starts growing in you. You try to put yourself in his place, try to pretend you identify with him as he penetrates her, bringing her to orgasm. But you can't. Not on all fours, not with a pussy so wet that you think some of the moisture running down your thighs is from inside you, not the shower. With a delighted yelp and sudden tightening of every muscle, she cums and he stops. Buried hilt deep inside. You beg them to stop inside your mind. Trying to will this to all be over...but knowing there's a part of you lost in the pleasure. @@.thought;Please, sto...@@ @@.female;“Please, don't stop.”@@ Her words run over yours and just as she bends over further, willing him to go deeper, you too lean forward and push your pussy higher. He regains his rhythm and you are lost to shameful delight, just trying to keep enough self-control to keep quiet. But you can't be sure all the gasps and moans are hers alone. @@.female;“You@@ @@.thought;feel@@ @@.female;so@@ @@.thought;good@@ @@.female;inside@@ @@.thought;me.@@ @@.female;Don't@@ @@.thought;stop.@@ @@.female;Harder.@@ @@.thought;More.”@@ Your mind is a-whirl, her words are your thoughts. You feel like you should have cum ages ago, like you passed orgasm somehow and are finding a new and higher climax. @@.male;“If you want it, you have to beg for it.”@@ His voice is rough with firm determination. She looks at him over her shoulder with blissed out eyes. @@.female;“P@@@@.thought;l@@@@.female;e@@@@.thought;a@@@@.female;s@@@@.thought;e.”@@ she whispers and you mouth it along with her. @@.female;“P@@@@.thought;l@@@@.female;e@@@@.thought;a@@@@.female;s@@@@.thought;e@@ @@.female;c@@@@.thought;u@@@@.female;m@@ @@.thought;i@@@@.female;n@@ @@.thought;m@@@@.female;y@@ @@.thought;p@@@@.female;u@@@@.thought;s@@@@.female;s@@@@.thought;y!”@@ He cums hard, groaning in gratified relief as she cries out. Their mingled voices echo in the bathroom as you finally cum yourself. And keep cumming. You're vaguely aware of them kissing and whispering to one another as they stumble into one of the other showers and start the water running. It's a minute or two before you realise that this is your chance to get out of here without them knowing that you watched the whole thing. <<if $player.feminine is 0 and visited("Gym OrgasmAfterClass Orgasm")<2>>\ @@.thought;That was the first time I came after <<print $witch.firstname>> took away my cock. And I didn't even touch myself.@@ <</if>>\ <<if $realityChange>>\ <<link "Go to your next class" "RealityChange Spanish">><<finishSexScene>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<elseif $acceptedTrans>>\ <<link "Go to your next class" "Trans Spanish">><<finishSexScene>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ <<link "Go to your next class" "AfternoonClass">><<finishSexScene>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $scenes.orgasmedWatchingEmily to true>>\ <<set $player.attractionToMen to $player.attractionToMen+1>><<set $player.masculinity to $player.masculinity-1>><<set $player.arousal to 0>>\You know that you should refuse. It's a crazy plan, and there's so many things that could go wrong. You open your mouth to tell Emily no, but as you do so, you imagine \ <<if $player.datingQuarterback or ($player.relationships.length is 0 and ($qb.date is $player.firstname or $qb.date is $player.malename))>>\ <<print $qb.firstname>> sliding down your bikini bottoms and thrusting his hard cock into your waiting pussy.\ <<elseif $player.relationships.length>0>>\ <<if $player.datingGirlfriend and $player.datingWitch>>\ <<print $girlfriend.firstname>> or <<print $witch.firstname>>\ <<elseif $player.datingGirlfriend>>\ <<print $girlfriend.firstname>>\ <<else>>\ <<print $witch.firstname>>\ <</if>> \ sliding down your bikini bottoms and fingering your needy pussy.\ <<else>>\ <<print $witch.firstname>> sliding down your bikini bottoms and fingering your needy pussy.\ <</if>> \ @@.player;"Okay!"@@ Emily claps her hands. @@.thought;Wait! That wasn't what I meant to say!@@ But with Emily's excitement and your horniness, you can't bring yourself to tell her that you changed your mind. The rest of gym class is torture. Now that you've made your mind up that you're going to get off after class, the time seems to slow down. You look at the clock on the wall, watching the seconds tick agonizingly by. The one positive is that you seem to have grown closer with Emily. Whenever you look at her, the two of you exchange conspiratorial glances. After a much too long wait, Coach blows his whistle. @@.male;"Alright, gym is over. I'll need some of you to stay and clean up. The rest of you can go back to the locker rooms."@@ @@.female;"I'll stay,"@@ Emily says. <<if visited("Gym OrgasmAfterClass Wait")>1>>\ @@.player;"Me too,"@@ you say quickly. @@.male;"Thank you, girls. You two are becoming my little helpers."@@\ <<else>>\ @@.male;"Thank you, Miss Ramirez. You're becoming my little helper."@@ @@.player;"I'll stay too,"@@ you say quickly.\ <</if>> <<if $player.datingGirlfriend or $player.datingQuarterback or ($player.relationships.length is 0 and $acceptedTrans and ($qb.date is $player.firstname or $qb.date is $player.malename))>>\ You lock eyes with <<if $player.datingQuarterback>><<print $qb.firstname>><<elseif $player.datingGirlfriend>><<print $girlfriend.firstname>><<else>><<print $qb.firstname>><</if>>, silently pleading with <<if $player.datingGirlfriend and not $player.datingQuarterback>>her<<else>>him<</if>> to stay too. <<if $player.datingGirlfriend and not $player.datingQuarterback>>She<<else>>He<</if>> looks at you quizzically for a moment, and then says, \ <<if $player.datingGirlfriend and not $player.datingQuarterback>>\ @@.girlfriend;"Uh, I'll help too."@@\ <<else>>\ @@.qb;"Uh, I'll help too."@@\ <</if>> Jason volunteers too. Coach looks a little surprised that so many people want to stay behind and help, but he just nods. @@.male;"Okay. The rest of you can go back and change."@@\ <<else>>\ Jason volunteers too. Coach looks a little surprised that so many people want to stay behind and help, but he just nods. @@.male;"Okay. The rest of you can go back and change."@@ @@.thought;I hope I can get back to the locker room in time to find <<print $witch.firstname>>. She's in the next class.@@\ <</if>> [[Stay behind and clean|Gym OrgasmAfterClass Clean]] <<if $player.datingGirlfriend and not $player.datingQuarterback>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<elseif $player.datingQuarterback or ($player.relationships.length is 0 and $acceptedTrans and ($qb.date is $player.firstname or $qb.date is $player.malename))>>\ <<set $qb.shirt to null>><<set $qb.pants to setup.qbSwimTrunks>><<set $qb.shoes to null>><<set $qb.socks to null>><<set $qb.underwear to null>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <</if>>\ <<set $location to "pool">>\Staying behind and cleaning is even more agonizing than waiting in line. Now that \ <<if $leftChar is null>>\ you're so close to going back to the locker room and finding <<print $witch.firstname>> in the , she's all you can think about.\ <<elseif $leftChar.firstname is $girlfriend.firstname>>\ you're cleaning up with <<print $girlfriend.firstname>>, she's all you can think about. Your gaze keeps focusing on her tight bikini-clad body, her long smooth legs, and the looks she gives you when Coach isn't watching.\ <<else>>\ you're cleaning up with <<print $qb.firstname>>, he's all you can think about. Your gaze keeps focusing on his abs, the bulge in his trunks, and the looks he gives you when Coach isn't watching.\ <</if>> After a couple long minutes, Coach goes back into his office. Emily elbows you, and the three of you sneak into the \ <<if $leftChar and $leftChar.firstname is $qb.firstname>>\ boys locker room. You hold your breath as you enter. \ <<if visited("Gym OrgasmAfterClass Clean")>1>>\ You used to change here every day. And now, the only times you use this locker room are when you sneak in to hook up with your boyfriend.\ <<elseif $qb.knowsAboutRealityChange and visited("QB RealityChange Tell CaughtQB Suck")>>\ The last time you were in here, your old teammates saw you with <<print $qb.firstname>>'s cum covering your face.\ <<elseif $qb.knowsAboutRealityChange and visited("QB RealityChange Tell CaughtQB")>>\ The last time you were in here, you were trying to tell <<print $qb.firstname>> about <<print $player.realityChangeCaster>>'s spell. But the idea of you changing in the guys locker room was so absurd that he assumed that you wanted to hook up with him. @@.thought;And now I'm going back to the guys locker room. To hook up with him.@@\ <<elseif $qb.knowsAboutRealityChange>>\ The last time you were in here, you were hiding under a bench while your former teammates discussed who the hottest girls at Pinewood were.\ <<else>>\ You used to change here every day. And now, you're sneaking in to hook up with your boyfriend.\ <</if>>\ <<set $location to "boyslocker">>\ <<else>>\ girls locker room. @@.male;"Is it okay for me to be in here?"@@ Jason asks nervously. @@.player;"It'll be fine,"@@ you say, unconcerned.\ <<set $location to "girlslocker">>\ <</if>> <<if $location is "boyslocker">>Luckily, the boys<<else>>It turns out that you were right. The girls<</if>> locker room is \ <<if not $leftChar>>\ mostly empty. There's just a couple of girls here who have gotten here early and have started to change. @@.player;"Psst, <<print $witch.firstname>>!"@@ you whisper. <<print $witch.firstname>> looks around and you beckon her over.\ <<else>>\ deserted.\ <</if>> [[The four of you walk over to the showers|Gym OrgasmAfterClass Participate]] <<if not $leftChar>>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\<<if $leftChar>><<set _partner to $leftChar.firstname>><<else>><<set _partner to $rightChar.firstname>><</if>>\ The four of you walk to the showers, and you look over at Jason nervously. You're okay being naked in front of <<if $player.datingQuarterback>>your boyfriend<<elseif $player.relationships.length>0>>your girlfriend<<elseif _partner is $qb.firstname>>the guy you're dating<<else>>the girl you're dating<</if>> \ <<if $realityChange>>\ and another <<if $player.masculinity<=-100>>girl<<else>>cheerleader<</if>>, but you haven't talked to Jason since you stopped being on the football team. But your attention is quickly captured by <<print _partner>>.\ <<else>>\ \, but Emily and Jason don't know that you have a pussy. Before you can say anything, Emily and Jason walk into a stall, and <<print _partner>> leads you into a different one. @@.thought;Wow,@@ <<if _partner is $qb.firstname>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;read my mind without me having to say anything.@@\ <</if>> <<if _partner is $qb.firstname>>He<<else>>She<</if>> pushes you against the wall of the shower, and <<if _partner is $qb.firstname>>he<<else>>she<</if>> kisses you on the lips. @@.player;"I'm so damn horny!"@@ you tell <<if _partner is $qb.firstname>>him.<<else>>her.<</if>> <<if _partner is $qb.firstname>>\ @@.qb;"I bet I can help you with that, babe. Especially when you're in that bikini."@@\ <<elseif _partner is $girlfriend.firstname>>\ @@.girlfriend;"I bet I can help you with that, babe. Especially when you're in that bikini."@@\ <<else>>\ @@.witch;"I bet I can help you with that, babe. Especially when you're in that bikini."@@\ <</if>> You stand there, your back against the wall, and wrap your arms around <<print _partner>>'s neck. <<if _partner is $qb.firstname>>He<<else>>She<</if>> has both hands on the wall on either side of your head and <<if _partner is $qb.firstname>>an erection bulging at the front of his trunks.<<else>>nipples that point straight at you.<</if>> \ <<if $realityChange>>\ You look over to your right and see that Emily is in the same position.\ <<else>>\ You wonder if Emily is in the same position in the other stall.\ <</if>> @@.player;"You like it, don't you? What are you going to do about it now that everyone is gone?"@@ Your hands slide around <<if _partner is $qb.firstname>>his<<else>>her<</if>> narrow waist and slip <<if _partner is $qb.firstname>>beneath the back of his shorts to grab his ass.<<else>>around her back to grab her ass.<</if>> <<if _partner is $qb.firstname>>\ @@.qb;"I'm gonna slide it off your sexy self."@@ [[He leans in for a kiss|Gym OrgasmAfterClass Sex]]\ <<elseif _partner is $girlfriend.firstname>>\ @@.girlfriend;"I'm gonna slide it off your sexy self."@@ [[She leans in for a kiss|Gym OrgasmAfterClass Sex]]\ <<else>>\ @@.witch;"I'm gonna slide it off your sexy self."@@ [[She leans in for a kiss|Gym OrgasmAfterClass Sex]]\ <</if>>\ <<if $location is "girlslocker">><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\<<if $leftChar>><<set _partner to $leftChar.firstname>><<else>><<set _partner to $rightChar.firstname>><</if>>\ You kiss <<print _partner>> back while <<if _partner is $qb.firstname>>he<<else>>she<</if>> reaches behind you and undoes your bikini top with one hand. <<if _partner is $qb.firstname>>He<<else>>She<</if>> breaks the kiss and sinks down in front of you, keeping eye contact the whole time, before hooking <<if _partner is $qb.firstname>>his<<else>>her<</if>> fingers under your bikini bottoms and sliding them down to the ground. You gasp as <<print _partner>> undresses you. <<if _partner is $qb.firstname>>He<<else>>She<</if>> makes you so wet down there. @@.female;"You make me so wet down there,"@@ <<if $realityChange>>Emily breathes as Jason works her bottoms down her smooth legs.<<else>>you hear Emily say from the other stall.<</if>> Meanwhile, <<print _partner>> leans forward and <<if _partner is $qb.firstname>>his<<else>>her<</if>> tongue darts out and teases your folds. You moan at the same time as Emily, your lusty cry blending into hers. You inhale the first breath you've taken in a while as <<if _partner is $qb.firstname>>he<<else>>she<</if>> stands up. You reach out to pull <<if _partner is $qb.firstname>>his trunk down, but he takes your hands in his<<elseif _partner is $girlfriend.firstname>>her bikini bottoms down, but she takes your hands in hers<<else>>her panties down, but she takes your hands in hers<</if>> so you can't. You groan in frustration, but then <<if _partner is $qb.firstname>>he<<else>>she<</if>> twirls you around to face the wall before releasing you and running <<if _partner is $qb.firstname>>his<<else>>her<</if>> hands down her neck, shoulders, and cups your breasts. Desperately, you press your ass back against <<if _partner is $qb.firstname>>the erection straining against his trunks.<<else>>her crotch.<</if>> <<if _partner is $qb.firstname>>\ @@.qb;"Now, if you want me to, I'm going to fuck you till you beg me to cum inside you."@@\ <<elseif _partner is $qb.firstname>>\ @@.girlfriend;"Now, if you want me to, I'm going to finger you till you cum."@@\ <<else>>\ @@.witch;"Now, if you want me to, I'm going to finger you till you cum."@@\ <</if>> @@.player;"Fuck, yes!"@@ [[Yes!|Gym OrgasmAfterClass Participate Orgasm]] Emily says. <<set $player.underwear to null>><<set $player.bra to null>>\<<if $leftChar>><<set _partner to $leftChar.firstname>><<else>><<set _partner to $rightChar.firstname>><</if>>\ <<if _partner is $qb.firstname>>\ <<print $qb.firstname>> finally frees his hard dick and you guide it with an eager hand into your desperate snatch.\ <<else>>\ <<print _partner>> finally reaches out and starts fingering you.\ <</if>> You moan as your \ <<if _partner is $qb.firstname>>\ <<if $player.datingQuarterback>>boyfriend<<else>>partner<</if>> starts to fuck you. @@.thought;He's so suave@@\ <<else>>\ <<if $player.relationships.length>0>>girlfriend<<else>>partner<</if>> starts to finger you.@@.thought;She's so smooth@@\ <</if>> \ @@.thought;and romantic. More than I ever was.@@ <<if _partner is $qb.firstname>>He's<<else>>She's<</if>> slow and gentle but insistent. <<if _partner is $qb.firstname>>He's<<else>>She's<</if>> totally in control of the pace and for all of your begging, you love it. Emily and you both begin to let out breathless exclamations <<if _partner is $qb.firstname>>with each steady thrust, each<<else>>each time, as Jason thrusts into her and <<print _partner>> fingers your clit. Each<</if>> one a little more powerful than the last. Your <<if $player.ass>=4>>shapely <<elseif $player.legs>=3>>smooth <</if>>legs begin to shake. Your climax builds as a similar tension starts growing in hers. With a delighted yelp and sudden tightening of every muscle, you cum and \ <<if _partner is $qb.firstname>>\ he stops. Buried hilt deep inside. You're about to tell him to stop, willing this to all be over...but knowing there's a part of you lost in the pleasure. @@.player;"Please..."@@ @@.female;“Please, don't stop.”@@ Emily's words run over yours and just as <<if $realityChange>>she bends<<else>>you imagine her bends<</if>> over further, willing him to go deeper, and you too lean forward. <<print $qb.firstname>> regains his rhythm and you are lost to shameful delight, your gasps and moans blending into Emily's.\ <<else>>\ she stops. \ <<if $realityChange>>\ You look over at the other couple. He's buried hilt deep inside, and you're waiting for him to stop, for this all to be over.\ <<else>>\ You wait for the couple in the other stall, for this all to be over.\ <</if>> @@.female;“Please, don't stop.”@@ <<if $realityChange>>She bends over further,<<else>>You hear her place her hands on the wall of the stall,<</if>> willing him to go deeper, and you too lean forward. <<print _partner>>'s hands return to your pussy. She regains her rhythm and you are lost to shameful delight, your moans blending into Emily's.\ <</if>> @@.female;“You@@ @@.player;feel@@ @@.female;so@@ <<if _partner is $qb.firstname>>@@.player;good@@ @@.female;inside@@ @@.player;me.@@<<else>>@@.player;good.@@<</if>> @@.female;Don't@@ @@.player;stop.@@ @@.female;Harder.@@ @@.player;More.”@@ Your mind is a-whirl, her words are your words. <<if _partner is $qb.firstname>>\ @@.qb;“If you want it, you have to beg for it.”@@ His voice is rough with firm determination. You look at him over your shoulder with blissed out eyes. @@.female;“P@@@@.player;l@@@@.female;e@@@@.player;a@@@@.female;s@@@@.player;e.”@@ you and her both whisper. @@.female;“P@@@@.player;l@@@@.female;e@@@@.player;a@@@@.female;s@@@@.player;e@@ @@.female;c@@@@.player;u@@@@.female;m@@ @@.player;i@@@@.female;n@@ @@.player;m@@@@.female;y@@ @@.player;p@@@@.female;u@@@@.player;s@@@@.female;s@@@@.player;y!”@@ He cums hard, groaning in gratified relief as you cry out.\ <<else>>\ <<if _partner is $girlfriend.firstname>>\ @@.girlfriend;“If you want it, you have to beg for it.”@@\ <<else>>\ @@.witch;“If you want it, you have to beg for it.”@@\ <</if>> \ Her voice is rough with firm determination. You look at her over your shoulder with blissed out eyes. @@.female;“P@@@@.player;l@@@@.female;e@@@@.player;a@@@@.female;s@@@@.player;e.”@@ you and her both whisper. @@.female;“P@@@@.player;l@@@@.female;e@@@@.player;a@@@@.female;s@@@@.player;e@@ @@.female;m@@@@.player;a@@@@.female;k@@@@.player;e@@ @@.female;m@@@@.player;e@@ @@.female;c@@@@.player;u@@@@.female;m@@ @@.player;a@@@@.female;g@@@@.player;a@@@@.female;i@@@@.player;n!”@@ You cum hard, again, groaning in gratified relief as she cries out.\ <</if>> You can hear the other couple kissing and whispering in the background. You kiss <<print _partner>> goodbye, and <<if $location is "boyslocker">>you and Emily sneak back into the girls locker room<<else>>you and Emily head back to your lockers<</if>> to change. @@.female;"That was fun!"@@ she giggles to you. @@.player;"It was! I needed it so bad!"@@ you giggle back, remembering the feeling of <<if _partner is $qb.firstname>><<print $qb.firstname>>'s hard cock penetrating you.<<else>><<print _partner>>'s fingers on your clit.<</if>> <<if $realityChange>>\ <<link "Go to your next class" "RealityChange Spanish">><<finishSexScene>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<elseif $acceptedTrans>>\ <<link "Go to your next class" "Trans Spanish">><<finishSexScene>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Go to your next class" "AfternoonClass">><<finishSexScene>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<if _partner is $qb.firstname>>\ <<set $qb.arousal to 100>><<set $qb.pants to null>><<set $leftChar to $qb>>\ <</if>>\ <<set $scenes.orgasmedWatchingEmily to true>>\ <<set $player.attractionToMen to $player.attractionToMen+1>><<set $player.masculinity to $player.masculinity-1>><<set $player.arousal to 0>>\You go inside the locker room, take one look at the guys, and decide to change in the stalls. \ <<if not visited("GymPeriod Swim") and not visited("GymPeriod Sitout")>>\ <<if $player.isWearingTampon>0>>\ There's no chance you're going to let them realize that you're menstruating.\ <<else>>\ If you changed in front of them, they would see the wad of toilet paper you stuffed in your underwear, and that would lead to a lot of questions that you don't want to answer.\ <</if>> You unlock your locker, take your <<if $player.wearsOnepiece>>one-piece<<else>>swim trunks<</if>>, and head for the stalls. @@.male;"Why is <<print $player.firstname>> changing in the stalls?"@@ you hear a guy ask his friend. You ignore them.\ <<set $player.leadership to $player.leadership-1>>\ <<else>>\ There's no chance you're going to let them realize that you're menstruating.\ <</if>> Once the stall door is safely shut, you breathe a sigh of relief and drop your pants. \ <<if $player.underwear.panties and $player.isWearingTampon>0>>\ Your panties are holding in the tampon well. You notice one small bloodstain on them, but other than that, they look clean.\ <<elseif $player.isWearingTampon>0>>\ The tampon seems to be working, but a small spattering of blood did manage to escape. Your boxers weren't able to hold it in, and it dried on your leg. Ewww.\ <<set $player.confidence to $player.confidence-1>>\ <<else>>\ The good news is that since you put the wad of toilet paper in your underwear, it's doing a much better job of catching the blood. The bad news is that it's not enough. The toilet paper is a bloody mess, and there's some dried blood on your leg. Ewww.\ <<set $player.confidence to $player.confidence-2>>\ <</if>> <<if not visited("GymPeriod Swim") and not visited("GymPeriod Sitout")>>\ <<if $player.isWearingTampon>0 and ($player.boobs<2 or ($player.boobs is 2 and visited("Gym Bra Start")) or $player.wearsShirtForSwimming)>>\ <<if $player.wearsOnepiece>>\ [[Change into your swimsuit|GymPeriod Swim]]\ <<else>>\ [[Change into your swim trunks|GymPeriod Swim]]\ <</if>>\ <<else>>\ <<if $player.isWearingTampon is 0>>\ @@.thought;I'll have to get a real tampon after school.@@ You throw the old wad into the toilet, and put a new wad into your <<if $player.isWearingPanties>>panties.<<else>>boxers.<</if>> Suddenly, you freeze. You're supposed to be changing into your <<if $player.wearsOnepiece>>one-piece<<else>>swim trunks<</if>>. You won't be able to wear your underwear in the pool. @@.thought;What's going to happen when I dive? Everyone will see! Even if they don't notice that I'm on my period, they'll see all the toilet paper.@@<<if $player.boobs>=2 and not $player.wearsShirtForSwimming>> @@.thought;And they'll see my boobs as well.@@<</if>>\ <<else>>\ As you remove your swim trunks from your bag, your heart starts to race again. Your phone assures you that it's possible to swim even while you're on your period. But that, along with your <<if $player.boobs is 2>>somewhat <</if>>noticeable boobs is too much for you to bear.\ <</if>> You know one thing for sure: you won't be diving today. [[Sit out of class|GymPeriod Sitout]]\ <</if>>\ <<setUpSexScene>><<set $player.shoes to null>><<set $player.pants to null>>\ <<set $leftCharImage to null>><<set $leftChar to null>><<set $rightCharImage to null>><<set $rightChar to null>>\ <<set $location to "boysbathroom">>\ <<else>>\ <<if $player.isWearingTampon>0>>\ <<if not $scenes.swimming.lostTrunks and not $player.wearsShirtForSwimming>>\ You're still nervous to swim while on your period, but it's not like you have much choice. So you head out to the pool and sit through coach's speech<<if $player.boobs>=2>>, your arms crossed over your chest<</if>>. It's strange how gym class has quickly become so boring. Now, you just want to get your dives in and then get changed. The diving part is fun, at least. But now you've started hanging onto your trunks so they wouldn't fall off, and diving is much less fun. [[Dive normally|Gym Day 7 Lose Trunks]] [[Hang onto them, just in case|Gym Day 7 Dive]]\ <<else>>\ You're still nervous to swim while on your period, but it's not like you have much choice. So you head out to the pool <<if $player.boobs>=2 and not $player.wearsShirtForSwimming>>with your arms crossed <</if>>and do a couple of dives. Each time, you still imagine yourself leaking blood right into the pool. @@.thought;How do girls deal with this? Does it ever get less nerve-wracking?@@ You glance around, trying to tell which of the <<if $player.masculinity<0>>other <</if>>girls are on their period. But if any are, they don't let on. Shrugging, you head back to the locker room to get changed. [[Go to your next class|AfternoonClass][$leftCharImage to null;$rightCharImage to null]]\ <</if>>\ <<setUpSexScene>>\ <<set $player.bra to null>><<set $player.underwear to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $player.wearsOnepiece>>\ <<set $player.pants to setup.onepiece>><<set $player.shirt to setup.onepiece>>\ <<elseif $player.wearsShirtForSwimming>>\ <<set $player.pants to setup.swimTrunks>><<set $player.shirt to setup.casualShirt>>\ <<else>>\ <<set $player.pants to setup.swimTrunks>><<set $player.shirt to null>>\ <</if>>\ <<else>>\ @@.thought;Maybe after school I should finally get a tampon.@@ Unfortunately, that's not for awhile, and you definitely can't go in the water like this. @@.player;"Still sick,"@@ you tell Coach, and sit down on the bench next to the fat kid. @@.thought;What was his name again?@@ It's hard watching everyone splash and play in the water, while you're stuck here wondering if you're leaking right through your clothes. You even catch a few kids pointing and whispering. You just <<if $player.boobs>=2 and not $player.wearsOnepiece>>fold your arms across your chest, thankful to be covered up.<<elseif $player.playsWithHair>>sit there, nervously playing with your hair.<<else>>sit there, praying for class to be over.<</if>> [[Go to your next class|AfternoonClass][$leftCharImage to null;$rightCharImage to null]]\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\ <</if>>\You're nervous about changing into your <<if $player.wearsOnepiece>>one-piece swimsuit,<<else>>swim trunks,<</if>> but you check your phone and are assured that it's possible to swim even while you're on your period. You shrug, change into your <<if $player.wearsOnepiece>>swimsuit<<else>>swim trunks<</if>>, and head out to the pool<<if $player.boobs>=2 and not $player.wearsShirtForSwimming>> making sure to keep your arms crossed<</if>>. You're nervous when it's your turn to dive. You picture the tampon coming out, and the pool filling up with blood. @@.male;"Come on! I want to dive!"@@ You're startled to hear the sound of another voice, and you fall off the diving board. Seconds later, you splash down into the pool. When you resurface, you look around. There's no blood, and as far as you can tell, your tampon is still in. @@.thought;That wasn't so bad.@@ You do a couple more uneventful dives before Coach lets everyone leave early. [[Go to your next class|AfternoonClass][$leftCharImage to null;$rightCharImage to null]]\ <<set $player.leadership to $player.leadership-1>>\ <<set $player.bra to null>><<set $player.underwear to null>><<set $player.socks to null>>\ <<if $player.wearsOnepiece>>\ <<set $player.pants to setup.onepiece>><<set $player.shirt to setup.onepiece>>\ <<elseif $player.wearsShirtForSwimming>>\ <<set $player.pants to setup.swimTrunks>><<set $player.shirt to setup.casualShirt>>\ <<else>>\ <<set $player.pants to setup.swimTrunks>><<set $player.shirt to null>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\@@.player;"Coach, I'm, um, feeling sick today."@@ @@.male;"Seriously? You know we have@@ <<if $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">>@@.male;a game@@<<else>>@@.male;practice@@<</if>> <<if $dayOfWeek is "Tuesday" or $dayOfWeek is "Thursday">>@@.male;tomorrow."@@<<else>>@@.male;tonight."@@<</if>> @@.player;"Yeah. I can't swim."@@ Coach lets out a loud groan. @@.male;"Fine. You can sit on the bench."@@ And that's what you do. There's one other person sitting on the bench with you, a fat kid who's skipped the entire swimming unit so far. He's not sure what to make of you: a jock who's voluntarily sitting out of class. @@.player;"I told you. I'm sick,"@@ you say, after you catch him staring at you. @@.male;"The <<print $player.firstname>> I know would never skip practice."@@ @@.player;"I don't know what to tell you, man. Well, why do you always skip swimming?"@@ you ask, trying to change the subject. @@.male;"Look at me. I'm not going to show everyone how I look without a shirt. They'd all laugh."@@ He looks suspiciously at you, as if he's waiting for you to burst out laughing. You nod sympathetically. His issue isn't that much different than yours. He's afraid people will laugh at his body, and you're afraid people will laugh at your new one. @@.thought;I have more to worry about than him.@@ \ <<if $player.feminine>=4>>\ @@.thought;I'm the one who looks way more girly. And has a period.@@\ <<else>>\ @@.thought;I'm the one who has to cover up a pussy. And a period.@@\ <</if>> You think about it some more. @@.thought;Actually, I'm not sure. I'm the kind of person he's worried about laughing at him. I don't think I've laughed at him before.@@ You remember some of your friends laughing at another fat kid, though. You didn't join in, but you remember laughing along. @@.thought;Shit.@@ [[Go to your next class|AfternoonClass][$leftChar to null;$leftCharImage to null;$rightCharImage to null]] <<finishSexScene>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\@@.thought;What would I change in the stalls for?@@ you ask yourself. @@.thought;All the girls @@<<if $player.masculinity<0>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm a girl. They're expecting me to have a pussy. I don't have to hide like I did in the guys locker room.@@ You strip out of your <<if $dayOfWeek is "Friday">>cheerleader<<else>>school<</if>> uniform, and look around. Nobody is paying any attention to you, so you take off your <<if $player.bra is not null>>bra and <</if>>panties, and <<if $player.boobs>=4>>put your large boobs into the top.<<elseif $player.boobs is 3>>put your medium-sized boobs into the top.<<elseif $player.boobs is 2>>put your small boobs into the top.<<else>>put the top over your chest.<</if>> Now you just have to tie it. @@.female;"Do you need any help with that?"@@ Skye asks. You look over at her. She's already got her bottoms on and is about to put on the top. @@.player;"Thanks Skye, but I think I can do it."@@ To your surprise, you manage to tie it closed. Next, you slide the bottoms up your legs and tie it. @@.thought;I put my bikini on all by myself!@@ you think happily. You look over at Skye and see that she's finished changing into her swimsuit and is waiting for you. @@.female;"Ready?"@@ she asks, giving you a smile. [[Walk out into the pool area|RealityChange Gym Pool]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.underwear to setup.pinkBikiniBottoms>><<set $player.bra to setup.pinkBikiniTop>>\ <<set $changeInOpenGirls to true>>\ <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\@@.thought;No. I'm not going to change in front of all these girls!@@ You grab your swimsuit and head towards the stalls. There's only a small line, and soon you have a stall to yourself. You smile. You may have to wear a bikini, but at least you can change in privacy. You strip out of your <<if $dayOfWeek is "Friday">>cheerleader<<else>>school<</if>> uniform, pull your bikini bottoms up your legs, and tie it. @@.thought;Next is my top.@@ You <<if $player.boobs>=4>>put your large boobs into the top<<elseif $player.boobs is 3>>put your medium-sized boobs into the top<<elseif $player.boobs is 2>>put your small boobs into the top<<else>>put the top over your chest<</if>> and reach behind you to tie it. It takes a minute, but you manage to do it. @@.thought;I put my bikini on all by myself!@@ you think happily. [[Walk out into the pool area|RealityChange Gym Pool]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.underwear to setup.pinkBikiniBottoms>><<set $player.bra to setup.pinkBikiniTop>>\ <<set $changeInOpenGirls to false>>\ <<set $rightCharImage to null>>\ <<set $location to "girlsbathroom">>\<<if settings.speedup and $gym>>\ <<set _scenesList to []>>\ <<if not $gym.seenGirlfriend>>\ <<set _scenesList.push("RealityChange Gym Pool Girlfriend")>>\ <<set _scenesList.push("RealityChange Gym Pool Girlfriend")>>\ <</if>>\ <<if not $gym.lostTop>>\ <<set _scenesList.push("RealityChange Gym Pool LoseTop")>>\ <</if>>\ <<if not $gym.waterPolo>>\ <<set _scenesList.push("RealityChange Gym Pool WaterPolo")>>\ <</if>>\ <<if _scenesList.length is 0>>\ <<set _scenesList to ["RealityChange Gym Pool Girlfriend", "RealityChange Gym Pool Girlfriend", "RealityChange Gym Pool LoseTop", "RealityChange Gym Pool WaterPolo"]>>\ <</if>>\ <<set _lesson to either(_scenesList)>>\ <<else>>\ <<set _lesson to either("RealityChange Gym Pool Girlfriend", "RealityChange Gym Pool Girlfriend", "RealityChange Gym Pool LoseTop", "RealityChange Gym Pool WaterPolo")>>\ <</if>>\ <<if $winterBall>><<set _cheerleadersWon to 0>><<if $winterBall.amy>=3>><<set _cheerleadersWon to 1>><</if>><<if $winterBall.brooke>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.emily>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.girlfriend>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.maddy>=4>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.nikki>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.rachel>=2>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.skye>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.whitney>=7>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><</if>>\ You were feeling good after you put on your bikini, but when you walk out of the locker room, you suddenly feel small. You're wearing nothing but a bikini in front of the whole class--girls, guys, and Coach. @@.thought;I feel so exposed.@@ <<if $changeInOpenGirls>>\ @@.female;"Come on,"@@ Skye says. You follow her to the girls bench and sit down<<if $player.hipSway>>, your hips swaying in time with hers<</if>>.\ <<else>>\ Not seeing anything else to do, you walk over to the girls bench and sit down<<if $player.crossesLegs>>, crossing one leg over the other<</if>>.\ <</if>> @@.thought;Huh. I feel better now@@ you realize. @@.thought;It feels better to be @@<<if $player.masculinity<0>>@@.thought;one of many girls@@<<else>>@@.thought;not the only one who's@@<</if>> @@.thought;wearing a bikini.@@ @@.male;"Okay, boys and girls, listen up. @@\ <<if $day is 71>>\ @@.male;"We're going to do some more diving today. Get in an orderly line, and we'll get started."@@ [[Line up|RealityChange Rival Start]] <<elseif $gym and $scenes.friends.winterBallElectionIntroduced and not $winterBall>>\ @@.male;We're going to be swimming in the pool today. No diving."@@ <<print $rival.firstname>> and <<print $girlfriend.firstname>> look disappointed, but you don't mind. Every time you dive, you're reminded of how much more graceful the <<if $player.masculinity<0>>other <</if>>girls are than you. [[Get in the pool|RealityChange Gym WinterBallQueen Start]]\ <<elseif $scenes.realityChange.dressShopping is "buy" and (not $gym or not $gym.necklace)>>\ @@.male;We're going to do some more diving today. Get into an orderly line, and we'll get started."@@ [[Line up|RealityChange Gym Necklace Start]]\ <<elseif _lesson is "RealityChange Gym Pool WaterPolo">>\ @@.male;We're going to do something different today. Let's have a game of water polo."@@ From across the pool, all of the guys cheer. @@.male;"I need two captains."@@ @@.thought;We're going to pick teams?@@ Most of the hands on the boys bench go up before you can even react. Coach picks two of them and they start picking their teams. You're used to being one of the first people picked for whatever game you're playing, but you're kept waiting. The captains pick all of the athletic guys, then all of the remaining guys, until it's just girls<<if $player.masculinity>=0>>--and you--<<else>> <</if>>that are left. <<if $player.skillCurse>=2 or ($player.armStrength-($player.height*10)<0)>>\ The guys start picking girls to be on their team. You wait for your name to get called. And wait. Finally, it's down to just you and <<if $player.masculinity<=0>>one other<<else>>a<</if>> girl. <<if $player.armStrength<10>>The captain calls her name, and your cheeks turn red. You were the very last <<if $player.masculinity<0>>girl to be<<else>>one<</if>> picked.<<else>>The captain calls your name, and you're so relieved to not be last that you run over to where his team is gathered.<</if>>\ <<elseif $player.armStrength-($player.height*10)>=40>>\ Luckily, you don't have to wait long. You're <<if $player.armStrength-($player.height*10)>=60>><<if $player.masculinity<0>>the first girl<<else>>the next one<</if>><<else>>one of <<if $player.masculinity<0>>the first girls<<else>>the next ones<</if>><</if>> picked.\ <<else>>\ The guys pick some of the cheerleaders and female athletes next. You keep waiting for your name to be called, and finally it is. @@.thought;That's not too bad. I was picked around the middle of the pack for girls...It's still much later than I've ever been chosen before though.@@\ <</if>> [[Start playing|RealityChange Gym Pool WaterPolo]]\ <<else>>\ @@.male;We're going to do some more diving today. Get into an orderly line, and we'll get started."@@ <<link "Line up" _lesson>><</link>>\ <</if>> <<if not $gym>><<set $gym={ "seenGirlfriend": false, "lostTop": false, "waterPolo": false, "necklace": false, "lastScene": "" }>><</if>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\You get into line next to <<print $girlfriend.firstname>> and talk with her as the other students take their turns diving. With everything you've been through, and the strangeness of this new reality, it's nice to just talk with your <<if $player.datingGirlfriend>>girlfriend.<<elseif $player.crush is $girlfriend.firstname>>crush.<<else>>best friend.<</if>> The line moves quickly, and <<print $girlfriend.firstname>> is soon at the front. She gets on the diving platform and does a perfect swan dive into the pool. @@.thought;She looked so graceful. I wish I could do that.@@ You step up onto the diving platform and take a deep breath. You know that the entire gym class can see you in your bikini, but that thought doesn't bother you as much as it used to. You're more worried about doing a good dive. You jump off the platform, but you were too in your head, and the result is an awkward dive. @@.player;"How do you do such a good dive?"@@ you ask <<print $girlfriend.firstname>> when you get back in line. @@.player;"I'm so jealous."@@ <<print $girlfriend.firstname>> starts to explain the steps she takes when she dives, but stops when she sees that you're not following. @@.girlfriend;"You know what, forget all that. You're too in your head. Just dive, and don't think about it. Have it be natural."@@ [[Thank her|RealityChange Gym Pool Girlfriend Thank]] <<set $gym.seenGirlfriend to true>>\ <<set $gym.lastScene to "girlfriend">>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "pool">>\You nod. @@.player;"Thanks, <<print $girlfriend.firstname>>. I wish I could dive as well as you."@@ <<if $player.ass>=4 and $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"I wish I had an ass as nice as yours."@@ You blink. You had always thought <<print $girlfriend.firstname>> had a very nice ass. You're not sure how you feel about your ass being bigger than hers now. @@.player;"Uh, thanks, <<print $girlfriend.firstname>>,"@@ you say, blushing. @@.player;"I'm not used to getting compliments on my ass."@@ @@.girlfriend;"Well, get used to it, girl,"@@ she says, giving it a <<if $player.datingGirlfriend or $player.crush is $girlfriend.firstname>>flirty<<else>>playful<</if>> smack. It lands on your bare skin and your eyes widen as you're reminded once again of just how little your bikini covers. @@.player;"Can you not do that?"@@ you ask. There's a couple people in back of you in line and you really hope they didn't see. @@.girlfriend;"Sorry,"@@ she says, giggling. @@.girlfriend;"But you're lucky. I wish I had an ass like that."@@ You're silent for a moment. @@.thought;I feel guilty. <<print $girlfriend.firstname>> would love to have an ass like mine, and I've been mad at <<print $witch.firstname>> for making me transform. Am I being ungrateful?@@\ <<elseif $player.ass>=4>>\ @@.girlfriend;"I wish I had an ass as nice as yours. What do you do?"@@ You blink. You had always thought <<print $girlfriend.firstname>> had a very nice ass. You're not sure how you feel about your ass being bigger than hers now. @@.player;"Uh, thanks, <<print $girlfriend.firstname>>,"@@ you say, blushing. @@.player;"What do you mean, what do I do?"@@ @@.girlfriend;"How did it get so big?"@@ @@.thought;Transformations@@ you think. @@.thought;Actually, I feel guilty. <<print $girlfriend.firstname>> would love to have an ass like mine, and I've been mad at <<print $witch.firstname>> for making me transform. Am I being ungrateful?@@ Seeing that <<print $girlfriend.firstname>> is still waiting for an answer, you say, @@.player;"Uh, yoga?"@@ @@.girlfriend;"I do yoga,"@@ she says, frowning. @@.girlfriend;"Is there anything else you do?"@@ Before you have to answer, the guy in front of you goes, and <<print $girlfriend.firstname>> realizes that it's her turn, and does another perfect dive.\ <<elseif $player.boobs>=4>>\ @@.girlfriend;"I wish I had boobs like yours. I'm jealous."@@ <<if $player.boobs>4>>\ You blink. You had always thought <<print $girlfriend.firstname>> had perfect boobs. You're not sure how you feel about your boobs being bigger than hers now.\ <<else>>\ @@.player;"<<print $girlfriend.firstname>>, aren't we the same size?"@@ @@.girlfriend;"Well, yeah. But your boobs look so nice in your top."@@\ <</if>> @@.thought;I feel guilty. She really takes pride in her appearance, and I got @@<<if $player.boobs>4>>@@.thought;bigger boobs@@<<else>>@@.thought;boobs that are just as big@@<</if>> @@.thought;from <<print $witch.firstname>>. And I've been mad at her for that. Am I being ungrateful?@@ Seeing that <<print $girlfriend.firstname>> is looking at you, you say, @@.player;"Thanks, <<print $girlfriend.firstname>>. Your boobs look perfect though."@@ <<print $girlfriend.firstname>> thanks you, and then, seeing that it's her turn, does another perfect dive into the pool. It's your turn now.\ <<else>>\ @@.girlfriend;"You're getting there!"@@ she says encouragingly. You continue talking for the rest of the period, until you finally get to the front of the line. <<print $girlfriend.firstname>> does another perfect dive into the pool. Now it's your turn.\ <</if>> Remembering her advice, you step onto the diving platform, and dive into the pool. @@.thought;That dive was much better.@@ [[Head back to the girls locker room|RealityChange Gym Shower]] <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $location to "pool">>\You get into line next to <<print $girlfriend.firstname>> and talk with her as the other students take their turns diving. With everything you've been through, and the strangeness of this new reality, it's nice to just talk with your <<if $player.datingGirlfriend>>girlfriend.<<elseif $player.crush is $girlfriend.firstname>>crush.<<else>>best friend.<</if>> The line moves quickly, and <<print $girlfriend.firstname>> is soon at the front. She gets on the diving platform and does a perfect swan dive into the pool. Nervously, you step up to the diving board. You look down at the rest of the students, and suddenly feel self-conscious. @@.thought;They can all see my bikini.@@<<if $player.boobs>=2>> @@.thought;I hope my top covers enough.@@<</if>> You fiddle with your top until you lock eyes with the Coach and can see the impatience in his eyes. Flustered, you dive into the pool. [[Something is wrong|RealityChange Gym Pool LoseTop Found]] <<set $gym.lostTop to true>>\ <<set $gym.lastScene to "losttop">>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>><<set $leftCharImage to null>>\ <<set $location to "pool">>\You resurface after your dive, and hear all the other kids gasp in unison. You look down at yourself, and realize that your top came off during your dive! @@.thought;Oh my god. This is so embarrassing. Everyone can see my @@<<if $player.boobs>=2>>@@.thought;boobs!@@<<else>>@@.thought;chest!@@<</if>> You sink down into the water, cross your arms over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>>, and look around for your top. You can't find it. <<print $girlfriend.firstname>> quickly swims over to you and positions herself in front of you, blocking your boobs from view. @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say gratefully. @@.player;"Do you see my top?"@@ @@.girlfriend;"No, I don't."@@ @@.male;"I see it,"@@ says a guy that has just gotten out of the pool. He jumps back in, dives to the bottom, and resurfaces holding a scrap of pink. @@.thought;My bikini top! I've never been so happy to see it!@@ He hands it to you and turns around while <<print $girlfriend.firstname>> helps you put it back on. @@.male;"Be more careful next time, Miss <<print $player.lastname>>!"@@ Coach yells. @@.male;"Jones, you can dive now!"@@ [[The rest of the period passes slowly after that incident, and you're relieved when you can finally go back to the girls locker room|RealityChange Gym Shower]] <<set $player.bra to null>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $location to "pool">>\You had fond memories of playing water polo at the beginning of the year. You liked swimming through the pool to retrieve the ball, and you liked scoring goals. That was when you were a big, strong guy though. Now, you're <<if $player.armStrength-($player.height*10)>=40>><<if $player.masculinity<0>>a strong girl<<else>>still strong<</if>>, but<<else>>no longer strong<<if $player.height>=2>> or big<</if>> <<if $player.masculinity<0>>or a guy,<<else>>and you're not exactly a guy<</if>> so it's not a surprise when<</if>> the guys seem to trust each other more than you. They don't pass to you--or any <<if $player.masculinity<0>>other girl<<else>>of the girls<</if>>--and you're left to swim up and down the pool, waiting for an opportunity. After half the period has gone by, an opportunity finally comes. The ball sails out of the reach of one of the guys, and lands right by you. You swim over and pick it up. One of the bigger guys on the other team swims over to guard you. @@.male;"<<print $player.firstname>>, over here!"@@ one of your teammates yells. You look at him. It wouldn't be a hard throw to make if you were on a football field, but you're not touching the ground, and the guy who's guarding you <<if $player.height>=3>>towers over you.<<elseif $player.height is 2>>is much bigger than you.<<elseif $player.height is 1>>is bigger than you.<<else>>is a big guy, though he's not taller than you.<</if>> [[You throw the ball as hard as you can in the direction of your teammate|RealityChange Gym Pool WaterPolo End]] <<set $gym.waterPolo to true>>\ <<set $gym.lastScene to "waterpolo">>\ <<set $location to "pool">>\<<if $player.skillCurse>=2 or $player.armStrength-($player.height*10)<0>>\ Your defender swats down the ball easily. He grabs it before you can and quickly passes it to a teammate.<<if $player.pout>> You just pout at your failed throw.<</if>> After that, you give up. Looking around at the <<if $player.masculinity<0>>other <</if>>girls, you notice that most of them are in small groups, talking to each other. You look for <<print $girlfriend.firstname>>, but she's one of the few girls playing the game. @@.thought;I'm bored. Who should I talk to? There's <<print $rival.firstname>> and her friends, but I'm definitely not doing that...oh. Skye!@@ You swim over to Skye, who is one of the girls still playing, though her heart doesn't seem to be in it. She seems glad to see you, and even though you're supposed to be on different teams, the two of you talk for the rest of the period. @@.thought;That was more fun than I thought it would be! Though it wasn't fun to duck any time the ball came by.@@ As you get out of the pool, you overhear one guy complaining to his friend about all the girls who didn't even try.\ <<elseif $player.armStrength-($player.height*10)>=60>>\ It's a good throw, and he catches it. He looks surprised at your throw, and then he turns and scores a goal. @@.thought;I did it!@@ Your teammates seem to respect you more after that. You don't score any goals, but they pass you the ball when you're open, and you make some more good passes. @@.thought;That was fun.@@\ <<increaseArmStrength 1>>\ <<elseif $player.armStrength-($player.height*10)>=40>>\ The ball sails past the guy defending you, but it doesn't quite make it to your teammate. He swims out to grab it just as another guy swims for it. He grabs it first, and passes it to another teammate who scores a goal. @@.thought;I did it! Well, kind of.@@ Your teammates seem to respect you a little more after that. You're passed the ball once or twice, though you don't manage to score any goals. @@.thought;I got a good workout in at least, even if I didn't do much in the game.@@\ <<increaseArmStrength 1>>\ <<else>>\ Your throw makes it past the guy defending you, but it doesn't go much further than that. Your defender swims towards the ball and grabs it. @@.thought;Well, at least I didn't totally embarrass myself.@@ You don't want to give up, so you keep swimming up and down the pool, looking for another opportunity. Unfortunately, it doesn't come. @@.thought;I got a good workout in at least, even if I didn't do much in the game.@@\ <<increaseArmStrength 1>>\ <</if>> [[Head back to the girls locker room|RealityChange Gym Shower][$player.bra to setup.pinkBikiniTop]] <<set $location to "pool">>\You get into the pool and swim around, letting the time pass. You feel so relaxed that you even forget that you're wearing a bikini. Nobody else seems to think it's a big deal either. Back before <<print $player.realityChangeCaster>> did the spell that changed reality, you were terrified of people looking at you while you were doing something girly. But now, the only people looking at you are guys<<if $player.homosexuality<70>>--and girls--<</if>> who are checking you out. You're having such a good time swimming around the pool that you almost don't notice that you're right behind <<print $rival.firstname>>. @@.rival;"I just hope no one comes in the way of me being the Winter Queen."@@ <<print $rival.firstname>> is saying. @@.female;"Of course that won't happen, bitch,"@@ her friend Taylor is saying. @@.female;"Not with me as your campaign manager."@@ @@.rival;"Thanks, girl. Do you think any of the cheerleaders will try to run?"@@ @@.female;"Not at all. They're all your best friends. Well..."@@ @@.rival;"Well, what?"@@ <<print $rival.firstname>> asks sharply. @@.female;"You don't really get along with <<print $player.firstname>>,"@@ Taylor says hesitantly. <<link "See what $rival.firstname has to say about you" "RealityChange Gym WinterBallQueen Overhear">><</link>> <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalBikiniBottoms>><<set $rival.bra to setup.rivalBikiniTop>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "pool">>\<<if $player.datingQuarterback and not $player.openRelationship>>\ @@.rival;"Damn right I don't! She stole <<print $qb.firstname>>!"@@ @@.thought;What are you talking about, <<print $rival.firstname>>? <<print $qb.firstname>> is //my// boyfriend.@@ <<elseif $player.datingQuarterback>>\ @@.rival;"Damn right I don't! I don't want <<print $qb.firstname>> to like her more than me!"@@ You're surprised to hear that. @@.thought;<<print $rival.firstname>> is worried about me?@@ <<elseif $player.crush is $qb.firstname>>\ @@.rival;"Damn right I don't! She's going after my boyfriend!"@@ @@.thought;Hey, I liked <<print $qb.firstname>> first...how did she even know I had a crush on him anyway?@@ <<else>>\ @@.rival;"Maybe I'm too hard on her,"@@ <<print $rival.firstname>> admits. \ <</if>>\ @@.rival;"But I'm not worried about her. She doesn't have what it takes to be the Winter Queen."@@ @@.thought;Hey! I could totally be the Winter Queen!...If I wanted to, of course@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> @@.female;"She's the worst cheerleader on the squad,"@@ Taylor says, nodding. @@.rival;"Not just that. She's missing something, but I can't put my finger on it,"@@ <<print $rival.firstname>> says pensively. @@.female;"What about <<print $girlfriend.firstname>>?"@@ Taylor asks. <<if $player.datingGirlfriend>>@@.female;"<<print $player.firstname>> is her girlfriend."@@<<elseif $player.crush is $girlfriend.firstname>>@@.female;"<<print $player.firstname>> has a crush on her."@@<<else>>@@.female;"She and <<print $player.firstname>> are BFFs."@@<</if>> @@.rival;"I know that!"@@ <<print $rival.firstname>> snaps. @@.rival;"Sorry, Taylor. The stress of this vote is getting to me."@@ She thinks for a moment. @@.rival;"Even if <<print $girlfriend.firstname>> ran, she'd have no chance. She was already the Homecoming Queen. The voters will give it to someone else. And I'm prettier anyway."@@ It takes all you have not to tell <<print $rival.firstname>> off right there. @@.thought;I need to vent. Where's <<print $girlfriend.firstname>>?@@ [[Find her|RealityChange Gym WinterBallQueen Complain]] <<set $location to "pool">>\You're fuming. You swim away from <<print $rival.firstname>> and Taylor, not even caring if they notice you, and set off in search of <<print $girlfriend.firstname>>. @@.girlfriend;"What's wrong?"@@ <<print $girlfriend.firstname>> asks when you find her. @@.player;"It's <<print $rival.firstname>>!"@@ you say, and proceed to tell her all about the conversation you overheard. You were expecting her to tell you that <<print $rival.firstname>> isn't that bad. She's friends with her, after all. But <<print $girlfriend.firstname>> is fuming too. @@.girlfriend;"She told me that I didn't have a chance at lunch too! And I can't believe that she talked about you like that! Someone needs to show her that she doesn't run this school."@@ @@.player;"Yes!"@@ you say excitedly. @@.player;"You run for the Winter Queen and you beat her. I'll vote for you."@@ <<print $girlfriend.firstname>> shakes her head. @@.girlfriend;"Thanks, <<print $player.firstname>>. But <<print $rival.firstname>> is right. No one is going to vote for someone who was already Queen."@@ @@.player;"Oh. I guess we'll have to hear about <<print $rival.firstname>> being the Winter Queen for the rest of the semester."@@ @@.girlfriend;"Unless..."@@ You're not sure you like where this is going. @@.player;"Unless what?"@@ @@.girlfriend;"Unless you ran for Winter Queen."@@ Seeing the skeptical look on your face, she continues, @@.girlfriend;"You're popular, @@<<if $player.feminine>=28>>@@.girlfriend;hot,@@<<elseif $player.feminine>=24>>@@.girlfriend;pretty,@@<<elseif $player.feminine>=21>>@@.girlfriend;cute,@@<</if>> @@.girlfriend;and you're a cheerleader. And it would be your first time being Queen. You could totally win!"@@ <<link "Fine, but only to beat $rival.firstname" "RealityChange Gym WinterBallQueen Accept">><</link>> [[Absolutely not|RealityChange Gym WinterBallQueen Decline]] <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>><<set $rightChar to null>>\ <<set $location to "pool">>\You think it over. \ <<if $scenes.friends.winterBallResisted>>\ Yesterday, you weren't even sure that you wanted to go to the Winter Ball. And now you're going to try to be crowned Winter Queen? @@.thought;I'm only doing it to beat <<print $rival.firstname>>. That's the only reason. But I wonder what dress I'll wear to the dance.@@\ <<else>>\ You had accepted the fact that you were going to be wearing a dress to the Winter Ball. But trying to be crowned Queen? @@.thought;I'm only doing it to beat <<print $rival.firstname>>. That's the only reason@@ you tell yourself. But you're not sure whether you believe it.\ <</if>> @@.player;"Let's do it!"@@ you tell <<print $girlfriend.firstname>>. She grins. @@.girlfriend;"I knew you would go for it!"@@ @@.player;"Okay, what do I need to do to beat <<print $rival.firstname>>?"@@ you ask. You hadn't had any serious competition for Homecoming King, and you barely needed to try to win that. <<print $girlfriend.firstname>> thinks for a moment. @@.girlfriend;"<<print $rival.firstname>> is popular, so this will be hard. If you went around asking everyone for votes, that would look desperate."@@ @@.player;"So what should I do?"@@ you ask. It sounds hopeless. <<print $rival.firstname>> is the captain of the cheerleading squad and the most popular girl in Pinewood Prep. And you won't be able to challenge her without looking desperate. [[Remember when I passed around brownies when I ran for Homecoming Queen?|RealityChange Gym WinterBallQueen Plan]] <<print $girlfriend.firstname>> asks. <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "pool">>\@@.girlfriend;"Remember when I passed around brownies when I ran for Homecoming Queen?"@@ @@.player;"Yeah, I do,"@@ you say. <<print $girlfriend.firstname>> had even given you a delicious brownie, even though you were already voting for her. @@.girlfriend;"Well, why don't you do that? Everybody likes sweets. And then while they're eating it, you can tell them you're running and ask for their vote."@@ @@.thought;That could work. <<print $girlfriend.firstname>> did it, and she won. There's just one problem.@@ @@.player;"Uh, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Yeah?"@@ @@.player;"I don't know how to bake."@@ She looks surprised. @@.girlfriend;"Really? But you made that pie that one time."@@ <<if $girlfriend.knowsAboutRealityChange>>\ @@.player;"<<print $player.firstname>> did."@@ @@.girlfriend;"Oh yeah. I forgot about that."@@ She thinks for a moment and then adds, @@.girlfriend;"I still have the recipe book I used...oh shoot, I just returned it to the library."@@\ <<else>>\ @@.thought;Uh oh. <<print $player.firstname>> must have done that. I hope I didn't slip up.@@ @@.player;"Uh, yeah, but I was just, um, following a recipe."@@ <<print $girlfriend.firstname>> laughs. @@.girlfriend;"That's all baking is! I still have the recipe book I used...oh shoot, I just returned it to the library."@@\ <</if>> @@.player;"That's okay, I can go check it out!"@@ you say. @@.player;"Thanks, <<print $girlfriend.firstname>>! Then I'll bake some brownies and beat <<print $rival.firstname>>."@@ @@.girlfriend;"Not brownies. I already did that. How about...cupcakes?"@@ [[Coach tells everyone to go back to the locker room|RealityChange Gym Shower]] <<set $winterBall={ "accepted": true, "cupcakes": 0, "baking": false, "votes": 1, "rivalVotes": 249, "undecidedVotes": 93, "amy": 0, "brooke": 0, "crossdresser": false, "emily": 0, "footballTeam": 0, "girlfriend": false, "goths": 0, "maddy": 0, "nerds": 0, "nikki": 0, "rachel": 0, "skye": false, "taylor": 0, "whitney": -1, }>>\ <<if $scenes.realityChange.whitneyCheerConversation>><<set $winterBall.whitney to 0>><</if>>\ <<set $gym.lastScene to "winterball">>\ <<set $location to "pool">>\<<if $scenes.friends.winterBallResisted>>@@.thought;Buying a dress for the Winter Ball, competing with <<print $rival.firstname>> to see who can be the girliest girl? I don't know, that all seems like a little too much. I don't even know if I want to go.@@<<else>>@@.thought;I'm okay wearing a dress to the Winter Ball, but I don't know if I want to be the Queen. I'll basically be competing with <<print $rival.firstname>> for who is the girliest girl!@@<</if>> @@.player;"I don't think so, <<print $girlfriend.firstname>>. Sorry,"@@ you say. @@.girlfriend;"What? But don't you want to beat <<print $rival.firstname>>?"@@ @@.player;"Yeah, but I think she's right. I don't have what it takes to be the Winter Queen."@@ <<print $girlfriend.firstname>> looks disappointed, but Coach blows his whistle and tells everyone to go back to the locker rooms before she can protest. [[Go back to the girls locker room|RealityChange Gym Shower]] <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $winterBall={ "accepted": false, "cupcakes": 0, "baking": false, "votes": 0, "rivalVotes": 343, "undecidedVotes": 0, "amy": 0, "brooke": 0, "crossdresser": false, "emily": 0, "footballTeam": 0, "girlfriend": false, "goths": 0, "maddy": 0, "nerds": 0, "nikki": 0, "rachel": 0, "skye": false, "taylor": 0, "whitney": -1, }>>\ <<if $scenes.realityChange.whitneyCheerConversation>><<set $winterBall.whitney to 0>><</if>>\ <<set $gym.lastScene to "winterball">>\ <<set $location to "pool">>\<<if $gym.lastScene is "winterball" and $winterBall.accepted>>\ There's a smile on your face as you strut back to the locker room. You have a plan, and you can't wait to see the look on <<print $rival.firstname>>'s face when you're crowned Winter Queen. @@.thought;I don't even know why I'm so happy about being crowned Winter Queen. I guess I'm just competitive.@@ You shower and walk back to your locker. You're in such a good mood that you don't even realize that you don't have a towel on. You change back into your <<if $dayOfWeek is "Friday">>cheerleader<<else>>schoolgirl<</if>> uniform and start to head out into the hallway when you hear <<print $girlfriend.firstname>> calling your name. You turn and walk over to her locker. She's standing there completely naked and is totally unconcerned about that fact. @@.girlfriend;"<<print $player.firstname>>, I almost forgot. The book you need to get from the library is called //The Joy of Baking//. When you get it, you can bake cupcakes in the Busch kitchen."@@ [[Thank her and head to Spanish|RealityChange Spanish][$leftChar to null;$rightCharImage to null]]\ <<set $player.confidence to $player.confidence+2>>\ <<else>>\ You're one of the first <<if $player.masculinity<0>>girls <</if>>back to the locker room, and you slip inside a shower. The water is warm and comforting, but you're aware of all the girls who are waiting for you to be done, so you finish up quickly, and head back to your locker. <<if $changeInOpenGirls>>You remove your towel, standing there naked in the locker room. Everybody is too busy changing and showering to look at you. You get your <<if $dayOfWeek is "Friday">>cheerleader<<else>>schoolgirl<</if>> uniform back on, and head for the door.<<else>>You still don't feel comfortable changing in front of <<if $player.masculinity<0>>the other girls<<else>>everyone<</if>>, so you grab your <<if $dayOfWeek is "Friday">>cheerleader<<else>>schoolgirl<</if>> uniform, step into a stall and change there. When you're done, you head for the door.<</if>><<if $gym.lastScene is "waterpolo">> @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> calls. You stop and walk over to her locker. She's standing there completely naked and is totally unconcerned about that fact. @@.player;"Hey, <<print $girlfriend.firstname>>. What's up?"@@ <<if $player.skillCurse>=2 or $player.armStrength-($player.height*10)<0>>\ @@.girlfriend;"Don't feel bad about water polo,"@@ she says. @@.girlfriend;"Those guys are so good, and they never pass to any of the girls."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say with a smile. You were embarrassed about how badly you did, but her words are making you feel better.\ <<else>>\ @@.girlfriend;"Good job out there."@@ @@.player;"Thanks. But I didn't @@\ <<if $player.armStrength-($player.height*10)>=60>>\ @@.player;score any goals."@@\ <<elseif $player.armStrength-($player.height*10)>=40>>\ @@.player;do that much."@@\ <<else>>\ @@.player;do anything."@@\ <</if>> @@.girlfriend;"No, you did good. Those guys never pass to any of the girls."@@\ <</if>> You think back to when you played water polo <<if $player.masculinity<=25>>when you were a guy.<<else>>before the curse.<</if>> @@.thought;Did I make sure to get the girls involved? I don't know. I just remember focusing on my team winning.@@\ <<elseif $gym.lastScene is "winterball">> @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> calls. You stop and walk over to her locker. She's standing there completely naked and is totally unconcerned about that fact. @@.player;"Hey, <<print $girlfriend.firstname>>. What's up?"@@ @@.girlfriend;"If you ever change your mind about running for Winter Queen, let me know."@@<</if>> [[Go to spanish|RealityChange Spanish][$leftChar to null;$rightCharImage to null]]\ <</if>> <<finishSexScene>>\ <<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/pool_right">>\ <<if $gym.lastScene is "winterball" or $gym.lastScene is "waterpolo">>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>>\ <<else>>\ <<set $leftChar to null>>\ <</if>>\ <<set $location to "girlslocker">>\You walk to the locker rooms and hesitate for a moment before walking into the girls locker room. You know that <<if $player.masculinity<0>>you belong here<<else>>you have to use this locker room<</if>> now, but it still feels weird when you used the boys locker room all your life. It feels even weirder when you walk inside and see all the naked and half-naked bodies on display. <<if $player.homosexuality>=70>>Not too long ago, being inside the girls locker room would have been a dream come true. And now, here you are, and you don't feel anything.<<else>>You can feel yourself getting wet as you look at all the <<if $player.masculinity<=0>>other<</if>> girls, and you're glad that you're unable to get an awkward boner.<</if>> @@.thought;Okay, I need to go find Skye.@@ You find her at your locker. She's changing into her bikini, and is naked except for a pair of heels. @@.female;"Hi <<print $player.firstname>>!"@@ she greets you. @@.player;"Hi Skye,"@@ you say, a little disappointed that she didn't notice your heels. @@.player;"See anything different about me?"@@ She looks you over again. @@.female;"Oh, you're wearing heels!"@@ she says, smiling. @@.female;"How do you like wearing them?"@@ @@.player;"I like them. They're a little uncomfortable, but they make me feel dressed up. And I've gotten lots of compliments on them."@@ @@.female;"I can see why. They look great on you."@@ [[You smile at the compliment and take your bikini out of your locker|RealityChange Gym Heels Skye]] <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\@@.female;"Thanks for letting me teach you how to walk in them,"@@ Skye continues. @@.female;"It made me feel like a big sister."@@ @@.player;"No, thank you,"@@ you say. @@.player;"It was fun.@@<<if $player.masculinity<0>> @@.player;I feel like your little sister@@<</if>>@@.player;."@@ To your surprise, you realize that you mean it. Ever since <<print $player.realityChangeCaster>> changed your reality, you've had to pretend that everything's normal. Everyone thinks that you've always been a girl and a cheerleader, and you had to go along with it. But when you practiced walking in heels with Skye, you got to be honest about your lack of experience in them. And she didn't judge you for it, and did a great job teaching you how to walk in them. You give Skye a hug and then change into your bikini. Changing in front of <<if $player.masculinity<0>>another<<else>>a<</if>> girl doesn't feel like such a big deal anymore. [[Walk out into the pool area|RealityChange Gym Pool]] <div id="dev-note">''You can now wear your heels anywhere!''</div> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<setUpSexScene>>\ <<set $player.heels to 4>>\ <<set $player.popularity to $player.popularity+2>>\ <<set $winterBall.skye to true>><<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.underwear to setup.pinkBikiniBottoms>><<set $player.bra to setup.pinkBikiniTop>>\ <<set $changeInOpenGirls to false>>\ <<set $location to "girlslocker">>\You walk to the locker rooms and hesitate for a moment before walking into the girls locker room. You know that <<if $player.masculinity<0>>you belong here<<else>>you have to use this locker room<</if>> now, but it still feels weird when you used the boys locker room all your life. You walk inside and see all the naked and half-naked bodies on display, but you're too distracted to notice them. All you wanted was for \ <<if $player.relationships.length>1>>\ your partners\ <<elseif $player.datingQuarterback>>\ your boyfriend\ <<elseif $player.relationships.length is 0>>\ someone hot\ <<else>>\ your girlfriend\ <</if>> \ to ask you to the Winter Ball, and \ <<if $player.relationships.length>1>>\ they didn't do that.\ <<elseif $player.datingQuarterback>>\ he didn't do that.\ <<elseif $player.relationships.length is 0>>\ that didn't happen.\ <<else>>\ she didn't do that.\ <</if>> @@.thought;I don't know what's wrong with me@@ you think<<if $player.pout>>, pouting,<</if>> as you start to take off your uniform. @@.female;"Are you okay, <<print $player.firstname>>?"@@ Skye asks. @@.female;"You look upset."@@ @@.player;"Yeah. Well, no. The Winter Ball is coming up and everyone is paired up. Except for me,"@@ you complain as you finish undressing. <<if $player.relationships.length is not 0>>\ @@.female;"Well, what about@@\ <<if $player.datingGirlfriend>>\ @@.female;<<print $girlfriend.firstname>>@@<<if $player.datingQuarterback>> @@.female;or <<print $qb.firstname>>@@<<elseif $player.datingWitch>> @@.female;or <<print $witch.firstname>>@@<</if>>@@.female;?"@@\ <<else>>\ @@.female;<<printRelationships>>?"@@\ <</if>> \ Skye asks, taking off her uniform. <<if $player.relationships.length>1>>@@.female;"They@@<<elseif $player.datingQuarterback>>@@.female;"He's@@<<else>>@@.female;"She's@@<</if>> @@.female;obviously going to ask you, right?"@@ @@.player;"I thought so, but it's Tuesday already!"@@ you say, stepping into your bikini bottoms. @@.player;"If@@ <<if $player.relationships.length>1>>@@.player;they@@<<elseif $player.datingQuarterback>>@@.player;he@@<<else>>@@.player;she@@<</if>> @@.player;was going to ask me, wouldn't@@ <<if $player.relationships.length>1>>@@.player;they@@<<elseif $player.datingQuarterback>>@@.player;he@@<<else>>@@.player;she@@<</if>> @@.player;have done it already?"@@ @@.female;"I don't know,"@@ Skye says, frowning as she puts her bikini on. <<if $player.relationships.length>1>>@@.female;"They're@@<<elseif $player.datingQuarterback>>@@.female;"He's@@<<else>>@@.female;"She's@@<</if>> @@.female;really leaving it for the last minute."@@ @@.player;"I know!"@@ you say, tying your bikini top. @@.player;"Well, we should get to class."@@\ <<else>>\ @@.female;"You're a hot cheerleader!"@@ Skye says, taking off her uniform. @@.female;"Really? Nobody has asked you?"@@ @@.player;"Nobody!"@@ you say, stepping into your bikini bottoms. @@.player;"I don't know what's wrong with me."@@ @@.female;"There's nothing wrong with you, sweetie. Maybe they're just intimidated by you?"@@ Skye suggests as she puts her bikini bottoms on. <<if $player.armStrength>=73>>\ @@.player;"Because I'm strong?"@@ you ask, looking at your muscles.\ <<elseif $player.armStrength>=34>>\ @@.player;"Why? I'm not that strong,"@@ you say. You've regained some of the muscles that you lost, but most guys are still stronger than you.\ <<else>>\ @@.player;"Why? I'm so weak,"@@ you say, looking down at your lack of muscles.\ <</if>>\ <<if $player.height is 4>> @@.player;"And I'm short too!"@@<<elseif $player.height>=2>> @@.player;"And I'm not exactly tall either."@@<</if>> @@.female;"It's not that,"@@ Skye says, laughing as she ties her bikini top. @@.female;"It's just that you're so popular. Maybe they think you'll say no."@@ @@.player;"Maybe you're right,"@@ you say, frowning as you tie your bikini top. @@.player;"Well, we should get to class."@@\ <</if>> [[Leave the locker room|RealityChange Gym WinterBall Swim]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.underwear to setup.pinkBikiniBottoms>><<set $player.bra to setup.pinkBikiniTop>>\ <<set $location to "girlslocker">>\You and Skye walk out into the pool area and then sit down on the girls bench<<if $player.hipSway>>, both of your hips swaying in unison<</if>>. You're so worried about <<if $player.relationships.length is 0>>the Winter Ball<<else>><<printRelationships>><</if>> that you don't even notice that you're in front of all of your classmates in a hot pink bikini. Or maybe you've gotten so used to wearing it that you no longer feel anxious. @@.male;"Alright, boys and girls,"@@ Coach's booming voice says. @@.male;"We're going to be practicing our dives again today. Get in line."@@ You get into line, right <<if $player.relationships.length is 0>>behind<<else>>ahead of<</if>> Skye.\ <<if $player.datingQuarterback and $player.datingGirlfriend>> \ <<print $qb.firstname>>, <<print $girlfriend.firstname>>, and <<print $rival.firstname>> are a little ahead of you.\ <<elseif $player.datingQuarterback>> \ <<print $qb.firstname>> and <<print $rival.firstname>> are a little ahead of you.\ <<elseif $player.datingGirlfriend>> \ <<print $girlfriend.firstname>> is a little ahead of you.\ <</if>> @@.player;"So how are you doing?"@@ you ask Skye, eager to take your mind off of not having a date to the Winter Ball. @@.female;"Really good!"@@ Skye says, smiling. @@.female;"I had been waiting for my boyfriend to ask me to go to the ball with him, and he finally did!"@@ She looks at you and her face drops. @@.female;"I'm so sorry, <<print $player.firstname>>. I shouldn't be talking about that."@@ @@.player;"No, it's fine. That's so great that he asked you!"@@ you say. And you mean it. Skye's your good friend<<if $player.heels>=3>> who taught you to walk in heels<</if>>, and you're happy for her. Happy, and a little jealous. @@.player;"Do you think I'm overreacting?"@@ you ask. @@.player;"There's still a couple days until the ball."@@ @@.female;"No way!"@@ Skye says. @@.female;"It takes time to pick out a dress for the ball, and you need to know if you're going and who you're going with.@@ \ <<if $player.datingQuarterback and $player.datingGirlfriend>>\ @@.female;<<print $qb.firstname>> is a guy. He doesn't understand that, but <<print $girlfriend.firstname>> should know that.@@\ <<elseif $player.datingQuarterback>>\ @@.female;<<print $qb.firstname>> should know that."@@\ <<elseif $player.relationships.length>0>>\ @@.female;<<printRelationships>>@@ <<if $player.relationships.length>1>>@@.female;are girls. They@@<<else>>@@.female;is a girl. She@@<</if>> @@.female;should know that."@@\ <<else>>\ @@.female;Maybe someone will ask you at the last minute, but that doesn't give you enough time to get ready."@@\ <</if>> @@.player;"Yeah!"@@ you say, getting worked up. @@.player;I don't know what's taking@@ <<if $player.relationships.length>0>>@@.player;them@@<<elseif $player.datingQuarterback>>@@.player;him@@<<elseif $player.datingGirlfriend or $player.datingWitch>>@@.player;her@@<<else>>@@.player;them@@<</if>> @@.player;so long!"@@ <<if $player.datingQuarterback>>\ [[Dive into the pool|RealityChange Gym WinterBall QB AskOut]]\ <<elseif $player.datingGirlfriend>>\ [[Dive into the pool|RealityChange Gym WinterBall Girlfriend]]\ <<elseif $player.datingWitch>>\ [[Dive into the pool|RealityChange Gym WinterBall Witch AskOut]]\ <<else>>\ [[Dive into the pool|RealityChange Gym WinterBall Ryan]]\ <</if>> <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "pool">>\Realizing that it's your turn, you step up and dive into the pool. When you get out, you start to get back into line when you realize that <<print $qb.firstname>> and <<print $rival.firstname>> are talking up ahead. @@.rival;"So are you looking for a date to the Winter Ball?"@@ <<print $rival.firstname>> asks him. Your eyes narrow. @@.thought;I can't believe this bitch is trying to steal my boyfriend!@@ @@.qb;"No? Why?"@@ @@.rival;"Well, you haven't asked <<print $player.firstname>> yet. Is everything alright with you two?"@@ @@.qb;"What? Yeah. There's still a couple days until the ball."@@ You roll your eyes at that. @@.thought;Guys!@@ @@.rival;"Okay. I'm just saying, if you didn't want to take her, there are girls who'd want to go with you,"@@ <<print $rival.firstname>> says, playing with her hair. You stare daggers into her back. @@.qb;"Excuse me,"@@ <<print $qb.firstname>> says. He lets a couple kids go ahead of him in line, until he's standing right in front of you. @@.player;"Hi, <<print $qb.firstname>>,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>your heart fluttering.<</if>> @@.qb;"Hi, <<print $player.firstname>>. Would you like to go to the Winter Ball with me?"@@ <<if $player.datingGirlfriend>>\ [[Answer him|RealityChange Gym WinterBall QBGirlfriend AskOut]]\ <<else>>\ [[Say yes|RealityChange Gym WinterBall Yes]] [[Say no|RealityChange Gym WinterBall No]]\ <</if>>\ <<set $qb.shirt to null>><<set $qb.pants to setup.qbSwimTrunks>><<set $qb.shoes to null>><<set $qb.socks to null>><<set $qb.underwear to null>>\ <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalBikiniBottoms>><<set $rival.bra to setup.rivalBikiniTop>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $qb>><<set $rightChar to $rival>>\ <<set $location to "pool">>\Realizing that it's your turn, you step up and dive into the pool. When you get out, you start to get back into line when you realize that <<print $girlfriend.firstname>> is right in front of you. @@.girlfriend;"So, I heard you and Skye talking."@@ You turn red. @@.player;"Oh. Sorry."@@ @@.girlfriend;"I was actually waiting for you to ask me. We're both girls, you know. Either of us can ask the other one out."@@ @@.player;"Oh yeah,"@@ you say. Ever since you started transforming, <<print $girlfriend.firstname>> had taken charge more in your relationship. It felt natural to wait for her to ask you out. <<if $player.datingWitch>>\ @@.girlfriend;"So,"@@ <<print $girlfriend.firstname>> says, giggling. @@.girlfriend;"Do you want to go to the Winter Ball with me?"@@ You're about to tell her yes, when you realize that you're also dating <<print $witch.firstname>>. @@.thought;She hasn't actually asked me out, though. I should wait. But if <<print $witch.firstname>> asked me out, I might go with <<print $girlfriend.firstname>> anyway.@@ Luckily, <<print $girlfriend.firstname>> reads your mind, and doesn't push you. @@.girlfriend;"Just let me know,"@@ she says. [[Finish gym|RealityChange Gym WinterBall GirlfriendWitch AskOut]]\ <<else>>\ @@.girlfriend;"So,"@@ <<print $girlfriend.firstname>> says, giggling. @@.girlfriend;"Neither of us have a date for the Winter Ball."@@ [[Ask her out|RealityChange Gym WinterBall Girlfriend AskOut]] [[Wait for her to ask you|RealityChange Gym WinterBall Girlfriend Wait]]\ <</if>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "pool">>\Taking the hint, you say, @@.player;"So, <<print $girlfriend.firstname>>, would you like to go to the Winter Ball with me?"@@<<if $player.playsWithHair>> You play with your hair as you wait for her answer.<</if>> <<print $girlfriend.firstname>> giggles. @@.girlfriend;"I'd love to,"@@ she says. You smile and kiss her on the lips, glad that all is right and you're going to the Winter Ball with your girlfriend. When the kiss ends, you notice that most of the guys are looking at you. @@.thought;I bet it's not often they see@@ <<if $player.masculinity<=-100>>@@.thought;two bikini-clad girls@@<<elseif $player.masculinity<0>>@@.thought;two bikini-clad girls...I mean, one girl and one person they think is a girl@@<<else>>@@.thought;a girl and someone they think is a girl wearing bikinis and@@<</if>> @@.thought;making out.@@ [[Go back to the girls locker room|RealityChange Gym WinterBall Plan]] <<set $player.masculinity to $player.masculinity+2>>\ <<set $player.submission to $player.submission-3>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $scenes.girlfriend.askedGirlfriendToWinterBall to true>>\ <<set $scenes.winterBallDate to $girlfriend.firstname>>\ <<set $location to "pool">>\<<print $girlfriend.firstname>> pauses and looks at you, waiting for you to ask her out. @@.thought;It doesn't feel right. I want to feel desired. <<print $girlfriend.firstname>> should be the one to ask me out.@@ <<print $girlfriend.firstname>> rolls her eyes. @@.girlfriend;"Fine. You're obviously the girl in this relationship."@@ You <<if $player.playsWithHair>>play with your hair<<else>>blush<</if>> as you realize that she's right. [[Say yes|RealityChange Gym WinterBall Yes]] [[Say no|RealityChange Gym WinterBall No]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.submission to $player.submission+3>>\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <<set $location to "pool">>\You're about to answer when Coach's voice cuts in. @@.male;"<<print $qb.lastname>>! Stop talking to Miss <<print $player.lastname>> and dive!"@@ @@.qb;"Sorry,"@@ he says. Turning to you, he says, @@.qb;"let me know."@@ He turns and dives into the pool. You just stand there, staring at his shirtless body. You're so caught up in watching him that you don't realize that someone is tapping you on the shoulder. @@.girlfriend;"<<print $player.firstname>>?"@@ @@.player;"Sorry. What's up?"@@ @@.girlfriend;"So, I heard you and <<print $qb.firstname>> talking."@@ You turn red. @@.player;"Oh. Sorry."@@ @@.girlfriend;"I was actually waiting for you to ask me. We're both girls, you know. Either of us can ask the other one out."@@ @@.player;"Oh yeah,"@@ you say. Ever since you started transforming, <<print $girlfriend.firstname>> had taken charge more in your relationship. It felt natural to wait for her to ask you out. @@.girlfriend;"So,"@@ <<print $girlfriend.firstname>> says, giggling. @@.girlfriend;"Do you want to go to the Winter Ball with me?"@@ You're about to tell her yes, when you realize that <<print $qb.firstname>> asked you out too. <<link "Tell $girlfriend.firstname yes" "RealityChange Gym WinterBall QBGirlfriend ChooseGirlfriend">><</link>> <<link "Go with $qb.firstname instead" "RealityChange Gym WinterBall QBGirlfriend ChooseQB">><</link>> [[Don't go to the Winter Ball with anyone|RealityChange Gym WinterBall No]] <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "pool">>\You grin. @@.player;"Of course!"@@ you say, leaning <<if $player.height>=4>>up<<else>>in<</if>> and kissing her. She kisses you back, and you smile. For a moment, everything is alright. You're kissing your girlfriend, and in a couple days, the two of you will be going to the Winter Ball. When the kiss ends, you notice that most of the guys are looking at you. @@.thought;I bet it's not often they see@@ <<if $player.masculinity<=-100>>@@.thought;two bikini-clad girls@@<<elseif $player.masculinity<0>>@@.thought;two bikini-clad girls...I mean, one girl and one person they think is a girl@@<<else>>@@.thought;a girl and someone they think is a girl wearing bikinis and@@<</if>> @@.thought;making out.@@ Your good mood is only hampered when you look over at <<print $qb.firstname>> and see him flirting with <<print $rival.firstname>>. [[The class ends and you go back to the girls locker room|RealityChange Gym WinterBall Plan]] <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $qb.relationship to $qb.relationship-3>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $scenes.winterBallDate to $girlfriend.firstname>>\ <<set $location to "pool">>\You're about to say yes, when you remember <<print $qb.firstname>>. @@.thought;I don't know what to do. I really like <<print $girlfriend.firstname>>, and she's been with me through all this. But I really like <<print $qb.firstname>> too, and I bet he'd look so handsome in a suit.@@ @@.girlfriend;"It's okay,"@@ <<print $girlfriend.firstname>> says, seeing the expression on your face. @@.girlfriend;"I can just go with Marco."@@ @@.player;"Okay, and I'll go with <<print $qb.firstname>>,"@@ you say gratefully, though you see a hint of disappointment in her eyes. [[Gym class continues|RealityChange Gym WinterBall QBGirlfriend KissQB]] <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $scenes.winterBallDate to $qb.firstname>>\ <<set $qb.shirt to null>><<set $qb.pants to setup.qbSwimTrunks>><<set $qb.shoes to null>><<set $qb.socks to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "pool">>\You dive into the pool. When you get back into line, you're next to <<print $qb.firstname>>. @@.qb;"Did you think about it?"@@ @@.player;"Yes,"@@ you say, giving him a smile. @@.player;"I would love to!"@@ <<print $qb.firstname>> grins, and you lean <<if $player.height>1>>up<<else>>in<</if>> and kissing him. He kisses you back. As you make out with him, you can feel his cock pressing against your flat, bikini-clad crotch, and you become aware of the fact that you're wearing a bikini, making out with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy in front of the whole gym class. Then, you realize that you don't really care, and keep kissing him. Everything is alright. You're going to the Winter Ball with your boyfriend. [[The class ends and you go back to the girls locker room|RealityChange Gym WinterBall Plan]] <<set $qb.relationship to $qb.relationship+3>>\ <<set $location to "pool">>\The rest of the period passes by slowly. You think that it's just you until you hear other kids complaining about how long the class is taking. @@.male;"Coach,"@@ one of the guys finally says, @@.male;"we need to get to our next class."@@ Coach checks his watch. @@.male;"Sorry! I didn't mean to keep you guys this late. Diving is over."@@ You roll your eyes and walk back to the girls locker room. Coach has kept you so long that the next class is already there. @@.thought;Now I just need to change back into my uniform and go to Spanish.@@ @@.witch;"Hi, <<print $player.firstname>>."@@ You jump. Even after all this time, <<print $witch.firstname>> still seems to come out from nowhere. @@.player;"Hi, <<print $witch.firstname>>. You're in this class?"@@<<if $player.playsWithHair>> you ask, playing with your hair.<</if>> @@.witch;"Yeah."@@ She takes a deep breath. @@.witch;"So I still think the school dances are stupid, but you seem to like them. Uh, <<print $player.firstname>>, do you want to go to the Winter Ball with me?"@@ You're about to tell her yes when you realize that <<print $girlfriend.firstname>> asked you out too. @@.thought;How did I go from having nobody asking me out to having to pick between <<print $girlfriend.firstname>> and <<print $witch.firstname>>?@@ <<link "Tell $witch.firstname yes" "RealityChange Gym WinterBall GirlfriendWitch ChooseWitch">><</link>> <<link "Go with $girlfriend.firstname instead" "RealityChange Gym WinterBall GirlfriendWitch ChooseGirlfriend">><</link>> [[Don't go to the Winter Ball with anyone|RealityChange Gym WinterBall No]] <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $rightChar to $witch>>\ <<set $location to "girlslocker">>\You grin. @@.player;"Of course!"@@ you say, leaning <<if $player.height>2>>up<<else>>in<</if>> and kissing her. She kisses you back, and you smile. For a moment, everything is alright. You're kissing your girlfriend, and in a couple days, the two of you will be going to the Winter Ball. When the kiss ends, you notice that some of the girls are looking at you. @@.thought;I can't believe I'm making out with <<print $witch.firstname>> in front of all of them. And I can't believe that between me and <<print $witch.firstname>>, I'm the one in the bikini.@@\ Your good mood is only hampered by the sight of <<print $girlfriend.firstname>> hurrying out of the locker room. <<link "$witch.firstname slaps your bikini-clad ass and goes to change" "RealityChange Gym WinterBall Plan">><</link>> <<set $witch.relationship to $witch.relationship+3>>\ <<set $girlfriend.relationship to $girlfriend.relationship-4>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $scenes.winterBallDate to $witch.firstname>>\ <<set $location to "girlslocker">>\You're about to say yes when you remember <<print $girlfriend.firstname>>. You really like <<print $witch.firstname>> and you don't blame her at all for the curse, but <<print $girlfriend.firstname>> has stuck with you throughout the whole thing. @@.player;"I'm sorry, <<print $witch.firstname>>,"@@ you say. @@.player;"But I want to go with <<print $girlfriend.firstname>>."@@ <<print $witch.firstname>> looks shocked. @@.witch;"Are you breaking up with me?"@@ @@.player;"No! Definitely not. I just, uh, want to go to the Winter Ball with <<print $girlfriend.firstname>>. But I still really like you."@@ @@.witch;"Okay,"@@ she says, but she doesn't look convinced. Things feel awkward now, and you think it's best if you left. <<link "You text $girlfriend.firstname the news" "RealityChange Gym WinterBall Plan">><<finishSexScene>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-4>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $scenes.winterBallDate to $girlfriend.firstname>>\ <<set $location to "girlslocker">>\Realizing that it's your turn, you step up and dive into the pool. When you get out, you look around, as if <<print $witch.firstname>> is going to walk up to you and ask you out. @@.thought;Right. She's not in the same gym class as me. That's too bad. I'd have loved to see her in a bikini.@@ The rest of the period passes by slowly. You think that it's just you until you hear other kids complaining about how long the class is taking. @@.male;"Coach,"@@ one of the guys finally says, @@.male;"we need to get to our next class."@@ Coach checks his watch. @@.male;"Sorry! I didn't mean to keep you guys this late. Diving is over."@@ You roll your eyes and walk back to the girls locker room. Coach has kept you so long that the next class is already there. @@.thought;Now I just need to change back into my uniform and go to Spanish.@@ @@.witch;"Hi, <<print $player.firstname>>."@@ You jump. Even after all this time, <<print $witch.firstname>> still seems to come out from nowhere. @@.player;"Hi, <<print $witch.firstname>>. You're in this class?"@@<<if $player.playsWithHair>> you ask, playing with your hair.<</if>> @@.witch;"Yeah."@@ She takes a deep breath. @@.witch;"So I still think the school dances are stupid, but you seem to like them. Uh, <<print $player.firstname>>, do you want to go to the Winter Ball with me?"@@ [[Say yes|RealityChange Gym WinterBall Yes]] [[Say no|RealityChange Gym WinterBall No]] <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $rightChar to $witch>>\ <<set $location to "girlslocker">>\<<if $player.relationships.length>1>>\ <<if $player.datingWitch>>\ <<set _asker to $witch.firstname>>\ <<else>>\ <<set _asker to $girlfriend.firstname>>\ <</if>>\ <<elseif $player.datingQuarterback>>\ <<set _asker to $qb.firstname>>\ <<elseif $player.datingGirlfriend>>\ <<set _asker to $girlfriend.firstname>>\ <<else>>\ <<set _asker to $witch.firstname>>\ <</if>>\ You grin. @@.player;"Of course!"@@ you say, \ <<if (_asker is $qb.firstname and $player.height>1) or (_asker is $witch.firstname and $player.height>2) or (_asker is $girlfriend.firstname and $player.height>=4)>>\ leaning up\ <<else>>\ leaning in\ <</if>> \ and kissing <<if _asker is $qb.firstname>>him.<<else>>her.<</if>> <<if _asker is $qb.firstname>>He<<else>>She<</if>> kisses you back. \ <<if _asker is $qb.firstname>>\ As you make out with him, you can feel his cock pressing against your flat, bikini-clad crotch, and you become aware of the fact that you're wearing a bikini, making out with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy in front of the whole gym class. Then, you realize that you don't really care, and keep kissing him. Everything is alright. You're going to the Winter Ball with your boyfriend.\ <<else>>\ You smile. For a moment, everything is alright. You're kissing your girlfriend, and in a couple days, the two of you will be going to the Winter Ball. When the kiss ends, you notice that <<if _asker is $girlfriend.firstname>>most of the guys<<else>>some of the girls<</if>> are looking at you. <<if _asker is $girlfriend.firstname>>\ @@.thought;I bet it's not often they see@@ <<if $player.masculinity<=-100>>@@.thought;two bikini-clad girls@@<<elseif $player.masculinity<0>>@@.thought;two bikini-clad girls...I mean, one girl and one person they think is a girl@@<<else>>@@.thought;a girl and someone they think is a girl wearing bikinis and@@<</if>> @@.thought;making out.@@\ <<else>>\ @@.thought;I can't believe I'm making out with <<print $witch.firstname>> in front of all of them. And I can't believe that between me and <<print $witch.firstname>>, I'm the one in the bikini.@@\ <</if>>\ <</if>> <<if _asker is $witch.firstname>>\ <<link "$witch.firstname slaps your bikini-clad ass and goes to change" "RealityChange Gym WinterBall Plan">><</link>>\ <<else>>\ [[The class ends and you go back to the girls locker room|RealityChange Gym WinterBall Plan]]\ <</if>> <<if _asker is $qb.firstname>>\ <<set $qb.relationship to $qb.relationship+3>>\ <<set $scenes.winterBallDate to $qb.firstname>>\ <<elseif _asker is $girlfriend.firstname>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $scenes.winterBallDate to $girlfriend.firstname>>\ <<else>>\ <<set $witch.relationship to $witch.relationship+3>>\ <<set $scenes.winterBallDate to $witch.firstname>>\ <</if>>\ <<if $player.datingQuarterback>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<else>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <</if>>\<<if $player.relationships.length>1>>\ <<if $player.datingWitch>>\ <<set _asker to $witch.firstname>>\ <<else>>\ <<set _asker to $girlfriend.firstname>>\ <</if>>\ <<elseif $player.datingQuarterback>>\ <<set _asker to $qb.firstname>>\ <<elseif $player.datingGirlfriend>>\ <<set _asker to $girlfriend.firstname>>\ <<else>>\ <<set _asker to $witch.firstname>>\ <</if>>\ You're about to say yes, when you think of what it will mean. @@.thought;The championship is on Friday and the Winter Ball is on Saturday. The only way I'll be going to the Winter Ball as a girl is if I don't turn back. And if I say yes, I'll probably be roped into dress shopping with the@@ <<if $player.masculinity<=-100>>@@.thought;other@@ <</if>>@@.thought;girls. I don't know if I'm ready for that.@@ @@.player;"I'm sorry, <<print _asker>>,"@@ you say. @@.player;"But no."@@ <<print _asker>> looks shocked. \ <<if _asker is $qb.firstname>>\ @@.qb;"Are you breaking up with me?"@@\ <<elseif _asker is $girlfriend.firstname>>\ @@.girlfriend;"Are you breaking up with me?"@@ You can see that she's starting to tear up.\ <<else>>\ @@.witch;"Are you breaking up with me?"@@\ <</if>> @@.player;"No! Definitely not. I just, uh, don't really want to go to the Winter Ball. But I still like you."@@ <<if _asker is $qb.firstname>>\ @@.qb;"Okay,"@@ he says, but he\ <<elseif _asker is $girlfriend.firstname>>\ @@.girlfriend;"Okay,"@@ she says, but she\ <<else>>\ @@.witch;"Okay,"@@ she says, but she\ <</if>> \ doesn't look convinced. <<if _asker is $witch.firstname>>\ Things feel awkward now, and you think it's best if you left.\ <<else>>\ Things feel awkward now, and the rest of the class passes slowly.\ <</if>> <<link "Change and head to Spanish" "RealityChange Spanish">><<finishSexScene>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<if _asker is $qb.firstname>>\ <<set $qb.relationship to $qb.relationship-5>>\ <<elseif _asker is $girlfriend.firstname>>\ <<set $girlfriend.relationship to $girlfriend.relationship-5>>\ <<else>>\ <<set $witch.relationship to $witch.relationship-5>>\ <</if>>\ <<set $player.masculinity to $player.masculinity+3>>\ <<if _asker is $qb.firstname>>\ <<set $player.attractionToMen to $player.attractionToMen-4>>\ <<else>>\ <<set $player.attractionToWomen to $player.attractionToWomen-4>>\ <</if>>\ <<set $scenes.saidYesToWinterBall to false>>\ <<set $scenes.winterBallDate to "">>\ <<set $player.popularity to $player.popularity-3>>\Realizing that it's your turn, you step up and dive into the pool. When you get out, you get back into line and wait for the other kids to finish diving. You and Skye are silent as the line slowly moves forward. When you're at the front of the line, someone taps on your shoulder. You turn around and see that it's Ryan. @@.player;"Hi Ryan!"@@ @@.male;"Hey. I, uh, heard you talking to Skye earlier.@@ <<if $scenes.realityChange.ryanPromisedVotes>>@@.male;And I had a good time the other night."@@ You look at him blankly. @@.male;"When we hooked up.@@ <<elseif $scenes.halloween.kissedRyan>>@@.male;And I had a good time at the halloween party.@@ <<elseif $scenes.halloween.dancedWithRyan>>@@.male;And I liked dancing with you at the halloween party.@@ <</if>>@@.male;So I was wondering if, uh, you wanted to go to the Winter Ball with me."@@ You stand there, shocked<<if $player.playsWithHair>>, just playing with your hair<</if>>. This is exactly what you hoped for<<if $player.homosexuality>=30>>, getting asked out by a cute guy.<<else>>. Only, when you pictured getting asked out, it was by a hot girl instead of Ryan.<</if>> @@.male;"Miss <<print $player.lastname>>!"@@ Coach yells. @@.male;"Stop flirting with Callahan and go dive!"@@ [[Blushing, you run up to the diving board and jump into the pool|RealityChange Gym WinterBall Nikki]] <<set $location to "pool">>\Your classmates start laughing when Coach calls you out. Eager to get away from them, you jump into the pool. Unfortunately, when you get out, some people are still chuckling. @@.thought;This is so embarrassing! But at least I got asked out. I just wish the whole class hadn't heard it.@@ You're about to look for Ryan to give him your answer, when Coach calls the class to a close. @@.thought;I'll tell him later@@ you think, walking back to the locker room. To your surprise, Nikki is at your locker. @@.player;"Hey Nikki. What's up?"@@ @@.female;"Fun gym class, huh?"@@ @@.player;"Uh, yeah,"@@ you say, blushing. @@.female;"So do you know what you're going to say to Ryan?"@@ <<if $player.homosexuality>=30>>\ @@.player;"Uh, I don't know. He's cute."@@ Nikki nods. @@.female;"He is...uh, are you into girls?"@@\ <<else>>\ @@.player;"I really appreciated him asking me out, but I'm not into guys."@@ Nikki smiles at that.\ <</if>> @@.thought;Wait, did she come over here to ask me out?@@\ <<if $player.homosexuality>=70>> @@.player;"Uh, no,"@@ you say, shaking your head. <<if $player.masculinity<=-100>>@@.player;"I'm straight."@@<<else>>@@.player;"I only like guys."@@<</if>> Nikki nods. @@.female;"Well, I'll see you at the Winter Ball,"@@ she says, and walks back to her locker. @@.female;"So, are you going to go with Ryan?"@@ Skye asks.\ <<else>>\ <<if $player.homosexuality>=30>> @@.player;"Uh, yeah. I like girls too."@@<</if>> @@.female;"So, uh, I was wondering...um, do you want to go to the Winter Ball together?"@@\ <</if>> <<if $player.homosexuality<70>> [[You'll go with Nikki|RealityChange Gym WinterBall ChooseNikki]]\ <</if>> <<if $player.homosexuality>=70>>\ [[You will|RealityChange Gym WinterBall ChooseRyan]]\ <<elseif $player.homosexuality>=30>>\ [[Apologize and say you were going to go with Ryan|RealityChange Gym WinterBall ChooseRyan]]\ <<else>>\ ==Apologize and say you were going to go with Ryan== (you're not into guys)\ <</if>> <<if $player.homosexuality>=70>>\ [[You won't|RealityChange Gym WinterBall Alone]]\ <<else>>\ [[Apologize and say you're not going|RealityChange Gym WinterBall Alone]]\ <</if>> <<set $leftCharImage to null>>\ <<set $location to "girlslocker">>\@@.thought;I don't know Nikki that well...well, <<print $player.malename>> doesn't know Nikki that well, but she's a good friend of <<print $player.firstname>>'s.@@ <<if $winterBall and $winterBall.nikki is 1>>@@.thought;I had a really good time when I got earrings and we got waxed.@@ <</if>>@@.thought;And she's a hot cheerleader. I didn't think she'd ask me out, but what the hell!@@ @@.player;"Yeah, I'll go with you, Nikki!"@@ Nikki's face breaks out into a smile. @@.female;"Oh, that's great!"@@ she says. @@.female;"I can't wait!"@@ @@.thought;It sounds like she was actually nervous about this. That's sweet. I had no idea.@@ @@.player;"I didn't know you were into girls, Nikki@@<<if $player.playsWithHair>>@@.player;,"@@ you say, playing with your hair.<<else>>@@.player;."@@<</if>> @@.female;"Yeah, I'm bi,"@@ she says. @@.female;"But I've only dated guys before."@@ The bell sounds. @@.female;"Shit, I've got to get to my next class. I'll see you at the ball, <<print $player.firstname>>."@@ [[Skye turns to you|RealityChange Gym WinterBall Plan]] <<if $player.homosexuality<30>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<else>>\ <<set $player.attractionToWomen to $player.attractionToWomen+4>>\ <</if>>\ <<if $player.homosexuality>=30>>\ <<set $player.attractionToMen to $player.attractionToMen-2>>\ <</if>>\ <<set $scenes.winterBallDate to "Nikki">>\ <<set $location to "girlslocker">>\<<if $player.homosexuality>=70>>\ @@.thought;I kept hoping that a cute guy would ask me out. And that happened!@@ @@.player;"Yeah! I'm going to go with Ryan,"@@ you tell Skye.\ <<else>>\ @@.player;"I'm sorry, Nikki. But, uh, I'm actually going to go with Ryan."@@ Nikki's face drops. @@.female;"That's fine,"@@ she says, and quickly runs back to her locker. @@.thought;I feel bad. But@@ <<if $player.homosexuality>=50>>@@.thought;I like guys more. And Ryan is hot.@@<<else>>@@.thought;I want to go with Ryan. He's hot.@@<</if>>\ <</if>> @@.female;"Did you tell Ryan you were going with him?"@@ Skye asks. @@.player;"No. Gym ended before I could."@@ @@.female;"Then you better tell him, girl! Before he assumes it's a no and he asks someone else."@@ You quickly pull out your phone and fire off a text to Ryan. @@.player;hey i want to go to the ball with u! sorry i couldnt tell u in gym@@ You get a text back moments later. @@.male;can't wait :)@@ [[Skye turns to you|RealityChange Gym WinterBall Plan]] <<if $player.homosexuality>=70>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<else>>\ <<set $player.attractionToMen to $player.attractionToMen+4>>\ <</if>>\ <<if $player.homosexuality<70>>\ <<set $player.attractionToWomen to $player.attractionToWomen-2>>\ <</if>>\ <<set $scenes.winterBallDate to "Nikki">>\ <<set $location to "girlslocker">>\<<if $scenes.winterBallDate is $witch.firstname>>\ As soon as <<print $witch.firstname>> leaves, Skye turns to you.\ <<elseif $player.relationships.length is 0>>\ Skye turns to you.\ <<else>>\ As soon as you step inside the girls locker room, Skye comes running up to you.\ <</if>> @@.female;"That's so exciting!"@@ she squeals. @@.female;"You're going to the Winter Ball!"@@ @@.player;"Yeah!"@@ you say, grinning. @@.player;"I'm so relieved!"@@ @@.female;"That's great!"@@ she says. Then she frowns. @@.player;"What?"@@ @@.female;"I just realized that I don't have anything to wear."@@ <<if $player.heels>=3>>\ @@.player;"Didn't you tell me that you had lots of dresses?"@@\ <<else>>\ @@.player;"Don't you have dresses?"@@\ <</if>> @@.female;"Sure,"@@ she says, @@.female;"but I can't wear them to the Winter Ball."@@ You force yourself not to comment. That's one aspect of being a girl that you don't understand. <<if $player.masculinity>=50>>As a guy,<<else>>When you were a guy,<</if>> you just showed up to dances in your school uniform. @@.player;"Uh, I guess I should get a dress too,"@@ you say. Skye looks like she's thinking. Then, she turns to you. @@.female;"Why don't we go shopping together?"@@ she asks. @@.player;"Uh..."@@ @@.female;"We both need dresses, and we don't have a lot of time,"@@ she points out. You nod. @@.thought;She's right. And maybe it will be fun to find a fancy dress. I want to wear something that <<print $scenes.winterBallDate>> will like.@@ <<link "Change and head to Spanish" "RealityChange Spanish">><<finishSexScene>><<set $rightCharImage to null>><</link>> <<set $scenes.saidYesToWinterBall to true>>\ <<set $leftChar to null>><<set $rightChar to null>><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\<<if $player.homosexuality>=70>>\ @@.player;"Uh, actually, I don't want to go with him."@@ Skye looks shocked. @@.female;"But he's cute! If I was single...wait, it's already Tuesday. What if no one else asks you?"@@ @@.player;"Then I guess I'm not going."@@\ <<else>>\ @@.player;"Uh, I'm sorry, Nikki. But, I actually wasn't going to go. With anyone."@@ @@.female;"That's okay,"@@ Nikki says, and runs back to her locker. @@.female;"What are you going to say to her when you show up to the dance with someone else?"@@ Skye asks. @@.player;"No, I'm really not going."@@\ <</if>> Skye's mouth drops open. @@.female;"What happened to the girl who was so worried about nobody asking her to the dance?@@ <<if $player.homosexuality>=70>>@@.female;Now someone@@<<else>>@@.female;Now two people@@<</if>> @@.female;asked you out and all of a sudden you're not going?"@@ You struggle to come up with an answer. @@.thought;If I go, I'll have to show up in a dress in front of everyone. I know I already wear a skirt to school, but that's different. And if I said yes, then Skye would probably drag me out dress shopping. But I can't tell her any of that.@@ <<if $player.crush is $qb.firstname>>\ @@.player;"Uh, I guess I'm just hoping <<print $qb.firstname>> will take me."@@ @@.female;"But he's dating <<print $rival.firstname>>!"@@ Skye says, sounding exasperated. @@.female;"He's not the only hot guy in this school!"@@ @@.player;"I know, but, um...I need to get to my next class,"@@ you say lamely.\ <<else>>\ @@.player;"Um, I felt embarrassed during gym class and I guess I changed my mind? There's always prom."@@ Skye looks exasperated. @@.female;"I don't get you, <<print $player.firstname>>."@@ @@.player;"Um, I need to get to my next class,"@@ you say lamely.\ <</if>> <<link "Change and head to Spanish" "RealityChange Spanish">><<finishSexScene>><<set $rightCharImage to null>><</link>> <<set $scenes.saidYesToWinterBall to false>>\ <<set $scenes.winterBallDate to "">>\ <<set $player.popularity to $player.popularity-3>>\ <<set $location to "girlslocker">>\You get into line and patiently wait for your turn to dive. Now that you've gotten used to wearing a bikini in front of your whole gym class, it no longer feels like a big deal. Nobody else is looking at you, besides a couple of guys checking you out when they think you're not looking. By the time you've gotten to the diving board, you've forgotten that you have it on. You look down at the pool, take a deep breath, and dive. It wasn't as good as <<print $girlfriend.firstname>> or <<print $rival.firstname>>, but it was decent. @@.thought;I think I'm getting better.@@ [[Get back into line|RealityChange Gym Necklace]] <<set $location to "pool">>\You get back into line and watch as a couple more kids dive into the pool. @@.female;"Hey <<print $player.firstname>>!"@@ Surprised, you turn your attention away from the pool. Skye has turned around in line and is excitedly talking to you. @@.female;"You know the gorgeous blue dress you picked out?"@@ @@.player;"Well, the lady at the store picked it out, not me..."@@ Skye isn't listening. @@.female;"So I was shopping at the mall and I saw this beautiful necklace. It matched your dress perfectly, and it made me think of you."@@ @@.player;"Uh, thanks,"@@ you say. Skye has gotten so excited that she's talking quite loudly, and you see a couple people glance over at the two of you. You feel so emasculated knowing that everyone around you is hearing all about the dress you're going to wear to the dance. Even more emasculating is the fact that nobody seems to care. @@.player;"So you thought I should wear the necklace too?"@@ @@.female;"Yes! Promise me you'll at least look at it? I know you'll love it!"@@ @@.player;"Uh, okay."@@ Part of you feels skeptical, but the other part is imagining how pretty you'll look wearing a necklace that matches your feminine dress. @@.female;"Great! Meet me after school at Girls Best Friend."@@ [[You do another dive, but you can't take your mind off of the necklace|RealityChange Gym Shower]] <<set $gym.lastScene to "necklace">>\ <<set $gym.necklace to true>>\ <<set $leftCharImage to null>>\ <<set $location to "pool">>\<<set _cheerleadersWon to 0>><<if $winterBall.amy>=3>><<set _cheerleadersWon to 1>><</if>><<if $winterBall.brooke>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.emily>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.girlfriend>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.nikki>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.rachel>=2>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.skye>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.whitney>=7>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>>\ You get into line and <<if $player.pout>>pout<<else>>sigh<</if>> when you realize that you're right behind <<print $rival.firstname>>. Luckily, she doesn't seem to notice you and you wait in line, silently, as all of the kids do their dives. @@.thought;<<print $rival.firstname>> is so popular and feminine.@@ <<if $winterBall.votes>=$winterBall.rivalVotes>>@@.thought;I can't believe I'm beating her for the Winter Queen.@@<<elseif $winterBall.rivalVotes-$winterBall.votes>30>>@@.thought;I can't believe the Winter Queen race is so close.@@<<elseif $winterBall.rivalVotes-$winterBall.votes>75>>@@.thought;I can't believe I'm doing okay in the Winter Queen race.@@<<else>>@@.thought;She's going to be the Winter Queen, but at least I swung <<print _cheerleadersWon>> over to my side. That's her home turf.@@<</if>> You and <<print $rival.firstname>> have made it to the front of the line. She gets onto the diving board and, even though you're in front of everyone, you can still feel all of the male eyes looking at <<print $rival.firstname>> in her bikini. She smiles confidently and then does a perfect swan dive into the pool. @@.male;"Great job as always, Miss <<print $rival.lastname>>!"@@ Coach says. Now it's your turn. You get up on the diving board and look down at everyone. <<print $rival.firstname>> has just resurfaced and, once again, all the boys in the class are looking up at you in your pink bikini. @@.thought;I've gotten used to this swimsuit. It's so weird to think that next week, I might be swimming in boring trunks again. And I'd be topless!@@ You instinctively cross your arms over your chest, before realizing that if you turn back into a guy, you wouldn't have boobs anymore. Coach taps his foot impatiently. Realizing that you've waited for too long, you take a deep breath and dive into the pool. It's a surprisingly good dive, and you resurface, feeling proud of yourself. @@.male;"Nice job, Miss <<print $player.lastname>>!"@@ Coach yells. @@.male;"You're improving."@@ <<link "$rival.firstname turns and looks at you, realizing that you were behind her all this time" "RealityChange Rival Confrontation">><</link>> <<set $player.confidence to $player.confidence+1>>\ <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalBikiniBottoms>><<set $rival.bra to setup.rivalBikiniTop>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "pool">>\<<set _cheerleadersWon to 0>>\ <<if $winterBall>>\ <<if $winterBall.amy>=3>><<set _cheerleadersWon to 1>><</if>><<if $winterBall.brooke>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.emily>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.girlfriend>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.nikki>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.rachel>=2>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.skye>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.whitney>=7>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>>\ You shrink under <<print $rival.firstname>>'s gaze. Even though you went up against her in the Winter Queen race<<if $winterBall.votes>=$winterBall.rivalVotes>> and probably beat her<</if>>, she still scares you, and you've never been on good terms. There's another student on the diving board, waiting for you to move away, so you swim out of the pool and get back in line. But this time, <<print $rival.firstname>> is looking straight at you. \ <<if $winterBall.votes>=$winterBall.rivalVotes>>\ @@.rival;"You're beating me!"@@ she says, glaring at you. @@.rival;"I was supposed to be the Winter Queen!"@@ @@.player;"Uh, I wanted to be the Winter Queen,"@@ you say meekly. @@.thought;You know what, screw it! What did she expect, that everyone would just stand aside and let her be the queen?@@ @@.player;"And I beat you fair and square,"@@ you say, finding a burst of courage. @@.player;"I guess you weren't as popular as you thought."@@\ <<else>>\ @@.rival;"I was supposed to be the Winter Queen!"@@ she says, glaring at you. @@.rival;"And you tried to take that away from me!"@@ @@.player;"You're still going to be,"@@ you say. You had tried to beat <<print $rival.firstname>>, but Pinewood's a big school, and you weren't able to swing enough votes in time. @@.rival;"Yeah, but I'm the captain of the cheerleading squad. They're my friends, and they were all supposed to vote for me. And you got@@ <<if _cheerleadersWon>=9>>@@.rival;everyone but Taylor!"@@<<elseif _cheerleadersWon>=7>>@@.rival;almost all of them!"@@<<elseif _cheerleadersWon is 6>>@@.rival;over half of them!"@@<<elseif _cheerleadersWon is 5>>@@.rival;half of them!"@@<<else>>@@.rival;almost half of them!"@@<</if>> @@.player;"Uh, I'm sorry."@@ You're not sure what to say. @@.player;"But I wanted to be Winter Queen too."@@ @@.thought;You know what, screw it! What did she expect, that everyone would just stand aside and let her be the queen?@@ @@.player;"And they're my friends too!"@@ you snap. @@.player;"I was there for them when they needed it, and we did lots of, uh, girly stuff together,"@@ you say, remembering <<if $winterBall.skye>>when Skye taught you to walk in heels.<<elseif $winterBall.nikki>=1>>when Nikki took you to get earrings and get waxed.<<elseif $winterBall.rachel>=2>>when you got mani-pedis with Rachel.<<elseif $winterBall.whitney>=7>>how hard you worked with Whitney to learn all of the cheers.<<elseif $winterBall.amy>=3>>when Amy taught you how to do the splits.<<else>>when you helped Emily send sexy pictures to her boyfriend.<</if>> Smiling, you deal the finishing blow, @@.player;"I guess you're not as popular as you thought."@@\ <</if>>\ <<else>>\ You shrink under <<print $rival.firstname>>'s gaze. You know that she's never liked you, and she still scares you. There's another student on the diving board, waiting for you to move away, so you swim out of the pool and get back in line. But this time, <<print $rival.firstname>> is looking straight at you. \ <<if $player.datingQuarterback and not $player.openRelationship>>\ @@.rival;"<<print $qb.firstname>> was supposed to be //mine//, and you stole him!"@@ <<if $player.openRelationship>>\ @@.player;"We're both dating him!"@@ you protest. <<else>>\ @@.player;"He's my boyfriend!"@@ you protest.\ <</if>> @@.rival;"Yeah, but you knew I liked him. And you went after him anyway!"@@ @@.thought;That's not how I remember it. I was into <<print $qb.firstname>> first. But maybe it's different in this reality.@@ Instead, you just say, <<if $player.openRelationship>>@@.player;"He likes me more.@@<<else>>@@.player;"He chose me.@@<</if>> @@.player;Probably because I'm prettier."@@\ <<else>>\ @@.player;"What's your problem with me?"@@ you ask her. @@.rival;"You suck as a cheerleader!"@@ she says. <<if $player.flyer>>@@.rival;"You can't land a basket toss,@@<<else>>@@.rival;"You dropped me during our basket toss,@@<</if>> @@.rival;and you're going to bring our squad down."@@ @@.player;"I've been getting better!"@@ you protest. @@.player;"Are you sure you're not just jealous that I'm prettier than you?"@@\ <</if>>\ <</if>> <<print $rival.firstname>> snarls, and you wonder if you made a mistake. <<link "$rival.firstname lunges at you" "RealityChange Rival Catfight">><</link>>\ <<if not $catfight>>\ <<set _fightDescription to "You freeze. You've never been in a fight with a girl before, and you know $rival.firstname isn't going to go easy on you.">>\ <<set _wonLastFight to 0>>\ <<set _foughtLikeGirlLastTime to 0>>\ <<elseif $catfight.wonFight and $catfight.slaps+$catfight.hairPulls>=$catfight.punches>>\ <<set _fightDescription to "You smile. You already beat $rival.firstname the last time you fought, and now she wants a rematch. On the other hand, you've only become girlier since your last fight.">>\ <<set _wonLastFight to 1>>\ <<set _foughtLikeGirlLastTime to 1>>\ <<elseif $catfight.wonFight>>\ <<set _fightDescription to "You freeze. You already beat $rival.firstname the last time you fought, but you did it by fighting like a guy. If you fight like a guy again, will she become suspicious?">>\ <<set _wonLastFight to 1>>\ <<set _foughtLikeGirlLastTime to -1>>\ <<elseif $catfight.slaps+$catfight.hairPulls>=$catfight.punches>>\ <<set _fightDescription to "You freeze, remembering the last time the two of you fought. You lost your first fight with a girl, and now she wants to fight you again. Even worse, you've only become even girlier since last time.">>\ <<set _wonLastFight to -1>>\ <<set _foughtLikeGirlLastTime to 1>>\ <<else>>\ <<set _fightDescription to "You freeze, remembering the last time you fought $rival.firstname. You fought like a guy and, embarrassingly, she still won. If you fight like a girl this time, you'll be even less likelier to win. On the other hand, if you fight like a guy again, will she become suspicious?">>\ <<set _wonLastFight to -1>>\ <<set _foughtLikeGirlLastTime to -1>>\ <</if>>\ <<set $catfight={ "fightDescription": _fightDescription, "foughtLikeGirlLastTime": _foughtLikeGirlLastTime, "hairBeingPulled": false, "hairPulls": 0, "insults": 0, "lastAction": "", "pullingRivalHair": false, "punches": 0, "rivalInsults": 0, "slaps": 0, "timesHairPulled": 0, "timesPullingHair": 0, "wonFight": false, "wonLastFight": _wonLastFight }>>\ <<set $gym.lastScene to "catfight">>\ <<set $leftCharImage to null>>\ <<set $location to "pool">>\<<set _cheerleadersWon to 0>><<if $winterBall.amy>=3>><<set _cheerleadersWon to 1>><</if>><<if $winterBall.brooke>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.emily>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.girlfriend>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.nikki>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.rachel>=2>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.skye>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.whitney>=7>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>>\ <<set _rivalInsult to false>>\ <<print $catfight.fightDescription>>\ <<if $catfight.lastAction is "squirm" and $catfight.hairBeingPulled>> <<print $rival.firstname>> laughs at you as you fail to escape her grasp.\ <<set _rivalInsult to true>>\ <<elseif $catfight.lastAction is "squirm">> <<print $rival.firstname>> sighs in frustration as you escape her grasp.\ <<set $catfight.hairBeingPulled to false>>\ <<elseif $catfight.lastAction is "insult" and $catfight.insults<=1 and $winterBall.votes<$winterBall.rivalVotes>> @@.rival;"So what"@@ <<print $rival.firstname>> asks. @@.rival;"I'm still winning,"@@ she says with a smirk. @@.player;"If you don't care, why are you fighting me?"@@ you ask. <<print $rival.firstname>> doesn't have an answer for that.\ <<elseif $catfight.lastAction is "insult" and $catfight.insults>1 and $winterBall.rachel<2 and $winterBall.nikki<1 and $winterBall.emily>=1 and $catfight.foughtLikeGirlLastTime is not 0>> @@.rival;"I remember that,"@@ <<print $rival.firstname>> says. @@.rival;"You sent slutty pictures to <<print $qb.firstname>> to try to steal him. I can't believe Emily helped you with that!"@@ She <<if not $catfight.pullingRivalHair>>turns and <</if>>glares at Emily, who cowers under her gaze.\ <<if $catfight.hairBeingPulled>> \ You slip out of her grasp while she's distracted.\ <<set $catfight.hairBeingPulled to false>>\ <</if>>\ <<elseif $catfight.lastAction is "insult">> <<print $rival.firstname>> snarls at that\ <<if $catfight.hairBeingPulled>> \ and smacks your head.\ \<<elseif $catfight.pullingRivalHair>>\ . Then, she elbows you in the stomach. You double over and <<print $rival.firstname>> breaks free. You stand up slowly and face her again.\ <<set $catfight.pullingRivalHair to false>>\ <<else>> \ and slaps you.\ <</if>>\ <<elseif $catfight.lastAction is "hairpull" and $catfight.pullingRivalHair>> <<print $rival.firstname>> yelps as you pull her hair and flails around uselessly in your grasp.<<if $player.armStrength<20>> You know you're not strong enough to hold her for very long though.<</if>>\ <<set _rivalInsult to true>>\ <<elseif $catfight.lastAction is "hairpull">> <<print $rival.firstname>> smirks at you as you fail to pull her hair. As you try to regain your balance, <<print $rival.firstname>> reaches out and grabs you by the hair! \ <<if $player.hair>1>>\ There's a pain in your scalp and it feels like <<print $rival.firstname>> is trying to yank your hair out.\ <<set $catfight.hairBeingPulled to true>>\ <<else>>\ Luckily, your hair is too short and <<print $rival.firstname>> can't get a hold of it. @@.rival;"You need longer hair, bitch,"@@ she says.\ <</if>>\ <<elseif $catfight.lastAction is "slap" and random(0,2)<1>> <<print $rival.firstname>> reaches forwards and grabs ahold of you by your hair! \ <<if $player.hair>1>>\ There's a pain in your scalp and it feels like <<print $rival.firstname>> is trying to yank your hair out.\ <<set $catfight.hairBeingPulled to true>>\ <<else>>\ Luckily, your hair is too short and <<print $rival.firstname>> can't get a hold of it. @@.rival;"You need longer hair, bitch,"@@ she says.\ <</if>>\ <<elseif $catfight.lastAction is "punch" and $catfight.pullingRivalHair>>\ <<set _rivalInsult to true>>\ <<elseif $catfight.lastAction is "punch" and $player.armStrength>=30>> @@.rival;"Where did you learn to fight like that?"@@ <<print $rival.firstname>> asks, too stunned to counterattack. @@.rival;"You almost fight like a guy."@@\ <<elseif $catfight.lastAction is "punch" and random(0,2)<1>> <<print $rival.firstname>> slaps you across the face.\ <<elseif $catfight.lastAction is "punch">> You look at your hand, surprised that you're so weak. While you're distracted, <<print $rival.firstname>> reaches out and grabs you by the hair! \ <<if $player.hair>1>>\ There's a pain in your scalp and it feels like <<print $rival.firstname>> is trying to yank your hair out.\ <<set $catfight.hairBeingPulled to true>>\ <<else>>\ Luckily, your hair is too short and <<print $rival.firstname>> can't get a hold of it. @@.rival;"You need longer hair, bitch,"@@ she says.\ <</if>>\ <<elseif $catfight.lastAction is not "">>\ <<set _rivalInsult to true>>\ <</if>>\ <<if $catfight.pullingRivalHair>>\ <<set $catfight.timesPullingHair to $catfight.timesPullingHair+1>>\ <<elseif $catfight.hairBeingPulled>>\ <<set $catfight.timesHairPulled to $catfight.timesHairPulled+1>>\ <</if>>\ <<if _rivalInsult>> <<set _random to random(0,2)>>\ <<if $catfight.rivalInsults is 0 and $winterBall.footballTeam>2>>\ @@.rival;"You want to know why you@@<<if $winterBall.votes>=$winterBall.rivalVotes>>@@.rival;'re winning'?"@@<<else>> @@.rival;got those football votes?"@@<</if>> @@.player;"Because I'm popular?"@@ <<if $player.datingQuarterback>>\ @@.rival;"No, it's because you're fucking the quarterback!"@@ she responds angrily.\ <<if $player.openRelationship>> @@.player;"You're dating him too!"@@ you protest, but <<print $rival.firstname>> ignores you.\ <</if>>\ <<else>>\ @@.rival;"No, because you fucked Ryan!"@@ she responds angrily. @@.thought;How does she know about that?@@ you wonder. Your surprise must be written on your face, because <<print $rival.firstname>> laughs. @@.rival;"That's right. I know about that, bitch."@@\ <</if>>\ <<elseif $winterBall.brooke>=1 and ($catfight.rivalInsults is 0 or ($catfight.rivalInsults is 1 and $winterBall.footballTeam>2))>>\ @@.rival;"You remember when you helped me try on those dresses at the mall?"@@ You freeze, remembering when you took over Brooke's shift even though you didn't actually work at Femme Fashions. You had thought you had gotten away with it, but now <<print $rival.firstname>> is loudly telling everyone in your gym class about it. Misinterpreting the look on your face, <<print $rival.firstname>> continues. @@.rival;"Well, you looked so natural, on your knees, helping me try on clothes. If you don't get into any colleges, you would be a good maid."@@ @@.thought;That bitch!@@ you think, <<if $player.submission>=25>>though part of you is turned on at the humiliating thought of being <<print $rival.firstname>>'s submissive maid.<<increaseArousal 5>><<else>>snarling at her.<</if>>\ <<elseif _random<1>>\ @@.rival;"You're the worst cheerleader on the squad. All the other girls know that."@@ <<if $player.masculinity<0>>@@.thought;All the other girls@@<<else>>@@.thought;Everyone@@<</if>> @@.thought;thinks that?@@ you wonder, feeling hurt.<<if $scenes.witch.preferredEnding is not "girl">> Then you shake yourself. @@.thought;Why do I care about how good of a cheerleader I am?@@<</if>>\ <<else>>\ <<if $winterBall.taylor is 1>>@@.rival;"Taylor tried your cupcake, and she thought it was@@<<else>>@@.rival;I tried your cupcake, and it's@@<</if>> @@.rival;shit."@@ @@.player;"Really?"@@ you ask, feeling hurt. You spent a lot of time on those cupcakes, and you were proud of them. Then, you shake yourself. @@.player;"No, they were good!@@ \ <<if $winterBall.nerds>=10>>\ @@.player;They've won me some votes."@@ @@.rival;"Yeah, from the nerds. They're just happy a pretty girl's paying attention to them."@@\ <<if $scenes.witch.preferredEnding is not "boy">> @@.thought;She called me pretty!@@\ <</if>>\ <<else>>\ @@.player;<<print $girlfriend.firstname>> liked them."@@ <<print $rival.firstname>> rolls her eyes. <<if $player.datingGirlfriend>>@@.rival;"She's your girlfriend.@@<<else>>@@.rival;"She's your best friend.@@<</if>> @@.rival;Of course she said that."@@ @@.girlfriend;"I really did like them, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> calls.\ <</if>>\ <</if>>\ <<set $catfight.rivalInsults to $catfight.rivalInsults+1>>\ <</if>>\ <<set _random to random(0,7)>>\ <<if $catfight.hairBeingPulled and $catfight.timesHairPulled>=4>> You've spent most of this catfight with <<print $rival.firstname>> pulling your hair. Your head tilts towards the ground, and you can feel yourself losing your resolve. @@.male;"Throw her into the pool!"@@ one of the guys yells.\ <<elseif $catfight.pullingRivalHair and $catfight.timesPullingHair>=3>> <<print $rival.firstname>> groans in frustration as you continue to pull her hair. You can feel her resolve fading. @@.male;"Throw her into the pool!"@@ one of the guys yells.\ <<elseif $catfight.hairBeingPulled>> @@.female;"Go <<print $rival.firstname>>! Keep pulling her hair!"@@ You try to look around, wondering who's rooting for <<print $rival.firstname>>, but you can't see anything. You feel so humiliated. Not only are you in a //catfight// with a //girl// while you're wearing nothing but a bikini, but you're //losing!//\ <<set $player.submission to $player.submission+1>>\ <<elseif $catfight.pullingRivalHair>> @@.girlfriend;"Go <<print $player.firstname>>! Keep pulling her hair!"@@ You smile at that. It feels good to be winning this fight and to be cheered on by your <<if $player.datingGirlfriend>>girlfriend.<<else>>best friend.<</if>> \ <<if $player.masculinity<0>>\ Even the fact that it's a catfight against an ultrafeminine tiny cheerleader doesn't dampen your spirits.\ <<set $player.confidence to $player.confidence+1>>\ <<else>>\ Then you remember that the fight you're winning is a catfight against an ultrafeminine, tiny cheerleader.\ <</if>>\ <<set $player.submission to $player.submission-1>>\ <<elseif $catfight.lastAction is "">>\ <<elseif _random<3>> @@.male;"Dude, we're so lucky,"@@ a football player says to his friend. @@.male;"I can't believe these hot girls are fighting in their bikinis."@@ You look down at your bikini and blush. @@.thought;Two months ago, I was on the football team with him. And now, I've been turned into a girl, I'm wearing a bikini, and I'm fighting a girl in front of my whole gym class. And this is turning guys on!@@ You're about to offer a truce to <<print $rival.firstname>>, but <<if $catfight.pullingRivalHair>>she squirms in your grasp, and you pull her hair, determined not to let her go.<<elseif $catfight.hairBeingPulled>>she pulls your hair harder, and you let out a little yelp.<<else>>she shifts her weight, and you turn your focus to her. You don't want her to catch you off balance and pull your hair!<</if>>\ <<elseif _random<5 and $player.datingQuarterback and not $player.openRelationship>> @@.qb;"You've got this, babe!"@@ <<print $qb.firstname>> calls out. You smile, feeling more confident as your boyfriend cheers you on. @@.thought;He's right. I@@ @@.player;do@@ @@.thought;have this.@@\ <<set $player.confidence to $player.confidence+1>>\ <<elseif _random<5>> @@.qb;"Come on, girls. You don't have to fight!"@@ <<print $qb.firstname>> calls out. Both you and <<print $rival.firstname>> ignore him.\ <<elseif _random<5 and not $player.datingQuarterback>> @@.qb;"You've got this, <<print $rival.firstname>>!"@@ <<print $qb.firstname>> calls out. You gasp at his betrayal. @@.rival;"I'm his girlfriend. Of course he's cheering for me,"@@ <<print $rival.firstname>> says, laughing.\ <<elseif _random<6>> @@.female;"Pull her hair!"@@ one girl says. You can't tell who she was talking to, but you consider her words. <<if $catfight.hairPulls>0>>You felt so powerful, holding <<print $rival.firstname>> by her long, luscious hair.<<elseif $catfight.timesHairPulled>0>>You felt so helpless when <<print $rival.firstname>> pulled your hair. And now you have a chance to put her on the other end of that.<<else>>You remember that the last time you watched two girls fighting, the girl who did most of the hair pulling won. @@.hhought;But pulling her hair...that's such a girly way of fighting.@@<</if>>\ <</if>> <<if $catfight.hairPulls+$catfight.insults+$catfight.punches+$catfight.slaps>=12>>\ <<if $catfight.hairBeingPulled>>\ You try to get out of <<print $rival.firstname>>'s grasp.\ <<else>>\ You go to <<if $catfight.slaps>=$catfight.punches>>slap<<else>>hit<</if>> <<print $rival.firstname>> again.\ <</if>> \ But before you can, <<if $player.datingQuarterback>><<print $qb.firstname>><<else>>Coach<</if>> comes up behind you and pulls you away from <<print $rival.firstname>>. @@.player;"Let me go!"@@ you yell, squirming uselessly in his grasp. @@.rival;"Yeah! I want to fight her!"@@ <<print $rival.firstname>> says as <<if $player.datingQuarterback>>Coach<<else>><<print $qb.firstname>><</if>> pulls her away. @@.male;"Girls, I'm very disappointed in you!"@@ Coach yells, his face red. @@.male;"You can't be fighting during my class."@@ @@.player;"She started it!"@@ you protest. <<if $winterBall and $winterBall.votes>=$winterBall.rivalVotes>>\ @@.rival;"I was supposed to be the Winter Queen, but she stole it!"@@\ <<elseif $winterBall>>\ @@.rival;"She got my best friends to vote against me!"@@\ <<elseif $player.datingQuarterback and $player.openRelationship>>\ @@.rival;"She said my boyfriend likes her more than me!"@@ <<elseif $player.datingQuarterback>>\ @@.rival;"She stole the guy I liked!"@@\ <<else>>\ @@.rival;"She insulted me!"@@\ <</if>> @@.male;"I don't care!"@@ Coach yells. @@.male;"I want to see both of you girls after school for detention."@@ @@.thought;If he's so angry, why did he wait so long to break it up?@@ you wonder. @@.thought;Did he like seeing two@@ <<if $player.masculinity<=-100 or $scenes.witch.preferredEnding is "girl">>@@.thought;girls@@<<else>>@@.thought;cheerleaders@@<</if>> @@.thought;in bikinis fighting?@@ <<if $catfight.hairPulls+$catfight.slaps>=$catfight.punches>>\ You look down, embarrassed at getting yelled at by Coach, and embarrassed at fighting like a girl, <<if $catfight.hairPulls>0 and $catfight.slaps>0>>pulling her hair and slapping her<<elseif $catfight.hairPulls>0>>pulling her hair<<else>>slapping her<</if>> instead of fighting like a guy. @@.thought;I don't know why I even fought like that. It just felt natutral.@@ <<if $catfight.foughtLikeGirlLastTime is 1>>\ <<if $player.masculinity<=-100 or $scenes.witch.preferredEnding is "girl">>\ @@.thought;I hope I'm going to transform from this.@@ But nothing happens, and you realize that you already transformed from the last time you got into a catfight with <<print $rival.firstname>>. <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <<else>>\ @@.thought;I wonder if I'm going to transform from this.@@ But nothing happens, and you realize that you already transformed from the last time you got into a catfight with <<print $rival.firstname>>. <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <</if>>\ <<else>>\ <<link "You feel cold and you realize that you're transforming" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Rival Recover">><<set $tfReason to "catfight">><<set $tfCircumstances.location to "pool">><<set $tfCircumstances.locationType to "public">><<set $tfCircumstances.witnesses to "everyone in the class">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<else>>\ <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <</if>>\ <<set $catfight.wonFight to null>>\ <<else>>\ <<if $catfight.hairBeingPulled and $catfight.timesHairPulled>=4>>\ <<print $rival.firstname>> listens to him. You still can't see anything with your head facing the pool deck, but you feel a small hand pushing you. You stumble backward, and <<print $rival.firstname>> pushes you again, this time with both hands. You take a couple steps backwards. But instead of landing on the deck, your foot makes contact with the water. [[Fall into the pool|RealityChange Rival Lose]]\ <<elseif $catfight.hairBeingPulled>>\ <<print $rival.firstname>> is pulling your hair. It's painful and feels like she's trying to rip it out. Your head tilts to the ground. It's difficult to see anything, much less fight her. <<if $player.armStrength>=40>>\ [[Try to get out of her grasp|RealityChange Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you elbow her as hard as you can. She takes a step back, and you use the opportunity to slip out of her grasp.";$catfight.lastAction to "squirm";$catfight.hairBeingPulled to false]]\ <<elseif $player.armStrength>=5>>\ <<if random(0,3)<2>>\ [[Try to get out of her grasp|RealityChange Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you try to squirm out of her grasp. She wasn't expecting that, and you get free.";$catfight.lastAction to "squirm";$catfight.hairBeingPulled to false]]\ <<else>>\ [[Try to get out of her grasp|RealityChange Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you try to squirm out of her grasp. She wasn't expecting that, but she quickly grabs you with the hand that isn't pulling your hair. You feel humiliated that $rival.firstname can hold you with one hand.";$catfight.lastAction to "squirm"]]\ <</if>>\ <<else>>\ <<if random(0,3)<1>>\ [[Try to get out of her grasp|RealityChange Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you try to squirm out of her grasp. She wasn't expecting that, and you get free.";$catfight.lastAction to "squirm";$catfight.hairBeingPulled to false]]\ <<else>>\ [[Try to get out of her grasp|RealityChange Rival Catfight][$catfight.fightDescription to "When $rival.firstname raises her other hand to hit you, you try to squirm out of her grasp. She wasn't expecting that, but she quickly grabs you with the hand that isn't pulling your hair. You feel humiliated that $rival.firstname can hold you with one hand.";$catfight.lastAction to "squirm"]]\ <</if>>\ <</if>> <<if $catfight.insults is 0 and $winterBall.votes>=$winterBall.rivalVotes>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you say @@.player;It's over. I'm going to be the Winter Queen.@@ You then go on to describe in detail the dress you're going to wear to the dance.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 0>>\ <<if _cheerleadersWon>5>><<set $cheerleaderModifierText to "most">><<else>><<set $cheerleaderModifierText to "a lot">><</if>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you tell her that even though she's the captain of the cheer squad, $cheerleaderModifierText of them sided with you over her.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1 and $player.datingQuarterback and $player.openRelationship>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you say, @@.player;Just admit it. You're jealous $qb.firstname likes me more than you.@@";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1 and $player.datingQuarterback>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you say, @@.player;Your crush on $qb.firstname is so obvious. But you're not his girlfriend. I am.@@";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you tell her that you know she wouldn't be dating $qb.firstname if he wasn't the star quarterback.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.rachel>=2>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you tell her that when Rachel went through a breakup, she went you to support. @@.player;That's why she voted for me. Because I was there for her@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.nikki>=1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you tell her about how you and Nikki went to the mall and got earrings and got waxed. @@.player;She used to go to the mall and do these things with you. But now she's going with me@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.emily>=1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As $rival.firstname pulls your hair, you tell her about how you helped Emily send sexy pictures to her boyfriend. @@.player;Maybe if you helped her, she would have voted for you@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<else>>\ ==Talk shit== (you don't have any more insults)\ <</if>> ==Pull her hair== (you can't reach it!) ==Punch her== (you can't reach her!) ==Slap her== (you can't reach her!)\ <<elseif $catfight.pullingRivalHair>>\ <<if $catfight.timesPullingHair>=3>>\ You consider his words. You won those votes fair and square, and <<print $rival.firstname>> picked a fight with you in front of everyone. @@.thought;I want to embarrass her in front of the whole class.@@ [[Throw her into the pool|RealityChange Rival Win]]\ <<else>>\ You're pulling <<print $rival.firstname>>'s hair. It looks painful and there's part of you that's ashamed that you're fighting like a girl, but you're mainly just glad that you have the upper hand over <<print $rival.firstname>>. <</if>> <<if $catfight.insults is 0 and $winterBall.votes>=$winterBall.rivalVotes>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you say @@.player;It's over. I'm going to be the Winter Queen.@@ You then go on to describe in detail the dress you're going to wear to the dance.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 0>>\ <<if _cheerleadersWon>5>><<set $cheerleaderModifierText to "most">><<else>><<set $cheerleaderModifierText to "a lot">><</if>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you tell her that even though she's the captain of the cheer squad, $cheerleaderModifierText of them sided with you over her.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1 and $player.datingQuarterback and $player.openRelationship>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you say, @@.player;Just admit it. You're jealous $qb.firstname likes me more than you.@@";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1 and $player.datingQuarterback>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you say, @@.player;Your crush on $qb.firstname is so obvious. But you're not his girlfriend. I am.@@";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you tell her that you know she wouldn't be dating $qb.firstname if he wasn't the star quarterback.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.rachel>=2>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you tell her that when Rachel went through a breakup, she went you to support. @@.player;That's why she voted for me. Because I was there for her@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.nikki>=1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you tell her about how you and Nikki went to the mall and got earrings and got waxed. @@.player;She used to go to the mall and do these things with you. But now she's going with me@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.emily>=1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you tell her about how you helped Emily send sexy pictures to her boyfriend. @@.player;Maybe if you helped her, she would have votted for you@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<else>>\ ==Talk shit== (you don't have any more insults)\ <</if>> <<if $player.armStrength>=30>>\ [[Punch her|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you use the other hand to punch her. Unfortunately, you're a rightie and your right hand is the one doing the hair pulling. The resulting punch feels weaker than all the other punches you've thrown in your life, but from $rival.firstname's yelp, you can tell that it landed.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <<else>>\ [[Punch her|RealityChange Rival Catfight][$catfight.fightDescription to "As you pull $rival.firstname's hair, you use the other hand to punch her. Unfortunately, you're a rightie and your right hand is the one doing the hair pulling. The resulting punch can barely be called a punch. It's more like you're swinging your arm wildly in $rival.firstname's direction.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <</if>> ==Slap her== (you can't reach her face!)\ <<else>>\ <<if $catfight.punches>=4 and $player.armStrength>=30>> <<print $rival.firstname>> looks dazed. Even though you're much weaker than you used to be, you're still much stronger than any girl <<print $rival.firstname>> has fought. She's standing dangerously close to the pool, and you feel a sudden urge to push her in. [[Push her into the pool|RealityChange Rival Win]] <</if>>\ <<if $catfight.insults is 0 and $winterBall.votes>=$winterBall.rivalVotes>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname, @@.player;It's over. I'm going to be the Winter Queen.@@ You then go on to describe in detail the dress you're going to wear to the dance.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 0>>\ <<if _cheerleadersWon>5>><<set $cheerleaderModifierText to "most">><<else>><<set $cheerleaderModifierText to "a lot">><</if>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname that even though she's the captain of the cheer squad, $cheerleaderModifierText of them sided with you over her.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1 and $player.datingQuarterback and $player.openRelationship>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname, @@.player;Just admit it. You're jealous $qb.firstname likes me more than you.@@";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1 and $player.datingQuarterback>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname, @@.player;Your crush on $qb.firstname is so obvious. But you're not his girlfriend. I am.@@";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults is 1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname that you know she wouldn't be dating $qb.firstname if he wasn't the star quarterback.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.rachel>=2>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname that when Rachel went through a breakup, she went you to support. @@.player;That's why she voted for me. Because I was there for her@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.nikki>=1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname about how you and Nikki went to the mall and got earrings and got waxed. @@.player;She used to go to the mall and do these things with you. But now she's going with me@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<elseif $catfight.insults<4 and $winterBall.emily>=1>>\ [[Talk shit|RealityChange Rival Catfight][$catfight.fightDescription to "You tell $rival.firstname about how you helped Emily send sexy pictures to her boyfriend. @@.player;Maybe if you helped her, she would have votted for you@@ you add.";$catfight.lastAction to "insult";$catfight.insults to $catfight.insults+1]]\ <<else>>\ ==Talk shit== (you don't have any more insults)\ <</if>> <<if $player.speed>=60 or ($player.speed>=40 and random(0,2)<1) or ($player.speed>=20 and random(0,4)<1)>>\ [[Pull her hair|RealityChange Rival Catfight][$catfight.fightDescription to "You step forward and try to pull $rival.firstname's hair. She tries to step away, but she's not fast enough and you pull her long blonde locks.";$catfight.pullingRivalHair to true;$catfight.lastAction to "hairpull"]]\ <<else>>\ [[Pull her hair|RealityChange Rival Catfight][$catfight.fightDescription to "You step forward and try to pull $rival.firstname's hair, but she quickly sidesteps you.";$catfight.lastAction to "hairpull"]]\ <</if>> <<if $player.armStrength>=60>>\ [[Punch her|RealityChange Rival Win]]\ <<elseif $player.armStrength>=30>>\ [[Punch her|RealityChange Rival Catfight][$catfight.fightDescription to "You take a step forward and throw a punch at $rival.firstname. It's a weaker punch than you've ever thrown as a guy, but it's stronger than anything $rival.firstname has faced before. She takes a step backwards, looking shaken.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <<else>>\ [[Punch her|RealityChange Rival Catfight][$catfight.fightDescription to "You take a step forward and throw a punch at $rival.firstname. It lands, only it's not really a punch. You used the same punching motion you did when you were a guy, but you delivered it without any power. In the end, it's more like you swung your arm at $rival.firstname's face.";$catfight.lastAction to "punch";$catfight.punches to $catfight.punches+1]]\ <</if>> <<if $player.armStrength>=40>>\ [[Slap her|RealityChange Rival Catfight][$catfight.fightDescription to "You take a step forward and slap $rival.firstname across the face. You smile triumphantly as your hand connects and you hear the satisfying smack. You've been wanting to do this for a while.";$catfight.lastAction to "slap";$catfight.slaps to $catfight.slaps+1]]\ <<elseif $player.armStrength>=10>>\ [[Slap her|RealityChange Rival Catfight][$catfight.fightDescription to "You take a step forward and slap $rival.firstname across the face. $rival.firstname tries to shake it off, and you smile. The slap felt a little weaker than you would have liked, but you've been wanting to do this for a while.";$catfight.lastAction to "slap";$catfight.slaps to $catfight.slaps+1]]\ <<else>>\ [[Slap her|RealityChange Rival Catfight][$catfight.fightDescription to "You take a step forward and give $rival.firstname a dainty slap across the face. She looks surprised that you slapped her, but is otherwise unharmed. You curse yourself for being so weak.";$catfight.lastAction to "slap";$catfight.slaps to $catfight.slaps+1]]\ <</if>>\ <</if>>\ <</if>>\ <<set $rightChar to $rival>>\ <<set $location to "pool">>\<<if $catfight.pullingRivalHair>>\ Still pulling <<print $rival.firstname>>'s hair, you struggle over to the edge of the pool. <<print $rival.firstname>> tries to stop you, but she's not in a good position to do anything about it. She's hunched over, her head facing the pool deck. \ <<if $player.homosexuality>=70>>\ Having a hot girl in a bikini entirely at your mercy would have turned you on when you <<if $player.masculinity>=50>>were a guy,<<else>>had a dick,<</if>> but now the only thing you feel is an excitement at winning your fight against your rival.\ <<else>>\ Having a hot girl in a bikini entirely at your mercy turns you on, and <<if $player.arousal>=45>>your erect nipples are visible through your top.<<else>>you can feel your pussy starting to get wet.<</if>> <<increaseArousal 5>>\ <</if>> You drag <<print $rival.firstname>> over to the pool's edge and then let go of her hair. But before she can react, you push her in.\ <<elseif $player.armStrength>=60>>\ Remembering the fights you got into <<if $player.masculinity>=50>>before you got transformed,<<else>>when you were a guy,<</if>> you close your eyes and try to channel that energy. <<print $rival.firstname>> slaps you, but you ignore her. Then you open your eyes, and punch her in the face as hard as you can. The punch connects with a satisfying thud, and <<print $rival.firstname>> staggers backward. @@.rival;"What the hell, <<print $player.firstname>>?"@@ she asks. She touches a hand to her nose, and it comes away with a couple drops of blood on it. @@.rival;"You broke my nose!"@@ @@.player;"It's just a nosebleed. You'll be fine."@@ @@.rival;"You punch like a guy!"@@ Your heart beats heavily in your chest. You had been so caught up in your fight against <<print $rival.firstname>> that you had completely forgotten about maintaining your cover. @@.thought;I was supposed to fight like a girl! And I didn't. Is anyone going to get suspicious?@@ Luckily, you're saved by Coach, who is walking over to where the two of you are. He looks mad.\ <<else>>\ You quickly walk over to <<print $rival.firstname>>. She doesn't even try to stop you. Maybe she's not expecting you to push her, or maybe she's too dazed. You grab a hold of her and then shove her into the pool.\ <</if>> [[Continue|RealityChange Rival Win Detention]] <<set $catfight.wonFight to true>>\ <<set $location to "pool">>\<<if $catfight.pullingRivalHair or $player.armStrength<60>>\ <<print $rival.firstname>>'s arms flail wildly and then she lands in the pool with a splash. @@.thought;I did it!@@ you think proudly. <<print $rival.firstname>> surfaces and glares at you. But before she can say anything, Coach walks over to the two of you. Somehow, he looks even madder than <<print $rival.firstname>>. <</if>>\ @@.male;"Girls, I'm very disappointed in you!"@@ he yells, his face red. @@.male;"You can't be fighting during my class."@@ @@.player;"She started it!"@@ you protest. <<if not $catfight.pullingRivalHair and $player.armStrength>=60>>\ @@.rival;"She broke my nose! And@@\ <<else>>\ @@.rival;"She threw me into the pool! And@@\ <</if>> \ <<if $winterBall.votes>=$winterBall.rivalVotes>>\ @@.rival;I was supposed to be the Winter Queen, but she stole it!"@@\ <<else>>\ @@.rival;she got my best friends to vote against me!"@@\ <</if>> @@.male;"I don't care!"@@ Coach yells. @@.male;"I want to see both of you girls after school for detention."@@ @@.thought;If he's so angry, why did he wait so long to break it up?@@ you wonder. @@.thought;Did he like seeing two@@ <<if $player.masculinity<=-100 or $scenes.witch.preferredEnding is "girl">>@@.thought;girls@@<<else>>@@.thought;cheerleaders@@<</if>> @@.thought;in bikinis fighting?@@ <<if $catfight.hairPulls+$catfight.slaps>$catfight.punches>>\ You look down, embarrassed at getting yelled at by Coach, and embarrassed at fighting like a girl, <<if $catfight.hairPulls>0 and $catfight.slaps>0>>pulling her hair and slapping her<<elseif $catfight.hairPulls>0>>pulling her hair<<else>>slapping her<</if>> instead of fighting like a guy. @@.thought;I don't know why I even fought like that. It just felt natutral.@@ <<if $catfight.foughtLikeGirlLastTime is 1>>\ <<if $player.masculinity<=-100 or $scenes.witch.preferredEnding is "girl">>\ @@.thought;I hope I'm going to transform from this.@@ But nothing happens, and you realize that you already transformed from the last time you got into a catfight with <<print $rival.firstname>>. <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <<else>>\ @@.thought;I wonder if I'm going to transform from this.@@ But nothing happens, and you realize that you already transformed from the last time you got into a catfight with <<print $rival.firstname>>. <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <</if>>\ <<else>>\ <<link "You feel cold and you realize that you're transforming" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Rival Recover">><<set $tfReason to "catfight">><<set $tfCircumstances.location to "pool">><<set $tfCircumstances.locationType to "public">><<set $tfCircumstances.witnesses to "everyone in the class">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<else>>\ <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <</if>>\ <<unset $cheerleaderModifierText>>\ <<set $location to "pool">>\Your foot makes contact with the water, and your arms flail wildly as you try to regain your balance. But it's no use. You don't even have time to take a breath before you fall into the pool. You resurface quickly, sputtering for air. Everyone in the class is looking at you, and you feel embarrassed, fighting in front of all of them in your feminine swimsuit--and losing. You look over to <<print $rival.firstname>>, who stares back at you with a triumphant grin on her face. Everyone's attention is captured by Coach, however. He strides over to the two of you, looking angry. @@.male;"Girls, I'm very disappointed in you!"@@ he yells, his face red. @@.male;"You can't be fighting during my class."@@ @@.player;"She started it! And she threw me into the pool!"@@ you protest. <<if $winterBall.votes>=$winterBall.rivalVotes>>@@.rival;"I was supposed to be the Winter Queen, but she stole it!"@@<<else>>@@.rival;"She got my best friends to vote against me!"@@<</if>> @@.male;"I don't care!"@@ Coach yells. @@.male;"I want to see both of you girls after school for detention."@@ @@.thought;If he's so angry, why did he wait so long to break it up?@@ you wonder. @@.thought;Did he like seeing two@@ <<if $player.masculinity<=-100 or $scenes.witch.preferredEnding is "girl">>@@.thought;girls@@<<else>>@@.thought;cheerleaders@@<</if>> @@.thought;in bikinis fighting?@@ <<if $catfight.hairPulls+$catfight.slaps>=$catfight.punches>>\ You start to get out of the water, still embarrassed at fighting like a girl, <<if $catfight.hairPulls>0 and $catfight.slaps>0>>pulling her hair and slapping her<<elseif $catfight.hairPulls>0>>pulling her hair<<else>>slapping her<</if>> instead of fighting like a guy. @@.thought;I don't know why I even fought like that. It just felt natutral.@@ <<if $catfight.foughtLikeGirlLastTime is 1>>\ <<if $player.masculinity<=-100 or $scenes.witch.preferredEnding is "girl">>\ @@.thought;I hope I'm going to transform from this.@@ But nothing happens, and you realize that you already transformed from the last time you got into a catfight with <<print $rival.firstname>>. <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <<else>>\ @@.thought;I wonder if I'm going to transform from this.@@ But nothing happens, and you realize that you already transformed from the last time you got into a catfight with <<print $rival.firstname>>. <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <</if>>\ <<else>>\ <<link "You can't get out of the water. You can't even move. Then you realize that you're transforming" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Rival Recover">><<set $tfReason to "catfight">><<set $tfCircumstances.location to "pool">><<set $tfCircumstances.locationType to "public">><<set $tfCircumstances.witnesses to "everyone in the class">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<else>>\ <<link "Luckily, class is over" "RealityChange Gym Shower">><<set $rightChar to null>><</link>>\ <</if>>\ <<unset $cheerleaderModifierText>>\ <<set $catfight.wonFight to false>>\ <<set $location to "pool">>\When you recover, everyone is looking at you. @@.player;"Uh, what?"@@ <<if $catfight.hairBeingPulled>>\ @@.male;"I said, you should get out of the water so we can get back to diving."@@ He checks his watch and curses. @@.male;"Never mind, we don't have enough time. Alright everyone, you can go and get changed!"@@ You get out of the water, your face red.\ <<else>>\ @@.male;"I said, you should get back into line so we can try to get some diving done."@@ He checks his watch and curses. @@.male;"Never mind, we don't have enough time. Alright everyone, you can go and get changed!"@@ Your face turns red, but you're glad that gym is finally over.\ <</if>> \ As you walk back to the girls locker room, you can overhear some guys laughing, calling you a ditz. @@.thought;It's not my fault! I was transforming!@@ <<link "Go get changed" "RealityChange Gym Shower">><<set $rightChar to null>><</link>> <<set $location to "pool">>\You grab your swimsuit and head towards the stalls. There's only a small line, and soon you have a stall to yourself. You smile. You may have to wear a bikini, but at least you can change in privacy. You strip out of your school uniform, pull your bikini bottoms up your legs, and tie them. @@.thought;Next is my top.@@ You <<if $player.boobs>=4>>put your large boobs into the top<<elseif $player.boobs is 3>>put your medium-sized boobs into the top<<elseif $player.boobs is 2>>put your small boobs into the top<<else>>put the top over your chest<</if>> and reach behind you to tie it. It takes a minute, but you manage to do it. @@.thought;I put my bikini on all by myself!@@ you think happily. [[Walk out into the pool area|Trans Gym Pool]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.underwear to $player.bikiniBottoms>><<set $player.bra to $player.bikiniTop>>\ <<set $changeInOpenGirls to false>>\ <<set $rightCharImage to null>>\ <<set $location to "girlsbathroom">>\<<if settings.speedup and $gym>>\ <<set _scenesList to []>>\ <<if not $gym.seenGirlfriend>>\ <<set _scenesList.push("Trans Gym Pool Girlfriend")>>\ <<set _scenesList.push("Trans Gym Pool Girlfriend")>>\ <</if>>\ <<if not $gym.lostTop>>\ <<set _scenesList.push("Trans Gym Pool LoseTop")>>\ <</if>>\ <<if not $gym.waterPolo>>\ <<set _scenesList.push("Trans Gym Pool WaterPolo")>>\ <</if>>\ <<if _scenesList.length is 0>>\ <<set _scenesList to ["Trans Gym Pool Girlfriend", "Trans Gym Pool Girlfriend", "Trans Gym Pool LoseTop", "Trans Gym Pool WaterPolo"]>>\ <</if>>\ <<set _lesson to either(_scenesList)>>\ <<else>>\ <<set _lesson to either("Trans Gym Pool Girlfriend", "Trans Gym Pool Girlfriend", "Trans Gym Pool LoseTop", "Trans Gym Pool WaterPolo")>>\ <</if>>\ You were feeling good after you put on your bikini, but when you walk out of the locker room, you suddenly feel small. You're wearing nothing but a bikini in front of the whole class--girls, guys, and Coach. @@.thought;I feel so exposed.@@ Not seeing anything else to do, you walk over to the girls bench and sit down<<if $player.crossesLegs>>, crossing your legs<</if>>. @@.thought;Huh. I feel better now@@ you realize. @@.thought;It feels better to be @@<<if $player.masculinity<0>>@@.thought;one of many girls@@<<else>>@@.thought;not the only one who's@@<</if>> @@.thought;wearing a bikini.@@ @@.male;"Okay, boys and girls, listen up. @@\ <<if $scenes.friends.winterBallElectionIntroduced and not $winterBall>>\ @@.male;We're going to be swimming in the pool today. No diving."@@ <<print $rival.firstname>> and <<print $girlfriend.firstname>> look disappointed, but you don't mind. Every time you dive, you're reminded of how much more graceful the <<if $player.masculinity<=-100>>other <</if>>girls are than you. [[Get in the pool|Trans Gym WinterBallQueen Start]]\ <<elseif _lesson is "Trans Gym Pool WaterPolo">>\ @@.male;We're going to do something different today. Let's have a game of water polo."@@ From across the pool, all of the guys cheer. @@.male;"I need two captains."@@ @@.thought;We're going to pick teams?@@ Most of the hands on the boys bench go up before you can even react. Coach picks two of them and they start picking their teams. You're used to being one of the first people picked for whatever game you're playing, but you're kept waiting. The captains pick all of the athletic guys, then all of the remaining guys, until it's just girls<<if $player.masculinity>=0>>--and you--<<else>> <</if>>that are left. <<if $player.skillCurse>=2 or ($player.armStrength-($player.height*10)<0)>>\ The guys start picking girls to be on their team. You wait for your name to get called. And wait. Finally, it's down to just you and <<if $player.masculinity<=0>>one other<<else>>a<</if>> girl. <<if $player.armStrength<10>>The captain calls her name, and your cheeks turn red. You were the very last <<if $player.masculinity<0>>girl to be<<else>>one<</if>> picked.<<else>>The captain calls your name, and you're so relieved to not be last that you run over to where his team is gathered.<</if>>\ <<elseif $player.armStrength-($player.height*10)>=40>>\ Luckily, you don't have to wait long. You're <<if $player.armStrength-($player.height*10)>=60>><<if $player.masculinity<0>>the first girl<<else>>the next one<</if>><<else>>one of <<if $player.masculinity<0>>the first girls<<else>>the next ones<</if>><</if>> picked.\ <<else>>\ The guys pick some of the cheerleaders and female athletes next. You keep waiting for your name to be called, and finally it is. @@.thought;That's not too bad. I was picked around the middle of the pack for girls...It's still much later than I've ever been chosen before though.@@\ <</if>> [[Start playing|Trans Gym Pool WaterPolo]]\ <<else>>\ @@.male;We're going to do some more diving today. Get into an orderly line, and we'll get started."@@ <<link "Line up" _lesson>><</link>>\ <</if>> <<if not $gym>><<set $gym={ "seenGirlfriend": false, "lostTop": false, "waterPolo": false, "lastScene": "" }>><</if>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\You get into line next to <<print $girlfriend.firstname>> and talk with her as the other students take their turns diving. With everything you've been through, and the strangeness of everyone seeing you dressed as a girl, it's nice to just talk with your <<if $player.datingGirlfriend>>girlfriend.<<elseif $player.crush is $girlfriend.firstname>>crush.<<else>>best friend.<</if>> The line moves quickly, and <<print $girlfriend.firstname>> is soon at the front. She gets on the diving platform and does a perfect swan dive into the pool. @@.thought;She looked so graceful. I wish I could do that.@@ You step up onto the diving platform and take a deep breath. You know that the entire gym class can see you in your bikini, but that thought doesn't bother you as much as it used to. You're more worried about doing a good dive. You jump off the platform, but you were too in your head, and the result is an awkward dive. @@.player;"How do you do such a good dive?"@@ you ask <<print $girlfriend.firstname>> when you get back in line. @@.player;"I'm so jealous."@@ <<print $girlfriend.firstname>> starts to explain the steps she takes when she dives, but stops when she sees that you're not following. @@.girlfriend;"You know what, forget all that. You're too in your head. Just dive, and don't think about it. Have it be natural."@@ [[Thank her|Trans Gym Pool Girlfriend Thank]] <<set $gym.seenGirlfriend to true>>\ <<set $gym.lastScene to "girlfriend">>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "pool">>\You nod. @@.player;"Thanks, <<print $girlfriend.firstname>>. I wish I could dive as well as you."@@ <<if $player.ass>=4>>\ @@.girlfriend;"I wish I had an ass as nice as yours."@@ You blink. You had always thought <<print $girlfriend.firstname>> had a very nice ass. You're not sure how you feel about your ass being bigger than hers now. @@.player;"Uh, thanks, <<print $girlfriend.firstname>>,"@@ you say, blushing. @@.player;"I'm not used to getting compliments on my ass."@@ @@.girlfriend;"Well, get used to it, girl,"@@ she says, giving it a <<if $player.datingGirlfriend or $player.crush is $girlfriend.firstname>>flirty<<else>>playful<</if>> smack. It lands on your bare skin and your eyes widen as you're reminded once again of just how little your bikini covers. @@.player;"Can you not do that?"@@ you ask. There's a couple people in back of you in line and you really hope they didn't see. @@.girlfriend;"Sorry,"@@ she says, giggling. @@.girlfriend;"But you're lucky. I wish I had an ass like that."@@ You're silent for a moment. @@.thought;I feel guilty. <<print $girlfriend.firstname>> would love to have an ass like mine, and I've been mad at <<print $witch.firstname>> for making me transform. Am I being ungrateful?@@ The line moves quickly, and soon <<print $girlfriend.firstname>> is at the front again. She does another perfect dive. It's your turn now.\ <<elseif $player.boobs>=4>>\ @@.girlfriend;"I wish I had boobs like yours. I'm jealous."@@ <<if $player.boobs>4>>\ You blink. You had always thought <<print $girlfriend.firstname>> had perfect boobs. You're not sure how you feel about your boobs being bigger than hers now.\ <<else>>\ @@.player;"<<print $girlfriend.firstname>>, aren't we the same size?"@@ @@.girlfriend;"Well, yeah. But your boobs look so nice in your top."@@\ <</if>> @@.thought;I feel guilty. She really takes pride in her appearance, and I got @@<<if $player.boobs>4>>@@.thought;bigger boobs@@<<else>>@@.thought;boobs that are just as big@@<</if>> @@.thought;from <<print $witch.firstname>>. And I've been mad at her for that. Am I being ungrateful?@@ Seeing that <<print $girlfriend.firstname>> is looking at you, you say, @@.player;"Thanks, <<print $girlfriend.firstname>>. Your boobs look perfect though."@@ <<print $girlfriend.firstname>> thanks you, and then, seeing that it's her turn, does another perfect dive into the pool. It's your turn now.\ <<else>>\ @@.girlfriend;"You're getting there!"@@ she says encouragingly. You continue talking for the rest of the period, until you finally get to the front of the line. <<print $girlfriend.firstname>> does another perfect dive into the pool. Now it's your turn.\ <</if>> Remembering her advice, you step onto the diving platform, and dive into the pool. @@.thought;That dive was much better.@@ [[Head back to the girls locker room|Trans Gym Shower]] <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $location to "pool">>\You get into line next to <<print $girlfriend.firstname>> and talk with her as the other students take their turns diving. With everything you've been through, and the strangeness of suddenly attending school as a girl, it's nice to just talk with your <<if $player.datingGirlfriend>>girlfriend.<<elseif $player.crush is $girlfriend.firstname>>crush.<<else>>best friend.<</if>> The line moves quickly, and <<print $girlfriend.firstname>> is soon at the front. She gets on the diving platform and does a perfect swan dive into the pool. Nervously, you step up to the diving board. You look down at the rest of the students, and suddenly feel self-conscious. @@.thought;They can all see my bikini.@@<<if $player.boobs>=2>> @@.thought;I hope my top covers enough.@@<</if>> You fiddle with your top until you lock eyes with the Coach and can see the impatience in his eyes. Flustered, you dive into the pool. [[Something is wrong|Trans Gym Pool LoseTop Found]] <<set $gym.lostTop to true>>\ <<set $gym.lastScene to "losttop">>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>><<set $leftCharImage to null>>\ <<set $location to "pool">>\You resurface after your dive, and hear all the other kids gasp in unison. You look down at yourself, and realize that your top came off during your dive! @@.thought;Oh my god. This is so embarrassing. Everyone can see my @@<<if $player.boobs>=2>>@@.thought;boobs!@@<<else>>@@.thought;chest!@@<</if>> You sink down into the water, cross your arms over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>>, and look around for your top. You can't find it. <<print $girlfriend.firstname>> quickly swims over to you and positions herself in front of you, blocking your boobs from view. @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say gratefully. @@.player;"Do you see my top?"@@ @@.girlfriend;"No, I don't."@@ @@.male;"I see it,"@@ says a guy that has just gotten out of the pool. He jumps back in, dives to the bottom, and resurfaces holding a scrap of <<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">>pink.<<else>>black.<</if>> @@.thought;My bikini top! I've never been so happy to see it!@@ He hands it to you and turns around while <<print $girlfriend.firstname>> helps you put it back on. @@.male;"Be more careful next time, Miss <<print $player.lastname>>!"@@ Coach yells. @@.male;"Jones, you can dive now!"@@ [[Get back into line|Trans Gym Pool LoseTop Gossip]] <<set $player.bra to null>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $location to "pool">>\You get back into line and just talk with <<print $girlfriend.firstname>>, too embarrassed to look at anyone else. When your conversation with <<print $girlfriend.firstname>> comes to a pause, you realize that some of the other kids ahead of you in line are whispering. <<if $player.boobs>=3>>\ @@.male;"I can't believe we got that view!"@@ @@.male;"I know. Did you see her tits?"@@ @@.female;"I can't believe they got so big. I'm jealous."@@ @@.female;"Yeah, that's because you have mosquito bites on your chest."@@ @@.female;"Shut up!"@@ @@.male;"Really though, how did they get so big? We@@<<if $team.playerOnTeam>>@@.male;'re@@<<else>> @@.male;were@@<</if>> @@.male;on the football team together, and they definitely weren't there at the beginning of the year."@@ @@.thought;Oh shit.@@ @@.male;"Hormones, man. She wants to be a girl and she's been pumping herself full of them."@@ The others all nod at his explanation. @@.thought;I can't believe they gossiped about my boobs! That's so embarrassing. But at least they think it was just hormones. It's cool that that girl was jealous of me too.@@\ <<elseif $player.boobs is 2>>\ @@.male;"I can't believe we got that view!"@@ @@.male;"I know. Did you see her tits?"@@ @@.female;"I can't believe they got so big."@@ @@.female;"Yeah, in a little while they'll be bigger than yours."@@ @@.female;"Shut up!"@@ @@.male;"What are you girls talking about? They're pretty small."@@ @@.female;"Yeah. But it's only been a couple months. Soon they'll be bigger."@@ @@.thought;Will they though? I might turn back to being a guy. And will I keep transforming after football is over? I don't know how much time I have left to get bigger boobs.@@ You pause, unsure of why you thought that. @@.thought;I don't want bigger boobs! But hearing that guy say that they were small...I don't know why, but that hurt.@@\ <<else>>\ @@.male;"I can't believe we got that view!"@@ @@.male;"I know! I was hoping she'd have tits though."@@ @@.female;"Calm down,"@@ a girl says, laughing. @@.female;"She only just came out."@@ @@.female;"Yeah, and I bet she's taking hormones. She'll have boobs soon."@@ @@.thought;Will I though? I might turn back to being a guy. And will I keep transforming after football is over? I don't know how much time I have left to get boobs.@@ You pause, unsure of why you thought that. @@.thought;I don't want to have boobs! But hearing those guys being disappointed about my chest...I don't know why, but that hurt.@@\ <</if>> [[The rest of the period passes slowly, and you're relieved when you can finally go back to the girls locker room|Trans Gym Shower]] <<set $player.bra to $player.bikiniTop>>\ <<set $location to "pool">>\You had fond memories of playing water polo at the beginning of the year. You liked swimming through the pool to retrieve the ball, and you liked scoring goals. That was when you were a big, strong guy though. Now, you're <<if $player.armStrength-($player.height*10)>=40>><<if $player.masculinity<0>>a strong girl<<else>>still strong<</if>>, but<<else>>no longer strong<<if $player.height>=2>> or big<</if>> <<if $player.masculinity<0>>or a guy,<<else>>and you're not exactly a guy<</if>> so it's not a surprise when<</if>> the guys seem to trust each other more than you. They don't pass to you--or any <<if $player.masculinity<0>>other girl<<else>>of the girls<</if>>--and you're left to swim up and down the pool, waiting for an opportunity. <<if $player.armStrength-($player.height*10)>=40>>\ @@.thought;It's like they totally forgot about me just because I'm in this bikini. I'm still good at water polo!@@\ <<else>>\ @@.thought;I'm actually glad they're not passing to me. I don't want to embarrass myself.@@\ <</if>> After half the period has gone by, an opportunity finally comes. The ball sails out of the reach of one of the guys, and lands right by you. You swim over and pick it up. One of the bigger guys on the other team swims over to guard you. @@.male;"<<print $player.firstname>>, over here!"@@ one of your teammates yells. You look at him. It wouldn't be a hard throw to make if you were on a football field, but you're not touching the ground, and the guy who's guarding you <<if $player.height>=3>>towers over you.<<elseif $player.height is 2>>is much bigger than you.<<elseif $player.height is 1>>is bigger than you.<<else>>is a big guy, though he's not taller than you.<</if>> [[You throw the ball as hard as you can in the direction of your teammate|Trans Gym Pool WaterPolo End]] <<set $gym.waterPolo to true>>\ <<set $gym.lastScene to "waterpolo">>\ <<set $location to "pool">>\<<if $player.skillCurse>=2 or $player.armStrength-($player.height*10)<0>>\ Your defender swats down the ball easily. He grabs it before you can and quickly passes it to a teammate.<<if $player.pout>> You just pout at your failed throw.<</if>> After that, you give up. Looking around at the <<if $player.masculinity<0>>other <</if>>girls, you notice that most of them are in small groups, talking to each other. You look for <<print $girlfriend.firstname>>, but she's one of the few girls playing the game. @@.thought;I'm bored. Who should I talk to? There's <<print $rival.firstname>> and her friends, but I'm definitely not doing that...oh. Skye!@@ You swim over to Skye, who is one of the girls still playing, though her heart doesn't seem to be in it. She seems glad to see you, and even though you're supposed to be on different teams, the two of you talk for the rest of the period. @@.thought;That was more fun than I thought it would be! Though it wasn't fun to duck any time the ball came by.@@ As you get out of the pool, you overhear one guy complaining to his friend about all the girls who didn't even try.\ <<elseif $player.armStrength-($player.height*10)>=60>>\ It's a good throw, and he catches it. He looks surprised at your throw, and then he turns and scores a goal. @@.thought;I did it!@@ Your teammates seem to respect you more after that. You don't score any goals, but they pass you the ball when you're open, and you make some more good passes. @@.thought;That was fun.@@\ <<increaseArmStrength 1>>\ <<elseif $player.armStrength-($player.height*10)>=40>>\ The ball sails past the guy defending you, but it doesn't quite make it to your teammate. He swims out to grab it just as another guy swims for it. He grabs it first, and passes it to another teammate who scores a goal. @@.thought;I did it! Well, kind of.@@ Your teammates seem to respect you a little more after that. You're passed the ball once or twice, though you don't manage to score any goals. @@.thought;I got a good workout in at least, even if I didn't do much in the game.@@\ <<increaseArmStrength 1>>\ <<else>>\ Your throw makes it past the guy defending you, but it doesn't go much further than that. Your defender swims towards the ball and grabs it. @@.thought;Well, at least I didn't totally embarrass myself.@@ You don't want to give up, so you keep swimming up and down the pool, looking for another opportunity. Unfortunately, it doesn't come. @@.thought;I got a good workout in at least, even if I didn't do much in the game.@@\ <<increaseArmStrength 1>>\ <</if>> [[Head back to the girls locker room|Trans Gym Shower][$player.bra to $player.bikiniTop]] <<set $location to "pool">>\<<if $gym.lastScene is "winterball">>\ There's a smile on your face as you strut back to the locker room. You have a plan, and you can't wait to see the look on <<print $rival.firstname>>'s face when you're crowned Winter Queen. @@.thought;If I was mad at a guy, I would fight him and then we'd be good. But <<print $rival.firstname>>'s coming up with a whole big plan to embarrass me. Being a girl is complicated.@@ You shower and change back into your schoolgirl uniform. You're heading towards the hallway when you hear <<print $girlfriend.firstname>> calling your name. You turn and walk over to her locker. She's standing there completely naked and is totally unconcerned about that fact. \ <<if $winterBall.accepted>>\ @@.girlfriend;"<<print $player.firstname>>, I almost forgot. The book you need to get from the library is called //The Joy of Baking//. When you get it, you can bake cupcakes in the Busch kitchen."@@ @@.player;"Okay."@@ @@.girlfriend;"And you@@\ <<else>>\ @@.girlfriend;"I almost forgot. You@@\ <</if>> \ @@.girlfriend;should practce your cheers. I don't know if you'll have time before the game, but you need to prove <<print $rival.firstname>> wrong. If you can get up to speed, you're going to be a great cheerleader!"@@ [[Thank her and head to Spanish|Trans Spanish][$leftChar to null;$rightCharImage to null]]\ <<set $player.confidence to $player.confidence+2>>\ <<else>>\ You're one of the first <<if $player.masculinity<0>>girls <</if>>back to the locker room, and you slip inside a shower. The water is warm and comforting, but you're aware of all the girls who are waiting for you to be done, so you finish up quickly, and head back to your locker. You still don't feel comfortable changing in front of <<if $player.masculinity<0>>the other girls<<else>>everyone<</if>>, so you grab your schoolgirl uniform, step into a stall and change there. When you're done, you head for the door.\ <<if $gym.lastScene is "waterpolo">> @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> calls. You stop and walk over to her locker. She's standing there completely naked and is totally unconcerned about that fact. @@.player;"Hey, <<print $girlfriend.firstname>>. What's up?"@@ <<if $player.skillCurse>=2 or $player.armStrength-($player.height*10)<0>>\ @@.girlfriend;"Don't feel bad about water polo,"@@ she says. @@.girlfriend;"Those guys are so good, and they never pass to any of the girls."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say with a smile. You were embarrassed about how badly you did, but her words are making you feel better.\ <<else>>\ @@.girlfriend;"Good job out there."@@ @@.player;"Thanks. But I didn't @@\ <<if $player.armStrength-($player.height*10)>=60>>\ @@.player;score any goals."@@\ <<elseif $player.armStrength-($player.height*10)>=40>>\ @@.player;do that much."@@\ <<else>>\ @@.player;do anything."@@\ <</if>> @@.girlfriend;"No, you did good. Those guys never pass to any of the girls."@@\ <</if>> You think back to when you played water polo <<if $player.masculinity<=25>>when you were a guy.<<else>>before the curse.<</if>> @@.thought;Did I make sure to get the girls involved? I don't know. I just remember focusing on my team winning.@@\ <<elseif $gym.lastScene is "winterball">> @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> calls. You stop and walk over to her locker. She's standing there completely naked and is totally unconcerned about that fact. @@.player;"Hey, <<print $girlfriend.firstname>>. What's up?"@@ @@.girlfriend;"If you ever change your mind about running for Winter Queen, let me know."@@\ <</if>> [[Go to spanish|Trans Spanish][$leftChar to null;$rightCharImage to null]]\ <</if>> <<finishSexScene>>\ <<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/pool_right">>\ <<if $gym.lastScene is "winterball" or $gym.lastScene is "waterpolo">>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>>\ <<else>>\ <<set $leftChar to null>>\ <</if>>\ <<set $location to "girlslocker">>\You walk to the locker rooms and hesitate for a moment before walking into the girls locker room. You know that <<if $player.masculinity<0>>you belong here<<else>>you have to use this locker room<</if>> now, but it still feels weird when you used the boys locker room all your life. It feels even weirder when you walk inside and see all the naked and half-naked bodies on display. <<if $player.homosexuality>=70>>Not too long ago, being inside the girls locker room would have been a dream come true. And now, here you are, and you don't feel anything.<<else>>You can feel yourself getting wet as you look at all the <<if $player.masculinity<0>>other<</if>> girls, and you're glad that you're unable to get an awkward boner.<</if>> @@.thought;Okay, I need to go find Skye.@@ You find her at your locker. She's changing into her bikini, and is naked except for a pair of heels. @@.female;"Hi <<print $player.firstname>>!"@@ she greets you. @@.player;"Hi Skye,"@@ you say, a little disappointed that she didn't notice your heels. @@.player;"See anything different about me?"@@ She looks you over again. @@.female;"Oh, you're wearing heels!"@@ she says, smiling. @@.female;"How do you like wearing them?"@@ @@.player;"I like them. They're a little uncomfortable, but they make me feel dressed up. And I've gotten lots of compliments on them."@@ @@.female;"I can see why. They look great on you."@@ [[You smile at the compliment and take your bikini out of your locker|Trans Gym Heels Skye]] <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\@@.female;"Thanks for letting me teach you how to walk in them,"@@ Skye continues. @@.female;"It made me feel like a big sister."@@ @@.player;"No, thank you,"@@ you say. @@.player;"It was fun.@@<<if $player.masculinity<0>> @@.player;I feel like your little sister@@<</if>>@@.player;."@@ To your surprise, you realize that you mean it. You've felt awkward around the popular kids ever since you started transforming and stopped being the manly quarterback they were used to. But when you practiced walking in heels with Skye, you were able to let go of all that, and learn a new skill with a friend. And Skye never judged you, and did a great job teaching you how to walk in them. You give Skye a hug and then walk into a stall and change into your bikini. @@.thought;I think I'm almost ready to change in front of <<if $player.masculinity<0>>another<<else>>a<</if>> girl now. It's just that she'd have a lot of questions when she sees that I have a pussy.@@ [[Walk out into the pool area|Trans Gym Pool]] <div id="dev-note">''You can now wear your heels anywhere!''</div> <div id="dev-note">''You swung ten votes from <<print $rival.firstname>>!''</div>\ <<setUpSexScene>>\ <<set $player.heels to 4>>\ <<set $player.popularity to $player.popularity+2>>\ <<set $winterBall.skye to true>><<set $winterBall.votes to $winterBall.votes+10>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-10>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.underwear to $player.bikiniBottoms>><<set $player.bra to $player.bikiniTop>>\ <<set $location to "girlslocker">>\You get into the pool and swim around, letting the time pass. You feel so relaxed that you even forget that you're wearing a bikini. Nobody else seems to think it's a big deal either. Back before you came out, you were terrified of people looking at you while you were doing something girly. Now, you're going to school as a girl and, while, you're still getting your share of looks, most people seem to have gotten used to you wearing a bikini. @@.thought;And even with the guys@@<<if $player.homosexuality<70>>@@.thought;--and girls--@@<<else>> <</if>>@@.thought;who are looking at me, maybe they're checking me out.@@ You're having such a good time swimming around the pool that you almost don't notice that you're right behind <<print $rival.firstname>>. @@.rival;"I just hope no one comes in the way of me being the Winter Queen."@@ <<print $rival.firstname>> is saying. @@.female;"Of course that won't happen, bitch,"@@ her friend Taylor is saying. @@.female;"Not with me as your campaign manager."@@ @@.rival;"Thanks, girl. Do you think any of the cheerleaders will try to run?"@@ @@.female;"Not at all. They're all your best friends. Well..."@@ @@.rival;"Well, what?"@@ <<print $rival.firstname>> asks sharply. @@.female;"You don't really get along with <<print $player.firstname>>,"@@ Taylor says hesitantly. <<link "See what $rival.firstname has to say about you" "Trans Gym WinterBallQueen Overhear">><</link>> <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalBikiniBottoms>><<set $rival.bra to setup.rivalBikiniTop>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "pool">>\<<if $player.datingQuarterback and not $player.openRelationship>>\ @@.rival;"Damn right I don't! She stole <<print $qb.firstname>>!"@@ @@.thought;What are you talking about, <<print $rival.firstname>>? <<print $qb.firstname>> is //my// boyfriend.@@ <<elseif $player.datingQuarterback>>\ @@.rival;"Damn right I don't! I don't want <<print $qb.firstname>> to like her more than me!"@@ You're surprised to hear that. @@.thought;<<print $rival.firstname>> is worried about me?@@ <<elseif $player.crush is $qb.firstname>>\ @@.rival;"Damn right I don't! She's going after the guy I like!"@@ @@.thought;Hey, I liked <<print $qb.firstname>> first!@@ <<else>>\ @@.rival;"Maybe I'm too hard on her,"@@ <<print $rival.firstname>> admits. \ <</if>>\ @@.rival;"But I'm not worried about her. Pinewood's not going to vote for a trans girl."@@ @@.thought;Hey! I could totally be the Winter Queen!...If I wanted to, of course@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> @@.female;"And she's not even a real cheerleader,"@@ Taylor says, nodding. @@.rival;"Yeah. If it wasn't for me, she wouldn't even be on the squad."@@ @@.thought;What?@@ @@.female;"I don't get why you did that,"@@ Taylor says, confused. @@.female;"There were other girls during that tryout who were better."@@ [[You lean forward|Trans Gym WinterBallQueen Reveal]] <<set $location to "pool">>\<<print $rival.firstname>> smirks. @@.rival;"She's going to cheer in front of the whole school and she's going to fuck up. It'll be so embarrassing and then I can@@ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>@@.rival;win over <<print $qb.firstname>>."@@<<else>>@@.rival;eventually replace her with another girl."@@<</if>> You hold back tears. You tried so hard during the cheer tryout, and you only got chosen because <<print $rival.firstname>> wanted to embarrass you. @@.female;"You're so smart!"@@ Taylor says admiringly. @@.female;"What about <<print $girlfriend.firstname>>?@@ <<if $player.datingGirlfriend>>@@.female;"<<print $player.firstname>> is her girlfriend."@@<<elseif $player.crush is $girlfriend.firstname>>@@.female;<<print $player.firstname>> has a crush on her."@@<<else>>@@.female;She and <<print $player.firstname>> are BFFs."@@<</if>> @@.rival;"I know that!"@@ <<print $rival.firstname>> snaps. @@.rival;"Sorry, Taylor. The stress of this vote is getting to me."@@ She thinks for a moment. @@.rival;"Even if <<print $girlfriend.firstname>> ran, she'd have no chance. She was already the Homecoming Queen. The voters will give it to someone else. And I'm prettier anyway."@@ It takes all you have not to tell <<print $rival.firstname>> off right there. @@.thought;I need to vent. Where's <<print $girlfriend.firstname>>?@@ [[Find her|Trans Gym WinterBallQueen Complain]] <<set $location to "pool">>\You're fuming. You swim away from <<print $rival.firstname>> and Taylor, not even caring if they notice you and set off in search of <<print $girlfriend.firstname>>. @@.girlfriend;"What's wrong?"@@ <<print $girlfriend.firstname>> asks when you find her. @@.player;"It's <<print $rival.firstname>>!"@@ you say, and burst into tears. <<print $girlfriend.firstname>> just hugs you tightly. You can feel her <<if $player.boobs>=5>>smaller <<elseif $player.boobs is 2 or $player.boobs>>larger <</if>>boobs pressing against your <<if $player.boobs>=2>>own.<<else>>chest.<</if>> When you've calmed down, you proceed to tell her all about the conversation you overheard. You were expecting her to tell you that <<print $rival.firstname>> isn't that bad. She's friends with her, after all. But <<print $girlfriend.firstname>> is fuming too. @@.girlfriend;"She told me that I didn't have a chance at lunch too! And I can't believe that she talked about you like that! Someone needs to show her that she doesn't run this school."@@ @@.player;"Yes!"@@ you say excitedly. @@.player;"You run for the Winter Queen and you beat her. I'll vote for you."@@ <<print $girlfriend.firstname>> shakes her head. @@.girlfriend;"Thanks, <<print $player.firstname>>. But <<print $rival.firstname>> is right. No one is going to vote for someone who was already Queen."@@ @@.player;"Oh. I guess we'll have to hear about <<print $rival.firstname>> being the Winter Queen for the rest of the semester."@@ [[Unless...|Trans Gym WinterBallQueen Idea]] <<print $girlfriend.firstname>> says. <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftChar to $girlfriend>><<set $rightChar to null>>\ <<set $location to "pool">>\@@.girlfriend;"Unless..."@@ You're not sure you like where this is going. @@.player;"Unless what?"@@ @@.girlfriend;"Unless you ran for Winter Queen."@@ Seeing the skeptical look on your face, she continues, @@.girlfriend;"You're@@ <<if $player.feminine>=28>>@@.girlfriend;hot and you're@@ <<elseif $player.feminine>=24>> @@.girlfriend;pretty and you're@@ <<elseif $player.feminine>=21>> @@.girlfriend;cute and you're@@ <</if>>@@.girlfriend;a cheerleader. And it would be your first time being Queen. You could totally win!"@@ @@.player;"But I'm trans!"@@ She laughs. @@.girlfriend;"You said you couldn't make it onto the cheer squad either."@@ @@.player;"But only because..."@@ @@.girlfriend;"Yeah, I know. But all of the cheerleaders talked it over and we all agreed...eventually. She didn't make the decision by herself...please? Someone needs to beat <<print $rival.firstname>>."@@ <<link "Fine, but only to beat $rival.firstname" "Trans Gym WinterBallQueen Accept">><</link>> [[Absolutely not|Trans Gym WinterBallQueen Decline]] <<set $location to "pool">>\You think it over. \ <<if $scenes.friends.winterBallResisted>>\ Yesterday, you weren't even sure that you wanted to go to the Winter Ball. And now you're going to try to be crowned Winter Queen? @@.thought;I'm only doing it to beat <<print $rival.firstname>>. That's the only reason. But I wonder what dress I'll wear to the dance.@@\ <<else>>\ You had accepted the fact that you were going to be wearing a dress to the Winter Ball. But trying to be crowned Queen? @@.thought;I'm only doing it to beat <<print $rival.firstname>>. That's the only reason@@ you tell yourself. But you're not sure whether you believe it.\ <</if>> @@.player;"Let's do it!"@@ you tell <<print $girlfriend.firstname>>. She grins. @@.girlfriend;"I knew you would go for it!"@@ @@.player;"Okay, what do I need to do to beat <<print $rival.firstname>>?"@@ you ask. You hadn't had any serious competition for Homecoming King, and you barely needed to try to win that. <<print $girlfriend.firstname>> thinks for a moment. @@.girlfriend;"<<print $rival.firstname>> is popular, so this will be hard. If you went around asking everyone for votes, that would look desperate."@@ @@.player;"So what should I do?"@@ you ask. It sounds hopeless. <<print $rival.firstname>> is the captain of the cheerleading squad and the most popular girl in Pinewood Prep. And you won't be able to challenge her without looking desperate. [[Remember when I passed around brownies when I ran for Homecoming Queen?|Trans Gym WinterBallQueen Plan]] <<print $girlfriend.firstname>> asks. <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "pool">>\@@.girlfriend;"Remember when I passed around brownies when I ran for Homecoming Queen?"@@ @@.player;"Yeah, I do,"@@ you say. <<print $girlfriend.firstname>> had even given you a delicious brownie, even though you were already voting for her. @@.girlfriend;"Well, why don't you do that? Everybody likes sweets. And then while they're eating it, you can tell them you're running and ask for their vote."@@ @@.thought;That could work. <<print $girlfriend.firstname>> did it, and she won. There's just one problem.@@ @@.player;"Uh, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Yeah?"@@ @@.player;"I don't know how to bake."@@ @@.girlfriend;"You can follow a recipe, right?"@@ @@.player;"Yeah, I guess so."@@ <<print $girlfriend.firstname>> laughs. @@.girlfriend;"That's all baking is! I still have the recipe book I used...oh shoot, I just returned it to the library."@@ @@.player;"That's okay, I can go check it out!"@@ you say. @@.player;"Thanks, <<print $girlfriend.firstname>>! Then I'll bake some brownies and beat <<print $rival.firstname>>."@@ @@.girlfriend;"Not brownies. I already did that. How about...cupcakes?"@@ [[Coach tells everyone to go back to the locker room|Trans Gym Shower]] <<set $winterBall={ "accepted": true, "cupcakes": 0, "baking": false, "votes": 1, "rivalVotes": 249, "undecidedVotes": 93, "amy": 0, "brooke": 0, "crossdresser": false, "emily": 0, "footballTeam": 0, "girlfriend": false, "goths": 0, "maddy": 0, "nerds": 0, "nikki": 0, "rachel": 0, "skye": false, "taylor": 0, "whitney": -1, }>>\ <<set $gym.lastScene to "winterball">>\ <<set $location to "pool">>\<<if $scenes.friends.winterBallResisted>>\ @@.thought;Buying a dress for the Winter Ball, competing with <<print $rival.firstname>> to see who can be the girliest girl? I don't know, that all seems like a little too much. I don't even know if I want to go.@@\ <<else>>\ @@.thought;I'm okay wearing a dress to the Winter Ball, but I don't know if I want to be the Queen. I'll basically be competing with <<print $rival.firstname>> for who is the girliest girl!@@\ <</if>> @@.player;"I don't think so, <<print $girlfriend.firstname>>. Sorry,"@@ you say. @@.girlfriend;"What? But don't you want to beat <<print $rival.firstname>>?"@@ @@.player;"Yeah, but I think she's right. I don't think anyone's going to vote for someone like me."@@ <<print $girlfriend.firstname>> looks disappointed, but Coach blows his whistle and tells everyone to go back to the locker rooms before she can protest. [[Go back to the girls locker room|Trans Gym Shower]] <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $winterBall={ "accepted": false, "cupcakes": 0, "baking": false, "votes": 0, "rivalVotes": 343, "undecidedVotes": 0, "amy": 0, "brooke": 0, "crossdresser": false, "emily": 0, "footballTeam": 0, "girlfriend": false, "goths": 0, "maddy": 0, "nerds": 0, "nikki": 0, "rachel": 0, "skye": false, "taylor": 0, "whitney": -1, }>>\ <<set $gym.lastScene to "winterball">>\ <<set $location to "pool">>\You considered pretending like you were sick and trying to skip gym, but you know that Coach wouldn't let you get away with that. You never look forward to swimming, but you know that today is going to be even worse. Before, you could at least hide the changes that were happening to your body. Even when you had small boobs, you could just cross your hands in front of your chest until you could get into the water. But now your boobs are too big for that to work. You shudder as you imagine the macho guys in your class seeing your boobs and making fun of you. @@.thought;I'll never live this down.@@ @@.thought;Maybe it's not too late to back out of this. I can just say that I forgot my trunks.@@ [[Change in the stalls|Gym Shirt Stalls]] [[Pretend you lost your trunks|Gym Shirt Lost]] <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\<<if visited("Gym Shirt Lost")>>@@.thought;Coach must think I'm an idiot. Or that I don't want to swim. Well, that part is true.@@ You don't want to change into your trunks, but you don't have any choice now. Coach caught you once. If you try to get out of this again, he's going to lose patience with you. @@.thought;I just have to get in and out of the locker room. And I have to get through the coach's speech while I'm sitting with all the @@<<if $player.masculinity>=50>> @@.thought;other @@<</if>>@@.thought;guys.@@ When you think of it like that, it sounds impossible. @@.thought;I don't have a choice. I need to do this.@@<<else>>@@.thought;I'm not going to back out of this. I used to like swimming. And I'll be spending most of my time in the water. I just have to get in and out of the locker room. And I have to get through the coach's speech while I'm sitting with all the @@<<if $player.masculinity>=50>> @@.thought;other @@<</if>>@@.thought;guys.@@ When you think of it like that, it sounds impossible. @@.thought;I can't think like that.@@ You take a deep breath. @@.thought;It's not manly of me to run from my problems. I need to face this.@@<</if>> You gather your clothes from your locker and go to the stalls. Nobody makes a comment, they're all used to you changing there. You drop your pants and <<if $player.isWearingPanties is true>>panties<<else>>boxers<</if>> and change into your ill-fitting trunks, and remove your shirt<<if $player.bra>> and bra<</if>>, and then hesitate. Your boobs are hanging out. It's no use calling them anything else: they're boobs, and anyone who looks at them will be able to tell. [[Wait until everyone leaves, and then head out|Gym Shirt Deck]] [[Stay in here and hope they forget about you|Gym Shirt Hide]] <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.pants to setup.swimTrunks>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>>\ <<set $location to "boysbathroom">>\You open the door to the pool and see Coach out on the pool deck, waiting for people to show up. @@.thought;It's better if I find him than if he finds me@@ you think, and you step out of the locker room. @@.male;"You're not changed, <<print $player.lastname>>,"@@ Coach says, surprised. @@.player;"Yeah. Uh, I lost my trunks,"@@ you tell him. @@.male;"That's not good. Where did you see them last?"@@ @@.player;"Uh...last time I went swimming, I guess."@@ @@.male;"Then let's check your locker,"@@ Your speechless as you follow Coach back into the locker room. @@.thought;I should have thought this through more.@@ Coach asks you to open your locker, and you do so, revealing your trunks. You see Coach shaking his head as he walks away. @@.thought;That was embarrassing.@@ You don't have any choice but to [[put on the trunks|Gym Shirt Stalls]] <<set $location to "boyslocker">>\You wait until the locker room is quiet, and then leave the stall, crossing your arms over your chest as you do so. @@.thought;I just need to get through Coach's speech, and then I'll be in the water.@@ You feel several pairs of eyes on you as you make your way over to the boys bench, but you can't tell if that's just your imagination. You take your seat<<if $player.crossesLegs>>, cross your legs,<</if>> and look straight ahead, not daring to look at the <<if $player.masculinity>=50>>other boys<<else>>boys sitting around you<</if>>. @@.male;"We're going to be practicing swimming today. No diving."@@ @@.thought;This is good. If I had to dive, I'd have to stand out in the open. With my boobs on display.@@ Coach drones on, but you're not listening to him. Finally, he says, @@.male;"Get to swimming!"@@ and everyone stands up. You wait for Coach to walk over to the side of the pool he usually stands at, where he can watch everything that's going on. But that's not where he's headed. [[He's walking straight towards you|Gym Shirt Coach]] <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\@@.player;"Uh, hi, Coach,"@@ you say nervously. @@.male;"What's going on, <<print $player.lastname>>?"@@ @@.player;"What do you mean?"@@ @@.male;"Your boobs."@@ Your heart sinks. @@.thought;So he noticed. And if he noticed, the others must have noticed too.@@ @@.player;"Uh..."@@ @@.male;"You know, whatever you're doing to yourself, I don't want to know."@@ @@.thought;Does he think I'm trans?@@ @@.male;"But I can't have you swimming like this,"@@ he says. @@.male;"The guys would get distracted."@@ <<if $player.homosexuality>=20>>You imagine what the <<if $player.masculinity>=50>>other <</if>>guys would do if they caught you like this. Humiliate you, probably. @@.thought;Would they get turned on?@@<<else>>You shudder at the thought of <<if $player.masculinity>=50>>other <</if>>guys getting distracted by your boobs. Coach is right.<</if>> @@.male;"I need you to put on a shirt. Come on, follow me."@@ [[Follow him into the locker room|Gym Shirt Change]] <<set $location to "pool">>\You follow him into the locker room<<if $player.hipSway>>, your hips swaying<</if>>. He disappears into his office for a moment, leaving you alone. You feel scared and unsure. You were at least able to hide your changes before, but now you've been transformed too much, and people are starting to notice. @@.male;"Here,"@@ Coach says, thrusting an oversized white t-shirt towards you. You put it on<<if $player.height>=2>>, feeling ridiculous with the oversized shirt on your smaller frame<</if>>. @@.male;"Okay, let's get back to the pool."@@ [[You follow him without another word|Gym Shirt Swim]] <<set $player.shirt to setup.casualShirt>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boyslocker">>\You're quiet as everyone leaves the locker room. Nobody seems to notice that you're not there. You would be offended by it, if you weren't so relieved. It's boring sitting here alone. There's nothing to do but sit here in silence and listen to the sounds of people laughing and having fun in the pool. You're bored, and you're beginning to regret your choice. Then you imagine everyone seeing your boobs, and decide you made the right choice. You're startled by a knock on your stall door. @@.qb;"<<print $player.firstname>>?"@@ @@.player;"<<print $qb.firstname>>?"@@ @@.qb;"Yeah. Can I come in?"@@ You look around. You're wearing your swim trunks, and your boobs are on display<<if $qb.sawBoobs>>, but he's seen them already. @@.player;"Sure, you can come in."@@<<else>>. @@.player;"No."@@<</if>> @@.qb;"What's wrong?"@@ @@.player;"I'm so embarrassed. Everyone is going to see these,"@@ you say, looking at your boobs.<<if $qb.sawBoobs is false>> @@.qb;"See what?"@@ You sigh. You guess he should know. @@.player;"I have boobs now. And everyone is going to see them, and laugh at me, and..."@@ @@.qb;"Slow down,"@@ he says. @@.qb;"Can I come in?"@@ You didn't want him in before, but now you could use a friend. @@.player;"Sure,"@@ you say.<<set $qb.sawBoobs to true>><</if>> @@.qb;"Oh,"@@ he says, looking at them. You blush under his gaze. @@.qb;"I have an idea,"@@ he says, and disappears, leaving you alone in the stall. [[Wait for him to come back|Gym Shirt QB Change]] <<set $scenes.qbGaveWhiteShirt to true>>\ <<set $qb.shirt to null>><<set $qb.pants to setup.qbSwimTrunks>><<set $qb.shoes to null>><<set $qb.socks to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "boysbathroom">>\He comes back holding an oversized white t-shirt. @@.qb;"This is the best I could find."@@ @@.player;"Thank you,"@@ you say gratefully, putting it on. @@.qb;"Are you ready?"@@ @@.player;"No,"@@ you answer nervously. @@.qb;"Do you want to hide out here until class is over?"@@ @@.player;"No,"@@ you sigh. @@.player;"It was really boring waiting here before. And I should be fine now that they can't see my boobs,"@@ <<print $qb.firstname>> nods, and both of you [[step out of the locker room|Gym Shirt Swim]] <<set $player.shirt to setup.casualShirt>> <<set $location to "boysbathroom">>\You notice some people looking at you. You imagine how ridiculous you look, standing here in the oversized t-shirt, breasts possibly on display. @@.thought;I need to get into the pool!@@ You jump in, and instantly feel more at peace. Now, you can swim without worrying about people seeing your boobs, or worrying about what they will think. You relax and swim around for a while, letting the time pass. The other kids have bunched up into groups and you're alone, but that doesn't bother you. You'd rather be alone than have to answer any awkward questions. Up ahead, you hear a couple of girls laughing. @@.female;"I know! I saw too!"@@ @@.female;"He should be wearing a top like us!"@@ @@.thought;Fuck! Everyone knows!@@ You don't enjoy swimming as much after that. When Coach yells for everyone to go back to the locker room, you eagerly get out of the pool. Only then do you realize your problem. You're standing there in a white t-shirt. A wet white t-shirt. [[Go back to the locker room|Gym Shirt Finish]] <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $leftChar to null>>\ <<set $location to "pool">>\You try your best to blend in with the <<if $player.masculinity>=50>>other <</if>>boys as they walk back to the locker room. You can't tell if it's working. From the snickers you hear around you, probably not. Blushing, you make a beeline for the showers, eager to be by yourself. You enjoy the feeling of the warm water on your back, and you comfort yourself with the thought of almost being done with gym for the day. The snickers have died down when you finish the shower, but they start back up when you emerge, still wearing the white t-shirt. @@.thought;I didn't have any choice. It was either that or show everyone my boobs.@@ Trying not to look at anyone, you dash to your locker, grab your clothes, dash back to the stalls, and change. Only when you're in the privacy of the stalls do you start to cry. <<link "Finally, gym class is over" "AfternoonClass">><<finishSexScene>><</link>> <<set $player.leadership to $player.leadership-10>>\ <<set $player.wearsShirtForSwimming to true>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\You get changed into your <<if $player.wearsOnepiece>>one-piece swimsuit in the stalls. You still get some weird looks from the <<if $player.masculinity>=50>>other <</if>>guys, but you ignore them. Now that you've gotten used to wearing the swimsuit, it doesn't feel so wrong anymore. @@.thought;I need to cover up my boobs, and boring old trunks won't do that.@@<<if $player.masculinity<25>> @@.thought;Besides, I look cute in it.@@<</if>> Once you're changed, you walk out onto the deck, towards the guys bench.<<elseif $player.wearsShirtForSwimming>>white t-shirt in the stalls. You still get some weird looks from the <<if $player.masculinity>=50>>other <</if>>guys, but you ignore them. Wearing a shirt is much better than everyone being able to see your boobs. Once you're changed, you walk out onto the deck, towards the guys bench.<<else>>trunks and then walk out onto the deck, towards the guys bench.<</if>> Coach gives his speech, and then everyone gets in line to do their dives. <<link "You spot $girlfriend.firstname ahead of you in line" "Gym Girlfriend Prepare">><</link>> <<setUpSexScene>><<if $player.wearsOnepiece>><<set $player.shirt to setup.onepiece>><<set $player.pants to setup.onepiece>><<elseif $player.wearsShirtForSwimming>><<set $player.shirt to setup.casualShirt>><<set $player.pants to setup.swimTrunks>><<else>><<set $player.shirt to null>><<set $player.pants to setup.swimTrunks>><</if>>\ <<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\You stay silent. Things have been awkward between you and <<print $girlfriend.firstname>> ever since you <<if $player.datingGirlfriend and $player.openRelationship>>told her you wanted to date <<print $witch.firstname>>.<<else>>broke up.<</if>> @@.thought;Wait. <<print $witch.firstname>> wanted me to look feminine for our date, and I don't know what she meant. <<print $girlfriend.firstname>> would be the perfect person to ask. She knows so much about fashion...but it'll be awkward to talk to my ex about the new girl I'm dating.@@ You stay silent, and the line slowly moves forward. <<print $girlfriend.firstname>> does a perfect swan dive into the pool, while you do a much more awkward dive. You get back in line, once again behind <<print $girlfriend.firstname>>. @@.thought;What if I show up in guy clothes and <<print $witch.firstname>>'s disappointed and that's the end of our date? Or what if I put on a dress and then it's too awkward to hike in? No, I need <<print $girlfriend.firstname>>'s advice.@@ [[Ask her|Gym Girlfriend Prepare Advice]] <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "pool">>\@@.player;"Hey, <<print $girlfriend.firstname>>?"@@ She turns around. @@.girlfriend;"Hi, <<print $player.firstname>>. What's up?"@@ @@.thought;Well, it doesn't sound like she's mad at me. That's a good start.@@ @@.player;"Uh, I got asked out, and I'm freaking out. What should I wear?"@@ @@.girlfriend;"Congratulations!"@@ she squeals. @@.girlfriend;"That's so exciting! You should wear...hmmm...@@<<if $girlfriend.knowsSecret or $player.wearsOnepiece>>@@.girlfriend;how about a dress?"@@ @@.thought;I haven't even told her that <<print $witch.firstname>> wanted me to look feminine, and she already thinks I should wear a dress. Do I look that girly?@@ you wonder<<if $player.wearsOnepiece>> as you stand there in your one-piece swimsuit<</if>>.<<else>>@@.girlfriend;I guess it depends. Did she say anything?"@@ @@.player;"She said she wanted me to look feminine."@@ <<if $player.feminine>=14>>She nods.<<else>>She raises an eyebrow.<</if>> @@.girlfriend;"Then how about a dress?"@@<</if>> @@.player;"We're going hiking,"@@ you say, blushing at her suggestion. @@.player;"So I don't know if a dress is the best idea."@@ @@.girlfriend;"Yeah, then you shouldn't wear a dress,"@@ she says, nodding. @@.girlfriend;"Oh, I know! How about shorts and a tank top? It's casual, but it'll look cute."@@ @@.player;"Sure. I think I have some shorts that I brought with me to Pine..."@@ [[She shakes her head|Gym Girlfriend Prepare Finish]] <<set $location to "pool">>\@@.girlfriend;"No, that's not what I meant. You should wear girls shorts."@@ <<if $player.wearsOnepiece>>@@.player;"I can't wear that! What if we run into someone from Pinewood?"@@ you protest. <<print $girlfriend.firstname>> laughs. @@.girlfriend;"<<print $player.firstname>>, you're wearing a girls swimsuit, and you're scared of wearing short shorts? So what if someone sees you? You're already wearing the swimsuit in front of everyone."@@ You blush at that. @@.thought;She's right. Everyone already @@<<if $player.masculinity<=25>>@@.thought;knows@@<<else>>@@.thought;thinks@@<</if>> @@.thought;I'm a sissy...I can't believe I'm standing in front of my ex, wearing a one-piece while she's wearing a bikini and talking about wearing short shorts!@@ @@.girlfriend;"When's the date?"@@ <<print $girlfriend.firstname>> asks, more gently this time.<<else>>@@.player;"But..."@@ @@.girlfriend;"Just trust me on this. When's the date?"@@<</if>> @@.player;"Uh,@@ <<if ($day>38 and $day<45)>>@@.player;Saturday."@@<<else>>@@.player;Sunday."@@<</if>> @@.girlfriend;"Okay, why don't you go to my dorm right before so I can help you get ready?"@@ You're about to answer when <<print $girlfriend.firstname>> gets onto the diving board and dives into the pool. @@.thought;That was helpful. Embarrassing, but helpful. I'm glad things are back to normal with her...Oh, it's my turn to dive now.@@ You look around and the kids standing behind you avert their eyes. @@.thought;How much did they overhear?@@ <<link "Dive into the pool and then go to your next class" "AfternoonClass">><<finishSexScene>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $scenes.girlfriend.agreedToHelpWithWitchDate to true>>\ <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\You nod and quickly walk out of the cafeteria, leaving your half-finished lunch behind. For a moment, you consider whether you should just skip halloween this year, but you quickly put it out of your mind. @@.thought;No way. This party is the biggest social event since homecoming. //Everyone// goes.@@ <<if $playerStarter>>Even with your new anatomy, you're still the starting quarterback. Everyone's going to expect you to show up.<<else>>You suddenly realize that you're not popular anymore. @@.thought;No, I'm still going to go@@ you tell yourself. @@.thought;It's way more fun than sitting in my room.@@<</if>> You make it to the shuttle and climb inside<<if $player.crossesLegs>> and sit down, crossing your legs<</if>>. It's pretty empty, besides a couple of girls who are already wearing costumes. They're talking amongst themselves though, and aren't paying you any attention at all. Eventually, the shuttle arrives in town, and you step out. <<if $player.feminine>=18>>[[Find the costume shop|Masquerades Halloween Girl Intro]]<<else>>[[Find the costume shop|Masquerades Halloween Boy Intro]]<</if>> <<set $location to "default">>\<<set _hasPanties to false>><<for _i to 0;_i<$clothesInventory.underwear.length;_i++>><<capture _i>><<if $clothesInventory.underwear[_i].panties>><<set _hasPanties to true>><</if>><</capture>><</for>>\ <<if not _hasPanties>><<display "Halloween Makeup Shuttle Realization">><<else>>You<<if $player.hipSway>>r hips sway as you<</if>> walk out of the mall, carrying the makeup kit in one hand and your costume in the other.<<if $player.armStrength<51>> @@.thought;This is surprisingly heavy. Or am I just weak?@@<</if>> It's a relief when you get back to the shuttle, and get to sit down. Checking that there's no one sitting behind you, you pull out your headphones and start watching a makeup tutorial, but you're forced to give it up after a little while. @@.thought;She talks so fast. There's no way I can keep up if my makeup isn't in front of me.@@ [[The shuttle pulls to a stop, and you walk to your dorm|Halloween Makeup Start]]<</if>> <<set $location to "default">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk towards the shuttle, imagining how you'll look in your new <<print $costume>>. @@.thought;I can't believe I'm going to be putting it on. But when I'm dressed as @@<<if $costume is not "Wonder Woman">>@@.thought; a @@<</if>>@@.thought;<<print $costume>> and wearing makeup, nobody will know it's me. They'll think I'm a girl, and I'll have a good time for once. And...oh my god, I don't have any panties.@@ You <<if $player.pout>>pout,<<else>>blush,<</if>> realizing that your <<print $player.underwear.informalName>> will show underneath your <<print $costume>> costume and reveal your gender to the world. [[Go to the mall|Mall]] <<link "Go back to your dorm and skip the party" $currentPassage>><</link>> <<set $location to "default">>\Once you're finally back in your dorm, you drop your bags to the floor with a sigh. @@.thought;I can't believe I'm doing this. But Marco and Patrick are out. I won't have a better time to put on makeup than now.@@ You open up the makeup kit, and immediately get overwhelmed by all the different items in front of you. <<if $qb.dateHelp>>@@.thought;Should I call <<print $qb.dateHelp>>?@@<<else>>@@.thought;Should I call <<print $girlfriend.firstname>>?@@<</if>> @@.thought;I don't know what I'm doing, but I kind of want to learn it for myself...just in case I need to do it again.@@ You shake your head. @@.thought;Why would I want to put on makeup again?@@ <<if $qb.date and $qb.date is $player.firstname>>@@.thought;Oh, right, if I go out with <<print $qb.firstname>> again.@@<<else>>Still, the thought lingers in your mind.<</if>> <<if $qb.dateHelp>><<link "Call $qb.dateHelp" "Halloween Makeup Call">><</link>><<else>><<link "Call $girlfriend.firstname" "Halloween Makeup Call">><</link>><</if>> [[Do it by yourself|Halloween Makeup Self]] <<set $location to "dorm">>\<<if $qb.dateHelp and $qb.dateHelp is $witch.firstname>>You pick up your phone and call <<print $witch.firstname>>. @@.thought;Come on, pick up.@@ She doesn't pick up, and the call goes to voicemail. Moments later, you get a text. @@.witch;sorry, i'm busy getting ready for the party@@ @@.player;me too!@@ you text back. @@.player;could i come over and we could do our makeup together?@@ @@.witch;sure@@ Your smile is wiped off your face when you read her next text. @@.witch;if you want to do your makeup in front of the witchcraft club@@ Your heart drops. @@.player;no thanks@@<<else>>You pick up your phone and call <<print $girlfriend.firstname>>. @@.thought;Come on, pick up.@@ @@.girlfriend;"Hi, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> answers. @@.girlfriend;"I'm a little busy now, but what's up?"@@ You hear a couple of girls talking on her end of the phone, and it's a little difficult to hear her. @@.player;"I was just, uh, wondering if we could do our makeup for the party."@@ @@.girlfriend;"That's what I'm doing now!"@@ @@.player;"Great! Should I come over?"@@ @@.girlfriend;"Wait, no. I'm doing my makeup with a couple of my friends."@@ You picture standing in front of the mirror in the girls bathroom, doing your makeup in front of all the popular girls. @@.player;"No thanks."@@ @@.girlfriend;"Yeah, that's what I thought,"@@ she says laughing. @@.girlfriend;"I'll see you at the party."@@<</if>> @@.thought;Guess I need to do it myself.@@ [[Do it by yourself|Halloween Makeup Self]] <<set $location to "dorm">>\<<if not visited("Halloween Makeup Call")>>@@.thought;I should do it myself. @@<<if $player.hasWornMakeup>>@@.thought;I don't want to rely on her doing it for me forever.@@<</if>> <</if>>You find a makeup mirror in the kit and set it up on your desk. Your <<if $player.face>=3>>feminine<<elseif $player.face>=1>>effeminate<<else>>masculine<</if>> face stares back at you. You restart the video you were watching on the shuttle. @@.female;"Okay, girls. First, we'll start with foundation,"@@ she says, holding it up and applying it. You pause the video before she can go on, and root around in the kit for the foundation. Finally finding it, you apply it to your face the way the girl did. You resume the video and watch as she puts concealer under her eyes. @@.thought;Where's the concealer? Oh, here it is.@@ You dutifully follow the video, adding powder, bronzer and blush to your face, and primer, eyeliner, and mascara to your eyes. @@.thought;So many products!@@ Finally, you apply lipstick. [[Look at the finished result|Halloween Makeup StartOver]] <<set $location to "dorm">>\You look in the mirror, and recoil. @@.thought;That's definitely not how it's supposed to look. I look like a clown! What did I do wrong? I thought I followed her instructions exactly.@@ There's no way you can go to the party looking like this. @@.thought;I've got to wash it off.@@ You stick your head out of the door. Seeing that there's no one around, you run to the bathroom, wash your face, and run back. This time, you're more careful, making sure that you're doing the exact same thing as the girl in the video. @@.thought;This is exhausting. How do girls do this every day?@@ You finally finish, and check your work in the mirror. You're not an expert by any means, but this time, the makeup actually looks good. @@.thought;I look kind of...cute@@ you think<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> <<if $player.hasWornMakeup>>[[Put on your costume|Halloween Costume Wear]]<<else>><<link "You feel yourself transforming" "TfPassagePicker">><<set $tfRecoverPassage to "Halloween Costume Wear">><<set $tfReason to "makeup">><<set $tfCircumstances.location to "boys bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>><</if>> <<set $player.isWearingMakeup to true>>\ <<set $player.hasWornMakeup to true>>\ <<set $location to "dorm">>\@@.thought;Okay, I've just got to put on my costume@@ you think, taking it out of the bag. \ <<if $boughtGirlsCostume>>\ You recoil once again when you realize how <<if $costume is "princess">>feminine it<<else>>little material there<</if>> is. @@.thought;I don't have a choice@@ you think, checking your phone. @@.thought;I spent so much time putting on makeup. I'm not going to let it go to waste.@@\ <<elseif $player.masculinity>=50>>\ As you stand up, you're reminded of the emptiness between your legs. This costume feels wrong for you, but you quickly put that thought out of your mind. @@.thought;I don't care that I have a pussy. I'm a guy.@@\ <<else>>\ As you stand up, you're reminded once again of the emptiness between your legs. @@.thought;What am I doing?@@ you think. @@.thought;This is a manly costume. Is it right for me to be wearing it?@@ You check your phone. @@.thought;I don't have enough time to get a new costume.@@<<if visited("Masquerades Halloween Girl Princess") or visited("Masquerades Halloween Girl Cheerleader") or visited("Masquerades Halloween Girl WonderWoman")>> @@.thought;Besides, those costumes are so girly.@@<</if>> @@.thought;I'm stuck wearing this.@@\ <</if>> <<if $boughtGirlsCostume>><<set $changeEndPassage to "Halloween Costume Transform">><<elseif $player.hasStrapon>><<set $changeEndPassage to "Halloween Costume StraponDecision">><<else>><<set $changeEndPassage to "Halloween Costume Finished">><</if>><<set $expectedOutfit to "costume">><<display Clothes>> <<set $location to "dorm">>\You stand there in shock, unable to believe that you just willingly put on a <<if $costume is "prisoner">>woman's <</if>><<print $costume>> costume. After a couple of moments, you realize that you still haven't moved. You try to command your body to walk out the door, but your body doesn't obey. <<link "Then you start to feel cold, and you know what's coming" "TfPassagePicker">><<set $tfRecoverPassage to "Halloween Costume Finished">><<set $tfReason to "costume">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>> <<set $location to "dorm">>\@@.thought;So I guess I'm about to go to the party. It's too bad this costume doesn't fit me.@@ A scene plays out in your mind: you're at the party, dancing with a girl. You're having a good time, and she is too. But when she finds out that you don't have a dick, she runs away. @@.thought;I have a strap-on. What if I just wore it?@@ [[Put it on|Halloween Costume WearStrapon]] [[Just go to the party|Halloween Costume Finished]] <<set $location to "dorm">>\You quickly swap your <<print $player.underwear.informalName>> with the strap-on. It feels good to have a dick between your legs again, even though you know it's real. @@.thought;It's time to feel like a man@@ you tell yourself. You take a deep breath, and walk out of your room<<if $player.hipSway>>, your hips swaying behind you<</if>>. As you walk towards the stairs, you pass by the bathroom. @@.thought;Should I go in? I could see how I look in the mirror.@@ [[Go to the bathroom|Halloween Dorm Bathroom]] [[Leave the dorm|Halloween Outside]] <<set $scenes.halloween.woreStrapon to true>>\ <<set $player.underwear to setup.strapOn>>\ <<passTime>>\ <<set $location to "dorm">>\<<if $boughtGirlsCostume>>\ Once you've recovered from your transformation, you\ <<elseif $player.hasStrapon>>\ You decide not to wear a strap-on to the party. Instead, you\ <<else>>\ You\ <</if>> \ take a deep breath, and walk towards the door<<if $player.hipSway>>, your hips swaying behind you<</if>>. \ <<if $boughtGirlsCostume>>\ @@.thought;I can't believe that I'm about to do this.@@ You look down at yourself and shake your head. You can't believe that these feminine clothes are on //your// body. @@.thought;Nobody's going to know who I am. I just need to get out of this dorm, and everyone will think I'm just another girl.@@ You open your door and step into the hallway. You know that you need to get out of this dorm and onto the quad, where you'll be just another student, but you're curious about how you look. @@.thought;I could just go to the bathroom and look in the mirror real quick. If it's obvious who I am or something's out of place, I should know, right?@@\ <<else>>\ @@.thought;Okay, it's time to feel like a man again!@@ As you walk towards the stairs, you pass by the bathroom. @@.thought;Should I go in? I could see how I look in the mirror.@@\ <</if>> [[Go to the bathroom|Halloween Dorm Bathroom]] [[Leave the dorm|Halloween Outside]] <<passTime>>\ <<set $location to "dorm">>\You look one more time at the staircase, and then hurry to the bathroom. @@.thought;I'm about to go outside dressed like this. I need to know if I look okay.@@ Once you're in the bathroom, you look in the mirror. <<if $boughtGirlsCostume>>You don't know why you were so nervous. Everything looks fine, if you count looking like a cute girl as everything being fine. You brush a strand of hair out of your eyes and get ready to leave. @@.male;"You're in the wrong bathroom, girl."@@ You squeak and spin around. A large black football player has just walked in. <<if $player.height<2>>You know that he's not //that// much taller than you, but you still feel small and weak next to him.<<else>>With your new height, he positively towers over you.<</if>> Before he can say anything, you run out of the bathroom, with one thought in your mind. @@.thought;He thought I was a girl.@@<<elseif $player.feminine>=18>>You <<if $player.pout>>pout.<<else>>frown.<</if>> The masculinity of your costume doesn't really fit with the rest of you. You look like a girl cosplaying as <<if $costume is not "Thor">>a <</if>><<print $costume>>. @@.thought;I should be fine, right? Everyone will know it's me, only this time I'm wearing guy clothes.@@<<else>>You nod at your reflection. This is the manliest you've felt in a while.<<if $player.feminine>=14>> You still look a little androgynous, but with your <<print $costume>> costume, everyone will assume you're a guy.<<else>> @@.thought;I look good. Time to go.@@<</if>><</if>> [[Leave the dorm|Halloween Outside][$leftCharImage to null]] <<set $leftCharImage to "images/side_characters/football_left">>\ <<set $location to "boysbathroom">>\@@.thought;I look fine. I just need to get out of here.@@ You<<if $player.hipSway>>r hips sway as you<</if>> leave the dorm and walk onto the quad, heading towards the off campus housing. There are several <<if $player.masculinity<=0>>other <</if>>girls walking in front of you who are wearing <<if $boughtGirlsCostume>>similarly <<if $costume is "princess">>feminine<<else>>skimpy<</if>> outfits. @@.thought;That makes me feel better. I felt ridiculous wearing this, but I'm actually not out of place.@@<<else>>skimpy outfits. @@.thought;I'm glad I didn't @@<<if $boughtGirlsCostume and $scenes.halloween.foundBoysCostumes>>@@.thought;choose one of the costumes@@<<else>>@@.thought;look@@<</if>> @@.thought;in the girls section. I don't want to be dressed like that.@@<</if>> After walking for a little while, you make it to the house. You have to admit, the people who are throwing the party went all out in their decorations. The lawn is scattered with graves, and as you step up to the doorway, a scarecrow turns to face you. @@.player;"Ahhh!"@@ @@.male;"Sorry, didn't mean to scare you."@@ @@.thought;Wow, I thought he was part of the decorations.@@ @@.player;"This is where the party is?"@@ you ask. It's a ridiculous question. There's obviously a party here, and you can see people dancing in the living room, but you wanted to say something. @@.male;"Sure is! Go on in, @@<<if $boughtGirlsCostume and $player.feminine>=14>>@@.male;miss."@@<<elseif $boughtGirlsCostume is false and $player.feminine<18>>@@.male;sir."@@<<else>>@@.male;mi...sir."@@<</if>> @@.player;"Uh, okay,"@@ you say. @@.thought;He @@<<if $boughtGirlsCostume and $player.feminine>=14>>@@.thought;just called me miss!@@<<if $player.homosexuality>=30>> You take another look at him, but you can't tell how cute he is underneath his costume.<</if>><<elseif $boughtGirlsCostume is false and $player.feminine<18>>@@.thought;just called me sir! I've got a good feeling about tonight.@@<<else>>@@.thought;didn't know what to call me. I've got a bad feeling about tonight.@@<</if>> [[Walk inside|Halloween LivingRoom]] <<set $halloweenInteractions to 0>>\ <<set $location to "default">>\You<<if visited("Halloween LivingRoom")<=1>> must be<<else>>'re back<</if>> in the living room. A playlist of scary songs is blasting throughout the room, and it's hard to hear anything else. Everybody around you seems to be having a good time, though. There must be two dozen people dancing to the music<<if visited("Halloween LivingRoom")>1>>, including <<print $girlfriend.firstname>><</if>>.\ <<if visited("Halloween Date Girlfriend") and not visited("Halloween Girlfriend Decline") and not $scenes.halloween.hookedUpWithRyan and not $scenes.halloween.hookedUpWithCheerleader>> \ She gives a meaningful look in <<if $boughtGirlsCostume>>Ryan's<<else>>Nikki's<</if>> direction.\ <</if>> \ Several girls in the Witchcraft Club are wearing witch costumes and sitting around, talking to each other. Even though everyone here is wearing a costume, the witches still look conspicuous. @@.thought;The witches are going as witches? That's a little on the nose.@@\ <<if visited("Halloween LivingRoom")<=1>> As you look at the dancefloor, you see <<print $girlfriend.firstname>> dancing. \ <<if $boughtGirlsCostume>>\ You wave to her, but she doesn't react. @@.thought;Does she not recognize me with makeup on?@@ Then, you see who she's dancing with. It's Marco, and it looks like they're both having a great time.\ <<else>>\ You're about to wave to her, but then you notice that she's dancing with Marco, and it looks like they're both having a great time.\ <</if>>\ <</if>> <<if $scenes.halloween.danced>>\ [[Dance|Halloween LivingRoom Dance Normal]]\ <<else>>\ [[Dance|Halloween LivingRoom Dance]]\ <</if>>\ <<if not $scenes.halloween.talkedToWitches>> [[Talk to the witches|Halloween LivingRoom Witch]]\ <</if>>\ <<if not $scenes.halloween.talkedToGirlfriend>> <<link "Pull $girlfriend.firstname aside" "Halloween LivingRoom Girlfriend">><</link>>\ <</if>> [[Go into the kitchen and get a drink|Halloween Kitchen]]\ <<if $halloweenInteractions>=5>> [[Call it a night|Halloween Leave Normal]]\ <</if>>\ <<if $scenes.halloween.talkedToGirlfriend and $boughtGirlsCostume and $scenes.halloween.drankWithRyan and not $scenes.halloween.hookedUpWithRyan>> [[Tell Ryan you're ready to have sex|Halloween LivingRoom Ryan Sex]] <div id="dev-note">''Hint: having sex with him could end up triggering the end of the party.''</div>\ <<elseif $scenes.halloween.talkedToGirlfriend and not $boughtGirlsCostume and $scenes.halloween.woreStrapon and $scenes.halloween.drankWithCheerleader and not $scenes.halloween.hookedUpWithCheerleader>> [[Tell Nikki you're ready to have sex|Halloween LivingRoom Nikki Sex]] <div id="dev-note">''Hint: having sex with her could end up triggering the end of the party.''</div>\ <</if>>\ <<set $girlfriend.shirt to setup.girlfriendNurse>><<set $girlfriend.pants to setup.girlfriendNurse>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\<<set _halloweenSong to either("Haunted by Taylor Swift", "Somebody's Watching Me by Rockwell", "Disturbia by Rihanna")>>\ Feeling a bit more confident than last time, you stride out onto the floor and start dancing. <<print _halloweenSong>> is playing, and you find yourself really getting into it.<<if $player.girlyTaste>> @@.thought;I love <<print _halloweenSong>> so much!@@<</if>> You look around and spot a sea of familiar faces. \ <<if $boughtGirlsCostume>>\ You can't say hi to them, of course. \ <<if $scenes.halloween.talkedToGirlfriend>>\ You wave to <<print $girlfriend.firstname>> and she winks at you. You blush, remembering her advice.\ <<else>>\ Well, you could say hi to <<print $girlfriend.firstname>>, but she's busy dancing with Marco.\ <</if>>\ <<else>>\ You call out to them, and you think someone answered, but it's difficult for everyone to hear each other over the loud music.\ <</if>> \ Still, you're glad that you're not at a party with a bunch of strangers. As you dance, you forget all about your curse and your worries. Instead of being surrounded by a bunch of kids who have made fun of you, you're surrounded by your peers, and everyone is just having fun dancing. @@.thought;That was fun! But I'm tired now.@@ [[Look around|Halloween LivingRoom]] <<set $location to "default">>\@@.thought;What the hell? It's halloween, and this is going to be fun.@@ You walk onto the dance floor and look around. Everybody around you is having fun dancing, and nobody is paying attention to you. The song that's playing comes to an end, and Monster Mash starts playing. @@.thought;This isn't a big deal@@ you think, and start dancing. <<if $boughtGirlsCostume>>\ You're painfully aware of all the people around you, and the fact that you're wearing a girls <<print $costume>> costume. But as the song plays on, you let yourself just enjoy the music. Nobody is making a big deal of it. As far as they're concerned, you're just another girl dancing. @@.thought;This is fun!@@ It's only when the song comes to an end that you realize that a guy dressed like <<if $costume is "Wonder Woman">>Captain America<<elseif $costume is "cheerleader">>a football player<<elseif $costume is "prisoner">>a cop<<else>>a knight<</if>> is standing in front of you. @@.thought;Wait, I know him. That's Ryan Callahan, the wide receiver!@@ <<if $player.voice>=3>>\ @@.player;"Hi,"@@ you say<<if $player.playsWithHair>>, nervously playing with your hair.<<else>> nervously.<</if>> For once, you're glad that you sound like a girl. <<elseif $player.voice is 2>>\ @@.player;"Hi,"@@ you say<<if $player.playsWithHair>>, nervously playing with your hair.<<else>> nervously.<</if>> At least you remembered to pitch your voice up so you sounded like a girl. <<else>>\ @@.player;"Hi,"@@ you say<<if $player.playsWithHair>>, nervously playing with your hair.<<else>> nervously.<</if>> As soon as the word leaves your mouth, your eyes widen. @@.thought;I sound like a guy!@@ Luckily, he seems just drunk enough to not notice. \ <</if>>\ @@.male;"Do you want to dance?"@@ You look him over. <<if $player.homosexuality>=30>>You never realized it, but he's pretty cute<<else>>You never thought about him that way, but he's not ugly at least<</if>>, and he's wearing a matching costume. <<if $player.openRelationship>>\ @@.thought;What about <<printRelationships>>?@@\ <<if ($qb.date is $player.firstname or $player.crush is $qb.firstname) and not $player.datingQuarterback>> \ @@.thought;Or <<print $qb.firstname>>?@@\ <<elseif ($witch.date is $player.firstname or $player.crush is $witch.firstname) and not $player.datingWitch>> \ @@.thought;Or <<print $witch.firstname>>?@@\ <</if>> \ @@.thought;Oh yeah, we're in an open relationship.@@ \ <<if $player.relationships.length>1 or ($player.datingGirlfriend and ($player.crush is $qb.firstname or $player.crush is $witch.firstname or $qb.date is $player.firstname or $witch.date is $player.firstname))>>\ @@.thought;They@@\ <<elseif $player.datingQuarterback>>\ @@.thought;He@@\ <<else>>\ @@.thought;She@@\ <</if>> \ @@.thought;won't mind.@@\ <<elseif $qb.date is $player.firstname or $player.crush is $qb.firstname>>\ @@.thought;What about <<print $qb.firstname>>?@@ you think. @@.thought;It'll be fine, right?@@ \ <<if $qb.date is $player.firstname and $qb.dayOfDate is 999>>\ @@.thought;We went on a date, but we're not official or anything.@@\ <<elseif $qb.date is $player.firstname>>\ @@.thought;We're going to go on a date, but we're not official or anything.@@\ <<else>>\ @@.thought;It's not like we're dating.@@\ <</if>> \ @@.thought;And it's just one dance.@@\ <<elseif $player.datingGirlfriend and $scenes.halloween.talkedToGirlfriend>>\ @@.thought;What about <<print $girlfriend.firstname>>?@@ You look over and see her dancing with Marco, a big smile on her face. @@.thought;I don't think she'll mind. And she did encourage me to get out there and dance.@@\ <<elseif $player.datingGirlfriend>>\ @@.thought;What about <<print $girlfriend.firstname>>? She won't like me dancing with @@<<if $player.masculinity>=50>>@@.thought;another guy.@@<<else>>@@.thought;Ryan.@@<</if>> You look over and see her dancing with Marco, a big smile on her face. @@.thought;Actually, I don't think she'll mind.@@\ <<else>>\ @@.thought;I //could// dance with him, but I'd be dancing with a guy. Do I want to do that?@@\ <</if>> [[Yes|Halloween LivingRoom Dance Ryan]] [[No|Halloween LivingRoom]]\ <<else>>\ You're painfully aware of all the people around you, and anxious about how they perceive you. But as the song plays on, you forget about all that and just enjoy the music. Nobody points you out or makes fun of you. They're enjoying the dance, just like you are. @@.thought;This is fun!@@ It's only when the song comes to an end that you realize that a girl dressed like <<if $costume is "Thor">>Black Widow<<else>>a cheerleader<</if>> is standing in front of you. @@.thought;I know her. That's Nikki from the cheerleading team! What does she want with me?@@ <<if $player.voice>=3>>\ @@.player;"Hi,"@@ you say<<if $player.playsWithHair>>, nervously playing with your hair.<<else>> nervously.<</if>> Too late, you remember that you sound like a girl. Luckily, she seems drunk enough not to notice. \ <<else>>\ @@.player;"Hi,"@@ you say<<if $player.playsWithHair>>, nervously playing with your hair,<<else>> nervously,<</if>> grateful that at least you don't sound like a girl. <</if>>\ @@.female;"Want to dance?"@@ You look her over. \ <<if $player.homosexuality>=70>>\ For some reason, it's difficult to tell how hot she is. @@.thought;I'm still attracted to girls. Right?@@\ <<else>>\ She's super hot, and is exactly the kind of girl you would have danced with at a party <<if $player.masculinity>=50>>before you were cursed.<<else>>when you were still a guy.<</if>>\ <</if>> <<if $player.openRelationship>>\ @@.thought;What about <<printRelationships>>?@@\ <<if ($qb.date is $player.firstname or $player.crush is $qb.firstname) and not $player.datingQuarterback>> \ @@.thought;Or <<print $qb.firstname>>?@@\ <<elseif ($witch.date is $player.firstname or $player.crush is $witch.firstname) and not $player.datingWitch>> \ @@.thought;Or <<print $witch.firstname>>?@@\ <</if>> \ @@.thought;Oh yeah, we're in an open relationship.@@ \ <<if $player.relationships.length>1 or ($player.datingGirlfriend and ($player.crush is $qb.firstname or $player.crush is $witch.firstname or $qb.date is $player.firstname or $witch.date is $player.firstname))>>\ @@.thought;They@@\ <<elseif $player.datingQuarterback>>\ @@.thought;He@@\ <<else>>\ @@.thought;She@@\ <</if>> \ @@.thought;won't mind.@@\ <<elseif ($qb.date and $qb.date is $player.firstname) or $player.crush is $qb.firstname>>\ @@.thought;What about <<print $qb.firstname>>?@@ you think. @@.thought;It'll be fine, right?@@ \ <<if $qb.date is $player.firstname and $qb.dayOfDate is 999>>\ @@.thought;We went on a date, but we're not official or anything.@@\ <<elseif $qb.date is $player.firstname>>\ @@.thought;We're going to go on a date, but we're not official or anything.@@\ <<else>>\ @@.thought;It's not like we're dating.@@\ <</if>> \ @@.thought;And it's just one dance.@@\ <<elseif $player.datingGirlfriend and $scenes.halloween.talkedToGirlfriend>>\ @@.thought;What about <<print $girlfriend.firstname>>?@@ You look over and see her dancing with Marco, a big smile on her face. @@.thought;I don't think she'll mind. And she did encourage me to get out there and dance.@@\ <<elseif $player.datingGirlfriend>>\ @@.thought;What about <<print $girlfriend.firstname>>? She won't like me dancing with @@<<if $player.masculinity>=0>>@@.thought;a girl.@@<<else>>@@.thought;another girl.@@<</if>> You look over and see her dancing with Marco, a big smile on her face. @@.thought;Actually, I don't think she'll mind.@@\ <<else>>\ @@.thought;I can't believe she wants to dance with me!@@\ <</if>> [[Yes|Halloween LivingRoom Dance Cheerleader]] [[No|Halloween LivingRoom]]\ <</if>>\ <<set $scenes.halloween.danced to true>>\ <<set $halloweenInteractions to $halloweenInteractions+1>><<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>>\ <<set $leftChar to null>>\ <<set $location to "default">>\You nod. \ <<if $player.datingGirlfriend and $scenes.halloween.talkedToGirlfriend>>\ @@.thought;<<print $girlfriend.firstname>> would tell me to do it. There's nothing wrong with a dance, even if it's with@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy.@@\ <<elseif $player.relationships.length is not 0 or ($qb.date and $qb.date is $player.firstname) or $player.crush is $qb.firstname>>\ @@.thought;There's nothing wrong with one dance. At homecoming, me and <<print $girlfriend.firstname>> danced with other people.@@\ <<else>>\ @@.thought;Who cares? It's just dancing.@@\ <</if>> Ryan smiles. The next song starts playing, and to your dismay, it's a slow song. @@.thought;Are you kidding? My first dance with a guy, and it's a slow dance?@@ You automatically put your hands on his waist. He looks at you with a strange expression, and then puts your hands around his neck. @@.thought;Oh my god, I wasn't thinking. I'm supposed to be a girl!@@ You do your best to follow his movements. <<if $player.masculinity>=25>>Back before all of this started<<else>>Back when you were a guy<</if>>, you would always take the lead on the dance floor. But now, you're supposed to follow his lead. It's a big adjustment and there are a couple of awkward moments, but overall, you do a good job. @@.thought;This is actually pretty nice.@@ @@.male;"So you go to Pinewood?"@@ @@.player;"Yeah,"@@ you say, not liking where this conversation is going. @@.male;"I can't believe I've never seen you before."@@ [[Laugh it off|Halloween LivingRoom Dance Ryan Laugh]] [[Say that you're nerdy, and he hadn't run into you|Halloween LivingRoom Dance Ryan Nerd]] [[Tell him you have to go to the bathroom|Halloween LivingRoom Dance Ryan Excuse]] <<set $scenes.halloween.dancedWithRyan to true>>\ <<if $costume is "cheerleader">>\ <<set $ryanPants = { "properName": "White Polyester Pants", "informalName": "white polyester pants" }>>\ <<set $ryanShirt = { "properName": "Football Jersey and Pads", "informalName": "jersey and padss" }>>\ <<set $ryanSocks = { "properName": "White Socks", "informalName": "white socks" }>>\ <<set $ryanShoes = { "properName": "Football Cleats", "informalName": "cleats" }>>\ <<elseif $costume is "princess">>\ <<set $ryanPants = { "properName": "Black Pants", "informalName": "black pants" }>>\ <<set $ryanShirt = { "properName": "Black shirt with shield emblem and cape", "informalName": "black shirt with cape" }>>\ <<set $ryanSocks = { "properName": "Black Socks", "informalName": "black socks" }>>\ <<set $ryanShoes = { "properName": "Black Shoes", "informalName": "black shoes" }>>\ <<elseif $costume is "prisoner">>\ <<set $ryanPants = { "properName": "Blue Pants", "informalName": "blue pants" }>>\ <<set $ryanShirt = { "properName": "Blue Button-Down Shirt", "informalName": "blue button-down" }>>\ <<set $ryanSocks = { "properName": "Black Socks", "informalName": "black socks" }>>\ <<set $ryanShoes = { "properName": "Black Boots", "informalName": "black boots" }>>\ <<elseif $costume is "Wonder Woman">>\ <<set $ryanPants = { "properName": "Blue Pants", "informalName": "blue pants" }>>\ <<set $ryanShirt = { "properName": "Red white and blue shirt with shield", "informalName": "Captain America shirt" }>>\ <<set $ryanSocks = { "properName": "Black Socks", "informalName": "black socks" }>>\ <<set $ryanShoes = { "properName": "Red Boots", "informalName": "red boots" }>>\ <</if>>\ <<set $ryanUnderwear = { "properName": "Red Boxers", "informalName": "red boxers" }>>\ <<if $player.arousal>50>><<set $ryanArousal to $player.arousal-10>><<else>><<set $ryanArousal to $player.arousal+10>><</if>>\ <<set $leftChar to null>>\ <<set $location to "default">>\@@.player;"Haha,"@@ you say, forcing a laugh. @@.player;"I can't believe I've never seen you either."@@ @@.male;"Well, I'll just look for you at school,"@@ Ryan says, smiling. You can tell that he's trying to be smooth, but you're just scared imagining him trying to find the girl from the party. @@.thought;There's no way he'll be able to tell @@<<if $player.masculinity<=0>>@@.thought;she's@@<<else>>@@.thought;it's@@<</if>> @@.thought;me. Besides, he's been drinking.@@ Luckily, he drops it after that. The song comes to an end, and he looks at you. @@.male;"Do you want another dance?"@@ [[Say yes|Halloween LivingRoom Dance Ryan Copy]] [[Say no|Halloween LivingRoom Dance Ryan Decline]] <<set $location to "default">>\@@.player;"Oh, I'm kind of...a nerd. I just got dressed up for tonight,"@@ you say, hoping that you sounded convincing. <<if $attractivenessScore>=42>>\ @@.male;"I never would have guessed,"@@ he says. @@.male;"You look just like any of the hot girls here."@@ You're not sure how to react that. On one hand, he just said you looked like a girl. On the other hand, he just called you hot. @@.thought;Is he flirting with me? Wait, does he think that the other girls are hot?@@\ <<else>>\ @@.male;"Yeah, I can see that,"@@ he says. @@.male;"But I'm glad you made it here."@@ @@.thought;That sounds nice. But did he just call me a nerd?@@\ <</if>> You're about to ask him about the football team, but you remember just in time that you're not supposed to know about that. @@.thought;I don't have to make small talk. It's not like I'm going to get into a relationship with him. This is just one dance.@@ Luckily, Ryan is silent for the rest of the dance. The song comes to an end, and he looks at you. @@.male;"Do you want another dance?"@@ [[Say yes|Halloween LivingRoom Dance Ryan Copy]] [[Say no|Halloween LivingRoom Dance Ryan Decline]] <<set $location to "default">>\@@.player;"I, uh, I have to go to the bathroom,"@@ you say quickly. Before Ryan can say anything, you scurry out of the living room. You know people were staring at you as you ran away, and that thought makes you feel uncomfortable. @@.thought;What am I doing? I couldn't even make it through one dance.@@ @@.female;"You okay?"@@ a girl dressed as a vampire asks you. @@.player;"Yeah,"@@ you say, catching your breath. @@.female;"I know what you need. You need a drink."@@ [[You realize that she's right|Halloween Kitchen]] <<set $location to "default">>\@@.thought;I know I said it would be just one dance, but I had fun! And he seems like he likes me.@@ @@.player;"Sure,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> The next song starts playing. You're relieved that it's a faster song, and you don't have to slow dance again. Unfortunately, you soon realize that you have no idea what you're doing. When you were slow dancing, all you had to do was sway back and forth. You can't even do what you did <<if $player.masculinity>=25>>at homecoming<<else>>when you danced like a guy<</if>>, because now he expects you to dance like a girl. You look over at <<print $girlfriend.firstname>> and Marco, and do your best to copy her movements. And when Ryan leads, you do your best to follow his movements. @@.thought;I remember when I danced with her at homecoming. I led, of course. And now we're both@@ <<if $costume is "princess">>@@.thought;in dresses@@<<elseif $costume is "cheerleader">>@@.thought;in skirts@@<<else>>@@.thought;in skimpy costumes@@<</if>> @@.thought;and makeup, dancing with guys and doing the same movements.@@ Luckily, you're able to keep pace with Ryan, but it's exhausting. Unlike the slow dance, you're not having fun. You probably would if you were able to relax, but you're too busy looking around you, making sure you're mirroring <<print $girlfriend.firstname>>, and making sure you don't step on Ryan's feet. @@.thought;I'm tired. I'd like to take a break for a little bit, but what if he wants to keep dancing?@@ @@.male;"You're tired. Let's get a drink,"@@ he says when the song stops. You're surprised with how confident he sounded. @@.thought;He's not just taking the lead on the dance floor@@ you realize. [[Go to the kitchen with him|Halloween Kitchen Date]] [[Go back to dancing|Halloween LivingRoom Dance Normal]] <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\@@.player;"No, I'm feeling tired,"@@ you say. @@.player;"I need a rest."@@ @@.male;"Okay,"@@ Ryan says, sounding a little disappointed. But after you've left the dance floor, you see that he's already dancing with <<if $player.masculinity<=0>>another<<else>>a<</if>> girl. Even though you turned him down, you still feel a little mad at him. @@.thought;So what am I to him? Just another girl?@@ [[Look around|Halloween LivingRoom]] <<set $location to "default">>\You nod. \ <<if $player.datingGirlfriend and $scenes.halloween.talkedToGirlfriend>>\ @@.thought;<<print $girlfriend.firstname>> would tell me to do it. There's nothing wrong with a dance.@@ <<elseif $player.relationships.length is not 0 or ($qb.date and $qb.date is $player.firstname) or $player.crush is $qb.firstname>>\ @@.thought;There's nothing wrong with one dance. At homecoming, me and <<print $girlfriend.firstname>> danced with other people.@@ <</if>>\ Nikki smiles. The next song starts playing, and you raise your eyebrows when you realize that it's a slow song. @@.thought;I hope I still remember how to do this.@@ You automatically put your hands on her shoulders. She looks at you with a strange expression, and then puts your hands around her waist. @@.thought;Oh my god, I wasn't thinking. I'm supposed to be a guy!@@ The two of you dance awkwardly for a little while, before you realize that you're supposed to be leading. @@.thought;This shouldn't be so hard. I just need to remember how I @@<<if $player.masculinity>=25>>@@.thought;used to dance like.@@<<else>>@@.thought;danced when I was a guy.@@<</if>> You close your eyes, and it comes back to you. Trying to appear confident, you take the lead, and you smile when she begins following your movements. @@.thought;It worked!@@ @@.female;"So you go to Pinewood?"@@ @@.player;"Yeah,"@@ you say, wondering if she knows who you are. @@.female;"I can't believe I've never seen you before."@@ @@.thought;Okay, so I guess she doesn't.@@ [[Laugh it off|Halloween LivingRoom Dance Cheerleader Laugh]] [[Say that you're nerdy, and she hadn't run into you|Halloween LivingRoom Dance Cheerleader Nerd]] [[Tell her who you are|Halloween LivingRoom Dance Cheerleader Truth]] <<set $scenes.halloween.dancedWithCheerleader to true>>\ <<if $costume is "Thor">>\ <<set $nikkiPants = { "properName": "Black Leather Jumpsuit", "informalName": "black leather jumpsuit", "onepiece": true }>>\ <<set $nikkiShirt = { "properName": "Black Leather Jumpsuit", "informalName": "black leather jumpsuit", "onepiece": true }>>\ <<set $nikkiShoes = { "properName": "Black Boots", "informalName": "black boots" }>>\ <<else>>\ <<set $nikkiPants = { "properName": "Cheerleading Skirt", "informalName": "cheerleading skirt", "onepiece": false }>>\ <<set $nikkiShirt = { "properName": "Cheerleaders Top and Pom Poms", "informalName": "cheerleaders top and pom poms", "onepiece": false }>>\ <<set $nikkiShoes = { "properName": "White Keds", "informalName": "keds" }>>\ <</if>>\ <<set $nikkiUnderwear = { "properName": "Pink Thong", "informalName": "pink thong" }>>\ <<set $nikkiBra = { "properName": "Pink Bra", "informalName": "pink bra" }>>\ <<set $nikkiArousal to $player.arousal+5>>\ <<set $location to "default">>\@@.player;"Haha,"@@ you say, forcing a laugh. @@.player;"I can't believe I've never seen you either."@@ @@.female;"Well, I'll just look for you at school,"@@ she says, smiling. You would be happy that a <<if $player.homosexuality>=70>>cute<<else>>hot<</if>> girl is flirting with you, but right now all you can think of is that she won't want to talk to you once she<<if $player.feminine>=14>> realizes<<else>>'s told<</if>> that you're a sissy. Luckily, she drops it after that. The song comes to an end, and she looks at you. @@.female;"Do you want another dance?"@@ [[Say yes|Halloween LivingRoom Dance Cheerleader Grind]] [[Say no|Halloween LivingRoom Dance Cheerleader Decline]] <<set $location to "default">>\@@.player;"Oh, I'm kind of...a nerd. I just got dressed up for tonight,"@@ you say, hoping that you sounded convincing. <<if $attractivenessScore<12>>\ @@.female;"I never would have guessed,"@@ she says. @@.male;"You look just like any one of the hot guys here."@@\ <<else>>\ @@.female;"Yeah, I can see that,"@@ she says. @@.female;"But I'm glad you made it here!"@@\ <</if>> You grin when you realize that she's flirting with you, but that quickly fades when you realize that she won't want anything to do with you when she<<if $player.feminine>=14>> realizes<<else>>'s told<</if>> that you're a sissy. @@.thought;But more importantly, I look like a guy.@@ <<if $attractivenessScore<12>>@@.thought;A hot guy!@@<<else>>@@.thought;A nerdy guy, but still, a guy.@@<</if>> You start playing out the rest of the party in your head. Ordinarily, you would try to get her into one of the bedrooms and fuck her\ <<if $scenes.halloween.woreStrapon>>\ \. @@.thought;And now that I'm wearing a strap-on, I can!@@\ <<else>>\ \, but that's not possible anymore. @@.thought;Maybe I can eat her out. She'll want to see my dick. What should I say?...okay, one step at a time.@@\ <</if>> The song comes to an end, and she looks at you. @@.female;"Do you want another dance?"@@ [[Say yes|Halloween LivingRoom Dance Cheerleader Grind]] [[Say no|Halloween LivingRoom Dance Cheerleader Decline]] <<set $location to "default">>\@@.thought;She's going to find out sooner or later. And I don't want to feel like I need to hide anything.@@ @@.player;"You probably have,"@@ you tell her. @@.player;"I'm <<print $player.firstname>> <<print $player.lastname>>."@@ <<if $player.armStrength>=55 and $attractivenessScore<12>>\ @@.female;"Oh! I //have// heard of you. You're on the football team!"@@ <<if not $team.playerOnTeam>>\ @@.player;"Was on the football team,"@@ you say<<if $player.pout>>, pouting.<<else>> sadly.<</if>>\ <<elseif $playerStarter>>\ @@.player;"Not just on the football team,"@@ you say proudly. @@.player;"I'm the quarterback."@@\ <<else>>\ @@.player;"Yeah, I am!"@@\ <</if>> @@.female;"I'm a cheerleader,"@@ she says. You feel like a weight's been lifted off your shoulders. @@.thought;I told her who I was, and she didn't run away. This isn't so bad!@@ The song comes to an end, and she ooks at you. @@.female;"Do you want another dance?"@@ [[Say yes|Halloween LivingRoom Dance Cheerleader Grind]] [[Say no|Halloween LivingRoom Dance Cheerleader Decline]]\ <<else>>\ Instantly, her expression changes. @@.female;"Oh! I didn't recognize you!"@@ @@.player;"Uh, yeah, that's me."@@ you say awkwardly. @@.player;"What about you? You're a cheerleader, right?"@@ @@.female;"Uh huh,"@@ she says, suddenly less talkative. @@.female;"I need to use the bathroom, okay?"@@ @@.player;"Sure,"@@ you say, suddenly alone on the dance floor. You move off to the side and wait for her to return. The song finishes, and you keep waiting. It's only when the next song finishes that you realize that she's not coming back. @@.thought;Dammit! Why did I have to tell her who I was? It was going so well too.@@ [[Continue|Halloween LivingRoom]]\ <</if>> <<set $scenes.halloween.toldCheerleaderIdentity to true>>\ <<set $location to "default">>\The next song starts. It's a fast-paced dance song, and you notice that all of the girls are grinding on the guys. Nikki winks and turns around so she's facing away from you. \ <<if $scenes.halloween.woreStrapon>>\ @@.thought;Is this going to work? What if she realizes that I don't have a real dick?@@ She backs up and starts grinding against you, her ass coming into contact with your strap-on. You hold your breath--and nothing happens. She just keeps grinding against you. @@.thought;It worked!@@ you think<<if $player.playsWithHair>> as you play with your hair.<<else>>, smiling.<</if>> Nikki looks over her shoulder and smiles at you, and you give her a smile back. It feels great to finally feel like a man again, even if you can't feel anything in your fake dick. The song finishes, and the two of you look at each other awkwardly. You're feeling a little tired, but you don't want to turn her down if she wants another dance. @@.female;"Do you want to go into the kitchen and get a drink?"@@ Nikki asks after a moment. @@.thought;I should have asked that!@@ you realize. <<if $player.masculinity<25>>When you were a guy,<<else>>Before this all started,<</if>> you had no trouble taking initiative. Now, it feels a little unnatural. [[Go to the kitchen with her|Halloween Kitchen Date]] [[Go back to dancing|Halloween LivingRoom Dance Normal]]\ <<else>>\ You don't want to do this and risk your secret being revealed, but you can't do anything but watch in horror as Nikki's ass comes closer and closer to your crotch. She starts grinding against you, then looks over her shoulder at you, a confused expression on her face. You just try to look like you're into it, and she goes back to grinding against you. After a moment, though, she turns back to you. @@.female;"I need to use the bathroom, okay?"@@ @@.player;"Sure,"@@ you say, suddenly alone on the dance floor. You move off to the side and wait for her to return. The song finishes, and you keep waiting. It's only when the next song finishes that you realize that she's not coming back. @@.thought;Dammit! If only I had a dick!@@ [[Continue|Halloween LivingRoom]] <<set $scenes.halloween.rejectedByCheerleader to true>>\ <</if>>\ <<set $location to "default">>\@@.player;"No, I'm feeling tired,"@@ you say. @@.player;"I need a rest."@@ @@.female;"Okay,"@@ Nikki says, sounding a little disappointed. But after you've left the dance floor, you see that she's already dancing with <<if $player.masculinity>=0>>another<<else>>a<</if>> guy. Even though you turned her down, you still feel a little hurt to see her move on so quickly. @@.thought;I should have kept dancing with her.@@ [[Look around|Halloween LivingRoom]] <<set $location to "default">>\You scan the crowd for Ryan, and find him talking with a couple other guys. Feeling nervous, you walk up and tap him on the shoulder. @@.male;"What's up? Oh hey!"@@ Ryan says, smiling when he sees you. @@.male;"So you thought it over?"@@ @@.player;"Yeah...I'll do it@@<<if $player.playsWithHair>>@@.player;,"@@ you say, playing with your hair.<<else>>@@.player;."@@<</if>> Ryan turns back to his friends. @@.male;"Excuse me."@@ They chuckle as he leads you out of the living room. @@.thought;This is so embarrassing! They know that I want to have sex with Ryan!@@ <<if $costume is "prisoner">>\ [[Follow him to the bedrooms|Halloween Ryan Handcuffs]]\ <<else>>\ [[Follow him to the bedrooms|Halloween Ryan Sex][$scenes.halloween.hookedUpWithRyan to true]]\ <</if>>\ <<set $leftChar to null>>\ <<set $location to "default">>\You scan the crowd for Nikki, and find her talking with a couple other girls. Feeling nervous, you walk up and tap her on the shoulder. @@.female;"What's up? Oh hey!"@@ Nikki says, smiling when she sees you. @@.thought;Well, that's a good sign. I was worried she would have found@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy. Now I just have to be smooth.@@ @@.player;"Hey, so, uh, I was thinking..."@@ @@.female;"You want to find someplace more private to talk?"@@ @@.player;"Yes!"@@ [[Go somewhere more private to "talk"|Halloween Cheerleader Sex][$scenes.halloween.hookedUpWithCheerleader to true]] <<setUpSexScene>>\ <<set $leftChar to null>>\ <<set $location to "default">>\You walk over to the couches where the witches are sitting<<if $player.hipSway>>, your hips swaying behind you<</if>>. @@.player;"Mind if I sit here?"@@ you ask. <<if $boughtGirlsCostume>>@@.female;"Sure!"@@ @@.thought;They just let me sit down? Oh, that's right. They don't recognize me.@@ @@.female;"Did you see those girls wearing witch costumes?"@@ @@.witch;"Yeah! Do people really think witches look like that? Real broomsticks look totally different!"@@ @@.female;"I don't even own a broomstick!"@@ @@.female;"I know! It's so annoying! It's like they know nothing about witches."@@ She looks over at you as if she's just realized that you're there. @@.female;"Yeah, we're witches."@@ @@.thought;It's so weird that they're talking to me like I'm a stranger.@@ [[I know you are|Halloween LivingRoom Witch Recognize]] [[Real witches? That's cool!|Halloween LivingRoom Witch Cool]] [[I hope you don't curse anyone who doesn't deserve it|Halloween LivingRoom Witch Deserve]]<<else>>One of the witches wrinkles her nose. @@.female;"What are you doing here? Come to spy on us?"@@ @@.player;"No, not at all! I was just saying hi!"@@ @@.female;"Okay, you've said hi."@@ Taking the hint, you get up and leave the witches to talk amongst themselves. [[Look around|Halloween LivingRoom][$rightChar to null]]<</if>> <<set $scenes.halloween.talkedToWitches to true>>\ <<set $halloweenInteractions to $halloweenInteractions+1>><<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>>\ <<set $witch.shirt to setup.witchCostume>><<set $witch.pants to setup.witchCostume>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to null>><<set $rightChar to $witch>>\ <<set $location to "default">>\@@.player;"I know."@@ @@.female;"You do?"@@ @@.player;"Yeah, you guys are in the Witchcraft Club, right?"@@ @@.female;"Oh yeah, that's right. But we're real witches, you know."@@ @@.witch;"Heather!"@@ @@.female;"Sorry! But it's not like she'll believe us."@@ [[I believe you|Halloween LivingRoom Witch Believe]] [[But magic doesn't exist|Halloween LivingRoom Witch Impossible]] <<set $location to "default">>\@@.player;"Real witches? That's so cool!"@@ <<print $witch.firstname>> beams. @@.witch;"Yeah! We can do all kinds of spells!"@@ she says. You notice that she's a bit drunk. @@.female;"Should we be telling her about that?"@@ @@.witch;"It's fine. She's cool."@@ @@.thought;<<print $witch.firstname>> thinks I'm cool?@@ [[So...are you looking for new members?|Halloween LivingRoom Witch Infiltrate]] [[So magic exists?|Halloween LivingRoom Witch Magic]] <<set $location to "default">>\@@.player;"I hope you don't curse anyone who doesn't deserve it,"@@ you say, looking at <<print $witch.firstname>><<if $player.pout>> and pouting<</if>>. @@.witch;"No, we don't do that."@@ @@.thought;Are you kidding me?@@ Seeing the look on your face, <<print $witch.firstname>> elaborates. @@.witch;"I've cursed a couple people, but they all had it coming."@@ @@.thought;She's saying I deserved it?@@ [[Tell me more about the people you've cursed|Halloween LivingRoom Witch Curses]] [[So magic exists?|Halloween LivingRoom Witch Magic]] <<set $location to "default">>\@@.player;"I believe you,"@@ you say. @@.female;"Wait, really?"@@ You nod. @@.thought;They cursed me. Of course I believe them.@@ @@.witch;"I know the rest of the school considers us a joke."@@ @@.player;"No, they're scared of you."@@ @@.witch;"Really?"@@ she says with a smile. Then, realizing that she's talking to someone who's not in her club, she wipes it off of her face. @@.witch;"Of course, I'd never curse anyone. Not unless they really deserved it."@@ @@.thought;Yeah right.@@ [[So who have you cursed?|Halloween LivingRoom Witch Curses]] [[How do I join your club?|Halloween LivingRoom Witch Infiltrate]] <<set $location to "default">>\@@.player;"But magic doesn't exist!"@@ you say, pretending to act shocked. @@.female;"That's what I thought too. But then I started noticing weird stuff happening. I'd want things, and then they would somehow happen. It wasn't until I got to Pinewood and met these girls that I realized I was a witch."@@ @@.player;"Oh, wow,"@@ you say. @@.female;"I don't think we should be telling her this."@@ She looks at you. @@.female;"No offense."@@ @@.player;"No, that's okay. I'm not one of you. But..."@@ you trail off, trying to think of a question to ask. [[...how do I join you guys?|Halloween LivingRoom Witch Infiltrate]] [[...what kinds of magic can you do?|Halloween LivingRoom Witch MagicTypes]] <<set $location to "default">>\@@.player;"So magic exists?"@@ @@.witch;"Oh yeah! Normal people don't notice it. Or if they do, they think it's a coincidence. But it's real."@@ @@.player;"Wow."@@ @@.female;"I know. My mind was blown too when I first heard it was real."@@ @@.female;"You must have a lot of questions."@@ @@.player;"Yeah,"@@ you say, trying to think of the right question to ask. It's throwing you off, having all these witches who ruined your life being so friendly with you. [[Are you guys open to new members?|Halloween LivingRoom Witch Infiltrate]] [[What kinds of magic can you do?|Halloween LivingRoom Witch MagicTypes]] <<set $location to "default">>\<<if visited("Halloween LivingRoom Witch Magic") or visited("Halloween LivingRoom Witch MagicTypes")>>@@.player;"Are you guys open to new members?"@@<<elseif visited("Halloween LivingRoom Witch Cool")>>@@.player;"So...are you looking for new members?"@@<<elseif visited("Halloween LivingRoom Witch Believe")>>@@.player;"How do I join your club?"@@<<elseif visited("Halloween LivingRoom Witch Impossible")>>@@.player;"...how do I join you guys?"@@ you finish.<</if>> The witches laugh. @@.witch;"We're always open to new members. But we don't just accept anyone. You have to be a witch before we can let you in."@@ @@.player;"Well, I'm not a witch."@@ @@.female;"You could have the power but just not know it. That's what happened with me."@@ @@.player;"So how do I know?"@@ @@.female;"Well, you're a girl. That's good. Only girls can be witches."@@ You stifle a laugh, but then a thought occurs to you. @@.thought;Wait, do I count as a girl now? I mean, I have a pussy, @@<<if $player.masculinity>=25>>@@.thought;but I don't feel like I'm a girl.@@<<else>>@@.thought;and I don't feel like a guy.@@<</if>> @@.thought;I'd like to ask them but then I'd give away that I'm <<print $player.firstname>>.@@ You picture the whole school finding out that you went to the halloween party in a <<if $costume is "prisoner">>woman's <</if>><<print $costume>> costume. @@.thought;Yeah, no.@@ @@.player;"Anything else?"@@ @@.female;"Yeah, you either have the power to be a witch or you don't. I can't tell unless we do a ritual."@@ @@.player;"Ritual?"@@ you ask, your mouth suddenly dry. @@.witch;"You're scaring her."@@ She turns to you. @@.witch;"It's no big deal. Just stop by the woods in the afternoon on Thursday or Saturday. It'll just take a couple minutes."@@ @@.player;"Oh, okay."@@ @@.thought;That doesn't sound so bad. If I can join their club and become a witch, maybe I can figure out how to turn back.@@<<if $player.masculinity<10>> You're not sure whether you want that anymore, but it can't hurt to have the option, right?<</if>> @@.witch;"Great. What was your name again?"@@ @@.thought;Oh shit, I can't tell them that I'm <<print $player.firstname>>.@@ @@.player;"Uh, I have to go to the bathroom,"@@ you say. Elvira raises an eyebrow. @@.player;"I'll stop by the club,"@@ you add quickly. @@.player;"Thursday and Saturday afternoons, right?"@@ They nod. [[Leave the living room|Halloween Kitchen][$rightChar to null]] <<set $location to "default">>\<<if visited("Halloween LivingRoom Witch MagicTypes")>>@@.player;"So what kinds of curses have you guys done?"@@<<elseif visited("Halloween LivingRoom Witch Deserve")>>@@.player;"Tell me more about the people you've cursed"@@<<else>>@@.player;"So who have you cursed?"@@<</if>> <<print $witch.firstname>> looks a little uncomfortable. @@.witch;"We're not really supposed to talk about that."@@ @@.player;"Oh. That's okay."@@ @@.witch;"But there was this one guy. You've probably heard of him."@@ @@.player;"Who?"@@ you ask, a sinking feeling in your stomach. She shakes her head. @@.witch;"No, I promised him I wouldn't say anything."@@ @@.thought;She's actually not telling people about me? I didn't expect that.@@ @@.witch;"He's a football player, though.@@<<if $player.skillCurse is 4>> @@.witch;Or was.@@<</if>>@@.witch;"@@ @@.player;"And what did you do to him?"@@ There's a pause as <<print $witch.firstname>> tries to decide how to answer you. @@.female;"She made him girly!"@@ another witch pipes up. @@.player;"Wow."@@ @@.female;"Yeah! He used to have muscles, and she took them away. @@<<if $witch.knowsSecret>>@@.female;And his cock..."@@<<else>>@@.female;And now he's wearing..."@@<</if>> @@.witch;"Enough!"@@ <<print $witch.firstname>> says sharply. @@.thought;Wow, I didn't expect this from her.@@ <<if $witch.learnMagic>=2>>@@.thought;I can't believe those witches figured out everything that's happened to me.@@<<else>>@@.thought;And she told them about my @@<<if $witch.knowsSecret>>@@.thought;pussy@@<<else>>@@.thought;other changes@@<</if>> @@.thought;too!@@<</if>> @@.thought;If I really was a stranger, I could figure out who they were talking about from what that other witch said. I'm the only football player that's gotten girly.@@ It feels a little tense now, and you think it's for the best that you excuse yourself. [[Say goodbye|Halloween LivingRoom][$rightChar to null]] <<set $location to "default">>\<<if visited("Halloween LivingRoom Witch Impossible")>>@@.player;...what kinds of magic can you do?"@@ you finish.<<else>>@@.player;"What kinds of magic can you do?"@@<</if>> @@.female;"Oh, all kinds. You've got your basic spells for moving or transforming objects. You know, like making a pencil float in the air. It's more difficult to create something or destroy something."@@ @@.player;"So you can make money appear out of thin air?"@@ She winks. @@.female;"It's difficult, though. And we're not supposed to do it."@@ @@.thought;Being a witch doesn't sound half bad.@@ @@.female;The hardest spells are the ones that transform people."@@ @@.thought;Like the one <<print $witch.firstname>> did on me.@@ @@.player;"Transform people? How?"@@ @@.female;"Oh, you know. A spell that gives you luck. Or a love spell. <<print $witch.firstname>> did this one spell on this guy..."@@ @@.witch;"Moira!"@@ @@.female;"Oh, sorry. We're not supposed to talk about any of the curses we've done."@@ @@.thought;Was she about to talk about the spell <<print $witch.firstname>> did on me?@@ Breaking the silence, Moira says, @@.female;"Do you want to see me do a spell?"@@ You nod. Moira nods and focuses on her cup. Nothing happens at first, but soon it's filled to the brim with beer. @@.female;"Cool, huh?"@@ she asks, catching her breath. @@.player;"Yeah!"@@ you say, truthfully. [[Ask how you can become a member|Halloween LivingRoom Witch Infiltrate]] [[Ask what curses they've done|Halloween LivingRoom Witch Curses]] <<set $location to "default">>\When the song is over, you walk over to <<print $girlfriend.firstname>>. <<if $boughtGirlsCostume>>\ @@.girlfriend;"Can I help you?"@@ @@.player;"<<print $girlfriend.firstname>>, it's me. <<print $player.firstname>>."@@ @@.girlfriend;"Wow!"@@ she says, looking you over. @@.girlfriend;"Your makeup looks great. Did you do it yourself?"@@\ <<else>>\ @@.girlfriend;"Oh hey, <<print $player.firstname>>,"@@ she says. She sounds happy to see you, but she looks almost disappointed. @@.player;"Hey <<print $girlfriend.firstname>>. How do you like the party so far?"@@ @@.girlfriend;"I'm having fun! But what about you?"@@\ <</if>> A drunk guy walks past you, bumping your shoulder as he squeezes past. @@.girlfriend;"Let's go somewhere quieter,"@@ <<print $girlfriend.firstname>> says. [[Follow her|Halloween LivingRoom Girlfriend Girl]] <<set $location to "default">>\<<print $girlfriend.firstname>> pulls you into the bathroom. <<if $boughtGirlsCostume>>\ @@.girlfriend;"Seriously, girl...I mean, <<print $player.firstname>>. Your makeup looks so good!"@@ @@.player;"Oh, thanks,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing.<</if>> You're flattered even though you know you shouldn't be. @@.player;"Uh, I just followed a video on YouTube."@@ @@.girlfriend;"You did it all by yourself?"@@ she asks, sounding impressed. Then she frowns. @@.player;"What?"@@ @@.girlfriend;"It got smudged,"@@ <<print $girlfriend.firstname>> says. @@.player;"Oh no!"@@ you say. Have you been walking around the party with smudged makeup? <<print $girlfriend.firstname>> laughs at your reaction and then takes a makeup kit out of her purse and starts to fix your makeup.\ <<else>>\ @@.girlfriend;"You didn't want to go as a girl?"@@ @@.player;"What?"@@ you ask\ <<if $player.feminine>=18>>\ \, remembering how the shopkeeper assumed you wanted a girls costume. @@.player;"How did you know about that?"@@ @@.girlfriend;"Know about what?"@@ @@.player;"Never mind,"@@ you say, realizing that, like the shopkeeper, <<print $girlfriend.firstname>> thought that a girls costume would be a better fit on you.\ <<elseif $girlfriend.knowsSecret>> \ in alarm. You don't look //that// girly yet, right? @@.girlfriend;"This could be a good chance to see what it would be like. To be a girl."@@ @@.player;"No,"@@ you say with a shudder. @@.player;"I couldn't do that."@@ @@.girlfriend;"If you put on makeup, nobody would know it was you."@@ Seeing your expression, she shrugs. @@.girlfriend;"Never mind."@@\ <<else>> \ in alarm. How did she know? @@.girlfriend;"Halloween is a fun time to dress up,"@@ she says. @@.girlfriend;"I could have done your makeup..."@@ @@.player;"No,"@@ you say firmly. <<print $girlfriend.firstname>> just shrugs.\ <</if>>\ <</if>> [[Continue|Halloween LivingRoom Girlfriend Encourage]] <<set $location to "default">>\@@.player;"So I saw you dancing with Marco..."@@ you say. \ <<if $player.datingGirlfriend and $player.openRelationship>>\ Even though you and <<print $girlfriend.firstname>> are seeing other people, it still feels weird to see her dancing with <<if $player.masculinity>=50>>another guy.<<else>>your roommate.<</if>> @@.girlfriend;"Yeah!"@@ she says, a smile appearing on her face. @@.girlfriend;"Marco is a good dancer, and he's hot. I think we're going to hook..."@@ <<print $girlfriend.firstname>> trails off. @@.girlfriend;"That's okay with you, right?"@@ @@.player;"No, it's okay,"@@ you say, <<if $player.pout>>pouting.<<else>>blushing.<</if>> @@.player;We agreed. We can see other people.@@<<if $player.homosexuality>=30>> @@.player;And Marco is hot.@@<</if>>@@.player;"@@ @@.girlfriend;"Why don't you find somebody to dance with?"@@ <<print $girlfriend.firstname>> asks. @@.girlfriend;"It's only fair."@@\ <<elseif $player.datingGirlfriend>>\ You don't want to be jealous, but <<print $girlfriend.firstname>> looked like she was having a good time dancing with <<if $player.masculinity>=50>>another guy.<<else>>your roommate.<</if>> She looks guilty. @@.girlfriend;"I'm sorry about that. I was just going to dance until you showed up, but..."@@ She blushes. @@.girlfriend;"I'm horny, and I need some dick. You know how it is."@@ <<if $boughtGirlsCostume>>\ You're about to protest when you realize that she's right. @@.thought;I@@ @@.player;do@@ @@.thought;want dick. I can't give her what she wants, but she can't give me what I want either.@@\ <<else>>\ You <<if $player.pout>>pout.<<else>>sigh.<</if>> It hurts for <<print $girlfriend.firstname>> to remind you of your inaquedacies. @@.thought;But she has a point. I can't give her what she wants anymore.@@\ <</if>> @@.girlfriend;"Why don't you find somebody to dance with?"@@ <<print $girlfriend.firstname>> asks. @@.girlfriend;"If I'm dancing with@@ <<if $attractivenessScore<24>>@@.girlfriend;another@@<<else>>@@.girlfriend;a@@<</if>> @@.girlfriend;guy, it's only fair."@@\ <<else>>\ Even though you and <<print $girlfriend.firstname>> aren't together anymore, it still feels weird to see her dancing with <<if $player.masculinity>=50>>another guy.<<else>>your roommate.<</if>> @@.girlfriend;"Yeah!"@@ she says, a smile appearing on her face. @@.girlfriend;"Marco is a good dancer, and he's hot. I think we're going to hook..."@@ <<print $girlfriend.firstname>> trails off. @@.girlfriend;"Sorry."@@ @@.player;"No, it's okay,"@@ you say, <<if $player.pout>>pouting.<<else>>blushing.<</if>> @@.player;"We're not dating anymore. You can hook up with whoever you want."@@ @@.girlfriend;"You should find somebody too! Get out there and dance!"@@ <<print $girlfriend.firstname>> tells you encouragingly.\ <</if>> @@.player;"Thanks,"@@ you say. @@.player;"But I don't think anybody would be interested in me."@@ <<print $girlfriend.firstname>> laughs. @@.girlfriend;"No way. I've seen@@ <<if $boughtGirlsCostume>>@@.girlfriend;guys@@<<elseif $attractivenessScore>=29>>@@.girlfriend;guys and girls@@<<else>>@@.girlfriend;girls@@<</if>> @@.girlfriend;looking at you."@@ @@.player;"Really?"@@ @@.girlfriend;"Really! Now get out there and dance!"@@ she says, smacking you on the ass. [[Get back out there|Halloween LivingRoom]] <<set $scenes.halloween.talkedToGirlfriend to true>><<set $halloweenInteractions to $halloweenInteractions+1>><<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>>\ <<set $location to "default">>\There are several people in the kitchen, chatting to each other as they sip their drinks. There's a keg of beer, and a bowl of <<if $scenes.halloween.drankPunch>>punch<<else>>some blood red liquid that you don't recognize<</if>>. [[Get some beer|Halloween Kitchen Beer]] <<if $scenes.halloween.drankPunch>>[[Get the punch|Halloween Kitchen Punch]]<<else>>[[Get the red liquid|Halloween Kitchen Punch]]<</if>> [[Go back to the living room|Halloween LivingRoom]] <<if visited("Halloween Den QB Confront") and $player.crush is not $qb.firstname>><<linkappend "Go to the den">> After the scene you caused, it's probably for the best that you don't go back there.<</linkappend>><<else>>[[Go to the den|Halloween Den]]<</if>> <<set $leftChar to null>>\ <<set $location to "default">>\You take a cup and fill it up with beer. You take a sip and instantly start to feel better. There's nothing like having booze at a party. <<if not $scenes.halloween.flatteredRival and not $scenes.halloween.insultedRival and $rival.gymConfrontation is not "">>\ You look around the kitchen as you sip your beer. Your eyes settle on a girl dressed like a cat. @@.thought;Well, not really like a cat. More like she's wearing a short dress and cat ears. Wait. Is that...<<print $rival.firstname>>?@@ You look away, but it's too late. She's seen you. @@.rival;"What's up?"@@ she asks, clearly confused about why you're looking at her. @@.thought;Shit@@ <<if $boughtGirlsCostume>>\ [[Flatter her|Halloween Kitchen Rival Flatter]]\ <<else>>\ [[Compliment her costume|Halloween Kitchen Rival Flatter]]\ <</if>> [[Tell her she's a bitch|Halloween Kitchen Rival Bitch]]\ <<else>>\ [[Look around|Halloween Kitchen]]\ <</if>>\ <<set $scenes.halloween.drankBeer to true>>\ <<if visited("Halloween Kitchen Beer")<=1 and visited("Halloween Kitchen Punch") is 0>><<set $halloweenInteractions to $halloweenInteractions+1>><<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>><</if>>\ <<if not $scenes.halloween.flatteredRival and not $scenes.halloween.insultedRival and $rival.gymConfrontation is not "">><<set $rival.shirt to setup.rivalCatCostume>><<set $rival.pants to setup.rivalCatCostume>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rightChar to $rival>><</if>>\ <<set $location to "default">>\<<if $scenes.halloween.drankPunch>>\ You know that it's just punch, but it's good punch. Besides, you don't want to end up getting drunk at this party<<if $boughtGirlsCostume>>, especially dressed the way you are<</if>>.\ <<else>>\ Feeling adventurous, you take a cup and fill it with the blood red liquid. Tentatively, you bring it to your lips and take a sip. @@.thought;It's just punch. That's kind of disappointing. I don't know what I was thinking it would be.@@\ <</if>> <<if not $scenes.halloween.flatteredRival and not $scenes.halloween.insultedRival and $rival.gymConfrontation is not "">>\ You look around the kitchen as you sip the punch. Your eyes settle on a girl dressed like a cat. @@.thought;Well, not really like a cat. More like she's wearing a short dress and cat ears. Wait. Is that...<<print $rival.firstname>>?@@ You look away, but it's too late. She's seen you. @@.rival;"What's up?"@@ she asks, clearly confused about why you're looking at her. @@.thought;Shit!@@ <<if $boughtGirlsCostume>>\ [[Flatter her|Halloween Kitchen Rival Flatter]]\ <<else>>\ [[Compliment her costume|Halloween Kitchen Rival Flatter]]\ <</if>> [[Tell her she's a bitch|Halloween Kitchen Rival Bitch]]\ <<else>>\ [[Look around|Halloween Kitchen]]\ <</if>>\ <<set $scenes.halloween.drankPunch to true>>\ <<if visited("Halloween Kitchen Punch")<=1 and visited("Halloween Kitchen Beer") is 0>><<set $halloweenInteractions to $halloweenInteractions+1>><<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>><</if>>\ <<if not $scenes.halloween.flatteredRival and not $scenes.halloween.insultedRival and $rival.gymConfrontation is not "">><<set $rival.shirt to setup.rivalCatCostume>><<set $rival.pants to setup.rivalCatCostume>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rightChar to $rival>><</if>>\ <<set $location to "default">>\@@.thought;Okay, <<print $player.firstname>>, play it cool.@@ @@.player;"Uh, I just really liked your costume,"@@ you say. <<if $boughtGirlsCostume>>\ Her face instantly loses its suspicious look, and she smiles. @@.rival;"Thanks! I got the outfit from the costume store in town, but I sewed the ears myself."@@ @@.player;"Really? They look nice."@@ @@.rival;"Yeah, and they're soft, too. You can feel them if you want."@@ Tentatively, you reach \ <<if $player.height<3>>\ down and touch her ears. \ <<else>>\ out and touch her ears. @@.thought;Wasn't I@@<<if $player.height is 3>> @@.thought;much@@<</if>> @@.thought;taller than her?@@ <</if>>\ @@.player;"They're so soft!"@@ you say. @@.rival;"Yeah,"@@ she says, beaming. @@.rival;"I really like your costume too.@@ \ <<if $costume is "Wonder Woman">>\ @@.rival;<<print $costume>> is a great choice. You look like a badass!"@@ @@.player;"Thanks! Nobody's called me that before!"@@ @@.thought;In fact, they were making fun of how weak I was.@@\ <<elseif $costume is "cheerleader">>\ @@.rival;A <<print $costume>> is a great choice. You look like you would fit in with our squad."@@ @@.player;"You think I could be a cheerleader?"@@ you ask, surprised. @@.rival;"Anyone can be a cheerleader! You just need to be coordinated and put in practice."@@ @@.thought;I can do that@@ you think, picturing yourself cheering <<if $player.crush is $qb.firstname>><<print $qb.firstname>><<else>>the team<</if>> on. @@.thought;Wait, what am I doing?@@\ <<elseif $costume is "princess">>\ @@.rival;A <<print $costume>> is a great choice. And I really like your dress. It's so cute!"@@ @@.player;"Uh, thank you,"@@ you say, surprised to have gotten a compliment. @@.player;"It's a bit...poofy. Makes it hard to walk."@@ She laughs. @@.rival;"That's why I chose a cat costume. The dress is really comfortable. But you look good."@@ You thank her again.\ <<else>>\ @@.rival;A <<print $costume>> is a great choice. You're turning some guys's heads."@@ @@.player;"Wait, really?"@@ you ask, looking around. @@.rival;"Yeah. I'm sure they're imagining locking you up with those handcuffs,"@@ she says, laughing. But unlike the times she's laughed at you in the past, this is a friendly laugh.\ <</if>> @@.rival;"Well, I'm going to go check out the rest of the party,"@@ she says. @@.rival;"It was nice meeting you!"@@ She leans in and gives you a hug. You can feel her boobs pressing against <<if $player.boobs>=3>>your own<<elseif $player.boobs is 2>>your smaller ones<<else>>your flat chest, and you feel a pang of envy<</if>>. @@.thought;Huh. That went better than I thought. Maybe <<print $rival.firstname>> isn't so bad.@@ [[Look around|Halloween Kitchen][$rightChar to null]]\ <<else>>\ @@.rival;"Why are you being nice to me?"@@ <<print $rival.firstname>> asks, still looking suspicious. @@.thought;I really don't know.@@ [[Tell her you want a truce|Halloween Kitchen Rival Truce]] [[Plead with her to stop making fun of you|Halloween Kitchen Rival Plead]]\ <</if>>\ <<set $scenes.halloween.flatteredRival to true>>\ <<set $location to "default">>\<<if $boughtGirlsCostume>>\ @@.thought;She doesn't know who I am, and I'll never get this chance again. I might as well take advantage of it.@@ @@.player;"I just wanted you to know that...you're a bitch!"@@ you finish. @@.rival;"Excuse me?"@@ @@.player;"You heard me. I bet you're used to everyone kissing your ass because, ooo, you're popular <<print $rival.firstname>>. Well, not me!"@@ She looks genuinely taken aback. @@.rival;"Did I do something?"@@ @@.thought;I feel a little bad now. But she //is// a bitch!@@ You look around but the other people in the kitchen have cleared out. [[Tell her that she's been mean to you|Halloween Kitchen Rival Mean]]\ <<if $player.crush is $qb.firstname>> [[Tell her that she's going after the guy you like|Halloween Kitchen Rival Guy]]\ <</if>> [[Tell her that you don't want to talk about it|Halloween Kitchen Rival Ambiguous]]\ <<else>>\ Normally, you would never stand up to <<print $rival.firstname>>, but with a drink in you, you're feeling braver. @@.player;"I'm looking at you because...you're a bitch!"@@ @@.rival;"Excuse me?"@@ @@.player;"You heard me. I bet you're used to everyone kissing your ass because, ooo, you're popular <<print $rival.firstname>>. Well, not me. You've made my life hell. Everyone calls me a sissy now..."@@ @@.rival;"Because that's what you are!"@@ she cuts in. @@.player;"And I bet they wouldn't say that if you didn't make fun of me all the time,"@@ you continue, not letting her rattle you. @@.player;"People listen to you! And when the most popular girl in school calls me a sissy, everyone joins in!"@@ You're talking loudly now, and everyone is staring at you. A couple people are laughing. @@.thought;Everybody heard me talk about being called a sissy.@@ Seeing that the crowd is on her side, <<print $rival.firstname>> takes a step forward. @@.rival;"No, I'm not going to stop. Because, guess what? It's funny. And if you don't want people calling you a sissy, then you should man up!"@@ With that, she turns and walks out of the kitchen. The other people slowly follow her, casting glances at her as they do so. @@.thought;Well, that went terribly.@@ Still, you feel a little proud of yourself for standing up to <<print $rival.firstname>>. [[Look around|Halloween Kitchen][$rightChar to null]]\ <<set $player.submission to $player.submission-2>><<set $player.leadership to $player.leadership-3>>\ <</if>>\ <<set $scenes.halloween.insultedRival to true>>\ <<set $halloweenInteractions to $halloweenInteractions+1>><<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>>\ <<set $location to "default">>\@@.player;"Because you've been mean to me!"@@ you say, thinking back to when she made fun of you <<if $rival.overheard>>at lunch.<<else>>during gym class.<</if>> @@.rival;"I did?"@@ She looks confused. @@.rival;"I can't think of any girls I've been mean to. But if I did, I'm sorry."@@ @@.player;"Uh, that's okay,"@@ you say, taken aback to see <<print $rival.firstname>> like this. You thought that she would be a bitch and tell you that you deserved it. @@.player;"So, uh, you don't hate me for saying this?"@@ @@.rival;"Not at all! Sometimes I feel like everybody kisses my ass because I'm so popular and pretty."@@ @@.thought;Yeah, there's the <<print $rival.firstname>> that I know.@@ She looks lost in thought. @@.rival;"I wonder if I've been mean to any other girls, and they haven't told me."@@ She looks back to you. @@.rival;"What happened?"@@ @@.player;"Uh, don't worry about it,"@@ you say lamely. @@.player;"I'm glad we had this talk."@@ @@.rival;"Me too."@@ She gives you a hug and walks off. [[Slowly, everyone filters back into the kitchen|Halloween Kitchen][$rightChar to null]] <<set $location to "default">>\@@.player;"Because you're going after the guy I like!"@@ She looks confused. \ <<if $scenes.halloween.dancedWithRyan>>\ @@.rival;"Ryan? I don't like him."@@ @@.player;"No,"@@ you say, blushing. @@.rival;"Then who?"@@\ <<else>>\ @@.rival;"Who?"@@\ <</if>> @@.player;"<<print $qb.firstname>>,"@@ you tell her. <<if $qb.date and $qb.date is $rival.firstname>>\ She looks at you incredulously. @@.rival;"That's my boyfriend. You're mad at me because I'm dating my boyfriend?"@@ @@.player;"Well, no,"@@ you say reluctantly. @@.thought;When she puts it like that, it sounds ridiculous.@@ @@.player;"I liked him first,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.player;"Way before you liked him."@@ @@.rival;"Look, I don't even know who you are. But it's <<print $qb.firstname>>'s choice to make, right?"@@ @@.player;"Well, yeah,"@@ you say reluctantly. @@.rival;"I'm going to get back to the rest of the party,"@@ <<print $rival.firstname>> says, and then turns and walks out of the kitchen. @@.thought;That went badly. I thought she would just call me a bitch or make fun of me, but she made some good points.@@\ <<else>>\ She shakes her head. @@.rival;"You can't blame me for going after him. He's the most popular guy in school."@@ @@.player;"He is?"@@ Sure, he's a quarterback, but that doesn't match with the <<print $qb.firstname>> you knew at the start of school. @@.rival;"Of course! Every girl has a crush on him.@@ \ <<if $qb.date and $qb.date is $player.firstname>>\ @@.rival;Besides, I'm not even dating him. He's going out with that sissy."@@ <<if $player.pout>>You pout.<<else>>Your cheeks flush red.<</if>> @@.player;"S...sissy?"@@ <<print $rival.firstname>> laughs. @@.rival;"Yeah! Haven't you noticed that <<print $player.firstname>> is...different lately? He used to be a jock, and now @@<<if $player.hasWornPanties>>@@.rival;he's wearing panties and @@<</if>>@@.rival;looks girly."@@ You're about to respond when you realize that <<print $rival.firstname>> is gossiping with you like you're another girl. @@.player;"Um, I haven't noticed,"@@ you say unconvincingly. @@.rival;"Really? It's pretty obvious@@<<if $player.feminine<=7>>@@.rival;, once you know what to look for@@<</if>>@@.rival;."@@ You shake your head. @@.rival;"Well, I'm going to get back to the rest of the party. Take care!"@@ she says, giving you a hug. @@.thought;Did she forget that I just called her a bitch?@@<<if $player.hasWornPanties>> @@.thought;And how does she know about me wearing panties?@@<</if>>\ <<else>>\ @@.rival;Besides, I'm not dating him //yet//. Go ahead and shoot your shot."@@ @@.player;"Wait, are you saying that he's here?"@@ @@.rival;"Yeah. He's in the den, watching some movie."@@ @@.player;"Oh, thanks!"@@ you say. You're about to leave the kitchen when you realize that <<print $rival.firstname>> gave you //advice//. @@.thought;What's going on? I thought she'd be a bitch.@@ You turn around to thank her, but she's already left.\ <</if>>\ <</if>> [[Kitchen|Halloween Kitchen][$rightChar to null]] <<set $location to "default">>\@@.thought;What? Tell <<print $rival.firstname>> why I'm mad at her? Then she'll just figure out who I am, and I'll never live it down.@@ @@.player;"I don't want to talk about it,"@@ you tell her. She throws her hands up in the air. @@.rival;"Then why did you bring it up?"@@ @@.player;"I just wanted you to know that I'm mad at you."@@ @@.rival;"Fuck off. If you're not going to tell me, then I'm done here!"@@ she says, and storms out of the kitchen. [[Look around|Halloween Kitchen][$rightChar to null]] <<set $location to "default">>\@@.player;"I want a truce,"@@ you say. @@.player;"I know we've disagreed before..."@@ <<if $qb.date and $qb.date is $player.firstname>>\ @@.rival;"Like when you stole my boyfriend?"@@ @@.player;"He was never your boyfriend!"@@\ <<elseif $qb.date>>\ @@.rival;"Like when you went after my boyfriend!"@@ @@.player;"He wasn't your boyfriend then! Am I just not allowed to have a crush on a guy just in case you like them?"@@\ <<else>>\ @@.rival;"Like when you went after the guy I like!"@@ @@.player;"So now I can't have a crush on a guy!"@@\ <</if>> You realize that you've raised your voice, and you take a deep breath. @@.player;"We've had our disagreements, but I don't want us to be, you know, enemies. So, truce?"@@ She rolls her eyes. @@.rival;"Fine. I can try to make fun of you less."@@ @@.player;"Or not at all. Look, we were friends once. We even dated. Can't we go back to that?"@@ She scoffs. @@.rival;"Dating?"@@ @@.player;"No. But friends. A truce, at least."@@ @@.rival;"Fine. We can have a truce,"@@ she says, and walks out. @@.thought;That actually went pretty well.@@ [[Look around|Halloween Kitchen][$rightChar to null]] <<set $player.submission to $player.submission-1>>\ <<set $location to "default">>\@@.player;"Can you please stop making fun of me?"@@ you ask, unable to keep your voice from taking on a pleading tone. <<if $player.wearsOnepiece>>@@.player;"Everyone is calling me a sissy. I've lost friends, and the friends I still have don't respect me."@@ @@.rival;"That's because you //are// a sissy."@@<<else>>@@.player;"I know that you don't like me or whatever, and that's fine. But I've lost friends, and the friends I still have don't respect me."@@ @@.rival;"That's not my fault. If your friends don't respect you, that's on you."@@<</if>> Several people chuckle. @@.player;"That's not the point,"@@ you say<<if $player.pout>>, pouting<</if>>. <<if $player.wearsOnepiece>>@@.thought;Wait, I just admitted that I'm a sissy.@@ Slightly shaken, you continue on. <</if>>@@.player;"You're popular. People like you. If you stopped making fun of me, everyone else would too."@@ @@.rival;"And why should I do that?"@@ she asks, leaning in. <<if $qb.date and $qb.date is $player.firstname>>@@.rival;"You stole my boyfriend. Remember?"@@ @@.player;"He was never your boyfriend!"@@<<elseif $qb.date>>@@.rival;"You went after my boyfriend, remember?"@@ @@.player;"Not when you were dating him!"@@<<else>>@@.rival;"You're going after the guy I like, remember?"@@ @@.player;"It's a free country!"@@<</if>> She looks at you, and you back down. @@.player;"Look, can you at least not make fun of me? That's all I want."@@ She rolls her eyes. @@.rival;"Yeah, sure. Whatever."@@ @@.thought;I don't know if I believe her.@@ [[Look around|Halloween Kitchen][$rightChar to null]] <<set $location to "default">>\You follow <<if $boughtGirlsCostume>>Ryan<<else>>Nikki<</if>> to the kitchen. Several people are there, discussing how they did on a test. <<if $boughtGirlsCostume>>\ @@.male;"Let's see. Looks like they've got beer, and..."@@ he pauses, looking over <<if $scenes.halloween.drankPunch>>the bowl of punch.<<else>>a bowl filled with blood red liquid.<</if>> @@.male;"I'll take the beer,"@@ he says. @@.player;"You scared?"@@ you say, laughing. @@.male;"Like you're going to drink that,"@@ he laughs back.\ <<if $scenes.halloween.drankPunch>> @@.thought;Haha, he doesn't realize it's just punch.@@\ <</if>>\ <<else>>\ @@.female;"Let's see. Looks like they've got beer, and..."@@ she pauses, looking over <<if $scenes.halloween.drankPunch>>the bowl of punch.<<else>>a bowl filled with blood red liquid.<</if>> @@.female;"I'll take the beer,"@@ she says. @@.player;"You scared?"@@ you say, laughing. @@.female;"Like you're going to drink that,"@@ he slaughs back.\ <<if $scenes.halloween.drankPunch>> @@.thought;Haha, she doesn't realize it's just punch.@@\ <</if>>\ <</if>> [[Fill your cup up with beer|Halloween Kitchen Date Beer]] <<if $scenes.halloween.drankPunch>>\ [[Fill your cup up with punch|Halloween Kitchen Date Punch]]\ <<else>>\ [[Fill your cup up with the blood red liquid|Halloween Kitchen Date Punch]]\ <</if>>\ <<set $leftChar to null>>\ <<set $location to "default">>\@@.player;"You're right,"@@ you say with a laugh, and fill a cup up with beer. The two of you sip your beers together in silence. <<display "Halloween Kitchen Date Costume">>\ <<set $scenes.halloween.drankBeer to true>>\ <<if $boughtGirlsCostume>><<set $scenes.halloween.drankWithRyan to true>><<else>><<set $scenes.halloween.drankWithCheerleader to true>><</if>>\ <<set $location to "default">>\<<if $scenes.halloween.drankPunch>>\ Seeing an opportunity to impress <<if $boughtGirlsCostume>>Ryan,<<else>>Nikki,<</if>> you fill your cup up with punch and then drink it in one big gulp. <<if $boughtGirlsCostume>>\ @@.male;"Wow. That takes balls."@@ @@.thought;If only you knew.@@ @@.male;"How was it?"@@ @@.player;"Not bad."@@ @@.male;"Then I want to try it."@@ He chugs his beer, and then fills his cup up with the punch. Tentatively, he takes a sip and then chuckles. @@.male;"It's just punch!...I bet you knew that too!"@@\ <<else>>\ @@.female;"Wow. That takes balls."@@ @@.thought;If only you knew.@@ @@.female;"How was it?"@@ @@.player;"Not bad."@@ @@.female;"Then I want to try it."@@ She chugs her beer, and then fills her cup up with the punch. Tentatively, she takes a sip and then giggles. @@.female;"It's just punch!...I bet you knew that too!"@@\ <</if>> You just giggle.<<if not $boughtGirlsCostume>> Nikki raises an eyebrow at your girly sounding laugh, but thankfully doesn't dwell on it.<</if>>\ <<else>>\ @@.player;"You're wrong,"@@ you say<<if $player.playsWithHair>>, playing with your hair,<<else>> with a laugh,<</if>> and fill your cup with the red liquid. Tentatively, you bring it to your lips and take a sip. It's just punch. @@.thought;That's kind of disappointing. I don't know what I was thinking it would be.@@ @@.player;"It's not bad,"@@ you say, making a show of taking a big gulp. <<if $boughtGirlsCostume>>Ryan<<else>>Nikki<</if>> laughs, and the two of you sip your drinks together in silence.\ <</if>> <<display "Halloween Kitchen Date Costume">>\ <<set $scenes.halloween.drankPunch to true>>\ <<if $boughtGirlsCostume>><<set $scenes.halloween.drankWithRyan to true>><<else>><<set $scenes.halloween.drankWithCheerleader to true>><</if>>\ <<set $location to "default">>\<<if $boughtGirlsCostume>>\ @@.male;"I like your costume,"@@ he says after a minute. You look down at your <<if $costume is "prisoner">>woman's <</if>><<print $costume>> costume. You can't believe that you're talking to a masculine football player, dressed like //this//, and he's complimenting you. @@.player;"Thanks!"@@ you say. @@.player;"I almost forgot that today was halloween. I just went this afternoon, but luckily they still had this in stock."@@ @@.male;"You're lucky,"@@ he says. @@.male;"I went two weeks before. I've been looking forward to this party the whole year, and I didn't want to get stuck wearing some lame costume."@@ @@.thought;Like a girls costume.@@<<if $scenes.halloween.foundBoysCostumes>> @@.thought;But does that count? I //chose// this.@@<</if>> [[Ask if he's been looking forward to the party|Halloween Kitchen Date Party]]\ <<else>>\ @@.female;"I like your costume,"@@ she says after a minute. You look down at your <<print $costume>> costume. You're glad that \ <<if $player.feminine>=18>>\ you chose to get a boys costume. @@.thought;Of course I'd get a boys costume@@ you tell yourself. @@.thought;It's not like I'd go to this party dressed up as a woman!@@\ <<else>>\ the shopkeeper still had some boys costumes left.\ <</if>> @@.player;"Thanks!"@@ you say. @@.player;"I almost forgot that today was halloween. I just went this afternoon, but luckily they still had this in stock."@@ @@.female;"You're lucky,"@@ she says. @@.male;"I went two weeks before. I've been looking forward to this party the whole year, and..."@@ she trails off. @@.player;"What?"@@ @@.female;"Oh, I just noticed that your costume doesn't really fit."@@ You start to give her an excuse, but she just walks over to you and starts adjusting your <<if $costume is "Thor">>jacket.<<else>>jersey.<</if>> You smile at the feeling of this hot girl's hands on your body, even if she's only doing it because the manly costume you're wearing doesn't fit your new body. [[Ask if she's been looking forward to the party|Halloween Kitchen Date Party]]\ <</if>>\ <<set $location to "default">>\Aware that you haven't said anything, you say, @@.player;"You've been looking forward to this?"@@ <<if $boughtGirlsCostume>>\ @@.male;"Hell yeah. There haven't been any good parties in a while."@@ @@.thought;Oh yeah, he's right. I've been so focused on me that I haven't had any time to think about parties.@@ @@.player;"Yeah. I wasn't sure about going to this party, but I'm having a good time,"@@ you say. And it's true. <<if visited("Halloween LivingRoom Dance Ryan Nerd")>>\ @@.male;"You made the right call. You can't stay in and study forever."@@ @@.thought;What? Oh yeah, I told him I was a nerd.@@ <<else>>\ @@.male;"I know, these parties can be hit or miss,"@@ he says, misunderstanding you. \ <</if>>\ @@.male;"I'm having a good time, too."@@ And then, suddenly, his lips are very close to yours. [[Kiss him|Halloween Kitchen Date Kiss]]\ <<else>>\ @@.female;"Hell yeah. There haven't been any good parties in a while."@@ @@.thought;Oh yeah, she's right. I've been so focused on me that I haven't had any time to think about parties.@@ @@.player;"Yeah. I wasn't sure about going to this party, but I'm having a good time,"@@ you say. And it's true. <<if visited("Halloween LivingRoom Dance Cheerleader Nerd")>>\ @@.female;"You made the right call. You can't stay in and study forever."@@ @@.thought;What? Oh yeah, I told her I was a nerd.@@ <<else>>\ @@.female;"I know, these parties can be hit or miss,"@@ she says, misunderstanding you. \ <</if>>\ @@.female;"I'm having a good time, too."@@ And then, suddenly, Nikki's lips are very close to yours. [[Kiss her|Halloween Kitchen Date Kiss]]\ <</if>> [[Pull away|Halloween Kitchen Date PullAway]] <<set $location to "default">>\@@.thought;What the hell?@@ You lean in and meet <<if $boughtGirlsCostume>>his<<else>>her<</if>> lips, and then you're french kissing. The rest of the kitchen melts away, and it's just the two of you. <<if $boughtGirlsCostume>>He<<else>>She<</if>> tastes nice, and you're feeling yourself getting turned on. <<if $boughtGirlsCostume>>\ @@.female;"Hey, check it out. @@<<if $costume is "Wonder Woman">>@@.female;Captain America is kissing Wonder Woman!"@@<<elseif $costume is "princess">>@@.female;The knight is kissing the princess!"@@<<elseif $costume is "prisoner">>@@.female;The cop is kissing the prisoner!"@@<<else>>@@.female;The football player is kissing the cheerleader!"@@<</if>> All of a sudden, the magic is gone. You back away and look at a half dozen people staring at you. @@.male;"I bet she doesn't even know him. Halloween is just an excuse for girls to dress like sluts,"@@ a guy says, not intending for you to hear him. [[Tell him off|Halloween Kitchen Date TellOff]] [[Run away|Halloween Kitchen Date RunAway]]\ <<set $scenes.halloween.kissedRyan to true>>\ <<set $player.attractionToMen to $player.attractionToMen+3>>\ <<else>>\ @@.male;"Hey, look. He's kissing like a girl!"@@ All of a sudden, the magic is gone. You back away and look at a half dozen people staring at you. The guy who made the comment just chuckles. @@.male;"It's like watching two lesbians kiss."@@ [[Tell him to fuck off|Halloween Kitchen Date TellOff]] [[Run away|Halloween Kitchen Date RunAway]]\ <<set $scenes.halloween.kissedCheerleader to true>>\ <<set $player.attractionToWomen to $player.attractionToWomen+3>>\ <</if>>\ <<increaseArousal 5>>\ <<set $location to "default">>\You pull away. @@.thought;How did I get here? I thought it was just going to be one dance. But making out with@@ \ <<if $boughtGirlsCostume>>\ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy@@\ <<else>>\ @@.thought;someone@@\ <</if>> \ @@.thought;in front of all these people? No thanks.@@ <<if $boughtGirlsCostume>>\ @@.male;"Something wrong, babe?"@@ @@.player;"It's just...there are so many people around."@@ @@.male;"I understand."@@ @@.player;"You do?"@@ you ask, surprised. He takes your hand and starts leading you out of the kitchen. @@.thought;I thought all boys wanted to have sex with girls. But he's...leading me to the bedroom.@@ <<if $scenes.halloween.talkedToGirlfriend>>\ As you start to leave the kitchen, you lock eyes with <<print $girlfriend.firstname>>. \ <<if visited("Halloween Girlfriend Decline")>>\ She looks at you questioningly.\ <<else>>\ She brings her fist to her lips and mimes giving a blowjob.\ <</if>> <<if $costume is "prisoner">>\ [[Follow him to the bedrooms|Halloween Ryan Handcuffs][$leftChar to null]]\ <<else>>\ [[Follow him to the bedrooms|Halloween Ryan Sex][$leftChar to null;$scenes.halloween.hookedUpWithRyan to true]]\ <</if>>\ <<else>>\ [[Go with him|Halloween Date Girlfriend]]\ <</if>> [[Tell him he misunderstood|Halloween Date Decline][$leftChar to null]] [[Tell him you'll think about it|Halloween Date ThinkOver][$leftChar to null]]\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<else>>\ @@.female;"Something wrong?"@@ @@.player;"It's just...there are so many people around."@@ @@.female;"I understand."@@ @@.player;"You do?"@@ you ask, surprised. Nikki gives you a wink and then starts walking out of the kitchen. @@.thought;I thought she understood, but now she's walking away...oh, she's walking to the bedrooms.@@ <<if $scenes.halloween.talkedToGirlfriend>>\ As you start to leave the kitchen, you lock eyes with <<print $girlfriend.firstname>>. \ <<if visited("Halloween Girlfriend Decline")>>\ She looks at you questioningly.\ <<else>>\ She gives you a thumbs up.\ <</if>> [[Go with Nikki|Halloween Cheerleader Sex][$scenes.halloween.hookedUpWithCheerleader to true;$leftChar to null]]\ <<else>>\ [[Go with her|Halloween Date Girlfriend]]\ <</if>> [[Tell her she misunderstood|Halloween Date Decline][$leftChar to null]] [[Tell her you'll think about it|Halloween Date ThinkOver][$leftChar to null]]\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <</if>>\ <<setUpSexScene>>\ <<set $currentlySuckingDick to false>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\You spin around and face the guy who spoke. Anticipating your outburst, he starts backing away. <<if $boughtGirlsCostume>>\ @@.player;"Fuck off! I'm not a slut, I just want to have fun. This is a party, so get that stick out of your ass!"@@ A couple people cheer. @@.female;"You go, girl!"@@ one girl says. You beam. \ <<if $player.submission>15>>\ You haven't stood up to many people lately, and finally getting to tell someone off felt good. Even better, it sounds like most of the other people agreed with you.\ <<else>>\ Even though you never found it hard to stand up for yourself, it still felt good to embarrass that douchebag.\ <</if>> @@.male;"Well said,"@@ Ryan says. He leans in close. @@.male;"Do you want to go somewhere else? Where there aren't so many people?"@@ <<if $scenes.halloween.talkedToGirlfriend>>\ As you think over his proposition, you lock eyes with <<print $girlfriend.firstname>>. \ <<if visited("Halloween Girlfriend Decline")>>\ She looks at you questioningly.\ <<else>>\ She brings her fist to her lips and mimes giving a blowjob.\ <</if>> <<if $costume is "prisoner">>\ [[Follow him to the bedrooms|Halloween Ryan Handcuffs][$leftChar to null]]\ <<else>>\ [[Follow him to the bedrooms|Halloween Ryan Sex][$leftChar to null;$scenes.halloween.hookedUpWithRyan to true]]\ <</if>>\ <<set $leftChar to $girlfriend>>\ <<else>>\ [[Go with him|Halloween Date Girlfriend]]\ <</if>> [[The moment's been ruined|Halloween Date Decline][$leftChar to null]] [[Tell him you'll think about it|Halloween Date ThinkOver][$leftChar to null]]\ <<else>>\ @@.player;"Fuck off! At least I'm kissing a girl!"@@ A couple of people laugh at your comeback, and you beam. \ <<if $player.submission>15>>\ You haven't stood up to many people lately, and finally getting to tell someone off felt good.\ <<else>>\ Even though you never found it hard to stand up for yourself, it still felt good to embarrass that douchebag.\ <</if>> @@.female;"Nice one,"@@ Nikki says. She leans in close. @@.female;"Do you want to go somewhere else? Where there aren't so many people?"@@ <<if $scenes.halloween.talkedToGirlfriend>>\ As you think over her proposition, you lock eyes with <<print $girlfriend.firstname>>. \ <<if visited("Halloween Girlfriend Decline")>>\ She looks at you questioningly.\ <<else>>\ She gives you a thumbs up.\ <</if>> [[Go with Nikki|Halloween Cheerleader Sex][$scenes.halloween.hookedUpWithCheerleader to true;$leftChar to null]]\ <<set $leftChar to $girlfriend>>\ <<else>>\ [[Go with her|Halloween Date Girlfriend]]\ <</if>> [[Tell her she misunderstood|Halloween Date Decline][$leftChar to null]] [[Tell her you'll think about it|Halloween Date ThinkOver][$leftChar to null]]\ <</if>>\ <<set $player.submission to $player.submission-3>>\ <<setUpSexScene>>\ <<set $currentlySuckingDick to false>>\ <<set $location to "default">>\You look back and forth between everyone's faces. \ <<if $boughtGirlsCostume>>\ @@.thought;Not only do they @@<<if $player.masculinity>0>>@@.thought;think@@<<else>>@@.thought;know@@<</if>> @@.thought;I'm a girl, but they think I'm a slutty girl!@@\ <<else>>\ @@.thought;Not only are they laughing at me, they're laughing at me for kissing like a girl!@@\ <</if>> You turn and run out of the room.\ <<if $boughtGirlsCostume>> \ As you leave, you hear a girl say, @@.female;"Come on, you're being too hard on her. It's a party."@@ You feel a little better, but nowhere near good enough to face all those people. @@.thought;It's too bad I left Ryan in the kitchen. I had a much better time with him than I thought I would.@@\ <<else>> @@.thought;It's too bad I left Nikki in the kitchen. I had a much better time with her than I thought I would.@@\ <</if>> [[Look around|Halloween Den]] <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\@@.player;"I, uh, I need to think it over?"@@ <<if $boughtGirlsCostume>>\ @@.male;"Think it over?"@@ @@.player;"Yeah. I'm not sure, but, uh, I'll let you know."@@ @@.male;"Whatever. If you want to find me, I'll be on the dance floor,"@@ Ryan says, and walks away.\ <<else>>\ @@.female;"Think it over?"@@ @@.player;"Yeah. I'm not sure, but, uh, I'll let you know."@@ A look of disappointment flashes across Nikki's face, but then it's gone. @@.female;"Whatever. If you want to find me, I'll be on the dance floor."@@ And with that, she walks away.\ <</if>> @@.thought;No, I'm actually going to think it over!@@ you think. But it's too late. \ <<if $boughtGirlsCostume>>\ He's already flirting with <<if $player.masculinity>0>>a<<else>>another<</if>> girl in the hallway. @@.thought;What a player.@@\ <<else>>\ She's already dancing with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy in the living room.\ <</if>> <<if $scenes.halloween.talkedToGirlfriend>>\ [[Look around|Halloween Kitchen]]\ <<else>>\ [[Look around|Halloween Date Girlfriend]]\ <</if>>\ <<set $location to "default">>\<<if visited("Halloween Kitchen Date TellOff")>>\ @@.player;"Sorry,@@ <<if $boughtGirlsCostume>>@@.player;Ryan.@@<<else>>@@.player;Nikki.@@<</if>> @@.player;The moment's been ruined,"@@ you say apologetically.\ <<else>>\ <<if $boughtGirlsCostume>>\ @@.player;"Ryan, you misunderstood me,"@@ you say firmly.\ <<else>>\ @@.player;"Nikki, uh, I don't want to do this."@@\ <</if>> <</if>> <<if $boughtGirlsCostume>>\ He turns and looks at you with surprise. @@.male;"You know my name?"@@\ <<else>>\ She turns and looks at you with surprise. @@.female;"You know my name?"@@\ <</if>> @@.thought;Oh shit.@@ @@.player;"Oh, uh, I thought you looked familiar. And then while we were dancing, it hit me."@@ Luckily, \ <<if $boughtGirlsCostume>>\ he buys it. @@.male;"Okay, well...I'll see you at school I guess."@@\ <<else>>\ she buys it. @@.female;"Okay, well...I'll see you at school I guess."@@\ <</if>> @@.thought;Yeah you will. I hope@@ <<if $boughtGirlsCostume>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;doesn't recognize me during @@<<if $player.skillCurse is 4 or not $boughtGirlsCostume>>@@.thought;gym class.@@<<else>>@@.thought;football practice.@@<</if>> <<if $boughtGirlsCostume>>\ He gives your ass a slap, and then walks off. Moments later, you see him flirting with <<if $player.masculinity>0>>a<<else>>another<</if>> girl in the hallway. @@.thought;What a player.@@\ <<else>>\ She walks off. Moments later, you see her flirting with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy in the hallway.\ <</if>> <<if visited("Halloween Kitchen Date TellOff")>>\ [[Look around|Halloween Kitchen]]\ <<else>>\ [[Go back to the kitchen|Halloween Kitchen]] [[Check out the den|Halloween Den]]\ <</if>>\ <<set $location to "default">>\<<if visited("Halloween Date ThinkOver")>>\ To your surprise, you spot <<print $girlfriend.firstname>>. \ <<if $boughtGirlsCostume>>\ She approaches you hesitantly. @@.girlfriend;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ She looks relieved. @@.girlfriend;"I love your makeup. I didn't think you'd be so good at it already."@@ @@.player;"Thanks,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.girlfriend;"But it's smudged. Let's go to the bathroom."@@ @@.thought;My makeup's smudged? Shit! I hope Ryan doesn't find@@ <<if $player.masculinity<=0>>@@.thought;another@@<<else>>@@.thought;some@@<</if>> @@.thought;girl with perfect makeup to hook up with instead.@@\ <<else>>\ @@.girlfriend;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.girlfriend;"I need to go to the bathroom. Can you come with me?"@@ @@.thought;What?@@ But <<print $girlfriend.firstname>> looks serious, so you nod.\ <</if>>\ <<else>>\ <<if $boughtGirlsCostume>>\ As you're walking off with Ryan, someone taps you on the shoulder. You look around and are surprised to see that it's <<print $girlfriend.firstname>>. @@.player;"Hey, <<print $girlfriend.firstname>>."@@ She searches your face hesitantly. Finally, she says, @@.girlfriend;"Your makeup's smudged."@@ @@.player;"What? Really?"@@ you ask. You look over at Ryan, hoping that he still finds you attractive. @@.girlfriend;"Yeah. I'll touch it up for you in the bathroom."@@\ <<else>>\ As you're walking off with Nikki, someone taps you on the shoulder. You look around and are surprised to see that it's <<print $girlfriend.firstname>>. @@.player;"Hey, <<print $girlfriend.firstname>>."@@ @@.girlfriend;"Hey, <<print $player.firstname>>. Can I talk to you? In private?"@@\ <</if>>\ <</if>> <<if visited("Halloween Date ThinkOver") or $boughtGirlsCostume>>\ [[Follow her to the bathroom|Halloween Girlfriend Bathroom]]\ <<else>>\ [[Follow her|Halloween Girlfriend Bathroom]]\ <</if>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\<<if $boughtGirlsCostume>>\ On your way to the bathroom, you realize that <<print $girlfriend.firstname>> probably didn't drag you here just to touch up your makeup. She wants to talk about you and Ryan. @@.player;"Did you really want to touch up my makeup?"@@\ <<else>>\ You follow <<print $girlfriend.firstname>> to the bathroom, wondering what she wants to talk to you about.\ <</if>> <<if $player.datingGirlfriend and not $player.openRelationship>>\ <<if $boughtGirlsCostume>>\ @@.girlfriend;"Kind of. It got smudged when you kissed Ryan."@@ @@.player;"Oh. Sorry,"@@ you say, feeling guilty. <<print $girlfriend.firstname>> is silent and just takes out her makeup kit and starts fixing your makeup. @@.player;"What about you and Marco?"@@ you ask, breaking the silence.\ <<else>>\ @@.girlfriend;"So you and Nikki, huh?"@@ @@.player;"I'm sorry! I saw you and Marco dancing, and...why were you dancing with him, anyway?"@@\ <</if>> She looks guilty. @@.girlfriend;"I'm sorry about that. I was just going to dance until you showed up, but..."@@ She blushes. @@.girlfriend;"I'm horny, and I need some dick. You know how it is."@@ You're about to protest when you realize that she's right. @@.thought;I@@ @@.player;do@@ @@.thought;want dick. I can't give her what she wants, but she can't give me what I want either.@@ @@.girlfriend;"I still want to date you,"@@ she assures you. Then her face lights up. @@.girlfriend;"What if I hooked up with Marco and you hooked up with Ryan?"@@ You <<if $player.pout>>pout.<<else>>look at her.<</if>> You don't want your girlfriend to hook up with your roommate! @@.thought;But Ryan is hot, and I want to hook up with him.@@ [[Agree|Halloween Girlfriend Agree]] [[Tell her no|Halloween Girlfriend Decline]]\ <<else>>\ <<if $boughtGirlsCostume>>\ @@.girlfriend;"Kind of. I love your makeup, by the way. I didn't think you would have gotten so good at it already."@@ @@.player;"Thanks!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling.<</if>> @@.player;"I just watched a youtube video."@@ @@.girlfriend;"Well, it looks good,"@@ she says, taking out her makeup kit and starting to fix your makeup. @@.girlfriend;"So you're going to hook up with Ryan?"@@ <<if visited("Halloween Date ThinkOver")>>@@.player;"I'm not sure,"@@<<else>>@@.player;"Uh, yeah,"@@<</if>> you say, embarrassed.\ <<else>>\ @@.girlfriend;"So are you going to hook up with Nikki?"@@ she asks. <<if visited("Halloween Date ThinkOver")>>@@.player;"I'm not sure,"@@<<else>>@@.player;"Uh, yeah,"@@<</if>> you say, embarrassed. @@.girlfriend;"I think I'm going to hook up with Marco,"@@ she says. <<if $player.datingGirlfriend>>\ @@.player;"Have fun! He's hot!"@@ you tell her<<if $player.crush is not $qb.firstname>>, before clapping your hand over your mouth. You can't believe you just said that<</if>>.\ <<else>>\ You give her a smile, but inside, you're not sure how you feel. @@.thought;It feels bad that <<print $girlfriend.firstname>> moved on so fast. But I'm@@ <<if visited("Halloween Date ThinkOver")>>@@.thought;maybe@@ <</if>>@@.thought;going to hook up with another girl.@@\ <</if>> <</if>> [[You both go back to the party|Halloween LivingRoom]]\ <</if>>\ <<set $scenes.halloween.talkedToGirlfriend to true>><<set $halloweenInteractions to $halloweenInteractions+1>><<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>>\ <<set $location to "default">>\@@.thought;I don't want my girlfriend to hook up with anyone else. But I want to hook up with Ryan.@@ @@.player;"Sure,"@@ you say, already imagining Ryan's cock. @@.girlfriend;"Great!"@@ she says, smiling. @@.girlfriend;"This is exciting."@@ @@.thought;I'd like it if my girlfriend wasn't so excited about this. But she wants some cock. Just like me.@@ [[You both go back to the party|Halloween LivingRoom]] <<set $location to "default">>\@@.thought;I don't want my girlfriend to hook up with anyone else.@@ @@.player;"I don't want to share you with anyone,"@@ you say. <<print $girlfriend.firstname>> smiles at that. [[You both go back to the party|Halloween LivingRoom]] <<set $location to "default">>\As you start to follow Ryan, he turns around and grabs your hands. You lean <<if $player.height>1>>up<<else>>in<</if>>, assuming that he wants to kiss you. Instead, he quickly moves your hands behind your back, grabs your handcuffs off of your costume and cuffs you. @@.player;"What the fuck, Ryan?"@@ you ask. You feel so humiliated. Not only are you standing in front of all your classmates in this skimpy costume, but now you've been handcuffed too. With your own handcuffs! @@.male;"You've been a bad girl,"@@ Ryan tells you. @@.male;"I'm taking you to jail."@@ @@.thought;So he wants to roleplay? This is too much!@@ But as you think that, your pussy tingles as you imagine this sexy cop having his way with you.<<if $player.masculinity<0>> @@.thought;It was so hot when he called me a bad girl.@@<</if>> [[Ask if there's anything you can do to get out of jail|Halloween Ryan PlayAlong]] [[Tell Ryan you're not into it|Halloween Ryan Protest]] <<set $player.shirt.images to ["images/clothes/onepieces/prison_jumpsuit_no_handcuffs_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_no_handcuffs_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_no_handcuffs_large_breasts.png", "images/clothes/onepieces/prison_jumpsuit_no_handcuffs_large_breasts.png"]>>\ <<set $player.pants.images to ["images/clothes/onepieces/prison_jumpsuit_no_handcuffs_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_no_handcuffs_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_no_handcuffs_large_breasts.png", "images/clothes/onepieces/prison_jumpsuit_no_handcuffs_large_breasts.png"]>>\ <<set $player.isWearingHandcuffs to true>>\ <<set $player.submission to $player.submission+2>>\ <<set $location to "default">>\<<if visited("Halloween Ryan Protest")>>@@.thought;I'm not really locked up. But it's fun to feel helpless in front of this manly football player.@@ <</if>>@@.player;"I'm sorry I've been a bad girl,"@@ you tell him<<if $player.pout>>, pouting<</if>>. @@.player;"Can I do anything to get out of jail?"@@ He pretends to think about it. @@.male;"Why don't I take you to the holding cell, and maybe you can change my mind?"@@ You nod at that, and follow him to the "holding cell". As the two of you walk through the party, you can feel everyone's eyes on you and you can hear the whispers. @@.female;"He's going to fuck her."@@ @@.male;"Or maybe she'll suck his dick."@@ @@.female;"I can't believe she's handcuffed."@@ @@.male;"I'd love to find a slut like that."@@ [[You're relieved when you finally make it to the bedroom|Halloween Ryan HandcuffSex]] <<set $sexDescription to "You follow Ryan into the bedroom. Ryan doesn't even bother to close the door behind him. He just tells you that there's only one way you're getting out of jail. You play dumb and ask what that would be, but inside you can't wait for him to take out his cock.">>\ <<set $player.submission to $player.submission+2>>\ <<set $location to "default">>\@@.player;"I'm not into it,"@@ you say. @@.player;"Can you just let me out of these cuffs?"@@ @@.male;"They're not real handcuffs,"@@ Ryan says. @@.male;"See this button?"@@ he asks, reaching behind you and tapping it. You don't, but you're sure that you can reach it, even when you're handcuffed. @@.male;"Just press it, and they'll unlock,"@@ he continues. [[On second thought, you'll play along|Halloween Ryan PlayAlong]] [[Press the button|Halloween Ryan Refuse]] <<set $location to "default">>\You reach up blindly, trying to find the button. Finally, you press something and the handcuffs unlock. Ryan looks a little disappointed. @@.male;"Still want to hook up?"@@ You nod your head and give him a smile. You still want to feel his hard cock in your mouth. You just don't want to be restrained while you suck him off. Ryan smiles, grabs your hand, and leads you to a bedroom. [[As you follow him, you see other students looking at you|Halloween Ryan Sex]] <<set $player.isWearingHandcuffs to false>>\ <<set $player.shirt.images to ["images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png"]>>\ <<set $player.pants.images to ["images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png"]>>\ <<set $player.submission to $player.submission-1>>\ <<set $scenes.halloween.hookedUpWithRyan to true>>\ <<set $location to "default">>\<<if $player.arousal>=$ryanArousal>><<set _arousalLeft to 100-$player.arousal>><<else>><<set _arousalLeft to 100-$ryanArousal>><</if>>\ <<if $sexDescription.contains("You follow Ryan into the bedroom")>><<set _actionsLeft to 9>><<elseif $sexDescription.contains("Ryan pulls you in close and starts kissing you")>><<set _actionsLeft to 8>><<elseif $sexDescription.contains("Doing your best puppy dog face")>><<set _actionsLeft to 7>><<elseif $sexDescription.contains("Ryan undoes his belt and his blue pants fall to the ground")>><<set _actionsLeft to 5>><<elseif $sexDescription.contains("Ryan tugs his boxers down")>><<set _actionsLeft to 4>><<elseif $sexDescription.contains("Seeing his hard cock in front of your face")>><<set _actionsLeft to 3>><<else>><<set _actionsLeft to random(1,2)>><</if>>\ <<set _arousalStep to Math.round(_arousalLeft/_actionsLeft)>><<if _arousalStep<2>><<set _arousalStep to 2>><<elseif _arousalStep>10>><<set _arousalStep to 10>><</if>>\ Your Arousal: <<print Math.floor($player.arousal)>> Ryan Arousal: <<print $ryanArousal>> You are wearing: Legs: <<print $player.pants.properName>> ==Remove== (You are handcuffed!) Chest: <<print $player.shirt.properName>> ==Remove== (You are handcuffed!) Feet: <<print $player.shoes.properName>> ==Remove== (You are handcuffed!) Ryan is wearing: Legs: <<if $ryanPants is not null>><<print $ryanPants.properName>> <<if $sexDescription.contains("Doing your best puppy dog face")>>[[(Ryan removes them)|Halloween Ryan HandcuffSex][$sexDescription to "Ryan undoes his belt and his blue pants fall to the ground. He starts to take off his boxers before he changes his mind. Telling you that he wants to make sure you won't run, he leans down and handcuffs you to the radiator. You're about to protest when you notice that his bulge has grown considerably, and suddenly you can't think of anything else.";$ryanPants to null;$player.arousal to $player.arousal+_arousalStep+_arousalStep;$ryanArousal to $ryanArousal+_arousalStep+_arousalStep]]<<else>>==Remove== (You are handcuffed!)<</if>><<elseif $ryanUnderwear is not null>><<print $ryanUnderwear.properName>> [[(Ryan removes them)|Halloween Ryan HandcuffSex][$sexDescription to "Ryan tugs his boxers down, and his hard cock springs free. It looks like it's about seven inches: smaller than $qb.firstname's, and smaller than your old cock, but when you see it, your mouth still waters.";$ryanUnderwear to null;$player.arousal to $player.arousal+_arousalStep;$ryanArousal to $ryanArousal+_arousalStep]]<<else>>Bare, revealing his seven inch cock <<if $sexDescription.contains("Ryan tugs his boxers down")>>[[(Suck)|Halloween Ryan HandcuffSex][$sexDescription to "Seeing his hard cock in front of your face, you instinctively lean forward. You lick the tip and then take it into your mouth. You want to use your hands to help, but you're stuck giving him head with your just mouth.";$player.attractionToMen to $player.attractionToMen+3;$player.arousal to $player.arousal+_arousalStep;$ryanArousal to $ryanArousal+_arousalStep]]<<elseif $ryanArousal+_arousalStep<100>>[[(Suck)|Halloween Ryan HandcuffSex][$sexDescription to "Ryan groans. His hand grabs the back of your head and holds you in place as you suck him off. With a cock in your mouth, his hand on the back of your head, and your hands in the cuffs, you can't move at all, and you're loving it. You feel so submissive and turned on.";$player.attractionToMen to $player.attractionToMen+3;$player.arousal to $player.arousal+_arousalStep;$ryanArousal to $ryanArousal+_arousalStep]]<<else>>[[(Suck)|Halloween Ryan HandcuffSex Cum]]<</if>><</if>> Chest: <<print $ryanShirt.properName>> ==Remove== (You are handcuffed!) Feet: <<print $ryanShoes.properName>> ==Remove== (You are handcuffed!) <<if $sexDescription.contains("You follow Ryan into the bedroom")>>[[Kiss|Halloween Ryan HandcuffSex][$sexDescription to "Ryan pulls you in close and starts kissing you while his hands start exploring your ass. Your hands can't do anything, of course, so you just kiss him back submissively.";$player.attractionToMen to $player.attractionToMen+1;$player.arousal to $player.arousal+_arousalStep;$ryanArousal to $ryanArousal+_arousalStep]]<<elseif $sexDescription.contains("Ryan pulls you in close and starts kissing you")>>==Kiss== (Ryan looks like he wants more than a kiss)<<else>>==Kiss== (you're on your knees and unable to reach him)<</if>><<if $sexDescription.contains("Ryan pulls you in close and starts kissing you")>> [[Beg for him to not put you in jail|Halloween Ryan HandcuffSex][$sexDescription to "Doing your best puppy dog face, you apologize to Ryan for being bad and say that you'll do anything to stay out of jail. @@.male;Anything?@@ he asks. You nod. Ryan smiles at that and pushes you to your knees.";$player.arousal to $player.arousal+_arousalStep;$ryanArousal to $ryanArousal+_arousalStep]]<</if>> <<print $sexDescription>><<if $player.arousal>=100 and not $playerCame>> <<if $sexDescription.contains("suck")>>You moan into Ryan's mouth<<else>>You moan out loud<</if>> and a warmth spreads throughout your body as an orgasm overtakes you. Ryan asks if you want to continue. <<if $sexDescription.contains("suck")>>You can't talk with your mouth full of cock but you nod.<<else>>You nod eagerly.<</if>><<elseif $player.arousal>=100>> You shudder again as another orgasm overtakes you.<</if>> <<set $location to "dorm">>\Ryan groans loudly as he uses your mouth, and you can tell that he's close. He reaches down and pulls down your prison jumpsuit, exposing your <<if $player.boobs is 0>>flat chest.<<elseif $player.boobs is 1>>large nipples.<<elseif $player.boobs is 2>>small boobs.<<elseif $player.boobs is 3>>medium-sized boobs.<<else>>large boobs.<</if>> <<if $player.boobs>3>>@@.male;"Fuck, they're so big,"@@ Ryan groans. @@.male;"I'm going to cum on them."@@<<elseif $player.boobs is 3>>@@.male;"I love your tits,"@@ Ryan groans. @@.male;"I'm going to cum on them."@@<<else>>@@.male;"I'm going to cum on your@@ <<if $player.boobs is 2>>@@.male;tits,"@@ Ryan groans. @@.male;"It'll help them grow."@@<<else>>@@.male;chest,"@@ Ryan groans. @@.male;"It'll help your tits grow."@@<</if>> You can't decide whether you're offended by that or not.<</if>> Ryan pulls out and tries to cum on your <<if $player.boobs>=2>>boobs<<else>>chest<</if>>, but he doesn't time it right, and cums all over your face. You both freeze in shock. Then, Ryan says, @@.male;"Sorry. I'll go get a towel."@@ [[He disappears, leaving you kneeling there, hot cum on your face|Halloween Ryan HandcuffSex Wait]] <<if $player.arousal>=100>><<set $player.arousal to 0>><</if>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.shirt.images to ["images/clothes/onepieces/prison_jumpsuit_exposed.png", "images/clothes/onepieces/prison_jumpsuit_exposed_medium_breasts.png", "images/clothes/onepieces/prison_jumpsuit_exposed_C_breasts.png", "images/clothes/onepieces/prison_jumpsuit_exposed_large_breasts.png"]>>\ <<set $player.pants.images to ["images/clothes/onepieces/prison_jumpsuit_exposed.png", "images/clothes/onepieces/prison_jumpsuit_exposed_medium_breasts.png", "images/clothes/onepieces/prison_jumpsuit_exposed_C_breasts.png", "images/clothes/onepieces/prison_jumpsuit_exposed_large_breasts.png"]>>\ <<set $location to "dorm">>\You kneel there helplessly. You can't move or get up. You can't even wipe away the cum. All you can do is hope that Ryan returns soon. You're feeling dazed<<if $player.arousal is 0>> and happy.<<else>>, happy and horny.<</if>> @@.thought;That blowjob was so hot. I still can't believe I did that.@@ You hear a sound and you look at the door, hoping that it's Ryan. @@.thought;Wait a minute. The door is open!@@ You look down at your exposed <<if $player.boobs>=2>>boobs.<<else>>chest.<</if>> @@.thought;Anybody could walk in, and they'd see me,@@ <<if $player.boobs>=2>>@@.thought;my tits out and@@<<else>>@@.thought;half-naked with@@<</if>> @@.thought;cum on my face.@@<<if $player.arousal>0>> As you imagine a stranger discovering you in this state and having his way with you, your legs shake and you have an orgasm. @@.thought;Seriously? I came from that?@@<</if>> [[Keep waiting|Halloween Ryan HandcuffSex Freed]] <<set $player.arousal to 0>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "dorm">>\You keep waiting for Ryan to come back. By now, the once hot cum on your face has cooled. Finally, you hear footsteps. @@.male;"This room's free...oh."@@ You look over. A couple dressed as a vampire and a maid are standing in the doorway, looking at you. The vampire stares at <<if $player.boobs>=2>>your exposed boobs<<else>>you<</if>> hungrily, while the maid has a giggle fit. @@.player;"Can you uncuff me?"@@ you plead, rattling your handcuffs. You're relieved that you can finally be freed, but you're also humiliated that these two strangers are seeing you in this state, <<if $player.boobs>=2>>tits exposed<<else>>half-naked<</if>> with cum on your face. The maid walks over, grabs the bedspread, and uses it to wipe the cum off your face. Her partner just stares at you, and you can see a bulge in his pants. @@.player;"Thanks. Can you uncuff me too?"@@ She leans over, presses a button on your handcuffs and you're free. <<if visited("Halloween Ryan Protest")>>@@.thought;Ryan showed me that button! If I had just remembered, I wouldn't have had to kneel in this bedroom waiting for someone to walk in!@@ <</if>>You thank her profusely, pull up your jumpsuit, and then struggle to your feet. [[Go back to the party|Halloween Ryan Leave]] <<set $player.isWearingHandcuffs to false>>\ <<set $player.shirt.images to ["images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png"]>>\ <<set $player.pants.images to ["images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_small_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png", "images/clothes/onepieces/prison_jumpsuit_large_breasts.png"]>>\ <<set $location to "dorm">>\<<if ($player.arousal<=100 and $ryanArousal<=100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> Ryan Arousal: <<print $ryanArousal>> You are wearing: Legs: \ <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.pants.dress>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You fumble with your dress, eager to get it off but confused about how to do so. Ryan steps behind you and unzips you. You pull it over your shoulders and let out a breath, finally free. You wonder how real princesses wore dresses like this.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+1;$player.pants to null;$player.shirt to null;$currentlySuckingDick to false]]\ <<elseif $player.pants.onepiece>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You slip out of your $costume costume, lower it down your legs, and step out of it. Now, you're standing in front of Ryan in just your underwear.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+4;$player.pants to null;$player.shirt to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|Halloween Ryan Sex][$temp to $player.pants;$sexDescription to "Teasingly, you slowly take off your $temp.informalName, revealing your $player.underwear.informalName. Ryan slaps your panty-covered ass, and you giggle.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+5;$player.pants to null;$currentlySuckingDick to false]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ [[(Remove)|Halloween Ryan Sex][$temp to $player.underwear;$sexDescription to "Without thinking, you slide your $temp.informalName down your legs. Suddenly, you freeze up: you're naked in front of a guy! You wait for him to realize who you are. Ryan doesn't say anything, though. Of course he doesn't: you have a pussy. Sometimes you forget about that.";$player.arousal to $player.arousal+1;$ryanArousal to $ryanArousal+4;$player.underwear to null;$currentlySuckingDick to false]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet <</if>> pussy.\ <<if $player.arousal>50 and $currentlySuckingDick>> \ <<if $sexDescription.contains("As Ryan thrusts his dick into your mouth, you move your hand down between your legs and start to finger yourself. The feeling of Ryan's dick in your throat, combined with your finger feels so good, and you let out a muffled moan.")>>\ [[(Touch)|Halloween Ryan Sex][$sexDescription to "As Ryan thrusts his dick into your mouth, you continue fingering yourself. You insert another finger in, and gasp. It feels //so// good, especially combined with the sensation of Ryan's dick in your throat.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+1]]\ <<else>>\ [[(Touch)|Halloween Ryan Sex][$sexDescription to $sexDescription+"<br><br>As Ryan thrusts his dick into your mouth, you move your hand down between your legs and start to finger yourself. The feeling of Ryan's dick in your throat, combined with your finger feels so good, and you let out a muffled moan.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+1]]\ <</if>>\ <</if>>\ <</if>> Chest: \ <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.shirt.dress>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You fumble with your dress, eager to get it off but confused about how to do so. Ryan steps behind you and unzips you. You pull it over your shoulders and let out a breath, finally free. You wonder how real princesses wore dresses like this.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+1;$player.pants to null;$player.shirt to null;$currentlySuckingDick to false]]\ <<elseif $player.shirt.onepiece>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You slip out of your $costume costume, lower it down your legs, and step out of it. Now, you're standing in front of Ryan in just your underwear.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+4;$player.pants to null;$player.shirt to null;$currentlySuckingDick to false]]\ <<elseif $player.boobs<=1>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You pull off your top, exposing your bare chest. Ryan excitedly watches, but he looks disappointed when you're done. You note his reaction with annoyance: it's not your fault that you're not well-endowed.";$player.arousal to $player.arousal+2;$ryanArousal to $ryanArousal-1;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.bra>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You pull off your top, revealing your $player.bra.informalName. Ryan grabs ahold of one of your boobs and squeezes. You let out a gasp: he was rough, but it felt good.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+3;$currentlySuckingDick to false;$player.shirt to null]]\ <<else>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You pull off your top, revealing your boobs. Ryan smiles and roughly squeezes them. You let out a gasp in spite of yourself: that felt good.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> \ <<if $player.voice>=3>>\ <<set $gasp to "high-pitched gasp">>\ <<else>>\ <<set $gasp to "gasp">>\ <</if>>\ [[(Remove)|Halloween Ryan Sex][$temp to $player.bra;$sexDescription to "Ryan confidently unhooks your $temp.informalName, and your boobs fall free. Ryan smiles and plants a kiss on your nipple. You let out a $gasp. You want him to keep doing that, but he seems more interested in other parts of your body.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <</if>> Feet: \ <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|Halloween Ryan Sex][$sexDescription to "Carefully, you take off your shoes.";$currentlySuckingDick to false;$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Halloween Ryan Sex][$sexDescription to "You pull off your socks.";$currentlySuckingDick to false;$player.socks to null]]\ <<else>>\ Barefoot\ <</if>> Ryan is wearing: Legs: \ <<if $ryanPants is not null>>\ <<print $ryanPants.properName>> \ <<if $ryanArousal>=75>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "Slowly, you unbutton Ryan's pants and slide them off his legs. You can see his hard cock through his boxers, and your mouth starts to water. You've seen his dick before in the locker room, but that doesn't count. And you've never seen it hard.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+3;$currentlySuckingDick to false;$ryanPants to null]]\ <<else>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "Slowly, you unbutton Ryan's pants and slide them off his legs. You can see his stiffening cock through his boxers, and you feel a desire to see it. You've seen it in the locker room, of course, but never up close.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+3;$currentlySuckingDick to false;$ryanPants to null]]\ <</if>>\ <<elseif $ryanUnderwear is not null>>\ <<print $ryanUnderwear.properName>> \ <<if $ryanArousal>=75>>\ <<if $qb.hookedUp>0>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You tug Ryan's boxers down, and his hard cock springs free. It looks like it's about seven inches: smaller than $qb.firstname's, and smaller than your old cock, but when you see it, your mouth still waters.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+4;$currentlySuckingDick to false;$ryanUnderwear to null]]\ <<else>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You tug Ryan's boxers down, and his hard cock springs free. It looks like it's about seven inches: smaller than your old cock, but when you see it, your mouth still waters.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+4;$currentlySuckingDick to false;$ryanUnderwear to null]]\ <</if>>\ <<elseif $qb.hookedUp>0>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You tug Ryan's boxers down, and his cock springs free. It's not hard yet, but it looks slightly smaller than $qb.firstname's cock. You're a little disappointed, but you still can't wait to feel it in your hands...or your mouth.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+4;$currentlySuckingDick to false;$ryanUnderwear to null]]\ <<else>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "You tug Ryan's boxers down, and his cock springs free. It's not hard yet, but it looks smaller than your old cock. You're a little disappointed, but you still can't wait to feel it in your hands...or your mouth.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+4;$currentlySuckingDick to false;$ryanUnderwear to null]]\ <</if>>\ <<else>>\ Bare, revealing his <<if $ryanArousal>=75>>seven inch<<elseif $ryanArousal>=50>>stiffening<<else>>flaccid<</if>> cock. [[(Stroke)|Halloween Ryan Sex][$sexDescription to "Dimly, you recall a time when you were attracted to girls. That seems far away now. Maybe you're still attracted to them, but right now, all you can think about is this hard cock right in front of you. You take his shaft in your hands and stroke it, exactly the way you liked it when you had one. Ryan closes his eyes and tells you to keep going.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+7;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+2]]\ <</if>> Chest: \ <<if $ryanShirt is not null>>\ <<print $ryanShirt.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "Ryan pulls his shirt off, exposing his bare, muscular chest. You run your hand over his muscles, impressed. When you compare his manly chest to your soft, female one, it's hard to feel like much of a man.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+2;$currentlySuckingDick to false;$ryanShirt to null]]\ <<else>>\ [[(Remove)|Halloween Ryan Sex][$sexDescription to "Ryan pulls his shirt off, exposing his bare, muscular chest. You run your hand over his muscles, impressed.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$currentlySuckingDick to false;$ryanShirt to null]]\ <</if>>\ <<else>>\ Bare, exposing his muscular chest\ <</if>> Feet: \ <<if $ryanShoes is not null>>\ <<print $ryanShoes.properName>> [[(Remove)|Halloween Ryan Sex][$sexDescription to "Ryan kicks off his shoes.";$currentlySuckingDick to false;$ryanShoes to null]]\ <<elseif $ryanSocks is not null>>\ <<print $ryanSocks.properName>> [[(Remove)|Halloween Ryan Sex][$sexDescription to "Ryan removes his socks.";$currentlySuckingDick to false;$ryanSocks to null]]\ <<else>>\ Barefoot\ <</if>> <<if $scenes.halloween.kissedRyan>>\ [[Kiss|Halloween Ryan Sex][$sexDescription to "You lean in and start making out with Ryan again. You enjoy the feeling of his stubble and his masculine lips against yours, but now the feeling doesn't feel quite so electric: probably because before you were imagining him in the bedroom. And now, well, you're here, and there are so many other things to do.";$player.arousal to $player.arousal+2;$ryanArousal to $ryanArousal+2;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <<else>>\ [[Kiss|Halloween Ryan Sex][$sexDescription to "You lean in and start making out with Ryan. You enjoy the feeling of his stubble and his masculine lips against yours, but you also want more";$player.arousal to $player.arousal+2;$ryanArousal to $ryanArousal+2;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>>\ <<if $ryanUnderwear is null and $player.arousal>50 and $ryanArousal>=75>>\ <<if $currentlySuckingDick>> [[Suck his dick|Halloween Ryan Sex][$sexDescription to "You pop him out of your mouth for a moment to catch your breath, and then eagerly lick the shaft. Ryan groans, and you see a little bit of precum on the tip. You take him back into your mouth, and bob up and down on his cock, enjoying the way he reacts as you suck him off. You feel so powerful, being able to control his reaction as you give him pleasure.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+10;$player.attractionToMen to $player.attractionToMen+3;$player.submission to $player.submission+1;$player.suckedDick to true;$currentlySuckingDick to true]]\ <<else>> <<if $player.skillCurse is 4>><<set $teammateText to "former teammate.">><<else>><<set $teammateText to "teammate.">><</if>>\ [[Suck his dick|Halloween Ryan Sex][$sexDescription to "Here you go. You're about to suck the cock of your $teammateText You kiss the tip and then put your lips around the head of his shaft. Ryan grunts and holds you in place. You kneel there helplessly as he uses your mouth. Finally, he lets go and you gasp for breath. That was a degrading experience, but also incredibly hot too.";$player.arousal to $player.arousal+7;$ryanArousal to $ryanArousal+10;$player.attractionToMen to $player.attractionToMen+3;$player.submission to $player.submission+1;$player.suckedDick to true;$currentlySuckingDick to true]]\ <</if>>\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>>\ <<if $movesTakenDuringSex<2>> <<if $player.arousal>=100>>\ <<if $playerCame>>\ You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>>\ <<set $playerCame to true>>Ryan places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. Ryan looks disappointed, but you're lost in the bliss of your orgasm. Finally, you notice his disappointment. Taking pity on him, you reassure him that you want to keep going, and he smiles.\ <</if>>\ <<elseif $partnerCame>>\ Ryan groans. He looks like he needs to cum, but he already did.\ <<else>>\ <<set $partnerCame to true>>@@.player;"I can't wait for this,"@@ you tell Ryan. As it turns out, you are going to have to wait, because as soon as you say that, Ryan's body trembles. @@.thought;That pushed him over the edge? Seriously?@@ Somehow, his cock remains hard. He assures you that he wants to continue.\ <</if>>\ <<else>>\ <<if $ryanArousal>=100>> <<if $currentlySuckingDick>>\ <<link "Ryan twitches in your mouth" "Halloween Ryan CumChoice">><</link>>\ <<else>>\ [[He cums|Halloween Ryan Cum]]\ <</if>>\ <<elseif $player.arousal>=100>> [[You cum|Halloween Ryan Cum]]\ <</if>>\ <</if>>\ <</if>>\ <<set $location to "dorm">>\Ryan's cock twitches. Realizing what's about to happen, you know that you have only seconds to get out of the way. [[Get out of the way|Halloween Ryan CumFace]] [[Stay where you are|Halloween Ryan CumMouth]] <<unset $ryanArousal>><<unset $ryanPants>><<unset $ryanShirt>><<unset $ryanShoes>><<unset $ryanSocks>><<unset $ryanUnderwear>>\ <<set $location to "dorm">>\Ryan's cock slips out of your mouth as he cums. Unfortunately, you weren't fast enough. You didn't get any of his seed in your mouth, but that's because it all went on your face. @@.thought;Shit.@@ @@.male;"I'm sorry, babe,"@@ Ryan says awkwardly. You do your best to clean yourself up. You can't see yourself, but you know that your makeup is ruined. @@.thought;I hope no one sees me like this. I'd better get out of the party.@@ [[Try to leave unnoticed|Halloween Ryan Leave]] <<finishSexScene>>\ <<set $location to "dorm">>\You stay where you are, anticipating the taste of Ryan's cum. Sure enough, he erupts into your throat, and before you realize what you're doing, you've gulped down his salty cum. <<if $player.buttplugCurse is true>>\ You feel your buttplug shifting in your butt. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@\ <<set $player.buttplugCurse to false>>\ <<else>>\ @@.thought;Wow.@@\ <</if>> @@.male;"That was great, babe,"@@ Ryan says. @@.male;"I love girls who swallow."@@ @@.player;"I liked it too,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> Suddenly, a thought crosses your mind. @@.player;"We've got to get out of here."@@ He laughs. @@.male;"Why?"@@ @@.player;"Before anyone realizes that I sucked your dick."@@ He laughs again. @@.male;"Nobody knows who you are. Hell, I don't know who you are."@@ @@.player;"I know, but I know those people are going to judge me,"@@ you say as you hurriedly put your costume back on. [[Try to leave unnoticed|Halloween Ryan Leave]] <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<finishSexScene>>\ <<set $location to "dorm">>\Ryan groans. @@.male;"I'm going to cum!"@@ he announces between ragged breaths.<<if $player.arousal>=100>> @@.player;"Me too!"@@<</if>> He lets loose a stream of cum onto the bed.<<if $player.arousal>=10>> At the same time, you have an orgasm of your own. You cry out as the pleasure overtakes you.<<else>>You <<if $player.pout>>pout, disappointed.<<else>>sigh in disappointment.<</if>> After all that, you didn't even get off.<</if>> You lie there for a while, when all of a sudden a thought crosses your mind. @@.player;"Shit! We've gotta go!"@@ @@.male;"What's wrong, babe?"@@ @@.player;"We've been gone from the party for a while. People are going to realize what we were up to!"@@ @@.male;"So?"@@ You sigh. @@.player;"It's different for you. Those people out there are going to judge me."@@ @@.male;"Nobody knows who you are. Hell, I don't know who you are."@@ That does little to ease your mind. You hurriedly put your costume back on, and get ready to go. [[Try to leave unnoticed|Halloween Ryan Leave Normal]] <<finishSexScene>>\ <<unset $ryanArousal>><<unset $ryanPants>><<unset $ryanShirt>><<unset $ryanShoes>><<unset $ryanSocks>><<unset $ryanUnderwear>>\ <<set $location to "dorm">>\<<if visited("Halloween Ryan HandcuffSex Freed")>>\ You thank the girl again and then finally leave the bedroom. As you go, you hear the guy saying, @@.male;"I'm going to make your face look just like hers."@@ The girl just giggles in response. You were hoping that she had gotten all of the cum off your face. But from the reaction you get when you make it back to the party, it sounds like she missed a few spots.\ <<else>>\ @@.male;"Where are you going?"@@ Ryan asks as you hurriedly put your costume back on. @@.player;"Gotta go,"@@ you say. You turn to him. @@.player;"Sorry. I had a good time."@@ You open the bedroom door and walk quickly down the hallway and down the stairs<<if $player.hipSway>>, your hips swaying behind you<</if>>. Ryan leaves the room a little while after you, and is immediately greeted with high fives from his teammates. @@.thought;That's so not fair.@@ As for you, everyone avoids you, but you can still hear the comments that they're making behind your back.\ <</if>> @@.female;"Did you see the cum on her face?"@@ @@.female;"She totally sucked him off!"@@ @@.male;"I knew she was going to hook up with him."@@ It's all too much for you. You slip out the front door, and then sprint the rest of the way back to your dorm.<<if visited("Halloween Girlfriend Decline")>> But before you go, you take one last look back. <<print $girlfriend.firstname>> has burst into tears. @@.thought;Shit. I told her not to hook up with Marco and then hooked up with Ryan. I feel guilty.@@<</if>> @@.thought;On the bright side, at least none of them know who I am. @@<<if $player.masculinity>=0>>@@.thought;They all thought I was a girl.@@<<else>>@@.thought;All they know about me is that I'm some girl.@@<</if>> [[Run back to your dorm|Halloween Finish]] <<if visited("Halloween Girlfriend Decline")>><<set $girlfriend.relationship to $girlfriend.relationship-10>><</if>>\ <<set $scenes.halloween.noticedCum to true>>\ <<if $timeOfDay is 3>><<passTime>><</if>>\ <<set $location to "quad">>\To your surprise, nobody says anything when you leave the bedroom. Whether it's because they didn't notice or because there's so much sex going on at this party you're not sure, but either way you're able to make it to the kitchen without incident. [[Look around|Halloween Kitchen]] <<set $location to "default">>\<<if ($player.arousal<=100 and $nikkiArousal<=100) or $movesTakenDuringSex<2 or not visited("Halloween Cheerleader Lights") or (visited("Halloween Cheerleader Cum") and $player.arousal<100)>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> Nikki Arousal: <<print $nikkiArousal>> You are wearing: Legs: \ <<if $player.pants is not null>>\ <<print $player.pants.properName>> [[(Remove)|Halloween Cheerleader Lights]]\ <<else>>\ Bare, revealing your strap-on...which you hope Nikki won't notice.\ <</if>> Chest: \ <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.boobs<=1 and $player.armStrength>=73>>\ [[(Remove)|Halloween Cheerleader Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare chest. Nikki looks approvingly at your muscles.";$player.arousal to $player.arousal+2;$nikkiArousal to $nikkiArousal+3;$player.shirt to null]]\ <<elseif $player.boobs<=1>>\ [[(Remove)|Halloween Cheerleader Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare chest. Nikki looks disappointed when she sees your lack of muscles.";$player.arousal to $player.arousal+2;$nikkiArousal to $nikkiArousal-1;$player.shirt to null]]\ <<else>>\ [[(Remove)|Halloween Cheerleader Boobs]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <</if>>\ <</if>> Feet: \ <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Carefully, you take off your shoes.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "You pull off your socks.";$player.socks to null]]\ <<else>>\ Barefoot\ <</if>> Nikki is wearing: Legs: \ <<if $nikkiPants is not null>>\ <<print $nikkiPants.properName>> \ <<if $nikkiPants.onepiece and $player.boobs>=2>>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Nikki finds the zipper on her jumpsuit and starts to undo it. You help her out of it, and soon she's standing in front of you in just her bra and panties. When you compare the boobs you can see on her chest with your own, it's hard to feel much like a man.";$player.arousal to $player.arousal-1;$nikkiArousal to $nikkiArousal+4;$nikkiPants to null;$nikkiShirt to null]]\ <<elseif $nikkiPants.onepiece>>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Nikki finds the zipper on her jumpsuit and starts to undo it. You help her out of it, and soon she's standing in front of you in just her bra and panties. You feel a stirring down below.";$player.arousal to $player.arousal+6;$nikkiArousal to $nikkiArousal+4;$nikkiPants to null;$nikkiShirt to null]]\ <<else>>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "You put two hands on Nikki's skirt and pull it down. She steps out of it and smiles at you. You can see the outline of her pussy through her thong, and you feel a stirring down below.";$player.arousal to $player.arousal+5;$nikkiArousal to $nikkiArousal+3;$nikkiPants to null]]\ <</if>>\ <<elseif $nikkiUnderwear is not null>>\ <<print $nikkiUnderwear.properName>> [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "You tug Nikki's pink thong down her smooth legs. While she steps out of it, you take the time to admire her pussy.";$player.arousal to $player.arousal+5;$nikkiArousal to $nikkiArousal+4;$nikkiUnderwear to null]]\ <<else>>\ Bare, revealing her <<if $nikkiArousal>=50>>wet<<else>>cute<</if>> pussy\ <</if>> Chest: \ <<if $nikkiShirt is not null>>\ <<print $nikkiShirt.properName>> \ <<if $nikkiShirt.onepiece and $player.boobs>=2>>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Nikki finds the zipper on her jumpsuit and starts to undo it. You help her out of it, and soon she's standing in front of you in just her bra and panties. When you compare the boobs you can see on her chest with your own, it's hard to feel much like a man.";$player.arousal to $player.arousal-1;$nikkiArousal to $nikkiArousal+4;$nikkiPants to null;$nikkiShirt to null]]\ <<elseif $nikkiShirt.onepiece>>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Nikki finds the zipper on her jumpsuit and starts to undo it. You help her out of it, and soon she's standing in front of you in just her bra and panties. You feel a stirring down below.";$player.arousal to $player.arousal+6;$nikkiArousal to $nikkiArousal+4;$nikkiPants to null;$nikkiShirt to null]]\ <<elseif $player.boobs>=2>>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Nikki pulls her top over her head, exposing her bra. When you look at her boobs and compare them to your own, it's hard to feel much like a man.";$player.arousal to $player.arousal-1;$nikkiArousal to $nikkiArousal+2;$nikkiShirt to null]]\ <<else>>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Nikki pulls her top over her head, exposing her bra. Her boobs aren't quite as big as $girlfriend.firstname's or $rival.firstname's, but you want to remove her bra all the same.";$player.arousal to $player.arousal+3;$nikkiArousal to $nikkiArousal+2;$nikkiShirt to null]]\ <</if>>\ <<else>>\ Bare, exposing her B cup boobs\ <</if>> Feet: \ <<if $nikkiShoes is not null>>\ <<print $nikkiShoes.properName>> \ <<if $nikkiShoes.properName is "Black Boots">>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Nikki undoes her boots.";$nikkiShoes to null]]\ <<else>>\ [[(Remove)|Halloween Cheerleader Sex][$sexDescription to "Nikki kicks off her shoes.";$nikkiShoes to null]]\ <</if>>\ <<else>>\ Barefoot\ <</if>> <<if $scenes.halloween.kissedCheerleader>>\ [[Kiss|Halloween Cheerleader Sex][$sexDescription to "You lean in and start making out with Nikki again. You enjoy the feeling of her soft lips against yours, but now the feeling doesn't feel quite so electric: probably because before you were imagining her in the bedroom. And now, well, you're here, and there are so many other things to do.";$player.arousal to $player.arousal+2;$nikkiArousal to $nikkiArousal+2;$player.attractionToWomen to $player.attractionToWomen+1]]\ <<else>>\ [[Kiss|Halloween Cheerleader Sex][$sexDescription to "You lean in and start making out with Nikki. You enjoy the feeling of her soft lips against yours, but you also want more";$player.arousal to $player.arousal+3;$nikkiArousal to $nikkiArousal+3;$player.attractionToWomen to $player.attractionToWomen+1;$scenes.halloween.kissedCheerleader to true]]\ <</if>>\ <<if $player.pants is null and $nikkiUnderwear is null and $player.arousal>=50 and $nikkiArousal>=50>>\ <<if $havingSex>>\ <<set $sexDescription to $sexDescription+"<br><br>You thrust into Nikki again, and she cries out. You can't believe that it's working. You're having sex with a beautiful girl, almost like you did when you were a man.">>\ <<set $player.arousal to $player.arousal+3>>\ <<set $nikkiArousal to $nikkiArousal+5>>\ <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <<else>> [[Fuck her|Halloween Cheerleader Sex][$sexDescription to "Nikki lies back on the bed, and you climb on top of her. Hesitantly, you take the strap-on in your hand. For a moment, you feel guilty. Nikki thinks you're a normal guy with a dick. @@.thought;Am I tricking her?@@ Shaking the thought out of your head, you guide your strap-on into Nikki's waiting pussy. Not realizing that you're using a strap-on, she cries out in pleasure.";$player.arousal to $player.arousal+5;$nikkiArousal to $nikkiArousal+10;$havingSex to true]]\ <</if>>\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>> <<if $player.arousal>=100 and $nikkiArousal>=100>>\ [[You cry out|Halloween Cheerleader YouCum]]\ <<elseif $nikkiArousal>=100>>\ [[She cries out|Halloween Cheerleader Cum]]\ <<else>>\ Something has gone wrong. If you are seeing this, please send Vim a save or a screenshot.\ <</if>>\ <</if>>\ <<set $location to "dorm">>\You take off your <<print $player.shirt.informalName>>, imagining \ <<if $player.pants is not null>>\ taking off your pants, and \ <<elseif $nikkiPants is not null or $nikkiShirt is not null>>\ taking off Nikki's clothes, and \ <<elseif $nikkiUnderwear is not null>>\ taking off Nikki's thong, and \ <</if>>\ fucking her. <<if visited("Halloween Cheerleader Lights")>>\ @@.female;"You must have a lot of muscles,"@@ Nikki says, her voice thick with desire. She puts her hand on your chest, and freezes. @@.player;"What?"@@ You look down at where Nikki's hand is, and your heart stops. She's touching your \ <<if $player.bra>>\ <<print $player.bra.informalName>>! And you know that she must be able to feel your <<if $player.boobs>=4>>large <<elseif $player.boobs is 2>>small <</if>>tits beneath your bra.\ <<else>>\ <<if $player.boobs>=4>>large <<elseif $player.boobs is 2>>small <</if>>tits!\ <</if>>\ <<else>>\ To your surprise, Nikki giggles. <<if $player.bra is not null>>\ @@.female;"What are you wearing?"@@ @@.player;"What?"@@ You look down and gasp. A <<print $player.bra.informalName>> is covering your <<if $player.boobs>=4>>large <<elseif $player.boobs is 2>>small <</if>>tits!\ <<else>>\ @@.player;"What?"@@ You look down and gasp. Your <<if $player.boobs>=4>>large <<elseif $player.boobs is 2>>small <</if>>tits are completely exposed!\ <</if>>\ <</if>> @@.female;"Are those real?"@@ @@.player;"I...I..."@@ you stammer, unsure what to say. Would it be more embarrassing to admit that you grew real boobs, or to say that you gave yourself fake boobs before going to a party. @@.female;"I should be getting back to the party,"@@ Nikki says, her voice suddenly cold. @@.player;"Nikki, wait!"@@ [[Follow after her|Halloween Cheerleader Boobs Exposed]] [[Get dressed first|Halloween Cheerleader Boobs Laugh]] <<set $player.shirt to null>>\ <<set $location to "dorm">>\You stumble out of bed and go after Nikki. She slips out of the room. Without thinking, you follow her. @@.thought;Oh shit!@@ you think, looking around you. You're on the upstairs landing, and there are dozens of partygoers below you. @@.female;"Look!"@@ someone says. She points up at you and suddenly everyone is looking right at you...and your <<if $player.bra>>bra.<<else>>boobs.<</if>>\ <<if visited("Halloween Girlfriend Decline")>> \ In the crowd, you see <<print $girlfriend.firstname>>. She looks at you, then over at Nikki, and burst into tears. @@.thought;Shit. I told her not to hook up with Marco and then hooked up with Nikki. I feel guilty.@@ Then the sound of the other kids laughing reminds you of your current situation.\ <<set $girlfriend.relationship to $girlfriend.relationship-10>>\ <</if>> You let out a <<if $player.voice>=2>>girly <</if>>yelp and run back into the room, the laughter from the other students echoing in your ears.\ <<link "Get dressed and run back to your dorm" "Halloween RunAway Male">><<finishSexScene>><</link>> <<set $player.confidence to $player.confidence-2>>\ <<set $player.popularity to $player.popularity-4>>\ <<if $timeOfDay is 3>><<passTime>><</if>>\ <<set $scenes.halloween.exposedByCheerleader to true>>\ <<set $location to "default">>\You stumble out of bed and go after Nikki. She slips out of the room. You're about to go after her, when you remember that \ <<if $player.pants is null>>\ you're naked.\ <<else>>\ your <<if $player.bra>>bra is<<else>>boobs are<</if>> exposed.\ <</if>> Blushing, you quickly get dressed and step out onto the landing. Down below, you see Nikki laughing with another cheerleader. They both look up at you. @@.thought;Shit.@@ [[Go back to the kitchen|Halloween Kitchen]] <<finishSexScene>>\ <<set $player.popularity to $player.popularity-2>>\ <<set $scenes.halloween.exposedByCheerleader to true>>\ <<set $location to "default">>\You start to remove your pants when you remember that if you do that, you'll expose your strap-on. @@.player;"Uh, can we turn out the lights?"@@ Nikki looks surprised. @@.female;"Why?"@@ @@.player;"Uh, I thought it would be sexier?"@@ Luckily, Nikki doesn't argue. She gets up and turns off the lights, and you remove your <<print $player.pants.informalName>>. Now \ <<if $nikkiUnderwear is null>>\ you can fuck this <<if $player.homosexuality>=70>>cute<<else>>sexy<</if>> cheerleader.\ <<else>>\ you just have to take off this <<if $player.homosexuality>=70>>cute<<else>>sexy<</if>> cheerleader's <<if $nikkiPants is null>><<print $nikkiUnderwear.informalName>><<else>>thong<</if>>, and you can fuck her.\ <</if>> [[Continue|Halloween Cheerleader Sex]] <<set $player.pants to null>>\ <<set $location to "dorm">>\Nikki moans loudly as you thrust into her. Her hand moves to her pussy. Realizing what's going to happen just in time, you climb off of her before she can notice your strap-on. She rubs her pussy, climaxing with a loud cry as you watch on. @@.female;"You didn't get off,"@@ she says when she recovers. @@.player;"Oh, that's okay,"@@ you say, even though you feel horny. @@.female;"Are you sure? I could suck your dick."@@ @@.thought;That's tempting. But if she does that, then she'll realize I don't have a real dick for sure.@@ [[Say you want to keep fucking her|Halloween Cheerleader Sex]] [[Say that you need to leave|Halloween Cheerleader Decline]] <<set $scenes.halloween.fuckedCheerleader to true>>\ <<set $location to "dorm">>\You want to say yes so badly. You're having sex with a <<if $player.homosexuality<70>>hot<<else>>cute<</if>> cheerleader, and you want to cum. @@.thought;Think, <<print $player.firstname>>. If I kept fucking her, she'd probably realize I wasn't a guy...I mean, that I didn't have a dick. I'm a guy!@@ @@.player;"I'm sorry,"@@ you tell her. And you are. @@.player;"But I have to go."@@ @@.female;"Really?"@@ Nikki asks, looking surprised. You wonder when the last time someone turned her down was. @@.player;"Yeah,"@@ you say sadly. The two of you put your clothes back on in silence. <<link "Go back to the party" "Halloween Kitchen">><<finishSexScene>><</link>> <<if $timeOfDay is 3>><<passTime>><</if>>\ <<set $location to "dorm">>\Sensing an orgasm building up inside you, you climb off of Nikki. Without thinking, you strip off your strap-on, and start rubbing your new pussy. You find your clit and let out a <<if $player.voice>=3>>high-pitched <</if>>moan. Your toes curl as you climax. When you recover, Nikki is sitting on the bed, looking at you. She doesn't look happy, and you shudder under her gaze. @@.female;"Are you a girl?"@@ @@.player;"What? No!"@@ You're still a guy...right? @@.female;"That was a strap-on you were using. Wasn't it?"@@ @@.player;"Uhhh..."@@ @@.female;"You know what? I don't have time for this."@@ And with that, she gets up, puts her clothes back on, and leaves. @@.player;"Nikki, wait!"@@ But it's too late. She's gone. Cursing, you quickly put your clothes back on. [[Follow her out the door|Halloween Cheerleader Caught]] <<set $scenes.halloween.exposedByCheerleader to true>>\ <<set $player.arousal to 0>>\ <<set $location to "dorm">>\You open the bedroom door and walk quickly down the hallway and down the stairs<<if $player.hipSway>>, your hips swaying behind you<</if>>. You spot Nikki in the kitchen, laughing with some other cheerleaders. And then they turn and look at you. @@.thought;Shit.@@ @@.female;"Did he really not have a dick?"@@ one of the cheerleaders asks, loud enough for everybody to hear. Everybody's eyes turn in your direction, and it's all too much for you. You slip out the front door, and then sprint the rest of the way back to your dorm.\ <<if visited("Halloween Girlfriend Decline")>> \ But before you go, you take one last look back. <<print $girlfriend.firstname>> has burst into tears. @@.thought;Shit. I told her not to hook up with Marco and then hooked up with Nikki. I feel guilty.@@\ <</if>> @@.thought;On the bright side, maybe they don't know who I am. Nikki didn't recognize me@@ <<if visited("Halloween LivingRoom Dance Cheerleader Truth")>>@@.thought;until I told her who I was.@@<<else>>@@.thought;at least.@@<</if>> [[Run back to your dorm|Halloween RunAway Male]] <<if visited("Halloween Girlfriend Decline")>><<set $girlfriend.relationship to $girlfriend.relationship-10>><</if>>\ <<finishSexScene>>\ <<if $timeOfDay is 3>><<passTime>><</if>>\ <<set $location to "quad">>\A halloween movie is playing loudly on the TV. A handful of people are sitting on the sofa, watching the movie. [[Go back to the kitchen|Halloween Kitchen][$leftChar to null]]\ <<if not visited("Halloween Den QB Observe") and not visited("Halloween Den QB Confront")>> <<if visited("Halloween Kitchen Rival Guy")>>\ <<link "Look for $qb.firstname" "Halloween Den QB">><</link>>\ <<else>>\ [[Look at the partygoers|Halloween Den QB]]\ <</if>>\ <</if>> <<if visited("Halloween Den QB Observe") or visited("Halloween Den QB Confront")>>\ [[Finish the movie|Halloween Den Movie Finish]] <div id="dev-note">''Hint: finishing the movie will end the party.''</div>\ <<else>>\ [[Watch the movie|Halloween Den Movie]]\ <</if>>\ <<set $location to "default">>\You find an open spot on the sofa and settle in to watch. <<if visited("Halloween Den Movie")>1>>\ It looks like you came in during the middle of the movie, so it takes some time to pick up the plot. From what you can gather, it's halloween, and a group of friends are exploring a haunted house. Of course, things seem to have gone wrong, and everything in the haunted house has come to life. The actors who were dressed up as ghosts and zombies have now //actually// become ghosts and zombies.\ <<else>>\ Not much has happened in the movie since the last time you watched it: everyone in the haunted house has //become// their costume, and the friends are searching for a way out.\ <</if>> The movie quickly loses your interest, however. It has a good premise, but it's too campy, and it's not scary at all. <<if visited("Halloween Den QB")>>\ <<link "Bored, you turn your attention back to $qb.firstname" "Halloween Den QB">><</link>>\ <<else>>\ [[Bored, you look at the other people watching the movie|Halloween Den QB]]\ <</if>>\ <<set $location to "default">>\<<if visited("Halloween Den QB")<=1>>\ You scan your eyes over the other partygoers: \ <<if $boughtGirlsCostume>>\ there's a guy dressed as a werewolf, someone dressed as a lumberjack,\ <<else>>\ there are a group of guys who are all dressed as <<if $costume is "Thor">>superheroes, including another Thor,<<else>>football players<</if>>,\ <</if>> \ and a couple of girls dressed as \ <<if $boughtGirlsCostume>>\ <<if $costume is "Wonder Woman">><<print $costume>><<elseif $costume is "princess">>princesses<<elseif $costume is "cheerleader">>cheerleaders<<else>>prisoners<</if>>.\ <<else>>\ cheerleaders.\ <</if>> \ You look down critically at your own costume. @@.thought;Is this too basic?@@ you wonder. <<if visited("Halloween Kitchen Rival Guy")>>\ @@.thought;Oh! I see <<print $qb.firstname>>! He's dressed up as Frankenstein. I like his costume. It looks like he spent time on it. More time than me.@@\ <<else>>\ You continue looking at the crowd. There's a tall guy dressed like Frankenstein who's watching the movie intently. There's something familiar about him. @@.thought;Is that...<<print $qb.firstname>>?@@\ <</if>> You're about to go say hi to him when the girl who's sitting next to him laughs at a joke in the movie and punches him in the arm. @@.thought;Are they...together?@@\ <<else>>\ The girl sitting next to <<print $qb.firstname>> is still there, and she's still being very touchy with him.\ <</if>> \ <<if $qb.date and $qb.date is $player.firstname>>\ @@.thought;I should go confront him...Wait, I don't want to be the crazy @@<<if $player.masculinity<=0 and $boughtGirlsCostume>>@@.thought;girlfriend@@<<elseif $player.masculinity<50 or $boughtGirlsCostume>>@@.thought;partner@@<<else>>@@.thought;boyfriend@@<</if>>@@.thought;. I should give him a chance.@@\ <<elseif $player.crush is $qb.firstname>>\ @@.thought;I want to go confront him. But what would I say? We're not dating. I don't even know if he likes me. I should just leave him be.@@\ <<else>>\ @@.thought;I don't know why, but this bothers me.@@\ <</if>> [[Confront him|Halloween Den QB Confront]] [[Just see what happens|Halloween Den QB Observe]] [[Get up|Halloween Den]] <<set $qb.shirt to setup.qbCostume>><<set $qb.pants to setup.qbCostume>><<set $qb.shoes to null>><<set $qb.socks to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "default">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to where <<print $qb.firstname>> is sitting. It's awkward because there's no room on the sofa, so you just hover over him. @@.player;"What's going on?"@@ you whisper. <<if $boughtGirlsCostume>>\ The girl gives you a dirty look, while <<print $qb.firstname>> just looks blankly at you. @@.qb;"Who are you?"@@ He looks at you for another moment before you see the recognition on his face. @@.qb;"...<<print $player.firstname>>?"@@ @@.player;"Yeah!"@@ \ <<else>>\ The girl gives you a dirty look, and <<print $qb.firstname>> looks embarrassed. @@.qb;"Hey, <<print $player.firstname>>. This is my friend, Beth. What do you mean, what's going on?"@@ <</if>>\ You turn to the girl sitting next to him. \ <<if $qb.date and $qb.date is $player.firstname>>\ @@.player;"You're stealing my boyfriend."@@ She rolls her eyes. \ <<if $boughtGirlsCostume>>\ @@.female;"You didn't tell me you had a crazy girlfriend!"@@\ <<else>>\ @@.female;"Is this the crazy sissy @@<<if $qb.date and $qb.date is $player.firstname>>@@.female;you're dating?"@@<<else>>@@.female;who has a crush on you?"@@<</if>>\ <</if>> @@.player;"Hey! I'm not crazy!"@@ You're not whispering anymore. The girl gets up and starts heading for the door. @@.qb;"Beth, wait,"@@ <<print $qb.firstname>> says. He looks at you and then follows after her. @@.thought;I think I overreacted@@ you think. Then, you look around and notice that everyone is staring at you. Embarrassed, you slink out of the den. @@.thought;I don't think I should come back here.@@ <<if $boughtGirlsCostume>>\ [[At least nobody knows who you are|Halloween Kitchen][$leftChar to null]]\ <<else>>\ [[You hope nobody else hears about this|Halloween Kitchen][$leftChar to null]]\ <</if>>\ <<set $qb.relationship to $qb.relationship-4>>\ <<elseif $player.crush is $qb.firstname>>\ @@.player;"What's going on with you and <<print $qb.firstname>>?"@@ @@.female;"What do you mean? We're just friends."@@ @@.player;"It didn't look like you were just friends. It looked like you wanted to make out with him."@@ You're not whispering anymore. @@.female;"No, it's...look, why do you care? This is none of your business!"@@ The girl gets up and starts heading for the door. @@.qb;"Beth, wait,"@@ <<print $qb.firstname>> says. He looks at you and then follows after her. @@.thought;I think I overreacted@@ you think. Then, you look around and notice that everyone is staring at you. Embarrassed, you slink out of the den. @@.thought;That was awkward. I don't think I should come back here.@@ <<if $boughtGirlsCostume>>\ [[At least nobody knows who you are|Halloween Kitchen][$leftChar to null]]\ <<else>>\ [[You hope nobody else hears about this|Halloween Kitchen][$leftChar to null]]\ <</if>>\ <<set $qb.relationship to $qb.relationship-3>>\ <<else>>\ @@.player;"What's going on with you and <<print $qb.firstname>>?"@@ @@.female;"What do you mean? We're just friends."@@ You think back to when she was being touchy with <<print $qb.firstname>>. @@.player;"Are you sure?"@@ @@.qb;"<<print $player.firstname>>, can we talk about this later?"@@ <<print $qb.firstname>> says, jumping in. @@.qb;"I don't want to miss the movie."@@ [[Go back to watching the movie|Halloween Den Movie Finish]] [[Go back to the kitchen|Halloween Kitchen][$leftChar to null]] <div id="dev-note">''Hint: finishing the movie will end the party.''</div>\ <<set $qb.relationship to $qb.relationship-2>>\ <</if>>\ <<set $halloweenInteractions to $halloweenInteractions+1>>\ <<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>>\ <<set $player.submission to $player.submission-2>>\ <<set $location to "default">>\You're about to rise up and stride over to confront the girl, but you think better of it. @@.thought;I don't want to make a scene. Besides,@@ \ <<if $qb.date and $qb.date is $player.firstname>>\ @@.thought;I have to trust <<print $qb.firstname>>.@@\ <<elseif $player.crush is $qb.firstname>>\ @@.thought;I don't want <<print $qb.firstname>> to think I'm too clingy.@@\ <<else>>\ @@.thought;what do I care who <<print $qb.firstname>> flirts with?@@\ <</if>> You continue to watch the movie, while keeping an eye on <<print $qb.firstname>>. The girl is drunk and clearly hitting on him. @@.female;"It's too crowded in here. Want to go some place more private?"@@ she whispers loudly. @@.thought;Okay, <<print $qb.firstname>>. What are you going to do?@@ @@.qb;"I shouldn't."@@ @@.female;"Come on!"@@ <<if $qb.date and $qb.date is $player.firstname>>\ @@.qb;"I have a girlfriend."@@ You're so happy to hear him say that that you don't even mind that he called you his girlfriend. @@.female;"She won't find out."@@ @@.thought;Yes sh...I will.@@ He turns to her. @@.qb;"No."@@ She huffs and storms out of the den. [[Smiling, you turn your attention back to the movie|Halloween Den Movie Finish]]\ <<elseif $player.crush is $qb.firstname>>\ @@.qb;"There's @@<<if $player.feminine>=10 and $player.masculinity<50>>@@.qb;a girl@@<<else>>@@.qb;someone@@<</if>> @@.qb;who I like."@@ @@.thought;There is? I wonder who he's talking about.@@ @@.female;"So? You're not dating her."@@ @@.qb;"I know, but I don't want to mess this up."@@ @@.thought;Maybe he's talking about me?@@ She huffs and storms out of the den. [[Intrigued, you turn your attention back to the movie|Halloween Den Movie Finish]]\ <<else>>\ He thinks about it for a couple of seconds. @@.qb;"Okay."@@ She giggles, and the two of them get up from the couch and leave the den. [[Turn your attention back to the movie|Halloween Den Movie Finish]]\ <</if>> [[Go back to the kitchen|Halloween Kitchen][$leftChar to null]] <div id="dev-note">''Hint: finishing the movie will end the party.''</div>\ <<set $halloweenInteractions to $halloweenInteractions+1>>\ <<if $halloweenInteractions>=2 and $timeOfDay<4>><<passTime>><</if>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\<<if previous() is "Halloween Den" or $player.crush is not $qb.firstname>>\ You're feeling pretty tired, and watching a movie seems like the perfect way to wind down. And now that you're giving it a chance, you're surprised to find that the movie isn't all bad.\ <<else>>\ Now that you're in a good mood, you find yourself enjoying the movie more.\ <</if>> \ Sure, it's not very good, but it's enjoyably campy, and you enjoy seeing all the over the top monsters scare the friends. Even the ending is surprisingly good, as the two remaining friends have to sneak past their zombified buddy in order to shut down the haunted house. @@.thought;Wow. I enjoyed it more than I thought I would.@@<<if $player.girlyTaste>> @@.thought;I would have rather watched a romcom though.@@<</if>> You stretch and stand up, <<if $player.crush is $qb.firstname>>looking around for <<print $qb.firstname>>, but you can't find him anymore.<<else>>looking to see if <<print $qb.firstname>> is back, but he isn't.<</if>> You check your phone and are surprised with how late it is. @@.thought;I should get going. I need to be up in time for school.@@ [[Leave the party|Halloween Leave Normal]] <<set $scenes.halloween.watchedMovie to true>>\ <<set $halloweenInteractions to $halloweenInteractions+1>>\ <<if $timeOfDay is 3>><<passTime>><</if>>\ <<set $leftChar to null>>\ <<set $location to "default">>\You and <<if previous() is "Halloween LivingRoom">>a couple other<<else>>the remaining<</if>> partygoers filter out the front door. Now that the party is <<if previous() is "Halloween LivingRoom">>almost <</if>>over, the place looks much less spooky. Some of the gravestones you saw before have somehow been overturned, and the guy you saw at the front gate is busy making out with a girl. <<if $boughtGirlsCostume>>\ @@.female;"Nice costume,"@@ a girl dressed as Anna from Frozen says. It takes you a minute before you realize that she's talking to you. Her friend @@.thought;sister?@@ who is dressed as Elsa nods her head. @@.player;"Oh thanks!"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"I like your costumes too. It's so cool that they match."@@ @@.female;"It wasn't easy to find. That costume shop in town had an Elsa but no Anna."@@ @@.female;"Hey, what dorm are you going back to?"@@ You're about to tell them your dorm when you realize that they're expecting you to tell them a girls dorm. [[Busch Hall|Halloween Leave Walk][$dorm to "Busch"]] [[Willow Hall|Halloween Leave Walk][$dorm to "Willow"]] [[Tell them that you left something back in the house|Halloween Leave Escape]]\ <<else>>\ You walk back to your dorm in silence<<if $player.hipSway>>, your hips swaying as you walk<</if>>. @@.thought;I had a pretty good time I guess. It was nice to just relax and go to a party. It would be better if everyone was a little nicer though.@@ You look down at your costume. It looks good, but you can't help but think <<if visited("Halloween Den QB")>>about <<if $costume is "Thor">>that guy who was<<else>>those guys who were<</if>> wearing the same costume as you. @@.thought;I feel like @@<<if $costume is "Thor">>@@.thought;he@@<<else>>@@.thought;they@@<</if>> @@.thought;wore it better.@@<<else>>that the costume doesn't //really// fit you.<</if>> @@.thought;I might as well enjoy it, right? Tomorrow, it'll be November and everything will be back to normal. I won't even be able to look like a manly @@<<if $costume is "Thor">>@@.thought;superhero.@@<<else>>@@.thought;football player.@@<</if>> <<if $acceptedTrans>>\ [[Go to your room and get some sleep|Trans Sleep]]\ <<else>>\ [[Go to your room and get some sleep|Sleep]]\ <</if>>\ <</if>>\ <<set $leftChar to null>>\ <<set $location to "quad">>\@@.player;"I'm going to <<print $dorm>> Hall,"@@ you tell them. @@.female;"That's where we're going! We can walk there together."@@ @@.thought;Shit. I should have made an excuse and escaped.@@ The sisters are friendly, though, and make conversation as the three of you walk back to <<print $dorm>>.<<if $player.hipSway>> As you walk, all three of you sway your hips in unison.<</if>> @@.female;"So, I hope I'm not out of line, but I was wondering something."@@ @@.player;"...yes?"@@ @@.female;"Well, your costume looks great but your makeup, uh, it looks like it was rushed. And you put more blush on one cheek than the other."@@ @@.thought;Shit.@@ You look at her, but she doesn't look accusing or suspicious, just curious. @@.player;"Well, to tell the truth, I never really wear makeup. So, uh, I guess I'm not very good at putting it on@@<<if $player.playsWithHair>>@@.player;,"@@ you say, playing with your hair.<<else>>@@.player;."@@<</if>> @@.thought;Good save@@ you think, congratulating yourself. @@.thought;And it's the truth.@@ She brightens up. @@.female;"Oh! Well, I can help with that!"@@ And for the rest of the walk to <<print $dorm>>, the sisters chatter away, giving you makeup advice. It's a little hard to keep it all in your head, but you remember some useful pieces of information. @@.thought;This will be helpful next time@@ you think. @@.thought;Wait, next time?@@<<if $qb.date and $qb.date is $player.firstname>> @@.thought;Well, if I go on another date with <<print $qb.firstname>>.@@<</if>> [[The sisters stop talking. You've made it back to their dorm|Halloween Dorm]] <<set $location to "quad">>\Tentatively, you follow the girls inside. It feels weird, acting like you live there when<<if $player.masculinity>=50>> you're not even a girl<<elseif $player.masculinity>=25>>, technically, you're a boy<<else>> you don't<</if>>. But nobody even looks you at twice. @@.player;"Uh, I need to go to the bathroom,"@@ you tell the girls before they can ask you which room you live in. @@.female;"Bye! It was really nice meeting you, uh..."@@ She's clearly asking you for your name, but you're definitely not going to give it. Acting like you don't hear her, you rush into the nearest bathroom. There's a girl in there who you recognize from the party, but she just <<if visited("Halloween Den QB Confront")>>gives you a dirty look. @@.thought;It must be because I made a scene with <<print $qb.firstname>>.@@ Ignoring her, you go inside a stall.<<else>>waves to you. You wave back, and then go inside a stall.<</if>> Now that you think about it, you //do// have to pee. You <<if $costume is "Wonder Woman">>lower your shorts and panties<<elseif $costume is "cheerleader">>hike up your skirt and lower your panties<<else>>hike up your dress and lower your panties<</if>>, and finish your business, wait a couple minutes just in case the sisters are still outside the bathroom, and then wash your hands and leave the dorm. @@.thought;I feel bad for lying to them. They were really nice.@@ [[Go back to your dorm|Halloween Finish]] <<set $location to "hallway">>\@@.thought;What if I pick a girls dorm and then they happen to live in the same one? Then they'd expect me to walk with them, and that would be awkward.@@ @@.player;"Uh, I just remembered I left something in the house. I need to go get it."@@ @@.female;"Oh...okay. Well, it was nice meeting you!"@@ @@.player;"Same!"@@ you say, and walk back into the house. Everybody is cleaning up from the party, but there are still a couple of guests left, so you don't feel too awkward. [[Once enough time has passed, you walk back to your dorm|Halloween Finish]] <<set $location to "default">>\As you run back to your dorm, you think about the night that you just had. It was eventful, that's for sure. @@.thought;I'm feeling...good? It was really embarrassing to get caught, obviously. But I got to be a guy, dress up as@@ <<if $costume is not "Thor">>@@.thought;a@@ <</if>>@@.thought;<<print $costume>>, and I even had a@@ <<if $player.homosexuality>=70>>@@.thought;cute@@<<else>>@@.thought;sexy@@<</if>> @@.thought;cheerleader@@ <<if not $scenes.halloween.fuckedCheerleader>>@@.thought;want to@@ <</if>>@@.thought;fuck me.@@ <<if $acceptedTrans>>\ [[Go to your room and get some sleep|Trans Sleep]]\ <<else>>\ [[Go to your room and get some sleep|Sleep]]\ <</if>>\ <<set $location to "quad">>\As you <<if $scenes.halloween.noticedCum>>run<<else>>walk<</if>> back to your dorm, you think about the night that you had. It was eventful, that's for sure. @@.thought;I'm feeling...good? I wasn't sure how the party would go, dressing up like @@<<if $costume is not "Wonder Woman">>@@.thought;a @@<</if>><<if $costume is "prisoner">>@@.thought;sexy@@ <</if>>@@.thought;<<print $costume>> and @@<<if $player.masculinity>=10>>@@.thought;acting like I'm a girl.@@<<else>>@@.thought;going to the party as a girl.@@<</if>> @@.thought;But I actually had fun.@@ You think about that some more. For the first time in a month, you were able to just enjoy yourself without having to worry about your transformation or trying to act manly. @@.thought;And even better, nobody treated me like I was a sissy. @@<<if $scenes.halloween.noticedCum or $scenes.halloween.kissedRyan>>@@.thought;They treated me like I was a slut, sure, but they also treated me like just another girl.@@<<else>>@@.thought;I was just one of the girls.@@<</if>> A month ago, you would have punched anyone who treated you like you were "one of the girls", but now that thought makes you smile. @@.thought;If only every day could be like this. Nobody calling me a sissy, nobody whispering about how I@@<<if $player.skillCurse is 4>>@@.thought; used to be@@<<else>>@@.thought;'m supposed to be@@<</if>> @@.thought;a football player, just people treating me normally. Of course, it would be better if they treated me like a guy, but this wasn't bad.@@ You shake your head. @@.thought;No, that won't happen@@ you think as you finally make it back to your dorm. @@.thought;I'm going to take off this costume and this makeup and then go to school tomorrow, and it'll be more of the same.@@ [[Take off your costume and makeup|Halloween Finish Change]] <<set $location to "quad">>\A couple people give you sideways looks as you walk back into your dorm, but nobody says anything. @@.thought;Oh, right. Hopefully they think I'm a girl visiting her boyfriend.@@<<if visited("Halloween Dorm")>> @@.thought;It's weird how I live here but I felt less out of place in <<print $dorm>>.@@<</if>> Luckily, you make it to the bathroom without any incident. @@.thought;Okay, I need to take off my makeup and change back into my normal clothes. But my clothes are in my room. Shit! I hope Patrick and Marco aren't back yet.@@ [[Take off your makeup|Halloween Finish Makeup]] [[Go back to your room|Halloween Finish Exposed]] <<set $location to "boysbathroom">>\@@.thought;I don't want my roommates see me wearing this@@ you think firmly. @@.thought;I'll just take off my makeup.@@ You stand in front of the sink and wash off your makeup. It takes some time, but it comes off, and your face is back to the way it was. @@.thought;Okay, enough stalling. I need to go back to my room. If Patrick or Marco are there, I'll die.@@ You scan the bathroom and your eyes spot a towel that's hanging on a hook in front of a shower stall. @@.thought;I could just change out of my costume here, take the towel and go back. Hopefully I'll be able to do that before the guy in the shower is done.@@ [[Take the towel and change here|Halloween Finish ChangeBathroom]] [[Go back to your room and hope nobody is there|Halloween Finish Exposed]] <<set $player.isWearingMakeup to false>>\ <<set $location to "boysbathroom">>\@@.thought;I don't want anyone to see me dressed like @@<<if $costume is not "Wonder Woman">>@@.thought;a @@<</if>><<if $costume is "prisoner">>@@.thought;sexy@@ <</if>>@@.thought;<<print $costume>>. I'll change here.@@ You take the towel off the hook, go inside the stall, and take off your <<if $costume is "prisoner">>woman's <</if>><<print $costume>> costume. @@.thought;It feels weird being out of that costume. I guess I had gotten used it.@@ You look down over your naked body. Suddenly feeling uncomfortable, you wrap the towel around your <<if $player.usualTowel is 2>>chest<<else>>waist<</if>>. [[Go back to your room|Halloween Sleep]] <<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.towel to $player.usualTowel>>\ <<set $location to "boysbathroom">>\@@.thought;They're probably not there@@ you think to yourself. <<if visited("Halloween Finish ChangeBathroom")>>You leave the bathroom,<<else>>You<</if>> walk over to your room, open the door...and are greeted by the sight of Patrick and Marco. @@.thought;Fuck!@@ <<if $player.isWearingMakeup>>@@.male;"I think you have the wrong room."@@ Mortified, you just nod your head and close the door. @@.thought;Looks like I have to go back to the bathroom.@@ [[Change and take off your makeup|Halloween Finish BathroomAgain]]<<else>>They just stare at you for a couple seconds. @@.male;"...<<print $player.firstname>>?"@@ @@.player;"Bye!"@@ you squeak, and run back to the bathroom. [[Change out of your costume|Halloween Finish BathroomAgain]]<</if>> <<set $player.leadership to $player.leadership-3>><<set $marco.suspicion to $marco.suspicion+1>>\ <<set $location to "dorm">>\<<if $player.isWearingMakeup>>\ You walk back into the bathroom. @@.thought;At least they thought I @@<<if $player.masculinity>=50>>@@.thought;was a girl.@@<<else>>@@.thought;was someone else.@@<</if>> @@.thought;It could have gone worse.@@ You sigh and walk over to the sink and wash off your makeup. It takes some time, but it comes off, and your face is back to the way it was. @@.thought;Now the costume. Wait, what am I going to change into? My clothes are back in my room.@@ Your eyes scan the bathroom, zeroing in on a towel that's hanging from a hook. @@.thought;I hope the guy who's using the shower won't be done for a while.@@\ <<else>>\ When the bathroom door closes behind you, you let out a breath. @@.thought;That was the most embarrassing experience of my life.@@ And there have been a lot of them.\ <</if>> You grab the towel from the hook, go inside a stall and change out of your costume. @@.thought;Okay@@ you think, wrapping the towel around your <<if $player.usualTowel is 2>>body<<else>>waist<</if>>. @@.thought;I'm finally ready.@@ You walk out of the stall and take one last look in the mirror. You can't help but feel disappointed. Now that there's no sign of how you looked a couple minutes ago, it's like the magic is gone. [[Go back to your room|Halloween Sleep]] <<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.towel to $player.usualTowel>>\ <<set $player.isWearingMakeup to false>> <<set $location to "boysbathroom">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk back to your room, <<if $acceptedTrans>>awkwardly passing by Hazel.<<elseif visited("Halloween Finish Exposed")>>awkwardly passing by Patrick and Marco.<<else>>nearly jumping when you see that Patrick and Marco are there. @@.thought;Good thing I stayed in the bathroom!@@<</if>> As soon as you settle into bed, a wave of tiredness washes over you. @@.thought;I had a big day. But I'm glad I did it.@@ <<if $acceptedTrans>>[[You drift off|Trans Sleep]]<<else>>[[You drift off|Sleep]]<</if>> <<set $location to "dorm">>\You don't really //want// to do your homework, but you don't feel like doing anything else. And with it now unlikely that you'll get a scholarship, you really need to improve your grades. You stare at the textbook. It looks like gibberish, but you're patient. With enough time, it starts to make sense. You reach the end, and fill out the worksheet your teacher assigned. You probably didn't get everything correct, but you did well enough. Idly, you scratch your crotch. It's wetter than you expected. Spending all this time studying must have made you hornier. <<link "Do something else" $currentPassage>><</link>> <<increaseArousal 5>>\ <<set $player.academics to $player.academics+2>>\ <<set $location to "dorm">>\You can't believe you almost forgot about your biology test. Then again, you've had way more important things to deal with lately. Sighing, you pull your heavy textbook out from your backpack. You always hated studying, and you hate it even more now. Each second that ticks by is a second you could be using to find out more about the curse. @@.thought;I can't fail...especially since I probably won't be getting a scholarship anymore.@@ You read through Chapter 3 of your biology textbook, trying to remember all the parts of a cell. You don't feel too confident, but it's starting to make a little bit of sense. @@.thought;That was boring. I'm hungry.@@ <<link "Continue" $currentPassage>><</link>> <<set $scenes.studiedBio to true>>\ <<increaseArousal 3>>\ <<set $location to "dorm">>\Classes are done, and the other students rush past you. You stand still, trying to figure out what to do next. <<if $scenes.witch.excuseToNotPractice>>You did tell <<print $qb.firstname>> that you were going to do homework. It was just an excuse but you //do// have homework that you need to do.<<else>>@@.thought;I might as well do my homework.@@<</if>> Since your scholarship is off the table, you figure you should probably start trying in school. Homework's boring but it's better than helping your competition or exploring your vagina. @@.thought;My vagina.@@ Just thinking it sounds weird. It's a good thing you decided to do your homework, since you have more of it than you expected. By the time you're done, a couple hours have gone by. You spend a little while just lying in your bed, enjoying the feeling of a nice rest. @@.male;"Come on,"@@ Marco says, popping into your room sometime later. @@.male;"We've gotta get to practice."@@ <<link "Head to practice" $currentPassage>><</link>> <<set $player.academics to $player.academics+1>>\ <<set $location to "dorm">>\You don't really //want// to do your homework, but you don't feel like doing anything else. And now that everyone thinks that you've always been <<print $player.firstname>>, you really can't count on getting a football scholarship. @@.thought;Maybe I can get a scholarship for cheerleading@@ you think. @@.thought;But for now, I should do homework.@@ You stare at the textbook. To your surprise, it makes more sense now. You finish your reading and then flip back and forth between the textbook and the questions you have to answer. Some time later, you finish your homework. @@.thought;I did pretty well@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>> as you look over your answers. Idly, you scratch your crotch. It's wetter than you expected. Spending all this time studying must have made you hornier. <<link "Do something else" $currentPassage>><</link>> <<increaseArousal 5>>\ <<set $player.academics to $player.academics+2>>\ <<set $location to "dorm">>\You don't really //want// to do your homework, but you don't feel like doing anything else. <<if not $team.playerOnTeam>>And now that you're off the football team, you're definitely not getting a football scholarship.<<elseif not $playerStarter>>And now that you're not even the starting quarterback, you can't count on getting a football scholarship.<<else>>You still have a shot at getting a football scholarship somehow, but with you coming out and everything going on, you definitely can't count on it.<</if>> You stare at the textbook. It looks like gibberish, but it's starting to make a little more sense. You patiently work through it, and when you reach the end, you fill out the worksheet your teacher assigned. You probably didn't get everything correct, but you did well enough. Idly, you scratch your crotch. It's wetter than you expected. Spending all this time studying must have made you hornier. <<link "Do something else" $currentPassage>><</link>> <<increaseArousal 5>>\ <<set $player.academics to $player.academics+2>>\ <<set $location to "dorm">>\@@.thought;I've got to figure out what's going on. I hope they have books about witches in the library.@@ It takes longer to get started than you thought, since you don't actually know where the library is. Eventually, you ask someone, and they point you in the right direction. @@.player;"Hello,"@@ you say, <<if $player.hipSway>>your hips swaying as you walk<<else>>walking<</if>> up to the librarian. @@.player;"I'm looking for a book."@@ @@.female;"Hey, <<print $player.firstname>>. School project?"@@ @@.player;"No, actually. It's, uh, just something I'm interested in."@@ She raises an eyebrow. @@.player;"I was wondering if you had anything on the supernatural. Ghosts, witches, that kind of thing."@@ @@.female;"The occult section is on the second floor at the back."@@ @@.player;"Thanks."@@ The second floor is pretty empty, but as you get closer to the occult section, you see that there's someone there. She turns around and you recognize her: Elvira, <<print $witch.firstname>>'s friend, and a member of the Witchcraft club. @@.thought;I'm not doing anything wrong. I'm just looking at books in the library. I won't speak to her.@@ You can feel Elvira's eyes on you as you browse the shelves, but you do your best to ignore her, and she doesn't strike up a conversation with you. Then, you spot it. It's titled //How Witchcraft Works//, and it's sitting on the highest shelf. It's also very close to Elvira. <<if $witch.learnMagic>=6>>\ [[Grab the book|Elvira GrabBook KnowElvira]] <<else>>\ [[Wait for Elvira to leave|Elvira Intro]] [[Grab the book|Grab the Book]]\ <</if>>\ <<set $location to "library">>\You look at Elvira, who seems to be deciding between two books. @@.thought;Make up your mind already! Then I can grab my book and go home.@@ She takes her time though, and you stand around impatiently. Finally, she turns to you. @@.female;"I didn't know you were into the occult."@@ @@.player;"Yeah, well, you never know, do you?"@@ <<if $witch.intentionalCurse>>@@.female;"I've heard you talk about how witches were crazy."@@<<else>>@@.female;"I heard that you told <<print $witch.firstname>> that she wasn't a real witch."@@<</if>> You shift awkwardly. @@.player;"Yeah, I used to think that. But now I'm thinking that magic is real."@@ @@.female;"Yeah?"@@ She looks at you skeptically, her eyes narrowed. @@.thought;I don't think she likes me.@@ @@.female;"So how much do you know about us?"@@ @@.thought;Us?@@ @@.player;"Not a lot. That's why I came here. I was going to get //How Witchcraft Works//."@@ @@.female;"That's a good book if you're just starting out,"@@ Elvira says excitedly. @@.female;"After that, I'd recommend //A Beginner's Guide to Spells.// That's how I learned..."@@ Elvira trails off and her face settles into a frown, as if she just remembered who she was talking to. [[Thanks|Elvira Leave]] you say, breaking the silence. <<set $location to "library">>\@@.player;"Thanks,"@@ you say, breaking the silence. @@.female;"Anyway, if you actually read //How Witchcraft Works// and you're still interested, come find me."@@ She turns to leave. @@.player;"Wait! So if I wanted to cast spells, I could? With enough practice?"@@ You're imagining reversing whatever <<print $witch.firstname>> did to you, and getting back to your normal life. @@.female;"Well, no. Only witches can cast spells, and you're a guy. It's still really interesting, though."@@ With that, Elvira turns and leaves, taking both of the books she was looking at. You go and check out //How Witchcraft Works// and head <<if $timeOfDay is 1>>to lunch<<else>>out<</if>>. <<link "Continue" $currentPassage>><</link>> <<set $libraryPassage to "Read Book1">>\ <<set $player.confidence to $player.confidence-1>>\ <<set $location to "library">>\@@.thought;Fuck it.@@ You reach over Elvira's head, and grab the book. She turns to look at you, but you're already gone. Heading downstairs, you check the book out. In a couple minutes, you're back at your dorm room. <<link "Continue" $currentPassage>><</link>> <<set $libraryPassage to "Read Book1">>\ <<set $player.confidence to $player.confidence+1>>\ <<set $location to "library">>\You reach over Elvira's head, and grab the book. She turns to look at you. @@.female;"That's a good book if you're just starting out,"@@ Elvira says excitedly. @@.female;"After that, I'd recommend //A Beginner's Guide to Spells.// That's how I learned..."@@ Elvira trails off and her face settles into a frown, as if she just remembered who she was talking to. @@.player;"Uh, thanks,"@@ you say, breaking the silence. <<if $witch.learnMagic>=9>>\ @@.female;"Anyway, let me know what you think about the book."@@\ <<elseif $witch.learnMagic>=8>>\ @@.female;"Anyway, let me know if you want to join the club."@@\ <<else>>\ @@.female;"Anyway, if you actually read //How Witchcraft Works// and you're still interested, come find me."@@\ <</if>> And with that, she turns and leaves, taking both of the books she was looking at. You go and check out //How Witchcraft Works// and head <<if $timeOfDay is 1>>to lunch<<else>>out<</if>>. <<link "Continue" $currentPassage>><</link>> <<set $libraryPassage to "Read Book1">>\ <<set $location to "library">>\You get the book, lie back in bed, and turn to the first page. @@.thought;Am I seriously reading this? I can't believe I'm taking this seriously.@@ But you can. Your body has changed a lot the past two days, and there's no other explanation than witchcraft. If you're going to figure out how to reverse this, you need to know how witchcraft works. With an exaggerated sigh, you open up the book and start reading. //Witches have existed since the dawn of time. Although they were almost wiped out during the Salem Witch Trials, they have bounced back. Forced to go underground, they developed a community, with mothers passing on their powers to their daughters. But that doesn't mean you need a magical mom to become a witch yourself! Almost anyone can become a witch. The only requirements are 1) To be female 2) To undergo a special ritual. You will need at least one experienced witch to administer this ritual.// See Chapter 7 for details. //3) To have magical power. Most potential witches never know that they have magical power. It lies dormant in them. However, there is a simple spell you can do to see if you have this power.// See Chapter 2. @@.thought;This is really interesting, but I'm not female and I can't be a witch. I need to know how spells work.@@ You skip through Chapters 1 and 2, finally arriving at Chapter 3, which is helpfully titled //How Spells Work//. @@.thought;Excellent.@@ [[You start to read|Read Book1 Spells]] <<set $location to "dorm">>\//Spells are extremely complex. Although they are simple to create, they are very difficult to get right. The most important thing to remember is that spells are taken extremely literally. When you are casting a new spell, it is impossible to know if there will be any unintended consequences. For this reason, we strongly recommend that you stick to the list of approved spells that you can find in Appendix A. Only experienced witches should think about creating new spells, and even they can have their spells go wrong.// An image of your <<if $player.cock>0>>shrunken cock<<else>>pussy<</if>> flashes into your mind. @@.thought;Shit. Is that an unintended consequence? <<print $witch.firstname>> wouldn't use a spell that wasn't approved, would she?@@ [[Check out the appendix|Read Book1 Appendix]] <<set $location to "dorm">>\You thumb through the appendix, skimming the spells: love spells, prosperity spells, spells for luck, flying spells... @@.thought;Wait, really? Can <<print $witch.firstname>> fly?@@ You turn back to the appendix and continue looking through the spells: revenge spells, strength spells, spells to give nightmares...@@.thought;Wait! There it was!@@ You turn back one page, and look at the section on the strength spell. //Do you need to have more willpower? Or maybe you desire physical strength? In either case, strength can be very useful. Unfortunately, this spell is only temporary. It will wear off after a certain time, or after certain conditions are met. You must say these conditions at the end of the spell, or it will not work.// @@.thought;Right. My spell wears off if we win the championship.@@ //This spell will take effect over three nights. To cast the spell...// <<if $day is 3>>@@.thought;Three nights? But it's only been two, and I've lost all my muscles! There's no way it can get worse.@@<<elseif $player.feminine>0>>@@.thought;Three nights? It's been longer than that, and I'm still transforming.@@<<else>>@@.thought;That checks out. I lost my dick after the third night.@@<</if>> //To cast the spell, close your eyes, and imagine a bolt of lightning coursing through your body. Then, chant the following: @@.center; By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full. [Insert Your Name], wishing to become bright as day, Trying to stand out, and to glow, Show me the way, Make my strength grow. @@ //For the last two lines, say how long you wish this spell to last for. <<link "Try to remember $witch.firstname's spell" "Read Book1 Think">><</link>> <<set $location to "dorm">>\In your mind, you hear <<print $witch.firstname>>'s voice chanting the full spell. @@.witch;"By the light of the night and the strength of the bull, I call upon thee tonight. Grant me my wishes full. <<print $player.firstname>> <<print $player.lastname>>, symbol of masculinity, bright as day. To harm him I wish. Take it all away. Make his strength diminish. At the dawn of morning, let this curse begin, to never reverse until the championship Pinewood wins."@@ Quickly, you scribble the spell on a spare piece of paper, and then compare it to the book. @@.thought;Okay, so the second stanza is different. The original spell says //[Insert Your Name], wishing to become bright as day, trying to stand out, and to glow, show me the way, make my strength grow.// But <<print $witch.firstname>>'s spell was //<<print $player.firstname>> <<print $player.lastname>>, symbol of masculinity, bright as day. To harm him I wish. Take it all away. Make his strength diminish.//@@ @@.thought;So she changed it so it was a curse. <<if $player.cock>0>>But why is my dick smaller?<<else>>But why do I have a pussy?<</if>> And the book said the spell took three days, but I lost all my muscles after two.@@ You need to talk to <<print $witch.firstname>>. <<link "Continue" $currentPassage>><</link>> <<set $libraryPassage to "Transformation Research">>\ <<set $readBook1 to true>>\ <<set $player.arcana to $player.arcana+1>>\ <<set $location to "dorm">>\<<if $player.feminine>=2>>\ You've had enough of being transformed without knowing why it's happening. You keep getting an icy sensation, and then feeling your body go numb, and then some part of your body is subtly transformed. You've got to figure out what's going on, and then maybe you can do something. @@.thought;Could I reverse it? I'd love to do that.@@ You look through the witchcraft section, but you're not really sure what you're looking for. Something about cold feelings on your skin that come before transformations. You spot a book called //Transformations: An Advanced Witch's Guide//. Well, you're not advanced or a witch, but it might have some information that you need. [[Thumb through the book|Transformation Research Read]]\ <<else>>\ You wander into the library, but you're not really sure what you're looking for. You end up picking a book on witchcraft at random from the shelves, and reading it in one of the library's comfy chairs. You feel more knowledgable about witches, but it hasn't helped solve your problem. <<link "Do something else" $currentPassage>><</link>><<set $player.arcana to $player.arcana+1>>\ <</if>>\ <<set $location to "library">>\You skim through the book, looking for a passage about what victims feel before a transformation. Unfortunately, this book seems to be written for witches who want to //cause// transformations, not the people on the receiving end. @@.thought;It keeps telling me how careful I should be. Why didn't <<print $witch.firstname>> listen? Then I wouldn't be in this mess.@@ You thumb past a chapter titled ''Unintended Consequences''. Well, that's been your whole experience. You were only supposed to lose your muscles, yet here you are. Interested, you start reading. //So you've decided that you want to transform your friend.// @@.thought;<<if $witch.relationship<50>>I wouldn't say I'm <<print $witch.firstname>>'s friend<<else>>Me and <<print $witch.firstname>> are talking more, but I don't think we're friends<</if>>.@@ You continue reading. //However, you must be very careful before you start the spell. There are a whole host of things that can go wrong when trying one of these spells.// @@.thought;You're telling me.@@ //One major thing that can go wrong is the transformee being transformed further past the original transformation.// @@.thought;This book is hard to read. But that sounds like what happened to me!@@ //Whenever the subject does something that shows that they ''accept'' their transformation, they transform a little further. That's why it's essential to make sure that your subject has no desires to want to be the thing you're transforming them into.// [[Reflect|Transformation Research Reflect]] <<set $location to "library">>\@@.thought;So it's saying that I'm transforming because I accept my transformation. Fuck that! The book said that <<print $witch.firstname>> should have made sure I had no desire to be a girl. But I don't! I never wanted this.@@ You stew silently for a moment. It's not fair that this is happening, and it's not fair that this stupid book is saying that this is somehow all your fault. You want to throw the book against the wall, but you're in a library and you know that would get you kicked out. Instead, you think about your transformations<<if $player.playsWithHair>> while playing with your hair<</if>>. \ <<if $player.feminine>=3 or $tfPassageIntro is "Masturbate 2">>\ Your transformations have come when you masturbated like a girl, and when you wore girls clothes.\ <<elseif $tfPassageIntro is "End of Current Content">>\ Both of your transformations have come when you masturbated like a girl, and came.\ <<else>>\ Both of your transformations have come from doing girly things.\ <</if>> \ <<if $tfPassageIntro is not "Masturbate Day 4">>\ @@.thought;That shouldn't mean that I accept it though! Am I not supposed to get release?@@\ <<else>>\ @@.thought;That doesn't mean I accept it though! It just kinda happened.@@\ <</if>> You're still stewing as you head back to your dorm, but the wheels are turning in your head. You just have to be careful not to ''accept'' being a girl, and nothing more will happen. Simple. <<link "Continue" $currentPassage>><<set $player.arcana to $player.arcana+3>><<set $libraryPassage to "Library Default">><</link>> <<set $location to "library">>\You've got to get these cursed panties off. You //could// go to Elvira and ask her. You try to imagine doing that, and shudder. She would just find a way to tease you. No. You have to do it yourself. You sling your bag over your shoulder and walk quickly over to the library, <<if $player.hipSway>>your hips swaying,<<else>>brushing by the other students,<</if>> and climbing the stairs to the second floor. You know exactly where you're going. Once you get to the Witchcraft section, though, you slow down. There's so many books here, and the only thing you know about this subject are the curses that keep being done to you. You don't know how you're going to find the information that you're looking for. You pick a book at random off the shelf. It feels heavy in your hands, although maybe that's just because of your lack of strength. You thumb through it, only to discover that it's about some famous nineteenth century witch. @@.thought;If she's famous, how come I've never heard of her?@@ You continue picking books off the shelf and looking through them. None of them have the information that you want, though. They're all about the history of witches, or how to do spells. You can't find any information about getting rid of cursed underwear, much less information about how to undo a spell. @@.thought;Am I wasting my time here?@@ <<if $realityChange>>@@.thought;I can't tell Elvira about her curse. I'm stuck in these panties.@@<<else>>@@.thought;I could just find Elvira and ask for her to get rid of these panties.@@<</if>> You look at the clock. You're getting hungry. <<link "Give up and do something else" $currentPassage>><</link>> [[Keep looking|Library Elvira Panties Look]] <<set $location to "library">>\@@.thought;No, I'm not going to give up. I need to get these panties off of me!@@ You turn to the shelves once more, this time trying to be smart about it. Most of these books have nothing to do with what you want: they're about how to cast magic, or on how to collect ingredients for potions, or the history of witches. There's only one row of shelves that looks interesting. All of their books are about removing curses. You pick up a book at random and thumb through it. Nothing useful. Then another book. Nothing. You're getting discouraged again, and you wonder whether you should have left when you had the chance. @@.thought;I could be in my room, watching TV right now.@@ You check the time. @@.thought;If I can't find anything soon, I'll come back later.@@ Luckily, the next book you find has a section called //Removing Enchanted Clothes//. It doesn't seem to mention anything about underwear, but you don't care. [[Checkout|Library Elvira Panties Read]] <<set $location to "library">>\You hand the book to the girl behind the checkout counter. She raises an eyebrow when she sees what it's about, but says nothing. You blush, and tuck the book away in your bag when she hands it back. At your dorm, you pull the book out, turn to the chapter you were looking at, and start reading. //''Removing Enchanted Clothes'' Did a friend put an enchanted piece of clothing on you, like a silly hat? This chapter will teach you how to remove it. This spell isn't too difficult, but remember: magic is dangerous, and the best thing to do is to simply ask your friend to remove it.// @@.thought;Elvira's not a friend, and I'm not going to do that.@@ You read through the ingredients. They're all pretty weird stuff, but you can probably find them on campus or buy them in the surrounding town. Then you get to the last ingredient on the list: //- A lock of your friend's hair// @@.thought;I have to get a lock of Elvira's hair? How am I going to do that? Get it while she's sleeping? Sneak up behind her holding a pair of scissors?@@ You imagine sneaking into Elvira's dorm during the middle of night and being caught by her. The last time she found you in her room, she forced these panties onto you. It seems silly to risk angering her again. @@.thought;I guess I'll have to ask her. Why did I even bother getting this book from the library?@@ <<link "Continue" $currentPassage>><</link>> <<set $scenes.researchedPantiesCurse to true>>\ <<set $location to "library">>\<<if $winterBall and $winterBall.accepted and not $winterBall.baking>>\ You walk into the library and look for the baking aisle. You've never checked out any books about baking before, and you have no idea where it is. After searching through the whole library, you finally find it in the back of the second floor. @@.thought;Finally! Now what was the book <<print $girlfriend.firstname>> mentioned? The Joy of Baking?@@ You quickly find it and head downstairs to check it out. @@.male;"Hey, <<print $player.firstname>>,"@@ the guy in front of you says. He turns around and you see that it's Norm, the nerd from your Spanish class. @@.player;"Hey Norm. What's up?"@@ @@.male;"I just got a new book to read!"@@ he says, holding up a biology book. @@.male;"What did you get?"@@ @@.thought;He reads biology books in his free time?@@ @@.player;"Uh, I got //The Joy of Baking//,"@@ you say, blushing. You wonder what Norm must think of you. Here he is, checking out dense nonfiction books, while you only went to the library so you could learn how to bake. @@.female;"Next!"@@ the lady at the front desk yells before Norm can react. She scans his book and then calls you up and scans your book. @@.thought;I've got some free time. I might as well try to bake.@@ [[Go to the Busch kitchen|Baking Learn Start]]\ <<elseif $day>=23 and $scenes.witch.hikingDate and not $scenes.witch.cemeteryDate and $witch.dayOfDate is 999 and $witch.learnMagic>10 and ($player.openRelationship or (not $player.datingQuarterback and not $player.datingGirlfriend))>>\ You walk into the library and head over to the witchcraft section. @@.thought;There's so many books!@@ you think as you browse the surprisingly large collection. @@.thought;Which one would be best for a beginner?@@ Before you can decide on a book, you're startled by the sound of movement behind you. [[Turn around|Library Witch AskOut Start]]\ <<elseif $winterBall and $winterBall.accepted and $winterBall.baking>>\ <<if $winterBall.nerds is 0 and $winterBall.cupcakes>0>>\ You walk into the library and spot Norm reading a book. @@.thought;I need to get the nerd votes. I wonder if he could help me with that.@@ [[Approach him|Library Norm]] <<back>>\ <<elseif $winterBall.nerds<56 and $winterBall.cupcakes>1>>\ You walk into the library and look around for Norm. He's sitting at one of the tables, studying. He closes the book that he's reading and yawns. Sensing an opening, you walk up to him<<if $player.hipSway>>, your hips swaying<</if>>. @@.player;"Hi Norm!"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"How were the cupcakes?"@@ @@.male;"Oh, hey <<print $player.firstname>>,"@@ he says, looking up. @@.male;"They were good. Everyone I gave them too agreed to vote for you for Winter Queen."@@ @@.player;"That's great!"@@ you say, smiling. Holding out your container, you add, @@.player;"I baked another batch."@@ Norm reaches out to take it. [[Let him|Library Norm Give]] [[Think better of it|Library Norm Decline]]\ <<elseif $winterBall.nerds>=56>>\ You walk into the library and spot Norm studying. You start to head towards him before you realize that you already have the votes of all of the nerds. <<back>>\ <<else>>\ You walk into the library and spot Norm studying. You start to head towards him before you realize that you <<if $winterBall.cupcakes is 0>>don't have any cupcakes<<else>>only have <<print $winterBall.cupcakes>><</if>> to give out. <<back>>\ <</if>>\ <<else>>\ You wander into the library, but you're not really sure what you're looking for. You end up picking a book on witchcraft at random from the shelves, and reading it in one of the library's comfy chairs. <<if $player.arcana<10>>\ To your surprise, you quickly get engrossed in the book. It's about <<print either("how early witches came up with spells","how to know what ingredients to put into your cauldron","the difference between curses, traps and beneficial spells")>> and it's //very// interesting. @@.thought;Wow, I didn't realize how much time had passed@@ you think when you finally check your phone.\ <<else>>\ You feel more knowledgable about witches, but it hasn't helped solve your problem.\ <</if>> <<link "Do something else" $currentPassage>><</link>><<set $player.arcana to $player.arcana+1>>\ <<if $player.arcana>=10>> <div id="dev-note">''Hint: You don't have anything to research in the library. Repeated trips are likely to be just as unhelpful.''</div>\ <</if>>\ <</if>>\ <<set $scenes.library to $scenes.library+1>>\ <<set $location to "library">>\<<if (not $witch.learnMagic or $witch.learnMagic is not 4)>>You<<if $player.hipSway>>r hips sway as you<</if>> walk over to the library, your spirits high. @@.thought;If this works out, <<print $girlfriend.firstname>> will be able to do a spell, and I won't need to answer any awkward questions from my dad. And he definitely won't disown me.@@<<elseif $player.masculinity>0>>You<<if $player.hipSway>>r hips sway as you<</if>> walk over to the library, your spirits high. @@.thought;I finally have a plan! If this goes well, this ritual will tell me I can be a witch. And then I can join the club and change back!@@<<else>>You<<if $player.hipSway>>r hips sway as you<</if>> walk over to the library, feeling conflicted. @@.thought;I should feel good. <<print $witch.firstname>> has a good plan. If this ritual tells me I can be a witch, I can join the club and change back. So how come I'm not more excited?@@<</if>> It doesn't take long to find the Witchcraft section, but finding the right book takes longer. You didn't expect the Pinewood library to have so many books on witches. You flip through book after book, but they're all either intended for advanced witches or are too vague. <<if $readBook1>>@@.thought;Wait, why am I wasting my time? I got a book from the library that talked about this ritual. What was it called?@@ You think for a moment, trying to recall it. @@.thought;I've got it. It was called //How Witchcraft Works.//@@ Unfortunately, you already returned it to the library before it became overdue. [[See if it's on the shelves|Library ResearchRitual ExamineShelves]]<<else>>@@.thought;Ask an experienced witch for instructions on performing this ritual?@@ you think, slamming the latest book down on the table. @@.thought;Why can't you just tell me what I need?@@ @@.female;"Yeah, I want to join the club, but I've got this essay I need to write and I don't have any time to pick it up,"@@ a girl at the next table is saying, her phone to her ear. [[Your ears perk up|Library ResearchRitual Eavesdrop]]<</if>> <<set $scenes.ritual to 1>>\ <<set $location to "library">>\You look over the witchcraft section again, searching for //How Witchcraft Works//. You don't see it, so you try again, looking more closely this time. @@.thought;No, it's not here.@@ You think for a moment<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;I'll go ask the librarian.@@ But when you make your way down to the front desk, the librarian tells you that the last copy was checked out. [[Feeling defeated, you walk back to the witchcraft section|Library ResearchRitual Eavesdrop]] <<set $location to "library">>\<<if visited("Library ResearchRitual ExamineShelves")>>You pick up a book for beginners and sit down to look through it, but your hopes aren't high. @@.female;"Yeah, I want to join the club, but I've got this essay I need to write and I don't have any time to pick it up,"@@ a girl at the next table is saying, her phone to her ear. Your ears perk up at that. <</if>>@@.female;"Thanks, you're a lifesaver,"@@ the girl says. You pick up the book that you had just thrown down and open it, hoping to look inconspicuous. @@.female;"Okay, so go to the apothecary at the mall and pick up some scented candles,"@@ the girl says. @@.female;"I don't know. Enough to make a ring of them I can place around myself."@@ @@.thought;Okay, pick up scented candles from the apothecary at the mall and place them in a ring.@@ [[Keep listening|Library ResearchRitual Eavesdrop Finish]] <<set $leftCharImage to "images/side_characters/classroom_left">>\ <<set $location to "library">>\@@.female;"That's all I need from the apothecary...okay, thanks!"@@ @@.thought;Don't hang up! It sounds like there's another step!@@ @@.female;"Oh, before you go, do you think the school will care if I carve a pentagram in my dorm room?"@@ @@.thought;What?@@ @@.female;"No, you're right. I hope a pencil is enough."@@ @@.thought;Okay. I need to draw a pentagram too.@@ @@.female;"Okay, thanks! And the words I have to say are...keeper of the oak, shower me with pink smoke, if I have magic within, let my powers begin?...okay, thanks! You're the best."@@ She hangs up and looks around. You stare at the book, hoping that she won't realize you were listening. <<link "Luckily, she gets up and leaves. After a moment, you do so too" $currentPassage>><<set $leftCharImage to null>><</link>> <<set $location to "library">>\You walk up to him and then hesitate. @@.thought;He's busy studying. I don't want to disturb him.@@ Norm spots you and closes his book. @@.male;"H...hi <<print $player.firstname>>. D...did you want to talk to m...me?"@@ @@.thought;Why is he so nervous? Oh, is it because @@<<if $player.masculinity>=0>>@@.thought;he thinks @@<</if>>@@.thought;I'm a hot girl? Well, I might as well take advantage of it.@@ @@.player;"Hi Norm,"@@ you say, flashing him a smile. @@.player;"I was running for Winter Queen for the Winter Ball and I was hoping I could get your vote. And maybe the votes of the other ne...your friends."@@ He seems to become more confident upon hearing that you want something from him. @@.male;"I guess, <<print $player.firstname>>. <<print $rival.firstname>> hasn't been that nice to me. I'll think about it."@@ @@.thought;I don't think I have his vote yet.@@ He spots the cupcakes that you're carrying and looks interested. @@.male;"Were those for me?"@@ [[Give him the cupcakes|Library Norm Give]] [[Tell him you're saving them|Library Norm Decline]] <<set $location to "library">>\You were expecting for Norm to take one cupcake but he takes the entire container. Before you can say anything, he starts to eat a cupcake. @@.male;"These are really good, <<print $player.firstname>>!"@@ he says when he's done. You beam at the praise. <<if $winterBall.nerds is 0>>@@.player;"So I have your vote?"@@ you ask hopefully. @@.male;"Yeah. And I'll pass the rest out to my friends."@@<<else>>@@.player;"So you'll pass the rest out to your friends?"@@ you ask hopefully. @@.male;"Yep."@@<</if>> He opens his book again, and you sense that you're dismissed. <<link "Continue" $currentPassage>><</link>> <<if 57-$winterBall.nerds<$winterBall.cupcakes>><<set _cupcakesLost to 57-$winterBall.nerds>><<else>><<set _cupcakesLost to $winterBall.cupcakes>><</if>>\ <<if $winterBall.nerds is 0 and $winterBall.cupcakes>=56>><<set _votesGained to 56>><<elseif $winterBall.nerds is 0>><<set _votesGained to $winterBall.cupcakes>><<elseif 57-$winterBall.nerds<$winterBall.cupcakes>><<set _votesGained to 56-$winterBall.nerds>><<else>><<set _votesGained to $winterBall.cupcakes-1>><</if>>\ <div id="dev-note">\ ''You lost <<print _cupcakesLost>> cupcake''<<if $winterBall.cupcakes>1>>''s''<</if>>\ </div> <div id="dev-note">\ ''You gained <<print _votesGained>> votes!''\ </div>\ <<if $winterBall.nerds is 0>><<if $winterBall.cupcakes>=56>><<set $winterBall.nerds to 56>><<set $winterBall.votes to $winterBall.votes+56>><<set $winterBall.cupcakes to $winterBall.cupcakes-56>><<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-56>><<else>><<set $winterBall.votes to $winterBall.votes+$winterBall.cupcakes>><<set $winterBall.nerds to $winterBall.nerds+$winterBall.cupcakes>><<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-$winterBall.cupcakes>><<set $winterBall.cupcakes to 0>><</if>><<elseif 57-$winterBall.nerds<$winterBall.cupcakes>><<set $winterBall.cupcakes to $winterBall.cupcakes-57+$winterBall.nerds>><<set $winterBall.votes to $winterBall.votes+56-$winterBall.nerds>><<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-56+$winterBall.nerds>><<set $winterBall.nerds to 56>><<else>><<set $winterBall.nerds to $winterBall.nerds+$winterBall.cupcakes-1>><<set $winterBall.votes to $winterBall.votes+$winterBall.cupcakes-1>><<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-$winterBall.cupcakes+1>><<set $winterBall.cupcakes to 0>><</if>> <<set $location to "library">>\@@.player;"Uh, no, sorry Norm,"@@ you say, firmly holding onto the cupcakes. @@.player;"I'm saving them."@@ @@.male;"Oh, okay,"@@ he says, looking a little disappointed. @@.male;"Well, I should get back to studying."@@ <<link "You sense that you're dismissed" $currentPassage>><</link>> <<set $location to "library">>\You turn around and come face to face with <<print $witch.firstname>>. @@.player;"Oh, hi <<print $witch.firstname>>!"@@ you exclaim, dropping the book you're holding. @@.player;"What are you doing here?"@@ @@.witch;"I wanted to learn more about the first witches. Here, let me help you,"@@ she says, bending over to pick up the book that you dropped. As she does so, you admire her ass.\ <<if $player.ass>=4>> \ @@.thought;It's a great ass, but I think mine is bigger.@@\ <<elseif $player.ass is 3>> \ @@.thought;It's a great ass, but mine is just as big.@@\ <</if>> <<print $witch.firstname>> stands back up and hands you the book, giving you a look that makes you wonder if she knew that you just checked her out. @@.thought;She doesn't seem upset though.@@ @@.witch;"Hey, <<print $player.firstname>>?"@@ @@.player;"What?"@@ <<if visited("Witch MagicToChangeBack NoSpell")>>\ @@.witch;"Now that you're feeling better about being a girl, why not celebrate?"@@ @@.player;"Uh, what do you mean?"@@ you ask. Having her put that into words makes you feel nervous, but you know that she's not wrong.\ <<else>>\ @@.witch;"Well, I know you're down about staying as a girl for@@ <<if $day>62>>@@.witch;another week,@@<<elseif $day>38>>@@.witch;another month,@@<<else>>@@.witch;a couple more months,@@<</if>> @@.witch;so why don't I cheer you up?"@@ @@.player;"Sure. What were you thinking?"@@\ <</if>> <<link "$witch.firstname takes a deep breath" "Library Witch AskOut">><</link>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<set $rightChar to $witch>>\ <<set $location to "library">>\@@.witch;"How about a date?"@@ she asks, sounding a little nervous. @@.thought;That's kind of cute.@@ @@.player;"Sure, I would love to!"@@ you say, looking at her and realizing, once again, how cute she is. And you appreciate how she's been so supportive of you becoming a witch. @@.player;"Were you thinking of going for a hike again? Or going to see a movie?"@@ As you ask, you realize that you're letting <<print $witch.firstname>> take the lead. She asked you out twice and you let her pick the date activity both times. @@.witch;"Actually, I was thinking of going to the cemetery."@@ @@.player;"The cemetery? On a date?"@@ @@.witch;"Yeah. I think it'll be fun."@@ @@.player;"Uh, okay. I guess."@@ @@.witch;"Okay. I'll see you@@ <<if $dayOfWeek is "Saturday">>@@.witch;next@@<<else>>@@.witch;on@@<</if>> @@.witch;Saturday."@@ <<link "Continue" $currentPassage>><</link>> <<if $dayOfWeek is "Saturday">><<set $witch.dayOfDate to $day+7>><<elseif $dayOfWeek is "Sunday">><<set $witch.dayOfDate to $day+6>><<elseif $dayOfWeek is "Monday">><<set $witch.dayOfDate to $day+5>><<elseif $dayOfWeek is "Tuesday">><<set $witch.dayOfDate to $day+4>><<elseif $dayOfWeek is "Wednesday">><<set $witch.dayOfDate to $day+3>><<elseif $dayOfWeek is "Thursday">><<set $witch.dayOfDate to $day+2>><<elseif $dayOfWeek is "Friday">><<set $witch.dayOfDate to $day+1>><</if>>\ <<set $location to "library">>\<<showQBSkill true>><<showQBSkill false>>\ You automatically turn and sit with your friends<<if $player.crossesLegs>>, crossing one leg over the other<</if>>. Maybe <<print $witch.firstname>> or <<print $qb.firstname>> could be able to help, but you can't imagine //not// sitting with your friends. You've got your social status to maintain. And besides, just because you've been cursed doesn't mean that you're going to abandon them. They <<if $player.confidence+$player.leadership>=80>>greet you<<elseif $player.confidence+$player.leadership>=0>>give you a half-hearted greeting<<else>>ignore you<</if>> when you sit down. They're in the middle of <<print either("a conversation about sports", "gossiping about another student")>>, but that topic doesn't interest you anymore. Finally, there's a break in the conversation, and you consider changing the subject. <<if $dayOfWeek is "Friday" and not ($day is 64 and $team.wins<6) and not ($day is 71 and not $scenes.football.wonSemifinals)>> <<display "Lunch Friends UpcomingGame">>\ <<elseif ($dayOfWeek is "Monday" and not ($day is 67 and $team.wins<6)) or (($team.losses>=6 or ($team.losses is 5 and $team.wins>=3) or ($team.losses is 4 and $team.wins is 5)) and not $scenes.friends.realizedElimination) or (($team.wins>=7 or ($team.wins is 6 and $team.losses>=2)) and not $scenes.friends.realizedPlayoffs)>> <<display "Lunch Friends DiscussGame">>\ <</if>>\ <<if $playerStarter and $qb.qbSkill>=$player.qbSkill+3 and $qb.qbSkill>=25 and not $scenes.friends.qbBetter and $player.skillCurse<4>> <<link "Talk about $qb.firstname becoming better than you" "Lunch Friends QBBetter">><</link>>\ <<elseif $playerStarter is false and not $scenes.friends.backup and $player.skillCurse<4>> [[Talk about becoming a backup|Lunch Friends Backup]]\ <</if>>\ <<if $scenes.football.benchPress and not $scenes.friends.benchPress and $player.skillCurse<4>> [[Talk about what happened during practice|Lunch Friends BenchPress]]\ <</if>>\ <<if $scenes.football.admittedSissyInPractice and $player.skillCurse<4 and not $scenes.friends.caughtGirlsUnderwear>> [[You spot Daniel and look away awkwardly|Lunch Friends Caught]]\ <</if>>\ <<if $scenes.qb.injured and not $scenes.friends.qbInjured and $player.skillCurse<4>> <<link "Talk about entering the game when $qb.firstname got injured" "Lunch Friends QBInjury">><</link>>\ <<elseif $day>22 and not $scenes.qb.injured and not $scenes.friends.playerInjured and $player.skillCurse<4>> [[Talk about your injury|Lunch Friends PlayerInjury]]\ <</if>>\ <<if $scenes.trans.footballTryout and not $scenes.friends.footballTryout>> [[Talk about your football tryout|Lunch Friends FootballTryout]]\ <</if>>\ <<if $qb.hookedUp>0 and not $scenes.friends.qbCute and $rival.gymConfrontation is "">> <<link "Ask if they think $qb.firstname is cute" "Lunch Friends QBCute">><</link>>\ <<elseif $scenes.friends.qbCute and not $scenes.friends.qbKiss>> <<link "Talk about kissing $qb.firstname" "Lunch Friends QBKiss">><</link>>\ <<elseif $scenes.qb.caughtAfterHookup and not $scenes.friends.qbHookup>> [[You spot Brent and Joe at the table, and look away uncomfortably|Lunch Friends BrentJoe]]\ <</if>>\ <<if $qb.date and $qb.date is $player.firstname and not $scenes.friends.qbAskOut>> [[Talk about getting asked out|Lunch Friends AskOut]]\ <</if>>\ <<if ($workOutSelfieAss is true or $workOutSelfieAss is false) and not $scenes.friends.selfie>>\ <<if $scenes.qb.movieDate>> [[Ask if anyone has sent a selfie to their boyfriend|Lunch Friends Selfie]]\ <<else>> [[Ask if anyone has sent a selfie to their crush|Lunch Friends Selfie]]\ <</if>>\ <</if>>\ <<if $scenes.swimming.lostTrunks and not $scenes.friends.lostTrunks>> [[Talk about losing your trunks|Lunch Friends Trunks]]\ <</if>>\ <<if $day>7 and not $scenes.friends.pantyRaid and not $acceptedTrans>>\ <<if $scenes.pantyRaidCaught>> [[You lock eyes with the guy that caught you outside Elvira's room|Lunch Friends PantyRaid ElviraCaught]]\ <<elseif $pantyRaid.takenFrom is "Elvira">> [[Tell them what happened in Elvira's room|Lunch Friends PantyRaid Elvira]]\ <<elseif $pantyRaid.takenFrom is $girlfriend.firstname>> [[Talk about the panty raid|Lunch Friends PantyRaid Girlfriend]]\ <<elseif $pantyRaid.takenFrom is $witch.firstname>> <<link "Try to tell them that $witch.firstname put a ward on her panties" "Lunch Friends PantyRaid Witch">><</link>>\ <<else>> [[Complain about not getting any panties during the raid|Lunch Friends PantyRaid Emptyhanded]]\ <</if>>\ <</if>>\ <<if $player.legs>1 and not $scenes.friends.shaving>> [[Ask the guys if any of them have ever shaved their legs|Lunch Friends Legs]]\ <</if>>\ <<if $scenes.braVisibleInClass and not $scenes.friends.bra>> [[Talk about everyone seeing your bra|Lunch Friends Bra]]\ <</if>>\ <<if $player.pants.female is true and $scenes.friends.pants is "" and not $acceptedTrans>> [[Try to see if anyone knows you're wearing womens pants|Lunch Friends Pants]]\ <</if>>\ <<if $scenes.football.rejectedAtDiner and not $scenes.friends.dinerGirl>> [[Talk about the girl you saw in the diner|Lunch Friends DinerGirl]]\ <</if>>\ <<if $player.wearsOnepiece is true and not $scenes.friends.onepiece>> [[Ask the guys why they switched your swimsuit|Lunch Friends OnePiece]]\ <</if>>\ <<if ($day>=18 and $day<24 and $scenes.friends.period is 0) or ($day>=50 and $day<57 and $scenes.friends.period<2)>> [[You see one girl talking about her period|Lunch Friends Period]]\ <</if>>\ <<if $scenes.qb.roadHead and not $scenes.friends.roadHead>> [[Ask if anyone has heard of someone giving a blowjob while driving|Lunch Friends RoadHead]]\ <</if>>\ <<if $day>28 and $boughtGirlsCostume and $halloweenInteractions and not $scenes.friends.halloween>> [[Talk about the halloween party|Lunch Friends Halloween Girl]]\ <<elseif $day>28 and not $halloweenInteractions and not $scenes.friends.halloween>> [[Ask how the halloween party was|Lunch Friends Halloween Skip]]\ <<elseif $day>28 and $boughtGirlsCostume is false and not $scenes.friends.halloween>> [[Talk about the halloween party|Lunch Friends Halloween Boy]]\ <</if>>\ <<if $scenes.qb.movieDate and not $scenes.friends.qbMovieDate>> <<link "Talk about your date with $qb.firstname" "Lunch Friends QBDate">><</link>>\ <</if>>\ <<if $scenes.girlfriend.beachDateReason is "date" and $scenes.girlfriend.bikiniToBeach and not $scenes.friends.girlfriendBeachDate>> <<link "Talk about your date with $girlfriend.firstname" "Lunch Friends GirlfriendDate">><</link>>\ <<elseif $girlfriendMallDateDay and not $scenes.friends.girlfriendMallDate>> <<link "Talk about your date with $girlfriend.firstname" "Lunch Friends Girlfriend MallDate">><</link>>\ <</if>>\ <<if $scenes.witch.cemeteryDate and not $scenes.friends.witchCemeteryDate and not $realityChange and $scenes.trans.cheerleaderProgress<3>> <<link "Talk about your date with $witch.firstname" "Lunch Friends Witch CemeteryDate">><</link>>\ <</if>>\ <<if $scenes.weightRoom.hairTie is 1 or $scenes.weightRoom.hairTie is 2>> [[Complain about your hair not letting you get a workout in|Lunch Friends Hairtie]]\ <</if>> [[Think better of it|Lunch Friends Silent]]\ <<set $location to "cafeteria">>\You look around awkwardly. You don't know how to start a conversation around your friends. Or, rather, you do know but you aren't used to it. @@.thought;I should just go for it. I'm their friend too.@@ @@.player;"<<print $qb.firstname>> has gotten better than me,"@@ you say. @@.player;"As a quarterback."@@ Everyone turns towards you, and you blush under their gaze. @@.male;"How is that possible?"@@ someone asks. @@.male;"He sucks. And you, you're our quarterback!"@@ @@.player;"Uh, well, I..."@@ you stutter<<if $player.playsWithHair>>, playing with your hair<</if>>. You're not sure how to respond without talking about <<print $witch.firstname>>'s curse. @@.player;"Uh, I haven't been able to throw a football,"@@ you continue. @@.player;"Some kind of injury, I think."@@ @@.female;"Then he's not better than you! When you've recovered from the injury, you'll be amazing again."@@ @@.player;"Yeah, thank you,"@@ you say, feeling slightly better. @@.player;"I'm just worried that, uh, my injury isn't going to be something that'll go away soon."@@ @@.male;"What happened@@<<if $player.feminine<10 and $player.masculinity>=50 and not $acceptedTrans>>@@.male;, man@@<</if>>@@.male;?"@@ [[You look around helplessly|Lunch Friends QBBetter Lie]] <<set $scenes.friends.qbBetter to true>>\ <<set $location to "cafeteria">>\Everyone is looking at you with a mixture of curiosity and pity. @@.player;"Uhh, I'm not sure yet. And, uh, that's the hardest part."@@ @@.male;"That sucks@@<<if $player.feminine<10 and $player.masculinity>=50>>@@.male;, man@@<</if>>@@.male;."@@ @@.thought;Good. He seems to buy it. I feel bad, though. I'm lying to my friends. But I definitely can't tell them the truth.@@ @@.male;"Yeah. And if you can't play, then we have to count on //<<print $qb.firstname>>//,"@@ he says, sounding disgusted. <<if $qb.qbSkill>=35>>@@.male;"I don't know. He doesn't seem that bad."@@<<else>>@@.female;"I know. Did you see him against Bear Valley?"@@<</if>> As your friends <<if $qb.qbSkill>=35>>debate<<else>>bash<</if>> <<print $qb.firstname>>'s skills, you smile for the first time this period. @@.thought;I was worried about starting a conversation with these popular people, but they're my friends. Even though I've changed, they're still being nice to me.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.confidence to $player.confidence+2>>\ <<set $player.leadership to $player.leadership+2>>\ <<set $location to "cafeteria">>\@@.player;"I can't believe I'm a backup now,"@@ you say<<if $player.pout>>, pouting.<<else>> to no one.<</if>> <<if $player.qbSkill>=55>>\ @@.male;"Yeah, I know! Coach says that you've gotten worse but I haven't seen anything."@@ @@.male;"That's because you're on defense,"@@ another football player cuts in. @@.male;"<<print $player.firstname>>'s gotten worse, but @@<<if $player.qbSkill>$qb.qbSkill>>@@.male;I know@@<<else>>@@.male;I think@@<</if>> <<if $acceptedTrans>>@@.male;she's@@<<else>>@@.male;he's@@<</if>> @@.male;still better than <<print $qb.firstname>>."@@\ <<else>>\ @@.male;"I don't know. I don't even practice with you guys, but I can see it."@@ @@.male;"Yeah, Coach wouldn't do it for no reason. And, uh, no offense@@<<if not $acceptedTrans>> @@.male;man@@<</if>>@@.male;, but your throws aren't always making it to us."@@\ <</if>> @@.player;"It's not me, it's because of my, uh, my injury. If it wasn't for that, Coach wouldn't even think about making me a backup."@@ @@.female;"Maybe Coach is looking out for you? If you're injured, you should get rest, right?"@@ @@.female;"What's going on with your injury, anyway? You've had it for a while."@@ @@.player;"Uh, yeah,"@@ you say. You want to just tell them about the curse, but you know that would never work. They wouldn't believe you, and you don't want to think about what <<print $witch.firstname>> would do if she found out you told them. @@.player;"Uh, I'm feeling a little better but I'm still having trouble throwing. When I try, it's like someone else, someone weaker is throwing it."@@ Besides the part about your injury, that wasn't a lie. <<if $player.qbSkill>=55>>Even though you've gotten better, you're still nowhere close to how strong you were before.<<else>>You've basically been replaced with someone weaker, who can barely throw the football. @@.thought;What if it really is a replacement? What if there's no going back to how strong I was before?@@<</if>> @@.male;"I think it's mental."@@ @@.female;"What? Like there's something wrong with@@ <<if $acceptedTrans>>@@.female;her?"@@<<else>>@@.female;him?"@@<</if>> @@.male;"It's not mental,"@@ someone else says, <<if $acceptedTrans>>@@.male;"She@@<<else>>@@.male;"He@@<</if>> @@.male;just hasn't been putting time in the gym. You can't just take your muscles for granted or they'll disappear."@@ You're not liking the way this conversation is going. You're right at this table, and they're talking //about// you, like you're some kind of experiment. @@.thought;If I get rid of this curse, will I still fit in like I used to?@@ [[Ask if you'd still have their respect if you recovered from your injury|Lunch Friends Backup Respect]] [[Ask if you'd still be the quarterback if you recovered from your injury|Lunch Friends Backup Starter]] <<set $scenes.friends.backup to true>>\ <<set $location to "cafeteria">>\@@.player;"Uh, I have a question,"@@ you start. Everyone continues talking. @@.player;"Guys!"@@ you say, trying to get their attention. @@.player;"If I, uh, recovered from my injury, would I still be respected by you guys?"@@ @@.female;"What do you mean, <<print $player.firstname>>? We respect you now."@@ @@.thought;That's not true@@ you think. Back when you were still the star quarterback, you used to be surrounded by admirers. Now, your friends are talking about what's wrong with you while you're still at the table, and you're having trouble getting their attention. @@.player;"I mean, I feel like the football team's been treating me differently. How could they not? One day, I'm their leader and the next, I'm having trouble throwing a football. Anyone would look at me differently."@@ <<if $player.feminine>=7 or $player.isWearingPanties>>@@.male;"It's not just that. It's like, well, I don't know how to say it..."@@ @@.male;"All the guys, well, we tell the same kind of jokes and tease each other, and, well, you're not really doing that anymore."@@ <<if $acceptedTrans>>@@.male;"You're not one of the guys anymore."@@<<else>>@@.male;"He's saying you're not really one of the guys anymore."@@<</if>> @@.female;"Ted!"@@ <<if $acceptedTrans>>@@.male;"Sorry! But she asked. I thought she'd want us to be honest with her."@@<<else>>@@.male;"Sorry! But he asked. I thought he'd want us to be honest with him."@@<</if>> @@.player;"No, it's fine. Thank you,"@@ you say, your cheeks red. @@.thought;Is that true? I've been blaming everything on <<print $witch.firstname>>'s curse. But if I had acted like myself, he's saying it wouldn't matter if I had a pussy@@<<if $acceptedTrans>> @@.thought;or wore a skirt@@<</if>> @@.thought;or if I couldn't throw the football? They'd treat me as one of their own?@@ You shake your head as a disturbing thought pops into your head. @@.thought;I couldn't control the curse, but I //can// control how I act after it's happened. And look at me now! @@<<if $acceptedTrans>>@@.thought;I'm talking to my teammates, and I'm wearing a skirt@@<<if $player.shoes.female>> @@.thought;and <<print $player.shoes.informalName>>@@<</if>>@@.thought;!@@<<elseif $player.feminine>=7 and $player.isWearingPanties>>@@.thought;I'm wearing panties, and I've been transformed so many times. Those transformations only happen when I act like a girl.@@<<elseif $player.feminine>=7>>@@.thought;I've been transformed so many times. Those transformations only happen when I act like a girl.@@<<else>>@@.thought;I'm wearing panties!@@<</if>> @@.female;"You okay, <<print $player.firstname>>?"@@<<else>>The guys look at each other. @@.male;"Well, I guess we've been hard on you. I always give people shit and well, when one of your buddies sucks overnight, you give@@ <<if $acceptedTrans>>@@.male;them@@<<else>>@@.male;him@@<</if>> @@.male;a lot of shit, you know?"@@ @@.player;"Yeah, I guess so."@@ @@.male;"I can try going easier on you. You're one of the guys, after all.@@<<if $acceptedTrans>> @@.male;Well, you're not a guy...you know what I mean.@@<</if>>@@.male;"@@ <<if $acceptedTrans>>@@.player;"Yes I do,"@@ you say, laughing.<<else>>@@.player;"Thanks,"@@ you say gratefully. @@.thought;I'm one of the guys? Great!@@<</if>><</if>> @@.player;"This is getting too serious,"@@ you say. @@.player;"Let's talk about something else."@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<if $player.feminine<7 and $player.isWearingPanties is false>><<set $player.leadership to $player.leadership+3>><<set $player.confidence to $player.confidence+2>><<else>><<set $player.leadership to $player.leadership-4>><<set $player.confidence to $player.confidence+1>><</if>>\ <<set $location to "cafeteria">>\@@.player;"Uh, I have a question,"@@ you start. Everyone continues talking. @@.player;"Guys!"@@ you say, trying to get their attention. @@.player;"If I, uh, recovered from my injury, would I still be the quarterback?"@@ <<if $player.leadership-$qb.qbSkill<=25>>@@.male;"Uh..."@@ @@.player;"What?"@@ @@.male;"I don't know. <<print $qb.firstname>> has been getting better..."@@ @@.male;"Yeah. And it's kind of hard to remember what you used to be like, you know? I mean, I know you were good, but I don't remember how good."@@ You nod. @@.thought;All this time, I thought that if I could just lift the curse, I'd be the quarterback again and everything would be back to normal. But what if that doesn't happen?@@ <<if $qb.qbSkill<=85>>@@.male;"Hey! If you got over your injury now, you'd definitely be the quarterback."@@ @@.male;"Yeah. <<print $qb.firstname>> has been getting better, but he still has a long way to go."@@ You smile. @@.thought;That makes me feel better. As long as <<print $qb.firstname>> doesn't get better than me by the end of the season, I'll still be the quarterback. And it doesn't matter anyway. This is my last season, and then I'm graduating. I hope colleges will still take me.@@<<else>>@@.male;"Yeah. I think <<print $qb.firstname>> is even better than you used to be."@@ You look at him in shock. @@.thought;I guess he is. I didn't even think about that. But it doesn't matter anyway. This is my last season, and then I'm graduating. I hope colleges will still take me.@@<</if>><<else>>@@.male;"Yeah, of course@@<<if not $acceptedTrans>>@@.male;, man@@<</if>>@@.male;."@@ @@.male;"Yeah. <<print $qb.firstname>> is better than someone who's injured, but come on. He still sucks."@@ @@.thought;I know I shouldn't feel good to hear them talking shit about <<print $qb.firstname>>...but it's nice to know that I'll still have my job back. I just hope <<print $qb.firstname>> can win us the championship.@@<</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<if $player.leadership-$qb.qbSkill>25>><<set $player.leadership to $player.leadership+2>><<set $player.confidence to $player.confidence+3>><<set $qb.leadership to $qb.leadership-2>><<else>><<set $player.leadership to $player.leadership-2>><<set $player.confidence to $player.confidence-1>><<set $qb.leadership to $qb.leadership+2>><</if>>\ <<set $location to "cafeteria">>\@@.player;"So about practice,"@@ you start. <<if $scenes.football.benchPress is 33>>\ @@.male;"Yeah! I can't believe it!"@@ your teammate says, laughing. @@.female;"What happened?"@@ @@.player;"We were all supposed to do the bench press, and I was having trouble, so, uh..."@@ <<if $acceptedTrans>>\ @@.male;"She asked to use the girls bar!"@@ Your other teammates break out laughing, and you <<if $player.pout>>pout.<<else>>blush.<</if>> @@.female;"What's so bad about that? She's a girl."@@ @@.female;"And it's only a little bit lighter."@@ @@.male;"No, you don't get it. She didn't even put any weight on."@@\ <<else>>\ @@.male;"He asked to use the girls bar!"@@ Your other teammates break out laughing, and you <<if $player.pout>>pout.<<else>>blush.<</if>> @@.female;"That's not that bad. It's only a little bit lighter."@@ @@.male;"No, you don't get it. He didn't even put any weight on."@@\ <</if>> @@.female;"What?"@@ another girl pipes up. @@.female;"I can put a good thirty pounds on the bar!"@@ @@.male;"Yeah, but you're on the volleyball team."@@ @@.male;"What about you, <<print $girlfriend.firstname>>?"@@ <<print $girlfriend.firstname>> looks uncomfortable. @@.girlfriend;"Uh, yeah. I can bench twenty to thirty pounds, plus the bar."@@ <<if $player.datingGirlfriend>>@@.thought;My girlfriend is stronger than me.@@<<else>>@@.thought;She's stronger than me.@@<</if>> @@.female;"I can't put any weight on,"@@ another girl announces, patting your shoulder. The conversation continues like that, with all the girls sharing how strong they are. @@.thought;I knew that I was weaker than everyone else on the team, but I thought I'd at least be stronger than everyone else.@@ \ <<if $player.armStrength>=43>>\ @@.thought;At least I'm stronger than most girls.@@\ <<elseif $player.armStrength>=15>>\ @@.thought;Now I'm about as strong as a typical girl.@@\ <<else>>\ @@.thought;Now I'm even weaker than most girls.@@\ <</if>>\ <<set $player.leadership to $player.leadership-5>>\ <<set $player.confidence to $player.confidence-2>>\ <<elseif $scenes.football.benchPress is 44 or $scenes.football.benchPress is 45>>\ @@.male;"Yeah, I can't believe it!"@@ your teammate says, laughing. @@.female;"What happened?"@@ @@.player;"We were all supposed to do the bench press, and, uh, I@@ <<if $scenes.football.benchPress is 45>>@@.player;finished my set without much trouble."@@<<else>>@@.player;was having trouble but I finished the set."@@<</if>> She looks unimpressed. @@.female;"That's it?"@@ @@.male;"No, you don't get it.@@ <<if $acceptedTrans>>@@.male;She@@<<else>>@@.male;He@@<</if>> @@.male;didn't even put any weight on."@@ @@.female;"What?"@@ another girl pipes up. @@.female;"I can put a good thirty pounds on the bar!"@@ @@.player;"That's the girls bar, right?"@@ you ask, desperate to defend yourself. @@.player;"The bar we use is heavier."@@ <<if $scenes.football.benchPressInitial is 44>>\ @@.male;"I told@@ <<if $acceptedTrans>>@@.male;her she'd@@<<else>>@@.male;him he'd@@<</if>> @@.male;be more comfortable with the girls bar, but@@ <<if $acceptedTrans>>@@.male;she@@<<else>>@@.male;he@@<</if>> @@.male;didn't seem to like it,"@@ another guy says, laughing. <<if $acceptedTrans>>\ @@.male;"Maybe you should be using the girls bar now,"@@ another guy says after a moment.\ <<else>>\ @@.thought;I'm so glad I didn't take him up on that. I would never live it down.@@\ <</if>> <</if>>\ @@.male;"No weight? That's pretty weak@@<<if not $acceptedTrans>>@@.male;, bro@@<</if>>@@.male;,"@@ another guy says. @@.male;"I can do a hundred, easy."@@ The other guys all start sharing how much they can bench. To your dismay, they're all able to do more weight than you. Even the one unathletic guy at the table announces that he can do forty pounds, plus the bar. <<if $scenes.football.benchPressInitial is 45>>\ @@.thought;I bet I could have done that much if I tried...at least, I think I could have.@@\ <<else>>\ @@.thought;I knew I was weak, but I didn't realize how weak. I wonder if I'm still stronger than the girls.@@\ <</if>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-1>>\ <<elseif $scenes.football.benchPressInitial is 75 and $scenes.football.benchPress<75>>\ @@.male;"Yeah, I can't believe it!"@@ your teammate says, laughing. @@.female;"What happened?"@@ @@.player;"We were all supposed to do the bench press, and, uh, I was having trouble."@@ She looks unimpressed. @@.female;"That's it?"@@ @@.male;"No, you don't get it.@@ <<if $acceptedTrans>>@@.male;She@@<<else>>@@.male;He@@<</if>> @@.male;was only benching 75 pounds."@@ @@.female;"What?"@@ another girl pipes up. @@.female;"I bench that much all the time!"@@ @@.male;"Yeah, but you're on the volleyball team."@@ @@.female;"I can't lift anywhere close to that"@@ another girl announces, patting your shoulder. @@.female;"You shouldn't feel bad."@@ @@.male;"75 pounds? That's pretty weak@@<<if not $acceptedTrans>>@@.male;, bro@@<</if>>@@.male;,"@@ another guy says. @@.male;"I can do a hundred, easy."@@<<if $acceptedTrans>> @@.female;"You're a guy, though."@@<</if>> @@.male;"What about you, <<print $girlfriend.firstname>>?"@@ <<print $girlfriend.firstname>> hesitates for a moment. @@.girlfriend;"Uh, around 60 pounds."@@ The conversation continues like that, with various people sharing how strong they are. @@.thought;I knew I was weak, but I didn't realize how weak. Am I even still stronger than my@@ <<if $player.datingGirlfriend>>@@.thought;own girlfriend?@@<<else>>@@.thought;former girlfriend?@@<</if>> Now you're not so sure.\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.confidence to $player.confidence-1>>\ <<elseif $scenes.football.benchPressInitial is 180 and $scenes.football.benchPress<180>>\ @@.male;"I can't believe you put all that weight on. What were you thinking?"@@ @@.player;"Hey! That's not even how much I usually do!"@@ @@.male;"Yeah, but you, well, you look different now."@@ You <<if $player.pout>>pout<<else>>flush<</if>> at that reminder of your physical changes. @@.thought;Of course people are going to notice. It's obvious. I can't bench my normal weight anymore.@@ @@.female;"What happened?"@@ <<if $acceptedTrans>>@@.male;"She@@<<else>>@@.male;"He@@<</if>> @@.male;tried putting on close to@@ <<if $acceptedTrans>>@@.male;her@@<<else>>@@.male;his@@<</if>> @@.male;usual weight, but@@ <<if $acceptedTrans>>@@.male;she@@<<else>>@@.male;he@@<</if>> @@.male;couldn't do it,"@@ he tells her. Luckily, nobody seems to care that much, not even the football players. Maybe it's because they think you're injured, or maybe they respect you a little for trying, even if you failed. Either way, the conversation soon drifts to another topic.\ <<set $player.leadership to $player.leadership+1>>\ <<else>>\ @@.male;"I can't believe you finished the set. I didn't think you had it in you."@@ @@.female;"What happened?"@@ <<if $scenes.football.benchPressInitial is 180>>\ <<if $acceptedTrans>>@@.male;"She put close to her@@<<else>>@@.male;"He put close to his@@<</if>> @@.male;normal weight on, like almost nothing had changed."@@\ <<else>>\ <<if $acceptedTrans>>@@.male;"She@@<<else>>@@.male;"He@@<</if>> @@.male;didn't put that much weight on, but I still didn't think@@ <<if $acceptedTrans>>@@.male;she@@<<else>>@@.male;he@@<</if>> @@.male;could do it, because, well, you know,"@@ he says, indicating your arms.\ <</if>> @@.female;"But@@ <<if $acceptedTrans>>@@.female;she@@<<else>>@@.female;he@@<</if>> @@.female;did it?"@@ @@.male;"Yeah! Sure,@@ <<if $acceptedTrans>>@@.male;she@@<<else>>@@.male;he@@<</if>> <<if $scenes.football.benchPress>$scenes.football.benchPressInitial>>@@.male;finished it without much trouble, actually."@@<<else>>@@.male;struggled, but@@ <<if $acceptedTrans>>@@.male;she@@<<else>>@@.male;he@@<</if>> @@.male;finished."@@<</if>> You smile at the memory. @@.thought;At least all my work with <<print $qb.firstname>> and in the gym got put to good use. But they shouldn't be making a big deal out of this. I should be one of the guys,@@<<if $acceptedTrans>> @@.thought;even if I'm not a guy,@@<</if>> @@.thought;and if I finish a set, it shouldn't be a surprise.@@\ <<set $player.leadership to $player.leadership+2>>\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><</link>> <<set $scenes.friends.benchPress to true>>\ <<if $scenes.football.benchPress is 33 or ($scenes.football.benchPressInitial is 75 and $scenes.football.benchPress<75)>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>><<set $leftCharImage to null>>\ <</if>>\ <<set $location to "cafeteria">>\You look at Daniel, and instantly, the memory of being caught in the locker room wearing a <<if $scenes.football.caughtByTeam is "bra">>bra<<else>>panties<</if>> comes rushing back. Unable to meet his eyes, you look away awkwardly. @@.thought;Please don't say anything. Please.@@ Daniel notices your awkwardness and chuckles. @@.male;"Hey, <<print $player.firstname>>, are you still wearing it?"@@ You groan. The other people at the table look at you with confusion, but you know that won't last. @@.thought;Daniel's going to tell them, just like he told my team about it.@@ @@.player;"Hey, Daniel, can you not talk about it? Please?"@@ you ask. @@.female;"What's going on?"@@ Daniel opens his mouth to talk, and you want the earth to swallow you up. @@.thought;Unless I say something, he's going to tell everyone that I was wearing @@<<if $scenes.football.caughtByTeam is "bra">>@@.thought;a bra!@@<<else>>@@.thought;panties!@@<</if>> <<if $scenes.football.caughtByTeam is "bra">>[[Admit that you were wearing a bra|Lunch Friends Caught Admit]]<<else>>[[Admit that you were wearing panties|Lunch Friends Caught Admit]]<</if>> [[Give him a warning glare|Lunch Friends Caught Glare]] <<set $scenes.friends.caughtGirlsUnderwear to true>>\ <<set $location to "cafeteria">>\<<if $scenes.football.caughtByTeam is "bra">>@@.player;"Someone dared me to wear a bra,@@<<else>>@@.player;"I was out of underwear, so I borrowed some,@@<</if>> @@.player;and then when I changed for practice, my teammates found out,"@@ you say quickly before Daniel can say anything. <<if $acceptedTrans>>\ @@.male;"You don't have to lie about it,"@@ one of the guys says. @@.male;"We know you're trans."@@ @@.thought;Oh yeah. It's weird not having to hide it anymore.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ The guys chuckle, and the girls look amused. @@.female;"I can't believe it!"@@ @@.female;"Really? You haven't noticed //anything// different about <<print $player.firstname>> lately?"@@ <<display "Lunch Friends Caught Story">>\ <</if>>\ <<set $location to "cafeteria">>\You give Daniel a glare, warning him not to say anything. You're not sure what you're even threatening him with. <<if $player.armStrength>=55>>Sure, you've gotten stronger, but you're probably still weaker than him<<else>>He's much stronger than you<</if>>, but somehow it works, and Daniel backs off. You breathe a sigh of relief. @@.male;"<<print $player.firstname>> was changing with us, and we saw that@@ <<if $acceptedTrans>>@@.male;she@@<<else>>@@.male;he@@<</if>> @@.male;was wearing @@<<if $scenes.football.caughtByTeam is "bra">>@@.male;a bra!"@@<<else>>@@.male;panties!"@@<</if>> another teammate says. You blush. @@.thought;I had forgotten there were other people who knew!@@ <<if $acceptedTrans>>\ @@.female;"Who cares what <<print $player.firstname>> was wearing?"@@ one of the girls asks. @@.female;"We know that she's trans."@@ The teammate who spoke up doesn't have an answer to that. <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ <<display "Lunch Friends Caught Story">>\ <</if>>\ <<set $location to "cafeteria">>\You jump to the defensive. @@.player;"That was a one time thing!"@@ Daniel looks skeptical. \ <<if $scenes.football.caughtByTeam is "bra">>\ @@.male;"Then who dared you?"@@ @@.player;"What?"@@ @@.male;"You said you were dared to wear a bra? Who dared you?"@@ @@.player;"Uh..."@@\ <<else>>\ @@.male;"Then whose underwear did you borrow? And why didn't you borrow some boxers from your roommates?"@@ @@.player;"Uh..."@@ @@.male;"No, I remember. You said you borrowed some from <<print $girlfriend.firstname>>, right?"@@ You look over at <<print $girlfriend.firstname>>, feeling bad for involving her in your lie. @@.girlfriend;"<<print $player.firstname>>, what?...Oh, uh, that's right. He needed to do laundry, so I, uh, let him borrow my panties."@@\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <</if>> @@.male;"See? You're full of shit!"@@ Everyone at the table is laughing now, even the girls. @@.male;"Tell me,"@@ Daniel continues, <<if $scenes.football.caughtByTeam is "bra">>@@.male;"are you wearing a bra now?"@@<<else>>@@.male;"are you wearing panties now?"@@<</if>> <<if ($scenes.football.caughtByTeam is "bra" and $player.bra is not null) or ($scenes.football.caughtByTeam is "panties" and $player.isWearingPanties)>>\ You blush. You //are// wearing <<if $scenes.football.caughtByTeam is "bra">>a bra<<else>>panties<</if>>, and you're pretty sure Daniel knows that. [[Admit it|Lunch Friends Caught Confirm]] [[Deny it|Lunch Friends Caught Lie]]\ <<else>>\ Daniel looks at you smugly, waiting for your response. You just smile. You're not wearing <<if $scenes.football.caughtByTeam is "bra">>a bra<<else>>panties<</if>>. @@.player;"No, I'm not,"@@ you say truthfully. @@.player;"It really was a one-time thing."@@ Daniel starts to protest, but looks at you and decides against it. @@.male;"Yeah, whatever,"@@ he says instead. <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<set $player.leadership to $player.leadership-5>>\ <</if>>\ <<if $scenes.football.caughtByTeam is not "bra">><<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>><<set $leftCharImage to null>><</if>>\ <<set $location to "cafeteria">>\@@.player;"Uh, yeah,"@@ you say softly. @@.player;"I'm wearing @@<<if $scenes.football.caughtByTeam is "bra">>@@.player;a bra."@@<<else>>@@.player;panties."@@<</if>> @@.male;"Right now?"@@ You nod your head. @@.thought;I should have lied. But they would have found out...somehow.@@ Everybody laughs even more. @@.female;"What a sissy!"@@ @@.female;"And are you wearing @@<<if $scenes.football.caughtByTeam is "bra">>@@.female;panties too?"@@<<else>>@@.female;a bra too?"@@<</if>> <<if ($scenes.football.caughtByTeam is "bra" and $player.underwear.panties is true) or ($scenes.football.caughtByTeam is "panties" and $player.bra is not null)>>\ You nod your head. You don't see any point in lying, and you just want to get this conversation over with.\ <<else>>\ You shake your head, glad that at least <<if $scenes.football.caughtByTeam is "bra" and $player.hasWornPanties>>you didn't wear them today<<elseif $scenes.football.caughtByTeam is "panties" and $player.hasWornBra>>you didn't wear it today<<else>>your clothes aren't that feminine<</if>>. It doesn't seem to make a difference.\ <</if>> @@.male;"I can't believe that sissy was ever our quarterback!"@@ That's too much for you. You stand up abruptly from the table, and run to the bathroom, <<if $player.hipSway>>your hips swaying.<<else>>leaving your half-eaten food behind.<</if>> Once you're in the safety of the stalls, you break down and start crying. @@.thought;Why am I wearing girls underwear? Why did I //tell// them I was wearing girls underwear? And why am I crying now? A real man would go out there and face them. I feel so weak.@@ You reach for some toilet paper to wipe away your tears. @@.thought;I used to be really popular. Even after the curse, even though I was different, I was still popular. Even if they noticed my changes, I guess I had some, I don't know, leftover popularity? I feel like that's gone now. How can I sit at that table and face them now that they think I'm...no, now that they know I'm a sissy?@@ <<link "The bell rings, and you head to gym" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-10>><<set $player.masculinity to $player.masculinity-2>><<set $player.submission to $player.submission+2>>\ <<set $location to "cafeteria">>\@@.player;"No,"@@ you say defiantly. @@.player;"I'm not wearing that. I told you, it was a one time thing!"@@ @@.male;"You're such a liar!"@@ @@.player;"Prove it then."@@ He stares at you, and for a moment, you think he's going to tear off your <<if $scenes.football.caughtByTeam is "bra">>shirt<<else>>pants<</if>> in the middle of the lunch room, but he just goes back to eating his food. @@.thought;Did I...actually get away with that?@@ you wonder. When the conversation changes, you let out a sigh of relief. Even the fact that everybody at the table avoids your eyes doesn't bother you that much. @@.thought;I hope the rest of them believe that it was a one time thing, and they don't think I'm some sissy...I mean, I guess I kind of am a sissy, they're not going to find that out. I just hope I'm still popular.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-5>><<set $player.submission to $player.submission-1>>\ <<set $location to "cafeteria">>\@@.player;"I hope <<print $qb.firstname>> is feeling better,"@@ you say. @@.player;"That was scary when he went down."@@ <<if $team.wonGame4>>\ @@.male;"I know. I thought you were going to blow the game."@@ @@.player;"Hey!"@@ @@.male;"He didn't mean it like that. It's just, you know, you're the backup and he's the starter. Of course we're better off with the starter in."@@ <<if $player.qbSkill>=45>>\ @@.player;"But I did well, right? I got a touchdown."@@ @@.male;"Yeah. With talent like that, what are you doing as the backup?"@@ You smile, and consider his words. @@.thought;That's a good point. I got thrown into the game suddenly, and I still did well. Maybe I could be the starter again.@@ <<if $player.qbSkill>$qb.qbSkill>>@@.thought;I'm better than <<print $qb.firstname>> anyway.@@<<else>>@@.thought;<<print $qb.firstname>> is better than me right now, but maybe if I work hard enough, I could be the quarterback.@@<</if>>\ <<set $player.leadership to $player.leadership+6>>\ <<set $player.confidence to $player.confidence+3>>\ <<elseif $player.qbSkill>=35>>\ @@.player;"But I did good, right?"@@ @@.male;"You did okay, I guess. You got us a field goal, and didn't lose us the game."@@ @@.female;"Stop being so hard on@@ <<if $acceptedTrans>>@@.female;her. She@@<<else>>@@.female;him. He@@<</if>> @@.female;did good for a backup."@@ You feel even more deflated by that. @@.thought;Is that all I am now? A backup?@@ <<if $team.playerOnTeam>>@@.thought;I guess so. And I was feeling so good about the game too.@@<<else>>@@.thought;No, I'm not even that. I'm not even on the team.@@<</if>>\ <<else>>\ @@.player;"But we still won, right?"@@ @@.male;"Yeah, I guess so. Thanks to <<print $qb.firstname>>."@@ @@.female;"Stop being so hard on@@ <<if $acceptedTrans>>@@.female;her. She's@@<<else>>@@.female;him. He's@@<</if>> @@.female;the backup, and@@ <<if $acceptedTrans>>@@.female;she's doing her@@<<else>>@@.female;he's doing his@@<</if>> @@.female;best."@@ You feel even more deflated by that. \ <<if $player.skillCurse>0>>\ @@.thought;It's a good thing I went ahead with the curse. Now, <<print $qb.firstname>> can be the only quarterback, and me, well, I won't even be a backup anymore.@@\ <<set $player.leadership to $player.leadership+2>>\ <<else>>\ @@.thought;I'm@@ <<if $team.playerOnTeam>>@@.thought;just a backup.@@<<else>>@@.thought;not even on the team.@@<</if>> @@.thought;Should I go ahead and do the curse? We can only win the championship if <<print $qb.firstname>> wins it for us.@@\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-2>>\ <</if>>\ <</if>>\ <<else>>\ <<if $player.qbSkill>=45>>\ <<set _qbScore to $stallionsscore-7>>\ <<elseif $player.qbSkill>=35>>\ <<set _qbScore to $stallionsscore-3>>\ <<else>>\ <<set _qbScore to $stallionsscore>>\ <</if>>\ <<if $defensescore-$stallionsscore>1>>\ <<set _beforeDefenseScore to $defensescore-7>>\ <<else>>\ <<set _beforeDefenseScore to $defensescore-8>>\ <</if>>\ <<if _qbScore>=_beforeDefenseScore>>\ @@.male;"Yeah. We would have won if he stayed in the game."@@ You look down, aware of what he's saying: if you didn't come into the game and mess it up, the Stallions would have won. @@.player;"Look, I'm sorry about what happened,"@@ you say. @@.player;"I was trying my best. It's just, you know, it's scary out there, with all those big linemen coming at you, and I wasn't sure what to do, and I..."@@ You stop suddenly, aware that you're rambling. @@.male;"Scary?"@@ he scoffs. @@.male;"It's football. You're the quarterback. What, are you afraid of getting hit?"@@ You flash back to the game, and shudder at the thought of one of the huge linemen colliding into you. @@.player;"Uh, yeah. I guess so. It hurts, and those guys are really big too."@@ You look around awkwardly at the rest of your friends. @@.player;"Is anyone with me on this?"@@ @@.female;"I'm with you,"@@ a cheerleader says. @@.female;"I wouldn't want one of those guys tackling me either. No offense, Brandon,"@@ she says to the only linebacker at the table. @@.male;"Yeah, but you're a cheerleader. <<print $player.firstname>> is a football player. Or@@ <<if $acceptedTrans>>@@.male;she's@@<<else>>@@.male;he's@@<</if>> @@.male;supposed to be,"@@ Brandon says. @@.player;"Are you guys mad at me?"@@ you ask, trying to change the conversation. Brandon is right. A football player shouldn't be afraid of getting hit, but each time you're pinned to the ground by a big manly linebacker, you feel submissive and small, and more than a little turned on. <<if $player.skillCurse is 0>>\ @@.thought;Maybe I'm not cut out for football@@ you think sadly. @@.thought;Maybe I should take <<print $witch.firstname>> up on her offer.@@\ <<else>>\ @@.thought;It's a good thing I took <<print $witch.firstname>> up on her offer. I'm not cut out for football.@@\ <</if>> <<if $player.qbSkill>=35>>\ @@.male;"No, I'm not mad at you,"@@ Brandon says, sighing. @@.male;"You did your best. It's just bad luck <<print $qb.firstname>> got injured."@@\ <<else>>\ @@.male;"A little, honestly. But not because you lost us the game. Because you're taking up the spot of someone who'd be a better backup."@@\ <</if>>\ <<set $player.leadership to $player.leadership-8>>\ <<set $player.confidence to $player.confidence-4>>\ <<else>>\ @@.male;"Yeah, I know. That was scary. At least he's going to be ready for the next game."@@ <<if $player.qbSkill>=45>>\ @@.player;"Yeah, I'm glad too. We didn't do too badly with him out though, right?"@@ @@.male;"Yeah, I was surprised you did so well,"@@ another teammate says to you. @@.male;"No offense."@@ @@.player;"No, it's fine."@@ @@.thought;Well, that wasn't really what I was looking for, but at least he sees that I did well.@@\ <<set $player.leadership to $player.leadership+2>>\ <<set $player.confidence to $player.confidence+1>>\ <<else>>\ @@.player;"Yeah, I'm glad too. With how I ended up doing, we need him back,"@@ you say, watching him closely for his reaction. @@.male;"Yeah,"@@ he chuckles. @@.male;"What happened out there@@<<if not $acceptedTrans>>@@.male;, man@@<</if>>@@.male;? You looked terrified."@@ @@.player;"I was trying my best. It's just, you know, it's scary out there, with all those big linemen coming at you, and I wasn't sure what to do, and I..."@@ You stop suddenly, aware that you're rambling. @@.male;"Scary?"@@ he scoffs. @@.male;"It's football. You're the quarterback. What, are you afraid of getting hit?"@@ You flash back to the game, and shudder at the thought of one of the huge linemen colliding into you. @@.player;"Uh, yeah. I guess so. It hurts, and those guys are really big too."@@ You look around awkwardly at the rest of your friends. @@.player;"Is anyone with me on this?"@@ @@.female;"I'm with you,"@@ a cheerleader says. @@.female;"I wouldn't want one of those guys tackling me either. No offense, Brandon,"@@ she says to the only linebacker at the table. @@.male;"Yeah, but you're a cheerleader. <<print $player.firstname>> is a football player. Or@@ <<if $acceptedTrans>>@@.male;she's@@<<else>>@@.male;he's@@<</if>> @@.male;supposed to be,"@@ Brandon says. @@.player;"Are you guys mad at me?"@@ you ask, trying to change the conversation. Brandon is right. A football player shouldn't be afraid of getting hit, but each time you're pinned to the ground by a big manly linebacker, you feel submissive and small, and more than a little turned on. <<if $player.skillCurse is 0>>\ @@.thought;Maybe I'm not cut out for football@@ you think sadly. @@.thought;Maybe I should take <<print $witch.firstname>> up on her offer.@@\ <<else>>\ @@.thought;It's a good thing I took <<print $witch.firstname>> up on her offer. I'm not cut out for football.@@\ <</if>> @@.male;"No, I'm not,"@@ he says. @@.male;"We were going to lose that game anyway."@@\ <<set $player.leadership to $player.leadership-5>>\ <<set $player.confidence to $player.confidence-3>>\ <</if>>\ <</if>>\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.qbInjured to true>>\ <<set $location to "cafeteria">>\@@.player;"I'm feeling better,"@@ you say, thinking about when you were sacked and <<print $qb.firstname>> had to finish the game. @@.player;"I'll be good to go for the next game."@@ <<if $player.qbSkill>=60>>\ @@.male;"That's good,"@@ your teammate says, looking relieved. @@.male;"When you went down, we were worried."@@ <<if $team.wonGame4>>\ @@.male;"Yeah. At least <<print $qb.firstname>> didn't blow the game."@@ @@.male;"I thought he was going to."@@\ <<else>>\ <<if $qb.qbSkill>=45>>\ <<set _qbScore to $stallionsscore-7>>\ <<elseif $qb.qbSkill>=35>>\ <<set _qbScore to $stallionsscore-3>>\ <<else>>\ <<set _qbScore to $stallionsscore>>\ <</if>>\ <<if $defensescore-$stallionsscore>1>>\ <<set _beforeDefenseScore to $defensescore-7>>\ <<else>>\ <<set _beforeDefenseScore to $defensescore-8>>\ <</if>>\ <<if _qbScore>=_beforeDefenseScore>>\ @@.male;"If only you hadn't gotten injured. It cost us the game."@@ @@.male;"Yeah. Once <<print $qb.firstname>> came in, I knew it was over."@@\ <<else>>\ @@.male;"Yeah. I thought <<print $qb.firstname>> could have lead us to a comeback though."@@ You blush at the reminder that you were losing, even before you got injured. @@.thought;I need to practice more.@@ @@.male;"What are you talking about, man? Of course <<print $qb.firstname>> couldn't have led a comeback."@@ @@.male;"Yeah, but we were losing. Maybe we needed a change of scenery."@@\ <</if>> You frown. <<if $qb.relationship>=75>>You don't like them talking shit about <<print $qb.firstname>><<else>>Even though you're competing with <<print $qb.firstname>>, you can't help but feel a little bad to hear them talking shit about him.<</if>> At least they don't seem to be mad at you for the loss.\ <<set $player.leadership to $player.leadership+3>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $qb.leadership to $qb.leadership-3>>\ <</if>>\ <<elseif $qb.qbSkill+5<$player.qbSkill>>\ @@.male;"That's great,"@@ your teammate says, looking relieved. @@.male;"When you went down, we were worried."@@ You smile. You haven't been practicing as much, but it's nice to know that your teammates still want you to be the quarterback. @@.male;"Yeah, as soon as <<print $qb.firstname>> came in, I knew we were fucked."@@ Your smile fades. @@.thought;So it's not about me. It's that I'm just better than <<print $qb.firstname>>."@@ <<if $team.wonGame4>>\ @@.player;"But we still won,"@@ you say. @@.male;"Yeah. I thought <<print $qb.firstname>> was going to blow it, but we pulled it out."@@\ <<else>>\ <<if $qb.qbSkill>=45>>\ <<set _qbScore to $stallionsscore-7>>\ <<elseif $qb.qbSkill>=35>>\ <<set _qbScore to $stallionsscore-3>>\ <<else>>\ <<set _qbScore to $stallionsscore>>\ <</if>>\ <<if $defensescore-$stallionsscore>1>>\ <<set _beforeDefenseScore to $defensescore-7>>\ <<else>>\ <<set _beforeDefenseScore to $defensescore-8>>\ <</if>>\ <<if _qbScore>=_beforeDefenseScore>>\ @@.male;"I can't believe we lost. <<print $player.firstname>> was actually doing pretty well. I thought we were going to win it."@@ @@.male;"That's what I was saying. As soon as <<print $qb.firstname>> came in, I knew he was going to blow it."@@\ <<else>>\ @@.male;"You didn't think <<print $qb.firstname>> could have led a comeback?"@@ The other guy laughs. @@.male;"No, man. Have you seen him? He's even worse than <<print $player.firstname>>."@@\ <</if>>\ <</if>> You frown. <<if $qb.relationship>=75>>You don't like them talking shit about <<print $qb.firstname>><<else>>Even though you're competing with <<print $qb.firstname>>, you can't help but feel a little bad to hear them talking shit about him.<</if>><<if not $team.wonGame4>> At least they don't seem to be mad at you for the loss.<</if>>\ <<set $player.leadership to $player.leadership+1>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $qb.leadership to $qb.leadership-2>>\ <<else>>\ @@.male;"Oh, cool,"@@ your teammate says. You feel a little miffed at that reaction. @@.player;"I thought you'd be happier,"@@ you laugh, trying to play it off as a joke. @@.male;"Yeah, of course I'm happy."@@ @@.player;"But?"@@ He shrugs. <<if $player.qbSkill>=$qb.qbSkill>>@@.male;"It's just, there's not much of a difference between you and <<print $qb.firstname>>, you know?"@@<<else>>@@.male;"It's just, sometimes I think <<print $qb.firstname>> should be the starter."@@<</if>> You nod, avoiding his eyes. You know that he's right: <<print $qb.firstname>> is <<if $player.qbSkill>$qb.qbSkill>>almost as good as<<elseif $player.qbSkill<$qb.qbSkill>>better than<<else>>just as good<</if>> as you, but it hurts hearing it from someone else, especially someone who's supposed to be on your team. <<if $team.wonGame4>>\ @@.male;"Chill, man. We won. Choosing who starts is coach's job."@@ You smile a little, glad that at least someomne stuck up for you.\ <<else>>\ <<if $qb.qbSkill>=45>>\ <<set _qbScore to $stallionsscore-7>>\ <<elseif $qb.qbSkill>=35>>\ <<set _qbScore to $stallionsscore-3>>\ <<else>>\ <<set _qbScore to $stallionsscore>>\ <</if>>\ <<if $defensescore-$stallionsscore>1>>\ <<set _beforeDefenseScore to $defensescore-7>>\ <<else>>\ <<set _beforeDefenseScore to $defensescore-8>>\ <</if>>\ <<if _qbScore>=_beforeDefenseScore>>\ @@.male;"Chill, man. We were winning until@@ <<if $acceptedTrans>>@@.male;she@@<<else>>@@.male;he@@<</if>> @@.male;got injured."@@ You smile a little, glad that at least someone stuck up for you.\ <<else>>\ @@.male;"Yeah, I know what you mean, man. We're better than Southview, but we never had a chance."@@ @@.thought;Is he saying that he wants <<print $qb.firstname>> to be the starter?@@\ <</if>>\ <</if>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.confidence to $player.confidence-1>>\ <<set $qb.leadership to $qb.leadership+2>>\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.playerInjured to true>>\ <<set $location to "cafeteria">>\@@.female;"Hey, <<print $player.firstname>>. Are you still doing football?"@@ @@.player;"Well, Coach wasn't sure if I should still be on the team. He made me practice with the guys. I had to run and do short and long passes."@@ @@.female;"And how did it go?"@@ <<if $team.playerOnTeam>>\ @@.player;"Great!"@@ you say with a big smile. @@.player;"I did really well! And I'm still on the team!"@@ @@.female;"That's great!"@@ @@.male;"I didn't think you had it in you."@@ @@.player;"Of course I had it in me!"@@ @@.male;"It's just that when I saw you show up in a skirt, I thought you wouldn't last long."@@ You blush as you're reminded of what you wore to practice.\ <<else>>\ @@.player;"Terrible,"@@ you say. @@.player;"I couldn't do it. It was so humiliating."@@ @@.female;"Are you still on the team?"@@ @@.player;"No,"@@ you say with a sigh. @@.player;"When he saw how I did, Coach kicked me off."@@ @@.male;"What were you thinking, trying to practice with us in a skirt?"@@\ <</if>> @@.female;"You practiced in a skirt?"@@ @@.player;"No! I wanted to change into my uniform, but..."@@ @@.female;"If you really want to practice in a skirt, you can join the cheerleaders."@@ @@.female;"No she can't! We already have our squad."@@ <<if $team.playerOnTeam>>@@.player;"No thanks,"@@ you say. @@.player;"I'm already on a team."@@<<else>>@@.player;"Uh, I don't want to be a cheerleader,"@@ you say.<</if>> But even as you talk, you can't help but picture yourself in a cheerleaders uniform, waving your pom poms around at the game in front of the whole school. <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.footballTryout to true>>\ <<set $location to "cafeteria">>\You look at your friends awkwardly. @@.thought;How am I going to ask this? I'm supposed to be straight! I'm not supposed to ask if @@<<if $player.masculinity>=50 and not $acceptedTrans>>@@.thought;other @@<</if>>@@.thought;guys are cute! And they'll laugh at me.@@ You take a deep breath. <<if $playerStarter>>@@.player;"I'm surprised <<print $qb.firstname>> doesn't have a girlfriend yet, with him being a football player and all."@@<<else>>@@.player;"Now that <<print $qb.firstname>> is the starting quarterback, I'm surprised that girls aren't all over him."@@<</if>> @@.male;"I guess, but he's also <<print $qb.firstname>>. I don't see it."@@ @@.male;"Yeah, it's not like he's some stud or anything."@@ @@.player;"What about the girls here?"@@ you ask. The masculine part of your brain is yelling for you to stop, but you continue on. @@.player;"Anyone think he's cute?"@@<<if $player.playsWithHair>> you ask, playing with your hair.<</if>> @@.female;"I guess he's good looking."@@ @@.male;"Why do you want to know, <<print $player.firstname>>?"@@ someone laughs. @@.male;"Are you@@ <<if $acceptedTrans>>@@.male;into guys@@<<else>>@@.male;gay@@<</if>> @@.male;or something?"@@ @@.player;"You wish!"@@ you say, trying to laugh it off. Luckily, you're saved by <<print $rival.firstname>>, your ex-girlfriend. @@.rival;"I see it. He's hot, and he's @@<<if $playerStarter>>@@.rival;on the team@@<<else>>@@.rival;the starting quarterback@@<</if>>@@.rival;, and I bet he's got a big dick too."@@ @@.male;"Look at <<print $rival.firstname>>, slobbering over <<print $qb.firstname>>!"@@ She laughs. @@.rival;"No! But you guys are naked in the locker room all the time. You guys have to notice how big each other are, right?"@@ @@.male;"No, not really."@@ A lightbulb goes off in your head. @@.thought;I know how big he is! But I probably shouldn't tell her.@@ [[Tell her|Lunch Friends QBCute Tell]] [[Don't tell her|Lunch Friends QBCute Silent]] <<set $scenes.friends.qbCute to true>>\ <<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\@@.player;"<<print $qb.firstname>> is about eight inches,"@@ you pipe up. All the guys start laughing. \ <<if $player.homosexuality>=20>>\ @@.male;"Of course //<<print $player.firstname>>// knows that!"@@ @@.thought;What does that mean?@@\ <<else>>\ @@.male;"How do you even know that?"@@\ <</if>> @@.player;"Well, she's right,"@@ you say defensively. @@.player;"<<print $qb.firstname>>'s locker@@ <<if $acceptedTrans>>@@.player;was@@<<else>>@@.player;is@@<</if>> @@.player;right by mine. And when you're in the locker room, you notice these things."@@ @@.male;"Maybe you do, but I sure as hell don't."@@ @@.male;"Did you @@<<if $scenes.qb.showerBlowjobGave>>@@.male;suck his dick?@@"<<else>>@@.male;kiss him?"@@<</if>> @@.player;"No!"@@ you say, a little too quickly. In your mind, you're picturing <<if $scenes.qb.showerBlowjobGave>>being on your knees in the shower with his dick in your mouth.<<else>>sitting on his bed, kissing him, and taking off his clothes.<</if>> @@.rival;"Eight inches is big,"@@ <<print $rival.firstname>> says, sounding impressed. @@.rival;"And he's single, right?"@@ You start to tell her no, and then stop yourself. Sure, you've fooled around with <<print $qb.firstname>>, but you don't want a boyfriend. You're supposed to <<if $acceptedTrans>>go back to being a guy when this is all over!<<else>>be a guy!<</if>> @@.male;"Yeah, he's single. So you're going to flirt with him?"@@ <<print $rival.firstname>> smiles. @@.rival;"No. I'm going to let him come to me."@@ @@.thought;Shit! I fucked up. If she starts going out with <<print $qb.firstname>>, I can't make out with him anymore. Which is good. @@<<if $qb.hookedUp>1>>@@.thought;I've made out with him a couple times, but I've got to put a stop to it!@@<<else>>@@.thought;It was just a one time thing. It's not going to happen again!@@<</if>> Still, you can't help but feel validated by <<print $rival.firstname>>'s interest. @@.thought;If I'm going to be making out with a guy, I want to at least do it with a desirable one. Right?@@ <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>> <<set $scenes.friends.toldRivalAboutQbSize to true>>\ <<set $player.leadership to $player.leadership-4>><<set $player.attractionToMen to $player.attractionToMen+3>><<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "cafeteria">>\You start to tell her that he has an eight inch dick, but you stop yourself just in time. The guys are already starting to think you're <<if $acceptedTrans>>into guys.<<else>>gay.<</if>> If you admit that you know how big his dick is, it'll just confirm it. @@.player;"I don't know,"@@ you lie. @@.male;"I never even look there,"@@ your teammate says. @@.male;"I couldn't even tell you if anyone's big or small."@@ @@.male;"Hell, a girl could sneak in, and I'd never know."@@ @@.male;"Are you blind, man? I think I would know if a girl sneaked in."@@ @@.male;"No shit. I mean, what if she looked like a guy? She could have a pussy and I'd never know."@@ You're feeling uncomfortable at this change in conversation. <<if $player.masculinity<=10 or $acceptedTrans>>@@.thought;I guess he's right. He wouldn't know. But am I a girl?@@<<else>>@@.thought;I'm not a girl, but I've got a pussy.@@<</if>> @@.thought;It's a good thing they're not looking at my crotch.@@ <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>> <<set $player.leadership to $player.leadership-2>><<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "cafeteria">>\You look around uncomfortably. It's one thing to casually mention that it's weird that <<print $qb.firstname>> hasn't found some girl to date, but it's entirely different to admit that //you// are that girl. @@.thought;Well, not really. @@<<if $player.masculinity<=10 and not $acceptedTrans>>@@.thought;I don't know if I'm a girl, but @@<<elseif not $acceptedTrans>>@@.thought;I'm not a girl, and @@<</if>>@@.thought;I'm not dating him. But it's still weird for someone@@ <<if $acceptedTrans>>@@.thought;who used to be the star quarterback@@<<else>>@@.thought;who's supposed to be a guy@@<</if>> @@.thought;to talk about kissing @@<<if $player.masculinity>=50 and not $acceptedTrans>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy!@@ You look at your friends, who have started talking about something else, and aren't paying any attention to you. @@.thought;They already don't see me as one of the guys. I don't really feel like I'm part of the group anymore. I need to know if they'd still be my friends, even if they know that @@<<if $player.homosexuality>=30>>@@.thought;I like guys.@@<<else>>@@.thought;I made out with a guy.@@<</if>> @@.thought;But how am I going to bring it up? The conversation's already moved on. I can't just randomly announce that I kissed <<print $qb.firstname>>!@@ @@.female;"So how did your date with Dominic go?"@@ one of the cheerleaders asks her friend. @@.female;"Good! We saw a movie together, and then we went back to his room, and..."@@ @@.male;"On the first date?"@@ @@.female;"No! We just kissed."@@ @@.female;"How was it?"@@ @@.female;"Good! He's a great kisser. And, uh,"@@ she runs her fingers through her hair, @@.female;"it'd been too long since I got kissed."@@ @@.thought;This is the best chance I'll get to tell them. But...I don't know. They're not talking to me. Would it be too awkward?@@ [[Tell them|Lunch Friends QBKiss Tell]] [[Stay silent|Lunch Friends QBKiss Silent]] <<set $scenes.friends.qbKiss to true>>\ <<set $location to "cafeteria">>\@@.player;"I kissed <<print $qb.firstname>>,"@@ you say quickly, before you can stop yourself. @@.female;"What?"@@ @@.player;"I, uh, I kissed someone recently,"@@ you say. You hold your breath, waiting for her to tell you that she was in the middle of a conversation, and that you were being rude by interrupting, but instead she seems interested. @@.thought;I'd rather she told me off.@@ <<if $player.datingGirlfriend>>\ @@.female;"You kissed <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Oh, no. We're poly."@@\ <<elseif $player.datingGirlfriend>>\ @@.female;"You kissed <<print $girlfriend.firstname>>?"@@ You look over at her guiltily. @@.thought;Oh yeah. I'm dating her, and I kissed <<print $qb.firstname>>. And she's right there.@@ @@.girlfriend;"No,@@ <<if $acceptedTrans>>@@.girlfriend;she@@<<else>>@@.girlfriend;he@@<</if>> @@.girlfriend;didn't kiss me,"@@ she says, sounding confused.\ <<else>>\ @@.female;"I didn't know you and <<print $girlfriend.firstname>> got back together."@@ @@.girlfriend;"No, we didn't,"@@ she says, looking at you with a look that you can't decipher. @@.thought;Is she hurt that I kissed someone else?@@\ <</if>> Everyone's looking at you. @@.female;"Who did you kiss then?"@@ @@.player;"<<print $qb.firstname>>,"@@ you say softly<<if $player.playsWithHair>>, playing with your hair<</if>>. Instantly, you regret your admission. You just told the most popular people at school that you kissed a guy! <<if $player.homosexuality>=30 or $scenes.qb.caughtAfterHookup or $acceptedTrans>>\ You're expecting everyone to look shocked and laugh at you, but to your surprise, you don't get much of a reaction. @@.female;"Makes sense."@@ @@.player;"What do you mean?"@@ @@.female;"Well, it's pretty obvious that you like <<print $qb.firstname>>."@@ @@.player;"It is?"@@ You thought you had done such a good job of hiding your feelings. @@.male;"Yeah. You're always looking at him. And I've seen you looking at us too. In the locker room."@@\ <<else>>\ @@.male;"What?"@@ @@.female;"What?"@@ You squirm in your seat. @@.thought;It was a mistake to tell them.@@ Everybody at the table looks at each other. You get the feeling that if you got up and left right now, they would all start gossiping. @@.female;"Well, I guess I can see it,"@@ a cheerleader says, breaking the silence. @@.male;"<<print $player.firstname>> and <<print $qb.firstname>>?"@@ @@.female;"Yeah. Remember when he asked if I thought <<print $qb.firstname>> was cute?"@@ @@.female;"Oh yeah! I remember that! That was weird."@@ @@.male;"And I thought I saw him checking me out in the locker room."@@\ <</if>> One of the girls turns to you. @@.female;"So, <<print $player.firstname>>,@@ <<if $acceptedTrans>>@@.female;do you like guys?"@@<<else>>@@.female;are you gay?"@@<</if>> <<if $acceptedTrans>>\ [[Insist that you like girls|Lunch Friends QBKiss Straight]]\ <<else>>\ [[Insist that you're straight|Lunch Friends QBKiss Straight]]\ <</if>> [[Say that you like girls too|Lunch Friends QBKiss Bi]] <<if $acceptedTrans>>\ [[Come out and admit you like guys|Lunch Friends QBKiss Gay]]\ <<else>>\ [[Come out as gay|Lunch Friends QBKiss Gay]]\ <</if>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "cafeteria">>\@@.player;"No!@@ <<if $acceptedTrans>>@@.player;I like girls!"@@<<else>>@@.player;I'm straight!"@@<</if>> you say. The girl who spoke looks at you in confusion. @@.player;"Okay, I kissed <<print $qb.firstname>>, but that was only once! I've gone out with lots of girls!"@@ She doesn't look convinced. @@.female;"And what was it like to kiss <<print $qb.firstname>>?"@@ @@.player;"It was different, much different from...no! I don't want to talk about that!"@@ you say, not wanting to sound like you liked the kiss. @@.player;"And I wouldn't do it again!"@@ @@.male;"I don't know. You sound pretty gay@@<<if not $acceptedTrans>>@@.male;, man@@<</if>>@@.male;."@@ <<if $acceptedTrans>>\ @@.female;"That would make her straight. There's nothing wrong with liking guys."@@ @@.player;"I know. But I don't,"@@ you say in a firm voice.\ <<else>>\ @@.female;"There's nothing wrong with it, if you are gay."@@ @@.player;"I know. But I'm not,"@@ you say in a firm voice.\ <</if>> @@.player;"I like girls."@@ The others at the table just shrug. You smile, feeling a little more confident from standing up for your sexuality. @@.thought;I don't know if I convinced them. I don't know if I even convinced myself. Kissing <<print $qb.firstname>> was nice, but it was also really nice to kiss <<print $girlfriend.firstname>>. If I had to choose, I'd rather kiss a girl.@@ The conversation turns to another topic, but you notice that your friends at the table make an effort to include you. @@.thought;I told them I kissed a guy, and they're still my friends. That wasn't so bad.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.orientation to "straight">>\ <<set $player.confidence to $player.confidence+3>><<set $player.leadership to $player.leadership-1>><<set $player.attractionToWomen to $player.attractionToWomen+10>>\ <<set $location to "cafeteria">>\@@.player;"No! I like girls too!"@@ @@.female;"So you're bi then?"@@ @@.player;"Uh..."@@ You hadn't thought about it like that. Kissing <<print $qb.firstname>> was nice, and you find yourself getting turned on whenever you look at a half-naked guy, but you're still turned on by pretty girls. @@.player;"Yeah,"@@ you say finally. @@.player;"I guess I'm bi."@@ @@.female;"Good for you!"@@ a girl at the table says supportively. A lineman gives you a hearty pat on the back<<if $player.homosexuality>=30>>, and you can't help but react to the feel of his large, meaty hand on your body<</if>>. @@.male;"Yeah. Good for you."@@\ <<if not $acceptedTrans>> @@.player;"So this won't make it awkward in the locker room?"@@ @@.male;"Why would it? I don't care who you like@@<<if $player.skillCurse<4>>@@.male;, I just care how good you are at football."@@ <<if $player.qbSkill>=40>>You nod at that.<<else>>You force a smile. You're not very good at football either.<</if>><<else>>@@.male;."@@<</if>>\ <</if>> @@.female;"So how was it to kiss <<print $qb.firstname>>?"@@ @@.player;"It was different, much different from all the girls I've kissed. He felt different, and it was like I was the one being kissed instead of..."@@ You trail off, realizing that it sounds like you liked it. @@.thought;They already know that I like guys. I don't have to watch what I say around them. Well, I still can't tell them about the curse. But I can tell them about this.@@ You take a deep breath and continue, @@.player;"It was like I was the one being kissed instead of doing the kissing, and it was kind of...nice,"@@ you admit<<if $player.playsWithHair>>, playing with your hair<</if>>. The guys all laugh at that, and you blush. @@.thought;Maybe I overshared?@@ Luckily, the conversation turns to another topic, but you notice that your friends at the table make an effort to include you. @@.thought;I told them I kissed a guy, they know that I like guys, and they're still my friends. I was really worried about if they'd laugh at me if they found out, but I told them and it wasn't that bad.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.orientation to "bi">>\ <<set $player.confidence to $player.confidence+3>><<set $player.leadership to $player.leadership-2>><<set $player.attractionToMen to $player.attractionToMen+5>>\ <<set $location to "cafeteria">>\You had never given your sexuality much thought before. You always thought of yourself as straight, and had never even considered doing anything with a guy. But now that you have, you've realized that you actually enjoyed it. And when you think about <<print $qb.firstname>>, you get butterflies in your stomach, and you wonder when you'll get to feel his lips on yours again. You take a deep breath. @@.player;"Yeah, I guess@@ <<if $acceptedTrans>>@@.player;I do like guys."@@<<else>>@@.player;I'm gay."@@<</if>> @@.female;"Good for you!"@@ a girl at the table says supportively. A lineman gives you a hearty pat on the back, and you can't help but react to the feel of his large, meaty hand on your body. @@.male;"Yeah. Good for you."@@\ <<if not $acceptedTrans>> @@.player;"So this won't make it awkward in the locker room?"@@ @@.male;"Why would it? I don't care who you like@@<<if $player.skillCurse<4>>@@.male;, I just care how good you are at football."@@ <<if $player.qbSkill>=40>>You nod at that.<<else>>You force a smile. You're not very good at football either.<</if>><<else>>@@.male;."@@<</if>> @@.male;"Remember that running back who ended up transfering? We all thought he was gay, and nobody gave him a hard time."@@ @@.player;"Yeah, you're right. I forgot about that."@@\ <</if>> @@.female;"So how was it to kiss <<print $qb.firstname>>?"@@ @@.player;"It was different, much different from all the girls I've kissed. He felt different, and it was like I was the one being kissed instead of..."@@ You trail off, realizing that it sounds like you liked it. @@.thought;They already @@<<if $player.homosexuality>=70>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm gay. I don't have to watch what I say around them. Well, I still can't tell them about the curse. But I can tell them about this.@@ You take a deep breath and continue, @@.player;"It was like I was the one being kissed instead of doing the kissing, and it was kind of...nice,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. You clap a hand over your mouth, worried that you just overshared. The guys all laugh, but it's a good-natured laugh, not a laugh at your expense. @@.male;"If you hook up with him, don't go telling us the details,"@@ he laughs. You nod, your cheeks red. The conversation turns to another topic, but you notice that your friends at the table make an effort to include you. @@.thought;I told them I kissed a guy, they @@<<if $player.homosexuality>=70>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> <<if $acceptedTrans>>@@.thought;that I like guys@@<<else>>@@.thought;that I'm gay@@<</if>>@@.thought;, and they're still my friends. I was really worried about if they'd laugh at me if they found out, but I told them and it wasn't that bad.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.orientation to "gay">>\ <<set $player.confidence to $player.confidence+5>><<set $player.leadership to $player.leadership-3>><<set $player.attractionToMen to $player.attractionToMen+10>>\ <<set $location to "cafeteria">>\You decide to stay silent. @@.thought;It would be too awkward. I'm not even a part of this conversation, and I'd be butting in and telling them about my kiss. And not just any kiss, but a kiss with a //guy//. No.@@ The cheerleader continues talking about her date, and you can't help but listen in, feeling a little jealous. @@.thought;How come she can talk about kissing a guy and nobody gives her any shit, but I can't?@@ You'd like to talk about your kiss with <<print $qb.firstname>>. @@.thought;I //could// talk about it, but everyone would start asking lots of questions. I'd like to talk about it, and not have anyone react to it any more than they would have if I was kissing a girl.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.confidence to $player.confidence-1>>\ <<set $location to "cafeteria">>\You catch Brent's eye and quickly look down at your food. Ever since he caught you in <<print $qb.firstname>>'s room, you've been avoiding him. @@.thought;What am I going to say? What are we even going to talk about?@@ After a moment, you look up, only to find Brent and Joe still looking at you and smirking. @@.male;"Hey, <<print $player.firstname>>. How's it going with <<print $qb.firstname>>?"@@ You blush. @@.thought;Why can't they just leave me alone?@@ Joe doesn't wait for you to respond. @@.male;"We saw you in <<print $qb.firstname>>'s room."@@ Once again, everyone turns to look at you, waiting for you to respond. <<link "Admit that you hooked up with $qb.firstname" "Lunch Friends BrentJoe Hookup">><</link>> [[Tell them you were just studying|Lunch Friends BrentJoe Study]] <<set $scenes.friends.qbHookup to true>>\ <<if $scenes.qb.caughtAfterPracticeReaction is "angry" and $player.submission<10>><<link "Tell them off for standing outside $qb.firstname's door" "Lunch Friends BrentJoe Angry">><</link>><</if>> <<set $location to "cafeteria">>\@@.player;"Uh, we were just studying. Why, what did you think?"@@ <<if $scenes.qb.caughtAfterPracticeReaction is "angry">>\ Joe laughs. @@.male;"No way@@<<if not $acceptedTrans>>@@.male;, man@@<</if>>@@.male;. Me and Brent were going to see <<print $qb.firstname>> and then we heard two people having sex."@@ @@.player;"It could have been the next door down,"@@ you say defensively. @@.male;"Nope. You came out of the room, and then <<print $qb.firstname>> admitted you two were fucking."@@ Your cheeks turn an even darker shade of red as you think back and realize that he's right. And that everyone at the table now knows that you were fucking <<print $qb.firstname>>.\ <<elseif $scenes.qb.caughtAfterPracticeReaction is "deny">>\ Joe looks skeptical. @@.male;"Really? When we came to <<print $qb.firstname>>'s room, it sure looked like you two had just finished having sex."@@ @@.player;"No. We were studying."@@ <<if $scenes.qb.finishedOnFaceAfterPractice>>\ @@.male;"What about when you wiped <<print $qb.firstname>>'s cum off your face?"@@ Your cheeks turn an even darker shade of red as you think back and realize that he's right. And that everyone at the table now knows that you sucked <<print $qb.firstname>>'s dick.\ <<else>>\ @@.male;"What about when I joked about you having cum on your face, and then you tried to wipe it off."@@ @@.player;"I was..."@@ @@.female;"Go easy on him, Joe."@@ You turn to her and mouth a silent thank you. The look on her face tells you that she doesn't believe you, but at least she got Brent and Joe to stop pestering you.\ <</if>>\ <<else>>\ Joe laughs. @@.male;"No way@@<<if not $acceptedTrans>>@@.male;, man@@<</if>>@@.male;. We knocked on the door and you wouldn't open it for a good minute."@@ @@.player;"It was because, uh..."@@ @@.male;"And your shirt was backward."@@ Your cheeks turn an even darker shade of red as you think back and realize that he's right. And that everyone at the table now knows that you were naked in front of <<print $qb.firstname>>.\ <</if>>\ <<if $scenes.qb.caughtAfterPracticeReaction is not "deny" or $scenes.qb.finishedOnFaceAfterPractice>> @@.female;"<<print $player.firstname>>!"@@ a girl says, laughing. <<if $scenes.friends.orientation is "straight">>\ @@.male;"I thought you said this was a one time thing?"@@ @@.player;"It was supposed to be! But then we finished practicing, and we came back to his room, and, uh, one thing led to another. But it's not going to happen again."@@ They don't look convinced. @@.female;"That's what you said last time."@@ @@.player;"But this time I mean it,"@@ you say, <<if $player.pout>>pouting. Though<<else>>though<</if>> as you say it, you're not sure that you do. @@.male;"Are you sure? Maybe @@<<if $dayOfWeek is "Friday">>@@.male;on Monday@@<<else>>@@.male;tomorrow@@<</if>> @@.male;you'll tell us you two are going out."@@\ <<else>>\ @@.female;"So he's your boyfriend now?"@@ @@.player;"No! I don't want a boyfriend!"@@ @@.female;"Yeah. You just kiss him and blow him. But you're not doing anything@@ <<if $acceptedTrans>>@@.female;together."@@<<else>>@@.female;gay."@@<</if>> @@.player;"Okay, maybe we did, uh..."@@ @@.male;"Did you fuck?"@@\ <</if>> @@.player;"No!"@@ you say emphatically. @@.player;"We're not dating. I don't want to date him. It's just, uh, something fun we do."@@ @@.male;"So you're fuckbuddies?"@@ @@.player;"No! Well, I guess that is a good name for it, actually."@@ You frown. @@.thought;Is that what I want from <<print $qb.firstname>>? To be fuckbuddies? Or do I want something more?@@\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-5>><<set $player.confidence to $player.confidence-2>>\ <<set $location to "cafeteria">>\You start to deny it, but then look at Brent and Joe. They look back at you expectantly. @@.thought;I can't deny it.@@ \ <<if $scenes.qb.caughtAfterPracticeReaction is "angry">>\ @@.thought;<<print $qb.firstname>> basically admitted that we were hooking up.@@\ <<elseif $scenes.qb.caughtAfterPracticeReaction is "deny" and $scenes.qb.finishedOnFaceAfterPractice>>\ @@.thought;They saw <<print $qb.firstname>>'s cum on my face.@@\ <<elseif $scenes.qb.caughtAfterPracticeReaction is "deny">>\ @@.thought;They tricked me into basically admitting I sucked <<print $qb.firstname>> off.@@\ <<else>>\ @@.thought;They saw that my shirt was backwards.@@\ <</if>> @@.female;"<<print $player.firstname>>?"@@ @@.player;"Yeah, it's true,"@@ you say, avoiding everyone's eyes. @@.player;"Me and <<print $qb.firstname>> hooked up."@@ Everyone laughs at your admission, but they don't look as shocked as you expected. @@.male;"I called it!"@@ @@.player;"You...you did?"@@ @@.male;"Yeah!@@ \ <<if $scenes.friends.orientation is "straight">>\ @@.male;It was obvious it wasn't just a one time thing."@@\ <<else>>\ @@.male;You're @@<<if $scenes.friends.orientation is "bi">>@@.male;bi@@<<elseif $acceptedTrans>>@@.male;into guys@@<<else>>@@.male;gay@@<</if>>@@.male;, and <<print $qb.firstname>> is a good-looking guy. It was obvious."@@ @@.male;"<<print $qb.firstname>>'s a good-looking guy? You sound almost as gay as <<print $player.firstname>>!"@@\ <</if>> @@.female;"So is he your boyfriend now?"@@ @@.player;"No! I don't want a boyfriend!"@@ <<if $scenes.friends.orientation is "straight">>\ @@.female;"Sure. You're totally straight. It's just a one time thing. Do I have that right?"@@ @@.player;"Uh, well, not really,"@@ you admit. Your pussy tingles when you think about seeing him again. @@.male;"So what is he then? You're sure you're not dating?"@@\ <<else>>\ <<if $scenes.friends.orientation is "bi">>\ @@.female;"I thought you liked guys?"@@ @@.player;"I do,"@@ you say shyly. You still can't believe that you're out.\ <<else>>\ @@.female;"I thought you@@ <<if $acceptedTrans>>@@.female;liked guys?"@@<<else>>@@.female;were gay?"@@<</if>> @@.player;"I am,"@@ you say shyly. You still can't believe that you're out.\ <</if>> @@.female;"Then what's the problem? Go out with him already."@@\ <</if>> @@.player;"No!"@@ you say emphatically. @@.player;"We're not dating. I don't want to date him. It's just, uh, something fun we do."@@ @@.male;"So you're fuckbuddies?"@@ @@.player;"No! Well, I guess that is a good name for it, actually."@@ You frown. @@.thought;Is that what I want from <<print $qb.firstname>>? To be fuckbuddies? Or do I want something more?@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-2>><<set $player.confidence to $player.confidence-1>><<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $location to "cafeteria">>\@@.player;"That's not what I remember? What..."@@ @@.male;"What happened was..."@@ @@.player;"Was that you and Joe were hanging outside <<print $qb.firstname>>'s room, listening in,"@@ you say, cutting him off. @@.player;"That's not cool. You were spying on us!"@@ @@.female;"Brent?"@@ @@.male;"We weren't spying! We stopped by to see <<print $qb.firstname>>, and when we realized he was having sex, we wanted to see who he was fucking."@@ @@.player;"And so what if it was me? I don't want you hanging around outside the door."@@ @@.female;"Brent, that's creepy."@@ @@.male;"No! You wouldn't understand. <<print $qb.firstname>> is our teammate, and..."@@ You tune the rest of the conversation out. You're just happy that Brent and Joe being creepy has taken the focus off of you and <<print $qb.firstname>> hooking up. @@.thought;I guess I admitted that <<print $qb.firstname>> was fucking me.@@ \ <<if $scenes.friends.orientation is "straight">>\ @@.thought;Now they definitely@@ <<if $acceptedTrans>>@@.thought;know that I like guys.@@<<else>>@@.thought;aren't going to think that I'm straight.@@<</if>>\ <<elseif $scenes.friends.orientation is "bi">>\ @@.thought;But I guess that's okay. They already know I like guys.@@\ <<else>>\ @@.thought;But I guess that's okay. They already know I'm@@ <<if $acceptedTrans>>@@.thought;into guys.@@<<else>>@@.thought;gay.@@<</if>>\ <</if>> \ @@.thought;And it felt good to stand up for myself.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership+1>><<set $player.confidence to $player.confidence+3>><<set $player.submission to $player.submission-2>>\ <<set $location to "cafeteria">>\You look around awkwardly. You're really excited at getting asked out by <<print $qb.firstname>>, and you want to share it with <<if $scenes.tauntedRival>>more people.<<else>>someone else besides <<print $qb.dateHelp>>.<</if>> @@.thought;But I'd have to tell these people, these popular people, about it. What am I thinking? Who else can I tell? Well, besides @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.thought;<<print $witch.firstname>>@@<<else>>@@.thought;<<print $girlfriend.firstname>>@@<</if>> @@.thought;and <<print $qb.dateHelp>>, most of my friends are at this table.@@ <<if $scenes.tauntedRival>>\ @@.thought;No, I'm going to do it. They're my friends, so they should be happy for me. Right?@@\ <<else>>\ @@.female;"So how's it going with <<print $qb.firstname>>?"@@ a girl asks. You start to answer, only to realize that she was talking to <<print $rival.firstname>>. @@.rival;"Great!"@@ <<print $rival.firstname>> replies. @@.rival;"We're supposed to work on a project together after school."@@ Her friend pokes her in the ribs. @@.female;"You know what that means!"@@ @@.thought;That does it. I'll tell them.@@\ <</if>> @@.player;"Um, actually,"@@ you say, waiting for everyone to look at you. They don't. @@.player;"Actually!"@@ you say, trying to talk more loudly.<<if $player.voice>=2>> As you speak, you realize that your voice had a higher pitch than you intended.<</if>> A couple people turn and look at you. @@.player;"Actually,"@@ you continue, @@.player;"I was practicing with <<print $qb.firstname>>, and, uh, he asked me out!"@@<<if $player.playsWithHair>> you announce, playing with your hair.<</if>> [[Your friends look at you in astonishment|Lunch Friends AskOut Reaction]] <<set $scenes.friends.qbAskOut to true>>\ <<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\Your friends look at you in astonishment. \ <<if $scenes.friends.qbHookup>>\ @@.thought;I don't get why they're reacting like this. They already know I hooked up with him.@@\ <<elseif $scenes.friends.qbKiss>>\ @@.thought;I don't get why they're reacting like this. They already know I kissed him.@@\ <<else>>\ @@.thought;I must have told them I liked him. Right?@@ You rack your brains, trying to remember. @@.thought;No, I don't think I did.@@\ <</if>> <<if $scenes.friends.qbHookup or $scenes.friends.qbKiss>>\ @@.female;"<<print $qb.firstname>> asked //you// out?"@@ @@.thought;What's that supposed to mean?@@ you think. @@.player;"Uh, yeah. He did."@@ <<if $playerStarter>>@@.female;"But he's on the team, and he's getting so popular!"@@<<else>>@@.female;"But he's the star quarterback! And he's so popular!"@@<</if>> @@.player;"So am I,"@@ you counter. You're not sure what her problem is. Does she not believe you? This isn't something you'd lie about. @@.female;"Yeah, but you're a sissy."@@ You gasp. Here's this popular girl, and she's calling you a sissy straight to your face. @@.thought;Maybe I'm not as popular as I thought.@@ What disturbs you even more is that <<if not $acceptedTrans>>you suspect that <</if>>she's right. @@.thought;I'm going on a date with a real guy@@<<if $player.isWearingPanties or $player.bra is not null or $player.pants.female is true>>@@.thought; and I'm wearing girl clothes.@@<<elseif $player.hasWornPanties or $player.hasWornBra or $player.ownsGirlPants>>@@.thought;, and I've worn girl clothes.@@<<else>>@@.thought;.@@<</if>> @@.thought;But technically, I have a pussy, so I guess I'm not really a sissy. But then what am I?@@\ <<else>>\ @@.male;"You're gay?"@@ @@.female;"You and <<print $qb.firstname>>?"@@ @@.female;"He likes //you//?"@@ @@.male;"Guys. Why are you surprised? It was obvious."@@ @@.male;"Really?"@@ @@.male;"Yeah! We've had practice together with <<print $player.firstname>>.@@ \ <<if $player.qbSkill<50>>\ <<if $acceptedTrans>>@@.male;She's@@<<else>>@@.male;He's@@<</if>> @@.male;not much of a quarterback anymore.@@\ <<else>>\ @@.male;We've spent time around@@ <<if $acceptedTrans>>@@.male;her.@@<<else>>@@.male;him.@@<</if>>\ <</if>> \ <<if $acceptedTrans>>@@.male;She's definitely changed."@@<<else>>@@.male;Don't tell me you haven't noticed that he's...different recently."@@<</if>> @@.male;"Yeah,"@@ the other guy says, thinking. @@.male;"And I think I saw@@ <<if $acceptedTrans>>@@.male;her@@<<else>>@@.male;him@@<</if>> @@.male;looking at me in the locker room."@@ @@.player;"Uh, I don't think I did that,"@@ you say, but they're not listening. @@.thought;Did I? My sexuality has changed so much. Maybe I did check him out.@@ @@.female;"But <<print $qb.firstname>>? I don't see it."@@ @@.male;"They've been practicing together."@@\ <</if>> <<if $scenes.tauntedRival>><<print $rival.firstname>> just glares at you. You feel uncomfortable under the intensity of her gaze.<<else>><<print $rival.firstname>> looks hurt, and you can't help but feel bad for her. Even though she was being a bitch to you, she seemed excited about <<print $qb.firstname>>.<</if>> @@.rival;"I can't believe he doesn't want to go out with a real girl,"@@ she says finally. <<if $scenes.tauntedRival>>@@.thought;What a bitch.@@<<else>>@@.thought;I don't feel bad for her anymore. She's a bitch.@@<</if>> @@.male;"So <<print $qb.firstname>>'s going out with@@ <<if $acceptedTrans>>@@.male;<<print $player.firstname>>.@@<<else>>@@.male;a sissy.@@<</if>> @@.male;I can't wait for practice."@@ @@.male;"Bro, remember when I made fun of you for dating an ugly chick? This is so much funnier!"@@ @@.male;"She wasn't ugly!"@@ Another girl turns to you. @@.female;"So you said yes, right? What are you doing?"@@ [[Go into detail|Lunch Friends AskOut Detail]] [[Keep it brief|Lunch Friends AskOut Brief]] <<set $location to "cafeteria">>\You look at her uncomfortably. It was a mistake to mention your date with <<print $qb.firstname>>, but she actually sounds interested. @@.player;"We didn't really make any plans,"@@ you tell her. @@.player;"He said we were going to go to a movie. I'm not sure if we're doing anything else."@@ @@.female;"What movie are you seeing?"@@ @@.player;"I don't know,"@@ you admit. @@.female;"Do you know anything?"@@ she asks, laughing. @@.player;"Uh, not really,"@@ you say. @@.player;"Maybe he's just going to wing it."@@ @@.female;"Or he planned it all out."@@ @@.player;"But why wouldn't he tell me? Is it going to be a surprise?"@@ She shrugs. @@.female;"My boyfriend's like that. He likes to take me on dates, but he never tells me what we're doing. He pays for everything though, so I don't mind."@@ You look at her, realizing that you're taking the feminine role on this date. @@.player;"Do you think <<print $qb.firstname>> is going to pay for my movie ticket?"@@ @@.female;"And dinner? He'd better take you to dinner."@@ @@.player;"I guess."@@ She looks you up and down. @@.female;"Yeah. I think he will.@@ <<if $acceptedTrans>>@@.female;You're definitely@@<<else>>@@.female;You look like you're@@<</if>> @@.female;the girl in the relationship."@@ <<link "Before you can ask her what she means, the bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>> <<set $player.leadership to $player.leadership+2>><<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $location to "cafeteria">>\You look at her uncomfortably. It was a mistake to mention your date with <<print $qb.firstname>>, and you can't wait to leave the conversation. @@.player;"We're going to watch a movie together."@@ @@.female;"Anything else?"@@ @@.player;"What do you mean?"@@ @@.female;"What about dinner? Or, you know..."@@ she says, making the international gesture for sex. @@.player;"No!"@@ you say, turning red. <<link "Before she can ask anything else, the bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>> <<set $player.leadership to $player.leadership-2>><<set $player.attractionToMen to $player.attractionToMen-2>>\ <<set $location to "cafeteria">>\@@.player;"I was, uh, wondering something,"@@ you say. <<if $scenes.friends.qbAskOut or $scenes.friends.qbHookup or $scenes.friends.qbKiss>>\ @@.male;"No, I won't let you suck my cock."@@ Everybody laughs. You turn red. \ <<else>>\ @@.male;"Yeah, <<print $player.firstname>>, what's up?"@@ <</if>>\ @@.player;"I was asking the girls at the table, actually,"@@ you say. <<if $scenes.friends.qbAskOut or $scenes.friends.qbHookup or $scenes.friends.qbKiss>>\ @@.male;"So they can show you how to be a better@@ <<if $acceptedTrans>>@@.male;girl?"@@<<else>>@@.male;sissy?"@@<</if>> @@.player;"No! Well..."@@ you trail off, realizing that's //exactly// what you are going to be asking. @@.male;"Watch,@@ <<if $acceptedTrans>>@@.male;she's@@<<else>>@@.male;he's@@<</if>> @@.male;going to ask you girls how to suck a cock, or how to take a picture of@@ <<if $acceptedTrans>>@@.male;her@@<<else>>@@.male;his@@<</if>> @@.male;butt."@@ @@.player;"Uh, it's kind of about that,"@@ you say. @@.player;"Not sucking a cock."@@ you say quickly. @@.player;"But taking a picture. Have any of you taken a picture and then sent it to your@@ <<if $scenes.qb.movieDate>>@@.player;boyfriend?"@@<<else>>@@.player;crush?"@@<</if>> The guys all laugh. @@.male;"See! I knew it!"@@ @@.female;"Don't listen to those assholes, <<print $player.firstname>>. What kind of picture do you mean?"@@\ <<else>>\ @@.female;"Is this going to be a pervy question?"@@ @@.thought;Is it? No, I'm really just asking them how to flirt.@@ You shake your head. @@.female;"Then go ahead."@@ @@.player;"Have any of you ever, uh, sent a photo to @@<<if $day>$qb.dateOfDay>>@@.player;your boyfriend?"@@<<else>>@@.player;a guy you liked?"@@<</if>> @@.female;"What kind of photo?"@@\ <</if>> <<if $workOutSelfieAss is true>>\ @@.player;"Uh, a photo of your butt."@@\ <<else>>\ @@.player;"Uh..."@@ you say, trying to think. You don't think many of them have ever sent their <<if $scenes.qb.movieDate>>boyfriend<<else>>crush<</if>> a photo of their smaller muscles, and you don't want to raise any questions by asking it. @@.player;"Uh, I guess a photo of you in the gym."@@\ <</if>> @@.female;"Yeah, I've sent one or two."@@ @@.female;"Just one or two? You've sent more than that!"@@ @@.female;"Shut up!"@@ You smile, feeling better with the knowledge that it's normal for people to send a selfie to the person <<if $scenes.qb.movieDate>>they're dating<<else>>they like<</if>>. Of course, it's //girls// who are sending the pictures, but you're too focused on your next question to worry about that. [[Ask if the guy always replies back|Lunch Friends Selfie Reply]] <<set $scenes.friends.selfie to true>>\ <<set $location to "cafeteria">>\@@.player;"And then, once you send it, does the guy always reply back?"@@ @@.female;"Yeah. He sends one of himself. Or he should, if you didn't turn him off."@@ You nod. @@.thought;<<print $qb.firstname>> sent me a picture of himself shirtless.@@ @@.player;"And then after that, if you give him a compliment or something, does he write back?"@@ @@.female;"Yeah. If I compliment him, then he has to compliment me."@@ @@.thought;I had already complimented him.@@ @@.female;"Not really. It's not like we're going to get into a whole conversation, you know?"@@ @@.thought;Okay, that makes me feel better.@@ @@.female;"When I send a picture to David, he never replies. I'm starting to think he's jerking off."@@ @@.female;"Isabella!"@@ @@.thought;Okay, that //doesn't// make me feel better. Is that what he was doing? No, he just didn't see a need to respond.@@ @@.player;"So if the guy doesn't text me back, well, he sends a picture but he doesn't say anything else, that doesn't mean he doesn't like me?"@@ you ask, hoping for confirmation. @@.male;"Let me guess, this is for a //friend//, right?"@@ a guy asks, making air quotes around the word friend. <<if $scenes.friends.qbKiss or $scenes.friends.qbHookup or $scenes.friends.qbAskOut>>\ @@.male;"Is it <<print $qb.firstname>>?"@@ <<if $scenes.friends.qbAskOut>>\ @@.player;"Uh, n...well, actually, yes,"@@ you say, looking around. Nobody looks surprised. @@.thought;That actually felt pretty good. Saying it out loud like that.@@\ <<else>>\ @@.player;"Uh..."@@ you stammer. @@.female;"Look at@@ <<if $acceptedTrans>>@@.female;her@@<<else>>@@.female;him@@<</if>> @@.female;blush. It totally was!"@@ That only makes you blush harder.\ <</if>>\ <<else>>\ @@.male;"Who was it?"@@ @@.player;"Uh, I don't want to say."@@ @@.male;"I bet it was <<print $qb.firstname>>. They're always practicing."@@ @@.male;"Yeah, and <<print $player.firstname>> is basically drooling over him!"@@ @@.thought;I don't drool!@@\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<if $scenes.friends.qbAskOut>><<set $player.confidence to $player.confidence+2>><<else>><<set $player.confidence to $player.confidence-1>><</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>><<set $player.leadership to $player.leadership+2>>\ <<set $location to "cafeteria">>\@@.player;"Gym class was so embarrassing,"@@ you say. @@.player;"I lost my trunks, and then I was floating there, //naked// in front of everybody!"@@ @@.male;"That was so funny, bro!"@@ You <<if $player.pout>>just pout.<<else>>feel annoyed.<</if>> That was the most embarrassing moment of your life. Well, one of them, at least. And he's treating it like it was just a big joke. @@.player;"That wasn't funny! It was embarrassing. How would you feel, being naked in front of the whole class?"@@ @@.male;"Then I'd show them my package."@@ @@.player;"What?"@@ @@.male;"Oh, come on. Hey, you used to be the same way, didn't you? You were always flashing us in the locker room. And now, you lose your trunks in the middle of class, and you @@<<if $scenes.retrievedTrunks>>@@.male;try to get them back right away. What changed?@@<<else>>@@.male;hide behind a pillar. What changed?@@<</if>><<if $acceptedTrans>> @@.male;You've still got a dick.@@<</if>>@@.male;"@@ <<if $acceptedTrans>>@@.thought;No I don't.@@<<else>>@@.thought;My dick@@ you think bitterly.<</if>> @@.player;"Uh, there were girls there,"@@ you say quickly. @@.player;"It's different when you're changing in front of guys."@@ <<if $changeInOpen>>@@.male;"Maybe,"@@ he says, frowning. You can tell he doesn't totally believe you.<<else>>@@.male;"No, that's not it. You're always changing in the stalls."@@<</if>> Eager to change the subject, you say, <<if $scenes.retrievedTrunks>>@@.player;"You were behind me when I finally got my trunks back. Did you see anything?"@@<<else>>@@.player;"Did you see anything when I was waiting for my trunks?"@@<</if>> @@.thought;Wait, why did I ask that? What if he //did// see my pussy? Then he's going to tell everyone!@@ @@.male;"No, I didn't see your dick, <<print $player.firstname>>. Nobody's going to know that it's tiny."@@ Everybody laughs, and you breathe a sigh of relief. <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.lostTrunks to true>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $location to "cafeteria">>\He smirks as you lock eyes with him, and you instantly flash back to that moment outside of Elvira's room: you had just been attacked by Elvira's clothes, and you were standing in the hallway in nothing but a bra and panties, when you ran into him. @@.male;"Are you still wearing those panties?"@@ he asks. Everybody turns to look at you hesitantly, not sure whether he's teasing you or telling the truth. You just <<if $player.pout>>pout.<<else>>blush.<</if>> <<if $player.underwear.properName is "Lacy Purple Panties">>Even worse, you realize that you //are// wearing those panties! @@.player;"You don't understand. She made me wear them!"@@<<else>>@@.player;"No I'm not. And it wasn't my fault. She made me wear them!"@@<</if>> He laughs, and a couple of the girls laugh. @@.male;"What? Why would you do that, man?"@@ Your eyes well up with frustration. @@.player;"You don't get it! Elvira's a witch!"@@ You pause, realizing that it might not be a good idea to tell your friends that witches are real. But right now, they're laughing at you, and you want to get them to stop. @@.male;"Yeah, yeah, she's in Witchcraft Club. So what?"@@ @@.player;"No! I'm saying she's actually a witch."@@ @@.female;"And, what? She just forced you to wear panties?"@@ @@.male;"And a bra."@@ @@.player;"Uh, yeah,"@@ you say, grateful that at least he left before you were forced into the princess outfit. @@.player;"I tried to take her panties, and then her clothes started attacking me, and..."@@ @@.male;"Sounds like bullshit to me."@@ @@.player;"No! I swear, I'm telling the truth!"@@ This isn't how you imagined your conversation going. You thought that you'd calmly explain that Elvira forced you into her clothes, and everyone else would agree that the witches were acting strange and may have actual magic. @@.female;"I bet you're wearing panties now."@@ <<if $player.underwear.panties>>\ <<if $player.underwear.properName is "Lacy Purple Panties">>You look around uncomfortably, painfully aware that you have Elvira's panties on.<<else>>You're about to tell her to fuck off when you realize that you //are// wearing panties.<</if>> [[Admit it|Lunch Friends PantyRaid Admit]] [[Deny it|Lunch Friends PantyRaid Deny]]\ <<else>>\ @@.player;"No. I'm not,"@@ you say truthfully. Luckily, you're saved by the bell ringing. <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<set $player.leadership to $player.leadership-1>>\ <</if>>\ <<set $scenes.friends.pantyRaid to true>><<set $scenes.friends.pantyRaidWitches to true>>\ <<set $location to "cafeteria">>\@@.player;"So how did the panty raid go for everyone?"@@ you ask. You know that you probably shouldn't bring it up, given what you did, but you need to get their assurance that being forced into Elvira's clothes doesn't make you gay. @@.male;"It went great, bro! The first door I tried was unlocked. I just snuck in and grabbed them."@@ @@.thought;Why couldn't I have had that luck?@@ @@.female;"I still can't believe that you guys would go and do that to us."@@ @@.male;"What about you, <<print $player.firstname>>?"@@ he asks, brushing her off. You look at him. It's now or never. @@.player;"I was in Elvira's room, trying to take her panties."@@ @@.male;"She's in that witch club, man. She's weird."@@ @@.player;"You're right!"@@ you say, spurred on by his comment. @@.player;"I never should have gone in. But I did, and then...then, when I tried to take her panties, her clothes started attacking me!"@@ You look around at a sea of blank faces. @@.female;"Attacking?"@@ @@.player;"Yeah! They started forcing themselves onto me! Her panties, her bra, a princess dress. It was terrible!"@@ @@.male;"Sounds like bullshit to me."@@ @@.male;"You know she's not an actual witch, right? She's just weird."@@ @@.player;"No! She is a witch!"@@ @@.male;"Sounds like you just wanted to wear her clothes."@@ Several people at the table nod in agreement. This isn't how you imagined your conversation going. You thought that you'd calmly explain that Elvira forced you into her clothes, and everyone else would agree that the witches were acting strange and may have actual magic. @@.female;"I bet you're wearing panties now."@@ <<if $player.underwear.panties>>\ You're about to tell her to fuck off when you realize that you //are// wearing panties. [[Admit it|Lunch Friends PantyRaid Admit]] [[Deny it|Lunch Friends PantyRaid Deny]]\ <<else>>\ @@.player;"No. I'm not,"@@ you say truthfully. Luckily, you're saved by the bell ringing. <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<set $player.leadership to $player.leadership-1>>\ <</if>>\ <<set $scenes.friends.pantyRaid to true>><<set $scenes.friends.pantyRaidWitches to true>>\ <<set $location to "cafeteria">>\@@.player;"So how did the panty raid go for everyone?"@@ you ask. You know that you probably shouldn't bring it up, given what you did, but you need to get their assurance that wearing <<print $girlfriend.firstname>>'s underwear doesn't make you gay. @@.male;"It went great, bro! The first door I tried was unlocked. I just snuck in and grabbed them."@@ You stare at him, envious of how lucky he was. @@.female;"I still can't believe that you guys would go and do that to us."@@ @@.male;"What about you, <<print $player.firstname>>?"@@ he asks, brushing her off. You look at <<print $girlfriend.firstname>>, and start to wonder whether you made a mistake bringing it up. @@.player;"Uh, nothing interesting..."@@ @@.male;"Hey, you got <<print $girlfriend.firstname>>'s panties, right?"@@ @@.male;"I still can't believe that counts. He probably went right to her room, and she just handed them over."@@ <<print $girlfriend.firstname>> blushes. @@.girlfriend;"I wouldn't do that! I made him work for it."@@ @@.thought;No! Don't talk about it!@@ @@.male;"Work for it?"@@ @@.female;"<<print $girlfriend.firstname>>, you slut!"@@ She blushes even harder. @@.girlfriend;"No! It's not like that!"@@ Everybody stares at her, waiting for her to go on. @@.girlfriend;"Uh, I told <<print $player.firstname>> that if he wanted my panties, he'd have to take another pair and, uh, wear them."@@ Everybody turns to look at you. @@.male;"<<print $player.firstname>>, is that true?"@@ @@.female;"I bet he's wearing panties right now."@@ <<if $player.underwear.panties>>\ You're about to tell her to fuck off when you realize that you //are// wearing panties. [[Admit it|Lunch Friends PantyRaid Admit]] [[Deny it|Lunch Friends PantyRaid Deny]]\ <<else>>\ @@.player;"Yes, I did wear her panties out,"@@ you say. You wait for the laughter to die down. @@.player;"But I'm not wearing them now,"@@ you say firmly. Luckily, you're saved by the bell ringing. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>>\ <<set $player.leadership to $player.leadership-1>>\ <</if>>\ <<set $scenes.friends.pantyRaid to true>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>><<set $leftCharImage to null>>\ <<set $location to "cafeteria">>\@@.player;"So how did the panty raid go for everyone?"@@ you ask. You know that you probably shouldn't bring it up, given what you did, but you need to get their assurance that being forced into <<print $witch.firstname>>'s panties doesn't make you gay. @@.male;"It went great, bro! The first door I tried was unlocked. I just snuck in and grabbed them."@@ You stare at him, envious of how lucky he was. @@.female;"I still can't believe that you guys would go and do that to us."@@ @@.male;"What about you, <<print $player.firstname>>?"@@ he asks, brushing her off. You look at him. It's now or never. @@.player;"Uh, I went to <<print $witch.firstname>>'s room..."@@ @@.male;"<<print $witch.firstname>>? Are you crazy?"@@ @@.thought;Maybe@@ you think. @@.player;"I never should have gone in. But I did, I took her panties, and then when I tried to leave, she...she was there."@@ Your friends are leaning forward, listening intently. @@.player;"She knew that I tried to take her panties, and she told me she put a curse on them."@@ @@.male;"A curse? On her panties?"@@ @@.player;"Yeah. It, uh, forced me to wear them the next morning."@@ Everyone laughs at that. @@.male;"You know <<print $witch.firstname>>'s not an actual witch, right?"@@ @@.player;"No! She is a witch!"@@ @@.male;"Sounds like bullshit to me."@@ @@.male;"Sounds like you just wanted to wear her panties."@@ Several people at the table nod in agreement. This isn't how you imagined your conversation going. You thought that you'd calmly explain that <<print $witch.firstname>> forced you into her underwear, and everyone else would agree that the witches were acting strange and may have actual magic. @@.female;"I bet you're wearing panties now."@@ <<if $player.underwear.panties>>\ You're about to tell her to fuck off when you realize that you //are// wearing panties. [[Admit it|Lunch Friends PantyRaid Admit]] [[Deny it|Lunch Friends PantyRaid Deny]]\ <<else>>\ @@.player;"No. I'm not,"@@ you say truthfully. Luckily, you're saved by the bell ringing. <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<set $player.leadership to $player.leadership-1>>\ <</if>>\ <<set $scenes.friends.pantyRaid to true>><<set $scenes.friends.pantyRaidWitches to true>>\ <<set $location to "cafeteria">>\@@.player;"I can't believe I didn't get any panties during the raid,"@@ you complain. @@.female;"I can't believe you guys did the raid at all."@@ @@.male;"How come you didn't get any panties, bro?"@@ your teammate asks, ignoring her. @@.male;"It was so easy. The first room I saw was unlocked. I just went in there and grabbed them."@@ @@.player;"It, uh, it wasn't that easy for me,"@@ you say, thinking about the events of the raid. You're too embarrassed to tell them what happened. <<link "The conversation moves onto a different topic. You just wait until the bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.pantyRaid to true>>\ <<set $location to "cafeteria">>\You look around, feeling defeated. @@.player;"Yeah. You're right."@@ @@.female;"Wait. So you're wearing panties?"@@ You nod, trying your best to avoid everyone's stares. @@.male;"What a sissy."@@ You look over to the girls for help, but they're busy giggling.<<if $player.pout>> You just pout.<</if>> @@.female;"What kind of panties?"@@ @@.player;"They're...no! I'm not going to tell you!"@@ She laughs. @@.female;"Come on. At least let me see."@@ @@.male;"Do you want me to pants him?"@@ You gulp, realizing that you're outnumbered. Even if you weren't, the <<if $player.masculinity>=50>>other <</if>>guys here are stronger than you. If they wanted to show the world your panties, you wouldn't be able to stop them. <<link "$girlfriend.firstname comes to your rescue" "Lunch Friends PantyRaid Admit Comment">><</link>>@@.girlfriend;"Leave him alone. So what if he likes to wear panties? They're comfortable,"@@ <<print $girlfriend.firstname>> says, coming to your rescue. @@.male;"Maybe to you. But I've got a dick. It'd never fit."@@ @@.male;"Hey, I thought <<print $player.firstname>> had a big dick. How come he can fit it into a pair of panties now?"@@ You summon the last of your courage and ask, @@.player;"I have a big dick? How come you're looking?"@@ @@.male;"Well, I don't mean to! But you used to walk around the locker room naked. It's like you wanted us to look."@@ @@.male;"He doesn't walk around naked anymore. Have you noticed that?"@@ @@.male;"Yeah. He doesn't want us to see his panties."@@ @@.thought;And because I don't want anyone to see my new pussy.@@ @@.male;"<<print $player.firstname>>, you have gym next, right?"@@ @@.male;"That's going to be an interesting class."@@ You <<if $player.pout>>pout at the direction this conversation has taken,<<else>>groan,<</if>> realizing that you're going to have to change around them. And they'll be looking at you, eager to see the panties you have on under your <<print $player.pants.informalName>>. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-3>><<set $player.submission to $player.submission+1>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>><<set $leftCharImage to null>>\ <<set $location to "cafeteria">>\You summon the last of your courage, and say, @@.player;"No! I'm not wearing panties!"@@ You're lying, of course, but you could never tell them the truth. If they knew what you had on under your <<print $player.pants.informalName>>, they'd want you to show them right now. @@.thought;I'd never hear the end of it.@@ @@.male;"You're such a liar."@@ @@.player;"Uh, no I'm not."@@ He glares at you, clearly not believing you, but also looking frustrated. @@.thought;He can't prove that I'm wearing <<print $pantyRaid.takenFrom>>'s panties. And I'm not about to tell him.@@ <<link "You're saved by the bell" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><</link>> <<set $player.leadership to $player.leadership-1>>\ <<set $location to "cafeteria">>\You look at the guys. They're all wearing long dress pants, but you're pretty sure that none of them have shaved their legs. Still, you're desperate to find out. When you shaved your legs, you felt feminine. But if even one of these guys have shaved their legs before, then you wouldn't feel so bad. @@.player;"I've got a question,"@@ you say. A couple people turn to you, looking slightly amused. @@.player;"I was wondering if any guys have, uh, shaved?"@@ @@.male;"Yeah, I shave."@@ @@.thought;Oh, good!@@ @@.male;"I can't stand having a beard,"@@ he continues. @@.player;"No, that's not what I meant,"@@ you say. @@.player;"I meant, uh, shaving your legs."@@ He laughs. @@.male;"Why would I do that?"@@ @@.player;"I wasn't saying you'd done it. I was just wondering if anyone had."@@ @@.male;"Why would any of us shave our legs?"@@ another guy asks. @@.player;"Well, swimmers do it, right? Doesn't it help them swim faster or something?"@@ @@.male;"Do any of us look like swimmers to you?"@@ @@.player;"Well, no, but..."@@ @@.male;"There you go. How come you're so interested, anyway?"@@ [[Continue|Lunch Friends Legs Continue]] <<set $scenes.friends.shaving to true>>\ <<set $location to "cafeteria">>\@@.male;"I bet <<print $player.firstname>> shaves@@ <<if $acceptedTrans>>@@.male;her@@<<else>>@@.male;his@@<</if>> @@.male;legs,"@@ another guy says. <<if $player.legs is 1>>\ @@.male;"He does,"@@ Patrick says. @@.male;"One time, I walked into our room, and@@ <<if $acceptedTrans>>@@.male;she@@<<else>>@@.male;he@@<</if>> @@.male;was sitting on the floor, using some tweezers on@@ <<if $acceptedTrans>>@@.male;her@@<<else>>@@.male;his@@<</if>> @@.male;legs."@@ Everyone laughs at that. @@.player;"Uh, I can explain."@@\ <<else>>\ You consider denying it. You could just say that you were curious, and the girls would probably consider it. But you have gym class next, and the <<if $player.masculinity>=50>>other <</if>>guys would definitely notice your hairless legs. @@.player;"Um, yeah. You're right. I shaved my legs and I...I wanted to see if anyone else had shaved them."@@ Everyone laughs at that. @@.female;"Why did you shave them?"@@ @@.player;"Uh, I can explain."@@\ <</if>> <<if $acceptedTrans>>\ @@.female;"Leave her alone,"@@ a girl says. Turning to you, she adds, @@.female;"Don't worry. It's normal for girls to shave their legs."@@ You blush at the reminder that you're a girl now.\ <<else>>\ @@.female;"Go for it."@@ You hadn't expected her to say that. <<if $scenes.friends.pantyRaidWitches>>@@.thought;I told them about witches and they didn't believe me. I can't tell them I did it so I could control <<print $witch.firstname>>'s spell.@@<<else>>@@.thought;I did it so I could control <<print $witch.firstname>>'s spell. But I can't tell them that. They'd never believe me.@@<</if>> Taking your silence for an admission of guilt, the girl says, @@.female;"It's okay. There's nothing wrong with being a sissy."@@ @@.player;"I'm not a sissy!"@@\ <</if>> @@.female;"And smooth legs feel really nice. Don't you agree?"@@ <<if $player.legs>=3>>\ @@.player;"Yeah,"@@ you say, a little more enthusiastic than you intended. You never thought that you'd like the feeling of the fabric of your pants on your smooth, hairless legs so much.\ <<elseif $player.legs is 2>>\ @@.player;"I guess. But I shaved only one leg."@@ @@.female;"You should really shave the other one,"@@ she says. @@.female;"It'll feel better. I promise."@@\ <<else>>\ @@.player;"I didn't actually shave them,"@@ you admit. @@.player;"I just removed a patch of hair."@@ She looks confused by that. @@.female;"So you're not a sissy?"@@ @@.player;"No!"@@ you say, though you're curious how having a pair of hairless legs would feel.\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-3>>\ <<set $location to "cafeteria">>\@@.player;"Everyone's heard about what happened in math, right?"@@ @@.female;"What do you mean? Oh, when everyone saw your bra?"@@ @@.player;"Uh, yeah. That."@@ you say through gritted teeth. @@.male;"<<print $player.firstname>> is wearing a bra?"@@ @@.female;"Yeah. Haven't you noticed@@ <<if $acceptedTrans>>@@.female;her@@<<else>>@@.female;his@@<</if>> @@.female;boobs?"@@ On cue, all of the guys stare at your tits. You self-consciously cross your arms in front of your chest. @@.female;"How did this happen?"@@ @@.player;"Uh, it was really hot. And everyone was taking off their shirts so I took off mine, and then..."@@ @@.female;"No, I mean, how did you get boobs?"@@ You squirm in your seat. You've gone through a lot of changes recently, and you don't know how to tell them about it. <<if $scenes.friends.pantyRaidWitches>>@@.thought;I already tried to tell them about the curse, and they didn't believe me.@@<<else>>@@.thought;I can't just tell them that I've been cursed by a witch. They'll think I'm crazy.@@<</if>> @@.female;"I bet@@ <<if $acceptedTrans>>@@.female;she's@@<<else>>@@.female;he's@@<</if>> @@.female;taking hormones."@@ @@.male;"Hormones?"@@ @@.female;"Yeah.@@ <<if $acceptedTrans>>@@.female;She's transitioning, so she's@@<<else>>@@.female;He wants to be a girl, so he's@@<</if>> @@.female;taking hormones to give@@ <<if $acceptedTrans>>@@.female;her@@<<else>>@@.female;him@@<</if>> @@.female;boobs."@@ <<if $acceptedTrans>>\ Everybody nods at that. @@.thought;At least they don't know about the curse.@@\ <<else>>\ @@.female;"Should we be calling <<print $player.firstname>> a her?"@@ @@.player;"No!"@@ you say suddenly. @@.player;"I'm not trans. I'm..."@@ Just then, the bell rings, saving you from the conversation.\ <</if>> <<link "As you go to gym, you catch some of the guys staring at your boobs" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.bra to true>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $location to "cafeteria">>\You look at the girls sitting at the table. @@.player;"You guys know about fashion, right?"@@ @@.female;"Why? Do you need our help picking out a dress?"@@ Everyone laughs, and you flush. @@.player;"No! No dress. I was just wondering if, uh, if you look at someone, can you tell what kind of clothes they're wearing?"@@ @@.male;"You don't need to be a fashion expert to do that. All the guys are wearing the male Pinewood uniform and the girls are wearing the female uniform. See?"@@ @@.player;"That's not really what I meant. I mean, uh..."@@ You rub your eyes, trying to figure out how to put it. If you mention telling the difference between mens and womens pants, everyone will immediately look at your outfit. @@.thought;I need to know if people notice when they're not looking for it.@@ @@.female;"You mean, can we tell that you're wearing <<print $player.pants.informalName>>?"@@ Shyly, you nod, making sure that your eyes are avoiding the guys. @@.female;"Yeah, we can tell,"@@ another girl says. @@.thought;Well, that answers my question@@ you think. @@.thought;How can they tell? They look pretty similar to me.@@ @@.male;"<<print $player.firstname>>, can you stand up?"@@ [[Stand up|Lunch Friends Pants Stand]] [[Stay sitting|Lunch Friends Pants Sitting]] <<set $location to "cafeteria">>\You find yourself standing up. @@.thought;Why did I do that? I don't want these guys looking at my clothes. But he told me too and I just...did it.@@ @@.male;"I don't see anything."@@ @@.male;"You girls are full of shit."@@ @@.female;"Don't you see? Look at the hips. And the legs."@@ @@.male;"I think I see it now. They look...different."@@ @@.female;"And the pockets are different too. Right, <<print $player.firstname>>?"@@ @@.player;"They're so much smaller! I can't even fit my phone in them."@@ @@.female;"Just be glad you get pockets. This skirt,"@@ she says, touching the material, @@.female;"doesn't have any pockets."@@ @@.player;"Then how do you carry around your stuff?"@@ @@.female;"A purse,"@@ she says, showing it to you. @@.thought;Should I get one? It's nice that these pants fit, but they're kind of inconvenient...No. What am I even thinking? I'm not going to carry around a purse like some kind of girl!@@ @@.male;"Why are you wearing it?"@@ a guy asks you. @@.player;"Oh, uh, it's more comfortable,"@@ you say. <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.pants to "show">>\ <<set $player.leadership to $player.leadership-2>><<set $player.submission to $player.submission+1>>\ <<set $location to "cafeteria">>\@@.player;"No. I don't want you guys to look at my clothes!"@@ @@.male;"How did you notice it? I don't see anything."@@ @@.female;"It's hard to explain. The pants just fit...differently."@@ @@.male;"And you can tell, even when <<print $player.firstname>> is sitting down?"@@ @@.thought;I should never have brought this up. They would have never noticed. Except for the girls.@@ @@.female;"Yeah. Girls just notice these things."@@ He leans back to get a good look at your <<print $player.pants.informalName>>. Realizing what he's trying to do, you scoot forward on your seat. @@.female;"So how are the pants?"@@ @@.player;"They're okay. They're more comfortable, but, uh, the pockets are smaller I guess. I can't even fit my phone in them."@@ @@.female;"Just be glad you get pockets. This skirt,"@@ she says, touching the material, @@.female;"doesn't have any pockets."@@ @@.player;"Then how do you carry around your stuff?"@@ @@.female;"A purse,"@@ she says, showing it to you. @@.thought;Should I get one? It's nice that these pants fit, but they're kind of inconvenient...No. What am I even thinking? I'm not going to carry around a purse like some kind of girl!@@ @@.male;"Why are you wearing it? Is it really more comfortable?"@@ a guy asks you. @@.player;"Uh, yeah. They just fit me better, I guess,"@@ you say. <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.pants to "tell">>\ <<set $player.leadership to $player.leadership-1>><<set $player.submission to $player.submission-1>>\ <<set $location to "cafeteria">>\@@.player;"I can't believe that girl at the diner hooked up with <<print $qb.firstname>>."@@ @@.female;"You can't? <<print $qb.firstname>> is pretty cute."@@ <<if $qb.hookedUp>0>>\ You look at her with a mixture of surprise and jealousy. @@.thought;I thought he was mine. Do @@<<if $player.masculinity<0>>@@.thought;other@@<<else>>@@.thought;the@@<</if>> @@.thought;girls like him?@@\ <<else>>\ @@.thought;<<print $qb.firstname>> is cute? I guess he is, but...no. I'm not into guys.@@\ <</if>> <<if $acceptedTrans>>\ @@.male;"I can't believe she said you were girly,"@@ your teammate says. @@.male;"I don't know how she could have known,"@@ one of your teammates says, laughing. @@.male;"This was way back at the start of the year."@@ @@.male;"Are you seriously saying you didn't notice her acting, well, different than usual? It's not like her coming out was //that// shocking."@@ @@.player;"Guys, I'm right here!"@@ you say, cutting in. @@.player;"Can you talk about something else?"@@ @@.girlfriend;"You tried to hook up with her?"@@ <<print $girlfriend.firstname>> asks. @@.player;"Oh, uh..."@@ you start, awkwardly. @@.player;"Everyone was flirting with her. And then she ended up hooking up with <<print $qb.firstname>>."@@ Too afraid to get you into trouble with your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend, the guys all clam up, and the conversation drifts to another topic. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>>\ <<elseif $player.feminine>=4>>\ @@.male;"I can't believe she said you were girly,"@@ your teammate says. @@.female;"That girl really said that?"@@ a girl says, laughing. @@.player;"Yeah, she did,"@@ you say, feeling embarrassed. @@.player;"I don't know what she was talking about,"@@ you say, and you don't. @@.thought;Sure, I've got a pussy and I've been transforming, but other people can't see it, right?@@ @@.female;"Yeah, I guess I can see it."@@ @@.player;"What?"@@ @@.female;"Her saying you look girly. You look different than usual."@@ @@.male;"Oh yeah! I can't believe I didn't see that before."@@\ <<if $player.face>=2>> @@.female;"His face looks different. It's...smoother."@@\ <</if>>\ <<if $player.ass>=3>> @@.female;"He's getting a big butt."@@\ <</if>>\ <<if $player.boobs>=2>> @@.male;"Wait a second. Are those tits?"@@ You cross your arms in front of your chest.\ <</if>>\ <<if $player.hair>=2>> @@.male;"He's growing out his hair."@@\ <</if>>\ <<if $player.hands>=3>> @@.female;"His nails are longer, and his fingers are more delicate."@@\ <</if>> <<if $player.face<2 and $player.ass<3 and $player.boobs<2 and $player.hair<2 and $player.hands<3>>\ @@.male;"I don't see anything,"@@ another guy says, shaking his head.\ <<else>>\ @@.female;"What's going on, <<print $player.firstname>>? Are you transitioning?"@@ @@.player;"No! I'm a guy!"@@ They're still looking at you, so you add, @@.player;"Okay, maybe I look a little girly, but that doesn't make me a girl."@@ To your relief, your friends look satisfied with that answer.\ <</if>> <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<set $player.leadership to $player.leadership-7>>\ <<else>>\ @@.male;"I can't believe she turned you down, <<print $player.firstname>>."@@ @@.girlfriend;"You tried to hook up with her?"@@ <<print $girlfriend.firstname>> asks. @@.player;"Oh, uh..."@@ you start, awkwardly. @@.player;"Everyone was flirting with her. And then she ended up hooking up with <<print $qb.firstname>>."@@ Too afraid to get you into trouble with your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend, the <<if $player.masculinity>=50>>other <</if>>guys all clam up, and the conversation drifts to another topic. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>>\ <<set $player.leadership to $player.leadership+1>><<set $girlfriend.relationship to $girlfriend.relationship-4>>\ <</if>>\ <<set $scenes.friends.dinerGirl to true>>\ <<if $acceptedTrans or $player.feminine<4>><<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>><<set $leftCharImage to null>><</if>>\ <<set $location to "cafeteria">>\@@.player;"So,"@@ you say, glaring at the <<if $player.masculinity>=50>>other <</if>>guys in your class. @@.player;"Why did you switch my swimsuit?"@@ They look at each other briefly, and then one of them speaks up. @@.male;"We thought it would be funny."@@ @@.male;"Yeah. You look, well..."@@ he trails off, looking at his friend. <<if $acceptedTrans>>@@.male;"You looked like a chick. Even back then."@@<<elseif $attractivenessScore>=24>>@@.male;"You look like a chick, man."@@<<else>>@@.male;"You're looking kind of girly, man."@@<</if>> @@.male;"And you've got boobs now."@@ @@.female;"You're such a pig!"@@ @@.thought;It's nice to have someone stick up for me like that. She's right. They //are// being pigs.@@ The girl who defended you continues, \ <<if $acceptedTrans>>\ @@.female;"Stop talking about her like that! And you should have given her swimsuit back."@@ @@.male;"You think I should have given her swim trunks?"@@ @@.female;"What?"@@ the girl says, looking confused. @@.female;"No! The swimsuit she was wearing before."@@ Then she looks at you and her face gets a look of comprehension. @@.thought;Oh my god. She forgot that I used to wear swim trunks.@@ When the guys finish laughing,\ <<else>>\ @@.female;"Stop talking about her, I mean him, like that!"@@ You stare at her. @@.thought;She called me a her. And she was defending me like I was some girl.@@ The guys noticed her slip too. When they finish laughing,\ <</if>> \ one of them turns to you and says, @@.male;"I'm sorry. We were going to put your trunks back after class ended."@@ @@.player;"Then why didn't you?"@@ @@.male;"Well, uh..."@@ @@.player;"What?"@@ you snap. @@.male;"You looked like you were enjoying it."@@ <<if $acceptedTrans>>\ @@.player;"Well, uh..."@@\ <<else>>\ @@.player;"Enjoying what? Wearing a girls swimsuit?"@@ you ask<<if $player.pout>>, pouting.<<else>> indignantly.<</if>>\ <</if>> @@.female;"You //did// look more comfortable."@@ <<if $scenes.heldOntoTrunks>>@@.male;"Yeah! When you were wearing your trunks, you had to hang onto them every time you dove! Was the one-piece really that bad?"@@<<else>>@@.male;"Yeah! Was it really that bad?"@@<</if>> [[Insist that you hated it|Lunch Friends OnePiece Hate]] [[Admit that it wasn't that bad|Lunch Friends OnePiece Like]] <<set $scenes.friends.onepiece to true>>\ <<set $location to "cafeteria">>\@@.player;"Yes! I hated it!"@@ you exclaim. @@.player;"I don't like the swimsuit you gave me. Everyone was staring at me, and laughing!"@@ @@.female;"What about the swimsuit?"@@ @@.player;"I just told you."@@ @@.female;"No, I mean how did it feel?"@@ @@.player;"That was..."@@ You were about to say that it wasn't that bad, but you look at all the people staring at you and think better of it. @@.player;"I didn't like it,"@@ you say, though it's not as convincing as you'd hoped. @@.male;"I don't get how you fit into it. It's not built for guys."@@ @@.thought;Why wouldn't it...oh. He means that if I had a dick, it wouldn't fit.@@ @@.player;"Yeah, that's what I mean. It's so uncomfortable."@@ You turn to the guys who took your trunks. @@.player;"Can I have my old swim trunks back?"@@ <<if $acceptedTrans>>\ The guys laugh. @@.male;"Girls have to wear bikinis during swim class. Why would you wear trunks?"@@ You turn red, realizing that they don't see you as a guy anymore. @@.thought;I'm not getting my old trunks back.@@\ <<else>>\ @@.male;"You can."@@ @@.thought;Great!@@ @@.male;"If you can find them."@@ You sigh. @@.thought;They could be anywhere. And he's not going to help me.@@ You know that means you're not getting your old trunks back.\ <</if>> <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership+2>><<set $player.submission to $player.submission-1>>\ <<set $location to "cafeteria">>\@@.player;"It was, well, actually...it wasn't that bad."@@ The guys snicker. @@.male;"What about your dick?"@@ @@.player;"What about it?"@@ @@.male;"How did it fit? I didn't see an outline or anything."@@ @@.male;"Of course you'd be looking at that!"@@ @@.player;"Oh. It, uh, it didn't show, I guess. And why //were// you looking anyway?"@@ you ask, trying to change the subject. It doesn't work. @@.female;"What about everyone else? They were all laughing at you. Didn't that bother you?"@@ @@.player;"Yeah, it bothered me! But..."@@ you pause, trying to gather your thoughts. When people laughed at you, you felt embarrassed and self-conscious. But that's not all. When they were looking at you and not laughing, you felt something else. @@.player;"It was bad when I came out. But after the class started and everyone got used to it, well..."@@ @@.male;"You liked everyone looking at you?"@@ @@.player;"Well, uh, I guess so. It was nice. But it was also comfortable. Like you said, I had to hang onto my trunks every time I dove. And now, I don't have to worry about that."@@ @@.male;"So you don't want us to put them back."@@ @@.player;"I didn't say that! But, uh, I guess I like the one-piece more@@<<if $player.playsWithHair>>@@.player;,"@@ you say, playing with your hair.<<else>>@@.player;."@@<</if>> @@.male;"Good. Because we weren't going to."@@ @@.player;"Why did you even ask then?"@@ you ask, laughing. <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-2>><<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "cafeteria">>\@@.female;"I thought you'd be off your period by now,"@@ the girl's friend is saying to her. @@.female;"Me too! I can't wait for this to be over with. I'm bleeding everywhere, and I have to change..."@@ @@.male;"Do we really have to hear this shit?"@@ a guy interrupts her. Ordinarily, you would agree with him. You're just trying to eat your lunch, and listening to girls talking about bleeding out would make you lose your appetite. But now, you feel a sense of kinship with the girl. <<if $day>=18 and $day<=24>>You're both going through the same thing,<<else>>You went through the same thing,<</if>> and you know now how difficult periods are. [[Defend her|Lunch Friends Period Defend]] [[Wait until he's done and then give her advice|Lunch Friends Period Advice]] <<if $day>=50>><<set $scenes.friends.period to 2>><<else>><<set $scenes.friends.period to 1>><</if>>\ <<set $location to "cafeteria">>\@@.player;"Hey, why don't you shut up?"@@ you ask, uncharacteristically raising your voice. The girl looks at you, surprised at your outburst. @@.player;"Periods are no joke,"@@ you continue. @@.player;"Just because you don't get them doesn't mean you have to tell people who do to shut up."@@ @@.male;"Oh, sure,"@@ he says, scoffing. @@.male;"What do you know about periods, anyway? You don't get them either."@@ @@.player;"You're wr...right about that,"@@ you say, noticing that the guy, both girls, and a couple other people at the table are now looking at you. @@.player;"But that doesn't mean I have to be insensitive like you."@@ @@.male;"Yeah, whatever,"@@ he says, getting up. @@.male;"I'll just go to another seat, where I don't have to hear this girly talk."@@ He sits down next to some of the other people on the team. @@.female;"Thanks <<print $player.firstname>>,"@@ the girl says. @@.female;"It's nice that there's one@@ <<if $acceptedTrans>>@@.female;person@@<<else>>@@.female;guy@@<</if>> @@.female;who understands."@@ @@.female;"Yeah, you're like her knight in shining armor,"@@ her friend giggles. @@.thought;Good thing I defended her@@ you think with a smile. @@.female;"Yeah! You're totally one of the girls!"@@ @@.thought;Oh.@@ The girls continue their talk about their periods, occasionally glancing over at you to make sure you're okay with it. You desperately want to interject with your own experience, but you know that would be a bad idea<<if $acceptedTrans>>. They don't know that you get periods too, and you're not going to tell them about your curse.<<else>>, especially after that comment about you being one of the girls.<</if>> @@.thought;I'm glad I stood up for them though. That guy was being mean. And it was nice being included in their talk, even though I couldn't say anything. It'd be nice to be able to talk with @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls about my period without needing to answer a lot of questions. The guys are ignoring me though.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-5>><<set $player.masculinity to $player.masculinity-1>><<set $player.confidence to $player.confidence+3>>\ <<set $location to "cafeteria">>\@@.female;"If you don't like it, go sit somewhere else."@@ @@.male;"Fine. I'll go do that,"@@ he says, getting up and sitting down next to the football players. @@.player;"I'm sorry about him,"@@ you say to her after he's gone. @@.female;"Thanks. This period really sucks and I just need to vent."@@ @@.player;"Yeah, periods are rough. You should eat some ice cream and chocolate. Or maybe chocolate ice cream. And then make sure that you have lots of tampons and..."@@ You trail off, suddenly aware that both women are staring at you with an incredulous look on their faces. @@.player;"What?"@@ @@.female;"What do you know about periods?"@@ @@.player;"Uh, well, I guess I don't,"@@ you say, knowing that you can't tell them that you're on your period right now.\ <<if not $acceptedTrans>> @@.female;"Are you mansplaining periods to us?"@@\ <</if>> @@.female;"We've been having them for years. So don't try telling us what it's like."@@ You turn your attention back to your food<<if $player.pout>> and pout<</if>>, trying not to look at anyone. @@.thought;I was just trying to be helpful. It'd be nice to be able to talk with @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls about my period without needing to answer a lot of questions. But I guess they have a point. I've just had one period. I'm not an expert.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-1>><<set $player.confidence to $player.confidence-1>>\ <<set $location to "cafeteria">>\@@.player;"Has anyone heard of someone giving a blowjob in the car?"@@ @@.male;"Yeah. Me and my girlfriend go to the lake, and then..."@@ @@.female;"Brandon!"@@ @@.player;"I meant, uh, while you're driving."@@ @@.male;"Oh! No, I haven't heard of anyone doing that."@@ @@.male;"I wish a girl would do that to me. That's so hot."@@ @@.female;"I could never do that. What if he crashed the car?"@@ As everyone is discussing, you look over at Melody. Her cheeks are bright red, and she's looking everywhere but at her friends. @@.female;"What about you, Melody?"@@ @@.female;"Oh...um, I wouldn't do that."@@ @@.thought;Yeah right@@ you think, smirking.\ <<if $scenes.qb.roadHead>> \ Your grin fades when you realize that you're hiding the fact that you gave head in the car, just like Melody. @@.thought;I wonder if anyone else has done it. We can't be the only ones.@@\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.roadHead to true>>\ <<set $location to "cafeteria">>\@@.player;"So you guys went to the halloween party?"@@ @@.female;"Duh."@@ @@.male;"It was so much fun!"@@ @@.male;"Yeah! It's been too long since there was a party."@@ <<if $scenes.halloween.noticedCum>>\ @@.male;"We had so much fun,"@@ Ryan Callahan says. @@.female;"Maybe too much fun."@@ @@.male;"What do you mean?"@@ @@.female;"You know what I mean. That girl in the <<print $costume>> costume who sucked you off."@@ @@.male;"Oh yeah,"@@ he laughs. @@.male;"I haven't been able to find her at school though."@@ You <<if $player.playsWithHair>>play with your hair nervously,<<else>>just look down at your food,<</if>> not daring to meet anyone's eyes. @@.male;"So was the blowjob any good?"@@ @@.male;"Dude!"@@ @@.male;"I'm sorry. I just wish I could find a slut to give me head in the middle of the party."@@ @@.thought;Hey!@@ you think. @@.thought;It wasn't in the middle of the party. We were alone in a bedroom. And I'm not a slut!@@ Luckily, a couple other people at your table hooked up at the party, and the attention is shifted away from your blowjob.\ <<elseif $scenes.halloween.drankWithRyan>>\ @@.male;"We had so much fun,"@@ Ryan Callahan says. @@.female;"Are you talking about the girl in the <<print $costume>> costume you were dancing with?"@@\ <<if $scenes.halloween.hookedUpWithRyan>> @@.thought;That's not all we did.@@\ <</if>> @@.male;"Well, yeah,"@@ he says. @@.male;"But I don't know who she is. I've looked for her at school but I didn't see her. I should have gotten her number."@@ @@.male;"That's your problem, bro. You need to let her come to you."@@ <<if $player.crush is $qb.firstname>>\ @@.thought;Not a chance. I like <<print $qb.firstname>>.@@\ <<else>>\ @@.thought;Ryan?@@ <<if $player.homosexuality>=30>>@@.thought;Maybe. He's cute. But@@<<else>>@@.thought;Not a chance. Besides,@@<</if>> @@.thought;I @@<<if $scenes.halloween.hookedUpWithRyan>>@@.thought;blew him@@<<else>>@@.thought;danced with him@@<</if>>\ <</if>> \ @@.thought;//because// I didn't know him. He wouldn't like me if he knew who I was.@@ @@.male;"You know, that's not a bad idea."@@ @@.female;"Must be a special girl for you to be so excited after just dancing with her."@@ <<if $scenes.halloween.hookedUpWithRyan>>\ @@.male;"It wasn't just a dance,"@@ Ryan says with a wink. @@.thought;Oh my god. I can't believe he's just telling everyone about what we did!@@\ <<elseif $scenes.halloween.kissedRyan>>\ @@.male;"Well, I kissed her too."@@ @@.female;"Yeah, but still."@@ He thinks for a moment. @@.male;"Yeah, maybe you're right."@@\ <<else>>\ @@.male;"No, she's not really that special. We just danced."@@ @@.thought;Hey!@@ you think,<<if $player.pout>> pouting,<</if>> before realizing that you got offended that a guy wasn't super into you.\ <</if>>\ <<else>>\ @@.male;"Yeah, it was pretty fun,"@@ Ryan says. @@.female;"Just //pretty fun//? What about the girl I saw you hooking up with?"@@ <<if $scenes.halloween.dancedWithRyan>>\ @@.thought;What? We didn't hook up. Oh. She's talking about@@ <<if $player.masculinity<=0>>@@.thought;another girl.@@<<else>>@@.thought;someone else.@@<</if>> He smirks. @@.male;"That was the best part."@@ @@.player;"Anybody else you danced with that you liked?"@@ He looks confused. @@.male;"No, not really. Just the girl I hooked up with."@@ You can't help but feel a little hurt that Ryan doesn't even seem to remember dancing with you.\ <<else>>\ @@.thought;Ryan hooked up with someone? Maybe I should have tried to hook up with someone.@@\ <</if>>\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.halloween to true>>\ <<set $location to "cafeteria">>\@@.player;"How did you guys like the party?"@@ @@.male;"Great!"@@ @@.male;"So much fun."@@ @@.female;"You should have gone."@@ You smile at that. @@.thought;I guess my friends haven't forgotten about me.@@ @@.male;"<<print $player.firstname>> didn't go to the party?"@@ @@.thought;Never mind. At least //some// people missed me.@@ You think back to when you bought the <<print $costume>> costume and decided not to go to the party. @@.thought;No, I made the right decision. There's no way I could have gone to the party dressed like a girl. Either they wouldn't recognize me and I couldn't hang out with them, or they //would// recognize me. That would be so embarrassing. No, I made the right decision.@@ But as everyone talks about how much fun they had at the party while you just sit there, unable to join the conversation, you start to feel lonely. @@.thought;Maybe I should have just gone. Even if it meant dressing@@ <<if $acceptedTrans>>@@.thought;in a skimpy costume,@@<<else>>@@.thought;like a girl,@@<</if>> @@.thought;it would have been fun and everybody would be too drunk to care. And I could have joined the conversation.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.halloween to true>>\ <<set $location to "cafeteria">>\@@.player;"How did you guys like the party?"@@ @@.male;"Great!"@@ @@.male;"So much fun."@@ @@.female;"I was surprised you went to the party, <<print $player.firstname>>."@@ @@.player;"Surprised? What do you mean?"@@ @@.female;"Oh, you know. It just seemed like you'd rather stay at home."@@ @@.player;"Of course not!"@@ you say. @@.player;"It's been so long since there was a good party. I wouldn't miss it."@@ And it's true. You used to love going to parties, but you haven't been to one since <<if $player.masculinity<25>>you were a guy.<<else>>before you were cursed.<</if>> Luckily, the attention is taken off of you when the <<if $player.masculinity>=50 and not $acceptedTrans>>other <</if>>guys start talking about all the girls they danced and hooked up with. You just listen with a wistful look on your face. <<if $scenes.halloween.dancedWithCheerleader>>\ @@.thought;I could have hooked up with @@<<if $costume is "Thor">>@@.thought;the girl in the Black Widow costume@@<<else>>@@.thought;that cheerleader@@<</if>> \ <<if $scenes.halloween.toldCheerleaderIdentity>>\ @@.thought;if I didn't tell her who I was.@@ \ <<if $player.datingGirlfriend>>\ @@.thought;I'm lucky <<print $girlfriend.firstname>> still wants to date me, because I don't know who else would.@@\ <<else>>\ @@.thought;I wonder if anyone else would be interested in me. Probably not, with how that girl reacted.@@\ <</if>>\ <<elseif not $scenes.halloween.rejectedByCheerleader>>\ @@.thought;if I wanted to. Was that a mistake?@@\ <<else>>\ @@.thought;if it wasn't for this damn curse.@@ You think back to how her expression instantly changed when she felt your crotch. \ <<if $player.datingGirlfriend>>\ @@.thought;I'm lucky <<print $girlfriend.firstname>> still wants to date me, because I don't know who else would.@@\ <<else>>\ @@.thought;I wonder if anyone else would be interested in me. Probably not.@@\ <</if>>\ <</if>>\ <<else>>\ @@.thought;I was at a party in a cool <<print $costume>> costume, and I didn't even try to dance with anyone. That was my one shot to finally feel like a guy!@@\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.halloween to true>>\ <<set $location to "cafeteria">>\@@.thought;Should I tell them about my date with <<print $qb.firstname>>?...@@\ <<if $scenes.friends.qbAskOut>>\ @@.thought;Of course I can. They already know he asked me out.@@\ <<elseif $scenes.friends.orientation is "gay">>\ @@.thought;Of course I can. They already know@@ <<if $acceptedTrans>>@@.thought;I like guys.@@<<else>>@@.thought;I'm gay.@@<</if>>\ <<elseif $scenes.friends.qbHookup>>\ @@.thought;Of course I can. They already know we had sex.@@\ <<elseif $scenes.friends.qbKiss>>\ @@.thought;Of course I can. They already know we kissed.@@\ <<else>>\ @@.thought;I don't know. But I want to tell someone besides <<print $qb.dateHelp>>.@@\ <</if>> @@.player;"Soooo...I had my date with <<print $qb.firstname>>,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.male;"Oh yeah? How did it go?"@@ Smiling at the positive response, you start telling him. @@.player;"So he took me to a movie. It was a horror movie@@<<if $scenes.qb.actionDuringMovie>0>>@@.player;, I think@@<</if>>@@.player;."@@ @@.female;"Let me guess. You didn't do a lot of movie watching."@@ <<if $scenes.qb.actionDuringMovie>0>>@@.player;"No,"@@ you admit, blushing.<<else>>@@.player;"No! We actually watched the movie!"@@<</if>> @@.male;"So what happened next?"@@ @@.player;"We went to Archie's and had burgers."@@ @@.male;"Dinner and a movie. That's a solid first date."@@ @@.player;"Yeah. And the conversation was really good."@@ @@.female;"So was that it?"@@ <<if $objectedToSex is not true and $objectedToSex is not false>>\ @@.player;"Yeah. He drove me back to Pinewood, and gave me a good night kiss."@@ They look a little surprised to hear that. @@.male;"Okay. But are you open to having sex with him on another date?"@@ [[Yes|Lunch Friends QBDate SexLater]] [[No|Lunch Friends QBDate NoSexLater]]\ <<else>>\ You blush. That was //not// it. You went back to his room and <<if $scenes.qb.cameInPussy>>he came inside you.<<else>>had sex.<</if>> But you don't know if you want to tell them that. [[Tell them you had sex|Lunch Friends QBDate Tell]] [[Lie and say that was it|Lunch Friends QBDate Lie]]\ <</if>>\ <<set $scenes.friends.qbMovieDate to true>>\ <<set $location to "cafeteria">>\You think for a moment. You didn't want to have sex with him after the first date, but would you have sex with him later? @@.thought;I think so. He's cute. And I like him.@@ @@.player;"Yeah,"@@ you say. @@.player;"I would."@@ To your surprise, there isn't much of a reaction to that. @@.female;"Makes sense. Who wouldn't want <<print $qb.firstname>> to fuck them?"@@ @@.male;"Not me."@@ <<if $scenes.friends.orientation is "bi" or $acceptedTrans>>\ @@.female;"Yeah, but you don't like guys."@@\ <<else>>\ @@.female;"Yeah, but you're not gay."@@ @@.thought;She thinks I'm gay? @@<<if $scenes.friends.orientation is "gay">>@@.thought;Well, I guess I did tell them I was gay.@@<<else>>@@.thought;Can't I like girls too?@@<</if>>\ <</if>> The conversation moves on, leaving you deep in thought. @@.thought;That went pretty well. I told them all about my date, @@<<if $scenes.girlfriend.woreDressForQBDinnerDate or (($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp))>>@@.thought;except for the fact that I was wearing a dress. And@@<<else>>@@.thought;and@@<</if>> @@.thought;they were interested. I keep forgetting that they're my friends.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><</link>> <<set $location to "cafeteria">>\You think for a moment. You didn't want to have sex with him after the first date, but would you have sex with him later? @@.thought;No, I don't think so. He's a guy.@@ @@.player;"No, I wouldn't."@@ @@.male;"You should tell him that."@@ @@.player;"What do you mean?"@@ @@.male;"If you're never going to have sex with him, he deserves to know."@@ @@.thought;Hmmm, he's right. I want to be fair to <<print $qb.firstname>>.@@ @@.female;"Of course, <<print $player.firstname>> could change@@ <<if $acceptedTrans>>@@.female;her@@<<else>>@@.female;his@@<</if>> @@.female;mind,"@@ a girl says with a wink. <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $location to "cafeteria">>\@@.player;"No,"@@ you say after a moment. @@.player;"He drove me back to campus, and then...we had sex."@@ To your surprise, there isn't much of a reaction to that. @@.female;"Makes sense. Every girl wants <<print $qb.firstname>> to fuck them."@@ <<if $acceptedTrans>>\ @@.player;"Every girl?"@@ you say, wondering who else is interested in <<if $player.datingQuarterback>>your boyfriend.<<else>>the guy you like.<</if>> @@.female;"@@\ <<else>>\ @@.player;"I'm not a girl,"@@ you say a little too quickly. @@.female;"Oh yeah, I know that.@@ \ <</if>>\ @@.female;I'm just saying, <<print $qb.firstname>> is hot. Good for you."@@ @@.female;"So how was it?"@@ A smile comes across your face as you replay the sex in your head. @@.male;"Don't ask@@ <<if $acceptedTrans>>@@.male;her@@<<else>>@@.male;him@@<</if>> @@.male;that!"@@ @@.female;"Sorry...Hey, look at <<print $player.firstname>>'s face. It must have been good."@@ Everybody laughs at that, and you blush. @@.thought;That went pretty well. I told them all about my date, @@<<if $scenes.girlfriend.woreDressForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>@@.thought;except for the fact that I was wearing a dress. And@@<<else>>@@.thought;and@@<</if>> @@.thought;they were interested. I keep forgetting that they're my friends.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><</link>> <<set $location to "cafeteria">>\@@.thought;This is private. I don't want them to know I had sex with <<print $qb.firstname>>@@<<if $scenes.friends.orientation is "gay">>@@.thought;, even though they know@@ <<if $acceptedTrans>>@@.thought;I like guys.@@<<else>>@@.thought;I'm gay.@@<</if>><<elseif $scenes.friends.qbHookup>>@@.thought;, even though they caught me that one time.@@<<else>>@@.thought;, even though they know we went on a date.@@<</if>> @@.player;"Yeah, that was it,"@@ you lie. @@.player;"He drove me back, and gave me a good night kiss."@@ They look a little surprised to hear that. @@.female;"Okay. But are you open to having sex with him on another date?"@@ @@.player;"Uh, I guess so."@@ @@.female;"Good. Because all the girls like <<print $qb.firstname>>."@@ @@.female;"Yeah. I think <<print $rival.firstname>> wants to steal your boyfriend."@@ @@.rival;"Shut up!"@@ <<print $rival.firstname>> says, but she looks at you with an expression that makes you shiver. @@.thought;I don't know why I lied to them. They would have been cool if they knew we had sex. They were even interested when I told them about my date. I keep forgetting that they're my friends.@@<<if $scenes.girlfriend.woreDressForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>> @@.thought;I'd never tell them that I was wearing a dress on the date, of course.@@<</if>> <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\@@.player;"I went on a date with <<print $girlfriend.firstname>>."@@ @@.male;"So? We know you two are dating."@@ @@.female;"Don't be rude!"@@ a girl says. She turns to you. @@.female;"Go on."@@ @@.player;"Thanks,"@@ you say. @@.player;"It was a beach date. We tried on our bikinis, and then..."@@ @@.male;"Sorry. did you just say you tried on a bikini?"@@ @@.thought;I can't believe I let that slip@@ you think, blushing furiously. @@.player;"Uh, no,"@@ you lie. @@.player;"She tried on her bikini and I put on, uh, my swim trunks."@@ <<print $girlfriend.firstname>> opens her mouth, but you shoot her a look.\ <<if $acceptedTrans>> @@.female;"<<print $player.firstname>>, you wear a bikini every day for gym. No one cares if you wore one."@@ Blushing, you nod. @@.player;"Okay, I might have tried one on,"@@ you admit. @@.female;"What happened after that?"@@ a girl asks impatiently. @@.thought;I don't know if I should tell them about shaving my pubic hair or putting on makeup.@@\ <<else>>\ You pause, thinking about what else to share. @@.thought;Let's see. I can't tell them about shaving my legs or pubic hair, or about putting on makeup.@@ @@.female;"What happened after that?"@@ a girl asks impatiently.\ <</if>> <<print $girlfriend.firstname>> rescues you. @@.girlfriend;"Then we went to the beach and played in the water."@@ @@.male;"Played in the water?"@@ @@.girlfriend;"Yeah. We did some swimming and she splashed me."@@ <<if $acceptedTrans>>\ Your eyes widen when you hear her refer to you as a she. Everyone's been good about referring to you as a girl, but your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend doing that too just drives home how much you've changed.\ <<else>>\ You cringe when you hear her refer to you as a she. @@.thought;Is that how she thinks of me now? I know I'm not very manly anymore, and I went to the beach as a girl, but still. <<print $girlfriend.firstname>> wasn't even thinking, it just slipped out of her mouth.@@\ <</if>> @@.player;"After we swam, we went back to shore and talked,"@@ you say quickly, before anyone can say anything. @@.player;"And then..."@@ you trail off, realizing that after you talked, two beach bros tried to flirt with you and <<print $girlfriend.firstname>>. @@.thought;Can I tell them that? It's not as bad as telling them I wore a bikini, and I don't want to lie to them about my whole day.@@ [[Tell them about the beach bros flirting with you|Lunch Friends GirlfriendDate FlirtTruth]] <<link "Make it sound like the beach bros just flirted with $girlfriend.firstname" "Lunch Friends GirlfriendDate FlirtLie">><</link>> <<set $scenes.friends.girlfriendBeachDate to true>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "cafeteria">>\@@.player;"And then, just as we were talking...two bros came up and started flirting with us."@@ A couple people raise their eyebrows at that. @@.male;"Us? Like, with you too?"@@ @@.player;"Yeah,"@@ you say, blushing. You can't believe that you're telling them this. You had always prided yourself on your masculinity. And to have your friends know that two manly guys not only flirted with your girlfriend while you were on a date, but that they //flirted with you too// makes you feel embarrassed. <<print $girlfriend.firstname>> reaches across the table and squeezes your hand. @@.girlfriend;"<<print $player.firstname>> is a cool@@ <<if $acceptedTrans>>@@.girlfriend;girl.@@<<else>>@@.girlfriend;guy.@@<</if>> @@.girlfriend;I have to fight people off for@@ <<if $acceptedTrans>>@@.girlfriend;her@@<<else>>@@.girlfriend;he...him@@<</if>> @@.girlfriend;all the time."@@ A couple people laugh at that, and the tension is defused. @@.player;"Then, we played volleyball."@@ @@.female;"Oh, I think I remember that! You posted that on your instagram, <<print $girlfriend.firstname>>, right?"@@ <<print $girlfriend.firstname>> clearly doesn't like the way this is going, but she nods. @@.female;"I didn't know <<print $player.firstname>> was in the photo,"@@ she says, scrolling through her phone. @@.player;"Oh, uh..."@@ @@.female;"Here it is!"@@ she says, turning her phone around to show the table. You look at that photo, and see yourself in the first row, in front of the guys and with the <<if $player.masculinity<=0>>other <</if>>girls. @@.male;"I don't see <<print $player.firstname>>,"@@ a guy says, leaning in. @@.female;"Yeah, me neither."@@ <<if $acceptedTrans>>\ @@.male;"Oh, there she is!"@@ one guy says, pointing at the photo. Everybody crowds in to take a look and you cringe at all your friends seeing you posing for a photo wearing a bikini and makeup.\ <<else>>\ @@.player;"Oh yeah. Uh, I wasn't in the picture."@@ This lie satisfies them, and the conversation moves on. @@.thought;I'm so glad I wore makeup to the beach. They didn't even recognize me!@@\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "cafeteria">>\@@.player;"And then, just as we were talking...two bros came up and started flirting with, uh, <<print $girlfriend.firstname>>."@@ <<print $girlfriend.firstname>> looks annoyed, but she doesn't say anything. @@.male;"I would have punched them in the face."@@ @@.male;"Yeah! Did you just let them flirt with her?"@@ @@.player;"Uh,"@@ you say, catching <<print $girlfriend.firstname>>'s eye. @@.player;"She was the one who got rid of them. She told them off."@@ The <<if $player.masculinity>=50>>other <</if>>guys laugh at that, and you can't help but wonder if their laughter is directed at you. @@.thought;I didn't tell them about the bros flirting with me, and they made fun of me anyway.@@ @@.player;"Then, we played volleyball,"@@ you say, changing the subject. @@.female;"Oh, I think I remember that! You posted that on your instagram, <<print $girlfriend.firstname>>, right?"@@ <<print $girlfriend.firstname>> clearly doesn't like the way this is going, but she nods. @@.female;"I didn't know <<print $player.firstname>> was in the photo,"@@ she says, scrolling through her phone. @@.player;"Oh, uh..."@@ @@.female;"Here it is!"@@ she says, turning her phone around to show the table. You look at that photo, and see yourself in the first row, in front of the guys and with the <<if $player.masculinity<=0>>other <</if>>girls. @@.male;"I don't see <<print $player.firstname>>,"@@ a guy says, leaning in. @@.female;"Yeah, me neither."@@ <<if $acceptedTrans>>\ @@.male;"Oh, there she is!"@@ one guy says, pointing at the photo. Everybody crowds in to take a look and you cringe at all your friends seeing you posing for a photo wearing a bikini and makeup.\ <<else>>\ @@.player;"Oh yeah. Uh, I wasn't in the picture."@@ This lie satisfies them, and the conversation moves on. @@.thought;I'm so glad I wore makeup to the beach. They didn't even recognize me!@@\ <</if>> <<link "The bell rings" $currentPassage>><<set $girlfriend.relationship to $girlfriend.relationship-2>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $location to "cafeteria">>\@@.player;"I went on a date with <<print $girlfriend.firstname>>,"@@ you say. @@.female;"Nice! How did that go?"@@ @@.player;"It went well!"@@ you say. @@.player;"We tried on different clothes for each other,@@ <<if $player.pedicure>>@@.player;got our@@<<else>>@@.player;she got her@@<</if>> @@.player;nails done and then@@ <<if $player.pedicure>>@@.player;we@@ <</if>>@@.player;got something to eat at the food court."@@ <<if not $player.pedicure>>\ @@.female;"Oh! Let me see your nails, <<print $girlfriend.firstname>>."@@ [[She shows them|Lunch Friends Girlfriend MallDate GirlfriendNails]]\ <<else>>\ <<if $realityChange and $player.fingernailColor is not undefined>>Maddy looks confused. @@.female;"I thought you got your nails done with us?"@@ She takes a look at your <<print $player.fingernailColor>> fingernails, as if to see if they changed color since you got them done.<<else>>One of the girls looks confused. @@.female;"Your nails look the same to me,"@@ she says, looking at your fingernails.<</if>> @@.player;"Oh, sorry. I meant my toes."@@ @@.female;"Oh! Can I see?"@@ You hesitate, looking at the guys at this table. <<if $realityChange or $acceptedTrans>>They look bored.<<else>>They're struggling to hide their smirks.<</if>> [[Show her|Lunch Friends Girlfriend MallDate ShowToenails]] [[Decline|Lunch Friends Girlfriend MallDate NoShow]]\ <</if>>\ <<set $scenes.friends.girlfriendMallDate to true>>\ <<set $location to "cafeteria">>\@@.thought;Am I really about to do this? <<print $girlfriend.firstname>> said that no one would see my toenails, and here I am showing them off.@@ <<if $realityChange and $player.fingernailColor is not undefined>>Maddy<<else>>The girl<</if>> looks at you expectantly, and you take off one of your <<print $player.shoes.informalName>><<if $player.socks is not null>> and one of your <<print $player.socks.informalName>><</if>> and show <<if $realityChange and $player.fingernailColor is not undefined>>Maddy<<else>>her<</if>> your newly-painted <<print $player.toenailColor>> toenails. <<if $player.toenailColor is "clear">>\ She looks disappointed as you show her your clear toenails. \ <<if $realityChange or $acceptedTrans>>\ @@.female;"Aww, I was hoping you'd have painted them a cute color."@@ @@.player;"Uh, I don't know if I'm comfortable with that."@@ <<if $realityChange>>\ @@.female;"Why not?"@@ Maddy asks, looking confused. @@.female;"They'd look so cute and girly!"@@ @@.thought;Yeah, that's what I'm worried about...But I guess now that everyone@@ <<if $player.masculinity<=0>>@@.thought;knows@@<<else>>@@.thought;thinks@@<</if>> @@.thought;I'm a girl, it wouldn't be weird.@@\ <<else>>\ @@.female;"You're already wearing a skirt,"@@ she points out. @@.female;"What's wrong with getting your nails done?"@@ @@.thought;When she puts it like that, it does seem silly. Now that I'm out, I might as well paint my nails.@@\ <</if>>\ <<else>>\ @@.female;"You got a clear coat? That's okay, I guess. But you could have painted them a cute color."@@ @@.player;"Uh, I don't know if I'm comfortable with that."@@ @@.female;"It's just nail polish. Who cares?"@@ You look over at the <<if $player.masculinity>=50>>other <</if>>guys, who are all chuckling. @@.thought;I don't know about that.@@\ <</if>>\ <<elseif $player.fingernailColor and $player.fingernailColor is $player.toenailColor>>\ Maddy smiles as she sees your <<print $player.toenailColor>> toenails. @@.female;"They look so cute, <<print $player.firstname>>. And they're so girly too!"@@ You blush. You're never going to get used to getting compliments from <<if $player.masculinity<0>>other <</if>>girls about your femininity. @@.female;"I love how they match your fingers!"@@ she continues. You look at your fingers and realize that she's right: they're painted <<print $player.fingernailColor>> as well. @@.player;"I didn't even realize,"@@ you say, blushing. You look back down at your feminized feet and feel especially girly.\ <<set $player.masculinity to $player.masculinity-1>>\ <<elseif $realityChange or $acceptedTrans>>\ <<if $realityChange>>Maddy<<else>>The girl<</if>> nods as she sees your <<print $player.toenailColor>> toenails. @@.female;"They look so cute, <<print $player.firstname>>. And they're so girly too!"@@ You blush. You're never going to get used to getting compliments from <<if $player.masculinity<=0>>other <</if>>girls about your femininity. @@.player;"Thank you,"@@ you finally say. You look down at your feminized feet and realize that she's right: they do look girly.\ <<else>>\ You hold your breath, waiting for her to make fun of your <<print $player.toenailColor>> nails, but she just smiles. @@.female;"I like them, <<print $player.firstname>>. They look cute."@@ You blush. You're never going to get used to getting these kinds of compliments from <<if $player.masculinity<=0>>other <</if>>girls. @@.thought;I'm just glad she's not making fun of me.@@ That's not the case with everyone at the table. You spot some of the guys looking over at you and laughing.\ <</if>> @@.female;"I got my toenails done too,"@@ <<if $realityChange>>Maddy<<else>>she<</if>> continues. @@.female;"See?"@@ She points a heel at you, showing off her red toenails. @@.thought;Oh shit. I should give her a compliment@@<<if $player.toenailColor is not "clear">> @@.thought;too.@@<<else>>@@.thought;.@@<</if>> @@.player;"They look cute! @@<<if $player.toenailColor is "red">>@@.player;And our nails are the same color!"@@<<else>>@@.thought;I love how your nails match!"@@ you say, noticing her red fingernails.<</if>> She smiles at that, and you smile as well, glad that she liked your compliment. <<if $realityChange>>\ @@.female;"What else did you do on the date? Did you try on any dresses?"@@ another girl asks. <<link "Before you can respond, $girlfriend.firstname answers" "Lunch Friends Girlfriend MallDate GirlfriendDress">><<finishSexScene>><</link>>\ <<else>>\ <<if $acceptedTrans>>@@.male;"You just came out, and you already sound like a girl,"@@<<else>>@@.male;"You sound like a girl,"@@<</if>> one guy says, laughing. @@.male;"I bet you tried on a dress too."@@ You blush again. \ <<if $scenes.caughtInDressByGarcia>>\ You //did// try on a dress. <<link "Tell him you tried on a dress" "Lunch Friends Girlfriend MallDate Dress">><<finishSexScene>><</link>>\ <<else>>\ You didn't try on a dress, but you thought about it.\ <</if>> <<link "Let $girlfriend.firstname talk about the dresses she tried" "Lunch Friends Girlfriend MallDate GirlfriendDress">><<finishSexScene>><</link>>\ <</if>>\ <<setUpSexScene>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "cafeteria">>\@@.thought;I can't do this. I only got the pedicure because <<print $girlfriend.firstname>> said that no one would see them. I can't show my <<print $player.toenailColor>> toenails off to everyone at my table!@@ <<if $realityChange>>Maddy<<else>>The girl<</if>> looks at you expectantly. @@.player;"I'm sorry,"@@ you say, shaking your head. \ <<if $realityChange>>\ @@.player;"I don't want to take off my shoes in the middle of the lunch room."@@ She rolls her eyes. @@.female;"I'm sure they look cute."@@\ <<else>>\ @@.player;"I don't feel comfortable showing my toes to everyone."@@ <<if $acceptedTrans>>She rolls her eyes. @@.female;"<<print $player.firstname>>, you're wearing a skirt. Nobody's going to care about your toes."@@<<else>>She rolls her eyes but doesn't push it.<</if>>\ <</if>> <<if $realityChange>>\ @@.female;"Well, what else did you do on the date? Did you try on any dresses?"@@ another girl asks. <<link "Before you can respond, $girlfriend.firstname answers" "Lunch Friends Girlfriend MallDate GirlfriendDress">><</link>>\ <<else>>\ <<if $acceptedTrans>>@@.male;"You just came out, and you already sound like a girl,"@@<<else>>@@.male;"You sound like a girl,"@@<</if>> one guy says, laughing. @@.male;"I bet you tried on a dress too."@@ You blush again. \ <<if $scenes.caughtInDressByGarcia>>\ You //did// try on a dress. [[Tell him you tried on a dress|Lunch Friends Girlfriend MallDate Dress]]\ <<else>>\ You didn't try on a dress, but you thought about it.\ <</if>> <<link "Let $girlfriend.firstname talk about the dresses she tried" "Lunch Friends Girlfriend MallDate GirlfriendDress">><</link>>\ <</if>>\ <<set $location to "cafeteria">>\<<print $girlfriend.firstname>> slips off her heels and shows the other girl. @@.female;"They look so cute! And they match your fingers!"@@ @@.girlfriend;"Thanks!"@@ <<print $girlfriend.firstname>> says, smiling. @@.girlfriend;"I wanted <<print $player.firstname>> to get@@ \ <<if $realityChange or $acceptedTrans>>\ @@.girlfriend;her nails done but she didn't want to."@@ The girl looks confused. @@.female;"Why not?"@@ @@.player;"Uh, I guess I didn't feel like it."@@ <<if $realityChange>>\ She rolls her eyes but doesn't push it.\ <<else>>\ She rolls her eyes. @@.female;"<<print $player.firstname>>, you're wearing a skirt. Nobody's going to care about your toes."@@ You blush.\ <</if>> @@.female;"Did you at least try on a cute dress?"@@ she continues.\ <<else>>\ The guys laugh. @@.male;"You should have gotten your nails painted, <<print $player.firstname>>. It would have fit with...the rest of you."@@ You blush. @@.thought;If I knew they were going to make fun of me anyway, I might as well have gotten them done.@@ @@.male;"Okay, maybe you didn't get a pedicure but I bet you tried on a dress,"@@ another guy laughs.\ <</if>> <<if $realityChange>>\ <<link "Before you can respond, $girlfriend.firstname answers" "Lunch Friends Girlfriend MallDate GirlfriendDress">><</link>>\ <<else>>\ You blush again. \ <<if $scenes.caughtInDressByGarcia>>\ You //did// try on a dress. [[Tell him you tried on a dress|Lunch Friends Girlfriend MallDate Dress]]\ <<else>>\ You didn't try on a dress, but you thought about it. <</if>> <<link "Let $girlfriend.firstname talk about the dresses she tried" "Lunch Friends Girlfriend MallDate GirlfriendDress">><</link>>\ <</if>>\ <<set $location to "cafeteria">>\@@.player;"Uh, yeah. I tried on a dress,"@@ you admit, your face beet red at the thought of the guy you once played football with <<if $acceptedTrans>>now picturing you dress shopping.<<else>>knowing that you're a sissy crossdresser.<</if>> He laughs. @@.male;"I knew it!"@@ @@.female;"What dress did you get?"@@ another girl asks, sounding interested. <<if $acceptedTrans>>@@.girlfriend;"She@@<<else>>@@.girlfriend;"He@@<</if>> @@.girlfriend;tried on this cute dress with a black top and a flowery skirt,"@@ <<print $girlfriend.firstname>> says, jumping in. @@.girlfriend;"I tried to convince @@<<if $acceptedTrans>>@@.girlfriend;her@@<<else>>@@.girlfriend;him@@<</if>> @@.girlfriend;to get it, but @@<<if $acceptedTrans>>@@.girlfriend;she@@<<else>>@@.girlfriend;he@@<</if>> @@.girlfriend;said no."@@ <<if not $acceptedTrans>>\ The guys have been chuckling at you for a while now, but you hoped that the girls would at least be nice. However, most of them are giggling by this point.<<if $player.pout>> All you can do is pout.<</if>> <</if>>\ @@.female;"Oh, I think I remember seeing that dress!"@@ one of the <<if $acceptedTrans>>girls<<else>>few girls who isn't giggling<</if>> says. @@.female;"That looked cute. Good choice."@@ @@.player;"Thanks,"@@ you say, glad to get a compliment, even if it is on your taste in feminine fashion. @@.girlfriend;"I tried on some cute dresses too,"@@ <<print $girlfriend.firstname>> adds. @@.girlfriend;"I really liked this one teal dress with a pleated skirt."@@ @@.female;"Do you have any pictures of it?"@@ <<print $girlfriend.firstname>> pulls out her phone and starts looking through her pictures while you take a moment to catch your breath. You're glad that the focus isn't on you for once. @@.male;"How about after you finished shopping? Did you do anything or was that it?"@@ one guy asks, trying and failing to keep the interest out of his voice. [[Tell him|Lunch Friends Girlfriend MallDate DateSetup]] <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "cafeteria">>\<<if not $realityChange>>You pause, unsure of whether to tell him or not, only for <<print $girlfriend.firstname>> to jump in. <</if>>@@.girlfriend;"I tried on a couple dresses,"@@ she says. @@.girlfriend;"There were a couple cute ones got but I really liked this one teal dress with a pleated skirt."@@ @@.female;"Do you have any pictures of it?"@@ <<print $girlfriend.firstname>> pulls out her phone and starts looking through her pictures. <<if $realityChange>>\ @@.female;"What about you, <<print $player.firstname>>?"@@ You hesitate but then realize that everyone <<if $player.masculinity<=0>>knows<<else>>thinks<</if>> you're a girl, and nobody will think anything if you talk about trying on dresses. @@.player;"I, uh, tried on this @@<<if $player.masculinity<=0>>@@.player;cute @@<</if>>@@.player;dress with a black top and a flowery skirt."@@ @@.female;"Oh, I think I remember seeing that dress!"@@ one of the <<if $player.masculinity<=0>>other <</if>>girls says. @@.female;"That looked cute. Good choice."@@ @@.player;"Thanks,"@@ you say, glad to get a compliment, even if it is on your taste in feminine fashion. @@.female;"I'm just jealous that you bought it and now it's out of stock,"@@ she says, laughing. @@.player;"Oh, you can still get it! I didn't buy it."@@ @@.female;"What? Why not? It looked so cute!"@@ You struggle to come up with an answer as to why you //wouldn't// want to buy a <<if $player.masculinity<=0>>cute<<else>>"cute"<</if>> dress.\ <<else>>\ @@.male;"What about you, <<print $player.firstname>>? You tried on a dress, right?"@@ <<if $acceptedTrans or $scenes.caughtInDressByGarcia>>\ @@.player;"Uhh..."@@ you stammer, trying to think of something to say. Too late, you realize that your silence gave you away. @@.male;"I knew it!"@@ he says, laughing. @@.male;"I never thought you'd have been the type to wear a dress at the beginning of the year."@@\ <<else>>\ @@.player;"No!"@@ you protest. @@.player;"I'd never try on a dress."@@ The guys don't look like they're buying it. @@.male;"Okay, but you at least thought about it, right?"@@\ <</if>>\ <</if>> Another guy speaks up, saving you from having to respond. @@.male;"How about after you finished shopping? Did you do anything or was that it?"@@ he asks, trying and failing to keep the interest out of his voice. [[Your relief vanishes as you realize what he's asking|Lunch Friends Girlfriend MallDate DateSetup]] <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "cafeteria">>\@@.player;"We went back to Pinewood,"@@ you say, sighing. @@.player;"She had to work on her project."@@ @@.girlfriend;"I'm sorry, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"I still feel bad about that."@@ @@.male;"Well, why don't you two go on another date?@@ \ <<if $day>=18 and $day<=22>>\ @@.male;Like next weekend."@@\ <<elseif $dayOfWeek is "Wednesday" or $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">>\ @@.male;It's almost the weekend."@@\ <<else>>\ @@.male;You'd have to wait until the weekend but it'll be worth it."@@\ <</if>> @@.girlfriend;"That sounds good to me,"@@ <<print $girlfriend.firstname>> says. <<if ($qb.date is $player.firstname or $witch.date is $player.firstname) and not $player.openRelationship and $girlfriend.dateMarcoPermission>0>>\ @@.player;"Um, actually, I@@<<if $player.datingQuarterback>>@@.player;'m dating <<print $qb.firstname>>."@@<<elseif $player.datingWitch>>@@.player;'m dating <<print $witch.firstname>>."@@<<elseif $qb.date is $player.firstname>> @@.player;was going to see <<print $qb.firstname>>."@@<<else>> @@.player;was going to see <<print $witch.firstname>>."@@<</if>> <<print $girlfriend.firstname>> looks disappointed and you look around awkwardly, not sure what to say. After a long silence, the conversation eventually moves on. @@.thought;What was I supposed to say?@@ <<if $qb.date is $player.firstname>>@@.thought;I like guys now!@@<<else>>@@.thought;I want to see where things go with <<print $witch.firstname>>.@@<</if>>\ <<else>>\ @@.player;"Yeah, me too,"@@ you say, trying to picture yourself on another date with your girlfriend. @@.player;"What do you want to do?"@@<<if $player.playsWithHair>> you ask, playing with your hair.<</if>> @@.girlfriend;"How about dinner and a movie? There's this new comedy that I want to see. It's supposed to be funny and really sweet."@@ <<if $player.girlyTaste>>\ @@.player;"Is it Winter Dreams?"@@ you ask excitedly. @@.player;"I saw a trailer for it and it looked so good!"@@ @@.male;"You know it's a romcom, right?"@@ one of the guys asks, smirking. @@.girlfriend;"Yeah!"@@ <<print $girlfriend.firstname>> says, ignoring him. @@.girlfriend;"I can't wait."@@\ <<else>>\ @@.thought;This isn't a romantic comedy, is it?@@ There aren't any other movies in theaters that you really want to see though, so you agree.\ <</if>>\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<if ($qb.date is not $player.firstname and $witch.date is not $player.firstname) or $player.openRelationship or $girlfriend.dateMarcoPermission is 0>>\ <<if $dayOfWeek is "Monday">><<set $girlfriend.dayOfDate to $day+5>><<elseif $dayOfWeek is "Tuesday">><<set $girlfriend.dayOfDate to $day+4>><<elseif $dayOfWeek is "Wednesday">><<set $girlfriend.dayOfDate to $day+3>><<elseif $dayOfWeek is "Thursday">><<set $girlfriend.dayOfDate to $day+2>><<elseif $dayOfWeek is "Friday">><<set $girlfriend.dayOfDate to $day+1>><</if>>\ <<if $day>=18 and $day<=22>><<set $girlfriend.dayOfDate to $girlfriend.dayOfDate+7>><</if>>\ <</if>>\ <<set $location to "cafeteria">>\You decide not to speak up, and the conversation drifts somewhere else. You're not really feeling like you're part of the popular group anymore, and the thought of jumping into their conversation makes you nervous. @@.thought;Especially if I have to talk about the changes I've been having.@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<if random(0,5)<1>><<set $player.confidence to $player.confidence-1>><</if>>\ <<if random(0,5)<1>><<set $player.leadership to $player.leadership-1>><</if>>\ <<set $location to "cafeteria">>\@@.player;"Hey,"@@ you say, sitting down with all of your friends. It used to feel so natural to hang out with all the other popular people. Now, though, it feels weird. \ <<if $scenes.witch.satAtLunch>$scenes.friends.satAtLunch>>\ You've been hanging out much more with <<print $qb.firstname>> and <<print $witch.firstname>>. @@.male;"You're sitting with us now? I thought we weren't cool enough for you."@@ @@.player;"It's not like that!"@@ @@.thought;The problem is that I'm not cool enough for them@@ you think. @@.player;"Can't I have other friends?"@@ @@.male;"Sure, but <<print $witch.firstname>>? She's a witch, you know."@@ @@.thought;Boy, do I know.@@ @@.female;"Don't mind him. Come sit with us, <<print $player.firstname>>."@@\ <<else>>\ Even though you're still hanging out with them, you don't have much to talk about anymore.\ <</if>> @@.male;"Are you ready for the game?"@@ someone else asks <<if $team.playerOnTeam>>you.<<else>>his friend.<</if>> <<if $playerStarter>>\ [[Answer him|Lunch Friends UpcomingGame Starter]]\ <<elseif $team.playerOnTeam>>\ [[Answer him|Lunch Friends UpcomingGame NotStarter]]\ <<else>>\ [[Continue|Lunch Friends UpcomingGame NotStarter]]\ <</if>>\ <<set $location to "cafeteria">>\@@.player;"Not really,"@@ you say. @@.player;"I'm nervous."@@ @@.female;"You'll do fine."@@ @@.player;"I don't know. @@\ <<if $day<=15>>\ @@.player;I just feel so much pressure."@@ @@.male;"They're a shit team."@@ @@.player;"Exactly. If I lose to them, then everyone's going to laugh at me."@@ You look around, suddenly aware that you're sharing your fears with the people who you're worried about laughing at you. @@.female;"We wouldn't laugh at you."@@ @@.male;"I'd only laugh at you if you did something really embarrassing, like miss a wide-open receiver by a mile."@@ @@.thought;That's exactly what I'm worried about.@@ @@.female;"Ted!"@@ @@.male;"What? I'm just being honest!"@@\ <<else>>\ @@.player;We're going to be playing a good team, and I don't know if I can do it."@@ @@.male;"You're a good quarterback though. Or, uh, you used to be."@@ @@.male;"Yeah, what happened, <<print $player.firstname>>?"@@ @@.thought;Uh oh.@@ @@.player;"I, uh, got injured, and ever since then it's felt weird to throw."@@ @@.male;"Maybe you should take a game off? If you get injured, we'll be stuck with <<print $qb.firstname>>."@@ The others laugh at this, and you feel anger bubbling up inside of you. These people don't even know <<print $qb.firstname>>, and they're talking shit about him. @@.player;"Can we not talk about <<print $qb.firstname>>?"@@ @@.male;"Why not? You used to?"@@ @@.thought;That's a good point. If I didn't get to know <<print $qb.firstname>> thanks to this curse, would I still be making fun of him?@@\ <</if>> Try as you might, you're unable to convince your friends to go easy on <<if $playerStarter>>you.<<else>><<print $qb.firstname>>.<</if>> [[The guys keep talking|Lunch Friends UpcomingGame Record]] <<set $location to "cafeteria">>\<<if $team.playerOnTeam>>\ @@.player;"I'm just a backup,"@@ you say. @@.player;"You should be asking <<print $qb.firstname>>."@@\ <<else>>\ @@.male;"Yeah, man. I'm sure I'm going to get a sack."@@ @@.male;"What about you, <<print $qb.firstname>>?"@@ There's a silence as all of the guys look around.\ <</if>> @@.male;"He's not sitting at this table."@@ @@.female;"Yeah, why not? He's the quarterback. He should be sitting with us."@@ @@.male;"Let's go get him."@@ @@.player;"I can do it."@@\ <<if $witch.inspector is not 1>> @@.male;"Okay. But, uh, don't invite <<print $witch.firstname>>. She scares me."@@ @@.thought;If you only knew.@@\ <</if>> <<link "Go get $qb.firstname" "Lunch Friends UpcomingGame QB">><</link>>\ <<set $location to "cafeteria">>\@@.player;"Hey, <<print $qb.firstname>>,"@@ you say. @@.player;"Do you want to come sit with us?"@@ you ask, indicating the popular table. @@.qb;"Uh, sure. Are you sure they want me though?"@@ @@.player;"Yeah. They asked me to get you."@@ @@.qb;"Okay,"@@ he says, standing up. \ <<if $witch.inspector is 1>>\ @@.qb;"It's weird eating without <<print $witch.firstname>> anyway."@@ <<else>>\ <<print $witch.firstname>> stands up too. @@.player;"Uh..."@@ you begin, feeling awkward. @@.player;"I was only asked to get <<print $qb.firstname>>."@@ @@.witch;"Are you serious?"@@ @@.player;"It wasn't my call,"@@ you say quickly. @@.witch;"Fine."@@ You feel bad, but you know that it would only be worse if you made <<print $witch.firstname>> talk to the people who mock her. \ <</if>>\ You and <<print $qb.firstname>> walk over to the popular table. @@.male;"Hey, <<print $qb.firstname>>!"@@ one of the guys says when <<print $qb.firstname>> sits down. <<if $scenes.friends.qbSatAtTable is 0>>\ @@.qb;"Hey. I don't know your names,"@@ <<print $qb.firstname>> says. Everyone introduces themselves to <<print $qb.firstname>>.\ <<else>>\ @@.qb;"Hey again,"@@ <<print $qb.firstname>> says.\ <</if>> @@.male;"So you're ready for the game?"@@ @@.qb;"I don't know. I'm a little nervous."@@ @@.female;"You'll do fine."@@ <<if $day<=15>>\ @@.male;"Don't worry, you're playing a shit team."@@ @@.qb;"I am?"@@ @@.male;"Yeah. Wait, don't you know our schedule?"@@\ <<else>>\ @@.male;"I'm not sure. We're playing a good team."@@ @@.qb;"Oh,"@@ he says, shrinking back into his chair. @@.female;"Ted! Why would you say that?"@@ @@.male;"He needs to be prepared. Wait, don't you know our schedule?"@@\ <</if>> @@.qb;"I was always on the bench, so I never had to. I never got to play until this season."@@ @@.female;"How is it? Now that you're the quarterback?"@@ @@.male;"Yeah, you must be getting swarmed by girls."@@ He laughs. \ <<if $player.datingQuarterback>>\ @@.qb;"I have, but I already have@@ <<if $player.openRelationship>>@@.qb;two girlfriends."@@<<else>>@@.qb;a girlfriend."@@<</if>> <<if $acceptedTrans>>\ @@.thought;That was nice. But girls are still going after him? Don't they know that he's taken?@@<<if $player.pout>> you wonder, pouting.<</if>>\ <<else>>\ @@.male;"Girlfriend? Wait, do you mean <<print $player.firstname>>?"@@ Everyone starts laughing as they realize that <<print $qb.firstname>> just called you a girl. You're more worried about <<print $qb.firstname>>'s comment. <<if $player.masculinity<0>>@@.thought;Other girls@@<<else>>@@.thought;Girls@@<</if>> @@.thought;are swarming him?@@<<if $player.pout>> you wonder, pouting.<</if>>\ <</if>>\ <<elseif $player.crush is $qb.firstname>>\ @@.qb;"Yeah, there's a couple who are interested in me."@@ @@.thought;A couple?@@ you think, <<if $player.pout>>pouting.<<else>>worried.<</if>> @@.thought;Wait, do I count?@@\ <<else>>\ @@.qb;"That hasn't happened."@@ <<if $player.homosexuality>=10>>@@.thought;It hasn't? That's great.@@<<else>>@@.thought;Really? It can't be long until girls start going after him.@@<</if>>\ <</if>> The guys continue talking with <<print $qb.firstname>> about football. You feel a little bit left out, and you occasionally glance over to <<print $witch.firstname>> to see how she's doing<<if $witch.inspector is 1>>, only to remember that she's not at lunch today<</if>>. [[Then they say something that makes your ears perk up|Lunch Friends UpcomingGame Record]] <<set $scenes.friends.qbSatAtTable to $scenes.friends.qbSatAtTable+1>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to null>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "cafeteria">>\@@.male;"So, do you think we can win the championship?"@@ <<if $scenes.friends.realizedPlayoffs>>\ @@.male;"Hell yeah! We're going to be in the playoffs!"@@ You nod at that. You had worked hard <<if $team.playerOnTeam and $playerStarter>>getting your strength and your skills back<<else>>training <<print $qb.firstname>><</if>>, and it paid off. Pinewood earned a spot in the playoffs. @@.thought;I just don't know what's going to happen if we win the championship. I guess I'd go back to being a guy?@@ <<if $player.masculinity>=50>>You want to be happy about that, but you've also gotten used to your new anatomy. @@.thought;It's going to be weird to change back.@@<<else>>Earlier, you would have been happy about that. But now, you're strangely disappointed. @@.thought;Being a girl actually hasn't been that bad. Do I want to give that up?@@<</if>> @@.male;"I just don't know if we can beat Bear Valley. They're@@ <<if $team.losses is 1>>@@.male;also@@ <</if>>@@.male;<<print $team.wins+$team.losses-1>> and 1."@@ @@.male;"Yeah, and their one loss was to us. We'll beat them again."@@ @@.thought;Oh, right. We made the playoffs but that doesn't mean we'll win the championship. Bear Valley is good and@@ <<if $playerStarter and $team.playerOnTeam>>@@.thought;I@@<<elseif $team.playerOnTeam>>@@.thought;we@@<<else>>@@.thought;they@@<</if>> @@.thought;only beat them because I hadn't been cursed yet. Maybe I won't have to worry about turning back into a guy after all.@@\ <<elseif $team.wins>=7 or ($team.wins is 6 and $team.losses is 2)>>\ @@.male;"Hell yeah! We've clinched the playoffs."@@ @@.female;"What does that mean?"@@ @@.male;"It means that whatever happens tonight, we'll still be making the playoffs."@@ @@.thought;Huh. With all that time I spent practicing@@ <<if not $playerStarter>>@@.thought;with <<print $qb.firstname>>@@<</if>>@@.thought;, I thought I'd be happier about that.@@ @@.male;"So this game doesn't matter then?"@@ a football player asks. @@.male;"You can't think like that, man."@@ @@.male;"Yeah. And the more wins we get, the better seed we'll get. I really don't want to play Bear Valley in the first round."@@ @@.male;"Why? We beat them once."@@ You look down at your food. You led Pinewood to a win over Bear Valley, but that was before <<print $witch.firstname>> cursed you. You don't know if <<if $playerStarter and $team.playerOnTeam>>you can beat Bear Valley agaim.<<else>><<print $qb.firstname>> will be able to beat them.<</if>>\ <<set $scenes.friends.realizedPlayoffs to true>>\ <<elseif $team.wins is 6 or ($team.wins is 5 and $team.losses is 3)>>\ @@.male;"Hell yeah! We've almost clinched a playoff spot."@@ @@.female;"What does that mean?"@@ @@.male;"It means that if we win tonight..."@@ @@.male;"...which we will,"@@ his friend cuts in. @@.male;"Then we'll be in the playoffs for sure!"@@ he finishes. @@.thought;Huh. With all that time I spent practicing@@ <<if not $playerStarter>>@@.thought;with <<print $qb.firstname>>@@<</if>>@@.thought;, I thought I'd be happier about that.@@ @@.player;"Can we still make it if we lose?"@@ you ask. @@.male;"Yeah. Who's the team in the fifth?"@@ @@.male;"Evergreen Woods."@@ @@.male;"Right. Well, they could lose@@<<if $day is 43>> @@.male;one of their other games@@<</if>><<if $team.wins+$team.losses<8>> @@.male;or we could win one of our other games@@<</if>>@@.male;."@@ @@.male;"But why think about that when we can clinch now?"@@\ <<elseif $team.wins is 5>>\ <<if $team.losses<2>>@@.male;"Hell yeah!@@<<else>>@@.male;"I think so.@@<</if>> @@.male;We could clinch a playoff spot tonight."@@ @@.female;"What does that mean?"@@ @@.male;"It means that if we win tonight..."@@ @@.male;"...which we will,"@@ his friend cuts in. @@.male;"And the team in fifth,@@ <<if $day is 43>>@@.male;Deer Meadows,@@<<else>>@@.male;Evergreen Woods,@@<</if>> @@.male;loses, we'll be in the playoffs for sure!"@@ he finishes. @@.thought;Huh. With all that time I spent practicing@@ <<if not $playerStarter>>@@.thought;with <<print $qb.firstname>>@@<</if>>@@.thought;, I thought I'd be happier about that.@@ @@.player;"What if that doesn't happen? Can we still make the playoffs?"@@ you ask. @@.male;"Sure,"@@ he says. @@.male;"We could win@@ <<if $day is 50>>@@.male;this game and our last game,@@<<else>>@@.male;one of our other games,@@<</if>> @@.male;or they could lose..."@@ @@.male;"You're overcomplicating it,"@@ his friend says, cutting him off. @@.male;"Let's just win tonight, and maybe we'll clinched the playoffs."@@\ <<elseif $team.losses>=6 or ($team.losses is 5 and $team.wins is 3)>>\ All of the other guys laugh at that. @@.male;"Did you forget that we're eliminated?"@@ The guy who asked the question blushes. @@.male;"Sorry. I still can't believe that we're eliminated."@@ @@.thought;It's nice for the football players to be laughing at somebody else for a change.@@ @@.male;"Yeah, I know. I thought we were going to win the championship. And now we're not even going to make the playoffs!"@@ You look down at your food. You know that's your fault. @@.thought;No. It's <<print $witch.firstname>>'s fault! If she had just done nothing, we would have won a lot more games."@@ @@.male;"Yeah. This is our last year at Pinewood. I wanted to go out winning a championship."@@ You stifle a laugh. @@.thought;For him, missing the playoffs means he's not going out on top. And for me, it means I won't@@ <<if $player.masculinity>=50>>@@.thought;get my dick back@@<<else>>@@.thought;turn back into a guy@@<</if>> @@.thought;for another year. At least.@@\ <<elseif $team.losses is 5 or ($team.losses is 4 and $team.wins>=1)>>\ All of the other guys laugh at that. @@.male;"Dude, we're <<print $team.wins>>-<<print $team.losses>>."@@ @@.male;"You never know. We just need to get into the playoffs, and then if we can win two games, we've won."@@ @@.male;"//If// we get into the playoffs. We're almost eliminated."@@ @@.player;"Wait, really?"@@ you pipe up. <<if $player.masculinity>=50>>@@.thought;I'll get my dick back@@<<else>>@@.thought;I'll turn back into a guy@@<</if>> @@.thought;if we win the championship. But if we get eliminated from the playoffs, that can't happen!@@ @@.male;"Yeah. The teams in fourth place have@@ \ <<if $team.wins+$team.losses is 8>>\ @@.male;five wins and three losses."@@ @@.player;"There's nine games in the season. So unless we win and they lose, we're out?"@@\ <<elseif $team.wins+$team.losses is 7>>\ @@.male;four wins and three losses."@@ <<if $team.wins is 2>>\ @@.player;"There's nine games in the season. So unless we win our last two games and they lose their last two games, we're out?"@@\ <<else>>\ @@.player;"There's nine games in the season. So if we lose and they win, we're out?"@@\ <</if>>\ <<elseif $team.wins+$team.losses is 6>>\ @@.male;four wins and two losses."@@ <<if $team.wins is 1>>\ @@.player;"There's nine games in the season. So unless we win our last three games and they lose their last three games, we're out?"@@\ <<else>>\ @@.player;"There's nine games in the season. So if we lose and they win, we're out?"@@\ <</if>>\ <<else>>\ @@.male;three wins and two losses."@@ @@.player;"There's nine games in the season. So unless we win our last four games and they lose their last four games, we're out?"@@\ <</if>> @@.male;"Yep."@@\ You <<if $player.pout>>pout.<<else>>frown.<</if>> That doesn't sound like good odds.\ <<elseif $team.losses is 0 or ($team.losses is 1 and $team.wins>=3)>>\ @@.male;"Hell yeah! We can definitely win the championship!"@@ @@.male;"Yeah! We're@@ <<if $team.losses is 0 and $team.wins>=4>>@@.male;in@@<<else>>@@.male;tied for@@<</if>> @@.male;first place!"@@ You frown. \ <<if $team.wins+$team.losses>3 and $playerStarter and $team.playerOnTeam>>\ @@.thought;They don't know that I got cursed and lost all my football skills. But on the other hand, we keep winning. Maybe we@@ @@.player;are@@ @@.thought;good after all.@@\ <<elseif $team.wins+$team.losses>3>>\ @@.thought;<<print $qb.firstname>> doesn't have any experience leading a team in the playoffs. But he keeps winning. Maybe he can do it after all.@@\ <<else>>\ @@.thought;We have a good record, but we beat Bear Valley before I got cursed@@<<if $team.wins+$team.losses is 3>> @@.thought;and the other teams we beat are bad.@@<<elseif $team.wins+$team.losses is 2>> @@.thought;and the other team we beat is bad.@@<<else>>@@.thought;.@@<</if>> @@.thought;Are we actually a good team?@@\ <</if>> @@.male;"Hey, have some faith in@@ <<if $playerStarter and $team.playerOnTeam>>@@.male;yourself,@@<<else>>@@.male;us,@@<</if>> @@.male;<<print $player.firstname>>!"@@ one of the guys says, seeing your expression. \ <<if $playerStarter>>\ @@.male;"If our starting quarterback doesn't believe in us, then we definitely won't win."@@ @@.player;"You're right,"@@ you say, embarrassed about being called out.\ <<elseif $team.playerOnTeam>>\ @@.male;"Want us to do badly so Coach will make you the starter again?"@@ @@.player;"No! I want you to win!"@@ you protest. You look at him and realize, too late, that he's kidding. @@.thought;Damn. I used to be good at knowing when the football players were joking with each other.@@\ <<else>>\ @@.male;"Want us to do badly so Coach will put you on the team again?"@@ @@.player;"No! I want you to win!"@@ you protest. You look at him and realize, too late, that he's kidding. @@.thought;Damn. I used to be good at knowing when the football players were joking with each other.@@\ <</if>>\ <<elseif ($team.losses is 1 and $team.wins>=2) or ($team.losses is 2 and $team.wins>=4)>>\ @@.male;"I think so. We've got a good team."@@ @@.male;"You //think// so?"@@ another guy asks, teasing him. @@.male;"Well, we're good but so is Bear Valley."@@ @@.male;"Why? We beat them once."@@ You look down at your food. You led Pinewood to a win over Bear Valley, but that was before <<print $witch.firstname>> cursed you. You don't know if <<if $playerStarter and $team.playerOnTeam>>you can beat Bear Valley agaim.<<else>><<print $qb.firstname>> will be able to beat them.<</if>>\ <<elseif ($team.losses is 1 and $team.wins>=1) or ($team.losses is 2 and $team.wins>=2) or ($team.losses is 3 and $team.wins>=4)>>\ @@.male;"I hope so. We're in the playoffs now, but it's close."@@ You look at the other football players. Usually, they would tease him for not being confident in the team, but they say nothing. \ <<if $team.wins+$team.losses<=2>>\ @@.thought;In the first game since I got cursed, we lost to a bad team. We're not good enough to win right now.@@\ <<elseif $team.wins+$team.losses<=4>>\ @@.thought;The only wins we have came before I got cursed and@@ <<if $team.wonGame4>>@@.thought;we lost to two bad teamms.@@<<else>>@@.thought;against a bad team.@@<</if>> @@.thought;We're not good enough to win now.@@\ <<else>>\ @@.thought;We're <<print $team.wins>> and <<print $team.losses>>. That's a pretty mediocre record.@@\ <</if>> @@.male;"You guys are too negative!"@@ another guy says, breaking the silence. @@.male;"We're in the playoffs right now. All we need to do is hang onto our spot and then win two playoff games."@@ @@.male;"You're right. We can do it!"@@ <<if $player.masculinity>25>>@@.thought;I hope they're right.@@<<else>>@@.thought;Are they right? I'm not sure.@@<</if>>\ <<elseif $team.losses-$team.wins<2>>\ @@.male;"I'm not sure. We're only <<print $team.wins>> and <<print $team.losses>>."@@ The other guys are all silent. That's not a very good record, especially with some good teams in your conference. @@.male;"You guys are too negative,"@@ one guy says, breaking the silence. @@.male;"We're in the playoff race."@@ @@.male;"We're tied for@@ <<if $team.losses is 2>>@@.male;5th."@@<<else>>@@.male;6th."@@<</if>> @@.male;"We're in the playoff race,"@@ he repeats. @@.male;"All we need to do is make it. And then we just need to win two playoff games."@@ @@.male;"You're right. We can do it!"@@ You look down at your food. @@.thought;We aren't very good@@ <<if $playerStarter and $team.playerOnTeam>>@@.thought;now that I've been cursed.@@<<else>>@@.thought;with <<print $qb.firstname>> as the quarterback.@@<</if>> @@.thought;I don't know if we can do it.@@\ <<else>>\ @@.male;"Yeah! We've got a good team."@@ The other guys roll their eyes. @@.male;"What are you talking about, man? We're <<print $team.wins>> and <<print $team.losses>>. We suck."@@ The guy who asked the question blushes. @@.male;"Hey, it's not over!"@@ he protests. @@.thought;It's nice for the football players to be laughing at somebody else for a change.@@ @@.male;"He has a point. If we can start winning and make the playoffs, we just need to win two games."@@ <<if not $scenes.football.wonGame2 or not $scenes.football.wonGame3>>\ @@.male;"I don't know. We keep losing. We even lost to@@ <<if not $scenes.football.wonGame2>>@@.male;//Spring Gardens!//"@@<<else>>@@.male;//Upper Lake!//"@@<</if>> @@.male;"Yeah, but we've got a good team...on paper, at least. We're not eliminated yet!"@@ <</if>>\ You frown. @@.thought;I don't know. We@@ @@.player;had@@ @@.thought;a good team. Before I got cursed.@@\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $location to "cafeteria">>\<<if not $realityChange and $team.playerOnTeam and $playerStarter and not ($day>8 and $day<=15 and $scenes.football.qbStartedGame2)>>\ <<if $stallionsscore>$defensescore>>\ @@.player;"Can you believe we won?"@@ you ask excitedly. @@.male;"Yeah,"@@ one of the guys says, giving you a strange look. @@.male;"We're a good team."@@ @@.player;"You know what I mean."@@ @@.male;"Yeah. That was a really fun game!"@@ someone else says. @@.male;"Fuck off. You didn't even play."@@ @@.male;"So? I can't enjoy the game if I'm not in it? Besides, <<print $player.firstname>> did really well."@@ @@.player;"Well, I don't know if I really did,"@@ you say, thinking back to how good you used to be. <<if $acceptedTrans>>@@.female;"She's@@<<else>>@@.female;"He's@@<</if>> @@.female;just being modest."@@ @@.male;"Yeah. You're a beast, man@@<<if $acceptedTrans>>@@.male;, I mean girl@@<</if>>@@.male;."@@ You smile at the praise. It feels like things are back to normal: you're hanging out with your friends, and you're a successful quarterback again. You talk football with the <<if $player.masculinity>=50 and not $acceptedTrans>>other <</if>>guys for the rest of the lunch period. You forgot how much you missed their company.\ <<set $friends.relationship to $friends.relationship+3>>\ <<else>>\ @@.player;"I can't believe we lost,"@@ you say, sitting down. @@.male;"I know. I can't either."@@ @@.male;"I thought we were supposed to be such a good team."@@ @@.male;"Fuck off. You didn't even play."@@ @@.male;"Am I wrong, though? I thought we could win the championship after <<print $player.firstname>> beat Bear Valley. What happened?"@@ You shift uncomfortably in your chair, hoping that they don't look at you. @@.male;"Hey, <<print $player.firstname>>, what's going on with you?"@@ @@.thought;Fuck.@@ @@.male;"Well, I don't know. You're supposed to be this great quarterback, right? But you could barely throw the football."@@ @@.female;"Leave@@ <<if $acceptedTrans>>@@.female;her@@<<else>>@@.female;him@@<</if>> @@.female;alone. Anyone can have a bad game."@@ @@.male;"It was more than just a bad game though.@@ <<if $acceptedTrans>>@@.male;She@@<<else>>@@.male;He@@<</if>> @@.male;looked like a totally different quarterback."@@ @@.player;"Can we talk about something else?"@@ <<if $acceptedTrans>>\ @@.male;"I bet it's because of all the hormones she's been taking."@@ @@.female;"Hey!"@@ @@.male;"She's more focused on getting boobs than she is about winning the game."@@ You're about to tell him to fuck off when you realize that he's right. You //are// more focused on your boobs and your other transformations, and you haven't had as much time to spend practicing. @@.male;"You can't be talking like that, man."@@ @@.female;"Yeah, what the fuck?"@@\ <<elseif $player.feminine>0>>\ @@.male;"He even looks different too."@@ @@.thought;Oh no.@@ @@.male;"You solved it. He's a doppelganger from Bear Valley to ruin our season."@@ @@.male;"I'm serious though."@@ Luckily, the joke derailed the conversation, and you don't have to answer questions about your changing looks and ability. @@.thought;This could be dangerous. If I'm the quarterback, it's going to be easier to notice that I'm different. @@\ <<showQBSkill true>><<showQBSkill false>>\ <<if $player.qbSkill>=$qb.qbSkill>>\ @@.thought;But if <<print $qb.firstname>> becomes the quarterback, we'll be even worse. I don't know what to do. Should I train <<print $qb.firstname>> so he can lead us to the title?@@\ <<else>>\ @@.thought;<<print $qb.firstname>> is a better quarterback than me anyway.@@\ <</if>>\ <<else>>\ @@.male;"What happened? You used to be able to take a joke."@@ @@.player;"I'm just tired, that's all."@@ @@.female;"Leave him alone."@@\ <</if>>\ <</if>> <<if $day>=11>>\ [[Continue|Lunch Friends DiscussGame Record]]\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<else>>\ <<if $stallionsscore>$defensescore>>\ @@.player;"I can't believe we won,"@@ you say when you sit down. @@.male;"I know. I didn't think <<print $qb.firstname>> had it in him."@@ @@.male;"Why don't we invite him?"@@ <<if $scenes.friends.qbSatAtTable>0>>\ @@.player;"Hey, <<print $qb.firstname>>!"@@ you call over to the other table. He turns, sees that you're calling him, and sits down at your table.\ <<else>>\ @@.player;"I'll go invite him."@@ <<if $witch.inspector is not 1>>\ @@.male;"Just don't invite <<print $witch.firstname>>. She scares me."@@ You walk over to <<print $qb.firstname>>'s table. He's happy enough to go sit with you and your friends, though it's a little awkward when you have to explain to <<print $witch.firstname>> that the invitation is only for <<print $qb.firstname>>.\ <<else>>\ You walk over to <<print $qb.firstname>>'s table. @@.player;"Hey, want to come sit with us?"@@ @@.qb;"Okay,"@@ he says, standing up. @@.qb;"It's weird eating without <<print $witch.firstname>> anyway."@@\ <</if>>\ <</if>> @@.male;"Good job on Friday!"@@ @@.qb;"Thanks! I was nervous, but we pulled it off."@@ @@.male;"I know. It was awesome!"@@ @@.male;"Hey, how did you get so good all of a sudden? In the first game, you sucked. No offense."@@ @@.qb;"No, I know. I did. <<print $player.firstname>>'s really helped me."@@ @@.female;"<<print $player.firstname>>?"@@ @@.male;"So you're helping him take your job?"@@ one of the guys laughs. @@.male;"If my backup was practicing so he could take my job, I'd tell him good luck, but there's no way I would help him out."@@ @@.male;"I might."@@ @@.male;"Yeah, but you're a star lineman. It's not so easy for us regular starters."@@ @@.female;"Wasn't <<print $player.firstname>> a star though?"@@ @@.thought;I was happy when they weren't talking about me.@@ Luckily, <<print $qb.firstname>> saves you by talking about a big play he made in the last game. The <<if $player.masculinity>=50>>other <</if>> guys comment on how awesome it was, and pretty soon everyone has forgotten about you. @@.thought;That was too close.@@ <<if $day>=11>>\ [[Continue|Lunch Friends DiscussGame Record]]\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<else>>\ @@.player;"I can't believe we lost,"@@ you say, sitting down. @@.male;"What do you expect when <<print $qb.firstname>>'s our quarterback?"@@ @@.male;"Yeah, I don't get why <<print $player.firstname>> isn't our quarterback. Ever since <<print $qb.firstname>> took over, our season went downhill."@@ @@.thought;It went downhill before that.@@ You look over to <<print $qb.firstname>>, who is <<if $witch.inspector is not 1>>talking with his sister.<<else>>playing on his phone.<</if>> You don't think he can hear your table talk about him. [[Defend him|Lunch Friends DiscussGame QBDefend]] [[Let them talk shit about him|Lunch Friends DiscussGame DoNothing]]\ <</if>>\ <</if>>\ <<if not $playerStarter and $stallionsscore>$defensescore>><<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to null>><<set $qb.socks to setup.qbGraySocks>><<set $leftCharImage to null>><<set $leftChar to $qb>><</if>>\ <<set $location to "cafeteria">>\@@.player;"He's doing his best,"@@ you say. @@.male;"I believe that,"@@ someone says. Everyone laughs. @@.thought;Okay, that was pretty funny.@@ @@.player;"He hasn't played before this season,"@@ you say, continuing on. @@.player;"How would you feel if you were a backup for years, and then suddenly you're the starting quarterback?"@@ @@.male;"It would be weird. But I would be practicing every day."@@ @@.thought;I guess I could practice with him more.@@ @@.player;"And how about, if you struggle, everyone is going to make fun of you?"@@ @@.male;"I wouldn't like that."@@ @@.player;"Exactly."@@ @@.male;"That's not really fair though,"@@ someone else says. @@.male;"We're just having fun. And we talk shit about each other too."@@ @@.player;"Yeah, but you talk shit to each other's face,"@@ you say. @@.player;"You're talking shit about <<print $qb.firstname>> behind his back."@@ @@.male;"Why do you care about him so much? Is he your boyfriend?"@@ That gets a few laughs<<if $qb.hookedUp>0>>, and you blush<</if>>. @@.male;"Yeah. You used to make fun of him before. What changed?"@@ <<if $scenes.qb.confirmedHookup>>\ @@.female;"What happened is that they started fucking!"@@ @@.male;"What?"@@ @@.female;"You didn't know?"@@ You shrink back into your chair as she relays the details to him. You've never been so embarrassed. Okay, you're not sure about that. There have been plenty of other embarrassing moments for you this year. @@.male;"Okay, okay,"@@ the guy you were arguing with says, after he's finished learning about your sex life. @@.male;"I'll be nicer to him."@@ You nod. @@.thought;That's good. But after what I had to go through, I don't think it was worth it.@@\ <<set $player.leadership to $player.leadership-2>>\ <<else>>\ @@.player;"Uh, I guess I've been spending more time with him when we practice together. And he's pretty cool."@@ @@.male;"Sure, he's cool but that doesn't make him a good quarterback."@@ @@.player;"Can you at least not make fun of him?"@@ @@.male;"Fine."@@\ <</if>> <<if $day>=11>>\ [[Continue|Lunch Friends DiscussGame Record]]\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $qb.leadership to $qb.leadership+5>>\ <<set $location to "cafeteria">>\@@.thought;I don't want to get into this. It'll just end up with me getting embarrassed.@@ @@.male;"I thought he had gotten better,"@@ one of the <<if $player.masculinity>=50>>other <</if>>guys says. @@.male;"Sure. Now instead of throwing to the other team, his throws won't hit anyone at all."@@ @@.male;"I don't get why <<print $player.firstname>> can't be the quarterback."@@ @@.thought;Fuck, I'm getting dragged into this anyway.@@ @@.male;"Some kind of injury. Isn't that right, <<print $player.firstname>>?"@@ @@.player;"What? Oh, yeah."@@ @@.male;"I hope you heal up@@<<if not $acceptedTrans>>@@.male;, man@@<</if>>@@.male;. With that injury, <<print $qb.firstname>> might be a better quarterback than you."@@ @@.male;"Really?"@@ @@.male;"Yeah. Did you see@@ <<if $acceptedTrans>>@@.male;her@@<<else>>@@.male;him@@<</if>> @@.male;during practice? He threw like a girl."@@ @@.thought;Hey!@@ @@.female;"Hey!"@@ @@.male;"Sorry. But girls just can't throw the football like guys can."@@ @@.female;"Yes we can!"@@ The two of them argue about the athletic abilities of guys and girls, while you look over at <<print $qb.firstname>>'s table. At least they're not talking shit about him anymore, but you know that their opinion of him didn't change. <<if $day>=11>>\ [[Continue|Lunch Friends DiscussGame Record]]\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $qb.leadership to $qb.leadership-1>>\ <<set $location to "cafeteria">>\<<if $day>64 and $scenes.football.wonSemifinals>>\ @@.male;"I can't believe we're in the finals!"@@ one of the guys says. @@.male;"You can't believe it? We have a good team, dude."@@ @@.male;"Yeah. We won the championship last year."@@ @@.male;"And the year before that."@@ You're silent. You're happy that all the work you put in <<if $realityChange or not $team.playerOnTeam or not $playerStarter>>with <<print $qb.firstname>> <</if>>paid off, but you're conflicted. <<if $realityChange>>\ @@.thought;Everybody@@ <<if $player.masculinity<=-100>>@@.thought;knows I'm@@<<else>>@@.thought;thinks I've always been@@<</if>> @@.thought;a girl, and it's kind of nice. Do I really want to go back to being a guy?@@\ <<elseif $acceptedTrans>>\ @@.thought;Now that I'm out as a trans girl, everyone's been so nice. And I@@ <<if $player.masculinity<=-100>>@@.thought;actually like being a girl now.@@<<else>>@@.thought;actually don't mind this curse anymore.@@<</if>> @@.thought;Do I really want to go back to being a guy?@@\ <<else>>\ @@.thought;I've gotten so used to@@ <<if $player.masculinity<0>>@@.thought;being a girl.@@<<else>>@@.thought;having a pussy.@@<</if>> @@.thought;I can barely even remember what it was like to have a dick. And in less than a week, I might be a guy again.@@\ <</if>> <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<elseif $day is 64 and $team.wins>=6>>\ One of the guys shakes his head. @@.male;"I can't believe we're out of the playoffs!"@@ @@.male;"I know, bro. All that work we put in and our season's over."@@ You're too shocked to speak. You knew that <<if not $realityChange and $team.playerOnTeam and $playerStarter>>you<<else>>Pinewood<</if>> played in the semifinals and lost, but it hadn't sunk in that <<if not $realityChange and $team.playerOnTeam and $playerStarter>>you<<else>>Pinewood<</if>> was //eliminated.// [[Excuse me|Lunch Friends RealizeElimination]] you say, standing up suddenly.\ <<elseif ($team.losses>=6 or ($team.losses is 5 and $team.wins>=3) or ($team.losses is 4 and $team.wins is 5)) and not $scenes.friends.realizedElimination>>\ One of the guys turns to the nerdiest of the football players. @@.male;"So how does the playoff race look?"@@ He shakes his head. @@.male;"Dude. We're eliminated."@@ @@.male;"What?"@@ @@.player;"Seriously?"@@ @@.male;"Yeah.@@ <<if $team.wins+$team.losses>=9>>@@.male;The season's over, and we finished with only <<print $team.wins>> wins. We didn't make it."@@<<else>>@@.male;There's only nine games in the season. Even if we won@@<<if $team.wins+$team.losses<8>> @@.male;all of them@@<</if>>@@.male;, we'd finish <<print 9-$team.losses>> and <<print $team.losses>>. That's not enough.@@<</if>> You're too shocked to speak. You knew that if the Stallions won the championship, you'd turn back. And not only are <<if $team.playerOnTeam>>you<<else>>they<</if>> not going to win the championship, but <<if $team.playerOnTeam>>you<<else>>they<</if>> didn't even qualify for the playoffs. [[Excuse me|Lunch Friends RealizeElimination]] you say, standing up suddenly.\ <<elseif $team.losses>=6 or ($team.losses is 5 and $team.wins>=3) or ($team.losses is 4 and $team.wins is 5)>>\ @@.male;"Man, I can't believe that we're eliminated,"@@ one of the football players complains. @@.male;"I know. I thought we were going to win it all this year."@@ @@.male;"And we didn't even make the playoffs. What happened?"@@ You can't meet their eyes. <<if $team.playerOnTeam and $playerStarter>>@@.thought;I couldn't train my skills enough after getting cursed. Maybe if I had, we would be in the playoffs.@@<<else>>@@.thought;I couldn't get good enough to keep my starting spot. And I couldn't train <<print $qb.firstname>> quickly enough.@@<</if>> @@.thought;And now I'm stuck like this for at least another year. Or longer.@@ <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<elseif $scenes.friends.realizedPlayoffs>>\ One of the guys turns to the nerdiest of the football players. @@.male;"So, we've clinched the playoffs. Do you know what seed we're going to get?"@@ <<if $team.wins+$team.losses is 9>>\ He nods. @@.male;"We're the@@ \ <<if $team.wins>=8>>\ @@.male;first seed."@@ @@.male;"Hell yeah!"@@ @@.male;"So who are we playing in the semifinals?"@@ @@.male;"Deer Meadows,"@@ he says. You nod. @@.thought;We played them last week. They're a pretty good team.@@ @@.male;"And Bear Valley is the number two seed. So we'll probably play them for the championship."@@\ <<else>>\ <<if $team.wins is 7>>@@.male;second seed."@@<<else>>@@.male;third seed."@@<</if>> @@.male;"Not bad!"@@ @@.male;"So who are we playing in the semifinals?"@@ @@.male;"Fox Grove,"@@ he says. <<if $stallionsscore>$defensescore>>You nod. @@.thought;We just beat them. Hopefully we can do it again.@@<<else>>You <<if $player.pout>>pout.<<else>>frown.<</if>> @@.thought;That's not good. We just lost to them.@@<</if>> @@.male;"And Bear Valley is the number one seed. So if we win, we'll probably play them for the championship."@@\ <</if>> @@.male;"Well, that's not bad, right? We beat them back at the beginning of the year."@@ You look down at your food. You led Pinewood to a win over Bear Valley, but that was before <<print $witch.firstname>> cursed you. You don't know if <<if $playerStarter and $team.playerOnTeam>>you can beat Bear Valley agaim.<<else>><<print $qb.firstname>> will be able to beat them.<</if>>\ <<else>>\ He nods. @@.male;"Well right now, we're <<print $team.wins>> and <<print $team.losses>>. So that makes us@@<<if $team.wins<8>> @@.male;tied for the@@<</if>> @@.male;first seed."@@ @@.male;"That would be nice. We'd get an easy matchup in the first round."@@ @@.male;"And maybe we won't have to play Bear Valley."@@ @@.male;"How likely are we to get the top seed?"@@ @@.male;"We'll get it if we keep winning. We can't do worse than getting the@@<<if $team.wins is 8>> @@.male;second seed."@@<<else>>@@.male;third seed."@@<</if>> You space out as the football players keep talking about the playoff race. For some reason, it isn't very interesting to you anymore.\ <</if>> <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<elseif $team.wins>=7 or ($team.wins is 6 and $team.losses>=2)>>\ One of the guys turns to the nerdiest of the football players. @@.male;"So how does the playoff race look?"@@ <<if $team.wins+$team.losses is 9>>\ @@.male;"We made the playoffs!"@@ he says excitedly.\ <<else>>\ @@.male;"We clinched the playoffs!"@@ he says excitedly. @@.female;"What does that mean?"@@ @@.male;"It means that whatever happens the rest of the season, we'll still be making the playoffs."@@\ <</if>> @@.thought;Huh. With all that time I spent practicing@@ <<if not $playerStarter>>@@.thought;with <<print $qb.firstname>>@@<</if>>@@.thought;, I thought I'd be happier about that.@@ <<if $team.wins+$team.losses is 9>>\ @@.male;"That's great! What seed did we get?"@@ <<if $team.wins>=8>>\ @@.male;"We're the first seed!"@@ @@.male;"What about Bear Valley?"@@ @@.male;"They're the number 2 seed."@@ You nod at that. Getting the first seed is good. It means you'll get to play the weakest playoff team in the semifinals, and avoid a rematch with Bear Valley until the championship game.\ <<else>>\ @@.male;"We're the@@ <<if $team.wins is 7>>@@.male;second@@<<else>>@@.male;third@@<</if>> @@.male;seed."@@ @@.male;"What about Bear Valley?"@@ @@.male;"They're the number 1 seed."@@ You nod at that. Getting the <<if $team.wins is 7>>second<<else>>third<</if>> seed is pretty good with how diastrously the season started. And you'll get to avoid a rematch with Bear Valley until the championship game.\ <</if>>\ <<else>>\ @@.male;"So@@ <<if $team.wins+$team.losses is 8>>@@.male;our last game@@<<else>>@@.male;the rest of the season@@<</if>> @@.male;doesn't matter then?"@@ a football player asks. @@.male;"You can't think like that, man."@@ @@.male;"Yeah. And the more wins we get, the better seed we'll get. I really don't want to play Bear Valley in the first round."@@ @@.male;"Why? We beat them once."@@ You look down at your food. You led Pinewood to a win over Bear Valley, but that was before <<print $witch.firstname>> cursed you. You don't know if <<if $playerStarter and $team.playerOnTeam>>you can beat Bear Valley agaim.<<else>><<print $qb.firstname>> will be able to beat them.<</if>>\ <</if>> <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<set $scenes.friends.realizedPlayoffs to true>>\ <<elseif $stallionsscore>$defensescore>>\ One of the guys turns to the nerdiest of the football players. @@.male;"So, now that we won, how does the playoff race look?"@@ <<if ($team.wins is 5 or $team.wins is 6) and $team.losses is 0>>\ @@.male;"Well, we're still in first."@@\ <<elseif (($team.wins is 4 or $team.wins is 5 or $team.wins is 6) and $team.losses is 1) or ($team.wins<=3 and $team.losses is 0)>>\ @@.male;"Well, we're still tied for first."@@\ <<elseif $team.wins is 5 and $team.losses is 2>>\ @@.male;"Well, we're still tied for second."@@ <<elseif ($team.wins is 5 and $team.losses is 3) or ($team.wins is 3 and $team.losses is 2)>>\ @@.male;"Well, we're still tied for third."@@\ <<elseif $team.wins is 3 and $team.losses is 3>>\ @@.male;"Well, we're still tied for fifth."@@\ <<elseif $team.wins is 1 and $team.losses is 5>>\ @@.male;"Well, we're still in last."@@\ <<else>>\ @@.male;"Yeah, we moved up. We used to be@@ \ <<if $team.losses is 0>>\ @@.male;tied for first,@@\ <<elseif $team.wins is 3 and $team.losses is 1>>\ @@.male;tied for second,@@\ <<elseif ($team.wins is 4 and $team.losses is 2) or ($team.wins is 2 and $team.losses is 1)>>\ @@.male;tied for third,@@\ <<elseif $team.wins is 4 and $team.losses is 3>>\ @@.male;tied for fifth,@@\ <<elseif ($team.wins is 4 and $team.losses is 4) or ($team.wins is 2 and $team.losses is 2)>>\ @@.male;tied for sixth,@@\ <<elseif ($team.wins is 3 and $team.losses is 4) or ($team.wins is 2 and $team.losses is 3)>>\ @@.male;tied for seventh,@@\ <<elseif $team.wins is 1 and ($team.losses>=1 and $team.losses<=4)>>\ @@.male;tied for last,@@\ <<else>>\ @@.male;in last,@@\ <</if>> \ @@.male;and now we're @@ \ <<if $team.wins is 4 and $team.losses is 0>>\ @@.male;in first!"@@\ <<elseif $team.wins is 3 and $team.losses is 1>>\ @@.male;tied for first."@@\ <<elseif ($team.wins is 4 and $team.losses is 2) or ($team.wins is 2 and $team.losses is 1)>>\ @@.male;tied for second."@@\ <<elseif ($team.wins is 4 and $team.losses is 3) or ($team.wins is 2 and $team.losses is 2) or ($team.wins is 1 and $team.losses is 1)>>\ @@.male;tied for third."@@\ <<elseif ($team.wins is 4 and $team.losses is 4) or ($team.wins is 2 and $team.losses is 3)>>\ @@.male;tied for fifth."@@\ <<elseif ($team.wins is 3 and $team.losses is 4) or ($team.wins is 1 and $team.losses is 2)>>\ @@.male;tied for sixth."@@\ <<elseif ($team.wins is 2 and $team.losses is 4) or ($team.wins is 1 and $team.losses is 3)>>\ @@.male;tied for seventh."@@\ <<elseif $team.wins is 2 and $team.losses is 5>>\ @@.male;tied for eighth."@@\ <<else>>\ @@.male;tied for last."@@\ <</if>>\ <</if>> You nod at that. Four teams are going to qualify for the playoffs, and \ <<if $team.wins>=$team.losses and not ($team.wins is 4 and $team.losses is 4) and not ($team.wins is 3 and $team.losses is 3)>>\ it sounds like <<if $team.playerOnTeam>>you're<<else>>Pinewood is<</if>> going to be one of them.\ <<else>>\ right now, <<if $team.playerOnTeam>>you're not<<else>>Pinewood isn't<</if>> going to be one of them.\ <</if>> The <<if $player.masculinity>=50>>other <</if>>guys at the table are thinking the same thing. @@.male;"We'll have to keep winning,"@@ one of the football players says. <<link "The bell rings for gym" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ One of the guys turns to the nerdiest of the football players. @@.male;"So, now that we lost, how fucked are we?"@@ @@.male;"In the playoff race?"@@ @@.male;"Yeah."@@ <<if $team.wins is 3 and $team.losses is 1>>\ @@.male;"Well, we're still tied for first."@@\ <<elseif $team.wins is 0>>\ @@.male;"Well, we're still in last."@@\ <<else>>\ @@.male;"Yeah, we moved down. We used to be@@ \ <<if ($team.wins is 4 or $team.wins is 5 or $team.wins is 6) and $team.losses is 1>>\ @@.male;in first,@@\ <<elseif (($team.wins>=3 and $team.wins<=5) and $team.losses is 2) or (($team.wins>=1 or $team.wins<=3) and $team.losses is 1)>>\ @@.male;tied for first,@@\ <<elseif (($team.wins is 4 or $team.wins is 5) and $team.losses is 3) or ($team.wins is 2 and $team.losses is 2)>>\ @@.male;tied for second,@@\ <<elseif ($team.wins is 4 and $team.losses is 4) or (($team.wins is 2 or $team.wins is 3) and $team.losses is 3) or ($team.wins is 1 and $team.losses is 2)>>\ @@.male;tied for third,@@\ <<elseif ($team.wins is 2 or $team.wins is 3) and $team.losses is 4>>\ @@.male;tied for fifth,@@\ <<elseif $team.wins is 1 and $team.losses is 3>>\ @@.male;tied for sixth,@@\ <<elseif ($team.wins is 2 and $team.losses is 5) or ($team.wins is 1 and $team.losses is 4)>>\ @@.male;tied for seventh,@@\ <<elseif $team.wins is 1 and $team.losses is 5>>\ @@.male;tied for last,@@\ <</if>> \ @@.male;and now we're @@ \ <<if ($team.wins is 3 or $team.wins is 4 or $team.wins is 5 or $team.wins is 6) and $team.losses is 1>>\ @@.male;tied for first."@@\ <<elseif (($team.wins is 4 or $team.wins is 5) and $team.losses is 2) or ($team.wins is 2 and $team.losses is 1)>>\ @@.male;tied for second."@@\ <<elseif (($team.wins is 4 or $team.wins is 5) and $team.losses is 3) or (($team.wins is 2 or $team.wins is 3) and $team.losses is 2) or ($team.wins is 1 and $team.losses is 1)>>\ @@.male;tied for third."@@\ <<elseif ($team.wins is 4 and $team.losses is 4) or (($team.wins is 2 or $team.wins is 3) and $team.losses is 3)>>\ @@.male;tied for fifth."@@\ <<elseif ($team.wins is 3 and $team.losses is 4) or ($team.wins is 1 and $team.losses is 2)>>\ @@.male;tied for sixth."@@\ <<elseif ($team.wins is 2 and $team.losses is 4) or ($team.wins is 1 and $team.losses is 3)>>\ @@.male;tied for seventh."@@\ <<elseif $team.wins is 2 and $team.losses is 5>>\ @@.male;tied for eighth."@@\ <<elseif $team.wins is 1 and $team.losses is 4>>\ @@.male;tied for last."@@\ <<else>>\ @@.male;in last."@@\ <</if>>\ <</if>> You nod at that. Four teams are going to qualify for the playoffs, and \ <<if $team.wins>=$team.losses and not ($team.wins is 4 and $team.losses is 4) and not ($team.wins is 3 and $team.losses is 3)>>\ it sounds like <<if $team.playerOnTeam>>you're<<else>>Pinewood is<</if>> still going to be one of them.\ <<else>>\ right now, <<if $team.playerOnTeam>>you're not<<else>>Pinewood isn't<</if>> going to be one of them.\ <</if>> The <<if $player.masculinity>=50>>other <</if>>guys at the table are thinking the same thing. @@.male;"We'll have to start winning@@<<if $team.wins>=2 and $team.wins+1>=$team.losses>> @@.male;again@@<</if>>@@.male;,"@@ one of the football players says. <<link "The bell rings for gym" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $location to "cafeteria">>\The <<if $player.masculinity>=50>>other <</if>>guys look at you in shock, but you just run out of the lunch room. @@.male;"I didn't think@@ <<if $acceptedTrans>>@@.male;she'd@@<<else>>@@.male;he'd@@<</if>> @@.male;take it so hard,"@@ somebody says. You ignore him and keep running, heading out of the lunch room, down the hallway and finally, into the bathroom. You don't relax until you've sat down in one of the stalls. @@.thought;Fuck!@@ you think. @@.thought;I knew that I wasn't going to change back unless we won the championship. I knew that we weren't a great team, but I didn't think that we'd be eliminated already!@@ You can hardly believe it. @@.thought;Pinewood isn't going to win the championship this year...so the earliest I could@@ <<if $player.masculinity>=50>>@@.thought;get my dick back@@<<else>>@@.thought;become a guy again@@<</if>> @@.thought;is next year!@@ <<if $player.masculinity<25>>It's not that you hated every part of your transformation, of course.<<else>>But as much as you hate to admit it, there were parts of your transformation that you liked.<</if>> <<if $player.gotFucked>>@@.thought;The sex, and the@@<<else>>@@.thought;The@@<</if>> @@.thought;feeling of being@@ <<if $player.legs>=3>>@@.thought;smooth and@@ <</if>>@@.thought;pretty@@ <<if $player.gotFucked>>@@.thought;were@@<<else>>@@.thought;was@@<</if>> @@.thought;nice. But there's a difference between@@ <<if $player.masculinity<0>>@@.thought;being a girl@@<<else>>@@.thought;having a pussy@@<</if>> @@.thought;for a couple months, and@@ <<if $player.masculinity<0>>@@.thought;being@@<<else>>@@.thought;one@@<</if>> @@.thought;for years!@@ Suddenly, you get another feeling. For a moment, you think you're transforming. [[Then, you realize you have to pee|Lunch Friends RealizeElimination Pee]] <<set $scenes.friends.realizedElimination to true>>\ <<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "girlsbathroom">>\You <<if $acceptedTrans>>hike up your skirt and lower your<<else>>lower your pants and<</if>> <<if $player.underwear.panties>>panties<<else>>underwear<</if>>. @@.thought;This is how I'm going to pee for a while. At least a year@@ you realize. @@.thought;Sitting down on the toilet@@<<if $acceptedTrans and $player.underwear.panties>> @@.thought;with my skirt and panties at my ankles@@<<elseif $acceptedTrans>> @@.thought;with my skirt at my ankles@@<<elseif $player.underwear.panties>> @@.thought;with my panties at my ankles@@<<else>>@@.thought;, like a girl@@<</if>> you think as you start to cry. You feel so feminine as the pee comes out of you fast, much faster than it did when you <<if $player.masculinity>=50>>had a dick.<<else>>were a guy.<</if>> @@.thought;Everything is just reminding me that I'm stuck@@<<if $player.masculinity<=-100>> @@.thought;as a girl@@<</if>> you think miserably. @@.thought;I guess I just kind of assumed I'd be a guy when I went to college.@@<<if $player.masculinity<25>> @@.thought;If I wanted to be, of course.@@<</if>> @@.thought;But now...@@ [[Your thoughts are interrupted by a knock|Lunch Friends RealizeElimination Girlfriend]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.underwear to null>>\ <<set $location to "girlsbathroom">>\@@.player;"Who is it?"@@ @@.girlfriend;"<<print $girlfriend.firstname>>. I saw you left lunch, so I wanted to check on you. Can I come in?"@@ @@.player;"Sure,"@@ you say, sniffling. <<print $girlfriend.firstname>> walks in. Too late, you realize that your pussy is exposed, but <<print $girlfriend.firstname>> doesn't react. @@.girlfriend;"Are you okay?"@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.thought;What should I say? I can't tell her the real reason why I'm crying!@@ @@.player;"Uh, I'm okay. I just, um, knew how hard@@ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>@@.player;<<print $qb.firstname>>@@<<else>>@@.player;the guys@@<</if>> @@.thought;worked, and I'm sad for@@ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>@@.player;him."@@<<else>>@@.player;them."@@<</if>> <<print $girlfriend.firstname>> looks at you, <<if $player.datingQuarterback or $player.crush is $qb.firstname>>and you realize that she must be<<else>>clearly<</if>> wondering whether you're telling her everything. But she doesn't push you. Instead she says, @@.girlfriend;"Yeah. I was hoping they could win the championship before we left for college."@@ @@.thought;Oh shit! College is next year! I thought the curse would have been over by then, and I'd be a guy, and maybe even the star quarterback...but that's not going to happen.@@ You look down at your new pussy, realizing that you're stuck with it for another year. [[At least|Lunch Friends RealizeElimination Girlfriend GoodParts]]\ <<else>>\ @@.player;"No. I'm stuck like this@@\ <<if not $realityChange and not $acceptedTrans>>\ @@.player;...wait, why are you in the boys bathroom?"@@ She laughs. @@.girlfriend;"This is the girls bathroom. Didn't you notice?"@@ @@.player;"No. I just hurried into the bathroom,"@@ you say, embarrassed that even when you weren't thinking about it, you still used the womens room. @@.girlfriend;"Anyway,@@\ <<else>>\ @@.player;."@@ @@.girlfriend;"So@@\ <</if>> \ @@.girlfriend;there's no way you can go back to being a guy, right?"@@ You shake your head. @@.player;"No, not until Pinewood wins the championship. And that won't be until next year. At least."@@ She nods. @@.girlfriend;"So that's another year of you being a girl. But you survived as a girl for@@ <<if $day>=55>>@@.girlfriend;two months.@@<<elseif $day>=45>>@@.girlfriend;almost two months.@@<<elseif $day>=37>>@@.girlfriend;over a month.@@<<elseif $day>=30>>@@.girlfriend;a month.@@<<else>>@@.girlfriend;almost a month.@@<</if>> @@.girlfriend;I know you can do it."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>. But@@ <<if $day>45>>@@.player;these months@@<<else>>@@.player;this month@@<</if>> @@.player;has been really hard. And now I've got to do it for a whole year."@@ @@.girlfriend;"I remember when you first told me about the curse. You were so embarrassed and you didn't think you could get through this season,"@@ she says. @@.girlfriend;"And you did! And you're sitting here with your pussy out, and you haven't even tried to cover up."@@ [[You turn red as you realize that she's right|Lunch Friends RealizeElimination Girlfriend GoodParts]]\ <</if>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "girlsbathroom">>\<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"<<print $player.firstname>>, I can stay here with you if you like,"@@ <<print $girlfriend.firstname>> says gently. @@.player;"Thanks <<print $girlfriend.firstname>>, but I'll be okay."@@ She looks at you to make sure and then leaves the bathroom. @@.thought;Well, there are parts about being a girl that I like@@ you admit to yourself. @@.thought;But to be a girl for another year? Or more? I didn't think the curse would last this long!@@ How do you feel about this? [[You're right. Maybe I'll like being a girl for a year|Lunch Friends RealizeElimination Like]] [[It wasn't bad, but I want to get back to being a guy|Lunch Friends RealizeElimination Okay]] [[I hated every part of this!|Lunch Friends RealizeElimination Hate]]\ <<else>>\ You start to cover up before deciding that there's no point. She's your <<if $player.datingGirlfriend>>girlfriend<<else>>best friend<</if>>, and she has a pussy, just like you. @@.girlfriend;"Look, all I'm saying is that you've been taking really well to being a girl..."@@ @@.player;"But..."@@ you start to cut in, still feeling embarrassed. //Shouldn't// you not be so comfortable <<if $player.masculinity<0>>as a girl?<<elseif $player.feminine>=2>>with your transformations?<<else>>with your new pussy?<</if>> @@.girlfriend;"Come on. I know you've liked parts about being a girl,"@@ she says, cutting you off. @@.girlfriend;"Another year might not be so bad. Don't you think?"@@ [[You're right. Maybe I'll like being a girl for a year|Lunch Friends RealizeElimination Like]] [[It wasn't bad, but I want to get back to being a guy|Lunch Friends RealizeElimination Okay]] [[I hated every part of this!|Lunch Friends RealizeElimination Hate]]\ <</if>>\ <<set $location to "girlsbathroom">>\You think for a moment. <<if $player.masculinity<0>>Being a girl was pretty fun, actually.<<else>>You didn't actually mind your transformations as much as you thought you would.<</if>> <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.thought;You know what? Being a girl isn't so bad. Actually, it's kind of nice. Maybe I'll like being a girl for a year@@ you think, smiling to yourself. <<link "Suddenly, you start to transform" TfPassagePicker>><<set $tfRecoverPassage to "Lunch Friends RealizeElimination Finish">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "girls bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>>\ <<else>>\ @@.player;"You're right. This isn't so bad. Maybe I'll like being a girl for a year,"@@ you say, smiling at her. <<link "Suddenly, you start to transform" TfPassagePicker>><<set $tfRecoverPassage to "Lunch Friends RealizeElimination College">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "girls bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>>\ <</if>>\ <<set $location to "girlsbathroom">>\<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ You shake your head. @@.thought;Okay, maybe@@ <<if $player.masculinity<0>>@@.thought;being a girl@@<<else>>@@.thought;all of this@@<</if>> @@.thought;wasn't so bad. But to do this for a whole year? I want to get back to being a guy!@@ <<link "The bell rings, and you realize it's time for gym" $currentPassage>><<finishSexScene>><</link>>\ <<else>>\ You shake your head. @@.player;"Okay, maybe@@ <<if $player.masculinity<0>>@@.player;being a girl@@<<else>>@@.player;all of this@@<</if>> @@.player;wasn't so bad. But to do this for a whole year? I want to get back to being a guy."@@ <<print $girlfriend.firstname>> nods. @@.girlfriend;"I'm sorry. I hope you turn back next year then."@@ <<display "Lunch Friends RealizeElimination College">>\ <</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>><<set $leftChar to null>><</if>>\ <<set $location to "girlsbathroom">>\<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ You shake your head. @@.thought;"No! This //is// going to be bad! I hated every part of this!@@ You look down at your feminized body and the schoolgirl uniform you now wear every day and wonder whether that's true. @@.thought;If you really hated it, why did you let it get this far?@@ a little voice in the back of your head asks. @@.thought;No! It's not my fault I've been transforming! I just want to get back to being a guy!@@ you insist to yourself. <<link "The bell rings, and you realize it's time for gym" $currentPassage>><<finishSexScene>><</link>>\ <<else>>\ You shake your head. @@.player;"No! It //is// going to be bad! I hated every part of this!"@@ <<print $girlfriend.firstname>> looks skeptical. @@.girlfriend;"Really? There hasn't even been one part that you enjoyed?"@@ <<display "Lunch Friends RealizeElimination College">>\ <</if>> <<if not $realityChange or $girlfriend.knowsAboutRealityChange>><<set $girlfriend.relationship to $girlfriend.relationship-2>><</if>>\ <<set $player.masculinity to $player.masculinity+4>>\ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>><<set $leftChar to null>><</if>>\ <<set $location to "girlsbathroom">>\<<if visited("Lunch Friends RealizeElimination Like")>>\ When you recover, you look at <<print $girlfriend.firstname>>. @@.player;"I forgot that would happen,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> embarrassedly.<</if>> @@.player;"I guess I'm feeling better about this, but@@\ <<elseif visited("Lunch Friends RealizeElimination Okay")>>\ @@.player;"Thanks. But I have to get through next year first.@@\ <<else>>\ @@.player;"Anyway,@@\ <</if>> \ @@.player;I'm going to college next year. I thought@@\ <<if $acceptedTrans and not $playerStarter>>\ @@.player;I'd be a guy. I thought I'd be able to at least be the quarterback. But that's not going to happen."@@ @@.girlfriend;"I'm sorry about you losing your scholarship,"@@ she says, @@.girlfriend;"But as for being a girl, why not embrace it?"@@ @@.player;"Embrace it?"@@ @@.girlfriend;"Sure. I'm a girl, and I love it. You liked being a girl..."@@ @@.player;"For a little while."@@ @@.girlfriend;"...and nobody will know you as <<print $player.malename>>,"@@ she says, cutting you off. @@.girlfriend;"They probably won't even know that you're trans."@@\ <<elseif $acceptedTrans>>\ @@.player;I'd be a guy. I thought I'd be able to at least be the quarterback. But that's not going to happen."@@ @@.girlfriend;"You're still the starter at Pinewood,"@@ she points out. @@.girlfriend;"You can be the starter at college. Even as a girl."@@ @@.player;"I guess."@@ @@.girlfriend;"As for being a girl, why not embrace it?"@@ @@.player;"Embrace it?"@@ @@.girlfriend;"Sure. I'm a girl, and I love it. You liked being a girl..."@@ @@.player;"For a little while."@@ @@.girlfriend;"...and nobody will know you as <<print $player.malename>>,"@@ she says, cutting you off. @@.girlfriend;"They probably won't even know that you're trans."@@\ <<elseif $playerStarter>>\ @@.player;I'd be a guy. But that's not going to happen."@@ @@.girlfriend;"Well, why not embrace it?"@@ @@.player;"Embrace it?"@@ @@.girlfriend;"Sure. I'm a girl, and I love it. You liked being a girl..."@@ @@.player;"For a little while."@@ She sighs. @@.girlfriend;"At Pinewood, everyone compared you to the old <<print $player.firstname>> and called you a sissy. But at college, nobody will know you. You can be whoever you want?"@@ @@.player;"I don't know if I'm ready for that,"@@ you say nervously. @@.girlfriend;"It's up to you,"@@ she says, shrugging. @@.girlfriend;"All I'm saying is, it might not be so bad."@@\ <<else>>\ @@.player;I'd be a guy. I thought I'd be able to at least be the quarterback. But that's not going to happen."@@ @@.girlfriend;"I'm sorry about you losing your scholarship,"@@ she says, @@.girlfriend;"But as for being a girl, why not embrace it?"@@ @@.player;"Embrace it?"@@ @@.girlfriend;"Sure. I'm a girl, and I love it. You liked being a girl..."@@ @@.player;"For a little while."@@ She sighs. @@.girlfriend;"At Pinewood, everyone compared you to the old <<print $player.firstname>> and called you a sissy. But at college, nobody will know you. You can be whoever you want?"@@ @@.player;"I don't know if I'm ready for that,"@@ you say nervously. @@.girlfriend;"It's up to you,"@@ she says, shrugging. @@.girlfriend;"All I'm saying is, it might not be so bad."@@\ <</if>> <<link "You're feeling better, and you thank $girlfriend.firstname for her help" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>>\ <<set $location to "girlsbathroom">>\<<display $currentPassage>>\ <<finishSexScene>>\As you're walking with your lunch to the table, you can see all of your friends talking, but they fall silent when you sit down. @@.thought;They were talking about me@@ you realize. \ <<if $scenes.trans.cheerleaderProgress>=3 or $scenes.trans.declinedTryout>>@@.thought;Probably about me no longer being on the team.@@<<else>>@@.thought;Probably about me getting kicked off the team.@@<</if>> You start eating your lunch, trying to ignore the eerie silence. <<if $scenes.trans.cheerleaderProgress>=3>>\ [[Confront them|Lunch Friends KickedOffTrans Discuss]]\ <<elseif $scenes.trans.declinedTryout>>\ [[Confront them|Lunch Friends KickedOffQuit Discuss]]\ <<else>>\ [[Confront them|Lunch Friends KickedOff Discuss]]\ <</if>> [[Be quiet|Lunch Friends KickedOff Silent]] <<set $location to "cafeteria">>\@@.thought;I might as well get it over with.@@ @@.player;"Were you talking about me?"@@ you ask, trying not to sound too confrontational. You can't tell how well it worked. @@.female;"Well, we heard some rumors..."@@ @@.male;"Yeah. About you not being on the team anymore."@@ @@.player;"Uh, yeah,"@@ you say, already regretting your decision. @@.player;"I'm not."@@ @@.female;"Well, what happened?"@@ You sigh. You'd rather not get into it, but now that the conversation's started, it doesn't show any signs of stopping. @@.player;"We were practicing, and I couldn't throw as far as Coach wanted. So he kicked me off."@@ @@.female;"That's it? That's terrible!"@@ @@.female;"I never liked Coach."@@ One of the football players who sits at your table, Luke, comes back from the bathroom. @@.male;"Are you guys talking about <<print $player.firstname>>?"@@ @@.player;"Yeah,"@@ you answer, hoping that Luke doesn't give any more details. @@.male;"What happened@@<<if $player.feminine<18>>@@.male;, bro@@<</if>>@@.male;? How come you can't throw all of a sudden?"@@ <<if $acceptedTrans>>@@.female;"She@@<<else>>@@.female;"He@@<</if>> @@.female;can't throw? I thought <<print $player.firstname>>'s throws were just slightly worse than Coach wanted?"@@ @@.thought;Kill me now@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> Luke laughs. @@.male;"No. <<print $player.firstname>> couldn't throw the ball at all."@@ He mimes throwing the football and having it immediately fall to the ground. She turns to you, a look of surprise on her face. At that moment, the bell rings. <<link "Go to gym before she can ask any more questions" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.kickedOff to true>>\ <<set $location to "cafeteria">>\@@.thought;If we start talking about it, I'll just have to admit that I@@ <<if $scenes.trans.cheerleaderProgress>=3>>@@.thought;would rather be a cheerleader.@@<<else>>@@.thought;suck at football now.@@<</if>> @@.thought;I'd rather have an awkward lunch than an embarrassing one.@@ Your friends seem to feel the same way, because they eat their lunch in silence too. You finish your lunch, and turn your attention to the clock on the wall. @@.thought;I never thought I'd be counting the minutes until I have to go back to school.@@ <<link "Finally, the bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-2>>\ <<set $location to "cafeteria">>\@@.thought;I might as well get it over with.@@ @@.player;"Were you talking about me?"@@ you ask, trying not to sound too confrontational. You can't tell how well it worked. @@.female;"Well, we heard some rumors..."@@ @@.male;"Yeah. About you not being on the team anymore."@@ @@.player;"Uh, yeah,"@@ you say, already regretting your decision. @@.player;"I quit."@@ @@.female;"You did? Why?"@@ You sigh. You'd rather not get into it, but now that the conversation's started, it doesn't show any signs of stopping. @@.player;"The cheerleading tryout was at the same time and I, uh, decided I'd rather be a cheerleader."@@ @@.male;"You'd rather prance around in a short skirt than be a football player like us?"@@ [[Everybody laughs, and you turn an even deeper shade of red|Lunch Friends KickedOffTrans Finish]] <<set $location to "cafeteria">>\@@.player;"Uh, yeah,"@@ you tell him. @@.male;"I don't get why you tried to stay on the team in the first place."@@ You remember the tryout you did in your school skirt. You were so proud when you kept your spot on the team, and now you're giving it up. @@.player;"Uh, I thought I wanted to still be a football player. But that was before a spot on the cheerleading squad opened up. And, I guess I'd rather do that."@@ @@.female;"Have you gotten your uniform yet?"@@ You look at the girl who spoke, grateful to get a question that's not from one of your old football teammates. \ <<if $scenes.trans.cheerleaderProgress>=4>>\ @@.player;"I did! And I look good in it!"@@ you say, taking out your phone and showing some pictures you've taken of yourself to her. @@.female;"Oh you look so cute, <<print $player.firstname>>!"@@\ <<else>>\ @@.player;"Not yet,"@@ you <<if $player.pout>>say, pouting.<<else>>tell her.<</if>> @@.player;"But I can't wait! The other cheerleaders look so pretty in their uniforms. I hope I look as cute."@@\ <</if>> @@.male;"I can't believe she was ever our quarterback,"@@ a football player says with a laugh. <<link "Finally, the bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.friends.kickedOff to true>>\ <<set $player.leadership to $player.leadership-5>>\ <<set $location to "cafeteria">>\@@.thought;I might as well get it over with.@@ @@.player;"Were you talking about me?"@@ you ask, trying not to sound too confrontational. You can't tell how well it worked. @@.female;"Well, we heard some rumors..."@@ @@.male;"Yeah. About you not being on the team anymore."@@ @@.player;"Uh, yeah,"@@ you say, already regretting your decision. @@.player;"I quit."@@ @@.female;"You did? Why?"@@ You sigh. You'd rather not get into it, but now that the conversation's started, it doesn't show any signs of stopping. @@.player;"Coach said that I could be on the team but that he wouldn't treat me differently. I, uh, I remembered how difficult practices were and well, it wasn't really something I wanted to do."@@ @@.male;"Practices aren't that bad. Sure, Coach makes us run or lift weights but that's normal."@@ @@.male;"Yeah. We just suck it up...Wait, you never complained about practices until this year."@@ @@.player;"Yeah,"@@ you say, blushing. @@.player;"But it's so much harder now that I'm, uh, transitioning.@@ <<if $player.armStrength<73>>@@.player;I'm nowhere near as strong as I used to be,"@@<<else>>@@.player;I had to work so hard just to be as strong as I used to be,"@@<</if>> you finish, looking at the floor. It feels so humiliating to talk about your transition in front of your former teammates. @@.girlfriend;"It's okay, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says, pulling you into a hug. @@.girlfriend;"You're a different person now. You don't have to be a big strong football player if you don't want to be."@@ The football players laugh as you hug <<print $girlfriend.firstname>> back. @@.male;"I can't believe she was ever our quarterback,"@@ one guy says. <<link "Finally, the bell rings" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership-5>>\ <<if $dayOfWeek is "Friday">>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<else>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>>\ <</if>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "cafeteria">>\The football players have started talking about their \ <<if $scenes.weightRoom.hairTie is 2>>\ workouts. @@.male;"Yeah bro, I finally got up to 150 pounds on the chest press,"@@ one guy says. @@.male;"Nice, man. I'm almost there. Then my biceps will be even bigger,"@@ he says, flexing his muscles. You listen to their conversation, feeling jealous. You used to be even stronger than them, and now <<if not $team.playerOnTeam>>you're not even on the team. Even worse, <</if>>your hair is too long to <<if $team.playerOnTeam>>even <</if>>use the machine they're talking about. @@.male;"I don't get how you guys like working out so much,"@@ another guy says. @@.male;"I hate when Coach makes us go to the weight room. I'd rather be on the field practicing."@@ @@.player;"At least you're able to work out,"@@ you pipe up. @@.player;"I can't even use the chest press."@@ The football players look at you in confusion. @@.male;"What do you mean, you can't even use the chest press? Do you not know how?"@@ @@.player;"No, I know how,"@@ you say, your cheeks flushed. @@.player;"But my hair keeps getting stuck in the machine. And when it's not stuck then it's all sweaty and uncomfortable on my neck."@@\ <<else>>\ runs. @@.male;"Yeah bro, I got this really great run in yesterday,"@@ one guy is saying. @@.male;"I was in, like, a zen state. It was just me and the treadmill."@@ @@.male;"Nice man. I'm going to be going for a run after school. Then my calves will be even bigger."@@ You listen to their conversation, feeling jealous. You used to be just as fast as them, and now <<if not $team.playerOnTeam>>you're not even on the team. Even worse, <</if>>your hair is too long to <<if $team.playerOnTeam>>even <</if>>use the treadmill. @@.male;"I don't get how you guys like running so much,"@@ another guy says. @@.male;"Me? I'd rather be lifting weights."@@ @@.player;"At least you're able to run,"@@ you pipe up. @@.player;"I can't even use the treadmill."@@ The football players look at you in confusion. @@.male;"What do you mean, you can't even use it? You just turn it on and start running."@@ @@.player;"No, I know how,"@@ you say, your cheeks flushed. @@.player;"But my hair keeps falling in my eyes whenever I try to run. It's so annoying."@@\ <</if>> [[How did your hair get so long?|Lunch Friends Hairtie Offer]] another guy asks. <<set $location to "cafeteria">>\@@.male;"How did your hair get so long?"@@ another guy asks. @@.male;"I thought it was short at the beginning of the year."@@ @@.player;"Uh, yeah,"@@ you say nervously. @@.player;"My hair just grows fast, I guess."@@ @@.male;"Well, why don't you get it cut?"@@ @@.player;"Uh..."@@ @@.male;"Isn't it obvious?@@ <<if $acceptedTrans>>@@.male;She@@<<else>>@@.male;He@@<</if>> @@.male;likes having long, girly hair."@@ <<if $acceptedTrans>>\ @@.player;"Yeah, I do,"@@ you say, surprised that it's the truth. Even if the curse let you cut it, you wouldn't want to. Nobody reacts to that, and you smile to yourself. @@.thought;If they thought I was a sissy, they would have given me shit. But now that I'm out, wanting long hair is normal.@@ You turn to the girls. \ <<set $player.leadership to $player.leadership+1>><<set $player.confidence to $player.confidence+2>>\ <<else>>\ You're about to protest when you realize that he's right. @@.thought;Even if the curse let me cut it, I don't think I would.@@ The guys laugh at your lack of reaction. Wanting to change the subject, you turn to the girls. \ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ @@.player;"What do you do? You girls have long hair, but I'll see you@@ <<if $scenes.weightRoom.hairTie is 2>>@@.player;working out."@@<<else>>@@.player;on the treadmill."@@<</if>> @@.female;"Hairties,"@@ one girl says. @@.female;"I couldn't work out without one."@@ @@.female;"Hey <<print $player.firstname>>, do you want a hairtie?"@@ another girl asks, reaching into her purse. @@.female;"I've got a whole pack."@@ [[Accept them|Lunch Friends Hairtie Accept]] [[Politely refuse|Lunch Friends Hairtie Decline]] <<set $location to "cafeteria">>\@@.thought;Putting my hair in a ponytail just to work out?@@ you wonder. @@.thought;That's so girly!@@ @@.thought;But I need to do it@@ another voice inside you says. @@.thought;My hair's not going to get shorter, and I can't work out without getting hair in my eyes.@@ @@.player;"Sure, I'll take them. But I don't need a pack. Just one is fine."@@ @@.female;"Trust me, they're easy to lose,"@@ the girl says with a laugh. She puts the pack into your hand. @@.female;"Just take them."@@ @@.player;"Thank you,"@@ you say gratefully. You can't wait to work out now that you finally can. <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $scenes.weightRoom.hairTie to 3>>\ <<set $location to "cafeteria">>\@@.thought;Putting my hair in a ponytail just to work out?@@ you wonder. @@.thought;That's so girly!@@ Another voice tries to tell you that you need to tie your hair back, but you don't listen to it. @@.thought;I may have long hair now, but I'm not going to be taking hair ties and putting it into ponytails.@@ \ <<if $acceptedTrans>>\ @@.thought;I've told everyone I'm trans, but that's@@ <<if $scenes.trans.transReason is "ultimatum">>@@.thought;because <<print $witch.firstname>> made me.@@<<else>>@@.thought;just until I turn back into a guy.@@<</if>>\ <<else>>\ @@.thought;I'm not a girl!@@\ <</if>> @@.player;"Thanks, but I'm okay,"@@ you tell her. @@.female;"Okay,"@@ she says, shrugging. @@.female;"Let me know if you change your mind."@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $location to "cafeteria">>\You sit down with <<print $witch.firstname>> and <<print $qb.firstname>>, trying not to look at <<print $qb.firstname>>. You've felt uncomfortable around him ever since <<if $scenes.qb.sawRivalAtLake>>you caught him and <<print $rival.firstname>> at the lake together. @@.thought;I can't believe he let her suck his dick. He never even told me about her!@@<<else>><<print $rival.firstname>> had that talk with you during gym class. @@.thought;I can't believe she thinks she's going to date him. He never even told me about her!@@<</if>> @@.witch;"Is something wrong, <<print $player.firstname>>? You're kind of quiet today."@@ <<if $scenes.qb.sawRivalAtLake>><<link "Cautiously ask him how he feels about $rival.firstname" "Lunch QB Rival Lake Question">><</link>> <<link "Say that you can't believe he's going to date $rival.firstname" "Lunch QB Rival Lake Angry">><</link>><<else>><<link "Cautiously ask him if he knows $rival.firstname" "Lunch QB Rival Question">><</link>> <<link "Say that you can't believe he's going to date $rival.firstname" "Lunch QB Rival Angry">><</link>><</if>> <<set $player.crush to $qb.firstname>>\ <<set $location to "cafeteria">>\@@.player;"Uh, <<print $qb.firstname>>, do you know <<print $rival.firstname>>?"@@ you ask cautiously. @@.qb;"Yeah. She's in my history class. We've been working on a project together."@@ @@.thought;Is that it? Is he lying to me now?@@ @@.player;"She's a pretty girl,"@@ you say, looking at him for his reaction. @@.qb;"Yeah, I guess so,"@@ he says, eating his food without any change in tone. @@.thought;It doesn't sound like he's trying to hide anything from me. Is he just oblivious?@@ <<print $witch.firstname>> cuts in. @@.witch;"What <<print $player.firstname>> is trying to say is, do you like her?"@@ @@.qb;"<<print $rival.firstname>>? No, there's nothing going on between us."@@ @@.thought;Why are guys so oblivious?@@ @@.qb;"Why? Do you think she likes me?"@@ You and <<print $witch.firstname>> both glare at him, and he stands up suddenly. @@.qb;"I'm going to get more food,"@@ he says, hurrying away from the table. <<link "$witch.firstname turns to you" "Lunch QB Rival Witch">><</link>> <<set $location to "cafeteria">>\You can't hold it in anymore. <<print $rival.firstname>> wants to date <<print $qb.firstname>>, and he's not even talking to you about it! @@.player;"I can't believe you're going to date <<print $rival.firstname>>!"@@ you say, louder than you intended. A couple people turn their heads. @@.qb;"<<print $rival.firstname>>? I'm not dating her,"@@ he says, sounding confused. @@.player;"Yeah, but you will. She's been all over you. When were you going to tell me about her, huh?"@@ @@.qb;"Uh, no. She's in my history class and we're working on a project together, but that's it. I promise."@@ @@.player;"That's not all she wants! How come you can't see that?"@@ you ask. Even more heads have turned in your direction, but you don't care. @@.witch;"Guys are oblivious,"@@ <<print $witch.firstname>> cuts in. @@.player;"Yeah! I know!"@@ @@.qb;"Uh, I'm going to get some more food,"@@ <<print $qb.firstname>> says, awkwardly shuffling away. As soon as he walks away, everyone turns back to their own table, leaving you alone with <<print $witch.firstname>>. [[She turns to you|Lunch QB Rival Witch]] <<set $location to "cafeteria">>\@@.player;"So, uh, how do you feel about <<print $rival.firstname>>?"@@ He sighs. @@.qb;"I'm sorry, <<print $player.firstname>>. I should have told you about her. That was shitty that you had to find out that way."@@ @@.player;"Yeah! I thought I was the only one you were seeing."@@ @@.qb;"You were. At first. But it's been weird being the quarterback. All the girls are suddenly all over me. I don't want to sound like I'm complaining, it's just that I'm not used to it."@@ @@.player;"That's what I've had to deal with when I was the star quarterback,"@@ you say with a laugh. @@.player;"You'll get used to it. But there's something I don't get. You asked me to break up with <<print $girlfriend.firstname>> for you, and then you go and hook up with <<print $rival.firstname>>?"@@ @@.qb;"I asked you to break up with <<print $girlfriend.firstname>> because you were in a relationship with her. But if there's another guy who you're friends with benefits with, I don't mind."@@ You and <<print $witch.firstname>> both glare at him. @@.thought;Why are guys so oblivious? I don't want another friends with benefits. I want to just date him!@@ You open your mouth to tell him that when you remember your conversation with <<print $girlfriend.firstname>>. @@.thought;I don't want to sound too desperate. He has to be the one to ask me out.@@ <<print $qb.firstname>> stands up suddenly. @@.qb;"I'm going to get more food,"@@ he says, hurrying away from the table. <<link "$witch.firstname turns to you" "Lunch QB Rival Witch">><</link>> <<set $location to "cafeteria">>\You can't hold it in anymore. <<print $rival.firstname>> is sucking <<print $qb.firstname>>'s dick, and he's not even talking to you about it! @@.player;"I can't believe you're going to date <<print $rival.firstname>>!"@@ you say, louder than you intended. A couple people turn their heads. He sighs. @@.qb;"I'm sorry, <<print $player.firstname>>. I was going to tell you about her. That was shitty that you had to find out that way."@@ @@.player;"When were you going to tell me about her, huh?"@@ @@.qb;"I'm sorry. I was going to. She's in my history class and we're working on a project together. And, uh, one thing led to another."@@ @@.player;"And how come you asked me to break up with <<print $girlfriend.firstname>>, but then you hooked up with <<print $rival.firstname>>? Is it okay when you do it because you're the quarterback?"@@ @@.qb;"No! I asked you to break up with <<print $girlfriend.firstname>> because you were in a relationship with her. But if there's another guy who you're friends with benefits with, I don't mind."@@ @@.thought;I don't want another friends with benefits. I want to just date him!@@ You open your mouth to tell him that when you remember your conversation with <<print $girlfriend.firstname>>. @@.thought;I don't want to sound too desperate. He has to be the one to ask me out.@@ @@.witch;"Guys are oblivious,"@@ <<print $witch.firstname>> cuts in. @@.player;"Yeah! I know!"@@ @@.qb;"Uh, I'm going to get some more food,"@@ <<print $qb.firstname>> says, awkwardly shuffling away. As soon as he walks away, everyone turns back to their own table, leaving you alone with <<print $witch.firstname>>. [[She turns to you|Lunch QB Rival Witch]] <<set $location to "cafeteria">>\<<if $player.feminine>=20>><<set $femAppearance to 5>><<elseif $player.feminine>=16>><<set $femAppearance to 4>><<elseif $player.feminine>=12>><<set $femAppearance to 3>><<elseif $player.feminine>=8>><<set $femAppearance to 2>><<elseif $player.feminine>=4>><<set $femAppearance to 1>><<else>><<set $femAppearance to 0>><</if>><<if $player.isWearingPanties is true>><<set $femAppearance to $femAppearance+1>><</if>><<if $player.bra is not null>><<set $femAppearance to $femAppearance+1>><</if>><<if $player.pants.female is true>><<set $femAppearance to $femAppearance+2>><</if>><<if $player.legs>=3>><<set $femAppearance to $femAppearance+1>><</if>>\ @@.witch;"I'm sorry about my brother. He's been in your shadow his first three years at Pinewood. Now, @@<<if $playerStarter>>@@.witch;he's suddenly more popular@@<<else>>@@.witch;he's the starting quarterback@@<</if>>@@.witch;, and he already has two @@<<if $femAppearance>=7 or $acceptedTrans>>@@.witch;girls@@<<else>>@@.witch;people@@<</if>> @@.witch;interested in him."@@ <<if $femAppearance>=7 and not $acceptedTrans>>\ @@.player;"I didn't think of it like that. It explains...wait, did you just say two girls?"@@ @@.witch;"I meant two people,"@@ she says quickly. @@.witch;"Sorry."@@ @@.player;"Uh, okay,"@@ you say, feeling disturbed about her slip but also strangely happy. If <<print $witch.firstname>> sees you as a girl, then maybe <<print $qb.firstname>> does too, and you actually have a shot with him.\ <<else>>\ @@.player;"I didn't think of it like that. It explains a lot, actually."@@\ <</if>> @@.witch;"So, what are you going to do?"@@ @@.player;"About what?"@@ @@.witch;"My brother! Are you just going to let him date <<print $rival.firstname>>?"@@ @@.player;"No, but...hold on. Why are you helping me with this?"@@ you ask suspiciously. @@.witch;"Don't flatter yourself. It has nothing to do with you. I just hate that stuck-up bitch."@@ @@.player;"Thank you!"@@ you say, smiling for the first time this period. @@.player;"I can't believe I never noticed how big of a bitch she was before."@@ @@.witch;"That doesn't surprise me,"@@ she says with a smile. @@.player;"What do you mean by that?"@@ @@.witch;"Just that she turns on the charm around the popular guys."@@ She lowers her voice. \ <<if $femAppearance>=9>>\ @@.witch;"If I can give you some advice, <<print $qb.firstname>> is straight, so..."@@ @@.player;"What?"@@ @@.witch;"Forget it."@@ @@.player;"No. I want to hear it."@@ @@.witch;"I was going to tell you that you should focus on looking girly so he'd go for you but you've got that covered."@@ The old you would have yelled at her for calling you girly, but it's obvious from her expression that she meant it as a compliment. @@.player;"Thanks,"@@ you say instead.\ <<elseif $femAppearance>=7>>\ @@.witch;"If I can give you some advice, <<print $qb.firstname>> is straight, so you're going to want to look girly. You're doing a good job, but there's still some things you can improve on."@@ The old you would have yelled at her for calling you girly, but instead you just look at her, trying to figure out if it was a compliment or not, and whether it would even be a compliment to be called girly. @@.player;"Uh, what do I need to improve on?"@@ you finally ask.\ <<elseif $femAppearance>=1 or $acceptedTrans>>\ @@.witch;"If I can give you some advice, <<print $qb.firstname>> is straight, so you're going to want to look girly. You're getting there, but you have a long way to go before you can compete with <<print $rival.firstname>>."@@ The old you would have yelled at her for implying that you're not completely manly, but it doesn't sound like she was putting you down for that. If anything, she was putting you down for not being girly enough. That thought makes you confused. @@.player;"Uh, what do I need to improve on?"@@ you finally ask.\ <<else>>\ @@.witch;"If I can give you some advice, <<print $qb.firstname>> is straight, so he only goes for girls. Which means you don't have a chance."@@ You smile at that reminder that you're a man. @@.thought;If she's right, and she's his sister so she probably is...that means I don't have a chance with <<print $qb.firstname>> unless I act girlier. But is it worth it? I don't want to be a girl!@@\ <</if>> The bell rings, interrupting you. <<link "There's a lot on your mind as you go to gym" $currentPassage>><<set $rightChar to null>><</link>> <<set $rival.qbRelationshipQuestion to true>>\ <<set $leftChar to null>>\ <<set $location to "cafeteria">>\You sit down with your friends, who are in the middle of a conversation. You try to listen, but your heart isn't in it. You don't feel popular anymore, and you're pretty sure that you're only still at this table because nobody has had the heart to ask you to leave. @@.female;"David still hasn't asked you out yet?"@@ a girl asks. @@.female;"No,"@@ her friend sighs. @@.female;"I don't know what I need to do. I flirt with him, I hint that I like him, and nothing happens! I don't even know if he likes me!"@@ You turn your head towards them, now paying attention to their conversation. @@.thought;What //are// you supposed to do if you like a guy but don't know if he likes you?@@ @@.female;"Of course he likes you! You're pretty, and a cheerleader. He probably just doesn't know that you like him."@@ @@.female;"Guys are so dumb sometimes."@@ @@.female;"You're telling me. Listen, here's what you need to do."@@ You lean forward. @@.female;"You need to...oh, @@<<if $acceptedTrans>>@@.female;<<print $player.firstname>>@@<<elseif $player.feminine>=18>>@@.female;that sissy@@<<elseif $player.feminine>=10>>@@.female;that girly boy@@<<else>>@@.female;<<print $player.firstname>>@@<</if>> @@.female;is watching us."@@ You <<if $player.pout>>pout<<else>>quickly look away<</if>> as the girls break into laughter. @@.female;"What's the matter? Want to get advice?"@@ @@.player;"I've got to, uh, go to the bathroom,"@@ you say quickly, standing up. [[Hurry away|Lunch Friends Rival Overhear]] <<set $player.crush to $qb.firstname>>\ <<set $location to "cafeteria">>\You walk out of the lunchroom quickly without looking back. You don't want to know if anyone is laughing or even looking at you. When you turn the corner, you slump against the wall and catch your breath. @@.thought;I'm just overreacting. They'll have forgotten all about it by the time I go back.@@ You wait a little longer, and then walk back into the lunchroom, trying to act like nothing happened. The two girls are still at your table, and they're talking to a third girl who you can't see. Slowly, you approach the table. @@.thought;I wonder what they're talking about. Are they talking about me?@@ @@.female;"That's so exciting! He's so cute!"@@ one of the girls says to the third girl. @@.rival;"Yeah! And I think he's going to ask me out!"@@ she giggles. @@.female;"Then you'll be dating @@<<if $playerStarter>>@@.female;a @@<<else>>@@.female;the star@@<</if>> @@.female;quarterback!"@@ Suddenly, you realize who the third girl is. She's <<print $rival.firstname>>. @@.female;"What about <<print $player.firstname>>? You know@@ <<if $acceptedTrans>>@@.female;she@@<<else>>@@.female;he@@<</if>> @@.female;likes <<print $qb.firstname>> too, right?"@@ @@.thought;How does everyone know about that already?@@ @@.rival;"Yeah, but I'm not worried about <<print $player.firstname>>,"@@ she says, flipping her hair. @@.rival;"Obviously, <<print $qb.firstname>> is going to go for a real girl."@@ Just then, the bell rings, and you scurry out of the lunchroom before either of them can realize that you were listening in again. <<if $player.masculinity<=0 or $acceptedTrans>>\ @@.thought;A real girl? I have a pussy, just like her. But...I know what she means. What if she's right?@@\ <<elseif $player.masculinity<50>>\ @@.thought;A real girl? Well, I don't feel like a girl, but I don't really feel like a guy either. What am I?@@\ <<else>>\ @@.thought;What did she mean by that comment about a real girl? I'm still a guy, even if I have a pussy. Right?@@\ <</if>> <<link "Go to gym" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>> <<set $rival.overheard to true>>\ <<if $dayOfWeek is "Friday">><<set $rival.shirt to setup.rivalCheerTop>><<set $rival.shirt.showHandImage to false>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<else>><<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><</if>>\ <<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk into the cafeteria, and look around, unsure where to sit. @@.girlfriend;"Over here, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> calls. You wave back to her, still feeling a little hesitant to sit at the popular kids table, even if <<print $girlfriend.firstname>> is inviting you. Everybody is looking away from you, though. You follow their gaze and see a girl hobbling into the cafeteria on crutches. There's a large white cast on her leg. You take advantage of this distraction and sit down. @@.female;"Oh my god! Bethany, are you okay?"@@ a girl asks as the girl sits down at your table. @@.thought;Bethany.@@ <<if $team.playerOnTeam>>@@.thought;Is she the cheerleader who fell?@@<<else>>@@.thought;She's the cheerleader who fell.@@<</if>> @@.female;"I guess. The doctor says my leg is broken, but I can still go to school,"@@ she says, not sounding very happy about it. @@.rival;"Can you still cheer?"@@ <<print $rival.firstname>> asks. @@.female;"No, I can't,"@@ she says, pouting. [[Continue|Trans Lunch CheerTryout Sympathize]] <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\@@.rival;"Oh no! I'm so sorry, Bethany!"@@ <<print $rival.firstname>> says with uncharacteristic empathy. <<print $girlfriend.firstname>> pulls her in for a hug and she starts to break down, crying. @@.thought;I feel bad for her. I used to be the star quarterback and then I got cursed.@@ \ <<if $team.playerOnTeam>>\ @@.thought;It was so hard to build my skills back up with all the transformations.@@\ <<elseif $scenes.trans.footballTryout>>\ @@.thought;It was so hard to build my skills back up with all the transformations, and then Coach kicked me off the team.@@\ <<else>>\ @@.thought;I sacrificed my skill for <<print $qb.firstname>> because I thought I wouldn't be good enough to win the championship on my own, and then Coach kicked me off the team.@@\ <</if>> Bethany is still crying, so you turn to her. @@.player;"I'm sorry, Bethany. Ever since I, uh, started transitioning, I lost my strength and@@ \ <<if $team.playerOnTeam>>\ @@.player;I lost a lot of my football skills. It was so hard just to stay on the team@@<<if $playerStarter>>@@.player;, let alone still get to start@@<</if>>@@.player;."@@\ <<else>>\ @@.player;I wasn't good at football anymore. Not that I mind being a girl, but it sucks to no longer be able to do a sport you're good at."@@\ <</if>> She looks up at you. @@.female;"Thank you, <<print $player.firstname>>. I didn't think of it like that. Was it worth it?"@@ [[Yes|Trans Lunch CheerTryout WorthIt]]\ <<if not $playerStarter or not $team.playerOnTeam>> [[No|Trans Lunch CheerTryout MissFootball]]\ <</if>>\ <<set $location to "cafeteria">>\You think about it. When <<print $witch.firstname>> cursed you and took away your strength, you were depressed. But you've come to like being a girl. You were initially nervous to sit down at this table, but this popular cheerleader is talking to you and even calling you by your girl name. @@.player;"Yeah,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> @@.player;"Even though I lost my spot on the football team, it's been worth it."@@ <<display "Trans Lunch CheerTryout Tryout">>\ <<set $player.masculinity to $player.masculinity-2>>\You think about it. \ <<if $player.masculinity<0>>\ Being a girl hasn't been so bad, but you hate that your transformations have sapped your football ability.\ <<else>>\ You've transformed a lot, but <<if $player.masculinity<50>>you kind of miss being a guy.<<else>>you hate every part about it.<</if>> The worst has been losing your football ability.\ <</if>> \ You were a star quarterback who was getting recruited by top colleges, and now you're not even <<if $team.playerOnTeam>>the starting quarterback.<<else>>on the team.<</if>> @@.player;"No,"@@ you say with a <<if $player.pout>>pout.<<else>>frown.<</if>> @@.player;"I miss@@ <<if $team.playerOnTeam>>@@.player;getting to actually play.@@<<else>>@@.player;being on the football team.@@<</if>> @@.player;It hasn't been worth it."@@ @@.female;"I'm sorry, <<print $player.firstname>>,"@@ Bethany says sympathetically. <<display "Trans Lunch CheerTryout Tryout">>\ <<set $player.masculinity to $player.masculinity+4>>\<<print $rival.firstname>> clears her throat. @@.rival;"I feel bad to talk about this in front of you Bethany, but we need another cheerleader."@@ Bethany nods. @@.rival;"So I was thinking, instead of doing cheer practice today, we could have a tryout."@@ A redheaded cheerleader nods at that. @@.female;"We have a game on friday. We need to add a new girl as soon as possible so we can get her up to speed."@@ <<if $team.playerOnTeam and $playerStarter>>\ <<link "The girls start to talk about the tryout, and then the bell rings" "Trans Gym">><<set $leftChar to null>><</link>>\ <<else>>\ <<link "As the cheerleaders start to talk about the tryout, $girlfriend.firstname turns to you" "Trans Lunch CheerTryout Suggestion">><</link>>\ <</if>>\ <<set $scenes.friends.cheerTryout to true>>\ <<set $location to "cafeteria">>\@@.girlfriend;"What do you think about trying out?"@@ <<print $girlfriend.firstname>> asks you. @@.player;"What?"@@ you gasp. You can't believe that your <<if $player.datingGirlfriend>>girlfriend<<else>>best friend<</if>> is suggesting that you become a cheerleader. <<if $team.playerOnTeam>>\ @@.girlfriend;"After the last game, I saw how you asked Maddy about our cheers. You're interested."@@ @@.player;"What? No, you girls were just talking about it and I was asking how it went."@@ <<print $girlfriend.firstname>> looks like she doesn't believe you.\ <<else>>\ @@.girlfriend;"I saw how you were looking at us during the last game. You couldn't take your eyes off of us."@@ <<if $player.homosexuality>=70 or $player.crush is $qb.firstname or $player.datingQuarterback>>\ @@.player;"Uh, that's because I was checking you girls out,"@@ you lie. @@.girlfriend;"Nice try, <<print $player.firstname>>,"@@ she says with a giggle. @@.girlfriend;"I know you like guys."@@\ <<else>>\ You blush at being called out like that. You didn't even know that <<print $girlfriend.firstname>> could see you from the field.\ <</if>>\ <</if>> @@.player;"I would never make it. They'd never choose@@ <<if $player.masculinity<=-100>>@@.player;a trans girl."@@<<else>>@@.player;someone like me."@@<</if>> @@.girlfriend;"You don't know that,"@@ she says. @@.girlfriend;"Give it a try. The worst they can say is no."@@ @@.player;"But..."@@ @@.girlfriend;"You were just talking about@@ \ <<if $team.playerOnTeam>>\ <<if visited("Trans Lunch CheerTryout WorthIt")>>\ @@.girlfriend;how even though you like being a girl, you@@\ <<else>>\ @@.girlfriend;how much you@@\ <</if>> \ @@.girlfriend;missed being the starter. You didn't even get to play in the last game, right? Maybe you'd feel better if you could play sports again."@@\ <<elseif visited("Trans Lunch CheerTryout WorthIt")>>\ @@.girlfriend;losing your spot on the football team. It's great that you like being a girl, but that doesn't mean you can't do sports."@@\ <<else>>\ @@.girlfriend;how you missed being on the football team. Maybe you'd feel better if you could play sports again."@@\ <</if>> @@.player;"But cheerleading isn't really a sport."@@ <<link "$girlfriend.firstname's eyes flash, but the bell rings before she can respond" "Trans Gym">><<set $leftChar to null>><</link>> <<set $scenes.trans.cheerleaderProgress to 2>>\ <<set $rightChar to null>>\ <<set $location to "cafeteria">>\Now that you've finally come out, you actually feel accepted by the other kids at the popular table. The <<if $player.masculinity<=-100>>other <</if>>girls especially have been supportive. So when <<print $girlfriend.firstname>> starts talking about Marco taking her to your--his room after her date, and Emily talks about getting handsy with her boyfriend in a movie theater, it feels natural to join in. @@.player;"I went on a date with <<print $witch.firstname>> to the cemetery,"@@ you tell the girls when there's a lull in the conversation. @@.player;"And after we got back, she fucked me."@@ @@.female;"You're going out with //<<print $witch.firstname>>?//"@@ @@.female;"You went to a //cemetery//?"@@ @@.thought;The only part they weren't surprised by was me getting fucked.@@ Feeling the need to defend <<print $witch.firstname>>, you say, @@.player;"Yeah! I actually had a good time. We looked at the graves and she taught me, uh, she helped me plant some flowers."@@ @@.rival;"Sure, sure. But <<print $witch.firstname>>? She's so weird!"@@ @@.player;"No she's not!"@@ you respond. @@.player;"I saw a totally different side of her on that date. She's sweet and thoughtful. And I like how she takes charge,"@@ you admit with a blush. @@.girlfriend;"Leave her alone,"@@ <<print $girlfriend.firstname>> says, coming to your defense. @@.girlfriend;"Let her date whoever she wants."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say with a smile. <<link "So when's your next date?" "Lunch Friends Witch CemeteryDate NextDate">><</link>> <<print $girlfriend.firstname>> asks. <<if $dayOfWeek is "Friday">>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.shirt.showHandImage to false>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>>\ <<else>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>>\ <<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>>\ <</if>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\@@.girlfriend;"So when's your next date?"@@ You <<if $player.pout>>pout<<else>>frown<</if>>. @@.player;"I don't know. She hasn't asked me out again."@@ @@.male;"You couldn't ask her?"@@ one of the football players asks, looking amused to see you flustered instead of just asking <<print $witch.firstname>> out. @@.rival;"No! Girls have to wait to be asked!"@@ @@.male;"But <<print $witch.firstname>> is a girl too."@@ @@.rival;"Yeah, but..."@@ <<print $rival.firstname>> trails off, but you know what she was going to say: @@.rival;<<print $player.firstname>> is the girlier one.@@ What's even worse is that you know she's right. @@.player;"Well, I hope she asks me out soon. I want to get..."@@ You trail off, aware that you were about to talk about wanting to be fucked while sitting next to a group of cheerleaders and football players. @@.thought;I wasn't even thinking. It just feels natural to open up to them now. I'm glad they're still my friends, but I just wish they were more supportive of <<print $witch.firstname>>.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $scenes.friends.witchCemeteryDate to true>>\ <<set $location to "cafeteria">>\<<if $day is 71 or ($day is 68 and $scenes.saidYesToWinterBall) or $day is 45 or ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") or ($witch.removeCurse is 3 and $day>=$scenes.witch.dayOfParty and $dayOfWeek is "Tuesday" and $witch.inspector is not 1)>><<set _dateDelayed to true>><</if>>\ Soon, a conversation starts about the football team. You don't have a lot to add, and you don't want to say anything wrong, but you enjoy listening to the conversation. @@.thought;Nobody's looking at me or laughing at me. I feel like these people are finally my friends again...I feel a little bored though.@@ Sensing your boredom, <<print $qb.firstname>> turns to you. @@.qb;"I can't wait until our date@@ <<if _dateDelayed>>@@.qb;this week."@@<<else>>@@.qb;tonight."@@<</if>> @@.thought;We have a date@@<<if _dateDelayed>>@@.thought;?@@<<else>> @@.thought;tonight?@@<</if>> @@.player;"Uh, me neither,"@@ you say quickly. @@.qb;"I know we talked about going into town, but do you mind if we stay in and watch a movie?"@@ @@.player;"Sure, we can do that,"@@ you say, trying to keep the disappointment out of your voice. You were looking forward to him taking you out. @@.player;"Uh, why?"@@ @@.qb;"Coach made us run the whole practice yesterday, and I'm so tired."@@ You almost make a comment about remembering when you had to do that, but you catch yourself just in time. Instead, you say, @@.player;"Sure, that sounds fun. I'm sorry he made you do that."@@ @@.qb;"Thanks. I think a nice, relaxing night with my girlfriend will make me forget all about it."@@ You giggle<<if $player.playsWithHair>> and play with your hair<</if>>. @@.qb;"I'll come to your dorm@@ <<if _dateDelayed>>@@.qb;then?"@@<<else>>@@.qb;this evening then?"@@<</if>> You nod. <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "cafeteria">>\<<showQBSkill true>><<showQBSkill false>>@@.thought;I wonder what their record is. They were <<print $team.oldWins>> and <<print $team.oldLosses>> the last I heard, but now that <<print $qb.firstname>> has always been the quarterback, maybe they're @@<<if $qb.qbSkill>=$player.qbSkill>>@@.thought;better.@@<<else>>@@.thought;worse.@@<</if>> @@.player;"I hope you guys win your next game,"@@ you cut in. @@.player;"Then you'll be...wait...what's your record, again?"@@ The football players look at each other. @@.male;"Girls!"@@ one of them snorts. Another football player turns to you. @@.male;"Don't mind him. We've won <<print $team.wins>> games and lost <<print $team.losses>> games."@@ @@.thought;So they're@@ \ <<if $team.losses is 0 or ($team.losses is 1 and $team.wins>=4)>>\ @@.thought;doing really well with <<print $qb.firstname>>. They're probably going to win the championship.@@\ <<elseif ($team.losses is 2 and $team.wins>=4) or ($team.losses is 1 and $team.wins is 2)>>\ @@.thought;doing pretty well with <<print $qb.firstname>>. They have a shot at winning the championship.@@\ <<elseif $team.wins>$team.losses>>\ @@.thought;doing okay with <<print $qb.firstname>>. They have a good shot to make the playoffs, and from there, they could win the championship.@@\ <<else>>\ @@.thought;not doing too well with <<print $qb.firstname>>. They're probably not even going to make the playoffs.@@\ <</if>> <<if $team.wins>$team.losses>>\ Surprisingly, that thought makes you sad. @@.thought;I'm happy for <<print $qb.firstname>>, but what's going to happen to me? I've always been so focused on breaking <<print $witch.firstname>>'s curse. But if I do, I'll go back to being a guy, and I won't have any of this anymore.@@\ <<else>>\ Surprisingly, that thought makes you happy. @@.thought;I'm sad for <<print $qb.firstname>>, but it could be good for me. I've always been so focused on breaking <<print $witch.firstname>>'s curse. But if I do, I'll go back to being a guy, and I won't have any of this anymore.@@\ <</if>> You look around. You're at the popular table, and everyone you've spoken to has been really nice. You're a cheerleader, and\ <<if $player.datingQuarterback and $player.datingGirlfriend>> \ have a great boyfriend and a great girlfriend.\ <<elseif $player.datingGirlfriend and $player.datingWitch>> \ have two great girlfriends.\ <<elseif $player.datingQuarterback>> \ have a great boyfriend.\ <<elseif $player.relationships.length is not 0>> \ have a great girlfriend.\ <<else>>\ \<<if $player.crush and $player.crush is not "">>, even though you're not dating <<print $player.crush>> yet,<</if>> you're sure that there are plenty of <<if $player.homosexuality>=70>>guys<<elseif $player.homosexuality>=50>>guys and girls<<else>>girls<</if>> interested in you.\ <</if>> But even more than that, you've found that you actually <<if $player.masculinity<0>>enjoy<<else>>don't mind<</if>> being a girl. Now that you're used to them, your dresses and skirts and panties feel nice against your skin, and you love how much variation they have compared to the boring old boy clothes that you used to wear. And the experience of having a female orgasm<<if $player.boobs>=2>> and playing with your boobs<</if>> is amazing. @@.thought;Do I really want to give all of that up?@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ <<link "Your thoughts are interrupted when the bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $scenes.friends.teamRecordAfterRealityChange to true>>\ <<set $location to "cafeteria">>\@@.male;"I can't wait for our next game against @@<<if $day is 8>>@@.male;Spring Gardens."@@<<elseif $day is 15>>@@.male;Upper Lake."@@<<elseif $day is 22>>@@.male;Southview."@@<<elseif $day is 29>>@@.male;Summerville."@@<<elseif $day is 36>>@@.male;Quail Hill."@@<<elseif $day is 43>>@@.male;Evergreen Woods."@@<<elseif $day is 50>>@@.male;Lower Lake."@@<<elseif $day is 57>>@@.male;Deer Meadows."@@<<else>>@@.male;Fox Grove."@@<</if>> @@.male;"Me neither. Do you think we're going to win?"@@ <<if $day is 8 or $day is 15 or $day is 29>>\ The first football player nods enthusiastically. @@.male;"Of course! @@<<if $day is 8>>@@.male;Spring Gardens@@<<elseif $day is 15>>@@.male;Upper Lake@@<<else>>@@.male;Summerville@@<</if>> @@.male;is terrible!"@@ @@.male;"For sure! It'll be a blowout!"@@\ <<elseif $day<64>>\ The first football player nods. @@.male;"I hope so. @@<<if $day is 22>>@@.male;Southview@@<<elseif $day is 36>>@@.male;Quail Hill@@<<elseif $day is 43>>@@.male;Evergreen Woods@@<<elseif $day is 50>>@@.male;Deer Meadows@@<<else>>@@.male;Lower Lake@@<</if>> @@.male;is a good team though."@@ @@.male;"Sure, they're good, but so are we. Don't worry. We'll win."@@\ <<else>>\ The first football player shakes his head. @@.male;"I don't know. Fox Grove is one of the best teams in our conference."@@ @@.male;"Come on man! You have to have more confidence!"@@\ <</if>> <<if $player.playsWithHair>>You play with your hair, feeling bored.<<else>>You just listen to the conversation.<</if>> You don't make any attempts to join in, and none of the football players ask for your opinion. <<if $player.masculinity<0>>You're a girl, and as far as they know, you've never been on the football team.<<else>>As far as they know, you're a girl who has never been on the football team.<</if>> [[Luckily, some of the girls at the table start talking about cheerleading|RealityChange Lunch UpcomingGame Cheerleading]] <<set $location to "cafeteria">>\You perk up as the other cheerleaders start talking. That topic of conversation is much more relevant to you. You don't want to mess up your cheers and look like an idiot in front of everyone. @@.female;"I can't wait for the game!"@@ Taylor, one of the cheerleaders, says. @@.rival;"Me neither!"@@ <<print $rival.firstname>> says. @@.rival;"We've worked so hard on our routines. I can't wait for everyone to see how good we've gotten."@@ @@.player;"Uh, is there any way one of you girls can go over the routine? I'm worried I'm going to mess up."@@ <<print $rival.firstname>> glares at you. @@.rival;"You better not mess up, <<print $player.firstname>>, or I'm going to kill you."@@ @@.thought;She's not being serious, right?@@ you wonder<<if $lastDream is "cheerleading">>, remembering the dream you had last night<<elseif $sleep.hadCheerleadingDream>>, remembering the dream where <<print $rival.firstname>> berated you after you didn't remember the cheer<</if>>. @@.girlfriend;"Don't worry, <<print $player.firstname>>. The cheer is simple,"@@ <<print $girlfriend.firstname>> says. She proceeds to list out each step of all the cheers. You feel overwhelmed as you listen to her, knowing that you'll be expected to do all of those steps tonight. @@.thought;I never realized how difficult these cheers were.@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $player.cheerKnowledge to $player.cheerKnowledge+2>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.shirt.showHandImage to false>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>><<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\<<if $stallionsscore>$defensescore>>\ @@.male;"I can't believe we won that game, bro!"@@ one of the football players says. @@.male;"You need to stop being so negative, man. Of course we won."@@ @@.male;"We totally destroyed @@<<if $day>57>>@@.male;Fox Grove.@@<<elseif $day>50>>@@.male;Deer Meadows.@@<<elseif $day>43>>@@.male;Evergreen Woods.@@<<elseif $day>36>>@@.male;Quail Hill.@@<<elseif $day>29>>@@.male;Summerville.@@<<elseif $day>22>>@@.male;Southview.@@<<elseif $day>15>>@@.male;Upper Lake.@@<<elseif $day>8>>@@.male;Spring Gardens.@@<<else>>@@.male;Bear Valley.@@<</if>> @@.male;We're a good team, and we have <<print $qb.firstname>>,"@@ another football player says, patting <<print $qb.firstname>> on the shoulder. @@.qb;"Oh, thanks,"@@ <<print $qb.firstname>> says, chuckling nervously. @@.qb;"But I couldn't have done it without the receivers who caught my passes, or the linemen who blocked for me."@@ @@.male;"No way, man. You won us that game."@@ <<if $day>$dayOfRealityChange+7>>\ @@.thought;I usually wouldn't speak up while the football players are talking, but @@<<if $player.datingQuarterback>>@@.thought;<<print $qb.firstname>> is my boyfriend.@@<<elseif $player.crush is $qb.firstname>>@@.thought;I really like <<print $qb.firstname>>.@@<<else>>@@.thought;<<print $qb.firstname>> is a good friend.@@<</if>> @@.player;"I didn't see the whole game because I was so focused with my cheers,"@@ you say tentatively, @@.player;"but I saw you make some good throws. You're really good@@<<if $player.playsWithHair>>@@.player;,"@@ you say, playing with your hair.<<else>>@@.player;."@@<</if>> <<print $qb.firstname>> smiles at that. @@.qb;"Thanks, @@<<if $player.datingQuarterback>>@@.qb;babe."@@<<else>>@@.qb;<<print $player.firstname>>."@@<</if>><<set $qb.relationship to $qb.relationship+1>>\ <<else>>\ @@.thought;I want to speak up. <<print $qb.firstname>> is @@<<if $player.datingQuarterback>>@@.thought;my boyfriend.@@<<elseif $player.crush is $qb.firstname>>@@.thought;so cute.@@<<else>>@@.thought;my friend.@@<</if>> @@.thought;But I didn't actually see that game. Or whatever version of it happened in this reality.@@\ <</if>>\ <<else>>\ @@.male;"I can't believe we lost that game, bro!"@@ one of the football players says. @@.male;"Me neither, man. I don't know what happened."@@ @@.male;"Yeah. We're way better than @@<<if $day>57>>@@.male;Fox Grove."@@<<elseif $day>50>>@@.male;Deer Meadows."@@<<elseif $day>43>>@@.male;Evergreen Woods."@@<<elseif $day>36>>@@.male;Quail Hill."@@<<elseif $day>29>>@@.male;Summerville."@@<<elseif $day>22>>@@.male;Southview."@@<<elseif $day>15>>@@.male;Upper Lake."@@<<elseif $day>8>>@@.male;Spring Gardens."@@<<else>>@@.male;Bear Valley."@@<</if>> @@.qb;"I'm sorry, guys,"@@ <<print $qb.firstname>> says. @@.qb;"I should have made more of those throws."@@ <<if $day>$dayOfRealityChange+7>>\ @@.thought;I usually wouldn't speak up while the football players are talking, but @@<<if $player.datingQuarterback>>@@.thought;<<print $qb.firstname>> is my boyfriend@@<<elseif $player.crush is $qb.firstname>>@@.thought;I really like <<print $qb.firstname>>@@<<else>>@@.thought;<<print $qb.firstname>> is a good friend@@<</if>>@@.thought;, and I want to make him feel better.@@ @@.player;"Yeah, but there were some good throws that you did make,"@@ you say, cutting in. @@.player;"I saw them."@@ You're about to say that the loss is on the rest of the team too, but with the other football players at your table, you don't think that would be a good idea. <<print $qb.firstname>> smiles at that. @@.qb;"Thanks, @@<<if $player.datingQuarterback>>@@.qb;babe."@@<<else>>@@.qb;<<print $player.firstname>>."@@<</if>><<set $qb.relationship to $qb.relationship+1>>\ <<else>>\ @@.thought;I want to speak up. <<print $qb.firstname>> is @@<<if $player.datingQuarterback>>@@.thought;my boyfriend.@@<<elseif $player.crush is $qb.firstname>>@@.thought;so cute.@@<<else>>@@.thought;my friend.@@<</if>> @@.thought;But I didn't actually see that game. Or whatever version of it happened in this reality.@@\ <</if>>\ <</if>> [[Continue|Lunch Friends DiscussGame Record]] <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "cafeteria">>\@@.male;"Dude, I can't believe today's the championship!"@@ one of the football players says. @@.male;"I know! We worked so hard all season, and now we've only got one more game."@@ @@.male;"I can't wait to kick Bear Valley's ass!"@@ @@.male;"I don't know if that will happen, man. They're really good. They won eight games and only lost one."@@ @@.male;"Yeah, and who was that loss to? Us!"@@ <<if $player.playsWithHair>>You play with your hair, feeling bored.<<else>>You just listen to the conversation.<</if>> You know how much is at stake in this game, but you can't tell anybody about that. @@.thought;And it's not like I can talk with them about football either. I've been so focused on getting my cheers right that I haven't really been paying attention to the games.@@ <<if $girlfriend.knowsAboutRealityChange>>\ <<link "$girlfriend.firstname leans over to you" "RealityChange Lunch Championship Girlfriend">><</link>>\ <<elseif $qb.knowsAboutRealityChange>>\ <<link "$qb.firstname leans over to you" "RealityChange Lunch Championship QB">><</link>>\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $location to "cafeteria">>\<<print $girlfriend.firstname>> leans over to you. @@.girlfriend;"Have you decided what you're going to do yet?"@@ she asks you. <<if $scenes.witch.preferredEnding is "girl">>\ @@.player;"I think I'm going to do the spell and stay a girl,"@@ you whisper to her.\ <<elseif $scenes.witch.preferredEnding is "boy">>\ @@.player;"I guess I'm hoping the football team wins and I can go back to being a boy,"@@ you whisper to her. @@.player;"And maybe I'll do a spell to go back to my old reality too."@@\ <<else>>\ @@.player;"Well, I'm not sure..."@@ @@.girlfriend;"Really? Is there anything you're leaning towards?"@@ <<if $player.masculinity<0>>\ @@.player;"I guess I'm leaning towards doing the spell and stay a girl,"@@ you whisper to her.\ <<else>>\ @@.player;"I guess I'm leaning towards hoping the football team wins and then I can go back to being a boy,"@@ you whisper to her. @@.player;"And maybe I'll do a spell to go back to my old reality too."@@\ <</if>>\ <</if>> <<if $scenes.witch.preferredEnding is "girl" or ($scenes.witch.preferredEnding is not "boy" and $player.masculinity<0)>>\ @@.girlfriend;"Good, I was hoping you'd say that,"@@ she says with a smile. @@.girlfriend;"I don't want to say goodbye to my@@ <<if $player.datingGirlfriend>>@@.girlfriend;girlfriend."@@<<else>>@@.girlfriend;BFF."@@<</if>> <<if $player.datingGirlfriend>>@@.player;"We'd still be dating. I'd just be your boyfriend."@@<<else>>@@.player;"We'd still be friends."@@<</if>> @@.girlfriend;"Yeah, but it wouldn't be the same."@@\ <<else>>\ @@.girlfriend;"Really?"@@ she asks, looking surprised. \ <<if $player.datingGirlfriend>>\ @@.girlfriend;"It's going to be hard to get used to you being my boyfriend."@@ @@.player;"I was your boyfriend before I ever became your girlfriend,"@@ you remind her. @@.girlfriend;"Yeah, I know you were, but sitting here, looking at you in your skirt@@<<if $player.isWearingMakeup>> @@.girlfriend;and makeup@@<</if>>@@.girlfriend;, I can't believe you were ever my boyfriend,"@@ she says.\ <<else>>\ @@.girlfriend;"I'm going to miss my BFF."@@ @@.player;"We'd still be friends."@@ @@.girlfriend;"Yeah, but it wouldn't be the same."@@\ <</if>>\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<set $leftChar to $girlfriend>>\<<print $qb.firstname>> leans over to you. @@.qb;"Have you decided what you're going to do yet?"@@ he asks you. <<if $scenes.witch.preferredEnding is "girl">>\ @@.player;"I think I'm going to do the spell and stay a girl,"@@ you whisper to him.\ <<elseif $scenes.witch.preferredEnding is "boy">>\ @@.player;"I guess I'm hoping the football team wins and I can go back to being a boy,"@@ you whisper to him. @@.player;"And maybe I'll do a spell to go back to my old reality too."@@\ <<else>>\ @@.player;"Well, I'm not sure..."@@ @@.qb;"Really? Is there anything you're leaning towards?"@@ <<if $player.masculinity<0>>\ @@.player;"I guess I'm leaning towards doing the spell and stay a girl,"@@ you whisper to him.\ <<else>>\ @@.player;"I guess I'm leaning towards hoping the football team wins and then I can go back to being a boy,"@@ you whisper to him. @@.player;"And maybe I'll do a spell to go back to my old reality too."@@\ <</if>>\ <</if>> <<if $scenes.witch.preferredEnding is "girl" or ($scenes.witch.preferredEnding is "unsure" and $player.masculinity<=0)>>\ @@.qb;"Good, I was hoping you'd say that,"@@ he says<<if $player.datingQuarterback>>, giving you a kiss.<<else>>with a smile.<</if>> <<if $player.datingQuarterback>>@@.qb;"I'd miss my girlfriend."@@<<else>>@@.qb;"I don't want to say goodbye to my best friend."@@<</if>> <<if $player.datingQuarterback>>\ @@.player;"Yeah, I'd miss you too,"@@ you admit<<if $player.playsWithHair>>, playing with your hair<</if>>.\ <<else>>\ @@.player;"We'd still be friends."@@ @@.qb;"Yeah, but it wouldn't be the same."@@ @@.player;"You knew me before I@@ <<if $player.masculinity<0>>@@.player;became a girl!"@@<<else>>@@.player;got transformed!"@@<</if>> you remind him. @@.qb;"I know, but sitting here, looking at you in your skirt@@<<if $player.isWearingMakeup>> @@.qb;and makeup@@<</if>>@@.qb;, I can't picture you as my guy friend,"@@ he says.\ <</if>>\ <<else>>\ @@.qb;"Really?"@@ he asks, looking \ <<if $player.datingQuarterback>>\ sad. @@.qb;"I'm going to miss my girlfriend."@@ @@.player;"Yeah. I'm going to miss my boyfriend too,"@@ you say, <<if $player.pout>>pouting.<<else>>biting your lip.<</if>> <<print $qb.firstname>> is hot and you want to keep dating him, but <<if $player.masculinity>=50>>you're a guy<<else>>you're supposed to be a guy<</if>> and he's straight. The two of you are silent for the rest of the lunch period.\ <<else>>\ surprised. @@.qb;"Well, if that's what you want, go for it."@@ @@.qb;"I hope so."@@ @@.player;"You knew me before I@@ <<if $player.masculinity<0>>@@.player;became a girl!"@@<<else>>@@.player;got transformed!"@@<</if>> you remind him. @@.qb;"I know, but sitting here, looking at you in your skirt@@<<if $player.isWearingMakeup>> @@.qb;and makeup@@<</if>>@@.qb;, I can't picture you as my guy friend,"@@ he says.\ <</if>>\ <</if>> <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\@@.player;"So who do you guys think will be named King and Queen for the Winter Ball?"@@ you ask. @@.qb;"I was hoping to be the Winter King,"@@ <<print $qb.firstname>> says. @@.qb;"I don't think anyone else is running, and I'm the quarterback, so..."@@ @@.male;"Don't worry, man,"@@ one of the football players says. @@.male;"You're definitely going to be the King."@@ @@.rival;"And I'm going to be the Winter Queen."@@ <<print $rival.firstname>> says matter-of-factly. @@.girlfriend;"Uh, I was hoping to be the Winter Queen,"@@ <<print $girlfriend.firstname>> says. @@.rival;"You already were the Homecoming Queen,"@@ <<print $rival.firstname>> says. <<if $realityChange>>\ @@.girlfriend;"Yeah, but <<print $qb.firstname>>..."@@ @@.rival;"<<print $qb.firstname>> was the Homecoming King, but nobody else is running against him,"@@ <<print $rival.firstname>> shoots back. @@.thought;<<print $qb.firstname>> was the Homecoming King? It makes sense, I guess. Obviously I wasn't the Homecoming King in this reality.@@ <</if>>\ @@.female;"And <<print $rival.firstname>> is the prettiest and the most popular,"@@ says Taylor, a cute red-headed cheerleader. @@.thought;I hope <<print $girlfriend.firstname>> wins@@ you think, seeing that she looks dejected and giving her a quick hug. @@.thought;Someone needs to take <<print $rival.firstname>> down a peg.@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $scenes.friends.winterBallElectionIntroduced to true>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<if $dayOfWeek is "Friday">><<set $rival.shirt to setup.rivalCheerTop>><<set $rival.shirt.showHandImage to false>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<else>><<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><</if>>\ <<if $dayOfWeek is "Friday">><<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<else>><<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><</if>>\ <<set $rival.underwear to null>><<set $rival.bra to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftCharImage to null>><<set $leftChar to $girlfriend>><<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\<<if $scenes.realityChange.ryanPromisedVotes>>\ @@.male;"Oh, <<print $player.firstname>>?"@@ Ryan asks. @@.player;"Yeah?"@@ @@.male;"I talked to some of my friends on the team."@@ @@.player;"And what did they say?"@@ you ask, <<if $player.playsWithHair>>playing with your hair.<<else>>interested.<</if>> You had forgotten about Ryan's promise to get you some votes. @@.male;"They agreed! I got you the rest of the votes!"@@ @@.player;"Thanks Ryan!"@@ you say happily. @@.player;"I'm going to be Winter Queen!"@@\ <<else>>\ @@.qb;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.qb;"I talked to the team. About their votes?"@@ @@.player;"And what did they say?"@@ you ask, interested. You had forgotten about <<print $qb.firstname>>'s promise to get you some votes. @@.qb;"They agreed! All of them! They're all going to be voting for you!"@@ @@.player;"Thanks <<print $qb.firstname>>!"@@ you say, planting a kiss on his cheek. @@.player;"I'm going to be Winter Queen!"@@\ <</if>> <<link "$rival.firstname doesn't look amused" "RealityChange Lunch FootballVotes Rival">><</link>>\ <<set $scenes.friends.winterBallRivalProgressOnFootballTeam to 1>>\ <<if $dayOfWeek is "Friday">><<set $rival.shirt to setup.rivalCheerTop>><<set $rival.shirt.showHandImage to false>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<else>><<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><</if>>\ <<set $rival.underwear to null>><<set $rival.bra to null>>\ <<if not $scenes.realityChange.ryanPromisedVotes>><<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftCharImage to null>><<set $leftChar to $qb>><</if>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\<<if $scenes.realityChange.ryanPromisedVotes>><<set _votesSwung to 24>><<else>><<set _votesSwung to 149>><</if>>\ <<if $scenes.realityChange.ryanPromisedVotes>><<set $winterBall.votes to $winterBall.votes+24>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-24>><<set $winterBall.footballTeam to 25>><<else>><<set $winterBall.votes to $winterBall.votes+149>><<set $winterBall.rivalVotes to $winterBall.rivalVotes-149>><<set $winterBall.footballTeam to 150>><</if>>\ @@.rival;"People are //actually// voting for you?"@@ <<print $rival.firstname>> asks, sounding shocked. @@.player;"Yeah! Turns out I have friends on the football team too."@@ <<if $scenes.realityChange.ryanPromisedVotes>>\ @@.rival;"Whatever, I still have almost all of the football team. I bet you got them to vote for you by sleeping with them."@@ You're taken aback by how close she is, but you do your best not to show it. @@.player;"Nope. Just being nice, and handing out cupcakes."@@\ <<else>>\ @@.rival;"They only voted for you because your boyfriend is the quarterback."@@ <<if $player.openRelationship>>\ @@.player;"Your boyfriend is the quarterback too,"@@ you remind her. @@.rival;"Whatever. I bet you got him to vote for you by sleeping with him."@@ <<print $qb.firstname>> just looks guilty.\ <<else>>\ @@.player;"Maybe. Or maybe it's because I'm their friend. Either way,@@ <<if $winterBall.votes>$winterBall.rivalVotes>>@@.player;I'm winning."@@<<else>>@@.player;I've almost caught up."@@<</if>>\ <</if>>\ <</if>> The bell rings, and <<print $rival.firstname>> stands up, staring daggers at you. @@.rival;"I just hope you can run a better campaign than you can @@<<if $player.flyer>>@@.rival;land@@<<else>>@@.rival;make@@<</if>> @@.rival;a basket toss."@@ <<link "You go to gym, worried about what $rival.firstname is going to do next" $currentPassage>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightChar to null>><</link>> <div id="dev-note">''You swung <<print _votesSwung>> votes away from <<print $rival.firstname>>!''</div>\ <<set $location to "cafeteria">>\You grab lunch and sit down at your table, wondering what you're going to be talking about. As it turns out, the conversation has already started. @@.rival;"Wow Brandon, I didn't realize you were so strong,"@@ <<print $rival.firstname>> says to a linebacker on the football team. She places a hand on his arm and starts feeling his bicep. @@.male;"Yeah, I work out every day,"@@ he says, grinning. @@.thought;Are they flirting?@@ @@.male;"I work out every day too,"@@ Everett says. @@.rival;"I can tell,"@@ <<print $rival.firstname>> says, looking at his arms. @@.rival;"I bet you'd //totally// beat me at arm wrestling."@@ [[Keep watching|RealityChange Lunch FootballVotes Flirt]] <<set $scenes.friends.winterBallRivalProgressOnFootballTeam to 2>>\ <<if $dayOfWeek is "Friday">><<set $rival.shirt to setup.rivalCheerTop>><<set $rival.shirt.showHandImage to false>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<else>><<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><</if>>\ <<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\@@.male;"Do you want to try?"@@ Everett asks. @@.rival;"Sure!"@@ <<print $rival.firstname>> says. They start to arm wrestle and, predictably, Everett easily overpowers <<print $rival.firstname>>, though he drags it out for as long as he can. @@.thought;Is she just being flirty?@@ you wonder as <<print $rival.firstname>> giggles. @@.thought;She can't be flirting with football players just to win their votes back from me, can she?@@ Everett finally wins, and <<print $rival.firstname>> shoots you a triumphant look. @@.thought;Oh my god, she is...I can't flirt with the football players@@ <<if $player.openRelationship>>@@.thought;after <<print $qb.firstname>> got me their votes,@@<<else>>@@.thought;because I'm dating <<print $qb.firstname>>,@@<</if>> @@.thought;and I can't call her out or I'll look petty...damn, she's good@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> @@.female;"So <<print $rival.firstname>>, has anyone asked you to the Winter Ball yet?"@@ Taylor asks. @@.rival;"Not yet,"@@ <<print $rival.firstname>> says. @@.rival;"But I'm thinking I'll go with someone on the football team."@@ Unsurprisingly, all of the football players at your table perk up at that. @@.thought;I have a bad feeling about this.@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $location to "cafeteria">>\You grab lunch and go sit down. Once again, <<print $rival.firstname>> is talking animatedly with a guy on the football team. @@.rival;"You're going to vote for me, Brandon?"@@ she's saying. @@.rival;"Thank you!"@@ @@.male;"Sure! So, about the Winter...oh hi, <<print $player.firstname>>,"@@ Brandon says guiltily when he sees you. @@.player;"Hi Brandon. What was <<print $rival.firstname>> talking about?"@@ you ask, although you're pretty sure that you know. @@.male;"Uh, I'm going to vote for her for Winter Queen. Sorry, <<print $player.firstname>>."@@ @@.male;"Uh, I'm going to be voting for her too,"@@ Everett says. @@.male;"I'm sorry."@@ @@.player;"Who else is voting for her?"@@ you ask, but nobody wants to make eye contact with you. @@.rival;"Guess you're going to come in second, <<print $player.firstname>>,"@@ <<print $rival.firstname>> says, smirking. @@.qb;"I'm still voting for you, <<print $player.firstname>>."@@ @@.player;"Thanks, <<print $qb.firstname>>,"@@ you say, giving him a peck on the lips. @@.male;"Yeah, I'm still voting for you,"@@ Marco says. @@.thought;Okay, so I think I'm getting all the votes of the guys who are in relationships. But everyone else is going to vote for <<print $rival.firstname>>. Do they seriously think that she's going to the Winter Ball with all of them? Guys are so dumb!@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>>\ <</if>> <div id="dev-note">''<<print $rival.firstname>> swung 120 votes away from you!''</div>\ <<set $winterBall.votes to $winterBall.votes-120>><<set $winterBall.rivalVotes to $winterBall.rivalVotes+120>><<set $winterBall.footballTeam to 30>>\ <<set $player.popularity to $player.popularity-2>>\ <<set $scenes.friends.winterBallRivalProgressOnFootballTeam to 3>>\ <<if $dayOfWeek is "Friday">><<set $rival.shirt to setup.rivalCheerTop>><<set $rival.shirt.showHandImage to false>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<else>><<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><</if>>\ <<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\You go to sit down at your usual table. But before you can, one of the girls there notices your heels. @@.female;"<<print $player.firstname>>! You're wearing heels!"@@ @@.thought;Is everyone going to notice them?@@ @@.player;"Yeah, Skye helped teach me how to walk in them."@@ You look around for Skye before remembering that she doesn't have lunch this period. You guess you'll need to show them to her in gym. @@.female;"Wait, this is your first time walking in them? You look so natural!"@@ another girl says. A couple other girls all praise you, telling you how good you are walking in heels and how nice they look on their legs. You blush at all the unexpected compliments, but secretly you're pleased. @@.qb;"Yeah, you should wear them more often, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, sitting down next to you. \ <<if $player.datingQuarterback and not $player.openRelationship>>\ @@.qb;"They make you look even sexier."@@ @@.player;"Thanks,"@@ you <<if $player.playsWithHair>>say, playing with your hair,<<else>>giggle,<</if>> and lean over to kiss your handsome boyfriend. He gives you a quick kiss. When it's over, you look around to see if anyone minded your display of PDA. Nobody seems to mind with the exception of <<print $rival.firstname>>, who is stabbing her lunch with her fork.\ <<else>>\ @@.qb;"They look nice on you."@@ @@.player;"Thanks,"@@ you giggle. <<print $rival.firstname>> shoots <<print $qb.firstname>> a look. @@.rival;"What do you think of my heels?"@@ she asks him, sticking out a leg. @@.qb;"Sexy as always, babe,"@@ <<print $qb.firstname>> says, giving her a quick kiss. <<print $rival.firstname>> shoots you a triumphant look.<<if $player.pout and $player.crush is $qb.firstname>> You just pout.<</if>>\ <</if>> <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<if $dayOfWeek is "Friday">><<set $rival.shirt to setup.rivalCheerTop>><<set $rival.shirt.showHandImage to false>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<else>><<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><</if>>\ <<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>><<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $player.popularity to $player.popularity+1>>\You sit down at your usual table. @@.female;"My boyfriend just asked me to the Winter Ball!"@@ Amy is excitedly saying. @@.female;"That's great!"@@ her friend says. @@.player;"Congratulations!"@@ you add. You're happy for her, but inside you're disappointed, and you look \ <<if $player.datingGirlfriend and $player.datingWitch>>\ at <<print $girlfriend.firstname>> and then at the other table where <<print $witch.firstname>> is sitting.\ <<elseif $player.datingGirlfriend and $player.datingQuarterback>>\ over at <<print $girlfriend.firstname>> and <<print $qb.firstname>>.\ <<elseif $player.datingWitch>>\ at the other table where <<print $witch.firstname>> is sitting.\ <<else>>\ over at <<printRelationships>>.\ <</if>> \ <<if $player.relationships.length>1>>They<<elseif $player.datingQuarterback>>He<<else>>She<</if>> still hasn't asked you to the winter ball and it's on Saturday.\ <<if $player.relationships.length>1>>\ @@.thought;When are they@@\ <<elseif $player.datingQuarterback>>\ @@.thought;When's he@@\ <<else>>\ @@.thought;When's she@@\ <</if>> \ @@.thought;going to ask me?@@ <<if $player.relationships.length>1>>@@.player;Are@@ @@.thought;they@@<<elseif $player.datingQuarterback>>@@.player;Is@@ @@.thought;he@@<<else>>@@.player;Is@@ @@.thought;she@@<</if>> @@.thought;going to ask me? Maybe@@ <<if $player.relationships.length>1>>@@.thought;they@@<<elseif $player.datingQuarterback>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;found@@ <<if $player.masculinity<0>>@@.thought;another@@<<else>>@@.thought;some hot@@<</if>> @@.thought;girl to take instead.@@ <<if $player.datingQuarterback>>\ @@.player;"Isn't that great, <<print $qb.firstname>>?"@@ you ask. @@.player;"Amy and her boyfriend are going to the Winter Ball together."@@ @@.qb;"What?"@@ he asks. He finishes his bite and says, @@.qb;"oh yeah, that's great."@@ @@.thought;Guys! Why are they so oblivious?@@\ <<elseif $player.datingGirlfriend>>\ @@.girlfriend;"That's great, Amy!"@@ <<print $girlfriend.firstname>> says excitedly. @@.player;"Yeah. It must be nice now that he asked you and you know that you're going,"@@ you say, looking over at <<print $girlfriend.firstname>>.\ <<else>>\ You look over at <<print $witch.firstname>>, hoping that she'll somehow read your mind, walk over to your table and ask you out.\ <</if>> <<if $player.datingQuarterback>>\ <<link "$qb.firstname continues eating his lunch" "RealityChange Lunch WinterBall AskOut">><</link>>\ <<elseif $player.datingGirlfriend>>\ <<link "$girlfriend.firstname continues eating her lunch" "RealityChange Lunch WinterBall AskOut">><</link>>\ <<else>>\ <<link "$witch.firstname continues eating her lunch" "RealityChange Lunch WinterBall AskOut">><</link>>\ <</if>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<if $player.datingWitch>>\ <<set $rightCharImage to null>><<else>><<set $leftCharImage to null>>\ <</if>>\ <<if $player.datingQuarterback>>\ <<set $leftChar to $qb>>\ <<elseif $player.datingGirlfriend>>\ <<set $leftChar to $girlfriend>>\ <</if>>\You continue eating lunch, sneaking glances over at <<printRelationships>>, but <<if $player.relationships.length>1>>they don't<<elseif $player.datingQuarterback>>he doesn't<<else>>she doesn't<</if>> seem to notice. Finally, the bell rings and you <<if $player.pout>>pout.<<else>>sigh.<</if>> It looks like you're not getting asked out right now. @@.thought;I hope@@ <<if $player.relationships.length>1>>@@.thought;they ask@@<<elseif $player.datingQuarterback>>@@.thought;he asks@@<<else>>@@.thought;she asks@@<</if>> @@.thought;me soon. I could probably find@@ <<if $player.datingQuarterback and $player.homosexuality>=50>>@@.thought;another guy@@<<elseif $player.datingQuarterback>>@@.thought;a girl@@<<elseif $player.homosexuality>=50>>@@.thought;a guy@@<<else>>@@.thought;another girl@@<</if>> @@.thought;to take me if I really wanted, but I want to go with my@@ <<if $player.relationships.length>1>>@@.thought;partner.@@<<elseif $player.datingQuarterback>>@@.thought;boyfriend.@@<<else>>@@.thought;girlfriend.@@<</if>> <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>You sit down at your usual table. @@.female;"My boyfriend just asked me to the Winter Ball!"@@ Amy is excitedly saying. @@.female;"That's great!"@@ her friend says. @@.player;"Congratulations!"@@ you add. You're happy for her, but inside you're disappointed. You're popular again, but you're not in a relationship, and it doesn't seem like anyone is going to take you to the Winter Ball. @@.thought;It's on Saturday. That's not that far away.@@ @@.girlfriend;"Are you okay, <<print $player.firstname>>?"@@ <<print $girlfriend.firstname>> asks, seeing your face. @@.player;"Yeah. Just, well, I don't have a date."@@ <<print $girlfriend.firstname>> nods sympathetically. @@.girlfriend;"You're pretty, <<print $player.firstname>>. Some@@ <<if $player.homosexuality>=50>>@@.girlfriend;guy@@<<else>>@@.girlfriend;girl@@<</if>> @@.girlfriend;is going to ask you."@@ You nod, hoping that she's right. \ <<if $player.homosexuality<70>>\ @@.thought;She's a good friend. I shouldn't have broken up with her. But she has a boyfriend now.@@\ <<else>>\ @@.thought;She's a good friend. If I@@ <<if $player.masculinity<=-100>>@@.thought;wasn't straight@@<<else>>@@.thought;liked girls@@<</if>> @@.thought;I would want to go with her to the ball.@@\ <</if>> You look around, hoping for a <<if $player.homosexuality>=50>>cute guy<<else>>hot girl<</if>> to approach your table and ask you out. But nothing happens. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>><<set $leftCharImage to null>>\ <<set $location to "cafeteria">>\@@.player;"I hate being on my period,"@@ you say. The rest of the table looks at you, and you blush, realizing that now the entire table knows that you're on your period. @@.thought;I don't know why I did that.@@ @@.female;"I'm on my period too,"@@ another girl says. @@.female;"How are you doing?"@@ @@.player;"I'm doing better,"@@ you say. @@.player;"It's not as bad as it was when I woke up@@ <<if $dayOfWeek is "Friday">>@@.player;today,@@<<else>>@@.player;on Friday,@@<</if>> @@.player;but it still hurts. I think I'm getting cramps."@@ @@.female;"I always get cramps too,"@@ the girl says. @@.female;"And I keep bleeding everywhere. It's so bad."@@ @@.male;"Do we have to hear this shit?"@@ one guy pipes up. @@.male;"I'm just trying to eat my lunch."@@ You make eye contact with the girl. @@.player;"Hey, why don't you shut up?"@@ you ask, turning to the guy. @@.player;"Periods are no joke,"@@ you continue. @@.player;"You don't get them, but we@@ <<if $player.masculinity<=-100>>@@.player;girls@@ <</if>>@@.player;do. If you were in this much pain every month, you would be talking about it too!"@@ @@.girlfriend;"Well said, girl."@@ The guy rolls his eyes and turns back to his friends. You and the other girl spend the rest of lunch talking about your periods. @@.thought;My period sucks, but at least I'm not going through it alone.@@ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $player.masculinity to $player.masculinity-2>><<set $player.confidence to $player.confidence+2>>\ <<set $scenes.friends.period to 2>>\ <<set $location to "cafeteria">>\Soon, a conversation starts about the football team. You don't have a lot to add, and you don't want to say anything wrong, but you enjoy listening to the conversation. @@.thought;Nobody's looking at me or laughing at me. I feel like these people are finally my friends again. And if I @@<<if $day>$dayOfRealityChange+7>>@@.thought;had watched the last game and wanted to talk about it@@<<else>>@@.thought;wanted to talk about the last game@@<</if>>@@.thought;, I feel like I could.@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <<else>>\ <<link "The bell rings" $currentPassage>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>>\ <</if>>\There's no way you're going to sit with that bitch, no matter what she may know. Besides, you're not sure you would have been able to contain your disdain. With a smile, you walk over to your group of friends<<if $player.hipSway>>, your hips swaying<</if>>. They seem genuinely excited to see you, and you relax. It's nice to be sitting with them again. You had shut them out a little bit over the weekend, and you resolve to not take it out on them. @@.thought;I can't tell them everything, of course.@@ The only negative is that your pussy is rubbing against the lunch bench. It's not uncomfortable, it's just a weird feeling. You scoot forward a little and straighten your posture. @@.female;"So, <<print $player.firstname>>,"@@ one of the girls is saying. @@.female;"@@<<if $scenes.girlfriend.fightAfterRefusedSex>>@@.female;I heard you and <<print $girlfriend.firstname>> got into a fight."@@ You cringe and try not to look at <<print $girlfriend.firstname>>, who is sitting across from you. [[Tell her about the fight|Lunch Day 4 Friends Tell]] [[Try to play it off|Lunch Day 4 Friends Lie]] [[Tell her to mind her own business|Lunch Day 4 Friends Dominant]]<<else>>@@.female;I heard you and <<print $girlfriend.firstname>> hooked up."@@ You cringe and try not to look at <<print $girlfriend.firstname>>, who is sitting across from you. [[Tell her the embarrassing details|Lunch Day 4 Friends Tell]] [[Make a joke|Lunch Day 4 Friends Lie]] [[Tell her to mind her own business|Lunch Day 4 Friends Dominant]]<</if>> <<set $scenes.friends.girlfriendFight to true>>\ <<if $dayOfWeek is "Friday">><<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<else>><<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><</if>>\ <<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>><<set $leftCharImage to null>>\ <<set $location to "cafeteria">>\<<if $scenes.girlfriend.fightAfterRefusedSex>>\ @@.player;"Yeah, we got into a little fight."@@ @@.male;"Well, what happened?"@@ <<print $girlfriend.firstname>> avoids your eyes. @@.player;"She wanted to have sex, and I didn't feel like it. So then she got insecure, and..."@@ @@.girlfriend;"Insecure?"@@ <<print $girlfriend.firstname>> interrupts. @@.player;"Well, you thought I didn't like you,"@@ you offer. <<if $girlfriend.knowsSecret>>\ <<print $girlfriend.firstname>> opens her mouth like she wants to say something, but then closes it. @@.female;"What is it, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Uh, <<print $player.firstname>> didn't want to fuck. And, uh, that's never happened before."@@ She looks almost as uncomfortable as you, and you're glad when the conversation gets changed after an awkward pause.\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <<else>>\ @@.girlfriend;"Yeah, because you didn't want to fuck! You always want to fuck! What changed, huh?"@@ You look down at the part of your body that //did// change. But of course, you can't tell her that. @@.thought;Or can I? Maybe later, when all these people aren't around.@@ There's an awkward silence, and then the conversation resumes. This time, you make more of an effort to participate, but your heart isn't in it.\ <<set $girlfriend.relationship to $girlfriend.relationship-2>><<set $player.leadership to $player.leadership-1>>\ <</if>>\ <<else>>\ @@.player;"Yeah, we hooked up."@@ @@.female;"Well, what was it like?"@@ @@.player;"Good. We started, only@@ <<if $preferredType is "eatOut">>@@.player;I couldn't get hard, so I ate her pussy."@@<<elseif $preferredType is "blowjob">>@@.player;she tried to suck my dick to get me hard, but it didn't work."@@<<else>>@@.player;I came as soon as we started."@@<</if>> You clap your hand over your mouth, not believing you just blurted out those details. Everybody laughs, and <<print $girlfriend.firstname>> smiles. There's an awkward silence, and then the conversation resumes. You enjoy hanging out with your friends, until lunch is over.\ <<set $player.submission to $player.submission+1>><<set $player.leadership to $player.leadership-4>>\ <</if>> <<link "Time for gym" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<unset $preferredType>>\ <<set $location to "cafeteria">>\<<if $scenes.girlfriend.fightAfterRefusedSex>>\ @@.player;"It's not a big deal. We, uh, had a disagreement, but we worked it out."@@ @@.female;"Did you, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"No! We didn't!"@@ <<print $girlfriend.firstname>> says, frustrated. \ <<if $girlfriend.knowsSecret>>\ @@.girlfriend;"I know things have been different for you but I have needs too! And I don't think you're listening to them!"@@ @@.thought;Shit. I messed up.@@ Awkwardly, you look down. All this time you had been so worried about your own issues that you hadn't considered how <<print $girlfriend.firstname>> was feeling. @@.thought;It would be hard if I @@<<if $player.masculinity>=0>>@@.thought;was a girl and @@<</if>>@@.thought;had a boyfriend who suddenly got a pussy.@@ @@.male;"What was the fight about?"@@ @@.girlfriend;"I don't want to talk about it!"@@\ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<else>>\ @@.girlfriend;"You keep saying it's not a big deal, and that you can't understand why I feel that way! You're not listening to me!"@@ @@.thought;Shit. I messed up.@@ Awkwardly, you look down. All this time you had been so worried about your own issues that you hadn't considered how <<print $girlfriend.firstname>> was feeling. Sure, it's silly that she's worried that she's the reason you don't want to fuck when the reason is that you don't have a dick anymore. But she doesn't know that. @@.male;"What was the fight about?"@@ @@.girlfriend;"I don't want to talk about it!"@@ @@.thought;What would it be like if my boyfriend, I mean, my girlfriend started acting differently and stopped wanting to fuck me?@@ You consider telling <<print $girlfriend.firstname>> the truth. Not here, of course. But maybe you could do it later, when you're alone?\ <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <</if>> There's an awkward silence, and then the conversation resumes. This time, you make more of an effort to participate, but your heart isn't in it.\ <<else>>\ @@.player;"We're dating. I'd hope we'd hook up."@@ Everyone laughs at your joke, and you smile, feeling a little more confident. @@.thought;We're not going to be hooking up, though. We can't@@ you think sadly. You \ <<if $girlfriend.knowsSecret and $player.datingGirlfriend>>\ promise yourself that you'll pay more attention to <<print $girlfriend.firstname>>'s needs. Most girls would have broken up with you by now, and <<print $girlfriend.firstname>> is still with you.\ <<elseif $girlfriend.knowsSecret>>\ feel sad that you hadn't paid more attention to <<print $girlfriend.firstname>>'s needs. She was there for you when you were transformed, and she didn't reveal your secret to your friends.\ <<else>>\ wonder what's going to happen to your relationship with <<print $girlfriend.firstname>>.\ <</if>>\ <<set $friends.relationship to $friends.relationship+2>><<set $player.leadership to $player.leadership+2>>\ <</if>> <<link "Time for gym" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $location to "cafeteria">>\@@.player;"Mind your own business!"@@ you snap. @@.female;"Woah, I didn't know it was a big deal."@@ But she backs off. The conversation resumes after a little while, and you enjoy hanging out with your friends for the rest of the period. <<print $girlfriend.firstname>> keeps looking at you, though, <<if $girlfriend.knowsSecret>>and you wonder what she's thinking.<<else>>and you feel like she wants to talk. @@.thought;I'll have to put off having sex again. Unless I tell her the truth?@@<</if>> <<link "Time for gym" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $friends.relationship to $friends.relationship-3>>\ <<set $player.submission to $player.submission-1>>\ <<set $player.leadership to $player.leadership+1>>\ <<set $location to "cafeteria">>\<<set $scenes.witch.satAtLunch to $scenes.witch.satAtLunch+1>>\ <<if ($player.skillCurse is 1 or $player.skillCurse is 2 or $player.skillCurse is 3) and $team.playerOnTeam>>\ <<display "Lunch QB AfterSacrifice">>\ <<elseif ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))) and $scenes.girlfriend.girltalk and $witch.date is "" and $qb.date is not $player.firstname and ($player.openRelationship or not $player.datingGirlfriend)>>\ <<display "Lunch Witch AskOut Start">>\ <<elseif $rival.gymConfrontation is not "" and not $rival.qbRelationshipQuestion>>\ <<display "Lunch QB Rival">>\ <<elseif $day is 8 or $day is 15 or $day is 22 or ($day is 29 and $player.skillCurse<4)>>\ <<display "Lunch QB UpcomingGame">>\ <<elseif $lunchwitchPassage is "Lunch Witch Discussion">>\ <<if $witch.ignored>>\ <<display "Witch Ignored">>\ <<elseif $day is 11 or $day is 18 or $day is 25>>\ <<display "Lunch QB DiscussGame">>\ <<else>>\ <<display "Lunch Witch Discussion">>\ <</if>>\ <<else>>\ <<display "Lunch Day 4 Witch">>\ <</if>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to $qb>><<set $rightChar to $witch>>\<<set $scenes.friends.satAtLunch to $scenes.friends.satAtLunch+1>>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<if $team.playerOnTeam is false and not $scenes.friends.kickedOff>>\ <<display "Lunch Friends KickedOff">>\ <<elseif $rival.gymConfrontation is not "" and not $rival.overheard>>\ <<display "Lunch Friends Rival">>\ <<elseif not $scenes.friends.girlfriendFight>>\ <<display "Lunch Day 4 Friends">>\ <<else>>\ <<display "Lunch Regular Friends">>\ <</if>>\<<set $scenes.witch.satAtLunch to $scenes.witch.satAtLunch+1>>\ <<if ($player.skillCurse is 1 or $player.skillCurse is 2 or $player.skillCurse is 3) and $team.playerOnTeam>>\ <<display "Lunch QB AfterSacrifice">>\ <<elseif ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))) and $scenes.girlfriend.girltalk and $witch.date is "" and $qb.date is not $player.firstname and $qb.date is not $player.malename and ($player.openRelationship or not $player.datingGirlfriend)>>\ <<display "Lunch Witch AskOut Start">>\ <<elseif $rival.gymConfrontation is not "" and not $rival.qbRelationshipQuestion>>\ <<display "Lunch QB Rival">>\ <<elseif $dayOfWeek is "Friday" and not ($day is 64 and $team.wins<6) and not ($day is 71 and not $scenes.football.wonSemifinals)>>\ <<display "Lunch QB UpcomingGame">>\ <<elseif $lunchwitchPassage is "Lunch Witch Discussion">>\ <<if $witch.ignored>>\ <<display "Witch Ignored">>\ <<elseif ($dayOfWeek is "Monday" and not ($day is 67 and $team.wins<6)) or (($team.losses>=6 or ($team.losses is 5 and $team.wins>=3) or ($team.losses is 4 and $team.wins is 5)) and not $scenes.friends.realizedElimination) or (($team.wins>=7 or ($team.wins is 6 and $team.losses>=2)) and not $scenes.friends.realizedPlayoffs)>>\ <<display "Lunch QB DiscussGame">>\ <<else>>\ <<display "Lunch Witch Discussion">>\ <</if>>\ <<else>>\ <<display "Lunch Day 4 Witch">>\ <</if>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<else>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <</if>>\ <<set $leftChar to $qb>><<set $rightChar to $witch>>\<<set $scenes.friends.satAtLunch to $scenes.friends.satAtLunch+1>>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<if $team.playerOnTeam is false and not $scenes.friends.kickedOff>>\ <<display "Lunch Friends KickedOff">>\ <<elseif $rival.gymConfrontation is not "" and not $rival.overheard>>\ <<display "Lunch Friends Rival">>\ <<else>>\ <<display "Lunch Regular Friends">>\ <</if>>\<<if $witch.ignored>>\ <<display "Witch Ignored">>\ <<else>>\ You look longingly at your friends. <<if $player.datingGirlfriend>><<print $girlfriend.firstname>> looks even hotter today,<<else>><<print $girlfriend.firstname>> has been so amazing,<</if>> and you really want to sit with her and hang out with your friends. @@.thought;I really need to figure out how to reverse this though.@@ \ <<if $acceptedTrans>>\ @@.thought;And <<print $witch.firstname>> isn't that bad.@@\ <<else>>\ @@.thought;I'd do anything to get my dick back. Even sit with <<print $witch.firstname>>.@@\ <</if>> <<print $girlfriend.firstname>> looks a little hurt as you sit with <<print $qb.firstname>> and <<print $witch.firstname>>. @@.thought;I'll have to smooth that over later.@@ @@.witch;"Why are you sitting here, <<print $player.firstname>>? Are you going to grill me about //it//@@<<if $witch.heardBackstory>> @@.witch;again@@<</if>>@@.witch;?"@@ You look down guiltily. That was exactly what you came here to do. @@.player;"Why do you think it's about you? I came to talk to <<print $qb.firstname>>,"@@ you say, recovering. @@.player;"We're going to be seeing each other a lot when I help him practice."@@ @@.qb;"Oh yeah,"@@ <<print $qb.firstname>> says, brightening. @@.qb;"Do you want to practice after school?"@@ There's nothing scheduled after school. You //could// help him. If you wanted to, that is. [[I'd be happy to help|Lunch Day 4 Witch Agree]] [[Think of an excuse|Lunch Day 4 Witch Excuse]]\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <</if>>\ <<set $location to "cafeteria">>\@@.player;"Sure, <<print $qb.firstname>>. I'd be happy to help."@@ @@.qb;"Great! Thank you for being so cool about this. I can't imagine what it's like for you."@@ @@.player;"Neither can I,"@@ you say ruefully. <<print $witch.firstname>> looks around. Satisfied that nobody's listening, she says, \ <<if $witch.finishedBackstoryScene>>\ @@.witch;"Remember when you promised that you'd tell me everything that happened?@@ \ <<if $scenes.witch.questionedAboutCurse or $witch.finishedBackstoryScene>>\ @@.witch;Have there been any more changes with, uh, you know, down there?"@@\ <<elseif $day<=4>>\ @@.witch;Were there any changes last night?"@@\ <<else>>\ @@.witch;Were there any changes recently?"@@\ <</if>>\ <<else>>\ @@.witch;Sometimes with these, uh, things, there are changes on the third night. Did anything@@ <<if $day<7>>@@.witch;unusual happen?@@<<elseif $day is 4>>@@.witch;happen last night?@@<<else>>@@.witch;happen that night?@@<</if>>@@.witch;"@@\ <</if>> <<print $qb.firstname>> looks at you with curiosity. You <<if $player.playsWithHair>>play with your hair nervously.<<else>>squirm in your seat.<</if>> So far, nobody else knows that you have a vagina. Do you really want to tell two people? Before Friday, they were just acquaintances. [[Tell them|Lunch Day 4 Witch Admit]] [[Play it off|Lunch Day 4 Witch Lie]] <<set $qb.relationship to $qb.relationship+1>>\ <<set $qb.promisedPractice to true>>\ <<set $location to "cafeteria">>\@@.player;"Sorry, man. I should be working on homework.@@ <<if $scenes.studiedBio>>@@.player;I'm trying to do better in school."@@<<else>>@@.player;I bombed my bio test."@@<</if>> @@.qb;"That's okay. Maybe some other time. There's always the@@ <<if $dayOfWeek is "Friday">>@@.qb;the game today."@@<<elseif $dayOfWeek is "Monday" or $dayOfWeek is "Wednesday">>@@.qb;the real practice later today."@@<<else>>@@.qb;the real practice later."@@<</if>> @@.thought;That's right.@@ <<if $dayOfWeek is "Friday">>@@.thought;We're playing tonight.@@<<elseif $dayOfWeek is "Monday" or $dayOfWeek is "Wednesday">>@@.thought;The whole team is practicing tonight.@@<<else>>@@.thought;The whole team is practicing tomorrow.@@<</if>> @@.thought;How am I going to get out of it? I'm weaker, so I probably can't throw the football like I used to.@@ <<print $witch.firstname>> looks around. Satisfied that nobody's listening, she says, <<if $witch.finishedBackstoryScene>>@@.witch;"Remember when you promised that you'd tell me everything that happened?@@ <<if $scenes.witch.questionedAboutCurse or $witch.finishedBackstoryScene>>@@.witch;Have there been any more changes with, uh, you know, down there?@@<<elseif $day<=4>>@@.witch;Were there any changes last night?@@<<else>>@@.witch;Were there any changes recently?@@<</if>><<else>>@@.witch;Sometimes with these, uh, things, there are changes on the third night. Did anything happen last night?@@<</if>>@@.witch;"@@ <<print $qb.firstname>> looks at you with curiosity. You squirm in your seat. So far, nobody else knows that you have a vagina. Do you really want to tell two people? Before Friday, they were just acquaintances. [[Tell them|Lunch Day 4 Witch Admit]] [[Play it off|Lunch Day 4 Witch Lie]] <<set $scenes.witch.excuseToNotPractice to true>>\ <<set $location to "cafeteria">>\It's your turn to look around furtively. Nobody is looking at you, not even <<print $girlfriend.firstname>>. @@.thought;That's good, right? I don't want her to be staring at me while I eat.@@ @@.witch;"Nobody's listening. But if you want, you can whisper it in my ear."@@ She leans in, and you do the same. @@.thought;Fuck it. I hate her but she's the only one who can help me.@@ @@.player;"Yeah, there were changes,"@@ you whisper. @@.witch;"What kind of changes?"@@ she whispers back. @@.thought;So you're really going to make me admit it? Fine.@@ @@.player;"I've changed...down there. I now have, uh..."@@ You can't make yourself say the word //pussy//. <<if $witch.knowsSecret>>@@.witch;"Yeah, I know. You told me."@@ @@.player;"Is that it? Can't you help me?"@@ @@.witch;"I don't know. Changing you back will be even harder. That was powerful stuff. I didn't know I could do it. Imagine what I could do if I was trying!"@@<<else>>@@.witch;"All the way?"@@ she whispers. You nod. <<print $witch.firstname>> leans back. Anxiously, you await her reaction. @@.witch;"That is so...COOL!"@@ she squeals. @@.player;"Excuse me?"@@ @@.witch;"That's the most powerful...thing...I've ever done! I didn't know I could do it. Imagine what I could do if I was trying!"@@<</if>> [[You stare at her in disbelief|Lunch Day 4 Witch Help]] <<set $location to "cafeteria">>\@@.player;"What about me?"@@ She looks at you as if she only just realized that you were there. @@.witch;"Oh. Uh, sorry. I didn't mean to offend you. It's just, this is a really big deal for..."@@ she looks around again, @@.witch;"someone like me."@@ @@.player;"Can you help?"@@ you ask impatiently. @@.witch;"I'll try. I'm not sure. If it's woven in to the, uh, //thing//, then I can't disentangle it unless you...you know, there's too many people around. It's really annoying not being able to talk."@@ @@.player;"Oh good, so it wasn't just me."@@ @@.witch;"Why don't you meet me, uh, how about right after school?"@@ <<if $qb.promisedPractice>>@@.qb;"He can't. We're practicing."@@ @@.witch;"Sorry, <<print $qb.firstname>>. I forgot."@@<<else>>@@.player;"Sure. I think I'm free then."@@ @@.qb;"You just told me you were studying then,"@@ <<print $qb.firstname>> says. He sounds hurt. @@.thought;Busted.@@ @@.player;"Oh yeah, I forgot I was busy,"@@ you say, playing it off.<<set $qb.relationship to $qb.relationship-2>><<set $qb.confidence to $qb.confidence-1>><</if>> Finally, the two of you agree that she'll meet you in your dorm room tomorrow morning before school. You're not keen on the idea of her coming to your room, but she's firm on not letting you in hers. <<link "Time for gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $lunchwitchPassage to "Lunch Witch Discussion">>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $witch.invitation to true>>\ <<set $witch.knowsSecret to true>>\ <<set $qb.knowsSecret to true>>\ <<set $location to "cafeteria">>\There's no way you can tell <<print $witch.firstname>> that you have a vagina. You barely knew her before <<if $day<8>>Friday<<elseif $day<15>>last Friday<<else>>this year<</if>>, and she's the one who did this to you. @@.player;"I've lost all my muscles,@@ <<if $scenes.workOutMachines>0>>@@.player;I can't lift heavy weights@@<<else>>@@.player;I don't feel strong@@<</if>>@@.player;, and I feel like shit. But no physical changes."@@ @@.witch;"Shh! Not so loud!"@@ You look around. Nobody seems to be looking at you, not even <<print $girlfriend.firstname>>. Still, you suppose that she has a point. You don't want anyone knowing how weak you are. @@.witch;"That's good. I guess it would have been kind of cool if I was powerful enough for more physical changes but, uh, you wouldn't like that. If you notice any other side effects, let me know."@@ You nod. @@.thought;Did I blow it by lying to her? Maybe she could have helped. Oh well, I can always@@ <<if $libraryPassage is not "Library">>@@.thought;do research at the library.@@<<else>>@@.thought;do my own research.@@<</if>> <<link "Time for gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $lunchwitchPassage to "Lunch Witch Discussion">>\ <<set $location to "cafeteria">>\@@.player;"Hey,"@@ you say, plopping yourself down at <<print $witch.firstname>> and <<print $qb.firstname>>'s table. @@.witch;"Hey yourself."@@ @@.player;"What?"@@ @@.witch;"So now you're going to grace us with your presence?"@@ she says, half shouting at you. You rack your brains, trying to figure out what she's so mad about. @@.witch;"Don't you remember? I came to your dorm to help you with...your condition, but you weren't there."@@ @@.player;"Oh, I'm sorry,"@@ you say, remembering now. @@.player;"I was going to meet you but I was..."@@ you trail off, blushing as you remember what you were doing while <<print $witch.firstname>> was waiting. But you can't tell her that, right? [[Tell her. She was waiting and she should know why|Witch Tell Masturbate]] [[Don't tell her, it's too embarrassing|Witch Apologize Masturbate]] <<set $witch.ignored to false>>\ <<set $location to "cafeteria">>\@@.player;"I was going to meet you, but I was, uh, taking a shower. And it felt really nice and I was..."@@ you lower your voice, @@.player;"horny, and I couldn't help myself. I'm sorry."@@ @@.witch;"Seriously? You couldn't meet me because you were too busy jilling off? Did you at least come?"@@ <<if $player.submission>=3>>@@.player;"No,"@@ you admit. @@.thought;I can't believe she asked that. And I can't believe I told her!@@ She chuckles. @@.witch;"So, have you come at all?"@@ <<if $player.face>0>>@@.player;"Yes,"@@ you admit. You pause, thinking of <<if $scenes.noticedFaceChange>>how your face changed<<else>>that weird feeling you got<</if>> after you came, but you're feeling uncomfortable with her line of questioning, and you're eager to change the subject.<<else>>@@.player;"No."@@ <<print $witch.firstname>> smiles. @@.witch;"You must be feeling so tense."@@ @@.thought;Is she coming onto me? No, she's just teasing me.@@ Either way, you're eager to change the subject.<</if>><<else>>@@.player;"Really? Isn't that a little private?"@@ @@.witch;"I guess so,"@@ she says, backing off.<</if>> @@.player;"Anyway, what were you going to tell me?"@@ @@.witch;"You're sure you want me to talk about this //here//? Well, okay."@@ She sighs. @@.witch;"So basically, there's no way to undo the...last change. You're stuck like this until the curse is broken...Also, you may be able to get periods."@@ @@.player;"What? I don't want to get a period!"@@ Out of the corner of your eye, you see Ryan Callahan walk by your table. @@.thought;Crap. I wonder how much he heard?@@ <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship+1>>\ <<set $team.suspicion to $team.suspicion+1>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $player.expectsPeriod to true>>\ <<set $location to "cafeteria">>\@@.player;"I was, uh, busy. And I'm sorry. It's my fault."@@ @@.witch;"Can you at least tell me what you were so busy with."@@ @@.player;"Taking a shower."@@ @@.witch;"Okay? But I was waiting a while. You know what, forget it."@@ @@.player;"I know, and I'm sorry. Uh, if I had made it, what were you going to tell me?"@@ <<print $witch.firstname>> snorts. @@.witch;"You can't show up on time or tell me what you were doing, but I'm supposed to tell you all my information?"@@ @@.player;"Uh, yes? I mean, it's your fault I'm in this situation."@@ She rolls her eyes. @@.witch;"Look, just forget it. Okay?"@@ Finishing her lunch, she gets up and storms off. @@.qb;"She'll get over it,"@@ <<print $qb.firstname>> says. You had almost forgotten that he was there. @@.qb;"Just give her time."@@ You thank him for his advice, and finish eating. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-2>>\ <<set $location to "cafeteria">>\<<if $scenes.qb.movieDate and not $scenes.witch.overheardQBDateDiscussion>>\ You walk over to <<print $witch.firstname>> and <<print $qb.firstname>>'s table. As you get closer, you see that they're in the middle of a conversation. @@.witch;"Tell me more."@@ @@.qb;"So after we finished the movie, we went to Archie's."@@ @@.thought;They're talking about me!@@ you realize. @@.thought;I should let them talk, right?@@ [[They continue talking|Lunch Witch QBDate Listen]]\ <<else>>\ <<print $qb.firstname>> and <<print $witch.firstname>> don't seem very surprised when you sit down at their table. @@.thought;Is this becoming my table? I liked sitting at the cool kids table.@@ @@.qb;"Hey, <<print $player.firstname>>. What's up?"@@ <<if $visitedQBPractice>=1 and not $scenes.witch.discussedQBPractice and $day<18>> [[Talk about practice|Lunch QB Practice]]\ <</if>>\ <<if $player.face>0 and not $scenes.witch.discussedFace and $player.controlQuestIntroduced is false and not $acceptedTrans>> [[Talk about the changes to your face|Lunch Witch Face]]\ <</if>>\ <<if not $witch.knowsSecret>> <<if $qb.knowsSecret>>\ <<link "Tell $witch.firstname about your new anatomy" "Lunch Day 4 Witch Admit">><</link>>\ <<else>>\ [[Tell them about your new anatomy|Lunch Day 4 Witch Admit]]\ <</if>>\ <<elseif $witch.removeCurse<2>>\ <<if $witch.learnMagic is 0>> [[Ask if you can learn magic now that you have a pussy|Witch LearnMagic 1]]\ <<elseif $witch.learnMagic is 1 and not $player.controlQuestKnowledge>> [[Ask if you're ready to learn witchcraft now|Witch LearnMagic 2 Refuse]]\ <<elseif $witch.learnMagic is 1>> [[Tell her you're ready to learn witchcraft|Witch LearnMagic 2]]\ <<elseif $witch.learnMagic<3 and ($player.arcana<10 or $scenes.yoga<2)>> [[Ask if you're ready to get tutored|Witch LearnMagic 3 Refuse]]\ <<elseif $witch.learnMagic<3>> [[Tell her you're ready to get tutored|Witch LearnMagic 3]]\ <<elseif $witch.learnMagic is 3>> <<if $scenes.ritual is 3>>\ [[Tell her you're ready to get tutored|Witch LearnMagic 4 AlreadyDone]]\ <<else>>\ [[Tell her you're ready to get tutored|Witch LearnMagic 4]]\ <</if>>\ <<elseif $witch.learnMagic is 6>> [[Ask what happened at the Witchcraft Club|Witch Lunch LearnMagic 6]]\ <</if>>\ <</if>>\ <<if $witch.knowsSecret and $witch.learnMagic<3>>\ <<if $witch.removeCurse is 0>> [[Ask if she can remove the curse|Witch RemoveCurse 1]]\ <<elseif $witch.removeCurse<2 and ($scenes.witch.dayAskedAboutRemovingCurse is 0 or $scenes.witch.dayAskedAboutRemovingCurse+7>$day)>> [[Ask if she found a spell yet|Witch RemoveCurse 2 Refuse]]\ <<elseif $witch.removeCurse<2>> [[Ask if she found a spell yet|Witch RemoveCurse 2]]\ <<elseif $witch.removeCurse is 2 and not $player.controlQuestKnowledge>> [[Ask if she's ready to do the spell now|Witch RemoveCurse 3 Refuse]]\ <<elseif $witch.removeCurse is 2>> [[Tell her you want to look for the book|Witch RemoveCurse 3]]\ <</if>>\ <</if>> [[Make small talk|Lunch Witch Small Talk]]\ <<if $day>=50 and $day<57>> <<link "Complain to $witch.firstname about your period" "Lunch Witch Period">><</link>>\ <</if>>\ <<if $witch.inspector is 2>> <<link "Ask $witch.firstname what happened in class" "Lunch Witch Inspector Intro">><</link>>\ <</if>>\ <</if>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $location to "cafeteria">>\@@.player;"How did you like our practice?"@@ you ask <<print $qb.firstname>>. <<if $scenes.qb.triedDuringPractice1>>@@.qb;"I liked it! You really helped me."@@ @@.player;"Really?"@@ @@.qb;"Yeah! I threw better in the real practice."@@ You remember <<print $qb.firstname>> missing every receiver. @@.player;"If you say so."@@ @@.qb;"I know I have a long way to go. But I feel a little better about myself."@@ @@.player;"That's great,"@@ you say, being mostly sincere. @@.thought;If he's more confident, that's good for me. Maybe he can actually win the championship.@@ @@.qb;"How about you?"@@ @@.player;"I thought it was helpful too. It felt weird being a teacher. But I think I got something out of it too."@@ @@.witch;"Really?"@@ @@.player;"Yeah, when I started, I kept underthrowing <<print $qb.firstname>>. But by the time we got to practice, I was more accurate."@@ <<print $witch.firstname>> gives you a look. @@.thought;Oh yeah, she wants her brother to be the quarterback. I shouldn't have said that.@@ The moment passes though, and you chat with <<print $witch.firstname>> and <<print $qb.firstname>> until the bell rings, signalling the end of lunch. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<set $qb.relationship to $qb.relationship+1>><<else>>@@.qb;"It was pretty good. It wasn't really much of a practice, though."@@ You blush, recalling how you broke down crying and <<print $qb.firstname>> had to console you. @@.witch;"What do you mean, wasn't much of a practice?"@@ As you're debating whether to answer her, <<print $qb.firstname>> speaks up. @@.qb;"<<print $player.firstname>> had a moment, and I sat with@@ <<if $acceptedTrans>>@@.qb;her@@<<else>>@@.qb;him@@<</if>> @@.qb;and tried to cheer@@ <<if $acceptedTrans>>@@.qb;her@@<<else>>@@.qb;him@@<</if>> @@.qb;up.@@<<if $scenes.qb.ateIceCream>> @@.qb;I even brought@@ <<if $acceptedTrans>>@@.qb;her@@<<else>>@@.qb;him@@<</if>> @@.qb;ice cream.@@<</if>>@@.qb;"@@ @@.witch;"Moment? Like, crying?"@@ You blush again. @@.qb;"Sorry, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says apologetically. <<print $witch.firstname>> isn't letting go. @@.witch;"So you're telling me <<print $qb.firstname>> didn't practice at all?"@@ [[Tell her to mind her own business|Lunch QB Blast]] [[Promise to practice tonight|Lunch QB Practice Promise]]<</if>> <<set $scenes.witch.discussedQBPractice to true>>\ <<set $location to "cafeteria">>\@@.player;"You know what, <<print $witch.firstname>>? Why don't you mind your own business?"@@ <<print $witch.firstname>> looks stunned. @@.witch;"Wow. I just want my brother to get the best practice. It helps you too, you know."@@ @@.player;"The only reason it helps me is because you cursed me. I'm going through a lot, okay? I tried to help <<print $qb.firstname>> practice, but it wasn't a good time for me. And he gets to practice with the team at 7 like everyone else."@@ @@.witch;"Fine. But he doesn't get to practice with the team. His only chance of getting actual coaching is with you."@@ @@.player;"What do you mean? Everybody gets to practice with the team!"@@ @@.qb;"She's right. Coach barely lets me practice. He just cares about you."@@ You think that over. You had just assumed that <<print $qb.firstname>> was getting enough practice time. @@.thought;I didn't notice that Coach was playing favorites.@@ <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-5>>\ <<set $qb.relationship to $qb.relationship-1>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $location to "cafeteria">>\@@.player;"Not really,"@@ you admit. @@.player;"But I'll make it up to you, <<print $qb.firstname>>. Can you practice tonight?"@@ @@.qb;"Yeah, I think I'm free."@@ @@.player;"Cool, I am too. Text me when you're free. And I'll try not to cry this time,"@@ you say with a laugh. @@.qb;"Okay!"@@ <<print $qb.firstname>> says, sounding excited. @@.witch;"Great. If <<print $qb.firstname>> actually has a good practice, I'll be happy."@@ @@.thought;Actually?@@ You want to tell her to fuck off, but the bell rings, signalling the end of the lunch period. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship+1>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $qb.promisedPractice to true>>\ <<set $location to "cafeteria">>\@@.player;"Um, I wanted to talk to you about something,"@@ you say, addressing <<print $witch.firstname>>. She raises an eyebrow. @@.player;"I thought the curse was supposed to be over, but it's not@@<<if $player.pout>>@@.player;,"@@ you say, pouting.<<else>>@@.player;."@@<</if>> @@.witch;"Don't say that word!"@@ @@.player;"Curse?"@@ @@.witch;"Yeah. And of course it's over. It only lasts three days."@@ @@.player;"I know. But it's not. I've noticed some, uh, changes to my face."@@ Both <<print $witch.firstname>> and <<print $qb.firstname>> lean in for a closer look. @@.witch;"It looks the same to me."@@ @@.qb;"Really? I think I see a difference."@@ You pull out your phone, and find the photo of you and <<print $girlfriend.firstname>> at prom. @@.player;"See? That's what it looked like before."@@ @@.witch;"Can I see?"@@ <<print $witch.firstname>> asks, taking your phone. She looks from your phone to your face and back. @@.witch;"Yeah, I see what you mean,"@@ she says, setting the phone on the table. @@.witch;"But that can't be."@@ @@.player;"But it happened!"@@ @@.witch;"Yeah. I don't know how. It should be over after three days. I'll try to find out what's going on."@@ @@.player;"Thanks,"@@ you say. @@.player;"Shouldn't you know more about this though? No offense, but you're the..."@@ you catch yourself before saying the word witch. @@.player;"You're the one who did this."@@ @@.witch;"To tell you the truth, I took another spell and modified it. I thought I knew what it was going to do, but I guess I was wrong."@@ You nod. Growing a vagina when you were supposed to just lose your muscles is pretty fucking wrong. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $scenes.witch.discussedFace to true>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "cafeteria">>\You're not in the mood to talk about your curse. In fact, you really want something to take your mind off of it. And you don't want to have to spend your lunch period sitting there while <<print $witch.firstname>> lectures you about practicing with <<print $qb.firstname>>. You settle for making small talk. You've always been very social, and it's easy to pass the time talking with <<print $witch.firstname>> and <<print $qb.firstname>> about nothing in particular. <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "The bell rings. It's time for gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $location to "cafeteria">>\You stand there frozen, feeling guilty about eavesdropping, but also curious to hear what <<print $qb.firstname>> has to say about you. @@.witch;"That's a good place,"@@ <<print $witch.firstname>> says, nodding. @@.witch;"Did she look like she was having a good time?"@@ <<if $acceptedTrans>>@@.thought;She? Oh yeah, I'm trans.@@<<else>>@@.thought;She? <<print $witch.firstname>> thinks of me as a girl?@@<</if>> <<if $scenes.girlfriend.woreDressForQBDinnerDate or $acceptedTrans or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>@@.qb;"Yeah, I got her a burger and we had a good talk. I think <<print $player.firstname>> had a good time. Why, do you think she didn't?"@@ @@.witch;"No, that's not what I meant at all. I know she did."@@ <<if $acceptedTrans>>@@.thought;They don't even know that I'm here. They really think of me as a girl.@@<<else>>@@.thought;Holy shit. <<print $qb.firstname>> thinks of me as a girl too. And they don't know that I'm here. It's just the two of them. This is what they really think.@@<</if>> How do you feel about this? <<link "Good. $qb.firstname is straight, so if he sees you as a girl, that means he's attracted to you" "Lunch Witch QBDate Girl Like">><</link>> <<if $acceptedTrans>>[[Weird. Even though you're wearing a skirt, you're a guy!|Lunch Witch QBDate Weird]]<<else>>[[Weird. You're a guy!|Lunch Witch QBDate Girl Weird]]<</if>><<else>>@@.qb;"Yeah, I got him a burger and we had a good talk. I think <<print $player.firstname>> had a good time. Why, do you think he didn't?"@@ @@.witch;"No, that's not what I meant at all. I know he did."@@ @@.thought;Okay, so <<print $qb.firstname>> thinks of me as a guy. And <<print $witch.firstname>> just referred to me as a guy too.@@ How do you feel about this? <<link "Disappointed. $qb.firstname is straight, and he'd be more attracted to you if he saw you as a girl" "Lunch Witch QBDate Girl Disappointed">><</link>> [[Relieved. You're a guy, and you're glad he knows that|Lunch Witch QBDate Girl Relieved]]<</if>> <<set $scenes.witch.overheardQBDateDiscussion to true>>\ <<set $location to "cafeteria">>\You smile when you hear that. You had thought of yourself as a guy for all of your life, but over the past <<if $day>45>>couple months<<elseif $day>21>>month<<elseif $day>=14>>couple weeks<<else>>week<</if>>, you've realized that these labels aren't that important. @@.thought;I like <<print $qb.firstname>>. A lot. And if he sees me as a girl, so what? It just means that he's more attracted to me.@@ When you think that, it's like something clicks in your brain. @@.thought;It's okay to be a girl.@@ Suddenly, you become nervous. Having transformed so many times before, you recognize when it's about to start. <<link "Run to the bathroom" TfPassagePicker>><<set $tfRecoverPassage to $currentPassage>><<set $tfReason to "acceptance">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "boys bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><<set $leftChar to null>><<set $rightChar to null>><<set $location to "boysbathroom">><</link>> <<set $location to "cafeteria">>\You frown when you hear that. @@.thought;Why do they keep referring to me as a girl?@@<<if $player.pout>> you think, pouting.<</if>> <<if $acceptedTrans>>@@.thought;I know I came out as trans, but that was just@@ <<if $scenes.trans.transReason is "ultimatum">>@@.thought;because <<print $witch.firstname>> forced me to!@@<<elseif $scenes.trans.transReason is "club">>@@.thought;to get into the Witchcraft Club!@@<<else>>@@.thought;it was easier this way with all my transformations.@@<</if>> @@.thought;I'm still a guy. Right?@@<<else>>@@.thought;Sure, I'm not very manly anymore, and I went on the date as a girl, but I'm still a guy. Right?@@<</if>> You look down at yourself, taking in your<<if $player.boobs>=2>> <<if $player.boobs is 2>>small<<elseif $player.boobs is 3>>medium-sized<<else>>large<</if>> boobs,<</if>><<if $player.ass is 3>> large ass,<<elseif $player.ass>3>> large ass, womanly curves,<</if>><<if $player.hair>=4>> <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<else>>blond<<if $player.masculinity<=0>>e<</if>><</if>> hair,<<elseif $player.hair>=3>> shoulder-length <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair,<</if>><<if $player.isWearingPanties and $player.bra is not null>> bra and panties,<<elseif $player.isWearingPanties>> panties,<<elseif $player.bra is not null>> bra,<</if>><<if $acceptedTrans>> girls uniform,<<elseif $player.pants.female>> girls pants,<</if>><<if $player.shoes.female>> girls shoes,<</if>> and pussy. @@.thought;Damn. How did this happen?@@ You shake your head. @@.thought;I'm a guy! I'm not going to transform again, and I'll wear @@<<if $player.ass>=4 or $player.boobs>=3 or $player.shoes.female or $acceptedTrans>>@@.thought;as many guys clothes I can.@@<<else>>@@.thought;nothing but guys clothes.@@<</if>> Feeling better, you walk over to the other table and eat lunch with your friend, one thought echoing in your brain. @@.thought;I'm a guy.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $player.masculinity to $player.masculinity+7>><<set $player.confidence to $player.confidence+5>>\ <<set $location to "cafeteria">>\You <<if $player..pout>>pout<<else>>frown<</if>> when you hear that. You had thought of yourself as a guy for all of your life, but over the past <<if $day>45>>couple months<<elseif $day>21>>month<<elseif $day>=14>>couple weeks<<else>>week<</if>>, you've realized that your masculinity isn't as important as you thought it was. @@.thought;I like <<print $qb.firstname>>. A lot. But I know that he's straight. He likes girls. And if he thinks I'm a guy, is he even attracted to me?@@ Feeling anxious, you walk over to the other table before <<print $qb.firstname>> or <<print $witch.firstname>> notices you. @@.thought;This would be so much easier if I was a girl. Then we could date and I wouldn't have to have these worries. Why can't I just be a girl?@@ You freeze, realizing what you just thought. @@.thought;I'd better get out of the cafeteria in case I'm about to transform.@@ <<link "You make it to the bathroom just in time" TfPassagePicker>><<set $tfRecoverPassage to $currentPassage>><<set $tfReason to "acceptance">><<set $player.confidence to $player.confidence-2>><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "boys bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "boysbathroom">>\You smile as you hear that. Sure, you're not very manly anymore, and you've been transformed<<if $player.isWearingPanties or $player.bra is not null or $player.pants.female or $player.shoes.female>> and you're even wearing girls clothes right now<</if>>, but you're a guy. @@.thought;I'm glad <<print $qb.firstname>> knows that. I hope he's still attracted to me. But you know what? I can't control that. I'm not going to change who I am for him...But I hope he likes me.@@ Feeling better, you walk over to the other table and eat lunch with your friend, one thought echoing in your brain. @@.thought;I'm a guy.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $player.masculinity to $player.masculinity+7>><<set $player.confidence to $player.confidence+10>>\ <<set $location to "cafeteria">>\@@.player;"I can't believe I'm on my period,"@@ you groan to <<print $witch.firstname>>. @@.witch;"How are you feeling?"@@ @@.player;"Well, it's not as bad as it was when I woke up@@ <<if $dayOfWeek is "Friday">>@@.player;today,@@<<else>>@@.player;on Friday,@@<</if>> @@.player;but it still hurts. I think I'm getting cramps."@@ @@.witch;"You'll get used to it."@@ @@.player;"But it hurts!"@@ you protest. You're surprised that <<print $witch.firstname>> isn't being more sympathetic. @@.witch;"I get my period every month,"@@ <<print $witch.firstname>> says, shrugging. @@.witch;"Like I said, you'll get used to it."@@ @@.player;"Yeah, I guess so."@@ @@.qb;"You're planning on staying a girl?"@@ @@.player;"What?@@ <<if $realityChange or $acceptedTrans>>@@.player;I'm not sure. Maybe.@@<<else>>@@.player;No!@@<</if>> @@.player;But if@@ <<if $team.playerOnTeam>>@@.player;we@@<<else>>@@.player;you@@<</if>> @@.player;don't win the championship, I'll have another year of periods. At least."@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "cafeteria">>\@@.player;"Hey,"@@ you say, greeting <<print $qb.firstname>> and <<print $witch.firstname>> as you sit down with them. @@.qb;"So, are you ready for the game?"@@ <<print $qb.firstname>> asks. <<if $playerStarter>> [[Not really|Lunch QB UpcomingGame Nervous]] [[Yeah|Lunch QB UpcomingGame Ready]]<<else>> @@.player;"Why would I be ready?"@@ you ask with a laugh. @@.player;"You're the starter."@@ @@.qb;"Oh yeah,"@@ <<print $qb.firstname>> says, looking embarrassed. @@.qb;"Sometimes I forget."@@ You don't understand how he could forget. Football, up until recently, was your life. If you suddenly became the starter again, well, you don't know what you would do. It would be exciting for sure, but you don't know if you're ready for it. @@.qb;"Everything okay, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks. [[Yeah|Lunch QB UpcomingGame NotJealous]] [[I miss starting|Lunch QB UpcomingGame Jealous]]<</if>> <<set $location to "cafeteria">>\@@.player;"Not really,"@@ you say. @@.witch;"Well,"@@ <<print $witch.firstname>> says, a gleam in her eye. @@.witch;"If you're not ready, maybe <<print $qb.firstname>> should be the quarterback?"@@ @@.qb;"Give it a rest, <<print $witch.firstname>>."@@ You look awkwardly at the two of them. @@.player;"No, I still want to be the quarterback,"@@ you say. @@.player;"But I'm just nervous, that's all. So much is riding on this game...on every game this season."@@ @@.qb;"You've got this,"@@ <<print $qb.firstname>> says. @@.qb;"So you don't have all the skills you used to. You still //know// how to play and how to read defenses."@@ @@.player;"Thanks,"@@ you tell him. @@.player;"That's helpful."@@ <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "cafeteria">>\@@.player;"I'm ready,"@@ you say. <<print $witch.firstname>> looks a little disappointed, like she was looking for a reason to convince you that <<print $qb.firstname>> should be the starter. @@.qb;"That's great!"@@ <<print $qb.firstname>> says. @@.qb;"We need you to beat @@<<if $day<2>>@@.qb;Bear Valley@@<<elseif $day<9>>@@.qb;Spring Gardens@@<<elseif $day<16>>@@.qb;Upper Lake@@<<else>>@@.qb;Southview@@<</if>>@@.qb;."@@ You nod. @@.player;"I think I can do it. @@<<if $day<2 or $day>=16>>@@.player;They're a good team though, and that's scary."@@ @@.qb;"So are we,"@@ <<print $qb.firstname>> says. @@.qb;"It's not all about the quarterback."@@ @@.player;"Yeah, I guess you're right. For some reason, I was feeling like our success all hinged on me."@@<<else>>@@.player;They're not that good."@@ @@.qb;"Yeah, they're not,"@@ <<print $qb.firstname>> says, smiling. @@.qb;"I just hope that the others don't get cocky."@@ @@.player;"What do you mean?"@@ @@.qb;"Well, we're worse than we were at the beginning of the season. If the other players don't take the game seriously, we could lose."@@ @@.player;"Oh yeah,"@@ you say, panic seizing you. @@.player;"You're right."@@ @@.thought;If we can't even win this game, how can we win the championship?@@<</if>> <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "cafeteria">>\@@.player;"Yeah. Everything's okay,"@@ you tell him. You mean it, too. @@.player;"It sucks to not be the quarterback anymore, but, you know, I think I'm actually okay with it."@@ @@.qb;"Really?"@@ @@.witch;"I'm so happy to hear that!"@@ You ignore her. @@.player;"Yeah. Being the quarterback, and having the whole school praise me if we win or blame me if we lose is so stressful."@@ <<print $qb.firstname>> looks around nervously, and you realize that wasn't the best thing to say to him. @@.player;"And you're much better than me!"@@ you add. @@.qb;"The whole school's going to blame me if we lose?"@@ @@.witch;"And praise you if we win,"@@ <<print $witch.firstname>> adds. @@.witch;"But don't go getting a big head,"@@ she says, punching his arm. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $qb.confidence to $qb.confidence-1>><<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "cafeteria">>\<<showQBSkill true>><<showQBSkill false>>\ @@.player;"I miss starting,"@@ you say, looking off into the distance. @@.qb;"Yeah, <<print $player.firstname>>, I'm sorry..."@@ <<print $qb.firstname>> begins, but he's quickly cut off by <<print $witch.firstname>>. @@.witch;"Does that mean that you want to go back to being the starter?"@@ she asks you. @@.witch;"I thought you agreed that <<print $qb.firstname>> was better than you."@@ @@.player;"I never said that,"@@ you say, feeling annoyed<<if $player.qbSkill<$qb.qbSkill>>, even though she's right: he //is// better than you.<<else>>. Besides, it's not even true. <<print $qb.firstname>> is //not// better than you.<</if>> @@.witch;"Well, I hope you're not going to try to get your job back."@@ @@.player;"All that happened was that <<print $qb.firstname>> asked me if I was okay, and I just said what was on my mind."@@ @@.witch;"Okay,"@@ she says, having the decency to look ashamed. @@.witch;"But I'm sure that there are some parts to being the starting quarterback that you don't miss."@@ [[You don't miss the pressure|Lunch QB UpcomingGame Pressure]] [[You can't think of anything|Lunch QB UpcomingGame Longing]] <<set $location to "cafeteria">>\@@.player;"I don't miss the pressure,"@@ you admit. @@.player;"It was so stressful knowing that the whole school would be singing my praises if I won, and blaming me if I lost."@@ <<print $qb.firstname>> looks around nervously, and you realize that wasn't the best thing to say to him. @@.player;"And you're much better than me!"@@ you add. @@.qb;"The whole school's going to blame me if we lose?"@@ @@.witch;"And praise you if we win,"@@ <<print $witch.firstname>> adds. @@.witch;"But don't go getting a big head,"@@ she says, punching his arm. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $qb.confidence to $qb.confidence-1>>\ <<set $location to "cafeteria">>\@@.player;"I can't think of anything,"@@ you say after a moment. @@.player;"I really miss it."@@ You ignore <<print $witch.firstname>>'s look. @@.player;"I had everything then. I was popular, good-looking, and I was getting recruited by colleges."@@ <<if $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname) or $player.feminine>=18>>\ @@.qb;"You're still good-looking,"@@ <<print $qb.firstname>> says.\ <<elseif $player.datingWitch or ($player.relationships.length is 0 and $player.crush is $witch.firstname)>>\ @@.witch;"You're still good-looking,"@@ <<print $witch.firstname>> says.\ <<elseif $player.feminine<2>>\ @@.witch;"You're still good-looking,"@@ <<print $witch.firstname>> offers.\ <<else>>\ You look to <<print $witch.firstname>> and <<print $qb.firstname>> to comment, but neither of them say anything.\ <</if>> @@.player;"Now look at me. I'm some...some kind of freak. I can't even play football!"@@ @@.witch;"I'm sorry, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says after a while. @@.witch;"I, uh, I wasn't thinking about you when I did, you know. I just wanted to make <<print $qb.firstname>> successful."@@ <<link "Thank her for apologizing and go to gym" $currentPassage>><<set $witch.relationship to $witch.relationship+2>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "cafeteria">>\<<if $stallionsscore>$defensescore>>@@.player;"Can you believe that we won?"@@ you ask <<print $qb.firstname>> when he sits down. @@.qb;"I know!"@@ he says, excitedly. <<print $witch.firstname>> rolls her eyes, but the two of you ignore her. <<if $playerStarter>>@@.qb;"You did so good,"@@ he says. @@.player;"Thanks. It's been hard getting used to this body. I need to put extra effort in to make the same throws I was making before."@@ @@.qb;"It's paid off."@@<<else>>@@.player;"You did so good,"@@ you say, excitedly. @@.qb;"Thanks. I couldn't have done it without you."@@ @@.player;"Oh, thanks."@@ @@.qb;"No, I mean it. I know I'm asking you to do a lot by helping me practice when you're used to being the quarterback, but I really appreciate it."@@<</if>> The two of you chat about the throws that <<if $playerStarter>>you<<else>>he<</if>> made, and <<if $playerStarter>>he gives you<<else>>you give him<</if>> some pointers. <<if $opponent is "Upper Lake" or $opponent is "Spring Gardens">>@@.player;"I'm just nervous about what's going to happen when we play good teams,"@@ you say. @@.qb;"We'll be fine,"@@ he says. @@.qb;"We won this game, didn't we?"@@ @@.player;"Yeah. But, I don't know, I keep thinking that we only won //because// <<print $opponent>> was a bad team. And if we play a good team, they'll be able to cover @@<<if $playerStarter>>@@.player;my@@<<else>>@@.player;your@@<</if>>@@.player; receivers, and they could sack @@<<if $playerStarter>>@@.player;me@@<<else>>@@.player;you@@<</if>>@@.player;."@@ @@.qb;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.qb;"Relax."@@ @@.player;"Okay,"@@ you say, attempting to take his advice.<<else>>@@.player;"I was worried about what would happen when we played good teams, but we did, and we won!"@@ @@.qb;"I told you that you should relax."@@ @@.player;"Yeah. I wonder how good our team really is now."@@ @@.qb;"It's hard to say. @@<<if $playerStarter>>@@.qb;I'm@@<<else>>@@.qb;You're@@<</if>> @@.qb;improving all the time."@@ @@.player;"Yeah. Right after <<print $witch.firstname>> cursed me..."@@ @@.witch;"I'm right here!"@@ @@.player;"Sorry,"@@ you say. You had gotten so wrapped up in talking football with <<print $qb.firstname>> that you had forgotten that she was at your table too. @@.qb;"I think we could win the championship,"@@ <<print $qb.firstname>> says, changing the subject. @@.player;"Totally,"@@ you say, starting to think about it. You did just beat <<print $opponent>>, a good team. If <<if $playerStarter>>you<<else>>he<</if>> can keep it up, the Stallions could actually win. And then the curse would be over<<if $player.masculinity>=10 and not $acceptedTrans>>, and you would finally have your dick back!<<else>>, and you would have your dick back. You're not sure if you want that, though.<</if>> @@.qb;"Everything okay? You look like you drifted off into your own world."@@ @@.player;"Yeah, I was just thinking,"@@ you respond.<</if>><<else>>@@.player;"Can you believe that we lost?"@@ you ask <<print $qb.firstname>> when he sits down. @@.qb;"I know!"@@ he says. <<print $witch.firstname>> rolls her eyes, but the two of you ignore her. <<if $playerStarter>>@@.qb;"You've gotten so much better. @@<<else>>@@.qb;"You've helped me get so much better. @@<</if>>@@.qb;I thought for sure that we were good enough to win."@@ @@.player;"This is still a team game."@@ @@.qb;"That's what I'm saying. We're a good team. And @@<<if $playerStarter>>@@.qb;I@@<<else>>@@.qb;you@@<</if>>@@.qb;'ve been practicing. That should have been enough to beat @@<<if $opponent is "Upper Lake" or $opponent is "Spring Gardens">>@@.qb;a team like <<print $opponent>>."@@<<else>>@@.qb;win, even if we were playing a good team like <<print $opponent>>."@@<</if>> You think back to the game. The team around <<if $playerStarter>>you<<else>><<print $qb.firstname>><</if>> did fine. But when you think about the specific plays that led to your loss, you picture a highlight reel of <<if $playerStarter>>your<<else>><<print $qb.firstname>>'s<</if>> mistakes. @@.player;"You're right. @@<<if $playerStarter>>@@.player;I'm keeping the team back."@@ @@.qb;"I didn't mean it like that?"@@ @@.player;"Then how else did you mean it?"@@ @@.witch;"Have you thought about <<print $qb.firstname>> being the quarterback?"@@ <<print $witch.firstname>> asks, cutting in. @@.player;"Yes. I think about it every time you ask it."@@ @@.witch;"Well?"@@ <<showQBSkill true>><<showQBSkill false>><<if $player.qbSkill>$qb.qbSkill>>@@.player;"We'd be even worse if <<print $qb.firstname>> was the quarterback,"@@ you tell her. @@.player;"No offense, <<print $qb.firstname>>,"@@ you add quickly.<<else>>@@.player;"I don't know,"@@ you say. @@.player;"Me being the starter isn't working, but I don't know if <<print $qb.firstname>> would be better."@@ @@.witch;"He would be,"@@ she says.<</if>><<else>>@@.player;But that would mean that you're holding the team back..."@@ @@.qb;"Yeah, I guess I am."@@ @@.witch;"Don't talk like that, <<print $qb.firstname>>,"@@ <<print $witch.firstname>> says. @@.qb;"Yeah, I know. But it's true."@@ @@.witch;"And I guess you think you'd be a better quarterback?"@@ <<showQBSkill true>><<showQBSkill false>><<if $player.qbSkill>$qb.qbSkill>>@@.player;"Well, uh..."@@ you start, looking at <<print $witch.firstname>>. You know she won't like what you have to say. @@.player;"I am. I sucked at first, but I've been practicing, and I've gotten better."@@ @@.witch;"Those practices were supposed to help <<print $qb.firstname>>!"@@ You look around awkwardly. @@.player;"We're practicing,"@@ you say, trying to defend yourself. @@.player;"If we're throwing the ball back and forth, then we're both practicing."@@ @@.qb;"I get that you want to be the quarterback and you want to practice,"@@ <<print $qb.firstname>> says. @@.qb;"But you could be helping me more."@@ @@.witch;"What about not throwing the ball back? Or standing by <<print $qb.firstname>> and helping correct his posture or whatever?"@@ @@.player;"Uh, I don't know,"@@ you say. @@.player;"I guess I can help <<print $qb.firstname>> more next practice. But I'm not going to stop practicing."@@<<else>>@@.player;"I'm not saying that,"@@ you say. @@.qb;"Yeah. The problem is that neither of us are good enough."@@ You nod. @@.player;"We need to practice more."@@ @@.qb;"Yeah. Do you want to practice after school?"@@ @@.player;"Sure."@@<</if>><</if>><</if>> The bell rings, signalling that lunch is over. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "cafeteria">>\You feel awkward as you sit down next to <<print $qb.firstname>> and <<print $witch.firstname>>. Before, you and <<print $qb.firstname>> had football to bond over, but now that's changed. \ <<if $team.playerOnTeam>>\ You're still on the team, sure, but it's not like you would be of any use if you had to step into a game.\ <<else>>\ Even if you got back onto the team and stepped into a game, you wouldn't be of any use.\ <</if>> <<if $scenes.witch.forcedSkillSpell>>\ @@.thought;And that's not all. <<print $witch.firstname>> forced me to stand still while she took away my ability!@@\ <<elseif $scenes.witch.startedSkillSpell>>\ @@.thought;And that's not all. I went to her room thinking I'd get better at football, but then she convinced me to sacrifice my abilities for <<print $qb.firstname>>!@@\ <<else>>\ @@.thought;And I just let her do it. I didn't even try to stop her.@@\ <</if>> @@.qb;"How are you feeling, <<print $player.firstname>>?"@@ [[You feel weird|Lunch QB AfterSacrifice Weird]] [[You feel good|Lunch QB AfterSacrifice Good]] <<set $location to "cafeteria">>\@@.player;"I feel weird,"@@ you say<<if $player.playsWithHair>>, absent-mindedly playing with your hair<</if>>. @@.player;"My whole body...everything feels off. Opening doors, carrying my books around...they're so heavy. They're not that heavy. I can still carry them, of course, but I don't know how to explain it. It's different."@@ @@.witch;"You'll get used to it,"@@ <<print $witch.firstname>> says. @@.player;"That's easy for you to say! You're not the one who has to go through all of these changes!"@@ @@.witch;"You got used to it when I took away your strength, back at the beginning of the year."@@ @@.player;"Well, yeah. But that was different. I could still play football. Now, I don't know. I have a feeling I won't be able to play football again."@@ @@.qb;"What are you going to do about that?@@ \ <<if not $team.playerOnTeam>>\ @@.qb;Just not play football?"@@ @@.player;"I guess,"@@ you say<<if $player.pout>>, pouting.<<else>> with a sigh.<</if>> @@.player;"I mean, it's not like I've got a choice, right?"@@ <<print $qb.firstname>> and <<print $witch.firstname>> shake their heads. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<if $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">>\ @@.qb;We've got a game coming up!"@@\ <<else>>\ @@.qb;We've got practice @@<<if $dayOfWeek is "Monday" or $dayOfWeek is "Wednesday">>@@.qb;tonight!"@@<<else>>@@.qb;tomorrow!"@@<</if>>\ <</if>> @@.player;"You're right,"@@ you say, sighing. @@.player;"I had forgotten about that."@@ @@.qb;"How are you going to explain it to Coach? Or the guys?"@@ [[I'm going to fake my way through practice|Lunch QB AfterSacrifice Fake]] [[I'm going to skip practice|Lunch QB AfterSacrifice Skip]]\ <</if>>\ <<set $location to "cafeteria">>\@@.player;"I feel good@@<<if $player.playsWithHair>>@@.player;,"@@ you say, absent-mindedly playing with your hair.<<else>>@@.player;."@@<</if>> @@.qb;"What?"@@ @@.witch;"What?"@@ @@.player;"No, really. This past @@<<if $day>=30>>@@.player;month@@<<else>>@@.player;couple weeks@@<</if>> @@.player;I've been struggling with whether I want to be the quarterback or whether I want us to win the title. And it's been tough to deal with. But now, I've made up my mind, and I feel, I don't know, at peace I guess."@@ <<print $witch.firstname>> beams. @@.witch;"That's what I've been trying to tell you! That it would be easier if you just accepted that <<print $qb.firstname>> should be the quarterback, and do whatever it takes to support him. And you did! I'm so proud of you!"@@ she says, getting out of her chair and giving you a hug. @@.player;"Uh, thanks, I think,"@@ you say, feeling confused over this uncharacteristic show of affection from <<print $witch.firstname>>. @@.qb;"Yeah, thanks, <<print $player.firstname>>. I really appreciate it. I guess it's all up to me now. We'll see how good I am at @@<<if $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">>@@.qb;the game."@@<<elseif $dayOfWeek is "Monday" or $dayOfWeek is "Wednesday">>@@.qb;practice tonight."@@<<else>>@@.qb;practice tomorrow."@@<</if>> <<if $team.playerOnTeam>>\ @@.player;"That's right,"@@ you say, sighing. @@.player;"I had forgotten about that."@@ @@.qb;"How are you going to explain it to Coach? Or the guys?"@@ [[I'm going to fake my way through practice|Lunch QB AfterSacrifice Fake]] [[I'm going to skip practice|Lunch QB AfterSacrifice Skip]]\ <<else>>\ @@.player;"You'd better not let me down!"@@ you say. <<print $qb.firstname>> and <<print $witch.firstname>> laugh, but you're not sure whether you were joking or not. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<set $location to "cafeteria">>\@@.player;"I'm going to fake my way through."@@ @@.witch;"How are you going to do that?"@@ she asks incredulously. @@.qb;"No,@@ <<if $acceptedTrans>>@@.qb;she@@<<else>>@@.qb;he@@<</if>> @@.qb;has a chance. @@<<if $playerStarter>>@@.qb;If I become the starter, @@<<else>>@@.qb;I'm the starter, so @@<</if>>@@.qb;Coach wouldn't ask <<print $player.firstname>> to do all that much."@@ @@.witch;"Like how he ignored you when <<print $player.firstname>> was the quarterback."@@ @@.player;"He'll still have me do some stuff though, right? @@<<if $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">>@@.player;If we start winning by a lot, he'll put me and the other benchwarmers in."@@<<else>>@@.player;He always made you do a couple throws."@@<</if>> @@.qb;"I'm not sure,"@@ he admits. @@.qb;"Maybe you can say you're not feeling well."@@ @@.player;"I don't know. I don't want to run from this. @@<<if $playerStarter>>@@.player;I don't even know how I'm going to tell Coach that you should be the starter."@@<<else>>@@.player;Maybe he just won't notice? I lost my strength after our first game, and I'm still on the team."@@<</if>> Before <<print $qb.firstname>> can respond, the bell rings. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "cafeteria">>\@@.player;"I'm going to skip practice,"@@ you say. @@.player;"I lost my strength before, but this is different. I already feel so weak. If I go to practice, I'll just get embarrassed."@@ <<if $player.homosexuality>=30>>@@.thought;I'm going to be sad not to change with the other players though.@@<<else>>@@.thought;It'll be nice not to have to change with the other players. I keep getting these confusing thoughts.@@<</if>> <<print $witch.firstname>> nods. @@.witch;"I think that's smart. If they figure out how weak and unskilled you are, the news will spread all over the school."@@ @@.player;"You didn't have to put it like that,"@@ you say in protest. @@.player;"Do you think I'd be kicked off the team?"@@ @@.witch;"Probably."@@ @@.qb;"How are you going to keep getting away with this? Won't they start wondering why you never show up to practice?"@@ @@.player;"I don't know,"@@ you admit. @@.player;"I'll have to figure that out."@@ Before <<print $qb.firstname>> can respond, the bell rings. <<link "Go to gym" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "cafeteria">>\@@.player;"So what happened at the Witchcraft Club?"@@ you ask. @@.witch;"Shhh!"@@ <<print $witch.firstname>> hisses. @@.witch;"Not here!"@@ @@.player;"But we've talked about this at lunch before,"@@ you say, confused. @@.witch;"I know,"@@ <<print $witch.firstname>> says, @@.witch;"But some of the other witches are eating at the other table.@@<<if $witch.inspector>=3>> @@.witch;And I have to watch what I say with Ms. Winter around."@@<<elseif $witch.inspector>=1>>@@.witch;And I have to watch what I say now."@@ You remember the weird lady who got <<print $witch.firstname>> from History class and wonder if that has anything to do with why she's being so cautious.<<else>>@@.player;"@@<</if>> @@.player;"Uh, okay."@@ @@.witch;"Stop by my dorm and I'll tell you what happened."@@ You nod and spend the rest of the period talking to <<print $witch.firstname>> and <<print $qb.firstname>>. Now that you're not talking about the curse or helping <<print $qb.firstname>> with football, the conversation is shockingly normal, and you find yourself enjoying it. <<link "All too soon, the bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "cafeteria">>\@@.player;"So <<print $witch.firstname>>, what happened in class with that woman? Is Ms. Winter even her real name?"@@ <<print $witch.firstname>> laughs. @@.witch;"Yeah, that's her real name."@@ She looks around the cafeteria. Satisfied that nobody is listening in, she continues, @@.witch;"She's one of the witches who are supposed to go around and make sure nobody's abusing their powers."@@ @@.player;"So that's why she wanted to talk to you? She thought you were abusing your powers? Because you cursed me?"@@ <<print $witch.firstname>> nods. @@.witch;"Yeah. She flew me over to their headquarters and I told her what happened."@@ She looks upset. @@.witch;"I've always been so careful! And I mess up one time, and now I'll probably lose everything!"@@ @@.player;"Well, uh, I already lost everything,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.player;"I was supposed to get a scholarship, maybe even play in the NFL.@@ <<if not $team.playerOnTeam>>@@.player;Now I'm not even on the football team."@@<<elseif $player.skillCurse>0>>@@.player;I just gave up my football ability--forever--to <<print $qb.firstname>>."@@<<elseif not $playerStarter>>@@.player;Now I'm not even the starting quarterback."@@<<else>>@@.player;I'm still the starter somehow, but I don't know if I'm still going to get a scholarship."@@<</if>> @@.witch;"I know that, okay? You told me. //She// told me. I know I messed up. But you....you don't understand what I'm going through either!"@@ @@.player;"Then tell me."@@ <<print $witch.firstname>> starts to cry. @@.witch;"I'm sorry. I can't have this conversation."@@ She gets up from the table and runs out of the lunchroom. <<link "$qb.firstname turns to you" "Lunch Witch Inspector Intro QB">><</link>> <<set $witch.relationship to $witch.relationship-2>>\ <<set $location to "cafeteria">>\<<print $qb.firstname>> turns to you. You look at him in surprise. He had stayed silent for this whole conversation, and you had forgotten that he was here. @@.qb;"I'm sorry about <<print $witch.firstname>>. She's going through a lot. She didn't mean to take it out on you."@@ @@.player;"What's she going through? How come nobody will tell me?"@@ <<print $qb.firstname>> sighs. @@.qb;"I don't know a lot. But I think that there are these, I don't know, inspectors who go around investigating witches who are irresponsible."@@ @@.player;"Irresponsible? Like going around cursing people?"@@ @@.qb;"Yeah. I don't know a lot, but I think so."@@ He pauses for a moment. @@.qb;"And if she decides that <<print $witch.firstname>> is irresponsible, she could take her powers away."@@ @@.player;"Oh wow."@@ You feel bad for <<print $witch.firstname>>. The way she was acting earlier makes more sense. But there's another part of you that thinks that maybe <<print $witch.firstname>> losing her powers would be a good thing. @@.qb;"<<print $witch.firstname>> has been excited about being a witch her whole life. Losing her powers would crush her,"@@ <<print $qb.firstname>> continues. You're silent for a moment, lost in thought. What are you thinking? <<link "$witch.firstname should lose her powers" "Lunch Witch Inspector Intro Revenge">><</link>> <<link "$witch.firstname made a mistake. You don't want to see her get hurt" "Lunch Witch Inspector Intro Mercy">><</link>> <<set $witch.inspector to 3>>\ <<set $rightChar to null>>\ <<set $location to "cafeteria">>\@@.thought;I feel a little bad for her. But still, she cursed me! I lost my dick@@<<if $acceptedTrans>>@@.thought;Okay, I don't mind that as much anymore, but I also lost@@<<else>> @@.thought;and@@<</if>> <<if $player.skillCurse>=4>>@@.thought;my spot on the team@@<<elseif $player.skillCurse>0>>@@.thought;I'm going to lose my spot on the team@@<<elseif not $playerStarter>>@@.thought;my job as the starter@@<<else>>@@.player;almost lost my job as the starter@@<</if>> @@.thought;because of her. She ruined my life. If this inspector thinks that <<print $witch.firstname>> was too reckless and should lose her powers, then I agree!@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><</link>> <<set $player.masculinity to $player.masculinity+2>>\ <<set $witch.relationship to $witch.relationship-3>>\ <<set $location to "cafeteria">>\@@.thought;I can see why the inspector would take away <<print $witch.firstname>>'s powers. She was reckless and took away my dick and my football ability. But <<print $witch.firstname>> wasn't trying to ruin my life. She @@<<if $witch.intentionalCurse>>@@.thought;was drunk and mad at me because I stared at her and made fun of her brother.@@<<else>>@@.thought;was drunk and I was teasing her about not being a real witch.@@<</if>> @@.thought;She shouldn't have cursed me but she's not a bad person.@@ @@.thought;Besides@@ you think with a blush. @@.thought;I didn't like this curse at first, but it hasn't been@@ @@.player;all@@ @@.thought;bad. There are some advantages to @@<<if $player.masculinity<=0 or $acceptedTrans>>@@.thought;being a girl.@@<<else>>@@.thought;having a pussy.@@<</if>> <<link "The bell rings" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.witch.wantToProtectFromWinter to true>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $location to "cafeteria">>\You walk over to <<print $witch.firstname>> and <<print $qb.firstname>>'s table. As you get closer, you see that they're in the middle of a conversation. @@.player;"Hey guys,"@@ you say, sitting down. The conversation stops and both <<print $witch.firstname>> and <<print $qb.firstname>> look at you. @@.thought;Okay. This is weird.@@ @@.player;"What's going on?"@@ you ask. @@.qb;"<<print $witch.firstname>> was just talking to me about..."@@ She shoots him a look and he trails off. @@.witch;"<<print $player.firstname>>,"@@ <<print $witch.firstname>> cuts in. @@.witch;"How are you doing?"@@ @@.player;"Uh, I'm okay,"@@ you say, confused at this shift in conversation. @@.player;"Just dealing with the curse..."@@ <<print $witch.firstname>>'s face falls. @@.player;"Sorry! I didn't mean to bring it up! It hasn't been as bad as I thought."@@ You blush. You don't know why you just said that. @@.player;"And I've been @@<<if $scenes.library>7>>@@.player;researching witches."@@<<elseif $scenes.yoga>=4>>@@.player;getting into yoga."@@<<elseif $visitedQBPractice>=6>>@@.player;practicing with <<print $qb.firstname>>."@@<<elseif $scenes.workOutMachines>3>>@@.player;working out."@@<<elseif $scenes.videoGames>0>>@@.player;playing video games."@@<<else>>@@.player;doing, well, not a whole lot. Just homework, mostly."@@<</if>> @@.qb;"That's cool, <<print $player.firstname>>."@@ He pauses for a moment. @@.qb;"I'm going to go to the bathroom."@@ [[And with that, he leaves|Lunch Witch AskOut]] <<set $location to "cafeteria">>\You walk over to your usual table, but to your surprise, <<print $qb.firstname>> isn't there. Instead, he's at <<print $witch.firstname>>'s table, and they're in the middle of a conversation. You take a couple steps closer, wondering what's going on, and <<print $qb.firstname>> waves you over. @@.player;"Hey guys,"@@ you say, sitting down. The conversation stops and both <<print $witch.firstname>> and <<print $qb.firstname>> look at you. Then, <<print $witch.firstname>> turns and glarees at her brother. @@.thought;Okay. This is weird.@@ @@.player;"What's going on?"@@ you ask. @@.qb;"<<print $witch.firstname>> was just talking to me about..."@@ She shoots him a look and he trails off. @@.witch;"<<print $player.firstname>>,"@@ <<print $witch.firstname>> cuts in. @@.witch;"How are you doing?"@@ @@.player;"Uh, I'm okay,"@@ you say, confused at this shift in conversation. \ <<if $witch.knowsAboutRealityChange and $qb.knowsAboutRealityChange>>\ @@.player;"Just dealing with the curse..."@@ <<print $witch.firstname>>'s face falls. @@.player;"Sorry! I didn't mean to bring it up! It hasn't been as bad as I thought."@@ You blush. You don't know why you just said that. @@.player;"And I've been @@<<if $scenes.library>7>>@@.player;researching witches."@@<<elseif $scenes.yoga>=4>>@@.player;getting into yoga."@@<<elseif $visitedQBPractice>=6>>@@.player;practicing with <<print $qb.firstname>>."@@<<elseif $scenes.workOutMachines>3>>@@.player;working out."@@<<elseif $scenes.videoGames>0>>@@.player;playing video games."@@<<else>>@@.player;doing, well, not a whole lot. Just homework, mostly."@@<</if>>\ <<elseif $dayOfWeek is "Friday">>\ @@.player;"Looking forward to cheering at the game."@@\ <<elseif $player.inWitchcraftClub>>\ @@.player;"I'm excited to finally get to do spells!"@@\ <<elseif $scenes.yoga>=4>>\ @@.player;"I've been getting into yoga."@@\ <<elseif $scenes.videoGames>0>>\ @@.player;"I've been playing video games."@@\ <<elseif $scenes.library>7>>\ @@.player;"I've just been researching witches."@@\ <<elseif $visitedQBPractice>=6>>\ @@.player;"I've been practicing with <<print $qb.firstname>>."@@\ <<elseif $scenes.workOutMachines>3>>\ @@.player;"I've been working out."@@\ <<else>>\ @@.player;"I've been doing, well, not a whole lot. Just homework, mostly."@@\ <</if>> @@.qb;"That's cool, <<print $player.firstname>>."@@ He pauses for a moment. @@.qb;"I'm going to go to the bathroom."@@ [[And with that, he leaves|Lunch Witch AskOut]] <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to $qb>><<set $rightChar to $witch>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "cafeteria">>\When he leaves, you look at <<print $witch.firstname>>. @@.player;"What was that all about?"@@ @@.witch;"I don't know. He's weird, right? Ha ha ha."@@ You sigh. <<print $witch.firstname>> and <<print $qb.firstname>> have been acting weird ever since you sat down, and you don't know why. @@.player;"<<print $witch.firstname>>, tell me what's going on."@@ @@.witch;"Oh, I don't know, it's..."@@ She stops herself and then takes a deep breath. @@.witch;"<<print $player.firstname>>, uh, there's this trail right near Pinewood that I really like. Do you want to, uh, hike it together?"@@ You look at her. @@.thought;Is she asking me out? She must be! So the reason she was so awkward was because she was nervous. That's kind of cute, actually. But do I want to go on a date with her?@@<<if $player.playsWithHair>> you wonder, playing with your hair.<</if>> [[Say yes|Lunch Witch AskOut Yes]] [[Say no|Lunch Witch AskOut No]] <<set $leftChar to null>>\ <<set $location to "cafeteria">>\You look at <<print $witch.firstname>> again and realize how hot she is. @@.thought;I wonder why I didn't realize that before. I wasn't into goth girls, I guess. She@@ @@.player;did@@ @@.thought;curse me, but she@@ <<if not $realityChange or $witch.knowsAboutRealityChange>>@@.thought;obviously feels bad about@@<<else>>@@.thought;doesn't even remember@@<</if>> @@.thought;that. And she's helped me@@ <<if $witch.learnMagic>2>>@@.thought;try to learn magic.@@<<else>><<if $player.cock is 0>>@@.thought;try to @@<</if>>@@.thought;get my dick back.@@<</if>> @@.thought;And did I mention that she's cute?@@ You smile at her. @@.player;"Sure, <<print $witch.firstname>>. I'd like to go hiking with you."@@ Her face breaks out into a big smile. @@.witch;"That's great, <<print $player.firstname>>. I can't wait. How about@@ <<if $day>=18 and $day<=22>>@@.witch;next@@ <</if>><<if $day>38 and $day<45>>@@.witch;Saturday?@@<<else>>@@.witch;Sunday?"@@<</if>> @@.player;"Sure,"@@ you say, making a mental note. @@.witch;"Awesome. I'll see you then."@@ She thinks for a moment and then turns to you. @@.witch;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ <<if not $realityChange>>\ @@.witch;"When we go hiking, can you look feminine?"@@ <<if $acceptedTrans>>\ @@.player;"Sure. I don't wear my guy clothes anymore anyway."@@ The bell rings and you think about what <<print $witch.firstname>> asked of you. @@.thought;Is she only attracted to me as a girl? And how come she asked me out?@@ <<if $player.masculinity<=-100>>@@.thought;We're both girls, so@@<<else>>@@.thought;Even if we're both girls,@@<</if>> @@.thought;I could have been the one to ask her out.@@\ <<else>>\ You're about to respond when the bell rings. @@.thought;Look feminine? So is she only attracted to me as a girl?...Hey, how come she asked me out? Whenever I've gone out with a girl, I've always been the one to ask her out.@@ <<if $player.masculinity<0>>@@.thought;If we're both girls, how@@<<else>>@@.thought;If she sees me as a girl, then we're both girls. How@@<</if>> @@.thought;come she was the one to ask?@@\ <</if>>\ <<else>>\ @@.witch;"When we go hiking, can you wear a cute outfit?"@@ @@.player;"Uh, sure."@@ The bell rings and you think about what <<print $witch.firstname>> asked of you. @@.thought;How come she asked me out?@@ <<if $player.masculinity<=-100>>@@.thought;We're both girls, so@@<<else>>@@.thought;Even if we're both girls,@@<</if>> @@.thought;I could have been the one to ask her out. It kind of sounded like she wanted me to wear a girlier outfit than her.@@\ <</if>> \ @@.thought;And what should I wear? A dress? No, I don't know if that would be the best for hiking.@@ <<link "You're lost in thought as you head to the gym" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.date to $player.firstname>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<if $dayOfWeek is "Friday">><<set $witch.dayOfDate to $day+2>><<elseif $dayOfWeek is "Thursday">><<set $witch.dayOfDate to $day+3>><<elseif $dayOfWeek is "Wednesday">><<set $witch.dayOfDate to $day+4>><<elseif $dayOfWeek is "Tuesday">><<set $witch.dayOfDate to $day+5>><<else>><<set $witch.dayOfDate to $day+6>><</if>>\ <<if $day>38 and $day<45>><<set $witch.dayOfDate to $witch.dayOfDate-1>><</if>>\ <<if $day>=18 and $day<=22>><<set $witch.dayOfDate to $witch.dayOfDate+7>><</if>>\ <<set $location to "cafeteria">>\@@.thought;She's cute and I liked kissing her, but going on a date? No, I can't do that. She's the one who cursed me.@@<<if $scenes.witch.masturbated>> @@.thought;And she'll probably want to use her strap-on on me.@@<</if>> @@.player;"Uh, I'm sorry, <<print $witch.firstname>>."@@ Her face falls. @@.witch;"Yeah, I get it,"@@ she says quickly. @@.thought;I feel bad, but I made the right call. I'm not going to date the witch who @@<<if $witch.intentionalCurse>>@@.thought;cursed me!@@<<elseif $player.masculinity<0>>@@.thought;turned me into a girl!@@<<else>>@@.thought;took away my manhood!@@<</if>> <<link "The bell rings" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.date to "another girl">>\ <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "cafeteria">>\<<passTime>><<growHair>>\ <<if $day is 49>>\ <<display "WakeUp Period Panic">>\ <<elseif $day is 50>>\ <<display "WakeUp SecondPeriod">>\ <<elseif $player.skillCurse is 2>>\ <<display "WakeUp SkillCurse">>\ <<set $player.skillCurse to 3>>\ <<elseif $scenes.girlfriend.marcoDream and not $wakeUpMarco>>\ <<display "WakeUpMarco">>\ <<elseif $day is 2>>\ <<display WakeUp2>>\ <<elseif $day is 3>>\ <<display WakeUp3>>\ <<elseif $day is 4>>\ <<display WakeUp4>>\ <<elseif $day is 5>>\ <<display WakeUp5>>\ <<elseif $day is 7>>\ <<display WakeUp7>>\ <<elseif $day is 8>>\ <<display WakeUp8>>\ <<elseif $day is 14>>\ <<display WakeUp14>>\ <<elseif $day is 18>>\ <<display WakeUp18>>\ <<elseif $day is 38>>\ <<display "WakeUp ParentVisit Warning">>\ <<elseif $day is 42>>\ <<display "WakeUpParentVisit">>\ <<elseif $day is 71>>\ <<display "WakeUp DayOfChampionship">>\ <<else>>\ <<if $hadDream>>\ You wake up, trying to remember the details of your dream.\ <<elseif $day<11>>\ You wake up, glad to have had a dreamless sleep for once.\ <<else>>\ You drift off to sleep... When you wake up, it's morning outside.\ <</if>> \ <<if settings.speedup and not $displayShavingPrompt and not $displaySecondShavingPrompt and $player.arousal<75 and not $witch.invitation and not ($player.boobs>=2 and $player.arousal>=50 and not $player.towelTf) and $player.isWearingTampon is not 0 and $day is not 25 and $day is not 57>>\ In a daze, you stumble to the bathroom, take a shower and return back to your room to get dressed. <<display GetDressedAutomatic>>\ <<else>>\ In a daze, you stumble to the shower, and take off your clothes.\ <<if ($day is 25 or $day is 57) and $player.isWearingTampon is 0>> \ To your utter relief, you don't see any more blood. @@.thought;My period's finally over?@@ It seems too good to be true. No more sitting out of gym, skipping practice, or hiding in your room. Well, if you had only used a tampon you could have avoided all that, but now you can move on. At least until next month...@@.thought;let's not think about that right now.@@\ <<set $player.isWearingTampon to -2>>\ <<elseif ($day is 25 or $day is 57) and $player.isWearingTampon>0>> \ As you remove your tampon, you don't see any more blood. @@.thought;My period's finally over?@@ It seems too good to be true. No more changing your tampon four times a day so you don't bleed everywhere. At least until next month...@@.thought;let's not think about that right now.@@\ <<set $player.isWearingTampon to -1>>\ <<elseif $player.isWearingTampon is 0>> What you see makes you want to scream. The toilet paper stuffed between your legs is thoroughly saturated<<if $player.underwear.panties>>--you're surprised you didn't soak through the sheets. Miraculously, your <<print $player.underwear.informalName>> still seem clean enough to wear.<<else>>, and there's blood all over your <<print $player.underwear.informalName>>. You're surprised you didn't soak through the sheets. The boxers you'll have to wash; fortunately, you have several pairs just like them.<</if>>\ <<set $location to "boysbathroom">>\ <<elseif $player.isWearingTampon>0>> \ Seeing the string dangling from your pussy, you quickly change out your tampon for a fresh one, surprised by how good you're getting at this.\ <<else>> \ You're no longer surprised to see nothing when you look down. It's still //weird//, but you're starting to accept it as more normal.\ <</if>> [[Continue|Shower]]\ <</if>>\ <</if>>\<<set $player.pants to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $day is not 3 and $day is not 5>><<set $player.underwear to null>><</if>>\ <<if $displayShavingPrompt>>\ <<display "Shower HairGrew">>\ <<elseif $displaySecondShavingPrompt>>\ <<display "Shower HairGrew 2">>\ <<elseif $day is 3>>\ <<display Shower3>>\ <<elseif $day is 4>>\ <<display ShowerRealizePussy>> [[Wash thoroughly]]\ <<elseif $day is 5>>\ <<display Shower5>>\ <<elseif ($day>18 and $day<=24) or ($day>50 and $day<=56)>>\ You start the shower and stand there for a few minutes, taking care to clean between your legs. [[Wash thoroughly]]\ <<elseif $player.feminine<2>>\ You stumble to the shower and step inside, letting the water pour down on you. @@.thought;This feels so nice.@@ You stand there for a couple minutes, slowly feeling more alive. [[Wash thoroughly]]\ <<if $player.arousal>=50 and $player.canMasturbate>> [[Masturbate|Masturbate Shower]]\ <<elseif not $player.canMasturbate>> ==Masturbate== @@.thought;There's no way I'm doing that after what happened the last time I masturbated.@@\ <<else>> ==Masturbate== (You're not in the mood)\ <</if>>\ <<elseif $player.boobs>=2 and $player.arousal>=50>>\ You're just going to wash your hair and get clean. Nothing else. That's hard to do. As you're washing your body, your hand drifts over your chest, and you feel a tinge of pleasure. [[Touch your breasts some more|Shower Boobs]] [[Just finish the shower|Wash thoroughly]]\ <<elseif $player.arousal<50 and $day>=11>>\ You soap up and wash yourself thoroughly, pointedly avoiding looking down. <<display "Wash thoroughly">>\ <<set $player.towel to 0>>\ <<else>>\ You're just going to wash your hair and get clean. Nothing else. <<if $player.arousal>=50>>\ That's hard to do. You've been on edge, and your pussy is slick with your juices. You reach down to clean them up, but your hand lingers for longer than it has to. @@.thought;I'm already in the shower. It won't hurt to just keep my hand here.@@ You start to reach for your crotch. @@.thought;No!@@ With superhuman effort, you wrench your hand away. \ <<if $tfPassageIntro is "Masturbate Day 4">>\ You're horny, but you're not going to masturbate like a girl in the shower. Not with all these<<if $player.homosexuality>=30>> strong, muscular<</if>> guys around. @@.thought;I need to get off, though. Fuck! What can I do?...Maybe if I was alone and was watching some porn...@@\ <<else>>\ Whenever you masturbate, your body changes. You're not going to risk it, no matter how horny you are. @@.thought;I need to get off, though. Fuck! What can I do?@@\ <</if>>\ <<else>>\ You soap up and start to rinse yourself off, pointedly avoiding looking down.\ <</if>> [[Wash thoroughly]]\ <<if $player.arousal>=50 and $player.canMasturbate>> [[Masturbate|Masturbate Shower]]\ <<elseif not $player.canMasturbate>> ==Masturbate== @@.thought;There's no way I'm doing that after what happened the last time I masturbated.@@\ <<else>> ==Masturbate== (You're not in the mood)\ <</if>>\ <</if>> <<set $location to "boysbathroom">>\<<set $player.towel to $player.usualTowel>>\ <<set $location to "boysbathroom">>\ <<if $day is 2>>\ <<display WashThoroughly2>>\ <<else>>\ <<if $player.arousal>=50 and (not $displayShavingPrompt and not $displaySecondShavingPrompt and not $player.canMasturbate) and not ($day>=18 and $day<=24) and not ($day>=50 and $day<=56)>>\ @@.thought;No, I've got to stop. I don't want to get...tempted.@@ <</if>>\ You finish up your shower and dry off, hurrying into your dorm room.\ <</if>> <<if $witch.invitation is true>>\ <<link "Head back to your room" "Witch Dorm Meeting">><<set $currentPassage to "Get Dressed">><</link>>\ <<elseif $day>=6 and $day is not 8>>\ <<display GetDressedAutomatic>>\ <<else>>\ [[Get dressed|Get Dressed]]\ <</if>>\<<if $day is 2>>\ <<display ShowerMasturbate2>>\ <<elseif $day is 4>>\ <<display ShowerMasturbateFemale>>\ <<elseif not $player.canMasturbate>>\ Your fingers trace over your pussy. Just that touch alone is enough to turn you on, and it's not long before a finger slips inside. Just as you find your clit, you have a moment of clarity. @@.thought;Why am I doing this? It'll just transform me@@ you realize suddenly. @@.thought;But I need this. Can't I do it just once?@@ You snap yourself out of it. @@.thought;No, <<print $player.firstname>>. Focus.@@ With a monumental effort, you remove your hand and finish up the shower.\ <<else>>\ Your fingers trace over your pussy. Just that touch alone is enough to turn you on, and it's not long before a finger slips inside. <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ Suddenly, the bathroom door opens, and you jump. Embarrassed, you remove your hand from your pussy. Moments later, you hear the sound of pee hitting the urinal. @@.thought;It's just@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy using the bathroom. I could have kept going!@@ The guy washes his hands and leaves, but the mood has been ruined.\ <<else>>\ Just then, the bell rings. @@.thought;Fuck!@@ You'll have to finish later.\ <</if>>\ <</if>> <<if $witch.invitation is true>>\ <<link "Head back to your room" "Witch Scorned">><<set $currentPassage to "Get Dressed">><</link>>\ <<else>>\ [[Get dressed|Get Dressed]]\ <</if>>\ <<if $day is 2>><<set $player.arousal to 0>><<else>><<increaseArousal 5>><</if>>\ <<set $player.towel to $player.usualTowel>>\ <<set $location to "boysbathroom">>\@@.thought;I can't risk them seeing my boobs!@@ You feel a little humiliated as you wrap the towel around your chest. You're well aware that this is how girls do it. @@.thought;I hope I don't transform from this. But I can't let anyone see my chest.@@ You look down at your body. With the towel wrapped around you in this way, <<if $player.legs>=3>>along with your smooth legs, <<elseif $player.legs is 2>>along with your smooth leg, <</if>>and what you have underneath, you feel extremely feminine. <<if not $player.towelTf>>\ You're about to step out of the shower, when you feel it. <<link "You're cold. And it's not just because you stepped out of the shower" TfPassagePicker>><<set $tfRecoverPassage to "Get Dressed">><<set $tfReason to "towel">><<set $tfCircumstances.location to "boys bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "the guys">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to true>><<set $player.towelTf to true>><</link>>\ <<else>>\ You hesitate as you step out of the shower, but you don't transform. You slowly exhale and make your way back to your room. [[Get dressed|Get Dressed]]\ <</if>>\ <<set $player.usualTowel to 2>>\ <<set $player.towel to 2>>\ <<set $location to "boysbathroom">>\You wrap your towel around your waist and exit the stall, hastily making your way towards the exit. @@.male;"Hey, <<print $player.firstname>>!"@@ @@.player;"Hey!"@@ you call back, not turning around. <<if $player.voice>=2>>\ @@.male;"<<print $player.firstname>>? Are you okay? Your voice sounds different."@@ @@.player;"Just a cold,"@@ you say. Suddenly worried that the guys will ask you about your girly voice, you add, @@.player;"I've got to get going."@@\ <<else>>\ @@.male;"You're not going to say hello?"@@ @@.player;"I just did,"@@ you say, feeling uncomfortable. If you turn around, they might see your boobs. @@.male;"What, are you in a rush or something?"@@ @@.player;"Yeah,"@@ you say, seizing the excuse. @@.player;"Sorry. I've gotta get going."@@\ <</if>> <<if $player.arousal>0>>\ The other guy starts to say something, but you don't give him a chance. The bathroom door closes behind you. Luckily, the hallway is empty, and you make it back to your room.\ <<else>>\ @@.male;"I bet you do,"@@ says the other guy, giving you a wink. @@.thought;Was he flirting with me? No, he must have heard me in the shower.@@\ <</if>> @@.thought;That was too close.@@ [[Get dressed|Get Dressed]] <<set $player.towel to 1>>\ <<set $location to "boysbathroom">>\You take your hands and move them to your breasts, the shower forgotten. It feels so good, and you let out a little moan. Who knew that they would feel so sensitive? You're not really sure how to do this, so you take turns squeezing each of your boobs. It feels good though, especially when your hands touch your nipples. They've gotten longer since you started the shower, and you're pretty sure that you're wet down there, though you don't dare find out. <<if $player.arousal<75>>\ The bathroom door closes, and you snap back to reality. @@.thought;Oh man, I'm in the boys shower, touching my boobs.@@ That thought sobers you up, and you finish the shower, and grab your towel. You're getting ready to go back to your dorm room when you hear a pair of male voices. @@.male;"Are you ready for the test?"@@ @@.male;"No way man, I'm going to fail."@@\ <<increaseArousal 5>>\ <<else>>\ The bathroom door closes, but you're so caught up in your pleasure that you hardly notice. You continue rubbing your boobs and tweaking your nipples until you suddenly start to shake. You clasp a hand over your mouth, but it's too late. You let out a moan, and an orgasm follows soon after. You collapse against the shower wall, panting heavily. Slowly, you become aware that you're not alone in the bathroom. <<if $player.voice is 4>>\ @@.male;"It sounds like some chick just got off."@@\ <<elseif $player.voice>=2>>\ @@.male;"It sounds like someone just got off."@@\ <<else>>\ @@.male;"It sounds like some dude just got off."@@\ <</if>> @@.male;"Hello?"@@ says his friend.\ <<set $player.arousal to 0>>\ <</if>> @@.thought;Shit! I have to get past them, and they're going to notice my boobs!@@ [[Wrap your towel around your chest and waist|Shower Boobs Cover]] [[Wrap your towel normally and hope they don't notice|Shower Boobs Uncovered]] [[Wait until they leave|Shower Boobs Wait]] <<set $location to "boysbathroom">>\@@.thought;I'm not going to risk it. I'll wait them out.@@ You turn off the water and dry off, while the boys continue talking. @@.thought;Come on. Finish up already!@@ After what feels like an hour, the bathroom door closes, and you peek your head around the curtain. They're gone, thankfully, and you hurry back to your room. @@.thought;That was too close.@@ [[Get dressed|Get Dressed]] <<set $player.towel to 1>>\ <<set $location to "boysbathroom">>\You start the shower and blink in surprise. It looks like your hair grew back. @@.thought;I shouldn't care. I've had hair on my legs all my life.@@ But as you stare at your hairy legs, <<if $player.masculinity<50>>something feels //wrong//, and <</if>>you're struck by a desire to fix it. @@.thought;It was so nice to run my hands along my legs and feel nothing but smooth skin.@@ [[Shave your legs again|Shower Shave]] [[Just finish your shower|Wash thoroughly]] <<set $location to "boysbathroom">>\As you start the shower, your eyes scan over your body, taking in your hairy legs. @@.thought;I could still trim them.@@ [[Shave your legs|Shower Shave]] [[Just finish your shower|Shower NoShave]] <<set $location to "boysbathroom">>\@@.thought;I shouldn't. Shaving my legs is so girly. And it's not even for a good reason, like @@<<if $player.shavedLegsForDate>>@@.thought;getting ready for a date.@@<<elseif $player.trimmedPubicHair>>@@.thought;going to the beach.@@<<else>>@@.thought;needing to get hair for a spell.@@<</if>> @@.thought;It's just because.@@ But as your eyes look over your ugly legs, //just because// sounds like a pretty compelling reason. @@.thought;Fuck it, I'm doing it. They'll look so much nicer when I'm done.@@ You wrap a towel around your <<if $player.usualTowel is 2>>body<<else>>waist<</if>> and run back to your room. You quickly find your razor and some shaving cream, and run back to the shower. Once you're there, you rub shaving cream on your legs and then carefully drag the razor over your skin. @@.thought;I really like how I can see more and more smooth skin after each stroke.@@ When you're finally done, you absent-mindedly run your hands over your hairless legs and finish showering. [[Get dressed|Get Dressed]] <<set $scenes.shavedLegsOnOwn to true>>\ <<set $player.legs to 3>>\ <<set $displayShavingPrompt to false>>\ <<set $displaySecondShavingPrompt to false>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $dayLastShaved to $day>>\ <<set $player.towel to $player.usualTowel>>\ <<set $location to "boysbathroom">>\@@.thought;No, I'm not going to shave my legs. That's way too girly.@@ <<if $player.feminine<2>>\ Instead, you simply start your shower, letting the water pour down on you. @@.thought;This feels so nice.@@ You stand there for a couple minutes, slowly feeling more alive. [[Wash thoroughly]]\ <<if $player.arousal>=50 and $player.canMasturbate and ($day<19 or $day>24) and ($day<50 or $day>56)>> [[Masturbate|Masturbate Shower]]\ <<elseif not $player.canMasturbate>> ==Masturbate== @@.thought;There's no way I'm doing that after what happened the last time I masturbated.@@\ <<else>> ==Masturbate== (You're not in the mood)\ <</if>>\ <<elseif $player.boobs>=2 and $player.arousal>=50>>\ You're just going to wash your hair and get clean. Nothing else. That's hard to do. As you're washing your body, your hand drifts over your chest, and you feel a tinge of pleasure. [[Touch your breasts some more|Shower Boobs]] [[Just finish the shower|Wash thoroughly]]\ <<else>>\ You're just going to wash your hair and get clean. Nothing else. <<if $player.arousal>=50 and ($day<19 or $day>24) and ($day<50 or $day>56)>>\ That's hard to do. You've been on edge, and your pussy is slick with your juices. You reach down to clean them up, but your hand lingers for longer than it has to. @@.thought;I'm already in the shower. It won't hurt to just keep my hand here.@@ You start to reach for your crotch. @@.thought;No!@@ With superhuman effort, you wrench your hand away. \ <<if $tfPassageIntro is "Masturbate Day 4">>\ You're horny, but you're not going to masturbate like a girl in the shower. Not with all these<<if $player.homosexuality>=30>> strong, muscular<</if>> guys around. @@.thought;I need to get off, though. Fuck! What can I do?...Maybe if I was alone and was watching some porn...@@\ <<else>>\ Whenever you masturbate, your body changes. You're not going to risk it, no matter how horny you are. @@.thought;I need to get off, though. Fuck! What can I do?@@\ <</if>>\ <<else>>\ You soap up and start to rinse yourself off, pointedly avoiding looking down.\ <</if>> [[Wash thoroughly]]\ <<if $player.arousal>=50 and $player.canMasturbate and ($day<19 or $day>22) and ($day<50 or $day>54)>> [[Masturbate|Masturbate Shower]]\ <<elseif not $player.canMasturbate>> ==Masturbate== @@.thought;There's no way I'm doing that after what happened the last time I masturbated.@@\ <<else>> ==Masturbate== (You're not in the mood)\ <</if>>\ <</if>>\ <<set $scenes.skippedShaving to true>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $player.towel to $player.usualTowel>>\ <<set $location to "boysbathroom">>\<<set $player.towel to 0>><<set $changeEndPassage to "Wear">>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $expectedOutfit to "casual">>\ <<else>>\ <<set $expectedOutfit to "school">>\ <</if>>\ <<display Clothes>> <<set $location to "dorm">>\<<if $player.ass>=4 and $player.ownsGirlPants is false>>\ <<display WearTorn>>\ <<elseif $day is 2>>\ <<display Wear2>>\ <<elseif $day is 3>>\ <<display Wear3>>\ <<elseif $day is 4>>\ <<display Wear4>>\ <<elseif $day is 5>>\ <<display Wear5>>\ <<elseif $day is 8>>\ <<display Wear8>>\ <<elseif $player.isWearingTampon is 0>>\ You shove more toilet paper into your <<if $player.underwear.panties>>panties<<else>>boxers<</if>> and pull them up. Already you can feel your heart racing at the thought of going through another day like this. @@.thought;I have to get something more effective.@@ But that would mean buying a tampon, and you don't know if you can bring yourself to that. You press your legs together, wondering if you really have a choice. <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ [[Think of something to do]]\ <<else>>\ [[Go to class]]\ <</if>>\ <<elseif $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ You automatically put on your school uniform, changing in the middle of your dorm room since Patrick and Marco are long gone. \ <<if $player.ass>1>>\ You notice that it fits a little differently. Before, it was slightly baggy on you. But now, your ass fills it out pretty well.\ <<elseif $player.boobs>=2 or $player.height>=2>>\ It still fits pretty well, all things considered.\ <<else>>\ It still fits pretty well. Despite the other changes, your body is still <<if $player.boobs is 1 or $player.height is 1>>mostly <</if>>the same as it was before the curse.\ <</if>>\ <<if $player.hasPanties and not $player.isWearingPanties>> \ Your boxers feel uncomfortable, and you wonder what it would be like to wear panties. @@.thought;No! I'm not going to wear them!@@\ <</if>>\ <<if $player.hasBra and $player.bra>> You're especially glad when you put your <<print $player.shirt.informalName>> on. The sight of your new chest with your <<print $player.bra.informalName>> looked way too feminine. @@.thought;At least my boobs won't bounce around@@ you think, before realizing how alien that thought should be to you.\ <<set $player.hasWornBra to true>>\ <<elseif $player.hasBra>> You wonder if you'll regret not wearing a bra. It //would// be more comfortable. @@.thought;No. I draw the line at wearing a bra.@@\ <<elseif $player.boobs>=2>> Your shirt feels rough and uncomfortable against your new breasts, and when you move around, you can feel them moving too. @@.thought;I need to do something about this.@@\ <<elseif $player.boobs is 1 and $player.ass<2 and (not $player.hasPanties or $player.isWearingPanties)>> \ Your shirt does feel a bit rough against your puffy nipples, though.\ <</if>> <<if $day is 50 and not $player.hasTampons>>\ [[Go to the mall|Mall]]\ <<else>>\ [[Go to class]]\ <</if>>\ <<else>>\ You put on your <<print $outfit>> <<if $outfit is "casual">>clothes<<else>>uniform<</if>>, looking forward to lounging around during the weekend. At least these clothes are comfy<<if $outfit is not "school">>, unlike your school uniform<</if>>. \ <<if not $player.pants.female and not $player.shirt.female>>\ To anyone else, you're wearing the same clothes as any other guy. \ <<if $player.underwear.panties is true and $player.bra>>\ Only you know that you're wearing a bra and panties. It feels like you have a kinky secret underneath your clothes.\ <<elseif $player.underwear.panties is true>>\ Only you know that you're wearing panties. It feels like you have a kinky secret underneath your <<print $player.pants.informalName>>.\ <<elseif $player.bra>>\ Only you know that you're wearing a bra. It feels like you have a kinky secret underneath your <<print $player.shirt.informalName>>.\ <<else>>\ They don't know that underneath your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>> is a pussy.\ <</if>>\ <<else>>\ You look down nervously at your <<if $player.pants.female>><<print $player.pants.informalName>><<if $player.shirt.female>> and <</if>><</if>><<if $player.shirt.female>><<print $player.shirt.informalName>><</if>>. You hope that nobody will be able to tell that you're wearing girls clothes, but you're not so sure.\ <</if>> [[Think of something to do]]\ <</if>>\ <<set $location to "dorm">>\<<if $day is 2>>\ <<display WeekendPlan2>> <<elseif $day>3>>\ What are you going to do? You've been looking forward to the weekend, but now that it's here, it feels like it would be a waste to just play video games when you can figure out about this curse or train. @@.thought;Would <<print $qb.firstname>> even want to train now? Probably not. I should wait until later.@@ <</if>>\ <<if $day is 2>>\ [[Play video games][$activity1 to "videogames"]] [[Explore the campus|ExploreCampus]]\ <<else>>\ <<display ExploreCampus>>\ <</if>>\ <<set $currentPassage to "Lunch">>\ <<set $location to "quad">>\<<set $location to "classroom">>\ <<if $day is 18>>\ <<display MorningClassPeriod>>\ <<elseif $player.ass>=4 and $timeOfDay is 1 and $player.ownsGirlPants is false>>\ <<display MorningClassPants>>\ <<elseif $player.feet is 2 and $player.ownsGirlShoes is false and $timeOfDay is 1>>\ <<display MorningClassShoes>>\ <<elseif $day is 4>>\ <<display MorningClass4>>\ <<elseif $day is 5>>\ <<display MorningClass5>>\ <<elseif $day is 6>>\ <<display MorningClass6>>\ <<elseif $day is 7>>\ <<display MorningClass7>>\ <<elseif $day is 8>>\ <<display MorningClass8>>\ <<elseif $scenes.handwritingProgress is 1>>\ <<display "MorningClass Handwriting">>\ <<elseif $scenes.handwritingProgress is 2>>\ <<display "MorningClass Handwriting Exposed">>\ <<elseif $player.boobs>=4 and $player.bra is not null and not $scenes.braVisibleInClass>>\ <<display MorningClassHeat>>\ <<elseif $player.feminine>=14 and (not $witch.inspector or $witch.inspector is 0) and $dayOfWeek is not "Friday">>\ <<display "MorningClass Inspector">>\ <<elseif $witch.inspector is 1>>\ <<display "MorningClass WitchBack">>\ <<elseif $player.arousal>=75 and random(1,6) is 1>>\ <<display RomanHistory>>\ <<elseif $day is 11>>\ You walk into bio and sit down<<if $player.crossesLegs>>, crossing your legs at the knee<</if>>. Some of the guys nod at you, and you give them a nod back, but your heart isn't in it. Usually, you would go talk and joke with them before class started, but now something seems different. They don't know anything's different about you, at least as far as you can tell, so that's not it. @@.thought;No, it's more that I don't have that much in common with them anymore.@@ That thought makes you feel a little sad. You've lost your muscles<<if $player.cock is 0>> and your masculinity<</if>>, and now you're losing your friends too. The classes themselves pass uneventfully. You're a little nervous about History, <<if $player.crush is $witch.firstname>>and you're happy when <<print $witch.firstname>> turns around and talks to you in the couple minutes before class starts.<<else>>but luckily, <<print $witch.firstname>> ignores you.<</if>> [[Soon, it's time for lunch|Lunch][$leftCharImage to null;$rightCharImage to null]] <<set $player.leadership to $player.leadership-1>>\ <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<else>>\ You sit through your morning classes, and soon it's time for lunch. <<display "Lunch">>\ <</if>>\<<if $day is 2>>\ <<display VideoGames2>>\ <<else>>\ [[Lunch]]\ <</if>> <<set $location to "dorm">>\<<if $day is 2>>\ <<display ExploreCampus2>>\ <<if $scenes.workOutMachines is 0>> [[Weight Room][$activity1 to "gym"]]\ <</if>>\ <<elseif $day is 3>>\ <<display ExploreCampus3>>\ <<if $scenes.workOutMachines is 0>> [[Weight Room][$activity1 to "gym"]]\ <</if>>\ <<else>>\ <<display ExploreCampusNormal>>\ <</if>>\ <<set $location to "quad">>\<<display WeightRoomIntro>><<passTime 2>>\ <<if $day is 2>>\ <<display Lunch2>>\ <<elseif $day is 3>>\ <<display Lunch3>>\ <<elseif $day is 28>>\ <<display "Lunch Halloween">>\ <<elseif $day>=$qb.dayOfDate and $qb.date is $player.firstname and not $scenes.qb.movieDate>>\ <<if $qb.dateHelp is $girlfriend.firstname>>\ <<display "QBDate Girlfriend Makeover">>\ <<else>>\ <<display "QBDate Witch Makeover">>\ <</if>>\ <<elseif $day>=$witch.dayOfDate and $witch.date is $player.firstname and not $scenes.witch.hikingDate>>\ <<display "WitchDate Girlfriend Makeover">>\ <<elseif $day>=$girlfriend.dayOfDate and $player.datingGirlfriend and not $scenes.girlfriend.romcomDate>>\ <<display "GirlfriendDate3 Lunch">>\ <<elseif $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<display LunchWeekday>>\ <<else>>\ <<display LunchWeekend>>\ <</if>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $currentPassage to "Afternoon">>\ <<else>>\ <<set $currentPassage to "Gym">>\ <</if>>\<<passTime>><<shouldSeeTherapist>>\ <<if $day is 2>>\ <<display HomecomingIntro>>\ <<elseif $day is 3>>\ <<display Dinner3>>\ <<elseif $day is 45 and $timeOfDay is 3>>\ <<if $realityChange>>\ <<display "RealityChange Parents Introduce">>\ <<elseif $player.feminine<21>>\ <<display "ParentVisit Male Start">>\ <<else>>\ <<display "ParentVisit Female Start">>\ <</if>>\ <<elseif $shouldSeeTherapist and ($dayOfWeek is "Saturday" or $dayOfWeek is "Sunday")>>\ <<display "Dinner Weekend Therapist">> <<spyOnClub>>\ <<else>>\ <<display DinnerWeekend>> <<spyOnClub>>\ <</if>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $currentPassage to "Night">>\ <<else>>\ <<set $currentPassage to "Evening">>\ <</if>>\<<passTime 2>>\ <<if $day is 4>>\ <<display Gym4>>\ <<elseif $day is 5>>\ <<display Gym5>>\ <<elseif $day is 18 or $player.isWearingTampon is 0>>\ <<display GymPeriod>>\ <<elseif $player.boobs>=3 and not $player.wearsShirtForSwimming>>\ <<display "Gym Shirt Introduce">>\ <<elseif $player.boobs is 2 and (not visited("Gym Bra Start") or ($player.bra and not visited("Gym Bra Hide") and not visited("Gym Bra Sneak")))>>\ <<display "Gym Bra">>\ <<elseif $witch.date is $player.firstname and not $scenes.witch.hikingDate and not $scenes.girlfriend.agreedToHelpWithWitchDate>>\ <<display "Gym Girlfriend Prepare Start">>\ <<elseif $player.wearsShirtForSwimming and not $scenes.swimming.onepieceIntroduced>>\ <<display "Gym Onepiece Start">>\ <<elseif $scenes.swimming.onepieceIntroduced and $player.wearsOnepiece is false>>\ <<if $player.arousal>=75 and not ($day>18 and $day<=24) and not ($day>=50 and $day<=56) and random(1,5)<=2>>\ <<display "Gym Orgasm">>\ <<else>>\ <<display "Gym DecideNoToOnepiece">>\ <</if>>\ <<elseif $player.crush is $qb.firstname and $rival.gymConfrontation is "" and $witch.date is not $player.firstname>>\ <<display "Gym Rival">>\ <<elseif $player.wearsOnepiece>>\ <<if $player.arousal>=75 and not ($day>18 and $day<=24) and not ($day>=50 and $day<=56) and random(1,5)<=2>>\ <<display "Gym Orgasm">>\ <<elseif not settings.speedup or not $scenes.swimming.sawSelfInMirror or ($attractivenessScore>=36 and $scenes.swimming.onepieceFemLevel<3) or ($attractivenessScore>=24 and $scenes.swimming.onepieceFemLevel<2)>>\ <<display "Gym Onepiece Regular">>\ <<else>>\ Gym class passes mercifully quickly. The other kids are even getting used to you wearing a onepiece for swimming. <<display AfternoonClass>>\ <</if>>\ <<elseif ($day>18 and $day<=24) or ($day>=50 and $day<=56)>>\ <<display GymPeriod>>\ <<elseif $day>=7 and not $scenes.swimming.lostTrunks>>\ <<if $player.arousal>=75 and $day>7 and random(1,5)<=2>>\ <<display "Gym Orgasm">>\ <<else>>\ <<display Gym7>>\ <</if>>\ <<elseif $player.arousal>=75 and random(1,5)<=2>>\ <<display "Gym Orgasm">>\ <<elseif settings.speedup>>\ Gym class passes mercifully quickly, and you change back into your uniform without incident. <<display AfternoonClass>>\ <<else>>\ <<display GymNormal>>\ <</if>>\<<if ($player.pants is null or $player.pants.properName is "Swim Trunks" or $player.pants.properName is "Blue One-Piece Swimsuit")>><<finishSexScene>><</if>>\ <<if $day is 6>>\ <<display LanguageProject>>\ <<elseif $day is 7>>\ <<display LanguageProjectPressure>>\ <<elseif $day is 8>>\ <<display LanguageProjectBlamed>>\ <<elseif $day is 29>>\ <<display PepRally>>\ <<elseif $witch.inspector is 5 and $player.feminine>=21>>\ <<display "Afternoon Inspector">>\ <<elseif $witch.learnMagic is 7 and ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday")>>\ <<display "Witch SkipClass">>\ <<elseif $day is 11>>\ <<display "Spanish Default">>\ <<elseif $player.arousal>=75 and random(1,3) is 1>>\ <<display "Spanish Substitute">>\ <<else>>\ <<display "Evening">>\ <</if>>\ <<if $witch.inspector>2 and $witch.inspector<5>><<set $witch.inspector to $witch.inspector+1>><</if>>\<<shouldSeeTherapist>>\ <<passTime 3>>\ <<if $day is 47 and $witch.ultimatum>>\ <<display "AfterSchool WitchUltimatum Start">>\ <<elseif $witch.removeCurse is 3 and $day>=$scenes.witch.dayOfParty and $dayOfWeek is "Tuesday" and $witch.inspector is not 1 and not $skipHeist>>\ <<display "Witch RemoveCurse 4">>\ <<elseif $shouldSeeTherapist>>\ <<display "AfterSchool Therapist">>\ <<elseif $witch.learnMagic is 8 and $day>19 and ($dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday")>>\ <<display "AfterSchool Witch TherapistSuggestion">>\ <<elseif $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ You force yourself to do homework. It's not fun, and you feel a little stupid when you have to reread the same paragraph in the textbook for the third time, but you finish it and feel productive. [[Continue|Night]]\ <<set $location to "classroom">>\ <<elseif $day is 4>>\ <<display AfterSchool4>>\ <<elseif $day is 5>>\ <<display AfterSchool5>>\ <<elseif $day is 6>>\ <<display AfterSchool6>>\ <<elseif $day is 7>>\ <<display RaidOrProject>>\ <<elseif $day is 8>>\ <<display AfterSchool8>>\ <<elseif $day is 11 or $day is 13>>\ <<display AfterSchool11>>\ <<elseif $day is 15 or $day is 22 or $day is 29>>\ <<display AfterSchoolGame>>\ <<elseif $day is 18 and $player.isWearingTampon is 1>>\ <<display "AfterSchool TamponChange">>\ <<elseif $day is 18 and $garcia.detention is true>>\ <<display AfterSchoolDetention>>\ <<elseif $day>=18 and $day<=21 and ($player.isWearingTampon is 0 or ($player.underwear.panties is false and (not $pantyRaid or $pantyRaid.takenFrom is "")))>>\ <<display AfterSchoolShopping>>\ <<elseif $day>24 and ($day<50 or $day>56) and $player.datingGirlfriend and $scenes.friends.girlfriendBeachDate and $dayOfWeek is not "Tuesday" and not $girlfriendMallDateDay>>\ <<display "AfterSchool GirlfriendDate">>\ <<elseif $day>24 and ($day<50 or $day>56) and $scenes.friends.qbMovieDate and (($dayOfWeek is not "Sunday" and $dayOfWeek is not "Monday") or $scenes.ritual>0) and $dayOfWeek is not "Tuesday" and not $qbMallDateDay>>\ <<display "AfterSchool QBDate">>\ <<else>>\ <<display "AfterSchool Default">>\ <</if>>\ <<spyOnClub>>\ <<if $skipHeist>><<unset $skipHeist>><</if>>\<<passTime 4>>\ <<set $currentPassage to "Sleep">>\ <<if $day is 8>>\ <<display "Game 2">>\ <<elseif $day is 15>>\ <<display "Game 3">>\ <<elseif $day is 22>>\ <<display "Game 4">>\ <<elseif $day is 29>>\ <<if $player.skillCurse<4>>\ <<display "Game 5">>\ <<else>>\ <<display "Game 5 NotAllowed">>\ <</if>>\ <<elseif $day is 64 and $team.wins>=6>>\ <<display "Semifinals">>\ <<elseif $dayOfWeek is "Friday" and $day<=57 and not $scenes.friends.realizedElimination>>\ <<display FootballGame>>\ <<elseif $day is 18 and not $scenes.friends.realizedElimination>>\ <<display "Team Practice 5">>\ <<elseif $day is 20 and not $scenes.friends.realizedElimination>>\ <<display "Team Practice 6">>\ <<elseif $day is 25 and not $scenes.friends.realizedElimination>>\ <<display "Team Practice 7">>\ <<elseif ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") and $day>25 and $player.skillCurse<4 and not $scenes.friends.realizedElimination>>\ <<display "Team Practice Default">>\ <<else>>\ @@.thought;It's nighttime already? How did the time pass so fast?@@ <<if $player.pout>>You pout, annoyed that you didn't do<<else>>You're annoyed at yourself for not doing<</if>> more during the day. You've got to figure out a way to reverse this curse! On the other hand, you've been feeling a lot less social since your transformation. @@.thought;If I shut myself up in my room and play video games, I just have to wait until the end of the football season. But then I'd need me or <<print $qb.firstname>> to win the championship or I'd be stuck like this!@@ That idea is too horrible to think about, so you turn your mind back to picking an activity to do. <<if $player.isWearingTampon is 0>>\ ==Work out in the gym== @@.thought;Not without a tampon@@\ <<else>>\ [[Work out in the gym|Work Out]]\ <</if>> <<link "Research witches" $libraryPassage>><</link>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7>> <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Sleep">><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Sleep">><</link>>\ <</if>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Talk to <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Talk to <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Talk to $witch.firstname" "WitchPassagePicker">><</link>>\ <</if>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==Go see <<print $qb.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $qb.contentAvailable is "onPeriod">> ==Go see <<print $qb.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Go see $qb.firstname" "QBPassagePicker">><</link>>\ <</if>> <<link "Do homework" $homeworkPassage>><</link>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> <<link "Go to the library" "Library ResearchRitual">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>>\ <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=54)>> ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24 or $day is 55 or $day is 56>> ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>> [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>> <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">> ==Masturbate== (You don't want to transform again!)\ <<else>> <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Sleep">><</link>>\ <</if>>\ <<else>> ==Masturbate== (You're not in the mood)\ <</if>> <<spyOnClub>>\ <<set $location to "quad">>\ <</if>>\<<set _sleepLocation to "dorm">><<set _stayDressed to false>>\ <<if $day is 29 and $player.skillCurse is 4>>\ <<display "Game 5 News">>\ <<elseif $day is 28>>\ <<display "Sleep Halloween">>\ <<elseif $player.isWearingTampon is 3>>\ <<set _stayDressed to true>><<display "Sleep Tampon Change">>\ <<set _sleepLocation to "boysbathroom">>\ <<elseif $day is 42 and visited("WakeUpParentVisit CallGirlfriend Options")>>\ <<display "Sleep ParentVisitSpells">>\ <<elseif $girlfriend.dateMarcoPermission>0 and not $scenes.girlfriend.marcoDream>>\ <<display "Sleep Marco Conversation">>\ <<elseif $player.girlyHandwriting and $scenes.handwritingProgress is 0 and $dayOfWeek is not "Friday" and $dayOfWeek is not "Saturday" and $day<70>>\ <<display "Handwriting Essay">>\ <<elseif $player.buttplugCurse is true>>\ <<display "Patrick Masturbate">>\ <<else>>\ <<if $day is 2>>\ <<display Sleep2>>\ <<elseif $day is 4>>\ <<display Sleep4>>\ <<elseif $day is 5>>\ <<display Sleep5>>\ <<elseif $day is 6>>\ <<display Sleep6>>\ <<elseif $day is 7>>\ <<display Sleep7>>\ <<elseif $player.isWearingTampon is 0>>\ Before going to bed, you duck into the bathroom, remove the bloody toilet paper from your <<if $player.isWearingPanties>>panties,<<else>>underwear,<</if>> and replace it with an even larger wad, praying it will last through the night.\ <<set _sleepLocation to "boysbathroom">>\ <<elseif $player.teddyBear>>\ You're still feeling tired and humiliated, but when you see your life-size teddy bear in your bed, everything feels better. You wrap an arm around him, and you're still cuddling him when you fall asleep.\ <<set $player.confidence to $player.confidence+either(0,0,1)>>\ <<else>>\ You're feeling tired from the day, the humiliation, and everything you've been through recently. When you lie down to sleep, you're out like a light.\ <</if>> <<if $girlfriend.dateMarcoPermission is 1>>\ [[Sleep|Dream][$leftChar to null]]\ <<elseif settings.speedup and $day is not 4 and $day is not 6>>\ <<set $leftChar to null>>\ <<display Dream>>\ <<else>>\ [[Sleep|Dream][$leftChar to null]]\ <</if>> <<if $girlfriend.dateMarcoPermission is 1>> [[Tell Marco you changed your mind|Sleep Marco ChangedMind]]\ <</if>>\ <</if>>\ <<if not _stayDressed>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if not $player.underwear and $casualClothes.underwear and ($casualClothes.underwear.panties or not $curseActive)>>\ <<set $player.underwear to $casualClothes.underwear>>\ <</if>>\ <</if>>\ <<set $location to _sleepLocation>>\<<passTime 4>>\ <<if $player.isWearingMakeup>><<set $player.isWearingMakeup to false>><</if>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if not $player.underwear and $casualClothes.underwear and ($casualClothes.underwear.panties or not $curseActive)>>\ <<set $player.underwear to $casualClothes.underwear>>\ <<elseif not $player.underwear>>\ <<for _i to 0;_i<$clothesInventory.underwear.length;_i++>><<capture _i>><<if $clothesInventory.underwear[_i].panties>><<set $player.underwear to $clothesInventory.underwear[_i].panties>><</if>><</capture>><</for>>\ <</if>>\ <<set $location to "dorm">>\ <<set _skipToWakeUpPassage to false>>\ <<if $day>70>>\ This is the End of Content. You can save your game here and you'll be able to continue when this path is updated.\ <<else>>\ <<if $day>=4>>\ As you lay in bed, waiting to go to sleep, you think over the day that you had.\ <<if $day+1 is $qb.dayOfDate or $day+1 is $girlfriend.dayOfDate or $day+1 is $witch.dayOfDate>> @@.thought;I almost forgot! My date with@@ <<if $qb.dayOfDate is $day+1>>@@.thought;<<print $qb.firstname>>@@<<elseif $witch.dayOfDate is $day+1>>@@.thought;<<print $witch.firstname>>@@<<else>>@@.thought;<<print $girlfriend.firstname>>@@<</if>> @@.thought;is tomorrow!@@\ <<else>>\ <<if $witch.inspector is 6 and $scenes.witch.inspectorReaction is "like" and $qb.date is not $player.firstname>> @@.thought;I can't believe I told that Ms. Winters a lady a different story than <<print $witch.firstname>> told her. I hope I didn't get her in trouble!@@\ <</if>>\ <<if $visitedQBPractice is 7 and $day>=18 and $player.crush is $qb.firstname and $rival.qbRelationshipQuestion and $rival.overheard>> @@.thought;I should keep practicing with <<print $qb.firstname>>.@@\ <<elseif $scenes.qb.sawRivalAtLake and not $player.datingQuarterback and $qb.date is not $rival.firstname and visited("QB Lake Busy")>=visited("QB Lake") and previous() is not "QB Lake Leave" and previous() is not "QB RoadHead Finish" and previous() is not "QB RoadHead Lake Cum">> @@.thought;I can't believe <<print $qb.firstname>> went to the lake with <<print $rival.firstname>>. Are they dating?...No, I don't think so. It sounded like he wanted to hook up with both of us.@@\ <<elseif $scenes.girlfriend.encouragedToDateQB and $player.homosexuality>=30 and $witch.date is not $player.firstname and $qb.hookedUp>0 and $player.openRelationship and not $scenes.qb.hookedUpWithRival>> <<if $scenes.qb.sexAtLake>> @@.thought;It was nice, hooking up with <<print $qb.firstname>> at the lake. We should go again.@@\ <<else>> @@.thought;<<print $girlfriend.firstname>> said I should go to the lake with <<print $qb.firstname>>.@@\ <</if>>\ <<elseif $visitedQBPractice is 0 and ($qb.promisedPractice or $witch.finishedBackstoryScene)>> @@.thought;I should practice with <<print $qb.firstname>>.@@\ <<elseif $visitedQBPractice>=1 and not ($visitedQBPractice>=3 and $day<11) and ($visitedQBPractice<6 or ($visitedQBPractice is 6 and $day>=18 and $player.crush is not $witch.firstname and ($girlfriend.dateMarcoPermission is 2 or ($girlfriend.dateMarcoPermission is 0 and ($player.relationships.length is 0 or $player.openRelationship)))))>> @@.thought;I should keep practicing with <<print $qb.firstname>>.@@\ <</if>>\ <<if $player.datingGirlfriend and ($scenes.qb.talkToGirlfriendRequest or $scenes.witch.breakupRequest) and $girlfriend.dateMarcoPermission is 0>> <<if $scenes.qb.talkToGirlfriendRequest>> @@.thought;<<print $qb.firstname>> doesn't want to go further with me unless I talk to <<print $girlfriend.firstname>>...I feel bad. <<print $girlfriend.firstname>> has been so supportive. I don't want to break up with her. But@@ <<if $player.homosexuality>=50>>@@.thought;I like guys now.@@<<else>>@@.thought;I really like <<print $qb.firstname>>.@@<</if>> @@.thought;And who knows, maybe <<print $girlfriend.firstname>> will be cool with it?@@\ <<else>> @@.thought;<<print $witch.firstname>> doesn't want to go further with me unless I talk to <<print $girlfriend.firstname>>...I feel bad. <<print $girlfriend.firstname>> has been so supportive. But I really like <<print $witch.firstname>>. It's the right thing to do. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it.@@\ <</if>>\ <</if>>\ <<if $player.datingGirlfriend and $day>=15>>\ <<if $player.openRelationship and $day-$scenes.girlfriend.breakupDay>=5 and $scenes.girlfriend.marcoSexScenes is 0 and ($visitedQBPractice>=7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector)))) and not ($girlfriend.knowsSecret and (($day>=18 and $day<=24) or ($day>=50 and $day<=56)))>> <<if $scenes.girlfriend.daysSinceSex>=3>> @@.thought;It's been a while since me and <<print $girlfriend.firstname>> hung out.@@\ <<else>> @@.thought;I really like hanging out with <<print $girlfriend.firstname>>. I'm so glad we're still together.@@\ <</if>>\ <<elseif $scenes.girlfriend.marcoIntroductionDay>0 and $day-$scenes.girlfriend.marcoIntroductionDay>=3 and $player.openRelationship and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes is 1 and ($day<18 or $day>24) and ($day<50 or $day>56)>> @@.thought;That was so embarrassing when <<print $girlfriend.firstname>> caught me watching her and Marco. Hopefully she forgot about it.@@\ <<elseif $scenes.girlfriend.marcoIntroductionDay>0 and $day-$scenes.girlfriend.marcoIntroductionDay>=3 and $player.openRelationship and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes>1 and $scenes.girlfriend.failedMarcoSexScene and $player.voice>=3 and ($day<18 or $day>24) and ($day<50 or $day>56)>> @@.thought;Now that I've got a higher voice, I wonder if I could hook up with Marco again.@@\ <</if>>\ <<if not $scenes.girlfriend.bikiniToBeach>> <<if not $girlfriend.knowsSecret>> @@.thought;It's so hard to maintain my relationship with <<print $girlfriend.firstname>>. I'm sure she suspects there's something going on. Should I just tell her about my pussy?@@\ <<elseif $curseActive and not $scenes.girlfriend.wentToBeach>> @@.thought;I've worn <<print $pantyRaid.takenFrom>>'s panties for so long. I need to get this curse removed so I can wear something different!@@\ <<elseif $curseActive>> @@.thought;I had a really good time at the beach with <<print $girlfriend.firstname>>. I'd like to go again, but I can't as long as I have to wear <<print $pantyRaid.takenFrom>>'s panties.@@\ <<elseif not $scenes.girlfriend.wentToBeach and $scenes.swimming.lostTrunks>> @@.thought;It's been so long since I've hung out with <<print $girlfriend.firstname>> outside of Pinewood.@@\ <<elseif $scenes.girlfriend.wentToBeach and $player.boobs<=1>> @@.thought;It was so nice going to the beach with <<print $girlfriend.firstname>>, even though I had to wear her bikini bottoms. I'm just lucky she didn't make me put on a top too.@@\ <<else>> @@.thought;It's been a while since me and <<print $girlfriend.firstname>> went on a date.@@\ <</if>>\ <<elseif not $scenes.friends.girlfriendBeachDate>> @@.thought;Ever since I started transforming, things have felt different between me and my friends. I should try to talk to them more. Maybe about my date with <<print $girlfriend.firstname>>?...I'll just leave out the part about me wearing a bikini too.@@\ <<elseif not $girlfriendMallDateDay and $dayOfWeek is "Monday">> @@.thought;It's been a while since me and <<print $girlfriend.firstname>> went on a date.@@\ <<elseif $girlfriendMallDateDay and not $scenes.friends.girlfriendMallDate>> @@.thought;Ever since I started transforming, things have felt different between me and my friends. I should try to talk to them more. Maybe about my date with <<print $girlfriend.firstname>>?...I'll just leave out the part about me@@ <<if not $scenes.caughtInDressByGarcia>>@@.thought;almost@@ <</if>>@@.thought;trying on a dress.@@\ <<elseif $sexShopUnlocked and not $player.hasStrapon>> @@.thought;<<print $girlfriend.firstname>> wanted me to get a strap-on. I wonder if they sell them at the mall.@@\ <</if>>\ <<elseif ($girlfriend.dateMarcoPermission is 2 or ($girlfriend.dateMarcoPermission is 0 and ($player.relationships.length is 0 or $player.openRelationship))) and ($visitedQBPractice is 7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector)))) and not $scenes.girlfriend.girltalk>> @@.thought;Things have been awkward with <<print $girlfriend.firstname>> ever since@@ \ <<if $player.datingGirlfriend and $player.openRelationship>>\ @@.thought;I told her I wanted to date@@ <<if $visitedQBPractice>=7>>@@.thought;<<print $qb.firstname>>.@@<<else>>@@.thought;<<print $witch.firstname>>.@@<</if>>\ <<else>>\ @@.thought;we broke up.@@\ <</if>> \ @@.thought;I wish I could talk to her again.@@\ <</if>>\ <</if>>\ <<if $day is 44 and $girlfriend.inWitchcraftClub and $player.feminine>=7>> @@.thought;Shit! My parents are visiting tomorrow! What am I going to do?@@ You look down over your feminized body and imagine your dad rejecting you. @@.thought;Wait! <<print $girlfriend.firstname>> is a witch. Maybe she could do a spell that would fix this.@@\ <</if>>\ <<if $rival.gymConfrontation is not "" and $rival.overheard and not $rival.qbRelationshipQuestion>> @@.thought;I haven't sat with <<print $qb.firstname>> and <<print $witch.firstname>> at lunch for a while. I wonder what they're up to.@@\ <<elseif $rival.gymConfrontation is not "" and not $rival.overheard and $rival.qbRelationshipQuestion>> @@.thought;I haven't sat with my friends at lunch for a while. I wonder what they're up to.@@\ <</if>>\ <<if $player.voice>0 and $player.feet is 0>> <<if not $player.controlQuestIntroduced>> @@.thought;I keep transforming and there's no way to stop it! I wonder if <<print $witch.firstname>> knows a spell that could help me out.@@\ <<elseif not $player.controlQuestCompleted>> @@.thought;It sucks that <<print $witch.firstname>> can't stop my transformations but it'll be nice to be able to control them. I just need to give her some of my hair...my leg hair.@@\ <<else>> @@.thought;Okay, I got the hair I needed for <<print $witch.firstname>>. I just need to do the spell with her.@@\ <<if $player.legs>1>> \ @@.thought;I can't believe I@@ <<if $scenes.legShaver is "witch">>@@.thought;let her shave@@<<else>>@@.thought;shaved@@<</if>> @@.thought;my@@ <<if $player.legs>=3>>@@.thought;legs@@<<else>>@@.thought;leg@@<</if>> @@.thought;though.@@\ <</if>>\ <</if>>\ <</if>>\ <<if $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10>> @@.thought;I'm so horny, and there's nothing I can do without triggering another transformation.@@ You <<if $player.pout>>pout<<else>>frown<</if>> in frustration. @@.thought;Although...I already transformed twice from masturbating. Maybe if I did it again, I wouldn't transform?@@\ <</if>>\ <<if visited("Shower Boobs") and not $player.towelTf>> @@.thought;I feel so nervous showering around@@ <<if $player.masculinity>=50>>@@.thought;other @@<</if>>@@.thought;guys now. All they'd have to do is look at my chest and they'd see my boobs!@@\ <</if>>\ <<if (($scenes.girlfriend.talkedAboutParentVisit and $girlfriend.inWitchcraftClub) or $witch.learnMagic is 4) and $scenes.ritual is 0>> @@.thought;Okay, I need to do the ritual to see if I can be a witch, but I don't know what the ritual is. I'll need to find out somehow. Maybe the library has some information on it?@@\ <<elseif $scenes.ritual is 2>> @@.thought;I have everything I need for the ritual. I just need to do it.@@\ <<elseif $scenes.ritual is 1>> @@.thought;Okay, I know what I need for the ritual. I just have to go buy some candles.@@\ <</if>>\ <<if $scenes.caughtByGarcia and $garcia.suspicion>=2 and ($dayOfWeek is "Monday" or $dayOfWeek is "Saturday" or ($introducedTransPossibility and not ($scenes.trans.girlfriendConversation and $scenes.therapist.qbConversation and $scenes.therapist.witchConversation)))>> <<if $therapySessionsAttended is 0>> @@.thought;Mrs. Garcia keeps trying to get me to go to therapy. I don't want to go, but maybe it will be nice to talk about what's going on with somebody else. I'll just need to be careful not to tell him too much.@@\ <<elseif not $introducedTransPossibility and $scenes.caughtInDressByGarcia and $therapySessionsAttended>=4>> @@.thought;I have another therapy session tomorrow...oh no. It's going to be so awkward if Mrs. Garcia told her husband that she saw me in a dress.@@\ <<elseif not $introducedTransPossibility>> @@.thought;I have another therapy session tomorrow. I should go. Talking to Mr. Garcia actually makes me feel better.@@\ <<elseif $scenes.trans.girlfriendConversation and $scenes.therapist.qbConversation and $scenes.therapist.witchConversation>> @@.thought;I've talked to <<print $girlfriend.firstname>>, <<print $qb.firstname>> and <<print $witch.firstname>> about coming out as trans. I just need to tell Mr. Garcia what I want to do.@@\ <<else>> @@.thought;Is Mr. Garcia right? Would I be better off coming out as trans? It's scary, but he said I should talk about it with my friends. I still need to talk to@@ \ <<if not $scenes.trans.girlfriendConversation and not $scenes.therapist.qbConversation and not $scenes.therapist.witchConversation>>\ @@.thought;them.@@\ <<elseif not $scenes.trans.girlfriendConversation>>\ @@.thought;<<print $girlfriend.firstname>>@@<<if not $scenes.therapist.qbConversation>> @@.thought;and <<print $qb.firstname>>.@@<<elseif not $scenes.therapist.witchConversation>> @@.thought;and <<print $witch.firstname>>.@@<<else>>@@.thought;.@@<</if>>\ <<elseif not $scenes.therapist.qbConversation>>\ @@.thought;<<print $qb.firstname>>@@<<if not $scenes.therapist.witchConversation>> @@.thought;and <<print $witch.firstname>>.@@<<else>>@@.thought;.@@<</if>>\ <<else>>\ @@.thought;<<print $witch.firstname>>.@@\ <</if>>\ <</if>>\ <</if>>\ <<if ($dayOfWeek is "Wednesday" or $dayOfWeek is "Friday") and not $player.inWitchcraftClub and ($witch.learnMagic is 7 or (not $scenes.witch.spiedOnClub and $scenes.girlfriend.witchcraftClubPlan>0))>>\ <<if $witch.learnMagic is 7>> @@.thought;<<print $witch.firstname>> said I should go to the Witchcraft Club tomorrow and she thinks she can get them to let me in!@@ Then, you remember what else <<print $witch.firstname>> said. @@.thought;She wants me to wear a dress, so they'll know I'm serious. It makes sense I guess, but I can't believe I have to do it.@@\ <<elseif not $scenes.witch.spiedOnClub and $scenes.girlfriend.witchcraftClubPlan>0>> @@.thought;The Witchcraft Club is meeting tomorrow! And <<print $girlfriend.firstname>> is going to try to join it.@@ You think for a moment. @@.thought;I should wait nearby, just to make sure she's okay.@@\ <</if>>\ <<elseif ($dayOfWeek is "Saturday" or $dayOfWeek is "Monday") and $witch.learnMagic is 8 and $day>28>> @@.thought;The witches will let me join their club if I let them change my reality, but is that really worth it? Then everybody will think I've always been a girl!...But there's no other way to become a witch, unless I want to tell everyone that I'm trans.@@\ <<elseif $witch.learnMagic is 6 and $player.isWearingTampon is not 0>> @@.thought;<<print $witch.firstname>> said the Witchcraft Club was going to talk about whether I could join. I wonder what they decided.@@\ <<elseif $witch.learnMagic>2 and $witch.learnMagic<=3>> @@.thought;I transformed when I told <<print $witch.firstname>> that I wanted to be a witch. I should go get tutored by her so I didn't transform for no reason.@@\ <<elseif $witch.learnMagic is 2 and $player.arcana<10>> @@.thought;I need to study more about witchcraft. And then maybe <<print $witch.firstname>> will let me do magic.@@\ <<elseif $witch.learnMagic is 2 and $scenes.yoga<2 and $scenes.witch.toldToDoYoga>> @@.thought;<<print $witch.firstname>> said I need to do yoga before I can do magic.@@\ <<hasClothingItem "Yoga Pants" "pants">>\ <<if not $hasClothingItem and $scenes.yoga is 1>> \ @@.thought;I'll need to get yoga pants first though.@@\ <</if>>\ <<elseif $witch.learnMagic is 2 and visited("Witch LearnMagic 3 Refuse") and $scenes.witch.toldToDoYoga>> @@.thought;I did yoga like <<print $witch.firstname>> wanted. I should see if she'll let me do magic.@@\ <<elseif $witch.learnMagic is 2>> @@.thought;I wonder if <<print $witch.firstname>> thinks I'm ready to learn magic now.@@\ <<elseif $witch.learnMagic is 1 and $scenes.witch.refusedToDoWitchcraftScene2 and $readBook1 and $player.controlQuestKnowledge>> @@.thought;I know <<print $witch.firstname>> said I wasn't ready to do magic earlier. But when she said the spell to let me control my transformations, I said it too. So maybe I@@ @@.thought;can@@ @@.thought;do magic after all? I should ask her if I'm ready now.@@\ <<elseif $witch.removeCurse is 3 and $day+1>=$scenes.witch.dayOfParty and $dayOfWeek is "Monday" and $witch.inspector is not 1>> @@.thought;I almost forgot! Tomorrow's the party. Me and <<print $witch.firstname>> are going to go there and try to steal a book.@@\ <<elseif $witch.removeCurse is 2 and $scenes.witch.refusedToDoWitchcraftScene2 and $player.controlQuestKnowledge>> @@.thought;The last time I talked to <<print $witch.firstname>> about removing the curse, she said I wasn't ready. I wonder if she still feels that way.@@\ <<elseif $witch.removeCurse>=1 and $witch.removeCurse<2 and visited("Witch RemoveCurse 2 Refuse") and ($scenes.witch.dayAskedAboutRemovingCurse is 0 or $scenes.witch.dayAskedAboutRemovingCurse+7>$day)>> @@.thought;I wonder if <<print $witch.firstname>> has found a spell to turn me back yet.@@\ <<elseif $witch.inspector is 2>> @@.thought;<<print $witch.firstname>> is back! I wonder what happened.@@\ <</if>>\ <<if ($scenes.therapist.boobs or $player.boobs>=3) and not $player.hasBra>> @@.thought;My boobs move around whenever I walk. It's so uncomfortable!@@<<if $team.playerOnTeam>> @@.thought;And they make it so hard to play football too!@@<</if>>\ <</if>> <hr> You finish thinking and then lie back in bed. <</if>>\ <<if $day is 70>>\ <<if $scenes.witch.preferredEnding is "girl">>\ <<display "Dream EndOfGame Girl">>\ <<elseif $scenes.witch.preferredEnding is "boy" or $player.masculinity>0>>\ <<display "Dream EndOfGame Boy">>\ <<else>>\ <<display "Dream EndOfGame Girl">>\ <</if>>\ <<elseif $scenes.friends.girlfriendMallDate and not $scenes.girlfriend.romcomDate and $day+1>=$girlfriend.dayOfDate and $player.datingGirlfriend>>\ <<display "Dream Girlfriend Date3">>\ <<elseif $player.skillCurse is 1>>\ <<set $player.skillCurse to 2>>\ <<display "Dream KickedOffTeam">>\ <<set $hadDream to true>><<skillCurse>>\ <<elseif $day is 2>>\ <<display Dream2>>\ <<set $hadDream to true>>\ <<elseif $day is 3>>\ <<display Dream3>>\ <<set $hadDream to true>>\ <<elseif $day is 4>>\ <<display Dream4>>\ <<set $hadDream to true>>\ <<elseif $day is 6>>\ <<display Dream6>>\ <<set $hadDream to true>>\ <<elseif $day is 7>>\ <<display Dream7>>\ <<set $hadDream to true>>\ <<elseif $day+1>=$qb.dayOfDate and $qb.date is $player.firstname and not $scenes.qb.movieDate>>\ <<display "Dream QBDate">>\ <<set $hadDream to true>>\ <<elseif $day is 41>>\ <<display "Dream ParentVisit">>\ <<set $hadDream to true>>\ <<elseif $day is 48>>\ <<display "Dream Period">>\ <<elseif $player.girlyTaste and $scenes.critterCrossing is 0>>\ <<display "Dream CritterCrossing 1">>\ <<elseif $day>5 and $player.maxHeight is 0 and not visited("Dream MaxHeight 0")>>\ <<display "Dream MaxHeight">><<set _skipToWakeUpPassage to true>>\ <<elseif $player.datingGirlfriend and $scenes.girlfriend.requestedToUseStrapon and not $scenes.girlfriend.straponDream>>\ <<display "Dream Strapon">><<set _skipToWakeUpPassage to true>>\ <<elseif $player.arousal>=75 and $qb.hookedUp>0 and $player.crush is not $witch.firstname and not $scenes.qb.footballDream and not ($day is 1 or $day is 13 or $day is 17 or $day is 37 or $day is 49 or $day is 70)>>\ <<display "Dream QB Football">><<set _skipToWakeUpPassage to true>>\ <<elseif $day<10 or $day is 13 or $day is 17 or $day is 37 or $day is 49>>\ You have a dreamless sleep.<<set $hadDream to false>>\ <<else>>\ <<set $hadDream to false>><<set _skipToWakeUpPassage to true>><<display "Wake up">>\ <</if>>\ <<if $day>=38 and ($qbMallDate or $girlfriendMallDate) and player.femname>> <<IsNewGFContentAvailable>><<IsNewWitchContentAvailable>><<getNextMannerismTf>><<AreNewTfsAvailable>><<IsNewQBContentAvailable>>\ <<if $day>=45 and $newTfsAvailable is false and $witch.newContentAvailable is false and $girlfriend.newContentAvailable is false and $qb.newContentAvailable is false>>\ ''Warning: It looks like you have accessed all of the content. You can continue to play if you would like, but there may not be much to do.''\ <<else>>\ ''Warning: You are running out of content to explore. You can continue to play if you would like, but the remaining content may be sparse.'' Here's what it looks like you have left: <<if $newTfsAvailable>>\ * Transformations <</if>>\ <<if $qb.newContentAvailable>> * <<print $qb.firstname>> content\ <</if>>\ <<if $girlfriend.newContentAvailable>> * <<print $girlfriend.firstname>> content\ <</if>>\ <<if $witch.newContentAvailable>> * <<print $witch.firstname>> content\ <</if>> Note: Some content may have not been unlocked yet or be unavailable due to choices you have made.\ <</if>>\ <<unset $newTfsAvailable>><<unset $nextMannerismTf>>\ <</if>>\ <</if>>\ <<if $day<70 and not _skipToWakeUpPassage>> [[Wake up]]\ <</if>>\Sorry, this is the end of current content for this path. Press back and choose another option. <<back>> <<passTime>><<if $scenes.ritual is 1>>\ You walk in, and instantly know that you're in the right place. There are cauldrons, spellbooks, crystals, and best of all, candles. This looks exactly like the type of store <<print $witch.firstname>>, Elvira and all the other witches would frequent. [[Buy the candles|EyeOfNewtApothecary Candles]] [[Go back to the mall|Level 2]]\ <<else>>\ You walk into the apothecary, taking in all the sights and smells. Unfortunately, you don't have anything you need in here. [[Go back to the mall|Level 2]]\ <</if>>\ <<set $location to "mall">>\@@.thought;What did that girl say? I need enough candles to place in a ring? But how big should the ring be?@@ You pick up a set of a dozen candles and hold it in your hands, trying to imagine them placed in a circle. <<if $player.feminine>=18>>@@.female;"Do you need help doing the ritual?"@@ the girl behind the counter asks you. @@.player;"Uh, yeah,"@@ you say, grateful to have some help. @@.player;"Is this enough?"@@ you ask, holding out the candles. @@.female;"Well, I'm not supposed to tell you,"@@ she says, biting her lip, @@.female;"but remember, you want a big circle."@@ You pick up another set, and she nods. @@.player;"Thanks,"@@ you say, taking the candles up to the register. As you swipe your card, it strikes you how the girl instantly knew you were a potential witch. @@.thought;Only girls can be witches. So does that mean she sees me as a girl?@@<<else>>You look at the girl behind the counter, hoping she can give you some help. Instead, she glares you. @@.thought;Guess I'm on my own.@@ You close your eyes and try to imagine the candles spread out in a circle in your dorm room. @@.thought;I'll get another set just to be safe@@ you think. You pick out a second set, and pay for it.<</if>> [[Go back to the mall|Level 2]] <<set $scenes.ritual to 2>>\ <<set $location to "mall">>\<<if $girlfriendMallDate>>\ <<display "BeautyOnTheGo GirlfriendDate">>\ <<elseif $qbMallDate>>\ <<display "BeautyOnTheGo QBDate">>\ <<elseif $acceptedTrans and $dayAcceptedTrans is $day>>\ <<display "BeautyOnTheGo Trans">>\ <<elseif $day is 28 and $timeOfDay is 2>>\ <<display "BeautyOnTheGo Halloween">>\ <<elseif $day is 50 and not $player.hasTampons>>\ <<display "BeautyOnTheGo SecondTampon">>\ <<elseif $player.isWearingTampon>0 or $player.isWearingTampon is -1>>\ <<display "BeautyOnTheGo AlreadyHaveTampon">>\ <<elseif $player.isWearingTampon is 0 and $braShoppingActive is false>>\ <<display "BeautyOnTheGo BuyTampon">>\ <<elseif $braShoppingActive is true>>\ <<display "BeautyOnTheGo BraShopping">>\ <<elseif $day>24>>\ <<display "BeautyOnTheGo TamponAnotherTripRealization">>\ <<else>>\ <<display "BeautyOnTheGo Male">>\ <</if>>\<<print $girlfriend.firstname>> looks surprised when you walk into Beauty on the Go. @@.girlfriend;"Do you need something from here?"@@ <<if $player.isWearingTampon>0>>@@.thought;Just another tampon. But I feel weird buying them in front of my girlfriend.@@<<elseif $day>=18 or $player.expectsPeriod>>@@.thought;Just tampons. But I feel weird buying them in front of my girlfriend.@@<<else>>@@.player;"No,"@@ you say, blushing. You're not sure why you walked in here.<</if>> [[Go back to the mall|Level 2]] <<set $location to "mall">>\<<print $qb.firstname>> looks a little uncomfortable when you enter Beauty on the Go, but he walks in after you anyway. @@.qb;"Did you need anything from here?"@@ <<if $player.isWearingTampon>0>>@@.thought;Just another tampon. But I feel weird buying them in front of my date.@@<<elseif $day>=18 or $player.expectsPeriod>>@@.thought;Just tampons. But I feel weird buying them in front of my date.@@<<else>>@@.player;"No,"@@ you say, blushing. You're not sure why you walked in here.<</if>> [[Go back to the mall|Level 2]] <<set $location to "mall">>\<<if visited("FemmeFashions Trans Uniform") and visited("VivianasSecret Trans Finish")>>\ <<hasClothingItem "Flats" "shoes">><<set _hasFlats to $hasClothingItem>>\ <<hasClothingItem "White Keds" "shoes">><<set _hasKeds to $hasClothingItem>><<unset $hasClothingItem>>\ You walk into Beauty on the Go, and look around nervously at all of the feminine items. You had thought that you were done shopping, and you're not looking forward to buying more feminine products. As it turns out, you needn't have worried. The <<if $player.masculinity<=0>>other <</if>>girls quickly pick out a makeup kit for you, and the four of you go to ring up the purchase. @@.girlfriend;"I think you've got all you need, at least for your first day."@@ You want to ask her what she means by that. But instead, you say, @@.player;"Yeah, I think so."@@ Turning to face everyone, you say, @@.player;"Thank you all so much for all your help."@@ @@.girlfriend;"Of course, <<print $player.firstname>>!"@@ @@.female;"This was fun!"@@ Amy says, smiling. @@.female;"I love to shop."@@ @@.player;"Do any of you want to help me move my stuff to my new dorm?"@@ you ask hopefully. @@.girlfriend;"I'm sorry, <<print $player.firstname>>, but Coach Weber wanted us to learn a new cheer by tomorrow, so we were going to practice it after this."@@ @@.player;"Oh, that's okay,"@@ you say<<if $player.pout>>, pouting,<<else>> disappointedly,<</if>> trying not to think about how embarrassing it will be to tell Patrick and Marco that you're moving out of their dorm. You hope that they won't be around when you go to get your stuff. @@.girlfriend;"Are you sure it's okay?"@@ @@.player;"Yeah. You girls already helped me a lot."@@ Checking your phone, you're surprised to realize that you've been shopping for three hours. @@.thought;Wow. It definitely didn't feel like it was that long.@@ <<if _hasFlats and _hasKeds>>\ [[Head back to Pinewood|Trans Dorm Shuttle]]\ <<else>>\ [[Head back to Pinewood|BeautyOnTheGo Trans NeedShoes]]\ <</if>>\ <<else>>\ @@.girlfriend;"Let's get you your @@<<if not visited("FemmeFashions Trans Uniform")>>@@.girlfriend;uniform@@<<else>>@@.girlfriend;bikini@@<</if>> @@.girlfriend;first,"@@ <<print $girlfriend.firstname>> says impatiently. @@.player;"Uh, sure,"@@ you say. You're not sure why you came in here. [[Go back to the mall|Level 2]]\ <</if>>\ <<set $location to "mall">>\You hesitate in the entrance to the store, and then step in. You can't believe that you're in the mall, in Beauty on the Go, shopping for makeup. <<if $player.hasWornMakeup>>@@.thought;I've worn makeup before at least. The only thing that's new is buying it.@@<<else>>@@.thought;I hope I don't mess it up. I've never worn makeup before.@@<</if>> A salesgirl walks over to you. <<if $player.feminine>=18>>@@.female;"Hello miss!@@<<elseif $player.feminine>=14>>@@.female;"Hello miss...sir.@@<<else>>@@.female;"Hello sir!@@<</if>> @@.female;Can I help you with anything?@@ Blushing, you shake your head. @@.player;"No, I think I know what I'm looking for."@@ It's only when you get to the makeup aisle that you realize you //don't// know what you're looking for. There's so much makeup on display, and you have no idea which one to get. @@.player;"Uh, excuse me,"@@ you say, finding the salesgirl. @@.player;"I, uh, think I need help. I'm...not sure which makeup I should get."@@ <<if $player.feminine>=18>>@@.female;"Of course!"@@ she says, treating you no differently than a female customer.<<else>>If she finds it weird that you're shopping for makeup, she doesn't show it. @@.female;"Of course!"@@ she says.<</if>> @@.female;"What's the occasion?"@@ @@.player;"The halloween party."@@ @@.female;"Oh, that's so much fun! I remember when I was at Pinewood..."@@ She trails off, lost in memories. @@.female;"What are you going as?"@@ <<if $costume is "Wonder Woman">>@@.player;"<<print $costume>>."@@<<else>>@@.player;"A <<print $costume>>."@@<</if>> <<if $player.feminine>=18>>She looks unfazed<<else>>She raises an eyebrow, but says nothing<</if>>. @@.female;"Let's get you some makeup. Let's see..."@@ she says, scanning the shelves. You have no idea what she's looking for, so you just stand back. @@.female;"How about this?"@@ she says finally. @@.female;"It's a full makeup kit. Is that okay?"@@ @@.player;"It's perfect,"@@ you say, <<if $player.feminine>=18>>not wanting to mention that you don't have any makeup.<<else>>wanting to get out of the store.<</if>> As she rings you up, she asks, @@.female;"Do you want me to do your makeup?"@@ You're tempted to say yes. @@.thought;She knows what she's doing, and I wouldn't have to make a mess of my face. But I still have to get back to my dorm, and I don't want anyone to see me before the party.@@ You shake your head, and she wishes you luck. [[Go back to your dorm|Halloween Makeup Shuttle]] <<set $player.ownsMakeup to true>>\ <<set $location to "mall">>\@@.thought;I already have tampons. Maybe I'll need to go back later to get more, but...no. I don't want to think about this now.@@<<if $braShoppingActive and $scenes.braShopper is $girlfriend.firstname>> @@.girlfriend;"Come on, <<print $player.firstname>>. Let's go."@@<</if>> [[Leave the store|Level 2]] <<set $location to "mall">>\You can tell as soon as you step in that you're in the right store. Your squeamishness, and the confused looks of the other patrons at your presence give it away. @@.thought;Ignore them. I'm just going to get a tampon and then leave.@@ It's not hard to find a tampon. They're all over the store. You end up taking several, just in case you need them. The clerk gives you a look when you go to the checkout counter and pay. @@.player;"It's for my, uh, friend,"@@ you say, in response to her unasked question. She just shrugs. [[Head to the bathroom|AfterSchoolShopping Mall Tampon]] <<set $location to "mall">>\You walk into the store. <<if $realityChange>>You no longer feel ashamed to be in here. You're a girl, and you need a tampon.<<else>>You still feel a little funny being in this store, but you really need a tampon. @@.thought;I need a tampon and I'm going to spend my money on it.@@<</if>> You take several packs of tampons and head up to the register. <<if $player.shirt.female or $player.feminine>=18>>The cashier doesn't even blink when you give her the tampons.<<else>>The cashier gives you a look when you give her the tampons. @@.player;"It's for my, uh, friend,"@@ you say, in response to her unanswered question. She just shrugs.<</if>> [[Head to the bathroom|SecondPeriod Tampon]] <<set $location to "mall">>\You step inside, and immediately feel overwhelmed. You can accept that <<if $player.hasBra>>you just bought<<else>>you're about to get<</if>> a bra--your boobs have been getting bigger, and it's about time. But to get tampons on the same trip...@@.thought;No. I'll have to come back later.@@ [[You back out of the store|Level 2]] <<set $location to "mall">>\@@.thought;Oh my god, I'm going to have to get tampons and go through another period @@<<if $day>28 and $day<45>>@@.thought;this@@<<else>>@@.thought;next@@<</if>> @@.thought;month!@@ you realize. This //would// be a good time to stock up, but just being in Beauty on the Go reminds you that you have a pussy. @@.thought;I'll come back. Later@@ you decide. [[You back out of the store|Level 2]] <<set $location to "mall">>\You can tell as soon as you step in that you're in the wrong store. @@.thought;This store sells tampons!@@ you think, feeling squeamish. <<if $player.expectsPeriod or $day>=18>>You might get a period one day (now that's a horrible thought), but you don't want to think about this right now.<<else>>@@.thought;Can I get a period? I hope not.@@<</if>> [[You back out of the store immediately|Level 2]] <<set $location to "mall">>\You breathe a sigh of relief once you're safely inside the bathroom. Nobody had given you a hard time, but you definitely got looks as you were shopping around. It's nice to be alone. That's when you realize the obvious: you have no idea how to use a tampon. You rack your brains, trying to remember anything your friends said about using one. @@.thought;I don't remember anyone mentioning it. They just complained about how much periods sucked. They never talked about how to stick the tampon up...up...@@ You trail off, unable to believe what you're thinking about doing. Taking a deep breath, you pull out your phone and search for a how-to video on using a tampon. You find a lot of videos on YouTube, most of them talking about how to find the right one, but none of them show the actual putting-it-in-you part. @@.thought;Are they not allowed to show it or something? That's stupid. This is something normal all girls have to learn!@@ you think indignantly, not realizing that you just referred to yourself as a girl. Several videos later, you find a video where a girl demonstrates using a stuffed animal. @@.thought;This is disturbing, but it's the best video I've found.@@ You restart the video and watch it again, more intently this time. It doesn't seem that difficult. @@.thought;Girls do this all the time. Why can't I?@@ You line the tampon up with your pussy with one hand, while you open it up with the other. This is the first time you've paid this much attention to your pussy. When you masturbated, you would just stick a finger in there, seeing it as a turn-off to examine your new sex. You check your phone to make sure you have the right end lined up, and then slowly slide the tampon in. Then, you pull the outer tube out, leaving only a string hanging out of your pussy. @@.thought;I did it!@@ You never thought that you'd be happy about successfully inserting a tampon into your vagina, but you feel accomplished. This was really hard, and you did it. <<link "Before you can leave, you feel another draft" TfPassagePicker>><<set $tfRecoverPassage to "Level 2">><<set $tfReason to "tampon">><<set $tfCircumstances.location to "boys bathroom stall">><<set $tfCircumstances.locationType to "stall">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "tampon">><<set $tfCircumstances.boys to true>><<finishSexScene>><</link>> <<set $player.isWearingTampon to 3>>\ <<setUpSexScene>><<set $player.pants to null>><<set $player.underwear to null>>\ <<if $realityChange or $acceptedTrans>><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\<<hasClothingItem "Flats" "shoes">><<set _hasFlats to $hasClothingItem>>\ <<hasClothingItem "White Keds" "shoes">><<set _hasKeds to $hasClothingItem>><<unset $hasClothingItem>>\ You start to leave the store when Amy stops you. @@.female;"<<print $player.malename>>? Sorry, <<print $player.firstname>>?"@@ @@.player;"What?"@@ @@.female;"We forgot something. Shoes!"@@ @@.player;"Oh it's okay. I have@@ <<if _hasFlats>>@@.player;flats and sneakers."@@<<elseif _hasKeds>>@@.player;keds and shoes I can wear to school."@@<<else>>@@.player;shoes."@@<</if>> <<if _hasFlats>>\ @@.girlfriend;"What kind of sneakers?"@@ @@.player;"Guy sneakers,"@@ you admit. @@.female;"You'll need girl sneakers,"@@ Skye tells you.\ <<elseif _hasKeds>>\ @@.girlfriend;"The shoes for school, what kind of shoes are they?"@@ @@.player;"Oxfords,"@@ you admit. @@.female;"You're going to need flats or heels. It's part of the uniform,"@@ Skye tells you. <<print $girlfriend.firstname>> sees your face when Skye mentions heels. @@.girlfriend;"She can just wear flats for now."@@\ <<else>>\ @@.girlfriend;"Guy shoes?"@@ @@.player;"Yes,"@@ you admit. @@.female;"You're going to need girl shoes,"@@ Skye says. @@.female;"Especially for school."@@ @@.player;"But...not heels, right?"@@ @@.girlfriend;"You can wear flats for now,"@@ <<print $girlfriend.firstname>> says, seeing the expression on your face.\ <</if>> [[Go back to the mall|Level 2]] <<set $location to "mall">>\<<hasClothingItem "Keds" "shoes">>\ <<if $girlfriendMallDate>>\ <<print $girlfriend.firstname>> looks surprised when you enter Boots & Buckles. @@.girlfriend;"Oh, did you want to get new shoes?"@@ she asks. <<if $girlfriendMallDateProgress>2>>@@.girlfriend;"You already tried on clothes, but we can get some shoes for you if you want."@@<<else>>@@.girlfriend;"I was thinking we would shop for clothes for you, but you can get some heels if you want."@@<</if>> @@.thought;I wonder how I'd look in heels. But I'm definitely not going to be buying them!@@ [[Go back outside|Mall]]\ <<elseif $qbMallDate>>\ <<print $qb.firstname>> looks surprised when you enter Boots & Buckles. @@.qb;"Oh, did you want to try on heels?"@@ he asks. <<if $qbMallDateProgress>3>>@@.qb;"We already picked out clothes, but we can get some shoes for you if you want."@@<<else>>@@.qb;"I was thinking we would shop for clothes, but we can get some shoes if you want."@@<</if>> Your face red, you admit that you don't need any new shoes, and you're not sure why you came in here. [[Go back outside|Mall]]\ <<elseif $acceptedTrans and $dayAcceptedTrans is $day>>\ <<if visited("FemmeFashions Trans Uniform") and visited("VivianasSecret Trans Finish") and visited("BeautyOnTheGo Trans NeedShoes")>>\ <<hasClothingItem "Flats" "shoes">><<set _hasFlats to $hasClothingItem>>\ <<hasClothingItem "White Keds" "shoes">><<set _hasKeds to $hasClothingItem>><<unset $hasClothingItem>>\ The four of you step inside, and <<print $girlfriend.firstname>> quickly flags down a salesgirl. @@.female;"Can I help you?"@@ she asks, approaching my group. @@.player;"Um, yeah. I need@@ <<if _hasFlats>>@@.player;some sneakers."@@<<elseif _hasKeds>>@@.player;some dress shoes."@@<<else>>@@.player;dress shoes and sneakers."@@<</if>> @@.female;"I'll be happy to help! Right this way!"@@ she says, leading you to the womens section. @@.thought;I never said I wanted womens shoes@@ you realize. @@.thought;How could she tell?@@ [[Follow her|BootsBuckles Trans Measure]]\ <<else>>\ @@.girlfriend;"Let's get you your @@<<if not visited("FemmeFashions Trans Uniform")>>@@.girlfriend;uniform@@<<elseif not visited("VivianasSecret Trans Finish")>>@@.girlfriend;bikini@@<<else>>@@.girlfriend;makeup@@<</if>> @@.girlfriend;first,"@@ <<print $girlfriend.firstname>> says impatiently. @@.player;"Uh, sure,"@@ you say. You're not sure why you came in here. [[Go back to the mall|Mall]]\ <</if>>\ <<elseif $player.feet is 2 and $player.ownsGirlShoes is false>>\ As you step inside, your eyes scan the merchandise. Your face falls as you take in all the heels, boots and flats that they have in stock. @@.thought;Wait! In the back! There's the men's section!@@ You walk quickly towards the <<if $realityChange or $acceptedTrans>>womens<<else>>mens<</if>> section, and quickly catch the eye of a salesperson. @@.male;"Do you know your size?"@@ You start to give him your old size, and then stop yourself. You don't know how much your feet have shrunk. @@.player;"No, sorry."@@ He looks surprised. @@.male;"Well, I can figure that out for you.@@ \ <<if $player.shoes>>\ @@.male;Can you take off your shoes?"@@ You do so, and his mouth opens as he takes in the sight of your small feet next to your larger shoes. @@.male;"I see why you came in,"@@ he says after a moment. @@.male;"Let me measure you.@@ \ <</if>>\ @@.male;Just stick your foot out."@@ You do so, waiting as he measures you. @@.male;"You're a size 4. I don't know if we carry that. Just sit tight. I'll find some shoes for you."@@ [[He disappears|BootsBuckles Wait]]\ <<elseif $hasClothingItem and $player.ownsGirlShoes is false>>\ You step inside and scan the merchandise. Your face falls as you take in all the heels, boots and flats that they have in stock. @@.thought;Wait, this isn't a big deal. I already have a pair of keds. It's not a big deal to buy more girls shoes.@@ You walk towards the womens section, ignoring the very small mens section that's in the back of the store. @@.thought;They probably don't have any shoes that would fit me anyway.@@ @@.female;"Hi!"@@ a salesgirl greets you. @@.female;"Do you know your size?"@@ You start to give her your old size, and then stop yourself. You don't know how much your feet have shrunk. @@.player;"No, sorry."@@ She looks surprised. @@.female;"Well, I can figure that out for you. Can you take off your shoes?"@@ <<if $player.shoes.properName is "White Keds">>You take off your keds.<<else>>You do so, and her mouth opens as she takes in the sight of your small feet next to your larger shoes. @@.female;"I see why you came in,"@@ she says after a moment.<</if>> @@.female;"Let me measure you. Just stick your foot out."@@ You do so, waiting as she measures you. @@.female;"You're a size 4. Just sit tight. I'll find some shoes for you."@@ [[She disappears|BootsBuckles Female Wait]]\ <<elseif $realityChange>>\ @@.female;"Hi <<print $player.firstname>>!"@@ a saleswoman greet you as you enter. @@.female;"Some new heels just came in. Do you want to try them on?"@@ <<if $player.height>=2>>@@.thought;I do want to look taller. But@@<<else>>@@.thought;I'm already tall. And@@<</if>> <<if $player.heels>=3>>@@.thought;I already like these heels. I don't need to buy more. Oh, they look cute though...No. I don't need more heels.@@<<else>>@@.thought;I should learn how to walk in the heels I have before buying new ones.@@<</if>> @@.player;"Thanks,"@@ you tell her. @@.player;"Maybe I'll buy them later."@@ [[Go back to the mall|Mall]]\ <<else>>\ The name of the store sounds like one that's for both boys and girls, but it's clear as soon as you step in that this is a store for women. There's a section for men's shoes tucked into one corner, but the rest of the store is selling heels, flats, and lots more shoes that you don't know the name of. <<if $temporarilyTransformed>>\ @@.female;"Hi!"@@ a saleswoman says, as soon as you walk in. Her eyes glance down at your feet. @@.female;"Honey, I see why you came in. Those shoes are too big for you. Now, what are you looking for today? Something fancy?"@@ she asks, pointing to the selection of high heels. @@.female;"Something for everyday wear?"@@ she points to the women's sneakers section. @@.player;"I'm...I'm good,"@@ you say. @@.player;"But, um, maybe later."@@ Part of you worries that you //will// be coming back to this store later. @@.thought;No. Don't think about that.@@<<if $player.hasBra>>@@.thought; I got what I needed. Now I should go.@@<<else>>@@.thought; I need to get a bra.@@<</if>>\ <<else>>\ @@.thought;I don't need shoes.@@\ <</if>>\ <<if $braShoppingActive and $scenes.braShopper is $girlfriend.firstname>> @@.girlfriend;"Come on, <<print $player.firstname>>. Let's go."@@\ <</if>> [[Back to the mall|Mall]]\ <</if>>\ <<unset $hasClothingItem>>\ <<set $location to "mall">>\You and the <<if $player.masculinity<0>>other <</if>>girls follow her to the womens section, and she motions for you to sit down. @@.female;"What's your size?"@@ <<if $player.feet is 0>>\ @@.player;"I'm a size 11,"@@ you say automatically. @@.female;"You should get remeasured,"@@ Amy says. @@.player;"Why?"@@ @@.female;"Womens sizes are different,"@@ she says under her breath, so the salesgirl can't hear you.\ <<else>>\ You start to give her your old size before you stop yourself. @@.player;"Uh, I'm actually not sure. Can you measure me?"@@\ <</if>> @@.female;"Well I can measure you!"@@ she says. @@.female;"Just take off your shoes."@@ You do so, and she measures you. \ <<if $player.feet>=2>>\ @@.female;"You're a size four. I'll be right back with some shoes for you!"@@\ <<else>>\ @@.female;"I don't know if we have shoes in such a big size. I'll go check."@@\ <</if>> [[Wait for her to come back|BootsBuckles Trans TryOn]] <<set $location to "mall">>\<<hasClothingItem "Flats" "shoes">><<set _hasFlats to $hasClothingItem>>\ <<hasClothingItem "White Keds" "shoes">><<set _hasKeds to $hasClothingItem>><<unset $hasClothingItem>>\ The salesgirl returns carrying <<if not _hasFlats and not _hasKeds>>two boxes.<<else>>a box.<</if>> You take <<if not _hasFlats and not _hasKeds>>the first box<<else>>it<</if>> from her and open it up, revealing a \ <<if not _hasFlats>>\ small pair of flats. You frown as you inspect it. @@.thought;This is obviously a girls shoe. Even I can tell...but I'm going to be going to school in a skirt. Flats are the least of my worries.@@ You sigh and try them on. @@.thought;This is so easy. I just have to slip my feet inside, and it's on. I don't even have to tie them.@@ You take some experimental steps around the store and give a thumbs up to Amy, Skye and <<print $girlfriend.firstname>> after a minute. @@.thought;These aren't bad. They're comfortable, and they fit well. I just wish that I could wear my Oxfords. Like, these show off my ankle and like half of my foot. But this is the uniform and I'm not going to wear heels, so I don't have a choice.@@\ <</if>>\ <<if not _hasFlats and not _hasKeds>> @@.female;"I'm glad you like it,"@@ the salesgirl says with a smile. @@.female;"Do you want to try on the sneakers now?"@@ @@.player;"Sure,"@@ you say, sitting back down and taking the second box.\ <<elseif not _hasKeds>>\ small pair of white sneakers.\ <</if>>\ <<if not _hasKeds>> You start to put your socks on but Skye stops you. @@.female;"No, you wear those without socks."@@ @@.player;"Uh, okay,"@@ you say, dropping your socks and putting the keds on. They're surprisingly comfortable and are a lot more form fitting than your old sneakers. They show off your ankles and look good<<if $player.legs>=3>> against your hairless legs.<<elseif $player.feet>=2>> on your small feet.<<else>>, even on your larger feet.<</if>>\ <</if>> @@.female;"Great, I'll put them in a bag for you and ring you up."@@ [[Go buy the shoes|BootsBuckles Trans Buy]] <<if not _hasKeds>>\ <<set $player.shoes to setup.keds>>\ <<elseif not _hasFlats>>\ <<set $player.shoes to setup.flats>>\ <</if>>\ <<set $location to "mall">>\You quickly buy the shoes and then turn to the <<if $player.masculinity<0>>other <</if>>girls. @@.girlfriend;"Are you sure you're fine to move by yourself?"@@ <<print $girlfriend.firstname>> asks. @@.player;"Yeah,"@@ you say, even though you aren't. @@.player;"Thanks so much for your help!"@@ [[Go back to Pinewood|Trans Dorm Shuttle]] <<hasClothingItem "Flats" "shoes">><<set _hasFlats to $hasClothingItem>>\ <<hasClothingItem "White Keds" "shoes">><<set _hasKeds to $hasClothingItem>><<unset $hasClothingItem>>\ <<if not _hasKeds>>\ <<set $clothesInventory.shoes.push(setup.keds)>>\ <</if>>\ <<if not _hasFlats>>\ <<set $clothesInventory.shoes.push(setup.flats)>>\ <</if>>\ <<set $player.ownsGirlShoes to true>>\ <<set $location to "mall">>\You quickly grow bored as you wait for him to return, and you decide to do some people watching. There aren't any <<if $player.masculinity>=50>>other <</if>>guys in the store, but there are a group of girls. They're taking turns trying on different pairs of boots, and talking amongst themselves. The salesperson is taking a while. You got some new shoes this summer, and you're certain that it didn't take anywhere near as long for the salesperson to find some shoes for you. After you spend some time playing with your phone<<if $player.playsWithHair>> and your hair<</if>>, the salesperson reappears\ <<if $realityChange or $acceptedTrans>>\ \, carrying a couple boxes. You open the first one, revealing a pair of white Keds. Your mind rebels a little at how feminine they are, but you start to slip them on. <<if $player.socks is null>>\ @@.male;"If you get them, make sure you never wear them with socks."@@ [[You look at him, confused, but continue putting on the Keds|BootsBuckles TryOn]]\ <<else>>\ @@.male;"Take off your socks first."@@ <<link "You look at him, confused, but take your $player.socks.informalName off, and start putting on the Keds" "BootsBuckles TryOn">><</link>>\ <</if>>\ <<else>>\ @@.male;"We didn't have any shoes in size 4, so I got you a size 5. Why don't you try it on?"@@ he says, handing you a box. @@.player;"What's in the other boxes?"@@ you ask, confused. @@.male;"That's if these shoes don't fit."@@ You shrug and open up the box that he gave you, and try on the shoes. They look small when they're sitting in the box, but it quickly becomes clear that even they are too big for your feet. @@.player;"I think these can work,"@@ you say, frowning. @@.player;"I'm not slipping out of them like I did with my last pair."@@ @@.male;"No, these are too big,"@@ he tells you firmly. @@.male;"You'll get all kinds of problems."@@ @@.player;"Should I try on the shoes in the other box?"@@ [[He hesitates|BootsBuckles Girls]]\ <</if>>\ <<set $location to "mall">>\@@.male;"Well, you have two options,"@@ he says, after a pause. @@.male;"You could get some kids shoes. We don't carry them..."@@ @@.player;"So I'd have to go into the city,"@@ you finish, shaking your head. That's fifty miles away, and you don't even have your own car. @@.thought;I'd have to ask to borrow <<print $girlfriend.firstname>>'s car and tell her I need kids shoes. And I need these shoes for tomorrow. I can't have my feet keep falling out of my@@ <<if $player.shoes>>@@.thought;<<print $player.shoes.informalName>>.@@<<else>>@@.thought;big shoes.@@<</if>> @@.player;"What's my other option?"@@ @@.male;"Well, you could try on the shoes I brought out for you. But they're girls shoes."@@ You nod. @@.thought;I should have expected this. I'd rather go to the city and get shoes, but I need new shoes by tomorrow. It's just not possible to make such a long trip right now. I know. I'll buy these shoes, and then if I don't like them, I can go to the city @@<<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>@@.thought;next week.@@<<else>>@@.thought;on the weekend.@@<</if>> @@.player;"I'll try on the shoes you brought out."@@ He nods and hands you a box. You open it, revealing a pair of white Keds. Your mind rebels a little at how feminine they are, but you start to slip them on. <<if $player.socks is null>>\ @@.male;"If you get them, make sure you never wear them with socks."@@ [[You look at him, confused, but continue putting on the Keds|BootsBuckles TryOn]]\ <<else>>\ @@.male;"Take off your socks first."@@ <<link "You look at him, confused, but take your $player.socks.informalName off, and start putting on the Keds" "BootsBuckles TryOn">><</link>>\ <</if>>\ <<set $player.socks to null>>\ <<set $location to "mall">>\Once you have the shoes on, you realize that he was right. Unlike the shoes you <<if $player.masculinity<=0>>wore when you were a guy<<else>>used to wear<</if>>, these Keds are a lot more form fitting. They show off your ankles and look good <<if $player.legs>=3>>against your hairless legs<<else>>on your small feet<</if>>. The salesperson instructs you to stand up and walk back and forth. You do so,<<if $player.hipSway>> your hips swaying back and forth,<</if>> amazed at how well these shoes fit you. @@.male;"So you're going to be buying them?"@@ @@.player;"Yeah. They fit me really well,"@@ you say. He nods. @@.male;"Will that be all?"@@ You think for a moment. \ <<if $player.skillCurse<4 and $scenes.football.lostShoesDuringFootball>>\ @@.thought;Coach wanted me to get new shoes to play football in. These aren't really football shoes. And my Oxfords don't fit me either.@@\ <<elseif $team.playerOnTeam and not $realityChange>>\ @@.thought;I'll need new shoes for football. These aren't really football shoes. And my Oxfords don't fit me either.@@\ <<else>>\ @@.thought;I need new shoes for school.@@\ <</if>> [[Tell him you need more shoes|BootsBuckles More]] <<set $currentShoes to $player.shoes>>\ <<set $player.shoes to setup.keds>><<set $player.socks to null>>\ <<set $location to "mall">>\@@.player;"Actually, I think I need more shoes,"@@ you say. @@.player;"Do you have any oxfords in my size?"@@ <<if $realityChange or $acceptedTrans>>\ He looks confused. @@.male;"Do you mean flats?"@@ @@.thought;Oh, right. Girls wear flats, not oxfords.@@ @@.male;"I could also find some high heels for you."@@\ <<else>>\ He shakes his head. @@.male;"No. I looked all over for mens shoes in your size. I didn't find any."@@ @@.player;"I need shoes for school."@@ You can sense that he's curious why you came in with such oversized shoes, and why you suddenly need a whole new collection, but luckily he doesn't ask you any awkward questions. @@.male;"You're probably going to want flats then."@@ @@.player;"Flats? Aren't they girls shoes?"@@ @@.male;"From the womens section. They're the only shoes that fit you and will be dressy enough for school. Unless you feel like wearing high heels?"@@\ <</if>> @@.player;"No. Flats are fine. Thanks."@@ <<if $team.playerOnTeam and not $realityChange>>\ He starts to leave when you stop him. @@.player;"Can you look for any cleats? For football?"@@ @@.male;"I'll look, but I don't think I'll find anything."@@ <</if>>\ [[He disappears again|BootsBuckles Flats]] <<set $location to "mall">>\The salesman returns carrying <<if $team.playerOnTeam and not $realityChange>>two boxes.<<else>>a box.<</if>> You take <<if $team.playerOnTeam and not $realityChange>>the first box<<else>>it<</if>> from him and open it up, revealing a small pair of flats. \ <<if not $realityChange and not $acceptedTrans>>\ You frown as you inspect it. <<if $player.ownsGirlPants>>@@.thought;Most people won't notice if I wear womens pants, but this@@<<else>>@@.thought;This@@<</if>>\ <<else>>\ @@.thought;This@@\ <</if>> \ @@.thought;is so obviously a girl's shoe. Even I can tell.@@ Nevertheless, you put it on. @@.thought;This is so easy. I just have to slip my feet inside, and it's on. I don't even have to tie them.@@ You take some experimental steps around the store, making sure that you stay far away from the girls who are trying on boots. @@.thought;These aren't bad. They're comfortable, and they fit well.@@ <<if not $realityChange and not $acceptedTrans>>@@.thought;I just wish that they weren't so obviously feminine.@@ <</if>>@@.thought;It shows off my ankle and like half of my foot. But I don't have anything else to wear to school that fits, so I don't have a choice.@@\ <<if $team.playerOnTeam and not $realityChange>> With a feeling of dread, you walk back to the salesman and open up the second box. They're a pair of cleats that look exactly like your old ones, except they're smaller and hot pink. @@.player;"Did you have any other colors?"@@ @@.male;"No. I looked, but these are the only ones in your size."@@ You shake your head in disbelief. @@.thought;How come girls cleats have to automatically be pink? They're the same shoe! Why can't @@<<if $player.masculinity<0>>@@.thought;we wear the same black cleats boys wear?@@<<else>>@@.thought;I wear black cleats like I used to?@@<</if>> You start to put on the cleats. @@.thought;I don't have a choice. I have to wear cleats for football, and these are the only ones in my size. Man, the @@<<if $player.masculinity>=50>>@@.thought;other@@ <</if>>@@.thought;guys are going to give me so much shit.@@ @@.male;"Looks like they fit."@@ You nod. You had been secretly hoping that they wouldn't fit, but then you wouldn't have had anything to wear to practice.\ <</if>> [[Finish shopping|BootsBuckles Finish]] <<if $team.playerOnTeam and not $realityChange>>\ <<set $player.shoes to setup.cleats>>\ <<else>>\ <<set $player.shoes to setup.flats>>\ <</if>>\ <<set $location to "mall">>\@@.male;"Will that be it?"@@ @@.player;"Yeah. Uh, do you mind if I wear the @@<<if $team.playerOnTeam and not $realityChange>>@@.player;Keds@@<<else>>@@.player;flats@@<</if>> @@.player;out? The ones I have don't fit me."@@ Once again, he looks like he wants to ask why you were wearing shoes that didn't fit, but he keeps his mouth shut. @@.male;"Sure. Just come to the front counter and I'll ring you up."@@ You slip on your <<if $team.playerOnTeam and not $realityChange>>Keds<<else>>flats<</if>> and walk to the front of the store, passing by the girls who were trying on boots. @@.female;"That reminds me. I need to get some sneakers too."@@ @@.female;"Girl, you just want to try on more shoes."@@ @@.female;"Well, maybe. But they looked so good on @@<<if $player.feminine>=14>>@@.female;her."@@<<else>>@@.female;him."@@<</if>> You're about to keep your head down and walk past them when you realize that they didn't say anything embarrassing. \ <<if $player.feminine>=14>>\ @@.thought;Sure, they thought I was a girl, but@@ <<if $player.masculinity<=-100>>@@.thought;that's what I am.@@<<elseif $realityChange or $acceptedTrans>>@@.thought;that's how everyone at school sees me too.@@<<else>>@@.thought;I'm wearing girls shoes...and I don't look very manly.@@<</if>>\ <<else>>\ @@.thought;They @@<<if $player.masculinity<25 and not $realityChange and not $acceptedTrans>>@@.thought;thought I was@@<<else>>@@.thought;knew I'm@@<</if>> @@.thought;a guy, but they weren't judging me.@@\ <</if>> \ @@.thought;And they even liked my shoes!@@ You swipe your card and walk out carrying <<if $team.playerOnTeam and not $realityChange>>the flats and cleats<<else>>the Keds<</if>>. @@.thought;These Keds feel so much nicer to walk in than my old shoes. And nobody is even commenting about them!@@ Feeling more confident, you <<if $currentShoes>>dump your <<print $currentShoes.informalName>> into the trash.<<else>>make a mental note to throw out your old shoes when you get home.<</if>> <<link "Suddenly, you start to transform" "TfPassagePicker">><<set $tfRecoverPassage to "Mall">><<set $tfReason to "shoes">><<set $tfCircumstances.location to "mall">><<set $tfCircumstances.locationType to "public">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<unset $currentShoes>><</link>> <<nobr>> <<set $clothesInventory.shoes.push(setup.keds)>> <<set $clothesInventory.shoes.push(setup.flats)>> <<if $player.skillCurse<4>><<set $clothesInventory.shoes.push(setup.cleats)>><</if>> <<set $player.ownsGirlShoes to true>> <<for _i to 0; _i lt $clothesInventory.shoes.length; _i++>> <<capture _i>><<if $player.shoes and $clothesInventory.shoes[_i].properName is $currentShoes.properName>><<set $clothesInventory.shoes.splice(_i,1)>><<elseif _oldShoes and $clothesInventory.shoes[_i].properName is _oldShoes.properName>><<set $clothesInventory.shoes.splice(_i,1)>><</if>><</capture>> <</for>> <<if $player.skillCurse<4>><<set $player.shoes to setup.keds>><<else>><<set $player.shoes to setup.flats>><</if>> <<if $schoolUniform.shoes and $schoolUniform.shoes.female is false>><<set $schoolUniform.shoes to null>><</if>><<if $footballUniform.shoes and $footballUniform.shoes.female is false>><<set $footballUniform.shoes to null>><</if>><<if $casualClothes.shoes and $casualClothes.shoes.female is false>><<set $casualClothes.shoes to null>><</if>> <<set $player.confidence to $player.confidence+5>> <</nobr>>\ <<set $location to "mall">>\You quickly grow bored as you wait for her to return, and you decide to do some people watching. There aren't any <<if $player.masculinity>=50>>other <</if>>guys in the store, but there are a group of girls. They're taking turns trying on different pairs of boots, and talking amongst themselves. @@.female;"Okay, I'm back,"@@ the salesgirl says. She opens up the first box, revealing a pair of bright red heels. @@.player;"N...no. I don't want heels."@@ @@.female;"Oh, sorry. My mistake,"@@ she says. You blush, wondering what it was about you that made her think you came in here to buy heels. @@.female;"So what shoes do you want?"@@ @@.player;"Uh, well I have my keds...I mean sneakers. So I just need some dress shoes I can wear to school@@<<if not $player.skillCurse>=4>> @@.player;and some cleats@@<</if>>@@.player;."@@ @@.female;"Okay, I'll go get them,"@@ the salesgirl says, taking the boxes she brought with her. @@.thought;Were they all heels?@@ [[Some time later, the salesgirl comes back|BootsBuckles Female Flats]] <<set $location to "mall">>\The salesgirl returns carrying <<if $player.skillCurse<4>>two boxes.<<else>>a box.<</if>> You take <<if $player.skillCurse<4>>the first box<<else>>it<</if>> her him and open it up, revealing a small pair of flats. You frown as you inspect it. \ <<if $player.ownsGirlPants>>\ @@.thought;Most people won't notice if I wear womens pants, but this@@\ <<else>>\ @@.thought;This@@\ <</if>> \ @@.thought;is so obviously a girl's shoe. Even I can tell.@@ Nevertheless, you put it on. @@.thought;This is so easy. I just have to slip my feet inside, and it's on. I don't even have to tie them.@@ You take some experimental steps around the store, making sure that you stay far away from the girls who are trying on boots. @@.thought;These aren't bad. They're comfortable, and they fit well. I just wish that they weren't so obviously feminine. It shows off my ankle and like half of my foot. But I don't have anything else to wear to school that fits, so I don't have a choice.@@\ <<if not $player.skillCurse>=4>> With a feeling of dread, you walk back to the salesgirl and open up the second box. They're a pair of cleats that look exactly like your old ones, except they're smaller and hot pink. @@.player;"Did you have any other colors?"@@ @@.female;"No. Those were the only ones in your size."@@ You shake your head in disbelief. @@.thought;How come girls cleats have to automatically be pink? They're the same shoe! Why can't @@<<if $player.masculinity<0>>@@.thought;we wear the same black cleats boys wear?@@<<else>>@@.thought;I wear black cleats like I used to?@@<</if>> You start to put on the cleats. @@.thought;I don't have a choice. I have to wear cleats for football, and these are the only ones in my size. Man, the @@<<if $player.masculinity>=50>>@@.thought;other@@ <</if>>@@.thought;guys are going to give me so much shit.@@ @@.female;"Looks like they fit."@@ You nod. You had been secretly hoping that they wouldn't fit, but then you wouldn't have had anything to wear to practice.\ <</if>> [[Finish shopping|BootsBuckles Female Finish]] <<set $currentShoes to $player.shoes>>\ <<if $player.skillCurse>=4>><<set $player.shoes to setup.cleats>><<else>><<set $player.shoes to setup.flats>><</if>>\ <<set $location to "mall">>\<<if not $player.shoes>><<for _i to 0;_i<$clothesInventory.shoes.length;_i++>><<capture _i>><<if not $clothesInventory.shoes[_i].female>><<set _oldShoes to $clothesInventory.shoes[_i]>><</if>><</capture>><</for>><</if>>\ @@.female;"Will that be it?"@@ @@.player;"Uh, yeah."@@ @@.female;"Okay, just come to the front and I'll ring you up."@@ You slip on your <<if $player.shoes.properName is "White Keds">>keds<<else>>flats<</if>> and walk to the front of the store, passing by the girls who were trying on boots. @@.female;"That reminds me. I need to get some sneakers too."@@ @@.female;"Girl, you just want to try on more shoes."@@ @@.female;"Well, maybe. But they looked so good on @@<<if $player.feminine>=14>>@@.female;her."@@<<else>>@@.female;him."@@<</if>> You're about to keep your head down and walk past them when you realize that they didn't say anything embarrassing. <<if $player.feminine>=14>>@@.thought;Sure, they thought I was a girl, but I'm wearing girls shoes...and I don't look very manly.@@<<else>>@@.thought;They @@<<if $player.masculinity<25>>@@.thought;thought I was@@<<else>>@@.thought;knew I'm@@<</if>> @@.thought;a guy, but they weren't judging me.@@<</if>> @@.thought;And they even liked my shoes!@@ You swipe your card and walk out carrying <<if not $player.skillCurse>=4>>the flats and cleats<<else>>the flats<</if>>. @@.thought;These shoes feel so much nicer to walk in than my old ones. And nobody is even commenting about them!@@ <<if $player.shoes and $player.shoes.properName is not "White Keds" and $player.feet>=2>>\ Feeling more confident, you dump your <<if _oldShoes>><<print _oldShoes.informalName>><<else>><<print $currentShoes.informalName>><</if>> into the trash.\ <<else>>\ You're feeling a lot more confident as you walk out of the store.\ <</if>> <<link "Continue" "Mall">><<unset $currentShoes>><</link>> <<nobr>> <<set $clothesInventory.shoes.push(setup.flats)>> <<if $player.skillCurse<4>><<set $clothesInventory.shoes.push(setup.cleats)>><</if>> <<set $player.ownsGirlShoes to true>> <<if $player.feet>=2>> <<for _i to 0; _i lt $clothesInventory.shoes.length; _i++>> <<capture _i>><<if $player.shoes and $clothesInventory.shoes[_i].properName is $currentShoes.properName and $player.shoes.properName is not "White Keds">><<set $clothesInventory.shoes.splice(_i,1)>><<elseif _oldShoes and $clothesInventory.shoes[_i].properName is _oldShoes.properName and _oldShoes.properName is not "White Keds">><<set $clothesInventory.shoes.splice(_i,1)>><</if>><</capture>> <</for>> <</if>> <<if $player.shoes and $player.shoes.properName is "White Keds">><<set $player.shoes to setup.keds>><<else>><<set $player.shoes to setup.flats>><</if>> <<if $schoolUniform.shoes is not null and $schoolUniform.shoes.female is false>><<set $schoolUniform.shoes to null>><</if>><<if $footballUniform.shoes is not null and $footballUniform.shoes.female is false>><<set $footballUniform.shoes to null>><</if>><<if $casualClothes.shoes is not null and $casualClothes.shoes.female is false>><<set $casualClothes.shoes to null>><</if>> <<set $player.confidence to $player.confidence+5>> <</nobr>>\ <<set $location to "mall">>\<<if $girlfriendMallDate and $girlfriendMallDateProgress>0>>\ <<if $player.pedicure>>\ @@.female;"Welcome to Cuteicles! How are you liking your nails?"@@ the girl asks you when you come in. @@.player;"Uh, good,"@@ you say. You feel embarrassed, but the girl is talking to you like it's the most natural thing in the world. You realize that you don't have anything to do in the salon. [[Head back outside|Level 2]]\ <<else>>\ @@.female;"Did you change your mind about the pedicure?"@@ the girl asks. @@.player;"Uh...no, sorry."@@ Since you have no business here, you [[head back outside|Level 2]]\ <</if>>\ <<elseif $girlfriendMallDate>>\ You're blushing furiously as you follow <<print $girlfriend.firstname>> into the salon. <<if $player.feminine>=14 or $realityChange>>\ @@.female;"Welcome to Cuteicles! Can I help you ladies?"@@ an energetic girl about your age asks you. Before you can <<if $realityChange>>respond<<else>>react to her calling you a lady<</if>>, <<print $girlfriend.firstname>> steps in. @@.girlfriend;"Yeah. My girlfriend and I would like pedicures."@@ @@.female;"Sure!"@@ the girl says, not even reacting to <<print $girlfriend.firstname>> calling you her girlfriend or implying that you're lesbians. @@.female;"Just follow me to the back."@@\ <<else>>\ @@.female;"Welcome to Cuteicles! Can I help you?"@@ an energetic girl about your age asks <<print $girlfriend.firstname>>. Before you can react, <<print $girlfriend.firstname>> steps in. @@.girlfriend;"Yeah. My girlfriend and I would like pedicures."@@ The girl looks at you again, and you wonder what she's thinking. @@.female;"Sure!"@@ she says after a moment. @@.female;"Just follow me to the back."@@\ <</if>> [[Follow her|Cuteicles Pedicure Choice]]\ <<elseif $qbMallDate>>\ You're blushing furiously as you look around the salon and take in all the feminine options. @@.female;"Welcome to Cuteicles! Can I help you?"@@ an energetic girl about your age asks you. @@.female;"Do you need a manicure or a pedicure?"@@ @@.player;"Uh, no,"@@ you say, cringing at the thought of you walking around with noticeable bright red nails. @@.thought;Why did I even come in here?@@ [[Head back outside|Level 2]]\ <<elseif $player.pedicure>>\ @@.female;"Oh, hi!"@@ the girl greets you warmly when you enter. @@.female;"How's your pedicure?"@@ @@.player;"Good!"@@ you answer, surprising yourself. @@.player;"I like the way it looks."@@ You talk to her for a little longer, and then [[head back outside|Level 2]]\ <<else>>\ You enter the salon and look over the place. A woman is getting a manicure. Another woman is having her hair styled. A third woman has a mud mask on her face. <<if $realityChange>>\ @@.female;"Hey!"@@ a girl from Pinewood greets you as you walk in. @@.female;"How's the manicure holding up?"@@ @@.player;"Good!"@@ you say, examining your nails. @@.player;"I like it."@@ You chat with her for a minute before a middle-aged woman comes in and gives you a look as if wondering when you'll be done. @@.thought;I don't have anything else to do here. I should go back to the mall.@@\ <<else>>\ @@.thought;What am I doing in here?@@\ <</if>> [[Head back outside|Level 2]]\ <</if>>\ <<set $location to "mall">>\Nervously, you follow <<print $girlfriend.firstname>> and the girl to the back. <<if $realityChange>>@@.thought;Nobody's going to think that it's weird for me to get a pedicure, but it still feels like a big step.@@<<else>>@@.thought;Nobody's going to see, but it still feels like a big step. And you know what? It's not even true that nobody can see. Somebody could end up seeing my toes during swimming.@@<</if>> @@.female;"Okay, we're going to give you two your pedicures now,"@@ the girl says, gesturing to another girl. @@.female;"Just get in these chairs."@@ You look nervously at <<print $girlfriend.firstname>>.<<if $realityChange>>@@.girlfriend;"It'll be fun,"@@ she assures you.<<else>>@@.thought;She said I didn't have to get it if I didn't want to.@@<</if>> @@.female;"First time getting a pedicure?"@@ @@.player;"Yeah."@@ @@.female;"Don't be nervous. It's really relaxing."@@ @@.thought;That wasn't what I was worried about.@@ @@.girlfriend;"You don't have to get it if you don't want to,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"I'm going to get one though."@@<<if $realityChange>> @@.thought;I told her I'd get one.@@<</if>> [[Okay, you can go ahead|Cuteicles Pedicure Refuse]] [[Actually, I do want a pedicure|Cuteicles Pedicure Start]] <<set $location to "mall">>\@@.player;"Okay, you can go ahead,"@@ you say. <<print $girlfriend.firstname>> looks disappointed, but not surprised. @@.girlfriend;"I wish you would give it a chance. That's nothing wrong with painting your nails.@@<<if $realityChange>> @@.girlfriend;Lots of girls do it."@@<<else>>@@.girlfriend;"@@<</if>> She sighs and gets into the chair. With nothing to do, you watch as the girl starts to work on <<print $girlfriend.firstname>>. First, her feet are soaked and then exfoliated. Then, she trims <<print $girlfriend.firstname>>'s toenails and rubs some kind of cream onto her feet. @@.thought;She was right. It actually looks relaxing.@@ You take another look at <<print $girlfriend.firstname>>. @@.thought;I could have gotten a pedicure. It's girly, sure, but I bet it would have felt nice to have my feet pampered.@@ Then the pedicurist starts painting <<print $girlfriend.firstname>>'s toenails a bright red, and suddenly you're happy that you sat this out. @@.thought;Imagine my feet looking like that.@@ <<link "$girlfriend.firstname gets to her feet, and the two of you walk out of the mall" "Level 2">><<set $girlfriendMallDateProgress to $girlfriendMallDateProgress+1>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to $girlfriend>><</link>> <<if $realityChange>><<set $girlfriend.relationship to $girlfriend.relationship-3>><<else>><<set $girlfriend.relationship to $girlfriend.relationship-2>><</if>>\ <<set $girlfriend.shoes to null>><<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\@@.player;"Actually, uh, I do want a pedicure,"@@ you say nervously. <<print $girlfriend.firstname>> smiles<<if not $realityChange>> and gives you a hug<</if>>. @@.girlfriend;"Your feet are going to feel so amazing. Trust me."@@ You sit down and take off your <<if $player.socks>><<print $player.socks.informalName>> and <</if>><<print $player.shoes.informalName>>. The pedicurist looks surprised when she sees your feet. @@.female;"When you're shaving your legs, make sure you shave your feet too."@@ @@.player;"Oh, uh, I didn't know I had to."@@ @@.female;"Don't worry about it, I can take care of your hair. Just one moment."@@ She disappears, and you take the opportunity to check in on how <<print $girlfriend.firstname>> is doing. Her feet are soaking in a tub of warm water. She looks very relaxed, and you can't help but feel like you made the right decision. @@.thought;Sure, it's girly, but I bet it will feel nice to have my feet pampered.@@ The girl returns, rubs shaving cream on your feet, and quickly shaves your hair off. <<if $player.legs>1>>@@.thought;She did it so fast! I wonder if I could shave my legs that quickly.@@<<else>>@@.thought;My feet feel nice without hair. I wonder how it would feel to shave my legs.@@<</if>> [[She starts to soak your feet|Cuteicles Pedicure Soak]] <<setUpSexScene>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $girlfriend.shoes to null>><<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\She places your feet in a tub of water just like <<print $girlfriend.firstname>>'s, and you let out a sigh. @@.thought;This water is so warm. It feels so nice.@@ As your feet soak, you look over at <<print $girlfriend.firstname>>. The girl working on her is now rubbing some kind of cream over her feet. @@.girlfriend;"How are you liking it so far?"@@ @@.player;"Good!"@@ you say. @@.player;"I'm still nervous, but this actually feels really nice."@@ @@.girlfriend;"There's nothing like going to the spa,"@@ she says with a smile. [[The girl removes the tub of water|Cuteicles Pedicure Continue]] <<set $location to "mall">>\The girl removes the tub of warm water and you shiver, your feet suddenly feeling colder. Next, the girl starts to exfoliate your feet. Dead skin that you didn't even know you had falls off, and your feet feel much sleeker. She then trims your toenails, and rubs some kind of cream over your feet. @@.thought;Ahhhh, this feels nice.@@ @@.female;"Okay, you're all done,"@@ the girl working on <<print $girlfriend.firstname>> says. @@.female;"Do you want to wait for your girlfriend?"@@ @@.girlfriend;"Actually, can I get a manicure?"@@ she asks, looking at her nails. @@.girlfriend;"The polish is starting to come off."@@ [[You're almost done with your pedicure|Cuteicles Pedicure Polish]] <<set $location to "mall">>\Up to this point, the pedicure has been nothing but relaxing. Having your feet taken care of like this makes you feel a bit feminine, and your feet look like they belong on a girl more than on a guy, <<if $realityChange>>but you don't really mind.<<else>>but it's nothing that would draw attention on the locker room. That's about to change.<</if>> The pedicurist takes out some nail polish, and you wince as she starts applying it to your feet. But to your surprise, nothing happens. @@.female;"That was just a base coat,"@@ she says. @@.female;"What color nails do you want?"@@ @@.girlfriend;"I got them painted red,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"We could match!"@@ [[Red|Cuteicles Pedicure Finish][$player.toenailColor to "red";$player.pedicure to true]] [[Pink|Cuteicles Pedicure Finish][$player.toenailColor to "pink";$player.pedicure to true]] [[Black|Cuteicles Pedicure Finish][$player.toenailColor to "black";$player.pedicure to true]] [[Clear|Cuteicles Pedicure Finish][$player.toenailColor to "clear";$player.pedicure to true]] <<set $location to "mall">>\@@.player;"Can you paint them <<print $player.toenailColor>>?"@@ you ask. <<if $player.toenailColor is "red">>Sure, it's girly, but <<if not $realityChange>>you don't think anyone will see. And <</if>>you can have them match <<print $girlfriend.firstname>>'s!<<set $girlfriend.relationship to $girlfriend.relationship+2>><<elseif $player.toenailColor is "pink">>Sure, it's girly, but <<if $realityChange>>you're curious about how they'll look.<<else>>you don't think anyone will see. But mostly, you did it to see the reaction on <<print $girlfriend.firstname>>'s face.<</if>><<elseif $player.toenailColor is "black">>Black feels like a safe choice: you got them painted, but they're not too girly.<<else>>You already took a big step by getting a pedicure. You're not about to advertise that fact to everybody else.<<if $realityChange>> Even if they <<if $player.masculinity<0>>know<<else>>think<</if>> you're a girl.<</if>><<set $girlfriend.relationship to $girlfriend.relationship-1>><</if>> You watch as the girl starts painting your nails. <<if $player.toenailColor is not "clear">>With each stroke, your feet look more and more girly.<<else>>Your nails don't change color, but they look cleaner and shinier.<</if>> @@.girlfriend;"Let me take a look,"@@ <<print $girlfriend.firstname>> says when your pedicure is done. <<if $player.toenailColor is "red">>@@.girlfriend;"That red looks so good on you! And look, we match!"@@<<elseif $player.toenailColor is "pink">>@@.girlfriend;"Oh, that pink looks so cute on you!"@@<<elseif $player.toenailColor is "black">>@@.girlfriend;"Aw, I was hoping you would pick red. But that black looks good on you too!"@@<<else>>@@.girlfriend;"Aw, I was hoping you'd pick a color,"@@ she says, looking disappointed. @@.girlfriend;"At least you got a pedicure."@@<</if>> With that, she swivels towards you and shows you her feet. <<if $player.feet<2>>Your feet are bigger, but other than that, <<print $girlfriend.firstname>>'s feet look<<else>>They look<</if>> <<if $player.toenailColor is "red">>exactly like your own.<<elseif $player.toenailColor is "pink">>just like your own. If anything, your feet are a little girlier.<<else>>surprisingly similar to your own.<<if $player.toenailColor is "clear">> Even without polish, your feet look like they would belong on a girl.<</if>><</if>> <<link "Put your shoes on and leave" "Level 2">><<set $girlfriendMallDateProgress to $girlfriendMallDateProgress+1>><<set $girlfriend.relationship to $girlfriend.relationship+2>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $leftChar to $girlfriend>><<finishSexScene>><</link>> <<set $location to "mall">>\<<if $girlfriendMallDate and $girlfriendMallDateProgress is not 1 and $girlfriendMallDateProgress is not 2>>\ <<display "FemmeFashions GirlfriendDate OutOfOrder">>\ <<elseif $girlfriendMallDate>>\ <<display "FemmeFashions GirlfriendDate DressShopping">>\ <<elseif $qbMallDate and $qbMallDateProgress<2>>\ <<display "FemmeFashions QBDate DressShopping">>\ <<elseif $qbMallDate>>\ <<display "FemmeFashions QBDate OutOfOrder">>\ <<elseif $realityChange>>\ <<display "FemmeFashions RealityChange">>\ <<elseif $acceptedTrans and $dayAcceptedTrans is $day>>\ <<hasClothingItem "School Skirt" "pants">>\ <<if not $hasClothingItem>>\ <<display "FemmeFashions Trans">>\ <<else>>\ <<display "FemmeFashions Trans OutOfOrder">>\ <</if>>\ <<unset $hasClothingItem>>\ <<elseif ($player.ownsGirlPants and not $temporarilyTransformed) or $acceptedTrans>>\ <<display "FemmeFashions Regular">>\ <<elseif $temporarilyTransformed>>\ <<display "FemmeFashions TemporarilyTransformed">>\ <<elseif $player.ass>=4 and $player.ownsGirlPants is false and $checkedGuysPants>>\ <<display "FemmeFashions BuySlacks">>\ <<elseif $player.ass>=4 and $player.ownsGirlPants is false>>\ <<display "FemmeFashions NeedToCheckGuysPants">>\ <<elseif $witch.learnMagic>=2 and $witch.learnMagic<3 and $scenes.yoga is 1 and not $scenes.boughtYogaPantsAtMall>>\ <<display "FemmeFashions Yoga">>\ <<else>>\ <<display "FemmeFashions TooShy">>\ <</if>>\You walk confidently into Femme Fashions. @@.female;"Hey, <<print $player.firstname>>!"@@ Brooke greets you. <<if not $scenes.realityChange.sawBrookeAtFemmeFashions>>@@.player;"Hey Brooke! Do you work here?"@@ @@.female;"Yeah, I just got a job here!"@@ <<else>>@@.player;"Hey Brooke!"@@ <</if>>Brooke looks like she wants to chat with you more, but another customer calls her over. @@.female;"I gotta run. Let me know if you need anything."@@ Looking around, you try to decide what you want.\ <<hasClothingItem "Flower Dress" "shirt">><<set _hasFlowerDress to $hasClothingItem>>\ <<if not _hasFlowerDress>> <<linkappend "''Dresses:''">> [[Flower Dress|FemmeFashions RealityChange TryOn][$clothesChosen to setup.flowerDress]] [img[images/clothes_preview/onepieces/flower_dress.png]]\ <</linkappend>>\ <</if>> <<hasClothingItem "Pink Tank Top" "shirt">><<set _hasPinkTank to $hasClothingItem>>\ <<hasClothingItem "Girl Power T-Shirt" "shirt">><<set _hasGirlPower to $hasClothingItem>>\ <<linkappend "''Shirts:''">>\ <<if _hasPinkTank is false>> [[Pink tank top|FemmeFashions RealityChange TryOn][$clothesChosen to setup.pinkTankTop]] [img[images/clothes_preview/shirts_under/pink_tank_shirt_large_breasts.png]]\ <</if>>\ <<if _hasGirlPower is false>> [[Girl Power t-shirt|FemmeFashions RealityChange TryOn][$clothesChosen to setup.girlPowerShirt]] [img[images/clothes_preview/shirts_under/girl_power_shirt_large_breasts.png]]\ <</if>>\ <</linkappend>> <<hasClothingItem "Yoga Pants" "pants">><<set _hasYogaPants to $hasClothingItem>>\ <<hasClothingItem "Girls Jeans" "pants">><<set _hasJeans to $hasClothingItem>>\ <<linkappend "''Pants:''">>\ <<if not _hasYogaPants>> <<hasClothingItem "Blue Sports Bra" "bra">><<set _match to false>>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsBlue]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "Green Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsGreen]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "Pink Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsPink]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "Purple Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsPurple]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "Red Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsRed]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "White Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsWhite]]\ <<set _match to true>>\ <</if>>\ <<if not _match>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsBlack]]\ <</if>> [img[images/clothes_preview/pants/yoga_pants_black_woman_legs.png]]\ <</if>>\ <<if not _hasJeans>> [[Girls jeans|FemmeFashions RealityChange TryOn][$clothesChosen to setup.girlsJeans]] [img[images/clothes_preview/pants/high_rise_jeans_woman_legs.png]]\ <</if>>\ <</linkappend>> [[Go back to the mall|Mall]] <<set $scenes.realityChange.sawBrookeAtFemmeFashions to true>>\ <<unset $hasClothingItem>>\ <<set $location to "mall">>\You walk into Femme Fashions, not even glancing around you to make sure that nobody's looking at you. <<if $acceptedTrans>>Now that you've come out,<<elseif $player.ownsGirlPants>>Now that you've worn girl pants in public,<<else>>Now that you look like a girl,<</if>> it no longer feels like a big deal to shop for more female clothes. Looking around, you try to decide what you want. <<hasClothingItem "Flower Dress" "pants">><<set _hasFlowerDress to $hasClothingItem>>\ <<linkappend "''Dresses:''">>\ <<if _hasFlowerDress is false>> <<if $acceptedTrans>>\ [[Flower Dress|FemmeFashions Regular Buy][$clothesChosen to setup.flowerDress]]\ <<else>>\ <<linkappend "Flower Dress">> \ And wear it in public? You're not ready for that!\ <</linkappend>>\ <</if>> [img[images/clothes_preview/onepieces/flower_dress.png]]\ <</if>>\ <</linkappend>> <<hasClothingItem "Pink Tank Top" "shirt">><<set _hasPinkTank to $hasClothingItem>>\ <<hasClothingItem "Girl Power T-Shirt" "shirt">><<set _hasGirlPower to $hasClothingItem>>\ <<linkappend "''Shirts:''">>\ <<if _hasPinkTank is false>> [[Pink tank top|FemmeFashions Regular Buy][$clothesChosen to setup.pinkTankTop]] [img[images/clothes_preview/shirts_under/pink_tank_shirt_large_breasts.png]]\ <</if>>\ <<if _hasGirlPower is false>> [[Girl Power t-shirt|FemmeFashions Regular Buy][$clothesChosen to setup.girlPowerShirt]] [img[images/clothes_preview/shirts_under/girl_power_shirt_large_breasts.png]]\ <</if>>\ <</linkappend>> <<hasClothingItem "Yoga Pants" "pants">><<set _hasYogaPants to $hasClothingItem>>\ <<hasClothingItem "Girls Jeans" "pants">><<set _hasJeans to $hasClothingItem>>\ <<linkappend "''Pants:''">>\ <<if not _hasYogaPants>> <<hasClothingItem "Blue Sports Bra" "bra">><<set _match to false>>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsBlue]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "Green Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsGreen]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "Pink Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsPink]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "Purple Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsPurple]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "Red Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsRed]]\ <<set _match to true>>\ <</if>>\ <<hasClothingItem "White Sports Bra" "bra">>\ <<if $hasClothingItem>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsWhite]]\ <<set _match to true>>\ <</if>>\ <<if not _match>> [[Yoga pants|FemmeFashions Regular Buy][$clothesChosen to setup.yogaPantsBlack]]\ <</if>> [img[images/clothes_preview/pants/yoga_pants_black_woman_legs.png]]\ <</if>>\ <<if not _hasJeans>> [[Girls jeans|FemmeFashions Regular Buy][$clothesChosen to setup.girlsJeans]] [img[images/clothes_preview/pants/high_rise_jeans_woman_legs.png]]\ <</if>> <</linkappend>> [[Go back to the mall|Mall]] <<set $scenes.noticedFlowerDress to true>>\ <<unset $hasClothingItem>>\ <<set $location to "mall">>\Tentatively, you enter Femme Fashions<<if $player.hipSway>>, your hips swaying back and forth<</if>>. There's not a lot of people in here at this hour, but you recognize some girls from school. None of them seem to recognize you. Your eyes drift towards the clothes. You see a school uniform, dresses, skirts, blouses, and tops. @@.female;"Welcome to Femme Fashions! Can I help you, miss?"@@ a sales associate asks you. You look around, confused about who she's talking to, until you realize that it's you. @@.player;"No...no thank you,"@@ you say quickly. @@.female;"Are you sure? You look like you could use a wardrobe upgrade."@@ You look down at your outfit, which is comically too big for you. @@.thought;Yeah, I could. But these clothes wouldn't fit me when I changed back. And I don't want girl clothes!@@ [[Head back outside|Mall]] <<set $location to "mall">>\Tentatively, you enter Femme Fashions<<if $player.hipSway>>, your hips swaying back and forth<</if>>. There's not a lot of people in here at this hour, but you recognize some girls from school. Your eyes drift towards the clothes. You see a school uniform, dresses, skirts, blouses, and tops. @@.thought;I can't believe I'm doing this. And I can't believe I'll find clothes that fit here.@@ You glance down over your hourglass form. Maybe you can. @@.thought;I'm going to transform from doing this, right? But...what else can I do? I can't fit into my @@<<if $player.masculinity>25>>@@.thought;normal@@<<else>>@@.thought;guy@@<</if>> @@.thought;clothes. Even if I transform, that's better than not having pants.@@ [[A salesgirl spots you|FemmeFashions Salesgirl]] <<set $location to "mall">>\Tentatively, you enter Femme Fashions<<if $player.hipSway>>, your hips swaying back and forth<</if>>. There's not a lot of people in here at this hour, but you recognize some girls from school. Your eyes drift towards the clothes. You see a school uniform, dresses, skirts, blouses, and tops. @@.thought;Why am I here? They sell womens pants!@@ You glance over your feminized hips and ass. Maybe these clothes will fit. @@.thought;No. If I try these clothes on, I might transform. I have to check the guys clothes first.@@ [[Head back outside|Mall]] <<set $location to "mall">>\Tentatively, you enter Femme Fashions. There's not a lot of people in here at this hour, but you recognize some girls from school. @@.female;"Welcome to Femme Fashions! Can I help you,@@ <<if $player.feminine>=21>>@@.female;miss?"@@<<else>>@@.female;sir?"@@<</if>> a sales associate asks you. You think you recognize her. @@.thought;I hope she doesn't recognize me.@@ Suddenly, her eyes give a spark of recognition. @@.female;"<<print $player.firstname>>?"@@ You're tempted to say that you came in by mistake and run out, but you force yourself to take a deep breath. @@.player;"Uh, hi. I was wondering if you had, uh, yoga pants?"@@ She giggles. @@.female;"We do. Are you getting these for a friend?"@@ [[Actually, they're for me|FemmeFashions Yoga Self]] [[Yes, they're for a friend|FemmeFashions Yoga Friend]] <<set $location to "mall">>Tentatively, you enter Femme Fashions<<if $player.hipSway>>, your hips swaying back and forth<</if>>. There's not a lot of people in here at this hour, but you recognize some girls from school. Your eyes drift towards the clothes. You see a school uniform, dresses, skirts, blouses, and tops. @@.female;"Welcome to Femme Fashions! Can I help you, sir?"@@ a sales associate asks you. You think you recognize her from school. @@.player;"No thanks,"@@ you say. Sure, your body is changing, but you can't imagine wearing any of these clothes outside. Anybody could see! <<if $braShoppingActive>>At least a bra would be hidden by your shirt.<<elseif $player.hasWornPanties>>At least with panties, only you and anyone you share a bed with will know.<</if>> Now that the girl doesn't see you as a potential customer, she's lost interest in you.<<if $braShoppingActive and $scenes.braShopper is $girlfriend.firstname>> @@.girlfriend;"Come on, <<print $player.firstname>>. Let's go."@@<</if>> [[Head back outside|Mall]] <<set $location to "mall">>\<<print $girlfriend.firstname>> looks impatient as you enter Femme Fashions. <<if $girlfriendMallDateProgress>=3>>@@.girlfriend;"We've already been here. @@<<if $girlfriendMallDateProgress is 4>>@@.girlfriend;Let's go eat something. I'm hungry."@@<<elseif $girlfriendMallDateProgress is 3>>@@.girlfriend;Let's look at underwear."@@ Your mind races at the thought of your girlfriend in a thong.<<else>>@@.girlfriend;Let's go back to Pinewood."@@<</if>><<else>>@@.girlfriend;"I'm serious, you'll feel better once we get pedicures. At least go in the store. Then we can look at clothes."@@<</if>> [[Head back outside|Mall]] <<set $location to "mall">>\<<print $girlfriend.firstname>> looks at home as she wanders the aisles, occasionally picking out a <<if $player.masculinity<=25>>cute <</if>>dress and draping it over her arm. You just follow behind her,<<if $player.hipSway>> your hips swaying back and forth,<</if>> not sure what you should be looking for. <<if $realityChange or $acceptedTrans>>Not wanting to look out of place, you end up grabbing a couple dresses at random. <<print $girlfriend.firstname>> turns around, sees that you're done, and heads towards the changing rooms.<<else>>Eventually, she notices your discomfort and turns to you. @@.girlfriend;"You don't have to buy anything. If you see anything you like, by all means, go for it. But I was just going to try on some dresses for you."@@ You nod, feeling like a weight was lifted off your shoulders. Finally, <<print $girlfriend.firstname>> is satisfied with her selection, and heads towards the changing rooms.<</if>> [[Follow behind her|FemmeFashions GirlfriendDate DressShopping ChangingRoom]] <<set $location to "mall">>\<<print $qb.firstname>> looks impatient as you enter Femme Fashions. @@.qb;"We've already been here. @@<<if $qbMallDateProgress is 4 or $qbMallDateProgress is 5>>@@.qb;Let's go eat something. I'm hungry."@@<<elseif $qbMallDateProgress is 3>>@@.qb;I want to try on clothes."@@ Your mind races at the thought of <<print $qb.firstname>> in a well-fitting shirt and pants.<<elseif $qbMallDateProgress is 2>>@@.qb;Let's look at underwear."@@ Your mind races at the thought of modeling panties for <<print $qb.firstname>>.<<else>>@@.qb;Let's go back to Pinewood."@@<</if>> [[Head back outside|Mall]] <<set $location to "mall">>\You feel awkward to be in a womens clothing store, shopping for yourself. Clearly, <<print $qb.firstname>> feels the same way, because he hangs back, letting you take the lead in finding clothes. @@.thought;I don't even know what I'm looking for.@@ @@.female;"Hi! Welcome to Femme Fashions!"@@ a salesgirl greets you, appearing out of nowhere, @@.female;"Can I help you find anything?"@@ @@.player;"Uh, yeah,"@@ you say, feeling a bit unnerved that this salesgirl is treating you just like any <<if $player.masculinity<=10>>other <</if>>girl here. @@.player;"I was going to try on clothes for my..."@@ you glance at <<print $qb.firstname>>, @@.player;"boyfriend, but I'm not sure what to get."@@ She laughs at that. @@.female;"How about a dress?"@@ @@.player;"Uh, I don't know..."@@ <<if $realityChange or $acceptedTrans>>@@.qb;"You'll look amazing in it,"@@ <<print $qb.firstname>> says, squeezing your hand. @@.qb;"And if you hate it, you don't have to get it."@@<<else>>@@.qb;"You don't have to get it,"@@ <<print $qb.firstname>> says, squeezing your hand. @@.qb;"You can just try it on and leave it in the changing room if you can't see yourself wearing it."@@<</if>> @@.player;"Okay then,"@@ you say, feeling a little better. [[Follow the salesgirl as she looks for a dress|FemmeFashions QBDate DressShopping ChangingRoom]] <<set $location to "mall">>\A perky salesgirl greets you as soon as you walk in. @@.female;"Hi, welcome to Femme Fashions! How can I help you?"@@ <<if visited("Girlfriend Trans Meeting Grateful")>>@@.girlfriend;"Hi. My @@<<if $player.datingGirlfriend>>@@.girlfriend;girlfriend@@<<else>>@@.girlfriend;friend@@<</if>> @@.girlfriend;just transitioned, and she needs a school uniform."@@ <<if $player.feminine>=24>>The salesgirl glances at you, Amy, and Skye. Finally, she gives up, and says,<<elseif $player.feminine>=14>>The salesgirl hesitantly turns to you.<<else>>The salesgirl turns to you.<</if>><<else>>@@.girlfriend;"Hi. My @@<<if $player.datingGirlfriend>>@@.girlfriend;girlfriend@@<<else>>@@.girlfriend;friend@@<</if>> @@.girlfriend;needs a school uniform."@@ The salesgirl looks confused as to why you don't have one already, but she doesn't say anything.<</if>> @@.female;"I'll be happy to help!"@@ she says. @@.female;"We have a couple of Pinewood uniforms left. You girls are from Pinewood, right?"@@ You nod. @@.female;"Okay, just follow me,"@@ she says, leading the four of you over to the uniforms section. @@.female;"Do you know your size?"@@ @@.player;"Uh, no."@@ @@.female;"No problem!"@@ she says. She looks through the uniforms, grabs one and hands it to you. @@.female;"This looks like it will fit, but if it doesn't, let me know."@@ [[Thank her and go to the changing room|FemmeFashions Trans Uniform]] <<set $location to "mall">>\@@.female;"Welcome to Femme Fashions!"@@ the salesgirl greets you when you walk in. @@.female;"How do you like your new clothes?"@@ Blushing, you admit that you do like them. @@.girlfriend;"Come on, <<print $player.firstname>>, we have more shopping to do."@@ [[Go back to the mall|Mall]] <<set $location to "mall">>\<<hasClothingItem "Girls Jeans" "pants">>\ Following <<print $girlfriend.firstname>>, you walk into a big open area where women are checking themselves out in the mirrors. In the back are a handful of stores. @@.girlfriend;"Hold these for me,"@@ <<print $girlfriend.firstname>> says, shoving a pile of dresses at you. @@.girlfriend;"I'm going to go change."@@ Shrugging, you sit down in one of the chairs<<if $player.crossesLegs>> and cross your legs<</if>>, holding the pile of dresses in your lap as you wait for <<print $girlfriend.firstname>> to finish changing. @@.female;"Excuse me,"@@ a girl your age says, walking over to you. @@.player;"Uh, yeah?"@@ you ask, surprised that someone is talking to you. @@.female;"How do these jeans look on me?"@@ she asks. <<if $hasClothingItem>>\ The jeans are in a similar style to the ones you<<if $player.pants.properName is "Girls Jeans">>'re wearing<<else>> have<</if>>. They\ <<else>>\ The jeans\ <</if>> \ fit her well, emphasizing her curves. <<if $player.voice<2>>Not trusting your voice, you give her a thumbs up.<<else>>@@.player;"Good! They fit you really well!"@@ you say<<if $player.voice is 2>>, trying to sound like a girl<</if>>.<</if>> @@.female;"Thanks,"@@ she says, turning around to head back to the changing room. As she does so, you notice something blue peeking out of the waistband of her jeans. @@.player;"Uh, your panties are showing."@@ Blushing, the girl quickly pulls her jeans up. @@.thought;I feel like I'm one of the girls.@@ [[What do you think?|FemmeFashions GirlfriendDate DressShopping GirlfriendDress]] <<print $girlfriend.firstname>> asks. <<unset $hasClothingItem>>\ <<set $leftChar to null>>\ <<set $location to "mall">>\<<hasClothingItem "Flower Dress" "shirt">>\ You turn and look at <<print $girlfriend.firstname>>. She's wearing a sleeveless teal dress with a pleated skirt. @@.player;"Wow,"@@ is all you can say. @@.girlfriend;"You like it?"@@ she asks, doing a twirl. You can't help but admire her, wearing a girly dress and goofing off in the changing room, not caring about who will see her. As if to drive home that point, you look around and notice that none of the women here are paying her--or you--any attention. <<if $realityChange or $acceptedTrans>>@@.thought;I could even@@<<else>>@@.thought;I bet I could@@<</if>> @@.thought;try on a dress here and nobody would care.@@ You shake your head, wondering where that thought came from. But as <<print $girlfriend.firstname>> tries on dress after dress, it sticks with you. @@.girlfriend;"Okay, I think I know what I'm getting,"@@ your girlfriend says. <<if $realityChange or $acceptedTrans>>@@.girlfriend;"Did you want to try on anything?"@@<<else>>@@.girlfriend;"Ready to go?"@@<</if>> <<if $scenes.noticedFlowerDress and not $hasClothingItem>>\ @@.thought;There was a cute dress I saw when I came here by myself. It had a black top and a flowery skirt. I wonder how I would look in that.@@ [[Tell her you want to try it on|FemmeFashions GirlfriendDate DressShopping TryOn]]\ <<elseif not $hasClothingItem>>\ You spot a dress with a black top with a flowery skirt next to <<print $girlfriend.firstname>>. It's in her discard pile, but you can't help but wonder how you'd look in it. [[Tell her you want to try it on|FemmeFashions GirlfriendDate DressShopping TryOn]]\ <<else>>\ You spot a dress with a black top with a flowery skirt next to <<print $girlfriend.firstname>>. It's in her discard pile, but you can't help but wonder how you'd look in it. @@.thought;I'm so silly. I@@<<if $player.pants.properName is "Flower Dress">>@@.thought;'m already wearing that dress!@@<<else>> @@.thought;already have that dress!@@<</if>> <</if>> [[Leave the store with her|Mall]] <<if $girlfriendMallDateProgress is 1>><<set $girlfriendMallDateProgress to 3>><<else>><<set $girlfriendMallDateProgress to 4>><</if>>\ <<unset $hasClothingItem>>\ <<set $girlfriend.shirt to setup.girlfriendTealDress>><<set $girlfriend.pants to setup.girlfriendTealDress>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\@@.player;"Um, actually..."@@ you start. <<print $girlfriend.firstname>> looks at you. You take a deep breath. @@.player;"I saw a dress I liked. Do you mind if I try it on?"@@ @@.girlfriend;"No, not at all!"@@ <<print $girlfriend.firstname>> says<<if not $realityChange and not $acceptedTrans>>, looking surprised<</if>>. @@.girlfriend;"Go ahead. I'll be right here."@@ You take the flower dress and walk into an empty changing room, closing the door behind you. There's no mirror in here, which you're grateful for. You know that if you could see what you looked like, you would chicken out. You quickly strip out of your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>> until you're standing there in your <<print $player.underwear.informalName>><<if $player.bra>> and <<print $player.bra.informalName>><</if>>. @@.thought;Okay, time to try it on.@@ You hold the dress out in front of you and step into it, pulling the straps over your shoulders and doing your best to zip yourself up in the back. <<link "Go show $girlfriend.firstname" "FemmeFashions GirlfriendDate DressShopping ShowGirlfriend">><</link>> <<setUpSexScene>><<set $player.masculinity to $player.masculinity-2>>\ <<set $player.bra to null>><<set $player.pants to setup.flowerDress>><<set $player.shirt to setup.flowerDress>>\ <<set $leftChar to null>>\ <<set $location to "mall">>\Nervously, you walk out of the changing room into the main area. <<print $girlfriend.firstname>> is waiting for you, and she stands up when you approach. @@.girlfriend;"Oh my god!"@@ she squeals. @@.girlfriend;"You look so cute!"@@ @@.player;"Really?"@@ @@.girlfriend;"Yeah! I love how it looks on you! How do you feel?"@@ You pause for a moment, trying to collect your thoughts. <<if $realityChange>>@@.player;"I feel...good, I guess. This is, uh, a little girlier than the things I'd usually wear, but I like it."@@ @@.thought;And no one is paying attention to me.@@<<else>>@@.player;"Well, it's @@<<if $player.hasWornDress>>@@.player;still@@ <</if>>@@.player;weird to not be wearing pants."@@ She laughs. @@.player;"But I feel...good, I guess. I'd never wear something like this, and it's nice. And it's also nice that nobody is paying any attention to me."@@<</if>> It's true. All the <<if $player.masculinity<=0>>other <</if>>women here are busy trying on new outfits and checking out how they look. @@.thought;It's nice to just be here with <<print $girlfriend.firstname>>, trying on clothes, with nobody around who knows me.@@ <<if $realityChange or $acceptedTrans>>@@.girlfriend;"You want to buy it?"@@ You're about to tell her no, when you realize that, <<if $realityChange>>now that reality has been changed,<<else>>now that you're out as a girl,<</if>> you could actually get away with wearing it. <<link "Buy it" "Mall">><<finishSexScene>><<set $clothesInventory.shirt.push(setup.flowerDress)>><<set $clothesInventory.pants.push(setup.flowerDress)>><</link>> <<link "Take it off and go back to shopping" "Mall">><<finishSexScene>><</link>><<else>>@@.female;"<<print $player.firstname>>?"@@ [[Spin around|FemmeFashions GirlfriendDate DressShopping Garcia]]<</if>> <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\Mortified, you spin around, wondering who just caught you wearing a dress. @@.female;"<<print $player.firstname>>?"@@ <<if $therapySessionsAttended>0>>Mrs. Garcia says again.<<else>>To your horror, you realize that you were caught by Mrs. Garcia, your spanish teacher.<</if>> @@.player;"Uh...I..."@@ you sputter out. You want the floor to swallow you up. @@.female;"It's okay, it's okay,"@@ Mrs. Garcia says in a calming tone. <<if $therapySessionsAttended>0>>@@.female;"You can talk about it with my husband at your next session."@@<<else>>@@.female;"I won't tell anyone."@@<</if>> And with that, she leaves. <<link "Shaken, you walk out of the store" "Mall">><<finishSexScene>><</link>> <<set $scenes.caughtInDressByGarcia to true>>\ <<set $location to "mall">>\<<hasClothingItem "Flower Dress" "shirt">>\ You follow behind the salesgirl as she walks across the store, looking for a dress for you. @@.female;"How about this one?"@@ she asks, grabbing one off the hanger and holding it up to you. <<if $hasClothingItem>>\ You look at the dress she's picked out. It has a black top and a flowery skirt. <<if $player.pants.properName is "Flower Dress">>\ @@.player;"I'm already wearing it,"@@ you point out. @@.female;"Oh my god, I'm so sorry,"@@ she says.\ <<else>>\ @@.player;"It looks cute, but I already have it."@@\ <</if>> @@.qb;"Why don't you try it on anyway?"@@ <<print $qb.firstname>> asks. You're about to protest when you realize that he just wants to see you try on a dress for him.\ <<elseif $scenes.noticedFlowerDress>>\ You look at the dress she's picked out. It has a black top and a flowery skirt. @@.thought;I remember this dress! I came in here by myself and I thought this dress looked cute, but there was no way I was going to buy it. But maybe I can try it on for <<print $qb.firstname>>.@@\ <<else>>\ The salesgirl is holding up a dress with a black top with a flowery skirt. @@.thought;This would probably look cute on me.@@\ <</if>> You take the dress from her and walk into a big open area where women are checking themselves out in the mirrors. In the back are a handful of stores. @@.qb;"Should I wait outside?"@@ <<print $qb.firstname>> asks nervously. @@.qb;"I feel weird being the only guy."@@ Your masculinity takes a sharp blow at that. \ <<if $player.masculinity>=50>>\ @@.thought;I'm another guy!@@\ <<elseif $player.masculinity>=0>>\ @@.thought;Wow, <<print $qb.firstname>> doesn't see me as a guy@@<<if not $realityChange>> @@.thought;anymore@@<</if>>@@.thought;. But I still am one, aren't I?@@\ <<else>>\ @@.thought;Wow, he really doesn't see me as a guy at all.@@\ <</if>> @@.player;"That's fine,"@@ is all you say. <<print $qb.firstname>> leaves, and you take the dress into an empty changing room. [[Try it on|FemmeFashions QBDate DressShopping TryOn]] <<set $leftChar to null>>\ <<set $location to "mall">>\As soon as you step into the changing room, you close the door behind you. There's no mirror in here, which you're grateful for. You know that if you could see what you looked like, you would chicken out. You quickly strip out of your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>> until you're standing there in your <<print $player.underwear.informalName>><<if $player.bra>> and <<print $player.bra.informalName>><</if>>. @@.thought;Okay, time to try it on.@@ You hold the dress out in front of you and step into it, pulling the straps over your shoulders and doing your best to zip yourself up in the back. <<link "Go show $qb.firstname" "FemmeFashions QBDate DressShopping ShowQB">><</link>> <<setUpSexScene>><<set $player.masculinity to $player.masculinity-2>>\ <<set $player.bra to null>><<set $player.pants to setup.flowerDress>><<set $player.shirt to setup.flowerDress>>\ <<set $location to "mall">>\You nervously walk out of your stall into the changing room. You feel self-conscious wearing a dress in front of <<if $player.masculinity<=0>>other<<else>>a bunch of<</if>> women, but everyone is busy modeling their own clothes. No one is paying attention to you. You walk past everyone out into the store, where <<print $qb.firstname>> is waiting for you. @@.qb;"You look nice!"@@ he says when he sees you. @@.player;"Thanks,"@@ you say shyly, <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>brushing your long <<if $player.race is "white">>blond<<if $player.masculinity<=0>>e<</if>><<else>>black<</if>> hair behind your ear.<<elseif $player.hair>=3>>brushing your shoulder-length <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair behind your ear.<<elseif $player.hair is 2>>brushing your medium-length <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair behind your ear.<<else>>playing with your hair.<</if>> He reaches out and grabs your arm. You're confused about what he's doing until he lifts your arm up and spins you around, your dress twirling behind you. You blush, feeling very feminine. @@.qb;"You should get it."@@ <<if $hasClothingItem>>\ @@.player;"I already have it, remember?"@@ @@.qb;"Oh yeah. I forgot, sorry."@@ Blushing, he adds, @@.qb;"I just wanted to see you try on a dress for me."@@ @@.player;"I figured that out,"@@ you say with a laugh. <<link "Take it off and go back to shopping" "Mall">><<finishSexScene>><<set $qbMallDateProgress to $qbMallDateProgress+2>><</link>>\ <<elseif $realityChange or $acceptedTrans>>\ You're about to shake your head when you realize that, <<if $realityChange>>with your reality changed,<<else>>now that you're out,<</if>> you could actually get away with wearing this dress. @@.thought;Hmm. It does look nice on me.@@ <<link "Buy it" "Mall">><<finishSexScene>><<set $clothesInventory.shirt.push(setup.flowerDress)>><<set $clothesInventory.pants.push(setup.flowerDress)>><<set $qbMallDateProgress to $qbMallDateProgress+2>><</link>> <<link "Take it off and go back to shopping" "Mall">><<finishSexScene>><<set $qbMallDateProgress to $qbMallDateProgress+2>><</link>>\ <<else>>\ You step away and shake your head, reality setting back in. @@.thought;I'm not going to wear this dress out on campus, where everyone knows who I am and anyone can see me. And if I just keep it in my closet, Patrick or Marco could find it.@@ @@.player;"No, I can't,"@@ you say, shaking your head. @@.qb;"Okay,"@@ he says, @@.qb;"but if you change your mind later, let me know. I'll buy it for you."@@ [[Thank him and walk back into the changing room|FemmeFashions QBDate DressShopping Garcia]]\ <</if>>\ <<unset $hasClothingItem>>\ <<set $leftChar to $qb>>\ <<set $location to "mall">>\You walk back into the changing room, a big smile on your face. You just wore a dress in public, and it wasn't a big deal! None of the <<if $player.masculinity<=0>>other <</if>>girls in the store said anything, and your date liked it! Even better, you like the way the dress looks on you. @@.female;"<<print $player.firstname>>?"@@ Mortified, you spin around, wondering who just caught you wearing a dress. @@.female;"<<print $player.firstname>>?"@@ <<if $therapySessionsAttended>0>>Mrs. Garcia says again.<<else>>To your horror, you realize that you were caught by Mrs. Garcia, your spanish teacher.<</if>> @@.player;"Uh...I..."@@ you sputter out. You want the floor to swallow you up. @@.female;"It's okay, it's okay,"@@ Mrs. Garcia says in a calming tone. <<if $therapySessionsAttended>0>>@@.female;"You can talk about it with my husband at your next session."@@<<else>>@@.female;"I won't tell anyone."@@<</if>> And with that, she leaves. <<link "Shaken, you change back into your clothes and walk out of the store" "Mall">><<finishSexScene>><<set $qbMallDateProgress to $qbMallDateProgress+2>><<set $leftChar to $qb>><</link>> <<set $scenes.caughtInDressByGarcia to true>>\ <<set $leftChar to null>>\ <<set $location to "mall">>\Remembering what Brooke said about asking her if you need anything, you go find her. @@.player;"Hey, I was thinking of getting this,"@@ you say, holding up the <<print $clothesChosen.informalName>>. @@.female;"That's a great choice!"@@ she says, her eyes lighting up. @@.female;"Why don't you go try it on?"@@ <<if $scenes.boughtFromFemmeFashions>>\ @@.player;"I usually just buy it at the register."@@ @@.female;"Without trying it on?"@@ Brooke gasps. @@.female;"How do you know if it fits?"@@ <<else>>\ You shudder as you imagine yourself trying on the <<if $clothesChosen.onepiece>>dress<<elseif $clothesChosen.properName is "Pink Tank Top" or $clothesChosen.properName is "Girl Power T-Shirt">>top<<else>>clothes<</if>> in front of <<if $player.masculinity<0>>other women.<<else>>lots of women.<</if>> On the other hand, they <<if $player.masculinity<0>>know<<else>>think<</if>> you belong here now.\ <</if>> @@.player;"I'll try it on,"@@ you say. You go into a changing stall and quickly try on the <<print $clothesChosen.informalName>> and then walk back into the main changing room area and check yourself out in the mirror. All around you, <<if $player.masculinity<0>>other <</if>>girls are doing the same thing. @@.thought;I look good. But do I want to buy this?@@ [[Buy it|FemmeFashions RealityChange Buy]] <<link "Go back to browsing" "FemmeFashions RealityChange">><<finishSexScene>><<unset $clothesChosen>><</link>> <<setUpSexScene>>\ <<if $clothesChosen.onepiece>>\ <<set $player.shirt to $clothesChosen>><<set $player.pants to $clothesChosen>>\ <<elseif $clothesChosen.properName is "Pink Tank Top" or $clothesChosen.properName is "Girl Power T-Shirt">>\ <<set $player.shirt to $clothesChosen>>\ <<else>>\ <<set $player.pants to $clothesChosen>>\ <</if>>\ <<unset $hasClothingItem>>\ <<set $location to "mall">>\You look at yourself in the mirror and nod. @@.thought;I look hot.@@ You walk out of the changing room and up to the register, where Brooke is the cashier. @@.female;"I was right!@@ \ <<if $clothesChosen.onepiece>>\ @@.female;That dress really shows off your figure!"@@\ <<elseif $clothesChosen.properName is "Pink Tank Top" or $clothesChosen.properName is "Girl Power T-Shirt">>\<<elseif $clothesChosen.properName is "Pink Tank Top" or $clothesChosen.properName is "Girl Power T-Shirt">>\ @@.female;That top really@@ <<if $player.boobs>=3>>@@.female;shows off your boobs!"@@<<else>>@@.female;looks good on you!"@@<</if>>\ <<else>>\ @@.female;Those pants really@@ <<if $player.ass>=4>>@@.female;shows off your ass!"@@<<else>>@@.female;looks good on you!"@@<</if>>\ <</if>> @@.player;"Thanks,"@@ you say, smiling at the compliment. She rings you up and encourages you to stop by again. [[Go back to the mall|Mall]] [[Keep browsing|FemmeFashions RealityChange]] <<if $clothesChosen.onepiece>>\ <<set $clothesInventory.shirt.push($clothesChosen)>><<set $clothesInventory.pants.push($clothesChosen)>>\ <<elseif $clothesChosen.properName is "Pink Tank Top" or $clothesChosen.properName is "Girl Power T-Shirt">>\ <<set $clothesInventory.shirt.push($clothesChosen)>>\ <<else>>\ <<set $clothesInventory.pants.push($clothesChosen)>>\ <</if>>\ <<unset $clothesChosen>>\ <<set $location to "mall">>\You take your <<print $clothesChosen.informalName>> up to the register and pay for it. The bored cashier doesn't even glance at you as she hands you your new <<if $clothesChosen.onepiece>>dress.<<elseif $clothesChosen.properName is "Pink Tank Top" or $clothesChosen.properName is "Girl Power T-Shirt">>top.<<else>>pants.<</if>> @@.thought;That wasn't so bad.@@ [[Go back to the mall|Mall]] [[Keep browsing|FemmeFashions Regular]] <<set $scenes.boughtFromFemmeFashions to true>>\ <<if $clothesChosen.onepiece>>\ <<set $clothesInventory.shirt.push($clothesChosen)>><<set $clothesInventory.pants.push($clothesChosen)>>\ <<elseif $clothesChosen.properName is "Pink Tank Top" or $clothesChosen.properName is "Girl Power T-Shirt">>\ <<set $clothesInventory.shirt.push($clothesChosen)>>\ <<else>>\ <<set $clothesInventory.pants.push($clothesChosen)>>\ <</if>>\ <<unset $hasClothingItem>><<unset $clothesChosen>>\ <<set $location to "mall">>\@@.female;"Can I help you@@<<if $player.feminine>=22>>@@.female;, miss?"@@ You can't tell if the upward inflection she ended the last word on was because she was asking a question, or because she wasn't sure if you're a miss. You're not sure either.<<elseif $player.feminine>=14>>@@.female;...uh...sir?"@@ Your face turns beet red. You already feel so humiliated, and you haven't even tried on anything.<<else>>@@.female;, sir?"@@<</if>> @@.player;"Uh, yeah. I'm looking for pants."@@ A look of surprise crosses her face, but it's gone before you can react to it. Professionally, she asks, @@.female;"Certainly. What kind are you looking for?"@@ @@.player;"I need a uniform. Let's start with that."@@ @@.female;"So you go to Pinewood?"@@ You nod. She leads you over to a table, on which is a collection of purple knee-length skirts. You look at them with horror. @@.player;"What? No. I don't want that!"@@ @@.female;"This is the only Pinewood uniform we sell. If you want a Pinewood uniform with pants, you'd have to go next door."@@ @@.thought;I already tried that.@@ @@.player;"Okay,"@@ you say, trying another tack. @@.player;"Do you have any dress pants?"@@ @@.female;"We have slacks. Is that okay?"@@ @@.player;"Uh, sure,"@@ you say. @@.thought;This is the best I'm going to get.@@ She walks to a different part of the store, and handing you a pair of pants. @@.female;"Why don't you try these on?"@@ [[Try them on|FemmeFashions DressPants]] <<set $location to "mall">>\You walk into a changing room, and take another look at the slacks. They look pretty similar to your regular dress pants. Sure, there's more room in the hips, and less room in the legs, but nobody's going to be looking //that// closely at your clothes. @@.thought;Maybe this won't be so bad.@@ You slip out of your <<print $player.pants.informalName>>, and pull up the slacks. They fit perfectly. <<if $scenes.boughtYogaPantsAtMall>>[[Buy them|FemmeFashions Buy]]<<else>>That's not the worst part. <<link "You start to transform" TfPassagePicker>><<set $tfRecoverPassage to "FemmeFashions Buy">><<set $tfReason to "pants">><<set $tfCircumstances.location to "changing room">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>><</if>> <<set $player.pants to setup.womensSlacks>>\ <<set $location to "mall">>\<<if $scenes.boughtYogaPantsAtMall>>You<<else>>Once you've recovered, you<</if>> step out of the changing room and walk up to the salesgirl. She gives you a tight, professional smile. @@.female;"Are you going to be wearing those out?"@@ You're tempted to say yes, and end this humiliating encounter. @@.thought;Wait. My jeans don't fit either.@@ [[Try on jeans|FemmeFashions Jeans]] [[Just get out of here|Mall]] <<set $clothesInventory.pants.push(setup.womensSlacks)>>\ <<set $player.ownsGirlPants to true>>\ <<set $location to "mall">>\@@.player;"Actually,"@@ you say. @@.player;"Could I look at jeans too?"@@ <<if $player.feminine<18>>A small smile appears on her blank face. She<<else>>You wait for her to laugh at you, but she just<</if>> leads you over to the jeans section, and looks closely at your legs. @@.female;"Here,"@@ she says, picking a hanger off the rack, and handing it to you. @@.female;"Try that pair on."@@ You nod, and hurry back into the changing room, eager to be away from everyone's eyes. You slip out of the slacks, and pull the jeans up to your waist. <<if $player.isWearingPanties is true>>@@.thought;The only male piece of clothing I have on is my shirt.@@<<else>>The jeans feel weird next to your baggy boxers.<</if>> Wait, this doesn't feel right. You were expecting these jeans to be tight, but they're really loose, especially in the crotch. @@.thought;Oh@@ you realize, pulling the jeans even higher up. @@.thought;These have a higher waist.@@ The jeans fit better now. In fact, they almost fit too well. You dread seeing what you look like. [[Look in the mirror|FemmeFashions Jeans Mirror]] <<set $clothesInventory.pants.push(setup.girlsJeans)>>\ <<set $player.pants to setup.girlsJeans>>\ <<set $location to "mall">>\You draw in a breath when you see yourself. The jeans do a great job of emphasizing your curves. There's no way you're going to be able to hide your new ass. There's no room in the legs, either. Every inch of your legs are clearly visible in the jeans. @@.thought;Did I get skinny jeans?@@ Above your ankles, there's a couple inches of <<if $player.legs>=3>>smooth <</if>>leg before the jeans end. @@.thought;These are obviously womens jeans. But maybe if I saw them from further away...@@ You take a step back in the mirror, and try to decide whether you'd clock them as girls jeans. @@.thought;I still can. But that's because I know I'm wearing girls jeans. Other people won't know what they're looking for.@@ You're not as confident about that as you would like. [[Buy the jeans|FemmeFashions Buy Jeans]] <<set $location to "mall">>\You find the salesgirl, and tell her that you want to pay. She rings you up, and you finally step out of the store, wearing your girly jeans. You look around. People pass by, some of them giving you occasional side glances. @@.thought;Do they know?@@ You sigh. It doesn't matter. These are the pants you're stuck with. You go to put your phone in your pocket, but are surprised when barely a quarter of it fits. @@.thought;These aren't pockets!@@ you think, sticking your hand in them. @@.thought;How come girls clothes don't have pockets? That's bullshit!@@ You think back to when some of your female friends were complaining about their lack of pockets. At the time, you had dismissed their concerns as silly. But now that you realize how little pocket space you actually have, you understand them better. @@.thought;I'd better get back@@ you think, sticking your phone in your back pocket. [[Mall]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.pants to setup.womensSlacks>>\ <<set $location to "mall">>\<<print $girlfriend.firstname>>, Amy, and Skye follow you into the changing room. Feeling a little more comfortable being half naked in front of these helpful, popular girls, you quickly remove your <<print $player.pants.informalName>><<if $player.shirt is not null>> and <<print $player.shirt.informalName>><</if>>, leaving you standing there in just your <<print $player.underwear.informalName>><<if $player.bra>> and <<print $player.bra.informalName>>.<</if>> You turn your attention to the uniform. @@.thought;Okay, let's see. There's a dress shirt, a sweater and a plaid skirt...It feels weird to not have to wear a tie anymore.@@ You put the dress shirt on and button it up. It's actually pretty similar to the male dress shirt you have, except that the buttons are on the wrong side. Next, you put on the sweater, marveling at how much more comfortable it feels than your tie and heavy jacket. Finally, you step into the skirt and pull it up <<if $player.legs>=3>>your smooth legs<<else>>into place<</if>>.<<if $player.ass>=4>> You have to wiggle a bit to get it to fit over your ass.<</if>> @@.female;"That looks great, <<print $player.firstname>>! Why don't you go check yourself out in the mirror?"@@ [[Step out of the changing room|FemmeFashions Trans Uniform CheckOut]] <<setUpSexScene>>\ <<set $player.shirt to setup.schoolSweater>>\ <<set $player.pants to setup.schoolSkirt>>\ <<set $location to "mall">>\You step out into the main changing room area. What you see takes your breath away. In your plaid purple skirt and your black sweater, you look just like any other female Pinewood student. <<if $player.face<2>>Your face still looks masculine<<elseif $player.face is 2>>Your face is more androgynous than most girls<<else>>There are prettier girls<</if>>, <<if $player.boobs>=3>>but the bulge in your sweater from your boobs makes up for it.<<elseif $player.boobs is 2>>and your boobs could be bigger, of course, but you're wearing the same uniform that every <<if $player.masculinity<=0>>other <</if>>girl would wear.<<else>>and you don't have boobs, of course, but you're wearing the same uniform that every <<if $player.masculinity<=0>>other <</if>>girl would wear.<</if>> @@.player;"Wow, I look...girly."@@ @@.female;"I know, right?"@@ Amy says proudly. @@.female;"When everyone sees you in the hallway, they'll @@<<if $player.feminine>=21>>@@.female;know@@<<else>>@@.female;think@@<</if>> @@.female;you're a girl."@@ You turn white as you are once again reminded that other people are going to be seeing you in your new uniform. Girls, teachers, football players, everyone. And everything that you do in school, you'll do in this uniform, whether it's participating in lectures, walking down the hallways, or talking to other students. @@.girlfriend;"Are you okay, <<print $player.firstname>>?"@@ [[You don't know if you can do this|FemmeFashions Trans Uniform Doubts]] <<set $location to "mall">>\@@.player;"Yeah, I think so...I don't know if I can do this though."@@ @@.girlfriend;"You'll be fine. You look @@<<if $player.datingGirlfriend>>@@.girlfriend;hot@@<<else>>@@.girlfriend;cute@@<</if>>@@.girlfriend;. And I thought you knew that people were going to see you like this?"@@ @@.player;"I did, but now it's really hitting me."@@ @@.female;"It's a nice uniform,"@@ Amy says. @@.female;"I wear it every day, and I like it. Some of the schools make their students wear really ugly things."@@ <<if $player.ownsGirlPants>>@@.female;"And everyone knows that you wear womens slacks to school, so why is this any different?"@@ Skye asks. You look at her, shocked. You thought that nobody noticed. @@.player;"Everyone knows I wear womens slacks? I thought they looked just like guys pants."@@ Skye laughs. @@.female;"All the girls know, at least. It's obvious."@@ @@.thought;Well, if I'm wearing womens slacks and all the girls know it, then wearing a skirt is just the next step. And I have to. It's in the dress code, now that I'm registered as a girl.@@<<else>>@@.female;"I don't know if you have a choice,"@@ Skye says. @@.female;"You just registered as a girl, right?"@@ @@.player;"Yeah."@@ @@.female;"Then it's in the dress code that you have to wear a skirt."@@ @@.thought;She has a point. The only thing worse than wearing a skirt to school is not wearing a skirt, getting in trouble for it and then coming back in a skirt.@@<</if>> [[Agree to wear it|FemmeFashions Trans Dresses]] <<set $location to "mall">>\@@.player;"Okay, fine, you're right. I'll wear it,"@@ you say. Skye claps her hands. @@.girlfriend;"Okay, we got you bras, bikinis, panties, and your uniform. So the only thing left is getting you some dresses."@@ @@.player;"Uh, okay,"@@ you say. You're not sure how you feel about walking around in a dress, but you've already agreed to wear the girls uniform to your classes, and there isn't a big difference between walking to class in a skirt and walking around campus in a dress. @@.female;"Okay, let's go out and find some dresses,"@@ Amy says. @@.female;"There was this cute one I wanted to try on."@@ The girls start to head towards the main store area, while you head back into the changing room. @@.girlfriend;"<<print $player.firstname>>, where are you going?"@@ @@.player;"I was just going to put my regular clothes back on."@@ @@.girlfriend;"These,"@@ <<print $girlfriend.firstname>> says, motioning towards the doorway leading back to Femme Fashions, @@.girlfriend;"are your regular clothes now."@@ You <<if $player.pout>>pout<<else>>swallow hard<</if>> as you realize that she's right. Now that you're officially <<if $player.masculinity>10>>registered as <</if>>a girl, you're going to be expected to wear female clothes all the time. [[Walk back into the store|FemmeFashions Trans Dresses Selection]] [[Change back into your old clothes first|FemmeFashions Trans Dresses ChangeBack]] <<set $clothesInventory.pants.push(setup.schoolSkirt)>>\ <<set $clothesInventory.shirt.push(setup.schoolSweater)>>\ <<set $location to "mall">>\@@.thought;There are lots of women out there. What will they say when they see me shopping for dresses, wearing a skirt?@@ You apologize to the <<if $player.masculinity<=0>>other <</if>>girls, head back to the changing room, and quickly put your old clothes back on. [[Head back to Femme Fashions|FemmeFashions Trans Dresses Selection]] <<finishSexScene>>\ <<set $player.masculinity to $player.masculinity+3>>\ <<set $location to "mall">>\<<if not visited("FemmeFashions Trans Dresses ChangeBack")>>@@.thought;Everyone's going to see me in this uniform tomorrow. Is it really a big deal if a dozen shoppers see me today?@@ Taking a deep breath, you turn around and walk back into Femme Fashions, still wearing your school uniform. <<if $player.feminine<14>>You can feel people staring at you, but you try your best not to let it bother you.<<elseif $player.feminine<21>>You can tell that a couple people are looking at you, but you ignore them.<<else>>Nobody pays you any attention. To the other shoppers, you look just like any other female Pinewood student.<</if>> <</if>>The <<if $player.masculinity<=0>>other <</if>>girls are busy picking out dresses for themselves, so you wander the aisles of the store, looking for dresses, tops, and skirts that you can see yourself wearing. Picking out girls clothes for yourself makes you feel so feminine. At least when <<print $girlfriend.firstname>>, Amy and Skye were picking out bras and panties for you, you could tell yourself that you were just trying on the items they picked. But <<if $player.masculinity<=0>>the other<<else>>those<</if>> girls are all busy now, and yet here you are, shopping for clothes just like all the other women in this store. [[Finally, you pick out a selection of different items that you're happy with, and head to the changing room|FemmeFashions Trans Dresses ChangingRoom]] <<if not visited("FemmeFashions Trans Dresses ChangeBack")>><<set $player.masculinity to $player.masculinity-1>><</if>>\ <<set $location to "mall">>\You're a little surprised when <<print $girlfriend.firstname>>, Amy and Skye follow you into the changing room, each girl clutching a handful of dresses under her arm. @@.thought;Are they going to change here? In front of me?@@ you wonder, remembering how Amy and Skye tensed up when you walked in on them trying on thongs. Shrugging, you remove your <<print $player.pants.informalName>> and <<print $player.shirt.informalName>>, leaving you standing there in just your <<print $player.underwear.informalName>><<if $player.bra>> and <<print $player.bra.informalName>><</if>>. To your surprise, the rest of the girls follow suit, stripping down to their bras and panties. Amy and Skye look much more comfortable, almost as if they've forgotten that<<if $player.masculinity>25>> you're not a girl.<<else>>, until today, they thought you were a guy.<</if>> @@.thought;Am I one of the girls now?@@ Unsure how to feel about that, you take a look at the first dress, a cute flower dress. <<if $scenes.caughtInDressByGarcia>>\ @@.thought;Wait a second. That's the dress Mrs. Garcia saw me trying on, which set everything into motion. I didn't feel comfortable buying it then...but now I can.@@\ <<elseif $scenes.noticedFlowerDress>>\ @@.thought;I've seen this dress before. I didn't feel comfortable buying it then...but now I can.@@\ <<else>>\ @@.thought;This dress looks nice. I'd never have worn a dress in public before...but now I can.@@\ <</if>> You step into it and pull the straps over your shoulders, before stepping outside and looking in the mirror. @@.thought;I look...cute.@@ [[Keep trying on outfits|FemmeFashions Trans Dresses FinishOutfits]] <<setUpSexScene>>\ <<set $player.pants to setup.flowerDress>><<set $player.shirt to setup.flowerDress>>\ <<set $player.shoes to null>><<set $player.socks to null>>\ <<set $dressIndex to 1>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.shoes to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\<<if $dressIndex is 1>>\ <<set $player.pants to setup.littleBlackDress>><<set $player.shirt to setup.littleBlackDress>>\ <<elseif $dressIndex is 2>>\ <<set $player.pants to setup.orangeSundress>><<set $player.shirt to setup.orangeSundress>>\ <<else>>\ <<set $player.pants to setup.midiSkirt>><<set $player.shirt to setup.redHaltertop>>\ <</if>>\ <<if $dressIndex>1>>[[Previous|FemmeFashions Trans Dresses FinishOutfits][$dressIndex to $dressIndex-1]] <</if>><<if $dressIndex<3>>[[Next|FemmeFashions Trans Dresses FinishOutfits][$dressIndex to $dressIndex+1]]<<else>>[[Next|FemmeFashions Trans Dresses PickOutfits]]<</if>> <<set $girlfriend.shirt to setup.girlfriendSundress>><<set $girlfriend.pants to setup.girlfriendSundress>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\<<hasClothingItem "Flower Dress" "pants">><<set _hasFlowerDress to $hasClothingItem>>\ <<hasClothingItem "Little Black Dress" "pants">><<set _hasLBD to $hasClothingItem>>\ <<hasClothingItem "Orange Sundress" "pants">><<set _hasSundress to $hasClothingItem>>\ <<hasClothingItem "Yellow Midi Skirt" "pants">><<set _hasSkirt to $hasClothingItem>>\ <<hasClothingItem "Red Haltertop" "shirt">><<set _hasHalterTop to $hasClothingItem>>\ When you finish trying on the halter top and midi skirt, you look around for another outfit, only to realize that there aren't any. @@.player;"I'm done,"@@ you say, <<if $player.pout>>pouting. You had really enjoyed trying on these dresses.<<else>>trying to stop yourself from looking disappointed.<</if>> @@.female;"Great! Which ones did you like?"@@ <<if not _hasFlowerDress>> <<link "The flower dress" "FemmeFashions Trans Dresses PickOutfits">><<set $clothesInventory.pants.push(setup.flowerDress)>><<set $clothesInventory.shirt.push(setup.flowerDress)>><</link>>\ <</if>>\ <<if not _hasLBD>> <<link "The little black dress" "FemmeFashions Trans Dresses PickOutfits">><<set $clothesInventory.pants.push(setup.littleBlackDress)>><<set $clothesInventory.shirt.push(setup.littleBlackDress)>><</link>>\ <</if>>\ <<if not _hasSundress>> <<link "The orange sundress" "FemmeFashions Trans Dresses PickOutfits">><<set $clothesInventory.pants.push(setup.orangeSundress)>><<set $clothesInventory.shirt.push(setup.orangeSundress)>><</link>>\ <</if>>\ <<if not _hasSkirt>> <<link "The yellow midi skirt" "FemmeFashions Trans Dresses PickOutfits">><<set $clothesInventory.pants.push(setup.midiSkirt)>><</link>>\ <</if>>\ <<if not _hasHalterTop>> <<link "The red haltertop" "FemmeFashions Trans Dresses PickOutfits">><<set $clothesInventory.shirt.push(setup.redHaltertop)>><</link>>\ <</if>> <<if not _hasFlowerDress and not _hasLBD and not _hasSundress and not _hasSkirt and not _hasHalterTop>>\ <<linkappend "Finish">> @@.player;"Okay, I'm done,"@@ you say. <<print $girlfriend.firstname>> looks disappointed. @@.girlfriend;"You don't want any dresses?"@@ You look at her nervously. You //don't// want any dresses, but you feel weird telling her that with how much time she's spent helping you shop. @@.player;"Well, uh, no, not really,"@@ you finally say. She sighs. @@.girlfriend;"Trust me, you need more clothes. Maybe wearing nothing but jeans and your school uniform worked when you were a guy, but girls need more clothes."@@ You don't really understand //why// you need more clothes, but you're not in the mood to argue with her. Besides, you don't have to actually wear your new outfits. You can just buy them and put them at the back of your closet.\ <</linkappend>>\ <<else>>\ [[That's all|FemmeFashions Trans Dresses Finish]]\ <</if>>\ <<unset $hasClothingItem>>\ <<set $location to "mall">>\@@.player;"I'm done,"@@ you say. The <<if $player.masculinity<=0>>other <</if>>girls look over your pile of outfits and nod. @@.girlfriend;"That looks good to me,"@@ <<print $girlfriend.firstname>> says. You smile, glad to get her approval. You go back into the changing room, change into your <<print $beforeSexClothes.pants.informalName>><<if $beforeSexClothes.shirt is not null>> and <<print $beforeSexClothes.shirt.informalName>><</if>>, and walk back out, <<if visited("FemmeFashions Trans Dresses ChangeBack")>>wondering if this is the last time you're going to be wearing these clothes.<<else>>marveling at how different your new uniform feels compared to your old one.<</if>> The cashier swipes your card, puts your purchases into two separate bags and hands them back to you. @@.thought;I've got three bags of girls clothes now.@@ As you wait for the cashier to ring up your friend's purchases, your phone pings with the sound of a new text message. [[See what it says|Therapist Trans Text]] <<unset $dressIndex>>\ <<finishSexScene>>\ <<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\@@.female;"Ready to get going, <<print $player.firstname>>?"@@ Amy asks. @@.player;"Oh, yeah, sorry,"@@ you say, putting your phone away. @@.player;"I guess we should head back to campus."@@ @@.girlfriend;"Wait, what about makeup?"@@ You look around for a mirror, only to realize that you're in the main store area. You don't //really// want makeup, but if you're going to be going to school as a girl, you'd rather look like a girl than a guy in a dress. @@.player;"Sure@@<<if $boughtGirlsCostume and $halloweenInteractions>0>>@@.player;...wait, I already bought makeup for the halloween party."@@ @@.female;"I didn't see you at that party,"@@ Skye says, looking confused. Suddenly, it dawns on her. @@.female;"Oh, you went as a girl!"@@ Blushing, you nod. @@.girlfriend;"You'll need makeup you can wear every day, not just to a party,"@@ <<print $girlfriend.firstname>> patiently explains. @@.player;"Oh, okay,"@@ you say. Up until recently, you didn't know that there were different styles of makeup.<<else>>@@.player;,"@@ you say.<</if>> @@.player;"Let's go."@@ [[Leave the store|Mall]] <<set $location to "mall">>\You're about to tell her that they're for a friend when you remember that you're going to have to try the yoga pants on to make sure they fit. @@.player;"Actually, they're for me. I wanted to join a yoga class and they said that I had to have yoga pants."@@ @@.female;"Well, I can help you with that!"@@ You follow her over to the Pants section. As you walk through the store, you're aware that the other shoppers are looking at you, and you turn even redder than before. The salesgirl picks out a pair of yoga pants and hands them to you. @@.female;"Here, why don't you go into the changing room and put these on?"@@ [[Go into the changing room|FemmeFashions Yoga Caught]] <<set $player.confidence to $player.confidence+1>>\ <<set $location to "mall">>\@@.thought;She recognizes me. I don't want her to @@<<if $player.masculinity>=50>>@@.thought;think@@<<else>>@@.thought;know@@<</if>> @@.thought;I'm a sissy.@@ @@.player;"These are for a friend,"@@ you say. @@.female;"Okay,"@@ she says, though the look on her face says that she doesn't believe you. You follow her over to the Pants section. As you walk through the store, you're aware that the other shoppers are looking at you, and you turn even redder than before. The salesgirl picks out a pair of yoga pants. @@.female;"This friend of yours, she's around the same size as you, right?"@@ @@.player;"Uh, yeah."@@ @@.female;"Well, why don't you go into the changing room and try them on? If they fit you, they'll fit her too."@@ @@.thought;Dammit! She knows they're for me!@@ [[Go into the changing room|FemmeFashions Yoga Caught]] <<set $player.submission to $player.submission+1>>\ <<set $location to "mall">>\You walk into a big open area where women are checking themselves out in the mirror. Several of them turn and look at you, clearly wondering what you're doing here. You just ignore them and hurry into an open changing room, closing the door behind you. @@.thought;Okay, I'll just change into these pants and buy them.@@ You take off your <<print $player.pants.informalName>> and start to put on the yoga pants. @@.female;"<<print $player.firstname>>?"@@ the salesgirl calls. @@.female;"I found another pair of yoga pants that might be in your size. I'll just..."@@ Her voice startles you, and you stumble against the changing room wall. This causes the door to fly open, revealing <<if $player.underwear.panties>>your panties<<else>>you<</if>> to the salesgirl. @@.thought;Fuck! I forgot to lock it!@@ @@.female;"...leave them outside,"@@ she finishes. <<if $player.underwear.panties>>@@.female;"I'm sorry, <<print $player.firstname>>. I didn't mean to walk in on you."@@ @@.player;"It's okay. It's my fault."@@ you say, quickly closing the door. @@.thought;She didn't seem surprised at all to see me in panties.@@<<else>>@@.female;"I'm sorry, <<print $player.firstname>>. I didn't mean to walk in on you."@@ @@.player;"It's okay. It's my fault."@@ She starts to close the door. @@.female;"Oh, <<print $player.firstname>>? You should think about wearing panties to your yoga class. Your boxers will just bunch up and it'll look weird."@@ @@.player;"Thanks. Bye!"@@ She takes the hint and closes the door. @@.thought;Is she right? Should I wear panties to yoga?@@<</if>> [[Change into your yoga pants|FemmeFashions Yoga Buy]] <<setUpSexScene>>\ <<set $player.pants to null>>\ <<set $location to "mall">>\You finish putting the yoga pants on and look down at yourself. @@.thought;These are definitely girls yoga pants. I can't believe that I'm wearing them. They make my legs look so feminine.@@ <<if $player.ownsGirlPants>>\ You spot the other pair of yoga pants the salesgirl brought hanging over the door. @@.thought;I don't want to change again. These pants fit fine.@@ You change back and head out of the stall into the main area of the store. The salesgirl gives you a smile as she rings you up. @@.female;"Have a good day, <<print $player.firstname>>! Good luck at yoga class!"@@ [[Go back to the mall|Mall]]\ <<else>>\ <<link "The changing room starts to get cold" TfPassagePicker>><<set $tfRecoverPassage to "FemmeFashions Yoga Recover">><<set $tfReason to "pants">><<set $tfCircumstances.location to "changing room">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>> <<set $scenes.boughtYogaPantsAtMall to true>>\ <<nobr>> <<hasClothingItem "Blue Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsBlue>> <</if>> <<hasClothingItem "Green Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsGreen>> <</if>> <<hasClothingItem "Pink Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsPink>> <</if>> <<hasClothingItem "Purple Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsPurple>> <</if>> <<hasClothingItem "Red Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsRed>> <</if>> <<hasClothingItem "White Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsWhite>> <</if>> <<if not _yogaPants>> <<set _yogaPants to setup.yogaPantsBlack>> <</if>> <</nobr>>\ <<set $player.pants to _yogaPants>>\ <<set $clothesInventory.pants.push(_yogaPants)>>\ <<if $player.ownsGirlPants>><<finishSexScene>><</if>>\ <<unset $hasClothingItem>>\ <<set $location to "mall">>\Once you've recovered from your transformation, you change back and head out of the stall into the main area of the store. The salesgirl gives you a smile as she rings you up. @@.female;"Have a good day, <<print $player.firstname>>! Good luck at yoga class!"@@ [[Go back to the mall|Mall]] <<finishSexScene>>\ <<set $location to "mall">>\<<if $girlfriendMallDate and $girlfriendMallDateProgress is not 4>>\ <<display "FoodCourt GirlfriendDate OutOfOrder">>\ <<elseif $girlfriendMallDate>>\ <<display "FoodCourt GirlfriendDate">>\ <<elseif $qbMallDate and $qbMallDateProgress is not 5 and $qbMallDateProgress is not 4>>\ <<display "FoodCourt QBDate OutOfOrder">>\ <<elseif $qbMallDate>>\ <<display "FoodCourt QBDate">>\ <<elseif $temporarilyTransformed>>\ <<display "FoodCourt TemporarilyTransformed">>\ <<elseif $braShoppingActive and $player.hasBra and $scenes.braShopper is $girlfriend.firstname>>\ <<display "FoodCourt AfterBraShoppingWithGirlfriend">>\ <<elseif $braShoppingActive and $player.hasBra>>\ <<display "FoodCourt AfterBraShopping">>\ <<elseif $acceptedTrans and $dayAcceptedTrans is $day>>\ <<display "FoodCourt Trans">>\ <<else>>\ <<display "FoodCourt Default">>\ <</if>>\<<if $girlfriendMallDateProgress<4>>@@.girlfriend;"Come on, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says when you walk into the food court. @@.girlfriend;"Let's do some shopping and then we can eat."@@<<else>>@@.girlfriend;"Still hungry?"@@ <<print $girlfriend.firstname>> asks, giggling as you walk back into the food court.<</if>> [[Head back to the mall|Level 2]] <<set $location to "cafeteria">>\<<if $qbMallDateProgress<5>>@@.qb;"Come on, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says when you walk into the food court. @@.qb;"Let's do some shopping and then we can eat."@@<<else>>@@.qb;"Still hungry?"@@ <<print $qb.firstname>> asks, smirking as you walk back into the food court.<</if>> [[Head back to the mall|Level 2]] <<set $location to "cafeteria">>\You walk into the food court, order a hot dog and go to pay. @@.girlfriend;"I've got it,"@@ <<print $girlfriend.firstname>> says, and before you can react, she's handed the cashier her card. <<if $scenes.boughtThongDuringDate>>@@.thought;That's the second time she's paid for me today. It feels nice to be taken out for a date, but I thought that I'd be the man in the relationship.@@<<else>>@@.thought;I've never had a girl pay for me before, but I'm not complaining.@@<</if>> Deciding to drop it, you take your food and sit down with <<print $girlfriend.firstname>> at a table. As you start eating, you consider what to talk about. <<if $player.pedicure>> [[Talk about getting a pedicure|FoodCourt GirlfriendDate Pedicure]]<<else>> [[Apologize for not getting a pedicure|FoodCourt GirlfriendDate NoPedicure]]<</if>><<if visited("FemmeFashions GirlfriendDate DressShopping Garcia") and not $realityChange>> [[Talk about getting caught by Mrs. Garcia|FoodCourt GirlfriendDate Garcia]]<<elseif visited("FemmeFashions GirlfriendDate DressShopping ShowGirlfriend") and not $realityChange>> [[Talk about trying on a dress|FoodCourt GirlfriendDate Dress]]<</if>><<if not $player.pedicure and not visited("FemmeFashions GirlfriendDate DressShopping ShowGirlfriend")>> <<link "$girlfriend.firstname looks like she has something she wants to talk about" "FoodCourt GirlfriendDate Bi">><</link>><</if>> <<set $location to "cafeteria">>\You walk into the food court, order a hot dog and go to pay. @@.qb;"I've got it,"@@ <<print $qb.firstname>> says, and before you can react, he's handed the cashier his card. @@.thought;It still feels weird to have@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy pay for me.@@ You're not going to complain, so you just take your food and sit down with <<print $qb.firstname>> at a table. As you start eating, you consider what to talk about. <<if visited("FemmeFashions QBDate DressShopping Garcia") and not $realityChange>> [[Tell him about Mrs. Garcia catching you in a dress|FoodCourt QBDate Garcia]]<<elseif not $realityChange>> [[Talk about wearing a dress|FoodCourt QBDate Dress]]<</if>> <<if $scenes.qb.sexInMall or visited("MikesMenswear QBDate Blowjob")>>[[Talk about giving him a blowjob in the changing room|FoodCourt QBDate Blowjob]]<<else>>[[Apologize for not giving him a blowjob|FoodCourt QBDate NoBlowjob]]<</if>> <<if $qbMallDateProgress is 5>>[[Say that you can't believe it took this long to hold hands|FoodCourt QBDate Handholding]]<<else>>[[Apologize for not knowing he wanted to hold your hand|FoodCourt QBDate NoHandhold]]<</if>> <<set $location to "cafeteria">>\All this shopping has made you hungry, and the food court smells really good. @@.thought;I should get what I came here for, but@@ you check the time. @@.thought;I've still got time. I'll just have a hot dog and then I'll get back to shopping.@@ You order a hot dog, sit down and start working on it. All too soon, it's finished. As you're eating, you notice that a group of guys are looking your way and talking amongst themselves. You can't hear what they're talking about, but you know it's something bad. @@.thought;They're all talking to each other about me. They've figured out who I really am, and they're making fun of me.@@ One of the boys rises up and walks towards you. You can hear your heart pounding as he approaches. @@.thought;Maybe he needs to use the bathroom or something.@@ @@.male;"Hey,"@@ the boy says. @@.male;"Me and my friends saw you eating by yourself and, uh, we were wondering if you wanted to come over to our table."@@ He glances back at his friends, all of whom are watching the interaction play out. @@.thought;He's hitting on me!@@ You abruptly stand up, and dash off, leaving your half-eaten food behind.<<set $humiliatedAtFoodCourt to true>> [[Get back to shopping|Level 2]] <<set $scenes.foodCourtAfterBraShopping to true>>\ <<set $location to "cafeteria">>\All this shopping has made you hungry, and the food court smells really good. @@.thought;I should get what I came here for, but@@ you check the time. @@.thought;I've still got time. I'll just have a hot dog and then I'll get back to shopping.@@ You order a hot dog, sit down and start working on it. All too soon, it's finished. As you're eating, you notice that the girls at the next table are whispering and giggling. You try to concentrate on what they're saying. You're not able to hear much, but you can make out some snippets of conversation. @@.female;"...saw the bra in his bag..."@@ @@.female;"Can you believe it?"@@ <<if $player.feminine>14>>@@.female;"Is that a girl?"@@ @@.female;"...don't think so."@@<<else>>@@.female;"getting it for...girlfriend?"@@ @@.female;"No...He's blushing."@@<</if>> That's enough for you. <<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> run out of the food court, leaving your half-eaten hot dog behind.<<set $humiliatedAtFoodCourt to true>> [[Get back to shopping|Level 2]] <<set $scenes.foodCourtAfterBraShopping to true>>\ <<set $friends.suspicion to $friends.suspicion+2>>\ <<set $location to "cafeteria">>\All this shopping has made you hungry, and the food court smells really good. @@.thought;I should get what I came here for, but@@ you check the time. @@.thought;I've still got time. I'll just have a hot dog and then I'll get back to shopping.@@ You order a hot dog, sit down<<if $player.crossesLegs>>, cross your legs,<</if>> and start working on it. All too soon, it's finished. As you're eating, you notice that the girls at the next table are whispering and giggling. You try to concentrate on what they're saying. You're not able to hear much, but you can make out some snippets of conversation. @@.female;"...saw the bra strap..."@@ @@.female;"Can you believe it?"@@ You flush and adjust your shirt. @@.female;"...girl with him?"@@ @@.female;"Don't know...gay best friend."@@ @@.girlfriend;"Don't worry about them,"@@ <<print $girlfriend.firstname>> says, when she sees what's happening. @@.girlfriend;"They could be talking about anyone."@@ @@.female;"looks like...<<print $player.lastname>>."@@ That's enough for you. <<if $player.hipSway>>Your hips sway as you<<else>>You<</if>> run out of the food court, leaving your half-eaten hot dog behind.<<set $humiliatedAtFoodCourt to true>> [[Get back to shopping|Level 2]] <<set $scenes.foodCourtAfterBraShopping to true>>\ <<set $friends.suspicion to $friends.suspicion+2>>\ <<set $location to "cafeteria">>\All this shopping has made you hungry, and the food court smells really good. @@.female;"Oh, good idea!"@@ Amy says. @@.female;"I'm hungry."@@ @@.female;"We don't have time,"@@ Skye says. @@.female;"We need to help her finish shopping and then we have to practice our routines."@@ [[Go back to shopping|Level 2]] <<set $location to "cafeteria">>\All this shopping has made you hungry, and the food court smells really good. @@.thought;I should get what I came here for@@ you think as you check the time. @@.thought;I've still got time. I'll just have a hot dog and then I'll get back to shopping.@@ You order a hot dog, sit down<<if $player.crossesLegs>>, cross your legs,<</if>> and start working on it. All too soon, it's finished. @@.thought;Okay, I guess I should get back to shopping now.@@ [[Get back to shopping|Level 2]] <<set $location to "cafeteria">>\@@.player;"I can't believe I let you talk me into getting a pedicure."@@ @@.girlfriend;"About that,"@@ <<print $girlfriend.firstname>> says, looking down, @@.girlfriend;"I wanted to apologize."@@ @@.player;"Apologize? Why?"@@ @@.girlfriend;"I knew that you'd like it but you would be too shy to get it on your own, so I felt like I needed to push you. But I pushed you too hard."@@ @@.player;"You didn't push me too hard,"@@ you say. @@.player;"You told me I didn't have to get it if I wanted."@@ @@.girlfriend;"Yeah, you're right. But I was still pushy."@@ @@.player;"I don't mind,"@@ you tell her with a smile. @@.player;"My feet have been in my shoes this whole date so I haven't even thought about it."@@ @@.girlfriend;"So no regrets?"@@ she asks, looking relieved. [[None|FoodCourt GirlfriendDate Pedicure NoRegrets]] [[A little|FoodCourt GirlfriendDate Pedicure Regrets]] <<set $location to "cafeteria">>\@@.player;"No, I don't have any regrets,"@@ you say with a smile. @@.player;"My feet have never felt so good and @@<<if $realityChange>>@@.player;they look so much cuter."@@<<elseif $player.toenailColor is "clear">>@@.player;nobody can see it anyway."@@<<elseif $player.toenailColor is "black">>@@.player;black nails aren't that rare anyway."@@<<else>>@@.player;even if someone sees, everyone thinks I'm a sissy anyway."@@<</if>> <<print $girlfriend.firstname>> smiles at that. @@.girlfriend;"Well, I think your @@<<if $player.toenailColor is "clear">>@@.girlfriend;feet@@<<else>>@@.girlfriend;nails@@<</if>> @@.girlfriend;look great."@@ Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if visited("FemmeFashions GirlfriendDate DressShopping Garcia") and not visited("FoodCourt GirlfriendDate Garcia") and not $realityChange>> [[Talk about getting caught by Mrs. Garcia|FoodCourt GirlfriendDate Garcia]]<<set _noConversationTopics to false>><<elseif visited("FemmeFashions GirlfriendDate DressShopping ShowGirlfriend") and not visited("FemmeFashions GirlfriendDate DressShopping Garcia") and not visited("FoodCourt GirlfriendDate Dress") and not $realityChange>> [[Talk about trying on a dress|FoodCourt GirlfriendDate Dress]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "$girlfriend.firstname looks like she has something she wants to talk about" "FoodCourt GirlfriendDate Bi">><</link>><</if>> <<set $girlfriend.relationship to $girlfriend.relationship+1>><<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "cafeteria">>\@@.player;"A little,"@@ you say after a pause. <<print $girlfriend.firstname>> raises an eyebrow. @@.girlfriend;"What's wrong?"@@ @@.player;"Well, my feet feel good, but...isn't it kind of noticeable? I mean, @@<<if $player.toenailColor is "clear">>@@.player;sure, I didn't paint my nails, but they @@<<if $realityChange>>@@.player;still look different."@@<<else>>@@.player;don't exactly look like guys feet."@@<</if>><<else>>@@.player;people are going to notice that I have <<print $player.toenailColor>> nails."@@<</if>> <<if $realityChange>>@@.girlfriend;"Yeah, isn't that great? Your feet look so much more feminine now!"@@ @@.thought;Yeah, that's what I'm worried about.@@ @@.girlfriend;"I'm sorry if you don't like it though. I thought you were okay with it, since you agreed to the pedicure."@@<<else>><<print $girlfriend.firstname>> frowns. @@.girlfriend;"I'm sorry, I don't want you to feel embarrassed. I just thought you were okay with it, since you agreed to the pedicure."@@<</if>> @@.player;"Yeah, I know. And I like it. But maybe I just wasn't thinking."@@ Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if visited("FemmeFashions GirlfriendDate DressShopping Garcia") and not visited("FoodCourt GirlfriendDate Garcia") and not $realityChange>> [[Talk about getting caught by Mrs. Garcia|FoodCourt GirlfriendDate Garcia]]<<set _noConversationTopics to false>><<elseif visited("FemmeFashions GirlfriendDate DressShopping ShowGirlfriend") and not visited("FemmeFashions GirlfriendDate DressShopping Garcia") and not visited("FoodCourt GirlfriendDate Dress") and not $realityChange>> [[Talk about trying on a dress|FoodCourt GirlfriendDate Dress]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "$girlfriend.firstname looks like she has something she wants to talk about" "FoodCourt GirlfriendDate Bi">><</link>><</if>> <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "cafeteria">>\@@.player;"I'm sorry about not getting a pedicure."@@ @@.girlfriend;"No, I'm the one who should be apologizing to you."@@ @@.player;"What? Really?"@@ @@.girlfriend;"Yeah. I thought that you'd like it but you wouldn't get it on your own, and I pushed too hard."@@ @@.player;"Oh, wow,"@@ you say, caught off guard. You had felt like you let <<print $girlfriend.firstname>> down, and you didn't expect her to apologize to you. @@.thought;I"m glad she did.@@ @@.player;"It's okay,"@@ you say finally. @@.player;"I don't think you pushed too hard. You said I didn't have to get it if I didn't want to, and I didn't."@@ <<print $girlfriend.firstname>> looks relieved to hear that. Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if visited("FemmeFashions GirlfriendDate DressShopping Garcia") and not visited("FoodCourt GirlfriendDate Garcia") and not $realityChange>> [[Talk about getting caught by Mrs. Garcia|FoodCourt GirlfriendDate Garcia]]<<set _noConversationTopics to false>><<elseif visited("FemmeFashions GirlfriendDate DressShopping ShowGirlfriend") and not visited("FoodCourt GirlfriendDate Dress") and not $realityChange>> [[Talk about trying on a dress|FoodCourt GirlfriendDate Dress]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "$girlfriend.firstname looks like she has something she wants to talk about" "FoodCourt GirlfriendDate Bi">><</link>><</if>> <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $location to "cafeteria">>\@@.player;"I can't believe Mrs. Garcia caught me wearing that dress."@@ @@.girlfriend;"I can't believe you wore a dress."@@ @@.player;"Well, yeah,"@@ you say, blushing. @@.player;"I just wanted to see how I looked, and I thought nobody would care."@@ @@.girlfriend;"It didn't seem like she cared,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"She just said that it was okay, and left."@@ @@.player;"Yeah, I guess so,"@@ you say, thoughtfully chewing your hot dog. \ <<if $therapySessionsAttended>0 or ($scenes.caughtByGarcia and $garcia.suspicion>=2)>>\ @@.player;"I wonder if she'll tell her husband. What do you think he's going to say at our next session?"@@ @@.girlfriend;"I'm not sure. Maybe he'll ask you if you're trans."@@ You almost spit your hot dog out. @@.player;"What?"@@ @@.girlfriend;"Well, his wife saw you in a womens store, trying on a dress. And even before that, it's not like you were...acting very masculine."@@\ <<else>>\ @@.player;I wonder what she thinks."@@ @@.girlfriend;"She probably thinks that you're trans."@@ You almost spit your hot dog out. @@.player;"What?"@@ @@.girlfriend;"Well, she saw you in a womens store, trying on a dress. And even before that, it's not like you were...acting very masculine."@@\ <</if>> <<if $scenes.caughtByGarcia>>\ You cringe, remembering when Mrs. Garcia caught you in the womens bathroom.\ <<else>>\ You cringe, remembering how much you've changed in such a short period of time.\ <</if>> \ @@.thought;I'm not trans, am I? @@<<if $player.masculinity<25>>@@.thought;I feel more like a girl than a guy, but that's only because of <<print $witch.firstname>>'s curse, right?@@<<elseif $player.masculinity<50>>@@.thought;I don't exactly feel like a girl, but I don't feel like a guy either. And the only reason I don't is because of <<print $witch.firstname>>'s curse!@@<<else>>@@.thought;I know she's caught me doing girly things, but I still feel like a guy.@@<</if>> Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if $player.pedicure and not visited("FoodCourt GirlfriendDate Pedicure")>> [[Talk about getting a pedicure|FoodCourt GirlfriendDate Pedicure]]<<set _noConversationTopics to false>><<elseif not $player.pedicure and not visited("FoodCourt GirlfriendDate NoPedicure")>> [[Apologize for not getting a pedicure|FoodCourt GirlfriendDate NoPedicure]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "$girlfriend.firstname looks like she has something she wants to talk about" "FoodCourt GirlfriendDate Bi">><</link>><</if>> <<set $location to "cafeteria">>\@@.player;"I can't believe I wore a dress."@@ @@.girlfriend;"I can't either@@<<if $player.pedicure>>@@.girlfriend;, especially after I had to drag you into the salon."@@ @@.player;"You didn't have to drag me!"@@ you say, laughing.<<else>>@@.girlfriend;. After you didn't want a pedicure, I figured you wouldn't want to do anything girly on this date."@@ @@.player;"That was just because I knew the @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys would see it during gym. But I didn't know any of the women in the changing room."@@<</if>> @@.girlfriend;"You looked good though."@@ @@.player;"Thanks. If only I could have bought it."@@ @@.girlfriend;"You still can."@@ You open your mouth, but before you can protest, she continues, @@.girlfriend;"I know you won't, and that's fine. But hopefully, one day you'll feel comfortable enough to wear it outside."@@ @@.thought;That's not happening@@ you think. But then again, you didn't think that you would even try a dress on<<if $player.bra and $player.isWearingPanties>>, let alone wear a bra and panties<<elseif $player.bra>>, let alone wear a bra<<elseif $player.isWearingPanties>>, let alone wear panties<</if>>, yet here you are. Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if $player.pedicure and not visited("FoodCourt GirlfriendDate Pedicure")>> [[Talk about getting a pedicure|FoodCourt GirlfriendDate Pedicure]]<<set _noConversationTopics to false>><<elseif not $player.pedicure and not visited("FoodCourt GirlfriendDate NoPedicure")>> [[Apologize for not getting a pedicure|FoodCourt GirlfriendDate NoPedicure]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "$girlfriend.firstname looks like she has something she wants to talk about" "FoodCourt GirlfriendDate Bi">><</link>><</if>> <<set $location to "cafeteria">>\<<print $girlfriend.firstname>> takes a deep breath, as if she has something to say. Putting the rest of your food down, you look up at her and wait for her to speak. <<if $realityChange>>@@.girlfriend;"I've been thinking about this for a while, and I realized something."@@ @@.thought;I hope she's isn't going to break up with me.@@ @@.girlfriend;"I thought I was a lesbian, but I've realized that I like guys too. So I guess I'm bi."@@ @@.thought;I guess I should be glad that she'll still like me @@<<if $player.masculinity>25>>@@.thought;when@@<<else>>@@.thought;if@@<</if>> @@.thought;I go back to being a guy. But why is she telling me this now?@@ Seeing your reaction, <<print $girlfriend.firstname>> puts your hand in hers. @@.girlfriend;"Don't worry, <<print $player.firstname>>. I still like girls. You don't have to worry about me leaving you for some guy."@@ @@.player;"Thank you, <<print $girlfriend.firstname>>. I'm glad you realized that about yourself."@@ @@.girlfriend;"Me too. What about you, <<print $player.firstname>>? Do you like guys too, or are you a lesbian?"@@ You think for a moment. <<if $player.homosexuality>=30>>@@.player;"I like guys too,"@@ you finally admit.<<else>>@@.player;"No, I only like girls,"@@ you say.<</if>><<else>>@@.girlfriend;"I've been thinking about this for a while, and in the changing room, I realized something,"@@ she finally says. @@.thought;I hope she's isn't going to break up with me.@@ @@.girlfriend;"I always thought that I was straight, but I realized today that I'm attracted to girls too. So I guess I'm bi."@@ @@.player;"Good for you!"@@ you say a little awkwardly. You're happy for your girlfriend--and glad that you're not being broken up with--but you're a little uncomfortable with the implication that //you// were the one who made her realize she was attracted to girls. @@.girlfriend;"Thanks, <<print $player.firstname>>. I wouldn't have realized I like girls if it wasn't for you!"@@ @@.thought;It's not even an implication anymore@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> @@.girlfriend;"What's wrong?"@@ she asks, looking hurt. @@.player;"Nothing! I'm proud of you! It's just..."@@ You take a deep breath, and decide to be open with her. @@.player;"It has nothing to do with you. It's just that when you say that I made you realize you like girls, you're calling me a girl."@@ <<print $girlfriend.firstname>> looks you over, and you know that she must be taking in your feminine features. She hesitates, trying to decide how to word it. @@.girlfriend;"Honey, you do look like a girl. But all I'm trying to say is that, whether you're my boyfriend or my girlfriend, I like you."@@ You give her a smile, already feeling better.<</if>> [[Finish your hot dog and go back to the mall|Level 2]] <<set $girlfriendMallDateProgress to $girlfriendMallDateProgress+1>>\ <<set $location to "cafeteria">>\@@.player;"So you know when I wore that dress..."@@ you begin. @@.qb;"Yeah! I can't believe you wore it."@@ @@.player;"Wait, so I didn't have to? I could have just walked out or tried on other clothes in that store?"@@ @@.qb;"Sure,"@@ he says, shrugging. @@.qb;"It's not like I would have forced you."@@ @@.player;"Wow,"@@ you say, taking it in. He gives you a look. @@.qb;"You didn't mind wearing it though, right?"@@ @@.player;"No, no,"@@ you tell him. @@.thought;I wish I knew I didn't have to, but I don't think I regret it@@ you think. @@.thought;It felt sexy to wear that dress, and see his eyes glued to me.@@ @@.qb;"Anyway, it sounded like you were going to tell me something."@@ @@.player;"Oh yeah! After I showed you the dress and went back in the changing room, I ran into Mrs. Garcia."@@ @@.qb;"Oh shit! So she saw you wearing a dress?"@@ @@.player;"Yeah,"@@ you say, replaying the event in your mind. \ <<if $therapySessionsAttended>0 or ($scenes.caughtByGarcia and $garcia.suspicion>=2)>>\ @@.player;"I wonder if she'll tell her husband. What do you think he's going to say at our next session?"@@ @@.qb;"I'm not sure. Maybe he'll ask you if you're trans."@@ You almost spit your hot dog out. @@.player;"What?"@@ @@.qb;"His wife saw you in a womens store, trying on a dress. And even before that, it's not like you were...acting very masculine."@@\ <<else>>\ @@.player;I wonder what she thinks."@@ @@.qb;"She probably thinks that you're trans."@@ You almost spit your hot dog out. @@.player;"What?"@@ @@.qb;"She saw you in a womens store, trying on a dress. And even before that, it's not like you were...acting very masculine."@@ <</if>> <<if $scenes.caughtByGarcia>>\ You cringe, remembering when Mrs. Garcia caught you in the womens bathroom.\ <<else>>\ You cringe, remembering how much you've changed in such a short period of time.\ <</if>> \ @@.thought;I'm not trans, am I? @@<<if $player.masculinity<25>>@@.thought;I feel more like a girl than a guy, but that's only because of <<print $witch.firstname>>'s curse, right?@@<<elseif $player.masculinity<50>>@@.thought;I don't exactly feel like a girl, but I don't feel like a guy either. And the only reason I don't is because of <<print $witch.firstname>>'s curse!@@<<else>>@@.thought;I know she's caught me doing girly things, but I still feel like a guy.@@<</if>> Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if ($scenes.qb.sexInMall or visited("MikesMenswear QBDate Blowjob")) and not visited("FoodCourt QBDate Blowjob")>> [[Talk about giving him a blowjob in the changing room|FoodCourt QBDate Blowjob]]<<set _noConversationTopics to false>><<elseif not $scenes.qb.sexInMall and not visited("MikesMenswear QBDate Blowjob") and not visited("FoodCourt QBDate NoBlowjob")>> [[Apologize for not giving him a blowjob|FoodCourt QBDate NoBlowjob]]<<set _noConversationTopics to false>><</if>><<if $qbMallDateProgress is 5 and not visited("FoodCourt QBDate Handholding")>> [[Say that you can't believe it took this long to hold hands|FoodCourt QBDate Handholding]]<<set _noConversationTopics to false>><<elseif $qbMallDateProgress is 4 and not visited("FoodCourt QBDate NoHandhold")>> [[Apologize for not knowing he wanted to hold your hand|FoodCourt QBDate NoHandhold]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "Now's your chance to talk about your relationship" "FoodCourt QBDate Relationship">><</link>><</if>> <<set $location to "cafeteria">>\@@.player;"So you know when I wore that dress..."@@ you begin. @@.qb;"Yeah! I can't believe you wore it."@@ @@.player;"Wait, so I didn't have to? I could have just walked out or tried on other clothes in that store?"@@ @@.qb;"Sure,"@@ he says, shrugging. @@.qb;"It's not like I would have forced you."@@ @@.player;"Wow,"@@ you say, taking it in. He gives you a look. @@.qb;"You didn't mind wearing it though, right?"@@ @@.player;"No, no,"@@ you tell him. You think it over for a minute. @@.thought;I wish I knew I didn't have to, but I don't think I regret it@@ you think. @@.thought;It felt sexy to wear that dress, and see his eyes glued to me.@@ @@.qb;"You looked good though."@@ @@.player;"Thanks. If only I could have bought it."@@ @@.qb;"You still can."@@ You open your mouth, but before you can protest, he continues, @@.qb;"I know you won't, and that's fine. But hopefully, one day you'll feel comfortable enough to wear it outside."@@ @@.thought;That's not happening@@ you think. But then again, you didn't think that you would even try a dress on<<if $player.bra and $player.isWearingPanties>>, let alone wear a bra and panties<<elseif $player.bra>>, let alone wear a bra<<elseif $player.isWearingPanties>>, let alone wear panties<</if>>, yet here you are. Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if ($scenes.qb.sexInMall or visited("MikesMenswear QBDate Blowjob")) and not visited("FoodCourt QBDate Blowjob")>> [[Talk about giving him a blowjob in the changing room|FoodCourt QBDate Blowjob]]<<set _noConversationTopics to false>><<elseif not $scenes.qb.sexInMall and not visited("MikesMenswear QBDate Blowjob") and not visited("FoodCourt QBDate NoBlowjob")>> [[Apologize for not giving him a blowjob|FoodCourt QBDate NoBlowjob]]<<set _noConversationTopics to false>><</if>><<if $qbMallDateProgress is 5 and not visited("FoodCourt QBDate Handholding")>> [[Say that you can't believe it took this long to hold hands|FoodCourt QBDate Handholding]]<<set _noConversationTopics to false>><<elseif $qbMallDateProgress is 4 and not visited("FoodCourt QBDate NoHandhold")>> [[Apologize for not knowing he wanted to hold your hand|FoodCourt QBDate NoHandhold]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "Now's your chance to talk about your relationship" "FoodCourt QBDate Relationship">><</link>><</if>> <<set $location to "cafeteria">>\@@.player;"That was hot, when I gave you that blowjob in the changing room,"@@ you say with a giggle. @@.qb;"Yeah, it was!"@@ he says, with an expression that makes it seem like he's recalling it. @@.qb;"I can't believe we did that."@@ @@.player;"Me neither! I felt so slutty."@@ @@.qb;"That wasn't slutty,"@@ he says. @@.qb;"Plenty of other girls give their boyfriends head in there."@@ Your ears perk up. @@.thought;Boyfriends?@@ Instead, you say, @@.player;"You're right. I remember@@<<if $realityChange>> @@.player;my friends telling me about giving their boyfriends a blowjob in the mall."@@<<else>>@@.player;, back when @@<<if $player.masculinity<10>>@@.player;I was a guy@@<<else>>@@.player;I had a dick@@<</if>>@@.player;, <<print $girlfriend.firstname>> would give me head in there."@@<</if>> @@.qb;"See?"@@ @@.player;"Yeah. The only thing is, when I was walking out of the changing room, I saw a couple people looking at me and laughing."@@ He nods. @@.qb;"I'm sorry. I didn't notice them, or I would have told them off."@@ You laugh at that. @@.player;"You didn't need to do //that!//"@@ Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if visited("FemmeFashions QBDate DressShopping Garcia") and not visited("FoodCourt QBDate Garcia") and not $realityChange>> [[Tell him about Mrs. Garcia catching you in a dress|FoodCourt QBDate Garcia]]<<set _noConversationTopics to false>><<elseif not visited("FemmeFashions QBDate DressShopping Garcia") and not visited("FoodCourt QBDate Dress") and not $realityChange>> [[Talk about wearing a dress|FoodCourt QBDate Dress]]<<set _noConversationTopics to false>><</if>><<if $qbMallDateProgress is 5 and not visited("FoodCourt QBDate Handholding")>> [[Say that you can't believe it took this long to hold hands|FoodCourt QBDate Handholding]]<<set _noConversationTopics to false>><<elseif $qbMallDateProgress is 4 and not visited("FoodCourt QBDate NoHandhold")>> [[Apologize for not knowing he wanted to hold your hand|FoodCourt QBDate NoHandhold]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "Now's your chance to talk about your relationship" "FoodCourt QBDate Relationship">><</link>><</if>> <<set $location to "cafeteria">>\@@.player;"I'm sorry for not giving you a blowjob,"@@ you say, looking at him. @@.qb;"Don't apologize, I get it. It's weird, doing it in the changing room, right?"@@ @@.player;"Yeah, exactly. There were all those @@<<if $player.masculinity<=0>>@@.player;other @@<</if>>@@.player;girls in other stalls, and they probably could have heard us."@@ @@.qb;"How do you know those other girls aren't giving their boyfriends head too?"@@ Your ears perk up. @@.thought;Boyfriends?@@ Instead, you say, @@.player;"I remember @@<<if $realityChange>>@@.player;my friends telling me about giving their boyfriends a blowjob in the mall."@@<<else>>@@.player;<<print $girlfriend.firstname>> would give me a blowjob in the changing room, back when @@<<if $player.masculinity<10>>@@.player;I was a guy@@<<else>>@@.player;I had a dick@@<</if>><</if>>@@.player;. Is it common?"@@ He shrugs. @@.qb;"It's probably more common than you think, but don't worry about it. If you don't feel comfortable with people around, that's fine."@@ Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if visited("FemmeFashions QBDate DressShopping Garcia") and not visited("FoodCourt QBDate Garcia") and not $realityChange>> [[Tell him about Mrs. Garcia catching you in a dress|FoodCourt QBDate Garcia]]<<set _noConversationTopics to false>><<elseif not visited("FemmeFashions QBDate DressShopping Garcia") and not visited("FoodCourt QBDate Dress") and not $realityChange>> [[Talk about wearing a dress|FoodCourt QBDate Dress]]<<set _noConversationTopics to false>><</if>><<if $qbMallDateProgress is 5 and not visited("FoodCourt QBDate Handholding")>> [[Say that you can't believe it took this long to hold hands|FoodCourt QBDate Handholding]]<<set _noConversationTopics to false>><<elseif $qbMallDateProgress is 4 and not visited("FoodCourt QBDate NoHandhold")>> [[Apologize for not knowing he wanted to hold your hand|FoodCourt QBDate NoHandhold]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "Now's your chance to talk about your relationship" "FoodCourt QBDate Relationship">><</link>><</if>> <<set $location to "cafeteria">>\@@.player;"I can't believe it took us this long to hold hands,"@@ you say, giggling. @@.qb;"I know. @@<<if $scenes.qb.sexAtLake>>@@.qb;You'll blow me at the lake@@<<elseif $player.suckedDick>>@@.qb;You'll suck my dick@@<<else>>@@.qb;We'll go on a date@@<</if>>@@.qb;, but holding hands takes time,"@@ he says with a grin. You laugh too. @@.player;"I guess it's because we're going to do the mall during the day, and everybody can see us."@@ @@.qb;"I hope you're not ashamed of me!"@@ he says, still laughing. @@.player;"No! Not at all. In fact, I want to show you off. It's just, us holding hands is saying, hey, we're a couple."@@ <<print $qb.firstname>> is silent for a moment. @@.thought;Is he thinking about us being a couple?@@ <<set _noConversationTopics to true>><<if visited("FemmeFashions QBDate DressShopping Garcia") and not visited("FoodCourt QBDate Garcia") and not $realityChange>> [[Tell him about Mrs. Garcia catching you in a dress|FoodCourt QBDate Garcia]]<<set _noConversationTopics to false>><<elseif not visited("FemmeFashions QBDate DressShopping Garcia") and not visited("FoodCourt QBDate Dress") and not $realityChange>> [[Talk about wearing a dress|FoodCourt QBDate Dress]]<<set _noConversationTopics to false>><</if>><<if ($scenes.qb.sexInMall or visited("MikesMenswear QBDate Blowjob")) and not visited("FoodCourt QBDate Blowjob")>> [[Talk about giving him a blowjob in the changing room|FoodCourt QBDate Blowjob]]<<set _noConversationTopics to false>><<elseif not $scenes.qb.sexInMall and not visited("MikesMenswear QBDate Blowjob") and not visited("FoodCourt QBDate NoBlowjob")>> [[Apologize for not giving him a blowjob|FoodCourt QBDate NoBlowjob]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "Now's your chance to talk about your relationship" "FoodCourt QBDate Relationship">><</link>><</if>> <<set $location to "cafeteria">>\@@.player;"I'm sorry I didn't know you wanted to hold my hand,"@@ you say. @@.qb;"It's okay,"@@ he says, although it sounds like he feels a little hurt. @@.qb;"I thought you'd see I was holding my hand out."@@ @@.player;"Yeah, I did, but I wasn't sure if you wanted to hold my hand or what."@@ You reach out under the table and take his hand. He holds your hand and gives you a smile. Nobody around you can see, but you're holding hands. @@.player;"This is nice."@@ @@.qb;"It's like we're a couple."@@ Both of you eat your food for a while, as you try to think of something to say next. <<set _noConversationTopics to true>><<if visited("FemmeFashions QBDate DressShopping Garcia") and not visited("FoodCourt QBDate Garcia") and not $realityChange>> [[Tell him about Mrs. Garcia catching you in a dress|FoodCourt QBDate Garcia]]<<set _noConversationTopics to false>><<elseif not visited("FemmeFashions QBDate DressShopping Garcia") and not visited("FoodCourt QBDate Dress") and not $realityChange>> [[Talk about wearing a dress|FoodCourt QBDate Dress]]<<set _noConversationTopics to false>><</if>><<if ($scenes.qb.sexInMall or visited("MikesMenswear QBDate Blowjob")) and not visited("FoodCourt QBDate Blowjob")>> [[Talk about giving him a blowjob in the changing room|FoodCourt QBDate Blowjob]]<<set _noConversationTopics to false>><<elseif not $scenes.qb.sexInMall and not visited("MikesMenswear QBDate Blowjob") and not visited("FoodCourt QBDate NoBlowjob")>> [[Apologize for not giving him a blowjob|FoodCourt QBDate NoBlowjob]]<<set _noConversationTopics to false>><</if>><<if _noConversationTopics>> <<link "Now's your chance to talk about your relationship" "FoodCourt QBDate Relationship">><</link>><</if>> <<set $location to "cafeteria">>\You think about the conversation you've been having with <<print $qb.firstname>>. @@.thought;He @@<<if $qbMallDateProgress is 5>>@@.thought;thought about@@<<else>>@@.thought;mentioned@@<</if>> @@.thought;us being a couple, and said something about being my boyfriend. I should at least make sure we both agree on whatever this relationship is.@@ @@.player;"So, uh, what do we have here?"@@ @@.qb;"What do you mean?"@@ @@.player;"Well, we went on two dates@@<<if $player.gotFuckedByCock>> @@.player;and had sex@@<<elseif $player.suckedDick>> @@.player;and I've sucked your dick@@<</if>>@@.player;. So, what are we? Are we friends with benefits, are we dating?"@@ He puts his food down and thinks for a moment. @@.qb;"I assumed we were friends with benefits. But you're right, we should be on the same page."@@ You're disappointed by that answer, but you continue on. @@.player;"That's what I thought you were going to say."@@ @@.qb;"You sound disappointed,"@@ <<print $qb.firstname>> says. @@.qb;"Did you want us to be boyfriend and girlfriend?"@@ @@.thought;Boyfriend and girlfriend?@@<<if not $realityChange>> @@.thought;Whether we date or not, he's going to see me as a girl.@@<</if>> @@.player;"Well, uh, what did you want?"@@ you ask. Ordinarily, you would take charge and tell him what you wanted. But now, you're feeling more timid. He laughs. @@.qb;"You're going to make me say it, huh? Well, if you want us to be boyfriend and girlfriend, I'm down."@@ @@.thought;We could be official! But do I want that?@@ [[Tell him you want to be his girlfriend|FoodCourt QBDate Girlfriend]]<<if not $realityChange>> [[Tell him you want to be his boyfriend|FoodCourt QBDate Boyfriend]]<</if>> [[Tell him you want to keep things casual|FoodCourt QBDate Casual]] <<set $location to "cafeteria">>\You look down at your plate, then back to <<print $qb.firstname>>. You can't believe what you're about to say, but you know what you want. @@.player;"I...I want to be your girlfriend@@<<if $player.playsWithHair>>@@.player;,"@@ you say, playing with your hair.<<else>>@@.player;."@@<</if>> He smiles, and leans in close for a kiss. @@.thought;In front of all of these people? Well, we //are// officially dating. Fuck it.@@ Not caring who sees, you lean in as well, and lock lips with your new boyfriend. You love the feeling of his rough lips against your softer ones, of his tongue exploring your mouth, and of his large hand on the back of your head. You're so caught up in the kiss that you almost miss another sensation creeping up your body. <<link "You're about to transform" TfPassagePicker>><<set $tfRecoverPassage to "QB Mall Date Finish">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "mall">><<set $tfCircumstances.locationType to "public">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<set $qb.relationship to $qb.relationship+7>><<set $player.submission to $player.submission+1>><<set $player.attractionToMen to $player.attractionToMen+3>>\ <<set $player.datingQuarterback to true>><<set $player.relationships.push($qb.firstname)>>\ <<set $location to "cafeteria">>\You look at <<print $qb.firstname>>. You're excited that he wants to date you, but it bothers you how he's just been assuming that you're a girl. @@.player;"I'm down too,"@@ you say, @@.player;"but I want to be your boyfriend, not your girlfriend."@@ He looks surprised to hear you speak up. @@.qb;"That's fine, but I want a girlfriend, not a boyfriend."@@ @@.player;"So you're breaking up with me?"@@ @@.qb;"No. But I want to keep things the way they are now."@@ [[That's okay with you too|FoodCourt QBDate Casual][$player.confidence to $player.confidence+5;$player.submission to $player.submission-1;$player.attractionToMen to $player.attractionToMen+9;$qb.relationship to $qb.relationship+2]] [[On second thought, you want to be his girlfriend|FoodCourt QBDate Girlfriend][$player.confidence to $player.confidence-5;$player.submission to $player.submission+1]] <<set $location to "cafeteria">>\<<if visited("FoodCourt QBDate Boyfriend")>>@@.thought;I want to date <<print $qb.firstname>>, but not if it means being his girlfriend.@@<<else>><<if $qbMallDateProgress is 5>>@@.thought;Holding hands was nice, but @@<</if>>@@.thought;I don't know if I want a relationship now. I have enough to focus on.@@<</if>> @@.player;"I want to keep things casual,"@@ you tell him. <<print $qb.firstname>> takes it well, but you think you can see a tiny hint of disappointment in his eyes. @@.qb;"Well, we should get back,"@@ he says. [[Leave the mall|QB Mall Date Finish]] <<set $qb.relationship to $qb.relationship-4>><<set $player.attractionToMen to $player.attractionToMen-6>>\ <<set $location to "cafeteria">>\<<if $gym and $gym.necklace and $scenes.realityChange.necklace is 0>>\ <<display "GirlsBestFriend Necklace">>\ <<elseif $girlfriendMallDate>>\ <<print $girlfriend.firstname>> looks surprised when you walk into the jewelry store. @@.girlfriend;"I didn't think you'd want to come in here after you freaked out when I talked about a pedicure."@@ @@.player;"I'm not sure..."@@ you say, looking over the merchandise. @@.thought;Everything is so expensive.@@ @@.female;"Hello,"@@ a middle aged woman greets you. \ <<if $winterBall and $winterBall.nikki is 1>>\ @@.female;"Do you want to get another pair of earrings?"@@ @@.player;"No thanks. I'm happy with the ones I have,"@@ you say, looking at the prices again. [[Go back to the mall|Level 2]]\ <<else>>\ @@.female;"Do you want to get some earrings? I noticed that you're not wearing any."@@ @@.player;"Uh, no, maybe another time,"@@ you say, [[awkwardly backing out of the store|Level 2]]\ <</if>>\ <<elseif $qbMallDate>>\ <<print $qb.firstname>> looks surprised when you walk into the jewelry store. @@.qb;"I didn't think you'd want jewelry."@@ @@.player;"I'm not sure..."@@ you say, looking over the merchandise. @@.thought;Everything is so expensive.@@ @@.female;"Hello,"@@ a middle aged woman greets you. \ <<if $winterBall and $winterBall.nikki is 1>>\ @@.female;"Do you want to get another pair of earrings?"@@ @@.player;"No thanks. I'm happy with the ones I have,"@@ you say, looking at the prices again. [[Go back to the mall|Level 2]]\ <<else>>\ @@.female;"Do you want to get some earrings? I noticed that you're not wearing any."@@ @@.player;"Uh, no, maybe another time,"@@ you say, [[awkwardly backing out of the store|Level 2]]\ <</if>>\ <<else>>\ Unlike the rest of the mall, the jewelry store is pretty small. You get the impression that they don't have a lot of jewelry to sell. The ones that are on display look nice, though. At least, you think they do. You don't know a lot about jewelry. Then you look at the prices. @@.thought;No thanks. My mom lent me some money, @@\ <<if $winterBall and $winterBall.nikki is 1>>\ @@.thought;but this is too much. And I like the earrings I have.@@\ <<elseif $realityChange>>\ @@.thought;but I don't know if I'm ready for earrings right now.@@\ <<else>>\ @@.thought;but she won't be happy if I spend it on this!@@\ <</if>>\ <<if $temporarilyTransformed or $realityChange>> @@.female;"Hello, ma'am. What can I get for you?"@@ a middle aged woman asks you. @@.player;"Umm..."@@ <<if $player.earrings>>\ @@.female;"I see that you're wearing our earrings. Perhaps you'd like some more?@@\ <<elseif $winterBall and $winterBall.nikki is 1>>\ @@.female;"Perhaps you'd like to buy some more earrings?@@\ <<else>>\ @@.female;"I see that you're not wearing earrings.@@\ <</if>> \ @@.female;We have quite a selection of them,"@@ she says, directing your attention towards a set of ornate earrings. @@.thought;No thanks.@@ \ <<if $winterBall and $winterBall.nikki is 1>>@@.thought;Maybe if they were cheaper.@@<<else>>@@.thought;My ears aren't even pierced.@@<</if>> \ <<if $realityChange>>@@.thought;Those earrings look cute though.@@<<else>>@@.thought;And nobody would take me seriously if I was wearing earrings.@@<</if>> You politely decline.\ <<elseif $braShoppingActive and $scenes.braShopper is $girlfriend.firstname>> @@.girlfriend;"Come on, <<print $player.firstname>>. Let's go."@@\ <</if>> [[Go back to the mall|Level 2]]\ <</if>>\ <<set $location to "mall">>\Skye is already there when you walk into Girls Best Friend. @@.female;"Hey girl! You came!"@@ she says, giving you a hug. @@.player;"Yeah! I wanted to see what this necklace looked like,"@@ you say, hugging her back. She points out a necklace in the display case. Although simply calling it a necklace doesn't do it justice. It's a gorgeous golden choker with dozens of small blue crystals at the front that glint in the light. At the center is what looks like a tiny sapphire. @@.player;"It's beautiful,"@@ you breathe. Skye looks pleased with herself. @@.female;"I know! I saw it and I immediately knew you had to have it. It's going to match your dress so well!"@@ @@.thought;She's right. It's the exact same shade of blue as my dress. I'll feel like a princess.@@ [[You look at the necklace again and your smile fades|GirlsBestFriend Necklace ConsiderDad]] <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">>\ <<set $location to "mall">>\@@.player;"I can't get this,"@@ you tell Skye. @@.female;"You don't like it?"@@ she pouts. @@.player;"No! I love it. It's just that it's so expensive,"@@ you say pointing at the price tag. @@.female;"Oh...wait, don't you use your dad's credit card when you shop? Why can't you just do that?"@@ @@.player;"I guess, but that's for clothes. This is a lot more money..."@@ you trail off, wondering how you're going to explain your feminine purchases if <<if $player.masculinity<=-100>>you get switched<<else>>you're able to switch<</if>> back to your old reality. @@.female;"Well, why don't you call him?"@@ You think it over. It feels humiliating to call your dad and ask him if he'll buy such a feminine necklace for you. @@.thought;He thinks I've always been a girl@@ you remind yourself. @@.thought;And if he says yes, I'll get a pretty necklace to match my dress!@@ [[Call him|GirlsBestFriend Necklace PhoneCall]] <<set $location to "mall">>\<<if $player.manicure>>You open up your phone with a manicured nail and quickly call your dad.<<else>>You take out your phone and call your dad.<</if>> @@.male;"How's my little princess doing?"@@ <<if $player.submission>=50 and $player.masculinity<=-100>>\ You giggle. @@.player;"I'm good, daddy.@@\ <<else>>\ @@.thought;Little princess?@@ @@.player;"Uh, I'm okay, dad,"@@ you say, disconcerted that your dad is treating you like a girly girl. Then you remember that you're asking him to get a girly necklace to wear with your girly dress. @@.male;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Uh yeah, everything's fine. Why?"@@ @@.male;"You didn't call me daddy."@@ Deciding that you should ask for the necklace before he can say anything else, you say, @@.player;"No, I'm doing good.@@\ <</if>> \ @@.player;"I was actually getting ready for the Winter Ball..."@@ <<if visited("RealityChange Parents Dinner MeetQB")>>\ @@.male;"Oh! Are you going to go with <<print $qb.firstname>>?"@@ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.player;"Yeah! We're still together!"@@ you say, your face breaking out into a big smile as you think about your boyfriend.\ <<else>>\ @@.player;"No, I'm actually going with@@ <<if $player.relationships.length is not 0>>@@.player;<<print $scenes.winterBallDate>>."@@<<elseif $scenes.winterBallDate is "Nikki">>@@.player;Nikki, one of the other cheerleaders."@@<<else>>@@.player;Ryan, one of the football players."@@<</if>>\ <</if>>\ <<elseif visited("RealityChange Parents Dinner MeetGirlfriend") or visited("Girlfriend TemporaryTransformation Dinner Start")>>\ @@.male;"Oh! Are you going to go with <<print $girlfriend.firstname>>?"@@ <<if $scenes.winterBallDate is $girlfriend.firstname>>\ @@.player;"Yeah! We're still together!"@@ you say with a smile. You feel lucky to still be with <<print $girlfriend.firstname>> after everything you've gone through. <<else>>\ @@.player;"No, I'm actually going with@@ <<if $player.relationships.length is not 0>>@@.player;<<print $scenes.winterBallDate>>."@@<<elseif $scenes.winterBallDate is "Nikki">>@@.player;Nikki, one of the other cheerleaders."@@<<else>>@@.player;Ryan, one of the football players."@@<</if>>\ <</if>>\ <<else>>\ @@.male;"Oh! Who are you going to go with?"@@ <<if $player.relationships.length is not 0>>\ @@.player;"I'm going with <<print $scenes.winterBallDate>>,"@@ you say, your face breaking out into a big smile as you think about your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend.<<else>>girlfriend.<</if>>\ <<elseif $scenes.winterBallDate is "Nikki">>\ @@.player;"I'm going with Nikki, one of the other cheerleaders."@@\ <<else>>\ @@.player;"I'm going with Ryan, one of the football players."@@\ <</if>>\ <</if>> <<if $scenes.winterBallDate is not $qb.firstname and $scenes.winterBallDate is not "Ryan" and not visited("RealityChange Parents Dinner MeetGirlfriend") and not ($player.relationships.length is 0 and $scenes.winterBallDate is "Nikki")>>\ You hold your breath as you realize that you just told your dad that you're going to the Winter Ball with <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl, but he doesn't react. He must have already known that <<if $player.homosexuality<30 and $player.masculinity<0>>you're a lesbian.<<else>>you like girls.<</if>>\ <<elseif not visited("RealityChange Parents Dinner MeetQB") and ($scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan")>>\ You hold your breath as you realize that you just told your dad that you're going to the Winter Ball with a guy, but he doesn't react. @@.thought;Oh yeah. I'm a girl now. He expects me to like guys.@@\ <<elseif $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ @@.thought;It's nice that he already knows I like guys. I don't have to come out to him or anything.@@\ <<else>>\ One of the women in the store looks over at you, and you realize that she must <<if $player.masculinity<=-100 and $player.homosexuality<30>>know<<else>>think<</if>> that you're a lesbian.\ <</if>> @@.male;"That sounds fun. But why are you calling me?"@@ @@.player;"Well there's this necklace I saw that..."@@ you trail off and look at Skye. She smiles back, waiting for you to continue. @@.player;"There's this necklace that's going to match my dress. Can I get it?"@@ @@.male;"Well, your mom and I gave you our credit card so you could buy clothes you liked. Which I see you've done..."@@ You blush as you imagine your dad reading his credit card statement and seeing all of the womens clothes you've bought. [[Hang on, how much does this necklace cost?|GirlsBestFriend Necklace Plead]] he asks. <<set $location to "mall">>\@@.male;"Hang on, how much does this necklace cost?"@@ You tell him, and he whistles. @@.player;"So is that a no?"@@ you ask, your heart sinking. Skye had picked this necklace out specifically for you, and now you might not be able to get it. @@.male;"Um, I'm not sure. I'll have to talk to your mom and think about it."@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> You know from experience that whenever your dad says that, the answer is going to be a no. Skye sees the look on your face. @@.female;"Really? He's not going to let you get it? But you're his little girl."@@ That gives you an idea. @@.thought;He@@ \ <<if $player.submission>=50 and $player.masculinity<=-100>>\ @@.thought;couldn't deny his little girl, could he?@@ [[Play up being his litle girl|GirlsBestFriend Necklace PrincessAutomatic]] ==Try to get the necklae without doing that==\ <<else>>\ @@.thought;was surprised I didn't call him daddy. He sees me as his little princess. Maybe I should play that up.@@ [[Play it up|GirlsBestFriend Necklace PrincessAct]] [[Try to get the necklace without doing that|GirlsBestFriend Necklace Regular]]\ <</if>>\ <<set $location to "mall">>\@@.thought;No. It's enough that I'm going to be in front of the whole school in a dress and a necklace. I'm not going to beg my dad for his permission.@@ @@.player;"Okay. I would really appreciate it though. All of the girls are going to be dressing up and it would go well with my dress..."@@ You trail off. @@.thought;Why am I doing this? Just because the other girls, I mean the other cheerleaders, are going to be dressing up, doesn't mean that I have to. Why do I need a necklace anyway?@@ @@.male;"Is everything okay, <<print $player.firstname>>? You sound different."@@ @@.thought;He's realizing that something is wrong.@@ You can't bring yourself to act more feminine to get him to forget about it, though, so you just say, @@.player;"Yeah, everything's fine. Well, it was nice talking to you dad. Bye!"@@ Skye looks at you strangely when you hang up. @@.female;"Is everything okay?"@@ @@.thought;Why does everyone keep asking me that?@@ @@.player;"Uh yeah, I'm just sad that he didn't let me get the necklace."@@ She gives you a hug. @@.female;"Well, you're going to look beautiful in your dress. I'm kinda jealous."@@ @@.player;"Thanks Skye,"@@ you say, starting to feel better. [[Go back to the mall|Level 2][$leftCharImage to null]] <<if not $parents or not $parents.suspicion>>\ <<set $parents = { "suspicion": 2 }>>\ <<else>>\ <<set $parents.suspicion to $parents.suspicion+2>>\ <</if>>\ <<set $scenes.realityChange.necklace to -1>>\ <<set $location to "mall">>\@@.thought;I'm already going to be wearing a dress and maybe a necklace. This isn't a big deal.@@ @@.player;"But all of the other girls are going to be wearing fancy dresses and jewelry,"@@ you plead. @@.player;"I don't want to be left out."@@ @@.male;"Didn't you already buy a fancy dress?"@@ @@.player;"Well, yeah, we went to this nice boutique and I got this light blue..."@@ @@.thought;Focus. He's a guy. He doesn't want me to describe my dress.@@ @@.player;"It's just that the necklace matches my dress perfectly. I know that <<print $scenes.winterBallDate>> is going to love it. Can I get it? I'll pay you back. Please...daddy?"@@ You wait anxiously for your dad to respond. You feel bad for laying it on so thick, although there's a voice in your head that says that it isn't an act. You //do// want <<print $scenes.winterBallDate>> to think that you look pretty, and you know that the necklace will look good with your dress. He sighs. @@.male;"Well, it's good to see you acting like yourself again."@@ You blush even more. You know that what he means is that it's good to see you acting like his little girl. @@.male;"Sure. Go ahead and get it. Don't worry about paying me back. It's my treat."@@ [[Thank you, daddy!|GirlsBestFriend Necklace Buy]] you say without thinking. <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.submission to $player.submission+2>>\ <<set $location to "mall">>\@@.player;"But all of the other girls are going to be wearing fancy dresses and jewelry,"@@ you say, slipping into the pleading, feminine voice that he's expecting. @@.player;"I don't want to be left out."@@ @@.male;"Didn't you already buy a fancy dress?"@@ @@.player;"Well, yeah, we went to this nice boutique and I got this really cute baby blue dress. It has this big poofy skirt and it looked like a dress a princess would wear. I got so many comp..."@@ You trail off, realizing that you got sidetracked describing your dress instead of asking for the necklace. @@.player;"It's just that the necklace matches my dress perfectly. I know that <<print $scenes.winterBallDate>> is going to love it. Can I get it? I'll pay you back. Please...daddy?"@@ You wait anxiously for your dad to respond. @@.thought;He's thinking it over. That's a good sign.@@ He sighs. @@.male;"Well, I can't say no to my little girl."@@ You blush even more. @@.male;"Sure. Go ahead and get it. Don't worry about paying me back. It's my treat."@@ [[Thank you, daddy!|GirlsBestFriend Necklace Buy]] <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.submission to $player.submission+4>>\ <<set $location to "mall">>\@@.player;"Thank you, daddy!"@@ you say. When you hang up, Skye looks over at you and chuckles. @@.female;"Nice job. I can't believe that worked."@@ <<if visited("GirlsBestFriend Necklace PrincessAutomatic")>>\ @@.player;"Can't believe what worked?"@@ you ask, confused. @@.female;"Never mind."@@\ <<else>>\ You look down. @@.player;"Yeah, I guess it did,"@@ you admit, feeling guilty. @@.female;"Hey, don't worry about it. You'll look great at the Winter Ball."@@\ <</if>> The woman behind the counter looks over at you. @@.female;"I take it you're going to be buying that necklace?"@@ @@.player;"Yeah!"@@ you say and hand her your dad's credit card. She swipes it and a moment later hands you a small, ornate box containing the necklace. You take it and grasp it tightly. \ <<if $player.pants.properName is "Sunflower Sundress">>\ Luckily, you're wearing the one dress you own that has pockets, so you put it in there.\ <<elseif $player.pants.properName.dress>>\ Your dress doesn't have any pockets, so you'll have to hold onto it.\ <<elseif $player.pants.skirt>>\ Your skirt doesn't have any pockets, so you'll have to hold onto it.\ <<elseif $player.pants.properName.contains("Shorts")>>\ Your shorts only come with tiny pockets, so you'll have to hold onto it.\ <<else>>\ Your pants only come with tiny pockets, so you'll have to hold onto it.\ <</if>> @@.female;"Well, I should get going,"@@ Skye says. @@.female;"I'm glad you like your necklace."@@ @@.player;"I definitely like it,"@@ you say, smiling at her. @@.thought;I should get going too. I need to put it someplace safe.@@ [[Leave the mall|GirlsBestFriend Necklace Shuttle]] <<set $scenes.realityChange.necklace to 1>>\ <<set $location to "mall">>\You walk out of the mall, \ <<if $player.pants.properName is "Sunflower Sundress">>\ one hand clutching the box through your pocket.\ <<else>>\ tightly clutching the box. @@.thought;How come I don't get pockets?@@\ <</if>> \ You feel so vulnerable, knowing that you're going to be sitting alone on the shuttle with your expensive purchase unprotected. @@.thought;If someone tried to steal it,@@ <<if $player.armStrength>=75>>@@.thought;I think I could defend myself. But I don't want it to get damaged.@@<<else>>@@.thought;I couldn't stop him.@@<</if>> You get on the shuttle and sink into one of the seats. Now that you have a date, a dress and a necklace, you're all set for the Winter Ball. None of the people on the shuttle are paying attention to you either, which makes you feel better. You can't wait to put the necklace safely in your dorm, so you can wear it to the ball. @@.thought;I wonder what <<print $scenes.winterBallDate>> will think when@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;sees me in it. I bet@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;he'll@@<<else>>@@.thought;she'll@@<</if>> @@.thought;think I'm so pretty.@@ [[The shuttle pulls out of the parking lot and you slip into a daydream|GirlsBestFriend Necklace Daydream]] <<set $leftCharImage to null>>\ <<set $location to "default">>\//You're back in the house from your daydreams, once again wearing a pink sundress. It's been pulled down, exposing your// <<if $player.boobs>=2>>//large//<<else>>//medium-sized//<</if>> //breasts. You're holding a baby--your baby--in your arms. Her mouth is attached to your exposed nipple, and you realize that you're breastfeeding. But that realization doesn't fill you with alarm. Instead, you're looking at her with love in your eyes. As you hold her little body in your arms, you know that you would do absolutely anything for her. [[The front door opens|GirlsBestFriend Necklace Partner]] <<setUpSexScene>>\ <<set $player.pants to setup.pinkSundress>><<set $player.shirt to setup.pinkSundress>>\ <<set $leftCharImage to null>>\ <<set $location to "default">>\//You look up from breastfeeding your baby as the front door opens.// <<if $scenes.winterBallDate is $qb.firstname>>\ //@@.qb;"Honey, I'm home!"@@ <<print $qb.firstname>> says.//\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.girlfriend;"Honey, I'm home!"@@ <<print $girlfriend.firstname>> says.//\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ //@@.witch;"Honey, I'm home!"@@ <<print $witch.firstname>> says.//\ <<elseif $scenes.winterBallDate is "Ryan">>\ //@@.male;"Honey, I'm home!"@@ Ryan says.//\ <<else>>\ //@@.female;"Honey, I'm home!"@@ Nikki says.//\ <</if>> //@@.player;"Hi!"@@ you say, running to the foyer as quickly as you can with a baby in your arms.// <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ //He smiles when he sees that you're breastfeeding his//\ <<else>>\ //She smiles when she sees that you're breastfeeding her//\ <</if>> \ //baby.// <<if $scenes.winterBallDate is $qb.firstname>>\ //@@.qb;"You're such a great mother,"@@ he says as he//\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.girlfriend;"You're such a great mother,"@@ she says as she//\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ //@@.witch;"You're such a great mother,"@@ she says as she//\ <<elseif $scenes.winterBallDate is "Ryan">>\ //@@.male;"You're such a great mother,"@@ he says as he//\ <<else>>\ //@@.female;"You're such a great mother,"@@ she says as she//\ <</if>> \ //sees how happy the baby looks sucking from your exposed tit.// //@@.player;"Thank you,"@@ you say, smiling.// <<if $scenes.winterBallDate is $qb.firstname>>\ //@@.qb;"Actually, I saw how hard you're working, and I got you a gift,"@@ he//\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.girlfriend;"Actually, I saw how hard you're working, and I got you a gift,"@@ she//\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ //@@.witch;"Actually, I saw how hard you're working, and I got you a gift,"@@ she//\ <<elseif $scenes.winterBallDate is "Ryan">>\ //@@.male;"Actually, I saw how hard you're working, and I got you a gift,"@@ he//\ <<else>>\ //@@.female;"Actually, I saw how hard you're working, and I got you a gift,"@@ she//\ <</if>> \ //says,// \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ //producing a bag//\ <<else>>\ //reaching into her purse//\ <</if>> \ //and taking out a small box. You take it from// \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>//his//<<else>>//her//<</if>> //and open it. Inside is a beautiful blue crystal necklace that looks identical to the one you just bought. @@.player;"You didn't need to get me anything,"@@ you tell// <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>//him,//<<else>>//her,//<</if>> //but you're already eyeing the necklace and imagining how it will look on you. You would put it on yourself, but your baby looks so peaceful breastfeeding and you don't want to interrupt her.// //<<print $scenes.winterBallDate>> realizes your predicament.// <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>//He//<<else>>//She//<</if>> //takes the necklace and steps behind you. You lower your head to let// <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>//him//<<else>>//her//<</if>> //put the necklace around your neck. @@.player;"Thank you,@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>//@@.player;daddy!'@@//<<else>>//@@.player;honey!"@@//<</if>> //you say as you admire your necklace in the foyer mirror. Then, you turn back to your// \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ //husband, and bat your eyelashes at him. @@.player;"Let's give her a baby brother."@@//\ <<else>>\ //wife. @@.player;"What do you think about giving her a baby brother?"@@//\ <</if>> [[Miss?|GirlsBestFriend Necklace WakeUp][$leftChar to null;$rightChar to null]] someone is saying. <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.shirt to setup.qbSuitJacket>><<set $qb.pants to setup.qbSuitPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to $qb>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.shirt to setup.girlfriendTealDress>><<set $girlfriend.pants to setup.girlfriendTealDress>><<set $girlfriend.shoes to setup.girlfriendMaryJanes>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "default">>\@@.male;"Miss?"@@ You open your eyes. You're back on the shuttle and <<print $scenes.winterBallDate>> is nowhere to be found. @@.player;"Yes?"@@ @@.male;"We're back at Pinewood, miss,"@@ the driver says deferentially. @@.player;"Oh. Sorry,"@@ you say as you look around the shuttle and realize that you're the only one still on it. @@.thought;I can't believe I slept through the bus arriving at Pinewood. And what was I daydreaming about?...Oh my god, I was imagining I was <<print $scenes.winterBallDate>>'s housewife! And I had a baby. And I was breastfeeding her! And I wanted another kid!@@ @@.male;"Miss, you need to get off this shuttle,"@@ the driver says, in a firmer tone this time. @@.male;"I have other routes to run."@@ @@.player;"Yes. Of course,"@@ you say, and you quickly exit the shuttle, still thinking about your daydream. You don't know why you keep getting them, or why you're always doing such feminine activities in them. @@.thought;I don't want to be a housewife! Even for <<print $scenes.winterBallDate>>!@@ But as you think that, you remember how \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ supportive he was. He saw how hard you were working with your new baby, and got you a beautiful gift.\ <<else>>\ supportive she was. She saw how hard you were working with your new baby, and got you a beautiful gift.\ <</if>> \ @@.thought;I remember feeling...happy.@@ <<link "You put it out of your mind before you can think about it more" $currentPassage>><</link>>\ <<finishSexScene>>\ <<set $location to "default">>\This store is pretty small. @@.thought;How come all the womens stores are bigger than the mens?@@ You look at the merchandise to see what they have to sell. @@.thought;Hmm, a razor.@@ \ <<if $player.legs>1 or $player.controlQuestIntroduced is true>>\ You wouldn't mind getting a female razor. @@.thought;A razor to help shave my legs. Not a female razor.@@ You don't have much use for one of these razors, though. Ever since the curse, your beard growth has been nonexistent.\ <<else>>\ @@.thought;I don't need this, though. Ever since the curse, my beard hasn't grown at all.@@\ <</if>>\ <<if ($braShoppingActive and $scenes.braShopper is $girlfriend.firstname) or $girlfriendMallDate>> @@.girlfriend;"Come on, <<print $player.firstname>>. Let's go."@@\ <<elseif $qbMallDate>> <<print $qb.firstname>> looks around, confused. @@.qb;"I don't need anything from here."@@\ <</if>> [[Leave the store|Level 2]] <<set $location to "mall">>\<<set _hasPanties to false>><<for _i to 0;_i<$clothesInventory.underwear.length;_i++>><<capture _i>><<if $clothesInventory.underwear[_i].panties>><<set _hasPanties to true>><</if>><</capture>><</for>>\ <<hasClothingItem "Sports" "bra">><<set _hasSportsBra to $hasClothingItem>>\ You are on level 1. [[Femme Fashions|FemmeFashions]] [[Mike's Menswear|MikesMenswear]] [[Viviana's Secret|VivianasSecret]] [[Boots & Buckles|BootsBuckles]]\ <<if $day is not 28 or ($day is 28 and $timeOfDay is not 1)>> [[Masquerades]]\ <</if>> [[Level 2]] <<if $girlfriendMallDate and $girlfriendMallDateProgress<5>>\ <<linkappend "Leave">> <<print $girlfriend.firstname>> looks hurt when you start to leave. @@.girlfriend;"You want to leave already? @@<<if $girlfriendMallDateProgress<4>>@@.girlfriend;We just got here."@@<<else>>@@.girlfriend;We're almost done."@@<</if>> <</linkappend>>\ <<elseif $girlfriendMallDate>>\ [[Leave|Girlfriend Mall Date Finish][$girlfriendMallDate to false]]\ <<elseif $qbMallDate and $qbMallDateProgress<6>>\ <<linkappend "Leave">> <<print $qb.firstname>> looks hurt when you start to leave. @@.qb;"You want to leave already? @@<<if $qbMallDateProgress<4>>@@.qb;We just got here."@@<<else>>@@.qb;We're almost done."@@<</if>> <</linkappend>>\ <<elseif $acceptedTrans and $dayAcceptedTrans is $day>>\ ==Leave== (not before you've finished shopping)\ <<elseif $braShoppingActive>>\ <<if _hasSportsBra and $scenes.foodCourtAfterBraShopping and $scenes.braShopper is $girlfriend.firstname>>\ [[Leave|Girlfriend Bra Results]]\ <<elseif _hasSportsBra and $scenes.foodCourtAfterBraShopping>>\ [[Leave|Witch Bra Finish]]\ <<elseif _hasSportsBra>>\ ==Leave== (all this stress has made you hungry)\ <<else>>\ ==Leave== (Not before you've finished shopping)\ <</if>>\ <<elseif $day is 28 and $timeOfDay is 2 and $costume and $boughtGirlsCostume and (not $player.ownsMakeup or not _hasPanties)>>\ ==Leave== (Not before you've finished shopping)\ <<elseif $day is 28 and $timeOfDay is 2 and $costume and $boughtGirlsCostume is false>>\ [[Leave|DinnerHalloween]]\ <<else>>\ <<if $timeOfDay is 1 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<if ($player.ass is 4 and $player.pants.female is false) or ($player.feet>1 and $player.shoes and $player.shoes.female is false) or ($day is 50 and not $player.hasTampons)>>\ ==Go back to class== (Not before you're done shopping)\ <<elseif $day is 50>>\ [[Go back to class|MorningClass Period Return]]\ <<elseif $checkedGuysPants and $player.pants.properName is "Womens Slacks">>\ <<link "Go back to class" "MorningClassPants Return">><<unset $checkedGuysPants>><</link>>\ <<else>>\ <<link "Go back to class" "MorningClassShoes Return">><<unset $checkedGuysPants>><</link>>\ <</if>>\ <<elseif $player.isWearingTampon is 0>>\ ==Leave== (Not before you've finished shopping)\ <<elseif $player.feet>=2 and not $player.ownsGirlShoes>>\ ==Leave== (Not before you've finished shopping)\ <<else>>\ [[Leave|AfterSchoolShopping Finish]]\ <</if>>\ <</if>>\ <<if $girlfriendMallDate>>\ <<if $girlfriendMallDateProgress is 0>> @@.girlfriend;"Let's get our pedicures out of the way,"@@ <<print $girlfriend.firstname>> says. @@.player;"You want to do them //now//?"@@ you ask, alarmed. @@.girlfriend;"Yeah!"@@ she says. @@.girlfriend;"Look. I know you, <<print $player.firstname>>. You're going to think about it the whole time and you won't be able to enjoy our date."@@ @@.thought;Hmm. That actually makes sense.@@ @@.girlfriend;"At least go to the salon,"@@ she says. @@.girlfriend;"It's upstairs."@@\ <<elseif $girlfriendMallDateProgress is 2>> You start to head for the second level while <<print $girlfriend.firstname>> walks towards Femme Fashions. @@.player;"Did you want to do more shopping?"@@ @@.girlfriend;"Yeah, I wanted to try on some dresses. Do you mind?"@@ @@.player;"Uh, no, I guess not."@@ @@.girlfriend;"We can eat right after. I promise."@@\ <<elseif $girlfriendMallDateProgress is 3>> You start to head for the second level while <<print $girlfriend.firstname>> walks towards Viviana's Secret. @@.player;"Did you want to do more shopping?"@@ @@.girlfriend;"Yeah, I thought we could try on some underwear. Do you mind?"@@ @@.player;"Uh, no, I guess not,"@@ you say, feeling uncomfortable at the thought of trying on panties but also excited at the thought of your girlfriend in them. @@.girlfriend;"We can eat right after. I promise."@@\ <<elseif $girlfriendMallDateProgress is 4>> @@.girlfriend;"I'm hungry,"@@ <<print $girlfriend.firstname>> says when you walk out of the store. @@.girlfriend;"Want to go upstairs to the food court?"@@ @@.player;"Sure! I'm starving!"@@\ <</if>>\ <<elseif $qbMallDate>> <<if $qbMallDateProgress is 0>>\ @@.qb;"Why don't you try on some clothes first?"@@ <<print $qb.firstname>> asks. @@.player;"You want me to do that //now//?"@@ you ask, alarmed. @@.qb;"Sure, why not?"@@ he says. @@.qb;"Then you can just relax and eat and watch me try on some clothes,"@@ he says with a wink. @@.thought;Hmm. That actually sounds nice. He's probably not going to be interested in me trying on guy clothes though. I should go into Femme Fashions and Viviana's Secret.@@\ <<elseif $qbMallDateProgress is 1>>\ You start to head for the second level while <<print $qb.firstname>> heads towards the womens clothing store. @@.player;"Did you want to do more shopping?"@@ @@.qb;"Yeah. I'd really like to see you in a dress, if you don't mind."@@ @@.thought;That was forward.@@ But the thought of dressing up for <<print $qb.firstname>> gives you butterflies. @@.qb;"We can eat soon. I promise."@@\ <<elseif $qbMallDateProgress is 2>>\ You start to head for the second level while <<print $qb.firstname>> heads towards Viviana's Secret. @@.player;"Did you want to do more shopping?"@@ @@.qb;"Yeah. I'd really like to see you try on some underwear, if you don't mind."@@ @@.thought;That was forward.@@ But the thought of trying on sexy panties for <<print $qb.firstname>> gives you butterflies. @@.qb;"We can eat soon. I promise."@@\ <<elseif $qbMallDateProgress is 3>>\ @@.qb;"You know, I'm not feeling hungry yet,"@@ <<print $qb.firstname>> says as you walk out of the store. @@.thought;Oh, he probably wants to see me model more girly clothes.@@ @@.qb;"I think it's my turn to try on clothes for you,"@@ he says with a laugh. @@.qb;"Let's go to the men's clothing store."@@\ <<elseif $qbMallDateProgress is 4>>\ <<print $qb.firstname>> withdraws his hand as the two of you leave the store, and you can't help but feel bad. @@.thought;So he //was// trying to hold my hand! He should have told me!@@ @@.player;"Should we go eat now?"@@ you ask, breaking the silence. @@.qb;"Yeah,"@@ he says. @@.qb;"Let's go up to the food court."@@\ <<elseif $qbMallDateProgress is 5>>\ The two of you leave the store and walk to the next level, hand in hand. As you walk, you pass by a football player and a cheerleader, who are also holding hands. You look around and notice several other couples who are strolling around the mall. @@.thought;I must look like <<print $qb.firstname>>'s girlfriend.@@ In spite of yourself, that thought makes you feel good. @@.qb;"Let's go eat at the food court,"@@ he says, directing you to the next level. @@.player;"Finally!"@@ you joke. @@.player;"I'm starving."@@\ <</if>>\ <<elseif $acceptedTrans and visited("VivianasSecret Trans Finish") and $dayAcceptedTrans is $day>> As you walk through the mall, you notice a guy about your age who's carrying a lot of clothes. <<linkappend "Ask him what he's doing">> @@.male;"Didn't you hear? Mike's Menswear is having a drive where people can donate clothes to guys who need it. I have all these old clothes I never wear, so I thought I'd donate them to someone who could use it."@@ @@.girlfriend;"Come on, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> yells.\ <</linkappend>>\ <</if>>\ <<if $scenes.exploredMall is 0>><<set $scenes.exploredMall to 1>><</if>>\ <<unset $hasClothingItem>>\ <<set $location to "mall">>\You hop on the shuttle bus, and settle in as it drives into town. There are several other people on the bus, but you're not paying attention to them. Soon, the bus pulls to a stop, and you get out. [[Go into the mall|Mall]] <<set $location to "mall">>\You are on Level 2. [[Food Court|FoodCourt]] [[The Grooming Gent|GroomingGent]] [[Beauty on the Go|BeautyOnTheGo]] [[Cuteicles Nail Salon|Cuteicles]] [[A Girl's Best Friend|GirlsBestFriend]] [[Sex Shop|Sex Shop]]<<if $scenes.ritual is 1>> As you're looking over the shops, you see a store tucked into the back that you hadn't noticed before. [[Go in|EyeOfNewtApothecary]]<<elseif $scenes.ritual>1>> [[Eye of Newt Apothecary|EyeOfNewtApothecary]]<</if>> [[Level 1|Mall]]<<if $girlfriendMallDate and $girlfriendMallDateProgress is 1>> <<if $player.pedicure>>@@.girlfriend;"Was that so bad?"@@ <<print $girlfriend.firstname>> asks as you walk out of the salon. @@.player;"No,"@@ you admit, thinking of your feminine feet hidden in your <<print $player.shoes.informalName>>. Suddenly, you feel like changing the subject.<<else>><<print $girlfriend.firstname>> is quiet as you leave the salon, and you feel the need to change the subject.<</if>> @@.player;"So we're going to look for clothes?"@@ you ask. @@.girlfriend;"Yeah!"@@ <<print $girlfriend.firstname>> says <<if $player.pedicure>>excitedly<<else>>perking up<</if>>. @@.girlfriend;"I thought we'd go to Viviana's Secret and Femme Fashions downstairs."@@ You're about to protest <<print $girlfriend.firstname>> taking you to the womens stores to look for clothes when you realize that <<if $realityChange>>those are the clothes you're expected to wear now. Besides, they fit you better.<<else>>they would fit you better anyway.<</if>> @@.thought;And it's not just for me. She wants to try on clothes too.@@<<elseif $girlfriendMallDate and $girlfriendMallDateProgress is 5>> <<print $girlfriend.firstname>> pulls out her phone and looks surprised. @@.girlfriend;"Crap, it's late. I've got to get back and work on my project."@@ @@.player;"Oh,"@@ you say, disappointed. @@.player;"So we should leave the mall then, right?"@@ <<print $girlfriend.firstname>> nods and you start walking towards the first level. Your disappointment clears up when your girlfriend slips your hand into hers, though. You look around at the other shoppers and wonder if they think you and <<print $girlfriend.firstname>> are lesbians. @@.thought;You know what? I don't care what they think@@ you realize to your surprise.<</if>> <<set $scenes.exploredMall to 2>>\ <<set $location to "mall">>\<<if $day is 28 and $timeOfDay is 2 and not $costume>>\ <<if $player.feminine>=18 and not $costume>>\ <<display "Masquerades Halloween Girl Intro">>\ <<else>>\ <<display "Masquerades Halloween Boy Intro">>\ <</if>>\ <<elseif not $scenes.witch.knowsSpellIngredients>>\ <<display "Masquerades OutOfSeason">>\ <<elseif $scenes.endOfGameCostume is "">>\ <<display "Masquerades CostumeForSpell">>\ <<else>>\ <<display "Masquerades AlreadyBoughtCostume">>\ <</if>>You step into the costume store and look around. As you take stock of the empty aisles, your heart sinks. @@.thought;It's my fault for forgetting. I guess I'll just have to skip halloween and spend the night doing homework. Or I could show up at the party without a costume, but that's lame.@@ @@.male;"Do you need any help?"@@ the shopkeeper asks. You jump. You hadn't even noticed him. @@.player;"Do you have any costumes left?"@@ you ask hopefully. @@.male;"Yeah, we've got a few,"@@ he says and starts walking deeper into the store. Not sure what else to do, you follow him. @@.male;"You kids cleaned my store out. I've never seen anything like it,"@@ he tells you as he walks. @@.male;"We've just got these four,"@@ he says, pointing to a shelf. [[Look at the costumes|Masquerades Halloween Girl Costumes]] <<set $location to "mall">>\You step into the costume store and look around. As you take stock of the empty aisles, your heart sinks. @@.thought;It's my fault for forgetting. I guess I'll just have to skip halloween and spend the night doing homework. Or I could show up at the party without a costume, but that's lame.@@ @@.male;"Do you need any help?"@@ the shopkeeper asks. You jump. You hadn't even noticed him. @@.player;"Do you have any costumes left?"@@ you ask hopefully. @@.male;"Yeah, we've got a couple,"@@ he says and starts walking deeper into the store. Not sure what else to do, you follow him. @@.male;"You kids cleaned my store out. I've never seen anything like it,"@@ he tells you as he walks. @@.male;"We've just got these two,"@@ he says, pointing to a shelf. [[Look at the costumes|Masquerades Halloween Boy Costumes]] <<set $location to "mall">>\You walk into the costume shop and look around. There's nobody in here except for a lone employee who's scrolling through his phone. <<if $day<28>>\ @@.thought;I guess this store isn't busy until it's halloween.@@\ <<elseif $day is 28>>\ @@.male;"Is everything alright with your costume?"@@ the man who helped you earlier asks, appearing out of nowhere. <<if $boughtGirlsCostume>>@@.player;"Uh, yeah,@@<<else>>@@.player;"Yeah,@@<</if>> @@.player;everything's fine,"@@ you tell him.\ <<else>>\ @@.thought;I guess now that halloween is over, nobody goes here anymore.@@\ <</if>> <<back>> <<set $location to "mall">>\You walk into the costume shop and look around. It's just as dead as it was last time, and you don't see a single customer. @@.male;"Oh, hey,"@@ the bored employee says, looking up from his phone. @@.male;"Did you want to get another costume?"@@ @@.player;"No thank you."@@ @@.thought;I don't know why I came in here.@@ <<back>>\ <<set $location to "mall">>\You step into the costume store and look around. Now that halloween is over, the place is pretty dead. There isn't a single customer in sight. The only person you do see is a bored employee who's scrolling through his phone. @@.male;"Oh hey,"@@ he says, looking up. @@.male;"Did you want to get a costume?"@@ [[Ask for a football costume|MasqueradesForSpell Football]] [[Never mind|Mall]] <<set $location to "mall">>\Your heart sinks as you look at the costumes he's pointing towards. @@.thought;Seriously? These are the only costumes he has? Why does this keep happening?@@ The four costumes are a prison jumpsuit, a princess, a cheerleader, and Wonder Woman. All of them are clearly women's costumes. [[Look at the prison jumpsuit|Masquerades Halloween Girl Prisoner]] [[Look at the princess costume|Masquerades Halloween Girl Princess]] [[Look at the cheerleader costume|Masquerades Halloween Girl Cheerleader]] [[Look at the Wonder Woman costume|Masquerades Halloween Girl WonderWoman]] [[Ask if he's sure they don't have any guys costumes|Masquerades Halloween Girl BoysOptions]] <<set $location to "mall">>\The jumpsuit actually does a better job covering you than the other costumes. But it doesn't cover //much// more. The bottom half is barely longer than a pair of short shorts. @@.thought;And it comes with a pair of handcuffs too@@ you realize, imagining a sexy <<if $player.homosexuality>=50>>guy<<else>>girl<</if>> locking you up and having you at <<if $player.homosexuality>=50>>his<<else>>her<</if>> mercy. [[Buy the prison jumpsuit|Masquerades Halloween Girl Buy][$costume to "prisoner"]] [[Look at the princess costume|Masquerades Halloween Girl Princess]] [[Look at the cheerleader costume|Masquerades Halloween Girl Cheerleader]] [[Look at the Wonder Woman costume|Masquerades Halloween Girl WonderWoman]]<<if not visited("Masquerades Halloween Girl BoysOptions") and not visited("Masquerades Halloween Boy GirlsOptions")>> [[Ask if he's sure they don't have any guys costumes|Masquerades Halloween Girl BoysOptions]]<</if>> <<set $location to "mall">>\The princess dress is pink and frilly. It's completed by a sparkly tiara. @@.thought;This is so girly. I wouldn't be caught dead in this outfit. But it's only for one night, and nobody would recognize me...I can't believe I'm seriously thinking about this.@@ [[Buy the princess costume|Masquerades Halloween Girl Buy][$costume to "princess"]] [[Look at the prison jumpsuit|Masquerades Halloween Girl Prisoner]] [[Look at the cheerleader costume|Masquerades Halloween Girl Cheerleader]] [[Look at the Wonder Woman costume|Masquerades Halloween Girl WonderWoman]]<<if not visited("Masquerades Halloween Girl BoysOptions") and not visited("Masquerades Halloween Boy GirlsOptions")>> [[Ask if he's sure they don't have any guys costumes|Masquerades Halloween Girl BoysOptions]]<</if>> <<set $location to "mall">>\The outfit looks like a slightly sluttier version of what the Pinewood cheerleaders wear, except for the fact that it's in green. There's a short white skirt with green trim, a green top, and pom poms. @@.thought;The cheerleaders at our games always look cute in their outfits, and there are probably @@<<if $player.masculinity<=0>>@@.thought;other@@<</if>> @@.thought;girls who are wearing the same thing, so maybe I could blend in? But the skirt is so short. I don't know.@@ [[Buy the cheerleader costume|Masquerades Halloween Girl Buy][$costume to "cheerleader"]] [[Look at the prison jumpsuit|Masquerades Halloween Girl Prisoner]] [[Look at the princess costume|Masquerades Halloween Girl Princess]] [[Look at the Wonder Woman costume|Masquerades Halloween Girl WonderWoman]]<<if not visited("Masquerades Halloween Girl BoysOptions") and not visited("Masquerades Halloween Boy GirlsOptions")>> [[Ask if he's sure they don't have any guys costumes|Masquerades Halloween Girl BoysOptions]]<</if>> <<set $location to "mall">>\The outfit looks exactly like you'd expect a Wonder Woman costume to look, although you didn't expect it to be so...skimpy. It just has short shorts, a red strapless top, and a headband. @@.thought;At least I'll look like more of a badass than a princess or a cheerleader. But walking around the party, dressed like that? Couldn't it have more material?@@ [[Buy the Wonder Woman costume|Masquerades Halloween Girl Buy][$costume to "Wonder Woman"]] [[Look at the prison jumpsuit|Masquerades Halloween Girl Prisoner]] [[Look at the princess costume|Masquerades Halloween Girl Princess]] [[Look at the cheerleader costume|Masquerades Halloween Girl Cheerleader]]<<if not visited("Masquerades Halloween Girl BoysOptions") and not visited("Masquerades Halloween Boy GirlsOptions")>> [[Ask if he's sure they don't have any guys costumes|Masquerades Halloween Girl BoysOptions]]<</if>> <<set $location to "mall">>\@@.player;"Are you sure you don't have any costumes for guys?"@@ you ask the shopkeeper desperately. <<if not visited("Masquerades Halloween Girl Princess") and not visited("Masquerades Halloween Girl Cheerleader") and not visited("Masquerades Halloween Girl WonderWoman")>>You don't even need to see any of these costumes to know that they'll be skimpy and girly.<<else>>You can't imagine yourself wearing any of the costumes. The thought of parading around the party dressed like that while guys check you out makes you shudder.<</if>> @@.male;"Yeah, we have a couple left."@@ @@.player;"And you didn't tell me? Why have we been wasting our time with the girls costumes?"@@ He looks confused, and it hits you. @@.thought;Oh my god! He thinks I'm a girl!@@ @@.male;"You want to...buy a boys costume?"@@ he asks you hesitantly. Your mind races, trying to think through your options. @@.thought;I could insist that I want to get a guys costume. It'll be awkward, but better to have an awkward moment with this shopkeeper then go to a party with lots of people dressed like a girl. But Halloween is just one night and it could be kind of fun to wear one of these costumes and not get judged for it. This could be my one night to dress like a guy though.@@ [[Tell him you want a guys costume|Masquerades Halloween Girl ChooseBoy]] [[Tell him you want a girls costume|Masquerades Halloween Girl ChooseGirl]] <<set $scenes.halloween.foundBoysCostumes to true>>\ <<set $location to "mall">>\@@.thought;This could be my one night to wear guys clothes. I'm not going to waste it, and I'm not going to wear any of those embarrassing outfits.@@ @@.player;"I'd like a boys costume,"@@ you tell him, trying to sound confident. He looks confused, but he clearly doesn't want to lose a customer, and he leads you through the store in silence. @@.male;"We've only got two costumes left,"@@ he says. @@.male;"A football player and Thor."@@ [[Look at the football player costume|Masquerades Halloween Boy Football]] [[Look at the Thor costume|Masquerades Halloween Boy Thor]] <<set $player.submission to $player.submission-3>>\ <<set $location to "mall">>\You take a deep breath. <<if $player.ownsGirlPants>>@@.thought;I've worn girl clothes to school before, but those looked just like guys pants. I could never show up to class dressed like a girl. This is my one chance to wear a cute outfit around the other kids.@@<<elseif $player.hasWornPanties>>@@.thought;I've worn panties, but those are hidden. I could never show up to class dressed like a girl. This is my one chance to wear a cute outfit around the other kids.@@<<else>>@@.thought;I've never worn girl clothes, not even panties. I could never show up to class dressed like a girl. This is my one chance to wear a cute outfit around the other kids.@@<</if>> For a brief moment, you wonder why that idea is even appealing, but it's too late. You've already made up your mind. @@.player;"I'm sorry,"@@ you say. @@.player;"I want to keep looking at these costumes."@@ The shopkeeper nods. [[Look at the prison jumpsuit|Masquerades Halloween Girl Prisoner]] [[Look at the princess costume|Masquerades Halloween Girl Princess]] [[Look at the cheerleader costume|Masquerades Halloween Girl Cheerleader]] [[Look at the Wonder Woman costume|Masquerades Halloween Girl WonderWoman]] <<set $player.submission to $player.submission-1>>\ <<set $location to "mall">>\You break out into a smile as you look at the costumes. They're both pretty cool costumes, and, most importantly, they're both for boys. [[Look at the football player costume|Masquerades Halloween Boy Football]] [[Look at the Thor costume|Masquerades Halloween Boy Thor]] <<set $location to "mall">>\<<if $player.skillCurse is 4>>@@.thought;Oh my god, this looks just like my old uniform!@@ You take a closer look at it: polyester pants, pads, and a jersey. @@.thought;I could be a football player again.@@<<else>>This outfit looks pretty similar to the Stalions uniform you currently have: polyester pants, pads, and a jersey. @@.thought;It's not really a costume, but it's manly.@@<</if>> [[Buy the football player costume|Masquerades Halloween Boy Buy][$costume to "football player"]] [[Look at the Thor costume|Masquerades Halloween Boy Thor]]<<if not visited("Masquerades Halloween Girl BoysOptions") and not visited("Masquerades Halloween Boy GirlsOptions")>> As you consider buying the football player costume, you look around the empty store. @@.thought;I wonder if he has any girls costumes. I know I shouldn't be thinking about this, but nobody's going to know who I am and it could be kind of fun.@@ [[Ask if he has any girls costumes|Masquerades Halloween Boy GirlsOptions]]<</if>> <<set $location to "mall">>\The Thor costume has black cargo pants, a black jacket, a red cape, and, of course, a hammer. @@.thought;I'd look like a badass.@@ [[Buy the Thor costume|Masquerades Halloween Boy Buy][$costume to "Thor"]] [[Look at the football player costume|Masquerades Halloween Boy Football]]<<if not visited("Masquerades Halloween Girl BoysOptions") and not visited("Masquerades Halloween Boy GirlsOptions")>> As you consider buying the Thor costume, you look around the empty store. @@.thought;I wonder if he has any girls costumes. I know I shouldn't be thinking about this, but nobody's going to know who I am and it could be kind of fun.@@ [[Ask if he has any girls costumes|Masquerades Halloween Boy GirlsOptions]]<</if>> <<set $location to "mall">>\@@.player;"I was wondering...uh...do you have any costumes for girls?"@@ you ask the shopkeeper nervously. @@.male;"Yeah, we have a couple left. Why? Do you want one?"@@ You look at the ground, unable to believe that you're actually considering this. @@.thought;What am I doing?@@ <<if $player.wearsOnepiece>>@@.thought;I already wear a girls swimming suit to gym. This is my one chance to hang out with my friends while I'm dressed like a guy.@@<<elseif $player.ownsGirlPants>>@@.thought;I already wear women's slacks to school. This is my one chance to hang out with my friends while I'm dressed like a guy.@@<<elseif $player.hasWornPanties>>@@.thought;I've worn panties, but this is on a whole different level. This is my one chance to hang out with my friends while I'm dressed completely like a guy.@@<<else>>@@.thought;I've never even worn panties, but I'm seriously considering seeing my friends dressed up like a girl?@@<</if>> But that's also what intrigues you. For just one night, you can be anyone, and no one will know. This is your one chance to wear something girly without anyone giving you shit for it. [[Tell him you want a guys costume|Masquerades Halloween Boy ChooseBoy]] [[Tell him you want a girls costume|Masquerades Halloween Boy ChooseGirl]] <<set $scenes.halloween.foundBoysCostumes to true>>\ <<set $location to "mall">>\@@.thought;This could be my one night to wear guys clothes. I'm not going to waste it. I want to enjoy hanging out with my friends, and not be worried about them catching me dressed like a girl.@@ @@.player;"I'm sorry,"@@ you say. @@.player;"I want to keep looking at these costumes."@@ The shopkeeper nods. [[Look at the football player costume|Masquerades Halloween Boy Football]] [[Look at the Thor costume|Masquerades Halloween Boy Thor]] <<set $player.submission to $player.submission-2>>\ <<set $location to "mall">>\@@.player;"I...uh...can you show me the girls costumes?"@@ you ask, unable to meet his eyes. You can't believe that you're telling a stranger that you want to crossdress! He looks confused, but he clearly doesn't want to lose a customer, and he leads you through the store in silence. @@.male;"We've got four costumes left,"@@ he says. @@.male;"Take your pick."@@ [[Look at the prison jumpsuit|Masquerades Halloween Girl Prisoner]] [[Look at the princess costume|Masquerades Halloween Girl Princess]] [[Look at the cheerleader costume|Masquerades Halloween Girl Cheerleader]] [[Look at the Wonder Woman costume|Masquerades Halloween Girl WonderWoman]] <<set $player.submission to $player.submission+1>>\ <<set $location to "mall">>\@@.player;"I'd like the <<print $costume>> costume,"@@ you tell the shopkeeper. He nods, and rings you up. Moments later, you're leaving the shop, the <<print $costume>> costume tucked under your arm. @@.thought;I can't believe I did that@@ you think as you walk towards the shuttle<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;I bought a girls costume!@@ And then it hits you. @@.thought;I'm going to be dressed like a girl for the halloween party.@@ You glance over as a group of guys walk past you. @@.thought;I'd better look convincing, or the whole school is going to know that I wore a@@ <<if $costume is "prisoner">>@@.thought;woman's@@ <</if>>@@.thought;<<print $costume>> costume to the party!@@ You see the shuttle up ahead, but you stop in your tracks. @@.thought;I guess I need to wear makeup. I can't believe I'm really thinking about this. But if I don't, everyone's going to know it's me.@@ [[Go to the mall|Mall]] <<link "Go back to your dorm and skip the party" $currentPassage>><</link>> <<set $boughtGirlsCostume to true>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<if $costume is "princess">>\ <<set $clothesInventory.shirt.push(setup.princessCostume)>><<set $clothesInventory.pants.push(setup.princessCostume)>>\ <<elseif $costume is "cheerleader">>\ <<set $clothesInventory.shirt.push(setup.cheerleaderCostumeTop)>><<set $clothesInventory.pants.push(setup.cheerleaderCostumeBottoms)>>\ <<elseif $costume is "prisoner">>\ <<set $clothesInventory.shirt.push(setup.prisonerCostume)>><<set $clothesInventory.pants.push(setup.prisonerCostume)>>\ <<else>>\ <<set $clothesInventory.shirt.push(setup.wonderWomanCostume)>><<set $clothesInventory.pants.push(setup.wonderWomanCostume)>>\ <</if>>\ <<set $location to "mall">>\@@.player;"I'd like the <<print $costume>> costume,"@@ you tell the shopkeeper. He nods, and rings you up. Moments later, you're leaving the shop, the <<print $costume>> costume tucked under your arm. @@.thought;I'm so glad they had the <<print $costume>> costume in stock!@@ you think excitedly<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;I finally feel like a guy again!@@ <<if $player.hasStrapon>>\ You take the shuttle back to campus and check the time. Buying the costume took longer than you thought. You're only going to have time to eat dinner before the party. [[Go to the cafeteria|DinnerHalloween]]\ <<else>>\ But as you think that, you're reminded once again of the emptiness between your legs. @@.thought;It's hard to feel like much of a guy when I have a pussy.@@\ <<if $player.relationships.length is 0>> \ @@.thought;And what if a girl starts dancing with me and then she realizes that I don't have a dick?@@\ <</if>> You're about to ask the shopkeeper to return the costume when you're hit with an idea. A bad idea, but an idea nonetheless. @@.thought;What if I bought a strap-on from the sex shop? Then I could wear it and I'd at least feel more like a guy...no, that's a dumb idea...probably.@@ [[Leave Masquerades|Mall]]\ <</if>>\ <<set $boughtGirlsCostume to false>><<set $player.masculinity to $player.masculinity+3>>\ <<if $costume is "football player">>\ <<if $player.skillCurse is 4>>\ <<set $clothesInventory.shirt.push(setup.footballShirt)>><<set $clothesInventory.pants.push(setup.footballPants)>><<set $clothesInventory.shoes.push(setup.footballShoes)>>\ <</if>>\ <<else>>\ <<set $clothesInventory.shirt.push(setup.thorCostume)>><<set $clothesInventory.pants.push(setup.thorCostume)>>\ <</if>>\ <<set $location to "mall">>\@@.player;"Uh yeah, I'd like a football costume,"@@ you tell him. The boy looks \ <<if $player.height>2 or $player.boobs>=2>>\ <<if $player.height>2 and $player.boobs>=2>>over your short, girly body<<elseif $player.height>2>>at your short stature<<else>>over your girly body<</if>> and nods. @@.player;"Okay. Is this for your boyfriend?"@@ @@.player;"No!"@@ you say, blushing. @@.player;"It's for me!"@@ The boy chuckles. A couple moments pass and, when he realizes that you're serious, he shrugs and shuffles off to the back. @@.thought;Why didn't he think the costume was for me?@@ you <<if $player.pout>>think, pouting.<<else>>wonder.<</if>> <<if ($realityChange or $acceptedTrans) and $player.masculinity<=-100>>@@.thought;I know I'm a girl now, but I used to be a quarterback!@@<<elseif $realityChange>>@@.thought;I know he knows me as <<print $player.firstname>>, but I used to be a quarterback!@@<<elseif $acceptedTrans>>@@.thought;I know I came out as trans, but I used to be a quarterback!@@<<elseif $player.feminine>=21>>@@.thought;I know I look like a girl, but I used to be a quarterback!@@<<elseif $player.feminine>=10>>@@.thought;I know I don't look like a football player, but I used to be one!@@<<else>>@@.thought;I know I'm not on the team anymore, but I used to be!@@<</if>>\ <<else>>\ you over and nods. @@.male;"I'll be right back,"@@ he says, and shuffles off to the back.\ <</if>> [[Wait for him to return|MasqueradesForSpell Football Buy]] <<set $location to "mall">>\You wait for a couple minutes for the boy to return. After a couple minutes, <<if ($player.height>2 or $player.boobs>=2) and ($realityChange or not $team.playerOnTeam)>>you're beginning to wonder if he decided you weren't serious after all. @@.thought;Or maybe he can't find a costume in my size.@@<<else>>you're starting to worry that they don't have any football costumes left.<</if>> After a couple more minutes, he comes back. And he's holding a football costume. @@.player;"Thank you!"@@ you say gratefully. @@.thought;Now I just have to give this to <<print $witch.firstname>> and she can do a spell to make sure I don't@@ <<if $player.masculinity<25>>@@.thought;turn back into a guy.@@<<else>>@@.thought;get my dick back.@@<</if>> <<if $player.height>2>>@@.male;"I had trouble finding a costume in your size,"@@ the boy says, @@.male;"but I finally did. I got you a small. It's the last small we have."@@<<else>>@@.male;"We don't have many football costumes left,"@@ the boy says, @@.male;"but I finally found one. I got you a@@ <<if $player.height>0>>@@.male;medium."@@<<else>>@@.male;large."@@<</if>><</if>> <<if $player.height>0>>You're about to tell him that you're a large when you realize that you shrunk and you're no longer six feet tall. <</if>><<if $player.height>2>>@@.player;"A small@@<<elseif $player.height>0>>@@.player;"A medium@@<<else>>@@.player;"A large@@<</if>> @@.player;is perfect. Thanks so much!"@@ [[Pay for your costume and leave|Mall]] <<set $scenes.endOfGameCostume to "football">>\ <<set $location to "mall">>\<<if $girlfriendMallDate>>\ <<print $girlfriend.firstname>> looks impatient as you enter Mike's Menswear. @@.girlfriend;"Did you want to try on these clothes? I don't think they'll fit you."@@ [[Head back outside|Mall]]\ <<elseif $qbMallDate and $qbMallDateProgress<3>>\ <<print $qb.firstname>> looks confused as you enter Mike's Menswear. @@.qb;"You're okay with trying on clothes first, right?"@@ You're about to answer that you went into this shop //so// you could try on clothes, when you look at <<print $qb.firstname>> again. @@.thought;Wow, he just assumed that I would be trying on girl clothes. Would I really look that out of place dressed like a guy?@@ [[Head back outside|Mall]]\ <<elseif $qbMallDate and $qbMallDateProgress>3>>\ <<print $qb.firstname>> looks confused as you enter Mike's Menswear. @@.qb;"We already shopped here. Let's go get some food."@@ [[Head back outside|Mall]]\ <<elseif $qbMallDate>>\ <<display "MikesMenswear QBDate">>\ <<elseif $temporarilyTransformed>>\ You wander Mike's Menswear for a while before anyone approaches you. @@.male;"Hello,"@@ a man with a deep voice says. @@.male;"Are you looking for something for a boyfriend?"@@ You <<if $player.pout>>pout,<<else>>flush,<</if>> hurt by the implication that the only reason you'd be in a men's store is to get something for someone else. No, not just someone else. A boyfriend. @@.thought;It's just because I'm in this body.@@ [[Head back outside|Mall]]\ <<elseif $player.ass>=4 and $player.ownsGirlPants is false>>\ <<if $checkedGuysPants is not true>>\ You walk inside, and take a look at the pants. @@.male;"What's up?"@@ a young worker asks, approaching you. @@.male;"What are you looking for?"@@ @@.player;"Um, I guess I'll start with some dress pants."@@ @@.male;"Okay. You know your size?"@@ You realize that you don't. @@.male;"No worries. Here,"@@ the guy says, handing you a pair of pants without looking. [[Try them on|MikesMenswear TryFail]]\ <<else>>\ You go back into Mike's Menswear, hoping that they'll have somehow gotten new pants in the time that you've been gone. They haven't. @@.thought;I can't believe I have to go get women's pants.@@ [[Back|Mall]]\ <</if>>\ <<elseif $realityChange>>\ You walk into Mike's Menswear and immediately look around, disoriented. The shop is laid out differently than you remembered. @@.thought;Did that change when <<print $player.realityChangeCaster>> did the spell that changed reality? Or has it always been like this and I just forgot?@@ @@.male;"Hey <<print $player.firstname>>!"@@ one of the guys working there greets you. @@.male;"Are you here to get some clothes for @@<<if $player.datingQuarterback>>@@.male;<<print $qb.firstname>>?"@@<<elseif $player.relationships.length is 0>>@@.male;a boyfriend?"@@<<else>>@@.male;a guy friend?"@@<</if>> @@.player;"Uh, no. Sorry,"@@ you say. You turn to look at the clothes they have on display, which you're now unable to wear. They have jeans, shirts and pants which are all the same dark shades of blue, black and grey. @@.thought;The clothes I have now are much better.@@ [[Go back to the mall|Mall]]\ <<else>>\ Now this is a store you're familiar with. \ <<if $acceptedTrans>>\ Or at least, you used to be. You haven't been in here in a while, and you're having trouble remembering where everything is.\ <<else>>\ You remember coming in at the beginning of the school year. You had outgrown your old school uniform, and needed to get a new one. <<if $player.height>0>>@@.thought;That reminds me. I'm shorter now. Does this uniform still fit?@@ You check the time. @@.thought;I'll worry about that later. I need to get what I came here for.@@<<elseif $player.boobs>1>>@@.thought;I might have outgrown this uniform too. But not because I got taller@@ you think, touching your chest.<</if>>\ <</if>> You look around the store some more, and realize that you don't actually need anything from here. [[Head back outside|Mall]]\ <</if>>\ <<if $braShoppingActive and $scenes.braShopper is $girlfriend.firstname>> @@.girlfriend;"Come on, <<print $player.firstname>>. Let's go."@@\ <</if>>\ <<set $location to "mall">>\You follow <<print $qb.firstname>> into the store and look at row after row of boring male clothing. @@.thought;I never realized that all guys clothes pretty much look exactly the same. Girls have it better.@@ <<print $qb.firstname>> evidently feels at home in this store though. He wanders the aisles, picking out a handful of clothing while you follow behind him, looking as lost as he did in the dress store. @@.thought;When was the last time I came in here to seriously shop? I can't remember.@@ Finally, <<print $qb.firstname>> finishes picking out clothes, and heads to the changing room. [[Follow him|MikesMenswear QBDate Follow]] [[Stay behind|MikesMenswear QBDate Wait]] <<set $location to "mall">>\@@.thought;I want to see <<print $qb.firstname>> get changed@@ you think. @@.thought;Besides, I don't think he'll mind.@@ You follow <<print $qb.firstname>> into the changing room and walk into an open stall with him. Another guy gives the two of you a smirk, no doubt thinking that the two of you are going to have sex, but you don't care. <<print $qb.firstname>> gives you a smile and then takes off his shirt, revealing his muscular body. You admire his form, barely paying attention to the clothes he's trying on. @@.qb;"How does this look?"@@ You blink and take in his outfit. He's wearing a nice pair of jeans and a button-down shirt. @@.player;"You look really handsome in that!"@@ @@.qb;"Thank you!"@@ he says, smiling. @@.qb;"Okay, I just have one outfit left. It's a suit."@@ [[Watch as he changes into a suit|MikesMenswear QBDate Follow Suit]] <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to null>><<set $qb.socks to null>>\ <<set $leftChar to $qb>>\ <<set $location to "mall">>\<<print $qb.firstname>> takes off the shirt and jeans. Once again, you admire his body. <<if $scenes.qb.sexInMall>>Unfortunately, from what you can tell through his boxers, his cock is soft. @@.thought;That's too bad. I'd love to give him another blowjob.@@<<else>>You can even see his half-hard cock through his boxers. @@.thought;I didn't blow him earlier, but maybe I could now.@@<</if>> <<print $qb.firstname>> finishes putting on the suit, and you take a step back and look him up and down. @@.thought;Wow. I'm used to seeing him in a football jersey or jeans and a t-shirt. He looks good in that, but this is something else. He looks like a man.@@ @@.qb;"I just need to put on my tie,"@@ he says as he struggles with it. @@.player;"Let me help you,"@@ you say, stepping forward. You still remember how to tie a tie, but it's a different experience doing it on someone else. Your hands look <<if $player.hands>=2>>dainty next to his muscular chest.<<else>>surprisingly large, even next to his muscular chest.<</if>> You fiddle with the tie and eventually get it right. @@.player;"You look so handsome,"@@ you say when you're done. @@.qb;"Thanks,"@@ he says, smiling. @@.qb;"Well, I guess I should change back to my regular clothes."@@ You nod, feeling disappointed. You wouldn't mind if he kept the suit on for the rest of the date. <<if not $scenes.qb.sexInMall>>[[Give him a blowjob before he takes off the suit|MikesMenswear QBDate Blowjob]] <</if>>[[Leave the store|MikesMenswear QBDate Finish]] <<set $qb.shirt to setup.qbSuitJacket>><<set $qb.pants to setup.qbSuitPants>>\ <<set $leftChar to $qb>>\ <<set $location to "mall">>\Before <<print $qb.firstname>> can take off the suit, you give him a smile and drop to your knees. Slowly, you unzip his dress pants and free his cock. @@.thought;I feel so slutty doing this in a changing room. But it's hot. And he's so handsome.@@ You reach out and start to stroke his shaft, hoping to make him fully hard. When you're satisfied, you lower your head toward his tasty-looking cock. You give the head of his dick a couple licks and then take him into your mouth. <<print $qb.firstname>> groans, and you look up at him to see how he's enjoying it. He looks down at you and smiles. @@.thought;I used to love it when <<print $girlfriend.firstname>> would give me eye contact when she sucked my dick.@@ Keeping this in mind, you lock eyes with <<print $qb.firstname>> as you continue to suck him off. You can hear the faint sounds of <<if $player.masculinity>=50>>other <</if>> guys trying on outfits, and the tabooness of your act only turns you on more. <<print $qb.firstname>> is getting turned on too. His breathing is becoming ragged, and he grabs your head, holding you in place as he works towards his climax. You're prepared when it comes. He shoots a load of cum down your throat, and with his cock already in your mouth, you have no choice but to swallow it. <<if $player.homosexuality>=60>>@@.thought;I love the taste of cum.@@<<else>>@@.thought;That tasted good.@@<</if>> [[Recover|MikesMenswear QBDate Finish]] <<set $qb.arousal to 75>>\ <<set $scenes.qb.sexInMall to true>>\ <<increaseArousal 30>><<set $player.submission to $player.submission-2>><<set $player.exhibition to $player.exhibition+1>><<set $qb.relationship to $qb.relationship+2>><<set $player.attractionToMen to $player.attractionToMen+5>>\ <<set $qb.pants to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "mall">>\You're tempted to follow <<print $qb.firstname>> to the changing room. You want to get another look at his half-naked body, and you<<if $scenes.qb.sexInMall>> wouldn't mind giving him another blowjob.<<else>>r pussy starts to tingle as you imagine giving him a blowjob.<</if>> But as you look around the store and see only guys, you realize that you don't belong in the men's changing room anymore. @@.thought;I'll just wait here, and he can show me when he's done.@@ Some time later, <<print $qb.firstname>> walks out of the changing room, wearing a suit, a tie loosely draped around his neck. @@.qb;"This was the one I liked the best,"@@ he says. @@.qb;"How do I look?"@@ You look him up and down. @@.thought;Wow. I'm used to seeing him in a football jersey or jeans and a t-shirt. He looks good in that, but this is something else. He looks like a man.@@ @@.qb;"I just need to put on my tie,"@@ he says, holding it up. @@.qb;"I tried to tie it in the changing room, but I couldn't quite get it."@@ @@.player;"Let me help you,"@@ you say, stepping forward. You still remember how to tie a tie, but it's a different experience doing it on someone else. Your hands look <<if $player.hands>=2>>dainty next to his muscular chest.<<else>>surprisingly large, even next to his muscular chest.<</if>> You fiddle with the tie and eventually get it right. @@.player;"You look so handsome,"@@ you say when you're done. @@.qb;"Thanks,"@@ he says, smiling. @@.qb;"Well, I guess I should change back to my regular clothes."@@ <<if $player.pout>>You pout.<<else>>You nod, feeling disappointed.<</if>> You wouldn't mind if he kept the suit on for the rest of the date. [[Wait for him to change back and then leave the store|MikesMenswear QBDate Finish]] <<set $qb.shirt to setup.qbSuitJacket>><<set $qb.pants to setup.qbSuitPants>>\ <<set $leftChar to $qb>>\ <<set $location to "mall">>\When <<print $qb.firstname>> finishes changing back into his regular clothes, you walk towards the cash register with him. <<if visited("MikesMenswear QBDate Blowjob")>>A couple guys look at you and smirk as you walk by, but you ignore them. <</if>>When he pays for the suit, your eyes light up. @@.thought;Maybe I'll see him in it again.@@ The two of you walk alongside each other towards the exit, when you notice that as <<print $qb.firstname>> is walking, he's holding his hand out. @@.thought;Does he want to hold my hand? It would be nice to hold hands, but then everyone will see. And what if I'm wrong and he doesn't even want to hold my hand?@@ [[Hold his hand|MikesMenswear QBDate HandHold]] [[Just leave the store|Mall][$qbMallDateProgress to 4;$qb.relationship to $qb.relationship-2]] <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $leftChar to $qb>>\ <<set $location to "mall">>\You look around you at <<if $player.masculinity>=50>>the other<<else>>all the<</if>> guys in the store. Some of them you recognize from Pinewood. @@.thought;If I hold his hand, I'm saying that we're a couple.@@ But the more you think about it, that's exactly what you want. You'd like for you and him to be a couple, and you don't care if everyone knows that you're dating <<if $player.masculinity<50 or $realityChange>>a<<else>>another<</if>> guy. Your mind made up, you reach out and take his hand in yours. He gives your hand a squeeze, and then the two of you leave the store. [[Mall][$qbMallDateProgress to 5;$qb.relationship to $qb.relationship+2]] <<set $location to "mall">>\You head to the changing room, take off your <<print $player.pants.informalName>>, and attempt to try on the dress pants. They don't fit. There's not enough room in the hips for you. @@.player;"Um, hello?"@@ you ask cautiously, approaching the guy once you've put your <<print $player.pants.informalName>> back on. @@.player;"These don't fit."@@ @@.male;"Too small?"@@ You nod. @@.male;"Why don't you try these on?"@@ he asks, handing you a larger pair. You go back into the changing room, hoping you can get them up. To your surprise, you do. Unfortunately, the pants are too big. They fit in your hips, but your legs have disappeared under the fabric, and, if it weren't for your hands holding them up, they would probably fall down. @@.player;"These don't fit either,"@@ you say, handing them back to the guy. @@.player;"Too big."@@ For the first time, he takes a look at you. @@.male;"I don't think we have any pants that fit you,"@@ he says. @@.male;"You might want to try the store next door."@@ @@.thought;That's the women's store. He can't mean that!@@ But as you look at the dress pants all around you, you realize that he's right. None of them are going to fit. It wouldn't hurt to just try them on, right? [[Head outside|Mall]] <<set $checkedGuysPants to true>>\ <<set $location to "mall">>\<<if $day is 28 and $timeOfDay is 2 and $costume and $boughtGirlsCostume is false and not $player.hasStrapon>>\ <<display "Sex Shop Enter">>\ <<elseif $scenes.girlfriend.strapOnForRealityChange is "need">>\ <<display "Sex Shop RealityChange">>\ <<elseif $sexShopUnlocked and not $player.boughtStrapon>>\ <<display "Sex Shop Enter">>\ <<else>>\ You enter the sex shop and are immediately overwhelmed by the collection of dildos, vibrators, and handcuffs. @@.thought;I don't need this stuff!@@<<if $day>=4>> You blush as you imagine using a dildo on your...@@.thought;No! That would definitely make me transform!@@<</if>> [[Go back to the mall|Level 2]]\ <</if>>\The door closes behind you as you step into the shop. A girl with blue spiky hair gives you a once over. @@.female;"Can I help you?"@@ You glance around. There's nobody else here. @@.player;"I'm looking for..."@@ you start to say before catching yourself. Do you really want to tell a stranger that you want a strap-on? @@.female;"Yes?"@@ [[Ask her for help|Sex Shop Strap On]] [[Go look for the strap on yourself|Sex Shop Browse]] <<set $location to "mall">>\@@.player;"I'm looking for a strap-on,"@@ you tell her, blushing. @@.player;"Do you know where I can find one?"@@ @@.female;"I didn't take you for that type,"@@ she giggles. You look down, blushing even harder. @@.player;"Can you just get it for me? Please?"@@ @@.female;"I'm just messing with you. Follow me."@@ You follow her down one of the aisles. She bends over and hunts through the lowest shelf. You have an excellent view of her ass from this angle. @@.female;"Here you go,"@@ she says, straightening up. You look away quickly, hoping that she didn't notice that you were staring at her. @@.player;"Thanks,"@@ you say, taking the strap on from her hands and heading for the door. You're already picturing <<if $day is 28>>how nice it will be to feel like a man again.<<else>>using it on <<print $girlfriend.firstname>>.<</if>> @@.female;"Aren't you forgetting something?"@@ @@.player;"Hmm?"@@ @@.female;"You need to pay for that."@@ @@.player;"Oh yeah."@@ With a blush, you give her your card. With that done, you exit the store. [[Go back to the mall|Level 2][$player.boughtStrapon to true;$player.hasStrapon to true]] <<increaseArousal 5>>\ <<set $location to "mall">>\<<if visited("Sex Shop Browse") is 1>>@@.player;"I'm just browsing,"@@ you tell the clerk. She nods, and you step into the main part of the store.<<else>>@@.player;I can't tell her I'm looking for a strap-on! I'll keep looking myself.@@<</if>> You look at one of the aisles. You see a collection of <<print either("fleshlights", "handcuffs", "vibrators", "dildos")>>, but no strap-ons. [[Keep browsing|Sex Shop Browse]] [[Admit defeat and ask for help|Sex Shop Strap On]] <<set $location to "mall">>\The door closes behind you as you step into the shop. A girl with blue spiky hair gives you a once over. @@.female;"Can I help you? Are you looking for a dildo? Or maybe a vibrator?"@@ @@.player;"No!"@@ you say, blushing, though you wonder what a dildo would feel like in your pussy. @@.player;"I'm looking for a strap-on, actually."@@ @@.female;"We have those over here,"@@ she says, guiding you through the store. \ <<if $player.submission>=50>>\ @@.female;"So your girlfriend's going to be using it on you?"@@ <<if not $player.datingGirlfriend>>\ @@.player;"She's not my girlfriend. And I'm going to be using it on her, actually."@@\ <<else>> @@.player;"Actually, I'm going to be using it on her."@@\ <</if>> @@.female;"Oh,"@@ the girl says, sounding surprised. @@.thought;What does that mean? Even in a relationship with@@ <<if $player.masculinity<=-100>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;girl, she thinks I'd be the submissive one?@@\ <<else>>\ @@.female;"So you're going to be using it on your girlfriend?"@@ <<if not $player.datingGirlfriend>>\ @@.player;"She's not my girlfriend. But yeah."@@\ <<else>> @@.player;"Yeah."@@\ <</if>>\ <</if>> The girl bends over and hunts through the lowest shelf. You have an excellent view of her ass from this angle<<if $player.homosexuality>=70 and $player.ass>=4>>. @@.thought;I wonder if guys stare at my ass when I bend over. I hope so.@@<<elseif $player.homosexuality>=70>>, but you don't notice.<<else>>.<</if>> @@.female;"Here you go,"@@ she says, straightening up and handing you the strap-on. You thank her and walk over to the counter to pay for the strap-on. @@.thought;Now I can fuck <<print $girlfriend.firstname>> with this.@@ [[Go back to the mall|Level 2]] <<set $player.hasStrapon to true>>\ <<set $scenes.girlfriend.strapOnForRealityChange to "have">>\ <<set $location to "mall">>\<<hasClothingItem "Sports" "bra">><<set _hasSportsBra to $hasClothingItem>><<unset $hasClothingItem>>\ <<set _hasPanties to false>><<for _i to 0;_i<$clothesInventory.underwear.length;_i++>><<capture _i>><<if $clothesInventory.underwear[_i].panties>><<set _hasPanties to true>><</if>><</capture>><</for>>\ <<if $day is 28 and not _hasPanties>>\ <<display "VivianasSecret SalesgirlPanties">>\ <<elseif $girlfriendMallDate and $girlfriendMallDateProgress is not 1 and $girlfriendMallDateProgress is not 3>>\ <<display "VivianasSecret GirlfriendDate OutOfOrder">>\ <<elseif $girlfriendMallDate>>\ <<display "VivianasSecret GirlfriendDate UnderwearShopping">>\ <<elseif $qbMallDate and $qbMallDateProgress is not 0 and $qbMallDateProgress is not 2>>\ <<display "VivianasSecret QBDate OutOfOrder">>\ <<elseif $qbMallDate>>\ <<display "VivianasSecret QBDate UnderwearShopping">>\ <<elseif $acceptedTrans and $day is $dayAcceptedTrans>>\ <<if visited("VivianasSecret Trans Finish")>>\ <<display "VivianasSecret Trans OutOfOrder">>\ <<else>>\ <<display "VivianasSecret Trans">>\ <</if>>\ <<elseif $realityChange>>\ <<display "VivianasSecret RealityChange">>\ <<elseif $scenes.boughtUnderwireBra>>\ <<display "VivianasSecret RegularShopping">>\ <<elseif $braShoppingActive and _hasSportsBra>>\ <<display "VivianasSecret AlreadyBoughtBra">>\ <<elseif ($braShoppingActive or $player.boobs>=3) and not _hasSportsBra and $scenes.braShopper is $girlfriend.firstname>>\ <<display "VivianasSecret GirlfriendBra">>\ <<elseif ($braShoppingActive or $player.boobs>=3) and not _hasSportsBra and $scenes.witch.bra>>\ <<display "VivianasSecret WitchBra">>\ <<elseif ($braShoppingActive or $player.boobs>=3) and not _hasSportsBra>>\ <<display "VivianasSecret SalesgirlBra">>\ <<elseif not $scenes.boughtUnderwireBra and $scenes.braVisibleInClass>>\ <<display "VivianasSecret UnderwireBra">>\ <<elseif $player.underwear.panties is false and $day>7 and (not $pantyRaid or $pantyRaid.takenFrom is "")>>\ <<display "VivianasSecret SalesgirlPanties">>\ <<elseif $day>=18 and $day<=24 and $player.isWearingTampon is 0>>\ <<display "VivianasSecret Tampon">>\ <<else>>\ <<display "VivianasSecret Male">>\ <</if>>\ <<set $scenes.visitedVivianasSecret to $scenes.visitedVivianasSecret+1>>\You walk into Viviana's Secret, a smile on your face. As the other shoppers ignore you, you wonder why entering this shop was ever a big deal. You're here to get some cute underwear, just like <<if $player.masculinity<=0>>all the other girls<<else>>everyone else<</if>> in this store. @@.female;"Hey <<print $player.firstname>>!"@@ Rachel greets you. @@.player;"Hey Rachel!"@@ you say, happy to see her. @@.player;"What do you recommend?"@@ @@.female;"Well, what are you looking for? Bras or panties?"@@ [[Bras|VivianasSecret RealityChange Bras]] [[Panties|VivianasSecret RealityChange Panties]] [[Go back to the mall|Mall]] <<set $location to "mall">>\You walk into Viviana's Secret, a smile on your face. As the other shoppers ignore you, you wonder why entering this shop was ever a big deal. You're here to get some cute underwear, just like <<if $player.masculinity<=0>>all the other girls<<else>>everyone else<</if>> in this store. Turning to look at the merchandise, you consider what you want to buy. <<hasClothingItem "Forest Green Bikini-style Panties" "underwear">><<set _hasForestGreen to $hasClothingItem>>\ <<hasClothingItem "Purple Hipster Panties" "underwear">><<set _hasPurpleHipster to $hasClothingItem>>\ <<hasClothingItem "Lacy Black Boyshorts" "underwear">><<set _hasLacyBlack to $hasClothingItem>>\ <<hasClothingItem "Red Thong" "underwear">><<set _hasRedThong to $hasClothingItem>>\ <<linkappend "''Panties:''">>\ <<if _hasForestGreen is false>> [[Forest green bikini-style panties|VivianasSecret RegularShopping Buy][$clothesChosen to setup.forestGreenPanties]] [img[images/clothes_preview/underwears/green_bikini_panties_woman_legs.png]]\ <</if>>\ <<if _hasPurpleHipster is false>> [[Purple hipster panties|VivianasSecret RegularShopping Buy][$clothesChosen to setup.purpleHipster]] [img[images/clothes_preview/underwears/purple_boyshorts_woman_legs.png]]\ <</if>>\ <<if _hasLacyBlack is false>> [[Lacy black boyshorts|VivianasSecret RegularShopping Buy][$clothesChosen to setup.lacyBlackBoyshorts]] [img[images/clothes_preview/underwears/black_boyshorts_woman_legs.png]]\ <</if>>\ <<if _hasRedThong is false and $player.ass>=4>> [[Red thong|VivianasSecret RegularShopping Buy][$clothesChosen to setup.redThong]] [img[images/clothes_preview/underwears/red_thong_woman_legs.png]]\ <</if>>\ <</linkappend>> <<hasClothingItem "Black Lace Bra" "bra">><<set _hasBlackLaceBra to $hasClothingItem>>\ <<hasClothingItem "Blue Underwire Bra" "bra">><<set _hasBlueUnderwire to $hasClothingItem>>\ <<hasClothingItem "Red Underwire Bra" "bra">><<set _hasRedUnderwire to $hasClothingItem>>\ <<linkappend "''Bras:''">>\ <<if _hasBlackLaceBra is false>> [[Black lace bra|VivianasSecret RegularShopping Buy][$clothesChosen to setup.blackLace]] [img[images/clothes_preview/bras/black_lace_D-DD.png]]\ <</if>>\ <<if _hasBlueUnderwire is false>> [[Blue underwire bra|VivianasSecret RegularShopping Buy][$clothesChosen to setup.blueUnderwire]] [img[images/clothes_preview/bras/blue_D-DD.png]]\ <</if>>\ <<if _hasRedUnderwire is false>> [[Red underwire bra|VivianasSecret RegularShopping Buy][$clothesChosen to setup.redUnderwire]] [img[images/clothes_preview/bras/red_D-DD.png]]\ <</if>>\ <</linkappend>> [[Back to the mall|Mall]] <<unset $hasClothingItem>>\ <<set $location to "mall">>\Your face turns beet red as soon as you step inside Viviana's Secret. It was embarrassing enough to come in here and get fitted for a bra. You're not spending any more time in here if you don't have to. [[Go back outside|Mall]] <<set $location to "mall">>\Your face turns beet red as soon as you step inside Viviana's Secret. You've been here <<if $player.boughtPanties>>to buy panties, and it was a humiliating experience.<<elseif $scenes.visitedVivianasSecret>2>>a couple of times to window shop, but the most you bought was a present for an old girlfriend.<<else>>once before, to buy a present for an old girlfriend. That was an awkward experience: you were fortunate enough to know her size, but you had trouble navigating around the store, and you felt embarrassed to be the only male in a girls underwear store.<</if>> This visit is about to be a whole lot more awkward. This time, you're here to buy a bra. For yourself. You turn and look at the bras. There's so many of them, of all different sizes and colors. You look at <<print $witch.firstname>> helplessly. @@.witch;"Okay,"@@ she says, staring at your tits. @@.witch;"I think you're about a@@<<if $player.boobs>4>>@@.witch; double D@@<<elseif $player.boobs is 4>>@@.witch; C@@<<elseif $player.boobs is 3>>@@.witch; B@@<<else>>@@.witch;n A@@<</if>> @@.witch;cup."@@ @@.thought;How did she just know that?@@ @@.witch;"Now, we're going to need to find the type of bra for you. When are you going to be wearing it?"@@ @@.player;"I don't know. I guess my...my boobs are the most uncomfortable when I'm playing football. I have to run or throw or lift weights."@@ @@.witch;"You probably want a sports bra then."@@ She guides you towards a shelf in the back. @@.witch;"Okay, some girls will look down on you if your bra and panties don't match. I try to match but usually, I'll just wear whatever's closest."@@ @@.thought;She's sharing a lot. I feel a little uncomfortable but she doesn't seem bothered at all. It feels like this is the kind of conversation she'd have with a little sister who she's taking bra shopping.@@ @@.witch;"So what color are your panties?"@@ <<print $witch.firstname>> is asking. [[Tell her|Mall Witch Panties]] [[Say that it's private|Mall Witch Private]] <<set $location to "mall">>\Your face turns beet red as soon as you step inside Viviana's Secret. You've been here <<if $player.boughtPanties>>to buy panties, and it was a humiliating experience.<<elseif $scenes.visitedVivianasSecret>2>>a couple of times to window shop, but the most you bought was a present for an old girlfriend.<<else>>once before, to buy a present for an old girlfriend. That was an awkward experience: you were fortunate enough to know her size, but you had trouble navigating around the store, and you felt embarrassed to be the only male in a girls underwear store.<</if>> This visit is about to be a whole lot more awkward. This time, you're here to buy a bra. For yourself. You turn and look at the bras. There's so many of them, of all different sizes and colors. You look at <<print $girlfriend.firstname>> helplessly. @@.girlfriend;"Okay,"@@ <<print $girlfriend.firstname>> says, taking charge. @@.girlfriend;"Do you know your size?"@@ @@.player;"No."@@ <<if $girlfriend.sawBoobs>>@@.girlfriend;"Okay. You look like you're about@@ <<if $player.boobs>=4>>@@.girlfriend;a C@@<<elseif $player.boobs is 3>>@@.girlfriend;a B@@<<else>>@@.girlfriend;an A@@<</if>> @@.girlfriend;cup to me, but I don't know your band size."@@ @@.player;"Band size?"@@ @@.girlfriend;"Yeah,"@@ she says impatiently. @@.girlfriend;"But we can just asks a salesgirl."@@<<else>>@@.girlfriend;"Okay, then we'll have to ask a salesgirl."@@<</if>> @@.player;"You're going to ask someone?"@@ you ask, panicking. You just wanted this to be between you and <<print $girlfriend.firstname>>! You don't want anyone else to know that you have boobs! @@.girlfriend;"Let's find a bra for you first."@@ @@.player;"Okay,"@@ you say. She said that @@.girlfriend;for you@@ part too loudly for your comfort. There are other customers here. You think you see one woman looking your way, and your face turns beet red. @@.girlfriend;"Do you know what type of bra you want? There's strapless, sports bras, push ups, demi-bras, padded bras, wireless bras, bralettes."@@ @@.player;"Uh, I don't know. It's for when I'm playing football or working out."@@ @@.girlfriend;"Okay. So a sports bra then."@@ You follow her over to the sports bra section. <<if $girlfriend.sawInPanties>>@@.girlfriend;"You're wearing@@ <<if $player.panties and $player.panties.properName is $player.underwear.properName>>@@.girlfriend;your <<print $player.panties.informalName>>,@@<<else>>@@.girlfriend;panties,@@<</if>> @@.girlfriend;right?"@@ <<if $player.isWearingPanties is true>> [[Nod|Mall Girlfriend Nod]]<</if>> [[Deny it|Mall Girlfriend Deny]]<<else>>@@.girlfriend;"Do you have panties?"@@ <<if $player.hasWornPanties>> [[Yes|Mall Girlfriend Nod]]<</if>> [[No|Mall Girlfriend Deny]]<</if>> <<set $location to "mall">>\Your face turns beet red as soon as you step inside Viviana's Secret. You've been here <<if $player.boughtPanties>>to buy panties, and it was a humiliating experience.<<elseif $scenes.visitedVivianasSecret>2>>a couple of times to window shop, but the most you bought was a present for an old girlfriend.<<else>>once before, to buy a present for an old girlfriend. That was an awkward experience: you were fortunate enough to know her size, but you had trouble navigating around the store, and you felt embarrassed to be the only male in a girls underwear store.<</if>> This visit is about to be a whole lot more awkward. This time, you're here to buy a bra. For yourself. You turn and look at the bras. There's so many of them, of all different sizes and colors. You look around helplessly. <<if $player.feminine>=18>>@@.female;"Hello?"@@ a salesgirl asks you. @@.female;"What are you looking for?"@@<<else>>@@.female;"Hello?"@@ a salesgirl asks, approaching you hesitantly. @@.female;"Are you here to buy something?"@@<</if>> @@.player;"Um, yeah,"@@ you say, feeling embarrassed. @@.player;"I'm here to get a bra for my, uh, my friend."@@ <<if $player.feminine>=18>>\ @@.female;"Okay, and is she about the same size as you?"@@ You turn red. @@.thought;She must have seen through my lie. Either that or she thinks I'm a girl.@@\ <<else>>\ @@.female;"Okay, and what size is she?"@@\ <</if>> <<if $player.feminine>=18>>@@.player;"Yeah. @@<<else>>@@.player;"@@<</if>>@@.player;About a @@<<if $player.boobs>=5>>@@.player;double D cup."@@<<elseif $player.boobs is 4>>@@.player;C cup."@@<<else>>@@.player;B cup."@@<</if>> @@.female;"And in what color?"@@ @@.player;"Color?"@@ you ask blankly. You weren't expecting to have to answer this many questions. <<if $player.underwear.properName.contains("White")>><<set _underwearColor to "White">><<set _underwearColorLowercase to "white">><<elseif $player.underwear.properName.contains("Blue")>><<set _underwearColor to "Blue">><<set _underwearColorLowercase to "blue">><<elseif $player.underwear.properName.contains("Purple")>><<set _underwearColor to "Purple">><<set _underwearColorLowercase to "purple">><<elseif $player.underwear.properName.contains("Black")>><<set _underwearColor to "Black">><<set _underwearColorLowercase to "black">><<elseif $player.underwear.properName.contains("Green")>><<set _underwearColor to "Green">><<set _underwearColorLowercase to "green">><<elseif $player.underwear.properName.contains("Grey")>><<set _underwearColor to "Grey">><<set _underwearColorLowercase to "grey">><<else>><<set _underwearColor to "none">><</if>>\ <<if $player.feminine>=18>>\ @@.female;"Yeah. I always try to match my bra and my panties."@@ @@.thought;She's sharing a lot. I feel a little uncomfortable but she doesn't seem bothered at all. It feels like this is the kind of conversation she'd have with a female customer.@@ @@.female;"What color are your panties?"@@ <<if $player.isWearingPanties is true>>\ @@.player;"<<print _underwearColor>>,"@@ you say automatically. @@.thought;Oh my god, why did I say that? I just admitted that I was wearing panties!@@ The salesgirl doesn't have any reaction. \ <<if _underwearColor is "grey">>\ @@.female;"We don't have anything in grey, but go look at our bras and pick a color you like."@@\ <<else>>\ @@.female;"Okay, I'd recommend getting a <<print _underwearColorLowercase>> bra so you can match, but you can pick any color you like."@@\ <</if>>\ <<else>>\ @@.player;"Oh, I'm not wearing panties,"@@ you say automatically. Her eyes widen and you realize in horror that she really does think that you're a girl who's going commando. You turn away to look at the bras, and quickly pick one so you can be done with this conversation.\ <</if>>\ <<else>>\ @@.female;"Yeah. Some girls like to match. She must have told you what color she wanted?"@@ @@.player;"Uh, no."@@ <<if $player.isWearingPanties is true>>\ She leans in close. @@.female;"There isn't a friend, right?"@@ she whispers. @@.player;"Uh..."@@ you stutter, fighting the urge to flee out of the store. @@.thought;She knows that I'm buying a bra! For myself! She must think I'm a sissy!@@ @@.female;"It's okay,"@@ she says, trying to calm you down. @@.female;"We get more sissies in here than you'd think."@@ @@.thought;Really?@@ @@.female;"Now, what color are your panties?"@@ @@.player;"They're <<print _underwearColorLowercase>>,"@@ you say quietly. @@.female;"I'd recommend getting a <<print _underwearColorLowercase>> bra so you can match, but it's up to you."@@\ <<else>>\ @@.female;"Well, here are all the bras we have,"@@ she says, gesturing to them. @@.female;"What do you think she'd want?"@@\ <</if>>\ <</if>> [[Pick a black bra|Mall Girlfriend Salesgirl Measure][$braBought to "black"]] [[Pick a blue bra|Mall Girlfriend Salesgirl Measure][$braBought to "blue"]] [[Pick a green bra|Mall Girlfriend Salesgirl Measure][$braBought to "green"]] [[Pick a pink bra|Mall Girlfriend Salesgirl Measure][$braBought to "pink"]] [[Pick a purple bra|Mall Girlfriend Salesgirl Measure][$braBought to "purple"]] [[Pick a red bra|Mall Girlfriend Salesgirl Measure][$braBought to "red"]] [[Pick a white bra|Mall Girlfriend Salesgirl Measure][$braBought to "white"]] <<set $location to "mall">>\Your face turns beet red as soon as you step inside Viviana's Secret. You've been here <<if $player.boughtPanties>>to buy panties, and it was a humiliating experience.<<elseif $scenes.visitedVivianasSecret>2>>a couple of times to window shop, but the most you bought was a present for an old girlfriend.<<else>>once before, to buy a present for an old girlfriend. That was an awkward experience: you were fortunate enough to know her size, but you had trouble navigating around the store, and you felt embarrassed to be the only male in a girls underwear store.<</if>> This time, the visit is about to be a lot more awkward. You're going to buy a bra. Again. @@.thought;Okay. I can do this. I did it before. But @@<<if $scenes.witch.bra>>@@.thought;that was when I looked like a girl. More like a girl. And I could do it because there wasn't anything to be embarrassed about.@@<<else>>@@.thought;that was when <<print $girlfriend.firstname>> was there helping me out. Now that I'm alone, I feel like I'm doing something wrong.@@<</if>> You pace back and forth outside the shop. If you go in, people are going to see you. You won't be able to pretend you're buying a bra for someone else, not when you have these orbs on your chest. And you don't even //need// a bra, not really. Sure, it was embarrassing when everyone saw your bra, but that was a one-time thing. And you already have a bra. @@.thought;It's uncomfortable, though, when I wear it for a while.@@ @@.female;"Hello, @@<<if $player.feminine>=18>>@@.female;miss?"@@ It takes a moment for you to realize that she's talking to you. <<elseif $player.feminine>=14>>@@.female;miss...I mean sir,"@@ a salesgirl asks you. <<else>>@@.female;sir?"@@ a salesgirl asks you. <</if>>@@.player;"Uh, yes?"@@ @@.female;"I saw you walking back and forth outside the shop. Do you want to come in?"@@ You hesitate, feeling scared and ashamed. But if she can tell that you're thinking about going into the store, then other people can too, and besides, she isn't making fun of you.<<if $player.feminine>=18>> @@.thought;She even thinks I'm a girl.@@<</if>> [[Walk inside|Mall WomensLingerie Bra]] <<set $location to "mall">>\Your face turns beet red as soon as you step inside Viviana's Secret. You've been here <<if $player.boughtPanties>>to buy panties, and it was a humiliating experience.<<elseif $scenes.visitedVivianasSecret>2>>a couple of times to window shop, but the most you bought was a present for an old girlfriend.<<else>>once before, to buy a present for an old girlfriend. That was an awkward experience: you were fortunate enough to know her size, but you had trouble navigating around the store, and you felt embarrassed to be the only male in a girls underwear store.<</if>> This visit is about to be a lot more awkward. This time, you're here to buy panties. For yourself. @@.female;"Hi,"@@ a salesgirl says. @@.female;"Can I help you?"@@ @@.thought;Okay, play it cool.@@ @@.player;"Uh, hi,"@@ you reply. @@.player;"I'm here to get something for...my friend."@@ @@.female;"Oh, okay,"@@ she says, not seeming to notice how nervous you are. @@.female;"What are you going to get her? Panties, bras, stockings, lingerie?"@@ @@.player;"Panties,"@@ you say firmly. @@.female;"Sure, the panties section is over here,"@@ she says, leading you to the opposite end of the store. @@.thought;Why did it have to be all the way over here?@@ you wonder, as you pass what feels like every customer in the store. You wonder if they know why you're there. @@.female;"Can I help you find a pair?"@@ @@.player;"Uh, sure."@@ @@.female;"Do you know what her size is?"@@ You know what size boxers you wore, but you get the feeling that won't be relevant. @@.thought;I wore large boxers so it would fit my dick, but I don't have that anymore.@@ @@.player;"Um, medium?"@@ She gestures towards a selection of panties. [[Plain white panties|VivianasSecret Buy][$player.panties to setup.pantiesFromWitch]] [[Forest green bikini-style panties|VivianasSecret Buy][$player.panties to setup.forestGreenPanties]] [[Purple hipster panties|VivianasSecret Buy][$player.panties to setup.purpleHipster]] [[Lacy black boyshorts|VivianasSecret Buy][$player.panties to setup.lacyBlackBoyshorts]] [[You change your mind and run out|VivianasSecret Refuse]] <<set $location to "mall">>\Your face turns beet red as soon as you step inside Viviana's Secret. You've been here <<if $player.boughtPanties>>to buy panties, and it was a humiliating experience.<<elseif $scenes.visitedVivianasSecret>2>>a couple of times to window shop, but the most you bought was a present for an old girlfriend.<<else>>once before, to buy a present for an old girlfriend. That was an awkward experience: you were fortunate enough to know her size, but you had trouble navigating around the store, and you felt embarrassed to be the only male in a girls underwear store.<</if>><<if $player.boobs>=2 and not $player.hasWornBra>> You could use a bra, but now isn't the time. You've got to get a tampon.<</if>> @@.female;"Hi,"@@ a salesgirl says. @@.female;"Can I help you?"@@ @@.player;"Um, no thanks,"@@ you say, quickly backing out of the store. @@.thought;I was so awkward.@@ [[Look around the mall|Mall]] <<set $location to "mall">>\Your face turns beet red as soon as you step inside Viviana's Secret. You've been here <<if $player.boughtPanties>>to buy panties, and it was a humiliating experience.<<elseif $scenes.visitedVivianasSecret>2>>a couple of times to window shop, but the most you bought was a present for an old girlfriend.<<else>>once before, to buy a present for an old girlfriend. That was an awkward experience: you were fortunate enough to know her size, but you had trouble navigating around the store, and you felt embarrassed to be the only male in a girls underwear store.<</if>> Now, this store feels a lot more intimidating. You wonder if you're going to be shopping here regularly. @@.thought;I don't need anything@@ you think, trying to reassure yourself.<<if $player.isWearingTampon is 0 and $day>=18 and $day<=24>> @@.thought;I need to go find a tampon.@@<<elseif $player.feminine>0>> @@.thought;Besides, if I bought panties for no reason, I'm pretty sure I'd change again.@@<</if>> [[Go back outside|Mall]] <<set $location to "mall">>\<<if $player.hasWornPanties>>You're feeling more confident than usual when you enter Viviana's Secret. You're about to see your girlfriend in a sexy pair of panties. You're going to be shopping for a new pair for you too, of course, but that doesn't bother you. <<if $player.isWearingPanties>>There's nothing wrong with wearing panties. In fact, you're wearing a pair right now. They feel so much more comfortable than your old, ugly boxers.<<else>>The boxers you're wearing feel baggy and uncomfortable, and you're looking forward to getting another pair of panties.<</if>><<else>>You walk into the store, feeling nervous. Sure, it will be nice to see <<print $girlfriend.firstname>> in a sexy pair of panties, but she made it sound like she wanted to see //you// in panties too!<</if>> @@.female;"Can I help you?"@@ a salesgirl asks, approaching you and <<print $girlfriend.firstname>>. @@.girlfriend;"Yeah, we're looking for panties. I'd like a thong, and..."@@ she turns to you. When you look back at her, wide-eyed, she says, @@.girlfriend;"and she'd like a thong too."@@ You're about to say something when <<print $girlfriend.firstname>> squeezes your hand. @@.thought;I should trust her. I knew that I'd come in here to look at panties. I didn't think I'd be getting a thong, but all I'm going to do is try it on. I don't have to get it.@@ Your mind made up, you follow your girlfriend and the salesgirl to the back. <<print $girlfriend.firstname>> starts rummaging through the panties, holding them up in front of her, before placing them back. Finally, she picks out a handful of thongs. @@.girlfriend;"How do these look?"@@ she asks, showing them to you. @@.player;"Uh, okay, I guess."@@ The salesgirl laughs. @@.female;"The changing rooms are on the other side of the store. Is there anything else you want to try on?"@@ @@.girlfriend;"Yeah. How about some bras?"@@ [[Follow her to the bras section|VivianasSecret Date UnderwearShopping Bras]] <<set $location to "mall">>\<<print $girlfriend.firstname>> looks impatient as you enter Viviana's Secret. <<if $girlfriendMallDateProgress is 2 or $girlfriendMallDateProgress>3>>@@.girlfriend;"We've already been here. @@<<if $girlfriendMallDateProgress is 4>>@@.girlfriend;Let's go eat something. I'm hungry."@@<<elseif $girlfriendMallDateProgress is 2>>@@.girlfriend;Let's go look at clothes. There's a cute dress I want to try on."@@<<else>>@@.girlfriend;Let's go back to Pinewood."@@<</if>><<else>>@@.girlfriend;"I'm serious, you'll feel better once we get pedicures. At least go in the store. Then we can look at clothes."@@<</if>> [[Head back outside|Mall]] <<set $location to "mall">>\You're feeling nervous when you enter Viviana's Secret. <<if $player.hasWornPanties>>Sure, <<if $player.isWearingPanties>>you're wearing panties now<<else>>you've worn panties before<</if>>, and <<print $qb.firstname>> has seen you in them before, but this seems different. You're going to put on new panties specifically for //him//, and he knows it.<<else>>You've never worn panties before. And even worse, you're going to be trying them on for <<if $player.masculinity>=50>>another<<else>>a<</if>> guy.<</if>> @@.female;"Can I help you?"@@ a salesgirl asks, approaching you and <<print $qb.firstname>>. <<print $qb.firstname>> looks at you, waiting for you to speak. @@.player;"Uh, I'm looking for panties."@@ @@.female;"Sure! What types are you looking for?"@@ You look at <<print $qb.firstname>> and get the image of you standing in front of him in nothing but a thong, while he tries to conceal his boner. @@.player;"Uh, thongs,"@@ you say, looking at the ground. @@.thought;I'll just try it on. I don't have to get anything.@@ You and <<print $qb.firstname>> follow the salesgirl to the back. She starts rummaging through the panties, eventually picking out a handful of thongs and thrusting them into you arms. @@.female;"Why don't you try those on?"@@ @@.player;"Uh, okay, I guess."@@ The salesgirl laughs. @@.female;"The changing rooms are on the other side of the store. Do you want to get any bras while you're at it?"@@ @@.player;"Uh..."@@ @@.female;"I'll pick out some matching bras for you, just in case."@@ [[Follow her to the bras section|VivianasSecret Date UnderwearShopping Bras]] <<set $location to "mall">>\<<print $qb.firstname>> looks impatient as you enter Viviana's Secret. @@.qb;"We've already been here. @@<<if $qbMallDateProgress is 4 or $qbMallDateProgress is 5>>@@.qb;Let's go eat something. I'm hungry."@@<<elseif $qbMallDateProgress is 3>>@@.qb;I want to try on clothes."@@ Your mind races at the thought of <<print $qb.firstname>> in a well-fitting shirt and pants.<<elseif $qbMallDateProgress is 1>>@@.qb;Let's go look at clothes for you."@@ Your heart races at the thought of trying on a cute dress for <<print $qb.firstname>>.<<else>>@@.qb;Let's go back to Pinewood."@@<</if>> [[Head back outside|Mall]] <<set $location to "mall">>\You're feeling more confident than usual as you walk into Viviana's Secret. Now that you're a girl inside and out, you feel more at home here. Having three <<if $player.masculinity<=0>>other <</if>>girls here to stop anyone from messing with you helps too. A salesgirl walks up to the four of you. @@.female;"Welcome to Viviana's Secret! Can I help you @@<<if $player.feminine>=18>>@@.female;girls@@<<else>>@@.female;guys@@<</if>> @@.female;with anything?"@@ @@.girlfriend;"Yeah,"@@ <<print $girlfriend.firstname>> says, taking the lead. \ <<if visited("Girlfriend Trans Meeting Grateful")>>\ @@.girlfriend;"My @@<<if $player.datingGirlfriend>>@@.girlfriend;girlfriend@@<<else>>@@.girlfriend;friend@@<</if>> @@.girlfriend;just transitioned, and she needs some bras and panties."@@ <<if $player.feminine>=24>>\ The salesgirl looks back and forth helplessly between you, Amy, and Skye. @@.thought;Can she really not tell that I'm not cis?@@ Finally, you sheepishly raise your hand. <<elseif $player.feminine>=18>>\ The salesgirl looks back and forth between you, Amy and Skye, before turning questioningly to you. Sheepishly, you nod. @@.thought;It would have been cool if she couldn't tell it was me, but Amy and Skye are cheerleaders and really pretty. I can't compete with them.@@ <<else>>\ The salesgirl turns to you. \ <</if>>\ @@.female;"I'll be happy to help!"@@ she says. @@.female;"By the way, you're really pretty."@@ @@.player;"Thanks,"@@ you say, blushing. <<else>>\ @@.girlfriend;"My @@<<if $player.datingGirlfriend>>@@.girlfriend;girlfriend@@<<else>>@@.girlfriend;friend@@<</if>> @@.girlfriend;needs some bras and panties,"@@ she says, nodding towards you. @@.female;"I'll be happy to help!"@@ the salesgirl says. \ <</if>>\ @@.female;"Where should we start? Bras?"@@ You nod. You'd rather have <<if $player.masculinity<=0>>the other girls<<else>>Amy and Skye<</if>> see your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> than risk them seeing your pussy. [[The salesgirl leads the four of you over to the bras section|VivianasSecret Trans Bras]] <<set $location to "mall">>\<<hasClothingItem "School Skirt" "pants">>\ @@.girlfriend;"Oh, did you want more panties, <<print $player.firstname>>?"@@ <<print $girlfriend.firstname>> asks you when you enter. @@.player;"Uh, no,"@@ you say, embarrassed. You already picked up panties, bras, and a bikini, and you want to make sure you have time to <<if not $hasClothingItem>>buy your uniform<<else>>finish shopping<</if>> before the mall closes. [[Walk back into the mall|Mall]] <<unset $hasClothingItem>>\ <<set $location to "mall">>\<<if $player.height<=1>>\ <<set _bandsize to 36>>\ <<elseif $player.height>=4>>\ <<set _bandsize to 32>>\ <<else>>\ <<set _bandsize to 34>>\ <</if>>\ @@.female;"What's your size?"@@ the salesgirl asks, as she walks the two of you over to the bras section. <<if $girlfriendMallDate>>@@.girlfriend;"34C."@@ @@.female;"And you?"@@ <</if>><<if $realityChange>>@@.player;"Uh, I think I'm a <<print _bandsize>>@@<<else>>@@.player;"Uh, I know I'm @@<<if $player.boobs<=2>>@@.player;an@@<<else>>@@.player;a@@<</if>> <</if>><<if $player.boobs<2>>@@.player;AA@@<<elseif $player.boobs is 2>>@@.player;A@@<<elseif $player.boobs is 3>>@@.player;B@@<<elseif $player.boobs is 4>>@@.player;C@@<<else>>@@.player;DD@@<</if>> @@.player;cup..."@@<<if not $realityChange>> <<if $girlfriendMallDate>>@@.girlfriend;"Her band size is <<print _bandsize>>,"@@ <<print $girlfriend.firstname>> cuts in.<<else>>@@.female;"And your band size?"@@ @@.thought;Is that the number that goes before the @@<<if $player.boobs<2>>@@.thought;AA?@@<<elseif $player.boobs is 2>>@@.thought;A?@@<<elseif $player.boobs is 3>>@@.thought;B?@@<<elseif $player.boobs is 4>>@@.thought;C?@@<<else>>@@.thought;double D?@@<</if>> @@.player;"Uh, I think I'm a <<print _bandsize>>."@@<</if>><</if>> The salesgirl looks through the selection, and points out the bras that would be in your <<if $girlfriendMallDate>>and <<print $girlfriend.firstname>>'s sizes.<<else>>size.<</if>> <<if $girlfriendMallDate>>@@.girlfriend;"Okay, let's see. They should match, so..."@@ she picks out a handful of bras for each of you. <</if>>[[Go to the changing room|VivianasSecret Date ChangingRoom]] <<set $location to "mall">>\<<setUpSexScene>><<if $girlfriendMallDate>>You follow <<print $girlfriend.firstname>><<else>><<print $qb.firstname>> follows you<</if>> into the changing room area and then <<if $qbMallDate>>you <</if>>step inside a stall, locking the door behind the two of you. <<if $girlfriendMallDate>><<print $girlfriend.firstname>> sorts the bras and panties and places them into two piles on a bench. @@.girlfriend;"Okay, those ones are yours."@@ And with that, she suddenly begins stripping off her clothes, taking off her shorts, tank top, bra and panties until she's standing there naked. You shrug and take off your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>>. <<else>>You look at <<print $qb.firstname>> nervously. You feel awkward to start taking off your clothes while he watches, fully clothed. Sensing your hesitation, he turns around. @@.thought;What a gentleman!@@ you think. @@.thought;Sure, he's going to see me when I'm done anyway, but at least he turned around.@@ You take off your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>>, and then look at your options. <</if>>@@.thought;Okay. So I've got a white set, a turquoise set, and a purple set.@@ [[Try on the white set|VivianasSecret Date White]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $girlfriendMallDate>><<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shoes to null>><<set $leftChar to $girlfriend>><<else>><<set $leftChar to $qb>><</if>>\ <<set $location to "mall">>\You <<if $player.hasWornBra>>effortlessly put the bra on, hooking it behind you.<<else>>struggle into the bra, finally managing to hook it behind you.<</if>> Next, you pull the thong up your <<if $player.legs>=3>>smooth <</if>>legs. @@.thought;This thong is so small. It feels like I'm not wearing anything.@@ Turning away from the mirror, you look over your shoulder. It's just as bad as you feared. The thong has disappeared into your <<if $player.ass>=3>>large<<elseif $player.ass is 2>>round<<elseif $player.ass is 1>>pert<<else>>tight<</if>> ass, and both of your buttcheeks are clearly visible. @@.thought;What's even the point if it's not covering anything except for my pussy?@@ <<if $girlfriendMallDate>>@@.girlfriend;"Oh, that looks cute on you!"@@ [[Spin around|VivianasSecret Date Flashback]]<<else>><<link "Tell $qb.firstname he can turn around" "VivianasSecret Date Flashback">><</link>><</if>> <<set $player.underwear to setup.whiteThong>><<set $player.bra to setup.whiteLace>>\ <<set $location to "mall">>\<<if $girlfriendMallDate>>You spin around. For a moment, you had forgotten that she was there. <<print $girlfriend.firstname>> is wearing a black thong and bra, and she looks absolutely stunning in it.<<else>>@@.player;"Okay, you can turn around now,"@@ you say. <<print $qb.firstname>> turns around, and you watch his eyes look approvingly over your body. You feel so exposed, standing there half-naked in front of him, while he's fully clothed.<</if>> You're reminded of the last time you took <<if $girlfriendMallDate>>her<<else>><<print $girlfriend.firstname>><</if>> to the mall. She tried on lingerie for you, and you were so turned on that you got her to give you a blowjob right there. <<if $girlfriendMallDate>>Seeing her dressed so sexily is really turning you on, and you really want to just bend her over and fuck her. @@.thought;Only I don't have the equipment do that anymore. And I'm wearing a matching bra and thong, just like her.@@ @@.girlfriend;"<<print $player.firstname>>, what do you think?"@@ @@.player;"Oh, it looks good."@@ She looks at you like she's not impressed with your answer. @@.player;"Stunning,"@@ you continue. She beams at that. @@.girlfriend;"Thanks, you're sweet. I want to try on the others though."@@<<else>>@@.thought;Only this time, I'm the one who's trying on the lingerie, and if anyone was going to give a blowjob, it would be me.@@ @@.player;"What do you think?"@@ you ask <<print $qb.firstname>>, trying to distract yourself from your thoughts. @@.qb;"Good!"@@ he says. You roll your eyes. @@.thought;I'm trying to decide if I should buy this or not, and all he can say is good? Why can't guys give better feedback?@@<</if>> [[Try on the next set|VivianasSecret Date Turquoise]] <<increaseArousal 10>>\ <<if $girlfriendMallDate>><<set $girlfriend.underwear to setup.girlfriendLacyThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $leftChar to $girlfriend>><</if>>\ <<set $location to "mall">>\You slide your panties down your legs and unhook your bra, before trying on the next set<<if $girlfriendMallDate>>. In front of you, <<print $girlfriend.firstname>> does the same thing. @@.thought;Huh, it no longer feels weird to be changing in front of her. Is this how female friends feel when they change in front of each other?@@<<else>>, while <<print $qb.firstname>> politely turns away. @@.thought;Huh, at this point, it would feel more weird to be changing in front of him, even though @@<<if $player.masculinity<25>>@@.thought;I used to be a guy.@@<<else>>@@.thought;we're both guys.@@<</if>><</if>> <<if $girlfriendMallDate>>It's evidently not, judging by the way your eyes keep getting drawn to her pussy, perfect boobs, and long, smooth legs. @@.thought;And she's checking me out too!@@ you realize. @@.girlfriend;"How do I look?"@@ she asks when she's done. @@.player;"Good!"@@ @@.girlfriend;"You always say that,"@@ she laughs, @@.girlfriend;"But I need to know if I should buy this."@@ You look her over more carefully. @@.thought;The bra and panties look good on her, obviously, but they don't quite pop like the black set did.@@ @@.player;"Uh, I liked the first ones better."@@ @@.girlfriend;"Me too,"@@ she says, nodding. @@.girlfriend;"And I don't think turquoise is your color."@@ You're about to be offended when you realize that <<print $girlfriend.firstname>> is just trying to be helpful. @@.thought;Let's see how she likes me in purple.@@<<else>>When <<print $qb.firstname>> turns around after you finish changing, it starts to feel weird again. He's clearly checking you out, his eyes gazing over your cameltoe<<if $player.boobs>=2>>, boobs,<</if>> and <<if $player.legs>=3>>smooth <</if>>legs. @@.player;"How do I look?"@@ @@.qb;"Good!"@@ You sigh. @@.player;"Can you give me a little more?"@@ you ask. @@.player;"I need to know if I should buy this."@@ @@.qb;"Uh, I guess I liked it as much as the first one."@@ @@.thought;That's actually kind of helpful. He clearly likes seeing me in these thongs, but I need to find a set that will wow him. Let's see how he likes me in purple.@@<</if>> [[Try it on|VivianasSecret Date Purple]] <<set $player.underwear to setup.turquoiseThong>><<set $player.bra to setup.turquoiseLace>>\ <<if $girlfriendMallDate>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $leftChar to $girlfriend>><</if>>\ <<set $location to "mall">>\Once again, you take off your bra and panties and <<if $player.hasWornBra>>effortlessly put on the purple set.<<else>>put on the purple set. @@.thought;It's getting easier to put on a bra.@@<</if>> <<if $girlfriendMallDate>>@@.girlfriend;"Wow,"@@ is all <<print $girlfriend.firstname>> says.<<else>>@@.qb;"Wow,"@@ is all <<print $qb.firstname>> says.<</if>> You look at <<if $girlfriendMallDate>>her<<else>>him<</if>> nervously. @@.player;"You like it?"@@<<if $player.playsWithHair>> you ask, playing with your hair.<</if>> <<if $girlfriendMallDate>>@@.girlfriend;"Are you kidding me? You look so sexy."@@<<else>>@@.qb;"Are you kidding me? You look so sexy."@@<</if>> You turn around and take a look at yourself in the mirror. @@.thought;This //does// look good. If I saw a girl wearing it, I'd be turned on.@@ It's just hard to wrap your head around the fact that <<if $player.masculinity<10>>//you're// the girl who's wearing it!<<else>>it's on your body.<</if>> As you're looking at yourself in the mirror, <<if $girlfriendMallDate>><<print $girlfriend.firstname>> walks up behind you and puts her hands on your hips. @@.girlfriend;"Remember when I gave you head the last time we were in here?"@@ @@.player;"I was just thinking about it,"@@ you admit. @@.girlfriend;"What if I did it again?"@@ @@.player;"Again? But I don't have..."@@ You trail off as <<print $girlfriend.firstname>> drops to her knees and hooks her fingers in the waistband of your purple thong. [[Let her continue|VivianasSecret Date Sex]] [[Stop her|VivianasSecret Date Stop]]<<else>><<print $qb.firstname>> walks up behind you and puts his hands on your hips. You can feel something hard brushing against your exposed ass. @@.qb;"You're turning me on, and the date's just started."@@ @@.player;"Do you want me to take care of that?"@@ you ask, surprising yourself with how effortlessly you're flirting. @@.thought;I guess I have a lot of experience flirting with girls. This isn't that different.@@ <<print $qb.firstname>> nods his head. [[Give him a blowjob|VivianasSecret Date Sex]] [[Turn him down|VivianasSecret Date Stop]]<</if>> <<set $player.underwear to setup.purpleThong>><<set $player.bra to setup.purpleLace>>\ <<increaseArousal 5>>\ <<set $location to "mall">>\<<if $girlfriendMallDate>>\ You take one of your hands and place it behind your girlfriend's head. Taking this as a sign to continue, she slides your purple thong down until it's resting between your ankles. Then, she plants kisses up your legs, getting closer and closer to your pussy. @@.player;"Just lick it already!"@@ you say, unable to handle the teasing. <<print $girlfriend.firstname>> grins and obliges. You groan and close your eyes as you submit to her talented tongue. After a little while, she pulls away and catches her breath. Looking at her, a half-naked beautiful girl on her knees, knowing that she wants to eat your pussy, makes you feel so turned on. @@.thought;I'm so lucky that she's my girlfriend.@@ <<print $girlfriend.firstname>> goes back to eating your pussy. As she eats you out, her right hand reaches into her panties and she starts playing with herself. This time, she's found your clitoris, and you cry out as you feel yourself getting closer and closer to an orgasm... [[You come|VivianasSecret Date BuyDecision]]\ <<set $player.underwear to null>>\ <<else>>\ You give <<print $qb.firstname>> a smile and drop to your knees. Slowly, you unzip his pants and free his cock. @@.thought;I feel so slutty doing this in a changing room. But it's hot. And he's hot.@@ You reach out and start to stroke his shaft, hoping to make him fully hard. When you're satisfied, you lower your head toward his tasty-looking cock. You give the head of his dick a couple licks and then take him into your mouth. <<print $qb.firstname>> groans, and you look up at him to see how he's enjoying it. He looks down at you and smiles. @@.thought;I used to love it when <<print $girlfriend.firstname>> would give me eye contact when she sucked my dick.@@ Keeping this in mind, you lock eyes with <<print $qb.firstname>> as you continue to suck him off. You can hear the faint sounds of <<if $player.masculinity<=0>>other <</if>> girls trying on and taking off outfits, and the tabooness of your act only turns you on more. <<print $qb.firstname>> is getting turned on too. His breathing is becoming ragged, and he grabs your head, holding you in place as he works towards his climax. You're prepared when it comes. He shoots a load of cum down your throat, and with his cock already in your mouth, you have no choice but to swallow it. <<if $player.homosexuality>=60>>@@.thought;I love the taste of cum.@@<<else>>@@.thought;That tasted good.@@<</if>> [[Recover|VivianasSecret Date BuyDecision]]\ <</if>>\ <<if $girlfriendMallDate>><<set $scenes.girlfriend.sexInMall to true>><<else>><<set $qb.arousal to 75>><<set $scenes.qb.sexInMall to true>><</if>>\ <<if $girlfriendMallDate>><<set $player.arousal to 0>><<else>><<increaseArousal 30>><</if>><<set $player.submission to $player.submission-2>><<set $player.exhibition to $player.exhibition+1>><<if $qbMallDate>><<set $qb.relationship to $qb.relationship+2>><<set $player.attractionToMen to $player.attractionToMen+5>><<else>><<set $girlfriend.relationship to $girlfriend.relationship+1>><<set $player.attractionToWomen to $player.attractionToWomen+5>><</if>>\ <<if $qbMallDate>><<set $qb.pants to null>><<set $qb.underwear to null>><<set $leftChar to $qb>><</if>>\ <<set $location to "mall">>\<<if $girlfriendMallDate>>Before <<print $girlfriend.firstname>> can take off your thong, you firmly place your hands on hers. @@.girlfriend;"What?"@@<<else>>Before <<print $qb.firstname>> can push you down to your knees, you shake your head. @@.qb;"What?"@@<</if>> @@.player;"I don't want to do it now. Other @@<<if $player.masculinity<=0>>@@.player;girls@@<<else>>@@.player;people@@<</if>> @@.player;are usimg the changing rooms. Anyone could hear!"@@ <<if $girlfriendMallDate>>She rolls her eyes. @@.girlfriend;"I just wanted to get you off. But fine. We can do it another time."@@ She stands up and gathers the bras and panties she had picked out for herself. @@.girlfriend;"Which one did you like the best?"@@ [[The first set|VivianasSecret Date BuyDecision]]<<else>>@@.qb;"That's cool,"@@ he says, but he looks disappointed. You step away and gather the other pairs of bras and panties. @@.player;"Which one did you like the best?"@@ [[Wait for his answer|VivianasSecret Date BuyDecision]]<</if>> <<increaseArousal 15>><<set $player.submission to $player.submission-1>><<if $girlfriendMallDate>><<set $girlfriend.relationship to $girlfriend.relationship-2>><<else>><<set $qb.relationship to $qb.relationship-2>><</if>>\ <<set $location to "mall">>\<<if ($scenes.girlfriend.sexInMall and $girlfriendMallDate) or ($scenes.qb.sexInMall and $qbMallDate)>><<if ($scenes.girlfriend.sexInMall and $girlfriendMallDate)>>You cry out loudly as <<print $girlfriend.firstname>> brings you to an orgasm.<<else>><<print $qb.firstname>>'s cock slips out of your mouth as you catch your breath.<</if>> <<if $girlfriendMallDate>>@@.thought;Shit, that was too loud@@<<else>>@@.thought;I hope we weren't too loud@@<</if>> you think when you recover, wondering if any of the <<if $player.masculinity<=0>>other <</if>>women in the neighboring stalls heard you. You look at <<if $girlfriendMallDate>><<print $girlfriend.firstname>><<else>><<print $qb.firstname>><</if>>, who looks flushed. <<if $girlfriendMallDate>>@@.girlfriend;"That was amazing,"@@ she says, looking pleased with herself. @@.girlfriend;"We should pick a set and get out of here though. Which one did you like the best on me?"@@<<else>>@@.qb;"That was amazing,"@@ <<print $qb.firstname>> says, stroking your hair. @@.qb;"We should pick something and get out of here though."@@ @@.player;"Which one did you like best on me?"@@<</if>> <</if>><<if $girlfriendMallDate>>@@.player;"The first set,"@@ you say without any hesitation. @@.thought;Wait, I know she likes it when I give her reasons about why I like certain clothes.@@ @@.player;"The way you just felt, where seeing me in the purple thong made you want to eat me out? That's how I felt when you wore that black set."@@ @@.girlfriend;"I wish you did,"@@ she says slyly. @@.player;"Which ones did you like best on me?"@@ you ask. @@.girlfriend;"The purple, no question.@@<<if $realityChange>>@@.girlfriend;"@@<<else>>@@.girlfriend;..but you don't have to get it."@@<</if>><<else>>@@.qb;"The purple, no question.@@<<if $realityChange>>@@.qb;"@@<<else>>@@.qb;..but you don't have to get it."@@<</if>><</if>> <<if not $realityChange>>@@.player;"Really?"@@ <<if $player.pedicure and $girlfriendMallDate>>@@.girlfriend;"Yeah. You were a good sport about the pedicure. I don't want to push too hard."@@<<elseif $girlfriendMallDate>>@@.girlfriend;"Yeah. I know you didn't want to get the pedicure. I want this date to be fun."@@<<else>>@@.qb;"Yeah. It's up to you. I want this date to be fun."@@<</if>> @@.thought;I thought@@ <<if $girlfriendMallDate>>@@.thought;she@@<<else>>@@.thought;he@@<</if>> @@.thought;was going to make me buy girls underwear. @@<</if>>@@.thought;I could just walk out of here without buying anything. But if that purple set turned@@ <<if $girlfriendMallDate>>@@.thought;her@@<<else>>@@.thought;him@@<</if>> @@.thought;on enough to make@@ <<if $girlfriendMallDate>>@@.thought;her@@<<else>>@@.thought;him@@<</if>> <<if $girlfriendMallDate>><<if visited("VivianasSecret Date Stop")>>@@.thought;want to @@<</if>>@@.thought;go down on me right there@@<<else>>@@.thought;him want a blowjob right there@@<</if>>@@.thought;, maybe I should get it.@@ [[Buy it|VivianasSecret Date Buy]] [[Refuse|VivianasSecret Date NoBuy]] <<if $qbMallDate>><<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $leftChar to $qb>><</if>>\ <<set $location to "mall">>\@@.player;"Yeah! I'll get it!"@@ you say, sounding more excited than you meant to. <<if $girlfriendMallDate>>@@.girlfriend;"Great!"@@ she says, giving you a hug. Your pussy starts to tingle again as you feel her half-naked body pressed against your own.<<else>>@@.qb;"Great!"@@ he says, giving you a hug. You can feel his cock twitch as your half-naked body presses against him.<</if>> <<if $girlfriendMallDate>>Breaking away, she gets dressed into the clothes she came in with. You do the same thing. When you're both dressed, the two of you walk back into the store.<<else>>Breaking away, you get dressed, and then the two of you walk back into the store.<</if>><<if $scenes.girlfriend.sexInMall or $scenes.qb.sexInMall>> A couple of ladies give you a dirty look as you pass by. You try your best to ignore them.<</if>> When you make it to the register, you take out your credit card to pay for your new bra and panties, but <<if $girlfriendMallDate>><<print $girlfriend.firstname>> already has her card out,<<else>><<print $qb.firstname>> already has his card out,<</if>> and pays for everything. <<if $girlfriendMallDate>>@@.thought;I've never had a girl buy anything for me on a date, but I'm not complaining.@@<<else>>@@.thought;I'm not used to someone buying anything for me, but I'm not complaining.@@<</if>> [[Exit the store|Mall]] <<set $scenes.boughtThongDuringDate to true>>\ <<finishSexScene>><<set $clothesInventory.underwear.push(setup.purpleThong)>><<set $clothesInventory.bra.push(setup.purpleLace)>><<if $girlfriendMallDate>><<set $girlfriend.relationship to $girlfriend.relationship+2>><<else>><<set $qb.relationship to $qb.relationship+2>><</if>>\ <<if $girlfriendMallDate and $girlfriendMallDateProgress is 1>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $leftChar to $girlfriend>><<elseif $girlfriendMallDate>><<set $girlfriend.pants to setup.girlfriendTealDress>><<set $girlfriend.shirt to setup.girlfriendTealDress>><<set $leftChar to $girlfriend>><</if>>\ <<if $girlfriendMallDate>><<if $girlfriendMallDateProgress is 1>><<set $girlfriendMallDateProgress to 2>><<else>><<set $girlfriendMallDateProgress to 4>><</if>><<else>><<set $qbMallDateProgress to $qbMallDateProgress+1>><</if>>\ <<set $player.boughtPanties to true>><<set $player.hasBra to true>>\ <<set $location to "mall">>\@@.player;"Uh, no thanks,"@@ you say. <<if $girlfriendMallDate>><<print $girlfriend.firstname>> looks disappointed, but she just starts getting dressed into the clothes she came in with. You do the same thing. When you're both dressed, the two of you walk back into the store.<<else>><<print $qb.firstname>> <<if $realityChange>>looks surprised<<else>>doesn't look surprised<</if>>, which makes you feel bad, but you just get dressed into the clothes you came in with.<</if>><<if $scenes.girlfriend.sexInMall or $scenes.qb.sexInMall>> A couple of ladies give you a dirty look as you pass by. You try your best to ignore them.<</if>> <<if $girlfriendMallDate>><<link "$girlfriend.firstname pays for her new bra and panties, and then you both leave" "Mall">><</link>><<else>>[[Leave the store|Mall]]<</if>> <<finishSexScene>>\ <<if $girlfriendMallDate and $girlfriendMallDateProgress is 1>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $leftChar to $girlfriend>><<elseif $girlfriendMallDate>><<set $girlfriend.pants to setup.girlfriendTealDress>><<set $girlfriend.shirt to setup.girlfriendTealDress>><<set $leftChar to $girlfriend>><</if>>\ <<if $girlfriendMallDate>><<set $girlfriend.relationship to $girlfriend.relationship-1>><<else>><<set $qb.relationship to $qb.relationship-1>><</if>><<if $girlfriendMallDate>><<if $girlfriendMallDateProgress is 1>><<set $girlfriendMallDateProgress to 2>><<else>><<set $girlfriendMallDateProgress to 4>><</if>><<else>><<set $qbMallDateProgress to $qbMallDateProgress+1>><</if>>\ <<set $location to "mall">>\@@.player;"Uh, I'd like more bras."@@ @@.female;"Sure! They're right over here!"@@ Rachel says. @@.female;"A girl can never have too many bras."@@ You laugh and follow her over to the bras section. @@.female;"What do you want to try on?"@@ <<hasClothingItem "Black Lace Bra" "bra">><<set _hasBlackLaceBra to $hasClothingItem>>\ <<hasClothingItem "Blue Underwire Bra" "bra">><<set _hasBlueUnderwire to $hasClothingItem>>\ <<hasClothingItem "Red Underwire Bra" "bra">><<set _hasRedUnderwire to $hasClothingItem>>\ <<hasClothingItem "Black Sports Bra" "bra">><<set _hasBlackSports to $hasClothingItem>>\ <<hasClothingItem "Blue Sports Bra" "bra">><<set _hasBlueSports to $hasClothingItem>>\ <<hasClothingItem "Green Sports Bra" "bra">><<set _hasGreenSports to $hasClothingItem>>\ <<hasClothingItem "Pink Sports Bra" "bra">><<set _hasPinkSports to $hasClothingItem>>\ <<hasClothingItem "Purple Sports Bra" "bra">><<set _hasPurplesports to $hasClothingItem>>\ <<hasClothingItem "Red Sports Bra" "bra">><<set _hasRedSports to $hasClothingItem>>\ <<hasClothingItem "White Sports Bra" "bra">><<set _hasWhiteSports to $hasClothingItem>>\ <<if _hasBlackLaceBra is false>> [[The black lace bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.blackLace]]\ <</if>>\ <<if _hasBlueUnderwire is false>> [[The blue underwire bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.blueUnderwire]]\ <</if>>\ <<if _hasRedUnderwire is false>> [[The red underwire bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.redUnderwire]]\ <</if>>\ <<if _hasBlackSports is false>> [[The black sports bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.sportsBraBlack]]\ <</if>>\ <<if _hasBlueSports is false>> [[The blue sports bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.sportsBraBlue]]\ <</if>>\ <<if _hasGreenSports is false>> [[The green sports bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.sportsBraGreen]]\ <</if>>\ <<if _hasPinkSports is false>> [[The pink sports bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.sportsBraPink]]\ <</if>>\ <<if _hasPurpleSports is false>> [[The purple sports bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.sportsBraPurple]]\ <</if>>\ <<if _hasRedSports is false>> [[The red sports bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.sportsBraRed]]\ <</if>>\ <<if _hasWhiteSports is false>> [[The white sports bra|VivianasSecret RealityChange Bras TryOn][$clothesChosen to setup.sportsBraWhite]]\ <</if>> [[Never mind|Mall]] <<unset $hasClothingItem>>\ <<set $location to "mall">>\@@.player;"Uh, I'd like more panties."@@ @@.female;"Sure! They're right over here!"@@ Rachel says. @@.female;"A girl can never have too many panties."@@ You laugh and follow her over to the panties section. @@.female;"What do you want to try on?"@@ <<hasClothingItem "Forest Green Bikini-style Panties" "underwear">><<set _hasForestGreen to $hasClothingItem>>\ <<hasClothingItem "Purple Hipster Panties" "underwear">><<set _hasPurpleHipster to $hasClothingItem>>\ <<hasClothingItem "Lacy Black Boyshorts" "underwear">><<set _hasLacyBlack to $hasClothingItem>>\ <<hasClothingItem "Plain White Panties" "underwear">><<set _hasPlainWhite to $hasClothingItem>>\ <<hasClothingItem "Red Thong" "underwear">><<set _hasRedThong to $hasClothingItem>>\ <<if _hasForestGreen is false>> [[The forest green bikini-style panties|VivianasSecret RealityChange Panties TryOn][$clothesChosen to setup.forestGreenPanties]]\ <</if>>\ <<if _hasPurpleHipster is false>> [[The purple hipster panties|VivianasSecret RealityChange Panties TryOn][$clothesChosen to setup.purpleHipster]]\ <</if>>\ <<if _hasLacyBlack is false>> [[The lacy black boyshorts|VivianasSecret RealityChange Panties TryOn][$clothesChosen to setup.lacyBlackBoyshorts]]\ <</if>>\ <<if _hasPlainWhite is false>> [[The plain white panties|VivianasSecret RealityChange Panties TryOn][$clothesChosen to setup.pantiesFromWitch]]\ <</if>>\ <<if _hasRedThong is false and $player.ass>=4>> [[The red thong|VivianasSecret RealityChange Panties TryOn][$clothesChosen to setup.redThong]]\ <</if>> [[Never mind|Mall]] <<unset $hasClothingItem>>\ <<set $location to "mall">>\<<setUpSexScene>>\ <<if $player.height<=1>>\ <<set _bandsize to 36>>\ <<elseif $player.height>=4>>\ <<set _bandsize to 32>>\ <<else>>\ <<set _bandsize to 34>>\ <</if>>\ @@.player;"I'll try on the <<print $clothesChosen.informalName>>,"@@ you tell Rachel. @@.female;"Good choice.@@ \ <<if $clothesChosen.properName is "Red Underwire Bra">>\ @@.female;I'm wearing that one right now.@@\ <<else>>\ @@.female;I have one of my own.@@\ <</if>> \ @@.female;Trust me, it's @@<<if $clothesChosen.type is "sports bra">>@@.female;great for running or working out.@@<<else>>@@.female;really comfortable.@@<</if>> @@.female;Do you know your size?"@@ @@.player;"Yeah, I'm a <<print _bandsize>>@@<<if $player.boobs>=5>>@@.player;DD,"@@<<elseif $player.boobs is 4>>@@.player;C,"@@<<elseif $player.boobs is 3>>@@.player;B,"@@<<elseif $player.boobs is 2>>@@.player;A,"@@<<else>>@@.player;AA,"@@<</if>> you say automatically. Rachel hands you the <<print $clothesChosen.informalName>> and follows you into the changing room. You take off your <<print $player.shirt.informalName>> and she helps you try on the bra. You look at yourself in the mirror. @@.thought;I'm in front of a @@<<if $player.homosexuality<70>>@@.thought;hot@@<<else>>@@.thought;pretty@@<</if>> @@.thought;cheerleader, trying on a bra, and I feel...normal.@@ <<link "Buy it" "VivianasSecret RealityChange Buy">><<finishSexScene>><</link>> <<link "Go back to browsing" "VivianasSecret RealityChange">><<finishSexScene>><</link>> <<if $player.shirt.onepiece>><<set $player.pants to null>><</if>> <<set $player.shirt to null>><<set $player.bra to $clothesChosen>>\ <<set $location to "mall">>\<<setUpSexScene>>@@.player;"I'll try on the <<print $clothesChosen.informalName>>,"@@ you tell Rachel. @@.female;"Good choice.@@ \ <<if $clothesChosen.properName is "Red Thong">>\ @@.female;I'm wearing a pair just like it right now."@@\ <<else>>\ @@.female;I have a pair just like it at home."@@\ <</if>> You blink at Rachel telling you the kind of panties that she<<if $clothesChosen.properName is "Red Thong">>'s wearing<<else>> wears<</if>>, but you realize it's not a big deal. Besides, you've seen her in panties before. Rachel leads you over to a changing room. You walk in, shut the door behind you and take off your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>>. You then pull the <<print $clothesChosen.informalName>> up your legs. @@.thought;I look cute@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>> as you check yourself out in the mirror. <<if $player.relationships.length>0 or $player.crush is $qb.firstname or $player.crush is $witch.firstname>>@@.thought;<<printCrushes>>@@<<elseif $player.homosexuality>=50>>@@.thought;The guys@@<<else>>@@.thought;The girls@@<</if>> @@.thought;will be all over me.@@<<if $clothesChosen.properName.contains("White")>> @@.thought;And I can wear these panties when I cheer!@@<</if>> <<link "Buy it" "VivianasSecret RealityChange Buy">><<finishSexScene>><</link>> <<link "Go back to browsing" "VivianasSecret RealityChange">><<finishSexScene>><<unset $clothesChosen>><</link>> <<if $player.pants.onepiece>><<set $player.shirt to null>><</if>>\ <<set $player.pants to null>><<set $player.underwear to $clothesChosen>>\ <<set $location to "mall">>\@@.thought;This looks good on me. I'm going to get it@@ you decide. Deciding to wear your <<print $clothesChosen.informalName>> out, you put your <<if not $clothesChosen.panties>><<print $player.shirt.informalName>><<else>><<print $player.pants.informalName>><</if>> on and walk back into the store. Rachel rings you up, and you try to decide if you want any more clothes. [[Go back to the mall|Mall]] [[Keep browsing|VivianasSecret RealityChange]] <<if not $clothesChosen.panties>>\ <<set $clothesInventory.bra.push($clothesChosen)>>\ <<else>>\ <<set $clothesInventory.underwear.push($clothesChosen)>>\ <</if>>\ <<unset $clothesChosen>>\ <<set $location to "mall">>\You take the <<print $clothesChosen.informalName>> up to the register and swipe your card. The salesgirl puts your <<if $clothesChosen.panties>>panties<<else>>bra<</if>> into a bag and hands it to you with a smile. @@.female;"Have a good day@@<<if $player.feminine>=18>>@@.female;, miss."@@<<elseif $player.feminine>=14>>@@.female;..."@@ she says, trailing off as if she's not sure whether to call you a sir a miss.<<else>>@@.female;, sir,"@@ she says. You instantly go red, but you can tell by her bored expression that she doesn't care.<</if>> You nod to her and walk to the exit. @@.thought;That wasn't that bad@@ you think, reflecting on your experience. @@.thought;It's just a normal store, and no one cares that I'm in here.@@ You look at the exit, and then back at the merchandise. @@.thought;Should I buy something else, while I'm here?@@ [[Go back to the mall|Mall]] [[Keep browsing|VivianasSecret RegularShopping]] <<if $clothesChosen.panties>>\ <<set $player.boughtPanties to true>> <<set $clothesInventory.underwear.push($clothesChosen)>>\ <<else>>\ <<set $player.hasBra to true>>\ <<set $clothesInventory.bra.push($clothesChosen)>>\ <</if>>\ <<set $location to "mall">>\<<if $player.underwear.properName is "Plain White Panties">><<set _underwearColor to "White">><<set _underwearColorLowercase to "white">><<elseif $player.underwear.properName is "Blue French Cut Panties">><<set _underwearColor to "Blue">><<set _underwearColorLowercase to "blue">><<elseif $player.underwear.properName is "Lacy Purple Panties" or $player.underwear.properName is "Purple Hipster Panties">><<set _underwearColor to "Purple">><<set _underwearColorLowercase to "purple">><<elseif $player.underwear.properName is "Black Bikini Bottoms" or $player.underwear.properName is "Lacy Black Boyshorts">><<set _underwearColor to "Black">><<set _underwearColorLowercase to "black">><<elseif $player.underwear.properName is "Forest Green Bikini-style Panties">><<set _underwearColor to "Green">><<set _underwearColorLowercase to "green">><<elseif $player.underwear.properName is "Grey Bikini Panties">><<set _underwearColor to "Grey">><<set _underwearColorLowercase to "grey">><<else>><<set _underwearColor to "none">><</if>>\ You nod, feeling ashamed to admit that you're wearing panties. <<if $curseActive is false>>@@.thought;There's nothing making me wear them. Why am I doing it?@@<<else>>@@.thought;As soon as I break the curse, I'm getting out of them.@@<</if>> On the other hand, you're in a female underwear store, shopping for a bra with a girl. Wearing panties isn't even the most feminine thing you'll be doing today. <<if _underwearColor is not "none">>\ @@.girlfriend;"Okay. I like to match my bra and panties. They look really cute that way. I'd tell you to buy some bras to match all of your underwear, but since you only have one pair..."@@ You're worried that she's about to suggest you buy more panties. Thankfully, she goes in a different direction. @@.girlfriend;"Well, I think you should match it. That would mean a <<print _underwearColorLowercase>> sports bra, right?"@@ You nod. @@.girlfriend;"I think that would look cute, but it's up to you."@@\ <<else>>\ @@.girlfriend;"I like to match my bra and panties. What color are your panties, again?"@@ You blush. @@.player;"I don't have any."@@ @@.girlfriend;"You should change that! Your boxers must be so uncomfortable, right?"@@ @@.player;"They don't fit,"@@ you admit, @@.player;"but I don't want to buy panties right now,"@@ you add quickly. Thankfully, <<print $girlfriend.firstname>> drops it. @@.girlfriend;"Okay, what bra do you want?"@@\ <</if>> [[Pick a black bra|Mall Girlfriend Protest][$braBought to "black"]] [[Pick a blue bra|Mall Girlfriend Protest][$braBought to "blue"]] [[Pick a green bra|Mall Girlfriend Protest][$braBought to "green"]] [[Pick a pink bra|Mall Girlfriend Protest][$braBought to "pink"]] [[Pick a purple bra|Mall Girlfriend Protest][$braBought to "purple"]] [[Pick a red bra|Mall Girlfriend Protest][$braBought to "red"]] [[Pick a white bra|Mall Girlfriend Protest][$braBought to "white"]] <<set $location to "mall">>\@@.player;"I'll get a <<print $braBought>> bra,"@@ you say, trying to sound more confident than you feel. @@.girlfriend;"Okay. Let's go find a salesgirl."@@ @@.player;"No. Please."@@ @@.girlfriend;"What?"@@ @@.player;"I can't have anyone seeing me buy me a bra."@@ She chuckles. @@.girlfriend;"You're in a public store. I think everyone knows why you're here. But if you want, I guess I could measure you myself."@@ [[That sounds good|Mall Girlfriend Girlfriend]] <<if not $player.datingGirlfriend>>\ [[You don't want your ex-girlfriend touching your boobs|Mall Girlfriend Salesgirl]]\ <<else>>\ [[You don't want your girlfriend touching your boobs|Mall Girlfriend Salesgirl]]\ <</if>>\ <<set $location to "mall">>\@@.player;"Okay, that sounds good."@@ She nods. @@.girlfriend;"I thought you might say that. So I put a tape measure in my purse just in case."@@ @@.player;"Wow. You think of everything."@@ She smiles at that, picks up a couple of bras, and walks over to a salesgirl. @@.girlfriend;"We're going to use the changing room. Is that alright?"@@ The girl glances at the bra in <<print $girlfriend.firstname>>'s hand, and then at her chest. @@.female;"I don't think that's going to fit you. No offense. Do you want me to measure you?"@@ @@.girlfriend;"No. We're okay."@@ The salesgirl looks confused. Then she looks at you, and then her face changes. You hurry into the changing room before you can get embarrassed any more. [[Take off your shirt|Mall Girlfriend Measure]] <<set $location to "mall">>\@@.girlfriend;"Okay,"@@ she says, taking the tape measure out of her purse while you take off your shirt. Even though it's just the two of you, you feel exposed. She's wearing all of her clothes, and your boobs are on display! She steps behind you and presses the tape measure to your back. It feels cold on your skin. She wraps it around your chest, just under your boobs and writes something on her phone. Just when you think it's over, she puts the tape measure back and measures you again. This time, it goes all the way around your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> breasts. You shiver, feeling turned on in spite of yourself. @@.girlfriend;"Hold still,"@@ she mutters. @@.girlfriend;"Okay. There we go."@@ She removes the tape measure and hands you one of the bras. @@.girlfriend;"You know how to put this on, right?"@@ @@.player;"Umm, I'm supposed to put it on backwards first, right?"@@ @@.girlfriend;"Not for a sports bra. Let me show you. First you put your arms through, like this,"@@ she says, putting your arms through the arm holes. @@.girlfriend;"And slide it up to your shoulder."@@ You move the bra up your arms. It feels like there's a tight rubber band over your shoulders. You have no idea how it's going to fit on your chest. @@.girlfriend;"And then you reach up and put your head in."@@ You manage to get your head through the head hole, and then lower the bra until it covers your boobs, feeling disturbingly feminine as you do so. @@.thought;That wasn't that bad. It was like putting on a really tight shirt.@@ @@.girlfriend;"All done!"@@ she says. @@.girlfriend;"How are you doing?"@@ You're not doing too well. <<link "You can already feel yourself changing." TfPassagePicker>><<set $tfRecoverPassage to "Mall Girlfriend Recover">><<set $tfReason to "bra">><<set $tfCircumstances.location to "changing room">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "bra">><</link>> <<set $girlfriend.sawBoobs to true>>\ <<set $beforeSexClothes.shirt to $player.shirt>><<set $player.shirt to null>>\ <<set $location to "mall">>\@@.player;"No,"@@ you say. <<if $player.isWearingPanties is true>>\ You're wearing panties right now, but you're in the middle of a store! You can't possibly admit that.\ <<elseif $player.hasWornPanties>>\ @@.thought;Why would I ever wear panties again? Though...they did feel comfortable.@@\ <<else>>\ @@.thought;And I don't plan to wear them.@@\ <</if>> @@.girlfriend;"Okay,"@@ she says, looking a little disappointed. @@.thought;She must be disappointed because it would be easier for her if I //was// wearing panties.@@ @@.girlfriend;"Okay,"@@ she says. @@.girlfriend;"How about, oh, a red bra?"@@ @@.thought;I don't like it. But I guess a red bra is better than a bra in a color like pink.@@ @@.player;"Fine."@@ @@.girlfriend;"Okay. Let's go find a salesgirl."@@ @@.player;"No. Please."@@ @@.girlfriend;"What?"@@ @@.player;"I can't have anyone seeing me buy me a bra."@@ She chuckles. @@.girlfriend;"You're in a public store. I think everyone knows why you're here. But if you want, I guess I could measure you myself."@@ [[That sounds good|Mall Girlfriend Girlfriend]] <<if not $player.datingGirlfriend>>\ [[You don't want your ex-girlfriend touching your boobs|Mall Girlfriend Salesgirl]]\ <<else>>\ [[You don't want your girlfriend touching your boobs|Mall Girlfriend Salesgirl]]\ <</if>>\ <<set $location to "mall">>\@@.player;"It would be kind of weird,"@@ you say hesitantly. @@.girlfriend;"Okay."@@ She walks up to a salesgirl, with you following close behind. @@.female;"Can I help you? Do you need to try on a bra?"@@ @@.girlfriend;"It's not for me. It's for him,"@@ she says, pointing to you. You want to hide under a rock. She giggles, then quickly catches herself. @@.female;"Sorry. I would be happy to help you, si...uh, just follow me to the changing room."@@ [[You follow her|Mall Girlfriend Salesgirl Measure]] <<set $scenes.girlfriend.salesgirlHelpedWithBra to true>>\ <<set $location to "mall">>\@@.female;"Okay, take off your shirt,"@@ she says. It's clear that she's trying to act professionally, but you keep catching her sneaking peeks at you. @@.thought;I don't really want to take off my shirt for her. But I guess I have to.@@ You take off your shirt, exposing your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> breasts. <<if $player.feminine<18 or $scenes.braShopper is $girlfriend.firstname>>\ @@.female;"Wow! I didn't think you would have breasts already. That's so great!"@@ @@.player;"It is?"@@ @@.female;"Yeah! You're so brave!"@@ @@.thought;Okay. She thinks I'm transitioning. But she's being supportive so I don't want to correct her. And she at least doesn't recognize me. I don't recognize her either.@@\ <<else>>\ @@.female;"You have nice boobs. I'm jealous."@@ @@.player;"Uh, thank you?"@@ you say, trying to comprehend the fact that an actual female is jealous of you.\ <</if>> <<if $player.isWearingPanties>>\ @@.female;"And those are some cute panties you're wearing!"@@ she continues. You look down, and realize that the waistband of your <<print $player.underwear.informalName>> is showing.\ <<else>>\ @@.female;"This bra would go great with a matching pair of panties."@@\ <</if>> @@.thought;Fuck.@@ @@.player;"Can you just measure me?"@@ She nods, takes the tape measure and stretches it around your chest, right under your boobs. She then moves it up a few inches higher and does the same thing. You blush at the touch from a complete stranger. @@.female;"This bra is the best fit for you,"@@ she says, handing you one. @@.female;"I'll be outside. Just let me know if you need anything, and stop by the register when you're done. You can wear it out."@@ [[Thank her and get changed|Mall Salesgirl Change]] <<set $beforeSexClothes.shirt to $player.shirt>><<set $player.shirt to null>>\ <<set $friends.suspicion to $friends.suspicion+2>>\ <<set $leftChar to null>>\ <<set $location to "mall">>\You pick up the bra. It's just a simple piece of clothing, but it feels so significant in your hands. <<if $player.isWearingPanties is true>>@@.thought;I'm already wearing panties. And now I'm going to be wearing a bra too.@@<</if>> You can hear someone getting changed in the room next to yours. You wonder if she's trying on a bra too. @@.thought;We'll both be wearing the same thing under our shirts. No, focus!@@ You pick up the bra, and close your eyes, trying to recall <<print $girlfriend.firstname>> putting her bra back on after sex. An image comes to mind, but you dismiss it. @@.thought;This one doesn't have a clasp. So do I just pull it over my head or what?@@ You decide to try. It feels weird and scary, and you feel foolish and feminine as you pull the bra over your head, but you're grateful that you at least don't have to deal with a clasp. Finally, you get it on. <<if $player.hasBra>>\ [[Look at yourself in the mirror|Mall Salesgirl Mirror]]\ <<else>>\ As soon as you do so, <<link "you begin to change" TfPassagePicker>><<set $tfRecoverPassage to "Mall Salesgirl Mirror">><<set $tfReason to "bra">><<set $tfCircumstances.location to "changing room">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "bra">><</link>>\ <</if>>\ <<if $braBought is "black">>\ <<set _bra to setup.sportsBraBlack>>\ <<elseif $braBought is "blue">>\ <<set _bra to setup.sportsBraBlue>>\ <<elseif $braBought is "green">>\ <<set _bra to setup.sportsBraGreen>>\ <<elseif $braBought is "pink">>\ <<set _bra to setup.sportsBraPink>>\ <<elseif $braBought is "purple">>\ <<set _bra to setup.sportsBraPurple>>\ <<elseif $braBought is "red">>\ <<set _bra to setup.sportsBraRed>>\ <<else>>\ <<set _bra to setup.sportsBraWhite>>\ <</if>>\ <<set $clothesInventory.bra.push(_bra)>>\ <<set $player.bra to _bra>>\ <<set $location to "mall">>\<<if $player.underwear.properName.contains("White")>><<set _underwearColorLowercase to "white">><<elseif $player.underwear.properName.contains("Blue")>><<set _underwearColorLowercase to "blue">><<elseif $player.underwear.properName.contains("Purple")>><<set _underwearColorLowercase to "purple">><<elseif $player.underwear.properName.contains("Black")>><<set _underwearColorLowercase to "black">><<elseif $player.underwear.properName.contains("Green")>><<set _underwearColorLowercase to "green">><<elseif $player.underwear.properName.contains("Grey")>><<set _underwearColorLowercase to "grey">><<else>><<set _underwearColor to "none">><</if>>\ Now that your transformation is done, you take a look at yourself in the mirror. <<if $player.face is 0>>A boy<<elseif $player.face is 1>>A feminine boy<<elseif $player.face is 2>>An androgynous person<<else>>A girl<</if>> with <<if $player.hair is 0>>short hair<<elseif $player.hair is 1>>a cute pixie cut<<elseif $player.hair is 2>>medium-length<<elseif $player.hair is 5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>><<if $player.hair>=2>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.face>=3>>e<</if>><<elseif $player.face>=3>>brunette<<else>>brown<</if>> hair<</if>> and a scared expression on <<if $player.face>=3>>her<<else>>his<</if>> face looks back at you. <<if $player.face>=3>>She's<<else>>He's<</if>> shirtless, and is only wearing a <<print $braBought>> bra that does a good job of covering <<if $player.face>=3>>her<<else>>his<</if>> <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> tits. On <<if $player.face>=3>>her<<else>>his<</if>> legs, <<if $player.face>=3>>she's<<else>>he's<</if>> wearing a pair of <<print $player.pants.informalName>>.<<if $player.isWearingPanties is true>> The waistband of a <<if _underwearColorLowercase is $braBought>>matching <</if>>pair of <<print $player.underwear.informalName>><<else>>The waistband of a pair of <<print $player.underwear.informalName>><</if>> peeks through. <<if $player.isWearingPanties>>You blush and pull your <<print $player.pants.informalName>> up higher. @@.thought;I hope no one can see my panties. And can they see my bra?@@<<else>>@@.thought;I hope nobody will be able to tell that I'm wearing a bra.@@<</if>> There's nothing left for you to do in this room. [[Time to buy the bra|Mall Girlfriend Bra Buy]] <<if $braBought is "black">>\ <<set _bra to setup.sportsBraBlack>>\ <<elseif $braBought is "blue">>\ <<set _bra to setup.sportsBraBlue>>\ <<elseif $braBought is "green">>\ <<set _bra to setup.sportsBraGreen>>\ <<elseif $braBought is "pink">>\ <<set _bra to setup.sportsBraPink>>\ <<elseif $braBought is "purple">>\ <<set _bra to setup.sportsBraPurple>>\ <<elseif $braBought is "red">>\ <<set _bra to setup.sportsBraRed>>\ <<else>>\ <<set _bra to setup.sportsBraWhite>>\ <</if>>\ <<set $clothesInventory.bra.push(_bra)>>\ <<set $player.hasBra to true>>\ <<set $player.bra to _bra>>\ <<set $location to "mall">>\<<if $player.underwear.properName.contains("White")>><<set _underwearColorLowercase to "white">><<elseif $player.underwear.properName.contains("Blue")>><<set _underwearColorLowercase to "blue">><<elseif $player.underwear.properName.contains("Purple")>><<set _underwearColorLowercase to "purple">><<elseif $player.underwear.properName.contains("Black")>><<set _underwearColorLowercase to "black">><<elseif $player.underwear.properName.contains("Green")>><<set _underwearColorLowercase to "green">><<elseif $player.underwear.properName.contains("Grey")>><<set _underwearColorLowercase to "grey">><<else>><<set _underwearColor to "none">><</if>>\ Now that your transformation is done, you take a look at yourself in the mirror. <<if $player.face is 0>>A boy<<elseif $player.face is 1>>A feminine boy<<elseif $player.face is 2>>An androgynous person<<else>>A girl<</if>> with <<if $player.hair is 0>>short hair<<elseif $player.hair is 1>>a cute pixie cut<<elseif $player.hair is 2>>medium-length<<elseif $player.hair is 5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>><<if $player.hair>=2>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.face>=3>>e<</if>><<elseif $player.face>=3>>brunette<<else>>brown<</if>> hair<</if>> and a scared expression on <<if $player.face>=3>>her<<else>>his<</if>> face looks back at you. <<if $player.face>=3>>She's<<else>>He's<</if>> shirtless, and is only wearing a <<print $braBought>> bra that does a good job of covering <<if $player.face>=3>>her<<else>>his<</if>> <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> tits. On <<if $player.face>=3>>her<<else>>his<</if>> legs, <<if $player.face>=3>>she's<<else>>he's<</if>> wearing a pair of <<print $player.pants.informalName>>.<<if $player.isWearingPanties is true>> The waistband of a <<if _underwearColorLowercase is $braBought>>matching <</if>>pair of <<print $player.underwear.informalName>><<else>>The waistband of a pair of <<print $player.underwear.informalName>><</if>> peeks through. <<if $player.isWearingPanties>>You blush and pull your <<print $player.pants.informalName>> up higher. @@.thought;I hope no one can see my panties. And can they see my bra?@@<<else>>@@.thought;I hope nobody will be able to tell that I'm wearing a bra.@@<</if>> There's nothing left for you to do in this room. [[Time to buy the bra|Mall Girlfriend Bra Buy]] <<set $player.hasBra to true>>\ <<set $location to "mall">>\<<set $player.shirt to $beforeSexClothes.shirt>>You walk out nervously, trying not to think about the bra that now sits on your chest. The salesgirl waves you over and you step up to the counter. There are a couple of customers in the store, and it feels like their eyes are locked on you. You do your best to ignore them. You give her your card, and she gives it back to you, telling you to have a nice day.<<if $scenes.braShopper is $girlfriend.firstname or $player.feminine<18>> In a lower voice, she wishes you good luck.<</if>> <<if $scenes.braShopper is $girlfriend.firstname>>@@.girlfriend;"I'm proud of you, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> tells you. <</if>>@@.thought;I did it. I bought a bra.@@ [[Walk out|Mall]] <<if not $braShoppingActive or $scenes.braShopper is $girlfriend.firstname>><<unset $braBought>><</if>>\ <<if $scenes.braShopper is $girlfriend.firstname>><<set $leftChar to $girlfriend>><</if>>\ <<set $location to "mall">>\<<if $player.underwear.properName is "Plain White Panties">><<set _underwearColor to "White">><<set _underwearColorLowercase to "white">><<elseif $player.underwear.properName is "Blue French Cut Panties">><<set _underwearColor to "Blue">><<set _underwearColorLowercase to "blue">><<elseif $player.underwear.properName is "Lacy Purple Panties" or $player.underwear.properName is "Purple Hipster Panties">><<set _underwearColor to "Purple">><<set _underwearColorLowercase to "purple">><<elseif $player.underwear.properName is "Black Bikini Bottoms" or $player.underwear.properName is "Lacy Black Boyshorts">><<set _underwearColor to "Black">><<set _underwearColorLowercase to "black">><<elseif $player.underwear.properName is "Forest Green Bikini-style Panties">><<set _underwearColor to "Green">><<set _underwearColorLowercase to "green">><<elseif $player.underwear.properName is "Grey Bikini Panties">><<set _underwearColor to "Grey">><<set _underwearColorLowercase to "grey">><<else>><<set _underwearColor to "none">><</if>>\ You instantly know the answer to that question. You've thought about them every time you put them on. <<if _underwearColor is "none">>\ @@.player;"Actually, I'm not wearing panties,"@@ you say shyly. @@.witch;"What? You went bra-shopping without wearing panties?"@@ <<if $player.hasWornPanties>>\ @@.player;"Hey, I'm not just some girl. This trip was just to pick out a bra. I can wear whatever I want!"@@ Halfway through, you realize that some of the shoppers have heard you. You finish the rest of your rant in a low whisper. @@.witch;"Fine,"@@ <<print $witch.firstname>> says with a shrug.\ <<else>>\ @@.player;"No. Bra, fine, I need it. But I'm never going to wear panties."@@ @@.witch;"You've never worn panties?"@@ she asks in disbelief. @@.witch;"We're here. We could always get you some...never mind, we can talk about this later."@@\ <</if>> You turn and look at the bras. @@.witch;"Well, I'm off to the magic store. Come get me if you need anything,"@@ she says, walking off.\ <<else>>\ @@.player;"<<print _underwearColor>>,"@@ you whisper. <<print $witch.firstname>> rifles through the items, \ <<if _underwearColorLowercase is "Grey">>\ but finally gives up. @@.witch;"It doesn't look like they have any grey bras."@@ @@.player;"Uh, okay. I guess I'll pick out another bra then."@@ @@.witch;"I'm off to the magic store. Come get me if you need anything,"@@ she says, walking off.\ <<else>>\ finally picking a small <<print _underwearColorLowercase>> bra. @@.witch;"You should get this one. It'll look cute if it matches."@@ @@.player;"But I don't want to look cute!"@@ @@.witch;"I'm off to the magic store. Come get me if you need anything. Pick that bra. Or pick something else, it doesn't matter,"@@ she says, walking off.\ <</if>>\ <</if>> @@.player;"But there isn't..."@@ @@.female;"Hi!"@@ a perky voice says. @@.female;"Do you need anything?"@@ [[Turn around to face her|Mall Bra Salesperson]] <<set $location to "mall">>\@@.player;"That's private!"@@ She rolls her eyes. @@.witch;"Fine. Well, here are the bras? Is there anything you think you'd look cute in?"@@ You reccoil at that. You don't want "cute" to describe anything that you're wearing, but you turn and look at the bras anyway. @@.witch;"I'm off to the magic store. Come get me if you need anything,"@@ she says, walking off. @@.player;"But there isn't..."@@ @@.female;"Hi!"@@ a perky voice says. @@.female;"Do you need anything?"@@ [[Turn around to face her|Mall Bra Salesperson]] <<set $location to "mall">>\@@.player;"Um, hi,"@@ you say, turning around to look at her. She's a short, perky girl. \ <<if $temporarilyTransformed>>\ You wait for her to say something, to tell you that you're not allowed to hold a bra or to call you a pervert. Instead she smiles, and asks, @@.female;"Do you need any help?"@@ @@.thought;That's right. I look like a real girl.@@ @@.player;"Uh, what should I do once I've found...uh..."@@ you trail off, unable to make yourself say the word //bra//. @@.female;"The changing rooms are in the back,"@@ she says. @@.female;"Do you need any help with finding the right size?"@@ @@.player;"Um, I have @@<<if $player.boobs>4>>@@.player;double D@@<<elseif $player.boobs is 4>>@@.player;C@@<<elseif $player.boobs is 3>>@@.player;B@@<<else>>@@.player;A@@<</if>> @@.player;cups,"@@ you say, embarrassed.<<if $player.masculinity<25>> Your gaze flicks over to her chest, where her <<if $player.boobs<4>>much larger<<elseif $player.boobs<5>>slightly larger<<else>>own<</if>> breasts are displayed.<</if>> @@.female;"Do you know your band size?"@@ When you don't respond, she says, @@.female;"I'll take that as a no."@@ You catch her looking at you strangely. @@.player;"All of my bras are old,"@@ you lie. @@.player;"I might have outgrown my last one."@@ @@.female;"Don't worry. Once you've picked a bra, we can go to the changing room and I can get your size."@@\ <<else>>\ @@.female;"Is this a gift for a sister or a girlfriend?"@@ @@.player;"Yeah,"@@ you say, grateful for the out. @@.player;"My girlfriend."@@ @@.female;"And this is the right size?"@@ @@.player;"Yeah. She has @@<<if $player.boobs>4>>@@.player;double D@@<<elseif $player.boobs is 4>>@@.player;C@@<<elseif $player.boobs is 3>>@@.player;B@@<<else>>@@.player;A@@<</if>> @@.player;cups."@@ @@.female;"What about her band size?"@@ @@.player;"Uh..."@@ @@.female;"I don't want you to buy something that won't fit. Why don't you ask her for her size, and then let me know."@@ @@.thought;Is that how far it is around my chest? I don't know that!@@<<if $scenes.witch.bra>>@@.thought; I don't want to ask <<print $witch.firstname>> to measure it either.@@<<else>>@@.thought; I could ask <<print $girlfriend.firstname>> to measure it, but there's no good place to do that in a mall.@@<</if>> @@.player;"Can't I just take it into the changing room and see if it's not the right size?"@@ @@.female;"Why would you...Oh!"@@ You blush, cursing yourself for slipping up. Lowering her voice, she says, @@.female;"Don't be embarrassed, this is more common than you think. Pick a bra and then I'll help you try it on in the changing room."@@ You nod nervously, embarrassed at having your secret discovered, but also excited to be alone with a cute girl.\ <<set $friends.suspicion to $friends.suspicion+2>>\ <</if>> [[Pick a black bra|Mall Bra ChangingRoom][$braBought to "black"]] [[Pick a blue bra|Mall Bra ChangingRoom][$braBought to "blue"]] [[Pick a green bra|Mall Bra ChangingRoom][$braBought to "green"]] [[Pick a pink bra|Mall Bra ChangingRoom][$braBought to "pink"]] [[Pick a purple bra|Mall Bra ChangingRoom][$braBought to "purple"]] [[Pick a red bra|Mall Bra ChangingRoom][$braBought to "red"]] [[Pick a white bra|Mall Bra ChangingRoom][$braBought to "white"]] <<set $rightChar to null>>\ <<set $location to "mall">>\You pick out a <<print $braBought>> sports bra and then follow her into the changing room. The girl closes the door and turns to you. @@.female;"Can you take off your shirt?"@@ You gulp. <<if $temporarilyTransformed>>@@.thought;I look like a girl. She's not going to see anything that would give me away.@@<<else>>@@.thought;She already knows my secret.@@<</if>> Shyly, you remove your <<print $player.shirt.informalName>>, exposing your chest and <<if $player.boobs>=4>>large<<else>>modest<</if>> boobs. <<if $temporarilyTransformed>>She doesn't look fazed.<<else>>@@.female;"Wow! These are really developed!"@@ She studies your face and body, while you blush under her gaze. <<if $player.feminine>=14>>@@.female;"Your transition's going so well. If I didn't know, I might think you were a girl!"@@<<else>>@@.female;"You're going to look so pretty once you transition."@@<</if>><</if>> She takes a tape measure, and wraps it around your chest, just under your boobs. She does a couple more measurements, but you're not paying attention to what's being measured. You're more concerned with not becoming aroused as she touches your chest and your breasts. She's so close, but her touch remains professional.<<if $temporarilyTransformed>> You get the impression that she's used to this, and doesn't see this as anything out of the ordinary.<</if>> @@.female;"That's actually the right size for you,"@@ she finally tells you. @@.female;"Do you want to wear it out?"@@ @@.player;"Uh, sure."@@ @@.female;"Okay. Just stop by the register when you're done and I'll ring you up."@@ And then she's gone, leaving you alone in the changing room with the bra. [[Put it on|Mall Bra Wear]] <<increaseArousal 5>><<set $beforeSexClothes.shirt to $player.shirt>><<set $player.shirt to null>>\ <<set $location to "mall">>\You pick up the bra. It's just a simple piece of clothing, but it feels so significant in your hands. <<if $player.isWearingPanties is true>>@@.thought;I'm already wearing panties. And now I'm going to be wearing a bra too.@@<</if>> You can hear someone getting changed in the room next to yours. You wonder if she's trying on a bra as well. @@.thought;We'll both be wearing the same thing under our shirts. No, focus!@@ You pick up the bra, and close your eyes, trying to recall <<print $girlfriend.firstname>> putting her bra back on after sex. An image comes to mind, but you dismiss it. @@.thought;This one doesn't have a clasp. So do I just pull it over my head or what?@@ You decide to try. It feels weird and scary, and you feel foolish and feminine as you pull the bra over your head, but you're grateful that you at least don't have to deal with a clasp. Finally, you get it on and look in the [[mirror|Mall Bra Mirror]] <<if $braBought is "black">>\ <<set _bra to setup.sportsBraBlack>>\ <<elseif $braBought is "blue">>\ <<set _bra to setup.sportsBraBlue>>\ <<elseif $braBought is "green">>\ <<set _bra to setup.sportsBraGreen>>\ <<elseif $braBought is "pink">>\ <<set _bra to setup.sportsBraPink>>\ <<elseif $braBought is "purple">>\ <<set _bra to setup.sportsBraPurple>>\ <<elseif $braBought is "red">>\ <<set _bra to setup.sportsBraRed>>\ <<else>>\ <<set _bra to setup.sportsBraWhite>>\ <</if>>\ <<set $clothesInventory.bra.push(_bra)>>\ <<set $player.hasBra to true>>\ <<set $player.bra to _bra>>\ <<set $location to "mall">>\<<if $player.bra.properName is "Black Sports Bra">><<set _braColor to "black">><<elseif $player.bra.properName is "Blue Sports Bra">><<set _braColor to "blue">><<elseif $player.bra.properName is "Green Sports Bra">><<set _braColor to "green">><<elseif $player.bra.properName is "Pink Sports Bra">><<set _braColor to "pink">><<elseif $player.bra.properName is "Purple Sports Bra">><<set _braColor to "purple">><<elseif $player.bra.properName is "Red Sports Bra">><<set _braColor to "red">><<elseif $player.bra.properName is "White Sports Bra">><<set _braColor to "white">><</if>>\ <<if $player.underwear.properName is "Plain White Panties">><<set _underwearColorLowercase to "white">><<elseif $player.underwear.properName is "Blue French Cut Panties">><<set _underwearColorLowercase to "blue">><<elseif $player.underwear.properName is "Lacy Purple Panties" or $player.underwear.properName is "Purple Hipster Panties">><<set _underwearColorLowercase to "purple">><<elseif $player.underwear.properName is "Black Bikini Bottoms" or $player.underwear.properName is "Lacy Black Boyshorts">><<set _underwearColorLowercase to "black">><<elseif $player.underwear.properName is "Forest Green Bikini-style Panties">><<set _underwearColorLowercase to "green">><<elseif $player.underwear.properName is "Grey Bikini Panties">><<set _underwearColorLowercase to "grey">><<else>><<set _underwearColorLowercase to "none">><</if>>\ <<if $temporarilyTransformed>>\ A scared girl looks back at you. It takes a second before it clicks that she's you. She has big, blue eyes, and a face that would be cute if she were able to relax. She's shirtless, and is only wearing a <<print _braColor>> bra that does a good job of covering her <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> tits. On her legs, she's wearing a baggy, ill-fitting pair of <<print $player.pants.informalName>>.\ <<if $player.isWearingPanties is true>> \ The waistband of a <<if _braColor is _underwearColorLowercase>>matching <</if>>pair of <<print $player.underwear.informalName>> peeks through. You blush and pull your <<print $player.pants.informalName>> up higher, but they immediately fall back down once you let go. @@.thought;Everyone will be able to see my panties. And can they see my bra?@@\ <<else>> @@.thought;Will anyone be able to see that I'm wearing a bra?@@\ <</if>> You put your <<print $beforeSexClothes.shirt.informalName>> back on, turn around, and look over your shoulder. @@.thought;Yeah, it's visible through my shirt.@@ For the first time, you're comforted by the thought of everyone seeing you as a girl. If a girl's bra strap shows through her shirt, it's normal. If people saw you as a guy, you'd be made fun of. Still, the thought of everyone seeing you walking around, wearing a bra<<if $player.isWearingPanties is true>> and panties<</if>> is humiliating.\ <<else>>\ <<if $player.face is 0>>A boy<<elseif $player.face is 1>>A feminine boy<<elseif $player.face is 2>>An androgynous person<<else>>A girl<</if>> with <<if $player.hair is 0>>short hair<<elseif $player.hair is 1>>a cute pixie cut<<elseif $player.hair is 2>>medium-length<<elseif $player.hair is 5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>><<if $player.hair>=2>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.face>=3>>e<</if>><<elseif $player.face>=3>>brunette<<else>>brown<</if>> hair<</if>> and a scared expression on <<if $player.face>=3>>her<<else>>his<</if>> face looks back at you. <<if $player.face>=3>>She's<<else>>He's<</if>> shirtless, and is only wearing by a <<print _braColor>> bra that does a good job of covering <<if $player.face>=3>>her<<else>>his<</if>> <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> tits. <<if $player.face>=3>>On her legs, she's<<else>>On his legs, he's<</if>> wearing a pair of <<print $player.pants.informalName>>.\ <<if $player.isWearingPanties is true>> \ The waistband of a <<if _braColor is _underwearColorLowercase>>matching <</if>>pair of <<print $player.underwear.informalName>> peeks through. You blush and pull your <<print $player.pants.informalName>> up higher. @@.thought;I hope no one can see my panties. And can they see my bra?@@\ <<else>> @@.thought;Will anyone be able to see that I'm wearing a bra?@@\ <</if>> You put your <<print $beforeSexClothes.shirt.informalName>> back on, turn around, and look over your shoulder. @@.thought;Yeah, it's visible through my shirt.@@ Your stomach drops. You're going to walk out of here, surrounded by people you know, wearing a bra<<if $player.isWearingPanties is true>> and panties<</if>>. The salesgirl was cool, but you don't know if anyone else will be. @@.thought;Fuck it. I'll just buy the bra at the register.@@\ <</if>> [[Head out|Mall Bra Finish]] <<set $location to "mall">>\<<set $player.shirt to $beforeSexClothes.shirt>>You walk out nervously, <<if $temporarilyTransformed>>trying not to think about the bra that now sits on your chest<<else>>clutching the bra<</if>>. The girl who helped you waves you over and you step up to the counter. <<if $temporarilyTransformed>>There are a couple of customers in the store but none of them give you a second look. You don't know whether to be comforted or terrified by that.<<else>>There are a couple of customers in the store, and it feels like their eyes are locked on you.<</if>> You give her your card, and she gives it back to you, telling you to have a nice day. <<if not $temporarilyTransformed>>She lowers her voice and wishes you luck.<<else>>She puts the bra into a bag, and you take it, relieved to not have to carry a bra around the mall. That would be embarrassing.<</if>> @@.thought;I did it. I bought a bra.@@ [[Walk out|Mall]] <<set $location to "mall">>\You walk in, and look around. Women of all ages are walking around, looking at different bras and panties. Some of them have brought boyfriends with them, <<if $player.feminine>=14>>but they're not giving you a second look.<<else>>and they're looking at you curiously.<</if>> @@.female;"Now, what are you looking for?"@@ @@.player;"A bra,"@@ you answer. @@.player;"I have a sports bra but I'm looking for one for, uh..."@@ @@.female;"Everyday wear?"@@ You nod. @@.female;"How about an underwire bra?"@@ she asks, leading you across the store. @@.player;"Uh, sure,"@@ you say. @@.player;"How about this white one?"@@ you ask, indicating it. @@.thought;My dress shirt is white, so this is going to be hard for anyone to see.@@ <<if $scenes.girlfriend.salesgirlHelpedWithBra>>@@.female;"And you're a B cup, right?"@@ @@.thought;Why would she say that? Oh wait, she's the salesgirl who helped me before!@@ @@.player;"I'm sorry. I didn't recognize you. Uh, I think my boobs have grown, and now I'm a C cup."@@<<else>>@@.female;"And what's your size?"@@ @@.player;"Size?"@@ you ask, confused. @@.player;"Oh. I'm a C cup."@@<</if>> @@.female;"Okay. I'll just grab a couple bras, and then we can measure you."@@ [[Follow her into the changing room|Mall WomensLingerie Bra Measure]] <<setUpSexScene>>\ <<set $location to "mall">>\You follow her into the changing room, still not quite believing that you're in this situation: in a store that sells womens underwear, about to be measured for a bra. @@.female;"Okay. Take off your top and your bra."@@ You look at her quizzically, but she just shrugs. @@.female;"There's nothing to worry about. I've seen it all."@@ @@.thought;I doubt that@@ you think, but you still take off your <<print $beforeSexClothes.shirt.informalName>> <<if $player.bra>>and your <<print $player.bra.informalName>>,<<else>>and<</if>> leaving you standing topless. @@.female;"Okay,"@@ she says, holding up a tape measure. @@.female;"Now I'm just going to measure you."@@ She presses the tape measure to your back and then wraps it around your chest, just under your boobs. You can't do anything but stand there as she touches you. Her touch is professional, and you know that she must measure dozens of women every day, but you still feel vulnerable, standing there like this while she's fully clothed. She removes the tape measure, and you reach for your clothes. @@.female;"Not so fast. I'm not done measuring."@@ You sigh and stand there while she continues measuring you. This time, her tape measure goes over your boobs, and you can't help but shiver a little. @@.female;"All done!"@@ she says, finally stepping away and showing you one of the bras she's holding. @@.female;"Do you want to wear this out?"@@ [[Yes|Mall WomensLingerie Bra Wear]] <<link "No" "Mall WomensLingerie Bra Buy">><<finishSexScene>><</link>> <<set $scenes.boughtUnderwireBra to true>>\ <<set $player.shirt to null>><<set $player.bra to null>>\ <<set $clothesInventory.bra.push(setup.whiteUnderwire)>>\ <<set $player.hasBra to true>>\ <<set $location to "mall">>\@@.player;"Sure, I'll wear it out,"@@ you say. <<if $player.feminine<18>>She just stands there. @@.player;"Uhh..."@@ @@.female;"I don't think you've worn many bras, have you?"@@ @@.player;"Uh, no,"@@ you admit. @@.female;"It's nothing to be ashamed of. Good for you for coming in here! It's not easy."@@ @@.player;"Uhh..."@@ @@.female;"And if you ever come back here, just find me and I'll be happy to help you out again."@@ @@.thought;Does she think I'm transitioning?@@ Before you can correct her, she steps back in front of you, still holding the bra. @@.female;"Okay, you're going to want to put it on backwards,"@@ she says, putting it up to your chest. @@.female;"Then, do the clasp."@@ You fasten the bra. @@.female;"Now, turn it around."@@ You do so. @@.female;"And then, you just have to put your boobs in the cups,"@@ she says, reaching into your bra and doing it for you. You feel small and weak as she moves your boobs. The fact that you're just standing there in a bra--your bra--doesn't help. @@.female;"Great! Now you can do it by yourself. Come see me by the register when you're done."@@<<else>>@@.female;"Okay, come see me by the register when you're done,"@@ she says, before leaving. @@.thought;She's being really nice about all this. She hasn't even said anything embarrassing. Wait. Does she think I'm a girl?@@ You stare at the bra she left in the changing room. @@.thought;Okay, now I have to put this on. Why did she have to go? I don't know how to do this!@@ You poke your head out, but you can't see her. @@.thought;Okay, <<print $girlfriend.firstname>> has put on a bra in front of me before. I just have to do what she did.@@ You pick it up, feeling a little uncomfortable to be holding such a feminine piece of clothing. @@.thought;Okay, focus. I remember that she put it on backwards.@@ You turn the bra around and put it up to your chest so the cups are behind you. @@.thought;Now I have to clasp it shut.@@ It takes a couple tries before you're able to fasten it. @@.thought;I need more practice. Which I guess I'm going to get.@@ Next, you rotate it around and take a look in the mirror. @@.thought;This doesn't look right. My boobs aren't all the way in.@@ You reach into the bra cups and pull your boobs forward. @@.thought;I think I did it!@@ you think, taking a moment to admire your work in the mirror. With your new bra--//your// bra--and your boobs, your chest looks fully female.<</if>> <<link "Pay for the bra" "Mall WomensLingerie Bra Buy">><<finishSexScene>><<set $player.bra to setup.whiteUnderwire>><</link>>\ <<set $player.bra to setup.whiteUnderwire>>\ <<set $location to "mall">>\<<if visited("Mall WomensLingerie Bra Wear")>>You put your <<print $player.shirt.informalName>> back on and walk outside, looking around to see if anyone noticed the new bra that you're now wearing.<<else>>You walk outside, awkwardly holding your new bra behind your back so nobody can see it. You don't think you're doing a very good job, but nobody says anything.<</if>> You step into line, realizing that you're standing behind <<if $player.masculinity<0>>other <</if>>women who may have bought the same type of bra that you did. @@.thought;This is so embarrassing. I just hope this line moves quickly.@@ Luckily, it does, and you step up to the register. The salesgirl who helped you rings you up, and you swipe your parent's credit card. @@.female;"Come back soon!"@@ she tells you with a smile. @@.player;"I will!"@@ you say automatically, before you realize what you just said. @@.thought;Maybe I actually will come back. It could have gone a lot worse. She was so helpful, and nobody said anything. I was treated just like @@<<if $player.feminine>=18>>@@.thought;any other girl@@<<else>>@@.thought;any other customer@@<</if>> @@.thought;who wanted to buy a bra.@@ [[You leave the shop in high spirits|Mall]] <<set $player.confidence to $player.confidence+10>>\ <<set $location to "mall">>\<<if $player.height<=1>>\ <<set _bandsize to 36>>\ <<elseif $player.height>=4>>\ <<set _bandsize to 32>>\ <<else>>\ <<set _bandsize to 34>>\ <</if>>\ @@.female;"Do you know your size?"@@ the girl asks once you're in the bras section. <<if $clothesInventory.bra.length>=1>>@@.thought;I think I actually know this. @@<<if $clothesInventory.bra.length>1>>@@.thought;The last time@@<<else>>@@.thought;When@@<</if>> @@.thought;I bought a bra, my band size was <<print _bandsize>>, and I'm @@<<if $player.boobs>=5>>@@.thought;a DD@@<<elseif $player.boobs is 4>>@@.thought;a C@@<<elseif $player.boobs is 3>>@@.thought;a B@@<<else>>@@.thought;an A@@<</if>> @@.thought;cup now.@@ @@.player;"I'm a <<print _bandsize>>@@<<if $player.boobs>=5>>@@.player;DD."@@<<elseif $player.boobs is 4>>@@.player;C."@@<<elseif $player.boobs is 3>>@@.player;B."@@<<else>>@@.player;A."@@<</if>> The <<if $player.masculinity<=0>>other <</if>>girls look impressed that you know your size. @@.female;"Great! All of our bras come in that size! Do you know which ones you want to try on?"@@<<else>>@@.player;"Uh, no,"@@ you admit. <<if visited("Girlfriend Trans Meeting Upset")>>The salesgirl looks confused at that. <</if>>@@.female;"Don't worry. I can help you find the right size."@@ She takes a step back and eyes your chest. @@.female;"You look like a @@<<if $player.boobs>=5>>@@.female;DD@@<<elseif $player.boobs is 4>>@@.female;C@@<<elseif $player.boobs is 3>>@@.female;B@@<<elseif $player.boobs is 2>>@@.female;A@@<<else>>@@.female;AA@@<</if>> @@.female;cup to me. If you can pick out some bras you'd like, I'll get some in different sizes for you to try on."@@<</if>> You're taken aback. @@.player;"I don't know which bras I'd like, or what I should be looking for."@@ As soon as you say that, the <<if $player.masculinity<=0>>other<<else>>three<</if>> girls descend into the bras section, looking through the racks, with each of them dumping a handful of bras into your arms. @@.thought;I'm glad I went bra shopping with girls@@ you think to yourself. @@.thought;I'd have no idea what to get if I was by myself.@@ [[Go to the changing room|VivianasSecret Trans Bras ChangingRoom]] <<set $location to "mall">>\You walk into the changing room, only to be surprised when <<print $girlfriend.firstname>>, Amy, and Skye all pile in after you. @@.female;"I hope you don't mind,"@@ Skye says. @@.female;"We can give you advice about what fits and what looks good on you."@@ @@.player;"I guess that makes sense,"@@ you say. The girls look at you, waiting for you to remove your shirt. @@.thought;It feels so weird undressing in front of these girls, especially when they're fully clothed. But I need their advice, so I should get this over with.@@ You pull your shirt over your head, revealing your <<if $player.bra>><<print $player.bra.informalName>>. You unhook that as well.<<else>>bare chest.<</if>> You never used to be embarrassed at being topless, but now you are<<if $player.boobs>=2>>. It's probably because you have actual boobs now, but maybe<<else>>, which is weird since you don't have any boobs. Maybe<</if>> some part of you is starting to think like a girl. [[Eager to cover up, you grab the first bra|VivianasSecret Trans Bras ChangingRoom FirstBra]] <<setUpSexScene>><<set $player.shirt to null>><<set $player.bra to null>>\ <<set $location to "mall">>\<<if $player.height<=1>>\ <<set _bandsize to 36>>\ <<elseif $player.height>=4>>\ <<set _bandsize to 32>>\ <<else>>\ <<set _bandsize to 34>>\ <</if>>\ You grab the first bra, a black underwire bra, \ <<if $clothesInventory.bra.length>=2>>\ put it on backwards, hook it, and turn it around. @@.female;"You're good at that, <<print $player.firstname>>!"@@ Amy says. You blush, embarrassed at having revealed yourself as a frequent bra-wearer to these popular girls. Then again, they already know that you're trans so you doubt they're too surprised.\ <<else>>\ and struggle to put it on. @@.female;"Let me help,"@@ Amy says. @@.girlfriend;"No,"@@ <<print $girlfriend.firstname>> cuts in. @@.girlfriend;"She'll have to wear bras from now on, so she needs to know how to do it."@@ Turning to you, she says, @@.girlfriend;"Put it on backwards, hook it, and then turn it around."@@ You do as she says.\ <</if>>\ <<if $player.boobs>=2>> @@.female;"Let me get your boobs in the cups,"@@ Amy says. Before you can say anything, she grabs a hold of your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs and lifted them into the cups. @@.female;"Oh, they're real!"@@ she says in surprise. @@.player;"Of course they're real!"@@ @@.female;"I didn't think you would have had time to grow boobs this soon,"@@ Amy says. Then, realizing that she's still feeling you up, she awkwardly drops her hands to her sides, blushing furiously. You let out a sigh of relief, glad that she's no longer asking questions about how you grew boobs so fast, but also a little disappointed to no longer have your boobs held by a hot girl.\ <</if>> @@.girlfriend;"Anyway, I like that bra,"@@ <<print $girlfriend.firstname>> says. @@.female;"Me too,"@@ Skye says. @@.female;"It's simple but classy, and you'd look hot with a black pair of panties."@@\ <<if $clothesInventory.bra.length is 0>> @@.girlfriend;"That bra's band size is...<<print _bandsize>>. It fits, so I think it's the right size for you."@@\ <</if>> [[Keep trying on bras|VivianasSecret Trans Bras ChangingRoom FinishBras]] <<set $player.bra to setup.blackUnderwire>>\ <<set $braIndex to 1>>\ <<set $location to "mall">>\<<if $braIndex is 1>><<set $player.bra to setup.greenUnderwire>><<elseif $braIndex is 2>><<set $player.bra to setup.pinkLace>><<elseif $braIndex is 3>><<set $player.bra to setup.yellowLace>><<else>><<set $player.bra to setup.sportsBraRed>><</if>>\ <<if $braIndex>1>>[[Previous|VivianasSecret Trans Bras ChangingRoom FinishBras][$braIndex to $braIndex-1]] <</if>><<if $braIndex<3 or ($braIndex is 4 and $clothesInventory.bra.length is 0)>>[[Next|VivianasSecret Trans Bras ChangingRoom FinishBras][$braIndex to $braIndex+1]]<<else>>[[Next|VivianasSecret Trans Bras ChangingRoom PickBras]]<</if>> <<set $location to "mall">>\<<hasClothingItem "Black Underwire Bra" "bra">><<set _hasBlackUnderwire to $hasClothingItem>>\ <<hasClothingItem "Green Underwire Bra" "bra">><<set _hasGreenUnderwire to $hasClothingItem>>\ <<hasClothingItem "Pink Lace Bra" "bra">><<set _hasPinkLace to $hasClothingItem>>\ <<hasClothingItem "Yellow Lace Bra" "bra">><<set _hasYellowLace to $hasClothingItem>>\ <<hasClothingItem "Sports" "bra">><<set _hasSportsBra to $hasClothingItem>>\ You breathe a sigh of relief when you finally get through all the bras. It felt nice getting a stream of compliments from these girls, but it also made you feel feminine, which is a feeling you don't see going away any time soon. Besides, you felt exposed standing in front of everyone without a shirt on. @@.female;"Great! Which ones did you like?"@@ <<if not _hasBlackUnderwire>> <<link "The black underwire bra" "VivianasSecret Trans Bras ChangingRoom PickBras">><<set $clothesInventory.bra.push(setup.blackUnderwire)>><</link>>\ <</if>>\ <<if not _hasGreenUnderwire>> <<link "The green underwire bra" "VivianasSecret Trans Bras ChangingRoom PickBras">><<set $clothesInventory.bra.push(setup.greenUnderwire)>><</link>>\ <</if>>\ <<if not _hasPinkLace>> <<link "The pink lace bra" "VivianasSecret Trans Bras ChangingRoom PickBras">><<set $clothesInventory.bra.push(setup.pinkLace)>><</link>>\ <</if>>\ <<if not _hasYellowLace>> <<link "The yellow lace bra" "VivianasSecret Trans Bras ChangingRoom PickBras">><<set $clothesInventory.bra.push(setup.yellowLace)>><</link>>\ <</if>>\ <<if not _hasSportsBra>> <<link "The sports bra" "VivianasSecret Trans Bras ChangingRoom PickBras">><<set $clothesInventory.bra.push(setup.sportsBraRed)>><</link>>\ <</if>> <<if not _hasSportsBra>>\ ==Finished== (need a sports bra)\ <<elseif not _hasBlackUnderwire and not _hasGreenUnderwire and not _hasPinkLace and not _hasYellowLace>>\ ==Finished== (need more bras)\ <<else>>\ <<link "That's all" "VivianasSecret Trans Bikini">><<set $player.hasBra to true>><</link>>\ <</if>> <<unset $hasClothingItem>>\ <<set $location to "mall">>\You pick out the bras that you want, and the girls nod. @@.player;"So what's next?"@@ you ask. @@.player;"Panties?"@@ @@.female;"No,"@@ Skye says. @@.female;"You need a bikini for gym class."@@ @@.player;"That's right,"@@ you say, groaning. You had forgotten about gym class. You can't imagine having to swim in a bikini with cis girls, but you know Coach, and you know that he won't accept any excuse to get out of his class. @@.girlfriend;"Okay, let's find <<print $player.firstname>> some bikinis,"@@ <<print $girlfriend.firstname>> says. You put your clothes back on and then walk out of the changing room over to the bikinis section. This time, you take a more active role in picking out a bikini, glancing over the options, picking out swimsuits you think would be cute. @@.female;"Oh, you found one?"@@ Skye asks as you hold up a pink bikini. @@.female;"Great! I found one for you too!"@@ she says, showing you a black bikini. @@.female;"You can try both on and let me know which one you like more."@@ You're about to protest that you //hadn't// picked out the pink bikini yet. You were just holding it up. And pink is such a girly color that you don't know if you can see yourself wearing it in public. But Skye is already headed towards the changing rooms, and you have to hurry to keep up with her. [[Follow her into the changing rooms|VivianasSecret Trans Bikini ChangingRoom]] <<unset $braIndex>>\ <<finishSexScene>>\ <<set $location to "mall">>\@@.player;"Uh, I was wondering if I could just change by myself?"@@ you ask Skye when you get to the changing rooms. The last thing you want is for her and Amy to discover you have a pussy, and have to answer all of their questions. @@.female;"Why? Oh!"@@ she says, glancing towards your crotch. @@.female;"Sure."@@ You blush, embarrassed by the realization that she forgot you had a dick for a moment. @@.thought;And I don't even have a dick anymore!@@ @@.girlfriend;"Do you mind if I come in with you?"@@ <<print $girlfriend.firstname>> asks. @@.player;"Sure,"@@ you say, glad to have her company. <<print $girlfriend.firstname>> walks in after you and shuts the door behind her. @@.girlfriend;"Okay, what did you pick? Oh, a black bikini? @@<<if $scenes.girlfriend.wentToBeach or $player.trimmedPubicHair>>@@.girlfriend;But you already have that."@@ @@.player;"I know. Skye picked it out for me."@@ @@.girlfriend;"Well, go ahead and try it on. I'm sure it will look cute."@@<<else>>@@.girlfriend;I bet that will look cute on you."@@<</if>> [[Try it on|VivianasSecret Trans Bikini Black]] <<set $location to "mall">>\You strip off your <<print $player.pants.informalName>><<if $player.shirt is not null>> and <<print $player.shirt.informalName>><</if>>. Next, you take off your <<print $player.underwear.informalName>><<if $player.bra>> and <<print $player.bra.informalName>><</if>>, leaving you standing there fully naked in front of <<print $girlfriend.firstname>>. You blush as you feel her eyes on your naked body. @@.girlfriend;"Cute. Let's get you into your bikini."@@ You quickly step into the bikini bottom<<if $player.trimmedPubicHair>> and tie it.<<else>>, and <<print $girlfriend.firstname>> ties it for you.<</if>> Next is your top. <<if $player.boobs>=2>>You put your boobs into the cups<<else>>You put it over your chest<</if>>, <<if $player.trimmedPubicHair>>and tie the top behind you, just like <<print $girlfriend.firstname>> showed you when you went to the beach. @@.girlfriend;"You're getting good at that, <<print $player.firstname>>!"@@ You blush at that compliment, but a part of you is proud. <<print $girlfriend.firstname>><<else>>but struggle to get it tied. Trying to put it on like you would with a bra isn't working. @@.girlfriend;"See the straps at the top of each cup? Tie them behind your neck."@@ You do as she says, and succeed in getting it tied. @@.girlfriend;"Great!"@@ She<</if>> takes a step back and looks you over. @@.girlfriend;"You look cute! Let's go show the girls."@@ [[And with that, she pushes you out of the changing room|VivianasSecret Trans Bikini ShowOff]] <<setUpSexScene>><<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to setup.bikiniBottoms>><<set $player.bra to setup.bikiniTop>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "mall">>\You don't have time to react before you're ushered out into the main changing room. Amy and Skye are waiting for you, and their eyes immediately go wide when they see you in your bikini. Behind them, <<if $player.masculinity<=0>>other <</if>>girls are trying on bras and panties. You feel so exposed, standing out in the open like this. You know that girls will go to the beach wearing this little clothing, but you feel so exposed. Nobody else reacts to your presence, however. @@.girlfriend;"Doesn't she look hot?"@@ @@.female;"Yeah, she does!"@@ Amy says. @@.female;"You look so flat! I don't even see a bulge!"@@ Skye remarks. @@.player;"Uh yeah,"@@ you say, blushing. @@.player;"I, uh, tucked."@@ She seems to accept that explanation, and her attention turns to admiring how the bikini looks on your body. @@.female;"It makes your butt look great!"@@ she says. @@.female;"I'd like it more if it was in a more exciting color,"@@ Amy says. <<if $scenes.girlfriend.bikiniToBeach>>\ @@.girlfriend;"I agree. She already has a black bikini. Why don't you go try on the pink one?"@@\ <<else>>\ @@.girlfriend;"I think it looks good, but I want to see how you'd look in the pink one."@@\ <</if>> [[Go try on the pink bikini|VivianasSecret Trans Bikini Pink]] <<set $location to "mall">>\You and <<print $girlfriend.firstname>> go back into the changing room<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. You strip off the black bikini and put the pink one on<<if $scenes.girlfriend.bikiniToBeach>>, tying it closed like a pro.<<else>>. This time, you're able to tie it without <<print $girlfriend.firstname>>'s help.<</if>> Once you're done, you walk back out and show off your bikini to the <<if $player.masculinity<=0>>other <</if>>girls. @@.female;"I love it!"@@ Amy gushes. @@.female;"You look so feminine."@@ @@.girlfriend;"I think you should get this one,"@@ <<print $girlfriend.firstname>> says. <<if $scenes.girlfriend.wentToBeach>>@@.girlfriend;"Then when you go to the beach, it won't feel like you're putting on the same bikini you always do.@@<<else>>@@.girlfriend;I like this color a lot better.@@<</if>> @@.girlfriend;And you look so cute in it."@@ @@.female;"I don't know, I like the black better,"@@ Skye says. @@.female;"You'll look so sexy for all the boys."@@ Your eyes widen at that. You had forgotten that you weren't just trying on bikinis for these three girls, you're buying the bikini that you'll wear during swimming. And everyone will see you in it, including the boys. @@.thought;Despite what Skye said, I think I'd rather have the black. The pink is just so...girly. @@<<if $scenes.girlfriend.wentToBeach>>@@.thought;But <<print $girlfriend.firstname>> is right. Maybe I do want some variety.@@<<else>>@@.thought;But I'm already going to be wearing a bikini. How much girlier can I be?@@<</if>> [[Get the pink one|VivianasSecret Trans Bikini BuyPink]] [[Get the black one|VivianasSecret Trans Bikini BuyBlack]] <<set $player.underwear to setup.pinkBikiniBottoms>>\ <<set $player.bra to setup.pinkBikiniTop>>\ <<set $location to "mall">>\@@.player;"I'll get the pink one,"@@ you announce. <<print $girlfriend.firstname>> and Amy look happy to hear that. @@.player;"So...panties next?"@@ you ask, changing the subject to stop yourself from imagining wearing the pink bikini in front of Coach and your whole gym class. @@.girlfriend;"Yeah!"@@ <<print $girlfriend.firstname>> says. You go back to the changing room, put your clothes back on and then head out into the main store area. Once again, the girls descend onto the panties section. Each one picks out a different pair of underwear and then hands it to you. [[Go back into the changing room|VivianasSecret Trans Panties]] <<set $player.bikiniBottoms to setup.pinkBikiniBottoms>><<set $player.bikiniTop to setup.pinkBikiniTop>>\ <<finishSexScene>>\ <<set $location to "mall">>\@@.player;"I'll get the black one,"@@ you announce. Skye looks happy to hear that. @@.player;"So...panties next?"@@ you ask, changing the subject to stop yourself from imagining wearing the black bikini in front of Coach and your whole gym class. @@.girlfriend;"Yeah!"@@ <<print $girlfriend.firstname>> says. You go back to the changing room, put your clothes back on and then head out into the main store area. Once again, the girls descend onto the panties section. Each one picks out a different pair of underwear and then hands it to you. [[Go back into the changing room|VivianasSecret Trans Panties]] <<set $player.bikiniBottoms to setup.bikiniBottoms>><<set $player.bikiniTop to setup.bikiniTop>>\ <<finishSexScene>>\ <<set $location to "mall">>\<<hasClothingItem "Black Underwire Bra" "bra">>\ Once again, you and <<print $girlfriend.firstname>> walk into the changing room, leaving Amy and Skye waiting outside. Feeling a little more comfortable being naked in front of <<print $girlfriend.firstname>>, you quickly strip off your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>>. Next, you grab the black bikini panties and slide them up your legs. Once you're done, <<print $girlfriend.firstname>> opens the door, and you walk out to Amy and Skye. @@.female;"Lift up your shirt a little. I want to see how the panties look on you."@@ Feeling completely emasculated, you do so. @@.female;"I like them! Black is such a sexy color!"@@ Skye says. <<if $hasClothingItem>>@@.female;"They'll look so great if you wear them with that black underwire bra you got!"@@<<else>>@@.female;"It's too bad you didn't get that black underwire bra. These panties would go great with it!"@@<</if>> Amy says. You look down at the panties. <<if $player.legs>=3>>They look so sexy and so //right// on your hairless legs.<<else>>They //would// look sexy, but your hairy legs spoil the illusion.<</if>> [[Try on the next pair|VivianasSecret Trans Panties Grey]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.underwear to setup.blackBikiniPanties>>\ <<unset $hasClothingItem>>\ <<set $location to "mall">>\You go back into the changing room and take off the black panties. <<print $girlfriend.firstname>> hands you a pair of grey bikini panties, and you step into them. @@.girlfriend;"Let's go show them! I'm sure they'll love them on you!"@@ Nodding, you step out of the changing room in just your panties<<if $player.shirt is not null>> and your <<print $player.shirt.informalName>><</if>> and look for Amy and Skye. They're not there. @@.girlfriend;"That's weird. Where did they go?"@@ @@.player;"Maybe they didn't want to shop for me,"@@ you say, your spirits sinking. You guess that you're grateful they helped as much as they did, but your brain can't help but think of reasons they ran off so suddenly. @@.girlfriend;"Well, screw them!"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"I think those panties look great on you!"@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say, smiling a little. @@.girlfriend;"Now let's go back in there. There's only one pair left."@@ [[Try it on|VivianasSecret Trans Panties Thong]] <<set $player.underwear to setup.greyBikiniPanties>>\ <<set $location to "mall">>\Trying to put the disappearance of Amy and Skye out of your mind, you walk back into the changing room, take off the grey panties, and wait for <<print $girlfriend.firstname>> to hand you the next pair. It's an orange thong. <<if $qbMallDateDay or $girlfriendMallDateDay>>You tried on a thong during your date at the mall, but that was just for <<if $qbMallDateDay>><<print $qb.firstname>><<else>><<print $girlfriend.firstname>><</if>>. You would be buying this thong...as part of your wardrobe. <<else>>You've never worn a thong before. <</if>>You hold it in your hands, wondering how that small, flimsy piece of material is supposed to be underwear. @@.girlfriend;"Just try it on. If you don't like it, you don't have to buy it."@@ Nodding at that, you step into the orange thong and pull it up your <<if $player.legs>=3>>smooth <</if>>legs. @@.girlfriend;"Okay, let's go outside!"@@ @@.player;"Wait, why? They left us."@@ @@.girlfriend;"They might be back. And you can check yourself out in the mirror."@@ [[Step outside|VivianasSecret Trans Panties ShowOff]] <<set $player.underwear to setup.orangeThong>>\ <<set $location to "mall">>\You walk outside, only to be greeted by the sight of Amy and Skye, each of whom are wearing nothing but a shirt and a skimpy thong. @@.player;"Where did you go? I thought you ditched us."@@ @@.female;"Sorry about that. We didn't get to finish our underwear shopping earlier so we decided to try on panties too,"@@ Amy says. @@.player;"Oh, good,"@@ you say, glad that they didn't feel so uncomfortable around you that they decided to leave without saying goodbye. However, you can't help but notice how Amy and Skye seem tense, as if they weren't expecting you to walk in on them modeling their new underwear. @@.player;"Well, it looks good on you,"@@ you say. It does. Amy and Skye's asses both look amazing in their thongs. In fact, before you <<if $player.masculinity<=0>>became a girl<<else>>got transformed<</if>>, being around a group of sexy girls in skimpy underwear was a fantasy of yours. You just didn't think that you'd be <<if $player.masculinity<=0>>one of them.<<else>>wearing the same skimpy underwear too.<</if>> @@.female;"Thanks! That thong looks really good on you too."@@ @@.girlfriend;"She's right. You should get it."@@ You look over your shoulder into the mirror and realize that she's right. The thong does a great job of highlighting your <<if $player.ass>=3>>large<<elseif $player.ass is 2>>round<<elseif $player.ass is 1>>pert<<else>>tight<</if>> ass. @@.thought;I just feel so exposed with it on.@@ [[So, which ones do you want to get?|VivianasSecret Trans Panties PickPanties]] <<print $girlfriend.firstname>> asks. <<set $location to "mall">>\<<hasClothingItem "Black Bikini Panties" "underwear">><<set _hasBlackPanties to $hasClothingItem>>\ <<hasClothingItem "Grey Bikini Panties" "underwear">><<set _hasGreyPanties to $hasClothingItem>>\ <<hasClothingItem "Orange Thong" "underwear">><<set _hasOrangeThong to $hasClothingItem>><<unset $hasClothingItem>>\ You think over the panties you tried on. Despite yourself, you can't help but feel disappointed that you're done already. @@.thought;Well, I'm not totally done. I still need a uniform. And I think they'll make me pick out dresses...Now, which panties do I want to get?@@ <<if not _hasBlackPanties>> <<link "The black bikini panties" "VivianasSecret Trans Panties PickPanties">><<set $clothesInventory.underwear.push(setup.blackBikiniPanties)>><</link>>\ <</if>>\ <<if not _hasGreyPanties>> <<link "The grey bikini panties" "VivianasSecret Trans Panties PickPanties">><<set $clothesInventory.underwear.push(setup.greyBikiniPanties)>><</link>>\ <</if>>\ <<if not _hasOrangeThong>> <<link "The orange thong" "VivianasSecret Trans Panties PickPanties">><<set $clothesInventory.underwear.push(setup.orangeThong)>><</link>>\ <</if>> <<if not _hasBlackPanties and not _hasGreyPanties and not _hasOrangeThong>>\ <<linkappend "Finish">> @@.player;"Okay, I'm done,"@@ you say. <<print $girlfriend.firstname>> looks disappointed. @@.girlfriend;"You spent all that time trying on panties, and you're not getting any?"@@ @@.player;"Well, uh, no. @@\ <<if $player.isWearingPanties>>\ @@.player;I already have panties."@@ @@.female;"Trust me, you're going to need to do laundry,"@@ Skye says. @@.female;"You should get more panties, just in case."@@\ <<else>>\ @@.player;"I don't need panties."@@ @@.female;"Do you want everyone seeing the outline of your boxers?"@@ Skye asks. @@.player;"Well, no."@@ @@.female;"Then you need panties."@@\ <</if>> @@.player;"Fine,"@@ you sigh.\ <</linkappend>>\ <<else>>\ [[That's all|VivianasSecret Trans Finish]]\ <</if>>\ <<set $location to "mall">>\@@.player;"I'm done,"@@ you say. The girls nod, pleased with your purchases. You breathe a sigh of relief as you get their seal of approval. You go back into the changing room, put on your <<print $beforeSexClothes.underwear.informalName>> and <<print $beforeSexClothes.pants.informalName>>, and walk back out, carrying all of your new purchases. Your heart races as you walk up to the female cashier and show her your bundle of feminine undergarments, but she just scans your card with a bored expression on her face. @@.player;"Can you give me a bag or something? I don't want to walk around carrying all this."@@ @@.female;"Sure,"@@ she says. She grabs a pink bag with the words ''Viviana's Secret'' prominently displayed, and puts your bras, panties, and bikini into them. @@.female;"Have a nice day,"@@ she says. [[Wait for Amy and Skye to buy their items, and walk back into the mall|Mall]] <<finishSexScene>>\ <<set $location to "mall">>\@@.player;"Actually, I don't think I want anything right now."@@ @@.female;"Okay,"@@ the girl says, looking surprised. @@.female;"Wait, did you say that //you// didn't want anything? I thought this was for your friend?"@@ @@.player;"Yeah, that's what I meant,"@@ you say, departing for the exit. [[Leave|Mall]] <<set $location to "mall">>\@@.player;"I think I'll get the <<print $player.panties>>."@@ @@.female;"Good choice,"@@ the girl says. You get the feeling she'd say that no matter what you chose. You follow her to the register, and she rings you up. You're shocked by how, well, normal everything is. If she realizes that you're buying it for yourself, she doesn't let on. You get the feeling that people are looking at you more than they would be if you were in a mens store, but you're not sure if you're just self-conscious. Regardless, nobody is laughing or pointing at you. @@.female;"Have a good day,"@@ she says, handing the panties to you. You thank her and put it in your backpack. She looks a bit confused as you do that, but you're gone before she can comment. @@.thought;Okay, now I just need to change.@@ You leave the store and spot a bathroom. You change quickly, and put the boxers into your backpack. <<if $player.hasWornPanties and $day is 28 and $timeOfDay is 2>>[[Head back to your dorm|Halloween Makeup Shuttle]]<<elseif $player.hasWornPanties>>[[Return to the the mall|Mall]]<<else>><<if $day is 28 and $timeOfDay is 2>><<set $tfRecoverPassage to "Halloween Makeup Shuttle">><<else>><<set $tfRecoverPassage to "Mall">><</if>><<link "You feel yourself start to change" TfPassagePicker>><<set $tfReason to "panties">><<set $tfCircumstances.location to "boys bathroom stall">><<set $tfCircumstances.locationType to "stall">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>><</if>> <<nobr>><<set $player.hasWornPanties to true>> <<set $player.isWearingPanties to true>> <<set $player.boughtPanties to true>> <<set $player.underwear to $player.panties>> <<set $clothesInventory.underwear.push($player.panties)>> <<set $location to "mall">><</nobr>>\<<if $player.canMasturbate>>Eager to get started,<<else>>Coming back to your room,<</if>> you close the blinds and strip off your clothes. Then, you lay back on the bed and open your favorite porn website. @@.thought;What's it going to be?@@ A thumbnail on the front page catches your attention. It's of a football player and a cute blonde cheerleader. It's one of your favorite videos, and you quickly click on it. //The quarterback and cheerleader are standing in the locker room, talking about the big game. Apparently, the quarterback threw several touchdowns in the last quarter and led the team to a comeback victory.// You start to rub yourself. The cheerleader looks so hot in her short skirt, \ <<if $player.homosexuality>=30>>\ and the quarterback is hot too, with his visible muscles and handsome face.\ <<else>>\ and her uniform top is so cute. \ <<if $realityChange or $scenes.trans.cheerleaderProgress>=4>>\ It's even cuter than the cheerleading top you have.\ <<elseif $scenes.trans.cheerleaderProgress is 3>>\ @@.thought;I hope I look as good when I get my cheerleader uniform.@@\ <<elseif $scenes.trans.cheerleaderProgress is -3>>\ Looking at it makes you feel sad you're no longer a cheerleader.\ <<else>>\ If you were on the cheerleading squad, you'd want one just like that.\ <</if>>\ <</if>> @@.thought;What?@@ you wonder, immediately moving your hand away from your pussy. @@.thought;Where did that thought come from?@@ //@@.female;"Why don't I make your day even more special?"@@ the cheerleader asks. The quarterback immediately pulls her in for a kiss, and their hands start exploring each other's bodies.// As the two of them make out, you find yourself getting into the video again. You go back to rubbing yourself, tracing your soft folds. //The quarterback takes the cheerleader's top off of her, but he leaves her skirt on, as if he wants a reminder that she's still a cheerleader. The cheerleader lowers his pants and takes his cock out. She gives him a wink and then sinks to her knees and gives his cock a long lick.// @@.thought;This is so hot!@@ you think as you continue to masturbate, rubbing yourself in little circles. When you used to watch this video, you pictured yourself as the manly quarterback getting his dick sucked. But as you continue to masturbate with your new vagina, you no longer feel manly. In fact, you can relate to the cheerleader much more than the quarterback. [[The video continues|Masturbate Alone Orgasm]] <<setUpSexScene>><<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\//The cheerleader is sucking the quarterback's dick in earnest now. She slides his thick, hard cock in and out of her mouth, expertly taking his length. As she sucks him, she undoes her bra and starts playing with her boobs.// <<if $player.boobs>=2>>You absent-mindedly move your free hand to your own boobs and start playing with them. The feeling of your boobs and pussy being played with at the same time starts to push you over the edge.<<elseif $player.boobs is 1>>You absent-mindedly move your free hand to your chest. You don't have real boobs, but your nipples are extremely sensitive.<<else>>You absent-mindedly move your free hand to your chest before you realize that you don't have boobs.<</if>> //The quarterback motions for the cheerleader to stand up and then bends her over a bench. She reaches up her skirt and lowers her thong. The quarterback strokes his dick a couple times and then lines up behind her. Slowly, he sinks his dick into her. She closes her eyes and moans as she's filled.// <<if $player.gotFuckedByCock>>@@.thought;That's so hot. I love it when his cock enters me for the first time.@@<<elseif $player.gotFucked>>@@.thought;She looks like she's enjoying it so much. I wonder if it would be different to get fucked by a real cock.@@<<else>>@@.thought;She looks like she's enjoying it so much. I wonder what it would be like for a cock to enter me.@@<</if>> As the quarterback starts to fuck the cheerleader, you pick up the pace. You've found your clit now, and it feels soooo good. A loud moan escapes your lips, and you idly wonder whether any of your neighbors heard you. You're enjoying it way too much to stop though. Your breathing becomes ragged, and a heat starts to build up in your body. You know that an orgasm's coming, and you can't wait. And then it happens. But it doesn't just last for a moment and then disappear, like your male orgasms and even some of your female orgasms. Instead, it stays for a while as your body tingles all over. And just when you thought that you were done, another equally pleasurable wave hits you and you sink into the bed and close your eyes, enjoying the post-orgasmic bliss. <<if $player.canMasturbate>>[[Recover|Masturbate Alone Finish]]<<else>>[[See if you transform|Masturbate Alone Finish]]<</if>> <<set $player.arousal to 0>>\ <<set $location to "dorm">>\<<if not $player.canMasturbate>>You hold your breath, waiting to see whether you transform. After a moment, you're sure that it's not going to happen. <<if $player.masculinity<0>>@@.thought;Why do I feel...disappointed?@@<<else>>@@.thought;Great! I'll have to remember to masturbate more.@@<</if>> <</if>>After you've recovered, you sit up in bed, a big smile on your face. You really needed that orgasm. @@.thought;This is so much better than masturbating as a guy.@@ <<link "Put your clothes back on and do something else" $currentPassage>><<finishSexScene>><</link>><<if not $player.canMasturbate>> ''You can now masturbate whenever you get horny''<</if>> <<set $player.canMasturbate to true>>\ <<set $location to "dorm">>\You've been feeling really stressed out lately, and you haven't had any release.<<if $scenes.showerMasturbate>> What you did in the shower didn't count.<</if>> Besides, you're really curious. You'd always heard that a female orgasm is way better than a male one. You're pretty sure that's not true. The orgasms you had when you had a dick were amazing. <<if $realityChange>><<print $witch.firstname>> isn't<<elseif $acceptedTrans>>Hazel isn't<<else>>Patrick and Marco aren't<</if>> in your room when you get back. @@.thought;Perfect.@@ You lock your door, plop down on the bed, and pull up your favorite porn site. @@.thought;What's it going to be?@@ A thumbnail on the front page catches your attention. It's a picture of two naked girls in the shower. You quickly click on it. In an instant, your <<if $player.pants.onepiece>><<print $player.pants.informalName>> is on the floor.<<else>><<print $player.pants.informalName>> are unbuttoned and down at your feet, and your shirt is on the floor.<</if>> You always masturbated naked. It would be so embarrassing to get jizz on your school uniform. @@.thought;Although I guess I don't have that problem anymore. Oh well, the clothes are already off.@@ That leaves you standing in only your <<if $player.bra>><<print $player.bra.informalName>> and <</if>><<print $player.underwear.informalName>>. <<if not $player.underwear.panties and not $player.bra>>For some reason, they feel //wrong// on your body. <</if>>They're quickly off as well, leaving you totally naked. Luckily, the blinds are closed. [[Watch the video|Masturbate Day 4 Watch]] <<setUpSexScene>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\//The video starts, and you find yourself transfixed by it. A short, perky blonde girl is taking a shower. Her right hand is between her legs, fingering her pussy. Her eyes are closed, and she's smiling.// Your right hand drifts between your legs, mirroring her. Except you can't bring yourself to finger your pussy yet. It does feel really good, though. In science class a couple years ago, you were supposed to learn about the female anatomy, but you hadn't paid attention. When you had sex with a girl, you didn't need to know what the different parts of her vagina were. All you felt you needed to know was where her pussy was, and that you were fucking it. //The blonde girl's partner has joined her in the shower. She's a tall brunette, with large, firm breasts and a mischievous smile. The blonde drops to her knees, and buries her face in the brunette's vagina, which is shown through a series of close ups.// As you rub your pussy, tracing its soft folds, you imagine the blonde girl licking it. You're sure it would be the best feeling ever. Tentatively, you slide your index finger inside your pussy, and give out an un-masculine sounding moan. You're wet. //The brunette is really getting into it, and her last moan occured at the same time as yours. She throws her head back and cries out as the blonde increases her pace.// [[You start to imagine yourself getting eaten out|Masturbate Day 4 Orgasm]] <<set $location to "dorm">>\As the brunette nears orgasm, you imagine yourself in your dorm shower, as this cute blonde eats you out. Without thinking, you stick your index finger deeper<<if not $player.gotFucked and not $player.gotFuckedByCock>>, and are met with immediate resistance. @@.thought;So I'm a virgin.@@ Quickly, your finger retreats to a shallower area. You don't feel like popping your own cherry.<<else>>, and are surprised that you don't find more resistance. @@.thought;Right. I'm not a virgin.@@<</if>> As you shift your finger around, it finds your clit, and you let out a moan, even louder than your last. You don't care though. It feels so good. //With a final cry, the brunette orgasms.// @@.thought;That must have felt so nice. I'd love to be her.@@ Wait, what? You don't want to be her. You're a guy! You just want to be eaten out by that blonde. //While you're struggling internally, the blonde and the brunette have switched places. The blonde seems to be in heaven as she enjoys the brunette's expert tongue. Sometime between shots, the shower has been switched off.// You're too busy to notice inconsistencies though. You're rubbing your clit, closing your eyes and shivering. Your body shifts back and forth on the bed, trying to get into the position to give you the most pleasure. A warm feeling envelops your body from head to toe. You're getting close to an orgasm. Part of you is scared to experience a female orgasm for the first time, but there's no way you're removing your finger. You're imagining yourself in the shower again, in the blonde's position, being eaten out by a cute brunette girl. And then the brunette is replaced by a black-haired guy. @@.thought;What?@@ But he's an expert at this, and you imagine yourself moaning as you enjoy his expert tongue. And then it happens. Your muscles clench, your head hits the pillow, and you squeal as the orgasm takes over your body. [[Recover|Masturbate Day 4 Recover]] <<set $location to "dorm">>\You smile and sink into the bed, lost in the post-orgasm bliss. It was amazing, definitely on par with any orgasm you had when you had a dick. You don't know if it was //better//, but maybe you weren't doing it right. @@.thought;Wait@@ you think, sitting up suddenly. The scene you were imagining when you climaxed plays in your head. You in the shower, getting your pussy licked. By a man. @@.thought;Why was it a man? I watched a lesbian video. I'm not gay!@@ @@.thought;Well, why does it matter if it was a man or a woman?@@ you try to rationalize. @@.thought;He was servicing //me//. If he was fucking me or I was sucking his dick, then it would be gay.@@ It's not very manly to get your pussy licked, but that's not your fault. Suddenly, you feel a draft on your naked skin. But how is that possible? The windows are shut, and you didn't change the thermostat. The draft gets more intense, and you realize that it's only affecting your body. It's like the heat that washed over you when you were about to orgasm, except this is ice cold. And it feels wrong. <<link "Continue" TfPassagePicker>><<set $tfReason to "masturbate">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to true>><</link>> <<set $player.arousal to 0>>\ <<set $tfPassageIntro to "Masturbate 2">>\ <<set $location to "dorm">>\You settle back into your bed and check the clock. <<if $day is 4>>You've still got some time before practice starts.<<else>>It's still pretty early.<</if>> @@.thought;I can watch that show that <<print $girlfriend.firstname>> was always talking about.@@ The show is disappointing. It's only the first episode, of course, but it's just another show about catty high school girls. Still, you manage to make it halfway through. You're saved from the rest of it when <<if $realityChange>><<print $witch.firstname>> walks in. She does a double take when she sees you. @@.witch;"Oh hi, <<print $player.firstname>>. What's up?"@@<<elseif $acceptedTrans>>Hazel walks in. She does a double take when she sees you. @@.female;"Oh hi, <<print $player.firstname>>. What's up?"@@<<else>>Marco and Patrick walk in. Marco does a double take when he sees you. @@.male;"Oh, hi, <<print $player.firstname>>.@@ <<if $day is 4>>@@.male;Are you coming to practice?"@@<<else>>@@.male;What's up?"@@<</if>><</if>> <<if $day is 4>>@@.male;"Come on man, just because you won us the game doesn't mean you can be late."@@ @@.player;"I'm coming, I'm coming."@@<<else>>@@.player;"I'm doing good. How about you?"@@ <<if $realityChange>>@@.witch;"I'm good,"@@ <<print $witch.firstname>><<elseif $acceptedTrans>>@@.female;"I'm good,"@@ Hazel<<else>>@@.male;"I'm doing good,"@@ Marco<</if>> says, barely listening to you. <<if $realityChange or $acceptedTrans>>She grabs her<<else>>He grabs his<</if>> bag and walks out, turning one last time to look at you.<</if>> <<if $realityChange or $acceptedTrans>><<if $scenes.noticedFaceChange>><<if $realityChange>>@@.thought;<<print $witch.firstname>>@@<<else>>@@.thought;Hazel@@<</if>> @@.thought;did a double take. Are the changes that easy to spot? Is anyone else going to notice?@@<<else>>@@.thought;What was with that look she gave me? I was sitting in my own bed. Maybe it was because she never saw me watching that show?@@<</if>><<else>><<if $scenes.noticedFaceChange>>@@.thought;Marco did a double take. Are the changes that easy to spot? Is anyone else going to notice? At least Patrick didn't seem to notice anything.@@<<else>>@@.thought;What was with that look Marco gave me? I was sitting in my own bed. @@<<if $day is 4>>@@.thought;It's got to be because I was running late, right?@@<<else>>@@.thought;It's got to be because he never saw me watching that show, right?@@<</if>> @@.thought;Patrick didn't react at all.@@<</if>><</if>> <<if not $player.skillCurse>=4 and ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday")>><<link "Head to practice" "Team Practice 1">><</link>><<else>><<link "Continue" $currentPassage>><</link>><</if>> <<finishSexScene>>\ <<set $location to "dorm">>\Alright! You lie back in bed and open your computer, eager to find some new porn. Suddenly, you're hit with a disturbing thought. @@.thought;Wait. The last time I did this,@@ <<if $player.feminine is 1>>@@.thought;something happened to my face.@@<<else>>@@.thought;I transformed.@@<</if>> That thought sends you into a panic. Sure, it's probably a coincidence, but what if they're linked? What if pleasuring yourself makes <<if $player.feminine is 1>>your face<<else>>you<</if>> change again? @@.thought;No, it's just a coincidence. Really. Maybe it had something to do with the curse, or maybe <<print $witch.firstname>> said a spell right at that time@@ you tell yourself. @@.thought;What else am I supposed to do? Not masturbate for a couple months? I'd go crazy!@@ [[You're overthinking it, and you need release. Find some porn.|Masturbate 2 Start]] <<link "There's no way you're taking that chance." $tfRecoverPassage>><</link>> <<set $location to "dorm">>\You're a little uneasy, but you find some porn and press play. You have the room to yourself, and this is a perfect time. Soon, your uneasy feeling disappears as you get into the video. @@.thought;What's it going to be?@@ A thumbnail on the front page catches your attention. It's an image of a sexy maid lying on her back, stuffed with a big dick. @@.thought;Perfect.@@ You click on it, and the video starts. //A hot brunette dressed in casual clothes is cleaning an apartment. She seems to be dusting the same places again and again, but that's not your concern.// You tear off your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>> and start rubbing yourself, looking at the maid's round bottom, and imagining having your way with her. //A young, blond guy enters the room. @@.male;"You call this cleaning?"@@ @@.female;"I'm sorry, sir. What did I do wrong?"@@ @@.male;"You're a maid. You should dress like one."@@ He flings a maid's uniform onto the bed. The brunette holds it up against herself. It's clearly way too short and way too low cut.// You slip a finger inside of your pussy and cry out in pleasure. You close your eyes as the video keeps playing, imagining that you're that man, and you have a sexy, scantily clad maid who will do whatever you want. //@@.female;"Okay!"@@ the maid says, and strips down to her black bra and panties right in front of her employer.// @@.thought;Seriously? This is so cheesy!@@ You don't close the video, though. Instead, you keep fingering yourself, even harder than before. //The woman is now dressed in her skimpy maid uniform. She bends to pick a sock up off the floor, exposing her black panties. While she is doing this, the man checks out her ass.// Unfortunately, the next minute of the video is just the maid cleaning. You're starting to get bored. [[Skip ahead to the good part|Masturbate 2 Continue]] <<setUpSexScene>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\Bored, you skip ahead. //The man's cock is out, and the maid is already naked. @@.male;"Get on the bed,"@@ the man says. The woman complies, lying on the freshly made bed.// You imagine what it would be like to have a beautiful woman like that who does whatever you say. You would make her clean your room (it is getting a little messy), and then you'd strip her naked and fuck her with your big cock. Abruptly, you stop fingering yourself. You don't have a big cock anymore, and after only <<print $day-3>> <<if $day is 4>>day<<else>>days<</if>> with your new vagina, you're finding it a little harder to imagine what it would be like to do the fucking. //The man commands her to start masturbating, and she does so. She's lying on the bed, naked, fingering her pussy. Her eyes are closed, and she is moaning with delight.// You lie on your own bed and start fingering your own pussy. Your finger finds your clitoris and a cry escapes your lips. It's disturbingly easy to identify as her. You're in the same position, doing the same thing. And it's not even gay. The man's not in the picture right now, you're just masturbating. There's nothing wrong with that... [[The scene continues|Masturbate 2 Orgasm]] <<set $location to "dorm">>\//The man lies down on top of the maid. He grabs her head and gives her a long, forceful kiss. The maid smiles and guides his cock to her dripping wet cunt.// Now you're finding it harder to identify with the woman. She's getting fucked, and you don't want that! But she looks so fulfilled, her body moving in time with his thrusts, as she nears orgasm. In spite of yourself, you keep fingering yourself. It's wrong, you don't want to be imagining getting fucked. But now that your finger has found your clitoris, you don't want to move it away. Your breath is ragged, and you feel a heat building up in your body.// With a final cry, the maid orgasms. She looks so content, having just gotten fucked by her dominant, well-hung boss.// At the same time, you climax. It's a mind-blowing, amazing, feeling but you can't fully enjoy it. You're too disturbed. @@.thought;I was identifying with the maid. And I came at the same time as her.@@ You've felt post-orgasm guilt when you had a dick before, but it's nothing compared to this. It's wrong, and you shouldn't have done it, but it //felt so good//. @@.thought;It was just a really good video@@ you decide. Before you can think about it more, a familiar feeling washes over you. <<link "Uh oh" TfPassagePicker>><<set $tfReason to "masturbate">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to true>><</link>> <<set $player.arousal to 0>>\ <<set $player.canMasturbate to false>>\ <<set $tfPassageIntro to "End of Current Content">>\ <<set $location to "dorm">>\<<if $realityChange>>\ You turn to <<print $witch.firstname>>. @@.player;"Uh, <<print $witch.firstname>>, I have a problem. Can I talk to you?"@@\ @@.witch;"Uh, sure. What's up?"@@\ <<else>>\ You pull out your phone and start to text <<print $witch.firstname>>. @@.thought;How should I say it? I have a problem...no...can you tell me if I can masturbate?...no. I'll just go to her dorm.@@ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<print $witch.firstname>>'s dorm and knock. @@.witch;"<<print $player.firstname>>?"@@ she asks, surprised to see you. @@.player;"Hey <<print $witch.firstname>>. So I was wondering."@@ You look around you. @@.player;"Uh, can I come in?"@@ @@.witch;"Uh, sure,"@@ she says, opening the door. You step inside. @@.witch;"So what's up?"@@\ <</if>> @@.player;"So I have this problem. I really need to, uh, I'm really horny. And I was wondering..."@@ @@.witch;"If I could take care of it for you?"@@ @@.player;"What? No!"@@ you say. But you can't help but imagine <<print $witch.firstname>> fingering you. You turn red. @@.player;"No, I wanted to know if I could masturbate."@@ @@.witch;"Sure. You came all the way over here to ask me that?"@@ @@.player;"Yeah, but whenever I masturbate with my, uh, my pussy, I transform."@@ <<print $witch.firstname>> frowns. @@.witch;"I see. And how many times has this happened?"@@ @@.player;"Twice."@@ <<link "$witch.firstname looks deep in thought" "Witch Masturbate Discuss">><</link>> <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchAthleticShorts>><<else>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><</if>>\ <<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<print $witch.firstname>> sits down on her bed and thinks for a moment. Unsure if you're allowed on her bed, you stand there awkwardly. @@.witch;"You should have only transformed once. Can you tell me what happened? Like, what you were doing? What were you thinking about?"@@ You turn an even brighter red than you did before. @@.thought;She wants me to tell her about what I thought about while I was masturbating? That's private!@@ Sensing your concerns, <<print $witch.firstname>> says, @@.witch;"I need to know what happened, <<print $player.firstname>>. Or I won't know if it's safe for you to masturbate again."@@ @@.thought;I guess that makes sense.@@ @@.player;"Well, okay."@@ You pause for a moment, trying to remember what happened. @@.player;"The first time, I was watching lesbian porn. There was a blonde and a brunette and they were taking a shower."@@ @@.witch;"I think I watched that one."@@ You look at her, surprised. It never occurred to you that <<print $witch.firstname>> would watch porn. She sees your expression and looks embarrassed. @@.witch;"Girls can watch porn too! Anyway, what were you doing?"@@ @@.player;"Like, how was I masturbating?"@@ She nods. @@.player;"Uh, I think I started rubbing my pussy. And then I found my clit and started rubbing it, and then I came. It felt great, so much different than @@<<if $player.masculinity>25>>@@.player;any male orgasm."@@<<else>>@@.player;any orgasm I had when I was a guy."@@<</if>> You look at <<print $witch.firstname>>, embarrassed to be sharing so many details, but she doesn't react. @@.witch;"And then you transformed?"@@ @@.player;"Yeah."@@ @@.witch;"That makes sense. It was the first time you masturbated as a girl, so you transformed. What about the second time?"@@ [[Tell her|Witch Masturbate Discuss 2]] <<set $location to "dorm">>\@@.player;"The second one was a video about a maid and her boss. I was fingering myself, imagining that I was the boss and had a maid who was really into me."@@ @@.witch;"Was the boss a guy? At this point, you're closer to the maid."@@ She laughs, and then her expression changes. @@.witch;"I'm sorry, that was mean."@@ @@.player;"No, that's what happened. As soon as he pulled out his cock, I stopped identifying with him and, uh, I started identifying with her. Even as she was getting fucked."@@ You were expecting <<print $witch.firstname>> to mock you, but instead she just nods. @@.witch;"I expected something like this."@@ @@.player;"You did?"@@ @@.witch;"Yeah. Did you do anything else the second time? Use a dildo, perhaps?"@@ @@.player;"No!"@@ you say, making a face. @@.witch;"That explains it then. The first time you transformed because you masturbated. And the second time was because you were picturing yourself as a girl, getting fucked by a guy."@@ @@.player;"I don't know why! @@\ <<if $player.homosexuality>=30>>\ @@.player;I didn't use to like guys!"@@ @@.witch;"Really?"@@ she asks, sounding surprised. @@.witch;"Do you still like girls?"@@ <<if $player.homosexuality>=70>>\ @@.player;"No, I don't,"@@ you say with a blush.\ <<else>>\ @@.player;"Yeah. I guess I'm bi."@@\ <</if>> <<else>>\ @@.player;I don't like guys!"@@ @@.witch;"Oh, really?"@@ <<print $witch.firstname>> asks with a smile. \ <</if>>\ @@.witch;"The way your transformations happened is a good sign, actually. You already had them so it's safe to masturbate again."@@ [[You're not convinced|Witch Masturbate Offer]] <<set $location to "dorm">>\@@.player;"Really? Are you sure?"@@ you ask. @@.player;"I don't want to@@ <<if not $realityChange>>@@.player;go home,@@ <</if>>@@.player;try to get off and then transform again."@@ @@.witch;"Then why don't you do it here?"@@ @@.player;"Here?"@@ you squeak. @@.witch;"Yeah. I'm horny too. I was just about to get off before you walked in."@@ @@.player;"Oh. I'm sorry."@@ @@.witch;"Don't worry about it. So do you want to get off together?"@@ Ordinarily, you would say no. But you're horny, and telling <<print $witch.firstname>> about the different videos you got off to is only making you more wet.\ <<if not $realityChange>> \ You don't want to walk all the way back to your dorm. @@.thought;And if @@<<if $acceptedTrans>>@@.thought;Hazel is@@<<else>>@@.thought;Marco or Patrick are@@<</if>> @@.thought;in my dorm, I'll have to wait even longer.@@\ <</if>> [[Agree to get off together|Witch Masturbate Bathroom]]\ <<if not $realityChange>> [[Go back to your dorm|Witch Masturbate Alone][$rightChar to null]]\ <</if>>\ <<set $location to "dorm">>\@@.player;"Okay, let's do it,"@@ you say, your horniness taking over your brain. @@.witch;"I'm glad you said that,"@@ <<print $witch.firstname>> says with a smile. @@.witch;"This will be so hot."@@ @@.thought;It will?@@ You start to take off your <<print $player.pants.informalName>>, but <<print $witch.firstname>> stops you. @@.witch;"<<print $player.firstname>>, wash your hands first."@@ And with that, she leaves the room. @@.thought;I don't know why I need to, but she knows more than me.@@ You walk out of the dorm and follow her into the bathroom. \ <<if $realityChange or $acceptedTrans>>\ It's the girls bathroom, but that no longer feels like a big deal. <<link "Wash your hands and go back to $witch.firstname's dorm" "Witch Masturbate Prepare">><</link>>\ <<else>>\ @@.thought;Wait, this is the girls bathroom.@@ @@.witch;"Relax, <<print $player.firstname>>. You're just washing your hands, and nobody's in here."@@ She's right. The bathroom is empty. <<link "You wash your hands, breathe a sigh of relief and then head back to $witch.firstname's dorm" "Witch Masturbate Prepare">><</link>>\ <</if>>\ <<set $location to "girlsbathroom">>\As soon as you're back in <<if $realityChange>>your dorm, <<print $witch.firstname>><<else>><<print $witch.firstname>>'s dorm, she<</if>> takes off her <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>shorts<<else>>school skirt<</if>> and then slides her panties down her legs. After a moment of hesitation, you do the same thing. @@.witch;"Okay,"@@ <<print $witch.firstname>> says, opening up her computer. @@.witch;"Let's pick a video."@@ @@.player;"You mean porn?"@@ @@.witch;"Duh. Okay, last time you were imagining getting fucked by a guy. So let's pick a lesbian video to be safe."@@ She scrolls through several videos. @@.witch;"Ooh, here's a good one. And the girls use a strapon. I always wanted to try a strapon."@@ @@.player;"Uh, okay,"@@ you say. You're so horny that you don't care what she picks as long as she picks something soon. [[The video starts to play|Witch Masturbate]] <<setUpSexScene>><<if $player.pants.onepiece>><<set $player.shirt to null>><</if>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $witch.pants to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\//There are two girls alone in a bedroom. One is a goth girl who looks strikingly similar to <<print $witch.firstname>>, except her hair is dyed green. The other one is a //<<if $player.height<2 or $player.height>=4>><<if $player.height<2>>//tall//<<else>>//short//<</if>> <<if $player.race is not "white">>//<<print $player.race>>//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //girl with//<<else>><<if $player.race is not "white">>//<<print $player.race>>//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //girl// <<if $player.height is 3>>//who's slightly shorter than her friend.//<<else>>//who's the same height as her friend.//<</if>> //She has//<</if>> <<if $player.boobs>=4>>//large//<<elseif $player.boobs is 3>>//medium-sized//<<elseif $player.boobs is 2>>//small//<<else>>//tiny//<</if>> //boobs.// You cringe, recognizing the similarity between the actresses and yourself and <<print $witch.firstname>>. //The girls start to kiss, and the one that looks like <<print $witch.firstname>> starts taking off the other girl's clothes. She giggles and returns the favor.// @@.witch;"<<print $player.firstname>>!"@@ <<print $witch.firstname>> whispers. @@.witch;"Don't forget to masturbate."@@ @@.player;"Oh yeah,"@@ you say, embarrassed. You had been so focused on the similarities that you had forgotten. You bring your right hand to your pussy and start to rub yourself. //Both the girls in the video are now naked. The //<<if $player.race is not "white">>//<<print $player.race>>//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //girl reaches for the strap-on that's lying on the bed, but the green-haired girl slaps her hand away. @@.female;"I want to use it,"@@ she says. The //<<if $player.race is not "white">>//<<print $player.race>> girl//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //doesn't protest. Instead, she helps her lover into the strap-on and then gets on all fours on the bed.// You continue rubbing your pussy, making a circular motion. The dominance of the green-haired girl, and the eagerness of the <<if $player.race is not "white">><<print $player.race>> girl<<elseif $player.hair>=4>>blonde<<else>>brunette<</if>> to //get// dominated is making you wet. //The goth girl lines up behind her lover and slowly sinks her strap-on into her. The camera switches to a shot of the other girl, who closes her eyes and moans as she's filled.// @@.player;"Ohhh,"@@ you moan, as you continue playing with yourself. @@.witch;"Ohhh,"@@ <<print $witch.firstname>> moans. [[You had forgotten she was there|Witch Masturbate Help]] <<set $scenes.witch.masturbated to true>>\ <<set $location to "dorm">>\You look over at <<print $witch.firstname>> in alarm, having forgotten that she was there. She's not looking at you though. She's just focused on the video and on her pussy. @@.thought;It's not a big deal to be doing this in front of her. She's probably embarrassed too.@@ //The green-haired girl is fucking the //<<if $player.race is not "white">>//<<print $player.race>> girl//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //vigorously now. The //<<if $player.race is not "white">>//<<print $player.race>> girl//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //cries out in pleasure as the strap-on thrusts in and out of her.// <<print $witch.firstname>> is also moaning as she stares at the video, transfixed. //After another minute, the girls switch positions. The //<<if $player.race is not "white">>//<<print $player.race>> girl//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //spreads her legs and the goth girl gets on top and starts to fuck her.// <<print $witch.firstname>> continuous to moan loudly. Her face is flushed and it looks like she's a minute or two away from orgasm. Unfortunately, you're not moaning anywhere near as much. It feels good and you're enjoying it, but you don't feel like you're getting close to an orgasm. @@.player;"<<print $witch.firstname>>, I'm not getting there,"@@ you complain. She looks over at you and watches as you continue masturbating. @@.witch;"You need to do it like //this//,"@@ she finally says. And with that, she places her free hand on top of yours and starts guiding it. @@.player;"Ohhhh,"@@ you moan, partially because it's effective and partly because, even though she's not touching your pussy directly, it's still extremely humiliating for <<print $witch.firstname>> of all people to be guiding your masturbation. <<print $witch.firstname>> continues to masturbate with one hand while she guides you with her other. Her moans are getting even louder and you know that she's close. [[Continue masturbating|Witch Masturbate Orgasm]] <<set $location to "dorm">>\You continue to masturbate. <<print $witch.firstname>> takes her hand off of yours to focus on getting to her own orgasm, but you don't mind. You just keep doing what you were doing before, rubbing your clit in small circles. //The girl that looks like <<print $witch.firstname>> is fucking the //<<if $player.race is not "white">>//<<print $player.race>> girl//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //vigorously again. The //<<if $player.race is not "white">>//<<print $player.race>> girl//<<elseif $player.hair>=4>>//blonde//<<else>>//brunette//<</if>> //has a look of pure pleasure on her face.// @@.witch;"Oh yeah, <<print $player.firstname>>!"@@ <<print $witch.firstname>> cries out suddenly. You look over at her. Her eyes are closed and she's grinding against her fingers. @@.witch;"Take my strapon!"@@ she continues. @@.witch;"I love fucking your girly body!"@@ And with that, she orgasms. @@.thought;What the fuck?@@ That almost ruins the experience for you, but at that moment, your finger finds your clit and a ripple runs through your body. @@.player;"Ooooooohhhhhhhhhh!"@@ you exclaim as an orgasm runs through you. But it doesn't just last for a moment and then disappear, like your male orgasms and even some of your female orgasms. Instead, it stays for a while as your body tingles all over. And just when you thought that you were done, another equally pleasurable wave hits you and you sink into the bed and close your eyes, enjoying the post-orgasmic bliss. <<if $scenes.witch.archiesEnding is "kiss" and $qb.date is not $player.firstname and not $scenes.witch.breakupRequest and $player.datingGirlfriend>>\ [[Continue|Witch Masturbate BreakupRequest]]\ <<else>>\ [[Continue|Witch Masturbate Leave]]\ <</if>>\ <<set $player.arousal to 0>>\ <<set $location to "dorm">>\When you finally open your eyes, <<print $witch.firstname>> is fully clothed and is looking at you with a worried expression. @@.player;"Uh, it sounded like you were getting off to the thought of..."@@ @@.witch;"Never mind about that,"@@ <<print $witch.firstname>> says, but she's blushing. Suddenly, her face falls. @@.witch;"We shouldn't have done that."@@ @@.player;"What do you mean?"@@ @@.witch;"<<print $girlfriend.firstname>>."@@ @@.player;"Oh,"@@ you say, suddenly feeling guilty. @@.thought;She's been so supportive. And here I am, making out with the girl who cursed me!@@ @@.witch;"Can you talk to her for me, <<print $player.firstname>>?"@@ @@.player;"Uhhh..."@@ @@.witch;"I just want you to talk to her. It doesn't feel right to do anything else if you're dating someone."@@ @@.thought;I don't think <<print $girlfriend.firstname>> will be happy if I tell her about <<print $witch.firstname>>. I can't believe I'm considering breaking up with my girlfriend so I can hook up with the girl who cursed me! But I really like <<print $witch.firstname>>. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it.@@\ <<link "Tell her that you'll think about it" $currentPassage>><<set $rightChar to null>><</link>> ''You can now masturbate whenever you get horny'' <<finishSexScene>>\ <<set $player.canMasturbate to true>>\ <<set $scenes.witch.breakupRequest to true>>\ <<set $player.crush to $witch.firstname>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">><<set $witch.pants to setup.witchAthleticShorts>><<else>><<set $witch.pants to setup.witchSchoolSkirt>><</if>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\When you finally open your eyes, <<print $witch.firstname>> is fully clothed and is looking at you with a worried expression. @@.witch;"How much did you hear?"@@ she asks when she sees that you've recovered. @@.player;"Uhhh...a lot,"@@ you say, remembering what she said as she orgasmed. @@.thought;It sounded like she got off to the thought of fucking me with a strap-on.@@ <<print $witch.firstname>> jumps off the bed and throws your discarded clothes at you. \ <<if $realityChange>>\ @@.witch;"You need to leave!"@@ @@.player;"But this is my room!"@@ @@.witch;"I know! But I've got, uh, a thing I need to go to!"@@\ <<else>>\ @@.witch;"I've got uh, a thing I need to go to! So you need to leave!"@@\ <</if>> @@.player;"Uh, okay,"@@ you say. You get your clothes back on and <<print $witch.firstname>> pushes you out of her room. You're halfway <<if $realityChange>>to the quad<<else>>back to your dorm<</if>> before you realize something. @@.thought;I masturbated and I didn't transform!@@ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> ''You can now masturbate whenever you get horny'' <<finishSexScene>>\ <<set $player.canMasturbate to true>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">><<set $witch.pants to setup.witchAthleticShorts>><<else>><<set $witch.pants to setup.witchSchoolSkirt>><</if>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"I'm sorry but I don't feel comfortable,"@@ you say. You were expecting <<print $witch.firstname>> to be offended, but instead she says, @@.witch;"That's fine. It was a dumb idea anyway."@@ You say goodbye and walk back. You were worried that you would find <<if $acceptedTrans>>Hazel<<else>>Marco or Patrick<</if>> in your dorm, but it's empty. You breathe a sigh of relief and are about to remove your <<print $player.pants.informalName>> when you get a text from <<print $witch.firstname>>. @@.witch;Almost forgot. Make sure u wash your hands@@ You shrug, go to the bathroom and do it. [[Now you're finally ready to get started|Masturbate Alone]] <<if $acceptedTrans>><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\You look at your phone. 6:55. \ <<if not visited("Language Project Family")>>\ @@.thought;Shit! The panty raid and the project start in five minutes. What am I going to do?@@ <<if visited("Panty Raid Commit")>>\ You already told Sam you would go to the panty raid. @@.thought;He's my teammate. I don't want to flake on him.@@\ <<else>>\ You already told Sam that you weren't going to make it, but he told you that you were still welcome. @@.thought;He'd understand if I don't go though.@@\ <</if>> It's not just about your teammates, though. <<if $player.arousal>70>>Your pussy tingles<<else>>You pace nervously<</if>> as you think about the panty raid, and the dream you had. That probably means it's a bad idea, but \ <<if visited("Panty Raid Commit")>>\ it certainly sounds more fun than working on a boring spanish project.\ <<else>>\ the panty raid is also the perfect excuse to snoop in <<print $witch.firstname>>'s room.\ <</if>> @@.male;"Hey man!"@@ a six foot linebacker says, clapping you on the back. @@.male;"You coming?"@@ @@.player;"Yeah, I guess so."@@\ <<else>>\ @@.thought;I have just enough time to meet my teammates. Where were we meeting again?@@ Your phone buzzes. @@.male;We're at the locker room.@@ @@.thought;Okay, that's helpful.@@\ <</if>> [[Go to the panty raid|Panty Raid Intro]] <<set $location to "hallway">>\<<set $player.leadership to $player.leadership+3>>\ @@.male;"You made it, man,"@@ Patrick says when you show up. @@.player;"Yeah,"@@ you say, giving a laugh. @@.player;"This will be way more fun than some project."@@ <<if $player.leadership>75>>\ @@.player;"Okay,"@@ you say, facing your team. @@.player;"It's simple. We'll break into the girls dorms and steal their panties. And then we'll all meet back here with the loot."@@ Sam shoots you a look. Maybe you should have let him give the speech. He's done most of the planning for the raid, after all. But being a leader comes so naturally to you that you just jumped in. @@.male;"Exactly,"@@ Sam says. @@.male;"But I don't want us getting in trouble. We're only hitting empty rooms."@@ @@.player;"Everyone ready?"@@ Everybody nods their heads. @@.player;"Okay, let's start!"@@\ <<else>>\ @@.male;"Okay,"@@ Sam says, addressing everyone. You feel a little hurt that he's the one to give the speech. Sure, he did most of the planning, but you're the quarterback. You should be the leader. @@.malel;"Most of the girls are at clubs or the library,"@@ Sam continues. @@.male;"We're going to go into their dorm, break into their rooms, and steal their panties. I want everyone to get two panties from two girls!"@@ A chill runs down your spine as he says this. It sounds familiar, but you can't place your finger on this. @@.male;"If you go to a room and there's girls in it, skip it. I don't want us getting in trouble."@@ Some of the guys groan but Sam waves them off. @@.male;"Everyone ready?"@@ Everybody nods their heads. @@.male;"Okay, let's start!"@@\ <</if>> [[Get started|Panty Raid Start]] <<set $location to "boyslocker">>\You're grinning as you and the other boys walk across campus. You feel a warm breeze across your skin, and you're looking forward to the rain, your dream all but forgotten. There are two girls dorms, and the team splits into two. You're in a group with <<print $qb.firstname>>, Marco, Patrick, Everett, and some other guys. Your group walks into the dorm with no problem. The door's unlocked, and anyone can get in. @@.thought;Not good security@@ you think with a grin. You look around. Nobody seems to be here. @@.thought;I didn't know everyone was so busy on a Thursday night.@@ @@.player;"Okay,"@@ you whisper loudly. @@.player;"Every man for himself!"@@ With those words, everyone splits off. Some boys run down the hallway, some boys take the stairs, but everyone makes a lot of noise as they ransack the dorm. @@.thought;What was the point of sneaking in?@@ you wonder. You're left alone in the hallway, the sounds of the panty raid echoing all around you. It bothers you that you hesitated. You used to be one of those guys. When you imagined taking part in the raid, you imagined yourself drunkenly raiding random girls' rooms, collecting your prizes and high-fiving the other guys. Yet here you are, standing awkwardly in the hallway. @@.thought;Okay, I should pick a room@@ you think. [[Look over your options|PantyRaid FirstFloor]] <<set $location to "hallway">>\Cautiously, you step forward. The door is slightly ajar. You peer in. Two girls are on the bed, doing each other's nails. @@.thought;Sam said we shouldn't hit rooms that weren't empty@@ you remember. You look around some more, spotting three rooms you don't think have been touched. All three doors are firmly shut, and there's no light coming from underneath the door. @@.thought;Perfect! But which door should I pick? They all look the same.@@ You glance at the names on the doors. Sophie...<<print $witch.firstname>>...Candice. @@.thought;Wait, <<print $witch.firstname>>?@@ You spin around. There aren't many <<print $witch.firstname>>s in this school. This is definitely her room. [[Raid her room. Maybe you can snoop while you're at it|Panty Raid Witch]] [[Raiding a witch's room? Pick one of the other doors|Panty Raid Normal]] <<set $pantyRaid = { "panties": null, "takenFrom": "", "strapon": false, "cauldron": false, }>>\ <<set $location to "hallway">>\You're not going to mess around with <<print $witch.firstname>>'s room. You remember what happened when she caught you staring at her during class. Getting caught snooping in her room would be way worse. You try one of the non-<<print $witch.firstname>> doors. It's locked. You try the other door. Success! It slowly swings open, revealing a dimly lit room. You shut the door behind you, and reach for the light switch. For a second, you can't find it, and you start to panic. Moments later, your fingers bump something, and the room is lit up by an old halogen light. @@.thought;Calm down@@ you tell yourself. @@.thought;This is just a normal girl's room.@@ <<if visited("Panty Raid Witch")>>@@.thought;I'm glad I didn't raid <<print $witch.firstname>>'s room.@@<<else>>@@.thought;Man, if I went for <<print $witch.firstname>>'s room, I'd be a nervous wreck.@@<</if>> Once you've calmed down, you finally look around. The first thing you see is the set of dressers. Three of them are pushed against the wall in a line. @@.thought;That's where their panties are, obviously.@@ You glance at the rest of the room. There's beds and desks, but not much besides that. It's pretty sparse. There are no decorations, and the closet is mostly bare. [[Go straight for the dressers|Panty Raid Normal Panties]] [[Check out the beds|Panty Raid Normal Bed]] [[Look at the desks|Panty Raid Normal Desk]] <<set $location to "dorm">>\@@.thought;I should get what I came here for.@@ You open up the top drawer of <<if visited("Panty Raid Normal Desk")>>Julie's dresser<<else>>one of the dressers<</if>>, revealing a wide selection of panties. @@.thought;Jackpot!@@ You look at the panties more carefully, trying to decide which one to pick. You eventually settle on a pair of pink bikini panties. They look small and cute in your hands, and you're sure they'd look sexy on \ <<if visited("Panty Raid Normal Desk")>>\ Julie. @@.thought;This is kind of kinky.@@\ <<increaseArousal 1>>\ <<else>>\ whichever girl they belonged to.\ <</if>> Now that you have what you need, you should meet back up with your team. Unless you wanted to do some more snooping. <<if not visited("Panty Raid Normal Bed")>> [[Check out the beds|Panty Raid Normal Bed]]\ <</if>>\ <<if not visited("Panty Raid Normal Desk")>> [[Look at the desks|Panty Raid Normal Desk]]\ <</if>> [[Leave|Panty Raid Normal Confrontation]] <<set $location to "dorm">>\You decide to take a closer look at the three beds. You're not totally sure what you're searching for @@.thought;Maybe some sex toys?@@ but you can't see anything. Deciding to look closer, you climb into the first bed, and look under the covers and under the pillow. Nothing. Just to be sure, you search the other two beds too. The only thing you find are that the beds in the girls dorm are much more comfortable than the beds in the boys dorm. @@.thought;Well, that was a waste.@@ You look back and feel a little bad. You messed up their beds, just because you thought you might find something. It takes a little bit of time to remake their beds, but you feel better about yourself when you're done. @@.thought;Why did I do that? They could have easily done that themselves. I guess I didn't want them knowing I went through their room.@@ <<if not visited("Panty Raid Normal Panties")>> [[Find their panties|Panty Raid Normal Panties]]\ <</if>>\ <<if not visited("Panty Raid Normal Desk")>> [[Look at the desks|Panty Raid Normal Desk]]\ <</if>>\ <<if visited("Panty Raid Normal Panties")>> [[Leave|Panty Raid Normal Confrontation]]\ <<else>> <<link "Change your mind and raid $witch.firstname's room" "Panty Raid Witch">><</link>>\ <</if>>\ <<set $location to "dorm">>\You know you should <<if visited("Panty Raid Normal Panties")>>get out of here now that you got what you came for<<else>>get the panties<</if>>, but you're curious. Whose room are you in? You don't remember the names you saw on the door. You //could// just open the door and check, but snooping is much more fun. The first desk is pretty clean, besides an essay with a red A scrawled at the top of the page, and a math textbook. You look at the second desk. It's not as neat, and there are a lot of loose papers. @@.thought;Math, Art, Bio. Different bio class than me though. Home Economics, Spanish. Oh, looks like she's in my class. Her name is Julie. No, I don't remember her.@@ You take a closer look at the papers for Spanish. Her name is in the top right corner. You read it and freeze. She's in your group for the project. <<if visited("Language Project Family")>>@@.thought;I moved our meeting, and now I'm snooping in her room@@<<else>>@@.thought;She's working on her project while I'm snooping through her room@@<</if>> you think guiltily. @@.thought;And I didn't even know her name!@@ You wonder whether you're just oblivious, or if you just don't pay any attention to people outside of the popular kids. @@.thought;I need to focus. I'm already in...Julie's room. What should I do now?@@ <<if not visited("Panty Raid Normal Panties")>> [[You're not backing out now. Get her panties|Panty Raid Normal Panties]]\ <</if>>\ <<if not visited("Panty Raid Normal Bed")>> [[Check out the beds|Panty Raid Normal Bed]]\ <</if>>\ <<if visited("Panty Raid Normal Panties")>> [[You've seen enough. Get out of here|Panty Raid Normal Confrontation]]\ <<else>> <<link "Go to $witch.firstname's room. That's a little less weird than this" "Panty Raid Witch">><</link>>\ <</if>>\ <<set $location to "dorm">>\You've got the panties that you need, so you open the door and exit. As you're walking down the hallway, you run into <<if visited("Panty Raid Normal Desk")>>Julie<<else>>a girl from your group project. After thinking for a bit, you remember that her name is Julie<</if>>. @@.female;"<<print $player.firstname>>? Were you in my room?"@@ @@.player;"Uh...no"@@ @@.female;"I thought I saw you. Wait, are those my panties?"@@ You want to shrink away. You were carrying them in your hand, like an idiot. @@.player;"Look, I can explain."@@ @@.female;"This better be good.@@ <<if visited("Language Project Family")>>@@.female;You lied about seeing your family so you could go steal my panties? What the fuck!"@@<<else>>@@.female;You blew off our group project so you could steal my panties? What the fuck!"@@<</if>> @@.player;"It's not like that! We were doing a panty raid. I just got your room. I didn't even know it was yours. Why are you here, anyway?"@@ @@.female;"@@<<if visited("Language Project Family")>>@@.female;It's my room@@<<else>>@@.female;I forgot my notebook so I went back to get it@@<</if>>@@.female;."@@ @@.player;"Oh."@@ @@.female;"Well, I'm telling our group what happened!"@@ @@.player;"No, please don't."@@ @@.female;"And I'm taking these back,"@@ she says, ignoring you. She snatches her panties out of your hand, and storms back to her room. The door slams, and now you're alone in the hallway. @@.thought;Fuck! That was so embarrassing! What's my group going to think? And I still don't have any panties!@@ <<link "Raid $witch.firstname's room" "Panty Raid Witch">><</link>> <<print $girlfriend.firstname>> lives in this dorm. [[See if she can help you out|Panty Raid Upstairs]] [[Admit defeat and meet up with your team|Panty Raid End]] <<set $location to "hallway">>\<<if visited("Lunch Day 4 Witch Admit")>>\ <<print $witch.firstname>> has always been so secretive about her room. Now's your chance to find out what she's hiding.\ <<else>>\ You know it's a bad idea, but you're really curious about what <<print $witch.firstname>>'s room is like.\ <</if>> \ And you like the idea of breaking into the room of the chick who cursed you and stealing something, even if it is her panties. You hold your breath and try the door. To your surprise, it slowly swings open. @@.thought;Doesn't she know she should lock her door?@@ The inside of the room is dark, and you can't see much. You could shut the door right now, and <<print $witch.firstname>> would never know that you were here. Instead, you step into the room and close the door behind you. Your hand reaches for the light switch. For a second, you can't find it, and you start to panic. Moments later, your fingers bump something, and the room is lit up by an old halogen light. @@.thought;Calm down@@ you tell yourself. @@.thought;This is just a normal room. She's not even here.@@ Satisfied that you're alone, you finally look around. The first thing you see is the dresser. @@.thought;That's where her panties are, obviously.@@ You glance at the rest of the room. There's the standard bed and desk. Other than that, there's not much. It's pretty sparse. There are no decorations, and the closet is mostly bare. You're not sure what you were expecting. She's not the type to have a glamorous room, with lots of posters and frilly clothes. @@.thought;Maybe I was expecting more, I don't know, witch stuff?@@ You think for a second. @@.thought;If there was witch stuff, she wouldn't keep it in the open.@@ [[Find her panties|Panty Raid Witch Panties]] [[Check out the bed|Panty Raid Witch Bed]] [[Look at the desk|Panty Raid Witch Desk]] [[Search the room more carefully|Panty Raid Witch Trunk]] <<set $scenes.witch.wentInRoom to true>>\ <<set $location to "dorm">>\You've got a mission, and you're not going to get distracted. First you'll get the panties, and then maybe you'll snoop. If you have time, of course. You look through the dresser. Pants, socks, bras. You open the last drawer, hoping it contains her panties. It has one pair of plain white panties. @@.thought;That's all? Kind of boring?@@ Despite yourself, you imagine <<print $witch.firstname>> standing naked in just those panties, and you feel yourself start to grow <<if $player.arousal>=75>>more <</if>>wet. You reach out to grab her panties, but something stops you. There's only one pair, and they're laid out in the center of the drawer. @@.thought;Something seems wrong. Or am I overthinking it? How would she know that I was going to steal her panties? She probably just needs to do laundry.@@ [[Take them|Panty Raid Witch Panties Take]] [[You think better of it|Panty Raid Witch Back Off]] <<increaseArousal 3>>\ <<set $location to "dorm">>\You climb into <<print $witch.firstname>>'s bed, not expecting much. It's a bed, after all. It's comfortable, and you would almost take a nap right now if you didn't have a mission to complete, but it's still a bed. As you stretch out, you feel something lumpy. You reach under the covers, and pull out a strap-on. @@.thought;Ooohh. Kinky.@@ You struggle to picture <<print $witch.firstname>> with a strap-on<<if visited("Panty Raid Witch Panties")>>, but it's not as easy as it was to picture her wearing the white cotton panties<</if>>. @@.thought;Would she be using the strap-on, or would she be getting fucked? And is she a lesbian? No, she has a boyfriend. So does she like pegging?@@ You think about her boyfriend. @@.thought;He doesn't seem like the type.@@ You conclude that there's a lot about <<print $witch.firstname>> that you don't know. You realize that you've been idly holding the strap-on while you were thinking about <<print $witch.firstname>>. [[Hide it under the covers|Panty Raid Witch Bed Hide]] [[Take it with you|Panty Raid Witch Bed Take]] <<set $scenes.witch.foundStrapon to true>>\ <<set $location to "dorm">>\<<print $witch.firstname>>'s desk is full of sheets of loose paper, flyers, and textbooks. It's piled up seriously high, and it looks precarious. You're about to turn around and <<if visited("Panty Raid Witch Panties") and $scenes.witch.foundStrapon and visited("Panty Raid Witch Trunk")>>explore the rest of the room<<else>>leave<</if>> when you catch a glimpse of black from the bottom of the pile. Curious, you pull the books and other shit off the desk, revealing a black cauldron with ornate gold carvings. @@.thought;Of course! I knew there was some magical stuff here.@@ Now that you've discovered the cauldron, though, you're not sure what to //do// with it. It's too big to hide, and you don't have time to run back to your dorm. @@.thought;I don't need to move it. I know where <<print $witch.firstname>> keeps it. She thinks she has such a great hiding place, but I can take it when it's a better time.@@ There probably won't be a better time than right now, though. When else will <<print $witch.firstname>> leave her door open? @@.thought;Maybe I could hide it somewhere?@@ You think through the girls who live in this dorm. They're all friends or acquaintances, but there's no one who you could give a cauldron to and not get asked questions. @@.thought;Wait! <<print $girlfriend.firstname>> just moved in. But things are weird between us.@@ <<if $pantyRaid.takenFrom is $witch.firstname>> [[Ask her for help|Panty Raid Witch End][$player.carriesCauldron to true]]\ <<else>> [[Ask her for help|Panty Raid Upstairs][$player.carriesCauldron to true]]\ <</if>>\ <<if not visited("Panty Raid Witch Panties")>> [[Look in the dresser for her panties|Panty Raid Witch Panties]]\ <<else>> [[Try to leave|Panty Raid Witch End]]\ <</if>>\ <<if not $scenes.witch.foundStrapon>> [[Climb into her bed|Panty Raid Witch Bed]]\ <</if>>\ <<if not visited("Panty Raid Witch Trunk")>> [[Search the room more carefully|Panty Raid Witch Trunk]]\ <</if>>\ <<set $location to "dorm">>\You scan the room. Besides the two empty beds in the corner, it looks like a normal room. @@.thought;Wait a second. These beds aren't just empty, they don't even have bedsheets! It's like <<print $witch.firstname>> is the only one living here. But how can that be? Everyone at Pinewood is in a triple.@@ Weird. But you don't have time to dwell on why <<print $witch.firstname>> has the room to herself. @@.thought;She's got to have her stuff somewhere.@@ You walk all over the room, looking in the closet, on the floor, under the bed...@@.thought;Aha!@@ Under the bed is a large suitcase. You kneel down and pull it out. It's a hard task. You don't have much leverage, and you're much weaker. From the rattling you hear as you drag the trunk over the carpet, it seems like it's not totally full, but it feels like it weighs a ton. Once the trunk is finally in front of you, you hunt for a zipper. Instead, you find a combination lock. @@.thought;Fuck! How am I supposed to know the combination?@@ It looks like you've hit a dead end. With a sigh, you slowly push the trunk back under the bed and then stand up, panting heavily. <<if not visited("Panty Raid Witch Desk")>> [[Check out the desk|Panty Raid Witch Desk]]\ <</if>>\ <<if not visited("Panty Raid Witch Panties")>> [[Look in the dresser for her panties|Panty Raid Witch Panties]]\ <<else>> [[Try to leave|Panty Raid Witch End]]\ <</if>>\ <<if not $scenes.witch.foundStrapon>> [[Climb into her bed|Panty Raid Witch Bed]]\ <</if>>\ <<set $location to "dorm">>\@@.thought;I'm overthinking it. She's just running low on underwear.@@ You lean forward and grab her panties. There. You got them. And nothing seems to happen, although they feel a little warm. @@.thought;Okay. I got the panties. Now I need one more.@@ You feel the panties experimentally. They're small and flimsy, and they're almost covered completely by your large hand. You can't believe that girls wear these things. A distant bell chimes. @@.thought;Right. Focus.@@ You're supposed to get two pairs of panties, and right now you only have one. You stride toward the door to look in another room, but then hesitate. @@.thought;I'm in <<print $witch.firstname>>'s room, all by myself. When will I ever get this chance again?@@ <<if not visited("Panty Raid Witch Desk")>> [[Check out the desk|Panty Raid Witch Desk]]\ <</if>>\ <<if not $scenes.witch.foundStrapon>> [[Look at her bed|Panty Raid Witch Bed]]\ <</if>>\ <<if not visited("Panty Raid Witch Trunk")>> [[Search the room more carefully|Panty Raid Witch Trunk]]\ <</if>> [[Attempt to leave|Panty Raid Witch End]] <<set $pantyRaid.panties to setup.pantiesFromWitch>>\ <<set $pantyRaid.takenFrom to $witch.firstname>>\ <<set $clothesInventory.underwear.push(setup.pantiesFromWitch)>>\ <<set $location to "dorm">>\@@.thought;No. This is a bad idea@@ you reason. @@.thought;The way it's laid out, it's like she wants me to take it.@@ You have enough experience with <<print $witch.firstname>> to know that if she wants you to do something, you shouldn't. You close the dresser. @@.thought;This is a panty raid. Everyone will give me hell if I come back without any panties.@@ You start to leave, but then hesitate. @@.thought;I'm in <<print $witch.firstname>>'s room, all by myself. When will I ever get this chance again?@@ <<if not visited("Panty Raid Witch Desk")>> [[Check out the desk|Panty Raid Witch Desk]]\ <</if>>\ <<if not $scenes.witch.foundStrapon>> [[Look at her bed|Panty Raid Witch Bed]]\ <</if>>\ <<if not visited("Panty Raid Witch Trunk")>> [[Search the room more carefully|Panty Raid Witch Trunk]]\ <</if>> [[Attempt to leave|Panty Raid Witch End]] <<set $location to "dorm">>\@@.thought;No, I'm not messing with her strap-on.@@ Maybe <<print $witch.firstname>> wouldn't miss one pair of panties, but she would definitely notice if this went missing. And if you took it, what would you do with it? It's too large to hide, and you don't want to explain to the guys why you took a strap-on. You put it back where you came from, and then straighten out the bed so it doesn't look like someone's been through it. <<if not visited("Panty Raid Witch Desk")>> [[Check out the desk|Panty Raid Witch Desk]]\ <</if>>\ <<if not visited("Panty Raid Witch Panties")>> [[Look in the dresser for her panties|Panty Raid Witch Panties]]\ <<else>> [[Try to leave|Panty Raid Witch End]]\ <</if>>\ <<if not visited("Panty Raid Witch Trunk")>> [[Search the room more carefully|Panty Raid Witch Trunk]]\ <</if>>\ <<set $location to "dorm">>\You think for a second, and then pocket the strap-on. @@.thought;Now I can fuck like a man. I mean, I'm already a man. Oh god, what am I doing?@@ Your cheeks start to heat up. You just took <<print $witch.firstname>>'s strap-on. @@.thought;I hope she doesn't notice it's gone.@@ Even as you think that, you realize that it's ridiculous. //Of course// she'll notice that it's gone. As long as she doesn't notice that you took it, you'll be fine. You force yourself to calm down, and you try to turn your thoughts away from the phallus in your pocket. \ <<if visited("Panty Raid Witch Panties")>>\ You've completed your mission, now you should get out of here. You could always do more snooping, but you've been in here for a while. You don't want <<print $witch.firstname>> to catch you in her room, with her strap-on!\ <<else>>\ You hear a set of footsteps and freeze, but the footsteps pass by without incident. @@.thought;I've been in here for a while. I should get her panties and go.@@\ <</if>> <<if not visited("Panty Raid Witch Desk")>> [[Check out the desk|Panty Raid Witch Desk]]\ <</if>>\ <<if not visited("Panty Raid Witch Panties")>> [[Look in the dresser for her panties|Panty Raid Witch Panties]]\ <<else>> [[Try to leave|Panty Raid Witch End]]\ <</if>>\ <<if not visited("Panty Raid Witch Trunk")>> [[Search the room more carefully|Panty Raid Witch Trunk]]\ <</if>>\ <<set $pantyRaid.strapon to true>>\ <<set $location to "dorm">>\<<if $pantyRaid.takenFrom is $witch.firstname>>\ <<set $curseActive to true>>\ Satisfied that you've done everything you've needed to do, you walk towards the door and start to turn the handle. Before you can open it, the handle turns from the opposite direction. You try to turn the handle harder, but you're not strong enough, and the door slowly swings inward. The gravity of your situation washes over you. You're in <<print $witch.firstname>>'s room, and you just stole her panties<<if $pantyRaid.strapon and $player.carriesCauldron>>, her strap-on, and her cauldron<<elseif $pantyRaid.strapon>>, and her strap-on<<elseif $player.carriesCauldron>>, and her cauldron<</if>>. @@.thought;Please don't be <<print $witch.firstname>>.@@ @@.witch;"Hello, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says. @@.thought;Fuck!@@ Strangely, <<print $witch.firstname>> doesn't look surprised to see you here. @@.player;"Aren't you going to ask what I'm doing in your room?"@@ She laughs. @@.witch;"I //know// what you're doing here. <<print $qb.firstname>> told me there was going to be a panty raid. So I just cast a ward over my panties."@@ @@.player;"What's a ward?"@@ She rolls her eyes. @@.witch;"You don't need to worry about it. But whenever someone touched it, I knew. I thought it would be a big football player. I didn't think it would be you."@@ You're taken aback by the way she described you as not being a big football player. Before you can protest, <<print $witch.firstname>> continues. @@.witch;"And I cast another spell on those panties."@@ @@.player;"Here, take them,"@@ you say, throwing them at her. @@.player;"They're yours. I don't want them anymore."@@ @@.witch;"Oh no, you're not getting off that easy,"@@ she says, placing them firmly back in your hand. @@.witch;"Don't you want to see what the spell is?"@@ You shake your head no. @@.witch;"You'll find out soon enough."@@ @@.thought;What does //that// mean?@@\ <<if $pantyRaid.strapon>> [[She notices the strap-on you're holding|Panty Raid Witch End Strapon]]\ <<else>>\ <<if $player.carriesCauldron>> @@.witch;"And I'll be taking that,"@@ <<print $witch.firstname>> says, relieving you of the cauldron. You sigh. You were never going to be able to hide it anyway.\ <<set $player.carriesCauldron to false>>\ <</if>> [[You leave before she can embarrass you any more|Panty Raid End]]\ <</if>>\ <<else>>\ You haven't gotten <<print $witch.firstname>>'s panties, but you've spent enough time in here already, and you //really// don't want to get caught by <<print $witch.firstname>>. You turn the handle and exit, shutting the door behind you.<<if visited("Panty Raid Witch Trunk")>> You take another look at the door. There's three names on it, so three girls are supposed to live here, but clearly only <<print $witch.firstname>> does. @@.thought;Weird.@@<</if>> <<if $pantyRaid.strapon or $player.carriesCauldron>>\ You absent-mindedly touch the <<if $pantyRaid.strapon and $player.carriesCauldron>>strap-on and cauldron<<elseif $pantyRaid.strapon>>strap-on<<else>>cauldron<</if>>. You've stolen <<if $pantyRaid.strapon and $player.carriesCauldron>>them<<else>>it<</if>> from <<print $witch.firstname>>'s room, but you have no idea how you'll get <<if $pantyRaid.strapon and $player.carriesCauldron>>them<<else>>it<</if>> back to your dorm. It's too far to walk, especially when you're supposed to be doing this panty raid. <</if>>\ You still haven't gotten your panties, and time's running out. You'll only be able to explore one more room. [[Try one of the nearby doors|Panty Raid Normal]]\ <<if $pantyRaid.strapon or $player.carriesCauldron>>\ <<if not $player.datingGirlfriend>> [[Your ex lives in this dorm. See if she can help|Panty Raid Upstairs]]\ <<else>> [[Your girlfriend lives in this dorm. See if she can help|Panty Raid Upstairs]]\ <</if>>\ <</if>>\ <</if>>\ <<if $pantyRaid.takenFrom is $witch.firstname>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>>\ <</if>>\ <<set $location to "dorm">>\<<print $witch.firstname>> smirks. @@.witch;"I see you took my strap-on."@@ You blush furiously. @@.player;"No! I mean, uh, yeah. I did it because..."@@ You trail off. Why did you take her strap-on? @@.player;"I took it because, uh, I needed it."@@ @@.witch;"You needed it,"@@ <<print $witch.firstname>> repeats in disbelief. That's right. If you have a strap-on, it'll be like you have your cock back. But can you just tell <<print $witch.firstname>> that?<<if $witch.knowsSecret is false>> She doesn't even know that you have a pussy.<</if>> [[Tell her|Panty Raid Witch End Strapon 2]] [[It's too embarrassing|Panty Raid Witch End Decline]] <<set $location to "dorm">>\@@.player;"Look, never mind. I'm sorry I took your stuff."@@ You set the strap-on <<if $player.carriesCauldron>>and the cauldron<</if>> down on her bed. You try to set the panties down too but she stops you. @@.witch;"No, you're keeping those,"@@ she says, picking them up and handing them back to you again. She looks intently at you, and you brace yourself for further questioning. @@.witch;"Fine. But you can't come in my room again."@@ @@.player;"I know. I'm sorry."@@ @@.witch;"And I'm not going to help you."@@ @@.player;"What?"@@ How //could// she. She did this to you and you've been relying on her help! How can she abandon you now? @@.witch;"You broke into my room and tried to take my shit! Why would I help you?"@@ She takes a breath. @@.witch;"You don't even need my help. Just make sure my brother wins the championship and you'll be back to normal."@@ @@.thought;Or me,@@ you think to yourself. <<if $player.carriesCauldron>>\ @@.witch;"And I'll take that,"@@ she says, taking the cauldron." <</if>>\ <<print $witch.firstname>> holds the door open for you, and you eagerly take her up on the hint, glad to get out of there. [[Return to the team with her panties|Panty Raid End]] <<set $witch.relationship to $witch.relationship-10>>\ <<set $player.submission to $player.submission-1>>\ <<set $player.carriesCauldron to false>>\ <<set $pantyRaid.strapon to false>>\ <<set $location to "dorm">>\@@.player;"I needed this strap-on for myself,"@@ you admit. @@.player;"So I can fuck <<print $girlfriend.firstname>>."@@ <<if $witch.knowsSecret is false>>\ @@.witch;"Hold up. Why can't you just fuck her now?"@@ You sigh. You really didn't want anyone to find out your secret. But you did break into <<print $witch.firstname>>'s room and took her panties and strap-on. She deserves an explanation. @@.player;"Your curse gave me a vagina,"@@ you say flatly. Anxiously, you await her reaction. @@.witch;"That is so...COOL!"@@ she squeals. @@.player;"Excuse me?"@@ @@.witch;"That's the most powerful...thing...I've ever done! I didn't know I could do it. Imagine what I could do if I was trying!"@@ You stare at her in disbelief. @@.player;"What about me?"@@ She looks at you as if she only just realized that you were there. @@.witch;"Oh. Uh, sorry. I didn't mean to offend you. It's just, this is a really big deal for a witch."@@\ <<set $witch.knowsSecret to true>> <</if>>\ @@.player;"So you see why I needed it,"@@ you prompt. @@.witch;"Yeah, I guess."@@ @@.player;"So...can I, uh, take it?"@@ @@.witch;"No! It's mine! I'm using it too!"@@ You look at her and she blushes. @@.witch;"Anyway,"@@ <<print $witch.firstname>> says, changing the subject, @@.witch;"if you let me fuck you with it, you can keep it."@@ @@.player;"Fuck me with it? ''NO!''"@@ you shout. @@.witch;"Oh, you want to wear it. That makes more sense."@@ You shudder as you imagine what <<print $witch.firstname>> is implying. Getting penetrated, that //thing// inside you...No thanks. @@.witch;"Okay, fine. Give it a kiss and I'll let you have it."@@ @@.player;"WHAT?"@@ @@.witch;"It's just a quick kiss! And then you can use it to fuck whoever you want."@@ Her hand snakes into her jeans. @@.thought;Is she getting turned on by this?@@ You consider her logic. All you need to do is give it a kiss for one second, and then it's yours. Wait, why are you even considering this? [[Alright, I'll do it|Panty Raid Witch End Strapon Knees]] [[No way|Panty Raid Witch End Decline]] <<set $location to "dorm">>\@@.player;"Alright, I'll do it,"@@ you say quietly. @@.witch;"Really? I mean, here you go."@@ You hesitantly take the strap-on back. Your hands are shaking as you slowly bring it to your lips. @@.witch;"No, not like that. Get on your knees."@@ You scowl. She didn't say anything about this. But you've already done this much. Getting on your knees is just one more thing you need to do, and then it'll be yours and you can get out of here. You sink to your knees. You had never noticed how tall <<print $witch.firstname>> was. She's almost as tall as you are, but now that you're on your knees, she towers over you. @@.witch;"There...you go, <<print $player.firstname>>."@@ @@.thought;What's going on?@@ You look up. <<print $witch.firstname>>'s hand is between her legs, and she's shaking. She looks away when she notices you looking, but then her gaze returns. With her other hand, she takes the strap-on from you. @@.thought;Why did she do that? Is she going to put it on me? Does she want me to fuck her?@@<<if $player.relationships.length is not 0 and not $player.openRelationship>> @@.thought;But I can't do that, right?@@<</if>> It turns out that you were mistaken. She holds it about a foot above your head, tip pointing down. @@.witch;"Okay. Now...kiss it."@@ @@.player;"What? No!"@@ @@.witch;"Please, <<print $player.firstname>>? I'm...so...close!"@@ @@.thought;I thought I just had to give it a quick kiss. Now I'm on my knees and <<print $witch.firstname>> is masturbating in front of me. How did this happen?@@ [[You've gone this far. Give it a kiss|Panty Raid Witch End Strapon Kiss]] [[No. This isn't what you agreed to|Panty Raid Witch End Decline]] <<set $player.submission to $player.submission+2>>\ <<set $location to "dorm">>\<<increaseArousal 10>>\ @@.thought;I've gone this far. And I just have to give it a little kiss.@@<<if $player.submission>3>> You look up again and see <<print $witch.firstname>> furiously rubbing herself. You did break into her room, and took her stuff. It's almost like you owe her one.<</if>> @@.player;"Okay, I'll do it."@@ You close your eyes and tilt your head up. You intend to do it quickly without opening your eyes, but you chicken out. When you open them, the strap-on is inches away from your lips. @@.thought;This is it.@@ You open your mouth to give it a kiss. Suddenly, the strap-on descends, and your mouth is full of fake cock. You can hardly breathe! After you regain your senses, you grab the strap-on, tear it out of your mouth, and throw it across the room. <<print $witch.firstname>> collapses on the floor next to you. @@.witch;"Wow, that was great! Um, I'm sorry about that. My hand slipped. Well, okay. My hand didn't slip. I was just, uh, really turned on..."@@ <<if $player.arousal<75>>\ You tune <<print $witch.firstname>> out, more worried about the stickiness you feel in between your legs. @@.thought;It's because a girl came in front of me! It's not because I had a strap-on in my mouth!@@ @@.witch;"Are you mad at me?"@@ <<print $witch.firstname>> is saying.\ <<else>>\ Watching <<print $witch.firstname>> come in front of you, and, yes, having that strap-on in your mouth has made you really aroused. You don't even hear <<print $witch.firstname>>'s apology, as you feel a wave of pleasure washing over you. You gasp and close your eyes as an orgasm overtakes you. @@.witch;"Wow!"@@ <<print $witch.firstname>> says when you're done. @@.witch;"You came from that?"@@ @@.player;"Not from that. I've been pent up for a while.@@\ <<if not $player.canMasturbate>> \ @@.player;I couldn't orgasm..."@@ @@.thought;I couldn't orgasm because my body would change. But I just orgasmed, and there hasn't been a change.@@\ <<else>>\ @@.player;"@@\ <</if>> @@.witch;"Yeah, okay,"@@ she laughs. @@.witch;"You just liked having cock in your mouth. I bet you're not even mad at me. Right?"@@\ <<set $player.arousal to 0>><<set $player.submission to $player.submission+1>>\ <</if>> [[Yes|Panty Raid Witch End Mad]] [[No|Panty Raid Witch End Forgive]] <<set $player.submission to $player.submission+1>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.attractionToMen to $player.attractionToMen+3>>\ <<set $location to "dorm">>\@@.player;"Of course I'm mad! You just shoved the dick into my mouth. We agreed that I was only supposed to kiss it!"@@ You stop yourself, realizing how ridiculous you sound. @@.player;"You can't just go changing the rules. I didn't even consent."@@ You look at <<print $witch.firstname>>, waiting for her to argue with you. @@.witch;"You're right. I'm sorry. I was so close and I...I just wanted to see how you'd react, but I shouldn't have done it."@@ You nod. @@.witch;"But you also broke into my room and stole my panties, my strap-on@@<<if $player.carriesCauldron>>@@.witch;, and my cauldron@@<</if>>@@.witch;."@@ You blush. @@.witch;"And I know I should be mad, but that was really hot! So, uh, are we even?"@@ @@.player;"Fine."@@ @@.witch;"Great! Uh, I guess you deserve to know about the panties."@@ @@.thought;Oh yeah, she said she cast a spell on them.@@ You had completely forgotten about that. @@.player;"What about them?"@@ you ask suspiciously. [[You know this isn't going to be good|Panty Raid Witch Tell Panties]] <<set $location to "dorm">>\@@.player;"I forgive you,"@@ you say. @@.witch;"Really?"@@ @@.player;"Yeah. I know I should be mad at you, but, uh, that was really hot.@@<<if $player.arousal is 0>> @@.player;And I got off.@@<</if>>@@.player;"@@ @@.witch;"I knew it! I knew you liked having that cock in your mouth."@@ You blush. @@.thought;I didn't enjoy that part! But, why am I not mad at her?@@ @@.witch;"And I forgive you too."@@ @@.player;"For what?"@@ @@.witch;"For going into my room, and taking my panties@@<<if $player.carriesCauldron>>@@.witch;, my strap-on, and my cauldron!"@@<<else>> @@.witch;and my strap-on!"@@<</if>> @@.thought;Oh yeah. I forgot I did that.@@ The two of you sit on the floor together for a little bit. @@.player;"I should get going,"@@ you say finally. The panty raid is almost over, and you have to meet up with your team. You technically did get a pair of panties. @@.witch;"Wait. Before you go, I need to tell you about the panties."@@ @@.thought;Oh yeah, she put a curse on them. I forgot about that part.@@ @@.player;"What about them?"@@ you ask hesitantly. [[You know this isn't going to be good|Panty Raid Witch Tell Panties]] <<set $witch.relationship to $witch.relationship+3>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "dorm">>\@@.witch;"<<print $qb.firstname>> told me my dorm was going to get raided. So I put a ward on the panties so I'd know if someone took them. And I put a curse on them too."@@ @@.player;"What kind of curse?"@@ @@.thought;Did her curse make the guy who took them grow a pussy? That's not going to work on me! Wait, I shouldn't be happy about that.@@ @@.witch;"Whenever you put on underwear, you'll put on these panties instead."@@ @@.player;"What?"@@ You don't want to wear panties! Sure, you have a vagina but that doesn't mean you're going to be wearing girly underwear! @@.witch;"Yeah. I'm sorry. I didn't know it was going to hit you. Or that you'd help get me off."@@ @@.player;"Can't you just reverse it?"@@ @@.witch;"No! You can't do that with curses! Didn't I tell you that?"@@ @@.player;"Okay. So how do I get rid of this curse?"@@ @@.witch;"You need to apologize to me for breaking into my room and wearing my panties."@@ @@.thought;That's it?@@ You open your mouth to speak. @@.witch;"And it has to be in front of people."@@ @@.thought;Oh.@@ @@.witch;"I was going to let you figure it out on your own, but I guess I owe you that much."@@ @@.player;"Uh, thanks?"@@ [[An idea comes to you|Panty Raid Witch Leave]] <<set $location to "dorm">>\@@.player;"I'll just throw these panties out. Or leave them with you,"@@ you say. <<print $witch.firstname>> shakes her head. @@.witch;"That's not going to work. They'll just be right next to you when you need to change."@@ You groan. @@.witch;"I'll be hanging out with the other witches tomorrow after school. You can just do it then."@@ @@.player;"Uh...I'll think about it."@@ You want to break the curse, and you suppose it'd be better to do it in front of them than in front of your friends. You still feel uncomfortable though, admitting that in front of strangers. @@.player;"I should get going,"@@ you say. You turn to leave. @@.witch;"Aren't you forgetting something?"@@ @@.player;"Hmm?"@@ <<print $witch.firstname>> gets up, puts the cauldron back on her desk, and gives you the strap-on. @@.witch;"You earned it."@@ [[Take it and meet up with your team|Panty Raid End]] <<set $player.carriesCauldron to false>>\ <<set $location to "dorm">>\<<print $girlfriend.firstname>> lives on the second floor. You quickly climb the steps, hoping that you don't run into anyone else<<if visited("Panty Raid Witch End")>> while you're carrying what you stole from <<print $witch.firstname>><</if>>. You don't. <<if visited("Elvira Intro")>>\ You're halfway to <<print $girlfriend.firstname>>'s room when you spot a name on one of the other doors: ''Elvira.'' @@.thought;It's going to be so awkward having to ask <<print $girlfriend.firstname>> for her panties. Maybe I can steal some from Elvira instead?@@ You start towards her dorm when another thought occurs to you. @@.thought;Elvira is in the Witchcraft Club. <<print $witch.firstname>> turned out to be a witch. What if she's one too?@@ <<link "Go to <<print $girlfriend.firstname>>'s room" "Panty Raid Girlfriend">><</link>> [[Knock on Elvira's door|Panty Raid Elvira]]\ <<else>>\ You walk briskly down the hallway, not even bothering to look at the other names on the door. The first floor was a bust, and time is running out. Your best shot is to get <<print $girlfriend.firstname>>'s panties. Hopefully she's there. If she isn't, maybe you'll just take them. [[Knock on her door|Panty Raid Girlfriend]]\ <</if>>\ <<set $location to "hallway">>\You hesitate outside of <<print $girlfriend.firstname>>'s door. @@.thought;How am I going to explain this? Maybe she's not in.@@ You knock on the door, prepared to turn away. You're not sure what you're going to do \ <<if visited("Panty Raid Witch End")>>\ with <<if $pantyRaid.strapon and $player.carriesCauldron>>the strap-on and the cauldron<<elseif $pantyRaid.strapon>>the strap-on<<else>>the cauldron<</if>>\ <<else>>\ to get the panties\ <</if>>\ \, but you'll figure it out. @@.girlfriend;"Coming!"@@ She opens the door, and looks surprised to see you. <<if not $player.datingGirlfriend>>@@.girlfriend;"<<print $player.firstname>>? Why don't you come on in?"@@<<else>>@@.girlfriend;"<<print $player.firstname>>! Come in!"@@<</if>> You step inside. <<print $girlfriend.firstname>>'s room is a wreck. Her clothes are scattered over the ground, and a chair is turned on its side. @@.girlfriend;"I've been cleaning up,"@@ she explains. @@.girlfriend;"Did you know there was a panty raid today? Oh, of course you know. They hit my room."@@ She sounds a little bitter. @@.girlfriend;"This wasn't you, right?"@@ @@.player;"No! I've been raiding@@ <<if visited("Panty Raid Witch End")>>@@.player;<<print $witch.firstname>>'s room."@@<<else>>@@.player;on the first floor."@@<</if>> @@.thought;The guys did all this? They just had to go to her dresser and take some panties!@@ <<print $girlfriend.firstname>> raises an eyebrow. <<if visited("Panty Raid Witch End")>>@@.girlfriend;"<<print $witch.firstname>>?"@@<<else>>@@.girlfriend;"So you //are// doing the panty raid?"@@<</if>> @@.player;"Yeah. The door was unlocked. But I didn't get any panties!"@@ you protest. It's true. <<print $girlfriend.firstname>> frowns. @@.girlfriend;"Okay. So why are you here?@@ <<if $player.datingGirlfriend>>@@.girlfriend;I mean, I don't mind. But I didn't expect it."@@<<else>>@@.girlfriend;Things have been awkward ever since..."@@<</if>> <<if $player.carriesCauldron or $pantyRaid.strapon>>\ You lay out the <<if $pantyRaid.strapon and $player.carriesCauldron>>strap-on and cauldron<<elseif $pantyRaid.strapon>>strap-on<<else>>cauldron<</if>> on her desk. <<print $girlfriend.firstname>>'s eyes go wide. @@.girlfriend;"What's that?"@@ You open your mouth to explain. @@.girlfriend;"No, I know what it is. But, wait, no, I have a lot of questions. Why do you have it? And why are you giving it to me?"@@ You sigh. Those questions are fair. @@.thought;I should have seen it coming.@@ @@.player;"I don't have time to go to my dorm so I, uh, can you hold onto <<if $player.carriesCauldron and $pantyRaid.strapon>>them<<else>>it<</if>>? Please? I'll owe you one."@@ @@.girlfriend;"Okay,"@@ she says skeptically. @@.girlfriend;"But how did you get this?"@@ she asks, holding up the <<if $player.carriesCauldron>>cauldron<<else>>strap-on<</if>>. <<if $player.carriesCauldron>>\ <<if $girlfriend.knowsSecret>> [[Tell her you hope it can change you back|Panty Raid Girlfriend Cauldron Change]]\ <<else>> You were dreading this. You took the cauldron because maybe, just maybe, if you can learn some magic you can change back to how you were. But you can't tell <<print $girlfriend.firstname>> that. Or can you? @@.thought;Maybe it'd be enough if I just show her my muscles? She doesn't need to know I have a pussy.@@ [[Tell her you hope the cauldron can regrow your muscles|Panty Raid Girlfriend Cauldron Reveal]]\ <</if>> [[Tell her you took it as a prank|Panty Raid Girlfriend Cauldron Prank]]\ <<else>> [[Tell her you took it as a dare|Panty Raid Girlfriend Strapon Dare]]\ <<if $player.datingGirlfriend and $girlfriend.knowsSecret>> [[Tell her you hope the two of you can use it|Panty Raid Girlfriend Strapon Use]]\ <<else>> [[You can't think of anything to say|Panty Raid Girlfriend Strapon Blush]]\ <</if>>\ <</if>>\ <<else>>\ @@.player;"I need to get some panties or the team will laugh at me. I did get some panties, but I ran into their, uh, owner as I was leaving."@@ @@.girlfriend;"So you want me to help you? By giving you my panties?"@@ @@.player;"Uh, yeah. I know, it's weird. And I get it if you don't want to do it."@@ <<print $girlfriend.firstname>> sighs. @@.girlfriend;"But you'll give them right back to me? When you're done?"@@ @@.player;"Sure. I don't want them for myself"@@ you laugh. Although your boxers do feel pretty uncomfortable. Maybe panties would fit better. @@.thought;No! I'm a boy! I won't even think about wearing panties!@@ <<print $girlfriend.firstname>> thinks for a moment. @@.girlfriend;"Sorry, <<print $player.firstname>>. It's too weird."@@ <<if $girlfriend.knowsSecret>>\ [[You turn to leave|Panty Raid Girlfriend Panties]]\ <<else>>\ [[You turn to leave|Panty Raid End]]\ <</if>>\ <</if>>\ <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendAthleticShorts>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"It's <<print $witch.firstname>>'s cauldron. And@@ <<if $player.arcana is 0>>@@.player;I don't know anything about this stuff@@<<else>>@@.player;I've only read one book about, you know, witches@@<</if>>@@.player;, but I was thinking, maybe I could use the cauldron to change back."@@ <<print $girlfriend.firstname>> looks at you, surprised. @@.girlfriend;"How are you going to do that?"@@ @@.player;"I don't know. I need to study more about witches. But if I can figure out how to use it, well, I'd rather try than let <<print $witch.firstname>> blackmail me."@@ You pause to look at her. She looks deep in thought. @@.player;"Can you help me with this?"@@ <<if $player.datingGirlfriend>>\ @@.girlfriend;"Of course!"@@\ <<else>>\ @@.girlfriend;"I'll hide the cauldron."@@ @@.player;"Okay."@@ @@.thought;I want her to help me figure out how to change back. But I shouldn't push it.@@\ <</if>> <<print $girlfriend.firstname>> takes the cauldron and puts it on the top shelf of her closet. @@.girlfriend;"Now <<print $witch.firstname>> can't find it. And if she did, she wouldn't be able to reach."@@ You laugh. You've missed her humor. <<if $pantyRaid.strapon>>\ @@.girlfriend;"So what about the strap-on?"@@ [[Tell her you took it as a dare|Panty Raid Girlfriend Strapon Dare]] <<if $player.datingGirlfriend and $girlfriend.knowsSecret>>\ [[Tell her you hope the two of you can use it|Panty Raid Girlfriend Strapon Use]]\ <<else>>\ [[You can't think of anything to say|Panty Raid Girlfriend Strapon Blush]]\ <</if>>\ <<else>>\ @@.player;"Thanks,"@@ you say sincerely. You check your watch. It's almost time for you to meet up with the team. @@.player;"Well, I'll see you around,"@@ you say. The words hang awkwardly in the air. Of course you'll see her. You have gym together. <<print $girlfriend.firstname>> says goodbye, and you turn towards the door. [[Continue|Panty Raid Girlfriend Panties]]\ <</if>>\ <<set $location to "dorm">>\<<if not $scenes.girlfriend.showedMuscles>>\ @@.player;"You're not going to believe this, but <<print $witch.firstname>> put a curse on me."@@ @@.girlfriend;"You're right. I don't believe you."@@ @@.player;"Okay. But what if I showed you?"@@ @@.girlfriend;"Show me? What did she do?"@@ @@.player;"She took away all my muscles."@@ @@.girlfriend;"No way! I thought I noticed something in gym, but I thought I was imagining it. Show me!"@@ You don't like the tone her voice just took, but you take off your <<print $player.shirt.informalName>>, revealing your scrawny chest. @@.girlfriend;"Wow. Okay, I believe you. I don't know how she could do that!"@@ @@.player;"I know! She's such a bitch!"@@ It's good to have somebody you can vent with. @@.girlfriend;"Hey! Is that the reason we stopped fucking? Because you got self-conscious?"@@ @@.thought;Close enough.@@ @@.player;"Uh, yeah."@@ @@.thought;I'm not lying to her. I am self conscious about the changes to my body. It's just that it's more than my muscles.@@ <<if not $player.datingGirlfriend>>\ @@.girlfriend;"And here I was, thinking you were cheating. You should have told me!"@@ @@.player;"I'm sorry."@@ @@.thought;Maybe she's right.@@ @@.girlfriend;"What if we got back together? I've really missed your hard cock."@@ @@.thought;Oh yeah, that's why I didn't tell her.@@ @@.player;"Uh, right now I need to get back to meet with my team,"@@ you say carefully. @@.player;"But I'll think about it. Really."@@\ <<else>>\ @@.girlfriend;"You should have told me, <<print $player.firstname>>. You can tell me this shit!"@@\ <</if>>\ <<else>>\ @@.player;"So you know how I lost my muscles?"@@ <<print $girlfriend.firstname>> nods. You couldn't show her your new pussy, but you showed her your lack of muscles. @@.player;"<<print $witch.firstname>> did that. So I was thinking I could get the cauldron..."@@ @@.girlfriend;"So you could change back,"@@ she finishes. @@.player;"Yeah."@@ @@.girlfriend;"Do you know how?"@@ @@.player;"No,"@@ you admit. @@.player;"But I'm going to do research. It can't be that hard. So, will you hide this cauldron?"@@ <<print $girlfriend.firstname>> nods and takes the cauldron. She looks around her room for a bit and then puts it on the top shelf of her closet. @@.girlfriend;"Now <<print $witch.firstname>> can't find it. And if she did, she wouldn't be able to reach."@@ You laugh. You've missed her humor.\ <</if>> <<if $pantyRaid.strapon>>\ @@.girlfriend;"So what about the strap-on?"@@ [[Tell her you took it as a dare|Panty Raid Girlfriend Strapon Dare]] <<if $player.datingGirlfriend and $girlfriend.knowsSecret>>\ [[Tell her you hope the two of you can use it|Panty Raid Girlfriend Strapon Use]]\ <<else>>\ [[You can't think of anything to say|Panty Raid Girlfriend Strapon Blush]]\ <</if>>\ <<else>>\ You and <<print $girlfriend.firstname>> say your goodbyes, and you turn towards the door. <<if $girlfriend.knowsSecret>>\ [[Continue|Panty Raid Girlfriend Panties]]\ <<else>>\ [[Continue|Panty Raid Spy Hallway]]\ <</if>>\ <</if>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "dorm">>\@@.player;"It's just a prank,"@@ you say. <<print $girlfriend.firstname>> raises her eyebrow. @@.player;"I don't like <<print $witch.firstname>>, because@@\ <<if $girlfriend.knowsSecret>> \ @@.player;of, you know.@@\ <<else>>\ @@.player;, uh..."@@ @@.thought;I'm not going there.@@ @@.player;"She's weird, and I thought it would be funny.@@\ <</if>> \ @@.player;So I took her cauldron."@@ @@.girlfriend;"I don't like <<print $witch.firstname>> either. But, like, that's hers."@@ @@.player;"Yeah, but..."@@ <<if $girlfriend.knowsSecret>>\ @@.girlfriend;"I mean, I guess she did that thing to you..."@@ @@.player;"Yes!"@@ @@.girlfriend;"...and she could do it to someone else."@@ @@.player;"So you'll hide it for me?"@@ @@.girlfriend;"So it's not really a prank?"@@ @@.player;"I guess not,"@@ you sigh. <<print $girlfriend.firstname>> stares at it for a while. @@.girlfriend;"Fine, I'll do it,"@@ she says. She takes the cauldron and puts it on the top shelf of her closet. @@.girlfriend;"Now <<print $witch.firstname>> can't find it. And if she did, she wouldn't be able to reach."@@ You laugh. You've missed her humor.\ <<else>>\ @@.girlfriend;"So what if she keeps a cauldron? So she gets to play pretend as a witch. She's not hurting anyone."@@ You groan. @@.thought;If only you knew.@@ @@.girlfriend;"No. I'm sorry. I don't like her, but I'm not going to help you take her shit."@@ She crosses her arms. @@.player;"Fine. I'll just take it back."@@\ <</if>> <<if $pantyRaid.strapon>>\ @@.girlfriend;"So what about the strap-on?"@@ [[Tell her you took it as a dare|Panty Raid Girlfriend Strapon Dare]] <<if $player.datingGirlfriend and $girlfriend.knowsSecret>>\ [[Tell her you hope the two of you can use it|Panty Raid Girlfriend Strapon Use]]\ <<else>>\ [[You can't think of anything to say|Panty Raid Girlfriend Strapon Blush]]\ <</if>>\ <<else>>\ <<if $girlfriend.knowsSecret>>\ @@.player;"Thanks,"@@ you say sincerely. You check your watch. It's almost time for you to meet up with the team. <</if>>\ @@.player;"Well, I'll see you around,"@@ you say. The words hang awkwardly in the air. Of course you'll see her. You have gym together. <<print $girlfriend.firstname>> says goodbye, and you turn towards the door. <<if $girlfriend.knowsSecret>>\ [[Continue|Panty Raid Girlfriend Panties]]\ <<else>>\ [[Continue|Panty Raid Spy Hallway]]\ <</if>>\ <</if>>\ <<set $location to "dorm">>\@@.thought;I can't tell her that I'm going to use the strap-on! Think quickly!@@ @@.player;"I took it because, uh, I was dared to do it."@@ @@.girlfriend;"Dared to do it? Like you were dared to do the panty raid?"@@ @@.player;"Yeah! But I didn't take any panties."@@ @@.girlfriend;"But you took <<print $witch.firstname>>'s strap-on. I think that's worse."@@ @@.player;"Yeah, I guess you're right. But hey, why do you think <<print $witch.firstname>> has a strap-on?"@@ @@.girlfriend;"I don't know! Do you think she's a lesbian?"@@ @@.player;"Maybe. Wait, no. She has a boyfriend. Ted, remember?"@@ @@.girlfriend;"Oh yeah. But he doesn't seem like the type, does he?"@@ @@.player;"No, he doesn't."@@ @@.girlfriend;"I don't think I can respect him anymore."@@ @@.player;"You can't? Why not?"@@ @@.girlfriend;"If he lets his girlfriend fuck him, that's kind of...gay? I can't respect a guy like that."@@ \ <<if $girlfriend.knowsSecret>>\ <<print $girlfriend.firstname>> meets your eyes. @@.girlfriend;"It's not like that for you,"@@ she says quickly. @@.girlfriend;"It wasn't your choice."@@ @@.player;"<<print $girlfriend.firstname>>, nobody's going to fuck me."@@ @@.girlfriend;"Yeah, you're right. Sorry."@@ You blush. Her expression changes suddenly. @@.girlfriend;"But I'm still not going to hide the strap-on for you."@@\ <<else>>\ You look at her. You never knew she had those views. @@.girlfriend;"A guy who gets fucked, he's not much of a man,"@@ she explains. That makes you think. @@.thought;I can't fuck anyone. Unless I have the strap-on, but I don't think she'll give it to me. Shit. Does she not see me as a man? But I'm not going to get fucked! So I'm still a man. Yeah, I'm still a man.@@ @@.girlfriend;"What?"@@ @@.player;"Uh, so about the strap-on."@@ @@.girlfriend;"No. I'm not going to hide another girl's strap-on for you. Sorry."@@\ <</if>> @@.player;"Fine. Well, I'll see you around,"@@ you say. The words hang awkwardly in the air. Of course you'll see her. You have gym together. <<print $girlfriend.firstname>> says goodbye, and you turn towards the door, and head out. [[Continue|Panty Raid Spy Hallway]] <<set $scenes.girlfriend.knowsAboutStrapon to true>>\ <<set $location to "dorm">>\@@.player;"I, uh, hope the two of us can use it. Together."@@ @@.girlfriend;"Oh, yes! Good thinking."@@ <<print $girlfriend.firstname>> kisses you on the lips, and you kiss back eagerly. \ <<if not $player.datingGirlfriend>>\ Unfortunately, <<print $girlfriend.firstname>> breaks it off. @@.girlfriend;"We shouldn't be doing this."@@ @@.player;"Yeah,"@@ you say with a sigh. @@.player;"I guess you're right."@@\ <<else>>\ You find yourself melting into her arms. You've really missed this. Your pussy starts to tingle. @@.girlfriend;"Do you want to, you know...fuck?"@@ <<print $girlfriend.firstname>> asks, looking at you with bedroom eyes. You really want to say yes, but a lot of time has passed, and you're supposed to meet up with the rest of your team soon. You tell her that, and she deflates. @@.player;"I really mean it this time! I'd love to fuck you. Even if it's different."@@\ <</if>> @@.girlfriend;"Okay,"@@ <<print $girlfriend.firstname>> says, sighing. She reaches to hide it under her pillow, and you spot the tip of a dildo. @@.thought;Fuck! I need to come back soon. I'm about to burst.@@ [[You start to head for the door|Panty Raid Girlfriend Panties]] <<set $scenes.girlfriend.knowsAboutStrapon to true>>\ <<increaseArousal 5>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $location to "dorm">>\@@.thought;I can't tell her that I'm going to use the strap-on! Think quickly!@@ @@.player;"It was because, uh..."@@ You blush. This is so embarrassing. You're never at a loss for words. @@.girlfriend;"Oh,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"Sure, I'll hide it for you."@@ @@.player;"Uh, thank you. But why?"@@ @@.girlfriend;"You should have just said you wanted to use it. That's okay,"@@ she says, smirking. @@.thought;I //do// want to use it. I guess it was obvious. Unless she thinks...oh no. No. She thinks I want@@ <<if $player.datingGirlfriend>>@@.thought;her@@<<else>>@@.thought;some girl@@<</if>> @@.thought;to shove it up my butt.@@ <<print $girlfriend.firstname>> can't stop smirking. @@.girlfriend;"I didn't think you were the type. You were so strong and manly. I never would have guessed. But, good for you!@@ \ <<if $player.datingGirlfriend>>\ @@.girlfriend;So that's why we haven't been having sex. You didn't want to tell me that's what you wanted."@@ You wish for the floor to open up and swallow you. @@.player;"No, that's not what I want. Well, if that means you'll keep it, I guess...I've got to go,"@@ you say incoherently, unable to decide whether you want to use the strap-on more than you want to avoid embarrassing yourself.\ <<else>>\ @@.girlfriend;Your next girlfriend will be in for a nice surprise."@@ You wish for the floor to open up and swallow you. @@.player;"Well, I'll see you around,"@@ you say. The words hang awkwardly in the air. Of course you'll see her. You have gym together.\ <</if>> [[You start to head for the door|Panty Raid Girlfriend Panties Request]] <<set $player.confidence to $player.confidence-1>>\ <<set $scenes.girlfriend.knowsAboutStrapon to true>>\ <<set $location to "dorm">>\@@.girlfriend;"Wait!"@@ You spin around. @@.player;"What's up?"@@ @@.girlfriend;"I was just thinking. You haven't gotten any panties yet, right?"@@ @@.player;"No,"@@ you sigh. You had been so wrapped up in <<print $witch.firstname>>'s room and <<print $girlfriend.firstname>> that you had forgotten. @@.player;"Can I have yours?"@@ @@.girlfriend;"No way! Unless you want to wear them."@@ @@.player;"What the fuck, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"I was just joking, <<print $player.firstname>>,"@@ she says, laughing. @@.girlfriend;"You know, since you want to get fucked."@@ @@.player;"I don't want to get fucked!"@@ @@.thought;This has gone too far. She thinks I'm gay or something. I don't want to wear panties either. Though I guess they might be more comfortable.@@ @@.girlfriend;"Sorry, <<print $player.firstname>>. I thought it would be funny. Men and their egos,"@@ she says, rolling her eyes. @@.player;"It's okay. Can I have them anyway, though? So I can show the team?"@@ @@.girlfriend;"Nope! Some of your friends already took my boyshorts. They were my favorite pair."@@ <<if visited("Sex Day 2")>>\ @@.player;"The black boyshorts?"@@ you ask. @@.girlfriend;"Yeah."@@ You remember them well. She wore them while you fucked her after homecoming. @@.thought;I guess I can't do that again.@@ <</if>>\ @@.player;"That's too bad. I really liked them."@@ @@.girlfriend;"Me too. That's why I'm not giving out any more of my panties."@@ [[Tell her you understand|Panty Raid End]] [[See if she was joking about wearing them|Panty Raid Girlfriend Panties Wear]] <<set $location to "dorm">>\@@.girlfriend;"Wait!"@@ You spin around. @@.player;"What's up?"@@ <<if visited("Panty Raid Witch End")>>\ @@.girlfriend;"I was just thinking. You haven't gotten any panties yet, right?"@@ @@.player;"No,"@@ you sigh. You had been so wrapped up in <<print $witch.firstname>>'s room and <<print $girlfriend.firstname>> that you had forgotten. @@.girlfriend;"Well,"@@ she says, scooting off the bed. @@.girlfriend;"I can help."@@ @@.player;"You'd do that for me? Really?"@@ @@.girlfriend;"Yeah. I mean, I still think this panty raid is gross and sexist. So I have one condition."@@\ <<else>>\ @@.girlfriend;"I changed my mind. You can take my panties..."@@ @@.player;"Thank you so much! I'll give them right back."@@ @@.girlfriend;"...On one condition,"@@ <<print $girlfriend.firstname>> finishes.\ <</if>> @@.thought;Uh oh.@@ @@.player;"Uh, what's that?"@@ you ask with trepidation. @@.girlfriend;"You take two pairs."@@ @@.thought;That's her condition? I thought it was going to be so much worse.@@ @@.girlfriend;"You take one to show to the team, and the other you wear."@@ @@.player;"What the fuck! You want me to WEAR panties?"@@ <<if $girlfriend.knowsSecret>>\ @@.girlfriend;"It'll be good for you. Do you know how much your pussy's like mine?"@@ Seeing your quizzical look, she says, @@.girlfriend;"I mean, do you get periods?"@@ <<if $player.expectsPeriod>>\ @@.player;"Yeah. I talked to <<print $witch.firstname>> and she said I was going to get them."@@ @@.girlfriend;"Yeah, you're going to need panties,"@@ <<print $girlfriend.firstname>> says, looking at you sympathetically. @@.player;"Uh, why?"@@ @@.girlfriend;"When you get your period, if you're wearing boxers, then there's going to be blood dripping..."@@\ <<else>>\ @@.player;"I don't know. I didn't think about it. Shit do you think I can get them?"@@ You've always heard girls bitching about their periods. You never thought you could get one yourself! <<print $girlfriend.firstname>> shrugs. @@.girlfriend;"I don't know. Maybe. And there's also this thing called discharge, and it comes from your v..."@@\ <<set $player.expectsPeriod to true>>\ <</if>> @@.player;"Stop, stop! I don't want to hear this shit."@@ @@.girlfriend;"But you're going to...Okay, fine. I'll back off. But I bet your boxers are feeling uncomfortable, right?"@@ @@.player;"Oh yeah. There's so much fabric and there's so much //room//. I hate it."@@ @@.girlfriend;"Exactly! That's why girls..."@@ <<print $girlfriend.firstname>> sees your look. @@.girlfriend;"I mean, people with pussies, wear panties."@@\ <<else>>\ @@.girlfriend;"I think you'll look cute in them,"@@ she says, giggling. @@.thought;Why is she asking me to do this now?@@\ <</if>> In the distance, a bell chimes. @@.thought;I've got to get back to my team.@@ @@.girlfriend;"Look, do you want to go back empty handed? Yes or no?"@@ <<if $girlfriend.knowsSecret>>\ [[She brought up some good points, and you don't want to go home empty handed|Panty Raid Girlfriend Panties Wear]]\ <<else>>\ [[You don't want to go home empty handed|Panty Raid Girlfriend Panties Wear]]\ <</if>> [[You don't, but you'd rather be empty handed than wear panties|Panty Raid End]] <<set $location to "dorm">>\<<if visited("Panty Raid Girlfriend Panties")>>\ @@.player;"Okay, I'll wear the panties."@@ @@.girlfriend;"Are you serious?"@@ @@.player;"Uh, yeah. It's just, you made some good points, and I thought..."@@ You stop yourself. You're rambling.\ <<else>>\ @@.player;"When you asked me if I wanted to wear the panties, were you being serious?"@@ @@.girlfriend;"No. I told you, it was a joke."@@ @@.thought;Damn, you're not making this easy.@@ @@.player;"What if I, uh, did wear them?"@@ @@.girlfriend;"Are you being serious?"@@ @@.player;"Yeah. I can't go back empty handed."@@ @@.girlfriend;"Okay. But you've got to take two pairs. One to show the guys and one to wear."@@ @@.player;"Fine."@@\ <</if>> @@.girlfriend;"Well, okay."@@ She goes to her drawer and starts rifling through it. @@.girlfriend;"What do you want? I've got bikini panties, some french-cut, a thong..."@@ @@.player;"I don't know. You pick. Not a thong though,"@@ you add quickly. @@.girlfriend;"Okay,"@@ she says, laughing. She throws two pairs of blue panties to you. @@.girlfriend;"These are blue french-cut panties. These are the most masculine ones I can find."@@ @@.player;"Thanks,"@@ you say, not meeting her eyes. @@.thought;This is so embarrassing.@@ @@.girlfriend;"So are you going to change here, or?"@@ <<if $girlfriend.knowsSecret>> [[She already knows you have a pussy. What's the harm?|Panty Raid Girlfriend Panties Change]]\ <<else>> [[Ask if she'll take your word for it|Panty Raid Girlfriend Panties Stash]]\ <</if>> [[Change in the girls bathroom|Panty Raid Girlfriend Panties Bathroom]] <<set $pantyRaid.panties to setup.pantiesFromGirlfriend>>\ <<set $pantyRaid.takenFrom to $girlfriend.firstname>>\<<set $currentPassage to "Panty Raid End">>\ @@.player;"I guess I'll change in front of you. I don't have anything you haven't seen already,"@@ you say miserably. @@.girlfriend;"Okay."@@ You wait for her to turn around, but she doesn't. @@.thought;Whatever.@@ You drop your <<print $player.pants.informalName>>, leaving you standing in your boxers. It's a pose you've done many times in front of her, but you always had a package straining to get out of your boxers. Now, your boxers feel light and airy, like there's nothing in there. Which there isn't. <<print $girlfriend.firstname>> has the decency to look embarrassed when you drop your boxers, leaving you standing there naked with your pussy clearly on display. This isn't like you changing in the locker room, where you try to get it over with as quickly as possible. You're more comfortable being naked in front of <<print $girlfriend.firstname>>. You're mortified, sure, but you're not worried about her making a scene or outing you to the whole school. You take the panties from <<print $girlfriend.firstname>>'s hand. Your boxers felt so large and sturdy. These panties feel small and flimsy. Holding them in your hand, they don't seem big enough to cover you. You consider asking <<print $girlfriend.firstname>> to get you a different pair. But taking a look at her drawer, all of her other panties have even less material. @@.thought;Fuck.@@ You can hardly believe what you're about to do. But you've gone this far. @@.thought;If I don't do this, everyone will laugh at me for not getting anything.@@ You lift your right foot and stick it into one of the legholes. Then you do the same for the other foot. Wanting to get this over with, you slide the panties up your legs. As they approach your hips, you're convinced you're going to break them. They're so small, and <<print $girlfriend.firstname>> has such a slim body while you're now, or rather were, a built football player. The panties slide into place, covering your pussy. Somehow, you feel more naked now than you did when you weren't wearing any clothes. When you wore boxers, they felt wrong. They kept getting everywhere, and felt really uncomfortable. These panties //fit//. You're not sure how to feel about that. Finally, you slide your pants up, happy to be fully dressed again. True to her word, <<print $girlfriend.firstname>> gives you the second pair of panties, and you head for the door. @@.girlfriend;"<<print $player.firstname>>."@@ @@.player;"What?"@@ @@.girlfriend;"Pull up your pants. The waistband is showing."@@ Blushing, you pull up your pants. @@.thought;Fuck. I would have been caught wearing panties. I need to be more careful next time.@@ <<if not $player.expectsPeriod>> @@.thought;Wait, next time? I'm not wearing these again!@@<</if>> Your fingers play with the second pair of panties. Now you can show the guys this pair, and they'll have no idea that you're wearing a matching pair underneath your <<print $player.pants.informalName>>. <<if not $scenes.pantiesTf>>\ <<if $player.feminine>=2>>\ Suddenly, a familiar feeling washes over you. <<link "Oh no" TfPassagePicker>><<set $tfRecoverPassage to "Panty Raid End">><<set $tfReason to "panties">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ <<link "It suddenly grows very cold" "Panties Transformation">><<set $tfRecoverPassage to "Panty Raid End">><<set $tfReason to "panties">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<else>>\ <<link "Continue" $currentPassage>><</link>>\ <</if>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.underwear to setup.pantiesFromGirlfriend>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $clothesInventory.underwear.push(setup.pantiesFromGirlfriend)>>\ <<set $location to "dorm">>\@@.player;"Can you take my word for it?"@@ @@.girlfriend;"Seriously?"@@ @@.player;"Yeah! I'll do it, but the team's supposed to meet soon. They'll be able to tell I'm wearing panties."@@ @@.girlfriend;"And you're okay wearing it to school?"@@ @@.player;"Oh."@@ @@.thought;Wait, what am I thinking? I can just tell her I'll wear it tomorrow and then not.@@ @@.girlfriend;"Yeah."@@ @@.player;"I'm okay with it."@@ @@.girlfriend;"Promise you'll actually wear them?"@@ <<link "Promise her" "Panty Raid End">><<set $clothesInventory.underwear.push(setup.pantiesFromGirlfriend)>><</link>> [[On second thought, why don't I just change in the bathroom?|Panty Raid Girlfriend Panties Bathroom]] [[No thanks|Panty Raid End]] <<set $location to "dorm">>\@@.player;"Can I change in the bathroom?"@@ @@.girlfriend;"Sure. But you'll have to show me."@@ @@.player;"Fine. Just give them to me."@@ <<print $girlfriend.firstname>> hands you two pairs of blue french-cut panties. You peek your head out of the door. Finding the coast clear, you hurry to the bathroom. Your heart sinks as you approach it. It's the Women's Room. @@.thought;Well, it is a girls dorm. Maybe they have a bathroom somewhere else, for staff?@@ You look around. If you go looking for another bathroom, the odds are good that you'll run into somebody. With a sigh, you swing the door open. @@.thought;Nobody's here@@ you think in relief. @@.thought;Wait, that's not true. There's feet in that stall!@@ Sure enough, it looks like one of the stalls is occupied. You hurry to the open stall, shut the door and drop your <<print $player.pants.informalName>>, leaving you standing in your boxers. You like these boxers. They were so comfy, until you grew the wrong equipment. You drop the boxers, and grab the blue french-cut panties. Your boxers felt so large and sturdy. These panties feel small and flimsy. Holding them in your hand, they don't seem big enough to cover you. You consider running back to ask <<print $girlfriend.firstname>> to get you a different pair. @@.thought;No, that won't work. She always wears thongs or even smaller panties.@@ You can hardly believe what you're about to do. But you've gone this far. @@.thought;If I don't do this, everyone will laugh at me for not getting anything.@@ You lift your right foot and stick it into one of the legholes. Then you do the same for the other foot. Wanting to get this over with, you slide the panties up your legs. As they approach your hips, you're convinced you're going to break them. They're so small, and <<print $girlfriend.firstname>> has such a slim body while you're now, or rather were, a built football player. The panties slide into place, covering your pussy. When you wore boxers, they felt wrong. They kept getting everywhere, and felt really uncomfortable. These panties //fit//. You're not sure how to feel about that. Finally, you slide your pants up, happy to be fully dressed again. You start to unlock the stall door, until you remember the girl in the stall next to you. You don't want to get caught by her. You're in the women's bathroom, wearing women's underwear! Of course, it's hidden underneath your clothes, but it feels like everyone can see. [[Take a chance and run for it|Panty Raid Girlfriend Bathroom Caught]] [[Wait her out|Panty Raid Girlfriend Bathroom Wait]] <<set $player.confidence to $player.confidence-3>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\<<set $currentPassage to "Panty Raid End">>\ This girl has been in the stall since you started changing. You're not going to be stuck here for who knows how long as you wait for her to finish pooping. You unlock the stall door and walk quickly across the tiled floor. Behind you, you hear another door open. @@.female;"<<print $player.firstname>>?"@@ @@.thought;Shit!@@ @@.player;"Hey, uh..."@@ You check behind you. \ <<if $libraryPassage is not "Library">>\ @@.player;"Elvira."@@ You curse your luck for being caught by another witch. You've had enough of them for a lifetime.\ <<else>>\ @@.player;"Julie."@@ She's a semi-popular girl. She's not in your circle of friends, but you know of her.\ <</if>> @@.female;"What are you doing in the girls bathroom?"@@ @@.player;"I, uh, needed to pee and I couldn't find the boys bathroom."@@ @@.female;"Down the stairs and to your right."@@ @@.player;"Thanks,@@ <<if $libraryPassage is not "Library">>@@.player;Elvira@@<<else>>@@.player;Julie@@<</if>>@@.player;."@@ You turn and start walking away. She says something that sounds like @@.female;"Are you preparing for Annie's?"@@ but you can't really hear her. @@.thought;Is Annie having a party?@@ you ask yourself once you've gotten out of there. @@.thought;Why else would she ask, unless. Oh shit. Maybe she asked if I was wearing panties.@@ Nervously, you reach behind you, and feel the fabric of your panties peeking out over the top of your <<print $player.pants.informalName>>. You quickly pull your pants up. @@.thought;Oh fuck. My life is over if it gets out that I was wearing panties.@@ You bite your lip. @@.thought;No, I think she was talking about Annie's. I was far away and walking fast. She couldn't have seen.@@ You check by <<print $girlfriend.firstname>>'s room to show her that you're wearing panties, but she's not in. @@.thought;So I didn't even have to wear these.@@ You feel cheated. You're tempted to take the panties off, but you're running late. The team was supposed to meet up by now. Your fingers play with the second pair of panties. Now you can show the guys this pair, and they'll have no idea that you're wearing a matching pair underneath your <<print $player.pants.informalName>>. <<if not $scenes.pantiesTf>>\ <<if $player.feminine>=2>>\ Suddenly, a familiar feeling washes over you. <<link "Oh no!" TfPassagePicker>><<set $tfRecoverPassage to "Panty Raid End">><<set $tfReason to "panties">><<set $tfCircumstances.location to "Busch hallway">><<set $tfCircumstances.locationType to "hallway">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ It's suddenly really cold in here. You try to leave, but you can't move. <<link "Continue" "Panties Transformation">><<set $tfRecoverPassage to "Panty Raid End">><<set $tfReason to "panties">><<set $tfCircumstances.location to "Busch hallway">><<set $tfCircumstances.locationType to "hallway">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<else>>\ <<link "Continue" $currentPassage>><</link>>\ <</if>>\ <<set $player.underwear to setup.pantiesFromGirlfriend>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $clothesInventory.underwear.push(setup.pantiesFromGirlfriend)>>\ <<set $location to "girlsbathroom">>\<<set $currentPassage to "Panty Raid End">>\ You're not going to risk it. With the way your luck's been lately, you'll leave and the girl in the stall will finish three seconds later. @@.thought;I'll wait at least five minutes. I don't know if I can wait longer. My team's supposed to meet up soon, and...@@ There's a loud flushing sound from the next stall, and then you hear the sound of a door opening. @@.thought;Seriously?@@ You wait until you hear the sound of the bathroom door closing, and then step out of the stall and head for the exit. You're so glad that you decided to wait. It would have been so embarrassing getting caught in the girls bathroom! Luckily, nobody else is in the bathroom, and you make your way out without any trouble. You check by <<print $girlfriend.firstname>>'s room to show her, but she's not in. @@.thought;So I didn't even have to wear these.@@ You feel cheated. You're tempted to take the panties off, but you're running late. The team was supposed to meet up by now. Your fingers play with the second pair of panties. Now you can show the guys this pair, and they'll have no idea that you're wearing a matching pair underneath your <<print $player.pants.informalName>>. <<if not $scenes.pantiesTf>>\ <<if $player.feminine>=2>>\ Suddenly, a familiar feeling washes over you. <<link "Oh no!" TfPassagePicker>><<set $tfRecoverPassage to "Panty Raid End">><<set $tfReason to "panties">><<set $tfCircumstances.location to "Busch hallway">><<set $tfCircumstances.locationType to "hallway">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ It's suddenly really cold in here. You try to leave, but you can't move. <<link "Continue" "Panties Transformation">><<set $tfRecoverPassage to "Panty Raid End">><<set $tfReason to "panties">><<set $tfCircumstances.location to "Busch hallway">><<set $tfCircumstances.locationType to "hallway">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<else>>\ <<link "Continue" $currentPassage>><</link>>\ <</if>>\ <<set $player.underwear to setup.pantiesFromGirlfriend>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $clothesInventory.underwear.push(setup.pantiesFromGirlfriend)>>\ <<set $location to "girlsbathroom">>\Cautiously, you open the door to Elvira's room. It's empty and unlocked. @@.thought;Why wouldn't she lock her door? Maybe she's just absent-minded?@@ You quietly step inside and close the door behind you. Now that you're safely inside, you're able to examine your surroundings. <<if $scenes.witch.wentInRoom>><<print $witch.firstname>> had the room all to herself. Elvira isn't quite as lucky. It looks like there's only two people who live here, instead of the three that each room is supposed to have. The third bed is pushed to the side, and Elvira's possessions are strewn carelessly across the floor. @@.thought;Do witches get less roommates? This is so unfair! I am...was...the star quarterback and I just had a triple.@@<<else>>One of the beds is pushed up against the wall, but the other two beds look lived-in. Elvira's possessions are strewn carelessly across the floor. @@.thought;I wonder what happened to the third roommate. I thought everyone had a triple. Hey! If there was space, why couldn't I have been the one to live in a double? I am...was...the star quarterback.@@<</if>> At the far end of the room is a large wardrobe. @@.thought;That's where her panties are.@@ [[Open the wardrobe|Panty Raid Elvira Wardrobe]] [[Look through Elvira's stuff on the floor|Panty Raid Elvira Search]] [[Look at Elvira's roommate's side of the room|Panty Raid Elvira Roommate]] <<set $location to "dorm">>\@@.thought;It's a bad idea to steal from a witch. I don't have time to go to another room, but I could just take her roommate's panties.@@ You go to the roommate's side of the room, and look through her bed, search her desk, and check the floor. You find two packages of carrots in her bed, but you don't find any underwear. @@.thought;She and Elvira must keep their clothes in that wardrobe.@@ You look at the wardrobe. It looks imposing, and <<if not visited("Panty Raid Elvira Search")>>for the first time <</if>>you wonder if it might be a trap. Elvira is a witch...probably. She wouldn't leave her room open with a big tempting wardrobe sitting there on the night of the panty raid. @@.thought;Maybe I'm just paranoid. Maybe she doesn't know there's a panty raid.@@ [[Open the wardrobe|Panty Raid Elvira Wardrobe]]<<if not visited("Panty Raid Elvira Search")>> [[Search Elvira's possessions|Panty Raid Elvira Search]]<</if>> [[You could always leave empty-handed|Panty Raid End]] <<set $location to "dorm">>\You cast a glance at Elvira's wardrobe. It's your last chance to get some panties to show the team, but it's risky. @@.thought;Maybe if I search through Elvira's things, I can find something that says whether the wardrobe is safe. And find something that will help me turn back. That's more important.@@ You look through the stuff on the floor. It takes a while: Elvira is apparently very messy. Elvira even left her wallet on the floor, but there's only a couple dollars in it. Your family is well-off, and you quickly decide that stealing money from a witch isn't worth it. Most of the other stuff is uninteresting: homework assignments, textbooks, a recipe, fliers for different clubs. @@.thought;Wait, what was the recipe for?@@ A closer examination reveals that it's not a recipe for food, but for a magic potion. At least, you think so. @@.thought;A bird's feather, foxglove. Either Elvira has strange taste in food, or this is for a potion.@@ [[Pocket the recipe|Panty Raid Elvira Pocket]] [[Put it at the bottom of the pile, so she doesn't realize it's gone|Panty Raid Elvira Plan]] <<set $location to "dorm">>\@@.thought;I can make a potion with this! Of course I've got to take it!@@ You quickly stuff it in your pocket, glancing around as if Elvira's about to burst through the door and catch you in the act. It's too bad that the recipe doesn't say what it's for. @@.thought;Yeah, I'm not going to risk taking any strange potions. I've got to find out what this does somehow.@@ Now that you're done rifling through Elvira's stuff, you turn back to the task at hand. You've got to get her panties. [[Open the wardrobe|Panty Raid Elvira Wardrobe]]<<if not visited("Panty Raid Elvira Roommate")>> [[Look at Elvira's roommate's side of the room|Panty Raid Elvira Roommate]]<</if>> [[It's too risky. Leave empty-handed|Panty Raid End]] <<set $location to "dorm">>\@@.thought;What would I even do with this? After what happened to me, I'm not going to be taking any strange potion. It doesn't even say what the recipe's supposed to be used for!@@ You decide that the best thing to do is to put it back where it came from, but you don't remember where it was. @@.thought;I'll just put it at the bottom of the pile. This room's so messy that she won't even notice.@@ As you dig to the bottom of the pile, a doodle catches your eye. You pick it up and take a closer look. There are a couple drawings. One doodle is of a stick figure standing outside of what looks like a closet. Underneath that is a drawing of the clothes reaching for the stick figure. @@.thought;What's this about?@@ Then it hits you. @@.thought;That closet looks just like Elvira's wardrobe! This is her plan for the panty raid! Get a football player to open her wardrobe, and then...@@ You squint at the drawing. @@.thought;He'll be attacked by her clothes?@@ That doesn't make sense, but whatever's in the wardrobe doesn't seem good. <<if not visited("Panty Raid Elvira Roommate")>> [[Look at Elvira's roommate's side of the room|Panty Raid Elvira Roommate]]<</if>> [[Leave empty-handed|Panty Raid End]] [[You'd have to be a real idiot to open the wardrobe|Panty Raid Elvira Wardrobe]] <<set $location to "dorm">>\You're not sure whether it's bravery or foolishness. But whatever it is, you open the wardrobe. You can't embarrass yourself by returning to your teammates empty-handed, after all. You glance around, looking for Elvira's panties. @@.thought;There!@@ you think, spotting a pair of lacy purple panties. You reach your hand towards them, but something weird happens. The panties fly past your outstretched arm, and...up your legs? You look down and see that you're no longer wearing your <<print $player.pants.informalName>> or your <<print $player.underwear.informalName>>. They're lying crumpled on the floor, and you're standing butt naked in a witch's room. The gravity of your situation washes over you, and you start to panic. You've got to get out of here. Now. [[Run towards the door|Panty Raid Elvira Hallway]] [[Try to fight the clothes|Panty Raid Elvira Fight]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>>\ <<set $location to "dorm">>\You've got to get out of here! You're not going to stand here and let these clothes attack you! Tripping over yourself, you rush towards the door. Out of the corner of your eye, you see the clothes following. @@.thought;Please let me reach the door!@@ You've almost reached it...your hand is on the doorknob...you swing the door open and collapse on the floor. You realize two things. One: you're in public, completely naked except for a pair of panties halfway up your legs. Two: the clothes have followed you into the hallway. You're not naked for very long. The panties quickly rise up your legs and settle into place. @@.thought;At least if someone walks by, they won't see my pussy.@@ Next is a lacy purple bra. It settles onto your chest and clasps itself shut behind your back. Behind you, someone laughs loudly. [[Spin around|Panty Raid Elvira Seen]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to setup.pantiesFromElvira>><<set $player.bra to setup.braFromElvira>>\ <<set $player.confidence to $player.confidence-4>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $location to "hallway">>\You spin around and see a football player, one of the receivers. He's carrying two pairs of panties in his hand. You curse your luck. How did he successfully get panties while you went for a witch's room and were forced to //wear// panties? He sees you looking at him and smirks. @@.male;"Nice look, bro,"@@ he says. @@.male;"It suits you."@@ @@.player;"It's not my fault!"@@ you say quickly. @@.player;"Elvira's a witch, and she enchanted her wardrobe, and..."@@ You trail off, realizing that he's left. It's just as well, as at that moment the clothes start attacking you again. A pink princess dress descends on you, passing over your head and body. There's a zipping sound behind you as it zips itself up. Finally, everything seems still. The only articles of clothing left are a pair of white stockings, and a garter belt, and they're not moving. [[You relax. It's over|Panty Raid Elvira Stockings]] <<set $scenes.pantyRaidCaught to true>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $player.leadership to $player.leadership-8>>\ <<set $player.shirt to setup.princessCostume>><<set $player.pants to setup.princessCostume>>\ <<set $location to "hallway">>\You look to the hallway. You want to run away, but right now you're naked except for the panties that are creeping up your legs. You definitely don't want to face anyone while you're dressed like this. You take hold of the panties and try to force them down your legs. The panties push back with an equal intensity, but you slowly manage to lower them. At the same time, however, a matching lacy purple bra flies at your chest and starts to wrap around it. Both of your hands are busy tugging the panties down, and you're forced to move a hand up to fend off the bra. Unfortunately, you're not strong enough to hold off these clothes with one hand. Maybe before, but not now. The panties settle in, covering your crotch, and the purple bra clasps shut behind your back. Just when you think it's over, a pink princess dress descends on you, trying to pass over your head. You fight valiantly, but the dress is strong. And with it over your head, it's impossible to see anything. The dress zips itself up, and the clothes go quiet. The only clothes left are a pair of white stockings and a garter belt, and they're not moving. The wardrobe looks normal, and if it wasn't for what you just experienced, you would have never guessed that there was anything special about this room. [[You relax. It's over|Panty Raid Elvira Stockings]] <<set $player.confidence to $player.confidence-4>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.shirt to setup.princessCostume>><<set $player.pants to setup.princessCostume>><<set $player.underwear to setup.pantiesFromElvira>>\ <<set $location to "dorm">>\You look over your body, and panic sets in again. You're in <<if visited("Panty Raid Elvira Hallway")>>the middle of the hallway<<else>>Elvira's room<</if>>, dressed like a girl. <<if visited("Panty Raid Elvira Hallway")>>Anybody could see you!<<else>>Elvira could come in at any time!<</if>> You start to back away, but as soon as you lift your foot off the ground, the white stockings fly towards you and slide up your feet. At the same time, a garter belt wraps around your waist and fastens the stockings. The stockings feel weird and tight against your legs. You're used to wearing baggy pants. You're not used to having something caress your legs so intimately. But it's not as if the stockings feel pleasant. They feel scratchy and uncomfortable, probably because of your hairy legs. @@.thought;I'm...I mean girls... are not supposed to have hair when I'm wearing stockings.@@ You hold your breath, waiting for something else to happen, but it's silent. <<if visited("Panty Raid Elvira Hallway")>>All the clothes that followed you out of Elvira's room are now being worn by you.<<else>>The wardrobe closes, and you collapse against it.<</if>> [[You feel a sudden surge of arousal|Panty Raid Elvira Aroused]] <<if visited("Panty Raid Elvira Hallway")>><<set $location to "hallway">><<else>><<set $location to "dorm">><</if>>\You can't explain it. This shouldn't be turning you on. You should be turned on at the thought of seeing a girl in a cute princess dress, not at the thought of you wearing that girly dress! But here you are, completely alone, wearing a dress and lingerie. You feel very feminine, but it's not exactly a bad feeling. You reach down to feel Elvira's panties, and they're already wet. You imagine <<if $scenes.pantyRaidCaught>>a strong football player finding you dressed like this and undressing you<<else>>Elvira coming in and having her way with you<</if>>. Despite yourself, you're becoming more and more turned on. A pair of unseen gloves fly towards you. @@.thought;I've got to put my hands in my pockets!@@ Instinctively, you slide your hands down to where your pockets would be, only to realize that you're wearing a dress. The gloves have almost made their way to you, and you brace for them to slide up your hands and complete the outfit. But instead of flying straight, they go down. You're less confused when you feel a pair of hands at your sex. They play with it, and tease it. You stifle a yelp. You don't want anyone to hear you. Then one finger of the glove slips inside, and you care much less. Despite it being an empty glove, it feels like an actual hand. You buck your hips to the rhythm of the glove, trying desperately to get off. <<if $player.arousal>=50>>Finally, you can feel an orgasm coming. Your knees shake, and you reach out and grip the wall for support. It feels good to<<if $player.arousal>95>> finally<</if>> get off. While you're busy recovering, the gloves slide up your arms. You're left with a strong sense of guilt. @@.thought;I just got off to@@<<set $player.arousal to 0>><<else>><<increaseArousal 50>>Suddenly, the gloves stop, and slide up your arms. @@.thought;Fuck!@@ You were so close, and the gloves just stopped. @@.thought;I'm going to have to take care of this when the panty raid's over.@@ You snap out of it. @@.thought;I got turned on by@@<</if>> @@.thought;being fingered while dressed like a princess! What's wrong with me?@@ @@.female;"You look good,"@@ Elvira says. <<if $scenes.pantyRaidCaught>>She opens the door and motions for you to step inside.<<else>>You didn't even see her come in.<</if>> [[Ask her to let you go|Panty Raid Elvira Plead]] <<set $player.masculinity to $player.masculinity-1>>\ <<if $scenes.pantyRaidCaught>><<set $location to "hallway">><<else>><<set $location to "dorm">><</if>>\@@.player;"Hey, Elvira,"@@ you groan. @@.female;"What's the matter? Aren't you happy to see me?"@@ @@.player;"Can you let me go?"@@ you ask, ignoring her. @@.female;"You don't like how you look? I think it suits you."@@ You try to brush that off. You know Elvira didn't mean anything by that. <<if $witch.knowsSecret>>As long as <<print $witch.firstname>> didn't say anything, she wouldn't know about your new sex<<else>>There's no way she could know about your new sex<</if>>. @@.player;"Haha, very funny, Elvira. Now can you please remove, uh, whatever this is."@@ @@.female;"I don't know what you're talking about. Are you sure you didn't put the dress on yourself?"@@ @@.player;"Elvira, come on. I know you're a witch."@@ @@.female;"Fine. I knew there was going to be a panty raid, so I cast a trap on the wardrobe. If anyone opened it, they'd be forced to wear a girly outfit."@@ @@.player;"Yeah, I figured. Can you remove these clothes?"@@ You try tugging at the dress. It doesn't budge. @@.player;"I don't think I can do it myself."@@ You wait, braced for her to tell you that she can't do it, and that you'll be forced to face your team while wearing this embarrassing outfit. @@.female;"Sure. I had my fun. Next time, you'll know not to snoop in my room."@@ Elvira mutters a couple words under her breath. @@.female;"Okay, try to take off the clothes."@@ @@.player;"Here?"@@ @@.female;"Unless you want to make a run for the bathroom?"@@ You grimace. You don't want to risk anyone<<if visited("Panty Raid Elvira Hallway")>> else<</if>> seeing you like this. [[Ask her to turn around|Panty Raid Elvira Change]] <<set $location to "dorm">>\You ask for her to turn around, and she obliges. @@.thought;Her back's turned! I could just hit her over the head. No, that's a bad idea.@@ You quickly unzip the dress and roll the stockings down your legs. The bra is a little bit harder, but you finally manage to unhook it. You have experience with undoing bras, but they've usually been attached to someone else's body. The only thing left is the lacy purple panties. You try to remove them, but they don't budge. @@.player;"Elvira! I think you forgot to disenchant the panties!"@@ @@.female;"Woops,"@@ Elvira says. Her back still turned, but you know there's a smirk on her lips. @@.female;"Think of it as a present."@@ You sigh. So you're going to have to be stuck wearing these panties until Elvira feels like lifting the curse, whenever that is. @@.player;"So, uh, how long am I going to be stuck like this?"@@ @@.female;"You're thinking about this wrong,"@@ Elvira says. @@.female;"This is going to be fun."@@ You raise an eyebrow. @@.female;"For me."@@ You start to argue with her, but she's firm. It's obvious that her mind isn't going to change. You're left with no choice but to put on the rest of your clothes, and return to the team empty handed.<<if $player.carriesCauldron>> She stops you just as you're about to leave. @@.female;"Oh, <<print $player.firstname>>?"@@ @@.player;"What?"@@ @@.female;"I'll take that cauldron from you. <<print $witch.firstname>> is going to be looking for it."@@ You don't bother to argue. You just set the cauldron down and leave.<</if>> Even though you're stuck wearing her panties, you feel as if a weight was lifted off your shoulders as soon as you step outside of Elvira's room. She gave you the creeps. @@.thought;At least <<print $witch.firstname>> feels bad. Elvira //likes// making me look like a girl.@@ [[Join the team|Panty Raid End][$player.pants to $beforeSexClothes.pants;$player.shirt to $beforeSexClothes.shirt]] <<set $pantyRaid.panties to setup.pantiesFromElvira>>\ <<set $pantyRaid.takenFrom to "Elvira">>\ <<set $curseActive to true>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $clothesInventory.underwear.push(setup.pantiesFromElvira)>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.bra to null>>\ <<set $location to "dorm">>\After leaving <<print $girlfriend.firstname>>'s room, you take the stairs down, and then stop. You're about to go right by <<print $witch.firstname>>'s room. <<if $scenes.witch.wentInRoom>>You didn't take her panties, but you were still in her room.<<else>>Even though you stayed out of her room, you still feel nervous. @@.thought;Maybe she'll see me go by and think that I raided her room.@@<</if>> But the building is laid out in a way where the only way to get to the meeting place is to walk through this hallway. Well, that's not true. You could go up the stairs, walk through that hallway, and then take the stairs down. @@.thought;I'm overthinking it. I didn't even take <<print $witch.firstname>>'s panties.@@ [[Walk by her room|Panty Raid Spy Witch]] [[Take the stairs and avoid her|Panty Raid End]] <<set $leftChar to null>>\ <<set $location to "hallway">>\You decide that you're overthinking it. It's not a crime to walk down a hallway. You start down the hallway, feeling a combination of fear and anger at yourself for being afraid of a girl so much smaller than you. You're almost at <<print $witch.firstname>>'s door when you hear a voice. @@.male;"Please! You don't have to do this!"@@ @@.thought;I recognize the voice? Where do I know it from?@@ @@.witch;"It's not my choice. I couldn't stop it even if I wanted to."@@ You know //that// voice all too well. It's <<print $witch.firstname>>'s voice. @@.male;"Is there anything you can do? I can't wear this! The whole team will see!"@@ You realize how you know the voice. It belongs to Brett, a cornerback on the football team. @@.witch;"Well, there is a way to stop it."@@ @@.male;"What? I'll do anything to get out of these panties."@@ @@.witch;"You shouldn't have taken them then. You know I'm president of the Witchcraft Club. That was stupid."@@ @@.thought;So she made him wear panties. It sounded like she used magic. Maybe she cast a spell on them?@@ <<if $scenes.witch.wentInRoom>>You realize how close you were to being in Brett's position. You tried to raid <<print $witch.firstname>>'s room. A mental image of yourself wearing panties that fit perfectly floats through your mind. You shudder.@@<<else>>You realize how lucky you were that you tried to raid Julie's room instead. You could have been the one forced to wear <<print $witch.firstname>>'s panties!@@<</if>> You don't want to risk getting caught eavesdropping, so you scurry down the hall towards the meeting place. You feel a little bad for Brett, but you're mostly glad that you're not the only one who has to go through this. [[Continue|Panty Raid End]] <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "hallway">>\<<if $pantyRaid.panties is null or $pantyRaid.takenFrom is "Elvira">>\ You hang your head and trudge back to the meeting spot. \ <<if $pantyRaid.panties is null>>\ You just spent the evening on this stupid panty raid, and you couldn't even get a single pair of panties.\ <<else>>\ You were able to get panties, but you're wearing them. It's not as if you can just lift your shirt and show the guys. They'd laugh you off the team.\ <</if>> You spot two girls walking down the hall towards you. \ <<if $pantyRaid.panties is null>>\ You walk by without looking at them, and they pass without incident.\ <<else>>\ Suddenly, you're even more conscious of the feminine undergarment that you're wearing. Your heart is beating as they approach you, but they pass by without incident. @@.thought;I wonder if they knew I was wearing panties. No. How would they have known?@@\ <</if>> You're one of the first to arrive. The other guys must still be raiding the rooms. While you wait, you spend the time laughing and joking with the other guys. Finally, the rest of the team is here. @@.male;"Let's see what everyone got!"@@ someone says. There's lots of laughing as, one by one, the guys show off the panties they acquired. @@.male;"What about you, <<print $player.firstname>>?"@@ @@.player;"I, uh, I didn't get anything."@@ @@.male;"Seriously?"@@ @@.player;"Uh, yeah."@@ @@.male;"Why not? It was so easy! All the doors were unlocked!"@@ <<set $player.leadership to $player.leadership-5>>\ <<if $pantyRaid.takenFrom is "Elvira">>\ @@.player;"I went to Elvira's room but I, uh, got a bad feeling."@@ @@.male;"Seriously?"@@ @@.player;"Yeah! She's a witch!"@@ @@.male;"You really believe that?"@@ @@.male;"I don't know, she's always given me the creeps,"@@ another guy says. @@.male;"Still, he could have gotten her panties. Or some other girl's panties. We had the whole dorm to raid."@@ You keep quiet while the guys argue. There's no way you're letting anyone know that you //did// get panties. Finally, everyone's attention turns to the next guy in the circle, as he reveals the pair of panties he got.\ <<set $player.leadership to $player.leadership-4>>\ <<elseif $scenes.witch.wentInRoom>>\ @@.player;"I was going to take some from <<print $witch.firstname>>, but I just got a bad feeling."@@ @@.male;"So you pussied out?"@@ @@.player;"No! Would you have taken any from <<print $witch.firstname>>?"@@ @@.male;"No,"@@ he admits. @@.male;"But there's tons of girls here. You could have just gone to another dorm."@@ @@.player;"I guess,"@@ you say. @@.player;"But I was running low on time."@@ Fortunately, the questioning stops, and everyone's attention is on the next guy in the circle, as he reveals the pair of panties he got.\ <<set $player.leadership to $player.leadership-2>>\ <<else>>\ @@.player;"I got some panties from Julie's room."@@ @@.male;"Who?"@@ @@.player;"Shut up and let me talk! I got them and I was making my way back, and then I run into Julie in the hall."@@ Some of the drunken guys start howling with laughter. @@.player;"She took them from me."@@ @@.male;"And you couldn't have gone to another room?"@@ @@.player;"I guess,"@@ you say. @@.player;"But I was running low on time."@@ Fortunately, the questioning stops, and everyone's attention is on the next guy in the circle, as he reveals the pair of panties he got.\ <</if>>\ <<else>>\ You nervously grip the <<print $pantyRaid.panties.informalName>> in your sweaty palm. It took you the whole evening, but you did it. You got some panties, and now your team won't laugh at you. You spot two girls walking down the hall towards you. Suddenly, you're even more conscious of the feminine undergarment you're carelessly carrying in your hand. You stuff it in your pocket, and just in time too. The girls pass by without incident. \ <<if $player.underwear.properName is "Blue French Cut Panties">>\ @@.thought;I wonder if they knew I was wearing panties. No. How would they know?@@\ <<else>>\ @@.thought;I'd better hurry up.@@\ <</if>> You're one of the last to arrive. @@.male;"Hey, <<print $player.firstname>>! We thought we lost you!"@@ @@.player;"No, you're not getting rid of me that easily!"@@ @@.male;"So let's see what everyone got!"@@ There's lots of laughing as, one by one, the guys show off the panties they acquired. When it's your turn, you proudly show off the <<print $pantyRaid.panties.informalName>> you have in your pocket. <<if $pantyRaid.takenFrom is $girlfriend.firstname>>\ @@.male;"Nice! Whose are they?"@@ @@.player;"<<print $girlfriend.firstname>>'s,"@@ you admit. @@.male;"Are you kidding? And that counts?"@@ @@.player;"Hey! I worked hard for these panties!"@@ Too late, you realize the innuendo in your words. Most of the guys snicker.\ <<set $player.leadership to $player.leadership+2>>\ <<else>>\ @@.male;"Are you serious? That's so boring!"@@ @@.player;"Yeah, I guess so. But do you know who I took them from?"@@ @@.male;"Some repressed chick?"@@ @@.male;"So Nancy?"@@ There's a chorus of laughter. @@.player;"No! <<print $witch.firstname>>!"@@ @@.male;"Seriously?"@@ @@.male;"That takes balls to steal from her. She probably put a curse on those."@@ He laughs, and you fidget uncomfortably. @@.male;"You idiot! You really think she's a witch?"@@ @@.male;"Well, no. But she's scary!"@@ @@.thought;I'm staying out of this@@ you think. If only the guys were right and <<print $witch.firstname>> didn't have magical powers.\ <<set $player.leadership to $player.leadership+7>>\ <</if>> The next guy in line shows off the panties that he got, and the attention is off of you.\ <</if>> \ Once everyone is done, you wait to see what happens next, and are shocked when everyone starts saying their goodbyes. @@.thought;Wait! That was it?@@ [[Return to your dorm|Night]] <<if $pantyRaid.strapon>><<set $player.hasStrapon to true>><</if>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "hallway">>\You're hanging out in your room, playing <<if $player.girlyTaste and $scenes.critterCrossing>=2>>Critter Crossing.<<else>>Mad Den Football.<</if>> Marco and Patrick have both left, and you have the room to yourself. @@.thought;This is nice.@@ Suddenly, you hear a knock at the door. You sigh, pause your video game, get up and open the door. A middle aged couple are standing outside. Your parents. @@.male;"Hi, we're looking for <<print $player.firstname>>. Is he here?"@@ You <<if $player.playsWithHair>>play with your hair nervously.<<else>>gulp.<</if>> @@.thought;Crap, I totally forgot that they were coming today! And do they not even recognize me?@@ @@.player;"Uhhh..."@@ Your mom sighs. @@.female;"He was supposed to meet us in his room, but he's not here."@@ @@.thought;They really don't recognize me@@ you realize. You do your best to look at yourself. Sure, your body has changed, but you're still //you//. Everyone at school knows who you are. @@.thought;But I've been changing gradually, so everybody has gotten used to it. My parents expected to see the old me.@@ @@.player;"Uh, well, I should get going,"@@ you say, thinking of going to a friend's room, <<if $player.pants.female or $player.shoes.female>>changing into male clothes, <</if>><<if $player.bra>>finding some way to hide your boobs, <</if>><<if $player.bra is null and $player.pants.female is false and $player.shoes.female is false>>finding some way to look more manly, <</if>>and coming back. They step aside to let you go. As you walk by them, your dad says, @@.male;"I'll call his phone and remind him."@@ [[Realizing what's about to happen, you hurry out of the room|ParentVisit Female Questioned]] <<set $location to "dorm">>\@@.thought;Oh my god. They're about to call <<print $player.firstname>>'s phone. And my phone will ring.@@ You make it out into the hallway and start to hurry down it<<if $player.hipSway>>, your hips swaying as you walk<</if>>. You feel like you're in a slow motion scene, taking step after step while a bomb explodes behind you. Then it happens. Your phone rings. @@.male;"Hey! Stop!"@@ You look around, hoping that you're far enough down the hallway where you can pretend like you didn't hear him. You're not. You sigh, and turn back to face your parents. @@.male;"What are you doing with <<print $player.firstname>>'s phone?"@@ @@.female;"And what were you doing in his room? This is a boys dorm."@@ @@.thought;Oh my god. Not only do they not recognize me, but they think I'm a girl!@@ And after having been caught in <<print $player.firstname>>'s room, with his phone, and with your own parents thinking you're a girl, you can't think of anything to say except... [[I'm his girlfriend|ParentVisit Female Girlfriend]] <<set $location to "hallway">>\<<if visited("ParentVisit Trans Roommates Confrontation")>>Seizing the lifeline, you say, @@.player;"Yeah. I'm his girlfriend."@@<<else>>@@.player;"I'm his, uh, his girlfriend,"@@ you say.<</if>> You look at your parents anxiously, but they seem to accept it. You don't know if you should be relieved or offended. @@.female;"You should have told us who you were@@ <<if visited("ParentVisit Trans Roommates Confrontation")>>@@.female;and not hid in the closet!@@<<elseif $acceptedTrans>>@@.female;when we saw you!@@<<else>>@@.female;when you were in his room!@@<</if>> @@.female;We wanted to meet you!"@@ @@.player;"Uh, yeah. I'm sorry about that. I guess I, uh, didn't know you were going to be coming, and I hadn't talked with <<print $player.firstname>> about meeting his parents."@@ @@.female;"I promise we don't bite,"@@ your mom says. She thinks for a little while and then says, @@.female;"We were going to take@@ <<if $acceptedTrans>>@@.female;<<print $player.malename>>@@<<else>>@@.female;<<print $player.firstname>>@@<</if>> @@.female;to dinner, but why don't you come with?"@@ @@.male;"Speaking of@@ <<if $acceptedTrans>>@@.male;<<print $player.malename>>,@@<<else>>@@.male;<<print $player.firstname>>,@@<</if>> \ <<if visited("ParentVisit Trans Roommates Confrontation")>>\ @@.male;do you know when he'll be done with practice?@@ @@.thought;The <<print $player.malename>> they knew won't be coming to dinner.@@ @@.player;"Uh, probably not for a while. We should go to dinner now."@@ @@.male;"I can't believe he didn't tell us before we got here!"@@ @@.female;"Are you sure?"@@ your mom asks. @@.female;"I can call and try to change our reservation."@@ @@.player;"No, uh, Patrick and Marco will tell him we're at Valentinas when he gets back. Won't you?"@@ you ask, giving them a pointed look. @@.male;"Uh, yeah. Sure."@@ @@.female;"And you're sure it wouldn't be too weird to start dinner without <<print $player.malename>> there? We just want to know the girl that he's dating."@@\ <<else>>\ @@.male;do you know where he is?"@@ <<if $acceptedTrans>>\ @@.thought;The <<print $player.malename>> they knew won't be coming to dinner.@@\ <<else>>\ You think back to your plan of sneaking out and trying to pass as the masculine son they knew. Now that you've identified yourself as a girl, you know that won't be possible.\ <</if>> @@.player;"Yeah. He's busy doing some, uh, intensive training exercises with the football team. I'm sorry, I guess he forgot about you coming."@@ Your mom looks disappointed, and your dad looks upset. @@.male;"He could have at least had the courtesy to tell us! Now we drove all the way up here for nothing!"@@ @@.female;"We can still have dinner, and we could even ask her to join us."@@ Turning to you, she says, @@.female;"I hope it won't be too weird to have dinner with us without@@ <<if $acceptedTrans>>@@.female;<<print $player.malename>>.@@<<else>>@@.female;<<print $player.firstname>>.@@<</if>> @@.female;We just want to get to know the girl he's dating."@@\ <</if>> @@.thought;Going to dinner with my parents when they don't recognize me and I'm pretending to be @@<<if $player.masculinity<=0>>@@.thought;my own girlfriend?@@<<else>>@@.thought;a girl--my own girlfriend!@@<</if>> @@.thought;That's crazy. But my parents did drive all the way up here, and they were genuinely disappointed to not get to spend time with me.@@ @@.male;"And it'll be better than dinner in a cafeteria,"@@ your dad adds. [[Go to dinner with them|ParentVisit Female DressRequirement]] [[Refuse|ParentVisit Female Decline]] <<set $location to "hallway">>\@@.player;"I'm sorry,"@@ you say. @@.player;"I only just met you. If we're going to dinner, I'd want@@ <<if $acceptedTrans>>@@.player;<<print $player.malename>> there."@@<<else>>@@.player;<<print $player.firstname>> there."@@<</if>> Your parents look disappointed, but they nod. @@.male;"I guess I'll start driving back now,"@@ your dad groans. @@.male;"It was nice meeting you..."@@ he trails off, waiting for you to tell him your name. <<if $acceptedTrans>>\ @@.player;"<<print $player.firstname>>,"@@ you finish. [[Go back to your dorm|ParentVisit Female Decline Text]]\ <<else>>\ @@.thought;Shit! I don't have a girl name!@@ @@.player;"It was nice meeting you too!"@@ you say quickly, and slip back into your dorm, closing the door behind you. [[Get back to your video game|ParentVisit Female Decline Text]]\ <</if>>\ <<set $location to "hallway">>\You go back to <<if $acceptedTrans>>your dorm and start playing <</if>><<if $player.girlyTaste and $scenes.critterCrossing>=2>>Critter Crossing. Sadly, your mind is on your parents and it's not the same.<<else>>Mad Den Football. Sadly, you're off your game today, and you lose.<</if>> When you finish playing, you check your phone and see a text from your dad. <<if $acceptedTrans>>@@.male;<<print $player.malename>>,@@<<else>>@@.male;<<print $player.firstname>>,@@<</if>> @@.male;your mother and I were very disappointed when we came by your dorm and you weren't there. I know you have football training, but we drove all the way here to see you. If you couldn't make it, you should have let us know so you didn't waste our time. Also, I met your girlfriend. She seems nice.@@ @@.thought;They like me!@@ you think happily as you read the text. Then, you frown. @@.thought;I feel guilty. They did drive here, and I couldn't go to dinner with them, even as a girl.@@\ <<if visited("ParentVisit Trans Roommates Confrontation")>> Your phone pings again. @@.male;By the way, I caught your girlfriend hiding in Marco's closet. You should make sure she's not cheating on you.@@ You blush deeply at the implication that your dad thinks you're having sex with Marco. @@.thought;No way!@@<<if $player.homosexuality>=30>> @@.thought;He's hot but@@<</if>> @@.thought;I wouldn't do that to@@ <<if $player.relationships.length is 0>>@@.thought;<<print $girlfriend.firstname>>.@@<<elseif $player.datingGirlfriend>>@@.thought;<<printRelationships>>.@@<<else>>@@.thought;<<printRelationships>>. Or <<print $girlfriend.firstname>>.@@<</if>>\ <</if>> <<link "Do something else" $currentPassage>><</link>> <<passTime>>\ <<set $location to "dorm">>\<<set _hasDress to false>><<for _i to 0; _i lt $clothesInventory.pants.length; _i++>><<capture _i>><<if $clothesInventory.pants[_i].dress>><<set _hasDress to true>><</if>><</capture>><</for>>\ @@.player;"Sure,"@@ you say. You can't believe that you're doing this, but they are your parents, and you feel guilty about them driving up to see you. <<if $player.pants.dress>>\ @@.female;"Great! And you're all ready to go. I really like your dress."@@ @@.player;"Uh, thank you,"@@ you say awkwardly. <<if visited("ParentVisit Trans Pretend Meeting")>>\ @@.thought;I was supposed to wear manly clothes to convince them I'm a guy! How did I end up wearing a dress instead?@@\ <<else>>\ @@.thought;I didn't even realize I was wearing a dress. It just feels more natural to wear it now.@@\ <</if>> [[Continue|ParentVisit Female Drive]]\ <<else>>\ @@.female;"Great! Just change, and we can go."@@ @@.player;"Change?"@@ @@.female;"Yeah. We're going to Valentina's, so that outfit won't work,"@@ your mom says, glancing at your <<print $player.pants.informalName>> and <<print $player.shirt.informalName>>. You sigh. They always take you to a fancy restaurant when they come and visit. @@.player;"What should I change into?"@@ @@.female;"How about a dress? We'll wait for you while you go back to your dorm."@@ You <<if $player.pout>>pout.<<else>>shift around uncomfortably.<</if>> You don't really want to wear a dress, and you're already in your dorm. But now that you've agreed to dinner, it would look weird to back out now. <<if $acceptedTrans and _hasDress>>\ [[Tell them you'll be back|ParentVisit Female PickDress]]\ <<else>>\ [[Tell them you'll be back|ParentVisit Female VisitGirlfriend]]\ <</if>>\ <</if>>\ <<set $location to "hallway">>\@@.player;"Okay, I'll be right back,"@@ you say, trying your best to sound calm. You leave Rowan Hall and step out into the quad. @@.thought;I guess I'll ask <<print $girlfriend.firstname>> if I can borrow a dress from her...oh wait! I have dresses now! I completely forgot!@@ You hurry back to your room. Hazel is still there, and she looks up when you enter. @@.female;"How did it go?@@ <<if visited("ParentVisit Trans Pretend Meeting")>>@@.female;Did they think you were a guy?"@@<<else>>@@.female;"Did it work out?"@@<</if>> @@.player;"Well, no. They were convinced I was a girl and I, um, ended up telling them I was my girlfriend. And now I need to find a dress to wear to dinner."@@ Hazel laughs. @@.female;"You're kidding. That sounds like a sitcom."@@ @@.player;"I wish it was,"@@ you say miserably as you start looking through your closet. @@.female;"Hey, this is good, right? It means you pass."@@ You smile a little bit at that. @@.thought;Even my own parents think I'm a girl. And now I get to pick out a cute dress...what am I thinking? I don't want people to think I'm a girl!@@ But your eyes still dart excitedly over your closet as you picture yourself wearing a dress in a fancy restaurant. <<for _i to 0; _i lt $clothesInventory.shirt.length; _i++>><<capture _i>> <<if $clothesInventory.shirt[_i].dress>>[[$clothesInventory.shirt[_i].properName|ParentVisit Female ChooseDress][$player.shirt to $clothesInventory.shirt[_i];$player.pants to $clothesInventory.shirt[_i];$player.towel to 0]]<</if>><</capture>><</for>> <<set $location to "dorm">>\Hazel pointedly looks away. You frown but still try on the dress. Suddenly, you feel nervous. @@.thought;I'm going to be wearing a dress in front of my parents. I don't know if I can do this.@@ <<if $player.hasWornDress>>Your phone pings. It's a text from your dad. @@.thought;This is <<print $player.malename>>'s dad. Please come back or we're going to be late.@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> Looks like you don't have a choice. @@.thought;And I don't want to have changed into this dress for nothing.@@ [[Go see your parents|ParentVisit Female Drive]]<<else>><<link "Before you can react, you start to change" "TfPassagePicker">><<set $tfRecoverPassage to "ParentVisit Female Drive">><<set $tfReason to "dress">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>><</if>> <<set $location to "dorm">>\@@.player;"Okay, I'll be right back,"@@ you say, trying your best to sound calm. You leave Rowan Hall and step out into the quad. @@.thought;Where should I go? Oh I know! I can go see <<print $girlfriend.firstname>> and ask for a dress.@@ You walk over to her dorm and knock on the door. @@.thought;Please be in your room.@@ @@.girlfriend;"<<print $player.firstname>>?"@@ she asks, opening the door. [[Tell her you need a dress|ParentVisit Female GetDress]] <<set $girlfriend.shirt to setup.girlfriendSleevelessTShirt>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\@@.player;"Hi, <<print $girlfriend.firstname>>. I, uh, was wondering if I could borrow a dress."@@ She looks at you in surprise. @@.girlfriend;"You want to wear a dress?"@@ @@.player;"I don't //want to// wear a dress. I have to."@@ Seeing <<print $girlfriend.firstname>>'s questioning look, you continue, @@.player;"My parents are here and they want to take me to dinner. But they didn't recognize me and they think I'm a girl, so now I need to wear a dress to go to dinner."@@ She starts laughing, and then realizes that you're serious. @@.girlfriend;"Sure. I @@<<if $player.hasWornDress>>@@.girlfriend;have the dress you wore during the date.@@<<else>>@@.girlfriend;have the dress I offered to you during the date.@@<</if>> @@.girlfriend;Do you want it?"@@ @@.player;"Yeah, that would be perfect!"@@ She opens her closet and comes out a moment later with the little black dress <<if $player.hasWornDress>>you wore<<else>>you refused to wear<</if>> during your date with <<if $qb.date is $player.firstname or $qb.date is $player.malename>><<print $qb.firstname>>.<<else>>her.<</if>> You wait for her to leave, but she just stays in her room, waiting patiently for you to try on the dress. <<if $player.hasWornDress>>@@.thought;I've worn a dress before, so she must not think it's a big deal.@@<<elseif $acceptedTrans>>@@.thought;Well technically, I'm a girl. I guess it's not a big deal to change in front of her.@@<<else>>@@.thought;Am I girly enough where she thinks it's not a big deal for me to change in front of her?@@<</if>> @@.thought;And it's her room, so I can't ask for her to leave it. Still, she could at least turn around.@@ Shrugging, you take off your <<print $player.pants.informalName>> and <<print $player.shirt.informalName>> and step into the little black dress. @@.girlfriend;"You look good,"@@ <<print $girlfriend.firstname>> says as she zips you up. @@.girlfriend;"Have a good time!"@@ <<if $player.hasWornDress>>\ [[Go see your parents|ParentVisit Female Drive]]\ <<else>>\ <<link "Before you can react, you start to change" "TfPassagePicker">><<set $tfRecoverPassage to "ParentVisit Female Drive">><<set $tfReason to "dress">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>>\ <</if>>\ <<set $player.pants to setup.littleBlackDress>><<set $player.shirt to setup.littleBlackDress>>\ <<if $player.bra and ($player.bra.type is "sports bra" or $player.bra.properName.contains("Underwire"))>><<set $player.bra to null>><</if>>\ <<set $player.isWearingDress to true>>\ <<set $location to "dorm">>\<<if visited("ParentVisit Female PickDress")>><<if not $player.hasWornDress>>You take a deep breath and then walk<<else>>You walk<</if>> across the quad back to your parents<<if $player.hipSway>>, your hips swaying<</if>>. You're expecting for people to laugh at you, but nobody pays you any attention. @@.thought;I guess they're getting used to it.@@ <<elseif visited("ParentVisit Female GetDress")>><<if $player.hasWornDress is false>>You take a deep breath and turn to <<print $girlfriend.firstname>>. <</if>>@@.player;"Thanks for the dress,"@@ you say. @@.girlfriend;"You can keep it if you want,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"I like it, but it looks better on you."@@ @@.player;"Uh, thanks,"@@ you say. You know she meant it as a compliment, but you can feel <<if $player.masculinity<50>>what's left of <</if>>your male pride take a blow. You say goodbye to <<print $girlfriend.firstname>> and walk across the quad back to your parents<<if $player.hipSway>>, your hips swaying<</if>>. You're expecting for people to recognize you and laugh, but nobody pays you any attention. In a way, that's even worse. <</if>>@@.female;"Aww, you look so pretty!"@@ your mom says<<if visited("ParentVisit Female GetDress") or visited("ParentVisit Female PickDress")>> as you walk back into your<<if $acceptedTrans>> old<</if>> dorm<</if>>. @@.player;"Uh, thanks mo...Mrs. <<print $player.lastname>>."@@ @@.male;"Let's go,"@@ your dad says, checking his watch. @@.male;"We don't want to be late."@@ [[Get in the car|ParentVisit Female Dinner Start]] <<set $player.hasWornDress to true>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\The ride to the restaurant is uneventful, and soon the hostess is leading the three of you to your table.<<if $player.crossesLegs>> You sit down and cross your legs.<</if>> The waitress comes by and takes your order. When she's gone, your parents lean forward, and you know that they're about to ask you a question. @@.female;"So, how did you meet@@ <<if $acceptedTrans>>@@.female;<<print $player.malename>>?"@@<<else>>@@.female;<<print $player.firstname>>?"@@<</if>> [[In class|ParentVisit Female Dinner Meet Class]] [[During a party|ParentVisit Female Dinner Meet Party]]<<if $qb.date is $player.firstname>> [[At a football game|ParentVisit Female Dinner Meet Football]]<</if>> <<set $location to "default">>\@@.player;"I met him in class,"@@ you say. It feels weird to talk about your <<if $player.masculinity<25 or $acceptedTrans>>former <</if>>male self like he's your boyfriend. @@.male;"What happened?"@@ @@.thought;I'm drawing a blank.@@ In desperation, you think of the story of how your parents met. @@.player;"Uh, we were assigned to the same project, and we started talking. We, uh, hit it off, and we started talking more. And then we started dating."@@ @@.female;"That's cute!"@@ your mom says. @@.female;"You know, that's actually how I met him,"@@ she says, looking at her husband. @@.male;"I'm surprised@@ <<if $acceptedTrans>>@@.male;<<print $player.malename>>@@<<else>>@@.male;<<print $player.firstname>>@@<</if>> @@.male;actually did the project."@@ You're about to protest, but you stop yourself just in time. @@.thought;The old@@ <<if $acceptedTrans>>@@.thought;<<print $player.malename>>@@<<else>>@@.thought;<<print $player.firstname>>@@<</if>> @@.thought;wouldn't have done the project. But is this how he would talk about me in front of my girlfriend? Well, I'm not really my girlfriend, but still.@@ Your mom continues talking about how she met your dad, while you breathe a sigh of relief. You answered her question, and they have no idea that you and <<if $acceptedTrans>><<print $player.malename>><<else>><<print $player.firstname>><</if>> are one and the same. The waitress brings everyone's meals, and you dig in. After some time, your dad asks you another question. @@.male;"So, what do you like to do for fun?"@@ [[You're a cheerleader|ParentVisit Female Dinner Hobbies Cheerleading]] [[You like watching horror movies|ParentVisit Female Dinner Hobbies Horror]] [[You like playing video games|ParentVisit Female Dinner Hobbies VideoGames]] <<set $location to "default">>\@@.thought;They think I'm a popular girl and that@@ <<if $acceptedTrans>>@@.thought;<<print $player.malename>>@@<<else>>@@.thought;<<print $player.firstname>>@@<</if>> @@.thought;is still a popular guy. Where would a popular girl meet a popular guy?@@ @@.player;"I met him at a party,"@@ you say after a moment. It feels weird to talk about your <<if $player.masculinity<25 or $acceptedTrans>>former <</if>>male self like he's your boyfriend. @@.male;"What happened?"@@ @@.player;"Well, we, uh, knew of each other, but didn't //know// each other, and we started dancing with each other. And we hit it off."@@ You look over at your parents, hoping that they'll buy your story. @@.female;"And then you saw each other after the party?"@@ @@.player;"Yeah. We kept seeing each other around campus, and then he finally asked me out."@@ Your mom laughs at that. @@.female;"It took forever for my husband to ask me out. Guys can be so clueless sometimes."@@ @@.player;"Totally,"@@ you say, before you realize that you should be offended. The waitress brings everyone's meals, and you dig in. After some time, your dad asks you another question. @@.male;"So, what do you like to do for fun?"@@ [[You're a cheerleader|ParentVisit Female Dinner Hobbies Cheerleading]] [[You like watching horror movies|ParentVisit Female Dinner Hobbies Horror]] [[You like playing video games|ParentVisit Female Dinner Hobbies VideoGames]] <<set $location to "default">>\@@.player;"We met while he was playing football,"@@ you say. It feels weird to talk about your <<if $player.masculinity<25 or $acceptedTrans>>former <</if>>male self like he's your boyfriend. @@.male;"What happened?"@@ You're drawing a blank, so you start talking about how you and <<print $qb.firstname>> started dating. @@.player;"Well, at first I had to go to football practices and games, so of course I saw him, but we weren't really close. Then, he, uh, got injured so I help...watched him practice. I could see how hard he was working to get better, and that attracted me to him."@@ You stop suddenly, aware that you're talking to your parents, pretending to be your own girlfriend while telling them what attracted you to yourself. @@.thought;Don't think about it.@@ @@.player;"Anyway, we started talking and hit it off. And now here we are,"@@ you say, quickly finishing your story. Your dad is taken aback. @@.male;"Wow. I didn't know@@ <<if $acceptedTrans>>@@.male;<<print $player.malename>>@@<<else>>@@.male;<<print $player.firstname>>@@<</if>> @@.male;got injured. Or that he was such a hard worker. He's okay now, right?"@@ <<if $player.skillCurse>=4>>@@.thought;They're impressed with me for being a hard worker. But in reality, I gave up all of my skills@@ you realize, feeling guilty.<<elseif not $team.playerOnTeam>>@@.thought;They're impressed with me for being a hard worker. But in reality, I got kicked off the team.@@<<elseif $playerStarter is false>>@@.thought;They're impressed with me for being a hard worker. But in reality, I lost my job as the starter@@ you realize, feeling guilty. @@.thought;Sure, I was cursed, but I could have tried harder to get back to the player I was before.@@<<else>>You beam as your dad recognizes your hard work. You're amazed that you're still the starter, even after all the changes you've gone through.<</if>> @@.player;"Yeah, he's fine."@@ The waitress brings everyone's meals, and you dig in. After some time, your dad asks you another question. @@.female;"So you're a cheerleader?"@@ @@.player;"What?"@@ @@.female;"You said you had to go to football practices and games."@@ You try to think of a reason why a girl <<if $player.masculinity<=0>>like you <</if>>would have to go to football practice, but you can't think of anything. [[Tell them that you're a cheerleader|ParentVisit Female Dinner Hobbies Cheerleading]] <<set $location to "default">>\<<if visited("ParentVisit Female Dinner Meet Football")>><<if not $team.playerOnTeam>>@@.thought;I had to go to games and practices because I was on the football team! But of course, I can't tell them that.@@<<else>>@@.thought;I have to go to games and practices because I'm on the football team! But of course, I can't tell them that.@@<</if>> You think for a while, but can't see any way out of it. @@.player;"Yeah, I'm a cheerleader,"@@ you say.<<else>>On an impulse, you say, @@.player;"Uh, I'm actually on the cheerleading team."@@<</if>> @@.female;"I was a cheerleader at Pinewood too!"@@ your mom says excitedly. @@.female;"What's it like now?"@@ @@.player;"Uh, it's pretty fun,"@@ you say. @@.player;"I like it, and I like the@@<<if $player.masculinity<=10>> <<else>>@@.player;...@@<</if>>@@.player;other girls on the squad."@@ @@.female;"That's great! What's your favorite routine?"@@ @@.thought;Favorite routine? If only I paid attention while <<print $girlfriend.firstname>> talked about cheerleading!@@<<if $scenes.yoga>=3>> @@.thought;Wait! There are cheerleaders in yoga, and they had us practice doing the splits.@@ @@.player;"Uh, the splits look fun,"@@ you say, hoping that's really part of the routine. @@.player;"But I can't do them yet."@@ @@.female;"The splits? We never did them while I was there."@@ @@.thought;Uh oh.@@ @@.female;"But don't worry about it,"@@ your mom continues, brushing it off. @@.female;"You'd be surprised by how many other girls can't do the splits. Just practice, and you'll get there."@@ @@.player;"Thanks m...Mrs. <<print $player.lastname>>."@@<<else>> @@.player;"I, uh, can't pick a favorite,"@@ you say. @@.player;"I guess I like them all."@@ Your mom asks you a couple more questions about cheerleading, which you try your best to answer, all the while wondering why you told her you were a cheerleader. Sometimes, you name routines that she never did, but she just brushes them off, assuming that the routines must have changed since she graduated.<</if>> After a little while, your dad asks you another question. @@.male;"So, have you thought about what you're going to do for college?"@@ [[You're trying to get a scholarship for cheerleading|ParentVisit Female Dinner College Cheerleading]] [[You're trying to get into schools that have good academic programs|ParentVisit Female Dinner College Academics]] [[You're hoping to get into the same school as your boyfriend|ParentVisit Female Dinner College Boyfriend]] [[You haven't heard anything|ParentVisit Female Dinner College NoNews]] <<set $location to "default">>\@@.player;"I like watching horror movies!"@@ you say, thinking about <<if $player.datingQuarterback>>your actual boyfriend<<else>><<print $qb.firstname>><</if>>, and how much he loves horror. You don't love it anywhere as much as him, but you're more into those kinds of movies than you used to be. @@.female;"I don't like horror,"@@ your mom says, shaking her head. @@.female;"It's too scary."@@ @@.male;"I like some horror movies,"@@ your dad says. @@.male;"What's your favorite?"@@ You pause, trying to think of the title of a horror movie that you liked. It's harder than you remember. You don't enjoy the actual movies themselves as much as the experience of watching them with <<print $qb.firstname>>. Finally, you think of the movie you watched with him during your first date. @@.player;"Uh, I liked Monster Motel a lot. It's a movie where a couple stays at a motel because their car breaks down, and then the motel gets creepier and creepier."@@ @@.male;"I think I saw that too,"@@ your dad says. He starts to talk about the movie with you. <<if $scenes.qb.actionDuringMovie<3>>Luckily, you still remember enough about it where you're able to hold your own in the conversation. After a little while, your mom asks you another question.<<else>>It quickly becomes clear to everyone how little you remember from it. @@.male;"Are you sure you've seen it?"@@ @@.player;"Yeah! I watched it on my first date with my boyfriend!"@@ Your parents look at each other, and you realize that they just figured out that you spent more time touching your boyfriend's dick than you did watching the movie. After an awkward silence, your mom asks you another question.<</if>> @@.female;"So, have you thought about what you're going to do for college?"@@ [[You're trying to get a scholarship for cheerleading|ParentVisit Female Dinner College Cheerleading]] [[You're trying to get into schools that have good academic programs|ParentVisit Female Dinner College Academics]] [[You're hoping to get into the same school as your boyfriend|ParentVisit Female Dinner College Boyfriend]] [[You haven't heard anything|ParentVisit Female Dinner College NoNews]] <<set $location to "default">>\@@.player;"I like playing video games,"@@ you say, thinking of <<if $acceptedTrans and $player.girlyTaste and $scenes.critterCrossing>=2>>how much you like Critter Crossing.<<elseif $acceptedTrans>>how much you like Mad Den Football.<<else>>you were playing video games earlier when your parents walked into your room.<</if>> Your mom shakes her head. @@.female;"I don't like video games. All they do is promote violence."@@ @@.male;"She probably doesn't like the first person shooter games,"@@ your dad says. Turning to you, he asks, @@.male;"What kind of video games do you play?"@@ You're a little upset that he would just assume you don't like games with violence. @@.thought;Why? Is it because @@<<if $player.masculinity>0>>@@.thought;he thinks @@<</if>>@@.thought;I'm a girl? I should tell him I like Mad Den Football, just to see the look on his face.@@ You briefly wonder whether that's a good idea, but <<if $player.girlyTaste and $scenes.critterCrossing>=2>>decide to go with a game you actually enjoy. @@.player;"Yeah, I don't like those games,"@@ you admit. @@.player;"But I love Critter Crossing."@@ @@.male;"I've never played,"@@ your dad says, @@.male;"but@@ <<if $acceptedTrans>>@@.male;<<print $player.malename>>@@<<else>>@@.male;<<print $player.firstname>>@@<</if>>@@.male;'s mom plays it."@@ You and your mom spend the next couple minutes talking about your different islands, while your dad looks bored.<<else>>you don't play any other video game nearly as much as that, and there's no reason why a girl //can't// be into football. Your mind made up, you say, @@.player;"I like playing Mad Den Football, actually."@@ @@.female;"Oh,@@ <<if $acceptedTrans>>@@.female;<<print $player.malename>>@@<<else>>@@.female;<<print $player.firstname>>@@<</if>> @@.female;loves that game!"@@ @@.male;"Sometimes I think he plays it too much,"@@ your dad says. Brushing that comment off, you say, @@.player;"Yeah. We play it together sometimes."@@<</if>> After a little while, your mom asks you another question. @@.female;"So, have you thought about what you're going to do for college?"@@ [[You're trying to get a scholarship for cheerleading|ParentVisit Female Dinner College Cheerleading]] [[You're trying to get into schools that have good academic programs|ParentVisit Female Dinner College Academics]] [[You're hoping to get into the same school as your boyfriend|ParentVisit Female Dinner College Boyfriend]] [[You haven't heard anything|ParentVisit Female Dinner College NoNews]] <<set $location to "default">>\@@.player;"I'm trying to get a scholarship for cheerleading,"@@ you announce. As soon as the words leave your mouth, you wonder why you said them. <<if visited("ParentVisit Female Dinner Hobbies Cheerleading")>>You may have told your parents that you're a cheerleader, but you don't want to actually be one!<<else>>You don't want to be a cheerleader!<</if>> And you especially don't want to sign up for four more years of it. @@.thought;It'll be fine. Pinewood will win the championship, this curse will be over and I can go back to being a guy and my parents will never see me looking like this again. I can just say that we broke up.@@ @@.female;"That's great!"@@ your mom says. @@.female;"Let me know if there's anything I can do to help you. @@<<if visited("ParentVisit Female Dinner Hobbies Cheerleading")>>@@.female;I know you might not be doing the same routines I used to, but I bet I can be helpful."@@<<else>>@@.female;You know, I used to be the head cheerleader at Pinewood."@@<</if>> You're about to tell her no thanks, but you consider what you just said. @@.thought;A girl who wants a scholarship for cheerleading will take any advantage she can get. I don't want to actually get cheerleading tips from my mom though.@@ @@.player;"Uh, thanks,"@@ you say. @@.player;"I already have my, uh, cheerleading coach and she's been really helpful. But that's really nice of you."@@ @@.male;"How many cheerleading scholarships are out there?"@@ your dad asks doubtfully. @@.male;"I just don't want you to get your hopes up."@@ @@.female;"There are a lot, actually,"@@ your mom says. You finish your dinner, and get in the car. The ride back to Pinewood is pretty quiet, and soon you're being dropped off. @@.player;"Well, thanks for dinner. And for the ride. It was really nice getting to, uh, meet you both."@@ @@.female;"Actually, do you mind stepping outside for a moment? I want to ask you something."@@ [[Confused about what she wants to know, you step outside|ParentVisit Female TamponQuestion]] <<set $location to "default">>\@@.player;"I'm trying to get into a school with a good academics program,"@@ you say. You're about to add that you know you aren't very good in school, but you stop short. <<if $acceptedTrans>><<print $player.malename>><<else>><<print $player.firstname>><</if>> may have not gotten very good grades, but as far as your parents are concerned, you're a different person. @@.female;"That's great!"@@ your mom says. @@.female;"It's no wonder@@ <<if $acceptedTrans>>@@.female;<<print $player.malename>>@@<<else>>@@.female;<<print $player.firstname>>@@<</if>> @@.female;is dating you. You're pretty //and// smart."@@ You just blush. @@.male;"Do you think you're going to make the honor roll?"@@ @@.player;"Uh, I'm not sure. Maybe."@@ Deciding to add more, you say, @@.player;"It's just hard when I'm so busy."@@ @@.female;"I imagine it must be hard juggling so many responsibilities. You've got school, @@<<if visited("ParentVisit Female Dinner Hobbies Cheerleading")>>@@.female;cheerleading, @@<</if>>@@.female;other hobbies and a boyfriend."@@ @@.thought;And a curse.@@ Out loud, you say, @@.player;"Yeah, it's been difficult. But I'm trying my best."@@ You can tell that your parents are impressed, and you feel a momentary sense of pride until you realize that you're not actually doing well in school and <<if $player.masculinity<25 or $acceptedTrans>>it's debatable whether you're<<else>>aren't actually<</if>> a girl. You finish your dinner, and get in the car. The ride back to Pinewood is pretty quiet, and soon you're being dropped off. @@.player;"Well, thanks for dinner. And for the ride. It was really nice getting to, uh, meet you both."@@ @@.female;"Actually, do you mind stepping outside for a moment? I want to ask you something."@@ [[Confused about what she wants to know, you step outside|ParentVisit Female TamponQuestion]] <<set $location to "default">>\@@.player;"I'm hoping to get into the same school as my boyfriend, actually,"@@ you say. To your surprise, you realize that it's actually true. \ <<if $player.relationships.length>1>>\ Well, you'd actually be happy if you got into the same college as either of your partners.\ <<elseif $player.datingWitch or ($player.datingGirlfriend and $player.crush is not $qb.firstname)>>\ Well, you're actually hoping to get into the same college as <<if $player.crush is $witch.firstname>><<print $witch.firstname>><<else>><<print $girlfriend.firstname>><</if>>, but other than that it's true. She\ <<elseif not $player.datingQuarterback>>\ Well, <<print $qb.firstname>> isn't actually your boyfriend yet, but the rest is. He\ <<else>>\ <<print $qb.firstname>>\ <</if>> \ is so hot and has been so supportive. You're not sure how you'll explain it to your parents if you stay in this body, but you want to stay with <<if $player.relationships.length>0>>them<<elseif $player.datingQuarterback or (not $player.datingWitch and not $player.datingGirlfriend and $player.crush is $qb.firstname)>>him<<else>>her<</if>> after you graduate. Your mom looks at your dad and then turns to you. @@.female;"I love@@ <<if $acceptedTrans>>@@.female;<<print $player.malename>>,@@<<else>>@@.female;<<print $player.firstname>>,@@<</if>> @@.female;and I'm happy he has such a devoted girlfriend, but I want to make sure that you're going to a good school, too."@@ @@.player;"It's only @@<<if $day<=28>>@@.player;October@@<<elseif $day<=58>>@@.player;November@@<<elseif $day<=89>>@@.player;December@@<<else>>@@.player;January@@<</if>>@@.player;. We haven't really talked about it. But I'll make sure I'm going to a school I like. I promise."@@ @@.female;"That's all I ask,"@@ she says with a smile. You finish your dinner, and get in the car. The ride back to Pinewood is pretty quiet, and soon you're being dropped off. @@.player;"Well, thanks for dinner. And for the ride. It was really nice getting to, uh, meet you both."@@ @@.female;"Actually, do you mind stepping outside for a moment? I want to ask you something."@@ [[Confused about what she wants to know, you step outside|ParentVisit Female TamponQuestion]] <<set $location to "default">>\<<showQBSkill true>>@@.player;"I haven't heard anything,"@@ you say. <<if $player.qbSkill<70>>That's true. You had been heavily scouted back <<if $player.masculinity<25 or $acceptedTrans>>when you were a guy<<else>>before the curse<</if>>, but all the scouts vanished the moment you lost your skills.<<else>>You've still heard from colleges even after you've been cursed, but it's not like you can tell your parents that you're getting a football scholarship.<</if>> And you're definitely not getting into a school on your grades. Your parents look disappointed. @@.male;"I'll give you the same talk I gave@@ <<if $acceptedTrans>>@@.male;<<print $player.malename>>,"@@<<else>>@@.male;<<print $player.firstname>>,"@@<</if>> your dad says. @@.male;"These classes may not be a big deal to you, but this is your future we're talking about..."@@ As your dad gives you the same speech you've heard before, you start to space out. Deep down, you know that he's right. <<if $player.qbSkill<70>>Now that you're not getting a football scholarship<<else>>Even though you're probably getting a football scholarship<</if>>, your grades are important. It's just that it's hard to focus on school when your entire gender is up in the air. You finish your dinner, and get in the car. The ride back to Pinewood is pretty quiet, and soon you're being dropped off. @@.player;"Well, thanks for dinner. And for the ride. It was really nice getting to, uh, meet you both."@@ @@.female;"Actually, do you mind stepping outside for a moment? I want to ask you something."@@ [[Confused about what she wants to know, you step outside|ParentVisit Female TamponQuestion]] <<set $location to "default">>\@@.player;"Uh, yes?"@@ you ask as you step out of the car. @@.female;"I don't know if it's weird for me to ask this, but I have extra tampons in my purse, and I was wondering if you wanted one?"@@ You blink. You were expecting her to ask if you were using protection. You weren't expecting her to offer you a tampon. @@.female;"You never know when you might run out. Do you have enough?"@@ @@.thought;She's right. I'm going to have another period. Ugh, I've been trying not to think about it.@@ @@.player;"No, I don't,"@@ you say. Your mother reaches into her purse and pulls out a small pack of tampons. @@.female;"I'm sorry, I hope I'm not overstepping. But I figured I could save you a trip to the mall."@@ [[Take the tampons|ParentVisit Female Tampons Take]] [[Tell her no thanks|ParentVisit Female Tampons Refuse]] <<set $location to "default">>\@@.thought;I'm going to need them. I might as well.@@ @@.player;"Thank you,"@@ you say, taking the tampons from her. @@.female;"Of course,"@@ she says with a smile. @@.female;"Well, it was nice meeting you..."@@ <<if $acceptedTrans>>@@.player;"<<print $player.firstname>>,"@@ you finish.<<else>>@@.thought;She's waiting for me to tell her my name. Shit! I don't have a girl name!@@ @@.player;"It was nice meeting you too!"@@ you say quickly, and walk back to your dorm before she can ask for your name more directly.<</if>> [[Change and then do something else|ParentVisit Female End]] <<set $player.hasTampons to true>>\ <<set $location to "default">>\@@.thought;I never thought that my mom would be giving me tampons.@@ @@.player;"Uh, no thanks,"@@ you say. She looks surprised, but doesn't comment. @@.female;"Well, it was nice meeting you..."@@ <<if $acceptedTrans>>@@.player;"<<print $player.firstname>>,"@@ you finish.<<else>>@@.thought;She's waiting for me to tell her my name. Shit! I don't have a girl name!@@ @@.player;"It was nice meeting you too!"@@ you say quickly, and walk back to your dorm before she can ask for your name more directly.<</if>> [[Change and then do something else|ParentVisit Female End]] <<set $player.hasTampons to false>>\ <<set $location to "default">>\<<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>> <<set $location to "dorm">>\@@.player;"I want you to transform yourself to look like the old me,"@@ you say, trying to sound more sure of your decision than you are. @@.girlfriend;"Okay,"@@ she says, looking relieved. @@.girlfriend;"That's the easier spell anyway."@@ @@.player;"If I had chosen the other one, would we have been able to do it?"@@ @@.girlfriend;"Yeah! But it's more powerful. I might have knocked myself out."@@ You're touched that <<if $player.datingGirlfriend>>your girlfriend<<else>><<print $girlfriend.firstname>><</if>> would risk doing that for you. @@.girlfriend;"Okay!"@@ she says brightly. @@.girlfriend;"We don't need any ingredients. We just need to hold hands and say the spell together."@@ With that, she sits down on the ground and holds out her arms. After a moment, you join her, sitting cross-legged and holding her hands. @@.girlfriend;"Great. Now, make sure you memorize this."@@ She reaches into her purse and hands you a sheet of loose-leaf paper. [[Read it|Girlfriend TemporaryTransformation Spell Memorize]] <<set $location to "default">>\You take the sheet of paper and start to read. //Goddess, my wish I will chant in verse <<print $girlfriend.firstname>> <<print $girlfriend.lastname>>, <<print $player.firstname>> <<print $player.lastname>>'s// <<if $player.datingGirlfriend>>//girlfriend//<<else>>//friend//<</if>> //Their positions I wish to reverse When the clock strikes midnight my wish will end Keep her femininity at bay Mold her after <<print $player.firstname>>, when the year began Go all the way Have her look just like a man.// @@.player;"Okay, I'm ready,"@@ you say when you're done. [[Chant the spell|Girlfriend TemporaryTransformation Spell]] <<set $location to "default">>\@@.girlfriend;"Goddess, my wish I will chant in verse <<print $girlfriend.firstname>> <<print $girlfriend.lastname>>, <<print $player.firstname>> <<print $player.lastname>>'s@@ <<if $player.datingGirlfriend>>@@.girlfriend;girlfriend@@<<else>>@@.girlfriend;friend@@<</if>> @@.girlfriend;Their positions I wish to reverse When the clock strikes midnight my wish will end."@@ @@.player;"Goddess, my wish I will chant in verse <<print $girlfriend.firstname>> <<print $girlfriend.lastname>>, <<print $player.firstname>> <<print $player.lastname>>'s@@ <<if $player.datingGirlfriend>>@@.player;girlfriend@@<<else>>@@.player;friend@@<</if>> @@.player;Their positions I wish to reverse When the clock strikes midnight my wish will end,"@@ you repeat. @@.girlfriend;"Keep her femininity at bay Mold her after <<print $player.firstname>>, when the year began Go all the way Have her look just like a man."@@ @@.player;"Keep her femininity at bay Mold her after <<print $player.firstname>>, when the year began Go all the way Have her look just like a man."@@ <<link "$girlfriend.firstname goes stiff" "Girlfriend TemporaryTransformation Results">><</link>> <<set $location to "default">>\You watch, transfixed, as <<print $girlfriend.firstname>> starts to change in front of your eyes. She grows taller and taller until she<<if $player.height is 0>>'s your height.<<elseif $player.height is 1 or $player.height is 2>>'s taller than you.<<else>> towers over you.<</if>> Her boobs get smaller and smaller until they're gone, and her beautiful hair shortens until her hair is close-cropped. Finally, her facial features harden, giving her a masculine face. Some stubble appears out of nowhere. @@.girlfriend;"Well, that was weird,"@@ <<print $girlfriend.firstname>> says. Even her voice is deeper. @@.player;"It was weird getting to be the one watching the transformation,"@@ you say. @@.player;"How did it feel?"@@ @@.girlfriend;"I was numb for it so I didn't feel anything."@@ @@.player;"I'm numb for my transformations too. It's a weird feeling, but it would hurt if I wasn't. Especially getting shorter. Or taller."@@ @@.girlfriend;"Or having my boobs disappear,"@@ she says, touching her chest. @@.player;"Wait, so, do you have a dick now?"@@ @@.girlfriend;"Let me check."@@ She pats her crotch and nods. @@.thought;I shouldn't have asked@@ you think, realizing that your <<if not $player.datingGirlfriend>>ex-<</if>>girlfriend has your old monster cock between her legs, and you just have a tiny slit. [[We should change. Your parents will be getting here soon|Girlfriend TemporaryTransformation GrabUniform]] <<print $girlfriend.firstname>> says. <<nobr>> <<set $transformedGf={ "firstname": "you", "shirt": setup.girlfriendTShirtTransformed, "pants": setup.girlfriendJeansTransformed, "shoes": setup.girlfriendSneakersTransformed, "socks": setup.girlfriendSocksTransformed, "underwear": null }>> <<set $leftChar to $transformedGf>><</nobr>>\ <<set $location to "default">>\@@.girlfriend;"We should change. Your parents will be getting here soon."@@ @@.player;"Oh yeah, you're right."@@ You look down at your <<print $player.pants.informalName>> and <<print $player.shirt.informalName>>. @@.girlfriend;"Your parents always take you to Valentina's for dinner, right? That outfit won't do."@@ @@.player;"What will I need?"@@ you ask, amazed at the way <<print $girlfriend.firstname>> is taking charge. @@.player;"A dress?"@@ @@.girlfriend;"Yeah. I've got some in my room you can use.@@ \ <<if $player.pants.properName is "Dress Pants" and $player.shirt.properName is "School Shirt and Jacket">>\ @@.girlfriend;"I can wear the uniform you're wearing."@@ She thinks for a moment. @@.girlfriend;"We should change in my room, just in case your roommates are in."@@ @@.player;"Good idea."@@ [[Follow her to her room|Girlfriend TemporaryTransformation Change]]\ <<else>>\ @@.girlfriend;I can wear your school uniform."@@ She thinks for a moment. @@.girlfriend;"Do you mind getting it from your room? I don't want your roommates seeing the old you."@@ @@.player;"Good idea."@@ You walk back to your dorm and nod at Marco and Patrick who are indeed in your room. [[Grab your uniform and leave|Girlfriend TemporaryTransformation Change]]\ <</if>>\ <<set $location to "default">>\<<print $girlfriend.firstname>> disappears into her closet and returns with a little black dress. @@.girlfriend;"I think you'll look good in this."@@ @@.player;"Okay,"@@ you say, stripping out of your <<print $player.pants.informalName>> and <<print $player.shirt.informalName>>. You're not thrilled about appearing in front of your parents in a dress, but it's the best option you have. <<print $girlfriend.firstname>> takes off her clothes as well. You're not trying to look at her, but when you get a look at her chiseled body and the budge in her pants, it feels wrong to keep calling her a her. You put on the little black dress and look over at <<print $girlfriend.firstname>>. He's already changed into the shirt and pants that you <<if $player.pants.properName is "Dress Pants" and $player.shirt.properName is "School Shirt and Jacket">>just took off<<else>>brought<</if>>, and he looks quite good. You're not sure what to say, but luckily your phone goes off. You reach into your dress for it, before realizing that it doesn't have pockets. @@.girlfriend;"I think it's in my pants,"@@ <<print $girlfriend.firstname>> says, taking it out and looking at it. @@.girlfriend;"It's your parents. They want to know if anyone else is coming."@@ He starts texting them back. @@.girlfriend;"Yeah, my girlfriend."@@ Almost immediately, your phone goes off again. @@.girlfriend;"They want to know what your name is...What should I tell them? I think you look like a Courtney."@@ <<if $player.femname>>\ @@.thought;I told the witches in Bear Valley that I was <<print $player.femname>>. I might as well stick with that.@@ [[Tell her that name|Girlfriend TemporaryTransformation NewName]]\ <<else>>\ @@.player;"Uh, you can tell them my name is..."@@ <<textbox "$player.femname" "Courtney" "Girlfriend TemporaryTransformation NewName" autofocus>> [[Continue|Girlfriend TemporaryTransformation NewName]]\ <</if>>\ <<setUpSexScene>>\ <<set $player.pants to setup.littleBlackDress>><<set $player.shirt to setup.littleBlackDress>>\ <<set $transformedGf.shirt to setup.girlfriendSchoolShirtTransformed>><<set $transformedGf.pants to setup.girlfriendSchoolPantsTransformed>><<set $transformedGf.shoes to setup.girlfriendDressShoesTransformed>>\ <<set $leftChar to $transformedGf>>\ <<set $location to "dorm">>\<<if $player.femname is $player.firstname or $player.femname is $qb.firstname>>\ <<print $girlfriend.firstname>> frowns. @@.girlfriend;"That won't work. Your parents are going to think you're a girl, so you need a girl's name.@@ <<if $player.femname is $player.firstname>>@@.girlfriend;You can't go by your old name."@@<<else>>@@.girlfriend;You can't go by <<print $qb.firstname>>'s name."@@<</if>> @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Girlfriend TemporaryTransformation NewName" autofocus>> [[Continue|Girlfriend TemporaryTransformation NewName]]\ <<elseif $player.femname is $girlfriend.firstname>>\ <<print $girlfriend.firstname>> laughs. @@.girlfriend;"I'm flattered, but it'll be even more confusing if you use my name. Why don't you pick something else?"@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Girlfriend TemporaryTransformation NewName" autofocus>> [[Continue|Girlfriend TemporaryTransformation NewName]]\ <<elseif $player.femname is $witch.firstname or $player.femname is $rival.firstname>>\ <<print $girlfriend.firstname>> frowns. @@.girlfriend;"You want to go by <<print $player.femname>>'s name? Your parents might have heard you talk about her before. No, you should pick something else."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Girlfriend TemporaryTransformation NewName" autofocus>> [[Continue|Girlfriend TemporaryTransformation NewName]]\ <<else>>\ @@.girlfriend;"<<print $player.femname>>...<<print $player.femname>>,"@@ <<print $girlfriend.firstname>> repeats. @@.girlfriend;"I like it. It suits you."@@ <<if $witchParty>>\ [[Continue|Girlfriend TemporaryTransformation MakeupDecision]]\ <<else>>\ <<link "Suddenly, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend TemporaryTransformation MakeupDecision">><<set $tfReason to "name">><<set $tfCircumstances.location to "$girlfriend.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.confidence to $player.confidence+1>><<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<set $location to "dorm">>\@@.girlfriend;"Are you okay, <<print $player.firstname>>?"@@ You nod. @@.girlfriend;"Okay, good...I should probably start calling you <<print $player.femname>>. And you should call me <<print $player.firstname>>. I don't want either of us to slip up."@@ @@.player;"That's a good idea, I guess,"@@ you say, though it's weird for him to have your name and for you to be <<print $player.femname>>. @@.girlfriend;"Hmm, we should probably put makeup on you."@@ @@.player;"What?"@@ @@.girlfriend;"We don't want your parents recognizing you."@@ @@.thought;He does have a point@@ you acknowledge, imagining what your dad's reaction would be if he realized that you were wearing a dress and trying to pass yourself off as the girlfriend of your past self. @@.thought;Now that I'm going to dinner as a girl, I need to look as feminine as I can.@@ [[Agree to wear makeup|Girlfriend TemporaryTransformation Makeup]] [[Refuse|Girlfriend TemporaryTransformation Meeting]] <<set $location to "dorm">>\@@.player;"Okay, I'll wear makeup."@@ @@.girlfriend;"Yay!"@@ <<print $girlfriend.firstname>> says, immediately pulling out his makeup kit. You sit down in a chair<<if $player.crossesLegs>> and cross your legs<</if>>, and he quickly goes to work on your face. In what seems like no time at all, he's done. @@.girlfriend;"What do you think?"@@ he asks, holding a mirror up to your face. <<if $player.hasWornMakeup>>\ You nod. You've worn makeup before, and you're getting used to how you look with it on, but you're still taken aback with how feminine you look. @@.player;"You did a great job, <<print $girlfriend.firstname>>...sorry, <<print $player.firstname>>."@@ [[Continue|Girlfriend TemporaryTransformation Meeting]]\ <<else>>\ You look at yourself in shock. You looked girly before, but now that you have makeup on, you look...pretty. You blush, realizing that \ <<if $player.masculinity<=0>>\ everyone who sees you is going to realize that you're a girl.\ <<else>>\ nobody is going to be <<if $player.masculinity<=25>>mistaking you for<<else>>thinking you're<</if>> a guy.\ <</if>> <<link "Suddenly, you start to change" "TfPassagePicker">><<set $tfRecoverPassage to "Girlfriend TemporaryTransformation Meeting">><<set $tfReason to "makeup">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "$girlfriend.firstname's dorm room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $scenes.girlfriend.makeupForParentVisit to true>>\ <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\@@.girlfriend;"Come on, let's go down to the parking lot and meet your parents,"@@ <<print $girlfriend.firstname>> says<<if $player.isWearingMakeup and $player.hasWornMakeup is false>> when you recover<</if>>. You follow <<print $girlfriend.firstname>> down the stairs, and see your parents car. @@.female;"Hi, <<print $player.firstname>>,"@@ your mom says, getting out of the car and giving <<print $girlfriend.firstname>> a big hug. She turns to you. @@.female;"And you must be <<print $player.femname>>. It's so nice to meet you!@@<<if $player.isWearingMakeup>> @@.female;You look so pretty!@@<</if>>@@.female;"@@ she exclaims, enveloping you in a big hug.\ <<if $player.playsWithHair>> @@.player;"Thanks,"@@ you say, playing with your hair.\ <</if>> @@.male;"Let's go,"@@ your dad says, from the drivers seat of the car. @@.male;"We don't want to be late."@@ [[Get in the car|Girlfriend TemporaryTransformation Dinner Start]] <<if $player.isWearingMakeup>><<set $player.hasWornMakeup to true>><</if>>\ <<set $location to "default">>\You get into the backseat of the car<<if $player.crossesLegs>> and cross your legs<</if>>, your hands folded neatly in your lap as your dad drives into town. Soon, the four of you arrive at the restaurant. You get out of the car and follow your parents into the restaurant. Your dad starts telling the hostess that he has a reservation, while you stand awkwardly around, painfully aware that you're in public, wearing a dress. @@.thought;I hope I don't see anyone I know.@@ [[The hostess leads your group to a table|Girlfriend TemporaryTransformation Dinner Meet]] <<set $parents = { "suspicion": 0 }>>\ <<set $location to "default">>\You start to get overwhelmed as you follow the hostess through the crowded restaurant. All these people are seeing you in a dress, looking like a girl. You're expecting people to recognize you as <<print $player.firstname>>, but they don't. And somehow, that's even worse, as if it's normal for you to be a girl in a dress<<if $player.isWearingMakeup>> and makeup<</if>>. The only people who are looking at you are <<if $player.masculinity>=50>>other <</if>>men, and you're pretty sure that they're checking you out! <<print $girlfriend.firstname>> takes your hand, and you look at him and give him a smile. You still have to pass by several more people before you get to your table, but as he holds your hand, you know that everything is going to be okay. Finally, you make it to your table. <<print $girlfriend.firstname>> sits down, and you sit down next to him, <<if $player.crossesLegs>>crossing your legs and <</if>>smoothing your dress under you as you do so. Your parents sit down on the other side. @@.male;"It's nice to meet you, <<print $player.femname>>."@@ @@.player;"It's nice to meet you too, d...Mr. <<print $player.lastname>>."@@ @@.female;"So, <<print $player.femname>>, how did you and <<print $player.firstname>> meet?"@@ You gulp. You met <<print $girlfriend.firstname>> early on in high school, since you both sat at the popular table. But your parents think that you're a completely different person now, so you're not sure what to say. <<link "You knew of $player.firstname, but were shy because he was the quarterback" "Girlfriend TemporaryTransformation Dinner Meet Shy">><</link>> [[You met when you danced with him during a party|Girlfriend TemporaryTransformation Dinner Meet Dance]] [[You met when you sat at his lunch table|Girlfriend TemporaryTransformation Dinner Meet Lunch]] <<link "Let $girlfriend.firstname answer the question" "Girlfriend TemporaryTransformation Dinner Meet GirlfriendAnswer">><</link>> <<set $location to "default">>\@@.thought;I don't want to say something that will sound off, or something that <<print $girlfriend.firstname>> won't know about. So I should say something general.@@ @@.player;"Well, I always knew of <<print $player.firstname>>, but I was shy around him. He's the popular quarterback, and I'm...me."@@ @@.girlfriend;"Oh, don't say that,"@@ <<print $girlfriend.firstname>> says, putting his arm around your shoulder. You look at him, surprised with how well he's playing his part. @@.girlfriend;"You're really pretty."@@ @@.player;"Oh, thank you,"@@ you say, giggling<<if $player.playsWithHair>> and playing with your hair<</if>>. @@.girlfriend;"Anyway, we were at a party, and I asked her to dance. We got to talking, and we hit it off,"@@ he says with a smile. @@.thought;That went well@@ you think. @@.thought;I answered that question, kind of. And my parents didn't notice anything.@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"Are you on any teams, <<print $player.femname>>? You look like you could be a cheerleader."@@ @@.thought;I do?@@ [[Say you're a cheerleader|Girlfriend TemporaryTransformation Dinner Sport Cheerleader]] [[Say you're on the swim team|Girlfriend TemporaryTransformation Dinner Sport Swimmer]] <<link "Say you help $player.firstname with football" "Girlfriend TemporaryTransformation Dinner Sport Football">><</link>> <<set $player.confidence to $player.confidence-3>>\ <<set $location to "default">>\@@.thought;How would a popular girl meet a popular guy?@@ @@.player;"We were at a party,"@@ you say after a moment. @@.player;"We knew of each other, but didn't //know// each other, and we started dancing with each other. And we hit it off."@@ You look over at <<print $girlfriend.firstname>>, and give him a look telling him to confirm your story. @@.girlfriend;"Yeah. It was a fun party, and she's a really good dancer. Then we kept seeing each other around campus, and I finally asked her out."@@ Your parents look satisfied with that answer, and you breathe a sigh of relief. @@.thought;This is actually going pretty well.@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"Are you on any teams, <<print $player.femname>>? You look like you could be a cheerleader."@@ @@.thought;I do?@@ [[Say you're a cheerleader|Girlfriend TemporaryTransformation Dinner Sport Cheerleader]] [[Say you're on the swim team|Girlfriend TemporaryTransformation Dinner Sport Swimmer]] <<link "Say you help $player.firstname with football" "Girlfriend TemporaryTransformation Dinner Sport Football">><</link>> <<set $player.confidence to $player.confidence+3>>\ <<set $location to "default">>\@@.thought;I should keep it as close to the truth as possible. We met during lunch, and we can still have met during lunch, even if I'm a girl and he's a guy.@@ @@.player;"We met during lunch,"@@ you say. @@.player;"We both sat at the same lunch table, so we were part of the same conversations. And I always found him easy to talk to."@@ @@.girlfriend;"And I found her easy to talk to also,"@@ <<print $girlfriend.firstname>> cuts in. @@.girlfriend;"And I liked her. So finally, I asked her out."@@ @@.female;"Oh, that's nice!"@@ your mom says. @@.female;"The two of you look cute together."@@ @@.player;"Thanks m...Mrs. <<print $player.lastname>>."@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"Are you on any teams, <<print $player.femname>>? You look like you could be a cheerleader."@@ @@.thought;I do?@@ [[Say you're a cheerleader|Girlfriend TemporaryTransformation Dinner Sport Cheerleader]] [[Say you're on the swim team|Girlfriend TemporaryTransformation Dinner Sport Swimmer]] <<link "Say you help $player.firstname with football" "Girlfriend TemporaryTransformation Dinner Sport Football">><</link>> <<set $player.confidence to $player.confidence+1>>\ <<set $location to "default">>\@@.thought;Ever since that spell happened, <<print $girlfriend.firstname>> has taken charge. I always second guess myself, but he always knows what to do. So if he has an answer for this question, I don't want to get in his way.@@ You look at <<print $girlfriend.firstname>>, making it obvious that you're waiting for him to talk. He looks at you, confused, but then goes ahead. @@.girlfriend;"I met <<print $player.femname>> during a party. We danced with each other and hit it off."@@ @@.thought;So my parents think we met at a party. Okay. That's a place where a popular girl would meet a popular guy.@@ @@.girlfriend;"It was a fun party, and she's a really good dancer,"@@ <<print $girlfriend.firstname>> continues. @@.girlfriend;"Then we kept seeing each other around campus, and I finally asked her out."@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"Are you on any teams, <<print $player.femname>>? You look like you could be a cheerleader."@@ @@.thought;I do?@@ [[Say you're a cheerleader|Girlfriend TemporaryTransformation Dinner Sport Cheerleader]] [[Say you're on the swim team|Girlfriend TemporaryTransformation Dinner Sport Swimmer]] <<link "Say you help $player.firstname with football" "Girlfriend TemporaryTransformation Dinner Sport Football">><</link>> <<set $player.confidence to $player.confidence-3>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\@@.thought;What the hell, why not? If my mom got that sense about me, I should just agree with her.@@ @@.player;"Yeah, I am."@@ <<print $girlfriend.firstname>> looks at you but you ignore him. @@.male;"How do you like it?"@@ @@.player;"It's going well!"@@ you say, trying to sound enthusiastic. @@.player;"I like it, and I like the other girls on the squad."@@ Your dad chuckles. @@.male;"You really have a type, don't you, <<print $player.firstname>>?"@@ @@.girlfriend;"Uh, what do you mean?"@@ @@.male;"Cheerleaders. <<print $rival.firstname>>, <<print $girlfriend.firstname>>, and now <<print $player.femname>>."@@ <<print $girlfriend.firstname>> looks uncomfortable at his name being mentioned. @@.female;"Never mind him. Did <<print $player.firstname>> tell you that I used to be a cheerleader at Pinewood? Is what's-his-name still the coach?"@@ @@.player;"Uhhh..."@@ you stammer, having no idea who the cheerleading coach is. @@.girlfriend;"No, the coach is Coach Weber,"@@ <<print $girlfriend.firstname>> says. Your mom looks confused as to how <<print $girlfriend.firstname>> knew that so quickly. Before she has a chance to ask another question, your dad speaks up. @@.male;"So, <<print $player.firstname>>, have you narrowed down where you're going to college? Those schools were scouting you pretty hard."@@ Now it's <<print $girlfriend.firstname>>'s turn to flounder. [[Tell him that he's doing well with football and is thinking about going to an SEC school|Girlfriend TemporaryTransformation Dinner Football SEC]]<<if $playerStarter is false>> <<link "Tell him that he lost his job and $qb.firstname is now the starting quarterback" "Girlfriend TemporaryTransformation Dinner Football Backup">><</link>><</if>> [[It would look weird if you answered for him. Let him answer the question|Girlfriend TemporaryTransformation Dinner Football Silent]] <<set $parents.suspicion to $parents.suspicion+1>>\ <<set $location to "default">>\@@.thought;I may @@<<if $player.masculinity<=0>>@@.thought;have turned into@@<<else>>@@.thought;look like@@<</if>> @@.thought;a girl, and be wearing a dress@@<<if $player.isWearingMakeup>> @@.thought;and makeup@@<</if>>@@.thought;, but I'm not going to tell my parents I'm a cheerleader! I should tell them I'm on a team though. Girls don't play football, so what should I say?@@ @@.player;"I'm not a cheerleader,"@@ you tell them, @@.player;"but I'm on the swim team."@@ @@.female;"Oh, a swimmer!"@@ your mom says. @@.male;"You're getting away from your type, huh, <<print $player.firstname>>?"@@ @@.girlfriend;"Uh, what do you mean?"@@ @@.male;"Cheerleaders. You dated <<print $rival.firstname>> and <<print $girlfriend.firstname>>. I thought your next girlfriend would be a cheerleader too."@@ <<print $girlfriend.firstname>> looks uncomfortable at his name being mentioned. @@.female;"Never mind him."@@ She turns back to you. @@.female;"How do you like swimming?"@@ @@.player;"Uh, I like it."@@ Sensing that they're looking for a bit more, you continue, @@.player;"The other, uh, girls on the team are really nice, and it's really fun to swim fast."@@ @@.male;"So, <<print $player.firstname>>, have you narrowed down where you're going to college? Those schools were scouting you pretty hard."@@ Now it's <<print $girlfriend.firstname>>'s turn to flounder. [[Tell him that he's doing well with football and is thinking about going to an SEC school|Girlfriend TemporaryTransformation Dinner Football SEC]]<<if $playerStarter is false>> <<link "Tell him that he lost his job and $qb.firstname is now the starting quarterback" "Girlfriend TemporaryTransformation Dinner Football Backup">><</link>><</if>> [[It would look weird if you answered for him. Let him answer the question|Girlfriend TemporaryTransformation Dinner Football Silent]] <<set $location to "default">>\@@.player;"I help <<print $player.firstname>> practice football."@@ @@.male;"You know how to play football?"@@ You look at your mom and dad, who are both looking slightly skeptical. @@.thought;Come on, it's me. You know I play football!@@<<if $player.pout>> you think, pouting.<</if>> Instead, you say, @@.player;"Uh, I learned football from my brothers."@@ @@.girlfriend;"She's a good practice partner,"@@ <<print $girlfriend.firstname>> cuts in. @@.girlfriend;"I've, uh, gotten better once we started practicing."@@ Your dad looks at you with a newfound respect. Then, he turns to <<print $girlfriend.firstname>>. @@.male;"So, <<print $player.firstname>>, have you narrowed down where you're going to college? Those schools were scouting you pretty hard."@@ Now it's <<print $girlfriend.firstname>>'s turn to flounder. [[Tell him that he's doing well with football and is thinking about going to an SEC school|Girlfriend TemporaryTransformation Dinner Football SEC]]<<if $playerStarter is false>> <<link "Tell him that he lost his job and $qb.firstname is now the starting quarterback" "Girlfriend TemporaryTransformation Dinner Football Backup">><</link>><</if>> [[It would look weird if you answered for him. Let him answer the question|Girlfriend TemporaryTransformation Dinner Football Silent]] <<set $player.confidence to $player.confidence+1>>\ <<set $location to "default">>\@@.player;"He's doing really well,"@@ you say, deciding to help <<print $girlfriend.firstname>> out. @@.player;"And our team is doing well."@@ @@.male;"And where do you want to go?"@@ your dad asks <<print $girlfriend.firstname>> again. <<print $girlfriend.firstname>> looks at you. @@.player;"He's not sure yet, but he's thinking about going to an SEC school."@@ That part isn't a lie--not really. The old you had been recruited by SEC schools, but that quickly stopped once you got girlier. Your dad nods, pleased. @@.male;"The SEC is a great conference. I'm glad you're going to be going to a good school, <<print $player.firstname>>. And maybe you can get to the NFL from there, huh?"@@ @@.girlfriend;"Uh, yeah, I hope so."@@ [[Finally, the dinner is over|Girlfriend TemporaryTransformation Dinner End]] <<set $player.submission to $player.submission-1>>\ <<set $parents.suspicion to $parents.suspicion+1>>\ <<set $location to "default">>\@@.thought;I should tell the truth, right? Or at least, as much of the truth as I can.@@ @@.player;"Uh, he's actually the backup now. <<print $qb.firstname>> is the starting quarterback now."@@ There's an awkward silence. @@.male;"What happened, <<print $player.firstname>>?"@@ your dad finally asks. @@.girlfriend;"Uh, I got busy with other things. Like school. And <<print $player.femname>>. And, uh..."@@ @@.male;"This is unacceptable, <<print $player.firstname>>. You're really good at football. I've seen you. I'm not going to let you lose your scholarship because you're too distracted to put in the work.@@<<if visited("Girlfriend TemporaryTransformation Dinner Sport Football")>> @@.male;Wait, didn't <<print $player.femname>> say she was helping you practice? And that you were getting better?"@@ @@.thought;Shit. I got caught in a lie.@@ Luckily, <<print $girlfriend.firstname>> is able to think of a response quickly. @@.girlfriend;"She is. That was before I lost my job and now she's, uh, helping me get it back."@@ @@.male;"Well, okay."@@ @@.player;"And <<print $qb.firstname>> has gotten a lot better, Mr. <<print $player.lastname>>. He's being recruited by some good schools too."@@<<else>>@@.male;"@@ @@.player;"Actually, <<print $qb.firstname>> has gotten a lot better, Mr. <<print $player.lastname>>. He's being recruited by some good schools too."@@<</if>> Your dad looks surprised to hear that, but it apparently satisfies him, because he drops the subject. The tension is still thick, however. @@.female;"That's great that you're doing better in school, dear,"@@ your mom says. [[Finally, the dinner is over|Girlfriend TemporaryTransformation Dinner End]] <<set $parents.suspicion to $parents.suspicion+2>>\ <<set $location to "default">>\@@.thought;It would look weird for his girlfriend to answer for him. I'll let him handle it.@@ <<print $girlfriend.firstname>> looks at you, but when he realizes that you're not going to help him out, he tries to answer your dad's question. @@.girlfriend;"Uh, yeah. I'm thinking about going to, um, Duke?"@@ @@.male;"What? Duke is terrible. I can't remember the last time they had a winning season. You're really thinking about going there?"@@ @@.thought;Maybe I should have spoken up.@@ @@.girlfriend;"Well, it was one of the schools I was thinking about, I guess."@@ @@.male;"What happened to going to an SEC school? Are they still recruiting you?"@@ @@.girlfriend;"Uh, yeah. I can go there if you think they're better schools, mis...dad."@@ Your dad looks at <<print $girlfriend.firstname>> with a confused look on his face. Luckily, the waitress brings the check at that moment. [[Finally, the dinner is over|Girlfriend TemporaryTransformation Dinner End]] <<set $player.submission to $player.submission+2>> <<set $parents.suspicion to $parents.suspicion+3>>\ <<set $location to "default">>\You make your way to the door, feeling <<if $parents.suspicion<3>>very good. Dinner went great, and your parents didn't suspect a thing.<<else>>pretty good. Dinner was a little awkward, but it's over, and your parents still seem to be under the impression that <<print $girlfriend.firstname>> is you, and you're a girl.<</if>> @@.thought;I wonder what it would have been like if me and <<print $girlfriend.firstname>> didn't do that spell, and my parents saw me looking...the way I do now@@ you think, looking down over your dress and feminized body. @@.thought;I'm glad I did it.@@ The drive back is uneventful, and soon you're in the Busch parking lot again. You give both of your parents hugs and then step out of the car. @@.female;"Before we say goodbye, can I talk to you in private?"@@ your mom asks. You look at your dad and he nods. @@.player;"Sure,"@@ you say, wondering what's on her mind. Your mother steps inside and looks at you. @@.female;"I was wondering if you have enough tampons,"@@ she whispers. @@.thought;That's right! I'm going to have another period. Ugh, I've been trying not to think about it.@@ @@.player;"No, I don't,"@@ you say. Your mother reaches into her purse and pulls out a small pack of tampons. @@.female;"I'm sorry, I hope I'm not overstepping. But I figured I could save you a trip to the mall."@@ [[Take the tampons|Girlfriend TemporaryTransformation Tampons Take]] [[Tell her no thanks|Girlfriend TemporaryTransformation Tampons Refuse]] <<passTime>>\ <<set $leftChar to null>>\ <<set $location to "default">>\@@.thought;I'm going to need them. I might as well.@@ @@.player;"Thank you,"@@ you say, taking the tampons from her. @@.female;"Of course,"@@ she says with a smile. @@.female;"I know we didn't talk much at the dinner, but I like you. I'm happy you're <<print $player.firstname>>'s girlfriend."@@ @@.thought;Girlfriend. Huh. I'm not really dating <<print $player.firstname>>, but it only took <<print $girlfriend.firstname>> a few moments to make me look like a girl. I guess I really am @@<<if $player.masculinity>0>>@@.thought;becoming @@<</if>> <<if $player.relationships.length is not 0>>@@.thought;<<printRelationships>>'s girlfriend.@@<<else>>@@.thought;a girl.@@<</if>> Your mom gets back in the car, leaving you alone, in a dress, outside the girls dorm. @@.thought;<<print $girlfriend.firstname>> has my clothes. I should go to his dorm and wait for him.@@ <<link "Go to $girlfriend.firstname's dorm" "Girlfriend TemporaryTransformation Witch">><</link>> <<set $player.hasTampons to true>>\ <<set $location to "default">>\@@.thought;I never thought that my mom would be giving me tampons.@@ @@.player;"Uh, no thanks,"@@ you say. She looks surprised, but doesn't say anything. As she turns to go, she says, @@.female;"I know we didn't talk much at the dinner, but I like you. I'm happy you're <<print $player.firstname>>'s girlfriend."@@ @@.thought;Girlfriend. Huh. I'm not really dating <<print $player.firstname>>, but it only took <<print $girlfriend.firstname>> a few moments to make me look like a girl. I guess I really am @@<<if $player.masculinity>0>>@@.thought;becoming @@<</if>> <<if $player.relationships.length is not 0>>@@.thought;<<printRelationships>>'s girlfriend.@@<<else>>@@.thought;a girl.@@<</if>> Your mom gets back in the car, leaving you alone, in a dress, outside the girls dorm. @@.thought;<<print $girlfriend.firstname>> has my clothes. I should go to his dorm and wait for him.@@ <<link "Go to $girlfriend.firstname's dorm" "Girlfriend TemporaryTransformation Witch">><</link>> <<set $player.hasTampons to false>>\ <<set $location to "default">>\You walk upstairs to <<print $girlfriend.firstname>>'s dorm, and wait for him to say goodbye to your parents. After a minute or two, he finally comes up the stairs. @@.player;"I'm so glad we're done!"@@ you say, giving him a hug. @@.player;"That was stressful."@@ @@.girlfriend;"It was,"@@ he agrees. @@.girlfriend;"I was so nervous I was going to say the wrong thing at dinner.@@<<if visited("Girlfriend TemporaryTransformation Dinner Football Silent")>>@@.girlfriend;..What's wrong with Duke as a school? I heard they did well in the tournament."@@ @@.player;"That's basketball. But don't worry, you@@<<else>>@@.girlfriend;"@@ @@.player;"You@@<</if>> @@.player;did good. Thank you so much for doing that. My dad would have grilled me so much worse if we hadn't done that spell, and I had showed up looking like this."@@ @@.girlfriend;"Sure. Now I know how intense your dad's grilling is."@@ He laughs. @@.girlfriend;"Let's go inside and get out of these clothes."@@ You nod, and open the door to go inside. At that moment, <<print $witch.firstname>> walks out of the bathroom. @@.thought;Fuck!@@ [[Go inside before she can see anything|Girlfriend TemporaryTransformation ChangeBack]] <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $witch.shoes to null>>\ <<set $leftChar to $transformedGf>><<set $rightChar to $witch>>\ <<set $location to "hallway">>\@@.player;"I hope she didn't see anything!"@@ you say when you and <<print $girlfriend.firstname>> are safely inside his room. @@.girlfriend;"Me too. If she saw you and the old you at the same time, she'll know some magic is happening."@@ @@.player;"Yeah. She had just come out of the bathroom, and we were quick. Maye she didn't get a good look."@@ @@.girlfriend;"Maybe,"@@ <<print $girlfriend.firstname>> says, although he doesn't sound very convinced. You take off your little black dress, and look for your <<print $beforeSexClothes.pants.informalName>> and <<print $beforeSexClothes.shirt.informalName>>.\ <<if $player.datingGirlfriend>> @@.girlfriend;"Before you change, do you want to, you know, hook up? This will be the last time I have a dick."@@ @@.player;"I'm sorry, I'm just too nervous about <<print $witch.firstname>>. And it would be weird for me to fuck myself."@@ <<print $girlfriend.firstname>> nods, and you put your clothes back on. @@.thought;It's weird that he's now the one that's pressuring me for sex. I used to be up for sex all the time and us hooking up would happen only when <<print $girlfriend.firstname>> was in the mood.@@ [[Go back to your dorm|Girlfriend TemporaryTransformation Witch Confrontation]]\ <<else>> [[Put your clothes back on|Girlfriend TemporaryTransformation Witch Confrontation]]\ <</if>>\ <<finishSexScene>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You leave <<print $girlfriend.firstname>>'s room, and run right into <<print $witch.firstname>>, who is waiting right outside his door. @@.player;"Uh, hi, <<print $witch.firstname>>,"@@ you say nervously. You have a very bad feeling. @@.witch;"<<print $player.firstname>>, what the hell was that?"@@ @@.player;"Uh, what do you mean?"@@ @@.witch;"I just saw two people going into <<print $girlfriend.firstname>>'s room. You, and the guy you used to look like. What's going on?"@@ @@.player;"Uh..."@@ @@.witch;"It's witchcraft, right? <<print $girlfriend.firstname>> did some kind of spell to make her look like you?"@@ @@.player;"Uh, maybe you saw someone that just looked the way I used to?"@@ @@.witch;"Really?"@@ <<print $witch.firstname>> says. @@.witch;"So if I knock on <<print $girlfriend.firstname>>'s door, she'll answer?"@@ She raises her hand and steps forward. [[Admit you did a spell|Girlfriend TemporaryTransformation Witch Argument]] <<set $leftChar to null>><<set $rightChar to $witch>>\ <<set $location to "hallway">>\You don't see a way out of this. <<print $witch.firstname>> has clearly figured out what's going on. @@.player;"Okay, fine. You're right. We did a spell. Happy?"@@ <<print $witch.firstname>> looks at you angrily. @@.witch;"No, I'm not happy. You keep transforming to look girlier and girlier, and it's getting harder and harder to convince people that this is something that is happening naturally. And now on top of that, you and <<print $girlfriend.firstname>> are running around, doing magic and transforming yourselves? Are you //trying// to get caught?"@@ @@.player;"No! I'm not. We just did magic today, and that was so my parents wouldn't suspect that I had gotten transformed and disown me. But we're not going to do it again."@@ <<print $witch.firstname>> nods her head, and for a moment, you think that your explanation satisfied her. But that all changes when she speaks. @@.witch;"That's what I was worried about. You look so girly that you need to do magic just to hide what happened. And some amateurs running around doing magic are just going to mess things up and draw more attention to yourselves."@@ This makes you angry. @@.player;"Hang on. We may be amateurs, but the reason we had to do the spell was to cover up for the mess that //you// got me in. It was //your// spell that went wrong. If you hadn't done that, I'd still @@<<if $player.masculinity<=25>>@@.player;be@@<<else>>@@.player;look like@@<</if>> @@.player;a guy, and there would be nothing to cover up!"@@ @@.witch;"I told you I was sorry about that. Yeah, I fucked up with that spell. @@<<if $witch.intentionalCurse>>@@.witch;I just wanted to make my brother the quarterback,@@<<else>>@@.witch;I just wanted to show you I could do magic,@@<</if>> @@.witch;and I'm sorry that I made you into a girl."@@ She pauses for a moment. @@.witch;"But now that you're transformed, we need to cover it up. And letting you run around and do magic with @@<<if $player.datingGirlfriend>>@@.witch;your girlfriend...or boyfriend@@<<else>>@@.witch;<<print $girlfriend.firstname>>@@<</if>> @@.witch;is just too dangerous."@@ @@.player;"We can be trusted! One of the spells we were going to do would be to make it so my parents thought I had always been a girl. But that was too big of a spell, and we decided not to do it."@@ <<if $scenes.therapist.witchConversation>><<link "$witch.firstname looks at you, confused" "Girlfriend TemporaryTransformation Witch Proposal Trans">><</link>><<else>><<link "$witch.firstname gets a gleam in her eye, and you get the feeling that you just fucked up" "Girlfriend TemporaryTransformation Witch Proposal">><</link>><</if>> <<set $witch.relationship to $witch.relationship-10>>\ <<set $player.submission to $player.submission-1>>\ <<set $location to "hallway">>\@@.witch;"Why, that's perfect,"@@ <<print $witch.firstname>> says, smiling for the first time during this conversation. @@.player;"Uh, what do you mean?"@@ you ask. Your throat has gone dry. @@.witch;"That spell. It's so hard to cover up your transformation. But if people think you've always been a girl, then that problem will be solved!"@@ @@.player;"Uh, my parents have already left. And their visit went well. They think that I still look like I did at the beginning of the year."@@ @@.witch;"That's great, but when I say I want to make people think you've always been a girl, I mean everyone. Boys, girls, teachers. Everyone."@@ You <<if $player.pout>>pout.<<else>>gulp.<</if>> It was already weird to walk around in a dress in front of your parents, and have them think it was normal. And the thought of having to go to school in a skirt, and having everyone treat you just like a girl makes you terrified. @@.player;"Please, <<print $witch.firstname>>. Not that."@@ @@.witch;"Sorry, <<print $player.firstname>>. It would be perfect. Nobody will ask questions about why you look so girly. And if you keep transforming, it would only make you more convincing."@@ @@.player;"Please, <<print $witch.firstname>>,"@@ you say, as you get an image of you swimming in a bikini in front of your former teammates. @@.player;"Please don't make me do that."@@ <<link "$witch.firstname gets another look in her eye. But this time, it seems more like pity" "Girlfriend TemporaryTransformation Witch Ultimatum">><</link>> <<set $location to "hallway">>\You hold your breath as <<print $witch.firstname>> thinks for a minute. @@.thought;Maybe she'll take pity on me and let me go.@@ @@.witch;"Well, I guess I don't need to change your entire reality. That would be a difficult spell anyway."@@ @@.player;"Thank you, <<print $witch.firstname>>!"@@ @@.witch;"If everyone thought you were taking hormones, that would explain a lot."@@ @@.player;"Hormones?"@@ you ask, <<if $player.pout>>pouting again.<<else>>feeling a pit in your stomach.<</if>> @@.witch;"Yeah. You come out as trans, say you've been taking HRT, and I'll be happy."@@ @@.player;"I don't want to do that!"@@ you say. @@.thought;I would still have to go to school as a girl, but now I'd have to come out to everyone too! At least if people thought I had always been like this, they would treat me just like any other girl...but that might be worse.@@ <<print $witch.firstname>> looks unsympathetic. @@.witch;"Well, I can't trust you to not draw attention to yourself. And people are already beginning to ask questions. No, either you come out as trans or you let me shift everyone's reality."@@ @@.player;"Wait, is this an ultimatum?"@@ [[Yeah|Girlfriend TemporaryTransformation Witch Questions]] <<print $witch.firstname>> says. <<set $witch.ultimatum to true>>\ <<set $location to "hallway">>\@@.witch;"Wait, you told me that you thought about coming out as trans. Why don't you just do that? Then you and <<print $girlfriend.firstname>> won't need to mess around with magic."@@ @@.player;"I can't have that conversation with my parents,"@@ you say. Your throat has gone dry. Your dad was always proud of your football abilities, and you don't want to imagine what his reaction will be if he finds out that <<if $player.masculinity<0>>you're his daughter.<<else>>you're considering transitioning.<</if>> <<print $witch.firstname>> sighs. @@.witch;"Then what about that spell <<print $girlfriend.firstname>> wanted to do?"@@ @@.player;"The one where she'd make my parents think I'd always been a girl?"@@ @@.witch;"Yeah. Why don't we do it?"@@ @@.player;"What? I thought you were worried about us doing too much magic! Now you want us to do more?"@@ @@.witch;"It wouldn't be you and <<print $girlfriend.firstname>>. It would be me and Elvira. And yes. It's so hard to cover up your transformation. But if people think you've always been a girl, then that problem will be solved!"@@ @@.player;"Uh, my parents have already left. And their visit went well. They think that I still look like I did at the beginning of the year."@@ @@.witch;"That's great, but when I say I want to make people think you've always been a girl, I mean everyone. Boys, girls, teachers. Everyone."@@ You gulp. It was already weird to walk around in a dress in front of your parents, and have them think it was normal. The thought of everyone at school thinking you've always been a girl makes you terrified. @@.player;"What about if I came out as trans?"@@ you plead. @@.witch;"I guess that could work too. Everyone would think that you'd just been taking hormones. Okay, so you're going to tell everyone that you're trans then?"@@ You get an image of you swimming in a bikini in front of your former teammates. @@.player;"I'm not sure. That'll be embarrassing."@@ <<link "$witch.firstname looks exasperated" "Girlfriend TemporaryTransformation Witch Ultimatum Trans">><</link>> <<set $location to "hallway">>\@@.witch;"I'm trying to be nice, <<print $player.firstname>>. But I can't let you run around and do magic when people are already wondering why you look so girly."@@ @@.thought;Would it be better to come out as trans? I'd still have to go to school as a girl, but now I'd have to come out to everyone too! At least if people thought I had always been like this, they would treat me just like any other girl...but that might be worse.@@ @@.player;"Uh, I'm not sure. This is such a big decision..."@@ <<print $witch.firstname>> looks unsympathetic. @@.witch;"Either let me shift everyone's reality or come out as trans. But you have to pick one."@@ @@.player;"Wait, is this an ultimatum?"@@ [[Yeah|Girlfriend TemporaryTransformation Witch Questions]] <<print $witch.firstname>> says. <<set $witch.ultimatum to true>>\ <<set $location to "hallway">>\@@.witch;"Yeah."@@ You look around in a panic. You're not going to be able to <<if $player.masculinity<=0>>pretend to be<<else>>pass as<</if>> a guy anymore! Whether you tell everyone you're trans or let <<print $witch.firstname>> do her spell, you'll have to go to school in a skirt. @@.witch;"I'll give you until @@<<if $therapySessionsAttended>0>>@@.witch;your next therapy appointment to make a decision. That's on Tuesday, right?"@@ @@.player;"Yeah. Wait, are you saying I need to come out to Mr. Garcia?"@@ @@.witch;"Yeah, and he'll take care of informing the school."@@<<else>>@@.witch;Tuesday to make a decision."@@ @@.player;"Okay. And how would I come out? If that's what I decide?"@@ <<if $scenes.caughtByGarcia and $garcia.suspicion>=2>>@@.witch;"Tell Mr. Garcia. He'll take care of informing the school."@@ @@.player;"But I haven't gone to therapy yet!"@@ She shrugs. @@.witch;"Just apologize for not coming before, and tell him that you've realized that you're trans."@@<<else>>@@.witch;"I can set you up with a therapist. Just tell him you're trans, and he'll take care of informing the school."@@ @@.player;"Wait, how would you set me up with a therapist?"@@ <<print $witch.firstname>> rolls her eyes. @@.witch;"By doing a spell. Just go to Mr. Garcia's office on Tuesday after school. He'll think that you're a new client and that this is your first session. Which is true."@@<</if>><</if>> @@.player;"Hang on, I don't know if I want to do that!"@@ @@.witch;"Then stop by my room after school on Tuesday. Me and Elvira will do the spell."@@ [[And with that, she leaves, leaving you alone in the hallway|Girlfriend TemporaryTransformation TextGirlfriend]] <<passTime>>\ <<set $location to "hallway">>\In a daze, you walk back to your dorm<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;<<print $witch.firstname>> is giving me until Tuesday. So by Wednesday, everyone will @@<<if $player.masculinity<=0>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm a girl. Dammit!@@ You get to your dorm, and stare at the ceiling, still thinking of the implications. Suddenly, your phone goes off. You got a text from <<print $girlfriend.firstname>>. @@.girlfriend;I'm back!@@ It's accompanied with a selfie of her looking like her usual self. You smile. You're still upset from <<print $witch.firstname>>'s ultimatum, but you're glad to see your <<if $player.datingGirlfriend>>girlfriend<<else>>best friend<</if>> again. @@.girlfriend;how did it go with <<print $witch.firstname>>? i heard u 2 arguing but i didnt want to go outside and have her see me@@ @@.player;its too late for that. she already knows@@ @@.girlfriend;shit! im sorry <<print $player.firstname>>@@ @@.player;she gave me an ultimatum. i dont know what im going to do. can i talk to u about it later?@@ @@.girlfriend;sure!@@ [[Go to sleep|Sleep]] <<set $rightChar to null>>\ <<set $location to "dorm">>\Your phone lights up with a text from your dad. @@.male;We're at your dorm.@@ @@.thought;They're at my dorm? Why?@@ You think for a moment, and then it hits you. @@.thought;Oh! They said they were coming today!@@ You quickly hurry downstairs to let him in. <<if $player.feminine<7>>\ @@.male;"Good to see you, <<print $player.firstname>>!"@@ he asks, shaking your hand firmly. You shake his hand back, and you see a look of respect in his eyes. @@.female;"Oh, <<print $player.firstname>>,"@@ your mom says, hurrying forward and giving you a hug. @@.female;"It's so good to see you! And you've gotten so big."@@ @@.player;"You're embarrassing me,"@@ you say with a chuckle, but you're secretly glad for the attention. After all you've gone through, you're glad to be around two people who care about you.\ <<else>>\ Your father looks at you and does a double take. @@.male;"<<print $player.firstname>>?"@@ @@.player;"That's me,"@@ you say nervously. Your dad looks you up and down. Finally, he shakes your hand. You wince under his firm grip. @@.female;"It's so nice to see you,"@@ your mom says, breaking the awkward silence. @@.thought;I've sort of been able to get away with the changes in front of the other students, but what am I going to tell them? I haven't seen them since the start of the school year, so they're used to me looking manly. Seeing me like this must be a big shock.@@\ <</if>> <<if $player.crush is not $qb.firstname>>\ [[Continue|ParentVisit Male InviteGirlfriend]]\ <<else>>\ [[Continue|ParentVisit Male ComeOut Decision]]\ <</if>>\ <<set $parents = { "companion": "", "suspicion": 0 }>>\ <<set $location to "dorm">>\@@.player;"Should we get going?"@@ you ask. Each time they drive up to see you, you always go to Valentina's, a fancy italian restaurant in town. @@.female;"Actually, we were wondering if you could bring <<print $girlfriend.firstname>>. Are you still together?"@@ <<if $player.datingGirlfriend>>\ You hesitate. You and <<print $girlfriend.firstname>> //are// still together. But you're also <<if $player.datingQuarterback>>dating<<else>>seeing<</if>> <<print $qb.firstname>>. But your parents don't know that. You could just say that you're still dating <<print $girlfriend.firstname>>. Which would be true.\ <<else>>\ You wince. You are //not// still together. You're <<if $player.datingQuarterback>>dating<<else>>seeing<</if>> <<print $qb.firstname>>, but you realize for the first time that your parents don't know that. They don't even know that <<if $player.homosexuality>=30>>you like guys.<<else>>you're dating a guy.<</if>>\ <</if>> @@.thought;Should I tell them?@@ \ <<if $acceptedTrans>>\ @@.thought;I don't feel comfortable telling them I'm trans, but I could tell them I like guys. But if <<print $qb.firstname>> joins us at dinner, there's no way can they see me as a man compared to him.@@\ <<elseif $player.feminine<7>>\ @@.thought;They treated me with respect, and like nothing was different. Am I really going to come out to them? I want them to be proud of me. Not that they wouldn't, but I don't know how they feel about gay...or trans people.@@\ <<else>>\ @@.thought;My dad already thinks I'm not manly enough, and I'm going to come out to him too? And if <<print $qb.firstname>> joins us at dinner, how can they see me as a man compared to him?@@\ <</if>> <<if $player.datingQuarterback>>\ <<link "Tell them you're dating $qb.firstname" "ParentVisit Male ComeOut">><</link>>\ <<else>>\ <<link "Tell them you're seeing $qb.firstname" "ParentVisit Male ComeOut">><</link>>\ <</if>> <<if $player.datingGirlfriend>>\ <<link "Tell them you're still dating $girlfriend.firstname" "ParentVisit Male InviteGirlfriend">><</link>>\ <<elseif $player.datingWitch or ($player.relationships.length is 0 and ($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate)>>\ <<link "Tell them you're dating $witch.firstname" "ParentVisit Male InviteGirlfriend">><</link>>\ <<else>>\ <<link "Tell them you're not dating $girlfriend.firstname, but leave it at that" "ParentVisit Male Closet">><</link>>\ <</if>>\ <<set $location to "dorm">>\You clear your throat. \ <<if $player.datingGirlfriend>>\ @@.player;"Yeah. But I'm@@ <<if $player.datingQuarterback>>@@.player;dating@@<<else>>@@.player;seeing@@<</if>> @@.player;somebody else."@@ Your dad punches your arm. @@.male;"That's my boy! Who's the girl?"@@ <<else>>\ @@.player;"Actually, I'm not."@@ @@.male;"Oh, are you seeing another girl?"@@ @@.player;"No."@@ \ <</if>>\ You take a deep breath. <<if $player.datingQuarterback>>@@.player;"I'm dating <<print $qb.firstname>>."@@<<else>>@@.player;"I'm seeing <<print $qb.firstname>>."@@<</if>> There's silence. You look back and forth between your mother and father anxiously, waiting for one of them to talk. Your mother is the first to talk. @@.female;"You're my son no matter what,@@ <<if $acceptedTrans>>@@.female;<<print $player.malename>>."@@<<else>>@@.female;<<print $player.firstname>>."@@<</if>> <<if $player.masculinity<=-100 and $acceptedTrans>>\ @@.thought;I'm your daughter, mom. But thank you.@@\ <<elseif $player.masculinity<25 or $acceptedTrans>>\ @@.thought;I'm not your son anymore. But thank you.@@\ <<elseif $player.masculinity<50>>\ @@.thought;Thank you mom. But I don't know if I'm your son anymore.@@\ <<else>>\ @@.thought;Thank you mom. I hope I still count as your son.@@\ <</if>> <<if $player.feminine<7>>\ @@.male;"I never would have guessed,"@@ your father says. @@.male;"You always seemed so masculine."@@\ <<else>>\ @@.male;"Well, that explains a lot,"@@ your father says, looking at your changed body.\ <</if>> Your mom glares at him. @@.male;"Er, sorry. Of course we support you no matter what."@@ @@.female;"Can we meet <<print $qb.firstname>>?"@@ @@.player;"Uh, I don't know. It's a little short notice, but I'll ask."@@ You shoot off a text to <<print $qb.firstname>>. @@.player;sorry to spring this on@@ <<if $player.feminine<7>>@@.player;you@@<<else>>@@.player;u@@<</if>>@@.player;, but my parents are taking me to valentinas, and they want to meet @@<<if $player.feminine<7>>@@.player;you@@<<else>>@@.player;u@@<</if>> @@.qb;sure, i'll meet you there@@ @@.player;"He's going to meet us there,"@@ you say, excited for him to meet your parents, but also nervous about your parents comparing you to your manly <<if $player.datingQuarterback>>boyfriend.<<else>>fuckbuddy.<</if>> @@.male;"We should get going,"@@ your dad says, checking his watch. <<if $player.pants.properName is "Dress Pants" and $player.shirt.properName is "School Shirt and Jacket">>\ [[Go to the restaurant|ParentVisit Male Dinner Start]]\ <<else>>\ <<if $acceptedTrans>>@@.female;"<<print $player.malename>>@@<<else>>@@.female;"<<print $player.firstname>>@@<</if>> @@.female;needs to get changed before we go to Valentina's."@@ [[They leave the room so you can change|ParentVisit Male Change]]\ <</if>>\ <<set $location to "dorm">>\ <<set $player.confidence to $player.confidence+2>>\ <<set $player.submission to $player.submission-1>>\ <<set $player.attractionToMen to $player.attractionToMen+3>>\ <<set $parents.companion to $qb.firstname>>\@@.thought;I can't tell them.@@ @@.player;"Uh, I'm not dating <<print $girlfriend.firstname>> anymore."@@ @@.male;"Oh, are you seeing another girl?"@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> You were hoping he would drop it, but he keeps asking questions. @@.player;"Uh, I don't want to talk about it."@@ @@.female;"You're embarrassing him."@@ @@.male;"Sorry. I'll leave you alone,"@@ your dad says with a chuckle. There's a pause in the conversation, and you seize your chance to change the subject. @@.player;"So, should we get going?"@@ <<if $player.pants.properName is "Dress Pants" and $player.shirt.properName is "School Shirt and Jacket">>\ [[Go to the restaurant|ParentVisit Male Dinner Start]]\ <<else>>\ @@.female;"You need to get changed before we go to Valentina's."@@ [[They leave the room so you can change|ParentVisit Male Change]]\ <</if>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $parents.companion to "">>\ <<set $location to "dorm">>\<<if $player.crush is $qb.firstname>>\ @@.player;"Yeah, I'm dating <<print $girlfriend.firstname>>,"@@ you say. Your dad checks his watch. @@.male;"We should get going."@@ Each time they drive up to see you, you always go to Valentina's, a fancy italian restaurant in town.\ <<else>>\ @@.player;"Should we get going?"@@ you ask. Each time they drive up to see you, you always go to Valentina's, a fancy italian restaurant in town. @@.female;"Actually, we were wondering if you could bring <<print $girlfriend.firstname>>. Are you still together?"@@ <<if $player.datingGirlfriend>>\ @@.player;"Yeah, we're still together. I'll text her."@@ You shoot off a text to <<print $girlfriend.firstname>>. @@.player;sorry to spring this on @@<<if $player.feminine<7>>@@.player;you@@<<else>>@@.player;u@@<</if>>@@.player;, but my parents are taking me to valentinas, and they want to meet @@<<if $player.feminine<7>>@@.player;you@@<<else>>@@.player;u@@<</if>> @@.girlfriend;yeah, ill meet u there@@ You relay this information to your parents, and your dad checks his watch. @@.male;"We should get going."@@\ <<elseif $player.datingWitch or ($player.relationships.length is 0 and ($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate)>>\ You wince. You are //not// still together. @@.player;"Uh, no. We're not together anymore."@@ @@.male;"Oh."@@ He's silent for a moment, and then says, @@.male;"Well, don't worry, son. You'll find another girl."@@ @@.player;"Uh, actually I did,"@@ you say. <<if $player.datingWitch>>@@.player;"I'm dating@@<<else>>@@.player;"I'm seeing@@<</if>> @@.player;<<print $witch.firstname>>."@@ @@.female;"Oh! Can we meet her?"@@ @@.player;"Yeah, I'll text her."@@ You shoot <<print $witch.firstname>> a text, and she says that she'll meet you there. You relay this information to your parents, and your dad checks his watch. @@.male;"We should get going."@@\ <<else>>\ You wince. You are //not// still together. @@.player;"No, I'm single now."@@ @@.male;"Oh."@@ He's silent for a moment, and then says, @@.male;"Well, don't worry, son. You'll find another girl."@@ @@.thought;I don't know if I can. Who would date me if they knew about my pussy?@@ @@.male;"Well, we should get going,"@@ your dad says, checking his watch.\ <</if>>\ <</if>>\ <<if $player.pants.properName is "Dress Pants" and $player.shirt.properName is "School Shirt and Jacket">>\ [[Go to the restaurant|ParentVisit Male Dinner Start]]\ <<else>>\ <<if $acceptedTrans>>@@.female;"<<print $player.malename>>@@<<else>>@@.female;"<<print $player.firstname>>@@<</if>> @@.female;needs to get changed before we go to Valentina's."@@ [[They leave the room so you can change|ParentVisit Male Change]]\ <</if>>\ <<set $player.confidence to $player.confidence+1>>\ <<if $player.datingGirlfriend>>\ <<set $parents.companion to $girlfriend.firstname>>\ <<elseif $player.datingWitch or (($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate)>>\ <<set $parents.companion to $witch.firstname>>\ <<else>>\ <<set $parents.companion to "">>\ <</if>>\ <<set $location to "dorm">>\<<set $changeEndPassage to "ParentVisit Male Dinner Start">><<set $expectedOutfit to "school_male">><<display Clothes>> <<set $location to "dorm">>\The ride to the restaurant is uneventful, and \ <<if $parents.companion is $qb.firstname>>\ when you walk inside, you look around anxiously for <<print $qb.firstname>>. @@.player;"Over here!"@@ you say when you spot him. He's dressed nicely, in dress pants, and his muscles are clearly visible through his button down shirt. @@.female;"Hi, <<print $qb.firstname>>!"@@ your mom says when he walks over. @@.female;"It's so nice to meet you!"@@ @@.male;"It's nice to meet you, <<print $qb.firstname>>,"@@ your dad echoes, looking him up and down, and then turning to look at you. @@.thought;He's comparing us!@@ \ <<if $player.feminine<7>>\ You stand up tall, knowing that despite having a pussy, you still look pretty manly.\ <<else>>\ You look down, knowing that <<print $qb.firstname>> is definitely more manly than you.\ <</if>> The hostess takes the four of you to your table, and you sit down next to <<print $qb.firstname>>. Your parents look at each other and then at you and <<print $qb.firstname>>. Finally, your dad speaks. @@.male;"How did you two meet each other?"@@ [[Tell him|ParentVisit Male Dinner QBMeet]]\ <<if visited("ParentVisit Male ComeOut")>>\ <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <</if>>\ <<else>>\ <<if $parents.companion is $girlfriend.firstname>>\ when you walk inside, you look around anxiously for <<print $girlfriend.firstname>>. @@.thought;Where is she?@@ Your phone buzzes, and you check it. @@.girlfriend;running late, sorry. still getting ready@@ @@.player;"She's running late. Let's go and sit down at least."@@ The hostess leads the three of you to your table, and you sit down<<if $player.crossesLegs>>, crossing your legs<</if>>.\ <<elseif $parents.companion is $witch.firstname>>\ when you walk inside, you look around anxiously for <<print $witch.firstname>>. @@.thought;Where is she?@@ Your phone buzzes, and you check it. @@.witch;running late, sorry. still getting ready@@ @@.player;"She's running late. Let's go and sit down at least."@@ The hostess leads the three of you to your table, and you sit down<<if $player.crossesLegs>>, crossing your legs<</if>>.\ <<else>>\ soon the hostess is leading the three of you to your table.<<if $player.crossesLegs>> You sit down, crossing your legs.<</if>>\ <</if>>\ <<if visited("ParentVisit Male ComeOut")>>\ Your parents look at each other and then look at you. You're sure that they're trying to think of a topic that isn't your <<if $player.homosexuality>=70>>homosexuality<<else>>bisexuality<</if>>. Finally, your dad speaks. \ <<elseif $player.feminine>=7>>\ Your parents look at each other and then look at you. You're sure that they're trying to think of a topic that isn't the changes that have been happening to your body. Finally, your dad speaks. \ <<else>>\ Once you're seated, your dad starts the conversation. \ <</if>>\ @@.male;"So, how's football?"@@ <<if not $team.playerOnTeam>>\ You wince. \ <<if visited("ParentVisit Male ComeOut") or $player.feminine>=7>>\ That isn't a good subject either.\ <<else>>\ You were worried he was going to ask about that.\ <</if>> [[Admit that you got kicked off the team|ParentVisit Male Dinner KickedOff]] [[Lie and say you quit|ParentVisit Male Dinner QuitTeam]]\ <<elseif not $playerStarter>>\ You wince. \ <<if visited("ParentVisit Male ComeOut") or $player.feminine>=7>>\ That isn't a good subject either. \ <</if>>\ You doubt your dad will be pleased to hear that you're not even the starter. <<link "Admit that $qb.firstname is the new quarterback" "ParentVisit Male Dinner Backup">><</link>> [[Pretend that you're still the starter|ParentVisit Male Dinner LieStarter]]\ <<else>>\ You nod your head approvingly. Somehow, after <<print $witch.firstname>> taking away your strength and your dick, you're still the starter. @@.thought;Not somehow. Through hard work.@@ [[Talk to your dad about your football season|ParentVisit Male Dinner Football]]\ <</if>>\ <</if>>\ <<set $location to "default">>\You blush. It feels awkward to talk about <<if $player.datingQuarterback>>your boyfriend<<else>>your fuckbuddy<</if>> when he's right there and you've just come out, but your parents look interested. Even your dad has put down his fork. @@.player;"Well, I met him during football. I didn't really pay that much attention to him at first. We were both quarterbacks, but he wasn't very good. But@@ \ <<if visited("ParentVisit Male Dinner KickedOff") or visited("ParentVisit Male Dinner QuitTeam") or visited("ParentVisit Male Dinner Backup")>>\ @@.player;he's gotten a lot better and a lot more confident this year. I've been helping him practice..."@@ @@.male;"You're helping the guy who took your job?"@@ your dad interrupts. @@.player;"Yeah. I want our team to be good, and he's the best quarterback."@@ @@.female;"That's very mature of you, honey."@@\ <<else>>\ @@.player;he's gotten better and he's gotten a lot more confident this year."@@\ <</if>> You look over at <<print $qb.firstname>>, who gives you an encouraging smile. @@.player;"And, uh, ever since I realized that I like guys, I started seeing how attractive he was. Plus he's such a good friend, and he's been so nice. He's more than just a jock, though he is as hot as one..."@@ You look around suddenly and blush, suddenly aware that you're talking to your parents. @@.female;"We're happy for you. He sounds like a great boyfriend,"@@ your mom says. Your dad looks at you, and you look down nervously. He had always been proud of his football player son, and encouraged you to pursue girls. He just asks, @@.male;"So you're gay,@@ <<if $acceptedTrans>>@@.male;<<print $player.malename>>?@@<<else>>@@.male;<<print $player.firstname>>??@@<</if>> @@.male;You're not interested in girls at all anymore?"@@ <<if $player.homosexuality>=70>>\ You think for a moment. You're still close with <<print $girlfriend.firstname>>, but she's more of a best friend. You're not interested in her romantically anymore. @@.player;"No, I'm not."@@\ <<else>>\ @@.player;"I'm not gay,"@@ you say quickly. @@.player;"I like girls too."@@\ <</if>> @@.female;"What about you, <<print $qb.firstname>>? When did you realize you liked guys?"@@ You look at <<print $qb.firstname>> nervously. He's always said that he was straight, implying he saw you as a girl. Luckily, he has the good sense not to say annything that will give <<if $player.masculinity<=0>>your true gender<<else>>you<</if>> away. @@.qb;"Same as@@ <<if $acceptedTrans>>@@.qb;<<print $player.malename>>,@@<<else>>@@.qb;<<print $player.firstname>>,@@<</if>> @@.qb;really. I was always attracted to girls, but when I started hanging around him, I realized I liked guys too."@@ Your parents nod, satisfied with that answer. Then, your dad turns to you. @@.male;"So, how's football?"@@ <<if $player.skillCurse>=4>>\ You wince. You were worried he was going to ask about that. [[Admit that you got kicked off the team|ParentVisit Male Dinner KickedOff]] [[Lie and say you quit|ParentVisit Male Dinner QuitTeam]]\ <<elseif not $playerStarter>>\ You wince. You doubt your dad will be pleased to hear that you're not even the starter. <<link "Admit that $qb.firstname is the new quarterback" "ParentVisit Male Dinner Backup">><</link>> [[Pretend that you're still the starter|ParentVisit Male Dinner LieStarter]]\ <<else>>\ You nod your head approvingly. Somehow, after <<print $witch.firstname>> taking away your strength and your dick, you're still the starter. @@.thought;Not somehow. Through hard work.@@ [[Talk to your dad about your football season|ParentVisit Male Dinner Football]]\ <</if>>\ <<set $location to "default">>\You look down at your plate. @@.player;"Actually, I, uh, got kicked off of the team."@@ You can't see your father, but you can feel the heat from his glare. @@.male;"You got...kicked off? How? Did your grades slip? Did you stop showing up to practice?"@@ @@.player;"No, it wasn't that."@@ You pause. How do you tell your dad that you can no longer throw a football? @@.female;"Then what was it, honey?"@@ @@.player;"Uh, I'm no longer a good quarterback,"@@ you say. Your dad stares at you. Intimidated, you continue on, @@.player;"My throws aren't going as far as they used to, and..."@@ @@.male;"I don't get it. I've seen you play. You're a great quarterback."@@ @@.player;"I guess I...forgot how to throw the football?"@@ <<if $player.feminine<7>>\ Your dad looks confused. @@.male;"People don't just //forget// how to throw a football!"@@ You look around helplessly. You weren't prepared for this. @@.thought;He's right. There isn't a logical explanation for why I'm suddenly unable to throw a football. Besides witchcraft.@@ <<if $parents.companion is $qb.firstname>>\ @@.qb;"Leave him alone."@@\ <<else>>\ @@.female;"Leave him alone,"@@ your mom says.\ <</if>> @@.male;"No! How is he going to get into college now?"@@ <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Tell him you're trying to get your grades up|ParentVisit Male Dinner College Grades]]\ <<if $parents.companion is $qb.firstname>> <<link "Tell him you want to go to the same college as $qb.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Male Dinner College NoPlans]]\ <</if>>\ <<else>>\ Your dad scoffs. @@.male;"People don't just //forget// how to throw a football!"@@ He looks you over and reconsiders. @@.male;"But you do look different. What happened to you?"@@ You gulp. @@.thought;Oh, I just got cursed by a witch and now, wheneveer I do something slightly girly, I transform.@@ You try to imagine telling your dad that, and choke back on a laugh. <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Pretend that it's because you stopped working out|ParentVisit Male Dinner Changes NoWorkout]] [[Tell him that you're just not an alpha male anymore|ParentVisit Male Dinner Changes NotAlpha]] <<link "Tell him that $witch.firstname cursed you" "ParentVisit Male Dinner Changes Witch">><</link>>\ <</if>>\ <</if>>\ <<set $location to "default">>\You look down at your plate. You don't like lying to your parents, but you can just imagine how angry your dad would be if he heard you got kicked off the team. @@.player;"Actually, I, uh, quit the team."@@\ <<if $parents.companion is $qb.firstname>> \ <<print $qb.firstname>> looks at you but thankfully doesn't say anything.\ <</if>> You can't see your father, but you can tell that he's looking at you with disappointment. @@.male;"You quit? Why? You love football."@@ @@.female;"What happened, honey?"@@ @@.player;"Uh, I guess I just didn't like football as much as I used to,"@@ you say. @@.player;"And I wasn't as good as before. The defenses had gotten better and I, uh, hadn't."@@ <<if $player.feminine<7>>\ Your dad looks confused. @@.male;"But you were already a great quarterback. Even if you stayed the same, you'd still be a good one."@@ You look around helplessly. You weren't prepared for this. @@.thought;He has a point. The last time he saw me, I was a star quarterback, and now I'm not even on the team. How am I supposed to explain this?@@ @@.male;"And it's not even about this season. What are you going to do about college?"@@ <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Tell him you're trying to get your grades up|ParentVisit Male Dinner College Grades]]\ <<if $parents.companion is $qb.firstname>> <<link "Tell him you want to go to the same college as $qb.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Male Dinner College NoPlans]]\ <</if>>\ <<else>>\ Your dad scoffs. @@.male;"But you were a great quarterback. Even if..."@@ he trails off and looks you over. @@.male;"But you do look different. What happened to you?"@@ You gulp. @@.thought;Oh, I just got cursed by a witch and now, wheneveer I do something slightly girly, I transform.@@ You try to imagine telling your dad that, and choke back on a laugh. <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Pretend that it's because you stopped working out|ParentVisit Male Dinner Changes NoWorkout]] [[Tell him that you're just not an alpha male anymore|ParentVisit Male Dinner Changes NotAlpha]] <<link "Tell him that $witch.firstname cursed you" "ParentVisit Male Dinner Changes Witch">><</link>>\ <</if>>\ <</if>>\ <<set $location to "default">>\@@.player;"Uh, football isn't going too well. <<print $qb.firstname>> is the starter now."@@\ <<if $parents.companion is $qb.firstname>> Your dad looks at you, surprised. @@.male;"So he took your job and you're still dating him? No offense, <<print $qb.firstname>>."@@ @@.player;"Well, yeah. I like him,"@@ you say, squeezing his hand.\ <</if>> @@.male;"I don't get it. I've seen you play. Why would the coach bench you? Did your grades slip?"@@ @@.player;"Uh, no, it wasn't that. I'm just, uh, not as good at football as <<print $qb.firstname>>."@@ @@.female;"He was your backup last year, wasn't he? He must have gotten really good."@@\ <<if $parents.companion is $qb.firstname>> @@.qb;"Yeah,"@@ <<print $qb.firstname>> says, jumping in. @@.qb;"I've been working really hard, and@@ <<if $acceptedTrans>>@@.qb;<<print $player.malename>>@@<<else>>@@.qb;<<print $player.firstname>>@@<</if>> @@.qb;has helped with that. I don't mean to brag, but I'm a lot better than I was."@@ Your dad doesn't seem to hear him. \ <<else>> <</if>>\ @@.male;"I don't get it. You're a great quarterback, and@@\ <<if $parents.companion is $qb.firstname>>\ @@.male;..."@@ He casts a glance over at <<print $qb.firstname>>. @@.male;"Uh, I've seen him play too.@@\ <<else>> \ @@.male;he almost cost your team the game.@@\ <</if>> \ @@.male;Even if he got better, there's no way he could be better than you."@@ <<if $player.feminine<7>>\ <<if $parents.companion is $qb.firstname>>\ @@.qb;"Leave him alone."@@\ <<else>>\ @@.female;"Leave him alone."@@\ <</if>> @@.male;"No! How is he going to get into college now?"@@ <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Tell him you're trying to get your grades up|ParentVisit Male Dinner College Grades]]\ <<if $parents.companion is $qb.firstname>> <<link "Tell him you want to go to the same college as $qb.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Male Dinner College NoPlans]]\ <</if>>\ <<else>>\ Your dad scoffs. @@.male;"People don't just //forget// how to throw a football!"@@ He looks you over and reconsiders. @@.male;"But you do look different. What happened to you?"@@ You gulp. @@.thought;Oh, I just got cursed by a witch and now, whenever I do something slightly girly, I transform.@@ You try to imagine telling your dad that, and choke back on a laugh. <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Pretend that it's because you stopped working out|ParentVisit Male Dinner Changes NoWorkout]] [[Tell him that you're just not an alpha male anymore|ParentVisit Male Dinner Changes NotAlpha]] <<link "Tell him that $witch.firstname cursed you" "ParentVisit Male Dinner Changes Witch">><</link>>\ <</if>>\ <</if>>\ <<set $location to "default">>\@@.thought;I can't tell my dad that I'm not even the starting quarterback. He'll be so disappointed.@@ @@.player;"Uh, it's going good,"@@ you say. @@.player;"We're <<print $team.wins>> and <<print $team.losses>>."@@ <<if $team.wins>=$team.losses>>\ @@.male;"Great job!"@@ your dad says.\ <<else>>\ Your dad looks a little shocked to hear that your team is losing. @@.male;"Well, you're not out of it yet,"@@ he says. @@.male;"Don't give up, and I'm sure you can win the championship."@@\ <</if>> @@.player;"Thanks."@@\ <<if $parents.companion is $qb.firstname>> You look over at <<print $qb.firstname>>. @@.qb;"Uh, yeah,"@@ he says. @@.qb;"He's been doing really well for us."@@ @@.thought;Thank you@@ you mouth at <<print $qb.firstname>>, touched that he would give you credit for his own achievements so you could save face with your father.\ <</if>> You and your dad spend the next couple of minutes talking about football, with you relaying <<print $qb.firstname>>'s accomplishments as if they're your own. You feel bad about that, but you're not about to sit through a conversation about why your football abilities suddenly disappeared. <<if $player.feminine<7>>\ @@.female;"So where are you going to college?"@@ your mom pipes up. @@.female;"With how well you're doing, you can go anywhere you want."@@ <<if $player.qbSkill>=80>>@@.thought;That's right! I'm good at football again. I could probably go to a good school.@@<<elseif $player.qbSkill>=60>>@@.thought;I don't know. I'm not terrible at football anymore, but I don't know if I'm good enough to get a scholarship.@@<<else>>@@.thought;Not anywhere. I'm not going to get a scholarship for football anymore.@@<</if>> <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Tell her you're trying to go to a school with a good academics program|ParentVisit Male Dinner College Grades]]\ <<if $parents.companion is $qb.firstname>> <<link "Tell him you want to go to the same college as $qb.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <</if>> [[Tell her you don't have any plans|ParentVisit Male Dinner College NoPlans]]\ <</if>>\ <<else>>\ @@.female;"I'm surprised,"@@ your mom pipes up. @@.female;"When I saw you today, I thought there was no way you were still the starting quarterback. But it sounds like you're doing a great job!"@@ @@.thought;No, you were right, mom@@ you think guiltily. @@.male;"What happened with that?"@@ your dad asks. @@.male;"You look a lot different than when I last saw you."@@ You gulp. @@.thought;Oh, I just got cursed by a witch and now, whenever I do something slightly girly, I transform.@@ You try to imagine telling your dad that, and choke back on a laugh. <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Pretend that it's because you stopped working out|ParentVisit Male Dinner Changes NoWorkout]] [[Tell him that you're just not an alpha male anymore|ParentVisit Male Dinner Changes NotAlpha]] <<link "Tell him that $witch.firstname cursed you" "ParentVisit Male Dinner Changes Witch">><</link>>\ <</if>>\ <</if>>\ <<set $qb.relationship to $qb.relationship-4>>\ <<set $location to "default">>\@@.player;"Football is going @@<<if $team.wins<=$team.losses>>@@.player;pretty @@<</if>>@@.player;good,"@@ you say excitedly. @@.player;"We're <<print $team.wins>> and <<print $team.losses>>, and I'm having a great time."@@ <<if $team.wins>=$team.losses>>\ @@.male;"Great job!"@@ your dad says.\ <<else>>\ Your dad looks a little shocked to hear that your team is losing. @@.male;"Well, you're not out of it yet,"@@ he says. @@.male;"Don't give up, and I'm sure you can win the championship."@@\ <</if>> @@.player;"Thanks."@@ For the next couple of minutes, you talk about the football season with your dad, telling him about each game and all of the plays that you made. You were worried about eating dinner with your parents at first, but now, you wonder why. You're having a great time. <<if $player.feminine<7>>\ @@.female;"So where are you going to college?"@@ your mom pipes up. @@.female;"With how well you're doing, you can go anywhere you want."@@ @@.thought;I don't know. Our team is doing@@ <<if $team.wins>=$team.losses>>@@.thought;good, but@@<<else>>@@.thought;bad, and@@<</if>> @@.thought;who would want a quarterback who has a pussy?@@ <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Tell her you're trying to go to a school with a good academics program|ParentVisit Male Dinner College Grades]]\ <<if $parents.companion is $qb.firstname>> <<link "Tell him you want to go to the same college as $qb.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <</if>> [[Tell her you don't have any plans|ParentVisit Male Dinner College NoPlans]]\ <</if>>\ <<else>>\ @@.female;"I'm surprised,"@@ your mom pipes up. @@.female;"When I saw you today, I thought there was no way you were still the starting quarterback. But it sounds like you're doing a great job!"@@ @@.thought;No, you were right, mom@@ you think guiltily. @@.male;"What happened with that?"@@ your dad asks. @@.male;"You look a lot different than when I last saw you."@@ You gulp. @@.thought;Oh, I just got cursed by a witch and now, whenever I do something slightly girly, I transform.@@ You try to imagine telling your dad that, and choke back on a laugh. <<if $parents.companion is $girlfriend.firstname>>\ <<link "At that moment, $girlfriend.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "At that moment, $witch.firstname comes running up" "ParentVisit Male GirlfriendArrival">><</link>>\ <<else>>\ [[Pretend that it's because you stopped working out|ParentVisit Male Dinner Changes NoWorkout]] [[Tell him that you're just not an alpha male anymore|ParentVisit Male Dinner Changes NotAlpha]] <<link "Tell him that $witch.firstname cursed you" "ParentVisit Male Dinner Changes Witch">><</link>>\ <</if>>\ <</if>>\ <<set $location to "default">>\<<print $parents.companion>> comes running up to your table. <<if $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"Sorry...I'm...late!"@@ she says. She's wearing a little black dress and heels, and her face is made up. She looks nice, but right now, she's out of breath. @@.girlfriend;"I...was...getting ready."@@ She turns to you. @@.girlfriend;"You know...how it is...@@<<if $acceptedTrans>>@@.girlfriend;<<print $player.malename>>."@@<<else>>@@.girlfriend;<<print $player.firstname>>."@@<</if>>\ <<else>>\ @@.witch;"Sorry...I'm...late!"@@ she says. She's wearing a dark purple dress, her face is made up, and she looks uncomfortable in it. She looks nice, but right now, she's out of breath. @@.thought;She got all dressed up to see me and my parents?@@ you wonder, feeling touched. @@.witch;"I...was...getting ready."@@ She turns to you. @@.witch;"You know...how it is...@@<<if $acceptedTrans>>@@.witch;<<print $player.malename>>."@@<<else>>@@.witch;<<print $player.firstname>>."@@<</if>> <</if>> You blush, and hope your parents think her remark was about you being used to her being late, and not <<if $player.hasWornMakeup>>you wearing makeup.<<else>>you knowing what it's like to be a girl.<</if>> @@.female;"Well, sit down!"@@ your mom says. @@.female;"My husband was just about to ask@@ <<if $acceptedTrans>>@@.female;<<print $player.malename>>@@<<else>>@@.female;<<print $player.firstname>>@@<</if>> @@.female;a question. What were you going to ask him, dear?"@@ @@.male;"Uh, I think it was gong to be@@ \ <<if $player.feminine<7>>\ @@.male;what he was going to do for college."@@ @@.thought;Damn, I was hoping <<print $girlfriend.firstname>> arriving would have distracted them from their questions.@@ [[Tell her you're trying to go to a school with a good academics program|ParentVisit Male Dinner College Grades]] <<if $parents.companion is $girlfriend.firstname>>\ <<link "Tell him you want to go to the same college as $girlfriend.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <<else>>\ <<link "Tell him you want to go to the same college as $witch.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <</if>> [[Tell her you don't have any plans|ParentVisit Male Dinner College NoPlans]]\ <<else>>\ @@.male;why he looks so different."@@ @@.thought;Damn, I was hoping <<print $girlfriend.firstname>> arriving would have distracted them from their questions.@@ [[Pretend that it's because you stopped working out|ParentVisit Male Dinner Changes NoWorkout]] [[Tell him that you're just not an alpha male anymore|ParentVisit Male Dinner Changes NotAlpha]] <<link "Tell him that $witch.firstname cursed you" "ParentVisit Male Dinner Changes Witch">><</link>>\ <</if>>\ <<if $parents.companion is $girlfriend.firstname>>\ <<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<else>>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "default">>\@@.player;"I know what you mean. I must look a lot different than the last time you saw me."@@ @@.female;"Yeah. Are you not eating right?"@@ @@.player;"No, I am! Well, kind of. I, uh, stopped working out and I've lost some muscle."@@ @@.male;"It's not just muscle,"@@ your dad says, looking at you carefully. @@.male;"Your face looks different too.@@<<if $player.boobs>=2>> @@.male;And your chest is swollen.@@<</if>>@@.male;"@@ <<if $player.hair>0>>\ @@.player;"Maybe it's because I grew out my hair?"@@ you offer.\ <<else>>\ @@.player;"Uh, I don't know,"@@ you say, shrugging. @@.player;"Maybe my face looks different now that I lost weight?"@@ you offer.\ <</if>>\ <<if $player.boobs>=2>> \ You decide not to talk about your boobs.\ <</if>> @@.male;"Maybe,"@@ he says, sounding unconvinced. @@.female;"You're going to work out and eat a healthy diet from now on, right?"@@ your mother asks, looking serious. @@.female;"This is really important."@@ @@.player;"Yeah, sure, mom,"@@ you say. You feel guilty about lying to your parents, and you just want to be done with this conversation. @@.female;"Maybe I should talk to your coach and make sure you have help."@@ @@.player;"Well, I don't know if you need to do that."@@ @@.male;"It's also about college,"@@ your dad says. \ <<if visited("ParentVisit Male Dinner KickedOff") or visited("ParentVisit Male Dinner QuitTeam") or visited("ParentVisit Male Dinner Backup")>>\ @@.male;"Well, never mind. I guess you won't be getting a football scholarship anymore."@@ @@.female;"I think we should drop it,"@@ your mom says, noticing your face. @@.female;"What are you going to do about college though?"@@\ <<else>>\ @@.male;"I thought you wanted a football scholarship?"@@\ <</if>> <<if $playerStarter>> [[Tell him that you still want a football scholarship|ParentVisit Male Dinner College Football]]\ <</if>> [[Tell him you're trying to get your grades up|ParentVisit Male Dinner College Grades]]\ <<if $parents.companion is $qb.firstname>> <<link "Tell him you want to go to the same college as $qb.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <<elseif $parents.companion is $girlfriend.firstname>> <<link "Tell him you want to go to the same college as $girlfriend.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "Tell him you want to go to the same college as $witch.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Male Dinner College NoPlans]] <<set $location to "default">>\@@.player;"Uh, during the school year, I realized something. I thought that I was an alpha male, but I realized that I'm...not. So that's why I look different."@@ You wait for his reaction nervously. You had started off telling him a lie so you wouldn't have to mention <<print $witch.firstname>>, but now you wonder how much of what you just said was the truth. @@.male;"I'll say,"@@ your dad chuckles. @@.male;"You don't look like an alpha male anymore. Hell, you barely look like a man."@@ @@.female;"Kevin!"@@ your mom says, raising her voice for the first time and glaring at your dad. Turning to you, she says, @@.female;"I'm sorry, sweetie. Not everybody has to be an alpha. We're just surprised because, well..."@@ @@.male;"Because we thought you were a manly guy,"@@ your dad finishes. @@.female;"But it's okay that you're not. Really.@@\ <<if $parents.companion is $qb.firstname>> \ @@.female;And it's okay that you're @@<<if $player.homosexuality>=70>>@@.female;gay.@@<<else>>@@.female;bi.@@<</if>> @@.female;We're just happy that you're discovering who you are."@@\ <<else>>\ <<if $parents.companion is "">> \ @@.female;And if you wanted to date other guys, that would be okay too..."@@ @@.male;"I bet he is."@@ <<if $player.crush is $qb.firstname>>\ You blush as you realize that he's right.\ <<else>>\ You blush as you realize that you've wondered what it would be like to date a guy.\ <</if>>\ <<if $player.crush is $qb.firstname>> \ @@.thought;I was thinking about coming out to them during my mom's speech. But now I'm glad I didn't tell them I was@@ <<if $player.datingQuarterback>>@@.thought;dating@@<<else>>@@.thought;fucking@@<</if>> @@.thought;<<print $qb.firstname>> earlier.@@\ <</if>>\ <<else>>\ @@.female;"@@\ <</if>>\ <</if>> There's an awkward silence for a while. Finally, your dad asks, @@.male;"So, have you thought about college?"@@ <<if $playerStarter>> [[Tell him that you still want a football scholarship|ParentVisit Male Dinner College Football]]\ <</if>> [[Tell him you're trying to get your grades up|ParentVisit Male Dinner College Grades]]\ <<if $parents.companion is $qb.firstname>> <<link "Tell him you want to go to the same college as $qb.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <<elseif $parents.companion is $girlfriend.firstname>> <<link "Tell him you want to go to the same college as $girlfriend.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ <<link "Tell him you want to go to the same college as $witch.firstname" "ParentVisit Male Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Male Dinner College NoPlans]] <<set $location to "default">>\You take a deep breath. You don't know if they'll believe you, but they're your parents and you want to be honest with them. <<if $parents.companion is $witch.firstname>>\ @@.player;"So, it turns out <<print $witch.firstname>> is@@\ <<else>>\ @@.player;"This girl I knew turned out to be@@\ <</if>> \ @@.player;a witch. She cursed me and I lost all my muscles and...arm strength. And every time I do something girly, her curse makes it so part of me gets slightly girlier. That's why I look different."@@ Your parents stare at you in silence for an uncomfortable minute.\ <<if $parents.companion is $witch.firstname>> \ When you look over at <<print $witch.firstname>>, she's staring daggers at you.\ <</if>> \ Finally, your mom says, @@.female;"When we saw you looking like this, we were concerned about you. And if you're not going to take this seriously, maybe we should just take you back to your dorm."@@ @@.male;"Maybe we should pull him out of school."@@ Well, looks like that didn't work. You should tell them something else if you don't want to be pulled out of school. [[Pretend that it's because you stopped working out|ParentVisit Male Dinner Changes NoWorkout]] [[Tell him that you're just not an alpha male anymore|ParentVisit Male Dinner Changes NotAlpha]] <<set $location to "default">>\@@.player;"I @@<<if $player.feminine>=7>>@@.player;still @@<</if>>@@.player;want a football scholarship,"@@ you say. @@.male;"Are you still getting scouted?"@@ @@.player;"There aren't as many of them as there used to be, but I've still seen a couple in the stands."@@ @@.female;"That's great!"@@ @@.male;"Have you thought about what college you're going to choose?"@@ You talk with your dad for a little bit about the different schools that have been recruiting you, and your different options. You finish up your meal, and get ready to go. <<link "The drive back is uneventful, and soon you're saying goodbye to your parents" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "default">>\@@.player;"I'm trying to get my grades up,"@@ you say. \ <<if visited("ParentVisit Male Dinner KickedOff") or visited("ParentVisit Male Dinner QuitTeam") or visited("ParentVisit Male Dinner Backup")>>\ @@.player;"Now that I'm not getting a football scholarship, I need a backup plan."@@\ <<else>>\ @@.player;"Even if I can get a football scholarship, I don't want to rely on that."@@\ <</if>> @@.female;"That's smart,"@@ your mom says approvingly. @@.female;"Are your grades any better than they were last year?"@@ @@.player;"Well, uh, yeah they are,"@@ you say, pausing to think. They actually have gotten a little better now that you know you can't just coast through every class, but they haven't gotten //that// much better. @@.female;"So does that mean you're going to make the honor roll?"@@ @@.player;"Well, no,"@@ you admit. @@.player;"I'm trying, but I just don't have enough time."@@ That part is true too. It's hard to concentrate on school when you're so busy worrying about this curse. @@.male;"Well, that's great that you're trying,"@@ your dad says. @@.male;"Hopefully colleges will look past the grades you got last year."@@ You nod, suddenly feeling nervous. You finish up your meal, and get ready to go. <<link "The drive back is uneventful, and soon you're saying goodbye to your parents" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "default">>\@@.player;"I'm hoping to get into the same school as <<print $parents.companion>>, actually,"@@ you say. To your surprise, you realize that it's actually true. <<print $parents.companion>> is so hot and has been so supportive. You're not sure of much, but you know that you want to stay with <<if $parents.companion is $qb.firstname>>him<<else>>her<</if>> after you graduate. Your mom looks at <<print $parents.companion>> and then turns to you. @@.female;"I just want to make sure you're going to the right school for you. When I graduated from Pinewood, I went to the same school as my boyfriend too, but that was a mistake."@@ @@.player;"It's only @@<<if $day<=28>>@@.player;October@@<<elseif $day<=58>>@@.player;November@@<<else>>@@.player;December@@<</if>>@@.player;. We haven't really talked about it. But I'll make sure I'm going to a school I like. I promise."@@ @@.female;"That's all I ask,"@@ she says with a smile. You finish up your meal, and get ready to go. <<link "The drive back is uneventful, and soon you're saying goodbye to your parents" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "default">>\@@.player;"Uh, I don't know actually. I don't really have any plans,"@@ you say with a shrug. You've been so busy with this curse<<if $player.skillCurse<4>>, football,<</if>> <<if $player.datingGirlfriend or $player.crush is $qb.firstname or $player.crush is $witch.firstname>>and your relationship <</if>>that you haven't had any time to think about anything else. @@.male;"Well, okay,"@@ your dad says. @@.male;"But you really should think about it.@@ <<if visited("ParentVisit Male Dinner KickedOff") or visited("ParentVisit Male Dinner QuitTeam") or visited("ParentVisit Male Dinner Backup")>>@@.male;These classes@@<<else>>@@.male;This decision@@<</if>> @@.male;may not be a big deal to you, but this is your future we're talking about..."@@ As he continues his speech, you think about school. Sure, maybe you could be doing better, but when you're in class, it's so hard to care about facts that don't make any difference to you when your gender is up in the air. @@.player;"Sure,"@@ you say when he's done. @@.player;"I'll try to do better in class."@@ You finish up your meal, and get ready to go. <<link "The drive back is uneventful, and soon you're saying goodbye to your parents" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "default">>\Your phone lights up with a text from your dad. @@.male;We're at your dorm@@ You leave the football players and walk back to your dorm, wondering what your parents will say when they see the new you. @@.thought;Or maybe they won't say anything. <<print $girlfriend.firstname>>'s spell worked. They're going to think that I've always been their daughter, so they're going to treat me like normal. Well, whatever normal is now.@@ [[You arrive at your dorm|RealityChange Parents OldDorm]] <<set $leftChar to null>>\ <<set $location to "quad">>\<<if not visited("RealityChange Girlfriend Help")>>\ @@.thought;I'm sorry, <<print $girlfriend.firstname>>. I'll come back and help you. I promise. But right now, I need to find my parents.@@ You walk back to your dorm, trying not to feel guilty. <</if>>\ When you arrive at your dorm, you quickly make your way to your room, and open the door. Patrick and Marco are sitting on their beds, and both look surprised to see you. @@.male;"Ever heard of knocking?"@@ Patrick asks. @@.thought;Why would I knock? This is my room. And where are my parents?@@ @@.male;"Hey, <<print $player.firstname>>,"@@ Marco says, looking up. <<if $player.masculinity<=0>>@@.thought;How did he know my name?@@<<else>>@@.thought;Why did he call me that?@@<</if>> @@.male;"Do you need something?"@@ @@.thought;No, just to get into my room.@@ You take a couple steps inside when you're startled by a male voice saying, @@.male;"Excuse me."@@ You jump and spin around, and the guy chuckles. You don't remember him at all, but he walks into your room like he owns the place. @@.thought;Who the fuck are you?@@<<if $player.pout>> you think, pouting.<</if>> And then he sits in your bed. @@.male;"What's up, <<print $player.firstname>>?"@@ he asks when he realizes that you're still watching him. @@.thought;What the hell?@@ And then you look closely at your bed. Only, it's not your bed anymore. Your sheets have been replaced by different ones, your backpack isn't there, and your <<if $scenes.critterCrossing>=3>>Critter Crossing<<else>>Mad Den<</if>> video game has been replaced by FPS games. @@.player;"Excuse me,"@@ you say, and dash out of your room--no, Marco's and Patrick's room, your head spinning with the implications. @@.thought;So I don't even live in my dorm anymore. This reality changing spell seems to have affected all of reality, not just the witches memories. But first I need to find out where I live now.@@ <<linkappend "Go to Carson Hall, the other boys dorm">>@@.thought;No. Marco called me <<print $player.firstname>>, so maybe everyone thinks I'm a girl? I'll check Carson after I check the girls dorms.@@<</linkappend>> [[Willow Hall, a girls dorm|RealityChange Parents Willow]] [[Busch Hall, a girls dorm|RealityChange Parents Busch]] <<if $dayOfRealityChange is $day>><<passTime>><</if>>\ <<set $scenes.realityChange.visitedOldDorm to true>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\@@.thought;I'll start with Willow Hall@@ you think, walking across the quad and stepping inside. You<<if $player.hipSway>>r hips sway as you<</if>> start making your way down the hall, peeking inside each open room to see if your parents are there. Some time later, you're confident that you've looked into every open dorm in Willow, but you still don't see your parents. @@.thought;Maybe they closed the door? No, they wouldn't do that if they expected me to meet them. I should go check Busch.@@ You have a fleeting hope that somehow, it'll turn out that you're living in Carson, but you know that's unlikely. You walk around some more until you run into Amy, <<if $scenes.qb.changesIn is "girls">>the cheerleader who caught you changing in the girls locker room.<<else>>a cute cheerleader.<</if>> She's wearing nothing but a towel, and you try your best not to stare. @@.female;"Hi <<print $player.firstname>>. What's up?"@@ she asks you casually. @@.thought;Oh, just trying to figure out where I live now.@@ @@.player;"Uh, not much,"@@ you say. @@.player;"I'm, uh, just visiting a friend."@@ @@.female;"Oh, I was wondering what you were doing over here. Well, have a good time,"@@ she says, walking into her room. @@.female;"See you tomorrow!"@@ @@.player;"See you!"@@ you say, turning to walk away. @@.thought;Okay, that was actually helpful. I don't live here, so I must live in Busch.@@ You start walking over there. @@.thought;Wait, what did she mean that she'd see me tomorrow? We don't have any classes together. She was probably just being friendly.@@ [[Go to Busch|RealityChange Parents Busch]] <<set $location to "hallway">>\You walk over to Busch Hall, hoping that you're going to the right building.\ <<if not visited("RealityChange Parents Willow")>> \ Suddenly, your phone lights up with a text from your dad. @@.male;<<print $player.firstname>>, are you coming?@@ @@.player;on my way@@ you text back.\ <</if>> When you get there, you <<if visited("RealityChange Parents Willow")>>continue to look<<else>>start looking<</if>> in every room that has the door open. Fortunately, you don't have to look for long. You're still on the first floor when you spot your mother through a half-open door. [[Walk in and say hi|RealityChange Parents Introduce]] <<set $location to "hallway">>\<<if $dayOfRealityChange is $day>>\ @@.thought;It's not a big deal@@ you tell yourself. @@.thought;I'm supposed to live here, so I can just walk in.@@ You take a deep breath and walk through the door. @@.female;"Hi, honey!"@@ your mom greets you warmly, pulling you into a hug. @@.female;"We were wondering where you were."@@ @@.player;"I'm sorry I'm late,"@@ you say. @@.player;"I was..."@@ you trail off, trying to think of something to say that sounds better than forgetting where you lived. @@.male;"Well, we're glad to see you, princess,"@@ your dad says, stopping you from having to come up with a lie. @@.thought;Princess?@@ Before you can protest, you finally spot your roommate. It's <<print $witch.firstname>>. @@.thought;Are you kidding me? Not only am I living in a girls dorm, but //<<print $witch.firstname>>// is my roommate?@@\ @@.male;"So are we ready to go?"@@ your dad asks, checking his watch. Your mom looks at you and shakes her head. @@.female;"She can't go to Valentina's dressed like that!"@@ You look down at your <<print $player.shirt.informalName>> and <<print $player.pants.informalName>>. @@.thought;They're taking me to Valentina's. That's a fancy restaurant. But the fanciest clothes I own are my school uniform.@@ You take another look at your parents and realize that both of them are dressed up: your dad is wearing a collared shirt, and your mom is wearing a nice navy blue dress. @@.player;"Uh, what should I wear?"@@ Your mom walks over to your closet and opens the door. You try not to gasp at all the clothes that are on display. You never had a wide variety of clothes. The only pants you really needed were your football pants, your <<if $player.ownsGirlPants>>slacks<<else>>dress pants<</if>> and your jeans. Now, your closet boasts a big collection of dresses, skirts and tops. @@.female;"You'll look so cute in this dress,"@@ she says, taking it off the hanger and handing it to you.<<if $player.relationships.length is not 0>> @@.female;"<<printRelationships>> will love it."@@<</if>> [[Your parents step out into the hallway to give you privacy|RealityChange Parents Dress]]\ <<else>>\ There's a knock on your door, and you open it to find that your parents are outside. @@.thought;I forgot they were visiting today!@@ @@.female;"Hi, honey!"@@ your mom greets you warmly, pulling you into a hug. @@.male;"We're glad to see you, princess,"@@ your dad says. @@.thought;Princess?@@ @@.male;"So are we ready to go?"@@ your dad asks, checking his watch. <<if $player.pants.properName is "Flower Dress">>\ Your mom looks at you and nods approvingly. @@.female;"You look so nice in this dress!"@@ she says, a smile on her face. @@.thought;It feels weird for my parents to see me in a dress.@@ <<if $player.datingWitch or ($player.relationships.length is 0 and ($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate)>>\ [[You turn to leave|RealityChange Parents WitchRequest]]\ <<else>>\ [[The three of you walk down the hall|RealityChange Parents Drive]]\ <</if>>\ <<else>>\ Your mom looks at you and shakes her head. @@.female;"Don't you have something nicer to go to Valentina's in?"@@ You look down at your \ <<if $player.isWearingDress>>\ <<print $player.shirt.informalName>>, wondering what's wrong with it.\ <<else>>\ <<print $player.shirt.informalName>> and <<print $player.pants.informalName>>, wondering what's wrong with them.\ <</if>> Your mom walks over to your closet and opens the door. Once again, you're taken aback at the wide array of tops, skirts, and dresses on display. @@.female;"You'll look so cute in this dress,"@@ she says, taking it off the hanger and handing it to you.<<if $player.relationships.length is not 0>> @@.female;"<<printRelationships>> will love it."@@<</if>> [[Your parents step out into the hallway to give you privacy|RealityChange Parents Dress]]\ <</if>>\ <</if>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<if $day is $dayOfRealityChange>>\ You take a second to process the information you've just been given. First, \ <<if $scenes.caughtInDressByGarcia>>\ the dress she handed you is the flower dress you tried on during your date at the mall. And now you own it! And you have to wear it in public!\ <<elseif $scenes.noticedFlowerDress>>\ the dress she handed you is the flower dress you saw in the mall. And now you own it! And will have to wear it in public!\ <<else>>\ your mom expects you to wear a dress. In public.\ <</if>>\ <<if $player.relationships.length is not 0>> \ Second, <<if $player.relationships.length is 1>><<printRelationships>> is coming with you.<<else>>your parents want one of your partners to come with you.<</if>> <<if $player.relationships.length>1>>\ @@.thought;Have they met my parents before?@@\ <<elseif $player.datingQuarterback>>\ @@.thought;Has he met my parents before?@@\ <<elseif $player.datingGirlfriend and $player.realityChangeCaster is $girlfriend.firstname>>\ @@.thought;But she won't be able to make it.@@\ <<else>>\ @@.thought;Has she met my parents before?@@\ <</if>>\ <</if>> <<if $player.relationships.length is 0>>Second<<else>>Third<</if>>, the spell is definitely working. Your parents see nothing wrong with you living in a girls dorm and wearing a dress. Speaking of dresses, you should get changed. @@.thought;I wonder if I could wear my slacks.@@ \ <<if $player.pants.properName is "Womens Slacks">>\ @@.thought;No, she said I should change.@@\ <<else>>\ @@.thought;I guess I could, but what shirt should I wear?@@ You look at your collection of tops and sigh as you realize that you have no idea how to coordinate an outfit.\ <</if>>\ <<else>>\ <<if $scenes.caughtInDressByGarcia>>\ @@.thought;That's the dress I tried on during my date at the mall. And now I'm wearing it to Valentina's'!@@\ <<elseif $scenes.noticedFlowerDress>>\ @@.thought;That's the dress I saw in the mall. And now I'm wearing it to Valentina's'!@@\ <<else>>\ @@.thought;I've been to Valentina's before but this is the first time I'll be going in a dress.@@\ <</if>> You take a look at it. It has a black top and a flowery skirt, and you realize that your mom was right. It //does// look cute.\ <</if>> [[Try it on|RealityChange Parents Change]] <<set $location to "dorm">>\<<if $day>$dayOfRealityChange>>\ Your parents leave the room, and you take off your <<print $player.pants.informalName>><<if $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>> and<<if $player.hasWornDress is false>>, for the first time,<</if>> step into the dress.\ <<else>>\ You take another look at <<print $witch.firstname>> and then strip out of your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>> until you're just in your <<print $player.underwear.informalName>><<if $player.bra>> and <<print $player.bra.informalName>><</if>>. You're tempted to take a look at <<print $witch.firstname>> but decide against it. You want to act like it's totally normal for you to change in front of her. As she said, it's just girls here. Instead, you just step into the flower dress, and pull the straps over your shoulders.\ <</if>> <<if $player.hasWornDress>>It's not the first time you've worn a dress, but it still feels weird. <</if>>The top of the dress is tight <<if $player.boobs>=2>>and shows off your boobs<<else>>against your chest<</if>>, but the skirt is loose. You feel like you're not wearing anything on your bottom half. <<if $player.hasWornDress>>\ [[Tell your parents that you're ready|RealityChange Parents ChangeAndDrive]]\ <<else>>\ <<link "Before you can tell your parents that you're ready, you start to change" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Parents ChangeAndDrive">><<set $tfReason to "dress">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>>\ <</if>>\ <<if $dayOfRealityChange<$day>><<setUpSexScene>><</if>>\ <<set $player.pants to setup.flowerDress>><<set $player.shirt to setup.flowerDress>>\ <<if $player.bra and ($player.bra.type is "sports bra" or $player.bra.properName.contains("Underwire"))>><<set $player.bra to null>><</if>>\ <<set $location to "dorm">>\<<if not $player.hasWornDress>>\ When you recover,\ <<set $player.hasWornDress to true>>\ <<else>>\ When you finish changing,\ <</if>> \ you walk out into the hall and tell your parents that you're ready. They nod approvingly, and the three of you walk down the hall. <<if $player.datingWitch or ($player.relationships.length is 0 and ($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate)>>\ <<display "RealityChange Parents WitchRequest">>\ <<else>>\ <<display "RealityChange Parents Drive">>\ <</if>>\Up ahead, you see two girls walking towards you and cringe. You're wearing a dress, and they're about to see you! But when you walk past them, they just smile at you. @@.female;"Hey, <<print $player.firstname>>!"@@ one girl says. @@.player;"Uh, hi!"@@ you manage to say as they walk past. <<if $day>$dayOfRealityChange>>\ @@.thought;I keep forgetting that I'm a girl in this reality.@@\ <<else>>\ @@.thought;What? How @@<<if $player.masculinity<=0>>@@.thought;did they know my name?@@<<else>>@@.thought;come they called me that?@@<</if>> @@.thought;I mean, I'm glad they didn't laugh at me or out me to my parents. But what?@@\ <</if>> No other incidents happen on the way to the car, and soon you're sitting in the backseat, <<if $player.crossesLegs>>your legs crossed and <</if>>your hands folded neatly in your lap as your dad drives into town. <<if $player.relationships.length>1 and $player.realityChangeCaster is not $girlfriend.firstname>>\ @@.female;"Honey, did you want to invite somebody to come to dinner with us?"@@ your mom asks. <<if $player.datingQuarterback>> <<link "Text $qb.firstname" "RealityChange Parents Dinner MeetQB">><</link>>\ <</if>>\ <<if $player.datingGirlfriend>> <<link "Text $girlfriend.firstname" "RealityChange Parents Dinner MeetGirlfriend">><</link>>\ <</if>>\ <<else>>\ [[Soon, you arrive at the restaurant|RealityChange Parents Dinner Start]]\ <</if>>\ <<set $rightChar to null>>\ <<set $location to "default">>\You get out of the car and follow your parents into the restaurant. Your dad starts telling the hostess that he has a reservation, while you stand awkwardly around, painfully aware that you're in public, wearing a dress. <<if $player.datingQuarterback>>\ <<display "RealityChange Parents Dinner MeetQB">>\ <<elseif $player.datingGirlfriend and $player.realityChangeCaster is not $girlfriend.firstname>>\ <<display "RealityChange Parents Dinner MeetGirlfriend">>\ <<elseif $player.datingGirlfriend>>\ You look around for <<print $girlfriend.firstname>>, hoping that she'll have somehow woken up and gotten to the restaurant. But unsurprisingly, you don't see her. @@.female;"Where's <<print $girlfriend.firstname>>, honey?"@@ your mom asks. @@.player;"Uh, I don't think she was able to make it,"@@ you say. @@.male;"But we drove all this way to see her!"@@ your dad says, sounding upset. @@.male;"And she can't even let us know that she's not going to be here?"@@ @@.player;"Uh, I think that, um, whatever came up was sudden,"@@ you say. @@.player;"But if you want to reschedule..."@@ @@.male;"No! I'm not going to have driven all this way for nothing. I at least want to see my daughter."@@ [[The hostess leads your group to a table|RealityChange Parents Dinner]]\ <<else>>\ Luckily, the hostess finds your reservation and leads the three of you to your table. [[Follow her|RealityChange Parents Dinner]]\ <</if>>\ <<set $location to "default">>\ <<set $parents = { "suspicion": 0 }>>\ <<if $player.datingQuarterback>>\ <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftChar to $qb>>\ <<elseif $player.datingGirlfriend and $player.realityChangeCaster is not $girlfriend.firstname>>\ <<set $girlfriend.shirt to setup.girlfriendGreenDress>><<set $girlfriend.pants to setup.girlfriendGreenDress>><<set $girlfriend.shoes to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>>\ <</if>>\ <<set $location to "default">>\@@.qb;"<<print $player.firstname>>!"@@ <<print $qb.firstname>> says. You're so happy to see a familiar face that you spin and give him a big hug. You don't even care that he just called you <<print $player.firstname>>. @@.qb;"Is there anything I should know about your parents?"@@ he asks as the two of you break away. You take the opportunity to look him up and down. He's wearing dress pants, and his muscles are clearly visible through his button down shirt. @@.qb;"Things they like? Topics I shouldn't bring up?"@@ @@.thought;Okay, so this is his first time meeting my parents. At least I don't have to try to figure out how much they know each other.@@ @@.player;"Uh, no, not really,"@@ you say. @@.player;"My dad can be a little intimidating, but he's nice. They just want to see the kind of guy @@<<if $player.masculinity<=10>>@@.player;their dau...@@<</if>>@@.player;I'm dating."@@ [[The hostess leads your group to a table|RealityChange Parents Dinner QBStart]] <<set $location to "default">>\@@.girlfriend;"<<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says. You're so happy to see a familiar face that you spin and give her a big hug. You don't even care that she just called you <<print $player.firstname>>. @@.girlfriend;"Is there anything I should know about your parents?"@@ she asks as the two of you break away. You take the opportunity to look her up and down. She's wearing a nice green dress, heels, and makeup. @@.thought;She dressed up for me@@ you think, touched. @@.girlfriend;"Things they like? Topics I shouldn't bring up?"@@ @@.thought;Okay, so this is her first time meeting my parents. At least I don't have to try to figure out how much they know each other.@@ @@.player;"Uh, no, not really,"@@ you say. @@.player;"My dad can be a little intimidating, but he's nice. They just want to see the kind of girl @@<<if $player.masculinity<=10>>@@.player;their dau...@@<</if>>@@.player;I'm dating."@@ [[The hostess leads your group to a table|RealityChange Parents Dinner GirlfriendStart]] <<set $location to "default">>\@@.thought;I'm going to need them. I might as well.@@ @@.player;"Thank you,"@@ you say, taking the tampons from her. She smiles and starts to leave. \ <<if $player.relationships.length is not 0 and not ($player.datingGirlfriend and $player.relationships.length is 1 and $player.realityChangeCaster is $girlfriend.firstname)>>\ As she turns to go, she says, @@.female;"Oh, I like your@@ <<if visited("RealityChange Parents Dinner QBStart")>>@@.female;boyfriend."@@<<else>>@@.female;girlfriend."@@<</if>> <<if visited("RealityChange Parents Dinner QBStart")>>@@.thought;Boyfriend.@@<<else>>@@.thought;Girlfriend.@@<</if>> \ <<if visited("RealityChange Parents Dinner College NoNews")>>\ @@.thought;It feels better each time I hear it.@@\ <<else>>\ @@.thought;I like the sound of that.@@\ <</if>>\ <<else>>\ She gives you a big hug goodbye and then steps out into the hallway.\ <</if>> <<if $dayOfRealityChange<$day>>\ <<link "Go back to your room" "RealityChange Night">><<finishSexScene>><</link>>\ <<else>>\ As soon as she goes, the door opens again. @@.thought;That must be <<print $witch.firstname>>.@@ [[Greet her|RealityChange NewDorm]]\ <</if>>\ <<set $player.hasTampons to true>>\ <<set $location to "dorm">>\@@.thought;I never thought that my mom would be giving me tampons.@@ @@.player;"Uh, no thanks,"@@ you say. She looks surprised, but doesn't say anything. \ <<if $player.relationships.length is not 0 and not ($player.datingGirlfriend and $player.relationships.length is 1 and $player.realityChangeCaster is $girlfriend.firstname)>>\ As she turns to go, she says, @@.female;"Oh, I like your@@ <<if visited("RealityChange Parents Dinner QBStart")>>@@.female;boyfriend."@@<<else>>@@.female;girlfriend."@@<</if>> <<if visited("RealityChange Parents Dinner QBStart")>>@@.thought;Boyfriend.@@<<else>>@@.thought;Girlfriend.@@<</if>> \ <<if visited("RealityChange Parents Dinner College NoNews")>>\ @@.thought;It feels better each time I hear it.@@\ <<else>>\ @@.thought;I like the sound of that.@@\ <</if>>\ <<else>>\ She gives you a big hug goodbye and then steps out into the hallway.\ <</if>> <<if $dayOfRealityChange<$day>>\ <<link "Go back to your room" "RealityChange Night">><<finishSexScene>><</link>>\ <<else>>\ As soon as she goes, the door opens again. @@.thought;That must be <<print $witch.firstname>>.@@ [[Greet her|RealityChange NewDorm]]\ <</if>>\ <<set $player.hasTampons to false>>\ <<set $location to "dorm">>\You start to get overwhelmed as you follow the hostess through the crowded restaurant. All these people are seeing you in a dress, looking like a girl. And even worse, they're all acting like it's normal! The only people who are looking at you are <<if $player.masculinity>=50>>other <</if>>men, and you're pretty sure that they're checking you out! Finally, you make it to your table. You sit down<<if $player.crossesLegs>> and cross your legs<</if>>, smoothing your dress under you as you do so. Your mother takes the seat across from you, also smoothing her dress under her as she sits down. Your dad sits down next to her. <<if $player.relationships.length is 0>>\ @@.male;"So, <<print $player.firstname>>, is there anyone who you like?"@@\ <<if $player.crush is not "">> <<link "Tell them about your crush on $player.crush" "RealityChange Parents Dinner Like Crush">><</link>>\ <</if>>\ <<if $player.homosexuality<70>> [[Talk about some of the pretty girls in school|RealityChange Parents Dinner Like Girls]]\ <</if>>\ <<if $player.homosexuality>=30>> [[Talk about some of the handsome guys in school|RealityChange Parents Dinner Like Boys]]\ <</if>> [[You don't like anyone|RealityChange Parents Dinner Like Nobody]]\ <<else>>\ @@.male;"How is <<printRelationships>> doing?"@@ @@.player;"Fine. She wasn't able to make it but the two of us are doing good."@@ @@.female;"Did you ever tell us how you met <<print $girlfriend.firstname>>?"@@ You gulp. You met <<print $girlfriend.firstname>> early on in high school, since you both sat at the popular table. But your parents think that you're a completely different person now, so you're not sure what to say. [[You met when you danced with her during a party|RealityChange Parents Dinner Meet Dance]] [[You met when you sat at her lunch table|RealityChange Parents Dinner Meet Lunch]]\ <</if>>\ <<set $location to "default">>\@@.player;"Uh, I like <<print $player.crush>>,"@@ you say shyly. <<if $player.crush is $qb.firstname>>@@.player;"He's so strong and talented and nice."@@ @@.male;"That's Pinewood's starting quarterback, right?"@@ <<if $playerStarter>>@@.player;"What? Oh yeah,"@@ you say, caught off guard. Of course your parents won't think that you're Pinewood's starting quarterback.<<else>>@@.player;"Yeah,"@@ you nod.<</if>> @@.male;"Be careful, princess,"@@ your dad says. @@.male;"I bet there's lots of other girls who have crushes on him. I don't want to see you get hurt."@@ @@.thought;Yeah. Like <<print $rival.firstname>>.@@<<else>><<if $player.crush is $girlfriend.firstname>>@@.player;"She's so kind and supportive and pretty."@@ @@.female;"The two of you have been best friends since forever. I hope she feels the same way."@@<<else>>@@.player;"She's really pretty. And she just does her own thing and doesn't care what anyone else says about her."@@ @@.female;"I don't think you ever told me about her,"@@ your mom says. @@.player;"Yeah. Well, we didn't start off on the best terms. But we're friends now, I think."@@ Your parents look doubtful. @@.male;"Well, good luck princess. I hope she likes you back."@@<</if>> @@.player;"I do too. I just don't know if she likes, uh, girls,"@@ you say. You look at your parents with alarm, realizing that they think that you're a girl, and you've just been talking about your crush on a girl. But they don't react. They must have already known that you're <<if $player.homosexuality<30>>a lesbian.<<else>>into girls too.<</if>><</if>> The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Cheerleading Quit]] <<set $player.confidence to $player.confidence+3>>\ <<set $location to "default">>\@@.player;"There are some girls that I like,"@@ you say shyly. @@.player;"There's lots of pretty girls on the cheerleading squad, and in my classes."@@ Your eyes widen as you realize that your parents think you're a girl, and that you had just told them about your crushes on girls. To your surprise, your parents don't react. <<if $player.homosexuality<30>>@@.thought;I guess they already know I'm a lesbian.@@<<else>>@@.thought;I guess they already know that I like girls too.@@<</if>> @@.male;"Good luck princess. I'm sure there are lots of girls who would love to be your girlfriend."@@ @@.player;"I don't know,"@@ you say doubtfully. Ever since you and <<print $girlfriend.firstname>> broke up, you had given up on dating. You would have had to tell any potential new girlfriend about your pussy, and it just wasn't worth it. @@.female;"Why not? You're smart and pretty. Any girl would be lucky to date you."@@ @@.player;"Thanks mom."@@ <<if $player.realityChangeCaster is $girlfriend.firstname>>If only <<print $player.realityChangeCaster>>'s spell affected the girls at Pinewood and not just your parents. Then maybe you could get a date.<<else>> @@.thought;<<print $player.realityChangeCaster>>'s spell affects everyone at Pinewood, not just my parents. So I can get a date.@@<</if>> The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Cheerleading Quit]] <<if $player.relationships.length is 0>><<set $player.confidence to $player.confidence+2>><<else>><<set $player.confidence to $player.confidence-1>><</if>>\ <<set $location to "default">>\@@.player;"There are some boys that I like,"@@ you say shyly. @@.player;"There's lots of handsome boys on the football team, and in my classes."@@ Your eyes widen as you realize that you just told your parents that you're into guys. To your surprise, your parents don't react. @@.thought;Right. They think I'm a girl.@@ <<if $player.homosexuality>=70 and $player.masculinity<0>>@@.thought;I guess they already know that I'm straight.@@<<else>>@@.thought;I guess they already know that I like guys.@@<</if>> @@.male;"Good luck princess. I'm sure there are lots of boys who would love to be your boyfriend."@@ @@.player;"I don't know,"@@ you say doubtfully. Ever since you and <<print $girlfriend.firstname>> broke up, you had given up on dating. You don't think there are any guys who would want to date a sissy. @@.female;"Why not? You're smart and pretty. Any boy would be lucky to date you."@@ @@.player;"Thanks mom."@@ <<if $player.realityChangeCaster is $girlfriend.firstname>>If only <<print $player.realityChangeCaster>>'s spell affected the boy at Pinewood and not just your parents. Then maybe you could get a date.<<else>> @@.thought;Wait, I'm not a sissy. <<print $player.realityChangeCaster>>'s spell affects everyone at Pinewood, not just my parents. The boys all @@<<if $player.masculinity<0>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm a girl, so I guess I can get a date.@@<</if>> The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Cheerleading Quit]] <<if $player.relationships.length is 0>><<set $player.confidence to $player.confidence+2>><<else>><<set $player.confidence to $player.confidence-1>><</if>>\ <<set $location to "default">>\@@.player;"I don't like anyone."@@ @@.male;"Really?"@@ your dad asks, surprised. @@.player;"Yeah. I don't know if I want to date now."@@ @@.female;"Or maybe you just don't want to tell us?"@@ your mom asks. @@.male;"I'm sure there's a@@ <<if $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname) or ($player.relationships.length is 0 and $player.crush is "" and $player.homosexuality>=50)>>@@.male;guy@@<<else>>@@.male;girl@@<</if>> @@.male;she likes. It's okay, princess. You don't have to tell us."@@ Thankfully, the waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Cheerleading Quit]] <<if $player.relationships.length is 0 or $player.crush is "">><<set $player.confidence to $player.confidence-3>><<else>><<set $player.confidence to $player.confidence-1>><</if>>\ <<set $location to "default">>\@@.thought;How would two popular girls meet each other?@@ @@.player;"We were at a party,"@@ you say after a moment. @@.player;"We knew of each other, but didn't //know// each other, and we started dancing with each other. And we hit it off. Then we kept seeing each other around campus, and I finally, uh, I mean she finally asked me out."@@ To your relief, your parents seem to buy that. The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Cheerleading Quit]] <<set $player.confidence to $player.confidence+1>>\ <<set $location to "default">>\@@.thought;I should keep it as close to the truth as possible. We met during lunch, and we can still have met during lunch, even if I'm a girl now.@@ @@.player;"We met during lunch,"@@ you say. @@.player;"We both sat at the same lunch table, so we were part of the same conversations. And I always found her easy to talk to. And then I finally, uh, I mean she finally asked me out."@@ @@.female;"Oh, that's nice!"@@ your mom says. @@.female;"I'm sure the two of you are cute together."@@ @@.player;"Thanks mom."@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Cheerleading Quit]] <<set $player.confidence to $player.confidence+1>>\ <<set $location to "default">>\@@.player;"It's going well!"@@ you say, trying to sound enthusiastic. @@.player;"I like it, and I like the other girls on the squad."@@ @@.female;"Oh, that's so great, honey!"@@ your mom says, clasping your hand. @@.female;"I'm so glad you have friends on the team."@@ @@.thought;So I've been on the cheerleading team with <<print $girlfriend.firstname>> for a while, and I'm good at it.@@ Your cheeks flush at the thought of <<if $player.relationships.length is not 0>><<printRelationships>><<elseif $player.crush is not "">><<print $player.crush>><<else>>boys<</if>> watching you perform while you're wearing a short cheerleading skirt. @@.female;"Have you been able to do the splits yet?"@@ <<if $scenes.yoga>=3>>\ @@.thought;So I can't do the splits in this reality either.@@\ <<else>>\ @@.thought;I've been working on doing the splits? I guess I'm glad that I can't do them. But I'm a cheerleader, so I should be able to.@@\ <</if>> @@.player;"Uh, no, not yet,"@@ you say. @@.player;"They're hard."@@ The waitress brings your orders, and you start to dig in. The food is good, and you realize how nice all of this is. You're eating with your parents, in a dress and acting all girly, and they accept you without hesitation. If only you didn't have to watch what you say, this would be perfect. @@.male;"Have you heard from any colleges?"@@ your dad asks after a while. <<if $player.masculinity<25>>\ @@.thought;Well, back when I was a guy,@@\ <<else>>\ @@.thought;Well, back when I was good at football,@@\ <</if>> \ @@.thought;all the colleges were recruiting me. I haven't heard anything in a while though. But what would <<print $player.firstname>> have heard?@@ [[You're trying to get a scholarship for cheerleading|RealityChange Parents Dinner College Cheerleading]] [[You're trying to get into schools that have good academic programs|RealityChange Parents Dinner College Academics]]\ <<if $player.datingGirlfriend>> <<link "You're hoping to get into the same school as $girlfriend.firstname" "RealityChange Parents Dinner College Girlfriend">><</link>>\ <</if>> [[You haven't heard anything|RealityChange Parents Dinner College NoNews]] <<set $player.confidence to $player.confidence+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "default">>\@@.player;"Actually, I'm thinking about quitting,"@@ you say. If you're on the cheerleading squad, you want to get off it as soon as you can. Your mom gasps. @@.female;"What? But honey, you love cheerleading!"@@ @@.player;"Uh, I do?"@@ @@.female;"Yeah! You can't stop talking about how much you love the dances or the other girls."@@ @@.male;"Why do you want to quit?"@@ your dad asks. @@.player;"Uh, well, I guess I wasn't having a lot of fun lately,"@@ you say. @@.player;"And I'm not very good."@@ @@.female;"Is this about not being able to do the splits? You'll get it eventually, you just need to practice. Have you been going to yoga class?"@@ <<if $scenes.yoga>=3>>\ @@.thought;So I can't do the splits in this reality either.@@ @@.player;"Yeah, I've been doing yoga,"@@ you say. @@.player;"But I just can't do them."@@ @@.female;"At least give it another shot, okay?"@@\ <<else>>\ @@.thought;I've been working on doing the splits? And going to yoga?@@ @@.female;"You haven't been going to yoga, have you?"@@ your mom asks. @@.player;"Uh, no,"@@ you admit. @@.female;"At least go to those classes, okay?"@@\ <</if>> @@.player;"Okay, I'll give it another shot,"@@ you concede. The waitress brings your orders, and you start to dig in. The food is good, and you realize how nice all of this is. You're eating with your parents, wearing a dress and acting all girly, and they accept you without hesitation. If only you didn't have to watch what you say, this would be perfect. @@.male;"Have heard from any colleges?"@@ your dad asks after a while. <<if $player.masculinity<25>>\ @@.thought;Well, back when I was a guy,@@\ <<else>>\ @@.thought;Well, back when I was good at football,@@\ <</if>> \ @@.thought;all the colleges were recruiting me. I haven't heard anything in a while though. But what would <<print $player.firstname>> have heard?@@ [[You're trying to get into schools that have good academic programs|RealityChange Parents Dinner College Academics]]\ <<if $player.datingGirlfriend>> <<link "You're hoping to get into the same school as $girlfriend.firstname" "RealityChange Parents Dinner College Girlfriend">><</link>>\ <</if>> [[You haven't heard anything|RealityChange Parents Dinner College NoNews]] <<set $player.confidence to $player.confidence-1>>\ <<set $player.masculinity to $player.masculinity+2>>\ <<set $location to "default">>\@@.player;"I'm trying to get a scholarship for cheerleading,"@@ you announce. As soon as the words leave your mouth, you wonder why you said them. You may have told your parents that you love cheerleading, but you don't want to be a cheerleader! And you especially don't want to sign up for four more years of it. @@.thought;It'll be fine. Pinewood will win the championship, this curse will be over and I can go back to being a guy without anyone knowing I said I was going to be a cheerleader.@@ @@.female;"That's great!"@@ your mom says. @@.female;"Do you want me to help you practice? I used to be the head cheerleader at Pinewood."@@ You're about to tell her no thanks, but you consider what you've said during this dinner. @@.thought;I said I loved cheerleading, and I wanted to get a scholarship so I could do it during college. The <<print $player.firstname>> they know would want any advantage she could get.@@ @@.player;"Sure, mom,"@@ you tell her. @@.player;"That sounds great."@@ @@.male;"How many cheerleading scholarships are out there?"@@ your dad asks doubtfully. @@.male;"I just don't want her to get her hopes up."@@ @@.female;"There are a lot, actually,"@@ your mom says. [[Finally, dinner is over|RealityChange Parents Dinner End]] <<set $player.masculinity to $player.masculinity-2>>\ <<set $location to "default">>\@@.player;"I'm trying to get into a school with a good academics program,"@@ you say. You're about to add that you know you aren't very good in school, but you stop short. <<print $player.malename>> may have not gotten very good grades, but maybe <<print $player.firstname>> did. @@.male;"That's great, princess,"@@ your dad says. @@.male;"Do you think you're going to get on the honor roll this semester too?"@@ @@.thought;I made the honor roll last semester?@@ @@.player;"Uh, yeah, I think so,"@@ you say hesitantly. Deciding to add more, you say, @@.player;"It's just hard when I'm so busy. It's hard wit, uh, friends and cheerleading."@@ @@.thought;Athletes have it hard. I won't have to stay late for Coach's practices, but now I'll probably have to spend a lot of time getting up to speed on cheerleading. Not to mention figuring out what's going on with <<print $player.realityChangeCaster>>'s spell.@@ [[Finally, dinner is over|RealityChange Parents Dinner End]] <<set $player.academics to $player.academics+5>>\ <<set $location to "default">>\@@.player;"I'm hoping to get into the same school as <<print $girlfriend.firstname>>, actually,"@@ you say. To your surprise, you realize that it's actually true. <<print $girlfriend.firstname>> is so hot and has been there for you throughout your transformation. When you graduate, you know that you want to stay with her. Your mom looks over at the empty seat where <<print $girlfriend.firstname>> would have sat if she was here. Then, she turns to you. @@.female;"I just want to make sure you're going to a good school, too. You're an honor roll student, <<print $player.firstname>>."@@ @@.thought;Wait, I am?@@ [[Finally, dinner is over|RealityChange Parents Dinner End]] <<set $location to "default">>\<<showQBSkill true>>@@.player;"I haven't heard anything,"@@ you say. <<if $player.qbSkill<70>>That's true. You had been heavily scouted back <<if $player.masculinity<25>>when you were a guy<<else>>before the curse<</if>>, but all the scouts vanished the moment you lost your skills.<<else>>You've still heard from colleges even after you've been cursed, but it's not like you can tell your parents that you're getting a football scholarship.<</if>> And you're definitely not getting into a school on your grades. @@.female;"I don't understand. You're an honor roll student."@@ @@.thought;Wait. I am?@@ @@.player;"Uh, well..."@@ you stammer. @@.thought;I messed up.@@ @@.male;"Did your grades slip?"@@ @@.player;"Yeah, they did,"@@ you say, grateful to have been given an out. @@.male;"<<print $player.firstname>>,"@@ your dad says, sounding disappointed. @@.male;"You're a smart girl. These classes may not be a big deal to you, but this is your future we're talking about..."@@ You shuffle in your seat awkwardly. You had actually heard a version of this speech before, but it was when you were on the football team and complained about all the hard practices. @@.player;"Dad,"@@ you finally say, @@.player;"Can we talk about this later?"@@ @@.male;"Fine,"@@ he says. @@.male;"But I want to hear that you've gotten your grades up, okay?"@@ [[Finally, dinner is over|RealityChange Parents Dinner End]] <<set $parents.suspicion to $parents.suspicion+1>>\ <<set $location to "default">>\Eventually, everyone finishes their food and the dinner comes to an end. You make your way to the door, feeling pretty good. Dinner went well, even <<if $player.datingGirlfriend>>if <<print $girlfriend.firstname>> wasn't there.<<else>>though you had to face your parents alone.<</if>> @@.thought;I wonder what it would have been like if me and <<print $player.realityChangeCaster>> didn't do that spell, and my parents saw me looking...the way I do now@@ you think, looking down over your dress and feminized body. @@.thought;I'm glad I did it.@@ The drive back is uneventful, and soon you're at your dorm. You give both of your parents hugs and then step inside your room. @@.female;"Before we say goodbye, can I talk to you in private?"@@ your mom asks. You look at your dad and he nods. @@.player;"Sure,"@@ you say, wondering what's on her mind. Your mother steps inside and looks at you. @@.female;"I was wondering if you have enough tampons,"@@ she whispers. @@.thought;That's right! I'm going to have another period. Ugh, I've been trying not to think about it.@@ @@.player;"No, I don't,"@@ you say. Your mother reaches into her purse and pulls out a small pack of tampons. @@.female;"I figure I could save you a trip to the mall."@@ [[Take the tampons|RealityChange Parents Tampons Take]] [[Tell her no thanks|RealityChange Parents Tampons Refuse]] <<set $location to "dorm">>\ <<if $timeOfDay is 3>><<passTime>><</if>>\You start to get overwhelmed as you follow the hostess through the crowded restaurant. All these people are seeing you in a dress, looking like a girl. And even worse, they're all acting like it's normal! The only people who are looking at you are <<if $player.masculinity>=50>>other <</if>>men, and you're pretty sure that they're checking you out! <<print $girlfriend.firstname>> takes your hand, and you look at her and give her a smile. You still have to pass by several more people before you get to your table, but as she holds your hand, you know that everything is going to be okay. Finally, you make it to your table. You sit down, <<if $player.crossesLegs>>crossing your legs and <</if>>smoothing your dress under you as you do so. <<print $girlfriend.firstname>> takes the seat next to you, also smoothing her dress under her as she sits down. Your parents sit down on the other side. @@.male;"It's nice to meet you, <<print $girlfriend.firstname>>."@@ @@.girlfriend;"It's nice to meet you too, Mr. <<print $player.lastname>>."@@ @@.female;"So, <<print $player.firstname>>, how did you and <<print $girlfriend.firstname>> meet?"@@ You gulp. You met <<print $girlfriend.firstname>> early on in high school, since you both sat at the popular table. But your parents think that you're a completely different person now, so you're not sure what to say. [[You met when you danced with her during a party|RealityChange Parents Dinner Girlfriend Meet Dance]] [[You met when you sat at her lunch table|RealityChange Parents Dinner Girlfriend Meet Lunch]] <<link "Let $girlfriend.firstname answer the question" "RealityChange Parents Dinner Girlfriend Meet GirlfriendAnswer">><</link>> <<set $location to "default">>\@@.thought;How would two popular girls meet each other?@@ @@.player;"We were at a party,"@@ you say after a moment. @@.player;"We knew of each other, but didn't //know// each other, and we started dancing with each other. And we hit it off."@@ You look over at <<print $girlfriend.firstname>>, hoping that she'll confirm your story. @@.girlfriend;"Yeah. It was a fun party, and she's a really good dancer. Then we kept seeing each other around campus, and I finally asked her out."@@ @@.thought;Wait, I was right? Is <<print $girlfriend.firstname>> just backing me up, or did her memory get changed too? And how come she's the one who asked me out?@@ Still, you're glad that you didn't get caught in a lie. That would have been embarrassing. The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Girlfriend Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Girlfriend Cheerleading Quit]] <<set $girlfriend.suspicion to 0>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $location to "default">>\@@.thought;I should keep it as close to the truth as possible. We met during lunch, and we can still have met during lunch, even if I'm a girl now.@@ @@.player;"We met during lunch,"@@ you say. @@.player;"We both sat at the same lunch table, so we were part of the same conversations. And I always found her easy to talk to."@@ @@.girlfriend;"And I found her easy to talk to also,"@@ <<print $girlfriend.firstname>> cuts in. @@.girlfriend;"And I liked her. So finally, I asked her out."@@ @@.female;"Oh, that's nice!"@@ your mom says. @@.female;"The two of you look cute together."@@ @@.player;"Thanks mom."@@ @@.thought;She asked me out? But I'm the one who asked her out!@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Girlfriend Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Girlfriend Cheerleading Quit]] <<set $girlfriend.suspicion to 1>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $location to "default">>\@@.thought;<<print $girlfriend.firstname>> called me <<print $player.firstname>>. If she has a memory of how we met, I don't want to make something up and have it be wrong.@@ You look at <<print $girlfriend.firstname>>, making it obvious that you're waiting for her to talk. She looks at you, confused, but then goes ahead. @@.girlfriend;"I met your daughter during a party. We danced with each other and hit it off."@@ @@.thought;So we met at a party. Or at least, she thinks we did. How come her memory was changed too?@@ @@.girlfriend;"It was a fun party, and she's a really good dancer,"@@ <<print $girlfriend.firstname>> continues. @@.girlfriend;"Then we kept seeing each other around campus, and I finally asked her out."@@ @@.thought;She asked me out? But I'm the one who asked her out!@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Girlfriend Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Girlfriend Cheerleading Quit]] <<set $girlfriend.suspicion to 0>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\@@.player;"It's going well!"@@ you say, trying to sound enthusiastic. @@.player;"I like it, and I like the other girls on the squad."@@ @@.female;"Oh, that's so great, honey!"@@ your mom says, clasping your hand. @@.female;"I'm so glad you have friends on the team."@@ @@.girlfriend;"She's really good,"@@ <<print $girlfriend.firstname>> pipes up. @@.girlfriend;"She always looks so enthusiastic doing the cheers, and she works really hard."@@ @@.player;"Uh, thanks,"@@ you say, not sure how you feel about that. @@.thought;So I've been on the cheerleading team with <<print $girlfriend.firstname>> for a while, and I'm good at it.@@ Your cheeks flush at the thought of <<print $girlfriend.firstname>> watching you perform while you're wearing a short cheerleading skirt. @@.female;"Have you been able to do the splits yet?"@@ <<if $scenes.yoga>=3>>@@.thought;So I can't do the splits in this reality either.@@<<else>>@@.thought;I've been working on doing the splits? I guess I'm glad that I can't do them. But I'm a cheerleader, so I should be able to.@@<</if>> @@.player;"Uh, no, not yet,"@@ you say. @@.player;"They're hard."@@ The waitress brings your orders, and you start to dig in. The food is good, and you realize how nice all of this is. You're eating with your parents and your girlfriend, acting all girly, and they accept you without hesitation. If only you didn't have to watch what you say, this would be perfect. @@.male;"Have either of you heard from any colleges?"@@ your dad asks after a while. <<if $player.masculinity<25>>@@.thought;Well, back when I was a guy,@@<<else>>@@.thought;Well, back when I was good at football,@@<</if>> @@.thought;all the colleges were recruiting me. I haven't heard anything in a while though. But what would <<print $player.firstname>> have heard?@@ [[You're trying to get a scholarship for cheerleading|RealityChange Parents Dinner Girlfriend College Cheerleading]] [[You're trying to get into schools that have good academic programs|RealityChange Parents Dinner Girlfriend College Academics]] <<link "You're hoping to get into the same school as $girlfriend.firstname" "RealityChange Parents Dinner Girlfriend College Girlfriend">><</link>> [[You haven't heard anything|RealityChange Parents Dinner Girlfriend College NoNews]] <<set $player.confidence to $player.confidence+1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "default">>\@@.player;"Actually, I'm thinking about quitting,"@@ you say, looking around you. <<print $girlfriend.firstname>> seems to have had her memory affected too, and you don't want her to expect you to be a cheerleader. Your mom gasps. @@.female;"What? But honey, you love cheerleading!"@@ @@.player;"Uh, I do?"@@ @@.female;"Yeah! You can't stop talking about how much you love the dances or the other girls."@@ @@.male;"Why do you want to quit?"@@ your dad asks. @@.player;"Uh, well, I guess I wasn't having a lot of fun lately,"@@ you say. @@.player;"And I'm not very good."@@ @@.girlfriend;"Yes you are!"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"I've seen you perform, and you're just as good as the other girls. Better, even."@@ Your cheeks flush at the thought of her watching you perform while you're wearing a short cheerleading skirt. @@.thought;Oh yeah, I guess we're on the squad together.@@ @@.female;"Is this about not being able to do the splits? You'll get it eventually, you just need to practice. Have you been going to yoga class?"@@ <<if $scenes.yoga>=3>>@@.thought;So I can't do the splits in this reality either.@@ @@.player;"Yeah, I've been doing yoga,"@@ you say. @@.player;"But I just can't do them."@@ @@.female;"At least give it another shot, okay?"@@<<else>>@@.thought;I've been working on doing the splits? And going to yoga?@@ @@.female;"You haven't been going to yoga, have you?"@@ your mom asks. @@.player;"Uh, no,"@@ you admit. @@.female;"At least go to those classes, okay?"@@<</if>> @@.player;"Okay, I'll give it another shot,"@@ you concede. The waitress brings your orders, and you start to dig in. The food is good, and you realize how nice all of this is. You're eating with your parents and your girlfriend, acting all girly, and they accept you without hesitation. If only you didn't have to watch what you say, this would be perfect. @@.male;"Have either of you heard from any colleges?"@@ your dad asks after a while. <<if $player.masculinity<25>>@@.thought;Well, back when I was a guy,@@<<else>>@@.thought;Well, back when I was good at football,@@<</if>> @@.thought;all the colleges were recruiting me. I haven't heard anything in a while though. But what would <<print $player.firstname>> have heard?@@ [[You're trying to get into schools that have good academic programs|RealityChange Parents Dinner Girlfriend College Academics]] <<link "You're hoping to get into the same school as $girlfriend.firstname" "RealityChange Parents Dinner Girlfriend College Girlfriend">><</link>> [[You haven't heard anything|RealityChange Parents Dinner Girlfriend College NoNews]] <<set $player.confidence to $player.confidence-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship-1>>\ <<set $player.masculinity to $player.masculinity+2>>\ <<set $location to "default">>\@@.player;"I'm trying to get a scholarship for cheerleading,"@@ you announce. As soon as the words leave your mouth, you wonder why you said them. You may have told your parents that you love cheerleading, but you don't want to be a cheerleader! And you especially don't want to sign up for four more years of it. @@.thought;It'll be fine. Pinewood will win the championship, this curse will be over and I can go back to being a guy without anyone knowing I said I was going to be a cheerleader.@@ @@.female;"That's great!"@@ your mom says. @@.female;"Do you want me to help you practice? I used to be the head cheerleader at Pinewood."@@ You're about to tell her no thanks, but you consider what you've said during this dinner. @@.thought;I said I loved cheerleading, and I wanted to get a scholarship so I could do it during college. The <<print $player.firstname>> they know would want any advantage she could get.@@ @@.player;"Sure, mom,"@@ you tell her. @@.player;"That sounds great."@@ @@.male;"How many cheerleading scholarships are out there?"@@ your dad asks doubtfully. @@.male;"I just don't want her to get her hopes up."@@ @@.girlfriend;"There are a lot, actually,"@@ <<print $girlfriend.firstname>> says. @@.male;"How about you, <<print $girlfriend.firstname>>? Have you thought about where you're going to college?"@@ @@.girlfriend;"Yeah, I have. I'm trying to get a cheerleading scholarship too. I'm talking to a couple colleges now, actually."@@ Your mother looks impressed. @@.female;"That's a big deal. <<print $player.firstname>> told me you were good, but I didn't realize you were that good."@@ She starts talking to your girlfriend about cheerleading, with you piping up occasionally. @@.male;"Sometimes I hate being the only guy in this family,"@@ your dad comments with a dry laugh. [[Finally, dinner is over|RealityChange Parents Dinner Girlfriend End]] <<set $player.masculinity to $player.masculinity-2>>\ <<set $location to "default">>\@@.player;"I'm trying to get into a school with a good academics program,"@@ you say. You're about to add that you know you aren't very good in school, but you stop short. <<print $player.malename>> may have not gotten very good grades, but maybe <<print $player.firstname>> did. @@.male;"That's great, princess,"@@ your dad says. @@.male;"Do you think you're going to get on the honor roll this semester too?"@@ @@.thought;I made the honor roll last semester?@@ @@.player;"Uh, yeah, I think so,"@@ you say hesitantly. Deciding to add more, you say, @@.player;"It's just hard when I'm so busy."@@ <<print $girlfriend.firstname>> nods. @@.girlfriend;"I hear that. I'm trying to get good grades too but it's so hard with clubs and cheerleading and all my friends."@@ <<if $player.skillCurse>=4>>@@.thought;Athletes have it hard. I don't miss all the late practices Coach made us do.@@<<else>>@@.thought;Athletes have it hard. Coach's practices always ran so late.@@<</if>> @@.male;"How about you, <<print $girlfriend.firstname>>? Have you thought about where you're going to college?"@@ @@.girlfriend;"Yeah, I have. I'm trying to get a cheerleading scholarship. I'm talking to a couple colleges now, actually."@@ Your mother looks impressed. @@.female;"That's a big deal. <<print $player.firstname>> told me you were good, but I didn't realize you were that good."@@ She starts talking to your girlfriend about cheerleading, with you piping up occasionally. @@.male;"Sometimes I hate being the only guy in this family,"@@ your dad comments with a dry laugh. [[Finally, dinner is over|RealityChange Parents Dinner Girlfriend End]] <<set $player.academics to $player.academics+5>>\ <<set $location to "default">>\@@.player;"I'm hoping to get into the same school as <<print $girlfriend.firstname>>, actually,"@@ you say. To your surprise, you realize that it's actually true. <<print $girlfriend.firstname>> is so hot and has been there for you throughout your transformation. When you graduate, you know that you want to stay with her. Your mom looks at <<print $girlfriend.firstname>> and then turns to you. @@.female;"I just want to make sure you're going to a good school, too. You're an honor roll student, <<print $player.firstname>>."@@ @@.thought;Wait, I am?@@ As if realizing that she may have offended <<print $girlfriend.firstname>>, she turns to her and says, @@.female;"No offense."@@ @@.male;"How about you, <<print $girlfriend.firstname>>? Have you thought about where you're going to college?"@@ @@.girlfriend;"Yeah, I have. I'm trying to get a cheerleading scholarship. I'm talking to a couple colleges now, actually."@@ Your mother looks impressed. @@.female;"That's a big deal. <<print $player.firstname>> told me you were good, but I didn't realize you were that good."@@ She starts talking to your girlfriend about cheerleading, with you piping up occasionally. @@.male;"Sometimes I hate being the only guy in this family,"@@ your dad comments with a dry laugh. [[Finally, dinner is over|RealityChange Parents Dinner Girlfriend End]] <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "default">>\<<showQBSkill true>>@@.player;"I haven't heard anything,"@@ you say. <<if $player.qbSkill<70>>That's true. You had been heavily scouted back <<if $player.masculinity<25>>when you were a guy<<else>>before the curse<</if>>, but all the scouts vanished the moment you lost your skills.<<else>>You've still heard from colleges even after you've been cursed, but it's not like you can tell your parents that you're getting a football scholarship.<</if>> And you're definitely not getting into a school on your grades. @@.female;"I don't understand. You're an honor roll student."@@ @@.thought;Wait. I am?@@ @@.player;"Uh, well..."@@ you stammer. @@.thought;I messed up@@<<if $girlfriend.suspicion>0>>@@.thought; again@@<</if>>@@.thought;.@@ @@.male;"Did your grades slip?"@@ @@.player;"Yeah, they did,"@@ you say, grateful to have been given an out. @@.male;"<<print $player.firstname>>,"@@ your dad says, sounding disappointed. @@.male;"You're a smart girl. These classes may not be a big deal to you, but this is your future we're talking about..."@@ As your dad continues talking, you look over at <<print $girlfriend.firstname>> awkwardly. You had actually heard a version of this speech before, but it was when you were on the football team and complained about all the hard practices. @@.player;"Dad,"@@ you finally say, @@.player;"Can we talk about this later? Not in front of my girlfriend."@@ As you say that last word, you look over at <<print $girlfriend.firstname>>. She doesn't react. @@.thought;Yes! We're dating in this reality@@<<if $player.datingGirlfriend>> @@.thought;too@@<</if>>@@.thought;!@@ As if realizing that <<print $girlfriend.firstname>> is here too, your father turns to her. @@.male;"How about you, <<print $girlfriend.firstname>>? Have you thought about where you're going to college?"@@ @@.girlfriend;"Yeah, I have. I'm trying to get a cheerleading scholarship. I'm talking to a couple colleges now, actually."@@ Your mother looks impressed. @@.female;"That's a big deal. <<print $player.firstname>> told me you were good, but I didn't realize you were that good."@@ She starts talking to your girlfriend about cheerleading, with you piping up occasionally. @@.male;"Sometimes I hate being the only guy in this family,"@@ your dad comments with a dry laugh. [[Finally, dinner is over|RealityChange Parents Dinner Girlfriend End]] <<set $girlfriend.suspicion to $girlfriend.suspicion+1>>\ <<set $location to "default">>\Eventually, everyone finishes their food and the dinner comes to an end. You make your way to the door, feeling pretty good. Dinner went well, and it was nice having <<print $girlfriend.firstname>> there. @@.thought;I wonder what it would have been like if me and <<print $player.realityChangeCaster>> didn't do that spell, and my parents saw me looking...the way I do now@@ you think, looking down over your dress and feminized body. @@.thought;I'm glad I did it.@@ @@.girlfriend;"I'm going to take off,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"Bye, <<print $player.firstname>>. I had a nice time."@@ She steps forward, and then her face is right in front of yours. @@.thought;She wants me to kiss her.@@ You lean <<if $player.height<=2>>down<<elseif $player.height is 3>>forward<<else>>up<</if>> and give her a kiss. In this moment, you aren't aware of your parents or any of the other diners. It's just you and her. [[Your father clears his throat|RealityChange Parents Girlfriend End]] <<set $parents.suspicion to $parents.suspicion+$girlfriend.suspicion>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $location to "default">>\Your father clears his throat. Blushing, you break off the kiss and wave goodbye to <<if visited("RealityChange Parents Dinner Girlfriend College NoNews")>>your girlfriend<<else>><<print $girlfriend.firstname>><</if>>, and then you're on the road. The drive back is uneventful, and soon you're at your dorm. You give both of your parents hugs and then step inside your room. @@.female;"Before we say goodbye, can I talk to you in private?"@@ your mom asks. You look at your dad and he nods. @@.player;"Sure,"@@ you say, wondering what's on her mind. Your mother steps inside and looks at you. @@.female;"I was wondering if you have enough tampons,"@@ she whispers. @@.thought;That's right! I'm going to have another period. Ugh, I've been trying not to think about it.@@ @@.player;"No, I don't,"@@ you say. Your mother reaches into her purse and pulls out a small pack of tampons. @@.female;"I figure I could save you a trip to the mall."@@ [[Take the tampons|RealityChange Parents Tampons Take]] [[Tell her no thanks|RealityChange Parents Tampons Refuse]] <<if $timeOfDay is 3>><<passTime>><</if>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\You start to get overwhelmed as you follow the hostess through the crowded restaurant. All these people are seeing you in a dress, looking like a girl. And even worse, they're all acting like it's normal! The only people who are looking at you are <<if $player.masculinity>=50>>other <</if>>men, and you're pretty sure that they're checking you out! <<print $qb.firstname>> takes your hand, and you look at him and give him a smile. You still have to pass by several more people before you get to your table, but as he holds your hand, you know that everything is going to be okay. Finally, you make it to your table. <<print $qb.firstname>> sits down, and you sit down next to him, <<if $player.crossesLegs>>crossing your legs and <</if>>smoothing your dress under you as you do so. Your parents sit down on the other side. @@.male;"It's nice to meet you, <<print $qb.firstname>>."@@ @@.qb;"It's nice to meet you too, Mr. <<print $player.lastname>>."@@ @@.female;"So, <<print $player.firstname>>, how did you and <<print $qb.firstname>> meet?"@@ You gulp. You met <<print $qb.firstname>> during football. But your parents think that you've always been a girl, and you would never have been on the football team. <<link "You knew of $qb.firstname, but were shy because he was the quarterback" "RealityChange Parents Dinner QB Meet Shy">><</link>> [[You met when you danced with him during a party|RealityChange Parents Dinner QB Meet Dance]] [[You met during football|RealityChange Parents Dinner QB Meet Football]] <<link "Let $qb.firstname answer the question" "RealityChange Parents Dinner QB Meet QBAnswer">><</link>>@@.thought;<<print $qb.firstname>> called me <<print $player.firstname>>. If he has a memory of how we met, I don't want to make something up and have it be wrong. So I should say something general.@@ @@.player;"Well, I always knew of <<print $qb.firstname>>, but I was shy around him. He's the popular quarterback, and I'm...me."@@ @@.qb;"Oh, don't say that,"@@ <<print $qb.firstname>> says, putting his arm around your shoulder. @@.qb;"You're really pretty."@@ @@.player;"Oh, thank you,"@@ you say, giggling. @@.qb;"Anyway, we were at a party, and I asked her to dance. We got to talking, and we hit it off,"@@ he says with a smile. Turning to you, he says, @@.qb;"I didn't know you were shy around me."@@ @@.thought;That went well@@ you think. @@.thought;I answered that question, kind of. And nobody noticed anything.@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner QB Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner QB Cheerleading Quit]] <<set $qb.suspicion to 0>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $location to "default">>\@@.thought;Obviously, we didn't meet while playing football anymore. But how would a popular girl meet a popular guy?@@ @@.player;"We were at a party,"@@ you say after a moment. @@.player;"We knew of each other, but didn't //know// each other, and we started dancing with each other. And we hit it off."@@ You look over at <<print $qb.firstname>>, hoping that he'll confirm your story. @@.qb;"Yeah. It was a fun party, and she's a really good dancer. Then we kept seeing each other around campus, and I finally asked her out."@@ @@.thought;Wait, I was right? Is <<print $qb.firstname>> just backing me up, or did his memory get changed too?@@ Still, you're glad that you didn't get caught in a lie. That would have been embarrassing. The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner QB Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner QB Cheerleading Quit]] <<set $qb.suspicion to 0>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $location to "default">>\@@.thought;My parents have had their memories changed, but <<print $qb.firstname>> hasn't. I can't say something fake and have him question me.@@ @@.player;"We met during football,"@@ you start. @@.player;"We were both..."@@ @@.male;"What do you mean?"@@ your dad cuts in. @@.male;"You're not on the football team."@@ <<if $player.skillCurse>=4>>@@.player;"Well, not now, but..."@@<<else>>@@.thought;What? Yes I am!@@<</if>> @@.qb;"It's okay, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says. Turning to your parents, he says, @@.qb;"I met your daughter during a party. We danced with each other and hit it off."@@ Your father looks at you and raises an eyebrow. @@.male;"I'm okay with you going to parties, <<print $player.firstname>>. Just as long as you're careful and don't drink too much."@@ You take a deep breath. This conversation has gotten out of control. You can't believe your parents think you're lying when you told them the truth. @@.thought;So <<print $qb.firstname>> really had his memory changed too. He really thinks that we met at a party, and that I was never on the football team. I messed up but luckily, they think that I didn't want my parents to know that I went to party.@@ @@.player;"You're right,"@@ you say. @@.player;"I should have told you. I guess I, uh, forgot that you're okay with me going to parties."@@ Luckily, the waitress comes and takes your orders before your dad can respond. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner QB Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner QB Cheerleading Quit]] <<set $qb.suspicion to 1>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $location to "default">>\@@.thought;<<print $qb.firstname>> called me <<print $player.firstname>>. If he has a memory of how we met, I don't want to make something up and have it be wrong.@@ You look at <<print $qb.firstname>>, making it obvious that you're waiting for him to talk. He looks at you, confused, but then goes ahead. @@.qb;"I met your daughter during a party. We danced with each other and hit it off."@@ @@.thought;So we met at a party. Or at least, he thinks we did. How come his memory was changed too?@@ @@.qb;"It was a fun party, and she's a really good dancer,"@@ <<print $qb.firstname>> continues. @@.qb;"Then we kept seeing each other around campus, and I finally asked her out."@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner QB Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner QB Cheerleading Quit]] <<set $qb.suspicion to 0>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\@@.player;"It's going well!"@@ you say, trying to sound enthusiastic. @@.player;"I like it, and I like the other girls on the squad."@@ @@.female;"Oh, that's so great, honey!"@@ your mom says, clasping your hand. @@.female;"I'm so glad you have friends on the team."@@ @@.qb;"She's really good,"@@ <<print $qb.firstname>> pipes up. @@.qb;"I've seen her perform, and she's always so enthusiastic."@@ @@.player;"Uh, thanks,"@@ you say, not sure how you feel about that. @@.thought;So I've been on the cheerleading team for a while, and I'm good at it. And <<print $qb.firstname>> watches me.@@ Your cheeks flush at the thought of <<print $qb.firstname>> watching you perform while you're wearing a short cheerleading skirt. @@.female;"Have you been able to do the splits yet?"@@ <<if $scenes.yoga>=3>>@@.thought;So I can't do the splits in this reality either.@@<<else>>@@.thought;I've been working on doing the splits? I guess I'm glad that I can't do them. But I'm a cheerleader, so I should be able to.@@<</if>> @@.player;"Uh, no, not yet,"@@ you say. @@.player;"They're hard."@@ The waitress brings your orders, and you start to dig in. The food is good, and you realize how nice all of this is. You're eating with your parents and your boyfriend, acting all girly, and they accept you without hesitation. If only you didn't have to watch what you say, this would be perfect. @@.male;"Have either of you heard from any colleges?"@@ your dad asks after a while. <<if $player.masculinity<25>>@@.thought;Well, back when I was a guy,@@<<else>>@@.thought;Well, back when I was good at football,@@<</if>> @@.thought;all the colleges were recruiting me. I haven't heard anything in a while though. But what would <<print $player.firstname>> have heard?@@ [[You're trying to get a scholarship for cheerleading|RealityChange Parents Dinner QB College Cheerleading]] [[You're trying to get into schools that have good academic programs|RealityChange Parents Dinner QB College Academics]] <<link "You're hoping to get into the same school as $qb.firstname" "RealityChange Parents Dinner QB College QB">><</link>> [[You haven't heard anything|RealityChange Parents Dinner QB College NoNews]] <<set $player.confidence to $player.confidence+1>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "default">>\@@.player;"Actually, I'm thinking about quitting,"@@ you say, looking around you. <<print $qb.firstname>> seems to have had his memory affected too, and you don't want him to expect you to be a cheerleader. Your mom gasps. @@.female;"What? But honey, you love cheerleading!"@@ @@.player;"Uh, I do?"@@ @@.female;"Yeah! You can't stop talking about how much you love the dances or the other girls."@@ @@.male;"Why do you want to quit?"@@ your dad asks. @@.player;"Uh, well, I guess I wasn't having a lot of fun lately,"@@ you say. @@.player;"And I'm not very good."@@ @@.qb;"Yes you are!"@@ <<print $qb.firstname>> says. @@.qb;"I've seen you perform, and you're just as good as the other girls. Better, even."@@ Your cheeks flush at the thought of him watching you perform while you're wearing a short cheerleading skirt. @@.female;"Is this about not being able to do the splits? You'll get it eventually, you just need to practice. Have you been going to yoga class?"@@ <<if $scenes.yoga>=3>>@@.thought;So I can't do the splits in this reality either.@@ @@.player;"Yeah, I've been doing yoga,"@@ you say. @@.player;"But I just can't do them."@@ @@.female;"At least give it another shot, okay?"@@<<else>>@@.thought;I've been working on doing the splits? And going to yoga?@@ @@.female;"You haven't been going to yoga, have you?"@@ your mom asks. @@.player;"Uh, no,"@@ you admit. @@.female;"At least go to those classes, okay?"@@<</if>> @@.player;"Okay, I'll give it another shot,"@@ you concede. The waitress brings your orders, and you start to dig in. The food is good, and you realize how nice all of this is. You're eating with your parents and your boyfriend, acting all girly, and they accept you without hesitation. If only you didn't have to watch what you say, this would be perfect. @@.male;"Have either of you heard from any colleges?"@@ your dad asks after a while. <<if $player.masculinity<25>>@@.thought;Well, back when I was a guy,@@<<else>>@@.thought;Well, back when I was good at football,@@<</if>> @@.thought;all the colleges were recruiting me. I haven't heard anything in a while though. But what would <<print $player.firstname>> have heard?@@ [[You're trying to get into schools that have good academic programs|RealityChange Parents Dinner QB College Academics]] <<link "You're hoping to get into the same school as $qb.firstname" "RealityChange Parents Dinner QB College QB">><</link>> [[You haven't heard anything|RealityChange Parents Dinner QB College NoNews]] <<set $player.confidence to $player.confidence-1>>\ <<set $qb.relationship to $qb.relationship-1>>\ <<set $player.masculinity to $player.masculinity+2>>\ <<set $location to "default">>\@@.player;"I'm trying to get a scholarship for cheerleading,"@@ you announce. As soon as the words leave your mouth, you wonder why you said them. You may have told your parents that you love cheerleading, but you don't want to be a cheerleader! And you especially don't want to sign up for four more years of it. @@.thought;It'll be fine. Pinewood will win the championship, this curse will be over and I can go back to being a guy without anyone knowing I said I was going to be a cheerleader.@@ @@.female;"That's great!"@@ your mom says. @@.female;"Do you want me to help you practice? I used to be the head cheerleader at Pinewood."@@ You're about to tell her no thanks, but you consider what you've said during this dinner. @@.thought;I said I loved cheerleading, and I wanted to get a scholarship so I could do it during college. The <<print $player.firstname>> they know would want any advantage she could get.@@ @@.player;"Sure, mom,"@@ you tell her. @@.player;"That sounds great."@@ @@.male;"How many cheerleading scholarships are out there?"@@ your dad asks doubtfully. @@.male;"I just don't want her to get her hopes up."@@ @@.qb;"There are a lot, actually,"@@ <<print $qb.firstname>> says. @@.male;"How about you, <<print $qb.firstname>>? Have you thought about where you're going to college?"@@ @@.qb;"Yeah, I have. All of the schools are sending scouts. Even some of the schools in the SEC. It's pretty overwhelming, actually."@@ Your dad looks impressed. @@.male;"That's a big deal. <<print $player.firstname>> told me you were good, but I didn't realize you were that good."@@ Your mother looks at you and laughs. @@.female;"Looks like the men are talking about football."@@ You look over at your dad, who is animatedly talking to <<print $qb.firstname>>. How do you feel? <<link "You're upset that everyone assumes you don't like football. Tell them you help $qb.firstname practice" "RealityChange Parents Dinner QB Football Help">><</link>> <<link "$qb.firstname is getting along with your dad, and you don't want to mess anything up" "RealityChange Parents Dinner QB Football Silent">><</link>> <<set $player.masculinity to $player.masculinity-2>>\ <<set $location to "default">>\@@.player;"I'm trying to get into a school with a good academics program,"@@ you say. You're about to add that you know you aren't very good in school, but you stop short. <<print $player.malename>> may have not gotten very good grades, but maybe <<print $player.firstname>> did. @@.male;"That's great, princess,"@@ your dad says. @@.male;"Do you think you're going to get on the honor roll this semester too?"@@ @@.thought;I made the honor roll last semester?@@ @@.player;"Uh, yeah, I think so,"@@ you say hesitantly. Deciding to add more, you say, @@.player;"It's just hard when I'm so busy."@@ <<print $qb.firstname>> nods. @@.qb;"I hear that. I'm trying to get good grades too but it's hard when Coach makes us stay late and practice all the time."@@ <<if $player.skillCurse>=4>>@@.thought;That's true. I don't miss all the late practices.@@<<else>>@@.thought;That's true. His practices always ran so late...I shouldn't say that though.@@<</if>> @@.male;"How about you, <<print $qb.firstname>>? Have you thought about where you're going to college?"@@ @@.qb;"Yeah, I have. All of the schools are sending scouts. Even some of the schools in the SEC. It's pretty overwhelming, actually."@@ Your dad looks impressed. @@.male;"That's a big deal. <<print $player.firstname>> told me you were good, but I didn't realize you were that good."@@ Your mother looks at you and laughs. @@.female;"Looks like the men are talking about football."@@ You look over at your dad, who is animatedly talking to <<print $qb.firstname>>. How do you feel? <<link "You're upset that everyone assumes you don't like football. Tell them you help $qb.firstname practice" "RealityChange Parents Dinner QB Football Help">><</link>> <<link "$qb.firstname is getting along with your dad, and you don't want to mess anything up" "RealityChange Parents Dinner QB Football Silent">><</link>> <<set $player.academics to $player.academics+5>>\ <<set $location to "default">>\@@.player;"I'm hoping to get into the same school as <<print $qb.firstname>>, actually,"@@ you say. To your surprise, you realize that it's actually true. <<print $qb.firstname>> is so hot and has been so supportive. You're not sure if you're dating in this reality<<if $player.datingQuarterback>> too<</if>>, but you want to stay with him after you graduate. Your mom looks at <<print $qb.firstname>> and then turns to you. @@.female;"I just want to make sure you're going to a good school, too. You're an honor roll student, <<print $player.firstname>>."@@ @@.thought;Wait, I am?@@ As if realizing that she may have offended <<print $qb.firstname>>, she turns to him and says, @@.female;"No offense."@@ @@.male;"How about you, <<print $qb.firstname>>? Have you thought about where you're going to college?"@@ @@.qb;"Yeah, I have. All of the schools are sending scouts. Even some of the schools in the SEC. It's pretty overwhelming, actually."@@ Your dad looks impressed. @@.male;"That's a big deal. <<print $player.firstname>> told me you were good, but I didn't realize you were that good."@@ Your mother looks at you and laughs. @@.female;"Looks like the men are talking about football."@@ You look over at your dad, who is animatedly talking to <<print $qb.firstname>>. How do you feel? <<link "You're upset that everyone assumes you don't like football. Tell them you help $qb.firstname practice" "RealityChange Parents Dinner QB Football Help">><</link>> <<link "$qb.firstname is getting along with your dad, and you don't want to mess anything up" "RealityChange Parents Dinner QB Football Silent">><</link>> <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "default">>\<<showQBSkill true>>@@.player;"I haven't heard anything,"@@ you say. <<if $player.qbSkill<70>>That's true. You had been heavily scouted back <<if $player.masculinity<25>>when you were a guy<<else>>before the curse<</if>>, but all the scouts vanished the moment you lost your skills.<<else>>You've still heard from colleges even after you've been cursed, but it's not like you can tell your parents that you're getting a football scholarship.<</if>> And you're definitely not getting into a school on your grades. @@.female;"I don't understand. You're an honor roll student."@@ @@.thought;Wait. I am?@@ @@.player;"Uh, well..."@@ you stammer. @@.thought;I messed up@@<<if $qb.suspicion>0>>@@.thought; again@@<</if>>@@.thought;.@@ @@.male;"Did your grades slip?"@@ @@.player;"Yeah, they did,"@@ you say, grateful to have been given an out. @@.male;"<<print $player.firstname>>,"@@ your dad says, sounding disappointed. @@.male;"You're a smart girl. These classes may not be a big deal to you, but this is your future we're talking about..."@@ As your dad continues talking, you look over at <<print $qb.firstname>> awkwardly. You had actually heard a version of this speech before, but it was when you were on the football team and complained about all the hard practices. @@.player;"Dad,"@@ you finally say, @@.player;"Can we talk about this later? Not in front of my boyfriend."@@ As you say that last word, you look over at <<print $qb.firstname>>. He doesn't react. @@.thought;Yes! We're dating in this reality@@<<if $player.datingQuarterback>> @@.thought;too@@<</if>>@@.thought;!@@ As if realizing that <<print $qb.firstname>> is here too, your father turns to him. @@.male;"How about you, <<print $qb.firstname>>? Have you thought about where you're going to college?"@@ @@.qb;"Yeah, I have. All of the schools are sending scouts. Even some of the schools in the SEC. It's pretty overwhelming, actually."@@ Your dad looks impressed. @@.male;"That's a big deal. <<print $player.firstname>> told me you were good, but I didn't realize you were that good."@@ Your mother looks at you and laughs. @@.female;"Looks like the men are talking about football."@@ You look over at your dad, who is animatedly talking to <<print $qb.firstname>>. How do you feel? <<link "You're upset that everyone assumes you don't like football. Tell them you help $qb.firstname practice" "RealityChange Parents Dinner QB Football Help">><</link>> <<link "$qb.firstname is getting along with your dad, and you don't want to mess anything up" "RealityChange Parents Dinner QB Football Silent">><</link>> <<set $qb.suspicion to $qb.suspicion+1>>\ <<set $location to "default">>\@@.thought;It's bullshit that they assume I don't like football just because @@<<if $player.masculinity<=0>>@@.thought;I'm a girl!@@<<else>>@@.thought;they think I'm a girl!@@<</if>> Turning to your mom, you say, @@.player;"Actually, I like football! I help <<print $qb.firstname>> practice."@@ It comes out louder than you meant it to, and both <<print $qb.firstname>> and your father turn in your direction. @@.thought;Crap. I didn't care if it was true in this reality that I helped <<print $qb.firstname>> when I said it, but now I do.@@ @@.male;"Really?"@@ your dad asks <<print $qb.firstname>>, in a tone that makes it clear that he doesn't totally believe you. You hold your breath. @@.qb;"Yeah. She's actually been a big help,"@@ <<print $qb.firstname>> says. You smile. It feels good to be proven right. Your dad looks surprised. @@.male;"Wow. I never knew this about you. I guess all that time spent watching football games while you were cheerleading paid off, huh?"@@ Feeling confident, you say, @@.player;"Actually, I just like football. I follow the NFL too."@@ Your father talks with you and <<print $qb.firstname>> about professional football for a little while. [[You feel good|RealityChange Parents Dinner QB End]] <<set $player.confidence to $player.confidence+5>>\ <<set $player.submission to $player.submission-3>>\ <<set $parents.suspicion to $parents.suspicion+1>>\ <<set $location to "default">>\@@.thought;<<print $qb.firstname>> is getting along with my dad, and I don't want to mess anything up.@@ You look at your mom and laugh. @@.player;"Yeah, they are,"@@ you say. @@.player;"I'm glad they're getting along though."@@ @@.female;"Yeah, they definitely are,"@@ she says, laughing too. You listen in on <<print $qb.firstname>> and your father's conversation. It's turned to professional football now, and at one point, you catch your dad spouting off an incorrect fact. @@.thought;I want to correct him. But I shouldn't.@@ <<print $qb.firstname>> corrects him, and the conversation moves on. [[You're glad dinner has gone well|RealityChange Parents Dinner QB End]] <<set $player.confidence to $player.confidence-2>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\Eventually, everyone finishes their food and the dinner comes to an end. You make your way to the door, feeling pretty good. Dinner went well, and it was nice having <<print $qb.firstname>> there. @@.thought;I wonder what it would have been like if me and <<print $girlfriend.firstname>> didn't do that spell, and my parents saw me looking...the way I do now@@ you think, looking down over your dress and feminized body. @@.thought;I'm glad I did it.@@ @@.qb;"I'm going to take off,"@@ <<print $qb.firstname>> says. @@.qb;"Bye, <<print $player.firstname>>. I had a nice time."@@ He steps forward, and then his face is right in front of yours. @@.thought;He wants me to kiss him.@@ You lean <<if $player.height is 0>>forward<<else>>up<</if>> and give him a kiss. In this moment, you aren't aware of your parents or any of the other diners. It's just you and him. [[Your father clears his throat|RealityChange Parents End]] <<set $parents.suspicion to $parents.suspicion+$qb.suspicion>>\ <<set $qb.relationship to $qb.relationship+3>>\ <<set $location to "default">>\Your father clears his throat. Blushing, you break off the kiss and wave goodbye to <<if $player.datingQuarterback>>your boyfriend<<else>><<print $qb.firstname>><</if>>, and then you're on the road. The drive back is uneventful, and soon you're at your dorm. You give both of your parents hugs and then step inside your room. @@.female;"Before we say goodbye, can I talk to you in private?"@@ your mom asks. You look at your dad and he nods. @@.player;"Sure,"@@ you say, wondering what's on her mind. Your mother steps inside and looks at you. @@.female;"I was wondering if you have enough tampons,"@@ she whispers. @@.thought;That's right! I'm going to have another period. Ugh, I've been trying not to think about it.@@ @@.player;"No, I don't,"@@ you say. Your mother reaches into her purse and pulls out a small pack of tampons. @@.female;"I figure I could save you a trip to the mall."@@ [[Take the tampons|RealityChange Parents Tampons Take]] [[Tell her no thanks|RealityChange Parents Tampons Refuse]] <<if $timeOfDay is 3>><<passTime>><</if>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\You're about to leave when <<print $witch.firstname>> speaks up. @@.witch;"You're going out to eat? Do you, uh, want me to...never mind."@@ @@.thought;She wants to come with!@@ you realize. @@.thought;But why didn't she finish her sentence? Is she worried about outing@@ \ <<if $player.homosexuality<30 and $player.masculinity<=-100>>\ @@.thought;me as a lesbian? Actually, do my parents know that I'm a lesbian?@@\ <<elseif $player.homosexuality<30>>\ @@.thought;that I like girls? Actually, do my parents know that I like girls?@@\ <<else>>\ @@.thought;me as bi? Actually, do my parents know that I'm bi?@@\ <</if>> Your mom looks at <<print $witch.firstname>> and then at you, wondering what's going on. <<link "Invite $witch.firstname to come along" "RealityChange Parents Witch">><</link>> <<if $player.datingGirlfriend>>\ <<link "Invite $girlfriend.firstname to come along instead" "RealityChange Parents Witch Girlfriend">><</link>>\ <<else>>\ <<link "Tell $witch.firstname that you'll see her later" "RealityChange Parents Witch Decline">><</link>>\ <</if>>\ <<set $location to "dorm">>\@@.thought;I don't want to tell my parents that@@ <<if $player.homosexuality<30 and $player.masculinity<=-100>>@@.thought;I'm a lesbian!@@<<elseif $player.homosexuality<30>>@@.thought;I like girls!@@<<else>>@@.thought;I'm bi!@@<</if>> You look at your dad. @@.thought;Besides, he's traditional. He won't like his daughter dating <<print $witch.firstname>>.@@ @@.player;"Uh, I'll see you later,"@@ you tell <<print $witch.firstname>>. @@.witch;"Yeah, see you,"@@ she mutters. @@.male;"Come on, <<print $player.firstname>>,"@@ your dad says. @@.male;"We're going to be late."@@ [[The three of you walk out into the hallway|RealityChange Parents Drive]] <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "dorm">>\@@.thought;My dad is traditional. He won't approve of me dating <<print $witch.firstname>>.@@ @@.player;"Uh, I'll see you later,"@@ you tell <<print $witch.firstname>>. @@.witch;"Yeah, see you,"@@ she mutters. @@.male;"Come on, <<print $player.firstname>>,"@@ your dad says. @@.male;"We're going to be late."@@ <<link "You send a text to $girlfriend.firstname and then follow your parents" "RealityChange Parents Drive">><</link>> <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "dorm">>\@@.player;"Uh, mom, dad...can <<print $witch.firstname>> come with us?"@@ Your dad looks at <<print $witch.firstname>> with disapproval. @@.male;"Are you //dating// her?"@@ @@.player;"Uh, yeah."@@ He starts to say something but your mom cuts him off. @@.female;"If she's dating <<print $player.firstname>>, she can come."@@ Turning to <<print $witch.firstname>>, she says, @@.female;"but honey, you'll have to change. You can't go to Valentina's in that."@@ Reluctantly, your dad agrees. <<link "They step out of the room to let $witch.firstname change" "RealityChange Parents Witch Change">><</link>> <<set $witch.relationship to $witch.relationship+4>>\ <<set $location to "dorm">>\<<print $witch.firstname>> changes out of her <<print $witch.pants.informalName>><<if not $witch.pants.onepiece>> and <<print $witch.shirt.informalName>><</if>> and into her dress. @@.witch;"Your dad hates me."@@ @@.player;"He doesn't know you,"@@ you tell her. @@.player;"He'll like you once he gets to talk to you."@@ <<print $witch.firstname>> nods, but she doesn't look convinced. [[She finishes changing, and you step into the hall|RealityChange Parents Witch Drive]] <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You and <<print $witch.firstname>> step out into the hallway. Your parents nod, and the four of you walk towards the stairs. Up ahead, you see two girls walking towards you and cringe. You're wearing a dress, and they're about to see you! But when you walk past them, they just smile at you. @@.female;"Hey, <<print $player.firstname>>!"@@ one girl says. @@.player;"Uh, hi!"@@ you manage to say as they walk past. <<if $day>$dayOfRealityChange>>\ @@.thought;I keep forgetting that I'm a girl in this reality.@@\ <<else>>\ @@.thought;What? How @@<<if $player.masculinity<=0>>@@.thought;did they know my name?@@<<else>>@@.thought;come they called me that?@@<</if>> @@.thought;I mean, I'm glad they didn't laugh at me or out me to my parents. But what?@@\ <</if>> No other incidents happen on the way to the car, and soon you're sitting in the backseat, <<if $player.crossesLegs>>your legs crossed and <</if>>your hands folded neatly in your lap as your dad drives into town. [[Soon, you arrive at the restaurant|RealityChange Parents Witch Dinner Start]] <<set $location to "default">>\You and <<print $witch.firstname>> get out of the car and follow your parents into the restaurant. Your dad starts telling the hostess that he has a reservation, while you stand awkwardly around, painfully aware that you're in public, wearing a dress. @@.witch;"Is there anything I should know about your parents?"@@ she asks as the two of you break away. You take the opportunity to look her up and down. You've seen her in this dress before on your dates, but you're struck by just how //good// it looks on her. It looks very goth, while also showing off a tantalizing amount of leg. @@.witch;"Things they like? Topics I shouldn't bring up?"@@ @@.player;"Not really. My dad can be a little intimidating, but he's nice. They just want to see the kind of girl @@<<if $player.masculinity<=10>>@@.player;their dau...@@<</if>>@@.player;I'm dating."@@ [[The hostess leads your group to a table|RealityChange Parents Dinner MeetWitch]]\ <<set $location to "default">>\You start to get overwhelmed as you follow the hostess through the crowded restaurant. All these people are seeing you in a dress, looking like a girl. And even worse, they're all acting like it's normal! The only people who are looking at you are <<if $player.masculinity>=50>>other <</if>>men, and you're pretty sure that they're checking you out! <<print $witch.firstname>> takes your hand, and you look at her and give her a smile. You still have to pass by several more people before you get to your table, but as she holds your hand, you know that everything is going to be okay. Finally, you make it to your table. You sit down, <<if $player.crossesLegs>>crossing your legs and <</if>>smoothing your dress under you as you do so. <<print $witch.firstname>> takes the seat next to you and your parents sit down on the other side. Your dad looks at <<print $witch.firstname>> skeptically. Finally, your mom jumps in and says, @@.female;"It's nice to meet you, uh, <<print $witch.firstname>>, was it?"@@ @@.witch;"That's right. It's nice to meet you too, Mrs. <<print $player.lastname>>."@@ @@.female;"So, <<print $player.firstname>>, how did you and <<print $witch.firstname>> meet?"@@ You gulp. You had //known of// <<print $witch.firstname>> for a while. But you only got to know her after she cursed you. @@.thought;But I can't tell them that. Obviously.@@ [[You met when you danced with her during a party|RealityChange Parents Dinner Witch Meet Dance]] [[You met when you joined the Witchcraft Club|RealityChange Parents Dinner Witch Meet Club]] <<link "Let $witch.firstname answer the question" "RealityChange Parents Dinner Witch Meet WitchAnswer">><</link>> <<if not $parents>>\ <<set $parents = { "suspicion": 0 }>>\ <</if>>\ <<set $location to "default">>\@@.thought;What's an answer I could tell my parents and have them still like <<print $witch.firstname>>?@@ @@.player;"Uh, we were at a party,"@@ you say after a moment. @@.player;"We knew of each other, but didn't //know// each other, and we started dancing with each other. And we hit it off."@@ You look over at <<print $witch.firstname>>, hoping that she'll confirm your story. <<print $witch.firstname>>'s eyes grow wide for a split second. Then, she looks over at you. You nod, and she says, @@.witch;"Yeah. It was a fun party, and she's a really good dancer. Then we kept seeing each other around campus, and I finally asked her out."@@ <<if $witch.knowsAboutRealityChange>>\ @@.thought;I'm glad me and <<print $witch.firstname>> are on the same page. If she contradicted me, that would have been embarrassing.@@\ <<else>>\ @@.thought;Wait, I was right? Is <<print $witch.firstname>> just backing me up, or did we actually meet at a party?...It feels like she was backing me up.@@ And you're glad that she did. If she contradicted you, that would have been embarrassing.\ <</if>> @@.female;"I wouldn't take you as the type to go to parties,"@@ your mom tells <<print $witch.firstname>>. @@.witch;"Oh no, I like going. It's fun to hang out with the other kids outside of school."@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Witch Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Witch Cheerleading Quit]] <<set $location to "default">>\@@.thought;I should keep it as close to the truth as possible. We met because of witchcraft. I can't say that, but I can tell them I joined the Witchcraft Club.@@ @@.player;"We met when I joined the Witchcraft Club. We..."@@ @@.male;"Did you say you joined the //Witchcraft Club//?"@@ your dad asks. <<if $player.inWitchcraftClub>>\ @@.player;"Yeah, I am,"@@ you admit, realizing too late that this might not have been a good idea. If it's hard for you parents to accept <<print $witch.firstname>>, it'll be even harder for them to accept that she's getting you involved in the Witchcraft Club. @@.male;"What happened to all your other hobbies? Like cheerleading and yoga. And your other friends?"@@ <<if $player.flyer is null>>\ @@.thought;I'm a cheerleader?@@ <</if>>\ @@.witch;"She's still doing them,"@@ <<print $witch.firstname>> says, jumping in. @@.witch;"She has time to do cheerleading and also be a w...be in the Witchcraft Club."@@ @@.female;"I'm just worried about you, honey,"@@ your mom says. @@.female;"Do you have time for all these activities?"@@ @@.player;"Yeah, I do, mom."@@ @@.witch;"And I'm, uh, into the occult too. And when she started looking into it, we started talking. And we hit it off."@@\ <<else>>\ Before you can answer, <<print $witch.firstname>> jumps in. @@.witch;"She's not, but she got interested in the occult."@@ @@.thought;Is she trying to deescalate with my parents? Or does she not like that I'm calling myself a witch when I'm not@@<<if $witch.learnMagic>=4>> @@.thought;one yet@@<</if>>@@.thought;?@@ @@.witch;"And I'm into the occult too,"@@ <<print $witch.firstname>> continues, @@.witch;"so we started talking. And we hit it off."@@\ <</if>> The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null and not $player.inWitchcraftClub>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Witch Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Witch Cheerleading Quit]] <<set $girlfriend.suspicion to 1>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $location to "default">>\@@.thought;I don't want to say the wrong thing. And <<print $witch.firstname>> probably has experience dating people whose parents aren't into her being a witch.@@ You look at <<print $witch.firstname>>, making it obvious that you're waiting for her to talk. She looks at you, confused, but then goes ahead. @@.witch;"I met your daughter during a party. We danced with each other and hit it off."@@ <<if $witch.knowsAboutRealityChange>>\ @@.thought;That's smart. It probably would be a bad idea to tell my parents@@ <<if $player.inWitchcraftClub>>@@.thought;that I'm a witch.@@<<else>>@@.thought;that we met when talking about witchcraft.@@<</if>>\ <<else>>\ @@.thought;Did we really meet at a party in this reality? Or did she just decide it was better to tell my parents that than tell them that@@ <<if $player.masculinity<=-100>>@@.thought;their daughter is@@<<else>>@@.thought;I'm@@<</if>> <<if $player.inWitchcraftClub>>@@.thought;a witch.@@<<else>>@@.thought;into witchcraft.@@<</if>>\ <</if>> @@.witch;"It was a fun party, and she's a really good dancer,"@@ <<print $witch.firstname>> continues. @@.witch;"Then we kept seeing each other around campus, and I finally asked her out."@@ @@.female;"I wouldn't take you as the type to go to parties,"@@ your mom tells <<print $witch.firstname>>. @@.witch;"Oh no, I like going. It's fun to hang out with the other kids outside of school."@@ The waitress comes and takes your orders. When she's done, your mom turns to you. @@.female;"How is cheerleading going, honey?"@@\ <<if $player.flyer is null>> @@.thought;I'm a cheerleader?@@\ <</if>> [[It's going well|RealityChange Parents Dinner Witch Cheerleading Good]] [[You're thinking about quitting|RealityChange Parents Dinner Witch Cheerleading Quit]] <<set $player.confidence to $player.confidence-3>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\@@.player;"It's going well!"@@ you say, trying to sound enthusiastic. @@.player;"I like it, and I like the other girls on the squad."@@ @@.female;"Oh, that's so great, honey!"@@ your mom says, clasping your hand. @@.female;"I'm so glad you have friends on the team."@@ @@.witch;"She's really good,"@@ <<print $witch.firstname>> pipes up. @@.witch;"I'm not on the team but I see her at the games. She always looks so enthusiastic doing the cheers, and she works really hard."@@ @@.player;"Uh, thanks,"@@ you say, not sure how you feel about that. @@.thought;So I've been on the cheerleading team for a while, and I'm good at it.@@ Your cheeks flush at the thought of <<print $witch.firstname>> watching you perform while you're wearing a short cheerleading skirt. @@.male;"That's nice that you're going to football games to support <<print $player.firstname>>,"@@ your dad says reluctantly. @@.female;"Have you been able to do the splits yet?"@@ <<if $scenes.yoga>=3>>\ @@.thought;So I can't do the splits in this reality either.@@\ <<else>>\ @@.thought;I've been working on doing the splits? I guess I'm glad that I can't do them. But I'm a cheerleader, so I should be able to.@@\ <</if>> @@.player;"Uh, no, not yet,"@@ you say. @@.player;"They're hard."@@ The waitress brings your orders, and you start to dig in. The food is good, and you realize how nice all of this is. You're eating with your parents and your <<if $player.datingWitch>>girlfriend,<<else>>crush,<</if>> acting all girly, and they accept you without hesitation. If only your parents accepted <<print $witch.firstname>>, and you didn't have to watch what you say, this would be perfect. @@.male;"Have either of you heard from any colleges?"@@ your dad asks after a while. <<if $player.masculinity<25>>\ @@.thought;Well, back when I was a guy,@@\ <<else>>\ @@.thought;Well, back when I was good at football,@@\ <</if>> \ @@.thought;all the colleges were recruiting me. I haven't heard anything in a while though. But what would <<print $player.firstname>> have heard?@@ [[You're trying to get a scholarship for cheerleading|RealityChange Parents Dinner Witch College Cheerleading]] [[You're trying to get into schools that have good academic programs|RealityChange Parents Dinner Witch College Academics]] <<link "You're hoping to get into the same school as $witch.firstname" "RealityChange Parents Dinner Witch College Witch">><</link>> [[You haven't heard anything|RealityChange Parents Dinner Witch College NoNews]] <<set $player.confidence to $player.confidence+1>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "default">>\@@.player;"Actually, I'm thinking about quitting,"@@ you say, looking around you. \ <<if $witch.knowsAboutRealityChange>>\ <<print $witch.firstname>> has a smile on her face that's been there ever since she heard you were a cheerleader. You're not sure how you feel about <<print $witch.firstname>> watching you cheer, but the thought of guys watching you shake your pom poms while dressed in a short skirt is terrifying.\ <<else>>\ <<print $witch.firstname>> seems to have had her memory affected too, and you don't want her to expect you to be a cheerleader.\ <</if>> Your mom gasps. @@.female;"What? But honey, you love cheerleading!"@@ @@.player;"Uh, I do?"@@ @@.female;"Yeah! You can't stop talking about how much you love the dances or the other girls."@@ @@.male;"Why do you want to quit?"@@ your dad asks. @@.player;"Uh, well, I guess I wasn't having a lot of fun lately,"@@ you say. @@.player;"And I'm not very good."@@ @@.witch;"I've seen you perform, and you're just as good as the other girls,"@@ <<print $witch.firstname>> says. @@.witch;"You always look so enthusiastic doing the cheers."@@ Your cheeks flush at the thought of her watching you perform while you're wearing a short cheerleading skirt. @@.male;"That's nice that you're going to football games to support <<print $player.firstname>>,"@@ your dad says reluctantly. @@.female;"Is this about not being able to do the splits? You'll get it eventually, you just need to practice. Have you been going to yoga class?"@@ <<if $scenes.yoga>=3>>\ @@.thought;So I can't do the splits in this reality either.@@ @@.player;"Yeah, I've been doing yoga,"@@ you say. @@.player;"But I just can't do them."@@ @@.female;"At least give it another shot, okay?"@@\ <<else>>\ @@.thought;I've been working on doing the splits? And going to yoga?@@ @@.female;"You haven't been going to yoga, have you?"@@ your mom asks. @@.player;"Uh, no,"@@ you admit. @@.female;"At least go to those classes, okay?"@@\ <</if>> @@.player;"Okay, I'll give it another shot,"@@ you concede. The waitress brings your orders, and you start to dig in. The food is good, and you realize how nice all of this is. You're eating with your parents and your <<if $player.datingWitch>>girlfriend,<<else>>crush,<</if>> acting all girly, and they accept you without hesitation. If only you didn't have to watch what you say, this would be perfect. @@.male;"Have either of you heard from any colleges?"@@ your dad asks after a while. <<if $player.masculinity<25>>\ @@.thought;Well, back when I was a guy,@@\ <<else>>\ @@.thought;Well, back when I was good at football,@@\ <</if>> \ @@.thought;all the colleges were recruiting me. I haven't heard anything in a while though. But what would <<print $player.firstname>> have heard?@@ [[You're trying to get into schools that have good academic programs|RealityChange Parents Dinner Witch College Academics]] <<link "You're hoping to get into the same school as $witch.firstname" "RealityChange Parents Dinner Witch College Witch">><</link>> [[You haven't heard anything|RealityChange Parents Dinner Witch College NoNews]] <<set $player.confidence to $player.confidence-1>>\ <<set $player.masculinity to $player.masculinity+2>>\ <<set $parents.suspicion to $parents.suspicion+1>>\ <<set $location to "default">>\@@.player;"I'm trying to get a scholarship for cheerleading,"@@ you announce. As soon as the words leave your mouth, you wonder why you said them. You may have told your parents that you love cheerleading, but you don't want to be a cheerleader! And you especially don't want to sign up for four more years of it. @@.thought;It'll be fine.@@ <<if $witch.learnMagic>=3 and $witch.learnMagic<11>>@@.thought;<<print $witch.firstname>> will do a spell to turn me back into a guy,@@<<else>>@@.thought;Pinewood will win the championship,@@<</if>> @@.thought;this curse will be over and I can go back to being a guy without anyone knowing I said I was going to be a cheerleader.@@ @@.female;"That's great!"@@ your mom says. @@.female;"Do you want me to help you practice? I used to be the head cheerleader at Pinewood."@@ You're about to tell her no thanks, but you consider what you've said during this dinner. @@.thought;I said I loved cheerleading, and I wanted to get a scholarship so I could do it during college. The <<print $player.firstname>> they know would want any advantage she could get.@@ @@.player;"Sure, mom,"@@ you tell her. @@.player;"That sounds great."@@ @@.male;"How many cheerleading scholarships are out there?"@@ your dad asks doubtfully. @@.male;"I just don't want her to get her hopes up."@@ @@.female;"There are a lot, actually,"@@ your mom says. @@.male;"How about you, <<print $witch.firstname>>? Have you thought about where you're going to college?"@@ @@.witch;"Yeah, I have. I made the honor roll. There's a couple schools that I'm looking at. Like, Emory, Duke, Vanderbilt."@@ Your dad looks like he's seeing <<print $witch.firstname>> in a new light. @@.male;"You made the honor roll?"@@ <<print $witch.firstname>> nods. @@.female;"Those are all really good schools,"@@ your mom says. @@.female;"Have you thought about what you'll do after you graduate college? Or is that too far in the future?"@@ @@.witch;"Actually, I have. I want to, uh, join the family business."@@ She laughs. @@.witch;"But that'll be hard. They have big expectations."@@ Your mom and dad look at each other, and you wonder what they're thinking. @@.thought;They probably think her family is rich...actually, maybe they are. It sounds like she comes from a long line of witches.@@ [[Finally, dinner is over|RealityChange Parents Dinner Witch End]] <<set $player.masculinity to $player.masculinity-2>>\ <<set $location to "default">>\@@.player;"I'm trying to get into a school with a good academics program,"@@ you say. You're about to add that you know you aren't very good in school, but you stop short. <<print $player.malename>> may have not gotten very good grades, but maybe <<print $player.firstname>> did. @@.male;"That's great, princess,"@@ your dad says. @@.male;"Do you think you're going to get on the honor roll this semester too?"@@ @@.thought;I made the honor roll last semester?@@ @@.player;"Uh, yeah, I think so,"@@ you say hesitantly. Deciding to add more, you say, @@.player;"It's just hard when I'm so busy."@@ <<print $witch.firstname>> nods. @@.witch;"I hear that. I made the honor roll too, but it's hard with..."@@ She blushes. @@.witch;"with the Witchcraft Club and all my friends."@@ Your dad looks like he's seeing <<print $witch.firstname>> in a new light. @@.male;"You made the honor roll?"@@ <<print $witch.firstname>> nods. @@.male;"What schools are you looking at?"@@ @@.witch;"I'm not sure yet, but I'm thinking of Emory, Duke, or Vanderbilt."@@ @@.female;"Those are all really good schools,"@@ your mom says. @@.female;"Have you thought about what you'll do after you graduate college? Or is that too far in the future?"@@ @@.witch;"Actually, I have. I want to, uh, join the family business."@@ She laughs. @@.witch;"But that'll be hard. They have big expectations."@@ Your mom and dad look at each other, and you wonder what they're thinking. @@.thought;They probably think her family is rich...actually, maybe they are. It sounds like she comes from a long line of witches.@@ [[Finally, dinner is over|RealityChange Parents Dinner Witch End]] <<set $player.academics to $player.academics+5>>\ <<set $location to "default">>\@@.player;"I'm hoping to get into the same school as <<print $witch.firstname>>, actually,"@@ you say. To your surprise, you realize that it's actually true. <<print $witch.firstname>> is so hot and has been there for you every step of the way as you\ <<if $witch.learnMagic>=3>>\ <<if $player.inWitchcraftClub>>became<<else>>tried to become<</if>> a witch.\ <<else>>\ tried to get your dick back.\ <</if>> \ You were upset when <<print $witch.firstname>> cursed you, \ <<if $witch.inspector>=7>>\ but you're starting to accept it now. And when you think of Ms. Winter taking away <<print $witch.firstname>>'s powers for something that you no longer mind, you get upset.\ <<else>>\ but you've forgiven her.\ <</if>> \ When you graduate, you know that you want to stay with her. Your mom looks at <<print $witch.firstname>> and then turns to you. @@.female;"I just want to make sure you're going to a good school, too. You're an honor roll student, <<print $player.firstname>>."@@ @@.thought;Wait, I am?@@ As if realizing that she may have offended <<print $witch.firstname>>, she turns to her and says, @@.female;"No offense."@@ @@.witch;"It's okay. I'm an honor roll student too, actually."@@ Your dad looks like he's seeing <<print $witch.firstname>> in a new light. @@.male;"You made the honor roll?"@@ <<print $witch.firstname>> nods. @@.male;"What schools are you looking at?"@@ @@.witch;"I'm not sure yet, but I'm thinking of Emory, Duke, or Vanderbilt."@@ @@.female;"Those are all really good schools,"@@ your mom says. @@.female;"Have you thought about what you'll do after you graduate college? Or is that too far in the future?"@@ @@.witch;"Actually, I have. I want to, uh, join the family business."@@ She laughs. @@.witch;"But that'll be hard. They have big expectations."@@ Your mom and dad look at each other, and you wonder what they're thinking. @@.thought;They probably think her family is rich...actually, maybe they are. It sounds like she comes from a long line of witches.@@ [[Finally, dinner is over|RealityChange Parents Dinner Witch End]] <<set $witch.relationship to $witch.relationship+2>>\ <<set $location to "default">>\<<showQBSkill true>>@@.player;"I haven't heard anything,"@@ you say. <<if $player.qbSkill<70>>\ That's true. You had been heavily scouted back <<if $player.masculinity<25>>when you were a guy<<else>>before the curse<</if>>, but all the scouts vanished the moment you lost your skills.\ <<else>>\ You've still heard from colleges even after you've been cursed, but it's not like you can tell your parents that you're getting a football scholarship.\ <</if>> And you're definitely not getting into a school on your grades. @@.female;"I don't understand. You're an honor roll student."@@ @@.thought;Wait. I am?@@ @@.player;"Uh, well..."@@ you stammer. @@.thought;I messed up.@@ @@.male;"Did your grades slip?"@@ @@.player;"Yeah, they did,"@@ you say, grateful to have been given an out. @@.male;"<<print $player.firstname>>,"@@ your dad says, sounding disappointed. @@.male;"You're a smart girl. These classes may not be a big deal to you, but this is your future we're talking about..."@@ As your dad continues talking, you look over at <<print $witch.firstname>> awkwardly. You had actually heard a version of this speech before, but it was when you were on the football team and complained about all the hard practices. @@.player;"Dad,"@@ you finally say, @@.player;"Can we talk about this later? Not in front@@ <<if $player.datingWitch>>@@.player;my girlfriend."@@<<else>>@@.player;<<print $witch.firstname>>."@@<</if>> As if realizing that <<print $witch.firstname>> is here too, your father turns to her. @@.male;"How about you, <<print $witch.firstname>>? Have you thought about where you're going to college?"@@ @@.witch;"Yeah, I have. I made the honor roll. There's a couple schools that I'm looking at. Like, Emory, Duke, Vanderbilt."@@ Your dad looks like he's seeing <<print $witch.firstname>> in a new light. @@.male;"You made the honor roll?"@@ <<print $witch.firstname>> nods. @@.female;"Those are all really good schools,"@@ your mom says. @@.female;"Have you thought about what you'll do after you graduate college? Or is that too far in the future?"@@ @@.witch;"Actually, I have. I want to, uh, join the family business."@@ She laughs. @@.witch;"But that'll be hard. They have big expectations."@@ Your mom and dad look at each other, and you wonder what they're thinking. @@.thought;They probably think her family is rich...actually, maybe they are. It sounds like she comes from a long line of witches.@@ [[Finally, dinner is over|RealityChange Parents Dinner Witch End]] <<set $parents.suspicion to $parents.suspicion+1>>\ <<set $location to "default">>\Eventually, everyone finishes their food and the dinner comes to an end. You make your way to the door, feeling pretty good. Dinner went well, and it was nice having <<print $witch.firstname>> there. @@.thought;My parents seem like they're starting to like <<print $witch.firstname>> more. I wonder what it would have been like if me and <<print $player.realityChangeCaster>> didn't do that spell, and my parents saw me looking...the way I do now@@ you think, looking down over your dress and feminized body. @@.thought;I'm glad I did it.@@ @@.witch;"I'm going to take off,"@@ <<print $witch.firstname>> says. @@.witch;"Bye, <<print $player.firstname>>. I had a nice time."@@ She steps forward, and then her face is right in front of yours. @@.thought;She wants me to kiss her.@@ You lean <<if $player.height<=1>>down<<elseif $player.height is 2>>forward<<else>>up<</if>> and give her a kiss. In this moment, you aren't aware of your parents or any of the other diners. It's just you and her. [[Your father clears his throat|RealityChange Parents Witch End]] <<set $witch.relationship to $witch.relationship+3>>\ <<set $location to "default">>\Your father clears his throat. Blushing, you break off the kiss and wave goodbye to <<if $player.datingWitch>>your girlfriend<<else>><<print $witch.firstname>><</if>>, and then you're on the road. The drive back is uneventful, and soon you're at your dorm. You give both of your parents hugs and then step inside your room. @@.female;"Before we say goodbye, can I talk to you in private?"@@ your mom asks. You look at your dad and he nods. @@.player;"Sure,"@@ you say, wondering what's on her mind. Your mother steps inside and looks at you. @@.female;"I was wondering if you have enough tampons,"@@ she whispers. @@.thought;That's right! I'm going to have another period. Ugh, I've been trying not to think about it.@@ @@.player;"No, I don't,"@@ you say. Your mother reaches into her purse and pulls out a small pack of tampons. @@.female;"I figure I could save you a trip to the mall."@@ [[Take the tampons|RealityChange Parents Tampons Take]] [[Tell her no thanks|RealityChange Parents Tampons Refuse]] <<if $timeOfDay is 3>><<passTime>><</if>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\@@.thought;Hmm, what should I do next?@@ you wonder<<if $player.playsWithHair>>, playing with your hair<</if>> as you make your way back to your room. @@.thought;I'm kind of hungry. I could go for dinner.@@ @@.female;"Hey, <<print $player.firstname>>,"@@ Hazel says, glancing up from her homework as you enter your dorm. @@.player;"Hey Haz..."@@ you trail off as your phone pings. What you see makes your face turn white. @@.male;We're almost here. We'll meet you at your dorm.@@ @@.female;"What's wrong?"@@ Hazel asks, looking up again. @@.player;"My parents. They're visiting!"@@ @@.female;"Oh my god. Do they know?"@@ @@.player;"No! I probably should have told them, but I...I didn't want to deal with it. They said they were coming on Sunday. Is it really Sunday already?"@@ Hazel nods her head sadly. @@.female;"Is there any way you can get them to turn back?"@@ @@.player;"No. Once my dad decides he's doing something, nobody can change his mind."@@ @@.female;"My mom's the same way,"@@ she says with a laugh. [[You look at her, surprised|ParentVisit Trans Choice]]. This is the most Hazel has talked to you all semester. <<set $parents = { "companion": "", "suspicion": 0 }>>\ <<set $location to "dorm">>\@@.player;"Well, I'll just hide in here,"@@ you say after thinking it over. @@.player;"They're going to my old room, but they don't know where my new one is."@@ Hazel shakes her head. @@.female;"They'll go to your old dorm and they'll see that you've moved out. I don't know if your old roommates will tell them or not, but if they don't, they'll start asking around. Students, teachers, administrators..."@@ You <<if $player.pout>>pout.<<else>>frown.<</if>> @@.player;"So it's only a matter of time before they find out that I'm@@ <<if $player.masculinity<=-100>>@@.player;a trans girl@@<<else>>@@.player;tr...what happened@@<</if>> @@.player;and come find me."@@ Hazel nods. @@.female;"If they're going to find you anyway, maybe you should come out to them first."@@ Your eyes grow wide. @@.thought;My parents thought they were going to find a manly@@ <<if $team.playerOnTeam>>@@.thought;dude.@@<<else>>@@.thought;quarterback.@@<</if>> @@.thought;And now I'm supposed to go up to them, looking like@@ @@.player;this@@ @@.thought;and tell them that I want to be a girl?@@ @@.female;"You don't have to come out to them if you're not ready to,"@@ Hazel says kindly. @@.player;"What other choice do I have?"@@ you ask. @@.female;"You could@@ <<if not $player.pants.female and not $player.shoes.female>>@@.female;go like this@@<<else>>@@.female;change into guy clothes@@<</if>> \ <<if $player.feminine>=21>>\ @@.female;and pretend to still be a guy."@@ She looks you over and shakes your head. @@.female;"It's not going to work though."@@\ <<elseif $player.feminine>=14>>\ @@.female;and pretend to still be a guy. You've changed, but they'll still recognize you. Probably."@@\ <<else>>\ @@.female;and say you're still a guy. You can say you're trying out a new style or something."@@\ <</if>> As you think it over, you come up with a third option. @@.thought;My parents are going to go to my dorm...Marco and Patrick's dorm and they won't know what to tell them. But if I can get there first and talk to them, maybe they can...I don't know. I'll figure something out!@@ you think, starting to panic. @@.female;"They're going to see what you look like eventually,"@@ Hazel says. @@.thought;That's what <<print $girlfriend.firstname>> said...except they might not! If Pinewood wins the championship, I'll turn back into a guy and they'll never notice. Do I even want to change back?@@ You shake yourself. \ <<if $player.masculinity<=-100>>\ You know that you //should// want to turn back into a guy, but for some reason that thought fills you with dread.\ <<elseif $player.masculinity<0>>\ You don't know why you're even considering staying a girl.\ <<else>>\ Of course you want to change back!\ <</if>> \ @@.thought;But if I@@ @@.player;was@@ @@.thought;going to stay like this, I should probably tell them now. And I wouldn't be alone.@@ \ <<if $player.relationships.length is 0 or $player.datingGirlfriend>>\ @@.thought;<<print $girlfriend.firstname>> said she'd be there with me.@@\ <<elseif $player.datingQuarterback>>\ @@.thought;I'm sure <<print $qb.firstname>> would be there for me if I asked him.@@\ <<else>>\ @@.thought;I'm sure <<print $witch.firstname>> would be there for me if I asked her.@@\ <</if>> @@.female;"What do you think you're going to do?"@@ Hazel asks. [[Come out to your parents|ParentVisit Trans ComeOut Decide]] [[Pretend to still be a guy|ParentVisit Trans Pretend Decide]] [[Run over to your old dorm and talk to Marco and Patrick|ParentVisit Trans Roommates]] <<set $location to "dorm">>\You take a deep breath. @@.thought;I should have dealt with this before, but I didn't. After the football season's over, I might@@ <<if $player.masculinity<0>>@@.thought;still be a girl.@@<<else>>@@.thought;still look like this.@@<</if>> @@.thought;I...I might not mind that, actually. But I'll need to face my parents sometime and it might as well be now.@@ @@.player;"I'll come out to them,"@@ you tell Hazel. @@.female;"Are you sure?"@@ @@.player;"Yeah,"@@ you say, nodding. @@.player;"You were right. I'll need to do it at some point."@@ But as you say that, you feel like it's an admission that you're not expecting to change back after the championship. Putting that thought out of your mind, you look down at your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>. \ <<if $player.pants.female and $player.shirt.female and $player.underwear.panties>>\ @@.thought;I'm dressed like a girl. Do I want to change and ease them into it? Or should I just go like this? I mean, these are the clothes I wear now.@@\ <<elseif not $player.pants.female and not $player.shirt.female and not $player.underwear.panties>>\ @@.thought;I'm still dressed like a guy. I should go like this, right? To ease them into it? Or if I'm coming out as a girl, should I put on a dress?@@\ <<else>>\ @@.thought;I'm wearing@@ <<if $player.pants.onepiece>>@@.thought;a dress and@@<<else>>@@.thought;<<print $player.pants.informalName>>, <<print $player.shirt.informalName>>, and@@<</if>> <<if $player.underwear.panties>>@@.thought;panties.@@<<else>>@@.thought;boxers.@@<</if>> @@.thought;It doesn't really fit.@@\ <</if>> [[Change your clothes|ParentVisit Trans ComeOut Change]] [[Don't change|ParentVisit Trans ComeOut Walk]] <<set $player.masculinity to $player.masculinity-5>>\ <<set $location to "dorm">>\<<set $changeEndPassage to "ParentVisit Trans ComeOut Walk">><<set $outfit to "casual">><<set $expectedOutfit to "anything">><<display Clothes>><<if $player.pants.female and $player.shirt.female and $player.underwear.panties>><<set $player.masculinity to $player.masculinity-3>><<elseif not $player.pants.female and not $player.shirt.female and not $player.underwear.panties>><<set $player.masculinity to $player.masculinity+5>><</if>>\ You say goodbye to Hazel and then walk across the quad, occasionally glancing down at the clothes you chose. <<if $player.pants.female and $player.shirt.female and $player.underwear.panties and $player.bra is not null>>\ Your outfit is completely feminine, from your <<print $player.shirt.informalName>><<if $player.pants and not $player.shirt.onepiece>> to your <<print $player.pants.informalName>><</if>> to the bra and panties that you have on underneath<<if $player.shoes.female>> to even your <<print $player.shoes.informalName>>.<<else>>. The only masculine thing you have on is your shoes, and that's just because your feet haven't transformed enough to require new shoes.<</if>> Even though there are quite a few students on the quad, you don't get the stares that you once did. Everybody seems to have gotten used to you <<if $player.masculinity<=-100>>being a girl by now.<<else>>wearing girls clothes.<</if>> @@.thought;And my parents will too@@ you realize. @@.thought;I'll tell them that I'm trans, and however they react, at least they'll know what to expect if I stay like this.@@ You pause. If you //wanted// to stay like this, it would be easy, once you're out to everyone. @@.thought;I don't know how my parents react, but if they're okay with my...changes, maybe staying like this wouldn't be so bad.@@ <<link "A gust of wind blows by you, and you find yourself frozen in place" "TfPassagePicker">><<set $tfRecoverPassage to "ParentVisit Trans ComeOut PartnerChoice">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "quad">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "everyone on the quad">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ <<if $player.pants.female and $player.shirt.female>>\ You're dressed femininely in your <<print $player.shirt.informalName>><<if $player.pants and not $player.shirt.onepiece>> and <<print $player.pants.informalName>><</if>>, but \ <<if $player.bra is null>>\ you can't bring yourself to wear a bra<<if not $player.underwear.panties>>, and <</if>>\ <</if>>\ <<if not $player.underwear.panties>>\ your <<print $player.pants.informalName>> looks weird with your <<print $player.underwear.informalName>> bunched up underneath it.\ <</if>> @@.thought;Would it have been better to wear guy clothes but have a bra and panties on underneath? Oh well, it's too late to change.@@\ <<elseif $player.pants.female or $player.shirt.female>>\ You're wearing \ <<if $player.shirt.female>>\ a <<print $player.shirt.informalName>> that shows off your femininity, but you're still wearing guy pants.\ <<elseif $player.pants.skirt>>\ a skirt that shows off your femininity, but you're still wearing a guys shirt.\ <<else>>\ a pair of <<print $player.pants.informalName>>. It's not feminine enough to draw attention to itself, but it's still a pair of girls pants. On top, you're wearing a guys shirt.\ <</if>> \ Underneath, you're wearing a pair of <<print $player.underwear.informalName>><<if $player.bra is not null>> and a bra<</if>>. @@.thought;I want to wear@@ @@.player;some@@ @@.thought;girly clothes, but I don't want to go all the way. At least not when I'm meeting my parents.@@\ <<elseif $player.underwear.panties or $player.bra is not null>>\ You're wearing <<print $player.pants.informalName>> and <<print $player.shirt.informalName>>, which feels boring now that you're used to girls clothes. But underneath, you're wearing <<if $player.bra is not null>>a bra<<if $player.underwear.panties>> and a<</if>><</if>><<if $player.underwear.panties>> pair of panties<</if>>. @@.thought;I don't want to give my parents a heart attack by showing up in a dress. But I want to wear at least@@ @@.player;some@@ @@.thought;girly clothes.@@\ <<else>>\ You're dressed like a guy, in your <<print $player.pants.informalName>>, <<print $player.shirt.informalName>> and <<print $player.underwear.informalName>>, and it feels weird. @@.thought;I can't believe I used to wear clothes like this. They're so uncomfortable and boring. But I don't want to give my parents a heart attack.@@\ <</if>> [[Meet your parents|ParentVisit Trans ComeOut PartnerChoice]]\ <</if>>\ <<set $location to "quad">>\<<if $player.pants.female and $player.shirt.female and $player.underwear.panties and $player.bra is not null>>When you've recovered, you<<else>>You<</if>> \ <<if $player.relationships.length>1 or ($player.datingGirlfriend and (($player.crush is $qb.firstname and $qb.date is not $rival.firstname) or (($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate)))>>\ pull up your phone. @@.thought;I should ask@@ <<if $player.datingQuarterback>>@@.thought;my boyfriend or my girlfriend@@<<else>>@@.thought;one of my girlfriends@@<</if>> @@.thought;to come with. I'll need the support.@@ <<if $player.datingQuarterback or ($player.crush is $qb.firstname and $qb.date is not $rival.firstname)>> <<link "Text $qb.firstname" "ParentVisit Trans ComeOut Meeting">><<set $parents.companion to $qb.firstname>><</link>>\ <</if>>\ <<if $player.datingGirlfriend>> <<link "Text $girlfriend.firstname" "ParentVisit Trans ComeOut Meeting">><<set $parents.companion to $girlfriend.firstname>><</link>>\ <</if>>\ <<if $player.datingWitch or (($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate)>> <<link "Text $witch.firstname" "ParentVisit Trans ComeOut Meeting">><<set $parents.companion to $witch.firstname>><</link>>\ <</if>>\ <<else>>\ send off a quick text to <<if $player.datingQuarterback>><<print $qb.firstname>>.<<elseif $player.datingWitch>><<print $witch.firstname>>.<<elseif $player.datingGirlfriend>><<print $girlfriend.firstname>>.<<elseif ($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate>><<print $witch.firstname>>.<<elseif $player.crush is $qb.firstname and $qb.date is not $rival.firstname>><<print $qb.firstname>>.<<else>><<print $girlfriend.firstname>>.<</if>> <<display "ParentVisit Trans ComeOut Meeting">>\ <</if>>\<<if $parents.companion is "">>\ <<if $player.datingQuarterback>><<set $parents.companion to $qb.firstname>><<elseif $player.datingWitch>><<set $parents.companion to $witch.firstname>><<elseif $player.datingGirlfriend>><<set $parents.companion to $girlfriend.firstname>><<elseif ($witch.date is $player.firstname or $witch.date is $player.malename) and $scenes.witch.hikingDate>><<set $parents.companion to $witch.firstname>><<elseif $player.crush is $qb.firstname and $qb.date is not $rival.firstname>><<else>><<set $parents.companion to $girlfriend.firstname>><</if>>\ <<if $player.pants.female and $player.shirt.female and $player.underwear.panties and $player.bra is not null>>When you've recovered, you<<else>>You<</if>> send off a quick text to <<print $parents.companion>>. <</if>>\ @@.player;about to go to dinner with my parents. can u come with? please?@@ <<if $parents.companion is $qb.firstname>>\ @@.qb;sure, where should i meet you?@@\ <<elseif $parents.companion is $witch.firstname>>\ @@.witch;sure, where should i meet you?@@\ <<else>>\ @@.girlfriend;sure where should i meet u?@@\ <</if>> @@.player;my old dorm@@ you text back. You take a deep breath and then walk into Rowan Hall and head up to your dorm. You're almost there when you see a middle aged couple about to knock on your door. @@.player;"Mom? Dad?"@@ Your parents spin around, and look at you in confusion. \ <<if $player.feminine>=14>>\ Concluding that you weren't talking to them, they turn back around. @@.player;"No, it's me. <<print $player.firstname>>. I mean, <<print $player.malename>>."@@ Your parents turn back to you and look at each other. @@.male;"You can tell <<print $player.malename>> that I drove up three hours to see him and I'm not in the mood for a prank."@@ @@.player;"No, it's not a prank!"@@ you say, frustrated. But when you look down at your feminized body, you can't blame your dad for not believing you. @@.player;"I promise it's really me."@@\ <<else>>\ @@.female;"...<<print $player.malename>>?"@@ your mom asks hesitantly. @@.player;"Yes!"@@ @@.male;"What happened?"@@ @@.player;"Uh..."@@ you start, feeling uncomfortable. @@.player;"It's a long story."@@\ <</if>>\ <<set _dadSpeaker to false>>\ <<if $player.voice>=1>> <<if $player.voice>=3>>\ @@.female;"How can you be <<print $player.malename>>? You sound like a girl."@@\ <<elseif $player.voice is 2>>\ @@.female;"You don't sound like <<print $player.malename>>."@@\ <<else>>\ @@.female;"Your voice sounds different."@@\ <</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <<if $player.boobs>=2>> <<if _dadSpeaker>>\ @@.male;"And you have boobs,"@@ your dad says, shaking his head.<<set _dadSpeaker to false>>\ <<else>>\ @@.female;"And you have boobs, honey."@@<<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.face>=2>> <<if _dadSpeaker>>\ @@.male;"Your face looks different,"@@ your dad says.<<if $player.face>=3>> @@.male;"A lot different."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"Your face looks different,"@@ your mom says.<<if $player.face>=3>> @@.female;"A lot different."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.height>=2>> <<if _dadSpeaker>>\ @@.male;"You're shorter than <<print $player.malename>>,"@@ your dad says.<<if $player.height>=4>> @@.male;"You're tiny."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"You're shorter than <<print $player.malename>>,"@@ your mom says.<<if $player.height>=4>> @@.female;"You're tiny."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.hair>=2>> <<if _dadSpeaker>>\ @@.male;"Your hair is longer,"@@ your dad comments.<<if $player.hair>=4 and $player.race is "white">> @@.male;"It's blonde."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"Your hair is longer,"@@ your mom comments.<<if $player.hair>=4 and $player.race is "white">> @@.female;"It's blonde."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.ass>=3>> <<if _dadSpeaker>>\ @@.male;"And your hips look wider."@@<<set _dadSpeaker to false>>\ <<else>>\ @@.female;"And your hips look wider."@@<<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.pants.female or $player.shirt.female>> <<if _dadSpeaker>>\ <<if $player.pants.dress>>\ @@.male;"And you're wearing a dress."@@\ <<elseif $player.pants.skirt>>\ @@.male;"And you're wearing a skirt."@@\ <<elseif $player.pants.properName.contains("Shorts")>>\ @@.male;"And you're wearing short shorts."@@\ <<elseif $player.pants.properName.contains("Yoga Pants")>>\ @@.male;"And you're wearing yoga pants."@@\ <<elseif $player.shirt.female>>\ @@.male;"And you're wearing a girls shirt."@@\ <<else>>\ @@.male;"Are those girls pants?"@@\ <</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ <<if $player.pants.dress>>\ @@.female;"And you're wearing a dress."@@\ <<elseif $player.pants.skirt>>\ @@.female;"And you're wearing a skirt."@@\ <<elseif $player.pants.properName.contains("Shorts")>>\ @@.female;"And you're wearing short shorts."@@\ <<elseif $player.pants.properName.contains("Yoga Pants")>>\ @@.female;"And you're wearing yoga pants."@@\ <<elseif $player.shirt.female>>\ @@.female;"And you're wearing a girls shirt."@@\ <<else>>\ @@.female;"And you're wearing girls pants."@@\ <</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>> You just blush. [[This has to be a prank|ParentVisit Trans ComeOut Convince]] your <<if _dadSpeaker>>dad<<else>>mom<</if>> says. \ <<if $player.feminine>=14>>\ <<if _dadSpeaker>>\ @@.male;"You're obviously not <<print $player.malename>>."@@\ <<else>>\ @@.female;"You're obviously not <<print $player.malename>>."@@\ <</if>>\ <<elseif _dadSpeaker>>\ @@.male;"I see a resemblance to <<print $player.malename>>, but you're clearly not him."@@\ <<else>>\ @@.female;"I see a resemblance to <<print $player.malename>>, but you're clearly not him."@@\ <</if>>\ <<set $location to "hallway">>\@@.player;"I'll call you right now,"@@ you say, frustrated. You take out your phone and call your mom. She looks at her phone and then back to you. @@.female;"<<print $player.malename>>?"@@ @@.player;"Yeah. But, uh, it's <<print $player.firstname>> now."@@ Before your mom can react to that, your dad speaks up. @@.male;"So? He just gave you his phone then."@@ You sigh. @@.player;"Last month, you sent me the teddy bear I had when I was a kid. He's huge and his name is Teddy.@@ <<if $player.teddyBear>>@@.player;I kept him, and now he's on my bed."@@<<else>>@@.player;I sent him back, but I wish I hadn't."@@<</if>> Your dad nods, but this time your mom is the one who doesn't look convinced. @@.female;"You could have told someone about him. I'm sorry, <<print $player.malename>>. You just look so different."@@ @@.player;"Okay, fine. When I was a kid, I wanted to do ballet with <<print $girlfriend.firstname>>, but dad said that ballet was for girls, and he wanted me to play pee wee football. I didn't care, I wanted to do ballet. We had a fight but you guys made me play football, and our team ended up winning the championship. With me as the quarterback."@@ Your parents are staring at you with wide eyes. @@.female;"<<print $player.malename>> never would have told anyone about that..."@@ @@.male;"And he doesn't play pranks..."@@ @@.female;"<<print $player.malename>>?"@@ @@.player;"Yeah. But, um, it's <<print $player.firstname>> now."@@ @@.male;"What happened?"@@ <<link "Before you can answer that, $parents.companion shows up" "ParentVisit Trans ComeOut Drive">><</link>>@@.player;"Hi, <<print $parents.companion>>!"@@ you say, glad for the distraction. \ <<if $parents.companion is $qb.firstname>>\ He's dressed in nice pants and a button-down shirt: exactly the kind of clothes you'd wear to go to dinner as a guy. @@.thought;He looks handsome.@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ She's wearing a little black dress and heels, and her face is made up. <<if $player.datingGirlfriend>>@@.thought;She looks so hot.@@<<else>>@@.thought;That's so nice that she dressed up for this.@@<</if>>\ <<else>>\ She's wearing a dark purple dress, and looks uncomfortable in it. @@.thought;She's so hot.@@\ <</if>> <<if $parents.companion is $qb.firstname>>He<<else>>She<</if>> looks at your parents. \ <<if $parents.companion is $qb.firstname>>\ @@.qb;"Hi, Mr. and Mrs. <<print $player.lastname>>."@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"Hi, Mr. and Mrs. <<print $player.lastname>>."@@\ <<else>>\ @@.witch;"Hi, Mr. and Mrs. <<print $player.lastname>>."@@\ <</if>> <<if $parents.companion is $girlfriend.firstname>>\ @@.female;"Hi, <<print $girlfriend.firstname>>. Did you know about this?"@@ @@.girlfriend;"Yeah. I came because..."@@\ <<else>>\ @@.female;"Um, sorry. Are you <<print $player.malename>>'s@@ <<if $parents.companion is $qb.firstname>>@@.female;boyfriend?"@@<<else>>@@.female;girlfriend?"@@<</if>> <<if $parents.companion is $qb.firstname>>\ @@.qb;"Yeah, we're dating. And actually, she goes by..."@@\ <<else>>\ @@.witch;"Yeah, we're dating. And actually, she goes by..."@@\ <</if>>\ <</if>> @@.male;"We need to get going,"@@ your dad interrupts. He looks over at <<print $parents.companion>>. @@.male;"You can come too."@@ <<print $parents.companion>> nods, and the four of you get into the car, with you and <<print $parents.companion>> in the backseat. As your dad starts to drive, you take several deep breaths. @@.thought;Well, I did it. They must have a lot of questions, but it could have been a lot worse. And I'm glad <<print $parents.companion>> is here with me.@@ As you think that, <<print $parents.companion>> puts <<if $parents.companion is $qb.firstname>>his<<else>>her<</if>> hand on your \ <<if $player.pants.dress or $player.pants.skirt or $player.pants.properName.contains("Shorts")>>\ <<if $player.legs>=3>>smooth<<else>>bare<</if>> legs.\ <<else>>\ <<print $player.pants.informalName>>.\ <</if>> \ You smile at <<if $parents.companion is $qb.firstname>>him,<<else>>her,<</if>> until you see your dad looking at the two of you in the mirror. @@.thought;That's something a guy would do to his girlfriend@@<<if $parents.companion is not $qb.firstname>>@@.thought;, or a girl would do to her submissive@@ <<if $player.relationships.length is 0>>@@.thought;friend@@<<else>>@@.thought;girlfriend@@<</if>><</if>>@@.thought;.@@ [[Luckily, the drive is over|ParentVisit Trans Dinner Start]] <<if $parents.companion is $qb.firstname>>\ <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to setup.qbGraySocks>><<set $leftChar to $qb>>\ <<elseif $parents.companion is $girlfriend.firstname>>\ <<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $leftChar to $girlfriend>>\ <<else>>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>>\ <</if>>\ <<set $location to "default">>\@@.player;"I'm not ready to come out yet,"@@ you say. @@.player;"I'll pretend to still be a guy."@@ You catch your wording immediately: //pretend// to still be a guy. You hold your breath, but you don't transform. You can't decide whether you're relieved or disappointed. @@.thought;I've already transformed from coming out as trans.@@ Hazel nods. @@.female;"That makes sense. When you're comfortable, though, you should come out to them."@@ You nod. @@.thought;If I stay a girl, then I'll have to tell them what's going on. But I'll deal with that later. I might turn back into a guy.@@ You look down at your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>. <<if $player.pants.female or $player.shirt.female>>@@.thought;I'm dressed like a girl. If I'm going to pretend to be a guy, I should definitely change out of this.@@<<elseif not $player.pants.female and not $player.shirt.female and not $player.underwear.panties>>@@.thought;I'm still dressed like a guy. I'm ready to go now, right?@@<<else>>@@.thought;I'm wearing panties under my guy clothes. Should I change?@@<</if>> [[Change your clothes|ParentVisit Trans Pretend Change]] [[Don't change|ParentVisit Trans Pretend Meeting]] <<set $player.masculinity to $player.masculinity+5>>\ <<set $location to "dorm">>\<<set $changeEndPassage to "ParentVisit Trans Pretend Walk">><<set $outfit to "casual">><<set $expectedOutfit to "anything">><<display Clothes>><<if $player.pants.female and $player.shirt.female and $player.underwear.panties>><<set $player.masculinity to $player.masculinity-4>><<elseif $player.pants.female or $player.shirt.female>><<set $player.masculinity to $player.masculinity-2>><<elseif not $player.pants.female and not $player.shirt.female and not $player.underwear.panties>><<set $player.masculinity to $player.masculinity+2>><</if>>\ You say goodbye to Hazel and then walk across the quad, occasionally glancing down at the clothes you chose. <<if $player.pants.female and $player.shirt.female and $player.underwear.panties and $player.bra is not null>>\ Your outfit is completely feminine, from your <<print $player.shirt.informalName>><<if $player.pants and not $player.shirt.onepiece>> to your <<print $player.pants.informalName>><</if>> to the bra and panties that you have on underneath\ <<if $player.shoes.female>> \ to even your <<print $player.shoes.informalName>>.\ <<else>>\ \. The only masculine thing you have on is your shoes, and that's just because your feet haven't transformed enough to require new shoes.\ <</if>> Even though there are quite a few students on the quad, you don't get the stares that you once did. Everybody seems to have gotten used to you <<if $player.masculinity<=-100>>being a girl by now.<<else>>wearing girls clothes.<</if>> @@.thought;Was this a good idea?@@ you wonder. @@.thought;I'm pretending to still be a guy and I'm wearing girl clothes.@@\ <<elseif $player.pants.female and $player.shirt.female>>\ You're dressed femininely in your <<print $player.shirt.informalName>><<if $player.pants and not $player.shirt.onepiece>> and <<print $player.pants.informalName>><</if>>, but \ <<if $player.bra is null>>\ you can't bring yourself to wear a bra<<if not $player.underwear.panties>>, and <</if>>\ <</if>>\ <<if not $player.underwear.panties>>\ your <<print $player.pants.informalName>> looks weird with your <<print $player.underwear.informalName>> bunched up underneath it.\ <</if>> @@.thought;Would it have been better to wear guy clothes but have a bra and panties on underneath? Oh well, it's too late to change. I hope they believe that I'm still a guy.@@\ <<elseif $player.pants.female or $player.shirt.female>>\ You're wearing \ <<if $player.shirt.female>>\ a <<print $player.shirt.informalName>> that shows off your femininity, but you're still wearing guy pants.\ <<elseif $player.pants.skirt>>\ a skirt that shows off your femininity, but you're still wearing a guys shirt.\ <<else>>\ a pair of <<print $player.pants.informalName>>. It's not feminine enough to draw attention to itself, but it's still a pair of girls pants. On top, you're wearing a guys shirt.\ <</if>> \ Underneath, you're wearing a pair of <<print $player.underwear.informalName>><<if $player.bra is not null>> and a bra<</if>>. @@.thought;Would it have been better to wear guy clothes but have a bra and panties on underneath? Oh well, it's too late to change. I hope they believe that I'm still a guy.@@\ <<elseif $player.underwear.panties or $player.bra is not null>>\ You're wearing <<print $player.pants.informalName>> and <<print $player.shirt.informalName>>, which feels boring now that you're used to girls clothes. But underneath, you're wearing \ <<if $player.bra is not null>>\ a bra<<if $player.underwear.panties>> and a<</if>>\ <</if>>\ <<if $player.underwear.panties>> pair of panties<</if>>. @@.thought;I'm happy with this. I'm pretending to still be a guy, but@@ \ <<if $player.underwear.panties and $player.bra is not null>>\ @@.thought;going in boxers and no bra would be so uncomfortable. I just hope they don't see my panties.@@\ <<elseif $player.underwear.panties>>\ @@.thought;I can't go back to boxers. Panties are so much more comfortable. I just hope my parents don't see them.@@\ <<else>>\ @@.thought;it would feel wrong to not wear a bra. I just hope my parents don't see my bra strap.@@\ <</if>>\ <<else>>\ You're dressed like a guy, in your <<print $player.pants.informalName>>, <<print $player.shirt.informalName>> and <<print $player.underwear.informalName>>, and it feels weird. @@.thought;I can't believe I used to wear clothes like this. They're so uncomfortable and boring. But I have to.@@\ <</if>> [[Meet your parents|ParentVisit Trans Pretend Meeting]] <<set $location to "quad">>\<<set _femScore to 0>><<if $player.voice>=3>><<set _femScore to 2>><<elseif $player.voice>=1>><<set _femScore to 1>><</if>><<if $player.boobs>=3>><<set _femScore to _femScore+2>><</if>><<if $player.face>=3>><<set _femScore to _femScore+2>><<elseif $player.face is 2>><<set _femScore to _femScore+1>><</if>><<if $player.height>=4>><<set _femScore to _femScore+2>><<elseif $player.height>=2>><<set _femScore to _femScore+1>><</if>><<if $player.hair>=4>><<set _femScore to _femScore+2>><<elseif $player.hair>=2>><<set _femScore to _femScore+1>><</if>><<if $player.ass>=3>><<set _femScore to _femScore+2>><</if>><<if $player.pants.dress or $player.pants.skirt>><<set _femScore to _femScore+2>><<elseif $player.pants.properName.contains("Shorts") or $player.pants.properName.contains("Yoga Pants")>><<set _femScore to _femScore+1>><</if>>\ You take a deep breath and then walk into Rowan Hall and head up to your dorm. You're almost there when you see a middle aged couple about to knock on your door. @@.player;"Mom? Dad?"@@ <<if _femScore>=10>>\ Your parents spin around, and look at you in confusion. Concluding that you weren't talking to them, they turn back around. @@.player;"No, it's me. <<print $player.firstname>>. I mean, <<print $player.malename>>."@@ Your parents turn back to you and look at each other. @@.male;"You can tell <<print $player.malename>> that I drove up three hours to see him and I'm not in the mood for a prank."@@ @@.player;"No, it's not a prank!"@@ you say, frustrated. But when you look down at your feminized body, you can't blame your dad for not believing you. @@.player;"I promise it's really me."@@ Your parents laugh, and your heart sinks. Your plan was to pretend to be a guy and get through dinner, but you've become so feminine that even your own parents don't recognize you. @@.male;"I'll text him,"@@ your dad says, pulling out his phone. @@.male;"You can tell <<print $player.malename>> that we drove up three hours to see him. Whatever you're doing, it isn't funny."@@ @@.thought;Is it so unbelievable that I could be a guy? Wait. He's about to text me. My phone is about to go off!@@ [[Get out of there|ParentVisit Trans Pretend Questioned]]\ <<elseif _femScore>=4>>\ Your parents spin around and do a double take. @@.male;"<<print $player.malename>>?"@@ @@.player;"That's me,"@@ you say nervously. Your dad looks you up and down. Finally, he shakes your hand. You wince under his firm grip. @@.female;"It's so nice to see you,"@@ your mom says, breaking the awkward silence. @@.thought;I've sort of been able to get away with the changes in front of the other students, but what am I going to tell them? I haven't seen them since the start of the school year, so they're used to me looking manly. Seeing me like this must be a big shock.@@ <<if $player.crush is not $qb.firstname>>\ [[Continue|ParentVisit Male InviteGirlfriend]]\ <<else>>\ [[Continue|ParentVisit Male ComeOut Decision]]\ <</if>>\ <<else>>\ @@.male;"Good to see you, <<print $player.firstname>>!"@@ he asks, shaking your hand firmly. You shake his hand back, and you see a look of respect in his eyes. @@.female;"Oh, <<print $player.firstname>>,"@@ your mom says, hurrying forward and giving you a hug. @@.female;"It's so good to see you! And you've gotten so big."@@ @@.player;"You're embarrassing me,"@@ you say with a chuckle, but you're secretly glad for the attention. After all you've gone through, you're glad to be around two people who care about you. <<if $player.crush is not $qb.firstname>>\ [[Continue|ParentVisit Male InviteGirlfriend]]\ <<else>>\ [[Continue|ParentVisit Male ComeOut Decision]]\ <</if>>\ <</if>>\ <<set $location to "hallway">>\@@.thought;Oh my god. They're about to call <<print $player.firstname>>'s phone. And my phone will ring.@@ You hurry down the hallway<<if $player.hipSway>>, your hips swaying as you walk<</if>>. You feel like you're in a slow motion scene, taking step after step while a bomb explodes behind you. Then it happens. Your phone rings. @@.male;"Hey! Stop!"@@ You look around, hoping that you're far enough down the hallway where you can pretend like you didn't hear him. You're not. You sigh, and turn back to face your parents. @@.male;"What are you doing with <<print $player.malename>>'s phone?"@@ @@.female;"And what were you doing by his room? This is a boys dorm."@@ @@.thought;Oh my god. Not only do they not recognize me, but they think I'm a girl!@@ <<link "Tell them you're $player.malename's girlfriend" "ParentVisit Female Girlfriend">><</link>> <<link "Tell them you're $player.malename and that you're trans" "ParentVisit Trans Pretend ComeOut">><</link>> <<set $location to "hallway">>\You <<if $player.pout>>pout.<<else>>sigh.<</if>> You were hoping to avoid coming out to your parents. But now that you failed to convince them that you're a guy, you don't have any choice. @@.thought;Well, I could pretend to be my own girlfriend, but what if this curse lasts longer? I might as well tell them the truth.@@ You take a deep breath. @@.player;"So, um, I'm actually <<print $player.malename>>. I'm trans."@@ Your parents look at you and then look at each other. \ <<if $player.feminine>=14>>\ Finally, your dad says, @@.male;"You can tell <<print $player.malename>> that I drove up three hours to see him and I'm not in the mood for a prank."@@ @@.player;"No, it's not a prank!"@@ you say, frustrated. But when you look down at your feminized body, you can't blame your dad for not believing you. @@.player;"I promise it's really me."@@\ <<else>>\ @@.female;"...<<print $player.malename>>?"@@ your mom asks hesitantly. @@.player;"Yes!"@@ @@.male;"What happened?"@@ @@.player;"Uh..."@@ you start, feeling uncomfortable. @@.player;"It's a long story."@@\ <</if>>\ <<set _dadSpeaker to false>>\ <<if $player.voice>=1>> <<if $player.voice>=3>>\ @@.female;"How can you be <<print $player.malename>>? You sound like a girl."@@\ <<elseif $player.voice is 2>>\ @@.female;"You don't sound like <<print $player.malename>>."@@\ <<else>>\ @@.female;"Your voice sounds different."@@\ <</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <<if $player.boobs>=2>> <<if _dadSpeaker>>\ @@.male;"And you have boobs,"@@ your dad says, shaking his head.<<set _dadSpeaker to false>>\ <<else>>\ @@.female;"And you have boobs, honey."@@<<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.face>=2>> <<if _dadSpeaker>>\ @@.male;"Your face looks different,"@@ your dad says.<<if $player.face>=3>> @@.male;"A lot different."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"Your face looks different,"@@ your mom says.<<if $player.face>=3>> @@.female;"A lot different."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.height>=2>> <<if _dadSpeaker>>\ @@.male;"You're shorter than <<print $player.malename>>,"@@ your dad says.<<if $player.height>=4>> @@.male;"You're tiny."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"You're shorter than <<print $player.malename>>,"@@ your mom says.<<if $player.height>=4>> @@.female;"You're tiny."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.hair>=2>> <<if _dadSpeaker>>\ @@.male;"Your hair is longer,"@@ your dad comments.<<if $player.hair>=4 and $player.race is "white">> @@.male;"It's blonde."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"Your hair is longer,"@@ your mom comments.<<if $player.hair>=4 and $player.race is "white">> @@.female;"It's blonde."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.ass>=3>> <<if _dadSpeaker>>\ @@.male;"And your hips look wider."@@<<set _dadSpeaker to false>>\ <<else>>\ @@.female;"And your hips look wider."@@<<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.pants.female or $player.shirt.female>> <<if _dadSpeaker>>\ <<if $player.pants.dress>>\ @@.male;"And you're wearing a dress."@@\ <<elseif $player.pants.skirt>>\ @@.male;"And you're wearing a skirt."@@\ <<elseif $player.pants.properName.contains("Shorts")>>\ @@.male;"And you're wearing short shorts."@@\ <<elseif $player.pants.properName.contains("Yoga Pants")>>\ @@.male;"And you're wearing yoga pants."@@\ <<elseif $player.shirt.female>>\ @@.male;"And you're wearing a girls shirt."@@\ <<else>>\ @@.male;"Are those girls pants?"@@\ <</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ <<if $player.pants.dress>>\ @@.female;"And you're wearing a dress."@@\ <<elseif $player.pants.skirt>>\ @@.female;"And you're wearing a skirt."@@\ <<elseif $player.pants.properName.contains("Shorts")>>\ @@.female;"And you're wearing short shorts."@@\ <<elseif $player.pants.properName.contains("Yoga Pants")>>\ @@.female;"And you're wearing yoga pants."@@\ <<elseif $player.shirt.female>>\ @@.female;"And you're wearing a girls shirt."@@\ <<else>>\ @@.female;"And you're wearing girls pants."@@\ <</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>> You just blush. [[This has to be a prank|ParentVisit Trans ComeOut Convince]] your <<if _dadSpeaker>>dad<<else>>mom<</if>> says. \ <<if $player.feminine>=14>>\ <<if _dadSpeaker>>\ @@.male;"You're obviously not <<print $player.malename>>."@@\ <<else>>\ @@.female;"You're obviously not <<print $player.malename>>."@@\ <</if>>\ <<elseif _dadSpeaker>>\ @@.male;"I see a resemblance to <<print $player.malename>>, but you're clearly not him."@@\ <<else>>\ @@.female;"I see a resemblance to <<print $player.malename>>, but you're clearly not him."@@\ <</if>>\ <<set $location to "hallway">>\@@.thought;I'm not going to come out to my parents. I could pretend to still be a boy, I guess.@@ You look down at your feminized body. @@.thought;I don't think they'll buy it though.@@ That leaves one option: convincing Marco and Patrick to help you out. Not bothering to tell Hazel what you decided, you run out of your room, across the quad and over to your old dorm.<<if $player.hipSway>> As you run, your hips sway back and forth.<</if>> @@.male;"<<print $player.firstname>>?"@@ Marco asks when you run in. @@.male;"What the hell?"@@ @@.player;"Sorry,"@@ you say, pausing to catch your breath. @@.player;"I need your help. My parents are almost here, and they don't know I'm trans. Can you and Patrick cover for me?"@@ Marco and Patrick look at each other. @@.male;"Uh, sure,"@@ Patrick says finally. @@.male;"What do you want me to say?"@@ @@.player;"Can you say that I'm not here? Because I'm busy with, uh, football practice?"@@ You're aware that you must be a sight for your roommates: <<if $player.pants.properName.includes("Dress")>>In a dress and out<<elseif $player.pants.properName.includes("Skirt")>>In a skirt and out<<elseif $player.pants.properName.contains("Shorts")>>In short shorts and out<<elseif $player.pants.properName.contains("Yoga Pants")>>In yoga pants and out<<elseif $player.pants.female or $player.shirt.female>>In womens clothes and out<<else>>Out<</if>> of breath from running from the girls dorm you now live in, asking your <<if not $team.playerOnTeam>>former <</if>>teammates for help. They used to look up to you, but now they're both looking at you with amused expressions. @@.male;"Uh, sure. We'll help,"@@ Marco finally says. @@.player;"Thank you,"@@ you say gratefully. You start to leave but stop when you hear footsteps from down the hallway. As the footsteps get closer, you can hear your parents voices. [[Hide in the closet|ParentVisit Trans Roommates Hide]] <<set $location to "dorm">>\@@.player;"Those are my parents!"@@ you whisper, before darting across their room and hiding in one of the closets. Moments later, you hear a knock on the door. @@.female;"Excuse me. Is <<print $player.malename>> here?"@@ comes your mom's voice. You hold your breath, trying not to move a single muscle. @@.male;"No, he's not."@@ @@.male;"Yeah, she was, I mean, he was busy with football practice."@@ There's a long silence, and then, @@.male;"Aren't you two on the football team? Why are you guys not at practice?"@@ @@.thought;Oh shit.@@ There's a longer silence, and then Marco responds. @@.male;"Uh, Coach sent us home early."@@ @@.male;"This is very frustrating. I drove up three hours to see him,"@@ your dad says, sounding angry. @@.male;"He couldn't have let us know?"@@ @@.female;"Hopefully he's almost done with practice. I'll send him a text,"@@ your mom says. @@.male;"Wait..."@@ Patrick starts. But it's too late. [[Your phone goes off|ParentVisit Trans Roommates Caught]] <<set $location to "dorm">>\Realizing what's about to happen, you start to silence your phone. But before you have the chance, it goes off. @@.thought;Fuck! Now they're going to know I'm here!@@ @@.male;"That came from the closet."@@ A pair of footsteps start to march across the room. @@.male;"No! Wait!"@@ But the footsteps continue. You can do nothing but stand there, frozen. [[Then the closet door is yanked open|ParentVisit Trans Roommates Confrontation]] <<set $location to "dorm">>\The closet door is suddenly yanked open, leaving your dad's angry face inches away from your own. @@.thought;Fuck. Now I'm going to have to explain why I look@@<<if $player.pants.properName.includes("Dress") or $player.pants.properName.includes("Skirt") or $player.pants.properName.contains("Shorts") or $player.pants.properName.contains("Yoga Pants") or $player.shirt.female>> @@.thought;and am dressed@@<</if>> @@.thought;like a girl. And why I was hiding in the closet!@@ @@.male;"What are you doing in <<print $player.malename>>'s room? And why do you have his phone?"@@ your dad yells. You try to stammer out an explanation. It's not easy. Your dad is much <<if $player.height>=3>>taller and <</if>>manlier than you, and you feel intimidated. @@.male;"She's his girlfriend,"@@ Marco says, coming to your rescue. @@.male;"Yeah,"@@ Patrick says. @@.male;"And she didn't feel ready to meet you yet. That's why she was hiding."@@ [[Go along with Marco's lie|ParentVisit Female Girlfriend]] [[Come out to them as a trans girl|ParentVisit Trans Roomates ComeOut]] <<set $location to "dorm">>\You're tempted to take the out that Marco gave you. But the ridiculous situation--you hiding in your old closet, pretending to be your own girlfriend--just makes you realize that you need to tell them the truth. @@.thought;I'll have to avoid them for the rest of the semester. Or longer if I don't break this curse. Or if I don't want to break the curse. I should just tell them now.@@ You take a deep breath. @@.player;"I'm not <<print $player.malename>>'s girlfriend. I'm actually <<print $player.malename>>. I'm trans."@@ Your parents look at you and then look at each other. \ <<if $player.feminine>=14>>\ Finally, your dad says, @@.male;"You can tell <<print $player.malename>> that I drove up three hours to see him and I'm not in the mood for a prank."@@ @@.player;"No, it's not a prank!"@@ you say, frustrated. But when you look down at your feminized body, you can't blame your dad for not believing you. @@.player;"I promise it's really me."@@\ <<else>>\ @@.female;"...<<print $player.malename>>?"@@ your mom asks hesitantly. @@.player;"Yes!"@@ @@.male;"What happened?"@@ @@.player;"Uh..."@@ you start, feeling uncomfortable. @@.player;"It's a long story."@@\ <</if>>\ <<set _dadSpeaker to false>>\ <<if $player.voice>=1>> <<if $player.voice>=3>>\ @@.female;"How can you be <<print $player.malename>>? You sound like a girl."@@\ <<elseif $player.voice is 2>>\ @@.female;"You don't sound like <<print $player.malename>>."@@\ <<else>>\ @@.female;"Your voice sounds different."@@\ <</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <<if $player.boobs>=2>> <<if _dadSpeaker>>\ @@.male;"And you have boobs,"@@ your dad says, shaking his head.<<set _dadSpeaker to false>>\ <<else>>\ @@.female;"And you have boobs, honey."@@<<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.face>=2>> <<if _dadSpeaker>>\ @@.male;"Your face looks different,"@@ your dad says.<<if $player.face>=3>> @@.male;"A lot different."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"Your face looks different,"@@ your mom says.<<if $player.face>=3>> @@.female;"A lot different."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.height>=2>> <<if _dadSpeaker>>\ @@.male;"You're shorter than <<print $player.malename>>,"@@ your dad says.<<if $player.height>=4>> @@.male;"You're tiny."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"You're shorter than <<print $player.malename>>,"@@ your mom says.<<if $player.height>=4>> @@.female;"You're tiny."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.hair>=2>> <<if _dadSpeaker>>\ @@.male;"Your hair is longer,"@@ your dad comments.<<if $player.hair>=4 and $player.race is "white">> @@.male;"It's blonde."@@<</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ @@.female;"Your hair is longer,"@@ your mom comments.<<if $player.hair>=4 and $player.race is "white">> @@.female;"It's blonde."@@<</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.ass>=3>> <<if _dadSpeaker>>\ @@.male;"And your hips look wider."@@<<set _dadSpeaker to false>>\ <<else>>\ @@.female;"And your hips look wider."@@<<set _dadSpeaker to true>>\ <</if>>\ <</if>>\ <<if $player.pants.female or $player.shirt.female>> <<if _dadSpeaker>>\ <<if $player.pants.dress>>\ @@.male;"And you're wearing a dress."@@\ <<elseif $player.pants.skirt>>\ @@.male;"And you're wearing a skirt."@@\ <<elseif $player.pants.properName.contains("Shorts")>>\ @@.male;"And you're wearing short shorts."@@\ <<elseif $player.pants.properName.contains("Yoga Pants")>>\ @@.male;"And you're wearing yoga pants."@@\ <<elseif $player.shirt.female>>\ @@.male;"And you're wearing a girls shirt."@@\ <<else>>\ @@.male;"Are those girls pants?"@@\ <</if>>\ <<set _dadSpeaker to false>>\ <<else>>\ <<if $player.pants.dress>>\ @@.female;"And you're wearing a dress."@@\ <<elseif $player.pants.skirt>>\ @@.female;"And you're wearing a skirt."@@\ <<elseif $player.pants.properName.contains("Shorts")>>\ @@.female;"And you're wearing short shorts."@@\ <<elseif $player.pants.properName.contains("Yoga Pants")>>\ @@.female;"And you're wearing yoga pants."@@\ <<elseif $player.shirt.female>>\ @@.female;"And you're wearing a girls shirt."@@\ <<else>>\ @@.female;"And you're wearing girls pants."@@\ <</if>>\ <<set _dadSpeaker to true>>\ <</if>>\ <</if>> You just blush. [[This has to be a prank|ParentVisit Trans ComeOut Convince]] your <<if _dadSpeaker>>dad<<else>>mom<</if>> says. \ <<if $player.feminine>=14>>\ <<if _dadSpeaker>>\ @@.male;"You're obviously not <<print $player.malename>>."@@\ <<else>>\ @@.female;"You're obviously not <<print $player.malename>>."@@\ <</if>>\ <<elseif _dadSpeaker>>\ @@.male;"I see a resemblance to <<print $player.malename>>, but you're clearly not him."@@\ <<else>>\ @@.female;"I see a resemblance to <<print $player.malename>>, but you're clearly not him."@@\ <</if>>\ <<set $location to "dorm">>\You get out of the car and soon, the hostess is leading the three of you to your table.<<if $player.crossesLegs>> You sit down and cross your legs.<</if>> There's an awkward silence for a while, and you know that your parents are struggling to think of a question to ask you. @@.thought;It must be hard. You send your football player son off to school, and now suddenly he's a girl@@\ <<if $parents.companion is $qb.firstname>> \ @@.thought;with a boyfriend.@@\ <<elseif $player.pants.dress>> \ @@.thought;wearing a dress.@@\ <<elseif $player.pants.skirt>> \ @@.thought;wearing a skirt.@@\ <<elseif $player.pants.female or $player.shrt.female>> \ @@.thought;and is even wearing girl clothes.@@\ <<else>>\ \@@.thought;.@@\ <</if>> <<print $parents.companion>> puts <<if $parents.companion is $qb.firstname>>his<<else>>her<</if>> hand on your shoulder, and you lean into <<if $parents.companion is $qb.firstname>>him,<<else>>her,<</if>> grateful to have a friendly face. @@.female;"You said you had a new name?"@@ your mom asks, breaking the silence. @@.player;"Uh, yeah,"@@ you say. @@.player;"I go by <<print $player.firstname>> now."@@ Your mom nods at that, and you breathe a tiny sigh of relief. @@.thought;This is going better than I thought. In my dream, my dad had disowned me by now. It's still awkward though.@@ You look at your dad, who hasn't said a word. Seeing that you're looking at him, he says, @@.male;"So, why would you do this? You're a football player! You were big and strong. You were popular with the girls. Why would you want to be a girl?"@@\ <<if $parents.companion is $witch.firstname>> <<print $witch.firstname>> looks down at the menu.\ <</if>> [[You were cursed by a witch|ParentVisit Trans Dinner Trans Witch]] [[You realized it after you tried on girls clothes|ParentVisit Trans Dinner Trans GirlClothes]] [[You've felt like a girl for a while|ParentVisit Trans Dinner Trans Always]] [[You don't know why either, and you might go back to being a guy|ParentVisit Trans Dinner Trans Guy]] <<set $location to "default">>\You take a deep breath. You don't know if they'll believe you, but they're your parents and you want to be honest with them. @@.player;"This@@\ <<if $parents.companion is $witch.firstname>>\ @@.player;..."@@ You look over at <<print $witch.firstname>>. @@.player;"@@\ <<else>> \ <</if>>\ @@.player;girl I knew turned out to be a witch. She cursed me and I lost all my muscles and...arm strength. And every time I do something girly, her curse makes it so part of me gets slightly girlier. I transformed so much that it was easier for me to be a girl than a guy."@@ Your parents stare at you in silence for an uncomfortable minute.<<if $parents.companion is $witch.firstname>> <<print $witch.firstname>> is staring daggers at you.<</if>> Finally, your mom says, @@.female;"When we saw you looking like this, we were concerned. If you're transgender, that's fine. But if you're not going to take this seriously, maybe we should just take you back to your dorm."@@ @@.male;"Maybe we should pull him...her out of school."@@ Well, looks like that didn't work. You should tell them something else if you don't want to be pulled out of school. [[You realized you were trans after you tried on girls clothes|ParentVisit Trans Dinner Trans GirlClothes]] [[You've felt like a girl for a while|ParentVisit Trans Dinner Trans Always]] [[You don't know why you're a girl either, and you might go back to being a guy|ParentVisit Trans Dinner Trans Guy]] <<set $player.masculinity to $player.masculinity+1>>\ <<if $parents.companion is $witch.firstname>><<set $witch.relationship to $witch.relationship-3>><</if>>\ <<set $location to "default">>\@@.player;"I started trying girl clothes this year. It started with panties and then..."@@ you trail off, realizing that your dad is looking at you. @@.player;"Anyway, then I tried more girls clothes. Pants@@<<if $player.hasWornBra and $player.hasWornDress>>@@.player;, bras, dresses.@@<<elseif $player.hasWornBra>> @@.player;and bras.@@<<elseif $player.hasWornDress>> @@.player;and dresses.@@<<else>> @@.player;mostly.@@<</if>><<if $player.hasWornMakeup>> @@.player;I even wore makeup sometimes.@@<</if>><<if $player.legs>=2>> @@.player;And shaving my legs, of course.@@<</if>> @@.player;Anyway, then I realized I liked these clothes much more than guys clothes, and, uh, here I am."@@ You take a breath. You had intended to just give an explanation that they would accept. But what came out was a lot closer to the truth than you thought. @@.thought;I love these clothes so much.@@ <<if not $player.shirt.female>>@@.thought;I can't wait until I can take off this ugly shirt and put on a dress.@@<<elseif not $player.pants.female>>@@.thought;I can't wait until I can take off these ugly pants and put on a skirt.@@<<elseif not $player.underwear.panties>>@@.thought;I can't wait until I can take off these <<print $player.underwear.informalName>> and put on some panties.@@<<else>>@@.thought;I don't want to go back to ugly guy clothes.@@<</if>> <<if $parents.companion is $qb.firstname>>\ @@.qb;"Everything okay?"@@ <<print $qb.firstname>> asks.\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"Everything okay?"@@ <<print $girlfriend.firstname>> asks.\ <<else>>\ @@.witch;"Everything okay?"@@ <<print $witch.firstname>> asks.\ <</if>> @@.player;"Yeah,"@@ you say with a smile. @@.player;"Just realizing how much I like@@ <<if $player.pants.female and $player.shirt.female>>@@.player;these@@<<else>>@@.player;my new@@<</if>> @@.player;clothes."@@ @@.male;"What made you start trying girls clothes?"@@ <<if $pantyRaid and $pantyRaid.panties is not null>>\ @@.player;"It was during a panty raid, actually. The whole team went around stealing panties. And I was the only one who actually wore them."@@\ <<if $parents.companion is $girlfriend.firstname and $pantyRaid.takenFrom is $girlfriend.firstname>> @@.girlfriend;"The panties she took were mine, actually."@@ @@.female;"That's horrible!"@@ @@.girlfriend;"No. I gave them to her, actually."@@\ <<elseif $parents.companion is $witch.firstname and $pantyRaid.takenFrom is $witch.firstname>> @@.witch;"They were my panties, actually."@@ @@.female;"That's horrible!"@@ @@.witch;"It's okay. I've forgiven her."@@ @@.thought;And you cursed the panties.@@\ <</if>> You blush, finally realizing that you've been talking to your parents about wearing panties.\ <<elseif $scenes.girlfriend.wentToBeach or $scenes.girlfriend.bikiniToBeach>>\ @@.player;"It was when I went to the beach with <<print $girlfriend.firstname>>. I didn't have my trunks and I wasn't going to go until she suggested I put on a bikini. I wasn't sure, but I had a good time."@@\ <<if $parents.companion is $girlfriend.firstname>> @@.girlfriend;"And she looked more comfortable in the bikini."@@\ <</if>> You blush, finally realizing that you've been talking to your parents about wearing a bikini.\ <<else>>\ @@.player;"I'm not sure when I first tried on girls clothes. It was probably when I went to the mall. They have so many clothes!"@@ You proceed to talk about the clothes you've found at the mall before realizing where you are, and quickly shut up.\ <</if>> @@.male;"Okay, but what about football? You loved playing it!"@@ <<if not $team.playerOnTeam>>\ [[You're no longer good enough to play football|ParentVisit Trans Dinner Football NotGood]] [[Say that they don't let girls play football|ParentVisit Trans Dinner Football CantPlay]]\ <<elseif $playerStarter>>\ [[You're still on the football team and doing well|ParentVisit Trans Dinner Football Starter]]\ <<elseif $scenes.trans.footballTryout>>\ [[You worked hard and are still on the team, not mentioning that you're no longer the starter|ParentVisit Trans Dinner Football WorkHard]] [[Admit that you're the backup now|ParentVisit Trans Dinner Football Backup]]\ <<else>>\ [[Admit that you're the backup now|ParentVisit Trans Dinner Football Backup]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $location to "default">>\@@.thought;I can't tell them the truth. And they think that a couple months is too soon for me to suddenly become a girl.@@ @@.player;"Uh, I guess I've felt like a girl for a while."@@ @@.male;"Really? You seemed like any other guy."@@ @@.player;"Yeah, I know. I guess I, uh, didn't really want to think about it. But, um, I finally realized it this year."@@ You feel bad lying to your parents. You definitely didn't feel like a girl until you were cursed. @@.thought;But <<print $witch.firstname>> is right. I only transform when I do something girly. If I really was a guy, then I wouldn't transform at all.@@ @@.female;"I'm sorry. I had no idea,"@@ your mom says. @@.female;"If there's anything I can do..."@@ @@.player;"Thanks, mom. But I don't think there's anything I need."@@ @@.female;"We could go shopping if you need more clothes."@@ @@.thought;That sounds nice actually.@@ @@.male;"Okay, but what about football? You loved playing it!"@@ <<if not $team.playerOnTeam>>\ [[You're no longer good enough to play football|ParentVisit Trans Dinner Football NotGood]] [[Say that they don't let girls play football|ParentVisit Trans Dinner Football CantPlay]]\ <<elseif $playerStarter>>\ [[You're still on the football team and doing well|ParentVisit Trans Dinner Football Starter]]\ <<elseif $scenes.trans.footballTryout>>\ [[You worked hard and are still on the team, not mentioning that you're no longer the starter|ParentVisit Trans Dinner Football WorkHard]] [[Admit that you're the backup now|ParentVisit Trans Dinner Football Backup]]\ <<else>>\ [[Admit that you're the backup now|ParentVisit Trans Dinner Football Backup]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $location to "default">>\@@.player;"I don't know why I'm a girl either,"@@ you say. @@.player;"I might go back to being a guy."@@ <<print $parents.companion>> looks at you in surprise. \ <<if $parents.companion is $qb.firstname>>\ @@.qb;"Really? You're going to be a guy again? I thought you liked being a girl."@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"Really? You're going to be a guy again? I thought you liked being a girl."@@\ <<else>>\ @@.witch;"Really? You're going to be a guy again? I thought you liked being a girl."@@\ <</if>> You start to say something and then stop. @@.thought;I'm a girl because of this curse. But I don't actually want to be a girl. And if@@ <<if $team.playerOnTeam>>@@.thought;we@@<<else>>@@.thought;the football team@@<</if>> @@.thought;wins the championship, I'll be a guy again. But I can't say that.@@ @@.player;"Yeah. I, uh, thought that I might be a girl so I started transfo...transitioning. But there are things I miss about being a guy too. It was nice being popular@@ \ <<if $playerStarter>>\ @@.player;and playing football without having to constantly prove myself.@@\ <<else>>\ @@.player;and being the star quarterback.@@\ <</if>> \ @@.player;And I think I want to go back to that."@@ Your dad looks relieved, and your mom looks confused. @@.female;"Honey, it's okay if you want to be a girl. You don't have to prove anything to your dad or I."@@ @@.player;"Really?"@@ you ask, smiling. @@.thought;I wasn't expecting my mom to be so supportive already. This is nice...wait, I still want to be a guy.@@ You put your head in your hands, feeling confused. <<print $parents.companion>> puts <<if $parents.companion is $qb.firstname>>his<<else>>her<</if>> arm around your shoulder. @@.female;"Let's change the subject,"@@ your mom says sympathetically. <<if $playerStarter>>@@.male;"It sounded like you were still on the team?"@@<<else>>@@.male;"You said that you weren't the star anymore?"@@<</if>> <<if not $team.playerOnTeam>>\ [[You're no longer good enough to play football|ParentVisit Trans Dinner Football NotGood]] [[Say that they don't let girls play football|ParentVisit Trans Dinner Football CantPlay]]\ <<elseif $playerStarter>>\ [[You're still on the football team and doing well|ParentVisit Trans Dinner Football Starter]]\ <<elseif $scenes.trans.footballTryout>>\ [[You worked hard and are still on the team, not mentioning that you're no longer the starter|ParentVisit Trans Dinner Football WorkHard]] [[Admit that you're the backup now|ParentVisit Trans Dinner Football Backup]]\ <<else>>\ [[Admit that you're the backup now|ParentVisit Trans Dinner Football Backup]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $location to "default">>\@@.player;"It's not just because I'm trans,"@@ you say.<<if visited("ParentVisit Trans Dinner Trans Guy")>> @@.player;"Or may be trans.@@ <<else>> @@.player;"@@<</if>>@@.player;I'm just not good at football anymore."@@ @@.male;"I don't get it. You're a star quarterback. How are you not good at football already?"@@ <<if $scenes.trans.footballTryout>>@@.thought;I got cursed by <<print $witch.firstname>>, and I wasn't able to get good enough to stay on the team.@@<<else>>@@.thought;I let <<print $witch.firstname>> take away my skills to help <<print $qb.firstname>>.@@<</if>> @@.thought;But I can't say that.@@ <<print $parents.companion>> comes to your rescue. \ <<if $parents.companion is $qb.firstname>>\ @@.qb;"Uh, I think it's the hormones she's been taking. They make you lose strength."@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"Uh, I think it's the hormones she's been taking. They make you lose strength."@@\ <<else>>\ @@.witch;"Uh, I think it's the hormones she's been taking. They make you lose strength."@@\ <</if>> @@.male;"You've been taking hormones?"@@ @@.player;"Uhhh..."@@ <<if $parents.companion is $qb.firstname>>\ @@.qb;"She's eighteen. And she didn't feel comfortable coming out to you."@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"She's eighteen. And she didn't feel comfortable coming out to you."@@\ <<else>>\ @@.witch;"She's eighteen. And she didn't feel comfortable coming out to you."@@\ <</if>> You \ <<if not $player.datingGirlfriend and $parents.companion is $girlfriend.firstname>>\ smile at <<print $girlfriend.firstname>>. You're so glad that you brought your BFF to this dinner.\ <<else>>\ lean your head on <<print $parents.companion>>'s shoulder. You're so glad that you brought <<if $parents.companion is $qb.firstname and $player.datingQuarterback>>your boyfriend<<elseif $player.relationships.length is not 0>>your girlfriend<<else>><<print $parents.companion>><</if>> to this dinner.\ <</if>> There's a moment of silence. Then, your dad asks, @@.male;"So you're not the starter anymore?"@@ @@.player;"No, uh, I'm not on the team anymore.@@ \ <<if $scenes.trans.footballTryout>>\ @@.player;They made me do another tryout to keep my spot on the team. And, uh, I couldn't do it."@@\ <<else>>\ @@.player;I was just getting, um, worse and worse, and then Coach kicked me off the team."@@\ <</if>> Luckily, the waitress brings the food at that moment, and you turn your attention to your plate. You, your parents and <<print $parents.companion>> all eat for a while. Your dad doesn't drop it, though. @@.male;"What about college? You were going to get a scholarship. What are you going to do now?"@@ [[Tell him you're trying to get your grades up|ParentVisit Trans Dinner College Grades]]\ <<if $player.relationships.length is not 0 or $parents.companion is $witch.firstname>> <<link "Tell him you want to go to the same college as $parents.companion" "ParentVisit Trans Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Trans Dinner College NoPlans]] <<set $location to "default">>\@@.player;"They don't let girls play football,"@@ you say with a sigh. @@.player;"So I'm no longer on the team."@@ That's not true, exactly. \ <<if $scenes.trans.footballTryout>>\ You had a chance to keep your place on the team, but you weren't good enough to do it.\ <<else>>\ You were kicked off because you let <<print $witch.firstname>> take away your skills.\ <</if>> @@.male;"That's a load of bullshit."@@ @@.female;"Kevin..."@@ @@.male;"Sorry. But it's true. I've seen <<print $player.malename>>...sorry, <<print $player.firstname>> play. And she's really good! I'm going to give Coach a piece of my mind."@@ @@.player;"I, uh..."@@ you stammer. You don't want your dad to talk to Coach and realize that you're no longer good at football. <<if $parents.companion is $qb.firstname>>\ @@.qb;"I think that she, uh, wants to move on from football. The team hasn't been very nice since she started transitioning."@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"I think that she, uh, wants to move on from football. The team hasn't been very nice since she started transitioning."@@\ <<else>>\ @@.witch;"I think that she, uh, wants to move on from football. The team hasn't been very nice since she started transitioning."@@\ <</if>> You \ <<if not $player.datingGirlfriend and $parents.companion is $girlfriend.firstname>>\ smile at <<print $girlfriend.firstname>>. You're so glad that you brought your BFF to this dinner.\ <<else>>\ lean your head on <<print $parents.companion>>'s shoulder. You're so glad that you brought <<if $parents.companion is $qb.firstname and $player.datingQuarterback>>your boyfriend<<elseif $player.relationships.length is not 0>>your girlfriend<<else>><<print $parents.companion>><</if>> to this dinner.\ <</if>> Luckily, the waitress brings the food at that moment, and you turn your attention to your plate. You, your parents and <<print $parents.companion>> all eat for a while. Your dad doesn't drop it, though. @@.male;"What about college? You were going to get a scholarship. What are you going to do now?"@@ [[Tell him you're trying to get your grades up|ParentVisit Trans Dinner College Grades]]\ <<if $player.relationships.length is not 0 or $parents.companion is $witch.firstname>> <<link "Tell him you want to go to the same college as $parents.companion" "ParentVisit Trans Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Trans Dinner College NoPlans]] <<set $location to "default">>\@@.player;"Yeah, I'm still on the football team,"@@ you say. @@.player;"And I'm doing well. I'm still the starter."@@ @@.male;"That's great! What's your record?"@@ @@.player;"We're <<print $team.wins>> and <<print $team.losses>>."@@ <<if $team.wins>=$team.losses>>\ @@.male;"Great job!"@@ your dad says.\ <<else>>\ Your dad looks a little shocked to hear that your team is losing. @@.male;"Well, you're not out of it yet,"@@ he says. @@.male;"Don't give up, and I'm sure you can win the championship."@@\ <</if>> @@.player;"Thanks."@@ For the next couple of minutes, you talk about the football season with your dad, telling him about each game and all of the plays that you made. You were worried about eating dinner with your parents at first, but now, you wonder why. You're having a great time. <<if $player.feminine<7>>\ @@.female;"So where are you going to college?"@@ your mom pipes up. @@.female;"With how well you're doing, you can go anywhere you want."@@ @@.thought;Can I? Would they give a scholarship to a trans girl?@@\ <<else>>\ @@.female;"I'm surprised,"@@ your mom pipes up. @@.female;"When I saw you today, I thought you had given up football. But it sounds like you're doing a great job!"@@ @@.player;"Thanks, mom,"@@ you say smiling. @@.player;"I worked hard."@@ @@.male;"Can you get a scholarship? With you being a girl?"@@ @@.player;"I don't know. I don't know if they'd give a scholarship to a trans girl."@@\ <</if>> [[You're going to try to get a scholarship for football|ParentVisit Trans Dinner College Football]] [[Tell him you're trying to get your grades up|ParentVisit Trans Dinner College Grades]]\ <<if $player.relationships.length is not 0 or $parents.companion is $witch.firstname>> <<link "Tell him you want to go to the same college as $parents.companion" "ParentVisit Trans Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Trans Dinner College NoPlans]] <<set $location to "default">>\@@.player;"No, I worked hard. I had to do another tryout to keep my spot on the team. But I passed!"@@ @@.female;"That's great, honey!"@@ @@.male;"Yeah. When I first saw you, I thought there was no way you were still the starter. But you are! I'm proud of you for working hard."@@ @@.player;"Thanks, dad,"@@ you say, feeling guilty. <<print $parents.companion>> looks at you, and you look away. @@.thought;I don't know why I lied. They would accept that I'm a backup. It was nice to hear that my dad was proud of me, even though I didn't deserve it.@@ <<if $parents.companion is $qb.firstname>>\ @@.qb;"Uh, yeah,"@@ he says. @@.qb;"She's been doing really well for us."@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"Uh, yeah,"@@ she says. @@.girlfriend;"She's been doing really well for us."@@\ <<else>>\ @@.witch;"Uh, yeah,"@@ she says. @@.witch;"She's been doing really well for us."@@\ <</if>> @@.thought;Thank you@@ you mouth at <<print $parents.companion>>, \ <<if $parents.companion is $qb.firstname>>\ touched that he would give you credit for his own achievements so you could save face with your father.\ <<else>>\ grateful that she backed you up.\ <</if>> @@.female;"So you can get into anywhere you want, right?"@@ @@.player;"Well, uh, I don't know if they'd give a scholarship to a trans girl."@@ @@.male;"So where are you going to go?"@@ [[Tell him you're trying to get your grades up|ParentVisit Trans Dinner College Grades]]\ <<if $player.relationships.length is not 0 or $parents.companion is $witch.firstname>> <<link "Tell him you want to go to the same college as $parents.companion" "ParentVisit Trans Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Trans Dinner College NoPlans]] <<set $location to "default">>\@@.player;"I'm still on the team, but actually, uh, I'm on the backup."@@ @@.male;"How? I don't get it. You're a star quarterback. How are you not good at football already?"@@ <<if $scenes.trans.footballTryout>>\ @@.thought;I got cursed by <<print $witch.firstname>>, and I wasn't able to get good enough to stay on the team.@@\ <<else>>\ @@.thought;I let <<print $witch.firstname>> take away my skills to help <<print $qb.firstname>>.@@\ <</if>> \ @@.thought;But I can't say that.@@ <<print $parents.companion>> comes to your rescue. \ <<if $parents.companion is $qb.firstname>>\ @@.qb;"Uh, I think it's the hormones she's been taking. They make you lose strength."@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"Uh, I think it's the hormones she's been taking. They make you lose strength."@@\ <<else>>\ @@.witch;"Uh, I think it's the hormones she's been taking. They make you lose strength."@@\ <</if>> @@.male;"You've been taking hormones?"@@ @@.player;"Uhhh..."@@ <<if $parents.companion is $qb.firstname>>\ @@.qb;"She's eighteen. And she didn't feel comfortable coming out to you."@@\ <<elseif $parents.companion is $girlfriend.firstname>>\ @@.girlfriend;"She's eighteen. And she didn't feel comfortable coming out to you."@@\ <<else>>\ @@.witch;"She's eighteen. And she didn't feel comfortable coming out to you."@@\ <</if>> You \ <<if not $player.datingGirlfriend and $parents.companion is $girlfriend.firstname>>\ smile at <<print $girlfriend.firstname>>. You're so glad that you brought your BFF to this dinner.\ <<else>>\ lean your head on <<print $parents.companion>>'s shoulder. You're so glad that you brought <<if $parents.companion is $qb.firstname and $player.datingQuarterback>>your boyfriend<<elseif $player.relationships.length is not 0>>your girlfriend<<else>><<print $parents.companion>><</if>> to this dinner.\ <</if>> Luckily, the waitress brings the food at that moment, and you turn your attention to your plate. You, your parents and <<print $parents.companion>> all eat for a while. Your dad doesn't drop it, though. @@.male;"What about college? You were going to get a scholarship. What are you going to do now?"@@ [[Tell him you're trying to get your grades up|ParentVisit Trans Dinner College Grades]]\ <<if $player.relationships.length is not 0 or $parents.companion is $witch.firstname>> <<link "Tell him you want to go to the same college as $parents.companion" "ParentVisit Trans Dinner College Relationship">><</link>>\ <</if>> [[Tell him you don't have any plans|ParentVisit Trans Dinner College NoPlans]] <<set $location to "default">>\@@.player;"I @@<<if $player.feminine>=7>>@@.player;still @@<</if>>@@.player;want a football scholarship,"@@ you say. @@.female;"Will they give a scholarship to a girl?"@@ @@.player;"I don't know. But if I'm good enough, they'll have to."@@ @@.male;"Are you still getting scouted?"@@ @@.player;"There aren't as many of them as there used to be, but I've still seen a couple in the stands."@@ @@.female;"That's great!"@@ @@.male;"Have you thought about what college you're going to choose?"@@ You talk with your dad for a little bit about the different schools that have been recruiting you, and your different options. There's a pause in the conversation, and you eat your dinner. Finally, your mom asks, \ <<if $parents.companion is $girlfriend.firstname and $player.datingGirlfriend>>\ @@.female;"That's great that you and <<print $girlfriend.firstname>> are still together. Has it been hard? When you two got together, you were still a guy."@@ You look at <<print $girlfriend.firstname>>, and feel grateful that she's still with you. [[Tell them that she's bi|ParentVisit Trans Dinner Girlfriend Bi]] [[Sex has been difficult but you've gotten used to it|ParentVisit Trans Dinner Girlfriend Difficult]] <<link "Let $girlfriend.firstname answer the question" "ParentVisit Trans Dinner Girlfriend Wait">><</link>>\ <<elseif $parents.companion is $qb.firstname>>\ @@.female;"So you and <<print $qb.firstname>> are together?"@@ @@.player;"Yeah."@@ @@.female;"How did you know you liked each other? I don't know about you, <<print $qb.firstname>>, but <<print $player.firstname>>, I thought you were straight."@@ [[We got closer while practicing football|ParentVisit Trans Dinner QB Football]] <<link "$qb.firstname realized he liked you when you started transitioning" "ParentVisit Trans Dinner QB Transition">><</link>> <<link "Let $qb.firstname answer the question" "ParentVisit Trans Dinner QB Wait">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ @@.female;"So how did you and <<print $witch.firstname>> meet?"@@ [[You met her when you joined the Witchcraft Club|ParentVisit Trans Dinner Witch Club]] <<link "$witch.firstname knew of you, but you didn't get along until you started transitioning" "ParentVisit Trans Dinner Witch Trans">><</link>> <<link "Let $witch.firstname answer the question" "ParentVisit Trans Dinner Witch Wait">><</link>>\ <<else>>\ @@.female;"It's so nice that you and <<print $girlfriend.firstname>> are still together."@@ @@.girlfriend;"Oh. We aren't together. I'm just here as her friend."@@ @@.female;"Oh."@@ She turns to you. @@.female;"Are you seeing anyone?"@@ [[No, but you'd like to get a boyfriend|ParentVisit Trans Dinner Single Boyfriend]] [[No, but you'd like to get a girlfriend|ParentVisit Trans Dinner Single Girlfriend]]\ <</if>>\ <<set $location to "default">>\@@.player;"I'm trying to get my grades up,"@@ you say. \ <<if not visited("ParentVisit Trans Dinner Football Starter")>>\ @@.player;"Now that I'm not getting a football scholarship, I need a backup plan."@@\ <<else>>\ @@.player;"Even if I can get a football scholarship, I don't want to rely on that."@@\ <</if>> @@.female;"That's smart,"@@ your mom says approvingly. @@.female;"Are your grades any better than they were last year?"@@ @@.player;"Well, uh, yeah they are,"@@ you say, pausing to think. They actually have gotten a little better now that you know you can't just coast through every class, but they haven't gotten //that// much better. @@.female;"So does that mean you're going to make the honor roll?"@@ @@.player;"Well, no,"@@ you admit. @@.player;"I'm trying, but I just don't have enough time."@@ That part is true too. It's hard to concentrate on school when you're so busy with the curse, attending school as a girl<<if $team.playerOnTeam>>, and football<</if>>. @@.male;"Well, that's great that you're trying,"@@ your dad says. @@.male;"Hopefully colleges will look past the grades you got last year."@@ You nod, suddenly feeling nervous. There's a pause in the conversation, and you eat your dinner. Finally, your mom asks, \ <<if $parents.companion is $girlfriend.firstname and $player.datingGirlfriend>>\ @@.female;"That's great that you and <<print $girlfriend.firstname>> are still together. Has it been hard? When you two got together, you were still a guy."@@ You look at <<print $girlfriend.firstname>>, and feel grateful that she's still with you. [[Tell them that she's bi|ParentVisit Trans Dinner Girlfriend Bi]] [[Sex has been difficult but you've gotten used to it|ParentVisit Trans Dinner Girlfriend Difficult]] <<link "Let $girlfriend.firstname answer the question" "ParentVisit Trans Dinner Girlfriend Wait">><</link>>\ <<elseif $parents.companion is $qb.firstname>>\ @@.female;"So you and <<print $qb.firstname>> are together?"@@ @@.player;"Yeah."@@ @@.female;"How did you know you liked each other? I don't know about you, <<print $qb.firstname>>, but <<print $player.firstname>>, I thought you were straight."@@ [[We got closer while practicing football|ParentVisit Trans Dinner QB Football]] <<link "$qb.firstname realized he liked you when you started transitioning" "ParentVisit Trans Dinner QB Transition">><</link>> <<link "Let $qb.firstname answer the question" "ParentVisit Trans Dinner QB Wait">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ @@.female;"So how did you and <<print $witch.firstname>> meet?"@@ [[You met her when you joined the Witchcraft Club|ParentVisit Trans Dinner Witch Club]] <<link "$witch.firstname knew of you, but you didn't get along until you started transitioning" "ParentVisit Trans Dinner Witch Trans">><</link>> <<link "Let $witch.firstname answer the question" "ParentVisit Trans Dinner Witch Wait">><</link>>\ <<else>>\ @@.female;"It's so nice that you and <<print $girlfriend.firstname>> are still together."@@ @@.girlfriend;"Oh. We aren't together. I'm just here as her friend."@@ @@.female;"Oh."@@ She turns to you. @@.female;"Are you seeing anyone?"@@ [[No, but you'd like to get a boyfriend|ParentVisit Trans Dinner Single Boyfriend]] [[No, but you'd like to get a girlfriend|ParentVisit Trans Dinner Single Girlfriend]]\ <</if>>\ <<set $location to "default">>\@@.player;"I'm hoping to get into the same school as <<print $parents.companion>>, actually,"@@ you say. To your surprise, you realize that it's actually true. <<print $parents.companion>> is so hot and has been so supportive. You're not sure of much, but you know that you want to stay with <<if $parents.companion is $qb.firstname>>him<<else>>her<</if>> after you graduate. Your mom looks at <<print $parents.companion>> and then turns to you. @@.female;"I just want to make sure you're going to the right school for you. When I graduated from Pinewood, I went to the same school as my boyfriend too, but that was a mistake."@@ @@.player;"It's only @@<<if $day<=28>>@@.player;October@@<<elseif $day<=58>>@@.player;November@@<<else>>@@.player;December@@<</if>>@@.player;. We haven't really talked about it. But I'll make sure I'm going to a school I like. I promise."@@ @@.female;"That's all I ask,"@@ she says with a smile. There's a pause in the conversation, and you eat your dinner. Finally, your mom asks, \ <<if $parents.companion is $girlfriend.firstname and $player.datingGirlfriend>>\ @@.female;"That's great that you and <<print $girlfriend.firstname>> are still together. Has it been hard? When you two got together, you were still a guy."@@ You look at <<print $girlfriend.firstname>>, and feel grateful that she's still with you. [[Tell them that she's bi|ParentVisit Trans Dinner Girlfriend Bi]] [[Sex has been difficult but you've gotten used to it|ParentVisit Trans Dinner Girlfriend Difficult]] <<link "Let $girlfriend.firstname answer the question" "ParentVisit Trans Dinner Girlfriend Wait">><</link>>\ <<elseif $parents.companion is $qb.firstname>>\ @@.female;"So you and <<print $qb.firstname>> are together?"@@ @@.player;"Yeah."@@ @@.female;"How did you know you liked each other? I don't know about you, <<print $qb.firstname>>, but <<print $player.firstname>>, I thought you were straight."@@ [[We got closer while practicing football|ParentVisit Trans Dinner QB Football]] <<link "$qb.firstname realized he liked you when you started transitioning" "ParentVisit Trans Dinner QB Transition">><</link>> <<link "Let $qb.firstname answer the question" "ParentVisit Trans Dinner QB Wait">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ @@.female;"So how did you and <<print $witch.firstname>> meet?"@@ [[You met her when you joined the Witchcraft Club|ParentVisit Trans Dinner Witch Club]] <<link "$witch.firstname knew of you, but you didn't get along until you started transitioning" "ParentVisit Trans Dinner Witch Trans">><</link>> <<link "Let $witch.firstname answer the question" "ParentVisit Trans Dinner Witch Wait">><</link>>\ <<else>>\ @@.female;"It's so nice that you and <<print $girlfriend.firstname>> are still together."@@ @@.girlfriend;"Oh. We aren't together. I'm just here as her friend."@@ @@.female;"Oh."@@ She turns to you. @@.female;"Are you seeing anyone?"@@ [[No, but you'd like to get a boyfriend|ParentVisit Trans Dinner Single Boyfriend]] [[No, but you'd like to get a girlfriend|ParentVisit Trans Dinner Single Girlfriend]]\ <</if>>\ <<set $location to "default">>\@@.player;"Uh, I don't know actually. I don't really have any plans,"@@ you say with a shrug. You've been so busy with this curse<<if $team.playerOnTeam>>, football,<</if>> <<if $player.relationships.length is not 0>>and your relationship <</if>>that you haven't had any time to think about anything else. @@.male;"Well, okay,"@@ your dad says. @@.male;"But you really should think about it.@@ <<if visited("ParentVisit Trans Dinner Football Starter")>>@@.male;This decision@@<<else>>@@.male;These classes@@<</if>> @@.male;may not be a big deal to you, but this is your future we're talking about..."@@ As he continues his speech, you think about school. Sure, maybe you could be doing better, but when you're in class, it's so hard to care about facts that don't make any difference to you when your gender is up in the air. @@.player;"Sure,"@@ you say when he's done. @@.player;"I'll try to do better in class."@@ There's a pause in the conversation, and you eat your dinner. Finally, your mom asks, \ <<if $parents.companion is $girlfriend.firstname and $player.datingGirlfriend>>\ @@.female;"That's great that you and <<print $girlfriend.firstname>> are still together. Has it been hard? When you two got together, you were still a guy."@@ You look at <<print $girlfriend.firstname>>, and feel grateful that she's still with you. [[Tell them that she's bi|ParentVisit Trans Dinner Girlfriend Bi]] [[Sex has been difficult but you've gotten used to it|ParentVisit Trans Dinner Girlfriend Difficult]] <<link "Let $girlfriend.firstname answer the question" "ParentVisit Trans Dinner Girlfriend Wait">><</link>>\ <<elseif $parents.companion is $qb.firstname>>\ @@.female;"So you and <<print $qb.firstname>> are together?"@@ @@.player;"Yeah."@@ @@.female;"How did you know you liked each other? I don't know about you, <<print $qb.firstname>>, but <<print $player.firstname>>, I thought you were straight."@@ [[We got closer while practicing football|ParentVisit Trans Dinner QB Football]] <<link "$qb.firstname realized he liked you when you started transitioning" "ParentVisit Trans Dinner QB Transition">><</link>> <<link "Let $qb.firstname answer the question" "ParentVisit Trans Dinner QB Wait">><</link>>\ <<elseif $parents.companion is $witch.firstname>>\ @@.female;"So how did you and <<print $witch.firstname>> meet?"@@ [[You met her when you joined the Witchcraft Club|ParentVisit Trans Dinner Witch Club]] <<link "$witch.firstname knew of you, but you didn't get along until you started transitioning" "ParentVisit Trans Dinner Witch Trans">><</link>> <<link "Let $witch.firstname answer the question" "ParentVisit Trans Dinner Witch Wait">><</link>>\ <<else>>\ @@.female;"It's so nice that you and <<print $girlfriend.firstname>> are still together."@@ @@.girlfriend;"Oh. We aren't together. I'm just here as her friend."@@ @@.female;"Oh."@@ She turns to you. @@.female;"Are you seeing anyone?"@@ [[No, but you'd like to get a boyfriend|ParentVisit Trans Dinner Single Boyfriend]] [[No, but you'd like to get a girlfriend|ParentVisit Trans Dinner Single Girlfriend]]\ <</if>>\ <<set $location to "default">>\@@.player;"She's bi, so it hasn't been a problem,"@@ you say. <<print $girlfriend.firstname>> looks at you questioningly, and you wonder whether you did something wrong. @@.thought;Did she not want me to tell my parents that she's bi? She's not going to see them for a while.@@ @@.girlfriend;"Yeah, I like girls too, so me and <<print $player.firstname>> are still together,"@@ she says after a moment. @@.girlfriend;"But I thought I was straight at first, so it's been a little difficult."@@ Your parents nod. @@.male;"I'm glad you're still together. So now it's back to the way it was before? Well, as much as it can be?"@@ @@.player;"Kind of,"@@ you say. @@.player;"But when we have sex,@@ \ <<if $scenes.girlfriend.girlfriendUsedStrapon>>\ @@.player;she's the one using her strap-on..."@@\ <<elseif $scenes.girlfriend.playerUsedStrapon>>\ @@.player;I have to use a strap-on because..."@@\ <<else>>\ @@.player;it's just us eating..."@@\ <</if>> @@.girlfriend;"<<print $player.firstname>>!"@@ @@.player;"Oh shit. Sorry,"@@ you say, blushing furiously. You can't believe what you just admitted to. @@.player;"Okay, new topic!"@@ you say desperately. Turning to your mom, you ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<if $scenes.girlfriend.girlfriendUsedStrapon>><<set $player.submission to $player.submission+2>><<else>><<set $player.submission to $player.submission-1>><</if>>\ <<set $location to "default">>\@@.player;"Yeah, it's been hard,"@@ you say. @@.player;"Sex was difficult at first, but we made it work."@@ @@.male;"Why would sex be difficult? You have the same equipment you did before."@@ @@.thought;No, I don't actually.@@ @@.female;"She probably feels uncomfortable being on top,"@@ your mom explains. @@.female;"<<print $girlfriend.firstname>> probably uses a..."@@ @@.player;"Mom!"@@ you cut in, your face red. @@.girlfriend;"Mrs. <<print $player.lastname>>!"@@ <<print $girlfriend.firstname>> says, also blushing. @@.thought;I can't believe@@ \ <<if $scenes.girlfriend.girlfriendUsedStrapon>>\ @@.thought;it. Not only@@ <<if $player.masculinity<=-100>>@@.thought;does she know I'm a@@<<else>>@@.thought;did I come out as a@@<</if>> @@.thought;girl, but my mom knows that <<print $girlfriend.firstname>> fucks my pussy with her strap-on. Well, she doesn't know about my new pussy, but she knows that <<print $girlfriend.firstname>> is the one doing the fucking.@@\ <<elseif $scenes.girlfriend.playerUsedStrapon>>\ @@.thought;my mom thought that <<print $girlfriend.firstname>> fucks me with a strap-on! I'm the one who fucks her!@@\ <<else>>\ @@.thought;my mom thought that <<print $girlfriend.firstname>> fucks me with a strap-on! I'm not going to let myself get fucked like a girl! But I don't know if us playing with our pussies is much better.@@\ <</if>> @@.player;"Okay, new topic!"@@ you say desperately. Turning to your mom, you ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<if $scenes.girlfriend.girlfriendUsedStrapon>><<set $player.submission to $player.submission+2>><<else>><<set $player.submission to $player.submission-1>><</if>>\ <<set $location to "default">>\You look at <<print $girlfriend.firstname>>, waiting to see what she says. She looks at you, confused, but then goes ahead. @@.girlfriend;"No, it hasn't been hard. The one thing that was difficult was sex. But when I realized I liked girls too, it was so much easier.@@ \ <<if $scenes.girlfriend.girlfriendUsedStrapon>>\ @@.girlfriend;I really love using my strap-on on her pu..."@@ <<print $girlfriend.firstname>> claps a hand over her mouth. @@.girlfriend;"Sorry, <<print $player.firstname>>,"@@ she says apologetically. @@.girlfriend;"I didn't mean to overshare."@@ @@.male;"Were you going to say pussy?"@@ your dad asks, confused. @@.girlfriend;"Oh."@@ <<print $girlfriend.firstname>> blushes even harder as she tries to think of a lie. @@.girlfriend;"Uh, she likes to pretend that her ass is her pussy."@@\ <<elseif $scenes.girlfriend.playerUsedStrapon>>\ @@.girlfriend;I really love it when she uses the strap-on on m..."@@ <<print $girlfriend.firstname>> claps a hand over her mouth. @@.girlfriend;"Sorry, <<print $player.firstname>>,"@@ she says apologetically. @@.girlfriend;"I didn't mean to overshare."@@ @@.male;"Wait, why would you need to use a strap-on?"@@ your dad asks, confused. @@.girlfriend;"Oh."@@ <<print $girlfriend.firstname>> blushes even harder as she tries to think of a lie. @@.girlfriend;"Uh, she doesn't like her dick anymore."@@\ <<else>>\ @@.girlfriend;I really love it when we lick each other's pussies."@@ <<print $girlfriend.firstname>> claps a hand over her mouth. @@.girlfriend;"Sorry, <<print $player.firstname>>,"@@ she says apologetically. @@.girlfriend;"I didn't mean to overshare."@@ @@.male;"She licks your pussy?"@@ your dad asks you, confused. @@.girlfriend;"Oh."@@ <<print $girlfriend.firstname>> blushes even harder as she tries to think of a lie. @@.girlfriend;"Uh, she likes to pretend that her ass is her pussy."@@\ <</if>> @@.player;"Okay, new topic!"@@ you say desperately. Turning to your mom, you ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+3>>\ <<set $location to "default">>\You blush. It feels awkward to talk about your boyfriend when he's right there and you've just come out, but your parents have been taking it well and they look interested. Even your dad has put down his fork. @@.player;"Well, I met him during football. I didn't really pay that much attention to him at first. We were both quarterbacks, but he wasn't very good. But@@ \ <<if not $playerStarter and not visited("ParentVisit Trans Dinner Football WorkHard")>>\ @@.player;he's gotten a lot better and a lot more confident this year. I've been helping him practice..."@@ @@.male;"But he's trying to take your job. You helped him out, even before you started dating?"@@ @@.player;"Yeah. I want the team to be good, and I want them to have the best quarterback they can."@@ @@.female;"That's very mature of you, honey."@@\ <<else>>\ @@.player;he's gotten better and he's gotten a lot more confident this year."@@\ <</if>> You look over at <<print $qb.firstname>>, who gives you an encouraging smile. @@.player;"And, uh, ever since I realized that I like guys, I started seeing how attractive he was. Plus he's such a good friend, and he's been so nice. He's more than just a jock, though he is as hot as one. And the sex is..."@@ You look around suddenly and blush, suddenly aware that you're talking to your parents. @@.female;"We're happy for you. He sounds like a great boyfriend,"@@ your mom says. Your dad looks at you, and you look down nervously. He had always been proud of his football player son, and encouraged you to pursue girls. He just asks, @@.male;"So you're gay? I mean, you're straight? You're not interested in girls at all anymore?"@@ <<if $player.homosexuality>=70 and not $player.datingGirlfriend>>\ You think for a moment. You're still close with <<print $girlfriend.firstname>>, but she's more of a best friend. You're not interested in her romantically anymore. @@.player;"No, I just like guys."@@\ <<else>>\ @@.player;"No,"@@ you say quickly. @@.player;"I like girls too."@@\ <</if>> @@.female;"What about you, <<print $qb.firstname>>? Has it been any different dating <<print $player.firstname>>?"@@ @@.qb;"A little bit, at first. But as she's gotten more feminine, I haven't really noticed. And sex is the same as with other...shit! Sorry, <<print $player.firstname>>. I overshared."@@ @@.player;"Okay, new topic!"@@ you say desperately. Turning to your mom, you ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\You blush. It feels awkward to talk about your boyfriend when he's right there and you've just come out, but your parents have been taking it well and they look interested. Even your dad has put down his fork. @@.player;"We were on the football team together, but we didn't really talk,"@@ you say. @@.player;"It's only when I started transitioning that we realized we liked each other."@@ @@.qb;"And I realized I liked her too,"@@ <<print $qb.firstname>> adds. @@.qb;"I always saw her as a guy before. But once we started hanging out, we got along really well."@@ @@.player;"And, uh, ever since I realized that I like guys, I started seeing how attractive he was. Plus he's such a good friend, and he's been so nice. He's more than just a jock, though he is as hot as one. And the sex is..."@@ You look around suddenly and blush, suddenly aware that you're talking to your parents. @@.female;"We're happy for you. He sounds like a great boyfriend,"@@ your mom says. Your dad looks at you, and you look down nervously. He had always been proud of his football player son, and encouraged you to pursue girls. He just asks, @@.male;"So you're gay? I mean, you're straight? You're not interested in girls at all anymore?"@@ <<if $player.homosexuality>=70 and not $player.datingGirlfriend>>\ You think for a moment. You're still close with <<print $girlfriend.firstname>>, but she's more of a best friend. You're not interested in her romantically anymore. @@.player;"No, I just like guys."@@\ <<else>>\ @@.player;"No,"@@ you say quickly. @@.player;"I like girls too."@@\ <</if>> @@.female;"What about you, <<print $qb.firstname>>? Has it been any different dating <<print $player.firstname>>?"@@ @@.qb;"A little bit, at first. But as she's gotten more feminine, I haven't really noticed. And sex is the same as with other...shit! Sorry, <<print $player.firstname>>. I overshared."@@ @@.player;"Okay, new topic!"@@ you say desperately. Turning to your mom, you ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\You look at <<print $qb.firstname>>, waiting to see what he says. He looks at you, confused, but then goes ahead. <<if $team.playerOnTeam>>@@.qb;"We're@@<<else>>@@.qb;"We were@@<</if>> @@.qb;quarterbacks on the football team together and practiced together. One thing led to another, and we hooked up. And we both liked it, so we continued seeing each other."@@ You turn to your boyfriend, about to ask him not to talk about your sex life in front of your parents. Before you get the chance, your dad asks you a question. @@.male;"But I thought you were into girls. Do you not like them anymore?"@@ <<if $player.homosexuality>=70 and not $player.datingGirlfriend>>\ You think for a moment. You're still close with <<print $girlfriend.firstname>>, but she's more of a best friend. You're not interested in her romantically anymore. @@.player;"No, I just like guys."@@\ <<else>>\ @@.player;"No,"@@ you say quickly. @@.player;"I like girls too."@@\ <</if>> @@.female;"What about you, <<print $qb.firstname>>? You're straight, right?"@@ He nods. @@.female;"Has it been hard, dating <<print $player.firstname>>?"@@ @@.qb;"A little bit, at first. But as she's gotten more feminine, I haven't really noticed. And you don't notice when she's sucking..."@@ He trails off as he realizes what he said. @@.qb;"Shit! Sorry, <<print $player.firstname>>. I didn't mean to overshare."@@ @@.player;"Okay, new topic!"@@ you say desperately. Turning to your mom, you ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+3>>\ <<set $location to "default">>\@@.player;"We met when I joined the Witchcraft Club."@@ @@.male;"The Witchcraft Club?"@@ your dad asks. @@.witch;"Yeah. It's a club where me and my friends will do spells and learn about magic and stuff."@@ @@.male;"But...that's not real."@@ @@.witch;"Actually, it..."@@ She stops and looks torn between wanting to defend her abilities and not wanting to make things difficult with your parents. Finally, she says, @@.witch;"Anyway, that's when we started dating."@@ @@.player;"Yeah. We knew of each other before, but we didn't really talk."@@ @@.thought;That's not really true. We didn't talk until this year, but she was the one who got me involved in the Witchcraft Club. But I don't want to tell them@@ @@.player;why@@ @@.thought;I wanted to become a witch.@@ @@.male;"<<print $witch.firstname>> is different than other girls you've dated. You always went for cheerleaders."@@ <<print $witch.firstname>> looks uncomfortable at being compared to your ex-girlfriends. Wanting to make her feel better, you add, @@.player;"Yes, but I like that. I was always the dominant one in our relationships, but now she likes to use her str..."@@ You stop talking, suddenly aware that you shared way too much. Wanting to change the subject, you turn to your mom and ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\@@.player;"She knew of me, but we didn't get along until I started transitioning."@@ @@.female;"Why didn't you get along with her?"@@ your mom asks <<print $witch.firstname>>, sounding offended on your behalf. @@.witch;"Oh, well, she was a football player,"@@ <<print $witch.firstname>> says, sounding uncomfortable. @@.witch;"I don't get along with them."@@ @@.player;"I was popular and she was...well, she's more goth,"@@ you say, trying to defend her. @@.player;"We have different friends and our groups don't really get along."@@ @@.male;"But now you're together?"@@ @@.witch;"Yeah.@@ \ <<if $playerStarter or visited("ParentVisit Trans Dinner Football WorkHard")>>\ @@.witch;"She's still the quarterback but she's so much different from the meatheads on the team.@@\ <<elseif $team.playerOnTeam>>\ @@.witch;"She may still be playing football, but it's not the same. She's so different from the meatheads on the team.@@\ <<else>>\ @@.witch;"Now that she's not playing football and not trying to impress the jocks, I really like her.@@\ <</if>> \ @@.witch;It doesn't hurt that she's cute too."@@ @@.male;"And what drew you to <<print $witch.firstname>>? I mean, she's different than any other girl you've dated. You always went for cheerleaders."@@ <<print $witch.firstname>> looks uncomfortable at being compared to your ex-girlfriends. Wanting to make her feel better, you add, @@.player;"Yes, but I like that. I was always the dominant one in our relationships, but now she likes to use her strap..."@@ You stop talking, suddenly aware that you shared way too much. Wanting to change the subject, you turn to your mom and ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+1>>\ <<set $location to "default">>\You look at <<print $witch.firstname>>, waiting to see what she says. She looks at you, confused, but then goes ahead. @@.witch;"We didn't get along at first. She@@<<if $team.playerOnTeam>>@@.witch;'s@@<<else>> @@.witch;was@@<</if>> @@.witch;a quarterback and I'm a goth. We didn't hang out or even get along. But once she started getting girlier, I got more and more attracted to her. Finally, I asked her on a date. She said yes, and we hooked up. And now we're dating."@@ You turn to <<if $player.datingWitch>>your girlfriend,<<else>><<print $witch.firstname>>,<</if>> about to ask her not to talk about your sex life in front of your parents. Before you get the chance, your dad asks you a question. @@.male;"I didn't think <<print $witch.firstname>> was your type. Usually you go for cheerleaders."@@ <<print $witch.firstname>>'s eyes flash as your dad compares her to your old girlfriends. @@.witch;"That's a good thing!"@@ she says angrily. @@.witch;"She would always go for these submissive girls and try to be a manly guy, but that's not who she is. She likes dating a girl who will take charge. You sure don't see her complaining when I use my strap-on on her pu..."@@ <<print $witch.firstname>> claps a hand over her mouth. @@.witch;"Sorry, <<print $player.firstname>>,"@@ she says apologetically. @@.witch;"I didn't mean to overshare."@@ @@.male;"Were you going to say pussy?"@@ your dad asks, confused. @@.witch;"Oh."@@ <<print $witch.firstname>> blushes even harder as she tries to think of a lie. @@.witch;"Uh, she likes to pretend that her ass is her pussy."@@ @@.player;"Okay, new topic!"@@ you say desperately. Turning to your mom, you ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+3>>\ <<set $location to "default">>\@@.player;"I'm not seeing anyone,"@@ you say sadly. @@.player;"I never had any problems finding girls, but I don't know if anyone would date me the way I amn ow."@@ @@.female;"I'm sorry,"@@ your mom says sympathetically. @@.female;"But aren't there lesbians at this school? I'm sure you'll find a girl who's into you."@@ @@.player;"Thanks, but, um, that's not really what I'm looking for."@@ @@.male;"Why wouldn't it be what you're looking for?...Oh. You want a boyfriend?"@@ @@.player;"Yeah,"@@ you say, blushing. @@.player;"Girls are nice, but I'd really love to find a guy who would take charge and fuck..."@@ You stop talking, suddenly aware that you shared way too much. Wanting to change the subject, you turn to your mom and ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+1>>\ <<set $player.attractionToWomen to $player.attractionToMen+5>>\ <<set $location to "default">>\@@.player;"I'm not seeing anyone,"@@ you say sadly. @@.player;"I never had any problems finding girls, but it's so hard right now. They're all straight,"@@ you continue. @@.player;"And even the ones that are into girls, well they probably wouldn't go for me."@@ @@.female;"I'm sure you'll find someone,"@@ your mom says. @@.female;"There will be a nice girl out there who will like you for you."@@ @@.male;"Yeah, and if you satisfied girls before, you'll still be able to satisfy them."@@ Your mom turns to your dad and glares at him. @@.player;"I can't,"@@ you say sadly. @@.male;"What do you mean? Why not?"@@ You pause, not sure what to tell him. You can't say that your eight inch cock is now gone. @@.player;"I don't want to,"@@ you say after a moment. @@.player;"It's different now. I think I'd rather be the one that gets..."@@ You stop talking, aware what you just implied. @@.thought;Damn! That wasn't the right thing to say either!@@ Wanting to change the subject, you turn to your mom and ask, @@.player;"What have you and dad been up to these past couple months?"@@ [[Listen to your parents talk|ParentVisit Trans Dinner End]] <<set $player.submission to $player.submission+1>>\ <<set $player.attractionToWomen to $player.attractionToWomen+5>>\ <<set $location to "default">>\You listen as your parents talk about their lives, glad that the focus isn't on you for once. Finally, dinner comes to an end. You, your parents, and <<print $parents.companion>> stand up and get into the car, and start on your way back to Pinewood. You're silent on the drive, taking it all in. @@.thought;That actually went...pretty good. I didn't get disowned. My mom took it so well. She seems excited about having a daughter. I was worried about my dad. And he was confused why I would give up being a popular@@ <<if not $team.playerOnTeam>>@@.thought;quarterback,@@<<else>>@@.thought;guy,@@<</if>> @@.thought;but overall, he took it well too.@@ You glance up at the rearview mirror and meet your dad's eyes. He instantly looks away. Your spirits drop as you're reminded of the awkward end to your dinner. @@.thought;My dad had lots of girlfriends in high school, and I was just like him. He liked hearing about my exploits. But now, he knows that@@ \ <<if $parents.companion is $girlfriend.firstname and $player.datingGirlfriend and $scenes.girlfriend.girlfriendUsedStrapon>>\ @@.thought;when we have sex, I'm not even the one fucking <<print $girlfriend.firstname>>. He knows she fucks me with a strap-on.@@\ <<elseif $parents.companion is $girlfriend.firstname and $player.datingGirlfriend and $scenes.girlfriend.playerUsedStrapon>>\ @@.thought;I can only fuck <<print $girlfriend.firstname>> with a strap-on.@@\ <<elseif $parents.companion is $girlfriend.firstname and $player.datingGirlfriend>>\ @@.thought;when me and <<print $girlfriend.firstname>> have sex, we don't even fuck.@@\ <<elseif $parents.companion is $qb.firstname and visited("ParentVisit Trans Dinner QB Wait")>>\ @@.thought;I suck <<print $qb.firstname>>'s cock.@@\ <<elseif $parents.companion is $qb.firstname>>\ @@.thought;when me and <<print $qb.firstname>> have sex, it's like him having sex with any other girl. So basically, he knows that I suck his cock.@@\ <<elseif $parents.companion is $witch.firstname>>\ @@.thought;when we have sex, I'm not even the one fucking her. <<print $witch.firstname>> fucks me with her strap-on.@@\ <<elseif visited("ParentVisit Trans Dinner Single Boyfriend")>>\ @@.thought;I want to find a guy who will fuck me.@@\ <<else>>\ @@.thought;when I think about finding a girl, now I'm thinking about her fucking me.@@\ <</if>> You look away too, and are careful not to meet your dad's eyes for the rest of the drive. You wonder if he's disappointed in you, his manly son now having sex like <<if $player.masculinity<=-100>>any other<<else>>a<</if>> girl. @@.thought;I can't believe it just slipped out. It was going so well too!@@ [[The car pulls to a stop|ParentVisit Trans End]] <<set $location to "default">>\You start to get out of the car when you realize that your dad has parked in front of your old dorm. @@.player;"Uh, can you drive over to Busch Hall?"@@ you ask. @@.player;"That's where I live now."@@ Your dad drives over to Busch Hall, and this time you get out. To your surprise, your mom gets out too and gives you a hug. @@.female;"I want you to know that you can talk to me about anything,"@@ she says. @@.player;"I know. I'm sorry, mom. I should have told you sooner. I just..."@@ You pause, not sure how to tell her that you didn't know when the curse would be over, and were hoping they wouldn't find out. You're saved when <<print $parents.companion>> gets out of the car and gives you a hug. You hug back, feeling safe in <<if $parents.companion is $qb.firstname>>your boyfriend's<<elseif $player.relationships.length is 0 and $parents.companion is $girlfriend.firstname>>your best friend's<<elseif $player.relationships.length is not 0>>your girlfriend's<<else>><<print $parents.companion>>'s<</if>> arms. \ <<if $parents.companion is $qb.firstname>>\ @@.qb;"Thanks for inviting me,"@@ he says. @@.qb;"It was nice meeting your parents. Even if it was awkward."@@\ <<elseif $parents.companion is $witch.firstname>>\ @@.witch;"Thanks for inviting me,"@@ she says. @@.witch;"It was nice meeting your parents. Even if it was awkward."@@\ <<else>>\ @@.girlfriend;"Thanks for inviting me,"@@ she says.\ <</if>> @@.player;"Thanks for coming,"@@ you say. @@.player;"I felt way better knowing you were there."@@ @@.male;"Fine. I'll join in,"@@ your dad says. He gets out of the car and starts to give you a handshake, the way he did when you were a guy. Midway through, he changes his mind and gives you a hug instead. <<link "Say goodbye and do something else" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<if $player.skillCurse is 2 or $player.skillCurse is 3>>\ <<display "Team Practice KickedOff">>\ <<elseif $player.feet is 2 and $player.ownsGirlShoes is false>>\ <<display "Team Practice Feet">>\ <<else>>\ <<showQBSkill true>>You<<if $player.hipSway>>r hips sway as you<</if>> walk into the locker room, <<if $player.qbSkill>=50>>excited for another practice. @@.thought;How was I ever dreading these? They're fun! I just had to put in some work practicing, and I'm @@<<if $player.qbSkill<85>>@@.thought;almost @@<</if>>@@.thought;back to normal!@@<<else>>worried about keeping your secret for another day. @@.thought;I'm going to be surrounded by all these sweaty guys, and I'm going to have to change in front of them and practice in front of them. Of course they're going to know that something is off.@@<</if>> You look around the locker room. The <<if $player.masculinity>=50>>other <</if>>guys are all in various states of undress. Sighing, you open up your locker, and get ready to start changing. @@.thought;Should I just change in the bathroom? No, I don't want to stand out.@@ <<set $changeEndPassage to "Team Practice Default Start">><<set $expectedOutfit to "football">>\ <<set $location to "boyslocker">><<display Clothes>>\ <</if>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\You finish changing, and <<if $player.playsWithHair>>play with your hair<<else>>look around<</if>> nervously. Nobody is laughing. Nobody seems to have paid you any attention at all. @@.thought;I must have changed so quickly that they didn't notice...or they're just used to me @@<<if $player.isWearingPanties>>@@.thought;wearing panties@@<<if $player.bra is not null>> @@.thought;and a bra@@<</if>>@@.thought;.@@<<elseif $player.bra is not null>>@@.thought;wearing a bra.@@<<else>>@@.thought;and my new body.@@<</if>> <<if $player.qbSkill>=50>>Now that the hard part is over, you head out onto the field, looking forward to practice.<<else>>Your spirits are dampened when you realize that changing was just the easy part. You'll still have to get through practice. You trudge out onto the field, hoping it can at least go by quickly.<</if>> @@.male;"Alright, ladies!"@@ Coach greets you. You wince. @@.male;We're going to split into different groups. @@<<if $playerStarter>>@@.male;<<print $player.lastname>> and <<print $qb.lastname>>@@<<else>>@@.male;<<print $qb.lastname>> and <<print $player.lastname>>@@<</if>>@@.male; and the receivers, stay over here. Linemen, go down there,"@@ he says pointing downfield. He continues listing off where everyone should go, but you're no longer paying attention. You're looking around <<if $player.qbSkill<50>>nervously <</if>> at <<print $qb.firstname>> and at your receivers. <<if $playerStarter>>\ @@.male;"Okay, <<print $player.lastname>> is up first. Let's get some throws in!"@@ [[You gulp|Team Practice Default Throw]]\ <<else>>\ @@.male;"Okay, <<print $qb.lastname>> is up first. Let's get some throws in!"@@ [[Watch him throw|Team Practice Default Watch]]\ <</if>> <<set $player.shirt.showHeadImage to false>>\ <<set $location to "practice">>\<<if $player.qbSkill>=50>>\ You take the football and fire in the direction of one of your receivers. It spirals high in the air, before just missing his outstretched hand. @@.thought;Okay. The next one will be better@@<<if $player.pout>> you think, pouting.<<else>>@@.thought;.@@<</if>> You grab another football and eye the next receiver. Taking a deep breath, you release the football, pointing your feet towards him as you do so. The football travels in a high arc before landing right in his hands. @@.thought;Yes! I've still got it!@@ That throw gives you a confidence boost, and you make throw after throw. Not all of them are caught--the receivers are pretty far away from you after all--but it's definitely a respectable effort. Even the throws that you missed were pretty close. @@.male;"Alright, <<print $player.lastname>>. Let's give <<print $qb.lastname>> a shot now."@@ @@.thought;That's it? I know he's not one for praise but isn't he going to at least tell me I did a nice job?@@ you think as you step back and give <<print $qb.firstname>> a nod. @@.male;"Wilson!"@@ Coach barks at a lineman. @@.male;"What are you doing? You can't set your feet like that or he's going to get by you every time!"@@ @@.thought;At least he didn't tell me I did badly. I just did what he expects from his starting quarterback. Which makes this a successful practice.@@ <<if $playerStarter>>\ <<link "Watch $qb.firstname throw" "Team Practice Default Watch">><</link>>\ <<else>>\ [[Head towards the locker room|Team Practice Default End]]\ <</if>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $player.leadership to $player.leadership+1>>\ <<set _increasedArmStrength to either(1,1,1,2)>><<set _increasedAccuracy to either(2,3)>>\ <<increaseArmStrength _increasedArmStrength>><<increaseAccuracy _increasedAccuracy>>\ <<else>>\ You take the football and hesitate. Ever since the curse, you've been dreading these practices. They're a chance for everyone <<if $player.armStrength<50>>to see how weak you've gotten, and for them <</if>>to realize that you aren't good enough to be on the team. @@.male;"Come on, throw it to us already!"@@ You sigh. You don't see a way out of this one. You get ready to throw and then release the football in the direction of your receivers. <<if $player.armStrength>=50>>\ It sails way off to the left, nearly out of bounds.\ <<elseif $player.armStrength>=40>>\ It falls more than 10 yards short.\ <<else>>\ It doesn't even make it halfway.\ <</if>> Your cheeks turn red as everyone bursts out laughing. You're too far away to hear what they're saying, but you get the gist of it. @@.thought;They're laughing about how@@ <<if $player.armStrength<50>>@@.thought;weak@@<<else>>@@.thought;bad@@<</if>> @@.thought;I am. And they're right.@@ @@.male;"Okay! Throw us another one!"@@ You sigh and throw another football towards them. This one is an even worse pass than the first one. Once again, the <<if $player.masculinity>=50>>other <</if>>guys all burst out laughing. @@.thought;I've got to focus.@@ You take a deep breath, and imagine throwing a perfect pass towards one of your receivers. @@.thought;Okay. I just have to do what I pictured. Too bad I'm still not@@ <<if $player.armStrength<50>>@@.thought;strong@@<<else>>@@.thought;accurate@@<</if>> @@.thought;enough to get it there.@@ You take a deep breath, imagine throwing a perfect pass again, and release the football. This time, the football goes a little bit <<if $player.armStrength<50>>farther<<else>>straighter<</if>>, but it still doesn't make it to your receivers. @@.thought;I'm improving. I think.@@ @@.male;"Okay!"@@ Coach yells, putting you out of your misery. \ <<if $playerStarter>>\ @@.male;"Let's have <<print $qb.lastname>> throw!"@@ [[Watch him throw|Team Practice Default Watch]]\ <<else>>\ @@.male;"Let's hit the showers!"@@ [[Walk off the field|Team Practice Default End]]\ <</if>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set _increasedAccuracy to either(1,2,2,3)>>\ <<increaseArmStrength 1>><<increaseAccuracy _increasedAccuracy>>\ <</if>> <<set $player.shirt.showHeadImage to true>>\ <<set $location to "practice">>\<<showQBSkill false>><<if $qb.qbSkill>=50>>\ You watch as <<print $qb.firstname>> takes the football and looks towards his receivers. As he gets ready to throw, you take a close look at his face. Instead of seeing fear, you see a look of determination. @@.thought;Is he getting more confident?@@<<if $player.crush is $qb.firstname>> @@.thought;He looks hot when he's focused.@@<</if>> <<print $qb.firstname>> throws the ball hard towards his receivers. It spirals high in the air and lands right in the hands of Ryan Callahan. @@.male;"Nice throw, <<print $qb.firstname>>!"@@ Coach yells, sounding impressed. <<print $qb.firstname>> nods to Coach, then grabs another football, and fires it downfield. It's a beautiful throw, and is caught by another receiver. He continues throwing perfect passes <<if $playerStarter>>until the end of practice<<else>>for a while<</if>>, while you look on. <<if $playerStarter>>@@.thought;He's going to take my job soon.@@<<else>>@@.thought;I'm never going to get my job back.@@<</if>>\ <<set $qb.armStrength to $qb.armStrength+either(1,2,2,3)>><<set $qb.accuracy to $qb.accuracy+either(2,3,3,4)>>\ <<set $qb.confidence to $qb.confidence+2>><<set $qb.leadership to $qb.leadership+2>>\ <<else>>\ You watch as <<print $qb.firstname>> takes the football and looks towards his receivers. As he gets ready to throw, you take a close look at his face. It's full of fear, and you can't help but feel bad for him. <<if $player.qbSkill>=30>>You felt the same way the first time you practiced after <<print $witch.firstname>>'s curse.<<else>>You feel the same way every time you practice.<</if>> <<print $qb.firstname>> closes his eyes, takes a deep breath, and then throws the football downfield. It goes far enough, but it's inaccurate. It's so inaccurate that it hits a linebacker in the other group. @@.male;"Watch where you're throwing it, asshole!"@@ he yells. @@.qb;"Sorry!"@@ <<print $qb.firstname>> squeaks, but you don't think the linebacker heard him. He just shakes his head and goes back to practice. <<print $qb.firstname>> looks even more scared now, if that was possible, and none of his other throws are caught. <<if $playerStarter>>Finally, Coach blows his whistle and announces that practice is over. <<print $qb.firstname>> looks relieved.<<else>>@@.male;"Let's have <<print $player.lastname>> throw now!"@@ Coach yells. <<print $qb.firstname>> looks relieved.<</if>>\ <<set $qb.armStrength to $qb.armStrength+either(1,2)>><<set $qb.accuracy to $qb.accuracy+either(2,3)>>\ <<set $qb.confidence to $qb.confidence-2>><<set $qb.leadership to $qb.leadership-2>>\ <</if>> <<if $playerStarter>>\ [[Head to the locker room|Team Practice Default End]]\ <<else>>\ [[Take the football|Team Practice Default Throw]]\ <</if>> <<set $player.shirt.showHeadImage to false>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\You walk off the field, feeling \ <<if $player.qbSkill>=50 and $qb.qbSkill<50>>\ good about practice. You showed that you deserve to be the starter, and you're sure that Coach and your teammates saw it too. @@.thought;You're not going to get rid of me so easily, <<print $witch.firstname>>@@ you think happily.\ <<elseif $player.qbSkill>=50>>\ pretty good about practice. Sure, <<print $qb.firstname>> did really well, but so did you. @@.thought;We're definitely going to win the championship@@ you think.\ <<elseif $qb.qbSkill>=50>>\ good about practice. @@.thought;<<print $qb.firstname>> did amazing. With him as the quarterback, we're definitely going to win the championship. I just wish those receivers would stop laughing at me.@@\ <<else>>\ down about practice. @@.thought;Neither <<print $qb.firstname>> or me are doing any good. How are we going to win the championship?@@\ <</if>> <<link "Continue" $currentPassage>><</link>> <<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>><<set $player.socks to $casualClothes.socks>>\ <<if not $curseActive>><<set $player.underwear to $casualClothes.underwear>><</if>>\ <<set $leftChar to null>><<set $rightCharImage to null>>\ <<set $location to "boyslocker">>\<<if visited("Lunch QB AfterSacrifice Skip")>>\ You get ready to go to practice, before you remember what happened<<if $player.skillCurse is 2>> yesterday<</if>>, when <<print $witch.firstname>> took away your football abilities and gave them to <<print $qb.firstname>>. There's no way you can go to practice now! If you went, everyone would realize that you sucked, and you'd never hear the end of it. @@.thought;I'm going to skip practice. I've got to. If I go, and all the @@<<if $player.masculinity>=50>>@@.thought;other @@<</if>>@@.thought;guys see how much I suck, everyone will laugh at me.@@ You lie down on your dorm room bed, and start playing some <<if $scenes.critterCrossing>=3>>Critter Crossing. You're about to buy some furniture for your house when Patrick walks in.<<else>>Mad Den Football. You've just scored a touchdown on a beautiful pass when Patrick walks in.<</if>> @@.male;"Hey man, did you forget about practice?"@@ @@.player;"Uhh..."@@ @@.male;"Come on. We're going to be late."@@ He pulls on your arm with more force than you, or he, anticipated. You nearly jerk out of bed. He just looks at you and shakes his head. @@.male;"You need to work out, man."@@ [[Go to practice|Team Practice KickedOff Change]]\ <<else>>\ Your stomach is pounding as you get ready to go to practice. @@.thought;I've got to try to get through this. If Coach just doesn't make me throw any passes, I can survive.@@ You walk into the locker room, and immediately feel intimidated by all of the large, half-naked guys. @@.thought;I'm not like them. Not anymore. How can I face them if I get caught?@@ [[Get changed|Team Practice KickedOff Change]]\ <</if>> <<set $location to "boyslocker">>\Not wanting anyone to see you shirtless, with your complete lack of any muscles, <<if $player.boobs>=2>>not to mention your boobs, <</if>>you go into a stall and quickly change into your uniform. All around you, you can hear the <<if $player.masculinity>=50>>other <</if>>guys laughing and having a good time. That's another thing you're going to miss. You used to be one of those guys, but now you feel like you don't have anything in common with them at all. To take your mind off of that thought, you look at your arms. You haven't really had a good chance to take a look at them yet, and you're curious what they look like. They're thin and slender, with absolutely no muscle mass. If you compared your arm to any one of the <<if $player.masculinity>=50>>other <</if>>guys on this team, there's no question whose arm would look manlier. @@.thought;But if I compared my arm to a girl's arm, they'd probably look pretty similar.@@ [[Start practice|Team Practice KickedOff Start]] <<set $player.pants to setup.footballPants>><<set $player.shirt to setup.footballShirt>><<set $player.underwear to $footballUniform.underwear>><<set $player.bra to $footballUniform.bra>><<set $player.shoes to $footballUniform.shoes>><<set $player.socks to $footballUniform.socks>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $location to "boyslocker">>\You go onto the field with the rest of the team and split up based on position. You, <<print $qb.firstname>> and the receivers are all together. <<if $playerStarter>>\ @@.male;"Alright, <<print $player.lastname>>,"@@ Coach says, handing you a football. @@.male;"Let's get started."@@ The receivers get ready, waiting for you to start throwing to them. @@.thought;What am I going to do? Everyone's watching me!@@ @@.qb;"I can go first,"@@ <<print $qb.firstname>> volunteers. @@.player;"Okay! I mean, sure, if you want to."@@ @@.male;"But <<print $player.lastname>> is our starter,"@@ Coach says, confused. @@.player;"It's okay, Coach,"@@ you say. @@.player;"I'm, uh, feeling nervous."@@ That part wasn't a lie. Coach just throws his hands up in frustration and walks over to a different group.\ <<else>>\ @@.male;"Alright, <<print $qb.lastname>>,"@@ Coach says, handing him a football. @@.male;"Let's get started."@@ You smile slightly, relieved that you weren't asked to throw. Not that it's surprising: <<print $qb.firstname>> is the starter, and you're his backup. Maybe if you're lucky, you won't have to throw at all.\ <</if>> <<print $qb.firstname>> looks straight at Ryan Callahan and throws at him. \ <<if $qb.armStrength>=75>>\ It takes off like a rocket, zipping through the air with incredible velocity before landing in Ryan's hands. @@.thought;Wow. <<print $qb.firstname>> is so good!@@\ <<elseif $qb.armStrength>=60>>\ It sails through the air, traveling in a high arc before landing in Ryan's hands. @@.thought;That was a good throw. But if it was a real game, it might have been intercepted. We'll need to keep practicing.@@\ <<else>>\ It sails through the air in a high arc. You think it's going to make it to Ryan, but it stops just short. @@.thought;So he still can't make these throws. Was my sacrifice for nothing?@@\ <</if>> <<link "$qb.firstname keeps practicing" "Team Practice KickedOff Continue">><</link>> <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\<<print $qb.firstname>> continues making <<if $qb.armStrength>=75>>excellent<<elseif $qb.armStrength>=60>>good<<else>>less than impressive<</if>> throws, while you stand and watch. @@.thought;So this is our starting quarterback@@ you think. <<if $qb.armStrength>=75>>@@.thought;We'll definitely win the title!@@<<elseif $qb.armStrength>=60>>@@.thought;We can maybe win the title.@@<<else>>@@.thought;We'll never win the title!@@<</if>> The receivers seem to be impressed<<if $qb.armStrength<60>>, though<<else>> too<</if>>. When Coach yells for everyone to take a break, they come over to <<print $qb.firstname>> and start congratulating him. @@.male;"You've gotten so much better!"@@ @@.male;"You're so good, dude."@@ @@.male;"You and <<print $player.firstname>> have been practicing, right?"@@ You look up, surprised to have heard your name. @@.player;"Yeah, we've been practicing."@@ @@.male;"Well, it shows."@@ @@.thought;It's because of <<print $witch.firstname>>. Not practice.@@<<if $qb.armStrength>=60>> @@.thought;Mostly.@@<</if>> @@.male;"I can only imagine how good you must be,"@@ he continues. @@.player;"Oh, I'm not that good,"@@ you awkwardly protest. @@.male;"Yeah. He's not. You've seen the throws he's been making. And now you think he's going to somehow have gotten better?"@@ @@.male;"Okay! Time for the backups to practice!"@@ Coach yells. @@.male;"Come on. We'll see how good you are,"@@ the receiver says. [[You gulp|Team Practice KickedOff Throw]] <<set $location to "practice">>\The receivers trot down the field, but you can still hear them talking amongst themselves. It sounds like they're betting on you. @@.thought;This is going to be so humiliating.@@ @@.player;"What should I do, <<print $qb.firstname>>?"@@ you ask when they're out of earshot. @@.player;"If I throw it, they're all going to laugh at me."@@ @@.qb;"I don't know,"@@ he says. @@.qb;"You need to find a way out of it."@@ @@.player;"Uh, guys, I'm not really feeling well..."@@ you call. @@.male;"Just throw it already, <<print $player.firstname>>!"@@ [[Throw it|Team Practice KickedOff Throw Alone]] [[Insist that you don't want to throw|Team Practice KickedOff Throw Coach]] <<set $qb.shirt.showHeadImage to true>><<set $leftChar to $qb>>\ <<set $location to "practice">>\You sigh. You're going to have to get it out of the way sooner or later. <<if $playerStarter>>@@.thought;What are they going to think when I suddenly can't throw a football?@@<<else>>@@.thought;Maybe they're so used to me being bad that they won't notice I've gotten even worse?@@<</if>> You stare at the first receiver, release the football in a perfect motion, and pray. You used to be able to get the football about halfway there. This time, it leaves your hand with a whimper, and falls straight to the ground. It went maybe five yards at the most. Immediately, you turn away from your receivers, but it doesn't help much. You can still hear their laughter.<<if $player.pout>> You just pout.<</if>> @@.male;"What was //that//, <<print $player.firstname>>?"@@ @@.male;"What a wimpy throw."@@ <<if $playerStarter>>@@.male;"You haven't been the same ever since that first game."@@<<else>>@@.male;"I'm used to your passes never reaching us, but I've never seen one this bad!"@@<</if>> Your heart sinks even further when you see Coach walking towards your group. @@.male;"What happened?"@@ he barks. @@.male;"I was working with the defense, and now I hear all of you laughing. Are you guys slacking off?"@@ [[Tell Coach that you're being bullied|Team Practice KickedOff Bullied]] [[Tell Coach that you made a bad throw|Team Practice KickedOff BadThrow]] <<set $player.shirt.showHeadImage to true>>\ <<set $location to "practice">>\@@.player;"I'm being bullied,"@@ you say. You can't believe how weak and helpless you sound. @@.male;"What happened?"@@ @@.player;"I threw the football, and it didn't reach them, and then they started laughing at me, and..."@@ @@.male;"That's it?"@@ @@.player;"What?"@@ @@.male;"You're not being bullied! I would be laughing at you too!"@@ @@.player;"Coach?"@@ @@.male;"What kind of man runs to an adult as soon as he gets teased?"@@ <<if $player.masculinity<=10>>@@.thought;I don't know if I'm a man though.@@<<else>>@@.thought;Is he saying I'm not a man? I still am one...aren't I?@@<</if>> @@.male;"You're going to throw that football, <<print $player.lastname>>. And I'm going to pretend I never heard you say you were bullied."@@ @@.player;"But I can't..."@@ @@.male;"No excuses, <<print $player.lastname>>!"@@ [[Looks like you're stuck|Team Practice KickedOff Throw Coach]] <<set $player.shirt.showHeadImage to false>>\ <<set $location to "practice">>\@@.player;"I made a bad throw,"@@ you say, embarrassed. @@.male;"And they're laughing at you? It can't have been that bad."@@ You think back to your pathetic throw. @@.player;"It...it was."@@ @@.male;"Well, they're going to keep making fun of you until you shut them up."@@ @@.player;"You want me to throw again?"@@ you ask in terror. @@.male;"Yeah!"@@ @@.player;"But it's going to be a bad..."@@ @@.male;"Look. I know what your problem is."@@ @@.thought;He does?@@ @@.male;"It's confidence. You can't make excuses, <<print $player.lastname>>. I'm going to tell you what you're going to do. You're going to throw this football..."@@ He hands you a football. @@.male;"And you're going to win their respect back!"@@ @@.thought;That's good advice. Or it would be if <<print $witch.firstname>> didn't take away all my abilities.@@ @@.male;"Go do it, <<print $player.lastname>>!"@@ [[Looks like you're stuck|Team Practice KickedOff Throw Coach]] <<set $player.shirt.showHeadImage to false>>\ <<set $location to "practice">>\<<if not visited("Team Practice KickedOff Throw Alone")>>\ @@.player;"No! I'm not going to do it!"@@ @@.male;"What's going on?"@@ Coach asks, walking towards your group. @@.male;"<<print $player.firstname>> isn't going to throw,"@@ one of the receivers says. @@.male;"What? Why not, <<print $player.lastname>>?"@@ @@.player;"I...uh...I don't feel well."@@ @@.male;"You've missed so much practice already! And when you do practice, I can tell your heart isn't in it. Your throws are weak."@@ @@.player;"But..."@@ He hands you a football. @@.male;"You're going to throw this. Now. And then we can get back to <<print $qb.lastname>> practicing."@@ <</if>>You sigh. You don't have a choice. You know from experience with Coach that when he decides on something, there's no changing his mind. You grit your teeth, take a step back, and throw the football as hard as you can. <<if visited("Team Practice KickedOff Throw Alone")>>The pass goes slightly further than last time, but not by much.<<else>>Your throws used to make it halfway to your receivers. This pass went only a couple yards.<</if>> Not that you could call it a pass. The ones you're used to throwing either sail high in the air, or zoom in a straight line. This throw wobbled harmlessly to the ground.<<if $player.pout>> You just pout.<</if>> @@.male;"What...was...that?"@@ Coach asks, his face purple with rage. You feel small under his glare. @@.player;"I, uh, I don't know."@@ He turns and addresses the receivers. @@.male;"And his last throw was like this?"@@ They look uncomfortable. Despite them laughing at you, they clearly don't want to rat you out. @@.male;"That's what I thought,"@@ Coach says, after they don't answer. [[He turns to you|Team Practice KickedOff Confrontation]] <<set $player.shirt.showHeadImage to true>>\ <<set $location to "practice">>\You gulp. @@.male;"I don't know what's going on with you, <<print $player.lastname>>. You used to be my star quarterback. But now you've turned into...this"@@ he says, indicating the football lying a pathetically short distance away. @@.male;"I hoped you would practice and get better, but you're only getting worse."@@ @@.player;"Coach...I'm sorry."@@ @@.male;"Shut up! Either you're not taking this seriously, or you somehow forgot how to throw a football. Which one is it?"@@ [[You're not taking this seriously|Team Practice KickedOff NotSeriously]] [[You forgot how to throw a football|Team Practice KickedOff Forgot]] <<set $player.shirt.showHeadImage to false>>\ <<set $location to "practice">>\@@.thought;Not being strong enough to throw the football more than a couple yards is embarrassing. It would be better if I said I was slacking off.@@ @@.player;"I'm not taking this seriously,"@@ you tell him. @@.male;"That's what I thought. I work really hard at my job. I want our team to win a title. And look at all of your teammates. They're busting their asses so we can win. But what do you do? Do you work hard like them? No, you decide you're above it all. While everyone else is busting their butt, you treat this like it's some kind of joke."@@ @@.player;"I'm sorry, Coach. I'll take it more seriously from now on."@@ @@.male;"No. That's not good enough. I don't care how good you are. If you're not taking this seriously, you can go."@@ @@.player;"Go?"@@ @@.male;"Leave. You're done practicing."@@ @@.player;"Uh, okay,"@@ you say in a small voice. <<if $dayOfWeek is "Wednesday">>@@.player;"What about the game?"@@ @@.male;"If you're not going to practice with us, you sure as hell aren't going to play in any games."@@<<else>>@@.player;"What about the next practice?"@@ @@.male;"If you're not taking this practice seriously, why would you take the next practice seriously? Or the game?"@@<</if>> @@.player;"Wait. So does that mean I'm off the team?"@@<<if $player.pout>> you ask, pouting.<</if>> @@.male;"Yes! And don't come back until you feel like throwing a football properly!"@@ [[Walk off the field|Team Practice KickedOff End]] <<set $location to "practice">>\@@.player;"Uh, I forgot how to throw a football."@@ @@.thought;That's closest to the truth.@@ He laughs. @@.male;"Nice try."@@ @@.player;"No! I'm serious. I'm trying, but I can't throw a football anymore."@@ @@.male;"How do you just forget how to throw?"@@ @@.player;"Uh..."@@ You imagine telling him how a witch took away your strength and your manhood, and then you let her take away the rest of your ability. You don't picture it going well. @@.player;"I don't know. I'm trying, but I just can't."@@ @@.qb;"<<print $player.firstname>>'s been practicing with me,"@@ <<print $qb.firstname>> pipes up. @@.male;"I don't care what's going on, but I need guys who can play on my team. @@<<if $team.wins+$team.losses>=6>>@@.male;The playoffs are coming up@@<<elseif $team.wins+$team.losses>=4>>@@.male;The season is half over@@<<else>>@@.male;The season's almost half over@@<</if>>@@.male;, and we don't have time to figure out whatever is going on with you, when we have games to prepare for."@@ @@.player;"What are you saying, Coach?"@@<<if $player.pout>> you ask, pouting.<</if>> @@.male;"You're off the team. If you figure out how to throw a football properly, you can come back. But for now, why don't you go home?"@@ [[Walk off the field|Team Practice KickedOff End]] <<set $location to "practice">>\Your teammates avoid looking at you. Not that you'd want to meet their gaze anyway. @@.thought;It's so embarrassing. Football was who I am. And now I'm not even on the team anymore. What am I?@@ You think about Coach's words: you shouldn't come back until you can throw a football properly. @@.thought;He obviously thinks I can do that, but it's not going to happen. I gave up my ability to play football, and I won't get it back until the season is over. I guess I'm off the team for good now.@@ You want to break down and cry, but you're still within sight of your teammates. @@.thought;I can't believe none of them stuck up for me. I guess I don't have much in common with them anymore, but still. We're supposed to have each other's backs.@@ You continue stewing until you reach the boys locker room. There, you sit on the bench, alone. @@.thought;This is the last time I'll be here as part of the football team.@@ You stomp your foot in frustration. You've been feeling pretty emotional lately, and getting kicked off the team is bringing everything to the surface once again. @@.thought;It's all my fault! I should never have listened to <<print $witch.firstname>> when she started talking about a spell.@@ [[Shower|Team Practice KickedOff Shower]] <<set $leftChar to null>><<set $rightCharImage to null>>\ <<set $location to "boyslocker">>\You strip off your clothes, grab a towel, and head to the showers. The one benefit to being alone in the locker room is that you can change freely without worrying about anyone seeing you. The hot water of the shower feels nice, and for a moment, you forget all about the team or the curse. Time passes, but you're not aware of it. All of a sudden, you hear someone moving around inside the locker room. You shut off the water, and suddenly feel cold. @@.player;"Who's there?"@@ you call, painfully aware of the fact that, whoever it is, you'd be powerless to stop them with your weak, girly body. @@.male;"It's Joe."@@ @@.player;"The trainer?"@@ @@.male;"Yeah. Coach told me to pick up your uniform."@@ @@.thought;So I don't even get to keep my uniform.@@ @@.player;"It's still in my locker,"@@ you call back. @@.player;"I didn't lock it."@@ You hear the sound of a locker opening. @@.male;"Thanks, <<print $player.firstname>>!"@@ [[Change|Team Practice KickedOff ChangeEnd]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "boysbathroom">>\<<set $player.skillCurse to 4>><<set $team.playerOnTeam to false>>\ <<set $scenes.qb.daysSinceQBPractice to 0>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">>\ <<nobr>> <<for _i to 0; _i lt $clothesInventory.shirt.length; _i++>> <<capture _i>><<if $clothesInventory.shirt[_i].properName is setup.footballShirt.properName>><<set $clothesInventory.shirt.splice(_i,1)>><</if>><</capture>> <</for>><<for _j to 0; _j < $clothesInventory.pants.length; _j++>> <<capture _j>><<if $clothesInventory.pants[_j].properName is setup.footballPants.properName>><<set $clothesInventory.pants.splice(_j,1)>><</if>><</capture>> <</for>><<for _k to 0; _k < $clothesInventory.underwear.length; _k++>> <<capture _k>><<if $clothesInventory.underwear[_k].properName is setup.footballUnderwear.properName>><<set $clothesInventory.underwear.splice(_k,1)>><</if>><</capture>> <</for>><<for _l to 0; _l < $clothesInventory.shoes.length; _l++>> <<capture _l>><<if $clothesInventory.shoes[_l].properName is setup.footballShoes.properName>><<set $clothesInventory.shoes.splice(_l,1)>><</if>><</capture>> <</for>> <</nobr>><<display Clothes>> <<set $location to "boyslocker">>\<<passTime>>\ <<if $player.feet is 2 and $player.ownsGirlShoes is false>>\ <<display "Team Practice Feet">>\ <<else>>\ You cringe as you step into the locker room<<if $visitedQBPractice>=1>>, reminded of the anxiety you felt changing for gym. Luckily, your football uniform is already on<<else>>. If changing in front of your gym class was scary, changing in front of a bunch of muscular dudes is terrifying. Luckily, you don't have to change your boxers. Just to be careful, you change quickly, hoping that no one has the time to see the lack of an outline in your underwear<</if>>. Your emotions are mixed as you step onto the football field. On one hand, it was the site of some of your proudest moments: that game where you threw for five touchdowns, the last game where you led a come-from-behind victory against Bear Valley. But it's also bittersweet. It's very unlikely that you can ever match those moments again. @@.male;"Okay guys, we're going to start with some warmups. And then we're going to do some wind sprints!"@@ He's met with a chorus of groans. @@.male;"No complaining. We beat Bear Valley, but we can't get cocky. We've got to stay hungry.@@ \ <<if $scenes.workOutMachines>0>>\ @@.male;You boys should be like <<print $player.lastname>>. He worked out this weekend, even when he didn't have to."@@\ <<else>>\ @@.male;Not a single one of you boys came to work out over the weekend."@@ @@.thought;What? There wasn't a workout scheduled then! How was I supposed to know he wanted us to do extra?@@\ <</if>> The other guys are disappointed, but you're thrilled. You hate wind sprints too, of course. But with all the time it'll take to do warmups and sprints, there will be less time for you to embarrass yourself throwing the football. It turns out that you're both right and wrong. Right because your speed and athleticism are just as good as they were on Friday, and you're one of the faster guys. But you're wrong, because there //is// time for the rest of practice. Who knew that when people ran as fast as they could, it wouldn't take that long?\ <<increaseSpeed 3>><<set $qb.speed to $qb.speed+3>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>> [[Coach blows his whistle|Team Practice 1 Instructions]]\ <</if>> <<set $player.pants to setup.footballPants>><<set $player.shirt to setup.footballShirt>><<set $player.shoes to setup.footballShoes>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "practice">>\@@.male;"Okay, good job with the sprints. I'm going to split you into groups. Offensive line and defense, go with Assistant Coach Paulsen. Everyone else, stay here,"@@ he barks. @@.male;"Okay,"@@ he says, after half the guys leave. @@.male;"We're going to do some catching drills. <<print $player.lastname>>, you stand here. Everyone else, run down, uh, 30 yards. <<print $player.lastname>> is going to take turns throwing to each of you. Try to catch it."@@ @@.qb;"What should I do?"@@ <<print $qb.firstname>> asks. @@.male;"You, uh, you just stand here until <<print $player.firstname>> needs a break."@@ @@.thought;Shit.@@ You were hoping you wouldn't have to do this. Thirty yards wasn't an easy throw to make even when you had muscles. Helplessly, you watch the other players jog down the field. In a moment, you're going to have to throw the ball to them, and everyone will know. [[Suck it up|Team Practice 1 Throw]] [[Tell coach your arm is sore|Team Practice 1 Watch]] <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.thought;I'm not going to run away. If I sit this practice out, then <<print $qb.firstname>> will take my place, and I'll probably never get it back.@@ Coach tosses you the football, and you catch it. @@.thought;Okay, it's a 30 yard throw. I've made it plenty of times before.@@ <<if $scenes.qb.triedDuringPractice1>>\ You remember your practice with <<print $qb.firstname>>. When you threw the football the way you normally did, it came up short. But when you put extra oomph, it made it there. @@.thought;If that's what I need for a 10 yard throw, then what do I need to do to throw it 30 yards? Should I just throw it as hard as I can?@@ You decide that you have to do exactly that. You lock eyes on the first receiver, and release the ball with all your might. The ball floats in the air for way longer than you'd like, but you make it there! The receiver looks surprised, but he catches it easily. [[See what Coach thinks|Team Practice 1 Reaction]]\ <<else>>\ You drop back, and release the football with a perfect throwing motion. You're throwing as hard as you usually do on a 30 yard pass. The ball travels maybe half that. The other guys are all in stitches. Coach doesn't look too amused. @@.thought;Uh oh.@@ @@.male;"What was THAT, <<print $player.lastname>>?"@@ @@.player;"Uh, it slipped."@@ @@.male;"Okay. This throw better be perfect."@@ You gulp. You know it's not going to be perfect, and you're right. Your weak body isn't capable of throwing the football the way you normally do. [[Throw the football|Team Practice 1 Reaction]]\ <</if>> <<set $player.shirt.showHeadImage to true>>\ <<set $qb.shirt.showHeadImage to false>><<set $leftChar to $qb>>\ <<set $location to "practice">>\<<if $scenes.qb.triedDuringPractice1>>\ @@.male;"That was an ugly throw, <<print $player.lastname>>."@@ It's all you can do to keep yourself from laughing. Coach is disappointed that you're not throwing like the old <<print $player.firstname>>. But that was the best you could do. You're just happy you didn't totally embarrass yourself. The rest of the throws go like the first. Usually, when you throw the ball as hard as you can, it travels maybe 60 yards. Now, it's an ugly 30. But you make most of your passes, and coach isn't in a hurry to get <<print $qb.firstname>> involved.\ <<set $player.leadership to $player.leadership-5>>\ <<increaseArmStrength 1>><<increaseAccuracy 2>>\ <<else>>\ @@.thought;That's it@@ you think, trying to ignore the raucous laughter of the guys as your second pass falls way too short. @@.thought;I can't throw the ball like I normally would. So I've got to throw harder.@@ For the third throw, you put some more oomph on the ball. It bounces in front of your receiver. @@.thought;I almost got it to him that time!@@ Coach doesn't look so happy though. @@.male;"Okay, <<print $player.lastname>>, what's going on?"@@ @@.player;"I'm just off my game. Give me some time and I'll be back to normal, coach."@@ @@.thought;What am I saying? I'm not going to be back to normal. Not anytime soon, anyway?@@ Surprisingly, the coach backs off. Your next throws are more on target as you try to calibrate the strength you need to make the football sail 30 yards. Finally, on your last pass, you're able to get it to your receiver. It's an ugly throw, sure, but you did it!\ <<set $player.leadership to $player.leadership-5>>\ <<set $coach.suspicion to $coach.suspicion+1>>\ <<increaseAccuracy 2>>\ <</if>> @@.male;"Okay! That's over,"@@ says the coach, a little too quickly. @@.male;"Now we're going to practice running routes."@@ [[Your receivers jog back towards you|Team Practice 1 Routes]] <<set $location to "practice">>\A shudder runs through your body as you take the football again. The receiver is supposed to run downfield about thirty yards, and you're supposed to throw the ball to him so he can catch it while he's running. Hitting a guy standing still is one thing, but you find it incredibly hard to hit a moving target. You knew your old body so well. When you wanted to make a pass, you knew just how hard to throw the ball to get it exactly where you wanted it to go. Now, you have no idea. You know you have to throw the ball harder to get it to the same place, but you don't know how much harder. The drill goes terribly. Your throws are either too short, or, when you try to overcompensate, too long. Only one of your throws gets caught, and the receiver barely caught it. It comes as a relief when your coach lets <<print $qb.firstname>> throw the ball. As you stand there idly, you can see him looking at you through the corner of your eye, but you keep your eyes fixed forward. You really don't want to have that conversation right now. You note with delight that <<print $qb.firstname>><<if $scenes.qb.triedDuringPractice1>> is just as erratic as you<<else>>, while slightly more accurate than you, is struggling<</if>>. And he doesn't have an excuse. @@.thought;Wait. I shouldn't be happy. I need him to lead us to the championship. Unless I can lead us.@@ But you're doubting yourself more and more now. At long last, the practice is over. The team huddles around, waiting for the coach to say some parting words, but he just turns and storms off the field. [[Go to the locker room|Team Practice 1 Lockers]] <<increaseArmStrength 1>><<increaseAccuracy 2>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to true>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.player;"I'm not feeling so well,"@@ you hastily tell the coach. @@.player;"I think I strained a muscle."@@ @@.male;"Seriously?"@@ You nod. @@.male;"Are you going to be good for our game next week?"@@ @@.player;"Uh, I think so."@@ @@.male;"Okay."@@ He raises his voice. @@.male;"Listen up, everyone. <<print $qb.lastname>> is going to be your quarterback for these drills."@@ With a smile, you note that your receivers don't look happy about that. You have nothing to do except watch <<print $qb.firstname>> try and fail to hit the receivers<<if $scenes.qb.triedDuringPractice1>>, though you note that he's starting to improve a little by the end<</if>>. @@.thought;What am I doing? I don't know how much longer I'm going to be the starting quarterback, and I'm giving <<print $qb.firstname>> more opportunities? I'm lucky he's doing so badly.@@ You're feeling a little disappointed in yourself. Unless you quit the team, everyone's going to see you struggle to make easy throws at some point. You can't run from your problems forever. You have a lot to think about as you head to the [[locker room|Team Practice 1 Lockers]] <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+3>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<set $qb.shirt.showHeadImage to true>><<set $leftChar to $qb>>\ <<set $location to "practice">>\<<showQBSkill true>><<set $currentPassage to "Sleep">>\ <<if visited("Team Practice 1 Throw")>>\ As soon as you step foot in the locker room, your teammates let you have it. @@.male;"That was so funny!"@@ @@.male;"What happened?"@@ @@.male;"You throw like a girl!"@@ The last one hits close to home, given your new anatomy. It must have shown on your face, \ <<if $player.qbSkill<25>>\ since the guy keeps going. @@.male;"What's wrong? Did that hurt? Well, you do throw like a girl. If we were playing for real, all of those passes would be interceptions."@@ This guy is getting pretty annoying. [[Challenge him|Team Practice 1 Challenge]] [[Change in silence|Team Practice 1 Ignore]]\ <<else>>\ since the guy drops it. You change in silence. You're in a pretty big room but now it suddenly feels claustrophobic, as if the lockers are closing in on you. When you finish changing, you step outside and take a big breath of air. <<link "Head to your room" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>>\ <</if>>\ <<else>>\ @@.male;"Are you okay, <<print $player.firstname>>?"@@ one of the guys asks you as soon as you step into the locker room. @@.player;"Yeah. Why?"@@ @@.male;"You didn't throw in practice."@@ @@.player;"Oh yeah! Yeah, my arm is sore, but I'll recover."@@ @@.male;"Okay. Good. We don't want to be stuck with <<print $qb.firstname>> for our next game."@@ <<print $qb.firstname>> is standing behind him. Ordinarily, you wouldn't have cared, but <<if $visitedQBPractice>=1>><<print $qb.firstname>> is pretty cool<<if $scenes.qb.armAroundShoulders is true or $scenes.qb.armAroundShoulders is false>>, and he's been nice to you<</if>><<else>>you feel bad<</if>>. [[Stand up for him|Team Practice 1 Defend]] [[Cough discretely|Team Practice 1 Cough]]\ <</if>> <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\You've had enough. All these changes kept happening to you: losing your muscles, then your dick, and you've been powerless to do anything to stop it. The person who did all of this to you is the only person who might be able to help you, so you can't even yell at her. This is different, though. You're the leader of this team, and now the others are laughing at you, and one of them is even mocking you. You're powerless against witchcraft, but you're //not// powerless against this jerk. @@.player;"What's your problem, man?"@@ you ask coldly, standing up. @@.male;"My problem,"@@ he says, @@.male;"is that my quarterback can't even throw the damn football."@@ You take a step forward. @@.player;"What are you going to do about it?"@@ It's natural for you to act tough, but inside you're shaking. If you got into a physical confrontation, you'd lose. And you would lose badly. He takes a step back, and you see a look of uncertainty in his eyes. @@.male;"Do you wanna fight?"@@ @@.player;"Sure."@@ You're making a huge bluff. Inside, you're bracing yourself for the punches you know are coming. Maybe it would have been smarter to have backed down, but you can't lose face in front of your team. Surprisingly, the other guy hesitates. You give a start, like you're about to rush him, and he flinches. And just like that, it's over. @@.thought;Phew. That was close. I can't believe I got away with my bluff.@@ You note that the other guys are now giving him a hard time, your struggles in practice forgotten. <<link "Head to your room" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $player.leadership to $player.leadership+10>>\ <<set $player.submission to $player.submission-1>>\ <<set $location to "boyslocker">>\You can't give him the satisfaction of knowing that his teasing hit. While he insults you some more, you just stare at your locker and get your clothes out. He backs off eventually. It's no fun teasing someone who won't react. If you were as manly as you used to be, though, you would have fought him then and there. @@.thought;He backed off. I was right to take the high road.@@ Truth be told, it's not so much the high road as you being too terrified to get into a fight. You change out of your jersey, leaving you shirtless for a couple seconds. @@.male;"What happened to your arms, <<print $player.firstname>>?"@@ another guy asks. @@.player;"Are you going to give me shit too?"@@ you ask, hurriedly putting on a shirt. @@.male;"No. Not that. It looked like you lost some muscles."@@ You laugh uneasily. @@.male;"I guess I drunk too much last night,"@@ he says. @@.thought;So people are noticing my changes@@ you think<<if $player.feminine>=1>>, remembering the double take Marco did when he saw you<</if>>. <<link "Head to your room" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<if $player.feminine>=1>><<set $player.leadership to $player.leadership-10>><<else>><<set $player.leadership to $player.leadership-5>><</if>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "boyslocker">>\@@.player;"Hey, don't say that."@@ He looks confused. @@.male;"Why not?"@@ @@.player;"<<if $scenes.qb.armAroundShoulders is true or $scenes.qb.armAroundShoulders is false>>He's my friend<<else>>It's not nice<</if>>. <<print $qb.firstname>> is trying his best."@@ @@.male;"Yeah, and he sucks."@@ @@.player;"I don't think so. He's got a really strong arm, and he's improved a lot."@@ @@.male;"Whatever, man,"@@ he says. It's clear the conversation is over. Out of the corner of your eye, you see <<print $qb.firstname>> walking away, smiling. <<link "Head to your room" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $qb.relationship to $qb.relationship+2>>\ <<set $team.relationship to $team.relationship-1>>\ <<set $player.submission to $player.submission-1>>\ <<set $qb.leadership to $qb.leadership+3>>\ <<set $location to "boyslocker">>\You hate to admit it, but part of you is glad that the other guys are talking shit about <<print $qb.firstname>>. <<print $witch.firstname>> can do all the magic she likes, but you still have the support of your teammates. At least until they see you throw. Nevertheless, you cough. He looks around and sees <<print $qb.firstname>> standing behind him with a downcast look on his face. @@.male;"Oh, uh, sorry, man,"@@ he stammers. @@.male;"I didn't see you there."@@ <<print $qb.firstname>> heads for the door of the locker room. @@.player;"I'm sorry,"@@ you say, pulling up beside him. @@.qb;"Don't,"@@ says <<print $qb.firstname>>, walking out of the locker room. It's clear that he doesn't want to be followed. <<link "Head to your room" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $qb.relationship to $qb.relationship-2>>\ <<set $team.relationship to $team.relationship+1>>\ <<set $qb.leadership to $qb.leadership-3>>\ <<set $qb.confidence to $qb.confidence-5>>\ <<set $location to "boyslocker">>\<<passTime>>\ <<if $player.feet is 2 and $player.ownsGirlShoes is false>>\ <<display "Team Practice Feet">>\ <<else>>\ @@.male;"Hey, <<print $player.firstname>>, ready for practice?"@@ @@.player;"What? Oh, yeah, definitely!"@@ The sweat dripping down your palms, on the other hand, betrays the fact that you're //not// ready for practice. <<if $scenes.workOutMachines>1>>Sure, you may have hit the gym<<if $visitedQBPractice>=1>>, and practiced with <<print $qb.firstname>><</if>>, but<<elseif $visitedQBPractice>=1>>Sure, you may have practiced with <<print $qb.firstname>>, but<<else>>You haven't even practiced throwing or worked out, and<</if>> you're nowhere near the quarterback everyone else expects you to be. @@.thought;Okay@@ you think, as you change into your uniform, being careful to shield yourself so no one can get a good look at your crotch<<if $player.boobs>=2>> or your chest<</if>>. @@.thought;What should I do? It's too late to skip practice.@@ It looks like you have two choices. Either you can tough it out, make some wimpy throws, and prepare for everyone to laugh at you, or you can get out of practice somehow. The second option sounds a lot better. @@.male;"Ready for practice, <<print $player.firstname>>?"@@ your coach asks, passing by your locker. @@.player;"Yes, coach!"@@ you say automatically. @@.thought;Wait. That was my chance to give him an excuse! What am I going to do now?@@ You join the rest of the team as they shuffle out towards the field, trying to rack your brains for an excuse. The only thing you can come up with is to fake an injury. [[Let's do that|Team Practice 2 Injury]] [[Never mind. Just practice|Team Practice 2 Start]]\ <</if>> <<set $player.pants to setup.footballPants>><<set $player.shirt to setup.footballShirt>><<set $player.underwear to $footballUniform.underwear>><<set $player.bra to $footballUniform.bra>><<set $player.shoes to $footballUniform.shoes>><<set $player.socks to $footballUniform.socks>>\ <<set $currentPassage to "Night">>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "practice">>\@@.male;"Okay boys. same thing as last time. Everybody, line up thirty yards downfield and then <<print $player.firstname>> will throw to you!"@@ You look at <<print $qb.firstname>>, standing behind you, looking dejected. He clearly thinks that he's not going to get to practice much today. He's wrong. Your first and only throw of the day is aimed at one of the wide receivers. It's horribly short, hitting the grass maybe ten yards shy of him. Immediately, you clutch your arm. @@.male;"<<print $player.firstname>>, what the hell was that? What...are you okay?"@@ the coach asks, his tone changing when he sees you holding your right arm. @@.player;"I don't think so, coach,"@@ you lie. @@.player;"I think I sprained something in my arm."@@ @@.male;"FUCK!"@@ The coach storms off to the middle of the field. You look at <<print $qb.firstname>>, but neither of you can figure out what he's doing. Nobody's there, and he's not talking. He's just standing there. @@.male;"Okay!"@@ the coach says, jogging back. @@.male;"<<print $qb.firstname>>, you're going to take over. <<print $player.firstname>>, I want you to get some rest. Just sit down and watch. Or if you think it's bad, go see Joe the trainer. Your call."@@ Your teammates slump their shoulders. They're clearly unhappy about having to field throws from <<print $qb.firstname>>. [[Stay and watch|Team Practice 2 Watch]] [[Go to the trainer|Team Practice 2 Trainer]] <<set $scenes.football.fakedInjury to true>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $qb.shirt.showHeadImage to false>><<set $leftChar to $qb>><<set $leftCharImage to null>>\ <<set $location to "practice">>\<<showQBSkill false>>\ It makes you too sad to stay on the field and watch everyone else practice. There's nothing stopping you from practicing yourself, but you already committed to faking an injury so nobody would see you fail to make standard throws. You're eager to get out of there so you let the coach know you're leaving, and then jog off the field towards the locker room. It's totally empty when you walk in. Locker rooms have made you very anxious lately, and it's nice to be able to change in private without having to worry about if anyone will see your pussy<<if $player.bra>> or your bra<</if>>. The trainer's door is cracked open a little, and you can see that he's in his office, checking his phone. [[Knock on the door|Team Practice 2 Visit Trainer]] <<link "Head back to your room and sleep" "Sleep">><</link>> <<if $qb.qbSkill>=35>>\ <<set $qb.accuracy to $qb.accuracy+4>>\ <<set $qb.armStrength to $qb.armStrength+2>>\ <<else>>\ <<set $qb.accuracy to $qb.accuracy+3>>\ <<set $qb.armStrength to $qb.armStrength+1>>\ <</if>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $leftChar to null>><<set $rightCharImage to null>>\ <<set $location to "default">>\@@.player;"Hey, Joe?"@@ you ask, poking your head in. @@.player;"Are you free?"@@ @@.male;"Yeah, sure,"@@ Joe says, putting his phone down and opening the door. @@.male;"What's up?"@@ He's a tall, well-built guy. He graduated from Pinewood Prep a couple years ago and played some college football. He wasn't good enough to play in the NFL, though, so he came back here to work as a trainer. @@.player;"I hurt my arm,"@@ you lie. @@.player;"I was making a throw and then I think I strained something."@@ You feel a little bad for lying so much. @@.thought;What else can I tell him, though? That I don't want to practice because everyone will see that a witch cursed me to lose all my muscles and grow a pussy?@@ @@.male;"Let's take a look."@@ Joe examines your arm, making you straighten it out, and bend it back. @@.male;"It looks fine to me. But I'll give you some ice. Keep that on your arm and get lots of rest, and I think you'll be good to go on Friday."@@ @@.player;"Friday?"@@ @@.male;"The game."@@ @@.player;"Oh, right,"@@ you say, feeling embarrassed at having forgotten. @@.thought;That never happens.@@ Joe gives you a pat on your back, and you head back to your dorm, worrying about Friday. You got out of practice today, but how are you going to get out of the game? Maybe you should have practiced. <<link "Go to sleep" "Sleep">><</link>> <<set $location to "default">>\@@.player;"I'll stay and watch,"@@ you tell coach. He stares at you and nods, but you feel like he's looking through you. His lips are curled into a frown, and you wonder what he's thinking. @@.male;"You ready, <<print $qb.firstname>>? Try not to screw it up!"@@ @@.qb;"I...I think so, coach,"@@ <<print $qb.firstname>> says, taking the football. He looks at you nervously. Coach is off giving instructions to the defense, and <<print $qb.firstname>> is the only one near you. [[Tell him you faked an injury|Team Practice 2 Faked Injury]] [[Give him an encouraging smile|Team Practice 2 Smile]] [[Avoid his eyes|Team Practice 2 Glare]] <<set $player.shirt.showHeadImage to false>>\ <<set $location to "practice">>\@@.player;"I faked an injury,"@@ you say. @@.thought;I'm not sure why I said that. I guess it's because he should know that I'm trying to help him.@@ @@.qb;"Why did you do that?"@@ <<print $qb.firstname>> wheels around and looks at you. @@.player;"I didn't want to throw. It's too embarrassing. And I wanted you to get more time to practice."@@ The last statement is a <<if $qb.relationship>=70>>half lie. You didn't even think about <<print $qb.firstname>> when you decided to fake an injury, but now that you're talking to him, you're glad he was able to get more practice.<<else>>half lie. Well, okay, it's a total lie. You just said it without thinking.<</if>> @@.qb;"Oh, thank you. But you didn't have to pretend to be injured! You..."@@ @@.male;"Are you going to throw the football, or talk to <<print $player.firstname>>?"@@ the coach yells at <<print $qb.firstname>>. @@.qb;"Sorry, coach!"@@ <<print $qb.firstname>> says. He turns towards his receivers, and gets ready to throw. [[Watch the practice|Team Practice 2 Watch Finish]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "practice">>\You see <<print $qb.firstname>> looking at you, and give him an encouraging smile. You don't want to disrupt practice, but your eyes are clearly saying @@.player;You can do it.@@ <<print $qb.firstname>> nods at you, and turns to throw. [[Watch the practice|Team Practice 2 Watch Finish]] <<set $qb.relationship to $qb.relationship+1>>\ <<set $qb.confidence to $qb.confidence+1>>\ <<set $location to "practice">>\You notice <<print $qb.firstname>> looking at you, but you avoid his eyes. You're already regretting your choice to sit out of practice. It's just going to make it easier for him to take your spot. Practice has always been fun, and it's not much fun to just sit around and do nothing. Sure, practice might not have been as fun as normal with your diminished arm strength, but you would have at least gotten to do //something//. <<print $qb.firstname>> turns towards his receivers and gets ready to throw. @@.thought;If he was looking for some encouraging words, he's not going to get it from me.@@ [[Watch him practice|Team Practice 2 Watch Finish]] <<set $qb.relationship to $qb.relationship-1>>\ <<set $location to "practice">>\<<showQBSkill false>>\ <<if $qb.qbSkill>=35>>\ <<print $qb.firstname>> nervously looks downfield at the first receiver. His eyes lock on him, he gets ready to throw, he releases the football, and...it sails through the air right to him. @@.male;"<<print $qb.lastname>>! Great throw!"@@ This must be the first time coach has ever praised <<print $qb.firstname>>. He looks surprised too, though you're not sure if he's more surprised at coach or at himself. <<print $qb.firstname>> gets ready to throw again. But whatever magic he had for the first throw is gone now, as his pass sails over the outstretched arm of Ryan Callahan. @@.male;"That's okay! Shake it off!"@@ The rest of the practice is more of a mixed bag. <<print $qb.firstname>> is still pretty erratic, but some of the throws he makes are pretty good.\ <<set $qb.armStrength to $qb.armStrength+2>>\ <<set $qb.accuracy to $qb.accuracy+4>>\ <<set $qb.confidence to $qb.confidence+5>>\ <<set $qb.leadership to $qb.leadership+7>>\ <<else>>\ <<print $qb.firstname>> looks terrified. <<if visited("Team Practice 2 Glare")>>Maybe you should have been nicer to him<<else>>You want to tell him that it's only practice, but you don't want to disrupt his concentration<</if>>. <<print $qb.firstname>> looks downfield at the first receiver, his eyes darting all over the place. Finally, he gets ready to throw, he releases the football, and...it lands nowhere near him. @@.male;"That's okay! Shake it off!"@@ the coach yells, but it doesn't look like he expects <<print $qb.firstname>> to do better on the second throw. He doesn't. His next pass is way too high, and the receiver has no chance of catching it. @@.thought;At least it was in his direction@@ you think ruefully. The rest of the practice is more of the same. <<print $qb.firstname>> seems really nervous, and his passes reflect that. Maybe you should have practiced more with him.\ <<set $qb.accuracy to $qb.accuracy+3>>\ <<set $qb.armStrength to $qb.armStrength+1>>\ <<set $qb.leadership to $qb.leadership-4>>\ <</if>> [[Head to the locker room|Team Practice 2 End]] <<set $qb.shirt.showHeadImage to true>><<set $leftChar to $qb>>\ <<set $location to "practice">>\<<showQBSkill true>><<set $tempQbSkill to $player.qbSkill>>\ @@.thought;What am I thinking? I can't skip practice!@@ You wonder what got into you. Faking an injury just so you wouldn't have to practice! Grimly, you look down the field. It's a pretty far distance, and it's not going to be easy. But back when you were good, you loved having a challenge, and this is a real challenge. <<if $player.qbSkill>33 and $player.hands<2>>\ You know that you should be feeling nervous, having everyone watching you, expecting you to have much more skill than you actually do. But for some reason, you're feeling confident. You've practiced at nearly every opportunity, and you're starting to get the hang of it again. You lock your eyes on the first receiver. @@.thought;He's about 30 yards away, so I need to throw really hard.@@ You drop back, and release the football, concentrating on throwing it as hard as you can. The football makes it to him! Despite your earlier confidence, you can hardly believe it. @@.player;"YES!"@@ you shout. @@.male;"Calm down, <<print $player.lastname>>,"@@ the coach says sternly. You want to yell at him, and tell him that it was a really hard throw and you //nailed// it. But you can't. Everybody already expects you to make throws like this. And when you somehow do, you can't even celebrate. @@.thought;This is bullshit.@@ @@.male;"That was only the first throw. Let's have another throw just like that!"@@ <<elseif $player.qbSkill>=30>>\ You're determined to make this throw, but you're still very nervous. You've gotten some practice in, but you could have done more. And when you look at how far you're supposed to throw the ball, you wonder if it's too late to fake an injury. @@.thought;Okay, focus@@ you tell yourself. @@.thought;I've got to throw it 30 yards. So I need to throw it as hard as I can.@@ You drop back, get ready to throw<<if $player.hands>=2>> while trying your best to grip the ball<</if>>, and release the football, focusing on throwing it as hard as you can. The good news is that the football goes thirty yards. The bad news is that it's too far to the left of the receiver. He runs towards the football, but it's not enough, and the throw bounces off the grass. @@.male;"<<print $player.lastname>>, who were you throwing it to? Do we have an invisible receiver?"@@ the coach says. The guys all laugh, and you silently stew. You made a really long throw for you! Sure, you were so worried it was going to be short that you forgot to make sure it would be accurate, but you still did a good job. But the coach expects excellence from you, and anything less than that is mocked. @@.thought;This is bullshit.@@ @@.male;"It's okay, <<print $player.lastname>>. That was just the first throw. We've still got a lot to go."@@ <<else>>\ You're completely terrified as you take the football.<<if $player.hands>=2>> It doesn't help that with your longer nails, it's hard to grip it.<</if>> A thirty yard throw sounds easy, but as you look downfield, you're overwhelmed by just how much distance there is between you and your receivers. And your throw is supposed to cover all of that distance. @@.male;"We don't have all day!"@@ the coach barks impatiently. @@.thought;Fine.@@ You drop back, get ready to throw, and release the football. It falls to the ground almost ten yards in front of your receiver. @@.male;"What was //that//?"@@ coach asks, stunned. You just <<if $player.pout>>pout.<<else>>blush.<</if>> Why didn't you just skip practice? @@.thought;Of course I'd just embarrass myself. I've barely even practiced.@@ @@.male;"That's okay, <<print $player.lastname>>. There's a lot of practice left."@@ <</if>> You groan, realizing that he's right, and that you'll have to do this for the rest of practice. You're tempted to continue trying hard, make the rest of the throws, and have everyone think things are fine. @@.thought;Just an hour of practice to go.@@ That thought makes you groan. You're throwing as hard as you can, and nobody seems to notice. You don't know how long you can keep it up. [[Do your best|Team Practice 2 Try]] [[Maybe it would be better if you paced yourself|Team Practice 2 Pace]] <<set $player.shirt.showHeadImage to true>>\ <<set $location to "practice">>\<<showQBSkill true>>\ @@.thought;My spot is on the line. Coach thinks I'm the same quarterback, but if I start missing these throws, he's going to notice. I've got to try hard so I can keep my job.@@ Grimly, you take the football and stare down the next wide receiver, trying not to think about having to do this for an hour. @@.thought;One throw at a time.@@ You drop back and release the football, throwing it as hard as you can in his general direction. \ <<if $player.qbSkill>=36>>\ It's right on target, and he catches it before it hits his knees. Maybe it was a little low, but you did pretty good!\ <<elseif $player.qbSkill>=33>>\ He has to dive to make the catch, but he caught it! @@.male;"A little higher next time, <<print $player.lastname>>,"@@ your coach says. You grit your teeth and force yourself to remain silent.\ <<else>>\ You got the distance right, but it's off target again. It hits the ground to the receiver's left, and his teammate picks it up and tosses it back to you.\ <</if>> The rest of the practice seems to last forever. You have no idea what time it is, and you don't want to anger coach by pulling out your phone. You make throw after throw, hitting most of your receivers. It's hard work and incredibly tedious, but the repetition pays off. You're getting more and more confident in yourself, and your throws are better than they were at the beginning of practice. It feels like it's been several hours when your coach brings the throwing session to a halt, but it's still light out. You're picturing going back to your room, sinking into your bed, and watching a good <<if $player.girlyTaste>>romcom.<<else>>action movie.<</if>> @@.male;"Okay, boys!@@ <<if $player.qbSkill>=30>>@@.male;Good job today!@@<<else>>@@.male;I'm a little disappointed by the effort today. We'll have to do better if we want to win on Friday.@@<</if>> @@.male;To finish things off, let's do some running. Run around the field twice, and then you can go home."@@ [[Reluctantly run|Team Practice 2 Run]] <<set $scenes.football.triedDuringPractice to true>>\ <<if $player.qbSkill>=36>>\ <<increaseArmStrength 2>><<increaseAccuracy 5>>\ <<set $player.leadership to $player.leadership+4>>\ <<set $player.confidence to $player.confidence+10>>\ <<elseif $player.qbSkill>=33>>\ <<increaseArmStrength 2>><<increaseAccuracy 4>>\ <<set $player.leadership to $player.leadership+2>>\ <<set $player.confidence to $player.confidence+6>>\ <<else>>\ <<increaseArmStrength 1>><<increaseAccuracy 2>>\ <<set $player.confidence to $player.confidence+2>>\ <</if>>\ <<set $location to "practice">>\<<showQBSkill true>>\ @@.thought;I want to show everyone I've still got it, but I can't. I have to get through this practice, and I need to be ready for the game. If I burn myself out, that won't help me. There's no way coach will make <<print $qb.firstname>> the starter.@@ <<if $player.qbSkill<30>>At least, you're pretty sure of that.<</if>> You grab the football and stare down the next wide receiver. @@.thought;One throw at a time.@@ You drop back and release the football. You're throwing it pretty hard - you don't want to throw in the towel - but you're not throwing it as hard as you could have. Above all, though, you're trying to be accurate. <<if $player.qbSkill<30>>\ You might as well have been blindfolded. It's short and to the left of the receiver. He looks around confused as it falls meekly to the ground maybe ten yards in front of him. @@.male;"<<print $player.lastname>>! What. The hell. Was that?"@@ @@.player;"Umm..."@@ @@.male;"I know you think you're some hotshot stud, but that's no excuse to goof off. Practice is important! And if you're going to not take it seriously, you can go home."@@ @@.player;"I'm taking it seriously!"@@ you protest. @@.player;"It's just..."@@ @@.male;"Coach, can I go home too?"@@ one of your receivers asks. Coach glares at him. @@.male;"No! See, <<print $player.lastname>>, you caused a distraction! Leave. Yes, I'm being serious,"@@ he says, seeing your shocked expression. @@.male;"I can't treat you any differently. <<print $qb.lastname>> will take your place."@@ @@.player;"Fine,"@@ you say<<if $player.pout>>, pouting.<<else>> sullenly.<</if>> It's not fair. You just wanted to pace yourself and now coach is punishing you for it. There's nothing you could have done. Well, maybe you could have practiced more, but you've been busy dealing with the curse. That's not your fault. <<link "Get out of there" "Sleep">><<set $player.shirt.showHeadImage to false>><<set $leftCharImage to null>><<set $rightCharImage to null>><<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+2>><</link>>\ <<set $player.leadership to $player.leadership-3>>\ <<else>>\ <<if $player.qbSkill>=36>>\ It's right on target, and he bends down to catch it. It was a little low, but you did pretty good!\ <<else>>\ The football bounces right in front of his feet. @@.thought;That's passable, I guess.@@ @@.male;"A little higher next time, <<print $player.lastname>>,"@@ your coach says. You grit your teeth and force yourself to remain silent.\ <</if>> You were hoping that pacing yourself would make the rest of the practice go quicker, but it's the opposite. You're constantly wondering how long it's been, and how many more throws you have to make. Luckily, all your receivers have noticed that their passes keep being underthrown, and they've creeped up a little bit. Now you have to throw a little under thirty yards, and that makes a big difference. Passes that would have bounced in front of them are now coming in at ankle level. You're sure that everyone is wondering why your passes are so weak, but at least you're not embarrassing yourself. Finally, your coach brings the throwing session to a halt. You're picturing going back to your room, sinking into your bed, and watching a good <<if $player.girlyTaste>>romcom.<<else>>action movie.<</if>> @@.male;"Okay, boys! @@<<if $player.qbSkill>=36>>@@.male;Good job today!@@<<else>>@@.male;I'm a little disappointed by the effort today. We'll have to do better if we want to win on Friday.@@<</if>> @@.male;To finish things off, let's do some running. Run around the field twice, and then you can go home."@@ [[Reluctantly run|Team Practice 2 Run]] <<increaseArmStrength 2>>\ <<increaseAccuracy 4>>\ <</if>>\ <<set $location to "practice">>\Two laps around the field isn't that much, maybe slightly less than half a mile. But after a long practice, it's the last thing you want to do. <<if $player.boobs>=2>>\ <<if $player.bra>>\ You think you could handle a couple laps. Only your strength was taken, not your fitness. But as you run, your <<if $player.boobs>=4>>large <<elseif $player.boobs is 3>><<else>>small <</if>>boobs bounce around. It's distracting and uncomfortable, and you lag behind the rest of the guys. @@.thought;That was embarrassing@@ you think as you head to the locker rooms, knowing that your teammates are about to give you shit.\ <<set $player.leadership to $player.leadership-2>>\ <<else>>\ Luckily, you're wearing your <<print $player.bra.informalName>>, which is doing a good job of supporting your boobs. It's still a much different sensation to run with them, compared to how it was when your chest was flat and muscular.\ <</if>>\ <<elseif $scenes.treadmill>0>>\ Luckily, you've been staying in shape. Your practice on the treadmill comes in handy, and you're able to keep pace with the other boys. It's still exhausting, though, and you're glad when you finish. Now you just have to change back to your normal clothes, and you're free.\ <<else>>\ @@.thought;This won't be too bad@@ you say, trying to pump yourself up. @@.thought;I'm a pretty good runner. And the curse won't have changed anything. I don't need arm muscles to run.@@ Unfortunately, you're mistaken. You don't need arm muscles to run, but you do need leg muscles, and those are gone too. You also haven't run in a while, and it feels like your center of gravity is off. You lag well behind the other boys, even the offensive linemen, and you're the last one to finish. @@.thought;That was embarrassing@@ you think as you head to the locker rooms, knowing that your teammates are about to give you shit.\ <<set $player.leadership to $player.leadership-2>>\ <</if>> [[Change|Team Practice 2 End]] <<increaseSpeed 3>><<set $qb.speed to $qb.speed+3>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $location to "practice">>\<<showQBSkill true>>\ <<if visited("Team Practice 2 Run")>>\ You're dead tired, which is strange because usually practice isn't that bad. Sure, you've had hard practices like this one, but even after those practices, you've never been this tired. @@.thought;I'm working harder@@ you reason. @@.thought;It's a lot harder to throw thirty yards than it used to be.@@ But part of you wonders if you just don't enjoy football as much as you used to. If a practice was light enough, it even energized you.\ <<else>>\ After the practice is over, coach makes everyone run around the field. All of the guys grumble about it. You're not happy either: you were looking forward to changing and doing whatever you wanted for the rest of the night. The run isn't that bad, though. You've been doing nothing for the last two hours except for watching <<print $qb.firstname>> throw the football, and you still have a lot of energy. You're not the fastest guy out there, but you finish before most of the team.\ <</if>> You brace yourself before you enter the locker room. You're pretty outgoing, and you're used to being the leader. But <<if visited("Team Practice 2 Watch")>>you sat out practice today<<elseif not $scenes.football.triedDuringPractice>>you didn't try very hard today<<else>>you're sure they've noticed how weak you've gotten<</if>>. <<if visited("Team Practice 2 Watch")>>\ @@.male;"Hey, <<print $player.firstname>>,"@@ Patrick says, walking up to your locker. You abruptly stop changing, terrified of Patrick finding out your secret. @@.male;"Are you okay, man?"@@ @@.player;"Uh, yeah,"@@ you say. @@.player;"I think I sprained something, but I'll be fine."@@ @@.male;"You sure, man?"@@ Patrick asks, not seeming convinced. @@.male;"Do you think you'll be ready for the game on Friday?"@@ [[Of course|Team Practice 2 Ready]] [[I don't think so|Team Practice 2 Bench]]\ <<elseif not $scenes.football.triedDuringPractice>>\ @@.male;"Hey, <<print $player.firstname>>?"@@ Patrick asks, walking up to your locker. You abruptly stop changing, terrified of Patrick finding out your secret. @@.male;"What happened out there, man?"@@ @@.player;"What do you mean?"@@ <<if $tempQbSkill>=36>>@@.male;"I don't know, you looked pretty good, but, I don't know, some of your throws were off."@@<<else>>@@.male;"It looked like you weren't really trying out there, man."@@<</if>> @@.player;"Hey!"@@<<if $player.pout>> you say, pouting.<</if>> Patrick puts his hands up. @@.male;"Hey, no offense. I'm just worried about you. And us."@@ @@.player;"Us?"@@ @@.male;"Yeah, our game's in two days. You'll be ready for it, right?"@@ [[Of course|Team Practice 2 Ready]] [[I don't know|Team Practice 2 Bench]]\ <<else>>\ <<passTime 4>>\ @@.male;"Hey man,"@@ Patrick says, walking up to your locker. @@.male;"Great job out there today."@@ You wait for him to call you a fraud, and tell you that you suck as a quarterback, but he just walks off. @@.thought;I guess hard work pays off.@@ You quickly change into your comfy clothes, and then head back to your dorm. You want to research the curse, or talk to <<print $girlfriend.firstname>>, but you're exhausted. You curl up into bed, and feel yourself fading into sleep. Despite it being the evening, you're out like a light. <<link "Sleep" "Dream">><<set $rightCharImage to null>><<unset $tempQbSkill>><</link>>\ <</if>>\ <<set $leftChar to null>><<set $leftCharImage to null>>\ <<set $location to "boyslocker">>\<<showQBSkill true>>@@.player;"Of course I'll be ready, man,"@@ you tell Patrick. <<if $tempQbSkill>=36>>\ @@.male;"You're right. Sorry I asked,"@@ he says.\ <<elseif $tempQbSkill>=30>>\ @@.male;"Okay,"@@ he says, not sounding too convinced. @@.male;"You'd better be. If <<print $qb.firstname>> is our quarterback, we're fucked."@@ You don't like him talking about <<print $qb.firstname>> like that, but he's right. <<print $qb.firstname>> is in no condition to lead your team. Then again, you aren't either.\ <<else>>\ @@.male;"You sure, man? It's okay if you won't be ready."@@ @@.player;"No, I'm fine!"@@ you say, annoyed that he's not listening to you. @@.male;"No, really. It's okay. It's a long season. If <<print $qb.firstname>> is our quarterback on Friday, so what? We'll lose but it's one game. We need you for the playoffs."@@ You flinch when he mentions the playoffs, reminded of <<print $witch.firstname>>'s curse. If you can't win the championship, you'll be stuck like this. @@.player;"No, really. I'm fine."@@\ <</if>> You say goodbye to Patrick and walk back to your dorm, worrying about Friday. The team is counting on you. Sure, you've gotten away with it in practice, but what about a game? How on earth can you lead your team to victory when you can barely throw thirty yards? <<link "Go to sleep" "Sleep">><<set $rightCharImage to null>><</link>> <<unset $tempQbSkill>>\ <<set $location to "boyslocker">>\<<showQBSkill false>>@@.player;"Uh, I don't know..."@@<<if $player.playsWithHair>> you say, playing with your hair.<</if>> @@.male;"What?"@@ <<if visited("Team Practice 2 Watch")>>\ @@.player;"I don't know. I'd like to play, of course. But I don't know if my, uh, arm will be okay."@@ @@.male;"It better be. We're counting on you."@@ <<if $qb.qbSkill>=35>>\ @@.player;"<<print $qb.firstname>> looked pretty good today, didn't he?"@@ @@.male;"He looked //slightly// less shitty, sure. But come on. He sucks."@@ <<if $qb.relationship>70>>\ @@.player;"He doesn't suck. He's getting better,"@@ you say, defending him. Patrick just shrugs. @@.male;"Whatever, man. I just hope your arm is better."@@\ <<else>>\ You smile a little, glad to hear Patrick say that. As long as your teammates think that, maybe you can hang onto your spot. <<print $qb.firstname>>'s not a bad guy, but the starting quarterback is //you//. You're not going to let a curse get in the way of that. @@.male;"I've gotta run. I hope your arm gets better, man,"@@ Patrick says.\ <</if>>\ <<else>>\ Patrick's right. <<print $qb.firstname>> sucked today. @@.thought;<<print $witch.firstname>> won't be happy. I haven't been practicing with him like I told her I would.@@ @@.player;"Do you think we're screwed Friday if I can't play?"@@ @@.male;"Duh,"@@ Patrick says. <<if $qb.relationship>70>>You bristle a little to hear Patrick say that. <<print $qb.firstname>> isn't a bad guy, and you don't like Patrick disrespecting him.<<else>>You smile. <<print $qb.firstname>> isn't a bad guy, but you're glad that your teammates still want you to be the quarterback. This job is //yours//, and you don't want to give it up.<</if>> @@.male;"Well, I've gotta run,"@@ Patrick says. @@.male;"I hope your arm gets better."@@\ <</if>>\ <<else>>\ @@.player;"I don't know. I'm just..."@@ you pause, trying to think of something to say that won't give away your secret. @@.player;"I'm worried I'm not going to be good enough."@@ @@.male;"Yeah, I know what you mean."@@ @@.thought;What? That's not what he's supposed to say!@@ @@.player;"Uh, what do you mean by that?"@@ you ask, feeling offended. Patrick sees your look. @@.male;"I didn't mean it like that man! But I'm seeing you try to make throws that you would have made easily. And..."@@ he trails off, trying to think of something to say that won't offend you. You just sigh. He's already noticed that something's changed. And if //Patrick// noticed, the whole team probably did. @@.player;"Are we fucked if <<print $qb.firstname>> is our quarterback?"@@ you ask, trying to change the subject. @@.male;"Duh. He sucks!"@@ <<if $qb.relationship>70>>\ You're glad that Patrick still wants you to be the quarterback, but it still hurts the way he casually put down <<print $qb.firstname>> like that. He's not a bad guy.\ <<else>>\ You sigh again. This time, it's a sigh of relief. @@.thought;So my teammates still want me as quarterback. That's good. Maybe I won't lose my spot.@@ You've been the starting quarterback ever since you started playing football. Even though you've been cursed, you don't want to give it up.\ <</if>> You say goodbye to Patrick, and head to your dorm room. You're deep in thought, worrying about Friday. You're worried that what happens in the next game will set the tone for the rest of the season. If you sit out, will you get your job back? But maybe <<print $qb.firstname>> //should// be the quarterback. You need this curse to be lifted, and <<print $qb.firstname>> stealing your job is a lot better than being stuck like this.\ <</if>> <<link "Go to sleep" "Sleep">><<set $rightCharImage to null>><</link>> <<unset $tempQbSkill>>\ <<set $location to "boyslocker">>\<<passTime>>\ <<if $player.feet is 2 and $player.ownsGirlShoes is false>>\ <<display "Team Practice Feet">>\ <<else>>\ You're filled with dread as you walk towards the locker room to begin practice<<if $player.hipSway>>, your hips swaying<</if>>. \ <<if $playerStarter>>\ You're the starter, but you don't know for how long. <<if $scenes.football.qbStartedGame2 and $team.wins is 2>><<print $qb.firstname>> started the last game, and he did a great job.<<elseif $scenes.football.qbStartedGame2>>Your only saving grace is that <<print $qb.firstname>> isn't getting it done either.<<elseif $team.wins is 2>>Winning the last game should buy you some time, but the truth is that you're simply not strong enough to be the quarterback.<<else>>You lost the last game, and if things don't pick up, Coach made it clear that he's fine replacing you with <<print $qb.firstname>>.<</if>>\ <<else>>\ This is the first time in your career that you're not the starter. <<print $qb.firstname>> is. You're happy for him, but it's also embarrassing. What are you even going to do during practice? You flash back to the end of the last game, where you could have argued with Coach and kept your job but instead let him replace you with <<print $qb.firstname>>. @@.thought;What's wrong with me?@@\ <</if>> You're one of the last people to the locker room. All eyes turn to you as you walk in. <<if $playerStarter>>It's like they sense the importance of this practice<<else>>It seems like the team is curious to see how you're handling being demoted<</if>>. <<if $player.underwear.panties is true or $player.bra>>\ It's not until you open your locker that you realize that everyone's attention on you is going to make things difficult. You still have to change. And you're wearing <<if $player.isWearingPanties is true>><<print $player.underwear.informalName>><<if $player.bra>> and a <<print $player.bra.informalName>><</if>><<else>><<print $player.bra.informalName>><</if>> underneath your clothes! Unless you're quick and sneaky about it, everyone is going to see! <<if $player.isWearingPanties is true>>\ [[Change quickly and hope no one sees|Team Practice 3 Change Panties]]\ <<else>>\ [[Change quickly and hope no one sees|Team Practice 3 Change Bra]]\ <</if>> [[Use the stalls|Team Practice 3 Stalls]]\ <<else>>\ <<if $player.hasWornPanties>>\ You change into your uniform, feeling grateful that you're wearing boxers. It would be so embarrassing to get caught wearing panties in front of your team!\ <<else>>\ You change into your uniform.\ <</if>> <<if $playerStarter>>\ [[Continue|Team Practice 3 Start Play]]\ <<else>>\ [[Continue|Team Practice 3 Watch]]\ <</if>>\ <</if>>\ <</if>> <<set $currentPassage to "Night">>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\You're this team's leader. If you change in the stalls, everyone will know and you'll look weak. You have to change in the open. You check back to look at the team. Most of them are focused on changing and their own conversations, but some people are still looking in your direction. You gulp. @@.thought;I can do this. Just be quick.@@ You get your uniform out of your locker, and lay it out on the bench. You manage to get the polyester pants on without anyone noticing your pussy. Now you just have to do the jersey and pads. You hold the pads out in front of you and take a deep breath. Then, you start to pull your <<print $player.shirt.informalName>> over your head, painfully aware that you have a bra on underneath. There's no shouts. Everything continues as normal. But you're still nervous, and as you struggle with your <<print $player.shirt.informalName>>, you back into the bench and stumble. Your jersey and pads fall to the ground. [[Pick them up|Team Practice 3 Caught Bra]] <<set $player.exhibition to $player.exhibition+1>>\ <<set $player.shirt to null>>\ <<set $location to "boyslocker">>\You bend over and put on the pads. But you're not quick enough. @@.male;"<<print $player.firstname>>, is that a bra?"@@ a voice calls out. On cue, everyone turns around to look at you. You flush. You can't believe this is happening. You're just grateful that you somehow managed to put on the pads before any more people noticed. @@.male;"You're full of shit, Daniel."@@ @@.male;"No, I'm serious. <<print $player.firstname>>, lift up your shirt."@@ @@.player;"No!"@@ @@.male;"Why not?"@@ @@.male;"See, I told you! He won't show us!"@@ @@.male;"Are you sure you saw them, Daniel?"@@ @@.male;"Yes! <<print $player.firstname>>, lift up your shirt!"@@ [[Lift up your shirt and admit that you're wearing a bra|Team Practice 3 Admit]] [[Keep your shirt down and deny everything|Team Practice 3 Deny]] <<set $scenes.football.caughtByTeam to "bra">>\ <<set $player.shirt to setup.footballShirt>>\ <<set $location to "boyslocker">>\@@.player;"Fine."@@ You lift up your shirt and reveal your <<if $scenes.football.caughtByTeam is "bra">><<print $player.bra.informalName>> to everyone. @@.player;"I was, uh, dared to wear a bra to practice,"@@ you fib.<<else>><<print $player.underwear.informalName>> to everyone. @@.player;"I ran out of underwear so I borrowed some from, uh, <<print $girlfriend.firstname>>. Okay?"@@<</if>> There's hooting and hollering from the guys. @@.male;"I told you! He was wearing @@<<if $scenes.football.caughtByTeam is "bra">>@@.male;a bra@@<<else>>@@.male;panties@@<</if>>@@.male;!"@@ @@.male;"I thought you were full of shit!"@@ @@.male;"I can't believe it! He really is!"@@ @@.male;"What a sissy!"@@ <<if $player.pout>>You pout<<else>>Your face flushes<</if>> as you listen to the guys. It's so embarrassing, but having all these strong guys talking about your underwear makes you also feel slightly aroused. @@.thought;What's wrong with me?@@ @@.qb;"Hey!"@@ <<print $qb.firstname>> says. @@.qb;"Can we leave him alone?"@@ You smile at <<print $qb.firstname>>. He saved you! Except the hooting and hollering still goes on. <<print $qb.firstname>> is mostly ignored, but your heart still melts for him for trying. <<if $playerStarter>>\ [[Finally, the laughter dies down and everyone goes to practice|Team Practice 3 Start Play]]\ <<else>>\ [[Finally, the laughter dies down and everyone goes to practice|Team Practice 3 Watch]]\ <</if>> <<set $scenes.football.admittedSissyInPractice to true>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $player.leadership to $player.leadership-10>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<increaseArousal 5>> <<set $player.pants to setup.footballPants>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $qb.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\You're this team's leader. If you change in the stalls, everyone will know and you'll look weak. You have to change in the open. You check back to look at the team. Most of them are focused on changing and their own conversations, but some people are still looking in your direction. You gulp. @@.thought;I can do this. Just be quick.@@ You get your uniform out of your locker, and lay it out on the bench. The jersey and pads are easy to put on. Now you just have to do the bottom. You hold the polyester pants out in front of you and take a deep breath. Then, you drop your <<print $player.pants.informalName>>. There's no shouts. Everything continues as normal. But you're still nervous, and as you undo your pants, you back into the bench and stumble. Your white polyester pants fall to the ground. [[Pick them up|Team Practice 3 Caught Panties]] <<set $player.exhibition to $player.exhibition+1>>\ <<set $player.pants to null>>\ <<set $location to "boyslocker">>\You bend over and pick up the pants. But you're not quick enough. @@.male;"<<print $player.firstname>>, are those panties?"@@ a voice calls out. On cue, everyone turns around to look at you. You flush. You can't believe this is happening. You're just grateful that now your shirt is covering your underwear. @@.male;"You're full of shit, Daniel."@@ @@.male;"No, I'm serious. <<print $player.firstname>>, lift up your shirt."@@ @@.player;"No!"@@ @@.male;"Why not?"@@ @@.male;"See, I told you! He won't show us!"@@ @@.male;"Are you sure you saw them, Daniel?"@@ @@.male;"Yes! <<print $player.firstname>>, lift up your shirt!"@@ [[Lift up your shirt and admit that you're wearing panties|Team Practice 3 Admit]] [[Keep your shirt down and deny everything|Team Practice 3 Deny]] <<set $scenes.football.caughtByTeam to "panties">>\ <<set $player.shirt to setup.footballShirt>>\ <<set $location to "boyslocker">>\@@.player;"No!"@@ you say, trying to sound indignant. @@.player;"I'm not wearing panties!"@@ @@.male;"Prove it."@@ @@.player;"No, Daniel. I'm not going to show you my underwear just because...because you're going crazy."@@ @@.male;"But I saw it!"@@ @@.qb;"Maybe your eyes were playing tricks on you."@@ You smile inwardly. <<print $qb.firstname>> had to have known that you were wearing panties, and he still saved you. @@.male;"Yeah, maybe,"@@ Daniel says, but he doesn't sound convinced. The rest of the team has mostly lost interest by now, and you're able to put your pants on and head to practice with everyone else. <<if $playerStarter>>\ [[Start practice|Team Practice 3 Start Play]]\ <<else>>\ [[Start practice|Team Practice 3 Watch]]\ <</if>> <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.pants to setup.footballPants>>\ <<set $location to "boyslocker">>\<<showQBSkill true>><<showQBSkill false>>\ @@.male;"Okay, <<print $player.lastname>>,"@@ coach says. @@.male;"Time to throw some footballs!"@@ You nod. \ <<if $player.qbSkill>$qb.qbSkill and $player.armStrength>=35 and $player.accuracy>=38 and $player.hands<2>>\ You've been practicing, and you're feeling pretty good about this. Not confident enough to play for the championship with the game on the line, of course, but confident enough not to embarrass yourself during practice. And you don't. You're able to hit all of your receivers, though you struggle a little bit on the deeper throws. Still, you turned in a solid if unspectacular performance and you didn't embarrass yourself. @@.male;"Okay, that's acceptable, <<print $player.lastname>>,"@@ the coach says, and you beam with pride. Since your transformation, "acceptable" has been the best praise you've gotten. @@.male;"Okay, <<print $player.lastname>>! Time for some deeper throws!"@@ You groan. This isn't fair. You wanted to just stick to the short throws. You look at your receivers and they've all trotted ten to fifteen yards downfield. You gulp. This is going to be tough.\ <<increaseAccuracy 3>> [[Continue|Team Practice 3 Downfield]]\ <<elseif $player.qbSkill>$qb.qbSkill>>\ This is it. You need to keep your starting job. You think you're still better than <<print $qb.firstname>>, but you don't know if you're good enough to impress the coach. <<if $player.accuracy>=33>>\ Practice starts off okay. The coach has you start off with short passes, and you nail those. You're feeling pretty good. Maybe you can do this!\ <<increaseAccuracy 2>>\ <<else>>\ Practice starts off rough. The coach has you start off with short passes. Since <<print $witch.firstname>> only messed with your arm strength, you thought you would nail the shorter passes. <<if $player.hands>=2>>But your nails are getting in the way. It's hard to grip the football, and your throws are way off.<<else>>But instead, you're struggling with them. You're usually able to hit your receivers but sometimes you're way off.<</if>>\ <<increaseAccuracy 1>>\ <</if>> @@.male;"Okay, <<print $player.lastname>>! Time for some deeper throws!"@@ You groan. This isn't fair. You wanted to just stick to the short throws. You look at your receivers and they've all trotted ten to fifteen yards downfield. You gulp. This is going to be tough. [[Continue|Team Practice 3 Downfield]]\ <<else>>\ Practice starts off terribly, and it only gets worse. The coach has you start off with shorter throws. <<print $witch.firstname>> only messed with your arm strength, so you thought you'd be doing okay, but you're not. Even on the shorter throws, you're wobbly. You're not sure if it's nerves <<if $player.hands>=2>>or your nails <</if>>or if you just suck now, but either way you can tell that the coach isn't impressed. @@.male;"Okay, <<print $player.lastname>>. Let's try some deeper throws."@@ You gulp. You're not ready for this. You look at the field. Your receivers have all trotted ten to fifteen yards downfield, and they look at you expectantly. @@.thought;Here goes nothing.@@ You throw the ball as hard as you can to one of them. It makes it halfway. @@.male;"Okay, <<print $qb.lastname>>, <<print $player.lastname>>! Why don't you two switch places?"@@ <<if $player.pout>>You pout<<else>>Your cheeks are burning<</if>> as you trudge over to where <<print $qb.firstname>> was standing. The coach won't even look at you. [[Watch the practice|Team Practice 3 Watch]]\ <</if>> <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $player.shirt to setup.footballShirt>><<set $player.pants to setup.footballPants>>\ <<set $player.shirt.showHeadImage to true>><<set $qb.shirt.showHeadImage to true>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\The rest of the team turns and stares at you as you go and change in the stalls. You sure stand out, with everyone else changing in the open locker room. But you can't risk it. You have <<if $player.bra>>a bra<<if $player.isWearingPanties is true>> and panties<</if>><<else>>panties<</if>> on, and you would die if all those big, manly guys saw you wearing them. You shake yourself. @@.thought;Why did I just think about them like that?@@ You quickly change into your uniform and join the team on the field. <<if $playerStarter>>\ [[Start practicing|Team Practice 3 Start Play]]\ <<else>>\ [[Start practicing|Team Practice 3 Watch]]\ <</if>> <<set $player.leadership to $player.leadership-2>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "boyslocker">>\The old you could have made this throw, but now your receivers look so far away. You don't know how you're going to do this. You're struck by the absurdity of what you're doing. How is nobody going to notice that you suddenly got weaker? @@.male;"<<print $player.lastname>>!"@@ @@.player;"Sorry, coach!"@@ You focus on your receivers and throw the football as hard as you can. It sails through the air and you watch, hoping it makes it far enough. <<if $player.armStrength>=40 and $player.hands<2>>\ It comes up short, maybe five yards in front of him. You sigh. At least it almost made it there. You can blame it on a bad throw or something. That's harder to do once the next pass comes up short, too. The third receiver, seeing your struggles, inched forward a little bit. @@.thought;Good. If they come forward, maybe my throws won't look as bad.@@ You throw the football, and once more watch as it sails through the air. The receiver tries to make a diving catch...and just missed it. By the end of the practice, some of your throws had been caught, but you think the receivers weren't as far deep as they were at the start of the practice.\ <<increaseArmStrength 2>>\ <<else>>\ It comes up short, only making it halfway. You groan. @@.male;"Okay, <<print $qb.lastname>>, <<print $player.lastname>>, switch places!"@@ You groan. It's nice that you don't have to embarrass yourself any further, but now you're just standing on the sidelines and watching. You have nothing to do while everyone else is having fun. This is almost worse. Luckily, you don't have to wait for long. <<print $qb.firstname>> bombs even worse than you did, and the coach soon has you swap back in. You do a little bit better on your second try, but not by much. @@.thought;Well, I think I still have the starting job but only because he's so terrible. But this won't do if we're going to win the championship.@@\ <<increaseArmStrength 1>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+1>>\ <</if>> [[Finish practice|Team Practice 3 End]] <<set $location to "practice">>\<<showQBSkill true>><<showQBSkill false>>You groan. It's nice that you don't have to embarrass yourself any further, but now you're just standing on the sidelines and watching. You have nothing to do while everyone else is having fun. This is almost worse. Part of you was hoping that <<print $qb.firstname>> would bomb, just so you would look better. But that doesn't happen. <<if $qb.confidence>=25 and $qb.accuracy>=45>>\ <<print $qb.firstname>> does really well. He's not as good as you used to be, of course, but you don't recognize the nervous backup that almost lost the homecoming game. He looks more confident, and his throws have gotten more accurate.\ <<set $qb.armStrength to $qb.armStrength+3>><<set $qb.accuracy to $qb.accuracy+3>>\ <<elseif $qb.confidence>=10 and $qb.accuracy>=35>>\ <<print $qb.firstname>> looks at you nervously. You can't decide whether to wish him luck or to glare at him for stealing your job. As a result, you do nothing and the moment passes. <<print $qb.firstname>> does okay. He's still nervous and it shows. Some of the throws he makes end up nowhere near the receivers and you wonder what he was thinking. But some of his deep throws sometimes spiral perfectly to his target. He's very inconsistent but anyone watching wouldn't have a doubt who was the better quarterback.\ <<set $qb.armStrength to $qb.armStrength+2>><<set $qb.accuracy to $qb.accuracy+2>>\ <<else>>\ <<print $qb.firstname>> looks at you, terrified. @@.player;"You can do it!"@@ you say, trying to be encouraging. But it doesn't look like he heard you. He gets to where you were, and makes a deep throw. You watch it spiral through the air...and land out of bounds. @@.male;"What was that!"@@ @@.qb;"S...sorry."@@ @@.male;"Do it again. Better this time."@@ But it's not better. <<print $qb.firstname>> overshoots the receiver. The coach has you come back in, but your throws are more of the same: too short. You can tell that the receivers are getting frustrated, and you don't even want to look at the coach.\ <<increaseAccuracy 1>><<increaseArmStrength 1>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+1>>\ <</if>> @@.male;"Okay! Everyone, gather round!"@@ the coach says when practice is over. Everyone looks at him, waiting for him to say something. @@.male;"We have a long way to go before the next game. I want us all to be working ''hard''. In fact, next practice I don't even want us to see the football field. I want us to hit the weight room. We can get better through hard work and some of you are slacking."@@ As he says this, his gaze lingers on you. You look down. @@.male;"Now, some of you are wondering who will be our starter for the third game."@@ You look up. <<if $playerStarter is true>>\ <<if $qb.qbSkill>=45>>\ @@.male;"It's going to be <<print $qb.lastname>>."@@\ <<else>>\ @@.male;"It's a tough decision. I don't want either of you to be the quarterback."@@ Everyone laughs. @@.male;"But, uh, the starting quarterback, um, is going to be..."@@ He looks between the two of you.<<if $player.playsWithHair>> You play with your hair while you wait.<</if>> The coach is silent for a moment. @@.thought;Has he not made up his mind?@@ Finally, he speaks. @@.male;"I need someone who can get the ball down the field. <<print $qb.lastname>>, don't let me down."@@\ <</if>> Everyone's eyes turn towards him. Nobody is looking at you, which is just as well since you want to cry. Sure, you can't deny that it was the right decision. Right now, <<print $qb.firstname>> is definitely the better quarterback, but this is your //thing//. What are you if you're not the starting quarterback? [[Go to the locker room|Team Practice 3 End]]\ <<else>>\ @@.male;"Okay, <<print $qb.lastname>>, are you ready to play in our next game?"@@ @@.thought;He didn't even ask me.@@ <<if $qb.confidence>=20>>@@.qb;"Yeah!"@@<<elseif $qb.confidence>=5>>@@.qb;"Uh, I think so."@@<<else>>@@.qb;"No."@@<</if>> @@.male;"Well, you better be. I want us to win the championship and we need you playing your best to do it. Don't fuck it up."@@ @@.thought;Is this a pep talk?@@ [[Thankfully, it's over and everyone heads back to the locker room.|Team Practice 3 End]]\ <</if>> <<set $playerStarter to false>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $qb.shirt.showHeadImage to true>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\<<if $scenes.football.caughtByTeam is not "">>\ <<if $scenes.football.admittedSissyInPractice>>\ You're surprised to see a crowd of people watching you as you walk over to your locker<<if $player.hipSway>>, your hips swaying<</if>>. Then you remember what happened earlier and blush. You don't want to have to flash your <<if $scenes.football.caughtByTeam is "bra">>bra<<else>>panties<</if>> to them again, but it looks like you have no choice. With a feeling of resignation, you take off your <<if $scenes.football.caughtByTeam is "bra">>shirt<<else>>pants<</if>>, exposing your <<if $scenes.football.caughtByTeam is "bra">><<print $player.bra.informalName>><<else>><<print $player.underwear.informalName>><</if>>. There's some laughing, but it quiets down once you glare at them. Looks like the guys still respect you enough to not give you too hard of a time. Still, you finish changing quickly and then hurry out of there. @@.thought;I wonder if anyone else is going to hear about me wearing @@<<if $scenes.football.caughtByTeam is "bra">>@@.thought;a bra@@<<else>>@@.thought;panties@@<</if>>@@.thought;? Probably.@@\ <<else>>\ There are a couple of people watching you as you get ready to change, but you lean against the lockers and play on your phone, waiting for everyone to disperse. Most people have lost interest by now, and you think most people have left. You gather your clothes and put your phone down, preparing yourself to change. Suddenly, your <<if $scenes.football.caughtByTeam is "bra">>shirt is lifted over your head.<<else>>pants are yanked down around your ankles.<</if>> You whip your head around to see Daniel, grinning ear to ear. @@.male;"I knew it! You're a sissy who wears @@<<if $scenes.football.caughtByTeam is "bra">>@@.male;a bra@@<<else>>@@.male;panties@@<</if>>@@.male;! I bet you like guys too."@@ <<if $qb.hookedUp>0>>@@.thought;No I don't! Well, I guess I did have sex with <<print $qb.firstname>>. Does that make me gay?@@<<else>>@@.thought;Maybe I'm a sissy, but I don't like guys!@@<</if>> <<if $scenes.football.caughtByTeam is "bra">>@@.player;"You just took off my shirt!"@@ you say, hastily gathering your shirt and pulling it back over your head.<<else>>@@.player;"You pantsed me!"@@ you say, hastily gathering your pants and pulling them up.<</if>> @@.male;"Yeah. I knew I wasn't crazy!"@@ @@.player;"So what are you going to do? Are you going to tell anyone?"@@ @@.male;"Well, maybe. That depends on what you can do for me."@@ @@.player;"Uhh..."@@ You don't like the sound of that. His phone goes off and he checks it. @@.male;"I have to go. I'll see you later,"@@ Daniel says. You shudder. @@.thought;What does he want? At least no one else saw.@@\ <</if>>\ <<elseif $player.underwear.panties is true or $player.bra>>\ You go and use the stall to change. You get some looks, but you just tune them out.\ <<else>>\ You change out in the locker rooms, joking with the guys. After a hard practice, it's nice to laugh with your friends and let off a little steam.\ <</if>> <<link "Go to sleep" "Sleep">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $leftCharImage to "images/side_characters/football_left">><<set $leftChar to null>>\ <<set $location to "boyslocker">>\<<passTime>>\ <<if $player.feet is 2 and $player.ownsGirlShoes is false>>\ <<display "Team Practice Feet">>\ <<else>>\ You marvel at how quickly football practices went from the thing you were the most excited about to what you dreaded the most. @@.thought;I don't know how I've kept this going for so long. @@<<if $playerStarter>>@@.thought;I'm even the starting quarterback. I don't know for how much longer though.@@<<else>>@@.thought;Sure, I'm not the starter anymore, but I'm still on a team with all of these big, macho dudes.@@ You stop your train of thought after realizing that you were getting aroused.<<increaseArousal 2>><</if>> @@.thought;So what am I going to do in practice? Throw the football to the receivers and hope I don't embarrass myself? That's not so bad. I've done that before.@@ Just as you think that, Coach's booming voice echoes through the locker room. @@.male;"Alright girls!"@@ You blush as he says that, even though you know it was directed to everyone. @@.male;"We've got to get you in shape. I was hoping you guys would work out by yourselves, but that's obviously not working. @@\ <<if $scenes.workOutMachines>2>>\ @@.male;The only one I've seen working out is <<print $player.lastname>>."@@ You smile at the praise. Ever since the transformation, it hasn't been something that's happened a lot. @@.thought;Maybe I can even stay on the team.@@\ <<set $player.leadership to $player.leadership+3>>\ <<elseif $scenes.workOutMachines>0>>\ @@.male;"Even <<print $player.lastname>> isn't working out as much."@@ @@.thought;That's not good. I'll have to work out more.@@\ <<set $player.leadership to $player.leadership-1>>\ <<else>>\ @@.male;"And <<print $player.lastname>>, I haven't even seen you step foot in the weight room."@@ Everyone laughs at that. \ <<if $scenes.treadmill>0>>\ @@.thought;Hey! I've ran on the treadmill, but I guess he doesn't count that as working out.@@\ <<set $player.leadership to $player.leadership-3>>\ <<else>>\ You blush. Coach is right. You've been avoiding working out.\ <<set $player.leadership to $player.leadership-7>>\ <</if>>\ <</if>> Coach turns his attention to the rest of the team. @@.male;"We're going to be hitting the weight room."@@ Everyone groans, but your groan is the loudest. How much weight you could lift was a source of pride for you and all the <<if $player.acceptance<50>>other <</if>>guys. Now you've gone from being one of the strongest on the team to the weakest, by far. @@.thought;Everyone's going to notice. What will I do?@@ @@.male;"Since you're just going to be in the weight room, I won't make you change."@@ That's a relief, at least. Changing in the locker room makes you feel awkward<<if $player.isWearingPanties is true>>, especially since you're wearing panties<</if>>. [[Go to the weight room|Team Practice 4 Machines]] <<if $scenes.football.fakedInjury>>\ [[Say that you're still injured|Team Practice 4 Injured]]\ <</if>>\ <</if>>\ <<set $currentPassage to "Night">>\ <<set $location to "boyslocker">>\As the team marches to the weight room, you hang back with Coach. @@.player;"Uh, coach,"@@ you start. He looks at you. @@.player;"I'm still hurt. Do you think I could take this practice off?"@@ @@.male;"Really? How bad is this injury?"@@ @@.player;"Oh, it's, uh, it's pretty bad."@@ @@.male;"How soon are you going to recover? Maybe it wouldn't be good for you to stay on this team."@@ @@.player;"No no, it's not that bad,"@@ you say quickly. @@.player;"But can I take this practice off? I don't want to strain anything."@@ @@.male;"No, sorry."@@ @@.thought;Well, it was worth a shot.@@ @@.male;"You can spot the other guys."@@ @@.player;"Oh, okay! Thanks, coach!"@@ Spotting isn't so bad. It'll be hard to watch everyone work out when you're not able to do that, but it's something you can do. @@.thought;As long as nobody tries to bench a weight that's too heavy for them.@@ [[Go to the weight room|Team Practice 4 Spotting Prepare]] <<set $location to "boyslocker">>\It turns out that Coach has everyone start off with the machines, which means that there isn't a lot for you to do. You're tempted to get on one of the machines, but you see Coach looking at you. It would look weird to tell him that you have an injury and then go ahead and work out. Not to mention that you'd have to take off a lot of weight, and the <<if $player.acceptance<50>>other <</if>>guys would notice. A couple of the guys give you some weird looks when they see that you're not doing anything, but they look jealous more than suspicious. @@.male;"Okay, time for the bench press!"@@ the coach yells. @@.male;"Everyone find a spotter."@@ You pair up with a hulking black offensive lineman, and watch in awe as he loads the bar up with weights. You wish that you could bench that much. @@.player;"You ready?"@@ He grunts, and lies down, his fingers gripping the bar. You stand over him, acting like you're ready to grab the bar if he struggles. That couldn't be further from the truth, however. There's no way that you could lift this bar with all of the weight it has on it. @@.thought;If he starts to struggle, I'm fucked.@@ [[Pray|Team Practice 4 Spot]] <<set $location to "weightroom">>\He grabs the bar, and starts pumping. It starts off well, and he does one rep...two...three, four and five reps without you needing to touch the bar. Halfway through, he starts to struggle. He's still able to bring the bar up and down without you needing to help, but it's clear that he's feeling it. @@.player;"Two more to go!"@@ you tell him, trying to show that you're doing something. He grunts, brings the bar down and then pushes up. His muscles are bulging and you're in awe of how ripped he is. He extends his arms all the way up. @@.player;"One more!"@@ He brings the bar down with ease, but then he starts to struggle. His arms are shaking, and you don't know if he can finish the set on his own. @@.male;"<<print $player.firstname>>...help me out!"@@ [[Grab the bar|Team Practice 4 Grab]] [[Shout more words of encouragement|Team Practice 4 Encourage]] <<set $location to "weightroom">>\@@.player;"You're almost there!"@@ @@.male;"Help me, <<print $player.firstname>>!"@@ @@.player;"Push! You can do it!"@@ He obliges. With a yell, he pushes the bar straight up. You stare in awe at his muscles, and the raw strength that he just showed. You wish that was you, but another part of you is turned on. @@.male;"Thanks, <<print $player.firstname>>,"@@ he says, after he's had a chance to catch his breath. @@.player;"Uh, what?"@@ @@.male;"I was ready to give up on the set, but you encouraged me to follow through."@@ @@.player;"Oh, you're welcome,"@@ you say, surprised. @@.thought;He's not mad at me?.@@ @@.male;"Okay, your turn."@@ @@.player;"I can't, man. I'm still injured."@@ @@.male;"Right, I forgot. I'll go again."@@ You're not sure how you feel about that. You made it through one set without helping. If you don't help him on the next set, will he notice? @@.male;"I know it got rough at the end but in the first part I was feeling great. I think if I put the same weight on, I'll do it right this time. What do you think?"@@ [[Agree|Team Practice 4 Grab]] [[Suggest he use a lighter weight|Team Practice 4 Lighter]] <<set $player.leadership to $player.leadership+1>>\ <<set $location to "weightroom">>\<<if visited("Team Practice 4 Encourage")>>\ @@.player;"You know what's best for you, man."@@ @@.male;"Damn right."@@ He lies back down and prepares to do another set of bench presses. As you look at the weight, you wonder whether you made the right decision to encourage him. He barely handled it last time. @@.thought;Shouldn't he be more tired now?@@\ <<else>>\ @@.thought;I've got to help him out. Maybe I can hold the bar until he gets his strength back.@@\ <</if>> You place your hands on the bar, and almost immediately he starts to relax. Unfortunately, this leaves you with most of the weight. You try your best, but you don't stand a chance. The bar starts to slip. His eyes go wide and he tries to get a hold of the bar, but he doesn't have the best grip. Just when you're convinced that you're about to drop the bar onto his chest, you feel a third set of hands on the bar. With a grunt, Coach lifts the bar up and puts it back. @@.male;"What the hell was that, <<print $player.lastname>>?"@@ Coach yells, a little too loudly. @@.player;"I'm sorry..."@@ @@.male;"You could have gotten him hurt!"@@ People are beginning to listen in on this exchange now. @@.male;"How would that have felt?"@@ @@.player;"Not good?"@@ @@.male;"Right. It's one thing if you're injured, but I can't have you hurting the rest of the team. Why don't you go home?"@@ @@.player;"Okay, Coach."@@ That was what you wanted in the first place. @@.male;"And don't come back until you're feeling better!"@@ @@.thought;Oh.@@ You want to ask the Coach more questions, like if you're still on the team. But just one look at him tells you that it's not a good time. <<link "Trudge back to your dorm" "Sleep">><</link>> <<set $player.leadership to $player.leadership-3>>\ <<set $qb.armStrength to $qb.armStrength+2>>\ <<set $location to "weightroom">>\@@.player;"I think you should do a lighter weight."@@ @@.male;"Come on. Really?"@@ @@.player;"Yeah. That last set was tough, and you're only going to be more tired now."@@ @@.male;"I guess that's a good point,"@@ he concedes. You smile when you see him remove some weight from the bar. @@.male;"Okay, I'm ready now."@@ Even though he just removed some weight, you're still a little nervous. He struggled at the end last time, and if he needs help, you won't be able to give it to him. It turns out that you shouldn't have worried. He blasts through the set easily, and you don't have anything to do but watch his powerful arms pump away. @@.male;"<<print $player.firstname>>? ''<<print $player.firstname>>!"''@@ @@.player;"What?"@@ you ask, snapping out of it. @@.thought;Was I staring at his arms?@@ @@.male;"I'm done."@@ You congratulate him on doing so well. To your relief, the practice is over. <<link "You vow to practice more in the gym, so you can handle these practices" "Sleep">><</link>> <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $qb.armStrength to $qb.armStrength+2>>\ <<set $location to "weightroom">>\You slowly march to the weight room with the rest of the team. You don't want to go, but it would look even worse to try to get out of it. @@.thought;There's a lot of guys here. If I can just blend in, they won't notice how weak I am.@@ @@.male;"Okay, boys! We're going to start out with the machines first!"@@ You're relieved to hear that. Everyone's going to be on their own machine, and it'll be hard to notice that you're not lifting as much weight as the rest of the team. And that's just what you do. You feel humiliated to keep lowering the weight on all of the machines that you're doing, but you're actually able to complete the workout. Coach comes by a couple of times, but he's just making sure that everyone's okay and working. He doesn't look too closely at how much weight everyone put on, although your heart skips a beat whenever he gets close. @@.male;"Good job with the machines! Now it's time for the bench press. Everyone find a partner!"@@ [[Find a partner|Team Practice 4 QB]] <<set $location to "weightroom">>\@@.thought;I'm going to have to do the bench press. But how do I hide from my spotter that I'm going to be doing just the bar? I can't.@@ @@.qb;"Hey, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says. @@.qb;"Want to be partners?"@@ @@.player;"Yes!"@@ you say excitedly. \ <<if $qb.knowsSecret>>\ <<print $qb.firstname>> knows your secret, and you know you can trust him to keep it.\ <<elseif $visitedQBPractice>0 or $witch.heardBackstory>>\ Even if <<print $qb.firstname>> doesn't know all the details of your transformation, he knows enough to not be surprised with your low strength.\ <<else>>\ You haven't told <<print $qb.firstname>> anything about your transformation, so you're a little nervous about how he'll react. Still, it's better to work out with him than with anyone who'll expect you to be as mach as them.\ <</if>> @@.qb;"Do you want to go first?"@@ [[Yes|Team Practice 4 Prepare]] [[No|Team Practice 4 SpotQB]] <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "weightroom">>\<<if not visited("Team Practice 4 SpotQB")>>\ @@.player;"I'll go first,"@@ you say, trying to sound brave. In reality, you're shaking. @@.thought;I want to get this out of the way.@@\ <<else>>\ You're shaking as you take <<print $qb.firstname>>'s spot on the bench. He made it look easy, but you're terrified. You're very aware of the fact that you're much weaker than him, or anyone on the team.\ <</if>> <<print $qb.firstname>> stands over you, and you lie on the bench. @@.qb;"How much weight do you want?"@@ @@.player;"Nothing,"@@ you whisper. <<if $qb.knowsSecret or $visitedQBPractice>0 or $witch.heardBackstory>>\ <<print $qb.firstname>> nods, and you get ready to start.\ <<else>>\ @@.qb;"What?"@@ @@.player;"Nothing,"@@ you say, a little louder. @@.qb;"Really? You don't want any weight?"@@ A couple of the guys turn around at that, and you blush. @@.thought;Just what I needed.@@ You nod and thankfully, <<print $qb.firstname>> doesn't press the issue any more after that.\ <<set $player.leadership to $player.leadership-1>>\ <</if>> You grip the bar and take a deep breath. Just because you're not adding any weight doesn't mean that it's going to be easy. The old you wouldn't have even noticed the weight of the bar, but it's heavy, and you have a bad feeling you're going to struggle with this. Something else catches your attention too. <<print $qb.firstname>>'s balls are in your face. Okay, they're not //right// in your face, but maybe they're a foot above you. [[Point it out|Team Practice 4 Complain]] [[Don't mention it|Team Practice 4 Balls]]\ <<if $qb.hookedUp is 0 and $visitedQBPractice>=6>> <div id="dev-note">''Warning: <<print $qb.firstname>> is becoming a popular quarterback. If you don't show that you're interested, he will move on!''</div>\ <</if>>\ <<set $location to "weightroom">>\@@.player;"Hey man, your balls are in my face."@@ @@.qb;"Oh, sorry."@@ He moves so they're far away from you. @@.thought;That was easy. Why was I worried about asking?@@ [[Start benching|Team Practice 4 Lift]] <<set $location to "weightroom">>\<<if not visited("Team Practice 4 Complain")>>\ <<if $qb.hookedUp>0 or $scenes.qb.kissedAfterGame or $player.arousal>=50>>\ @@.thought;What was I thinking?@@ you wonder, snapping out of it.\ <<else>>\ It's not ideal to have <<print $qb.firstname>>'s balls so close to your face, but you're doing pretty good, and you don't want to stop now.\ <</if>> <</if>>You finish the <<if visited("Team Practice 4 Complain")>>first<<else>>third<</if>> rep, then the <<if visited("Team Practice 4 Complain")>>second<<else>>fourth<</if>>. Soon, there's only a couple more reps to go. @@.qb;"You're almost there, <<print $player.firstname>>!"@@ Unfortunately you've started feeling it by now. These last three reps are going to be difficult. You strain as you push the bar up. Two more to go. You bring the bar back down again. Your arms are shaking, and it doesn't help that when you moved your arms up, your head moved up too. You accdientally got a face full of <<print $qb.firstname>>'s balls. Somehow, you made it up. @@.qb;"One more to go!"@@ You bring the bar back down. Now you just have to make it back up. Your arms are shaking and you feel like you're about to collapse. Slowly, the bar inches up. Finally, you get it up far enough, and <<print $qb.firstname>> puts it back. @@.thought;I did it!@@ <<if visited("Team Practice 4 SpotQB")>>\ [[Finish workout|Team Practice 4 Finish]]\ <<else>>\ [[Get ready to be the spotter|Team Practice 4 SpotQB]]\ <</if>> <<increaseArmStrength 2>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "weightroom">>\<<increaseArousal 5>>\ <<if $qb.hookedUp>0>>\ You consider telling <<print $qb.firstname>> to move, but then think better of it. Having his balls in your face isn't a bad thing.\ <<elseif $qb.relationship<75>>\ You don't know <<print $qb.firstname>> well enough to tell him to move his balls.\ <<else>>\ You consider telling <<print $qb.firstname>> to move, but decide against it. Until recently, you barely knew him.\ <</if>> You lift the bar up and gasp. It's heavier than you thought. @@.thought;I really lost a lot of strength.@@ You're able to bring the bar down with relatively little effort, and smile a little. @@.thought;Maybe I can get through this.@@ Now you have to bring the bar up. You're able to lift it a little bit, but you start to strain as you lift it more. You bring your head up, and that brings you right into the path of <<print $qb.firstname>>'s balls. From your angle, you can barely see the look of surprise on <<print $qb.firstname>>'s face, but you know that it's there. Without a word, you bring the bar down. That goes well, but now it's time to bring the bar back up. You're able to do it easier this time, but your head still grazes his balls. You lower the bar again.\ \<<if $qb.hookedUp>0 or $scenes.qb.kissedAfterGame or $player.arousal>=50>> \ You could just continue the set normally, but maybe you could make this more fun. [[Lick his balls through his shorts|Team Practice 4 Lick]]\ <<else>> \ You're getting very turned on. <</if>> [[Finish your set|Team Practice 4 Lift]] <<set $location to "weightroom">>\You bring the bar up. As you do so, your head moves dangerously close to the bottom of <<print $qb.firstname>>'s shorts. Without thinking about it, you move your head a little further up than you normally would, and stick your tongue out. The moment is over before you can tell if it worked or not. On the next rep, you push yourself to keep the bar up longer, giving you more time with <<print $qb.firstname>>'s balls. This time, you definitely succeeded. <<print $qb.firstname>> lets out a gasp. He felt it too. The rest of the workout is erotic. You continue to tease his balls at the end of each rep. Maybe it's your imagination, but <<print $qb.firstname>>'s balls seem to be easier to reach. @@.thought;Did he squat down more to make it easier for me?@@ By the end of your workout, you're left burning with arousal. And because you kept the bar up for longer so you would have more time with <<print $qb.firstname>>'s balls, you actually got a good workout in too. @@.qb;"Meet me after practice,"@@ <<print $qb.firstname>> whispers to you <<if visited("Team Practice 4 SpotQB")>>as you start to head to the locker room. [[Finish your workout|Team Practice 4 Finish]]<<else>>as you switch positions. [[Get ready to spot him|Team Practice 4 SpotQB]]<</if>> <<increaseArmStrength 1>>\ <<increaseArousal 5>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $location to "weightroom">>\<<if not visited("Team Practice 4 Prepare")>>\ @@.player;"You can go first,"@@ you say, eager to take the less physically demanding role. @@.qb;"You'll have to do this too, you know,"@@ <<print $qb.firstname>> says, but he lies down on the bench.\ <<else>>\ You're feeling exhausted from your workout, and now you have to spot <<print $qb.firstname>>. @@.thought;I hope he doesn't need any help.@@\ <</if>> <<print $qb.firstname>> grips the bar, and you wait tensely, hoping that he doesn't have any trouble. You notice that he's loaded up some weight, definitely more than you <<if visited("Team Practice 4 Prepare")>>had on<<else>>could do<</if>>, but less than you could do at your peak. Still, you're surprised at how much weight he's got on. It's more than you thought he could do. He's able to do the reps pretty easily too. Before you know it, he's halfway done with his set, and you haven't had to do anything. @@.thought;Yes! Keep it up!@@ He starts to slow down a little after the halfway point, though. You haven't needed to help him out, but you're worried that you might have to. He finishes his eighth rep and brings the bar down. Slowly, very slowly, he brings the bar back up. @@.player;"Only one more to go!"@@ But it looks like he might have some trouble making it. [[Help him out|Team Practice 4 Help]] [[Let him finish by himself|Team Practice 4 Watch]] <<set $location to "weightroom">>\<<if $qb.relationship>=75>><<print $qb.firstname>> is your friend<<else>>Your situation isn't <<print $qb.firstname>>'s fault<</if>>, and right now he's struggling with the bar. As his spotter, you know that it's your job to help him out. <<if $player.armStrength>=45>>\ You reach down and grab the bar from him. With your lack of strength, there's not much you can do but hold it steady. You definitely can't lift all that weight up by yourself. Luckily, you're able to do that. After a couple of seconds, <<print $qb.firstname>> regains his strength and raises the bar back up. As he does so, you can clearly see his well-defined biceps. @@.thought;I didn't know he had muscles like that@@ you think, feeling yourself starting to get turned on. You force yourself to focus. Together, you and <<print $qb.firstname>> put the bar back, and <<print $qb.firstname>> sits up. @@.player;"Great job!"@@ you say. You mean it. @@.qb;"Thanks, <<print $player.firstname>>. I couldn't have done it without you."@@ @@.thought;He couldn't have done it without me?@@ You're pretty sure that's not true, but you did help him out at the end there. @@.thought;Take that, <<print $witch.firstname>>. You didn't take away all of my strength.@@\ <<increaseArmStrength 1>><<set $qb.armStrength to $qb.armStrength+2>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.masculinity to $player.masculinity+1>> <<if visited("Team Practice 4 Prepare")>>\ [[Finish workout|Team Practice 4 Finish]]\ <<else>>\ [[It's your turn|Team Practice 4 Prepare]]\ <</if>>\ \<<else>>\ You reach down and grab the bar from him. But with your lack of strength, there isn't much you can do. There's no way you can lift all that weight up by yourself. You try to keep it steady, but you can't even manage that. [[You feel the bar start to slip...|Team Practice 4 Watch]]\ \<</if>> <<set $location to "weightroom">>\<<if not visited("Team Practice 4 Help")>>\ <<if $qb.relationship>=75>><<print $qb.firstname>> is your friend<<else>>Your situation isn't <<print $qb.firstname>>'s fault<</if>>, and right now he's struggling with the bar. As his spotter, you know that it's your job to help him out. However, you're absolutely terrified to grab the bar yourself. If you fail to hold it, you'll be exposed. And thanks to <<print $witch.firstname>>, you're <<if $player.armStrength>=34>>pretty <</if>>sure that you'll fail. @@.qb;"<<print $player.firstname>>?"@@ @@.player;"I can't do it,"@@ you say softly. @@.qb;"That's fine,"@@ <<print $qb.firstname>> says. There's a little bit of an edge to his voice. It's the first time you heard him talk like this, and you hope that he's not mad at you. It's not your fault that you were cursed.\ <<else>>\ You watch with bated breath as the bar slips. You just hope that <<print $qb.firstname>> can grab onto it in time. You've heard that it's painful when it falls on your chest.\ <</if>> <<print $qb.firstname>> grabs onto the bar. With a grim look of determination, he slowly begins to push up. You look again at the weight that he's lifting. You figure that he's about average in terms of strength among everyone on this team. And with all the ripped guys here, that's saying something. @@.thought;He's pretty ripped himself@@ you think, as you glance at his bulging muscles. They're doing a lot of work lifting all of that weight up, and you imagine those muscles<<if $qb.hookedUp>0 or $scenes.qb.kissedAfterGame or $player.arousal>=50>> pinning you down on his bed and kissing you, as his bulge presses against your stomach.<<else>>...no, you don't want to think about that.<</if>> @@.qb;"<<print $player.firstname>>? <<print $player.firstname>>!"@@ @@.player;"Huh?"@@ @@.qb;"I'm done."@@ You realize that he's right. Trying to change the subject off of you staring at his muscles, you say \ <<if visited("Team Practice 4 Prepare")>>\ @@.player;"I think the practice is just about over."@@ Sure enough, just as you finish saying that, Coach tells everyone that they did a great job, and to enjoy the rest of their evening. [[Finish up|Team Practice 4 Finish]]\ <<else>>\ @@.player;"Do you want to switch places?"@@ You're not looking forward to being the one doing the lifting, but you know that Coach won't let you get out of it now. [[Get ready to start lifting|Team Practice 4 Prepare]]\ \<</if>> <<set $qb.armStrength to $qb.armStrength+2>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "weightroom">>\<<if $player.shirt is not null and $casualClothes.shirt is not null and $player.shirt.properName is $casualClothes.shirt.properName and $player.pants is not null and $casualClothes.pants is not null and $player.pants.properName is $casualClothes.pants.properName>>\ Since you're already in your regular clothes, there's not much to do in the locker room besides take a much needed shower. You're anxious about that.\ <<else>>\ You're nervous about taking a shower in the locker room.\ <</if>> \ After all, if anyone sees you walking around naked, your lack of any male equipment<<if $player.boobs>=2>>, not to mention your boobs,<</if>> will be obvious. You decide to just wait around until everyone has gone. The whole time you're in the shower, you feel paralyzed with fear. @@.thought;What if somebody walks in? What if there's somebody outside? What if my towel slips?@@ <<if not visited("Team Practice 4 Lick")>>\ You finish the shower without incident, and wrap the towel extra tightly around yourself. Luckily, nobody is outside, and you change back into your clothes with ease. <<link "Go to sleep" "Sleep">><<finishSexScene>><</link>>\ <<else>>\ It turns out that you were right to be worried. Just as you were finishing up your shower, somebody walks in. <<if $player.boobs>=2>>Your hands shoot to your crotch and chest<<else>>Your hand shoots to your crotch, desperately trying to cover yourself<</if>>. You suspect that it's not working. @@.qb;"Don't worry, <<print $player.firstname>>. It's just me,"@@ <<print $qb.firstname>> says. @@.player;"What...why are you...I was using this shower!"@@ @@.qb;"I know. But, um..."@@ he trails off and looks uncomfortable. When he speaks again, he talks very quickly, as if he's trying to get the words out before he changes his mind. @@.qb;"But you got me so hot during the workout that I, uh, I just had to come see you."@@ You take a look at him. He's wearing a towel that leaves little to the imagination, especially since you can see a bulge underneath it. @@.qb;"Hey, don't look at me like that. The practice turned you on too, right?"@@ He's right. You're tempted to take him up on his offer, but you're also worried. It's bad enough that <<print $qb.firstname>> caught you showering naked, but if somebody else catches you having sex with a man, you'd never hear the end of it.<<if not $qb.knowsSecret>> Not to mention that going further would mean revealing your secret to <<print $qb.firstname>>.<</if>> <<link "Eagerly nod" "Team Practice 4 Blowjob Start">><<set $scenes.qb.showerBlowjob to true>><<set $qb.pants to null>><<set $qb.hookedUp to $qb.hookedUp+1>><</link>> [[Politely decline|Team Practice 4 Decline]]\ <</if>>\ <<setUpSexScene "qb">><<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if visited("Team Practice 4 Lick")>><<set $qb.pants to setup.qbTowel>><<set $qb.underwear to null>><<set $qb.shirt to null>><<set $qb.shoes to null>><<set $qb.socks to null>><<set $leftChar to $qb>><<else>><<set $leftChar to null>><</if>>\ <<set $location to "boysbathroom">>\@@.player;"No thanks,"@@ you say apprehensively. You're not sure how <<print $qb.firstname>> will react. You're standing in this shower naked with nothing but a hand covering your sex, and this practice proved that <<print $qb.firstname>> is much stronger than you. @@.qb;"Okay,"@@ <<print $qb.firstname>> says. You think you saw him blush, but before you could double check, he's gone. You had detected a hint of disappointment in his voice. And to your surprise, you're a little disappointed as well. You got horny teasing him earlier, and then you chickened out. You wait a little bit longer, just in case there are any more people in the locker room. Once it's clear that there isn't, you tightly wrap your towel around yourself and then get changed. <<link "Go to sleep" "Sleep">><<finishSexScene>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <<set $qb.relationship to $qb.relationship-2>>\ <<set $location to "boysbathroom">>\<<if ($player.arousal<=100 and $qb.arousal<=100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. Chest: Bare, <<if $player.boobs>=2>>revealing your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium<<else>>small<</if>> boobs.<<else>>revealing your scrawny and soaked chest.<</if>>\ <<if $player.boobs>=3>> \ [[(Touch)|Team Practice 4 Blowjob Start][$sexDescription to "You can see that $qb.firstname is getting turned on. Wanting to have fun too, you lower your hands to your boobs and start playing with your nipples. You let out a contented moan. Your nipples are much more sensitive than you remembered. $qb.firstname's dick twitches at the sight of you touching your boobs.";$qb.arousal to $qb.arousal+1;$player.arousal to $player.arousal+3]]\ <</if>> Feet: Barefoot<<if $player.feet is 1>>, and looking feminine.<</if>> <<print $qb.firstname>> is wearing: Legs: Bare, revealing his <<if $qb.arousal<=50>>soft<<elseif $qb.arousal<=75>>hardening<<else>>hard<</if>> cock. Chest: Bare, exposing his muscular chest. Feet: Barefoot [[Kiss|Team Practice 4 Blowjob Start][$sexDescription to "You lean in to kiss him, and hesitate. He's a guy, and you're a...well, you think you're a guy too. You know that the two of you are naked in this shower together, and you've certainly fantasized about doing much more. But kissing a guy is a big step, and even though you want to kiss him, you can't bring yourself to take it. Sensing your hesitation, $qb.firstname leans in and kisses you on your lips. It's much different than kissing a girl. Girls don't have facial hair that tickle you during a kiss. This kiss is more forceful as well. It's not too forceful since he's still, well, him, but it's more forceful than a kiss from a girl would be, and you find yourself letting $qb.firstname take the lead.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+2]]\ <<if $player.arousal>60>> [[Touch yourself down there|Team Practice 4 Blowjob Start][$sexDescription to "You're getting pretty wet, and you don't want to let $qb.firstname have all the fun. Your hand goes to your most intimate place, and you moan as it does its magic. You're getting pretty good at this, and you're not sure how to feel about that. You look up at $qb.firstname and he looks impatient.";$player.arousal to $player.arousal+7;$qb.arousal to $qb.arousal+1]]\ <</if>> <<if $qb.arousal<60>>\ <<if $player.hands is 0>> [[Get him hard|Team Practice 4 Blowjob Start][$sexDescription to "You reach a trembling hand out to his cock. He's not hard yet, and that's something you want to change. Or do you? It's all very confusing. One thing that's not confusing though, is how good it feels to run your hand up and down the length of his dick.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+6]]\ <<else>> [[Get him hard|Team Practice 4 Blowjob Start][$sexDescription to "You reach a trembling hand out to his cock. He's not hard yet, and that's something you want to change. Or do you? It's all very confusing. One thing that's not confusing though, is how good it feels to run your feminized hand up and down the length of his dick. It looks small and dainty next to his cock, and you feel yourself getting turned on.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+9]]\ <</if>>\ <<else>> [[Lick his dick|Team Practice 4 Blowjob Start][$sexDescription to "Before you have a chance to think about it, you drop to your knees and flick your tongue out, licking the length of $qb.firstname's cock. You flash back to when girls would do this with you, and how much it turned you on. It looks like it's having a similar effect on $qb.firstname. As you think about how much things have changed, you let out a moan. You never thought that you'd be in this position, but now that you are, it feels natural to be on your knees, serving a man.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+7;$player.submission to $player.submission+1;$player.acceptance to $player.acceptance+1]]\ <</if>>\ <<if $qb.arousal>=75>> [[Suck his dick|Team Practice 4 Blowjob][$player.arousal to $player.arousal+7;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+4]]\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>>\ <<if $playerCame is false>><<set $playerCame to true>><</if>>\ <<print $qb.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $qb.firstname>> looks disappointed, but when you touch his dick and tell him you want to keep going, he perks up.\ <<elseif $partnerCame>>\ <<print $qb.firstname>> closes his eyes and groans. You know that look from experience: he wants to cum but he can't.\ <<else>>\ <<set $partnerCame to true>>@@.player;"I can't wait for this,"@@ you tell <<print $qb.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $qb.firstname>>'s body trembles. @@.thought;That pushed him over the edge? Seriously?@@ @@.player;"Do you want to stop?"@@ He shakes his head no.\ <</if>>\ <</if>> <<if $player.arousal>=100 and $qb.arousal>=100>>\ [[You both cum|Team Practice 4 Blowjob Cum]]\ <<elseif $player.arousal>=100>>\ [[You cum|Team Practice 4 Blowjob Cum]]\ <<elseif $qb.arousal >= 100>>\ [[He cums|Team Practice 4 Blowjob Cum]]\ <</if>>\ <</if>> <<set $leftChar to $qb>>\ <<set $location to "boysbathroom">>\You move your mouth forward, hovering over <<print $qb.firstname>>'s cock. You want to go further and take him in your mouth, but you're scared. \ <<if $player.suckedDick>>\ You've sucked his dick before, but you told yourself that it was a one time thing. Now, it's clear that you're a cocksucker. You \ <<else>>\ If you do that, there's no going back. You'll be a cocksucker. You don't think of yourself as gay, but you \ <</if>>\ look up at <<print $qb.firstname>>, who is standing powerfully over you. \ <<if visited("Team Practice 4 Lick")>>\ While you were licking his balls, you hoped that this would happen, and now it has.\ <<elseif visited("Team Practice 4 Balls")>>\ You could have told him to move his balls back in practice, but you didn't. And now you're face to face with the real thing.\ <<else>>\ You didn't want his balls in your face in practice, but this is so much worse. Then again, you're the one who wanted to give him a blowjob.\ <</if>> \ The real thing is much more impressive up close, and it makes you miss your own dick. @@.thought;His is just as big as mine used to be.@@ You start to tell <<print $qb.firstname>> that you're conflicted, but as you open your mouth to speak, he takes the opportunity to angle his hips forward, and his dick enters your mouth. His hand is at the back of your head, applying pressure. You could probably get loose if you wanted to, though. [[This isn't what you wanted|Team Practice 4 Blowjob Stop]] [[Suck his dick|Team Practice 4 Blowjob Continue]] <<set $scenes.qb.showerBlowjobGave to true>>\ <<set $location to "boysbathroom">>\You haven't even gotten to suck his dick yet, but \ <<if $player.arousal>=100 and $qb.arousal>=100>>\ <<if $playerCame>>you already came once<<else>>you're feeling very aroused<</if>>, and you look at <<print $qb.firstname>> to see if he's aroused too. When you look at him, he looks down at you. You wonder how you must look like to him, on your knees, a look of desire on your face. That thought pushes you over the edge, and you feel <<if $playerCame>>another<<else>>an<</if>> orgasm starting to form. You look back up at <<print $qb.firstname>> to tell him, and he looks down //again//. <<if $partnerCame>>He leans down and kisses you on the lips. You kiss him back enthusiastically, and<<else>>As soon as he does that, his penis starts to jerk, and he cums all over the shower. While he's cumming, you<</if>> let loose an orgasm of your own. It's an incredible feeling. For once, you're not worrying about what you //should// do, or if you're being manly enough. Instead, you're focusing on what feels good, and this feels good. When you finally regain your senses, you look up at <<print $qb.firstname>> and smile. Neither of you have to say any words.\ <<set $qb.relationship to $qb.relationship+4>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.arousal to 0>>\ <<elseif $player.arousal>=100>>\ you're feeling very aroused, and you look at <<print $qb.firstname>> to see if he's aroused too. When you look at him, he looks down at you. You wonder how you must look like to him, on your knees, a look of desire on your face. That thought pushes you over the edge, and you feel <<if $playerCame>>another<<else>>an<</if>> orgasm starting to form. You feel ashamed, getting off <<if $playerCame>>twice <</if>>while you're fooling around with a guy. But it feels so good. So, so good.\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.arousal to 0>>\ <<else>>\ <<print $qb.firstname>> is already feeling aroused. Too aroused, in fact. <<if $partnerCame>>His penis jerks, and he closes his eyes like he desperately wants to come, but nothing comes out.<<else>>His penis jerks and he takes a few ragged breaths before shooting his load all over the shower.<</if>> You have a feeling of disappointment that he came before you got to suck his dick, followed by a feeling of guilt for thinking that.\ <<if $partnerCame>> @@.qb;"I'm sorry."@@ @@.player;"Don't be. I liked watching you cum."@@ @@.thought;Did I really just say that?@@\ <<else>> \ @@.thought;Maybe I can go back to my dorm and get off.@@<<if not $player.canMasturbate>> @@.thought;Fuck. I can't do that, or I'll transform! Why did he have to cum so soon!@@<</if>>\ <</if>>\ <<set $qb.relationship to $qb.relationship+3>>\ <</if>> After a couple moments of standing around awkwardly, you and <<print $qb.firstname>> part ways, but not before agreeing to do this in the future<<if $qb.arousal>=100>>. You remember to clean up <<print $qb.firstname>>'s cum off the shower before you leave. That would be embarrassing if you left that there<<set $qb.arousal to 0>>\ <<set $player.attractionToMen to $player.attractionToMen+1>><</if>>. <<link "Go to sleep" "Sleep">><<finishSexScene>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <<set $player.suckedDick to true>>\ <<set $location to "boysbathroom">>\You didn't intend to give him a blowjob, but now his dick is in your mouth. You could get free, but you don't want to. You feel so slutty, on your knees in front of this muscular man, with his hard dick in your mouth. You feel a strong desire to please him. <<if $player.suckedDick>>\ To your surprise, you're actually getting pretty good at this. You slide <<print $qb.firstname>>'s in and out of your mouth. You remember what you liked when you still had a penis, but it's much different to actually do that to someone else. <<print $qb.firstname>> holds your head in place. You moan, feeling so submissive as he pumps in and out.\ <<set $player.arousal to $player.arousal+5>>\ <<else>>\ The only problem is, you have no idea how to give a blowjob. You remember what you liked when you still had a penis, but it's much different to actually do that to someone else. You do your best, but you have a feeling that it wasn't very good. <<print $qb.firstname>> has to hold your head in place as he pumps in and out. You can hardly breathe. Despite how turned on and submissive you feel, you want this to be over.\ <</if>> All of a sudden, you feel <<print $qb.firstname>> tense up, and it dawns on you that he's about to cum. In your mouth. You slip out of his grasp, and not a moment too soon. He shoots thick ropes of cum onto your face and chest. <<if $player.arousal>=100>>\ The sensation pushes you over the edge, and you feel <<if $playerCame>>another<<else>>an<</if>> orgasm starting to form. You feel ashamed, getting off <<if $playerCame>>twice <</if>>while you're fooling around with a guy. But it feels so good. So, so good.\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.arousal to 0>> <</if>>\ @@.qb;"Thank you, <<print $player.firstname>>. That was amazing."@@ He bends over and gives you a quick kiss. Since you're on your knees, you have to angle your face upward in order to meet his lips. That's another new experience. You<<if $player.height>1>> used to be<<else>>'re<</if>> tall, so usually you leaned down to kiss a girl. Leaning up makes you feel weak. @@.qb;"I've got to go, <<print $player.firstname>>, but I want to do this again."@@ <<if $player.suckedDick>>\ @@.player;"Me too,"@@ you say, smiling. @@.thought;Is this becoming a regular thing?@@ <<print $qb.firstname>> gives you another kiss and then leaves. \ <<else>>\ You want to say that you feel the same way, but you can't bring yourself to say it. Admitting it would be too shameful. Even though you just had <<print $qb.firstname>>'s dick in your mouth, it's another thing to admit that you want it to be a regular thing. <<print $qb.firstname>> looks a little disappointed as he leaves. \ <</if>>\ @@.thought;Should I text him? No, that would be weird. Maybe I'll stop by his dorm later. No, what am I thinking?@@ After a minute of arguing with yourself, you realize that you still have cum on you. You turn on the shower and wash it off. <<link "Go to sleep" "Sleep">><<finishSexScene>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <<set $player.attractionToMen to $player.attractionToMen+3>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $qb.relationship to $qb.relationship+4>>\ <<set $qb.arousal to 0>>\ <<set $player.suckedDick to true>>\ <<set $location to "boysbathroom">>\@@.player;"I don't want this,"@@ you try to tell <<print $qb.firstname>>. But with his dick in your mouth, all that comes out is @@.player;"Mmmmfff."@@ This only seems to encourage him, and he starts to slide his dick further into your mouth. You pull your head back, pushing against his hand. He finally gets the message, and pulls his dick out. @@.qb;"What happened?"@@ @@.player;"I didn't...I didn't want that."@@ It's hard for you to explain. You were turned on during gym class, and when you first saw him naked in the shower. But now that you were actually sucking him off, you were suddenly hit with the reality of the situation. @@.qb;"Are you serious?"@@ he asks. @@.player;"Yeah. I think you're hot,"@@ you start<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;Did I really just say that?@@ @@.player;"But I don't want to suck your dick. I thought I did, but I don't."@@ @@.qb;"You're such a tease, <<print $player.firstname>>. Now I'm going to be hard for the rest of the day."@@ @@.player;"I'm sorry."@@ @@.qb;"One moment."@@ <<print $qb.firstname>> ducks out of the shower, leaving you confused. @@.thought;Is he going to jack off? It seemed like he would be back though.@@ As you're about to leave, the shower curtain opens again, and <<print $qb.firstname>> is standing there with his phone. There's a flash, and you realize that he just took a picture of you!<<if $player.face<2>> More specifically, of your body. From the way the phone is angled, it looks like he avoided getting your face in the picture.<</if>> @@.qb;"You got me all horny,"@@ he explains. @@.qb;"At least I have something to look at while I jerk off later."@@ You feel a little uncomfortable, but you //did// tease him. You just hope that nobody else sees that photo. <<link "Get changed and do to sleep" "Sleep">><<finishSexScene>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <<set $player.attractionToMen to $player.attractionToMen-2>>\ <<set $qb.relationship to $qb.relationship-2>>\ <<set $location to "boysbathroom">>\<<passTime 4>>\ <<if $player.feet is 2 and $player.ownsGirlShoes is false>>\ <<display "Team Practice Feet">>\ <<else>>\ You sigh when you get in sight of the locker room. This is your least favorite part of practice. You don't actually enjoy practice anymore, but you hate this part the most of all. Locker rooms give you anxiety now: all those buff, manly boys, so close to figuring out your secret. @@.thought;Ahem.@@ You try to think through your options. <<if $player.hasWornBra or $player.hasWornPanties>>@@.thought;I can't change in front of them, right? This is way more than just them seeing my@@ <<if $player.hasWornBra>>@@.thought;bra@@<<if $player.hasWornPanties>> @@.thought;or panties@@<</if>><<else>>@@.thought;panties@@<</if>>@@.thought;. If they figure out that I'm on my period, they'll figure out that I'm a g...that I'm different from them.@@<<else>>@@.thought;I can't change in front of them, right? If they figure out that I'm on my period, they'll figure out that I'm a g...that I'm different from them.@@<</if>> Your decision made, you make your way to the stalls. Sure, you'll get some shit from them, but it's way better than being outed. @@.male;"Too much of a pussy to change in front of them?"@@ @@.player;"Shut up,"@@ you tell him. @@.thought;That was a bad comeback@@ you think, as you step into the stall. @@.thought;At least I'm able to change in peace.@@ <<if $playerStarter>>\ [[Head out onto the field|Team Practice 5 Cramp]]\ <<else>>\ [[Head out onto the field|Team Practice 5 Watch]]\ <</if>> <<set $player.pants to setup.footballPants>><<set $player.shirt to setup.footballShirt>><<set $player.underwear to $footballUniform.underwear>><<set $player.bra to $footballUniform.bra>><<set $player.shoes to $footballUniform.shoes>><<set $player.socks to $footballUniform.socks>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $location to "boysbathroom">>\ <</if>>\You run onto the field, eager to show that you should keep your job. You didn't think you would have kept it this long, but here you are. @@.thought;I deserve this. I've worked hard. <<print $witch.firstname>> can curse me, but she can't stop me.@@ Just then, a particularly bad cramp wracks your belly, and you double over in pain.<<if $player.isWearingTampon is 0>> You think of the toilet paper wedged against your pussy. @@.thought;What if I leaked right through my uniform during the drills?@@<</if>> @@.male;"<<print $player.lastname>>, what's wrong? You ready to practice or what?"@@ <<if $player.isWearingTampon>0>>\ [[Tell Coach you're good to go|Team Practice 5 Start]] <</if>>\ [[Tell Coach you feel sick to your stomach|Team Practice 5 Sitout]] <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "practice">>\@@.player;"Sorry, Coach, but I feel sick to my stomach."@@ Coach gives you a stern look. @@.male;"Okay, so can you play or not?"@@ You think back to when girls in your class got out of gym by complaining about their periods. You and the <<if $player.masculinity>=50>>other <</if>>guys always thought it ridiculous. @@.thought;Am I acting like a pussy? I should just play through it.@@ You glance around at the team, all awaiting your answer. Another stabbing pain pierces through you. @@.thought;I see why those girls complained. These cramps really hurt!@@ @@.player;"I think I better sit this one out,"@@ you say, clutching your belly. [[Watch the practice from the bench|Team Practice 5 Watch]] <<set $player.leadership to $player.leadership-2>>\ <<set $location to "practice">>\You think back to when girls in your class got out of gym by complaining about their periods. You and the <<if $player.masculinity>=50>>other <</if>>guys always thought it ridiculous. @@.thought;I don't want to act like a pussy. I should just play through it.@@ You glance around at the team, all staring at you awaiting your answer. @@.player;"I'm good to go,"@@ you say, as another stabbing pain pierces through you. @@.thought;I see why those girls complained, though. These cramps really hurt!@@ @@.male;"Okay girls, it's time to do some throws,"@@ Coach says. @@.thought;I can handle this.@@ @@.male;"Receivers, I want you to go extra far back today. I want to work on long throws.@@ You curse to yourself. @@.thought;Maybe I can't handle this.@@ You've gotten adept at looking passable while making short throws, but this is much, much harder. Your receivers trot back. They look positively tiny now. Coach tosses you the football. @@.male;"Alright, <<print $player.lastname>>. Let's see what you got."@@ [[Throw|Team Practice 5 Throw]] <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "practice">>\<<if $player.armStrength>=55 and $player.hands<2>>\ You take the football in your hands and chuck it downfield. Surprisingly, it actually travels far enough. It's just off-target. The receiver starts running towards it, then realizes that he's too far away and gives up. @@.male;"<<print $player.lastname>>, what was that?"@@ @@.player;"Just rusty, coach."@@ @@.thought;Okay. I actually threw it far enough. Now I just have to be more accurate.@@ For your next throw, you carefully stare down your receiver. He looks so far away. You picture yourself throwing the football to him, trying to imagine your arm motion and mechanics. @@.male;"<<print $player.lastname>>, what are you waiting for? We don't have all day!"@@ You release the football. It's on target and travels almost the entire distance to the receiver. He takes a few steps forward and makes the catch. @@.thought;I did it!@@ You look towards Coach for his reaction but he's silent. @@.thought;I even shut up Coach.@@ You take another look at him. He seems to be looking at you with a renewed form of respect. The rest of practice goes just as well. You're feeling exhausted from making such long throws, but you're able to get the football all the way downfield, and most of your passes are caught.\ <<increaseArmStrength 2>><<increaseAccuracy 3>>\ <<set $player.leadership to $player.leadership+3>>\ <<set $coach.suspicion to $coach.suspicion-1>>\ <<set $player.confidence to $player.confidence+5>>\ <<elseif $player.armStrength>=45>>\ You take the football in your hands and throw it as hard as you can. <<if $player.hands>=2>>It could have been a good throw, but it's hard to grip the football with your nails, and it goes a little short.<<else>>It's not hard enough. It's a respectable enough throw, but it's short.<</if>> The receiver starts running towards it, then realizes that he's too far away and gives up. @@.male;"<<print $player.lastname>>, what the hell was that?"@@ @@.player;"Just rusty, coach."@@ @@.thought;That throw would have been fine if this was a normal practice and I had to make normal throws. But it's not going to work when they're this far away. I have to throw even harder.@@ Yet you don't seem to be able to. You're able to throw passes that look nice, but all of them land well short of your target. The highlight of the practice is when you throw a pass that //almost// makes it there. The receiver runs forward and tries to make a diving catch, but the ball lands just out of reach. You look towards Coach for his reaction, and you see something new in his eyes. @@.thought;Respect. No wait. He's looking at that receiver and not at me.@@\ <<increaseArmStrength 2>><<increaseAccuracy 2>>\ <<set $player.leadership to $player.leadership-1>>\ <<else>>\ You take the football in your hands. @@.thought;What am I even doing here? I can't make even the medium throws. How am I going to make these? They're so far away!@@ @@.male;"<<print $player.lastname>>! We don't have all day!"@@ You throw the football hard, and pray. It doesn't even make it halfway. @@.male;"<<print $player.lastname>>. What. The. Hell. Was. That?"@@ @@.player;"Um, just rusty, coach,"@@ you squeak. That explanation isn't good enough for the Coach. He's glowering at you. @@.thought;Okay. I'll have to do better.@@ You take the football and concentrate on throwing it as hard as you can. @@.thought;It just has to go, what? 50 yards? Oh man, I'll never be able to do it!@@ @@.male;"<<print $player.lastname>>, I told you before. We don't have all day!"@@ You throw the football as hard as you can. It makes it a little bit further, but it's still nowhere near your receiver. You grab the next football and stare at it, not daring to look at the expressions of the Coach or your team. Maybe it's because you're nervous, but your next throws are even worse. Your receivers look impatient: they're standing around waiting for a football that never comes. @@.male;"Well, this isn't going to work,"@@ the Coach finally says. @@.male;"Let's end this early."@@ @@.thought;Finally.@@\ <<increaseArmStrength 1>><<increaseAccuracy 1>>\ <<set $player.leadership to $player.leadership-7>>\ <<set $coach.suspicion to $coach.suspicion+1>>\ <<set $team.suspicion to $team.suspicion+1>>\ <<set $player.confidence to $player.confidence-5>>\ <</if>> @@.male;"Okay, let's let <<print $qb.lastname>> try."@@ [[Watch him throw|Team Practice 5 WatchEnd]] <<set $player.shirt.showHeadImage to true>>\ <<set $location to "practice">>\<<if $playerStarter>>\ @@.male;"<<print $qb.lastname>>, take the field!"@@ Coach yells. @@.male;"Apparently, <<print $player.lastname>> is too sick to play."@@\ <<else>>\ As you trot out to the field, a particularly bad cramp wracks your belly, and you double over in pain. Coach gives you a look but doesn't say anything. You think back to when girls in your class got out of gym by complaining about their periods. You and the <<if $player.masculinity>=50>>other <</if>>guys always thought it ridiculous. @@.thought;Being the backup makes it easier. I can just sit here on the bench...wait, am I acting like a pussy?@@ You clutch your belly as another stabbing pain pierces through you. @@.thought;No, I see why those girls complained. These cramps really hurt!@@\ <</if>> <<if $qb.armStrength>=65>>\ <<print $qb.firstname>> takes the football in his hands and chucks it downfield. Surprisingly, it actually travels far enough. It's just off-target. The receiver starts running towards it, then realizes that he's too far away and gives up. @@.male;"<<print $qb.lastname>>, what was that?"@@ @@.qb;"Just rusty, coach."@@ @@.thought;Okay. he actually threw it far enough. Now he just has to be more accurate. Easier said than done.@@ <<print $qb.firstname>> is taking his sweet time on the next throw. He's staring down his receiver, looking focused. It would be a good sign, if only he would throw the damn ball. @@.male;"<<print $qb.lastname>>, what are you waiting for? We don't have all day!"@@ He releases the football. It's on target and travels almost the entire distance to the receiver. He takes a few steps forward and makes the catch. @@.thought;He did it!@@ You look towards Coach for his reaction but he's silent. @@.thought;Wow. He even shut up Coach.@@ You take another look at him. He seems to be looking at <<print $qb.firstname>> with a renewed form of respect. The rest of practice goes just as well. <<print $qb.firstname>> seems to be getting tired and his throws aren't traveling quite as far, but they're traveling far enough, and most of his passes are caught.\ <<set $qb.armStrength to $qb.armStrength+2>><<set $qb.accuracy to $qb.accuracy+3>>\ <<set $qb.leadership to $qb.leadership+3>>\ <<set $qb.confidence to $qb.confidence+5>>\ <<elseif $qb.armStrength>=55>>\ <<print $qb.firstname>> takes the football in his hands and throws it hard. It's not hard enough. It's a respectable enough throw, but it's short. The receiver starts running towards it, then realizes that he's too far away and gives up. @@.male;"<<print $qb.lastname>>, what the hell was that?"@@ @@.qb;"Just rusty, coach."@@ @@.thought;That throw would have been fine if this was a normal practice and he had to make normal throws. But it's not going to work when they're this far away. Should we practice these throws more?@@ <<print $qb.firstname>> is still struggling. The passes that he throws look nice, but all of them land well short of the receiver. The highlight of the practice is when he throws a pass that //almost// makes it there. The receiver runs forward and tries to make a diving catch, but the ball lands just out of reach. You look towards Coach for his reaction, and you see something new in his eyes. @@.thought;Respect. No wait. He's looking at that receiver and not at <<print $qb.firstname>>.@@\ <<set $qb.armStrength to $qb.armStrength+2>><<set $qb.accuracy to $qb.accuracy+2>>\ <<set $qb.leadership to $qb.leadership-1>>\ <<else>>\ <<print $qb.firstname>> takes the football in his hands. He looks nervous, and you get a sinking feeling in your stomach. @@.thought;I don't think this is going to go well.@@ You're right. <<print $qb.firstname>>'s throw doesn't even make it halfway. @@.thought;Oh man. That was embarrassing. I'm glad I'm not out there.@@ @@.male;"<<print $qb.lastname>>. What. The. Hell. Was. That?"@@ @@.qb;"Um, just rusty, coach,"@@ he squeaks. That explanation isn't good enough for the Coach. He's still glowering at him. <<print $qb.firstname>> takes the football again, and throws it. You can tell from his expression that he's trying to throw it far, but the results are the same as last time. It makes it a little bit further, but it's still nowhere near the receiver. You turn back to <<print $qb.firstname>>. He's staring at the football, like he's too afraid to look at the coach, or his receivers. Or you. His next throws are even worse. The receivers look impatient: they're standing around waiting for a football that never comes. @@.male;"Well, this isn't going to work,"@@ the Coach finally says. @@.male;"Let's end this early."@@ @@.thought;Finally.@@\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+1>>\ <<set $qb.leadership to $qb.leadership-7>>\ <<set $qb.confidence to $qb.confidence-5>>\ <</if>> @@.male;"Okay, let's let <<print $player.firstname>> throw."@@<<if $playerStarter>> He turns to you. @@.male;"You can manage a couple, right?"@@<</if>> @@.thought;Really? The receivers are so far away. I don't know if I can do it. Especially with--ow!@@ Another cramp pierces through you. [[Nervously take the football|Team Practice 5 ThrowEnd]] <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $qb.shirt.showHeadImage to true>>\ <<set $leftChar to $qb>><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "practice">>\<<getTfProgress hands>>\ <<if $player.armStrength>=55 and $player.hands<2>>\ You take the football and chuck it downfield. Surprisingly, it actually makes it all the way, landing in the arms of your receiver. @@.thought;Holy shit! I did it!@@\ <<set $player.confidence to $player.confidence+2>>\ <<set $player.leadership to $player.leadership+2>>\ <<elseif $player.armStrength>=45>>\ You take the football and throw it as hard as you can. It's a pretty good throw, and you watch it sail through the air. Unfortunately, it stops well short of your target. @@.thought;That was a pretty good throw at least. I don't think I embarrassed myself.@@\ <<else>>\ You take the football and throw it downfield. As it travels through the air, you pray that it makes it all the way to your receiver. It doesn't. In fact, it doesn't even make it halfway. You can't really see the receivers from this distance, but you don't need to see them to know that they're laughing at you.\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <</if>> You go to grab another football, but the Coach stops you. @@.male;"Sorry, I lost track of time. Everyone, hit the showers."@@ <<if $player.armStrength>=45>>\ <<if $player.pout>>You pout.<<else>>You're a little disappointed.<</if>> You just got started and were doing pretty good, and you already have to stop.\ <<else>>\ You breathe a sigh of relief. That throw was embarrassing enough. Having to do it for the rest of practice would be torture.\ <</if>>\ <<if $player.isWearingTampon is 0>> \ @@.thought;At least now I can go hide in my room or find a tampon or something.@@\ <</if>> <<link "Change and do something else" $currentPassage>><<set $player.shirt.showHeadImage to false>><<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $qb.shirt.showHeadImage to false>><<set $player.shirt.showHeadImage to true>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\<<if $qb.armStrength>=65>>\ <<print $qb.firstname>> takes the football and chucks it downfield. Surprisingly, it actually makes it all the way, landing in the arms of his receiver. @@.thought;Damn. He did it! Maybe he should be the starter.@@ You look nervously at the Coach to see if he has the same idea.\ <<set $qb.confidence to $qb.confidence+2>>\ <<set $qb.leadership to $qb.leadership+2>>\ <<elseif $qb.armStrength>=55>>\ <<print $qb.firstname>> takes the football and throws it downfield. It's a pretty good throw, and you watch it sail through the air. Unfortunately, it stops well short of his target. @@.thought;That was a pretty good throw at least. @@<<if $qb.armStrength>$player.armStrength>>@@.thought;He did much better than me.@@<<else>>@@.thought;He's not bad at this.@@<</if>>\ <<else>>\ He takes the football and throws it downfield. Instead of looking at the football, you're looking at him. He looks absolutely terrified. The football doesn't even make it halfway. You can't really see the receivers from this distance, but you don't need to see them to know that they're laughing at him.\ <<set $qb.confidence to $qb.confidence-2>>\ <<set $qb.leadership to $qb.leadership-2>>\ <</if>> The Coach stops <<print $qb.firstname>> before he can grab another football. @@.male;"Sorry, I lost track of time. Everyone, hit the showers."@@ <<if $qb.armStrength>=65>>@@.thought;He just started and now he has to stop? That's not fair. I guess it's a good thing though. He was really showing me up.@@<<elseif $qb.armStrength>=55>>@@.thought;He just started and now he has to stop? That's not fair.@@<<else>>@@.thought;If his other throws were going to be like that one, it's good that he stopped it. Watching him fail wouldn't be fun for anybody.@@<</if>> <<link "Change and do something else" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $qb.shirt.showHeadImage to true>><<set $player.shirt.showHeadImage to false>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\<<passTime 4>>\ <<if $player.feet is 2 and $player.ownsGirlShoes is false>>\ <<display "Team Practice Feet">>\ <<else>>\ <<if $player.isWearingTampon is 0>>\ As you enter the locker room, you feel the toilet paper crumple between your legs, and you run straight to the stalls. There's no way you're changing in front of everyone. You quickly get dressed and then walk back into the locker room in your football uniform.\ <<else>>\ Once again, you get dressed in front of your teammates.\ <<if $player.isWearingPanties is true>> \ Nobody comments on your panties, though you do get several looks.\ <<elseif $player.bra>> \ You don't want to expose your bra, but the stalls are occupied. Looks like you don't have a choice. You sigh, and pull your shirt over your head, hoping to change quickly. @@.male;"Nice bra, <<print $player.firstname>>."@@ You blush.\ <</if>>\ <</if>> \ You feel humiliated. All of the guys here are so manly, and you're...not. Your feminine body feels so much in contrast from their toned, muscled physiques. @@.male;"Okay, ladies!"@@ Coach yells, stepping into the locker room.<<if $player.isWearingPanties is true>> Thankfully, you finished changing before he had a chance to see your panties.<</if>> @@.male;"Today is going to be a workout day. You're all going to the weight room."@@ Everyone groans. @@.male;"No bitching!"@@ <<if $player.armStrength<51>>@@.thought;How can I work out? I'm so weak!@@<<else>>@@.thought;I've been getting stronger, but am I strong enough to work out with all these guys?@@<</if>><<if $player.isWearingTampon is 0>> @@.thought;Well, at least it's better than running around and leaking everywhere.@@<</if>> [[Go to the weight room|Team Practice 6 Start]]\ <</if>> <<set $player.shirt to $workoutOutfit.shirt>><<set $player.pants to $workoutOutfit.pants>><<set $player.shoes to $workoutOutfit.shoes>><<set $player.socks to $workoutOutfit.socks>><<set $player.underwear to $workoutOutfit.underwear>><<set $player.bra to $workoutOutfit.bra>>\ <<set $location to "boyslocker">>\<<set $tempArmStrength to $player.armStrength>>\ @@.male;"Okay, everybody find a partner!"@@ You look for <<print $qb.firstname>>, but he's already partnered up. In desperation, you scan the rest of the room. Most people seem to have partners by now. @@.thought;Who should I ask?@@ Before, you would feel comfortable working out with any of your teammates. Now, as you look over the guys, you're struck by how scared you feel. @@.thought;These were my friends! Why am I so nervous?@@ @@.male;"Okay, Rogers, <<print $player.lastname>>, you are the last two left. Partner up and get moving."@@ You look over at the other guy. @@.thought;Sam Rogers. From the panty raid. He's probably going to work out with a lot of weight, and //I'm// supposed to be his partner?@@ <<if $player.leadership>=25>>\ Sam doesn't seem happy either, but he doesn't say anything.\ <<else>>\ Sam doesn't seem happy either. @@.male;"Are you serious, Coach? Why do I have to be with <<print $player.firstname>>?"@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> He said that loudly enough for the entire team to hear. @@.male;"Stop bitching, Rogers,"@@ Coach tells him. @@.male;"If you wanted another partner, you should have found one."@@\ <</if>> @@.player;"Uh, hi,"@@ you tell Sam awkwardly. @@.player;"Looks like we're partners."@@ @@.male;"Yeah,"@@ he scowls. @@.male;"You go first,"@@ he says.<<if $player.armStrength<51 and $player.leadership<25>> @@.male;"I don't want you spotting me."@@<</if>> @@.player;"Fine,"@@ you say, getting on the bench. @@.male;"Fuck!"@@ someone yells. [[See what's going on|Team Practice 6 Injured]] <<set $location to "weightroom">>\You turn around, not knowing what to expect. One of your teammates is kneeling on the ground, clutching his foot. A weight lies close nearby. @@.male;"Are you okay, Marks?"@@ Marks shakes his head no. @@.male;"Okay. Let's get you to the trainer. Does someone want to help me?"@@ You stay quiet. There's no way you could support his 190-pound body, even if Coach was helping. @@.male;"I'll go,"@@ someone says. @@.male;"Okay. Lean on us, Marks."@@ Marks does so, putting an arm around each of their backs. The three of them slowly hobble out of sight. You look around the room and gulp. Now that the Coach isn't here, you feel strangely vulnerable. @@.male;"How much weight do you want to press, <<print $player.firstname>>?"@@ Sam asks, a little too loudly. A couple pairs of eyes turn in your direction. [[180 pounds|Team Practice 6 Normal][$player.leadership to $player.leadership+3]] [[A lower amount, maybe 75 pounds|Team Practice 6 Lowered][$player.leadership to $player.leadership-2]] [[I'll just do the bar|Team Practice 6 Bar][$player.leadership to $player.leadership-5]] <<set $location to "weightroom">>\@@.player;"I'll just do the bar."@@ The guys who were watching break into howls of laughter. The guys who weren't watching turn towards you to find out what all the fuss is about. @@.male;"What's going on?"@@ @@.male;"Didn't you hear? He wants to just do the bar."@@ @@.male;"Who?"@@ <<if $player.leadership<50>>@@.male;"Who else? <<print $player.firstname>>."@@<<else>>@@.male;"<<print $player.firstname>>."@@<</if>> @@.player;"Aren't you guys going to go back to your workouts?"@@ you ask nervously<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.male;"No. We're going to watch you."@@ @@.male;"Yeah. Coach isn't here. He can't tell us what to do."@@ You gulp. It's one thing for them to laugh at you for not wanting to put any weights on, but you still have to bench press the bar. And the bar isn't light. And with all eyes on you, there's no way you can get out of it. @@.male;"Why isn't he doing it already?"@@ @@.male;"I don't think he can do it."@@ @@.male;"Of course he can. It's just the bar."@@ @@.male;"Five dollars says he can't."@@ @@.male;"You're on!"@@ [[Ask if you can bet on yourself|Team Practice 6 Bet]] [[Stop the betting|Team Practice 6 NoBet]] [[Ask if you can bet...against yourself|Team Practice 6 BetAgainst]] <<set $scenes.football.benchPressInitial to 44>>\ <<set $location to "weightroom">>\@@.player;"I'll do, uh, 75 pounds."@@ The guys who were watching give each other confused glances. The guys who weren't watching turn towards you to find out what all the fuss is about. @@.male;"What's going on?"@@ @@.male;"Didn't you hear? He wants to only do a couple of pounds."@@ @@.thought;75 is more than a couple!@@ @@.male;"Who?"@@ <<if $player.leadership<50>>@@.male;"Who else? <<print $player.firstname>>."@@<<else>>@@.male;"<<print $player.firstname>>."@@<</if>> @@.player;"Aren't you guys going to go back to your workouts?"@@ you ask nervously<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.male;"No. We're going to watch you."@@ @@.male;"Yeah. Coach isn't here. He can't tell us what to do."@@ You gulp. It's one thing for them to laugh at you for not wanting to put that much weight on, but you still have to bench press it. And with all eyes on you, there's no way you can get out of it. @@.male;"Why isn't he doing it already?"@@ @@.male;"I don't think he can do it."@@ @@.male;"Of course he can. It's just 75 pounds."@@ @@.male;"Five dollars says he can't."@@ @@.male;"You're on!"@@ [[Ask if you can bet on yourself|Team Practice 6 Bet]] [[Stop the betting|Team Practice 6 NoBet]] [[Ask if you can bet...against yourself|Team Practice 6 BetAgainst]] <<set $scenes.football.benchPressInitial to 75>>\ <<set $location to "weightroom">>\@@.player;"I'll do 180 pounds."@@ @@.male;"Are you sure, <<print $player.firstname>>?"@@ @@.male;"That's a lot of weight for you."@@ The guys who were watching laugh at that. The guys who weren't watching turn towards you to find out what all the fuss is about. @@.male;"What's going on?"@@ @@.male;"Didn't you hear? <<print $player.firstname>> wants to bench press 180 pounds."@@ <<if $player.leadership<50>>@@.male;"But he can't do that!"@@ @@.male;"I know!"@@<<else>>@@.male;"What's wrong with that?"@@ @@.male;"I don't think he can do it."@@<</if>> @@.player;"Aren't you guys going to go back to your workouts?"@@ you ask nervously<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.male;"No. We're going to watch you."@@ @@.male;"Yeah. Coach isn't here. He can't tell us what to do."@@ You gulp. You were trying to win some points with the team by bench pressing close to your normal weight, but now you have to actually do it. @@.thought;It was enough to give me a good workout back when I had my strength. //Can// I even do it now?@@ @@.male;"Why isn't he doing it already?"@@ @@.male;"I don't think he can do it."@@ @@.male;"Of course he can."@@ @@.male;"Five dollars says he can't."@@ @@.male;"You're on!"@@ [[Ask if you can bet on yourself|Team Practice 6 Bet]] [[Stop the betting|Team Practice 6 NoBet]] [[Ask if you can bet...against yourself|Team Practice 6 BetAgainst]] <<set $scenes.football.benchPressInitial to 180>>\ <<set $location to "weightroom">>\@@.player;"Actually, can I bet too?"@@ @@.male;"What? Sure. I'll get both of your money."@@ @@.player;"No. I wanted to actually, uh, bet against myself."@@ @@.male;"What?"@@ @@.male;"Hey, that's not fair! I'm betting on you. If you're betting against yourself, you just won't do it,"@@ the other bettor says. A couple guys murmur their agreement. @@.male;"This is just so he has an excuse if...//when// he can't do it."@@ @@.player;"Fine. I won't bet."@@ You slink back onto the bench, feeling ashamed. @@.thought;Why did I do that? I don't even need the money. Well, more money is always nice but there's nothing I would spend it on. Now they're all laughing at me.@@ You're not wrong about that. You can't see much, now that you're lying down staring up at the ceiling, but you can hear and feel their mockery. [[Get started|Team Practice 6 Bench]] <<set $scenes.football.benchPressBet to "against">>\ <<set $player.leadership to $player.leadership-3>>\ <<set $location to "weightroom">>\@@.player;"Come on guys, stop betting on me."@@ @@.male;"I'm not betting on you. I'm betting against you!"@@ Some people laugh. @@.player;"Can you stop? I'll do the bench press, but this is weird."@@ You look at him anxiously. @@.male;"Fine,"@@ he says. You smile, feeling good about standing up for yourself. [[Get started|Team Practice 6 Bench]] <<set $scenes.football.benchPressBet to "none">>\ <<set $player.submission to $player.submission-2>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $location to "weightroom">>\@@.player;"Can I join?"@@ @@.male;"What? Sure. I'll get both of your money."@@ You hear a couple of people talking to themselves. You don't really need the money, of course. Well, you could use it, but there's nothing you would spend it on. The bet was more symbolic, and it looks like you maybe got a little bit of respect back. [[Get started|Team Practice 6 Bench]] <<set $scenes.football.benchPressBet to "for">>\ <<set $player.leadership to $player.leadership+1>>\ <<set $location to "weightroom">>\Your hands are shaking as you grip the bar. \ <<if $scenes.football.benchPressInitial is 44>>\ You know that there's no weight on it and it //should// be easy, but now that you've been transformed, you don't know how strong you are anymore.\ <<elseif $scenes.football.benchPressInitial is 75>>\ You know that there's only a little bit of weight on it and it //should// be easy, but now that you've been transformed, you don't know how strong you are anymore.\ <<else>>\ You're not sure why you agreed to do this. <<if $player.armStrength>=59>>Sure, you've gotten stronger recently, but you're weaker than you were before this all started.<<else>>@@.thought;I have no chance. This is going to be embarrassing.@@<</if>>\ <</if>> You lift the bar up and take a deep breath. Even though you can't see them, you know that all the guys are watching you, waiting to see whether you'll fail. <<if ($player.armStrength>=25 and $scenes.football.benchPressInitial is 44) or ($player.armStrength>=55 and $scenes.football.benchPressInitial is 75) or ($player.armStrength>=90 and $scenes.football.benchPressInitial is 180)>>\ As soon as you complete a rep, you breathe a sigh of relief. This wasn't actually that bad. In fact, it was kind of easy. The rest of the set is more difficult, and you're panting when you get to the end, but you manage to finish. <<if $scenes.football.benchPressInitial is 180>>@@.thought;I'm so glad I put close to my usual weight on. That showed them.@@<<else>>@@.thought;Why didn't I put more weight on the bar? I would have saved myself the humiliation.@@<</if>> @@.male;"Well, you did it, <<print $player.firstname>>."@@ <<if $scenes.football.benchPressBet is "for">>@@.male;"I'm good for my word,"@@ the guy who bet against you says, handing you five dollars.<<else>>@@.male;"You should have taken the bet,"@@ the guy who bet against you says.<</if>> You're in good spirits. You easily did the bench press and got some respect back. \ <<if $scenes.football.benchPressInitial is 180>>\ Your teammates are extra nice to you afterwards, as if they feel bad about doubting you.\ <<set $player.leadership to $player.leadership+7>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $scenes.football.benchPress to 181>>\ <<else>>\ @@.thought;Well, I don't know about that. If I had just chosen more weight I wouldn't have lost respect in the first place.@@\ <<if $scenes.football.benchPressInitial is 75>>\ <<set $player.leadership to $player.leadership+3>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $scenes.football.benchPress to 76>>\ <<else>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $scenes.football.benchPress to 45>>\ <</if>>\ <</if>> [[What's going on?|Team Practice 6 Coach]] the coach asks.\ <<set $betWon to true>>\ <<increaseArmStrength 1>>\ \<<elseif ($player.armStrength>=10 and $scenes.football.benchPressInitial is 44) or ($player.armStrength>=40 and $scenes.football.benchPressInitial is 75) or ($player.armStrength>=85 and $scenes.football.benchPressInitial is 180)>>\ You complete a rep and then slowly exhale. That wasn't that bad. Not easy by any stretch, but you did it. And you think you can complete the set. You complete several more reps, but you're slowing down. The guys are noticing it too. @@.male;"I don't think he's going to make it."@@ Determined to prove him wrong, you power through. You're able to complete several more reps on adrenaline. You're running out of steam, though. The bar lies flat against your chest. You only have to push it up and you'll have completed your set. It's going to be difficult, though. <<if $scenes.football.benchPressInitial is 44>>\ @@.male;"I can't believe you're struggling so much with just the bar!"@@ You can't bring yourself to reply. You're saving your energy for the final half-rep. @@.male;"Maybe you should use the girl's bar."@@ He said it as a joke, but you can't help imagine it. You have no doubts that you could finish the rep with the girls bar, but you understand the symbolism of you benching with a bar made for girls. @@.thought;And I can finish the rep with this bar@@ you think to yourself. [[Finish the rep|Team Practice 6 Bar Finish]] [[Ask about the girls bar|Team Practice 6 Girls Bar]]\ <<elseif $scenes.football.benchPressInitial is 75>>\ @@.male;"I can't believe you're struggling so much with barely any weight."@@ It doesn't feel like barely any weight to you, but you bite your tongue. @@.male;"Do you want to take off the rest of the weight?"@@ You consider that option. It would make it easier, but it feels like giving up. @@.thought;They didn't think I could bench this much. And if I switched, I'd be proving them right.@@ [[Ask Sam to remove the weights|Team Practice 6 Remove]] [[Finish the rep|Team Practice 6 Lowered Finish]]\ <<else>>\ @@.male;"You're almost there!"@@ You can only grunt in response. [[Finish the rep|Team Practice 6 Normal Finish]]\ <</if>>\ \<<else>>\ You complete a rep and then slowly exhale. That wasn't that bad. Not easy by any stretch, but you did it. And you think you can complete the set. Unfortunately, you're mistaken. You must have used up more energy than you thought on the first one, and you're quickly tiring. You manage to do two more, and then slowly complete reps four and five. You bring the bar down and then pause. You're so exhausted. You're not sure if you have it in you to bring the bar up, let alone complete the set. <<if $scenes.football.benchPressInitial is 44>>\ @@.male;"Maybe you should use the girl's bar."@@ He said it as a joke, but you can't help imagine it. It would be easier to complete the set with the girls bar, but you understand the symbolism of you benching with a bar made for girls. @@.thought;I don't know if I can finish the set with this bar. But it seems like a bad idea.@@ [[Try to finish the set|Team Practice 6 Bar Finish]] [[Ask about the girls bar|Team Practice 6 Girls Bar]]\ <<elseif $scenes.football.benchPressInitial is 75>>\ @@.male;"Do you want to take off the rest of the weight?"@@ You consider that option. It would make it easier, but it feels like giving up. @@.thought;They didn't think I could bench this much. And if I switched, I'd be proving them right.@@ [[Ask Sam to remove the weights|Team Practice 6 Remove]] [[Try to finish by yourself|Team Practice 6 Lowered Finish]]\ <<else>>\ @@.male;"Face it, <<print $player.lastname>>. You lost."@@ @@.male;"You can give up now."@@ @@.thought;That doesn't actually sound too bad.@@ <<if $scenes.football.benchPressBet is "for">>@@.thought;Sure, I'll lose the bet, but I'm so tired. I don't think I can do it.@@<<else>>@@.thought;I'm so tired. I don't think I can do it. And I didn't even take the bet.@@<</if>> [[Give up|Team Practice 6 Normal Quit]] [[Try to power through|Team Practice 6 Normal Finish]]\ <</if>>\ <</if>> <<set $location to "weightroom">>\@@.player;"What were you saying about the girls bar?"@@ you gasp. @@.male;"I was saying you should use it. You bench like a girl."@@ Everyone laughs. @@.player;"Uh, were you being serious?"@@ @@.male;"What?"@@ @@.player;"Can I use the girls bar?"@@ The room goes silent. Then people start laughing. @@.male;"Sure. It suits you better."@@ Sam picks up the bar you were using and puts it back where the old bar was. \ <<if $player.armStrength>=10>>\ @@.male;"Okay. All you have to do is lift it up."@@\ <<else>>\ @@.male;"Okay. You've got to do, uh, how many was that?"@@ @@.player;"Five,"@@ you say, sounding more unsure than you meant to. @@.male;"He didn't do that many."@@ @@.male;"I lost track."@@ @@.male;"Why doesn't he start over? It's not fair for him to do some with one and some with the other."@@ You're too weak to protest, and the girls bar is pushed into your hands. Seeing no other choice, you prepare to restart the set.\ <</if>> <<if $player.armStrength<10>>You take the bar and<<else>>You<</if>> grit your teeth. The girls bar is lighter, but it's still pretty heavy. \ <<if $player.armStrength>=10>>\ You manage to finish the rep and smile\ <<increaseArmStrength 1>>\ <<else>>\ Still, you've got a second wind. You're able to do seven reps relatively quickly, before slowing down. One by one, you crank out the rest. Your arms are shaking on the last one, but you finish it. You smile\ <<increaseArmStrength 2>>\ <</if>>, before realizing that you're congratulating yourself on lifting the girls bar. With no weight on it. The guys have noticed it too. They're all laughing amongst themselves, but you're not paying attention to them. You're paying attention to something else. You feel like you're about to change. @@.thought;The bathroom!@@ You excuse yourself and dash to the bathroom. <<link "You barely make it" TfPassagePicker>><<set $tfRecoverPassage to "Team Practice 6 TfRecover">><<set $tfReason to "weights">><<set $tfCircumstances.location to "boys bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><<set $location to "boysbathroom">><</link>> <<set $scenes.football.benchPress to 33>>\ <<set $location to "weightroom">>\There's no way you're going to humiliate yourself by asking for the girls bar. <<if $player.armStrength>=10>>You just have half a rep to go.<<else>>You're halfway there.<</if>> @@.thought;You've got this, <<print $player.firstname>>@@ you tell yourself. <<if $player.armStrength>=10>>\ You grit your teeth and push through, lifting the bar higher and higher until your arms finally extend all the way. @@.player;"Sam!"@@ you gasp. Luckily, Sam understands what you mean, and he takes the bar from you. You sink further down onto the bench. <<if $scenes.football.benchPressBet is "for">>@@.male;"I'm good for my word,"@@ the guy who bet against you says, handing you five dollars.<<else>>@@.male;"You should have taken the bet,"@@ the guy who bet against you says.<</if>> @@.male;"Good job,"@@ someone tells you. @@.male;"Good job? He barely finished. There wasn't even any weight on it!"@@ @@.male;"You thought he couldn't even do that!"@@ You're too tired to keep up with the discussion, even if it is centered around you. Thankfully, the guys are interrupted by Coach.\ <<set $betWon to true>>\ <<set $scenes.football.benchPress to 44>>\ <<increaseArmStrength 2>>\ <<else>>\ You grit your teeth and try to push through. You're able to do another rep, but that's it. Your arms are wobbling and you're unable to lift the bar more than a couple of inches. Sam takes the bar from you and you sink back, feeling defeated. <<if $scenes.football.benchPressBet is "for">>\ @@.male;"You owe me five bucks!"@@ crows the guy who bet against you, sounding a little too happy. @@.player;"I don't have it on me."@@ @@.male;"Is it in your locker?"@@ @@.player;"Yeah."@@ @@.male;"Then you can give it to me then."@@\ <<else>>\ @@.male;"Good thing you didn't take the bet,"@@ grins the guy who bet against you.\ <</if>> Nobody else is concerned about the bet. They're all laughing...at your expense. @@.male;"Did you see?"@@ @@.male;"Of course I saw!"@@ @@.male;"He couldn't even do a bench press without any weight!"@@ Luckily, the mocking is interrupted by Coach.\ <<set $scenes.football.benchPress to 0>>\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.confidence to $player.confidence-4>>\ <</if>> [[What's going on?|Team Practice 6 Coach]] the coach asks. <<set $location to "weightroom">>\@@.player;"Sam, can you take off the weights?"@@ @@.male;"All of them? Sure,"@@ Sam says. Even without the weights, you still have to lift the bar, and that's pretty heavy. <<if $player.armStrength>=40>>\ With a grunt, you push the bar up. Your arms are wobbling and shaking but you manage to get it up there. Mercifully, Sam takes it from you and you collapse onto the bench. <<if $scenes.football.benchPressBet is "for">>@@.male;"I'm good for my word,"@@ the guy who bet against you says, handing you five dollars.<<else>>@@.male;"You should have taken the bet,"@@ the guy who bet against you says.<</if>> @@.male;"Good job,"@@ someone tells you. @@.male;"Good job? He barely finished. And there was hardly even any weight on it!"@@ @@.male;"You thought he couldn't even do that!"@@ You're too tired to keep up with the discussion, even if it is centered around you. Thankfully, the guys are interrupted by Coach.\ <<set $betWon to true>>\ <<set $scenes.football.benchPress to 44>>\ <<increaseArmStrength 1>>\ <<elseif $player.armStrength>=10>>\ With a grunt, you push the bar up. You're exhausted but you force yourself to power through. Slowly but steadily, you make progress, until you finally finish the last rep. Sam takes the bar from you and you sink back onto the bench. <<if $scenes.football.benchPressBet is "for">>\ @@.male;"Good job"@@ the guy who bet against you says. @@.male;"But it doesn't count if you have to switch weights in the middle of the set."@@ @@.player;"What?"@@ @@.male;"You owe me five dollars."@@ You look to your teammates for support, but you only see nodding heads.\ <<else>>\ @@.male;"Good thing you didn't take the bet,"@@ the guy who bet against you says. @@.male;"Because it doesn't count if you have to switch weights in the middle of the set."@@\ <</if>> @@.male;"Good job,"@@ someone tells you. @@.male;"Good job? He barely finished, even after removing all the weight. And there was hardly any on to begin with!"@@ @@.male;"You thought he couldn't even do that!"@@ You're too tired to keep up with the discussion, even if it is centered around you. Thankfully, the guys are interrupted by Coach.\ <<set $scenes.football.benchPress to 44>>\ <<increaseArmStrength 2>>\ <<else>>\ You grit your teeth and try to push through. You're able to do another rep, but that's it. Your arms are wobbling and you're unable to lift the bar more than a couple of inches. Sam takes the bar from you and you sink back, feeling defeated. <<if $scenes.football.benchPressBet is "for">>\ @@.male;"You owe me five bucks!"@@ crows the guy who bet against you, sounding a little too happy. @@.player;"I don't have it on me."@@ @@.male;"Is it in your locker?"@@ @@.player;"Yeah."@@ @@.male;"Then you can give it to me then."@@\ <<else>>\ @@.male;"Good thing you didn't take the bet,"@@ grins the guy who bet against you.\ <</if>> Nobody else is concerned about the bet. They're all laughing...at your expense. @@.male;"Did you see?"@@ @@.male;"Of course I saw!"@@ @@.male;"He couldn't even finish a bench press without any weight!"@@ Luckily, the mocking is interrupted by Coach.\ <<set $scenes.football.benchPress to 0>>\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.confidence to $player.confidence-4>>\ <</if>> [[What's going on?|Team Practice 6 Coach]] the coach asks. <<set $location to "weightroom">>\You grit your teeth. You didn't put that much onto the bar, and if you have to take it off, everyone is going to laugh at you. No, you have to do finish this. <<if $player.armStrength>=40>>\ With a grunt, you push the bar up. Your arms are wobbling and shaking but you manage to get it up there. Mercifully, Sam takes it from you and you collapse onto the bench. <<if $scenes.football.benchPressBet is "for">>@@.male;"I'm good for my word,"@@ the guy who bet against you says, handing you five dollars.<<else>>@@.male;"You should have taken the bet,"@@ the guy who bet against you says.<</if>> @@.male;"Good job,"@@ someone tells you. @@.male;"Good job? He barely finished. There was barely any weight on it!"@@ @@.male;"You thought he couldn't even do that!"@@ You're too tired to keep up with the discussion, even if it is centered around you. Thankfully, the guys are interrupted by Coach.\ <<set $betWon to true>>\ <<set $scenes.football.benchPress to 75>>\ <<increaseArmStrength 2>>\ <<else>>\ You grit your teeth and try to push through. You're able to do another rep, but that's it. Your arms are wobbling and you're unable to lift the bar more than a couple of inches. Sam takes the bar from you and you sink back, feeling defeated. <<if $scenes.football.benchPressBet is "for">>\ @@.male;"You owe me five bucks!"@@ crows the guy who bet against you, sounding a little too happy. @@.player;"I don't have it on me."@@ @@.male;"Is it in your locker?"@@ @@.player;"Yeah."@@ @@.male;"Then you can give it to me then."@@\ <<else>>\ @@.male;"Good thing you didn't take the bet,"@@ grins the guy who bet against you.\ <</if>> Nobody else is concerned about the bet. They're all laughing...at your expense. @@.male;"Did you see?"@@ @@.male;"Of course I saw!"@@ @@.male;"He couldn't even bench press 75 pounds!"@@ Luckily, the mocking is interrupted by Coach.\ <<set $scenes.football.benchPress to 0>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.confidence to $player.confidence-2>>\ <</if>> [[What's going on?|Team Practice 6 Coach]] the coach asks. <<set $location to "weightroom">>\You imagine the looks on the faces of your teammates when you complete this set. They didn't think you could do it, and now you're so close. No, you're not going to give up. <<if $player.armStrength>=85>>\ With a grunt, you push the bar up. Your arms are wobbling and shaking but you manage to get it up there. Mercifully, Sam takes it from you and you collapse onto the bench. <<if $scenes.football.benchPressBet is "for">>@@.male;"I'm good for my word,"@@ the guy who bet against you says, handing you five dollars.<<else>>@@.male;"You should have taken the bet,"@@ the guy who bet against you says.<</if>> @@.male;"Good job,"@@ someone tells you. @@.male;"Well, I was wrong. I thought you couldn't do it."@@ @@.male;"You're stronger than you look."@@ You smile and enjoy the compliments, even if some of them are backhanded.\ <<set $player.leadership to $player.leadership+6>>\ <<set $player.confidence to $player.confidence+6>>\ <<set $betWon to true>>\ <<set $scenes.football.benchPress to 180>>\ <<increaseArmStrength 2>>\ <<else>>\ You grit your teeth and try to push through. You're able to do another rep, but that's it. Your arms are wobbling and you're unable to lift the bar more than a couple of inches. Sam takes the bar from you and you sink back, feeling defeated. <<if $scenes.football.benchPressBet is "for">>\ @@.male;"You owe me five bucks!"@@ crows the guy who bet against you, sounding a little too happy. @@.player;"I don't have it on me."@@ @@.male;"Is it in your locker?"@@ @@.player;"Yeah."@@ @@.male;"Then you can give it to me then."@@\ <<else>>\ @@.male;"Good thing you didn't take the bet,"@@ grins the guy who bet against you.\ <</if>> You sit up and look at your teammates, waiting to see who's going to mock you. Instead, you see...nothing. They all seem to have lost interest. @@.thought;I'm happy as long as they're not laughing at me.@@\ <<set $scenes.football.benchPress to 0>>\ <<set $player.leadership to $player.leadership+1>>\ <<set $player.confidence to $player.confidence+1>>\ <</if>> [[What's going on?|Team Practice 6 Coach]] the coach asks. <<set $location to "weightroom">>\You think about finishing the set. You're close, but there's so much weight on the bar, and it's so heavy. And you're //exhausted.// @@.player;"I'm done,"@@ you breathe. @@.male;"Really?"@@ You nod, and Sam puts the bar back. @@.male;"I knew it!"@@ <<if $scenes.football.benchPressBet is "for">>\ @@.male;"You owe me five bucks!"@@ crows the guy who bet against you, sounding a little too happy. @@.player;"I don't have it on me."@@ @@.male;"Is it in your locker?"@@ @@.player;"Yeah."@@ @@.male;"Then you can give it to me then."@@\ <<else>>\ @@.male;"Good thing you didn't take the bet,"@@ grins the guy who bet against you.\ <</if>> You sit up and anxiously look around to see who else is mocking you, only to find...nothing. They all seem to have lost interest. @@.thought;I guess now that I tried to bench close to my usual weight, they stopped caring. Even if I couldn't do it. Well, I'm happy as long as they're not laughing at me.@@ [[What's going on?|Team Practice 6 Coach]] the coach asks. <<set $scenes.football.benchPress to 0>>\ <<set $player.leadership to $player.leadership+1>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $location to "weightroom">>\You trudge back to the weight room. @@.thought;Why did I transform? Lifting weights isn't girly, even if I'm using the girls bar.@@ You know that it's no use arguing with the magic that controls your transformations, but that doesn't stop you from trying. @@.male;"<<print $player.lastname>>, I heard you used the girls bar. Is that true?"@@ Coach asks. @@.player;"...Yes."@@ @@.male;"Why?"@@ @@.player;"The bar was too heavy for me."@@ @@.male;"The bar? Just the bar? With no weight on it?"@@ @@.player;"Yeah,"@@ you say sullenly. @@.male;"I don't know what happened to you, <<print $player.firstname>>. But if you want to use the girls bar so much, you should use it whenever we work out."@@ The guys laugh at that. You stand there silently, your cheeks burning. @@.male;"Get back to lifting! I didn't say you could take a break!"@@ [[Spot Sam|Team Practice 6 Spot]] <<set $location to "weightroom">>\@@.male;"Uh, nothing, Coach."@@ @@.male;"That's exactly what it looks like! How come all of you are standing around and <<print $player.lastname>> is the only one working out?"@@ @@.male;"Uh..."@@ @@.male;"We didn't think <<print $player.firstname>> could do it, Coach."@@ @@.male;"And did he?"@@ <<if $scenes.football.benchPress>=$scenes.football.benchPressInitial>>@@.male;"Yeah."@@<<else>>@@.male;"No, he wasn't able to."@@<</if>> @@.male;"You know what, why am I even asking. Did any of you guys get any lifting done, or was it just <<print $player.lastname>>?"@@ They all shake their heads. Coach goes into a three minute long rant about how they need to take this seriously. You tune him out, relieved not to be the focus for once. [[Spot Sam|Team Practice 6 Spot]] <<set $location to "weightroom">>\You hover over Sam, acting like you're ready to take the bar if he starts to struggle. Inside, you're praying that he doesn't need any help. To your relief, he doesn't. He blasts through his set with relative ease. @@.thought;He's lifting so much weight and he's barely breaking a sweat!@@ @@.male;"Can you put this back on the bar for me?"@@ <<if $scenes.football.benchPress>=180>>\ You take the bar from him. It's a little heavy, but you don't have to handle it for that long. @@.male;"Thanks,"@@ he says.<<set $player.leadership to $player.leadership+1>>\ <<increaseArmStrength 1>>\ <<elseif $scenes.football.benchPress is 33>>\ @@.male;"Never mind,"@@ Sam says, before you have a chance to respond. He winces as he leans up and puts the bar back himself.\ <<elseif $tempArmStrength>=50>>\ You wince as he hands you the bar. You don't have to handle it that long, but it's really heavy. Somehow, you're able to put it back. @@.male;"Thanks,"@@ he says.\ <<increaseArmStrength 1>>\ <<else>>\ You shake your head. He winces as he leans up and puts the bar back himself.\ <</if>> [[Go to the locker room|Team Practice 6 Locker Room]] <<set $qb.armStrength to $qb.armStrength+2>>\ <<set $location to "weightroom">>\<<if $betWon>>\ You're a little worried about what the boys will do without Coach there, but they all give you a kind of grudging respect. <<if $player.bra>>You change in peace, though you blush when you catch one of the guys looking at your bra.<<elseif $player.boobs>=2>>You change in peace, though you blush when you catch one of the guys looking at your breasts.<<elseif $player.isWearingPanties is true>>You change in peace, blushing when you catch some of the guys noticing your panties.<<else>>You change in peace.<</if>>\ <<elseif $scenes.football.benchPressBet is "for">>\ You're a little worried about what the boys will do without Coach there, but they're strangely quiet. You give five dollars to the guy who bet against you, and then change.<<if $player.bra>> One of the guys makes a comment on your bra, but you ignore him.<<elseif $player.isWearingPanties is true>> One of the guys makes a comment on your panties, but you ignore him.<</if>>\ <<else>>\ You're a little worried about what the boys will do without Coach there, but they're strangely quiet.<<if $player.bra>>One of the guys makes a comment on your bra, but you ignore him.<<elseif $player.isWearingPanties is true>>One of the guys makes a comment on your panties, but you ignore him.<</if>>\ <</if>> <<link "Continue" $currentPassage>><</link>> <<unset $tempArmStrength>><<unset $betWon>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $location to "boyslocker">>\<<showQBSkill true>>\ <<if $player.skillCurse is 2 or $player.skillCurse is 3>>\ <<display "Team Practice KickedOff">>\ <<elseif $player.feet is 2 and $player.ownsGirlShoes is false>>\ <<display "Team Practice Feet">>\ <<else>>\ You walk into the locker room, feeling <<if $player.qbSkill>=50>>pumped up<<else>>nervous<</if>> about your upcoming practice. You're a little nervous when you start changing, but it goes surprisingly smoothly. <<if $player.isWearingPanties is true>>Your teammates have long ago accepted that you wear panties now<<else>>You change too quickly for anyone to see your pussy<</if>><<if $player.boobs>=2>>, though you do get a couple looks when you take off your shirt<</if>>. [[Head onto the field|Team Practice 7 Introduce]] <<set $player.pants to setup.footballPants>><<set $player.shirt to setup.footballShirt>><<set $player.underwear to $footballUniform.underwear>><<set $player.bra to $footballUniform.bra>><<set $player.shoes to $footballUniform.shoes>><<set $player.socks to $footballUniform.socks>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <</if>>\ <<set $location to "boyslocker">>\<<showQBSkill true>><<showQBSkill false>>@@.male;"We're going to try something different today!"@@ Coach says, stopping you as you and <<print $qb.firstname>> start to walk over to your receivers. @@.player;"What?"@@ <<if $playerStarter>>@@.male;"You've practiced throwing to your @@<<else>>@@.male;"<<print $qb.firstname>> has practiced throwing to his @@<</if>>@@.male;receivers, but we need practice with game situations. We're going to have the offense and defense practice together!"@@ Everyone except for you cheers. @@.thought;I had gotten used to practicing throws, but I'm not ready to be chased and tackled by these guys!@@<<if $player.pout>> you think, pouting.<</if>> @@.male;"Starters will practice first. Then, the backups can go."@@ <<if $playerStarter>>\ @@.thought;I'm up@@ you think nervously, taking a look at the Stallions defenders. <<if $player.height>=2>>They tower over you. You gulp.<<else>>They're bigger than you, but not by much. Still, it wouldn't be pleasant to be tackled by one of them.<</if>> [[Coach speaks again|Team Practice 7 Starter Start]]\ <<else>>\ @@.thought;Oh, good. I don't have to do anything.@@ @@.male;"Backups, pay close attention to the starters. You'll be up after them. Who knows, with hard work, you could maybe take their job."@@ <<if $qb.qbSkill-$player.qbSkill>=20>>@@.thought;Not likely.@@<<else>>@@.thought;I sure hope so.@@<</if>> [[Coach speaks again|Team Practice 7 Bench Start]]\ <</if>> <<set $location to "practice">>\@@.male;"This is going to be like a scrimmage. But I don't want any contact in these drills. I don't want anyone getting hurt. If you're about to tackle someone, tag them instead."@@ You breathe a sigh of relief. @@.thought;So I'm not going to get crushed today.@@ @@.male;"Okay, let's get started. Everybody line up!"@@ You line up under center, and get ready to take the snap. [[Make flashy throws to show Coach why you should be the starter|Team Practice 7 Starter Flashy]] [[Make safe throws so you don't embarrass yourself|Team Practice 7 Starter Safe]] <<set $player.shirt.showHeadImage to true>>\ <<set $location to "practice">>\@@.thought;I'm the starter for now, but that could change at any moment. I need to show Coach he made the right call leaving me as the starter.@@ The ball is snapped. You spot Ryan Callahan running down the field. You wait for him to run far enough so you can make a big throw. Before you can release the football, you feel a big hand on your back. @@.male;"Tag!"@@ the linebacker shouts happily. @@.thought;I'm glad we weren't playing for real, or I would have been sacked.@@ @@.male;"<<print $player.lastname>>! You're holding the ball for too long!"@@ You grit your teeth. @@.thought;I know.@@ The ball is snapped again, and you look downfield to see if you can make a big play. This time, you also look at the defenders to see if you're in danger of getting tagged. It's a good thing, too. One of the defenders beats the lineman and takes off running towards you. You start running away from him, \ <<if $player.speed>=50>>\ and make it out of bounds before he's able to tag tou. @@.thought;Okay. I didn't make a big throw, but we at least gained some yards on that play.@@ [[Keep practicing|Team Practice 7 Starter DrillDistance]]\ <<increaseSpeed 1>>\ <<else>>\ he's easily able to catch and tag you before you get too far. @@.male;"Okay, I see the problem. Receivers, cornerbacks and special teams, go drill with the assistant coach. Everyone else, stay here."@@ [[Stay where you are|Team Practice 7 Starter DrillFootwork]]\ <</if>> <<set $location to "practice">>\You were able to evade that defender, but you still haven't made a big throw. You're determined to show Coach that you can do it. You take the next snap, and look around for any defenders. Recognizing that you're not in any immediate danger, you take your time and search for an open receiver. @@.thought;There!@@ One of your receivers is open downfield. It won't be the fifty yard bomb you were hoping for, but it would still be an impressive throw if you can pull it out. You look in his direction and release the football. \ <<if $player.armStrength>=60 and $player.accuracy>=35>>\ It's a high, deep throw. For a moment, you worry that you overthrew it, but he's able to adjust. He leaps upand comes down with the football. @@.thought;I did it!@@ @@.male;"Nice job, <<print $player.lastname>>,"@@ Coach says, sounding impressed for once.\ <<elseif $player.armStrength>=40 and $player.accuracy>=25>>\ It's not a bad throw, but you know as soon as it leaves your hand that you underthrew it. The receiver realizes it too, stumbling a little as he changes direction, and running closer to you. You hold your breath as he approaches the football, but it bounces on the ground just out of reach. @@.thought;Damn. So close.@@ @@.male;"Stop showing off, <<print $player.lastname>>! Just focus on throws you can make!"@@ Coach yells. @@.thought;Ouch.@@\ <<else>>\ It's a terrible throw, wobbling in the air and underpowered. It bounces harmlessly on the ground well away from anyone. @@.male;"What the hell was that?"@@ @@.player;"Sorry, Coach,"@@ you say<<if $player.pout>>, pouting<</if>>. You're glad you have your helmet on so your teammates won't see that you've turned red.\ <</if>> You get ready to make the next pass<<if $player.armStrength<60>>, determined to throw a complete pass this time.<<else>>, determined to keep it up.<</if>> You release the football, and \ <<if $player.armStrength>=40 and $player.accuracy>=25>>\ watch it sail through the air, right on target. Unfortunately, your receiver drops the pass. @@.male;"Ramirez! You have to make those catches!"@@ Coach yells. @@.thought;At least he's yelling at somebody else now and not me.@@ You get ready to take the next snap, but Coach announces that the backups are going to practice now. @@.thought;That's too bad. I was in a rhythm.@@\ <<else>>\ it wobbles in the air, before being intercepted by a defender. @@.male;"<<print $player.lastname>>!"@@ Coach yells. @@.thought;Fuck! Okay, next time I'm going to do it.@@ Unfortunately, you don't get the chance. Coach announces that the backups are going to practice now. @@.thought;I couldn't even complete one pass.@@\ <</if>> [[Watch the backups|Team Practice 7 Watch]] <<increaseArmStrength 2>><<increaseAccuracy 1>>\ <<set $location to "practice">>\@@.male;"<<print $player.lastname>>, you need to work on not getting sacked. For this drill, you're not going to make any throws. You're just going to try to not get tagged for as long as possible, while the defense tries to get by the lineen and tag you."@@ You groan internally. You already know that this is going to be a lot of running. @@.male;"Ready?"@@ @@.player;"No!"@@ @@.male;"Go!"@@ The defense starts trying to outmaneuver the linemen. You're a half dozen steps behind them, nervously looking all over the field to see who you have to watch out for. @@.thought;At least they're not going to tackle me for real.@@ Even though you know that you're not going to get hurt, you can't help but be nervous, with all these big guys trying to get to you. One of the linebackers breaks through and starts sprinting towards you. <<if $player.voice>=2>>You squeal, and<<else>>You<</if>> try to run away, taking off in the opposite direction. Unfortunately, this takes you right by another defender, who also breaks past his lineman and takes off after you. With two big guys on both sides chasing you, your only path is backwards. You take off and run in that direction, looking behind your shoulder every so often to see if you're gaining on them. <<if $player.speed>=42>>You are, but Coach whistles the play to a halt before you can get away.<<else>>You're not. The first defender tags you, and Coach blows his whistle.<</if>> @@.male;"That's a classic mistake, <<print $player.lastname>>! You lost about thirty yards on that play!"@@ You look back at the rest of the team, who are now very far away from you. @@.male;"If you're in that position again, just take the hit. Even a sack is better than losing so many yards."@@ Blushing, you jog back towards the rest of the team. @@.thought;Take the hit. Easy for him to say when he's not the one getting tackled.@@ You do a little better in the rest of the practice. You keep Coach's advice in mind, and try to not be afraid of getting tagged. Somehow, it works. You're able to evade the defenders for long enough where you'd probably be able to get a throw off, if you were playing a real game. @@.thought;But in a real game, they'll be trying to tackle me. It's easy to not be afraid of getting hit if I know I'm not going down.@@ Nevertheless, you feel a little more confident when Coach blows his whistle. @@.male;"Time for the backups to practice!"@@ he yells. [[Take a break|Team Practice 7 Watch]] <<set $player.confidence to $player.confidence+3>>\ <<increaseSpeed 3>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $location to "practice">>\@@.thought;I'm the starter for now, but that could change at any moment. If I try to make tough throws and fail, Coach won't be impressed with me. Even if he doesn't bench me, he's scary when he yells.@@ The ball is snapped. You spot one of your receivers open in the middle of the field. It would be a short but respectable pass: exactly the kind that you're looking to make. Before you can release the football, you feel a big hand on your back. @@.male;"Tag!"@@ the linebacker shouts happily. @@.thought;I'm glad we weren't playing for real, or I would have been sacked.@@ You get ready to take the next snap. @@.thought;Okay, I'm going to do a quick pass this time.@@ You don't get a chance. As soon as the ball is snapped, a linebacker runs past his lineman and takes off straight towards you. You start running away from him, \ <<if $player.speed>=50>>\ and make it out of bounds before he's able to tag you. @@.thought;Okay. I didn't make a big throw, but we at least gained some yards on that play.@@ [[Keep practicing|Team Practice 7 Starter DrillAccuracy]]\ <<increaseSpeed 1>>\ <<else>>\ he's easily able to catch and tag you before you get too far. @@.male;"Okay, I see the problem. Receivers, cornerbacks and special teams, go drill with the assistant coach. Everyone else, stay here."@@ [[Stay where you are|Team Practice 7 Starter DrillFootwork]]\ <</if>> <<set $location to "practice">>\This time, you have enough time to make a throw. You spot a receiver open about ten yards away towards the sideline, and fire in his direction. \ <<if $player.accuracy>=40>>\ He catches it. @@.thought;Nice! It's not a great pass, but I did it.@@ Feeling more confident, you continue making crisp, short throws. Almost all of them get caught. When Coach whistles the practice to a halt, you feel disappointed. @@.thought;I was on a roll.@@ @@.male;"Okay! Time for the backups to practice!"@@\ <<set $player.confidence to $player.confidence+2>>\ <<increaseAccuracy 3>>\ <<else>>\ He makes a good effort, but he isn't able to catch it. Feeling frustrated, you fire off several more passes. But your frustration works against you. You're playing angry, and you aren't taking the time to look at your receivers and judge where you need to throw the football. @@.male;"Time for backups to practice!"@@ Coach yells, putting you out of your misery.\ <<increaseAccuracy 2>>\ <</if>> [[Take a break|Team Practice 7 Watch]] <<set $location to "practice">>\You take a seat by the sideline and catch your breath. Practice has tired you out, and you're glad to just be able to watch as <<print $qb.firstname>> and the rest of the backups practice. It's more of the same as what you did, as <<print $qb.firstname>> works on <<if visited("Team Practice 7 Starter DrillFootwork")>>running away from defenders<<elseif visited("Team Practice 7 Starter DrillDistance")>>making long throws<<else>>making short and medium throws<</if>>. He <<if visited("Team Practice 7 Starter DrillFootwork")>>\ <<if $qb.speed>=50>>\ does pretty good. He looks a little nervous running away from all the defenders, and for a moment you worry that his old habits are coming back, but he's conistently able to evade them for long enough to satisfy Coach.<<set $qb.speed to $qb.speed+2>>\ <<else>>\ struggles with the drill. Every time a linebacker starts running at him, his eyes get wide, and he panics, sometimes freezing on the spot. You worry that his bad habits are coming back.<<set $qb.speed to $qb.speed+1>>\ <</if>>\ <<elseif visited("Team Practice 7 Starter DrillDistance")>>\ <<if $qb.armStrength>=75>>\ does very well. He always had a strong arm, even before you started practicing with him, and it's only gotten better. He's able to make a couple strong throws, and even the Coach looks impressed.<<set $qb.armStrength to $qb.armStrength+2>>\ <<else>>\ does pretty well. He always had a strong arm, and he makes a couple good throws. However, they're always slightly underthrown, and the receivers have to work to get back and make the catch.<<set $qb.armStrength to $qb.armStrength+1>>\ <</if>>\ <<else>>\ <<if $qb.accuracy>=60>>\ does very well. He was always pretty wild, but he's clearly improved after practicing with you. He fires off several quick passes, all of which land right in his receiver's hands.<<set $qb.accuracy to $qb.accuracy+3>>\ <<else>>\ struggles. He's always had problems with his accuracy, and it's on full display today, as he keeps overthrowing and missing his receivers.<<set $qb.accuracy to $qb.accuracy+2>>\ <</if>>\ <</if>> Finally, practice is over. <<link "Change and do something else" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to true>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\You take a seat by the sideline<<if $player.crossesLegs>>, cross your legs,<</if>> and watch as <<print $qb.firstname>> and the other starters begin to practice. As the practice goes on, you take a look at the other benchwarmers. They look checked out, like they've accepted that they're going to be on the bench, and aren't that invested. @@.thought;I feel the same way. Now that <<print $qb.firstname>> is the starting quarterback, I don't think I have a shot at taking the job back.@@ <<if $qb.speed<45>>\ <<print $qb.firstname>> is trying to throw, but whenever he takes the snap, a linebacker charges at him. Each time that happens, he gets skittish, and either chucks the ball away or stands still while the linebacker tags him. @@.male;"This isn't working,"@@ Coach says. @@.male;"Receivers, cornerbacks and special teams, go drill with the assistant coach. Everyone else, stay here."@@ Some of the other players walk off. You, <<print $qb.firstname>>, and most of the team stay where you are. @@.male;"Okay! <<print $qb.firstname>>, you need to work on not getting sacked. For this drill, you're not going to make any throws. You're just going to try to not get tagged for as long as possible, while the defense tries to get by the lineen and tag you."@@ You <<if $player.pout>>pout.<<else>>groan internally.<</if>> @@.thought;He's going to have to do a lot of running. Which means I'm going to have to do a lot of running.@@ <<print $qb.firstname>> seems nervous the first time Coach starts the drill, but he quickly gets over it. Soon, he's able to keep his composure as the defense tries to tag him. @@.male;"Great job, <<print $qb.lastname>>! You look more comfortable already. But it's not enough to just be comfortable. You need to avoid the defense."@@ For the rest of the practice, <<print $qb.firstname>> runs around, trying to evade the defense, as they try to rush by the linemen and tackle him. You think he's improved, but it's hard to tell when he's clearly winded. @@.male;"Okay, that's enough. Time for the backups!"@@ <<print $qb.firstname>> staggers to the sideline, and you get ready to practice. @@.thought;This is going to be tough. <<print $qb.firstname>> is so tired, and he has more energy than me.@@\ <<set $qb.speed to $qb.speed+5>>\ <<else>>\ <<print $qb.firstname>> takes the snap and throws a long pass downfield. The receiver sprints after it, \ <<if $qb.armStrength>=75 and $qb.accuracy>=55>>\ and manages to catch up to it. @@.male;"Nice job, <<print $qb.lastname>>!"@@ Coach yells. @@.thought;Wow. I don't think I've seen Coach give praise before.@@ <<print $qb.firstname>> fires off deep pass after deep pass. Some of them aren't caught -- long passes are hard, after all -- but most of them are. By the end of practice, everyone -- you, Coach, the receivers, are all impressed with <<print $qb.firstname>>. @@.thought;He did such a good job. There's no way I can get my old job back.@@\ <<set $qb.leadership to $qb.leadership+7>><<set $qb.confidence to $qb.confidence+3>><<set $qb.armStrength to $qb.armStrength+3>><<set $qb.accuracy to $qb.accuracy+2>>\ <<else>>\ but doesn't make the catch. <<print $qb.firstname>> continues attempting deep passes, but only a couple of them are caught. Deep passes are hard to do consistently, so it's not that big of a surprise, but he did extra badly. @@.thought;He keeps going for these long passes, but he doesn't have the <<if $qb.armStrength<75>>arm strength<<else>>accuracy<</if>> to make them work.@@\ <<set $qb.armStrength to $qb.armStrength+2>><<set $qb.accuracy to $qb.accuracy+1>>\ <</if>> @@.male;"Time for backups!"@@ Coach yells. @@.thought;That means me@@ you think, <<if $player.pout>>pouting.<<else>>your heart sinking.<</if>> <<if $qb.armStrength>=75 and $qb.accuracy>=55>>@@.thought;I'm going to have to follow him up, after he did so good.@@<<else>>@@.thought;At least he didn't do very well. That makes it easier to follow him up.@@<</if>>\ <</if>> [[Get started|Team Practice 7 Bench Throw]] <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $player.shirt.showHeadImage to false>><<set $qb.shirt.showHeadImage to true>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\<<if $qb.speed<45>>\ You line up under center, and wait for Coach's whistle. The defense starts charging at the linemen, trying to get by them so they can tag you. <<if $player.speed>=50>>\ You stand up straight and scan the field, seeing who's the most likely to chase you. When one of the linebackers breaks free, you're ready, running over to the other side of the field. You're even able to break through the line of scrimmage before getting tagged. @@.thought;I didn't think I'd do so good!@@ You get ready to run the drill again. This time, two linebackers break free at once, one from each side of the field. You're caught in the middle as they run after you, unable to decide which direction to run in. Finally, you decide to run forward, but it's too late, and you're easily tagged. @@.male;"That would have been a sack. In that situation, you have to either take off immediately or throw the ball away!"@@ You nod, not looking at Coach. @@.thought;I just made a good play, and now I messed this one up.@@ On the next play, you're charged by two linebackers once again, but this time you're ready for them. You take off up the middle, and you're almost able to get to the line of scrimmage before a defender lays a big hand on your back. @@.male;"Tag!"@@ he shouts happily. The rest of the practice is tough, but you hold your own. You're feeling more confident about reacting when you're under pressure, but in the back of your mind, you wonder if that's only because you know that you're not playing for real. @@.thought;If this was a game, all these big guys would be trying to tackle me. It's easier to keep my cool when I know that the worst thing that's going to happen is getting tagged.@@ The hardest part about the practice is all the constant running. You started off strong, but by the end, you're gasping for breath. You've been running around for what feels like hours, but when you check your phone, you're surprised to discover that you've been practicing for much shorter than the starters. Luckily, the defense is getting tired as well, which makes it easier to evade them.\ <<increaseSpeed 2>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<else>>\ Your eyes nervously dart over the field, trying to see who's about to start running towards you. One of the linebackers breaks free, and you immediately throw the ball away before he can even take a couple steps. @@.male;"<<print $player.lastname>>, you need to keep your cool. Getting tackled is part of the game!"@@ Coach yells. @@.thought;He's right. And I know that I'm not going to get tackled for real. But seeing a big, strong guy running straight at me is scary.@@ You get ready for the next drill, determined not to embarrass yourself again. A linebacker breaks free and starts charging towards you. This time, you <<if $player.voice>=2>>squeal<<else>>stifle a squeal<</if>> and start running away. He chases after you, and he's able to catch up to you easily. The rest of the practice goes similarly: defenders start running towards you, you try your best to run away, but they're always able to catch you before you get far. Worse is when you're charged by two defenders: they come at you from both sides, leaving you without anywhere to run. Even worse is the constant running. You started off shaky, and it doesn't take long before you're panting for breath. The defense tires too, but not as quickly as you, and they're able to tag you with ease. It comes as a relief when Coach finally calls the practice to a close. You've been running around for what feels like hours, but when you check your phone, you're surprised to discover that you've been practicing for much shorter than the starters.\ <<increaseSpeed 1>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <</if>>\ <<else>>\ <<if $player.armStrength>=55 and $player.accuracy>=30>>\ @@.thought;<<print $qb.firstname>> threw long passes. They're going to be expecting me to do the same.@@ You get ready, take a deep breath, and then throw the football as hard as you can. The receiver takes off after it, leaps up, and makes the catch. @@.thought;I did it!@@ You grab another football, spot your target, and get ready to throw the next pass. It's going to be a mid-length throw, but still much longer than anything could do right after you got transformed. You take another look at your receiver, and then throw the football at him. It sails through the air into his hands. @@.thought;I'm on a roll!@@ Unfortunately, Coach whistles the practice to a halt before you're able to make another throw. @@.thought;That's not fair. How come the backups don't get to practice as much?@@\ <<increaseArmStrength 1>><<increaseAccuracy 1>>\ <<else>>\ @@.thought;<<print $qb.firstname>> threw long passes. <<if $player.armStrength<55>>I don't have as strong of an arm.<<else>>I don't know how accurate I'll be from that distance.<</if>> Should I throw short passes?@@ @@.male;"Okay, <<print $player.lastname>>, throw some long passes, just like <<print $qb.firstname>>."@@ @@.thought;That settles that@@ you think miserably. You spot a receiver deep down the field, and throw the football as hard as you can towards him. \ <<if $player.armStrength>=35 and $player.accuracy>=20>>\ As you watch the ball spiral through the air, you think you've done it, but it falls <<if $player.armStrength<55>>well short of<<else>>several yards from<</if>> the receiver.\ <<increaseArmStrength 1>>\ <<else>>\ <<if $player.armStrength<35>>It doesn't even make it halfway<<else>>It's way off-target<</if>>. In fact, it was closer to one of your closer receivers than it was to the receiver you were actually aiming at. @@.male;"<<print $player.lastname>>, you're working on deep throws, remember!"@@ @@.thought;I know!@@ you think, frustrated.\ <</if>> Your next pass is towards a receiver who's standing closer to you than the last one. It's a mid-length throw, but it's still a respectable one. If you make it, that is. You don't. The receiver lunges forward, but isn't able to make the catch. @@.thought;Okay. I'm going to make the next pass.@@ Unfortunately, Coach chooses that moment to whistle practice to a close. @@.thought;I only tried two passes! How come the backups barely get to practice?@@<<if $player.pout>> you wonder, pouting. @@.thought;It's so unfair.@@<</if>>\ <</if>>\ <</if>> <<link "Change and do something else" $currentPassage>><<set $player.shirt.showHeadImage to false>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $player.shirt.showHeadImage to true>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\You hurry to the locker rooms, excited by the prospect of getting the votes of the largest clique in Pinewood. @@.thought;If I can get all of their votes, I'll have @@<<if $winterBall.votes<22>>@@.thought;almost @@<</if>> @@.thought;enough to be Winter Queen!@@ You get to the locker room entrance and see the football players filing in. @@.male;"What's up, <<print $player.firstname>>?"@@ one of the guys asks when he notices you.\ <<if $player.height>0>> \ <<if $player.height>=3>>\ You tilt your head to look up at him.\ <<else>>\ You look up at him.\ <</if>> \ @@.thought;Just a little while ago, we were the same height.@@\ <</if>> Deciding to launch into your sales pitch, you say, @@.player;"Um, I'm running for Winter Queen. Can I get your vote? I made cupcakes."@@ You can't believe that you're standing in <<if $player.pants.dress>>a dress<<elseif $player.pants.skirt>>a skirt<<else>>a <<print $player.pants.informalName>> and a <<print $player.shirt.informalName>><</if>> in front of your old teammate, asking him to vote for you for Winter Queen and offering him a cupcake. @@.thought;What happened to me?@@ He just chuckles. @@.male;"I have to practice, <<print $player.firstname>>. Coach will be mad if I'm late. And I already told <<print $rival.firstname>> I would vote for her. Sorry."@@ @@.thought;<<print $rival.firstname>>'s started campaigning already?@@ The football player walks into the boys locker room. You start to follow him before realizing that you're not allowed into the boys locker room anymore. Another football player walks towards the locker rooms. <<print $rival.firstname>> is walking next to him, and they're talking and laughing. @@.thought;I can't let her get the votes of all of the football team! I can't go into the boys locker room, but what can I do?@@<<if $player.playsWithHair>> You think, playing with your hair. <<else>>@@.thought;...@@<</if>>@@.thought;Oh! I know! I can wait for them on the football field!@@ [[Go to the football field|Practice RealityChange Coach]] <<set $rival.shirt to setup.rivalLBD>><<set $rival.pants to setup.rivalLBD>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightChar to $rival>>\ <<set $location to "hallway">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk out of the gym building and onto the football field. Coach is already there, preparing for practice. @@.male;"Miss <<print $player.lastname>>?@@ <<if $realityChange>>@@.male;What are you doing here?"@@<<else>>@@.male;You can't have your spot back. Sorry."@@<</if>> <<if $player.height>=3>>Coach towers over you now, and you're intimidated by him.<<elseif $player.height>=1>>Even though you used to be around the same height, Coach is taller than you now, and you feel intimidated.<<else>>Even though you're the same height, Coach is so masculine, and you feel intimidated.<</if>> @@.player;"Uh, hi Coach.@@ <<if $acceptedTrans>>@@.player;I know that. Actually,@@ <</if>>@@.player;I'm here to, uh, give cupcakes to your players,"@@ you say, holding them out<<if $player.playsWithHair>> and playing with your hair<</if>>. He looks at them. @@.male;"And are you doing this to get their votes for the Winter Queen?"@@ @@.player;"Uh, yeah."@@ @@.male;"Then don't,"@@ he says coldly. @@.male;"I'm trying to get them ready for our next game. I can't have them distracted by girl drama."@@ @@.player;"It's not girl drama! And it will only take a second@@<<if $player.pout>>@@.player;,"@@ you protest, pouting.<<else>>@@.player;."@@<</if>> @@.male;"Just go."@@ @@.player;"Okay, Coach,"@@ you say, hurrying back to campus, your cheeks bright red. @@.thought;I'm so embarrassed. I used to be his star quarterback, and now @@<<if $player.masculinity<0>>@@.thought;I'm just@@<<else>>@@.thought;he sees me as@@<</if>> @@.thought;an annoying girl.@@ @@.thought;I'm not going to give up, though. Getting the football players would give me a lot of votes. Maybe <<print $qb.firstname>> can help.@@ <<link "Do something else" $currentPassage>><</link>> <<set $winterBall.footballTeam to 1>>\ <<set $leftCharImage to null>><<set $rightChar to null>>\ <<set $location to "practice">>\You're nervous as you walk into the locker room<<if $player.hipSway>>, your hips swaying<</if>>. The school day went pretty good. You were somehow able to get around in your oxfords without anyone noticing that those shoes were too big for you, but you have a feeling that practice will be different. @@.thought;I'll have to run around and do physical activities while my shoes are almost falling off. I don't know how I can do it. Hopefully this will be a practice where we just have to lift weights.@@ <<if $player.armStrength>=55>>@@.thought;At@@<<else>>@@.thought;I can't lift, but at@@<</if>> @@.thought;least I won't have to move my feet.@@ @@.male;"Okay, ladies!"@@ Coach yells. @@.male;"We're going to be running today!"@@ @@.thought;Shit!@@ You pace back and forth, trying to consider your options. @@.thought;I could skip practice. But Coach already saw me. I wouldn't be able to get away with it. And I can't explain to him how my feet shrunk overnight. I have to run with the @@<<if $player.masculinity>=50>>@@.thought;other guys.@@<<else>>@@.thought;rest of the team.@@<</if>> <<set $changeEndPassage to "Team Practice Feet Track">><<set $expectedOutfit to "football">><<display Clothes>> <<set $location to "boyslocker">>\You change and follow the <<if $player.masculinity>=50>>other guys<<else>>rest of the team<</if>> out to the track, taking short steps so you don't fall out of your <<print $player.shoes.informalName>>. As everyone lines up on the track, you make sure that you're in the middle of the group so you can avoid Coach's attention. @@.thought;I just need to make it through practice, and then...I don't know. Maybe I'll go buy shoes that fit me.@@ @@.male;"Go!"@@ Coach yells. [[Try not to fall out of your shoes|Team Practice Feet Careful]] [[Try to keep up with the rest of the team|Team Practice Feet Run]] <<set $scenes.football.lostShoesDuringFootball to true>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $location to "practice">>\You break into a light jog, taking small steps so you don't fall out of your <<print $player.shoes.informalName>>. Unfortunately, that means that the rest of your team quickly leaves you in the dust. @@.thought;I bet they're all laughing at how slow I am. I wonder what Coach thinks.@@ You look behind you. Coach is frowning and walking towards you. @@.thought;Shit. I don't want him to call me out.@@ You continue jogging, but Coach has started jogging towards you. To your dismay, you notice that he's quickly gaining on you. You pick up the pace, but as you do so, your foot slides out of its shoe, and you screech to a halt. @@.thought;Okay. I've got to put my shoe back on and then start running...and it's no use. He's here.@@ @@.male;"What's going on, <<print $player.lastname>>?"@@ [[Respond|Team Practice Feet Coach]] <<set $location to "practice">>\You don't want to fall out of your shoes, but you're running with a bunch of athletes. It's going to take your best effort just to keep up with them. If you slow down, they'll leave you behind. @@.thought;I don't have a choice. I've got to run like normal and hope that nothing happens.@@ You take off running, trying to keep pace with the rest of your team. At first, you're in the middle of the pack, but your teammates slowly start to overtake you. @@.thought;I've got to pick it up!@@ you think, running faster. Unfortunately, your foot slides out of its shoe, and you screech to a halt. @@.thought;Fuck!@@ You grab your shoe and start to put it on when you hear Coach calling your name. @@.male;"<<print $player.lastname>>! Wait up for a second!"@@ You sigh and stand in the middle of the track, waiting for Coach to jog up to you. @@.male;"What's going on, <<print $player.lastname>>?"@@ [[Respond|Team Practice Feet Coach]] <<set $location to "practice">>\@@.player;"Uh..."@@ you start, trying to think of an answer. @@.thought;I can't tell him about <<print $witch.firstname>>'s curse, and he'll see through any bullshit I tell him.@@ Finally, you decide on the truth. Sort of. @@.player;"It's my shoes, Coach,"@@ you say. @@.player;"I don't think they fit me, but..."@@ You trail off, seeing some of your teammates running by. They look at you, no doubt wondering what you're talking to Coach about. @@.male;"Then go get new shoes!"@@ @@.player;"But what about practice?"@@ @@.male;"You're done for the day. I'm not going to risk @@<<if $playerStarter>>@@.male;my quarterback@@<<else>>@@.male;one of my players@@<</if>> @@.male;spraining their ankle!"@@ @@.player;"Okay! I'll go tomorrow and get new shoes."@@ @@.male;"Go today, <<print $player.lastname>>."@@ You nod, and walk towards the locker room<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;That could have gone worse. At least I don't have to run.@@ <<set $changeEndPassage to "Team Practice Feet Shuttle">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $player.leadership to $player.leadership-5>>\ <<set $location to "practice">>\You finish changing, and start heading for the shuttle that will take you into town. As you walk across campus, you see people looking at you, no doubt wondering why you're not at practice with the rest of the football team. You just look away. @@.thought;What happened at practice is going to spread all over the school soon.@@ The shuttle ride into town is uneventful, and soon you find yourself standing outside of the mall. [[Go in|Mall]] <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "mall">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk out of class and head over to the locker rooms, ready to go to practice like you've done every <<if $dayOfWeek is "Monday">>Monday.<<else>>Wednesday.<</if>> You've almost gotten to the locker rooms when you notice some of the guys looking at you strangely. You give them a questioning glance. @@.male;"Are you going to practice?"@@ @@.player;"Uh, yeah?"@@ @@.male;"You're still doing football?"@@ @@.player;"Uh, yeah?"@@ Then, realizing why he's asking, you add, @@.player;"just because I'm a girl doesn't mean I don't want to play."@@ @@.male;"You sure you don't want to join the cheerleading squad?"@@ Deciding to ignore him, you start to walk into the guys locker room. @@.male;"Where are you going?"@@ another guy asks. @@.player;"Oh, uh, my uniform is in here."@@ @@.male;"Uh, I don't know if I want you going in there."@@ @@.male;"//I// don't mind you going in there,"@@ another guy says, giving you a wink. @@.player;"It's just to get my uniform,"@@ you insist<<if $player.pout>>, pouting<</if>>. @@.player;"Then I'll get out."@@ @@.male;"No you won't,"@@ another guy says, laughing. @@.male;"You'll stare at our dicks@@<<if $player.homosexuality>=30>>@@.male;, just like you used to@@<</if>>@@.male;."@@ @@.male;"I bet she'll end up on her knees in the shower, sucking one of our dicks."@@ [[You've got to get out of there|Practice Trans Leave]]\ <<set $scenes.trans.footballTryout to true>>\ <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "hallway">>\Deciding that you have to get out of there, you turn around and walk back the way you came. You can hear the guys laughing behind you. @@.thought;Assholes. They didn't have a problem with me being on the team and changing with them on@@ <<if $dayOfWeek is "Monday">>@@.thought;Friday.@@<<else>>@@.thought;Monday.@@<</if>> @@.thought;But I come out as a girl and wear a skirt and everything's changed.@@ You think back to what they said. @@.thought;They really thought I was going to their locker room just to stare at them. I wouldn't do that!@@ \ <<if $player.homosexuality>=30>>\ You picture walking into the locker room and being surrounded by a couple dozen naked guys, their large cocks all on display. @@.thought;And they'd all be flirting with me too...@@ You trail off as you realize that you're <<if $player.arousal<50>>starting to get <</if>>wet.\ <<set $player.attractionToMen to $player.attractionToMen+1>><<increaseArousal 5>>\ <<elseif $player.masculinity<=-100>>\ @@.thought;I'm a lesbian!@@\ <<else>>\ @@.thought;I don't even like guys!@@\ <</if>> <<link "As you're walking down the hallway, you see $girlfriend.firstname walking towards you" "Practice Trans Girlfriend">><</link>> <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "hallway">>\@@.player;"Hi, <<print $girlfriend.firstname>>,"@@ you say when she gets closer. @@.player;"What are you up to?"@@ @@.girlfriend;"I'm going to cheer practice!"@@ she says, striking a pose. You look down, reminded of what that one guy said. @@.thought;He joked that I should join the cheer squad. Is it that hard for them to see me playing football?@@ @@.girlfriend;"I didn't know you wanted to join,"@@ <<print $girlfriend.firstname>> says, misinterpreting your look. @@.girlfriend;"I'm sorry. Tryouts have already happened. But I can talk to Coach Weber and see if she can get you involved somehow."@@ @@.player;"No! I don't want to join the cheer squad!"@@ <<print $girlfriend.firstname>> gives you a look. @@.player;"Sorry. I was about to go to practice but then everyone gave me shit about playing football. They used to be my teammates, and now they...they're laughing at me!"@@ You feel close to tears. @@.girlfriend;"Oh, I'm so sorry!"@@ <<print $girlfriend.firstname>> says, her face falling. @@.girlfriend;"You should go to practice and show those guys you can still play!"@@ @@.player;"Really? I was going to go back to my dorm."@@ @@.girlfriend;"No way! You still love football! Right?"@@ You nod. @@.girlfriend;"Then you should go talk to Coach and tell him you still want to play."@@ <<if $player.datingGirlfriend>>\ [[You smile, glad you have such a supportive girlfriend|Practice Trans Coach]]\ <<else>>\ [[You smile, glad you have such a supportive best friend|Practice Trans Coach]]\ <</if>> <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\Feeling better, you walk outside and over to the practice field<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;Okay, great. Coach is there by himself.@@ @@.male;"Miss <<print $player.lastname>>?"@@ he asks as you approach him. @@.player;"Uh, hi, Coach. Um, I wanted to talk to you."@@ @@.male;"I figured this was coming when I saw you wearing a bikini."@@ Your face turns red as you're reminded of the fact that your big, manly coach has seen you in a bikini. @@.male;"Well, thank you for being part of the team. You can drop your uniform off with the trainer."@@ @@.player;"No!"@@ you say, frustrated that everyone assumes that you're done with football. @@.player;"I want to stay on the team."@@ @@.male;"Oh. Really?"@@ You nod, hoping that he'll say yes. He thinks for a moment. @@.male;"I can't promise anything, but let's see how you do in this practice."@@ @@.player;"Thanks Coach!"@@ @@.male;"Don't thank me yet. I'm not going to treat you any differently than the guys. Practice will be hard and I expect you to keep up."@@ You nod, remembering how exhausting Coach's practices were. And that was when you had better stamina. [[You'll do it|Practice Trans Yes]] [[You don't want to be on the team that badly|Practice Trans No]] <<set $leftChar to null>>\ <<set $location to "practice">>\@@.thought;I'll have two exhausting practices a week and then a game where I@@ <<if $playerStarter>>@@.thought;will get sacked by stronger guys.@@<<else>>@@.thought;won't even play.@@<</if>> @@.thought;And my teammates don't even respect me anymore. Is this really worth it?@@ @@.player;"Uh, I don't know..."@@ @@.male;"Well, make up your mind,"@@ Coach says impatiently. @@.male;"Practice is going to start soon."@@ @@.player;"Uh, I don't think I want to do it. I'm sorry."@@ @@.male;"Okay. Then get your uniform and give it to the trainer."@@ @@.thought;I thought he'd be...sadder that I'm off the team.@@ You<<if $player.hipSway>>r hips sway as you<</if>> walk back inside, passing the football players on your way back. You can't meet their eyes. @@.thought;This is the last time I'll be on the football field. I can't believe I'm off the team.@@ [[Get your uniform|Practice Trans Uniform]] <<set $scenes.trans.declinedTryout to true>>\ <<set $location to "practice">>\You hesitate before going inside the guys locker room. @@.thought;They gave me so much shit about going in there earlier. But I need to get my uniform.@@ You take a deep breath and walk inside. Luckily, it's empty. @@.thought;All the guys must be at football practice.@@ Still, you hurry over to your locker, glancing furtively around you like you're worried someone is going to catch you in here. @@.thought;Why does it feel like I'm doing something wrong? I need my uniform. And I've always changed in here.@@ But you're still nervous as you grab your football uniform and hurry out of the locker room. @@.thought;Did I lock my locker?@@ you ask yourself once you're out. @@.thought;It doesn't matter anyway. It's empty now.@@ [[Find the trainer|Practice Trans Trainer]] <<set $location to "boyslocker">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to the trainer's office and knock on the door. @@.male;"Come in."@@ You walk in and are surprised to see <<print $girlfriend.firstname>> and another cheerleader there, along with the trainer. The other cheerleader sees your surprised expression and speaks up, @@.female;"I fell during cheer practice, and <<print $girlfriend.firstname>> took me here to get some ice."@@ @@.player;"Oh. I'm sorry."@@ @@.girlfriend;"What about you?"@@ @@.player;"Um, I'm off the team. And, uh, Coach told me to give my uniform to the trainer."@@ The trainer turns his attention away from the cheerleader and looks you over, taking in your <<if $player.pants.onepiece>><<print $player.pants.informalName>>.<<elseif $player.pants.female>><<print $player.pants.informalName>><<if $player.shirt.female>> and <<print $player.shirt.informalName>><</if>>.<<elseif $player.shirt.female>><<print $player.shirt.informalName>>.<<else>>feminized body.<</if>> @@.male;"I'll take it,"@@ he says, holding his hand out. You hesitate. @@.thought;I used to be the star quarterback! Am I really going to give my uniform away?@@ Then you remember <<if visited("Practice Trans Results")>>how badly you did in practice and imagine embarrassing yourself in front of the whole school during a game. @@.thought;I'm not on the team anyway@@ you think as you hand over the uniform.<<else>>what Coach said about practices being tough and imagine yourself failing miserably in front of your whole team. @@.thought;I made the right choice@@ you think as you hand over the uniform.<</if>> <<link "Do something else" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $team.playerOnTeam to false>><<nobr>><<for _i to 0; _i lt $clothesInventory.shirt.length; _i++>> <<capture _i>><<if $clothesInventory.shirt[_i].properName is setup.footballShirt.properName>><<set $clothesInventory.shirt.splice(_i,1)>><</if>><</capture>> <</for>><<for _j to 0; _j < $clothesInventory.pants.length; _j++>> <<capture _j>><<if $clothesInventory.pants[_j].properName is setup.footballPants.properName>><<set $clothesInventory.pants.splice(_j,1)>><</if>><</capture>> <</for>><<for _k to 0; _k < $clothesInventory.underwear.length; _k++>> <<capture _k>><<if $clothesInventory.underwear[_k].properName is setup.footballUnderwear.properName>><<set $clothesInventory.underwear.splice(_k,1)>><</if>><</capture>> <</for>><<for _l to 0; _l < $clothesInventory.shoes.length; _l++>> <<capture _l>><<if $clothesInventory.shoes[_l].properName is setup.footballShoes.properName>><<set $clothesInventory.shoes.splice(_l,1)>><</if>><</capture>> <</for>><</nobr>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "default">>\<<if visited("Practice Trans GirlsLocker")>>\ You quickly walk over to the guys locker room<<if $player.hipSway>>, your hips swaying<</if>>. You take a deep breath and then walk inside. You've changed in here all throughout hgh school, but now it feels like you're doing something wrong by being in there. You quickly walk over to your locker, glancing around you to make sure that nobody's there. Your fingers are shaking as you unlock it, but you manage to do so. Once you've grabbed your uniform, you quickly walk out, not even bothering to lock your locker behind you. @@.thought;Why would I? It's empty.@@ Once you're in the hallway, you\ <<else>>\ You\ <</if>> walk over to the trainer's office and knock on the door. @@.male;"Come in."@@ @@.player;"Uh, hi,"@@ you say awkwardly. @@.male;"What's up?"@@ You hold up your football uniform. @@.player;"Uh, Coach kicked me off the team. So I'm supposed to give this to you."@@ The trainer looks you over, taking in your <<if $player.pants.onepiece>><<print $player.pants.informalName>>.<<elseif $player.pants.female>><<print $player.pants.informalName>><<if $player.shirt.female>> and <<print $player.shirt.informalName>><</if>>.<<elseif $player.shirt.female>><<print $player.shirt.informalName>>.<<else>>feminized body.<</if>> He nods. @@.male;"I'll take it,"@@ he says, holding his hand out. You hesitate. @@.thought;I used to be the star quarterback! Am I really going to give my uniform away?@@ Then you remember how badly you did in practice and imagine embarrassing yourself in front of the whole school during a game. @@.thought;I'm not on the team anyway@@ you think as you hand over the uniform. <<link "Do something else" $currentPassage>><<set $leftChar to null>><<set $rightCharImage to null>><</link>> <<set $team.playerOnTeam to false>><<nobr>><<for _i to 0; _i lt $clothesInventory.shirt.length; _i++>> <<capture _i>><<if $clothesInventory.shirt[_i].properName is setup.footballShirt.properName>><<set $clothesInventory.shirt.splice(_i,1)>><</if>><</capture>> <</for>><<for _j to 0; _j < $clothesInventory.pants.length; _j++>> <<capture _j>><<if $clothesInventory.pants[_j].properName is setup.footballPants.properName>><<set $clothesInventory.pants.splice(_j,1)>><</if>><</capture>> <</for>><<for _k to 0; _k < $clothesInventory.underwear.length; _k++>> <<capture _k>><<if $clothesInventory.underwear[_k].properName is setup.footballUnderwear.properName>><<set $clothesInventory.underwear.splice(_k,1)>><</if>><</capture>> <</for>><<for _l to 0; _l < $clothesInventory.shoes.length; _l++>> <<capture _l>><<if $clothesInventory.shoes[_l].properName is setup.footballShoes.properName>><<set $clothesInventory.shoes.splice(_l,1)>><</if>><</capture>> <</for>><</nobr>>\ <<set $location to "default">>\@@.player;"Yes! I'll do it!"@@ you say, excited that you can stay on the team. @@.player;"I'll just go get my uniform."@@ @@.male;"You don't have time, Miss <<print $player.lastname>>,"@@ Coach says. @@.male;"I'm about to start practice."@@ You look behind you and see that the whole team is waiting patiently for you to finish talking to Coach. @@.thought;Oh my god. When did they get here?@@ @@.male;"We're going to start this practice off with a run!"@@ Coach yells even though everyone is pretty close by. @@.male;"Five laps around the field!"@@ Everyone groans, you included. @@.thought;Five laps? That's so much!@@ @@.male;"Coach, do we have to?"@@ @@.male;"Yes! Anyone else want to complain?"@@ Hesitantly, you raise your hand. @@.player;"Uh, can I go and change?"@@ you ask, looking down at your skirt, sweater, and <<print $player.shoes.informalName>>. @@.player;"I'm not in my uniform."@@ @@.male;"No! By the time you'll be done changing, the run will be over!"@@ @@.player;"But I can't..."@@<<if $player.pout>> you start, pouting.<</if>> @@.male;"What did I just tell you about treating you like everyone else?"@@ Coach asks. Everyone laughs. [[Looks like you're stuck running|Practice Trans Run]] <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "practice">>\<<getAdjustedSpeed $player.speed>>\ You line up with the rest of your team and groan inwardly. @@.thought;I can't believe this is happening. They're all in their football uniform and I'm wearing a skirt and <<print $player.shoes.informalName>>. At least if I was in my football uniform too, it would be less obvious that I@@<<if $player.masculinity<=-100>>@@.thought;'m a girl.@@<<else>> @@.thought;was different from them.@@<</if>> @@.thought;Now I stand out so much. My uniform's even a different color.@@ @@.male;"Ready? Go!"@@ Everybody takes off, and you do your best to keep up. \ <<if $player.bra and (($player.boobs>=3 and $player.bra.type is "sports bra") or ($player.boobs is 2 and $player.bra.type is not "bikini top"))>>\ @@.thought;It's a good thing I'm wearing a <<print $player.bra.type>>, or my boobs would be bouncing around.@@\ <<elseif $player.boobs>=3 and $player.bra>>\ @@.thought;Why couldn't Coach have let me change into a sports bra?@@ you ask. Your <<print $player.bra.informalName>> isn't doing a good job of supporting your boobs, and you feel distracted and uncomfortable.\ <<elseif $player.boobs>=2>>\ @@.thought;Why didn't I wear a bra?@@ you ask yourself. Your boobs are bouncing around, and you feel distracted and uncomfortable.\ <<else>>\ @@.thought;That's one good thing about not having tits@@ you think as you try to keep up. @@.thought;They're not bouncing around.@@<<if $player.bra and ($player.bra.type is "sports bra" or $player.bra.type is "bra")>> Still, you're wearing a bra. It feels too weird to go outside without it.<<elseif $player.bra>> Still, you're wearing a bikini top. It feels too weird to have nothing covering your chest.<</if>>\ <</if>> It also doesn't help that you're wearing a skirt, a sweater, and worst of all, <<print $player.shoes.informalName>>. These clothes clearly weren't meant to run in. @@.thought;It's so unfair. Everyone else gets to run in cleats and their football uniform. Of course I'm going to be slower. And if I complain, Coach will think I'm just an annoying girl who wants to get out of running.@@ <<if $adjustedSpeed>=68>>\ Somehow, you're actually doing really well. In fact, you're at the front of the pack after the first lap. @@.thought;Wow. I knew I had worked hard@@ <<if $scenes.treadmill>=3>>@@.thought;on the treadmill@@<<else>>@@.thought;with <<print $qb.firstname>>@@<</if>> @@.thought;but I didn't realize I was this fast!@@ You start to slow down after a while, though. Five laps is a lot, and you don't have the stamina that the guys do. But you're determined to keep your spot on the team, and you keep pushing on, even though you're getting tired. Finally, you finish the fifth lap. You weren't one of the first to finish, but you finished before most of the guys on the team. @@.thought;And I did it in a skirt and <<print $player.shoes.informalName>>@@<<if $player.boobs>=2 and $player.bra and $player.bra.type is "bikini top">>@@.thought;. And in a bikini top@@<<elseif $player.boobs>=3 and (not $player.bra or $player.bra.type is not "sports bra")>>@@.thought;. And without a sports bra@@<<elseif $player.boobs is 2 and not $player.bra>>@@.thought;. And without a bra@@<</if>>@@.thought;!@@ you think, feeling proud of yourself.\ <<set $player.leadership to $player.leadership+3>><<set $player.confidence to $player.confidence+3>>\ <<elseif $adjustedSpeed>=46>>\ Somehow, you're not actually doing that badly. You're not at the front of the pack, but you're keeping pace with the guys. @@.thought;I knew I had worked hard@@ <<if $scenes.treadmill>=3>>@@.thought;on the treadmill@@<<else>>@@.thought;with <<print $qb.firstname>>@@<</if>> @@.thought;but I didn't realize that I was as fast as these football players!@@ You start to slow down after a while, though. Five laps is a lot, and you don't have the stamina that the guys do. Guy after guy passes you, and you start to lose hope. @@.thought;No. I'm going to keep my spot on the team. I need to show them that I can still do it@@ you think. You're tired, but you keep pushing on. Finally, you finish the fifth lap. You were the last one to do so, but you were only a couple seconds behind the last guy. @@.thought;Not bad. And I did it in a skirt and <<print $player.shoes.informalName>>@@<<if $player.boobs>=2 and $player.bra and $player.bra.type is "bikini top">>@@.thought;. And in a bikini top@@<<elseif $player.boobs>=3 and (not $player.bra or $player.bra.type is not "sports bra")>>@@.thought;. And without a sports bra@@<<elseif $player.boobs is 2 and not $player.bra>>@@.thought;. And without a bra@@<</if>>@@.thought;!@@ you think, feeling proud of yourself. @@.thought;If I could have worn my uniform, I bet I wouldn't have been last.@@\ <<set $player.leadership to $player.leadership+1>><<set $player.confidence to $player.confidence+2>>\ <<else>>\ Right from the start, you struggle to keep pace with the guys. You're in last place. @@.thought;Hopefully I'll be able to make up some ground.@@ Instead, the opposite happens. The guys all have more stamina than you, and they pull ahead. On the other hand, you were already pushing yourself on the first lap and you're quickly losing steam. Soon, even the slowest of the guys are already well ahead of you. @@.thought;No!@@ you think, <<if $player.pout>>pouting.<<else>>feeling frustrated.<</if>> @@.thought;I want to be on the team! I can't have it end like this!@@ But your girly body has betrayed you. \ <<if $player.ass>=4>>\ Your large ass jiggles <<if ($player.boobs>=2 and (not $player.bra or $player.bra.type is "bikini top")) or ($player.boobs>=3 and $player.bra and $player.bra.type is not "sports bra")>>in time with your boobs <</if>>as you run, and it's hard to keep up with the boys when your wide hips force you to take smaller steps.\ <<elseif ($player.boobs>=2 and (not $player.bra or $player.bra.type is "bikini top")) or ($player.boobs>=3 and $player.bra and $player.bra.type is not "sports bra")>>\ It's so hard to keep up with the boys when you've got <<if $player.height>=3>>these short legs and <</if>>this <<if $player.boobs>=4>>large<<else>>extra<</if>> weight on your chest bouncing everywhere.\ <<elseif $player.height>=3>>\ You're the shortest one on the team, and the guys just have much longer legs than you.\ <<elseif $player.boobs>=2>>\ It's so hard to keep up with the boys when you've got this <<if $player.boobs>=4>>large<<else>>extra<</if>> weight on your chest.\ <<else>>\ You've done your best to avoid transformations, but it's still not enough to keep up with the boys.\ <</if>> By the third lap, the rest of the team has lapped you. And by the fifth lap, you're completely out of gas and are just walking along the track<<if $player.hipSway>>, your hips swaying<</if>>. @@.male;"That's enough, <<print $player.firstname>>!"@@ Coach calls. @@.male;"We've got a practice to run!"@@ @@.thought;That was so embarrassing! I hope I can make up for it with my throws.@@\ <<set $player.leadership to $player.leadership-2>><<set $player.confidence to $player.confidence-2>>\ <</if>> [[Continue|Practice Trans Accuracy]] <<set $location to "practice">>\@@.male;"Okay, listen up!"@@ Coach yells. @@.male;"We're going to break off into groups! Receivers, run some short routes. Quarterbacks, you'll be throwing to them."@@ He continues to tell everyone else what they'll be practicing, but you're not paying attention. @@.thought;I've already gotten humiliated with my throws before. And now if I mess up,@@ <<if $adjustedSpeed>=46>>@@.thought;I could be@@<<else>>@@.thought;I'm@@<</if>> @@.thought;off the team!@@ But you don't have any choice but to go with <<print $qb.firstname>> and your receivers. @@.qb;"You've got this, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, giving you a smile<<if $player.accuracy<51>>, though his expression says that he's not so sure<</if>>. @@.player;"Thanks, <<print $qb.firstname>>,"@@ you say, <<if $player.accuracy<51>>trying to keep yourself from shaking.<<else>>though you're still nervous.<</if>> @@.qb;"Why don't I go first?"@@ You nod, glad to have the spotlight off of you. He picks up the football, the receiver starts running, and he \ <<if $qb.accuracy>=71>>\ throws it right to him. He continues to fire off perfect throws before finally turning to you. @@.player;"Guess it's my turn,"@@ you say. Seeing <<print $qb.firstname>> handle the practice with ease makes you even more nervous than before. @@.thought;They're going to be comparing me to him.@@\ <<elseif $qb.accuracy>=51>>\ throws it to him. He runs forward, leaps up, and catches it. <<print $qb.firstname>> continues to throw footballs to the receivers. All of them are caught, though several times the receivers have to jump up or dive to the side to come down with the football. @@.player;"Guess it's my turn,"@@ you say. You feel slightly better after seeing <<print $qb.firstname>> struggle. @@.thought;But <<print $qb.firstname>> has to get more accurate if we're going to win the championship.@@\ <<else>>\ tries to throw it to him. Unfortunately, it's just out of reach. The next football is overthrown, and the football after that is off target until the receiver makes a great diving catch. @@.player;"Guess it's my turn,"@@ you say when <<print $qb.firstname>> is finally done. @@.thought;If <<print $qb.firstname>> is our starting quarterback, I don't see how we win the championship.@@\ <</if>> @@.male;"I can't believe I'm catching passes from someone in a skirt,"@@ the receiver says, just quiet enough where Coach can't hear him. @@.player;"I was going to change out of it, but..."@@ [[Sensing that he's not listening, you just pick up the football|Practice Trans Accuracy Throw]] <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>><<set $leftCharImage to null>>\ <<set $location to "practice">>\<<if $player.hands>=2>>You're having trouble gripping the football with your smaller hands, but the receiver has already started running.<<else>>The receiver starts running.<</if>> When he's gone about ten yards, you release the football. \ <<if $player.accuracy>=71>>\ It hits the receiver right in the chest, and he easily catches it. @@.thought;That should shut him up.@@ The rest of your throws are on target too. It's taken some time to get used to your changed arm strength, but now that you have, your old instincts have come back to you. Even better, your receivers have stopped giving you shit after they've seen how accurate you are. @@.thought;At least on short throws.@@\ <<set $player.leadership to $player.leadership+4>><<set $player.confidence to $player.confidence+4>>\ <<elseif $player.accuracy>=51>>\ The throw is a little too short. For a second, you're worried that it's not going to get caught, but he stops, turns around, and catches it. You try to make up for it with your next throw, but the receiver has to jump up to make the catch. @@.thought;I'd rather overthrow it than underthrow it@@ you think. @@.thought;Especially with some of the practices I've had.@@ The rest of your throws are all caught, though it's obvious that your receivers are doing most of the work. @@.male;"Pretty good. For a girl,"@@ one of the guys says. @@.thought;I'm just going to ignore him. But he's right. This is probably good enough to stay on the team.@@\ <<set $player.leadership to $player.leadership+1>><<set $player.confidence to $player.confidence+2>>\ <<else>>\ The throw is too short, but the receiver keeps on running. When he realizes that he can't see the football and turns around, it's already hit the ground. Determined to make up for it, you throw the next football as hard as you can. However, it sails out of reach, even when he leaps up to catch it. @@.male;"She's terrible!"@@ you hear him say as he jogs back. @@.male;"Dude, what did you expect? She's not even wearing a football uniform!"@@ @@.player;"I told you, that's not my fault!"@@ you snap. @@.player;"I wanted to change but practice had already started."@@ @@.male;"Why didn't you change before practice?"@@ @@.player;"In the guys locker room? I can't go in there!"@@ The guys all laugh at that. Luckily, you're saved by Coach, who yells, @@.male;"Miss <<print $player.lastname>>, hurry up and throw the football!"@@ The rest of your throws go slightly better than your first two, and a few of them are even caught. But overall, you're really struggling. It's one thing to throw the football to someone standing still. It's much harder to hit a moving target.<<if $player.armStrength<80>> And you still don't know exactly how hard to throw the football with your diminished strength.<</if>> @@.thought;That was a disaster. And these guys don't respect me at all@@ you think, feeling worried about your chances. @@.thought;I don't know if I can do it.@@\ <<set $player.leadership to $player.leadership-2>><<set $player.confidence to $player.confidence-2>>\ <</if>> [[Continue|Practice Trans Strength]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">>\ <<set $location to "practice">>\@@.male;"Okay! Time for some deep throws!"@@ Coach yells. You groan internally. You've always struggled with deep throws ever since your curse. And now, if you can't do it, Coach <<if ($adjustedSpeed>=68 or $player.accuracy>=71) or ($adjustedSpeed>=46 and $player.accuracy>=51)>>may<<else>>will<</if>> kick you off the team. <<print $qb.firstname>> is up first. The receivers jog about forty yards downfield and wait for him to throw them the ball. <<print $qb.firstname>> releases the football. \ <<if $qb.armStrength>=66>>\ It flies through the air, spiralling beautifully, before landing in the hands of one of the receivers. @@.player;"Nice throw!"@@ you say. You know that <<if $playerStarter>>you shouldn't be rooting for him when he's trying to take your job, but you can't help it.<<else>>you should resent him after his sister turned you into a girl and he took your job, but you can't help it.<</if>> That //was// a nice throw. The rest of his throws are just as good. Even before <<if not $playerStarter>>he became the starter,<<else>>you started practicing with him,<</if>> he always had a strong arm. @@.thought;My turn.@@ <<if $player.armStrength+10<$qb.armStrength>>@@.thought;But there's no way I can beat that.@@<<else>>@@.thought;That'll be tough to beat.@@<</if>>\ <<else>>\ It flies through the air, and for a moment you think it's going to make it, before it sinks like a rock. The receiver runs forward but it's just out of reach. The rest of his throws go a little better. Some of them are caught, and all of them are close. And that's pretty good with him having to throw it so far. <<if $player.armStrength>$qb.armStrength+10>>@@.thought;Not bad. I think I can beat it though.@@<<else>>@@.thought;That will be tough to beat.@@<</if>>\ <</if>> [[Pick up the football|Practice Trans Strength Throw]] <<set $leftCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "practice">>\You pick up the football, drop back, and throw it as hard as you can. \ <<if $player.armStrength>=66>>\ It spirals through the air,<<if $qb.armStrength>=66>> just like <<print $qb.firstname>>'s throws,<</if>> making it all the way to your receivers. They don't catch it, but you don't care. @@.thought;I did it! I got the football all the way there!@@ Feeling more confident, you pick up another football and get ready to throw. As you do so, you're aware of how strange you must look. You're dropping back like a quarterback, but you're dressed like a schoolgirl. @@.thought;Don't think about it. Just throw.@@ You do so, and it sails through the air in another spiral. One of the receivers runs forward and makes the catch. You're feeling better now, and you fire off several more deep throws in a row. They all land near your receivers and <<if $player.armStrength>$qb.armStrength>>almost all<<else>>most<</if>> of them are caught. You note <<if $player.armStrength>$qb.armStrength>>with some satisfaction that your throws made it further than <<print $qb.firstname>>'s.<<else>>that <<print $qb.firstname>> threw it further than you, but you still did very good.<</if>>\ <<set $player.leadership to $player.leadership+3>><<set $player.confidence to $player.confidence+4>>\ <<elseif $player.armStrength>=43>>\ It soars through the air, hitting the ground a little over five yards from the nearest receiver. @@.thought;Okay, so it went over thirty yards. Not bad.@@ You don't know if it'll be good enough to stay on the team though. You pick up another football and get ready to throw. As you do so, you're aware of how strange you must look. You're dropping back like a quarterback, but you're dressed like a schoolgirl. @@.thought;Don't think about it. Just throw.@@ You do so, and it sails through the air, just like the first. The receiver runs forward but isn't able to make the catch. Seeing that you're having trouble getting it there, the receivers start to move forward. @@.male;"Stay where you are!"@@ Coach yells. @@.male;"I want to see if she can make it there by herself!"@@ You groan. You wouldn't have minded if he let them come forward. You fire off several more throws, and one of them is even caught after the receiver makes a great diving catch. The rest of them all come up just a little short.\ <<set $player.leadership to $player.leadership+1>><<set $player.confidence to $player.confidence+2>>\ <<else>>\ You watch as it flies forward, willing it to make it all the way to your receivers. That doesn't happen, though. It hits the ground <<if $player.armStrength<25>>less than <</if>>halfway there, nowhere near them. You can see that your receivers are all laughing, though you can't hear what they're saying.<<if $player.pout>> You just pout.<</if>> @@.thought;I'll show them@@ you think, determined to prove them wrong. You pick up another football and get ready to throw. As you do so, you're aware of how strange you must look. You're dropping back like a quarterback, but you're dressed like a schoolgirl. @@.thought;Don't think about it. Just throw.@@ You throw it, but the same thing happens. Only this time, it doesn't even make it <<if $player.armStrength>=25>>halfway.<<else>>fifteen yards.<</if>> You turn red, embarrassed at showing everyone how embarrassingly weak your arm is. You pick up another football, but Coach stops you. @@.male;"I've seen enough, Miss <<print $player.lastname>>! You can stop now."@@ @@.thought;This is so embarrassing. Coach stopped my practice after just two throws. That's how bad I was.@@\ <<set $player.leadership to $player.leadership-2>><<set $player.confidence to $player.confidence-2>>\ <</if>> [[Hear the results|Practice Trans Results]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/football_left">>\ <<set $location to "practice">>\<<showQBSkill true>><<showQBSkill false>>When practice is over, everyone gathers around Coach. Your teammates keep looking over at you, and you know that they're waiting to see if you're going to be kicked off the team or not. @@.male;"Good practice, everyone. I can see that everyone tried hard. Even <<print $player.firstname>>."@@ Several of the guys smirk at that. He turns to you. \ <<if $adjustedSpeed>=46 and $player.accuracy>=51 and $player.armStrength>=43>>\ @@.male;"You did better than I expected, <<print $player.firstname>>. You're still on the team. Congratulations."@@ Your face breaks out into a big smile. @@.thought;I'm still a good quarterback, even though@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl.@@<<else>>@@.thought;I'm wearing my girls school uniform.@@<</if>> @@.thought;Even Coach knows that.@@\ <<elseif (($adjustedSpeed>=68 and $player.armStrength>=43) or ($adjustedSpeed>=46 and $player.armStrength>=66)) and $player.accuracy<51>>\ @@.male;"You weren't very accurate."@@ You hold your breath, remembering your receivers laughing at your erratic throws. @@.male;"But I was impressed by@@ <<if $adjustedSpeed>=68>>@@.male;how well you kept up with the boys on the run.@@<<else>>@@.male;how you got those throws downfield.@@<</if>> @@.male;You're still on the team. Congratulations."@@ Your face breaks out into a big smile. @@.thought;I'm still a good quarterback, even though@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl.@@<<else>>@@.thought;I'm wearing my girls school uniform.@@<</if>> @@.thought;Even Coach knows that.@@\ <<elseif (($adjustedSpeed>=68 and $player.accuracy>=51) or ($adjustedSpeed>=46 and player.accuracy>=71)) and $player.armStrength<43>>\ @@.male;"You don't have a very strong arm."@@ You hold your breath, remembering how your throws didn't get anywhere close to your receivers. @@.male;"But I was impressed by@@ <<if $adjustedSpeed>=68>>@@.male;how well you kept up with the boys on the run.@@<<else>>@@.male;how accurate you were on short throws.@@<</if>> @@.male;You're still on the team. Congratulations."@@ Your face breaks out into a big smile. @@.thought;I'm still a good quarterback, even though@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl.@@<<else>>@@.thought;I'm wearing my girls school uniform.@@<</if>> @@.thought;Even Coach knows that.@@\ <<elseif (($player.armStrength>=66 and $player.accuracy>=51) or ($player.armStrength>=43 and $player.accuracy>=71)) and $adjustedSpeed<46>>\ @@.male;"You couldn't keep up with the boys on the track."@@ You hold your breath, remembering how you got lapped and didn't even finish the five laps. @@.male;"But I was impressed by@@ <<if $player.armStrength>=66>>@@.male;how you got those throws downfield.@@<<else>>@@.male;how accurate you were on short throws.@@<</if>> @@.male;You're still on the team. Congratulations."@@ Your face breaks out into a big smile. @@.thought;I'm still a good quarterback, even though@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl.@@<<else>>@@.thought;I'm wearing my girls school uniform.@@<</if>> @@.thought;Even Coach knows that.@@\ <<elseif $adjustedSpeed>=46 and $player.accuracy>=51>>\ @@.male;You did okay on the run and you're not terrible with short passes."@@ You nod. @@.male;"But you're just not strong enough to be on the team. I'm sorry."@@ You <<if $player.pout>>pout,<<else>>look down,<</if>> your face burning. Coach just told you that you're not good enough in front of the entire team. @@.male;"You'll need to go to the trainer and give him your uniform."@@\ <<set $team.playerOnTeam to false>>\ <<elseif $adjustedSpeed>=46 and $player.armStrength>=43>>\ @@.male;You did okay on the run and you're not terrible with deep passes."@@ You nod. @@.male;"But we need a quarterback who's more accurate. I'm sorry."@@ You <<if $player.pout>>pout,<<else>>look down,<</if>> your face burning. Coach just told you that you're not good enough in front of the entire team. @@.male;"You'll need to go to the trainer and give him your uniform."@@\ <<set $team.playerOnTeam to false>>\ <<elseif $player.accuracy>=51 and $player.armStrength>=43>>\ @@.male;You did okay with your passes."@@ You nod. @@.male;"But football is a physical game, and we need a quarterback who won't get tired. I'm sorry."@@ You <<if $player.pout>>pout,<<else>>look down,<</if>> your face burning. Coach just told you that you're not good enough in front of the entire team. @@.male;"You'll need to go to the trainer and give him your uniform."@@\ <<set $team.playerOnTeam to false>>\ <<elseif $adjustedSpeed>=46>>\ @@.male;"You did a@@ <<if $adjustedSpeed>=68>>@@.male;good@@<<else>>@@.male;decent@@<</if>> @@.male;job keeping up with the boys on the run."@@ You nod. @@.male;"But you're just not strong or accurate enough to stay on the team. I'm sorry."@@ You <<if $player.pout>>pout,<<else>>look down,<</if>> your face burning. Coach just told you that you're not good enough in front of the entire team. @@.male;"You'll need to go to the trainer and give him your uniform."@@\ <<set $team.playerOnTeam to false>>\ <<elseif $player.accuracy>=51>>\ @@.male;"You did a@@ <<if $player.accuracy>=71>>@@.male;good@@<<else>>@@.male;decent@@<</if>> @@.male;job with the short throws."@@ You nod. @@.male;"But you're just not strong or fast enough to stay on the team. I'm sorry."@@ You <<if $player.pout>>pout,<<else>>look down,<</if>> your face burning. Coach just told you that you're not good enough in front of the entire team. @@.male;"You'll need to go to the trainer and give him your uniform."@@\ <<set $team.playerOnTeam to false>>\ <<elseif $player.armStrength>=43>>\ @@.male;"You did a@@ <<if $player.armStrength>=66>>@@.male;good@@<<else>>@@.male;decent@@<</if>> @@.male;job with the long throws."@@ You nod. @@.male;"But you're just not fast or accurate enough to stay on the team. I'm sorry."@@ You <<if $player.pout>>pout,<<else>>look down,<</if>> your face burning. Coach just told you that you're not good enough in front of the entire team. @@.male;"You'll need to go to the trainer and give him your uniform."@@\ <<set $team.playerOnTeam to false>>\ <<else>>\ @@.male;"I don't know why I let you stay on the team this long,"@@ he says, shaking his head. You blush as you reflect back on the embarrassing practice where you failed at literally everything Coach asked you to do. @@.male;"I can't let you stay on the team. I'm sorry."@@ You <<if $player.pout>>pout,<<else>>look down,<</if>> your face burning. Coach just told you that you're not good enough in front of the entire team. @@.male;"You'll need to go to the trainer and give him your uniform."@@\ <<set $team.playerOnTeam to false>>\ <</if>> <<if $team.playerOnTeam>>\ @@.player;"Thanks Coach,"@@ you say. @@.player;"But, uh, I was wondering something. Should I keep changing in the guys locker room? Or change in the girls."@@ @@.male;"You're not allowed to change in the guys locker room anymore,"@@ he says. @@.male;"Take your uniform and move it to your new locker."@@ <<if $playerStarter and $player.qbSkill<$qb.qbSkill>>\ You nod. @@.male;"Oh. One other thing before I forget. <<print $player.firstname>>, you're good enough to stay on the team, but it's clear that the better quarterback is <<print $qb.firstname>>. He's the new starter."@@ You blush. @@.thought;It makes sense though. <<print $qb.firstname>> has gotten very good.@@ Everyone starts walking back<<if $player.hipSway>>, but you're the only one walking with swaying hips<</if>>. Your good mood is tempered by the loss of your starting job, but you're still happy that you stayed on the team. @@.thought;These guys assumed I would quit. Well, I can still do it!@@\ <<set $playerStarter to false>>\ <<elseif $playerStarter and $player.qbSkill>=$qb.qbSkill>>\ @@.male;"Coach, who's going to be the starting quarterback?"@@ @@.male;"Miss <<print $player.lastname>> will be."@@ @@.male;"A chick's going to be our quarterback?"@@ @@.male;"She's the best quarterback we have."@@ You try and fail to hide a smile. @@.thought;Coach just wants us to win. And he knows that means me being the quarterback.@@ Everyone starts walking back<<if $player.hipSway>>, but you're the only one walking with swaying hips<</if>>. You're in such a great mood that you've forgotten that you're in a skirt while your team is in their uniform.\ <<elseif not $playerStarter and $player.qbSkill>=$qb.qbSkill>>\ You nod. @@.male;"One other thing before I forget. <<print $player.firstname>>, you're the best quarterback on the team so you'll be the starter."@@ @@.male;"Are you serious?"@@ @@.male;"She's the best quarterback we have."@@ You try and fail to hide a smile. @@.thought;Coach just wants us to win. And he knows that means me being the quarterback.@@ Everyone starts walking back<<if $player.hipSway>>, but you're the only one walking with swaying hips<</if>>. You're in such a great mood that you've forgotten that you're in a skirt while your team is in their uniform.\ <<set $playerStarter to true>>\ <<else>>\ You nod and everyone starts walking back. Even though you're still in a skirt and just got told that you can't change with your teammates, your spirits are still high. You just proved to all of these guys that you're still a good quarterback.\ <</if>> It's only when you get to the front of the locker rooms that you hesitate.\ <<else>>\ Everyone starts walking back<<if $player.hipSway>>, but you're the only one walking with swaying hips<</if>>. You keep your eyes fixed on the ground, embarrassed about losing both your masculinity and your spot on the football team. @@.thought;I'm just going to grab my uniform, give it to the trainer and I'll be out of here.@@ It's only when you get to the front of the locker rooms that you realize the problem.\ <</if>> \ @@.thought;My uniform is in the guys locker room. I'll have to go in and get it, but the whole football team is going in there now.@@ [[Go into the guys locker room anyway|Practice Trans BoysLocker]] [[Shower in the girls locker room and get your uniform later|Practice Trans GirlsLocker]] <<increaseArmStrength 1>><<increaseAccuracy 1>><<increaseSpeed 2>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $scenes.qb.daysSinceQBPractice to 0>>\ <<set $location to "practice">>\You take a deep breath and walk inside. A couple of the football players are already in there, and one of them is in the middle of a story. @@.male;"...and I was so horny that right after the game was over, I went and found her. I didn't even take off her cheerleader skirt. I just..."@@ He stops suddenly, and turns to look at you. @@.player;"Uh, I'm just here to get my uniform,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>trying to explain yourself.<</if>> @@.player;"Go on."@@ @@.male;"Never mind,"@@ says the guy who was talking. He turns to his friends and says, @@.male;"I'll tell you later."@@ @@.thought;Holy shit. I'm not one of the guys anymore.@@ @@.male;"I bet she just came in to look at our cocks,"@@ one guy says. Everybody laughs at that. @@.player;"No! It's just for my uniform! Really!"@@ Another guy walks into view. He's not wearing anything, and his cock is semi-hard and already at an impressive size. @@.thought;I think he's flashing me on purpose!@@ You quickly look away, but wherever you turn, there are guys in various stages of undress. Not all of them are naked, but they all have rippling muscles. @@.thought;I didn't realize how ripped everyone on the team was...no! I just came here to get my uniform!@@ [[Grab your uniform and hurry out|Practice Trans GirlsLocker Run]] [[Enjoy the view|Practice Trans BoysLocker Stare]] <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\You meant to get your uniform. But as your eyes bounce from handsome boy to handsome boy, it's like your brain stops working. You're drawn to their cocks, to their muscles, and to their rugged, masculine faces. @@.male;"I told you! She //did// come in here to look at us!"@@ As you look around, you realize that almost every guy here is naked...and hard. And many of them are going out of their way to show off their large dicks to you. @@.thought;I remember when I used to flash everyone right in this locker room. And now they're all flashing me...that's flattering that they're hard because of me.@@ They're not the only ones who are aroused. You're <<if $player.masculinity>=50>>getting even more wet too.<<else>>getting wet too.<</if>><<if not $team.playerOnTeam>> @@.thought;You know, I get why I'm not on the team@@ you think as you look at all the muscles on display. @@.thought;They're so strong and masculine. I can't compete with them.@@\ <</if>> Without thinking about it, you start playing with yourself over the material of your skirt. Then, suddenly realizing that you're in front of dozens of guys, you jerk your hand away. Everyone laughs. @@.male;"Why don't you show us what's under that skirt?"@@ one of the guys says. You swallow. Suddenly, you feel afraid. @@.thought;They want to fuck me. There's so many of them.@@ <<if $player.homosexuality>=30>>@@.thought;Mmm. That would be so hot@@<<else>>@@.thought;I'm not even into guys! But then why am I so turned on?@@<</if>>@@.thought;...No! The problem is that they'll find out that I have a pussy. I can't tell them about <<print $witch.firstname>> and her curse.@@ You look around, trying to think of something to say. But it's hard to think straight when you're surrounded by naked guys with <<if $player.homosexuality>=30>>delicious-looking<<else>>hard<</if>> cocks. @@.thought;I'm not anywhere near an exit. And there's so many guys and only one of me. And they're all worked up now.@@ <<if $player.datingQuarterback or (not $player.datingWitch and $player.crush is $qb.firstname and $qb.date is not $rival.firstname)>>\ <<link "$qb.firstname takes your hand" "Practice Trans BoysShower QB">><</link>>\ <<else>>\ @@.player;"I've got to take a shower!"@@ you squeak. [[Run to the shower|Practice Trans BoysShower Ryan]]\ <</if>> <<set $player.attractionToMen to $player.attractionToMen+3>>\ <<increaseArousal 10>>\ <<set $location to "boyslocker">>\<<print $qb.firstname>> takes your hand and you clutch it. You look at him, and you're so glad to see a familiar face. @@.qb;"Come on, <<print $player.firstname>>."@@ He starts walking. You don't know where he's going, but you follow him. @@.male;"Oh, come on, <<print $qb.firstname>>!"@@ He ignores them and takes you inside one of the showers. You close the curtain and take a deep breath, glad to be alone, especially with such a cute guy. @@.qb;"You can't be changing here any more, <<print $player.firstname>>. You should use the girls locker room."@@ @@.player;"I know,"@@ you say. @@.player;"I really was just going to get my uniform and leave. But then I saw all the hot guys, and one thing led to another..."@@ @@.qb;"Am I a hot guy?"@@ <<print $qb.firstname>> teases. You look at him. He's just wearing his boxers, and you can see his well-defined muscles, and his cock tenting his underwear. @@.player;"Of course you are,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> You're silent for a moment. Seeing how little <<print $qb.firstname>> is wearing makes you aware that you're still in your school uniform...and how sweaty it is. [[Take a shower|Practice Trans BoysShower QB Shower]] <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.shoes to null>><<set $qb.socks to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $qb>>\ <<set $location to "boysbathroom">>\You strip out of your clothes and hang them up. <<print $qb.firstname>> takes off his boxers and soon, both of you are naked. @@.thought;His cock is the biggest on the team@@ you think, staring at it. You're almost disappointed when <<print $qb.firstname>> turns the water on. But the shower is welcome after the <<if $team.playerOnTeam>>stress of<<else>>humiliating<</if>> practice, and the reaction you got when you tried to use the guys locker room. It's hard to focus on the shower with <<print $qb.firstname>> around, though. Wherever you turn, <<print $qb.firstname>> is there. And the two of you being in this small space together makes the difference between his strong, masculine body and your soft, female one very obvious. Even when you're facing away from him, you always seem to end up with his dick pressed against your ass. @@.thought;I don't know how much more of this I can take. This is making me@@ <<if $player.arousal>=60>>@@.thought;so@@ <</if>>@@.thought;horny.@@ Finally, <<print $qb.firstname>> turns to you and looks down at his hard cock. @@.qb;"Do you want to take care of this for me?"@@ <<if $player.arousal>=60 and $player.gotFuckedByCock>> You know that he wants you to suck his cock, but your needy pussy is crying out that it wants to be filled. [[Ask him to fuck you instead|Practice Trans BoysShower QB Fuck]]\ <</if>> [[Kneel down and suck his dick|Practice Trans BoysShower QB Blowjob]] <<if $player.arousal<75>>\ [[You're not in the mood|Practice Trans BoysShower QB Decline]]\ <<else>>\ ==Decline== (you're too horny to resist)\ <</if>> <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "boysbathroom">>\@@.player;"Uh, can you fuck me instead?"@@ you ask. You're so horny that you can't stand it. <<print $qb.firstname>> smiles. Without a word, he turns you around so you're facing the wall. You bend over, eagerly anticipating the feeling of his cock in your pussy. You're already wet, and he slides in easily. You moan as he slowly fills you up. And then he starts fucking you. You cry out loudly as he thrusts in and out. You're sure that the rest of the team can hear your moans, but you're enjoying it way too much to care. As <<print $qb.firstname>> continues to fuck you, you think back to what one of the guys said the first time you tried to use the guys locker room. His voice echoes in your mind. @@.male;"I bet she'll end up on her knees in the shower, sucking one of our dicks."@@ @@.thought;I'm getting railed, not sucking a dick. So he's wrong...ohhhh. That felt so good.@@ <<print $qb.firstname>> has sped up now, and you can sense that he's close. And you are too. And then it happens. Your <<if $player.datingQuarterback>>boyfriend<<else>>crush<</if>> cums into your needy pussy, and you have an orgasm of your own. [[The two of you collapse against the wall|Practice Trans BoysShower Change][$leftChar to null]] <<set $player.attractionToMen to $player.attractionToMen+4>>\ <<set $scenes.qb.fuckedAfterTransTryout to true>>\ <<set $qb.arousal to 75>>\ <<set $player.arousal to 0>>\ <<set $leftChar to $qb>>\ <<set $location to "boysbathroom">>\Without a word, you kneel down on the shower floor. <<print $qb.firstname>>'s hard cock is pointing right at you. You lean forward, give it a couple strokes, and then take him into your mouth. You're getting pretty good at this. As you bob up and down on <<print $qb.firstname>>'s cock, you can hear him groaning, and you smile, knowing that you're turning him on. @@.thought;I feel so slutty@@ you think. @@.thought;Kneeling in the shower, sucking the dick of the guy who@@ <<if $playerStarter>>@@.thought;everyone wants to be the starter.@@<<else>>@@.thought;took my spot as the starter.@@<</if>> @@.thought;I bet everyone on the team knows what I'm doing too.@@ You think back to what one of the guys said the first time you tried to use the guys locker room. His voice echoes in your mind. @@.male;"I bet she'll end up on her knees in the shower, sucking one of our dicks."@@ @@.thought;He was right@@ you think as you take <<print $qb.firstname>>'s length into your mouth. @@.thought;I really love sucking cock.@@ <<print $qb.firstname>> tenses up, and you can sense that he's close. And you are too. And then it happens. Your <<if $player.datingQuarterback>>boyfriend<<else>>crush<</if>> cums into your mouth, and you greedily swallow it down. As you do so, you have an orgasm of your own. [[Recover|Practice Trans BoysShower Change][$leftChar to null]] <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $qb.arousal to 75>>\ <<set $player.arousal to 0>>\ <<set $leftChar to $qb>>\ <<set $location to "boysbathroom">>\@@.player;"I'm sorry,"@@ you say, @@.player;"but it was scary dealing with all those horny guys. I'm just not in the mood right now."@@ <<print $qb.firstname>> looks disappointed, but he nods. As you shower, you're aware of <<print $qb.firstname>> continuing to check you out. You smile as you notice that he's hard, proud that your body turned him on. [[Get changed|Practice Trans BoysShower Change][$leftChar to null]] <<set $player.attractionToMen to $player.attractionToMen-2>>\ <<set $location to "boysbathroom">>\@@.male;"<<print $player.firstname>>, come back!@@ one of the guys calls after you. You ignore him and run to the showers. You open one of them, only to come face to face with a naked Ryan Callahan. @@.player;"Sorry!"@@ you say, feeling even more embarrassed than you were before. You start to close the curtain, but Ryan stops you. @@.male;"Why don't you come in?"@@ @@.player;"Uhhh..."@@ @@.male;"You're such a tease!"@@ someone says. You look behind you, realizing that a few of the guys had followed you to the showers. You look over at Ryan again, feeling trapped between him and the horny guys behind you. [[Get in the shower|Practice Trans BoysShower Ryan Strip]] <<set $rightCharImage to null>>\ <<set $location to "boysbathroom">>\@@.thought;Ryan's cool. And he's cute too.@@ Your decision made, you get in the shower with him. @@.male;"You can't be changing here any more, <<print $player.firstname>>,"@@ Ryan says. @@.male;"You should use the girls locker room."@@ @@.player;"I know,"@@ you say. @@.player;"I really was just going to get my uniform and leave. But then I saw all the hot guys, and one thing led to another..."@@ @@.male;"And now you're in the shower with one."@@ You <<if $player.playsWithHair>>play with your hair.<<else>>blush.<</if>> Seeing Ryan completely naked makes you aware that you're still in your school uniform...and how sweaty it is. @@.player;"Uh, do you mind if I take a shower too?"@@ Ryan smiles, and you can tell that he's picturing you stripping down right in front of him. @@.player;"This is just going to be a shower. Nothing else."@@ @@.male;"I know."@@ <<if $player.isWearingPanties>>\ [[Strip down to your panties|Practice Trans BoysShower Ryan Decision]]\ <<else>>\ [[Strip down to your underwear|Practice Trans BoysShower Ryan Decision]]\ <</if>> <<set $leftCharImage to null>>\ <<set $location to "boysbathroom">>\You strip out of your clothes and hang them up. You leave your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>> on though, not wanting Ryan to know about the curse. <<if $player.isWearingPanties>>\ Ryan looks at your panties with confusion, but doesn't say anything.\ <<else>>\ Ryan looks at your underwear with confusion. @@.male;"I get why you don't want to get naked right now, but why not panties?"@@ @@.player;"Oh, uh. I just felt like wearing this instead."@@ @@.thought;Should I be wearing panties? I'm already out and I'm wearing a girls uniform to school. What more is a pair of panties?@@\ <</if>> Ryan turns the shower back on, and you finally start to relax. After the <<if $team.playerOnTeam>>stress of<<else>>humiliating<</if>> practice, and the reaction you got when you tried to use the guys locker room, a hot shower is very welcome. It's hard to focus on the shower with Ryan around, though. Wherever you turn, he's there. And the two of you being in this small space together makes the difference between his strong, masculine body and your soft, female one very obvious. Even when you're facing away from him, you always seem to end up with his dick pressed against your ass. @@.thought;I don't know how much more of this I can take. This is making me@@ <<if $player.arousal>=60>>@@.thought;so@@ <</if>>@@.thought;horny.@@ Finally, Ryan turns to you and looks down at his hard cock. @@.male;"Do you want to take care of this for me?"@@ [[Kneel down and suck his dick|Practice Trans BoysShower Ryan Blowjob]] [[You're not in the mood|Practice Trans BoysShower Ryan Decline]] <<set $player.shirt to null>><<set $player.pants to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "boysbathroom">>\Without a word, you kneel down on the shower floor. Ryan's hard cock is pointing right at you. You lean forward, give it a couple strokes, and then take him into your mouth. You're getting pretty good at this. As you bob up and down on Ryan's cock, you can hear him groaning, and you smile, knowing that you're turning him on. You know that Ryan <<if $team.playerOnTeam>>doubted you<<else>>laughed at you<</if>> during practice, but that only turns you on more. @@.thought;I feel so slutty@@ you think. @@.thought;I'm in the shower with@@ <<if $playerStarter>>@@.thought;the guy who thought I was too girly to play football.@@<<else>>@@.thought;a guy who laughed at me.@@<</if>> @@.thought;And here I am,@@ <<if $player.underwear.panties>>@@.thought;naked except for my panties,@@<<else>>@@.thought;almost naked,@@<</if>> @@.thought;kneeling on the floor and sucking his dick.@@ You hear a noise outside of the shower. @@.thought;I bet everyone on the team knows what I'm doing too.@@ You think back to what one of the guys said the first time you tried to use the guys locker room. His voice echoes in your mind. @@.male;"I bet she'll end up on her knees in the shower, sucking one of our dicks."@@ @@.thought;He was right@@ you think as you take Ryan's length into your mouth. @@.thought;I really love sucking cock.@@ Ryan tenses up, and you can sense that he's close. And you are too. And then it happens. He cums into your mouth, and you greedily swallow it down. As you do so, you have an orgasm of your own. [[Recover|Practice Trans BoysShower Change]] <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.arousal to 0>>\ <<set $location to "boysbathroom">>\@@.player;"I'm sorry,"@@ you say. @@.player;"Thank you for saving me from those horny guys. But it was intense. I'm just not in the mood right now."@@ Ryan looks disappointed, but he nods. As you shower, you're aware of Ryan continuing to check you out. You smile as you notice that he's hard, proud that your body turned him on. [[Get changed|Practice Trans BoysShower Change]] <<set $player.attractionToMen to $player.attractionToMen-2>>\ <<set $location to "boysbathroom">>\<<set $expectedOutfit to "casual">>\ <<if $team.playerOnTeam>>\ <<set $changeEndPassage to $currentPassage>>\ <<else>>\ <<set $changeEndPassage to "Practice Trans Trainer">>\ <</if>>\ <<if visited("Practice Trans BoysShower Ryan Decline") or visited("Practice Trans BoysShower QB Decline")>>When you finish your shower<<else>>When you've recovered<</if>>, you dry off and walk back to your locker. The guys have evidently lost interest, and the locker room is empty. @@.thought;I just realized. This is the last time I'll use this locker room. Unless I become a guy again.@@ <<display Clothes>> <<set $location to "boyslocker">>\@@.thought;I'm not going to go into a locker room with testosterone-fueled boys@@ you think, shaking your head. @@.thought;I'll just get my locker after I change and shower.@@ You<<if $player.hipSway>>r hips sway as you<</if>> walk into the girls locker room. The cheerleading squad is already there. @@.thought;They must have just finished their practice too.@@ @@.female;"...so then the game was over, and I was horny,"@@ Skye is saying. @@.female;"I ran into my boyfriend, and..."@@ She stops suddenly and looks at you. All the other girls turn and look at you as well. @@.player;"Sorry,"@@ you say. @@.player;"The football team just finished practicing, and I don't feel comfortable changing in the guys locker room."@@ <<if $player.homosexuality>=30>>@@.rival;"I thought a slut like you would love the chance to stare at hot naked guys."@@<<else>>@@.rival;"So you came to stare at the girls instead?"@@<</if>> You blush. <<if $player.homosexuality>=30>>@@.thought;Maybe she's right. Maybe I should have used the guys locker room. I won't get the chance again.@@<<else>>@@.thought;I'm here because I don't fit in with the guys anymore. But getting to see half-dressed girls is a nice bonus.@@<</if>> @@.female;"Anyway,"@@ Skye continues, @@.female;"He didn't even take off my cheerleading skirt. He just lifted it up, ripped off my panties, and fucked me."@@ [[The girls squeal at that|Practice Trans GirlsLocker Practice]] <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "girlslocker">>\You've got to get out of here. Your hands are shaking, but you manage to unlock your locker. You grab your uniform and quickly leave the locker room. @@.thought;That was a mistake. I'll just shower and change in the girls locker room. Hopefully it's empty.@@ After taking a moment to catch your breath, you walk into the girls locker room<<if $player.hipSway>>, your hips swaying<</if>>. It's not empty. The cheerleading squad is already there. @@.thought;They must have just finished their practice too.@@ @@.female;"...so then the game was over, and I was horny,"@@ Skye is saying. @@.female;"I ran into my boyfriend, and..."@@ She stops suddenly and looks at you. All the other girls turn and look at you as well. @@.player;"Sorry,"@@ you say. @@.player;"The football team just finished practicing, and I don't feel comfortable changing in the guys locker room."@@ <<if $player.homosexuality>=30>>@@.rival;"I thought a slut like you would love the chance to stare at hot naked guys."@@<<else>>@@.rival;"So you came to stare at the girls instead?"@@<</if>> You blush. @@.player;"I tried changing in the guys locker room, and it...it didn't go well.@@<<if $player.homosexuality>=30>>@@.player;Seeing all the hot guys wasn't bad though."@@<<else>>@@.player;"@@ You're about to tell them that you also like getting to see half-dressed girls, before realizing that it would be a bad idea.<</if>> @@.girlfriend;"Don't listen to her. You shouldn't be changing in there anymore."@@ @@.female;"What was it like in there?"@@ Taylor, another cheerleader, asks. @@.female;"Were any of the guys naked?"@@ @@.player;"Yeah,"@@ you say, remembering seeing all those cocks right in front of you. @@.player;"Some of them were flashing me."@@ @@.female;"Damn. I wish I could go in there,"@@ Taylor says wistfully. @@.female;"Well, she's not allowed there anymore."@@ You're a little uncomfortable with all the attention on you, so you turn to Skye and say, @@.player;"So what happened next?"@@ @@.female;"Well, he didn't even take off my cheerleading skirt. He just lifted it up, ripped off my panties, and fucked me."@@ [[The girls squeal at that|Practice Trans GirlsLocker Practice]] <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "girlslocker">>\@@.female;"That's so hot!"@@ @@.thought;It really is@@ you think, <<if $player.playsWithHair>>playing with your hair<<else>>closing your eyes<</if>> and imagining <<if $player.relationships.length>0>><<printRelationships>><<elseif $player.crush is not "">><<print $player.crush>><<elseif $player.homosexuality>=50>>a hot guy<<else>>a hot girl<</if>> being so horny that \ <<if $player.relationships.length>0>>\ they lift up your school skirt and fuck you<<if not $player.datingQuarterback>> with a strap-on<</if>>\ <<elseif $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname) or ($player.relationships.length is 0 and $player.crush is "" and $player.homosexuality>=50)>>\ he lifts up your school skirt and fucks you\ <<else>>\ she lifts up your school skirt and fucks you with a strap-on\ <</if>> \ right there. @@.female;"I wish my boyfriend would do that. But he's always tired after the game's over."@@ @@.player;"Did he make you come?"@@ you ask. @@.female;"Oh yeah,"@@ Skye says with a smile. <<if visited("Practice Trans GirlsLocker Run")>>@@.thought;Wait, there was a guy talking about fucking a cheerleader and not taking off her skirt, but he clammed up when I walked in. He was probably talking about Skye.@@<<else>>@@.thought;I didn't expect Skye would be comfortable telling me so many details.@@<</if>> @@.thought;I may not be one of the guys, but I'm one of the girls now.@@ Nikki, another cheerleader, turns to you. @@.female;"How was practice?"@@ <<if $team.playerOnTeam>>\ @@.player;"Really good!"@@ you say, beaming. @@.player;"It started off weird. I had to work out in this,"@@ you say, motioning to your sweater and skirt, @@.player;"and the guys...my teammmates...thought I wouldn't be able to stay on the team. But I did!"@@ @@.female;"That's so great!"@@ Nikki says. @@.girlfriend;"Yeah! I knew you had it in you!"@@ <<print $girlfriend.firstname>> says. You smile. These girls seem genuinely excited for you.\ <<else>>\ Your face falls. @@.player;"Terrible. None of the guys thought I could do it. I wanted to prove them wrong so badly. Coach made us run and do some throws, and I...I wasn't good enough. I'm off the team."@@ @@.female;"Oh no!"@@ Nikki says. @@.girlfriend;"I'm so sorry!"@@ <<print $girlfriend.firstname>> says. @@.player;"I always practiced on Monday and Wednesday and played a game on Friday,"@@ you continue. @@.player;"And now I have all this time. I don't know what I'm going to do with it."@@ The girls all nod sympathetically.\ <</if>> [[You spot a girl with a pack of ice on her shoulder|Practice Trans GirlsLocker Shower]] <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>><<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">><<set $rightChar to null>>\ <<set $location to "girlslocker">>\@@.player;"What happened?"@@ you ask. @@.female;"I fell,"@@ she says. @@.female;"But I'm feeling a little better now."@@ @@.rival;"You need to be careful,"@@ <<print $rival.firstname>> tells her. @@.rival;"These stunts aren't easy."@@ @@.female;"Don't worry,"@@ she says impatiently. @@.female;"I will be."@@ @@.player;"Well, I should take a shower,"@@ you say. @@.player;"After working out in these clothes, I need it."@@ <<if $team.playerOnTeam>>@@.female;"I still can't believe they made you practice in a skirt."@@<<else>>@@.female;"That's so unfair that you got kicked off when you couldn't even change out of your school clothes."@@<</if>> You nod. @@.thought;It@@ @@.player;is@@ @@.thought;so unfair!@@ <<if $team.playerOnTeam>>@@.thought;I may@@ <<if $player.masculinity<=-100>>@@.thought;be a girl,@@<<else>>@@.thought;wear skirts now,@@<</if>> @@.thought;but I should still wear the same thing as everyone else!@@<<else>>@@.thought;But I don't know if I was good enough to stay on the team anyway.@@<</if>> You say goodbye to the girls and walk over to the shower. After the <<if $team.playerOnTeam>>stress of<<else>>humiliating<</if>> practice, it's really nice to just relax for a moment, and enjoy the feeling of the warm water on your back. @@.thought;This locker room is so much different than the guys locker room. I'm so happy I'm using this one.@@ [[Go change|Practice Trans GirlsLocker Change]] <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to null>><<set $rightCharImage to null>>\ <<set $location to "girlsbathroom">>\<<set $expectedOutfit to "casual">>\ <<if $team.playerOnTeam>>\ <<set $changeEndPassage to $currentPassage>>\ <<else>>\ <<set $changeEndPassage to "Practice Trans Trainer Alone">>\ <</if>>\ When you finish your shower, you dry off and walk back to your locker. The cheerleaders have almost all cleared out, and the locker room is pretty empty. @@.thought;I just realized. This was the last chance I had to use the guys locker room.@@ <<if visited("Practice Trans GirlsLocker Run")>>@@.thought;And I didn't even change there.@@<<else>>@@.thought;And I didn't take it.@@<</if>> @@.thought;Well, unless I become a guy again.@@ <<display Clothes>> <<set $location to "girlslocker">>\After leaving <<print $qb.dateHelp>>'s room, you set an alarm on your phone and then start playing a game of <<if $scenes.critterCrossing>=3>>Critter Crossing.<<else>>Mad Den Football.<</if>> <<if $playerStarter>>You're on your way to winning when your alarm goes off. @@.thought;It's time to go already?@@<<else>>It's not long before you're losing. Badly. You were hoping that the football video game could be an escape for you. But instead, it reminds you of how much you suck at football now. Your alarm rings, and you quit the game, not bothering to save it.<</if>> <<set $changeEndPassage to "QBDate Bus">><<set $expectedOutfit to "school">>\ <<display Clothes>>\ <<set $location to "dorm">>\<<if $qb.dateHelp is $witch.firstname and not visited("QBDate Change")>>@@.player;"I think I'm going to take the shuttle,"@@ you tell her. She scowls at you. @@.witch;"You're going to make me late to my date. I was really looking forward to seeing her."@@ You blink. @@.player;"Her? Your date is a girl?"@@ @@.witch;"Yeah. You got a problem with that?"@@ @@.player;"N...no. I'm going on a date with a guy, after all."@@ You stand there awkwardly for a few seconds. @@.player;"I should go catch my shuttle,"@@ you say, and turn to leave. @@.witch;"Wait, before you go, what shoes are you going to wear?"@@ You look around for your <<print $player.shoes.informalName>> but can't find them. @@.thought;That's right. She used magic to hide them.@@ @@.player;"Are you going to make me wear heels?"@@ @@.witch;"No. You haven't worn them yet, right?"@@ You shake your head. @@.witch;"Then you're not ready for them yet."@@ @@.thought;Yet?@@ <<print $witch.firstname>> hands you a pair of open-toed sandals. Reluctantly, you put them on. @@.thought;I'm not wearing a single piece of masculine clothing.@@ @@.witch;"Okay! You're ready to go!"@@ @@.player;"What about my wallet? And the razor you gave me?"@@ You run your hands along your dress, searching it for pockets. @@.player;"I don't have anywhere to put them."@@ @@.witch;"Good point."@@ She walks into her closet again, and emerges a little while later with a purse. Blushing, you take it from her. @@.witch;"Just sling it over your shoulder."@@ You do so, feeling very feminine. As you begin walking to your shuttle<<if $player.hipSway>>, your hips swaying<</if>>, you wonder whether you made the right choice. @@.thought;I'm going to be seen by my classmates. Looking like this! But <<print $witch.firstname>> was the person who cursed me. I'm not going to be her chauffeur and third wheel!@@<<if $temporarilyTransformed>><<set $witch.relationship to $witch.relationship-5>><<else>><<set $witch.relationship to $witch.relationship-1>><</if>><<else>>You put on your clothes, and look down self-consciously. @@.thought;Will <<print $qb.firstname>> be happy? <<print $qb.dateHelp>> could have finished her makeover, and he would have been happy. He said he wanted me to be feminine.@@ You begin walking to the shuttle. @@.thought;But I have to be happy too. Right? I'm not going to do something that makes me uncomfortable just to make him happy.@@<</if>> You get on the shuttle, <<if not $player.crossesLegs>>and <</if>>take a seat in the very back<<if $player.crossesLegs>>, and cross your legs<</if>>. A couple more people file into the shuttle, and you look at each one anxiously, praying that they won't <<if $player.isWearingDress>>notice you. Luckily, their attention must be elsewhere, and they don't give you a second glance. @@.thought;That's good. If anyone else found out that I was wearing a dress, I'd want to die.@@<<else>>talk to you. @@.male;"Hey, <<print $player.firstname>>,"@@ <<if $player.masculinity>=50>>another<<else>>a<</if>> guy greets you. @@.player;"Hey,"@@ you say, trying to sound casual. @@.male;"So where are you going?"@@ @@.thought;I hoped he wouldn't ask that!@@ @@.player;"I'm going into town to, uh, to...go on a date,"@@ you admit, unable to think of a lie. @@.male;"Cool!"@@ Luckily, another guy starts talking to him, and he doesn't get a chance to ask you any more questions.<</if>> The <<if $player.isWearingDress>>ride<<else>>rest of the ride<</if>> is silent, and before you know it, you've arrived in town. @@.thought;Okay. Time to find <<print $qb.firstname>>.@@ [[Meet him in front of the theater|QBDate Start]] <<if $qb.dateHelp is $witch.firstname>>\ <<set $player.shoes to setup.openToedSandals>>\ <<set $player.socks to null>>\ <<set $clothesInventory.shoes.push(setup.openToedSandals)>>\ <</if>>\ <<set $player.purse to "red purse">>\ <<set $location to "default">>\<<if $player.isWearingDress>>You<<if $player.hipSway>>r hips sway as you<</if>> walk over to the theater, painfully aware that you're in a dress. As far as you can tell, though, nobody seems to <<if $player.masculinity>=25>>notice that you're not a girl<<else>>notice anything different about you<</if>>. You get a couple looks from <<if $player.masculinity>=50>>other <</if>>guys that linger a little longer than they're used to. @@.thought;Are they checking me out?@@ You should be horrified at that realization. Instead, it makes you stand up a little straighter. @@.thought;I'm doing it!@@<<else>>You<<if $player.hipSway>>r hips sway as you<</if>> walk over to the theater, heart beating all the way. @@.thought;I think I'm more nervous now than I would be if I was wearing a dress. At least if everyone @@<<if $player.masculinity<=0>>@@.thought;saw me as a@@<<else>>@@.thought;thought I was a@@<</if>> @@.thought;girl, they would leave me alone and <<print $qb.firstname>> would be thrilled. Now he's probably going to be mad at me.@@<<if $temporarilyTransformed>> @@.thought; At least I let <<print $witch.firstname>> do that spell on me. Now I look like a real girl.@@<</if>> You check your phone, trying to see if you have enough time to go back to <<print $qb.dateHelp>>'s dorm and change. You don't.<</if>> You get in front of the theater, and scan the crowd, looking for <<print $qb.firstname>>. You don't see him. @@.thought;Did he stand me up? That makes sense, I guess. @@<<if visited("QBDate Bus")>>@@.thought;I didn't let <<print $qb.dateHelp>> finish her makeover. And @@<</if>>@@.thought;he probably ran into a @@<<if $player.masculinity<=0>>@@.thought;cooler@@<<else>>@@.thought;cool@@<</if>> @@.thought;girl and picked her. He wouldn't...@@ You lose your train of thought. You just saw <<print $qb.firstname>>, and he looks good. He's wearing a button-down shirt, dress pants, and nice shoes. He looks around the crowd at the front of the theater, clearly looking for you. [[Wave|QBDate Meeting]] <<passTime>>\ <<set $scenes.qb.movieDate to true>>\ <<set $qb.dayOfDate to 999>>\ <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to $qb>>\ <<set $location to "default">>\You wave, trying to get <<print $qb.firstname>>'s attention. <<if $player.isWearingMakeup or $temporarilyTransformed>>He looks right at you, and then looks away. @@.thought;What's going on? I'm right here.@@ <<print $qb.firstname>> pulls out his phone. Moments later, you get a text. @@.qb;where are you?@@ @@.player;right here@@ He looks up from his phone and looks around. Once again, he locks eyes with you, and once again, his eyes move past you. @@.thought;Oh my god. He doesn't recognize me with @@<<if $temporarilyTransformed>>@@.thought;<<print $witch.firstname>>'s spell!@@<<else>>@@.thought;my dress and makeup.@@<</if>> You walk over to <<print $qb.firstname>> and tap him on the shoulder. @@.player;"Hey."@@ @@.qb;"Hey,"@@ he says, looking confused. Then, his eyes light up and he looks at you closely. @@.qb;"<<print $player.firstname>>?"@@ @@.player;"Yeah!"@@ @@.qb;"Wow,"@@ he says, giving your body a once-over.<<if $temporarilyTransformed>> @@.qb;"What happened?"@@ @@.player;"Your sister did a spell on me, so now I look like this."@@ @@.qb;"You know I want to go on a date with you, <<print $player.firstname>>, right? You don't have to do a spell to look like someone else just for me."@@ @@.thought;That's really sweet.@@ @@.player;"Thank you. But no, <<print $witch.firstname>> said that this is how I'd look if I @@<<if $player.masculinity<=25>>@@.player;was fully transformed."@@<<else>>@@.looked like a girl."@@<</if>> He relaxes at that. @@.player;"So how do you like it?"@@ He smiles. @@.qb;"You look hot!"@@<<else>> @@.player;"So you like it?"@@ you giggle. @@.qb;"Yeah! You look so hot!"@@<</if>> @@.player;"You look good too,"@@ you say<<if $player.playsWithHair>>, playing with your hair<<else>> shyly,<</if>> as you look at his nice shirt and pants. @@.thought;He got all dressed up. For me.@@ @@.qb;"Thanks. I just threw them on."@@ @@.player;"You just threw them on?"@@ you repeat. @@.thought;I took //hours// getting ready for him. And he gets to just throw on his outfit right before? @@<<if $player.masculinity<=10>>@@.thought;Guys are@@<<else>>@@.thought;He's@@<</if>> @@.thought;so lucky.@@<<set $qb.relationship to $qb.relationship+2>><<else>><<print $qb.firstname>> sees your hand and walks over to you. <<if $player.isWearingDress>>@@.qb;"I like your dress,"@@ he says. @@.qb;"It looks good on you."@@ @@.player;"Thanks. I can't believe I'm wearing it, but, uh, I'm glad you like it,"@@ you say with a giggle. You take another look at <<print $qb.firstname>>. The nice shirt and pants that he's wearing look good on him. @@.player;"You look good too,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> shyly.<</if>> @@.qb;"Thanks. I just threw them on."@@ @@.player;"You just threw them on?"@@ you repeat. @@.thought;I took //hours// getting ready for him. And he gets to just throw on his outfit right before? @@<<if $player.masculinity<=10>>@@.thought;Guys are@@<<else>>@@.thought;He's@@<</if>> @@.thought;so lucky.@@<<set $qb.relationship to $qb.relationship+1>><<else>>@@.qb;"Didn't want to get dressed up?"@@ @@.player;"Uh, I didn't feel like it. <<print $qb.dateHelp>> wanted me to wear a dress and, uh, I wasn't ready for it yet."@@ @@.thought;Yet?@@ you ask yourself. @@.thought;Why did I say that? I'm never going to wear one!@@ @@.player;"You're not mad, are you?"@@ you ask him nervously. @@.qb;"No,"@@ he says, but you notice that his tone is rougher. @@.qb;"Just let down. I couldn't stop picturing seeing you in a nice dress. But I guess it's your call."@@ You figure that's the best you'll get from him.<<set $qb.relationship to $qb.relationship-2>><</if>><</if>> @@.qb;"Let's go inside and get our tickets,"@@ <<print $qb.firstname>> says. [[Follow him|QBDate Movie]] <<set $location to "default">>\You follow him inside, marveling at how confident he just sounded. @@.thought;He told me to go inside, and we did. Either one of us could have said it, but I guess it felt more natural for him to be the one to say it. And he's got this whole date planned out. I don't even know what movie we're going to see.@@ @@.qb;"Hey,"@@ <<print $qb.firstname>> says, stepping up to the ticket counter and taking out his wallet. @@.qb;"Two tickets to see Monster Motel, please."@@ He turns to you. @@.qb;"That's okay with you, right?"@@ @@.player;"Isn't it a horror movie?"@@ He nods. @@.player;"Sure,"@@ you say<<if $scenes.qb.watchedTfMovie>>, reminded of the first time you went to <<print $qb.firstname>>'s room, when the two of you watched a horror movie.<<else>>. You don't really have an opinion, and it sounds like <<print $qb.firstname>> is excited about this movie.<</if>> <<if $player.isWearingDress>><<print $qb.firstname>> swipes his card and the guy gives him two tickets. @@.thought;I don't have to pay for this movie. I guess that's one of the good things about being @@<<if $player.masculinity<=0>>@@.thought;the girl.@@<<else>>@@.thought;the girl on this date.@@<</if>><<else>><<print $qb.firstname>> swipes his card and takes a ticket. The guy looks at you expectantly. Flustered, you swipe your card, and take a ticket.<</if>> You follow <<print $qb.firstname>> as he gets a big bucket of popcorn, and then the two of you walk into the theater. [[The movie's about to start|QBDate Movie Start]] <<set $location to "default">>\You and <<print $qb.firstname>> settle into your seats just as the movie starts to play. //A couple is driving in the middle of nowhere late at night in the middle of a storm. Suddenly, they get a flat tire. @@.female;"What are we going to do?"@@ the girlfriend asks. @@.male;"Hey, I see a motel in the distance. Let's check it out."@@ @@.female;"Are you sure it's a good idea? I mean, car broke down, a random motel? What if we're in a horror movie?"@@// <<print $qb.firstname>> laughs. //The couple eventually decide to go to the motel. They open the door, only to find that it's empty. There isn't even anyone to help them check in. They walk into the lobby, looking around... Suddenly, there's a screeching sound and a large, menacing-looking man appears behind them!// <<link "Jump into $qb.firstname's arms" "QBDate Movie JumpScare">><</link>> <<set $location to "default">>\You look up at <<print $qb.firstname>>, embarrassed at having fallen for such a cheap jump scare. @@.qb;"Are you okay, <<print $player.firstname>>?"@@ he asks. You nod, and settle back into your seat. Not that it wasn't nice being held by <<print $qb.firstname>>, but you don't want him to think that you're a wimp. However, as the movie keeps going, you keep jumping into <<print $qb.firstname>>'s arms. @@.thought;Okay, that was the last time@@ you think to yourself. @@.thought;I need to get a grip on myself, and...he's leaning in. He wants to kiss me.@@ [[Kiss him|QBDate Movie Kiss]] [[Keep watching the movie|QBDate Movie Watch]] <<set $location to "default">>\You see him leaning in for a kiss. Making a quick decision, you lean in and kiss him. He kisses you back and you let out a moan. Suddenly, you feel mortified. You're in the middle of a movie theater, and you're making out! With a guy! You break off the kiss and look around. To your surprise, the theater is filled with other couples. Many of them are also kissing each other. @@.thought;This isn't so bad.@@ You lean in for another kiss, and <<print $qb.firstname>> obliges. You're getting into the kiss when you notice something poking you in the thigh. @@.thought;Is that his boner?@@ He picks up your hand. @@.qb;"Could you?"@@ he whispers. @@.qb;"Nobody will see."@@ [[Touch his dick through his pants|QBDate Movie Stroke]] [[You're not touching a dick. Not in public, at least.|QBDate Movie Watch 2]] <<set $qb.relationship to $qb.relationship+1>>\ <<set $scenes.qb.actionDuringMovie to 1>>\ <<set $location to "default">>\You shake your head. <<print $qb.firstname>> looks disappointed. @@.player;"Later,"@@ you whisper. @@.player;"Just not in public. Not here."@@ <<print $qb.firstname>> nods and both of you go back to watching the movie. You've missed a scene while you were whispering to <<print $qb.firstname>>, and you struggle to get back into the movie. There's another jump scare, and you once again jump into <<print $qb.firstname>>'s arms. Embarrassed, you start to go back to your seat when you notice something poking your thigh. @@.qb;"Sorry,"@@ he whispers. @@.qb;"It's just with you pressed up against me@@<<if visited("QBDate Girlfriend Makeover Shave Shower") or visited("QBDate Witch Makeover Shave Shower")>>@@.qb;, smelling so nice@@<<if $player.isWearingDress>>@@.qb; and in your dress@@<</if>><</if>>@@.qb;..."@@ You look up at him and flush. @@.qb;"Could you?"@@ he whispers, picking up your hand. @@.qb;"I know you don't want to kiss here, but you could just touch it. Nobody would see."@@ [[Touch his dick through his pants|QBDate Movie Stroke]] [[You're not touching a dick. Not in public, at least.|QBDate Movie Watch 2]] <<set $qb.relationship to $qb.relationship-1>>\ <<set $location to "default">>\You smile at <<print $qb.firstname>> and grasp his manhood with your <<if $player.hands>=3 or $temporarilyTransformed>>dainty <<elseif $player.hands>=1>>smaller <</if>>hands. @@.thought;It'll be okay. Nobody will see. And...I don't want to wait for the movie to be over before I can feel him.@@ <<print $qb.firstname>> is semi-hard, and stiffening. You smile, relishing the power you have over him. If he cums, it's all because of you. @@.thought;I don't want him to cum now. I want to save him for the end of the date.@@ You wonder whether he'll want to fuck you for real, but you push that thought out of your head. You've got a handjob to give. You stroke <<print $qb.firstname>> as he leans back, enjoying the movie. Meanwhile, you're paying attention only to him. You were never that invested anyway, and you've missed too much already. <<print $qb.firstname>> gasps, and you withdraw your hand. He looks at you, surprised, and you look back innocently. @@.player;"Not yet,"@@ you whisper. @@.player;"If I'm going to get you off, it's not going to be in a movie theater."@@ He nods, and both of you go back to watching the movie. //It's almost over, and the girlfriend is crawling through a tunnel, trying to escape from the motel.// @@.thought;How did she end up there? Where's her boyfriend?@@ You look over at <<print $qb.firstname>>, but he's engrossed in the movie. @@.thought;He's cute, getting all excited about this.@@ //Finally, a monster catches up with the girlfriend. She screams, and the credits roll.// [[File out of the movie|QBDate Dinner Walk]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $scenes.qb.actionDuringMovie to $scenes.qb.actionDuringMovie+2>>\ <<set $location to "default">>\You shake your head, and <<print $qb.firstname>> nods sadly. The two of you go back to watching the movie. You don't want to accidentally turn <<print $qb.firstname>> on, so you tightly clutch his hand during the scary scenes. //The couple have realized that there are monsters at the motel and are trying to escape, but they can't find the exit. @@.male;"Why don't we split up and look for it?"@@// You and <<print $qb.firstname>> both groan as the girlfriend agrees. //The boyfriend wanders around the motel, looking for a door. After a while, he realizes that he's been going in circles. He turns to look for his girlfriend, but a monster is standing in the doorway. He runs in the other direction, and after an exciting chase scene around the motel, the monster catches up to him and snaps his neck. Meanwhile, the girlfriend goes into the basement. There are a couple monsters there, and she has to hide from them. After a tense scene where the monsters are talking with her hidden a couple feet away, the monsters go upstairs.// You look over at <<print $qb.firstname>>, but he's engrossed in the movie. @@.thought;He's cute, getting all excited about this.@@ //She finds a tunnel and starts crawling through it. She's getting close to the exit, until a monster catches up with her. She screams, and the credits roll.// [[File out of the movie|QBDate Dinner Walk]] <<set $qb.relationship to $qb.relationship-1>>\ <<set $location to "default">>\You file out of the movie, and look at <<print $qb.firstname>>, not sure what to say. <<if $scenes.qb.actionDuringMovie>=2>>Maybe it's because you missed a good chunk of the movie, but you didn't really like it.<<else>>You didn't really enjoy it, but you can tell that <<print $qb.firstname>> had a good time.<</if>> @@.thought;Maybe I'm not into horror.@@ @@.player;"What should we do now?"@@ you ask, checking your phone. It's still early in the night, and you don't want the date to be over already. @@.qb;"Let's go eat. How about Archie's?"@@ <<if $paidForDate is true or $paidForDate is false>>@@.player;"Sure!"@@ you say, reminded of the time both of you went to Archie's after practice. <<if $paidForDate>>You insisted on paying then, afraid that if you didn't, it would be a date.<<else>>You were embarrassed when <<print $qb.firstname>> paid for you, like he was taking you out on a date.<</if>> And now, here you are, back to Archie's on a date with <<print $qb.firstname>>. Their burgers are good, too.<<else>>@@.player;"Sounds good,"@@ you say. Their burgers are really good.<</if>> You and <<print $qb.firstname>> walk out of the theater, and you start to panic. It was one thing to <<if $player.isWearingDress>>dress up for<<else>>go on a date with<</if>> <<print $qb.firstname>> when you were in a dark movie theater, but now you're out in public. You'll probably see some of your classmates there. <<if $temporarilyTransformed>>@@.thought;They won't recognize me. I'll be fine. I just have to remember that they'll think I'm a stranger, and not say anything <<print $player.firstname>> would know.@@<<else>>What will they think when they see you <<if $player.isWearingMakeup>>in makeup, <</if>><<if $player.isWearingDress>>wearing a dress?<<else>>on a date with a guy?<</if>><</if>> <<if $player.isWearingMakeup or $temporarilyTransformed>>You force yourself to take a deep breath, and then look at the people around you. The only people looking at you are guys who are checking you out. @@.thought;Even if I did run into another student, they wouldn't recognize me.@@ That thought makes you feel good, and you realize that it's the first time you've felt more confident since <<print $witch.firstname>> cursed you.<<set $player.confidence to $player.confidence+3>><<elseif $player.isWearingDress>>@@.player;"Are you sure this is a good idea?"@@ you ask <<print $qb.firstname>>. @@.qb;"Sure. Archie's is always good."@@ He looks at you. @@.qb;"What's wrong?"@@ @@.player;"There's going to be other kids at Archie's! And I'm wearing a dress. They're going to recognize me!"@@ He squeezes your hand.<<if $player.face>=2>> @@.qb;"Nobody's going to recognize you. You look like a girl to me."@@ @@.player;"Really?"@@ you ask, not sure how to feel about that. <<print $qb.firstname>> nods.<</if>> @@.qb;"Tell you what. If anyone recognizes you, or you feel uncomfortable, we can leave."@@ You nod. That sounds reasonable.<<else>>@@.player;"Are you sure this is a good idea?"@@ you ask <<print $qb.firstname>>. @@.qb;"Sure. Archie's is always good."@@ He looks at you. @@.qb;"What's wrong?"@@ @@.player;"There's probably going to be other kids there. They'll see us and know we're on a date!"@@ @@.qb;"What's so bad about that? Embarrassed to be seen with me?"@@ he jokes. @@.player;"No, it's not that. I..."@@ @@.qb;"<<print $player.firstname>>, everyone knows about us already. They aren't going to think anything different if they see us at Archie's."@@ You nod. <<print $qb.firstname>> is right.<</if>> [[Walk into Archie's|QBDate Dinner Start]] <<set $location to "default">>\<<if $player.isWearingMakeup or $temporarilyTransformed>>Archie's is crowded. You look around, noticing that the place is filled with Pinewood students. You cringe, waiting for someone to look at you and start laughing, but that moment never comes. <<if $temporarilyTransformed>>@@.thought;They really don't recognize me.@@<<else>>@@.thought;This is scary. But I'm doing it!@@<</if>><<elseif $player.isWearingDress>>Archie's is pretty empty. There's just a couple of <<if $player.masculinity>=50>>other <</if>>guys from Pinewood, but you don't recognize them. And they don't seem to recognize you.<<else>>Archie's is crowded. You look around, noticing that the place is filled with Pinewood students. @@.male;"Hey, <<print $qb.firstname>>. Hey, <<print $player.firstname>>,"@@ the guy in line in front of you says. You say hello, grateful that the line is moving, and you won't be stuck in line with him for too long. @@.thought;At least he didn't make fun of me.@@<</if>> Eventually, the two of you get to the front of the line. <<if $player.isWearingDress>><<print $qb.firstname>> orders two burgers, two fries, and two sodas, and then pays for it. You're amazed and a little turned on by how quickly <<print $qb.firstname>> did all that, without even asking you. @@.thought;He's lucky that's what I wanted.@@<<set $player.submission to $player.submission+1>><<else>><<print $qb.firstname>> orders a burger, fries, and a soda and pays for it. You look at him, unsure if he's going to pay for you too. When he doesn't, you order the same thing and pay.<</if>> After you get your food, you plop down at a booth. <<if $player.isWearingDress>>You're all set to eat your burger, when you notice two guys laughing. You look over at them, and realize that they're looking in your direction. @@.thought;They did recognize me! Fuck! I'm so dumb for going to Archie's dressed like this!@@ Then, you realize that they're not looking at you. They're looking...at your crotch? You look down and realize that your legs are splayed open. @@.thought;I'm sitting @@<<if $player.masculinity<=0>>@@.thought;like I did when I was a guy!@@<<else>>@@.thought;like a guy!@@<</if>> @@.thought;I'm giving them a great view of my panties!@@ You quickly close your legs and look away. @@.thought;I can't believe I just flashed two strangers.@@<<set $player.exhibition to $player.exhibition+1>><<else>>You can't wait to eat your burger.<</if>> <<print $qb.firstname>> looks at you, and you wonder if you should ask him something. [[Ask him how he liked the movie|QBDate Dinner Movie]] [[Ask him about his plans for after Pinewood|QBDate Dinner College]] <<if $playerStarter>>[[Ask him about football|QBDate Dinner Football]]<<else>>[[Ask him how it feels to be the starting quarterback|QBDate Dinner Football]]<</if>> <<set $qbQuestionsLeft to 4>>\ <<set $location to "default">>\@@.player;"You looked like you were really into the movie,"@@ you say. @@.qb;"Oh, I was. It was so scary, and I loved that scene where that monster was chasing the boyfriend around the motel."@@ <<if $scenes.qb.actionDuringMovie<2>>You nod. @@.player;"Yeah, I liked that scene too. It was so tense."@@<<else>>You must have missed that scene when you were stroking him, so you just nod.<</if>> @@.player;"Wait, you thought it was scary?"@@ you ask. @@.player;"You barely reacted! And here I was, jumping into your arms like a girl each time there was a jump scare."@@ He laughs. @@.qb;"I've seen a lot of horror movies. It's something you get used to."@@ You nod, feeling a little better. @@.thought;So I didn't act like that because I was a wimp or a girl. It's just because I haven't seen a lot of horror movies.@@ Still, you can't help but remember seeing a horror movie with some of your guy friends over the summer. It was scary, but you didn't react that way back then. @@.qb;"What about you? Did you like it?"@@ <<if $scenes.qb.actionDuringMovie<2>>@@.player;"I guess,"@@ you say. @@.player;"It was really scary."@@ @@.qb;"It sounds like there's a but."@@ @@.player;"Well, I didn't think it was that, I don't know...good?"@@ @@.qb;"Of course it wasn't good,"@@ he laughs. @@.qb;"That's the fun of a good B movie."@@ You nod, feeling a little bit better. @@.player;"So it's not like it was a masterpiece and I just didn't get it?"@@ @@.qb;"Oh no. But you had a good time, right?"@@ You nod.<<else>>@@.player;"Well, I didn't see much of the movie,"@@ you say, thinking about the handjob. @@.player;"I was a little busy."@@ He laughs. @@.qb;"I'm sorry about that. I took you to see a movie, and then I kept you too busy to watch it."@@ @@.player;"No, I had a good time,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a shy smile.<</if>> @@.thought;Am I flirting?@@ @@.qb;"Me too,"@@ he grins. @@.qb;"I didn't mean for that to happen. You just turned me on, with..."@@ @@.player;"With me pressed up against you? I know."@@<</if>> <<set $qbQuestionsLeft to $qbQuestionsLeft-1>><<if $qbQuestionsLeft is 0>><<print $qb.firstname>> checks his phone. @@.qb;"We should head back. I didn't realize how late it had gotten."@@ @@.player;"Me neither,"@@ you say, checking your phone. @@.player;"The time just flew by."@@ [[Go back to campus|QBDate Dinner End]]<<elseif $qbQuestionsLeft is 2>>You're about to ask <<print $qb.firstname>> another question, when you realize that you have to go to the bathroom. You excuse yourself, and walk towards the bathrooms<<if $player.hipSway>>, your hips swaying<</if>>. You start to go into the boys bathroom, before stopping yourself. <<if $player.isWearingMakeup>>You're wearing a dress and you're made up like a woman, so it would be natural for you to go into the womens bathroom.<<elseif $player.isWearingDress>>You're dressed like a woman, so it would be natural for you to go into the womens bathroom.<<else>><<print $qb.dateHelp>> wanted to put you in a dress, and now, here you are, outside the womens bathroom. Should you just go in?<</if>> @@.thought;If I go into the womens bathroom, I'm probably going to transform.@@ [[Go into the womens bathroom|QBDate Dinner Womens]] [[Go into the mens bathroom|QBDate Dinner Mens]]<<else>>You look at <<print $qb.firstname>>, and decide to ask him another question. <<if not visited("QBDate Dinner College")>> [[Ask him about his plans for after Pinewood|QBDate Dinner College]]<</if>><<if not visited("QBDate Dinner Football")>> <<if $playerStarter>>[[Ask him about football|QBDate Dinner Football]]<<else>>[[Ask him how it feels to be the starting quarterback|QBDate Dinner Football]]<</if>><</if>><<if not visited("QBDate Dinner Date")>> [[Comment that you didn't expect to be this comfortable on the date|QBDate Dinner Date]]<</if>><</if>> <<set $location to "default">>\<<showQBSkill true>><<showQBSkill false>>You feel the urge to <<if $qbQuestionsLeft is 4>>start the conversation off with<<else>>turn the conversation to<</if>> something heavier. You're attracted to <<print $qb.firstname>>, and you want to know more about him than just the facts that he likes football and scary movies. @@.player;"So what's going to happen when we graduate? Have you thought about college yet, or is that too scary?"@@ <<if $qb.qbSkill>=60 and $playerStarter is false>>\ @@.qb;"I wish I could stop thinking about that,"@@ he says. @@.qb;"I've got @@<<if $qb.qbSkill>=70>>@@.qb;all these@@<<else>>@@.qb;some@@<</if>>@@.qb; recruiters calling me and trying to get me to come to their school."@@ You nod sympathetically. @@.player;"That's what I had to deal with last year."@@ @@.qb;"Yeah. It sounds good at first, but..."@@ @@.player;"...But they just keep calling,"@@ you finish. @@.qb;"Yeah, exactly. And I feel like I have to make a decision. And if I pick the wrong school, then I'm going to regret it."@@ @@.player;"I don't mean to sound insensitive..."@@ @@.qb;"Go for it."@@ @@.player;"Well, I know we agreed that being recruited by colleges is annoying, but I wish that would happen to me again. Like, I thought I could pick any college I wanted and go there on a football scholarship. And now I don't have that anymore. My grades aren't that good, and even if I do go somewhere, I'll have to take out loans."@@ @@.qb;"Now I feel like I'm the one being insensitive."@@ @@.player;"No, no,"@@ you quickly say. @@.player;"I guess it's just, I didn't realize how nice the recruiters were until they were gone."@@ @@.qb;"Yeah, that makes sense. For what it's worth, I think you can get into a good college academically."@@ @@.player;"Really? But my grades..."@@ @@.qb;"I know you, <<print $player.firstname>>. You're smart. I don't know how, but I know you can do it."@@\ <<else>>\ @@.qb;"Yeah, I've been thinking about it,"@@ he says with a sigh. @@.qb;"I hoped that I could get some schools to recruit me, but I guess I'm not good enough."@@ @@.player;"It's not all it's cracked up to be. I had schools trying to recruit me last year. It sounds nice, but they wouldn't stop calling,"@@ you say, laughing. @@.qb;"I didn't think of that. That sounds annoying."@@ @@.player;"Yeah."@@ <<if $player.qbSkill>=60>>\ @@.qb;"You're still being recruited, right? You're still a good quarterback."@@ @@.player;"Not as much. But yeah. And it's a good thing, too. I don't know how I was going to get into a school academically,"@@ you laugh. @@.qb;"Don't say that, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, suddenly serious. @@.qb;"I know you. You're smart."@@\ <<else>>\ @@.qb;"If you could go back to that, would you want to? Or no?"@@ @@.player;"I don't know. That's a complicated question. If all of this,"@@ you say, waving your hand, @@.player;"hadn't happened, I wouldn't be here at Archie's with you, right now."@@ @@.qb;"That's true,"@@ he says. @@.qb;"But ignore that. Like, those recruiters sound annoying, but now that they're gone, what are you thinking about college?"@@ @@.player;"I don't know,"@@ you admit. @@.player;"I can't get a scholarship anymore. If I get into a good college, I'll have to take out loans. And I don't think I can. My grades aren't great."@@ @@.qb;"I know you'll get into a good school, <<print $player.firstname>>,"@@ he says @@.player;"But my grades..."@@ @@.qb;"I know you, <<print $player.firstname>>. You're smart. I don't know how, but I know you can do it."@@\ <</if>>\ <</if>> You smile. It was nice to be complimented by <<print $qb.firstname>> on something other than your looks. <<set $qbQuestionsLeft to $qbQuestionsLeft-1>><<if $qbQuestionsLeft is 0>><<print $qb.firstname>> checks his phone. @@.qb;"We should head back. I didn't realize how late it had gotten."@@ @@.player;"Me neither,"@@ you say, checking your phone. @@.player;"The time just flew by."@@ [[Go back to campus|QBDate Dinner End]]<<elseif $qbQuestionsLeft is 2>>You're about to ask <<print $qb.firstname>> another question, when you realize that you have to go to the bathroom. You excuse yourself, and walk towards the bathrooms<<if $player.hipSway>>, your hips swaying<</if>>. You start to go into the boys bathroom, before stopping yourself. <<if $player.isWearingMakeup>>You're wearing a dress and you're made up like a woman, so it would be natural for you to go into the womens bathroom.<<elseif $player.isWearingDress>>You're dressed like a woman, so it would be natural for you to go into the womens bathroom.<<else>><<print $qb.dateHelp>> wanted to put you in a dress, and now, here you are, outside the womens bathroom. Should you just go in?<</if>> @@.thought;If I go into the womens bathroom, I'm probably going to transform.@@ [[Go into the womens bathroom|QBDate Dinner Womens]] [[Go into the mens bathroom|QBDate Dinner Mens]]<<else>>You look at <<print $qb.firstname>>, and decide to ask him another question. <<if not visited("QBDate Dinner Movie")>> [[Ask him how he liked the movie|QBDate Dinner Movie]]<</if>><<if not visited("QBDate Dinner Football")>> <<if $playerStarter>>[[Ask him about football|QBDate Dinner Football]]<<else>>[[Ask him how it feels to be the starting quarterback|QBDate Dinner Football]]<</if>><</if>><<if not visited("QBDate Dinner Date")>> [[Comment that you didn't expect to be this comfortable on the date|QBDate Dinner Date]]<</if>><</if>> <<set $location to "default">>\<<showQBSkill true>><<showQBSkill false>><<if $playerStarter>>@@.player;"When are you going to take the starting job from me?"@@ you ask, laughing. @@.player;"I thought you would have done it by now."@@ <<if $player.qbSkill>$qb.qbSkill>>@@.qb;"You're too good,"@@ he says. @@.qb;"I could never catch up."@@ @@.player;"No way. You're getting better."@@ @@.qb;"Yeah, but I'm still not as good as you. It's impressive."@@ @@.player;"What is?"@@ @@.qb;"How good you've gotten after my sister cursed you. You're so talented."@@ @@.player;"It's hard work,"@@ you say with a shrug, but you're blushing.<<else>>@@.qb;"I know!"@@ he says. @@.qb;"I think I'm the better quarterback. No offense."@@ @@.player;"None taken. I think you're better, too. But Coach doesn't see it, I guess."@@ @@.qb;"It's because you've always been the starter. Unless you suddenly suck, you'll always be the quarterback."@@ @@.player;"I'm sorry..."@@ @@.qb;"No, don't apologize. It just feels good to vent. Sorry."@@<</if>><<else>>@@.player;"So how does it feel, being the starting quarterback?"@@ @@.qb;"Honestly? Pretty good. People who I never knew are talking to me. It's hard not to let it go to my head."@@ @@.player;"You don't seem like the kind of guy who'd let success go to his head,"@@ you <<if $player.playsWithHair>>laugh, playing with your hair.<<else>>say, laughing.<</if>> Inside, you're a little jealous. //You// used to be the popular star quarterback, and now <<print $qb.firstname>> has everything you had. @@.qb;"Thanks. I guess it kind of helps that most of these people never gave me any attention when I was a backup."@@ @@.player;"It's the opposite for me,"@@ you say, laughing. @@.player;"I used to have all these friends. Now, I still have them, I guess, but I get the feeling that some of them laugh at me behind my back."@@ He nods. @@.qb;"Yeah. That's why I like hanging around people who'll be with me in good times or bad times. People like <<print $witch.firstname>>, you, and a couple other friends."@@ You smile at that, but your smile quickly turns to a <<if $player.pout>>pout.<<else>>frown.<</if>> @@.thought;So is that why he asked me out instead of <<print $rival.firstname>>? And not because he thought I was hotter? Well, I'm not hotter than <<print $rival.firstname>>. I know that. @@<<if $player.isWearingDress>>@@.thought;He's clearly attracted to me though.@@<<else>>@@.thought;I should have worn a dress like he wanted.@@<</if>><</if>> The conversation moves on to the Stallions, and whether they can win the championship. <<if $playerStarter>>@@.thought;I hope we can. It would be amazing to win, especially with all the shit I've gone through this year.@@<<else>>@@.thought;I know <<print $qb.firstname>> can. He's gotten so much better, and he's more confident too.@@<</if>> <<set $qbQuestionsLeft to $qbQuestionsLeft-1>><<if $qbQuestionsLeft is 0>><<print $qb.firstname>> checks his phone. @@.qb;"We should head back. I didn't realize how late it had gotten."@@ @@.player;"Me neither,"@@ you say, checking your phone. @@.player;"The time just flew by."@@ [[Go back to campus|QBDate Dinner End]]<<elseif $qbQuestionsLeft is 2>>You're about to ask <<print $qb.firstname>> another question, when you realize that you have to go to the bathroom. You excuse yourself, and walk towards the bathrooms<<if $player.hipSway>>, your hips swaying<</if>>. You start to go into the boys bathroom, before stopping yourself. <<if $player.isWearingMakeup>>You're wearing a dress and you're made up like a woman, so it would be natural for you to go into the womens bathroom.<<elseif $player.isWearingDress>>You're dressed like a woman, so it would be natural for you to go into the womens bathroom.<<else>><<print $qb.dateHelp>> wanted to put you in a dress, and now, here you are, outside the womens bathroom. Should you just go in?<</if>> @@.thought;If I go into the womens bathroom, I'm probably going to transform.@@ [[Go into the womens bathroom|QBDate Dinner Womens]] [[Go into the mens bathroom|QBDate Dinner Mens]]<<else>>You look at <<print $qb.firstname>>, and decide to ask him another question. <<if not visited("QBDate Dinner Movie")>> [[Ask him how he liked the movie|QBDate Dinner Movie]]<</if>><<if not visited("QBDate Dinner College")>> [[Ask him about his plans for after Pinewood|QBDate Dinner College]]<</if>><<if not visited("QBDate Dinner Date")>> [[Comment that you didn't expect to be this comfortable on the date|QBDate Dinner Date]]<</if>><</if>> <<set $location to "default">>\@@.player;"I didn't expect to be this comfortable on the date,"@@ you say. @@.qb;"Am I too intimidating?"@@ he laughs. @@.player;"No! It's not that,"@@ you say. <<if $player.isWearingDress>>@@.player;"It's just, this is the first time I'm on a date dressed like a girl. I thought I would be more scared."@@ @@.qb;"Yeah, you seem pretty relaxed."@@ @@.player;"I guess you're just easy to talk to,"@@ you say with a smile. @@.player;"I keep forgetting that I'm supposed to be embarrassed."@@ He smiles back. @@.qb;"I'm glad too."@@ @@.player;"So is this what you expected?"@@ you ask. @@.player;"Me in a dress@@<<if $player.isWearingMakeup>>@@.player;, wearing makeup?"@@ @@.qb;"You're wearing makeup?@@<<if $temporarilyTransformed>>@@.qb;"@@<<else>> @@.qb;I guess that explains why I didn't recognize you."@@<</if>> You roll your eyes. @@.thought;Guys. Didn't even notice I was wearing makeup.@@<<else>>@@.player;?"@@<</if>> @@.qb;"I hoped you would be, but I was worried you would back out."@@ @@.player;"I thought about it."@@ @@.qb;"I'm glad you didn't. You look pretty."@@ @@.player;"Thanks,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing furiously.<</if>> The remaining part of your masculinity tells you that you shouldn't //want// to look pretty, but you don't care. Your crush--no, your date--complimented you.<<else>>@@.player;"This is the first time I'm on a date with a guy."@@ @@.qb;"What's wrong with that?"@@ @@.player;"Nothing! But I keep expecting someone from the team to come by and laugh at me. Especially since I'm the bottom,"@@ you add with a laugh. @@.qb;"But you said you were comfortable?"@@ @@.player;"Yeah! I guess you're just easy to talk to,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> @@.player;"I keep forgetting that I'm supposed to be embarrassed."@@ He smiles back. @@.qb;"I'm glad too."@@ @@.player;"So you're not mad? When you thought about this date, you weren't thinking about me in a dress, all dolled up?"@@ @@.qb;"I did think about it,"@@ he admits. @@.qb;"But I figured you would back out. It's cool."@@ @@.thought;He sounds disappointed. I feel bad. But if I wanted to make him happy, then I would have needed to wear a dress.@@ @@.player;"I'm sorry. I wasn't c..."@@ @@.qb;"You weren't comfortable. I know. I get it."@@ @@.player;"You do?"@@ @@.qb;"Yeah. Doesn't mean I have to like it."@@ He takes a bite from his burger. @@.qb;"But I wouldn't want you to do something that would make you uncomfortable."@@<</if>> <<set $qbQuestionsLeft to $qbQuestionsLeft-1>><<if $qbQuestionsLeft is 0>><<print $qb.firstname>> checks his phone. @@.qb;"We should head back. I didn't realize how late it had gotten."@@ @@.player;"Me neither,"@@ you say, checking your phone. @@.player;"The time just flew by."@@ [[Go back to campus|QBDate Dinner End]]<<elseif $qbQuestionsLeft is 2>>You're about to ask <<print $qb.firstname>> another question, when you realize that you have to go to the bathroom. You excuse yourself, and walk towards the bathrooms<<if $player.hipSway>>, your hips swaying<</if>>. You start to go into the boys bathroom, before stopping yourself. <<if $player.isWearingMakeup>>You're wearing a dress and you're made up like a woman, so it would be natural for you to go into the womens bathroom.<<elseif $player.isWearingDress>>You're dressed like a woman, so it would be natural for you to go into the womens bathroom.<<else>><<print $qb.dateHelp>> wanted to put you in a dress, and now, here you are, outside the womens bathroom. Should you just go in?<</if>> @@.thought;If I go into the womens bathroom, I'm probably going to transform.@@ [[Go into the womens bathroom|QBDate Dinner Womens]] [[Go into the mens bathroom|QBDate Dinner Mens]]<<else>>You look at <<print $qb.firstname>>, and decide to ask him another question. <<if not visited("QBDate Dinner Movie")>> [[Ask him how he liked the movie|QBDate Dinner Movie]]<</if>><<if not visited("QBDate Dinner College")>> [[Ask him about his plans for after Pinewood|QBDate Dinner College]]<</if>><<if not visited("QBDate Dinner Football")>> <<if $playerStarter>>[[Ask him about football|QBDate Dinner Football]]<<else>>[[Ask him how it feels to be the starting quarterback|QBDate Dinner Football]]<</if>><</if>><</if>> <<set $location to "default">>\<<if visited("QBDate Dinner Mens")>>@@.thought;Okay, I don't have a choice. I have to use the womens. And I'll probably transform. Shit!@@<<else>><<if $player.isWearingDress>>@@.thought;I'm dressed like a woman. I //want// to use the mens bathroom, but what if there's someone in there? I don't want to run into a gross older guy, who's checking me out.@@<<if $player.isWearingMakeup or $temporarilyTransformed>> @@.thought;Besides, even <<print $qb.firstname>> didn't recognize me. If I run into a woman, I'll probably be fine.@@<</if>><<else>>@@.thought;I know I should go into the mens. I'm not even dressed like a woman.@@<<if $player.pants.female>> @@.thought;Besides these <<print $player.pants.informalName>>.@@<</if>> @@.thought;But I have a pussy, so I guess I should use the womens.@@<</if>><</if>> You take a deep breath and open the door. There's a woman at the sink who's washing her hands. <<if $player.isWearingMakeup or ($player.isWearingDress and $player.face>=2) or ($player.feminine>=21) or $temporarilyTransformed>>She looks at you and gives you a smile as you enter. You walk into a stall and close the door, your mind racing. @@.thought;She saw me and she didn't do anything. She thought I was another woman.@@<<elseif $player.isWearingDress or ($player.face>=2 and $player.feminine>=14)>>She looks at you and hesitates for a moment before turning back to the sink. You walk into a stall and close the door, your mind racing. @@.thought;She saw me and she didn't do anything. She thought I was another woman.@@<<elseif $player.feminine>=10>>She gives you a confused glance as you enter. Embarrassed, you run into a stall and close the door. You hold your breath, waiting for her to call security, but nothing happens. @@.thought;She saw me. I don't know how good of a look she got, but she's not calling security. She must think it's possible that I'm another woman.@@<<else>>She glares at you as you enter. @@.female;"This is the women's room."@@ @@.player;"Oh, sorry,"@@ you say, your face red as you back out. @@.thought;Why did I think that was a good idea?@@ [[Use the mens room|QBDate Dinner Mens]]<</if>><<if $player.isWearingDress or $player.feminine>=10>> <<if $player.isWearingDress>>You sit down on the toilet and realize that you have a problem. When you had a dick, you could just use the urinal. When you got a pussy, you could at least lower your pants and pee. Now, you have a dress. There aren't any pants to lower. @@.thought;How am I going to do this? How do girls do this when they're wearing a dress? I think they just lift up their dress.@@ Awkwardly, you hike up the skirt of your dress, lower your <<print $player.underwear.informalName>> and relax your muscles.<<else>>You sit down on the toilet, lower your <<print $player.pants.informalName>> and <<if $player.isWearingPanties>>panties<<else>><<print $player.underwear.informalName>><</if>> and start peeing.<</if>> The pee comes out fast, not in a steady stream like it did when you were a guy. From the next stall over, you can hear the sound of <<if $player.masculinity<0>>another<<else>>a<</if>> girl peeing. You feel so humiliated and girly, sitting in the ladies room with your <<if $player.isWearingDress>>dress hiked up and your <</if>><<if $player.isWearingPanties>>panties<<else>>underwear<</if>> around your knees, peeing exactly like the girl in the other stall. You finally finish and wipe. <<if $temporarilyTransformed>> Suddenly, you feel a coldness come over you. You cringe, waiting for the transformation to start. Instead, the coldness fades away. @@.thought;That was weird.@@<<set $bankedTransformations to $bankedTransformations+1>> [[Walk out of the bathroom|QBDate Dinner BathroomReturn]]<<else>>You start to get up, when you feel it. <<link "You're transforming" TfPassagePicker>><<set $player.hasUsedWomensBathroom to true>><<set $tfRecoverPassage to "QBDate Dinner BathroomReturn">><<set $tfReason to "bathroom">><<set $tfCircumstances.location to "girls bathroom">><<set $tfCircumstances.locationType to "stall">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>><</if>><<set $scenes.qb.peedInWomens to true>><</if>> <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\<<if visited("QBDate Dinner Womens")>>@@.thought;Okay, I don't have a choice. I have to use the mens bathroom.@@<<else>>@@.thought;I can't use the womens bathroom. I have to be manly.@@<<if $player.isWearingDress>> You wonder whether that's a good idea, dressed as you are. @@.thought;What if I run into a gross guy who tries to check me out? No. Better that than using the womens bathroom and getting transformed.@@<<elseif $player.feminine>=18>> You wonder if that's a good idea. You're dressed like a guy, <<if $player.pants.female>>besides your <<print $player.pants.informalName>>, <</if>>but you look like a girl.<</if>><</if>> You take a deep breath and open the door. A man is standing at the urinal. He looks at you as you enter<<if $player.isWearingMakeup or ($player.isWearingDress and $player.face>=3 and $player.feminine>=18) or $temporarilyTransformed>> and does a double take, looking at you, then at the urinal, and then back to you. @@.male;"I think you're in the wrong bathroom, miss."@@ @@.player;"Sorry,"@@ you squeak, your cheeks burning. [[Use the womens room|QBDate Dinner Womens]]<<elseif $player.isWearingDress or ($player.face>=3 and $player.feminine>=18)>> and does a double take, looking at you, then at the urinal, and then back to you. @@.male;"I think you're in the wrong...oh."@@ You don't even look at him and run to a stall. @@.thought;He must have @@<<if $player.masculinity>=50>>@@.thought;realized that I was a guy.@@<<else>>@@.thought;realized I'm a sissy.@@<</if>><<elseif $player.feminine>=14>> and gives you a confused glance. Embarrassed, you just walk into a stall and close the door.<<else>>. You walk into a stall and close the door.<</if>><<if $player.isWearingMakeup is false and ($player.isWearingDress is false or $player.face<3 or $player.feminine<18)>> <<if $player.isWearingDress>>You sit down on the toilet and realize that you have a problem. When you had a dick, you could just use the urinal. When you got a pussy, you could at least lower your pants and pee. Now, you have a dress. There aren't any pants to lower. @@.thought;How am I going to do this? How do girls do this when they're wearing a dress? I think they just lift up their dress.@@ Awkwardly, you hike up the skirt of your dress, lower your <<print $player.underwear.informalName>> and relax your muscles.<<else>>You sit down on the toilet, lower your <<print $player.pants.informalName>> and <<if $player.isWearingPanties>>panties<<else>><<print $player.underwear.informalName>><</if>> and start peeing.<</if>> The pee comes out fast, not in a steady stream like it did when you were a guy. From outside the stall, you can hear the sound of a guy pissing into a urinal. You feel humiliated and girly, knowing that he can pee that way and you can't. Finally, you finish and wipe. [[Head back to dinner|QBDate Dinner BathroomReturn]]<</if>> <<set $leftChar to null>>\ <<set $location to "boysbathroom">>\You wash your hands and head out of the bathroom. <<print $qb.firstname>> has almost finished his burger, and he's talking with another guy. They're both facing the window, so neither one can see you. <<if $player.isWearingMakeup or ($player.isWearingDress and $player.feminine>=14) or $player.feminine>=20 or $temporarilyTransformed>>@@.male;"So how's your date going with her?"@@ @@.thought;With who? Oh. So he thinks I'm a girl?@@ @@.qb;"Good,"@@ <<print $qb.firstname>> says. @@.qb;"She's really cute, and we have a lot in common."@@ @@.thought;She? Even <<print $qb.firstname>> sees me as a chick?@@<<if $temporarilyTransformed>> @@.thought;That's just because of <<print $witch.firstname>>'s spell, right? Or would he still see me that way without it?@@<</if>> <<if $player.feminine>=18>>@@.male;"Not just cute. She's hot.@@<<else>>@@.male;"Yeah, she is cute.@@<</if>> @@.male;So are you going to fuck her later?"@@ @@.qb;"Derrick!"@@ @@.male;"Sorry man. But I've seen the way she's been looking at you. She's into you. She would put out, if you wanted."@@<<else>>@@.male;"So how's your date going with him?"@@ @@.qb;"Good. He's cute, and we have a lot in common."@@ @@.male;"I mean, sure, if you're into that,"@@ the guy says, looking uncomfortable. @@.qb;"I am. I'm not gay. At least, I don't think so, but I like him."@@ @@.male;"It's cool. I know what you mean. He's got a nice girly body. You could probably forget he wasn't a guy if you were fucking him."@@ @@.male;"Derrick! What's wrong with you?"@@ @@.male;"Sorry man. But I've seen the way he's been looking at you. He's into you. He would put out, if you wanted."@@<</if>> @@.thought;I'd better cut them off.@@ You walk up to your table and sit down<<if $player.crossesLegs>>, crossing your legs<</if>>. Derrick goes back to his table, while <<print $qb.firstname>> at least has the decency to look embarrassed. @@.thought;I'd better change the subject.@@ <<if not visited("QBDate Dinner Movie")>> [[Ask him how he liked the movie|QBDate Dinner Movie]]<</if>><<if not visited("QBDate Dinner College")>> [[Ask him about his plans for after Pinewood|QBDate Dinner College]]<</if>><<if not visited("QBDate Dinner Football")>> <<if $playerStarter>>[[Ask him about football|QBDate Dinner Football]]<<else>>[[Ask him how it feels to be the starting quarterback|QBDate Dinner Football]]<</if>><</if>><<if not visited("QBDate Dinner Date")>> [[Comment that you didn't expect to be this comfortable on the date|QBDate Dinner Date]]<</if>> <<set $leftChar to $qb>>\ <<set $location to "default">>\The ride back to campus is silent. You're busy thinking about what you heard Derrick say. @@.thought;He said I was into <<print $qb.firstname>>, and that I would put out. Well, I am into him. But would I put out? I don't know. He's cute, and I had a good time on the date.@@ You open up your <<if visited("QBDate Girlfriend Makeover Shoes") or visited("QBDate Witch Makeover Shoes")>>purse<<else>>wallet<</if>> and look at the condoms that you've packed. @@.thought;I don't know if I'm ready for this. He'd be taking my virginity. My virginity as...as a girl.@@ You glance back at <<print $qb.firstname>>, who looks so cute in his button down shirt. From this angle, you can see his clearly defined muscles. @@.qb;"Okay, we're back,"@@ <<print $qb.firstname>> says, pulling into the parking lot. @@.qb;"I had a nice time."@@ @@.player;"Me too."@@ He looks at you awkwardly, looking like he wants to say something but can't. @@.qb;"I'm going to go back to my room,"@@ he says. @@.qb;"You can come with me if you want. I'd like that."@@ <<if $day<18 or $day>24>>\ [[Go back to his room|QBDate Walk][$objectedToSex to false]] <</if>>\ [[Tell him that you don't want to have sex yet|QBDate Walk][$objectedToSex to true]]<<if $day>=18 and $day<=24>> @@.thought;not at this time of the month@@<</if>> [[Give him a good night kiss|QBDate Kiss]] <<passTime>>\ <<set $player.purse to "">>\ <<set $location to "quad">>\@@.player;"I'm tired. I think I'm going to go back to my room,"@@ @@.qb;"Okay,"@@ <<print $qb.firstname>> says, looking disappointed. @@.player;"Wait."@@ You <<if $player.height>=2>>lean up and <<elseif $player.height is 0>>lean down and <</if>>move your mouth towards <<print $qb.firstname>>'s. It gets closer and closer, and then <<print $qb.firstname>> leans in and kisses you. It starts off as just a peck, but it quickly becomes more intense. You let out a short breath as <<print $qb.firstname>>'s tongue explores your mouth, and you can't help but imagine the two of you in his room, with him on top of you. You're standing in the middle of the parking lot, and you know that anyone could walk by and see you <<if $player.isWearingDress>>wearing a dress and <</if>>getting kissed by a guy, but you don't care. This kiss is amazing, and you don't want it to end. @@.qb;"Wow,"@@ <<print $qb.firstname>> says, breaking away. @@.qb;"I can't wait for our second date."@@ You're on your way back to your room when his words sink in. @@.thought;Second date.@@ You break out into a smile as you realize that he wants to do this again. <<if $realityChange>>[[Do something else|RealityChange Night][$leftChar to null]]<<elseif $acceptedTrans>>[[Do something else|Trans Night][$leftChar to null]]<<else>>[[Do something else|Night][$leftChar to null]]<</if>> <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "quad">>\@@.player;"I'd like that, too,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> shyly.<</if>><<if $objectedToSex>> @@.player;"But I don't want to have sex yet."@@ @@.qb;"That's fine,"@@ <<print $qb.firstname>> says, looking excited and disappointed at the same time. @@.qb;"We can just do what we've been doing."@@<<else>> <<print $qb.firstname>> grins. @@.qb;"Let's go."@@<</if>> You're silent on the walk to his dorm. What do you say to someone when you've <<if $objectedToSex>>basically agreed to suck their dick?<<else>>agreed to have sex with them?<</if>> [[You make it back to his room|QBDate Sex]] <<setUpSexScene "qb">> <<set $sexDescription to "You notice that, for the first time, $qb.firstname doesn't turn out the lights. You get on the bed, eager to get started.">>\ <<set $wearingCondom to false>><<set $currentlySuckingDick to false>>\ <<set $location to "quad">>\<<if $qb.arousal<=100 or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.isWearingDress>>\ [[(Remove)|QBDate Sex][$temp to $player.pants;$sexDescription to "$qb.firstname unzips your $temp.informalName. You shrug the straps off your shoulders and step out of it. You look at $qb.firstname uncertainly. You had gotten used to wearing a dress around him, but now you're suddenly standing in front of him in nothing but your $player.underwear.informalName.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+5;$player.pants to null;$player.shirt to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$temp to $player.pants;$sexDescription to "You lower your $temp.informalName and step out of them. In response, $qb.firstname rubs your pussy through your $player.underwear.informalName. That felt good.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+3;$player.pants to null;$currentlySuckingDick to false]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ <<if $player.isWearingPanties>>\ <<if $player.arousal>=50>>\ [[(Remove)|QBDate Sex][$sexDescription to "You like it when $qb.firstname grabs your panty-covered ass, but you long to go further. You can't wait to feel $qb.firstname inside of you. Looking him in the eye, you remove your panties, revealing your wet pussy. You smile as you notice $qb.firstname stiffening.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+5;$player.underwear to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$sexDescription to "You like it when $qb.firstname grabs your panty-covered ass, but you're curious about how $qb.firstname will feel inside of you. Looking him in the eye, you remove your panties, revealing your pussy. You smile as you notice $qb.firstname stiffening.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+5;$player.underwear to null;$currentlySuckingDick to false]]\ <</if>>\ <<else>>\ [[(Remove)|QBDate Sex][$sexDescription to "You feel ugly with these big, baggy boxers covering your crotch. You eagerly remove them, revealing your pussy. You smile as $qb.firstname stiffens, and you wonder what he will feel like inside of you.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$player.underwear to null;$currentlySuckingDick to false]]\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>=75>>dripping wet <<elseif $player.arousal>=50>>wet <</if>>pussy\ <<if not $havingSex>> \ [[(Touch yourself)|QBDate Sex][$sexDescription to "Without thinking, you move your hand to your most intimate place, and you moan as it does its magic. You're getting pretty good at this, and you're not sure how to feel about that. You look up at $qb.firstname and he looks impatient.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.isWearingDress>>\ [[(Remove)|QBDate Sex][$temp to $player.pants;$sexDescription to "$qb.firstname unzips your $temp.informalName. You shrug the straps off your shoulders and step out of it. You look at $qb.firstname uncertainly. You had gotten used to wearing a dress around him, but now you're suddenly standing in front of him in nothing but your $player.underwear.informalName.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+5;$player.pants to null;$player.shirt to null;$currentlySuckingDick to false]]\ <<else>>\ <<if $player.boobs is 0>>\ [[(Remove)|QBDate Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.arousal to $player.arousal+1;$qb.arousal to $qb.arousal-2;$player.shirt to null;$currentlySuckingDick to false]]\ <<elseif $player.boobs is 1>>\ [[(Remove)|QBDate Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1;$player.shirt to null;$currentlySuckingDick to false]]\ <<elseif $player.bra and $qb.sawBra>>\ [[(Remove)|QBDate Sex][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$player.shirt to null;$currentlySuckingDick to false]]\ <<elseif $player.bra>>\ [[(Remove)|QBDate Sex][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname looks at it in surprise. You hold your breath and wait for him to react, realizing that it's the first time he saw you in a bra. He just massages your boobs through the bra, and tells you that he can't wait to see them without the bra.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+3;$qb.sawBra to true;$player.shirt to null;$currentlySuckingDick to false]]\ <<elseif $qb.sawBoobs>>\ [[(Remove)|QBDate Sex][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$player.shirt to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+3;$player.shirt to null;$currentlySuckingDick to false]]\ <</if>>\ <</if>>\ <<elseif $player.bra is not null>>\ <<print $player.bra.properName>> \ <<if $qb.sawBoobs>>\ [[(Remove)|QBDate Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$player.bra to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$player.bra to null;$currentlySuckingDick to false]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=3>> \ [[(Touch)|QBDate Sex][$sexDescription to "You can't wait any longer. Without thinking, you lower your hands to your boobs and start playing with your nipples. You let out a contented moan. Your nipples are much more sensitive than you remembered. $qb.firstname smiles as he watches you play with your boobs.";$qb.arousal to $qb.arousal+1;$player.arousal to $player.arousal+3]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> \ <<if $player.shoes.female>>\ [[(Remove)|QBDate Sex][$temp to $player.shoes;$sexDescription to "You kick off your $temp.informalName, marveling at how much easier they are to take off than your sneakers. They're more comfortable too.";$player.arousal to $player.arousal+1;$player.shoes to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$temp to $player.shoes;$sexDescription to "You remove your $temp.informalName and set it neatly beside $qb.firstname's bed.";$player.shoes to null;$currentlySuckingDick to false]]\ <</if>>\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QBDate Sex][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$player.socks to null;$currentlySuckingDick to false]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: <<if $qb.pants is not null>>\ <<print $qb.pants.properName>> <<if $qb.arousal>=75>>\ <<if $objectedToSex>>\ [[(Remove)|QBDate Sex][$sexDescription to "You unbutton $qb.firstname's pants and slide them off his legs. You notice his hard cock through his $qb.underwear.informalName and you imagine it pumping into you. Then, you remember that you said you didn't want to have sex, and you picture taking him in your mouth.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$qb.pants to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$sexDescription to "You unbutton $qb.firstname's pants and slide them off his legs. You notice his hard cock through his $qb.underwear.informalName and you imagine it pumping into you.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+4;$qb.pants to null;$currentlySuckingDick to false]]\ <</if>>\ <<else>>\ <<if $objectedToSex>>\ [[(Remove)|QBDate Sex][$sexDescription to "You unbutton $qb.firstname's pants and slide them off his legs. You notice that he doesn't have an erection yet, and you feel determined to get him hard. Then, you can take him into your mouth. Or maybe you //will// want to fuck him after all.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$qb.pants to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$sexDescription to "You unbutton $qb.firstname's pants and slide them off his legs. You notice that he doesn't have an erection yet, and you feel determined to get him hard. You can't wait to feel him in your pussy.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+4;$qb.pants to null;$currentlySuckingDick to false]]\ <</if>>\ <</if>>\ <<elseif $qb.underwear is not null>>\ <<print $qb.underwear.properName>> <<if $qb.arousal>=75>>\ <<if $objectedToSex>>\ [[(Remove)|QBDate Sex][$sexDescription to "You eagerly reach out a hand and remove his boxers. His hard cock springs free, and your mouth waters at the sight of it. $qb.firstname tells you that you don't have to take it in your pussy, but you really want to know how it feels. You can feel a burning sense of desire, and you could really use some dick.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$qb.underwear to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$sexDescription to "You eagerly reach out a hand and remove his boxers. His hard cock springs free, and your mouth waters at the sight of it. $qb.firstname grabs you by the hips, and you smile, enjoying the way he just took charge. Your pussy aches with a burning sense of desire, and you can't wait to feel his cock inside of you.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+4;$qb.underwear to null;$currentlySuckingDick to false]]\ <</if>>\ <<else>>\ <<if $objectedToSex>>\ [[(Remove)|QBDate Sex][$sexDescription to "You eagerly reach out a hand and remove his boxers. His cock springs free, and your mouth waters at the sight of it. $qb.firstname tells you that you don't have to take it in your pussy, but you really want to know how it feels. You can feel a burning sense of desire, and you could really use some dick.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$qb.underwear to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$sexDescription to "You eagerly reach out a hand and remove his boxers. His cock springs free, and your mouth waters at the sight of it. $qb.firstname grabs you by the hips, and you smile, enjoying the way he just took charge. Your pussy aches with a burning sense of desire, and you can't wait to feel his cock inside of you.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+4;$qb.underwear to null;$currentlySuckingDick to false]]\ <</if>>\ <</if>>\ <<else>>\ Bare, revealing his <<if $qb.arousal>=75>>hard<<elseif $qb.arousal>=50>>stiffening<<else>>flaccid<</if>> cock \ <<if $player.hands>=2 and $havingSex is false>>\ [[(Stroke)|QBDate Sex][$sexDescription to "You eagerly reach a hand out and grip $qb.firstname's cock. As you stroke his shaft, you marvel at how small and dainty your hand looks next to his manhood. You can barely wrap your hand around it. $qb.firstname lets out a breath, and you smile at the effect you had on him.";$qb.arousal to $qb.arousal+6;$player.arousal to $player.arousal+2;$currentlySuckingDick to false]]\ <<elseif $havingSex is false>>\ [[(Stroke)|QBDate Sex][$sexDescription to "You eagerly reach a hand out and grip $qb.firstname's cock. $qb.firstname lets out a breath as you stroke his shaft, and you smile at the effect you had on him.";$qb.arousal to $qb.arousal+6;$player.arousal to $player.arousal+2;$currentlySuckingDick to false]]\ <</if>>\ <<if $wearingCondom is false and $objectedToSex is false>> \ <<if visited("QBDate Girlfriend Makeover Shoes")>>\ [[(Put a condom on him)|QBDate Sex][$sexDescription to "You desperately want to feel $qb.firstname inside of you, but you need to put a condom on him first. You fumble with your purse, eventually getting a condom out. $qb.firstname asks if you can put it on him, and you oblige. Your hands are trembling as you do so, and you know that as soon as you're done, $qb.firstname is going to be fucking you.";$player.arousal to $player.arousal+4;$player.attractionToMen to $player.attractionToMen+1;$wearingCondom to true;$currentlySuckingDick to false]]\ <<else>>\ [[(Put a condom on him)|QBDate Sex][$sexDescription to "You desperately want to feel $qb.firstname inside of you, but you need to put a condom on him first. You fumble with your wallet, eventually getting a condom out. $qb.firstname asks if you can put it on him, and you oblige. Your hands are trembling as you do so, and you know that as soon as you're done, $qb.firstname is going to be fucking you.";$player.attractionToMen to $player.attractionToMen+1;$wearingCondom to true;$currentlySuckingDick to false]]\ <</if>>\ <</if>>\ <</if>> Chest: <<if $qb.shirt is not null>>\ <<print $qb.shirt.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|QBDate Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out. You can't help but compare his hard, muscular chest to your soft, female one.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1;$qb.shirt to null;$currentlySuckingDick to false]]\ <<else>>\ [[(Remove)|QBDate Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1;$qb.shirt to null;$currentlySuckingDick to false]]\ <</if>>\ <<else>>\ Bare, exposing his muscular chest\ <<if $player.armStrength<$qb.armStrength>> \ <<if $player.armStrength>=73>>\ [[(Touch)|QBDate Sex][$sexDescription to "The sight of his well-muscled chest makes your pussy tingle. You reach out and touch it, marveling at how strong and muscular he is. You've been working out, desperately trying to get back to your former strength. And without even trying, he's stronger than you. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QBDate Sex][$sexDescription to "The sight of his well-muscled chest makes your pussy tingle. You reach out and touch it, marveling at how strong and muscular he is. His hard and manly chest feels so much different from your soft, female one. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Feet: <<if $qb.shoes is not null>>\ <<print $qb.shoes.properName>> [[(Remove)|QBDate Sex][$sexDescription to "$qb.firstname unties his shoes.";$qb.shoes to null;$currentlySuckingDick to false]]\ <<elseif $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QBDate Sex][$sexDescription to "$qb.firstname removes his socks.";$qb.socks to null;$currentlySuckingDick to false]]\ <<else>>\ Barefoot\ <</if>> [[Kiss|QBDate Sex][$sexDescription to "You lean in close to $qb.firstname, imagining his lips on yours. He sees what you want, and kisses you. It starts off as just a peck, but it quickly becomes more intense. He puts his hand on the back of your head, keeping you in place as he explores your mouth. When he finally breaks away, you let out a short breath. That kiss was great, but you want more.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+3;$currentlySuckingDick to false]]\ <<if $qb.underwear is null and $havingSex is false and $qb.arousal>=50>> <<if $player.isWearingMakeup>> [[Suck his dick|QBDate Sex][$sexDescription to "You get off the bed and drop to your knees. $qb.firstname scoots to the edge of his bed, so his cock is right in front of your face. You take him into your mouth, trying to fit in as much as you can. As his cock is about halfway in your mouth, you make eye contact with him. He looks so tall from this angle. You can only imagine what you look like to him. As you pop his cock out of your mouth, you notice that you left a lipstick mark on it.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+8;$player.attractionToMen to $player.attractionToMen+2;$currentlySuckingDick to true;$havingSex to false;$player.suckedDick to true]]\ <<else>> [[Suck his dick|QBDate Sex][$sexDescription to "You get off the bed and drop to your knees. $qb.firstname scoots to the edge of his bed, so his cock is right in front of your face. You take him into your mouth, trying to fit in as much as you can. As his cock is about halfway in your mouth, you make eye contact with him. He looks so tall from this angle. You can only imagine what you look like to him.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+8;$player.attractionToMen to $player.attractionToMen+2;$currentlySuckingDick to true;$havingSex to false;$player.suckedDick to true]]\ <</if>>\ <</if>>\ <<if $qb.underwear is null and $objectedToSex>> [[Tell him you changed your mind about sex|QBDate Sex][$sexDescription to "In a shaky voice, you tell $qb.firstname that you changed your mind. He's confused at first, but he breaks out in a big grin when he realizes what you mean. You smile too, imagining his big, hard cock inside you.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$objectedToSex to false;$currentlySuckingDick to false]]\ <</if>>\ <<if $player.underwear is null and $qb.underwear is null and $qb.arousal>=75 and $wearingCondom and $objectedToSex is false and $havingSex is false>> <<if $player.gotFucked>> [[Tell him you're ready for sex|QBDate Sex][$sexDescription to "You tell $qb.firstname that you're ready to have sex. $qb.firstname flips you onto your back, spreads your legs, and then climbs on top, slowly lining himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position. Then, you feel a pressure at your entrance and he's inside.";$player.arousal to $player.arousal+10;$qb.arousal to $qb.arousal+7;$player.gotFuckedByCock to true;$currentlySuckingDick to false;$havingSex to true]]\ <<else>> [[Tell him you're ready for sex|QBDate Sex][$sexDescription to "You tell $qb.firstname that you're ready to have sex. $qb.firstname flips you onto your back, spreads your legs, and then climbs on top, slowly lining himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position. Then, you feel a pressure at your entrance. It's slightly painful, and then something gives way and $qb.firstname is in. You realize that you're no longer a virgin.";$player.arousal to $player.arousal+10;$qb.arousal to $qb.arousal+7;$player.gotFuckedByCock to true;$player.gotFucked to true;$currentlySuckingDick to false;$havingSex to true]]\ <</if>>\ <</if>> <<print $sexDescription>><<if $havingSex>> <<print $qb.firstname>> continues fucking you, pumping in and out. A <<if $player.voice>=3>>girly <</if>>moan escapes your lips as you get filled, and you wonder why you waited this long to have sex like this.\ <<set $player.arousal to $player.arousal+10>><<set $qb.arousal to $qb.arousal+7>>\ <</if>>\ <<if $player.aroual>=100>> <<if $playerCame>> You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>> <<set $playerCame to true>>\ <<print $qb.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $qb.firstname>> looks disappointed, but you're lost in the bliss of your orgasm. Finally, you notice his disappointment. Taking pity on him, you reassure him that you want to keep going, and he smiles.\ <<set $qb.relationship to $qb.relationship-1>>\ <</if>>\ <<elseif $qb.arousal>=100 and $movesTakenDuringSex<2>> <<if $partnerCame>> <<print $qb.firstname>> groans. He looks like he needs to cum, but he already did.\ <<else>> <<set $partnerCame to true>>\ @@.player;"I can't wait for this,"@@ you tell <<print $qb.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $qb.firstname>>'s body trembles. @@.thought;That pushed him over the edge? Seriously?@@ Somehow, his cock remains hard. He assures you that he wants to continue.\ <</if>>\ <</if>>\ <<else>>\ <<print $sexDescription>> <<if $havingSex>>\ <<link "$qb.firstname twitches in your pussy" "QBDate Cum Pussy">><</link>>\ <<else>>\ <<if $player.arousal>=100 and $qb.arousal>=100>>\ [[You both cum|QBDate Cum]]\ <<elseif $qb.arousal>=100>>\ [[He cums|QBDate Cum]]\ <<else>>\ [[You cum|QBDate Cum]]\ <</if>>\ <</if>>\ <</if>> <<set $leftChar to $qb>>\ <<set $location to "dorm">>\<<print $qb.firstname>>'s cock twitches, and suddenly erupts, <<if $wearingCondom>>cumming in his condom.<<elseif $currentlySuckingDick>>cumming all over your face.<<else>>cum getting everywhere.<</if>> You stare <<if $wearingCondom>>at him<<else>>at the evidence<</if>>, realizing that //you// were the one who made this happen. @@.thought;I got him off.@@ <<if $player.arousal>=100>>That thought makes you lose control, and you feel an orgasm approaching. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>and your body shudders as it overtakes you. When you've recovered, <<print $qb.firstname>> is <<if $wearingCondom>>disposing of the condom<<else>>cleaning up his jizz<</if>>. When you see it, you realize what you've done, and a wave of shame washes over you. You enjoyed it in the moment, but now that it's over, you can't believe that it just happened. And yet, you're strangely disappointed. This was your chance to see how it felt to get fucked, and you didn't take it. @@.thought;I'm not gay for thinking that. It's just, if I stop the curse and @@<<if $player.masculinity>=25>>@@.thought;get my dick back@@<<else>>@@.thought;become a man again@@<</if>>@@.thought;, I'd want to know how it feels when girls come.@@<<set $qb.relationship to $qb.relationship+1>><<else>>That thought sends a surge of pleasure through you. When you first got your pussy, you felt weak and feminine. But now that you got a stud like <<print $qb.firstname>> off with your body, you feel powerful. It doesn't even matter that it was with a guy.<</if>> @@.qb;"I think I'm going to go to bed,"@@ <<print $qb.firstname>> says. You check your phone and are surprised by how late it is. This is the time when you usually go to bed. You imagine sneaking out of <<print $qb.firstname>>'s dorm, <<if $player.isWearingDress>>wearing a dress and <</if>>with his cum on you. @@.thought;I'd have to make it across campus and into my dorm without anyone seeing. And what if my roommates were there? And I'm so tired.@@ @@.player;"<<print $qb.firstname>>, do you mind if I sleep over?"@@ you ask with a yawn. @@.qb;"Sure,"@@ he says. You plop into bed and get ready to sleep. <<print $qb.firstname>> gets in bed behind you and wraps an arm around you. You smile, feeling safe and protected. As you drift off to sleep, you think about the day that you had. <<if $player.isWearingDress>>Whenever you do anything feminine, you're worried about transforming and people making fun of you. You've transformed today, but even that doesn't bother you as much as it used to. You had a great time on your date with <<print $qb.firstname>>. And for the first time, nobody made fun of you. You feel feminine as you snuggle against <<print $qb.firstname>>'s chest, but you also feel accepted.<<else>>But now, you're wishing that you acted more feminine. <<print $qb.firstname>> was great, and nobody made fun of you. @@.thought;If I had just worn a dress, <<print $qb.firstname>> would have been happier.@@ But as you snuggle against his chest, you realize that you still feel feminine, but you also feel accepted.<</if>> [[Before you can think about what it means, you're off to sleep|Dream AfterQBDate]] <<if $currentlySuckingDick>><<set $qb.relationship to $qb.relationship+3>><<else>><<set $qb.relationship to $qb.relationship+2>><</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $sexDescription to "">>\ <<set $player.arousal to 0>>\ <<set $qb.arousal to 0>>\ <<finishSexScene>>\ <<set $location to "dorm">>\<<print $qb.firstname>> twitches. With a groan, he empties his load into the condom. <<if $player.arousal>=100>>@@.thought;He just came from fucking me.@@ That thought pushes you over the edge. You need to cum. You reach down to rub your pussy, but <<print $qb.firstname>> is inside it. Instead, you start playing with your <<if $player.boobs>=2>>boobs<<else>>nipples<</if>>. It doesn't take long. You arch your back and cry out as an orgasm overtakes you. It washes over your whole body, and you collapse back on the bed, under <<print $qb.firstname>>.<<else>>As <<print $qb.firstname>> recovers, you realize that you're trapped underneath him.<</if>> You realize how you must look if someone were to walk in: hair disheveled, lying on your back with <<print $qb.firstname>> buried inside you. You feel //female// and you wonder whether <<print $qb.dateHelp>> is in the same position as you are: buried on her back, filled with <<if $qb.dateHelp is $girlfriend.firstname>>Marco's cock<<else>>her date's fake cock<</if>>. Looking up at <<print $qb.firstname>>, you smile. You feel so lucky to have gone on such a great date with a hot guy like him. You don't know what you are, but you definitely don't feel like the guy in this relationship. <<if $temporarilyTransformed>><<if $bankedTransformations>0>>Once again, you feel cold. And then, once again, the coldness fades away. But this time, you feel that it's not completely gone.<<else>>Suddenly, you feel a coldness come over you. You cringe, waiting for the transformation to start. Instead, the coldness fades away slightly, but you can feel that it's still there.<</if>> @@.thought;Am I going to transform as soon as <<print $witch.firstname>>'s curse is lifted?@@ [[Catch your breath|QBDate Cum Pussy Recover]]<<set $bankedTransformations to $bankedTransformations+1>><<else>><<link "Suddenly, you feel cold" TfPassagePicker>><<set $tfRecoverPassage to "QBDate Cum Pussy Recover">><<set $tfReason to "fucked">><<set $tfCircumstances.location to "$qb.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "naked">><</link>><</if>> <<set $scenes.qb.cameInPussy to true>>\ <<set $location to "dorm">>\@@.qb;"I think I'm going to go to bed,"@@ <<print $qb.firstname>> says when you recover. You check your phone and are surprised by how late it is. This is the time when you usually go to bed. You imagine sneaking out of <<print $qb.firstname>>'s dorm, <<if $player.isWearingDress>>wearing a dress and <</if>>looking like you just got fucked. @@.thought;I'd have to make it across campus and into my dorm without anyone seeing. And what if my roommates were there? And I'm so tired.@@ @@.player;"<<print $qb.firstname>>, do you mind if I sleep over?"@@ you ask with a yawn. @@.qb;"Sure,"@@ he says. You plop into bed and get ready to sleep. <<print $qb.firstname>> gets in bed behind you and wraps an arm around you. You smile, feeling safe and protected. As you drift off to sleep, you think about the day that you had. Whenever you do anything feminine, you're worried about transforming and people making fun of you. <<if $player.isWearingDress>>You've transformed today, but even that doesn't bother you as much as it used to. You had a great time on your date with <<print $qb.firstname>>. And for the first time, nobody made fun of you. You feel feminine as you snuggle against <<print $qb.firstname>>'s chest, but you also feel accepted.<<else>>But now, you're wishing that you acted more feminine. <<print $qb.firstname>> was great, and nobody made fun of you. @@.thought;If I had just worn a dress, <<print $qb.firstname>> would have been happier.@@ But as you snuggle against his chest, you realize that you still feel feminine, but you also feel accepted.<</if>> [[Before you can think about what it means, you're off to sleep|Dream AfterQBDate]] <<if $player.arousal>=100>><<set $qb.relationship to $qb.relationship+5>><<set $player.arousal to 0>><<else>><<set $qb.relationship to $qb.relationship+4>><</if>>\ <<set $player.attractionToMen to $player.attractionToMen+3>>\ <<set $sexDescription to "">>\ <<set $player.arousal to 0>>\ <<set $qb.arousal to 0>>\ <<set $location to "dorm">>\As your eyes flutter awake, you slowly become aware that something is wrong: you're in a different room, you're <<if $player.underwear is null>>naked<<elseif $player.shirt is null and $player.pants is null>>wearing only your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>><<else>>still wearing your clothes<</if>>, there's a big arm draped across your chest, and something pressing against your ass. Then, it all comes back to you. @@.thought;Oh my god. I @@<<if $havingSex>>@@.thought;got fucked by@@<<else>>@@.thought;made out with@@<</if>> @@.thought;<<print $qb.firstname>> and slept over!@@ Now fully awake, you raise your head and take stock of the situation. @@.thought;<<print $qb.firstname>>'s roommates are here. But it looks like they're still sleeping.@@ @@.thought;I've got to get out of here before they wake up.@@ You reach towards <<print $qb.firstname>>'s arm to move it off your chest, when you think better of it. @@.thought;If I leave now, I have to do the walk of shame across campus.@@<<if $player.isWearingDress>> @@.thought;And I don't have any of my clothes with me! I'd have to walk back in a dress!@@<</if>> @@.thought;And it's so comfortable cuddling with <<print $qb.firstname>>.@@ [[Get changed and walk back|QBDate MorningAfter Change]] <<link "Cuddle with $qb.firstname" "QBDate MorningAfter Cuddle">><</link>> <<passTime>>\ <<set $location to "dorm">>\@@.thought;No. Cuddling with him is nice, but I've got to get back. His roommates are asleep now. I need to leave before they wake up.@@ Gingerly, you move <<print $qb.firstname>>'s arm off of you. He grunts but doesn't open his eyes. You slide out of bed<<if $player.underwear is null>> and hunt around for your clothes, while you pray that his roommates don't wake up. You find your <<print $beforeSexClothes.underwear.informalName>> crumpled up under the bed, and your <<if $player.isWearingDress>>dress<<else>>shirt and pants<</if>> lying in a pile on the floor. You quickly slide your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>> up your legs, uncomfortably aware of the fact that you're standing naked in a dorm room with three buff guys. Standing there in just your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>> isn't much better, of course, so you look around for the rest of your clothes. Luckily, you find your <<if $player.isWearingDress>>dress<<else>>shirt and pants<</if>> lying in a pile on the floor. <</if>><<if $player.shirt is null or $player.pants is null>><<if $player.underwear is not null>> and hunt around for your clothes, while you pray that his roommates don't wake up. You find your <<if $player.isWearingDress>>dress<<else>>shirt and pants<</if>> lying in a pile on the floor. Uncomfortable standing around in just your <<if $player.isWearingPanties>>panties<<else>>underwear<</if>>, you pick them up. <</if>><<if $player.isWearingDress>>You pick up your dress and pull it over your head, eager to not be naked. @@.thought;How do I zip this up? <<print $qb.dateHelp>> did it for me last time.@@ Your arms flail behind you as you reach for the zipper. Finally, you get a hold of it and zip up your dress. @@.thought;I did it all by myself@@ you think with a smile, before realizing how feminine you feel. You recall that when you <<if $player.masculinity<=0>>were a guy<<else>>had a dick<</if>>, the girls you slept with would get dressed similarly the morning after: hurriedly putting on their dress<<if $player.isWearingPanties>> and panties<</if>>, and leaving before your roommates could wake up. @@.thought;I get how they felt now. Even if I wasn't trying to hide @@<<if $player.masculinity<=0>>@@.thought;the new me@@<<else>>@@.thought;my pussy@@<</if>> @@.thought;from them, I'd still be embarrassed. They'll @@<<if $havingSex>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;that me and <<print $qb.firstname>> just had sex!@@<<else>>You quickly put on the rest of your clothes, eager to not be naked. @@.thought;I still feel embarrassed. It reminds me of when I <<if $player.masculinity<=0>>@@.thought;was a guy@@<<else>>@@.thought;had a dick@@<</if>>@@.thought;, and my girlfriends always got dressed really quickly the next morning. Now that you're all dressed, you <<if $player.socks is null and not visited("QBDate Girlfriend Makeover Shoes") and not visited("QBDate Witch Makeover Shoes")>>slip on your socks and shoes, and<<elseif $player.shoes is null>>slip on your <<if not visited("QBDate Girlfriend Makeover Shoes") and not visited("QBDate Witch Makeover Shoes")>>sandals<<else>><<print $beforeSexClothes.shoes.informalName>><</if>>, and<</if>> get ready to leave.<</if>><<else>>, glad that at least you don't have to change in front of <<print $qb.firstname>>'s roommates.<</if>> <<if $player.isWearingDress>><<link "Give one last look to $qb.firstname and walk out" "QBDate MorningAfter Walk Dress">><</link>><<else>><<link "Give one last look to $qb.firstname and walk out" "QBDate MorningAfter Walk Clothes">><</link>><</if>> <<finishSexScene>>\ <<set $location to "dorm">>\It's not until you're about to leave Carson Hall that you realize what you're about to do: you're in a dress, and you're about to walk across campus. <<if $temporarilyTransformed>>@@.thought;Oh my god. Am I still transformed at least?@@ You pull out your phone and check yourself in the camera. <<print $witch.firstname>>'s spell hasn't worn off yet. @@.thought;That's good. I would be so embarrassed if I was recognized. Wasn't it supposed to wear off this morning though?@@ That thought scares you, but there's nothing you can do about it now. You take a moment to inspect your face more closely.<<else>>@@.thought;How do I look?@@ you wonder, pulling out your phone and opening up your camera.<</if>> <<if $player.isWearingMakeup>>You don't look as pretty as you did last night. @@.thought;Was I supposed to remove my makeup before I went to bed? It looks like it's in need of a serious touch-up.@@ You shake your head. @@.thought;Why would I think that? I'm just going to wash it off when I get back.@@ Trying to put that thought out of your mind, you inspect yourself again. With your smudged makeup and wrinkled dress, you look like a <<if $player.feminine>=14 or $temporarilyTransformed>>girl<<else>>girly boy<</if>> who just got fucked.<<else>>It's subtle, but you look worse than you did last night. Your face is worn, and your dress is wrinkled. You look like a <<if $player.feminine>=18 or $temporarilyTransformed>>girl<<elseif $player.feminine>=10>>girly boy<<else>>boy<</if>> who just got fucked.<</if>> @@.thought;I'd better go.@@ [[Walk across the quad|QBDate MorningAfter Walk Dress Quad]] <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to null>>\ <<set $location to "hallway">>\Taking a deep breath, you open the door and step out. There's a fair number of people outside, and your heart starts pounding when you realize that there's going to be a lot of people who will see you. <<if $player.isWearingMakeup or $temporarilyTransformed or $player.feminine>=18>>\ @@.thought;Good thing I look like a girl.@@ You start walking, cautiously at first, but speeding up as you realize that no one recognizes you. Your phone buzzes twice, but you don't have time to stop and check it. @@.thought;I'm doing it!@@ Up ahead, you see a group of cheerleaders walking in your direction. @@.thought;I could run off the path. But that would just call more attention to me.@@ The cheerleaders pass by, and you let out a sigh. @@.female;"Did you see her?"@@ one cheerleader asks when she thinks you're out of earshot. @@.female;"Who?"@@ @@.female;"That girl we just passed.@@" @@.thought;That girl? She must mean me!@@ @@.female;"What about her?"@@ @@.female;"She's doing the walk of shame."@@\ <<else>>\ @@.thought;I wish I looked more like a girl.@@ You pause as you consider that thought. You don't //really// want to look like a girl. At least, you don't think that you do. But if anyone saw you, better that they think you're a girl than a sissy. @@.thought;What should I do? <<print $qb.firstname>> is asleep, my clothes are in <<print $qb.dateHelp>>'s room, and my dorm is across campus. I've got to get back to my room.@@ You start towards your dorm, walking quickly and keeping your head down so you don't see anyone. Your phone buzzes twice, but you don't have time to stop and check it. You're almost halfway there when you run into someone and both of you fall to the ground. @@.female;"Watch where you're going, sissy!"@@ Mortified, you look at the girl you ran into. You recognize her as a cheerleader. She's wearing a short black dress, and you realize that you're wearing the same thing. @@.player;"I'm...I'm sorry,"@@ you squeak. @@.female;"Let's go, Taylor. Ignore the sissy."@@ Taylor gets up and gives you a disgusted look. As they walk away from you, you can hear them giggling. @@.thought;She's right. I am a sissy.@@\ <<set $player.leadership to $player.leadership-3>>\ <</if>> [[Embarrassed, you quickly run back to your dorm|QBDate MorningAfter Walk Dress Patrick]] <<set $location to "quad">>\You pull up your phonee camera and check yourself out. <<if $temporarilyTransformed>><<print $witch.firstname>>'s spell hasn't worn off yet. @@.thought;Wasn't it supposed to wear off this morning?@@ That thought scares you, but there's nothing you can do about it now.<<else>>@@.thought;How do I look?@@ you wonder. <<if $player.isWearingMakeup>>You don't look as pretty as you did last night. @@.thought;Was I supposed to remove my makeup before I went to bed? It looks like it's in need of a serious touch-up.@@ You shake your head. @@.thought;Why would I think that? I'm going to wash it off when I get back.@@ Trying to put that thought out of your mind, you inspect yourself again. With your smudged makeup, you look like a <<if $player.feminine>=14 or $temporarilyTransformed>>girl<<else>>girly boy<</if>> who just got fucked.<<else>>You look about the same as you usually do.<</if>><</if>> @@.thought;I'd better go.@@ Your phone buzzes. @@.thought;I'll check it later.@@ You step out into the quad, and walk to your dorm. You're nervous at first, but the walk is uneventful<<if $player.hipSway>> besides your swaying hips<</if>>, and you quickly relax. @@.thought;This isn't so bad.@@<<if $temporarilyTransformed>> [[Go to your room|QBDate MorningAfter Walk Dress Patrick]]<<elseif $player.isWearingMakeup>> @@.thought;Now I just need to wash off my makeup.@@ [[Go to your dorm bathroom|QBDate MorningAfter Walk Makeup]]<<else>> Once you're safely back in your room, you decide to check your phone. @@.thought;I got two messages. I wonder if any of them are from <<print $qb.firstname>>.@@ [[Check your phone|QBDate MorningAfter Text]]<</if>> <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to null>>\ <<set $location to "quad">>\You're feeling better once you enter your dorm. Walking up to your room, you take several deep breaths. <<if $player.isWearingDress>>@@.thought;That was really embarrassing. @@<<if $player.isWearingMakeup or $temporarilyTransformed or $player.feminine>=18>>@@.thought;At least she didn't recognize me.@@<<else>>@@.thought;She'll probably tell everyone about this.@@<</if>><</if>> @@.thought;But I'm safe now. I just have to go back to my room@@<<if $player.isWearingDress>><<if $player.isWearingMakeup>>@@.thought;, change out of this dress and wash off this makeup.@@<<else>>@@.thought; and change out of this dress.@@<</if>><<elseif $player.isWearingMakeup>>@@.thought; and wash off this makeup.@@<<else>>@@.thought;.@@<</if>> Feeling a little more relaxed, you walk back to your dorm room, open the door, and freeze. Patrick is in there. You look at him, your mouth wide open. <<if $player.height<=1>>Even though you're <<if $player.height is 0>>taller than<<else>>the same height as<</if>> him, you're struck by how tall and strong he is.<<else>>You feel short and delicate next to his tall body.<</if>> <<if $player.isWearingMakeup or $temporarilyTransformed>>Patrick speaks first. @@.male;"Hello?"@@ @@.thought;Does he recognize me?@@ <<if $player.voice>=2>>@@.player;"Hi,"@@ you say<<if $player.voice is 2>>, pitching your voice up<</if>>.<<else>>Not trusting your voice, you nod at him.<</if>> @@.male;"I don't think I've seen you before. I would recognize someone as pretty as you."@@ @@.thought;He doesn't recognize me. And he's hitting on me.@@ @@.player;"Uh, I have a boyfriend."@@ You're just saying that because Patrick is weirding you out, but you hope it's true. @@.thought;I hope <<print $qb.firstname>> texts me back soon.@@ @@.male;"The good ones are always taken,"@@ he says, slinging his bag over his shoulder and walking out. @@.thought;At least I have the room to myself. And he thinks I'm pretty.@@<<else>>@@.male;"<<print $player.firstname>>?"@@ @@.player;"Uh, hi,"@@ you say, shrinking back. @@.male;"Why are you wearing a dress?"@@ You blink, trying to come up with a good excuse about why you'd be walking around in the middle of the day in a little black dress. You can't think of anything. @@.player;"Uh, because I'm a sissy,"@@ you admit. He nods. @@.male;"Yeah, that's what I thought. Well, I'm going to the library."@@ You can't bring yourself to look at him as he passes by. @@.thought;Everybody thinks I'm a sissy...I guess they're right. I mean, I'm walking around in a dress, and I just got fucked by a real guy.@@<<set $player.masculinity to $player.masculinity-1>><</if>> [[Get out of your dress|QBDate MorningAfter Walk Dress Change]] <<set $location to "dorm">>\<<silently>><<finishSexScene>><</silently>><<if $player.isWearingMakeup>><<set $changeEndPassage to "QBDate MorningAfter Walk Makeup">><<else>><<set $changeEndPassage to "QBDate MorningAfter Text">><</if>><<set $expectedOutfit to "casual">> <<display Clothes>> <<set $location to "dorm">>\<<if $player.isWearingDress>>It's a bittersweet feeling to be out of your dress: nobody can see you in it and <<if $player.isWearingMakeup is false and $temporarilyTransformed is false>>call you a sissy<<else>>make fun of you<</if>>, but you also liked the way <<print $qb.firstname>> looked at you while you were wearing it. @@.thought;I shouldn't like wearing a dress...I'll just take my makeup off.@@<<else>>@@.thought;I hope no one sees me in my makeup.@@<</if>> Luckily, there's no one in the hallway. You go to the bathroom and wash your face. The makeup comes off surprisingly quickly. @@.thought;Now I look like me again@@ you think, looking at yourself in the mirror. <<if $player.face>=1>>The face you see is <<if $player.face>=2>>much <</if>>different than the one you're used to, but it's been so long since you started changing that you're used to how you now look.<</if>> You walk back to your room and pull out your phone. @@.thought;I got a message when I was walking across the quad. I wonder if it's from <<print $qb.firstname>>.@@ [[Check your messages|QBDate MorningAfter Text]] <<set $player.isWearingMakeup to false>>\ <<set $location to "boysbathroom">>\@@.thought;If I go, then I'd have to walk across campus where anyone could see me. No, I'm going to stay here with <<print $qb.firstname>>.@@ You lie there for a while, enjoying the feeling of <<print $qb.firstname>>'s strong body against your own. You know that you'll need to leave eventually, and you don't want his roommates waking up and seeing you, but for now, it doesn't matter. You feel safe and protected. But as you lie against him, you feel something else. @@.thought;Is that his dick?@@ You get an idea. @@.thought;I could wake him up by sucking his dick. That would be hot. Besides, @@<<if $player.isWearingDress>>@@.thought;I'll need his clothes unless I want to go outside in my dress.@@<<else>>@@.thought;I don't want to leave without saying goodbye.@@<</if>> [[Wake him up|QBDate MorningAfter Cuddle Dick]] [[Just cuddle|QBDate MorningAfter Cuddle Cuddle]] <<set $scenes.qb.cuddledAfterDate to true>>\ <<set $location to "dorm">>\Smiling to yourself, you squirm out of his grip and disappear below the covers. Even though he's still asleep, he's semi-hard. @@.thought;I can't wait to taste him.@@ <<print $qb.firstname>> is naked, so you get ready to take him into your mouth. The old you would have been scared to do this, but you're feeling more confident. You know he'll like it, and you know that you'll like it too. You lick around the head of his cock before popping it into your mouth. <<print $qb.firstname>> groans. Taking that as a sign of encouragement, you start sucking softly, trying not to wake him up but also loving the idea of him catching you sucking his dick. You sense <<print $qb.firstname>>'s dick get hard, and you look up. He stares back at you. @@.qb;"Don't stop,"@@ he says. Smiling, you get back to sucking. Each time, you challenge yourself to take more and more of his dick. @@.thought;I'm getting good at this.@@ Eventually, his breathing gets ragged, and you sense that he's getting close. You reach a hand down to your pussy, but <<print $qb.firstname>> cums before you can get far. [[Swallow it|QBDate MorningAfter Cuddle Change]] <<set $scenes.qb.swallowedCumAfterDate to true>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $location to "dorm">>\You'd like to take <<print $qb.firstname>> into your mouth, but after your first date <<if $player.isWearingDress>>as a woman<<else>>with a guy<</if>>, you don't want to push yourself too far. Cuddling with <<print $qb.firstname>> is nice, so you decide to keep doing that. @@.qb;"Good morning,"@@ he tells you after a couple minutes. @@.player;"Good morning,"@@ you say, turning your head and kissing him. @@.player;"I had a great time last night."@@ @@.qb;"Me too."@@ You smile at that. The two of you cuddle for a little bit longer, before you <<if $player.isWearingDress>>suddenly realize that you've got to get back. [[Tell him about your predicament|QBDate MorningAfter Cuddle Change]]<<else>>decide to check the time. @@.player;"It's getting kind of late in the morning."@@ @@.qb;"You mean you don't want to stay here the whole day?"@@ @@.player;"No, I..."@@ @@.qb;"Relax, I'm kidding."@@ @@.player;"Oh."@@ @@.qb;"I had a good time. I cant wait for our second date."@@ [[Walk back to your dorm|QBDate MorningAfter End]]<</if>> <<set $qb.relationship to $qb.relationship+1>>\ <<set $location to "dorm">>\<<if $scenes.qb.swallowedCumAfterDate>>\ You submissively swallow his load, and go to kiss him. Instead, he pushes you away. @@.qb;"I'm sorry,"@@ he says, as you look at him with a hurt expression on your face. @@.qb;"I'd like to kiss you, but you just swallowed cum."@@ You <<if $player.pout>>pout.<<else>>nod, feeling annoyed now instead of hurt.<</if>> @@.thought;I get it. But I thought he wanted me to swallow. And then when I do, he doesn't want to kiss me.@@\ <<if $player.buttplugCurse is true>> Just then, you feel your buttplug shifting in your butt. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@\ <<set $player.buttplugCurse to false>>\ <</if>> Unable to kiss him, you cuddle with him for a little while, before you realize the predicament that you're in. <<set $player.submission to $player.submission+1>>\ <<set $qb.relationship to $qb.relationship+2>>\ <</if>>\ @@.player;"<<print $qb.firstname>>, what am I going to do?"@@ you suddenly ask him. @@.player;"I can't walk back to my dorm in this dress. And my normal clothes are with <<print $qb.dateHelp>>."@@ @@.qb;"Why don't you text her and see if she's up?"@@ @@.player;"Good idea."@@ You send a text off to <<print $qb.dateHelp>> but don't get a reply. @@.player;"She must be asleep."@@ @@.qb;"Why don't you borrow my clothes? I don't know if they'll fit you."@@ You nod. You don't know if his clothes will fit you either, but you don't have a choice. You can feel <<print $qb.firstname>>'s eyes on you as you <<if $player.underwear is null and $player.shirt is null>>get dressed<<else>>take off your clothes and get dressed<</if>>. You don't mind it, though. It makes you feel sexy. @@.player;"Okay, I'm dressed,"@@ you say once you've put his clothes on. \ <<if $player.height<=1>>\ At least you're the same size as <<print $qb.firstname>>. His clothes fit you pretty well, all things considered.\ <<elseif $player.height is 2>>\ His clothes look a little big on you. You hope that it looks like you're wearing baggy clothes, but you're worried that it'll look like you're wearing your boyfriend's clothes. @@.thought;I guess I am, kind of. He's technically not my boyfriend. Yet.@@\ <<else>>\ You look ridiculous. His clothes are massive on your petite body. You look like <<if $temporarilyTransformed or $player.isWearingMakeup or $player.feminine>=18>>a girl wearing her boyfriend's clothes<<else>>you're wearing your boyfriend's clothes<</if>>. @@.thought;I guess I am, kind of. He's technically not my boyfriend yet.@@\ <</if>> <<if $player.height>=2>>\ @@.qb;"You're sure you want to do this? My clothes look a little big on you."@@ @@.player;"It's fine,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.player;"I don't have anything else to wear."@@\ <<else>>\ @@.qb;"Looks good,"@@ he says.\ <</if>>\ <<if $player.boobs>=2>> You adjust his shirt. It clearly wasn't meant for someone with boobs. Even worse, you're not wearing a bra.\ <</if>> @@.player;"Okay, I guess I'm ready. See you later."@@ @@.qb;"I'll see you later, <<print $player.firstname>>. I can't wait for our second date."@@ [[Walk back to your dorm|QBDate MorningAfter End]] <<if $player.height>=2>>\ <<set $player.shirt to setup.oversizedHoodieFromQb>><<set $player.pants to setup.oversizedSweatpantsFromQb>>\ <<else>>\ <<set $player.shirt to setup.hoodieFromQb>><<set $player.pants to setup.sweatpantsFromQb>>\ <</if>>\ <<set $player.underwear to $beforeSexClothes.underwear>><<set $player.bra to $beforeSexClothes.bra>><<set $player.shoes to $beforeSexClothes.shoes>><<set $player.socks to $beforeSexClothes.socks>>\ <<set $player.isWearingDress to false>>\ <<set $location to "dorm">>\@@.qb;i had a good time. cant wait for our second date!@@ Your face breaks out into a big smile. @@.thought;This is so exciting! I can't wait to tell <<print $qb.dateHelp>>.@@ @@.player;i cant wait either!@@ you text back. <<if $temporarilyTransformed>>[[Suddenly, you feel hot|QBDate MorningAfter Transformations]]<<else>>[[Think of something to do]]<</if>> <<set $location to "dorm">>\You've only taken a couple steps into the quad when <<print $qb.firstname>>'s words sink in. @@.thought;Second date. He said second date.@@ Your face breaks out into a big smile, and you start to walk more quickly. @@.thought;This is so exciting! I can't wait to tell <<print $qb.dateHelp>>.@@ <<if $scenes.qb.swallowedCumAfterDate and $player.height>1>>As you're walking, you hear a couple of girls giggling. @@.female;"Walk of shame,"@@ someone whispers. You look up and see several people looking at you. @@.thought;I can't believe it. I just went out for a date in a dress@@<<if $player.isWearingMakeup>> @@.thought;and makeup@@<</if>>@@.thought;, and nobody laughed at me. Why now?@@ You look down at your oversized clothes<<if $player.isWearingMakeup and $scenes.qb.swallowedCumAfterDate>> and touch your face, feeling the smeared makeup and <<print $qb.firstname>>'s dried cum<<elseif $player.isWearingMakeup>> and touch your face, feeling the smeared makeup<<elseif $scenes.qb.swallowedCumAfterDate>> and touch your face, feeling <<print $qb.firstname>>'s dried cum<</if>>. @@.thought;Oh my god. It's obvious.@@ You speed up your walk, eager to get back to your dorm and be alone. [[Go to your dorm room|QBDate MorningAfter End Change]]<<else>>[[Go to your room|QBDate MorningAfter End Finish]]<</if>> <<set $player.isWearingMakeup to false>>\ <<set $leftChar to null>>\ <<set $location to "quad">>\<<if $player.shirt is null or ($player.shirt.properName is not "Oversized Grey Hoodie" and $player.shirt.properName is not "Grey Hoodie")>><<silently>><<finishSexScene>><</silently>><<else>><<if $player.underwear is null>><<set $player.underwear to $beforeSexClothes.underwear>><</if>><<if $player.shoes is null>><<set $player.shoes to $beforeSexClothes.shoes>><</if>><</if>><<set $changeEndPassage to "QBDate MorningAfter End Finish">><<set $expectedOutfit to "casual">>\ <<display Clothes>> <<set $location to "dorm">>\You change into your normal clothes<<if $player.isWearingMakeup>> and wash off your makeup<<elseif $scenes.qb.swallowedCumAfterDate>> and wash your face<</if>> before sitting down on your bed. <<if $temporarilyTransformed>>[[Suddenly, you feel hot|QBDate MorningAfter Transformations]]<<else>>[[Think of something to do]]<</if>> <<set $player.isWearingMakeup to false>>\ <<set $location to "dorm">>\You feel your body heating up, and once more, it goes numb. @@.thought;I'm transforming back@@ you realize. <<if $scenes.witch.transformedForBra>>But this time<<else>>But instead of feeling relief<</if>>, you feel disappointed. The hotness encases your body and splits off into little tendrils. You can feel each tendril workings its magic, and soon you have the body you had yesterday. <<if $bankedTransformations is 0>>[[Think of something to do]]<<elseif $bankedTransformations is 1>><<link "Before you have a chance to recover, you start to transform again" "TfPassagePicker">><<set $tfRecoverPassage to "Think of something to do">><<set $tfReason to "">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>><<else>><<link "Before you have a chance to recover, you start to transform again" "TfPassagePicker">><<set $tfRecoverPassage to "QBDate MorningAfter Transformation 2">><<set $tfReason to "">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>><</if>> <<set $temporarilyTransformed to false>>\ <<set $location to "dorm">>\<<link "As soon as you recover, you feel cold again" "TfPassagePicker">><<set $tfRecoverPassage to "Think of something to do">><<set $tfReason to "">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>> <<set $location to "dorm">>\You text <<print $qb.firstname>>, asking him to meet you at his car. @@.qb;"What's up, <<print $player.firstname>>?"@@ @@.player;"I was wondering, uh, would you like to go to the lake?"@@ A big smile appears on his face. <<if $scenes.girlfriend.sexDay1 or $scenes.qb.sexAtLake>>He knows what that means.<<else>>The lake is the popular hook-up spot for Pinewood students.<</if>> Obviously, that's a yes. You and <<print $qb.firstname>> get into his car<<if $player.crossesLegs>>. You sit down, crossing your legs<</if>>, and he starts driving. The ride is silent. @@.thought;What can I say to someone when we both know that in a few minutes, I'll be sucking his @@<<if $player.homosexuality>=40>>@@.thought;delicious @@<</if>>@@.thought;cock?@@ You catch <<print $qb.firstname>> looking over at you a couple times, and smiling. Maybe it was a mistake to take the car. You don't want <<print $qb.firstname>> to be distracted when he's driving. Luckily, you make it to the lake without any issues. <<print $qb.firstname>> stops the car, and gets in the backseat. Trying not to look at him, you do the same. <<link "Continue" "QB Lake Sex">><<set $qb.hookedUp to $qb.hookedUp+1>><<set $sexDescription to "The sight of the moonlit lake is beautiful, and even a little romantic. $qb.firstname smiles at you, and you turn your attention away from the lake.">><<setUpSexScene "qb">><<set $suckedDickLake to false>><</link>> <<set $scenes.qb.sexAtLake to true>><<set $scenes.qb.condomChoice to false>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "lake">>\You text <<print $qb.firstname>>, asking him to meet you at his car. Strangely, he doesn't answer. @@.thought;I'm going to call him.@@ @@.qb;"What's up, <<print $player.firstname>>?"@@ he asks, picking up on the third ring. @@.player;"I was thinking we could go to the lake and make out."@@ As you speak, you recognize some of the background noise. @@.thought;Is he at the lake? Without me?@@ @@.qb;"Uh, I'm actually kind of busy."@@ @@.thought;What could he be busy with?@@ <<if $player.masculinity<0>>@@.thought;Another girl?@@<<else>>@@.thought;Is he with a real girl?@@<</if>> <<if $scenes.qb.sawRivalAtLake>>\ @@.rival;"Yeah, fuck off, <<print $player.firstname>>!"@@ comes <<print $rival.firstname>>'s voice in the background. @@.player;"Are you serious? You're with //her?//"@@ @@.qb;"I'm sorry, <<print $player.firstname>>. But we're not dating. Not officially. You're free to see other people too."@@ @@.player;"Whatever,"@@ you say<<if $player.pout>>, pouting<</if>>. You don't want to get into this conversation with him. <<if $realityChange>>\ [[Unfortunately, it's too late to do anything but go to sleep|RealityChange Sleep]]\ <<elseif $acceptedTrans>>\ [[Unfortunately, it's too late to do anything but go to sleep|Trans Sleep]]\ <<else>>\ [[Unfortunately, it's too late to do anything but go to sleep|Sleep]]\ <</if>>\ <<set $qb.relationship to $qb.relationship-1>>\ <<else>>\ In the background, you hear a girl's voice telling him to hang up the phone. You hang up the phone. @@.thought;What the fuck?@@ you think. @@.thought;I really like this guy, and he's fucking @@<<if $player.masculinity<0>>@@.thought;another girl?@@<<else>>@@.thought;someone else?@@<</if>> [[Go confront him|QB Lake Busy Amy]]\ <</if>>\ <<set $location to "default">>\You storm down to the parking lot, not realizing until you get there that you don't have a car. @@.thought;Fuck! I need to see who he's with for myself, but I can't get to the lake. What am I going to do?@@ Just then, you see a car that has its headlights on. You hurry over to it and knock on the window. The girl in the car rolls the windows down, and you're hit with a puff of smoke. @@.female;"<<print $player.firstname>>?"@@ the girl asks. You recognize her as Amy, <<if $scenes.qb.changesIn is "girls">>the pretty cheerleader who you ran into while you changed in the girls locker room.<<else>>a pretty cheerleader.<</if>> @@.player;"Amy!"@@ you say, happy to see a familiar face. @@.player;"Can you drive me to the lake?"@@ She looks you up and down. @@.female;"I'm sorry, but you're not really my type."@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> You hadn't even intended to ask her out, but the rejection still stings. @@.player;"No, that's not what I meant. There's this guy that I really like and I wanted to go to the lake with him, but when I called him, it sounded like he was already there with@@ \ <<if $player.masculinity<0>>\ @@.player;another girl."@@ @@.female;"//Another// girl?"@@ You turn even redder. @@.thought;That just slipped out! Of course I'm not a girl! Right?@@ @@.player;"Uh, I mean he was there with a girl."@@\ <<else>>\ @@.player;some girl."@@ @@.female;"Is that <<print $qb.firstname>>?"@@ You turn even redder and nod.\ <</if>> Amy considers it for a moment and then nods. @@.female;"Sure. I can drive you to the lake. But you'll owe me for this, okay?"@@ @@.player;"Uh, sure."@@ [[Get in her car|QB Lake Busy Rival]] <<set $location to "default">>\You were hoping that Amy would drive in silence, but instead she peppers you with questions about when you first realized that you liked guys, <<if $player.pants.female>>why you're wearing girl clothes<<elseif $player.legs>=3>>if you've shaved your legs<<else>>if you're transitioning<</if>>, and <<if $player.masculinity<0>>if the guy you like is <<print $qb.firstname>>.<<else>>what you like most about <<print $qb.firstname>>.<</if>> You answer her questions the best you can, your face beet red. It's a relief when you make it to the lake. You get out, look around and spot <<print $qb.firstname>>'s car. You start walking over there, a sinking feeling in your chest. @@.thought;I hoped I was wrong and he wasn't at the lake. But now I know he's here.@@ When you get close enough, you look in the window. <<print $qb.firstname>> is shirtless and has his eyes closed, but you don't see anybody else. @@.thought;Maybe he's just masturbating? It's weird to go to the lake to do that, but maybe he was horny and his roommate was in the room?@@ Your hopes are dashed when you get closer. There's a blonde girl with her head in <<print $qb.firstname>>'s lap. She's obviously sucking his dick. You stand there, torn on whether to confront them or not. But your choice is made for you when the girl raises her head and locks eyes with you. @@.rival;"Ahhhhh!"@@ she screams. @@.thought;<<print $rival.firstname>>?@@ @@.qb;"What's wrong, babe?"@@ <<print $qb.firstname>> asks, before seeing you and rolling down the window. @@.thought;Babe?@@ <<link "$rival.firstname doesn't look happy" "QB Lake Busy Confront">><</link>> <<set $scenes.qb.sawRivalAtLake to true>>\ <<set $qb.arousal to 75>>\ <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalWhitePanties>><<set $rival.bra to setup.rivalWhiteLaceBra>>\ <<set $leftChar to $qb>><<set $rightChar to $rival>>\ <<set $location to "lake">>\@@.rival;"What do you think you're doing, <<print $player.firstname>>?"@@ she hisses at you. @@.rival;"Why are you creeping on us?"@@ @@.player;"I'm not creeping!"@@ you protest. @@.player;"It sounded like <<print $qb.firstname>> was at the lake with a girl and I needed to find out for myself."@@ @@.rival;"Why don't you leave us alone?"@@ she snaps. @@.rival;"<<print $qb.firstname>> would never go for a sissy like you."@@ @@.player;"That's not true!"@@ you say. <<if $scenes.qb.sexAtLake and $player.suckedDick>>@@.player;"I already sucked his dick at the lake.@@<<elseif $scenes.qb.sexAtLake>>@@.player;"We already hooked up at the lake.@@<<else>>@@.player;"We already hooked up@@<<if $player.suckedDick>> @@.player;and I sucked his dick.@@<<else>>@@.player;.@@<</if>><</if>> @@.player;Actually, he likes me more than he likes you!"@@ @@.qb;"Girls, that's enough!"@@ <<print $qb.firstname>> says. But he sounds a little unsure of himself, as if he's never had people fight over him before. He takes a deep breath. @@.qb;"<<print $rival.firstname>>, don't call <<print $player.firstname>> a sissy. And I do like her...I mean him."@@ You blush at that, and he turns to you. @@.qb;"And <<print $player.firstname>>, we're not dating officially. I don't barge in on you if you want to hook up with someone else. So please don't follow me and <<print $rival.firstname>> to the lake."@@ You look down at the ground, embarrassed at having been told off. @@.rival;"Okay, but you have to choose one of us."@@ @@.player;"She's right,"@@ you say, surprised that you're agreeing with <<print $rival.firstname>>. @@.player;"You can't keep hooking up with both of us forever."@@ @@.qb;"I know,"@@ he says. @@.qb;"And I will. But right now, can <<print $rival.firstname>> and I have privacy?"@@ [[Walk back to Amy's car|QB Lake Busy Leave]] <<set $location to "lake">>\You trudge back to Amy's car, hoping that she won't ask you any more questions. She must have seen the look on your face, because she drives back to Pinewood in silence. @@.female;"I'm proud of you, <<print $player.firstname>>,"@@ she says, just as her car pulls into the parking lot. @@.female;"You went over there and confronted them."@@ @@.player;"Yeah,"@@ you <<if $player.pout>>say, pouting,<<else>>sigh,<</if>> @@.player;"but it didn't do any good. <<print $qb.firstname>>'s going to keep hooking up with both of us. And now <<print $rival.firstname>> hates me."@@ @@.female;"That was <<print $rival.firstname>> he was with? She's my best friend,"@@ Amy says, suddenly sounding awkward. @@.thought;Oh yeah. They're on the cheerleading squad together.@@ @@.female;"But that's shitty that he's hooking up with both of you,"@@ she continues. @@.player;"Yeah. He said that he's not officially dating either of us and we're free to hook up with other people.@@\ <<if $player.openRelationship and $player.datingGirlfriend>>\ \@@.player;"@@ @@.female;"And are you?"@@ @@.player;"What? Oh, well, I guess I'm dating <<print $girlfriend.firstname>>."@@ @@.female;"So what's the problem?"@@ You think for a moment, embarrassed at her calling you out. @@.player;"I guess there isn't one. It just sucks that he was busy when I wanted to see him."@@\ <<else>> \ @@.player;But I don't //want// to hook up with anyone else!"@@ @@.female;"Yeah. He really needs to just choose someone."@@\ <</if>> You thank Amy for the ride. @@.thought;She's right@@ you think as you head back to your dorm. @@.thought;It didn't go well, but at least I confronted <<print $rival.firstname>> and stood up for myself.@@ <<if $realityChange>>\ [[Go to sleep|RealityChange Sleep]]\ <<elseif $acceptedTrans>>\ [[Go to sleep|Trans Sleep]]\ <<else>>\ [[Go to sleep|Sleep]]\ <</if>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $qb.relationship to $qb.relationship-2>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $rival.shirt to setup.rivalLBD>><<set $rival.pants to setup.rivalLBD>><<set $rival.shoes to setup.rivalHeels>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "lake">>\<<if ($player.arousal<=100 and $qb.arousal<=100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> <<if $player.underwear.panties and $qb.sawPanties and $player.pants.onepiece>>\ [[(Remove)|QB Lake Sex][$temp to $player.pants;$sexDescription to "Eager for $qb.firstname to see you in your panties again, you take off your $temp.informalName, revealing your $player.underwear.informalName and your $player.bra.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass, telling you how good your ass looks in panties. You giggle, feeling very feminine.";$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null;$player.shirt to null]]\ <<elseif $player.underwear.panties and $qb.sawPanties>>\ [[(Remove)|QB Lake Sex][$temp to $player.pants;$sexDescription to "Eager for $qb.firstname to see you in your panties again, you take off your $temp.informalName, revealing your $player.underwear.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass, telling you how good your ass looks in panties. You giggle, feeling very feminine.";$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null]]\ <<elseif $player.underwear.panties and $player.pants.onepiece>>\ [[(Remove)|QB Lake Sex][$sexDescription to "Your dress feels too heavy on you, so you take it off, revealing your $player.underwear.informalName and your $player.bra.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass. You giggle, feeling very feminine.";$qb.sawPanties to true;$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null;$player.shirt to null]]\ <<elseif $player.underwear.panties>>\ [[(Remove)|QB Lake Sex][$sexDescription to "Your pants feel too heavy on you, so you take them off, revealing your $player.underwear.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass. You giggle, feeling very feminine.";$qb.sawPanties to true;$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null]]\ <<elseif $player.pants.onepiece>>\ [[(Remove)|QB Lake Sex][$sexDescription to "$qb.firstname removes your dress, but when he sees your boxers, he seems disappointed. You wonder if he still would have gone to the lake if you had changed together and he knew you were wearing boxers.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.pants to null;$player.shirt to null]]\ <<else>>\ [[(Remove)|QB Lake Sex][$sexDescription to "$qb.firstname removes your pants, but when he sees your boxers, he seems disappointed. You wonder if he still would have gone to the lake if you had changed together and he knew you were wearing boxers.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|QB Lake Sex][$temp to $player.underwear;$sexDescription to "What $qb.firstname is doing is nice, but you long to feel his hands on your sex instead of just through your $temp.informalName. Sure, you came to the lake to suck his dick, but that doesn't mean that you can't feel good too. You tug your $temp.informalName down, revealing your pussy. $qb.firstname looks excited. You smile at the effect you had on him, before quickly catching yourself.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.underwear to null]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <<if $player.arousal>50 and $currentlySuckingDick>> \ <<if $sexDescription.contains("long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure.")>>\ [[(Touch)|QB Lake Sex][$sexDescription to "As you suck $qb.firstname's long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure. $qb.firstname, assuming your moan was from sucking his dick, thrusts into your mouth enthusiastically.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QB Lake Sex][$sexDescription to $sexDescription+"<br><br>As you suck $qb.firstname's long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure. $qb.firstname, assuming your moan was from sucking his dick, thrusts into your mouth enthusiastically.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> <<if $player.boobs is 0 and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your dress, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.arousal to $player.arousal+1;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $player.boobs is 0>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.arousal to $player.arousal+1;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.boobs is 1 and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your dress, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $player.boobs is 1>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.bra and $qb.sawBra and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your dress, revealing your $player.underwear.informalName and $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $player.bra and $qb.sawBra>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.bra and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your dress, revealing your $player.underwear.informalName and $player.bra.informalName. $qb.firstname looks at your bra in surprise. You hold your breath and wait for him to react, realizing that it's the first time he saw you in a bra. He just massages your boobs through the bra, and tells you that he can't wait to see them without the bra.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$qb.sawBra to true;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $player.bra>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname looks at it in surprise. You hold your breath and wait for him to react, realizing that it's the first time he saw you in a bra. He just massages your boobs through the bra, and tells you that he can't wait to see them without the bra.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$qb.sawBra to true;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $qb.sawBoobs and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your dress, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $qb.sawBoobs>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.shirt.onepiece>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your dress, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<else>>\ [[(Remove)|QB Lake Sex][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> <<if $qb.sawBoobs>>\ [[(Remove)|QB Lake Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <<else>>\ [[(Remove)|QB Lake Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=3>> \ [[(Ask him to play with your boobs)|QB Lake Sex][$sexDescription to "Voice trembling, you ask $qb.firstname if he wants to play with your boobs. Without a word, he takes your boobs in his hands and starts massaging them. You close your eyes as you're lost in the sensation, only to jump as a surge of pleasure goes through you. You open your eyes and see that he's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $qb.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|QB Lake Sex][$sexDescription to "You kick off your shoes. You're in $qb.firstname's car, and you don't want to get it dirty.";$currentlySuckingDick to false;$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QB Lake Sex][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$currentlySuckingDick to false;$player.socks to null;$player.arousal to $player.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: <<if $qb.pants is not null>>\ <<print $qb.pants.properName>> <<if $qb.arousal>=75>>\ [[(Remove)|QB Lake Sex][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. You can see $qb.firstname's hard cock through his boxers, and your mouth starts to water. You can't wait to feel him in your mouth.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+3;$currentlySuckingDick to false;$qb.pants to null]]\ <<else>>\ [[(Remove)|QB Lake Sex][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. You can see $qb.firstname's stiffening cock through his boxers. You just need to get him hard, and then you can feel his long, thick cock in your mouth.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+3;$currentlySuckingDick to false;$qb.pants to null]]\ <</if>>\ <<elseif $qb.underwear is not null>>\ <<print $qb.underwear.properName>> <<if $qb.arousal>=75>>\ [[(Remove)|QB Lake Sex][$sexDescription to "His cock looks nice through the boxers, but you wonder how it would look like without them. You help him pull down his boxers, and gasp at his cock. It's big, around eight inches. Just as big as you were before, but you're not thinking about that. You're thinking about how appetizing it looks, and how much you want to feel it in your hands...and your mouth. You feel your head start to drift towards it...";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$currentlySuckingDick to false;$qb.underwear to null]]\ <<else>>\ [[(Remove)|QB Lake Sex][$sexDescription to "His cock looks nice through the boxers, but you wonder how it would look like without them. You help him pull down his boxers, and feel a little disappointed when you see that it's not hard. You wanted to feel it in your mouth. Your hand starts stroking his shaft before you realize what you're doing and you catch yourself. Then again, is it really that bad to give him a handjob? If you can get him hard, you can take him in your mouth.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$currentlySuckingDick to false;$qb.underwear to null]]\ <</if>>\ <<else>>\ Bare, revealing his <<if $qb.arousal>=75>>eight inch<<elseif $qb.arousal>=50>>stiffening<<else>>flaccid<</if>> cock. [[(Try to touch)|QB Lake Sex][$sexDescription to "You were sure that you were attracted to girls. You still are, you think. But as your hand eagerly shoots out to grip $qb.firstname's cock, you realize that you're definitely attracted to guys too. You want, no, you need to touch $qb.firstname's shaft. $qb.firstname closes his eyes and urges you to continue. You move your hand down the shaft, enjoying the feeling of having his manhood in your grasp.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+7;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+2]]\ <</if>> Chest: <<if $qb.shirt is not null>>\ <<print $qb.shirt.properName>> <<if $player.boobs>=2>>\ [[(Remove)|QB Lake Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out. You can't help but compare his hard, muscular chest to your soft, female one.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$qb.shirt to null]]\ <<else>>\ [[(Remove)|QB Lake Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$qb.shirt to null]]\ <</if>>\ <<else>>\ Bare, exposing his muscular chest\ <<if $player.armStrength<$qb.armStrength>> \ <<if $player.armStrength>=73>>\ [[(Touch)|QB Lake Sex][$sexDescription to "The sight of his well-muscled chest makes your pussy tingle. You reach out and touch it, marveling at how strong and muscular he is. You've been working out, desperately trying to get back to your former strength. And without even trying, he's stronger than you. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QB Lake Sex][$sexDescription to "The sight of his well-muscled chest makes your pussy tingle. You reach out and touch it, marveling at how strong and muscular he is. His hard and manly chest feels so much different from your soft, female one. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Feet: <<if $qb.shoes is not null>>\ <<print $qb.shoes.properName>> [[(Remove)|QB Lake Sex][$sexDescription to "$qb.firstname kicks off his shoes.";$currentlySuckingDick to false;$qb.shoes to null]]\ <<elseif $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QB Lake Sex][$sexDescription to "$qb.firstname removes his socks.";$currentlySuckingDick to false;$qb.socks to null]]\ <<else>>\ Barefoot\ <</if>> <<if $havingSex>>\ [[Kiss|QB Lake Sex][$sexDescription to "As $qb.firstname continues thrusting into you, you lean up but can't quite reach him. Seeing what you want, $qb.firstname leans down, kissing you deeply. The feeling of being kissed while you're getting fucked is amazing, and you let out a submissive moan.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <<else>>\ [[Kiss|QB Lake Sex][$sexDescription to "You're still nervous about doing this, but now it's the kind of nervous where you get butterflies in your stomach. You lean in to kiss him. His lips meet yours, and he puts his hand behind your neck, kissing you possessively. This is a new experience for you: the girls you've kissed are usually more timid kissers, and you can taste their makeup. Now you're not kissing, but you're //being// kissed, and it feels nice. And instead of makeup, you can feel $qb.firstname's stubble against your chin.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>>\ <<if $qb.underwear is null and $player.arousal>50 and $qb.arousal>=75>> <<if $havingSex>> [[Suck his dick|QB Lake Sex][$sexDescription to "You push him off of you. $qb.firstname groans in disappointment. You give him a wink and then kneel in front of him and eagerly lick the shaft. He groans, and you see a little bit of precum on the tip. You take him back into your mouth, and bob up and down on his cock, enjoying the way he reacts as you suck him off. You feel so powerful, being able to control his reaction as you give him pleasure.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+3;$player.submission to $player.submission+1;$player.suckedDick to true;$currentlySuckingDick to true;$havingSex to false]]\ <<elseif $currentlySuckingDick>> [[Suck his dick|QB Lake Sex][$sexDescription to "You pop him out of your mouth for a moment to catch your breath, and then eagerly lick the shaft. $qb.firstname groans, and you see a little bit of precum on the tip. You take him back into your mouth, and bob up and down on his cock, enjoying the way he reacts as you suck him off. You feel so powerful, being able to control his reaction as you give him pleasure.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+3;$player.submission to $player.submission+1;$player.suckedDick to true]]\ <<else>> [[Suck his dick|QB Lake Sex][$sexDescription to "Here you go. You're about to suck his cock. You kiss the tip and then put your lips around the head of his shaft. $qb.firstname grunts and you move your head downward, trying to take as much of him as you can into your mouth. You quickly reach your limit and move your head back up and then back down. You know from experience how good getting a blowjob felt as a guy, but you never realized that it felt so good from the girls side too. You feel so submissive, and $qb.firstname's large cock feels so good in your mouth.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+3;$player.submission to $player.submission+1;$player.suckedDick to true;$currentlySuckingDick to true]]\ <</if>>\ <</if>>\ <<if not $havingSex and $player.underwear is null>> <<if $player.voice>=2>><<set _moan to "girly moan">><<else>><<set _moan to "moan">><</if>>\ [[Ask him to eat you out|QB Lake Sex][$sexDescription to "@@.player;I know we came here for you, but, uh, do you think you could eat me out too?@@ $qb.firstname agrees, and you shift in your seat to give him better access. He comes closer, and you close your eyes. Then you feel his tongue on your pussy and you let out a _moan while your fingers curl around the armrest. You weren't expecting him to be so good at this.";$player.arousal to $player.arousal+7;$qb.arousal to $qb.arousal+3]]\ <</if>>\ <<if $player.underwear is null and $qb.underwear is null and $player.arousal>=75 and $qb.arousal>=75 and $player.gotFuckedByCock and $scenes.qb.condomChoice<2 and not $havingSex>> [[Tell him you want to have sex|QB Lake Sex][$sexDescription to "You whisper to $qb.firstname that you want to feel his cock inside you. $qb.firstname smiles but then his face drops and he tells you that he doesn't have a condom. Your face drops too. @@.thought;I really wanted to get fucked again...maybe we could fuck without a condom. Just this once.@@";$scenes.qb.condomChoice to 2;$player.arousal to $player.arousal-3;$qb.arousal to $qb.arousal-3]]\ <<elseif $player.underwear is null and $qb.underwear is null and $player.arousal>=75 and $qb.arousal>=75 and $player.gotFuckedByCock and not $havingSex>> [[Have sex with him without a condom|QB Lake Sex][$sexDescription to "You tell $qb.firstname that you want to still have sex. He asks you if you're sure, and you eagerly nod. $qb.firstname flips you onto your back, spreads your legs, and then climbs on top, slowly lining himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position. Then he slowly slides inside.";$havingSex to true;$player.gotFucked to true;$player.gotFuckedByCock to true;$scenes.qb.fuckedAtLake to true;$player.arousal to $player.arousal+10;$qb.arousal to $qb.arousal+7]]\ <</if>> <<print $sexDescription>>\ <<if $havingSex and not $sexDescription.contains("that you want to still have sex. He asks you if you're sure, and you eagerly nod.")>> <<print $qb.firstname>> continues fucking you, pumping in and out. You hear a <<if $player.voice>=3>>girly, <</if>>slutty moan and wonder where that came from, before realizing that it came from you. @@.player;"Don't stop!"@@ you say in between moans as you look up at him.\ <<set $player.arousal to $player.arousal+10>><<set $qb.arousal to $qb.arousal+7>>\ <</if>>\ <<else>>\ <<print $sexDescription>><<if $movesTakenDuringSex<2>> <<if $player.arousal>=100>>\ <<if $playerCame>>\ You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>>\ <<set $playerCame to true>>\ <<print $qb.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $qb.firstname>> looks disappointed, but you're lost in the bliss of your orgasm. Finally, you notice his disappointment. Taking pity on him, you reassure him that you want to keep going, and he smiles.\ <<set $qb.relationship to $qb.relationship-1>>\ <</if>>\ <<elseif $partnerCame>>\ <<print $qb.firstname>> groans. He looks like he needs to cum, but he already did.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait for this,"@@ you tell <<print $qb.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $qb.firstname>>'s body trembles. @@.thought;That pushed him over the edge? Seriously?@@ Somehow, his cock remains hard. He assures you that he wants to continue.\ <</if>>\ <<else>>\ <<if $qb.arousal>=100>> <<if $currentlySuckingDick>> <<link "$qb.firstname twitches in your mouth" "QB Lake Cum Choice">><</link>>\ <<else>> [[He cums|QB Lake Cum]]\ <</if>>\ <<elseif $player.arousal>=100>> [[You cum|QB Lake Cum]]\ <</if>>\ <</if>>\ <</if>>\ <<set $leftChar to $qb>>\ <<set $location to "lake">>\<<print $qb.firstname>>'s cock twitches. You try to get out of the way, but you're not fast enough, and he spurts a load of cum into your mouth. You can feel the thick cum on your tongue. @@.thought;Couldn't he have warned me first?@@ [[Swallow it|QB Lake Cum Swallow]] [[Spit it out|QB Lake Cum Spit]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<if $scenes.qb.cumChoice>1>><<set $scenes.qb.cumChoice to 1>><</if>>\ <<set $qb.arousal to 0>>\ <<set $location to "lake">>\You look at <<print $qb.firstname>>, who looks back at you expectantly. You remember that when you had a dick, you loved it when girls swallowed your load. You turn away from him, and swallow his cum. It tastes funny. It's salty and it has a weird, thick, texture. But it's not //bad//. The worst part about it is that you can feel the aftertaste on your tongue long after you've swallowed. It's a constant reminder of what you did, and who you did it with.\ <<if $player.arousal>=100>> You <<if $player.playsWithHair>>play with your hair as you <</if>>think back to what you did in this car. As you replay the blowjob in your head and then picture taking his load, a warmth courses through you and you orgasm. @@.thought;Seriously? I orgasmed from //that?//@@\ <<set $qb.relationship to $qb.relationship+1>>\ <</if>> @@.qb;"That was so hot!"@@ <<print $qb.firstname>> says with a smile. He leans over as if to kiss you, and then changes his mind and kisses your cheek. @@.qb;"Let's go home."@@\ <<if $player.buttplugCurse is true>> You sit up, feeling your buttplug shifting in your butt as you do so. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@\ <<set $player.buttplugCurse to false>>\ <</if>> [[Put your clothes on and get in the passenger seat|QB Lake Leave]] <<set $scenes.qb.swallowedCumAtLake to true>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.submission to $player.submission+1>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><<else>><<increaseArousal 5>><</if>>\ <<set $sexDescription to "">>\ <<set $location to "lake">>\You look at <<print $qb.firstname>>, who looks back at you expectantly. You remember that when you had a dick, you loved it when girls swallowed your load. @@.thought;No. I'm not going to be like those girls. I may have given him head, and he may have cum in it, but I draw the line there.@@\ <<if $player.arousal>=100>> As you're thinking that, your mind drifts back to what you did in this car. As you replay the blowjob in your head and then picture what it would be like to take his load, a warmth courses through you and you orgasm. @@.thought;Seriously? I orgasmed from //that?//@@\ <<set $qb.relationship to $qb.relationship+1>>\ <</if>> You spit his cum out into your hand. He looks disappointed, but since you just sucked him off, he can't really complain. <<print $qb.firstname>> smiles at you. @@.qb;"Let's go home,"@@ he says. You nod. Now that it's over, the shame of what you just did is bubbling over you, and you can't wait to get out of here. The worst part is that even though you spit out his cum, you can still feel the aftertaste of it on your cum. It's a constant reminder of what you did, and who you did it with. [[Put your clothes on and get in the passenger seat|QB Lake Leave]] <<set $player.submission to $player.submission-1>>\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><<else>><<increaseArousal 5>><</if>>\ <<set $sexDescription to "">>\ <<set $location to "lake">>\<<if $qb.arousal>=100>>\ <<print $qb.firstname>>'s cock twitches, and suddenly erupts, <<if $havingSex>>cumming in your pussy.<<else>>cum getting everywhere.<</if>> You stare at the evidence, realizing that //you// were the one who made this happen. @@.thought;I got him off.@@ <<if $player.arousal>=100>>\ That thought makes you lose control, and you feel an orgasm approaching. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>and your body shudders as it overtakes you. <<if $havingSex>>\ When you've recovered, <<print $qb.firstname>> has already put his pants back on. You look down at your pussy, which is still wet from <<print $qb.firstname>>'s cum. @@.thought;I just had sex with@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy, and...and he came inside me. How did I let this happen?...It felt nice though.@@\ <<set $qb.relationship to $qb.relationship+4>>\ <<else>>\ When you've recovered, <<print $qb.firstname>> is cleaning up his jizz. When you see it, you realize what you've done, and a wave of shame washes over you. You enjoyed it in the moment, but now that it's over, you can't believe that it just happened. @@.thought;I just got@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy off.@@\ <<set $qb.relationship to $qb.relationship+3>>\ <</if>>\ <<else>>\ That thought sends a surge of pleasure through you. When you first got your pussy, you felt weak and feminine. But now that you made someone else orgasm just <<if $havingSex>>with your pussy,<<elseif $currentlySuckingDick>>with your mouth,<<else>>by yourself,<</if>> you feel strong...and feminine. It doesn't even matter that it was with a guy. You clean <<print $qb.firstname>>'s jizz <<if $havingSex>>off of you.<<else>>up off the floor of the car.<</if>> You're getting used to the idea of people knowing you and <<print $qb.firstname>> are intimate, but you don't want him to be driving around <<if $havingSex>>covered in cum.<<else>>with a cum-stained car.<</if>>\ <<if $havingSex>><<set $qb.relationship to $qb.relationship+3>><<else>><<set $qb.relationship to $qb.relationship+2>><</if>>\ <</if>> @@.qb;"We should get going,"@@ <<print $qb.firstname>> says.<<set $qb.arousal to 0>>\ <<else>>\ You're so turned on. You can't wait to suck <<print $qb.firstname>>'s dick<<if $currentlySuckingDick>> some more<</if>>, but you're going to have to wait for that. You feel a warmthness come over your whole body. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>> and your body shudders as it overtakes you. @@.qb;"That was so hot,"@@ <<print $qb.firstname>> says with a smile when you recover. @@.qb;"Do you think you could get me off?"@@ You look at <<if $qb.underwear is null>>his exposed dick<<elseif $qb.pants is null>>the bulge in his <<print $qb.underwear.informalName>><<else>>the bulge in his <<print $qb.pants.informalName>><</if>>.\ <<if $player.homosexuality>=70 or $player.datingQuarterback or $realityChange or $acceptedTrans>> @@.player;"Sure!"@@ You suck his dick<<if $currentlySuckingDick>> again<</if>> and take him as far as you can. Soon, he's shooting cum into your mouth. @@.qb;"Thanks <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, a satisfied smile on his face.\ <<else>> \ You want to, but now that you're no longer horny, you feel ashamed of what you just did. @@.thought;<<print $qb.firstname>> is a guy! And I am one too@@<<if $player.masculinity<=25>>@@.thought;...I think.@@<<else>>@@.thought;!@@<</if>> @@.thought;I can't...no. Maybe later.@@ You apologize to <<print $qb.firstname>>. @@.qb;"That's cool,"@@ he says, but he looks disappointed. @@.qb;"We should get back."@@\ <<set $qb.relationship to $qb.relationship-2>>\ <</if>>\ <</if>> [[Put your clothes on and get in the passenger seat|QB Lake Leave]] <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><<else>><<increaseArousal 5>><</if>>\ <<set $sexDescription to "">>\ <<if $scenes.qb.cumChoice>1>><<set $scenes.qb.cumChoice to 1>><</if>>\ <<set $location to "lake">>\You put your clothes back on, and get in the passenger seat. Luckily, it's dark enough where nobody will be able to see you. And even if they did, they wouldn't be able to tell who you were. <<print $qb.firstname>> drives away, and you lean back. You didn't realize how late it had gotten, and you're feeling pretty tired. As he drives away, you see another car parked by the lake. In the car is a silhouette of a girl, clearly in the middle of giving head. You have no idea who she is, but you feel a kinship with her. <<print $qb.firstname>> makes it back to campus, and lets you off in front of your dorm. @@.qb;"<<print $player.firstname>>?"@@ he asks, as you start to get out. @@.player;"Yeah?"@@ @@.qb;"I had a good time. We should do this again."@@ @@.player;"I...I'd like that."@@ <<if $realityChange>>[[Go to your room|RealityChange Sleep][$leftChar to null]]<<elseif $acceptedTrans>>[[Go to your room|Trans Sleep][$leftChar to null]]<<else>>[[Go to your room|Sleep][$leftChar to null]]<</if>> <<finishSexScene>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "default">>\You text <<print $qb.firstname>>, asking him to meet you at his car. @@.qb;What's up, <<print $player.firstname>>?@@ he texts back. @@.player;I was wondering if you'd like to go to the lake?@@ @@.qb;Sorry, I can't.@@ \ <<if $day is $qb.dayOfDate>>\ @@.qb;I'm busy@@ @@.thought;Oh yeah, he's on his date with <<print $rival.firstname>> right now. I wonder what they're doing.@@\ <<elseif $day>$qb.dayOfDate>>\ @@.qb;I'm dating <<print $rival.firstname>>@@ @@.thought;Oh yeah. I wonder what they did on their date. Did they fuck?@@\ <<else>>\ @@.qb;I'm going on a date with <<print $rival.firstname>>.@@ @@.thought;Oh yeah. I wonder what they'll do. Are they going to fuck?@@\ <</if>> @@.player;Sorry@@ you text back. You put your phone down and look at the clock. Surprisingly, a lot of time has passed. <<if $realityChange>>[[Get ready for bed|RealityChange Sleep]]<<elseif $acceptedTrans>>[[Get ready for bed|Trans Sleep]]<<else>>[[Get ready for bed|Sleep]]<</if>> <<set $qb.relationship to $qb.relationship-1>>\ <<set $location to "default">>\You text <<print $qb.firstname>>, asking him to meet you at his car. @@.qb;"What's up, <<print $player.firstname>>? Want to go to the lake?"@@ @@.player;"Uh, yeah,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing.<</if>> He smiles. @@.qb;"Let's go."@@ You hop into his car and he takes off. You avoid looking at him as he drives. @@.thought;What am I going to say to someone when we both know that in a few minutes, I'll be sucking his @@<<if $player.homosexuality>=40>>@@.thought;delicious @@<</if>>@@.thought;cock?@@ As you're looking out the window, you catch sight of another car also headed to the lake. @@.thought;Is that Brent?@@ You look closer, and confirm that it is indeed Brent from the football team. But as you continue looking, you notice that something is off. Brent has a strange expression on his face, and he keeps looking over to the passenger seat. @@.thought;What's he doing? He's alone in the car.@@ [[Keep watching|QB RoadHead Melody]] <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "default">>\There's a red light up ahead, and both <<print $qb.firstname>> and Brent's cars slow to a stop. Now that his car isn't moving, you can make out more details from inside his car. You thought that he was alone, but you realize that you were mistaken. You catch a glimpse of brown hair next to Brent. @@.thought;Is he getting a blowjob?@@ The other person in his car sits up, and you finally see who it is. It's Melody, a girl from your Physics class. She tucks her hair behind her ear, gives Brent a smile, and moves her head down again. @@.thought;She //is// giving him a blowjob!@@ you realize as Brent closes his eyes and smiles. You smile, knowing that you're in on a secret that they think nobody else knows. Then, you look over at <<print $qb.firstname>> and have an idea. [[Give him head|QB RoadHead Start][$qb.hookedUp to $qb.hookedUp+1]] <<link "Wait until you get to the lake" "QB Lake Sex">><<set $qb.hookedUp to $qb.hookedUp+1>><<set $sexDescription to "The rest of the drive to the lake is uneventful, besides the occasional glimpses you get of Brent's cock being sucked. The sight turns you on, though you aren't sure whether you'd rather be Melody or Brent.">><<setUpSexScene "qb">><<increaseArousal 5>><<set $suckedDickLake to false>><</link>> <<set $location to "default">>\You lean over to <<print $qb.firstname>> and unbuckle his pants. He looks at you, confused, but you just give him a wink. The light turns green, but you're not going to let that stop you. You reach into his boxers and pull out his quickly hardening cock. @@.thought;I'm really going to do this. I could get caught just like Melody did.@@ But as you look at his dick, you realize that you can't wait until you get to the lake to get your hands on his dick. You give him a couple strokes, undo your seatbelt and lick around the head of his cock. He groans. Taking that as a sign to continue, you take him further into your mouth. As you bob your head on his cock, you wonder whether Melody has finished her blowjob and has caught you giving one of your own. Or maybe, somebody else has caught both of you. But you'd have to lift your head up to see what's going on around you, and you don't care enough to do that. @@.qb;"Yeah, keep going,"@@ <<print $qb.firstname>> moans. You oblige, taking him deeper into your mouth until you start to choke. @@.thought;I can't deepthroat him. Maybe if I get more practice.@@ Instead, you give his cock some licks around the head. His breathing gets ragged, and you realize that he's getting close. [[Continue sucking|QB RoadHead Finish]] <<set $qb.arousal to 75>>\ <<set $scenes.qb.roadHead to true>>\ <<set $qb.pants to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "default">>\The car pulls up to a red light, and you speed up, determined to finish <<print $qb.firstname>> off before the light changes. @@.thought;I feel so slutty, giving him a blowjob where anyone can see me.@@ Finally, <<print $qb.firstname>> grunts and holds your head. His cum hits the back of your throat<<if $scenes.qb.swallowedCumAtLake or $scenes.qb.swallowedCumAfterDate>>, and you swallow it without thinking.<<else>>. Concerned about someone seeing you with cum in your mouth, you swallow it. @@.thought;Salty.@@<</if>><<if $player.buttplugCurse is true>> As you do so, you feel your buttplug shifting in your butt. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@<<set $player.buttplugCurse to false>><</if>> You lift your head and look up at <<print $qb.firstname>>. @@.qb;"You did a great job,"@@ he says, looking relaxed. @@.player;"I can't believe I just did that."@@ You look out the window, but you don't see Brent's car. @@.thought;That's a good thing. I don't want them to catch me like I caught them.@@ @@.qb;"I can't believe we did that either. But what are we going to do now?"@@ @@.player;"You mean, at the lake?"@@ @@.qb;"Yeah, now that I finished. Do you want me to eat you out?"@@ @@.thought;That does sound good.@@ <<link "Agree" "QB RoadHead Lake">><<set $sexDescription to "The sight of the moonlit lake is beautiful, and even a little romantic. $qb.firstname smiles at you, and you turn your attention away from the lake.">><<setUpSexScene "qb">><<set $qb.arousal to 0>><<set $kissesLeft to 2>><<set $justGotNaked to false>><</link>> <<if $realityChange>>[[Just go back to campus|RealityChange Sleep][$qb.pants to setup.qbJeans;$qb.underwear to setup.qbUnderwear;$leftChar to null]]<<elseif $acceptedTrans>>[[Just go back to campus|Trans Sleep][$qb.pants to setup.qbJeans;$qb.underwear to setup.qbUnderwear;$leftChar to null]]<<else>>[[Just go back to campus|Sleep][$qb.pants to setup.qbJeans;$qb.underwear to setup.qbUnderwear;$leftChar to null]]<</if>> <<increaseArousal 25>>\ <<set $qb.relationship to $qb.relationship+3>>\ <<set $location to "default">>\<<if $player.arousal<=100 or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ <<if $player.pants is null and $player.underwear is null>>\ <<if $justGotNaked>>\ <<set $player.arousal to $player.arousal+5>>\ <<else>>\ <<set $player.arousal to $player.arousal+10>>\ <</if>>\ <</if>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.underwear.panties>>\ [[(Remove)|QB RoadHead Lake][$temp to $player.pants;$sexDescription to "Eager to feel $qb.firstname's tongue on your sex, you take off your $temp.informalName, revealing your $player.underwear.informalName. $qb.firstname gets noticeably stiffer when he sees them, and rubs your pussy through your panties. You bite your lip, wanting nothing more than to slide them off.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+4;$player.pants to null;$qb.sawPanties to true]]\ <<else>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "$qb.firstname removes your pants, but when he sees your boxers, he seems disappointed. You wonder if he still would have gone to the lake if you had changed together and he knew you were wearing boxers.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|QB RoadHead Lake][$temp to $player.underwear;$sexDescription to "Longing to feel $qb.firstname's tongue, you slide off your $temp.informalName, revealing your pussy. $qb.firstname looks excited. You smile at the effect you had on him, before quickly catching yourself.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+4;$player.underwear to null;$justGotNaked to true]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.boobs is 0>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "You pull off your shirt, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.arousal to $player.arousal+1;$qb.arousal to $qb.arousal-2;$player.shirt to null;$justGotNaked to false]]\ <<elseif $player.boobs is 1>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "You pull off your shirt, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$player.shirt to null;$justGotNaked to false]]\ <<elseif $player.bra and $qb.sawBra>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$player.shirt to null;$justGotNaked to false]]\ <<elseif $player.bra>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname looks at it in surprise. You hold your breath and wait for him to react, realizing that it's the first time he saw you in a bra. He just massages your boobs through the bra, and tells you that he can't wait to see them without the bra.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$qb.sawBra to true;$player.shirt to null;$justGotNaked to false]]\ <<elseif $qb.sawBoobs>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$player.shirt to null;$justGotNaked to false]]\ <<else>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$player.shirt to null;$justGotNaked to false]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> \ <<if $qb.sawBoobs>>\ [[(Remove)|QB RoadHead Lake][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$player.bra to null;$justGotNaked to false]]\ <<else>>\ [[(Remove)|QB RoadHead Lake][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$player.bra to null;$justGotNaked to false]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.pants is null and $player.underwear is null>> \ [[(Play with your nipples)|QB RoadHead Lake][$sexDescription to "You're enjoying $qb.firstname's tongue, but you're impatient. Wanting to get to your climax sooner, you raise a hand to your chest and tweak your nipple. Immediately, you feel a surge of pleasure from your newly sensitive chest. You would have never been able to get off playing with your old nipples.";$player.arousal to $player.arousal+5;$justGotNaked to false]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|QB RoadHead Lake][$sexDescription to "You kick off your shoes. You're in $qb.firstname's car, and you don't want to get it dirty.";$player.shoes to null;$justGotNaked to false]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QB RoadHead Lake][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$player.socks to null;$player.arousal to $player.arousal+1;$justGotNaked to false]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: <<if $qb.pants is not null>>\ <<print $qb.pants.properName>> [[(Remove)|QB RoadHead Lake][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. He points out that he already came, but you just reply that you want to see his cock again.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+3;$player.attractionToMen to $player.attractionToMen+1;$qb.pants to null;$justGotNaked to false]]\ <<elseif $qb.underwear is not null>>\ <<print $qb.underwear.properName>> [[(Remove)|QB RoadHead Lake][$sexDescription to "Eager to get a better look at his cock than you did on the way to the lake, you tug his boxers down.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$qb.underwear to null;$justGotNaked to false]]\ <<else>>\ Bare, revealing his <<if $qb.arousal>=75>>eight inch<<elseif $qb.arousal>=50>>stiffening<<else>>flaccid<</if>> cock.\ <</if>> Chest: <<if $qb.shirt is not null>>\ <<print $qb.shirt.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out. You can't help but compare his hard, muscular chest to your soft, female one.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$qb.shirt to null;$justGotNaked to false]]\ <<else>>\ [[(Remove)|QB RoadHead Lake][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$qb.shirt to null;$justGotNaked to false]]\ <</if>>\ <<else>>\ Bare, exposing his muscular chest\ <<if $player.armStrength<$qb.armStrength>> \ <<if $player.datingQuarterback>><<set _relationship to "your boyfriend's">><<else>><<set _relationship to "this hot guy's">><</if>>\ <<if $player.armStrength>=73>>\ [[(Touch)|QB RoadHead Lake][$sexDescription to "You know that you went to the lake in order to focus on your pleasure. But as you ogle _relationship manly and muscular chest, you can't think of anything that would bring you more pleasure than touching it. You've been working out, desperately trying to get back to your former strength. And without even trying, he's stronger than you. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QB RoadHead Lake][$sexDescription to "You know that you went to the lake in order to focus on your pleasure. But as you ogle _relationship manly and muscular chest, you can't think of anything that would bring you more pleasure than touching it. You reach out and touch it, marveling at how strong and muscular he is. His hard and manly chest feels so much different from your soft, female one. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Feet: <<if $qb.shoes is not null>>\ <<print $qb.shoes.properName>> [[(Remove)|QB RoadHead Lake][$sexDescription to "$qb.firstname kicks off his shoes.";$qb.shoes to null;$justGotNaked to false]]\ <<elseif $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QB RoadHead Lake][$sexDescription to "$qb.firstname removes his socks.";$qb.socks to null;$justGotNaked to false]]\ <<else>>\ Barefoot\ <</if>>\ <<if $kissesLeft>0>> [[Kiss|QB RoadHead Lake][$sexDescription to "You're still nervous about doing this, but now it's the kind of nervous where you get butterflies in your stomach. You lean in to kiss him. His lips meet yours, and he puts his hand behind your neck, kissing you possessively. But just as you're getting into it, he breaks the kiss off, apologetically telling you that he can taste his cum in your mouth.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$kissesLeft to $kissesLeft-1;$player.attractionToMen to $player.attractionToMen+1;$justGotNaked to false]]\ <</if>> <<print $sexDescription>>\ <<if $player.pants is null and $player.underwear is null>> <<if $justGotNaked>> <<print $qb.firstname>> leans in and you shift in your seat to give him better access. He comes closer, and you close your eyes, anticipating the sensations of his tongue on your pussy.\ <<else>> <<print $qb.firstname>> licks your pussy, and you let out a <<if $player.voice>=2>>feminine <</if>>moan.<<if $player.arousal>=90>> You're almost there.<<elseif $player.arousal>=75>> You're getting close.<<elseif $player.arousal>=50>> You can already feel yourself starting to get wet down there.<</if>>\ <</if>>\ <<set $qb.arousal to $qb.arousal+4>>\ <</if>>\ <<else>>\ <<print $sexDescription>> [[You come|QB RoadHead Lake Cum]]\ <</if>> <<set $leftChar to $qb>>\ <<set $location to "lake">>\<<if $player.pants is null and $player.underwear is null>>\ Your breath is ragged, and you grab his head and hold him in place. His tongue finds your clit, and you cry out as your orgasm approaches.\ <<set $qb.relationship to $qb.relationship+2>>\ <<else>>\ Your breath is ragged, and you drop a hand to your pussy and start fingering yourself through your <<if $player.pants is not null>><<print $player.pants.informalName>><<else>><<print $player.underwear.informalName>><</if>>. <<if $player.pout>>You pout, disappointed<<else>>You're disappointed<</if>> that <<print $qb.firstname>> didn't get to eat you out. But right now, all you can focus on is your orgasm.\ <<set $qb.relationship to $qb.relationship+1>>\ <</if>> @@.player;"Yes!"@@ you cry out as you feel a warmth spread over your body. When you've recovered, <<print $qb.firstname>> is smiling at you. @@.qb;"We should get going."@@ @@.player;"You're right,"@@ you say<<if $player.pants is null or $player.shirt is null>>, quickly putting your clothes back on<</if>>. <<if $realityChange>>\ [[Go back to your dorm and go to sleep|RealityChange Sleep][$leftChar to null]]\ <<elseif $acceptedTrans>>\ [[Go back to your dorm and go to sleep|Trans Sleep][$leftChar to null]]\ <<else>>\ [[Go back to your dorm and go to sleep|Sleep][$leftChar to null]]\ <</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $player.arousal to 0>>\ <<set $sexDescription to "">>\ <<finishSexScene>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "lake">>\You text <<print $qb.firstname>>, asking him to meet you at his car. Strangely, he doesn't answer. @@.thought;I'm going to call him.@@ @@.qb;"What's up, <<print $player.firstname>>?"@@ he asks, picking up on the third ring. @@.player;"I was thinking we could go to the lake and make out."@@ As you speak, you recognize some of the background noise. @@.thought;Is he at the lake? Without me?@@ @@.qb;"Uh, I'm actually kind of busy."@@ @@.thought;What could he be busy with?@@ <<if $player.masculinity<0>>@@.thought;Another girl?@@<<else>>@@.thought;Is he with a real girl?@@<</if>> <<if $scenes.qb.sawRivalAtLake or $scenes.qb.hookedUpWithRival>>\ @@.rival;"Yeah, fuck off, <<print $player.firstname>>!"@@ comes <<print $rival.firstname>>'s voice in the background. @@.player;"Are you serious? You're with //her?//"@@ @@.qb;"I'm sorry, <<print $player.firstname>>. But we're in an open relationship. You're free to see <<print $girlfriend.firstname>> too."@@ @@.player;"Whatever,"@@ you say<<if $player.pout>>, pouting<</if>> as you hang up. You don't want to get into this conversation with him. @@.thought;I could go see <<print $girlfriend.firstname>>, but I wanted to see him. Ugh!@@ You think for a moment. @@.thought;Me and <<print $rival.firstname>> are both dating him. What if we both hooked up with him at the same time?@@ [[Go to the lake|QB Lake Rival Amy]] <<back>>\ <<else>>\ In the background, you hear a girl's voice telling him to hang up the phone. You hang up the phone. @@.thought;What the fuck?@@ you think. @@.thought;I really like this guy, and he's fucking @@<<if $player.masculinity<0>>@@.thought;another girl?@@<<else>>@@.thought;someone else?@@<</if>> [[Go confront him|QB Lake Rival Amy]]\ <</if>>\ <<set $location to "default">>\You <<if $scenes.qb.sawRivalAtLake>>walk<<else>>storm<</if>> down to the parking lot, not realizing until you get there that you don't have a car. @@.thought;Fuck!@@ \ <<if not $scenes.qb.sawRivalAtLake>>\ @@.thought;I need to see who he's with for myself, but@@ \ <</if>>\ @@.thought;I can't get to the lake. What am I going to do?@@ Just then, you see a car that has its headlights on. You hurry over to it and knock on the window. The girl in the car rolls the windows down, and you're hit with a puff of smoke. <<if $realityChange or ($acceptedTrans and ($scenes.trans.cheerleaderProgress>=4 or $scenes.trans.cheerleaderProgress is -3))>>\ @@.player;"Hi Amy!"@@ you say, recognizing the girl as one of your fellow cheerleaders. @@.player;"Can you drive me to the lake?"@@\ <<else>>\ @@.female;"<<print $player.firstname>>?"@@ the girl asks. You recognize her as Amy, <<if $scenes.qb.changesIn is "girls">>the pretty cheerleader who you ran into while you changed in the girls locker room.<<else>>a pretty cheerleader.<</if>> @@.player;"Amy!"@@ you say, happy to see a familiar face. @@.player;"Can you drive me to the lake?"@@\ <</if>> <<if $realityChange or $acceptedTrans>>\ @@.female;"Sorry, but I'm not into girls."@@\ <<else>>\ @@.female;"Sorry, but you're not my type."@@\ <</if>> You <<if $player.pout>>pout.<<else>>blush.<</if>> You hadn't even intended to ask her out<<if not $realityChange and not $acceptedTrans>>, but the rejection still stung<</if>>. \ <<if $scenes.qb.sawRivalAtLake or $scenes.qb.hookedUpWithRival>>\ @@.player;"No, that's not what I meant. I wanted to go to the lake with <<print $qb.firstname>>."@@ @@.female;"Can't you ask him?"@@ she asks you, confused. @@.player;"Yeah, but he's already there with <<print $rival.firstname>>."@@ @@.female;"Oh, he's dating you and <<print $rival.firstname>>, right?"@@ She looks wistful for a second, as if she's considering asking you whether she can date <<print $qb.firstname>> too. Instead, she says, @@.female;"I don't know if I want to get in the middle of you and <<print $rival.firstname>>."@@ @@.player;"I'm not going to fight with her. I just want to, uh..."@@ You giggle. @@.player;"Have both of us hook up with him."@@ Amy giggles too. @@.female;"Sure, I can drive you@@<<if $realityChange or $acceptedTrans>>@@.female;, girl.@@<</if>>@@.female;"@@\ <<else>>\ @@.player;"No, that's not what I meant. There's this guy that I really like and I wanted to go to the lake with him, but when I called him, it sounded like he was already there with@@ \ <<if $player.masculinity<0>>\ @@.player;another girl."@@ @@.female;"//Another// girl?"@@ You turn even redder. @@.thought;That just slipped out! Of course I'm not a girl! Right?@@ @@.player;"Uh, I mean he was there with a girl."@@\ <<else>>\ @@.player;some girl."@@ @@.female;"Is that <<print $qb.firstname>>?"@@ You turn even redder and nod.\ <</if>> Amy considers it for a moment and then nods. @@.female;"Sure. I can drive you to the lake. But you'll owe me for this, okay?"@@ @@.player;"Uh, sure."@@\ <</if>> [[Get in her car|QB Lake Rival Rival]] <<set $location to "default">>\You were hoping that Amy would drive in silence, but instead she peppers you with questions about \ <<if $realityChange>>\ <<print $qb.firstname>>, <<print $girlfriend.firstname>>, and what it's like to date both of them at the same time.\ <<else>>\ when you first realized that you liked guys, <<if $player.pants.female>>why you're wearing girl clothes<<elseif $player.legs>=3>>if you've shaved your legs<<elseif $acceptedTrans>>how your transition is going<<else>>if you're transitioning<</if>>, and <<if $player.masculinity<0>>if the guy you like is <<print $qb.firstname>>.<<else>>what you like most about <<print $qb.firstname>>.<</if>> You answer her questions the best you can, your face beet red.\ <</if>> It's a relief when you make it to the lake. You get out, look around and spot <<print $qb.firstname>>'s car. <<if $scenes.qb.sawRivalAtLake or $scenes.qb.hookedUpWithRival>>\ You start walking over there, your heart beating fast.\ <<else>>\ You start walking over there, a sinking feeling in your chest. @@.thought;I hoped I was wrong and he wasn't at the lake. But now I know he's here.@@\ <</if>> When you get close enough, you look in the window. <<print $qb.firstname>> is shirtless and has his eyes closed, but you don't see anybody else. <<if $scenes.qb.sawRivalAtLake or $scenes.qb.hookedUpWithRival>>\ @@.thought;<<print $rival.firstname>> is there, right? I heard her on the phone.@@ When you get closer, you realize that you're right. Her head is in <<print $qb.firstname>>'s lap, obviously sucking his dick. You stand there, torn on whether to interrupt them and tell <<print $qb.firstname>> you want to hook up with him too.\ <<else>>\ @@.thought;Maybe he's just masturbating? It's weird to go to the lake to do that, but maybe he was horny and his roommate was in the room?@@ Your hopes are dashed when you get closer. There's a blonde girl with her head in <<print $qb.firstname>>'s lap. She's obviously sucking his dick. You stand there, torn on whether to confront them or not.\ <</if>> \ But your choice is made for you when the girl raises her head and locks eyes with you. @@.rival;"Ahhhhh!"@@ she screams. @@.thought;<<print $rival.firstname>>?@@ @@.qb;"What's wrong, babe?"@@ <<print $qb.firstname>> asks, before seeing you and rolling down the window. @@.thought;Babe?@@ <<link "$rival.firstname doesn't look happy" "QB Lake Rival Confront">><</link>> <<set $qb.arousal to 75>>\ <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalWhitePanties>><<set $rival.bra to setup.rivalWhiteLaceBra>>\ <<set $leftChar to $qb>><<set $rightChar to $rival>>\ <<set $location to "lake">>\@@.rival;"What do you think you're doing, <<print $player.firstname>>?"@@ she hisses at you. @@.rival;"Why are you creeping on us?"@@ <<if $scenes.qb.sawRivalAtLake or $scenes.qb.hookedUpWithRival>>\ @@.player;"Uh, well, I wanted to see <<print $qb.firstname>>."@@ @@.rival;"Well, he's busy now!"@@ <<print $rival.firstname>> snaps. @@.player;"I know, but I was thinking, uh..."@@ you say, not sure how to say what you're thinking. You feel intimidated, with <<print $rival.firstname>> sitting there half-naked, glaring at you. @@.qb;"I know I'm dating both of you,"@@ <<print $qb.firstname>> says, @@.qb;"but me and <<print $rival.firstname>> are busy now. I can see you later"@@ <<else>>\ @@.player;"I'm not creeping!"@@ you protest. @@.player;"It sounded like <<print $qb.firstname>> was at the lake with a girl and I needed to find out for myself."@@ @@.rival;"Why don't you leave us alone?"@@ she snaps. @@.rival;"<<print $qb.firstname>> would never go for@@ <<if $realityChange>>@@.rival;a girl@@<<elseif $acceptedTrans>>@@.rival;someone@@<<else>>@@.rival;a sissy@@<</if>> @@.rival;like you."@@ @@.player;"That's not true!"@@ you say. <<if $scenes.qb.sexAtLake and $player.suckedDick>>@@.player;"I already sucked his dick at the lake.@@<<elseif $scenes.qb.sexAtLake>>@@.player;"We already hooked up at the lake.@@<<else>>@@.player;"We already hooked up@@<<if $player.suckedDick>> @@.player;and I sucked his dick.@@<<else>>@@.player;.@@<</if>><</if>> @@.player;Actually, he likes me more than he likes you!"@@ @@.qb;"Girls, that's enough!"@@ <<print $qb.firstname>> says. But he sounds a little unsure of himself, as if he's never had people fight over him before. He takes a deep breath. @@.qb;"<<print $rival.firstname>>,@@ \ <<if not $realityChange and not $acceptedTrans>>\ @@.qb;don't call <<print $player.firstname>> a sissy. And I do like her...I mean him."@@\ <<else>>\ @@.qb;I do like her."@@\ <</if>> You blush at that, and he turns to you. @@.qb;"And <<print $player.firstname>>, we're in an open relationship. You're free to see <<print $girlfriend.firstname>> too."@@\ <</if>> @@.player;"But I wanted to see@@ @@.thought;you@@ @@.player;now!"@@ you say, feeling frustrated.\ <<if $scenes.qb.sawRivalAtLake or $scenes.qb.hookedUpWithRival>> \ @@.player;"Wait, we're both dating you, and we're all at the lake. Why don't we just hook up with you now?"@@ <<print $qb.firstname>> thinks it over. His eyes light up as he imagines <<if $realityChange or $acceptedTrans or $player.masculinity<=-100>>two half-naked girls on their<<else>>the two of you on your<</if>> knees, servicing him. <<link "Get into the car" "QB Lake Rival Blowjob">><<setUpSexScene "qb">><<set $sexDescription to "$rival.firstname rolls her eyes, clearly not super happy about sharing her boyfriend. But she scoots over to make room for you.">><<set $rivalSuckingDick to false>><<set $roundsSuckedDickInARow to 0>><</link>>\ <<else>> @@.qb;"Wait, you're both dating me, and we're all at the lake. We could all hook up now."@@ You think it over. You don't want to share him with <<print $rival.firstname>>, but you're also feeling turned on. And his cock looks appetizing. <<link "You're down" "QB Lake Rival Blowjob">><<setUpSexScene "qb">><<set $sexDescription to "$rival.firstname rolls her eyes, clearly not super happy about sharing her boyfriend. But she scoots over to make room for you.">><<set $rivalSuckingDick to false>><<set $roundsSuckedDickInARow to 0>><</link>> <<if $realityChange>>\ [[Go back to your dorm and go to sleep|RealityChange Sleep][$leftChar to null;$rightChar to null]]\ <<elseif $acceptedTrans>>\ [[Go back to your dorm and go to sleep|Trans Sleep][$leftChar to null;$rightChar to null]]\ <<else>>\ [[Go back to your dorm and go to sleep|Sleep][$leftChar to null;$rightChar to null]]\ <</if>>\ <</if>>\ <<set $location to "lake">>\<<if $qb.arousal<=100 or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ <<if not $currentlySuckingDick and not $rivalSuckingDick>>\ <<set $rivalSuckingDick to true>>\ <<elseif not $rivalSuckingDick and $roundsSuckedDickInARow>=3 and not $player.pants and not $player.shirt>>\ <<set $currentlySuckingDick to false>><<set $rivalSuckingDick to true>>\ <</if>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: \ <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.underwear.panties and $player.pants.onepiece>>\ <<set $braText to $player.underwear.informalName>><<if $player.bra>><<set $braText to "$player.underwear.informalName and $player.bra.informalName.">><</if>>\ [[(Remove)|QB Lake Rival Blowjob][$temp to $player.pants;$sexDescription to "Eager for $qb.firstname to see you in your panties again, you take off your $temp.informalName, revealing your $braText. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass, telling you how good your ass looks in panties. You giggle, feeling very feminine.";$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null;$player.shirt to null]]\ <<elseif $player.underwear.panties and ($realityChange or $acceptedTrans)>>\ [[(Remove)|QB Lake Rival Blowjob][$temp to $player.pants;$sexDescription to "Eager for $qb.firstname to see you in your panties again, you take off your $temp.informalName, revealing your $player.underwear.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass, telling you how good your ass looks in panties. You giggle, feeling very feminine.";$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null]]\ <<elseif $player.underwear.panties>>\ <<set $braText to $player.underwear.informalName>><<if $player.bra>><<set $braText to "$player.underwear.informalName and $player.bra.informalName">><</if>>\ <<set $braAndPantiesText to "panties">><<if $player.bra>><<set $braAndPantiesText to "bra and panties">><</if>>\ [[(Remove)|QB Lake Rival Blowjob][$temp to $player.pants;$sexDescription to "You take your $temp.informalName off, revealing your $braText. $rival.firstname giggles as she sees you in your $braAndPantiesText. @@.rival;You're such a sissy, $player.firstname!@@ she says, giggling. You just turn red, wondering why you agreed to hook up with him with $rival.firstname there. At least $qb.firstname gets stiffer as you get undressed.";$qb.sawPanties to true;$player.arousal to $player.arousal-1;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null]]\ <<elseif $player.pants.onepiece>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "$qb.firstname removes your dress, but when he sees your boxers, he seems disappointed. $rival.firstname also laughs. @@.rival;You're wearing such ugly underwear, $player.firstname!@@ she tells you.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.pants to null;$player.shirt to null]]\ <<elseif $realityChange or $acceptedTrans>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "$qb.firstname removes your pants, but when he sees your boxers, he seems disappointed. $rival.firstname also laughs. @@.rival;You're wearing such ugly underwear, $player.firstname!@@ she tells you.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.pants to null]]\ <<else>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "$qb.firstname removes your pants, but when he sees your boxers, he seems disappointed. @@.rival;You should have worn panties, $player.firstname@@ she says, giggling.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ <<if $realityChange>>\ [[(Remove)|QB Lake Rival Blowjob][$temp to $player.underwear;$sexDescription to "What $qb.firstname is doing is nice, but you long to feel his hands on your sex instead of just through your $temp.informalName. Sure, you came to the lake to suck his dick, but that doesn't mean that you can't feel good too. You tug your $temp.informalName down, revealing your pussy. $qb.firstname looks excited. You smile at the effect you had on him, before quickly catching yourself.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.underwear to null]]\ <<else>>\ ==Remove== (you're not going to show <<print $rival.firstname>> that you have a pussy!)\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <<if $player.arousal>50 and $currentlySuckingDick>> \ <<if $sexDescription.contains("long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure.")>>\ [[(Touch)|QB Lake Rival Blowjob][$sexDescription to "As you suck $qb.firstname's long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure. $qb.firstname, assuming your moan was from sucking his dick, thrusts into your mouth enthusiastically.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QB Lake Rival Blowjob][$sexDescription to $sexDescription+"<br><br>As you suck $qb.firstname's long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure. $qb.firstname, assuming your moan was from sucking his dick, thrusts into your mouth enthusiastically.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Chest: \ <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.bra and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your dress, revealing your $player.underwear.informalName and $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $player.bra and ($realityChange or $acceptedTrans)>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.bra and $qb.sawBra>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra while $rival.firstname just laughs. @@.rival;Oh my god $player.firstname, I can't believe you're wearing a bra!@@ But $qb.firstname's hands feel too good for you to care.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$qb.sawBra to true;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.bra>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname and $rival.firstname look at it in surprise. You hold your breath and wait for them to react, realizing that it's the first time either of them saw you in a bra. $qb.firstname is the first to react, massaging your boobs through your bra. $rival.firstname just laughs. @@.rival;Oh my god $player.firstname, I can't believe you're wearing a bra!@@";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$qb.sawBra to true;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.boobs is 0 and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your dress, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.arousal to $player.arousal+1;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $player.boobs is 0>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your shirt, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.arousal to $player.arousal+1;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.boobs is 1 and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your dress, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $player.boobs is 1>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your shirt, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif ($qb.sawBoobs or $realityChange) and $player.shirt.onepiece>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your dress, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<elseif $qb.sawBoobs or $realityChange>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.shirt.onepiece>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your dress, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null;$player.pants to null]]\ <<else>>\ [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good. $rival.firstname gasps too. @@.rival;Oh my god, <<print $player.firstname>>! You have boobs? Are they really real?@@ She touches them too, and you shoot her a look.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> \ <<if $realityChange>>\ [[(Remove)|QB Lake Rival Blowjob][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <<elseif $qb.sawBoobs>>\ [[(Remove)|QB Lake Rival Blowjob][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good. $rival.firstname gasps. @@.rival;Oh my god $player.firstname, I can't believe you have boobs!@@";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <<else>>\ [[(Remove)|QB Lake Rival Blowjob][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good. $rival.firstname gasps too. @@.rival;Oh my god $player.firstname, I can't believe you have boobs!@@";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=3>> \ [[(Ask him to play with your boobs)|QB Lake Rival Blowjob][$sexDescription to "Voice trembling, you ask $qb.firstname if he wants to play with your boobs. Without a word, he takes your boobs in his hands and starts massaging them. You close your eyes as you're lost in the sensation, only to jump as a surge of pleasure goes through you. You open your eyes and see that he's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $qb.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "You kick off your shoes. You're in $qb.firstname's car, and you don't want to get it dirty.";$currentlySuckingDick to false;$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$currentlySuckingDick to false;$player.socks to null;$player.arousal to $player.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: Bare, revealing his <<if $qb.arousal>=75>>eight inch<<elseif $qb.arousal>=50>>stiffening<<else>>flaccid<</if>> cock. \ <<if $rivalSuckingDick>>\ ==Try to touch== (<<print $rival.firstname>> is sucking it)\ <<else>>\ [[(Try to touch)|QB Lake Rival Blowjob][$sexDescription to "You were sure that you were attracted to girls. You still are, you think. But as your hand eagerly shoots out to grip $qb.firstname's cock, you realize that you're definitely attracted to guys too. You want, no, you need to touch $qb.firstname's shaft. $qb.firstname closes his eyes and urges you to continue. You move your hand down the shaft, enjoying the feeling of having his manhood in your grasp.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+7;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+2]]\ <</if>> Chest: Bare, exposing his muscular chest\ <<if $player.armStrength<$qb.armStrength>> \ <<if $player.armStrength>=73>>\ [[(Touch)|QB Lake Rival Blowjob][$sexDescription to "The sight of his well-muscled chest makes your pussy tingle. You reach out and touch it, marveling at how strong and muscular he is. You've been working out, desperately trying to get back to your former strength. And without even trying, he's stronger than you. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QB Lake Rival Blowjob][$sexDescription to "The sight of his well-muscled chest makes your pussy tingle. You reach out and touch it, marveling at how strong and muscular he is. His hard and manly chest feels so much different from your soft, female one. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>> Feet: <<if $qb.shoes is not null>>\ <<print $qb.shoes.properName>> [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "$qb.firstname kicks off his shoes.";$currentlySuckingDick to false;$qb.shoes to null]]\ <<elseif $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QB Lake Rival Blowjob][$sexDescription to "$qb.firstname removes his socks.";$currentlySuckingDick to false;$qb.socks to null]]\ <<else>>\ Barefoot\ <</if>> <<if $rivalSuckingDick>>\ [[Kiss|QB Lake Rival Blowjob][$sexDescription to "As $rival.firstname sucks $qb.firstname off, you lean up for a kiss, but can't quite reach him. Seeing what you want, $qb.firstname leans down, kissing you deeply. The kiss is great, even though it's happening while $rival.firstname gives him a blowjob.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <<else>>\ [[Kiss|QB Lake Rival Blowjob][$sexDescription to "You're still nervous about doing this in front of $rival.firstname, but when you look at $qb.firstname, you can't concentrate on anything else. You lean in to kiss him. His lips meet yours, and he puts his hand behind your neck, kissing you possessively. This is a new experience for you: the girls you've kissed are usually more timid kissers, and you can taste their makeup. Now you're not kissing, but you're //being// kissed, and it feels nice. And instead of makeup, you can feel $qb.firstname's stubble against your chin.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>>\ <<if $player.arousal>50 and $qb.arousal>=75>> <<if $currentlySuckingDick>> [[Suck his dick|QB Lake Rival Blowjob][$sexDescription to "You pop him out of your mouth for a moment to catch your breath. Seeing that you're taking a break, $rival.firstname leans in to take your place, but you're not going to give up his delicious cock so easily. You lick his shaft. $qb.firstname groans, and you see a little bit of precum on the tip. You take him back into your mouth, and bob up and down on his cock, enjoying the way he reacts as you suck him off. You feel so powerful, being able to control his reaction as you give him pleasure.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+3;$player.submission to $player.submission+1;$player.suckedDick to true]]\ <<elseif not $rivalSuckingDick>> [[Suck his dick|QB Lake Rival Blowjob][$sexDescription to "Here you go. You're about to suck his cock. You kiss the tip and then put your lips around the head of his shaft. @@.rival;Oh my god $player.firstname, I can't believe you're actually a cocksucker!@@ You ignore her. $qb.firstname grunts and you move your head downward, trying to take as much of him as you can into your mouth. You quickly reach your limit and move your head back up and then back down. You know from experience how good getting a blowjob felt as a guy, but you never realized that it felt so good from the girls side too. You feel so submissive, and $qb.firstname's large cock feels so good in your mouth.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+3;$player.submission to $player.submission+1;$player.suckedDick to true;$currentlySuckingDick to true]]\ <<else>>\ <<set $poutText to "frown">><<if $player.pout>><<set $poutText to "pout">><</if>>\ [[Suck his dick|QB Lake Rival Blowjob][$sexDescription to "You came to the lake to suck $qb.firstname's cock, but $rival.firstname is busy doing that. You $poutText. If you were in this situation a couple months ago, you would love to have a beautiful blonde cheerleader sucking your dick. But now, all you can think of is how much you want to be in her place. You take a deep breath and push her out of the way. $rival.firstname wasn't expecting that, and you take her place. @@.rival;You bitch!@@ $rival.firstname yells. But you're not listening to her. You're too busy kissing the tip of $qb.firstname's cock. $qb.firstname looks amused to see the two of you fighting over him.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+3;$player.submission to $player.submission+1;$player.suckedDick to true;$currentlySuckingDick to true;$rivalSuckingDick to false]]\ <</if>>\ <</if>> <<print $sexDescription>> <<if not $currentlySuckingDick and not $rivalSuckingDick>>\ As you do that, <<print $rival.firstname>> leans over <<print $qb.firstname>> and starts to suck his dick.\ <<set $roundsSuckedDickInARow to 0>>\ <<elseif $rivalSuckingDick>>\ <<if not $sexDescription.contains("rolls her eyes, clearly not super happy about sharing her boyfriend")>>\ As you do that, \ <</if>>\ <<print $rival.firstname>> bobs up and down on <<print $qb.firstname>>'s cock. Her eyes water as she takes him deeper into her mouth.\ <<set $roundsSuckedDickInARow to 0>>\ <<elseif $roundsSuckedDickInARow is 1 and ($player.pants or $player.shirt)>>\ <<print $rival.firstname>> looks over at you and then down at herself. @@.rival;"Can you take off your@@ <<if $player.pants>>@@.rival;<<print $player.pants.informalName>>?@@<<else>>@@.rival;<<print $player.shirt.informalName>>?@@<</if>> @@.rival;It's not fair that I'm half naked and you're@@ <<if $player.pants and $player.shirt>>@@.rival;fully clothed."@@<<else>>@@.rival;not."@@<</if>>\ <<set $roundsSuckedDickInARow to $roundsSuckedDickInARow+1>>\ <<elseif $roundsSuckedDickInARow>=2 and ($player.pants or $player.shirt)>>\ Seeing that you're not listening to her, <<print $rival.firstname>> sighs. She grabs a hold of your \ <<if $player.pants>>\ <<print $player.pants.informalName>> and <<if $player.pants.onepiece>>pulls it over your head.<<else>>tugs them down.<</if>> \ <<if $player.underwear.panties and ($realityChange or $acceptedTrans)>>\ <<print $qb.firstname>> gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass, telling you how good your ass looks in panties. You giggle, feeling very feminine.\ <<set $player.arousal to $player.arousal+4>><<set $qb.arousal to $qb.arousal+6>><<set $player.masculinity to $player.masculinity-1>>\ <<elseif $player.underwear.panties>>\ <<print $rival.firstname>> giggles when she sees your <<if $player.bra>>bra and <</if>>panties. @@.rival;"You're such a sissy, <<print $player.firstname>>!"@@ You just turn red, wondering why you agreed to hook up with <<print $qb.firstname>> with <<print $rival.firstname>> there. @@.thought;At least <<print $qb.firstname>> got stiffer when I got undressed.@@\ <<set $player.arousal to $player.arousal-1>><<set $qb.arousal to $qb.arousal+6>><<set $player.masculinity to $player.masculinity-1>>\ <<else>>\ <<print $qb.firstname>> looks disappointed when he sees your <<print $player.underwear.informalName>>. <<print $rival.firstname>> also laughs. \ <<if $realityChange or $acceptedTrans>>\ @@.rival;"You're wearing such ugly underwear, <<print $player.firstname>>!"@@\ <<else>>\ @@.rival;"You should have worn panties, <<print $player.firstname>>!"@@ @@.thought;Should I?@@ you wonder, blushing.\ <</if>>\ <<set $player.arousal to $player.arousal+2>><<set $qb.arousal to $qb.arousal-2>>\ <</if>>\ <<if $player.pants.onepiece>><<set $player.shirt to null>><</if>>\ <<set $player.pants to null>>\ <<else>>\ <<print $player.shirt.informalName>> and pulls it over your head. \ <<if $player.bra and ($realityChange or $acceptedTrans)>>\ <<print $qb.firstname>> massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.\ <<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal+2>>\ <<elseif $player.bra and $qb.sawBra>>\ <<print $qb.firstname>> massages your boobs through the bra while <<print $rival.firstname>> just laughs. @@.rival;"Oh my god $player.firstname, I can't believe you're wearing a bra!"@@ But <<print $qb.firstname>>'s hands feel too good for you to care.\ <<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal+2>>\ <<elseif $player.bra>>\ <<print $qb.firstname>> and <<print $rival.firstname>> look at it in surprise. You hold your breath and wait for them to react, realizing that it's the first time either of them saw you in a bra. <<print $qb.firstname>> is the first to react, massaging your boobs through your bra. <<print $rival.firstname>> just laughs. @@.rival;"Oh my god $player.firstname, I can't believe you're wearing a bra!"@@\ <<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal+2>>\ <<set $qb.sawBra to true>>\ <<elseif $player.boobs is 0>>\ You look down at your lack of muscles, reminded of the chest you used to have. You miss it. @@.thought;Now, <<print $qb.firstname>> has a hotter chest than I do...wait, did I just think that?@@\ <<set $player.arousal to $player.arousal+1>><<set $qb.arousal to $qb.arousal-2>>\ <<elseif $player.boobs is 1>>\ <<print $qb.firstname>> touches your enlarged nipples, and you let out a moan. That felt good.\ <<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal+4>>\ <<elseif $qb.sawBoobs or $realityChange>>\ <<print $qb.firstname>> smiles and massages your boobs. You're never going to get used to the sight of these orbs on your chest, but when <<print $qb.firstname>> touched them, it felt good.\ <<set $player.arousal to $player.arousal+2>><<set $qb.arousal to $qb.arousal+4>>\ <<else>>\ <<print $qb.firstname>> gasps and immediately touches your boobs. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when <<print $qb.firstname>> touched them, it felt good. @@.rival;"Oh my god, <<print $player.firstname>>! You have boobs? Are they really real?"@@ She touches them too, and you shoot her a look.\ <<set $player.arousal to $player.arousal+2>><<set $qb.arousal to $qb.arousal+4>>\ <<set $qb.sawBoobs to true>>\ <</if>>\ <<if $player.shirt.onepiece>><<set $player.pants to null>><</if>>\ <<set $player.shirt to null>>\ <</if>>\ <<set $roundsSuckedDickInARow to 0>>\ <<elseif $roundsSuckedDickInARow>=3>>\ <<print $rival.firstname>> looks impatient. @@.rival;"Stop hogging his cock, <<print $player.firstname>>!"@@ She pushes you out of the way and starts to suck <<print $qb.firstname>>'s cock.\ <<set $roundsSuckedDickInARow to 0>>\ <<else>>\ As you suck <<print $qb.firstname>>'s cock, <<print $rival.firstname>> leans in and makes out with him. You just continue to bob up and down, feeling a little left out as <<print $rival.firstname>> and <<print $qb.firstname>> french kiss. But his dick feels too good in your mouth for you to care.\ <<set $roundsSuckedDickInARow to $roundsSuckedDickInARow+1>>\ <</if>>\ <<else>>\ <<print $sexDescription>> <<if not $currentlySuckingDick and not $rivalSuckingDick>>\ <<print $rival.firstname>> leans over <<print $qb.firstname>> and starts to suck his dick.\ <<set $rivalSuckingDick to true>>\ <<set $roundsSuckedDickInARow to 0>>\ <<elseif $rivalSuckingDick>>\ As you do that, <<print $rival.firstname>> bobs up and down on <<print $qb.firstname>>'s cock. Her eyes water as she takes him deeper into her mouth.\ <<set $roundsSuckedDickInARow to 0>>\ <<elseif $roundsSuckedDickInARow is 1 and ($player.pants or $player.shirt)>>\ <<print $rival.firstname>> looks over at you and then down at herself. @@.rival;"Can you take off your@@ <<if $player.pants>>@@.rival;<<print $player.pants.informalName>>?@@<<else>>@@.rival;<<print $player.shirt.informalName>>?@@<</if>> @@.rival;It's not fair that I'm half naked and you're@@ <<if $player.pants and $player.shirt>>@@.rival;fully clothed."@@<<else>>@@.rival;not."@@<</if>>\ <<set $roundsSuckedDickInARow to $roundsSuckedDickInARow+1>>\ <<elseif $roundsSuckedDickInARow>=2 and ($player.pants or $player.shirt)>>\ Seeing that you're not listening to her, <<print $rival.firstname>> sighs. She grabs a hold of your \ <<if $player.pants>>\ <<print $player.pants.informalName>> and <<if $player.pants.onepiece>>pulls it over your head.<<else>>tugs them down.<</if>> \ <<if $player.underwear.panties and ($realityChange or $acceptedTrans)>>\ <<print $qb.firstname>> gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass, telling you how good your ass looks in panties. You giggle, feeling very feminine.\ <<set $player.arousal to $player.arousal+4>><<set $qb.arousal to $qb.arousal+6>><<set $player.masculinity to $player.masculinity-1>>\ <<elseif $player.underwear.panties>>\ <<print $rival.firstname>> giggles when she sees your <<if $player.bra>>bra and <</if>>panties. @@.rival;"You're such a sissy, <<print $player.firstname>>!"@@ You just turn red, wondering why you agreed to hook up with <<print $qb.firstname>> with <<print $rival.firstname>> there. @@.thought;At least <<print $qb.firstname>> got stiffer when I got undressed.@@\ <<set $player.arousal to $player.arousal-1>><<set $qb.arousal to $qb.arousal+6>><<set $player.masculinity to $player.masculinity-1>>\ <<else>>\ <<print $qb.firstname>> looks disappointed when he sees your <<print $player.underwear.informalName>>. <<print $rival.firstname>> also laughs. \ <<if $realityChange or $acceptedTrans>>\ @@.rival;"You're wearing such ugly underwear, <<print $player.firstname>>!"@@\ <<else>>\ @@.rival;"You should have worn panties, <<print $player.firstname>>!"@@ @@.thought;Should I?@@ you wonder, blushing.\ <</if>>\ <<set $player.arousal to $player.arousal+2>><<set $qb.arousal to $qb.arousal-2>>\ <</if>>\ <<if $player.pants.onepiece>><<set $player.shirt to null>><</if>>\ <<set $player.pants to null>>\ <<else>>\ <<print $player.shirt.informalName>> and pulls it over your head. \ <<if $player.bra and ($realityChange or $acceptedTrans)>>\ <<print $qb.firstname>> massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.\ <<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal+2>>\ <<elseif $player.bra and $qb.sawBra>>\ <<print $qb.firstname>> massages your boobs through the bra while <<print $rival.firstname>> just laughs. @@.rival;"Oh my god $player.firstname, I can't believe you're wearing a bra!"@@ But <<print $qb.firstname>>'s hands feel too good for you to care.\ <<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal+2>>\ <<elseif $player.bra>>\ <<print $qb.firstname>> and <<print $rival.firstname>> look at it in surprise. You hold your breath and wait for them to react, realizing that it's the first time either of them saw you in a bra. <<print $qb.firstname>> is the first to react, massaging your boobs through your bra. <<print $rival.firstname>> just laughs. @@.rival;"Oh my god $player.firstname, I can't believe you're wearing a bra!"@@\ <<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal+2>>\ <<set $qb.sawBra to true>>\ <<elseif $player.boobs is 0>>\ You look down at your lack of muscles, reminded of the chest you used to have. You miss it. @@.thought;Now, <<print $qb.firstname>> has a hotter chest than I do...wait, did I just think that?@@\ <<set $player.arousal to $player.arousal+1>><<set $qb.arousal to $qb.arousal-2>>\ <<elseif $player.boobs is 1>>\ <<print $qb.firstname>> touches your enlarged nipples, and you let out a moan. That felt good.\ <<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal+4>>\ <<elseif $qb.sawBoobs or $realityChange>>\ <<print $qb.firstname>> smiles and massages your boobs. You're never going to get used to the sight of these orbs on your chest, but when <<print $qb.firstname>> touched them, it felt good.\ <<set $player.arousal to $player.arousal+2>><<set $qb.arousal to $qb.arousal+4>>\ <<else>>\ <<print $qb.firstname>> gasps and immediately touches your boobs. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when <<print $qb.firstname>> touched them, it felt good. @@.rival;"Oh my god, <<print $player.firstname>>! You have boobs? Are they really real?"@@ She touches them too, and you shoot her a look.\ <<set $player.arousal to $player.arousal+2>><<set $qb.arousal to $qb.arousal+4>>\ <<set $qb.sawBoobs to true>>\ <</if>>\ <<if $player.shirt.onepiece>><<set $player.pants to null>><</if>>\ <<set $player.shirt to null>>\ <</if>>\ <<set $roundsSuckedDickInARow to 0>>\ <<elseif $roundsSuckedDickInARow>=3>>\ <<print $rival.firstname>> looks impatient. @@.rival;"Stop hogging his cock, <<print $player.firstname>>!"@@ She pushes you out of the way and starts to suck <<print $qb.firstname>>'s cock.\ <<set $currentlySuckingDick to false>><<set $rivalSuckingDick to true>><<set $roundsSuckedDickInARow to 0>>\ <<else>>\ As you suck <<print $qb.firstname>>'s cock, <<print $rival.firstname>> leans in and makes out with him. You just continue to bob up and down, feeling a little left out as <<print $rival.firstname>> and <<print $qb.firstname>> french kiss. But his dick feels too good in your mouth for you to care.\ <<set $roundsSuckedDickInARow to $roundsSuckedDickInARow+1>>\ <</if>> <<if $currentlySuckingDick>> <<link "$qb.firstname twitches in your mouth" "QB Lake Rival Cum Choice">><</link>>\ <<else>> [[He cums|QB Lake Rival Cum]]\ <</if>>\ <</if>>\ <<set $leftChar to $qb>>\ <<set $location to "lake">>\<<print $qb.firstname>>'s cock twitches. You try to get out of the way, but you're not fast enough, and he spurts a load of cum into your mouth. You can feel the thick cum on your tongue. @@.thought;Couldn't he have warned me first?@@ [[Swallow it|QB Lake Rival Cum Swallow]] [[Spit it out|QB Lake Rival Cum Spit]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<if $scenes.qb.cumChoice>1>><<set $scenes.qb.cumChoice to 1>><</if>>\ <<set $qb.arousal to 0>>\ <<unset $rivalSuckingDick>><<unset $roundsSuckedDickInARow>>\ <<set $location to "lake">>\You look at <<print $qb.firstname>>, who looks back at you expectantly. You remember that when you had a dick, you loved it when girls swallowed your load. You turn away from him, and swallow his cum. It tastes funny. It's salty and it has a weird, thick, texture. But it's not //bad//. The worst part about it is that you can feel the aftertaste on your tongue long after you've swallowed. It's a constant reminder of what you did, and who you did it with.\ <<if $player.arousal>=100>> You <<if $player.playsWithHair>>play with your hair as you <</if>>think back to what you did in this car. As you replay the blowjob in your head and then picture taking his load, a warmth courses through you and you orgasm. @@.thought;Seriously? I orgasmed from //that?//@@\ <</if>> @@.rival;"I can't believe you swallowed!"@@ <<print $rival.firstname>> says with a laugh. But she looks jealous. @@.qb;"That was so hot!"@@ <<print $qb.firstname>> says with a smile. He leans over as if to kiss you, and then changes his mind and kisses you on the cheek instead. @@.qb;"Let's go home."@@\ <<if $player.buttplugCurse is true>> You sit up, feeling your buttplug shifting in your butt as you do so. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@\ <<set $player.buttplugCurse to false>>\ <</if>> [[Put your clothes on and get in the passenger seat|QB Lake Rival Leave]] <<set $scenes.qb.swallowedCumAtLake to true>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.submission to $player.submission+1>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><<else>><<increaseArousal 5>><</if>>\ <<set $sexDescription to "">>\ <<set $location to "lake">>\You look at <<print $qb.firstname>>, who looks back at you expectantly. You remember that when you had a dick, you loved it when girls swallowed your load. @@.thought;No. I'm not going to be like those girls. I may have given him head, and he may have cum in it, but I draw the line there.@@\ <<if $player.arousal>=100>> As you're thinking that, your mind drifts back to what you did in this car. As you replay the blowjob in your head and then picture what it would be like to take his load, a warmth courses through you and you orgasm. @@.thought;Seriously? I orgasmed from //that?//@@\ <</if>> You spit his cum out into your hand. He looks disappointed, but since you just sucked him off, he can't really complain. <<print $qb.firstname>> smiles at you. @@.qb;"Let's go home,"@@ he says. You nod. Now that it's over, the shame of what you just did is bubbling over you, and you can't wait to get out of here. The worst part is that even though you spit out his cum, you can still feel the aftertaste of it on your cum. It's a constant reminder of what you did, and who you did it with. @@.rival;"You should have swallowed, <<print $rival.firstname>>,"@@ <<print $rival.firstname>> says. [[Put your clothes on and get in the passenger seat|QB Lake Leave]] <<set $player.submission to $player.submission-1>>\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><<else>><<increaseArousal 5>><</if>>\ <<set $sexDescription to "">>\ <<set $location to "lake">>\<<if $rivalSuckingDick>>\ <<print $qb.firstname>> twitches and suddenly erupts into <<print $rival.firstname>>'s mouth. She instantly swallows it down. @@.qb;"That was so hot!"@@ <<print $qb.firstname>> says with a smile. He leans over as if to kiss <<print $rival.firstname>>, and then changes his mind and kisses her on the cheek instead. @@.qb;"Let's go home."@@ @@.thought;I can't believe he came in her mouth and not mine!@@\ <<else>>\ <<print $qb.firstname>>'s cock twitches, and suddenly erupts, cum getting everywhere. You stare at the evidence, realizing that //you// were the one who made this happen. @@.thought;I got him off. And <<print $rival.firstname>> too, I guess.@@ <<if $player.arousal>=100>>\ That thought makes you lose control, and you feel an orgasm approaching. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>and your body shudders as it overtakes you. When you've recovered, <<print $qb.firstname>> is cleaning up his jizz. When you see it, you realize what you've done, and a wave of shame washes over you. You enjoyed it in the moment, but now that it's over, you can't believe that it just happened. @@.thought;I just sucked@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy's dick. And <<print $rival.firstname>> watched it happen.@@\ <<else>>\ That thought sends a surge of pleasure through you. When you first got your pussy, you felt weak and feminine. But now that you just made someone else orgasm just with your mouth, you feel strong...and feminine. It doesn't even matter that it was with a guy. @@.thought;I guess <<print $rival.firstname>> helped too.@@ You clean <<print $qb.firstname>>'s jizz up off the floor of the car. You're getting used to the idea of people knowing you and <<print $qb.firstname>> are intimate, but you don't want him to be driving around <<if $havingSex>>covered in cum.<<else>>with a cum-stained car.<</if>>\ <</if>> @@.qb;"We should get going,"@@ <<print $qb.firstname>> says.<<set $qb.arousal to 0>>\ <</if>> [[Put your clothes on and get in the passenger seat|QB Lake Rival Leave]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><<else>><<increaseArousal 5>><</if>>\ <<set $sexDescription to "">>\ <<if $scenes.qb.cumChoice>1>><<set $scenes.qb.cumChoice to 1>><</if>>\ <<unset $rivalSuckingDick>><<unset $roundsSuckedDickInARow>>\ <<set $location to "lake">>\You put your clothes back on, and \ <<if $currentlySuckingDick>>\ get in the passenger seat.\ <<else>>\ go to get in the passenger seat, but <<print $rival.firstname>> gets there first. <<if $player.pouting>>Pouting,<<else>>With a sigh,<</if>> you get in the backseat.\ <</if>> \ Luckily, it's dark enough where nobody will be able to see you. And even if they did, they wouldn't be able to tell who you were. <<print $qb.firstname>> drives away, and you lean back. You didn't realize how late it had gotten, and you're feeling pretty tired. As he drives away, you see another car parked by the lake. In the car is a silhouette of a girl, clearly in the middle of giving head. You have no idea who she is, but you feel a kinship with her. <<print $qb.firstname>> makes it back to campus, and lets you and <<print $rival.firstname>> off in front of your dorm<<if not $realityChange and not $acceptedTrans>>s<</if>>. @@.qb;"<<print $player.firstname>>? <<print $rival.firstname>>?"@@ he asks, as you start to get out. @@.player;"Yeah?"@@ @@.qb;"I had a good time. We should do this again."@@ @@.player;"I...I'd like that."@@ <<if $realityChange>>\ [[Go to your room|RealityChange Sleep][$leftChar to null;$rightChar to null]]\ <<elseif $acceptedTrans>>\ [[Go to your room|Trans Sleep][$leftChar to null;$rightChar to null]]\ <<else>>\ [[Go to your room|Sleep][$leftChar to null;$rightChar to null]]\ <</if>>\ <<finishSexScene>>\ <<unset $braText>><<unset $braAndPantiesText>><<unset $poutText>>\ <<set $scenes.qb.hookedUpWithRival to true>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $rival.shirt to setup.rivalWhiteTShirt>><<set $rival.pants to setup.rivalYogaPants>><<set $rival.shoes to setup.rivalFlats>>\ <<set $leftChar to $qb>><<set $rightChar to $rival>>\ <<set $location to "lake">>\@@.player;let's do it!@@ you text him. @@.qb;okay, meet me in the parking lot@@ he texts back. You<<if $player.hipSway>>r hips sway as you<</if>> walk over there and get in his car<<if $player.crossesLegs>>, crossing your legs<</if>>. @@.player;"So where are we going?"@@ @@.qb;"I was thinking the mall,"@@ he says. You nod, thinking of the times you went to the mall with <<print $girlfriend.firstname>> before you were transformed. @@.thought;Is it going to be the same? I mean, @@<<if $player.masculinity<25>>@@.thought;he's the guy in this relationship, not me.@@<<else>>@@.thought;he's more of a man than me.@@<</if>> [[Ask him what he has in mind|QB Mall Date Plan Shopping]] <<set $qbMallDate to true>>\ <<set $qbMallDateDay to $day>>\ <<set $qb.dayOfDate to 999>>\ <<set $qbMallDateProgress to 0>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "default">>\@@.player;"What were you thinking we could do?"@@ you ask. @@.player;"How about the food court? I'm starting to get hungry."@@ @@.qb;"Yeah, that would be fun,"@@ he says. @@.qb;"I'm not hungry yet though."@@ @@.player;"Then what were you thinking?"@@ you ask, wondering how you'll kill time before eating. @@.qb;"How about we shop for some clothes? I could use some nice shirts."@@ @@.player;"Let me guess. You want me to try on clothes for you?"@@ @@.qb;"Yeah,"@@ he says with a laugh. @@.thought;I know he'll want me to try on girls clothes. But the idea of trying on some sexy clothes for <<print $qb.firstname>> turns me on. And I'll get to see him in some nice clothes.@@ @@.player;"Okay, let's do it,"@@ you say, trying to sound confident. @@.thought;If I'm going to try on clothes for him, I hope he can at least give me his thoughts on them. It used to drive <<print $girlfriend.firstname>> crazy when she'd try on clothes and all I would say is that it looked good.@@ [[The car pulls to a stop|Mall]] <<set $location to "default">>\<<if $player.datingQuarterback>>Once you've recovered, you<<else>>You<</if>> finish your food and then leave the mall<<if $qbMallDateProgress is 5 and $player.datingQuarterback>>, holding hands with <<print $qb.firstname>><</if>>. You settle into the passenger seat of his car<<if $player.crossesLegs>> and cross your legs<</if>> as he drives the two of you back to Pinewood. <<if $player.datingQuarterback>>\ @@.thought;I still can't believe we're officially dating!@@ you think, looking over at <<print $qb.firstname>> and feeling giddy. Even the fact that he sees you as his girlfriend can't bring you down. You're too busy <<if $scenes.qb.sexInMall>>replaying the blowjob in your head, and <</if>>imagining introducing him as your boyfriend. @@.thought;My boyfriend! I have a boyfriend now!@@\ <<else>>\ @@.thought;I hope I didn't make a mistake by wanting to keep things casual. All the girls like him, and one of them could steal him away from me.@@ <<if visited("FoodCourt QBDate Boyfriend")>>\ @@.thought;But if I was going to date him, then I'd have to be his girlfriend.@@ It feels weird to draw the line there given how much you've changed, and all the things you've done with <<print $qb.firstname>>, but <<if $player.masculinity>=25>>you know that deep down, you're still a guy.<<else>>you want to cling to whatever masculinity you have left.<</if>>\ <<else>>\ @@.thought;It's one thing to fool around with a guy. It's completely different being an actual couple. I don't know if I want that.@@\ <</if>>\ <</if>> @@.qb;"This was fun!"@@ <<print $qb.firstname>> says as he stops in front of your dorm. @@.player;"Yeah! It was!"@@ you say\ <<if $player.datingQuarterback>> \ giddily. @@.qb;"I can't wait to take you on another date,"@@ he says with a smile.\ <<else>>\ \, hoping that you haven't screwed up. @@.qb;"Let's do this again,"@@ he says. You breathe a sigh of relief.\ <</if>> <<link "Continue" $currentPassage>><<passTime>><<set $qbMallDate to false>><<set $leftChar to null>><</link>> <<set $location to "hallway">>\<<set _qbOptionsAvailable to 0>>\ <<if not $realityChange or $qb.knowsAboutRealityChange>>\ <<if not $scenes.witch.discussedSkillSpellWithQB and not $scenes.witch.gatheredIngredients and $scenes.witch.knowIngredientsRequirements>>\ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Talk about $witch.firstname's spell== @@.thought;not at this time of the month@@\ <<else>>\ <<link "Talk about $witch.firstname's spell" "QB Discuss Spell">><</link>>\ <</if>>\ <<set _qbOptionsAvailable to _qbOptionsAvailable+1>> <<elseif $scenes.qb.postponedQBChallenge and not $scenes.qb.didQBChallenge>>\ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Compete with him to see who gets <<print $witch.firstname>>'s spell== @@.thought;not at this time of the month@@\ <<else>>\ <<link "Compete with him to see who gets $witch.firstname's spell" "QB SpellChallenge Intro">><</link>>\ <</if>>\ <<set _qbOptionsAvailable to _qbOptionsAvailable+1>> <<elseif $scenes.qb.didQBChallenge and not $scenes.qb.discussedQBChallengeResults>>\ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Get the ingredients for the spell== @@.thought;not at this time of the month@@\ <<else>>\ [[Get the ingredients for the spell|QB Spell AfterCompetition]]\ <</if>>\ <<set _qbOptionsAvailable to _qbOptionsAvailable+1>> <<elseif $scenes.qb.agreedToSpell and not $scenes.qb.gatheredCum and not $scenes.qb.gatheredGirlcum>>\ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Talk about $witch.firstname's spell== @@.thought;not at this time of the month@@\ <<else>>\ <<link "Talk about $witch.firstname's spell" "QB Discuss Spell">><</link>>\ <</if>>\ <<set _qbOptionsAvailable to _qbOptionsAvailable+1>> <</if>>\ <</if>>\ <<if $timeOfDay is 4 and $scenes.girlfriend.encouragedToDateQB and $player.homosexuality>=30 and $witch.date is not $player.firstname and $qb.hookedUp>0>>\ <<if $player.openRelationship and not $scenes.qb.hookedUpWithRival>>\ [[Meet up with him at the lake|QB Lake Rival Start]]\ <<elseif $qb.date is not $rival.firstname and ($player.datingQuarterback or not $realityChange)>>\ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Meet up with him at the lake== (not at this time of the month)\ <<elseif $scenes.qb.sexAtLake and not $scenes.qb.roadHead and not ($realityChange and not $player.datingQuarterback)>>\ [[Meet up with him at the lake|QB RoadHead]]\ <<elseif $player.datingQuarterback or random(0,2)<1>>\ [[Meet up with him at the lake|QB Lake]]\ <<else>>\ [[Meet up with him at the lake|QB Lake Busy]]\ <</if>>\ <<else>>\ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==See if he wants to go to the lake with you== (not at this time of the month)\ <<else>>\ [[See if he wants to go to the lake with you|QB Lake Rejected]]\ <</if>>\ <</if>>\ <<set _qbOptionsAvailable to _qbOptionsAvailable+1>> <</if>>\ <<if $introducedTransPossibility and not $scenes.therapist.qbConversation and $player.isWearingPanties and not $realityChange>>\ [[Talk to him about maybe being trans|QB Trans Start]]\ <<set _qbOptionsAvailable to _qbOptionsAvailable+1>> <</if>>\ <<if $winterBall and $winterBall.accepted and $winterBall.footballTeam is 1>>\ <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Ask him for help winning over the football team== (not at this time of the month)\ <<else>>\ [[Ask him for help winning over the football team|QB WinterBall 1]]\ <</if>>\ <<set _qbOptionsAvailable to _qbOptionsAvailable+1>> <</if>>\ <<if $scenes.witch.talkedAboutRealityChange and not $qb.knowsAboutRealityChange>>\ <<if $player.isWearingTampon is 0>>\ ==Tell $qb.firstname about the reality change== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Tell $qb.firstname about the reality change" "QB RealityChange Tell Start">><</link>>\ <</if>>\ <<set _qbOptionsAvailable to _qbOptionsAvailable+1>> <</if>>\ <<if $timeOfDay<4 and $scenes.qb.daysSinceQBPractice>0>>\ <<if _qbOptionsAvailable>0>>\ <<if $player.isWearingTampon is 0>>\ ==Practice== @@.thought;Not without a tampon@@\ <<elseif $realityChange>>\ [[Practice|QB Practice RealityChange Standard]]\ <<elseif $visitedQBPractice>=8>>\ [[Practice|QB Practice Standard]]\ <<elseif $visitedQBPractice is 7>>\ <<if $player.crush is $qb.firstname and $rival.qbRelationshipQuestion and $rival.overheard and $day>=18>>\ [[Practice|QB Practice 8]]\ <<else>>\ [[Practice|QB Practice Standard]]\ <</if>>\ <<elseif $visitedQBPractice is 6>>\ <<if $player.crush is not $witch.firstname and ($girlfriend.dateMarcoPermission is 2 or ($girlfriend.dateMarcoPermission is 0 and ($player.relationships.length is 0 or $player.openRelationship)) or ($girlfriend.dateMarcoPermission is 1 and ($player.relationships.length is 0 or $player.openRelationship) and ($realityChange or $acceptedTrans))) and $day>=18>>\ [[Practice|QB Practice 7]]\ <<elseif $player.crush is not $witch.firstname and $qb.hookedUp>0 and not $scenes.qb.talkToGirlfriendRequest and $day>=11>>\ [[Practice|QB Practice 6]]\ <<else>>\ [[Practice|QB Practice Standard]]\ <</if>>\ <<elseif $visitedQBPractice is 5>>\ <<if $day>=11>>\ [[Practice|QB Practice 6]]\ <<else>>\ [[Practice|QB Practice Standard]]\ <</if>>\ <<elseif $visitedQBPractice is 4>>\ <<if $day>=11>>\ [[Practice|QB Practice 5]]\ <<else>>\ [[Practice|QB Practice Standard]]\ <</if>>\ <<elseif $visitedQBPractice is 3>>\ <<if $day>=11>>\ [[Practice|QB Practice 4]]\ <<else>>\ [[Practice|QB Practice Standard]]\ <</if>>\ <<elseif $visitedQBPractice is 2>>\ [[Practice|QB Practice 3]]\ <<elseif $visitedQBPractice is 1>>\ [[Practice|QB Practice 2]]\ <<else>>\ [[Practice|QB Practice 1]]\ <</if>>\ <<else>>\ <<if $realityChange>>\ <<display "QB Practice RealityChange Standard">>\ <<elseif $visitedQBPractice>=8>>\ <<display "QB Practice Standard">>\ <<elseif $visitedQBPractice is 7>>\ <<if $player.crush is $qb.firstname and $rival.qbRelationshipQuestion and $rival.overheard and $day>=18>>\ <<display "QB Practice 8">>\ <<else>>\ <<display "QB Practice Standard">>\ <</if>>\ <<elseif $visitedQBPractice is 6>>\ <<if $player.crush is not $witch.firstname and ($girlfriend.dateMarcoPermission is 2 or ($girlfriend.dateMarcoPermission is 0 and ($player.relationships.length is 0 or $player.openRelationship)) or ($girlfriend.dateMarcoPermission is 1 and ($player.relationships.length is 0 or $player.openRelationship) and ($realityChange or $acceptedTrans))) and $day>=18>>\ <<display "QB Practice 7">>\ <<elseif $player.crush is not $witch.firstname and $qb.hookedUp>0 and not $scenes.qb.talkToGirlfriendRequest and $day>=11>>\ <<display "QB Practice 6">>\ <<else>>\ <<display "QB Practice Standard">>\ <</if>>\ <<elseif $visitedQBPractice is 5>>\ <<if $day>=11>>\ <<display "QB Practice 6">>\ <<else>>\ <<display "QB Practice Standard">>\ <</if>>\ <<elseif $visitedQBPractice is 4>>\ <<if $day>=11>>\ <<display "QB Practice 5">>\ <<else>>\ <<display "QB Practice Standard">>\ <</if>>\ <<elseif $visitedQBPractice is 3>>\ <<if $day>=11>>\ <<display "QB Practice 4">>\ <<else>>\ <<display "QB Practice Standard">>\ <</if>>\ <<elseif $visitedQBPractice is 2>>\ <<display "QB Practice 3">>\ <<elseif $visitedQBPractice is 1>>\ <<display "QB Practice 2">>\ <<else>>\ <<display "QB Practice 1">>\ <</if>>\ <</if>>\ <</if>>\You text <<print $qb.firstname>> that you want to practice together and to meet you on the football field. Thankfully, the locker room is empty, and you're able to change in private. <<print $qb.firstname>> is late. You feel like an idiot, standing alone on the field, with a football in your hand. Part of you is questioning why you're doing this. It feels like you're giving up, like you're admitting that <<print $qb.firstname>> is going to be the quarterback. @@.thought;No! It's not that! I can practice too. I need it.@@ @@.qb;"Sorry I'm late,"@@ <<print $qb.firstname>> says when he shows up. He's wearing shorts and a sleeveless shirt. You feel overdressed in your uniform. \ <<if $scenes.witch.excuseToNotPractice>>\ @@.qb;I thought you were going to study?"@@ <<print $qb.firstname>> asks when he sees you. @@.player;"This was more important,"@@ you say with a shrug.\ <<else>>\ @@.qb;I'm glad we're doing this. I was worried you were going to bail on me."@@ @@.player;"I considered it,"@@ you say<<if $qb.relationship>60>>, feeling a little guilty<<else>> with a laugh<</if>>.\ <</if>> @@.qb;"So what are we going to do?"@@ @@.player;"I thought we could start by throwing the ball back and forth."@@ He takes the ball and jogs forward about ten yards. You wait for his throw, only to watch helplessly as it sails over your head. @@.thought;This is a short throw. He's terrible.@@ @@.qb;"Sorry, <<print $player.firstname>>,"@@ he shouts to you after you've retrieved the football. @@.qb;"I keep doing that."@@ @@.player;"That's okay. I'll throw you the ball and you can try again. Now watch how I do it."@@ You throw the football like you normally do: dropping back, squaring your shoulders, and pointing your arm at <<print $qb.firstname>> as you release the ball. \ <<if $player.skillCurse<2>>\ It lands at his feet. @@.thought;This is a short throw@@ you think again<<if $player.pout>>, pouting<</if>>. @@.thought;I'm terrible.@@\ <<else>>\ It doesn't even make it to him. @@.thought;That's right. <<print $witch.firstname>> took away my abilities.@@\ <</if>> @@.qb;"Hey, it's not your fault,"@@ <<print $qb.firstname>> calls, reading your expression. @@.qb;"It's not your fault that, uh..."@@ @@.player;"Nobody's here. You can say it."@@ @@.qb;"It's not your fault that my sister cursed you."@@ [[Talk more about it|QB Practice 1 Talk]] [[Get back to practice|QB Practice 1 Work]] <<increaseAccuracy 1>>\ <<set $qb.accuracy to $qb.accuracy+1>>\ <<set $qb.promisedPractice to false>>\ <<set $visitedQBPractice to 1>><<set $scenes.qb.daysSinceQBPractice to 0>>\ <<if $player.skillCurse>=4>>\ <<set $player.shirt to $workoutOutfit.shirt>><<set $player.pants to $workoutOutfit.pants>><<set $player.shoes to $workoutOutfit.shoes>><<set $player.socks to $workoutOutfit.socks>><<set $player.underwear to $workoutOutfit.underwear>><<set $player.bra to $workoutOutfit.bra>>\ <<else>>\ <<set $player.shirt to $footballUniform.shirt>><<set $player.pants to $footballUniform.pants>><<set $player.shoes to $footballUniform.shoes>><<set $player.socks to $footballUniform.socks>><<set $player.underwear to $footballUniform.underwear>><<set $player.bra to $footballUniform.bra>><<set $player.shirt.showHeadImage to false>>\ <</if>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.player;"Let's get back to work,"@@ you say. Even though he means well, you feel uncomfortable talking about it. And you have this feeling like if you kept talking, you would break down and cry. @@.thought;Ridiculous. I never cry.@@ <<print $qb.firstname>> throws another pass that sails over your head. @@.qb;"Sorry!"@@ he calls as you chase after the football. Again. @@.thought;Okay. You can do this@@ you think as you retrieve the football and jog over to where you were standing. @@.thought;It's just a 10 yard throw.@@ You toss him the football, and it bounces in front of him. @@.qb;"I throw it too far and you throw it too short. If you put us together, we'd be the perfect quarterback."@@ @@.player;"That's a good one,"@@ you say, laughing with him. It feels good to laugh. @@.qb;"Okay,"@@ <<print $qb.firstname>> says as he picks up the football. @@.qb;"I keep throwing it over your head. So, I'm going to throw it softly."@@ You nod, encouragingly. @@.player;"I'm not too far away."@@ <<print $qb.firstname>> releases the ball. It drifts lazily over to you. If you were playing for real, it would have been intercepted. But it's progress. You throw him the football. Your mechanics are perfect, but <<if $player.skillCurse<2>>it lands at his feet again.<<else>>once again, it doesn't even make it to him.<</if>> @@.qb;"You're throwing it like you usually do,"@@ he says as he tosses the ball back to you. @@.qb;"But you're not as strong. Maybe throw a little harder?"@@ It hurts the way he casually mentioned that you aren't as strong. But you suppose that he's right. This time, you throw the football with a little extra oomph. <<if $player.skillCurse<2>>\ It sails through the air, coming in at about knee level. <<print $qb.firstname>> bends down to catch it. @@.thought;I got it there with no bounces!@@ The two of you throw the football back and forth a little more. You're feeling like you know your body better. It's a little embarrassing having to throw the ball hard on throws you could have made easily before, but you've improved. <<print $qb.firstname>> still needs work, but at least you don't have to chase the football after every pass.\ <<else>>\ It's the same result: the football bounces about halfway between you and him. @@.thought;It doesn't matter how hard I throw it. I still suck.@@ The two of you throw the football back and forth a little more. More accurately, <<print $qb.firstname>> throws the football, and you embarrass yourself. You feel like you know your body a little bit better, at least. <<print $qb.firstname>> still needs work, but at least you don't have to chase the football after every pass.\ <</if>> The practice ends when you see some of your teammates walking by you, in the direction of the gym. @@.player;"We were out here for a while,"@@ you tell him. @@.player;"It's seven already."@@ <<link "Head to the locker room" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.qb.triedDuringPractice1 to true>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<increaseArmStrength 1>><<increaseAccuracy 4>>\ <<set $qb.armStrength to $qb.armStrength+1>>\ <<set $qb.accuracy to $qb.accuracy+3>>\@@.player;"Of course I never asked for this. That bitch just..."@@ @@.thought;Oh shit. I just called his sister a bitch. He's going to tell her, and then she'll curse me again and turn me into some frog or something...@@ @@.qb;"What?"@@ @@.player;"I just called your sister a bitch."@@ @@.qb;"That's okay. She can be a bitch sometimes."@@ He laughs. You laugh. @@.player;"So you're not going to tell her?"@@ @@.qb;"Tell her what? That you said that? Nah. Look, you're venting. I get that.@@\ <<if $qb.knowsSecret>>\ @@.qb; I'd be pissed too if some witch turned me into a girl."@@ His words are comforting, but you find yourself focused on the last sentence. @@.thought;turned me into a girl. Does he see me as a girl?@@ @@.player;"I'm not a girl,"@@ you say finally. @@.qb;"Sorry, <<print $player.firstname>>. I didn't mean it like that. I mean, uh, I'd be pissed if someone took away my dick."@@\ <<else>>\ @@.qb; I'd be pissed too if some witch made me a shitty quarterback."@@ @@.thought;A shitty quarterback? He's one to talk. But, I guess he's right. I can't throw the football ten yards.@@ @@.qb;"Sorry, <<print $player.firstname>>. I didn't mean it like that. I mean, I'm a shitty quarterback."@@\ <</if>> But it's too late. You feel exhausted all of a sudden, and drop to the ground in defeat. All your problems rush to the surface all at once: the curse, your pussy, <<if $player.boobs>=2>>your boobs, <</if>>the loss of your muscles, your argument with <<print $girlfriend.firstname>>, even the math test you just got back. For the first time in seven years, tears start flowing out of you. @@.qb;"Hey!"@@ <<print $qb.firstname>> says, quickly making his way over to you. He sits down, and starts to put his arm around your shoulder before catching himself. @@.qb;"May I?"@@ [[Yes|QB Practice 1 Arm]] [[No|QB Practice 1 No Arm]] <<set $location to "practice">>\You recall an incident, not too long ago, when a guy put his arm around his friend and you teased them for being gay. @@.thought;I was such an asshole.@@ Still, letting another guy put his arms around you is going a bit too far. Silently, you shake your head. <<print $qb.firstname>> doesn't seem to care. He just sits there silently, his left arm wrapped around your shoulders, content to let you sob out onto your jersey. @@.qb;"I'm not any good with words. I'm sorry. I feel really bad. Do you want to talk about it?"@@ You shake your head. @@.thought;He's just trying to be nice. But he's the last person I want to talk about this with.@@ An image of <<print $witch.firstname>> casting her spell pops into your head. @@.thought;Second to last.@@ You continue to cry some more. It feels really awkward, just you and <<print $qb.firstname>> on this big football field, while you cry your eyes out. @@.qb;"Do you want some ice cream?"@@ @@.thought;He's going to buy me ice cream? That's kind of...gay.@@ @@.qb;"Sorry. It's just, I had gotten ice cream for myself and I feel bad. If you want it, it's yours."@@ @@.thought;That's better. Still a little weird. But free ice cream is free ice cream.@@ [[Take it|QB Practice 1 Ice Cream]] [[Decline|QB Practice 1 Decline]] <<set $scenes.qb.armAroundShoulders to false>>\ <<set $location to "practice">>\You nod your head, and <<print $qb.firstname>> puts his arm around you while you sob. Tears flow onto your jersey. You recall an incident, not too long ago, when a guy put his arm around his friend and you teased them for being gay. @@.thought;I was such an asshole.@@ <<print $qb.firstname>> obviously doesn't have romantic intentions though. He just sits there silently, his left arm wrapped around your shoulders, content to let you cry. That doesn't stop you from feeling extremely vulnerable though. You, <<print $player.firstname>> <<print $player.lastname>>, are //crying// and some other guy has his arm around your shoulders and is comforting you.<<if $qb.knowsSecret>> And he doesn't even see you as a guy.<</if>> @@.qb;"I'm not any good with words. I'm sorry. I feel really bad. Do you want to talk about it?"@@ You shake your head. @@.thought;He's just trying to be nice. But he's the last person I want to talk about this with.@@ An image of <<print $witch.firstname>> casting her spell pops into your head. @@.thought;Second to last.@@ @@.qb;"That's okay. Uh, do you want some ice cream?"@@ @@.player;"What?"@@ @@.thought;He wants to take me out for ice cream? Like on a date?@@ You shake the thought off. You're being homophobic again. And you're pretty sure he's straight. @@.qb;"No, I have it here. Hang on. I'll get it from my bag."@@ The arm around your shoulder disappears, and <<print $qb.firstname>> gets up and runs over to the sideline. @@.thought;What?@@ He returns, carrying a small bowl of ice cream and a plastic spoon. @@.qb;"To tell you the truth, I got it for myself. But I feel bad, and I think you should have it."@@ @@.thought;I can't pass up free ice cream.@@ [[Take it|QB Practice 1 Ice Cream]] <<set $scenes.qb.armAroundShoulders to true>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "practice">>\@@.player;"No thanks,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.player;"You can have it."@@ @@.qb;"Okay. Are you sure?"@@ You nod. <<print $qb.firstname>> shrugs. @@.qb;"More for me. I don't feel like doing more practice, do you?"@@ @@.player;"No,"@@ you laugh. @@.player;"I think we're done for the day."@@ @@.qb;"We still have the team practice at seven."@@ <<if $player.skillCurse<4>>\ @@.player;"I know. I'll be okay by then."@@ But you're not sure if that's true. You can hide the evidence that you were crying, but everyone's going to notice that your arm strength dropped dramatically.\ <<else>>\ @@.player;"//You// have practice at seven,"@@ you remind him. @@.qb;"Oh yeah,"@@ he says. @@.qb;"Sorry, I forgot that you were kicked off."@@ @@.player;"It's okay. It's better than all those @@<<if $player.masculinity>=50>>@@.player;other@@<</if>> @@.player;guys wondering why I'm so weak."@@\ <</if>> <<print $qb.firstname>> says goodbye, and you spend the next hour watching the new episode of the TV show <<print $girlfriend.firstname>> liked. The show isn't that good, and you're feeling a little bored and hungry. @@.thought;Maybe I should have been nicer to <<print $qb.firstname>>. He was just trying to be nice.@@ <<if $player.skillCurse<4 and ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday")>>\ <<link "Head to practice" $currentPassage>><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>>\ <</if>> <<set $scenes.qb.rejectedIceCream to true>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "practice">>\@@.player;"Sure! Thanks.@@\ <<if $scenes.qb.armAroundShoulders is false>>\ @@.player;"@@ <<print $qb.firstname>> jogs over to the sideline and returns with a small bowl of ice cream and a plastic spoon. @@.player;"Uh, @@\ <<else>> @@.player;But, uh, @@<</if>>\ @@.player;do you mind if I eat this in my room? There's only one spoon and I'd feel awkward eating in front of you."@@ @@.qb;"Yeah, go ahead. I guess we're done with practice anyway."@@ @@.player;"Yeah,"@@ you say, laughing. @@.player;"I'm sorry it was so short."@@ You say goodbye to him, and head to your room, where you finish the ice cream and try the first episode of the TV show <<print $girlfriend.firstname>> is always talking about. The ice cream is delicious<<if $player.girlyTaste>>, and the show was even better.<<else>>. The show was disappointing.<</if>> <<if ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") and $player.skillCurse<4>>\ @@.thought;Oh shit, it's almost time for practice.@@ <<link "Head to practice. Again." $currentPassage>><<set $leftChar to null>><</link>>\ <<else>>\ <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>>\ <</if>> <<set $scenes.qb.ateIceCream to true>>\ <<set $qb.relationship to $qb.relationship+3>>\ <<set $location to "practice">>\You make plans with <<print $qb.firstname>> to meet at the field. In spite of yourself, you find yourself excited to see him again. @@.thought;Why am I so excited? \ <<if $scenes.qb.triedDuringPractice1>>\ It must be because it's helping me too. I would have embarrassed myself if I didn't get that practice\ <<else>>\ Well, he's the one person who knows my secret and is still nice to me<<if $girlfriend.knowsSecret>> besides <<print $girlfriend.firstname>><</if>>\ <</if>>.@@ First, you're going to have to change. <<set $changeEndPassage to "QB Practice 2 Start">><<set $expectedOutfit to "workout">> <<display Clothes>> <<set $qb.promisedPractice to false>>\ <<set $location to "boyslocker">>\Once you're finished changing, you head out to the football field. Once again, <<print $qb.firstname>> isn't there. <<if $player.skillCurse is 4>>@@.thought;This guy took my job and when I try to help him, he can't even show up on time?@@<<else>>@@.thought;I'm helping this guy take my job, and he can't even show up on time!@@<</if>> Just as you're thinking about leaving, <<print $qb.firstname>> shows up. @@.qb;"Sorry I'm late,"@@ he says apologetically. @@.qb;"I was asking my teacher for help and I lost track of time."@@ @@.player;"It's okay. Just, uh, could you not be late next time?"@@ @@.qb;"Yeah, sure,"@@ he says, but you doubt whether anything will change. @@.qb;"Anyway, I was thinking I should get some practice with deeper throws. I won't be making a lot of very short throws in a real game. How does that sound?"@@ @@.player;"What about me?"@@ @@.qb;"What do you mean? Oh, you mean you want to get throws in too?"@@ @@.player;"Well, yeah."@@ @@.thought;If I'm not getting any throws in, how am I supposed to get better?@@ @@.player;"I have trouble throwing it really far,"@@ you add. @@.qb;"Hmm."@@ He's silent for a moment. @@.qb;"Maybe you could bring the football back to me? Or jog in a little bit and toss it back?"@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think about his proposal. You had told yourself that you were getting something out of these practices, too. But if you help <<print $qb.firstname>> practice long throws, you won't get any practice in. And if you're not getting any practice in, why are you doing it?<<if $player.skillCurse>0>> Then again, now that you're never going to be a good quarterback, there isn't really a point in you practicing.<</if>> @@.thought;Because I need him to win the championship@@ you answer yourself. <<print $qb.firstname>> getting better with longer throws would make him a much better quarterback. [[Agree|QB Practice 2 Long]]\ <<if $player.skillCurse<2>> [[Tell him he needs more practice with shorter throws|QB Practice 2 Short]]\ <</if>>\ <<set $visitedQBPractice to 2>><<set $scenes.qb.daysSinceQBPractice to 0>>\ <<if $player.shirt and $player.shirt.showHeadImage>><<set $player.shirt.showHeadImage to false>><</if>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.player;"Sure, that sounds like a good idea."@@ @@.qb;"Thanks, <<print $player.firstname>>!"@@ <<print $qb.firstname>> says, taking the ball and jogging away from you. @@.thought;What did I get myself into?@@ you wonder. @@.thought;I need him to get better@@ you try to rationalize. <<if $player.skillCurse is 0>>@@.thought;Maybe next time we can do something that helps me improve.@@<<else>>@@.thought;Especially since he's the only one who can win us the title now.@@<</if>> @@.qb;"Ready?"@@ You snap out of your thoughts, aware that an oblong shaped projectile is going to be launched at you. @@.player;"Ready!"@@ you call back. You needn't have worried. <<print $qb.firstname>>'s pass is deep enough, but it's way to your left. It bounces harmlessly near the sideline, and you chase after it with a sigh. @@.player;"Okay, walk me through what happened,"@@ you yell, recovering the ball and jogging back to <<print $qb.firstname>>. Your plan is to have him show you his throwing motion so you can see what's wrong with it. It's not until you've reached him that you realize you've cheated yourself out of a chance to throw the ball. @@.qb;"Well, I drop back, and then I do this."@@ He mimes throwing the ball, but he does it too fast for you to catch anything. @@.player;"Can you slow that down?"@@ He obliges, starting to do an exaggeratedly slow throw. [[You realize what the problem is|QB Practice 2 Long FixProblem]] <<set $location to "practice">>\@@.player;"Wait, wait, what was that?"@@ you shout when he's halfway through his motion. @@.qb;"What was what?"@@ @@.player;"Your arm. It's crooked."@@ @@.qb;"Oh. I guess it is."@@ He mimes doing a throw again. It still looks awkward, but it's better. You jog back to your spot and wait for him to throw the football to you. The throw comes, and it's off target once again. You start to run towards the ball, and it just misses your outstretched arm. @@.player;"Okay! That was better!"@@ you yell, jogging back to tweak his motion. By the time the practice is over, <<print $qb.firstname>> is only very inaccurate instead of laughably inaccurate, you're tired from all the jogging you've been doing, and you haven't gotten a single throw in. [[Congratulate him on getting better|QB Practice 2 Congratulate]] [[Tell him he has a long way to go|QB Practice 2 Motivate]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $qb.accuracy to $qb.accuracy+7>>\ <<set $qb.armStrength to $qb.armStrength+3>>\ <<set $location to "practice">>\@@.player;"No way, you'll make lots of short throws if a defender is right in your face. And I think you should master short throws first."@@ @@.qb;"Well, okay, I guess that makes sense."@@ @@.thought;Damn, I feel so manipulative.@@ You take the football and jog about ten yards away from <<print $qb.firstname>>. This practice is supposed to be for him so he should be the one throwing first, but you grabbed the football without thinking.<<if $player.skillCurse is 1>> @@.thought;I won't even be a quarterback after today. What am I doing?@@<</if>> <<if not $scenes.qb.triedDuringPractice1>>\ Your first throw to <<print $qb.firstname>> bounces twice before it reaches him. It looks like he's trying not to laugh. @@.thought;This is so embarrassing.@@ @@.player;"Okay, your turn."@@ <<print $qb.firstname>> throws another pass that sails over your head. @@.qb;"Sorry!"@@ he calls as you chase after the football for what feels like the millionth time. @@.thought;Okay. You can do this@@ you think as you retrieve the football and jog over to where you were standing. @@.thought;It's just a 10 yard throw.@@ You toss him the football, and it bounces in front of him. Again. @@.qb;"I throw it too far and you throw it too short. If you put us together, we'd be the perfect quarterback."@@ @@.player;"That's a good one,"@@ you say, laughing with him. [[It feels good to laugh|QB Practice 2 Short Learn]]\ <<else>>\ You throw the football the way you're used to, and it bounces in front of <<print $qb.firstname>> before landing at his feet. @@.thought;Oh yeah, I'm supposed to throw it harder.@@ Deciding to actually help <<print $qb.firstname>>, you call out to him with some advice. @@.player;"I just threw it the way I usually do, and it was too short. If you throw it like normal, it'll go over my head. That's what we worked on last time."@@ @@.qb;"So I should throw it softer than normal."@@ @@.player;"Yeah!"@@ <<print $qb.firstname>> lobs the ball to you. It hangs in the air for a couple seconds before you catch it. @@.player;"Great job! But, uh, could you throw it harder next time?"@@ @@.qb;"You just told me to throw it softer!"@@ @@.player;"I know. But if we were in a game, that would be an interception."@@ [[He throws the football at you, hard|QB Practice 2 Short Learn]]\ <</if>> <<set $location to "practice">>\<<if not $scenes.qb.triedDuringPractice1>>\ @@.qb;"Okay,"@@ <<print $qb.firstname>> says as he picks up the football. @@.qb;"I keep throwing it over your head. So, I'm going to throw it softly."@@ You nod, encouragingly. @@.player;"I'm not too far away."@@ <<print $qb.firstname>> releases the ball. It drifts lazily over to you. If you were playing for real, it would have been intercepted. But it's progress. You throw him the football. Your mechanics are perfect, but it lands at his feet again. @@.qb;"You're throwing it like you usually do,"@@ he says as he tosses the ball back to you. @@.qb;"But you're not as strong. Maybe throw a little harder?"@@ It hurts the way he casually mentioned that you aren't as strong. But you suppose that he's right. This time, you throw the football with a little extra oomph. It sails through the air, coming in at about knee level. <<print $qb.firstname>> bends down to catch it. @@.thought;I got it there with no bounces!@@ The two of you throw the football back and forth a little more. You're feeling like you know your body better. It's a little embarrassing having to throw the ball hard on throws you could have made easily before<<if $player.skillCurse is 0>>, but you've improved.<<else>>He throws the football at you, hard. What's worse, you haven't even improved.<</if>> <<print $qb.firstname>> still needs work, but at least you don't have to chase the football after every pass.\ <<else>>\ Except it's not right at you. It's a couple feet over your head. It's only thanks to your quick reflexes that you're able to jump up and grab it. @@.qb;"Nice catch!"@@ @@.player;"Thanks."@@ You throw the football back at him, trying to throw it harder. He bends over and catches it just as it's about to hit the ground. @@.thought;He's not the only one who needs to find the middle ground."@@ The two of you throw the football back and forth for a while, each of you trying to throw it with the exact right amount of strength. By the end of the session, both of you are able to throw a good, short 10 yard pass, but it's sporadic. For each pass you or <<print $qb.firstname>> make that's perfect, there's another one that's too hard or too soft.\ <</if>> [[Congratulate him on getting better|QB Practice 2 Congratulate]] [[Tell him he has a long way to go|QB Practice 2 Motivate]] <<set $qb.relationship to $qb.relationship+1>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+4>>\ <<increaseArmStrength 1>><<increaseAccuracy 5>>\ <<set $location to "practice">>\@@.player;"Great job, <<print $qb.firstname>>!"@@ @@.qb;"You mean that?"@@ @@.player;"Yeah. When we started, you were..."@@ you trail off, deciding on a different tact. @@.player;"You got so much better over that practice!"@@ @@.qb;"Yeah, I guess I did. Thank you so much for your help."@@ @@.player;"No problem. I'm feeling pretty tired though."@@ @@.qb;"Yeah, you were running back and forth for...how long?"@@ You pull out your phone. @@.player;"Two hours. Shit! That means we missed dinner."@@ @@.qb;"Ugh, you're right. I'm so hungry."@@ @@.player;"Me too,"@@ you say as your stomach rumbles. @@.qb;"Do you want to go to Archie's? I would die for a burger right now."@@ @@.thought;He's inviting me to Archie's? Like, on a date? No, it doesn't seem like he's asking me out.@@ You look at your phone again. Archie's is the only place open. @@.qb;"Well, I'm going to Archie's,"@@ <<print $qb.firstname>> says, apparently tired of your silence. @@.qb;"You can come with me if you want."@@ You groan internally. If you want dinner, you'll have to go with him. [[Accept|QB Practice 2 Archies][$paidForDate to true]] <<link "Skip dinner" $currentPassage>><<set $leftChar to null>><</link>> <<set $qb.relationship to $qb.relationship+1>>\ <<set $qb.confidence to $qb.confidence+6>>\ <<set $location to "practice">>\@@.player;"Good job, <<print $qb.firstname>>. But you've got a long way to go."@@ @@.qb;"Yeah, I know,"@@ <<print $qb.firstname>> says, sighing. @@.qb;"I still suck."@@ You consider being positive so you don't hurt his feelings, but you're tired, and feeling like being blunt. @@.player;"Yeah, you do. I'm counting on you. If you can't win the championship, then I'm going to be stuck like this."@@ @@.qb;"I'm getting better at least, right?"@@ @@.player;"Sure. But that's not going to mean anything when we face great quarterbacks and great defenses."@@ He glumly looks down. @@.qb;"You're right. I'll try to get better. But now, I'm starving."@@ @@.player;"Yeah, we were practicing for...how long?"@@ He pulls out his phone. @@.qb;"Two hours. Shit! That means we missed dinner."@@ @@.player;"Ugh, you're right. I'm so hungry."@@ Your stomach rumbles. @@.qb;"Do you want to go to Archie's? I would die for a burger right now. I can treat you to, uh, make up for this."@@ @@.thought;He's inviting me to Archie's? Like, on a date? No, it doesn't seem like he's asking me out. But he wants to pay for me?@@ You look at your phone again. Archie's is the only place open. You have enough money to last the semester, but getting free dinner would be nice. [[Insist on paying|QB Practice 2 Archies][$paidForDate to true]] [[Let him treat you|QB Practice 2 Archies][$paidForDate to false]] <<link "Skip dinner" $currentPassage>><<set $leftChar to null>><</link>> <<set $qb.confidence to $qb.confidence-6>>\ <<set $location to "practice">>\@@.player;"Sure. What the hell? Let's go"@@ @@.qb;"Great!"@@ <<print $qb.firstname>> says, smiling. You look at his face carefully. He doesn't seem //too// happy. @@.thought;So this isn't a date then, good.@@ The two of you walk over in silence to Archie's. With all the running you've been doing, your feet are sore. You find yourself looking forward to sitting at a booth, chewing a delicious burger. As you're walking, you keep wondering whether he thinks of this as a date. Finally, you decide to ask him. @@.qb;"No,"@@ he says, laughing. @@.qb;"I'm straight. Aren't you straight too?"@@ @@.player;"Of course!"@@ @@.qb;"Then it's not a date. It's just two friends eating dinner."@@ That answer satisfies you, and you drop it. Strangely, you feel a small tinge of disappointment. @@.thought;Why would I be disappointed? I don't want it to be a date!@@ It comes as a relief when you finally reach Archie's. [[Order a burger|QB Practice 2 Eating]] <<set $location to "default">>\You and <<print $qb.firstname>> each order a burger. <<print $qb.firstname>> is behind you, and you're <<if $paidForDate is true>>relieved when he lets you order without insisting on paying.<<else>>embarrassed when he takes out his wallet and hands the cashier his card.<</if>> @@.thought;I'm overthinking it. He said it wasn't a date.@@ The burgers come, and you sit awkwardly across from <<print $qb.firstname>>. If you were eating here with a close friend, you would already be deep into conversation. But you don't really know <<print $qb.firstname>> that well, and the only things you've talked about with him lately have been the curse and practice. Now that it's just the two of you, you're realizing that you have no idea what to say to him. <<print $qb.firstname>> is busy eating. It looks like if there's going to be conversation, you'll have to be the one to start it. [[Talk about the curse|QB Practice 2 Curse]] [[Talk about practice|QB Practice 2 Discuss Practice]] [[Try to see if you have any hobbies in common|QB Practice 2 Hobbies]] [[Just eat in silence|QB Practice 2 Silence][$scenes.qb.silentDinner to true]] <<set $location to "default">>\<<if $qb.knowsSecret is true>>\ @@.player;"Man, I'll never get used to this curse."@@ @@.qb;"What happened?"@@ @@.player;"Nothing right now. Which is weird. It feels like there's a change every day."@@ @@.qb;"I thought it stopped after three days."@@ <<if $player.face>0>>\ You <<if $player.playsWithHair>>play with your hair as you <</if>>think about your face, and how it looks slightly different now. @@.thought;<<print $qb.firstname>> doesn't know about that. But should I tell him?@@ [[What's the harm? He already knows that you have a pussy|QB Practice 2 Tell]] [[No, that's too private|QB Practice 2 No Tell]]\ <<else>>\ @@.player;"Three nights. And I know, it's just, I'm so used to it that I keep expecting something else to change."@@ @@.qb;"That sounds horrible."@@ @@.player;"It sucks!"@@ The couple sitting at the next table turn to look at you. @@.thought;I should keep my voice down.@@ @@.player;"I just want to be normal,"@@ you say in a lower voice. @@.player;"You're right, it could be worse. Having a day where I //don't// change shouldn't be something to celebrate."@@ It feels good to vent, even though <<print $qb.firstname>> obviously can't relate. <<set _options to 0>>\ <<if not visited("QB Practice 2 Discuss Practice")>> [[Talk about practice|QB Practice 2 Discuss Practice]]<<set _options to _options+1>>\ <</if>><<if not visited("QB Practice 2 Hobbies")>> [[Try to see if you have any hobbies in common|QB Practice 2 Hobbies]]<<set _options to _options+1>>\ <</if>><<if _options is 0>> <<link "Go back to your dorm" $currentPassage>><<set $qb.relationship to $qb.relationship+1>><<set $leftChar to null>><</link>>\ <</if>>\ <</if>>\ <<else>>\ @@.player;"Man, I'll never get used to this curse."@@ @@.qb;"I'm sorry,"@@ <<print $qb.firstname>> says. @@.qb;"I didn't even think of what this was what like for you, helping me throw when you had that taken away from you."@@ <<print $qb.firstname>> is being serious, but it's all you can do to not laugh. @@.thought;He thinks losing my muscles is my biggest problem. He has no idea that I have a pussy.@@ @@.qb;"What?"@@ @@.player;"Oh, nothing,"@@ you say. But your mind is racing. It's annoying having him try to empathize with you when he has no idea what you're going through. What if you told him about your new anatomy? @@.thought;No, that's too dangerous. What am I thinking?@@ [[You think he'd keep your secret. Fuck it|QB Practice 2 Tell]] [[No, that's too private|QB Practice 2 No Tell]]\ <</if>> <<set $location to "default">>\<<if $player.face>0 and $qb.knowsSecret>>\ @@.player;"No, that's not all. There's been, uh, another change."@@ @@.qb;"Another change? What happened?"@@ He gives your body a once over, as if he's expecting <<if $player.boobs<=1>>a pair of boobs to magically sprout.<<else>>your boobs to suddenly grow.<</if>> @@.player;"Well, I was jerking off. No."@@ You stop yourself. @@.thought;What do girls call it when they masturbate?@@ Deciding that it doesn't matter, you continue. @@.player;"Anyway, I finished and then I got this weird feeling, like my entire body went cold."@@ @@.qb;"That happened right after? Instead of you coming?"@@ @@.player;"No, I came,"@@ you say, blushing. You've always been very open about your sex life, but it's much more embarrassing to talk about now. @@.player;"This was after I came."@@ @@.qb;"Okay. Go on."@@ You look at the other tables. Nobody seems to be paying attention to you, but you lower your voice anyway. @@.player;"So my entire body went cold, I was feeling numb, and then it stopped and I went back to normal, but my face was feeling different."@@ @@.qb;"Yeah, your face looks a little different,"@@ <<print $qb.firstname>> says, staring at you. @@.qb;"I didn't realize it until now."@@ <<if $scenes.noticedFaceChange>>@@.player;"Yeah, I thought something was weird so I went to the mirror, and it was definitely different."@@<<else>>@@.player;"Other people have been giving me weird double takes, like my face is slightly different."@@<</if>> @@.qb;"That sucks. I thought Monday was supposed to be the last change."@@ @@.player;"I thought so too,"@@ you say, <<if $player.pout>>pouting.<<else>>solemnly.<</if>> @@.qb;"Do you think it had anything to do with what you were doing at the time?"@@ @@.player;"You mean if me masturbating triggered it?"@@ He nods. @@.player;"I don't think so. Maybe you're right. But what am I supposed to do?"@@ You imagine going months without masturbating. You don't think you could bear to do that. @@.thought;It's not that I want to masturbate like a girl. It's just that I would be so horny.@@ @@.qb;"Maybe do it again and see if it still happens?"@@\ <<if $tfPassageIntro is "End of Current Content">> @@.player;"No. I already tried that and I transformed again. But what can I do? Not masturbate...ever?"@@\ <<else>> \ You agree. That seems like the best option you have.\ <</if>>\ <<else>>\ @@.player;"No, that's not all. There was another change."@@ @@.qb;"What?"@@ @@.player;"Well, <<print $witch.firstname>> said //<<print $player.firstname>> <<print $player.lastname>>, symbol of masculinity, take it all away.// So it got taken away."@@ @@.qb;"So you lost your big muscles. I don't understand."@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> He's not getting it. You glance at the other people in Archie's. Nobody's really paying attention to you, but you don't want to risk it. You lean closer and whisper in his ear, @@.player;"I lost my dick."@@ His eyes go wide. @@.qb;"Really?"@@ You nod. @@.qb;"So you have a...a..."@@ @@.player;"That's right,"@@ you say quickly. @@.qb;"Wow,"@@ he says again. @@.player;"Yeah. It's so difficult. I just want to fuck <<print $girlfriend.firstname>>."@@ <<if not $player.datingGirlfriend>>\ @@.qb;"I thought you guys broke up."@@ @@.thought;So it spread around the school already.@@ @@.player;"We did. She wanted to have sex and, well, if it wasn't for all this, we would still be together."@@\ <<else>>\ @@.qb;"There's nothing stopping you."@@ <<if $girlfriend.knowsSecret>>\ @@.player;"She doesn't want to do that. She just wants dick."@@\ <<else>>\ @@.player;"Maybe. But I've been keeping it from her. I mean, I can't tell her I have a pussy now."@@ @@.qb;"You told me though."@@ You start to say that it's different, but you stop yourself. <<print $girlfriend.firstname>> is your girlfriend, and you barely knew <<print $qb.firstname>> until recently. @@.thought;Why did I tell him before I told her?@@\ <</if>>\ <</if>> You've talked more about your change than you're comfortable with, and you quickly change the subject. You and <<print $qb.firstname>> make small talk for a little while as you both finish your burgers.\ <<set $qb.knowsSecret to true>>\ <</if>> <<set _options to 0>>\ <<if not visited("QB Practice 2 Discuss Practice")>> [[Talk about practice|QB Practice 2 Discuss Practice]]<<set _options to _options+1>>\ <</if>><<if not visited("QB Practice 2 Hobbies")>> [[Try to see if you have any hobbies in common|QB Practice 2 Hobbies]]<<set _options to _options+1>>\ <</if>><<if _options is 0>> <<link "Go back to your dorm" $currentPassage>><<set $qb.relationship to $qb.relationship+1>><<set $leftChar to null>><</link>>\ <</if>> <<set $location to "default">>\@@.thought;I don't know what came over me there. I barely knew him before all this happened. Helping him practice is one thing, but I'm not telling him this!@@ @@.qb;"Are you okay, <<print $player.firstname>>? You looked like you were about to say something."@@ @@.player;"Oh, no."@@ @@.qb;"Okay,"@@ he says, dropping it. The two of you finish up your burgers in silence. <<set _options to 0>>\ <<if not visited("QB Practice 2 Discuss Practice")>> [[Talk about practice|QB Practice 2 Discuss Practice]]<<set _options to _options+1>>\ <</if>><<if not visited("QB Practice 2 Hobbies")>> [[Try to see if you have any hobbies in common|QB Practice 2 Hobbies]]<<set _options to _options+1>>\ <</if>><<if _options is 0>> <<link "Go back to your dorm" $currentPassage>><<set $leftChar to null>><</link>>\ <</if>> <<set $location to "default">>\@@.player;"<<print $qb.firstname>>, I just realized that I don't know much about you,"@@ you say. @@.thought;Honesty is always best, right?@@ @@.player;"What do you do for fun?"@@ He laughs. @@.qb;"I was thinking about asking you something but I wasn't sure what to say."@@ He thinks for a moment. @@.qb;"I like football, video games..."@@ <<if $scenes.critterCrossing>=3>>@@.player;"Critter Crossing?"@@<<else>>@@.player;"Mad Den Football?"@@<</if>> you interrupt. @@.qb;"No, I'm more into shooters."@@ @@.player;"I've tried shooters, but I could never get into them,"@@ you say. @@.thought;We've got to have //something// in common.@@ @@.player;"What else do you like?"@@ @@.qb;"I know it's not everyone's cup of tea, but I really like horror movies. How about you?"@@ @@.player;"You know, I don't think I've ever seen a horror movie."@@ @@.qb;"Wait, you've never seen a horror movie? Like, ever?"@@ @@.player;"No! They always seemed too scary for me to try."@@ @@.qb;"<<print $player.firstname>> <<print $player.lastname>> is scared of a //horror movie?//"@@ @@.player;"Hey!"@@ @@.qb;"Well, if you ever want to see a horror movie, I recommend //Undead Cruise Ship//. It's a good movie to get you into the genre, and it's funny too. Do you like funny movies?"@@ @@.player;"I love funny movies."@@ @@.qb;"Great! It's easy to find online."@@ @@.thought;Maybe I'll actually check out that movie. I never seem to have enough time though.@@ <<set _options to 0>>\ <<if not visited("QB Practice 2 Curse")>> [[Talk about the curse|QB Practice 2 Curse]]<<set _options to _options+1>>\ <</if>><<if not visited("QB Practice 2 Discuss Practice")>> [[Talk about practice|QB Practice 2 Discuss Practice]]<<set _options to _options+1>>\ <</if>><<if _options is 0>> <<link "Go back to your dorm" $currentPassage>><<set $qb.relationship to $qb.relationship+1>><<set $leftChar to null>><</link>>\ <</if>> <<set $qb.relationship to $qb.relationship+1>>\ <<set $location to "default">>\@@.player;"So how did you like practice?"@@ you ask. @@.qb;"The one just now?"@@ @@.player;"Yeah, the one with us. Not the one with the team."@@ @@.qb;"Man, I'm beat."@@ You laugh. @@.qb;"I thought it was good! I mean, I still feel like I suck."@@ @@.player;"You don't suck,"@@ you say automatically. @@.qb;"<<print $player.firstname>>, it's okay. You can say that I suck."@@ @@.player;"You have room for improvement,"@@ you say diplomatically. He laughs. @@.qb;"Good one. But seriously, you did a great job helping me, but I don't feel like it's going to be enough."@@ @@.player;"Hey, you got way better!"@@ @@.qb;"Thanks. But, well, how can I lead the Stallions to the championship? I mean, do you think that's possible?"@@ [[Yes|QB Practice 2 Championship Yes]] [[No|QB Practice 2 Championship No]] <<set $location to "default">>\@@.player;"Absolutely,"@@ you say. <<print $qb.firstname>> looks up at you in surprise. @@.qb;"No, <<print $player.firstname>>, seriously."@@ @@.player;"I'm being serious! I think you can be a great quarterback. You already have a great arm. Way better than mine."@@ @@.qb;"I'd hope so,"@@ he says. @@.qb;"Sorry, that was rude,"@@ he quickly adds. @@.player;"I meant before...you know. But your arm is great, and you're already getting better. If we work hard, I think you can definitely be a star quarterback."@@ @@.qb;"Thanks, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, sounding touched. <<set _options to 0>>\ <<if not visited("QB Practice 2 Curse")>> [[Talk about the curse|QB Practice 2 Curse]]<<set _options to _options+1>>\ <</if>><<if not visited("QB Practice 2 Hobbies")>> [[Try to see if you have any hobbies in common|QB Practice 2 Hobbies]]<<set _options to _options+1>>\ <</if>><<if _options is 0>> <<link "Go back to your dorm" $currentPassage>><<set $qb.relationship to $qb.relationship+1>><<set $leftChar to null>><</link>>\ <</if>> <<set $qb.relationship to $qb.relationship+1>>\ <<set $qb.confidence to $qb.confidence+10>>\ <<set $location to "default">>\You want to believe in <<print $qb.firstname>>. You want to think that if you and him just work hard, everything will work out and you'll have your dick again. But lately, you've been having your doubts. @@.player;"No."@@ <<print $qb.firstname>> looks down at the table, disappointed, but nods. @@.player;"I think you're getting better, but there are a lot of great teams. You'll have to be better than them. And, well, no offense, but..."@@ you trail off, recalling how <<print $qb.firstname>> almost blew the homecoming game before you had to step in and save the day. It feels like forever ago. @@.qb;"Yeah, I know,"@@ he says glumly. @@.qb;"I'm okay if I'm not a star quarterback. I'd just feel really bad for you."@@ @@.player;"For me?"@@ @@.qb;"Yeah. This is all because of my sister, and if I wasn't on the team, none of this would have happened. And now if you're stuck like this, it's my fault, and..."@@ @@.player;"It's okay."@@ You'd gone down this line of thinking before, wishing that <<print $qb.firstname>> wasn't on the team so <<print $witch.firstname>> wouldn't curse you, and you could still be the star quarterback. @@.player;"If you think like that, you'll have even less of a chance of winning the championship."@@ @@.qb;"I guess you're right."@@ You and <<print $qb.firstname>> finish up your burgers in silence, both of you lost in thought. <<set _options to 0>>\ <<if not visited("QB Practice 2 Curse")>> [[Talk about the curse|QB Practice 2 Curse]]<<set _options to _options+1>>\ <</if>><<if not visited("QB Practice 2 Hobbies")>> [[Try to see if you have any hobbies in common|QB Practice 2 Hobbies]]<<set _options to _options+1>>\ <</if>><<if _options is 0>> <<link "Go back to your dorm" $currentPassage>><<set $qb.relationship to $qb.relationship+1>><<set $leftChar to null>><</link>>\ <</if>> <<set $qb.confidence to $qb.confidence-5>>\ <<set $location to "default">>\You're tired from the practice, and you see <<print $qb.firstname>> as a rival. You're not going to go out of your way to be friendly to him, especially if he's not going to start the conversation either. And the burger is really good. The dinner is an awkward one. There are a couple points when <<print $qb.firstname>> seems like he's about to say something, only to stay silent. Having made a nonverbal agreement, you and <<print $qb.firstname>> pass the time by looking at your phones. Eventually, the burgers are gone, and you head back to your dorm. <<link "Continue" $currentPassage>><<set $leftChar to null>><</link>> <<set $qb.relationship to $qb.relationship-1>>\ <<set $location to "default">>\You're a little nervous when you text <<print $qb.firstname>> about practicing. \ <<if $paidForDate is true or $paidForDate is false>>\ You already went out to dinner with him, and it seems like he's acting differently around you, although that may just be your imagination. @@.thought;No, it wasn't a date. He said so.@@\ <<else>>\ He offered to grab dinner with you, and you turned him down. @@.thought;I don't know why I did that. It wasn't a date. I was just paranoid.@@ You pat your stomach. Skipping dinner wasn't a pleasant experience.\ <</if>> @@.player;Hey. You want to practice?@@ @@.qb;Sure!@@ <<print $qb.firstname>> texts back almost immediately. @@.qb;I'll meet you on the field?@@ You text back that you agree, and walk over to the locker rooms<<if $player.hipSway>>, your hips swaying<</if>>. It's nice having the locker room all to yourself. When you change during gym class, <<if $changeInOpen>>you have to change really quickly so nobody has time to notice anything<<else>>you have to shut yourself in a stall<</if>>. Now, you can take as much time as you like. You take off your shirt first, and replace it with your football jersey. Next to go are your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>>. @@.qb;"<<print $player.firstname>>?"@@ comes a voice from behind you. @@.thought;Shit! I'm not alone!@@ [[Spin around to face the voice|QB Practice 3 Revealed]] [[You're half naked. Tell them to go away|QB Practice 3 Rude]] <<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to setup.footballShirt>>\ <<set $location to "boyslocker">>\You spin around to face the voice. @@.player;"Hey, <<print $qb.firstname>>!"@@ <<print $qb.firstname>> stares at you like you've grown another head. With a horror, you realize what the problem is. You're standing in just your football jersey, and it's not even that long. You're not sure exactly what <<print $qb.firstname>> can see, but by the look on his face, it's more than you want. <<if $qb.knowsSecret>>\ @@.qb;"Hey, <<print $player.firstname>>"@@ <<print $qb.firstname>> says finally. Just when you thought that you couldn't get more embarrassed, you spot a bulge in <<print $qb.firstname>>'s shorts. You've given him a hard-on! <<print $qb.firstname>> notices it too. @@.qb;"Well, I've got to change. I mean, get onto the field. I'll see you there,"@@ he says, unable to look you in the eye. How are you feeling? [[Jealous. He can still get a hard on!|QB Practice 3 Start][$player.masculinity to $player.masculinity+2;$nextText to "Your eyes were drawn to $qb.firstname's boner. But it wasn't out of lust. It was out of envy. You would have loved to walk into your locker room and find a half-naked girl with a wet pussy waiting for you. But now, you're the one with the pussy. @@.thought;I really need to get my dick back.@@"]] [[Humiliated. How embarrassing!|QB Practice 3 Start][$player.submission to $player.submission+1;$player.confidence to $player.confidence-3;$nextText to "You felt so vulnerable just then. You were standing half-naked in front of another man, your pussy clearly on display. And even worse, he was aroused! And, if your day couldn't get even worse, now you have to go out onto the football field and spend a good hour practicing with him."]] [[Lustful|QB Practice 3 Start][$player.arousal to $player.arousal+3;$player.attractionToMen to $player.attractionToMen+2;$player.masculinity to $player.masculinity-1;$nextText to "You can feel your pussy heating up as $qb.firstname walks away. With a start, you realize that this incident just turned you on! @@.thought;No! It's not that! I didn't get turned on by giving a guy a boner! It's because I haven't masturbated in a while. Man, I really need to do that.@@"]]\ <<else>>\ @@.qb;"<<print $player.firstname>>, you...uh..."@@ <<print $qb.firstname>> stammers. His eyes are fixed on your crotch. He must be able to see that you have a pussy. Why else would he be acting like this? @@.player;"Look, <<print $qb.firstname>>,"@@ you start to say. He looks at you, clearly waiting for you to continue, but you can't think of anything to say. @@.qb;"Well, I've got to, uh, get onto the field. I'll see you there."@@ He walks off, leaving you standing alone again in the locker room. [[Join him on the football field|QB Practice 3 Start]] <<set $scenes.qb.accidentallyFlashedQb to true>>\ <<set $nextText to "It takes a lot for you to join him on the field instead of breaking down and crying. Somebody else knows your secret. You're sure of it. At least $qb.firstname seems like a trustworthy guy. You don't think it's going to get out to the whole school. But somebody else knowing you have a vagina, and a guy at that, makes you feel pretty uncomfortable. You should probably clear the air with $qb.firstname but he clearly doesn't want to talk, and you don't really want to either.">>\ <</if>> <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $location to "boyslocker">>\You start to turn around, but stop yourself in the nick of time. You're naked! Well, half naked. Your jersey doesn't cover a lot, though, and you don't want to risk someone else seeing you like this. @@.qb;"<<print $player.firstname>>?"@@ you're asked again. @@.player;"Leave me alone!"@@ you snap. You hear a gasp, and then a couple seconds later, <<print $qb.firstname>> strides by. [[Follow him onto the field|QB Practice 3 Start]] <<set $nextText to "You feel a little guilty for snapping at $qb.firstname. It's not his fault you were almost naked. He just caught you when you're stressed out. Still, it could have gone a lot worse. You're grateful that you stopped yourself from turning around. You don't even like to see yourself naked, let alone have a //guy// see you like this.">> <<set $qb.relationship to $qb.relationship-3>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\<<print $nextText>> <<print $qb.firstname>> is already on the field. You avoid looking at him. @@.qb;"So, uh, <<print $player.firstname>>. What should we do today?"@@ You're a little taken aback by that. @@.player;"Uh, I think you're getting more accurate. So let's work on getting that even better."@@ @@.qb;"Really? I thought since I had improved that we could work on something else."@@ You bite your tongue. <<print $qb.firstname>>'s accuracy has improved for sure, but it's still not //good//. @@.player;"Uh, why don't we work on you being accurate when you're throwing it far?"@@ you suggest. He still needs work on that. @@.qb;"Sure,"@@ <<print $qb.firstname>> shrugs. You jog down the field. @@.player;"Okay!"@@ you say. @@.player;"Now throw it like you're in a game."@@ @@.qb;"Okay!"@@ He drops back, stares you down, waits for a good ten seconds, and then fires the football to you. \ <<if $qb.accuracy>=32>>\ It's actually pretty close. Not close enough for you to catch it, but certainly better than anything you could make.\ <<else>>\ It misses horribly, and you jog down the field to pick it back up.\ <</if>> [[What did you think?|QB Practice 3 Worry]] he asks. <<if $player.skillCurse>=4>>\ <<set $player.shirt to $workoutOutfit.shirt>><<set $player.pants to $workoutOutfit.pants>><<set $player.shoes to $workoutOutfit.shoes>><<set $player.socks to $workoutOutfit.socks>><<set $player.underwear to $workoutOutfit.underwear>><<set $player.bra to $workoutOutfit.bra>>\ <<else>>\ <<set $player.shirt to $footballUniform.shirt>><<set $player.pants to $footballUniform.pants>><<set $player.shoes to $footballUniform.shoes>><<set $player.socks to $footballUniform.socks>><<set $player.underwear to $footballUniform.underwear>><<set $player.bra to $footballUniform.bra>><<set $player.shirt.showHeadImage to false>>\ <</if>>\ <<if $player.shirt and $player.shirt.showHeadImage>><<set $player.shirt.showHeadImage to false>><</if>>\ <<unset $nextText>>\ <<set $visitedQBPractice to 3>><<set $scenes.qb.daysSinceQBPractice to 0>>\ <<set $location to "practice">>\@@.player;"Your accuracy <<if $qb.accuracy>=32>>is pretty good<<else>>needs work<</if>>, but you took forever to let go of the ball. What happened?"@@ @@.qb;"Yeah. I was trying to be accurate so I just wanted to make sure I had it right."@@ You <<if $player.pout>>pout.<<else>>frown.<</if>> Being accurate is great, but if <<print $qb.firstname>> holds onto the football for that long, he's going to get sacked. @@.player;"I'm worried about you getting sacked,"@@ you say finally. @@.qb;"See! I knew we should have worked on something else! Oh! I heard about this great drill. You chase me, and I try to get the pass off before you touch me."@@ <<print $qb.firstname>> does need help with avoiding sacks, but you're not sure you want to do that. Chasing him around for the whole practice is going to be tiring. It's also not going to help you become a better quarterback<<if $player.skillCurse>0>>, not that you have much hope of ever becoming even an average one<</if>>. [[Tell him it's a great idea|QB Practice 3 Sack]] [[Tell him he should work on his accuracy|QB Practice 3 Accuracy]] <<set $location to "practice">>\<<showQBSkill true>>@@.player;"No, <<print $qb.firstname>>. I think you should work on your accuracy."@@ @@.qb;"But what about sacks?"@@ @@.player;"That's important. But so is accuracy. If you can get rid of the football really quickly but you're always off target, you're not going to be a good quarterback."@@ <<if $player.skilLCurse<2>>You say this partially because <<print $qb.firstname>>'s accuracy still sucks, and partially because you want to get throws in too.<<else>>You say this because <<print $qb.firstname>>'s accuracy still sucks. You really don't want the embarrassment of failing to throw the football.<</if>> @@.qb;"Okay, <<print $player.firstname>>. That makes sense."@@ The two of you jog about 20 yards apart, enough for <<print $qb.firstname>> (and you) to practice making midrange throws. @@.qb;"Ready, <<print $player.firstname>>?"@@ @@.player;"Ready!"@@ <<print $qb.firstname>> throws you the football. It's a beautiful throw: high, in a perfect spiral...and too far to the right. That doesn't stop you though. You run to your right, jump straight up, and bring down the football with one hand. @@.thought;It's nice to know I'm still athletic!@@ @@.qb;"Wow, <<print $player.firstname>>. That was a great catch!"@@ @@.player;"Thanks!"@@ you say, beaming.<<if $qb.relationship>60>> @@.player;"But you've got to be making those throws. In a game, maybe that doesn't get caught."@@ @@.qb;"I know,"@@ <<print $qb.firstname>> sighs.<</if>> Now it's your turn. You take aim and throw the football at <<print $qb.firstname>>. It's on target\ <<if $player.armStrength>=36>>\ \, and <<print $qb.firstname>> makes the catch. You smile. You wouldn't have been able to make that throw right after your transformation.\ <<elseif $player.armStrength>=30>>\ \. A little low, but it's on target. <<print $qb.firstname>> makes the catch.\ <<else>>\ \, but way too short. It bounces twice before it gets to <<print $qb.firstname>>. <<if $player.skillCurse<2>>@@.thought;I can't make 30 yard throws. Now I can't throw it 20 yards either.@@<<else>>@@.thought;Why am I even trying to throw it? I can't do it?@@<</if>>\ <</if>> <<print $qb.firstname>> throws the football. It's much better than the first throw. You only have to turn and run a little bit before you make the catch. The next hour passes pretty quickly. You're having fun, and <<print $qb.firstname>> is improving. His throws are more accurate, and you're able to catch most of them. \ <<if $player.skillCurse>0>>\ Unfortunately, you're at exactly the same level you were at before. Which is to say, you still suck. @@.thought;When <<print $witch.firstname>> took away my abilities, did she make it so I never get better, no matter how much I practice?@@\ <<elseif $player.qbSkill<=38>>\ You're improving too. Your accuracy is a bit better, and more and more of your throws are making it to <<print $qb.firstname>>\ <<else>>\ As for you, you're getting a lot more confident making these mid-range passes.\ <</if>> Finally, you and <<print $qb.firstname>> decide to call it quits. The two of you trudge back to the locker room, and you're instantly reminded of the awkward confrontation with <<print $qb.firstname>>. <<print $qb.firstname>> remembers too, and he goes from laughing with you to avoiding your eyes as soon as you get near him. <<if $scenes.qb.accidentallyFlashedQb>>\ Once you're sure he can't see you, you quickly change back into your regular clothes. @@.qb;"I'll see you later, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says. You look around for his voice. He's at the exit already. <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><</link>> [[This is awkward. Clear it up with him|QB Practice 3 Talk]]\ <<else>>\ The two of you change in silence, and then you go back to your dorm. <<link "Continue" $currentPassage>><<set $leftChar to null>><</link>>\ <</if>> <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+4>>\ <<increaseArmStrength 2>><<increaseAccuracy 4>>\ <<set $location to "practice">>\@@.player;"That's a great idea, <<print $qb.firstname>>. Let's do that drill."@@ <<print $qb.firstname>> flings his bag down on the ground. @@.qb;"Okay, I'm going to have to hit this,"@@ he explains. You stand in front of the bag, and he stands about ten yards away. He throws the football at the bag, and you catch it easily. @@.player;"Don't do that in a game."@@ @@.qb;"I know. I hope my receivers are taller than that bag."@@ You laugh. @@.player;"Maybe I should get away from the bag?"@@ You move across the field, so it's no longer easy for you to catch a pass directed at the bag. This time, <<print $qb.firstname>> hits the bag easily.<<if $qb.accuracy<32>> Well, he didn't really hit it. The football more bounced over it, but it's close enough.<</if>> It takes a while for the two of you to get into the rhythm, but the two of you eventually figure it out. You'll line up a little bit in front of him, <<print $qb.firstname>> will yell GO, and then you'll chase him while he tries to run away and get rid of the football. It turns out to be exhausting. You'll chase <<print $qb.firstname>> for a while, he'll throw the football away - usually nowhere near the bag - and then you'll jog back and do it again.\ <<if $player.boobs>=2>>\ <<if $player.bra>> \ You're thankful that you have your sports bra on so your <<if $player.boobs>=4>>large <<elseif $player.boobs is 3>><<else>>small <</if>>boobs don't bounce around.\ <<else>> \ Your <<if $player.boobs>=4>>large <<elseif $player.boobs is 3>><<else>>small <</if>>boobs bounce around as you chase him. It's distracting and it makes it hard to run. @@.thought;I need to get a bra. Wait, where did that thought come from?@@\ <</if>>\ <</if>> <<if $player.speed>=38 and $scenes.treadmill>=2>>\ It's a good thing you've spent a lot of time running on the treadmill. You're getting used to running in this body, and <<print $qb.firstname>> calls it quits before you do.<<if $scenes.qb.accidentallyFlashedQb>> Outlasting him makes you feel a little more manly after what happened in the locker room.<</if>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $qb.armStrength to $qb.armStrength+1>>\ <<set $qb.accuracy to $qb.accuracy+6>>\ <<set $qb.speed to $qb.speed+6>>\ <<elseif $player.speed>=34 and $scenes.treadmill>=1>>\ You've done a little bit of running on the treadmill. You haven't done it as much as you did a couple weeks ago, but it's hard to find the motivation to work out now. Forces beyond your control have sapped your strength and turned you into a shitty quarterback. You don't want to put in a lot of time running when you know you're going to suck anyway. @@.player;"I'm beat,"@@ you say after a while. @@.qb;"Me too,"@@ admits <<print $qb.firstname>>. @@.qb;"Should we stop?"@@\ <<set $qb.armStrength to $qb.armStrength+1>>\ <<set $qb.accuracy to $qb.accuracy+7>>\ <<set $qb.speed to $qb.speed+5>>\ <<else>>\ You haven't even looked at the treadmill since your transformation. Why should you? You worked hard for the muscular body you used to have. Now that it's been taken away from you, it's hard to find the motivation to work out again. @@.player;"I'm beat,"@@ you announce. @@.qb;"Already?"@@ @@.player;"Uh, yeah."@@ @@.thought;What does he mean, already?@@\ <<set $qb.accuracy to $qb.accuracy+5>>\ <<set $qb.speed to $qb.speed+4>>\ <<set $qb.relationship to $qb.relationship-1>>\ <</if>> You both agree to call it quits. <<print $qb.firstname>> has gotten better. He's able to get rid of the football a lot quicker, and you're much less worried about him getting sacked every play. Unfortunately, he's still pretty inaccurate. [[Go to the locker room|QB Practice 3 Sack Lockers]] <<increaseSpeed 3>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $location to "practice">>\@@.qb;"Hey, thanks for doing this with me."@@ @@.player;"Sure! That was..."@@ You can't quite bring yourself to say fun. You got a workout in, that's for sure. You just want to change into your normal clothes and then crash. Thankfully, you still have the presence of mind to make sure you're alone before changing. There's no way you'd let <<print $qb.firstname>> see you naked<<if $scenes.qb.accidentallyFlashedQb>> again<</if>>. @@.qb;"Hey, I was going to rewatch Undead Cruise Ship. Want to come with?"@@ <<if not $scenes.qb.silentDinner>>\ @@.player;"Is that the horror movie you told me about?"@@ @@.qb;"Yes! It's amazing. Come on, you have to see it."@@\ <<else>>\ @@.player;"I don't think I've heard of it."@@ @@.qb;"It's a cult classic. But it's really good. Are you into horror?"@@ You admit that you're not. @@.player;"I just don't like getting scared."@@ @@.qb;"Really? I didn't think you'd be afraid of anything. Well, maybe you need the right horror movie. Can you give this movie a shot?"@@\ <</if>> [[Agree to watch|QB Practice 3 Movie Start]] <<link "You should get back" $currentPassage>><<if $scenes.qb.accidentallyFlashedQb>><<set $qb.knowsSecret to true>><</if>><<set $leftChar to null>><</link>> <<set $location to "boyslocker">>\You go back with <<print $qb.firstname>> to his dorm. A couple of people look at you funny as you enter. You're not often seen with someone like <<print $qb.firstname>>. You don't pay them any attention, though. You're free to hang out with whoever you want. <<print $qb.firstname>>'s room is empty. You step inside and immediately plop down on the bed. @@.qb;"Make yourself at home, why don't you?"@@ <<print $qb.firstname>> says sarcastically. But he says it in a joking tone, like he's teasing you. <<print $qb.firstname>> sits down on the bed too, and looks for a place to put his laptop. There isn't really enough room for two people to fit on this bed. You and <<print $qb.firstname>> are sitting side by side, with your shoulders touching. You would move away if it wasn't for the fact that doing so would mean falling off the bed. <<print $qb.firstname>> sets the laptop on his lap and presses play. [[Watch the movie|QB Practice 3 Movie]] <<set $location to "dorm">>\The logo for the movie studio appears on the screen, and then //Undead Cruise Ship// starts playing. It follows a group of four friends who are about to take a cruise together. There's a jock, a cheerleader, a nerdy guy, and an uptight girl. @@.player;"How are they friends?"@@ you ask out loud. @@.player;"They're so different!"@@ You can't think of any nerdy friends that you have. And you don't think you'd be friends with the uptight girl in real life. @@.qb;"Shh!"@@ Once the characters have been established, they start to board the cruise ship. The other passengers all look normal, but the crew are acting strange. They're staring off into space and are all female with huge tits. @@.thought;How come they don't notice anything's wrong?@@ you wonder, but <<print $qb.firstname>> is watching the movie, and you don't want him to shush you again. @@.male;"Guys, this looks kind of weird. Do you think we should leave?"@@ the nerd asks. @@.thought;Okay, at least someone notices.@@ @@.male;"No way! We already paid for these tickets,"@@ the jock answers. @@.thought;I wouldn't be that dumb.@@ @@.female;"Yeah! We're going to have a fun time! It beats sitting in our dusty old town!"@@ The group of friends all decide to board the cruise ship and, predictably, things start going wrong. The crew continues acting weird, their belongings start to go missing, and some of the other passengers start acting like the crew: silent, absent-minded and creepy. [[Continue waching|QB Practice 3 Movie Reaction]] <<set $location to "dorm">>\The jock goes out onto the deck to "stretch his legs" and runs into a member of the crew. One thing leads to another, and they have sex. You feel a little bit of jealousy. Sure, something bad is obviously about to happen to him, but you'd love to be in that position, having sex with a beautiful woman. You're identifying with the jock, despite his boneheaded decisions, and that makes it all the more painful. Suddenly, the jock starts to change. He shrinks several inches, his ass expands, and two orbs emerge from his chest. @@.player;"Okay, I can't watch anymore!"@@ @@.qb;"Oh, I'm sorry <<print $player.firstname>>. I totally forgot."@@ @@.player;"How could you forget!"@@ @@.qb;"It's just such a good movie. It picks up after this. It kind of deconstructs the whole horror genre. You should give it another try, whenever you feel like it."@@ @@.player;"Not now."@@ @@.qb;"Of course. I'm sorry again, <<print $player.firstname>>."@@ <<if $scenes.qb.accidentallyFlashedQb>>\ <<print $qb.firstname>> is avoiding your eyes. You've been having a fun time and had totally forgotten about the incident in the locker room, but this movie just brought it to the surface. <<print $qb.firstname>> is avoiding your eyes again. It's going to be pretty awkward between you two. Maybe you should talk and clear the air? [[Talk to him|QB Practice 3 Talk]]\ <<else>>\ You assure <<print $qb.firstname>> that it's okay, and say your goodbyes. <</if>> <<link "Go back to your dorm" $currentPassage>><<if $scenes.qb.accidentallyFlashedQb>><<set $qb.knowsSecret to true>><</if>><<set $leftChar to null>><</link>> <<set $scenes.qb.watchedTfMovie to true>>\ <<set $location to "dorm">>\@@.player;"Look, <<print $qb.firstname>>.<<if $qb.relationship>=70>> You're my friend.<</if>> I don't want it to be weird between us. Can we just talk about it?"@@ @@.qb;"Sure,"@@ he says, breathing a sigh of relief. @@.qb;"I mean, it's embarrassing. But we should talk about it."@@ <<if $qb.knowsSecret>>\ @@.player;"Wait, //you// feel embarrassed?"@@ You can't believe that he'd be the one to feel embarrassed. He walked in on you and saw your pussy! @@.qb;"Yeah! I saw you, and I...I got..."@@ @@.player;"You can say it. You got a boner."@@ @@.qb;"Yeah,"@@ he says, looking at the floor. There's an awkward silence. You're not sure what to say, and <<print $qb.firstname>> clearly doesn't either. Finally, to break the silence, you ask @@.player;"Why? How did I give you a hard-on?"@@ @@.qb;"Uh, I don't know."@@ He doesn't say anything else, and you're feeling really awkward. [[Get up to leave|QB Practice 3 Attraction]]\ <<else>>\ @@.player;"Hell yeah it's embarrassing! Uh, I guess I should explain."@@ @@.qb;"So my eyes weren't playing tricks on me,"@@ he says. @@.qb;"I didn't get a good look at it, and then I saw you catching me looking."@@ @@.thought;Fuck! I could have played it off, and he would still think I was a guy! I mean, I am a guy. He'd still think I had a dick.@@ @@.qb;"So it's true? You really have a pussy?"@@ You pause, trying to decide between denying it and telling him the truth. @@.qb;"Wow!"@@ he says. You sigh. You paused for too long. If you really did have a dick and he asked if you had a pussy, you would have swiftly denied it and then kicked his ass. [[I'm sorry I didn't tell you|QB Practice 3 Attraction]] you say softly.\ <</if>> <<set $location to "dorm">>\<<if $qb.knowsSecret>>\ @@.qb;"Wait! I, uh, I'm not sure. But probably, well. Okay, let me start over."@@ He closes his eyes, thinking of the best way to phrase it. @@.qb;"I knew <<print $witch.firstname>> had given you a pussy. But you still look@@ <<if $player.face is 0>>@@.qb;just@@<<else>>@@.qb;mostly@@<</if>> @@.qb;like <<print $player.firstname>>. So when I saw your pussy, it just, I guess it really sunk in for me."@@ @@.player;"Then why did you get hard?"@@ Maybe you're pushing <<print $qb.firstname>> a little too hard, but that moment was weird as fuck, and now that he's talking, you want answers. @@.qb;"It was a nice pussy."@@ You look at him in shock. You had always assumed he was straight. @@.player;"Are you, uh, saying you're attracted to me?"@@ @@.qb;"No! You're too masculine for me."@@ He laughs, clearly feeling a little more comfortable. @@.qb;"But in that moment, I can't describe it. I was just turned on."@@ @@.player;"Uh, okay."@@ This is weird. You didn't expect a guy to be attracted to you. And it's not even a gay guy. It's a straight guy who's attracted to a feminine part of you. You hastily tell <<print $qb.firstname>> goodbye, and thank him for the talk. It's nothing against him, and you're glad he was honest, but you don't want to be around him right now. Or anyone.\ <<else>>\ @@.qb;"Don't worry about it. It's none of my business. I'm sorry I walked in on you."@@ @@.player;"That's okay."@@ @@.qb;"So how did //this//,"@@ he says, gesturing at your crotch, @@.qb;"happen."@@ @@.player;"Your sister. She cursed me to lose my muscles. And I guess this was a part of the curse too. A couple of days after, I had a pussy."@@ @@.qb;"Wow. I'm so sorry!"@@ @@.player;"Thank you. I don't know what I'm going to do. You've already noticed, and if you tell anyone, it'll get out to the whole school, and..."@@ @@.qb;"Hang on. I'm not going to tell anyone."@@ @@.player;"You're not?"@@ @@.qb;"No. I can keep a secret."@@ @@.player;"Thank you,"@@ you say gratefully. @@.player;"But you already caught me. If you can figure it out, other people probably will too. And then everyone will know, and my life will be over, and people will laugh at me..."@@ You pause to wipe your eyes. You're getting dangerously close to crying. <<print $qb.firstname>> moves to give you a hug, but you back away from his grasp. It's nothing against him, you just don't want to be around anyone right now. @@.player;"Sorry!"@@ you say. @@.player;"I've got to, uh, go."@@\ <<set $qb.knowsSecret to true>>\ <</if>> <<link "Go back to your dorm" $currentPassage>><<set $leftChar to null>><</link>> <<set $qb.confidence to $qb.confidence+2>>\ <<set $location to "dorm">>\<<if $scenes.qb.accidentallyFlashedQb>>\ You're a little nervous to text <<print $qb.firstname>> about practicing. The last time you went to practice with him, he ended up seeing you naked. @@.thought;I need to text him.@@ Reluctantly, you pull out your phone and ask him if he wants to practice.\ <<else>>\ You text <<print $qb.firstname>> and ask him if he wants to practice.\ <</if>> @@.qb;Sure!@@ he replies. You<<if $player.hipSway>>r hips sway as you<</if>> walk towards the locker room, expecting to have it all to yourself. To your surprise, <<print $qb.firstname>> is already there. @@.thought;I thought he was going to be late again.@@ This makes you uncomfortable. You're going to have to change in front of him. You would have been much more comfortable changing alone. @@.thought;Next time, I'll change before I come here.@@ <<set $changeEndPassage to "QB Practice 4 Change Decision">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to null>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\<<if $player.arousal>30>>\ [[Show off a little as you change|QB Practice 4 Showoff]]\ <</if>> [[Change quickly|QB Practice 4 Change]] <<set $visitedQBPractice to 4>><<set $scenes.qb.daysSinceQBPractice to 0>>\ <<if $player.shirt and $player.shirt.showHeadImage>><<set $player.shirt.showHeadImage to false>><</if>>\ <<set $location to "boyslocker">>\You're feeling a little horny, and you can't help but show off your body as you change. You don't make it obvious, but you make sure <<print $qb.firstname>> gets a good look at you as you strip off your clothing. When you remove your pants, you stick out your butt a little. Okay, maybe that was a little obvious. <<if $player.isWearingPanties is true>>\ @@.qb;"Are those panties?"@@ <<print $qb.firstname>> asks. @@.thought;Shit! I forgot I was wearing panties!@@ <<if $player.underwear.properName is "Plain White Panties">>\ [[Tell him his sister made you wear panties|QB Practice 4 Showoff Witch]]\ <<else>>\ [[Tell him you were out of clothes|QB Practice 4 Showoff Lie]]\ <</if>> [[Tell him you wanted to wear them|QB Practice 4 Showoff Want]]\ <<set $qb.sawPanties to true>>\ <<else>>\ When you look back at <<print $qb.firstname>>, you see that he's sporting a hard-on. @@.thought;Gross!@@ But part of you feels accomplished. You caused that reaction in another man. [[Finish getting changed and start practice|QB Practice 4 Start]]\ <</if>> <<set $player.exhibition to $player.exhibition+1>>\ <<increaseArousal 5>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $location to "boyslocker">>\You quickly change into your football uniform. <<if $player.isWearingPanties is true>><<print $qb.firstname>> must have seen your <<if $player.bra>>bra and <</if>>panties, but he doesn't say anything.<<elseif $player.bra>><<print $qb.firstname>> must have seen your bra, but he doesn't say anything.<</if>> @@.player;"Ready to practice?"@@ <<print $qb.firstname>> nods. [[Practice|QB Practice 4 Start]] <<set $location to "boyslocker">>\@@.player;"Your sister made me wear them,"@@ you say. You feel a little nervous telling him this about your sister, but <<print $qb.firstname>> seems like a trustworthy guy. You don't think he'd tell her that you told him. @@.qb;"I think it's your decision what you wear."@@ @@.player;"No. I mean she //made// me wear them. She cast a, uh, I think she called it a ward, on them. I can't take them off until I apologize to her, in public."@@ @@.qb;"For what? You didn't do anything wrong."@@ @@.thought;Do I want to tell him? Fuck it, I've told him a lot already.@@ @@.player;"Remember the panty raid?"@@ He nods his head. @@.player;"Well, I went into her room, and she caught me."@@ @@.qb;"You went into my sister's room to take her underwear?"@@ @@.player;"Okay, when you put it like that, you make it sound bad. Uh, I'm sorry."@@ @@.qb;"It's okay. I should be the one who's sorry. I told her about the panty raid. I didn't want some big creepy guys to be taking her panties. But instead, it was you."@@ @@.thought;Instead? So he thinks I'm not creepy. Or did he mean instead like I'm not a big guy?@@ @@.qb;"Well, I think they look nice on you."@@ @@.player;"Thank you,"@@ you say, <<if $player.playsWithHair>>playing with your hair <</if>>before you catch yourself. @@.thought;That's not a compliment! Panties shouldn't look nice on me.@@ You're feeling very confused as you follow <<print $qb.firstname>> out onto the field. [[Practice|QB Practice 4 Start]] <<set $player.confidence to $player.confidence-1>>\ <<set $qb.confidence to $qb.confidence+1>>\ <<set $location to "boyslocker">>\<<if $player.pout>>You quickly pull your pants up and pout.<<else>>You blush and quickly pull your pants up.<</if>> @@.player;"I need to do laundry. I was out of boxers, and I needed something to wear, and <<print $girlfriend.firstname>> had left her panties in my room, and I didn't want to at first, but..."@@ <<print $qb.firstname>>'s eyes start to glaze over. @@.qb;"Alright, whatever. I was just teasing you,"@@ he says. @@.qb;"But they do look nice on you."@@ @@.player;"Can we just practice now?"@@ [[Practice|QB Practice 4 Start]] <<set $player.confidence to $player.confidence-1>>\ <<set $qb.confidence to $qb.confidence+1>>\ <<set $location to "boyslocker">>\You blush. @@.player;"Uh, I wanted to wear them."@@ You can hardly believe that you just said that. But it's true. <<if $pantyRaid.takenFrom is $witch.firstname or $pantyRaid.takenFrom is "Elvira">>Even if <<if $pantyRaid.takenFrom is $witch.firstname>>his sister<<else>>Elvira<</if>> hadn't put a spell on them, you would still be wearing the <<print $player.underwear.informalName>>.<<else>>There's no reason for you to be wearing <<print $pantyRaid.takenFrom>>'s panties now. The panty raid is over. Yet here they are, on your body.<</if>> <<print $qb.firstname>> seems caught off guard. @@.qb;"Wow, okay. So you're really embracing this then?"@@ @@.player;"Huh?"@@ @@.qb;"I mean, you have a pussy, now you're wearing panties. What's next?"@@ <<if $player.bra>>@@.thought;A bra.@@ But luckily, he doesn't seem to have noticed that. Yet. <</if>>@@.player;"Oh, no. They're just more comfortable. And, uh, my boxers don't fit."@@ @@.qb;"Well, I think they look nice on you."@@ @@.player;"Thank you,"@@ you say, <<if $player.playsWithHair>>playing with your hair <</if>>before you catch yourself. @@.thought;That's not a compliment! Panties shouldn't look nice on me.@@ <<if $scenes.girlfriend.likesPanties>>\ You're feeling very confused as you follow <<print $qb.firstname>> out onto the field. [[Practice|QB Practice 4 Start]]\ <<else>>\ Before you can tell <<print $qb.firstname>> off, you shiver and go cold. <<link "It's happening again" TfPassagePicker>><<set $tfRecoverPassage to "QB Practice 4 Start">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "boys locker room">><<set $tfCircumstances.locationType to "locker room">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>>\ <</if>> <<set $scenes.qb.likesPanties to true>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<set $qb.confidence to $qb.confidence+4>>\ <<set $player.confidence to $player.confidence-4>>\ <<set $location to "boyslocker">>\@@.player;"Okay, what should we do?"@@ @@.qb;"I want to work on my throws."@@ @@.player;"So your plan to get better at throwing is to work on throws?"@@ <<print $qb.firstname>> laughs. @@.qb;"I want to work on longer throws. Not too long, but a little longer than what we've been doing."@@ @@.player;"Oh. Okay."@@ Your plan when you agreed to help <<print $qb.firstname>> was to practice with him so you could get better and win the championship. <<if $player.skillCurse<2>>But there's no way you can make the long throws that <<print $qb.firstname>> is trying to do.<<else>>But now that you no longer have your abilities, that plan is out the window.<</if>> @@.qb;"What's wrong?"@@ @@.player;"Nothing."@@ <<print $qb.firstname>> gives you a look. @@.player;"Well, okay. If I'm far away from you, how can I get the ball back?"@@ @@.qb;"I thought of that, which is why..."@@ <<print $qb.firstname>> trails off midsentence, and reaches into his gym bag. It's filled with footballs. @@.player;"Wow, you thought of everything."@@ @@.qb;"Now I can keep throwing to you and we won't have to waste time bringing the football back."@@ [[Go along with the plan|QB Practice 4 Catch]] <<if $player.skillCurse<2>>\ [[Admit that you wanted to practice too|QB Practice 4 Throw]]\ <<else>>\ [[Admit that you wanted to practice too|QB Practice 4 Catch Laugh]]\ <</if>> <<set $qb.pants to setup.qbShorts>><<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.player;"I...uh...I wanted to practice too."@@ He laughs, before realizing that you're serious. @@.qb;"But my sister took away all your skill as a quarterback. What would you get out of practicing?"@@ @@.thought;He's right. I'd just be wasting our time.@@ @@.qb;"Why don't we go with my plan?"@@ [[Agree|QB Practice 4 Catch]] <<set $player.submission to $player.submission+1>>\ <<set $location to "practice">>\@@.player;"Sounds good, <<print $qb.firstname>>."@@ @@.qb;"Great."@@ He takes the gym bag and jogs forty yards away from you. You try to imagine throwing a football that far. You could have done it before, but there's no chance you could do it now. It's a good thing you agreed to catch.<<if $player.skillCurse is 0>> @@.thought;Though I'm not going to get better like this.@@<</if>> @@.qb;"Ready?"@@ You nod, and <<print $qb.firstname>> throws the football. You try to make it out. It's hard. It's just a tiny speck of brown against the blue sky. The sun's in your eyes, and you try to shield them. The football's getting bigger and bigger, and then it whizzes past you. You start to chase after it. @@.qb;"It's okay, <<print $player.firstname>>!"@@ <<print $qb.firstname>> yells. @@.qb;"I've got another one!"@@ Another football is launched at you, and you try your best to catch it. This time, you're ready. When it's near you, you jump up and catch it. Once <<print $qb.firstname>> has thrown all the footballs in the bag, you gather them up while <<print $qb.firstname>> jogs over to you. You give him advice about how he could improve, and he takes it in. When he starts throwing again, you can tell that he's taken your advice to heart. His throws are more accurate, and you're able to catch more of them. @@.qb;"I'm getting tired,"@@ <<print $qb.firstname>> says finally. @@.qb;"How about you?"@@ @@.player;"Me too."@@ You had gotten tired a while ago, but didn't want to say anything. You didn't want to be unmanly and be the one to quit. [[The two of you go back into the locker room to change|QB Practice 4 End]] <<set $scenes.football.gaveUpOnBeingQB to true>>\ <<set $qb.armStrength to $qb.armStrength+2>><<set $qb.accuracy to $qb.accuracy+7>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $location to "practice">>\@@.player;"I don't know if that's a good idea..."@@ @@.qb;"What do you mean? You won't have to run back and forth with the football. We'll save so much time."@@ @@.player;"What if I throw it back to you?"@@ @@.qb;"Are you sure you can make it? I'll be far away."@@ You know <<print $qb.firstname>> didn't mean it like that, but the dismissive way he said it bothers you. What bothers you even more is your suspicion that he may be right. @@.player;"Let's just try it,"@@ you say. <<print $qb.firstname>> jogs down the field. He must be forty yards away from you. @@.qb;"Ready?"@@ You nod, and <<print $qb.firstname>> throws the football. You try to make it out. It's hard. It's just a tiny speck of brown against the blue sky. The sun's in your eyes, and you try to shield them. The football's getting bigger and bigger, and then it whizzes past you. You start to chase after it. @@.thought;Maybe he was right. It's annoying to keep running after the football.@@ Now you have to throw it back. You concentrate on <<print $qb.firstname>> and throw the football as hard as you can. It doesn't make it to him. @@.qb;"Let's just go with my idea!"@@ he yells. @@.player;"Look. I want to throw it because..."@@ @@.qb;"What?!"@@ It's not working to talk to each other when you're so far away. You jog closer. @@.player;"Look. I want to throw it because I want to get better."@@ <<if $player.skillCurse is 1>>\ @@.qb;"But you're going to lose all your skills by the morning."@@ @@.player;"I know. But this is the last time I can practice for real."@@\ <<else>>\ @@.qb;"Then you want to be the quarterback?"@@ @@.player;"Yeah. I'm sorry. It was my job, and I, uh, I want to be in control of what happens. I don't want to sit on the bench and watch you try to break my curse."@@\ <</if>> <<print $qb.firstname>> looks thoughtful for a moment. @@.qb;"I didn't know you felt that way. Okay, sure. You can throw the ball back."@@ He pauses. @@.qb;"Thank you for telling me."@@ You jog back to where you were, and you and <<print $qb.firstname>> throw the football back and forth. He's better at it than you. You still aren't able to make it to him, but <<print $qb.firstname>> is improving. His throws are making it to you, and they seem slightly more accurate too. He is right about one thing though: when you throw the football and it falls short, he has to chase after it. You're sure you've wasted a lot of time. And your arm is sore. @@.player;"I'm getting tired, <<print $qb.firstname>>,"@@ you finally say. @@.player;"How about you?"@@ You feel a little unmanly being the first one to quit, but you can't wear out your arm. @@.qb;"That's a good idea."@@ You breathe a sigh of relief. [[The two of you go back into the locker room to change|QB Practice 4 End]] <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+3>>\ <<increaseArmStrength 2>><<increaseAccuracy 4>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "practice">>\The two of you chat as you change. \ <<if $qb.knowsSecret and $player.ass>0>>\ While you're talking, you let it slip that it's hard being so pent up all the time. @@.qb;"Well, why don't you just, uh, take care of it?"@@ @@.player;"I can't. Whenever I do it, something bad happens."@@ @@.qb;"Something bad? Like what?"@@ @@.player;"Something changes. My face, or my butt. I think it's making me look more like a girl. I don't know what I'm going to do."@@ @@.thought;I can't be horny all the time, but I can't change either.@@ @@.qb;"What if someone else gets you off?"@@ <<if $player.datingGirlfriend>>\ @@.player;"I guess I could do it with <<print $girlfriend.firstname>>, but she doesn't like it that much."@@\ <<else>>\ @@.player;"Me and <<print $girlfriend.firstname>> broke up. I don't know who else I could ask. I can't just go around telling people I have a pussy now and seeing if they want to fuck."@@\ <</if>> @@.qb;"Well, what about me?"@@ @@.player;"What?"@@ @@.thought;Maybe I misheard him. This has to be a joke.@@ @@.qb;"I'm serious. I feel bad, and you're being really nice to me<<if $player.isWearingPanties is true>>, and you look great in panties<<set $qb.sawPanties to true>><</if>>."@@ @@.player;"Uhhh..."@@ You had never even considered fooling around with a guy. But you really do need to get off. @@.thought;Why am I considering it? I'm not gay!@@ [[Turn him down|QB Practice 4 Reject]] <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Take him up on it== (you're on your period)\ <<else>>\ [[Take him up on it|QB Practice 4 Agree]]\ <</if>>\ <<else>>\ You're careful to watch what you say around him. He's nice and you don't think he'd make fun of you, but you don't want to slip and say too much either. <<link "Say goodbye and do something else" $currentPassage>><<set $leftChar to null>><</link>>\ <</if>> <<set $location to "boyslocker">>\<<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ @@.player;"Uh, actually, I'm on my period,"@@ you tell <<print $qb.firstname>>, your face red. @@.qb;"Oh."@@ He looks surprised. @@.qb;"Well, maybe we can do it later."@@ Feeling the need to change the subject, you instead say, @@.player;"I'll still help you practice."@@\ <<set $qb.relationship to $qb.relationship-1>>\ <<set $qb.confidence to $qb.confidence-2>>\ <<else>>\ You politely let <<print $qb.firstname>> know that you're not interested. @@.qb;"That's okay. Don't worry about it."@@ Despite what he's saying, <<print $qb.firstname>> looks a little hurt. @@.player;"I'll still help you practice,"@@ you say, trying to make up for it.\ <<set $qb.relationship to $qb.relationship-3>>\ <<set $qb.confidence to $qb.confidence-5>>\ <</if>> @@.qb;"Thanks.@@ <<if visited("QB Practice 4 Lights")>>@@.qb;Do you want to stay and hang out?@@<<else>>@@.qb;Do you want to come to my room and hang out?@@<</if>> @@.qb;I have this movie I have to show you."@@ You're kind of interested in a movie. But you just rejected him and it feels too awkward. Maybe you can hang out with him later. <<link "Go back to your dorm" $currentPassage>><<set $leftChar to null>><</link>>You mean to say no, you really do. But as you start to speak, your <<print $player.underwear.informalName>> brush against your crotch, and a tiny wave of pleasure washes over you.<<if $player.arousal>=50>> You're really horny.<</if>> @@.player;"Yes,"@@ you squeak. @@.qb;"Wait, really?"@@ You start to speak up and tell him that no, you changed your mind, but you can't make yourself say those words. <<print $qb.firstname>> interprets your silence as a yes, and leads you back to his dorm room. Your hands are shaking as you follow him. You could leave at any time: just turn and run back down the hall. You don't. <<if $player.arousal>=50>>You're too horny and nervous. And maybe<<else>>Maybe<</if>> a part of you that you're not willing to admit exists really, really wants to do this. @@.qb;"Okay,"@@ he says, shutting the door. @@.qb;"Are you sure? You've been kind of quiet."@@ @@.player;"Yes,"@@ you say, finding your voice. <<if $player.arousal>=50>>@@.thought;I'm just horny. Not gay. I'll pretend that he's a girl.@@ <</if>>@@.thought;There's nothing wrong with a girl getting me off.@@ You remove your pants, leaving you standing there in just your <<print $player.underwear.informalName>> and <<print $player.shirt.informalName>>. You feel very vulnerable and exposed, especially when <<print $qb.firstname>> hasn't undressed at all. @@.qb;"You don't need to jerk me off,"@@ he says, seeing your look. @@.qb;"So I don't need to change."@@ Well, that makes sense. And you're glad he said that. There is no way you're going to do anything to him. If he touches you, you can pretend it's a girl. If you touch his dick...No. You're not going to do that. [[Get on the bed|QB Practice 4 Lights]] <<set $player.confidence to $player.confidence-1>>\ <<setUpSexScene "qb">><<set $player.pants to null>>\ <<set $location to "dorm">>\You get on the bed, and <<print $qb.firstname>> follows you. Now both of you are lying on his bed, facing each other. @@.player;"Uh, you start,"@@ you say. <<print $qb.firstname>> starts to move his hand towards your <<print $player.underwear.informalName>>. When it's halfway there, you grab it. @@.thought;What am I doing? A guy's about to touch my...my pussy. I can't pretend I'm having sex with a girl.@@ You're starting to freak out. <<if $player.arousal>=50>>You're still horny, and you<<else>>You still<</if>> really want to do this, but it's starting to sink in //what// you're doing. @@.player;"I don't know if I can do this. I can't pretend that you're a girl."@@ @@.qb;"I was going to say the same thing."@@ @@.thought;So he wants me to be a girl? No, he said he couldn't imagine me as a girl. That's good, right?@@ @@.qb;"I guess it won't work out. Sorry. I tried to help."@@ As he starts to get up, you have an idea. @@.thought;Both of us want to picture the other one as a girl. What if we turn out the lights? Then I can pretend he's a girl, and he'll be touching ''a'' pussy.@@ <<link "Can you, uh, turn out the lights?" "QB Practice 4 Sex">><<set $sexDescription to "You ask $qb.firstname if you can turn out the lights, and he agrees. It's almost pitch black in this room. You can make out his face if you try, but it's easy to just pretend he's a girl and get lost in the pleasure he's going to give you. Speaking of pleasure, you should get on with that. You need release.">><<set $qb.hookedUp to $qb.hookedUp+1>><</link>>\ <<if visited("QB Practice 4 Showoff")>><<set $qb.arousal to $qb.arousal+5>><</if>> <<link "Yeah, it's too bad" "QB Practice 4 Reject">><<finishSexScene>><</link>> <<set $location to "dorm">>\<<if ($player.arousal<=100 and $qb.arousal<=100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: <<if $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|QB Practice 4 Sex][$temp to $player.underwear;$sexDescription to "What $qb.firstname is doing is nice, but you long to feel his hands on your sex instead of just through your $temp.informalName. You tug your $temp.informalName down, revealing your pussy. $qb.firstname noticeably stiffens. You smile at the effect you had on him, before quickly catching yourself.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$player.underwear to null]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.boobs is 0>>\ [[(Remove)|QB Practice 4 Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.shirt to null;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+1]]\ <<elseif $player.bra>>\ [[(Remove)|QB Practice 4 Sex][$sexDescription to "You pull off your shirt, exposing your $player.bra.informalName. $qb.firstname looks surprised to see that you're wearing a bra. You look at it, embarrassed. You forgot that you were wearing it too. $qb.firstname recovers quickly though, massaging your boob through your bra.";$player.shirt to null;$player.arousal to $player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2]]\ <<elseif $player.boobs is 1>>\ [[(Remove)|QB Practice 4 Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.shirt to null;$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4]]\ <<else>>\ [[(Remove)|QB Practice 4 Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. $qb.firstname touches your boobs, and you let out a moan. That felt good.";$player.shirt to null;$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> [[(Remove)|QB Practice 4 Sex][$temp to $player.bra;$sexDescription to "$qb.firstname struggles with your $temp.informalName. You smile, remembering when you had trouble removing $girlfriend.firstname's bra, and take it off, freeing your boobs.";$player.bra to null;$qb.sawBoobs to true;$player.arousal to $player.arousal+1;$qb.arousal to $qb.arousal+3]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|QB Practice 4 Sex][$sexDescription to "You kick off your shoes. It's rude to get on someone's bed without removing them first.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QB Practice 4 Sex][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$player.socks to null;$player.arousal to $player.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: <<if $qb.pants is not null>>\ <<print $qb.pants.properName>> [[(Remove)|QB Practice 4 Sex][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. You don't know what came over you, but you're past thinking logically at this point. You can see $qb.firstname's stiffening cock through his boxers.";$qb.pants to null;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+3]]\ <<elseif $qb.underwear is not null>>\ <<print $qb.underwear.properName>> [[(Remove)|QB Practice 4 Sex][$sexDescription to "His cock looks nice through the boxers, but you wonder how it would look like without them. You help him pull down his boxers, and gasp at his cock. It's big, around eight inches. Just as big as you were before. $qb.firstname strokes his cock, and you wonder what it would be like to touch it.";$qb.underwear to null;$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5]]\ <<else>>\ Bare, revealing his eight inch cock. [[(Try to touch)|QB Practice 4 Sex][$sexDescription to "When you started fooling around with $qb.firstname, you told yourself you'd imagine that he was a girl. As you reach towards his cock, you can't pretend that he's a girl. You quickly jerk your hand back. You want him to feel good too, but you're not doing that. $qb.firstname looks disappointed.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>> Chest: <<if $qb.shirt is not null>>\ <<print $qb.shirt.properName>> [[(Remove)|QB Practice 4 Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out.";$qb.shirt to null;$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2]]\ <<else>>\ Bare, exposing his muscular chest\ <</if>> Feet: <<if $qb.shoes is not null>>\ <<print $qb.shoes.properName>> [[(Remove)|QB Practice 4 Sex][$sexDescription to "$qb.firstname unties his cleats.";$qb.shoes to null]]\ <<elseif $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QB Practice 4 Sex][$sexDescription to "$qb.firstname removes his socks.";$qb.socks to null]]\ <<else>>\ Barefoot\ <</if>> [[Kiss|QB Practice 4 Sex][$sexDescription to "You lean in to kiss him, but quickly pull back. No, you're not ready to do this yet. Maybe another time. Wait, does that mean that you'd do this another time? $qb.firstname looks disappointed. Feeling bad, you give him a kiss on the cheek. //If// you do this another time, maybe you'll give him a kiss on the lips. Maybe.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2]]\ <<if $player.underwear is null and $player.arousal>50>> [[Ask him to finger you|QB Practice 4 Sex][$sexDescription to "You shyly ask if $qb.firstname can actually, you know, get you off. He smiles. Moments later, you feel a finger in your pussy. He's okay at this, but with how horny you are, anything would feel good. You've been wanting release for a while, and now you can have it. It doesn't matter that it's a guy touching you down there and not a girl.";$player.arousal to $player.arousal+8;$qb.arousal to $qb.arousal+3]]\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>>\ <<if $playerCame>>\ You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>>\ <<set $playerCame to true>>\ <<print $qb.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $qb.firstname>> looks disappointed, but you don't really care. He's doing this for you, not the other way around. You assure him that you'll keep going, but now that you've come, you've lost a little bit of interest.<<set $qb.relationship to $qb.relationship-1>>\ <<elseif $partnerCame>>\ <<print $qb.firstname>> groans. He looks like he needs to cum, but he already did.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait for this,"@@ you tell <<print $qb.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $qb.firstname>>'s body trembles. @@.thought;That pushed him over the edge? Seriously?@@ He reassures you that he's going to help you get off, and you relax again.\ <</if>>\ <</if>>\ <</if>> <<if $player.arousal>=100 and $qb.arousal>=100>>\ [[You both cum|QB Practice 4 Cum]]\ <<elseif $player.arousal>=100>>\ [[You cum|QB Practice 4 Cum]]\ <<elseif $qb.arousal>=100>>\ [[He cums|QB Practice 4 Cum]]\ <</if>>\ <</if>> <<set $leftChar to $qb>>\ <<set $location to "dorm">>\<<if $player.arousal>=100 and $qb.arousal>=100>>\ <<set $player.arousal to 0>><<set $qb.arousal to 0>><<print $qb.firstname>> lets out a grunt. At the same time, you let out a higher pitched moan. Feeling <<if $playerCame>>another<<else>>an<</if>> orgasm coming, you push yourself off and lie next to <<print $qb.firstname>> in the bed. A wave of heat runs through your body, and <<print $qb.firstname>> cries out again. His hand drops to his dick, as he furiously strokes it. <<if $partnerCame>>\ <<print $qb.firstname>> looks disappointed when he realizes that he's not going to cum again. That doesn't stop you from orgasming.\ <<else>>\ <<print $qb.firstname>> cums into the bed, as you ride your own orgasm until it finally ends.\ <</if>> Instead of enjoying it, however, you tense up. <<print $qb.firstname>> told you that if someone else got you off, then you wouldn't change, but you don't know if he's right. [[See if anything happens|QB Practice 4 Afterglow]]\ <<set $qb.confidence to $qb.confidence+4>>\ <<set $qb.relationship to $qb.relationship+3>>\ <<elseif $player.arousal>=100>>\ <<set $player.arousal to 0>>You feel a throbbing in your pussy. You move your hand there, only to find that it's wet and slick with your juices. You're close...really close. You place your hand on top of <<print $qb.firstname>>'s, and masturbate. @@.player;"I'm coming! I'm...ahhhhh!"@@ you moan, lost in the pleasure as the orgasm overtakes you. You should be enjoying it, but you can't. <<print $qb.firstname>> told you that if someone else got you off, then you wouldn't change, but you don't know if he's right. [[See if anything happens|QB Practice 4 Afterglow]]\ <<set $qb.confidence to $qb.confidence+3>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<else>>\ <<set $qb.arousal to 0>><<print $qb.firstname>> lets out a grunt. His face has a contorted look. You know that look. You've made it when you're about to cum. <<if $partnerCame>>You get out of his way, but it doesn't matter. He furiously strokes his dick, but no cum comes out.<<else>>Just in time, you get out of his way, and he lets loose a stream of cum.<</if>> <<if $partnerCame>>\ @@.qb;"Maybe next time."@@ You're not happy either.\ <<else>>\ @@.qb;"That was nice,"@@ he says, grinning. You're not as happy.\ <</if>> @@.thought;I did this so I could finally get off. And I didn't even come. What am I doing?@@ @@.qb;"Sorry about that, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, coming to his senses. @@.qb;"You didn't even orgasm. Do you want me to help you out?"@@ @@.player;"That's okay,"@@ you say quickly. You wouldn't mind, but you also want to get out of here. <<link "Go back to your dorm" $currentPassage>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<set $qb.relationship to $qb.relationship+2>>\ <</if>> <<set $scenes.knowsPartnerWontCauseTf to true>>\ <<set $sexDescription to "">>\ <<finishSexScene>>\ <<set $location to "dorm">>\Nothing happens. You breathe a sigh of relief. @@.thought;I came without getting changed. Good.@@ You had pictured yourself ending the semester either looking totally like a girl, or going months without orgasming. Now you won't have to do any of that. It's going to be okay. @@.thought;Well, I guess I have to do this with <<print $qb.firstname>>. I don't want to have sex with a guy. Though this felt good.@@ @@.qb;"Everything okay? You look like you were lost in thought."@@ @@.player;"Yeah. Uh, why do you think I didn't change?"@@ <<print $qb.firstname>> laughs. @@.qb;"I'm the wrong person to ask. It happened when you masturbated, right? So maybe it's different if I get you off."@@ @@.player;"Yeah, but why? Your sister didn't say anything about why this would happen."@@ @@.qb;"Maybe you should ask her."@@ @@.player;"Yeah, I guess you're right."@@ There's silence for a few seconds. @@.player;"Uh, I should be getting going."@@ @@.qb;"Yeah. Well, I'll see you later."@@ Before you can get up, you hear sounds coming from the hallway. It sounds like a bunch of people are talking. @@.thought;I can't leave here. Not like this.@@ So you hang out with <<print $qb.firstname>> until the students go away. He shows you his movie collection, and you pass the time by talking about school. <<link "The hallway is quiet and you decide to head back" $currentPassage>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "dorm">>\You head to the practice field, and greet <<print $qb.firstname>>, who is already getting changed. You blush, realizing that you'll have to get changed too. But there's nowhere for you to go. Your locker is next to his, and he's facing in your direction. On the other hand, it's more manly to change in front of him, like you were two guys getting ready for practice. @@.thought;Which is exactly what we are.@@ [[Change in front of him|QB Practice 5 Change]] [[Ask him to turn around|QB Practice 5 Turn]] <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\It feels a lot weirder now to change in front of <<if $player.masculinity>=50>>another<<else>>a<</if>> guy, but <<if $player.homosexuality>=15>>you want to tease <<print $qb.firstname>>.<<else>>that's what you are. A guy. And guys change in front of each other.<</if>> You take off your <<print $player.shirt.informalName>>, revealing your chest.<<if $player.boobs>=2>> \ <<if $player.bra>>\ @@.qb;"I didn't know you were wearing a bra,"@@ says <<print $qb.firstname>>. You <<if $player.pout>>pout.<<else>>blush.<</if>> @@.player;"I had to. It's so hard to play football without it."@@ Though you wonder if that's just an excuse, and if you're wearing the bra because you want to.\ <<set $qb.sawBra to true>>\ <<else>>\ <<print $qb.firstname>> stares at your boobs, though he at least has the decency to look away when you catch him staring.<<set $qb.sawBoobs to true>>\ <</if>>\ <<elseif $player.boobs is 1>> \ You think you saw <<print $qb.firstname>> looking at your chest, though you're not sure.\ <</if>> You take off your pants next. \ <<if $player.isWearingPanties is true>>\ <<print $qb.firstname>> smiles when he sees your panties. You hurriedly put on your uniform.<<set $qb.sawPanties to true>>\ <<else>>\ <<print $qb.firstname>> doesn't seem to be paying attention to you.\ <</if>> [[Finish Changing|QB Practice 5 FinishChanging]] <<set $player.pants to null>>\ <<increaseArousal 5>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $location to "boyslocker">>\@@.player;"Can you, uh, turn around?"@@ you ask. <<print $qb.firstname>> shrugs and turns around. You blush once more. You just asked a guy to turn around while you changed. With a sinking feeling, you realize that it was a feminine thing to do. @@.thought;When I was a guy...no. When I had a cock, I would change in front of everyone and they would change in front of me. Nobody cared.@@ You're not the only one who's realized that you just acted like a girl. You feel like you've been dunked in ice, and you realize that it's happening again. <<link "You know what's coming next" TfPassagePicker>><<set $tfRecoverPassage to "QB Practice 5 Change Recover">><<set $tfReason to "modesty">><<set $tfCircumstances.location to "boys locker room">><<set $tfCircumstances.locationType to "locker room">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>> <<increaseArousal -5>>\ <<set $player.exhibition to $player.exhibition-1>>\ <<set $location to "boyslocker">>\@@.qb;"<<print $player.firstname>>! Are you okay?"@@ @@.player;"Yeah, I think so. It always catches me by surprise when it happens."@@ @@.qb;"Well, we can skip practice if you want."@@ You're touched by his thoughtfulness. @@.player;"No, it's okay. Now that it's over, I feel totally normal."@@ @@.qb;"Really?"@@ @@.player;"Okay, not totally normal,"@@ you say, thinking of your most recent change. [[Finish changing|QB Practice 5 FinishChanging]] <<set $location to "boyslocker">>\<<set $changeEndPassage to "QB Practice 5 Talk">><<if $player.skillCurse is 4>><<set $expectedOutfit to "workout">><<else>><<set $expectedOutfit to "football">><</if>><<display Clothes>> <<set $location to "boyslocker">>\@@.player;"Let's run some plays this time,"@@ you tell him. @@.qb;"Yeah, good idea. I want this to be just like a game."@@ @@.player;"Okay. Call a play, and then I'll go catch the ball."@@ You wait for <<print $qb.firstname>> to call a play, but nothing happens. @@.player;"What's going on?"@@ @@.qb;"Well, it's embarrassing. I'm not sure how to call a play."@@ @@.player;"You're kidding. But you're a quarterback!"@@ @@.qb;"Yeah, I know. But I never got to play."@@ @@.player;"Really? Even before high school?"@@ @@.qb;"No. The coaches saw my arm and put me at quarterback but then they realized I wasn't any good, so I just sat on the bench. Just like at Pinewood."@@ You're not sure what to say to that. The reason he was on the bench was because there was a better quarterback on the roster: you. You feel a little guilty. <<print $qb.firstname>> seemed so nervous all the time. You always assumed that he was too scared to play, and you were doing him a favor by playing all the time. Though truthfully, you didn't think about him that much, instead focusing on getting a scholarship. @@.qb;"<<print $player.firstname>>, it's okay. Should we get to practice?"@@ @@.player;"No, I think we should have you get more comfortable calling plays."@@ @@.qb;"Yeah. Good idea. How should we do this?"@@ [[Coach him on how to know the right call to play|QB Practice 5 Playcalling]] [[Suggest that you can tell him what play to call|QB Practice 5 Phone]] <<set $visitedQBPractice to 5>><<set $scenes.qb.daysSinceQBPractice to 0>>\ <<if $player.shirt and $player.shirt.showHeadImage>><<set $player.shirt.showHeadImage to false>><</if>>\ <<set $qb.pants to setup.qbShorts>><<set $qb.shirt to setup.qbGrayShirt>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.player;"What if I can tell you what play to call?"@@ @@.qb;"Okay. So you'll tell me what play to call, I'll do it, and I can pick it up that way?"@@ @@.player;"Kind of. But in games..."@@ @@.qb;"Yeah, that's what I was wondering. I'll be on my own."@@ @@.player;"Yeah, but what if I could talk to you during games?"@@ He looks confused. @@.qb;"How would you do that?"@@ @@.player;"If we had something that let us talk to each other. Like walkie talkies or something."@@ He laughs. @@.qb;"I haven't heard anyone mention walkie talkies in years! But that's a good idea."@@ You smile. @@.qb;"It would need to be something I didn't have to hold though."@@ @@.player;"Yeah, it doesn't have to be a walkie talkie. Let's just practice with our phones for now."@@ [[Practice|QB Practice 5 Start]] <<set $location to "practice">>\@@.player;"Don't worry, I'll coach you on how to know what play you should call."@@ @@.qb;"Good,"@@ he says, looking relieved. As you try to coach him, however, that relief turns into frustration. He takes in everything that you're saying, but you get the feeling that he's overwhelmed. @@.player;"<<print $qb.firstname>>? How's it going?"@@ you ask, checking in. @@.qb;"Honestly, kind of tough, man. This is a lot of stuff to understand."@@ @@.player;"Yeah, I know,"@@ you say. @@.player;"It's really difficult."@@ @@.qb;"How did you do it?"@@ @@.player;"I just kind of picked it up, you know?"@@ He shakes his head, and you realize your mistake. Playcalling is something you picked up from experience. There isn't enough time to teach him all he needs to know in time for your next game. [[Suggest that you can tell him what play to call|QB Practice 5 Phone]] <<set $location to "practice">>\You jog about twenty yards away from him, pull out your phone, and call him. @@.qb;"Yeah."@@ @@.player;"Hi."@@ @@.qb;"Hi."@@ There's a short silence. @@.player;"So I'll just tell you where to throw then?"@@ @@.qb;"Sure."@@ You're silent for a while, hoping to catch him off guard. Suddenly, you say, @@.player;"Throw it to the right!"@@ He instantly throws the ball out of the bounds. @@.player;"Okay, good. But I was thinking you should act like you're throwing it to a receiver. Nobody's going to be over there."@@ @@.qb;"So you wanted me to throw it forward too?"@@ @@.player;"Yeah,"@@ you say, realizing the limitations of this system. @@.qb;"Okay. Let's try another one."@@ @@.player;"You're getting chased by a linebacker. Run out of the way!"@@ He sprints towards the sideline. @@.player;"Okay, good! Let's keep practicing!"@@ You feel awkward and kind of silly doing this practice with him. He can't throw while he's holding his phone, so every time you call a play, he has to put his phone down, then throw, and then pick it up. It's also hard to describe to him exactly what you want him to do. He seems to be learning though. [[Finish up|QB Practice 5 End]] <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+2>><<set $qb.speed to $qb.speed+5>>\ <<set $qb.confidence to $qb.confidence+5>>\ <<set $location to "practice">>\The two of you head to the locker room, and start to get changed. He doesn't say anything, but you catch him looking at you when you <<if $player.boobs>=2>>undress<<if $player.bra>><<set $qb.sawBra to true>><<else>><<set $qb.sawBoobs to true>><</if>><<else>>take off your pants<</if>>. @@.qb;"Hey, do you want to go back to my dorm and watch a movie?"@@ @@.thought;A movie sounds fun.@@ You look at him and he quickly looks away. @@.thought;But is that all that he wants?@@ [[Agree|QB Practice 5 Movie]] [[Make an excuse|QB Practice 5 Excuse]] <<set $location to "boyslocker">>\@@.player;"Sorry, I've got, uh, homework."@@ @@.thought;That didn't sound believable.@@ @@.qb;"Sure, maybe another time,"@@ he says, but he sounds a little disappointed. @@.thought;Am I just reading into things? What if he just wanted to watch a movie with his friend?@@ <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $qb.relationship to $qb.relationship-2>>\ <<set $location to "boyslocker">>\He sits down in bed, loads a movie onto his laptop and looks at you expectantly. @@.thought;He wants me to get into bed with him?@@ Still, you oblige. He presses play, and the movie starts. It's another horror movie. There's a husband and wife who are hearing strange noises from their basement. The husband decides to check on the noises, and disappears. The wife is currently pacing around, trying to decide what to do. Then there's a knock on the door, and the wife jumps. You jump too. The movie is surprisingly good, <<if $player.girlyTaste>>but you're disappointed that there isn't more romance between the husband and the wife.<<else>>and you're engrossed in it.<</if>> Suddenly, you realize that <<print $qb.firstname>>'s hand is on your chest. @@.thought;How long has that hand been there?@@ @@.qb;"Sorry,"@@ he says, moving his hand away. [[Put his hand back|QB Practice 5 Lights][$qb.relationship to $qb.relationship+2;$scenes.qb.sexAfterHorrorMovie to true]] <<link "Tell him that you just wanted to watch a movie, and leave" $currentPassage>><<set $qb.relationship to $qb.relationship-3>><<set $sexTease to 0>><<set $leftChar to null>><</link>> <<set $location to "dorm">>\You put his hand back on your chest. He looks surprised, but he doesn't move his hand. He leans over to kiss you. You close your eyes and get ready to kiss him, but he suddenly stops. @@.player;"What's wrong?"@@ @@.qb;"It's just, well, you look like a guy."@@ He quickly crosses the room and turns off the lights. You're not sure how you feel. He turned the lights off because he didn't want to see your face, which is pretty hurtful. But he did it because you look like a guy, which is comforting in light of your transformation<<if $player.feminine>=1>>s<</if>>. [[Kiss him|QB Practice 5 Sex][$sexDescription to "You lean over and kiss $qb.firstname. This time, he's into it. He takes control of the kiss, and you get the sense that he wants something more.";$qb.hookedUp to $qb.hookedUp+1]] <<setUpSexScene "qb">>\ <<set $location to "dorm">>\<<if ($player.arousal<=100 and $qb.arousal<=100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.underwear.panties is true>>\ [[(Remove)|QB Practice 5 Sex][$sexDescription to "Your pants feel too heavy on you, so you take them off, revealing your $player.underwear.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass. You giggle, feeling very feminine.";$qb.sawPanties to true;$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$player.pants to null]]\ <<else>>\ [[(Remove)|QB Practice 5 Sex][$sexDescription to "$qb.firstname removes your pants, but when he sees your boxers, he seems disappointed. You're not sure what he was expecting. The two of you changed together.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|QB Practice 5 Sex][$temp to $player.underwear;$sexDescription to "What $qb.firstname is doing is nice, but you long to feel his hands on your sex instead of just through your $temp.informalName. You tug your $temp.informalName down, revealing your pussy. $qb.firstname looks excited. You smile at the effect you had on him, before quickly catching yourself.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$player.underwear to null]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.boobs is 0>>\ [[(Remove)|QB Practice 5 Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+1;$player.shirt to null]]\ <<elseif $player.boobs is 1>>\ [[(Remove)|QB Practice 5 Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$player.shirt to null]]\ <<elseif $player.bra>>\ [[(Remove)|QB Practice 5 Sex][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$qb.sawBra to true;$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$player.shirt to null]]\ <<else>>\ [[(Remove)|QB Practice 5 Sex][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> [[(Remove)|QB Practice 5 Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$player.bra to null]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=2>> \ [[(Ask him to play with your boobs)|QB Practice 5 Sex][$sexDescription to "Voice trembling, you ask $qb.firstname if he wants to play with your boobs. He smiles at that and takes your boobs into his hands. You close your eyes and get lost in the sensation, as he starts to massage them, only to jump as a surge of pleasure goes through you. You open your eyes and see that he's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $qb.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+2]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|QB Practice 5 Sex][$sexDescription to "You kick off your shoes. It's rude to get on someone's bed without removing them first.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QB Practice 5 Sex][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$player.socks to null;$player.arousal to $player.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: <<if $qb.pants is not null>>\ <<print $qb.pants.properName>> [[(Remove)|QB Practice 5 Sex][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. You don't know what came over you, but you're past thinking logically at this point. You can see $qb.firstname's stiffening cock through his boxers.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+3;$qb.pants to null]]\ <<elseif $qb.underwear is not null>>\ <<print $qb.underwear.properName>> [[(Remove)|QB Practice 5 Sex][$sexDescription to "His cock looks nice through the boxers, but you wonder how it would look like without them. You help him pull down his boxers, and gasp at his cock. It's big, around eight inches. Just as big as you were before, but you're not thinking about that. You're thinking about how appetizing it looks, and how much you want to feel it in you. Wait. Did you just think that? You try to shake that thought from your mind, but you can't help but wonder how it would feel.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$qb.underwear to null]]\ <<else>>\ Bare, revealing his eight inch cock. [[(Try to touch)|QB Practice 5 Sex][$sexDescription to "You were sure that you were attracted to girls. You still are, you think. But seeing $qb.firstname's hard rod makes you question that. You find yourself drawn to it. You want, no, you need to touch it. Your hand reaches out and grasps it. $qb.firstname closes his eyes and urges you to continue. You move your hand down the shaft, enjoying the feeling of having his manhood in your grasp.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+7;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>> Chest: <<if $qb.shirt is not null>>\ <<print $qb.shirt.properName>> [[(Remove)|QB Practice 5 Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$qb.shirt to null]]\ <<else>>\ Bare, exposing his muscular chest\ <</if>> Feet: <<if $qb.shoes is not null>>\ <<print $qb.shoes.properName>> [[(Remove)|QB Practice 5 Sex][$sexDescription to "$qb.firstname unties his cleats.";$qb.shoes to null]]\ <<elseif $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QB Practice 5 Sex][$sexDescription to "$qb.firstname removes his socks.";$qb.socks to null]]\ <<else>>\ Barefoot\ <</if>> [[Kiss|QB Practice 5 Sex][$sexDescription to "Before you can stop yourself, you lean in to kiss him. Once his lips meet yours, you have a moment of panic. What are you doing? And then your panic subsides. $qb.firstname puts his hand behind your neck, and kisses you forcefully. This is a new experience for you: the girls you've kissed are usually more timid kissers, and you can taste their makeup. Now you're not kissing, but you're //being// kissed, and it feels nice. And instead of makeup, you can feel $qb.firstname's stubble against your chin.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$player.attractionToMen to $player.attractionToMen+1]]\ <<if $player.underwear is null and $player.arousal>50>> [[Ask him to finger you|QB Practice 5 Sex][$sexDescription to "You shyly ask if $qb.firstname can actually, you know, get you off. He smiles. Moments later, you feel a finger in your pussy. He's okay at this, but with how horny you are, anything would feel good. You've been wanting release for a while, and now you can have it. It doesn't matter that it's a guy touching you down there and not a girl.";$player.arousal to $player.arousal+8;$qb.arousal to $qb.arousal+3]]\ <</if>>\ <<if $qb.underwear is null and $player.arousal>50 and $qb.arousal>=75>> [[Suck his dick|QB Practice 5 Sex][$sexDescription to "You know from experience what guys like, and $qb.firstname looks like he needs a warm mouth around his cock. He sees you looking at it and pulls your head closer. You could shake his hand off if you wanted to, but for some reason you don't. Your lips get closer and closer, and then they're around the head of his cock. You're not able to take more than a couple inches into your mouth, but $qb.firstname seems to really be enjoying it. And you're enjoying it too. You're not thinking about your past, but instead are concentrating on the large cock in front of you.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+2]]\ <</if>>\ <<if $player.underwear is null and $player.arousal>=75 and $qb.arousal>=75>> <<link "Guide his dick to your pussy" "QB Practice 5 Sex">><<set $sexDescription to "You gaze at his cock and feel a sudden emptiness inside of you. You need it inside of your pussy. You beckon him closer, and his cock lines up with your pussy, closer and closer...Suddenly, it hits you what you're about to do. You push him away. He looks at you, hurt. You try to explain that you don't want to do that yet, but he doesn't seem to like being teased.">><<set $player.arousal to $player.arousal+3>><<set $qb.arousal to $qb.arousal-3>><<if $sexTease is 0>><<set $player.masculinity to $player.masculinity-1>><<set $player.attractionToMen to $player.attractionToMen+1>><<set $qb.relationship to $qb.relationship-1>><</if>><<set $sexTease to $sexTease+1>><</link>>\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>>\ <<if $movesTakenDuringSex<2>> <<if $player.arousal>=100>>\ <<if $playerCame>>\ You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>>\ <<set $playerCame to true>><<print $qb.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $qb.firstname>> looks disappointed, but you're lost in the bliss of your orgasm. Finally, you notice his disappointment. Taking pity on him, you reassure him that you want to keep going, and he smiles.\ <<set $qb.relationship to $qb.relationship-1>>\ <</if>>\ <<elseif $partnerCame>>\ <<print $qb.firstname>> groans. He looks like he needs to cum, but he already did.\ <<else>>\ <<set $partnerCame to true>>@@.player;"I can't wait for this,"@@ you tell <<print $qb.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $qb.firstname>>'s body trembles. @@.thought;That pushed him over the edge? Seriously?@@\ <</if>>\ <</if>> <<if $player.arousal>=100 and $qb.arousal>=100>>\ [[You both cum|QB Practice 5 Cum]]\ <<elseif $player.arousal>=100>>\ [[You cum|QB Practice 5 Cum]]\ <<elseif $qb.arousal>=100>>\ [[He cums|QB Practice 5 Cum]]\ <</if>>\ <</if>> <<set $leftChar to $qb>>\ <<set $location to "dorm">>\<<if $player.arousal>=100 and $qb.arousal>=100>>\ <<set $player.arousal to 0>><<set $qb.arousal to 0>><<print $qb.firstname>> lets out a grunt. At the same time, you let out a higher pitched moan. Feeling <<if $playerCame>>another<<else>>an<</if>> orgasm coming, you push yourself off and lie next to <<print $qb.firstname>> in the bed. A wave of heat runs through your body, and <<print $qb.firstname>> cries out again. His hand drops to his dick, as he furiously strokes it. <<if $partnerCame>>\ <<print $qb.firstname>> tries and fails to cum, but the sight of him furiously stroking his dick triggers an orgasm in you.\ <<else>>\ <<print $qb.firstname>> cums into the bed, as your own orgasm crashes through you.\ <</if>> \ <<if $scenes.knowsPartnerWontCauseTf>>\ This time, you're able to enjoy it without worrying about whether you're going to transform. Although when you don't, you still breathe a sigh of relief.\ <<else>>\ Instead of enjoying it, however, you tense up. You just got off by hooking up with a guy. You don't know if that's feminine enough to cause you to transform.<<if $playerCame>> Sure, you already orgasmed, but you're still nervous.<</if>> You hold your breath, and then release it when nothing happens. @@.thought;Hooking up with a guy isn't a feminine thing to do. Gay guys can do it too.@@\ <</if>> <<if $player.buttplugCurse is true and $partnerCame is false>> [[Taste his cum|QB Cum Taste][$finishPassage to "QB Practice 5 Knock"]]\ <</if>>\ <<set $qb.confidence to $qb.confidence+4>>\ <<set $qb.relationship to $qb.relationship+4>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<elseif $player.arousal>=100>>\ <<set $player.arousal to 0>>You feel a throbbing in your pussy. You move your hand there, only to find that it's wet and slick with your juices. You're close...really close. You place your hand on top of <<print $qb.firstname>>'s, and masturbate. @@.player;"I'm coming! I'm...ahhhhh!"@@ you moan, lost in the pleasure as the orgasm overtakes you. <<if $scenes.knowsPartnerWontCauseTf>>\ This time, you're able to enjoy it without worrying about whether you're going to transform. Although when you don't, you still breathe a sigh of relief.\ <<else>>\ Instead of enjoying it, however, you tense up. You just got off by hooking up with a guy. You don't know if that's feminine enough to cause you to transform.<<if $playerCame>> Sure, you already orgasmed, but you're still nervous.<</if>> You hold your breath, and then release it when nothing happens. @@.thought;Hooking up with a guy isn't a feminine thing to do. Gay guys can do it too.@@\ <</if>>\ <<set $qb.confidence to $qb.confidence+4>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.attractionToMen to $player.attractionToMen+2>> <<else>>\ <<set $qb.arousal to 0>><<print $qb.firstname>> lets out a grunt. His face has a contorted look. You know that look. You've made it when you're about to cum. <<if $partnerCame>>You get out of his way, but it doesn't matter. No cum comes out.<<else>>You try to get out of his way, but you're not fast enough and a rope of cum lands on your face.<</if>> <<if $partnerCame>>\ <<print $qb.firstname>> looks frustrated. You feel just as frustrated. You've just realized that during sex, you somehow landed in his cum from earlier.\ <<else>>\ <<print $qb.firstname>> is panting, recovering from the orgasm he just had. You're not as happy. Not only did you not get off, but now your face is covered in cum!\ <</if>> You wipe it off, but now it's on your hand. @@.qb;"Sorry about that, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, recovering enough to see you struggle with his cum. <<if $player.buttplugCurse is true>> [[Taste it|QB Cum Taste][$finishPassage to "QB Practice 5 Knock"]]\ <</if>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<set $qb.relationship to $qb.relationship+3>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <</if>> [[You're about to stand up when you hear a knocking at the door|QB Practice 5 Knock]] <<set $sexDescription to "">><<unset $sexTease>>\ <<set $location to "dorm">>\Before <<print $qb.firstname>> can react, you scoop up some of his cum with your finger and put it in your mouth. The taste is unlike anything you've had before. It's salty and goopy, and it has a weird, thick texture. @@.thought;I don't know if I liked that.@@ You turn to <<print $qb.firstname>> to explain what you did, when you're hit with a strong sense of shame. You just tasted <<if $player.masculinity>=50>>another<<else>>a<</if>> guy's cum! What is wrong with you? @@.thought;And the worst part is...I didn't hate it.@@ You start to get more cum, but you quickly stop yourself. @@.thought;No. The only reason I did this was to get that damn plug out of my ass.@@ As soon as you think that, you feel the buttplug shifting in your butt. \ <<if $tasteCumEntryPassage is "QB Practice 5 CumAgain">>\ There's no time to remove it now, though. <<link "You get dressed and leave, staying far away from the lounge just in case" $finishPassage>><<finishSexScene>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>><<set $leftChar to null>><<unset $finishPassage>><</link>>\ <<else>> \ You start to remove it when you hear a knocking at the door. <<link "Continue" $finishPassage>><<unset $finishPassage>><</link>>\ <</if>> <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.submission to $player.submission+1>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.buttplugCurse to false>><<unset $tasteCumEntryPassage>>\@@.qb;"Who is it?"@@ @@.male;"Brent."@@ @@.male;"And Joe."@@ @@.qb;"What?"@@ @@.male;"From the team."@@ @@.qb;"Oh."@@ @@.male;"Can we come in?"@@ <<print $qb.firstname>> looks like he's about to speak. You quickly realize what's about to happen. He's going to let them in, and they're going to see you, naked. After you and <<print $qb.firstname>> just hooked up. [[Dive under the covers|QB Practice 5 Covers]] [[Yell at them to go away|QB Practice 5 Yell]] <<set $location to "dorm">>\@@.qb;"Sure, come in!"@@ You dive under the covers. Seconds later, the door opens. <<print $qb.firstname>> looks perplexed at you, and then realizes what's going on. @@.qb;"Oh shit. You know what, guys, maybe this isn't..."@@ He's cut off by the guys, Brent and Joe, laughing. @@.male;"Look at you, <<print $qb.firstname>>. You managed to pull a chick."@@ @@.male;"Yeah. We thought you were gay."@@ @@.qb;"I'm not gay!"@@ @@.male;"Clearly not."@@ His friend laughs. You're lying as still as you can, feeling completely humiliated. They don't seem to realize that you're not a girl, and you want to keep it that way. @@.thought;If they go away, my social life won't be ruined.@@ @@.male;"So who is she?"@@ @@.qb;"What? Oh, she is...a friend."@@ @@.male;"She's more than a friend."@@ His friend laughs at his joke again. You cringe every time they address you as a she, and you were shocked that <<print $qb.firstname>> went along with it. @@.thought;I'm not a she! Why can't he stand up for me? Well, I wouldn't want him to say that he just had sex with me. But I feel so humiliated, hiding under the covers while these big guys talk about me like I'm some chick.@@ You think some more. @@.thought;Well, I have a pussy@@<<if $player.boobs>=2>>@@.thought;, boobs@@<</if>><<if $player.ass>=2>>@@.thought;, an ass@@<</if>><<if $player.isWearingPanties is true>>@@.thought;, panties@@<</if>><<if $player.face>=2>>@@.thought;, I don't even look like a guy@@<</if>>@@.thought;, and I just had sex with a dude.@@ That thought doesn't make you feel good. Then, <<print $qb.firstname>>'s cock stirs under the covers, and you lose your train of thought. [[Suck it|QB Practice 5 Blowjob Again]] [[Resist the urge|QB Practice 5 Resist]] <<set $qb.leadership to $qb.leadership+5>>\ <<set $location to "dorm">>\You know that you should just lay there and be quiet. These are your <<if not $team.playerOnTeam>>former <</if>>teammates, for gods sake! But one look at <<print $qb.firstname>>'s delicious cock is all it takes, and you lose all resistance. You reposition yourself on the bed so <<print $qb.firstname>>'s large cock is right in front of your face, and then take it into your mouth. While you were having your dilemma, Brent and Joe have continued talking. @@.male;"Can she come out of the covers and talk to us?"@@ @@.thought;Oh god@@ you think, your mouth full of cock. @@.qb;"No. She's shy."@@ He suddenly inhales. @@.qb;"Oh god."@@ @@.male;"What?"@@ one of the guys asks, confused. @@.male;"Look at the covers!"@@ his friend says. @@.male;"She's sucking his cock...with us in the room!"@@ You blush, though you don't slow down on the blowjob. He's exactly right. The tabooness of sucking <<if $player.masculinity>=50>>another<<else>>a<</if>> guy's dick with your <<if not $team.playerOnTeam>>former <</if>>teammates in the room, your identity only hidden by a blanket, makes the blowjob so much hotter. @@.male;"Damn, I wish my girlfriend was like that,"@@ the first guy says wistfully. @@.male;"She must be a special girl."@@ @@.qb;"She sure is."@@ Your heart leaps at that. <<print $qb.firstname>> called you special!<<if not $realityChange and not $acceptedTrans>> @@.thought;And a girl@@ you think as you bob up and down on his cock. @@.thought;But that's just because these guys are in the room. He doesn't really think of me as a girl, right?@@<</if>> @@.male;"More like a slut,"@@ his friend says. @@.male;"I bet she's getting off on this."@@ As he says that, you can feel your own orgasm approaching. Suddenly, you feel terrified that if you moan, Brent and Joe will realize who you are. @@.qb;"Can you give us a moment?"@@ <<print $qb.firstname>> says, seemingly reading your mind. @@.qb;"I think she wants some privacy."@@ @@.male;"Sure. We'll be in the lounge."@@ [[The door closes|QB Practice 5 CumAgain]] <<increaseArousal 60>>\ <<set $location to "dorm">>\As soon as Brent and Joe are gone, you turn your attention back to <<print $qb.firstname>>'s dick, sucking it with a renewed vigor. Even when he wasn't able to see you, he knew what your needs were and took care of them, getting rid of your teammates just as you were worried about them figuring out who you were. These feelings towards <<print $qb.firstname>> are only turning you on more, and that--plus the large cock in your mouth--are driving you towards orgasm. And then, suddenly, it arrives. @@.player;"Ohhhh!"@@ you moan, popping <<print $qb.firstname>>'s dick out of your mouth as you come. At the same time, <<print $qb.firstname>> groans. A load of cum shoots out of his cock, directly onto your face. When you've recovered, you raise your head above the covers. @@.qb;"That was so hot!"@@ <<print $qb.firstname>> says. @@.player;"Yeah, it was!"@@ you say enthusiastically, but almost immediately you feel a strong sense of shame. You sucked <<if $player.masculinity>=50>>another guy's<<else>>a dude's<</if>> dick, then his teammates entered, and you sucked his dick //again//, all while they were there, referring to you as a girl. @@.thought;What's wrong with me?@@ @@.qb;"Everything okay?"@@ @@.player;"Yeah. I just, uh, don't feel like talking about it right now."@@ <<print $qb.firstname>> seems to accept that. He grabs a tissue and cleans his cum from your face. @@.thought;I think he got most of it, but what if there's some left?@@ <<if $player.buttplugCurse is true>>\ Actually, you notice there //is// a bit left. [[Taste it|QB Cum Taste][$tasteCumEntryPassage to "QB Practice 5 CumAgain";$finishPassage to $currentPassage]] <</if>>\ <<link "You get dressed and leave, staying far away from the lounge just in case" $currentPassage>><<finishSexScene>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>><<set $leftChar to null>><</link>> <<set $player.arousal to 0>>\ <<if $qb.arousal is 0>><<set $qb.relationship to $qb.relationship+2>><<else>><<set $qb.relationship to $qb.relationship+3>><<set $qb.arousal to 0>><</if>>\ <<set $scenes.qb.blowjobUnderCovers to true>>\ <<set $location to "dorm">>\@@.thought;No. My teammates are here, for gods sake! His cock looks tasty...but I can't.@@ Unfortunately, Brent and Joe keep talking. @@.male;"Can she come out of the covers and talk to us?"@@ @@.thought;Oh god.@@ @@.qb;"No. She's shy."@@ He pauses and then continues. @@.qb;"Can you, uh, give us a moment? I need to put on clothes."@@ @@.male;"Sure. We'll be in the lounge."@@ The door opens and closes, and you hear the sound of footsteps receding down the hallway. <<link "Get dressed and leave, staying far away from the lounge" $currentPassage>><<finishSexScene>><<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>><<set $leftChar to null>><</link>> <<set $location to "dorm">>\<<print $qb.firstname>> has opened his mouth up to speak. You don't want to take the chance that he invites them in. @@.player;"Go away!"@@ @@.male;"What? Why are you here? We just came by to speak to <<print $qb.firstname>>!"@@ @@.player;"Give us a minute!"@@ The two guys, Brent and Joe, break down in laughter. @@.male;"What's going on in there? You two having sex?"@@ @@.player;"No!"@@ @@.male;"Let us in!"@@ The door handle turns, but stops halfway. You silently thank <<print $qb.firstname>> for locking the door. @@.male;"You two //are// having sex!"@@ <<print $qb.firstname>> tries to deny it too, but they're not changing their mind, and they're not going away. You put on your clothes, and motion for <<print $qb.firstname>> to do the same. Once you're both dressed, he unlocks the door. @@.male;"Your shirt's backward,"@@ Brent says, looking at you. <<link "You bolt past them, not bothering to stay to hear what they wanted to talk to $qb.firstname about" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.qb.caughtAfterHookup to true>>\ <<finishSexScene>>\ <<set $player.leadership to $player.leadership-5>><<set $qb.leadership to $qb.leadership-5>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\You head into the locker room, and spot <<print $qb.firstname>>. He greets you with a wave\ <<if $qb.hookedUp>0>>\ \, although there's an awkwardness to it that you can't place. He's oddly silent. [[Ask him about it|QB Practice 6 Ask]] [[Just change|QB Practice 6 Change]]\ <<else>>\ \. You wave back, although you're feeling more awkward than usual. @@.thought;He's going to be changing. In front of me. I could take a peek if I wanted.@@<<if $player.homosexuality>=20>> You blush, ashamed of yourself for even thinking that, but you can't get that thought out of your head.<<else>>@@.thought; I'm just curious if he's bigger than I was. That's all.@@<</if>> [[Take a peek|QB Practice 6 Peek]] [[Just change|QB Practice 6 Change]]\ <<if $qb.hookedUp is 0 and ($day>13 or ($day is 13 and $timeOfDay is 4))>> <div id="dev-note">''Warning: <<print $qb.firstname>> is becoming a popular quarterback. If you don't show that you're interested, he will move on!''</div>\ <</if>>\ <</if>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\@@.player;"<<print $qb.firstname>>, is everything okay?"@@ @@.qb;"Yeah. Everything's fine."@@ @@.player;"Are you sure?"@@ @@.qb;"Well, uh..."@@ He looks at the ground. @@.qb;"How are we supposed to act? After @@<<if $scenes.qb.showerBlowjobGave>>@@.qb;you sucked me off?"@@<<else>>@@.qb;what we did?"@@<</if>> You blush as you're reminded of your extracurricular activities. @@.player;"Why is this suddenly a big deal?"@@ you ask. @@.player;"We've changed in front of each other loads of times."@@ @@.qb;"Yeah, but it feels different now. @@\ <<if $player.feminine>=14>>\ @@.qb;It's almost like you should be changing in the girls locker room."@@ You <<if $player.pout>>pout.<<else>>blush again.<</if>> @@.thought;I'm pretty sure that would make me transform.@@ @@.qb;"@@\ <</if>>\ @@.qb;"But if you're cool with it, I guess we can change here again."@@ [[Change in another part of the locker room|QB Practice 6 Change Hide]] [[Change here, keeping your eyes fixed on the floor|QB Practice 6 Change]] [[Change here...and peek|QB Practice 6 Peek]] <<set $location to "boyslocker">>\<<if visited("QB Practice 6 Ask")>>\ @@.player;"I'll just change here,"@@ you say. @@.player;"We're both guys."@@ @@.qb;"Sure,"@@ <<print $qb.firstname>> says<<if $player.feminine>=10>>, sounding skeptical<</if>>. <</if>>You know that you should just change into your uniform and be done with it but you can't help yourself. You're too <<if $player.arousal>=50>>horny, and you're <</if>>curious to see his dick<<if $qb.hookedUp>0>> again<</if>>. <<print $qb.firstname>> drops his pants and shirt, and is standing there in just his black boxers. You admire how good his butt and muscles look. Then he lowers his boxers, and you let out an audible gasp. <<if $qb.hookedUp>0>>You've already seen his cock, of course, but seeing it again reminds you of how big it is, even semi-hard.<<else>>It's only semi-hard, but it's still pretty big.<</if>> <<print $qb.firstname>> turns around and sees you staring at him, still in your regular clothes. You gulp. Busted. @@.qb;"That's why I wanted you to change somewhere else,"@@ he says. @@.qb;"You'd better make it up to me after practice."@@ @@.thought;Is he getting more confident?@@ <<if visited("QB Practice 6 Peek Recover")>>\ [[Get changed|QB Practice 6 Peek Change]]\ <<else>>\ You try to protest, but you're numb and unable to say anything. <<link "Wait a minute. Numb." TfPassagePicker>><<set $tfRecoverPassage to "QB Practice 6 Peek Recover">><<set $tfReason to "peek">><<set $tfCircumstances.location to "boys locker room">><<set $tfCircumstances.locationType to "locker room">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>>\ <</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>><<increaseArousal 5>>\ <<set $qb.confidence to $qb.confidence+2>>\ <<set $scenes.qb.practice6Change to "peek">>\ <<set $qb.pants to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\<<if visited("QB Practice 6 Ask")>>\ @@.player;"I'll just change here,"@@ you say. @@.player;"We're both guys."@@ @@.qb;"Sure,"@@ <<print $qb.firstname>> says<<if $player.feminine>=10>>, sounding skeptical<</if>>. <</if>>You know that you should just change into your uniform and be done with it, but you're really <<if $player.arousal>=50>>horny, and you're <</if>>curious to see his dick<<if $qb.hookedUp>0>> again<</if>>. @@.thought;Focus, <<print $player.firstname>>@@ you tell yourself, turning back to your locker. <<increaseArousal -5>><<set $changeEndPassage to "QB Practice 6 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $scenes.qb.practice6Change to "normal">>\ <<set $location to "boyslocker">>\@@.player;"No, you're right,"@@ you tell him. You unlock your locker, take your clothes, and then head off to another corner of the locker room. You start to change. You're far enough from <<print $qb.firstname>> that you can't see him, and you can't hear him either. And with there being nobody else here, it's almost like you're in the girls locker room. @@.thought;Why did I do this? If we're both guys, there isn't anything wrong with changing in front of each other. He said it was so I didn't distract him...@@ you pause, smiling at the compliment in spite of yourself. @@.thought;...but he also made that comment about me changing in the girls room.@@ <<set $changeEndPassage to "QB Practice 6 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $scenes.qb.practice6Change to "hide">>\ <<set $leftChar to null>>\ <<set $location to "boyslocker">>\<<if $qb.knowsSecret>>\ @@.qb;"It happened again?"@@ @@.player;"Yeah,"@@ you say, <<if $player.pout>>pouting.<<else>>your shoulders slumped.<</if>> @@.player;"I'm okay though. We should still practice."@@\ <<else>>\ @@.qb;"What happened?"@@ You sigh, debating whether to tell him. @@.thought;He did just see me transform. I feel like I owe him an explanation.@@ @@.player;"It's the curse your sister put on me. When I...sometimes, I'll transform and look more girly."@@ He looks at you with wide eyes. You're not sure whether he believes you or not. @@.player;"Uh, I'm going to get changed,"@@ you say. @@.player;"We should still practice."@@<<set $qb.knowsSecret to true>>\ <</if>> @@.qb;"Okay,"@@ says <<print $qb.firstname>>. @@.qb;"But I'll watch you. That's only fair."@@ You shrug. <<if $player.homosexuality>=20>>You like the thought of <<print $qb.firstname>> seeing your newly feminine body.<<else>>You can't argue with that. You got to see him when he changed.<</if>> [[Get changed|QB Practice 6 Peek Change]] <<set $location to "boyslocker">>\<<set $changeEndPassage to "QB Practice 6 Start">><<if $player.isWearingPanties is true>><<set $qb.sawPanties to true>><</if>>\ <<if $player.bra>>\ <<set $qb.sawBra to true>>\ <<elseif $player.boobs>=2>>\ <<set $qb.sawBoobs to true>>\ <</if>>\ <<set $expectedOutfit to "workout">><<display Clothes>> <<set $location to "boyslocker">>\<<showQBSkill true>><<showQBSkill false>><<if visited("QB Practice 6 Ask") or $scenes.qb.practice6Change is "peek">>Eager to put what happened in the locker room behind you, you<<else>>Once you're changed, you<</if>> trot out onto the field. @@.player;"What do you want to practice?"@@ you ask <<print $qb.firstname>>. @@.qb;"I'm feeling better about passing. When it's just you and me, I can actually hit you with the football."@@ @@.player;"But it won't just be you and me in a game."@@ @@.qb;"That's what I'm saying. It's one thing to take my time and throw a good pass, and it's another thing to throw it when there's someone in my face."@@ @@.player;"So I'll be defense and try to sack you..."@@ @@.qb;"And I'll try to get a pass off,"@@ he finishes. You're not sure how practicing playing defense will make you a better quarterback, \ <<if $player.qbSkill>$qb.qbSkill>>\ and you're still a better quarterback than <<print $qb.firstname>>. You're not sure whether this is a good idea. [[Protest|QB Practice 6 Protest]]\ <<elseif $scenes.football.gaveUpOnBeingQB>>\ but to tell the truth, you've given up on the idea of being the starting quarterback. <<else>>\ but you've come to terms with the fact that <<print $qb.firstname>> is a better quarterback than you. <</if>> [[Try your best to sack him|QB Practice 6 Try]]\ <<if $player.boobs>=2>> [[You don't want to run now that you have boobs. Take it easy|QB Practice 6 Easy]]\ <</if>>\ <<set $visitedQBPractice to 6>><<set $scenes.qb.daysSinceQBPractice to 0>>\ <<if $player.shirt and $player.shirt.showHeadImage>><<set $player.shirt.showHeadImage to false>><</if>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\You really want to sack <<print $qb.firstname>>, not only to help him practice, but also to prove to yourself that you can do it. <<print $qb.firstname>> isn't a big guy, but he's not a small guy either, and you don't know whether you're strong enough to take him down. @@.qb;"Ready?"@@ @@.player;"Ready!"@@ you say, and run straight at him. <<print $qb.firstname>> releases the football a second before you get there, and you crash into him, trying to bring him down. <<if $player.armStrength>$qb.armStrength>>\ You succeed, and he tumbles to the grass, with you on top of him. You look down. He's lying on his back, and you're lying on top of him, straddling him. A sudden urge to kiss him comes over you. [[Embrace it|QB Practice 6 Kiss]] [[Get back to practice|QB Practice 6 Practice]]\ <<else>>\ <<if $player.armStrength>$qb.armStrength-25>>\ You crash into him, sending him staggering backward, but he stays on his feet.\ <<else>>\ You force him to take one step back, but that's it. He's easily able to stay on his feet.\ <</if>> @@.qb;"Is that the best you can do?"@@ <<print $qb.firstname>> asks. <<if $player.masculinity>25>>You <<if $player.pout>>pout.<<else>>scowl.<</if>> He just challenged you, and you want to prove that you can take him down.<<else>>You laugh. You know that you're not strong enough to take him down, but he just challenged you, and whatever masculinity you have left wants to respond to his challenge.<</if>> [[Try to take him down again|QB Practice 6 Try Regular]] [[Lift his leg to make him lose his balance|QB Practice 6 Balance]]\ <</if>> <<set $scenes.qb.triedToSackQB to true>>\ <<increaseSpeed 1>><<set $qb.speed to $qb.speed+1>>\ <<set $location to "practice">>\<<if $player.bra>>Even though you're wearing a bra, <<else>>You're not wearing a bra, and <</if>>you're more cautious ever since you grew boobs. Running with them is so different. You don't get how girls can play sports. <<if $player.bra>>At least you have a bra now.<<else>>You should probably get a bra.<</if>> You jog after <<print $qb.firstname>>, who looks at you, confused. He's so busy trying to figure out what you're doing that he forgets to throw the football before you tackle him. <<if $player.armStrength>$qb.armStrength>>\ He falls to the ground, with you on top of him. You look down. He's lying on his back, and you're lying on top of him, straddling him. A sudden urge to kiss him comes over you. [[Embrace it|QB Practice 6 Kiss]] [[Get back to practice|QB Practice 6 Practice]]\ <<else>>\ <<if $player.armStrength>$qb.armStrength-25>>\ Before you try to tackle him, that is. He staggers backwards but stays on his feet.\ <<else>>\ You force him to take one step back, but that's it. He's easily able to stay on his feet.\ <</if>> @@.qb;"What's wrong, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks. @@.qb;"I thought you would be running much faster."@@ [[Tell him|QB Practice 6 Boobs]] [[Don't tell him|QB Practice 6 Silent]]\ <</if>> <<set $location to "practice">>\<<showQBSkill true>><<showQBSkill false>>\ @@.player;"No, I don't want to do that."@@ @@.qb;"What? But this is something I need help with. I can't throw when they're in my face."@@ @@.player;"I, uh..."@@ @@.thought;I'd better just say it.@@ @@.player;"I want to practice too."@@ He looks surprised. @@.qb;"Oh! I didn't realize. Yeah, sure, we can both practice."@@ @@.player;"Thanks <<print $qb.firstname>>."@@ @@.qb;"I just have one question."@@ You look at him. @@.qb;"Do you want to be the quarterback?"@@ @@.player;"I...uh...yeah, I do."@@ <<if $player.skillCurse<2>>\ You're expecting for him to laugh at you, or attack you or something, but he doesn't. Instead, he says, @@.qb;"Well, good luck. If you work hard, you can @@<<if $playerStarter>>@@.qb;hang onto your job."@@<<else>>@@.qb;get your job back."@@<</if>> You nod, considering it. \ <<if $playerStarter>>\ @@.thought;I'm the starter, @@<<if $player.qbSkill>$qb.qbSkill+5>>@@.thought;and I'm the better quarterback. I need to keep it up.@@<<elseif $player.qbSkill+5<$qb.qbSkill>>@@.thought;but he's the better quarterback. One of these days, Coach will figure it out.@@<<else>>@@.thought;but we're pretty close in terms of talent. I need to keep working.@@<</if>>\ <<else>>\ @@.thought;He's the starter, @@<<if $player.qbSkill>$qb.qbSkill+5>>@@.thought;but I'm the better quarterback. I hope Coach notices.@@<<elseif $player.qbSkill+5<$qb.qbSkill>>@@.thought;and he's better than me. I need to work harder.@@<<else>>@@.thought;but we're pretty close in terms of talent. I need to keep working.@@<</if>>\ <</if>> @@.player;"So, what should we do?"@@ [[Let's throw it back and forth|QB Practice 6 Both]] <<print $qb.firstname>> says.\ <<else>>\ He looks at you, exasperated. @@.qb;"How are you going to do that? You can't play football anymore."@@ Being reminded of <<print $witch.firstname>>'s curse brings you over the edge, and tears start to well up inside of you. @@.qb;"I'm sorry, <<print $player.firstname>>,"@@ he says in a softer voice. @@.qb;"I didn't mean it like that."@@ @@.player;"Thank you,"@@ you say, blinking away the tears. @@.qb;"But I'm serious. Wouldn't it be better if we just focused on me? That would give us a better shot of winning the title."@@ [[Get back to practice|QB Practice 6 Practice]]\ <</if>> <<set $location to "practice">>\You know that you won't be able to take him down normally, so your only choice is to fight dirty. You back away and charge at him, acting like you're going to grab him by the waist. At the last moment, you reach downwards and grab him by the leg, lifting it up off the ground. He yelps and tries to shake you off, but you pull harder, and he falls onto the grass. @@.qb;"You fought dirty,"@@ he says. @@.qb;"Didn't think you could tackle me normally?"@@ he asks with a grin. @@.thought;He's right.@@ You look down. He's lying on his back, and you're lying on top of him, straddling him. A sudden urge to kiss him comes over you. [[Embrace it|QB Practice 6 Kiss]] [[Get back to practice|QB Practice 6 Practice]] <<set $location to "practice">>\You back away and charge at him. He's ready for you, and you slam into his open arms<<if $player.armStrength>$qb.armStrength-25>>, taking a couple steps back but staying on his feet<<else>>. You look at him. He hasn't moved.<</if>> @@.player;"Why are you so strong?"@@ you ask. It sounds more like a whine. He chuckles. @@.qb;"Let's get back to practice. You'll get more chances to tackle me."@@ @@.player;"Sure,"@@ you say, though you know you won't be able to. [[Practice|QB Practice 6 Practice]] <<set $location to "practice">>\Your cheeks turn red. You can't believe that you're about to talk about your boobs with <<if $player.masculinity>=50>>another <</if>> guy, but he deserves to know. @@.player;"It's...it's my boobs,"@@ you say<<if $player.pout>>, pouting.<<else>> quietly.<</if>> @@.player;"I'm not used to running with them."@@ <<if $qb.sawBoobs or $qb.sawBra>>\ @@.qb;"Yeah,"@@ <<print $qb.firstname>> says, clearly thinking about your boobs. Your cheeks turn even redder. @@.player;"Hey!"@@ @@.qb;"Sorry! So, uh, should we get back to practice?"@@\ <<else>>\ @@.qb;"You have boobs?"@@ @@.thought;That's right. I never told him.@@ @@.player;"Um, yeah. @@\ <<if $qb.knowsSecret>>\ @@.player;You know how your sister's curse took away my dick?"@@ @@.qb;"Uh, yeah."@@ @@.player;"It's still transforming me. Whenever I...I do anything girly, it makes my body even girlier."@@ @@.qb;"So it gave you boobs."@@ You nod. @@.player;"So, uh, can we get back to practice?"@@\ <<else>>\ @@.player;It's a long story."@@ He just looks at you. You shrug. @@.player;"You know how <<print $witch.firstname>> cursed me and took away my strength?"@@ @@.qb;"Uh, yeah. Are you saying she gave you boobs too."@@ @@.player;"Yeah. And she did, uh, something else too..."@@ @@.qb;"She gave you a pussy?"@@ You nod, feeling ashamed. @@.qb;"Holy shit. Really?"@@ @@.player;"Yeah."@@ He opens his mouth to ask you another question. You decide it's better to cut him off. @@.player;"Let's get back to practice."@@\ <<set $qb.knowsSecret to true>>\ <</if>>\ <</if>> [[Get back to practice|QB Practice 6 Boobs Practice]] <<set $location to "practice">>\@@.thought;I can't talk about my boobs with @@<<if $player.masculinity>=50>>@@.player;another @@<</if>>@@.thought;guy!@@ @@.player;"Uh, I don't know. I was just conserving my energy."@@ @@.qb;"Is that the best you can do? You didn't even bring me down"@@ <<print $qb.firstname>> asks, smiling at you. <<if $player.masculinity>25>>You <<if $player.pout>>pout.<<else>>scowl.<</if>> He just challenged you, and you want to prove that you can take him down.<<else>>You laugh. You know that you're not strong enough to take him down, but he just challenged you, and whatever masculinity you have left wants to respond to his challenge.<</if>> [[Try to take him down again|QB Practice 6 Try Regular]] [[Lift his leg to make him lose his balance|QB Practice 6 Balance]] <<set $location to "practice">>\You lean down and kiss <<print $qb.firstname>>. He looks surprised but quickly reciprocates the kiss, and now you're both making out. It feels nice. <<if $player.arousal>=50>>You're horny, and this kiss is stirring something up.<<else>>You're getting a little turned on.<</if>> Right now, you don't want to practice. You want to get off of this field and go back to <<print $qb.firstname>>'s room. @@.thought;Wait. We're in public.@@ You break the kiss and look around you, but you don't see anyone. @@.thought;Good. That would be so embarrassing if someone caught me kissing@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy.@@ <<print $qb.firstname>> clears his throat. @@.qb;"So, uh, do you want to get back to practice?"@@ @@.player;"Sure."@@ Both of you start practicing again, but it isn't very productive. Whenever you try to tackle <<print $qb.firstname>>, it turns into a wrestling match, which <<if $player.armStrength-$qb.armStrength>20>>you usually win<<elseif $player.armStrength-$qb.armStrength>0>>is pretty even<<elseif $player.armStrength-$qb.armStrength>-20>>you surprisingly hold your own at<<else>>you always lose<</if>>. Each time you wrestle, you notice <<print $qb.firstname>> holding your butt for slightly longer than is necessary. The tension between the two of you has reached a boiling point, and both of you decide to go back to the locker room and change. <<link "Follow $qb.firstname to his room" "QB Practice 6 Sex Start">><</link>> <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<increaseArousal 10>><<set $qb.relationship to $qb.relationship+2>>\ <<increaseArmStrength 1>><<increaseSpeed 1>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.speed to $qb.speed+2>>\ <<set $location to "practice">>\<<if visited("QB Practice 6 Balance")>>\ @@.thought;What am I doing?@@ you think, trying to shake off the urge. @@.qb;"Are you going to get off of me, <<print $player.firstname>>?"@@ @@.player;"Oh, yeah,"@@ you say, struggling to your feet. <</if>>The two of you get back to practice. Just like before, you run straight at <<print $qb.firstname>> and try to tackle him, while he tries to throw the football a split second before you get there. He's getting better at it, you can tell. He seems pretty composed as you run towards him, and he isn't panicking like he's done in the games. @@.thought;Now that I think about it, I'm not sure if that's because he's getting better or if he's just not scared of me.@@ <<if $player.armStrength>$qb.armStrength>>\ You would feel a little hurt if that was the case. You're actually doing pretty well, and you're consistently able to tackle him.\ <<elseif $player.armStrength>$qb.armStrength-25>>\ It would make sense if that was the case. You're able to tackle him a few times if you put a lot of effort into it, but most of the time he's easily able to shake you off and stay on his feet.\ <<else>>\ @@.thought;Who am I kidding? Of course he isn't scared of me. I haven't even brought him down once@@ you think<<if $player.pout>>, pouting.<<else>> in shame.<</if>> Whenever you try, he's able to shake you off and easily stay on his feet. You're trying not to get discouraged about this -- it isn't your fault that <<print $witch.firstname>> took away your strength, but it does bring up uncomfortable reminders of when you play-wrestled previous girlfriends: they tried their best to take you down, while you barely tried and still easily won. @@.thought;Is that what's going on here?@@\ <</if>> Eventually, both of you tire out, and you decide to call it a day. <<link "Change and head back to your room" $currentPassage>><<set $leftChar to null>><</link>>\ <<if $scenes.qb.practice6Change is "peek">> [[Ask to go back to his room|QB Practice 6 Sex Start]]\ <</if>> <<increaseArmStrength 2>><<increaseSpeed 2>>\ <<set $qb.speed to $qb.speed+6>>\ <<set $location to "practice">>\Trying to put that conversation out of your mind, you line up next to <<print $qb.firstname>>. Just like before, you run straight at him and try to tackle him, while he tries to throw the football a split second before you get there. He's getting better at it, you can tell. He seems pretty composed as you run towards him, and he isn't panicking like he's done in the games. @@.thought;Now that I think about it, I'm not sure if that's because he's getting better or if he's just not scared of me.@@ <<if $player.armStrength>$qb.armStrength>>\ You would feel a little hurt if that was the case. You're actually doing pretty well, and you're consistently able to tackle him.\ <<elseif $player.armStrength>$qb.armStrength-25>>\ It would make sense if that was the case. You're able to tackle him a few times if you put a lot of effort into it, but most of the time he's easily able to shake you off and stay on his feet.\ <<else>>\ @@.thought;Who am I kidding? Of course he isn't scared of me. I haven't even brought him down once@@ you think<<if $player.pout>>, pouting.<<else>> in shame.<</if>> Whenever you try, he's able to shake you off and easily stay on his feet. You're trying not to get discouraged about this - it isn't your fault that <<print $witch.firstname>> took away your strength, but it does bring up uncomfortable reminders of when you play-wrestled previous girlfriends: they tried their best to take you down, while you barely tried and still easily won. @@.thought;Is that what's going on here?@@\ <</if>> Each time, after you run into him, you notice his hands find their way to your boobs. It's probably <<if $player.armStrength>$qb.armStrength>>him trying to get up after you tackled him<<else>>him trying to stop you from tackling him<</if>>, but you're not sure. His face doesn't give any indication that he's trying to cop a feel. It sure feels nice, though. Eventually, both of you tire out, and you decide to call it a day. <<link "Change and head back" $currentPassage>><<set $leftChar to null>><</link>>\ <<if $scenes.qb.practice6Change is "peek">> [[Ask to go back to his room|QB Practice 6 Sex Start]]\ <</if>> <<increaseArousal 5>><<set $qb.relationship to $qb.relationship+1>>\ <<increaseArmStrength 1>><<increaseSpeed 1>>\ <<set $qb.speed to $qb.speed+4>>\ <<set $location to "practice">>\You feel a little bad that <<print $qb.firstname>> won't get the practice that he wanted: the Stallions offensive line was good enough to protect a good quarterback like you used to be, but <<print $qb.firstname>> takes too long to find a receiver, and no offensive line can hold up forever. @@.thought;No, don't feel bad@@ you tell yourself. <<if $player.skillCurse is 1>>@@.thought;This is my last chance to practice for real. Besides, it will help <<print $qb.firstname>> too.@@<<else>>@@.thought;This is your job, and you're just practicing. Besides, it will help <<print $qb.firstname>> too.@@<</if>> You jog a good distance away from <<print $qb.firstname>> and wait for him to throw you the football. He releases it, and it \ <<if $qb.accuracy>=50>>\ sails through the air right to you. @@.player;"Good job!"@@\ <<elseif $qb.accuracy>=35>>\ sails through the air. As soon as you realize that it's off target, you take off running, and jump up and make the catch. @@.qb;"Good job!"@@\ <<else>>\ wobbles through the air. You watch it go by, and it lands nowhere near you. @@.thought;Who was he throwing it to?@@ @@.qb;"Sorry about that,"@@ <<print $qb.firstname>> yells as you chase off after it.\ <</if>> You get ready to throw the football back. You're a little nervous. <<print $qb.firstname>> isn't that far away from you, but ever since you lost your arm strength, you've gotten bad at judging how hard you need to throw. <<if $player.accuracy>=40>>\ Luckily, your throw is on target, and <<print $qb.firstname>> catches it easily.\ <<elseif $player.accuracy>=25>>\ Your throw is off target. You curse as soon as it leaves your hands. <<print $qb.firstname>> chases after it and makes the catch. @@.thought;At least he caught it. I guess it wasn't that bad of a throw.@@\ <<else>>\ Your throw is off target. You curse as soon as it leaves your hands. <<print $qb.firstname>> chases after it as it lands far away from him, and bounces away. @@.thought;I feel bad. I made him practice like this and I can't make a simple throw.@@\ <</if>> You and <<print $qb.firstname>> practice a little bit more. Both of you seem to have improved by the end of the session, although it's a little hard to tell. <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<increaseArmStrength 1>><<increaseAccuracy 4>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+4>>\ <<set $location to "practice">>\You can't bring yourself to look at <<print $qb.firstname>> as the two of you walk off the practice field and towards Carson Hall. It was one thing to get turned on when <<if visited("QB Practice 6 Kiss")>>you were kissing <<print $qb.firstname>><<elseif visited("QB Practice 6 Boobs Practice")>>he kept touching your boobs<<else>>you were peeking at <<print $qb.firstname>> while he changed<</if>>, but you were caught up in the moment. Now, you're making the decision to have sex. With a man. You want to turn and run, but you don't. Besides, you don't know where you would run to. @@.qb;"We're here,"@@ <<print $qb.firstname>> says. That means it's going to happen. Soon. You take a deep breath, trying to calm your nerves. @@.player;"Uh, what do you want to do?"@@ @@.qb;"I'd like to fuck you. Have you got a condom?"@@ You shake your head. @@.qb;"I don't have one either. How about a blowjob then?"@@ @@.thought;That's a relief. I don't know if I'm ready to have a real cock...inside me. @@<<if $player.homosexuality>=20>>@@.thought;It kinda turns me on though. @@<</if>>@@.thought;But he wants me to give him head.@@ Your heart skips a beat as you think about his cock filling your mouth. [[Turn off the lights and get started|QB Practice 6 Sex][$qb.hookedUp to $qb.hookedUp+1;$sexDescription to "You tell him that you're looking forward to sucking his cock. You can't believe how forward you're being but you really want to do this. $qb.firstname smiles and turns out the lights."]] <<link "Apologize and leave" $currentPassage>><<set $qb.relationship to $qb.relationship-2>><<set $leftChar to null>><</link>> <<setUpSexScene "qb">>\ <<set $suckedQBPractice6 to false>>\ <<set $currentlySuckingDick to false>>\ <<set $location to "dorm">>\<<if ($player.arousal<=100 and $qb.arousal<=100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.underwear.panties is true and $scenes.qb.practice6Change is "peek">>\ [[(Remove)|QB Practice 6 Sex][$temp to $player.pants;$sexDescription to "Eager for $qb.firstname to see you in your panties again, you take off your $temp.informalName, revealing your $player.underwear.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass, telling you he couldn't stop thinking about your panties since he saw them in the locker room. You giggle, feeling very feminine.";$qb.sawPanties to true;$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null]]\ <<elseif $player.underwear.panties is true>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "Your pants feel too heavy on you, so you take them off, revealing your $player.underwear.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass. You giggle, feeling very feminine.";$qb.sawPanties to true;$player.arousal to $player.arousal+4;$player.masculinity to $player.masculinity-1;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null]]\ <<elseif $scenes.qb.practice6Change is "hide">>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "$qb.firstname removes your pants, but when he sees your boxers, he seems disappointed. You wonder if he still would have invited you into his room if you had changed together and he knew you were wearing boxers.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.pants to null]]\ <<else>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "$qb.firstname removes your pants, but when he sees your boxers, he seems disappointed. You're not sure what he was expecting. The two of you changed together.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal-2;$currentlySuckingDick to false;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|QB Practice 6 Sex][$temp to $player.underwear;$sexDescription to "What $qb.firstname is doing is nice, but you long to feel his hands on your sex instead of just through your $temp.informalName. You tug your $temp.informalName down, revealing your pussy. $qb.firstname looks excited. You smile at the effect you had on him, before quickly catching yourself.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.underwear to null]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.boobs is 0>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. Looking down at your lack of muscles, you're reminded of the chest you used to have. You miss it. Now, $qb.firstname has a hotter chest than you do. Wait, did you just think that?";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+1;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.boobs is 1>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "You pull off your shirt, exposing your bare chest. $qb.firstname touches your enlarged nipples, and you let out a moan. That felt good.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $player.bra>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$qb.sawBra to true;$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.shirt to null]]\ <<elseif $qb.sawBoobs>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <<else>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "You pull off your shirt, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> \ <<if $qb.sawBoobs>>\ [[(Remove)|QB Practice 6 Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname smiles and massages them. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <<else>>\ [[(Remove)|QB Practice 6 Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname gasps and immediately touches them. He asks you if they're real, and you tell him that they are. You're never going to get used to the sight of these orbs on your chest, but when $qb.firstname touched them, it felt good.";$qb.sawBoobs to true;$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=2>> \ [[(Ask him to play with your boobs)|QB Practice 6 Sex][$sexDescription to "Voice trembling, you ask $qb.firstname if he wants to play with your boobs. He smiles at that and takes your boobs into his hands. You close your eyes and get lost in the sensation, as he starts to massage them, only to jump as a surge of pleasure goes through you. You open your eyes and see that he's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $qb.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|QB Practice 6 Sex][$sexDescription to "You kick off your shoes. It's rude to get on someone's bed without removing them first.";$currentlySuckingDick to false;$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QB Practice 6 Sex][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$currentlySuckingDick to false;$player.socks to null;$player.arousal to $player.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: <<if $qb.pants is not null>>\ <<print $qb.pants.properName>> \ <<if $qb.arousal>=75>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. You can see $qb.firstname's hard cock through his boxers, and your mouth starts to water. There's only one piece of clothes to remove before you can give him a blowjob.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+3;$currentlySuckingDick to false;$qb.pants to null]]\ <<else>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. You can see $qb.firstname's stiffening cock through his boxers. You just need to get him hard and take off his underwear and then...you don't want to think about that.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+3;$currentlySuckingDick to false;$qb.pants to null]]\ <</if>>\ <<elseif $qb.underwear is not null>>\ <<print $qb.underwear.properName>> \ <<if $qb.arousal>=75>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "His cock looks nice through the boxers, but you wonder how it would look like without them. You help him pull down his boxers, and gasp at his cock. It's big, around eight inches. Just as big as you were before, but you're not thinking about that You're thinking about how appetizing it looks, and how much you want to feel it in your mouth. You feel your head start to drift towards it before you catch yourself.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$currentlySuckingDick to false;$qb.underwear to null]]\ <<else>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "His cock looks nice through the boxers, but you wonder how it would look like without them. You help him pull down his boxers, and feel a little disappointed when you see that it's not hard. You wanted to feel it in your mouth. Your hand starts stroking his shaft before you realize what you're doing and catch yourself.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$currentlySuckingDick to false;$qb.underwear to null]]\ <</if>>\ <<else>>\ Bare, revealing his <<if $qb.arousal>=75>>eight inch<<elseif $qb.arousal>=50>>stiffening<<else>>flaccid<</if>> cock. [[(Try to touch)|QB Practice 6 Sex][$sexDescription to "You were sure that you were attracted to girls. You still are, you think. But seeing $qb.firstname's hard rod makes you question that. You find yourself drawn to it. You want, no, you need to touch it. Your hand reaches out and grasps it. $qb.firstname closes his eyes and urges you to continue. You move your hand down the shaft, enjoying the feeling of having his manhood in your grasp.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+7;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>> Chest: <<if $qb.shirt is not null>>\ <<print $qb.shirt.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out. You can't help but compare his hard, muscular chest to your soft, female one.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$qb.shirt to null]]\ <<else>>\ [[(Remove)|QB Practice 6 Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$qb.shirt to null]]\ <</if>>\ <<else>>\ Bare, exposing his muscular chest\ <</if>> Feet: <<if $qb.shoes is not null>>\ <<print $qb.shoes.properName>> [[(Remove)|QB Practice 6 Sex][$sexDescription to "$qb.firstname unties his cleats.";$currentlySuckingDick to false;$qb.shoes to null]]\ <<elseif $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QB Practice 6 Sex][$sexDescription to "$qb.firstname removes his socks.";$currentlySuckingDick to false;$qb.socks to null]]\ <<else>>\ Barefoot\ <</if>> [[Kiss|QB Practice 6 Sex][$sexDescription to "Before you can stop yourself, you lean in to kiss him. Once his lips meet yours, you have a moment of panic. What are you doing? And then your panic subsides. $qb.firstname puts his hand behind your neck, and kisses you forcefully. This is a new experience for you: the girls you've kissed are usually more timid kissers, and you can taste their makeup. Now you're not kissing, but you're //being// kissed, and it feels nice. And instead of makeup, you can feel $qb.firstname's stubble against your chin.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <<if $qb.underwear is null and $player.arousal>50 and $qb.arousal>=75>> [[Suck his dick|QB Practice 6 Sex][$sexDescription to "Here you go. You're about to suck his cock. You kiss the tip and then put your lips around the head of his cock. $qb.firstname grunts and you move your head downward, trying to take as much of him as you can into your mouth. You quickly reach your limit and move your head back up and then back down. You know from experience how good getting a blowjob felt as a guy, but you never realized that it felt so good from the girls side too. You feel so submissive, and $qb.firstname's large cock feels so good in your mouth.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+2;$player.submission to $player.submission+1;$player.suckedDick to true;$suckedQBPractice6 to true;$currentlySuckingDick to true]]\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>>\ <<if $movesTakenDuringSex<2>> <<if $player.arousal>=100>>\ <<if $playerCame>>\ You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>>\ <<set $playerCame to true>><<print $qb.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $qb.firstname>> looks disappointed, but you're lost in the bliss of your orgasm. Finally, you notice his disappointment. Taking pity on him, you reassure him that you want to keep going, and he smiles.\ <<set $qb.relationship to $qb.relationship-1>>\ <</if>>\ <<elseif $partnerCame>>\ <<print $qb.firstname>> groans. He looks like he needs to cum, but he already did.\ <<else>>\ <<set $partnerCame to true>>@@.player;"I can't wait for this,"@@ you tell <<print $qb.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $qb.firstname>>'s body trembles. @@.thought;That pushed him over the edge? Seriously?@@ Somehow, his cock remains hard. He assures you that he wants to continue.\ <</if>>\ <</if>> <<if $qb.arousal>=100>>\ <<if $currentlySuckingDick>>\ <<link "$qb.firstname twitches in your mouth" "QB Practice 6 CumChoice">><</link>>\ <<elseif $suckedQBPractice6>>\ <<link "$qb.firstname groans and pulls your head to his dick. You start sucking it." "QB Practice 6 CumChoice">><</link>>\ <<else>>\ [[He cums|QB Practice 6 Cum]]\ <</if>>\ <<elseif $player.arousal>=100>>\ [[You come|QB Practice 6 Cum]]\ <</if>>\ <</if>> <<set $leftChar to $qb>>\ <<set $location to "dorm">>\<<if $player.arousal>=100 and $qb.arousal>=100>>\ <<print $qb.firstname>>'s cock twitches, and spurts out a load of cream onto the bed. You stare at it, realizing that //you// were the one who made this happen. @@.thought;I got him off.@@ That thought makes you lose control, and you feel an orgasm approaching. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>> and your body shudders as it overtakes you. When you've recovered, <<print $qb.firstname>> is cleaning up his jizz. When you see it, you realize what you've done, and a wave of shame washes over you. You enjoyed it in the moment, but now that it's over, you can't believe that it just happened. @@.thought;I just sucked@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy's dick. I've got to get out of here.@@ <<if $playerCame>><<set $qb.relationship to $qb.relationship+3>><<else>><<set $qb.relationship to $qb.relationship+4>><</if>>\ <<elseif $qb.arousal>=100>>\ <<print $qb.firstname>>'s cock twitches, and spurts out a load of cream onto the bed. You stare at it, realizing that //you// were the one who made this happen. @@.thought;I got him off.@@ You feel ashamed, and you just sit at the end of the bed,<<if $player.crossesLegs>> legs crossed,<</if>> staring off into space as <<print $qb.firstname>> cleans up the cum. You enjoyed it in the moment, but now that it's over, you can't believe that it just happened. @@.thought;I just @@<<if $suckedQBPractice6>>@@.thought;sucked@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy's dick.@@<<else>>@@.thought;fooled around with@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy. At least I didn't suck his dick.@@<</if>> @@.thought;I've got to get out of here.@@ <<set $qb.relationship to $qb.relationship+2>>\ <<else>>\ You're so turned on. <<if $suckedQBPractice6>>Here you are, sucking <<print $qb.firstname>>'s dick. You can't wait to get him off, but you're going to have to wait for that because<<else>>You haven't even sucked <<print $qb.firstname>>'s dick yet, but you're looking forward to it. You're going to have to wait for that because<</if>> you feel a warmthness come over your whole body. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>> and your body shudders as it overtakes you. When you've recovered, <<print $qb.firstname>> is looking at you. @@.qb;"That was hot."@@ You blush, and start to gather your clothes. @@.qb;"Wait. What are you doing?"@@ @@.player;"Um, going."@@ @@.qb;"Can you stay?"@@ he asks quietly. @@.qb;"I want to cum."@@ <<if $suckedQBPractice6>>\ <<link "Stay" "QB Practice 6 Sex">><<if not $playerCame>><<set $qb.relationship to $qb.relationship+1>><<set $playerCame to true>><</if>><<increaseArousal -30>><<set $sexDescription to "You put down your clothes and get back on the bed. It wouldn't be fair to blueball $qb.firstname. And besides, you want to make him cum.">><</link>>\ <<else>>\ <<link "Stay" "QB Practice 6 Sex">><<if not $playerCame>><<set $qb.relationship to $qb.relationship+1>><<set $playerCame to true>><</if>><<increaseArousal -30>><<set $sexDescription to "You put down your clothes and get back on the bed. It wouldn't be fair to blueball $qb.firstname. And besides, you want to suck his dick.">><</link>>\ <</if>> <</if>> <<if $player.datingGirlfriend>>\ <<link "Change and leave" "QB Practice 6 GirlfriendQuestion">><<if $qb.arousal>0>><<set $qb.relationship to $qb.relationship-4>><</if>><<finishSexScene>><</link>>\ <<else>>\ <<link "Change and leave" "QB Practice 6 Caught">><<if $qb.arousal>0>><<set $qb.relationship to $qb.relationship-4>><</if>><<finishSexScene>><</link>>\ <</if>>\ <<set $location to "dorm">>\You start to get changed when you hear <<print $qb.firstname>>'s voice. @@.qb;"<<print $player.firstname>>, before you go, can I ask you something?"@@ @@.player;"Uh, sure. What's up?"@@ @@.qb;"You're still dating <<print $girlfriend.firstname>>, right?"@@ @@.player;"Oh."@@ You feel guilty. @@.player;"Yeah, I am. I guess I've been cheating on her."@@ @@.qb;"Can you talk to her for me, <<print $player.firstname>>?"@@ @@.player;"You want me to break up with her?"@@ @@.qb;"No, I want you to talk to her. I don't want to be your secret."@@ @@.thought;I don't think <<print $girlfriend.firstname>> will be happy if I tell her about <<print $qb.firstname>>. I can't believe I'm considering breaking up with my girlfriend so I can hook up with a guy! But if I don't, I'm really going to miss his cock. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it.@@ <<link "Change and leave" "QB Practice 6 Caught">><<finishSexScene>><</link>> <<set $scenes.qb.talkToGirlfriendRequest to true>>\ <<set $location to "dorm">>\<<if $currentlySuckingDick>>You realize that <<print $qb.firstname>> is close to cumming.<<else>><<print $qb.firstname>>'s cock twitches, and you realizes that he's close to cumming. You curse yourself for taking him into your mouth.<</if>> It's too late to stop him, but you have enough time to redirect his dick. [[Let him cum in your mouth|QB Practice 6 CumMouth]] [[Redirect it onto your face|QB Practice 6 CumFace]] <<set $location to "dorm">>\Your brain is screaming at you to move <<print $qb.firstname>>'s dick away from you, but you hesitate, and then it's too late. <<print $qb.firstname>> groans and then empties his load into your open mouth. <<if $player.arousal>=100>>\ The sensation pushes you over the edge. Your body trembles, a warmth flows over your entire body, and you let the orgasm overtake you. As you recover, you finally notice the taste of <<print $qb.firstname>>'s cum on your tongue.\ <<if not $playerCame>><<set $qb.relationship to $qb.relationship+1>><</if>>\ <<set $player.arousal to 0>>\ <<else>>\ The first thing you feel is its taste.\ <</if>> \ It's a funny taste. It's salty and goopy, and it has a weird texture. @@.thought;I don't know if I liked that.@@ The second thing you feel is shame. @@.thought;I'm @@<<if $player.underwear is null and not $player.bra and $player.shirt is null>>@@.thought;naked @@<<elseif $player.underwear is null>>@@.thought;almost naked @@<<elseif $player.pants is null and $player.underwear.panties is true>>@@.thought;in my panties @@<<elseif not $player.bra and $player.shirt is null>>@@.thought;topless@@<<elseif $player.shirt is null>>@@.thought;in my bra @@<<elseif $player.pants is null>>@@.thought;in my underwear @@<</if>>@@.thought;in front of@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy, I just sucked his dick, and he came in my mouth.@@ You feel so submissive and small.\ <<if $player.buttplugCurse is true>> You feel your buttplug shifting in your butt. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@\ <<set $player.buttplugCurse to false>>\ <</if>> <<link "You're feeling something else, too" TfPassagePicker>><<set $tfRecoverPassage to "QB Practice 6 CumMouth Recover">><<set $tfReason to "blowjob">><<set $tfCircumstances.location to "$qb.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<set $qb.relationship to $qb.relationship+4>>\ <<set $player.submission to $player.submission+1>>\ <<set $sexDescription to "">>\ <<set $location to "dorm">>\You're not going to let <<if $player.masculinity>=50>>another<<else>>a<</if>> guy come into your mouth. Thinking quickly, you pull away, and <<print $qb.firstname>> shoots his load all over your face. <<if $player.arousal>=100>>\ You imagine how you must look like with cum covering your face. You think back to some porn videos that you watched, where the girl took the guy's load over her face. @@.thought;Now I look the same way.@@ That thought pushes you over the edge. Your body trembles, a warmth flows over your entire body, and you let the orgasm overtake you. <<if not $playerCame>><<set $qb.relationship to $qb.relationship+1>><</if>> <<set $player.arousal to 0>>\ <</if>>\ @@.qb;"I'm glad we did that,"@@ <<print $qb.firstname>> says. @@.player;"Me too,"@@ you admit, realizing that you mean it. You grab a tissue to clean off your face. @@.thought;I hope I get everything. It would be so embarrassing if somebody saw me with cum on my face.@@\ <<if $player.datingGirlfriend>> @@.player;"Uh, I think I'm going to go to the bathroom,"@@ you tell <<print $qb.firstname>>. @@.qb;"Before you do, can we talk?"@@ @@.player;"Uh, sure,"@@ you say, not sure what to expect. Whenever any of your girlfriends wanted to talk, it never meant anything good. @@.qb;"You're still dating <<print $girlfriend.firstname>>, right?"@@ @@.player;"Oh."@@ You feel guilty. @@.player;"Yeah, I am. I guess I've been cheating on her."@@ @@.qb;"Can you talk to her for me, <<print $player.firstname>>?"@@ @@.player;"You want me to break up with her?"@@ @@.qb;"No, I want you to talk to her. I don't want to be your secret."@@ @@.thought;I don't think <<print $girlfriend.firstname>> will be happy if I tell her about <<print $qb.firstname>>. I can't believe I'm considering breaking up with my girlfriend so I can hook up with a guy! But if I don't, I'm really going to miss his cock. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it.@@\ <</if>> <<link "Change and go to the bathroom" "QB Practice 6 Caught">><<set $sexDescription to "">><<finishSexScene>><</link>> <<set $qb.relationship to $qb.relationship+3>>\ <<set $scenes.qb.talkToGirlfriendRequest to true>>\ <<set $scenes.qb.finishedOnFaceAfterPractice to true>>\ <<set $location to "dorm">>\<<if $scenes.qb.sexAfterHorrorMovie>>\ You put your clothes back on and head out the door, only to run into Brent and Joe, the two guys who almost caught you last time. @@.male;"<<print $player.firstname>>?"@@ Brent asks in surprise. @@.player;"Uh, hi,"@@ you say, feeling uncomfortable. @@.player;"How long have you guys been here?"@@ @@.male;"Long enough,"@@ Joe says. @@.male;"Yeah, we heard <<print $qb.firstname>> having sex, and we wanted to see who the girl was."@@ @@.thought;That stings more than they think.@@ @@.male;"But it was you!"@@ @@.player;"Uh, can I go now?"@@ @@.male;"Hey, <<print $qb.firstname>>?"@@ @@.qb;"Yeah?"@@ @@.thought;Oh man, kill me now.@@ @@.male;"Did you and <<print $player.firstname>> fuck?"@@ <<print $qb.firstname>> looks helplessly to you. [[Tell them it's none of their business|QB Practice 6 Angry]] [[Deny it|QB Practice 6 Deny]]\ <<else>>\ You put your clothes back on and head out the door, only to run into Brent and Joe, two of the guys from the football team. @@.male;"<<print $player.firstname>>?"@@ Brent asks in surprise. @@.player;"Uh, hi,"@@ you say, feeling uncomfortable. @@.player;"How long have you guys been here?"@@ @@.male;"We just got here. We were going to say hi to <<print $qb.firstname>>."@@ @@.male;"Wait, are the two of you guys, you know..."@@ @@.male;"Doing it?"@@ @@.player;"Uh, no,"@@ you say, hoping you were convincing. @@.player;"I'll see you two later,"@@ you tell them, eager to get out of this conversation. @@.thought;The rumors are going to be flying now.@@ <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>>\ <<set $player.leadership to $player.leadership-2>>\ <</if>> <<set $scenes.qb.caughtAfterHookup to true>><<set $scenes.qb.confirmedHookup to true>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $leftChar to $qb>>\ <<set $location to "hallway">>\Once you've recovered from the change, you realize in horror that you just swallowed all of <<print $qb.firstname>>'s cum! @@.thought;Fuck! When did I do that? I don't remember swallowing anything. Did it happen while I was changing?@@ @@.qb;"<<print $player.firstname>>?"@@ <<print $qb.firstname>> asks. @@.qb;"Are you okay?"@@ @@.player;"No! I can't believe I just swallowed your cum!"@@ He puts his arm around you. @@.qb;"So what? I had a good time. Did you have a good time too?"@@ @@.player;"Well, uh, yeah,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing.<</if>>\ <<if $player.datingGirlfriend>> @@.qb;"Then what's the big deal? I'm single, you're sing...oh shit."@@ @@.player;"What?"@@ @@.qb;"<<print $girlfriend.firstname>>."@@ @@.player;"Oh."@@ You feel guilty. @@.player;"I guess I've been cheating on her."@@ @@.qb;"Can you talk to her for me, <<print $player.firstname>>?"@@ @@.player;"You want me to break up with her?"@@ @@.qb;"No, I want you to talk to her. I don't want to be your secret."@@ @@.thought;I don't think <<print $girlfriend.firstname>> will be happy if I tell her about <<print $qb.firstname>>. I can't believe I'm considering breaking up with my girlfriend so I can hook up with a guy! But if I don't, I'm really going to miss his cock. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it.@@\ <</if>> <<link "Change and leave" "QB Practice 6 Caught">><<finishSexScene>><</link>> <<set $scenes.qb.talkToGirlfriendRequest to true>>\ <<set $location to "dorm">>\@@.player;"It's none of your business!"@@ you tell them angrily. @@.male;"Wait, so that means that you //were// fucking?"@@ @@.player;"And another thing. It's creepy as shit to stand outside someone's door while they're having s...when you think they're having sex!"@@ @@.qb;"Yeah. Not cool, guys."@@ @@.male;"Um, sorry,"@@ Brent says, having the decency to look embarrassed. @@.male;"We dropped by to say hi and then heard you were having sex. We just wanted to see who the girl was."@@ @@.male;"Yeah, if we knew it was a guy we would have left."@@ @@.qb;"Just give us our privacy next time."@@ @@.thought;What is he doing? He basically admitted we were a thing! Well, I guess I kind of admitted it too by telling them it was none of their business.@@ @@.male;"So who's the bottom?"@@ @@.male;"Joe!"@@ @@.male;"Sorry."@@ <<if $player.feminine>=7>>\ @@.male;"Don't you think it's kind of obvious?"@@ Brent asks, looking at you. @@.male;"Oh yeah, you're right."@@\ <<else>>\ Brent and Joe's heads turn back and forth between you and <<print $qb.firstname>>.\ <</if>> @@.player;"I've got to go,"@@ you say, wanting nothing more than to be done with this conversation. <<link "Leave" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.qb.caughtAfterPracticeReaction to "angry">>\ <<set $player.submission to $player.submission-1>>\ <<set $player.leadership to $player.leadership-6>>\ <<set $location to "hallway">>\@@.player;"No! We weren't fucking! What are you saying?"@@ @@.male;"You've got some jizz right there."@@ <<if $scenes.qb.finishedOnFaceAfterPractice>>\ @@.thought;Fuck! I didn't clean it off properly!@@ @@.player;"Oh no! Where?"@@ @@.male;"Right there,"@@ Brent says, pointing to your cheek. You clean it off and your face flushes.\ <<else>>\ @@.player;"Oh no! Where?"@@ you ask, clamping your hand to your face to try to find it. @@.male;"Haha, I was just messing with you, dude!"@@ @@.player;"Oh,"@@ you say, not able to believe that you fell for that. @@.male;"I knew it!"@@ @@.male;"And I knew he was the one giving head."@@\ <<if $player.feminine>=7>> @@.male;"Yeah, but that's obvious, right?"@@\ <</if>> <<if $player.pout>>You pout.<<else>>Your face flushes.\ <</if>><</if>> You tried to deny that you blew <<print $qb.firstname>>, and it only backfired. @@.player;"I've got to go,"@@ you say, wanting nothing more than to be done with this conversation. <<link "Leave" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.qb.caughtAfterPracticeReaction to "deny">>\ <<set $player.submission to $player.submission+1>>\ <<set $player.leadership to $player.leadership-9>>\ <<set $location to "hallway">>\@@.qb;"Hey, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says to you when you come in. Clearly, he didn't wait for you to start changing. He's wearing only his boxers. <<if $scenes.qb.practice6Change is "normal">>\ @@.qb;"This won't be a problem, right? Changing in front of each other?"@@ he asks when he notices your gaze. @@.player;"No,"@@ you say, blushing. <<if $qb.hookedUp>0>>@@.player;"I've seen you naked before."@@ @@.qb;"Yeah, but that was after practice."@@<<else>>@@.player;"We've changed in front of each other before."@@ @@.qb;"Yeah, but that was before you became so..."@@ he trails off, and waves at your body.<</if>> @@.player;"I'm sure it'll be fine,"@@ you say. @@.qb;"Okay,"@@ he says, though he doesn't sound entirely convinced. <<if $player.homosexuality>=15>>You wouldn't have minded seeing <<print $qb.firstname>> naked, but he's already starting to put on his clothes.<<else>>Luckily, <<print $qb.firstname>> is starting to put on his clothes.<</if>> Unfortunately, this means that if anyone is going to be seen while they're changing, it's you. <<if $player.homosexuality>=15>>\ [[Show off for him|QB Practice 7 ChangeShowOff]] <</if>>\ [[Change normally|QB Practice 7 ChangeNormal]] [[Maybe he's right. Turn away as you change|QB Practice 7 ChangeHide]]\ <<else>>\ @@.qb;"Oh yeah, you should go change somewhere else,"@@ he says when he notices your gaze. @@.player;"What?"@@ @@.qb;"I want us to have a good practice. @@<<if $scenes.qb.practice6Change is "peek">>@@.qb;Last time we changed, you peeked at me."@@<<else>>@@.qb;Just go where you went last time."@@<</if>> You <<if $player.pout>>pout,<<else>>sigh,<</if>> but you know that he's right. If you and <<print $qb.firstname>> changed in front of each other, you don't think you could concentrate on practice. @@.thought;Is it just me, or is <<print $qb.firstname>> getting more confident?@@ [[Get your clothes and change in another part of the locker room|QB Practice 7 ChangeApart]]\ <<set $qb.confidence to $qb.confidence+5>>\ <</if>>\ <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.shoes to null>><<set $qb.socks to null>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\If you're going to be changing in front of <<print $qb.firstname>>, the least you can do is give him a show. <<if $player.boobs>=2>>You face him and remove your shirt, letting him see your <<if $player.boobs>=4>>large<<elseif $player.boobs>=3>>medium-size<<else>>small<</if>> boobs. He looks at them and smiles, but quickly turns away when he sees that you're looking at him.<<else>>You turn away from him and remove your shirt, not wanting him to see your scrawny chest. Maybe if you had boobs, you could show them off. @@.thought;No. No boobs.@@<</if>> Next, you slip off your <<print $player.pants.informalName>> and bend down to open your locker, aware that as you're doing so, you're exposing your <<if $player.isWearingPanties is true>>panty-clad <</if>>ass to him. You don't get a chance to open your locker, because you feel a hand on your butt. [[Turn around|QB Practice 7 Kiss]] <<set $scenes.qb.practice7Change to "showoff">>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.bra to null>>\ <<set $location to "boyslocker">>\@@.player;"What?"@@ you ask, turning around to see a tent in <<print $qb.firstname>>'s boxers. @@.qb;"I know what you're doing,"@@ he says. @@.qb;"We shouldn't have changed together."@@ @@.player;"Well, there's still time to..."@@ You're cut off when <<print $qb.firstname>> leans in and kisses you. You let out a<<if $player.voice>=3>> high-pitched <<else>>n undignified<</if>> eep as his tongue starts exploring your mouth. [[Kiss him back|QB Practice 7 KissYes]] [[Break it off|QB Practice 7 KissNo]] <<set $location to "boyslocker">>\Once you get over your surprise, you find that you're enjoying the kiss. Eagerly, you lean into it, and slip your tongue into <<print $qb.firstname>>'s mouth. Now that you've gotten used to the experience of being kissed, it's actually quite nice to have this good-looking guy exploring your mouth. @@.qb;"We should get ready for practice,"@@ he says, breaking away. @@.player;"Right. Practice,"@@ you say, blushing. You look down out of embarrassment, and notice the tent in his boxers. @@.thought;Maybe after practice.@@ <<increaseArousal 10>><<set $qb.relationship to $qb.relationship+2>>\ <<set $changeEndPassage to "QB Practice 7 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $location to "boyslocker">>\You take a step backwards and break away from the kiss. @@.qb;"Come on, really?"@@ <<print $qb.firstname>> asks. @@.player;"Yes! I don't want to kiss you right now!"@@ @@.qb;"You're such a tease. You know that, right?"@@ <<print $qb.firstname>> grumbles. You giggle, noticing the tent that's formed in his boxers. @@.thought;I caused that@@ you realize. It's a good feeling. <<increaseArousal 5>><<set $qb.relationship to $qb.relationship-1>>\ <<set $changeEndPassage to "QB Practice 7 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $location to "boyslocker">>\<<if $scenes.qb.practice6Change is not "peek">>Once again, you<<else>>You<</if>> gather your clothes and walk off to a different part of the locker room. When you had a dick, you never had any trouble changing in front of the <<if $player.masculinity>=50>>other <</if>>guys. Now, it feels like you're being told that you're not good enough...or not manly enough to change in front of <<print $qb.firstname>>. @@.thought;It's not that. It's just that me changing in front of him would make him horny...Just like if a girl changed in front of him.@@ <<set $changeEndPassage to "QB Practice 7 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $scenes.qb.practice7Change to "apart">>\ <<set $leftChar to null>>\ <<set $location to "boyslocker">>\<<print $qb.firstname>> was worried about the two of you changing in front of each other. You're determined to prove him wrong. When you had a dick, you never had any trouble changing in front of the <<if $player.masculinity>=50>>other <</if>>guys. If you can get through this without getting turned on, it'll be as if everything was back to normal. Somewhat. <<print $qb.firstname>> quickly puts on his uniform, being careful not to look at you. <<set $changeEndPassage to "QB Practice 7 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $scenes.qb.practice7Change to "normal">>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\@@.thought;<<print $qb.firstname>> has a point. I want to pretend like everything's normal, and that I can just change in front of @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy without any issues, but I //have// changed.@@ <<print $qb.firstname>> quickly puts on his uniform, leaving you to change. As you grab your clothes from your locker, you're careful not to look at him. <<set $changeEndPassage to "QB Practice 7 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $scenes.qb.practice7Change to "hide">>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\<<showQBSkill true>>\ You finish changing and head out onto the field with <<print $qb.firstname>>. @@.player;"I think we should work on your accuracy,"@@ you tell him. @@.player;"You've always had a strong arm, but you need to do a better job hitting your receivers."@@ He looks down. @@.player;"I don't mean to get on your case!"@@ you say quickly. @@.player;"Look at me. @@<<if $player.qbSkill>=40>>@@.player;Back before any of this happened, I had to keep practicing so my accuracy would stay sharp."@@<<else>>@@.player;I'm hopeless."@@<</if>> <<print $qb.firstname>> nods at that, and seems cheered up. @@.player;"Great. Ready to practice?"@@ @@.qb;"Yeah. So what should we do? I'll just throw some footballs at you and you'll try to catch them? Or do you want to practice too?"@@ [[That's fine with you|QB Practice 7 QB]] <<if $player.skillCurse<2>>\ [[You want to practice too|QB Practice 7 Player]]\ <<else>>\ [[You want to practice too|QB Practice 7 Player Denied]]\ <</if>>\ <<set $visitedQBPractice to 7>><<set $scenes.qb.daysSinceQBPractice to 0>>\ <<if $player.shirt and $player.shirt.showHeadImage>><<set $player.shirt.showHeadImage to false>><</if>>\ <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.player;"I want to practice too,"@@ you <<if $player.pout>>pout.<<else>>protest.<</if>> As you say it, you think about how ridiculous you sound. You can't throw the football anymore. @@.thought;What am I going to get out of practicing with him?@@ @@.player;"Uh, actually, why don't you just throw to me?"@@ He chuckles. @@.qb;"Okay."@@ [[Get started|QB Practice 7 QB]] <<set $location to "practice">>\<<if not visited("QB Practice 7 Player Denied")>>@@.player;"That's fine with me. This practice is for you."@@ @@.qb;"Thanks, <<print $player.firstname>>. @@<<else>>@@.qb;"@@<</if>>@@.qb;I think I should get some practice with mid-range throws."@@ He grabs a handful of footballs and jogs about twenty five yards away from you. @@.qb;"Ready?"@@ @@.player;"Yeah!"@@ @@.thought;All I have to do is catch. How hard can it be?@@ <<print $qb.firstname>> launches the ball high in the air. It's traveling fast, <<if $qb.accuracy>=60>>but it's right to you. Recognizing that you won't have to move, you stay where you are and get ready to make the catch.<<else>>and is off target. Luckily, <<print $witch.firstname>> didn't take away your football instincts. Recognizing that the football was thrown too hard and too far towards your right, you run in that direction until it's about a foot over your head. You reach up and prepare to make the catch.<</if>> The ball was thrown harder than you expected. As the football hits your hands, you stumble backwards, <<if $player.hands>=2>>the football slipping out of your dainty hands.<<else>>but manage to hang onto it.<</if>> @@.qb;"What happened?"@@ <<print $qb.firstname>> calls. @@.player;"I wasn't expecting it to be thrown so hard."@@ @@.qb;"Sorry. I'll throw it softer next time."@@ [[Tell him he shouldn't change his habits|QB Practice 7 QB Hard]] [[Thank him and get ready for the next pass|QB Practice 7 QB Soft]] <<set $location to "practice">>\@@.player;"No. You're going to have to make these throws in a game,"@@ you tell him. @@.player;"Keep going."@@ @@.qb;"Okay!"@@ he shouts back, and then launches another pass at you. You look up, and spot the football <<if $qb.accuracy>=60>>traveling towards you. You stay where you are<<else>>heading to the left. You run over there<</if>>, and get ready to make the catch. This time, you're expecting a hard throw. You won't be caught off balance like last time. <<if ($player.hands<=1 and $player.armStrength>=25) or ($player.hands is 2 and $player.armStrength>=35) or ($player.hands is 3 and $player.armStrength>=45)>>\ The football lands right in your hands. @@.qb;"Good job, <<print $player.firstname>>!"@@ <<print $qb.firstname>> yells. @@.thought;I just had to make a catch. He had the hard job.@@ Nevertheless, it's nice to feel recognized. You and <<print $qb.firstname>> keep practicing. It's hard work, <<if $qb.accuracy<60>>running all over and <</if>>catching <<print $qb.firstname>>'s hard passes. When practice is over, you're beat, but you're getting better at it. <<print $qb.firstname>>'s are getting more accurate too. [[Go to the locker room|QB Practice 7 End]]\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $qb.armStrength to $qb.armStrength+2>><<set $qb.accuracy to $qb.accuracy+6>>\ <<set $player.confidence to $player.confidence+3>>\ <<else>>\ Unfortunately, it's not enough. As the football lands in your hands, it passes through them and hits your stomach, knocking the wind out of you. <<print $qb.firstname>> jogs over towards you as you try to catch your breath. @@.qb;"Are you okay, <<print $player.firstname>>? Are my passes too hard?"@@ You can't help feeling insulted by the tone he's taken with you. @@.thought;I'm not helpless!@@ <<if $team.playerOnTeam>>@@.thought;I'm on the football team, but it doesn't feel like he's treating me like a teammate.@@<<else>>@@.thought;I used to be on the football team!@@<</if>> [[Insist you're fine|QB Practice 7 Hard Continue]] [[Break down and admit you can't do it|QB Practice 7 Comfort]]\ <<set $qb.accuracy to $qb.accuracy+3>>\ <</if>> <<set $location to "practice">>\@@.thought;I'm not some helpless girl! Sure, he's throwing the football pretty hard, but I can handle it!@@ @@.player;"I'm fine,"@@ you tell him. @@.player;"It doesn't matter whether I catch your passes anyway. Even if I drop it, it would have been a catch for real with one of our receivers."@@ @@.qb;"Okay,"@@ <<print $qb.firstname>> shrugs, and jogs back. He takes the next football and prepares to throw it at you. @@.thought;What have I gotten myself into?@@ He lets go, and you <<if $qb.accuracy>=60>>shuffle over a couple steps<<else>>take off running<</if>> to make the catch. As the football lands in your hands, you stagger backwards as if you were punched in the gut. The ball slips out and bounces on the ground. @@.player;"I'm fine!"@@ you yell at him before he can react. @@.player;"Keep going!"@@ He continues launching passes at you, with you doing your best to catch them. You're not able to bring in a single one of them, but <<print $qb.firstname>> is getting better. His passes are getting more and more accurate, and you know that many of them would be completions if he was playing with real receivers. By the time practice ends, you're so tired you can barely stagger to the locker room. [[Change|QB Practice 7 End]] <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+2>>\ <<set $location to "practice">>\<<if visited("QB Practice 7 QB Hard")>>\ @@.player;"I...I can't do it!"@@ you say<<if $player.pout>>, pouting.<<else>> in frustration.<</if>>\ <<else>>\ @@.player;"I'm sorry! I want to help you practice, but I...I can't! I'm not good enough!"@@ you say, feeling sorry for yourself.\ <</if>> @@.player;"I don't know what's going on! Even after <<print $witch.firstname>>, I had no trouble catching your passes. I'm tracking them right, but when I try to bring them in, I just...can't!"@@ <<if $player.hands>=2>>\ @@.qb;"Let me see your hands."@@ Confused, you show them to him. @@.qb;"Did they get smaller?"@@ @@.player;"Uh, yeah,"@@ you say, blushing. @@.qb;"And your nails are longer."@@ @@.player;"That's part of the transformation,"@@ you explain. @@.player;"My hands are getting girly, just like the rest of me!"@@\ <<else>>\ @@.qb;"You lost your strength. It's hard to catch a hard pass and hang onto it."@@ @@.player;"I thought losing my strength just meant being a worse quarterback and not being able to work out with heavy weights. Now it's like I can't do anything!"@@\ <</if>> @@.qb;"Are you okay?"@@ @@.player;"No!"@@ you say. All the emotions that have been building up inside you over the last <<if $day>=30>>month<<elseif $day>=14>>couple weeks<<else>>week<</if>> rise to the surface, and you start sobbing. @@.qb;"Hey,"@@ he says. [[He pulls you in close and wraps his strong arms around you|QB Practice 7 Hold]] <<set $location to "practice">>\@@.qb;"So what if you can't catch a football? You're not a receiver,"@@ he says as he holds you. @@.player;"Yeah. I'm supposed to be a quarterback,"@@ you say in between sobs.<<if $player.skillCurse>0>> @@.player;"But I can't even do that anymore."@@<</if>> @@.qb;"There's a lot more to life than football. You're cool, and you're funny@@<<if $player.feminine>=14>>@@.qb;, and you're cute@@<</if>>@@.qb;. Who cares if you're not strong?"@@ You feel yourself melting into him as he compliments you and tells you that everything's going to be okay. You know that it won't, not really, but hearing him say that makes you forget all about that. @@.thought;And maybe he is right. I've been working so hard in practice so I can get back to being a star quarterback, but do I even want that anymore?@@<<if $player.skillCurse is 0>> @@.thought;Even if I keep working hard, I'm never going to be good again. Or even okay. So should I just move on?@@<</if>> @@.player;"Thanks, I feel better,"@@ you say, still hugging <<print $qb.firstname>>. @@.qb;"Good. I'm glad. Let's go back. I think practice is over."@@ [[Change|QB Practice 7 End]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "practice">>\@@.player;"Thanks,"@@ you say. @@.thought;Is that the right call? This is supposed to help <<print $qb.firstname>> get practice with the throws he's going to make in the game.@@ Then you think of catching another pass like that, and decide that you made the right call. <<print $qb.firstname>> lofts a pass high in the air. It sails towards you in a high arc, before <<if $qb.accuracy>=60>>landing in your hands<<elseif $qb.accuracy>=50>>you realize that it's off target. You jog over a couple steps and catch it.<<else>>you realize that it's nowhere near you. You take off running but can't make the catch.<</if>> <<print $qb.firstname>> continues throwing more footballs at you. They're floaters, and <<if $qb.accuracy>=50>>you have no trouble making the catches.<<else>>you're able to catch some of them.<</if>> @@.player;"That was a good practice,"@@ you say, as you both walk off the field<<if $player.hipSway>>, your hips swaying<</if>>. @@.player;"I'm getting better at catching."@@ <<print $qb.firstname>> is silent. @@.player;"What?"@@ @@.qb;"I don't feel like I got much out of that practice. I'm not going to make those throws in a real game."@@ You stop walking. @@.thought;<<print $qb.firstname>> couldn't get a good practice in because of me. If only I could make those catches, he would have done better.@@ You feel so selfish and useless. @@.qb;"Hey, <<print $player.firstname>>. I'm sorry. I shouldn't have said that."@@ [[Break down crying|QB Practice 7 Comfort]] [[Hold it together and go to the locker room|QB Practice 7 End][$qb.relationship to $qb.relationship-1]] <<set $qb.accuracy to $qb.accuracy+3>>\ <<set $location to "practice">>\<<showQBSkill true>><<showQBSkill false>>\ @@.player;"I want to practice too,"@@ you admit. @@.qb;"Okay. No problem,"@@ he says, though he looks a little annoyed. @@.qb;"We'll just throw it back and forth then?"@@ You nod, and he jogs a short distance away from you. @@.qb;"Ready?"@@ he asks, right before throwing a pass at you. <<if ($player.hands<=1 and $player.armStrength>=25) or ($player.hands is 2 and $player.armStrength>=35) or ($player.hands is 3 and $player.armStrength>=45)>>\ You catch it, and get ready to throw a pass back at <<print $qb.firstname>>.\ <<else>>\ You stagger backwards as the pass lands in your hands. @@.thought;Why is it harder to catch these passes?@@\ <</if>> You fire back at <<print $qb.firstname>>. <<if $player.accuracy>=40>>It lands right in his hands. @@.thought;I did it!@@<<else>>It's off-target. <<print $qb.firstname>> tries to judge where the football is going, but he evidently doesn't have the football instincts that you do, because he runs in the wrong direction.<</if>> You and <<print $qb.firstname>> keep throwing back and forth. <<if $player.accuracy>$qb.accuracy>>Your passes are more accurate than <<print $qb.firstname>>'s. He seems to be getting frustrated as you keep <<if $qb.accuracy>=50>>reaching out<<else>>running<</if>> to haul in his passes.<<else>><<print $qb.firstname>>'s passes are more accurate than yours. It gets a little frustrating to see <<print $qb.firstname>> keep struggling to bring in your passes. @@.thought;My passes aren't that bad. Right? He's just not used to actually getting to play football.@@<</if>> Eventually, both of you decide to call it a day. You can't see much difference in either <<print $qb.firstname>> or your abilities. @@.thought;I guess if only one of us was throwing the football, they could get more out of this practice.@@<<if $player.qbSkill>$qb.qbSkill>> @@.thought;I'm the better quarterback. But <<print $qb.firstname>> won't like it if I ask him to only help me practice. He already seems to be in a bad mood. And <<print $witch.firstname>> won't like it either.@@<<else>>@@.thought;<<print $qb.firstname>> would get better faster if I just focused on helping him. But that would mean giving up on being a quarterback, and...I don't think I can do that. @@<<if $player.skillCurse is 1>>@@.thought;Even though I'll suck by the morning, it feels bad to just give up. @@<</if>>@@.thought;<<print $qb.firstname>> doesn't seem happy though.@@<</if>> Indeed, <<print $qb.firstname>> isn't talking to you as the two of you walk back to the locker room<<if $player.hipSway>>, your hips swaying<</if>>. <<if $player.accuracy>$qb.accuracy>>@@.thought;He must be upset that I'm more accurate than him.@@<<else>>@@.thought;He must be upset that I insisted on practicing too.@@<</if>> [[Change|QB Practice 7 End]] <<set $qb.relationship to $qb.relationship-2>>\ <<increaseArmStrength 1>><<increaseAccuracy 2>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+2>>\ <<set $location to "practice">>\<<if $scenes.qb.talkToGirlfriendRequest>>\ <<set $changeEndPassage to "QB Practice 7 Rejected">>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $leftChar to null>>\ <</if>>\ <<set $expectedOutfit to "casual">><<display Clothes>> <<set $location to "boyslocker">>\@@.player;"So I@@ <<if $player.datingGirlfriend>>@@.player;talked to <<print $girlfriend.firstname>>,"@@<<else>>@@.player;broke up with <<print $girlfriend.firstname>>,"@@<</if>> you say once you're finished changing. @@.qb;"Oh, you did? Thank you."@@ @@.thought;That's it?@@ @@.player;Thank you?@@ <<if $player.datingGirlfriend>>@@.thought;I did this for you!@@<<else>>@@.thought;I broke up with her for you!@@<</if>> @@.player;"So what do you want to do?"@@ @@.qb;"You mean, do I want to make out in my room?"@@ @@.player;"Uh, yeah."@@ <<if visited("QB Practice 7 Player")>>@@.qb;"I'm not feeling like it."@@<<elseif visited("QB Practice 7 Comfort")>>@@.qb;"Right now? I don't think either of us are in the mood."@@<<else>>@@.qb;"I don't want to do it right now. I'm beat."@@<</if>> @@.player;"Oh."@@ @@.qb;"Maybe next time,"@@ he says, heading for the door. You watch him go and then sit down on a bench, crushed. \ <<if $player.openRelationship>>\ @@.thought;At least I didn't break up with <<print $girlfriend.firstname>>. But I thought me and <<print $qb.firstname>> were actually going to hook up.@@\ <<else>>\ @@.thought;I broke up with <<print $girlfriend.firstname>> so I could hook up with him, and he doesn't even want to hook up. And if he wanted to date me, I wouldn't mind.@@\ <</if>> \ @@.thought;Ugh! How come he can't see that I like him? Guys are so dumb.@@ You feel like you need to vent to someone, but you're not sure who. @@.thought;I don't have a lot of friends anymore. <<print $witch.firstname>> is <<print $qb.firstname>>'s sister. Maybe I could talk to <<print $girlfriend.firstname>>? It'll be awkward to talk about guys with my ex, but I need to talk to someone.@@ <<link "Continue" $currentPassage>><<set $leftChar to null>><</link>> <<set $location to "boyslocker">>\<<if $realityChange or $acceptedTrans>>\ <<display "QB Practice 8 Girl">>\ <<else>>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk into the boys locker room, only to be greeted by a large pile of vomit in the aisle and by the bathroom. @@.thought;What happened here?@@ @@.qb;"Hi, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says. You turn around quickly. You were so busy looking at the vomit, you hadn't even noticed that he was here. @@.qb;"The janitor just left to get more supplies,"@@ <<print $qb.firstname>> explains. @@.player;"Luckily, it's clean right here,"@@ you say, starting to unlock your locker. @@.player;"We can just change here."@@ <<if $scenes.qb.practice7Change is not "normal" and $scenes.qb.practice7Change is not "hide">>\ <<if $scenes.qb.practice7Change is "showoff">>\ @@.qb;"Last time we tried that, you started showing off, and then I kissed you,"@@ @@.player;"Yeah,"@@ you say, <<if $player.playsWithHair>>playing with your hair as you recall<<else>>blushing at<</if>> the memory. @@.player;"So what? Do you want to make out again?"@@ Now it's <<print $qb.firstname>>'s turn to blush. @@.qb;"Yes, I mean, not right now. We need to practice first."@@ @@.player;"Oh, okay,"@@ you say, <<if $player.pout>>pouting.<<else>>feeling a little disappointed.<</if>> You unlock your locker and gather up your clothes, getting ready to start changing. @@.qb;"That's what I wanted to talk to you about,"@@ <<print $qb.firstname>> says. @@.qb;"I don't think it's a good idea for us to change in front of each other."@@\ <<else>>\ @@.qb;"No. When we tried that, we both got turned on, and we weren't able to practice."@@\ <</if>> @@.player;"But I don't want to go anywhere else in the locker room,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.player;"It's disgusting."@@ @@.qb;"I know."@@ He takes a deep breath. @@.qb;"That's why I think you should change in the girls locker room."@@ <<if $player.feminine>=14>>\ You open your mouth in shock, and then quickly close it. If you can't change in front of each other, or in another part of the locker room, then you have to change someplace else. And with how girly you've become, it makes sense. In a way. [[Ask if he thinks anyone would recognize you|QB Practice 8 ChangeRecognize]] [[Just gather your clothes and go to the girls locker room|QB Practice 8 ChangeGirls]]\ <<elseif $qb.knowsSecret is false>>\ You open your mouth in shock. Sure, you no longer have a dick, but <<print $qb.firstname>> doesn't know that. You aren't even //that// girly! @@.thought;Can he tell?@@ [[Ask him why he said that|QB Practice 8 ChangeQuestion]]\ <<elseif $player.feminine>=7>>\ You open your mouth in shock. Sure, you have a pussy now, and you've gone through several more transformations, but you still look like a guy. @@.thought;I think.@@ [[Ask if he thinks anyone would recognize you|QB Practice 8 ChangeRecognize]] [[Just gather your clothes and go to the girls locker room|QB Practice 8 ChangeGirls]]\ <<else>>\ You open your mouth in shock. Sure, you have a pussy now, but that's pretty much it. Anyone who looks at you <<if $player.masculinity>=50>>would be able to tell you're a guy.<<else>>would think you're a guy.<</if>> [[Ask him why he said that|QB Practice 8 ChangeQuestion]]\ <</if>> [[Suggest he change in the girls locker room|QB Practice 8 ChangeProposal]]\ <<elseif $qb.knowsSecret and $player.feminine>=10>>\ @@.qb;"Sure, you can do that,"@@ he says. @@.player;"But?"@@ @@.qb;"I just thought that, uh, maybe you could change in the girls locker room. You'd be able to pull it off."@@ You look at him, recovering from the blow to your masculinity. @@.player;"I want to change here. In the guys locker room."@@ @@.qb;"Okay,"@@ he says, shrugging. @@.qb;"It was just a suggestion."@@ [[Change|QB Practice 8 Change]]\ <<else>>\ @@.qb;"You know,"@@ he says, laughing, @@.qb;"you could change in the girls locker room."@@ You look at him in shock. @@.player;"I'm not going to do that,"@@ you say, trying to recover from the blow to your masculinity. @@.qb;"Relax, it was just a joke."@@ @@.player;"Yeah, well, I didn't think it was funny."@@ [[Change|QB Practice 8 Change]]\ <</if>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.underwear to null>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\ <</if>>\<<if $player.feminine>=21>>\ @@.qb;"No way, everyone is going to think you're a girl."@@ @@.player;"Really?"@@ you ask, not sure how to feel about that answer. <<if $player.masculinity>10>>It's a relief to know that you won't be laughed at and thrown out, but being mistaken for a girl isn't exactly something to celebrate.<<else>>You thought that you'd feel insulted to hear him say that, but you don't. You're not sure whether that's a good thing or not.<</if>> @@.qb;"Yeah. I promise,"@@ he says.\ <<elseif $player.feminine>=18>>\ @@.qb;"No way, everyone is going to think you're a girl, unless they look closely."@@ @@.player;"Really?"@@ you ask, not sure how to feel about that answer. <<if $player.masculinity>10>>It's a relief to know that you won't be laughed at and thrown out, but being mistaken for a girl isn't exactly something to celebrate.<<else>>You thought that you'd feel insulted to hear him say that, but you don't. You're not sure whether that's a good thing or not.<</if>> @@.qb;"Yeah. I promise,"@@ he says.\ <<elseif $player.feminine>=14>>\ @@.qb;"I think so. You look like a tomboy."@@ @@.player;"Really?"@@ you ask, not sure how to feel about that answer. <<if $player.masculinity>=10>>You don't want to get kicked out or laughed at, but being perceived as a girl, even a masculine girl, makes you nervous.<<else>>@@.thought;It's nice to know I won't get kicked out or laughed at, but does that mean that he sees me as a tomboy?@@<<if $player.masculinity<0>>@@.thought; That's not something you say about someone you're attracted to.@@<</if>><</if>> @@.qb;"Yeah. You should be fine."@@\ <<else>>\ @@.qb;"I'm not sure. You do look kind of girly, but if someone took a good look at you...hopefully you won't find anyone."@@ @@.player;"Oh, okay,"@@ you say, <<if $player.pout>>pouting.<<else>>feeling a little disappointed.<</if>> You should be happy that you still look enough like a guy, but right now all you can feel is anxiety about <<print $qb.firstname>>'s opinion of you.\ <</if>> @@.qb;"Okay. Ready?"@@ You nod, though you're not sure that you are. <<if $player.underwear.panties is true or $player.bra is not null>>It's one thing to wear <<if $player.underwear.panties is true and $player.bra is not null>>panties and a bra<<elseif $player.isWearingPanties is true>>panties<<else>>a bra<</if>> under your clothes, <<if $player.pants.female is true>>and you've even gotten used to wearing women's pants, <</if>>but changing<<elseif $player.pants.female is true>>It's one thing to wear womens pants that are almost indistinguishable from your regular pants, but changing<<elseif $player.feminine>=10>>Despite your feminine appearance, you're wearing only male clothes. Changing<<else>>You look like a guy and you're wearing guy clothes. //Maybe// you could wear panties if nobody would see, but<</if>> in the girls locker room is something else. [[Go to the girls locker room|QB Practice 8 ChangeGirls]] [[Ask if there's anywhere else you can change|QB Practice 8 ChangeOptions]] <<set $location to "boyslocker">>\@@.player;"Why did you say that?"@@ He shifts uncomfortably. @@.qb;"Well, you look kind of girly to me. Nobody's going to be in there now, and I figured that if any one of us was going to change in the girls locker room, it should be you."@@ @@.player;"Yeah, but it's the //girls// locker room. Somebody's going to find me and then I'll be known as the @@<<if $player.masculinity>=25>>@@.player;guy@@<<else>>@@.player;person@@<</if>> @@.player;who went into the girls locker room!"@@ He looks at you and is silent. @@.player;"What?"@@ @@.qb;"I'm not so sure about that."@@ You look down. @@.player;"So you think I look like a girl?"@@ <<if $player.feminine>=10>>@@.qb;"Yeah."@@ He sees your face, and quickly adds, @@.qb;"If they see you from a distance, that is."@@<<else>>@@.qb;"Well, uh,"@@ he looks at you, clearly not sure what to say. @@.qb;"Not really, but you look androgynous enough. If they see you from a distance, maybe you can get away with it."@@<</if>> He pats you on the shoulder. @@.qb;"You probably won't even see anyone. You can do it, <<print $player.firstname>>."@@ [[Go to the girls locker room|QB Practice 8 ChangeGirls]] [[Ask if there's anywhere else you can change|QB Practice 8 ChangeOptions]] <<set $location to "boyslocker">>\@@.player;"Why do I have to change in the girls locker room? Why don't you?"@@ <<if $player.feminine>=14>>\ He chuckles. @@.qb;"Are you kidding? It's because you can pass for a girl. I can't do that."@@ <<if $player.masculinity<10>>\ You smile at that, before realizing that it's not a compliment. At least, you're not sure if it is.\ <<else>>\ You <<if $player.pout>>pout<<else>>blush<</if>> at that. @@.thought;Does my girliness have to get called out //every// time?@@\ <</if>> @@.player;"But..."@@ @@.qb;"Come on, <<print $player.firstname>>. We both know that if one of us is going to change there, it should be you."@@ [[Go to the girls locker room|QB Practice 8 ChangeGirls]] [[Ask if there's anywhere else you can change|QB Practice 8 ChangeOptions]]\ <<elseif $player.feminine>=7>>\ He looks at you strangely. @@.qb;"If I went into the girls locker room, I'd get kicked out so fast."@@ @@.player;"So will I!"@@ @@.qb;"I don't know about that. You, well, you look like a guy, but if someone saw you from a distance and they didn't know..."@@ You don't like what he's implying. <<if $player.masculinity<=0>>@@.thought;I look like a guy? How can he say that about me?@@<<else>>@@.thought;I can't believe he thinks I could pass for a girl!@@<</if>> @@.qb;"Come on, <<print $player.firstname>>. We both know that if one of us is going to change there, it should be you."@@ [[Go to the girls locker room|QB Practice 8 ChangeGirls]] [[Ask if there's anywhere else you can change|QB Practice 8 ChangeOptions]]\ <<elseif $player.confidence<=$qb.confidence>>\ @@.qb;"If I went into the girls locker room, I'd get kicked out so fast, and then everyone would start bullying me."@@ @@.player;"And you don't think they'd do that to me?"@@ <<if $playerStarter>>@@.qb;"It's different for you. You're the starting quarterback. Nobody's going to bully you."@@<<else>>@@.qb;"It's different for me. I'm the starting quarterback. If it got out that the starting quarterback was changing in the girls locker room, I'd never hear the end of it."@@<</if>> You want to argue with him, but he looks determined, and you can tell that you're not going to convince him. @@.player;"Fine. You can change here,"@@ you say. @@.qb;"Thanks, <<print $player.firstname>>. I'll see you on the field."@@ [[Go to the girls locker room|QB Practice 8 ChangeGirls]] [[Ask if there's anywhere else you can change|QB Practice 8 ChangeOptions]]\ <<else>>\ @@.qb;"If I went into the girls locker room, I'd get kicked out so fast, and then everyone would start bullying me."@@ @@.player;"And you don't think they'd do that to me?"@@ @@.qb;"Well, yeah, but..."@@ <<if $qb.knowsSecret>>\ @@.player;"But what? You think that just because I have this curse that I can go ahead and do girly things? No. I hate it. And I'll probably get transformed if I go into the girls locker room. You, you don't have to worry about that."@@ He looks moved by your speech.\ <<else>>\ @@.player;"It's different for me. I have more to lose."@@ <<if $playerStarter>>@@.qb;"Because you're the starting quarterback? That just means that nobody's going to bully you."@@<<else>>@@.qb;"Really? I'm the starting quarterback. I'm the one who has a reputation to uphold."@@<</if>> You <<if $player.pout>>pout.<<else>>sigh.<</if>> You don't see any way out of it. You're going to have to tell him about your curse. @@.player;"No. It's not that. Your sister is a witch, and she cursed me."@@ You look at him carefully, waiting for him to laugh at you, but instead he nods. @@.qb;"I'm sorry. She's a little, uh, enthusiastic about her powers."@@ You laugh. @@.thought;That sums <<print $witch.firstname>> up.@@ @@.player;"Anyway, she took away my dick."@@ His eyes go wide. @@.player;"And even worse, if I do something girly, I transform even more."@@ @@.qb;"So if you change in the girls locker room, you'll transform?"@@ You nod.\ <</if>> @@.qb;"Okay. I'll go change there."@@ @@.player;"Thanks, <<print $qb.firstname>>."@@ [[Change|QB Practice 8 Change]]<<set $qb.knowsSecret to true>>\ <</if>> <<set $location to "boyslocker">>\@@.player;"Is there anywhere else I can change?"@@ @@.qb;"Well, there's another bathroom in this building. I guess you could change there."@@ @@.player;"Great!"@@ @@.qb;"It's on the other side of the building though."@@ He leans in closer, even though there's nobody else here. @@.qb;"Please? I think it's hot."@@ @@.thought;Is he getting off on the idea of treating me like a girl?@@ [[Change in the girls locker room|QB Practice 8 ChangeGirls]] [[Change in the other bathroom|QB Practice 8 ChangeBathroom]] <<set $location to "boyslocker">>\You take your clothes and walk out of the locker room<<if $player.hipSway>>, your hips swaying behind you<</if>>. You'd always been curious to know what the girls locker room looked like. You never imagined that you would actually get the chance! @@.thought;I can't believe I'm doing this. I hope nobody's in there.@@ You get to the locker room entrance, and then start down the other hallway, the one that says GIRLS in big pink letters on the wall. @@.thought;This looks just like @@<<if $player.masculinity>=50>>@@.thought;our@@<<else>>@@.thought;the guys@@<</if>> @@.thought;hallway@@ you think to yourself as you walk down it. @@.thought;Only the letters are blue and it says Boys.@@ You come to the end of the hallway and furtively peek around the corner. As far as you can tell, nobody is there. @@.thought;Here goes nothing@@ you think, <<if $player.playsWithHair>>playing with your hair nervously as you step<<else>>stepping<</if>> into the locker room. You wait for a group of girls to jump out at you, or for someone to scream, but nothing happens. @@.thought;Okay. This isn't so bad. I just wish the locker room wasn't so...pink.@@ <<if $player.skillCurse is 4 and not $scenes.boughtYogaPantsAtMall>>\ You lay out your clothes, only to realize that you don't have your football uniform anymore. @@.thought;I've got a t-shirt I can wear, but what am I going to do about pants? I have my jeans, but I don't really want to work out in them.@@ You look over the locker room, not even sure what you're looking for. And then, somehow, you find it: a lost and found bin. Walking up to it, you see that it has a pair of <<print _braColor>> yoga pants with several <<if _braColor is "black">>grey<<elseif _braColor is "green">>white<<else>><<print _braColor>><</if>> stripes on the front. @@.thought;I can't take these. They're girls yoga pants. There's got to be something else I can wear.@@ You rummage through the lost and found bin, looking for something more unisex. The only things you find are a couple pairs of girls athletic shorts. @@.thought;I can't wear these. They're too short. The yoga pants are my best bet, unless I want to work out in jeans.@@ <<if $player.ownsGirlPants>>The pants you bought at the mall look similar enough to guy pants that you're pretty sure no one can tell the difference. But with these yoga pants, anyone looking at you will know what they are.<<else>>The thought of wearing them fills you with panic. It's one thing to wear something underneath your clothes, but these are clearly female yoga pants, and anyone looking at you will be able to tell.<</if>><<if $player.hasBra>> @@.thought;Well, at least they'll match my bra.@@<</if>> <<nobr>> <<hasClothingItem "Blue Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsBlue>> <</if>> <<hasClothingItem "Green Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsGreen>> <</if>> <<hasClothingItem "Pink Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsPink>> <</if>> <<hasClothingItem "Purple Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsPurple>> <</if>> <<hasClothingItem "Red Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsRed>> <</if>> <<hasClothingItem "White Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsWhite>> <</if>> <<if not _yogaPants>> <<set _yogaPants to setup.yogaPantsBlack>> <</if>> <</nobr>>\ <<unset $hasClothingItem>>\ <<link "Take the pants and change" "QB Practice 8 ChangeGirls Continued">><<set $clothesInventory.pants.push(_yogaPants)>><<set $player.pants to _yogaPants>><</link>> <<link "Just get changed" "QB Practice 8 ChangeGirls Continued">><</link>>\ <<else>>\ You put your clothes down on a bench and get ready to change. <<set $changeEndPassage to "QB Practice 8 Change Transform">><<set $expectedOutfit to "workout">><<display Clothes>>\ <</if>>\ <<set $player.usedGirlsLockerRoom to true>>\ <<set $scenes.qb.changesIn to "girls">>\ <<set $leftChar to null>>\ <<set $location to "girlslocker">>\<<set $changeEndPassage to "QB Practice 8 Change Transform">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $location to "girlslocker">>\You finish changing and look yourself over. You look good. You're feeling better too. You had felt so nervous changing in the girls locker room, but it was actually pretty anticlimactic. Unfortunately, that's about to change. <<link "Correction: you're about to change" TfPassagePicker>><<set $tfRecoverPassage to "QB Practice 8 Change Recover">><<set $tfReason to "lockerroom">><<set $tfCircumstances.location to "girls locker room">><<set $tfCircumstances.locationType to "locker room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>> <<if $player.shirt and $player.shirt.showHeadImage>><<set $player.shirt.showHeadImage to false>><</if>>\ <<set $location to "girlslocker">>\You <<if $player.pout>>pout<<else>>groan<</if>> as the transformation wears off. You should have known it was coming. Why did you have to agree to change in the girls locker room anyway? Yet, part of you feels strangely relieved. Now that you're changing in the girls locker room, you're safer the more feminine you look. @@.thought;I can't wait to take my mind off of this and get to practice.@@ [[Head out onto the field|QB Practice 8 Start]] <<set $location to "girlslocker">>\You head out of the locker room, and take one last glance at the entrance: a hallway leads to the locker room you just came out of, and another hallway with big pink lettering reading GIRLS leads to the girls locker room. @@.thought;Should I just go in? No, I'm not a girl, and I don't want them to think I'm some kind of pervert.@@ Your mind made up, you walk through the building to get to the bathroom. It's a longer walk than you thought it would be, but you finally make it. @@.thought;I'm tired and I haven't even started practicing yet.@@ <<set $changeEndPassage to "QB Practice 8 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $scenes.qb.changesIn to "bathroom">>\ <<set $leftChar to null>>\ <<set $location to "boysbathroom">>\Before your transformation, you found it easy to speak your mind. Now, after finally putting your foot down and refusing to change in the girls locker room, you feel bad. @@.thought;He's probably upset. But that was a weird request. How can he just ask that of someone?@@ You do your best to shake that interaction out of your mind and get changed. <<set $changeEndPassage to "QB Practice 8 Start">><<set $expectedOutfit to "workout">>\ <<set $player.masculinity to $player.masculinity+2>><<set $qb.relationship to $qb.relationship-3>><<set $player.submission to $player.submission-1>><<set $player.confidence to $player.confidence+5>>\ <<if visited("QB Practice 8 Change Proposal")>><<set $qb.confidence to $qb.confidence-5>><</if>>\ <<display Clothes>> <<set $scenes.qb.changesIn to "boys">>\ <<set $location to "boyslocker">>\<<hasClothingItem "Yoga Pants" "pants">><<set _hasYogaPants to $hasClothingItem>>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk into the girls locker room. You send <<print $qb.firstname>> a quick text saying that you'll be ready soon, and then start to change. <<if not _hasYogaPants>>\ As you're laying out your clothes, you <<if $team.playerOnTeam>>can't help but think that they feel a little plain. @@.thought;I could wear my football uniform, but guys wear football uniforms. I want <<print $qb.firstname>> to see me as a girl he wants to date.@@<<else>>realize that you don't have your football uniform anymore. @@.thought;I've got a t-shirt I can wear, but what am I going to do about pants? I have my jeans, but I don't really want to work out in them.@@<</if>> You look over the locker room, not even sure what you're looking for. And then, somehow, you find it: a lost and found bin. Walking up to it, you see that it has a pair of <<print _braColor>> yoga pants with several <<if _braColor is "black">>grey<<elseif _braColor is "green">>white<<else>><<print _braColor>><</if>> stripes on the front. @@.thought;These are girls yoga pants, obviously.@@ <<if $team.playerOnTeam>>@@.thought;They're perfect.@@<<else>>@@.thought;But now that I'm wearing skirts, I don't really mind.@@<</if>><<if $player.hasBra>> @@.thought;And it matches my sports bra too!@@<</if>> <<nobr>> <<hasClothingItem "Blue Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsBlue>> <</if>> <<hasClothingItem "Green Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsGreen>> <</if>> <<hasClothingItem "Pink Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsPink>> <</if>> <<hasClothingItem "Purple Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsPurple>> <</if>> <<hasClothingItem "Red Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsRed>> <</if>> <<hasClothingItem "White Sports Bra" "bra">> <<if $hasClothingItem>> <<set _yogaPants to setup.yogaPantsWhite>> <</if>> <<if not _yogaPants>> <<set _yogaPants to setup.yogaPantsBlack>> <</if>> <</nobr>>\ <<unset $hasClothingItem>>\ <<link "Take the pants and change" "QB Practice 8 Girl Change">><<set $clothesInventory.pants.push(_yogaPants)>><<set $player.pants to _yogaPants>><</link>> <<link "Just get changed" "QB Practice 8 Girl Change">><</link>>\ <<else>>\ <<set $changeEndPassage to "QB Practice 8 Start">><<set $expectedOutfit to "workout">><<display Clothes>>\ <</if>> <<set $player.usedGirlsLockerRoom to true>>\ <<set $scenes.qb.changesIn to "girls">>\ <<set $location to "girlslocker">>\<<set $changeEndPassage to "QB Practice 8 Start">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $location to "girlslocker">>\<<if $player.usedGirlsLockerRoom>>\ Something feels different when you walk out onto the field. You can't really explain it. Once again, it's just you and <<print $qb.firstname>> and once again, he's gotten about a dozen footballs, and once again, he's looking at you with a smile on his face. No. That wasn't there before. It's not the expression of a guy practicing football with his buddy. It's close to the way you felt when you were doing a group project with a girl you liked: eager, with a hint of nervousness. @@.thought;Does he like me? Does he see me as a girl? No, I must be overthinking it.@@\ <<if $player.pants.properName.contains("Yoga Pants")>> @@.qb;"Nice pants,"@@ he tells you. You had forgotten about your feminine attire. <<if $player.ass>=3>>\ @@.qb;"They fit you well too."@@ You just blush.\ <<else>>\ @@.qb;"Of course, they don't really fit you...but it's great you have clothes you can work out in,"@@ he adds quickly after seeing your look. @@.thought;Why was I bothered by that? He was just saying I didn't have a girly butt.@@\ <</if>>\ <</if>>\ <<elseif visited("QB Practice 8 Change Proposal") and $player.feminine<7 and $player.confidence>$qb.confidence>>\ @@.player;"How did it go?"@@ you ask <<print $qb.firstname>> when you get onto the field. @@.qb;"Not bad. I was about to go in and then I remembered that there was a bathroom on the other side of the building, so I went and changed there."@@ @@.thought;Really? He couldn't have remembered that when he was trying to get me to change in the girls locker room?@@\ <<else>>\ <<print $qb.firstname>> greets you as you join him on the field, but he seems a little quiet. @@.player;"Hey, <<print $qb.firstname>>. How's it going?"@@ @@.qb;"Fine. Let's get started,"@@ he says, not looking at you. @@.thought;I don't care if he's upset. I'm not going to change in the girls locker room!@@\ <</if>> @@.player;"So what are we going to do today?"@@ you ask, breaking the silence. <<if $player.pants.properName.contains("Yoga Pants")>>\ @@.qb;"Why don't you run down the field and I can practice hitting a moving target?"@@ @@.player;"That sounds good! Let's do that."@@ [[Get started|QB Practice 8 Run]]\ <<elseif $player.skillCurse is 4>>\ @@.qb;"I was going to say you could run down the field and I could practice hitting a moving target."@@ @@.player;"That sounds good! Let's do that."@@ @@.qb;"But I heard Coach took away your uniform when he kicked you off the team. This is going to be a big workout for you."@@ @@.player;"Oh yeah,"@@ you say, realizing that he's right. You can't run back and forth in your <<print $player.pants.informalName>>! <<if $player.usedGirlsLockerRoom>>If only you had taken the yoga pants you found in the locker room.<<else>>@@.thought;I'm going to have to get some new clothes I can work out in.@@<</if>> @@.player;"Sorry, <<print $qb.firstname>>. I'll try to get some new clothes. Why don't you just throw to me for now?"@@ [[Get started|QB Practice 8 Catch]]\ <<else>>\ @@.qb;"You can run downfield and I can practice hitting a moving target."@@ @@.player;"That sounds good! Let's do that!"@@ [[Get started|QB Practice 8 Run]]\ <</if>>\ <<set $visitedQBPractice to 8>><<set $scenes.qb.daysSinceQBPractice to 0>>\ <<if $player.shirt and $player.shirt.showHeadImage>><<set $player.shirt.showHeadImage to false>><</if>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\<<showQBSkill true>>\ You line up next to <<print $qb.firstname>> and then sprint downfield. Once you've gotten about fifteen yards, you turn your head and see <<print $qb.firstname>> getting ready to throw. You keep running, <<if $player.qbSkill>=35>>hoping that you won't let him down. You're a quarterback, not a receiver.<<else>>hoping that you won't embarrass yourself. You're not very good at football anymore, and it's hard getting used to this new body.<</if>> When you get further downfield, you turn around again and spot the football flying towards you. You keep running, squinting as you track the football, and get ready to make the catch. <<if $qb.armStrength>=65 and $qb.accuracy>=50>>\ It lands right in your hands with a thud. Still smarting from the impact, you trip over your feet and fall to the ground. @@.qb;"Are you okay, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks. @@.player;"Yeah!"@@ you call back. @@.player;"Nice throw!"@@ @@.qb;"Thanks! Let's try it again."@@ You <<if $player.pout>>pout,<<else>>groan,<</if>> not looking forward to doing any more running. Gritting your teeth, you jog back to <<print $qb.firstname>>, and then start sprinting downfield again. This time, you're ready for the pass, and when it comes, you jump up and catch it. @@.qb;"Great job, <<print $player.firstname>>!"@@ he yells as you jog back in. @@.player;"Thanks,"@@ you say, panting. @@.qb;"Are you ready?"@@ @@.player;"Yeah,"@@ you breathe, and turn downfield, ready to take off. \ <<if $player.usedGirlsLockerRoom>>\ As you do so, you feel <<print $qb.firstname>>'s hand on your ass. @@.qb;"Okay, go!"@@ he says before you can say anything.\ <<else>>\ @@.qb;"Okay, go!"@@\ <</if>>\ <<else>>\ As you're running, you realize that <<print $qb.firstname>>'s throw was off. You turn around, but lose your balance and fall to the ground. @@.qb;"Are you okay, <<print $player.firstname>>?"@@ he asks, concern in his voice. @@.player;"Yeah!"@@ you reply, wincing as you pick yourself up off the ground. @@.thought;Of course I'm fine. I've fallen down before. Why does he have to treat me like I'm delicate?@@ You make your way back to <<print $qb.firstname>> and take off downfield again. This time, you try to anticipate where he's going to throw before he releases the ball. <<if $qb.armStrength<65>>@@.thought;Last time his throw was too short. I won't run so far.@@<<else>>@@.thought;Last time, his throw was too far to the right. I'll run in that direction so I'm prepared.@@<</if>> The throw comes, and once again it's off target. You lunge after the pass, but you can't catch up to it. @@.qb;"Sorry,"@@ <<print $qb.firstname>> says as you jog back, panting. @@.qb;"I saw you were @@<<if $qb.armStrength<65>>@@.qb;closer to me@@<<else>>@@.qb;farther to the right@@<</if>>@@.qb;, so I tried to throw it over there, but I guess I missed."@@\ <</if>> You take off running. <<if $qb.armStrength>=65 and $qb.accuracy>=50>>This time, <<else>>Once again, <</if>>his pass is off target. Luckily, you realize it <<if $qb.armStrength>=65 and $qb.accuracy>=50>>early<<else>>earlier<</if>> and you adjust in the middle of your run. It's going to be tough to catch up to it, but you speed up, determined <<if $qb.armStrength>=65 and $qb.accuracy>=50>>not to let him down.<<else>>to catch one ball during practice.<</if>> After running for a while, you've almost caught up to it. It's in the air above you. [[Jump up|QB Practice 8 Jump]] <<increaseSpeed 2>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $location to "practice">>\You jog a short distance away from <<print $qb.firstname>> and get ready to catch the football. <<print $qb.firstname>> looks at you and, without making much of an effort, cleanly throws you the ball. You catch it. @@.qb;"Maybe we should back up. This is too close."@@ @@.player;"Yeah, we could,"@@ you say awkwardly. Right now, you're not far away from each other at all, and you're actually confident that you could make this throw. If you backed up, you aren't so sure. [[Back up|QB Practice 8 Catch Back]] [[Insist|QB Practice 8 Catch Insist]] <<set $location to "practice">>\<<if visited("QB Practice 8 Catch Insist")>>\ Both of you back up, and suddenly you're looking at a longer throw.\ <<else>>\ Internally, you debate whether you want to push <<print $qb.firstname>>. Deciding it's not worth it, you back up. <<print $qb.firstname>> does the same, and you're suddenly looking at a longer throw.\ <</if>> It's not too long, at least. Back when you were good, it's a throw you could have made with ease. @@.thought;I hope I can still make this@@ you think. You look at <<print $qb.firstname>> and throw him the football. <<if $player.armStrength>=40 and $player.accuracy>=40>>It lands right in his hands. @@.thought;I did it! I don't know why I was so nervous.@@<<else>>It bounces a couple times before rolling over to where he's standing. @@.thought;I got it to him. Kind of.@@<</if>> <<print $qb.firstname>> doesn't react, and just throws you the football. <<if $qb.accuracy>=50>>It lands right in your hands. @@.thought;And he didn't look nervous at all! He's definitely improved.@@<<else>>It's a little off target, but you're able to adjust and catch it.<</if>> @@.qb;"Now throw it back to me!"@@ You do so. <<if $player.armStrength>=40 and $player.accuracy>=40>>\ It's not quite as accurate as last time, but he's still able to catch it. <<print $qb.firstname>> throws it back to you, and you throw it back to him. @@.qb;"I need to practice some deeper throws!"@@ he shouts. @@.qb;"I'm going to back up!'@@ @@.thought;Am I going to have to throw it this far too?@@ you want to ask, but before you can get the words out, the ball is in the air.\ <<increaseAccuracy 3>>\ <<else>>\ This time, you aren't as lucky with the bounces. <<print $qb.firstname>> jogs after it as it bounces by him. @@.thought;I feel bad now.@@ @@.qb;"I'm going to throw it from here!"@@ he yells. @@.qb;"Ready?"@@ @@.player;"What? No!"@@ you shout, but it's too late. The ball is in the air.\ <<increaseAccuracy 2>>\ <</if>> You can tell immediately that his pass is off target, and you start running after it. It's going to be tough to catch up, but you speed up, determined <<if $player.crush is $qb.firstname>>not to let him down.<<else>>to show him that you can still play.<</if>>. After running for a while, you've almost caught up to it. It's in the air above you. [[Jump up|QB Practice 8 Jump]] <<increaseArmStrength 1>>\ <<set $location to "practice">>\@@.player;"But I won't be able to make that throw,"@@ you protest. @@.player;"I'm not strong enough."@@ <<if $player.armStrength>=40>>\ @@.qb;"Sure you are,"@@ he says, smiling. @@.qb;"You just think you can't."@@ @@.player;"Yeah, but..."@@ @@.qb;"Trust me on this,"@@ he says, backing up. [[Reluctantly back up|QB Practice 8 Catch Back]]\ <<else>>\ He looks at you. @@.qb;"Yeah, you're right. But..."@@ he trails off, trying to find the words. \ <<if $playerStarter is false>>\ @@.qb;"You're supposed to be helping me practice. If I can win Pinewood the championship, you get rid of your curse."@@ @@.player;"Yeah. This practice is for you, not for me."@@ @@.qb;"That sounds bad when you put it like that. But, yeah."@@ He thinks for a moment. @@.qb;"Why don't I back up whenever I throw, and when you throw, you do it from here?"@@ You nod.\ <<else>>\ @@.qb;"you're going to have to make these throws eventually."@@ @@.player;"Yeah, I guess you're right."@@\ <</if>> The two of you start playing catch. <<print $qb.firstname>>'s throws are <<if $qb.accuracy>=50>>pretty much perfect. They're right to you, and you barely have to move.<<else>>inaccurate. No matter how much he tries, he keeps missing you.<</if>> <<if ($qb.accuracy>=50 and ($player.armStrength<30 or $player.accuracy<35)) or ($qb.accuracy<50 and $player.armStrength>=30 and $player.accuracy>=35)>>On the other hand, your<<else>>You're having the same luck. Your<</if>> passes \ <<if $player.armStrength>=30 and $player.accuracy>=35>>\ have no trouble making it to <<print $qb.firstname>>. You're feeling good about yourself as he catches pass after pass. @@.thought;Sure, my passes are easier than his, but still.@@\ <<increaseAccuracy 3>> <<else>>\ aren't making it to <<print $qb.firstname>>. They always bounce a couple times before rolling right by him. @@.thought;This practice would have gone so much better if I ran and he threw.@@ <<if $player.usedGirlsLockerRoom>>@@.thought;I should have taken those yoga pants.@@<<else>>@@.thought;I need to get some pants I can work out in.@@<</if>>\ <<increaseAccuracy 2>> <</if>> After a little while, <<print $qb.firstname>> yells to you that he wants to do something different. You watch as he jogs further and further back. @@.qb;"Ready, <<print $player.firstname>>?"@@ @@.player;"No!"@@ But it's too late. He releases the football, and you struggle to pick it out. Finally, you spot a little brown speck. @@.thought;That's not going to make it to me. I'm going to have to run after it.@@ You take off running towards where you think the football will end up. It's awkward running in your <<print $player.pants.informalName>>, but you manage. Finally, you've almost caught up to it. It's in the air above you. [[Jump up|QB Practice 8 Jump]]\ <</if>> <<set $location to "practice">>\With your running start, it's easy to make the jump. You turn around and leap up straight in the air and catch the ball. Unfortunately, your momentum takes you backwards, and you start to fall. Thinking quickly, your hands touch the ground and you do a little somersault. You were hoping you would land on your feet, but instead you end up on your knees. @@.qb;"Wow! That's an amazing catch, <<print $player.firstname>>!"@@ <<print $qb.firstname>> calls out, sounding genuinely impressed. You get up and look over to him. You had been so focused on making the catch that you had forgotten that you weren't alone. @@.player;"Thanks!"@@ you say. @@.player;"That wasn't a bad pass either."@@ @@.qb;"No, it got caught thanks to you. @@\ <<if $player.skillCurse>0>>\ @@.qb;How did that happen, anyway? I thought all your football skills were taken away?"@@ @@.player;"Yeah, I thought so too. Maybe it's just quarterback skills, and I can still run and jump."@@ @@.qb;"That's great! You could be a receiver!"@@ @@.player;"Oh yeah! I guess I could! I never thought about that."@@ <<if $player.skillCurse>=4>>@@.thought;When Coach had kicked me off the team,@@<<else>>@@.thought;When <<print $witch.firstname>> did her spell,@@<</if>> @@.thought;I assumed that I was done with football for good. But being a receiver is almost as good as being a quarterback.@@<<if $player.boobs>=3>> @@.thought;I don't know if my boobs would fit in my jersey though.@@<</if>> @@.qb;"Or you could be a cheerleader,"@@ <<print $qb.firstname>> says with a wink. @@.player;"Stop!"@@ you say, <<if $player.masculinity>0>>fuming. @@.thought;First he @@<<if $player.usedGirlsLockerRoom>>@@.thought;made me use the girls locker room@@<<else>>@@.thought;wanted me to use the girls locker room@@<</if>>@@.thought;, now this. I'm a guy!@@<<else>>blushing. The thought of being out there in front of everyone, waving pom poms and wearing a skirt, makes you feel embarrassed but also strangely excited. @@.thought;Could I get away with it?@@ <<if $player.usedGirlsLockerRoom>>@@.thought;I got away with changing in the girls locker room, but that's only because nobody was there.@@<<else>>@@.thought;I couldn't even change in the girls locker room.@@<</if>><</if>>\ <<else>>\ @@.qb;Have you thought about asking Coach to be a receiver instead?"@@ @@.player;"Hey! I can still be a quarterback!"@@ <<if $scenes.qb.agreedToGiveSkill or $qb.playerWonCompetition is false>>\ @@.qb;"What about <<print $witch.firstname>>'s curse?"@@ @@.player;"Oh yeah. I had forgotten all about that."@@ @@.qb;"So I'm just saying, if her spell takes away your quarterback ability, maybe you can become a receiver instead."@@ @@.player;"Would I even be able to?"@@ you ask, doubtful. @@.player;"Or would I lose that too?"@@ Still, you're thankful to <<print $qb.firstname>> for thinking about you and coming up with a way for you to stay with the team.\ <<elseif $qb.playerWonCompetition is true>>\ @@.qb;"You're right. We decided that you'd be the quarterback. I'm sorry,"@@ <<print $qb.firstname>> says, backing off. You smile.\ <<elseif $playerStarter is false>>\ @@.qb;"Yeah, I know, but Coach put you on the bench. If you were a receiver, maybe you could play more."@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think it over. He has a point: you would probably get to play more if you switched positions. But you've always been the quarterback. You don't have any experience as a receiver. And you're getting used to sitting on the bench and cheering <<print $qb.firstname>> on.\ <<else>>\ @@.qb;"You're right. You're the starting quarterback. I'm just saying, though, my sister's curse didn't affect how good you are at running or catching."@@ @@.player;"No,"@@ you say firmly. @@.player;"I worked hard to keep my job. I'm not switching positions."@@ <<print $qb.firstname>> just shrugs.\ <</if>>\ <</if>> @@.qb;"Anyway, we should probably head back. I think we're done practicing for now."@@ <<if $realityChange or $acceptedTrans>>\ [[Go change|QB Practice 8 ChangeAfter Girls Normal]]\ <<elseif $player.usedGirlsLockerRoom>>\ [[Go change|QB Practice 8 ChangeAfter Girls]]\ <<elseif $scenes.qb.changesIn is "bathroom">>\ [[Go change|QB Practice 8 ChangeAfter Bathroom]]\ <<else>>\ [[Go change|QB Practice 8 ChangeAfter]]\ <</if>>\ <<set $qb.armStrength to $qb.armStrength+3>><<set $qb.accuracy to $qb.accuracy+6>>\ <<increaseSpeed 1>>\ <<if $qb.relationship>=100 and $player.homosexuality>=50>>\ <<if $player.usedGirlsLockerRoom and $player.skillCurse>0 and $player.feminine>=12>><<set $askOut to true>>\ <<elseif ($player.usedGirlsLockerRoom or $player.skillCurse>0) and $player.feminine>=16>><<set $askOut to true>>\ <<elseif $player.feminine>=20>><<set $askOut to true>>\ <<else>><<set $askOut to false>>\ <</if>>\ <<else>>\ <<set $askOut to false>>\ <</if>> <<set $location to "practice">>\You say goodbye to <<print $qb.firstname>> and automatically walk into the girls locker room. You <<if $player.pout>>pout<<else>>sigh<</if>> when you see that nobody is in there. You were hoping to find <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl to talk to about <<print $qb.firstname>> and how you could get him to ask you out. <<set $changeEndPassage to "QB Practice 8 ChangeAfter Girls Normal Amy">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $leftChar to null>>\ <<set $location to "girlslocker">>\You finish putting on your <<print $player.shirt.informalName>> when you hear a pair of footsteps. Alarmed, you spin around, only to find that Amy, an athletic-looking cheerleader has just walked in. @@.female;"Hey, <<print $player.firstname>>!"@@ she says. @@.player;"Hey Amy!"@@ She opens her locker and takes off her shirt, revealing a lacy black bra. Unfortunately, you can only see the back. @@.female;"Me and a couple cheerleaders were just getting a workout in.@@ <<if $realityChange>>@@.female;Sorry we didn't invite you."@@<<else>>@@.female;What are you up to?"@@<</if>> she asks, turning towards you. As she does so, you get a good look at her boobs. They must be D cups, <<if $player.masculinity<=-100>>and you can't help but <<if $player.boobs>=5>>compare yours to hers, smiling when you realize that yours are larger.<<else>>feel a pang of jealousy.<</if>><<elseif $player.homosexuality<70>>and you feel yourself getting turned on.<<else>>but you don't feel much of anything.<</if>> <<if $realityChange>>@@.player;"That's okay. @@<<else>>@@.player;"@@<</if>>@@.player;I was just practicing with <<print $qb.firstname>>."@@ @@.female;"<<print $qb.firstname>>, huh?"@@ she asks, giving you a wink. @@.female;"So are you two dating or what?"@@ @@.player;"I don't know,"@@ you say, <<if $player.pout>>pouting.<<else>>sighing.<</if>> @@.player;"I hope he's going to ask me out, but I don't know."@@ @@.female;"How did he act when you were practicing?"@@ she asks, taking off her yoga pants and revealing her thong. @@.player;"Like normal. We just practiced. Oh! He did compliment my outfit."@@ @@.female;"Well, that's good! Maybe he'll ask you out soon."@@ @@.player;"I hope so,"@@ you say. You finish changing and wave goodbye to Amy. <<if $askOut>><<link "As you exit the hallway, you're surprised to see $qb.firstname waiting for you" "QB Practice 8 AskOut">><</link>>\ <<else>><<link "As you exit the hallway, you're surprised to see $qb.firstname waiting for you" "QB Practice 8 DateRival">><</link>>\ <</if>> <<set $location to "girlslocker">>\You start to follow <<print $qb.firstname>> into the boys locker room, but he looks at you strangely. @@.qb;"Your clothes are in the other locker room."@@ @@.player;"Oh yeah, I forgot about it."@@ You <<if $player.playsWithHair>>laugh, playing with your hair.<<else>>let out a laugh.<</if>> @@.player;"Uh, I'll see you later,"@@ you say, starting down the hallway to the girls locker room. @@.thought;He's going to think I'm @@<<if $player.masculinity<=10>>@@.thought;an airhead@@<<else>>@@.thought;an idiot@@<</if>>@@.thought;, forgetting where I changed.@@ You look over your shoulder. You're only halfway to the girls locker room, but the way back looks so long. You feel humiliated, like you're no longer good enough to change with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy. @@.thought;What was that look he gave me when I started going into the boys locker room? Was it just because my clothes were in the girls locker room, or because he thought I didn't belong there?@@ You shake your head, and continue walking to the girls locker room. You'd like to run away, but you need to get your clothes.<<if $player.skillCurse is 4>> Now that you no longer have your football uniform, you can't afford to lose another outfit.<</if>> You make it the rest of the way, and look around furtively. You don't think anyone's there. @@.thought;And nobody was there when I changed the first time. It'll be fine.@@ Taking a deep breath, you take a step into the locker room, and then quickly walk over to the spot where you changed. Your clothes are still on the bench where you left them. <<if $player.feet is 2 and not $player.ownsGirlShoes>>\ <<link "Change back into your clothes" "QB Practice 8 ChangeAfter Girls Caught">><<set $player.shirt to $casualClothes.shirt>><<set $player.pants to $casualClothes.pants>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>><<set $player.socks to $casualClothes.socks>><</link>>\ <<else>>\ <<set $changeEndPassage to "QB Practice 8 ChangeAfter Girls Caught">><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $leftChar to null>>\ <<set $location to "girlslocker">>\You finish putting on your <<print $player.shirt.informalName>> when you hear a pair of footsteps. Alarmed, you spin around, only to find that Amy, an athletic-looking cheerleader has just walked in. @@.thought;Fuck! I knew this was going to happen!@@ <<if $player.feminine>=18>>@@.female;"Do I know you?"@@ she asks, giving you a quick glance before turning to face her locker.<<else>>She looks at you strangely, before turning to face her locker. @@.female;"Do I know you?"@@<</if>> <<if $player.feminine>=14>>\ <<if $player.voice>=2>>@@.player;"Uh, no, I don't think so,"@@ you say, trying to sound feminine. It must have worked, because she doesn't comment on it.<<else>>Not trusting your voice, you shake your head no.<</if>> She opens her locker and takes off her shirt, revealing a lacy black bra. Unfortunately, you can only see the back. @@.female;"I'm Amy. @@<<if ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") and $timeOfDay is 3>>@@.female;I just finished cheer practice. What are you up to?"@@<<else>>@@.female;Me and a couple cheerleaders were just getting a workout in. What are you up to?"@@<</if>> she asks, turning towards you. As she does so, you get a good look at her boobs. They must be D cups, <<if $player.masculinity<=0>>and you can't help but <<if $player.boobs>=5>>compare yours to hers, smiling when you realize that yours are larger.<<else>>feel a pang of jealousy.<</if>><<elseif $player.homosexuality<70>>and you feel yourself getting turned on.<<else>>but you don't feel much of anything.<</if>> @@.thought;There's going to be more cheerleaders coming in? I've got to get out of here!@@ @@.player;"I've got to go,'@@ you <<if $player.voice>=2>>say<<else>>mumble<</if>>, before leaving the locker room. You know that Amy must be confused, but you don't care about that. You just want to get out of the hallway before the other cheerleaders walk by. You're not quick enough. You've almost reached the end when you run into the cheerleaders. You hold your breath<<if $player.feminine>=18>>, but they just walk by without giving you a second look.<<else>>. They do a double take when they see you, but walk by. @@.female;"Was that <<print $player.firstname>>?"@@ you can hear one of them say. @@.female;"I don't know."@@<</if>> @@.thought;I did it. I changed in the girls locker room. And nobody noticed that I wasn't supposed to be there...Amy and the other cheerleaders can't find out about me. If they know that @@<<if $player.masculinity>=10>>@@.thought;I'm a@@<<else>>@@.thought;I used to be a@@<</if>> @@.thought;guy, they'll think I'm a pervert.@@ <<else>>\ <<if $player.feminine>=10>>\ She looks at you strangely. @@.female;"<<print $player.firstname>>? Is that you?"@@\ <<else>>\ @@.female;"<<print $player.firstname>>!"@@ she shrieks. @@.female;What are you doing in the girls locker room?"@@\ <</if>> @@.player;"Uhh...is this the girls locker room?"@@ you ask lamely. She doesn't look like she completely buys it, but she says, @@.female;"You'd better get out of here. @@<<if ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") and $timeOfDay is 3>>@@.female;Cheer practice is almost over. Unless you want the other cheerleaders to find you here."@@<<else>>@@.female;I worked out with a couple cheerleaders, and they're going to be here soon."@@<</if>> @@.thought;Cheerleaders? If they catch me here, I'm going to be dead. Everyone will think I'm some pervert.@@ @@.player;"Thanks!"@@ you say quickly. @@.player;"Bye!"@@ You sprint out of the locker room and down the hallway. Luckily, you don't see anyone. @@.thought;I hope Amy doesn't tell anyone about this. I don't know her that well though.@@ <</if>>\ <<if $askOut>>\ <<link "As you exit the hallway, you're surprised to see $qb.firstname waiting for you" "QB Practice 8 AskOut">><</link>>\ <<else>>\ <<link "As you exit the hallway, you're surprised to see $qb.firstname waiting for you" "QB Practice 8 DateRival">><</link>>\ <</if>> <<set $location to "girlslocker">>\You take the long walk to the bathroom<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;Why didn't I just change in the guys locker room? I could be changed by now. Even the girls locker room would be better. Nobody's going to be in there at this time. I think.@@ It takes a long time, but eventually, you make it. Luckily, your clothes are where you left them. <<if $askOut>>\ <<set $changeEndPassage to "QB Practice 8 AskOut">>\ <<else>>\ <<set $changeEndPassage to "QB Practice 8 DateRival">>\ <</if>>\ <<set $expectedOutfit to "casual">><<display Clothes>> <<set $leftChar to null>>\ <<set $location to "boysbathroom">>\<<print $qb.firstname>> sighs as you walk back inside the gym. @@.qb;"I left my clothes in the bathroom."@@ @@.player;"Sure. I'll see you later."@@ @@.qb;"Actually, can you wait up for me?"@@ @@.player;"Uh, yeah, sure,"@@ you say, confused why he would ask that. @@.qb;"Great,"@@ he says, turning and walking away. <<if $askOut>>\ <<set $changeEndPassage to "QB Practice 8 AskOut">>\ <<else>>\ <<set $changeEndPassage to "QB Practice 8 DateRival">>\ <</if>>\ <<set $expectedOutfit to "casual">><<display Clothes>> <<set $leftChar to null>>\ <<set $location to "boyslocker">>\@@.qb;"Hey, <<print $player.firstname>>,"@@ <<print $qb.firstname>> greets you when you're done. @@.player;"Hey. What's up?"@@ You pause and then remember your conversation with <<print $girlfriend.firstname>>, where she told you to drop hints. @@.player;"So,"@@ you say, boldly continuing, @@.player;"Do you have any plans for the weekend?"@@ He scratches the back of his neck. @@.qb;"Uh, yeah, I actually do. Why, did you want to hang out?"@@ Your eyes light up. @@.thought;Sure, he has plans, but he still wants to hang out. Does he like me?@@ @@.player;"Uh, yeah,"@@ you say. @@.player;"There's this movie playing Saturday night, and..."@@ @@.qb;"I'm busy then,"@@ <<print $qb.firstname>> says, cutting you off. @@.player;"Oh? What are you busy doing?"@@ He looks at the ground, and you get the impression that he doesn't want to continue. @@.player;"What is it, <<print $qb.firstname>>?"@@ you prod. @@.qb;"I have a date."@@ Your heart stops. You can't believe it. All this time he's been flirting and hooking up with you, and you assumed that the two of you were going to get together. And now, he's going out with someone else? @@.qb;"I'm really sorry about this. I've never been in this situation before, with more than one @@<<if $player.feminine>=21>>@@.qb;girl@@<<else>>@@.qb;person@@<</if>> @@.qb;liking me."@@ @@.player;"Who is it?"@@ you ask flatly. @@.player;"<<print $rival.firstname>>?"@@ He nods. Suddenly, you feel like you're suffocating. You've got to get out of here. [[Run back to your room|QB Practice 8 Console]] <<set $qb.relationship to Math.round($qb.relationship*.9)>>\ <<set $qb.date to $rival.firstname>>\ <<if $dayOfWeek is "Saturday">>\ <<set $qb.dayOfDate to $day+7>>\ <<elseif $dayOfWeek is "Sunday">>\ <<set $qb.dayOfDate to $day+6>>\ <<elseif $dayOfWeek is "Monday">>\ <<set $qb.dayOfDate to $day+5>>\ <<elseif $dayOfWeek is "Tuesday">>\ <<set $qb.dayOfDate to $day+4>>\ <<elseif $dayOfWeek is "Wednesday">>\ <<set $qb.dayOfDate to $day+3>>\ <<elseif $dayOfWeek is "Thursday">>\ <<set $qb.dayOfDate to $day+2>>\ <<else>>\ <<set $qb.dayOfDate to $day+1>>\ <</if>>\ <<unset $askOut>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>>\ <<set $leftChar to $qb>>\ <<set $location to "hallway">>\Not wanting to take a second look at <<print $qb.firstname>>, you turn and run back to your dorm room. Luckily, both Marco and Patrick are out, and you have the room to yourself. @@.thought;What should I do? I don't want to think about <<print $qb.firstname>> or boys or anything. But maybe it would be good to talk about this with someone?@@ [[Watch a movie by yourself|QB Practice 8 Console Movie]] <<link "Call $girlfriend.firstname" "QB Practice 8 Console Girlfriend">><</link>> <<set $leftChar to null>>\ <<set $location to "dorm">>\You roll over in your bed and grab your laptop. You open it and pull up a romantic comedy. It's not anything that'll be mistaken for an Oscar-winning movie, but you like it. And you like that you can just watch it without having to think. The movie's about a rich girl who travels back home for the holidays. While she's there, she meets a <<if $player.homosexuality>=30>>cute<<else>>nice<</if>> guy, and they instantly hit it off. However, he's poor, and her family doesn't approve. It's also hard for her to get used to having a boyfriend who doesn't take her out on expensive dates. You're on the edge of your seat, and when the movie ends, and she decides to ignore her family and stay with the guy, you actually start to cry. @@.male;"You okay, man?"@@ You jump. @@.player;"Patrick! I didn't see you come in."@@ @@.male;"I was just getting my stuff. What are you watching?"@@ He takes a look at the screen. @@.male;"That's a chick flick, man."@@ <<if $player.girlyTaste>>You <<if $player.pout>>pout.<<else>>feel annoyed.<</if>> @@.player;"What's wrong with that? It's a good movie!"@@<<else>>You feel embarrassed at being caught watching a girly movie. @@.player;"Uh, it's pretty good, surprisingly,"@@ you tell him.<</if>> @@.male;"Yeah, whatever."@@ He turns and leaves. <<link "Do something else" $currentPassage>><</link>> <<set $player.leadership to $player.leadership-2>>\ <<set $location to "dorm">>\You unlock your phone and get ready to call <<print $girlfriend.firstname>>. @@.thought;Should I do it? We used to date, and now I'm going to talk to her about @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy. But we did have that nice talk the other day, and she knows I like him. Yeah, I'm going to call her.@@ She picks up immediately. @@.girlfriend;"<<print $player.firstname>>? What's up?"@@ @@.player;"I need to talk to someone."@@ @@.girlfriend;"Yeah, of course,"@@ she says warmly. @@.girlfriend;"I'm here for you."@@ You smile at that. @@.player;"Well, I just practiced with <<print $qb.firstname>>."@@ @@.girlfriend;"How did it go?"@@ she asks excitedly. @@.girlfriend;"Did you drop any hints?"@@ @@.player;"About me liking him? No, but he knows that."@@ @@.girlfriend;"That's great! Hang on. It sounds like it went badly."@@ @@.player;"It did! He stopped me after practice and I thought he was going to ask me out. And then he told me he was going to go out with <<print $rival.firstname>>!"@@ @@.girlfriend;"What a dick! He just told you that?"@@ @@.player;"Well, no. It came up. And he felt bad about it."@@ @@.girlfriend;"//He// feels bad? You're the one who should feel bad!"@@ @@.player;"Yeah!"@@ @@.girlfriend;"I'll tell you what. Why don't I come over later? We can watch a movie, eat some ice cream, and try to cheer you up."@@ @@.player;"Really? I'd like that!"@@\ <<if $girlfriend.dateMarcoPermission>=2>> \ You think for a moment. @@.player;"What if <<print $witch.firstname>> sees you?"@@ @@.girlfriend;"Then I'll tell her the truth. I'm a friend who's cheering you up, thanks to her brother."@@ @@.player;"Okay!"@@\ <</if>> @@.girlfriend;"Just call me when you're ready. Bye, <<print $player.firstname>>."@@ <<link "You hang up the phone, feeling a little better" $currentPassage>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "dorm">>\@@.qb;"Hey, <<print $player.firstname>>,"@@ <<print $qb.firstname>> greets you when you're done. He seems nervous. @@.player;"Hey. What's up."@@ He scratches the back of his neck. @@.player;"I wanted to ask you something."@@ @@.thought;He's not going to ask me out, is he?@@ @@.qb;"We've been practicing a lot, and we've been, you know, hooking up."@@ @@.player;"Yeah,"@@ you say, <<if $player.homosexuality>=30>>thinking<<else>>trying not to think<</if>> of his dick. @@.qb;"And I was wondering, um, there's this movie playing in town over the weekend, and, uh, do you want to go with me?"@@ @@.player;"On a date?"@@ @@.qb;"Yeah."@@ You open and close your mouth. You can't believe it. <<print $qb.firstname>> is asking you out! On a date! A //guy// is asking you out. But he's cute, and you've enjoyed spending time with him. And you've been crushing on him for a while. @@.qb;"It's cool,"@@ he says flatly, and starts walking away. You snap back to earth. @@.thought;How long have I been thinking? Did he think it was a no?@@ You spin around, looking for <<print $qb.firstname>>. He's walking towards the exit of the building, but he hasn't gotten very far. [[Run after him|QB Practice 8 AskOut Yes]] [[Let him go|QB Practice 8 AskOut No]] <<unset $askOut>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>>\ <<set $leftChar to $qb>>\ <<set $location to "hallway">>\You consider running after him, but decide not to. You're going through a lot with your transformation<<if $player.isWearingPanties or $player.pants.female is true>>, <<if $player.skillCurse<4>>and <</if>>new clothes<</if>><<if $player.skillCurse is 4>>, and getting kicked off the football team<</if>>. You're not ready to date again. @@.thought;Not just any date. A date with a guy! I'd be getting a boyfriend!@@ A cute football player who's very nice, but still a boyfriend. @@.thought;I'll apologize to him the next time I see him. I hope he understands. No, he'll be fine. He can date <<print $rival.firstname>> or some other girl.@@ <<link "Do something else" $currentPassage>><</link>> <<set $qb.relationship to Math.round($qb.relationship*.9)>>\ <<set $qb.date to $rival.firstname>>\ <<if $dayOfWeek is "Saturday">>\ <<set $qb.dayOfDate to $day+7>>\ <<elseif $dayOfWeek is "Sunday">>\ <<set $qb.dayOfDate to $day+6>>\ <<elseif $dayOfWeek is "Monday">>\ <<set $qb.dayOfDate to $day+5>>\ <<elseif $dayOfWeek is "Tuesday">>\ <<set $qb.dayOfDate to $day+4>>\ <<elseif $dayOfWeek is "Wednesday">>\ <<set $qb.dayOfDate to $day+3>>\ <<elseif $dayOfWeek is "Thursday">>\ <<set $qb.dayOfDate to $day+2>>\ <<else>>\ <<set $qb.dayOfDate to $day+1>>\ <</if>>\ <<set $leftChar to null>>\ <<set $location to "hallway">>\You consider staying where you are. <<print $qb.firstname>> is a guy, and you don't know if you're ready to go on a date with a guy. @@.thought;Sure, he's really cute, good at football, and has been really nice to me about my transformation, but...oh, I'd better say yes.@@ You run after him. @@.player;"<<print $qb.firstname>>!"@@ He turns around. @@.qb;"Yeah?"@@ You clasp your fingers together. You can't believe what you're about to say. @@.player;"I...uh...I'll go on a date with you."@@ His face breaks out in a smile. @@.qb;"Great! I'll see you Saturday night."@@ @@.player;"Saturday night,"@@ you repeat, as you turn to walk away. @@.qb;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.qb;"Can you do me a favor?"@@ @@.player;"Uh, sure. What is it?"@@ @@.qb;"When I see you on Saturday, can you, uh, look feminine?"@@ @@.thought;What does that mean?@@ you want to ask, but <<print $qb.firstname>> is gone. [[Go back to your room|QB Practice 8 AskOut Call]] <<set $qb.relationship to $qb.relationship+4>>\ <<set $qb.date to $player.firstname>>\ <<if $dayOfWeek is "Saturday">>\ <<set $qb.dayOfDate to $day+7>>\ <<elseif $dayOfWeek is "Sunday">>\ <<set $qb.dayOfDate to $day+6>>\ <<elseif $dayOfWeek is "Monday">>\ <<set $qb.dayOfDate to $day+5>>\ <<elseif $dayOfWeek is "Tuesday">>\ <<set $qb.dayOfDate to $day+4>>\ <<elseif $dayOfWeek is "Wednesday">>\ <<set $qb.dayOfDate to $day+3>>\ <<elseif $dayOfWeek is "Thursday">>\ <<set $qb.dayOfDate to $day+2>>\ <<else>>\ <<set $qb.dayOfDate to $day+1>>\ <</if>>\ <<set $location to "hallway">>\As you walk back to your dorm<<if $player.hipSway>>, your hips swaying<</if>>, you feel like you're walking on air. You got asked out by <<print $qb.firstname>>! After you got transformed, you thought that you were never going to date again. But now, someone wants to go out with you. So what if it's a guy, and so what if he wants you to look feminine. @@.thought;Actually, what the hell did he mean by that? Should I text him? No. I can't.@@ You pace in your room, trying to figure out what to do. @@.thought;What if he doesn't think I'm feminine enough on Saturday and then he bails? I was just going to go dressed like I am now, but he probably wouldn't like that.@@ You stop pacing and pull out your phone. @@.thought;If I call someone and ask for their advice, maybe I'll have a good date. And I've got to tell someone!@@ <<link "Call $girlfriend.firstname" "QB Practice 8 AskOut Girlfriend">><</link>> <<link "Call $witch.firstname" "QB Practice 8 AskOut Witch">><</link>> <<link "Call $rival.firstname" "QB Practice 8 AskOut Rival">><</link>> <<set $leftChar to null>>\ <<set $location to "dorm">>\You decide to call <<print $rival.firstname>>. Surprisingly, she picks up. @@.rival;"What is it, <<print $player.firstname>>?"@@ @@.player;"I was talking to <<print $qb.firstname>> aaannnd...he asked me out!"@@ The phone goes silent. @@.player;"Are you still there?"@@ @@.rival;"Why would you tell me this?"@@ @@.player;"You said that,"@@ you start. Then, switching to a mocking high-pitched voice, you continue. <<if $rival.gymConfrontation is "fuckbuddy">>@@.player;"When I start dating him, I don't want him seeing anyone else."@@<<elseif $rival.gymConfrontation is "like">>@@.player;"//Maybe// he'll ask me out."@@<<else>>@@.player;"If he asks me out, I don't want him seeing anyone else."@@<</if>> Switching to your normal voice, you continue, @@.player;"Well, he asked me out."@@ @@.rival;"So why'd you call me? Just to rub it in my face?"@@ @@.player;"Well..."@@ @@.rival;"You're such a bitch! So what, he asked you out on one date. That's all it'll be."@@ With that, she hangs up. @@.thought;I don't know what came over me@@ you think, shaking your head. @@.thought;I just wanted to celebrate and she'd been bitchy to me, and...she called me a bitch! I've never been called a bitch before! Well, there was one time where my teammates said I was a bitch for hanging out with <<print $girlfriend.firstname>> instead of them, but I don't think that counts.@@ You look at your phone again. It felt good to tell <<print $rival.firstname>> off, but you still don't know what to do for your date. @@.thought;And what if she's right? What if he doesn't have a good time, and it's only one date?@@ <<link "Call $girlfriend.firstname" "QB Practice 8 AskOut Girlfriend">><</link>> <<link "Call $witch.firstname" "QB Practice 8 AskOut Witch">><</link>> <<set $scenes.tauntedRival to true>>\ <<set $location to "dorm">>\You decide to call <<print $girlfriend.firstname>>. She picks up almost immediately. @@.girlfriend;"Hey, <<print $player.firstname>>. Everything okay?"@@ @@.player;"Yeah! It's more than okay. I was talking to <<print $qb.firstname>> after practice aaannnd...he asked me out!"@@ <<print $girlfriend.firstname>> squeals. @@.girlfriend;"That's great! Congratulations! You said yes, right?"@@ @@.player;"Of course I said yes!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>beaming.<</if>> @@.player;"I thought he was going to want to date someone like <<print $rival.firstname>>, but he chose me!"@@ @@.girlfriend;"That's so exciting! Tell me everything. When's the date? What are you doing?"@@ @@.player;"It's on Saturday. He said we were going to watch a movie. He never said what movie we're seeing..."@@ @@.girlfriend;"Just a movie? Get him to take you out to dinner."@@ @@.player;"Oh, okay,"@@ you say. @@.thought;I was so caught up in getting asked out and now she's talking about logistics. Wait! Logistics!@@ @@.player;"Uh, <<print $girlfriend.firstname>>! Right after I said yes, he said he wanted me to look feminine. What do you think he meant by that?"@@ <<if $player.pants.properName.contains("Yoga Pants")>>\ @@.girlfriend;Well, let's see. Right now, you're wearing your <<print $player.shirt.informalName>> and some jeans, right?"@@ @@.player;"Actually, I'm wearing yoga pants."@@ @@.girlfriend;"Oh, I didn't know you even had them. But that's what I mean."@@\ <<else>>\ @@.girlfriend;"Well, let's see. Right now, you're wearing your <<print $player.pants.informalName>> and your <<print $player.shirt.informalName>>, right?"@@ @@.player;"How did you know?"@@ you ask, amazed. @@.girlfriend;"It's not that hard to guess."@@\ <</if>> [[Ask her what she means|QB Practice 8 AskOut Girlfriend Feminine]] <<set $qb.dateHelp to $girlfriend.firstname>>\ <<set $location to "dorm">>\@@.player;"What do you mean?"@@ @@.girlfriend;"You don't have a lot of clothes. You have, what, three different outfits?"@@ <<if $player.skillCurse is 4>>@@.player;"Actually, I only have two now."@@<<else>>You nod your head.<</if>> @@.girlfriend;"See? That's one of the things I like the most about being a girl. There's so many different things to wear!"@@ @@.player;"But...I'm not a girl."@@ She laughs. @@.girlfriend;"You got asked out by a guy who told you to look feminine. But you're still dressing like you're a guy."@@ You stare at the floor, not believing that she would just insult your masculinity like that, like it was nothing. @@.player;"So, what? Are you saying I should wear a dress?"@@ @@.girlfriend;"Yeah."@@ Your heart stops. @@.player;"What?"@@ @@.girlfriend;"<<print $qb.firstname>> will love it."@@ [[Protest|QB Practice 8 AskOut Girlfriend Protest]] <<set $location to "dorm">>\@@.player;"I'll transform."@@ @@.girlfriend;"I have an idea about that. It happens when you choose to do something girly, right?"@@ You nod your head. @@.girlfriend;"So if I don't give you a choice, it won't happen!"@@ @@.player;"But..."@@ @@.girlfriend;"And even if you did, you'd just look more feminine for <<print $qb.firstname>>."@@ @@.player;"I don't know. People will see."@@ @@.girlfriend;"They'll just see a girl out on a date. But if you're worried, you can come by Saturday afternoon and I can get you ready. I promise no one will recognize you."@@ You start hyperventilating. <<print $girlfriend.firstname>> is suggesting that you go out in public looking like a girl! \ <<if $boughtGirlsCostume>>\ You haven't done any crossdressing outside of halloween,\ <<elseif $player.pants.female>>\ The most crossdressing you've done is worn women's pants,\ <<elseif $player.hasWornBra>>\ The most crossdressing you've done is worn a bra under your clothes,\ <<elseif $player.hasWornPanties>>\ The most crossdressing you've done is worn panties under your clothes,\ <<else>>\ You haven't even worn any girls clothes,\ <</if>> \ and she's trying to get you to wear a dress. In public. On a date. @@.girlfriend;"Hey,"@@ she says, in a softer voice. @@.girlfriend;"If you don't want to, don't come. I just think you need to be given a push. That's all."@@ @@.player;"Why the afternoon?"@@ you finally ask. @@.player;"My date is in the evening."@@ @@.girlfriend;"Girls need time to get ready,"@@ she says. You chuckle at that, remembering all the times you were late because you had to wait for <<print $girlfriend.firstname>> to do her hair and makeup. @@.thought;Except this time, it's going to be like I'm the girl who takes time getting ready.@@ You take a deep breath. You're feeling overwhelmed again. @@.player;"I'll think about it,"@@ you tell her. <<link "Hang up" $currentPassage>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "dorm">>\You decide to call <<print $witch.firstname>>. You don't have the best relationship with her, and she did curse you, <<if $scenes.witch.bra or $scenes.legShaver is "witch">>but she's helped you out before<<else>>but you need help<</if>>. And if there's anyone who will know what <<print $qb.firstname>> will like, it's her. The phone rings and rings, and you're considering just hanging up. @@.thought;This was a dumb idea. Why did I call her anyway?@@ Just as you're about to press the end call button, <<print $witch.firstname>> answers. @@.witch;"<<print $player.firstname>>?"@@ @@.player;"Yeah. Listen, I was wondering if you could help me out with something."@@ @@.witch;"You want //me// to help you? I thought you didn't trust me."@@ @@.player;"Uh, yeah,"@@ you say awkwardly. @@.player;"But you're <<print $qb.firstname>>'s sister. I'm calling because, uh, he asked me out."@@ @@.witch;"Congratulations!"@@ she says, switching her tone. @@.witch;"You said yes, right?"@@ @@.player;"Of course!"@@<<if $player.playsWithHair>> you say, playing with your hair.<</if>> @@.witch;"Oh, good. You said you needed my help?"@@ @@.player;"Yeah. After I said yes, he told me that I should look feminine. What do you think he meant by that?"@@ She sighs. @@.witch;"<<print $qb.firstname>> is straight, you know. He likes girls."@@ <<link "You're not sure how you feel about that" "QB Practice 8 AskOut Witch Feminine">><</link>> <<set $qb.dateHelp to $witch.firstname>>\ <<set $location to "dorm">>\@@.player;"Oh, I see. So he doesn't see me as a girl?"@@ <<if $player.masculinity<=10>>You sound disappointed, but you're not sure whether you are or not. You don't want everyone who sees you to think that you're a girl, but if <<print $qb.firstname>> sees you as one, that's not bad.<<else>>you ask, feeling confused. If he sees you as a guy, why did he ask you out?<</if>> @@.witch;"No, that's not what I meant. He must, or he wouldn't want to date you."@@ @@.player;"Uh huh,"@@ you say, <<if $player.masculinity<=10 and $player.homosexuality>=30>>feeling better.<<else>>feeling confused.<</if>> @@.player;"So what's the problem?"@@ <<if $playerStarter>>@@.witch;"He's in a tough spot. He's getting more popular@@<<else>>@@.witch;"He's in a tough spot. He's our quarterback@@<</if>>@@.witch;, and everyone's going to be expecting him to have some pretty girl on his arm. And that's not you. Not really."@@ You open your mouth, ready to tell <<print $witch.firstname>> off, only to realize that you're about to tell her that you're a pretty girl. You close your mouth. @@.witch;"So for him to choose you over them is big,"@@ she continues. @@.witch;"And the more girly you look, the easier time <<print $qb.firstname>> will have."@@ @@.player;"Uh, okay,"@@ you say. You don't want any of the <<if $player.masculinity>=50>>other <</if>>guys giving him a hard time. You remember teasing some of your <<if $player.skillCurse is 4>>former <</if>>teammates when they were dating an ugly girl. You can only imagine the shit <<print $qb.firstname>> will get when people find out he's dating you. @@.player;"But what do you mean by girly?"@@ you ask, wanting to change the subject. @@.witch;"Why don't you stop by my room on Saturday afternoon."@@ @@.player;"The date's in the evening. Wait, how did you know it was on Saturday?"@@ She laughs. @@.witch;"Oh, <<print $qb.firstname>> was talking about asking you."@@ @@.thought;That's kind of cute.@@ @@.witch;"Anyway, you should stop by in the afternoon so I can get you ready."@@ [[Tell her you don't want any more curses|QB Practice 8 AskOut Witch Curse]] <<set $location to "dorm">>\@@.player;"What do you mean, get me ready?"@@ you ask, feeling nervous. @@.player;"I don't want any curses."@@ @@.witch;"Is that all you think of me? No, I was going to give you a makeover."@@ @@.player;"That's worse."@@ @@.witch;"Okay, maybe not a makeover. But I'll get you looking good for your date."@@ @@.player;"Uh, what exactly are we talking about?"@@ @@.witch;"You'll see"@@ she chuckles. @@.witch;"If you don't want me to help, don't come. But I'm his sister. I know what he looks for in a girl."@@ You take a deep breath. You don't want to look like <<print $qb.firstname>>'s type of girl. Or do you? You're confused. @@.player;"I'll think about it,"@@ you tell her. <<link "Hang up" $currentPassage>><</link>> <<set $witch.relationship to $witch.relationship+2>>\ <<set $location to "dorm">>\<div id="dev-note">''Dev Note: You have reached the last scene where you practice with <<print $qb.firstname>>, but you can repeat this scene as much as you like, and choose what kind of training <<print $qb.firstname>> gets.''</div> You text <<print $qb.firstname>> to meet you on the field for a practice. You<<if $player.hipSway>>r hips sway as you<</if>> walk into the locker room, and wonder why you don't see him. The two of you always changed next to each other before practice. @@.thought;Oh, duh. I'm in the girls locker room.@@ Feeling a little silly, you change into your workout outfit. <<set $scenes.qb.daysSinceQBPractice to 0>>\ <<set $expectedOutfit to "workout">><<set $changeEndPassage to "QB Practice RealityChange Standard Start">><<display Clothes>> <<set $location to "girlslocker">>\After changing into your <<print $player.pants.informalName>> and <<if $player.shirt is not null>><<print $player.shirt.informalName>><<else>><<print $player.bra.informalName>><</if>>, you head out onto the field. <<print $qb.firstname>> is already there. @@.qb;"You made it!"@@ he says happily. @@.player;"Yeah! I want to help you get better!"@@ you say sincerely<<if $player.masculinity<=10>>, though you're a little worried about what will happen if <<print $qb.firstname>> manages to win the championship and break the curse<</if>>. @@.qb;"Thanks!"@@ he says<<if $qb.relationship>80>> cheerfully<<else>>, looking at you<</if>>. @@.qb;"What do you think we should focus on now?"@@\ <<if $qb.armStrength>=100 or $qb.accuracy>=100 or $qb.speed>=100>>\ <<set _statsMaxedOut to 0>>\ <<if $qb.armStrength>=100>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <<if $qb.accuracy>=100>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <<if $qb.speed>=100>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <<if $qb.armStrength>=100 or $qb.accuracy>=100 or $qb.speed>=100>> <<if $qb.armStrength>=100>>@@.thought;His arm strength is already really good.@@ <</if>>\ <<if $qb.accuracy>=100>>@@.thought;His accuracy is already really good.@@ <</if>>\ <<if $qb.speed>=100>>@@.thought;His speed is already really good.@@ <</if>>\ <</if>>\ @@.thought;We don't need to practice@@ <<if _statsMaxedOut>1>>@@.thought;those.@@<<else>>@@.thought;that.@@<</if>>\ <</if>> [[How about work on your accuracy?|QB Practice RealityChange Standard Accuracy]] [[How about you throw the ball deep?|QB Practice RealityChange Standard Arm]] [[How about running?|QB Practice RealityChange Standard Run]] <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.player;"How about working on your accuracy?"@@ @@.qb;"Sure! I need to complete more passes,"@@ <<print $qb.firstname>> says. \ <<if $scenes.realityChange.practiceAccuracyWithQB+$scenes.realityChange.practiceArmWithQB>=1>>\ @@.qb;"Do you want to stay here and watch me?"@@ @@.player;"Yeah,"@@ you say, remembering when you got hit in the face by the football. For the rest of practice, <<print $qb.firstname>> makes throw after throw while you watch him. You feel useless, having gone from practicing with him to catching footballs to just watching him practice. By the end of practice, though, you're able to notice an improvement he could make in his throwing motion. @@.qb;"Thanks, <<print $player.firstname>>!"@@ <<print $qb.firstname>> says excitedly after he makes a much more accurate throw. @@.qb;"That feels a lot better."@@\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+either(3,4,4,5)>>\ <<else>>\ He grabs a football and you jog fifteen yards down the field. <<print $qb.firstname>> throws the football at you. It's on target, and you get ready to make the catch. The football passes right through your hands and hits you in the face. @@.player;"Fuck!"@@ <<print $qb.firstname>> runs over to you. @@.qb;"I'm so sorry, <<print $player.firstname>>. Are you okay?"@@ You rub your sore face. @@.player;"Ugh, it still hurts. I think I'll be okay though."@@ @@.qb;"Good. I'm really sorry."@@ @@.player;"It's okay. I know you didn't mean to hit me."@@ You pause for a moment. <<if $player.isWearingMakeup>>@@.player;"I hope this didn't ruin my makeup."@@<<else>>@@.player;"I wish I had makeup to cover up my bruise."@@<</if>> @@.qb;"Don't worry about it. You look great."@@ You smile. @@.qb;"Do you want to stay over here and watch me while I throw?"@@ You nod. That sounds much better than getting hit in the face again. And you'd be able to help <<print $qb.firstname>> more if you got to watch his throwing motion. Unfortunately, your heart's not in it. You're too distracted by the pain in your face and your worries about how you look to focus on helping him. @@.player;"Hey, <<print $qb.firstname>>?"@@ you say after he makes a couple throws. @@.player;"Do you mind if we end early?"@@ you ask anxiously. You don't want to let him down. @@.qb;"Yeah, that's a good idea."@@ @@.player;"Thanks. I'm sorry I wasn't helpful."@@ @@.qb;"No, I'm sorry I hit you. We can try practicing again another time."@@\ <</if>> [[Pick up the footballs and go change|QB Practice RealityChange Change]] <<set $scenes.realityChange.practiceAccuracyWithQB to $scenes.realityChange.practiceAccuracyWithQB+1>>\ <<set $location to "practice">>\@@.player;"How about throwing the ball deep?"@@ @@.qb;"Sure! I need to get better throwing deep passes,"@@ <<print $qb.firstname>> says. \ <<if $scenes.realityChange.practiceAccuracyWithQB+$scenes.realityChange.practiceArmWithQB>=1>>\ @@.qb;"Do you want to stay here and watch me?"@@ @@.player;"Yeah,"@@ you say, remembering when you got hit in the face by the football. For the rest of practice, <<print $qb.firstname>> makes deep throw after deep throw while you watch him. You feel useless, having gone from practicing with him to catching footballs to just watching him practice. Still, it's impressive watching just how far he's able to throw the football. By the end of practice, though, you're able to notice an improvement he could make in his throwing motion. @@.qb;"Thanks, <<print $player.firstname>>!"@@ <<print $qb.firstname>> says excitedly after throwing the football than his last couple attempts. @@.qb;"That feels a lot better."@@\ <<set $qb.armStrength to $qb.armStrength+3>><<set $qb.accuracy to $qb.accuracy+either(1,2)>>\ <<else>>\ He grabs a football and you jog deep down the field. <<print $qb.firstname>> throws the football high in the air. It's not directly to you, but your instincts have gotten better. You anticipate where the ball is going to end up and run over there. The football passes right through your hands and hits you in the face. @@.player;"Fuck!"@@ <<print $qb.firstname>> runs over to you. @@.qb;"I'm so sorry, <<print $player.firstname>>. Are you okay?"@@ You rub your sore face. @@.player;"Ugh, it still hurts. I think I'll be okay though."@@ @@.qb;"Good. I'm really sorry."@@ @@.player;"It's okay. I know you didn't mean to hit me."@@ You pause for a moment. <<if $player.isWearingMakeup>>@@.player;"I hope this didn't ruin my makeup."@@<<else>>@@.player;"I wish I had makeup to cover up my bruise."@@<</if>> @@.qb;"Don't worry about it. You look great."@@ You smile. @@.qb;"Do you want to stay over here and watch me while I throw?"@@ You nod. That sounds much better than getting hit in the face again. And you'd be able to help <<print $qb.firstname>> more if you got to watch his throwing motion. Unfortunately, your heart's not in it. You're too distracted by the pain in your face and your worries about how you look to focus on helping him. @@.player;"Hey, <<print $qb.firstname>>?"@@ you say after he makes a couple throws. @@.player;"Do you mind if we end early?"@@ you ask anxiously. You don't want to let him down. @@.qb;"Yeah, that's a good idea."@@ @@.player;"Thanks. I'm sorry I wasn't helpful."@@ @@.qb;"No, I'm sorry I hit you. We can try practicing again another time."@@\ <</if>> [[Pick up the footballs and go change|QB Practice RealityChange Change]] <<set $scenes.realityChange.practiceArmWithQB to $scenes.realityChange.practiceArmWithQB+1>>\ <<set $location to "practice">>\@@.player;"How about running?"@@ @@.qb;"Sure!"@@ <<print $qb.firstname>> says. @@.qb;"I need to outrun defensive linemen."@@ The two of you walk over to the track that circles around the edge of the football field. @@.qb;"Go!"@@ The two of you take off running. \ <<if $player.speed>$qb.speed+10>>\ <<print $qb.firstname>> is so much stronger than you that you were expecting him to pull ahead of you. But to your surprise, you start to pull ahead. @@.thought;I'm not used to being good at something@@ you think, looking back over your shoulder at <<print $qb.firstname>>. He's in a jersey and shoulder pads while you're wearing <<print $player.pants.informalName>> and a <<if $player.shirt is not null>><<print $player.shirt.informalName>><<else>><<print $player.bra.informalName>><</if>>, but you've gotten comfortably ahead of him. You start to slow down a little bit after your strong start, and <<print $qb.firstname>> starts to catch up, but you remain in front of him for the whole time. @@.qb;"<<print $player.firstname>>!"@@ <<print $qb.firstname>> huffs, out of breath. @@.qb;"Let's stop."@@ @@.player;"Okay. I'm sorry about showing you up,"@@ you say, though you're secretly glad that <<print $qb.firstname>> was the one who asked to stop. @@.qb;"Are you kidding? Trying to catch up to you made me run faster."@@\ <<set _increasedSpeed to either(1,2)>>\ <<increaseSpeed _increasedSpeed>>\ <<set $qb.speed to $qb.speed+either(3,4)>>\ <<elseif $player.speed+10>=$qb.speed>>\ <<print $qb.firstname>> is so much stronger than you that you were expecting him to pull ahead of you. But to your surprise, the two of you remain relatively even. @@.thought;I'm not used to being good at something@@ you think, looking over at <<print $qb.firstname>>. He's in a jersey and shoulder pads while you're wearing <<print $player.pants.informalName>> and a <<if $player.shirt is not null>><<print $player.shirt.informalName>><<else>><<print $player.bra.informalName>><</if>>, but you're still proud of how you're doing. The two of you continue running around the track. Sometimes you pull ahead, and sometimes <<print $qb.firstname>> pulls ahead. You were hoping to be able to talk to <<print $qb.firstname>> during the run, but both of you are too tired for that. @@.player;<<print $qb.firstname>>!"@@ you finally yell. @@.player;"Let's stop."@@ <<print $qb.firstname>> stops and tries to catch his breath. @@.qb;"I got such a good run in. Thanks, <<print $player.firstname>>!"@@\ <<set _increasedSpeed to either(2,3)>>\ <<increaseSpeed _increasedSpeed>>\ <<set $qb.speed to $qb.speed+either(3,4)>>\ <<else>>\ You knew that <<print $qb.firstname>> is stronger than you, and it turns out that he's faster too. He quickly pulls ahead of you, leaving you struggling to catch up. @@.thought;And he's doing this in a jersey and heavy shoulder pads, and I'm just in <<print $player.pants.informalName>> and a @@<<if $player.shirt is not null>>@@.thought;<<print $player.shirt.informalName>>@@<<else>>@@.thought;<<print $player.bra.informalName>>@@<</if>>@@.thought;. How is he so good at everything?@@ You continue running around the track for as long as you can until finally you're too tired to continue. <<print $qb.firstname>> runs another lap and then stops. @@.qb;"Thanks for running with me, <<print $player.firstname>>."@@ @@.thought;If I was running with him, it's because he lapped me. But he's too polite to say that.@@\ <<set _increasedSpeed to either(2,3)>>\ <<increaseSpeed _increasedSpeed>>\ <<set $qb.speed to $qb.speed+either(2,3)>>\ <</if>> [[Go change|QB Practice RealityChange Change]] <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $location to "practice">>\You say goodbye to <<print $qb.firstname>> and then walk back into the girls locker room<<if $player.hipSway>>, your hips swaying<</if>>. <<set $expectedOutfit to "casual">><<set $changeEndPassage to $currentPassage>><<display Clothes>> <<set $leftChar to null>>\ <<set $location to "girlslocker">>\<<showQBSkill true>><<showQBSkill false>>\ <<if $visitedQBPractice>=8>>\ <div id="dev-note">You have reached the last practice scene with <<print $qb.firstname>>, but you can repeat this scene as much as you like, and choose what kind of training <<print $qb.firstname>> <<if $player.skillCurse<2>>and you get.<<else>>gets.<</if>></div> <</if>>\ You text <<print $qb.firstname>> to meet you on the field for a practice. After <<if $realityChange or $acceptedTrans>>changing in the girls locker room,<<else>>awkwardly avoiding him in the locker room so he doesn't see you change,<</if>> you head out onto the field. @@.qb;"You made it!"@@ @@.player;"Yeah! I want to help you get better!"@@ <<if $qb.relationship>80>>you say sincerely. <<print $qb.firstname>> is a good guy<<if $player.qbSkill>$qb.qbSkill>>, and <<print $qb.firstname>> getting better will help you end this curse<<else>>, and, as you've come to realize, a better quarterback than you<</if>><<else>>you say. You don't really mean it<<if $player.qbSkill>$qb.qbSkill>>. You're a better quarterback than him anyway<<else>>, but he's a better quarterback than you and you need him to end the curse<</if>><</if>>. @@.qb;"Thanks!"@@ he says<<if $qb.relationship>80>> cheerfully<<else>>, looking at you<</if>>. @@.qb;"What are we going to focus on now?"@@\ <<if $player.armStrength>=$player.maxArmStrength or $player.accuracy>=$player.maxAccuracy or $player.speed>=$player.maxSpeed or $qb.armStrength>=100 or $qb.accuracy>=100 or $qb.speed>=100>>\ <<set _statsMaxedOut to 0>>\ <<if $qb.armStrength>=100>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <<if $qb.accuracy>=100>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <<if $qb.speed>=100>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <<if $team.playerOnTeam>>\ <<if $player.armStrength>=$player.maxArmStrength>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <<if $player.accuracy>=$player.maxAccuracy>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <<if $player.speed>=$player.maxSpeed>><<set _statsMaxedOut to _statsMaxedOut+1>><</if>>\ <</if>> <<if $qb.armStrength>=100>>@@.thought;His arm strength is already really good.@@ <</if>>\ <<if $qb.accuracy>=100>>@@.thought;His accuracy is already really good.@@ <</if>>\ <<if $qb.speed>=100>>@@.thought;His speed is already really good.@@ <</if>>\ <<if $player.armStrength>=$player.maxArmStrength and $team.playerOnTeam>>\ <<if $player.armStrength>=80>>\ @@.thought;My arm strength is already really good.@@ \ <<else>>\ @@.thought;I don't think I'll be able to throw the ball further than I can right now.@@ \ <</if>>\ <</if>>\ <<if $player.accuracy>=$player.maxAccuracy and $team.playerOnTeam>>\ <<if $player.accuracy>=87>>\ @@.thought;My accuracy is already really good.@@ \ <<else>>\ @@.thought;I don't think I can get any more accurate.@@ \ <</if>>\ <</if>>\ <<if $player.speed>=$player.maxSpeed and $team.playerOnTeam>> <<if $player.speed>=85>>\ @@.thought;My speed is already really good.@@ \ <<else>>\ @@.thought;I don't think I can get any faster.@@ \ <</if>>\ <</if>>\ @@.thought;We don't need to practice@@ <<if _statsMaxedOut>1>>@@.thought;those.@@<<else>>@@.thought;that.@@<</if>>\ <</if>> [[We're going to work on your accuracy|QB Practice Standard Accuracy]] [[We're going to have you throw the ball deep|QB Practice Standard Arm]] [[We're going to run|QB Practice Standard Running]] <<setUpSexScene>>\ <<if $team.playerOnTeam and not $realityChange and $footballUniform.shirt is not null and $footballUniform.pants is not null>>\ <<set $player.shirt to $footballUniform.shirt>><<set $player.pants to $footballUniform.pants>><<set $player.underwear to $footballUniform.underwear>><<set $player.bra to $footballUniform.bra>><<set $player.shoes to $footballUniform.shoes>><<set $player.socks to $footballUniform.socks>>\ <<elseif ($workoutOutfit.shirt is not null or $workoutOutfit.bra is not null) and $workoutOutfit.pants is not null>>\ <<set $player.shirt to $workoutOutfit.shirt>><<set $player.pants to $workoutOutfit.pants>><<set $player.underwear to $workoutOutfit.underwear>><<set $player.bra to $workoutOutfit.bra>><<set $player.shoes to $workoutOutfit.shoes>><<set $player.socks to $workoutOutfit.socks>>\ <</if>> <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $scenes.qb.daysSinceQBPractice to 0>>\ <<set $location to "practice">>\@@.player;"We're going to run."@@ @@.qb;"Really? I wanted to throw the football."@@ @@.player;"Hey, running is important too. What happens if you're being chased by a linebacker who wants to sack you."@@ @@.qb;"Then I'd try to throw the ball quickly before they had a chance."@@ @@.player;"Yeah. And the faster you are, the more time you'll have."@@ @@.qb;"Well, okay,"@@ <<print $qb.firstname>> says, not looking happy about it. @@.player;"It's not that fun, but it's important."@@ @@.qb;"So, what? Are we going to run on the treadmill?"@@ @@.player;"No. We need to work on your sprinting."@@ Looking resigned, <<print $qb.firstname>> lines up and gets ready to run. @@.player;"Go!"@@ <<print $qb.firstname>> takes off, running about 40 yards down the field. @@.player;"Okay, now come back...Oh, I'll give you some time to rest."@@ <<print $qb.firstname>> is doubled over, breathing hard. [[Finally, he stands back up|QB Practice Standard Running Continue]] <<set $location to "practice">>\@@.player;"You ready?"@@ @@.qb;"Yeah!"@@ He takes off. Seconds later, he runs right past you. Practice continues like that. He's clearly winded after every run, and you both decide to call it a practice early. @@.player;"That was a good practice, <<print $qb.firstname>>."@@ @@.qb;"Y...yeah,"@@ he says, still out of breath. The two of you change in silence, and he announces that he has to run. <<link "You decide to do something else as well" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $qb.speed to $qb.speed+either(3,4)>>\ <<set _increasedSpeed to either(2,3)>>\ <<increaseSpeed _increasedSpeed>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $location to "practice">>\@@.player;"We're going to work on your accuracy,"@@ you tell him. @@.qb;"Sounds good. Why don't we get a bunch of footballs and I can throw them to you all at once? Then we won't have to waste so much time chasing them."@@ @@.player;"Uh, okay. And then what happens once you've thrown all of them?"@@ @@.qb;"You'll give them back to me and I'll throw them again."@@ <<if $player.skillCurse is 0>>\ @@.player;"Hmm."@@ You can't help but think that if you do that, then he'll get all the help from the practice, and you'll get nothing.\ <<else>>\ @@.player;"Sounds good!"@@ That won't give you any opportunities to practice throwing, of course, but after <<print $witch.firstname>>'s spell, that's not something that can be fixed in one practice session.\ <</if>> [[Agree with his idea|QB Practice Standard Accuracy QB]]\ <<if $player.skillCurse<2>> [[Tell him you want to do it the old way|QB Practice Standard Accuracy Selfish]]\ <</if>> <<set $location to "practice">>\@@.player;"We're going to have you throw the ball deep."@@ <<print $qb.firstname>> frowns. @@.qb;"Shouldn't I work on mastering the shorter throws."@@ You shake your head. @@.player;"If the defense realizes that you're not going to throw the ball deep, they can defend you better."@@ @@.qb;"That makes sense. How far should I throw?"@@ @@.player;"How about...I don't know. 50 yards?"@@ @@.qb;"50? I can't make that."@@ @@.player;"All the more reason to practice,"@@ you say, grinning. <<print $qb.firstname>> laughs. @@.qb;"Good point. Why don't you go down to the..."@@ he looks down at the football field, @@.qb;"thirty yard line, and I'll throw you the football?"@@ [[Point out that you could help his mechanics if you were next to him|QB Practice Standard Arm Watch Start]] [[Agree|QB Practice Standard Arm Normal]] <<if $player.skillCurse<2>>\ [[Say that you want to throw the ball too|QB Practice Standard Arm Throw Start]]\ <<else>>\ [[Say that you want to throw the ball too|QB Practice Standard Arm Throw Denied]]\ <</if>> <<set $location to "practice">>\This is <<print $qb.firstname>>'s practice. You know deep down that your best chance of getting this curse lifted is with <<print $qb.firstname>> at quarterback, and you're going to help him get there. @@.player;"That sounds good,"@@ you tell him. <<print $qb.firstname>> nods, and jogs away from you. When he gets about twenty yards away, he throws a football at you. It's off target, but you're able to run and make the catch. @@.qb;"Good catch!"@@ He throws the next football. To your surprise, it's almost right to you. You continue to catch his throws. After he's thrown all of his footballs, you gather them up, jog over to him, and then jog back. That goes on for about an hour. <<print $qb.firstname>> seems to have gotten more accurate. You're able to catch almost all of his passes. And even though you wanted this practice to be about him, you got a good workout as well. @@.qb;"That was a great practice, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says. @@.player;"You're welcome,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"You're getting better."@@ You're about to ask <<print $qb.firstname>> if he wants to hang out, but he announces that he has to run, leaving you alone on the field. <<link "Change and go back to your room" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+either(3,4,4,5)>>\ <<increaseSpeed 1>>\ <<set $qb.relationship to $qb.relationship+either(1,2)>>\ <<set $location to "practice">>\@@.player;"Let's just throw the ball back and forth."@@ @@.qb;"What's wrong with my idea?"@@ @@.player;"Uh,"@@ you say, trying to think of an excuse. @@.player;"Let's just stick to the basics for now."@@ @@.thought;That was a bad excuse@@ you think. To your surprise, <<print $qb.firstname>> seems to accept it, since he jogs away from you. You grab a football and throw it to him. <<if $player.armStrength<45 or $player.accuracy<55>>\ It doesn't make it there. As <<print $qb.firstname>> starts chasing after it, you <<if $player.pout>>pout,<<else>>hang your head,<</if>> ashamed of your weak arm. @@.thought;I've practiced so much and I still can't make these throws.@@\ <<else>>\ The throw is deep enough, but slightly too far to the right. It bounces behind <<print $qb.firstname>>, and he has to go run and chase it.\ <</if>> <<print $qb.firstname>> catches up to the football, jogs back to where he was, and throws it back to you. It's too high, and you turn around and chase it. Once you've retrieved it, you immediately lob it back to him. You didn't bother to run back to where you stood before so you had a shorter throw. <<if $player.armStrength<45 or $player.accuracy<55>>You had trouble making even that throw, so<<else>>Even though you made that throw, this one is much harder, and<</if>> predictably the ball doesn't get anywhere close to <<print $qb.firstname>>. He's forced to run over to it and throw it back to you. That's how the rest of the practice goes: the two of you firing inaccurate passes to each other, and spending a lot of time chasing the football. <<print $qb.firstname>> doesn't seem to have gotten better, but you actually feel like your skills improved. Lobbing these passes, even if they were inaccurate, gave you some much-needed practice. @@.player;"That was a good practice, <<print $qb.firstname>>,"@@ you say after the two of you call it a day. @@.qb;"Yeah, sure,"@@ he says, and disappears inside the locker room. @@.thought;Is he mad at me?@@ <<link "Change and go back to your room" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set _increasedArmStrength to either(0,1)>><<set _increasedAccuracy to either(2,3,3,4)>>\ <<increaseArmStrength _increasedArmStrength>><<increaseAccuracy _increasedAccuracy>>\ <<set $qb.armStrength to $qb.armStrength+either(0,1)>><<set $qb.accuracy to $qb.accuracy+either(1,2)>>\ <<set $qb.relationship to $qb.relationship-either(1,2)>>\ <<set $location to "practice">>\<<showQBSkill true>><<showQBSkill false>>\ @@.player;"I could help your throwing mechanics even better if I could look at you throwing the ball."@@ @@.qb;"You can look at me throwing the ball from the 30."@@ @@.player;"But I could do an even better job if I was next to you."@@ @@.qb;"Really? Okay. And then we'll see where my throws go?"@@ You nod. @@.qb;"Okay. You won't get to practice, though."@@ @@.player;"That's okay."@@ And it is. <<if $player.qbSkill>$qb.qbSkill>>You don't want <<print $witch.firstname>> to be mad at you for putting your needs above <<print $qb.firstname>>'s, even though you're the better quarterback<<else>><<print $qb.firstname>> is the better quarterback, and your chances of ending the curse rest on his shoulders<</if>>. @@.player;"I even asked the coach for a bunch of footballs so you can throw them all at once and we don't have to waste time chasing them."@@ @@.qb;"Wow, you're so smart."@@ You blush. Nobody has ever called you smart before. <<print $qb.firstname>> grabs a football, and gets ready to throw it. [[Watch him practice|QB Practice Standard Arm Watch]] <<set $location to "practice">>\<<print $qb.firstname>> throws the football. It goes pretty far, but not quite fifty yards. @@.player;"That's pretty good,"@@ you say, mentally comparing him with the older version of you. You could have made that throw, and <<print $qb.firstname>> didn't. You don't know why he didn't: the one thing he has going for him is a strong arm. @@.player;"I feel like there's something wrong with your throwing motion, but I'm not sure what it is. Why don't you do another throw?"@@ <<print $qb.firstname>> drops back and releases the football. Once again, it's short. @@.player;"Can you do it again?"@@ He obliges. It hits you what he's doing wrong. @@.player;"You have the ball up high the whole time."@@ @@.qb;"Isn't that good? It has to be high when I release it."@@ @@.player;"That's true, but if it starts low, you'll get more momentum and power."@@ You spend the rest of the <<if $timeOfDay is 1>>morning<<elseif $timeOfDay is 2>>afternoon<<elseif $timeOfDay is 3>>evening<<else>>night<</if>> having <<print $qb.firstname>> practice doing that. He's clearly uncomfortable changing his throwing motion, but he seems to be getting the hang of it when practice is over. @@.qb;"Thank you, <<print $player.firstname>>. I owe you so much for your help."@@ @@.player;"Don't worry about it,"@@ you say, feeling embarrassed. You're about to ask <<print $qb.firstname>> if he wants to hang out, but he announces that he has to run, leaving you alone on the field. <<link "Change and go back to your room" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $qb.armStrength to $qb.armStrength+3>><<set $qb.accuracy to $qb.accuracy+either(1,2)>>\ <<set $qb.relationship to $qb.relationship+either(1,2,2,2)>>\ <<set $location to "practice">>\You jog down the field, and wait for the throw from <<print $qb.firstname>>. It's hard to see him when he's so far away, and you can't see his throwing motion. You wonder if you made a mistake by not being right next to him so you could see his mechanics, but that would mean not practicing at all.\ <<if $player.skillCurse>0>> \ Even though you can no longer play quarterback, you still want to be involved.\ <<else>> @@.thought;And that would be like admitting that I'm not going to play quarterback again.@@\ <</if>> Suddenly, you see a speck of brown in the air. You instantly become alert, and try to figure out how fast it's going and where it's going to land. It seems to be descending rapidly. @@.thought;It's not going to make it to me@@ you realize. You run forward to try to catch it, but you're not quick enough. It lands in front of you to your right, and then bounces behind you. @@.qb;"Don't bother chasing it, <<print $player.firstname>>,"@@ <<print $qb.firstname>> yells. @@.qb;"I've got another one."@@ You wait for his throw. This time, you're more alert and when it gets released into the air, you're tracking it like a hawk. Once again, it's too short. But this time, you're able to recognize it early, and run forward to make the catch. @@.thought;I didn't realize it was so much fun being a receiver.@@ <<print $qb.firstname>> isn't having as good of a time. @@.qb;"Why is it always short?"@@ he yells at you. @@.player;"I don't know!"@@ you yell back. @@.player;"Could you throw it harder?"@@ @@.qb;"I can try!"@@ But his throws don't get much better. @@.qb;"Thank you for helping me,"@@ he says, when practice is over. @@.qb;"I'm sorry I couldn't make those throws."@@ You assure him that he did good. @@.qb;"I have to run,"@@ <<print $qb.firstname>> says, @@.qb;"but let's practice again soon."@@ <<link "Agree and do something else" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $qb.armStrength to $qb.armStrength+either(2,3)>><<set $qb.accuracy to $qb.accuracy+1>>\ <<increaseSpeed 1>>\ <<set $qb.relationship to $qb.relationship+either(1,2)>>\ <<set $location to "practice">>\@@.player;"I want to throw too."@@ He looks at you strangely. @@.qb;"Fifty yards? You can't make that."@@ Your face falls. For a second, you had forgotten about <<print $witch.firstname>>'s spell, and about you losing your football abilities. [[Point out that you could help his mechanics if you were next to him|QB Practice Standard Arm Watch Start]] [[Catch his throws|QB Practice Standard Arm Normal]] <<set $location to "practice">>\@@.player;"Actually, can I throw the football too?"@@ @@.qb;"Really?"@@ <<print $qb.firstname>> asks, looking surprised. @@.qb;"But it's fifty yards. Do you think you can make that?"@@ @@.player;"No,"@@ you admit. \ <<if $player.armStrength<40>>\ You know that you have no chance.\ <<elseif $player.armStrength<60>>\ Though you have been practicing. Maybe you'd have a chance.\ <<else>>\ @@.player;"Well, maybe. I'm not sure."@@\ <</if>> @@.player;"But I'd like to at least try."@@ @@.qb;"Fine,"@@ he says. @@.thought;Uh oh. Is he upset?@@ You wait for him to protest, but instead he jogs away from you. Now he's pretty far away, and you start to become unsure of yourself. He looks so small, and you can't even see the football that he's holding onto. @@.thought;How can I throw the football all this way? Was it a mistake to insist on throwing?@@ Suddenly, you see a speck of brown in the air. You instantly become alert, and try to figure out how fast it's going and where it's going to land. It seems to be descending rapidly. @@.thought;It's not going to make it to me@@ you realize. You run forward to try to catch it, but you're not quick enough. It lands in front of you to your right, and then bounces behind you. You turn to chase it. Even though your back is to him, you can feel <<print $qb.firstname>>'s frustration at having to put the practice on hold. Finally, you grab the football and jog back to where you were. Now it's your turn to throw. [[Throw the football|QB Practice Standard Arm Throw]] <<set $location to "practice">>\You take a deep breath, and then throw the football as hard as you can. <<if $player.armStrength<40>>\ It doesn't make it there. Not even close. You have to run forward, grab the football, and throw it again. This throw doesn't make it to <<print $qb.firstname>> either, but it's at least close enough where he can run forward and grab it. Now it's his turn to throw. You run all the way back to where you started, and get ready to make the catch. As you do so, you're aware of time passing. <<print $qb.firstname>> has only made one throw so far, thanks to you.\ <<elseif $player.armStrength<60>>\ It doesn't make it there. It's not even close, like <<print $qb.firstname>>'s throw was. @@.thought;At least it was closer to him than it was to me@@ you think. @@.thought;Small victories.@@ When you first got cursed, there's no way you could have done that. Now it's <<print $qb.firstname>>'s turn.\ <<else>>\ To your surprise, it makes it to <<print $qb.firstname>>. Well, that's not quite true. It bounces right in front of his feet, but you decide that it counts. Now it's <<print $qb.firstname>>'s turn.\ <</if>> This time, you're more alert and when it gets released into the air, you're tracking it like a hawk. Once again, it's too short. But this time, you're able to recognize it early, and run forward to make the catch. @@.thought;I didn't realize it was so much fun being a receiver.@@ <<print $qb.firstname>> isn't having as good of a time. @@.qb;"Why is it always short?"@@ he yells at you. @@.player;"I don't know!"@@ you yell back. @@.player;"Could you throw it harder?"@@ @@.qb;"I can try!"@@ But his throws don't get much better. \ <<if $player.armStrength<60>>\ He doesn't even get much of a chance. Most of the time is spent chasing your weak throws. You can tell that he's upset as he heads towards the locker room.\ <<set _increasedAccuracy to either(1,1,1,2)>>\ <<increaseArmStrength 2>><<increaseAccuracy _increasedAccuracy>>\ <<set $qb.armStrength to $qb.armStrength+either(0,1)>><<set $qb.accuracy to $qb.accuracy+either(0,1)>>\ <<set $qb.relationship to $qb.relationship-either(1,2)>>\ <<else>>\ You're happy that you at least didn't embarrass yourself with your throws. @@.thought;I'm getting better. Maybe I could even beat the curse by myself.@@<<if $player.skillCurse is 1>> @@.thought;Or I could if <<print $witch.firstname>> didn't do her spell. Why did I agree to that anyway?@@<</if>> <<print $qb.firstname>> also seems to be thinking along those lines. As you both head towards the locker room, you notice that he seems subdued.\ <<set _increasedAccuracy to either(1,1,1,2)>>\ <<increaseArmStrength 2>><<increaseAccuracy _increasedAccuracy>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $qb.armStrength to $qb.armStrength+1>><<set $qb.accuracy to $qb.accuracy+1>>\ <<set $qb.confidence to $qb.confidence-2>>\ <<set $qb.relationship to $qb.relationship-either(1,1,1,2)>>\ <</if>> <<link "Change and do something else" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $location to "practice">>\You <<if $player.fingernailColor and $player.fingernailColor is not "">>tap your phone with a manicured nail<<else>>pull out your phone<</if>> and call <<print $qb.firstname>>. @@.qb;"Hey, <<print $player.firstname>>. How's it going?"@@ @@.player;"So, um, I have something to tell you."@@ @@.qb;"What's up?"@@ You take a deep breath. @@.thought;Am I really going to do this?@@ <<if $player.datingQuarterback>>@@.thought;He's my boyfriend! And he thinks I've always been a girl. Will he still want to date me if I tell him?@@<<elseif $player.crush is $qb.firstname>>@@.thought;I like him, but he's with <<print $rival.firstname>>. There's no way he'll leave her if he finds out@@ <<if $player.masculinity<0>>@@.thought;I haven't always been@@<<else>>@@.thought;I'm not@@<</if>> @@.thought;a girl.@@<<else>>@@.thought;He's the quarterback and he's going to be playing in the championship. How will he react when he finds out I used to be a guy and the starting quarterback?@@<</if>> @@.qb;"Everything okay, <<print $player.firstname>>?"@@ You <<if $player.playsWithHair>>play with your hair.<<else>>sigh.<</if>> @@.thought;I need to figure out if I'm going to be a girl or a guy. And he deserves to know.@@ @@.player;"Sorry. So, uh, what I have to tell you is that, um, I haven't always been <<print $player.firstname>>. I used to be a guy and I was the starting quarterback, but <<print $witch.firstname>> did a spell and now I'm a girl and nobody remembers that I used to be a guy."@@ You take a deep breath, anxiously waiting for <<print $qb.firstname>>'s reaction. <<print $qb.firstname>> laughs. @@.qb;"That's a good one, <<print $player.firstname>>."@@ @@.player;"No!"@@ you say, <<if $player.pout>>pouting.<<else>>frowning.<</if>> @@.player;"I'm serious."@@ @@.qb;"Uh huh,"@@ he says, clearly unconvinced. @@.qb;"Well, I'm going to do homework."@@ @@.thought;Maybe if I can jog his memory somehow. But we didn't know each other that well when I was a guy. We were just on the football team...that's it!@@ <<link "Ask $qb.firstname to meet you on the football field" "QB RealityChange Tell GirlsChange">><</link>> <<set $location to "default">>\@@.player;"<<print $qb.firstname>>, can you meet me on the football field?"@@ @@.qb;"Because you were the quarterback? Yeah, I don't buy it."@@ <<if $player.pout>>You pout. <</if>>@@.player;"Can you please just do it?"@@ @@.qb;"Fine."@@ You thank him and walk into the girls locker room, ready to change into your workout outfit. <<set $changeEndPassage to "QB RealityChange Tell WrongOutfit">><<set $outfit to "workout">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $location to "girlslocker">>\After changing into your girly workout outfit, you walk out onto the football field and greet <<print $qb.firstname>>. @@.qb;"Hey, <<print $player.firstname>>. You look good."@@ @@.player;"Thanks! So, I'll throw the football and show you that I used to be the quarterback?"@@ He looks <<if $player.height>=2>>down <</if>>at you doubtfully. @@.qb;"I don't know. You don't look like a quarterback."@@ You look down at your <<print $player.pants.informalName>> and <<if $player.shirt is not null>><<print $player.shirt.informalName>>.<<else>><<print $player.bra.informalName>>.<</if>> @@.thought;Of course. I'm dressed like a girl who's about to work out.@@<<if $scenes.witch.preferredEnding is "girl">> @@.thought;Which I guess I am.@@<</if>> @@.thought;If I want to make <<print $qb.firstname>> believe me, I'll need to put on a football uniform.@@ @@.player;"I'll be right back!"@@ you tell him. @@.qb;"You make me go to the field, and now you're going to leave me here?"@@ @@.player;"I'm not going to leave you here! I promise. I just need to find a football uniform."@@ @@.qb;"But..."@@ [[You're already gone|QB RealityChange Tell BoysLocker]] <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\You walk quickly to the locker room, determined to prove to <<print $qb.firstname>> that you're telling the truth. But as you get closer to the boys locker room, you slow down. @@.thought;I used to change in here every day. I'd put on my football uniform and go practice. But now I feel like I'm doing something wrong. If anyone sees me in here, they'll@@ <<if $scenes.witch.preferredEnding is "boy">>@@.thought;think@@<<else>>@@.thought;know@@<</if>> @@.thought;that I don't belong.@@ You take a deep breath and then walk into the locker room. When you see that it's empty, you breathe a sigh of relief. @@.thought;If a@@ <<if $player.homosexuality>=30>>@@.thought;hunky@@<<else>>@@.thought;big@@<</if>> @@.thought;football player found me in here, I'd die of embarrassment!@@ You look for the locker that says <<print $player.lastname>>. But of course, it's not there anymore. Instead, you walk through the locker room, trying to open all the lockers. @@.thought;One of the guys must have forgotten to lock his locker, right?@@ After searching through the first two rows, you're finally able to open a locker. @@.thought;Yes! Please have a football uniform.@@ You smile when you see a folded white shirt and pants towards the back. <<if $player.datingQuarterback>>[[Get changed|QB RealityChange Tell CaughtQB]]<<else>>[[Get changed|QB RealityChange Tell CaughtTeam]]<</if>> <<set $leftChar to null>>\ <<set $location to "boyslocker">>\You take the uniform out of the locker and take off your <<print $player.pants.informalName>><<if $player.shirt is not null>>, <<print $player.shirt.informalName>>,<</if>> and <<print $player.shoes.informalName>> and get ready to try it on. Suddenly, the door to the locker room opens. You freeze. @@.thought;Are you serious? Somebody's going to walk in on me like this? In the guys locker room, in just my bra and panties?@@ @@.qb;"Everything okay in th..."@@ <<print $qb.firstname>> trails off when he sees what you're wearing, and he chuckles. @@.qb;"I was wondering why you were taking so long. I guess you were waiting for me to join you in the locker room,"@@ he says. @@.player;"No! I was just about to put on this uniform!"@@ He ignores your protest and walks over to you, kissing you on the lips. You kiss your boyfriend back enthusiastically, until you feel something poking you<<if $player.height<=1>> in the crotch.<<else>>your stomach.<</if>> @@.qb;"Can you get these shorts off?"@@ he asks. You're about to agree, already imagining getting to suck <<print $qb.firstname>>'s delicious cock again. @@.thought;And it will be so hot to do it in the locker room...no. Focus, <<print $player.firstname>>! I mean, <<print $player.malename>>! You're supposed to be making him remember that you used to be a guy!@@ @@.player;"I actually did want to show you how I played quarterback..."@@ @@.qb;"We can do it later,"@@ he says as he strokes his cock through his shorts. @@.thought;That sounds good! But I'm trying to show him that I used to be a man. And sucking his cock in my bra and panties isn't very manly.@@ [[Get his shorts off|QB RealityChange Tell CaughtQB Suck]] [[Just change into the uniform|QB RealityChange Tell CaughtQB Decline]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\@@.player;"Okay, but after this we'll go onto the field,"@@ you say as you pull his shorts down. <<print $qb.firstname>> nods and you fish his hard cock out of his boxers. You give it a couple strokes and then kneel down on the floor. @@.thought;I feel so slutty@@ you think as you lick around the head and then take him into your mouth. @@.thought;I was supposed to be showing him that I used to be a man. And now, here I am, sucking his dick.@@ You don't make any effort to stop, though. Instead, you continue eagerly sucking his hard cock. @@.thought;This is so hot. This is the first time I'm in the guys locker room since@@ <<if $player.masculinity<=-100>>@@.thought;I became <<print $player.firstname>>.@@<<else>>@@.thought;<<print $player.realityChangeCaster>> changed my reality.@@<</if>> @@.thought;Anyone could walk in at any moment.@@ As you think that, the door opens again. [[Seriously?|QB RealityChange Tell CaughtQB Caught]] you think. <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $qb.arousal to 75>>\ <<set $qb.pants to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\@@.thought;Seriously?@@ You slip <<print $qb.firstname>>'s cock out of your mouth and scan the locker room, searching for a place to hide. But at that moment, <<print $qb.firstname>> cums all over your face. @@.male;"Are you ready for our workout?"@@ a guy's voice says. @@.male;"Yeah, bro. I can't wait to...holy shit."@@ You look up. Three football players have walked into the locker room, and they're looking at you and <<print $qb.firstname>>...but mostly you. @@.thought;How did this happen? I just wanted to change into a football uniform! And now I'm in my bra and panties in front of my old teammates with cum on my face!@@ @@.male;"Damn. Nice going, <<print $qb.firstname>>."@@ @@.qb;"Can you give her some privacy?"@@ <<print $qb.firstname>> asks. Your heart flutters as your boyfriend stands up for you. @@.male;"Sure,"@@ one of the guys says, but he doesn't look away from you. @@.male;"Hey, we were going to get a workout in. You want to come, <<print $qb.firstname>>?"@@ @@.qb;"Do you mind, babe?"@@ he asks, turning to you. You <<if $player.pout>>pout.<<else>>frown.<</if>> @@.player;"Yeah! You were supposed to watch me throw!"@@ @@.male;"Throw? Like, a football?"@@ @@.player;"Yeah!"@@ you say. You know that you should stop there but everything that's happened today--<<print $qb.firstname>> not believing you, the blowjob, having such a hard time finding a uniform, getting caught by your former teammates--is too much for you, and you blurt out, @@.player;"I'm showing <<print $qb.firstname>> that I used to be our quarterback."@@ The football players all laugh at that. Even <<print $qb.firstname>> smirks. @@.player;"Please?"@@ you ask, looking <<if $player.height>1>>up <</if>>at him with big eyes. @@.qb;"I'll work out with you guys later,"@@ <<print $qb.firstname>> says after a moment. [[That must have been some good head|QB RealityChange Tell Change][$rightCharImage to null]] one of the guys says as they finally leave the locker room. <<increaseArousal 25>>\ <<set $qb.arousal to 0>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\@@.thought;I can't believe I'm turning him down@@ you think as you eye the bulge in his shorts. @@.thought;No. I've got to focus. I have to show him@@ <<if $player.masculinity>=50>>@@.thought;that I'm still a guy and that I used to be the quarterback.@@<<else>>@@.thought;that I used to be a guy. And the quarterback.@@<</if>> @@.player;"I'm sorry, <<print $qb.firstname>>,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"But I really want to practice football. Maybe we can do it later."@@ @@.qb;"Fine,"@@ <<print $qb.firstname>> says, though he checks you out as you get changed. <<display "QB RealityChange Tell Change">>\ <<increaseArousal 10>>\ <<set $qb.arousal to $qb.arousal+10>>\ <<set $qb.relationship to $qb.relationship-2>>\ <<set $location to "boyslocker">>\You take the uniform out of the locker and take off your <<print $player.pants.informalName>><<if $player.shirt is not null>>, <<print $player.shirt.informalName>>,<</if>> and <<print $player.shoes.informalName>> and get ready to try it on. Suddenly, the door to the locker room opens. You freeze. @@.thought;Are you serious? Somebody's going to walk in on me like this? In the guys locker room, in just my bra and panties?@@ Then, your brain kicks into overdrive and you scan the locker room, looking for a place to hide. @@.thought;The bench!@@ [[You throw yourself under the bench just as three football players walk in|QB RealityChange Tell CaughtTeam Overhear]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "boyslocker">>\<<showCheerleadingSkill>>You hold your breath as three sets of footsteps walk past you. You don't even want to think about what would happen if they found you hiding in the boys locker room, in only your bra and panties. @@.thought;They'd probably think I was there to hook up with them.@@ <<if $player.homosexuality<30>>@@.thought;Which would be hot, but I'm a lesbian. I mean, I only like girls.@@<<else>>@@.thought;Which would be hot...No. I need to focus. I'm supposed to be showing <<print $qb.firstname>> that I can throw the football.@@<</if>> @@.male;"Are you ready for our workout?"@@ a guy's voice says. @@.male;"Yeah, bro. I can't wait to put on some more muscle."@@ @@.male;"Come on bro, you're just doing it for the chicks."@@ @@.male;"Can you blame me? Have you seen the girls we have at this school? They're all so hot!"@@ @@.thought;I wonder which girls they're talking about? <<print $rival.firstname>> and <<print $girlfriend.firstname>>, probably.@@ <<if $scenes.witch.preferredEnding is not "boy" and $player.homosexuality>=30>>@@.thought;But I hope@@<<else>>@@.thought;I wonder if@@<</if>> @@.thought;they're talking about me.@@ @@.male;"I know. <<print $rival.firstname>> is the hottest chick though."@@ @@.male;"<<print $girlfriend.firstname>> is more my type. She has the whole girl next door look."@@ <<if $player.boobs>=5>>\ @@.male;"What about <<print $player.firstname>>?"@@ the third guy asks. @@.male;"Her tits are amazing."@@ Your pussy tingles as your name is brought up. @@.thought;He has no idea that I'm right here. He really thinks I'm the hottest!@@<<if $player.homosexuality<30>> @@.thought;I'm not into guys, but it's still nice to hear.@@<</if>> <<if $winterBall and $winterBall.maddy>=4>>\ @@.male;"Yeah. She has double Ds."@@ @@.male;"Are you sure?"@@ @@.male;"Yeah. Remember the panty raid we did? Well, I went into her dorm and I saw her bra size."@@ @@.thought;So he's the one who raided my dorm and stole my favorite pair of panties!@@ you think, <<if $player.pout>>pouting.<<else>>getting upset.<</if>> You can't see //who// the culprit is from this angle, though, and you don't dare move.\ <<else>>\ @@.male;"Yeah. She has the biggest tits in school."@@ You feel a surge of pride at that<<if $scenes.witch.preferredEnding is "boy">> before remembering that you want to turn back into a guy<<elseif $scenes.witch.preferredEnding is "unsure">> before remembering that you may want to turn back into a guy<</if>>.\ <</if>>\ <<elseif ($attractivenessScore*100/60).toFixed(0)>=65>>\ @@.male;"What about <<print $player.firstname>>?"@@ the third guy asks. @@.male;"I think she's the hottest girl at Pinewood."@@ Your pussy tingles as your name is brought up. @@.thought;He has no idea that I'm right here. He really thinks I'm the hottest!@@<<if $player.homosexuality<30>> @@.thought;I'm not into guys, but it's still nice to hear.@@<</if>> <<if ($attractivenessScore*100/60).toFixed(0)>=85>>\ @@.male;"Yeah...actually, I think I agree.@@<<if $player.ass>=4>> @@.male;She's got a great ass.@@<<elseif $player.boobs>=4>> @@.male;She's got great tits.@@<</if>>@@.male;"@@\ <<else>>\ @@.male;"I don't know, man. She's hot, but hotter than <<print $rival.firstname>>?"@@\ <</if>> You feel a surge of pride as they continue talking about you<<if $scenes.witch.preferredEnding is "boy">> before remembering that you want to turn back into a guy<<elseif $scenes.witch.preferredEnding is "unsure">> before remembering that you may want to turn back into a guy<</if>>.\ <<else>>\ You listen eagerly, <<if $scenes.witch.preferredEnding is "boy">>wondering if<<else>>hoping that<</if>> they'll mention you. But instead, they keep talking about other girls. <<if $scenes.witch.preferredEnding is "girl">>@@.thought;Damn.@@<<else>>@@.thought;I don't know why I'm upset.@@<</if>>\ <</if>> [[Finally, the guys leave the locker room|QB RealityChange Tell CaughtTeam Freeze]] <<set $leftCharImage to "images/side_characters/football_left">><<set $rightCharImage to "images/side_characters/football_right">>\ <<set $location to "boyslocker">>\You hear the sound of footsteps as the guys walk out of the locker room. When you're satisfied that you're alone, you start to stand up, only to hit your head on the bench. @@.thought;Fuck!@@ @@.male;"Hello?"@@ @@.thought;Shit! I guess they hadn't left!@@ @@.male;"Is anyone there?"@@ You remain silent, hoping that they'll leave. However, a <<if $player.homosexuality<30>>small <</if>>part of you is hoping that they'll investigate and find you in the guys locker room in just your bra and panties. @@.thought;They'll probably think I'm a slut who wanted to get fucked by them. And maybe they'll even do it@@<<if $player.homosexuality>=30>>@@.thought;!@@<<else>>@@.thought;.@@<</if>> [[The locker room door closes|QB RealityChange Tell Change][$leftCharImage to null;$rightCharImage to null]] <<set $location to "boyslocker">>\<<if visited("QB RealityChange Tell CaughtTeam Freeze")>>\ You let out a breath as the football players finally leave. @@.thought;I can't tell if I'm relieved or disappointed.@@<<if $player.homosexuality<30>>@@.thought;..no, definitely relieved.@@<</if>> <<if $player.homosexuality<30>>But the wetness of your panties tells a different story.<<else>>You look down and realize that your panties are soaking wet. @@.thought;I guess I'm disappointed then@@ you think, laughing to yourself.<</if>> Now that you're alone, you turn your attention back to the football uniform. \ <</if>>\ <<if $player.height is 0>>\ You were a little worried that the uniform wasn't going to fit, but it does. @@.thought;I'm glad I haven't lost any height.@@<<if $player.boobs>=3>> @@.thought;I wish it had more room for my boobs though.@@<</if>> You quickly put it on and then head out onto the field.\ <<elseif $player.height<=2>>\ Luckily, the uniform must have belonged to one of the shorter guys on the team, because it fits you just fine. @@.thought;It's a good thing I haven't lost that much height.@@<<if $player.boobs>=3>> @@.thought;If only this uniform had more room in the chest.@@<</if>> You quickly put it on and then head out onto the field.\ <<else>>\ You can tell that the uniform is for one of the shorter guys on the team. That's as far as your luck goes, though. Even the shortest guys on the team are <<if $player.height>=4>>much <</if>>taller than you, and when you put it on, you feel like you're swimming in it. @@.thought;I don't look like a quarterback. But hopefully I'll throw like one.@@ You take a deep breath and then head out onto the field.\ <</if>> [[Continue|QB RealityChange Tell Convince]] <<set $player.pants to setup.footballPants>><<set $player.shirt to setup.footballShirt>><<set $player.shoes to setup.keds>>\ <<set $qb.pants to setup.qbShorts>>\ <<set $leftChar to $qb>>\ <<set $location to "boyslocker">>\<<showQBSkill true>><<if $player.datingQuarterback>>\ You and <<print $qb.firstname>> walk out onto the field. \ <<else>>\ Once you're changed, you hurry out onto the field. @@.qb;"What took you so long?"@@ <<print $qb.firstname>> asks, sounding impatient. @@.player;"I'm sorry!"@@ you say. @@.player;"I was about to change into this uniform but then some guys from the football team came in and I had to hide."@@ @@.qb;"I still don't get why you used the guys locker room,"@@ he says, laughing. @@.qb;"You don't belong in there."@@ @@.player;"I told you,"@@ you say, <<if $player.pout>>pouting.<<else>>frowning.<</if>> @@.player;"I need to wear this uniform to show you that I used to be a quarterback."@@ <</if>>\ <<print $qb.firstname>> looks at you skeptically. @@.qb;"You still want to go through with this?"@@ @@.player;"Yes! Look, can you just watch me? And if you don't remember anything, we can stop."@@ @@.qb;"Fine."@@ <<if $player.armStrength>=60>><<if $player.height is 0 and $player.qbSkill>=50>>[[Take the football|QB RealityChange Tell Succeed Accuracy]]<<elseif $player.height<=2 and $player.qbSkill>=60>>[[Take the football|QB RealityChange Tell Succeed Accuracy]]<<elseif $player.qbSkill>=70>>[[Take the football|QB RealityChange Tell Succeed Accuracy]]<<else>>[[Take the football|QB RealityChange Tell Fail]]<</if>><<else>>[[Take the football|QB RealityChange Tell Fail]]<</if>> <<set $leftChar to $qb>>\ <<set $location to "practice">>\You take the football and try to think of a play to run. <<print $qb.firstname>> just looks at you, an amused expression on his face. @@.thought;Well, first I need to back up. I need him to remember me as the quarterback, and if I throw it to him from a couple yards away, he's going to think he's playing catch with his@@ <<if $player.datingQuarterback>>@@.thought;girlfriend.@@<<else>>@@.thought;friend.@@<</if>> You jog about twenty yards backward and then drop back the way you did when you took a snap in a real game. Then, you release the football. <<if $player.accuracy>=50>>\ It flies through the air right to <<print $qb.firstname>>, and he catches it. @@.thought;Yes!@@ @@.qb;"Nice throw!"@@ he calls. @@.qb;"I didn't think you could do it."@@ You try to ignore the hit to your ego. @@.thought;It's just because@@ <<if $player.masculinity>-100 or $scenes.witch.preferredEnding is not "girl">>@@.thought;he thinks@@ <</if>>@@.thought;I'm a girl.@@ @@.player;"So you're convinced?"@@ He shakes his head. @@.qb;"I'm sorry, <<print $player.firstname>>. But it's crazy. You know that, right?"@@ @@.player;"I know,"@@ you say<<if $player.pout>>, pouting.<<else>> with a sigh.<</if>> @@.thought;He knows I can throw the football now, but I need his memories to come back.@@\ <<elseif $player.accuracy>=30>>\ It flies through the air. For a moment, you think it's going to make it. Then, it sails right over his head. @@.player;"Well, that wasn't that bad. Right?"@@ @@.qb;"Well, uh, no. You did better than I thought."@@ You try to ignore the bruise to your ego. @@.player;"So are your memories coming back?"@@ @@.qb;"No. In a game..."@@ @@.player;"What?"@@ @@.qb;"In a real game, I need to get the pass right in my receiver's hands, or it'll be picked off."@@ @@.thought;Well, at least he knows that I can throw the football. But I need his memories to come back.@@\ <<else>>\ It wobbles through the air before bouncing near the side of the field. <<print $qb.firstname>> runs to chase after it while you curse yourself. @@.thought;That wasn't anywhere near him! He's never going to believe me now!@@ He picks up the football and jogs back over to you. @@.qb;"<<print $player.firstname>>, do you mind if we stop? I want to get a workout in."@@ @@.player;"Can you give me one more play? Please?"@@ you ask<<if $player.playsWithHair>>, playing with your hair.<<else>> desperately.<</if>> @@.qb;"Fine."@@ @@.thought;I can't mess this up. I need his memories to come back.@@\ <</if>> [[Remember the championship game last year|QB RealityChange Tell Succeed Speed]] <<set $location to "practice">>\<<showQBSkill false>>@@.player;"So when I won the championship last year..."@@ <<if $qb.qbSkill>=70>>@@.qb;"You mean when //I// won the championship?"@@<<else>>@@.qb;"We didn't win. Bear Valley won."@@<</if>> You decide to ignore him. @@.player;"So we were behind, and we needed a first down. I did a play action pass and then scrambled for the first down. I just made it, and then we got a touchdown on the next play."@@ Not giving <<print $qb.firstname>> a chance to argue, you jog until you're about ten yards away from him. Then, you pretend to take the snap, fake a handoff to an imaginary running back and run straight towards <<print $qb.firstname>>. <<if $player.speed>=42>>\ You're actually <<if $player.speed>=67>>very<<else>>pretty<</if>> fast, <<if $player.height>2 or $player.boobs>=3>>despite the ill-fitting uniform, <<elseif $player.hipSway>>despite your hips swaying back and forth as you run, <</if>>and you quickly close the distance between you and him, sliding for the first down just like you did during the game. @@.qb;"Wow. That actually looked like how a football player would run,"@@ <<print $qb.firstname>> says, the surprise evident in his voice. You beam. @@.thought;It's working!@@\ <<else>>\ You're running as fast as you can, but this uniform feels alien on your new body.<<if $player.height>2>> It doesn't help that the uniform is made for someone <<if $player.height>=4>>much <</if>> taller than you.<</if>><<if $player.hipSway>> Your hips sway back and forth as you run, slowing you down even more.<</if>> Slowly, you close the gap between you and <<print $qb.firstname>>, sliding for the first down just like you did during the game. @@.qb;"Well, that was kind of slow..."@@ @@.player;"I know,"@@ you say, <<if $player.pout>>pouting.<<else>>sighing.<</if>> @@.qb;"But the way you slid...it looked like how an actual quarterback would slide,"@@ he continues. You beam. @@.thought;I may run like a girl now, but I still remember how to play football!@@\ <</if>> @@.qb;"I can't believe I'm saying this, but why don't you show me one more play? How about the winning touchdown?"@@ [[Show him the touchdown throw you made during the championship game|QB RealityChange Tell Succeed Arm]] <<set $location to "practice">>\@@.player;"So, when I threw the winning touchdown..."@@ You trail off, waiting for <<print $qb.firstname>> to interrupt you, but he doesn't. @@.player;"It was from pretty far away,"@@ you continue. @@.player;"Like maybe fifty yards. But the game was almost over, so I needed to make the throw."@@ @@.qb;"And you made it?"@@ @@.player;"Yeah! I got a touchdown, and we won!"@@ @@.qb;"So why don't you show me that?"@@ You nod, but your heart is beating fast. Fifty yards is a lot. Right after you were transformed, there was no way you could make that throw. But you've been practicing, and you've <<if $player.armStrength<100>>gotten most of<<else>>actually gotten<</if>> your old strength back. You take the football and jog over to midfield. The end zone looks so far away. @@.thought;I did it last year.@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl@@<<else>>@@.thought;My body is different@@<</if>> @@.thought;now, but I'm still good enough to be a quarterback.@@ You take a deep breath, and look over at <<print $qb.firstname>>. He gives you a nod. [[You drop back, and then throw the football as far as you can towards the end zone|QB RealityChange Tell Succeed]] <<set $location to "practice">>\The football flies through the air in a perfect spiral. You and <<print $qb.firstname>> watch as it goes further and further downfield. <<if $player.armStrength>=80>>\ Then, it lands right in the end zone. @@.thought;I did it!@@\ <<else>>\ Finally, it lands on the <<if $player.armStrength>=70>>five<<else>>ten<</if>> yard line. @@.thought;I didn't make it into the end zone. But I didn't make it in there during the championship game either. Ryan caught it and then ran into the end zone.@@\ <</if>> You look over at <<print $qb.firstname>>. But he's not reacting. @@.player;"<<print $qb.firstname>>?"@@ He just stares ahead with a glassy-eyed expression. Then, he turns to you. <<link "$player.malename?" "QB RealityChange Tell Remember">><<set $player.confidence to $player.confidence+4>><</link>> he asks. <<set $location to "practice">>\<<if $player.speed<42>>\ <<display "QB RealityChange Tell Fail Speed">>\ <<elseif $player.accuracy<30>>\ <<display "QB RealityChange Tell Fail Accuracy">>\ <<else>>\ <<display "QB RealityChange Tell Fail Arm">>\ <</if>>\ <<set $location to "practice">>\<<showQBSkill false>>You take the football and try to think of a play to run. <<print $qb.firstname>> just looks at you, an amused expression on his face. @@.player;"So when I won the championship last year..."@@ <<if $qb.qbSkill>=70>>@@.qb;"You mean when //I// won the championship?"@@<<else>>@@.qb;"We didn't win. Bear Valley won."@@<</if>> You decide to ignore him. @@.player;"So we were behind, and we needed a first down. I did a play action pass and then scrambled for the first down. I just made it, and then we got a touchdown on the next play."@@ Not giving <<print $qb.firstname>> a chance to argue, you jog until you're about ten yards away from him. Then, you pretend to take the snap, fake a handoff to an imaginary running back and run straight towards <<print $qb.firstname>>. You're running as fast as you can, but this uniform feels alien on your new body.<<if $player.height>2>> It doesn't help that the uniform is made for someone <<if $player.height>=4>>much <</if>> taller than you.<</if>><<if $player.hipSway>> Your hips sway back and forth as you run, slowing you down even more.<</if>> Slowly, you close the gap between you and <<print $qb.firstname>>, sliding for the first down just like you did during the game. @@.qb;"Well, that was kind of slow..."@@ @@.player;"I know,"@@ you say, <<if $player.pout>>pouting.<<else>>sighing.<</if>> @@.player;"Did you see how I slid though? That's how a real quarterback would slide."@@ @@.qb;"I guess,"@@ he says doubtfully. <<if $player.armStrength<60>>[[Looks like you'll need to run another play to convince him|QB RealityChange Tell Fail Arm]]<<else>>[[Looks like you'll need to run another play to convince him|QB RealityChange Tell Fail Accuracy]]<</if>> <<set $location to "practice">>\<<if visited("QB RealityChange Tell Fail Speed")>>\ @@.thought;<<print $qb.firstname>> doesn't believe me. I probably only have one more chance to convince him.@@ You pause and think for a moment. \ <<else>>\ You take the football and try to think of a play to run. <<print $qb.firstname>> just looks at you, an amused expression on his face. <</if>>\ @@.thought;Well, first I need to back up. I need him to remember me as the quarterback, and if I throw it to him from a couple yards away, he's going to think he's playing catch with his@@ <<if $player.datingQuarterback>>@@.thought;girlfriend.@@<<else>>@@.thought;friend.@@<</if>> You jog about twenty yards backward and then drop back the way you did when you took a snap in a real game. Then, you release the football. It wobbles through the air before bouncing near the side of the field. <<print $qb.firstname>> runs to chase after it while you curse yourself. @@.thought;That wasn't anywhere near him! He's never going to believe me now!@@ <<if visited("QB RealityChange Tell Fail Speed") or $player.armStrength>=60>>\ <<display "QB RealityChange Tell Disbelieve">>\ <<else>>\ @@.qb;"<<print $player.firstname>>, do you mind if we stop?"@@ he asks after he retrieves the football. @@.qb;"I want to get a workout in."@@ @@.player;"Can you give me one more play? Please?"@@ you ask<<if $player.playsWithHair>>, playing with your hair.<<else>> desperately.<</if>> @@.qb;"Fine."@@ @@.thought;I can't mess this up. I need his memories to come back.@@ <<link "Try one last play" "QB RealityChange Tell Fail Arm">><</link>>\ <</if>>\ <<set $location to "practice">>\@@.player;"So, when I threw the winning touchdown..."@@ <<print $qb.firstname>> rolls his eyes. @@.player;"It was from pretty far away,"@@ you continue. @@.player;"Like maybe fifty yards. But the game was almost over, so I needed to make the throw."@@ @@.qb;"And what? You made it?"@@ @@.player;"Yeah! I got a touchdown, and we won!"@@ You wait for him to say something, but he doesn't. @@.player;"So can I show you?"@@ @@.qb;"Fine."@@ Your heart starts beating fast. This is it. Fifty yards is a lot. Right after you were transformed, there was no way you could make that throw. <<if $player.armStrength>=30>>But you've been practicing, and you've gotten most of your old strength back.<<else>>@@.thought;You still can't make that throw@@ a voice in your head says.<</if>> You take the football and jog over to midfield. The end zone looks so far away. @@.thought;I did it last year.@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl@@<<else>>@@.thought;My body is different@@<</if>> @@.thought;now, but I'm telling the truth. I used to be the quarterback. I can do this.@@ It sounds a little hollow to you though. You take a deep breath, and look over at <<print $qb.firstname>>. He has an amused smirk on his face. [[You drop back, and then throw the football as far as you can towards the end zone|QB RealityChange Tell Disbelieve]] <<set $location to "practice">>\<<if visited("QB RealityChange Tell Fail Arm")>>\ You know immediately that it's not going to be a touchdown. All that's left to see is how far it goes. The football wobbles through the air, before bouncing to a stop <<if $player.armStrength<10>>not even ten<<elseif $player.armStrength<30>>fifteen<<else>>twenty five<</if>> yards away. It didn't even get close to the end zone. @@.qb;"And you made that throw last year?"@@ @@.player;"Yes! I know my arm is weaker, but that's because..."@@ <</if>>\ @@.qb;"I can't believe I almost believed you!"@@ <<print $qb.firstname>> says in frustration<<if not visited("QB RealityChange Tell Fail Arm")>> after he's retrieved the football. @@.qb;"I knew it was ridiculous but you seemed like you were telling the truth."@@<<else>>.<</if>> @@.player;"I //am// telling the truth!"@@ @@.qb;"Not this again,"@@ he says, sighing. @@.qb;"I'm going to get a workout in. I'll see you later."@@ You <<if $player.pout>>pout<<else>>sigh<</if>> in frustration. @@.thought;I could have convinced him, but I suck at football.@@ <<link "$qb.firstname walks off the field. You follow behind him, still trying to plead your case" "QB RealityChange Tell Fail Plead">><</link>> <<set $player.confidence to $player.confidence-4>>\ <<set $location to "practice">>\@@.player;"I know I'm not a good quarterback,"@@ you say, struggling to catch up to him as he starts walking back to the locker room.<<if $player.height>1>> It's made extra difficult since your legs are shorter than his.<</if>> @@.player;"But I was! Then your sister cursed me and took away my football skills."@@ @@.qb;"It was a good prank. You had me going for a while."@@ @@.player;"Really? I didn't think you believed me at all...And it wasn't a prank!"@@ @@.qb;"I watched you try to throw, didn't I?"@@ @@.player;Try@@ @@.thought;to throw? Well, my girly body is too weak now. But that still stings.@@ @@.witch;"<<print $player.firstname>>?"@@ [[a familiar voice asks|QB RealityChange Tell Witch]] <<set $player.shirt.showHeadImage to false>>\ <<set $location to "practice">>\@@.witch;"<<print $player.firstname>>?"@@ <<print $witch.firstname>> asks. She looks at your football uniform and then <<print $qb.firstname>>'s expression. @@.witch;"Were you trying to show him how you used to be the quarterback?"@@ she asks, quickly reading the situation. @@.qb;"She tried telling that story to you too?"@@ @@.witch;"Yeah. And she's telling the truth."@@ @@.qb;"Not you too! Can't you just admit it's a prank?"@@ @@.player;"It's not a prank. Tell him, <<print $witch.firstname>>!"@@ <<print $witch.firstname>> ignores both of you. @@.witch;"Come with me. I'm going to do a spell."@@ [[Follow her back to your room|QB RealityChange Tell Spell]] <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "practice">>\You and <<print $witch.firstname>> start to walk back to her--and your--room. <<print $qb.firstname>> hesitates for a moment and then follows behind. When you make it back to your dorm, <<print $witch.firstname>> grabs her cauldron and starts pouring something into it. You exchange a look with <<print $qb.firstname>>. You know that she's going to do a spell to bring his memories back, but part of you is uneasy. @@.thought;I remember when she cursed me.@@<<if ($player.masculinity<=-100 and $scenes.witch.preferredEnding is not "boy") or ($player.masculinity<0 and $scenes.witch.preferredEnding is "girl")>> @@.thought;But was it really a curse? I don't mind being a girl.@@<</if>> Your thoughts are interrupted when <<print $witch.firstname>> starts chanting. @@.witch;"<<print $player.firstname>> <<print $player.lastname>>, a girly girl Only something is amiss Let the potion swirl And the cauldron hiss Let <<print $qb.firstname>>'s memories be revealed And <<print $player.firstname>>'s old self no longer concealed!"@@ [[You wait for the spell to take effect|QB RealityChange Tell Remember]] <<set $location to "dorm">>\@@.qb;"<<print $player.malename>>?"@@ <<print $qb.firstname>> asks in disbelief. @@.player;"Yes!"@@ you say, glad that <<if visited("QB RealityChange Tell Succeed")>>his memories came back.<<else>><<print $witch.firstname>>'s spell worked.<</if>> @@.player;"So you remember?"@@ @@.qb;"Yeah,"@@ he says, looking at you with a strange look on his face. @@.qb;"I'm sorry, <<print $player.firstname>>...I mean <<print $player.malename>>. I really thought you were pranking me."@@ @@.player;"It's okay,"@@ you say, laughing. @@.player;"If@@ <<if $player.datingQuarterback>>@@.player;my girlfriend@@<<else>>@@.player;someone@@<</if>> @@.player;told me that, I wouldn't believe her either."@@ <<print $qb.firstname>> nods at that.\ <<if visited("QB RealityChange Tell Fail")>> @@.witch;"Well, I'll let you two catch up,"@@ <<print $witch.firstname>> says as she starts to leave. @@.player;"Thanks, <<print $witch.firstname>>!"@@ you say. If she hadn't been there, you would have no way of convincing <<print $qb.firstname>> that <<if $player.masculinity<0>>you weren't always a girl.<<else>>you used to be a guy.<</if>> <<else>> \ <</if>>\ @@.qb;"It's so weird,"@@ <<print $qb.firstname>> says<<if visited("QB RealityChange Tell Fail")>> after his sister leaves<</if>>. @@.qb;"I remember you being my@@ <<if $player.datingQuarterback>>@@.qb;girlfriend,@@<<else>>@@.qb;friend on the cheerleading squad,@@<</if>> @@.qb;and I also remember you being the starting quarterback."@@ You start to respond when you noticed that his expression has changed. He's gone from looking thoughtful to looking unsure. Or worried. <<if $player.datingQuarterback>>[[Ask him what's wrong|QB RealityChange Tell Girlfriend]]<<else>>[[Ask him what's wrong|QB RealityChange Tell Football]]<</if>> <<set $qb.knowsAboutRealityChange to true>>\ <<set $player.shirt.showHeadImage to false>>\ <<set $rightChar to null>>\@@.player;"What's wrong?"@@ you ask him, concerned. @@.qb;"Our relationship...I always thought we met when we danced together at a party. How did we start dating, <<print $player.malename>>?"@@ You look at him guiltily. It had been so nice having everyone treat you as if you'd always been a girl and not having to deal with any teasing from your former teammates that you hadn't even thought of telling your boyfriend until <<print $witch.firstname>> pushed you. @@.player;"I'm sorry. I should have told you earlier. We were both on the football team and we started practicing together after I transformed. Then we started hooking up, and finally you asked me out."@@ @@.qb;"Okay. That's what I thought,"@@ he says. There's a hint of coldness in his voice. @@.player;"And hey. I do like you,"@@ you add, leaning <<if $player.height>1>>up<<else>>in<</if>> and giving him a kiss. @@.player;"You're so hot. And so caring. Not a lot of guys would have heard me out the way you did."@@ You wonder what you would have done if you were still a guy and your girlfriend told you she used to be a guy who was the starting quarterback. @@.thought;Would I have heard her out? Probably not.@@ @@.player;"And I love your cock,"@@ you add, placing your <<if $player.fingernailColor is "pink" or $player.fingernailColor is "red">>manicured <</if>>hand on his crotch. To your disappointment, it's soft. @@.thought;I guess that makes sense. He just got a big shock.@@ <<link "Embarrassed, you wait for $qb.firstname to respond" "QB RealityChange Tell Girlfriend Future">><</link>>You blush as you wait for <<print $qb.firstname>>'s reaction. @@.thought;I can't believe I just told him all the things I like about him. And then tried to touch his dick.@@ To your relief, <<print $qb.firstname>> seems to be feeling better. @@.qb;"That's good to hear. I mean, I figured that's how you felt, but it's nice to hear it from you."@@ He <<if $player.height>1>>leans down <</if>>and gives you another kiss, which you eagerly reciprocate. He breaks away, and there's an awkward silence. Finally, he asks, @@.qb;"You could change back after the championship game, right? Do you still want that, <<print $player.malename>>?"@@ <<if $scenes.witch.preferredEnding is "girl">>\ @@.player;"No,"@@ you admit softly<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"I can't believe I'm saying this, but I like being a girl."@@ He looks relieved. @@.qb;"I can't believe it either. You're //so// different from the guy I knew. But you make a good girl."@@ If someone had told you that when you were a guy, you would have punched him in the face. Instead, you just say, @@.player;"Thank you."@@ Thinking for a moment, you add, @@.player;"And you don't mind?@@ <<if $player.masculinity<=-100>>@@.player;Having a girlfriend@@<<else>>@@.player;Dating someone@@<</if>> @@.player;who used to be a guy?"@@ @@.qb;"No,"@@ he says, giving you another kiss. @@.qb;"You're a girl now."@@ You nod at that, but there's something that's still bothering you. @@.player;"What if you won the championship? And I went back to being a guy?"@@ <<print $qb.firstname>> frowns. @@.qb;"Well, uh, I'm straight. So if you were a guy..."@@ @@.player;"Then you'd want to break up,"@@ you finish. Suddenly, you feel panicked. @@.thought;The championship is@@ <<if $day is 71>>@@.thought;tonight!@@<<elseif $day is 70>>@@.thought;tomorrow!@@<<else>>@@.thought;Friday!@@<</if>> @@.thought;I need to talk to <<print $witch.firstname>>!@@\ <<set $qb.relationship to $qb.relationship+2>>\ <<elseif $scenes.witch.preferredEnding is "boy">>\ @@.player;"Yeah. I do,"@@ you admit<<if $player.playsWithHair>>, nervously playing with your hair<</if>>. @@.player;"Being a girl has been, uh, well it's been better than I expected, honestly. But I'm still a guy. And a quarterback."@@ <<print $qb.firstname>> nods, but he looks disappointed. @@.qb;"I get that. I like being the quarterback. I can't imagine giving that up either."@@ @@.player;"So, uh, if I went back to being a guy, would you, uh...?"@@ <<print $qb.firstname>> frowns. @@.qb;"Date you? Well, uh, I'm straight. So if you were a guy..."@@ @@.player;"Then you'd want to break up,"@@ you finish flatly. @@.thought;Shit! I want to go back to being a guy, but I've got an amazing boyfriend. I don't want to lose him. But is that worth changing my whole gender?...well, the championship is@@ <<if $day is 71>>@@.thought;tonight.@@<<elseif $day is 70>>@@.thought;tomorrow.@@<<else>>@@.thought;Friday.@@<</if>> @@.thought;I need to decide by then.@@\ <<set $qb.relationship to $qb.relationship-3>>\ <<else>>\ @@.player;"I'm not sure,"@@ you admit softly<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"I can't believe I'm saying this, but I like being a girl. But there's also parts about being a guy that I miss too."@@ He nods. @@.qb;"I get that. I wouldn't want to give up being the quarterback either. But I guess I'm also surprised you miss //anything// about being a guy. You're //so// different. You don't act like a guy at all."@@ If someone had told you that when you were a guy, you would have punched him in the face. Instead, you just say, @@.player;"I know."@@ Thinking for a moment, you add, @@.player;"And you don't mind?@@ <<if $player.masculinity<=-100>>@@.player;Having a girlfriend@@<<else>>@@.player;Dating someone@@<</if>> @@.player;who used to be a guy?"@@ @@.qb;"No,"@@ he says, giving you another kiss. @@.qb;"You're a girl now."@@ You nod at that, but there's something that's still bothering you. @@.player;"Let's say that I went back to being a guy. Would you, uh...?"@@ <<print $qb.firstname>> frowns. @@.qb;"Date you? Well, uh, I'm straight. So if you were a guy..."@@ @@.player;"Then you'd want to break up,"@@ you finish. @@.thought;Shit!@@ you think, panicking. @@.thought;I don't want <<print $qb.firstname>> to break up with me, and being a girl isn't that bad...but I don't want to give up on being a guy either...The championship's@@ <<if $day is 71>>@@.thought;today!@@<<elseif $day is 70>>@@.thought;tomorrow!@@<<else>>@@.thought;on Friday!@@<</if>> @@.thought;I need to talk to <<print $witch.firstname>>.@@\ <<set $qb.relationship to $qb.relationship-1>>\ <</if>> @@.qb;"Oh, <<print $player.malename>>? Thanks for telling me."@@ That's the third time he's called you <<print $player.malename>> in this conversation. You're glad that his memories are back, but it feels weird to be called <<print $player.malename>> when everybody calls you <<print $player.firstname>>. [[Don't say anything|QB RealityChange Tell Silent]] <<link "Ask him to call you $player.firstname, so he doesn't slip up" "QB RealityChange Tell Safe">><</link>> <<link "Ask him to call you $player.firstname, because $player.malename doesn't seem right" "QB RealityChange Tell Girl">><</link>><<showQBSkill true>><<showQBSkill false>>@@.player;"What's wrong?"@@ you ask him, concerned. @@.qb;"Football.@@ <<if $qb.qbSkill>=70>>@@.qb;I thought I led our team to the championship last year.@@<<else>>@@.qb;I thought I've been the starting quarterback since last year.@@<</if>> @@.qb;But I guess I've always been a backup? And I only became the starter because you turned into a girl?"@@ You look at him guiltily. You can't imagine what it would feel like if the accomplishments you thought you had earned turn out to have never happened at all.<<if $winterBall and $winterBall.rivalVotes-$winterBall.votes<75>> @@.thought;Like if I became the Winter Queen and then went back to the old reality.@@<</if>> @@.player;"I was the starter last year,"@@ you admit, @@.player;"but you're not just the starting quarterback because you got lucky. Okay, maybe it's because you got lucky. But you've earned it. I've seen the hard work you've been doing, and you've gotten a lot better."@@ He nods. @@.qb;"When did I become the starter, <<print $player.malename>>?"@@ <<if $playerStarter>>\ @@.player;"It was when <<print $player.realityChangeCaster>> changed reality,"@@ you admit. \ <<if $player.qbSkill<=$qb.qbSkill>>\ @@.player;"But you should have been the starter. You're@@ <<if $player.qbSkill<$qb.qbSkill>>@@.player;better than@@<<else>>@@.player;just as good as@@<</if>> @@.player;me. Coach just doesn't like making changes."@@ @@.qb;"But only because you turned into a girl."@@\ <<else>>\ @@.player;"But you've been doing a good job."@@ He nods, but he doesn't look convinced. <</if>>\ <<else>>\ @@.player;"It happened a couple games in. Coach realized you were better, so he made you the starter."@@ @@.qb;"But only because you turned into a girl."@@\ <</if>> @@.player;"Oh! I just thought of something else!"@@ you say, unable to keep some excitement creeping into your voice. @@.player;"The only thing that <<print $player.realityChangeCaster>> changed was making it so I'd always been a girl. She didn't change anything about you."@@ @@.qb;"So if you were never on the team, then I really would have@@ <<if $qb.qbSkill>=70>>@@.qb;led us to the championship?"@@<<else>>@@.qb;always been the starter?"@@<</if>> @@.player;"Exactly!"@@ [[He seems to be feeling better|QB RealityChange Tell Football Future]]\ <<set $qb.relationship to $qb.relationship+2>>\@@.qb;"So, the championship is coming up. Do you want to go back to being a guy, <<print $player.malename>>?"@@ <<if $scenes.witch.preferredEnding is "girl">>\ @@.player;"No,"@@ you admit softly<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"I can't believe I'm saying this, but I like being a girl."@@ He nods. @@.qb;"That makes sense. You're //so// different from the guy I knew. But you make a good girl."@@ If someone had told you that when you were a guy, you would have punched him in the face. Instead, you just say, @@.player;"Thank you."@@ @@.qb;"And you don't mind? Not being the quarterback?"@@ @@.player;"No,"@@ you say. @@.player;"It was fun, but it was so much pressure. I like cheerleading more."@@ @@.qb;"Yeah, there's much less pressure. And it's easier too, right?"@@\ <<elseif $scenes.witch.preferredEnding is "boy">>\ @@.player;"Yeah. I do,"@@ you admit<<if $player.playsWithHair>>, nervously playing with your hair<</if>>. @@.player;"Being a girl has been, uh, well it's been better than I expected, honestly. But I'm still a guy. And a quarterback."@@ <<print $qb.firstname>> nods, but he looks surprised. @@.qb;"I get that. I like being the quarterback. I can't imagine giving that up either...but I didn't think I'd hear you say that. You don't act like a guy at all."@@ If someone had told you that when you were a guy, you would have punched him in the face. Instead, you just nod. @@.qb;"Yeah, maybe you could still get a football scholarship."@@ @@.player;"Yeah! Maybe I could!"@@ @@.qb;"It would take some time to get used to throwing in your old body. It's a lot harder than cheerleading. But I think you could do it."@@\ <<else>>\ @@.player;"I'm not sure,"@@ you admit softly<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"I can't believe I'm saying this, but I like being a girl. But there's also parts about being a guy that I miss too."@@ You think for a moment and then ask, @@.player;"What do you think I should do?"@@ He thinks for a moment, and then says, @@.qb;"I think you should stay a girl. You've changed so much, and you make a good girl. I can't picture you being a guy at all."@@ If someone had told you that when you were a guy, you would have punched him in the face. Instead, you just say, @@.player;"Thank you."@@ Thinking for a moment, you add, @@.player;"I'll miss football though."@@ @@.qb;"Yeah, I get that. I wouldn't want to give up being the quarterback either. What about cheerleading?"@@ @@.player;"I like it!"@@ you say. @@.player;"It's a lot less pressure than being the quarterback."@@ @@.qb;"Yeah. And it's easier too, right?"@@\ <</if>> @@.player;"No!"@@ you snap. @@.player;"It's not easier! I have to do cartwheels and pyramids, and know all the routines. And if I'm not in sync with@@ <<if ($player.masculinity<=-100 and $scenes.witch.preferredEnding is not "boy") or ($player.masculinity<0 and $scenes.witch.preferredEnding is "girl")>>@@.player;the other girls,@@<<else>>@@.player;the girls,@@<</if>> @@.player;everyone will know."@@ @@.qb;"Okay, okay,"@@ he says, holding up his hands in surrender. @@.qb;"I'm sorry, <<print $player.malename>>. Cheerleading is tough."@@ That's the third time he's called you <<print $player.malename>> in this conversation. You're glad that his memories are back, but it feels weird to be called <<print $player.malename>> when everybody calls you <<print $player.firstname>>. [[Don't say anything|QB RealityChange Tell Silent]] <<link "Ask him to call you $player.firstname, so he doesn't slip up" "QB RealityChange Tell Safe">><</link>> <<link "Ask him to call you $player.firstname, because $player.malename doesn't seem right" "QB RealityChange Tell Girl">><</link>>You remain silent. @@.thought;It's nice to have somebody call me <<print $player.malename>>. It makes me remember that I used to be a guy.@@ @@.qb;"You okay, <<print $player.malename>>?"@@ @@.player;"Yeah! I was just thinking, I'll need to put my uniform back."@@ <<display "QB RealityChange Tell Uniform">>\ <<set $player.masculinity to $player.masculinity+3>>\@@.player;"Actually, can you call me <<print $player.firstname>>? Nobody knows that@@ <<if $player.masculinity>=50>>@@.player;I'm really a guy,@@<<elseif $player.masculinity>=0 and $scenes.witch.preferredEnding is not "girl">>@@.player;I'm not really a girl,@@<<else>>@@.player;I used to be a guy,@@<</if>> @@.player;and I don't want you to slip."@@ @@.qb;"Good thinking, <<print $player.firstname>>."@@ You nod. Then, you realize something. @@.player;"What should I do about this uniform? I need to put it back, but I can't go in the guys locker room again!"@@ <<display "QB RealityChange Tell Uniform">>\@@.thought;It's weird to be called <<print $player.malename>> again.@@ You look down at your football uniform. With it on, you could pass for a guy. @@.thought;But I know that if I take it off,@@ <<if ($player.masculinity<=-100 and $scenes.witch.preferredEnding is not "boy") or ($player.masculinity<0 and $scenes.witch.preferredEnding is "girl")>>@@.thought;it'll be obvious that I'm a girl.@@<<else>>@@.thought;there's no way anybody would think I was a guy.@@<</if>> @@.player;"<<print $qb.firstname>>, can you call me <<print $player.firstname>>? <<print $player.malename>> just doesn't seem right."@@ @@.qb;"Sure, <<print $player.firstname>>. Sorry about that."@@ <<link "You start to respond, but no sound comes out. You're transforming" "TfPassagePicker">><<set $tfRecoverPassage to "QB RealityChange Tell Girl Recover">><<set $tfReason to "acceptance">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<if visited("QB RealityChange Tell Succeed")>>\ <<set $tfCircumstances.location to "">><<set $tfCircumstances.locationType to "public">>\ <<else>>\ <<set $tfCircumstances.location to "dorm">><<set $tfCircumstances.locationType to "room">>\ <</if>>You recover from your transformation and look around. <<print $qb.firstname>> is looking at you with a concerned look on his face. @@.player;"I'm okay,"@@ you assure. And you are. <<if $scenes.witch.preferredEnding is "boy">>@@.thought;If I'm going to turn back into a guy after the championship, getting another transformation won't matter.@@<<else>>@@.thought;I don't actually mind the transformations anymore. Especially if I'm going to stay as a girl.@@<</if>> You look down at your uniform and realize something. @@.player;"What should I do about this uniform? I need to put it back, but I can't go in the guys locker room again!"@@ <<display "QB RealityChange Tell Uniform">>\@@.qb;"I can take it,"@@ he says. <<if $scenes.witch.preferredEnding is not "boy">>@@.qb;"You don't belong in there anymore.@@<<if $scenes.witch.preferredEnding is not "girl">> @@.qb;Well, you might. But they don't know that.@@<</if>><<else>>@@.qb;"Even though you belong in there, they don't know that.@@<</if>>@@.qb;"@@ @@.player;"You're right,"@@ you sigh. <<if visited("QB RealityChange Tell Succeed")>>\ [[Go back to your room and change|QB RealityChange Tell End][$leftChar to null]] <<else>>\ <<if $player.datingQuarterback>>\ [[Change out of the football uniform|QB RealityChange Tell End]]\ <<else>>\ [[He gives you privacy to change out of the football uniform|QB RealityChange Tell End][$leftChar to null]]\ <</if>>\ <</if>><<if not visited("QB RealityChange Tell Succeed") and $player.datingQuarterback>><<set $changeEndPassage to "QB RealityChange Tell Cleanup">><<else>><<set $changeEndPassage to $currentPassage>><</if>>\ <<set $outfit to "casual">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $location to "dorm">>\<<set $leftChar to null>>\ <<display $currentPassage>>\@@.player;"Hey,"@@ you say, knocking on <<print $qb.firstname>>'s door. @@.qb;"<<print $player.firstname>>! Hey! Were we supposed to practice now?"@@ @@.player;"No. I came here because..."@@ <<if $player.homosexuality>=30>>\ @@.qb;"Oh!"@@ he says, though you doubt whether he understands. You're proven right when he leans in for a kiss, his hand pressing against the back of your neck. You're surprised, but you kiss him back. It feels really good to be held by him, your lips locked against his. @@.thought;No. I have to focus.@@ You break away from the kiss, and he\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<else>>\ He\ <</if>> \ raises an eyebrow. @@.player;"I came here to talk about the spell,"@@ you say<<if $player.homosexuality>=20>>, your face flushed<</if>>. @@.qb;"The spell? Oh, the one <<print $witch.firstname>> wanted us to do?"@@ @@.player;"Yes,"@@ you say, relieved that you're on the same page. @@.qb;"Okay. Who's going to be the one getting the skill?"@@ he asks. @@.qb;"I'd like that to be me."@@ <<if $scenes.football.skillCurseReaction is not "decline">> <<if $realityChange and not $qb.knowsAboutRealityChange>>[[Tell him that you want it to be you|QB Discuss Spell Confused]]<<else>>[[Tell him that you want it to be you|QB Discuss Spell Challenge]]<</if>><</if>><<if $scenes.football.skillCurseReaction is not "improve">> [[That's fine with you|QB Discuss Spell Accept]]<</if>> <<set $scenes.witch.discussedSkillSpellWithQB to true>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\@@.player;"Well, uh, actually..."@@ @@.qb;"You want to be the one who gets the skill?"@@ You nod. <<print $qb.firstname>> looks confused. @@.qb;"But I'm a quarterback. If you don't want to give up your skill, that's one thing. But what would you do with it?"@@ @@.thought;Right. He thinks I've never been a football player.@@ [[Tell him you changed your mind|QB Discuss Spell Accept]] <<link "You don't want to give up your skills" $currentPassage>><</link>> <<set $location to "dorm">>\@@.player;"Well, uh, actually..."@@ @@.qb;"You want to be the one who gets the skill?"@@ You nod. He sighs. @@.qb;"So we both want it. What are we going to do?"@@ You look at him, surprised. He'd been so nice and understanding lately, that you took it for granted that he would step aside and let you be the one to benefit from the spell. [[Convince him that giving it to you would be the most fair|QB Discuss Spell Challenge Fair]] [[Tell him that you're the better quarterback|QB Discuss Spell Challenge Quarterback]] [[Tell him you changed your mind|QB Discuss Spell Accept]] <<set $location to "dorm">>\<<showQBSkill true>><<showQBSkill false>>@@.player;"It would be the most fair to give it to me,"@@ you say. @@.player;"I was the best quarterback before any of this started. The only reason @@<<if $player.qbSkill>=$qb.qbSkill>>@@.player;we have to make a decision@@<<else>>@@.player;I'm not@@<</if>>@@.player; is because of your sister."@@ @@.qb;"Yeah, that's true."@@ The way he agreed with you gives you the feeling that he doesn't //really// agree. You decide to push on. @@.player;"It was unfair for <<print $witch.firstname>> to curse me, so her helping me would make it even."@@ @@.qb;"What about me? If the spell helps you, then it hurts me."@@ @@.player;"Well, uh, yeah,"@@ you say awkwardly. <<if $qb.qbSkill>=40>>@@.player;"But you weren't that good when the season started. No offense. And with this spell, you'd be back to where you started."@@ This turns out to be the wrong thing to say. @@.qb;"I worked hard to get as good as I am now,"@@ he says. @@.qb;"It's not fair if all that work was for nothing."@@<<else>>@@.player;"But you've had chances to get better, and you haven't. Not really."@@ This turns out to be the wrong thing to say. @@.qb;"That's because of you,"@@ he says. @@.qb;"You were supposed to help me get better. But @@<<if $visitedQBPractice>=3>>@@.qb;you always focus on yourself whenever we practice."@@<<else>>@@.qb;we never practice."@@<</if>><</if>> The two of you look at each other for a minute. @@.player;"I'm sorry,"@@ you say finally. @@.qb;"Thanks. So what are we going to do?"@@ @@.player;"We could have a competition. Whoever's the better quarterback gets it."@@ @@.qb;"Fine with me. Do you want to do it now, or wait?"@@ [[Do it now|QB SpellChallenge Intro]] [[You're not ready|QB Discuss Spell NotReady]] <<set $scenes.qb.agreedToQBChallenge to true>>\ <<set $qb.relationship to $qb.relationship-3>>\ <<set $location to "dorm">>\<<showQBSkill true>><<showQBSkill false>>@@.player;"I'm the better quarterback."@@ <<if $player.qbSkill>$qb.qbSkill>>He looks like he wants to challenge you, but says nothing. @@.qb;"You're right,"@@ he says finally. @@.qb;"You are the better quarterback."@@ @@.player;"Thank you!"@@ @@.qb;"I, uh, I guess I'll do it."@@ @@.thought;I can't believe that worked.@@ @@.qb;"So what do we need for the spell?"@@ [[Tell him|QB Discuss Spell Ingredients Benefit]]<<else>>He laughs. @@.qb;"I don't think so."@@ @@.player;"No, I am."@@ <<if $playerStarter>>@@.qb;"Coach has you starting, but I think I'm better. No offense."@@<<elseif $qb.qbSkill>=$player.qbSkill+20>><<print $qb.firstname>> doesn't get a chance to respond since he's so busy laughing.<<else>>@@.qb;"Then why does Coach have me starting?"@@<</if>> @@.player;"Fine. So we both want it. What are we going to do?"@@ @@.qb;"We could have a competition. Whoever's the better quarterback gets it."@@ @@.player;"Fine with me."@@ @@.qb;"Do you want to do it now, or wait?"@@ [[Do it now|QB SpellChallenge Intro]] [[You're not ready|QB Discuss Spell NotReady]]<</if>> <<set $qb.relationship to $qb.relationship-2>>\ <<set $location to "dorm">>\<<showQBSkill true>><<if visited("QB Discuss Spell Challenge") or visited("QB Discuss Spell Confused") or $scenes.qb.agreedToQBChallenge>>@@.player;"I changed my mind,"@@ you say. He looks at you with surprise. @@.player;"I didn't know you wanted it so badly. You can have it."@@<<else>>@@.player;"That's fine with me,"@@ you say. <<if $player.qbSkill<50>>@@.thought;I'm not cut out to be a quarterback anyway.@@<<else>>@@.thought;Am I making a mistake? I've gotten pretty good.@@<</if>><</if>> @@.qb;"Thank you,"@@ he says, touched. <<if $player.homosexuality>=15>>He lightly kisses the top of your forehead, and you blush. That was //not// something a guy would do to another guy. It's something a guy would do to a woman.<<else>>He gives you a hug. It's not one of the bear hugs you'd give to your teammates after a successful play. It's a gentler hug, like he's treating you more...delicately.<</if>> @@.qb;"So what do we need for the spell?"@@ he asks, breaking away. <<if $player.crush is $qb.firstname and $player.pout>>You pout,<<else>>You're a little<</if>> disappointed that the moment is over. [[Tell him|QB Discuss Spell Ingredients Sacrifice]] <<set $location to "dorm">>\@@.player;"Not really,"@@ you say. @@.thought;I need to get more practice. @@<<if $player.qbSkill>=$qb.qbSkill>>@@.thought;Maybe I could beat him now, but I'm too nervous.@@<<else>>@@.thought;There's no way I could beat him now.@@<</if>> He shrugs. @@.qb;"Let me know whenever you want to have the competition."@@ <<link "Continue" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.qb.postponedQBChallenge to true>>\ <<set $location to "dorm">>\<<if $scenes.qb.postponedQBChallenge>>@@.player;"Hey,"@@ you say, knocking on <<print $qb.firstname>>'s door. @@.qb;"Hey, <<print $player.firstname>>. What's up?@@ @@.player;"Do you want to have our competition now?"@@ @@.qb;"Sure. Are you sure you don't want to wait?"@@<<else>>@@.player;"Yeah, let's do it!"@@ <<print $qb.firstname>> seems surprised by your eagerness. @@.qb;"I thought you were going to want to wait."@@<</if>> @@.player;"And waste time? We need to get this done quickly so we can win the next game."@@ @@.qb;"That makes sense. Should we go to the field?"@@ You nod, and the two of you walk in silence to the <<if $outfit is "school">>locker room. What can you say to someone when one of you is about to sacrifice their football skills to the other person? Especially when <<if $player.qbSkill>=$qb.qbSkill+20>>it's not really a competition at all. You know you're the better quarterback, and you're not sure why <<print $qb.firstname>> agreed to it.<<elseif $player.qbSkill+20<=$qb.qbSkill>>it's not really a competition at all. <<print $qb.firstname>> is clearly the better quarterback. @@.thought;Why did I even agree to do this? I'm just going to be humiliated.@@ Then again, maybe being humiliated was the reason you agreed to this.<<else>>you're not sure who's better between you and <<print $qb.firstname>>.<</if>> <<set $changeEndPassage to "QB SpellChallenge Rules">> <<set $expectedOutfit to "workout">><<display Clothes>> <<else>>football field. What can you say to someone when one of you is about to sacrifice their football skills to the other person? Especially when <<if $player.qbSkill>=$qb.qbSkill+20>>it's not really a competition at all. You know you're the better quarterback, and you're not sure why <<print $qb.firstname>> agreed to it.<<elseif $player.qbSkill+20<=$qb.qbSkill>>it's not really a competition at all. <<print $qb.firstname>> is clearly the better quarterback. @@.thought;Why did I even agree to do this? I'm just going to be humiliated.@@ Then again, maybe being humiliated was the reason you agreed to this.<<else>>you're not sure who's better between you and <<print $qb.firstname>>.<</if>> [[Get started|QB SpellChallenge Rules]]<</if>> <<set $scenes.qb.didQBChallenge to true>>\ <<set $qb.shirt to setup.qbGrayShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "practice">>\@@.qb;"Are you ready?"@@ he asks, when the two of you finally get to the field. @@.player;"Yeah. I think so,"@@ you say, your mouth dry. @@.player;"So how are we going to do this?"@@ @@.qb;"We could each stand here,"@@ <<print $qb.firstname>> says. @@.qb;"And see who can throw the football the farthest."@@ @@.player;"Okay. But being a quarterback is about more than just throwing it far."@@ @@.qb;"You mean accuracy."@@ @@.player;"Yeah."@@ @@.qb;"So how do we measure that?"@@ @@.player;"After we see who can throw the football the farthest, we can throw the football to each other and see who's more accurate?"@@ @@.qb;"Works for me."@@ [[Get started|QB SpellChallenge Distance]] <<set $location to "practice">>\You and <<print $qb.firstname>> get a dozen footballs from storage, and then jog back to the field. @@.qb;"You first."@@ @@.player;"Sure."@@ He tosses half the footballs over to you. You pick up one of them, and hold it nervously in your hands. These six throws will decide if you can be the quarterback. <<if $player.armStrength>=100>>You step back and throw a hard, tight pass. It spirals high in the air, but it doesn't take too long to get down the field. It bounces in the endzone, and <<print $qb.firstname>> turns to you. @@.qb;"That was a perfect pass. It must have been over fifty yards,"@@ he says, impressed. You turn to look at him, and he swallows hard. @@.thought;He knows he could lose.@@ @@.player;"I've still got five more to go,"@@ you say. You're no longer nervous about this competition. The old you is back. You loft five more passes. Each one travels high in the air and lands in the end zone. By the time you've thrown the last one, you're beaming. These are the kinds of throws you were making before <<print $witch.firstname>>'s spell. @@.player;"Your turn,"@@ you say, a little too confidently. <<link "$qb.firstname swallows nervously" "QB SpellChallenge DistanceQB">><</link>><<elseif $player.armStrength>=65>>You step back and loft a pass high in the air. It spirals beautifully and you wait for it to land. @@.thought;That was a lob, not a hard, fast pass. If this was a real game, somebody could intercept it. But that's not what this competition is about."@@ Finally, it bounces on the ground, just short of the end zone. @@.qb;"That must have been forty yards,"@@ <<print $qb.firstname>> says, impressed. You turn to look at him, and he swallows hard. @@.thought;He knows he could lose.@@ You smile inwardly, but then look at the pile of footballs at your feet. Your first throw was good but you still have five more passes to go. Luckily, your nervousness is mostly gone. The rest of your throws get better and better, until the last one bounces down maybe one yard shy of the end zone. @@.thought;I did good, but I never got into the end zone. If <<print $qb.firstname>> can, I'll lose.@@ @@.player;"Your turn,"@@ you tell <<print $qb.firstname>>. <<link "$qb.firstname nods, trying to look confident" "QB SpellChallenge DistanceQB">><</link>><<elseif $player.armStrength>=35>>You step back and take a deep breath, then loft a pass high in the air. It spirals beautifully, going up pretty high, but it comes down quickly. It maybe went twenty yards in total. @@.qb;"I thought that one was going to farther,"@@ <<print $qb.firstname>> says. He doesn't sound too sad. @@.player;"Me too,"@@ you say. @@.thought;I can lose some height on my pass if it'll go farther.@@ You take the next football, and take another deep breath. Concentrating on not throwing it too high, you release the football. It doesn't go too high, but it also doesn't go too long either. That pass was maybe fifteen yards. Taking the next football, you squeeze it in your hands. @@.thought;Come on. Why can't I do it? I just have to throw it farther.@@ You step back and then throw the football as hard as you can. It flies down the field, landing halfway to the end zone. @@.thought;That was about twenty five yards. Better.@@ The rest of your throws go the same way. The last one is almost thirty yards. @@.thought;I feel a little bit better@@ you think. @@.thought;But a quarterback who can barely throw the football thirty yards isn't much good.@@ @@.qb;"My turn,"@@ <<print $qb.firstname>> says. [[He doesn't look nervous|QB SpellChallenge DistanceQB]]<<else>>You pick up a football and take a deep breath. @@.thought;This is going to decide whether I'm the quarterback, or if I can never throw the football again@@ you think. @@.thought;I don't know if I can do it.@@ You release the football. It goes maybe ten yards, and then bounces pathetically on the ground. @@.qb;"You're supposed to be throwing for distance,"@@ <<print $qb.firstname>> says. @@.player;"I know,"@@ you say, trying not to look at him. @@.qb;"You have to have a full delivery,"@@ <<print $qb.firstname>> says, walking over to you. @@.qb;"Like this."@@ He places an imaginary football in your hand, and then guides you through the motions of throwing it. @@.qb;"You have to take a step forward,"@@ he says, placing his hand on your hips, as you take a step forward. @@.thought;Even when we're competing, he's trying to help me out.@@ You thank him, and take the next football. Trying to remember his advice, you throw it down the field. You know as soon as you release it that it's not going to be good enough. You were so busy trying to remember his advice that you messed up your delivery. The next passes go a little farther. They all bounce on the ground maybe twelve to fifteen yards away from you. @@.qb;"That was better!"@@ <<print $qb.firstname>> says. @@.player;"Yeah,"@@ you say. It was better, but you doubt it's going to be good enough to beat him. @@.thought;If the Stallions quarterback can't throw more than fifteen yards, it's pathetic.@@ @@.qb;"My turn!"@@ <<print $qb.firstname>> says. [[He looks confident|QB SpellChallenge DistanceQB]]<</if>> <<set $location to "practice">>\<<if $qb.armStrength>=80>>He picks up a football, and then releases it in a clean motion. It flies like an arrow through the air in a perfect spiral, before landing <<if $qb.armStrength<100>>almost <</if>>in the end zone. You can feel yourself deflate as you watch it soar through the air. <<if $player.armStrength>=65>>You were confident after you finished, but <<print $qb.firstname>> just threw the ball <<if $player.armStrength>=100>>about as far as you.<<else>>even further than you.<</if>><<elseif $player.armStrength>=35>>You weren't that confident after you finished, but you thought you did pretty well. Now, watching <<print $qb.firstname>>, there's no question who has the stronger arm.<<else>>You knew you did badly, but seeing <<print $qb.firstname>> effortlessly throw the football so far makes it sink in just how far behind you are.<</if>> <<if $player.armStrength<66>>You would have been happy to call it after that one throw, but <<print $qb.firstname>> doesn't show any signs of stopping.<<else>>You watch with bated breath as <<print $qb.firstname>> continues throwing. This is going to be a close one.<</if>> Helplessly, you watch as pass after pass sails in a perfect spiral<<if $qb.armStrength>=100>> into the end zone<<else>>, each one almost reaching the end zone<</if>>. @@.thought;<<print $qb.firstname>> is good.@@<<else>>He picks up the football, and then releases it in a clean motion. It flies high through the air in a perfect spiral, before landing a little over thirty yards downfield. @@.thought;Huh. I thought it was going to go further.@@ <<print $qb.firstname>> must have had the same though, because he quickly picks up the next football and clutches it. He throws it, hard, down the field, but his release was jerky and this pass is shorter than his first one. <<if $player.armStrength<65>>@@.thought;I don't know why he's so determined. He's already doing @@<<if $player.qbSkill<30>>@@.thought;much @@<</if>>@@.thought;better than me.@@<<else>>@@.thought;He's a good quarterback. @@<<if $player.armStrength>=100>>@@.thought;Almost as good as me.@@<<else>>@@.thought;I don't know who's better, him or me.@@<</if>> @@.thought;If he just relaxed, he'd do better.@@<</if>> Almost as if he heard your thought, <<print $qb.firstname>> picks up the football, takes a deep breath, and then holds it, just staring towards the end zone. He takes his time, takes a step back, and then releases the football in a fluid motion. It flies through the air like an arrow, bouncing hard on the ground about thirty five yards away. <<if $player.qbSkill>=100>><<print $qb.firstname>> looks over at you. He seems to realize that he's about to lose.<<else>><<print $qb.firstname>> noticeably relaxes, and smiles for the first time.<</if>> The rest of his throws go the same way, flying downfield an impressive distance but stopping well short of the end zone.<</if>> Once <<print $qb.firstname>> has thrown the last football, the two of you look at each other. [[Continue|QB SpellChallenge Distance Results]] <<set $location to "practice">>\<<if $player.armStrength>=100 and $qb.armStrength<80>>@@.qb;"I can admit when I'm beat,"@@ <<print $qb.firstname>> says. @@.qb;"You've got a cannon for an arm."@@ @@.player;"Thanks,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>beaming.<</if>> It was hard work, practicing tirelessly, but it's paid off. You're now even better than you were at the start of the season. @@.thought;I'll have to thank <<print $witch.firstname>> when I see her. Err, maybe not.@@<<elseif ($player.armStrength<65 and $qb.armStrength>=80) or $player.armStrength<40>>@@.qb;"Do you want to go down and see who threw the ball further?"@@ You look at the field. His footballs are all <<if $qb.armStrength>=100>>in the end zone<<elseif $qb.armStrength>=80>>near the end zone<<else>>far down the field<</if>>. Your footballs are much <<if $qb.armStrength>=80>>further away<<else>>closer<</if>>. @@.player;"We don't need to check,"@@ you say<<if $player.pout>>, pouting.<<else>> softly.<</if>> @@.player;"You won."@@ @@.qb;"Okay,"@@ he says, grinning. Then he looks over to you and sees your expression. @@.qb;"Hey, cheer up, <<print $player.firstname>>,"@@ he says. @@.qb;"You're a good quarterback. You were just cursed."@@ @@.player;"I know. But still, it's so...look at how far your throws went. I could never do that."@@ He gives you a big hug. You can smell his musky deodorant, and feel his strong arms encasing your body. <<if $player.homosexuality>=30>>You melt into him, and you can feel your worry about this competition melting away. If you can just stay like this forever, you can forget about <<print $witch.firstname>> and her curse and football and everything. <<print $qb.firstname>> breaks away, and you <<if $player.pout>>pout, already missing his touch.<<else>>sigh.<</if>><<else>>But you have to get back to this competition, so you break away.<</if>> @@.qb;"We should see who's more accurate,"@@ <<print $qb.firstname>> says. <<if $player.accuracy>$qb.accuracy>>You nod. <<print $qb.firstname>> has a strong arm, but he's wild. If you can beat him, you'll tie up the competition.<<else>>You want to protest. You <<if $qb.accuracy>=$player.accuracy+20>>know<<else>>'re pretty sure<</if>> <<print $qb.firstname>> is more accurate than you, but you realize that if you did that, you'd have to give up football. At least if you lose the accuracy competition, you'll lose on your own terms.<</if>> @@.player;"Okay,"@@ you say nervously.<<else>>@@.qb;"Who do you think won?"@@ <<print $qb.firstname>> asks. You look down the field. There's a scattering of balls <<if $player.accuracy>=80>>near the end zone<<else>>near each other<</if>>. @@.player;"It's too close to call,"@@ you say. @@.qb;"Okay, let's go look,"@@ he says. The two of you jog downfield and take a look. It's not obvious at first, but when you look closely, the results are clear. <<if $player.armStrength>$qb.armStrength>>The footballs you threw are slightly farther ahead than <<print $qb.firstname>>'s footballs. @@.qb;"Damn,"@@ <<print $qb.firstname>> says. @@.player;"There's still accuracy,"@@ you remind him. @@.player;"You could beat me there."@@ He nods.<<else>><<print $qb.firstname>>'s footballs are slightly ahead of your own. You turn away, not wanting <<print $qb.firstname>> to see your face. You had spent a lot of time working on your arm strength, and for him to win this competition is a big blow. @@.qb;"There's still accuracy,"@@ <<print $qb.firstname>> reminds you. @@.thought;That's right. If I'm more accurate than him, I'll tie it up.@@<</if>><</if>> [[See who's more accurate|QB SpellChallenge Accuracy]] <<set $location to "practice">>\You pick up a football and jog ten yards away from <<print $qb.firstname>>. @@.qb;"Go farther,"@@ <<print $qb.firstname>> says. @@.qb;"Maybe just five more yards."@@ <<if $player.armStrength>=40>>You nod. You can easily throw the football that far. Now you just have to hit <<print $qb.firstname>>.<<else>>You <<if $player.pout>>pout.<<else>>sigh.<</if>> You can barely throw the ball ten yards. Now you have to throw the football even farther, and be accurate on top of it? @@.player;"Can I just stay here?"@@ you plead. @@.qb;"Fine,"@@ <<print $qb.firstname>> says.<</if>> You take a step back and then fire the ball at <<print $qb.firstname>>. <<if $player.accuracy>=75>>The football travels in a straight line, landing right in <<print $qb.firstname>>'s hands. @@.thought;That was perfect!@@<<elseif $player.accuracy>=50>>The football travels in a straight line, flying straight to <<print $qb.firstname>>. It's a little high, but <<print $qb.firstname>> reaches up and catches it. @@.thought;That was pretty good.@@<<elseif $player.accuracy>=25>>You know as soon as you release the football that you made a bad throw. <<print $qb.firstname>> jogs a half dozen steps to the left and catches it. @@.thought;Okay, that wasn't too bad. Hopefully he'll do worse.@@<<else>>You know as soon as you release the football that you made a bad throw. <<print $qb.firstname>> runs to the left, but he doesn't get anywhere close to it. It bounces past his outstretched arm and rolls down the field. You sigh as <<print $qb.firstname>> runs after it. @@.thought;That was bad. I'm going to lose this.@@<</if>> @@.qb;"Ready, <<print $player.firstname>>?"@@ asks, getting ready to toss you the football. <<if $player.accuracy>=50>>@@.player;"I was born ready!"@@<<else>>@@.player;"Not really,"@@ you say with a laugh, half-joking.<</if>> <<print $qb.firstname>> chuckles and throws you the football. <<if $qb.accuracy>=85>>The football travels in a perfectly straight line and lands right in your hands. <<print $qb.firstname>> smiles. @@.thought;He's really improved. When we started, he couldn't even hit me.@@<<elseif $qb.accuracy>=60>>The football sails through the air right towards you. It comes in a little to your right, but you're able to bring in the catch without having to move. @@.thought;That was a good throw. <<print $qb.firstname>> has really improved.@@<<elseif $qb.accuracy>=35>>The football soars high through the air. You get ready to catch it, before realizing that it's too high. You leap up and come down with the football. @@.qb;"Good catch, <<print $player.firstname>>!"@@ <<print $qb.firstname>> says, sounding relieved.<<else>><<print $qb.firstname>> releases the football, and you instantly dart to your right. You've had enough experience with <<print $qb.firstname>> to know a bad throw when you see it. It's not enough. Despite your valiant effort, the ball whizzes by your outstretched hand, and you turn and chase it. @@.qb;"Sorry, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says when you return. He sounds down.<</if>> [[Continue passing|QB SpellChallenge Accuracy Finish]] <<set $location to "practice">>\<<if $player.accuracy>=50 and $qb.accuracy<60>>The two of you keep passing, but it quickly becomes clear who's the more accurate quarterback. Your passes are straight to <<print $qb.firstname>>, while every pass from him is an adventure. You're constantly having to react, running left, right, and jumping up in order to <<if $qb.accuracy<35>>attempt to <</if>>come down with his passes. @@.qb;"That's enough, <<print $player.firstname>>,"@@ he says, sounding defeated. @@.qb;"We both know you're more accurate."@@ You smile. You knew that too, of course, but it's nice to have him admit it.<<elseif $player.accuracy<50 and $qb.accuracy>=50>>The two of you keep passing, but it quickly becomes clear who's the more accurate quarterback. <<print $qb.firstname>>'s passes to you are crisp and clean, and you catch every single one of them. Your passes, on the other hand, are a different story. <<print $qb.firstname>> constantly has to adjust, diving left or right or jumping up each time you throw. It's so humiliating to have him keep making those <<if $qb.accuracy>=85>>perfect<<else>>strong<</if>> throws, while yours are all over the place. Finally, you've had enough. @@.player;"Okay, <<print $qb.firstname>>, you're more accurate,"@@ you concede. @@.qb;"I know,"@@ he says. It would have sounded cocky if it came from anyone else, but from <<print $qb.firstname>>, it sounds like he's just stating a fact. @@.qb;"But I'm enjoying playing catch with you."@@ @@.player;"Can you...can you come closer?"@@ you ask. @@.player;"My throws would be better if you were closer."@@ He shrugs and jogs a couple yards in. You throw a pass to him, and he reaches out and hauls it in. It wasn't as accurate as his passes to you, of course, but you're glad that at least you don't have to watch <<print $qb.firstname>> run after every throw you make, knowing that it's your fault. Now that the stress of the competition is over, you enjoy throwing the football around with <<print $qb.firstname>>. At least half an hour goes by before you remember why you're here.<<elseif $player.accuracy>=75 and $qb.accuracy<85>>The two of you keep passing the football back and forth. Now that you've gotten over your nervousness, your passes have improved. They're perfectly on target, falling right into <<print $qb.firstname>>'s hands each time. <<print $qb.firstname>> isn't doing bad either. His passes are right to you. Sometimes, like your passes, they fall right into your hands. Other times, you're able to reach up or to the side to bring it in. @@.thought;It's too bad one of us have to give up our talent. We're both pretty accurate.@@ @@.qb;"I think you're a little more accurate,"@@ <<print $qb.firstname>> finally says. You smile. @@.player;"You're not so bad yourself."@@<<elseif $player.accuracy<75 and $qb.accuracy>=85>>The two of you keep passing the football back and forth. Now that you've gotten over your nervousness, your passes have improved. They're mostly on target, mostly falling right into <<print $qb.firstname>>'s hands. Sometimes they're a little too high or too far to the side, but <<print $qb.firstname>> never has to move to catch it. <<print $qb.firstname>> is doing really well too. His passes always fall right into your hands. @@.thought;Fuck. My accuracy's gotten pretty good, but he's like a machine. I worked so hard and he's still better than me.@@ Well, no use prolonging it. @@.player;"I think you're a little more accurate,"@@ you finally say. <<print $qb.firstname>> smiles. @@.qb;"You're not so bad yourself."@@<<elseif $player.accuracy>=25 and $qb.accuracy<35>>Your next pass to <<print $qb.firstname>> goes over his head. He jumps up to catch it. His finger grazes the ball, but it flies over his head. @@.thought;I have to get better.@@ Fortunately, <<print $qb.firstname>>'s next pass to you goes over your head too. @@.thought;It's a good thing <<print $witch.firstname>> is going to improve our skills, because we really need it.@@ You jog back to where you were and get ready to throw to <<print $qb.firstname>>. As you throw it, you picture yourself making a good throw. You open your eyes. <<print $qb.firstname>> is holding the football. @@.thought;I did it!@@ <<print $qb.firstname>> throws the football to you. It's nowhere near you, and you turn to chase it. @@.qb;"Don't bother,"@@ he says. @@.qb;"You're better than me."@@<<elseif $player.accuracy<25 and $qb.accuracy>=35>><<print $qb.firstname>>'s next pass to you goes over your head. You jumps up to catch it, your fingers grazing the ball, but it flies over your head. You retrieve the ball and get ready to throw it. @@.thought;That was a bad pass. I can do better.@@ It turns out that you're wrong. Your next pass goes over <<print $qb.firstname>>'s head too, and he starts chasing it. When he retrieves the football, you get ready to run after it, but his next pass is almost right to you. You're easily able to catch it. @@.player;"I think you win,"@@ you say.<<elseif $player.accuracy>=50>>The two of you keep passing back and forth. Each pass is on target, and you're both easily able to make every catch. @@.thought;We're both pretty good. After <<print $witch.firstname>>'s spell, the Stallions will be unstoppable!@@ @@.qb;"Why don't we take a step back?"@@ <<print $qb.firstname>> asks. @@.qb;"This is too easy."@@ @@.player;"Sure,"@@ you say. You don't love the idea, but you also don't want to be here all day. It doesn't make much of a difference. The two of you keep making good passes, until finally <<if $player.accuracy>$qb.accuracy>><<print $qb.firstname>> throws a pass that sails just by you.<<else>>you throw a pass that sails just by <<print $qb.firstname>>.<</if>> The two of you decide to call the competition there.<<else>>The two of you keep passing back and forth, trading bad passes. You estimate that you and <<print $qb.firstname>> have spent more time chasing each other's bad passes than actually throwing the football. @@.thought;We really need <<print $witch.firstname>>'s spell. We suck.@@ You grab <<print $qb.firstname>>'s latest bad pass, and look at him. Imagining yourself making a good pass, you release the football. When you open your eyes, <<print $qb.firstname>> is <<if $player.accuracy>$qb.accuracy>>holding the football. @@.qb;"Do you want to call it there? I don't want to keep running back and forth."@@ You agree.<<else>>chasing after the football. @@.thought;We're going to be here forever.@@ As soon as you think that, <<print $qb.firstname>> fires a pass straight at you. @@.player;"Do you want to stop there? I don't want us to keep chasing after the football."@@ You hate to admit defeat, but you know you won't beat <<print $qb.firstname>>. @@.qb;"Sure, <<print $player.firstname>>."@@<</if>><</if>> [[Continue|QB SpellChallenge Results]] <<set $location to "practice">>\<<if $player.armStrength>$qb.armStrength and $player.accuracy>$qb.accuracy>>@@.qb;"You've got a stronger arm and you're more accurate,"@@ <<print $qb.firstname>> says with a sigh. @@.qb;"You won."@@ @@.player;"Do you really mean that?"@@ @@.qb;"Yeah. You beat me."@@ He doesn;t look happy about it. @@.player;"So we should go see your sister and tell her I'll be the one to get her spell."@@ @@.qb;"First we have to get the ingredients."@@ @@.player;"Oh yeah, I forgot about that."@@ <<print $witch.firstname>>'s ingredients list quickly comes back to you: a lock of your hair, and <<print $qb.firstname>>'s cum. @@.qb;"Maybe another time. I'm beat."@@ @@.player;"Sure,"@@ you say, relieved to not have to ask for his cum. <<link "Do something else" $currentPassage>><<set $qb.playerWonCompetition to true>><<set $leftChar to null>><</link>><<elseif $player.armStrength<=$qb.armStrength and $player.accuracy<=$qb.accuracy>>@@.player;"You've got a stronger arm and you're more accurate,"@@ you say, <<if $player.pout>>pouting.<<else>>feeling defeated.<</if>> @@.player;"You won."@@ @@.qb;"You really mean it?"@@ @@.player;"Yeah, I do."@@ @@.thought;Why would I not mean it? He beat me fair and square.@@ @@.player;"So we need to go see your sister and tell her you'll be the one to get her spell,"@@ you continue. @@.thought;She'll be happy to hear that.@@ @@.qb;"First we have to get the ingredients."@@ @@.player;"Oh yeah, I forgot about that."@@ <<print $witch.firstname>>'s ingredients list quickly comes back to you: a lock of <<print $qb.firstname>>'s hair, and your juices. @@.qb;"Maybe another time. I'm beat."@@ @@.player;"Fine,"@@ you sigh. @@.thought;We need to get this spell done soon. All I need from him is his hair. I'm the one who has to give <<print $witch.firstname>> my...my girlcum. But I guess I can wait.@@ <<link "Do something else" $currentPassage>><<set $qb.playerWonCompetition to false>><<set $leftChar to null>><</link>><<else>>@@.player;"So we're tied,"@@ you say. @@.qb;"Yeah,"@@ he says. <<if $player.armStrength>$qb.armStrength>>@@.qb;"You're stronger, but I'm more accurate."@@<<else>>@@.qb;"I'm stronger, but you're more accurate."@@<</if>> @@.player;"So how are we going to settle this?"@@ @@.qb;"We could see who's faster? Sometimes we need to run away from a defender."@@ @@.player;"Sure. We could have a race."@@ @@.qb;"I thought we were done!"@@ he says with a laugh. @@.qb;"But sure."@@ The two of you line up on the twenty yard line. @@.qb;"To the end zone?"@@ @@.player;"To the end zone."@@ @@.qb;"One...two...three...go!"@@ You take off, running as fast as you can, <<if $player.speed>$qb.speed>><<print $qb.firstname>> on your tail.<<else>>trying to catch up to <<print $qb.firstname>>.<</if>> The race is over in a couple seconds. You didn't realize how short twenty yards was. <<if $player.speed<=$qb.speed>><<print $qb.firstname>> beats you<<else>>You beat <<print $qb.firstname>><</if>> into the end zone by a couple seconds. [[Catch your breath|QB SpellChallenge Speed Results]]<</if>> <<set $location to "practice">>\Both you and <<print $qb.firstname>> need to take a second to catch your breath. Once you've recovered, you say, <<if $player.speed>$qb.speed>>@@.player;"I guess I won."@@ @@.qb;"Yeah."@@ He doesn't look happy about it, but it's hard to tell after he just finished sprinting. @@.player;"So we should go see your sister and tell her I'll be the one to get her spell."@@ @@.qb;"First we have to get the ingredients."@@ @@.player;"Oh yeah, I forgot about that."@@ <<print $witch.firstname>>'s ingredients list quickly comes back to you: a lock of your hair, and <<print $qb.firstname>>'s cum. @@.qb;"Maybe another time. I'm beat."@@ @@.player;"Sure,"@@ you say, relieved to not have to ask for his cum.<<set $qb.playerWonCompetition to true>><<else>>@@.player;"You beat me."@@ @@.qb;"You really mean that?"@@ @@.player;"Yeah. @@<<if $player.armStrength>$qb.armStrength>>@@.player;I have the stronger arm, but you're faster and more accurate."@@<<else>>@@.player;I'm more accurate, but you're faster and stronger."@@<</if>> @@.qb;"Thanks, <<print $player.firstname>>,"@@ he says, sounding touched. @@.player;"So we need to go see your sister and tell her you'll be the one to get her spell,"@@ you continue. @@.thought;She'll be happy to hear that.@@ @@.qb;"First we have to get the ingredients."@@ @@.player;"Oh yeah, I forgot about that."@@ <<print $witch.firstname>>'s ingredients list quickly comes back to you: a lock of <<print $qb.firstname>>'s hair, and your juices. @@.qb;"Maybe another time. I'm beat."@@ @@.player;"Fine,"@@ you sigh. @@.thought;We need to get this spell done soon. All I need from him is his hair. I'm the one who has to give <<print $witch.firstname>> my...my girlcum. But I guess I can wait.@@<<set $qb.playerWonCompetition to false>><</if>> <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $location to "practice">>\@@.player;"Hey,"@@ you say, knocking on <<print $qb.firstname>>'s door. @@.qb;"Hey, <<print $player.firstname>>. What's up?"@@ @@.player;"Do you want to get the ingredients for the spell?"@@ @@.qb;"Oh yeah, I almost forgot about that!"@@ @@.thought;How could you forget about it?@@ @@.qb;"So what do we need?"@@ he continues. <<if $qb.playerWonCompetition>>[[Tell him|QB Discuss Spell Ingredients Benefit]]<<else>>[[Tell him|QB Discuss Spell Ingredients Sacrifice]]<</if>> <<set $scenes.qb.discussedQBChallengeResults to true>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbWhiteSocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\You flush. @@.player;"<<print $witch.firstname>> needs a lock of hair from me, and...and..."@@ @@.qb;"And what? What does she need from me?"@@ @@.player;"Your cum,"@@ you say. You can't look at him. @@.qb;"Is this some kind of a joke? She's my sister!"@@ @@.player;"No, it's not a joke. She needs it for her spell,"@@ you say. @@.player;"It sounds ridiculous to me too."@@ @@.qb;"Okay,"@@ he says, sounding somewhat more convinced. @@.qb;"So do I just jerk off, or what?"@@ @@.player;"Yeah. I guess so."@@ @@.qb;"Okay. But, um..."@@ @@.player;"What?"@@ @@.qb;"Can you help me?"@@ @@.player;"What?"@@ @@.qb;"Can you help me? If I'm sacrificing my skill for you, the least you can do is help me get the ingredients."@@ [[Give him a handjob|QB Spell Benefit Handjob]] [[On second thought, he can be the one to benefit from the spell|QB Spell Sacrifice ChangeMind]] <<link "This is ridiculous. Leave" $currentPassage>><<set $leftChar to null>><</link>> <<set $scenes.qb.agreedToSpell to true>>\ <<set $location to "dorm">>\<<if $qb.hookedUp>0>>@@.thought;It's just a handjob. I've done more with him before.@@ You smile at <<print $qb.firstname>> and tell him you'd be happy to give him a handjob.<<else>>@@.thought;Why would he want me to stroke him off? Unless he thought I wouldn't do it? Then, he gets to keep his skills.@@ Determined not to give in now that you're so close, you tell him that you agree. He looks surprised, but doesn't stop you.<</if>> <<print $qb.firstname>> leans back on the bed, and you take a seat by his feet. Leaning forward, you unzip his jeans, exposing his bulging navy blue boxers. @@.thought;He's already getting hard? I haven't even touched it yet.@@ [[Get his cock out|QB Spell Benefit Handjob Continue]] <<set $scenes.qb.gatheredCum to true>>\ <<set $location to "dorm">>\You take a deep breath, and fish his cock out of his boxers. It's half-hard, and as you hold it in your <<if $player.hands>=3>>dainty <<elseif $player.hands is 2>>small <</if>>hands, it grows even harder. @@.thought;Am I doing that?@@ You're not sure how to give a handjob. <<if $qb.hookedUp>0>>You've gone further than this with <<print $qb.firstname>> before, but you were either pleasing him with your mouth, or letting him please you.<<else>>You've never done anything like this before.<</if>> You think back to the handjobs your girlfriends have given you, and what you liked about them. You hold <<print $qb.firstname>>'s cock by the base. Your hand is barely able to hold it. Slowly, you move your hand up, tugging at his cock as you do so. He takes a deep breath, which you assume means that you did it right. You slide your hand back down, and he hardens at your touch. You take a second and marvel at the power that you have. Just by touching him, you can control his pleasure. @@.qb;"Faster, <<print $player.firstname>>."@@ You oblige, stroking him faster. Your hand pumps up and down his shaft, moving the way it did when you used to jerk off. The difference, of course, is that the dick is attached to someone else. Anxiously, you look over at <<print $qb.firstname>>. His face is flushed, and he's taking deep breaths. @@.thought;He's got to be close.@@ You speed up even more, pumping up and down furiously, until, finally, he cums. <<link "Wait for him to catch his breath" "QB Spell Benefit Collect">><</link>> <<set $player.attractionToMen to $player.attractionToMen+2>><<set $qb.relationship to $qb.relationship+1>>\ <<set $qb.pants to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\<<print $qb.firstname>> catches his breath and smiles at you. @@.qb;"You're good at that. You should do it more often."@@ @@.player;"Thanks?"@@ you say. You would usually be offended if <<if $player.masculinity>=50>>another <</if>>guy told you that you were good at handjobs, but it's obvious that <<print $qb.firstname>> is being earnest. @@.player;"So we should get your cum, right?"@@ you ask, eager to change the subject. @@.qb;"What? Oh yeah, sure,"@@ <<print $qb.firstname>> says. @@.qb;"Hang on."@@ He gets out of bed and kicks off his pants before looking around his room.<<if $player.homosexuality>=30>> You take in the sight of his strong legs, and his toned ass.<</if>> @@.qb;"Here,"@@ he says, holding up a container. He scoops some cum into it, and hands it to you. @@.player;"Now a lock of my hair."@@ [[Find a scissors|QB Spell Benefit Hair]] <<set $location to "dorm">>\<<print $qb.firstname>> opens a drawer and hands you a pair of scissors. You grab a strand of your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<elseif $player.hair>=3>>shoulder-length<<elseif $player.hair is 2>>medium-length<<else>>short<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, and cut it off. Immediately, you feel a strange tingling in your scalp. It's nowhere near as intense as the numbness that sweeps over your body whenever you get transformed, but it's still there. Your hand shoots out to the spot where you cut, only to find that the lock of hair is still there like it never left. @@.thought;Weird. So I can't get a haircut?@@ @@.qb;"Do you need anything else for the spell?"@@ <<print $qb.firstname>> asks. @@.player;"No. <<print $witch.firstname>> is getting all the ingredients."@@ @@.thought;Now I just need to take these to her.@@ <<if $scenes.witch.gavePrivacyToGatherIngredients>><<link "Tell $witch.firstname that you're done" "Witch QBSkillSpell Sacrifice Start">><<set $leftChar to null>><</link>><<else>><<link "Say goodbye" $currentPassage>><<set $leftChar to null>><</link>><</if>> <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\@@.player;"Actually, I changed my mind. You can be the one to get the spell."@@ @@.qb;"Seriously?"@@ @@.player;"Yeah,"@@ you say, not wanting to talk about it. @@.qb;"So what do we need?"@@ <<print $qb.firstname>> asks. [[Tell him|QB Discuss Spell Ingredients Sacrifice]] <<set $location to "dorm">>\You flush. @@.player;"<<print $witch.firstname>> needs a lock of your hair, and...and..."@@ @@.qb;"And what? What does she need from you?"@@ @@.player;"My cum,"@@ you say. You can't look at him. @@.qb;"Is this some kind of a joke? She's my sister!"@@ @@.player;"No, it's not a joke. She needs it for her spell,"@@ you say. @@.player;"It sounds ridiculous to me too."@@ @@.qb;"Okay,"@@ he says, sounding somewhat more convinced. @@.qb;"So do you just masturbate, or what?"@@ @@.player;"Yeah. I guess so."@@ @@.qb;"Okay."@@ He looks at you expectantly, as if waiting for you to leave. @@.player;"Well, um..."@@ @@.qb;"What?"@@ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>You're about to tell him that you can't masturbate without transforming when you realize that that's not true. @@.thought;I can go back, masturbate and then give my juices to <<print $witch.firstname>>.@@ @@.qb;"Do you want me to help you out?"@@ <<print $qb.firstname>> asks. [[Go back to your dorm and masturbate|QB Spell Sacrifice Alone]] <<link "You want $qb.firstname to help you out" "QB Spell Sacrifice Finger">><</link>><<else>><<if $realityChange and not $qb.knowsAboutRealityChange>>@@.player;"Uh, can you help?"@@ @@.qb;"With getting you off?"@@ @@.player;"I, uh, yeah,"@@ you say. You can't look at him. @@.player;"It's for the spell."@@<<else>>@@.player;"If I masturbate, I'll transform again."@@ @@.qb;"Okay. So..."@@ Then, it dawns on him. @@.qb;"You want me to help you out?"@@<</if>> [[Yes|QB Spell Sacrifice Finger]] <<link "No" $currentPassage>><<set $leftChar to null>><</link>><</if>> <<set $scenes.qb.agreedToSpell to true>>\ <<set $location to "dorm">>\@@.player;"Uh, actually, I'd rather get it myself."@@ <<print $qb.firstname>> looks surprised. @@.qb;"But won't you transform?"@@ @@.player;"Actually, I can get off now without transforming."@@ @@.qb;"That's great! I wouldn't mind helping you out though."@@ @@.player;"Thank you, but I'd like to do it myself."@@ He nods and you start to walk back to your dorm. On the way, you run into Marco. @@.male;"Hey <<print $player.firstname>>. What's up?"@@ @@.player;"Uh, not much. Just going back to the dorm."@@ @@.male;"Don't do that,"@@ he says quickly. @@.male;"Patrick has a girl over."@@<<if $timeOfDay is 1>> @@.thought;In the morning?@@<<elseif $timeOfDay is 2>> @@.thought;In the afternoon?@@<</if>> @@.player;"Uh, okay,"@@ you say. @@.player;"Thanks for the heads up."@@ @@.thought;Looks like I have to go back to <<print $qb.firstname>>.@@ You<<if $player.hipSway>>r hips sway as you<</if>> walk back to his dorm and knock on the door. He opens it. @@.qb;"Did you change your mind."@@ @@.player;"Uh, yeah,"@@ you say, blushing. @@.player;"Can you help me out?"@@ [[Continue|QB Spell Sacrifice Finger]] <<set $location to "hallway">>\<<if $scenes.witch.gavePrivacyToGatherIngredients>>Once <<print $witch.firstname>> is out of the room, you look at <<print $qb.firstname>>. @@.player;"Okay,"@@ you say softly. @@.player;"Do you want to help get me off then?"@@ <</if>><<if $qb.hookedUp>0>>@@.qb;"Sure!"@@ he says, a smile on his face. He pushes you down onto the bed. Your pulse quickens as he unbuttons your <<print $player.pants.informalName>>. It's nice to see this side of <<print $qb.firstname>>. You lower your pants. Now, all that you're wearing on your lower body is your <<print $player.underwear.informalName>>. <<if $player.isWearingPanties is true>>He pulls them to the side, exposing your new pussy. It seems to quiver in anticipation, waiting for his touch. You realize that you must look so feminine, lying on the bed with your legs spread apart, your panties pulled to the side.<<else>>He lowers your boxers, exposing your new pussy. You realize that you must look so feminine with your legs spread apart like that.<</if>><<else>>@@.qb;"Well, uh, I don't know,"@@ he says. @@.player;"If I'm sacrificing my football ability for you, this is the least you can do."@@ @@.qb;"Okay, that's a good point,"@@ he says, still sounding unsure. @@.qb;"But, uh, could we turn out the lights first?"@@ @@.thought;He doesn't think I'm attractive enough? Wait, that's a good thing. I don't want to be an attractive girl!@@ You turn off the lights and get on the bed. <<print $qb.firstname>> takes off your <<print $player.pants.informalName>>, and <<if $player.isWearingPanties is true>>pulls your panties to the side.<<else>>lowers your boxers.<</if>> You realize that you must look so feminine, <<if $player.isWearingPanties is true>>lying on the bed with your legs spread apart, panties to the side.<<else>>lying on the bed with your legs spread apart.<</if>><</if>> Tentatively, <<print $qb.firstname>>'s finger touches your opening. @@.player;"Go on,"@@ you say<<if $player.homosexuality>=30>> eagerly.<<else>>, your voice sounding more eager than you intended it to.<</if>> He pushes his finger in slightly, and you let out a soft moan. <<print $qb.firstname>> keeps it up, rubbing you slowly as you get more and more turned on. @@.qb;"I don't think there are enough juices yet,"@@ <<print $qb.firstname>> reports. @@.thought;Oh yeah. That's why I was doing this. But if I'm not ready yet, that means he can keep going!@@ <<print $qb.firstname>> speeds up. As he fingers you, he touches your clit. Your hand shoots out and grabs his <<if $player.hands>=2>>larger <</if>>hand, holding it there. It feels //so// good, and you want him to keep going. But you probably have enough for <<print $witch.firstname>>. [[Ask him to stop|QB Spell Sacrifice Stop]] [[There's no way you're stopping|QB Spell Sacrifice Continue]] <<set $scenes.qb.gatheredGirlcum to true>>\ <<setUpSexScene>><<if $player.pants.onepiece>><<set $player.shirt to null>><</if>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\@@.player;"Stop."@@ @@.qb;"What?"@@ <<print $qb.firstname>> looks at you incredulously. @@.player;"Stop!"@@ With superhuman effort, you wrench his hand away from your pussy, and catch your breath. @@.player;"Sorry, <<print $qb.firstname>>. We were just doing this for the spell, right?"@@ <<if $qb.hookedUp>0>>@@.qb;"We were?"@@ he asks. @@.qb;"I was having a good time."@@<<else>>@@.qb;"Uh, yeah,"@@ he says. You detect a look of disappointment in his eyes.<</if>> @@.player;"I'm sorry, <<print $qb.firstname>>. Maybe another time?"@@ He perks up at that. <<link "Collect the ingredients" "QB Spell Sacrifice Collect">><<finishSexScene>><</link>> <<set $qb.relationship to $qb.relationship+1>><<set $player.submission to $player.submission-1>>\ <<increaseArousal 10>>\ <<set $location to "dorm">>\There's no way you're going to ask <<print $qb.firstname>> to stop. You're too close. He continues fingering you. Your pussy is wet, your breathing is ragged, and you know you're close. @@.player;"Don't stop!"@@ He doesn't. A moment later, you're pushed over the edge, and you cry out as the orgasm overtakes you. @@.player;"That was amazing,"@@ you tell <<print $qb.firstname>>. [[Catch your breath|QB Spell Sacrifice Collect][$qb.relationship to $qb.relationship+3;$player.attractionToMen to $player.attractionToMen+1;$player.submission to $player.submission+1;$player.arousal to 0]] <<set $location to "dorm">>\@@.player;"But first, can we get a container or something?"@@ @@.qb;"Sure,"@@ he says, getting out of bed and looking around the room. A minute later, he's holding up a container. @@.qb;"Here,"@@ he says, handing it to you. Feeling humiliated, you scoop some of your <<if $player.masculinity<=10>>girlcum<<else>>juices<</if>> into it, and close the lid. @@.qb;"Now my hair,"@@ he says, looking for a pair of scissors. You turn away from him, embarrassed that he had to see you gathering up your <<if $player.masculinity<=10>>girlcum<<else>>juices<</if>>. @@.qb;"Here,"@@ he says, handing you a strand of his hair. @@.qb;"Do you need anything else for the spell?"@@ <<print $qb.firstname>> asks. @@.player;"No. <<print $witch.firstname>> is getting all the ingredients."@@ @@.thought;Now I just need to take these to her.@@ <<link "Say goodbye" $currentPassage>><<finishSexScene>><<set $leftChar to null>><</link>> <<set $location to "dorm">>\Your phone lights up with a text from <<print $qb.firstname>>. @@.qb;Looking forward to our date tonight!@@ @@.thought;Oh, that's right! It's tonight. With everything going on, I forgot.@@ @@.player;me too! when are u coming over?@@ you text back. @@.qb;I was thinking ten minutes.@@ @@.thought;That's not enough time for me to get back to my dorm and @@<<if $player.isWearingMakeup>>@@.thought;touch up my@@<<else>>@@.thought;put on@@<</if>> @@.thought;my makeup!@@ you think as you catch your reflection in a classroom window. @@.thought;Maybe if I was better at it but not now.@@ You hurry across the quad, trying to think of what outfit you'll wear for <<print $qb.firstname>>.<<if $casualClothes.shirt or $casualClothes.pants>> @@.thought;Maybe the @@<<if $casualClothes.shirt and $casualClothes.shirt.dress>>@@.thought;<<print $casualClothes.shirt.informalName>>@@<<else>><<if $casualClothes.shirt>>@@.thought;<<print $casualClothes.shirt.informalName>>@@<<if $casualClothes.pants>> @@.thought;and@@ <</if>><</if>><<if $casualClothes.pants>>@@.thought;<<print $casualClothes.pants.informalName>>@@<</if>> @@.thought;outfit@@<</if>> @@.thought;that I like? Or maybe I'll wear something different.@@<</if>> Your thoughts are interrupted when you get back to your room and see <<print $witch.firstname>> already lying there, curled up with a book. @@.player;"Uh, hey, <<print $witch.firstname>>. Can you get out?"@@ @@.witch;"No? This is my room."@@ @@.player;"I know. I'm asking because, um, I'm about to have a date with your brother."@@ <<print $witch.firstname>> sighs, gets out of the bed, and walks out. [[You're about to look in your closet for an outfit when you hear a knock at the door|QB RealityChange MovieDate Start]] <<set $qb.stamfordMovieDate to true>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.qb;"Hey <<print $player.firstname>>!"@@ <<print $qb.firstname>> greets you. He's wearing a nice pair of jeans and a button down shirt. You stand aside to let him enter, and he gives you a quick kiss on the lips as he walks into your room. @@.player;"Hi, <<print $qb.firstname>>. I'm sorry I didn't get a chance to change out of my school outfit,"@@ you say, <<if $player.pout>>pouting as you look<<else>>looking<</if>> down at your plaid skirt and sweater. You wish that <<print $qb.firstname>> was a little later so you would have had more time to change and <<if $player.isWearingMakeup>>touch up your<<else>>put on<</if>> makeup for him, but he looks so //good// that it's hard to be disappointed. @@.thought;I wish he would kiss me again.@@ @@.qb;"Don't worry about it. You look pretty."@@ You blush at the unexpected compliment. @@.player;"So, what movie were you thinking of?"@@ @@.qb;"I was thinking about that. I like horror, but you've said that you don't like the monsters or all the violence."@@ @@.thought;I did?@@ @@.qb;"So I found the perfect movie,"@@ <<print $qb.firstname>> continues. @@.qb;"The Stamford Wives! It's horror and it's a little older, but it doesn't have any of those things. It's about this journalist who is investigating this town...well, I shouldn't spoil it."@@ @@.thought;It's cute how excited he got about this. And it's thoughtful of him to think about me too...even if I don't remember that conversation.@@ @@.player;"Okay, let's watch it,"@@ you say. [[Sit down on the bed|QB RealityChange MovieDate Movie Cuddle]] <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.shoes to null>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to $qb>><<set $rightChar to null>>\ <<set $location to "dorm">>\You sit down on your bed<<if $player.crossesLegs>>, cross your legs,<</if>> and motion for <<print $qb.firstname>> to sit down next to you. He does so, putting his arm around you. You cuddle up next to him, feeling so safe and protected by <<if $player.height>=3>>this much larger<<if $qb.armStrength>$player.armStrength>> and stronger<</if>> guy.<<elseif $player.height>=2>>this larger<<if $qb.armStrength>$player.armStrength>> and stronger<</if>> guy.<<else>>your boyfriend.<</if>> You unlock your computer and hand it to <<print $qb.firstname>>, but he gets up. @@.qb;"Hang on,"@@ he says, walking over to your TV screen. <<if $player.masculinity<=25>>When you were a guy<<else>>Before your reality shifted<</if>>, you used it to play Mad Den Football. It's still there in this new reality, but you haven't had a chance to play any games yet. You have a feeling <<print $player.firstname>> doesn't play football video games. You <<if $player.pout>>pout<<else>>wait impatiently<</if>> as <<print $qb.firstname>> fiddles with the screen. You just want to go back to cuddling with him. @@.qb;"Got it!"@@ he says, as the TV screen starts to play the movie. He turns off the lights and sits back down on your bed. [[Cuddle with him again|QB RealityChange MovieDate Movie Start]] <<set $location to "dorm">>\//You're introduced to the main character, a reporter named Joanna. She's an androgynous-looking brunette whose hair is in a bun. She's just gotten the assignment to infiltrate the small town of Stamford and investigate the strange things that have been going on. There have been reports of women moving here and becoming more submissive and docile. @@.female;"It's so different,"@@ Joanna says to herself, after traveling to the town and parking her car. @@.female;"There's a Men's Club right in the center of the town. And all of the women are so beautiful and are all wearing dresses."@@ She looks at her reflection in the rearview mirror, and then down at her jeans, plain t-shirt and faded sneakers. A look of uncertainty crosses her face, but then she goes into town and rents a house.// @@.thought;I know that feeling. <<print $rival.firstname>> is so pretty. Whenever I'm next to her, I just feel...plain. I'm lucky that <<print $qb.firstname>> chose me over her.@@ //Joanna has just sat down on her couch to relax when the doorbell rings. @@.female;"Hi!"@@ a pretty blonde woman greets her enthusiastically. She's wearing a cute floral dress and is carrying something wrapped in tinfoil. @@.female;"I saw that you just moved in!"@@ @@.female;"I did, ten minutes ago. How did you know?"@@ Joanna asks, a hint of suspicion creeping into her voice. @@.female;"I was baking a cake when I saw you out the window. May I come in? I'm Chloe, by the way."@@ @@.female;"Uh, yeah, sure,"@@ she says, opening the door all the way. @@.female;"I'm Joanna,"@@ she adds as Chloe walks inside. @@.female;"Nice to meet you, Joanna!"@@ Chloe says. She holds up the tin foil-wrapped object. @@.female;"I brought you this cake to welcome you to your new home."@@ @@.female;"Thank you!"@@ Joanna says, taking the cake and unwrapping it. @@.female;"Wait, you gave me the entire cake you were baking?"@@ @@.female;"Yes! Think of it as a housewarming present!"@@ Chloe sees Joanna's look. @@.female;"Don't worry about it,"@@ she says with a wave. @@.female;"I'll bake another one. Now, you //must// show me around your new place."@@ The two women chat as they take a tour of the house. Chloe asks if Joanna is married or dating anyone (no and no), and gushes about her husband and two kids.// <<link "$qb.firstname turns to you" "QB RealityChange MovieDate Movie Henry">><</link>> <<set $location to "dorm">>\@@.qb;"How are you liking the movie, <<print $player.firstname>>?"@@ @@.player;"I like it so far,"@@ you say. @@.player;"Chloe is nice. Maybe too nice. It's a little, uh, unsettling I guess. The town seems unsettling too."@@ @@.qb;"Yeah! They do a really good job with setting that tone!"@@ //Joanna has gone to the bar to meet more of the Stamford residents. Across the bar, she spots a handsome man. @@.male;"It's nice to meet you,"@@ he says, walking up to her. @@.male;"Henry Armstrong."@@ @@.female;"Joanna Sullivan,"@@ she replies, looking him up and down. She looks impressed. @@.male;"Can I buy you a drink?"@@ Joanna nods. He sits down, orders her a drink, and they start talking. He's surprisingly charming, and Joanna finds herself laughing at his jokes. @@.female;"So why did you pick me?"@@ Joanna asks. @@.female;"There's lots of beautiful women here,"@@ she says, looking behind her at all the women who are wearing similarly styled dresses. @@.male;"I know, but you caught my eye,"@@ Henry says, laughing, though his face is framed in shadow. @@.male;"Besides, they're all married."@@ After that, Henry takes Joanna back to his house and the two of them have sex.// <<if $player.gotFuckedByCock>><<link "As they have sex, you can't help but imagine having $qb.firstname's cock inside your pussy again" "QB RealityChange MovieDate Movie Groceries">><</link>><<else>><<link "As they have sex, you can't help but imagine what $qb.firstname's cock would feel like inside your pussy" "QB RealityChange MovieDate Movie Groceries">><</link>><</if>> <<set $location to "dorm">>\//@@.female;"I can't believe I slept with him! I hardly know him,"@@ Joanna says to herself after waking up in Henry's bed. Double checking that he's still asleep, she quietly dresses and then walks back to her place, only to find Chloe standing outside the door.// @@.thought;I remember when I woke up in <<print $qb.firstname>>'s room after our first date@@ you think, <<if $player.playsWithHair>>playing with your hair as you reminisce.<<else>>reminiscing.<</if>> @@.thought;He had his arm draped over me. I @@<<if not $scenes.qb.cuddledAfterDate>>@@.thought;changed as fast as I could and walked back to my dorm.@@<<elseif $scenes.qb.swallowedCumAfterDate>>@@.thought;woke him up by sucking his dick.@@<<else>>@@.thought;cuddled with him. It was nice.@@<</if>> @@.female;"Hi Joanna! I just came over to tell you about the potluck tonight."@@ @@.female;"Oh, thanks. I'm not really a good cook though."@@ Chloe looks shocked, but she recovers. @@.female;"That's okay. You can come with me while I get groceries."@@ Joanna agrees, and the two women go to the grocery store. The store is full of women who are shopping. Joanna looks down at her clothing once again, realizing that she's the only woman there wearing pants. As Joanna follows Chloe, she sees two women in the aisle ahead. They give her a disgusted look as she walks past. @@.female;"So, where were you this morning?"@@ Chloe asks as she leaves the store with her groceries. @@.female;"What? Oh, you mean where was I while you were in front of my door?"@@ Chloe nods. @@.female;"I was coming from, uh, from Henry's house."@@ @@.female;"Joanna! And I thought you were a prude!"@@ Chloe thinks for a moment. @@.female;"He's very handsome. You two would make a great couple."@@ @@.female;"We're not a couple, we just slept together once!"@@ Another woman walks out of the grocery store, waves hello to Chloe, and then looks disgustedly at Joanna. @@.female;"Chloe, why do they all hate me?"@@ @@.female;"They don't hate you! It's your pants. I don't know why you wear those things. A dress feels much nicer,"@@ Chloe says, gesturing at her own dress. You look down at your own skirt. @@.thought;Not too long ago, I wore pants to school. Now, if I showed up to school in my old uniform, or even in women's pants, everyone would think I lost my mind...skirts and dresses feel nice though.@@ //[[I do need to fit in|QB RealityChange MovieDate Movie Potluck]] Joanna says.// <<set $location to "dorm">>\//Joanna says goodbye to Chloe and then wanders around the town before stopping outside of a clothing store, hesitating for a moment and then walking inside. She quickly picks out a dress and then changes at home. Next, she walks over to Chloe's house and rings the doorbell. @@.female;"Oh, that dress looks wonderful on you!"@@ Chloe squeals when she opens the door. @@.female;"I'm so glad you decided to wear it!"@@ @@.female;"You don't think it's too much? I feel ridiculous."@@ @@.female;"No, you look great! Believe me, you'll get used to it. And Henry will love it."@@// @@.thought;I'm still mad I didn't have time to change into a dress for <<print $qb.firstname>>@@ you think<<if $player.pout>>, pouting<</if>>. @@.thought;Luckily he likes how I look in this skirt.@@ //Joanna blushes. @@.female;"Anyway, I stopped by because I was hoping that you could, uh, teach me how to cook. I want to make something for the potluck."@@ Chloe looks thrilled with that idea and ushers Joanna inside. @@.female;"You can make a dip! I'll show you how."@@ Joanna works diligently on her dip, following Chloe's instructions. It's not as impressive as the pot roast Chloe made, and she did have Chloe's help, but it came out good and Joanna looks proud of herself. The two women head to the potluck. The other women in Stamford are much nicer to Joanna now that she's dressed like them and brought a dish, and she finds herself making several friends. She's off by herself, going back for some more food when Henry walks over. @@.male;"Good evening, Joanna. You look so nice in that dress."@@ @@.female;"Thank you!"@@ Joanna says, stifling a giggle. @@.male;"Why did you run off? I woke up and you were gone."@@ @@.female;"Oh, I'm sorry about that. I left because...honestly, because I don't really know you."@@ Henry nods. @@.male;"Then what do you want to know?"@@ Henry and Joanna talk for the rest of the potluck. He tells her more about himself, and how he has never left Stamford, though he doesn't seem eager to talk about his job. Joanna tells him about herself, leaving out the part where she came to Stamford to do a story on them.// [[Once again, Joanna and Henry spend the night at his house|QB RealityChange MovieDate Movie Girlification]] <<set $location to "dorm">>\You're not even surprised when Joanna goes back to Henry's place, despite her reaction to waking up in his bed that morning. @@.thought;I@@<<if $player.masculinity<50>>@@.thought; used to be a@@<<else>>@@.thought;'m a@@<</if>> @@.thought;straight guy. But when <<print $qb.firstname>> came along, looking like he did, I couldn't resist.@@ //After the potluck went so well, Joanna goes back to the clothing store and buys four more dresses. Soon, she's wearing dresses all the time, her old jeans and plain shirts forgotten. She spends more time with Chloe and the other women of Stamford. They're all happily married, and they all have children, except for one wife who is currently pregnant.// @@.thought;I've been spending@@ <<if $winterBall and ($winterBall.amy>0 or $winterBall.brooke>0 or $winterBall.emily>0 or $winterBall.maddy>0 or $winterBall.nikki>0 or $winterBall.rachel>0 or $winterBall.whitney>0 or $winterBall.skye)>>@@.thought;a lot@@ <</if>>@@.thought;more time with the other cheerleaders lately. I was always friends with them. Well, I was before I started to become a sissy. But now, I'm spending so much time with them between cheer practice, shopping, yoga classes and lunch. I'm basically one of the girls.@@ //Being around the wives has made Joanna think about Henry. They've started dating, and Joanna is spending more and more time at his place and less time at her own. She's even started to wonder what it would be like to be married like all of her friends. Joanna is in Henry's kitchen right now, having decided to cook him dinner as a surprise while he's at the Men's Club. She's gotten a lot better at cooking with all of the time she's been spending with her new friends.// [[As Joanna cooks, you start to daydream|QB RealityChange MovieDate Movie Daydream]] <<set $location to "dorm">>\//You're several years older, your boobs have grown, and you're wearing a light pink sundress. But for some reason, you don't feel self conscious about it. It feels //right// on your body. You're standing inside an immaculate kitchen, stirring a pot. As you stir, your wedding ring gleams in the midday sun. After a minute, you turn off the stove, just in time to hear the doorbell ring. Your high heels click clack on the floor as you walk over to the door and open it. @@.girlfriend;"Hi, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says, pulling you into a hug. You can feel your sundress swish against hers. @@.girlfriend;"Thanks for inviting me and Marco over!"@@ @@.player;"Of course!"@@ you say<<if $player.voice<4>> in a high-pitched voice<</if>>. @@.player;"You and your husband are welcome any time."@@ You and <<print $girlfriend.firstname>> walk into the kitchen<<if $player.hipSway>>, both of your hips swaying in unison<</if>>. Just as you start to lay the food out on the dining room table, the doorbell rings again. Your heels click clack on the floor as you walk over to the door again and let a pregnant <<print $rival.firstname>> and her husband inside. You greet them warmly, but you feel a little disappointed. Four of your best friends are here, but your husband is still at work. Luckily, <<print $qb.firstname>> arrives shortly thereafter. He looks so handsome and manly in his suit that you lean up and kiss him right there. Everybody sits down and starts to eat dinner. @@.rival;"<<print $player.firstname>>, this is really good!"@@ <<print $rival.firstname>> says approvingly. @@.qb;"My wife is a great cook,"@@ <<print $qb.firstname>> says proudly. You smile at the compliment. The conversation turns to <<print $rival.firstname>>'s pregnancy, as she excitedly talks about how much she's looking forward to having a baby. As she talks, you feel a pang of jealousy. You and <<print $qb.firstname>> have been trying for a kid, but haven't been successful yet. <<print $girlfriend.firstname>> walks into the kitchen and <<print $rival.firstname>>'s husband excuses himself to go to the bathroom. With the table emptier, you coyly smile at <<print $qb.firstname>>. @@.player;"Let's try again for a kid after dinner,"@@ you whisper.// <<link "You feel chilly" TfPassagePicker>><<set $tfRecoverPassage to "QB RealityChange MovieDate Movie Recover">><<set $tfReason to "daydream">><<set $tfCircumstances.location to "$qb.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "">><<finishSexScene>><<set $leftChar to $qb>><<set $rightChar to null>><</link>> <<setUpSexScene>>\ <<set $player.shirt to setup.pinkSundress>><<set $player.pants to setup.pinkSundress>><<set $player.shoes to setup.redHeels>>\ <<set $girlfriend.shirt to setup.girlfriendSundress>><<set $girlfriend.pants to setup.girlfriendSundress>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $rival.shirt to setup.rivalSundress>><<set $rival.pants to setup.rivalSundress>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "dorm">>\<<showQBSkill false>>You recover from your daydream and transformation, only to find that the movie is paused and that <<print $qb.firstname>> is looking at you, a concerned look on his face. @@.qb;"Are you okay, <<print $player.firstname>>?"@@ @@.player;"Yeah, I am."@@ You wait for him to resume the movie, but he keeps looking at you. You know that he's looking at you because he cares, but it's bringing up confusing emotions in you. @@.player;"I spaced out. I'm sorry."@@ @@.qb;"If you want, we can stop the movie."@@ @@.player;"No, I'm enjoying it."@@ He still doesn't look convinced, and you imagine how he must have felt, looking over during the movie and discovering that you were totally out of it. @@.player;"Honestly, I'm fine. I was just, uh, imagining what it would be like to be Joanna. And be dating you."@@ That finally convinces him, and he gives you a kiss. @@.qb;"I'm hungry. Let's order a pizza and then we can go back to the movie."@@ As <<print $qb.firstname>> calls the pizza place, you think back to the daydream you just had. @@.thought;What happened? One moment I'm watching the movie with <<print $qb.firstname>>. And the next, I'm imagining being his...his wife. And I was wearing heels. And cooking. And <<print $rival.firstname>> was my friend. What was that about?@@ The end of the dream comes rushing back to you, and your eyes widen. @@.thought;And I wanted to get pregnant! I was basically fantasizing about being his housewife!@@ You look over at <<print $qb.firstname>>. He's a great guy. He's so handsome and kind and caring<<if $qb.qbSkill>=60>> and talented<</if>>. Maybe it wouldn't be so bad to be his wife. @@.thought;No! Snap out of it, <<print $player.firstname>>. I mean <<print $player.malename>>! You@@<<if $player.masculinity>=50>>@@.thought;'re@@<<else>>@@.thought; used to be@@<</if>> @@.thought;a guy. You were a football player. You're not some boycrazy girl!@@ <<print $qb.firstname>> finishes ordering pizza and puts down the phone. @@.thought;If I knew how to cook, I could make <<print $qb.firstname>> dinner and he wouldn't have to order some mediocre pizza...Damn it, I've got to stop thinking about this!@@ [[Not wanting to be alone with your thoughts, you put the movie back on|QB RealityChange MovieDate Movie Fight]] <<set $location to "dorm">>\//A lot has happened since you started your daydream. Joanna is wearing makeup and has stopped wearing her hair in a bun, styling it in a similar fashion to the other Stamford women. <<if $player.homosexuality>=70>>And you're not sure if you're imagining it, but Joanna's boobs seem bigger.<<else>>Joanna's boobs have also gone up two cup sizes.<</if>> And most important of all, Henry proposed to Joanna after she prepared him dinner. She told him that she wasn't sure and she's in the salon, discussing it with Chloe. @@.female;"You should accept,"@@ Chloe says. @@.female;"Henry is a great guy and the two of you are a splendid couple. And Joanna Armstrong has such a wonderful ring to it."@@ @@.female;"Maybe you're right,"@@ Joanna says as the stylist starts to dye her hair blonde. @@.female;"I do really like Henry."@@ Some time later, Joanna and Henry are back from the salon and Men's Club, respectively. Joanna is admiring her new blonde hair in the mirror.// <<if $player.hair>=4 and $player.race is "white">>\ @@.thought;I have blond@@<<if $player.masculinity<0>>@@.thought;e@@<</if>> @@.thought;hair@@ you realize. @@.thought;Just like hers.@@\ <<elseif $player.race is "white">>\ @@.thought;I still have@@ <<if $player.masculinity<0>>@@.thought;brunette@@<<else>>@@.thought;brown@@<</if>> @@.thought;hair. Am I going to get blond@@<<if $player.masculinity<0>>@@.thought;e@@<</if>> @@.thought;hair like her?@@\ <<elseif $player.hair is 5>>\ @@.thought;I'm not going to be a blond@@<<if $player.masculinity<0>>@@.thought;e@@<</if>> @@.thought;like her, but my hair looks so@@ <<if $player.race is "black">>@@.thought;curly@@<<else>>@@.thought;shiny@@<</if>> @@.thought;and feminine.@@\ <<else>>\ @@.thought;I still have black hair. I'm probably not going to be a blond@@<<if $player.masculinity<0>>@@.thought;e@@<</if>> @@.thought;like her but I bet it's going to look more feminine.@@\ <</if>> //@@.female;"I thought about your proposal,"@@ Joanna says to Henry. @@.male;"Oh? And what's your answer?"@@ @@.female;"I'd like to say yes, but there's one thing I'm wondering. What do you do at the Men's Club?"@@ @@.male;"Oh, uh, those are my friends. I talk with them, play some tennis."@@ Joanna frowns. @@.female;"You spend more time there than you do at your job. You have to do more than that."@@ His face hardens. @@.male;"I would love to tell you, honey, but I can't."@@ Joanna throws her hands up and storms out, her dress swishing around her and her heels click clacking on the ground.// @@.thought;My heels sounded just like that in my daydream.@@ [[She angrily walks over to Chloe's house|QB RealityChange MovieDate Movie Realization]] <<set $location to "dorm">>\//@@.female;"Joanna, come in. What's the matter?"@@ @@.female;"It's Henry. If I'm going to marry someone, shouldn't I get to know what he does all day?"@@ @@.female;"Henry spends most of his time at the men's club. Just like my husband."@@ @@.female;"Chloe, your husband goes to the Men's Club. What does he //do// there?"@@ @@.female;"I don't know,"@@ she says, looking puzzled. Then, that look fades. @@.female;"But I don't need to. He's happy and I'm happy. Ever since we moved to Stamford, our lives have been great."@@ @@.female;"You've never talked about your life before moving here. What was that like?"@@ Another look of uncertainty crosses Chloe's face. @@.female;"I don't remember."@@// [[Joanna looks uneasy|QB RealityChange MovieDate Movie Run]] <<set $location to "dorm">>\//@@.female;"You've been here so long that it's hard to remember?"@@ Joanna asks uneasily. @@.female;"No. I can't remember at all."@@ Chloe is silent for a minute, and then is back to her old self. @@.female;"But I'm happy here. Whatever my life was like before, my life now is way better."@@ Joanna makes an excuse and leaves. Walking over to the next house on the street, she knocks loudly on the door. A woman answers. @@.female;"What are you doing out so late? Shouldn't you be back at home with Henry? What did you decide about his proposal, by the way?"@@ @@.female;"Listen, do you remember anything about your life before coming to Stamford?"@@ The woman pauses and then shakes her head. Joanna knocks on the door of a couple more friends. Each one is unable to remember anything about their life before Stamford. @@.female;"I've got to get to my car,"@@ she says, running as fast as she can in heels. But when she gets to Henry's house, where her car is parked, Henry is outside waiting for her. @@.male;"Come in, honey. I've been worried about you."@@ She looks at her car again and then, unable to resist, walks inside. But before she goes to bed, she opens her closet. A wide array of dresses and skirts greet her. Shaking her head, she rummages through her closet and finally finds some jeans, a t-shirt, and some sneakers. She lays it out and goes to bed.// [[You lean forward, waiting to see what will happen the next morning|QB RealityChange MovieDate Movie Flee]] <<set $location to "dorm">>\//The next morning, Joanna opens her closet, gets dressed in one of her usual sundresses and goes to make breakfast. When she finally sees her reflection in the kitchen window, she shakes her head and returns to her room where her jeans and t-shirt are laid out, only to put on a different sundress. She looks alarmed, takes off her dress and puts the first dress back on. Really freaked out now, she starts to take off her dress for a third time. Then, she changes her mind and runs past a bewildered Henry, gets in her car, and takes off out of Stamford. Eventually, she stops at a gas station. As she pumps gas, a montage plays of all the happy moments she had cooking, dating Henry, and with Chloe and her other friends. That is spliced in with another montage of the late hours, deadlines, and uncooperative interview subjects she faced as a reporter. @@.thought;I'm a completely different person than I used to be. But am I any worse off? I used to be the star quarterback and now I'm a struggling cheerleader, but I'm still popular and have a lot of good friends. And I'm a lot better at school than I was before. And I have a great boyfriend, of course.@@ [[Joanna gets back in her car|QB RealityChange MovieDate Movie Acceptance]]// <<set $location to "dorm">>\//Back in the car, Joanna sets off in the opposite direction she was going in before. She makes it back to Stamford and parks next to the Men's Club. She walks inside, past a large laboratory before coming to a nondescript room. Looking inside, she sees an unconscious woman sitting in front of a TV, a pair of headphones on her head. Joanna keeps walking and hears talking coming from a conference room. She walks inside and finds Henry and several different Stamford men she recognizes. @@.male;"You shouldn't be here,"@@ one man says. She recognizes him as the mayor. @@.male;"Honey, please, go back home,"@@ Henry says. She ignores him and turns to the mayor. @@.female;"I know what you're doing. You brainwash girls and turn them into submissive housewives."@@ Several men gasp, but the mayor just smiles. @@.male;"That's right. And why are you here?"@@ Two men come into the frame and stand outside the conference room, blocking her way out, but Joanna doesn't seem bothered by that. @@.female;"I want you to complete my transformation."@@ @@.male;"Joanna,"@@ the mayor says, @@.male;"you've been transforming from the very start."@@ Henry gets out of his chair, pulls out a ring, and gets down on one knee. @@.male;"Honey, I asked you once and I'll ask you again. Do you want to marry me?"@@ Joanna smiles. @@.female;"Joanna Armstrong. I like the sound of that."@@// [[The scene changes|QB RealityChange MovieDate Movie End]] <<set $location to "dorm">>\//The camera pans over the supermarket, showing the similarly dressed wives who are all shopping for groceries before finally showing Joanna and Chloe. @@.female;"Joanna,"@@ greets Chloe. @@.female;"Chloe,"@@ greets Joanna. She's wearing a pink sundress similar to the one you daydreamed about wearing, and is effortlessly moving about the store in her high heels. @@.female;"How are your kids?"@@ @@.female;"Wonderful. My youngest just started school."@@ @@.female;"Oh, that's great! I hope I can give Henry children. He's talked about wanting a son."@@ @@.female;"I'm sure you'll have children soon,"@@ Chloe says. @@.female;"Hey, did you hear? There's a new girl who just moved to Stamford from the big city."@@ @@.female;"Really?"@@ Joanna asks, interested. @@.female;"Then I'd better stop by her place then and welcome her to our community."@@// [[The credits roll|QB RealityChange MovieDate DiscussMovie]] <<set $location to "dorm">>\The pizza arrives at the same time the movie's over, and you and <<print $qb.firstname>> dig in. You hadn't realized how hungry you were. @@.qb;"Did you like the movie?"@@ <<print $qb.firstname>> asks. @@.player;"Uh..."@@ You thought the movie was well done. It felt unsettling and left you wondering what was going on in Stamford until the very end. But you're not sure if you liked it. Joanna's transformation felt so similar to your own. She was already a female at the beginning of the movie, of course, but she started wearing dresses, her boobs grew, her hair became girlier, and she became more feminine and submissive. @@.player;"I liked it, I guess."@@ @@.qb;"You guess?"@@ You pause, not sure how to tell <<print $qb.firstname>> how you're feeling without revealing the fact that you<<if $player.masculinity<50>> used to be<<else>>'re<</if>> a guy who got transformed. By his sister, no less. @@.player;"I liked it. I thought the movie was well done. It was just like you said, horror without all the violence. And Joanna went from being an investigative reporter to being a housewife..."@@ @@.qb;"What did you think about that?"@@ <<print $qb.firstname>> asks, picking up on your discomfort. [[You liked watching Joanna's transformation|QB RealityChange MovieDate DiscussMovie LikeTransformation]] [[You liked Joanna, but wished she had more agency|QB RealityChange MovieDate DiscussMovie Agency]] <<set $location to "dorm">>\You blush, remembering your vivid daydream about //you// being <<print $qb.firstname>>'s housewife. @@.player;"I liked it. I liked seeing her go from not being concerned with how she looked to being more and more feminine."@@ @@.qb;"Yeah, me too. And the ending showed that she was happier in Stamford."@@ @@.player;"Yeah! And she looked so pretty by the end with her hair and all those cute dresses..."@@ you trail off, realizing that you sound like a girl. Thankfully, <<print $qb.firstname>> doesn't tease you about it. @@.qb;"I can't imagine what that would be like, being a housewife and not even having a career."@@ @@.player;"Well, it's like you said about the montage. She was happier being a housewife than being a reporter. She got to cook and take care of her man and have him provide for her. That might not be so bad, actually."@@ You blush, realizing that you said too much. <<print $qb.firstname>> grins. @@.qb;"Earlier, when you said you identified with Joanna. Was that with me as your man?"@@ You're caught off guard and don't answer. Taking your silence as a yes, <<print $qb.firstname>> flips you over, leans down, and gives you a kiss. You can see a bulge in his jeans. <<link "Kiss him back" "QB RealityChange MovieDate Sex">><<setUpSexScene "qb">><<passTime>><<set $sexDescription to "Feeling turned on by how quickly $qb.firstname took control, you lean up and kiss him back. Your pussy tingles, and you imagine feeling him inside you.">><</link>> [[Push him away. You don't want to have sex now|QB RealityChange MovieDate DeclineSex]] <<set $location to "dorm">>\You blush, remembering your vivid daydream about //you// being <<print $qb.firstname>>'s housewife. @@.thought;Why was I fantasizing about that? @@<<if $player.masculinity<0>>@@.thought;I may be a girl, but I'm not going to be a submissive housewife.@@<<elseif $player.masculinity<=25>>@@.thought;I may not be a guy, but I'm not going to be a submissive housewife either.@@<<else>>@@.thought;I'm a guy! Not some submissive housewife!@@<</if>> @@.player;"I liked Joanna, but I wish she had more agency."@@ @@.qb;"Like a career?"@@ @@.player;"Yeah! It's fine if she wants to stay in Stamford and marry Henry, but she could have more going on in her life than being his housewife."@@ @@.qb;"Yeah, that's a good point,"@@ <<print $qb.firstname>> says, thinking. @@.qb;"She was a really good reporter. A town, even a weird town like Stamford, must have a newspaper."@@ @@.player;"Yeah. Or she could be a doctor. Or a lawyer. Or a scientist. Women are just as capable as men, you know."@@ You pause, wondering when you became a feminist. @@.qb;"Of course I know."@@ He looks concerned. @@.qb;"Did you have a good time watching the movie, at least?"@@ @@.player;"Definitely!"@@ you say, giving him a smile. @@.player;"I got to curl up in bed and watch a movie with my boyfriend."@@ <<print $qb.firstname>> smiles too. @@.qb;"And I liked watching a movie with my girlfriend."@@ He leans in for a kiss, and you can see a bulge starting to form in his jeans. <<link "Kiss him" "QB RealityChange MovieDate Sex">><<setUpSexScene "qb">><<passTime>><<set $sexDescription to "Remembering the too-short kiss you got when he came into your room, you eagerly lean in and kiss $qb.firstname. Your pussy tingles, and you imagine feeling him inside you">><</link>> [[Push him away. You don't want to have sex now|QB RealityChange MovieDate DeclineSex]] <<set $location to "dorm">>\@@.player;"I'm sorry,"@@ you say, gently pushing him away. @@.player;"I don't want to have sex right now."@@ <<print $qb.firstname>> looks disappointed but he nods. @@.qb;"Maybe next time."@@ @@.player;"Yeah, next time,"@@ you say. @@.thought;I hope he doesn't feel bad. It's not him. It's just after my daydream, I feel...confused, I guess.@@ <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $player.attractionToMen to $player.attractionToMen-5>><<set $qb.relationship to $qb.relationship-3>> <<set $location to "dorm">>\<<if $qb.arousal<=100 or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.arousal>=50>>\ [[(Remove)|QB RealityChange MovieDate Sex][$temp to $player.pants;$sexDescription to "$qb.firstname reaches under your $temp.informalName and feels your sex. You tell him to get your skirt off and he obliges, unzipping it. You shimmy out of it, revealing your $player.underwear.informalName. There's already a wet spot forming on them.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+5;$player.pants to null]]\ <<else>>\ [[(Remove)|QB RealityChange MovieDate Sex][$temp to $player.pants;$sexDescription to "$qb.firstname reaches under your $temp.informalName and feels your sex. You tell him to get your skirt off and he obliges, unzipping it. You shimmy out of it, revealing your $player.underwear.informalName.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+5;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ <<if $player.arousal>=50>>\ [[(Remove)|QB RealityChange MovieDate Sex][$temp to $player.underwear;$sexDescription to "You like it when $qb.firstname grabs your panty-covered ass, but that's no longer enough for you. You need to feel him inside of you, and your $temp.informalName are only in the way. You slide your panties down your legs, revealing your wet pussy. You smile as you notice $qb.firstname stiffening.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+5;$player.underwear to null]]\ <<else>>\ [[(Remove)|QB RealityChange MovieDate Sex][$temp to $player.underwear;$sexDescription to "You like it when $qb.firstname grabs your panty-covered ass, but that's no longer enough for you. You want to feel him inside of you, and your $temp.informalName are only in the way. You slide your panties down your legs, revealing your pussy. You smile as you notice $qb.firstname stiffening.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+5;$player.underwear to null]]\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>=75>>dripping wet <<elseif $player.arousal>=50>>wet <</if>>pussy.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.boobs<2>>\ [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "You pull your sweater over your head and then undo your shirt, exposing your $player.bra.informalName. You feel a little ridiculous in it with your lack of tits.";$player.arousal to $player.arousal-1;$qb.arousal to $qb.arousal+1;$player.shirt to null]]\ <<else>>\ [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "You pull your sweater over your head and then unbutton your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra is not null>>\ <<print $player.bra.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|QB RealityChange MovieDate Sex][$temp to $player.bra;$sexDescription to "You unhook your $temp.informalName and remove it, revealing your boobs. $qb.firstname watches, transfixed, as you do so. You smile at the effect you have on him, and smile even more as he starts to massage your tits.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+4;$player.bra to null]]\ <<else>>\ [[(Remove)|QB RealityChange MovieDate Sex][$temp to $player.bra;$sexDescription to "You unhook your $temp.informalName and remove it, revealing your bare chest. $qb.firstname looks a little disappointed, but you're not sure if you're imagining it.";$player.arousal to $player.arousal+1;$qb.arousal to $qb.arousal-2;$player.bra to null]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|QB RealityChange MovieDate Sex][$temp to $player.shoes;$sexDescription to "You kick off your $temp.informalName, marveling at how much easier they are to take off than your sneakers. They're more comfortable too.";$player.arousal to $player.arousal+1;$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$player.socks to null]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: <<if $qb.pants is not null>>\ <<print $qb.pants.properName>> \ <<if $qb.arousal>=75>>\ [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "You unbutton $qb.firstname's pants and slide them off his legs. You notice his hard cock through his $qb.underwear.informalName and you reach out and grab it through his boxers. $qb.firstname's smile tells you that he liked it.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+4;$qb.pants to null]]\ <<else>>\ [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "You unbutton $qb.firstname's pants and slide them off his legs. You notice that he doesn't have an erection yet, and you feel determined to get him hard. You reach out and grab his cock through his boxers and feel it start to stiffen slightly.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+4;$qb.pants to null]]\ <</if>>\ <<elseif $qb.underwear is not null>>\ <<print $qb.underwear.properName>> \ <<if $qb.arousal>=75>>\ [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "You eagerly reach out a hand and remove his boxers. His hard cock springs free, and you gasp at the size of it. $qb.firstname grabs you by the hips, and you smile, enjoying the way he just took charge. Your pussy aches with a burning sense of desire, and you can't wait to feel his cock inside of you.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+3;$qb.underwear to null]]\ <<else>>\ [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "You eagerly reach out a hand and remove his boxers. His cock springs free. Even flaccid, it's of an impressive length. $qb.firstname grabs you by the hips, and you smile, enjoying the way he just took charge. Your pussy aches with a burning sense of desire, and you can't wait to feel his cock inside of you.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+4;$qb.underwear to null]]\ <</if>>\ <<else>>\ Bare, revealing his <<if $qb.arousal>=75>>hard<<elseif $qb.arousal>=50>>stiffening<<else>>flaccid<</if>> cock \ <<if $qb.arousal>=50 and not $havingSex>>\ [[(Suck)|QB RealityChange MovieDate Sex][$sexDescription to "You kneel down on the floor and find yourself face to face with $qb.firstname's hard cock. You tuck your hair behind your ear, eagerly bobbing up and down on it. You finally pop it out of your mouth and look up at $qb.firstname. He smiles and tells you that he wants to go further.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+6;$player.attractionToMen to $player.attractionToMen+2]]\ <<elseif not $havingSex>>\ [[(Stroke)|QB RealityChange MovieDate Sex][$sexDescription to "You eagerly reach a hand out and grip $qb.firstname's cock. As you stroke his shaft, you marvel at how small and dainty your hand looks next to his manhood. Even flaccid, you can barely wrap your hand around it. $qb.firstname lets out a breath, and you smile at the effect you had on him.";$qb.arousal to $qb.arousal+5;$player.arousal to $player.arousal+2;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>>\ <</if>> Chest: <<if $qb.shirt is not null>>\ <<print $qb.shirt.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "You unbutton $qb.firstname's shirt and lick your lips as you eye his muscular chest. You can't help but compare his hard, manly chest to your soft, female one.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+1;$qb.shirt to null]]\ <<else>>\ [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "You unbutton $qb.firstname's shirt, and lick your lips as you eye his musuclar chest.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+1;$qb.shirt to null]]\ <</if>>\ <<else>>\ Bare, exposing his muscular chest\ <<if $player.armStrength<$qb.armStrength>> \ <<if $qb.pants is not null>>\ [[(Touch)|QB RealityChange MovieDate Sex][$sexDescription to "Without thinking, you reach a hand out and feel $qb.firstname's muscles. They feel so hard and so unlike your soft, female chest. You glance down at the bulge in $qb.firstname's $qb.pants.informalName, and feel flattered that such an attractive guy desires you.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QB RealityChange MovieDate Sex][$sexDescription to "Without thinking, you reach a hand out and feel $qb.firstname's muscles. They feel so hard and so unlike your soft, female chest. You glance down at $qb.firstname's manhood, and feel flattered that such an attractive guy desires you.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Feet: <<if $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QB RealityChange MovieDate Sex][$sexDescription to "$qb.firstname removes his socks.";$qb.socks to null]]\ <<else>>\ Barefoot\ <</if>> <<if $havingSex>>\ [[Kiss|QB RealityChange MovieDate Sex][$sexDescription to "As $qb.firstname continues thrusting into you, you lean up but can't quite reach him. Seeing what you want, $qb.firstname leans down, kissing you deeply. The feeling of being kissed while you're getting fucked is amazing, and you let out a submissive moan.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$player.attractionToMen to $player.attractionToMen+1;$player.submission to $player.submission+1]]\ <<else>>\ [[Kiss|QB RealityChange MovieDate Sex][$sexDescription to "You lean in close to $qb.firstname and lock lips with him. He takes charge, putting his hand on the back of your head, and the two of you french kiss for what feels like ages. When he finally breaks away, you're flushed and want more.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+3;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>>\ <<if $player.underwear is null and $qb.underwear is null and $qb.arousal>=70 and not $havingSex>> <<if $day>=50 and $day<=56>> ==Spread your legs== @@.thought;Not at this time of the month@@\ <<elseif $player.gotFucked>> [[Spread your legs|QB RealityChange MovieDate Sex][$sexDescription to "You lie back on the bed and spread your legs. $qb.firstname's hard cock stiffens even further as he sees your waiting pussy. He puts a condom on and then lines himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position, but you also can't wait for him to enter you again. Then, you feel a pressure and $qb.firstname is inside.";$player.arousal to $player.arousal+10;$qb.arousal to $qb.arousal+7;$havingSex to true]]\ <<else>> [[Spread your legs|QB RealityChange MovieDate Sex][$sexDescription to "You lie back on the bed and spread your legs. $qb.firstname's hard cock stiffens even further as he sees your waiting pussy. He puts a condom on and then lines himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position, but you also can't wait for him to enter you. Then, you feel a pressure at your entrance. It's slightly painful, and then something gives way and $qb.firstname is in. You realize that you're no longer a virgin.";$player.arousal to $player.arousal+10;$qb.arousal to $qb.arousal+7;$havingSex to true;$player.gotFuckedByCock to true]]\ <</if>>\ <</if>> <<print $sexDescription>><<if $havingSex and not $sexDescription.contains("You lie back on the bed and spread your legs.")>> <<print $qb.firstname>> continues fucking you, pumping in and out. You hear a <<if $player.voice>=3>>girly, <</if>>slutty moan and wonder where that came from, before realizing that it came from you. @@.player;"Don't stop!"@@ you say in between moans as you look up at your boyfriend.\ <<set $player.arousal to $player.arousal+10>><<set $qb.arousal to $qb.arousal+7>>\ <</if>>\ <<if $player.aroual>=100>> <<if $playerCame>>\ You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>>\ <<set $playerCame to true>>\ <<print $qb.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $qb.firstname>> looks disappointed, but you're lost in the bliss of your orgasm. Finally, you notice his disappointment. Taking pity on him, you reassure him that you want to keep going, and he smiles.\ <<set $qb.relationship to $qb.relationship-1>>\ <</if>>\ <<elseif $qb.arousal>=100 and $movesTakenDuringSex<2>> <<if $partnerCame>>\ <<print $qb.firstname>> groans. He looks like he needs to cum, but he already did.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait for this,"@@ you tell <<print $qb.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $qb.firstname>>'s body trembles. @@.thought;That pushed him over the edge? Seriously?@@ Somehow, his cock remains hard. He assures you that he wants to continue.\ <</if>>\ <</if>>\ <<else>>\ <<print $sexDescription>> <<if $havingSex>>\ <<link "$qb.firstname twitches in your pussy" "QB RealityChange MovieDate CumPussy">><</link>>\ <<elseif $sexDescription.contains("You tuck your hair behind your ear, eagerly bobbing up and down on it.")>>\ <<link "$qb.firstname twitches in your mouth" "QB RealityChange MovieDate CumMouth">><</link>>\ <<elseif $player.arousal>=100 and $qb.arousal>=100>>\ [[You both cum|QB RealityChange MovieDate Cum]]\ <<else>>\ [[He cums|QB RealityChange MovieDate Cum]]\ <</if>>\ <</if>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\<<print $qb.firstname>> twitches. With a groan, he empties his load into the condom. <<if $player.arousal>=100>>\ @@.thought;He just came from fucking me.@@ That thought pushes you over the edge. You need to cum. You reach down to rub your pussy, but <<print $qb.firstname>> is inside it. Instead, you start playing with your <<if $player.boobs>=2>>boobs<<else>>nipples<</if>>. It doesn't take long. You arch your back and cry out as an orgasm overtakes you. It washes over your whole body, and you collapse back on the bed, under <<print $qb.firstname>>'s strong body.\ <<set $qb.relationship to $qb.relationship+1>>\ <<else>>\ As <<print $qb.firstname>> recovers, you realize that you're trapped underneath him.\ <</if>> You realize how you must look if someone were to walk in: hair disheveled, lying on your back with <<print $qb.firstname>> buried inside you. @@.thought;I feel so feminine.@@ Looking up at <<print $qb.firstname>>, you smile. You feel so lucky to have had such a great date with a hot guy like him. @@.thought;I'm so lucky to be <<print $qb.firstname>>'s girlfriend@@<<if $player.masculinity<0>>@@.thought;!@@<<else>>@@.thought;, even if I'm not exactly a girl.@@<</if>> <<if $player.gotFuckedByCock>>[[Cuddle with him|QB RealityChange MovieDate Cuddle]]<<else>><<link "Suddenly, you feel cold" TfPassagePicker>><<set $tfRecoverPassage to "QB RealityChange MovieDate Cuddle">><<set $tfReason to "fucked">><<set $tfCircumstances.location to "$qb.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $qb.firstname>><<set $tfCircumstances.extraClothing to "naked">><</link>><</if>> <<set $scenes.qb.cameInPussy to true>>\ <<set $qb.relationship to $qb.relationship+4>>\ <<set $player.attractionToMen to $player.attractionToMen+3>>\ <<set $sexDescription to "">>\ <<set $qb.arousal to 0>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><</if>>\ <<set $location to "dorm">>\<<print $qb.firstname>> twitches. Before you can react, he shoots thick ropes of semen into your mouth. There's too much cum in your mouth to handle, so you swallow it down. You don't mind the taste, and you can tell from the way <<print $qb.firstname>> is looking at you that he enjoys seeing you do it. <<if $player.arousal>=100>>\ That thought makes you lose control, and you feel an orgasm approaching. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>and your body shudders as it overtakes you.\ <<set $qb.relationship to $qb.relationship+1>>\ <<else>>\ That thought sends a surge of pleasure through you. When you first got your pussy, you felt weak and feminine. But now that you got a stud like <<print $qb.firstname>> off with your body, you feel powerful.\ <</if>> You realize how you must look if someone were to walk in: hair disheveled,<<if $player.isWearingMakeup>> makeup ruined,<</if>> <<print $qb.firstname>>'s cum dripping out of your mouth. @@.thought;I feel so feminine.@@\ <<if $player.buttplugCurse is true>> You sit up, feeling your buttplug shifting in your butt as you do so. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@\ <<set $player.buttplugCurse to false>>\ <</if>> Looking up at <<print $qb.firstname>>, you smile. You feel so lucky to have had such a great date with a hot guy like him. [[Cuddle with him|QB RealityChange MovieDate Cuddle]] <<set $qb.relationship to $qb.relationship+3>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $sexDescription to "">>\ <<set $qb.arousal to 0>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><</if>>\ <<set $location to "dorm">>\<<print $qb.firstname>>'s cock twitches, and suddenly erupts, cum getting everywhere. You stare at the evidence, realizing that //you// were the one who made this happen. @@.thought;I got him off.@@ <<if $player.arousal>=100>>\ That thought makes you lose control, and you feel an orgasm approaching. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>and your body shudders as it overtakes you. When you've recovered, <<print $qb.firstname>> is cleaning up his jizz. When you see it, you realize what you've done, and a wave of shame washes over you. You enjoyed it in the moment, but now that it's over, you can't believe that it just happened. And yet, you're strangely disappointed. <<if $player.gotFuckedByCock>>It's been so long since you got fucked, and <<print $qb.firstname>>'s cock got nowhere near your pussy.<<else>>This was your chance to see how it felt to get fucked, and you didn't take it.<</if>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<else>>\ That thought sends a surge of pleasure through you. When you first got your pussy, you felt weak and feminine. But now that you got a stud like <<print $qb.firstname>> off with your body, you feel powerful.\ <</if>> [[Cuddle with him|QB RealityChange MovieDate Cuddle]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $sexDescription to "">>\ <<set $player.arousal to 0>>\ <<set $qb.arousal to 0>>\ <<set $location to "dorm">>\Exhausted from your lovemaking, you lie back down on the bed. <<print $qb.firstname>> lies down next to you and drapes a strong arm over your chest. You snuggle into him, feeling safe and protected. @@.thought;It's weird and scary navigating school now that everyone thinks @@<<if $player.masculinity<=10>>@@.thought;I'm@@<<else>>@@.thought;I've always been@@<</if>> @@.thought;a girl. But lying here, next to my boyfriend, I know everything's going to be okay.@@ You lie like that for a while, neither one of you talking. Nothing needs to be said. You feel content<<if visited("QB RealityChange MovieDate CumPussy")>>, especially as you remember him fucking your pussy<<elseif visited("QB RealityChange MovieDate CumMouth")>>, especially as you remember giving him a blowjob<</if>>, and you know he feels content too. The door opens and <<print $girlfriend.firstname>> walks in. @@.girlfriend;"Hey, <<print $player.firstname>>. I was wondering if I could borrow..."@@ She trails off as she sees you and <<print $qb.firstname>> cuddling and realizes what's happening. @@.girlfriend;"Oh, sorry! I didn't realize you were busy!"@@ She quickly shuts the door and you turn to <<print $qb.firstname>>. @@.player;"I can't believe we got walked in on!"@@ you say, laughing. Your phone buzzes with a text from <<print $girlfriend.firstname>>. @@.girlfriend;omg, u had another date with <<print $qb.firstname>>? u gotta tell me the details girl@@ @@.thought;I will. Later@@ you think. @@.qb;"Actually, it's late. I should probably go back to my dorm. My sister's going to want to sleep here,"@@ he says. <<link "You pout but you know he has a point. Go to sleep" "RealityChange Sleep">><<set $player.underwear to null>><<set $player.bra to null>><<set $player.isWearingMakeup to false>><<set $leftChar to null>><</link>> <<if $havingSex>><<set $player.gotFuckedByCock to true>><<set $player.gotFucked to true>><</if>>\ <<set $qb.shirt to setup.qbDressShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;Can we talk?@@ you text <<print $qb.firstname>>. Your fingers are shaking as you press send. You can't believe that you're about to tell him about maybe being trans. @@.thought;I'm not really trans, am I? I'm just saying I am so no one can make fun of me for my transformations, right?@@ @@.qb;Sure. What's up?@@ You start composing a text to him and then stop. @@.player;can u come over here? i want to talk about it in person@@ [[Some time later, there's a knock at your door|QB Trans]] <<set $scenes.therapist.qbConversation to true>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\You open the door and invite <<print $qb.firstname>> in. @@.qb;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah, I just wanted to talk to you about something."@@ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ He looks nervous. @@.qb;"Are you breaking up with me?"@@ @@.player;"What? No!"@@ @@.qb;"Oh,"@@ he says, looking relieved. @@.qb;"From the way you were talking, it sounded like that's where the conversation was headed."@@ You remember when your girlfriends would tell you that they wanted to talk. The resulting conversation was never a pleasant one. @@.player;"No, no. I'm sorry for worrying you."@@ @@.qb;"So what did you want to talk to me about?"@@\ <<else>>\ @@.qb;"Uh, okay,"@@ he says. @@.qb;"What's up?"@@\ <</if>> You take a deep breath. Talking about your gender with your friends sounded like a good idea while you were talking to Mr. Garcia, but it feels different now that <<print $qb.firstname>> is right here in front of you. @@.qb;"It's okay, <<print $player.firstname>>."@@ You nod. @@.thought;He's been supportive of me. @@<<if $qb.hookedUp>0>>@@.thought;And he's already seen me as a girl. @@<</if>>@@.thought;I can talk about this with him.@@ [[Tell him|QB Trans Talk]] <<set $location to "dorm">>\You take another deep breath. @@.player;"So I was talking to Mr. Garcia@@ \ <<if $scenes.therapist.qbMallDate>>\ @@.player;about our date at the mall, and how his wife caught me trying on a dress. And he suggested that, uh, maybe I was a girl."@@ <<elseif $scenes.therapist.girlfriendMallDate>>\ @@.player;my date with <<print $girlfriend.firstname>>, and how his wife caught me trying on a dress.And he suggested that, uh, maybe I was a girl."@@\ <<else>>\ @@.player;about being happier as a girl. And he suggested that, uh, maybe I was trans."@@\ <</if>> @@.qb;"Oh, wow,"@@ he says. @@.qb;"And, uh, are you?"@@ @@.player;"I don't know,"@@ you say<<if $player.playsWithHair>>, playing with your hair as you think<</if>>. @@.player;"I've been transforming a lot@@<<if $player.masculinity>=50>> @@.player;but I still feel like a guy.@@<<elseif $player.masculinity>25>>@@.player;, and I don't feel like a guy, but I don't feel like a girl either.@@<<elseif $player.masculinity>10>> @@.player;and I'm starting to feel like a girl.@@<<else>> @@.player;and I feel like a girl.@@<</if>> @@.player;And if I went through with this, then I'd have to tell everyone. And come out, basically."@@ He thinks for a moment. @@.qb;"I don't know if this will make you feel any better, but the guys on the team already see you as a sissy@@<<if $player.datingQuarterback>>@@.qb;, and they give me a hard time about dating you@@<<elseif $player.crush is $qb.firstname>>@@.qb;, and they give me a hard time about you@@<</if>>@@.qb;. So if you're worried about what they'd think of you, I actually think they'd treat you better if you were a trans girl."@@ @@.player;"Oh,"@@ you say. That makes you feel better, but it also reminds you that the guys who you <<if $player.skillCurse>=4>>played<<else>>play<</if>> football with are going to be seeing you as a girl. @@.thought;They're all so manly, and if I came out, then they'd see me walking around in a girls uniform.@@ @@.qb;"Everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah, I'm just thinking."@@ You look at him. @@.player;"How do //you// feel about it?@@ <<if $player.datingQuarterback>>@@.player;I mean, we're dating."@@<<elseif $player.crush is $qb.firstname>>@@.player;I mean, we're seeing each other."@@<<else>>@@.player;You're my good friend, and I wanted to get your opinion."@@<</if>> @@.qb;"Thank you for asking me,"@@ he says. He looks you over, taking in your <<if $player.boobs>=2>>boobs, <</if>><<if $player.ass>=3>>girly ass, <</if>><<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long <<if $player.race is not "white">>black<<else>>blond<<if $player.masculinity<=0>>e<</if>><</if>> hair, <<elseif $player.hair>=3>>medium-length <<if $player.race is not "white">>black<<elseif $player.masculinity>0>>brown<<else>>brunette<</if>> hair, <<elseif $player.hair>=1>>feminine hair, <</if>><<if $player.face>=3>>girly face, <<elseif $player.face is 2>>androgynous face, <</if>> and looking down at your <<print $player.pants.informalName>> where he knows your panties are. @@.qb;"Well, you know that I like girls. And honestly, I think of you as a girl already."@@ He looks at you, waiting for your reaction. [[You feel proud|QB Trans Proud]] [[You feel conflicted|QB Trans Conflicted]] <<set $location to "dorm">>\You beam at that. \ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ You really like <<print $qb.firstname>>, but it's hard not to feel insecure when you think about him. He's <<if $player.skillCurse<4 and $playerStarter>>a popular guy<<else>>the star quarterback<</if>> and could have any girl he wants. You've wondered several times <<if $player.datingQuarterback and not $player.openRelationship>>why he picked you.<<else>>what he sees in you.<</if>> Now, knowing that he legitimately sees you as a girl, you have your answer. @@.player;"Thanks, that makes me happy,"@@ you say, giving him a peck on the lips. If someone had told you that you'd <<if $player.datingQuarterback>>be dating<<else>>have feelings for<</if>> a guy, and that you'd kiss him after he told you that he didn't see you as a man, you would have laughed. The masculine part of your brain <<if $player.masculinity<=25>>that's left <</if>>is screaming in protest, but you don't care.\ <<else>>\ <<print $qb.firstname>> has been there for you ever since <<print $witch.firstname>> cursed you, and it's nice to get his approval. But even more than that, you were worried that if you came out as trans, that you'd still look like a guy, and that other people would still see you as a guy. @@.thought;No, it would be even worse than that. They could not see me as a guy but not see me as a girl either. Then I wouldn't fit in anywhere.@@ You turn your attention back to <<print $qb.firstname>>. @@.player;"Thanks, you saying that made me feel better,"@@ you say, giving him a smile. If someone had told you that a guy would tell you he didn't see you as a man, and that you'd thank him instead of punching him in the face, you would have laughed. But here you are.\ <</if>> @@.qb;"Does that mean you're going to tell Mr. Garcia that you're a girl?"@@ @@.player;"I'm not sure. I'm still thinking about it,"@@ you say. @@.player;"But I'm feeling a little better about doing it."@@ <<link "Continue" $currentPassage>><<set $leftChar to null>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "dorm">>\You frown at that. You want to be happy. You came to <<print $qb.firstname>> to ask for his advice. And now he's telling you that he already sees you as a girl. This should be what you wanted, but instead you feel conflicted.\ <<if $player.datingQuarterback or $player.crush is $qb.firstname>> @@.thought;Why do I feel this way? He's so popular that he could get any girl he wants. So if he sees me as a girl, that's good.@@\ <</if>> You think it over<<if $player.pout>> and pout<</if>>. @@.thought;I feel...insulted. We were both guys once. We@@<<if $player.skillCurse>=4>> @@.thought;were@@<<else>>@@.thought;'re@@<</if>> @@.thought;on the football team again. He was my backup! But now he doesn't even see me as a guy.@@ @@.qb;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah. You saying that just made me feel, well, hurt, I guess."@@ @@.qb;"I'm sorry. I didn't mean to,"@@ he says. @@.qb;"But I thought you were saying that you were thinking about being a girl?"@@ @@.player;"I know. And it's not your fault. But if I'm still trying to cling onto my masculinity, then maybe I'm not trans."@@ @@.qb;"If you're not, that's fine too."@@ He laughs. @@.qb;"I can't imagine being in your position and having to make a decision on something big like this."@@ @@.player;"I didn't think I would be in this position either,"@@ you say, chuckling. It feels good to let out a laugh in the middle of all these serious conversations. @@.qb;"Oh, <<print $player.firstname>>? Good luck."@@ <<link "Continue" $currentPassage>><<set $leftChar to null>><</link>> <<set $player.masculinity to $player.masculinity+3>>\ <<set $location to "dorm">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<print $qb.firstname>>'s dorm and knock on the door. @@.qb;"Hey, <<print $player.firstname>>! What's up?"@@ @@.player;"So I'm running for Winter Queen..."@@ you start. @@.qb;"I'd heard. <<print $rival.firstname>> was pissed when she found out."@@ @@.player;"I wish I could have seen the look on her face,"@@ you say, unable to stop yourself from smiling. <<print $rival.firstname>> is so popular and already has gotten so many votes, but she sees you as competition. @@.thought;That feels...good.@@ @@.qb;"And you wanted my vote?"@@ @@.player;"Yeah! And if you could talk to your teammates, that would be amazing. You're the quarterback and if you tell them to vote for me, I think they'll listen."@@ <<print $qb.firstname>> thinks for a moment. \ <<if $player.datingQuarterback and not $player.openRelationship>>\ @@.qb;"Yeah, I can do that."@@ @@.player;"Really?"@@ you ask, grinning. @@.qb;"Yeah! You're my girlfriend. And just imagine, we could be Winter King and Queen."@@ That image makes you happy. You turn to leave, before noticing a bulge in <<print $qb.firstname>>'s dress pants. [[Thank him and leave|QB WinterBall 1 Leave]]\ <<if $winterBall.cupcakes>0>> [[Offer him a cupcake and leave|QB WinterBall 1 Cupcake]]\ <</if>> [[Come in and thank him personally|QB WinterBall 1 SexIntro]]\ <<elseif $player.datingQuarterback>>\ @@.qb;"I don't know...I don't want to be in the middle of my two girlfriends."@@ @@.player;"But all the football players are already voting for <<print $rival.firstname>>!"@@ you <<if $player.pout>>say, pouting.<<else>>protest.<</if>> <<print $qb.firstname>> looks uncomfortable. @@.thought;I'll need to convince him.@@ [[Invite yourself into his room|QB WinterBall 1 SexIntro]] [[Tell him you understand|WinterBall Ryan]] <<else>>\ @@.qb;"I don't want to be in the middle of you two. You're a really good friend, and <<print $rival.firstname>> is my girlfriend."@@ @@.player;"Okay, I don't want to put you in that position,"@@ you say. You don't know what you were thinking asking <<print $qb.firstname>>. Of course he won't campaign against his girlfriend. @@.player;"Uh, can I at least get your vote?@@ \ <<if $player.cupcakes>0>>\ @@.player;I can give you a cupcake."@@\ <<else>>\ @@.player;I'm about to bake some more cupcakes."@@\ <</if>> He shakes his head. @@.qb;"I'm sorry, <<print $player.firstname>>. But I can't vote against my girlfriend."@@ @@.player;"I get it. Well, thanks anyway."@@ [[Turn and leave|WinterBall Ryan]]\ <</if>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to setup.qbUnderwear>>\ <<set $leftChar to $qb>>\ <<set $location to "hallway">>\@@.player;"Thanks again, <<print $qb.firstname>>!"@@ @@.qb;"Of course! I'll let you know after the next practice how it went...oh, and you have my vote, of course."@@ You smile.\ <<if $winterBall.cupcakes>0>> <<print $qb.firstname>> looks at your cupcakes. @@.qb;"Can I have one?"@@ @@.player;"I'm sorry. I wish I could give you one, but I need to save them."@@ <<print $qb.firstname>> nods, but he looks disappointed.\ <<if $qb.relationship>100>><<set $qb.relationship to 96>><<else>><<set $qb.relationship to $qb.relationship-4>><</if>>\ <</if>> <<link "Do something else" $currentPassage>><<set $leftChar to null>><</link>> <div id="dev-note">''You gained one vote''</div>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $winterBall.footballTeam to 2>>\ <<set $location to "hallway">>\@@.player;"Thanks again, <<print $qb.firstname>>!"@@ @@.qb;"Of course! I'll let you know after the next practice how it went...oh, and you have my vote, of course."@@ You smile. @@.player;"Do you want a cupcake?"@@ @@.qb;"I would love one."@@ He reaches out, takes a cupcake and eats it. @@.qb;"These are really good, <<print $player.firstname>>! You're a good cook!"@@ @@.player;"Thanks, <<print $qb.firstname>>,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>giggling.<</if>> @@.qb;"Well, I'll let you know after the next practice how it went...oh, and you have my vote, of course."@@ <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><</link>> <div id="dev-note">''You lost one cupcake''</div> <div id="dev-note">''You gained one vote''</div>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $qb.relationship to $qb.relationship+1>>\ <<set $winterBall.footballTeam to 2>>\ <<set $location to "hallway">>\<<if $player.openRelationship>>\ You open the door and slip into <<print $qb.firstname>>'s room. @@.qb;"What are you doing?"@@ he asks. @@.player;"Just thanking you for giving me your vote,"@@ you say flirtily. @@.qb;"But I didn't give you my vote,"@@ he says, confused. <<link "You kiss $qb.firstname on the lips" "QB WinterBall 1 Sex">><<setUpSexScene "qb">><<set $sexDescription to "You shut $qb.firstname up by kissing you on the lips. You don't know whether this will work and you'll get his votes, but as his tongue explores your mouth, you realize that you don't care.">><</link>>\ <<else>>\ @@.player;"Can I come in? I want to thank you personally,"@@ you ask, giving him a wink. @@.qb;"You don't have to. You're my girlfriend. I would help you for free,"@@ <<print $qb.firstname>> says, though he still opens the door. @@.player;"I know,"@@ you say, stepping inside. @@.player;"But I want to."@@ <<link "$qb.firstname kisses you on the lips" "QB WinterBall 1 Sex">><<setUpSexScene "qb">><<set $sexDescription to "$qb.firstname kisses you on the lips and you kiss him back eagerly. He's a very good kisser and you moan as his tongue explores your mouth.">><</link>>\ <</if>>\ <<set $location to "dorm">>\<<if ($player.arousal<=100 and $qb.arousal<=100) or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $qb.firstname>> Arousal: <<print $qb.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.pants.onepiece>>\ [[(Remove)|QB WinterBall 1 Sex][$temp to $player.pants;$sexDescription to "Eager to get easier access to your sex, you take off your $temp.informalName, revealing your $player.underwear.informalName and $player.bra.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs one hands along your panty-covered ass, while the other grabs your boobs through your bra. You giggle as he tells you how he's looking forward to taking your dress off after the winter ball.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null;$player.shirt to null]]\ <<else>>\ [[(Remove)|QB WinterBall 1 Sex][$temp to $player.pants;$sexDescription to "Eager to get easier access to your sex, you take off your $temp.informalName, revealing your $player.underwear.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs his hands along your panty-covered ass. You giggle as he tells you how he's looking forward to taking your dress off after the winter ball.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> [[(Remove)|QB WinterBall 1 Sex][$temp to $player.underwear;$sexDescription to "What $qb.firstname is doing is nice, but you long to feel his hands on your sex instead of just through your $temp.informalName. You tug your $temp.informalName down, revealing your pussy. $qb.firstname looks excited. You smile at the effect you had on him as you rub it.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.underwear to null]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <<if $player.arousal>50 and $currentlySuckingDick>> \ <<if $sexDescription.contains("long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure.")>>\ [[(Touch)|QB WinterBall 1 Sex][$sexDescription to "As you suck $qb.firstname's long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure. $qb.firstname, assuming your moan was from sucking his dick, thrusts into your mouth enthusiastically.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QB WinterBall 1 Sex][$sexDescription to $sexDescription+"<br><br>As you suck $qb.firstname's long, hard dick, you rub your hand over your sex. You let out a muffled cry as you feel a wave of pleasure. $qb.firstname, assuming your moan was from sucking his dick, thrusts into your mouth enthusiastically.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.shirt.onepiece>>\ [[(Remove)|QB WinterBall 1 Sex][$temp to $player.shirt;$sexDescription to "Eager to get easier access to your sex, you take off your $temp.informalName, revealing your $player.underwear.informalName and $player.bra.informalName. $qb.firstname gets noticeably stiffer when he sees them, and runs one hands along your panty-covered ass, while the other grabs your boobs through your bra. You giggle as he tells you how he's looking forward to taking your dress off after the winter ball.";$player.arousal to $player.arousal+4;$qb.arousal to $qb.arousal+6;$currentlySuckingDick to false;$player.pants to null;$player.shirt to null]]\ <<else>>\ [[(Remove)|QB WinterBall 1 Sex][$temp to $player.shirt;$sexDescription to "You pull off your shirt, revealing your $player.bra.informalName. $qb.firstname massages your boobs through the bra, and you have an urge to take off the bra and let him feel your bare chest.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> [[(Remove)|QB WinterBall 1 Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your boobs. $qb.firstname smiles and massages them. You're starting to get used to the sight of these orbs on your chest, especially if $qb.firstname keeps touching them.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+4;$currentlySuckingDick to false;$player.bra to null]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your toned chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=3>> \ [[(Ask him to play with your boobs)|QB WinterBall 1 Sex][$sexDescription to "Voice trembling, you ask $qb.firstname if he wants to play with your boobs. Without a word, he takes your boobs in his hands and starts massaging them. You close your eyes as you're lost in the sensation, only to jump as a surge of pleasure goes through you. You open your eyes and see that he's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $qb.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "Aware that you're on $qb.firstname's bed, you kick off your shoes.";$currentlySuckingDick to false;$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "$girlfriend.firstname said that having your socks on while having sex was gross. You wonder if $qb.firstname feels the same way. Better pull them off to be safe.";$currentlySuckingDick to false;$player.socks to null;$player.arousal to $player.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $qb.firstname>> is wearing: Legs: <<if $qb.pants is not null>>\ <<print $qb.pants.properName>> \ <<if $qb.arousal>=75>>\ [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. You can see $qb.firstname's hard cock through his boxers, and your mouth starts to water. You can't wait to feel him in your mouth. $qb.firstname tells you he's been thinking about you all day.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+3;$currentlySuckingDick to false;$qb.pants to null]]\ <<else>>\ [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "Slowly, you unbutton $qb.firstname's pants and slide them off his legs. You can see $qb.firstname's stiffening cock through his boxers. You just need to get him hard, and then you can feel his long, thick cock in your mouth. $qb.firstname tells you that he's been thinking about you all day.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+3;$currentlySuckingDick to false;$qb.pants to null]]\ <</if>>\ <<elseif $qb.underwear is not null>>\ <<print $qb.underwear.properName>> \ <<if $qb.arousal>=75>>\ [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "His cock looks nice through the boxers, but you wonder how it would look like without them. You help him pull down his boxers, and gasp at his cock. It's big, around eight inches. Just as big as you were before, but you're not thinking about that. You're thinking about how appetizing it looks, and how much you want to feel it in your hands...and your mouth. You feel your head start to drift towards it...";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$currentlySuckingDick to false;$qb.underwear to null]]\ <<else>>\ [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "His cock looks nice through the boxers, but you wonder how it would look like without them. You help him pull down his boxers, and feel a little disappointed when you see that it's not hard. You wanted to feel it in your mouth. Your hand starts automatically stroking his shaft.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+5;$currentlySuckingDick to false;$qb.underwear to null]]\ <</if>>\ <<else>>\ Bare, revealing his <<if $qb.arousal>=75>>eight inch<<elseif $qb.arousal>=50>>stiffening<<else>>flaccid<</if>> cock. \ <<if $player.homosexuality>=70>>\ [[(Touch)|QB WinterBall 1 Sex][$sexDescription to "Your hand eagerly shoots out to grip $qb.firstname's cock and starts stroking it. His large, thick cock feels so good in your hands, and you feel so powerful as it stiffens while you stroke it. You can't believe that you were ever attracted to girls. Cocks are so much better.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+7;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+2]]\ <<else>>\ [[(Touch)|QB WinterBall 1 Sex][$sexDescription to "You were sure that you were attracted to girls. You still are, you think. But as your hand eagerly shoots out to grip $qb.firstname's cock, you realize that you're definitely attracted to guys too. You want, no, you need to touch $qb.firstname's shaft. $qb.firstname closes his eyes and urges you to continue. You move your hand down the shaft, enjoying the feeling of having his manhood in your grasp.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+7;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+2]]\ <</if>>\ <</if>> Chest: <<if $qb.shirt is not null>>\ <<print $qb.shirt.properName>> \ <<if $player.boobs>=2>>\ [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out. You can't help but compare his hard, muscular chest to your soft, female one.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$qb.shirt to null]]\ <<else>>\ [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "$qb.firstname pulls his shirt off, exposing his bare chest. Damn, you didn't think it would be this ripped. Well, okay, it's not ripped, but he's clearly been working out.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$qb.shirt to null]]\ <</if>>\ <<else>>\ Bare, exposing his muscular chest\ <<if $player.armStrength<$qb.armStrength>> \ <<if $player.armStrength>=73>>\ [[(Touch)|QB WinterBall 1 Sex][$sexDescription to "You ogle $qb.firstname's chest and can't help but be turned on by your hot, manly boyfriend. Without thinking, you reach out and touch his muscles. You've been working out, desperately trying to get back to your former strength. And without even trying, he's stronger than you. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <<else>>\ [[(Touch)|QB WinterBall 1 Sex][$sexDescription to "You ogle $qb.firstname's chest and can't help but be turned on by your hot, manly boyfriend. Without thinking, you reach out and touch his muscles. His hard and manly chest feels so much different from your soft, female one. $qb.firstname looks amused to see you playing with his muscles.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>>\ <</if>> Feet: <<if $qb.shoes is not null>>\ <<print $qb.shoes.properName>> [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "$qb.firstname kicks off his shoes.";$currentlySuckingDick to false;$qb.shoes to null]]\ <<elseif $qb.socks is not null>>\ <<print $qb.socks.properName>> [[(Remove)|QB WinterBall 1 Sex][$sexDescription to "$qb.firstname removes his socks.";$currentlySuckingDick to false;$qb.socks to null]]\ <<else>>\ Barefoot\ <</if>> [[Kiss|QB WinterBall 1 Sex][$sexDescription to "$qb.firstname kisses you on the lips and you kiss him back eagerly. He's a very good kisser and you moan as his tongue explores your mouth. But while you enjoy kissing him, you can't wait to have your mouth around something else.";$player.arousal to $player.arousal+2;$qb.arousal to $qb.arousal+2;$currentlySuckingDick to false;$player.attractionToMen to $player.attractionToMen+1]]\ <<if $qb.underwear is null and $player.arousal>50 and $qb.arousal>=75>> <<if $currentlySuckingDick>> [[Suck his dick|QB WinterBall 1 Sex][$sexDescription to "You pop him out of your mouth for a moment to catch your breath, and then eagerly lick the shaft. $qb.firstname groans, and you see a little bit of precum on the tip. You take him back into your mouth, and bob up and down on his cock, enjoying the way he reacts as you suck him off. You feel so powerful, being able to control his reaction as you give him pleasure.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+2;$player.submission to $player.submission+1;$player.suckedDick to true]]\ <<else>> [[Suck his dick|QB WinterBall 1 Sex][$sexDescription to "Here you go. You're about to suck his cock. You kiss the tip and then put your lips around the head of his shaft. $qb.firstname grunts and you move your head downward, trying to take as much of him as you can into your mouth. You quickly reach your limit and move your head back up and then back down. You know from experience how good getting a blowjob felt as a guy, but you never realized that it felt so good from the girls side too. You feel so submissive, and $qb.firstname's large cock feels so good in your mouth.";$player.arousal to $player.arousal+5;$qb.arousal to $qb.arousal+10;$player.attractionToMen to $player.attractionToMen+2;$player.submission to $player.submission+1;$player.suckedDick to true;$currentlySuckingDick to true]]\ <</if>>\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>>\ <<if $movesTakenDuringSex<2>>\ <<if $player.arousal>=100>>\ <<if $playerCame>>\ You feel a warmth build up inside of you, and you throw your head back as another orgasm overtakes you.\ <<else>>\ <<set $playerCame to true>>\ <<print $qb.firstname>> places a hand on your thigh. You've been so pent up today that just this touch sends you over the edge. <<print $qb.firstname>> looks disappointed, but you're lost in the bliss of your orgasm. Finally, you notice his disappointment. Taking pity on him, you reassure him that you want to keep going, and he smiles.\ <<set $qb.relationship to $qb.relationship-1>>\ <</if>>\ <<elseif $partnerCame>>\ <<print $qb.firstname>> groans. He looks like he needs to cum, but he already did.\ <<else>>\ <<set $partnerCame to true>>\ @@.player;"I can't wait for this,"@@ you tell <<print $qb.firstname>>. As it turns out, you are going to have to wait, because as soon as you say that, <<print $qb.firstname>>'s body trembles. @@.thought;That pushed him over the edge? Seriously?@@ Somehow, his cock remains hard. He assures you that he wants to continue.\ <</if>>\ <<else>>\ <<if $qb.arousal>=100>> <<if $currentlySuckingDick>>\ <<link "$qb.firstname twitches in your mouth" "QB WinterBall 1 Cum Choice">><</link>>\ <<else>>\ [[He cums|QB WinterBall 1 Cum]]\ <</if>>\ <<elseif $player.arousal>=100>> [[You cum|QB WinterBall 1 Cum]]\ <</if>>\ <</if>>\ <</if>> <<set $leftChar to $qb>>\ <<set $location to "dorm">>\<<if $qb.arousal>=100>>\ <<print $qb.firstname>>'s cock twitches, and suddenly erupts, cum getting everywhere. You stare at the evidence, realizing that //you// were the one who made this happen. @@.thought;I got him off.@@ <<if $player.arousal>=100>>\ That thought makes you lose control, and you feel an orgasm approaching. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>and your body shudders as it overtakes you. When you've recovered, <<print $qb.firstname>> is cleaning up his jizz. When you see it, you realize what you've done, and a wave of shame washes over you. You enjoyed it in the moment, but now that it's over, you can't believe that it just happened. @@.thought;I just sucked@@ <<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy's dick.@@\ <<set $qb.relationship to $qb.relationship+3>>\ <<else>>\ That thought sends a surge of pleasure through you. When you first got your pussy, you felt weak and feminine. But now that you just made someone else orgasm just with your mouth, you feel strong...and feminine. It doesn't even matter that it was with a guy. You clean <<print $qb.firstname>>'s jizz up and smile at him.\ <<set $qb.relationship to $qb.relationship+2>>\ <</if>> @@.qb;"That was good. Thank you,"@@ <<print $qb.firstname>> says, a big smile on his face. <<if $player.openRelationship>>\ It takes you a moment until you remember that you were doing this to get his votes. @@.player;"Have you thought about who you're voting for?"@@ <<print $qb.firstname>> thinks for a moment. @@.qb;"Sure, I can vote you for Queen."@@ @@.player;"Yay!"@@ you say, kissing him on the lips.\ <<else>>\ It takes you a moment until you remember that you told him you were doing this to thank him for rounding up votes for you. @@.player;"So you'll talk to the team?"@@ @@.qb;"Yeah, next practice.@@\ <</if>> <<link "Get changed and leave" $currentPassage>><<finishSexScene>><<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <div id="dev-note">''You gained one vote''</div>\ <<set $qb.arousal to 0>>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $winterBall.footballTeam to 2>>\ <<else>>\ You're so turned on. You can't wait to suck <<print $qb.firstname>>'s dick <<if $currentlySuckingDick>>some more <</if>>, but you're going to have to wait for that. You feel a warmthness come over your whole body. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>> and your body shudders as it overtakes you. @@.qb;"That was so hot,"@@ <<print $qb.firstname>> says with a smile when you recover. @@.qb;"Do you think you could get me off?"@@ You look at <<if $qb.underwear is null>>his exposed dick<<elseif $qb.pants is null>>the bulge in his <<print $qb.underwear.informalName>><<else>>the bulge in his <<print $qb.pants.informalName>><</if>>. You want to, but now that you're no longer horny, you feel ashamed of what you just did. @@.thought;<<print $qb.firstname>> is a guy! And I am one too@@<<if $player.masculinity<0>>@@.thought;...or I used to be.@@<<elseif $player.masculinity<=25>>@@.thought;...I think.@@<<else>>@@.thought;!@@<</if>> @@.thought;I can't...no. Maybe later.@@ You apologize to <<print $qb.firstname>>. @@.qb;"That's cool,"@@ he says, but he looks disappointed. <<if $player.openRelationship>>\ It's only once you've left his room that you realize you did all this to get his votes. <<link "Continue" $currentPassage>><<finishSexScene>><<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>>\ <<else>>\ @@.qb;"Well, I'll talk to the team next practice. And you have my vote, of course."@@ <<link "Get changed and leave" $currentPassage>><<finishSexScene>><<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <div id="dev-note">''You gained one vote''</div>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $winterBall.footballTeam to 2>>\ <</if>>\ <<set $qb.relationship to $qb.relationship-3>>\ <</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "dorm">>\<<print $qb.firstname>>'s cock twitches. You try to get out of the way, but you're not fast enough, and he spurts a load of cum into your mouth. <<if $player.arousal>=100>>\ The sensation makes you lose control, and you feel an orgasm approaching. You cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>and your body shudders as it overtakes you. When you've recovered, you can feel the thick cum on your tongue. @@.thought;Wow. But couldn't he have warned me first?@@\ <<set $qb.relationship to $qb.relationship+1>><<set $player.arousal to 0>>\ <<else>>\ You can feel the thick cum on your tongue. @@.thought;Couldn't he have warned me first?@@\ <</if>> [[Swallow it|QB WinterBall 1 Cum Swallow]] [[Spit it out|QB WinterBall 1 Cum Spit]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $qb.arousal to 0>>\ <<set $location to "dorm">>\You look at <<print $qb.firstname>>, who looks back at you expectantly. You remember that when you had a dick, you loved it when girls swallowed your load. You turn away from him, and swallow his cum. It tastes funny. It's salty and it has a weird, thick, texture. But it's not //bad//. The worst part about it is that you can feel the aftertaste on your tongue long after you've swallowed. It's a constant reminder of what you did, and who you did it with.\ <<if $player.buttplugCurse is true>> You sit up, feeling your buttplug shifting in your butt as you do so. You had forgotten all about it. @@.thought;That's right! I tasted cum, so now I can remove it whenever I want!@@\ <<set $player.buttplugCurse to false>>\ <</if>> @@.qb;"That was great. Thank you,"@@ <<print $qb.firstname>> says, a big smile on his face. He leans over as if to kiss you, and then changes his mind and kisses your cheek. <<if $player.openRelationship>>\ It takes you a moment until you remember that you were doing this to get his votes. @@.player;"Have you thought about who you're voting for?"@@ <<print $qb.firstname>> thinks for a moment. @@.qb;"Sure, I can vote you for Queen."@@ @@.player;"Yay!"@@ you say, kissing him on the lips.\ <<else>>\ It takes you a moment until you remember that you told him you were doing this to thank him for rounding up votes for you. @@.player;"So you'll talk to the team?"@@ @@.qb;"Yeah, next practice. And you have my vote, of course."@@\ <</if>> <<link "Put your clothes on and say goodbye" $currentPassage>><<finishSexScene>><<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <div id="dev-note">''You gained one vote''</div>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.submission to $player.submission+1>>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $winterBall.footballTeam to 2>>\ <<increaseArousal 5>>\ <<set $location to "dorm">>\You look at <<print $qb.firstname>>, who looks back at you expectantly. You remember that when you had a dick, you loved it when girls swallowed your load. @@.thought;No. I'm not going to be like those girls. I may have given him head, and he may have cum in it, but I draw the line there.@@ You spit his cum out into your hand. He looks disappointed, but since you just sucked him off, he can't really complain. <<print $qb.firstname>> smiles at you, but you just look away. Now that it's over, the shame of what you just did is bubbling over you, and you can't wait to get out of here. The worst part is that even though you spit out his cum, you can still feel the aftertaste of it on your tongue. It's a constant reminder of what you did, and who you did it with. @@.qb;"Well, that was a great thank you,"@@ <<print $qb.firstname>> says, a big smile on his face. He leans over and kisses you. <<if $player.openRelationship>>\ It takes you a moment until you remember that you were doing this to get his votes. @@.player;"Have you thought about who you're voting for?"@@ <<print $qb.firstname>> thinks for a moment. @@.qb;"Sure, I can vote you for Queen."@@ @@.player;"Yay!"@@ you say, kissing him on the lips.\ <<else>>\ It takes you a moment until you remember that you told him you were doing this to thank him for rounding up votes for you. @@.player;"So you'll talk to the team?"@@ @@.qb;"Yeah, next practice. And you have my vote, of course."@@\ <</if>> <<link "Put your clothes on and say goodbye" $currentPassage>><<finishSexScene>><<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbJeans>><<set $qb.shoes to setup.qbWhiteSneakers>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftChar to null>><</link>> <div id="dev-note">''You gained one vote''</div>\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<set $player.submission to $player.submission-1>>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $winterBall.footballTeam to 2>>\ <<set $location to "dorm">>\You leave <<print $qb.firstname>>'s room and walk down the hallway, <<if $player.pout>>pouting.<<else>>feeling disappointed.<</if>> @@.thought;<<print $rival.firstname>> has so many votes. I was hoping to sway the football team, but even <<print $qb.firstname>> won't support me. How am I supposed to be Winter Queen now?@@ You've only gone a couple steps when you run into Ryan Callahan, the star receiver.<<if $scenes.halloween.noticedCum>> You blush, remembering when you sucked his dick at the halloween party.<<elseif $scenes.halloween.hookedUpWithRyan>>You blush, remembering when you hooked up with him at the halloween party.<</if>> @@.male;"Hey <<print $player.firstname>>. I overheard you talking to <<print $qb.firstname>>."@@ @@.player;"Oh, you did? Would you give me your vote?@@ <<if $winterBall.cupcakes>0>>@@.player;I baked cupcakes!"@@<<else>>@@.player;I can bake you a cupcake!"@@<</if>> Ryan chuckles. @@.male;"Thanks, but I don't want a cupcake."@@ @@.player;"What do you want?"@@ @@.male;"You, girl,"@@ he says, stroking your face. You should be disgusted, but you can't help but be turned on by the way this bigger guy is touching you. <<if $player.relationships.length is not 0 and (not $player.openRelationship or $player.datingQuarterback)>>\ @@.player;"I'm dating <<printRelationships>>,"@@ you protest.<<if $player.openRelationship>> @@.player;"Well, I guess we're in an open relationship."@@<</if>>\ <<elseif $player.homosexuality<30>>\ @@.player;"I'm not into guys,"@@ you protest.\ <<elseif $player.homosexuality<30 and $player.masculinity<0>>\ @@.player;"I'm a lesbian,"@@ you protest.\ <<elseif $player.homosexuality<50>>\ @@.player;"I don't know, I'm into girls."@@\ <<else>>\ @@.player;"I don't know."@@\ <</if>> @@.male;"I've got some friends on the team. If you let me fuck you, I'll talk to them. I can get you, like, 25 votes."@@ @@.thought;Twenty-five votes is a lot. Am I really considering this?@@\ <<if $player.openRelationship and $player.relationships.length>0>> \ @@.thought;I'm dating <<printRelationships>>, but we're in an open relationship. It'll be fine.@@\ <<if $player.datingGirlfriend and $player.datingWitch>> \ @@.thought;Actually, maybe I could ask if they want to join in? <<print $witch.firstname>> won't want to hook up with Ryan, but <<print $girlfriend.firstname>> might.@@\ <<elseif $player.datingGirlfriend>> \ @@.thought;Actually, maybe I could ask if she wants to join in?@@\ <</if>> [[Tell Ryan you're down|WinterBall Ryan Girlfriend Cheat]]\ <<if $player.datingGirlfriend>> <<link "Text $girlfriend.firstname and see if she's okay with it" "WinterBall Ryan Girlfriend Ask">><</link>>\ <</if>>\ <<elseif $player.datingGirlfriend>> \ @@.thought;But I'm dating <<print $girlfriend.firstname>> and she's been so amazing. I don't want to cheat on her.@@ [[Tell Ryan you're down|WinterBall Ryan Girlfriend Cheat]] <<link "Text $girlfriend.firstname and see if she's okay with it" "WinterBall Ryan Girlfriend Ask">><</link>>\ <<elseif $player.datingWitch>>\ @@.thought;But I'm dating <<print $witch.firstname>> and she's been so amazing. I don't want to cheat on her.@@ [[Tell Ryan you're down|WinterBall Ryan Girlfriend Cheat]] <<link "Text $witch.firstname and see if she's okay with it" "WinterBall Ryan Witch Ask">><</link>>\ <<else>> [[Tell Ryan you're down|WinterBall Ryan Single]]\ <</if>> [[Shake your head|WinterBall Ryan Decline]] <<set $leftChar to null>>\ <<set $location to "hallway">>\@@.player;"I'm sorry, Ryan. I'm not comfortable doing this."@@ He shrugs. @@.male;"Okay. Just stop by if you change your mind."@@ <<link "Do something else" $currentPassage>><</link>> <<if $player.datingGirlfriend>><<set $girlfriend.relationship to $girlfriend.relationship+5>><<elseif $player.datingWitch>><<set $witch.relationship to $witch.relationship+5>><</if>>\ <<set $location to "hallway">>\<<if $player.openRelationship>>\ @@.thought;I don't think <<printRelationships>> would go for a threesome.@@\ <<else>>\ @@.thought;I need the votes and <<printRelationships>> won't agree. Plus Ryan is a good looking guy. I'm sorry, <<printRelationships>>.@@\ <</if>> You nod your head, and Ryan opens the door to his room. It's less neat than <<print $qb.firstname>>'s room, and there's a video game on the TV that it looks like Ryan was in the middle of. Ryan turns off the video game, and you remember when you and a couple other football players went to his room to play games. And now here you are again, only this time you're here to get fucked. [[Ryan guides you to the bed|WinterBall Ryan Sex]] <<if $player.datingGirlfriend and not $player.openRelationship>>\ <<set $girlfriend.relationship to $girlfriend.relationship-15>>\ <<elseif not $player.openRelationship>>\ <<set $witch.relationship to $witch.relationship-15>>\ <</if>>\ <<setUpSexScene>>\ <<set $ryanShirt to setup.schoolShirt>>\ <<set $ryanUnderwear to setup.blueBoxers>>\ <<set $ryanPants to setup.schoolPants>>\ <<set $ryanShoes to setup.schoolShoes>>\ <<set $ryanSocks to setup.whiteSocks>>\ <<set $ryanArousal to 0>>\ <<set $sexDescription to "You get on the bed nervously. Ryan is such a dominant guy, and you still can't believe that you're going to have sex with him in exchange for twenty-five votes.">>\ <<set $location to "dorm">>\@@.thought;<<print $witch.firstname>> has been so supportive about me@@ <<if $witch.learnMagic>=3>>@@.thought;becoming a witch.@@<<else>>@@.thought;getting my dick back.@@<</if>> @@.thought;I don't want to have sex with someone else without telling her first.@@ @@.player;"One second."@@ You take out your phone and send a text to <<print $witch.firstname>>. @@.player;hey do u mind if i have sex with someone else?@@ You look at your text and cringe. @@.thought;That sounds so bad.@@ You're about to send a follow-up text when you get a message from <<print $witch.firstname>>. @@.witch;?@@ @@.player;i wouldnt cheat on u! but hes promising 25 votes@@ @@.witch;no way, im not sharing u@@ You get an idea. @@.player;what if u were invited?@@ @@.witch;depends. is it a guy or a girl?@@ @@.player;a guy@@ You wait a couple moments before she responds. @@.witch;i told you, im a lesbian@@ @@.thought;Oh yeah. I forgot about that.@@ @@.player;so its a no??@@ you text her. @@.witch;its a no@@ she responds. @@.thought;I shouldn't have sex with Ryan then...but twenty five votes is a lot. Will she understand?@@ [[Tell Ryan you're down|WinterBall Ryan Girlfriend Cheat]] [[Shake your head|WinterBall Ryan Decline]] <<set $location to "hallway">>\@@.thought;I need the votes and Ryan is a good looking guy.@@ You nod your head, and Ryan opens the door to his room. It's not very neat, but it's not messy either, and there's a video game on the TV that it looks like Ryan was in the middle of. Ryan turns off the video game, and you remember when you and a couple other football players went to his room to play games. And now here you are again, only this time you're here to get fucked. [[Ryan guides you to the bed|WinterBall Ryan Sex]] <<setUpSexScene>>\ <<set $ryanShirt to setup.schoolShirt>>\ <<set $ryanUnderwear to setup.blueBoxers>>\ <<set $ryanPants to setup.schoolPants>>\ <<set $ryanShoes to setup.schoolShoes>>\ <<set $ryanSocks to setup.whiteSocks>>\ <<set $ryanArousal to 0>>\ <<set $sexDescription to "You get on the bed nervously. Ryan is such a dominant guy, and you still can't believe that you're going to have sex with him in exchange for twenty-five votes.">>\ <<set $location to "dorm">>\<<if $ryanArousal<=100>>\ Your Arousal: <<print Math.floor($player.arousal)>> Ryan's Arousal: <<print $ryanArousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.pants.onepiece>>\ [[(Remove)|WinterBall Ryan Sex][$temp to $player.pants;$sexDescription to "You try to take off your $temp.informalName, but you're so nervous that you fumble with the zipper. Ryan steps behind you and unzips you, and your $temp.informalName falls off your shoulders. You step out of it. Suddenly, you're now only wearing your bra and panties.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+4;$player.pants to null;$player.shirt to null]]\ <<else>>\ [[(Remove)|WinterBall Ryan Sex][$temp to $player.pants;$sexDescription to "Teasingly, you slowly take off your $temp.informalName, revealing your $player.underwear.informalName. Ryan slaps your panty-covered ass, and you giggle.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+5;$player.pants to null]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ <<if $realityChange>>\ [[(Remove)|WinterBall Ryan Sex][$temp to $player.underwear;$sexDescription to "Ryan said that he wanted to fuck you, and you don't want him to get impatient. You slide your $temp.informalName down your legs, revealing your pussy. Ryan looks excited, and you smile at the effect you had on him as you rub it.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+6;$player.underwear to null]]\ <<else>>\ ==Remove== (you can't let Ryan find out about your curse!)\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <<if $player.arousal>50 and not $havingSex>> \ [[(Touch)|WinterBall Ryan Sex][$sexDescription to "You're getting pretty wet, and you don't want to let Ryan have all the fun. Your hand goes to your most intimate place, and you moan as it does its magic. You're getting pretty good at this, and you're not sure how to feel about that. You look up at Ryan and he looks impatient.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+1]]\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.shirt.onepiece>>\ [[(Remove)|WinterBall Ryan Sex][$temp to $player.pants;$sexDescription to "You try to take off your $temp.informalName, but you're so nervous that you fumble with the zipper. Ryan steps behind you and unzips you, and your $temp.informalName falls off your shoulders. You step out of it. Suddenly, you're now only wearing your bra and panties.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+4;$player.pants to null;$player.shirt to null]]\ <<else>>\ [[(Remove)|WinterBall Ryan Sex][$temp to $player.shirt;$sexDescription to "You pull off your top, revealing your $player.bra.informalName. Ryan grabs ahold of one of your boobs and squeezes. You let out a gasp: he was rough, but it felt good.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$player.shirt to null]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> \ <<if $player.voice>=3>>\ <<set $gasp to "high-pitched gasp">>\ <<else>>\ <<set $gasp to "gasp">>\ <</if>>\ [[(Remove)|WinterBall Ryan Sex][$temp to $player.bra;$sexDescription to "Ryan confidently unhooks your $temp.informalName, and your boobs fall free. Ryan smiles and plants a kiss on your nipple. You let out a $gasp. You weren't sure how you felt about your new boobs at first, but now you love them, especially when they're played with like that.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+4;$player.bra to null]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your toned chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|WinterBall Ryan Sex][$sexDescription to "You kick off your shoes.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|WinterBall Ryan Sex][$sexDescription to "You pull off your socks.";$player.socks to null]]\ <<else>>\ Barefoot\ <</if>> Ryan is wearing: Legs: <<if $ryanPants is not null>>\ <<print $ryanPants.properName>> \ <<if $ryanArousal>=75>>\ [[(Remove)|WinterBall Ryan Sex][$sexDescription to "Slowly, you unbutton Ryan's dress pants and slide them off his legs. You can see his hard cock through his boxers, and your mouth starts to water. You can't wait to feel him in your mouth...or somewhere else. Ryan tells you that he's wanted to do this for a long time.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+3;$ryanPants to null]]\ <<else>>\ [[(Remove)|WinterBall Ryan Sex][$sexDescription to "Slowly, you unbutton Ryan's dress pants and slide them off his legs. You can see Ryan's stiffening cock through his boxers. You just need to get him hard, and then you can feel his long, thick cock in your mouth...or somewhere else. Ryan tells you that he's wanted to do this for a long time.";$player.arousal to $player.arousal+2;$ryanArousal to $ryanArousal+3;$ryanPants to null]]\ <</if>>\ <<elseif $ryanUnderwear is not null>>\ <<print $ryanUnderwear.properName>> \ <<if $ryanArousal>=75>>\ [[(Remove)|WinterBall Ryan Sex][$sexDescription to "His cock looks nice through his boxers, but you wonder how it would look like without them. You help him pull down his boxers, and gasp at his cock. It's pretty big, maybe seven inches. That's smaller than you were, of course, but right now, you're only thinking about what his cock will feel like when it's inside of you.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+5;$ryanUnderwear to null]]\ <<else>>\ [[(Remove)|WinterBall Ryan Sex][$sexDescription to "His cock looks nice through his boxers, but you wonder how it would look like without them. You help him pull down his boxers, and feel a little disappointed when you see that it's not hard. You wanted to feel it inside of you.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+5;$ryanUnderwear to null]]\ <</if>>\ <<else>>\ Bare, revealing his <<if $ryanArousal>=75>>seven inch<<elseif $ryanArousal>=50>>stiffening<<else>>flaccid<</if>> cock. \ <<if $player.homosexuality>=70>>\ [[(Touch)|WinterBall Ryan Sex][$sexDescription to "Your hand eagerly shoots out to grip Ryan's cock and starts stroking it. His large, thick cock feels so good in your hands, and you feel so powerful as it stiffens while you stroke it. You can't believe that you were ever attracted to girls. Cocks are so much better.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+7;$player.attractionToMen to $player.attractionToMen+1]]\ <<else>>\ [[(Touch)|WinterBall Ryan Sex][$sexDescription to "You were sure that you were attracted to girls. You still are, you think. But as your hand eagerly shoots out to grip Ryan's cock, you realize that you're definitely attracted to guys too. You want, no, you need to touch his shaft. Ryan closes his eyes and urges you to continue. You move your hand down the shaft, enjoying the feeling of having his manhood in your grasp.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+7;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>>\ <</if>> Chest: <<if $ryanShirt is not null>>\ <<print $ryanShirt.properName>> [[(Remove)|WinterBall Ryan Sex][$sexDescription to "Ryan pulls his shirt off, exposing his bare, muscular chest. You run your hand over his muscles, impressed. When you compare his manly chest to your soft, female one, it's hard to feel like much of a man.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$ryanShirt to null]]\ <<else>>\ Bare, exposing his muscular chest\ <<if $player.armStrength<73 and $player.boobs>=2>> \ [[(Touch)|WinterBall Ryan Sex][$sexDescription to "You ogle Ryan's chest and can't help but be turned on by this hot, manly guy. He offered to give you votes in exchange for sex, but you wonder whether you would have done this for free if there were no votes on the table. Without thinking, you reach out and touch his muscles. His hard and manly chest feels so much different from your soft, female one.";$player.arousal to $player.arousal+3;$qb.arousal to $qb.arousal+1]]\ <</if>>\ <</if>> Feet: Barefoot <<if $havingSex>>\ [[Kiss|WinterBall Ryan Sex][$sexDescription to "As Ryan continues thrusting into you, you lean up but can't quite reach him. Seeing what you want, Ryan leans down, kissing you deeply. The feeling of being kissed while you're getting fucked is amazing, and you let out a submissive moan.";$player.arousal to $player.arousal+2;$ryanArousal to $ryanArousal+2;$player.attractionToMen to $player.attractionToMen+1;$player.submission to $player.submission+1]]\ <<else>>\ [[Kiss|WinterBall Ryan Sex][$sexDescription to "You lean in close to Ryan and locks lips with him. He takes charge, putting his hand on the back of your head, and the two of you french kiss for what feels like ages. When he finally breaks away, you're flushed and want more.";$player.arousal to $player.arousal+2;$ryanArousal to $ryanArousal+2;$player.attractionToMen to $player.attractionToMen+1]]\ <</if>>\ <<if $player.underwear is null and $ryanUnderwear is null and $ryanArousal>=60 and not $havingSex>> <<if $player.gotFucked>> [[Spread your legs|WinterBall Ryan Sex][$sexDescription to "You're enjoying hooking up with Ryan, but you know that he wanted to fuck you. And you want to get fucked by him, too. You lie back on the bed and spread your legs. His hard cock stiffens even further as he sees your waiting pussy. He puts a condom on and then lines himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position, but you also can't wait for him to enter you. Then, you feel a pressure and Ryan is inside.";$player.arousal to $player.arousal+10;$ryanArousal to $ryanArousal+7;$havingSex to true]]\ <<else>> [[Spread your legs|WinterBall Ryan Sex][$sexDescription to "You're enjoying hooking up with Ryan, but you know that he wanted to fuck you. And you want to get fucked by him, too. You lie back on the bed and spread your legs. His hard cock stiffens even further as he sees your waiting pussy. He puts a condom on and then lines himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position, but you also can't wait for him to enter you. Then, you feel a pressure at your entrance. It's slightly painful, and then something gives way and Ryan is in. You realize that you're no longer a virgin.";$player.arousal to $player.arousal+10;$ryanArousal to $ryanArousal+7;$havingSex to true;$player.gotFuckedByCock to true;$player.gotFucked to true]]\ <</if>>\ <<elseif $acceptedTrans and $ryanUnderwear is null and $player.arousal>=60>> [[Take him into your mouth|WinterBall Ryan Sex][$sexDescription to "You lick Ryan's shaft. He groans, and a little bit of precum forms at the tip. You eagerly lick it up, and then take him into your mouth, bobbing up and down on his cock while trying to go as deep as you can. Ryan groans again, and you smile, glad that he's enjoying it.";$player.arousal to $player.arousal+5;$player.attractionToMen to $player.attractionToMen+3;$ryanArousal to $ryanArousal+7]]\ <</if>> <<print $sexDescription>>\ <<if $havingSex and not $sexDescription.contains("You're enjoying hooking up with Ryan")>> Ryan continues fucking you, pumping in and out. You hear a <<if $player.voice>=3>>girly <</if>>moan and wonder where that came from, before realizing that it came from you. You feel so slutty, getting fucked by this guy in exchange for some votes, but it feels too good to stop.\ <<set $player.arousal to $player.arousal+10>><<set $ryanArousal to $ryanArousal+7>>\ <</if>>\ <<if $player.arousal>=100>> <<if $playerCame>>\ You cry out as another orgasm overtakes you.\ <<else>>\ You cry out as you orgasm.\ <<set $playerCame to true>>\ <</if>> \ <<if $havingSex>>\ You look up to Ryan, but he continues fucking you.\ <<else>>\ @@.male;"Let's keep going,"@@ Ryan says. @@.male;"I still haven't gotten off yet."@@\ <</if>>\ <</if>>\ <<else>>\ <<print $sexDescription>> <<if $havingSex>> <<link "Ryan twitches in your pussy" "WinterBall Ryan Cum Pussy">><</link>>\ <<else>> [[He cums|WinterBall Ryan Cum]]\ <</if>>\ <</if>> <<set $location to "dorm">>\Ryan's cock twitches, and suddenly erupts, cum getting everywhere. <<if $player.arousal>=100 and not $playerCame>>\ At the same time, you cry out and have an orgasm of your own. When you recover, you\ <<else>>\ You\ <</if>> \ stare at Ryan's cum. @@.thought;That's because of me@@ you realize. @@.thought;I got him hard, and I got him off.@@ @@.male;"I wish I had gotten to fuck you,"@@ Ryan says. @@.male;"But I had a good time."@@ @@.player;"So you'll give me your votes?"@@ @@.male;"Yeah. I'll vote for you and I'll ask my friends for their votes at the next practice."@@ <<link "You feel happy and slutty as you put your clothes back on" $currentPassage>><<finishSexScene>><</link>> <div id="dev-note">''You gained one vote''</div>\ <<set $scenes.realityChange.ryanPromisedVotes to true>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><</if>>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $winterBall.footballTeam to 2>>\ <<unset $ryanArousal>><<unset $ryanPants>><<unset $ryanShirt>><<unset $ryanShoes>><<unset $ryanSocks>><<unset $ryanUnderwear>>\ <<set $location to "dorm">>\Ryan twitches. With a groan, he empties his load into the condom. <<if $player.arousal>=100>>\ @@.thought;He just came from fucking me.@@ That thought pushes you over the edge. You need to cum. You reach down to rub your pussy, but Ryan is still inside it. Instead, you start playing with your <<if $player.boobs>=2>>boobs<<else>>nipples<</if>>. It doesn't take long. You arch your back and cry out as an orgasm overtakes you. It washes over your whole body, and you collapse back on the bed, under Ryan's strong body.\ <<else>>\ As Ryan recovers, you realize that you're trapped underneath him.\ <</if>> You realize how you must look if someone were to walk in: hair disheveled, lying on your back with Ryan buried inside you. @@.thought;I feel so feminine.@@ @@.player;"So you'll give me your votes?"@@ you finally ask. @@.male;"Yeah. I'll vote for you and I'll ask my friends for their votes at the next practice."@@ <<link "You feel happy and slutty as you put your clothes back on" $currentPassage>><<finishSexScene>><</link>> <div id="dev-note">''You gained one vote''</div>\ <<set $scenes.realityChange.ryanPromisedVotes to true>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><</if>>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $winterBall.footballTeam to 2>>\ <<unset $ryanArousal>><<unset $ryanPants>><<unset $ryanShirt>><<unset $ryanShoes>><<unset $ryanSocks>><<unset $ryanUnderwear>>\ <<set $location to "dorm">>\@@.thought;It's thanks to <<print $girlfriend.firstname>> that I even know what to do to get these votes. I'm not going to have sex with someone else without telling her first.@@ @@.player;"One second."@@ You take out your phone and send a text to <<print $girlfriend.firstname>>. \ <<if $player.openRelationship>>\ @@.player;hey do u want to come sex with Ryan and me?@@ You look at your text and cringe. @@.thought;That sounds so bad.@@ You're about to send a follow-up text when you get a message from <<print $girlfriend.firstname>>.\ <<else>>\ @@.player;hey do u mind if i have sex with someone else?@@ You look at your text and cringe. @@.thought;That sounds so bad.@@ You're about to send a follow-up text when you get a message from <<print $girlfriend.firstname>>. @@.girlfriend;?@@ @@.player;i wouldnt cheat on u! but hes promising 25 votes@@ @@.girlfriend;no way, im not sharing u@@ You get an idea. @@.player;what if u were invited?@@ @@.girlfriend;depends. whos the guy?@@ @@.player;ryan@@ @@.player;from the football team@@\ <</if>> @@.girlfriend;hes hot. im down@@ @@.player;thanks babe@@ @@.player;meet me in his room@@ [[Ryan turns to you|WinterBall Ryan Girlfriend Wait]] <<set $location to "hallway">>\@@.male;"So what is it?"@@ @@.player;"I asked <<print $girlfriend.firstname>>. And she said she was okay with it, but only if she was invited. That's okay, right?"@@ you ask, realizing that you told <<print $girlfriend.firstname>> to come over before checking with Ryan. @@.male;"A threesome with two hot cheerleaders? Hell yeah!"@@ You smile, already imagining the look on <<print $rival.firstname>>'s face when she finds out that she's lost the votes of twenty-five football players. @@.male;"Why don't you wait in here?"@@ Ryan asks. You step into his dorm and look around. His room isn't very neat, but it's not messy either, and there's a video game on the TV that it looks like Ryan was in the middle of. Ryan turns off the video game, and you remember when you and a couple other football players went to his room to play games. And now here you are again, only this time you're here to get fucked. There's a knock on the door, and <<print $girlfriend.firstname>> enters, wearing a little black dress. @@.thought;She got dressed up for Ryan?@@ You look down at your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>. @@.thought;I feel underdressed.@@ [[Ryan guides the two of you to his bed|WinterBall Ryan Girlfriend Sex]] <<setUpSexScene "girlfriend">>\ <<set $ryanShirt to setup.schoolShirt>><<set $ryanUnderwear to setup.blueBoxers>><<set $ryanPants to setup.schoolPants>><<set $ryanShoes to setup.schoolShoes>><<set $ryanSocks to setup.whiteSocks>>\ <<if $player.arousal<40>><<set $ryanArousal to 20>><<else>><<set $ryanArousal to $player.arousal-20>><</if>>\ <<set $sexDescription to "You get on the bed nervously. You can't believe that you're about to have a threesome with a guy in exchange for votes. But your girlfriend being here makes you feel better.">>\ <<set $lastAction to "">>\ <<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.underwear to setup.girlfriendBlackThong>><<set $girlfriend.bra to setup.girlfriendBlackBra>><<set $girlfriend.shoes to setup.girlfriendMaryJanes>><<set $girlfriend.socks to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<set _removeClothing to false>>\ <<if $havingSex or $sexDescription.contains("He groans, and a little bit of precum forms at the tip.")>>\ <<elseif $sexDescription.contains("Sensing what you want, he grabs the back of your head and pulls you in further, before locking lips with you.")>>\ <<if $ryanUnderwear is not null and $player.underwear is not null>>\ <<set _removeClothing to true>>\ <</if>>\ <<elseif $sexDescription.contains("the two of you lock lips. You can taste her lipstick as her tongue explores your mouth")>>\ <<if $girlfriend.underwear is not null and $player.underwear is not null>>\ <<set _removeClothing to true>>\ <</if>>\ <<elseif $sexDescription.contains("You have a great view of her pussy, and you tilt your head up and bury your face in her cunt.")>>\ <<if $ryanUnderwear is not null>>\ <<set _removeClothing to true>>\ <</if>>\ <<else>>\ <<set _removeClothing to true>>\ <</if>>\ <<set _removeClothingText to "">>\ <<if _removeClothing>>\ <<set _playerScore to 0>>\ <<if $player.shoes is not null>>\ <<set _playerScore to 1>>\ <</if>>\ <<if $player.pants is not null>>\ <<set _playerScore to _playerScore+4>>\ <<elseif $player.underwear is not null and $realityChange>>\ <<set _playerScore to _playerScore+2>>\ <</if>>\ <<if $player.shirt is not null and not $player.shirt.onepiece>>\ <<set _playerScore to _playerScore+4>>\ <<elseif $player.bra is not null>>\ <<set _playerScore to _playerScore+2>>\ <</if>>\ <<set _girlfriendScore to 0>>\ <<if $girlfriend.shoes is not null>>\ <<set _girlfriendScore to 1>>\ <</if>>\ <<if $girlfriend.pants is not null>>\ <<set _girlfriendScore to _girlfriendScore+4>>\ <<elseif $girlfriend.underwear is not null>>\ <<set _girlfriendScore to _girlfriendScore+2>>\ <</if>>\ <<if $girlfriend.bra is not null>>\ <<set _girlfriendScore to _girlfriendScore+2>>\ <</if>>\ <<set _ryanScore to 0>>\ <<if $ryanPants is not null>>\ <<set _ryanScore to 4>>\ <<elseif $ryanUnderwear is not null>>\ <<set _ryanScore to 2>>\ <</if>>\ <<if $ryanShirt is not null>>\ <<set _ryanScore to _ryanScore+2>>\ <</if>>\ <<if ($lastAction is "girlfriend" and _ryanScore>=_playerScore) or ($lastAction is "you" and _ryanScore>=_girlfriendScore)>>\ <<if $ryanShirt is not null>>\ <<set _removeClothingText to "Ryan removes his shirt. You look at him and admire his abs.">><<set $ryanShirt to null>><<set $ryanArousal to $ryanArousal+2>><<set $player.arousal to $player.arousal+2>><<set $girlfriend.arousal to $girlfriend.arousal+1>>\ <<elseif $ryanPants is not null>>\ <<set _removeClothingText to "While your attention is on your girlfriend, Ryan removes his pants. You turn towards him and admire his bulge.">><<set $ryanPants to null>><<set $ryanArousal to $ryanArousal+3>><<set $player.arousal to $player.arousal+3>><<set $girlfriend.arousal to $girlfriend.arousal+1>>\ <<elseif $ryanUnderwear is not null>>\ <<set _removeClothingText to "While your attention is on your girlfriend, Ryan removes his boxers, and his cock swings free. You and $girlfriend.firstname both turn and stare at it.">><<set $ryanUnderwear to null>><<set $ryanArousal to $ryanArousal+3>><<set $player.arousal to $player.arousal+4>><<set $girlfriend.arousal to $girlfriend.arousal+4>>\ <<else>>\ <<set _removeClothingText to "Ryan kisses you. You don't protest. He's a very good kisser, and you find the way he takes charge of the kiss very hot.">><<set $ryanArousal to $ryanArousal+2>><<set $player.arousal to $player.arousal+2>>\ <</if>>\ <<elseif ($lastAction is "ryan" and _girlfriendScore>=_playerScore) or $lastAction is "you">>\ <<if $girlfriend.shoes is not null>>\ <<set _removeClothingText to "$girlfriend.firstname kicks off her sandals.">><<set $girlfriend.shoes to null>><<set $ryanArousal to $ryanArousal+1>>\ <<elseif $girlfriend.pants is not null>>\ <<set _removeClothingText to "$girlfriend.firstname unzips her dress and steps out of it, leaving her standing in just a matching black thong and bra.">><<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.arousal to $girlfriend.arousal+3>><<set $player.arousal to $player.arousal+4>><<set $ryanArousal to $ryanArousal+4>>\ <<elseif $girlfriend.bra is not null>>\ <<set _removeClothingText to "$girlfriend.firstname unhooks her bra and removes it, revealing her perfect boobs.">><<set $girlfriend.bra to null>><<set $girlfriend.arousal to $girlfriend.arousal+2>><<set $player.arousal to $player.arousal+3>><<set $ryanArousal to $ryanArousal+3>>\ <<elseif $girlfriend.underwear is not null>>\ <<set _removeClothingText to "$girlfriend.firstname lowers her thong and slides it down her legs. You take a moment to admire her pussy that's already wet, and her sizable ass.">><<set $girlfriend.underwear to null>><<set $girlfriend.arousal to $girlfriend.arousal+2>><<set $player.arousal to $player.arousal+3>><<set $ryanArousal to $ryanArousal+3>>\ <<else>>\ <<set _removeClothingText to "$girlfriend.firstname leans forward and kisses you. You kiss her back and feel the taste of her lipstick on your lips.">><<set $girlfriend.arousal to $girlfriend.arousal+2>><<set $player.arousal to $player.arousal+2>>\ <</if>>\ <<elseif $lastAction is "girlfriend">>\ <<if $player.shoes is not null>>\ <<set _removeClothingText to "Ryan remove your shoes.">><<set $player.shoes to null>><<set $ryanArousal to $ryanArousal+1>><<set $player.arousal to $player.arousal+1>>\ <<elseif $player.socks is not null>>\ <<set _removeClothingText to "Ryan remove your socks.">><<set $player.socks to null>>\ <<elseif $player.shirt and $player.shirt.onepiece>>\ <<set $temp to $player.shirt>><<set _removeClothingText to "Ryan unzips your $temp.informalName and you step out of it. You're suddenly wearing just your bra and panties, and you feel exposed.">><<set $player.pants to null>><<set $player.shirt to null>><<set $player.arousal to $player.arousal+4>><<set $ryanArousal to $ryanArousal+6>><<set $girlfriend.arousal to $girlfriend.arousal+2>>\ <<elseif $player.shirt is not null>>\ <<set _removeClothingText to "Ryan starts to remove your shirt. You lift your arms over your head to help him out. He takes it off of you, revealing your bra.">><<set $player.shirt to null>><<set $player.arousal to $player.arousal+2>><<set $ryanArousal to $ryanArousal+4>><<set $girlfriend.arousal to $girlfriend.arousal+2>>\ <<elseif $player.pants is not null>>\ <<set $temp to $player.pants>><<set _removeClothingText to "Ryan helps you out of your $temp.informalName. The way he did that so suddenly was so hot, and you play with yourself through your panties.">><<set $player.pants to null>><<set $player.arousal to $player.arousal+2>><<set $ryanArousal to $ryanArousal+4>><<set $girlfriend.arousal to $girlfriend.arousal+2>>\ <<elseif $player.bra is not null>>\ <<set _removeClothingText to "With some difficulty, Ryan unhooks your bra and takes it off of you.">><<set $player.bra to null>><<set $player.arousal to $player.arousal+2>><<set $ryanArousal to $ryanArousal+4>><<set $girlfriend.arousal to $girlfriend.arousal+2>>\ <<elseif $player.underwear is not null and $realityChange>>\ <<set _removeClothingText to "Ryan grabs your hips and lowers your panties. You slide them down your legs and step out of them, knowing that both him and $girlfriend.firstname can see your pussy.">><<set $player.underwear to null>><<set $player.arousal to $player.arousal+2>><<set $ryanArousal to $ryanArousal+4>><<set $girlfriend.arousal to $girlfriend.arousal+2>>\ <<else>>\ <<set _removeClothingText to "Ryan kisses you. You don't protest. He's a very good kisser, and you find the way he takes charge of the kiss very hot.">><<set $player.arousal to $player.arousal+2>><<set $ryanArousal to $ryanArousal+2>>\ <</if>>\ <<elseif $lastAction is "ryan">>\ <<if $player.shoes is not null>>\ <<set _removeClothingText to "$girlfriend.firstname remove your shoes.">><<set $player.shoes to null>><<set $player.arousal to $player.arousal+1>><<set $girlfriend.arousal to $girlfriend.arousal+1>>\ <<elseif $player.socks is not null>>\ <<set _removeClothingText to "$girlfriend.firstname remove your socks.">><<set $player.socks to null>>\ <<elseif $player.shirt and $player.shirt.onepiece>>\ <<set $temp to $player.shirt>><<set _removeClothingText to "$girlfriend.firstname unzips your $temp.informalName and you step out of it. You're suddenly wearing just your bra and panties, and you feel exposed.">><<set $player.pants to null>><<set $player.shirt to null>><<set $player.arousal to $player.arousal+4>><<set $girlfriend.arousal to $girlfriend.arousal+5>><<set $ryanArousal to $ryanArousal+3>><<elseif $player.shirt is not null>><<set _removeClothingText to "$girlfriend.firstname starts to remove your shirt. You lift your arms over your head to help her out. She takes it off of you, revealing your bra.">><<set $player.shirt to null>><<set $player.arousal to $player.arousal+2>><<set $girlfriend.arousal to $girlfriend.arousal+3>><<set $ryanArousal to $ryanArousal+2>>\ <<elseif $player.pants is not null>>\ <<set $temp to $player.pants>><<set _removeClothingText to "$girlfriend.firstname helps you out of your $temp.informalName. The way she did that so suddenly was so hot, and you play with yourself through your panties.">><<set $player.pants to null>><<set $player.arousal to $player.arousal+2>><<set $girlfriend.arousal to $girlfriend.arousal+3>><<set $ryanArousal to $ryanArousal+2>>\ <<elseif $player.bra is not null>>\ <<set _removeClothingText to "$girlfriend.firstname unhooks your bra and takes it off of you.">><<set $player.bra to null>><<set $player.arousal to $player.arousal+2>><<set $girlfriend.arousal to $girlfriend.arousal+3>><<set $ryanArousal to $ryanArousal+2>>\ <<elseif $player.underwear is not null and $realityChange>>\ <<set _removeClothingText to "$girlfriend.firstname grabs your hips and lowers your panties. You slide them down your legs and step out of them, knowing that both her and Ryan can see your pussy.">><<set $player.underwear to null>><<set $player.arousal to $player.arousal+2>><<set $girlfriend.arousal to $girlfriend.arousal+3>><<set $ryanArousal to $ryanArousal+2>>\ <<else>>\ <<set _removeClothingText to "$girlfriend.firstname leans forward and kisses you. You kiss her back and feel the taste of her lipstick on your lips.">><<set $player.arousal to $player.arousal+2>><<set $girlfriend.arousal to $girlfriend.arousal+2>>\ <</if>>\ <</if>>\ <</if>>\ <<if $ryanArousal<=100>>\ Your Arousal: <<print Math.floor($player.arousal)>> Ryan's Arousal: <<print $ryanArousal>> <<print $girlfriend.firstname>>'s Arousal: <<print $girlfriend.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.pants.onepiece>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$temp to $player.pants;$sexDescription to "You try to take off your $temp.informalName, but you're so nervous that you fumble with the zipper. $girlfriend.firstname steps behind you and unzips you, and your $temp.informalName falls off your shoulders. You step out of it. Suddenly, you're now only wearing your bra and panties.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+3;$girlfriend.arousal to $girlfriend.arousal+4;$player.pants to null;$player.shirt to null;$lastAction to "you"]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$temp to $player.pants;$sexDescription to "Teasingly, you slowly take off your $temp.informalName, revealing your $player.underwear.informalName. Ryan slaps your panty-covered ass, and you giggle.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+5;$girlfriend.arousal to $girlfriend.arousal+3;$player.pants to null;$lastAction to "you"]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ <<if $realityChange>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$temp to $player.underwear;$sexDescription to "Ryan said that he wanted to fuck you, and you don't want him to get impatient. You slide your $temp.informalName down your legs, revealing your pussy. Ryan and $girlfriend.firstname both look excited, and you smile at the effect you had on them as you rub it.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+6;$girlfriend.arousal to $girlfriend.arousal+6;$player.underwear to null;$lastAction to "you"]]\ <<else>>\ ==Remove== (you can't let Ryan find out about your curse!)\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy.\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.shirt.onepiece>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$temp to $player.pants;$sexDescription to "You try to take off your $temp.informalName, but you're so nervous that you fumble with the zipper. $girlfriend.firstname steps behind you and unzips you, and your $temp.informalName falls off your shoulders. You step out of it. Suddenly, you're now only wearing your bra and panties.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+3;$girlfriend.arousal to $girlfriend.arousal+4;$player.pants to null;$player.shirt to null;$lastAction to "you"]]\ <<else>>\ <<if $havingSex>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$temp to $player.shirt;$sexDescription to "As Ryan continues to thrust into you, you pull off your top, revealing your $player.bra.informalName. Ryan reaches up and grabs ahold of one of your boobs and squeezes. You let out a gasp: he was rough, but it felt good.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+2;$player.shirt to null;$lastAction to "you"]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$temp to $player.shirt;$sexDescription to "You pull off your top, revealing your $player.bra.informalName. Ryan grabs ahold of one of your boobs and squeezes. You let out a gasp: he was rough, but it felt good.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+2;$player.shirt to null;$lastAction to "you"]]\ <</if>>\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> \ <<if $player.voice>=3>>\ <<set $gasp to "high-pitched gasp">>\ <<else>>\ <<set $gasp to "gasp">>\ <</if>>\ <<if $havingSex>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "Ryan fucking you has turned you on so much, and you feel the urge to play with your boobs. You manage to unhook your bra and then start to massage your nipples. The feeling of Ryan's cock in your pussy, combined with the sensations of your nipples is too much for you, and you let out a $gasp.";$player.arousal to $player.arousal+6;$ryanArousal to $ryanArousal+3;$player.bra to null;$lastAction to "you"]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$temp to $player.bra;$sexDescription to "$girlfriend.firstname unhooks your $temp.informalName, and your boobs fall free. She smiles and plants a kiss on your nipple. You let out a $gasp. You weren't sure how you felt about your new boobs at first, but now you love them, especially when they're played with like that.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+3;$girlfriend.arousal to $girlfriend.arousal+4;$player.bra to null;$lastAction to "you"]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>flat<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your toned chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <<set $girlfriend.sawBoobs to true>>\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You kick off your shoes.";$player.shoes to null;$lastAction to "you"]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You pull off your socks.";$player.socks to null;$lastAction to "you"]]\ <<else>>\ Barefoot\ <</if>> Ryan is wearing: Legs: <<if $ryanPants is not null>>\ <<print $ryanPants.properName>> \ <<if $ryanArousal>=75>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "Slowly, you unbutton Ryan's dress pants and slide them off his legs. You can see his hard cock through his boxers, and your mouth starts to water. You can't wait to feel him in your mouth...or somewhere else. Ryan tells you that he's wanted to do this for a long time.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+3;$girlfriend.arousal to $girlfriend.arousal+1;$ryanPants to null;$lastAction to "ryan"]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "Slowly, you unbutton Ryan's dress pants and slide them off his legs. You can see Ryan's stiffening cock through his boxers. You just need to get him hard, and then you can feel his long, thick cock in your mouth...or somewhere else. Ryan tells you that he's wanted to do this for a long time.";$player.arousal to $player.arousal+2;$ryanArousal to $ryanArousal+3;$girlfriend.arousal to $girlfriend.arousal+1;$ryanPants to null;$lastAction to "ryan"]]\ <</if>>\ <<elseif $ryanUnderwear is not null>>\ <<print $ryanUnderwear.properName>> \ <<if $ryanArousal>=75>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "Ryan's cock looks nice through his boxers, but you wonder how it would look like without them. You help him pull down his boxers, and gasp at his cock. It's pretty big, maybe seven inches. That's smaller than you were, of course, but right now, you're only thinking about what his cock will feel like when it's inside of you.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+5;$girlfriend.arousal to $girlfriend.arousal+1;$ryanUnderwear to null;$lastAction to "ryan"]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "Ryan's cock looks nice through his boxers, but you wonder how it would look like without them. You help him pull down his boxers, and feel a little disappointed when you see that it's not hard. You wanted to feel it inside of you.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+5;$girlfriend.arousal to $girlfriend.arousal+1;$ryanUnderwear to null;$lastAction to "ryan"]]\ <</if>>\ <<else>>\ Bare, revealing his <<if $ryanArousal>=75>>seven inch<<elseif $ryanArousal>=50>>stiffening<<else>>flaccid<</if>> cock.\ <</if>> Chest: <<if $ryanShirt is not null>>\ <<print $ryanShirt.properName>> \ <<if $havingSex>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "Longing to see the muscular chest of the guy who's fucking you, you reach up and fumble with Ryan's shirt. He takes pity on you and pulls it off, exposing his bare, muscular chest. You run a hand along his abs as he continues to thrust into you.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$ryanShirt to null;$lastAction to "ryan"]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "Ryan pulls his shirt off, exposing his bare, muscular chest. You run your hand over his muscles, impressed. When you compare his manly chest to your soft, female one, it's hard to feel like much of a man.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+1;$ryanShirt to null;$lastAction to "ryan"]]\ <</if>>\ <<else>>\ Bare, exposing his muscular chest\ <</if>> Feet: Barefoot <<print $girlfriend.firstname>> is wearing: Legs: <<if $girlfriend.pants is not null>>\ <<print $girlfriend.pants.properName>> \ <<if $havingSex>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You notice $girlfriend.firstname watching enviously as Ryan fucks you. Not wanting her to feel left out, you encourage her to remove her dress. She does so, revealing her matching black thong and bra. You stare at her body, torn between it and Ryan's cock.";$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+4;$girlfriend.pants to null;$girlfriend.shirt to null;$lastAction to ""]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You slide behind $girlfriend.firstname and unzip her little black dress. She shrugs it off of her shoulders, and Ryan helps her out of it, revealing her matching black thong and bra. You stare at her, feeling lucky to be dating someone with such a hot body.";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+4;$girlfriend.pants to null;$girlfriend.shirt to null;$lastAction to "girlfriend"]]\ <</if>>\ <<elseif $girlfriend.underwear is not null>>\ <<print $girlfriend.underwear.properName>> \ <<if $havingSex>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You grab $girlfriend.firstname's hips and lower her thong. She slides it down her legs and steps out of it. Her pussy is already wet, and she plays with it while watching Ryan continue to fuck you. Ryan looks over at her and you hope that he's not going to stop using your pussy anytime soon.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+4;$girlfriend.underwear to null;$lastAction to ""]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You grab $girlfriend.firstname's hips and lower her thong. She slides it down her legs and steps out of it. Her pussy is already wet, and you wonder if that's because of you or Ryan.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+4;$girlfriend.underwear to null;$lastAction to "girlfriend"]]\ <</if>>\ <<else>>\ Bare, revealing her <<if $girlfriend.arousal>=50>>wet <</if>>pussy.\ <</if>> Chest: <<if $girlfriend.shirt is not null>>\ <<print $girlfriend.shirt.properName>> \ <<if $havingSex>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You notice $girlfriend.firstname watching enviously as Ryan fucks you. Not wanting her to feel left out, you encourage her to remove her dress. She does so, revealing her matching black thong and bra. You stare at her body, torn between it and Ryan's cock.";$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+4;$girlfriend.pants to null;$girlfriend.shirt to null;$lastAction to ""]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You slide behind $girlfriend.firstname and unzip her little black dress. She shrugs it off of her shoulders, and Ryan helps her out of it, revealing her matching black thong and bra. You stare at her, feeling lucky to be dating someone with such a hot body";$player.arousal to $player.arousal+4;$ryanArousal to $ryanArousal+2;$girlfriend.arousal to $girlfriend.arousal+4;$girlfriend.pants to null;$girlfriend.shirt to null;$lastAction to "girlfriend"]]\ <</if>>\ <<elseif $girlfriend.bra is not null>>\ <<print $girlfriend.bra.properName>> \ <<if $havingSex>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You unhook $girlfriend.firstname's bra. Now that you have practice on yourself, removing bras is easy, even if you're doing it while getting fucked. You reach a hand out and massage her perfect C cup boobs.";$girlfriend.bra to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+4;$ryanArousal to $ryanArousal+3;$lastAction to ""]]\ <<else>>\ [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "You unhook $girlfriend.firstname's bra. Now that you have practice on yourself, removing bras is easy. You reach a hand out and massage her perfect C cup boobs.";$girlfriend.bra to null;$player.arousal to $player.arousal+5;$girlfriend.arousal to $girlfriend.arousal+4;$ryanArousal to $ryanArousal+3;$lastAction to "girlfriend"]]\ <</if>>\ <<else>>\ Bare, revealing her perfect boobs.\ <</if>> Feet: <<if $girlfriend.shoes is not null>>\ <<print $girlfriend.shoes.properName>> [[(Remove)|WinterBall Ryan Girlfriend Sex][$sexDescription to "$girlfriend.firstname kicks off her shoes.";$girlfriend.shoes to null;$lastAction to "girlfriend"]]\ <<else>>\ Barefoot\ <</if>> <<if $havingSex>>\ [[Kiss Ryan|WinterBall Ryan Girlfriend Sex][$sexDescription to "You slide off of Ryan's cock and and lean in. Sensing what you want, he grabs the back of your head and pulls you in further, before locking lips with you. You moan as his tongue explores your mouth. He's rougher and a lot more dominant than $girlfriend.firstname, and getting kissed by him is turning you on.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+3;$player.attractionToMen to $player.attractionToMen+1;$lastAction to "ryan"]]\ <<else>>\ [[Kiss Ryan|WinterBall Ryan Girlfriend Sex][$sexDescription to "You look at Ryan and lean in. Sensing what you want, he grabs the back of your head and pulls you in further, before locking lips with you. You moan as his tongue explores your mouth. He's rougher and a lot more dominant than $girlfriend.firstname, and getting kissed by him is turning you on.";$player.arousal to $player.arousal+3;$ryanArousal to $ryanArousal+3;$player.attractionToMen to $player.attractionToMen+1;$lastAction to "ryan"]]\ <</if>> <<if $player.isWearingMakeup>>\ <<link "Kiss $girlfriend.firstname" "WinterBall Ryan Girlfriend Sex">><<set $sexDescription to "You look at $girlfriend.firstname, and the two of you lock lips. You can taste her lipstick as her tongue explores your mouth, and you wonder if she can taste yours.">><<set $player.arousal to $player.arousal+3>><<set $girlfriend.arousal to $girlfriend.arousal+3>><<set $ryanArousal to $ryanArousal+1>><<set $player.attractionToWomen to $player.attractionToWomen+1>><<set $lastAction to "girlfriend">><</link>>\ <<else>>\ <<link "Kiss $girlfriend.firstname" "WinterBall Ryan Girlfriend Sex">><<set $sexDescription to "You look at $girlfriend.firstname, and the two of you lock lips. You can taste her lipstick as her tongue explores your mouth.">><<set $player.arousal to $player.arousal+3>><<set $girlfriend.arousal to $girlfriend.arousal+3>><<set $ryanArousal to $ryanArousal+1>><<set $player.attractionToWomen to $player.attractionToWomen+1>><<set $lastAction to "girlfriend">><</link>>\ <</if>>\ <<if $ryanArousal>=50 and $ryanUnderwear is null>>\ <<if $havingSex>> [[Suck Ryan's dick|WinterBall Ryan Girlfriend Sex][$sexDescription to "Ryan looks disappointed when you stop him and remove his cock from your pussy, but his expression quickly changes when you tell him to lie back and then start licking his shaft. He groans, and a little bit of precum forms at the tip. You eagerly lick it up, and then take him into your mouth, bobbing up and down on his cock while trying to go as deep as you can. Ryan groans again, and you smile, glad that he's enjoying it.";$player.arousal to $player.arousal+5;$ryanArousal to $ryanArousal+7;$player.attractionToMen to $player.attractionToMen+3;$lastAction to "ryan";$havingSex to false]]\ <<else>> [[Suck Ryan's dick|WinterBall Ryan Girlfriend Sex][$sexDescription to "You lick Ryan's shaft. He groans, and a little bit of precum forms at the tip. You eagerly lick it up, and then take him into your mouth, bobbing up and down on his cock while trying to go as deep as you can. Ryan groans again, and you smile, glad that he's enjoying it.";$player.arousal to $player.arousal+5;$player.attractionToMen to $player.attractionToMen+3;$ryanArousal to $ryanArousal+7;$lastAction to "ryan"]]\ <</if>>\ <</if>>\ <<if $ryanArousal>=70 and $ryanUnderwear is null and $player.underwear is null and not $havingSex>>\ <<if $player.gotFucked>> [[Spread your legs for Ryan|WinterBall Ryan Girlfriend Sex][$sexDescription to "You were nervous at first, but seeing Ryan's manly cock has loosened your inhibitions, and you can't stop thinking about what it would be like to have him inside of you. You spread your legs, and he quickly lines himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position, but you also can't wait for him to enter you. Then, you feel a pressure at your entrance and Ryan is inside. He starts thrusting into you, and you moan. You love having sex with $girlfriend.firstname, but you love cock too.";$player.attractionToMen to $player.attractionToMen+3;$lastAction to "ryan";$player.arousal to $player.arousal+8;$ryanArousal to $ryanArousal+6;$havingSex to true]]\ <<else>> [[Spread your legs for Ryan|WinterBall Ryan Girlfriend Sex][$sexDescription to "You were nervous at first, but seeing Ryan's manly cock has loosened your inhibitions, and you can't stop thinking about what it would be like to have him inside of you. You spread your legs, and he quickly lines himself up with your pussy. You hold your breath. You feel so exposed and vulnerable in this position, but you also can't wait for him to enter you. Then, you feel a pressure at your entrance, something gives way, and Ryan is inside. You realize that you're no longer a virgin.";$lastAction to "ryan";$player.arousal to $player.arousal+6;$ryanArousal to $ryanArousal+6;$havingSex to true;$player.attractionToMen to $player.attractionToMen+3;$player.gotFuckedByCock to true;$player.gotFucked to true]]\ <</if>>\ <</if>>\ <<if $girlfriend.underwear is null and $girlfriend.arousal>=50>>\ <<if $havingSex>> <<link "Lick $girlfriend.firstname's pussy" "WinterBall Ryan Girlfriend Sex">><<set $sexDescription to "You slide off of Ryan's cock and get under $girlfriend.firstname. You have a great view of her pussy, and you tilt your head up and bury your face in her cunt. She moans as you start eating her out and you grin, happy to be giving her pleasure.">><<set $player.arousal to $player.arousal+4>><<set $ryanArousal to $ryanArousal+2>><<set $girlfriend.arousal to $girlfriend.arousal+6>><<set $havingSex to false>><<set $lastAction to "girlfriend">><</link>>\ <<else>> <<link "Lick $girlfriend.firstname's pussy" "WinterBall Ryan Girlfriend Sex">><<set $sexDescription to "You slide under $girlfriend.firstname. You have a great view of her pussy, and you tilt your head up and bury your face in her cunt. She moans as you start eating her out and you grin, happy to be giving her pleasure.">><<set $player.arousal to $player.arousal+4>><<set $ryanArousal to $ryanArousal+2>><<set $girlfriend.arousal to $girlfriend.arousal+6>><<set $lastAction to "girlfriend">><<set $player.attractionToWomen to $player.attractionToWomen+3>><</link>>\ <</if>>\ <</if>> <<print $sexDescription>>\ <<if $havingSex>>\ <<if not $sexDescription.contains("You were nervous at first, but seeing Ryan's manly cock has loosened your inhibitions, and you can't stop thinking about what it would be like to have him inside of you.")>> Ryan continues fucking you, pumping in and out. You hear a <<if $player.voice>=3>>girly <</if>>moan and wonder where that came from, before realizing that it came from you. You feel so slutty, getting fucked by this guy in exchange for some votes, but it feels too good to stop.\ <<set $player.arousal to $player.arousal+10>><<set $ryanArousal to $ryanArousal+7>>\ <</if>>\ As Ryan fucks you, <<print $girlfriend.firstname>> comes over to \ <<if $ryanArousal>$player.arousal>>\ you and kisses you on the lips. It feels so amazing to get fucked by a hard cock while being tenderly kissed by your girlfriend, and you moan.\ <<else>>\ him and kisses him on the lips. Ryan grabs the back of her head and takes charge of the kiss, all the while continuing to fuck you. He stiffens even further, and you know that he must be having a great time, getting to hook up with two hot girls.\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <</if>>\ <<elseif $sexDescription.contains("Sensing what you want, he grabs the back of your head and pulls you in further, before locking lips with you.")>> <<if $ryanUnderwear is null and ($player.underwear is not null or random(1,3) is 3)>> As you kiss Ryan, you notice that his <<if $ryanArousal>=50>>stiff <</if>>cock isn't getting any attention. You reach a hand out to give him a handjob, but <<print $girlfriend.firstname>> is faster. She gets on her knees in front of him and strokes his shaft. Then, she takes him into her mouth and starts sucking his dick. You look at the content expression on her face with envy. She seems to be having such a great time, and you wonder if you'd like to be in her place. But on the other hand, Ryan is a great kisser.\ <<elseif $player.underwear is null>> As you kiss Ryan, your legs spread out in front of you, <<print $girlfriend.firstname>> slides up to you and starts licking your pussy. You close your eyes and moan. Having your pussy eaten out while a dominant guy kisses you feels //so// good, and you don't want to go back to having sex the way you did before.\ <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <</if>>\ <<elseif $sexDescription.contains("the two of you lock lips. You can taste her lipstick as her tongue explores your mouth")>>\ <<if $girlfriend.underwear is null>> As you make out with <<print $girlfriend.firstname>>, Ryan goes behind her and lines his cock up with her pussy. <<print $girlfriend.firstname>> breaks away from the kiss and looks at him. Realizing what he wants, she sinks down onto his cock, while he grabs her hips and starts to fuck her. As Ryan thrusts in and out of her pussy, <<print $girlfriend.firstname>> continues to make out with you. You feel a little left out as Ryan and <<print $girlfriend.firstname>> have sex, but watching <<print $girlfriend.firstname>> do her best to kiss you while getting fucked makes up for it. You <<if $player.underwear is null>>reach a hand down to your pussy and start to play with it.<<elseif $player.pants is null>>reach a hand into your panties and start to play with your pussy.<<else>>reach down to play with your pussy before getting blocked by your <<print $player.pants.informalName>>. You need to get these clothes off!<</if>>\ <<elseif $player.underwear is null>> As you make out with <<print $girlfriend.firstname>>, Ryan goes behind you and lines his cock up with your pussy. The thought of making out with your girlfriend while getting fucked turns you on, and you sink down onto his cock. Ryan starts thrusting into you and you moan into <<print $girlfriend.firstname>>'s mouth as he fills you up. When you finally break away from the kiss, you see <<print $girlfriend.firstname>> playing with her pussy.\ <<set $havingSex to true>><<set $player.attractionToMen to $player.attractionToMen+3>><<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <</if>>\ <<elseif $sexDescription.contains("He groans, and a little bit of precum forms at the tip.")>> <<if $player.underwear is null and random(1,3) is not 1>> As you continue to suck Ryan's dick, <<print $girlfriend.firstname>> goes under you and starts licking your pussy. You moan as she eats you out, while doing your best to focus on the blowjob. That's difficult with <<print $girlfriend.firstname>>'s talented tongue on your sex, though.\ <<set $player.attractionToWomen to $player.attractionToWomen+3>><<set $player.attractionToMen to $player.attractionToMen+1>>\ <<else>> As you continue to suck Ryan's dick, <<print $girlfriend.firstname>> appears next to you and starts to move her mouth towards his cock. You feel a pang of jealousy before wondering what came over you. You thought you were straight!<<if $player.masculinity<0>> Or a lesbian, you guess.<</if>> <<print $girlfriend.firstname>> takes Ryan's balls into her mouth while you continue to suck his dick. Ryan grunts, and you imagine that he must be having the time of his life.\ <</if>>\ <<elseif $sexDescription.contains("You have a great view of her pussy, and you tilt your head up and bury your face in her cunt.")>>\ <<if $ryanUnderwear is null>> As you continue to lick <<print $girlfriend.firstname>>'s pussy, you feel her start to move on top of you. You can't see anything, but you can hear Ryan's groans and a muffled moan from <<print $girlfriend.firstname>>. @@.thought;Is she sucking his dick?@@\ <</if>>\ <</if>>\ <<if _removeClothingText is not "">> <<print _removeClothingText>>\ <</if>>\ <<if $player.arousal>=100>> <<if $playerCame>>\ You cry out as another orgasm overtakes you.\ <<else>>\ You cry out as you orgasm.\ <<set $playerCame to true>>\ <</if>> \ Ryan says that he wants to keep going.\ <</if>>\ <<if $girlfriend.arousal>=100>> <<if $partnerCame>>\ <<print $girlfriend.firstname>> cries out as she has another orgasm.\ <<else>>\ <<print $girlfriend.firstname>> cries out as she orgasms.\ <<set $partnerCame to true>>\ <</if>>\ <<if $player.arousal<100>> \ Ryan says that he wants to keep going.\ <</if>>\ <</if>>\ <<else>> <<if $havingSex>> <<link "Ryan twitches in your pussy" "WinterBall Ryan Girlfriend Cum Pussy">><</link>>\ <<else>> [[Ryan cums|WinterBall Ryan Girlfriend Cum]] <</if>>\ <</if>> <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\Ryan's cock twitches, and suddenly erupts, cum getting everywhere. <<if $player.arousal>=100 and not $playerCame and $girlfriend.arousal>=100 and not $partnerCame>>\ At the same time, you and <<print $girlfriend.firstname>> cry out in unison and have orgasms of your own. When you recover, you\ <<elseif $player.arousal>=100 and not $playerCame>>\ At the same time, you cry out and have an orgasm of your own. When you recover, you\ <<elseif $girlfriend.arousal>=100 and not $partnerCame>>\ At the same time, <<print $girlfriend.firstname>> cries out and has an orgasm of her own. While she recovers, you\ <<else>>\ You\ <</if>> \ stare at Ryan's cum. @@.thought;That's because of me and <<print $girlfriend.firstname>>@@ you realize. @@.thought;We got him hard, and we got him off.@@\ <<if $player.arousal<100 and $girlfriend.arousal<100>> @@.girlfriend;"I didn't get off,"@@ <<print $girlfriend.firstname>> says disappointedly. @@.player;"Neither did I."@@ <<print $girlfriend.firstname>> reaches over and starts rubbing your pussy. You return the favor and soon, both of you come.\ <<elseif $player.arousal<100>> @@.girlfriend;"Oh, you didn't get off, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says. She reaches over and starts rubbing your pussy. You close your eyes and soon, you too have an orgasm.\ <<elseif $girlfriend.arousal<100>> @@.girlfriend;"I didn't get off,"@@ <<print $girlfriend.firstname>> says disappointedly. She starts rubbing her pussy and soon she comes too.\ <</if>> [[Ask Ryan what he thought|WinterBall Ryan Girlfriend Verdict]] <<set $player.arousal to 0>>\ <<unset $ryanArousal>><<unset $ryanPants>><<unset $ryanShirt>><<unset $ryanShoes>><<unset $ryanSocks>><<unset $ryanUnderwear>>\ <<set $location to "dorm">>\Ryan twitches. With a groan, he empties his load into the condom.\ <<if ($player.arousal>=100 and not $playerCame) or $player.arousal<100>> @@.thought;He just came from fucking me.@@ That thought pushes you over the edge. You need to cum. You reach down to rub your pussy, but Ryan is still inside it. Instead, you start playing with your <<if $player.boobs>=2>>boobs<<else>>nipples<</if>>. It doesn't take long. You arch your back and cry out as an orgasm overtakes you. It washes over your whole body, and you collapse back on the bed, under Ryan's strong body.\ <</if>>\ <<if ($girlfriend.arousal>=100 and not $partnerCame) or $girlfriend.arousal<100>> <<print $girlfriend.firstname>> watches the two of you while she rubs her pussy. Soon she closes her eyes and has an orgasm of her own.\ <</if>> As Ryan recovers from his orgasm, you realize that you're trapped underneath him. You wonder how you must look if someone were to walk in: hair disheveled, lying on your back with Ryan buried inside you. @@.thought;I feel so feminine.@@ [[Ask Ryan what he thought|WinterBall Ryan Girlfriend Verdict]] <<set $player.arousal to 0>>\ <<unset $ryanArousal>><<unset $ryanPants>><<unset $ryanShirt>><<unset $ryanShoes>><<unset $ryanSocks>><<unset $ryanUnderwear>>\ <<set $location to "dorm">>\@@.player;"What did you think?"@@ you ask Ryan. @@.male;"I...wow!"@@ he says, a big smile on his face. Finally, he gets the ability to form words. @@.male;"That was great!"@@ @@.player;"So you'll give me your votes?"@@ you finally ask. @@.male;"Yeah. I'll vote for you and I'll ask my friends for their votes at the next practice."@@ <<link "You feel happy and slutty as you put your clothes back on" $currentPassage>><<finishSexScene>><<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.bra to setup.girlfriendRedBra>><<set $girlfriend.shoes to setup.girlfriendMaryJanes>><<set $girlfriend.socks to null>><<set $leftChar to null>><</link>> <div id="dev-note">''You gained one vote''</div>\ <<set $scenes.realityChange.ryanPromisedVotes to true>>\ <<if $player.arousal>=100>><<set $player.arousal to 0>><</if>>\ <<if $dayOfWeek is "Sunday" or $dayOfWeek is "Tuesday">><<set $winterBall.dayOfFootballVotes to $day+2>><<elseif $dayOfWeek is "Saturday">><<set $winterBall.dayOfFootballVotes to $day+3>><<elseif $dayOfWeek is "Thursday" or $dayOfWeek is "Friday">><<set $winterBall.dayOfFootballVotes to $day+4>><<elseif $dayOfWeek is "Friday">><<elseif $timeOfDay<3>><<set $winterBall.dayOfFootballVotes to $day+1>><<else>><<set $winterBall.dayOfFootballVotes to $day+3>><</if>>\ <<set $winterBall.votes to $winterBall.votes+1>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-1>>\ <<set $winterBall.footballTeam to 2>>\ <<set $location to "dorm">>\You take out your phone and text Skye. @@.player;hey im ready to go shopping with u@@ @@.female;great! meet me in the parking lot@@ You start walking there when you get another text from her. @@.female;oh btw a couple other girls are coming. hope thats ok@@ @@.thought;I thought it was just going to be me and her. But I need a dress and they've seen me in a@@ <<if $player.hasWornDress>>@@.thought;dress@@<<else>>@@.thought;skirt@@<</if>> @@.thought;before. It's not a big deal.@@ [[Meet her in the parking lot|RealityChange DressShopping CarRide]] <<set $location to "quad">>\When you get to Skye's car, you're surprised to find that <<print $girlfriend.firstname>>, <<print $rival.firstname>> and Amy are already there. @@.thought;I'm going with <<print $rival.firstname>>? Ugh.@@ @@.girlfriend;"I'm so glad you made it, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says. @@.rival;"Yeah, whatever. Can we get going already?"@@ You squeeze into the backseat and Skye starts driving. You're a little nervous to go dress shopping with all these popular girls, but your worries soon fade away as the girls start talking to each other. You join in and soon you're just <<if $player.masculinity<=-100>>a girl <</if>>hanging out with <<if $player.masculinity<=-100>>her<<else>>your<</if>> friends. @@.player;"We just passed the mall,"@@ you say, looking out the window. @@.female;"Yeah, we're not going to Femme Fashions,"@@ Skye says. @@.rival;"More like Frumpy Fashions,"@@ <<print $rival.firstname>> says with a laugh. @@.player;"Wait, what's wrong with Femme Fashions?"@@ you ask<<if $player.pout>>, pouting<</if>>. @@.thought;All my clothes are from there! I hope I'm not wearing anything that's out of style!@@ you think, picturing the <<print $casualClothes.pants.informalName>><<if not $casualClothes.pants.onepiece>> and <<print $casualClothes.shirt.informalName>><</if>> that you like to wear. @@.girlfriend;"Nothing. Don't listen to her."@@ @@.female;"It's just that we can wear clothes from Femme Fashions any day,"@@ Amy explains patiently. @@.female;"This is the Winter Ball."@@ [[You nod. That makes sense|RealityChange DressShopping Shopping]] <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "default">>\Finally, you arrive in the city and Skye pulls to a stop in front of an upscale womens clothing store. You get out and follow the <<if $player.masculinity<=-100>>other <</if>>girls into the store. @@.rival;"Hi. We're looking for dresses for our school's Winter Ball,"@@ <<print $rival.firstname>> says. An older woman walks up to the five of you and turns to <<print $rival.firstname>>. @@.female;"You wanted a dress?"@@ @@.rival;"Yeah."@@ She looks <<print $rival.firstname>> up and down. Finally, she says, @@.female;"I have a dress for you. Follow me."@@ You, <<print $rival.firstname>> and the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> follow her into the back of the store. She takes a red dress and holds it up to <<print $rival.firstname>>. @@.female;"Yes, this is perfect. I can tell that you like showing off your body, and you are beautiful. So show it off!"@@ You, <<print $girlfriend.firstname>> and the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> all look at each other. Even <<print $rival.firstname>> is at a loss for words. @@.rival;"Uh, okay,"@@ she finally says. @@.rival;"I'll go try it on."@@ [[And with that, she heads off into a changing room|RealityChange DressShopping Wait]] <<set $location to "default">>\The woman looks at the rest of you. @@.female;"Who's next?"@@ You all look at each other, none of you wanting to speak up. @@.girlfriend;"I can go next,"@@ <<print $girlfriend.firstname>> says finally. @@.female;"OMG. That was so weird,"@@ Amy says after the woman leaves. @@.player;"Yeah, it was. How can she know all that about <<print $rival.firstname>> just by looking at her?"@@ @@.female;"It's like she's giving us our own fortune reading,"@@ Skye says. @@.girlfriend;"Girls, it's not that bad. I can't wait to see the dress she picks out for me."@@ <<link "Your conversation is interrupted when $rival.firstname comes back" "RealityChange DressShopping Rival">><</link>> <<set $rightChar to null>>\ <<set $location to "default">>\<<print $rival.firstname>> stands proudly, her hand on her hip. You just marvel at the sight of her in that dress. The red dress is tight, showing off her figure. It has a high slit, displaying her perfectly smooth left leg. And it reaches all the way to the floor, making <<print $rival.firstname>> look elegant instead of slutty. @@.player;"Wow! That looks so good on you, <<print $rival.firstname>>!"@@ you say, forgetting for a moment that you don't like her. @@.girlfriend;"Yeah! You look so sexy!"@@ <<print $rival.firstname>> smiles as Amy and Skye give her compliments too, and you feel jealous. @@.thought;I wish they were giving me compliments. That lady is weird, but she knows what she's doing.@@ The woman walks back. @@.female;"So you're happy with your dress?"@@ @@.rival;"Definitely!"@@ <<print $rival.firstname>> says, giving a genuine smile. <<link "The lady turns to $girlfriend.firstname" "RealityChange DressShopping GirlfriendSuggestion">><</link>> <<set $rival.shirt to setup.rivalWinterBallDress>><<set $rival.pants to setup.rivalWinterBallDress>>\ <<set $rightChar to $rival>>\ <<set $location to "default">>\@@.female;"Finding a dress for you was trickier,"@@ she says. @@.female;"You're confident, but you're not comfortable being the center of attention. This dress will help you stand out."@@ @@.girlfriend;"Uh, okay,"@@ <<print $girlfriend.firstname>> says, looking unnerved but also excited. The lady hands <<print $girlfriend.firstname>> a sparkly pink dress. @@.female;"Why don't you try it on?"@@ <<print $girlfriend.firstname>> nods and disappears. @@.female;"Who wants to go next?"@@ You start to speak up, but Amy is faster. @@.female;"I'll do it!"@@ <<link "Wait for $girlfriend.firstname to come back" "RealityChange DressShopping Girlfriend">><</link>> <<set $leftChar to null>>\ <<set $location to "default">>\<<print $girlfriend.firstname>> struts back, obviously proud of the pink dress she's wearing. @@.thought;It goes all the way to the floor, like the green dress she wore when we went to homecoming together.@@ \ <<if not $player.datingGirlfriend>>\ @@.thought;Even though we didn't go to homecoming together in this reality.@@\ <<else>>\ @@.thought;And now we'll be going to the Winter Ball together. Only this time, I'll be wearing a dress too.@@\ <</if>> @@.female;"I really like how it looks on you!"@@ Skye says. @@.player;"Yeah, it's so sparkly!"@@ you add. <<print $girlfriend.firstname>> beams, enjoying the compliments. <<link "The woman turns towards Amy" "RealityChange DressShopping Amy">><</link>> <<set $girlfriend.shirt to setup.girlfriendWinterBallDress>><<set $girlfriend.pants to setup.girlfriendWinterBallDress>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\The woman hands Amy a dress and gives her a speech about how this dress will bring out her personality. Amy nods and walks into a changing room. You stifle a yawn as you wait for Amy to come back. @@.thought;It's exciting seeing the dresses these girls are wearing, but it's so boring to wait for everyone to change. I wish it was my turn already.@@ [[Time passes, and you start to daydream|RealityChange DressShopping Daydream]] <<set $location to "default">>\//Your pregnancy has progressed significantly. You and <<print $scenes.winterBallDate>> are sitting in your living room, surrounded by your friends and family. Most of the girls from the cheerleading squad are there, including <<print $rival.firstname>>//<<if $scenes.winterBallDate is not $girlfriend.firstname>> //and <<print $girlfriend.firstname>>//<</if>>//. <<print $rival.firstname>> looks like she's going to have her baby any day now, just like you.// <<if $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.rival;"Do you know if you're having a boy or a girl yet?"@@ <<print $rival.firstname>> asks.//\ <<else>>\ //@@.girlfriend;"Do you know if you're having a boy or a girl yet?"@@ <<print $girlfriend.firstname>> asks.//\ <</if>> //@@.player;"We're having a girl!"@@ you say excitedly. @@.rival;"That's exciting! We can raise our own generation of Pinewood cheerleaders together!"@@ says <<print $rival.firstname>>. You laugh. <<print $rival.firstname>> is having a girl too, but you already knew that. @@.female;"So how many kids do you want, <<print $player.firstname>>?"@@ Skye asks.// <<if $scenes.winterBallDate is $qb.firstname>>\ //@@.player;"I don't know. <<print $qb.firstname>> wants a boy. And if that goes well, I might have a couple more."@@//\ <<else>>\ //@@.player;"I don't know. I kind of want a boy. And if that goes well? Maybe a couple more."@@//\ <</if>> //@@.rival;"Slow down, <<print $player.firstname>>,"@@ <<print $rival.firstname>> jokes. @@.rival;"Are you trying to start your own football team?"@@ You laugh along with everyone else. @@.girlfriend;"<<print $player.firstname>>'s going to be a great mom,"@@ <<print $girlfriend.firstname>> says, coming to your defense. @@.girlfriend;"She definitely has the skills to handle all of those kids."@@// <<if $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.female;"Do you think you'd want to take a turn being the pregnant one?"@@//\ <<else>>\ //@@.female;"And you're pregnant too?"@@//\ <</if>> \ <<link "another girl asks $girlfriend.firstname" "RealityChange DressShopping Daydream Continue">><</link>> <<setUpSexScene>>\ <<set $player.shirt to setup.pinkSundressPregnant>><<set $player.pants to setup.pinkSundressPregnant>>\ <<set $location to "default">>\<<if $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.female;"Do you think you'd want to take a turn being the pregnant one?"@@ She thinks for a moment and then says, @@.girlfriend;"No, not really. The thought of being big and bloated and having a baby inside me....no. I don't know how <<print $player.firstname>> does it."@@ @@.player;"It's not that bad!"@@ you say. @@.player;"I was worried at first but once I took some time to breathe and relax, I actually started to enjoy the experience. It's nice to indulge my cravings too. And it's so special, carrying a baby inside of me. I'm going to be bringing our daughter into this world."@@ <<print $girlfriend.firstname>> looks moved. @@.girlfriend;"That's a good point, <<print $player.firstname>>."@@ @@.rival;"Yeah, and flat stomachs are //so// out right now, <<print $girlfriend.firstname>>."@@//\ <<else>>\ //@@.female;"And you're pregnant too, <<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Yeah! I'm only in my first trimester though."@@ She turns to you. @@.girlfriend;"How do you do it, <<print $player.firstname>>? You're handling being pregnant so amazingly."@@ @@.player;"It's not that bad!"@@ you say. @@.player;"I was worried at first. But just breathe, relax, and enjoy the experience and you'll be fine. It's nice to indulge your cravings too. And it's so special, carrying a baby inside of you. I can't believe I'm going to be bringing my daughter into this world."@@ <<print $girlfriend.firstname>> looks moved. @@.girlfriend;"You're right, <<print $player.firstname>>. I can't wait!"@@ @@.rival;"I'm glad you finally got pregnant, <<print $girlfriend.firstname>>. Flat stomachs are so out now."@@//\ <</if>> //@@.female;"Aren't you going to open presents?"@@ Skye asks. @@.player;"Oh yeah."@@// [[You struggle to your feet and waddle over to the pile of presents|RealityChange DressShopping Daydream Finish]] <<set $location to "default">>\<<if $scenes.winterBallDate is $qb.firstname>>\ //@@.qb;"Here, let me get that for you,"@@ <<print $qb.firstname>>//\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.girlfriend;"Here, let me get that for you,"@@ <<print $girlfriend.firstname>>//\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ //@@.witch;"Here, let me get that for you,"@@ <<print $witch.firstname>>//\ <<elseif $scenes.winterBallDate is "Ryan">>\ //@@.male;"Here, let me get that for you,"@@ Ryan//\ <<else>>\ //@@.female;"Here, let me get that for you,"@@ Nikki//\ <</if>> \ //says, taking a present and handing it to you. @@.player;"Thanks,"@@ you say, embarrassed at the difficulty you had doing a simple task like walking across the room and picking something up. @@.player;"I'm sorry. I'm as big as a house."@@// <<if $scenes.winterBallDate is $qb.firstname>>\ //@@.qb;"No way. You've never looked more beautiful than you do now,"@@ <<print $qb.firstname>>//\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.girlfriend;"No way. You've never looked more beautiful than you do now,"@@ <<print $girlfriend.firstname>>//\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ //@@.witch;"No way. You've never looked more beautiful than you do now,"@@ <<print $witch.firstname>>//\ <<elseif $scenes.winterBallDate is "Ryan">>\ //@@.male;"No way. You've never looked more beautiful than you do now,"@@ Ryan//\ <<else>>\ //@@.female;"No way. You've never looked more beautiful than you do now,"@@ Nikki//\ <</if>> \ //says. You feel yourself melting at that, and give// <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>//him//<<else>>//her//<</if>> //a kiss on the lips. You feel so lucky to have such a kind, strong, attentive// <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>//husband//<<else>>//wife//<</if>> //to take care of you when you feel so helpless.// <<if $scenes.winterBallDate is $qb.firstname>>\ //@@.qb;"Let's move these presents over to you."@@//\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ //@@.girlfriend;"Let's move these presents over to you."@@//\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ //@@.witch;"Let's move these presents over to you."@@//\ <<elseif $scenes.winterBallDate is "Ryan">>\ //@@.male;"Let's move these presents over to you."@@//\ <<else>>\ //@@.female;"Let's move these presents over to you."@@//\ <</if>> //You smile and start to open your presents. @@.female;"<<print $player.firstname>>?"@@ Skye asks. You look over at her, confused why she's trying to get your attention in the middle of your baby shower.// <<link "$player.firstname?" "RealityChange DressShopping DressSelection">><</link>> <<set $location to "default">>\You look around. <<print $girlfriend.firstname>>, <<print $rival.firstname>>, Amy, Skye, and the shop owner are all looking at you. You look down at yourself. You're back in your school uniform, and you're definitely not pregnant. @@.player;"Uh, sorry about that. I spaced out."@@ @@.female;"I'll say!"@@ Amy says. @@.female;"You didn't even say anything about my dress."@@ @@.player;"Oh, I'm sorry,"@@ you say. You take a look at it. @@.player;"It's beautiful, Amy."@@ @@.girlfriend;"What were you thinking about, <<print $player.firstname>>?"@@ @@.rival;"I bet she was daydreaming about@@ <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.rival;you."@@<<else>>@@.rival;<<print $scenes.winterBallDate>>."@@<</if>> You blush. @@.thought;My daydream was even more embarrassing than that. It was about being married to <<print $scenes.winterBallDate>> and carrying@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;his@@<<else>>@@.thought;her@@<</if>> @@.thought;child. Oh my god!@@ @@.female;"So are you ready for your dress now?"@@ the woman asks. @@.player;"Yeah!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>excited to see what she has in mind.<</if>> @@.player;"Is it going to be something with sequins so I can be more confident?"@@ She smiles. @@.female;"No. You lack confidence, yes, but what you need is confidence in your femininity. You're a very pretty girl, and I picked out a very feminine dress for you."@@ @@.thought;Wow!@@ you think, <<if $player.playsWithHair>>playing with your hair as you take it in.<<else>>shocked.<</if>> @@.thought;I@@ @@.player;don't@@ @@.thought;feel totally comfortable being feminine. How did she know?@@ [[Look at the dress she's picked for you|RealityChange DressShopping Change]] <<finishSexScene>>\ <<set $location to "default">>\She hands you a baby blue dress. Like the other dresses, it's floor-length, but what sets it apart is the full voluminous skirt. You gasp. The femininity of it is obvious. @@.thought;Maybe she's right. I'll at least try it on.@@ You take the dress and head into the changing room. Shutting the door, you quickly strip down to your bra and panties and take another look at the dress. @@.thought;The dresses <<print $girlfriend.firstname>> and <<print $rival.firstname>> wore were tight and hugged their figures. They looked sexy in them. This dress is going to do the opposite. I'll look pretty, sure. But mostly? I'll look girly.@@ Your mind wants to rebel at that. <<if $player.masculinity>=50>>@@.thought;I'm@@<<else>>@@.thought;I used to be@@<</if>> @@.thought;a man, dammit!@@ You look down at your feminized body and think back to your daydream. @@.thought;Men don't daydream about getting pregnant.@@ <<if $player.masculinity<=-100>>@@.thought;No. I'm a girl now@@<<elseif $player.masculinity<0>>@@.thought;I'm basically a girl now@@<<else>>@@.thought;I'm definitely not a man anymore@@<</if>>@@.thought;...I can't believe I daydreamed about being visibly pregnant. I don't want that!...But it was nice to have a strong@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;husband@@<<else>>@@.thought;wife@@<</if>> @@.thought;to take care of me. If I had that and I was still a girl,@@ @@.player;maybe@@ @@.thought;I could have a baby.@@ You shake yourself. First you need to try on the dress the lady picked out for you. [[Put it on|RealityChange DressShopping Show]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "default">>\You step into the dress and slip the straps over your shoulders. Luckily, there's no mirror in the changing room to make you second guess yourself. You take a deep breath and then walk out into the store, <<if $player.hipSway>>your hips swaying as you walk. You hardly believe<<else>>hardly believing<</if>> that you're about to model your girly dress in front of all these popular cheerleaders. Several of the girls audibly gasp when they see you. @@.girlfriend;"Oh my god, <<print $player.firstname>>, you look so pretty!"@@ @@.female;"I love how feminine you look!"@@ Amy says. @@.female;"Yeah! You look like a Disney princess,"@@ Skye says. @@.rival;"You look better than I expected,"@@ <<print $rival.firstname>> says. @@.thought;I guess that's a compliment coming from her@@ you think, but you can't keep the smile off your face. Getting all those compliments from the <<if $player.masculinity<=-100>>other <</if>>girls made you light up inside. You turn to go back to the changing room when you catch sight of yourself in the full-length mirror. @@.thought;Wow, they weren't lying. I look so cute.@@ You look at the <<if $player.masculinity<=-100>>other <</if>>girls standing behind you. @@.thought;I like their dresses a lot, but I think I got the best one.@@ [[Change back into your regular clothes|RealityChange DressShopping Decision]] <<set $player.shirt to setup.winterBallDress>><<set $player.pants to setup.winterBallDress>><<set $player.shoes to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "default">>\Soon, everyone has changed back into their regular clothes. You feel a little disappointed as you change back into your school uniform. @@.thought;Skye was right. I looked like a princess in that dress. And now I'm dressed like every@@ <<if $player.masculinity<=-100>>@@.thought;other@@ <</if>>@@.thought;girl at Pinewood.@@ You leave the changing room and follow the <<if $player.masculinity<=-100>>other <</if>>girls into the front of the store. @@.female;"Oh, I love all of your dresses! So, you all want to buy them?"@@ <<print $girlfriend.firstname>>, <<print $rival.firstname>>, Amy, and Skye all nod their heads yes. The girl looks at you. [[Say yes|RealityChange DressShopping Buy]] [[Say no|RealityChange DressShopping Decline]] <<finishSexScene>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>>\ <<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "default">>\You look at the dress you're holding. You have some concerns. @@.thought;If I go back to being a guy, how will the new reality work? Will this dress disappear or will I have still bought it? How will I explain it? The Winter Ball is the day after the football championship where <<print $witch.firstname>>'s curse might end. What does it say about me if I buy it instead of trying to turn back?@@ But when you look at the dress, you think back to how disappointed you felt when you took it off and all the compliments you got when you wore it in front of the <<if $player.masculinity<=-100>>other <</if>>girls. @@.thought;I felt so beautiful. And@@ \ <<if $scenes.winterBallDate is $girlfriend.firstname>>\ @@.thought;I can tell that <<print $girlfriend.firstname>> is looking forward to seeing me in it at the ball.@@\ <<else>>\ @@.thought;I can't wait to see the look on <<print $scenes.winterBallDate>>'s face when@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;sees me in this dress.@@\ <</if>> @@.player;"Yeah, I'll get it!"@@ you say, failing to keep the excitement out of your voice. [[Go back to campus|RealityChange DressShopping Finish]] <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.popularity to $player.popularity+5>>\ <<set $scenes.realityChange.dressShopping to "buy">>\ <<set $location to "default">>\You're about to say yes when you think back to your daydream. @@.thought;That was so weird how I just started fantasizing about being pregnant. And the Winter Ball is the day after the championship. If I buy this dress, it's like I'm committing to staying a girl.@@ <<if $scenes.witch.preferredEnding is "girl">>@@.thought;I'll probably end up doing that, but I want to think it over a little bit more.@@ <<elseif $scenes.witch.preferredEnding is "unsure">>@@.thought;Maybe I'll end up doing that anyway, but I need to think it over.@@ <</if>>@@.thought;It's one thing to go to the Winter Ball in a dress, but I don't know if I want such a girly one. I've got a couple cute dresses in my closet I could wear instead.@@ @@.player;"Uh, how much is it?"@@ you ask the girl. @@.female;"Five hundred."@@ @@.thought;I can't believe it's so much! I can pay with my credit card, I'll just have to tell my parents it's for the Winter Ball. But what if I turn back to a guy? How will the new reality work? Will I have never bought the dress? If I still have it, how will I explain it?@@ @@.player;"Um, no thanks, sorry."@@ @@.girlfriend;"What? You looked so pretty!"@@ @@.female;"Are you serious?"@@ @@.player;"Uh, yeah,"@@ you say, looking awkwardly around you. @@.player;"It's a lot, and I don't know if I want to wear something that girly."@@ @@.female;"Well, we could stay here if you want to try something else on..."@@ @@.female;"The store's going to be closing soon,"@@ the girl informs you. @@.rival;"Girls, it's fine,"@@ <<print $rival.firstname>> says. @@.rival;"If she wants to wear a boring dress, that's her loss."@@ @@.thought;Great. Now <<print $rival.firstname>>'s going to look so much better than me in her new dress...no. I said I didn't want it. I'm not going to get it.@@ [[Go back to campus|RealityChange DressShopping Finish]] <<set $player.masculinity to $player.masculinity+5>>\ <<set $player.popularity to $player.popularity-5>>\ <<set $scenes.realityChange.dressShopping to "decline">>\ <<set $location to "default">>\<<if $scenes.realityChange.dressShopping is "buy">>\ Everyone is in a good mood on the car ride home, and there's lots of discussion about the dresses everyone ended up getting, and what the Winter Ball will be like. After a moment's hesitation, you join in. @@.thought;I can't believe how much I was stressing out about not having any plans for the Winter Ball. Now@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.thought;my boyfriend@@<<elseif $player.relationships.length is not 0>>@@.thought;my girlfriend@@<<elseif $scenes.winterBallDate is "Ryan">>@@.thought;a hot guy@@<<else>>@@.thought;a pretty girl@@<</if>> <<if $scenes.winterBallDate is $girlfriend.firstname and $scenes.girlfriend.askedGirlfriendToWinterBall>>@@.thought;wants to go with me,@@<<else>>@@.thought;asked me out,@@<</if>> @@.thought;I've got great friends I'll see, and I've got an amazing dress that I'm going to wear!@@\ <<else>>\ Things are a little awkward on the car ride home, but eventually the <<if $player.masculinity<=-100>>other <</if>>girls start talking about everyone's dresses, and what the Winter Ball will be like. You try to join in, but your heart isn't in it. @@.thought;At least I have a date for the ball. I was stressing out so much about it earlier, and now@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.thought;my boyfriend@@<<elseif $player.relationships.length is not 0>>@@.thought;my girlfriend@@<<elseif $scenes.winterBallDate is "Ryan">>@@.thought;a hot guy@@<<else>>@@.thought;a pretty girl@@<</if>> @@.thought;asked me out! My dress won't look as good as the other cheerleaders, but@@ \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ @@.thought;guys are dumb. I bet <<print $scenes.winterBallDate>> won't notice.@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.thought;I'm pretty sure <<print $witch.firstname>> is going to wear the same dress she wore to homecoming. She won't care if I wear a dress I already wore before.@@\ <<else>>\ @@.thought;I still have cute dresses I can wear.@@\ <</if>> \ @@.thought;And maybe I'll be a guy by then and I won't have to worry about it.@@\ <<if ($player.masculinity<=-100 and $scenes.witch.preferredEnding is not "boy") or ($player.masculinity<0 and $scenes.witch.preferredEnding is "girl")>> \ @@.thought;I hope not, though.@@\ <</if>>\ <</if>> <<if $player.masculinity<=-100>><<link "Say goodbye to the other girls" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Say goodbye to the girls" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <<set $location to "default">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk into the woods, your heart pounding with every step. @@.thought;I don't know why, but I have a bad feeling about this.@@ You force yourself to take a deep breath, and keep walking. @@.thought;I'm just overreacting. <<print $girlfriend.firstname>> was clear. This spell isn't going to change me at all, it'll just change how my parents see me.@@ Still, the thought of people thinking you're a girl makes you nervous. @@.thought;At least it'll be better than them thinking I'm a sissy, right?@@ @@.girlfriend;"Hi, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says. You blink and look around. You were so lost in thought that you didn't realize you were in the woods already. @@.player;"Hey, <<print $girlfriend.firstname>>,"@@ you say. @@.player;"So are we ready to do the spell?"@@ @@.girlfriend;"Almost,"@@ she says. You raise an eyebrow. @@.girlfriend;"I just need one thing. Did you decide which spell you wanted to do?"@@ [[I want you to transform yourself to look like the old me|Girlfriend TemporaryTransformation Start]] [[I want to change my parents memories of me|Girlfriend RealityChange NameChange]] <<set $girlfriend.shirt to setup.girlfriendTealDress>><<set $girlfriend.pants to setup.girlfriendTealDress>><<set $girlfriend.shoes to setup.girlfriendMaryJanes>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "woods">>\@@.player;"I want you to change my parents memories of me,"@@ you say, trying to sound more sure of your decision than you are. @@.player;"You can change their memories back @@<<if $player.feminine>=21 and $player.masculinity<=0>>@@.player;if@@<<else>>@@.player;when@@<</if>> @@.player;I break the curse, right?"@@ @@.girlfriend;"Yeah, I can do that."@@ She looks at you and bites her lip. @@.player;"What?"@@ @@.girlfriend;"Well, for the spell, I need to know what your parents are going to call you."@@ @@.player;"So, like, a name?"@@ @@.girlfriend;"Yeah. It has to be a girls name, of course."@@ <<if $player.femname>>\ @@.thought;I told the witches in Bear Valley that I was <<print $player.femname>>. I might as well stick with that.@@ [[Tell her that name|Girlfriend RealityChange NewName]]\ <<else>>\ You <<if $player.pout>>pout.<<else>>frown.<</if>> @@.thought;This is getting weird. But I guess it makes sense. If they think I've always been a girl, they can't keep calling me <<print $player.firstname>>.@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Girlfriend RealityChange NewName" autofocus>> [[Continue|Girlfriend RealityChange NewName]]\ <</if>> [[Actually, this is too weird for you|Girlfriend RealityChange Refuse]] <<set $location to "woods">>\You shake your head. @@.player;"This is too weird for me."@@ @@.girlfriend;"Are you serious? I just spent two hours getting all the ingredients!"@@ @@.player;"I'm sorry. But changing my name? I don't want to do that. And it would probably give me another transformation."@@ She sighs. @@.girlfriend;"Fine. If you change your mind, come to the woods on Sunday."@@ @@.player;"I'm sorry, <<print $girlfriend.firstname>>."@@ @@.girlfriend;"Just go."@@ <<link "Go do something else" $currentPassage>><<set $leftChar to null>><</link>> <<set $player.masculinity to $player.masculinity+2>><<set $girlfriend.relationship to $girlfriend.relationship-4>>\<<if $player.femname is $player.firstname or $player.femname is $qb.firstname>>\ <<print $girlfriend.firstname>> frowns. @@.girlfriend;"Are you even listening to me? Your parents are going to think you're a girl, so you need a girl's name.@@ <<if $player.femname is $player.firstname>>@@.girlfriend;You can't go by your old name."@@<<else>>@@.girlfriend;You can't go by <<print $qb.firstname>>'s name."@@<</if>> @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Girlfriend RealityChange NewName" autofocus>> [[Continue|Girlfriend RealityChange NewName]] [[Actually, this is too weird for you|Girlfriend RealityChange Refuse]]\ <<elseif $player.femname is $girlfriend.firstname>>\ <<print $girlfriend.firstname>> laughs. @@.girlfriend;"I'm flattered, but you can't use my name. Pick something else."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Girlfriend RealityChange NewName" autofocus>> [[Continue|Girlfriend RealityChange NewName]] [[Actually, this is too weird for you|Girlfriend RealityChange Refuse]]\ <<elseif $player.femname is $witch.firstname or $player.femname is $rival.firstname>>\ <<print $girlfriend.firstname>> frowns. @@.girlfriend;"You want to go by <<print $player.femname>>'s name? She's going to realize something's up. No, you should pick something else."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Girlfriend RealityChange NewName" autofocus>> [[Continue|Girlfriend RealityChange NewName]] [[Actually, this is too weird for you|Girlfriend RealityChange Refuse]]\ <<else>>\ @@.girlfriend;"<<print $player.femname>>...<<print $player.femname>>,"@@ <<print $girlfriend.firstname>> repeats. @@.girlfriend;"I like it. It suits you."@@ <<if $witchParty>>\ [[Continue|Girlfriend RealityChange Spell Start]]\ <<else>>\ <<link "Suddenly, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Girlfriend RealityChange Spell Start">><<set $tfReason to "name">><<set $tfCircumstances.location to "woods">><<set $tfCircumstances.locationType to "woods">><<set $tfCircumstances.witnesses to $girlfriend.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.confidence to $player.confidence+1>><<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<set $location to "woods">>\@@.girlfriend;"Are you okay?"@@ <<print $girlfriend.firstname>> asks, concerrned. @@.player;"Yeah,"@@ you say, embarrassed. @@.player;"Should we do the spell now?"@@ @@.girlfriend;"Yeah!"@@ she says. @@.girlfriend;"We don't need any ingredients. We just need to hold hands and say the spell together."@@ With that, she sits down on the ground and holds out her arms. After a moment, you join her, sitting cross-legged and holding her hands. @@.girlfriend;"Great. Now, make sure you memorize this."@@ She reaches into her purse and hands you a sheet of loose-leaf paper. [[Read it|Girlfriend RealityChange Spell Memorize]] <<set $location to "woods">>\You take the sheet of paper and start to read. //By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full. <<print $player.firstname>> <<print $player.lastname>>, a woman she became her parents do not see For her body does not match her name Change that today, let her be free When her parents she does meet, hear my call Change their memories, and let her be known as <<print $player.femname>> <<print $player.lastname>> by all!// [[You have some questions|Girlfriend RealityChange Spell Questions]] <<set $location to "woods">>\@@.player;"Okay,"@@ you say when you finish reading. @@.player;"I'm ready to do this. I just have a couple questions."@@ @@.girlfriend;"What's up?"@@ @@.player;"Well, the spell keeps addressing me as she and her..."@@ @@.girlfriend;"Yeah. You're a girl now,"@@ she says.<<if $player.masculinity>0 and $player.feminine<18>> @@.girlfriend;"Or at least, that's what they're going to think,"@@ she adds after a lengthy pause.<</if>> @@.player;"And I have to call myself that too?"@@ @@.girlfriend;"Yeah. It's really important that we say the same spell together. If we don't, it won't work."@@ You nod. That makes sense. @@.girlfriend;"Ready?"@@ @@.player;"Actually, I have one more question,"@@ you say. @@.player;"The last line: //let her be known as <<print $player.femname>> <<print $player.lastname>> by all//...By all?"@@ @@.girlfriend;"Yeah. All your parents."@@ @@.player;"Hm, okay,"@@ you say. That wording struck you as odd, but <<print $girlfriend.firstname>> is a witch now, and she sounds confident. [[You're ready|Girlfriend RealityChange Spell]] <<set $location to "woods">>\@@.player;"I'm ready,"@@ you say. @@.girlfriend;"Me too, <<print $player.firstname>>..."@@ She trails off. @@.girlfriend;"I can't keep calling you that. I don't want to mess up in front of your parents. I need to get used to calling you <<print $player.femname>>."@@ @@.player;"Uh, okay,"@@ you say. @@.player;"Should we get started?"@@ @@.girlfriend;"Yeah. Let's do this, <<print $player.femname>>."@@ @@.thought;It feels weird to be called that@@ you think, but you shake it off. @@.girlfriend;"By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full."@@ @@.player;"By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full,"@@ you repeat. @@.girlfriend;"<<print $player.firstname>> <<print $player.lastname>>, a woman she became But her parents do not see For her body does not match her name Change that today, let her be free."@@ @@.player;"<<print $player.firstname>> <<print $player.lastname>>, a woman she became But her parents do not see For her body does not match her name Change that today, let her be free."@@ @@.girlfriend;"When her parents she does meet, hear my call Change their memories, and let her be known as <<print $player.femname>> <<print $player.lastname>> by all!"@@ @@.player;"When her parents she does meet, hear my call Change their memories, and let her be known as <<print $player.femname>> <<print $player.lastname>> by all!"@@ [[Your body starts to tingle|Girlfriend RealityChange End]] <<set $location to "woods">>\<<set $player.malename to $player.firstname>><<set $player.firstname to $player.femname>>\ Your body starts to tingle and you close your eyes, anticipating your body becoming numb and another part of you transforming, Yet that part never happens. Instead, you just feel...tingly. @@.thought;It must have worked. Right?@@ THUD! You open your eyes to see that <<print $girlfriend.firstname>> has collapsed. @@.player;"<<print $girlfriend.firstname>>!"@@ You get up and rush over to her, but she's out cold. @@.thought;Shit! <<print $witch.firstname>> got knocked out too when she cursed me.@@ For the first time, you question the wisdom in letting <<print $girlfriend.firstname>> become a witch. You hear the sound of a car in the distance. @@.thought;It's gotten so late. I need to meet my parents!@@ <<link "Meet with your parents and help $girlfriend.firstname after" "RealityChange Parents OldDorm">><</link>> <<link "Help $girlfriend.firstname first" "RealityChange Girlfriend Help">><</link>> <<passTime>>\ <<set $realityChange to true>>\ <<set $dayOfRealityChange to $day>>\ <<redoRecord>>\ <<set $player.realityChangeCaster to $girlfriend.firstname>>\ <<set $cheerUniform={ "pants": null, "shirt": null, "underwear": null, "bra": null, "shoes": null, "socks": null }>>\ <<set $location to "woods">>\<<if $player.datingGirlfriend>>You're so lucky to have <<print $girlfriend.firstname>> as your girlfriend.<<else>><<print $girlfriend.firstname>> has been so helpful and supportive to you.<</if>> She even became a witch and did a big spell just to help you out. You're not just going to leave her in the middle of woods. <<if $player.armStrength>=80>>\ You grab <<print $girlfriend.firstname>>. With a grunt, you sling her over your back and stumble forward. @@.thought;All this time spent working out and practicing football has paid off.@@ You slowly make progress down the path. Carrying <<print $girlfriend.firstname>> by yourself is difficult on its own, and to make matters worse, <<if $player.armStrength<100>>you're not as strong as you once were.<<else>>you've lost some weight.<</if>> @@.male;"Hey, <<print $player.firstname>>,"@@ a voice says. Panting, you look up. Two football players were walking into the woods, but they've both stopped at the curious sight of you carrying <<print $girlfriend.firstname>>. @@.male;"What happened?"@@ @@.player;"Uh, she passed out. Can you help me carry her?"@@ @@.male;"Yeah, of course."@@ They walk up and take some of <<print $girlfriend.firstname>>'s weight off of you.\ <<else>>\ You reach out to grab <<print $girlfriend.firstname>>, hoping that you can sling her over your back and carry her out of the woods. <<if $player.armStrength>=40>>\ You're able to pick <<print $girlfriend.firstname>> off the ground, but you quickly sink back to the ground.\ <<else>>\ You quickly realize how silly that thought was. You're barely able to move <<print $girlfriend.firstname>> before you give up. @@.thought;I'm not a strong guy anymore. I have the strength of a girl now.@@\ <</if>> You stand up. @@.player;"I'm coming back,"@@ you say to <<print $girlfriend.firstname>>, even though you know she can't hear you. Then, you start off down the path out of the woods. You're not sure what you're looking for. @@.thought;Maybe a teacher. Or a strong guy.@@ You're almost back to the quad when you see two football players up ahead. @@.male;"Hey, <<print $player.firstname>>,"@@ one of them says. @@.player;"Hey!"@@ you say. You've never been so glad to see them. @@.player;"Listen,"@@ you say quickly. @@.player;"<<print $girlfriend.firstname>> passed out in the woods. Can you guys help her?"@@ @@.male;"Of course."@@ You lead them back to the clearing where <<print $girlfriend.firstname>> passed out. One of them takes her legs and the other one takes her shoulders.\ <</if>> @@.male;"Where should we take her?"@@ You think for a moment. @@.player;"How about her room?"@@ <<link "The three of you walk to $girlfriend.firstname's room" "RealityChange Girlfriend Walk">><</link>> <<set $rightCharImage to "images/side_characters/football_right">>\ <<set $leftChar to $girlfriend>>\ <<set $location to "quad">>\<<if $player.armStrength>=80>>\ It's awkward to have three people carrying <<print $girlfriend.firstname>>, but it's much easier now that you're not carrying another person all by yourself.\ <<increaseArmStrength 1>>\ <<else>>\ You feel awkward walking with the football players, when they're both carrying <<print $girlfriend.firstname>> and you're not carrying anything. @@.player;"Uh, do you want any help?"@@ The larger football player looks at you and chuckles. @@.male;"Nah, we're good."@@\ <</if>> It's a long walk back, and <<if $player.armStrength>=80>>to get your mind off of carrying <<print $girlfriend.firstname>>, <</if>>your mind turns to the football players. @@.thought;When I first saw them, did they call me <<print $player.firstname>> or <<print $player.malename>>? I was so focused on <<print $girlfriend.firstname>> that I wasn't paying attention. But I think they called me <<print $player.firstname>>.@@ That thought scares you. Only your parents were supposed to be the only ones affected by the spell. But then why would the football players call you by a girl's name? @@.thought;I must be wrong. They must have called me <<print $player.malename>>.@@ <<if $player.armStrength>=80>>\ <<link "The three of you put $girlfriend.firstname in her bed" "RealityChange Parents Start">><<set $rightCharImage to null>><</link>>\ <<else>>\ <<link "The football players put $girlfriend.firstname in her bed" "RealityChange Parents Start">><<set $rightCharImage to null>><</link>>\ <</if>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>> <<set $location to "dorm">>\You go into the library, unsure what to expect. \ <<if $witch.knowsAboutRealityChange>>\ <<print $witch.firstname>> told you to research reality-changing spells, but you're not sure where to start.\ <<else>>\ You know that you need to research reality-changing spells so you'll know if it's safe to tell <<print $witch.firstname>> about it. @@.thought;I hope it is. It's nice being her@@ <<if not $player.datingWitch>>@@.thought;friend@@<<elseif $player.masculinity<=-100>>@@.thought;girlfriend@@<<elseif $player.masculinity<50>>@@.thought;partner@@<<else>>@@.thought;boyfriend@@<</if>>@@.thought;, but I need to get her advice. If I don't do anything and the football team wins the championship, I'll be a guy again!@@\ <</if>> You walk over to the Witchcraft section and start looking through it. There's more books here than you remembered. There's books about famous witches, guides for beginner witches and books about different spells, but you can't find anything about reality-changing spells. @@.thought;I feel so overwhelmed.@@ @@.female;"Do you need any help?"@@ You turn around and find yourself face to face with Elvira. @@.player;"Uh, I'm just looking for a book."@@ @@.female;"Which book?"@@ <<if $player.realityChangeCaster is "the witches">>\ [[You look at her suspiciously, but Elvira seems sincere|Library RealityChange Elvira]]\ <<else>>\ [[You look at her suspiciously, before realizing that she doesn't remember that she doesn't like you|Library RealityChange Elvira]]\ <</if>>\ <<set $location to "library">>\<<if $player.realityChangeCaster is "the witches">>\ @@.player;"Um, you know the spell you girls did on me? That's made everyone..."@@ You look around to make sure nobody is nearby before continuing, @@.player;"think I'm <<print $player.firstname>>?"@@ @@.female;"You are <<print $player.firstname>>,"@@ Elvira replies, @@.female;"but I remember."@@ @@.player;"Uh, yeah. Do you know where I can find more about spells like that?"@@\ <<else>>\ @@.player;"Uh, is there anything about a spell that will make someone, uh, think that something's true?"@@ She looks at you blankly. @@.female;"Sorry girl, you'll need to be more specific."@@ You pause, trying to think of a way to explain it without talking about the spell that <<if $player.realityChangeCaster is $girlfriend.firstname>>you<<else>>her<</if>> and <<print $player.realityChangeCaster>> did. @@.player;"Uh, you know how in Men in Black, when they want people to forget that they saw aliens, they'll take out a little device and do a flash and...have you seen Men in Black?"@@ @@.female;"Yeah, I've seen it. You want to wipe someone's memory?"@@ @@.player;"Well, no. I was thinking about a spell that would, uh, //change// someone's memory."@@\ <</if>> Elvira thinks for a moment and then grabs a book off a shelf. @@.female;"This is probably what you want. But it's a difficult spell. Even a trained witch like me would have trouble with it, let alone...@@\ <<if $player.realityChangeCaster is "the witches">>\ @@.female;what are you going to do with it anyway?"@@ @@.player;"I need to talk to my friends about it."@@ @@.female;"But <<print $witch.firstname>>@@<<if $girlfriend.knowsAboutRealityChange>> @@.female;and <<print $girlfriend.firstname>>@@<</if>> @@.female;already know."@@ Her eyes grow wide. @@.female;"You're not going to tell all of the cheerleaders, right?"@@ @@.player;"No,"@@ you say. @@.player;"Just <<print $qb.firstname>>@@<<if not $girlfriend.knowsAboutRealityChange>> @@.player;and <<print $girlfriend.firstname>>@@<</if>>@@.player;."@@ @@.female;"I don't even know if I like that."@@ She starts to say more, but her phone goes off.\ <<else>>\ @@.female;why are you interested in it anyway?"@@ @@.player;"Thanks, Elvira,"@@ you say, quickly grabbing the book. Elvira looks at you strangely as you take the book from her hands. @@.female;"<<print $player.firstname>>?"@@ @@.player;"I'm not going to do that spell. I was just, uh, interested in it,"@@ you try to explain. Elvira still looks confused. @@.female;"You're acting weird, <<print $player.firstname>>."@@ She looks like she's about to ask you another question when her phone rings.\ <</if>> [[You take the opportunity to slip away|Library RealityChange Read]] <<set $location to "library">>\You check the book out and then hurry out of the library. You don't relax until you're back at your dorm. @@.thought;I need to act like <<print $player.firstname>> would act. I can't blow my cover.@@ You sigh and then sit down on your bed<<if $player.crossesLegs>>, cross your legs,<</if>> and start flipping through the chapters your new book. @@.thought;An introduction on the spell, why it's dangerous, how to do the spell, more chapters about how to do the spell, a warning about how the spell can go wrong, oh! This chapter looks like it could actually be helpful!@@ You stop flipping through the book and start to read. //What to do after the spell has worked Congratulations! You have successfully cast your first reality-changing spell! You will probably want to tell people, including the target. But be careful. This spell doesn't just change people's memories. It constructs an entirely new reality. And if you tell the target of the spell about its existence, you risk destabilizing the new reality and bringing the illusion crashing down.// @@.thought;That's what I was worried about. It's a good thing I found this book instead of telling@@ <<if $witch.knowsAboutRealityChange>>@@.thought;everyone@@<<else>>@@.thought;<<print $witch.firstname>>@@<</if>> <<if $player.masculinity<=-100>>@@.thought;that I used to be <<print $player.malename>>,@@<<elseif $player.masculinity<0>>@@.thought;about <<print $player.malename>>,@@<<else>>@@.thought;that I'm <<print $player.malename>>,@@<</if>> @@.thought;or everyone would think I was a guy again...wait. Illusion?@@ You look down at your <<print $player.pants.informalName>><<if not $player.pants.onepiece>>, <<print $player.shirt.informalName>>,<</if>><<if $player.shoes>> and <<print $player.shoes.informalName>><</if>>. You can feel your <<if $player.legs>=3>>smooth legs, <</if>><<if $player.isWearingMakeup>>makeup, <</if>><<if $player.earrings>>earrings, <</if>>bra, and panties. You bring your hands to your <<if $player.boobs>=2>>chest and <</if>>crotch and feel your <<if $player.boobs>=2>><<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs and <</if>>pussy. @@.thought;I keep forgetting that this is all temporary.@@ <<if $day is 71>>@@.thought;Tonight@@<<elseif $day is 70>>@@.thought;Tomorrow@@<<else>>@@.thought;Friday@@<</if>> @@.thought;is the playoffs. I could be back to a guy by then.@@ [[That thought scares you|Library RealityChange Finish]] <<set $location to "dorm">>\@@.thought;After all this time, thinking about being a guy again is weird. But if I'll change back@@ <<if $day is 71>>@@.thought;tonight@@<<elseif $day is 70>>@@.thought;tomorrow@@<<else>>@@.thought;on Friday@@<</if>> @@.thought;and I can't talk to@@ \ <<if $witch.knowsAboutRealityChange>>\ @@.thought;my friends to make sure I'm making the right decision, what can I do?@@\ <<else>>\ @@.thought;<<print $witch.firstname>>, what can I do?@@\ <</if>> You turn back to the book, determined to find out all you can about this spell. //If multiple people have been targeted by the spell, then it's safe to tell one person. And if a large number of people have had their memories affected, then it is safe to tell a handful of people without any negative effects.// @@.thought;That's great!@@ you think<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> @@.thought;So I can talk about it with@@ \ <<if $witch.knowsAboutRealityChange and $girlfriend.knowsAboutRealityChange>>\ @@.thought;<<print $qb.firstname>>. And <<print $witch.firstname>> and <<print $girlfriend.firstname>>, obviously.@@\ <<elseif $witch.knowsAboutRealityChange>>\ @@.thought;<<print $girlfriend.firstname>> and <<print $qb.firstname>>. And <<print $witch.firstname>>, obviously.@@\ <<else>>\ @@.thought;<<print $witch.firstname>>. And maybe even <<print $girlfriend.firstname>> and <<print $qb.firstname>>!@@\ <</if>> \ @@.thought;Though I don't know. Should I tell them that I used to be a guy? I'll talk to <<print $witch.firstname>> first.@@ <<link "Put the book away" $currentPassage>><</link>> <<set $scenes.realityChange.researchedRealityChange to true>>\ <<set $location to "dorm">>\<<set $location to "dorm">>\ <<passTime>><<growHair>>\ <<if $day is 49>>\ <<display "WakeUp Period Panic">>\ <<elseif $day is 50>>\ <<display "WakeUp SecondPeriod">>\ <<elseif $day is 71>>\ <<display "WakeUp DayOfChampionship">>\ <<else>>\ <<if $dayOfWeek is "Friday">>\ You wake up and gulp as you remember your nightmare. @@.thought;I was cheering in front of everyone, and I couldn't remember my lines!@@ <<if $witch.knowsAboutRealityChange>>\ @@.witch;"I can't wait to see you at the game,"@@ <<print $witch.firstname>> says<<if not $player.datingWitch>> with a smirk<</if>>. @@.witch;"You'll look so girly in your short skirt and pom poms."@@ <<else>>\ @@.witch;"Happy Friday, <<print $player.firstname>>!"@@ <<print $witch.firstname>> says. @@.witch;"We're almost at the weekend."@@ @@.thought;Friday. It's game day. @@ <</if>>\ <<if $day-$dayOfRealityChange<=7>>\ @@.thought;Oh my god, I'm going to cheer today and I have no idea what routines I need to do.@@\ <<else>>\ @@.thought;I hope I don't embarrass myself during the game.@@\ <</if>>\ <<else>>\ You wake up, and look around. You're unsurprised to find yourself in <<print $witch.firstname>>'s room. That's where you've woken up every day since <<print $player.realityChangeCaster>> did the spell that changed reality. At this point, you're used to it.\ <</if>> <<if $player.isWearingTampon is 0 or $day is 57>>\ <<if $day is 57 and $player.isWearingTampon is 0>>\ To your utter relief, you don't see any more blood. @@.thought;My period's finally over?@@ It seems too good to be true. No more sitting out of gym, skipping practice, or hiding in your room. Well, if you had only used a tampon you could have avoided all that, but now you can move on. At least until next month...@@.thought;let's not think about that right now.@@\ <<set $player.isWearingTampon to -2>>\ <<elseif $day is 57 and $player.isWearingTampon>0>>\ As you remove your tampon, you don't see any more blood. @@.thought;My period's finally over?@@ It seems too good to be true. No more changing your tampon four times a day so you don't bleed everywhere. At least until next month...@@.thought;let's not think about that right now.@@\ <<set $player.isWearingTampon to -1>>\ <<else>>\ What you see makes you want to scream. The toilet paper stuffed between your legs is thoroughly saturated--you're surprised you didn't soak through the sheets. Miraculously, your <<print $player.underwear.informalName>> still seem clean enough to wear.\ <</if>> [[Finish showering|RealityChange Change Decision]]\ <<elseif settings.speedup and $inGirlsBathroom and $day<72 and not $displayShavingPrompt and not $displaySecondShavingPrompt and not ($player.boobs>=2 and $player.arousal<75)>>\ You and <<print $witch.firstname>> both head to the bathroom and take a shower. <<display "RealityChange Change Decision">>\ <<else>>\ <<print $witch.firstname>> heads off to the bathroom to take a shower. Yawning, you decide to do so as well. <<if settings.speedup and ($scenes.witch.preferredEnding is "girl" or $day>=72 or $scenes.automaticGirlsBathroom)>>\ <<display "RealityChange Shower Girls">>\ <<elseif $scenes.witch.preferredEnding is "girl" or $day>=72>>\ [[Go to the girls bathroom|RealityChange Shower Girls]] ==Use the boys bathroom== (you don't want to use it anymore) <<else>>\ You leave your dorm and pause outside of the bathrooms. [[Use the boys bathroom|RealityChange Shower Boys]] [[Use the girls bathroom|RealityChange Shower Girls]]\ <<if settings.speedup>> [[Always use the girls bathroom in the morning|RealityChange Shower Girls][$scenes.automaticGirlsBathroom to true]]\ <</if>>\ <</if>>\ <</if>>\ <</if>>\<<if $day>=72>>\ <<display "RealityChange Shower DayOfWinterBall">>\ <<else>>\ <<if $scenes.witch.preferredEnding is "girl">>\ You walk down the hallway and then, without thinking about it, walk into the girls bathroom. When you see how crowded it is, you <<if $player.pout>>pout.<<else>>wince.<</if>>\ <<else>>\ <<if $player.masculinity<0>>\ @@.thought;I'm a girl, and nobody knows me as anything other than a girl. I should use the girls bathroom.@@\ <<else>>\ @@.thought;Nobody knows that I'm not a girl, so I should use the girls bathroom.@@\ <</if>> Confident in your decision, you open the door to the girls bathroom, only to regret your decision as soon as you walk in. This place is crowded.\ <</if>> @@.thought;Guys are so lucky. They can go to the bathroom, take a shower instantly, change, and then be ready for school.@@ @@.female;"Hi, <<print $player.firstname>>!"@@ one of the girls says. You say hi back and talk to her and some other girls as you wait in line for the showers. As you talk with them, you're struck by how //normal// it feels: you're popular again, and are having a regular conversation with your friends. The fact that you're wearing a nightie and are in the girls bathroom no longer feels like a big deal. [[Finally, a shower opens up|RealityChange Shower Girls Shower]] <<set $player.popularity to $player.popularity+1>>\ <</if>>\ <<set $inGirlsBathroom to true>>\ <<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\<<if $displayShavingPrompt>>\ <<display "RealityChange Shower HairGrew">>\ <<elseif $displaySecondShavingPrompt>>\ <<display "RealityChange Shower HairGrew 2">>\ <<else>>\ You stand in the shower, enjoying the feeling of the water on your naked body. You're just going to wash your hair and get clean. Nothing else. <<if $player.boobs>=2 and $player.arousal>=50>>\ That's hard to do. As you're washing your body, your hand drifts over your chest, and you feel a tinge of pleasure. [[Touch your breasts some more|RealityChange Shower Boobs]] [[Just finish the shower|RealityChange Shower WashThoroughly]]\ <<else>>\ You focus on getting clean, making sure that your hands don't linger whenever they pass over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> or pussy. <<display "RealityChange Change Decision">>\ <</if>>\ <</if>>\ <<set $player.pants to null>><<set $player.shirt to null>>\ <<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\@@.thought;I know everybody thinks I've always been a girl, but it still feels weird to use the girls bathroom. And it's a lot quicker if I use the boys bathroom too.@@ Just as you expected, the boys bathroom is empty. \ <<if $displayShavingPrompt>>\ <<display "RealityChange Shower HairGrew">>\ <<elseif $displaySecondShavingPrompt>>\ <<display "RealityChange Shower HairGrew 2">>\ <<else>>\ You take off your clothes and turn on the shower. The warm water feels nice, and you can feel yourself relaxing for the first time since yesterday. If it wasn't for the lack of people talking outside, there would be no way of knowing you're in the boys bathroom in a girls dorm instead of the boys bathroom of the boys dorm. You're just going to wash your hair and get clean. Nothing else. <<if $player.boobs>=2 and $player.arousal>=50>>\ That's hard to do. As you're washing your body, your hand drifts over your chest, and you feel a tinge of pleasure. [[Touch your breasts some more|RealityChange Shower Boobs]] [[Just finish the shower|RealityChange Shower WashThoroughly]]\ <<else>>\ You focus on getting clean, making sure that your hands don't linger whenever they pass over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> or pussy. <<display "RealityChange Change Decision">>\ <</if>>\ <</if>>\ <<set $player.pants to null>>\ <<set $player.shirt to null>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $inGirlsBathroom to false>>\ <<set $location to "boysbathroom">>\You start the shower and blink in surprise. It looks like your hair grew back. @@.thought;What is everyone going to think if I walk around school with hairy legs? And even more than that, not shaving just feels...wrong.@@ [[Shave your legs again|RealityChange Shower Shave]] [[Just finish your shower|RealityChange Shower WashThoroughly]]As you start the shower, your eyes scan over your body, taking in your hairy legs. @@.thought;I could still trim them.@@ [[Shave your legs|RealityChange Shower Shave]] [[Just finish your shower|RealityChange Shower NoShave]]You briefly consider not shaving. It's not like you're getting ready for a date or anything--you're just going to school. But as you keep looking at your hairy legs, you find that you can't imagine stepping outside with your legs looking as ugly as they do. @@.thought;I'll shave them.@@ You rub shaving cream all over your legs and arms, and then carefully guide the razor over your skin. @@.thought;I really like how I can see more and more smooth skin after each stroke.@@ When you're finally done, you absent-mindedly run your hands over your hairless legs and finish showering. <<display "RealityChange Change Decision">>\ <<set $player.legs to 3>>\ <<set $displayShavingPrompt to false>>\ <<set $displaySecondShavingPrompt to false>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $dayLastShaved to $day>>\@@.thought;No...I can't do it. Shaving my legs is just so girly.@@ You can't help but wonder if anybody will notice your hairy legs though. <<if $player.boobs>=2 and $player.arousal>=50>>\ Putting that thought out of your mind, you start your shower. As you're washing your body, your hand drifts over your chest, and you feel a tinge of pleasure. [[Touch your breasts some more|RealityChange Shower Boobs]] [[Just finish the shower|RealityChange Shower WashThoroughly]]\ <<else>>\ You're just going to wash your hair and get clean. Nothing else. You focus on getting clean, making sure that your hands don't linger whenever they pass over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> or pussy. <<display "RealityChange Change Decision">>\ <</if>>\ <<set $player.popularity to $player.popularity-1>>\You take your hands and move them to your breasts, the shower forgotten. It feels so good, and you let out a little moan. Who knew that they would feel so sensitive? You're not really sure how to do this, so you take turns squeezing each of your boobs. It feels good though, especially when your hands touch your nipples. They've gotten longer since you started the shower, and you quickly confirm that your pussy is wet too. <<if $player.arousal<75>>\ <<if $inGirlsBathroom>>\ @@.female;"This line is moving so slowly,"@@ you hear a girl say, and you look down at your hand, embarrassed that you're making these girls wait just so you can get off.\ <<else>>\ You're working up a rhythm when the bell rings.\ <</if>> @@.thought;Damn! I'll do it later.@@ <<if $player.pout>>You pout when you realize<<else>>To your disappointment, you find<</if>> that you've only gotten more horny after this experience.\ <<increaseArousal 5>>\ <<else>>\ <<if $inGirlsBathroom>>\ You hear girls talking outside, but you're so caught up in your pleasure that you hardly notice. You continue rubbing your boobs and tweaking your nipples until you suddenly start to shake. You clasp a hand over your mouth, but it's too late. You let out a moan, and an orgasm follows soon after. You collapse against the shower wall, panting heavily. @@.female;"Did @@<<if $player.voice>=3>>@@.female;some girl@@<<else>>@@.female;someone@@<</if>> @@.female;just get off?"@@ @@.female;"I think so,"@@ someone else says. @@.female;"Hurry up in there!"@@ the first girl says. @@.female;"I need to take a shower!"@@ @@.thought;Shit.@@ You quickly finish up and step out of the shower, avoiding eye contact with the girls who are waiting outside the stall.\ <<set $player.popularity to $player.popularity-1>>\ <<else>>\ You continue rubbing your boobs and tweaking your nipples until you suddenly start to shake. You let out a moan, and an orgasm follows soon after. You collapse against the shower wall, panting heavily. @@.thought;That was great. I'm so glad I'm alone in this bathroom. It would have been so embarrassing if someone heard my moans.@@\ <</if>>\ <<set $player.arousal to 0>>\ <</if>> <<display "RealityChange Change Decision">>\<<if not $displayShavingPrompt and not $displaySecondShavingPrompt>>\ @@.thought;No. I shouldn't. @@\ <<if $inGirlsBathroom>>\ @@.thought;I don't want to make those girls outside wait for me while I get off.@@\ <<else>>\ @@.thought;I don't want to get...tempted.@@\ <</if>> You look down at your pussy, and resolve to get yourself off later. <</if>>\ You finish up your shower and dry off, hurrying into your dorm room. <<display "RealityChange Change Decision">>\You walk down the hallway and then into the girls bathroom. You're used to the girls bathroom being crowded, but you've never seen it //this// crowded. You could swear that half the girls on the second floor are crammed into this small bathroom. @@.thought;Why is it so busy?...Oh right, today's the day of the winter ball. Everybody is getting all pretty.@@ You take another look at the long line for the showers. @@.thought;I'm going to have to wait so long. I'll just come back and get ready another time.@@ Instead, you get into line for the sinks. It's longer than usual but not too bad, and when you get to the front, you quickly brush your teeth. @@.thought;I remember when I was a guy@@ you think, glancing at the huge line for the showers again. @@.thought;I could just take a quick shower, throw on some nice clothes and be ready for the dance. I can't do that anymore.@@ [[Continue|RealityChange Change Decision]]\<<if $day>=$dayOfRealityChange+3>>\ <<display GetDressedAutomatic>>\ <<else>>\ <<display "RealityChange Change">>\ <</if>>\<<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $expectedOutfit to "casual">><<set $outfit to "casual">>\ <<if $player.hasWornMakeup>>\ <<set $changeEndPassage to "RealityChange MakeupDecision">>\ <<else>>\ <<set $changeEndPassage to "RealityChange Morning">>\ <</if>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<elseif $dayOfWeek is "Friday" and $day>$dayOfRealityChange+7>>\ <<set $expectedOutfit to "cheer">><<set $outfit to "cheer">>\ <<if $player.hasWornMakeup>>\ <<set $changeEndPassage to "RealityChange MakeupDecision">>\ <<else>>\ <<set $changeEndPassage to "RealityChange Quad">>\ <</if>>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<else>>\ <<set $expectedOutfit to "school">><<set $outfit to "school">>\ <<if $player.hasWornMakeup>>\ <<set $changeEndPassage to "RealityChange MakeupDecision">>\ <<else>>\ <<set $changeEndPassage to "RealityChange Quad">>\ <</if>>\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <</if>>\ <<display Clothes>> <<set $player.towel to 0>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<if $witch.changedInFrontOf or $witch.knowsAboutRealityChange>>\ <<print $witch.firstname>> is in the room when you get back, and in the process of changing into <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>a pair of ripped black jeans.<<else>>her school uniform.<</if>> Shrugging, you take off your towel and change <<if $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>into your school uniform <</if>>too. <<if $witch.knowsAboutRealityChange>>\ @@.thought;She knows that I used to be a guy, and she's still changing in front of me like it's no big deal. Does she not care, or does she see me as a girl?@@\ <<else>>\ @@.thought;This really isn't a big deal.@@\ <</if>> <<print $witch.firstname>> zips up her <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>jeans<<else>>skirt<</if>>, slips on her flats, and sits down to do makeup.\ <<else>>\ You sigh as you open the door to your room and find <<print $witch.firstname>> there. At least Patrick and Marco always left for class by the time you finished showering, but you keep running into <<print $witch.firstname>>. Shrugging, you gather your <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>clothes<<else>>school uniform<</if>>, head back to the bathroom, and change there. <<if $inGirlsBathroom>>As you exit the stalls, you see two girls at the sink, doing their makeup.<<else>>When you get back to your room, you find that <<print $witch.firstname>> has finished changing, and is doing her makeup.<</if>>\ <</if>> <<if $day>=72>>\ @@.thought;I want to do my makeup, but it doesn't feel right to do it when I haven't taken a shower. I'll do it later.@@ [[Continue|RealityChange Morning]] <<elseif settings.speedup and $scenes.automaticMakeup>>\ Without thinking about it, you sit down and apply your makeup. You're actually getting pretty good at this, and you're able to apply your foundation, blush, eyeliner, and lipstick without messing up. <<if $player.face+$player.hair is 9>>@@.thought;I look hot@@<<elseif $player.face+$player.hair>=6>>@@.thought;I look cute@@<<else>>@@.thought;That looks better@@<</if>> you think, as you open up your phone camera and check yourself out.\ <<if $witch.knowsAboutRealityChange>> You look over and notice that <<print $witch.firstname>> is watching you. She chuckles. \ <<if $day is 71>>\ @@.witch;"Just think, you might end up putting on makeup every single morning like all the other girls in this dorm. I can't believe you were ever a quarterback."@@\ <<elseif $player.datingWitch>>\ @@.witch;"I love how focused you were doing your makeup. I can't believe you were ever a guy."@@\ <<else>>\ @@.witch;"Just think, two months ago, you were a quarterback. And now you're doing makeup like every other girl in this dorm."@@\ <</if>> You just <<if $player.pout and not $player.datingWitch>>pout.<<else>>blush.<</if>>\ <</if>> <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ [[Continue|RealityChange Morning][$player.isWearingMakeup to true]]\ <<else>>\ [[Go to class|RealityChange Quad][$player.isWearingMakeup to true]]\ <</if>>\ <<else>>\ @@.thought;Should I do my makeup too?@@ [[Do your makeup|RealityChange Makeup]]\ <<if settings.speedup and $player.hasWornMakeup>> [[Always do your makeup in the morning|RealityChange Makeup][$scenes.automaticMakeup to true]]\ <</if>> <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ [[Skip it|RealityChange Morning]]\ <<else>>\ [[Go to class|RealityChange Quad]]\ <</if>>\ <</if>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<else>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><</if>>\ <<set $scenes.realityChange.consideredMakeup to true>>\ <<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to $witch>>\ <<if $witch.changedInFrontOf or $witch.knowsAboutRealityChange or not $inGirlsBathroom>><<set $location to "dorm">><<else>><<set $location to "girlsbathroom">><</if>>\You don't want any of the <<if $player.masculinity<=0>>other <</if>>girls to notice that you're not wearing makeup. Then they could start thinking about how you're different from the <<print $player.firstname>> that they know, and then they could remember that <<if $player.masculinity>=50>>you're not a girl at all.<<elseif $player.masculinity>=0>>you're a sissy.<<else>>you used to be a guy.<</if>> But that's not the only reason you want to wear makeup. @@.thought;I like how it looks on me. If I have to be a girl, I can at least be a cute one.@@ You take out your makeup kit and get started. You're actually getting pretty good at this, and you're able to apply your foundation, blush, eyeliner, and lipstick without messing up. <<if $player.face+$player.hair is 9>>@@.thought;I look hot@@<<elseif $player.face+$player.hair>=6>>@@.thought;I look cute@@<<else>>@@.thought;That looks better@@<</if>> you think, as you open up your phone camera and check yourself out.\ <<if $witch.knowsAboutRealityChange>> You look over and notice that <<print $witch.firstname>> is watching you. She chuckles. \ <<if $day is 71>>\ @@.witch;"Just think, you might end up putting on makeup every single morning like all the other girls in this dorm. I can't believe you were ever a quarterback."@@\ <<elseif $player.datingWitch>>\ @@.witch;"I love how focused you were doing your makeup. I can't believe you were ever a guy."@@\ <<else>>\ @@.witch;"Just think, two months ago, you were a quarterback. And now you're doing makeup like every other girl in this dorm."@@\ <</if>> You just <<if $player.pout and not $player.datingWitch>>pout.<<else>>blush.<</if>>\ <</if>> <<if $player.hasWornMakeup>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ [[Continue|RealityChange Morning]]\ <<else>>\ [[Go to class|RealityChange Quad]]\ <</if>>\ <<else>>\ <<link "It's gotten very cold in here. And you haven't opened any windows" "TfPassagePicker">><<set $tfReason to "makeup">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">><<set $tfRecoverPassage to "RealityChange Morning">><<else>><<set $tfRecoverPassage to "RealityChange Quad">><</if>>\ <<set $player.hasWornMakeup to true>>\ <</if>> <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\<<if $dayOfWeek is "Friday">><<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<else>><<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><</if>>\ <<set $leftChar to $girlfriend>><<set $rightChar to null>>\ <<set $location to "quad">>\ <<if $player.shoes.heels and $player.heels is 3 and not ($day is 50 and not $player.hasTampons)>>\ <<display "RealityChange Quad Heels">>\ <<else>>\ <<if $scenes.realityChange.consideredMakeup and not $player.isWearingMakeup>>\ @@.thought;No, I'm okay wearing makeup, but only if it's for a special occasion. I'm not going to wear it just for school.@@ <<elseif not $scenes.realityChange.consideredMakeup>>\ <<if $witch.changedInFrontOf or $witch.knowsAboutRealityChange>>\ <<print $witch.firstname>> is in the room when you get back, and in the process of changing into her school uniform. Shrugging, you take off your towel and change into your school uniform too. @@.thought;This really isn't a big deal.@@ <<print $witch.firstname>> buttons her skirt, slips on her flats, and sits down to do makeup.\ <<else>>\ You sigh as you open the door to your room and find <<print $witch.firstname>> there. At least Patrick and Marco always left for class by the time you finished showering, but you keep running into <<print $witch.firstname>>. Shrugging, you gather your school uniform, head back to the bathroom, and change there. <<if $inGirlsBathroom>>As you exit the stalls, you see two girls at the sink, doing their makeup.<<else>>When you get back to your room, you find that <<print $witch.firstname>> has finished changing, and is doing her makeup.<</if>>\ <</if>>\ @@.thought;I need to learn how to do makeup.@@ That's something for another day, though. \ <</if>>\ <<if settings.speedup and $day>=$dayOfRealityChange+7 and not ($dayOfWeek is "Friday" and $day<=$dayOfRealityChange+7) and not ($day is 50 and not $player.hasTampons)>>\ You head downstairs and step out onto the quad. <<print $girlfriend.firstname>> joins you a minute later. She's wearing <<if $dayOfWeek is "Friday">>a cheerleading skirt, shell top, and sneakers<<else>>a sweater<<if $player.shoes.heels>>, skirt, and heels<<else>> and skirt<</if>><</if>>, just like you, <<if $player.isWearingMakeup>>and she's wearing makeup too.<<else>>though she's wearing makeup.<</if>> You <<if $player.datingGirlfriend>>take her hand in yours<<else>>smile at her<</if>> and the two of you walk across the quad together<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. [[Go to class|RealityChange MorningClasses]]\ <<else>>\ You head downstairs and step out into the quad. Suddenly, you feel a rush of anxiety. You look down, taking in your <<if $player.shirt.properName is "Pinewood Shell Top">>cheerleading top and skirt<<else>> girls sweater, skirt<</if>><<if $player.legs>=3>>, smooth legs<</if>> and <<print $player.shoes.informalName>>.<<if $player.isWearingMakeup>> You can't see your face, but you know that it's made-up.<</if>> @@.thought;I look like a girl.@@ <<if $player.heels>=4>>\ @@.thought;Why am I worrying?@@ you think, laughing to yourself. @@.thought;I go to class every day like this! I'll be fine.@@ You stand there in the quad and wait for <<print $girlfriend.firstname>>. A minute later, she comes out.\ <<else>>\ You're trying to decide whether you want to go to class when <<print $girlfriend.firstname>> walks through the door you just went through.\ <</if>> \ <<if $dayOfWeek is "Friday" and $day<=$dayOfRealityChange+7>>\ But instead of her usual sweater and skirt uniform, she's wearing a cheerleading outfit. @@.girlfriend;"Hi <<print $player.firstname>>! How come you aren't in your cheer uniform?"@@ @@.player;"Do I have to wear...oh!"@@ you say, remembering how the cheerleaders always wore their uniform to class the day of the game. @@.thought;I was always so excited for Fridays. Not only would I get to play football, but I'd get to see <<print $girlfriend.firstname>> and other hot girls in their little skirts. And now I'm going to be dressed just like them.@@ @@.player;"I forgot,"@@ you say. @@.player;"I'll go change."@@ [[Change into your cheerleading outfit|RealityChange CheerUniform]]\ <<elseif $day is 50 and not $player.hasTampons>>\ She looks confused when she sees you. @@.girlfriend;"You were able to get a tampon?"@@ @@.player;"Oh shit. I forgot. I need to go to the mall."@@ [[Go to the mall|Mall][$leftChar to null]] <<else>>\ She's wearing <<if $dayOfWeek is "Friday">>a cheerleading skirt, shell top, and sneakers<<else>>a sweater<<if $player.shoes.heels>>, skirt, and heels<<else>> and skirt<</if>><</if>>, just like you, <<if $player.isWearingMakeup>>and she's wearing makeup too.<<else>>though she's wearing makeup.<</if>> @@.girlfriend;"Hey <<print $player.firstname>>! Were you waiting to walk to class with me?"@@ <<if $player.shoes.heels or ($player.pants.properName is "Pinewood Cheerleading Skirt" and $player.shirt.properName is "Pinewood Shell Top")>>\ @@.player;"Yep!"@@ The two of you begin walking across the quad\ \<<else>>\ @@.player;"Uhhh..."@@ Taking your silence as a yes, she starts walking across the quad. You quickly catch up and walk to the academic side of campus with her\ \<</if>>\ \<<if $player.datingGirlfriend>>\ \, hand in hand\ \<</if>>\ \. <<print $girlfriend.firstname>> is very easy to talk to, and by the time you've made it to class, you don't even register that you're going to school as a girl. [[Go to your morning classes|RealityChange MorningClasses]]\ <</if>>\ <</if>>\ <</if>>\You hurry back to your dorm. If you change quickly, you can make it to class on time. <<if $day is 50 and not $player.hasTampons>><<set $changeEndPassage to "RealityChange CheerUniform Tampon Mall">><<else>><<set $changeEndPassage to "RealityChange MorningClasses">><</if>>\ <<set $expectedOutfit to "cheer">><<set $outfit to "cheer">>\ <<hasClothingItem "School Skirt" "pants">>\ <<if not $hasClothingItem>><<set $clothesInventory.pants.push(setup.schoolSkirt)>><</if>><<unset $hasClothingItem>>\ <<display Clothes>> <<set $leftChar to null>>\ <<set $location to "dorm">>\After you change into your cheerleading uniform, you run over to the shuttle. You don't know if you'll have enough time to buy what you need and come back, but you need a tampon. [[The shuttle arrives at the mall|Mall]] <<set $leftChar to null>>\<<if $scenes.realityChange.consideredMakeup and not $player.isWearingMakeup>>\ @@.thought;No, I'm okay wearing makeup, but only if it's for a special occasion. I'm not going to wear it just for school.@@ <<elseif not $scenes.realityChange.consideredMakeup>>\ <<if $witch.changedInFrontOf or $witch.knowsAboutRealityChange>>\ <<print $witch.firstname>> is in the room when you get back, and in the process of changing into her school uniform. Shrugging, you take off your towel and change into your school uniform too. @@.thought;This really isn't a big deal.@@ <<print $witch.firstname>> buttons her skirt, slips on her flats, and sits down to do makeup.\ <<else>>\ You sigh as you open the door to your room and find <<print $witch.firstname>> there. At least Patrick and Marco always left for class by the time you finished showering, but you keep running into <<print $witch.firstname>>. Shrugging, you gather your school uniform, head back to the bathroom, and change there. <<if $inGirlsBathroom>>\ As you exit the stalls, you see two girls at the sink, doing their makeup.\ <<else>>\ When you get back to your room, you find that <<print $witch.firstname>> has finished changing, and is doing her makeup.\ <</if>>\ <</if>> @@.thought;I need to learn how to do makeup.@@ That's something for another day, though. \ <</if>>\ You walk to the stairs and then stop, remembering what Skye said. @@.thought;I have to use the railing.@@ You grab onto the railing as you walk downstairs. Each slow step you take is a reminder of the heels that you now have on your feet. When you were a quarterback, you thought that your balance was pretty good. You were able to make deep throws while running away from defenders. But now, as you try to balance on just your heel and toes, you become aware of how far you have to go. Luckily, it gets easier once you make it downstairs. You step out onto the quad and start to walk to your class when you're stopped by <<print $girlfriend.firstname>>. @@.girlfriend;"Hey, don't leave without me!"@@ <<print $girlfriend.firstname>> says as she struggles to catch up to you. @@.player;"Sorry,"@@ you say, <<if $player.playsWithHair>>playing with your hair as you wait<<else>>waiting<</if>> for her. You notice that she has on the same red heels that you do. [[Walk to class with her|RealityChange Quad Heels Question]] <<if $dayOfWeek is "Friday">><<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<else>><<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><</if>>\ <<set $location to "quad">>\<<set $leftChar to null>>\ <<set $location to "classroom">>\ <<if not $morningClasses>><<set $morningClasses={ "witch": false, "tutor": false, "lastScene": "" }>><</if>>\ <<if $dayOfWeek is "Friday">>\ <<display "RealityChange MorningClasses CheerleadingUniform">>\ <<elseif $scenes.handwritingProgress is 1>>\ <<display "RealityChange MorningClasses Handwriting">>\ <<elseif $scenes.handwritingProgress is 2>>\ <<display "RealityChange MorningClasses Handwriting Exposed">>\ <<elseif $witch.learnMagic is 8>>\ <<display "RealityChange MorningClasses AcceptedIntoClub">>\ <<elseif $player.arousal>=75 and random(1,6) is 1>>\ <<display RomanHistory>>\ <<elseif settings.speedup>>\ <<if not $morningClasses.witch and not $morningClasses.tutor>>\ <<set _morningClass to either("RealityChange MorningClasses Witch", "RealityChange MorningClasses Tutor")>>\ <<display _morningClass>>\ <<elseif not $morningClasses.witch>>\ <<display "RealityChange MorningClasses Witch">>\ <<elseif not $morningClasses.tutor>>\ <<display "RealityChange MorningClasses Tutor">>\ <<else>>\ Your classes pass uneventfully and you head to lunch. <<display "RealityChange Lunch">>\ <</if>>\ <<else>>\ <<set _morningClass to either("RealityChange MorningClasses Witch", "RealityChange MorningClasses Tutor")>>\ <<display _morningClass>>\ <</if>>\<<link "Play video games" "VideoGames RealityChange">><<set $activity1 to "videogames">><</link>>\ <<if $day>57 and $day<=71 and not $scenes.realityChange.researchedRealityChange>> [[Go to the library|Library RealityChange][$activity1 to "library"]]\ <<elseif $libraryPassage is "Library">> <<link "Research witches" $libraryPassage>><<set $activity1 to "library">><</link>>\ <<else>> <<link "Read the library book" $libraryPassage>><<set $activity1 to "library">><</link>>\ <</if>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira">> <<linkappend "Ask Elvira to remove the curse">>Elvira doesn't remember placing a curse on you. Better not.<</linkappend>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure out Elvira's curse yourself" "Library Elvira Panties">><</link>>\ <</if>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Talk to <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Talk to <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Talk to $witch.firstname" "WitchPassagePicker">><<set $activity1 to "witch">><</link>>\ <</if>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>> [[Go to the mall|Mall]]\ <<if $winterBall and $winterBall.baking>> [[Bake more cupcakes|Baking Default Start]]\ <</if>>\ <<set $currentPassage to "RealityChange Lunch">>\ <<set $rightChar to null>>\ <<set $location to "default">>\<<passTime 2>>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "cafeteria">>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $currentPassage to "RealityChange Afternoon">>\ <<else>>\ <<set $currentPassage to "RealityChange Gym">>\ <</if>>\ <<if $day is $dayOfRealityChange+2>>\ You walk into the cafeteria, and look around, disoriented. You were used to the popular kids sitting at one table and <<print $qb.firstname>> and <<print $witch.firstname>> sitting at another. But now, <<print $qb.firstname>> is sitting with the popular kids, and his sister is sitting with the other witches. <<if $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname)>>\ @@.qb;"Over here, <<print $player.firstname>>!"@@ <<print $qb.firstname>> calls.\ <<else>>\ @@.girlfriend;"Over here, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> calls.\ <</if>> You walk over and take a seat at the popular table<<if $player.crossesLegs>>, crossing your legs as you sit down<</if>>. <<if $player.datingQuarterback>>\ <<display "RealityChange Lunch QBMovieDate Plan">>\ <<else>>\ Soon, a conversation starts about the football team. You don't have a lot to add, and you don't want to say anything wrong, but you enjoy listening to the conversation. @@.thought;Nobody's looking at me or laughing at me. I feel like these people are finally my friends again. And if I had watched the last game and wanted to talk about it, I feel like I could.@@ [[There is one thing you're curious about|RealityChange Lunch TeamRecord]]\ <</if>>\ <<elseif $day is 68 and $player.relationships.length>0>>\ <<display "RealityChange Lunch WinterBall Anxiety">>\ <<elseif $day is 68>>\ <<display "RealityChange Lunch WinterBall NoDate">>\ <<elseif $day is 71 and $scenes.football.wonSemifinals>>\ <<display "RealityChange Lunch Championship">>\ <<elseif $player.shoes.heels and $player.heels is 3>>\ <<display "RealityChange Lunch Heels">>\ <<elseif $day>=$witch.dayOfDate and ($witch.date is $player.firstname or $witch.date is $player.malename) and not $scenes.witch.hikingDate>>\ <<display "WitchDate Girlfriend Makeover">>\ <<elseif not $scenes.witch.cemeteryDate and $day>=$witch.dayOfDate and ($witch.date is $player.firstname or $witch.date is $player.malename)>>\ <<display "WitchDate Cemetery Makeover">>\ <<elseif $day>=$girlfriend.dayOfDate and $player.datingGirlfriend and not $scenes.girlfriend.romcomDate and $day<72>>\ <<display "GirlfriendDate3 Lunch">>\ <<elseif ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))) and $scenes.girlfriend.girltalk and $witch.date is "" and $qb.date is not $player.firstname and $qb.date is not $player.malename and ($player.openRelationship or not $player.datingGirlfriend)>>\ <<display "Lunch Witch RealityChange AskOut Start">>\ <<elseif not $scenes.friends.teamRecordAfterRealityChange>>\ Soon, a conversation starts up about the football team. You listen in, trying to take in as many details about the new team as you can. [[There is one thing you're curious about|RealityChange Lunch TeamRecord]]\ <<elseif $winterBall and $winterBall.dayOfFootballVotes and $day>=$winterBall.dayOfFootballVotes and $scenes.friends.winterBallRivalProgressOnFootballTeam is 0>>\ <<display "RealityChange Lunch FootballVotes Start">>\ <<elseif $winterBall and $winterBall.footballTeam is 150 and $scenes.friends.winterBallRivalProgressOnFootballTeam is 1>>\ <<display "RealityChange Lunch FootballVotes Flirt Start">>\ <<elseif $winterBall and $winterBall.footballTeam is 150>>\ <<display "RealityChange Lunch FootballVotes RivalWins">>\ <<elseif $dayOfWeek is "Friday" and $day<71>>\ <<display "RealityChange Lunch UpcomingGame">>\ <<elseif $dayOfWeek is "Monday">>\ <<display "RealityChange Lunch PastGame">>\ <<elseif settings.speedup and $scenes.friends.winterBallElectionIntroduced and not ($day>=50 and $day<56 and $scenes.friends.period<2)>>\ Your friends greet you as you sit down, and you chat with a couple other cheerleaders until lunch ends. <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<display $currentPassage>>\ <<else>>\ Your friends greet you as you sit down. <<if not $scenes.friends.winterBallElectionIntroduced>> [[See who people think will be named King and Queen for the Winter Ball|RealityChange Lunch WinterBallCourt]]\ <</if>>\ <<if $day>=50 and $day<56 and $scenes.friends.period<2>> [[Complain about your period|RealityChange Lunch Period]]\ <</if>> [[Stay silent|RealityChange Lunch Silent]]\ <</if>>\<<if $day is 72 and $scenes.winterBallDate and $scenes.winterBallDate is not "">>\ <<display "WinterBallPreparation Start">>\ <<else>>\ <<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and $witch.knowsAboutRealityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ <<linkappend "Masturbate">>. @@.thought;No way! I'll transform again...Maybe that's not so bad. No...I have to be strong.@@<</linkappend>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "RealityChange Evening">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> [[Work out|WorkOut RealityChange Start]] <<link "Do homework" "Homework RealityChange">><<set $activity3 to "homework">><</link>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==See if <<print $qb.firstname>> wants to practice== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "See if $qb.firstname wants to practice" QBPassagePicker>><<set $activity3 to "qb">><</link>>\ <</if>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity3 to "girlfriend">><</link>>\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "RealityChange Afternoon"]]\ <</if>>\ <<unset $cheerleadersAvailable>>\ <<set $location to "default">>\ <<set $currentPassage to "RealityChange Evening">>\ <</if>>\<<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\ <<if $winterBall>><<set _cheerleadersWon to 0>><<if $winterBall.amy>=3>><<set _cheerleadersWon to 1>><</if>><<if $winterBall.brooke>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.emily>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.girlfriend>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.maddy>=4>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.nikki>=1>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.rachel>=2>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.skye>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><<if $winterBall.whitney>=7>><<set _cheerleadersWon to _cheerleadersWon+1>><</if>><</if>>\ <<if $day is 68>>\ <<display "RealityChange Gym WinterBall">>\ <<elseif $player.shoes.heels and $player.heels is 3>>\ <<display "RealityChange Gym Heels">>\ <<elseif $player.arousal>=75 and not ($day>=50 and $day<=56) and $day is not 71 and not ($scenes.realityChange.dressShopping is "buy" and (not $gym or not $gym.necklace)) and random(1,5)<=2>>\ <<display "Gym Orgasm">>\ <<elseif settings.speedup and $day>=$dayOfRealityChange+7 and $gym and $gym.waterPolo and $gym.seenGirlfriend and $gym.lostTop and $day is not 71 and not ($scenes.friends.winterBallElectionIntroduced and not $winterBall) and not ($scenes.realityChange.dressShopping is "buy" and not $gym.necklace)>>\ You head to the girls locker room, change into your bikini and then head out into the pool. Coach makes everyone line up to dive, but luckily you're next to <<print $girlfriend.firstname>>, and you talk and giggle with her until it's time for you to dive. @@.thought;I can't believe I used to dread gym class. It's actually pretty fun now!@@ <<display "RealityChange Spanish">>\ <<else>>\ You walk to the locker rooms and hesitate for a moment before walking into the girls locker room. You know that <<if $player.masculinity<0>>you belong here<<else>>you have to use this locker room<</if>> now, but it still feels weird when you used the boys locker room all your life. It feels even weirder when you walk inside and see all the naked and half-naked bodies on display. \ <<if $player.homosexuality>=70>>\ Not too long ago, being inside the girls locker room would have been a dream come true. And now, here you are, and you don't feel anything.\ <<else>>\ You can feel yourself getting wet as you look at all the <<if $player.masculinity<=0>>other<</if>> girls, and you're glad that you're unable to get an awkward boner.\ <</if>> Shrugging, you go to your locker, unlock it, and take out your hot pink bikini. You've worn it before, but you still can't believe how girly it is, or how little it covers. You look around, and see that <<if $player.masculinity<0>>all the other girls are<<else>>everybody else is<</if>> changing into their own bikinis. Next to you, Skye, the short, pretty brunette cheerleader who<<if $day<$dayOfRealityChange+4>> helped you the other day<<else>>se locker is next to yours<</if>> has just arrived, and is laying out her bikini on the bench. @@.thought;Looks like I don't have a choice. I'll have to wear this. But maybe the stalls will be open, and I won't have to change in front of all the @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls.@@ [[Change right here|RealityChange Gym ChangeOpen]] [[Check if a stall is open|RealityChange Gym ChangeStalls]]\ <</if>>\<<set _random to random(1,3)>>\ <<set $leftChar to null>><<set $rightChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<if $day is 71>>\ <<display "WinterBall Winner Reveal">> <</if>>\ <<if $witch.learnMagic is 7 and ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday")>>\ <<display "Witch SkipClass">>\ <<elseif $winterBall and $winterBall.taylor is 1>>\ <<display "RealityChange Spanish Taylor">>\ <<elseif $player.arousal>=75 and _random is 1 and $player.homosexuality<70>>\ <<display "Spanish Substitute">>\ <<elseif $player.arousal>=75 and _random is 1>>\ <<display "Spanish Substitute NotAroused">>\ <<else>>\ <<display "RealityChange Evening">>\ <</if>>\<<if ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") or $day is 68>>\ <<elseif $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<set $location to "classroom">>\ <<else>>\ <<set $location to "default">>\ <</if>>\ <<if $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday" and not $skipHeist>>\ <<if previous() is not "Spanish Substitute Bathroom Sex" and previous() is not "Spanish Substitute Drama Masturbate" and previous() is not "Spanish Substitute NotAroused Finish">>\ Spanish class passes quickly, and soon the bell rings. \ <</if>>\ You're free to do whatever you want, but the usual activities that you're used to doing might be a little different now. <</if>>\ <<if $day is 71>>\ [[Walk out of the classroom|RealityChange Detention Start]]\ <<elseif $day is 68 and $scenes.winterBallDate is not "">>\ <<display "RealityChange DressShopping Start">>\ <<elseif $day is 45>>\ <<display "RealityChange Parents Introduce">>\ <<elseif $dayOfWeek is "Monday" or $dayOfWeek is "Wednesday">>\ <<display "CheerleadingPractice Change">>\ <<elseif $witch.removeCurse is 3 and $day>=$scenes.witch.dayOfParty and $dayOfWeek is "Tuesday" and $witch.inspector is not 1 and not $skipHeist>>\ <<display "Witch RemoveCurse 4">>\ <<elseif $player.datingGirlfriend and $scenes.friends.girlfriendBeachDate and not $girlfriendMallDateDay and ($day<50 or $day>56)>>\ <<display "RealityChange AfterSchool GirlfriendDate">>\ <<elseif $player.datingQuarterback and not $qb.stamfordMovieDate>>\ <<display "QB RealityChange MovieDate Text">>\ <<elseif $scenes.friends.witchCemeteryDate and $day>=$witch.dayOfDate and ($witch.date is $player.firstname or $witch.date is $player.malename) and not $scenes.witch.flyingDate>>\ <<display "Witch FlyingDate Makeover">>\ <<else>>\ <<display "RealityChange AfterSchool Default">>\ <</if>>\ <<passTime 3>>\ <<set $currentPassage to "RealityChange Night">>\ <<spyOnClub>>\ <<if $skipHeist>><<unset $skipHeist>><</if>>\<<if $scenes.witch.knowsSpellIngredients and $scenes.endOfGameCostume is "">>\ @@.thought;Okay, if I'm going to do <<print $witch.firstname>>'s spell so@@ <<if $player.masculinity<=-100>>@@.thought;I'm still a girl@@<<else>>@@.thought;I don't turn back into a guy@@<</if>> @@.thought;even if Pinewood wins the championship, I need to go to the mall and buy a football uniform.@@ <</if>>\ <<if $gym and $gym.necklace and $scenes.realityChange.necklace is 0>>\ Your phone lights up with a text from Skye. @@.female;hey girl! wanna go look at the necklace? ill meet u at girls best friend@@ <</if>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable>>\ <<if $qb.promisedPractice>>\ <<if $gym and $gym.necklace and $scenes.realityChange.necklace is 0>>You're about to respond when your phone lights up with another text.<<else>>Your phone lights up with a text.<</if>> @@.qb;I'm free now. Want to practice?@@ @@.thought;Oh crap, I forgot I promised him that I would practice today.@@\ <<else>>\ @@.thought;I wonder if <<print $qb.firstname>> would want to practice today.@@\ <</if>> <<if $qb.contentAvailable is "noTampon">>\ ==Practice with him== @@.thought;Not without a tampon@@\ <<else>>\ <<link "Practice with him" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>> <</if>>\ [[Work out in the gym|WorkOut RealityChange Start]] <<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and $witch.knowsAboutRealityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ <<linkappend "Masturbate">>. @@.thought;No way! I'll transform again...Maybe that's not so bad...No. I have to be strong.@@<</linkappend>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "RealityChange Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>>\ <<if $day>57 and $day<=71 and not $scenes.realityChange.researchedRealityChange>> [[Go to the library|Library RealityChange]]\ <<else>> [[Go to the library|Library Default]]\ <</if>> <<link "Play video games" "VideoGames RealityChange">><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if $winterBall and $winterBall.baking>> [[Bake more cupcakes|Baking Default Start]]\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "RealityChange AfterSchool Default"]]\ <</if>> [[Go to the mall|Mall]] <<unset $cheerleadersAvailable>>\ <<set $currentPassage to "RealityChange Night">>\ <<set $location to "default">>\<<if $skipHeist>>\ You walk back onto the quad,\ <<else>>\ The rest of your classes pass uneventfully, and you walk onto the quad as the last bell rings,\ <</if>> \ thinking about what you want to do the rest of the day. Just then, your phone lights up with a text. @@.girlfriend;hey, wanna go on a date?@@ You stare at the text. You //do// want to go on a date, but you're surprised <<print $girlfriend.firstname>> would ask, just like that. Besides the trip to the beach, the two of you haven't gone on many proper dates recently. @@.player;sure!@@ you text back. @@.girlfriend;ok, how about now?@@ [[Go on a date with her|Girlfriend Mall Date Start]] [[Work out in the gym|WorkOut RealityChange Start]] <<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and $witch.knowsAboutRealityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ <<linkappend "Masturbate">>. @@.thought;No way! I'll transform again...Maybe that's not so bad. No...I have to be strong.@@<</linkappend>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "RealityChange Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>>\ <<if $day>57 and $day<=71 and not $scenes.realityChange.researchedRealityChange>> [[Go to the library|Library RealityChange]]\ <<else>>\ [[Go to the library|Library Default]]\ <</if>> <<link "Play video games" "VideoGames RealityChange">><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if $winterBall and $winterBall.baking>> [[Bake more cupcakes|Baking Default Start]]\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "RealityChange AfterSchool Default"]]\ <</if>> [[Go to the mall|Mall]] <<unset $cheerleadersAvailable>>\ <<set $currentPassage to "RealityChange Night">>\ <<set $location to "quad">>\<<set $location to "default">><<set $currentPassage to "RealityChange Sleep">>\ <<passTime 4>>\ <<if $dayOfWeek is "Friday" and ($day<=57 or $team.wins>=6)>>\ <<if $day is 64 and $team.wins>=6>>\ <<display "RealityChange FootballGame Semifinals Start">>\ <<elseif $cheer>>\ <<display "RealityChange FootballGame Default Start">>\ <<else>>\ <<display "RealityChange FootballGame 1 Start">>\ <</if>>\ <<else>>\ @@.thought;It's nighttime already? How did the time pass so fast?@@ <<if $player.pout>>You pout, annoyed that you didn't do<<else>>You're annoyed at yourself for not doing<</if>> more during the day. You've got to figure out a way to reverse this curse. That is, if you still want to. <<if $winterBall and $winterBall.accepted and $winterBall.footballTeam is 0 and $winterBall.cupcakes>4 and ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday")>> @@.thought;I still have to get the votes of the football team...oh, they're practicing now!@@ [[Crash football practice|Practice RealityChange Crash]]\ <</if>> [[Work out in the gym|WorkOut RealityChange Start]]\ <<if $day>57 and $day<=71 and not $scenes.realityChange.researchedRealityChange>> [[Go to the library|Library RealityChange]]\ <<elseif $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7 and not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure out Elvira's curse yourself" "Library Elvira Panties">><<set $currentPassage to "RealityChange Sleep">><</link>>\ <<else>> [[Go to the library|Library Default]]\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Talk to <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Talk to <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Talk to $witch.firstname" "WitchPassagePicker">><</link>>\ <</if>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==Go see <<print $qb.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $qb.contentAvailable is "onPeriod">> ==Go see <<print $qb.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Go see $qb.firstname" QBPassagePicker>><</link>>\ <</if>> [[Do homework|Homework RealityChange]] <<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and $witch.knowsAboutRealityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ <<linkappend "Masturbate">>. @@.thought;No way! I'll transform again...Maybe that's not so bad. No...I have to be strong.@@<</linkappend>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "RealityChange Sleep">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>>\ <<if $winterBall and $winterBall.baking>> [[Bake more cupcakes|Baking Default Start]]\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "RealityChange Night"]]\ <</if>>\ <<unset $cheerleadersAvailable>>\ <</if>>\<<if $day>=67 and $scenes.witch.talkedAboutRealityChange and not $scenes.witch.knowsSpellIngredients>>\ <<display "Witch LearnSpellIngredients">>\ <<else>>\ As you lay in bed, waiting to go to sleep, you think over the day that you had.\ <<if $day+1 is $qb.dayOfDate or $day+1 is $girlfriend.dayOfDate or $day+1 is $witch.dayOfDate>> @@.thought;I almost forgot! My date with@@ <<if $witch.dayOfDate is $day+1>>@@.thought;<<print $witch.firstname>>@@<<elseif $qb.dayOfDate is $day+1>>@@.thought;<<print $qb.firstname>>@@<<else>>@@.thought;<<print $girlfriend.firstname>>@@<</if>> @@.thought;is tomorrow!@@\ <<elseif $day+1>=$girlfriend.dayOfDate and $player.datingGirlfriend and not $scenes.girlfriend.romcomDate>> @@.thought;I almost forgot! My date with <<print $girlfriend.firstname>> is tomorrow!@@\ <<elseif $scenes.friends.witchCemeteryDate and $day>=$witch.dayOfDate and ($witch.date is $player.firstname or $witch.date is $player.malename) and not $scenes.witch.flyingDate>> @@.thought;I almost forgot! My date with <<print $witch.firstname>> is tomorrow!@@\ <</if>>\ <<if $scenes.girlfriend.encouragedToDateQB and $player.homosexuality>=30 and $witch.date is not $player.firstname and $qb.hookedUp>0 and $player.openRelationship and not $scenes.qb.hookedUpWithRival>> <<if $scenes.qb.sexAtLake>> @@.thought;It was nice, hooking up with <<print $qb.firstname>> at the lake. We should go again.@@\ <<else>> @@.thought;<<print $girlfriend.firstname>> said I should go to the lake with <<print $qb.firstname>>.@@\ <</if>>\ <</if>>\ <<if $player.datingGirlfriend>>\ <<if $player.openRelationship and $day-$scenes.girlfriend.breakupDay>=5 and $scenes.girlfriend.marcoSexScenes is 0 and ($visitedQBPractice>=7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))))>> <<if $scenes.girlfriend.daysSinceSex>=3>> @@.thought;It's been a while since me and <<print $girlfriend.firstname>> hung out.@@\ <<else>> @@.thought;I really like hanging out with <<print $girlfriend.firstname>>. I'm so glad we're still together.@@\ <</if>>\ <<elseif $scenes.girlfriend.marcoIntroductionDay>0 and $day-$scenes.girlfriend.marcoIntroductionDay>=3 and $player.openRelationship and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes is 1 and ($day<18 or $day>24) and ($day<50 or $day>56)>> @@.thought;That was so embarrassing when <<print $girlfriend.firstname>> caught me watching her and Marco. Hopefully she forgot about it.@@\ <<elseif $scenes.girlfriend.marcoIntroductionDay>0 and $day-$scenes.girlfriend.marcoIntroductionDay>=3 and $player.openRelationship and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes>1 and $scenes.girlfriend.failedMarcoSexScene and $player.voice>=3 and ($day<18 or $day>24) and ($day<50 or $day>56)>> @@.thought;Now that I've got a higher voice, I wonder if I could hook up with Marco again.@@\ <</if>>\ <<if not $scenes.girlfriend.bikiniToBeach and $girlfriend.knowsSecret>>\ <<if $curseActive and not $scenes.girlfriend.wentToBeach and $pantyRaid.takenFrom is $witch.firstname>> @@.thought;I've worn <<print $witch.firstname>>'s panties for so long. I need to get this curse removed so I can wear something different!@@\ <<elseif $curseActive and $pantyRaid.takenFrom is $witch.firstname>> @@.thought;I had a really good time at the beach with <<print $girlfriend.firstname>>. I'd like to go again, but I can't as long as I have to wear <<print $witch.firstname>>'s panties.@@\ <<elseif not $scenes.girlfriend.wentToBeach and not $curseActive and $girlfriend.knowsAboutRealityChange and (not $gym or not $gym.lostTop)>> @@.thought;It's been so long since I've hung out with <<print $girlfriend.firstname>> outside of Pinewood.@@\ <<elseif $player.boobs<=1 and $scenes.girlfriend.wentToBeach>> @@.thought;It was so nice going to the beach with <<print $girlfriend.firstname>>, even though I had to wear her bikini bottoms. But if we went again, I'd probably have to wear a top too.@@\ <<elseif $scenes.girlfriend.wentToBeach and $player.boobs>1 and not $curseActive>> @@.thought;It's been a while since me and <<print $girlfriend.firstname>> went on a date.@@\ <</if>>\ <<elseif $girlfriendMallDateDay and not $scenes.friends.girlfriendMallDate>> @@.thought;Ever since I started transforming, things have felt different between me and my friends. I should try to talk to them more. Maybe about my date with <<print $girlfriend.firstname>>?...I'll just leave out the part about me@@ <<if not $scenes.caughtInDressByGarcia>>@@.thought;almost@@ <</if>>@@.thought;trying on a dress.@@\ <<elseif $sexShopUnlocked and not $player.hasStrapon>> @@.thought;<<print $girlfriend.firstname>> wanted me to get a strap-on. I wonder if they sell them at the mall.@@\ <</if>>\ <<elseif ($girlfriend.dateMarcoPermission is 2 or ($girlfriend.dateMarcoPermission<=1 and ($player.relationships.length is 0 or $player.openRelationship))) and ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector))) and not $scenes.girlfriend.girltalk>> @@.thought;Things have been awkward with <<print $girlfriend.firstname>> ever since@@ \ <<if $player.datingGirlfriend and $player.openRelationship>>\ @@.thought;I told her I wanted to date@@ <<if $visitedQBPractice>=7>>@@.thought;<<print $qb.firstname>>.@@<<else>>@@.thought;<<print $witch.firstname>>.@@<</if>>\ <<else>>\ @@.thought;we broke up.@@\ <</if>> \ @@.thought;I wish I could talk to her again.@@\ <</if>>\ <<if $scenes.realityChange.researchedRealityChange and not $scenes.witch.talkedAboutRealityChange>> @@.thought;The championship is coming up. I want to tell my friends about me, but I don't know if I should. I need to ask <<print $witch.firstname>> for advice.@@<<if not $witch.knowsAboutRealityChange>> @@.thought;I'll just have to tell her that I used to be a guy first.@@<</if>>\ <<elseif $day>57 and $day<=71 and not $scenes.realityChange.researchedRealityChange and $witch.knowsAboutRealityChange>> @@.thought;<<print $witch.firstname>> told me to research reality-changing spells.@@\ <<elseif $day>57 and $day<=71 and not $scenes.realityChange.researchedRealityChange>> @@.thought;The championship is coming up, and I'll get turned back into a guy if we win. I'd love to ask <<print $witch.firstname>> for advice, but I don't know if it's safe to do that without destabilizing the spell or something.@@\ <<elseif $scenes.witch.talkedAboutRealityChange and not $qb.knowsAboutRealityChange and not $girlfriend.knowsAboutRealityChange and $scenes.girlfriend.strapOnForRealityChange is not "need">> @@.thought;<<print $witch.firstname>> said I should tell@@ <<if $player.datingQuarterback and not $player.datingGirlfriend>>@@.thought;<<print $qb.firstname>> and <<print $girlfriend.firstname>>@@<<else>>@@.thought;<<print $girlfriend.firstname>> and <<print $qb.firstname>>@@<</if>> @@.thought;that I used to be a guy. It'll be embarrassing, but <<print $witch.firstname>> was right. They deserve to know.@@\ <<elseif $scenes.witch.talkedAboutRealityChange and not $qb.knowsAboutRealityChange>> @@.thought;<<print $witch.firstname>> said I should tell <<print $qb.firstname>> that I used to be a guy. It'll be embarrassing, but he's@@ <<if $player.datingQuarterback>>@@.thought;my boyfriend.@@<<else>>@@.thought;been a good friend.@@<</if>> @@.thought;He deserves to know.@@\ <<elseif $scenes.witch.talkedAboutRealityChange and not $girlfriend.knowsAboutRealityChange>> @@.thought;<<print $witch.firstname>> said I should tell <<print $girlfriend.firstname>> that I used to be a guy. It'll be embarrassing, but she's@@ <<if $player.datingGirlfriend>>@@.thought;my girlfriend.@@<<else>>@@.thought;my best friend.@@<</if>> @@.thought;She deserves to know.@@\ <<elseif $scenes.witch.talkedAboutRealityChange and not $scenes.girlfriend.talkedAboutRealityChange>> @@.thought;<<print $witch.firstname>> said I should ask <<print $girlfriend.firstname>> for advice about what spell I want.@@<<if $scenes.witch.preferredEnding is "girl">> @@.thought;I mean, I'm pretty sure I want to stay a girl, but it can't hurt to see what <<print $girlfriend.firstname>> thinks.@@<<elseif $scenes.witch.preferredEnding is "boy">> @@.thought;I mean, I'm pretty sure I want to go back to being a guy, but it can't hurt to see what <<print $girlfriend.firstname>> thinks.@@<</if>>\ <</if>>\ <<if $player.voice>0 and $player.feet is 0 and $witch.knowsAboutRealityChange>> <<if not $player.controlQuestIntroduced>> @@.thought;I keep transforming and there's no way to stop it! I wonder if <<print $witch.firstname>> knows a spell that could help me out.@@\ <<elseif not $player.controlQuestCompleted>> @@.thought;It sucks that <<print $witch.firstname>> can't stop my transformations but it'll be nice to be able to control them. I just need to give her some of my hair...my leg hair.@@\ <<else>> @@.thought;Okay, I got the hair I needed for <<print $witch.firstname>>. I just need to do the spell with her.@@\ <<if $player.legs>1>> \ @@.thought;I can't believe I@@ <<if $scenes.legShaver is "witch">>@@.thought;let her shave@@<<else>>@@.thought;shaved@@<</if>> @@.thought;my@@ <<if $player.legs>=3>>@@.thought;legs@@<<else>>@@.thought;leg@@<</if>> @@.thought;though.@@\ <</if>>\ <</if>>\ <</if>>\ <<if $witch.knowsAboutRealityChange>>\ <<if $player.inWitchcraftClub and $witch.learnMagic is 10>> @@.thought;When I first started trying to become a witch, it was so I could do a spell that would turn me back into a guy. I don't know if I want that anymore.@@ You think for a moment. @@.thought;But even if I did, can I? When I joined the Witchcraft Club, I had to swear an oath to never leave.@@ You shake your head. @@.thought;I should ask <<print $witch.firstname>>.@@\ <<elseif $witch.learnMagic is 9 and ($dayOfWeek is "Wednesday" or $dayOfWeek is "Friday")>> @@.thought;Elvira said I can join the Witchcraft Club if I stop by tomorrow.@@\ <<elseif $witch.learnMagic is 6 and $player.isWearingTampon is not 0>> @@.thought;<<print $witch.firstname>> said the Witchcraft Club was going to talk about whether I could join. I wonder what they decided.@@\ <<elseif $witch.learnMagic is 3>> @@.thought;I transformed when I told <<print $witch.firstname>> that I wanted to be a witch. I should go get tutored by her so I didn't transform for no reason.@@\ <<elseif $witch.learnMagic is 2 and $player.arcana<10>> @@.thought;I need to study more about witchcraft. And then maybe <<print $witch.firstname>> will let me do magic.@@\ <<elseif $witch.learnMagic is 2 and $scenes.yoga<2 and $scenes.witch.toldToDoYoga>> @@.thought;<<print $witch.firstname>> said I need to do yoga before I can do magic.@@\ <<hasClothingItem "Yoga Pants" "pants">>\ <<if not $hasClothingItem and $scenes.yoga is 1>> \ @@.thought;I'll need to get yoga pants first though.@@\ <</if>>\ <<elseif $witch.learnMagic is 2 and visited("Witch LearnMagic 3 Refuse") and $scenes.witch.toldToDoYoga>> @@.thought;I did yoga like <<print $witch.firstname>> wanted. I should see if she'll let me do magic.@@\ <<elseif $witch.learnMagic is 2>> @@.thought;I wonder if <<print $witch.firstname>> thinks I'm ready to learn magic now.@@\ <<elseif $witch.learnMagic is 1 and $scenes.witch.refusedToDoWitchcraftScene2 and $readBook1 and $player.controlQuestKnowledge>> @@.thought;I know <<print $witch.firstname>> said I wasn't ready to do magic earlier. But when she said the spell to let me control my transformations, I said it too. So maybe I@@ @@.thought;can@@ @@.thought;do magic after all? I should ask her if I'm ready now.@@\ <<elseif $witch.removeCurse is 3 and $day+1>=$scenes.witch.dayOfParty and $dayOfWeek is "Monday">> @@.thought;I almost forgot! Tomorrow's the party. Me and <<print $witch.firstname>> are going to go there and try to steal a book.@@\ <<elseif $witch.removeCurse is 2 and $scenes.witch.refusedToDoWitchcraftScene2 and $player.controlQuestKnowledge>> @@.thought;The last time I talked to <<print $witch.firstname>> about removing the curse, she said I wasn't ready. I wonder if she still feels that way.@@\ <<elseif $witch.removeCurse>=1 and $witch.removeCurse<2 and visited("Witch RemoveCurse 2 Refuse") and ($scenes.witch.dayAskedAboutRemovingCurse is 0 or $scenes.witch.dayAskedAboutRemovingCurse+7>$day)>> @@.thought;I wonder if <<print $witch.firstname>> has found a spell to turn me back yet.@@\ <</if>>\ <</if>>\ <<hasClothingItem "Yoga Pants" "pants">>\ <<if not $hasClothingItem and not ($witch.knowsAboutRealityChange and $witch.learnMagic is 2 and $scenes.yoga<2 and $scenes.witch.toldToDoYoga and $scenes.yoga is 1)>> @@.thought;I should get yoga pants.@@\ <</if>> [[You finish thinking and then lie back in bed|RealityChange Regular Dream]]\ <</if>>\ <<set $player.pants to setup.nightie>><<set $player.shirt to setup.nightie>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if not $player.pants and not $player.underwear>><<set $player.underwear to $casualClothes.underwear>><</if>>\ <<set $player.isWearingMakeup to false>>\ <<set $location to "dorm">>\<<if $day is 70 and $witch.knowsAboutRealityChange>>\ <<if $scenes.witch.preferredEnding is "girl">>\ <<display "Dream EndOfGame Girl">>\ <<elseif $scenes.witch.preferredEnding is "boy" or $player.masculinity>0>>\ <<display "Dream EndOfGame Boy">>\ <<else>>\ <<display "Dream EndOfGame Girl">>\ <</if>>\ <<elseif $day is 57>>\ <<display "RealityChangeDream Nightmare">>\ <<elseif $day is 48>>\ <<display "RealityChangeDream Period">>\ <<elseif $day is 71>>\ <<display "RealityChangeDream WinterBall">>\ <<elseif $winterBall and $winterBall.maddy is 2 and $day<70>>\ <<display "RealityChangeDream Maddy">>\ <<elseif $player.girlyHandwriting and $scenes.handwritingProgress is 0 and $dayOfWeek is not "Friday" and $dayOfWeek is not "Saturday" and $day<70>>\ <<display "Handwriting Essay">>\ <<elseif $scenes.friends.witchCemeteryDate and not $scenes.witch.flyingDate and $witch.dayOfDate is 999>>\ <<display "Witch FlyingDate AskOut">>\ <<else>>\ You drift off to sleep. <<if $day is 41>>\ <<display "RealityChangeDream ParentVisit">>\ <<elseif $scenes.friends.girlfriendMallDate and not $scenes.girlfriend.romcomDate and $day+1>=$girlfriend.dayOfDate and $player.datingGirlfriend>>\ <<display "RealityChangeDream Girlfriend Date3">>\ <<elseif $player.skillCurse is 1>>\ <<set $player.skillCurse to 4>>\ <<display "RealityChangeDream KickedOffTeam">>\ <<skillCurse>>\ <<elseif $day+1>=$qb.dayOfDate and $player.datingQuarterback and not $scenes.qb.movieDate>>\ <<display "RealityChangeDream QBDate">>\ <<elseif $dayOfWeek is "Thursday">>\ <<display "RealityChangeDream Cheerleading">>\ <<else>>\ <<set _dream to either("RealityChangeDream Crush", "RealityChangeDream School", "RealityChangeDream Mall")>>\ <<display _dream>>\ <</if>> <<if $day>70>>\ This is the End of Content. You can save your game here and you'll be able to continue when this path is updated.\ <<else>>\ [[Wake up|RealityChange WakeUp]]\ <</if>>\ <</if>>\ <<set $location to "dorm">>\You open the door and see Patrick and Marco sitting on their beds. @@.male;"Oh hello, <<print $player.firstname>>,"@@ Marco says, looking up. @@.thought;Oh, right. They think I've always been <<print $player.firstname>>. Wait, so does that mean that I don't live here anymore?@@ @@.male;"Do you need something?"@@ @@.thought;No, just to get into my room. If it's still my room.@@ You take a couple steps inside when you're startled by a male voice saying, @@.male;"Excuse me."@@ You jump and spin around, and the guy chuckles. You don't remember him at all, but he walks into your room like he owns the place. @@.thought;Who the fuck are you?@@ And then he sits in your bed. @@.male;"What's up, <<print $player.firstname>>?"@@ he asks when he realizes that you're still watching him. As you look at him, you notice the bed that he's sitting on. It used to be your bed but it clearly isn't yours any longer. Your sheets have been replaced by different ones, your backpack isn't there, and your <<if $scenes.critterCrossing>=3>>Critter Crossing<<else>>Mad Den Football<</if>> video game has been replaced by FPS games. @@.player;"Excuse me,"@@ you say, and dash out of your room--the room, your head spinning with the implications. @@.thought;So I don't even live in my dorm anymore. I have to live in a girls dorm then. But which one?@@ [[Go check out one of the other girls dorms|RealityChange Text]] <<set $scenes.realityChange.visitedOldDorm to true>>\ <<set $location to "dorm">>\You quickly leave the boys dorm and walk onto the quad. @@.thought;Okay, so I'm in either Busch or Willow. But how am I supposed to figure out which one?@@ Just then, you get a text from <<print $witch.firstname>>. @@.witch;hey, come to busch. i found your dorm@@ [[Go to Busch|RealityChange Busch]] <<set $location to "hallway">>\You walk over to Busch Hall and are about to send a text back to <<print $witch.firstname>> when you spot her dorm on the first floor. @@.thought;I'll just ask her where I am.@@ You walk down the hall, passing by <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl, but she just waves at you as she walks by, as if it's the most natural thing in the world for you to be in this dorm. @@.player;"Hey, <<print $witch.firstname>>,"@@ you say when you get to her dorm. @@.player;"What dorm am I in?"@@ @@.witch;"This one!"@@ she says with a smile. @@.witch;"We're roommates. Isn't that great?"@@ @@.player;"You're kidding."@@ But then you look closer at her room. It was always big enough to fit multiple people, but <<print $witch.firstname>> was the only one who lived there, giving it a bare, empty look. But now, there's an extra bed in the room. It's fitted with pink sheets that look soft and comfy, and there are two backpacks on the floor. And when you look at the door, it displays the names ''<<print $witch.firstname>>'' and ''<<print $player.firstname>>''. [[Walk inside|RealityChange NewDorm]] <<set $location to "hallway">>\<<if $scenes.realityChange.visitedOldDorm and not $witch.knowsAboutRealityChange>>\ @@.player;"Hi,"@@ you say to <<print $witch.firstname>> as she walks inside your room and plops down on the bed. @@.witch;"Hi,"@@ she grunts back at you, as she opens up her notebook and starts to do homework. @@.thought;She's acting like it's normal for us to live together.@@ You think about what it would be like to be roommates with <<print $witch.firstname>> for the rest of the semester and, not for the first time, regret your choice to do the spell. @@.thought;She doesn't seem so bad now, but having to live together? No thanks!@@ To take your mind off of <<print $witch.firstname>>, you start to get ready for bed.\ <<elseif $witch.knowsAboutRealityChange>>\ @@.player;"Wow. So I really live here,"@@ you say, walking inside. @@.thought;<<print $witch.firstname>> is my roommate? Are you kidding me? I knew that I was going to live with a girl, but why does it have to be //her?//@@ @@.witch;"Yeah! I'll miss having a single, but it'll be great to share the same room. Just think of how much I can help you with witchcraft!"@@ @@.thought;Oh, right. Witchcraft. That's why I let her do this spell.@@ @@.player;"Uh, <<print $witch.firstname>>, I'm tired. I think I'm just going to go to bed,"@@ you say with a yawn. It's been a big day, and you don't want to think about what all of the implications of the spell are going to be. @@.witch;"Oh. Sure,"@@ she says, sounding a little disappointed.\ <<else>>\ <<if visited("RealityChange Parents Start")>>You watch as the door swings open<<else>>You walk inside your new dorm room<</if>>, morbidly curious about who your new roommate is. @@.thought;I hope she's nice. And hopefully she isn't someone I already know. It would be weird if...@@ <<if visited("RealityChange Parents Start")>>Your jaw drops. <<print $witch.firstname>> has just walked into your room. She plops down on her bed and starts doing her homework.<<else>>You stop dead in your tracks. <<print $witch.firstname>> is lying on the other bed, doing her homework.<</if>> @@.witch;"Hey, <<print $player.firstname>>,"@@ she says, looking up. <<if visited("RealityChange Parents Start")>>@@.witch;"Big day?"@@<<else>>@@.witch;"What took you so long?"@@<</if>> <<if visited("RealityChange Parents Start")>>@@.thought;You have no idea.@@ You take a deep breath and try to get your thoughts in order.<<else>>@@.thought;Oh, I, uh...@@ you stammer, trying to get your thoughts in order.<</if>> @@.thought;<<print $witch.firstname>> is my roommate? Are you kidding me? She doesn't seem so bad now, but do I really have to live with her?@@ <<if visited("RealityChange WitchcraftClub Dinner Leave")>>You think back to your interaction in the cafeteria. @@.thought;So that's why she asked if I was coming back with her! Not because she was hitting on me, but because we live in the same room.@@<<else>>@@.thought;I knew I lived with a witch, but why does it have to be //her//? Even Elvira would have been better!@@<</if>> You look up and see that <<print $witch.firstname>> is still looking at you. <<if visited("RealityChange Parents Start")>>@@.player;"Uh, yeah. I had a big day. I went to dinner with <<print $qb.firstname>> and my parents."@@<<else>>@@.player;"Oh, I, uh, was visiting a friend,"@@ you lie.<</if>> To give yourself something to do that's not answering <<print $witch.firstname>>'s questions, you start to get ready for bed.\ <</if>> @@.thought;Where are my pajamas?@@ you wonder, searching through the drawers in your dresser. But the only things you find are a collection of bras and panties. <<if not $witch.knowsAboutRealityChange>>@@.player;"I'm going to go to bed,"@@ you announce, and then pause. <</if>>You //could// just sleep naked or in your <<print $player.underwear.informalName>>. You've done that before. But now that you're <<if $player.masculinity>0>>living as <</if>>a girl, maybe that isn't such a good idea. @@.thought;No, I can just sleep in my clothes.@@ You get into bed, only for <<print $witch.firstname>> to look up from her homework once more. @@.witch;"You're not going to wear your nightgown?"@@ @@.thought;I have a nightgown?@@ [[Look for your nightgown|RealityChange NewDorm Nightgown]] <<if not $witch.knowsAboutRealityChange>><<set $witch.suspicion to $witch.suspicion+1>><</if>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You open your closet, and stagger backwards. <<if visited("RealityChange Parents Introduce")>>\ You had already seen the closet before, of course. But it's still a shock to see the collection of dresses, skirts, and tops, and realize that they're yours!\ <<else>>\ The closet is overflowing with dresses, skirts, and feminine tops. @@.thought;This can't be my closet! This has to be <<print $witch.firstname>>'s!@@ You look around, but the only other closet is right next to <<print $witch.firstname>>'s bed.\ <</if>>\ <<if $witch.knowsAboutRealityChange>> @@.witch;"I looked. You have more dresses than me,"@@ she says with a laugh.\ <</if>> Tentatively, you step forwards and take another look at your closet. You spot a girls school uniform, and shudder at the thought of wearing it to class, in front of everyone. <<if visited("RealityChange Parents Introduce")>>@@.thought;Now that I've seen my parents, the spell will be over, right? I hope I@@<<else>>@@.thought;Maybe I'll just@@<</if>> @@.thought;wake up in my real bed tomorrow with my normal clothes.@@ You sigh and return to looking through your closet. You finally spot your nightgown, a maroon, unmistakeably feminine garment with frills on the bottom. @@.thought;At least it's not pink.@@ You hesitantly take the nightgown and realize your next problem. You're supposed to change into this nightgown, but <<print $witch.firstname>> is still in the room. She's <<if $witch.knowsAboutRealityChange>>just<<else>>still<</if>> doing her homework, not even looking at you. @@.thought;I don't think she's going to leave.@@\ <<if $witch.knowsAboutRealityChange>> @@.witch;"Come on, <<print $player.firstname>>. We're both girls here."@@\ <<else>> \ <<if $player.masculinity<=0>>@@.thought;We're@@<<else>>@@.thought;As far as she knows, we're@@<</if>> @@.thought;both girls, so she probably doesn't think me changing in front of her is a big deal.@@\ <</if>> [[Change in the room|RealityChange NewDorm Nightgown ChangeRoom]] [[Go to the bathroom and change|RealityChange NewDorm Nightgown ChangeBathroom]] [[Just go to sleep|RealityChange NewDorm Nightgown Sleep][$witch.suspicion to $witch.suspicion+1]] <<if $player.shirt.properName is "Flower Dress">><<set $clothesInventory.shirt.push(setup.flowerDress)>><<set $clothesInventory.pants.push(setup.flowerDress)>><</if>>\ <<set $location to "dorm">>\<<if $witch.knowsAboutRealityChange>>You blush at her words, but you see that <<print $witch.firstname>> really //is// focused on her homework.<<if $player.crush is $witch.firstname>> @@.thought;Why do I feel disappointed?@@<</if>><<else>>As far as <<print $witch.firstname>> knows, you've both changed in front of each other dozens of times. @@.thought;And I have a pussy, so even if she sees something, it'll be fine.@@<</if>> You shrug and start to strip, taking off your <<print $player.pants.informalName>><<if not $player.pants.dress>>, <<print $player.shirt.informalName>><</if>>, <<if $player.bra>>bra <</if>>and <<if $player.isWearingPanties>>panties<<else>>underwear<</if>>. Next, you pull the nightgown over your head and tug it down. It's short, only going down to the top of your thigh, and you feel exposed in it. You<<if $player.hipSway>>r hips sway as you<</if>> walk over to your bed, feeling the flowy material of the nightie swish against you. @@.player;"Good night,"@@ you say to <<print $witch.firstname>>. <<if $player.crush is $witch.firstname>>\ @@.witch;"Good night."@@ She's looking straight at you, and you realize that she must have watched you change while you weren't looking. @@.thought;How much did she see?@@ you wonder, though you're not too upset. Part of you likes the idea that <<print $witch.firstname>> is attracted to you. @@.witch;"Sorry,"@@ <<print $witch.firstname>> says when she sees your expression. @@.witch;"It's just that this is the first time you're changing as <<print $player.firstname>>. How did it feel?"@@ @@.player;"Uh, it felt normal until you pointed it out."@@ She just laughs.\ <<else>>\ @@.witch;"Good night."@@ She hasn't even looked up from her homework. @@.thought;This really isn't a big deal.@@\ <</if>> You get into bed and stiffen. <<link "Something is wrong" TfPassagePicker>><<set $tfRecoverPassage to "RealityChange NewDorm Nightgown Sleep">><<set $tfReason to "change">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>> <<set $player.pants to setup.nightie>><<set $player.shirt to setup.nightie>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "dorm">>\You're okay wearing a nightie--<<if $player.hasWornDress>>you've worn a dress before<<elseif $player.ownsGirlPants>>you've worn girl's clothes before<<else>>after all you've gone through today, wearing a nightie doesn't seem like a big deal<</if>>. But changing in front of <<if $player.masculinity<=0>>another<<else>>a<</if>> girl? You're not going to cross that line. You take the nightie off of its hanger, and walk to the bathroom<<if $player.hipSway>>, your hips swaying<</if>>. <<print $witch.firstname>> raises an eyebrow, but you don't pay her any attention. Once you're safely inside the stall, you start to strip, taking off your <<print $player.pants.informalName>><<if not $player.pants.dress>>, <<print $player.shirt.informalName>><</if>>, <<if $player.bra>>bra <</if>>and <<if $player.isWearingPanties>>panties<<else>>underwear<</if>>. Next, you pull the nightgown over your head and tug it down. It's short, only going down to the top of your thigh, and you feel exposed in it. You take a deep breath and leave the stall. Just as you're about to open the bathroom door, it opens and you run into a girl. She looks at you, taking in your nightie<<if $player.boobs>1>><<if $player.legs>=3>>, shaved legs,<</if>> and <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> breasts<<elseif $player.legs>=3>> and shaved legs<</if>>, and says, @@.female;"Good night, <<print $player.firstname>>."@@ You start to panic, but manage to say, @@.player;"Uh, good night,"@@ before walking out of the bathroom. @@.thought;Did I use the girls bathroom without realizing it? And that girl called me <<print $player.firstname>>!@@ [[You walk back to your new dorm, your nightie swishing against you|RealityChange NewDorm Nightgown Sleep]] <<if not $witch.knowsAboutRealityChange>><<set $witch.suspicion to $witch.suspicion+1>><</if>>\ <<set $player.pants to setup.nightie>><<set $player.shirt to setup.nightie>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>><<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\<<if visited("RealityChange NewDorm Nightgown ChangeRoom")>>\ When the transformation is over, you take a deep breath, trying to slow your racing heartbeat.\ <<elseif visited("RealityChange NewDorm Nightgown ChangeBathroom")>>\ You make it back to your room, being careful not to look at <<print $witch.firstname>>. It's embarrassing for her to see you in a short, frilly nightie, even if she <<if $witch.knowsAboutRealityChange>>suggested you wear it.<<else>>thinks it's normal.<</if>>\ <<else>>\ You take another look at the nightie and shake your head. The thought of wearing it is bad enough, but changing into it in front of <<print $witch.firstname>> of all people is even worse. @@.thought;I'll just go to sleep in my clothes@@ you decide. <<if $player.shirt.properName is "School Shirt and Jacket">>@@.thought;Hopefully they won't be too wrinkled for tomorrow.@@<<else>>@@.thought;Tomorrow is a Monday, so I'll wear my school uniform anyway.@@<</if>>\ <</if>> You settle into bed, and try to get ready for sleep, but you can't help but think over your day. \ <<if $player.realityChangeCaster is "the witches">>\ @@.thought;It was so embarrassing when <<print $rival.firstname>> talked about all the ways I wasn't feminine. I thought that making everyone think I'd always been a girl would make it easier. Nobody would give me shit about being a sissy. But now I'm getting made fun of for being too manly. Being a girl is hard work.@@ You think back to the schoolgirl uniform you saw in your closet. @@.thought;I guess I'll have to wear that tomorrow too. <<print $rival.firstname>> can't comment on it if I'm wearing the same clothes as her. Or maybe everything will go back to normal.@@\ <<else>>\ @@.thought;Something is wrong. <<print $player.realityChangeCaster>> said that the only people whose memories would be affected would be my parents, but that can't be right. Ever since she did that spell, everyone has been treating me like a girl and calling me <<print $player.firstname>>...has anyone even called me <<print $player.malename>> today? I don't think so.@@ That thought unsettles you. @@.thought;And it's not just people!@@ you realize. <<if visited("RealityChange WitchcraftClub Dinner ID Examine")>>@@.thought;My ID says I'm a girl too! And there's a schoolgirl uniform in my closet!@@<<else>>@@.thought;My clothes changed too. There's a schoolgirl uniform in my closet!@@<</if>> @@.thought;Will I have to wear it tomorrow? I hope not. I hope everything goes back to normal.@@\ <</if>> If it wasn't for the fact that this is //real//, you would chuckle at the thought that "normal" for you would be having a pussy and everyone treating you like a sissy.\ <<if $player.realityChangeCaster is $girlfriend.firstname and not visited("RealityChange WitchcraftClub Dinner Girlfriend")>> Just as you're about to fall asleep, you get a text from <<print $girlfriend.firstname>>. @@.girlfriend;I'm awake but I'm feeling tired and I'm going to go to bed.@@ \ <<if visited("RealityChange Girlfriend Help")>>\ @@.girlfriend;Thanks for moving me <3@@ You smile, relieved that <<print $girlfriend.firstname>> is doing okay.\ <<else>>\ @@.girlfriend;Really wish you helped me.@@ You're glad that <<print $girlfriend.firstname>> is doing okay, but you feel guilty for not helping her. You were going to, but you just didn't have time.\ <</if>> @@.thought;I need to talk to her tomorrow and find out what happened during the spell.@@<<if not visited("RealityChange Girlfriend Help")>> @@.thought;And to apologize to her.@@<</if>>\ <</if>> [[You have a lot on your mind, and it's a long time before you fall asleep|RealityChange Dream]] <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\//You're hurrying down the hallway, your plaid purple skirt moving with every step. It's your first day at your new school, and you're late. @@.player;"Sorry, I'm late,"@@ you say in a high-pitched voice as you step into the classroom. @@.female;"Class, we have a new student. This is <<print $player.firstname>>,"@@ the teacher says. You wave shyly to everyone and head for the only open desk in the room. @@.female;"I just love your outfit,"@@ the girl next to you says, even though she's wearing the same uniform. @@.female;"Your skirt is so pretty."@@ @@.player;"Uh, thank you,"@@ you say awkwardly. @@.female;"<<print $player.firstname>>, why don't you stand up and show everyone what you're wearing?"@@ You look around, but when no one steps in, you rise to your feet, showing the class your skirt, sweater and Mary Janes. You wonder if your classmates know that you're wearing a bra and panties underneath your clothes. They probably do. All of a sudden, you become aware of everyone staring at you: the girls with envy, and the boys with lust. @@.thought;I've got to get out of here!@@ You rush towards the door, but when you get outside, you're standing in the girls locker room, wearing a bikini. @@.female;"Ready for swimming?"@@ a girl in a matching bikini asks you. The girls walk out onto the pool deck, with you following behind.<<if $player.hipSway>> All of you sway your hips as you walk.<</if>> The guys are already there. They look so masculine and muscular in their swim trunks, and you find your eyes being drawn to them. @@.male;"Welcome to swim class, Miss <<print $player.lastname>>,"@@ Coach says to you. @@.player;"That's not me!"@@ you say, suddenly feeling panicked. @@.player;"My name is <<print $player.malename>>!"@@ @@.male;"<<print $player.malename>> <<print $player.lastname>> never existed."@@// [[You wake up in a cold sweat|RealityChange Day2 WakeUp]] <<set $location to "dorm">>\<<if $player.shirt and $player.shirt.properName is "School Shirt and Jacket">><<set $player.shirt to setup.schoolSweater>><</if>>\ <<if $player.pants and $player.pants.school>><<set $player.pants to setup.schoolSkirt>><</if>>\ You wake up in a cold sweat. You know that you just had a nightmare, but you can't remember any details about your dream. Calming down, you open your eyes and yawn. Only, something is different. Your bedsheets are softer,<<if ($player.shirt and $player.shirt.properName is "School Sweater") or ($player.pants and $player.pants.properName is "School Skirt")>> your clothes feel different,<</if>> and you're looking at a blank wall instead of Marco's bed. Confused, you look around, only to spot <<print $witch.firstname>> turning off her alarm. Suddenly, everything comes flooding back to you: \ <<if $player.realityChangeCaster is $witch.firstname>>\ <<print $witch.firstname>> and Elvira doing the spell, playing video games with Moira\ <<elseif $player.realityChangeCaster is $girlfriend.firstname>>\ doing the spell with <<print $girlfriend.firstname>>, \ <<if visited("RealityChange WitchcraftClub Start")>>\ going to the Witchcraft Club<<if visited("RealityChange WitchcraftClub Dinner ID")>> and eating dinner with them<<else>>, going out to eat with your parents<</if>>\ <<else>>\ going out to eat with your parents\ <</if>>\ <<else>>\ the witches all doing the spell that would change your reality and eating dinner with them afterward\ <</if>>\ \, and how <<if $player.masculinity>=50>>nobody noticed that you weren't a girl.<<else>>everyone treated you like a girl.<</if>> @@.thought;I thought everything@@ <<if $player.realityChangeCaster is "the witches">>@@.thought;might@@<<else>>@@.thought;would@@<</if>> @@.thought;go back to normal today. But then why am I in <<print $witch.firstname>>'s room?@@ @@.witch;"Hey, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, seeing that you're awake. @@.witch;"I was just going to take a shower."@@ With that, she turns and walks out of the room. You check your phone and <<if $player.pout>>pout.<<else>>scowl.<</if>> It's not even 7, and <<print $witch.firstname>>'s alarm woke you up. You find yourself missing Marco and Patrick. They usually got up before you, but at least they didn't wake you up while they were getting ready. @@.thought;Wait, why am I focusing on that? She called me <<print $player.firstname>>. <<print $player.firstname>>! So things //haven't// gone back to normal.@@ <<if $witch.knowsAboutRealityChange>>@@.thought;Or maybe she just wanted to call me that.@@<<else>>@@.thought;At least, not for her.@@<</if>> [[You should take a shower too|RealityChange Shower]] <<passTime>>\ <<set $player.isWearingMakeup to false>>\ <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You grab your towel and head out into the hall. You have a moment of hesitation as you stand in front of the bathroom door, the ''GIRLS'' sign screaming at you in bold letters. @@.thought;Should I go in? What if people @@<<if $player.masculinity>=50>>@@.thought;realize I'm a guy?@@<<else>>@@.thought;are back to thinking I'm a guy?@@<</if>>\ <<if visited("RealityChange NewDorm Nightgown ChangeRoom") or visited("RealityChange NewDorm Nightgown ChangeBathroom")>> \ You look down at yourself, realizing that you're still wearing the maroon nightgown. <<elseif ($player.shirt and $player.shirt.properName is "School Sweater") or ($player.pants and $player.pants.properName is "School Skirt")>> \ You look down at yourself, realizing that your clothes have somehow changed in the night and you're wearing \ <<if $player.shirt and $player.shirt.properName is "School Sweater">>\ a girls school sweater\ <<if $player.pants and $player.pants.properName is "School Skirt">> \ and \ <</if>>\ <</if>>\ <<if $player.pants and $player.pants.properName is "School Skirt">>\ a school skirt\ <</if>>\ \.\ <</if>> Your eyes turn to the boys bathroom next door. That would be a safer choice: you're in a girls dorm, and no boys<<if $player.masculinity>=50>> (besides you)<</if>> would be here so early in the morning. @@.thought;But what would @@<<if $player.masculinity<=0>>@@.thought;the other girls@@<<else>>@@.thought;the girls@@<</if>> @@.thought;say if they saw me using this bathroom and still thought I was a girl?@@ [[Use the girls bathroom|RealityChange Day2 Shower GirlsBathroom]] [[Use the boys bathroom|RealityChange Day2 Shower Boys]] <<set $rightChar to null>>\ <<set $location to "hallway">>\@@.thought;I'm in a girls dorm@@<<if $player.feminine>=18>>@@.thought;, I'm dressed like a girl, and I even look like a girl.@@<<elseif $player.feminine>=10>>@@.thought;, I'm dressed like a girl, and I don't look like a guy.@@<<else>>@@.thought; and I'm dressed like a girl.@@<</if>> @@.thought;And I'm pretty sure that as far as the other students know, I //am// a girl. I should use the girls bathroom.@@ Your logic makes sense, but as you push open the door to the girls bathroom, you feel like you're betraying whatever's left of your masculinity. @@.female;"Hey <<print $player.firstname>>!"@@ says a girl who you don't know. @@.player;"Hi,"@@ you say, taking the time to look around. The bathroom is crowded, much more crowded than the boys bathroom ever was. There's a line for the showers, and the stalls are all occupied. A couple girls are at the sink, brushing their teeth. Some of the <<if $player.masculinity<=0>>other <</if>>girls are wearing nightgowns <<if visited("RealityChange NewDorm Nightgown ChangeRoom") or visited("RealityChange NewDorm Nightgown ChangeBathroom")>>like yours<<else>>like the one you almost wore<</if>>, but most are wearing nothing but a towel. And some are even wearing nothing at all. Nobody has any sort of reaction as you look around at them. A couple even give you friendly waves. @@.thought;Oh my god. They still see me as a girl.@@ To your surprise, you feel relieved. @@.thought;Imagine if I walked into the girls bathroom and they all @@<<if $player.masculinity>=50>>@@.thought;knew@@<<else>>@@.thought;thought@@<</if>> @@.thought;I was a guy. That would be so embarrassing!@@ The line for the showers is moving slowly. @@.thought;I don't want to wait. I might as well just brush my teeth while I'm waiting.@@ [[Go back to your dorm and get your toothbrush|RealityChange Day2 Shower Girls BrushTeeth]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "girlsbathroom">>\You grab your toothbrush and head back to the girls bathroom. A sink has opened up, and you walk up to it. You glance around the bathroom again, but nobody is paying any attention to you. With a shrug, you start brushing your teeth, trying not to focus on all the girls around you wearing very little clothing, or the cheerleader standing at the sink to your left, brushing her teeth next to you like it's the most natural thing in the world. @@.thought;I feel so feminine.@@ [[Finally, you finish|RealityChange Day2 Shower Girls]] <<set $location to "girlsbathroom">>\You finish brushing your teeth and get into line. Luckily, the line is shorter now, and before you know it, you're at the very front. @@.thought;I'm glad I can take a shower soon. It's weird to be around so many @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls who are also getting ready. At least in the shower I'll be alone.@@ The water turns off in one of the showers, and you walk up to it, waiting for the curtain to open. A few seconds later, a girl walks out, grabs a towel and wraps it around her body, apparently unconcerned that she just flashed you her pussy. <<if $player.homosexuality>=70>>To your surprise, you're not turned on. @@.thought;That's weird. Do I not like girls anymore?@@<<else>>@@.thought;That was hot.@@<<increaseArousal 5>><</if>> <<if $player.homosexuality>=70>>Shrugging<<else>>Trying to not look like you're staring<</if>>, you walk into the shower, close the curtains, and take off your clothes. Then you turn on the faucet and take a deep breath, feeling relaxed for the first time since yesterday. @@.thought;It's nice being behind the curtain. Now that I'm taking a shower, it's no different doing it here than doing it in the guys bathroom.@@ As you shower, though, you can hear the sounds of girls talking about fashion, makeup, and boys, and you sigh. @@.thought;Okay, so it's not exactly like the boys bathroom.@@ @@.female;"Hurry up in there, <<print $player.firstname>>!"@@ one girl yells. @@.female;"I want to take a shower too!"@@ [[Finish up|RealityChange Day2 Shower Girls Finish]] <<setUpSexScene>><<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "girlsbathroom">>\You finish your shower and towel off. Remembering the girl who accidentally flashed you, you make sure to wrap a towel around yourself before you open the curtain. The bathroom is still crowded, but now there's more girls waiting in line to do their makeup than girls waiting to take a shower. @@.thought;I should do my makeup too.@@ You shake yourself, wondering where that thought came from. You //don't// want to do makeup. <<if $player.hasWornMakeup>>Not unless it's for a special occasion. Which going to school isn't.<<else>>And if you did, you wouldn't do it just to go to school.<</if>> But as you look at all the girls doing their makeup, you feel a pang of envy. They all look //good//, and you want to look good too. <<if $player.hasUsedWomensBathroom>>[[Go back to your room and get changed|RealityChange ChangeMorning]]<<else>><<linkappend "Go back to your room and get changed">> You walk out of the bathroom and start heading back to your room when you realize that you just used the girls bathroom for the first time. @@.thought;And it wasn't a big deal at all.@@ <<link "Suddenly, you start to change" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange ChangeMorning">><<set $tfReason to "bathroom">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "hallway">><<set $tfCircumstances.locationType to "hallway">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>><</linkappend>><<set $player.hasUsedWomensBathroom to true>><</if>> <<set $player.towel to 2>>\ <<set $location to "girlsbathroom">>\@@.thought;What if everyone's memories are back to normal? If I walk into the girls bathroom, they'll think I'm a creep. I'll use the guys bathroom. At least I won't have to wait in line.@@ You walk into the guys bathroom. Just as you expected, it's empty. @@.thought;It's nice to know people won't be judging me while I'm getting ready, but it feels weird to be the only one here.@@ Shrugging, you take off your clothes and turn on the shower. The warm water feels nice, and you can feel yourself relaxing for the first time since yesterday. If it wasn't for the lack of people talking outside, there would be no way of knowing you're in the boys bathroom in a girls dorm instead of the boys bathroom of the boys dorm. [[Finish showering|RealityChange Day2 Shower Boys Finish]] <<setUpSexScene>><<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "boysbathroom">>\You finish your shower, dry off, and wrap a towel around your body. You make your way back to your room, grab your toothbrush and head back to the boys bathroom. After quickly brushing your teeth, you head back out into the hall. @@.female;"<<print $player.firstname>>? Were you in the boys bathroom?"@@ You look over at the girl who spoke. You didn't even realize there was anyone in the hallway. @@.thought;Why was I so stupid? Everybody still remembers a different reality than mine. This was my chance to have a new reputation, and I was just caught using the @@<<if $player.masculinity<=10>>@@.thought;wrong@@<<else>>@@.thought;guys@@<</if>> @@.thought;bathroom!@@ Thinking quickly, you say, @@.player;"It's empty in the boys bathroom. I can get ready so much quicker."@@ To your surprise, the girl buys it. @@.female;"That's smart! You have more time to put on your makeup!"@@ @@.thought;Makeup?@@ [[Go back to your room and get changed|RealityChange ChangeMorning]] <<set $player.towel to 2>>\ <<set $location to "hallway">>\<<for _i to $clothesInventory.pants.length-1;_i>=0;_i-->><<capture _i>><<if not $clothesInventory.pants[_i].female or $clothesInventory.pants[_i].properName is "Womens Slacks">><<set $clothesInventory.pants.splice(_i,1)>><</if>><</capture>><</for>>\ <<for _i to $clothesInventory.shirt.length-1;_i>=0;_i-->><<capture _i>><<if not $clothesInventory.shirt[_i].female>><<set $clothesInventory.shirt.splice(_i,1)>><</if>><</capture>><</for>>\ <<set _hasGreyBikiniPanties to false>><<for _i to $clothesInventory.underwear.length-1;_i>=0;_i-->><<capture _i>><<if not $clothesInventory.underwear[_i].panties>><<set $clothesInventory.underwear.splice(_i,1)>><<elseif $clothesInventory.underwear[_i].properName is "Grey Bikini Panties">><<set _hasGreyBikiniPanties to true>><</if>><</capture>><</for>>\ <<for _i to 0;_i<$clothesInventory.socks.length;_i++>><<capture _i>><<if not $clothesInventory.socks[_i].female>><<set $clothesInventory.socks.splice(_i,1)>><</if>><</capture>><</for>>\ <<set _hasKeds to false>><<set _hasFlats to false>><<set _hasCleats to false>><<for _i to $clothesInventory.shoes.length-1;_i>=0;_i-->><<capture _i>><<if not $clothesInventory.shoes[_i].female>><<set $clothesInventory.shoes.splice(_i,1)>><<elseif $clothesInventory.shoes[_i].properName is "White Keds">><<set _hasKeds to true>><<elseif $clothesInventory.shoes[_i].properName is "Flats">><<set _hasFlats to true>><<elseif $clothesInventory.shoes[_i].properName is "Pink Cleats">><<set _hasCleats to true>><</if>><</capture>><</for>>\ <<set $clothesInventory.pants.push(setup.orangeSundress)>><<set $clothesInventory.shirt.push(setup.orangeSundress)>><<set $clothesInventory.pants.push(setup.littleBlackDress)>><<set $clothesInventory.shirt.push(setup.littleBlackDress)>>\ <<set $clothesInventory.shirt.push(setup.schoolSweater)>><<set $clothesInventory.shirt.push(setup.redHaltertop)>>\ <<set $clothesInventory.pants.push(setup.schoolSkirt)>><<set $clothesInventory.pants.push(setup.midiSkirt)>>\ <<hasClothingItem "Yoga Pants" "pants">><<set _hasYogaPants to $hasClothingItem>>\ <<if not _hasYogaPants>><<set $clothesInventory.pants.push(setup.yogaPantsBlack)>><</if>>\ <<set $clothesInventory.underwear.push(setup.blackBikiniPanties)>><<set $clothesInventory.underwear.push(setup.orangeThong)>><<if not _hasGreyBikiniPanties>><<set $clothesInventory.underwear.push(setup.greyBikiniPanties)>><</if>>\ <<set $clothesInventory.bra.push(setup.blackUnderwire)>><<set $clothesInventory.bra.push(setup.greenUnderwire)>><<set $clothesInventory.bra.push(setup.pinkLace)>><<set $clothesInventory.bra.push(setup.yellowLace)>>\ <<if not $player.hasBra>><<set $clothesInventory.bra.push(setup.sportsBraBlack)>><</if>>\ <<if not _hasKeds>><<set $clothesInventory.shoes.push(setup.keds)>><</if>><<if not _hasFlats>><<set $clothesInventory.shoes.push(setup.flats)>><</if>><<if not _hasCleats>><<set $clothesInventory.shoes.push(setup.cleats)>><</if>><<set $clothesInventory.shoes.push(setup.redHeels)>>\ <<set $schoolUniform.shirt to null>><<set $schoolUniform.pants to null>><<set $schoolUniform.bra to null>><<set $schoolUniform.underwear to null>><<set $schoolUniform.socks to null>><<set $schoolUniform.shoes to null>>\ <<set $footballUniform.shirt to null>><<set $footballUniform.pants to null>><<set $footballUniform.bra to null>><<set $footballUniform.underwear to null>><<set $footballUniform.socks to null>><<set $footballUniform.shoes to null>>\ <<set $casualClothes.shirt to null>><<set $casualClothes.pants to null>><<set $casualClothes.bra to null>><<set $casualClothes.underwear to null>><<set $casualClothes.socks to null>><<set $casualClothes.shoes to null>>\ <<set $workoutOutfit.shirt to null>><<set $workoutOutfit.pants to null>><<set $workoutOutfit.bra to null>><<set $workoutOutfit.underwear to null>><<set $workoutOutfit.socks to null>><<set $workoutOutfit.shoes to null>>\ <<set $player.hasBra to true>>\ <<set $player.ownsGirlShoes to true>>\ <<set $player.towel to 0>>\ <<set $expectedOutfit to "school">><<set $outfit to "school">><<if $player.hasWornMakeup>><<set $changeEndPassage to "RealityChange Day2 MakeupDecision">><<else>><<set $changeEndPassage to "RealityChange Day2 MakeupRealization">><</if>><<display Clothes>> <<set $location to "dorm">>\You finish getting dressed, being careful not to look at yourself so you can't see the clothes that you're wearing. You still can't wrap your head around the fact that your male clothes just disappeared. <<if $player.hasWornPanties and $player.hasWornBra and $player.ownsGirlPants>>Sure, you may not have worn them very much, but at least they were there if you needed them.<<else>>Now, you don't even have a choice. You have nothing to wear //but// girl clothes.<</if>> <<if $player.ownsGirlPants>>\ But the loss that hit you the hardest were your womens slacks. You had expected your boxers and male pants to be gone. But when it came time to put on something over your legs, you looked for almost ten minutes before you accepted that your womens slacks had disappeared too. @@.thought;It makes sense, I guess. <<print $player.firstname>> is a girl, and she wears a girls uniform. And that's a skirt. She'd have no reason to own a pair of slacks.@@ Still, you're upset that the slacks are gone. It's one thing to wear a pair of pants that nobody would know is for a girl unless they looked closely. It's something entirely different to wear a skirt. @@.thought;If only I had my slacks back@@ you think, <<if $player.pout>>pouting as you tug<<else>>tugging<</if>> at the too-short hem of your skirt. The fact that they were womens slacks doesn't seem so important. You had gotten used to them, and they fit you much better than your torn male pants.\ <<else>>\ You tug at the too-short hem of your skirt. You can't believe that in only a weekend, you went from wearing nice male pants to wearing a skirt. @@.thought;It makes sense that my dress pants would disappear. But I feel so exposed. It's so short, and someone could look up it. I can't believe @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls have to wear this every day.@@\ <</if>> You <<if $player.pout>>pout<<else>>sigh<</if>> and check the time. It's still pretty early. <<if visited("RealityChange Day2 Shower Girls Finish")>>You pause, remembering the thought you had in the girls bathroom about doing makeup.<<else>>You pause, remembering the girl you passed in the hallway, and her comment about you doing makeup.<</if>> @@.thought;I don't really //want// to do makeup, but I have the time. And if the other kids are used to me wearing makeup, they'll wonder why I suddenly stopped.@@ [[Do makeup|RealityChange Day2 Makeup]] [[Just go to class|RealityChange Day2 Quad]] <<set $location to "dorm">>\You finish getting dressed, being careful not to look at yourself so you can't see the clothes that you're wearing. You still can't wrap your head around the fact that your male clothes just disappeared. <<if $player.hasWornPanties and $player.hasWornBra and $player.ownsGirlPants>>Sure, you may not have worn them very much, but at least they were there if you needed them.<<else>>Now, you don't even have a choice. You have nothing to wear //but// girl clothes.<</if>> <<if $player.ownsGirlPants>>\ But the loss that hit you the hardest were your womens slacks. You had expected your boxers and male pants to be gone. But when it came time to put on something over your legs, you looked for almost ten minutes before you accepted that your womens slacks had disappeared too. @@.thought;It makes sense, I guess. <<print $player.firstname>> is a girl, and she wears a girls uniform. And that's a skirt. She'd have no reason to own a pair of slacks.@@ Still, you're upset that the slacks are gone. It's one thing to wear a pair of pants that nobody would know is for a girl unless they looked closely. It's something entirely different to wear a skirt. @@.thought;If only I had my slacks back@@ you think, <<if $player.pout>>pouting as you tug<<else>>tugging<</if>> at the too-short hem of your skirt. The fact that they were womens slacks doesn't seem so important. You had gotten used to them, and they fit you much better than your torn male pants.\ <<else>>\ You tug at the too-short hem of your skirt. You can't believe that in only a weekend, you went from wearing nice male pants to wearing a skirt. @@.thought;It makes sense that my dress pants would disappear. But I feel so exposed. It's so short, and someone could look up it. I can't believe @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls have to wear this every day.@@\ <</if>> You sigh, and check the time. It's still pretty early. <<if visited("RealityChange Day2 Shower Girls Finish")>>You pause, remembering the thought you had in the girls bathroom about doing makeup.<<else>>You pause, remembering the girl you passed in the hallway, and her comment about you doing makeup.<</if>> @@.thought;If I knew how to do makeup, I'd have enough time to do it before class starts. But I don't have enough time to learn how to do it.@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think about the <<if visited("RealityChange Day2 Shower Girls Finish")>>girls you saw in the bathroom.<<else>>girl you saw coming out of the bathroom.<</if>> @@.thought;If @@<<if $player.masculinity<=25>>@@.thought;<<print $player.firstname>> is the kind of girl to always wear makeup@@<<else>>@@.thought;everyone's used to me always wearing makeup@@<</if>>@@.thought;, it'll seem weird for me to just stop out of the blue. I should learn how to put it on.@@ [[Go to class|RealityChange Day2 Quad]] <<set $location to "dorm">>\You don't want any of the <<if $player.masculinity<=0>>other <</if>>girls to notice that you're not wearing makeup. Then they could start thinking about how you're different from the <<print $player.firstname>> that they know, and then they could remember that <<if $player.masculinity>=50>>you're not a girl at all.<<elseif $player.masculinity>=0>>you're a sissy.<<else>>you used to be a guy.<</if>> But that's not the only reason you want to wear makeup. @@.thought;I like how it looks on me. If I have to be a girl, I can at least be a cute one.@@ <<if $boughtGirlsCostume and $halloweenInteractions>0>>You take out your makeup kit, and get started.<<else>>Luckily, you have a makeup kit. You take it out and get started.<</if>> You were expecting to struggle now that you have to apply makeup to your own face, but you're actually better at it than you expected. You mess up a couple times, but each time you're able to efficiently remove the makeup and start over. Finally, you finish. You look at your reflection in the mirror, taking in the lipstick on your lips, the blush on your cheeks and the mascara on your eyelashes, and smile. You did it! And <<if $player.feminine>=18>>you look cute too!<<else>>you look passable too!<</if>> The bell rings, and you jump. You had forgotten all about the time. @@.thought;I hope I'm not late for class!@@ When you check your phone, though, you're surprised to find that it's only 8:20. It'll be a little close, but you should be able to make it to class on time. @@.thought;I'm lucky <<print $witch.firstname>>'s alarm woke me up so early. This is the same time I'd leave for class @@<<if $player.masculinity<=25>>@@.thought;as a guy.@@<<else>>@@.thought;when I didn't have to put makeup on.@@<</if>> <<if $player.hasWornMakeup>>[[Go to class|RealityChange Day2 Quad]]<<else>><<link "It's gotten very cold in here. And you haven't opened any windows" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Day2 Quad">><<set $tfReason to "makeup">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>><</if>> <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\<<if visited("RealityChange Day2 Makeup")>>You leave your dorm and start walking across the quad to math class<<if $player.hipSway>>, swaying your hips<</if>>. You're walking quickly, worried about being late, that you don't even notice how you're dressed. Which is just as well, since if you had, you never would have left your dorm. @@.male;"Hey, <<print $player.firstname>>!"@@ a football player calls out as you walk past him. @@.player;"Hey!"@@ you say, giving him a smile. @@.thought;This is nice. Nobody thinks I'm a sissy, they just think I'm a girl...Oh shit, they think I'm a girl. And I'm dressed like one too!@@ You look down at your <<print $player.pants.informalName>>, <<print $player.shirt.informalName>>, and <<print $player.shoes.informalName>>, as if seeing them for the first time. You look around at the other students walking past, and can't help but notice that all the <<if $player.masculinity<=0>>other <</if>>girls are dressed identically to you. @@.thought;I can't do it. I have to go back to Busch!@@ You look back across the quad, all the way to your dorm. The thought of walking that far, dressed like this, past all the students walking to class makes you feel sick. On the other hand, you're almost at the classroom. @@.thought;I'll just go to class.@@ You speedwalk the remaining distance until you're at the classroom, not caring about all the looks you're getting for walking so quickly. You just want to be in the classroom, sitting down so no one can see your skirt.<<else>>You leave your dorm and start walking across the quad. Almost immediately, though, you realize how you're dressed. With your <<print $player.pants.informalName>>, <<print $player.shirt.informalName>>, and <<print $player.shoes.informalName>>, you look just like any other schoolgirl. @@.thought;Oh my god. I can't believe I'm going to go to class like this.@@ The one good thing about getting up early and not putting on makeup is that it's early. There aren't that many other students on the quad, which makes you feel a little better. Still, there are a few, and from what you can see of the <<if $player.masculinity<=0>>other <</if>>girls, they're dressed identically to you. @@.male;"Hey, <<print $player.firstname>>!"@@ a football player calls out as he walks past you. @@.player;"Hey!"@@ you say, trying to give him a smile. @@.thought;We practiced together. And he just saw me in a skirt, and didn't think anything of it.@@ You look around, trying to weigh your options. @@.thought;I don't want to walk around the whole day wearing a skirt. But what are my other options? Just skip school?...That doesn't sound too bad.@@ @@.female;"Hey, <<print $player.firstname>>!"@@ another student calls out as she sees you. @@.female;"Are you ready for the test?"@@ @@.player;"T...test?"@@ But she just walks by you. @@.thought;I need to get to class and study.@@<</if>> [[Go to class|RealityChange Math]] <<set $player.ownsGirlPants to true>>\ <<set $location to "quad">>\<<if visited("RealityChange Day2 Makeup")>>You get to class just in time, and walk inside the classroom with the other students.<<else>>You make it to the classroom early. Nobody is there, not even the teacher. Shrugging, you sit down on the floor and pull up the syllabus. You thumb to the right chapter in the textbook and start skimming it, trying to cram as much information as you can before the test starts. Luckily, it's the same chapter your class was covering in the other reality. You're so focused on the textbook that you almost miss the other students arriving. Sheepishly, you pick yourself up off the floor and file into class.<</if>> You can feel someone's eyes on your skirt, but when you look behind you, you don't see anyone. @@.thought;How come the guys get to wear pants and @@<<if $player.masculinity<=0>>@@.thought;we@@<<else>>@@.thought;the girls@@<</if>> @@.thought;have to wear these short skirts? It's not fair.@@ You feel relieved when you reach your desk. Tucking your skirt beneath you, you sit down<<if $player.crossesLegs>> and cross your legs<</if>>. @@.female;"Okay, class. Clear off your desks, and I'll pass out the test."@@ <<if visited("RealityChange Day2 Makeup")>>@@.thought;Test?@@ you think, panicking. @@.thought;I didn't know there was going to be a test!@@<<else>>@@.thought;I hope I'm ready for it.@@<</if>> You look at the test that's been passed to you and look through it. @@.thought;Okay, it's not that bad.@@ <<if visited("RealityChange Day2 Makeup")>>@@.thought;This is the same stuff we were learning about in the other reality.@@ Of course, you could have remembered more if you paid attention in class.<<else>>@@.thought;I remember some of this stuff from this morning.@@<</if>> You spend the rest of the period working on the test. Finally, you manage to finish all the problems, and turn it in just as the bell rings. <<if visited("RealityChange Day2 Makeup")>>[[You hope you didn't fail|RealityChange Day2 MorningClasses]]<<else>>@@.thought;That could have gone worse. I didn't do amazing, but I didn't fail either.@@ [[Go to your next class|RealityChange Day2 MorningClasses]]<</if>> <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\It's only when you're out of the classroom that you realize that you actually didn't mind the test. Sure, you didn't know all the answers and you <<if visited("RealityChange Day2 Makeup")>>didn't do very well<<else>>only did okay<</if>>, but you got to take it, unbothered, without anyone else looking at you or commenting on your outfit. Now that you're in the hallway again, you feel exposed. Guys walk past you, making eye contact for a split second longer than necessary. When you look at the girls, you're only reminded of how you're wearing the exact same uniform as them. Resigned, you shuffle off to your next class. However, your spirits start to pick up as you pass by one of your popular friends. @@.female;"Hi, <<print $player.firstname>>!"@@ @@.male;"Hey, <<print $player.firstname>>!"@@ another friend says later on. @@.thought;That's the one good thing about this reality change. My friends are back. And they don't even care about me being@@<<if $player.masculinity>0>> @@.thought;dressed as@@<</if>> @@.thought;a girl.@@ Now that you know nobody's going to make fun of you, the hallways don't seem so bad anymore. You finish your bio class and head off to history feeling a little more comfortable. It still feels weird to be dressed like this, but if you don't think about it, you forget all about your new outfit. [[Go to lunch|RealityChange Lunch Football]] <<set $location to "classroom">>\Your awkwardness returns as you walk into the cafeteria. You used to be the most popular guy in school who fit right in at the popular table, and you went from that to being a sissy that none of your popular friends respected. Now that <<if $player.masculinity<=0>>you're a girl<<else>>they see you as a girl<</if>>, you're not sure what your relationship with them will be like. @@.player;"Hey,"@@ you say, sitting down in an empty seat<<if $player.crossesLegs>>, cross your legs,<</if>> and tucking your skirt underneath you. @@.female;"Hi <<print $player.firstname>>!"@@ @@.qb;"Hey, <<print $player.firstname>>!"@@ @@.thought;<<print $qb.firstname>> is at the popular table? Weird. But I guess he's always been the starter in this reality.@@\ <<if $player.realityChangeCaster is $girlfriend.firstname>> \ You look around the rest of the table. @@.thought;Hmm, <<print $girlfriend.firstname>> isn't at lunch. I hope she's doing okay.@@\ <</if>> @@.male;"So how about that football game on Friday?"@@ @@.qb;"That was so crazy!"@@ @@.male;"I can't believe that throw you made, <<print $qb.firstname>>."@@ You listen to the conversation in frustration. You want to join in. Even after all of your changes, you still like football. But you have no memory of the game that they're talking about, and you have no idea what to say. The guys keep talking about the game, and you start to get more of a picture of what happened: it was a close, back and forth game until <<print $qb.firstname>> made a last second throw<<if $stallionsscore>$defensescore>>, which got caught for the winning touchdown.<<else>>. Even though it wasn't anywhere close to being caught, nobody can stop talking about how epic the game was.<</if>> You look at the <<if $player.masculinity<0>>other <</if>>girls. The cheerleaders who were at the game are following along, but the others look bored. [[Finally, one of them changes the subject|RealityChange Lunch WinterBall]] <<passTime>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $leftCharImage to null>><<set $leftChar to $qb>><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\@@.female;"I can't believe we're so close to the Winter Ball!"@@ one girl says. @@.thought;Winter Ball? I don't remember anything...oh yeah! That was one of the dances on our school calendar.@@ @@.female;"I can't believe it's so soon!"@@ another girl says, visibly nervous. @@.female;"I'll need to get a cute dress, find somebody to ask me..."@@ @@.female;"You won't have any trouble finding somebody to ask you,"@@ her friend says. @@.female;"You're gorgeous."@@ @@.female;"Oh, thanks,"@@ she says, clearly touched. @@.female;"I still need a dress though."@@ @@.female;"How about you, <<print $player.firstname>>?"@@ another girl asks. <<if visited("RealityChange Parents Dinner Start")>>\ <<if $player.datingQuarterback>> <<link "I'm going to go with $qb.firstname" "RealityChange Lunch WinterBall Quarterback">><</link>>\ <</if>>\ <<if $player.datingGirlfriend>> <<link "I'm going to go with $girlfriend.firstname" "RealityChange Lunch WinterBall Girlfriend">><</link>>\ <</if>>\ <<if $player.datingWitch>> <<link "I'm going to go with $witch.firstname" "RealityChange Lunch WinterBall Witch">><</link>>\ <</if>>\ <</if>> [[I'm not sure yet|RealityChange Lunch WinterBall Unsure]] [[I was going to skip it|RealityChange Lunch WinterBall Skip]] <<set $location to "cafeteria">>\@@.player;"I was going to go with <<print $qb.firstname>>,"@@ you say, looking over at him. The girl who asked you the question claps her hands together. @@.female;"<<print $player.firstname>>! You didn't tell me he had asked!"@@ @@.player;"Uhhh..."@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>not sure what to do.<</if>> You //don't// know whether <<print $qb.firstname>> has asked you to the dance or not. You look over at him to see his reaction. @@.qb;"Uh, no,"@@ he says, sheepishly. @@.qb;"I haven't asked her yet."@@\ <<if $player.datingGirlfriend>> <<if $player.realityChangeCaster is not $girlfriend.firstname>> @@.girlfriend;"Uh, I haven't asked her either,"@@ <<print $girlfriend.firstname>> says, also looking sheepish.\ <<else>> @@.female;"And <<print $girlfriend.firstname>> said that she hadn't asked you either,"@@ another girl says.\ <</if>>\ <</if>> You roll your eyes. @@.thought;I just spoke up without thinking, saying that we were going to go together. It's so unfair that I have to wait for@@ <<if $player.datingGirlfriend>>@@.thought;them@@<<else>>@@.thought;him@@<</if>> @@.thought;to ask me. Wait. Why hasn't he asked me yet? Am I not good enough for him?@@ The girl who asked you the question interrupts your thoughts. @@.female;"I was actually asking if you had your dress for the dance yet."@@ [[Yes, I have|RealityChange Lunch WinterBall HaveDress]] [[I don't have it yet|RealityChange Lunch WinterBall NeedDress]] <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <<set $location to "cafeteria">>\@@.player;"I was going to go with <<print $girlfriend.firstname>>,"@@ you say, looking over at her. The girl who asked you the question claps her hands together. @@.female;"<<print $player.firstname>>! You didn't tell me she had asked!"@@ @@.player;"Uhhh..."@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>not sure what to do.<</if>> You //don't// know whether <<print $girlfriend.firstname>> has asked you to the dance or not. You look over at her to see her reaction. <<if $player.realityChangeCaster is not $girlfriend.firstname>>\ @@.girlfriend;"Uh, no,"@@ she says, sheepishly. @@.girlfriend;"I haven't asked her yet."@@\ <<else>>\ @@.female;"<<print $girlfriend.firstname>> said that she hadn't asked you yet,"@@ another girl says.\ <</if>>\ <<if $player.datingQuarterback>> @@.female;"And <<print $qb.firstname>> said he hadn't asked you either."@@\ <<elseif $player.datingWitch>> @@.female;"And <<print $witch.firstname>> said that she hadn't asked you either."@@\ <</if>> You roll your eyes. @@.thought;I just spoke up without thinking, saying that we were going to go together. When I was a guy, I would be the one to ask her. Wait. Why hasn't she asked me yet? Am I not good enough for her?@@ The girl who asked you the question interrupts your thoughts. @@.female;"I was actually asking if you had your dress for the dance yet."@@ [[Yes, I have|RealityChange Lunch WinterBall HaveDress]] [[I don't have it yet|RealityChange Lunch WinterBall NeedDress]] <<if $player.datingQuarterback>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftChar to $qb>>\ <<elseif $player.datingGirlfriend and $player.realityChangeCaster is not $girlfriend.firstname>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>>\ <</if>>\ <<set $location to "cafeteria">>\@@.player;"I was going to go with <<print $witch.firstname>>,"@@ you say, looking over at her. The girl who asked you the question claps her hands together. @@.female;"<<print $player.firstname>>! You didn't tell me she had asked!"@@ @@.player;"Uhhh..."@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>not sure what to do.<</if>> You //don't// know whether <<print $witch.firstname>> has asked you to the dance or not. You look over at her to see her reaction. @@.female;"<<print $witch.firstname>> and <<print $witch.firstname>> said that they hadn't asked you yet,"@@ another girl says.\ <<if $player.datingGirlfriend>> @@.female;"And <<print $girlfriend.firstname>> said that she hadn't asked you either."@@\ <</if>> You roll your eyes. @@.thought;I just spoke up without thinking, saying that we were going to go together. When I was a guy, I would be the one to ask her. Wait. Why hasn't she asked me yet? Am I not good enough for her?@@ The girl who asked you the question interrupts your thoughts. @@.female;"I was actually asking if you had your dress for the dance yet."@@ [[Yes, I have|RealityChange Lunch WinterBall HaveDress]] [[I don't have it yet|RealityChange Lunch WinterBall NeedDress]] <<if $player.datingQuarterback>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.socks to setup.qbGraySocks>><<set $qb.underwear to null>><<set $leftChar to $qb>>\ <<elseif $player.datingGirlfriend and $player.realityChangeCaster is not $girlfriend.firstname>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>>\ <</if>>\ <<set $location to "cafeteria">>\@@.player;"Uh, I'm not sure yet,"@@ you say. \ <<if visited("RealityChange Parents Dinner Start") or $player.relationships.length>0>>\ @@.thought;I'd like to go with <<printRelationships>>, but I don't want to say we're going together if@@ <<if $player.relationships.length>1>>@@.thought;they haven't@@<<elseif $player.datingQuarterback>>@@.thought;he hasn't@@<<else>>@@.thought;she hasn't@@<</if>> @@.thought;asked me.@@\ <<else>>\ @@.thought;I don't know even know who I would go with, or if anyone's asked me yet.@@\ <</if>> <<if visited("RealityChange Parents Dinner Start")>>\ @@.female;"You mean@@ <<if $player.relationships.length is 0>>@@.female;<<print $qb.firstname>>@@<<else>>@@.female;<<printRelationships>>@@<</if>> <<if $player.relationships.length>1>>@@.female;haven't@@<<else>>@@.female;hasn't@@<</if>> @@.female;asked you yet?"@@ Unsure of what to say, you look over at <<if $player.datingGirlfriend>><<print $girlfriend.firstname>>.<<elseif $player.datingWitch>><<print $witch.firstname>>.<<else>><<print $qb.firstname>>.<</if>> <<if $player.datingGirlfriend>>\ @@.girlfriend;"Uh, no,"@@ she says sheepishly. @@.girlfriend;"I haven't asked her yet."@@ @@.female;"Well, you can ask <<print $girlfriend.firstname>>, right?"@@ another girl says. @@.female;"You're both girls. I have to wait for my boyfriend to ask me."@@\ <<elseif $player.datingWitch>>\ @@.player;"Uh, no,"@@ you finally say. @@.player;"She hasn't asked me yet."@@ @@.female;"Well, you can ask <<print $witch.firstname>>, right?"@@ another girl says. @@.female;"You're both girls. I have to wait for my boyfriend to ask me."@@\ <<else>>\ @@.qb;"Uh, no,"@@ he says sheepishly. @@.qb;"I haven't asked her yet."@@ You roll your eyes. @@.thought;It's so unfair that I have to wait for him to ask me. Wait. Why hasn't he asked me yet? Am I not good enough for him?@@\ <</if>>\ <<else>>\ @@.female;"Someone will ask you, don't worry,"@@ another girl says. @@.female;"You're so pretty."@@ @@.player;"Thanks,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>a big smile on your face.<</if>> You never got compliments <<if $player.masculinity<=25>>as a guy<<else>>when people saw you as a guy<</if>>, and it feels nice to get one now. You feel like you're glowing inside. It doesn't even matter that she called you pretty and not handsome or even hot.\ <</if>> The girl who asked you the question interrupts your thoughts. @@.female;"I was actually asking if you had your dress for the dance yet."@@ [[Yes, I have|RealityChange Lunch WinterBall HaveDress]] [[I don't have it yet|RealityChange Lunch WinterBall NeedDress]] <<set $location to "cafeteria">>\@@.player;"Actually, I was going to skip it."@@ <<if $player.datingQuarterback or $player.datingGirlfriend>> <<if $player.datingQuarterback and $player.datingGirlfriend>>\ <<print $qb.firstname>> and <<print $girlfriend.firstname>> look at you. @@.qb;"Really?"@@\ <<elseif $player.datingQuarterback>>\ <<print $qb.firstname>> looks at you. @@.qb;"Really?"@@\ <<else>>\ <<print $girlfriend.firstname>> looks at you. @@.girlfriend;"Really?"@@\ <</if>> <<printRelationships>> <<if $player.relationships.length>1>>look<<else>>looks<</if>> at you. <<if $player.datingQuarterback>>@@.qb;"Really?"@@<<else>>@@.girlfriend;"Really?"@@<</if>> @@.player;"Uh, well..."@@ you stammer, feeling awkward saying no to your <<if $player.relationships.length>0>>partners.<<elseif $player.datingQuarterback>>boyfriend.<<else>>girlfriend.<</if>> @@.thought;It isn't even anything about <<printRelationships>>. I'd love to dance with@@ <<if $player.relationships.length>1>>@@.thought;them.@@<<elseif $player.datingQuarterback>>@@.thought;him.@@<<else>>@@.thought;her.@@<</if>> @@.thought;It's because everyone would see me in some girly dress.@@ You look back at <<printRelationships>>, unsure how to tell <<if $player.relationships.length>1>>them<<elseif $player.datingQuarterback>>him<<else>>her<</if>> that. @@.player;"Uh, I don't really like dances,"@@ you finally say. @@.player;"All those people looking at me...I'd rather just stay home."@@ @@.male;"She's saying she wants to fuck you, @@<<if $player.datingQuarterback>>@@.male;bro!"@@ one guy says, clapping <<print $qb.firstname>> on the back.<<else>>@@.male;girl!"@@ one guy says.<</if>> Your face turns beet red. @@.player;"No, that's not what I was saying!"@@ @@.female;"So you don't have a dress for the dance then?"@@ another girl asks. @@.female;"Or did you buy one and then decide not to go?"@@\ <<else>>\ All the girls look at you. @@.female;"Really?"@@ one asks. @@.thought;The dances were kinda fun when I @@<<if $player.masculinity<=25>>@@.thought;was a guy.@@<<else>>@@.thought;looked like a guy.@@<</if>> @@.thought;But now everybody in the school would see me wearing some girly dress.@@ You look back at the <<if $player.masculinity<=0>>other <</if>>girls, unsure of what to say. @@.player;"Uh, I don't really like dances,"@@ you finally say. @@.player;"All those people looking at me...I'd rather just stay home."@@ @@.female;"But you'd be with all of your friends,"@@ the girl says. @@.female;"Hanging out at the dance, buying dresses together..."@@ @@.female;"Speaking of dresses,"@@ another girl says, @@.female;"Did you already buy yours? And could you let me borrow it?"@@\ <</if>> [[I already bought mine|RealityChange Lunch WinterBall HaveDress]] [[I don't have a dress for the dance|RealityChange Lunch WinterBall NeedDress]] <<set $scenes.friends.winterBallResisted to true>>\ <<set $location to "cafeteria">>\@@.thought;<<print $player.firstname>> would have already bought her dress. I think.@@ @@.player;"Uh, yeah,"@@ you say. @@.player;"I already @@<<if $scenes.friends.winterBallResisted>>@@.player;bought@@<<else>>@@.player;have@@<</if>> @@.player;a dress for the dance."@@ @@.female;"Oh, nice! What kind of dress is it?"@@ @@.player;"Uhhh..."@@ you say. You didn't expect for them to actually want to know all the details about the dress. @@.thought;I need to learn more about fashion.@@ @@.player;"I don't remember, exactly."@@ @@.female;"You don't remember?"@@ @@.player;"Well, it's in my closet."@@ @@.female;"Oh no. Were you just going to go to the dance in one of the dresses you already had?"@@ @@.thought;What else would I do?@@ you wonder. @@.player;"Uh, yeah,"@@ you say. @@.female;"You can't do that,"@@ she says. <<if $scenes.friends.winterBallResisted>>@@.female;"If you change your mind about going,@@<<else>>@@.female;"When it got closer,@@<</if>> @@.female;the girls were going to go to a dress store and pick out some new dresses. You're welcome to come."@@ @@.player;"Oh, thank you!"@@ you say. It's been a while since you've been invited to do something with your friends, even if it is shopping for dresses. @@.male;"I don't get why you girls can't just use a dress you already have,"@@ one of the guys pipes up. @@.male;"Yeah, I'm going to go in my school uniform."@@ She rolls her eyes. @@.female;"Guys just don't understand."@@ [[The conversation continues|RealityChange WinterBall Schedule]] <<set $location to "cafeteria">>\@@.thought;<<print $player.firstname>> would have already picked out a dress...or would she? I don't want the girls to ask me any questions about the kind of dress @@<<if $scenes.friends.winterBallResisted>>@@.thought;I would have been wearing.@@<<else>>@@.thought;I'll be wearing.@@<</if>> @@.player;"Uh, no,"@@ you say. <<if $scenes.friends.winterBallResisted>>@@.player;"I didn't get a dress for the dance."@@<<else>>@@.player;"I don't have a dress for the dance yet."@@<</if>> <<if $scenes.friends.winterBallResisted>>@@.female;"At least you didn't buy an expensive dress and then decide not to go. That would have sucked."@@ @@.player;"Yeah, it would,"@@ you say, laughing. @@.female;"If you change your mind, the girls were going to go to the dress store and pick out some dresses when it got closer. You're welcome to come."@@<<else>>@@.female;"Don't worry, neither have I."@@ @@.female;"A couple of us girls were going to go to the dress store and pick out some dresses when it got closer. You're welcome to come."@@<</if>> @@.player;"Oh, thank you!"@@ you say. It's been a while since you've been invited to do something with your friends, even if it is shopping for dresses. @@.male;"I don't get why you girls can't just use a dress you already have,"@@ one of the guys pipes up. @@.male;"Yeah, I'm going to go in my school uniform."@@ She rolls her eyes. @@.female;"Guys just don't understand."@@ [[The conversation continues|RealityChange WinterBall Schedule]] <<set $location to "cafeteria">>\In spite of yourself, <<if $scenes.friends.winterBallResisted>>you're questioning your decision to skip the dance.<<else>>you're looking forward to the dance.<</if>> It actually sounds kind of fun: going shopping with your friends, dancing with <<if visited("RealityChange Parents Dinner Start")>><<print $qb.firstname>><<else>>someone cute<</if>>, and hanging out with your fellow students. @@.male;"When is the dance again?"@@ one of the guys asks. @@.female;"December. The weekend right before winter break."@@ You do the math in your head. @@.thought;That's going to be right after the championship, when <<print $witch.firstname>>'s curse ends! If I@@<<if $player.masculinity<50>>@@.thought;'m a man@@<<else>>@@.thought;'ve changed back@@<</if>> @@.thought;by then, I won't be able to go to the dance like this.@@ You feel bummed out by that. Now that your friends <<if $player.masculinity<0>>accept<<else>>see<</if>> you as a girl, you're enjoying yourself when you're around them. You've even gotten used to your transformations by now. The fact that everyone thinks you're a girl is still strange, but you'll probably have gotten used to it by the time of the dance. @@.thought;After all I've been through, it's weird to think about being a man again. I don't get it. @@<<if $witch.learnMagic>=8>>@@.thought;I did this spell so I could join the Witchcraft Club and change back.@@<<else>>@@.thought;Ever since I got cursed, I've thought about nothing but changing back.@@<</if>> @@.thought;And now I don't even know if I want to.@@ [[The bell rings|RealityChange Gym LockerRoom Decision]] <<set $location to "cafeteria">>\You leave the cafeteria and walk to gym class, your head spinning<<if $player.hipSway>> and your hips swaying<</if>>. You had never thought about your transformation like this before. You had always been eager to <<if $player.masculinity<=25>>go back to being a guy.<<else>>get your dick back.<</if>> But now, with the football championship in sight, it's starting to feel real, and you're no longer sure what you want. You're so lost in thought that you don't even notice where you're walking until you're right outside the hallway to the locker rooms. One hallway says ''BOYS'' in big blue letters, while the other hallway says ''GIRLS'' in big pink letters. Other students walk past you into the locker rooms. @@.thought;What should I do? I've always used the guys locker room, but @@<<if $player.masculinity<=0>>@@.thought;I'm a girl now.@@<<else>>@@.thought;The school thinks I'm a girl now.@@<</if>> [[Go to the boys locker room|RealityChange Gym LockerRoom Boys]] [[Go to the girls locker room|RealityChange Gym LockerRoom Girls]] <<set $leftCharImage to null>><<set $leftChar to null>><<set $rightCharImage to null>>\ <<set $location to "hallway">>\Sure, everyone may think you're a girl now, but that doesn't mean that you //are// one. You turn and walk down the hallway leading to the boys locker room. You're trying to sound confident, but inside you're shaking. When you get to the locker room, every eye there turns to you. @@.male;"What's she doing here?"@@ @@.male;"Wrong locker room, <<print $player.firstname>>?"@@ @@.male;"Nah, she just wants to see our dicks."@@ [[Your face red, you turn and run to the girls locker room|RealityChange Gym LockerRoom Girls]] <<set $player.masculinity to $player.masculinity+2>>\ <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\<<if visited("RealityChange Gym LockerRoom Boys")>>@@.thought;That was a mistake@@ you think as you quickly walk back down the hallway<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;I can't believe everyone there thought I was just there to see dicks.@@ You think back to last Friday, when you changed in the boys locker room, and nobody batted an eye. Now, you're stuck using the girls locker room until you can figure out the curse.<<else>>You look down the hallway leading to the boys locker room. Guys are walking down it, talking to each other, not a care in the world. Last Friday, you would have joined them. Now, though, you know that you can't walk down that hallway. Everybody thinks you're a girl now. But it's not just that. You don't belong there.<</if>> Shyly, you turn and walk down the hallway to the girls locker room. You pass a couple of girls as you do so, but nobody says anything. Why would they? As far as they know, this is the locker room that you've always used. [[You make it to the girls locker room|RealityChange Gym LockerRoom]] <<set $leftCharImage to null>>\ <<set $location to "hallway">>\As you turn the corner and step into the girls locker room, you're stunned by the amount of flesh on display. You're surrounded by girls in various stages of undress. Some of them are even naked. But they all have one thing in common: none of them gives you a second look as you walk in. A girl in an orange bikini passes by you, and you suddenly realize something. @@.thought;Oh shit. I'll have to wear a bikini like @@<<if $player.masculinity<=50>>@@.thought;all the other girls!@@<<else>>@@.thought;her!@@<</if>> To distract yourself from that thought, you start looking for your locker. Luckily, the lockers are in alphabetical order, and you spot a locker with the name ''<<print $player.lastname>>'' on it in the back row. Opening it up, you aren't surprised to see a bikini, but your jaw drops when you see a folded cheerleader uniform. <<if visited("RealityChange Parents Dinner Cheerleading Good") or visited("RealityChange Parents Dinner Cheerleading Quit")>>@@.thought;I knew I'm a cheerleader, but I can't believe I'm seeing that this outfit is //mine//!@@<<else>>@@.thought;Does this mean I'm a cheerleader?@@<</if>> You unfold it and <<if $player.pout>>pout,<<else>>grimace,<</if>> marveling at how short it is. @@.thought;I'll worry about it later. Right now, I need to put on this bikini.@@ [[Change right here in the locker room|RealityChange Gym LockerRoom Open]] [[Go to the stalls and change|RealityChange Gym LockerRoom Stalls]] <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\You think of changing out in the open, in front of all these girls and shudder. You grudgingly accepted using the girls locker room, but you're not about to change in front of everyone, like you're one of them! @@.thought;I'll just grab my bikini and change in the stalls.@@ You pause, trying to wrap your head around the fact that it's //your// bikini. Then, you shrug and walk over to the stalls. Unfortunately, the stalls are occupied, and there's a line outside them. It looks like the <<if $player.masculinity<=0>>other girls<<else>>others<</if>> had the same idea that you did. Or maybe they just needed to use the bathroom. Whatever it is, the line isn't moving very fast. @@.thought;I don't want to be late for gym, and have to walk out into the pool area in my bikini with everyone staring at me. I'd better get changed now. Even if I have to do it out in the open.@@ [[Walk back to your locker|RealityChange Gym LockerRoom Open]] <<set $location to "girlslocker">>\<<if visited("RealityChange Gym LockerRoom Stalls")>>You<<if $player.hipSway>>r hips sway as you<</if>> walk back to your locker, give your bikini another look, and shudder.<<else>>@@.thought;I don't want to draw any attention to myself. I need to act like everything's normal, and the best way to do that is to change right here. If they all think I'm a girl, this won't be a big deal, right?@@ You look at your bikini again and shudder.<</if>> It's hot pink, and you can already tell that it won't cover very much. @@.thought;Dammit. Isn't it enough that I'm going to wear a bikini? Why did I have to have such a girly one?@@ You scan the rest of the locker room. The <<if $player.masculinity<=0>>other <</if>>girls are wearing bikinis, but they're all black or white or orange or red or any other color that's not pink. You <<if $player.pout>>pout.<<else>>sigh.<</if>> @@.thought;I don't have a choice right now. But I'll have to get another bikini I can wear during swimming.@@ [[Put the bikini on|RealityChange Gym LockerRoom Change]] <<set $location to "girlslocker">>\You take off your <<print $player.shirt.informalName>>, <<print $player.pants.informalName>>, <<print $player.underwear.informalName>><<if $player.bra>>, <<print $player.bra.informalName>><</if>><<if $player.socks is not null>>, <<print $player.socks.informalName>><</if>>, and <<print $player.shoes.informalName>> and hold the bikini top up to your chest. <<if $player.boobs<2>>You don't need it, but you don't want to be the only <<if $player.masculinity<=0>>girl<<else>>one<</if>> not wearing a top.<<else>>The thought of putting on a bikini top doesn't scare you as much as you thought it would. @@.thought;Better to cover my boobs than let all the @@<<if $player.masculinity>=50>>@@.thought;other @@<</if>>@@.thought;guys see them.@@<</if>> You manage to get your <<if $player.boobs>=4>>large <<elseif $player.boobs is 3>>medium-sized <<elseif $player.boobs is 2>>small <</if>>boobs into the top, but you struggle to tie it. @@.female;"Here, let me help you."@@ You jump. You thought you were alone. The person who spoke is <<if $player.height>=4>>a pretty brunette girl who's about your height.<<elseif $player.height>=2>>a pretty brunette girl who's a little shorter than you.<<else>>a short, pretty brunette girl.<</if>> You recognize her as Skye, one of the cheerleaders. She's already wearing a red bikini top, and her bottoms are laid out on the bench. @@.player;"Thank you,"@@ you say. Skye steps closer, and you turn towards her. She's very close to you, and <<if $player.homosexuality>=70>>you're worried that you'll get turned on and embarrass yourself in front of this girl who's just trying to help. But instead, you feel nothing. Not even any arousal.<<else>>you <<if $player.pout>>pout, feeling<<else>>feel<</if>> frustrated to be so close to an attractive girl, but not be able to do anything.<</if>> [[She ties your bikini closed|RealityChange Gym LockerRoom Skye]] <<setUpSexScene>><<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.bra to setup.pinkBikiniTop>>\ <<set $location to "girlslocker">>\She quickly ties your bikini closed, and steps away. @@.female;"Okay, all done!"@@ she says. @@.player;"Thank..."@@ you start to say. @@.thought;Oh my god. I didn't even realize that I'm naked in front of her! I'm in the girls locker room, and she's going to realize that I don't belong! I'll get thrown out, and...@@ @@.female;"That's a very cute swimsuit,"@@ Skye says. @@.female;"Where did you get it?"@@ You blink and look at her. @@.thought;She's looking right at me, which means she must see my pussy...oh! Right. I'm in the girls locker room. She expects everyone here to have pussies, so mine isn't out of the ordinary...huh. I guess I'm used to changing with the guys, and worrying that they'll see something they shouldn't...So does this mean I can change in front of the girls and not worry about anything?@@ Skye is still looking at you, and you realize that you haven't answered her question. @@.player;"Oh, yeah. I got it at..."@@ You're about to say that you got it at the mall, when you realize that you haven't seen this bikini for sale. @@.player;"Uh, I went shopping with my parents before school. And this bikini looked cute, so I picked it out."@@ <<if $scenes.qb.changesIn is "girls" or $scenes.yogaShower>><<link "Put your bottoms on" "RealityChange Gym Entrance">><<set $player.underwear to setup.pinkBikiniBottoms>><</link>><<else>><<linkreplace "Put your bottoms on">>You slide the pink bikini bottoms up your legs. You look down at your flat crotch and then look around the locker room nervously. @@.thought;This is the first time I've changed in the girls locker room. Am I going to get transformed now?@@ <<link "You're right" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Gym Entrance">><<set $tfReason to "lockerroom">><<set $player.confidence to $player.confidence+2>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "girls locker room">><<set $tfCircumstances.locationType to "locker room">><<set $tfCircumstances.witnesses to "the girls">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>><<set $player.underwear to setup.pinkBikiniBottoms>><</linkreplace>><</if>> <<set $location to "girlslocker">>\<<if $tfCircumstances.reason is not "lockerroom">>You pull your pink bikini bottoms over your <<if $player.legs>=3>>smooth<<else>>hairy<</if>> legs until they're covering your pussy. Skye does the same with her red bikini bottoms, and then the two of you walk together to the pool entrance<<if $player.hipSway>>, both of your hips swaying in unison<</if>>.<<else>>When you recover, you notic that that Skye is looking at you, concerned. @@.female;"Are you okay?"@@ @@.player;"Yeah,"@@ you say<<if $player.masculinity<=25>>. You actually are. You're going to look more convincing in a swimsuit now.<<else>>, trying to sound like you mean it.<</if>> Skye nods, seemingly convinced.<</if>> She walks outside, but you freeze. @@.thought;I was able to change in front of @@<<if $player.masculinity<=0>>@@.thought;other@@<</if>> @@.thought;girls, but that was different. They're wearing the same clothes as me, and @@<<if $player.masculinity<=0>>@@.thought;I'm technically one of them.@@<<else>>@@.thought;they see me as one of them.@@<</if>> @@.thought;But when I walk out onto the pool, I'll be around @@<<if $player.masculinity>=50>>@@.thought;other @@<</if>>@@.thought;guys. And they'll see me looking like this.@@<<if $player.wearsOnepiece>> You wish you had your one-piece swimsuit back. That was a girl's swimsuit, but at least it covered more than //this//. You may as well just be wearing underwear.<</if>> And then, just when you're about to run to your locker and change back into your school uniform, a gaggle of girls walk out of the locker room into the pool area, sweeping you along with them as they do so. You look around nervously. Now everyone can see you in your hot pink swimsuit. You feel so exposed, which isn't helped when you look over at the <<if $player.masculinity>=50>>other <</if>>guys and spot the long swim trunks that they're wearing. @@.thought;Why can't I wear that? They cover everything!@@ <<if $player.boobs>=2>>@@.thought;I'd even be fine wearing the bikini top if it meant I could wear swim trunks.@@<<else>>@@.thought;Sure, they're not wearing anything on their chest, but I don't need to wear anything on my chest either!@@<</if>> You notice that the gaggle of girls has passed you by, and you're all alone in the pool entrance. If you don't want everybody to be staring at you, you should probably find a seat. <<if $player.masculinity<=0>>[[Sit with the other girls|RealityChange Gym Bench]]<<else>>[[Sit with the girls|RealityChange Gym Bench]]<</if>> <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "pool">>\You take a seat <<if $player.masculinity<=0>>next to the other girls<<else>>on the girls bench<</if>><<if $player.crossesLegs>> and cross your legs<</if>>, painfully aware that you're wearing the same feminine swimsuit as everyone next to you. You briefly considered trying to sit with the <<if $player.masculinity>=50>>other <</if>>guys like you did before, but with the way you look, <<if $player.masculinity<=25>>how you feel, <</if>>and how you're dressed, you know that you don't belong there anymore. @@.male;"Ladies and gentlemen, listen up!"@@ Coach yells, startling you. You turn and look at him. <<if $player.height>=4>>When you were on the football team, you looked up to Coach as a mentor, even though you were the same height. Now, however, he's much taller<<if $player.armStrength<=80>> and more muscular<</if>> than you, and with his loud, manly voice, and the way he's dressed compared to you, you can't help but feel intimidated.<<else>>Maybe it's just because you were startled, but Coach intimidates you.<</if>> Once he's satisfied that he has everyone's attention, Coach continues. @@.male;"We're going to practice diving today. I want everyone to get into a nice, orderly line..."@@ As Coach continues talking about diving, you let out a sigh of relief. With how strange this day has been, you weren't sure what to expect from gym class, but you're just going to be diving like usual. You get into line, and wait patiently for your turn. Finally, you're at the front of line. You walk up onto the diving board and look around. Suddenly, you feel nervous. Everyone is looking at you, and you're aware that you're wearing nothing but a hot pink bikini. Maybe it's just your imagination, but some of the guys seem to be checking you out. @@.thought;Oh my god. I don't know if I can do this.@@ @@.male;"Go ahead and dive, Miss <<print $player.lastname>>. It's alright."@@ You feel strangely calmed by that. It doesn't even matter that Coach called you a miss. [[Dive|RealityChange Gym Dive]] <<set $location to "pool">>\Without thinking, you dive off the platform. You hit the water with a splash and gracefully dive beneath the surface. @@.male;"Good job, Miss <<print $player.lastname>>!"@@ Coach says when you resurface. @@.male;"That's how you do it!"@@ You beam with pride, but you're also a little confused. @@.thought;I was never able to dive this well before.@@ @@.male;"Swim off to the side, so Jones can dive!"@@ Coach says. You look up and see a boy standing on the diving board, waiting for you to get out of the way. Sheepishly, you do so and he cannonballs into the pool. [[Get back in line|RealityChange Gym Gossip]] <<set $location to "pool">>\You get back into line and wait for your turn to come around. While you're standing in line, you hear the sound of whispering in front of you. Craning your neck to see, you notice that <<print $rival.firstname>> is talking to her friends. Occasionally, they glance in your direction and giggle. @@.thought;Are they talking about me?@@ you wonder. @@.thought;No. There's lots of people behind them.@@ <<if $player.crush is $qb.firstname>>@@.thought;But it's <<print $rival.firstname>>. She's probably gossiping about me.@@<<else>>@@.thought;I dated <<print $rival.firstname>> @@<<if $player.masculinity<=25>>@@.thought;when I was a guy@@<<else>>@@.thought;a while ago@@<</if>>@@.thought;, but I don't know what our relationship is like now.@@<</if>> @@.thought;I miss when I was @@<<if $player.masculinity>25>>@@.thought;supposed to be @@<</if>>@@.thought;a guy. If a guy was talking shit about me, I could go over and ask. And after that, we'd be cool again. Girls are much more complicated.@@ The gossiping comes to an end when <<print $rival.firstname>> gets to the front of the line and does a perfect swan dive into the pool. @@.thought;I want to do a better dive than her.@@ You anxiously wait for your turn. When it is, you look at <<print $rival.firstname>>. She looks back at you, and you dive into the pool. @@.thought;That was a pretty good dive. I don't know if it was a better than hers though.@@ @@.male;"Okay, everyone. I'll let you go so you have time to change,"@@ Coach says. [[Go back to the girls locker room|RealityChange Gym LockerRoom Shower]] <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalBikiniBottoms>><<set $rival.bra to setup.rivalBikiniTop>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "pool">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk back to the girls locker room. The girls are all getting ready to take showers. Realizing that you'll have to move quickly if you don't want to wait forever, you grab a towel, find a shower and step inside. Taking off your bikini and hanging it up, you turn on the water and relax. This feels just like taking a shower in the guys locker room after swimming. If you close your eyes and turn out the chatter around you, you wouldn't even notice the difference. @@.female;"<<print $player.firstname>>! <<print $player.firstname>>!"@@ @@.player;"What?"@@ you say, realizing that you spaced out. @@.female;"Are you going to be done soon?"@@ @@.player;"Yeah, sorry,"@@ you say. You remember laughing with the <<if $player.masculinity>=50>>other guys<<else>>football players<</if>> about how girls took forever to shower. @@.thought;Now I'm taking a long shower, even for a girl.@@ You were basically done with your shower anyway, so you wrap the towel around your body and walk out into the locker room. [[Put your uniform back on|RealityChange Gym LockerRoom End]] <<set $player.underwear to null>><<set $player.bra to null>>\ <<set $leftCharImage to null>><<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\<<finishSexScene>>\ You step out of the shower. As you walk back to your locker, you pass by <<if $player.masculinity<=0>>some other<<else>>a couple of<</if>> girls, who are wearing their towel like yours. @@.thought;When I was in the shower, I could pretend that I was in the guys locker room. Now, there's no denying that I'm in the girls locker room, and I'm acting no different from any other girl.@@ Suddenly, you're eager to get your clothes back on. Sure, it'll mean putting on a skirt, but at least it's better than a bikini. Skye's not there when you get back to your locker. You quickly stuff your bikini back into the locker, and put on your <<print $player.pants.informalName>>, <<print $player.shirt.informalName>>, and <<if $player.bra>>bra and panties<<else>>panties<</if>>, and head out of the locker room. [[Go to spanish|RealityChange Day2 Spanish]] <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\After standing on the diving board in front of the class wearing a bikini, <<if $player.masculinity<=0>>being one of dozens of girls wearing a skirt<<else>>wearing a skirt just like dozens of girls<</if>> doesn't feel weird anymore. If anything, it's comforting. You quickly walk across campus, waving to your friends as you walk past them. Soon, you're at Spanish class. @@.female;"Okay, class. Today we'll continue doing our presentations,"@@ Mrs. Garcia announces. @@.thought;Presentations?@@ She walks up to the chalkboard and starts writing a list of names. <<if $player.masculinity<=25>>Yours<<else>><<print $player.firstname>><</if>> is the last one on the list. @@.female;"Okay, go ahead, Matt,"@@ Mrs. Garcia says. A boy walks to the front of the class, and you try not to panic. @@.thought;I'm going to be presenting today! What am I supposed to talk about?@@ As Matt reads from a PowerPoint presentation, you get an idea. You log into your drive on your phone. Sure enough, your presentation is there, titled under your new name. @@.thought;What the hell? I never made this!@@ [[Look at your presentation|RealityChange Day2 Spanish Study]] <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\As the other students continue presenting, you read through the slides and try to commit them to memory. You succeed in becoming slightly more familiar with the topic, and you think that you could maybe pull it off if you were presenting tomorrow. But today? @@.female;"Put your phone down, <<print $player.firstname>>!"@@ Everybody looks at you. @@.player;"Sorry, Mrs. Garcia,"@@ you say, embarrassed to have been called out. You put your phone down and nervously watch the rest of the presentations, hoping that the studying you managed to do was enough. The second to last person finishes, and walks back to his seat. You gulp. @@.female;"Go ahead, <<print $player.firstname>>."@@ [[Stand in front of the class|RealityChange Day2 Spanish Presentation]] <<set $location to "classroom">>\You walk to the front of the class<<if $player.hipSway>>, your hips swaying<</if>>. Mrs. Garcia is sitting at her desk, so you'll have to stand in the open, where everyone can see your feminine uniform. @@.thought;At least the lights are off.@@ Mrs. Garcia pulls up your presentation. You take a deep breath, and get started. You're familiar enough with the slides, but you haven't done enough studying to really understand the topic. On each slide, you start by looking at the first bulletpoint and reading off the slide, then remember what it's going to say, and then look at the class and finish reading the rest of it. Several agonizing minutes later, you finish your presentation. You let out a sigh of relief and look at Mrs. Garcia. @@.female;"Good job, <<print $player.firstname>>! For those of you presenting tomorrow, remember to practice your presentation with a friend."@@ You start to walk back to your seat, when Mrs. Garcia stops you. @@.female;"Does anyone have any questions for <<print $player.firstname>>?"@@ [[Wait to see if anyone speaks up|RealityChange Day2 Spanish Question]] <<set $location to "classroom">>\You were hoping that since it's the end of the day, and everyone is anxious to be done with class, that nobody will speak up. For a few seconds, it looks like that's the case. Then, Norm raises his hand. @@.player;"Yes, Norm?"@@ you say<<if $player.pout>>, pouting.<<else>> with a sigh.<</if>> You listen to his question, and realize with a sinking feeling that you have no idea what the answer is. @@.player;"Uh, I don't know,"@@ you admit, blushing. The silver lining of doing such a stressful presentation was that you had no time to think about how you were dressed. Now, though, standing silently after admitting that you don't know something about your own topic, your face flushes. @@.thought;He probably thinks I'm a stupid girl.@@ @@.female;"That's alright, <<print $player.firstname>>. Does anyone have any other questions for her?"@@ Thankfully, nobody raises their hands, and you walk gratefully back to your seat. [[The bell rings|RealityChange Bell]] <<set $location to "classroom">>\You walk out of the classroom, and immediately start to relax. This was a very stressful day, with everyone thinking you're a girl, and you having to act like nothing was wrong. But you made it through, and now you can go back to your dorm and do nothing. You make it back to Rowan Hall before you realize that you don't live there anymore. Embarrassed, you turn and head over to Busch. You're just about to go inside when the door opens and you run into <<print $girlfriend.firstname>>. [[Greet her|RealityChange Girlfriend]] <<passTime>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\<<if $player.realityChangeCaster is $girlfriend.firstname or $girlfriend.knowsAboutRealityChange>>\ @@.player;"<<print $girlfriend.firstname>>!"@@ you say, happy for the first time all day.\ <<if $player.realityChangeCaster is $girlfriend.firstname>> \ @@.player;"How are you feeling?"@@ @@.girlfriend;"Not too bad, actually. The nurse said I could stay home from school if I wanted to."@@ She laughs. @@.girlfriend;"I slept most of the day, and I'm feeling a lot better now."@@ @@.player;"That's great!"@@ you say. You would have felt terrible if <<print $girlfriend.firstname>> got injured trying to help you out.\ <<else>> @@.girlfriend;"Hey! How are you?"@@\ <</if>> You look at her, and try to figure out what to say next. You want to know what happened with the spell, but you don't want to just come out and ask her about it if her memory got wiped too. <<if $girlfriend.knowsAboutRealityChange>>\ [[What do you remember from yesterday?|RealityChange Girlfriend ActuallyRemembers]]\ <<else>>\ [[I'm so happy that you're okay|RealityChange Girlfriend Happy]] [[What do you remember from yesterday?|RealityChange Girlfriend Remember]] [[What happened with the spell?|RealityChange Girlfriend Spell]]\ <</if>>\ <<else>>\ @@.player;"Hey <<print $girlfriend.firstname>>!"@@ you say, genuinely excited to see her. @@.girlfriend;"Hey <<print $player.firstname>>! How was your day?"@@ You try not to react. Everyone has been calling you <<print $player.firstname>> all day, but it's still a surprise for your <<if $player.datingGirlfriend>>girlfriend<<else>>best friend<</if>> to be calling you by your <<if $player.masculinity<=10>>new<<else>>girl<</if>> name. @@.player;"Pretty good,"@@ you say. @@.player;"But I'm tired. I can't wait to get back to my dorm and rest."@@ <<print $girlfriend.firstname>> looks at you strangely, and you know you said something wrong. @@.girlfriend;"You're not going to cheerleading?"@@ <<if visited("RealityChange Parents Dinner Cheerleading Good") or visited("RealityChange Parents Dinner Cheerleading Quit")>>@@.thought;That's right! I'm a cheerleader. I had forgotten...wait, is practice today?@@<<else>>@@.thought;I forgot all about the cheerleading uniform in my locker. I guess I'm a cheerleader...wait, is practice today?@@<</if>> @@.player;"Uh, do you think..."@@ you pause, trying to remember the name of the cheerleading coach. @@.player;"...the coach will mind if I skip practice?"@@ She laughs. @@.girlfriend;"Of course she will. And the other girls will be upset too."@@ @@.player;"You're right,"@@ you say, <<if $player.pout>>pouting.<<else>>sighing.<</if>> Seeing no other option, you walk with <<print $girlfriend.firstname>> over to the gym<<if $player.hipSway>>, both of your hips swaying<</if>>. @@.girlfriend;"Why did you want to skip it? You love cheerleading!"@@ @@.player;"Uh, yeah..."@@ you say, trying to think of an excuse. You decide to tell the truth, or at least a version of it. @@.player;"I've been having a bad day, and I just wanted to be alone."@@ @@.girlfriend;"Oh no!"@@ she says, looking at you with a concerned expression. @@.girlfriend;"What happened?"@@ Luckily, you arrive at the gym before you have to answer <<print $girlfriend.firstname>>. [[Follow her into the girls locker room|RealityChange Cheerleading Change]]\ <</if>>\ <<set $location to "hallway">>\You wanted to question <<print $girlfriend.firstname>> and see what she knows about the spell. But now that she's right in front of you, you're just happy that she's okay. Sure, she messed up the spell, but you're not actually mad about that. People are treating you a lot better now that they <<if $player.masculinity>25>>think you're<<else>>see you as<</if>> a girl instead of a sissy. @@.player;"I'm so happy that you're okay!"@@ you say, pulling her in for a tight hug. @@.girlfriend;"Thanks!"@@ You can hear the smile in her voice. <<if $player.girlfriend is $girlfriend.firstname>>@@.girlfriend;"You're the best girlfriend!"@@<<else>>@@.girlfriend;"You're the best, girl."@@<</if>> @@.thought;So she doesn't remember anything@@ you realize. Still, you can't help but smile at the compliment. @@.girlfriend;"I hope I'm not making a mistake by going to cheerleading practice,"@@ she continues, @@.girlfriend;"but I feel good."@@ @@.player;"You can always stop practicing if you need to, right?"@@ @@.girlfriend;"Yeah,"@@ she nods. @@.girlfriend;"That's a good idea."@@ @@.player;"Good luck! I'll see you later."@@ [[She looks at you strangely|RealityChange Girlfriend Cheerleading]] <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "hallway">>\You want to interrogate <<print $girlfriend.firstname>> about what happened yesterday. Only your parents were supposed to be affected! But now the whole school thinks you're a girl! @@.thought;I've got to be smart about this though. Maybe <<print $girlfriend.firstname>> doesn't remember anything either.@@ @@.player;"So, uh, how much do you remember from yesterday?"@@ you ask carefully. <<print $girlfriend.firstname>> frowns. @@.girlfriend;"Not much,"@@ she says. @@.girlfriend;"I was in the woods for some reason...oh, I was about to do a spell! But the spell didn't work, and I passed out."@@ @@.player;"Do you remember what the spell was for?"@@ Her eyebrows furrow in concentration. @@.girlfriend;"No. But it must have been powerful if it made me pass out. I must have tried a spell that was too powerful for me."@@ Your shoulders slump. You were hoping that she remembered doing the spell, and that she could reverse it. But her memories were obviously affected too. @@.thought;Maybe it's better this way? They used to @@<<if $player.masculinity>25>>@@.thought;think I was@@<<else>>@@.thought;see me as@@<</if>> @@.thought;a sissy, but now they @@<<if $player.masculinity>25>>@@.thought;think I was@@<<else>>@@.thought;see me as@@<</if>> @@.thought;a girl. They're treating me better at least.@@ @@.girlfriend;"Well, I don't want to be late for cheerleading."@@ @@.player;"Oh, sorry, I didn't mean to keep you. I'll see you later!"@@ [[She looks at you strangely|RealityChange Girlfriend Cheerleading]] <<set $location to "hallway">>\@@.thought;I need to know what happened yesterday. Only my parents were supposed to be affected! But now, the whole school thinks I'm a girl!@@ @@.player;"What happened with the spell?"@@ you ask bluntly. <<print $girlfriend.firstname>> looks at you blankly. @@.girlfriend;"What spell?"@@ @@.player;"The spell we did yesterday, to..."@@ you trail off, trying to decide whether to tell her about the spell making everyone <<if $player.masculinity>25>>think you're<<else>>see you as<</if>> a girl. Before you can continue, <<print $girlfriend.firstname>> speaks up. @@.girlfriend;"Oh, so that's why I passed out? I was doing a spell?"@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> You had hoped that <<print $girlfriend.firstname>>'s memories weren't affected, and that she could reverse what she did, but it doesn't look like that's the case. @@.player;"So what do you remember about the spell? Nothing?"@@ you ask, unable to keep the frustration out of your voice. @@.girlfriend;"No,"@@ she says flatly. @@.girlfriend;"I'm going to go to cheerleading now."@@ @@.player;"I'm sorry, <<print $girlfriend.firstname>>. It's just been a stressful day. I'll see you later."@@ [[She looks at you strangely|RealityChange Girlfriend Cheerleading]] <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $location to "hallway">>\You want to interrogate <<print $girlfriend.firstname>> about what happened yesterday. Only it's been a weird day with the whole school thinking you've always been a girl. @@.thought;I've got to be smart about this though. Just in case <<print $girlfriend.firstname>> doesn't remember anything either.@@ @@.player;"So, uh, how much do you remember from yesterday?"@@ you ask carefully. <<print $girlfriend.firstname>> laughs. @@.girlfriend;"I remember everything, <<print $player.malename>>,"@@ she says. @@.player;"Good,"@@ you say, relieved that there's one person who you can talk openly with. A girl walks past the two of you. @@.player;"Only you should call me <<print $player.firstname>>. Just to be safe."@@ <<print $girlfriend.firstname>> nods at that. @@.girlfriend;"How are you doing?"@@ @@.player;"Weird! Everyone's treating me like I'm a completely different person. I'm so scared I'm going to mess up."@@ @@.girlfriend;"I'm sorry, that must be hard,"@@ she says sympathetically. @@.girlfriend;"If you want, I could try to think if there's anything you need to know."@@ @@.player;"That would be great!"@@ [[Her eyebrows furrow in concentration|RealityChange Girlfriend CheerleadingWarning]] <<set $location to "hallway">>\<<print $girlfriend.firstname>> looks at you strangely. @@.girlfriend;"You're not going to cheerleading?"@@ <<if visited("RealityChange Parents Dinner Cheerleading Good") or visited("RealityChange Parents Dinner Cheerleading Quit")>>@@.thought;That's right! I'm a cheerleader. I had forgotten...wait, is practice today?@@<<else>>@@.thought;I forgot all about the cheerleading uniform in my locker. I guess I'm a cheerleader...wait, is practice today?@@<</if>> @@.player;"Uh, do you think..."@@ you pause, trying to remember the name of the cheerleading coach. @@.player;"...the coach will mind if I skip practice?"@@ She laughs. @@.girlfriend;"She will if you skip it, especially since I'm showing up."@@ @@.player;"You're right,"@@ you say, <<if $player.pout>>pouting.<<else>>sighing.<</if>> Seeing no other option, you walk with <<print $girlfriend.firstname>> over to the gym<<if $player.hipSway>>, both of your hips swaying<</if>>. @@.girlfriend;"Why did you want to skip it? You love cheerleading!"@@ @@.player;"Uh, yeah..."@@ you say, trying to think of an excuse. You decide to tell the truth, or at least a version of it. @@.player;"I've been having a bad day, and I just wanted to be alone."@@ @@.girlfriend;"Oh no!"@@ she says, looking at you with a concerned expression. @@.girlfriend;"What happened?"@@ Luckily, you arrive at the gym before you have to answer <<print $girlfriend.firstname>>. [[Follow her into the girls locker room|RealityChange Cheerleading Change]] <<set $location to "hallway">>\@@.girlfriend;"I know!"@@ <<print $girlfriend.firstname>> says after a moment. @@.girlfriend;"You're a cheerleader!"@@ You groan. @@.player;"I just wanted to go back to my dorm and pass out."@@ She gives you a hug. @@.girlfriend;"You just need to get through this, and then you'll be done for the day."@@ You're not sold. @@.player;"Will..."@@ you pause, trying to remember the name of the cheerleading coach. @@.player;"...the coach will mind if I skip practice?"@@ @@.girlfriend;"Yeah."@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> @@.player;"Well, is there anything else I should know about cheerleading?"@@ She thinks for another moment. @@.girlfriend;"They're going to have the flyers and bases do drills. You're a@@ <<if $player.armStrength<15 or ($player.armStrength<34 and $player.height>=3)>>@@.girlfriend;flyer."@@<<else>>@@.girlfriend;base."@@<</if>> @@.player;"Thanks, <<print $girlfriend.firstname>>."@@ Looks like you're stuck going to cheerleading. [[Go to the girls locker room|RealityChange Cheerleading Change]] <<set $location to "hallway">>\You cringe at the thought of changing in the girls locker room //again//, but you know you don't have a choice. The other cheerleaders saw you enter the gym, and it would raise too many questions if you suddenly left. You sigh, and walk to your locker, unlock it, and take out your cheerleading uniform. As you lay it out on the bench, you can't believe that you're actually going to be wearing it. <<if $costume is "cheerleader">>Sure, you wore a cheerleader costume to the party, but that was different. Now, you're a cheerleader for real.<<else>>You had always found cheerleaders sexy, and now you're one of them!<</if>> To give yourself a break from staring at your uniform, you look around the rest of the locker room, only to regret it immediately. There are about a dozen <<if $player.masculinity<=0>>other <</if>>girls in various states of undress. <<if $player.homosexuality>=70>>@@.thought;They're all going to look so cute in their cheerleading outfits. How can I measure up?@@ you wonder, plagued with self doubt. You don't even notice that you're surrounded by naked and half-dressed girls without getting turned on.<<else>>You feel a wetness in your <<print $player.underwear.informalName>>, and you hope that no one notices.<<increaseArousal 5>><</if>> You turn back to your uniform, and quickly put it on. You were nervous that the skirt you wore for school was too short, but that's nothing compared to what you're wearing now. That went up a couple inches above your knee. This skirt isn't any longer than a pair of short shorts. @@.thought;If I do any stunts, I could end up flashing my panties to everyone!@@ you realize. @@.female;"You coming, <<print $player.firstname>>?"@@ a cheerleader you don't recognize asks. @@.player;"Yeah, sorry,"@@ you say, walking towards the gym. @@.female;"Aren't you forgetting something?"@@ You look at her blankly. @@.female;"Your pom poms!"@@ she says, striking a pose. She would have looked cute as she did so, but you're too focused on the fact that you'll be soon making similar poses with your very own pair of pom poms. [[Grab your pom poms and walk out into the gym|RealityChange Cheerleading Start]] <<set $player.pants to setup.cheerleaderSkirt>><<set $player.shirt to setup.cheerleaderTop>><<set $player.shoes to setup.keds>>\ <<if not $player.flexibility>><<set $player.flexibility to 15>><</if>>\ <<set $player.cheerKnowledge to 0>>\ <<set $player.popularity to 40>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\<<if $realityChange>>\ You walk into the gym and recognize the cheerleading coach. She's Miss Weber, a teacher you had last year. She's a young, pretty, energetic woman who you <<if $player.homosexuality>=70>>used to have<<else>>had<</if>> a crush on. @@.female;"Okay girls! We've got another football game on Friday to practice for. I want you all to split into two groups. Flyers go with <<print $rival.firstname>>, bases go with me."@@\ <<else>>\ You walk into the gym, and see Coach Weber and the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> waiting for you. @@.female;"Okay, girls! Let's start by giving a round of applause for our newest cheerleader, <<print $player.firstname>>."@@ All of the cheerleaders clap for you, and you blush. All the girls are being nice, and you like that they're not treating you differently <<if $player.masculinity>=50>>for being<<else>>because you used to be<</if>> a guy, but that's also why you're embarrassed. You feel so feminine, especially in your cheerleading skirt and pom poms. @@.female;"We've got another football game on Friday to practice for."@@ Coach Weber says. @@.female;"I want you all to split into two groups. Flyers go with <<print $rival.firstname>>, bases go with me."@@\ <</if>> @@.thought;Flyers are the girls who do the stunts in the air, I think. And bases are the ones who hold them up.@@ \ <<if $acceptedTrans and $player.flyer>>\ @@.thought;During the tryout, <<print $rival.firstname>> told me that I'd be a flyer.@@\ <<elseif $acceptedTrans>>\ @@.thought;During the tryout, <<print $rival.firstname>> told me that I'd be a base.@@\ <<elseif $girlfriend.knowsAboutRealityChange>>\ @@.thought;<<print $girlfriend.firstname>> said I'm a@@ <<if $player.armStrength<15 or ($player.armStrength<34 and $player.height>=3)>>@@.thought;flyer.@@<<else>>@@.thought;base.@@<</if>> @@.thought;But why is <<print $rival.firstname>> leading the exercises?@@\ <<else>>\ @@.thought;But which one am I? And why is <<print $rival.firstname>> leading the exercises?@@ You look at the <<if $player.masculinity<=0>>other <</if>>girls and then at yourself, and try to figure out what the coach would have classified you as. As a genetic male, you're stronger than most females. But now that <<print $witch.firstname>> took away your strength, you're not sure how you measure up<<if $player.armStrength>=59>>, although you're pretty sure that you're still stronger<</if>>. There's also the matter of your height. You remember <<print $girlfriend.firstname>> complaining that Miss Weber likes to have short girls as flyers.\ <</if>> <<if $acceptedTrans>>\ <<if $player.flyer>>\ [[Go with the flyers|RealityChange Cheerleading Flyer]]\ <<else>>\ [[Go with the bases|RealityChange Cheerleading Base]]\ <</if>>\ <<elseif $girlfriend.knowsAboutRealityChange>>\ <<if $player.armStrength<15 or ($player.armStrength<34 and $player.height>=3)>>\ [[Go with the flyers|RealityChange Cheerleading Flyer]]\ <<else>>\ [[Go with the bases|RealityChange Cheerleading Base]]\ <</if>>\ <<else>>\ [[Go with the bases|RealityChange Cheerleading Base]] [[Go with the flyers|RealityChange Cheerleading Flyer]]\ <</if>>\ <<set $scenes.realityChange.cheerleadingPractice to true>>\ <<set $player.shirt.showHandImage to true>>\ <<set $girlfriend.shirt.showHandImage to true>>\ <<set $leftChar to $girlfriend>><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "gym">>\<<if $realityChange and $player.armStrength<15 or ($player.armStrength<34 and $player.height>=3)>>\ <<set $player.flyer to true>>\ <<elseif $realityChange>>\ <<set $player.flyer to false>>\ <</if>>\ <<if $acceptedTrans or $girlfriend.knowsAboutRealityChange>>\ You walk over to the bases. @@.female;"Hey <<print $player.firstname>>,"@@ one of the cheerleaders, Amy, says. @@.female;"Okay, that's enough chatting,"@@ Coach Weber says. Everybody looks at her. [[She starts talking about what you'll be doing|RealityChange Cheerleading Base Drill]]\ <<elseif $player.flyer is false>>\ <<if visited("RealityChange Cheerleading Flyer")>>Embarrassed, you<<else>>You<</if>> walk over to where the bases have gathered.\ <<if not visited("RealityChange Cheerleading Flyer")>> @@.thought;I'm @@<<if $player.armStrength>=80>>@@.thought;strong@@<<elseif $player.armStrength>=55>>@@.thought;pretty strong@@<<else>>@@.thought;not too strong, but I'm probably stronger than most girls@@<</if>>@@.thought;, @@<<if $player.height>=4>>@@.thought;but short, even for a girl.@@<<elseif $player.height is 3>>@@.thought;and short, though I guess I'm average for a girl.@@<<elseif $player.height is 2>>@@.thought;and tall for a girl.@@<<else>>@@.thought;and tall.@@<</if>> @@.thought;I'll go with the bases.@@\ <</if>> @@.female;"Hey <<print $player.firstname>>,"@@ one of the cheerleaders, Amy, says.\ <<if visited("RealityChange Cheerleading Flyer")>> @@.female;"Wanted to join the flyers?"@@ one of the girls teases you.\ <</if>> @@.female;"Okay, that's enough chatting,"@@ Coach Weber says. Everybody looks at her. [[She starts talking about what you'll be doing|RealityChange Cheerleading Base Drill]]\ <<else>>\ @@.thought;I'm a guy. Genetically, at least. I should go with the bases. At least then I can stop girls from falling.@@ You know that you're not as strong as you once were, but you still have to be stronger than girls. @@.thought;Right?@@ Everybody looks at you, confused, as you walk up to the bases. @@.female;"What are you doing here, <<print $player.firstname>>?"@@ Coach Weber asks. @@.thought;Shit. I went to the wrong group.@@ [[Sheepishly, you walk over to the flyers|RealityChange Cheerleading Flyer]]\ <</if>>\ <<set $leftChar to $girlfriend>><<set $rightChar to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "gym">>\@@.female;"Let's work on our form. I want you all to do ten catch squats."@@ <<if $realityChange>>\ @@.thought;What are those?@@ you wonder. The other cheerleaders are familiar with the drill, and they all get started. You look at them and try to copy what they're doing. @@.thought;Okay, so they're starting off with their arms extended. Then, they jump into a squat with their arms still extended. I can do that.@@\ <<else>>\ @@.player;"Uh, what are those?"@@ @@.female;"You start off with your arms extended,"@@ Coach Weber says, demonstrating as she speaks. @@.female;"Then, jump into a squat with your arms still extended. Make sense?"@@ @@.player;"Uh, yeah."@@\ <</if>> <<if $realityChange>>You start<<else>>Everyone starts<</if>> doing the drill. As soon as you do the first rep, you become painfully aware of the fact that your skirt flutters behind you each time you jump. @@.thought;It's not a big deal. All of the girls are wearing the same uniform. Nobody can see my panties anyway, and even if someone did, they wouldn't care.@@ You force yourself to focus on the drill. Once you do so, it's surprisingly fun, and the infectious attitude of the other cheerleaders is rubbing off on you. @@.female;"Keep your back straight, <<print $player.firstname>>!"@@ You finish the drill, this time making sure not to arch your back. @@.female;"I think we could use a little more practice. <<print $player.firstname>>, make sure your arms are straight too. You don't want to drop your flyer."@@ You and the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> do the drill again. This time, your back and arms are straight, and Coach Weber doesn't have any comments for you. @@.female;"Good job girls! I'll check on the other group, and we can start tumbling."@@ [[Wait for her to come back|RealityChange Cheerleading Tumbling]] <<set $location to "gym">>\<<if $realityChange and $player.armStrength<15 or ($player.armStrength<34 and $player.height>=3)>>\ <<set $player.flyer to true>>\ <<elseif $realityChange>>\ <<set $player.flyer to false>>\ <</if>>\ <<if $acceptedTrans or $girlfriend.knowsAboutRealityChange>>\ You walk over to the flyers. @@.female;"Hey <<print $player.firstname>>,"@@ Skye says. @@.rival;"Okay, that's enough chatting,"@@ <<print $rival.firstname>> says. Everybody looks at her. @@.rival;"Sorry. But I'm the captain, and we need to stay on task. When it's not your turn, you can chat all you want. I don't care."@@ @@.thought;<<print $rival.firstname>>'s the captain of the cheerleading team?@@ <<if $realityChange>>@@.thought;Fuck!@@<<else>>@@.thought;I should have realized with how she led the tryouts. Fuck.@@<</if>> <<link "$rival.firstname starts talking about what you'll be doing" "RealityChange Cheerleading Flyer Drill">><</link>>\ <<elseif $player.flyer is true>>\ <<if visited("RealityChange Cheerleading Base")>>Embarrassed, you<<else>>You<</if>> walk over to where the flyers have gathered. <<if not visited("RealityChange Cheerleading Base")>>\ @@.thought;I@@<<if $player.skillCurse>=2>>@@.thought; gave <<print $qb.firstname>> all my strength. There's no way I can hold a girl in the air.@@<<else>><<if $player.armStrength>=34>>@@.thought;I'm kinda weak@@<<else>>@@.thought;I'm not strong at all@@<</if>>@@.thought;, @@<<if $player.height>=4>>@@.thought;and I'm short, even for a girl.@@<<elseif $player.height is 3>>@@.thought;and I'm short, though I guess I'm average for a girl.@@<<else>>@@.thought;even though I'm tall for a girl.@@<</if>><</if>> @@.thought;I'll join the flyers.@@ @@.female;"Hey <<print $player.firstname>>,"@@ Skye says.\ <<else>>\ @@.female;"Wanted to join the bases?"@@ Skye teases you.\ <</if>> @@.rival;"Okay, that's enough chatting,"@@ <<print $rival.firstname>> says. Everybody looks at her. @@.rival;"Sorry. But I'm the captain, and we need to stay on task. When it's not your turn, you can chat all you want. I don't care."@@ @@.thought;<<print $rival.firstname>>'s the captain of the cheerleading team? Fuck!@@ <<link "$rival.firstname starts talking about what you'll be doing" "RealityChange Cheerleading Flyer Drill">><</link>>\ <<else>>\ You know that you lost a lot of strength thanks to <<print $witch.firstname>>. Sure, you've got some of it back, but you don't know if Coach Weber will trust you to stop girls from falling. Everybody looks at you, confused, as you walk up to the flyers. @@.rival;"What are you doing here, <<print $player.firstname>>?"@@ <<print $rival.firstname>> asks. @@.thought;Shit. I went to the wrong group.@@ [[Sheepishly, you walk over to the bases|RealityChange Cheerleading Base]]\ <</if>> <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rival.shirt.showHandImage to true>>\ <<set $leftChar to null>><<set $rightChar to $rival>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to null>>\ <<set $location to "gym">>\<<print $rival.firstname>> thinks for a moment. @@.rival;"Okay, here's what we're going to be doing. Everybody get down on your right knee."@@ You and the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> all do so. @@.rival;"Now, push up and go to your liberty."@@ <<if $realityChange>>\ @@.thought;What the hell is a liberty?@@ The other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> are familiar with the position, and they all get started. @@.thought;Okay, they're just balancing on one leg. Why didn't <<print $rival.firstname>> just say that?@@ @@.rival;"Come on, <<print $player.firstname>>. I don't have all day!"@@\ <<else>>\ @@.thought;Liberty. That sounds familiar. I think I did it at the tryout.@@ You rack you brains, trying to remember what it is, but to no avail. Meanwhile, the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> are familiar with the position, and they all get started. @@.thought;Okay, they're just balancing on one leg. Why didn't <<print $rival.firstname>> just say that?@@ @@.rival;"Come on, <<print $player.firstname>>. You know what a liberty is. I don't have all day!"@@\ <</if>> Your face is red as you follow <<print $rival.firstname>>'s instructions, going from kneeling on your right leg to raising it in the air. @@.rival;"Good. Let's do ten of those."@@ Now that you know what <<print $rival.firstname>> wants you to do, you do the drill with the other cheerleaders. It's not very fun, but it takes a surprising amount of energy, and you find yourself getting a good workout. @@.rival;"Great,"@@ <<print $rival.firstname>> says when you're done. @@.rival;"Let's do ten more with our left leg. And let's pick up the pace."@@ You start on the drill again. Now that you're going faster, you're getting even more of a workout in, and you're panting with exhaustion by the end of it. As you practice, you imagine yourself standing on the shoulders of your bases, balancing on one leg in front of a crowd. @@.thought;That might actually be kinda fun.@@ @@.rival;"Good job girls! I'll go tell Coach Weber that we're done, and then we can start tumbling."@@ [[Wait for her to come back|RealityChange Cheerleading Tumbling]] <<set $location to "gym">>\<<if $player.flyer>>\ <<print $rival.firstname>> walks off, and you think about how ordinary your interaction was. @@.thought;I was expecting her to make fun of me, but no. She treated me just like any other @@<<if $player.masculinity<=-100>>@@.thought;girl.@@<<else>>@@.thought;cheerleader.@@<</if>>\ <<else>>\ As Coach Weber is talking with the other group, you hear her telling <<print $rival.firstname>>, @@.female;"You're the captain. Don't be shy about giving instructions to the girls."@@ @@.thought;<<print $rival.firstname>>'s the captain of the cheerleading team?@@ <<if $acceptedTrans>>@@.thought;I should have realized with how she led the tryouts.@@ <</if>>@@.thought;Fuck!@@\ <</if>> The <<if $player.flyer>>bases<<else>>flyers<</if>> joins your group, and Coach Weber starts talking. @@.female;"Okay, before we start tumbling, I want everyone to stretch."@@ She leads everyone through a series of stretches. You smile, relieved to have a break from cheerleading drills for the moment. It's only when she tells everybody to touch their toes and you're actually able to do that that you start to get alarmed. @@.thought;I was never able to touch my toes before!@@ @@.female;"Okay, everybody line up single file. Let's start with a simple cartwheel."@@ You settle into the back of the line, and watch as the first girl goes. She does a perfect cartwheel, although she flashes her panties to everyone as she does so. The other girls do a cartwheel as well, with each one flashing their panties. \ <<if $player.homosexuality>=70>>\ You're too worried about doing a cartwheel without embarrassing yourself to enjoy the sight however.\ <<else>>\ You enjoy the sight, though you're also worried about whether you'll be able to do a cartwheel without embarrassing yourself and falling over.\ <</if>> \ You were actually pretty good at gymnastics when you were little, but ever since then, you haven't practiced at all. Soon, it's your turn. You hesitate nervously, suddenly aware of the fact that if you could see the panties of all the other cheerleaders, they'll be able to see yours!<<if $player.flyer is false>> You were worried about everyone seeing your <<print $player.underwear.informalName>> while you were doing your drill, but now they definitely will!<</if>> Not to mention the fact that you <<if $realityChange>>have no idea whether you can do a cartwheel.<<else>>fell during the last practice.<</if>> @@.girlfriend;"You've got this, <<print $player.firstname>>!"@@ Hearing <<if $player.datingGirlfriend>>your girlfriend's<<else>><<print $girlfriend.firstname>>'s<</if>> voice makes you feel better. [[Try to do a cartwheel|RealityChange Cheerleading Cartwheel]] <<set $leftChar to $girlfriend>><<set $leftCharImage to null>>\ <<set $location to "gym">>\You take a deep breath, and then decide to go for it. You take a running start, plant your hands on the ground while lifting your legs, and then land on your feet. @@.thought;Holy shit! I did it!@@ You jog back into line with a big smile on your face. \ <<if $realityChange and $playerStarter>>\ You didn't expect to be good at cheerleading, but you are! Or at the very least, you didn't embarrass yourself.\ <<else>>\ After losing your starting job on the football team, you were expecting to embarrass yourself with the cheerleaders too. But you did a cartwheel just like everyone else!\ <</if>> The last girl in line goes. It's only when she flashes her panties as she does her cartwheel that you realize that all the cheerleaders probably saw your panties too. @@.thought;At least no one's saying anything.@@ @@.female;"Good! Let's try a roundoff!"@@ You're not sure what a roundoff is, but as you watch the other cheerleaders, you realize that it's just a cartwheel, except that you keep your legs together, and land with a jump. The other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> go, easily completing their roundoffs, until it's your turn. [[Do a roundoff|RealityChange Cheerleading Roundoff]] <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "gym">>\@@.thought;I know I can do a cartwheel@@ you tell yourself. @@.thought;I don't think a roundoff will be that much harder. Right?@@ You take a deep breath and then run forward. You start to do a cartwheel, planting your hands, but as you get to the top, you remember to keep your knees together, and you land with a jump. <<if $realityChange>>Nobody<<else>>Only <<print $girlfriend.firstname>><</if>> applauds. For the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>>, it's a basic stunt, but you don't care. @@.thought;I did it!@@ you think happily, jogging back into line. @@.female;"Good!"@@ Coach Weber says when everyone has gone. @@.female;"Now let's practice our continuous cartwheels."@@ <<if $realityChange>>\ @@.thought;Is that just doing multiple cartwheels in a row?@@ As you watch the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>>, you realize that you're right. @@.thought;How am I supposed to do that?@@\ <<else>>\ @@.thought;I remember this from the tryout. I'm supposed to do multiple cartwheels in a row.@@ The other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> start to go, with each one doing four perfect cartwheels in a row. @@.thought;How am I going to do that? I fell the last time I tried!@@\ <</if>> All too soon, it's your turn. [[Try to do a continuous cartwheel|RealityChange Cheerleading ContinuousCartwheel]] <<set $location to "gym">>\You take a deep breath, and get started. You do the first cartwheel perfectly, and when you finish, you're able to do a second one. But as you get to the top of the third cartwheel, you get dizzy and fall to the ground with a thud. @@.female;"That's okay, <<print $player.firstname>>!"@@ one of the girls calls. You pick yourself up off the ground and look over at Coach Weber, unsure of if you should try again. @@.female;"Good try, <<print $player.firstname>>. You can get back in line. Just make sure to practice your cartwheels."@@ You get back in line, grateful to not have to make a fool out of yourself again, but too embarrassed to look at the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>>. <<if $playerStarter and $realityChange>>\ @@.thought;I've always been good at whatever I tried. These tumbling drills are so easy for all these @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls, but I'm the worst one here.@@\ <<else>>\ @@.thought;I had gotten used to embarrassing myself at football practice. And now I'm embarrassing myself at cheerleading practice too? All these @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls are so much better than me.@@\ <</if>> <<if $realityChange>>\ @@.female;"Okay, that's enough tumbling for today. Let's just practice our cheer and then you girls can go."@@ @@.thought;Thank god...wait, practice our cheer? I don't know any of the words!@@ The cheerleaders start to arrange themselves in two rows. <<print $girlfriend.firstname>> starts stretching, and you realize with a sinking feeling that you won't be expected to remember the words. You'll be expected to dance. [[Try to copy the other cheerleaders|RealityChange Cheerleading Cheer Start]] [[Tell Coach you're not feeling well|RealityChange Cheerleading Excuse]]\ <<else>>\ @@.female;"Okay, that's enough tumbling for today. Let's get <<print $player.firstname>> up to speed on our cheers and then you girls can go."@@ @@.thought;I'll get to finally learn the cheers!@@ [[Get ready|Trans Cheerleading NewCheers]]\ <</if>>\ <<set $location to "gym">>\@@.thought;There's no way I can pretend to know an entire routine. Even if I just copy the other @@<<if $player.masculinity<=0>>@@.thought;girls@@<<else>>@@.thought;cheerleaders@@<</if>> @@.thought;movements, I'll be out of sync with them.@@ @@.player;"Coach Weber?"@@ @@.female;"Yes, <<print $player.firstname>>?"@@ @@.player;"I'm not feeling well. Do you think I could sit this one out?"@@ Coach Weber steps forward and puts her hand on your forehead. @@.female;"You seem fine to me.@@<<if $player.realityChangeCaster is $girlfriend.firstname>> @@.female;If <<print $girlfriend.firstname>> can practice, so can you.@@<</if>>@@.female;"@@ @@.player;"But..."@@ @@.female;"It'll only take a minute, and then we'll be done."@@ [[Looks like you don't have a choice|RealityChange Cheerleading Cheer Start]] <<set $location to "gym">>\There's a spot open on the back row between Amy and Nikki, another cheerleader. <<if visited("RealityChange Cheerleading Excuse")>>You take your spot there and pray that this will be over soon.<<else>>Copying the other cheerleaders worked when the drills were simple, but you don't know how you'll be able to fake an entire routine. @@.thought;I'd be drawing more attention if I didn't participate@@ you think, as you walk between Amy and Nikki. @@.thought;Hopefully this will be over soon.@@<</if>> Your thoughts are interrupted by <<print $rival.firstname>> signaling the start of the drill. @@.rival;"Five, six, seven, eight!"@@ [[Try your best|RealityChange Cheerleading Cheer]] <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rival.shirt.showHandImage to true>>\ <<set $rightChar to $rival>><<set $rightCharImage to null>>\ <<set $location to "gym">>\Your eyes are on the girl in front of you. You're planning to just copy whatever she does, but that all goes out the window once you start. For the next minute, you do a whirlwind routine of cartwheels, flips and dances in perfect synchrony with the other cheerleaders. You're not focusing on anybody else, you're not thinking at all, really. You're just...doing the routine. @@.female;"Great job, girls!"@@ Coach Weber says as you and the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> strike a pose, signaling the end of the cheer. @@.female;"That was a good practice. Go change and enjoy the rest of your day. I'll see the rest of you on Wednesday."@@ You automatically walk back to the girls locker room in a daze, still confused about what just happened. <<link "Suddenly, your body starts to change" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Cheerleading Reflect">><<set $tfReason to "cheerleading">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "gym">><<set $tfCircumstances.locationType to "gym">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $player.flexibility to $player.flexibility+7>>\ <<set $player.cheerKnowledge to $player.cheerKnowledge+3>>\ <<set $location to "gym">>\Once you've recovered from your transformation, you walk to your locker,<<if $player.hipSway>> your hips swaying,<</if>> still thinking about what happened at practice. @@.thought;I'd never done that cheer in my life. But I knew it so well, as if I had spent weeks practicing it.@@ As you take off your cheerleading uniform, you come to a realization. @@.thought;//I// hadn't practiced the cheer. But <<print $player.firstname>> did. So do I have her memories now?@@ You walk to the front of the locker room to look for a towel as you try to think back and access <<print $player.firstname>>'s memories of cheerleading. @@.thought;I can't do it.@@ [[Grab a towel|RealityChange Cheerleading Shower]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "girlslocker">>\You grab a towel and then jump, as you realize where you are. @@.thought;How did I get to the towels? I was taking off my clothes, and then...@@ You look around the locker room, then down at yourself. Sure enough, you're at the front of the locker room, and you're naked. Blushing, you quickly wrap the towel around your body. @@.thought;I can't believe I was so lost in thought that I walked through the girls locker room naked!@@ You look around to see if anybody noticed, but nobody is paying any attention to you. Shrugging, you step inside an open shower, and turn it on. As the water runs, you turn your thoughts back to the cheerleading practice. @@.thought;When I was doing the cheerleading routine, I wasn't thinking. I was just //doing// it. So is that how it works? If I focus on <<print $player.firstname>>'s memories, I can't remember them? They'll just happen on instinct?@@ [[You finish your shower and walk back to your locker, making sure you're wearing the towel this time|RealityChange Cheerleading End]] <<set $leftChar to null>><<set $rightChar to null>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left">><<set $rightCharImage to "images/side_characters/cheerleader_right">>\ <<set $location to "girlslocker">>\<<set $changeEndPassage to "RealityChange Mall Start">><<set $outfit to "casual">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $location to "girlslocker">>\You put on your <<if $player.shirt.onepiece>><<print $player.shirt.informalName>><<else>><<print $player.shirt.informalName>> and <<print $player.pants.informalName>><</if>>, still unable to believe that you're wearing <<if $player.shirt.dress>>a dress<<elseif $player.pants.skirt>>a skirt<<else>>such a feminine outfit<</if>> in public, but your other choices <<if $player.shirt.dress>>aren't much better.<<else>>are even worse.<</if>> @@.female;"That was a hard practice,"@@ Maddy, a stunningly beautiful cheerleader says, as the two of you walk out of the locker room<<if $player.hipSway>>, your hips swaying along with hers<</if>>. She doesn't even bat an eye at your outfit. @@.player;"Yeah, I can't wait to get back to my dorm and do nothing,"@@ you say with a laugh. @@.player;"Wait, it was hard for you too?"@@ @@.female;"Yeah, the drills weren't too bad, but I was so nervous I was going to mess up the cheer.@@\ <<if $realityChange>>\ @@.female;"@@ @@.player;"Oh good, I was worried it was just me."@@ @@.female;"No, you're good! Don't worry about falling earlier. Those cartwheels are hard."@@\ <<else>> \ @@.female;But you did good for your first practice!"@@ @@.player;"Really? But I fell during the cartwheels."@@ @@.female;"No, you did good. Don't worry about falling. Those cartwheels are hard."@@\ <</if>> You're about to thank her when you're interrupted by Nikki, \ <<if $realityChange>>\ the cheerleader you lined up next to during the drill.\ <<else>>\ a cheerleader who you don't really know well.\ <</if>> @@.female;"Hey, do you girls want to go to the mall?"@@ she asks everyone. @@.female;"I saw these cute earrings at the jewelry store."@@ @@.female;"Sure!"@@ another girl says. @@.girlfriend;"Sounds fun!"@@ <<print $girlfriend.firstname>> says.<<if $realityChange and $player.realityChangeCaster is $girlfriend.firstname>> She already looks more energetic than when you ran into her this afternoon.<</if>> @@.female;"Yeah, I need to touch up my manicure,"@@ Maddy says. One by one, the other cheerleaders all agree to go to the mall, until finally, you're the only one left. @@.female;"Want to come to the mall with us, <<print $player.firstname>>?"@@ Nikki asks. You hesitate. You don't //really// want to hang out with a group of high school girls as they get manicures and shop for jewelry and clothes. \ <<if $realityChange>>\ But you also don't want to seem rude.\ <<else>>\ But this could be a good chance to get to know your teammates more.\ <</if>>\ <<if $player.homosexuality<70 and ($player.relationships.length is 0 or $player.openRelationship)>> \ Besides, all of these girls are really hot.\ <</if>> [[Enthusiastically agree|RealityChange Mall Agree]] [[Tell them you have to do homework|RealityChange Mall Homework]] <<passTime>>\ <<set $girlfriend.shirt to setup.girlfriendCheerShirt>><<set $girlfriend.pants to setup.girlfriendJeans>>\ <<set $leftCharImage to null>><<set $rightChar to null>><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">><<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\@@.player;"I'd love to! That sounds fun!"@@ you say, trying to sound enthusiastic. You don't have to try very hard. Shopping has gone from something you had to put up with because of your changing body to something you're starting to enjoy. And now that you can shop for girls things <<if $realityChange>>without any<<else>>with a lot less<</if>> judgment, it might actually be fun. @@.female;"Great! Let's take the shuttle!"@@ [[Get on the shuttle|RealityChange Mall Shuttle]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "hallway">>\@@.player;"I'd love to go,"@@ you say, trying to sound sad. @@.player;"But unfortunately, I have to do homework."@@ @@.female;"Oh, that's too bad,"@@ Nikki says, and the girls start to walk away. @@.female;"Wait!"@@ says Maddy. @@.female;"You just told me you were going to go back to your dorm and do nothing."@@ The cheerleaders all turn and look at you. You turn beet red as you imagine what they must think of you. @@.female;"You don't have to come if you don't want to, <<print $player.firstname>>,"@@ Nikki says, looking hurt. @@.player;"Uh, you know what?"@@ you say, realizing that you don't have a choice, @@.player;"The mall sounds fun. I'll go."@@ @@.female;"Great! Let's take the shuttle!"@@ [[Get on the shuttle|RealityChange Mall Shuttle]] <<set $player.masculinity to $player.masculinity+3>>\ <<set $player.popularity to $player.popularity-1>>\ <<set $location to "hallway">>\You follow the group onto the shuttle<<if $player.crossesLegs>> and sit down, crossing your legs<</if>>. They start talking amongst themselves. <<if visited("RealityChange Mall Agree")>>They try to involve you in the conversation a couple times, but you don't have a lot to add to their girltalk<<else>>They don't //exclude// you from their conversation, but they don't make any effort to include you either, which may be for the best. You don't have a lot to add to their girltalk<</if>>, and \ <<if $realityChange>>\ you're hesitant to say something when you're not sure how this new reality is different from your old one. You also\ <<else>>\ you\ <</if>> \ find it hard to follow their conversation when you're too busy trying to remember which one is which. @@.thought;Some of them sat at my table at lunch, but I knew most of them through <<print $girlfriend.firstname>>. There's so many girls on the team.@@ You quickly count them all. @@.thought;Eleven@@<<if $player.masculinity<=0>>@@.thought;, not including me.@@<<else>> @@.thought;in total.@@<</if>> @@.thought;How am I supposed to remember all of their names?@@ You find yourself drifting away from their conversation and thinking about practice instead. @@.thought;I always thought that cheerleaders did nothing more than look hot and wave pom poms. I didn't expect being a cheerleader to be this hard. And all of these girls are so good!@@ \ <<if $realityChange>>\ @@.thought;I was lucky my instincts saved me when I had to do that complicated cheer at the end, but what if I blank out during a game? That would be so embarrassing...I should practice doing these cheers for real.@@\ <<else>>\ @@.thought;I'm glad they're being nice to me now, but what happens if I mess up the cheers during a game? That would be so embarrassing...I should practice doing these cheers for real.@@\ <</if>> [[The shuttle arrives at the mall|RealityChange Mall Jewelry]] <<set $location to "default">>\You and the <<if $player.masculinity<=0>>other <</if>>girls walk into the mall, upstairs, and then into the jewelry store. Nikki makes a beeline for the earrings, and holds them up for all to see. @@.female;"I like them!"@@ @@.female;"Those are cute!"@@ @@.player;"Those will look so pretty on you!"@@ you say, feeling like you should be part of the conversation<<if visited("RealityChange Mall Homework")>> and show Nikki that you want to be there<</if>>. @@.female;"Thanks, girls,"@@ Nikki says, beaming. She holds them up to her ears for a few seconds and then, making a decision, approaches the shop owner and buys them. <<if $realityChange>>\ @@.female;"Hey, <<print $player.firstname>>, I've never seen you wear any earrings."@@ @@.player;"Oh, uh..."@@ you stammer as<<if visited("RealityChange Mall Homework")>>, once again,<</if>> everyone turns to look at you. @@.player;"Actually, my ears aren't pierced."@@ The girls look surprised to hear this. @@.female;"Well, you can just pierce them now!"@@ You look helplessly around you. You don't see a way out of this.\ <<else>>\ @@.female;"<<print $player.firstname>>, do you want to get your ears pierced?"@@ @@.player;"Oh, uh..."@@ you stammer. You weren't expecting her to try to include you. @@.player;"I don't know."@@ @@.thought;I never thought about wearing earrings. It might be nice. But what if I transform?@@\ <</if>> [[The store owner speaks up|RealityChange Mall Jewelry Piercing]] <<set $location to "mall">>\@@.female;"Actually, we're about to close,"@@ she says, @@.female;"But you should come back and I'll be happy to pierce your ears."@@ <<if $realityChange>>\ @@.thought;Wow, I didn't think I was going to be able to avoid that@@ you think, relieved.\ <<else>>\ @@.thought;Oh.@@ You're not sure whether you're disappointed or relieved.\ <</if>> But as Nikki puts her new earrings in, you can't help but think of how pretty they look on her, and how you'd look with earrings of your own. @@.thought;If we visited the mall again and I had to get my ears pierced, it wouldn't be so bad, right? I'm already walking around in public in girls clothes. What more is a pair of earrings?@@ [[Walk out of the store|RealityChange Mall Decision]] <<set $location to "mall">>\You walk out of the jewelry store, waiting to see where the girls will want to go next. However, it seems like they can't come to a decision, with most of them wanting to shop for dresses, but a couple of them wanting to go to the salon. Eventually, they decide to go their separate ways, and then meet back up once they're done. @@.thought;Where should I go? The salon is so feminine, but if I go to the dress store, then I'll be expected to try on dresses in front of these girls. How many dresses does @@<<if $player.masculinity<=-100>>@@.thought;one girl@@<<else>>@@.thought;someone@@<</if>> @@.thought;need? I have so many more clothes than I ever did @@<<if $player.masculinity<=25>>@@.thought;when I was a guy.@@<<else>>@@.thought;before.@@<</if>> @@.female;"You should go to with us to the salon,"@@ Maddy says. @@.female;"You need a manicure."@@ [[Go to the salon|RealityChange Mall Salon]] [[Try on dresses|RealityChange Mall DressFakeOut]] <<set $location to "mall">>\@@.player;"I'll look at clothes,"@@ you'll say. It's not very manly to try on dresses, but at least you've already worn <<if $player.hasWornDress>>them<<else>>a skirt<</if>> before. You start to walk over to their group when Maddy grabs your hand. @@.female;"She doesn't have a manicure yet. She's coming with us."@@ [[You find yourself getting dragged away|RealityChange Mall Salon]] <<set $location to "mall">>\<<if not visited("RealityChange Mall DressFakeOut")>>\ @@.player;"I'll go to the salon,"@@ you say. The idea of trying on dresses in a front of a group of <<if $player.masculinity<=0>>other <</if>>girls makes you cringe, and \ <<if $player.pedicure>>\ your plain, boring nails don't match your <<print $player.toenailColor>> toes.\ <<else>>\ your nails look so boring next to your new friends.\ <</if>>\ <<if $player.homosexuality<70>> \ Besides, Maddy's pretty cute, and you wouldn't mind spending time with her<<if $player.relationships.length is not 0 and not $player.openRelationship>>, even if you're dating <<printRelationships>><</if>>.\ <</if>>\ <<else>>\ You look at the dresses group for help, but you can see from their faces that they agree with Maddy.\ <</if>> The other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> in Maddy's group look happy for you to come with them, and the four of you walk into the salon. @@.female;"Hey!"@@ the <<if $player.pedicure>>girl who helped you last time says warmly.<<else>>the girl at the front says warmly.<</if>> @@.female;"How can I help you girls?"@@ @@.female;"We wanted to touch up our manicures,"@@ Maddy says, holding up her hands. @@.female;"Of course! Why don't you all follow me to the back."@@ You follow her nervously, finally realizing what you've gotten yourself into. \ <<if $player.pedicure>>\ You've gotten a pedicure before, but that was different. Nobody was going to be looking at your feet. But it'll be impossible to hide your new painted fingernails.\ <<else>>\ You've worn girls clothes<<if $player.legs>1>> and shaved your legs<</if>>, but you've never been inside a salon before. And here you are, about to let this girl paint your fingernails. @@.thought;Oh my god. Everyone will be able to see!@@\ <</if>> Then again, is that so bad? \ <<if $realityChange>>\ Everybody already thinks you're a girl.\ <<else>>\ You've already come out to everyone as a girl.\ <</if>> \ Is it so bad for them to <<if $realityChange>>think that you're<<else>>see you as<</if>> a girl who got a manicure? [[Sit down|RealityChange Mall Manicure Wait]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/cheerleader_left_practice">>\ <<set $location to "mall">>\You take a seat<<if $player.crossesLegs>> and cross your legs<</if>>. The other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> sit down as well<<if $player.crossesLegs>>, also crossing their legs<</if>>. A couple other girls come out of the back and start working on everyone's nails. The first step is removing the polish that's already on the nails. But since you've never gotten a manicure before, there's nothing for your nail technician to do. Instead, she focuses on getting ready, while you look at your new friends. A couple of them are watching their technician remove the polish from their nails, while the others aren't paying attention, but they all have one thing in common: they all look relaxed. Emily, a curvy latina, sees that you're looking at her. \ <<if $realityChange>>\ @@.female;"Have you gotten a manicure before, <<print $player.firstname>>?"@@ @@.player;"Uh, no."@@ @@.female;"Really?"@@ Maddy asks incredulously. You shake your head.\ <<else>>\ @@.female;"First manicure, <<print $player.firstname>>?"@@ @@.player;"Uh, yeah."@@\ <</if>> @@.female;"You'll love it, I promise,"@@ says Whitney, \ <<if $realityChange>>\ a petite, feminine blonde.\ <<else>>\ the petite, feminine blonde who <<if $player.flyer>><<print $rival.firstname>> asked about switching over to being a base.<<else>>became a base to make room for you.<</if>>\ <</if>> \ @@.female;"You'll feel so pampered."@@ You nod your head, feeling a little better. @@.thought;The waiting has got to be the hardest part. Once it actually starts, it won't feel so bad.@@ <<if $realityChange>>\ @@.female;"I can't believe you never had a manicure,"@@ Emily says, laughing. @@.female;"She never had her ears pierced either,"@@ Whitney points out. @@.female;"I love it! We're teaching you how to be girly!"@@ Maddy says. @@.thought;If only you knew@@ you think, but you also feel\ <<else>>\ @@.female;"Never had a manicure, never had your ears pierced,"@@ Emily says, laughing. @@.female;"I love it! We're teaching you how to be girly!"@@ Maddy says. You blush,\ <</if>> \ embarrassed at having your lack of femininity called out. @@.thought;No, these are cheerleaders. Of course I'm not as feminine as these girly girls...wait. Why do I care anyway?@@ [[Your nail technician starts working on your nails|RealityChange Mall Manicure Start]] <<set $location to "mall">>\The girl working on your hands starts to file your nails, changing them from round to more rectangular. It's a small change, but your nails are already looking more feminine. Next, she brings a bowl of water closer to you and motions for you to put your hand in. You do so, and as the nails on your right hand soak, she starts massaging your left hand. You sigh in contentment. You were worrying about what it would be like to have your nails done, but now that it's happening, it actually feels pretty good. @@.thought;Whitney was right. I'm feeling really pampered. This is nice.@@ [[As their nails are worked on, the cheerleaders start talking|RealityChange Mall Manicure Girltalk]] <<set $location to "mall">>\@@.female;"So, Emily, how's Jason?"@@ Maddy asks. @@.female;"Good! He's good!"@@ Emily says with a smile. @@.thought;Is Jason her boyfriend?@@ you wonder. You try to think back to what you know about Emily. It's not easy. You've seen her around, but she had always been one of <<print $girlfriend.firstname>>'s friends that you didn't really know. @@.female;"Well, actually..."@@ Emily adds with a giggle. She looks around her, but the four of you are the only ones in the salon, apart from the nail technicians. @@.player;"Tell us!"@@ you pipe up, wanting to be part of the conversation. Emily giggles again. @@.female;"Well, after gym class today, I snuck into the boys locker room and...I gave him a blowjob!"@@ @@.female;"You little slut!"@@ Maddy says, laughing. @@.female;"Damn, couldn't even wait for school to be over?"@@ Whitney teases. @@.female;"His roommates are always in the room. And besides, he looked so hot and muscular in his swim trunks."@@ @@.player;"I was in gym class with you,"@@ you realize. @@.player;"I didn't even see you leave."@@ @@.female;"Yeah, well, I was sneaky,"@@ she says with a laugh. [[Ask about Maddy|RealityChange Mall Manicure Girltalk Maddy]] [[Ask about Whitney|RealityChange Mall Manicure Girltalk Whitney]] <<set $location to "mall">>\<<if visited("RealityChange Mall Manicure Girltalk Whitney")>>\ @@.female;"How about you, Maddy?"@@ Emily asks. You wait with bated breath. Even among the cheerleaders, Maddy is one of the <<if $player.homosexuality>=70>>prettier<<else>>hotter<</if>> ones. <<if $player.homosexuality>=70>>If you were still into girls, she would be your type.<<else>>@@.thought;I hope she's not dating anyone.@@<</if>>\ <<else>>\ You look at Maddy. She's been nice to you, and even among the cheerleaders, she's one of the <<if $player.homosexuality>=70>>prettier<<else>>hotter<</if>> ones. <<if $player.homosexuality>=70>>If you were still into girls, she would be your type.<<else>>@@.thought;I hope she's not dating anyone.@@<</if>> @@.player;"How about you, Maddy?"@@ you ask.\ <</if>> @@.female;"Well, I'm still single,"@@ she says. You raise an eyebrow. @@.female;"But I think Patrick likes me."@@ You raise your eyebrow higher. @@.thought;Patrick? My old roommate? I never thought about him like that.@@ @@.player;"Uh, do you like him?"@@ @@.female;"Yeah! He's hot, and he's pretty cool too."@@ <<if $player.homosexuality>=70>>\ You nod at that. Earlier, you would have been disappointed that a girl like Maddy was into boys. But now, when you look at her, you can appreciate that she's pretty, but that's it. You have no desire to hook up with her.\ <<else>>\ Your heart sinks at that. Part of you was hoping that Maddy was into girls. @@.thought;I guess she wouldn't be interested in me anymore.@@<<if $player.relationships.length is not 0>> @@.thought;Good thing I'm already dating <<printRelationships>>.@@<</if>>\ <</if>> <<if visited("RealityChange Mall Manicure Girltalk Whitney") and $realityChange>>\ [[Finally, your manicure is finished|RealityChange Mall Manicure Finish]]\ <<elseif visited("RealityChange Mall Manicure Girltalk Whitney")>>\ [[The conversation continues|RealityChange Mall Manicure WinterBall]]\ <<else>>\ @@.female;"How about you, <<print $player.firstname>>?"@@ <<if $player.datingQuarterback>> <<link "Talk about $qb.firstname" "RealityChange Mall Manicure Girltalk QB">><</link>>\ <</if>>\ <<if $player.datingGirlfriend>> <<link "Talk about $girlfriend.firstname" "RealityChange Mall Manicure Girltalk Girlfriend">><</link>>\ <</if>>\ <<if $player.datingWitch>> <<link "Talk about $witch.firstname" "RealityChange Mall Manicure Girltalk Witch">><</link>>\ <</if>>\ <<if $player.relationships.length is 0>> You hesitate. You're not in a relationship, so Whitney must be asking who you're interested in. @@.thought;What should I say?@@ \ <<if $player.homosexuality>=70 and $realityChange>>\ @@.thought;Should I tell them that I'm into men?...Wait, they think I'm a girl now. So me liking a boy would be expected.@@\ <<elseif $player.homosexuality>=70>>\ @@.thought;Should I tell them that I'm into men?...Well, I'm a cheerleader who's getting a manicure. Maybe me liking a boy would be expected.@@\ <<elseif $player.homosexuality>=30 and $realityChange>>\ @@.thought;I know I like guys, but I still like girls too. They think I'm a girl though, so it would be more expected for me to have a crush on a guy.@@\ <<elseif $player.homosexuality>=30>>\ @@.thought;I know I like guys, but I still like girls too. They're used to me dating girls, but coming out as bi isn't as hard as coming out as trans.@@\ <<elseif $realityChange>>\ @@.thought;I should say that I like a girl...wait, they think I'm a girl. So if I told them I'm into girls, they'd @@<<if $player.masculinity<=0>>@@.thought;see me as@@<<else>>@@.thought;think I'm@@<</if>> @@.thought;a lesbian.@@\ <<else>>\ @@.thought;They're used to me dating girls. But now that would mean they'll@@ <<if $player.masculinity<=-100>>@@.thought;see me as a lesbian.@@<<else>>@@.thought;think I'm a lesbian.@@<</if>>\ <</if>> <<link "You like $witch.firstname" "RealityChange Mall Manicure Girltalk LikeWitch">><</link>> <<link "You like $qb.firstname" "RealityChange Mall Manicure Girltalk LikeQB">><</link>> <<link "You like $girlfriend.firstname" "RealityChange Mall Manicure Girltalk LikeGirlfriend">><</link>> [[The other cheerleaders are all hot|RealityChange Mall Manicure Girltalk LikeCheerleaders]] [[The football players are all hot|RealityChange Mall Manicure Girltalk LikeFootball]]\ <</if>>\ <</if>>\ <<set $location to "mall">>\<<if visited("RealityChange Mall Manicure Girltalk Maddy") or visited("RealityChange Mall Manicure Girltalk Witch")>>\ @@.female;"How about you, Whitney?"@@ Emily asks. @@.thought;Whitney said she was a lesbian, right?@@\ <<else>>\ You look at Maddy. She's been nice to you, and even among the cheerleaders, she's one of the <<if $player.homosexuality>=70>>prettier<<else>>hotter<</if>> ones. <<if $player.homosexuality>=70>>If you were still into girls, she would be your type.<<else>>@@.thought;I hope she's not dating anyone.@@<</if>> But you're scared to find out if she's single, or if she's even into girls. @@.player;"How about you, Whitney?"@@ you ask.\ <</if>> @@.female;"Oh, me and Brooke are doing good,"@@ Whitney says with a smile. <<if visited("RealityChange Mall Manicure Girltalk LikeCheerleaders")>>\ @@.thought;Oh, so //that's// why Whitney laughed when I asked if Brooke was single. I can't believe I asked her about her girlfriend! At least she thought it was a joke.@@\ <<elseif $player.datingGirlfriend or $player.datingWitch>>\ @@.thought;So there's another@@ <<if $player.datingWitch>>@@.thought;lesbian@@ <</if>>@@.thought;couple on the squad? Maybe we could go on a double date!@@\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeGirlfriend") or visited("RealityChange Mall Manicure Girltalk LikeWitch")>>\ You smile, feeling comforted that there's <<if $player.masculinity<=-100>>another girl<<else>>someone else<</if>> on the squad who likes girls.\ <<elseif visited("RealityChange Mall Manicure Girltalk Maddy")>>\ You don't react to that. You knew Whitney was into girls.\ <<else>>\ You look up, surprised that Whitney's into girls.\ <</if>> @@.female;"We're going to go on a date next weekend,"@@ Whitney continues. @@.female;"I can't wait."@@ @@.player;"That sounds fun! What are you going to do?"@@ you ask. @@.female;"We're going to watch a movie!"@@ she says excitedly. @@.female;"A new romcom just came out, and it looks really good! And then we're going to go out to dinner."@@\ <<if $player.girlyTaste>> @@.player;"That's so exciting!"@@ you say. @@.player;"What romcom?"@@ She tells you, and the two of you talk about it for a while.\ <</if>> <<if visited("RealityChange Mall Manicure Girltalk Maddy") and $realityChange>>\ [[Finally, your manicure is finished|RealityChange Mall Manicure Finish]]\ <<elseif visited("RealityChange Mall Manicure Girltalk Maddy")>>\ [[The conversation continues|RealityChange Mall Manicure WinterBall]]\ <<else>>\ @@.female;"How about you, <<print $player.firstname>>?"@@ <<if $player.datingQuarterback>> <<link "Talk about $qb.firstname" "RealityChange Mall Manicure Girltalk QB">><</link>>\ <</if>>\ <<if $player.datingGirlfriend>> <<link "Talk about $girlfriend.firstname" "RealityChange Mall Manicure Girltalk Girlfriend">><</link>>\ <</if>>\ <<if $player.datingWitch>> <<link "Talk about $witch.firstname" "RealityChange Mall Manicure Girltalk Witch">><</link>>\ <</if>>\ <<if $player.relationships.length is 0>> You hesitate. You're not in a relationship, so Whitney must be asking who you're interested in. @@.thought;What should I say?@@ \ <<if $player.homosexuality>=70 and $realityChange>>\ @@.thought;Should I tell them that I'm into men?...Wait, they think I'm a girl now. So me liking a boy would be expected.@@\ <<elseif $player.homosexuality>=70>>\ @@.thought;Should I tell them that I'm into men?...Well, I'm a cheerleader who's getting a manicure. Maybe me liking a boy would be expected.@@\ <<elseif $player.homosexuality>=30 and $realityChange>>\ @@.thought;I know I like guys, but I still like girls too. They think I'm a girl though, so it would be more expected for me to have a crush on a guy.@@\ <<elseif $player.homosexuality>=30>>\ @@.thought;I know I like guys, but I still like girls too. They're used to me dating girls, but coming out as bi isn't as hard as coming out as trans.@@\ <<elseif $realityChange>>\ @@.thought;I should say that I like a girl...wait, they think I'm a girl. So if I told them I'm into girls, they'd @@<<if $player.masculinity<=0>>@@.thought;see me as@@<<else>>@@.thought;think I'm@@<</if>> @@.thought;a lesbian.@@\ <<else>>\ @@.thought;They're used to me dating girls. But now that would mean they'll@@ <<if $player.masculinity<=-100>>@@.thought;see me as a lesbian.@@<<else>>@@.thought;think I'm a lesbian.@@<</if>>\ <</if>> <<link "You like $witch.firstname" "RealityChange Mall Manicure Girltalk LikeWitch">><</link>> <<link "You like $qb.firstname" "RealityChange Mall Manicure Girltalk LikeQB">><</link>> <<link "You like $girlfriend.firstname" "RealityChange Mall Manicure Girltalk LikeGirlfriend">><</link>> [[The other cheerleaders are all hot|RealityChange Mall Manicure Girltalk LikeCheerleaders]] [[The football players are all hot|RealityChange Mall Manicure Girltalk LikeFootball]]\ <</if>>\ <</if>>\ <<set $location to "mall">>\@@.thought;They want to hear about <<print $qb.firstname>>...I can't believe he's@@ <<if $realityChange>>@@.thought;still@@ <</if>>@@.thought;my boyfriend!@@ @@.player;"<<print $qb.firstname>> is doing good,"@@ you say. \ <<if $realityChange and $witch.ultimatum>>\ Feeling like they want more, you add, @@.player;"He just met my parents."@@ He didn't actually. <<print $girlfriend.firstname>> transformed herself to look like the old you, but you know that in this reality, <<print $qb.firstname>> would have met your parents.\ <<elseif $day>45 and $witch.ultimatum>>\ @@.player;"My parents just came, but he didn't get to meet them,"@@ you say, <<if $player.pout>>pouting.<<else>>frowning.<</if>> @@.player;"Maybe one day."@@\ <<elseif $day>45>>\ @@.player;"Actually, he just met my parents."@@\ <<elseif $day>38>>\ @@.player;"Actually, my parents are coming soon. I'm thinking of having him meet them."@@\ <<else>>\ @@.player;"I'm@@ <<if $player.masculinity<=-100>>@@.player;a lucky girl."@@<<else>>@@.player;lucky to have him."@@<</if>>\ <</if>> <<if $day>45 and ($realityChange or not $witch.ultimatum)>>\ @@.female;"That's big,"@@ Whitney says. @@.female;"How did it go?"@@ @@.player;"It went well, actually!"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. \ <<if $witch.ultimatum>>\ You feel bad for lying, but you also want <<print $qb.firstname>> to meet your parents for real.\ <<else>>\ You felt awkward because you realized that everybody suddenly <<if $player.masculinity<=10>>saw you as<<else>>thought you were<</if>> a girl, but the dinner went well.\ <</if>> \ @@.player;"I think they like him."@@ @@.female;"Well, what's not to like?"@@ Emily says. @@.female;"I bet all the parents wish their daughter was dating a stud like him."@@\ <<elseif $witch.ultimatum>>\ @@.female;"They should! I'm sure they'll like him!"@@ Whitney says. @@.female;"Well, what's not to like?"@@ Emily says. @@.female;"I bet all the parents wish their daughter was dating a stud like him."@@\ <<elseif $day>38>>\ @@.female;"That's exciting! I'm sure they'll like him!"@@ Whitney says. @@.female;"Well, what's not to like?"@@ Emily says. @@.female;"I bet all the parents wish their daughter was dating a stud like him."@@\ <<else>>\ @@.female;"Done anything fun lately?"@@ Whitney asks. @@.player;"Yeah!"@@ you say, and proceed to tell the girls all about your latest date. @@.female;"That sounds great!"@@ Emily says when you're done. @@.female;"He's such a stud."@@\ <</if>> @@.female;"Emily!"@@ Maddy says, laughing. @@.female;"You sound jealous!"@@ @@.female;"No,"@@ Emily laughs, @@.female;"But you should keep an eye out on <<print $rival.firstname>>."@@ @@.player;"Really?"@@ you ask, getting a sinking feeling in stomach. \ <<if $player.openRelationship>>\ @@.player;"But <<print $qb.firstname>> is dating both of us."@@ @@.female;"Yeah,"@@ Whitney says, @@.female;"but she wants him all to herself."@@ @@.thought;I don't have anything to worry about, right? Why would <<print $qb.firstname>> leave me when he can date both of us? But <<print $rival.firstname>> is so @@<<if $player.homosexuality>=70>>@@.thought;pretty.@@<<else>>@@.thought;hot.@@<</if>>\ <<else>>\ @@.thought;<<print $qb.firstname>> had already chosen me over <<print $rival.firstname>>. Do I need to worry about her again?@@ @@.female;"Yeah, she wants to steal your man,"@@ Whitney says. @@.thought;I don't have anything to worry about, right? <<print $qb.firstname>> wouldn't cheat on me. But <<print $rival.firstname>> is so @@<<if $player.homosexuality>=70>>@@.thought;pretty@@<<else>>@@.thought;hot@@<</if>>@@.thought;. How could any guy say no to her?@@\ <</if>> <<if $player.datingGirlfriend and not visited("RealityChange Mall Manicure Girltalk Girlfriend")>>\ @@.female;"You're dating <<print $girlfriend.firstname>> too, right?"@@ <<link "Talk about $girlfriend.firstname" "RealityChange Mall Manicure Girltalk Girlfriend">><</link>>\ <<else>>\ [[The girl working on your nails speaks up|RealityChange Mall Manicure ColorChoice]]\ <</if>>\ <<set $location to "mall">>\@@.thought;They want to hear about <<print $girlfriend.firstname>>.@@ \ <<if visited("RealityChange Mall Manicure Girltalk Whitney")>>\ @@.thought;I feel a little better talking about dating a girl now that I know Whitney's a lesbian.@@<<if $realityChange>>@@.thought;..wait, they probably already know I'm seeing <<print $girlfriend.firstname>>.@@<</if>>\ <<else>>\ @@.thought;How will they react to me dating a girl? They already got changed in the locker room with me!...Actually, they probably already know.@@\ <</if>> @@.player;"<<print $girlfriend.firstname>> is doing good!"@@ you say<<if $realityChange or visited("RealityChange Mall Manicure Girltalk Whitney")>>, carefully watching the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>>. Nobody has any reaction<</if>>. @@.female;"That's good! Done anything fun lately?"@@ Maddy asks. @@.player;"What? You mean, like a date?"@@ <<if $realityChange and $witch.ultimatum>>\ @@.player;"Well, she just met my parents."@@ That's true, technically. <<print $girlfriend.firstname>> met your parents after she transformed herself to look like the old you. You're not sure what happened in this reality.\ <<elseif $day>45 and $witch.ultimatum>>\ @@.player;"My parents just came, but she didn't get to meet them,"@@ you say, <<if $player.pout>>pouting.<<else>>frowning.<</if>> @@.player;"Maybe one day."@@\ <<elseif $day>45>>\ @@.player;"Actually, she just met my parents."@@\ <<elseif $day>38>>\ @@.player;"Actually, my parents are coming soon. I'm thinking of having her meet them."@@\ <<elseif $scenes.girlfriend.romcomDate>>\ @@.player;"Yeah!@@ <<if $player.submission>=50>>@@.player;She took me@@<<else>>@@.player;We went@@<</if>> @@.player;to the movies and saw Winter Dreams."@@ @@.female;"Oh, I've been trying to take Jason to go see it!"@@ Emily says. @@.female;"How was it?"@@ <<if $player.girlyTaste>>\ @@.player;"I loved it!"@@ you say enthusiastically. @@.player;"It was@@ @@.thought;so@@ @@.player;romantic it made me cry."@@\ <<else>>\ @@.player;"I liked it!"@@ you say. @@.player;"I don't usually watch romcoms, but this was really good."@@\ <</if>>\ <<elseif $girlfriendMallDate>>\ @@.player;"Yeah! We just went to the mall!"@@ @@.female;"Oh nice! What did you do?"@@ @@.player;"There was so much!"@@ you say, trying to remember it all. <<if $player.pedicure>>@@.player;"We got pedicures,@@<<else>>@@.player;"She got a pedicure,@@<</if>> @@.player;and we went clothes and underwear shopping.@@<<if not $scenes.girlfriend.sexInMall>>@@.player;"@@<</if>>\ <<if $scenes.girlfriend.sexInMall>> \ @@.player;In fact..."@@ You blush as you recall the memory. @@.female;"What?"@@ @@.female;"Tell us, girl!"@@ @@.player;"Well, okay...while we were in the changing room, she ate me out!"@@ The girls all squeal at that.\ <</if>>\ <<else>>\ <<if $scenes.girlfriend.bikiniToBeach>>\ @@.player;"Yeah, we went to the beach together."@@ @@.female;"That's great! But wait...is that the only date you've been on this school year?"@@ @@.player;"Well, uh, yeah,"@@ you admit.\ <<else>>\ @@.player;"Uh, no, not really,"@@ you admit. @@.player;"I've had a lot on my mind."@@\ <</if>> @@.female;"Yeah. Hey, @@<<if visited("RealityChange Mall Manicure Girltalk Whitney")>>@@.female;you could go on a double date with me and Brooke."@@<<else>>@@.female;we could go on a double date."@@<</if>> @@.player;"That would be fun!"@@ you say.\ <</if>> @@.thought;These girls are so nice! Nobody cares about me @@<<if $player.homosexuality<30 and $player.masculinity<=0>>@@.thought;being a lesbian.@@<<elseif $player.homosexuality<30>>@@.thought;liking girls.@@<<else>>@@.thought;being bi.@@<</if>><<if $acceptedTrans>> @@.thought;Or trans.@@<</if>> <<if $player.datingQuarterback and not visited("RealityChange Mall Manicure Girltalk QB")>>\ @@.female;"You're dating <<print $qb.firstname>> too, right?"@@ <<link "Talk about $qb.firstname" "RealityChange Mall Manicure Girltalk QB">><</link>>\ <<elseif $player.datingWitch and not visited("RealityChange Mall Manicure Girltalk Witch")>>\ @@.female;"You're dating <<print $witch.firstname>> too, right?"@@ <<link "Talk about $witch.firstname" "RealityChange Mall Manicure Girltalk Witch">><</link>>\ <<else>>\ [[The girl working on your nails speaks up|RealityChange Mall Manicure ColorChoice]]\ <</if>>\ <<set $location to "mall">>\@@.thought;They want to hear about <<print $witch.firstname>>.@@ \ <<if visited("RealityChange Mall Manicure Girltalk Whitney")>>\ @@.thought;I feel a little better talking about dating a girl now that I know Whitney's a lesbian.@@<<if $realityChange>>@@.thought;..wait, they probably already know I'm seeing <<print $witch.firstname>>.@@<</if>>\ <<else>>\ @@.thought;How will they react to me dating a girl? They already got changed in the locker room with me!...Actually, they probably already know.@@\ <</if>> @@.player;"<<print $witch.firstname>> is doing good!"@@ you say, carefully watching the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>>. <<if $realityChange>>\ @@.female;"I'm surprised that you're going out with her,"@@ Maddy says. @@.female;"She kind of, uh, scares me. No offense."@@\ <<else>>\ @@.female;"You two are going out?"@@ Maddy asks, shocked. @@.player;"Uh, yeah. Why?"@@ @@.female;"Well, she kind of, uh, scares me. No offense."@@\ <</if>> @@.female;"You know she doesn't have real magic, Maddy,"@@ Emily says with a laugh. You <<if $player.pout>>pout<<else>>sigh<</if>> as the cheerleaders talk about your girlfriend. @@.thought;I shouldn't have talked about this.@@ @@.female;"I don't know,"@@ Whitney says, looking thoughtful. @@.female;"I'm not friends with <<print $witch.firstname>>, but I can see it. Her and <<print $player.firstname>>."@@ @@.female;"Really?"@@ @@.female;"Yeah. One of the things I like about Brooke is how she's tall and athletic and makes me feel girly, but she's still a cheerleader and hot."@@ Whitney blushes. @@.female;"Is it the same way with you and <<print $witch.firstname>>?"@@ @@.player;"Uh, I don't know. Maybe,"@@ you say. You're glad that they're not talking shit about <<print $witch.firstname>> anymore, but you don't like the new direction the conversation is going either. <<if $player.datingQuarterback and not visited("RealityChange Mall Manicure Girltalk QB")>>\ @@.female;"You're dating <<print $qb.firstname>> too, right?"@@ <<link "Talk about $qb.firstname" "RealityChange Mall Manicure Girltalk QB">><</link>>\ <<else>>\ [[Then, you think it over|RealityChange Mall Manicure Girltalk Witch Continue]]\ <</if>>\ <<set $location to "mall">>\@@.player;"Well, she did ask me out,"@@ you admit. @@.player;"And she's taken, uh, a dominant role in all of our dates."@@ @@.thought;Is Whitney right? Even before@@ \ <<if $realityChange>>\ <<if $player.realityChangeCaster is $witch.firstname>>@@.thought;she@@<<else>>@@.thought;<<print $player.realityChangeCaster>>@@<</if>> @@.thought;changed my reality,@@\ <<else>>\ @@.thought;I came out,@@\ <</if>> \ @@.thought;I was taking the girlier role in our relationship!@@ @@.female;"Have you two done anything fun lately?"@@ Maddy asks. Just a few minutes ago, she was talking about how <<print $witch.firstname>> scared her. But now she seems genuinely interested in your relationship. @@.player;"Yeah!"@@ \ <<if $day>45>>\ you say, and proceed to tell her about <<print $witch.firstname>> meeting your parents.\ <<else>>\ Deciding not to tell her about flying on a broomstick with <<print $witch.firstname>>, you instead talk about your hiking date.\ <</if>> @@.thought;These girls are so nice! Nobody cares about me @@<<if $player.homosexuality<30 and $player.masculinity<=0>>@@.thought;being a lesbian.@@<<elseif $player.homosexuality<30>>@@.thought;liking girls.@@<<else>>@@.thought;being bi.@@<</if>> @@.thought;They're even starting to accept <<print $witch.firstname>>.@@ [[The girl working on your nails speaks up|RealityChange Mall Manicure ColorChoice]] <<set $location to "mall">>\@@.thought;Should I tell them that I like <<print $witch.firstname>>? She's not the typical person a popular girl would be dating. I don't even know if they even know that I like girls. But these girls seem so nice. I can tell them.@@ @@.player;"Well, actually..."@@ you say, looking around nervously, @@.player;"I like <<print $witch.firstname>>."@@ The girls look shocked. @@.female;"<<print $witch.firstname>>? I don't see it,"@@ says Maddy. @@.female;"She's kind of pretty..."@@ Whitney says, @@.female;"but she scares me."@@ @@.female;"I didn't know you were a lesbian, <<print $player.firstname>>,"@@ Emily says. But she doesn't sound like she's judging you. She just seems surprised. <<if $player.homosexuality<30 and $player.masculinity<=-100>>\ @@.thought;That's right. I'm a lesbian now.@@ @@.player;"Yeah, I am,"@@ you say, nodding.\ <<elseif $player.homosexuality<30>>\ @@.thought;That's right.@@ <<if $realityChange>>@@.thought;They think I'm a girl, which@@<<else>>@@.thought;If I'm a girl, that@@<</if>> @@.thought;would make me a lesbian.@@ @@.player;"Yeah, I am,"@@ you say, nodding.\ <<else>>\ @@.player;"Well, actually, I'm bi."@@\ <</if>> @@.female;"What do you like about <<print $witch.firstname>>?"@@ Maddy asks. @@.player;"Well, she's hot, and she's nice once you get to know her. And I like, I don't know, her whole attitude, I guess? She just does her own thing and she doesn't care what anyone thinks about her."@@ As you say it, you realize that you mean every word. @@.thought;It was messed up what she did to me, but now that I've moved past that and gotten to know her better, she's actually been pretty nice...Holy shit. I actually like <<print $witch.firstname>>. Could we even date? She didn't like <<print $player.malename>>, but maybe she'd be into <<print $player.firstname>>.@@ @@.female;"You should make a move,"@@ Whitney says. @@.female;"Tell her how you feel."@@ You nod. @@.thought;These girls are so nice! Nobody cares about me @@<<if $player.homosexuality<30 and $player.masculinity<=-100>>@@.thought;being a lesbian.@@<<elseif $player.homosexuality<30>>@@.thought;liking girls.@@<<else>>@@.thought;being bi.@@<</if>> [[The girl working on your nails speaks up|RealityChange Mall Manicure ColorChoice]] <<set $player.crush to $witch.firstname>><<set $player.attractionToWomen to $player.attractionToWomen+10>><<set $witch.relationship to $witch.relationship+2>>\ <<set $location to "mall">>\@@.thought;Should I tell them that I like <<print $qb.firstname>>?@@ \ <<if $realityChange>>\ @@.thought;What if he's dating someone in this reality? A hot guy like him has to have a girlfriend, right?@@\ <<else>>\ @@.thought;What if one of them likes him? A hot guy like him has to get lots of interest, right?@@\ <</if>> Deciding to tell them, you say, @@.player;"Uh, I'm not sure if he's interested in me, but I like <<print $qb.firstname>>."@@ The girls squeal in unison. @@.thought;Uh oh.@@ @@.player;"Uh, what?"@@ <<if $realityChange>>\ @@.female;"Well, you know he's dating <<print $rival.firstname>>, right?"@@ Maddy says. You <<if $player.pout>>pout.<<else>>sigh.<</if>> @@.thought;Of course he is. <<print $rival.firstname>> is so pretty and popular and talented. Any guy would choose her over me.@@ @@.female;"I don't blame you for liking <<print $qb.firstname>>,"@@ Emily says, @@.female;"he's hot. If he was single and I was single, I'd make a move."@@ @@.player;"You girls won't tell <<print $rival.firstname>> I like her boyfriend, right?"@@ you ask nervously. The last thing you need is the captain of the cheerleading team being mad at you. @@.female;"Are you kidding me? I'm not getting in the middle of that,"@@ Whitney says. You nod. @@.thought;Could I steal <<print $qb.firstname>> away from <<print $rival.firstname>>? I don't know why anyone would break up with someone as @@<<if $player.homosexuality>=70>>@@.thought;pretty@@<<else>>@@.thought;hot@@<</if>> @@.thought;as <<print $rival.firstname>>, but if he did...@@ You become lost in thought, daydreaming what it would be like to <<if $player.masculinity<=0>>become <<print $qb.firstname>>'s girlfriend.<<else>>have <<print $qb.firstname>> be your boyfriend.<</if>>\ <<else>>\ @@.female;"Well, you know that <<print $rival.firstname>> likes him, right?"@@ Maddy says. You <<if $player.pout>>pout.<<else>>sigh.<</if>> @@.player;"Yeah, I know."@@ @@.female;"And you know that he likes <<print $rival.firstname>>,"@@ Whitney says carefully. You knew that deep down. <<print $qb.firstname>> hooked up with her, after all. But you had hoped that he liked you more. Now you're not so sure. @@.thought;Can I make <<print $qb.firstname>> choose me over <<print $rival.firstname>>? I don't know why anyone would pick@@ <<if $player.masculinity<=-100>>@@.thought;a girl like@@ <</if>>@@.thought;me when they could date a girl as @@<<if $player.homosexuality>=70>>@@.thought;pretty@@<<else>>@@.thought;hot@@<</if>> @@.thought;as <<print $rival.firstname>>. But if he picked me...@@ You become lost in thought, daydreaming what it would be like to <<if $player.masculinity<=-100>>become <<print $qb.firstname>>'s girlfriend.<<else>>have <<print $qb.firstname>> be your boyfriend.<</if>>\ <</if>> [[The girl working on your nails speaks up|RealityChange Mall Manicure ColorChoice]] <<set $player.crush to $qb.firstname>><<set $player.attractionToMen to $player.attractionToMen+10>><<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "mall">>\@@.thought;Should I tell them about liking <<print $girlfriend.firstname>>?@@ <<if visited("RealityChange Mall Manicure Girltalk Whitney")>>@@.thought;I feel a little better talking about liking a girl now that I know Whitney's a lesbian. Still, it'll@@<<else>>@@.thought;How will they react to me liking girls? It'll@@<</if>> @@.thought;be awkward if I like someone else on the team. We get changed in the same locker room!@@ Deciding to go for it, you say, @@.player;"Well, actually, I like <<print $girlfriend.firstname>>."@@ The girls all look surprised to hear that. \ <<if $realityChange>>\ @@.female;"Does <<print $girlfriend.firstname>> even swing that way?"@@ Emily asks. @@.female;"I'm not sure,"@@ Whitney says. @@.female;"As far as I know, she's only dated guys."@@ Your heart sinks when you hear that. @@.thought;So since @@<<if $player.masculinity<=-100>>@@.thought;I'm a girl@@<<else>>@@.thought;I'm supposed to be a girl@@<</if>>@@.thought;, does that mean we never dated?@@\ <<else>>\ @@.female;"Didn't she break up with you?"@@ Emily asks. @@.player;"No! It was mutual."@@ @@.female;"I don't know if <<print $girlfriend.firstname>> swings that way,"@@ Whitney says carefully. @@.female;"As far as I know, she's only dated guys."@@ Your heart sinks when you hear that. @@.thought;So since@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl@@<<else>>@@.thought;I came out@@<</if>>@@.thought;, she's not going to be into me?@@\ <</if>> @@.female;"She's still dating Marco, right?"@@ Maddy asks. @@.female;"Yeah, but I hear they've been fighting,"@@ Whitney says. Your ears perk up at that, and the girls notice. @@.female;"Tell her how you feel,"@@ Maddy says. @@.female;"You're her best friend. Maybe she feels the same way about you."@@ @@.player;"Thanks, Maddy,"@@ you say, feeling touched. @@.thought;These girls are so nice! Nobody cares about me@@ <<if $acceptedTrans>>@@.thought;being trans and@@ <</if>><<if $player.homosexuality<30 and $player.masculinity<=0>>@@.thought;being a lesbian.@@<<elseif $player.homosexuality<30>>@@.thought;liking girls.@@<<else>>@@.thought;being bi.@@<</if>> [[The girl working on your nails speaks up|RealityChange Mall Manicure ColorChoice]] <<set $player.crush to $girlfriend.firstname>><<set $player.attractionToWomen to $player.attractionToWomen+10>><<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $location to "mall">>\@@.thought;Should I tell them that I'm into the cheerleaders? That'll be so awkward. //They're// cheerleaders. How can they change in the same locker room as me when they know I'm attracted to them?@@ The girls look at you, patiently waiting for you to start talking. Deciding to go for it, you say, @@.player;"Well, I think the other cheerleaders are pretty cute."@@ You wait for them to look at you with disgust, or even ask you to leave the salon, but that doesn't happen. Instead, Whitney says, @@.female;"Well, the only other lesbians on the squad that I know of are me and Brooke."@@ <<if visited("RealityChange Mall Manicure Girltalk Whitney")>>\ @@.thought;And they're dating each other.@@\ <<else>>\ @@.player;"Really? Is Brooke single?"@@ Whitney laughs. @@.female;"Good one, <<print $player.firstname>>."@@ @@.thought;Huh?@@\ <</if>> The <<if $player.masculinity<=0>>other <</if>>girls are silent for a moment, and you decide to ask about something that's been bugging you. @@.player;"Is it weird? Me liking the cheerleaders?"@@ @@.female;"No. I didn't know you@@ <<if $acceptedTrans>>@@.female;still@@ <</if>>@@.female;liked girls but I don't see why it would be weird,"@@ Emily says. @@.female;"No. I'm flattered,"@@ Maddy says with a laugh. @@.female;"It's cool to have another lesbian on the team!"@@ Whitney says. @@.thought;These girls are so nice! Nobody cares about me@@ <<if $acceptedTrans>>@@.thought;being trans and@@ <</if>><<if $player.homosexuality<30 and $player.masculinity<=0>>@@.thought;being a lesbian.@@<<elseif $player.homosexuality<30>>@@.thought;liking girls.@@<<else>>@@.thought;being bi.@@<</if>> [[The girl working on your nails speaks up|RealityChange Mall Manicure ColorChoice]] <<set $player.attractionToWomen to $player.attractionToWomen+10>>\ <<set $location to "mall">>\You feel uncomfortable talking about how you're into the football players. You were on the same team as them not too long ago, and now here you are, in front of a group of <<if $player.homosexuality>=70>>cute<<else>>hot<</if>> girls, about to admit that you're into strong, manly guys. <<if $realityChange>>\ @@.thought;They think I'm a girl. So it's not anything like saying I'm into football players @@<<if $player.masculinity<=25>>@@.thought;when I was a guy.@@<<else>>@@.thought;before me and <<print $girlfriend.firstname>> did the spell.@@<</if>> @@.thought;If anything, it would be expected.@@\ <<elseif $player.masculinity<=-100>>\ @@.thought;I'm a girl. If anything, it would be expected for a cheerleader to date a hunky football player.@@\ <<else>>\ @@.thought;Look at me. I'm basically a girl. If anything, it would be expected for a cheerleader to date a hunky football player.@@\ <</if>> @@.player;"Well, I think the football players are cute,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> shyly.<</if>> As you expected, none of the girls look surprised to hear you say that. <<if visited("RealityChange Mall Manicure Girltalk Maddy")>>@@.female;"I know, right?"@@ Maddy says. @@.female;"There's something about football players that just make them so attractive."@@<<else>>@@.female;"I know what you mean,"@@ Emily says. @@.female;"I'm lucky enough to have a football player for a boyfriend."@@<</if>> @@.female;"Any football player in particular?"@@ @@.player;"No,"@@ you say. @@.player;"But when they're practicing and I see their muscles, I get turned on."@@ You look around, unable to believe that you just said that. But the girls are nodding along, as if they feel the same way. @@.female;"Coach Weber said we might travel with the football players for their next road game,"@@ Maddy says, @@.female;"You can spend time with them then."@@ @@.female;"Yeah!"@@ says Emily, @@.female;"we can be your wing-women!"@@ @@.thought;These girls are so nice! Before this change happened, I can't imagine telling my guy friends all about how I'm into guys. But I don't feel embarrassed at all now!@@ [[The girl working on your nails speaks up|RealityChange Mall Manicure ColorChoice]] <<set $player.attractionToMen to $player.attractionToMen+5>>\ <<set $location to "mall">>\@@.female;"Okay, your nails are done soaking. What color would you like them to be?"@@ You nearly jump out of your seat. You had been so focused on your conversation that you had forgotten that all the nail technicians were listening to your girltalk. @@.player;"Uh, what colors are there?"@@ you manage to ask. @@.female;"The colors we have now are pink and red. Or we could give you a clear coat of polish."@@ <<if $player.pedicure>>\ <<if $player.toenailColor is "black">>\ @@.thought;That's too bad@@ you think, <<if $player.pout>>pouting.<<else>>disappointed.<</if>> @@.thought;They don't have black polish, so my fingernails and toenails won't match.@@\ <<elseif $player.toenailColor is "clear">>\ @@.thought;I got a clear coat for my toenails, and they're kind of boring. I should get an actual color for my fingernails, right?@@\ <<else>>\ @@.thought;Ooo, if I chose <<print $player.toenailColor>>, then my fingernails and toenails would match.@@\ <</if>>\ <<else>>\ @@.thought;Clear would be the least girly. But it's also kind of boring.@@\ <</if>> [[Red|RealityChange Mall Manicure Paint][$player.fingernailColor to "red"]] [[Pink|RealityChange Mall Manicure Paint][$player.fingernailColor to "pink"]] [[Clear|RealityChange Mall Manicure Paint][$player.fingernailColor to "clear"]] <<set $location to "mall">>\@@.player;"Can you paint them <<print $player.fingernailColor>>?"@@ you ask. \ <<if $player.fingernailColor is "clear">>\ You know that your nails will be boring next to the other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>>, but this is going too fast. You're already getting a manicure. You're not ready for anything more. Yet.\ <<elseif $player.pedicure and $player.toenailColor is $player.fingernailColor>>\ You're excited to see your new nails next to your toenails. They'll look so cute when they match!\ <<elseif $player.fingernailColor is "red">>\ You always thought red was a sexy color, and you're looking forward to seeing how your hands will look with your nails.\ <<else>>\ You can't believe you're asking her to paint your nails such a girly color, but you can't stop thinking about how cute they'll look!\ <</if>> The workers start painting the nails of all the cheerleaders. First, you get a clear base coat applied to your nails. <<if $player.fingernailColor is "clear">>Then, she starts adding another coat.<<else>>Then, she starts adding a <<print $player.fingernailColor>> coat.<</if>> \ <<if $player.fingernailColor is "clear">>\ You notice that you're the only <<if $player.masculinity<=-100>>girl<<else>>one<</if>> getting <<if $player.masculinity<=0>>her<<else>>their<</if>> nails painted with a clear coat. @@.thought;Should I have gotten them painted pink or red?@@\ <<elseif $player.fingernailColor is "pink">>\ You notice with some satisfaction that Whitney and Emily are also getting their nails painted pink. @@.thought;Good. I'll fit right in on the squad.@@\ <<elseif $player.fingernailColor is "red">>\ You notice with some satisfaction that only Maddy is getting her nails painted red, and the other girls are getting theirs painted pink. @@.thought;I think that most of the other girls had pink nails. Good. That means I'll stand out on the squad.@@\ <</if>> You get another coat applied to your nails, and then the girl puts your hands under a light. @@.female;"Okay, your nails just have to dry and then you're done!"@@ With nothing to do except wait, the girls start talking again. <<if visited("RealityChange Mall Manicure Girltalk Maddy")>>\ [[The conversation turns to Whitney|RealityChange Mall Manicure Girltalk Whitney]]\ <<else>>\ [[The conversation turns to Maddy|RealityChange Mall Manicure Girltalk Maddy]]\ <</if>>\ <<set $location to "mall">>\@@.female;"So, do you girls have your dresses picked out for the Winter Ball?"@@ Emily asks. @@.thought;Winter Ball? I don't remember anything...oh yeah! That was one of the dances on our school calendar.@@ @@.female;"Yeah!"@@ Whitney says. @@.female;"I've got this real cute one shoulder dress with a short skirt."@@ @@.female;"I can't believe it's so soon!"@@ Maddy says, visibly nervous. @@.female;"I'll need to get a cute dress, find somebody to ask me if Patrick doesn't..."@@ @@.female;"He'll ask you. And if he doesn't, you won't have any trouble finding somebody to ask you,"@@ Emily says. @@.female;"You're gorgeous."@@ @@.female;"Oh, thanks,"@@ Maddy says, clearly touched. @@.female;"I still need a dress though."@@ @@.female;"How about you, <<print $player.firstname>>?"@@ Whitney asks. @@.thought;It could be nice to go to a dance and have a good time now that I don't have to worry about having to hide my femininity.@@ <<if visited("RealityChange Mall Manicure Girltalk QB") or visited("RealityChange Mall Manicure Girltalk Girlfriend") or visited("RealityChange Mall Manicure Girltalk Witch")>>\ @@.player;"Uh yeah, I guess so,"@@ you say. \ <<if $player.relationships.length>1>>\ @@.player;"They haven't asked me yet, but they probably will when it gets closer."@@\ <<elseif $player.datingQuarterback>>\ @@.player;"He hasn't asked me yet, but he probably will when it gets closer."@@\ <<else>>\ @@.player;We haven't talked about it yet. When it gets closer,@@ \ <<if $player.submission>=50>>\ @@.player;she'll probably ask me."@@\ <<elseif $player.submission>=0>>\ @@.player;she'll probably ask me. Or I'll ask her."@@\ <<else>>\ @@.player;I'll ask her."@@\ <</if>>\ <</if>>\ <<else>>\ @@.player;"I don't know,"@@ you say. @@.player;"I need to find somebody to@@ <<if $player.submission>=50>>@@.player;ask me."@@<<else>>@@.player;go with."@@<</if>> @@.female;"But if@@ \ <<if visited("RealityChange Mall Manicure Girltalk LikeWitch")>>\ @@.female;<<print $witch.firstname>>@@\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeQB")>>\ @@.female;<<print $qb.firstname>>@@\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeGirlfriend")>>\ @@.female;<<print $girlfriend.firstname>>@@\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeCheerleaders")>>\ @@.female;a cute cheerleader@@\ <<else>>\ @@.female;a hot football player@@\ <</if>> \ @@.female;asks you out, would you say yes?"@@ @@.player;"Yeah, I guess so,"@@ you say, \ <<if visited("RealityChange Mall Manicure Girltalk LikeQB") or visited("RealityChange Mall Manicure Girltalk LikeFootball")>>\ struck by how natural it feels to talk to these girls about wanting to date a guy.\ <<else>>\ noticing how she assumed that <<if $player.masculinity<=-100>>another girl would<<else>>you wouldn't<</if>> be the one doing the asking.\ <</if>>\ <</if>> @@.female;"I was actually asking if you were going to wear a dress to the dance,"@@ Whitney says. [[Yes, I will|RealityChange Mall Manicure WinterBall WearDress]] [[I don't want to go if I'll have to wear a dress|RealityChange Mall Manicure WinterBall NoDress]] <<set $location to "mall">>\<<set _hasDress to false>><<for _i to 0; _i lt $clothesInventory.pants.length; _i++>><<capture _i>><<if $clothesInventory.pants[_i].dress>><<set _hasDress to true>><</if>><</capture>><</for>>\ @@.thought;Oh yeah. I didn't realize that if I'm going to a dance as a girl, I'd be expected to wear a dress.@@ You think it over. Going to the dance, not worrying about the curse, and \ <<if $player.submission>=25 or $player.datingQuarterback or visited("RealityChange Mall Manicure Girltalk LikeQB") or visited("RealityChange Mall Manicure Girltalk LikeFootball")>>\ <<if $player.relationships.length is not 0>>\ <<if $player.datingQuarterback>>\ <<print $qb.firstname>><<if $player.datingGirlfriend>> or <</if>>\ <</if>>\ <<if $player.datingWitch>>\ <<print $witch.firstname>><<if $player.datingGirlfriend>> or <</if>>\ <</if>>\ <<if $player.datingGirlfriend>>\ <<print $girlfriend.firstname>>\ <</if>> \ holding you in <<if $player.relationships.length>1>>their<<elseif $player.datingQuarterback>>his<<else>>her<</if>> arms\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeWitch")>>\ <<print $witch.firstname>> holding you in her arms\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeQB")>>\ <<print $qb.firstname>> holding you in his arms\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeGirlfriend")>>\ <<print $girlfriend.firstname>> holding you in her arms\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeCheerleaders")>>\ a pretty cheerleader holding you in her arms\ <<else>>\ a strong football player holding you in his arms\ <</if>>\ <<else>>\ holding \ <<if $player.datingGirlfriend and $player.datingWitch>>\ <<print $girlfriend.firstname>> or <<print $witch.firstname>>\ <<elseif $player.datingGirlfriend>>\ <<print $girlfriend.firstname>>\ <<elseif $player.datingWitch>>\ <<print $witch.firstname>>\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeWitch")>>\ <<print $witch.firstname>>\ <<elseif visited("RealityChange Mall Manicure Girltalk LikeGirlfriend")>>\ <<print $girlfriend.firstname>>\ <<else>>\ a pretty cheerleader\ <</if>> \ in your arms\ <</if>> \ sounds really nice. And if that means you have to wear a dress, you're okay with that. @@.player;"Yeah, I will."@@ The girls look excited to hear that. @@.female;"Do you know what dress you're going to get?"@@ <<if _hasDress>>\ @@.player;"Well, there's a dress in my closet I guess I could wear."@@\ <<else>>\ @@.player;"No, I don't even have any dresses. I'll get something from Femme Fashions."@@\ <</if>> The girls react with horror. @@.female;"You can't wear a dress you already have!"@@ Emily says. @@.female;"You need to get a new dress for the ball!"@@ @@.player;"Why?"@@ The girls ignore your question. @@.female;"I heard that a couple girls were going to go to the dress store and pick out some dresses when it got closer. You could probably come with,"@@ Whitney tells you. [[Finally, your manicure is finished|RealityChange Mall Manicure Finish]] <<set $scenes.friends.winterBallResisted to false>>\ <<set $location to "mall">>\@@.thought;Going to a dance sounds fun. But in a dress?@@ You imagine having to dance in front of all your friends and your former teammates in a girly dress. @@.player;"No,"@@ you say, shaking your head. @@.player;"If I have to wear a dress, then I won't go."@@ The girls look disappointed to hear that. @@.female;"<<print $player.firstname>>, you wear a skirt to school every day. And when you cheer, you'll be doing it in a short skirt. Is wearing a dress that bad?"@@ @@.player;"Yes,"@@ you say, but your voice lacks conviction. @@.thought;She has a point. But still, I'm getting a manicure and I'm going to be in skirts all the time. I should draw the line somewhere, right?@@ [[Finally, your manicure is finished|RealityChange Mall Manicure Finish]] <<set $scenes.friends.winterBallResisted to true>>\ <<set $location to "mall">>\You hold your hands out, palms facing away from you, and look at your manicure. <<if $player.fingernailColor is "clear">>\ When you chose to have clear polish, you hoped that it would stop your hands from looking girly. But instead, they look glossy and shiny. @@.female;"Ooo, I like your nails, <<print $player.firstname>>,"@@ Whitney says, coming over. @@.female;"Even though they're clear, they look feminine!"@@ It's clear that she's trying to compliment you, but it doesn't make you feel any better. @@.thought;She's being nice though. I should give her a compliment@@ you think. @@.player;"Thanks, Whitney,"@@ you say, putting on a smile. @@.player;"I like your nails."@@ Whitney smiles at that. \ <<else>>\ Your nails look much better. They look nice and <<if $player.fingernailColor is "red">>sexy<<else>>girly<</if>><<if $player.hands>=4>> on your dainty hands.<<elseif $player.hands>=2>> on your smaller hands.<<else>>, even on your large hands.<</if>> @@.female;"Ooo, we have matching nails!"@@ <<if $player.fingernailColor is "red">>Maddy<<else>>Emily<</if>> says, walking over to you. @@.female;"They look so @@<<if $player.fingernailColor is "red">>@@.female;nice on you!"@@<<else>>@@.female;pretty on you!"@@<</if>> @@.player;"Thanks, @@<<if $player.fingernailColor is "red">>@@.player;Maddy,"@@<<else>>@@.player;Emily,"@@<</if>> you say, <<if $player.playsWithHair>>playing with your hair with your feminine hands.<<else>>blushing.<</if>> She's right. Now that your nails are <<print $player.fingernailColor>>, your hands look just like hers. <<if $player.hands>=4>>If anything, your hands might be even smaller.<<else>>The only difference is that your hands are larger.<</if>> <</if>>\ @@.thought;Girls give each other so many compliments. It's nice, though.@@ @@.female;"You must love your new nails,"@@ <<if $player.fingernailColor is "clear">>Whitney<<elseif $player.fingernailColor is "pink">>Emily<<else>>Maddy<</if>> continues. @@.thought;Do I?@@ [[You do|RealityChange Mall ManicureTf]] [[You don't|RealityChange Mall DressChoice]] <<set $player.manicure to true>>\ <<set $location to "mall">>\@@.player;"Yeah!"@@ you say, truthfully. You weren't sure when you <<if visited("RealityChange Mall DressFakeOut")>>got dragged<<else>>went<</if>> to the salon. But now, your hands have transformed from plain and drab to <<if $player.fingernailColor is "clear">>nice<<else>>exciting<</if>> and feminine. @@.thought;I really do like it. And I had a good time.@@ Suddenly, you feel a draft. <<link "Realizing what's about to happen, you run to the bathroom" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Mall DressChoice">><<set $tfReason to "manicure">><<set $player.confidence to $player.confidence+1>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "girls bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $location to "girlsbathroom">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<set $location to "mall">>\<<if visited("RealityChange Mall ManicureTf")>>\ You come out of the bathroom to find that the girls are looking at you with concern. @@.female;"Everything okay, <<print $player.firstname>>?"@@ Maddy asks.\ <<else>>\ You look at your hands again. You enjoyed the experience of the manicure. It was really relaxing, just as the girls promised, and you enjoyed the experience of chatting with your new friends without any judgment. But as you stare at your hands, you realize how they've been completely transformed from plain and drab to <<if $player.fingernailColor is "clear">>nice<<else>>exciting<</if>> and feminine. @@.thought;No one's going to react to this, because they@@ <<if $realityChange>>@@.thought;think I'm@@<<else>>@@.thought;see me as@@<</if>> @@.thought;a girl...but what did I just do? I just got caught up in the moment and agreed to the manicure without thinking. And now whenever I look at my hands, I'll be reminded of how girly I've gotten.@@ @@.female;"You okay, <<print $player.firstname>>? You spaced out."@@\ <</if>> @@.player;"Yeah,"@@ you say. @@.player;"Let's go find the rest of the group."@@ You and the <<if $player.masculinity<=-100>>other <</if>>girls walk out of the salon and down to the first level. As you walk, <<if visited("RealityChange Mall ManicureTf")>>you're unable to look away from your girly hands.<<else>>you make a point not to look at your girly hands.<</if>> @@.girlfriend;"Oh, there you girls are,"@@ <<print $girlfriend.firstname>> says. She's wearing a <<if $player.masculinity<=25>>cute <</if>>sunflower sundress that you've never seen her in. @@.girlfriend;"How was the salon?"@@ <<if visited("RealityChange Mall ManicureTf")>>@@.player;"Really good!"@@ you say, showing them your <<print $player.fingernailColor>> nails.<<else>>@@.female;"Really good!"@@ Maddy says, showing them her red nails.<</if>> @@.girlfriend;"We had fun too. I got this cute dress,"@@ <<print $girlfriend.firstname>> says, doing a twirl. @@.female;"Well, I've got to get going,"@@ says Taylor, a tall redheaded cheerleader. You <<if $player.pout>>pout, disappointed that you won't be<<else>>feel a twinge of disappointment at not being<</if>> able to watch her <<if $player.homosexuality>=70>>try on dresses.<<else>>change.<</if>> @@.female;"Yeah, I should get going too,"@@ Emily says. The group starts to walk to the entrance of the mall. \ <<if visited("RealityChange Mall DressFakeOut")>>\ @@.female;"Wait, <<print $player.firstname>> wanted to try on dresses, before I dragged her away,"@@ Maddy says. @@.thought;I didn't want to try on dresses! I just didn't want to go to the salon.@@ @@.girlfriend;"We still have some time before the mall closes,"@@ <<print $girlfriend.firstname>> says, giving you a smile. @@.girlfriend;"I've done all my homework. Why don't we try on dresses?"@@\ <<if $realityChange and $girlfriend.knowsAboutRealityChange>> \ Then, she remembers that you said you wanted to crash in your dorm. @@.girlfriend;"But we don't have to,"@@ she adds, somewhat reluctantly. @@.female;"No, that's a good idea. I'll stay behind too,"@@ says Rachel, a pretty black cheerleader. @@.rival;"I'll try on one more dress,"@@ <<print $rival.firstname>> says. [[You've already done enough feminine things today|RealityChange Mall Leave]]\ <<else>> <<if $player.datingGirlfriend>>\ @@.female;"Yeah, we all know what that means!"@@ Amy says, laughing. @@.girlfriend;"No, we were actually just going to try on dresses!"@@ <<print $girlfriend.firstname>> says. <</if>>\ @@.female;"I'll stay behind too,"@@ says Rachel, a pretty black cheerleader. @@.rival;"I'll try on one more dress,"@@ <<print $rival.firstname>> says. <</if>>\ <<else>>\ @@.female;"You girls go ahead. I'm going to stay behind and try on more clothes,"@@ says Rachel, a pretty black cheerleader. @@.rival;"Yeah, I'm going to try on one more dress too,"@@ <<print $rival.firstname>> says. @@.girlfriend;"Me too,"@@ <<print $girlfriend.firstname>> says. Turning to you, she says, @@.girlfriend;"How about you, <<print $player.firstname>>? You looked like you were considering going with us earlier."@@ @@.thought;I did?@@ [[You've already done enough feminine things today|RealityChange Mall Leave]]\ <</if>> [[Try on dresses|RealityChange Mall Dresses]] <<set $girlfriend.shirt to setup.girlfriendSundress>><<set $girlfriend.pants to setup.girlfriendSundress>>\ <<set $rival.shirt to setup.rivalWhiteTShirt>><<set $rival.pants to setup.rivalYogaPants>><<set $rival.shoes to setup.rivalFlats>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "mall">>\@@.thought;What am I doing? Today I walked around all day in a girls school uniform, swam in gym class in a bikini, practiced cheerleading, and got my nails painted@@ <<if $player.fingernailColor is not "clear">>@@.thought;<<print $player.fingernailColor>>@@<</if>>@@.thought;. Everybody's been treating me as a girl today, and I've been just going along with it. I don't know how I can get out of wearing my new uniform, but I have to fight whatever I can.@@ @@.player;"I'm tired. I'll go back to Pinewood,"@@ you announce. <<print $girlfriend.firstname>> <<if $girlfriend.knowsAboutRealityChange>>nods<<else>>looks disappointed,<</if>> but nobody else has any reaction. The eight of you get on the shuttle and sit down as it starts to head back to Pinewood, <<if $player.crossesLegs>>all of you crossing your legs.<<else>>everyone crossing their legs except for you.<</if>> Once again, you find it difficult to get into the conversation. You're feeling tired from your long day, and you're not in the mood for another round of girltalk. Finally, the shuttle arrives at Pinewood. <<if $realityChange>>\ [[Continue|RealityChange Mall End]]\ <<else>>\ [[Continue|Trans Mall End]]\ <</if>>\ <<set $player.masculinity to $player.masculinity+5>>\ <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "default">>\<<if visited("RealityChange Mall DressFakeOut") and $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.player;"Okay,"@@ you say, realizing that you're stuck.<<if $player.masculinity<=25>> Truthfully, you don't really mind. You were looking forward to trying on dresses anyway.<</if>>\ <<else>>\ @@.player;"I'll try on dresses,"@@ you say. In spite of yourself, you've had fun today, and you don't want it to end yet.<<if $player.homosexuality>=70 and $player.masculinity<0>> Besides, now you can get advice on what clothes will look good on you.<<elseif $player.homosexuality<70>> Besides, you'll get to watch hot girls try on clothes.<</if>>\ <</if>> <<if $girlfriend.knowsAboutRealityChange>><<print $girlfriend.firstname>> looks surprised, but her expression is quickly replaced by a smile.<<else>>@@.girlfriend;"Great!"@@ <<print $girlfriend.firstname>>.<</if>> You say goodbye to the other girls, and the four of you walk into the dress shop. The other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> immediately start looking through the different dresses. Feeling awkward, you start looking through the different dresses too. @@.thought;This is so weird to be in a girls clothes store, trying to decide what dress I want to buy. I don't even know what I'm looking for. @@<<if $player.masculinity<=25>>@@.thought;When I was a guy@@<<else>>@@.thought;Before I was transformed@@<</if>>@@.thought;, I would just grab a shirt or a pair of pants and try them on. Everything looked the same.@@ @@.female;"Okay, I found a dress I like,"@@ Rachel says, holding up a strapless red dress. [[She walks into the changing room|RealityChange Mall Dresses Suggestion]] <<set $location to "mall">>\You turn your attention back to the dresses. @@.thought;I can't decide. These are all dresses I @@<<if $player.homosexuality>=70>>@@.thought;would have liked@@<<else>>@@.thought;would like@@<</if>> @@.thought;to see girls in. But now, @@<<if $player.masculinity<0>>@@.thought;I'll be that girl!@@<<else>>@@.thought;I'll be the one in the dress!@@<</if>> @@.girlfriend;"How are you doing?"@@ <<print $girlfriend.firstname>> asks. @@.player;"I'm feeling lost,"@@ you admit. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"That's unlike you. You always knew what clothes you wanted to get."@@ @@.thought;Uh oh. I need to be more convincing as a girl.@@ <</if>>\ @@.girlfriend;"How about this dress?"@@ she exclaims, holding up a dress that looks exactly like the one she has on. @@.player;"You won't mind me wearing the same dress as you?"@@ @@.girlfriend;"No way! We could match!"@@ @@.thought;Well, I don't have any other ideas.@@ @@.player;"Okay. I'll try it on. Thanks, <<print $girlfriend.firstname>>."@@\ <<if $realityChange and $player.realityChangeCaster is $girlfriend.firstname>> \ You pause and look at her. @@.player;"How are you feeling?"@@ @@.girlfriend;"Much better!"@@ she says happily. @@.girlfriend;"I'm feeling like myself again."@@ @@.player;"That's so great!"@@\ <</if>> [[Rachel walks out of the changing room|RealityChange Mall Dresses Rachel]] <<set $location to "mall">>\Rachel walks out of the changing room wearing her new dress and strikes a pose. @@.rival;"I love that dress. It goes so well with your shoes!"@@ <<print $rival.firstname>> says. You glance down at her feet and see that she's wearing a red pair of flats. @@.girlfriend;"It looks so pretty on you!"@@ <<print $girlfriend.firstname>> says. Rachel beams and turns around. You notice that the dress makes her already considerable ass stand out even more. Deciding that you should join the others in complimenting Rachel, you say, @@.player;"Your ass looks so sexy in that dress."@@ You regret it as soon as you say it. @@.thought;Everybody else was saying nice things, and I had to make it weird.@@ To your surprise, Rachel turns around and giggles. @@.female;"Thanks, <<print $player.firstname>>. I hoped it would when I picked it out...Okay, who's next?"@@ [[Walk into the changing room to try on your new dress|RealityChange Mall Dresses Rival]] <<set $location to "mall">>\Feeling both eager to get it over with and curious about how you'll look in the dress <<print $girlfriend.firstname>> picked out for you, you walk into the changing room area<<if $player.hipSway>>, your hips swaying<</if>>. You hear footsteps behind you. Looking over your shoulder, you're surprised to see that <<print $rival.firstname>> has followed you in. @@.player;"What?"@@ @@.rival;"I have a dress I want to try on, and I didn't want to wait,"@@ <<print $rival.firstname>> says. @@.player;"Uh, okay,"@@ you say. @@.player;"Um, I'll go in this changing room, and you can go in..."@@ You look around at the changing rooms but even though it's late, most of them are occupied. @@.rival;"It's fine, we can both use the same changing room,"@@ <<print $rival.firstname>> says. <<if $realityChange>>\ @@.player;"But..."@@ @@.rival;"We're both girls here,"@@ <<print $rival.firstname>> says, cutting you off. Hearing her say it so bluntly takes the wind out of you, and you end up just following her into the changing room.\ <<else>>\ @@.player;"You're okay with us changing in front of each other?"@@ @@.rival;"I saw you cover yourself up earlier. Your dick is so tiny I couldn't even see it. Yes, I'm okay."@@ Hearing her say that so bluntly takes the wind out of you, and you end up just following her into the changing room. @@.thought;At least she didn't realize that I have a pussy.@@\ <</if>> [[Try on your dress|RealityChange Mall Dresses TryOn]] <<set $leftChar to null>>\ <<set $location to "mall">>\<<print $rival.firstname>> shuts the door behind you and immediately strips down to her bra and panties. You just stare at her. @@.thought;First Rachel didn't think I was flirting with her when I complimented her ass. And now <<print $rival.firstname>> just took off her clothes in front of me without even blinking...I knew nobody saw me as a guy anymore, but now it's really sinking in.@@ You look down at your <<if $player.shirt.onepiece>><<print $player.shirt.informalName>><<else>><<print $player.shirt.informalName>> and <<print $player.pants.informalName>><</if>>, while feeling <<if $player.legs>=3>>your smooth legs rub against each other, and <</if>>your pussy rub against your panties. @@.thought;I definitely don't feel like a guy right now, but //am// I a girl?@@ You take another look at <<print $rival.firstname>>. Your body is closer to hers now than it is to your old one. @@.rival;"Are you just going to stare at me, or are you going to change too?"@@ <<print $rival.firstname>> asks. @@.player;"S...sorry,"@@ you say, realizing that you haven't started to change. You take off your <<if $player.shirt.onepiece>><<print $player.shirt.informalName>><<else>><<print $player.shirt.informalName>> and <<print $player.pants.informalName>><</if>>, and stand in front of <<print $rival.firstname>>. @@.thought;I can't believe we used to date@@ you think, looking at her. @@.thought;And now, here we are, standing in front of each other in our bras and panties.@@ <<print $rival.firstname>> is looking at you too, but the look in her eyes is different. She's scanning your body, as if she's looking for imperfections. <<if $player.legs>=3>>@@.rival;"You should shave your armpits,"@@<<else>>@@.rival;"You should shave your legs,"@@<</if>> she says. @@.rival;"Nobody likes a girl who's hairy."@@ @@.thought;What a bitch!@@ you think<<if $player.pout>>, pouting<</if>>. @@.thought;...But, is she right?@@ <<link "Suddenly, being in a dress seems better than being half naked in front of $rival.firstname" "RealityChange Mall Dresses Change">><</link>> <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>>\ <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.underwear to setup.rivalWhitePanties>><<set $rival.bra to setup.rivalWhiteLaceBra>>\ <<set $rightChar to $rival>>\ <<set $location to "mall">>\Feeling uncomfortable at being half naked in front of <<print $rival.firstname>>, you step into the sundress, and pull the straps over your shoulders. @@.thought;Now that I'm used to wearing @@<<if $player.hasWornDress>>@@.thought;dresses@@<<else>>@@.thought;skirts@@<</if>>@@.thought;, this doesn't seem so bad.@@ @@.player;"Should we show them?"@@ you ask, looking over at <<print $rival.firstname>>. She's wearing a little black dress. And as much as you hate to admit it, she looks very classy in it. @@.rival;"One second,"@@ <<print $rival.firstname>> says, as she zips herself up. @@.rival;"Okay, let's go."@@ You walk out of the changing room side by side with <<print $rival.firstname>>, both of you in different dresses. @@.thought;I hope the @@<<if $player.masculinity<=-100>>@@.thought;other @@<</if>>@@.thought;girls like my dress more than <<print $rival.firstname>>'s.@@ <<link "You walk into the store and wait for Rachel's and $girlfriend.firstname's reactions" "RealityChange Mall Dresses Model">><</link>> <<set $player.pants to setup.sunflowerSundress>><<set $player.shirt to setup.sunflowerSundress>>\ <<set $player.hasWornDress to true>>\ <<set $rival.shirt to setup.rivalLBD>><<set $rival.pants to setup.rivalLBD>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightChar to $rival>>\ <<set $location to "mall">>\You stand in front of Rachel and <<print $girlfriend.firstname>> and wait nervously for their reactions. @@.thought;Why did I let myself walk out next to <<print $rival.firstname>>? She's just going to overshadow me.@@ @@.female;"<<print $rival.firstname>>, I really like how that dress looks on you!"@@ Rachel squeals. @@.female;"You look so classy and grown up."@@ @@.thought;She's right. <<print $rival.firstname>> looks good in that dress.@@ @@.girlfriend;"I like it too,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"You're showing off the perfect amount of leg."@@ She turns to you. @@.girlfriend;"<<print $player.firstname>>, you look so cute in that sundress!"@@ You <<if $player.playsWithHair>>play with your hair,<<else>>beam,<</if>> glad to have gotten a compliment. @@.female;"Yeah, it looks so comfortable,"@@ Rachel says. @@.player;"It is. It even has pockets!"@@ you say happily as you look at the dress again. @@.thought;My school skirt and cheerleading skirt don't have any pockets. This is exciting. <<print $rival.firstname>>'s compliments seemed more enthusiastic though. But I don't know if I'm just imagining it.@@ <<link "Okay, $girlfriend.firstname's turn!" "RealityChange Mall Dresses Decision">><</link>> <<print $rival.firstname>> says. <<set $leftChar to $girlfriend>>\ <<set $location to "mall">>\@@.female;"Five minutes before the mall closes,"@@ comes a voice over the loudspeaker. @@.player;"I'm sorry, <<print $girlfriend.firstname>>,"@@ you say. @@.player;"You're the only one who didn't get to try on a dress."@@ @@.girlfriend;"That's okay,"@@ she says. @@.girlfriend;"I already found a dress I like,"@@ she says, indicating the sundress she has on. @@.girlfriend;"And we match!"@@ @@.female;"You sure you're okay, <<print $girlfriend.firstname>>?"@@ Rachel asks. @@.girlfriend;"Yeah. I can always come back here."@@ The other <<if $player.masculinity<=0>>girls<<else>>cheerleaders<</if>> start to head to the register. @@.player;"Wait, shouldn't we change out of our dresses?"@@ you ask. @@.rival;"We're going to buy these,"@@ <<print $rival.firstname>> says. @@.girlfriend;"You should buy your dress, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says. [[Buy the dress|RealityChange Mall Dresses Buy]] [[Run to the changing room and change back|RealityChange Mall Dresses TakeOff]] <<set $location to "mall">>\@@.thought;What the hell.@@ \ <<if $realityChange>>\ @@.thought;I already have lots of dresses. Another one won't kill me. And it'll make <<print $girlfriend.firstname>> happy.@@\ <<else>>\ @@.thought;I need some dresses. And it looks good on me.@@\ <</if>> You walk to the register, and the four of you each pay for your new dresses. @@.rival;"We should get back to Pinewood,"@@ <<print $rival.firstname>> says. The four of you get on the shuttle and sit down as it starts to head back to Pinewood, <<if $player.crossesLegs>>all of you crossing your legs.<<else>>everyone crossing their legs except for you.<</if>> This time, you include yourself in the conversation with the girls. The time passes quickly, and you find yourself enjoying talking to your new friends. Even <<print $rival.firstname>>. She's very outgoing and personable, and you understand how she's so popular. By the end of it, you even know the names of all the cheerleaders. @@.thought;<<print $girlfriend.firstname>>, <<print $rival.firstname>>, Rachel, Maddy, Emily, Whitney, Brooke, Skye, Amy, Nikki, and Taylor. And me. I hope I remember all that.@@ <<if $realityChange>>\ [[Continue|RealityChange Mall End]]\ <<else>>\ [[Continue|Trans Mall End]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<set $clothesInventory.shirt.push(setup.sunflowerSundress)>><<set $clothesInventory.pants.push(setup.sunflowerSundress)>>\ <<set $location to "mall">>\@@.thought;What am I doing? Today I walked around all day in a girls school uniform, swam in gym class in a bikini, practiced cheerleading, and got my nails painted@@<<if $player.fingernailColor is not "clear">> @@.thought;<<print $player.fingernailColor>>@@<</if>>@@.thought;. Everybody's been treating me as a girl today, and I've been just going along with it. I don't know how I can get out of wearing my new uniform, but I have to fight whatever I can.@@ You run into an empty changing room, strip off your dress, and put your <<if $beforeSexClothes.shirt.onepiece>><<print $beforeSexClothes.shirt.informalName>><<else>><<print $beforeSexClothes.shirt.informalName>> and <<print $beforeSexClothes.pants.informalName>><</if>> on, and head back into the store. @@.thought;Crap. Where did <<print $girlfriend.firstname>> find the sundress?@@ You start to look through the aisles, before the voice comes over the loudspeaker again. @@.female;"The mall is now closed. Please make your way to the exit."@@ @@.player;"Hi,"@@ you say, walking up to the register and holding up the sunflower sundress. @@.player;"I'm not getting this, but I'm not sure where it went."@@ @@.female;"Okay,"@@ says the girl at the register. @@.female;"Give it me. I'll put it back."@@ @@.player;"I'm sorry. I know the mall is closed, and your shift is over, and..."@@ @@.female;"It's fine,"@@ she says, giving you a tight smile. @@.thought;Oh no. She hates me.@@ Still, you give her the sundress and make your way to the exit. @@.rival;"We should get back to Pinewood,"@@ <<print $rival.firstname>> says. The four of you get on the shuttle and sit down as it starts to head back to Pinewood, <<if $player.crossesLegs>>all of you crossing your legs.<<else>>everyone crossing their legs except for you.<</if>>. Once again, you find it difficult to get into the conversation. You're feeling tired from your long day, and you're not in the mood for another round of girltalk. Finally, the shuttle arrives at Pinewood. <<if $realityChange>>\ [[Continue|RealityChange Mall End]]\ <<else>>\ [[Continue|Trans Mall End]]\ <</if>>\ <<set $player.masculinity to $player.masculinity+4>>\ <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<finishSexScene>>\ <<set $location to "mall">>\It's too late to do anything else, so you just walk back to your room. This time, you remember that you don't live in Rowan anymore, and you walk back to your new dorm in Busch Hall. @@.witch;"Hey, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, glancing up from her homework as you walk in. <<if $player.crush is not $witch.firstname and $player.realityChangeCaster is not "the witches">>\ @@.player;"Hey, <<print $witch.firstname>>!"@@\ <<else>>\ @@.player;"Hey, <<print $witch.firstname>>,"@@ you say, <<if $player.playsWithHair>><<if not $player.datingWitch>>nervously <</if>>playing with your hair.<<else>>trying to sound casual.<</if>> \ <<if $player.datingWitch>>\ You can't believe you were lucky enough to end up with her as your roommate.\ <<elseif $player.crush is $witch.firstname and ($scenes.witch.breakupRequest or $scenes.witch.kissedAfterInspector or $witchParty.kiss)>>\ You remember the cheerleaders encouraging you to go after <<print $witch.firstname>>, but you're not sure how to do it.\ <<elseif $player.crush is $witch.firstname>>\ You only realized that you have a crush on her today, and you're not sure what to do about it.\ <<elseif $witch.knowsAboutRealityChange>>\ It still feels weird to be roommates with her.\ <<else>>\ You don't want her knowing that it's only the second day you've been roommates.\ <</if>>\ <</if>> <<if $player.fingernailColor is "clear">>\ @@.witch;"Oh, did you do your nails?"@@ @@.player;"Uh, yeah,"@@ you say, looking down at your clear nails and wondering if your manicure is more obvious than you thought.\ <<else>>\ @@.witch;"Oh, did you paint your nails?"@@ @@.player;"Uh, yeah. I did,"@@ you say, looking down at your <<print $player.fingernailColor>> nails. @@.player;"Why?"@@\ <</if>> @@.witch;"I like them. That's all."@@ @@.thought;Oh, right.@@ \ <<if $player.crush is $witch.firstname and ($scenes.witch.breakupRequest or $scenes.witch.kissedAfterInspector or $witchParty.kiss)>>\ @@.thought;I used to get teased for being feminine. It feels weird to get compliments now.@@\ <<else>>\ @@.thought;I keep forgetting that we're@@ <<if $player.realityChangeCaster is "the witches">>@@.thought;good now.@@<<else>>@@.thought;supposed to be friends in this reality.@@<</if>>\ <</if>> Aware that you made things awkward, you look at <<print $witch.firstname>>'s black nails. @@.player;"Thanks, <<print $witch.firstname>>. Sorry, I've had a long day. I like your nails."@@ <<print $witch.firstname>> smiles. @@.witch;"Thanks, <<print $player.firstname>>."@@ Stifling a yawn, she adds, @@.witch;Well, I should get ready for bed."@@ [[And with that, she starts to change into her nightie|RealityChange Night2 Change]] <<set $witch.relationship to $witch.relationship+1>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to null>><<set $rightChar to $witch>>\ <<set $location to "dorm">>\You blink, still not used to the fact that <<print $witch.firstname>> thinks nothing of changing in front of you. <<if $player.crush is $witch.firstname>>\ @@.thought;She looks good naked. I never realized she had such a nice body...oh shit. I shouldn't stare.@@\ <<else>>\ @@.thought;I shouldn't stare at her.@@ \ <<if $player.realityChangeCaster is "the witches">>\ @@.thought;She used to think I was a sexist football player. I shouldn't stare as soon as she starts changing.@@\ <<else>>\ @@.thought;I shouldn't stare at her. She thinks she's changed in front of me for weeks, so I should treat it like it's normal.@@\ <</if>> \ Still, you can't help but notice that she has a nice body.\ <</if>> You look at the closet and spot your nightgown. \ <<if not visited("RealityChange NewDorm Nightgown ChangeRoom") and not visited("RealityChange NewDorm Nightgown ChangeBathroom")>>\ @@.thought;I didn't want to change into this yesterday, but@@ \ <<if $player.realityChangeCaster is "the witches">>\ @@.thought;I don't want to sleep naked either.@@\ <<else>>\ @@.thought;I'm too tired to answer any questions from <<print $witch.firstname>> about why I'm not wearing it.@@\ <</if>> \ @@.thought;Besides, with@@\ <<else>>\ @@.thought;With@@\ <</if>> \ @@.thought;all the feminine things I've done today, wearing a nightie doesn't seem like a big deal anymore.@@ [[Change in the room|RealityChange Night2 ChangeRoom]] [[Go to the bathroom and change|RealityChange Night2 ChangeBathroom][$witch.suspicion to $witch.suspicion+1]] <<set $sleep={ "hadCheerleadingDream": false, "hadQBDream": false, "hadGirlfriendDream": false, "hadWitchDream": false, "hadSchoolDream": false, "hadMallDream": false, "lastDream": "" }>>\ <<set $witch.shirt to null>><<set $witch.pants to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<if $player.realityChangeCaster is not "the witches">>\ @@.thought;I don't want her to think anything's different, so I should act like <<print $player.firstname>> always did. And that would mean changing in front of her.@@ <</if>>\ You shrug and take off your <<print $player.pants.informalName>><<if not $player.pants.dress>> and <<print $player.shirt.informalName>><</if>>. Next, you remove your <<if $player.bra>>bra and <</if>><<print $player.underwear.informalName>>. <<print $witch.firstname>> is already in her nightgown by now. Uncomfortable being naked in front of her, you quickly pull it over your head and tug it down. @@.thought;It's so short.@@ <<link "Say good night to $witch.firstname" "RealityChange Sleep">><</link>> <<set $player.pants to setup.nightie>><<set $player.shirt to setup.nightie>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.underwear to null>><<set $player.bra to null>>\ <<set $witch.changedInFrontOf to true>>\ <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\If it was hard to get used to the fact that the girl who cursed you<<if $player.crush is $witch.firstname>>--and who you have a crush on--<<else>> <</if>>is your roommate, it's impossible to think of getting naked in front of her. You take the nightie off of its hanger, and walk to the bathroom. <<print $witch.firstname>> raises an eyebrow, but you don't pay her any attention. Once you're safely inside the stall, you start to strip, taking off your <<print $player.pants.informalName>><<if not $player.pants.dress>> and <<print $player.shirt.informalName>><</if>>. Next, you remove your <<if $player.bra>>bra and <</if>><<print $player.underwear.informalName>>. Finally, you pull the nightgown over your head and tug it down. @@.thought;It's so short.@@ You take a deep breath and leave the stall. Just as you're about to open the bathroom door, it opens and you almost run into Amy, who is wearing a matching nightie. @@.female;"Sorry about that, <<print $player.firstname>>."@@ @@.player;"It's okay, Amy,"@@ you say, trying to move past her. @@.female;"Listen, don't worry about practice. I know you're a good cheerleader."@@ @@.player;"Uh, thank you,"@@ you say, unable to get over the fact that you're having a conversation with <<if $player.masculinity<=0>>another<<else>>a<</if>> girl about cheerleading while wearing the same nightgown as her. @@.female;"Don't let it get you down. You'll do great in our next game!"@@ You thank her, and she walks past you into a stall. [[Finally, you can go to sleep|RealityChange Sleep][$witch.pants to setup.witchNightie;$witch.shirt to setup.witchNightie;$rightChar to $witch]] <<set $player.pants to setup.nightie>><<set $player.shirt to setup.nightie>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.underwear to null>><<set $player.bra to null>>\ <<set $witch.changedInFrontOf to false>>\ <<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\<<passTime>>@@.witch;"<<print $player.firstname>>!"@@ Your eyes slowly open. <<print $witch.firstname>> is standing over your bed, looking concerned. @@.player;"What happened?"@@ @@.witch;"You were screaming in your sleep. Were you having a nightmare?"@@ @@.player;"Yeah. I was,"@@ you say, <<if $player.voice>0>>smiling when you hear your familiar<<if $player.voice is 4>> soprano<<elseif $player.voice is 3>> feminine<<elseif $player.voice is 2>> androgynous<</if>> voice.<<else>>wincing when you hear your male voice, before remembering that your voice hasn't transformed at all.<</if>> @@.witch;"Are you okay?"@@ <<print $witch.firstname>> asks. @@.player;"Yeah, I'm fine,"@@ you say. You try to look down at your body, but it's covered by the sheets. @@.player;"I need to go to the bathroom."@@ [[Go to the bathroom|RealityChange Nightmare Bathroom]] <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $witch.shoes to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You walk into the hallway and hesitate in front of the bathrooms. @@.thought;Which one should I go into? I'm still a girl, I hope, but if I look like a guy now then it would be really bad if I was caught in the girls bathroom. And I want to be alone anyway.@@ You go into the boys bathroom, smiling when you see that it's empty. You make a beeline for the sink and look into the mirror. @@.thought;Okay, my face looks the same. That's good.@@ <<if $player.boobs>=2 and $player.shirt and $player.shirt.properName is "Maroon Nightie">>@@.thought;And I can see my cleavage in my nightie@@ you think, feeling your boobs.<<elseif $player.boobs>=2>>@@.thought;And I still have boobs@@ you think as you feel yourself up.<<elseif $player.shirt and $player.shirt.properName is "Maroon Nightie">>@@.thought;I wonder if my chest is the same.@@ You reach a hand into your nightie and feel your enlarged nipples.<<else>>You feel your nipples and are relieved that they're still enlarged.<</if>> You're still nervous, though. You can't //feel// anything between your legs, but you need to know for sure. You<<if $player.hipSway>>r hips sway as you<</if>> walk into one of the stalls and <<if $player.shirt and $player.shirt.properName is "Maroon Nightie">>hike up your nightgown.<<else>>lower your <<print $player.underwear.informalName>>.<</if>> @@.thought;Fuck yes!@@ you think when you see the familiar little slit between your legs. Now that you're in the bathroom stall, you realize that you really do need to pee. You sit down on the toilet, like you have for the past <<if $day>=85>>three months.<<elseif $day>=55>>two months.<<elseif $day>=25>>month.<<else>>couple weeks.<</if>> You relax and the pee flows out of you quickly, much faster than it did when you were a guy. When you're done, you stand up and mechanically wipe your new pussy. [[You need to clear your head|RealityChange Nightmare Line]] <<set $rightChar to null>>\ <<set $location to "boysbathroom">>\You wash your hands, hang up your <<if $player.shirt and $player.shirt.properName is "Maroon Nightgown">>nightgown,<<else>>panties,<</if>> and try to start the shower, only for no water to come out. @@.thought;What's going on?@@ You walk over to the other shower, but that one doesn't start either. @@.thought;Guess I have to take a shower in the girls bathroom@@ you think, <<if $player.hipSway>>your hips swaying as you walk<<else>>walking<</if>> across the hallway. You're annoyed at the inconvenience but you feel more comfortable in the girls bathroom, especially now that you know you didn't turn into a guy overnight. Luckily, it's still pretty early and there's only a couple <<if $player.masculinity<0>>other <</if>>girls there. You get into line and strike up a conversation with the naked girl ahead of you. @@.female;"Are you okay? You look like you saw a ghost,"@@ she says. @@.player;"Yeah, I'm okay now. I just had a nightmare."@@ @@.female;"Oh no! What was it about?"@@ @@.player;"Well, I, uh..."@@ You trail off and then decide it's safe to tell her. It was only a nightmare, after all. @@.player;"I dreamed that I was a guy."@@ She laughs. @@.female;"I can't imagine you being a guy, <<print $player.firstname>>."@@ [[Strangely, that makes you feel better|RealityChange Nightmare Shower]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>>\ <<set $location to "girlsbathroom">>\The shower stops, and the girl who was taking it gets out, not even bothering to wrap a towel around herself. The girl you were talking to gives you a friendly wave and then gets into the shower. Soon after, the other shower stops and you get inside. You go to hang up your nightie, only to realize that you're not wearing it. @@.thought;I never put it back on! It's still in the boys bathroom!@@ You start to panic, before realizing that everything's okay. @@.thought;I talked to that girl and we were both naked. And she said she couldn't imagine me being a guy.@@ You turn on the shower and let the warm water wash over your back. @@.thought;Okay, I'm glad that's over with.@@ <<if $player.masculinity<0>>@@.thought;I'm still@@<<else>>@@.thought;I still look like@@<</if>> @@.thought;a girl.@@ You pause and think about your reaction. @@.thought;When I saw that I hadn't turned back, I was...relieved. Back when I first transformed, I would have given anything to be a guy again. But when I thought I might have turned back, I was horrified. It's because in my nightmare, it happened in front of everyone, right?@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>> as your eyes linger over your <<if $player.boobs>=2>>boobs and <</if>>pussy. But you know that it's not true. After you've spent so much time <<if $player.masculinity<0>>as a girl<<else>>turning into a girl<</if>>, you know that you'd miss it if you suddenly became a guy again. @@.thought;But I still might!@@ you realize. @@.thought;The playoffs are on@@ <<if $day>58>>@@.thought;the@@<<else>>@@.thought;December@@<</if>> @@.thought;13th. If they@@ @@.player;win,@@ @@.thought;I won't be a girl anymore!@@ <<link "The shower has gotten cold" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Nightmare Recover">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>> <<set $player.exhibition to $player.exhibition+1>>\ <<set $location to "girlsbathroom">>\When you recover, you wrap a towel around your body and walk back to your dorm<<if $player.hipSway>>, your hips swaying<</if>>. <<print $witch.firstname>> is there, getting ready to take a shower. @@.thought;<<print $witch.firstname>> is the one who cursed me. Maybe she'll know a way to make it so I don't change back.@@ @@.player;"Hey, <<print $witch.firstname>>?"@@ @@.witch;"What's up? Are you feeling better?"@@ <<if $witch.knowsAboutRealityChange>>\ @@.player;"Uh, yeah. I got a nightmare but I'm feeling better."@@ @@.witch;"I'm sorry,"@@ <<print $witch.firstname>> says with uncharacteristic sympathy. @@.witch;"What was the nightmare about?"@@ You hesitate. But <<print $witch.firstname>> knows that you used to be a guy, and she's kept your secret. @@.player;"It was about turning back into a guy after football season."@@ @@.witch;"Oh! And you want to make sure that happens?"@@ A look of realization crosses her face. @@.witch;"Or make sure that it //doesn't// happen?"@@ Blushing, you nod. She thinks for a moment. @@.witch;"I'm not sure if there are any spells that can do that. But if there are, you can probably find them in the library."@@\ <<else>>\ You hesitate. You haven't told anyone that you used to be a guy, and you're not sure what would happen if you told <<print $witch.firstname>>. @@.thought;What if telling someone undoes the reality change? But I'll need to talk to <<print $witch.firstname>> if I want her to do another spell.@@ @@.player;"Uh, nothing."@@ @@.witch;"Oookay,"@@ <<print $witch.firstname>> says, and leaves to take a shower. @@.thought;I'll have to go to the library and research reality changing spells.@@\ <</if>> [[Get dressed|RealityChange Nightmare Change]] <<set $player.towel to 2>>\ <<set $location to "dorm">>\<<set $expectedOutfit to "casual">><<set $outfit to "casual">><<set $changeEndPassage to "RealityChange Nightmare Makeup">><<display Clothes>> <<set $player.towel to 0>>\ <<set $location to "dorm">>\You finish changing into your <<print $player.shirt.informalName>> <<if not $player.shirt.onepiece>>and <<print $player.pants.informalName>> <</if>>and look down at yourself. You're dressed like a girl, but after your nightmare, you want to make sure that you look like one too. You take out your makeup kit and get started. You're actually getting pretty good at this, and you're able to apply your foundation, blush, eyeliner, and lipstick without messing up. <<if $player.face+$player.hair is 9>>@@.thought;I look hot@@<<elseif $player.face+$player.hair>=6>>@@.thought;I look cute@@<<else>>@@.thought;That looks better@@<</if>> you think, as you open up your phone camera and check yourself out. <<if $player.hasWornMakeup>>[[Continue|RealityChange Morning]]<<else>><<link "It's gotten very cold in here. And you haven't opened any windows" "TfPassagePicker">><<set $tfRecoverPassage to "RealityChange Morning">><<set $tfReason to "makeup">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>><</if>> <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\You're about to go do another activity when you remember that the Winter Ball is tonight. @@.thought;When I was a guy, I could just throw on a suit right before the dance. I'm pretty sure that it's going to take me a while to get ready.@@ You pull out your phone and send a text to <<print $girlfriend.firstname>>. @@.player;heyyy do i need to get ready for the dance now?@@ @@.girlfriend;yes u do, girl!@@ [[Hurry back to Busch Hall|WinterBallPreparation BoysBathroom]] <<set $location to "quad">>\You hurry back to Busch Hall and go up to the second floor bathroom. It's complete pandemonium. Girls are showering, doing their makeup, doing their hair, and waiting impatiently in line. @@.thought;There's even more people in here than there were in the morning.@@ But you need to get ready for the dance, so you don't have any choice but to wait in line. @@.thought;That's not true. There's a boys bathroom next door. That's probably going to be less crowded.@@ You leave and walk over to the boys bathroom, only to <<if $player.pout>>pout<<else>>frown<</if>> when you see just how busy it is. It's essentialy been converted into a second girls bathroom. Clearly, a lot of the other girls had the same idea. [[Defeated, you walk back to the girls bathroom|WinterBallPreparation Shower]] <<set $location to "boysbathroom">>\You walk back to the girls bathroom and get into line for the showers. As you wait, you think about all of the things you'll need to do to get ready. @@.thought;I need to shower and put on makeup and then I need to put on my dress. Am I missing anything?...I guess I need to make sure my hair looks good.@@ \ <<if $player.manicure>>\ @@.thought;And I might need to touch up my nails@@ you think, holding your hand out and taking a look at them.\ <<else>>\ You look at the girl in front of you in line. She's wearing nothing but a towel, but your eyes are drawn to her pretty pink nails. @@.thought;I could use a manicure too.@@\ <</if>> Waiting in line is pretty boring, but thinking about how pretty you're going to make yourself look for <<if $player.relationships.length is not 0>><<print $scenes.winterBallDate>><<else>>your date<</if>> makes you smile. Finally, you get to the front of the line and strip off your clothes and hurry into the shower. \ <<if $player.arousal>=50>>\ You're horny but with all of the impatient girls waiting outside, you won't have time to do anything other than get clean. @@.thought;Hopefully <<print $scenes.winterBallDate>> can get me off later.@@\ <<else>>\ With all of the impatient girls waiting outside, you know that you'll have to get clean quickly.\ <</if>> You quickly wash your body and your hair. After you had to skip your shower this morning, it feels nice to finally get clean. With that done, you turn your attention to your legs and arms. \ <<if $player.legs>=4>>\ Luckily, the waxing has held up and they're still completely hairless. @@.thought;It's so nice to be so smooth all the time, and not have to shave. I'm glad Nikki made me get waxed.@@ [[Step out of the shower and dry off|WinterBallPreparation ManicureChoice]]\ <<elseif $player.legs>=3>>\ At first, you think that you're still smooth. But on a closer inspection, you realize that some of your hair has started to grow back. @@.thought;Dammit! My legs look so gross!@@ You reach for your razor, but it's not there. @@.thought;I must have left it in my room.@@ [[Run back and grab it|WinterBallPreparation ShowerShave]]\ <<else>>\ Your legs are still hairy. You've gotten used to walking around with ugly legs, and even to the judgmental looks you've goten from the other girls. But it feels different when you're about to go to a fancy dance. You want to look your best for your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend<<elseif $player.relationships.length is not 0>>girlfriend<<else>>date<</if>> and you don't want <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> to be turned off after seeing your legs. You reach for your razor, but it's not there. @@.thought;I must have left it in my room.@@ [[Run back and grab it|WinterBallPreparation ShowerShave]]\ <</if>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.earrings to null>>\ <<set $location to "girlsbathroom">>\You turn off the water and step out of the shower. Now that you don't have the warm water cascading over your body, you feel so cold and you run out of the bathroom and over to your room, not even bothering to find your clothes or put on a towel. @@.thought;Where was it?@@ you ask, searching your desk. @@.thought;Oh. There it is!@@ You grab your trusty razor and then run back into the bathroom, walking past the line of girls to the shower you were in. Someone is using it, and you turn to the girl at the front of the line. @@.player;"I was just using this shower. Can I cut back into line?"@@ @@.female;"Sorry, <<print $player.firstname>>. I need to get ready for the dance."@@ You nod and walk backwards in line, asking a couple more girls if you can cut ahead of them, but they all tell you no. You <<if $player.pout>>pout<<else>>sigh<</if>> and go all the way to the back of the line. You're still naked, \ <<if $scenes.nakedInGirlsLockerRoom>>\ but that doesn't bother you anyore.\ <<else>>\ but you don't want to leave the line again.\ <</if>> \ There are other girls who are also naked in this line, and nobody gives you a second look.\ <<if not $scenes.nakedInGirlsLockerRoom and $scenes.football.wonSemifinals>> \ @@.thought;It's not a big deal. If I had been naked after the game yesterday, that would have been fine.@@\ <</if>> After some time, you finally make it to the front of the line. Once you're back in the shower, you attack <<if $player.hair>>the hair that grew back<<else>>your hair<</if>> with the razor, shaving it off. \ <<if $player.legs>=3>>\ Even though your legs were already pretty smooth, it feels nice to hunt down the little hair that's still there.\ <<else>>\ It's really nice to see more and more smooth skin showing after each stroke you make.\ <</if>> @@.thought;I think I'm finally smooth@@ you think, inspecting your legs and arms carefully and running your <<if $player.hair>=4>>dainty <<elseif $player.hair>=2>>small <</if>>hands over them. You can't see any hair at all. [[Step out of the shower and dry off|WinterBallPreparation ManicureChoice]] <<set $location to "girlsbathroom">>\You get out of the shower, dry off and walk back to your room. @@.thought;Okay, so I need to do my makeup now. I obviously can't use the mirror in the bathroom, so I'll have to do it at my desk. Or maybe another girl can do it for me.@@ You put your bra and panties on and then grab your makeup. @@.female;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ you ask, turning around to see that <<print $girlfriend.firstname>>'s roommate has stuck her head into your room. @@.female;"I was helping the girls with their manicures, and I saw that@@ <<if $player.manicure>>@@.female;yours needed a touch up.@@<<else>>@@.female;your nails weren't painted.@@<</if>> @@.female;"Do you want me to help you with them?"@@ You look down at your fingernails. <<if $player.manicure and $player.fingernailColor is "clear">>The clear coat is nice, even though it's coming off, but you'd like for it to be a nicer color.<<elseif $player.manicure>>The <<print $player.fingernailColor>> is wearing off.<<else>>Your nails look so plain.<</if>> [[You'd like that|WinterBallPreparation Manicure]] ==Turn her down== (you want your nails to look pretty) <<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>>\ <<set $location to "dorm">>\@@.player;"Sure, that would be great!"@@ you say. @@.female;"Okay, great. The polish is in my room,"@@ <<print $girlfriend.firstname>>'s roommate says. You follow her down the hall over to <<print $girlfriend.firstname>>'s room. <<print $girlfriend.firstname>> and a couple other cheerleaders are in there, clearly in the middle of getting ready. @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says, giving you a hug. @@.girlfriend;"This is going to be so much fun!"@@ @@.player;"I know!"@@ you say excitedly. @@.player;"I can't wait!"@@ <<print $girlfriend.firstname>>'s roommate motions for you to sit down at the desk and you do so. <<if $player.fingernailColor is "pink" or $player.fingernailColor is "red">>\ @@.female;"Okay, I'm just going to touch up your nails, alright?"@@ You nod. The polish is wearing off, and it was almost time to go for another manicure. You're glad that you can save the trip to the salon. The roomate expertly adds a new coat, and in no time at all your nails look as good as new. [[Continue|WinterBallPreparation Makeup]]\ <<else>>\ @@.female;"Okay, what color would you like your nails to be?"@@ [[Red|WinterBallPreparation Manicure Finish][$player.fingernailColor to "red"]] [[Pink|WinterBallPreparation Manicure Finish][$player.fingernailColor to "pink"]] ==Clear== (you want your nails to look pretty for <<if $player.relationships.length is not 0>><<print $scenes.winterBallDate>>)<<else>>your date)<</if>>\ <</if>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.socks to null>><<set $girlfriend.underwear to setup.girlfriendBoyshorts>><<set $girlfriend.bra to setup.girlfriendBlackBra>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\@@.player;"I'd like for them to be <<print $player.fingernailColor>>,"@@ you say, imagining yourself with <<if $player.fingernailColor is "red">>sexy red<<else>>girly pink<</if>> nails. The roommate nods and gets to work. First, she applies a clear base coat to your nails. Then, she adds a <<print $player.fingernailColor>> coat. And then a second coat. She works quickly, and in no time at all, your nails are a <<if $player.fingernailColor is "red">>sexy red.<<else>>girly pink.<</if>> @@.player;"Wow, this looks great,"@@ you say, admiring them. @@.girlfriend;"I got my nails painted <<print $player.fingernailColor>>!"@@ <<print $girlfriend.firstname>> says. She's finished doing her makeup and she holds her hand up to yours. \ <<if $player.hands<2>>\ Both hands look feminine, but yours is <<if $player.hands is 0>>much <</if>>larger, which makes you feel uncomfortable. @@.thought;At least they look girlier now.@@\ <<elseif $player.hands<4>>\ <<print $girlfriend.firstname>>'s hands look very similar to yours. @@.thought;We match!@@\ <<else>>\ <<print $girlfriend.firstname>>'s hands look similar to yours, except your hands are smaller. @@.thought;I bet my hands would look great wrapped around a@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;cock.@@<<else>>@@.thought;strap-on.@@<</if>>\ <</if>> [[Continue|WinterBallPreparation Makeup]] <<set $location to "dorm">>\You're feeling good about your <<if $player.legs<4>>smooth legs and <</if>>nails, but you know that you're not done. @@.thought;My makeup! I never got a chance to do it this morning.@@ <<print $girlfriend.firstname>> is thinking the same thing, because she opens her makeup kit back up. @@.girlfriend;"The bathroom is too busy, but I can do your makeup right here."@@ @@.player;"I can do it myself,"@@ you <<if $player.playsWithHair>>say, playing with your hair.<<else>>point out.<</if>> @@.girlfriend;"I know,"@@ <<print $girlfriend.firstname>> says, @@.girlfriend;"but your nails need time to dry."@@ That makes sense, and you nod. Doing your makeup in the morning felt nice and relaxing, but it's also nice for <<print $girlfriend.firstname>> to do it for you. You pay attention to <<print $girlfriend.firstname>> as she works, watching as she starts off by applying a layer of foundation. Then, she adds concealer, bronzer, blush and highlighter to your face. @@.thought;My eyes are next.@@ You're right, and <<print $girlfriend.firstname>> adds primer, eyeliner, mascara, lashes, and eyeshadow to make your eyes pop. [[What about lipstick?|WinterBallPreparation LipstickChoice]] you ask her. <<set $player.isWearingMakeup to true>>\ <<set $player.lipstickColor to "">>\ <<set $location to "dorm">>\@@.player;"What about lipstick?"@@ you ask nervously. You want your lips to look good for when <<print $scenes.winterBallDate>> kisses you.<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">> @@.thought;Or maybe I'll wrap my lips around somthing else.@@<</if>> <<print $girlfriend.firstname>> nods and holds up two tubes of lipstick, one red and one pink. @@.girlfriend;"Which one do you want?"@@ @@.player;"Uh I don't know, what do you think?"@@ you ask. You're getting more comfortable being a girl, but when it comes to color coordinating your makeup, you're far from an expert. @@.girlfriend;"Hmm, I'd say pink. It's a very feminine color,"@@ <<print $girlfriend.firstname>> says. <<if $player.fingernailColor is "red">>@@.girlfriend;"But red lipstick will match your nails."@@<<else>>@@.girlfriend;"And it'll match your nails!"@@<</if>> @@.female;"I think you should go with the red,"@@ Skye says. @@.female;"During the dance, <<print $scenes.winterBallDate>> won't be able to stop thinking about you going down on@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.female;him."@@<<else>>@@.female;her."@@<</if>> [[Go with the pink|WinterBallPreparation Lipstick][$player.lipstickColor to "pink"]] [[Go with the red|WinterBallPreparation Lipstick][$player.lipstickColor to "red"]] <<set $location to "dorm">>\@@.player;"I'll go with the <<print $player.lipstickColor>>,"@@ you say shyly. \ <<if $player.lipstickColor is "pink">>\ You don't want anyone to think you're that kind of girl! And besides, <<print $girlfriend.firstname>> was right. The pink color is feminine. @@.female;"Who are you kidding?"@@ Skye says as <<print $girlfriend.firstname>> applies the lipstick to your lips. @@.female;"We both know that by the end of the night, you'll be on your knees in front of <<print $scenes.winterBallDate>>."@@ Everybody laughs, including you. @@.thought;She's not wrong. I hope.@@\ <<else>>\ You know that you basically admitted that you want to <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>suck <<print $scenes.winterBallDate>> off.<<else>>eat <<print $scenes.winterBallDate>> out. Or maybe suck her off.<</if>> Nobody comments though. <<print $girlfriend.firstname>> just applies the lipstick. @@.thought;I'm glad they're not saying anything. Or maybe they're not reacting because they already knew that's what I wanted?@@\ <</if>> <<link "Oh my god, $player.firstname. You look so good!" "WinterBallPreparation Hair">><</link>> Skye gushes after your lips have been painted. <<set $location to "dorm">>\@@.female;"Oh my god, $player.firstname. You look so good!"@@ Skye gushes. @@.player;"You think so?"@@ you ask, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing at the compliment.<</if>> @@.female;"Of course! You look hot.@@ \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ @@.female;<<print $scenes.winterBallDate>> is a lucky man."@@\ <<else>>\ @@.female;<<print $scenes.winterBallDate>> is a lucky girl."@@\ <</if>> @@.player;"I wish I could see,"@@ you say, looking around for a mirror in <<print $girlfriend.firstname>>'s makeup kit. @@.female;"Don't you need to do your hair?"@@ Skye asks. @@.player;"What?"@@ <<if $player.race is "black">>\ @@.girlfriend;"Curling it,"@@ <<print $girlfriend.firstname>> explains. @@.player;"What? Uh, okay,"@@ you say. \ <<if $player.hair>=4>>\ Your hair already looks curly to you,\ <<else>>\ You're happy with your hair as it is,\ <</if>> \ but <<print $girlfriend.firstname>> and Skye have more experience as girls, and you trust them. Skye takes out a curling iron and gets to work on your hair.\ <<else>>\ @@.girlfriend;"Straightening it,"@@ <<print $girlfriend.firstname>> explains. @@.player;"What? Uh, okay,"@@ you say. Your hair already looks straight to you, but <<print $girlfriend.firstname>> and Skye have more experience as girls, and you trust them. Skye takes out a hair straightener and gets to work on your hair.\ <</if>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ [[You get a text|WinterBallPreparation Text]]\ <<else>>\ [[Skye gets a text|WinterBallPreparation SkyeText]]\ <</if>>\ <<set $location to "dorm">>\You look down at your phone and smile when you see that the text is from <<if $scenes.winterBallDate is $qb.firstname>>your boyfriend.<<else>>Ryan.<</if>> <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;hey <<print $player.firstname>>, are you almost ready?@@\ <<else>>\ @@.male;hey <<print $player.firstname>>, are you almost ready?@@\ <</if>> You look down at your half-naked, feminized body in a panic. @@.thought;No! I still need to put on my dress and my shoes. And my hair is still getting@@ <<if $player.race is "black">>@@.thought;curled.@@<<else>>@@.thought;straightened.@@<</if>> @@.player;almost@@ you text back. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;okay. I just thought you would be ready by now.@@ He follows it up with another text. @@.qb;the dance is going to start soon.@@\ <<else>>\ @@.male;okay. I just thought you would be ready by now.@@ He follows it up with another text. @@.male;the dance is going to start soon.@@\ <</if>> @@.thought;It is?@@ You check your phone and see that he's right. @@.thought;And we still need to take photos!@@ @@.player;"Girls!"@@ you speak up. <<print $girlfriend.firstname>> and Skye turn to look at you. @@.player;"The dance is starting soon!"@@ @@.girlfriend;"Shit!"@@ <<print $girlfriend.firstname>> says, running to her closet to look for her dress. @@.female;"It's okay, I'm almost done@@ <<if $player.race is "black">>@@.female;curling@@<<else>>@@.female;straightening@@<</if>> @@.female;your hair, <<print $player.firstname>>."@@ You feel a little better to hear that. <<if $scenes.winterBallDate is $qb.firstname>>@@.player;"<<print $qb.firstname>>@@<<else>>@@.player;"Ryan@@<</if>> @@.player;said that he thought I would be ready by now."@@ @@.female;"Boys!"@@ <<print $girlfriend.firstname>>'s roommate says with a laugh. @@.player;"I know, right? They don't appreciate how long it takes us to get ready!"@@ <<if $player.race is "black">>\ [[Skye finishes curling your hair|WinterBallPreparation BraAndPanties]]\ <<else>>\ [[Skye finishes straightening your hair|WinterBallPreparation BraAndPanties]]\ <</if>>\ <<set $location to "dorm">>\@@.female;"Girls!"@@ Skye says. You, <<print $girlfriend.firstname>> and her roommate turn to look at her. @@.female;"My boyfriend says that the dance is going to start soon!"@@ @@.girlfriend;"Shit!"@@ <<print $girlfriend.firstname>> says, running to her closet to look for her dress. You look down at your half-naked, feminized body in a panic. @@.thought;No! I still need to put on my dress and my shoes. And my hair is still getting@@ <<if $player.race is "black">>@@.thought;curled.@@<<else>>@@.thought;straightened.@@<</if>> @@.female;"My boyfriend said that he thought I would be ready by now,"@@ Skye adds. @@.female;"Boys!"@@ <<print $girlfriend.firstname>>'s roommate says with a laugh. @@.player;"I know, right? They don't appreciate how long it takes us to get ready!"@@ <<if $player.race is "black">>\ [[Skye finishes curling your hair|WinterBallPreparation BraAndPanties]]\ <<else>>\ [[Skye finishes straightening your hair|WinterBallPreparation BraAndPanties]]\ <</if>>\ <<set $location to "dorm">>\<<set _braColor to "">><<if $player.bra.properName.includes("White")>><<set _braColor to "white">><<elseif $player.bra.properName.contains("Blue") or $player.bra.properName.contains("Turquoise")>><<set _braColor to "blue">><<elseif $player.bra.properName.contains("Purple")>><<set _braColor to "purple">><<elseif $player.bra.properName.contains("Black")>><<set _braColor to "black">><<elseif $player.bra.properName.contains("Red")>><<set _braColor to "red">><<elseif $player.bra.properName.contains("Green")>><<set _braColor to "green">><<elseif $player.bra.properName.contains("Pink")>><<set _braColor to "pink">><<elseif $player.bra.properName.contains("Yellow")>><<set _braColor to "yellow">><</if>>\ <<set _pantiesColor to "">><<if $player.underwear.properName.includes("White")>><<set _pantiesColor to "white">><<elseif $player.underwear.properName.contains("Blue") or $player.underwear.properName.contains("Turquoise")>><<set _pantiesColor to "blue">><<elseif $player.underwear.properName.contains("Purple")>><<set _pantiesColor to "purple">><<elseif $player.underwear.properName.contains("Grey")>><<set _pantiesColor to "grey">><<elseif $player.underwear.properName.contains("Red")>><<set _pantiesColor to "red">><<elseif $player.underwear.properName.contains("Black")>><<set _pantiesColor to "black">><<elseif $player.underwear.properName.contains("Green")>><<set _pantiesColor to "green">><<elseif $player.underwear.properName.contains("Orange")>><<set _pantiesColor to "orange">><</if>>\ @@.female;"Okay, your hair is all done, <<print $player.firstname>>!"@@ Skye says. @@.player;"Great"@@ you say, starting to get up. You just need to put on your dress and your shoes and you'll be all set. @@.girlfriend;"<<print $player.firstname>>, can you zip me up?"@@ <<print $girlfriend.firstname>> asks. She's gotten changed into <<if $scenes.realityChange.dressShopping is not "">>the sparkly pink dress she got when you went dress shopping.<<else>>a sparkly pink dress.<</if>> @@.player;"Of course, <<print $girlfriend.firstname>>,"@@ you say, walking over to her and zipping her dress up. \ <<if $scenes.winterBallDate is $qb.firstname>>\ You can hardly believe that at the beginning of the year, you went to the dance as a couple. And now, you're both going to be wearing fancy dresses and going with your boyfriends.\ <<elseif $scenes.winterBallDate is "Ryan">>\ You can hardly believe that at the beginning of the year, you went to the dance as a couple. And now, you're both going to be wearing fancy dresses and going with different guys.\ <<else>>\ You can hardly believe that at the beginning of the year, you took her to the dance while you were wearing a suit. And now, you're both going in fancy dresses.<<if $player.datingGirlfriend>> @@.thought;At least we're still together. That hasn't changed.@@<</if>>\ <</if>> You say goodbye to the other girls and step out into the hall. It's chaos. Some girls are dressed similarly to you, also in their bras and panties and frantically trying to get ready. The rest of the girls are wearing fancy dresses and trying to gingerly step around everybody else so they can make their way to the stairs. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;waiting downstairs@@ <<print $qb.firstname>> texts you.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<print $girlfriend.firstname>> steps out into the hall too. @@.girlfriend;"I'll wait downstairs too,"@@ she says. @@.girlfriend;"Just come meet me when you're done."@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;waiting downstairs@@ <<print $witch.firstname>> texts you.\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;waiting downstairs@@ Ryan texts you.\ <<else>>\ @@.female;waiting downstairs@@ Nikki texts you.\ <</if>> @@.thought;Shit. I'm going to be late.@@ You try to make your way down the crowded hallway and eventually make it to your room. You go straight to your closet and \ <<if $scenes.realityChange.dressShopping is "buy">>\ take out the baby blue dress. The voluminous, floor-length skirt sets it apart from any of the other dresses in your closet, and you can't wait to see the reactions of the other girls when you come out wearing it.\ <<else>>\ look through your dresses. @@.thought;I should have gone shopping with <<print $girlfriend.firstname>>. She got a fancy dress! My dresses are okay but I'm going to look underdressed next to the other girls.@@ It's too late for that though, and you decide on your little black dress.\ <</if>> You hold the dress up to your half-naked body and \ <<if _pantiesColor is _braColor and _pantiesColor is not "">>\ smile, imagining how you'll look in it. @@.thought;It's a good thing that I'm matching@@ you think, looking down at your <<print _pantiesColor>> bra and panties. You close your eyes and imagine <<print $scenes.winterBallDate>> unzipping your dress. [[Step into the dress|WinterBallPreparation Dress]]\ <<else>>\ <<if $player.pout>>pout.<<else>>frown.<</if>> Your bra and panties aren't matching, and you want your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend<<elseif $player.relationships.length is not 0>>girlfriend<<else>>date<</if>> to find you sexy when <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> takes your dress off. What will you change into instead? <<for _i to 0; _i lt $clothesInventory.underwear.length; _i++>>\ <<capture _i>>\ <<if $clothesInventory.underwear[_i].properName.contains("White")>>\ <<set _pantiesColor to "White">><<set _pantiesColor2 to "white">>\ <<elseif $clothesInventory.underwear[_i].properName.contains("Blue") or $clothesInventory.underwear[_i].properName.contains("Turquoise")>>\ <<set _pantiesColor to "Blue">><<set _pantiesColor2 to "Turquoise">>\ <<elseif $clothesInventory.underwear[_i].properName.contains("Purple")>>\ <<set _pantiesColor to "Purple">><<set _pantiesColor2 to "purple">>\ <<elseif $clothesInventory.underwear[_i].properName.contains("Red")>>\ <<set _pantiesColor to "Red">><<set _pantiesColor2 to "red">>\ <<elseif $clothesInventory.underwear[_i].properName.contains("Black")>>\ <<set _pantiesColor to "Black">><<set _pantiesColor2 to "black">>\ <<elseif $clothesInventory.underwear[_i].properName.contains("Green")>>\ <<set _pantiesColor to "Green">><<set _pantiesColor2 to "green">>\ <<else>>\ <<set _pantiesColor to "">><<set _pantiesColor2 to "">>\ <</if>>\ <<for _j to 0; _j lt $clothesInventory.bra.length; _j++>>\ <<capture _j>>\ <<if _pantiesColor is not "" and ($clothesInventory.bra[_j].properName.contains(_pantiesColor) or $clothesInventory.bra[_j].properName.contains(_pantiesColor2))>> <<link "$clothesInventory.underwear[_i].properName and $clothesInventory.bra[_j].properName" "WinterBallPreparation Dress">><<set $player.underwear to $clothesInventory.underwear[_i]>><<set $player.bra to $clothesInventory.bra[_j]>><</link>>\ <</if>>\ <</capture>>\ <</for>>\ <</capture>>\ <</for>>\ <</if>>\ <<set $girlfriend.shirt to setup.girlfriendWinterBallDress>><<set $girlfriend.pants to setup.girlfriendWinterBallDress>><<set $girlfriend.shoes to setup.girlfriendHeels>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\<<if $scenes.realityChange.dressShopping is "buy">>\ For the second time, you step into the feminine dress and slip the straps over your shoulders. You're not used to being in such a //big// dress, but you love the way that it feels on you.\ <<else>>\ You think back to <<if $qb.date is $player.firstname>>when you wore this dress on your first date with <<print $qb.firstname>>.<<elseif $scenes.girlfriend.romcomDate>>when you wore this dress when you saw a romcom with <<print $girlfriend.firstname>>.<<elseif $witch.learnMagic>=9>>when you wore this dress when you were trying to get into the Witchcraft Club.<<elseif visited("ParentVisit Female Dinner Start") or $witch.ultimatum>>when you wore this dress when your parents visited.<<else>>when this dress first appeared in your new closet.<</if>> @@.thought;And now I'm going to the Winter Ball in this.@@ For the second time, you step into the feminine dress and slip the straps over your shoulders.\ <</if>> Now that you're dressed, you feel a lot less stressed. @@.thought;I just need to put my shoes on and I'll be all set.@@ [[Find your shoes|WinterBallPreparation Shoes]] <<if $scenes.realityChange.dressShopping is "buy">>\ <<set $player.shirt to setup.winterBallDress>><<set $player.pants to setup.winterBallDress>>\ <<else>>\ <<set $player.shirt to setup.littleBlackDress>><<set $player.pants to setup.littleBlackDress>>\ <</if>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\<<if $player.heels>=4>>\ You find your high heels in the closet and hesitate. @@.thought;I can walk in heels now, but when I walk in them, I'm just going between classes. I'm not sure if I can dance in them.@@ You take a deep breath. @@.thought;When I first started walking in these heels, I fell over right away. I didn't think I'd be able to ever walk in them, but I did! And now they feel natural.@@ Feeling better, you slip your feet into your heels.\ <<elseif $player.heels>0>>\ You find your high heels in the closet and hesitate. @@.thought;I've started learning how to walk in heels, but this is going to be different. I'm not going to walking between classes, I'm going to be dancing in them.@@ You feel sad that you're not going to be wearing these shoes to the dance, but you know it's the right decision. You want to have fun. You don't want to stumble over your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend's<<elseif $player.relationships.length is not 0>>girlfriend's<<else>>date's<</if>> feet. Instead, you step into your flats.\ <<else>>\ Your gaze lands on the high heels that are sitting in your closet, but you know that it would be a bad idea. You don't have any practice walking in them, let alone dancing in them. @@.thought;I'd love it if I could wear these heels to the dance, but I'm not ready now@@ you think, feeling a little disappointed. Instead, you step into your flats.\ <</if>> <<if $winterBall and $winterBall.nikki is 1 or $scenes.realityChange.necklace is 1>>\ @@.thought;Now I just need to put on my jewelry.@@ <<if $winterBall and $winterBall.nikki is 1>> [[Put on your hoop earrings|WinterBallPreparation Earrings]]\ <</if>>\ <<if $scenes.realityChange.necklace is 1>> [[Put on your new necklace|WinterBallPreparation Necklace]]\ <</if>>\ <<else>>\ [[You're finally ready|WinterBallPreparation MeetDate]]\ <</if>>\ <<if $scenes.realityChange.dressShopping is not "buy">>\ <<if $player.heels>=4>>\ <<set $player.shoes to setup.redHeels>>\ <<else>>\ <<set $player.shoes to setup.flats>>\ <</if>>\ <</if>>\ <<set $location to "dorm">>\You put your hoop earrings on. <<if $player.necklace or $scenes.realityChange.necklace is not 1>>\ [[You're finally ready|WinterBallPreparation MeetDate]]\ <<else>>\ [[Put on your new necklace|WinterBallPreparation Necklace]]\ <</if>>\ <<set $player.earrings to setup.hoopEarrings>>\ <<set $location to "dorm">>\You look on the desk for the ornate box you got from Girl's Best Friend, but it's not there. It's not on your chair or by your bed either. @@.thought;Shit shit shit. Did I lose it? What you'll tell Skye? Or my daddy? I mean my dad.@@ But just as you're starting to panic, you find it inside your desk drawer. @@.thought;Phew@@ you think, unclasping the choker and putting it around your neck. <<if $player.earrings or not $winterBall or $winterBall.nikki is not 1>>\ [[You're finally ready|WinterBallPreparation MeetDate]]\ <<else>>\ [[Put on your hoop earrings|WinterBallPreparation Earrings]]\ <</if>>\ <<set $player.necklace to setup.winterBallNecklace>>\ <<set $location to "dorm">>\When you're finally dressed, you try to put your phone into your pocket, only to realize that your dress doesn't have any pockets. @@.thought;That's so annoying.@@ Spotting your purse in the closet, you put your phone and some makeup into it, and then head out. The hallway is still very crowded, and you slowly make your way to the stairs. <<if $scenes.realityChange.dressShopping is "buy">>\ @@.thought;This dress is so big@@ you think as you awkwardly maneuver through the crowd. @@.thought;I like it but it makes it so hard to get around.@@\ <<else>>\ @@.thought;All the girls have fancier dresses@@ you realize as you look around. @@.thought;The little black dress is a classic@@ you think, trying to reassure yourself. But you can't help but compare yourself to the other girls.\ <</if>> When you get downstairs, you see <<print $scenes.winterBallDate>> waiting for you. \ <<if $scenes.winterBallDate is $qb.firstname>>\ You thought he would have worn the uniform he wears to school every day, but he's wearing a suit. @@.thought;He looks so handsome all dressed up.@@<<if $scenes.realityChange.dressShopping is not "buy">> @@.thought;Now I feel underdressed.@@<</if>> @@.qb;"Hey,"@@ your boyfriend says, giving you a quick kiss. @@.qb;"You look great. But what took so long?"@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ She's wearing the sparkly pink dress you helped zip up. @@.thought;She looks so sexy.@@ @@.girlfriend;"Hey,"@@ your girlfriend says, giving you a quick kiss. @@.girlfriend;"You look great!"@@ @@.male;"What took you girls so long?"@@ one of the cheerleaders' boyfriends asks.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ She's wearing the purple dress she wore to homecoming. @@.thought;It looks good on her, but couldn't she have bought something for this dance?@@<<if $scenes.realityChange.dressShopping is not "buy">> @@.thought;Not that I'm one to talk.@@<</if>> @@.witch;"Hey,"@@ your girlfriend says, giving you a quick kiss. @@.witch;"You look great!"@@ @@.male;"What took you girls so long?"@@ one of the cheerleaders' boyfriends asks.\ <<elseif $scenes.winterBallDate is "Ryan">>\ He's wearing the Pinewood uniform that he wears to school every day. @@.thought;He still looks cute, but I look fancier@@<<if $scenes.realityChange.dressShopping is not "buy">>@@.thought;, even though I could have gotten a nicer dress@@<</if>>@@.thought;. I like how many options I have for clothes I can wear now.@@ @@.male;"Hey,"@@ your date says, giving you a quick hug. @@.male;"You look great. But what took so long?"@@\ <<else>>\ She's wearing a pink dress with a side slit, which emphasizes her long legs. @@.female;"Hey,"@@ your date says, giving you a quick hug. @@.female;"You look great!"@@ @@.male;"What took you girls so long?"@@ one of the cheerleaders' boyfriends asks.\ <</if>> @@.player;"You don't understand how long it takes girls to get ready,"@@ you <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>respond.<<else>>shoot back.<</if>> @@.girlfriend;"Pictures?"@@ <<print $girlfriend.firstname>> asks. [[Pictures!|WinterBallPreparation Pictures]] <<set $player.purse to "red purse">>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.shirt to setup.qbSuitJacket>><<set $qb.pants to setup.qbSuitPants>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to setup.qbGraySocks>><<set $qb.shoes to setup.qbDressShoes>>\ <<set $leftChar to $qb>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $leftChar to $girlfriend>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $witch>>\ <<else>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<set $location to "hallway">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ <<print $scenes.winterBallDate>> rolls his eyes, but you ignore him.\ <<else>>\ Some of the guys roll their eyes, but you ignore them.\ <</if>> \ You're excited to go to this dance with <<if $scenes.winterBallDate is $qb.firstname>>your boyfriend<<elseif $player.relationships.length is not 0>>your girlfriend<<elseif $scenes.winterBallDate is "Ryan">>this hot football player<<else>>this sexy cheerleader<</if>>, and you want this moment to be captured. @@.female;"Let's get one of <<print $player.firstname>> and <<print $scenes.winterBallDate>>."@@ You pose with <<if $scenes.winterBallDate is $qb.firstname>>your boyfriend.<<elseif $player.relationships.length is not 0>>your girlfriend.<<else>><<print $scenes.winterBallDate>>.<</if>> The girl takes several photos. On the last one, you lean <<if $player.height>=4 or ($player.height>=3 and $scenes.winterBallDate is $witch.firstname) or ($player.height>0 and ($scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan"))>>up<<else>>in<</if>> and kiss <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> on the lips. @@.female;"Looks great!"@@ the girl says as she takes photos of the others. \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Ryan">>\ <<print $scenes.winterBallDate>> looks impatient, but you're focused on the other couples.\ <<else>>\ <<print $scenes.winterBallDate>> is focused on the other couples, and you are too.\ <</if>>\ <<if $scenes.winterBallDate is not $qb.firstname>> \ Even though you don't like her, <<print $rival.firstname>> looks gorgeous in her red sequin dress, and <<print $qb.firstname>> has even put on a suit. @@.thought;He looks@@ <<if $player.homosexuality>=30>>@@.thought;cute.@@<<else>>@@.thought;good.@@<</if>><<if $player.crush is $qb.firstname>> You feel a pang of jealousy when you see his arm around <<print $rival.firstname>>.<</if>>\ <</if>>\ <<if $scenes.winterBallDate is not $girlfriend.firstname>> \ <<print $girlfriend.firstname>> looks great in her new dress. Marco looks good too, and he and <<print $girlfriend.firstname>> are clearly attracted to each other. @@.thought;They make a good couple.@@\ <</if>> \ The other couples--<<if $scenes.winterBallDate is $qb.firstname>><<print $rival.firstname>> and Everett, <</if>>Brooke and Whitney, Maddy and Patrick, Emily and her boyfriend, Skye and her boyfriend--all look cute together, and you like looking at the different outfits that the other girls are wearing. @@.girlfriend;"Let's get a picture of the ladies!"@@ [[Step forward|WinterBallPreparation GirlsPicture]] <<if $leftChar is null>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<if $rightChar is null>>\ <<set $rival.shirt to setup.rivalWinterBallDress>><<set $rival.pants to setup.rivalWinterBallDress>><<set $rival.shoes to setup.rivalHeels>>\ <<set $rightChar to $rival>>\ <</if>>\ <<set $location to "hallway">>\When <<print $girlfriend.firstname>> calls for the girls to take a picture together, you step forward automatically. The other girls step forward too, and soon you're posed next to the other cheerleaders, as well as <<if $scenes.winterBallDate is $witch.firstname>><<print $witch.firstname>>, <</if>><<print $girlfriend.firstname>>'s roommate and a couple other girls. <<if $player.height>=3>>\ Even when you're taking a picture with other girls, you're still short enough to be in the front. \ <<if $scenes.realityChange.dressShopping is "buy">>\ @@.thought;I'm glad my cute dress will show up in the photo.@@\ <<else>>\ @@.thought;Everybody will see my dress, and they can compare it to the other girls...no. My dress is fine. I need to get out of my head.@@\ <</if>>\ <<else>>\ You're <<if $player.height>0>>still <</if>>tall enough to be in the back. \ <<if $scenes.realityChange.dressShopping is "buy">>\ @@.thought;My cute dress is barely going to show up@@ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>>\ <<else>>\ @@.thought;At least my dress won't show up in the photo@@ you think.\ <</if>>\ <</if>> @@.male;"One...two...three,"@@ the football player says, taking a photo.<<if $player.pout>> You instinctively make a duckface as he says three.<</if>> @@.player;"Can you send it to us?"@@ you ask him. @@.male;"Don't worry, I'll put it on Instagram."@@ @@.player;"Oh. Good."@@ @@.male;"Actually, can you take a photo of the guys?"@@ he asks you. You nod, and he hands you his phone. You take several steps back and wait for all of the guys to get into the photo. A couple months ago, you'd be in that photo, posing next to your teammates. @@.thought;I don't belong there anymore@@ you think as you take the photo. [[Go to the dance|WinterBallDance Coronation]] <<set $location to "hallway">>\Your group walks over to the gym. There's quite a few people there already, and you wave and nod to everyone, enjoying the attention. Coach Weber is standing up on the stage, and once you're all there, she gets everyone's attention. @@.female;"Welcome to our annual Winter Ball!"@@ Everyone cheers. @@.female;"I'm now going to announce our Winter King and Queen. Congratulations to our Winter King, <<print $qb.firstname>> <<print $qb.lastname>>!"@@ Everyone cheers again. @@.thought;I knew he was going to win, but good for him! What about the Winter Queen?@@ @@.female;"And congratulations to our Winter Queen, @@\ <<if $winterBall and $winterBall.votes+$winterBall.undecidedVotes/3>=$winterBall.rivalVotes>>\ @@.female;<<print $player.firstname>> <<print $player.lastname>>!"@@ @@.thought;I won! I'm the Winter Queen!@@ you think happily.\ <<set $winterBall.won to true>>\ <<set $player.popularity to $player.popularity+10>>\ <<set $player.confidence to $player.confidence+5>>\ <<elseif $winterBall and $winterBall.votes>=$winterBall.rivalVotes>>\ @@.female;<<print $rival.firstname>> <<print $rival.lastname>>!"@@ @@.thought;<<print $rival.firstname>> won@@ you think in disbelief. @@.thought;How could that happen? I thought I@@ <<if $winterBall.votes>$winterBall.rivalVotes>>@@.thought;got more votes.@@<<else>>@@.thought;had a chance.@@<</if>> @@.thought;I guess she won over the undecided voters.@@\ <<set $winterBall.won to false>>\ <<set $player.popularity to $player.popularity-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<elseif $winterBall>>\ @@.female;<<print $rival.firstname>> <<print $rival.lastname>>!"@@ You nod. @@.thought;I knew <<print $rival.firstname>> was going to win, but it still stings that it's official.@@\ <<set $winterBall.won to false>>\ <<set $player.popularity to $player.popularity-5>>\ <<set $player.confidence to $player.confidence-5>>\ <<else>>\ @@.female;<<print $rival.firstname>> <<print $rival.lastname>>!"@@ You look over at <<print $rival.firstname>>, who looks elated. @@.thought;Maybe I should have run against her. Just so she didn't win.@@\ <</if>> <<if $winterBall and $winterBall.won>>\ <<link "Everybody applauds for you, and you and $qb.firstname are ushered onto the stage" "WinterBallDance YouWin">><</link>>\ <<else>>\ <<link "Everybody applauds for her, and she and $qb.firstname are ushered onto the stage" "WinterBallDance RivalWins">><</link>>\ <</if>>\ <<passTime>>\ <<set $location to "ballroom">>\@@.female;"Any words?"@@ Miss Weber asks you and <<print $qb.firstname>> once you're both on the stage. @@.qb;"Yes,"@@ <<print $qb.firstname>> says, taking the microphone. @@.qb;"Thank you all for voting for me, and go Stallions!@@ \ <<if $scenes.football.wonChampionship>>\ @@.qb;We're conference champs!"@@\ <<else>>\ @@.qb;We came up short, but it was a hell of a season."@@\ <</if>> Everybody cheers. <<if $scenes.winterBallDate is $qb.firstname>>\ Turning to you, he says, @@.qb;"And I'm so glad I can share this moment with my wonderful girlfriend."@@ You <<if $player.playsWithHair>>play with your hair<<else>>blush<</if>>, a big smile on your face.\ <<else>>\ @@.qb;"And thank you to my wonderful girlfriend, <<print $rival.firstname>>,"@@ <<print $qb.firstname>> continues. @@.thought;I don't know if she's so wonderful@@ you think.\ <</if>> <<print $qb.firstname>> passes the microphone to you. @@.player;"Thank you so much for making me the Winter Queen! I'm so excited! And thanks for asking me to the dance,"@@ you say, addressing <<if $scenes.winterBallDate is $qb.firstname>>your boyfriend.<<elseif $player.relationships.length is not 0>>your girlfriend.<<else>><<print $scenes.winterBallDate>>.<</if>> @@.player;"This ball has been so much fun. And to the other girls on the cheer squad, I love you and I'm going to miss cheering with you."@@ @@.female;"We love you too, <<print $player.firstname>>!"@@ [[The first dance is between the King and Queen|WinterBallDance FirstDanceYou]] <<set $qb.shirt to setup.qbSuitJacket>><<set $qb.pants to setup.qbSuitPants>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to setup.qbGraySocks>><<set $qb.shoes to setup.qbDressShoes>>\ <<set $leftChar to $qb>>\ <<set $rightChar to null>>\ <<set $location to "ballroom">>\@@.female;"Any words?"@@ Miss Weber asks <<print $rival.firstname>> and <<print $qb.firstname>> once they're both on the stage. @@.qb;"Yes,"@@ <<print $qb.firstname>> says, taking the microphone. @@.qb;"Thank you all for voting for me, and go Stallions!@@ \ <<if $scenes.football.wonChampionship>>\ @@.qb;We're conference champs!"@@\ <<else>>\ @@.qb;We came up short, but it was a hell of a season."@@\ <</if>> Everybody cheers. <<if $scenes.winterBallDate is not $qb.firstname>>\ Turning to <<print $rival.firstname>>, he says, @@.qb;"And I'm so glad I can share this moment with my wonderful girlfriend."@@ @@.thought;I don't know if she's so wonderful@@ you think.\ <<else>>\ @@.qb;"And thank you to my wonderful girlfriend, <<print $player.firstname>>,"@@ <<print $qb.firstname>> continues. You <<if $player.playsWithHair>>play with your hair<<else>>blush<</if>>, a big smile on your face.\ <</if>> <<print $qb.firstname>> passes the microphone to <<print $rival.firstname>>. @@.rival;"Thank you so much for making me the Winter Queen!@@ \ <<if $winterBall>>\ @@.rival;And thank you for not being swayed by any cupcakes."@@\ <<else>>\ @@.rival;I expected it but still, it's an honor."@@\ <</if>> @@.thought;What a bitch.@@ @@.rival;"Thank you for asking me to the dance,"@@ she continues, <<if $scenes.winterBallDate is $qb.firstname>>addressing Everett.<<else>>turning to <<print $qb.firstname>>.<</if>> @@.rival;"And to the other girls on the cheer squad, I love you and I'm going to miss cheering with you."@@ @@.female;"We love you too, <<print $rival.firstname>>!"@@ [[The first dance is between the King and Queen|WinterBallDance FirstDanceRival]] <<set $leftChar to $qb>>\ <<set $rightChar to $rival>>\ <<set $location to "ballroom">>\<<print $qb.firstname>> takes your hand, and leads you onto the dance floor. <<if not $player.datingQuarterback and $player.homosexuality<30>>Even though you're a lesbian, it still<<elseif not $player.datingQuarterback>>Even though he's not your boyfriend, it still<<else>>It<</if>> feels romantic and like there's nobody in the room besides the two of you. You put your arms around his neck, and he puts his around your waist. You smile and look into his eyes. You're surrounded by the entire school, but your eyes are only for <<print $qb.firstname>><<if $scenes.winterBallDate is not $qb.firstname>>, and <<print $scenes.winterBallDate>><</if>>. The music starts and you do your best to follow his movements. You've gotten some practice dancing from your time on the cheer squad, but that's different. There you're doing choreographed dances in front of a crowd. That's different than dancing //with// somebody else. Luckily, you have the easier job. <<print $qb.firstname>> is the lead, and you just have to follow him. While you're dancing, you sneak a glance at the other students. Everyone's looking at you and <<print $qb.firstname>>, and you feel so special, being the Winter Queen and dancing in front of the whole school <<if $scenes.realityChange.dressShopping is "buy">>in your fancy dress.<<else>>after putting so much effort into your appearance.<</if>> [[Some time later, the song ends|WinterBallDance EveryoneDances]] <<set $player.purse to "">>\ <<set $location to "ballroom">>\<<print $qb.firstname>> takes <<print $rival.firstname>>'s hand, and leads her onto the dance floor. \ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ You just seethe as she follows him and puts her hands around his neck. He puts his hands around her waist, and you wish that you could be there in her place dancing with this sexy guy. <<if $winterBall>>@@.thought;If only I got more votes.@@<<else>>@@.thought;I should have run for Winter Queen.@@<</if>> <<print $rival.firstname>> smiles and look into his eyes. The music starts and they dance, with <<print $qb.firstname>> leading and <<print $rival.firstname>> following. You follow their movements, admiring the confidence with which <<print $qb.firstname>> moves. @@.thought;That should be me on the dance floor. Looking into <<print $qb.firstname>>'s eyes and everybody looking at me and my dress...I really like her dress though.@@\ <<else>>\ He puts his hands around her waist, and she puts her hands around his neck. <<if $winterBall>>@@.thought;If only I got more votes@@<<else>>@@.thought;I should have run for Winter Queen@@<</if>> you think. You're happy to be here with <<print $scenes.winterBallDate>>, but you want to be the one on the dance floor, with the whole school looking at and admiring <<if $scenes.realityChange.dressShopping is "buy">>your dress.<<else>>you.<</if>> <<print $rival.firstname>> smiles and look into his eyes. The music starts and they dance, with <<print $qb.firstname>> leading and <<print $rival.firstname>> following. You follow their movements, admiring the confidence with which <<print $qb.firstname>> moves. @@.thought;I really like her dress@@ you think absently as you watch them dance.\ <</if>> [[Some time later, the song ends|WinterBallDance EveryoneDances]] <<set $player.purse to "">>\ <<set $location to "ballroom">>\The song ends and Coach Weber announces that everyone can dance now. Soon the floor is filled with couples, including you and <<print $scenes.winterBallDate>>. You put your hands <<if $winterBall and $winterBall.won and $scenes.winterBallDate is $qb.firstname>>back around his neck.<<else>>around <<print $scenes.winterBallDate>>'s neck.<</if>> It feels natural to be in this position\ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ \, your hands around <<if $scenes.winterBallDate is $qb.firstname>>your boyfriend<<else>>a hot guy<</if>> while you look <<if $player.height>0>>up at him.<<else>>into his eyes.<</if>>\ <<elseif $player.submission>=50>>\ \. Even though you're dancing with another girl, your hands are in the feminine position while hers are around your waist with you looking <<if $player.height>=4 or ($player.height>=3 and $scenes.winterBallDate is $witch.firstname)>>up at her.<<else>>into her eyes.<</if>>\ <<else>>\ \. You're dancing with another girl, and her hands are around your neck too. You could move your hands down to her waist but that wouldn't feel right. Instead, you look <<if $player.height>=4 or ($player.height>=3 and $scenes.winterBallDate is $witch.firstname)>>up at her.<<else>>into her eyes.<</if>>\ <</if>> The song starts and it's a slow one. You smile, glad that you don't have to do any complicated dance moves. <<if $winterBall and $winterBall.won>>You're a little more comfortable now, but this is still the first dance you're going to as a girl.<<else>>You've gotten some practice dancing from your time on the cheer squad, but that's different. There you're doing choreographed dances in front of a crowd. That's different than dancing //with// somebody else.<</if>> <<if $scenes.realityChange.dressShopping is "buy">>\ The hardest part about the dance is your dress. You love it, but it's so big and bulky that it's hard to move. It's especially hard to move with there being other boys and girls on the dance floor who keep getting in your way. You're enjoying being there with <<print $scenes.winterBallDate>> though. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>He<<else>>She<</if>> is doing a good job maneuvering you around the floor, and you feel safe in <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> arms.\ <<else>>\ You were worried about how it would feel to dance next to all these people wearing a dress, but it turns out that you didn't need to worry. It's a different feeling to be dancing in a dress than it was to be dancing in a suit but it's not //that// different, especially because it's a slower song. And by the time it's halfway over, you've forgotten you have it on. <<print $scenes.winterBallDate>> is making you feel better too. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>He<<else>>She<</if>> does a good job maneuvering you around the floor, and you feel safe in <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> arms.\ <</if>> The two of you don't talk much. The music's too loud, and you prefer to keep gazing into <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> eyes anyway. [[Another song starts|WinterBallDance MediumDance]] <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $leftChar to $qb>><<set $rightChar to null>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $leftChar to $girlfriend>><<set $rightChar to null>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $leftChar to null>><<set $rightChar to $witch>>\ <<else>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <</if>>\ <<set $location to "ballroom">>\This song isn't quite a fast one, but it's still faster than the one you just danced to. As a result, the dancing is harder than it was before. \ <<if $scenes.halloween.danced and $boughtGirlsCostume>>\ You danced as a girl at the halloween party, but that was a month ago, and you have a lifetime of going to school dances and taking on the lead role ingrained as muscle memory.\ <<else>>\ You haven't danced as a girl before and you have a lifetime of going to school dances and taking on the lead role ingrained as muscle memory. @@.thought;Maybe I should have gone to the halloween party@@<<if $scenes.halloween.danced>> @@.thought;as a girl.@@<<else>>@@.thought;.@@<</if>>\ <</if>> @@.thought;I'm going to look at the other girls and copy what they do@@ you think. You turn and look at <<if $scenes.winterBallDate is $girlfriend.firstname>><<print $rival.firstname>>, who's dancing with Everett from the football team.<<else>><<print $girlfriend.firstname>>, who's dancing with her boyfriend Marco.<</if>> @@.thought;She looks so natural@@ you think enviously, watching as she gracefully moves around the dancefloor. <<if $scenes.winterBallDate is $girlfriend.firstname>>Everett lifts up his arm and spins <<print $rival.firstname>> around.<<else>>Marco lifts up his arm and spins <<print $girlfriend.firstname>> around.<</if>> She twirls gracefully, her <<if $scenes.winterBallDate is $girlfriend.firstname>>red<<else>>pink<</if>> dress flaring out. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ <<print $scenes.winterBallDate>> lifts up his arm. [[Let him spin you around|WinterBallDance YouTwirl]] ==Spin him around instead==\ <<else>>\ @@.thought;That would be fun to do.@@ <<link "Wait for $scenes.winterBallDate to spin you around" "WinterBallDance YouTwirl">><</link>> <<if $scenes.winterBallDate is $witch.firstname>>\ ==Spin her around instead== (it feels natural to let <<print $witch.firstname>> lead)\ <<elseif $player.submission<100>>\ [[Spin her around instead|WinterBallDance SheTwirls]]\ <<else>>\ ==Spin her around instead== (you're too submissive)\ <</if>>\ <</if>>\ <<if $scenes.winterBallDate is $girlfriend.firstname>><<set $rightChar to $rival>><<elseif $scenes.winterBallDate is not $qb.firstname>><<set $leftChar to $girlfriend>><</if>>\ <<set $location to "ballroom">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ <<print $scenes.winterBallDate>> lifts up his arm and you let him turn you around.\ <<else>>\ You keep dancing, waiting for <<print $scenes.winterBallDate>> to turn you around. Now that you're in the follower role, you have to do what your partner wants to do. Luckily, she decides to turn you around. She lifts up her arm and you let her turn you around.\ <</if>> Being spun around like that with your dress flaring out makes you feel very girly, and you smile. The dance keeps going, with <<print $scenes.winterBallDate>> leading the way. You're feeling more comfortable now, and you're having a good time. You're even looking at the other girls less and less.\ <<if $player.heels>=4>> The only difficult part now is dancing in your heels. You're used to walking around in them, but having to spin around without losing your balance is challenging. @@.thought;How do girls do it?@@ you wonder as you look at <<print $girlfriend.firstname>>, who is moving gracefully on her own pair of heels. But as the dance goes on, even dancing in heels starts to feel more comfortable, and you're proud that you don't fall over even once.\ <</if>> The song starts to slow down. It's clearly coming to an end when <<print $scenes.winterBallDate>> takes you into another turn. You spin around gracefully and when you come out of the turn, you're facing <<print $scenes.winterBallDate>>, and <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he puts his<<else>>she puts her<</if>> hand firmly on your back. @@.thought;Is@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;about to dip me?@@ Unlike the spins, you don't have any experience with the dip, even when you were a guy. You were never into dancing. But maybe <<print $scenes.winterBallDate>> knows what <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he's<<else>>she's<</if>> doing. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ [[Let him dip you|WinterBallDance YouDip]]\ <<else>>\ [[Let her dip you|WinterBallDance YouDip]]\ <</if>> [[Just do another turn|WinterBallDance NoDip]] <<if $scenes.winterBallDate is $girlfriend.firstname>><<set $rightChar to null>><<elseif $scenes.winterBallDate is not $qb.firstname and $scenes.winterBallDate is not $girlfriend.firstname>><<set $leftChar to null>><</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "ballroom">>\You lift up your arm. Knowing what you want, <<print $scenes.winterBallDate>> twirls underneath it, her dress flaring out. @@.thought;That looked fun! Wait no, I'm trying to take on the lead role.@@ The dance keeps going, with you and <<print $scenes.winterBallDate>> taking turns as the lead. Sometimes you're the one twirling around and sometimes you're spinning <<print $scenes.winterBallDate>>. You're feeling more comfortable now, and you're having a good time. You're even looking at the other girls for guidance less and less.\ <<if $player.heels>=4>> The only difficult part now is dancing in your heels. You're used to walking around in them, but having to spin around without losing your balance is challenging. @@.thought;How do girls do it?@@ you wonder as you look at <<print $girlfriend.firstname>>, who is moving gracefully on her own pair of heels. But as the dance goes on, even dancing in heels starts to feel more comfortable, and you're proud that you don't fall over even once.\ <</if>> The song starts to slow down. It's clearly coming to an end when you take <<print $scenes.winterBallDate>> into another turn. She spins around gracefully, and when she comes out of the turn, you're facing her, with your hand firmly on her back. @@.thought;I could try to dip her.@@ Unlike the spins however, you don't have any experience with the dip, even when you were a guy. You were never into dancing. But maybe you could try it. <<if $player.armStrength<20>>\ ==Dip her== (you're not strong enough)\ <<elseif $player.submission>=60>>\ ==Dip her== (you're too submissive)\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ ==Dip her== (you're the submissive one in this relationship) <<else>>\ [[Dip her|WinterBallDance SheDips]]\ <</if>> [[This doesn't feel right. Let her dip you|WinterBallDance YouDip]]\ <<if $scenes.winterBallDate is $girlfriend.firstname>><<set $rightChar to null>><<elseif $scenes.winterBallDate is not $qb.firstname and $scenes.winterBallDate is not $girlfriend.firstname>><<set $leftChar to null>><</if>>\ <<set $player.masculinity to $player.masculinity+2>>\ <<set $player.submission to $player.submission-2>>\ <<set $location to "ballroom">>\You smile <<if $player.height>=4 or ($player.height>=3 and $scenes.winterBallDate is $witch.firstname) or ($player.height>0 and ($scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan"))>>up <</if>>at <<print $scenes.winterBallDate>> to let <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> know you're okay with it, and <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> nods. You place one hand on <<print $scenes.winterBallDate>>'s waist and the other hand on <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his arm. He<<else>>her arm. She<</if>> lunges forward and you remember <<if $player.flyer>>what you did when you<<else>>what the flyers did when they<</if>> got thrown up in the air during a basket toss. You lean back, keeping your body straight. You start tilting closer and closer to the floor. But just when you think you're about to fall over, you stop. You can see nothing but the ceiling and <<print $scenes.winterBallDate>>'s face, but you feel comforted, knowing that <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> caught you and won't let you fall. <<print $scenes.winterBallDate>> leans in for a kiss and you meet <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> lips, still almost parallel to the floor, supported only by <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his strong<<else>>her<</if>> arms.<<if $scenes.realityChange.dressShopping is "buy">> With the dress you have on, you feel like a princess, kissing <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>her prince.<<else>>a lady knight.<</if>><</if>> <<link "$scenes.winterBallDate brings you back up" "WinterBallDance Drink">><</link>> <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.submission to $player.submission+2>>\ <<increaseArousal 10>>\ <<set $location to "ballroom">>\<<print $scenes.winterBallDate>> smiles <<if $player.height<3>>up <</if>>at you to let you know that she's okay with a dip, and you nod. You keep your hand on <<print $scenes.winterBallDate>>'s back and place your other around her waist. Then, you lunge forward, tilting <<print $scenes.winterBallDate>> close to the floor. \ <<if $scenes.winterBallDate is $witch.firstname>>\ She doesn't have any experience keeping her back straight during a basket toss, but she knows what to do. She leans back, letting you tilt her forward.\ <<else>>\ Even though she's not a flyer, she clearly remembers what they do when they get thrown up in the air during a basket toss. She leans back, keeping her body straight.\ <</if>> Now it's up to you. You stop leaning forward and try to catch her weight on your arm. Luckily, you're still strong enough and she comes to a stop, almost parallel to the floor. @@.thought;I did it! I didn't drop her!@@ <<print $scenes.winterBallDate>> looks up at you, and you lean in and kiss her. @@.thought;This is the manliest I've felt in a while...I'm not sure how I feel about that, but it was fun.@@ <<link "Bring $scenes.winterBallDate back up" "WinterBallDance Drink">><</link>> <<set $player.masculinity to $player.masculinity+4>>\ <<set $player.submission to $player.submission-3>>\ <<increaseArousal 5>>\ <<set $location to "ballroom">>\You imagine yourself getting dipped, of <<print $scenes.winterBallDate>> bringing you closer and closer to the floor while you're helpless. You shake your head, and instead <<print $scenes.winterBallDate>> leads you into a turn. You spin around, but he keeps his arm up so you continue to spin, your dress spinning around you. @@.thought;I didn't do a dip but that was still fun@@ you think. [[You're feeling tired|WinterBallDance Drink]] <<set $player.submission to $player.submission-1>>\ <<set $location to "ballroom">>\<<if visited("WinterBallDance YouDip")>>\ <<print $scenes.winterBallDate>> stands you back up, and look at <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him.<<else>>her.<</if>> \ <<elseif visited("WinterBallDance SheDips")>>\ You stand <<print $scenes.winterBallDate>> back up, and you look at her. \ <</if>>\ You're feeling tired, and you can tell that <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he's<<else>>she's<</if>> feeling the same way. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Do you want to get something to drink?"@@ he asks. You nod.\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"Do you want to get something to drink?"@@ he asks. You nod.\ <<elseif visited("WinterBallDance SheDips")>>\ @@.player;"Do you want to get something to drink?"@@ you ask. She nods.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Do you want to get something to drink?"@@ she asks. You nod.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Do you want to get something to drink?"@@ she asks. You nod.\ <<else>>\ @@.female;"Do you want to get something to drink?"@@ she asks. You nod.\ <</if>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ <<print $scenes.winterBallDate>> takes your hand in his and leads you\ <<elseif visited("WinterBallDance SheDips")>>\ You take <<print $scenes.winterBallDate>>'s hand in yours and the two of you walk\ <<else>>\ <<print $scenes.winterBallDate>> takes your hand in hers and leads you\ <</if>> \ over to the drinks. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.male;"Hey <<print $qb.firstname>>, want a drink?"@@ Marco asks, handing him a water bottle. @@.player;"Of water?"@@ you ask. @@.male;"No,"@@ he laughs. @@.male;"It's vodka. I snuck it in."@@ <<print $scenes.winterBallDate>> nods. @@.qb;"I'll take some."@@\ <<elseif $scenes.winterBallDate is "Nikki">>\ @@.male;"Hey <<print $player.firstname>>, want a drink?"@@ Marco asks, handing you a water bottle. @@.player;"Of water?"@@ you ask. @@.male;"No,"@@ he laughs. @@.male;"It's vodka. I snuck it in."@@ <<print $scenes.winterBallDate>> nods. @@.female;"I'll take some."@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.male;"Hey <<print $player.firstname>>, want a drink?"@@ Marco asks, handing you a water bottle. @@.player;"Of water?"@@ you ask. @@.male;"No,"@@ he laughs. @@.male;"It's vodka. I snuck it in."@@ <<print $scenes.winterBallDate>> nods. @@.witch;"I'll take some."@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.qb;"Hey <<print $player.firstname>>, want a drink?"@@ <<print $qb.firstname>> asks, handing you a water bottle. @@.player;"Of water?"@@ you ask. @@.qb;"No,"@@ he laughs. @@.qb;"It's vodka. I snuck it in."@@ <<print $scenes.winterBallDate>> nods. @@.girlfriend;"I'll take some."@@\ <<else>>\ @@.qb;"Hey Ryan, want a drink?"@@ <<print $qb.firstname>> asks, handing him a water bottle. @@.player;"Of water?"@@ you ask. @@.qb;"No,"@@ he laughs. @@.qb;"It's vodka. I snuck it in."@@ <<print $scenes.winterBallDate>> nods. @@.male;"I'll take some."@@\ <</if>> \ After a moment, you take some vodka too. For the next couple of songs, the four of you: you--<<print $scenes.winterBallDate>>, \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">>\ Marco and <<print $girlfriend.firstname>>--\ <<else>>\ <<print $qb.firstname>> and <<print $rival.firstname>>--\ <</if>> \ talk and drink. You're not thinking about your dress<<if $player.heels>=4>> or your heels<</if>> or your transformation. You're just a girl hanging out with her date and her friends.<<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is "Ryan">> Even <<print $rival.firstname>> isn't being mean to you.<</if>> \ <<if $scenes.winterBallDate is $qb.firstname>>\ <<print $qb.firstname>> has his arm possessively around your waist, and you like it. You're also attracted to how confident he is during this conversation. @@.thought;He's settled into being the star quarterback. Or I guess he was always the quarterback.@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<if visited("WinterBallDance YouDip")>>\ <<print $girlfriend.firstname>> has her arm possessively around your waist, and you like it. She's\ <<else>>\ <<print $girlfriend.firstname>> is\ <</if>> \ so easy to talk to, and you're once again grateful to her for sticking by your side through everything.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ You weren't sure how <<print $witch.firstname>> would feel talking to a football player<<if not $girlfriend.inWitchcraftClub>> and a cheerleader<</if>>, but she's holding her own, and you're attracted to how confident she is during this conversation. @@.thought;I'm glad she's getting along with my friends.@@\ <<else>>\ You don't know <<print $scenes.winterBallDate>> very well, even though \ <<if $scenes.winterBallDate is "Ryan">>\ you used to be both on the football team. But he's so easy to talk to during this conversation, and you like how well he gets along with your other friends.\ <<else>>\ you're both on the cheerleading squad. But she's so easy to talk to during this conversation, and you like how well she gets along with your other friends.\ <</if>>\ <</if>> [[Go back to dancing|WinterBallDance Grind]] <<if $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">>\ <<set $leftChar to $girlfriend>>\ <<elseif $scenes.winterBallDate is "Ryan">>\ <<set $leftChar to $qb>>\ <</if>>\ <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is "Ryan">>\ <<set $rightChar to $rival>>\ <</if>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $rival.relationship to $rival.relationship+2>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $witch.relationship to $witch.relationship+2>>\ <<elseif $scenes.winterBallDate is "Ryan">>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $rival.relationship to $rival.relationship+2>>\ <<else>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <</if>>\ <<set $location to "ballroom">>\The next song, an upbeat pop song, starts to play. \ <<if $player.girlyTaste>>\ @@.player;"Oh, I love this song!"@@ you squeal, dragging <<print $scenes.winterBallDate>> back to the dance floor.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Oh, I love this song!"@@ <<print $girlfriend.firstname>> squeals, dragging you back to the dance floor.\ <<elseif $scenes.winterBallDate is "Nikki">>\ @@.female;"Oh, I love this song!"@@ Nikki squeals, dragging you back to the dance floor.\ <<else>>\ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname>>\ @@.girlfriend;"Oh, I love this song!"@@ <<print $girlfriend.firstname>> squeals, dragging Marco back to the dance floor.\ <<else>>\ @@.rival;"Oh, I love this song!"@@ <<print $rival.firstname>> squeals, dragging <<print $qb.firstname>> back to the dance floor.\ <</if>> You and <<print $scenes.winterBallDate>> look at each other. \ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I guess we should go back to dancing,"@@ he says.\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"I guess we should go back to dancing,"@@ he says.\ <<elseif visited("WinterBallDance SheDips")>>\ @@.player;"I guess we should go back to dancing,"@@ you say.\ <<else>>\ @@.witch;"I guess we should go back to dancing,"@@ she says.\ <</if>>\ <</if>> \ This song is a lot faster than the other ones you've danced to, but you're feeling more comfortable now. And with you being tipsy, you don't care about what the other students think of you. You're just enjoying being in the moment and dancing with <<print $scenes.winterBallDate>>. To your left, you see \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">>\ <<print $girlfriend.firstname>> grinding on Marco. \ <<if $scenes.winterBallDate is $qb.firstname>>\ To your right, you see Elvira grinding on <<print $witch.firstname>>.\ <<else>>\ To your right, you see <<print $rival.firstname>> grinding on <<print $qb.firstname>>.\ <</if>>\ <<else>>\ <<print $rival.firstname>> grinding on <<print $qb.firstname>>. \ <<if $scenes.winterBallDate is $girlfriend.firstname>>\ To your right, you see Elvira grinding on <<print $witch.firstname>>.\ <<else>>\ To your right, you see <<print $girlfriend.firstname>> grinding on Marco.\ <</if>>\ <</if>> <<if visited("WinterBallDance YouDip")>>\ <<print $scenes.winterBallDate>> spins you around. When you come out of the turn, your back is facing <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him.<<else>>her.<</if>> @@.thought;I'm in the right position@@ you realize. @@.thought;And it looks like fun. Why not?@@ You back your <<if $player.ass>=4>>large, round<<elseif $player.ass is 3>>round, padded<<elseif $player.ass is 2>>round<<elseif $player.ass is 1>>pert<<else>>tight<</if>> ass up until it's directly against <<print $scenes.winterBallDate>>'s \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ pants, and start to grind against your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend.<<else>>date.<</if>>\ <<else>>\ dress, and start to grind against your <<if $scenes.winterBallDate is "Nikki">>date.<<else>>girlfriend.<</if>>\ <</if>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>He<<else>>She<</if>> grabs your hips and the two of you dance to the fast beat. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>His<<else>>Her<</if>> hands leave your hips and start to explore, grabbing your <<if $player.boobs>=2>><<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<else>>chest<</if>> and your legs and then move back to your hips. \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ <<if $scenes.realityChange.dressShopping is "buy">>Even though you're wearing a dress with a lot of material, you can still feel his hard cock. You<<else>>You can feel his hard cock through your dress, and you<</if>> feel flattered. Even with him groping your body, you know that you're in charge. You're the one who got him turned on, after all. You arc your back and lean forward, letting you get closer to <<print $scenes.winterBallDate>>'s cock. Yet, you're not close enough. Grinding on him, in front of everyone, makes you feel so horny, and you're tempted to lift up your <<print $player.shirt.informalName>> up and tell him to fuck you in front of the whole school. @@.thought;You have to wait, <<print $player.firstname>>@@ you tell yourself, your needy pussy aching for attention. @@.thought;The dance will be over soon and then you can have his cock all to yourself.@@\ <<else>>\ You can feel <<print $scenes.winterBallDate>>'s crotch against your ass, but you can't feel anything else. @@.thought;When the dance is over, we can get out of here and she can fuck me then@@ you tell yourself as you lean forward and arc your back, trying to get closer to <<print $scenes.winterBallDate>>. You imagine her wearing a strap-on, filling your needy pussy.\ <</if>>\ <<elseif visited("WinterBallDance SheDips")>>\ You spin <<print $scenes.winterBallDate>> around. When she comes out of the turn, her back is facing you. @@.thought;We're in the right position@@ you realize. @@.thought;And it looks like fun. Why not?@@ <<print $scenes.winterBallDate>> is thinking the same thing, and she backs her large ass up until it's directly against your dress, and starts to grind against you. For a moment, you're not sure what to do next. But then, it comes back to you. You grab her hips and the two of you dance to the fast beat. Your hands leave her hips and start to explore, grabbing her <<if $scenes.winterBallDate is $witch.firstname>>small<<else>>perfectly sized<</if>> boobs, touching her legs, before going back to her hips. When you danced like this as a guy, you loved the feeling of the girl's ass against your hard cock. But now you're a girl and you have nothing between your legs except for a little slit. Even though <<print $scenes.winterBallDate>>'s ass feels great, it's not the same. @@.thought;Maybe when the dance is over, we can get out of here and I can fuck her with my strap-on@@ you tell yourself as she leans forward and arcs her back, trying to get closer to you.\ <<else>>\ <<print $scenes.winterBallDate>> spins you around. When you come out of the turn, your back is facing <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him.<<else>>her.<</if>> @@.thought;I'm in the right position@@ you realize. @@.thought;But then I'll be dancing like a slut in front of the whole school.@@ You turn around so you're facing <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> again, and the two of you keep dancing. It's still fun, but when you look at the different couples having fun grinding, you feel like you're missing out. @@.thought;Everybody's doing it. It would have been fun@@ you think, your needy pussy aching for attention. @@.thought;The dance will be over soon and then I can@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;have his cock all to myself.@@<<else>>@@.thought;have her fake cock all to myself. Or maybe I can be the one to fuck her.@@<</if>>\ <</if>> The song ends, and you feel a tap on your shoulder. \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">>\ @@.girlfriend;"I need to go to the bathroom,"@@ <<print $girlfriend.firstname>> says.\ <<else>>\ @@.rival;"I need to go to the bathroom,"@@ <<print $rival.firstname>> says.\ <</if>> @@.player;"Uh, okay?"@@ you say, confused. Why would <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<print $girlfriend.firstname>><<else>><<print $rival.firstname>><</if>> tell you that? @@.thought;Wait. Don't girls go to the bathroom together?@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">>\ <<link "Ask $girlfriend.firstname if she wants to go to the bathroom with you" "WinterBallDance Bathroom">><</link>>\ <<else>>\ <<link "Ask $rival.firstname if she wants to go to the bathroom with you" "WinterBallDance Bathroom">><</link>>\ <</if>>\ <<if visited("WinterBallDance YouDip") or visited("WinterBallDance SheDips")>>\ <<increaseArousal 15>>\ <</if>>\ <<if $scenes.winterBallDate is "Ryan">><<set $leftChar to null>><</if>>\ <<set $location to "ballroom">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ @@.player;"Uh, I need to go to the bathroom too,"@@ you tell <<print _otherGirl>>, even though you don't. @@.player;"Do you want to go together?"@@ <<print _otherGirl>> nods, and the two of you walk into the girls bathroom. As soon as the door closes, she turns to you. <<if visited("WinterBallDance YouDip")>>\ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"So, were you enjoying your dance with <<print $scenes.winterBallDate>>?"@@ <<print $girlfriend.firstname>> asks with a wink. You blush, realizing that your ex-girlfriend saw you dancing like a slut. @@.player;"You were dancing like that with Marco too!"@@ you protest.\ <<else>>\ @@.rival;"I saw you dancing like a slut with <<print $scenes.winterBallDate>>,"@@ <<print $rival.firstname>> says. You blush, realizing that your ex-girlfriend saw everything. @@.player;"You were dancing like that with <<print $qb.firstname>> too!"@@ you protest.\ <</if>> She ignores you. \ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"So how far are you going to go with@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.girlfriend;him?"@@<<else>>@@.girlfriend;her?"@@<</if>>\ <<else>>\ @@.rival;"So how far are you going to go with@@ <<if $scenes.winterBallDate is "Ryan">>@@.rival;him?"@@<<else>>@@.rival;her?"@@<</if>>\ <</if>> You blush at the assumption that she's making that you and <<print $scenes.winterBallDate>> are definitely going to hook up. But she's also not wrong. When you were grinding on <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him,<<else>>her,<</if>> all you could think of was how horny you were. @@.player;"Uh, I wouldn't mind if we all went the whole way,"@@ you admit<<if $player.playsWithHair>>, playing with your hair.<<else>> with a blush.<</if>> @@.player;"When@@ \ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ @@.player;I danced with him and felt his cock, all I could think was how much I wanted him to fuck me."@@\ <<else>>\ @@.player;I danced with her, all I could think was her fucking me with a strap-on."@@\ <</if>>\ <<elseif visited("WinterBallDance SheDips")>>\ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"So, were you enjoying your dance with <<print $scenes.winterBallDate>>?"@@ <<print $girlfriend.firstname>> asks with a wink. You blush, realizing that your ex-girlfriend saw everything. @@.player;"You were dancing like that with Marco too!"@@ you protest. She ignores you. @@.girlfriend;"So how far are you going to go with her?"@@\ <<else>>\ @@.rival;"I saw <<print $scenes.winterBallDate>> all over you, dancing like a slut,"@@ <<print $rival.firstname>> says. You blush, realizing that your ex-girlfriend saw everything. @@.player;"You were dancing like that with <<print $qb.firstname>> too!"@@ you protest. She ignores you. @@.rival;"So how far are you going to go with her?"@@\ <</if>> You blush at the assumption that she's making that you and <<print $scenes.winterBallDate>> are definitely going to hook up. But she's also not wrong. When she was grinding on you, all you could think of was how horny you were. @@.player;"Uh, I wouldn't mind if we went the whole way,"@@ you admit<<if $player.playsWithHair>>, playing with your hair.<<else>> with a blush.<</if>> @@.player;"When I danced with her, all I could think was how much better it would feel if I had a strap-on."@@\ <<else>>\ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"So, were you enjoying your dance with <<print $scenes.winterBallDate>>?"@@ <<print $girlfriend.firstname>> asks.\ <<else>>\ @@.rival;"So, were you enjoying your dance with <<print $scenes.winterBallDate>>?"@@ <<print $rival.firstname>> asks.\ <</if>> @@.player;"Uh, yeah, I was. Why?"@@ <<if _otherGirl is $girlfriend.firstname>>\ She looks skeptical. @@.girlfriend;"Really? Because I saw you looking at me and Marco. Are you sure you didn't want to be grinding against@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.girlfriend;him@@<<else>>@@.girlfriend;her@@<</if>> @@.girlfriend;instead?"@@\ <<else>>\ She smirks. @@.rival;"Really? Because I saw you looking at me and <<print $qb.firstname>>. Are you sure you didn't want to be grinding against@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.rival;him@@<<else>>@@.rival;her@@<</if>> @@.rival;instead?"@@\ <</if>> You blush. Your ex-girlfriend read you like a book and knew you regretted not backing your ass against <<print $scenes.winterBallDate>><<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>'s cock<</if>>. <<if $player.playsWithHair>>Playing with your hair,<<else>>Silently,<</if>> you nod. <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"So how far are you going to go with@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.girlfriend;him?"@@<<else>>@@.girlfriend;her?"@@<</if>> she continues.\ <<else>>\ @@.rival;"So how far are you going to go with@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.rival;him?"@@<<else>>@@.rival;her?"@@<</if>> she continues.\ <</if>> You blush at the assumption that she's making that you and <<print $scenes.winterBallDate>> are definitely going to hook up. But she's also not wrong. When you were putting on your <<print $player.shirt.informalName>>, all you could think about was of <<print $scenes.winterBallDate>> taking it off. @@.player;"Uh, I wouldn't mind if we all went the whole way,"@@ you admit<<if $player.playsWithHair>>, playing with your hair.<<else>> with a blush.<</if>> @@.player;"When I saw you and all the other couples dancing like that, all I could think was how@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.player;great his cock would feel."@@<<else>>@@.player;much I wanted to have sex with her."@@<</if>>\ <</if>> <<if _otherGirl is $rival.firstname>>\ You clap a hand over your mouth, unable to believe you just told that to <<print $rival.firstname>> of all people, but she just nods. @@.rival;"I felt <<print $qb.firstname>>'s cock too,"@@\ <<else>>\ <<print $girlfriend.firstname>> nods. @@.girlfriend;"I felt Marco's cock too,"@@\ <</if>> \ she says, getting a far-off look in her eyes. [[Suddenly, she turns to you|WinterBallDance Proposition]] <<if _otherGirl is $rival.firstname>>\ <<set $leftChar to null>><<set $rightChar to $rival>>\ <<else>>\ <<set $leftChar to $girlfriend>><<set $rightChar to null>>\ <</if>>\ <<set $location to "girlsbathroom">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if _otherGirl is $rival.firstname>>\ @@.rival;"Do you and <<print $scenes.winterBallDate>> want to go back with me and <<print $qb.firstname>>?"@@\ <<else>>\ @@.girlfriend;"Do you and <<print $scenes.winterBallDate>> want to go back with me and Marco?"@@\ <</if>> @@.player;"What?"@@ you ask, unable to believe what you just heard. Does <<print _otherGirl>> want you and her to have sex in front of each other? <<if _otherGirl is $rival.firstname>>\ @@.rival;"Don't get flattered. <<print $qb.firstname>> was talking about how hot it would be to fuck in front of another girl."@@ @@.player;"And why me? Don't you hate me?"@@ @@.rival;"I saw how much of a slut you@@ <<if visited("WinterBallDance SheDips")>>@@.rival;and <<print $scenes.winterBallDate>>@@ <</if>>@@.rival;were on the dance floor, so I thought you would be perfect."@@ You're about to tell her off, when you think back to when the four of you hung out and drunk together. @@.thought;She was pretty cool then. And now that she got <<print $qb.firstname>> as her boyfriend and@@ <<if not $winterBall or not $winterBall.won>>@@.thought;won the Winter Queen race,@@<<else>>@@.thought;the Winter Queen election is over,@@<</if>> @@.thought;maybe she doesn't hate me anymore.@@\ <<else>>\ @@.girlfriend;"Come on, it'll be fun. I can't think of anyone else I'd rather share this with than my bestie."@@\ <</if>> [[You'd like that|WinterBallDance Foursome]] <<if visited("WinterBallDance YouDip") or visited("WinterBallDance SheDips")>>\ ==You're not going to have sex with <<print $scenes.winterBallDate>>== (you're too horny)\ <<else>>\ <<link "You're not going to have sex with $scenes.winterBallDate" "WinterBallDance NoSex">><</link>>\ <</if>>\ <<set $location to "girlsbathroom">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ @@.player;"Actually, we're not going to have sex,"@@ you tell <<print _otherGirl>>. <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"What?"@@<<else>>@@.rival;"What?"@@<</if>> <<print _otherGirl>> asks. @@.player;"It's been a long day and I'm tired from dancing@@<<if $player.heels>=4>> @@.player;in heels@@<</if>>@@.player;. We can fuck later."@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Okay,"@@<<else>>@@.rival;"Okay,"@@<</if>> <<print _otherGirl>> says skeptically. The two of you leave the girls bathroom and you walk back to <<print $scenes.winterBallDate>>. The dance has just finished, and everyone starts to walk back to the dorms. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Whose room should we go back to?"@@ <<print $qb.firstname>> asks.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Whose room should we go back to?"@@ <<print $girlfriend.firstname>> asks.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Whose room should we go back to?"@@ <<print $witch.firstname>> asks.\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"Whose room should we go back to?"@@ Ryan asks.\ <<else>>\ @@.female;"Whose room should we go back to?"@@ Nikki asks.\ <</if>> You break the news to <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> that you're too tired to do anything now, and the two of you part ways. On the way back to your dorm, you see <<if _otherGirl is $girlfriend.firstname>><<print $girlfriend.firstname>> and Marco<<else>><<print $rival.firstname>> and <<print $qb.firstname>><</if>> ahead of you. His arm is around her waist. [[Continue|RealityChange Night][$leftChar to null;$rightChar to null]] <<increaseArousal -5>>\ <<if _otherGirl is $girlfriend.firstname>><<set $leftChar to $qb>><</if>>\ <<set $location to "quad">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ @@.player;"Sure, that sounds like fun!"@@ you say. <<print _otherGirl>> smiles at that. The two of you leave the girls bathroom and you walk back to <<print $scenes.winterBallDate>>. The dance has just finished, and you turn to <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him.<<else>>her.<</if>> @@.player;"Sooo I was talking to <<print _otherGirl>>, and she mentioned that we could go back with her and@@ <<if _otherGirl is $girlfriend.firstname>>@@.player;Marco."@@<<else>>@@.player;<<print $qb.firstname>>."@@<</if>> <<print $scenes.winterBallDate>> looks surprised to hear that. You wait while <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> thinks it over. After a couple moments, <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> says, \ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Sure. That sounds hot."@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Sure. That sounds hot."@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Sure. That sounds hot."@@\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"Sure. That sounds hot."@@\ <<else>>\ @@.female;"Sure. That sounds hot."@@\ <</if>> You smile at that, and the two of you go to find <<print _otherGirl>> and <<if _otherGirl is $girlfriend.firstname>>Marco.<<else>><<print $qb.firstname>>.<</if>> They're walking back to the dorms, and you and your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend<<elseif $player.relationships.length is not 0>>girlfriend<<else>>date<</if>> hurry to catch up with them.\ <<if $scenes.realityChange.dressShopping is "buy" or $player.shoes.properName is "Red High Heels">> \ That's extra difficult for you thanks to your \ <<if $scenes.realityChange.dressShopping is "buy">>\ dress<<if $player.heels>=4>> and<</if>> \ <</if>>\ <<if $player.heels>=4>>\ heels\ <</if>>\ \.\ <</if>> @@.player;"<<print _otherGirl>>,"@@ you say<<if $scenes.realityChange.dressShopping is "buy" or $player.shoes.properName is "Red High Heels">>, out of breath.<<else>> when you catch up with them.<</if>> @@.player;"Let's go back together."@@ <<print _otherGirl>> and <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> nod at that, and the four of you discuss whose room to go. <<if _otherGirl is $girlfriend.firstname>>\ @@.male;"My roommates will be out,"@@ Marco says. @@.male;"Let's go back to my room."@@ @@.thought;That's my old room!@@ you realize. But before you can protest, <<print $scenes.winterBallDate>> and <<print _otherGirl>> have already agreed.\ <<else>>\ @@.qb;"My roommates will be out,"@@ <<print $qb.firstname>> says. @@.qb;"Let's go back to my room."@@\ <</if>> [[Go back to his room|WinterBallDance Foursome Start]] <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $leftChar to $qb>><<set $rightChar to null>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $witch>>\ <<elseif $scenes.winterBallDate is "Nikki">>\ <<set $leftChar to $girlfriend>><<set $rightChar to null>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<else>>\ <<set $leftChar to $qb>><<set $rightChar to $rival>>\ <</if>>\ <<set $player.purse to "red purse">>\ <<set $location to "quad">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if _otherGirl is $girlfriend.firstname>>\ Your heartbeat grows louder and louder in your chest as you get closer to Rowan Hall. <<if $winterBall and $winterBall.maddy>=2>>The last time you went over there was when you were trying to set up Patrick and Maddy. Marco was there and he didn't even give you a second look, even though this used to be your room.<<else>>You haven't been here since your reality changed.<</if>> @@.thought;Nobody's going to recognize me@@ you tell yourself. @@.thought;I'm a girl now.@@ You see a couple other girls on your way to the dorm. All of them are walking with their boyfriends, and none of them give you a second glance. <<print $scenes.winterBallDate>> puts <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> arm around your waist, and you feel better. The four of you walk into the dorm and up the stairs. Your heart pounds louder now that you're so close to your old dorm, and you're sure that everyone can hear it. You're grateful for the steady presence of <<print $scenes.winterBallDate>>'s arm around your waist. Finally, you make it to your old dorm. No, Marco's dorm.\ <<else>>\ You start to walk over to Carson Hall. \ <<if visited("WinterBallDance SheDips")>>\ You wrap an arm around <<print $scenes.winterBallDate>>'s waist, and she snuggles into you. <</if>>\ You're a little nervous about walking back to the boys dorm. The only reason you'd be going there would be to hook up. But as you walk, you see a couple other girls also walking back to Carson. All of them are walking with their boyfriends, and none of them give you a second glance.<<if visited("WinterBallDance YouDip")>> <<print $scenes.winterBallDate>> puts <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> arm around your waist, and you feel better.<</if>> After a couple minutes, the four of you walk into the dorm room and soon, you're in <<print $qb.firstname>>'s room.\ <</if>> @@.thought;He was right@@ you think, looking around. @@.thought;His roommates aren't around.@@ You wonder where they are. <<if _otherGirl is $girlfriend.firstname>>@@.thought;Is Patrick in Maddy's room?@@<<else>>@@.thought;Is <<print $qb.firstname>>'s roommate with his girlfriend?@@<</if>> But before you can dwell on it, you feel a pair of hands around your waist. You turn around and <<print $scenes.winterBallDate>> is right there, and <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> face is very close to yours. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ He leans in and kisses you on the lips. You kiss him back, turned on by the way he took charge. The feeling of his manly stubble feels so nice. As you continue to make out, his hands start to explore your body. He squeezes your <<if $player.ass>=4>>large, round<<elseif $player.ass is 3>>round, padded<<elseif $player.ass is 2>>round<<elseif $player.ass is 1>>pert<<else>>tight<</if>> ass, and you moan. You drop your manicured hand down and rub his cock through his pants. It's getting hard, and you smile, knowing that you're turning him on.\ <<elseif visited("WinterBallDance YouDip")>>\ She leans in and kisses you on the lips. You kiss her back, turned on by the way she took charge. The feeling of lipstick on lipstick feels so nice. As you continue to make out, her hands start to explore your body. She squeezes your <<if $player.ass>=4>>large, round<<elseif $player.ass is 3>>round, padded<<elseif $player.ass is 2>>round<<elseif $player.ass is 1>>pert<<else>>tight<</if>> ass, and you moan. You move your hand up and squeeze her boobs through her dress. She moans, and you smile, knowing that you're turning her on.\ <<else>>\ You lean in and kiss her on the lips. She kisses you back, and you let your tongue explore her mouth. The feeling of lipstick on lipstick feels so nice. As you continue to make out, your hands start to explore her body. You squeeze her <<if $scenes.winterBallDate is $witch.firstname>>round<<else>>large<</if>> ass, while she squeezes your <<if $player.boobs>=2>><<if $player.boobs>=4>>large <<elseif $player.boobs is 2>>small <</if>>boobs<<else>>chest<</if>>, and you both moan. You smile, knowing that you're turning her on.\ <</if>> To your left, you hear the sound of kissing. You're glad that <<print _otherGirl>> and <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> are making out too, but your eyes never leave <<print $scenes.winterBallDate>>. It feels like the two of you are the only ones in this room. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ [[He maneuvers you to one of the beds|WinterBallDance Foursome GiveBlowjob Start]]\ <<else>>\ [[Continue|WinterBallDance Foursome StraponDecision]]\ <</if>>\ <<setUpSexScene>>\ <<if $player.arousal>97>><<set $player.arousal to 100>><<else>><<set $player.arousal to $player.arousal+3>><</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ You and <<print $scenes.winterBallDate>> keep making out, your hands continuing to explore each other's bodies. Finally, <<print $scenes.winterBallDate>> breaks the kiss, and you look around. <<if _otherGirl is $girlfriend.firstname>>Marco's<<else>><<print $qb.firstname>>'s<</if>> pants are already unbuttoned, and he's helping <<print _otherGirl>> out of her sequin dress. You turn back to <<print $scenes.winterBallDate>>, wondering if she's thinking the same thing. <<if $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Sooo, we could go further..."@@ she says.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Let's go further,"@@ she says.\ <<else>>\ @@.female;"Sooo, we could go further,"@@ she says.\ <</if>> <<if $scenes.winterBallDate is $witch.firstname and $scenes.witch.witchTookStrapon>>\ You nod and reach into your red purse for your strap-on, but it's not there. @@.player;"Where did it go?"@@ you ask, momentarily panicking. <<print $witch.firstname>> just chuckles and takes the strap-on out of her purse. @@.witch;"Don't worry, I'll use it better than you will,"@@ she tells you with a wink. You blush, but deep down, you know that she's right. [[Wait for her to put it on|WinterBallDance Foursome GiveBlowjob Start]]\ <<else>>\ You nod. Setting your red purse down on the desk, you take out the strap-on. \ <<if visited("WinterBallDance SheDips")>>\ @@.player;"What do you think?"@@ you ask. <<print $scenes.winterBallDate>> nods eagerly. [[Put on the strap-on|WinterBallDance Foursome ReceiveBlowjob Start]]\ <<elseif visited("WinterBallDance YouDip")>>\ @@.player;"So, who shou..."@@ you start, but you're too slow. <<print $scenes.winterBallDate>> has already walked over to the desk and taken the strap-on. @@.thought;I guess she's going to be using it@@ you think, amused, but also turned on by how she just took charge. [[Wait for her to put it on|WinterBallDance Foursome GiveBlowjob Start]]\ <<else>>\ <<if $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"So, who should wear it?"@@ <<print $girlfriend.firstname>> asks.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"So, who should wear it?"@@ <<print $witch.firstname>> asks.\ <<else>>\ @@.female;"So, who should wear it?"@@ Nikki asks.\ <</if>> <<if $scenes.winterBallDate is $witch.firstname>>\ ==You should== (It feels more natural for <<print $witch.firstname>> to be the one wearing it)\ <<else>>\ [[You should|WinterBallDance Foursome ReceiveBlowjob Start]]\ <</if>> [[Let her put it on|WinterBallDance Foursome GiveBlowjob Start]]\ <</if>>\ <</if>>\ <<set $player.purse to "">>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ Still kissing you, <<print $scenes.winterBallDate>> maneuvers you over to one of the beds. You trust him so you let him move you over. It's not until he starts to push you down onto your knees that you open your eyes. @@.thought;Does he want a blowjob?@@ you wonder as you get face to face with the bulge straining against his pants. Excited, your manicured fingers quickly unbutton his pants. You reach in and fish out his hard cock. @@.player;"It's so big,"@@ you murmur as you start to stroke. Out of the corner of your eye, you see that <<print _otherGirl>> is in the same position as you, on her knees in front of her boyfriend. Then, she starts to suck his dick. You want <<print $scenes.winterBallDate>> to feel just as good as <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>>, so you open your mouth and take him inside.\ <<set $player.submission to $player.submission+1>>\ <<else>>\ <<if visited("WinterBallDance NoDip")>>\ @@.player;"You can wear it,"@@ you say, imagining her fucking you. <<print $scenes.winterBallDate>> nods. <</if>>\ She slips her dress staps off her shoulders and then tries to unzip it. She can't quite get there, so you walk behind her and unzip her dress. <<print $scenes.winterBallDate>> steps out of it and then takes off her panties. You take the strap-on and kneel down in front of her, and help her into it. She steps into it and then slides it up her legs. @@.thought;It's so hot to help her put on the cock she's going to fuck me with.@@ You look up at the plastic cock that you're face to face with. @@.thought;Or maybe the cock that I'm going to blow.@@ @@.player;"It's so big,"@@ you murmur as you start to stroke. Out of the corner of your eye, you see that <<print _otherGirl>> is in the same position as you, on her knees in front of her boyfriend. Then, she starts to suck his dick. You want <<print $scenes.winterBallDate>> to feel just as good as <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>>, so you open your mouth and take her inside.\ <<set $player.submission to $player.submission+2>>\ <</if>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>His cock tastes<<else>>Her plastic cock feels<</if>> so good inside your mouth. You take it deeper into your mouth and then slip it out. <<print $scenes.winterBallDate>> is looking down at you, and you stare submissively back up at <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him,<<else>>her,<</if>> remembering how much you loved it when a girl looked into her eyes as she sucked you off. You take <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> into your mouth again and start to suck on <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his hard cock. He lets out a groan<<else>>her fake cock. She moans<</if>> and you smile, the sound spurring you on. As you suck <<print $scenes.winterBallDate>>, <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> reaches over and starts to unzip your dress. \ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I've been thinking about getting you out of your dress all night,"@@ he breathes.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I've been thinking about getting you out of your dress all night,"@@ she breathes.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"I've been thinking about getting you out of your dress all night,"@@ she breathes.\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"I've been thinking about getting you out of your dress all night,"@@ he breathes.\ <<else>>\ @@.female;"I've been thinking about getting you out of your dress all night,"@@ she breathes.\ <</if>> You grin. <<if $scenes.realityChange.dressShopping is "buy">>You love this dress, but you've<<else>>You've<</if>> been thinking about taking <<if $scenes.realityChange.dressShopping is "buy">>it off<<else>>off your dress<</if>> in front of <<print $scenes.winterBallDate>> all night. [[You stand back up|WinterBallDance Foursome GiveBlowjob Striptease]] <<if $player.arousal>93>><<set $player.arousal to 100>><<else>><<set $player.arousal to $player.arousal+7>><</if>>\ <<set $player.purse to "">>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.underwear to null>>\ <<set $qb.arousal to 75>>\ <<set $leftChar to $qb>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.underwear to setup.girlfriendStrapon>><<set $girlfriend.isWearingStrapon to true>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<if $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.shirt to null>><<set $witch.pants to null>><<set $witch.underwear to setup.witchStrapon>><<set $witch.isWearingStrapon to true>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if $player.shoes is null and $player.heels>=4>>\ <<set $player.shoes to setup.redHeels>>\ <<elseif $player.shoes is null>>\ <<set $player.shoes to setup.flats>>\ <</if>>\ You stand up, wink at <<print $scenes.winterBallDate>>, and slowly slip the dress straps over your shoulder, revealing your bra straps. Then you grasp the skirt of the dress and lift it up a little, giving <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> a glimpse of your smooth <<if $player.race is "white">>white <<elseif $player.race is "black">>black <</if>>legs. <<print $scenes.winterBallDate>> stares transfixed at you and you smile, feeling so powerful in this moment. You reach behind you, feeling around for the zipper. It's difficult but you manage it and unzip it down to your <<print $player.bra.informalName>>. <<print $scenes.winterBallDate>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>strokes his cock<<else>>plays with her boobs<</if>>, and you take that as a sign to keep stripping. You slowly unzip your dress down to your waist, revealing the top of your <<print $player.underwear.informalName>>. Finally, you step out of your dress, standing in front of <<print $scenes.winterBallDate>> in your <<if $player.shoes.properName is "Red High Heels">>heels<<else>>shoes<</if>> and your matching bra and panties. @@.thought;I'm so glad I picked a matching set@@ you think to yourself as <<print $scenes.winterBallDate>> continues to <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>stroke his cock.<<else>>play with her boobs.<</if>> @@.thought;I'd better get back to the blowjob. I don't want@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;him to cum@@<<else>>@@.thought;her to come@@<</if>> @@.thought;before I can finish.@@ You start to walk back to <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> but then you realize that your <<if $scenes.realityChange.dressShopping is "buy">>expensive <</if>>dress is lying on the floor. Not wanting it to get dirty, you hurry back over to it, <<if $scenes.realityChange.dressShopping is "buy">>fold it,<<else>>pick it up,<</if>> and put it on a chair. To your surprise, there's a <<if _otherGirl is $girlfriend.firstname>><<print $girlfriend.shirt.informalName>><<else>><<print $rival.shirt.informalName>><</if>> on the chair too. <<if _otherGirl is $girlfriend.firstname>>@@.male;"You're such a girl, <<print $player.firstname>>,"@@ Marco says, laughing.<<else>>@@.qb;"You're such a girl, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, laughing.<</if>> You turn around, startled. You didn't realize that he was watching your striptease too! In fact, the only one who hasn't paid any attention to you is <<print _otherGirl>>, who has stripped down to her bra and panties and is busy sucking <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>her boyfriend's cock.<<else>>the cock of the only real man in the room.<</if>> <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"<<print $player.firstname>>, it's okay,"@@ <<print $qb.firstname>> says.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"<<print $player.firstname>>, it's okay,"@@ <<print $girlfriend.firstname>> says.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"<<print $player.firstname>>, it's okay,"@@ <<print $witch.firstname>> says.\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"<<print $player.firstname>>, it's okay,"@@ Ryan says.\ <<else>>\ @@.female;"<<print $player.firstname>>, it's okay,"@@ Nikki says.\ <</if>> You nod and sink down to your knees again. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>He's<<else>>She's<</if>> right. You agreed to hook up with <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> in front of another couple. And now <<print _otherGirl>> has a head start, and you want to make <<print $scenes.winterBallDate>> to cum first. [[Suck|WinterBallDance Foursome GiveBlowjob]] <<set $player.masculinity to $player.masculinity-2>>\ <<if $player.arousal>98>><<set $player.arousal to 100>><<else>><<set $player.arousal to $player.arousal+2>><</if>>\ <<set $player.pants to null>><<set $player.shirt to null>>\ <<if _otherGirl is $girlfriend.firstname and $scenes.winterBallDate is not $qb.firstname>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>>\ <<set $leftChar to $girlfriend>>\ <<elseif _otherGirl is $rival.firstname>>\ <<set $rival.shirt to null>><<set $rival.pants to null>>\ <<set $rightChar to $rival>>\ <</if>>\ <<if $scenes.winterBallDate is "Ryan">>\ <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.underwear to null>>\ <<set $leftChar to $qb>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ You kneel back down in front of your <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>girlfriend<<elseif $scenes.winterBallDate is "Nikki">>date<<else>>man<</if>> and stare at <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his cock.<<else>>her strap-on.<</if>> You lick the shaft, giggling when you see that you left a lipstick mark on the head. <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"Mmmmff!"@@\ <<else>>\ @@.rival;"Mmmmff!"@@\ <</if>> @@.thought;I'd better pick up the pace@@ you think as you start to suck in earnest. You bob up and down on it, enjoying the <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>taste of his delicious cock.<<else>>feeling of having her cock in your mouth.<</if>> @@.thought;I wonder if I'm doing a better job than <<print _otherGirl>>@@ you wonder. But you'd have to lift up your head up to check, and you're not going to do that. <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"Mmmmff!"@@ <<print $girlfriend.firstname>> moans again. Marco groans.\ <<else>>\ @@.rival;"Mmmmff!"@@ <<print $rival.firstname>> says again. <<print $qb.firstname>> groans.\ <</if>> That gets you to finally lift up your head and look over. <<print _otherGirl>> is deepthroating <<if _otherGirl is $girlfriend.firstname>>Marco's<<else>><<print $qb.firstname>>'s<</if>> cock, and he looks like he's in heaven. @@.thought;I don't know if I can do that@@ you think. But <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> groans again, and you turn back to <<print $scenes.winterBallDate>>. You're not going to let your ex show you up! You take <<print $scenes.winterBallDate>> into your mouth again. But this time, instead of stopping just past the head you push further, letting <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> fill your mouth until finally you start to choke. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ @@.thought;I'm not even all the way to the balls yet!@@\ <<else>>\ @@.thought;It's not even all the way in yet!@@\ <</if>> You pop <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> out of your mouth and go back to sucking <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> off enthusiastically. Each time you take <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> into your mouth, you try to take it deeper. When you're ready, you go even further forward until you're inches away from <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his balls.<<else>>the base of her strap-on.<</if>> The room is filled with the sounds of you and <<print _otherGirl>> choking. But you stay there, deepthroating the cock and staring teary-eyed up at your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend.<<elseif $player.relationships.length is not 0>>girlfriend.<<else>>date.<</if>> @@.thought;I'm doing it!@@ you think, as <<print $scenes.winterBallDate>> strokes your <<if $player.hair<=1>>short<<elseif $player.hair is 2>>medium-length<<elseif $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<else>>brunette<</if>> hair. You can hardly breathe with this large cock down your throat. Finally, you need a break, and you slide <<print $scenes.winterBallDate>> out of your mouth. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ [[He helps you to your feet|WinterBallDance Foursome Fucked Start]]\ <<else>>\ [[She helps you to your feet|WinterBallDance Foursome Fucked Start]]\ <</if>>\ <<set $player.submission to $player.submission+1>>\ <<if $player.arousal>95>><<set $player.arousal to 100>><<else>><<set $player.arousal to $player.arousal+5>><</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ You look at <<print $scenes.winterBallDate>>, confused why <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> doesn't want you to <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>suck his dick.<<else>>finish your blowjob.<</if>> Your question is answered when <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> pushes you onto the bed. @@.thought;I'm going to get fucked!@@ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Marco, why don't you get <<print _otherGirl>> on the bed? Then we can fuck them at the same time."@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Marco, why don't you get <<print _otherGirl>> on the bed? Then we can fuck them at the same time."@@\ <<elseif $scenes.winterBallDate is "Nikki">>\ @@.female;"Marco, why don't you get <<print _otherGirl>> on the bed? Then we can fuck them at the same time."@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"<<print $qb.firstname>>, why don't you get <<print _otherGirl>> on the bed? Then we can fuck them at the same time."@@\ <<else>>\ @@.male;"<<print $qb.firstname>>, why don't you get <<print _otherGirl>> on the bed? Then we can fuck them at the same time."@@\ <</if>> <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> likes the idea, and he leads <<print _otherGirl>> over to the bed you're on. He and <<print $scenes.winterBallDate>> maneuver you and <<print _otherGirl>> so you're facing each other while they're standing behind their respective <<if $player.relationships.length is not 0>>girlfriends.<<else>>girls.<</if>> <<if _otherGirl is $girlfriend.firstname>>\ @@.male;"Wait, my bed is on the other side of the room!"@@ Marco points out. Then he looks down at the half-naked girl in front of him and decides against trying to move the four of you over. @@.thought;This is my bed!@@ you realize. The bedsheets don't look familiar, but the view of Marco and Patrick's beds is. @@.thought;Or at least, it used to be.@@ \ <<if visited("GirlfriendStraightSex") or visited("Quickstart Names")>>\ @@.thought;I remember when I brought <<print $girlfriend.firstname>> back here after homecoming and tried to have sex with her. And now we're going to get fucked together.@@\ <<else>>\ @@.thought;I remember when <<print $girlfriend.firstname>> wanted to have sex right here after homecoming but I didn't want to. And now we're going to get fucked together.@@\ <</if>> <</if>>\ <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> reaches over and unclasps <<print _otherGirl>>'s bra. At the same time, you feel <<print $scenes.winterBallDate>> fiddling with your <<print $player.bra.informalName>> and then <<if $player.boobs>=4>>your large boobs swing free.<<elseif $player.boobs is 3>>boobs swing free.<<elseif $player.boobs is 2>>small boobs swing free.<<else>>it's off.<</if>> @@.thought;That feels good@@ you think. You notice that <<if _otherGirl is $girlfriend.firstname>>Marco's<<else>><<print $qb.firstname>>'s<</if>> eyes are on the <<if $player.boobs>=2>>two pairs of boobs<<else>>two half-naked bodies<</if>> in front of him. You can't see what <<print $scenes.winterBallDate>> is doing, so you wiggle your ass, hoping that <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he'll<<else>>she'll<</if>> rip off your panties and fuck you. <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> eases his cock into <<print _otherGirl>>, and she moans as she gets filled. @@.thought;Come on!@@ You're impatient, needing to feel <<print $scenes.winterBallDate>>'s <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>cock<<else>>strap-on<</if>> inside you. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ [[Wait for him to fuck you|WinterBallDance Foursome Fucked]]\ <<else>>\ [[Wait for her to fuck you|WinterBallDance Foursome Fucked]]\ <</if>>\ <<set $player.bra to null>>\ <<if $player.arousal>96>><<set $player.arousal to 100>><<else>><<set $player.arousal to $player.arousal+4>><</if>>\ <<if _otherGirl is $girlfriend.firstname and $scenes.winterBallDate is not $qb.firstname>>\ <<set $girlfriend.bra to null>><<set $girlfriend.underwear to null>>\ <<set $leftChar to $girlfriend>>\ <<elseif _otherGirl is $rival.firstname>>\ <<set $rival.bra to null>><<set $rival.underwear to null>>\ <<set $rightChar to $rival>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<print $scenes.winterBallDate>> takes off your panties, and you smile. You're now naked in front of three people, and there's nothing separating <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his cock<<else>>her strap-on<</if>> from your needy cunt. <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>He brushes his<<else>>She brushes her<</if>> tip against your entrance. @@.thought;Come on! Just a little bit more!@@ you think, willing <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> to push forward. Unfortunately, <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he's<<else>>she's<</if>> content to tease you, and <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> tip stays where it is. In desperation, you grind back against <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>>, trying to line your pussy up with <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his cock.<<else>>her strap-on.<</if>> But you can't see anything, and you're reduced to blindly humping against <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him.<<else>>her.<</if>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;He's@@<<else>>@@.thought;She's@@<</if>> @@.thought;teasing me. Just like I teased@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.thought;him earlier!@@<<else>>@@.thought;her earlier!@@<</if>> @@.thought;This is unbearable.@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Just...fuck her...already!"@@<<else>>@@.rival;"Just...fuck her...already!"@@<</if>> <<print _otherGirl>> says in between thrusts. @@.player;"Yes! Fuck meee!"@@ You groan, almost delirious with lust. You feel so jealous of <<print _otherGirl>>. The joy on her face is obvious, and you want to feel the same thing. <<print $scenes.winterBallDate>> laughs. \ <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Fine. I'll stop teasing you."@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Fine. I'll stop teasing you."@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Fine. I'll stop teasing you."@@\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"Fine. I'll stop teasing you."@@\ <<else>>\ @@.female;"Fine. I'll stop teasing you."@@\ <</if>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ <<link "That's great news, and you hold your breath as his cock finally enters you" "WinterBall Foursome Fucked Continue">><</link>>\ <<else>>\ <<link "That's great news, and you hold your breath as her strap-on finally enters you" "WinterBall Foursome Fucked Continue">><</link>>\ <</if>>\ <<set $player.submission to $player.submission+2>><<set $player.masculinity to $player.masculinity-1>>\ <<set $player.underwear to null>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<print $scenes.winterBallDate>>'s <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>cock<<else>>strap-on<</if>> finally enters you. You close your eyes as you are slowly filled up, inch by inch. <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Feel good?"@@<<else>>@@.rival;"Feel good?"@@<</if>> @@.player;"Yesss. Sooo good,"@@ you moan. <<print $scenes.winterBallDate>> withdraws and you whimper, already missing <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> cock, but <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> thrusts into you, and you moan again. <<print _otherGirl>> is clearly enjoying herself too. The room is filled with the sounds of the two of you moaning\ <<if $player.voice>=4>>\ \, and you can't tell which voice is you and which voice belongs to <<print _otherGirl>>.\ <<elseif $player.voice is 3>>\ \, your voices almost sounding identical.\ <<elseif $player.voice is 2>>\ \. To your delight, your androgynous voice sounds feminine as you get pounded.\ <<else>>\ \. Your voice still sounds male, but in all other ways you feel like a girl.\ <</if>> <<if $player.voice>=4 and _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"Yes!@@ @@.player;Fuck@@ @@.girlfriend;my@@ @@.player;pussy!"@@ @@.player;"You@@ @@.girlfriend;feel@@ @@.player;so@@ @@.girlfriend;good.@@ @@.player;Harder!"@@\ <<elseif $player.voice>=4>>\ @@.rival;"Yes!@@ @@.player;Fuck@@ @@.rival;my@@ @@.player;pussy!"@@ @@.player;"You@@ @@.rival;feel@@ @@.player;so@@ @@.rival;good.@@ @@.player;Harder!"@@\ <<else>>\ @@.player;"Yes!"@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Fuck me!"@@<<else>>@@.rival;"Fuck me!"@@<</if>> @@.player;"Fuck my pussy!"@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"You feel so good inside me!"@@<<else>>@@.rival;"You feel so good inside me!"@@<</if>> @@.player;"Harder!"@@\ <</if>> <<print $scenes.winterBallDate>> complies, and soon both of you are getting fucked hard. After a while, <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> looks at <<print $scenes.winterBallDate>>. <<if _otherGirl is $girlfriend.firstname>>@@.male;"Do you want to switch?"@@<<else>>@@.qb;"Do you want to switch?"@@<</if>> @@.thought;And then I'd be fucked by him instead? That would be kinda hot...but I'd have to share <<print $scenes.winterBallDate>>...@@ [[Protest|WinterBallDance Foursome Fucked NoSwitch]] <<link "Let $scenes.winterBallDate make the decision" "WinterBallDance Foursome Fucked Switch">><</link>> <<if $player.arousal>90>><<set $player.arousal to 100>><<else>><<set $player.arousal to $player.arousal+10>><</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ You stay silent, waiting for <<print $scenes.winterBallDate>> to make the decision. <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"Sure, that sounds hot,"@@ he says.\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"Sure, that sounds hot,"@@ she says.\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"Sure, that sounds hot,"@@ she says.\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"Sure, that sounds hot,"@@ he says.\ <<else>>\ @@.female;"Sure, that sounds hot,"@@ she says.\ <</if>> You're disappointed to hear that <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>he<<else>>she<</if>> wants to share you. \ <<if _otherGirl is $rival.firstname and $player.crush is $qb.firstname>>\ @@.thought;But I can finally get fucked by <<print $qb.firstname>>!@@ you think with a grin.\ <<elseif $player.homosexuality>=30 and _otherGirl is $girlfriend.firstname>>\ @@.thought;Marco is hot though. I wouldn't mind him fucking me.@@\ <<elseif $player.homosexuality>=30>>\ @@.thought;<<print $qb.firstname>> is hot though. I wouldn't mind him fucking me.@@\ <<else>>\ @@.thought;I'm a lesbian. But@@ <<if _otherGirl is $girlfriend.firstname>>@@.thought;Marco@@<<else>>@@.thought;<<print $qb.firstname>>@@<</if>> @@.thought;doesn't look bad.@@\ <</if>> <<print $scenes.winterBallDate>> slides out of your pussy and you whimper. You feel so empty. Time passes slowly, too slowly, as <<print $scenes.winterBallDate>> and <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> swap positions. <<print _otherGirl>> seems to be feeling the same thing as you, whimpering in frustration as she waits for more dick. Finally, <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> arrives behind you. Even though you can't see him, you can see <<print $scenes.winterBallDate>> lining <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his cock<<else>>her strapon<</if>> up with <<print _otherGirl>>, and you imagine that <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> is doing the same with you. After what feels like forever, <<if _otherGirl is $girlfriend.firstname>>Marco's<<else>><<print $qb.firstname>>'s<</if>> cock finally slides into you. @@.player;"Ohhh!"@@ you moan. <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Ohhh!"@@<<else>>@@.rival;"Ohhh!"@@<</if>><<if $scenes.winterBallDate is not $qb.firstname and $scenes.winterBallDate is not "Ryan">> Even though she's getting fucked by another girl now, <<print _otherGirl>> still seems to be having a good time.<</if>> [[The four of you settle into a rhythm|WinterBallDance Foursome Fucked Switch Continue]] <<if $player.arousal>95>><<set $player.arousal to 100>><<else>><<set $player.arousal to $player.arousal+5>><</if>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $qb.pants to null>><<set $qb.shirt to null>><<set $qb.underwear to null>><<set $qb.arousal to 75>>\ <<set $leftChar to $qb>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ The four of you settle into a rhythm, and the room is filled once again with the sounds of sex. <<print _otherGirl>> looks like she's in heaven as she takes <<print $scenes.winterBallDate>>'s <<if $scenes.winterBallDate is not $qb.firstname and $scenes.winterBallDate is not "Ryan">>plastic <</if>>dick. There was a time where you would have been jealous<<if _otherGirl is $rival.firstname>>--<<print $rival.firstname>> is <<if $player.homosexuality<70>>hot<<else>>pretty<</if>> and even after you broke things off, you were tempted to get back together<</if>>. But if anything, you're jealous of //her// now. @@.thought;Not that I can complain@@ you think as <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> thrusts into you. <<if _otherGirl is $girlfriend.firstname>>\ @@.male;"This is so hot. I can't believe we're doing this,"@@ Marco says from behind you. You can't believe it either, especially when you look around at the all too familiar room. \ <<if visited("GirlfriendStraightSex") or visited("Quickstart Names")>>\ You fucked <<print $girlfriend.firstname>> in this very bed, with Marco and his date right next to you.\ <<else>>\ You remember when you and Marco used to talk about the girls you were seeing.\ <</if>> \ Now, Marco is the one fucking you, and you and <<print $girlfriend.firstname>> are taking dick together.\ <<elseif $player.crush is $qb.firstname>>\ @@.qb;"This is so hot. I can't believe we're doing this,"@@ <<print $qb.firstname>> says from behind you. You can't believe it either. You've had a crush on <<print $qb.firstname>> for a while, but he ended up dating <<print $rival.firstname>>. But just when you gave up, you ended up with his cock inside you! You look at <<print $rival.firstname>> to make sure that she's okay with it, but she's in a haze as <<print $scenes.winterBallDate>>'s <<if $scenes.winterBallDate is "Ryan">>cock<<else>>strap-on<</if>> penetrates her. @@.thought;I'll take that as a yes.@@\ <<else>>\ @@.qb;"This is so hot. I can't believe we're doing this,"@@ <<print $qb.firstname>> says from behind you. You can't believe it either. A couple months ago, you were the starting quarterback and he was your backup. Now, you're a girl <<if $player.stayedGirl>>for good<<else>>for a while<</if>> and his cock inside you. @@.thought;I'm proud of him@@ you think. @@.thought;He's gotten so much more confident than I remembered. It's hot.@@\ <</if>> <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I'm going to cum!"@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I'm going to cum!"@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"I'm going to cum!"@@\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"I'm going to cum!"@@\ <<else>>\ @@.female;"I'm going to cum!"@@\ <</if>> That gets your attention. You've enjoyed <<if _otherGirl is $rival.firstname and $player.crush is $qb.firstname>>finally getting to feel <<print $qb.firstname>>'s cock again<<else>>switching partners with <<print _otherGirl>><</if>>, but if <<print $scenes.winterBallDate>> is going to cum, you want <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>it to be in you.<<else>>it to happen while she's inside you.<</if>> @@.player;"Come back, <<print $scenes.winterBallDate>>!"@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Yeah! Switch again, Marco!"@@<<else>>@@.rival;"Yeah! Switch again, <<print $qb.firstname>>!"@@<</if>> <<if $player.relationships.length>0 and _otherGirl is $girlfriend.firstname>>\ <<link "$scenes.winterBallDate and Marco listen to their girlfriends" "WinterBallDance Foursome CumFucked">><</link>>\ <<elseif $player.relationships.length>0>>\ <<link "$scenes.winterBallDate and $qb.firstname listen to their girlfriends" "WinterBallDance Foursome CumFucked">><</link>>\ <<elseif _otherGirl is $girlfriend.firstname>>\ <<link "$scenes.winterBallDate and Marco listen to their dates" "WinterBallDance Foursome CumFucked">><</link>>\ <<else>>\ <<link "$scenes.winterBallDate and $qb.firstname listen to their dates" "WinterBallDance Foursome CumFucked">><</link>>\ <</if>>\ <<if $player.arousal>90>><<set $player.arousal to 100>><<elseif $player.arousal>=60>><<set $player.arousal to 90>><<else>><<set $player.arousal to $player.arousal+15>><</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ @@.player;"No! I don't want to share <<print $scenes.winterBallDate>>!"@@ <<if _otherGirl is $rival.firstname and $player.crush is $qb.firstname>>\ <<print $rival.firstname>> looks disappointed to hear that.\ <<else>>\ Both <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> and <<print _otherGirl>> look disappointed, but <<print $scenes.winterBallDate>> rewards you with an extra hard thrust.\ <</if>> <<if _otherGirl is $girlfriend.firstname>>\ @@.male;"That's alright, <<print $player.firstname>>,"@@ Marco says. @@.male;"We don't have to switch."@@\ <<else>>\ @@.qb;"That's alright, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says. @@.male;"We don't have to switch."@@\ <</if>> The four of you settle into a rhythm, and the room is filled with the sounds of sex. <<print _otherGirl>> looks like she's in heaven as she takes her boyfriend's dick. There was a time where you would have been jealous<<if _otherGirl is $rival.firstname>>--<<print $rival.firstname>> is <<if $player.homosexuality<70>>hot<<else>>pretty<</if>> and even after you broke things off, you were tempted to get back together<</if>>. But now, all you can think of when you watch her happily move in time with her boyfriend's cock is whether you look the same as her. <<if _otherGirl is $girlfriend.firstname>>\ @@.male;"This is so hot. I can't believe we're doing this,"@@ Marco says. You can't believe it either, especially when you look around at the all too familiar room. You fucked <<print $girlfriend.firstname>> in this very bed\ <<if visited("GirlfriendStraightSex") or visited("Quickstart Names")>>\ \, with Marco and his date right next to you.\ <<else>>\ \. Marco wanted for you, him and Patrick to all fuck your dates after homecoming but you said no.\ <</if>> \ Now, you're back in your old room, with Marco fucking his date next to you. But this time, you're the girl, and you couldn't be happier.\ <<else>>\ @@.qb;"This is so hot. I can't believe we're doing this,"@@ <<print $qb.firstname>> says. You can't believe it either. You think back to homecoming, \ <<if visited("GirlfriendStraightSex") or visited("Quickstart Names")>>\ where you, Marco and Patrick had fucked your dates in the same room.\ <<else>>\ \. Marco wanted for you, him and Patrick to all fuck your dates after the dance but you said no.\ <</if>> \ Now, you're the girl who's getting fucked, and you couldn't be happier.\ <</if>> <<if $scenes.winterBallDate is $qb.firstname>>\ @@.qb;"I'm going to cum!"@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I'm going to cum!"@@\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ @@.witch;"I'm going to cum!"@@\ <<elseif $scenes.winterBallDate is "Ryan">>\ @@.male;"I'm going to cum!"@@\ <<else>>\ @@.female;"I'm going to cum!"@@\ <</if>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ @@.player;"Cum in me!"@@ you tell him. [[He does|WinterBallDance Foursome CumFucked]]\ <<else>>\ @@.player;"Cum for me!"@@ you tell her. [[She does|WinterBallDance Foursome CumFucked]]\ <</if>>\ <<if $player.arousal>90>><<set $player.arousal to 100>><<elseif $player.arousal>=60>><<set $player.arousal to 90>><<else>><<set $player.arousal to $player.arousal+15>><</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if visited("WinterBallDance Foursome Fucked Switch")>>\ <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> and <<print $scenes.winterBallDate>> switch places one more time, and <<print $scenes.winterBallDate>>'s <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>cock<<else>>strap-on<</if>> is back where it belongs: in your pussy. <</if>>\ You're reaching an orgasm of your own, and you move your hips in time with <<print $scenes.winterBallDate>>, trying to will <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> cock deeper inside you. Looking ahead, you see the obvious desire on <<print _otherGirl>>'s face, and you know that she's close too. You cum first, giving <<if $player.voice>=2>>a girly<<else>>unmanly<</if>>-sounding shriek as you orgasm. Moments later, <<print $scenes.winterBallDate>> <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>groans<<else>>moans<</if>> too and orgasms<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>, filling you with his cum<</if>>. You collapse on the bed and <<print $scenes.winterBallDate>> collapses on top of you. The two of you lie there for a while, <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>his<<else>>her<</if>> weight making you feel safe and protected. When you recover, <<print _otherGirl>> and <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> have finished too. You keep lying on the bed, satisfied after a good fucking. Finally, <<print _otherGirl>> speaks. \ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"It's getting late. We should head back to our dorm."@@\ <<else>>\ @@.rival;"It's getting late. We should head back to our dorm."@@\ <</if>> You <<if $player.pout>>pout.<<else>>frown.<</if>> You want to stay here forever, but you know that she's right. <<print $scenes.winterBallDate>> leans <<if $player.height>=4 or ($player.height>=3 and $scenes.winterBallDate is not $girlfriend.firstname and $scenes.winterBallDate is not "Nikki") or ($player.height>=1 and ($scenes.winterBall is $qb.firstname or $scenes.winterBallDate is "Ryan"))>>down<<else>>in<</if>> and gives you a kiss, and soon the two of you are making out. <<if _otherGirl is $girlfriend.firstname>>@@.male;"Ahem."@@<<else>>@@.qb;"Ahem."@@<</if>> <<if $player.pout>>Pouting once again,<<else>>With a sigh,<</if>> you break away from <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>him<<else>>her<</if>> and look for your clothes. Your bra and panties are at the foot of the bed and you quickly put them on. Then, walking over to the middle of the room, you grab your dress, and hesitate. @@.thought;I need a shower, and my mascara's a mess.@@ <<if $scenes.realityChange.dressShopping is "buy">>The dress is so pretty that<<else>>Even though you didn't buy an expensive dress like <<print _otherGirl>>,<</if>> it feels wrong to put it on with the state that you're in. @@.thought;I'm just going to wear it to go back to the girls dorm@@ you tell yourself as you slip it on. <<if $player.skillCurse>=4 and $qb.knowsAboutRealityChange and ($scenes.winterBallDate is $qb.firstname or _otherGirl is $rival.firstname)>>\ [[Go back to your dorm|WinterBallDance QBStrengthReverse]]\ <<else>>\ [[Go back to your dorm|WinterBallDance Foursome GirltalkFucked]]\ <</if>>\ <<set $player.arousal to 0>>\ <<if $scenes.winterBallDate is $qb.firstname or _otherGirl is $rival.firstname>>\ <<set $qb.arousal to 0>><<set $leftChar to $qb>>\ <</if>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.relationship to $qb.relationship+5>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.relationship to $girlfriend.relationship+5>>\ <<set $rival.relationship to $rival.relationship+3>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<elseif $scenes.winterBallDate is "Ryan">>\ <<set $rival.relationship to $rival.relationship+3>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<else>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if visited("WinterBallDance QBStrengthReverse")>>\ You say goodbye to <<print $qb.firstname>> and leave the dorm. <<print _otherGirl>> is waiting for you outside, and the two of you walk across the quad, giggling the whole way.\ <<else>>\ You and <<print _otherGirl>> leave <<if _otherGirl is $girlfriend.firstname>>your old<<else>><<print $qb.firstname>>'s<</if>> dorm and walk across the quad, giggling the whole way.\ <</if>> @@.player;"That was amazing!"@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"It really was! I'm so glad we did that!"@@<<else>>@@.rival;"It really was! I'm so glad we did that!"@@<</if>> <<if visited("WinterBallDance Foursome Fucked Switch")>>\ @@.player;"And when we switched@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.player;boyfriends..."@@<<elseif $scenes.winterBallDate is "Ryan">>@@.player;guys..."@@<<else>>@@.player;partners..."@@<</if>> <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"That was amazing.@@<<else>>@@.rival;"That was amazing.@@<</if>> \ <<if $scenes.winterBallDate is $qb.firstname and $scenes.winterBallDate is $qb.firstname>>\ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;Your boyfriend's got such a big cock."@@<<else>>@@.rival;Your boyfriend's got such a big cock."@@<</if>>\ <<elseif $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>\ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;Your man's got such a big cock."@@<<else>>@@.rival;Your man's got such a big cock."@@<</if>>\ <<else>>\ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;I wasn't sure about getting fucked by a girl, but it was nice. The strap-on felt sooo good."@@\ <<if $scenes.girlfriend.requestedToUseStrapon>> \ You're about to remind her that //you're// a girl and fucked her with the strap-on, but decide to bite your tongue.\ <</if>>\ <<else>>\ @@.rival;I wasn't sure about getting fucked by a girl, but it was nice. The strap-on felt sooo good."@@\ <</if>>\ <</if>> @@.player;"Your boyfriend's got a big cock too,"@@ you say, giggling. <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"I can't decide whose I liked better,"@@<<else>>@@.rival;"I can't decide whose I liked better,"@@<</if>> she says with a laugh. After the two of you spend some time comparing your <<if $scenes.winterBallDate is $qb.firstname>>boyfriend's<<elseif $scenes.winterBallDate is "Ryan">>men's<<else>>date's<</if>> cocks, you say, \ <<else>>\ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"Me too! I felt so slutty getting fucked in front of <<print $scenes.winterBallDate>>."@@\ <<else>>\ @@.rival;"Me too! I felt so slutty getting fucked in front of <<print $scenes.winterBallDate>>."@@ You're tempted to tell her that she //is// a slut. @@.thought;No. She's been nice to me.@@\ <</if>> @@.player;"If you're a slut, I'm a slut too,"@@ you say<<if _otherGirl is $rival.firstname>> insttead<</if>>. @@.player;"It was so hot to see you bent over, loving@@ <<if _otherGirl is $girlfriend.firstname>>@@.player;Marco's dick."@@<<else>>@@.player;<<print $qb.firstname>>'s dick."@@<</if>> <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"I'm surprised you didn't want to switch,"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"You know my boyfriend has the bigger cock."@@\ <<elseif $player.crush is $qb.firstname>>\ @@.rival;"I'm surprised you didn't want to switch,"@@ <<print $rival.firstname>> says. @@.rival;"You've been thirsting after <<print $qb.firstname>> all year. You know he has the bigger cock too."@@\ <<else>>\ @@.rival;"I'm surprised you didn't want to switch,"@@ <<print $rival.firstname>> says. @@.rival;"You know my boyfriend has the bigger cock."@@\ <</if>> @@.player;"Nuh uh,"@@ you say. <<if $scenes.winterBallDate is $qb.firstname>>@@.player;My boyfriend@@<<elseif $player.relationships.length>0>>@@.player;My girlfriend's strap-on@@<<elseif $scenes.winterBallDate is "Ryan">>@@.player;"My man@@<<else>>@@.player;"My date's strapon@@<</if>> @@.player;is bigger."@@ The two of you debate who's <<if $scenes.winterBallDate is $qb.firstname>>boyfriend<<elseif $scenes.winterBallDate is "Ryan">>man<<else>>partner<</if>> has the bigger dick, giggling the whole time. Finally, you change the subject and say,\ <</if>>\ @@.player;"I was impressed by how much you deepthroated! I wish I could do that."@@ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"Didn't you? When I looked over, it looked like you were choking on@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.girlfriend;his dick."@@<<else>>@@.girlfriend;her strap-on."@@<</if>>\ <<else>>\ @@.rival;"Didn't you? When I looked over, it looked like you were choking on@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>@@.rival;his dick."@@<<else>>@@.rival;her strap-on."@@<</if>>\ <</if>> @@.player;"Yeah, I guess I was,"@@ you admit. @@.player;"But it was so hard. You made it look so easy."@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Well, I've have practice,"@@<<else>>@@.rival;"Well, I've had practice,"@@<</if>> she says, giggling, and you remember when she used to take you all the way down. @@.thought;I can't believe I used to get off on that@@ you think, shaking your head. @@.thought;It's so much better to be the one with her mouth full of delicious cock.@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Hey girl, you'll get there,"@@<<else>>@@.rival;"Hey girl, you'll get there,"@@<</if>> she says encouragingly. You make it back to Busch Hall and say goodbye to <<print _otherGirl>>, finishing your girltalk by complimenting each other's <<if $scenes.realityChange.dressShopping is "buy">>dresses.<<else>>hair.<</if>> <<if not visited("WinterBallDance QBStrengthReverse") and $player.skillCurse>=4 and $qb.knowsAboutRealityChange>>\ [[Go back to your dorm|WinterBallDance QBStrengthReverse]]\ <<elseif not visited("WinterBallDance QBStrengthReverse") and $player.skillCurse>=4>>\ [[Open the doors to Busch Hall|WinterBallDance CantReverseStrength]]\ <<else>>\ [[Go back to your dorm|WinterBallDance Foursome WalkOfShame]]\ <</if>>\ <<set $player.purse to "red purse">>\ <<if $player.pants is null>>\ <<finishSexScene>>\ <</if>>\ <<set $leftChar to null>>\ <<if _otherGirl is $girlfriend.firstname or $scenes.winterBallDate is $girlfriend.firstname>>\ <<if _otherGirl is $girlfriend.firstname>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<else>>\ <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <</if>>\ <<set $girlfriend.shirt to setup.girlfriendWinterBallDress>><<set $girlfriend.pants to setup.girlfriendWinterBallDress>><<set $girlfriend.shoes to setup.girlfriendHeels>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<if _otherGirl is $rival.firstname>>\ <<set $rival.relationship to $rival.relationship+1>>\ <<set $rival.shirt to setup.rivalWinterBallDress>><<set $rival.pants to setup.rivalWinterBallDress>><<set $rival.shoes to setup.rivalHeels>>\ <<set $rightChar to $rival>>\ <</if>>\ <<if $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.relationship to $witch.relationship+3>>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "quad">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if visited("WinterBallDance NoDip")>>\ @@.player;"I'll wear it,"@@ you say, imagining you fucking her. <<print $scenes.winterBallDate>> nods. <</if>>\ You slip the dress straps off your shoulders and then try to unzip it. You can't quite get there, so <<print $scenes.winterBallDate>> walks behind you and unzips your dress for you. @@.player;"Thanks,"@@ you say, stepping out of it. Then, realizing that you don't want <<if $scenes.realityChange.dressShopping is "buy">>your expensive dress<<else>>it<</if>> to get dirty, you hurriedly pick it up<<if $scenes.realityChange.dressShopping is "buy">>, fold it,<</if>> and put it on a chair. <<if _otherGirl is $girlfriend.firstname>>@@.male;"You're such a girl, <<print $player.firstname>>,"@@ Marco says, laughing.<<else>>@@.qb;"You're such a girl, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says, laughing.<</if>> You turn and see that <<print _otherGirl>> is on her knees in front of him. You laugh too and remove your panties and then step into the strap-on. <<print $scenes.winterBallDate>> looks down appreciatively at your plastick cock. You grin and push her down to her knees. <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"It's so big,"@@<<else>>@@.female;"It's so big,"@@<</if>> she murmurs as she begins to stroke. Out of the corner of your eye, you see that <<print _otherGirl>> is in the same position as her, on her knees in front of her boyfriend. Then, she starts to suck his dick. Feeling impatient, you put your hand on the back of <<print $scenes.winterBallDate>>'s head and move her closer to your strap-on. She gets the hint, opening her mouth and taking you inside. You moan as she starts to suck. It doesn't feel anything like it did to get your cock sucked when you still had a real one, of course. But you feel powerful, having this hot girl on her knees in front of you, giving you a blowjob. @@.thought;She's good at it too@@ you think as she takes it deeper into your mouth and then stares submissively back up at you. As <<print $scenes.winterBallDate>> sucks you off, you reach over and starts to unzip her dress. @@.player;"I've been thinking about getting you out of your dress all night,"@@ you breath. You were expecting <<print $scenes.winterBallDate>> to just kneel there submissively while you helped her out of her dress. [[But to your surprise she stands up and gives you a wink|WinterBallDance Foursome ReceiveBlowjob Striptease]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to setup.strapOn>>\ <<set $player.isWearingStrapon to true>>\ <<if $player.shoes is null and $player.heels>=4>>\ <<set $player.shoes to setup.redHeels>>\ <<elseif $player.shoes is null>>\ <<set $player.shoes to setup.flats>>\ <</if>>\ <<if _otherGirl is $girlfriend.firstname>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>>\ <<if $scenes.winterBallDate is not $qb.firstname>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<else>>\ <<set $rival.pants to null>><<set $rival.shirt to null>><<set $rival.underwear to setup.rivalWhitePanties>><<set $rival.bra to setup.rivalWhiteLaceBra>>\ <<if $scenes.winterBallDate is not $witch.firstname>>\ <<set $rightChar to $rival>>\ <</if>>\ <</if>>\ <<set $location to "dorm">>\She slowly slips the dress straps over her shoulder, revealing a pair of bra straps. Then she grasps the skirt of the dress and lift it up a little, giving you a glimpse of her smooth legs. Unable to feel anything in your plastic cock, you play with your \ <<if $player.boobs>=2>>\ <<if $player.boobs>=4>>large <<elseif $player.boobs is 2>>small <</if>>boobs\ <<else>>\ nipples\ <</if>> \ as you enjoy the striptease from <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>your girlfriend.<<else>>your hot date.<</if>> She continues, reaching behind her, trying to feel around for the zipper. You start to move forward to help her out of the dress but she's got it, and she unzips the dress down to her bra. You continue to play with your <<if $player.boobs>=2>>boobs<<else>>nipples<</if>> as you watch. Taking that as a sign to continue, <<print $scenes.winterBallDate>> slowly unzips the dress down to her waist, revealing the top of her thong. Finally, she steps out of your dress entirely, standing in front of you in just her heels and her matching bra and panties. @@.player;"You're amazing,"@@ you breathe as you continue to play with your boobs. <<print $scenes.winterBallDate>> smiles at that and kneels down in front of you again. She looks so feminine and part of you wants to take her place and be the one giving head. @@.thought;I'm still a girl@@ you reassure yourself. @@.thought;It's just nice to have@@ <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>@@.thought;my girlfriend@@<<else>>@@.thought;this girl@@<</if>> @@.thought;submitting to me.@@ <<link "$scenes.winterBallDate continues to suck you off" "WinterBallDance Foursome ReceiveBlowjob">><</link>> <<set $player.submission to $player.submission-2>>\ <<if $player.arousal>93>><<set $player.arousal to 99>><<else>><<set $player.arousal to $player.arousal+7>><</if>>\ <<if $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ You hold your breath as <<print $scenes.winterBallDate>> goes back to the blowjob. She licks the shaft of your strap-on and then takes you back into her mouth. <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Mmmmff!"@@<<else>>@@.rival;"Mmmmff!"@@<</if>> You look over. You had been so focused on <<print $scenes.winterBallDate>> that you had forgotten that <<print _otherGirl>> and <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> were in the room too. <<print $scenes.winterBallDate>> also seems aware of this because she picks up the pace, sucking you in earnest. <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Mmmmff!"@@ <<print $girlfriend.firstname>> says again. Marco groans.<<else>>@@.rival;"Mmmmff!"@@ <<print $rival.firstname>> says again. <<print $qb.firstname>> groans.<</if>> You and <<print $scenes.winterBallDate>> look over. <<print _otherGirl>> is deepthroating <<if _otherGirl is $girlfriend.firstname>>Marco's<<else>><<print $qb.firstname>>'s<</if>> cock, and he looks like he's in heaven. @@.player;"Do you want to do that?"@@ you ask, turned on by the thought of a hot girl choking on your cock. She nods and takes you into her mouth again. But this time, instead of stopping just past the head she pushes further, slowly letting you fill more and more of her mouth. <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"Mmmmff!"@@<<else>>@@.female;"Mmmmff!"@@<</if>> @@.thought;She's doing it!@@ you think, impressed as <<print $scenes.winterBallDate>> chokes on the strap-on. She's so deep that your balls would be touching her chin. If you still had balls, of course. You stroke her <<if $scenes.winterBallDate is "Nikki">>blonde<<else>>hair<</if>> as she deepthroats you. You close your eyes, wanting to enjoy this so badly. This hot girl is on her knees in front of you, choking on your fake cock. But that's the problem. It's a fake cock. Even though the scene is hot, you can't feel anything. <<if _otherGirl is $girlfriend.firstname>>\ <<link "Marco maneuvers $girlfriend.firstname over to the bed" "WinterBallDance Foursome Fuck Start">><</link>>\ <<else>>\ <<link "$qb.firstname maneuvers $rival.firstname over to the bed" "WinterBallDance Foursome Fuck Start">><</link>>\ <</if>>\ <<if $player.arousal>98>><<set $player.arousal to 99>><<else>><<set $player.arousal to $player.arousal+2>><</if>>\ <<set $player.submission to $player.submission-1>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> walks <<print _otherGirl>> over to the bed. @@.thought;He's going to fuck her!@@ you realize. You help <<print $scenes.winterBallDate>> to her feet. She looks at you, confused, but you walk her over to the bed and her eyes light up. @@.thought;I know that look. That was how@@ <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.thought;she@@<<else>>@@.thought;girls@@<</if>> @@.thought;felt whenever I was about to fuck@@ <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.thought;her. Well, I guess she still feels@@<<else>>@@.thought;them. Well, I guess they still feel@@<</if>> @@.thought;that way, but it's different.@@ <<print $scenes.winterBallDate>> gets up on the bed, angling herself so she's facing <<print _otherGirl>>. <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> gets behind his girlfriend and you hesitantly stand behind <<print $scenes.winterBallDate>>. @@.thought;Are we supposed to fuck them at the same time?@@ Your question is answered when <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> lines himself up with <<print _otherGirl>> and slowly enters her.\ <<if _otherGirl is $girlfriend.firstname>> \ As he does so, you realize something. @@.thought;This is my bed!@@ you think, as you look down at it. @@.thought;Or at least, it used to be.@@ \ <<if visited("GirlfriendStraightSex") or visited("Quickstart Names")>>\ @@.thought;I remember when I brought <<print $girlfriend.firstname>> back here after homecoming and tried to have sex with her. And now we're going to be having sex in the exact same place. Just not with each other.@@\ <<else>>\ @@.thought;I remember when <<print $girlfriend.firstname>> wanted to have sex right here after homecoming but I didn't want to. And now we're really going to have sex either. Just not with each other.@@\ <</if>>\ <</if>> You tug <<print $scenes.winterBallDate>>'s <<if $scenes.winterBallDate is $girlfriend.firstname>>boyshorts<<else>>thong<</if>> down and then hesitate. You know that you're supposed to stick your plastic cock into her waiting pussy, but you're not sure what to do. The actions that felt so familiar to you when you were a guy now feel strange and alien. <<print $scenes.winterBallDate>> wiggles her ass at you. Trying to buy some time, you lean forward and unclasp her bra. Her <<if $scenes.winterBallDate is $girlfriend.firstname>>perfectly sized <</if>>boobs swing free. <<if _otherGirl is $girlfriend.firstname>>@@.male;"Come on, fuck her already,"@@ Marco<<else>>@@.qb;"Come on, fuck her already,"@@ <<print $qb.firstname>><</if>> says, laughing. [[Try to fuck her|WinterBallDance Foursome Fuck]] <<if $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>>\ <</if>>\ <<if _otherGirl is $girlfriend.firstname>>\ <<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<if $scenes.winterBallDate is not $qb.firstname>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<else>>\ <<set $rival.underwear to null>><<set $rival.bra to null>>\ <<if $scenes.winterBallDate is not $witch.firstname>>\ <<set $rightChar to $rival>>\ <</if>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ @@.thought;I'm out of time@@ you realize, seeing that <<print $scenes.winterBallDate>> is starting to get impatient. @@.thought;Alright, here goes nothing.@@ You take a deep breath, line yourself up and then enter <<print $scenes.winterBallDate>>. <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"Ohhh,"@@<<else>>@@.female;"Ohhh,"@@<</if>> <<print $scenes.winterBallDate>> moans as you start to fill her up. @@.thought;I'm doing it!@@ you think as you start to thrust in and out. And by the sounds <<print $scenes.winterBallDate>> is making, you think she's having a good time too. That doesn't stop you from feeling self conscious though. Your lovemaking is slow, which stands in sharp contrast to <<if _otherGirl is $girlfriend.firstname>>Marco,<<else>><<print $qb.firstname>>,<</if>> who is fucking <<print _otherGirl>> hard and fast. As you look at the lustful expression on her face, you feel a twinge of jealousy. It wasn't that long ago that //you// were the one who could make her feel like that. And now, not only is <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> fucking your ex, but he's doing it in a way that just reminds you of your <<if $player.masculinity<0>>total <</if>>lack of masculinity. <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"Why did you slow down? Keep going!"@@<<else>>@@.female;"Why did you slow down? Keep going!"@@<</if>> Hearing those words makes you feel better. @@.thought;She doesn't want some manly guy. She wants me@@ you tell yourself. Feeling better, you continue to fuck <<print $scenes.winterBallDate>>. It's hard not to be intimidated by the masculine display across from you, but you manage, doing your best to only focus on your <<if $scenes.winterBallDate is $girlfriend.firstname or $scenes.winterBallDate is $witch.firstname>>girlfriend,<<else>>date,<</if>> and the room is soon filled with the sounds of sex. After some time, <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> turns to you. <<if _otherGirl is $girlfriend.firstname>>@@.male;"Do you want to switch?"@@<<else>>@@.qb;"Do you want to switch?"@@<</if>> @@.thought;And then I'd be fucking <<print _otherGirl>> instead? That would be kinda hot...but our relationship has changed so much since we used to go out. And I'd have to share <<print $scenes.winterBallDate>>...@@ [[Agree|WinterBallDance Foursome Fuck Switch]] <<link "You want to keep fucking $scenes.winterBallDate" "WinterBallDance Foursome Fuck NoSwitch">><</link>> <<if $player.arousal>96>><<set $player.arousal to 99>><<else>><<set $player.arousal to $player.arousal+4>><</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ @@.player;"Sure, that sounds hot,"@@ you say. @@.thought;I can finally fuck <<print _otherGirl>> like I used to.@@ <<print $scenes.winterBallDate>> whimpers as you slide out of her pussy, but she lights up when she sees <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> heading towards her. You walk around the other side of the bed towards <<print _otherGirl>>. <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"I don't know about this, <<print $player.firstname>>,"@@ she tells you as you approach. @@.girlfriend;"I don't like girls."@@ <<if $scenes.girlfriend.requestedToUseStrapon>>\ <<if $girlfriend.knowsAboutRealityChange>>\ You're tempted to remind her that you've fucked her with a strap-on before, but you catch yourself just in time. @@.thought;Marco doesn't know I used to be a guy.@@\ <<else>>\ You're tempted to point out that you've fucked her with a strap-on before, but you catch yourself just in time. @@.thought;She doesn't know that I used to be a guy.@@\ <</if>>\ <<else>>\ You're a little hurt that she <<if $girlfriend.knowsAboutRealityChange>>forgot that she used to date<<else>>has no memory of dating<</if>> you, but you push it aside.\ <</if>>\ <<else>>\ @@.rival;"I want <<print $qb.firstname>> back, <<print $player.firstname>>,"@@ she tells you as you approach. @@.rival;"I don't like girls."@@\ <</if>> @@.player;"It'll feel almost like you're getting fucked by a real cock,"@@ you tell her. She doesn't look convinced. \ <<if _otherGirl is $girlfriend.firstname>>\ @@.player;"And if you don't like it, we can switch back."@@ @@.girlfriend;"Promise?"@@ You and Marco nod.\ <<else>> @@.rival;"And why does it have to be //her//?"@@ <<print $rival.firstname>> asks <<print $qb.firstname>>. @@.player;"You won't even see me. You can just focus on the cock."@@ @@.qb;"And if you don't like it, we can switch back."@@ @@.rival;"Promise?"@@ You and <<print $qb.firstname>> nod.\ <</if>> <<print _otherGirl>> agrees and you move behind her. As she lays there, bent over on the bed, her pussy waiting for you, you can't help but feel intimidated. You've changed so much in only a couple months, and your relationship is completely different now. You don't feel like an ex of hers anymore. @@.thought;And I guess I never was. Not in this reality.@@ Instead, you're <<if _otherGirl is $girlfriend.firstname>>her female best friend.<<elseif $player.crush is $qb.firstname or ($winterBall and $winterBall.accepted)>>her hot female rival.<<else>>just a girl she doesn't like.<</if>> @@.thought;Fucking her feels almost wrong.@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Is everything okay, <<print $player.firstname>>?"@@<<else>>@@.rival;"Hurry up and stick it in me before I change my mind."@@<</if>> @@.player;"Yeah. Sorry."@@ [[Fuck her|WinterBallDance Foursome Fuck Switch Unsatisfied]] <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ You guide your strap-on into her pussy, hardly believing that you're doing this. @@.thought;This still feels wrong. But I guess she want this@@ you think as you start to fuck her. <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"Can you go a little faster, sweetie?"@@ <<print $girlfriend.firstname>> asks. @@.player;"Sure,"@@ you say, picking up the pace. @@.girlfriend;"And harder too?"@@ @@.thought;I thought I was already doing that.@@ Nevertheless, you pick up the pace even more. After a minute, <<print $girlfriend.firstname>> stops you again. @@.girlfriend;"I'm sorry sweetie. But can you fuck me harder?"@@ @@.thought;What does she want?@@ you wonder. On the other side of the bed, Marco is fucking <<print $scenes.winterBallDate>> animalistically. @@.thought;Does she want that?@@ @@.player;"Uh, I can try,"@@ you say. You speed up even more, trying to copy what Marco is doing. But after another minute, <<print $girlfriend.firstname>> stops you again. @@.girlfriend;"I'm so sorry girl. But can we switch?"@@\ <<else>>\ @@.rival;"Harder,"@@ <<print $rival.firstname>> commands you. @@.player;"Okay,"@@ you say, picking up the pace. @@.rival;"Harder."@@ @@.thought;I thought I was already doing that.@@ Nevertheless, you pick up the pace even more. After a minute, <<print $rival.firstname>> stops you again. @@.rival;"Did you hear me? I want you to fuck me harder."@@ @@.thought;What does she want?@@ you wonder. On the other side of the bed, <<print $qb.firstname>> is fucking <<print $scenes.winterBallDate>> animalistically. @@.thought;Does she want that?@@ @@.player;"Uh, I'll try,"@@ you say. You speed up even more, trying to copy what <<print $qb.firstname>> is doing. But after another minute, <<print $rival.firstname>> stops you again. @@.rival;"This isn't working. Can we switch?"@@\ <</if>> @@.player;"Uh, okay,"@@ you say, sliding out of her pussy. To add to your humiliation, <<print $scenes.winterBallDate>> looks like she's loving the dicking <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> is giving her. But when he hears that his girlfriend wants to switch, he slides out of her. As you pass him, you see a bit of a swagger in his step. Clearly he feels good that he's the only one who can satisfy <<print _otherGirl>>. <<link "Get ready to fuck $scenes.winterBallDate again" "WinterBallDance Foursome SwitchBack">><</link>> <<set $player.confidence to $player.confidence-3>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ @@.player;"No! I don't want to share <<print $scenes.winterBallDate>>!"@@ <<if _otherGirl is $girlfriend.firstname>>\ @@.male;"That's alright, <<print $player.firstname>>,"@@ Marco says. @@.male;"We don't have to switch."@@\ <<else>>\ @@.qb;"That's alright, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says. @@.qb;"We don't have to switch."@@\ <</if>> The four of you settle into a rhythm, and the room is filled with the sounds of sex. <<print _otherGirl>> looks like she's in heaven as she takes her boyfriend's dick. There was a time where you would have been jealous<<if _otherGirl is $rival.firstname>>--<<print $rival.firstname>> is <<if $player.homosexuality<70>>hot<<else>>pretty<</if>> and even after you broke things off, you were tempted to get back together<</if>>. But your relationship is completely different now. You don't feel like an ex of hers anymore. @@.thought;And I guess I never was. Not in this reality.@@ Instead, you're <<if _otherGirl is $girlfriend.firstname>>her female best friend.<<elseif $player.crush is $qb.firstname or ($winterBall and $winterBall.accepted)>>her hot female rival.<<else>>just a girl she doesn't like.<</if>> @@.thought;Fucking her would feel wrong.@@ <<if _otherGirl is $girlfriend.firstname>>\ @@.male;"This is so hot. I can't believe we're doing this,"@@ Marco says. You can't believe it either, especially when you look around at the all too familiar room. You fucked <<print $girlfriend.firstname>> in this very bed\ <<if visited("GirlfriendStraightSex") or visited("Quickstart Names")>>\ \, with Marco and his date right next to you.\ <<else>>\ \. Marco wanted for you, him and Patrick to all fuck your dates after homecoming but you said no.\ <</if>> \ Now, you and Marco are <<if visited("GirlfriendSraightSex") or visited("Quickstart Names")>>once again<<else>>finally<</if>> fucking your <<if $player.relationships.length>0>>girlfriends<<else>>girls<</if>> in the same room. The one thing that's changed is that you're a girl now, and you couldn't be happier about it.\ <<else>>\ @@.qb;"This is so hot. I can't believe we're doing this,"@@ <<print $qb.firstname>> says. You can't believe it either. You think back to homecoming, \ <<if visited("GirlfriendStraightSex") or visited("Quickstart Names")>>\ where you, Marco and Patrick had fucked your dates in the same room.\ <<else>>\ \. Marco wanted for you, him and Patrick to all fuck your dates after the dance but you said no.\ <</if>> \ Now, you're once again fucking <<if $scenes.winterBallDate is $girlfriend.firstname>><<print $girlfriend.firstname>><<else>>your girl<</if>> after a dance, but things have changed. You're a girl now, and you couldn't be happier.\ <</if>> <<if $scenes.winterBallDate is $girlfriend.firstname>>\ @@.girlfriend;"I'm going to cum!"@@\ <<else>>\ @@.female;"I'm going to cum!"@@\ <</if>> [[Cum for me!|WinterBallDance Foursome Cum]] <<if $player.arousal>93>><<set $player.arousal to 99>><<else>><<set $player.arousal to $player.arousal+7>><</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ You're feeling embarrassed as you get ready to fuck <<print $scenes.winterBallDate>> again. You just failed to satisfy <<print _otherGirl>>, and you saw how much <<print $scenes.winterBallDate>> was moaning around <<if _otherGirl is $girlfriend.firstname>>Marco's<<else>><<print $qb.firstname>>'s<</if>> big cock. Sensing your hesitation, <<print $scenes.winterBallDate>> looks over her shoulder. <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"Don't worry about it, girl. <<print $rival.firstname>> likes big manly guys. And they're hot, but I like girls too. Just do your best!"@@<<else>>@@.female;"Don't worry about it, girl. <<print $girlfriend.firstname>> likes big manly guys. And they're hot, but I like girls too. Just do your best!"@@<</if>> @@.player;"Thank you, <<print $scenes.winterBallDate>>,"@@ you say, grateful to her for sensing your emotions and cheering you up. Feeling better, you guide your strap-on to her entrance and start to fuck her again. Your thrusts are slower and gentler than <<if _otherGirl is $girlfriend.firstname>>Marco's,<<else>><<print $qb.firstname>>'s,<</if>> but you try your best to focus on your <<if $scenes.winterBallDate is $girlfriend.firstname>>girlfriend<<else>>date<</if>> and ignore the other couple. The room is filled with the sounds of sex. Both <<print $scenes.winterBallDate>> and <<print _otherGirl>> look like they're having a great time as they take dick together, and you feel a twinge of regret that you're not the one on the bed. <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"I'm going to cum!"@@<<else>>@@.female;"I'm going to cum!"@@<</if>> [[Cum for me!|WinterBallDance Foursome Cum]] <<if $player.arousal>93>><<set $player.arousal to 99>><<else>><<set $player.arousal to $player.arousal+7>><</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ @@.player;"Cum for me!"@@ you tell <<if visited("WinterBallDance Foursome Fuck Switch")>>her.<<else>><<print $scenes.winterBallDate>>.<</if>> She does, orgasming as you continue to fuck her. A couple moments later, <<print _otherGirl>> has an orgasm as <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> cums in her pussy. Now you're the only one who hasn't cum, and you keep thrusting away. You're turned on by the sight of <<print $scenes.winterBallDate>>'s naked body. But as you fuck her with your plastic cock, you can't feel her pussy the way you could when you still had a real dick. <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Why don't you eat her out?"@@<<else>>@@.rival;"Ugh, this is taking too long. Why don't you eat her out?"@@<</if>> <<print _otherGirl>> asks as she recovers from her orgasm. The thought of getting your pussy licked is so enticing that you don't even mind admitting defeat. You hurriedly strip off your strap-on and stand in front of the other three, naked except for your bra, and then join the other girls on the bed. <<print $scenes.winterBallDate>> turns around and starts to eat you out. You let out a loud moan. Her talented tongue feels way better than her pussy ever did. In no time at all, you feel a warmth coursing through your body, and you throw your head back as you finally have an orgasm. After some time has passed, <<print _otherGirl>> speaks. \ <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"It's getting late. We should head back to our dorm."@@\ <<else>>\ @@.rival;"It's getting late. We should head back to our dorm."@@\ <</if>> You <<if $player.pout>>pout.<<else>>frown.<</if>> You want to stay here forever, but you know that she's right. <<print $scenes.winterBallDate>> leans in and gives you a kiss. You make out with her for a minute until <<if _otherGirl is $girlfriend.firstname>>Marco<<else>><<print $qb.firstname>><</if>> gives a polite cough. <<if $player.pout>>Pouting once again,<<else>>With a sigh,<</if>> you break away from <<if $player.relationships.length>0>>your girlfriend<<else>>her<</if>> and look for your clothes. Your panties are at the foot of the bed and you quickly put them on. Then, walking over to the middle of the room, you grab your dress, and hesitate. @@.thought;I need a shower, and my mascara's a mess.@@ <<if $scenes.realityChange.dressShopping is "buy">>The dress is so pretty that<<else>>Even though you didn't buy an expensive dress like <<print _otherGirl>>,<</if>> it feels wrong to put it on. @@.thought;I'm just going to wear it to go back to the girls dorm@@ you tell yourself as you slip it on. <<if $player.skillCurse>=4 and $qb.knowsAboutRealityChange and ($scenes.winterBallDate is $qb.firstname or _otherGirl is $rival.firstname)>>\ [[Go back to your dorm|WinterBallDance QBStrengthReverse]]\ <<else>>\ [[Go back to your dorm|WinterBallDance Foursome GirltalkFuck]]\ <</if>>\ <<set $player.underwear to null>><<set $player.isWearingStrapon to false>>\ <<set $player.arousal to 0>>\ <<if $scenes.winterBallDate is $qb.firstname or _otherGirl is $rival.firstname>>\ <<set $qb.arousal to 0>>\ <<if $scenes.winterBallDate is not $girlfriend.firstname>>\ <<set $leftChar to $qb>>\ <</if>>\ <</if>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<set $qb.relationship to $qb.relationship+5>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<elseif $scenes.winterBallDate is $girlfriend.firstname>>\ <<set $girlfriend.relationship to $girlfriend.relationship+5>>\ <<set $rival.relationship to $rival.relationship+1>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<elseif $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<elseif $scenes.winterBallDate is "Ryan">>\ <<set $rival.relationship to $rival.relationship+1>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<else>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if visited("WinterBallDance QBStrengthReverse")>>\ You say goodbye to <<print $qb.firstname>> and leave the dorm. <<print $scenes.winterBallDate>> and <<print _otherGirl>> are waiting for you outside, and the three of you walk across the quad, giggling the whole way.\ <<else>>\ You, <<print $scenes.winterBallDate>> and <<print _otherGirl>> leave <<if _otherGirl is $girlfriend.firstname>>your old<<else>><<print $qb.firstname>>'s<</if>> dorm and walk across the quad, giggling the whole way.\ <</if>> @@.player;"That was amazing!"@@ <<if visited("WinterBallDance Foursome Fucked Switch")>>\ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"It really was! I'm so glad we did that!"@@<<else>>@@.rival;"It really was! I'm so glad we did that!"@@<</if>> <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"And when we switched partners, that was so hot."@@<<else>>@@.female;"And when we switched partners, that was so hot."@@<</if>> You and <<print _otherGirl>> exchange a look. @@.player;"Um, I'm sorry about that,"@@ you tell her. <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Don't be,"@@ she says. @@.girlfriend;"Marco got me off. It's all good."@@<<else>>@@.rival;"It's fine,"@@ she says. @@.rival;"<<print $qb.firstname>> got me off. It's all good."@@<</if>>\ <<else>>\ <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"It really was! I'm so glad we did that!"@@<<else>>@@.female;"It really was! I'm so glad we did that!"@@<</if>> <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"Me too! I felt so slutty getting fucked in front of <<print $player.firstname>>."@@\ <<else>>\ @@.rival;"Me too! I felt so slutty getting fucked in front of <<print $player.firstname>>."@@ You're tempted to tell her that she //is// a slut. @@.thought;No. She's been nicer to me than usual.@@\ <</if>>\ <</if>> @@.player;"So how was it, getting fucked by a big cock?"@@ you ask. You enjoyed being the one doing the fucking, but both girls look like they had a great time, and you're curious what you missed out on. @@.girlfriend;"Great,"@@ <<print $scenes.winterBallDate>> and <<print _otherGirl>> say in unison. <<if $player.pout>>You pout,<<else>>You're silent for a moment,<</if>> thinking about what you missed out on. <<link "But you had a good time too <<print $player.firstname>>, right?" "WinterBallDance Foursome GirltalkFuck Finish">><</link>> <<print $scenes.winterBallDate>> asks. <<set $leftChar to null>>\ <<if _otherGirl is $girlfriend.firstname or $scenes.winterBallDate is $girlfriend.firstname>>\ <<if _otherGirl is $girlfriend.firstname>>\ <<set $girlfriend.relationship to $girlfriend.relationship+1>>\ <<else>>\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <</if>>\ <<set $girlfriend.shirt to setup.girlfriendWinterBallDress>><<set $girlfriend.pants to setup.girlfriendWinterBallDress>><<set $girlfriend.shoes to setup.girlfriendHeels>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<if _otherGirl is $rival.firstname>>\ <<set $rival.relationship to $rival.relationship+1>>\ <<set $rival.shirt to setup.rivalWinterBallDress>><<set $rival.pants to setup.rivalWinterBallDress>><<set $rival.shoes to setup.rivalHeels>>\ <<set $rightChar to $rival>>\ <</if>>\ <<if $scenes.winterBallDate is $witch.firstname>>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "quad">>\<<if $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"But you had a good time too <<print $player.firstname>>, right?"@@<<else>>@@.female;"But you had a good time too <<print $player.firstname>>, right?"@@<</if>> @@.player;"Oh yeah! It's just, watching@@ <<if _otherGirl is $girlfriend.firstname>>@@.player;Marco@@<<else>>@@.player;<<print $qb.firstname>>@@<</if>> @@.player;fuck both of you...I couldn't measure up."@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Well, he's a man,"@@<<else>>@@.rival;"Well, he's a man,"@@<</if>> <<print _otherGirl>> says matter-of-factly. <<if $scenes.winterBallDate is $girlfriend.firstname>>@@.girlfriend;"Yeah. And you got me off."@@<<else>>@@.female;"Yeah. And you got me off."@@<</if>> <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"And I saw how much you loved <<print $scenes.winterBallDate>> eating you out, you slut!"@@<<else>>@@.rival;"And I saw how much you loved <<print $scenes.winterBallDate>> eating you out, you slut!"@@<</if>> You <<if $player.playsWithHair>>play with your hair.<<else>>blush.<</if>> @@.player;"That did feel nice,"@@ you admit. Turning to <<print $scenes.winterBallDate>> you say, @@.player;"But maybe next time, maybe you could use the strap-on on me. Or you could teach me how to deepthroat. That was so impressive!"@@ <<print $scenes.winterBallDate>> nods, and you smile. @@.thought;That will be hot.@@<<if $scenes.winterBallDate is "Nikki">> @@.thought;And she wants a second date!@@<</if>> The three of you make it back to Busch Hall. You say goodbye to the other girls, finishing your girltalk by complimenting each other's <<if $scenes.realityChange.dressShopping is "buy">>dresses.<<else>>hair.<</if>> <<if not visited("WinterBallDance QBStrengthReverse") and $player.skillCurse>=4 and $qb.knowsAboutRealityChange>>\ [[Go back to your dorm|WinterBallDance QBStrengthReverse]]\ <<elseif not visited("WinterBallDance QBStrengthReverse") and $player.skillCurse>=4>>\ [[Open the doors to Busch Hall|WinterBallDance CantReverseStrength]]\ <<else>>\ [[Go back to your dorm|WinterBallDance Foursome WalkOfShame]]\ <</if>>\ <<set $player.purse to "red purse">>\ <<if $player.pants is null>>\ <<finishSexScene>>\ <</if>>\ <<set $location to "quad">>\<<if not visited("WinterBallDance Foursome GirltalkFuck") and not visited("WinterBallDance Foursome GirltalkFucked")>>\ You<<if $scenes.winterBallDate is $qb.firstname>> and <<print $girlfriend.firstname>><<elseif $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">>, <<print $scenes.winterBallDate>> and <<print $girlfriend.firstname>><<elseif $scenes.winterBallDate is "Ryan">> and <<print $rival.firstname>><<else>>, <<print $scenes.winterBallDate>> and <<print $rival.firstname>><</if>> start to leave. But before you can get far, <<print $qb.firstname>> runs up to the <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>two<<else>>three<</if>> of you. @@.qb;"Can I speak to <<print $player.firstname>> for a moment?"@@ <<if $scenes.winterBallDate is $qb.firstname>><<print $girlfriend.firstname>><<elseif $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<print $scenes.winterBallDate>> and <<print $girlfriend.firstname>><<elseif $scenes.winterBallDate is "Ryan">><<print $rival.firstname>><<else>><<print $scenes.winterBallDate>> and <<print $rival.firstname>><</if>> looks at you. @@.player;"It's alright,"@@ you say. @@.player;"I'll catch up to you later."@@ <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan">>She leaves<<else>>They leave<</if>> and now it's just you and <<print $qb.firstname>>. You look at him questioningly, having no idea what he wanted to talk to you about.\ <<else>>\ You've just said goodbye to <<print $girlfriend.firstname>> when you hear someone say, @@.qb;"<<print $player.firstname>>, wait!"@@ You turn around, just in time to see <<print $qb.firstname>> running towards your dorm. @@.player;"Uh hi, <<print $qb.firstname>>. What's up?"@@ <<print $qb.firstname>> starts to speak and then looks at you. He takes in your ruined makeup and you realize that he must know exactly what you were just doing. You blush.\ <</if>> @@.qb;"So, uh, did my sister do a spell that, uh, took some strength away from you and gave it to me?"@@ @@.player;"Oh yeah! I forgot all about that!"@@ It's true. You've been so caught up in your new reality as a popular cheerleader that it's been easy to forget about your old life. @@.qb;"Oh, good,"@@ he says. @@.qb;"It's hard to keep these realities straight."@@ @@.player;"This is the only one that matters,"@@ you tell him. He thinks that over. @@.qb;"Yeah, I guess you're right. But the deal was that I'd, well, borrow your strength until the football season was over. Which it is."@@ @@.player;"Oh. You want to give it back?"@@ He nods. @@.player;"You don't have to do that. I don't need it really. And aren't you going to play football in college?"@@ @@.qb;"Yeah. But it's not //my// strength. I didn't earn it. If I'm only a good quarterback because I stole your abilities, I don't want that."@@ @@.player;"Wow."@@ You're impressed. @@.thought;He's going to play football in college and this could have helped his career.@@ \ <<if $player.datingQuarterback>>\ @@.thought;But he's sacrificing that to be fair to his girlfriend. He's not just hot, he's a great guy too.@@\ <<else>>\ @@.thought;But he's sacrificing that to be fair to me. <<print $rival.firstname>> is lucky to have him as her boyfriend.@@\ <</if>> [[So how are we going to give me my strength back?|WinterBallDance QBStrengthReverse Fail]] <<set $player.purse to "red purse">>\ <<finishSexScene>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $qb.shirt to setup.qbSuitJacket>><<set $qb.pants to setup.qbSuitPants>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to setup.qbGraySocks>><<set $qb.shoes to setup.qbDressShoes>>\ <<set $leftChar to $qb>><<set $rightChar to null>>\ <<if not visited("WinterBallDance Foursome GirltalkFuck") and not visited("WinterBallDance Foursome GirltalkFucked")>>\ <<set $location to "hallway">>\ <<else>>\ <<set $location to "quad">>\ <</if>>\@@.player;"So how are we going to give me my strength back?"@@ you ask. You won't get //all// your strength back, of course. @@.thought;I've lost most of it thanks to all the transformations. But at least I won't feel so weak all the time.@@ <<if $witch.knowsAboutRealityChange>>@@.qb;"<<print $witch.firstname>> said@@<<else>>@@.qb;"I remember <<print $witch.firstname>> saying@@<</if>> @@.qb;that you'll get your strength back once I agree to reverse the spell."@@ He looks around and then says in an authoritative voice, @@.qb;"''I agree to reverse the spell.''"@@ @@.player;"When will it get reversed? Next morning?"@@ @@.qb;"No.@@ <<if $witch.knowsAboutRealityChange>>@@.qb;<<print $witch.firstname>>@@<<else>>@@.qb;I think that <<print $witch.firstname>>@@<</if>> @@.qb;said that it's supposed to happen right away."@@ @@.player;"I feel the same as before,"@@ you say, looking at your dainty arms. @@.qb;"Yeah, me too."@@ He frowns. \ <<if $witch.knowsAboutRealityChange>>\ @@.qb;"I'll ask <<print $witch.firstname>>."@@ [[He pulls out his phone|WinterBallDance QBStrengthReverse Realize]]\ <<else>>\ @@.qb;"Did you tell <<print $witch.firstname>> that you used to be a guy?"@@ You shake your head. @@.qb;"Okay. I won't ask her then. I guess we can just wait and see if you feel stronger?"@@ [[That sounds good to you|WinterBallDance QBStrengthReverse Realize]]\ <</if>>\<<if $witch.knowsAboutRealityChange>>\ <<print $qb.firstname>> sends a text to <<print $witch.firstname>>. Almost immediately, he gets a response back. @@.qb;"She says you should have your strength back by now."@@ @@.player;"Well, I don't."@@ Another text comes in. @@.qb;"She thinks it might be because@@ <<if $player.realityChangeCaster is $witch.firstname>>@@.qb;she@@<<else>>@@.qb;<<print $player.realityChangeCaster>>@@<</if>> @@.qb;changed reality, and that's interfering with this spell."@@ @@.player;"But how? What does that have to do with my strength?"@@ Another text comes in. @@.qb;"That spell made it so you've always been a girl, right?"@@ You nod. @@.qb;"Well if you were always a girl, then you weren't on the football team, and we wouldn't have done that spell."@@ @@.player;"So it's like it never happened?"@@ @@.qb;"Exactly."@@\ <<else>>\ You wait another minute, but nothing happens. @@.thought;Why isn't this working? It was supposed to transfer my strength back right away, and it's not happening. When <<print $player.realityChangeCaster>> did that spell...wait.@@ @@.player;"<<print $qb.firstname>>, do you think it might have to do with my reality getting changed?"@@ @@.qb;"But that was a different spell. What does that have to do with your strength?"@@ @@.player;"That spell made it so I've always been a girl, right?"@@ He nods. @@.player;"Well if I was always a girl, then I wasn't on the football team, and we wouldn't have done that spell."@@ @@.qb;"So it's like it never happened?"@@ @@.player;"Exactly."@@\ <</if>> You take a step back, your mind reeling from the implication. @@.thought;I can't get my strength back. <<print $qb.firstname>> has it. Wait, does that mean that if I work out, I'll get stronger? Or am I stuck like this forever?@@ @@.qb;"I'm sorry that I couldn't give your strength back. And now I have this strength that I didn't earn..."@@ You snap out of your train of thought and give <<print $qb.firstname>> a smile. @@.player;"But you@@ @@.thought;did@@ @@.player;earn it. Now you've been a star quarterback this whole time. You remember how you couldn't get practice in because Coach was always ignoring you? Well now he's been helping you practice."@@ @@.qb;"So this is how strong I would be if you were always a girl?"@@ <<if $player.stayedGirl>>\ @@.player;"I@@ @@.thought;was@@ @@.player;always a girl. This is the true reality now,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>giving him a smile.<</if>> @@.player;"But yes."@@\ <<else>>\ You nod.\ <</if>> <<if $player.datingQuarterback>>\ That cheers him up, but something is still troubling him. @@.qb;"I'm sorry I couldn't help. Now you're still weak."@@ @@.player;"It's alright. But I need my big strong@@ <<if $player.datingQuarterback>>@@.player;boyfriend@@<<else>>@@.player;man@@<</if>> @@.player;to protect me,"@@ you say with a giggle. He leans <<if $player.height>1>>down<<else>>in<</if>> and gives you a kiss.\ <<elseif $scenes.winterBallDate is "Ryan">>\ That cheers him up, but something is still troubling him. @@.qb;"I'm sorry I couldn't help. Now you're still weak."@@ @@.player;"It's alright. I'm just lucky I have a strong man to protect me."@@\ <<else>>\ That seems to cheer him up.\ <</if>> <<if visited("WinterBallDance Foursome GirltalkFuck") or visited("WinterBallDance Foursome GirltalkFucked")>>\ [[Say goodbye and go to your dorm|WinterBallDance Foursome WalkOfShame]]\ <<elseif visited("WinterBallDance Foursome CumFucked")>>\ <<if $scenes.winterBallDate is $qb.firstname>>\ <<link "Catch up with $girlfriend.firstname" "WinterBallDance Foursome GirltalkFucked">><</link>>\ <<elseif $scenes.winterBallDate is "Ryan">>\ <<link "Catch up with $rival.firstname" "WinterBallDance Foursome GirltalkFucked">><</link>>\ <<else>>\ [[Catch up with the girls|WinterBallDance Foursome GirltalkFucked]]\ <</if>>\ <<else>>\ [[Catch up with the girls|WinterBallDance Foursome GirltalkFuck]]\ <</if>>\<<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is $witch.firstname or $scenes.winterBallDate is "Nikki">><<set _otherGirl to $girlfriend.firstname>><<else>><<set _otherGirl to $rival.firstname>><</if>>\ You try to push open the door to Busch Hall but it doesn't budge. @@.player;"Is it locked?"@@ <<if _otherGirl is $girlfriend.firstname>>@@.girlfriend;"Let me try."@@<<else>>@@.rival;"Let me try."@@<</if>> <<print _otherGirl>> pushes the door, and it opens. <<if _otherGirl is $girlfriend.firstname>>\ @@.girlfriend;"They're just, uh, tricky to open,"@@ she says, clearly trying not to hurt your feelings.\ <<else>>\ @@.rival;"Looks like I'm stronger,"@@ she says with a smirk.\ <</if>> You just step into Busch Hall, feeling humiliated. @@.thought;I'm weak, even for a girl. It's all because of that spell <<print $witch.firstname>> did to give <<print $qb.firstname>> my strength.@@ Your eyes light up as a new thought comes to you. @@.thought;Wait! That was only supposed to be for this season. Well, the season's over now and I can get my strength back. What did she say I had to do to get it back?@@ You rack your brains, trying to remember, and hear <<print $witch.firstname>>'s voice in your head. @@.witch;"You'll get them back once you and <<print $qb.firstname>> agree you want to reverse this spell."@@ @@.thought;No!@@ Your excitement instantly evaporates. @@.thought;<<print $qb.firstname>> can't agree, because he doesn't know we did the spell! I'm stuck like this!@@\ <<if $player.datingQuarterback>> \ @@.thought;Well, maybe I could tell him about the spell and hope he still wants to date me and gives me my strength back...no. Even if he still wanted to date me, he wants to play football in college. He needs this more than I do.@@\ <</if>> <<if visited("WinterBallDance Foursome GirltalkFuck") and $player.stayedGirl>>\ [[You walk to your dorm, reeling from the realization that you're going to spend the rest of your life as a weak girl|WinterBallDance Foursome WalkOfShame]]\ <<elseif $player.stayedGirl>>\ [[You walk to your dorm, reeling from the realization that you're going to spend the rest of your life as a weak, submissive girl|WinterBallDance Foursome WalkOfShame]]\ <<elseif visited("WinterBallDance Foursome GirltalkFuck")>>\ [[You walk to your dorm, reeling from the realization that you're stuck as a weak girl|WinterBallDance Foursome WalkOfShame]]\ <<else>>\ [[You walk to your dorm, reeling from the realization that you're stuck as a weak, submissive girl|WinterBallDance Foursome WalkOfShame]]\ <</if>>\ <<set $location to "hallway">>\You walk down the hallway, <<if visited("WinterBallDance QBStrengthReverse") or visited("WinterBallDance CantReverseStrength")>>lost in thought.<<else>>feeling content.<</if>> Now that you're back in your dorm, you're suddenly feeling tired. You had a big day: you spent so much time getting ready, dancing, and then had a foursome, and it's all hitting you at once. @@.thought;I'll be happy when I'm back in my bed and can go to sleep@@ you think. You push open the door to the stairwell and recoil in shock when you see your reflection in the glass. Your hair is dissheveled, your makeup is messed up, and you look like a girl who just <<if visited("WinterBallDance Foursome GirltalkFuck")>>had sex<<else>>got fucked<</if>>----which you are. @@.thought;Maybe I'll wash my makeup off first@@ you think as you climb the steps to the second floor. Now that you've seen your reflection, you feel so gross and tired and you just want to go to sleep. The second floor hallway is empty except for two girls who are walking towards you. As they get closer, you can hear their conversation. @@.female;"Look at her."@@ @@.female;"She's doing the walk of shame."@@ <<if $scenes.halloween.noticedCum>>\ You think back to halloween. After you sucked Ryan off, you tried to go back to the party but everyone noticed the cum on your face and you ran away.\ <<elseif ($objectedToSex is true or $objectedToSex is false) and ($scenes.girlfriend.woreDressForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp))>>\ You think back to the morning after your first date with <<print $qb.firstname>>. While you walked across the quad, a couple of girls had seen you <<if $scenes.qb.cuddledAfterDate>>in your little black dress<<else>>in <<print $qb.firstname>>'s oversized clothes<</if>> and realized you had just had sex. You were so embarrassed that you ran straight back to your dorm.\ <<else>>\ If this had happened a month ago, you would have sprinted back to your dorm.\ <</if>> \ But you're not the shy sissy you were back then. @@.player;"Whatever!"@@ you snap. @@.player;"You're just jealous that I got@@ <<if visited("WinterBallDance Foursome GirltalkFuck")>>@@.player;laid@@<<else>>@@.player;dick@@<</if>> @@.player;and you didn't!"@@ There's a sharp intake of breath, and you know that you struck a nerve. Pushing past them, you walk into the girls bathroom and wash your makeup off. [[Finally you can go back to your room|WinterBallDance End]] <<set $player.popularity to $player.popularity+1>><<set $player.confidnece to $player.confidence+5>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "hallway">>\You wash your makeup off and then stagger back to your dorm. The light is off and <<print $witch.firstname>> is <<if $scenes.winterBallDate is not $witch.firstname>>already <</if>>in bed, trying to sleep. Not wanting to disturb her, you take off your dress, <<if $player.heels>=4>>heels,<<else>>shoes,<</if>> bra, and panties, and put your purse on the desk. You're about to climb into bed when you spot your dress lying in a heap on the floor. You hurry over to it, pick it up and then hang it up in your closet. <<if $scenes.realityChange.dressShopping is "buy">>\ @@.thought;It's such a pretty dress. I hope I'll get to wear it again.@@ <</if>>\ You quickly put on your nightie and then at long last climb into bed. @@.thought;Today was so nice@@ you think. @@.thought;It was a lot of work to get ready for the dance, but I felt so pretty and I had such a great time.@@ \ <<if $player.stayedGirl>>\ @@.thought;I'm so glad I decided to stay a girl@@\ <<else>>\ @@.thought;I'm so glad our football team didn't win the championship@@\ <</if>> \ you think as you absent-mindedly stroke your smooth legs. You take a look at <<print $witch.firstname>> who is lying in the other bed, and get up. @@.witch;"<<print $player.firstname>>, what are you doing?"@@ she asks as you walk over to her. You just lean over and give her a hug. @@.player;"Thank you."@@ @@.witch;"For what?"@@ She's confused, but she accepts your hug. <<if $witch.knowsAboutRealityChange>>\ @@.player;"For cursing me,"@@ you say simply. Then you turn and walk back to your bed.\ <<else>>\ You don't answer her. You just turn and walk back to your bed.\ <</if>> [[Go to sleep|Epilogue Link]] <<set $player.isWearingMakeup to false>><<set $player.lipstickColor to null>>\ <<set $player.purse to "">><<set $player.necklace to null>><<set $player.earrings to null>>\ <<set $player.shirt to setup.nightie>><<set $player.pants to setup.nightie>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>>\ <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $witch.shoes to null>>\ <<set $rightChar to $witch>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "dorm">>\@@.thought;<<print $girlfriend.firstname>> was right. It's better to have everyone treat me as just another girl than having to come out.@@ @@.player;"You can do your spell,"@@ you say, trying to sound confident in your decision. <<print $witch.firstname>> smiles. @@.witch;"I was hoping you'd say that. I can't wait to try this spell out!"@@ @@.thought;Uh oh@@ you think<<if $player.playsWithHair>>, playing with your hair nervously<</if>>. @@.thought;Is it too late to change my decision?@@ <<print $witch.firstname>> is already walking off. [[Catch up to her|WitchUltimatum RealityChange]] <<set $location to "hallway">>\@@.player;"<<print $witch.firstname>>, wait up!"@@ She slows down to allow you to catch up to her. @@.player;"Where are you going?"@@ @@.witch;"To my room. Me and Elvira are going to do the spell."@@ @@.player;"Wait. You told Elvira about this?"@@ @@.witch;"Of course. This spell is too big to do on my own. And Elvira's a good witch."@@ @@.player;"Well, okay, but--"@@ @@.witch;"By the way, what did you tell your parents your name was?"@@ @@.player;"<<print $player.femname>>. Why?"@@ @@.witch;"I need to know for the spell."@@ The two of you make it to her room, and <<print $witch.firstname>> opens the door. [[Elvira is already sitting on the bed|WitchUltimatum RealityChange Preparation]] <<set $location to "dorm">>\@@.female;"Hi, <<print $player.firstname>>. Or should I say, <<print $player.femname>>?"@@ she asks, smirking. @@.player;"Uh, <<print $player.firstname>> is fine."@@ @@.female;"Are you sure about that? Because nobody's going to be calling you that after we do the spell."@@ @@.thought;Why do they have to keep rubbing it in?@@ You think about trying to fight <<print $witch.firstname>> and Elvira and break up the spell until you realize that <<if $player.armStrength<34>>even if you weren't weak, <</if>>it would be you against two witches, and they have magic on their side. Instead, you ask, @@.player;"Do you need anything from me?"@@ @@.witch;"Just for you to stay here and watch us. This is a big spell so we might pass out."@@ @@.player;"What should I do if that happens?"@@ @@.witch;"Get Moira. She lives at the other end of the hall."@@ She turns to Elvira. @@.witch;"Are you ready, Elvira?"@@ [[Elvira nods|WitchUltimatum RealityChange Spell]] <<set $location to "dorm">>\Elvira nods, and then both her and <<print $witch.firstname>> close their eyes and begin chanting. @@.witch;"By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full."@@ @@.female;"By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full."@@ @@.witch;"<<print $player.firstname>> <<print $player.lastname>>, a woman she became But the others do not see For her body does not match her name Change that today, let her be free."@@ @@.female;"<<print $player.firstname>> <<print $player.lastname>>, a woman she became But the others do not see For her body does not match her name Change that today, let her be free."@@ Bored, you look around. There isn't much to look at: <<print $witch.firstname>> has a single, and the other beds in the room are unused. @@.witch;"When another student she does meet, hear my call Change their memories, and let her be known as <<print $player.femname>> <<print $player.lastname>> by all!"@@ @@.female;"When another student she does meet, hear my call Change their memories, and let her be known as <<print $player.femname>> <<print $player.lastname>> by all!"@@ [[Your body starts to tingle|WitchUltimatum RealityChange Spell End]] <<set $location to "dorm">>\<<showQBSkill false>>Your body starts to tingle and you close your eyes, anticipating your body becoming numb and another part of you transforming, Yet that part never happens. Instead, you just feel...tingly. @@.thought;It must have worked. Right?@@ THUD! THUD! You open your eyes to see that <<print $witch.firstname>> and Elvira have both collapsed. @@.player;"<<print $witch.firstname>>!"@@ You get up and rush over to her, but she's out cold. @@.thought;Okay. I need to get Moira.@@ [[Leave the room|WitchUltimatum RealityChange Moira]] <<passTime>>\ <<set $realityChange to true>>\ <<set $dayOfRealityChange to $day>>\ <<redoRecord>>\ <<set $player.realityChangeCaster to $witch.firstname>>\ <<set $cheerUniform={ "pants": null, "shirt": null, "underwear": null, "bra": null, "shoes": null, "socks": null }>>\ <<set $location to "dorm">>\You walk out the door and down the hall. You're upset at <<print $witch.firstname>> for giving you an ultimatum, and at Elvira for going along with the spell, but it was scary when they passed out and you want them to be okay. @@.thought;Where does Moira live?@@ you wonder. You look at the doors to the different rooms, each of which have cute little decorations showing the names of the girls living there. @@.thought;There she is!@@ You take a deep breath and knock on Moira's door. After a minute, it swings open, and you're face to face with Moira. @@.female;"What do you want, <<print $player.firstname>>?"@@ she asks aggressively. [[Then, her eyes glaze over|WitchUltimatum RealityChange Moira RealityChange]] <<if $dayOfWeek is "Thursday">><<set $day to $day-2>><<set $dayOfWeek to "Tuesday">><</if>>\ <<set $rightChar to null>>\ <<set $location to "hallway">>\<<set $player.malename to $player.firstname>><<set $player.firstname to $player.femname>>Moira's eyes glaze over. And then, just as quickly as it happened, her eyes refocus. @@.player;"Uh, Moira? Are you okay?"@@ @@.female;"Hi <<print $player.firstname>>,"@@ she says in a much friendlier tone. Then she looks you over. @@.female;"Why are you wearing the boys uniform?"@@ You're about to answer that this is what you always wear, when you remember that she called you <<print $player.firstname>>, and a terrible thought comes over you. @@.thought;Did <<print $witch.firstname>>'s spell already work?@@ Deciding not to answer her, you say, @@.player;"<<print $witch.firstname>> and Elvira just passed out."@@ Moira looks upset. @@.female;"They did a spell? It must have been really cool if they both passed out! And they didn't invite me!"@@ @@.thought;Her two best friends just passed out and she's worried about being left out?@@ @@.female;"We should make sure they're okay though."@@ <<link "Follow her back to $witch.firstname's dorm" "WitchUltimatum RealityChange NewDorm">><</link>> <<set $location to "hallway">>\You follow Moira back to <<print $witch.firstname>>'s dorm. <<print $witch.firstname>> and Elvira are where you left them: passed out on <<print $witch.firstname>>'s bed. But you're not looking at them. You're looking at <<print $witch.firstname>>'s room. <<print $witch.firstname>> room was always big enough to fit multiple people, but she was the only one who lived there, giving it a bare, empty look. But now, there's an extra bed in the room. It's fitted with pink sheets that look soft and comfy, and there are two backpacks on the floor. @@.thought;Is someone living here?@@ @@.female;"They're fine,"@@ Moira is saying. @@.female;"They'll probably wake up in a couple of hours, but we should stay with them just in case. Do you mind if I stay in your room?"@@ @@.thought;My room? Am I the one living here?@@ [[Check what names are on the door|WitchUltimatum RealityChange VideoGames]] <<set $rightChar to $witch>>\ <<set $location to "dorm">>\Ignoring Moira, you walk outside the room and look at the door. It displays the names ''<<print $witch.firstname>>'' and ''<<print $player.firstname>>''. @@.thought;This is my room now. Huh.@@ You<<if $player.hipSway>>r hips sway as you<</if>> walk back inside, where Moira is giving you a strange look. @@.female;"So, is it okay if I hang out here for a little while, <<print $player.firstname>>?"@@ @@.player;"What? Oh, sure."@@ @@.female;"Great! Do you want to play video games?"@@ You're taken aback. You don't picture Moira as the type of person to enjoy playing Mad Den Football. @@.thought;Today has been so crazy with <<print $witch.firstname>>'s spell. I need to take my mind off of things.@@ Instead of finding Mad Den Football, the home screen for Critter Crossing pops up. @@.thought;Are you kidding me? I don't even have my old video games?@@ Moira looks like she wants to play though, so you sit down and pick up the controller. You've never played this game before. You always enjoyed sports and shooting games. Critter Crossing is much more slow paced, but you find yourself having a good time. You show Moira around the island that you apparently have, explore her island, and go fishing. <<link "You're disappointed when Elvira and $witch.firstname stir" "WitchUltimatum RealityChange WakeUp">><</link>> <<set $scenes.realityChange.playedVideoGames to true>>\ <<set $location to "dorm">>\@@.female;"I feel like shit,"@@ Elvira says. @@.witch;"What happened?"@@ @@.female;"The two of you did magic without me,"@@ Moira says. @@.female;"Me and <<print $player.firstname>> stayed here and made sure you were okay."@@ You hold your breath. You had been so immersed in having a normal-ish experience playing video games that you had forgotten about <<print $witch.firstname>>'s spell. @@.thought;Moira thinks that I'm <<print $player.firstname>>. <<print $witch.firstname>> is going to tell her my @@<<if $player.masculinity<0>>@@.thought;old @@<</if>>@@.thought;name and then she'll laugh at me.@@ Instead, <<print $witch.firstname>> looks puzzled. @@.witch;"I did a spell?"@@ @@.female;"Yeah. You and Elvira were passed out for hours."@@ @@.witch;"But I don't remember doing a spell."@@ She looks around the room, trying to see if anything is out of place. When she locks eyes with you, you freeze, but she simply asks, @@.witch;"Do you remember what we did, Elvira?"@@ @@.female;"No! I remember waking up here, and before that..."@@ she trails off as she tries to remember. @@.female;"Look, you did magic without me. I get it. You don't have to pretend you forgot!"@@ Moira says, storming out of the room. @@.female;"I should talk to her,"@@ Elvira says, and she leaves too. Suddenly, you're alone with <<print $witch.firstname>>. [[Thank her for covering for you|WitchUltimatum RealityChange Thank]] [[Pretend everything's normal|WitchUltimatum RealityChange Normal]] <<set $location to "dorm">>\@@.player;"Thank you for covering for me,"@@ you tell <<print $witch.firstname>>. She turns to look at you. @@.witch;"Covering for you? What did you do?"@@ @@.thought;Wait, does she really not remember?@@ @@.player;"Uhh..."@@ @@.witch;"I woke up, passed out, and I have no idea what happened. Tell me, <<print $player.firstname>>!"@@ she snaps. @@.thought;Wow, she really doesn't remember. She thinks I'm <<print $player.firstname>>.@@ Thinking quickly, you say, @@.player;"You, uh, drank a lot and passed out. Thanks for not getting me into trouble."@@ @@.witch;"Why would you be in trouble?"@@ <<print $witch.firstname>> asks. Even when she's out of it, she's sharp. @@.player;"Uh, I gave you the alcohol."@@ <<print $witch.firstname>> looks skeptical but doesn't ask you any more questions. @@.witch;"Hopefully I'll feel better in the morning,"@@ she says. @@.witch;"Good night, <<print $player.firstname>>."@@ [[Sit down and process everything|WitchUltimatum RealityChange Think]] <<set $witch.suspicion to 3>>\ <<set $location to "dorm">>\@@.thought;<<print $witch.firstname>> has to know @@<<if $player.masculinity>=50>>@@.thought;that I'm@@<<else>>@@.thought;that I used to be@@<</if>> @@.thought;a guy, right? But what if she doesn't, and I say something weird?@@ @@.player;"I wonder what's going on with Moira,"@@ you say, trying to sound casual. @@.witch;"No idea. She's always complaining about how we don't include her in stuff. Which is bullshit. I really don't remember what happened."@@ She pauses, looking troubled. @@.witch;"Did you see anything, <<print $player.firstname>>?"@@ @@.player;"Uh, no. I came in here and you and Elvira were passed out."@@ @@.witch;"Oh,"@@ she says, sounding disappointed. @@.witch;"But thanks for staying with us and making sure we were alright."@@ @@.player;"Uh, sure,"@@ you say, not used to <<print $witch.firstname>> thanking you for anything. @@.player;"No problem."@@ @@.witch;"Well, hopefully I'll feel better in the morning,"@@ she says. @@.witch;"Good night, <<print $player.firstname>>."@@ [[Sit down and process everything|WitchUltimatum RealityChange Think]] <<set $witch.suspicion to 2>>\ <<set $location to "dorm">>\As <<print $witch.firstname>> starts to change into her nightie right in front of you, you sit down on the open bed--your bed, and try to process everything that happened. @@.thought;What a day. <<print $witch.firstname>> and Elvira did a spell that would make everyone think I've always been a girl, but the spell changed their memories too. <<print $witch.firstname>> was calling me <<print $player.firstname>> when we were the only two people in the room. So what do I do now? Everyone @@<<if $player.masculinity<0>>@@.thought;knows@@<<else>>@@.thought;thinks@@<</if>> @@.thought;I'm a girl and the girls who changed everyone's memories don't even remember what happened. I'm stuck.@@ You start to head back to your dorm when you remember <<if $player.masculinity<0>>the name <<print $player.firstname>><<else>>your name<</if>> being on the door. @@.thought;This //is// my dorm now. And <<print $witch.firstname>> is my roommate. She's cursed me @@<<if $pantyRaid and $pantyRaid.takenFrom is $witch.firstname>>@@.thought;three times@@<<else>>@@.thought;twice@@<</if>> @@.thought;and now I'm going to be living with her. What will I do?@@ You yawn. You were more tired than you realized. Deciding that it would be a good idea to go to bed, you look for your pajamas. Back when <<if $player.masculinity<=25>>you were a guy<<else>>you lived in Rowan<</if>>, they were in your dresser. Usually, you'd just sleep in your underwear, but you don't feel comfortable being that exposed in front of <<print $witch.firstname>>. After looking through all the drawers in your dresser, though, you have to conclude that your pajamas aren't there. [[Look in your closet|WitchUltimatum RealityChange Closet]] <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>><<set $witch.shoes to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You open your closet, and stagger backwards. The closet is overflowing with dresses, skirts, and feminine tops. @@.thought;This can't be my closet! This has to be <<print $witch.firstname>>'s!@@ You look around, but the only other closet is right next to <<print $witch.firstname>>'s bed. Tentatively, you step forwards and take another look at your closet. You spot a girls school uniform, and shudder at the thought of wearing it to class, in front of everyone. Trying not to think about it, you return to looking through your closet. You don't find any pajamas but you do spot a nightgown. It's a maroon, unmistakeably feminine garment with frills on the bottom. @@.thought;This is mine, I guess. Should I wear it? Will <<print $witch.firstname>> think it's weird if I don't?@@ [[Change in the room|WitchUltimatum RealityChange Nightgown]] [[Go to sleep|WitchUltimatum RealityChange Sleep][$witch.suspicion to $witch.suspicion+1]] <<set $location to "dorm">>\@@.thought;I've worn girl clothes before and I'm going to be wearing a girls uniform tomorrow. Wearing a nightgown won't kill me.@@ You look over at <<print $witch.firstname>>'s bed. As far as you can tell, she's asleep. You shrug and start to strip, taking off your <<print $player.pants.informalName>><<if not $player.pants.dress>>, <<print $player.shirt.informalName>><</if>>, <<if $player.bra>>bra <</if>>and <<if $player.isWearingPanties>>panties<<else>>underwear<</if>>. Next, you pull the nightgown over your head and tug it down. It's short, only going down to the top of your thigh, and you feel exposed in it. You walk over to your bed<<if $player.hipSway>>, hips swaying<</if>>, feeling the flowy material of the nightie swish against you. @@.witch;"Good night, <<print $player.firstname>>."@@ @@.thought;Wait, she was awake? She must have seen me change...I guess I have a pussy, so she didn't see anything she didn't expect.@@ You get into bed and stiffen. <<link "Something is wrong" TfPassagePicker>><<set $tfRecoverPassage to "WitchUltimatum RealityChange Sleep">><<set $tfReason to "change">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>> <<set $player.pants to setup.nightie>>\ <<set $player.shirt to setup.nightie>>\ <<set $player.bra to null>>\ <<set $player.shoes to null>>\ <<set $player.socks to null>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "dorm">>\<<if visited("WitchUltimatum RealityChange Nightgown")>>When the transformation is over, you take a deep breath, trying to slow your racing heartbeat.<<else>>You take another look at the nightie and shake your head. It's so feminine, and <<print $witch.firstname>> is asleep. She won't even know if you wear it. @@.thought;I'll just go to sleep in my clothes@@ you decide. <<if $player.shirt.properName is "School Shirt and Jacket">>@@.thought;Hopefully they won't be too wrinkled for tomorrow.@@<<else>>@@.thought;Tomorrow is a Wednesday, so I'll wear my school uniform anyway.@@<</if>><</if>> [[You have a lot on your mind, and it's a long time before you fall asleep|RealityChange Dream]] <<set $location to "dorm">>\You slowly walk over to the woods, hardly believing what you're doing. Sure, you\ <<if ($player.shirt.female or $player.pants.female) and $player.legs>=3>>\ \'re wearing girls clothes and are shaving your legs now, and you\ <<elseif $player.underwear.panties or $player.bra>>\ \'re wearing <<if $player.underwear.panties and $player.bra>>a bra and panties<<elseif $player.bra>>a bra<<else>>panties<</if>><<if $player.legs>=3>> and are shaving your legs<</if>> now, and you\ <<elseif $player.legs>=3>>\ \'re shaving your legs now, and you\ <</if>> \ have a pussy, but everybody knows you as <<print $player.firstname>>, <<if $playerStarter>>the star quarterback.<<else>>the former star quarterback.<</if>> If Pinewood won the championship, you <<if $playerStarter>>would get even better.<<else>>could go back to that.<</if>> @@.thought;But if I let these witches change my reality, then it's going to be a lot harder. Everybody's going to think that I've always been a girl, and@@ <<if $team.playerOnTeam>>@@.thought;I'll no longer be on the football team.@@<<else>>@@.thought;they'll never believe that I was ever a quarterback.@@<</if>> @@.thought;Is it worth it? Just to become a witch?@@ [[Before you can answer that, you run into the witches|RealityChange WitchcraftClub Start]] <<set $leftChar to null>><<set $rightChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>> <<set $location to "woods">>\@@.female;"<<print $player.firstname>>? What are you doing here?"@@ You take a deep breath. @@.thought;Am I really doing this?@@ @@.witch;"Oh, did you come here to let us change your reality?"@@ You blush and nod. @@.player;"If I do that, you'll let me into your club?"@@ Elvira's smile grows wider. @@.female;"Yep, we will. Okay, let's get started!"@@ <<if $girlfriend.inWitchcraftClub>>\ @@.girlfriend;"Wait. I want to make sure he...I mean she knows what she's getting into."@@ <<print $girlfriend.firstname>> turns to you. @@.girlfriend;"Everybody--teachers, students, football players, even your parents--is going to think you've always been a girl.@@ <<if $team.playerOnTeam>>@@.girlfriend;You'll lose your spot on the football team,@@<<else>>@@.girlfriend;You won't be able to get back on the football team,@@<</if>> @@.girlfriend;you'll go by a new name, live in the girls dorm, and you'll wear a skirt to school every day. Are you okay with that?"@@\ <<else>>\ @@.witch;"Wait. I want to make sure he...I mean she knows what she's getting into."@@ She turns to you. @@.witch;"Everybody--teachers, students, football players, even your parents--is going to think you've always been a girl.@@ <<if $team.playerOnTeam>>@@.witch;You'll lose your spot on the football team,@@<<else>>@@.witch;You won't be able to get back on the football team,@@<</if>> @@.witch;you'll go by a new name, live in the girls dorm, and you'll wear a skirt to school every day. Are you okay with that?"@@\ <</if>> You swallow as she lays that all out. @@.thought;I guess I knew all of that would be happening, but wow. Right now, I'm@@ <<if $player.feminine<14 and $player.masculinity>=0>>@@.thought;seen@@<<else>>@@.thought;able to pass as@@<</if>> @@.thought;a man. And with just one spell, that would all change. Is it worth it?@@ Elvira sighs. @@.female;"Come on,@@ <<if $girlfriend.inWitchcraftClub>>@@.female;<<print $girlfriend.firstname>>.@@<<else>>@@.female;<<print $witch.firstname>>.@@<</if>> @@.female;She knows all that."@@ She turns to you and asks, @@.female;"so are you going to go through with it or not?"@@ [[You will|RealityChange WitchcraftClub Accept]] [[Run away!|RealityChange WitchcraftClub Run]] <<if $girlfriend.inWitchcraftClub>>\ <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "woods">>\@@.thought;There's no way I can do all of that. I want to be a witch, but doing that spell is going to make it so much harder to go back to being a guy.@@ Without a word, you turn and sprint out of the woods. When you're in sight of the quad, you turn back to see if you were followed, but you don't see anyone. @@.thought;I guess they want to change my reality, but only if it's my decision...why do I feel disappointed?@@ Now that you know you weren't followed, you walk back onto the quad. <<link "Continue" $currentPassage>><</link>> <<if $girlfriend.inWitchcraftClub>><<set $girlfriend.relationship to $girlfriend.relationship-4>><</if>>\ <<set $witch.relationship to $witch.relationship-10>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "quad">>\You take a deep breath. @@.thought;I wanted to be a witch so I could go back to being a guy, even if Pinewood didn't win the championship. But if I did this, nobody would see me as a guy anymore. They wouldn't even see me as a sissy. But I'm still considering it. Is becoming a witch really about going back to being a guy anymore?@@ @@.witch;"What will it be, <<print $player.firstname>>?"@@ <<print $witch.firstname>> asks impatiently. <<if not $girlfriend.inWitchcraftClub and $shouldSeeTherapist>>@@.player;"Thanks for warning me what I was getting into. But@@<<else>>@@.player;"Uh,@@<</if>> @@.player;I still want to be a witch. Even if it means everybody thinks I've always been a girl."@@ <<print $witch.firstname>> starts to say something else, but you can't hear her. <<link "Then you feel cold and you realize that you're transforming" TfPassagePicker>><<set $tfRecoverPassage to "RealityChange WitchcraftClub Name">><<set $tfReason to "acceptance">><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "woods">><<set $tfCircumstances.locationType to "woods">><<set $tfCircumstances.witnesses to "the witches">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $witch.relationship to $witch.relationship+5>>\ <<if $girlfriend.inWitchcraftClub>><<set $girlfriend.relationship to $girlfriend.relationship+2>><</if>>\ <<set $location to "woods">>\When you recover from your transformation, you realize that the witches are all smirking at you--even <<print $witch.firstname>>. @@.witch;"That's just going to make it easier for everyone to see you as a girl, <<print $player.firstname>>,"@@ she says. You blush. It's bad enough that you have to tell these witches that you're giving up your masculinity, but it's extra humiliating to transform in front of them too. @@.witch;"Wait a minute, I almost forgot,"@@ <<print $witch.firstname>> says. @@.witch;"You can't be a girl with a name like <<print $player.firstname>>. You need a new name. Don't worry, we'll let you pick it."@@ <<if $player.femname>>\ @@.thought;I told the witches in Bear Valley that I was <<print $player.femname>>. I might as well stick with that.@@ [[Tell her that name|RealityChange WitchcraftClub NewName]]\ <<else>>\ @@.player;"Uh, thanks. I guess I'll go by..."@@ <<textbox "$player.femname" "Courtney" "RealityChange WitchcraftClub NewName" autofocus>> [[Continue|RealityChange WitchcraftClub NewName]]\ <</if>>\ <<set $location to "woods">>\<<if $player.femname is $player.firstname or $player.femname is $qb.firstname>>\ <<print $witch.firstname>> frowns. @@.witch;"Are you even listening to me? Everybody's going to think you're a girl, so you need a girl's name.@@ <<if $player.femname is $player.firstname>>@@.witch;You can't go by your old name."@@<<else>>@@.witch;You can't go by <<print $qb.firstname>>'s name."@@<</if>> @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "RealityChange WitchcraftClub NewName" autofocus>> [[Continue|RealityChange WitchcraftClub NewName]]\ <<elseif $player.femname is $girlfriend.firstname and $girlfriend.inWitchcraftClub>>\ <<print $girlfriend.firstname>> laughs. @@.girlfriend;"I'm flattered, but you can't use my name. Pick something else."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "RealityChange WitchcraftClub NewName" autofocus>> [[Continue|RealityChange WitchcraftClub NewName]]\ <<elseif $player.femname is $witch.firstname>>\ <<print $witch.firstname>> laughs. @@.witch;"I'm flattered, but you can't use my name. Pick something else."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "RealityChange WitchcraftClub NewName" autofocus>> [[Continue|RealityChange WitchcraftClub NewName]]\ <<elseif $player.femname is "Elvira" or $player.femname is "Heather" or $player.femname is "Moira">>\ <<print $player.femname>> laughs. @@.female;"I'm flattered, but you can't use my name. Pick something else."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ [[Continue|RealityChange WitchcraftClub NewName]]\ <<elseif $player.femname is $girlfriend.firstname or $player.femname is $rival.firstname>>\ <<print $witch.firstname>> frowns. @@.witch;"You want to go by <<print $player.femname>>'s name? She's going to realize something's up. No, you should pick something else."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "RealityChange WitchcraftClub NewName" autofocus>> [[Continue|RealityChange WitchcraftClub NewName]]\ <<else>>\ @@.witch;"<<print $player.femname>>...<<print $player.femname>>,"@@ <<print $witch.firstname>> repeats. @@.witch;"I like it. It suits you."@@ <<if $witchParty>>\ [[Continue|RealityChange WitchcraftClub Incantation]]\ <<else>>\ <<link "Suddenly, you start to change. Again." TfPassagePicker>><<set $tfRecoverPassage to "RealityChange WitchcraftClub Incantation">><<set $tfReason to "name">><<set $tfCircumstances.location to "woods">><<set $tfCircumstances.locationType to "woods">><<set $tfCircumstances.witnesses to "the witches">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.confidence to $player.confidence+1>><<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<set $location to "woods">>\You recover and look around, uncomfortably aware that you've transformed in front of the whole Witchcraft Club three times now. And you can tell by their smirks that they're aware, too. @@.player;"So what spell do we need to say?"@@ you ask, trying to change the subject. @@.female;"We don't need any ingredients,"@@ Elvira says. But even though she's letting you change the subject, she's still smirking. @@.female;"We just need to all hold hands and say the spell together."@@ @@.player;"What's the spell?"@@ @@.female;"//By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full. <<print $player.firstname>> <<print $player.lastname>>, a woman she became But her classmates do not see For her body does not match her name Change that today, let her be free When a classmate she does meet, hear my call Change their memories, and let her be known as <<print $player.femname>> <<print $player.lastname>> by all!//"@@ [[You have some questions|RealityChange WitchcraftClub Spell Questions]] <<set $location to "woods">>\@@.player;"Okay,"@@ you say when she finishes speaking. @@.player;"I'm ready to do this. I just have a couple questions."@@ @@.female;"What's up?"@@ @@.player;"Well, the spell keeps addressing me as she and her..."@@ @@.female;"Yeah. You're a girl now,"@@ she says. @@.female;"You need to be, or you can't be a witch."@@ @@.player;"Yeah, I guess. And I have to call myself that too?"@@ @@.female;"Yeah. It's really important that we say the same spell together. If we don't, it won't work."@@ You nod. That makes sense. @@.female;"Ready?"@@ @@.player;"Actually, I have one more question,"@@ you say. @@.player;"The last line: //let her be known as <<print $player.femname>> <<print $player.lastname>> by all//...By all?"@@ <<if $girlfriend.inWitchcraftClub>>@@.girlfriend;"Yeah. All your classmates."@@<<else>>@@.female;"Yeah. All your classmates."@@<</if>> @@.player;"Hm, okay,"@@ you say. That wording struck you as odd, but these are all experienced witches, and they sound confident. [[You're ready|RealityChange WitchcraftClub Spell Moira]] <<set $location to "woods">>\@@.player;"Okay, I guess I'm ready."@@ @@.female;"Actually, I think she might be right,"@@ Moira pipes up. @@.female;"We're her classmates too. Won't it change our memories?"@@ The witches are silent for a moment. Finally, <<print $witch.firstname>> says, @@.witch;"Yeah, you're right. We need to change that part of the spell."@@ @@.female;"Yeah. I don't want my memory fucked with!"@@ <<if $girlfriend.inWitchcraftClub>>@@.girlfriend;"We need to change the last two lines..."@@ <<print $girlfriend.firstname>> says.<<else>>@@.female;"We need to change the last two lines..."@@ Heather says.<</if>> @@.witch;"Okay, how about this? When a classmate she does meet, the spell will happen thus. Let her be remembered as <<print $player.femname>> <<print $player.lastname>> by all except us?"@@ The witches all nod at that. [[Let's do the spell!|RealityChange WitchcraftClub Spell]] Elvira says. <<set $location to "woods">>\@@.female;"Let's do the spell!"@@ Elvira says. @@.witch;"Okay. We need to hold hands."@@ The witches all hold hands. @@.witch;"You too, <<print $player.femname>>."@@ @@.thought;It feels weird to be called that@@ you think, but you still join hands with the witches. @@.witch;"By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full."@@ @@.female;"By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full."@@ @@.player;"By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full,"@@ you repeat. @@.witch;"<<print $player.firstname>> <<print $player.lastname>>, a woman she became But her parents do not see For her body does not match her name Change that today, let her be free."@@ @@.player;"<<print $player.firstname>> <<print $player.lastname>>, a woman she became But her parents do not see For her body does not match her name Change that today, let her be free,"@@ you say at the same time as Elvira and the other witches. @@.witch;"When a classmate she does meet, the spell will happen thus Let her be remembered as <<print $player.femname>> <<print $player.lastname>> by all except us!"@@ @@.female;"When a classmate she does meet, the spell will happen thus Let her be remembered as <<print $player.femname>> <<print $player.lastname>> by all except us!"@@ @@.player;"When a classmate she does meet, the spell will happen thus Let her be remembered as <<print $player.femname>> <<print $player.lastname>> by all except us!"@@ [[Your body starts to tingle|RealityChange WitchcraftClub End]] <<set $location to "woods">>\<<set $player.malename to $player.firstname>><<set $player.firstname to $player.femname>>\ Your body starts to tingle and you close your eyes, anticipating your body becoming numb and another part of you transforming, Yet that part never happens. Instead, you just feel...tingly. @@.thought;It must have worked. Right?@@ @@.witch;"Did it work?"@@ <<print $witch.firstname>> asks, rubbing her eyes. The other witches all look similarly dazed. @@.player;"I'm not sure,"@@ you say. @@.player;"I don't feel any different."@@ @@.female;"How will we know if it worked?"@@ @@.witch;"The spell only starts to work after she meets another student,"@@ <<print $witch.firstname>> points out. She thinks for a moment and then says, @@.witch;"I'm getting hungry. Let's go to the cafeteria."@@ @@.player;"//That's// how you want to test it?"@@ you ask, flabbergasted. @@.player;"In front of everyone?"@@ @@.witch;"We have school tomorrow,"@@ she says simply. @@.witch;"You're going to be surrounded by people anyway."@@ <<if $girlfriend.inWitchcraftClub>>@@.girlfriend;"Yeah, I'm hungry too, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says.<<else>>@@.female;"Yeah, I'm hungry too, <<print $player.firstname>>,"@@ Moira says.<</if>> [[Reluctantly go to the cafeteria|RealityChange WitchcraftClub Dinner ID]] <<set $location to "woods">>\It's a weird feeling to be walking to the cafeteria with a group of witches<<if $player.hipSway>>, your hips swaying in time with theirs<</if>>. You can't believe that after everything you've been through, you're now walking alongside the witches. And judging from the looks they keep giving you, they can't believe it either. Finally, you make it to the cafeteria building and start to walk in. @@.male;"Hold on, miss,"@@ the staff member says. @@.male;"I need to see your ID."@@ You curse internally. The cafeteria always makes students show their ID before they can go in. It had never been something you thought about: you just showed them your ID and walked in.<<if $player.face>=2>> Even when your face started to look different from the one in your ID picture, they never said anything.<</if>> @@.female;"Go on, <<print $player.firstname>>,"@@ Moira says from behind you. @@.female;"I'm hungry."@@ @@.thought;I can't just show him my ID. It@@<<if $player.masculinity>=50>>@@.thought;'ll say I'm a male!@@<<elseif $player.masculinity>0>>@@.thought;'s still going to say I'm a male!@@<<else>>@@.thought;'s going to say that I'm not a girl!@@<</if>> @@.male;"Well?"@@ You pause to consider your options. You could always just run away. That would get you out of this situation, but it would cause a scene, and you'd still be hungry. @@.thought;Maybe he won't look closely@@ you think hopefully. @@.witch;"It's okay, <<print $player.firstname>>. I'm pretty sure the sp...what we did...worked."@@ [[Hand him your ID|RealityChange WitchcraftClub Dinner Start]] <<passTime>>\ <<set $realityChange to true>>\ <<set $dayOfRealityChange to $day>>\ <<redoRecord>>\ <<set $player.realityChangeCaster to "the witches">>\ <<set $witch.knowsAboutRealityChange to true>>\ <<if $girlfriend.inWitchcraftClub>><<set $girlfriend.knowsAboutRealityChange to true>><</if>>\ <<set $cheerUniform={ "pants": null, "shirt": null, "underwear": null, "bra": null, "shoes": null, "socks": null }>>\ <<set $location to "cafeteria">>\You hand him your ID and hold your breath. He looks at it for a couple of seconds and then hands it back to you. @@.male;"ID, please,"@@ he says to Moira. @@.thought;Does that mean I can go in?@@ you wonder. Tentatively, you step forward. When he makes no move to stop you, you walk past him<<if $player.hipSway>>, your hips swaying<</if>>. @@.thought;I can't believe that worked!@@ you think excitedly. @@.thought;So...does that mean <<print $witch.firstname>> is right? And the spell worked?@@ You start to put your ID back in your pocket, but as you do so, you get a bad feeling. [[Take another look at your ID|RealityChange WitchcraftClub Dinner ID Examine]] <<set $location to "cafeteria">>\You take a closer look at your ID. As expected, it has a picture of your face.<<if $player.face is 1>> But as you look closely, you realize that the face on the ID is the same as the face you now have.<<elseif $player.face>1>> What's //not// expected is that the face in the picture isn't your old, masculine face. It's your new face. @@.thought;How is this possible? I haven't had them take my picture again.@@<</if>> Next to the photo is some information about you: ''Name:'' <<print $player.firstname>> <<print $player.lastname>> ''Year:'' Senior ''Birthday:'' 09/13 ''Gender:'' F [[Shaken, you put the ID back into your pocket|RealityChange WitchcraftClub Dinner LookForSeat]] <<set $location to "cafeteria">>\With a trembling hand, you put your ID back in your pocket. It's not surprising that the witches' spell worked and the staff member <<if $player.masculinity<0>>saw you as<<else>>thought you were<</if>> a girl. What //is// surprising is that your ID changed. @@.thought;I thought it was only supposed to affect people. Now it's affecting@@ @@.player;things@@ @@.thought;too? Is there any record of me being a guy?@@ You put your ID back in your pocket, grab dinner and walk into the main area of the cafeteria, looking for the table the witches are sitting at. Finally, you spot them and start walking over to their table. @@.male;"Hey <<print $player.firstname>>! Over here!"@@ You spin around to see who called your name, and see that it's a football player. He's sitting at the table that you usually sit at--with all the popular people. @@.witch;"<<print $player.firstname>> sits at your table every day! Let her sit with us for once!"@@ <<print $witch.firstname>> calls back in a half-serious tone. @@.thought;Where should I sit? Well, that football player just called me <<print $player.firstname>>. I don't know what he remembers, and I don't want to say the wrong thing on my first day as a girl. Witches it is.@@ [[Sit with the witches|RealityChange WitchcraftClub Dinner Consequences]] <<set $location to "cafeteria">>\You sit down with the witches and start to eat your dinner. @@.witch;"Did you see how that guy called you <<print $player.firstname>>?"@@ <<print $witch.firstname>> asks excitedly. @@.player;"Yeah. So I guess the spell worked?"@@ You look out over the cafeteria. @@.player;"All these people here...they all@@ <<if $player.masculinity<0>>@@.player;know me as@@<<else>>@@.player;think I'm@@<</if>> @@.player;a girl?"@@ @@.witch;"Yep! Here, let me check something...<<print $qb.firstname>>!"@@ <<print $qb.firstname>>, who was walking by your table, turns around. @@.qb;"Oh, hey, <<print $witch.firstname>>. Hey, <<print $player.firstname>>,"@@ he says,<<if $player.crush is $qb.firstname>> giving you a smile that makes your heart flutter.<<else>> with a smile.<</if>> @@.player;"Hi, <<print $qb.firstname>>,"@@ you say shyly. \ <<if $player.datingQuarterback>>\ You think back to when you agreed to become his girlfriend at the mall. You had no idea that he would end up forgetting that you had ever been a guy.\ <<elseif $qbMallDateDay>>\ If you had known at the mall that he would end up forgetting you had ever been a guy, you would have agreed to be his girlfriend.\ <<elseif $player.crush is $qb.firstname>>\ You can't believe that this handsome guy thinks you've always been a girl.\ <<else>>\ You can't believe that your <<if not $team.playerOnTeam>>former teammate and <</if>><<if not $playerStarter>>former <</if>>backup quarterback thinks that you've always been a girl.\ <</if>> @@.player;"So, how's football?"@@ you ask, trying to change the subject. @@.qb;"It's going good!"@@ he says. \ <<if $playerStarter>>\ @@.qb;"Coach just made me do extra practice. Sometimes I wish Coach wouldn't push me so hard though."@@ @@.witch;"But you're the starting quarterback, right? He needs you to lead the team to the championship."@@ @@.qb;"Yeah, you're right."@@ @@.thought;Wow. I'm not even the starting quarterback anymore.@@\ <<else>>\ @@.qb;"Coach just made me and Tristian do extra practice."@@ @@.player;"Who's Tristian?"@@ He shoots you a funny look. @@.qb;"My backup quarterback."@@ @@.thought;I've never heard of him. But I guess if I was never on the football team, Coach would need another backup quarterback.@@\ <</if>> <<link "$qb.firstname leaves" "RealityChange WitchcraftClub Dinner Rival">><</link>> <<set $qb.shirt to setup.qbFootballShirt>><<set $qb.pants to setup.qbFootballPants>><<set $qb.shoes to setup.qbCleats>><<set $qb.shirt.showHeadImage to false>>\ <<set $leftChar to $qb>>\ <<set $location to "cafeteria">>\You finish eating, listening to the witches as they talk. The dynamic between all of you is strange. The <<if $girlfriend.inWitchcraftClub>>five<<else>>four<</if>> of them are clearly friends, and you feel on the outside of that. But they're also openly talking about magic in front of you. @@.thought;I guess now that I actually did the reality change, they're more comfortable in front of me.@@ You know almost nothing about magic, though, and you soon find yourself listening in on the conversation going on at the popular table. @@.male;"I can't believe she didn't sit with us."@@ @@.thought;Is he talking about me?@@ @@.female;"It's not just that. She's sitting with //the witches//. Does she even, like, //want// to be popular?"@@ @@.rival;"And what is she wearing?@@ \ <<set _morganTopics to 2>>\ <<if $player.shirt.properName is "School Shirt and Jacket" or $player.pants.properName is "Dress Pants">>\ @@.rival;She's wearing //a guy's// uniform!@@\ <<elseif not $player.pants.female and not $player.shirt.female>>\ @@.rival;She's wearing //guy// clothes!@@\ <<elseif not $player.pants.female>>\ @@.rival;Her pants are so ugly. I think they're //guy's// pants.@@\ <<elseif not $player.shirt.female>>\ @@.rival;Her top is so ugly. I think it's a //guy's// shirt.@@\ <<else>>\ @@.rival;Is she wearing the same outfit //again?//@@\ <</if>>\ <<if not $player.bra>> \ @@.rival;And I can see her nipples through her ugly top. She's not even wearing a bra!@@\ <<set _morganTopics to _morganTopics+1>>\ <</if>>\ <<if not $player.underwear.panties>> \ @@.rival;And look at the way her <<print $player.pants.informalName>> is bunched up. I bet she's wearing boxers!@@\ <<set _morganTopics to _morganTopics+1>>\ <</if>> \ @@.rival;And don't even get me started on her not wearing makeup."@@ @@.thought;How can she tell all of that when she's sitting at the other table?@@ you wonder, turning red as <<print $rival.firstname>> reads you to filth. You never expected that you'd get embarrassed at not being feminine enough, but <<print $rival.firstname>>'s <<if _morganTopics>2>>rant<<else>>gossip<</if>> has made you realize two things: one, the spell definitely worked. And two, you're going to have to be a lot more girly, or people are going to get suspicious. @@.player;"I've got to go,"@@ you say, standing up. As you hurry out of the cafeteria, you hear <<print $rival.firstname>> saying, \ <<if $player.legs>=3>>\ @@.rival;"I'm surprised she's taking care of her legs. I half expected them to be hairy."@@\ <<else>>\ @@.rival;"And she has hairy legs too. Ewww!"@@\ <</if>> <<link "Get out of there" "RealityChange OldDorm">><<set $leftChar to null>><<set $rightChar to null>><</link>> <<if $girlfriend.inWitchcraftClub>><<set $leftChar to $girlfriend>><<else>><<set $leftChar to null>><</if>>\ <<set $rival.shirt to setup.rivalSundress>><<set $rival.pants to setup.rivalSundress>><<set $rival.bra to null>>\ <<set $rightChar to $rival>>\ <<set $location to "cafeteria">>\@@.player;"Uh, no thanks. It's kind of weird."@@ <<print $girlfriend.firstname>> looks a little surprised. @@.girlfriend;"I didn't think you'd say that. But yeah, it is pretty weird."@@ She turns to head out. @@.girlfriend;"Oh, <<print $player.firstname>>? Let's do it tomorrow."@@ You nod. It's not like there's anything stopping you from having sex tomorrow. It's a little hard to get to sleep now, with two couples fucking in your room. You pull the covers over your head, and imagine a sea of sheep jumping over a fence. At long last, you're off to sleep.\ <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\<<print $girlfriend.firstname>> is waiting for you when you get back to your room. @@.player;"<<print $girlfriend.firstname>>? What's going on?"@@ <<if not $girlfriend.knowsSecret>>\ @@.girlfriend;"I couldn't stop thinking about you all day,"@@ she says, putting her hand on your shoulder. @@.girlfriend;"And I've been so horny."@@ You're frozen in place. She's asking to have sex with you, but you can't. Not like this. Not with your new anatomy. @@.girlfriend;"So will we, or not?"@@ You grunt noncommitally. <<print $girlfriend.firstname>> rolls her eyes. @@.girlfriend;"Good night then."@@ Her voice is flat. @@.player;"Good night,"@@ you say back. @@.thought;I'm not going to be able to get away with it forever@@ you think as she walks out. @@.thought;She's going to get fed up soon.@@ You feel bad. It's not your fault, of course, but you're leading her on. If you had told her sex wouldn't happen, she could use a vibrator or something. @@.thought;She still can. Girls love that.@@\ <<set $girlfriend.relationship to $girlfriend.relationship-4>> <<else>>\ @@.girlfriend;"I came all the way over here hoping we could fuck,"@@ she begins. @@.girlfriend;"And then once I got here, I realized that we couldn't do it."@@ @@.player;"Not so loud!"@@ @@.girlfriend;"Sorry,"@@ <<print $girlfriend.firstname>> says, looking at your roommates. @@.player;"So what do you want?"@@ @@.girlfriend;"I don't know! I really need to get off. I guess I'll have to go back to Busch and use my..."@@ she trails off, looking at your roommates once more, before getting up and leaving. You're feeling like crap. Worst of all, neither you nor her are satisfied. @@.thought;She's still horny. I really wish I could help her out. Well, I know she has toys. And girls are supposed to love them.@@ \ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <</if>>\ In your mind, you picture pleasuring yourself with a vibrator. @@.thought;No. No! I can't do that.@@ It comes as a relief when you fall asleep.\ <<increaseArousal 5>>\ <<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.shirt to setup.girlfriendTankTop>><<set $girlfriend.shoes to setup.girlfriendSandals>><<set $girlfriend.bra to setup.girlfriendRedBra>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "dorm">>\You're ready to go to bed, but for some reason you can't fall asleep. You've focused so much on <<print $witch.firstname>>'s curse, and the changes that have come from it, that you completely forgot about what's happening later in the week. Tomorrow, you have another practice. You have no idea how you're going to get out of that one. You're a quarterback who can't throw the ball. How long can you keep your job? And on Friday, you have another game. Ordinarily, you would be looking forward to it, but you hadn't even thought about it until now. You start to stress out as you finally think about it. You're going to be hit by big, heavy linemen, and you're no longer strong enough to take the hits. And if you //do// have time to throw, you'll just embarrass yourself. And then there's the matter of your pussy. \ <<if $tfPassageIntro is "Masturbate Day 4">>\ You're really horny, but you can't stand the thought of masturbating like a girl.\ <<elseif $tfPassageIntro is "Masturbate 2">>\ The last time you masturbated, your face changed. It's probably a coincidence, but you're worried about getting off again.\ <<else>>\ Every time you've orgasmed, something about you has become more feminine. You can't masturbate any more, of course, but how are you going to get off now?\ <</if>> You toss and turn for a while until sleep finally takes you.\ <<set $location to "dorm">>\It's nighttime, and you're ready to go to sleep. Unfortunately, sleep doesn't come. You toss and turn for a while, thinking about the game Friday, <<print $girlfriend.firstname>>, and the panty raid tomorrow. <<if visited("Language Project Family")>>\ @@.thought;I got the project rescheduled so I could go to the panty raid. But I don't really want to go to the panty raid. Damn, I feel bad. I lied to Norm, and he's missing nerd club because of me.@@\ <<else>>\ @@.thought;Can I skip the panty raid? My group needs me to do their project. I don't really want to do the project, but I'm not sure if I want to be part of the panty raid either anymore.@@\ <</if>> You turn onto your side. This isn't helping. @@.thought;Okay, <<print $player.firstname>>. Focus.@@ You manage to clear out all your worries, and imagine a scene of sheep jumping backwards over the fence.\ <<set $location to "dorm">>\<<showQBSkill true>><<showQBSkill false>>\ You're feeling tired from your long day, and you find yourself nodding off to sleep as soon as you get into your bed. @@.thought;At least tomorrow's going to be an easy day. Classes will be easy and then after that is the weekend. And the football game.@@ You sit straight up in bed, fully awake. This is going to be your first game since your transformation. Everyone's going to expect you to lead the Stallions to another victory, and you're going to make a fool out of yourself in front of the whole school. \ <<if $player.qbSkill>=40>>\ @@.thought;Or maybe I won't? I've been practicing. I think I can fake it well enough to get by.@@\ <<elseif $player.qbSkill>$qb.qbSkill>>\ @@.thought;At least I'm better than <<print $qb.firstname>>@@ you think. Not that it's a high bar.\ <<else>>\ @@.thought;I bet even <<print $qb.firstname>> is better than me now@@ you think miserably. @@.thought;Maybe I should just let him be the starter.@@\ <</if>> You can hear your father reminding you to get sleep before a big game, but you just can't fall asleep. You'll get close, and then sit up, worried about something else. Finally, at around 3 AM, sleep overtakes you.\ <<set $location to "dorm">>\//You're standing naked in your dorm room. It's something you do every day, but now, something feels off. Patrick and Marco come into the room. @@.player;"Hello,"@@ you say, your voice cracking at the end. Your roommates don't respond. They're just staring at you and laughing. @@.player;"What?"@@ You feel self-conscious. Then, you realize that they're looking at your crotch. You look down, and see what they're laughing at. You have a vagina.////You're sitting in your biology class. Something feels strange, but you can't tell what it is. You're more worried about the test that Miss Williams is handing out. The guy in front of you passes a copy of the test to you, and you take it. Hunched over your desk, you flip through the test, looking first for a question that looks easy and then for a question you can actually understand. It's no use. It might as well have been written in a foreign language. And you're horny. So horny. You can't resist it anymore. Your right hand snakes down between your legs, pulls your panties to the side, and touches your pussy. It feels good, but not good enough. Nobody is paying attention to you. Feeling bold, you slowly extend your index finger and stick it inside. @@.thought;Oh my god!@@ You lose yourself in waves of pleasure as you continue to finger yourself. You shake yourself out of it. Something is wrong. Then it comes back to you. @@.thought;I have a pussy! And I'm wearing panties! Wait, but how did I get in so easily? I'm in school. I'm wearing my uniform.@@ You quickly look down at yourself. You're wearing //a// school uniform, but not the one you're used to wearing. Instead of dress pants and a tie, you're wearing a skirt and school sweater, just like the other girls in the class. You look around again, but no one is paying any attention to you. It's almost like they think it's normal.////You're in your room, having sex with <<print $girlfriend.firstname>>. Your big cock pumps into her, as she... @@.thought;Wait. Big cock?@@ You withdraw from <<print $girlfriend.firstname>> and look down. Yes! Your huge, eight inch cock is back! @@.girlfriend;"What's wrong, <<print $player.firstname>>?"@@ @@.player;"Absolutely nothing,"@@ you say, beaming. You enter her again, and pump away. Her face screws up with pleasure, and you both get close to orgasm...////It's time for the panty raid. You and the rest of the team huddle in the locker room. As the quarterback and the leader, everyone turns to you. @@.player;Okay, guys! Most of the girls are at clubs or the library. We're going to go into their dorm, break into their rooms, and steal their panties. I want everyone to get two panties from two girls!"@@ @@.male;"What if we break in and they're in their room?"@@ @@.player;"Then we take their panties anyway!"@@ The boys all cheer, and everyone heads for the girls dorms. Everyone is out, and all the boys split up, each taking a different room. You find yourself alone, in front of a closed door. You turn the handle and the door swings open. You walk in, <<if $player.hipSway>>your hips swaying as you walk<<else>>purposefully striding towards<</if>> the dresser. You find a pair of royal blue panties, and you reach out and grab them. Something is wrong. //You// feel wrong. You're feeling claustrophobic in your loose, sweaty clothes. You //need// to get your clothes off. Your pants are the first to go, then your shirt, and then your boxers. Now you're standing naked in some random girl's dorm room, holding nothing but a pair of panties. There's a strong gust of wind through the open window, and you shiver. You're cold. You slide your underwear up your legs, not realizing that you're putting on panties until you're wearing them. @@.thought;What am I doing? I've got to take these off!@@ Before you can do so, the door starts to swing open...////You yawn and open your eyes. You're awake. But didn't you just go to sleep? Weird. You get up and strip off your clothes. It's time for another day of school. You take some time to admire your cute pussy, and then walk over to the dresser<<if $player.hipSway>>, your hips swaying<</if>>. Without thinking, you reach for \ <<if $pantyRaid and $pantyRaid.takenFrom is $witch.firstname>>\ the <<print $pantyRaid.panties.informalName>>. @@.thought;Wait! I don't wear panties!@@ You try to put them back, but your fingers don't obey you. As if in a trance, they move down. Your legs step into the <<print $pantyRaid.panties.informalName>> and you slide them up your legs. Suddenly, the trance is broken, and you try to tear the panties off of you. They don't budge. They do look cute on you, though.//\ <<elseif $pantyRaid and $pantyRaid.takenFrom is $girlfriend.firstname>>\ the <<print $pantyRaid.panties.informalName>> and slide them up your legs. They look cute on you, and they fit well. Wait! They fit well? You snap out of it, and slide them back down your legs. It's too bad. They looked cute on you.//\ <<else>>\ your boxers, and you slide them up your legs. They look out of place, though. You have a pussy, now, and it's only right for you to wear panties too.//\ <</if>> Suddenly, your alarm blares, and you wake up.You're about to head to bed when you feel something cold and wet in your <<if $player.isWearingPanties>>panties<<else>>boxers<</if>>. Confused, you duck into a bathroom stall to see what the problem is. Inside your underwear you see the string still dangling from your pussy, along with a few drops of fresh blood. @@.thought;But I'm wearing a tampon!@@ You pull out your phone once again. A quick search informs you that these need to be changed...@@.thought;every four hours? You've got to be kidding me.@@ Resigned, you remove the used one and insert another. @@.thought;Good thing I bought a whole pack,@@ you mutter. But the thought of having to do this several times a day for the next week makes your aching stomach hurt even worse. <<link "Continue" "Sleep">><<finishSexScene>><</link>> <<set $player.isWearingTampon to 4>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<setUpSexScene>><<set $player.underwear to null>>\//You're on a date to an amusement park with <<print $girlfriend.firstname>>. The two of you are in front of the funhouse mirrors. <<print $girlfriend.firstname>> stands in front of one of the mirrors and her reflection suddenly grows, becoming just as tall as you. Then, she runs to the end of the row of mirrors and her reflection shrinks, making her even shorter than she normally is. @@.girlfriend;"You should do it, <<print $player.firstname>>! It's fun!"@@ @@.player;"Well, okay,"@@ you say hesitantly. The mirrors are arranged in a line, with the one in front of you keeping you tall, and the one by <<print $girlfriend.firstname>> making you as short as her reflection.// [[Stay where you are|Dream MaxHeight 0]] [[Move over one mirror|Dream MaxHeight 1]] [[Go to the middle mirror|Dream MaxHeight 2]] <<link "Go to the mirror next to $girlfriend.firstname" "Dream MaxHeight 3">><</link>> <<link "Stand in front of $girlfriend.firstname" "Dream MaxHeight 4">><</link>>\ <<set $hadDream to true>>\ <<set $oldHeight to $player.height>>\ <<setUpSexScene>><<set $player.pants to setup.casualPants>><<set $player.shirt to setup.casualShirt>><<set $player.shoes to setup.casualShoes>><<set $player.socks to setup.whiteSocks>>\ <<set $girlfriend.shirt to setup.girlfriendSleevelessTShirt>><<set $girlfriend.pants to setup.girlfriendShorts>><<set $girlfriend.shoes to setup.girlfriendSandals>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "default">>\<<if $player.height is 0>>\ //Not wanting your height to change, you stay where you are.//\ <<else>>\ //You don't want to shrink, so you run away from <<print $girlfriend.firstname>> to the very first mirror. Instantly, you start to grow, and soon you're six feet tall again.//\ <</if>> //@@.girlfriend;"Oh, come on, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"Don't be lame."@@// <<link "No, this is what I want" "Wake up">><<finishSexScene>><<set $leftChar to null>><<set $player.maxHeight to 0>><<set $player.height to $oldHeight>><<unset $oldHeight>><</link>> [[Move over one mirror|Dream MaxHeight 1]] [[Go to the middle mirror|Dream MaxHeight 2]] <<link "Go to the mirror next to $girlfriend.firstname" "Dream MaxHeight 3">><</link>> <<link "Stand in front of $girlfriend.firstname" "Dream MaxHeight 4">><</link>> <<set $player.height to 0>>\<<if $player.height is 0>>\ //You're happy to play along, but you don't want your height to change too much, so you only move down one mirror. But instead of your reflection shrinking,// you //start to shrink as well. You look at <<print $girlfriend.firstname>> in alarm but before you can say anything, the shrinking suddenly stops.//\ <<else>>\ //You don't want to shrink, so you run away from <<print $girlfriend.firstname>> to the second mirror in line. Instantly, you start to grow.//\ <</if>> //@@.girlfriend;"You look like you're about five foot ten,"@@ <<print $girlfriend.firstname>> tells you. @@.girlfriend;"But don't you want to be even shorter?"@@// <<link "No, this is what I want" "Wake up">><<finishSexScene>><<set $leftChar to null>><<set $player.maxHeight to 1>><<set $player.height to $oldHeight>><<unset $oldHeight>><</link>> [[Actually, you want to be taller|Dream MaxHeight 0]] [[Move over one mirror|Dream MaxHeight 2]] <<link "Go to the mirror next to $girlfriend.firstname" "Dream MaxHeight 3">><</link>> <<link "Stand in front of $girlfriend.firstname" "Dream MaxHeight 4">><</link>> <<set $player.height to 1>>\<<if $player.height<2>>\ //You're happy to humor <<print $girlfriend.firstname>>, but you don't want to be// too //short, so you move down to the middle mirror.// <<if $player.height is 0>>\ //But instead of your reflection shrinking,// you //start to shrink as well. You cry out in alarm and instantly the shrinking suddenly stops.//\ <<else>>\ //You start to shrink again.//\ <</if>>\ <<else>>\ //You don't want to be that short, so you run away from <<print $girlfriend.firstname>> over to the middle mirror. Instantly, you start to grow.//\ <</if>> //@@.girlfriend;"You look like you're about five foot seven,"@@ <<print $girlfriend.firstname>> tells you. @@.girlfriend;"That's not bad, but don't you want to be even shorter?"@@// <<link "No, this is what I want" "Wake up">><<finishSexScene>><<set $leftChar to null>><<set $player.maxHeight to 2>><<set $player.height to $oldHeight>><<unset $oldHeight>><</link>> [[Actually, you don't want to shrink at all|Dream MaxHeight 0]] [[You'd rather be a little taller|Dream MaxHeight 1]] [[Move over one mirror|Dream MaxHeight 3]] <<link "Stand in front of $girlfriend.firstname" "Dream MaxHeight 4">><</link>> <<set $player.height to 2>>\<<if $player.height<3>>\ //@@.thought;Why not? This will be fun!@@ You run over to the mirror next to <<print $girlfriend.firstname>>'s. <<if $player.height is 0>>\ //But instead of your reflection shrinking,// you //start to shrink as well. You look at <<print $girlfriend.firstname>> in alarm as you get shorter and shorter.//\ <<else>>\ //You start to shrink again.//\ <</if>>\ <<else>>\ //You don't want to be shorter than your girlfriend, so you move over one mirror. Instantly, you start to grow.//\ <</if>> //@@.girlfriend;"Aww, you're so cute!"@@ <<print $girlfriend.firstname>> says//<<if $player.height<3>> //happily//<</if>>//. @@.girlfriend;"You look like you're about the same height as me."@@ She's right. For some reason, even though <<print $girlfriend.firstname>>'s reflection has shrunk and// you've //shrunk, she's remained the same size. @@.girlfriend;"Actually, how would you like to be even shorter than me?"@@ <<print $girlfriend.firstname>> asks you.// <<link "No, this is what I want" "Wake up">><<finishSexScene>><<set $leftChar to null>><<set $player.maxHeight to 3>><<set $player.height to $oldHeight>><<unset $oldHeight>><</link>> [[Actually, you don't want to shrink at all|Dream MaxHeight 0]] [[You'd rather be taller|Dream MaxHeight 1]] [[You'd rather be a little taller|Dream MaxHeight 2]] [[You'd like to be shorter than her|Dream MaxHeight 4]] <<set $player.height to 3>>\//The mirror <<print $girlfriend.firstname>> is in front of has made her look so short and cute. Curious to see how you'll look like, you walk over to her.// <<if $player.height is 0>>\ But instead of your reflection shrinking,// you //start to shrink as well. @@.thought;"<<print $girlfriend.firstname>>! What's going on?"@@ @@.girlfriend;"Shhh. Just relax,"@@ she tells you as you get shorter and shorter.//\ <<else>>\ //Once again, you start to shrink.//\ <</if>> //@@.girlfriend;"<<print $player.firstname>>! You're so cute!"@@ <<print $girlfriend.firstname>> says happily, giving you a hug. @@.girlfriend;"I always wanted a boyfriend who was shorter than me."@@ She's right. For some reason, even though <<print $girlfriend.firstname>>'s reflection has shrunk and// you've //shrunk, she's remained the same size.// <<link "Yes, this is what I want" "Wake up">><<finishSexScene>><<set $leftChar to null>><<set $player.maxHeight to 4>><<set $player.height to $oldHeight>><<unset $oldHeight>><</link>> [[Actually, you don't want to shrink at all|Dream MaxHeight 0]] [[Actually, you only want to shrink a little bit|Dream MaxHeight 1]] [[You'd rather be taller|Dream MaxHeight 2]] [[You'd rather be a little taller|Dream MaxHeight 3]] <<set $player.height to 4>>\You tuck yourself into bed, and get ready for sleep. @@.male;"<<print $player.firstname>>?"@@ Marco asks. @@.player;"Yeah?"@@ @@.male;"I spoke to <<print $girlfriend.firstname>>."@@ You look at him, confused. What would Marco and <<print $girlfriend.firstname>> talk about? @@.male;"And she told me that@@ \ <<if $player.openRelationship>>\ @@.male;you two opened up the relationship."@@\ <<else>>\ @@.male;you two had broken up."@@\ <</if>> @@.thought;<<print $girlfriend.firstname>> told him already? That was fast!@@ Marco pauses. @@.male;"So, uh, would you mind if I asked her out?"@@ @@.thought;I guess it's nice that he's asking me first. He's not a bad friend. But this is so embarrassing!@@ @@.male;"What's going on, man?"@@ Patrick asks. @@.thought;Oh, great. I thought he was asleep.@@ @@.male;"I want to ask <<print $girlfriend.firstname>> out, but I wanted to make sure it was alright with <<print $player.firstname>>."@@ @@.male;"You don't have to do that, man,"@@ Patrick says to you. [[I know, but Marco can date who he wants|Sleep Marco Approve]] [[You're right|Sleep Marco Deny]] <<set $location to "dorm">>\@@.player;"I know, but Marco can date who he wants."@@ @@.male;"Thanks, <<print $player.firstname>>. I'll try not to fuck her in our room."@@ @@.player;"Why would you mention fucking her?"@@ @@.male;"Oh. Sorry. But that's cool of you."@@ [[You nod and turn off the lights|Dream Marco]] <<set $girlfriend.dateMarcoPermission to 2>>\ <<set $location to "dorm">>\@@.player;"You're right,"@@ you say to Patrick. @@.male;"Hey, why are you getting in the middle of this?"@@ Marco asks Patrick. @@.male;"This is between <<print $player.firstname>> and me."@@ @@.male;"<<print $player.firstname>> is my friend too. And if he won't stand up for himself, I will."@@ @@.thought;That's touching. I always thought of Patrick as this dumb jock.@@ @@.male;"Fine,"@@ Marco says, ignoring Patrick. @@.male;"I won't date her."@@ He doesn't sound happy about it, though. [[You turn off the lights|Dream Marco]] <<set $location to "dorm">>\//You're in your dorm room, doing your homework, when the door opens. You turn to greet your roommate, only to find that it's <<print $girlfriend.firstname>> and Marco. They stagger to Marco's bed, <<print $girlfriend.firstname>> straddles him, and they start making out. You try your best to tune them out and focus on your homework, but it's difficult. The textbook becomes all fuzzy and you're unable to get any reading done, so you decide that you might as well watch the show in front of you. Marco and <<print $girlfriend.firstname>> have moved on from just making out. Marco is just in his boxers, and <<print $girlfriend.firstname>> is in her bra and panties. <<print $girlfriend.firstname>> gets up to take off Marco's boxers, and you take the opportunity to <<if $player.isWearingPanties is true>>strip down to your panties.<<else>>get naked yourself.<</if>> Neither of them seem to notice. In fact, while you were removing your clothes, Marco must have taken off <<print $girlfriend.firstname>>'s underwear too, because they're now having sex. Your hand slips to your pussy and you start rubbing yourself, trying to imagine yourself in Marco's place, getting to fuck your ex with a real cock. She bounces up and down on Marco's dick, and you close your eyes, imagining her doing the same to you. Your angle isn't that good, though, and you have a much better view of <<print $girlfriend.firstname>> than you do of Marco. As they continue to fuck, you start to imagine yourself in <<print $girlfriend.firstname>>'s place, bouncing up and down on Marco's large cock, enjoying the sensation of being filled. You know it's wrong, but as you continue to rub yourself, you find that you don't care. Marco sees you looking. @@.male;"Do you want to join us?"@@ he asks.// Suddenly, your alarm blares, and you wake up. [[Look around|Wake up]] <<set $scenes.girlfriend.marcoDream to true>>\ <<set $hadDream to true>>\@@.player;"Marco?"@@ you say. @@.male;"Yeah?"@@ @@.player;"I was thinking about <<print $girlfriend.firstname>>..."@@ @@.male;"And you changed your mind?"@@ @@.player;"Yeah."@@ @@.male;"Come on, dude!"@@ Patrick says. @@.player;"No, it's okay. I'm not good...uh, I mean, me and <<print $girlfriend.firstname>> aren't dating anymore, and it's not my place to say who she can't date, so..."@@ @@.male;"Thanks. That's cool of you."@@ Turning to you, he adds, @@.male;"I'll try not to fuck her in our room."@@ @@.player;"Why would you bring that up?"@@ you say with a hollow laugh. Insidde, you're wondering what would happen if he //did// bring her back to your room, and if he would ask you to join in. [[Go to sleep|Dream Marco]] <<set $girlfriend.dateMarcoPermission to 2>>\ <<set $location to "dorm">>\You're about to go to bed when you get a phone call from <<print $girlfriend.firstname>>. @@.player;"Hi. What's up?"@@ @@.girlfriend;"Okay, so I did some research on spells you could do for your parents."@@ @@.player;"Oh?"@@ you ask, leaning forward. @@.player;"Did you find any?"@@ @@.girlfriend;"Yeah. So you know, the last time your parents saw you, you looked completely different. So they're expecting to see that person when they visit, right?"@@ @@.player;"Yeah,"@@ you say slowly. @@.player;"But they won't. I don't look like I used to anymore."@@ You look yourself over, taking in all of your transformations. @@.girlfriend;"Exactly. But as long as //someone// shows up who looks like you used to, you'll be good"@@ @@.player;"Wait, are you saying you can make me look the way I used to?"@@ you ask<<if $player.masculinity<=0>>. For some reason, you're not as excited as you thought you would be.<<else>> excitedly.<</if>> @@.girlfriend;"No, not when there's magic affecting you. But I can make //me// look the way you used to."@@ @@.player;"And then you'll go to dinner as me,"@@ you say, thinking out loud. @@.player;"But how will you be able to answer questions only I'll know...will I be going to dinner too, but dressed as a girl?"@@ @@.girlfriend;"Exactly! I would be telling your parents that you were my girlfriend."@@ @@.player;"Uh, I don't know."@@ @@.girlfriend;"It'll only be temporary,"@@ <<print $girlfriend.firstname>> reassures you. @@.girlfriend;"And then I'll be back to being <<print $girlfriend.firstname>>. You were hot and all, but I like being a girl."@@ @@.player;"That's good, but that's not what I meant,"@@ you say. @@.player;"You@@<<if $player.datingGirlfriend>>@@.player;'re@@<<else>> @@.player;used to be@@<</if>> @@.player;my girlfriend. I@@<<if $player.masculinity>25 and $player.datingGirlfriend>>@@.player;'m supposed@@<<else>>@@.player; used@@<</if>> @@.player;to be your boyfriend. It'll be weird for you to be the guy and me to be the girl."@@ @@.girlfriend;"I have another idea, but I don't know if you'll like it."@@ [[Listen to it|Sleep ParentVisitSpells RealityChange]] <<set $location to "dorm">>\@@.player;"Go ahead."@@ @@.girlfriend;"Okay. So I could do another spell. But instead of changing me so I look the way they expect you to look, we'll change what they expect."@@ @@.player;"Wait, what? So you'll make it so they think I'm a girl?"@@ @@.girlfriend;"Yeah! It'll be like reality changed for them."@@ @@.player;"<<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Yeah?"@@ @@.player;"I don't know if I like it."@@ She laughs. @@.girlfriend;"Well, that's all the ideas I have. Unless you want to tell your parents you're a sissy, I don't know what else you can do."@@ @@.player;"Okay, I'll think it over."@@ @@.girlfriend;"Great! If you want to do it, meet me in the woods Sunday afternoon."@@ [[Hang up and go to sleep|Dream]] <<set $location to "dorm">>\//You're on the football field, in the middle of a close game. You take the snap and look around you. Defenders are running towards you, but you're not worried about them. You spot a receiver open deep towards the end zone, and release a pass in his direction. It's a weak throw, only going a couple yards before dropping like a stone. All around you, you can hear the sounds of laughter: your teammates, the other team, the fans, the cheerleaders. Suddenly, Coach is on the field. @@.male;"You're coming with me,"@@ he says, picking you up off the ground. You try to shake yourself loose, but you're not strong enough. The two of you walk down winding corridors before coming to a stop outside the stadium. Coach lets you go and then walks back inside, shaking his head. You've got to get back inside the stadium. You know that. But the door that Coach just went in has disappeared. You run all around the field, trying to find an entrance, but everything is locked.// <<set $hadDream to true>>\You're about to get ready for bed when your phone pings. ''History essay due tomorrow'' @@.thought;Oh, right. I got that notification right after I transformed, but I put it off.@@ You stifle a yawn. You're feeling tired, and you're not in the mood to write an essay, but you've got history in the morning. If you don't do the essay now, you won't have time to do it later.\ <<if ($realityChange or $acceptedTrans) and $player.isWearingMakeup>> @@.thought;Especially now that it takes so much effort to get ready.@@<<if $player.masculinity<=-100>> @@.thought;Being a girl is hard work.@@<</if>>\ <</if>> <<if $player.pout>>Pouting,<<else>>With a heavy sigh,<</if>> you open up your laptop. Luckily, <<if $realityChange>>the <<print $player.firstname>> in this reality has taken<<else>>you've taken surprisingly<</if>> detailed notes. After reading your notes over a couple times, you get an outline in mind and you get started. [[Continue|Handwriting Essay Crash]] <<set $location to "dorm">>\You continue writing the essay. You're on the last paragraph. Once you finish it, you'll be able to go to sleep. Then your laptop dies. @@.player;"Are you fucking kidding me?"@@ <<if $realityChange>>\ <<print $witch.firstname>> raises her head. @@.witch;"Is everything okay?"@@ she\ <<elseif $acceptedTrans>>\ Hazel raises her head. @@.female;"Is everything okay?"@@ she\ <<else>>\ Patrick raises his head. @@.male;"Is everything okay, man?"@@ he\ <</if>> \ asks sleepily. @@.player;"Don't worry about it,"@@ you say<<if $player.pout>>, pouting<</if>>. You can hardly believe your luck. You //did// your essay, and now it's gone. @@.thought;Fuck! What can I do? I don't want to take a zero on this, especially now that@@ <<if $realityChange or not $team.playerOnTeam>>@@.thought;I'm not getting@@<<else>>@@.thought;I don't know if I'll get@@<</if>> @@.thought;a football scholarship.@@ You look around the room and spot your notebook, and an idea strikes you. [[Rewrite the essay|Handwriting Essay Rewrite]] <<set $location to "dorm">>\You grab your notebook and start rewriting your essay by hand. You don't have your notes anymore, but you still remember what you wrote, and you try your best to recreate it. It's not fun, having to redo the essay you already did, and you're having trouble keeping your eyes open. By the time you're at the end, you're barely paying attention to what you're writing. Finally, you finish. <<if $realityChange>>[[Go to sleep|RealityChange Sleep]]<<elseif $acceptedTrans>>[[Go to sleep|Trans Sleep]]<<else>>[[Go to sleep|Dream]]<</if>> <<set $scenes.handwritingProgress to 1>>\ <<set $location to "dorm">>\You lay down in bed and close your eyes, weary of what another day will bring. It's been so long since <<print $witch.firstname>> has cursed you, but you haven't gotten any closer to figuring out how to reverse it. Instead, your body has been affected more and more, and now you've got this damn plug in you. You shift into a different position, hoping that it will make it easier to fall asleep. Time passes, yet you remain awake. The plug, which was strangely erotic during the day, is back to being uncomfortable now that you're trying to sleep. @@.thought;Why isn't this working? I just want to get this thing out of my ass!@@ You're about to shift into another position when you hear noises coming from the next bed over. You open an eye and try your best to look around. Marco looks sound asleep, but Patrick...what is he doing? [[Try to focus|Patrick Masturbate Focus]] <<set $location to "dorm">>\You open your other eye, and try to focus on Patrick. It's hard, since you're half-asleep, but you can tell from his deep breaths and grunts, and the way his covers are moving back and forth exactly what he's doing. @@.thought;He's jerking off //now//? That's gross. Wait a minute, does he always jerk off when he thinks we're asleep?@@ You sit up in bed. If Patrick was paying attention, he would have realized that you're awake, but his attention is clearly elsewhere. <<if $player.masculinity>=25>>\ You feel a pang of envy as he furiously strokes his dick. He has something that you want, and he doesn't even know how good he has it.\ <<else>>\ You expect to feel envious of Patrick as he furiously strokes his dick, but strangely, you don't. Maybe after you were first transformed, you would have. But ever since then, you've realized that there are a lot of advantages which come with having a pussy.\ <</if>> Suddenly, Patrick leans back and jerkily reaches for a tissue. The covers have stopped moving now, and you can't see what Patrick is doing. @@.thought;If he's not jerking off anymore, he could see that I'm watching him!@@ you think, quickly lying back in bed. It's not a moment too soon. You can hear the sound of a tissue bouncing off the trash can and hitting the floor. You wait for the sound of Patrick stepping out of bed to pick it up, but you don't hear it. You stay lying down for a while, afraid to open your eyes. When you finally work up the nerve, Patrick is sound asleep. [[Go to sleep|Dream]] [[Put the tissue into the trashcan|Patrick Masturbate Tissue]] <<set $location to "dorm">>\You get out of bed as quietly as you can, and walk over to the trashcan. Sure enough, a wadded up tissue is laying right by it. You pick it up and get ready to toss it into the trashcan, when suddenly you're overcome with curiosity. @@.thought;What does Patrick's cum look like?@@ You turn the tissue over, and look at it. It's thick and goopy, the smell is overpowering, and it looks similar to how your cum looks like -- used to look like. @@.thought;I could just have a quick taste. No one would know. And then I'd get rid of the curse.@@ [[Go to sleep|Dream]] [[Have a quick taste|Patrick Masturbate Taste]] <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "dorm">>\You look around furtively. Marco and Patrick are both still asleep. Satisfied that nobody will see, you reach out a finger and scoop up some cum. Then, before you can stop yourself, you bring your finger up to your mouth and lick it. It's not bad. It's salty and it has a weird texture. You're not tempted to taste any more, but you're also not about to spit it out. You feel ashamed as the magnitude of what you just did washes over you. @@.thought;I can't believe I just did that! I tasted Patrick's cum! How can I look at him again?@@ You feel so disgusting and perverted. Even worse is the fact that you didn't entirely hate the taste of his cum. The buttplug shifts in your butt. You had forgotten all about it. You reach down and gently remove it from your ass. @@.thought;At least I can go to sleep now. But I feel kind of empty now.@@ [[Go to sleep|Dream]] <<set $player.attractionToMen to $player.attractionToMen+2>><<set $player.buttplugCurse to false>><<set $player.isWearingButtplug to false>>\ <<set $location to "dorm">>\//You're sitting in a crowded movie theater, watching a movie. The details of the movie are fuzzy, but other than that, it's a normal movie, and you don't know why you're having a dream about something so ordinary. You feel a breeze on your legs. You look down, only to discover that you're wearing a dress. Frantically, you look around. @@.qb;"What's the matter, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks, putting his arm around your shoulder. He's wearing a nice shirt and you realize that you're on a date. @@.qb;"Aren't you having a nice time?"@@ You nod. <<print $qb.firstname>> smiles, and puts his hand behind your head, pulling your lips into his. You kiss him back enthusiastically. When you pull away, you realize that the movie theater is filled with couples, all of whom are making out with each other. Some of the girls even have their hands on their boyfriends' lap. You're not scared anymore. You mirror the <<if $player.masculinity<=0>>other <</if>>girls, putting your hand on <<print $qb.firstname>>'s nice pants. You can feel his hardness. You start to stroke...//\ <<increaseArousal 10>>\//You're <<if $player.isWearingDress>>wearing a dress and <</if>>walking to class<<if $player.hipSway>>, your hips swaying<</if>>. Other students pass by you, <<if $player.isWearingDress>>not even commenting on your dress<<else>>not paying you any attention<</if>>. Up ahead, you see the confident figure of <<print $qb.firstname>>. He looks even more attractive in your dream than he does in person. You run forward, <<if $player.isWearingDress>>your little black dress fluttering, <</if>>eager to reach <<print $qb.firstname>>. He stands there, smiling, waiting for you. You finally reach him, and put your hand on his chest. He puts a hand on your <<if $player.ass>=2 or $temporarilyTransformed>>round <<elseif $player.ass is 1>>pert <</if>>ass, and sweeps you up into a kiss. You eagerly kiss him back, dimly aware that people are watching. The kiss ends, and you look around you. <<print $rival.firstname>> and a couple other popular girls are looking at you with jealousy. @@.rival;"How come he's going out with her and not me?"@@ As the dream starts to fade away, you reflect on how lucky you are to have such a hot boyfriend.// [[Wake up|QBDate MorningAfter]] <<set $hadDream to true>>\//The gym is crowded with excited students, tawdry decorations and a charged atmosphere of hormonal excitement. You wave and nod to everyone, as you and <<print $girlfriend.firstname>> walk through a corridor through the crowd, enjoying the attention. Up on stage are a young man and woman clad in medieval robes, which are open so you can see that they are wearing only sexy underwear beneath. They're last years king and queen, and they can't keep their hands off each other. They must be going to present the awards--if they don't end up fucking on stage before they get that far. @@.female;"Now it's time to announce the homecoming king and queen. Let's have a big round of applause for <<print $girlfriend.firstname>> <<print $girlfriend.lastname>> and <<print $player.firstname>> <<print $player.lastname>>!"@@ The former queen's voice is thick and low with arousal. The applause is thunderous. You take <<print $girlfriend.firstname>>'s hand and walk up onto the stage. You take your time: this is your night, and you're going to make it last. All around you, you see friends and acquaintances cheering you on. Once you're finally on stage, the last king gives you a firm handshake as he takes an appreciative glance at <<print $girlfriend.firstname>>. @@.male;"Congratulations!"@@ he says, with a suggestive twitch of his eyebrows and places a plastic golden crown on your head. @@.male;"The first dance will be between our king and queen."@@// <<link "Smiling, you take $girlfriend.firstname's hand" "Dream Strapon Dance">><</link>>//You lead <<print $girlfriend.firstname>> onto the dance floor. The other people back away to give you room. You're surrounded by almost the entire school, but your eyes are only for your <<print $girlfriend.firstname>>. You could have any other girl in this gym, but you're fixated by her pretty smile, big brown eyes, and by the way she clearly spent so much time getting ready for this dance. And for you. Your bodies move together in perfect harmony, <<print $girlfriend.firstname>> following your confident lead with ease and the crowd falls silent in awe. You can feel the heat of <<print $girlfriend.firstname>>'s supple body even through the clothes. A heat matched only by the one growing in her eyes. All too soon, the music stops. She tries to let go, but you don't release her. @@.girlfriend;"What is it, <<print $player.firstname>>?"@@ <<print $girlfriend.firstname>> seems lost in your eyes. @@.player;"Nothing. I just want you so bad I would take you right here if you asked."@@ She gasps and presses herself even harder into you with sudden arousal. You can smell her sweet perfume and feel her warm, quick breath on your lips. She gets on her tiptoes and kisses you. @@.girlfriend;"Why don't I come over?"@@ she whispers suggestively. You brush your lips over hers, your eyes filled with promises of pleasure. You lead your Queen to the exit as the crowd splits to let you pass. You feel a little pang of sadness, like that dance was the last moment of your old life.// <<link "That's not true. I'm going to fuck $girlfriend.firstname" "Dream Strapon TryFuck">><</link>>//You're in luck. When you get back, the room is empty. You start making out with <<print $girlfriend.firstname>>. She gets into it, sitting on your lap and kissing you back passionately. You're interrupted by the door opening. Standing in the doorway are Marco and Patrick, and they're both holding the hands of their girlfriends. They must have had the same idea that you did. @@.male;"We're so sorry for interrupting, but may we?"@@ Marco asks, his tone apologetic and pleading. @@.girlfriend;"Oh let them, my King. I think it's kind of hot,"@@ your girlfriend says as she grinds her hips against your lap. You gesture to Marco and Patrick's beds in regal approval. You would have preferred privacy but <<print $girlfriend.firstname>> was right. It is kind of hot. Marco and Patrick are too drunk to care, and with the way Marco's date is rubbing his crotch, they're going to do the same thing themselves shortly. <<print $girlfriend.firstname>> shoves you back onto the bed as she undresses with far more haste than grace, but that eagerness for your cock is even sexier than any striptease. There's a moment of concern, there's something wrong with the thought of someone wanting your dick. But before you can put your finger on it, <<print $girlfriend.firstname>> has pulled you pants and boxers off in one go and your erection springs loose. With a needy moan, <<print $girlfriend.firstname>> pushes you back onto the bed, straddles you and lines her wet, willing pussy up with your 8 inches of hot, hard cock. Your fingers sink into her soft ass as you pull her down, impaling her fully. @@.thought;It's incredible! I forgot how good it feels to fuck with my dick...wait, why would I forget@@ Your moment of distracted thought is enough for <<print $girlfriend.firstname>> to become impatient with you and take control of the pace, an easy task when she's riding cowgirl. She stays upright, sliding up and down your shaft with abandon, her perky tits bouncing hypnotically. @@.girlfriend;“Fuck me, <<print $player.firstname>>. I want you to cum. I want you to cum harder than you ever have!"@@ You are close, so close. But it feels like you've been close for ages but never getting there. In fact, it feels like that climax is slowly slipping away. [[What's wrong with me? Why can't I cum?|Dream Strapon Fucked]] you wonder.////@@.girlfriend;“It's alright,”@@ <<print $girlfriend.firstname>> tells you as she halts her hip movements. @@.girlfriend;“I'll take care of you.”@@ Not breaking eye contact, she shuffles back a little before inserting first one then the other leg between your thighs until your legs are either side of her. Lost in her lust-filled eyes, everything feels strange. That sensation of plateaued pleasure has continued even though your dick is no longer in her. In fact, you feel as warm as ever down there. That strangeness finally allows you to look down to see what's up. Your cock is still up; hard and needy...only you're looking at it from the wrong side! You know you should say something. Do something. But all you can do is stare at your impressive shaft, breathing hard and feeling the heat in your crotch grow. Kneeling between your thighs, <<print $girlfriend.firstname>> reaches underneath and grabs your ass, sinking her fingers in and drawing your hips up and in line with your cock. Her cock now. Her long, thick rod of desire filled with the tension of need. She pulls you in till tip slips eagerly between wet folds. @@.player;“Ah!”@@ You squeakily gasp, squirming in <<print $girlfriend.firstname>>'s firm grasp, wondering how things changed so swiftly. @@.girlfriend;“Don't worry, babe. I'm going to make you cum. I'm going to make you cum harder than you ever have.”@@ @@.player;"<<print $girlfriend.firstname>>AAAH...!”@@ You're interrupted by eight long inches sliding deep into your pussy, all words blown away in a hot blast of pleasure. <<print $girlfriend.firstname>> works what was once your dick in and out in a swift, steady rhythm that extracts squeaks, gasps and moans from you with every thrust. @@.male;“Look at her go! <<print $player.firstname>>'s craving that cock!”@@ @@.male;"<<print $girlfriend.firstname>>, girl, you're so much better with that monster dick than <<print $player.firstname>> ever was!”@@ Patrick and Marco's voices are filled with admiration. You want to argue and defend your manhood but you're helpless to resist her. <<print $girlfriend.firstname>> is mastering you. Claiming you. That realization courses through your body with wave after wave of orgasm following it. But you want more...need more. You lock eyes with <<print $girlfriend.firstname>> for the first time since she penetrated you. @@.player;“Please, <<print $girlfriend.firstname>>...please!”@@// [[A pillow hits you|Dream Strapon Wakeup]]@@.male;“Geez, man, keep your wet dreams to yourself."@@ Patrick complains. @@.male;“Yeah! Or at least bring the real <<print $girlfriend.firstname>> back here so we can watch,”@@ Marco jokes. @@.thought;Oh shit! How much did I say in my sleep?@@ You're grateful for the darkness that hides your flushed cheeks and the lack of a tent in the sheets, though you will have to be careful about the large wet spot beneath your still sensitive pussy. @@.male;“Throw my pillow back and give it a rest. Not all of us have steady girlfriends y'know.”@@ You underarm Patrick's pillow back and fruitlessly try to find a dry section of your mattress to lie in. A little afraid of what you might dream about, you resolve to stay awake but post-climax bliss relaxes your muscles and soothes your fears. [[Before you know it, you've fallen asleep again|Wake up]] <<increaseArousal 15>>\ <<set $scenes.girlfriend.straponDream to true>>\//You stir and groggily look around the room. It's still dark. @@.thought;What woke me up? Not my alarm, it's still the middle of the night.@@ Motion in the darkness catches your eye. A large, broad-shouldered silhouette is it at your bedside table. Long, muscular arms reach out and grab your football. Tucking it under one arm, the figure dashes out of the door. You throw off your sheets along with the sleep-induced confusion and dash to the door. @@.player;“Hey! What the fuck, man!”@@ Glancing both ways you see the thief running down the hall like he's going for the end zone. In the half light, the athletic figure seems familiar but you can't quite identify him. @@.player;“Gimme back my ball!”@@ You give chase down the twilight corridor that goes on and on. Far longer than it ought. The thief is faster than you but he keeps glancing over his shoulder and you catch the gleam of a smile as he slows just enough to allow you to keep up. You don't have the breath to shout any more, focusing only on catching this guy and getting your ball back.// [[Keep running|Dream QB Football Field]]//You keep running, heart pumping and breathing hard. The corridor becomes the square concrete tunnel that leads from the locker rooms out to the field. The thief runs into the rectangle of light at the end of the tunnel and finally you can make him out. It's <<print $qb.firstname>> in his football uniform. This time when he glances over his shoulder and smiles, you can see the twinkle of mischief in his deep, brown eyes. @@.qb;“Keep up if you want it!”@@ He teases as he puts on a burst of speed. By the time you make it out onto the field, he's 50 yards away and tossing your ball from hand to hand. You lean on your knees to catch your breath, looking at your bare feet in the grass. Not just bare feet, you're bare naked all over. You straighten, covering your crotch<<if $player.boobs>=2>> and breasts<</if>> as you feel a blush heat your cheeks. <<print $qb.firstname>> smiles again and it's not just mischief that brings a twinkle to his eyes. @@.qb;“You want it back?”@@ he calls but before you can respond he continues. @@.qb;“Then catch!”@@ With that, his powerful arm releases the football and <<print $qb.firstname>> takes off, heading straight towards you. Your football spirals through the air as he charges across the turf.// [[Try to catch the football|Dream QB Football Tackle]]//Your football hits you right in the chest and you clutch at it, marvelling at the force of the throw even as you desperately try to keep it under control. You can't. @@.thought;I'm going to lose it again!@@ But before you ball can come loose, <<print $qb.firstname>> tackles you hard, knocking both of you onto the grass with a slam and trapping the ball between you. @@.qb;“You okay?”@@ he asks, his face barely an inch away from yours. So close enough you can feel his breath as he speaks. He's so close, so strong...there's so much of him. The thought takes your breath away along with your reply. <<print $qb.firstname>>'s brawny torso has you pinned under its solid weight and his powerful, toned legs are between your naked thighs. The warm blush from your cheeks flows down and finds a new home low in your tummy. @@.thought;I hadn't realised how much laughter and life was in his eyes.@@ <<print $qb.firstname>> raises himself up a little, taking a bit of the pressure off. You're embarrassed to discover you miss it. He takes one hand off the grass, keeping himself up with just one hand. This causes all the muscles in his shoulders and chest to go wonderfully tight.// [[When did his jersey disappear?|Dream QB Football Tease]]//<<print $qb.firstname>>'s free hand grasps the ball, his palm so much larger than yours. @@.qb;“Do you know what you're doing with this?”@@ His voice is low, quiet and rumbles. You can feel its vibration where you're still in contact at the waist. @@.player;“Of course!”@@ You glance down. @@.player;“I, uh...”@@ You lose all your words at the sight of all the bare, taut muscle and try to find them and your argument in his eyes but all you can think about is all the flesh on flesh, the pressure and the growing warmth. @@.qb;“Here. Let me show you.”@@ <<print $qb.firstname>> takes the ball from your unresisting hands that find themselves pressed palm to pectoral without any conscious command from you. With the ball in his control again, <<print $qb.firstname>> glides it over your <<if $player.boobs is 0>>nipples, leaving them hard<<elseif $player.boobs is 1>>sensitive nipples, leaving them hard<<else>>breasts, leaving your nipples hard<</if>> and stealing your breath for a moment. Sliding it further down, you feel the dimpled skin of the ball coast over your mound. A delighted shiver has you squirm beneath <<print $qb.firstname>>'s weight. He draws the warm, firm but yielding ball tip down the inside of each thigh until you are writhing with pleasure and need. @@.qb;“Do you want it?”@@ He rumbles. @@.player;"Yes!"@@ Slowly, achingly slowly, <<print $qb.firstname>> slides the tip of the ball up your thigh till it meets the moist folds at the top. He teases them apart, staring deep into your eyes the whole time, your body an uninhibited wave below him; begging, pleading. His other hand comes up and plants itself beside your head, his torso pinning your wild writhing. It's not your ball between your legs any more, if it ever was. Still firm but yielding. Still warm. @@.qb;“I'm going to show you how a real quarterback handles things.”@@// [[Do it! Please, do it!|Dream QB Football WakeUp]]You awaken with shocking suddenness. Hand on your wet crotch and your sheets wound around you. You ache to get off, to cum, but the fear of transformation balls your fists, gripping the sheets. Besides, the feeling on <<print $qb.firstname>> atop you is still fresh in your mind. The sensation of his...your ball pressing into you keeps thrusting it's way to the forefront of your thoughts. @@.thought;What does this mean? Does it mean anything at all? It's just a dream, right?@@ You wait for the arousal to fade along with the memories of the dream...but neither do. @@.thought;It's going to be a long, hard day@@ you muse and then wince as your word choice causes a spasm of desire to run through you. You shake yourself and then head to the shower.\ <<if ($day is 25 or $day is 57) and $player.isWearingTampon is 0>> \ To your utter relief, you don't see any more blood. @@.thought;My period's finally over?@@ It seems too good to be true. No more sitting out of gym, skipping practice, or hiding in your room. Well, if you had only used a tampon you could have avoided all that, but now you can move on. At least until next month...@@.thought;let's not think about that right now.@@\ <<set $player.isWearingTampon to -2>>\ <<elseif ($day is 25 or $day is 57) and $player.isWearingTampon>0>> \ As you remove your tampon, you don't see any more blood. @@.thought;My period's finally over?@@ It seems too good to be true. No more changing your tampon four times a day so you don't bleed everywhere. At least until next month...@@.thought;let's not think about that right now.@@\ <<set $player.isWearingTampon to -1>>\ <<elseif $player.isWearingTampon is 0>> What you see makes you want to scream. The toilet paper stuffed between your legs is thoroughly saturated<<if $player.underwear.panties>>--you're surprised you didn't soak through the sheets. Miraculously, your <<print $player.underwear.informalName>> still seem clean enough to wear.<<else>>, and there's blood all over your <<print $player.underwear.informalName>>. You're surprised you didn't soak through the sheets. The boxers you'll have to wash; fortunately, you have several pairs just like them.<</if>>\ <<set $location to "boysbathroom">>\ <<elseif $player.isWearingTampon>0>> \ Seeing the string dangling from your pussy, you quickly change out your tampon for a fresh one, surprised by how good you're getting at this.\ <<else>> \ You're no longer surprised to see nothing when you look down. It's still //weird//, but you're starting to accept it as more normal.\ <</if>> [[Continue|Shower]] <<set $scenes.qb.footballDream to true>>\//You're sitting in class like normal, and Mrs. Reed is droning on about trigonometry. Just as you're about to fall asleep, a girl leans over to you and whispers, @@.female;"I like your costume."@@ You look down, but you're still wearing your normal school uniform. You look at her in confusion. Just then, a guy leans in and whispers, @@.male;"nice costume."@@ The bell rings and you file out of the classroom. In the hallway, everyone is going up to you and complimenting you on your costume. @@.player;"But I'm not wearing a costume!"@@ you say. In response, they just laugh. You push past the crowd and duck into the nearest classroom, but <<print $rival.firstname>> is there. You hold your breath as she walks up to you, and she rips off your uniform! @@.player;"Wh...what?"@@ You look down, and somehow you're wearing your <<print $costume>> costume from tonight.// <<if $boughtGirlsCostume is false>>\ //@@.rival;"No, that's not quite right,"@@ <<print $rival.firstname>> says. She rips off your costume again, and now you're wearing a cheerleader outfit!// <</if>>\ //@@.rival;"Much better,"@@ <<print $rival.firstname>> says, laughing. @@.rival;"Now you're finally out of your ridiculous costume@@//<<if $boughtGirlsCostume is false>>//@@.rival;s@@//<</if>>//@@.rival;."@@// [[Wake up]] <<set $hadDream to true>>\//You're pacing back and forth, but when you look in the mirror, you're yourself. Or, at least, the version of yourself that you are now. You're wearing \ <<if $player.feminine>=14>>\ a dress\ <<else>>\ a feminine top and slacks\ <</if>>\ <<if $player.feminine>=21>> \ and makeup\ <</if>>.\ <<if $player.hasWornBra or $player.hasWornPanties>> \ Underneath it you're wearing \ <<if $player.hasWornBra and $player.hasWornPanties>>\ a bra and panties.\ <<elseif $player.hasWornBra>>\ a bra.\ <<else>>\ a pair of panties.\ <</if>>\ <</if>>\ <<if $player.ownsGirlShoes>> \ On your feet are your flats.\ <</if>> @@.thought;I don't look like a guy. They'll be able to tell.@@ Suddenly, you're in your dorm room, and the door swings open. You hold your breath as you wait to see who's on the other side. @@.male;"Hello,"@@ your dad says. @@.male;"Is@@ <<if $acceptedTrans>>@@.male;<<print $player.malename>>@@<<else>>@@.male;<<print $player.firstname>>@@<</if>> @@.male;here?"@@ <<if $acceptedTrans>>\ @@.player;"That's me,"@@ you squeak. @@.player;"But I, uh, go by <<print $player.firstname>> now."@@ He looks at you in confusion, but his look soon turns to disappontment and then disgust. @@.male;"You turned yourself into a girl,"@@ he says dismissively.\ <<else>>\ @@.player;"That's me,"@@ you squeak. He looks at you in confusion, but his look soon changes to recognition and then disappointment. @@.male;"You're a sissy,"@@ he says.\ <</if>> @@.player;"Daddy..."@@ But he just walks out of your room, not even giving you a second look.////You're walking outside, holding <<print $girlfriend.firstname>>'s hand, feeling confident. You're on a date with your girlfriend, and you're finally feeling like a man again. @@.player;"I'm so glad we're doing this, <<print $girlfriend.firstname>>,"@@ you say. @@.girlfriend;"Me too@@\ <<if $realityChange or $acceptedTrans>>\ \@@.girlfriend;, <<print $player.firstname>>!"@@ @@.thought;<<print $player.firstname>>? I'm <<print $player.malename>>!@@\ <<else>>\ \@@.girlfriend;. I'm so glad you agreed to dress like this for our date."@@ @@.thought;Dress like this? What does she mean?@@\ <</if>> You look down at yourself. You could have sworn you were wearing pants and a nice shirt before, but right now, you're wearing a little black dress<<if $player.boobs>=2>> that shows off your cleavage<</if>>. You look around in alarm, noticing how many people there are on the street. And they can all see you dressed like a girl! @@.girlfriend;"Come on, girlfriend,"@@ <<print $girlfriend.firstname>> says, giggling at your reaction. @@.girlfriend;"Let's get something to eat. I'm hungry."@@//<<showQBSkill true>>\ <<if $team.playerOnTeam>>\ //You run onto the football field with your teammates,// <<if $player.qbSkill>50>>//ready to lead your team to victory.//<<else>>//hoping not to embarrass yourself.//<</if>> //You make slow progress down the field, but eventually you get in field goal range. But as you march down the field, you're starting to feel nauseous. @@.thought;What's wrong with me?@@ You prepare to take the snap, but are immediately hit with a wave of pain. You double over, and the football is snapped over your head. You can hear that the defense recovered the football, but you're in too much pain to care. Slowly, sounds start to filter in. @@.male;"Is he bleeding?"@@ @@.male;"<<print $player.firstname>>, you look like you're on your period!"@@ In horror, you look down and realize that he's right. Your white pants are stained with blood.//\ <<else>>\ //You're standing in line during gym class, waiting for your turn to dive. The line is moving slowly, and you're waiting anxiously in your// <<if $player.wearsOnepiece>>//onepiece.//<<elseif $player.wearsShirtForSwimming>>//trunks and shirt.//<<else>>//swim trunks.//<</if>> //If that wasn't bad enough, you're not feeling well. @@.thought;What's going on? I feel...nauseous. Am I sick?@@ You slowly move forward in line. You don't// want //to dive when you're feeling this way, but you don't want to stay in line either. You get up on the diving board, and are immediately hit with a wave of pain. You double over on the diving board. @@.male;"What are you waiting for, <<print $player.lastname>>?"@@ Coach yells. @@.male;"<<print $player.firstname>>, are you bleeding?"@@ @@.female;"It looks like he's on his period."@@ In horror, you look down and realize that she's right. Your// <<if $player.wearsOnepiece>>//swimsuit is//<<else>>//swim trunks are//<</if>> //stained with blood.//\ <</if>>\//You're walking outside, holding <<print $girlfriend.firstname>>'s hand, feeling confident. You're on a date with your girlfriend, and you're finally feeling like a man again. @@.player;"I'm so glad we're doing this, <<print $girlfriend.firstname>>,"@@ you say. @@.girlfriend;"Me too, <<print $player.firstname>>!"@@ @@.thought;<<print $player.firstname>>? I'm <<print $player.malename>>!@@ You look down at yourself. You could have sworn you were wearing pants and a nice shirt before, but right now, you're wearing a little black dress<<if $player.boobs>=2>> that shows off your cleavage<</if>>. You look around in alarm, noticing how many people there are on the street. And they can all see you dressed like a girl! None of them are paying you any attention, however. @@.girlfriend;"Come on, girlfriend,"@@ <<print $girlfriend.firstname>> says, giggling at your reaction. @@.girlfriend;"Let's get something to eat. I'm hungry."@@//\ <<set $sleep.lastDream to $girlfriend.firstname>>\//You're on the football field, in the middle of a close game. You wait for the ball to be snapped to you. @@.male;"Wait a minute,"@@ your lineman says. @@.male;"What are you doing here? You're a girl!"@@ @@.player;"I can throw the football."@@ You look at the sideline and locks eyes with Coach. @@.male;"If you can throw the ball, you can stay on the team,"@@ he says, his voice louder than it should be with him halfway across the field. You take the snap and spot a receiver open deep towards the end zone. You step forward and release a pass in his direction. It's a weak throw, only going a couple yards before dropping like a stone. All around you, you can hear the sounds of laughter: your teammates, the other team, the fans, the cheerleaders. Suddenly, Coach is on the field. @@.male;"You're off the team."@@//\ <<set $sleep.lastDream to "football">>\//You're sitting in a crowded movie theater, watching a movie. The details of the movie are fuzzy, but other than that, it's a normal movie, and you don't know why you're having a dream about something so ordinary. You feel a breeze on your legs. When you look down, you're unsurprised to find that you're wearing a dress. @@.qb;"Everything okay, <<print $player.firstname>>?"@@ <<print $qb.firstname>> asks, putting his arm around your shoulder. He's wearing a nice shirt and you realize that you're on a date. @@.qb;"Aren't you having a nice time?"@@ You nod. <<print $qb.firstname>> smiles, and puts his hand behind your head, pulling your lips into his. You kiss him back enthusiastically. When you pull away, you realize that the movie theater is filled with couples, all of whom are making out with each other. Some of the girls even have their hands on their boyfriends' lap. You're not scared anymore. You mirror the <<if $player.masculinity<=0>>other <</if>>girls, putting your hand on <<print $qb.firstname>>'s nice pants. You can feel his hardness. You start to stroke...//\ <<increaseArousal 10>>\ <<set $sleep.lastDream to $qb.firstname>>\//You're pacing back and forth. Your parents are about to visit, and you don't know how they'll react to the new you. You look down at the dress that you're wearing. Underneath it are the <<if $player.hasWornBra>>bra and <</if>>panties that you wear all the time now. On your feet are a nice pair of sandals. @@.thought;I don't know why I'm nervous. I look nice.@@ Suddenly, the door swings open. @@.male;"Hello,"@@ your dad says. @@.male;"Is <<print $player.firstname>> here?"@@ @@.player;"That's me,"@@ you squeak. He smiles when he sees you. @@.male;"How's my princess doing?"@@ @@.player;"Daddy!"@@ you say, blushing. @@.female;"You look so pretty in that dress, darling,"@@ your mother says.//\ <<set $sleep.lastDream to "parents">>\//You're standing on the football field in your cheerleading uniform. Next to you are all of the other cheerleaders. @@.rival;"Okay. Ready, girls?"@@ <<print $rival.firstname>> yells. You look around. For the first time, you notice the packed bleachers, the Pinewood football team, and their opponents. You try to speak up and tell them that you're not ready, but the fans are so loud that nobody can hear you. Suddenly, the cheerleaders launch into their routine. You try to remember what you're supposed to do, but you can't think of anything. The cheerleaders continue their routine, doing moves, chants and cartwheels in perfect harmony while you awkwardly try to mirror their movements. At one point in the routine, you finding yourself face to face with <<print $rival.firstname>>. @@.rival;"Get yourself together, girl!"@@ she hisses. @@.rival;"You're ruining our routine."@@//\ <<set $sleep.hadCheerleadingDream to true>>\ <<set $sleep.lastDream to "cheerleading">>\<<if $player.relationships.length>0>>\ <<set _random to random(0,$player.relationships.length-1)>>\ <<set _selectedLoveInterest to $player.relationships[_random]>>\ <<if _selectedLoveInterest is $qb.firstname>>\ <<display "RealityChangeDream Crush QB">>\ <<elseif _selectedLoveInterest is $girlfriend.firstname>>\ <<display "RealityChangeDream Crush Girlfriend">>\ <<else>>\ <<display "RealityChangeDream Crush Witch">>\ <</if>>\ <<elseif $player.crush is $qb.firstname>>\ <<display "RealityChangeDream Crush QB">>\ <<elseif $player.crush is $girlfriend.firstname>>\ <<display "RealityChangeDream Crush Girlfriend">>\ <<elseif $player.crush is $witch.firstname>>\ <<display "RealityChangeDream Crush Witch">>\ <<else>>\ <<set _dream to either("RealityChangeDream School", "RealityChangeDream Mall")>>\ <<display _dream>>\ <</if>>\//You're lying in <<print $qb.firstname>>'s bed, having slept over after a date. He's in the bathroom, taking a shower, and the only people in the room are you and his roommate. @@.thought;I need to get ready for the day. I should take a shower too.@@ You get out of bed and stumble to the bathroom. You feel uncomfortable about using the boys bathroom, but you need to take a shower. You<<if $player.hipSway>>r hips sway as you<</if>> walk in and open up one of the curtains. To your surprise, <<print $qb.firstname>> is in there, taking a shower. You know that you should close the curtain and leave, but you can't help but stare. You're transfixed by his well-defined abs, his muscular legs, his rugged face, and, of course, his cock. Even though it's soft, it's still sizable. In every respect, his male body is so much different from your soft, female one. @@.player;"Sorry, <<print $qb.firstname>>,"@@ you say when you've finally stopped staring at him. @@.player;"I didn't realize you were in here."@@ @@.qb;"That's okay, <<print $player.firstname>>."@@ He looks you up and down and says, @@.qb;"Why don't you come in and join me?"@@//\ <<increaseArousal 5>>\ <<set $sleep.hadQBDream to true>>\ <<set $sleep.lastDream to $qb.firstname>>\//It's morning on a schoolday, and you've just woken up. You stumble to the bathroom, and open up one of the curtains. To your surprise, <<print $girlfriend.firstname>> is in there, taking a shower. You know that you should close the curtain and leave, but you can't help but stare. You're transfixed by her perfectly sized boobs, her long, smooth legs, her pretty face and, of course, her pussy. Yet, even as you stare, you can't help but compare her female body to your own. //\ <<if $player.boobs>=5>>\ //Your boobs are larger,// \ <<if $player.legs>=3>>\ //your legs are just as smooth//\ <<else>>\ //though her legs are smoother//\ <</if>>\ <<elseif $player.boobs is 4>>\ //Your boobs are the same size as hers,// \ <<if $player.legs>=3>>\ //your legs are just as smooth//\ <<else>>\ //though her legs are smoother//\ <</if>>\ <<else>>\ //Her boobs are larger,// \ <<if $player.legs>=3>>\ //but your legs are just as smooth//\ <<else>>\ //though her legs are smoother//\ <</if>>\ <</if>> \ <<if $player.face>=4 and $player.hair>=4>>\ //and you're just as pretty as her. Maybe even slightly prettier.//\ <<else>>\ //and she's prettier than you.//\ <</if>> @@.player;"Sorry, <<print $girlfriend.firstname>>,"@@ you say when you've finally stopped staring at her. @@.player;"I didn't realize you were in here."@@ @@.girlfriend;"That's okay, <<print $player.firstname>>,"@@ she says, giggling as she looks you up and down. @@.girlfriend;"Why don't you come in and join me?"@@//\ <<increaseArousal 5>>\ <<set $sleep.hadGirlfriendDream to true>>\ <<set $sleep.lastDream to $girlfriend.firstname>>\//It's morning on a schoolday, and you've just woken up. You stumble to the bathroom, and open up one of the curtains. To your surprise, <<print $witch.firstname>> is in there, taking a shower. You know that you should close the curtain and leave, but you can't help but stare. You're transfixed by her perfectly sized boobs, her long, smooth legs, her pretty face and, of course, her pussy. Yet, even as you stare, you can't help but compare her female body to your own. //\ <<if $player.boobs>=5>>\ //Your boobs are larger,// \ <<if $player.legs>=3>>\ //your legs are just as smooth//\ <<else>>\ //though her legs are smoother//\ <</if>>\ <<elseif $player.boobs is 4>>\ //Your boobs are the same size as hers,// \ <<if $player.legs>=3>>\ //your legs are just as smooth//\ <<else>>\ //though her legs are smoother//\ <</if>>\ <<else>>\ //Her boobs are larger,// \ <<if $player.legs>=3>>\ //but your legs are just as smooth//\ <<else>>\ //though her legs are smoother//\ <</if>>\ <</if>> \ <<if $player.face+$player.hair>=7>>\ //and you're just as pretty as her. Maybe even slightly prettier.//\ <<else>>\ //and she's prettier than you.//\ <</if>> @@.player;"Sorry, <<print $witch.firstname>>,"@@ you say when you've finally stopped staring at her. @@.player;"I didn't realize you were in here."@@ @@.witch;"That's okay, <<print $player.firstname>>,"@@ she says as she looks you up and down. @@.witch;"Why don't you come in and join me?"@@//\ <<increaseArousal 5>>\ <<set $sleep.hadWitchDream to true>>\ <<set $sleep.lastDream to $witch.firstname>>\//You're sitting in class like normal, and Mrs. Reed is droning on about trigonometry. You're wondering what's special about this dream when you look down, and realize that you're wearing a sweater and skirt just like any other schoolgirl. @@.female;"<<print $player.firstname>>!"@@ Mrs. Reed says, startling you. @@.female;"Do you know how to solve the problem on the board?"@@ The entire class turns around and stares at you. You look at the problem, and realize that you actually //do// know how to solve it. @@.player;"I think so?"@@ @@.female;"Good. Then why don't you come to the board and solve it?"@@ You<<if $player.hipSway>>r hips sway as you<</if>> nervously walk to the front of the class, aware that everyone can see your skirt. You're able to solve the problem, and you gratefully return to your seat. Class continues on as usual, and nobody mentions your skirt. @@.thought;That wasn't so bad.@@//\ <<set $sleep.hadSchoolDream to true>>\ <<set $sleep.lastDream to "school">>\//You're in the mall with <<print $girlfriend.firstname>> and some other female friends. You pass by Mike's Menswear and turn, unsure if you should go in. <<print $girlfriend.firstname>> and your friends walk past it and into Femme Fashions, and you hurry up to catch up. The girls excitedly select different dresses, skirts, and tops and go into the changing room to try them on. @@.female;"<<print $player.firstname>>, what do you think of this dress?"@@ one of your friends asks you as she poses in front of the changing room mirror. @@.player;"Uh, I think it looks nice."@@ Later, you're browsing the clothes selection when <<print $girlfriend.firstname>> turns to you, holding up a green skirt. @@.girlfriend;"I think this would look nice on you,"@@ she says. You go to the changing room to try it on, and all of the girls fall over themselves, giving you compliments. You just beam at the unexpected praise. @@.thought;I'm one of the girls.@@//\ <<set $sleep.hadMallDream to true>>\ <<set $sleep.lastDream to "mall">>\You're about to go to bed when your phone rings. You reach over and pick it up. @@.thought;Maddy's calling. I think that's a good sign. Unless she's upset because Patrick wasn't interested.@@ @@.player;"Hi Maddy,"@@ you say, answering the call. @@.female;"<<print $player.firstname>>!"@@ she practically screams into your ear. @@.female;"Guess what?"@@ @@.player;"Patrick asked you out?"@@ @@.female;"Yeah! I'm so excited!"@@ @@.player;"Me too!"@@ you say. And you are. @@.player;"So you said yes, of course?"@@ @@.female;"Of course! We're going to be going to the mall."@@\ <<if $player.relationships.length is 0>> @@.thought;Hey, that was Patrick's idea when he asked me out.@@\ <</if>> You tell Maddy about the difficulty you had getting him to ask her out, and she laughs at how awkward it was. @@.player;"Boys!"@@ you say, laughing. @@.player;"They never get any hints."@@ @@.female;"I know, right? Thank you for going through that."@@ <<if $realityChange>>\ [[Hang up and go to bed|RealityChangeDream Maddy Dream]]\ <<else>>\ [[Hang up and go to bed|TransDream Maddy Dream]]\ <</if>>\ <<set $winterBall.maddy to 3>>\<<if $scenes.friends.girlfriendMallDate and not $scenes.girlfriend.romcomDate and $day+1>=$girlfriend.dayOfDate and $player.datingGirlfriend>>\ <<display "RealityChangeDream Girlfriend Date3">>\ <<elseif $player.skillCurse is 1>>\ <<set $player.skillCurse to 4>>\ <<display "RealityChangeDream KickedOffTeam">>\ <<skillCurse>>\ <<elseif $day+1>=$qb.dayOfDate and $player.datingQuarterback and not $scenes.qb.movieDate>>\ <<display "RealityChangeDream QBDate">>\ <<elseif $day is 41>>\ <<display "RealityChangeDream ParentVisit">>\ <<elseif $dayOfWeek is "Thursday">>\ <<display "RealityChangeDream Cheerleading">>\ <<else>>\ <<set _dream to either("RealityChangeDream Crush", "RealityChangeDream School", "RealityChangeDream Mall")>>\ <<display _dream>>\ <</if>> [[Wake up|RealityChange WakeUp]]<<if $day is 41>>\ <<display "Dream ParentVisit">>\ <<elseif $scenes.friends.girlfriendMallDate and not $scenes.girlfriend.romcomDate and $day+1>=$girlfriend.dayOfDate and $player.datingGirlfriend>>\ <<display "RealityChangeDream Girlfriend Date3">>\ <<elseif $player.skillCurse is 1>>\ <<set $player.skillCurse to 4>>\ <<display "RealityChangeDream KickedOffTeam">>\ <<skillCurse>>\ <<elseif $day+1>=$qb.dayOfDate and $player.datingQuarterback and not $scenes.qb.movieDate>>\ <<display "RealityChangeDream QBDate">>\ <<elseif $dayOfWeek is "Thursday">>\ <<display "RealityChangeDream Cheerleading">>\ <<else>>\ <<set _dream to either("RealityChangeDream Crush", "RealityChangeDream School", "RealityChangeDream Mall")>>\ <<display _dream>>\ <</if>> [[Wake up|Trans WakeUp]]//You're at the Winter Ball, dancing with \ <<if $scenes.winterBallDate is not "">>\ <<print $scenes.winterBallDate>>.\ <<elseif $player.datingQuarterback>>\ <<print $qb.firstname>>.\ <<elseif $player.datingGirlfriend>>\ <<print $girlfriend.firstname>>.\ <<elseif $player.datingWitch>>\ <<print $witch.firstname>>.\ <<elseif $player.crush is not "">>\ <<print $player.crush>>.\ <<elseif $player.homosexuality>=50>>\ a hot guy.\ <<else>>\ a hot girl.\ <</if>> \ You're in a fancy dress, but you don't mind. In fact, you love the way your dress and heels look on you. And from the way \ <<if $player.relationships.length>0 and $scenes.winterBallDate is not "">>\ <<print $scenes.winterBallDate>>\ <<elseif $player.crush is not "">>\ <<print $player.crush>>\ <<elseif $scenes.winterBallDate is not "">>\ your date\ <<elseif $player.crush is not "">>\ <<print $player.crush>>\ <<else>>\ your date\ <</if>> \ is eyeing you, you can tell that \ <<if $scenes.winterBallDate is $qb.firstname or ($scenes.winterBallDate is "" and $player.datingQuarterback) or ($scenes.winterBallDate is "" and $player.relationships.length is 0 and $player.crush is $qb.firstname) or ($scenes.winterBallDate is "" and $player.relationships.length is 0 and not $player.crush and $player.homosexuality>=50)>>\ he\ <<else>>\ she\ <</if>> \ thinks you're hot. A teacher walks to the podium. \ <<if $winterBall>>\ @@.female;"It's time to announce the new Winter Queen. The winner is...<<print $player.firstname>>!"@@\ <<else>>\ @@.female;"Would <<print $player.firstname>> please come to the front for a dance with her date?"@@\ <</if>> Excitedly, you \ <<if $winterBall>>\ rush to the podium.\ <<else>>\ drag \ <<if $scenes.winterBallDate is not "">>\ <<print $scenes.winterBallDate>>\ <<elseif $player.datingQuarterback>>\ <<print $qb.firstname>>\ <<elseif $player.datingGirlfriend>>\ <<print $girlfriend.firstname>>\ <<elseif $player.datingWitch>>\ <<print $witch.firstname>>\ <<elseif $player.crush>>\ <<print $player.crush>>\ <<else>>\ your date\ <</if>> \ to the podium.\ <</if>> \ The teacher hands you the microphone.<<if not $winterBall>> @@.female;"Any words, <<print $player.firstname>>?"@@<</if>> <<if $winterBall>>\ @@.player;"Yes. Thank you so much for making me the Winter Queen! I'm so excited, and I can't wait to cheer Pinewood on at our next football game!"@@\ <<else>>\ @@.player;"Thanks for asking me to the dance,"@@ you say, addressing \ <<if $scenes.winterBallDate is not "">>\ <<print $scenes.winterBallDate>>.\ <<elseif $player.datingQuarterback>>\ <<print $qb.firstname>>.\ <<elseif $player.datingGirlfriend>>\ <<print $girlfriend.firstname>>.\ <<elseif $player.datingWitch>>\ <<print $witch.firstname>>.\ <<elseif $player.crush>>\ <<print $player.crush>>.\ <<else>>\ your date.\ <</if>> \ @@.player;"This ball has been so fun, though I can't wait to get back to cheering the football team on."@@\ <</if>> @@.male;"Football season is over,"@@ one of the football players yells. @@.male;"We won the championship!"@@ Your heart starts to race as you think back to <<print $witch.firstname>>'s curse. Her voice echoes around you. @@.witch;"To never reverse until the championship Pinewood wins."@@ Suddenly, your body starts to feel hot. Your boobs become flat against your chest, your ass contracts, and you can feel invisible hands reshaping your face and vocal chords. Then, the invisible hand starts fingering your clit. With each movement, it gets longer and longer until your dress is tenting outwards. <<if $scenes.winterBallDate is $qb.firstname or ($scenes.winterBallDate is "" and $player.datingQuarterback) or ($scenes.winterBallDate is "" and $player.relationships.length is 0 and $player.crush is $qb.firstname)>>\ @@.qb;"<<print $player.firstname>>?"@@\ <<elseif $scenes.winterBallDate is $girlfriend.firstname or ($scenes.winterBallDate is "" and $player.datingGirlfriend)>>\ @@.girlfriend;"<<print $player.firstname>>?"@@\ <<elseif $scenes.winterBallDate is $witch.firstname or ($scenes.winterBallDate is "" and $player.datingWitch) or ($scenes.winterBallDate is "" and $player.relationships.length is 0 and $player.crush is $witch.firstname)>>\ @@.witch;"<<print $player.firstname>>?"@@\ <<elseif $player.homosexuality>=50>>\ @@.male;"<<print $player.firstname>>?"@@\ <<else>>\ @@.female;"<<print $player.firstname>>?"@@\ <</if>> You look down. You're <<print $player.malename>> again, only you're wearing a dress. Everyone is looking at you, and you need to get out of here. You try to run away, but your large feet can't run in heels.// [[Someone is shaking you|RealityChange Nightmare WakeUp]] <<set $sleep.lastDream to "nightmare">>\<<showQBSkill true>>\ <<if $realityChange>>\ //You're on the football field, standing with the other cheerleaders. The football team has just scored a touchdown, and you're getting ready to do a cheer. @@.player;"Touchdown! And score!"@@ You grimace. You're suddenly feeling nauseous, and you don't know if you can make it through the rest of the game. @@.thought;What's wrong with me?@@ @@.player;'Nice job, <<print $qb.firstname>>!"@@ you shout, a second later than the other cheerleaders. As the other cheerleaders finish the cheer, you're hit with a wave of pain, and double over. The other cheerleaders are looking at you, but you're in too much pain to care. Slowly, sounds start to filter in. @@.female;"Is she bleeding?"@@ @@.female;"<<print $player.firstname>>, are you on your period!"@@ In horror, you look down and realize that she's right. Your white skirt is stained with blood.//\ <<elseif $team.playerOnTeam>>\ //You run onto the football field with your teammates,// <<if $player.qbSkill>50>>//ready to lead your team to victory.//<<else>>//hoping not to embarrass yourself.//<</if>> //You make slow progress down the field, but eventually you get in field goal range. But as you march down the field, you're starting to feel nauseous. @@.thought;What's wrong with me?@@ You prepare to take the snap, but are immediately hit with a wave of pain. You double over, and the football is snapped over your head. You can hear that the defense recovered the football, but you're in too much pain to care. Slowly, sounds start to filter in. @@.male;"Is she bleeding?"@@ @@.male;"<<print $player.firstname>>, you look like you're on your period!"@@ In horror, you look down and realize that he's right. Your white pants are stained with blood.//\ <<else>>\ //You're standing in line during gym class, waiting for your turn to dive. The line is moving slowly, and you're waiting anxiously in your bikini. If that wasn't bad enough, you're not feeling well. @@.thought;What's going on? I feel...nauseous. Am I sick?@@ You slowly move forward in line. You don't// want //to dive when you're feeling this way, but you don't want to stay in line either. You get up on the diving board, and are immediately hit with a wave of pain. You double over on the diving board. @@.male;"What are you waiting for, Miss <<print $player.lastname>>?"@@ Coach yells. @@.male;"<<print $player.firstname>>, are you bleeding?"@@ @@.female;"Are you on your period?"@@ In horror, you look down and realize that she's right. Your bikini is stained with blood.//\ <</if>> [[Wake up|RealityChange WakeUp]]\//It's gameday and you're on the sidelines, ready for the game to start. You can't wait to take the field and score a touchdown. You feel a cool breeze, and your skirt flutters in the wind. @@.thought;Wait. Skirt?@@ You look down. Sure enough, you're wearing a short cheerleader skirt and a shell top. In your//<<if $player.hands>=3>> //dainty//<</if>> //hands, you hold a pair of pom poms. Your eyes scan the rest of your body, lingering on your//<<if $player.legs>=3>> //smooth legs and your//<</if>> <<if $player.boobs>=4>>//large boobs.//<<elseif $player.boobs is 3>>//boobs.//<<elseif $player.boobs is 2>>//small boobs.//<<else>>//disappointingly flat chest.//<</if>> <<if $realityChange>>//@@.thought;I'm still a cheerleader!@@//<<else>>@@.thought;I'm a cheerleader.//<</if>> //You line up next to the other cheerleaders who are dressed indentically to you, and do a cheer. The game starts, and <<print $qb.firstname>> does a good job, scoring touchdown after touchdown for your former team. But instead of contributing, you stay on the sidelines, doing cheers, cartwheels, and basket tosses. @@.thought;This is fun!@@ Finally, the game is over, and the football players start walking back to their locker room. You hurry after them, trying to find <<print $qb.firstname>> so you can// <<if $player.datingQuarterback>>//give him a kiss.//<<else>>//congratulate him.//<</if>> //You're too late. The football players walk into the boys locker room, and the door slams shut behind them. You could open it and follow them, but you know you won't. You're a girl, and you don't belong in there. Not anymore.// <<if $realityChange>>\ [[Wake up|RealityChange WakeUp]]\ <<elseif $acceptedTrans>>\ [[Wake up|Trans WakeUp]]\ <<else>>\ [[Wake up]]\ <</if>>\ <<set $hadDream to true>>\//It's gameday and you're on the sidelines, ready for the game to start.// <<if $realityChange>>//You look around you, expecting to see the other cheerleaders. But instead, all you see are football players.//<<else>>//Another football player claps you on the back, and wishes you luck.//<</if>> //You look down. You're back in your football uniform and pads. And this time, you fill out the uniform well.//<<if $player.height>0>> //Surprisingly, the other football players are the same height--or even shorter--than you.//<</if>> //The game starts and you run out onto the field. You take the snap, look around and fire off a deep pass. A couple more passes later, and you've scored a touchdown. You sit down on the bench as the defense takes the field, but soon you're back under center, and you lead the Stallions to another touchdown. And then another. The other team has fallen out of this game and the crowd is calling out// <<if $realityChange or $acceptedTrans>>//<<print $player.malename>>.//<<else>>//your name.//<</if>> //Your eyes turn to <<print $girlfriend.firstname>>, <<print $rival.firstname>>, and the other cheerleaders. They look like they're having a great time, cheering you on and jumping around. For a moment, you have a vision of yourself as a cheerleader//<<if $realityChange>> //again//<</if>>//, dressed in a short skirt and waving pom pom poms. @@.thought;I've got to stop thinking about that@@ you tell yourself. @@.thought;I'm a guy now.@@ <<if $realityChange>>\ [[Wake up|RealityChange WakeUp]]\ <<elseif $acceptedTrans>>\ [[Wake up|Trans WakeUp]]\ <<else>>\ [[Wake up]]\ <</if>>\ <<set $hadDream to true>>\//You're at the Winter Ball, dancing with \ <<if $scenes.winterBallDate is not "">>\ <<print $scenes.winterBallDate>>.\ <<elseif $player.homosexuality>=50>>\ a hot guy.\ <<else>>\ a hot girl.\ <</if>> \ You're in <<if $scenes.realityChange.dressShopping>>the beautiful dress you picked out,<<else>>a fancy dress,<</if>> and your hair and makeup look fantastic. You spent a lot of time getting ready, and you know that you look hot. And by the way \ <<if $scenes.winterBallDate is $qb.firstname>>\ your boyfriend\ <<elseif $player.relationships.length is not 0>>\ your girlfriend\ <<else>>\ your date\ <</if>> \ is looking at you, you can tell that <<if $scenes.winterBallDate is $qb.firstname or $scenes.winterBallDate is "Ryan" or ($scenes.winterBallDate is "" and $player.homosexuality>=50)>>he<<else>>she<</if>> thinks you're hot too. A teacher walks to the podium. \ <<if $winterBall>>\ @@.female;"It's time to announce the new Winter Queen. The winner is...<<print $player.firstname>>!"@@\ <<else>>\ @@.female;"Would <<print $player.firstname>> please come to the front for a dance with her date?"@@\ <</if>> Excitedly, you \ <<if $winterBall>>\ rush to the podium.\ <<else>>\ drag \ <<if $scenes.winterBallDate is not "">>\ <<print $scenes.winterBallDate>>\ <<else>>\ your date\ <</if>> \ to the podium.\ <</if>> \ The teacher hands you the microphone.<<if not $winterBall>> @@.female;"Any words, <<print $player.firstname>>?"@@<</if>> <<if $winterBall>>\ @@.player;"Yes. Thank you so much for making me the Winter Queen! I'm so excited!@@ \ <<else>>\ @@.player;"Thanks for asking me to the dance,"@@ you say, addressing \ <<if $scenes.winterBallDate is not "">>\ <<print $scenes.winterBallDate>>.\ <<else>>\ your date.\ <</if>> \ @@.player;"This ball has been so much fun.@@\ <</if>> \ @@.player;And to the other girls on the cheer squad, I love you and I'm going to miss cheering with you."@@ @@.female;"We love you too, <<print $player.firstname>>!"@@// <<if $realityChange>>\ [[Wake up|RealityChange WakeUp]]\ <<elseif $acceptedTrans>>\ [[Wake up|Trans WakeUp]]\ <<else>>\ [[Wake up]]\ <</if>>\ <<set $hadDream to true>>\A familiar feeling washes over you. It's icy, and cold, and your body tingles and then starts to go numb. <<if $tfReason is not "masturbate" and $tfPassageIntro is not "Masturbate Day 4">>@@.thought;Again? But I haven't even masturbated!@@<<elseif $tfReason is "masturbate">>@@.thought;This is because I masturbated, right? What was I thinking?@@<<else>>@@.thought;Why is this happening to me?@@<</if>> Yet, a part of you is curious about how you'll be changed next. You try to thrash around, but it's no use. You can't move, and the cold continues to seep up your body.<<if $tfCircumstances.locationType is "public">> You see someone looking at you, and want to crawl in a hole. @@.thought;I must look very strange right now.@@<</if>> You know from past experience that the feeling is going to centralize somewhere, and that'll be the part of your body that gets changed. Maybe it'll be your face. Or your legs. No, the feeling is already too high. Slowly, it centralizes in your chest. @@.thought;Am I going to get boobs?@@ The cold gets very intense, and then suddenly stops. Your body is no longer numb, and you take advantage of the opportunity to inspect the damage. You don't have boobs. Not yet. But your nipples are really sensitive, and just touching them sends a tiny jolt of pleasure through your body. They also seem a little bigger, but maybe that's just your imagination. @@.thought;Fuck! I don't want to grow boobs!@@ <<if $dayOfRealityChange+1<$day or ($dayOfRealityChange+1 is $day and $timeOfDay>2) or $dayAcceptedTrans+1<$day or ($dayAcceptedTrans+1 is $day and $timeOfDay>2)>>You think back to swimming class. You're flat as a board, and the fact that you're required to wear a bikini top is ridiculous.<<else>>You think back to swimming class. Now that <<if $realityChange>>everyone thinks you're<<else>>you're registered<</if>> as a girl, you'll be expected to swim in a bikini.<</if>> @@.thought;If I get boobs, I can at least fill my top out@@ you think. Maybe this transformation isn't all bad. @@.thought;But wait, how did this happen?@@ \ <<if $tfReason is not "masturbate" and $tfPassageIntro is not "Masturbate Day 4">>\ @@.thought;I didn't masturbate. I thought that was what triggered it.@@\ <<elseif $tfReason is "masturbate">>\ @@.thought;Is it as simple as I only get transformed when I masturbate?@@\ <<else>>\ @@.thought;It seems like I only transform when I do something girly.@@\ <</if>> \ <<if $realityChange>>\ @@.thought;I need to figure out what's going on, but I don't have anyone I can ask.@@\ <<if $witch.knowsAboutRealityChange>> \ @@.thought;Except <<print $witch.firstname>>.@@\ <<elseif $girlfriend.knowsAboutRealityChange and $girlfriend.inWitchcraftClub>> \ @@.thought;Except <<print $girlfriend.firstname>>.@@\ <</if>>\ <<else>>\ @@.thought;Should I go ask <<print $witch.firstname>>? I need to figure out what's going on.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<increaseArousal 2>>\ <<handleTf boobs>><<set $player.boobs to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You wait and resign yourself to your fate. The ice cold feeling is going to creep up your body and centralize in some area, and then that's going to be more feminine. <<if not $player.controlQuestIntroduced>>You need to figure out why this is happening, and what you can do to control it, but you haven't had a chance yet. <</if>>Now there's nothing you can do except wait. The feeling seems to be getting higher and higher. It goes above your waist, and you hold your breath, wondering whether it's going to give you boobs. But it skips over your chest and centralizes in your face. No, not your face. In...your neck? It gets intense, more intense than before, and you feel short of breath. You take a short breath, then another, and then the feeling disappears. @@.player;"What the fuck was that?"@@ you say to <<if $tfCircumstances.witnesses is "">>nobody<<else>><<print $tfCircumstances.witnesses>><</if>>. @@.thought;Wait! That's not how I sound!@@ It's hard to tell since you can't really hear your own voice, but it seemed like your voice wasn't as deep. It's still clearly male, but now it's more like a tenor instead of a baritone. @@.thought;Shit! This is getting out of control!@@ You take a second to think about it. @@.thought;You know, this is actually pretty good. I'm supposed to be a girl, right? @@<<if $realityChange>>@@.thought;Everybody's probably been wondering why I have such a deep voice. At least it's better now. I may not sound like a girl, but maybe I'll sound like a female smoker.@@<<else>>@@.thought;At least now when I'm in class in my skirt, I won't sound like a guy. I won't sound like a girl either, but maybe I'll sound like a female smoker.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<handleTf voice>><<set $player.voice to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You sigh as the ice fold feeling envelops you once again. You're used to it, and you know what's going to happen, but that doesn't make the feeling any more pleasant. The draft has gotten stronger now, and your whole body is tingly. You hold your breath, <<if $player.controlQuestKnowledge is true>>waiting for it to make its way up to your hands.<<else>>waiting for it to decide where to go. You get your answer soon. <</if>>It centralizes in your upper body, and then splits in two. @@.thought;I didn't even know it could do that! So it's going to change two different parts of me?@@ The sensation pushes outward, running down each arm until finally reaching your hand. It becomes intense, and you wait for it to be over. And then it is. Your body feels normal again, except...wait, what about your hands? You look at them closely. The thumbs are slightly longer, the hair is slightly finer, and the other fingers are slightly smaller. @@.thought;I don't think anyone will notice, right? These are pretty small differences.@@ You look down at your hands again. @@.thought;Maybe too small.@@<<if $player.controlQuestKnowledge is true>>@@.thought;I should have directed it somewhere else so I look feminine enough to pass as a girl.@@<<else>>@@.thought;If only it hit somewhere else. Then it would be easier to pass as a girl.@@<</if>> An image of you with <<if $player.boobs<2>>small but noticeable<<elseif $player.boobs<4>>sizable<<else>>large<</if>> boobs flashes in your mind. <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence+1>>\ <<handleTf hands>><<set $player.hands to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body feels like it's covered with ice. You want to yell and fight it off, but part of you is curious about <<if $player.controlQuestKnowledge is true>>how your hair will look after this is over.<<else>>what part of you will be changed next.<</if>> Besides, you couldn't fight this off even if you wanted to. @@.thought;I shouldn't be letting this happen, right? I should be trying to act more manly.@@ Your body tingles as the feeling makes its way up your body. It passes over your legs, waist, and chest, making its way up to your face. <<if $player.controlQuestKnowledge is true>>@@.thought;Is my face going to be changed too?@@<<else>>@@.thought;My face? Again?@@<</if>> An image of yourself with an androgynous face flashes into your mind. @@.thought;It would be easier to use the girls locker room without getting weird looks, at least.@@ And then the tingling continues upward, passing over your face entirely. In spite of yourself, you feel disappointed. <<if $player.controlQuestKnowledge is true>>Having longer hair will definitely help, but you wouldn't have minded a less masculine face either. Just as long as it's temporary.<<else>>@@.thought;So it won't be my face? What will it be, then?@@<</if>> The tingling settles on the top of your head, and then descends downward along your hair. You feel it being pushed outward. @@.thought;Okay! @@<<if $player.controlQuestKnowledge is true>>@@.thought;So I //am//@@<<else>>@@.thought;So I'm@@<</if>> @@.thought;getting longer hair.@@ You try to picture yourself with long hair. You're having trouble imagining it, but you don't feel like you'll look very masculine. @@.thought;How should I style it? I would have done a man bun before, but I have so many options now.@@ And then, just as you're preparing for the feeling to push all the way down to your shoulders, it stops. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>[[Look in the mirror|Hair 1 Girl Mirror]]<<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">><<link "Peer out from the $tfCircumstances.locationType and look in the mirror" "Hair 1 Girl Mirror">><</link>><<elseif $tfCircumstances.locationType is "hallway">>[[Go to a mirror|Hair 1 Girl Mirror]]<<else>>[[Look at yourself through your phone camera|Hair 1 Girl Phone]]<</if>><<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>You take a deep breath and look in the mirror<<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>Making sure that there's no one in the bathroom, you peer out from behind the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>stall door<</if>> and take a look at yourself<<else>>You run into the bathroom and look in a mirror<</if>>, unsure of how you look. You don't think the transformation gave you //long// hair, but it definitely did something. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ Before you can get a good look, the door opens. You know that you need to hide, but a girl walks in before you have a chance to react. <<if $realityChange or ($acceptedTrans and $dayAcceptedTrans<$day)>>\ @@.female;"Hey, <<print $player.firstname>>,"@@ she says, seeing you. @@.female;"I like your hair."@@ @@.player;"T...thanks,"@@ you mumble. She walks into a stall and closes the door, while you try to get your heartbeat back to normal. @@.thought;That...actually went pretty well. I keep forgetting that it's not weird for me to use the girls bathroom anymore. And I even got a compliment.@@ Sure, it was a compliment about your newly transformed hair, but still.\ <<else>>\ @@.female;"Hey, <<print $player.malename>>, I like your hair,"@@ she says. Then she does a double take. @@.female;"What are you doing in the girls bathroom?"@@ @@.player;"Uh, sorry,"@@ you say. You're wondering whether to tell her that you're trans and that you belong here, but she's already left. @@.thought;That could have gone worse@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;At least I got a compliment.@@ Sure, it was a compliment about your newly transformed hair, but still.\ <</if>> @@.thought;That reminds me. What do I look like now?@@\ <<set $player.confidence to $player.confidence+2>>\ <<elseif $tfCircumstances.locationType is "hallway">>\ On your way to the bathroom, you pass two girls. They do a double take as you pass by. Curious, you open the bathroom door and step up to the sink.\ <<else>>You <<if $player.pout>>pout<<else>>sigh<</if>> and look in the mirror.\ <</if>> \ @@.thought;Hmm. Okay. It's not as long as I thought but it's still feminine.@@ Your hair is no longer close-cropped like it once was. It's still short on the sides and it hasn't gained too much length in the back, but the front of your hair has grown considerably. @@.thought;Are those bangs?@@ Looking at your hair closely, you think you recognize it as a pixie cut. It's still pretty short, at least, but it's a style a woman would wear. @@.thought;I think I've seen girls wearing this exact hairstyle.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.confidence to $player.confidence+2>>\ <<handleTf hair>><<set $player.hair to 1>>\Curious about what you look like now, you open up your phone's camera and switch it to selfie mode. @@.thought;Hmm. Okay. It's not as long as I thought, but it's still feminine.@@ Your hair is no longer close-cropped like it once was. It's still short on the sides and it hasn't gained too much length in the back, but the front of your hair has grown considerably. @@.thought;Are those bangs?@@ Looking at your hair closely, you think you recognize it as a pixie cut. It's still pretty short, at least, but it's a style a woman would wear. @@.thought;I think I've seen girls wearing this exact hairstyle.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.confidence to $player.confidence+2>>\ <<handleTf hair>><<set $player.hair to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body goes numb, and you feel like it was covered with ice. You're used to this now, and you just wait for it to be over. The actual process of your body being reshaped is uncomfortable, but the transformations themselves haven't been too bad. @@.thought;I was the starting quarterback. All the girls wanted to date me. And now I'm so scared of people@@ <<if $realityChange>>@@.thought;realizing that I'm not a girl@@<<else>>@@.thought;giving me a hard time about my transition@@<</if>> @@.thought;that I'm actually looking forward to my body getting girlier.@@ You sigh and wait for the transformation to be over. <<if $player.controlQuestKnowledge is true>>@@.thought;So I'm going to shrink? That's not that bad. There aren't a lot of tall girls, so I stick out.@@<<else>>@@.thought;I wonder what will be changed this time.@@<</if>> <<if $player.controlQuestKnowledge is false>>You wait for the feeling to centralize in a part of your body. But instead<<else>>Instead<</if>> of focusing on one part, like your face, or your chest, the tingling spreads out. Your entire body has gone numb. @@.thought;What's going on? Oh god!@@ You feel your body contracting. It's as if you're crouching down, but you're standing straight up. You silently thank the transformation for making you numb. It would probably be really uncomfortable if you could feel what was going on. Your body contracts some more, and the <<if $tfCircumstances.locationType is "room">>room<<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> suddenly seems larger. And then the feeling disappears, leaving you to wonder what happened. @@.thought;Did I...did I shrink?@@ <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Height1 Girl Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[Go to the mirror|Height1 Girl Mirror]]\ <<elseif $tfCircumstances.witnesses is not "">>\ <<link "Compare yourself with $tfCircumstances.witnesses" "Height1 Girl Compare">><</link>>\ <<elseif $tfCircumstances.locationType is "public">>\ [[Compare yourself with the first person you see|Height1 Girl Compare Public]]\ <<elseif $tfCircumstances.extraClothing is not "naked">>\ [[Run to the bathroom|Height1 Girl Mirror]]\ <<else>>\ [[Try to find out how tall you are|Height1 Naked]]\ <</if>><<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "locker room">>\ Nervously, you turn your gaze to the mirror.\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ Nervously, you look into the bathroom to see if anyone came in. Not seeing anyone, you step up to the mirror.\ <<else>>\ You run to the nearest bathroom. A girl walking down the hallway looks at you strangely, but you don't even notice. Once you're in the bathroom, you look in the mirror.\ <</if>> @@.thought;I don't seem short, at least@@ you think, having visions of losing a foot in one go. @@.thought;But I can't really tell if I lost any height.@@ <<if $tfCircumstances.locationType is "hallway">>\ You leave the bathroom and run into Patrick. @@.male;"Hey @@<<if $acceptedTrans and $dayAcceptedTrans is $day>>@@.male;man@@<<else>>@@.male;<<print $player.firstname>>@@<</if>>@@.male;. How's it going? Wait, you look different."@@ @@.player;"It's nothing,"@@ you say, prepared to shake him off. @@.thought;Wait. He's the same height as me now! I used to be taller than him.@@ @@.player;"Uh, Patrick. How tall are you?"@@ @@.male;"Uh, five ten. Why?"@@ @@.thought;Okay. I lost two inches. Well, that's not that bad I guess.@@ @@.player;"Um, uh, don't you think it's weird that we're friends and we don't know how tall we are?"@@ @@.male;"No, not really, @@<<if $acceptedTrans and $dayAcceptedTrans is $day>>@@.male;man@@<<else>>@@.male;<<print $player.firstname>>@@<</if>>@@.male;. I think you're acting weirder."@@ You try to laugh him off and make your escape, but you don't think he bought it. @@.thought;He knows I look different. Shit!@@\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ Just then, the door opens and a <<if $tfCircumstances.boys>>boy<<else>>girl<</if>> who you barely recognize walks in. Your eyes widen, and you look around desperately for a place to hide, but it's too late. <<if $tfCircumstances.boys>>He's<<else>>She's<</if>> seen you. <<if $tfCircumstances.extraClothing is "naked">>\ Desperately, you cover up your pussy <<if $player.boobs>=1>>and chest <</if>>with your hands. The <<if $tfCircumstances.boys>>boy<<else>>girl<</if>> just leaves.\ <<elseif $tfCircumstances.boys>>\ <<if $player.feminine>=21 or $temporarilyTransformed or ($player.isWearingMakeup is not null and $player.isWearingMakeup and $player.feminine>=10)>>\ @@.male;"You're in the wrong bathroom,"@@ he says. You just stare at him. It feels like your mouth has suddenly stopped working. @@.male;"I'll just go somewhere else."@@\ <<else>>\ He just shrugs and walks into a stall.\ <</if>>\ <<else>>\ <<if $player.feminine>=18 or $temporarilyTransformed or ($player.isWearingMakeup is not null and $player.isWearingMakeup and $player.feminine>=10)>>\ She just shrugs and walks into a stall.\ <<else>>\ @@.female;"You're in the wrong bathroom,"@@ she says. You just stare at her. It feels like your mouth has suddenly stopped working. @@.female;"I'll just go somewhere else."@@\ <</if>>\ <</if>> <<if $tfCircumstances.boys>>\ @@.thought;I used to be taller than him.@@\ <<else>>\ @@.thought;I'm still taller than her at least. But not by much.@@\ <</if>>\ <<elseif $tfCircumstances.witnesses is not "">>\ You turn to <<print $tfCircumstances.witnesses>> and compare yourself against <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>them.<<elseif $tfCircumstances.witnesses is $qb.firstname>>him.<<else>>her.<</if>> <<print $tfCircumstances.witnesses>> just <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>look<<else>>looks<</if>> at you with confusion. <<if $tfCircumstances.witnesses is $qb.firstname>>He's now the same height as you.<<else>>You're still taller than her, but not by much.<</if>>\ <<else>>\ Unfortunately, you don't see anyone who you can compare yourself with. @@.thought;I need to know how much shorter I am. This is going to bother me.@@\ <</if>> <<if $player.pout>>You pout.<<else>>You take a deep breath and sigh.<</if>> Being strong and being super tall were part of who you were, and now you're neither of those things. @@.thought;And what about football? Being tall made it easy to see over the defense.@@<<if $realityChange>> @@.thought;Not that I can be part of the team anymore as a girl.@@<<elseif not $team.playerOnTeam>> @@.thought;At least I'm not on the team so I can't embarrass myself.@@<</if>> <<if $tfCircumstances.locationType is not "bathroom" and $tfCircumstances.locationType is not "changing room" and $tfCircumstances.locationType is not "shower" and $tfCircumstances.locationType is not "stall">>\ <<link "Go back to $tfCircumstances.location" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <</if>>\ <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 1>>\@@.player;"Uh,@@ <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>@@.player;hey,@@<<else>>@@.player;<<print $tfCircumstances.witnesses>>,@@<</if>> @@.player;can you stand up for a second?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Uh, sure,"@@ he says, standing up.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Uh, sure,"@@ she says, standing up.<<else>>@@.witch;"Uh, sure,"@@ she says, standing up.<</if>> You stand with your back to <<if $tfCircumstances.witnesses is $qb.firstname>>him<<else>>her<</if>> and measure yourself. \ <<if $tfCircumstances.witnesses is $qb.firstname>>\ The two of you are the same height. @@.thought;I used to be taller.@@ @@.player;"Uh, <<print $qb.firstname>>, how tall are you?"@@ @@.qb;"I'm five ten. What happened?"@@ <<if $realityChange and not $qb.knowsAboutRealityChange>>You're about to tell him that you shrunk when you realize that he doesn't know about the curse. Instead, you say, @@.player;"I don't know."@@<<else>>@@.player;"I shrunk."@@<</if>> You sit back down on the bed<<if $player.crossesLegs>>, cross your legs,<</if>> and bury your head in your hands. You know you shouldn't be reacting so strongly. You're still slightly taller than the average guy, but you were proud about your height. But that's not what bothers you. You used to be tall and you used to be the quarterback, and now <<print $qb.firstname>> is the quarterback, <<if $player.masculinity<=0>>you're a girl<<elseif $realityChange and not $qb.knowsAboutRealityChange>>he thinks you're a girl<<else>>he sees you as a girl<</if>>, and you're not even taller than him anymore. Even worse, you know that if this keeps up, you're going to end up shorter than him.\ <<elseif $tfCircumstances.witnesses is $witch.firstname>>\ You're still taller than her, at least. But it's closer than it used to be. @@.player;"Uh, <<print $witch.firstname>>, how tall are you?"@@ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.witch;"I'm five foot seven. Why?"@@ @@.thought;So I lost about two inches...at least I'm still tall for a girl.@@ <<else>>\ @@.witch;"I'm five foot seven. So you lost, what, two inches?"@@ @@.player;"Yeah,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.witch;"That's not that bad. You're still taller than any other girl I know."@@ @@.player;"Yeah,"@@ you say, feeling a little better. \ <</if>>\ Given <<if $player.controlQuestKnowledge is true>>your options<<else>>what the other transformations have been<</if>>, you feel a little underwhelmed. There are plenty of guys at your height too. But you still liked being strong and super tall, and now you're not either of those things.\ <<if $realityChange>> \ @@.thought;I should still be able to be a base though.@@ <<if $player.masculinity<=0>>@@.thought;I'm still one of the taller girls on the squad.@@<<else>>@@.thought;I'm still one of the taller cheerleaders on the squad.@@<</if>>\ <</if>>\ <<else>>\ It's hard to tell how much you shrunk. You're still considerably taller than her. @@.player;"Uh, <<print $girlfriend.firstname>>, how tall are you?"@@ @@.girlfriend;"I'm five foot four."@@ @@.thought;That doesn't really help.@@ You sigh. @@.player;"How tall would you say I am?"@@ @@.girlfriend;"You're six feet, right?"@@\ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>> \ She frowns and looks at you. @@.girlfriend;"No, you look more like five ten."@@ @@.thought;So I'm still tall but I lost a couple inches. That's not bad. So why does this bother me so much?@@ <<else>> @@.player;"I meant now."@@ She frowns and looks at you. @@.girlfriend;"You're still tall, but I can see that you lost a couple inches. So you're five ten, maybe?"@@ You nod. @@.thought;I lost two inches then. That's not bad.@@ @@.girlfriend;"You're still taller than most girls,"@@ she says helpfully. @@.player;"You're right. So why does this bother me so much?"@@ \ <</if>>\ You sit on the bed and try to think. Being strong and being super tall were part of who you were, and now you're neither of those things. \ <<if $realityChange>>\ @@.thought;I should still be able to be a base though. @@<<if $player.masculinity<=0>>@@.thought;I'm still one of the taller girls on the squad.@@<<else>>@@.thought;I'm still one of the taller cheerleaders on the squad.@@<</if>>\ <</if>>\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 1>>\You spot a girl nearby and walk towards her. She looks at you with a confused expression, as if she's wondering what you want. When you get close enough to her, you stop. @@.thought;How can this be? I only have an inch on her, maybe.@@ You look around you. @@.thought;She's tall for a girl, but still. I was six feet. I should be much taller than her.@@ @@.female;"What's up?"@@ she asks, sounding slightly annoyed. @@.player;"Uh, nothing...Wait. Actually, how tall are you?"@@ you ask, hoping that you're not coming off too weird. @@.thought;I probably am.@@ To your surprise, the girl decides to answer you. @@.female;"I'm five nine,"@@ she says. @@.thought;So I lost two inches then.@@ You walk away from her, lost in thought. Being strong and being super tall were part of who you were, and now you're neither of those things.<<if $realityChange>> @@.thought;I should still be able to be a base though. @@<<if $player.masculinity<=0>>@@.thought;I'm still one of the taller girls on the squad.@@<<else>>@@.thought;I'm still one of the taller cheerleaders on the squad.@@<</if>><</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 1>>\The familiar feeling comes over you again, and you tap your foot impatiently. You've gotten the hang of it by now, and you just want it to be over. @@.thought;If I'm going to be changed, can't it at least happen painlessly? This is so cold!@@ Apparently unconcerned with your feelings, the coldness envelops your body once again. And once more, it begins to make its way up your body, passing over your legs and your stomach. <<if $player.controlQuestKnowledge is true>>@@.thought;The last time my face was changed, it didn't look that much different. I hope this one isn't subtle. If someone looks at me, I don't want them to think I have a guy's face.@@ The tingling passes up, over your <<if $player.shirt and $tfCircumstances.extraClothing is not "naked" and $tfCircumstances.extraClothing is not "onepiece" and $player.isWearingDress is false>>shirt<<elseif $player.shirt and $player.isWearingDress>>dress<<else>>chest<</if>>, and settles in on your face.<<else>>@@.thought;What's going to be changed now? What part of me hasn't changed yet?@@ You try to think, but you can't come up with anything. @@.thought;My face, ass, chest, voice, hands, hair and height have all changed. What else is even left?@@<</if>> The tingling passes up, over your <<if $player.shirt and $tfCircumstances.extraClothing is not "naked" and $tfCircumstances.extraClothing is not "onepiece" and $player.isWearingDress is false>>shirt<<elseif $player.shirt and $player.isWearingDress>>dress<<else>>chest<</if>>, and settles in on your face.<<if not $player.controlQuestKnowledge>> @@.thought;What? That was already changed!@@ Once again, the tingling feeling isn't listening to you.<</if>> It intensifies, and then passes over your mouth, nose, and cheeks in turn. It lingers for a couple seconds over each one, and when it moves on, you can't feel the part that it left behind. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>[[When the feeling stops, you look in the mirror|Face 2 Girl Mirror]]<<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>[[When the feeling stops, you walk over to a mirror|Face 2 Girl Mirror]]<<elseif $tfCircumstances.locationType is "hallway">>[[When the feeling stops, you rush over to a mirror|Face 2 Girl Mirror]]<<else>>[[When the feeling stops, you open up your phone camera|Face 2 Girl Camera]]<</if>><<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You hesitate. You've already had lots of transformations, but whenever you look at yourself in the mirror, you still feel mannish. You wonder whether this transformation will turn out to have been a small change too. You can't help yourself. You take a look in the mirror.\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ You peek into the bathroom. Nobody is there. You hesitate. You've already had lots of transformations, but whenever you look at yourself in the mirror, you still feel mannish. But you need to check. With a deep breath, you leave the safety of the <<print $tfCircumstances.locationType>>, step out into the bathroom, and look in the mirror.\ <<else>>\ The hallway to the bathroom feels much longer than usual. Each step that you take fills you with a sense of doubt. This is the second transformation that happened to your face, but the first one didn't do much at all. Whenever you look at yourself in the mirror, you feel mannish, and you're sure that other people see you the same way. @@.thought;Maybe it'll be a bigger change. I'm on the second round of transformations now. How many do I have left before I'm all the way there?@@ It feels like an hour until you get to the bathroom, but in reality, it was under a minute. Once you're there, you take a look in the mirror.\ <</if>> @@.player;"Oh shit!"@@ @@.thought;Did I say that out loud? I think I did.@@ The face that looks back at you is still recognizable as your own, but just barely. Your cheekbones are higher, your lips fuller, and your nose is more narrow. <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ @@.player;"What do you think?"@@ you ask <<print $tfCircumstances.witnesses>>. <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"You look good."@@ You're about to tell him that's not what you meant, when you stop yourself. He said that you looked good, and you know he's into girls. @@.player;"So I look like a girl?"@@ @@.qb;"Yeah,"@@ he says after a slight pause.\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"You look good."@@ @@.player;"So I look girly then?"@@ you prod. @@.girlfriend;"Do you want me to be honest?"@@ @@.player;"Yeah."@@ @@.girlfriend;"You look androgynous."@@ @@.thought;That's not bad. If these people already think of me as a girl, they'll see me looking androgynous and not think that something's off.@@\ <<else>>\ She laughs. @@.witch;"You're so vain. You look good."@@ @@.thought;That's not very helpful.@@ @@.player;"So...I look girly then?"@@ you prod. @@.witch;"Uh, well..."@@ You can't remember the last time you saw <<print $witch.firstname>> at a loss for words. You wonder whether you still look manly, or if your relationship with her is different now. @@.player;"<<print $witch.firstname>>, just say it."@@ @@.witch;"Well, you look androgynous."@@ @@.thought;That's not bad. If these people already think of me as a girl, they'll see me looking androgynous and not think that something's off.@@\ <</if>> You're feeling surprisingly good about your transformation. <<if $realityChange>>Now that you're stuck in this new reality<<else>>Now that you're officially trans<</if>>, the thought that <<if $realityChange>>it's not obvious anymore <<if $player.masculinity>=50>>that you're a guy<<else>>what your gender is<</if>><<else>>you're starting to look girlier<</if>> is a comforting one.\ <<else>>\ You frame your face with your hands so you can just look at your face by itself, and try to decide whether it looks male or female. After a short while of studying it intensely, you conclude that it's too hard to tell. If you saw someone with that face, you wouldn't be sure whether they were a boy or a girl. <<if $realityChange>>@@.thought;That's not bad. If these people already think of me as a girl, they'll see me looking androgynous and not think that something's off.@@<<else>>@@.thought;That's not bad. If I'm supposed to be a girl and people see me looking androgynous, they won't think of me as a joke.@@<</if>> <</if>>\ You pull up the picture you snapped of you and <<if $player.datingQuarterback and not $player.datingGirlfriend and $realityChange>><<print $qb.firstname>><<else>><<print $girlfriend.firstname>><</if>> at homecoming.\ <<if $realityChange and $player.datingQuarterback and not $player.datingGirlfriend>> \ @@.thought;Wait. We didn't go to homecoming together. I went with <<print $girlfriend.firstname>>!@@\ <</if>> <<if $realityChange>>\ You have a masculine face in that picture, but you're wearing a dress and are clearly attending homecoming as a girl. @@.thought;Have I always looked like a guy in this reality, and nobody said anything?@@ You rub your head. @@.thought;I should stop. Whenever I think about the different realities, my head starts to hurt.@@ <</if>>\ You turn your attention back to the mirror, and are struck by the difference between the guy in that photo and your reflection. Suddenly, you feel a surge of confidence. @@.thought;I look so much cuter than I did at homecoming. I don't have to be scared whenever I'm using the bathroom and a girl enters. @@<<if $realityChange>>@@.thought;Everyone already thinks I'm a girl@@<<elseif $day>$dayAcceptedTrans>>@@.thought;Everyone already knows I'm trans@@<<else>>@@.thought;Everyone's going to know that I'm trans@@<</if>>@@.thought;, and now that I look like @@<<if $realityChange>>@@.thought;one@@<<else>>@@.thought;a girl@@<</if>>@@.thought;--or at least, don't look like a guy--I feel a lot better.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence+4>>\ <<handleTf face>><<set $player.face to 2>>\You open up your camera, take a deep breath, and then open up selfie mode. @@.player;"Oh shit!"@@ @@.thought;Did I say that out loud? I think I did.@@ The face that looks back at you is still recognizable as your own, but just barely. Your cheekbones are higher, your lips fuller, and your nose is more narrow. <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ @@.player;"What do you think?"@@ you ask <<print $tfCircumstances.witnesses>>. <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"You look good."@@ You're about to tell him that's not what you meant, when you stop yourself. He said that you looked good, and you know he's into girls. @@.player;"So I look like a girl?"@@ @@.qb;"Yeah,"@@ he says after a slight pause.\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"You look good."@@ @@.player;"So I look girly then?"@@ you prod. @@.girlfriend;"Do you want me to be honest?"@@ @@.player;"Yeah."@@ @@.girlfriend;"You look androgynous."@@ @@.thought;That's not bad. If these people already think of me as a girl, they'll see me looking androgynous and not think that something's off.@@\ <<else>>\ She laughs. @@.witch;"You're so vain. You look good."@@ @@.thought;That's not very helpful.@@ @@.player;"So...I look girly then?"@@ you prod. @@.witch;"Uh, well..."@@ You can't remember the last time you saw <<print $witch.firstname>> at a loss for words. You wonder whether you still look manly, or if your relationship with her is different now. @@.player;"<<print $witch.firstname>>, just say it."@@ @@.witch;"Well, you look androgynous."@@ @@.thought;That's not bad. If these people already think of me as a girl, they'll see me looking androgynous and not think that something's off.@@\ <</if>> You're feeling surprisingly good about your transformation. <<if $realityChange>>Now that you're stuck in this new reality<<else>>Now that you're officially trans<</if>>, the thought that <<if $realityChange>>it's not obvious anymore <<if $player.masculinity>=50>>that you're a guy<<else>>what your gender is<</if>><<else>>you're starting to look girlier<</if>> is a comforting one. <</if>>\ You pull up the picture you snapped of you and <<if $player.datingQuarterback and not $player.datingGirlfriend and $realityChange>><<print $qb.firstname>><<else>><<print $girlfriend.firstname>><</if>> at homecoming.\ <<if $realityChange and $player.datingQuarterback and not $player.datingGirlfriend>> \ @@.thought;Wait. We didn't go to homecoming together. I went with <<print $girlfriend.firstname>>!@@\ <</if>> <<if $realityChange>>\ You have a masculine face in that picture, but you're wearing a dress and are clearly attending homecoming as a girl. @@.thought;Have I always looked like a guy in this reality, and nobody said anything?@@ You rub your head. @@.thought;I should stop. Whenever I think about the different realities, my head starts to hurt.@@ <</if>>\ You turn your attention back to the mirror, and are struck by the difference between the guy in that photo and your reflection. Suddenly, you feel a surge of confidence. @@.thought;I look so much cuter than I did at homecoming. I don't have to be scared whenever I'm using the bathroom and a girl enters. @@<<if $realityChange>>@@.thought;Everyone already thinks I'm a girl@@<<elseif $day>$dayAcceptedTrans>>@@.thought;Everyone already knows I'm trans@@<<else>>@@.thought;Everyone's going to know that I'm trans@@<</if>>@@.thought;, and now that I look like @@<<if $realityChange>>@@.thought;one@@<<else>>@@.thought;a girl@@<</if>>@@.thought;--or at least, don't look like a guy--I feel a lot better.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence+4>>\ <<handleTf face>><<set $player.face to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You sigh as your body once again goes numb and cold. @@.thought;I wonder if there's any way to get out of this once it happens...But why would I want to? Now that @@<<if $realityChange>>@@.thought;everybody sees me as a girl@@<<elseif $dayAcceptedTrans>$day>>@@.thought;I'm out as a girl@@<<else>>@@.thought;I'm going to be out as a girl@@<</if>>@@.thought;, I don't want to be bullied for looking like a guy.@@ Still, you try to move around and push off the feeling as it travels its way up your body, but nothing happens. @@.thought;Okay. I guess there isn't a way.@@ The cold started at your shoulders, but has traveled down your body, and has now reached your waist. It stops there. <<if $player.controlQuestKnowledge>>\ @@.thought;Come on. Change my ass already.@@ You don't have to wait long.\ <<else>>\ @@.thought;Is it going for my ass?@@ It turns out you're right.\ <</if>> \ The cold twists around your back, and intensifies in your butt, You feel it slowly start to expand. As it does, you become aware that the tight and firm butt you worked so hard to get is disappearing. @@.thought;I worked so hard in the gym all those years, and now all the signs of that are gone. Well, I guess it disappeared in the first transformation. But I still had a male butt. This is...@@ Your hands reach behind you and grab your butt. It's round and soft, and nothing like the butt you used to have. This is more like a butt you'd see on a girl. <<if $player.relationships.length is not 0>>\ @@.thought;I wonder what <<printRelationships>> will think when@@ <<if $player.relationships.length>1>>@@.thought;they@@<<elseif $player.datingQuarterback>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;sees my new butt.@@\ <<elseif $player.crush is not "">>\ @@.thought;I wonder what <<print $player.crush>> will think when@@ <<if $player.crush is $qb.firstname>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;sees my new butt.@@\ <<else>>\ @@.thought;I wonder if any @@<<if $player.homosexuality>=50>>@@.thought;guys@@<<else>>@@.thought;girls@@<</if>> @@.thought;will look at my ass now that I actually have one. I hope so.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.speed to $player.speed-4>>\ <<set $player.maxSpeed to $player.maxSpeed-4>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence+3>>\ <<handleTf ass>><<set $player.ass to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\A familiar feeling washes over you. It's icy, and cold, and your body tingles and then starts to go numb. You hold your breath. You'd been used to letting the transformations happen. Usually, they've changed your body in noticeable but small ways. This time, though, you get the feeling that it's going to be a big one. The cold continues to seep up your body. <<if $player.controlQuestKnowledge is true>>@@.thought;So it's going to transform my chest. But how far? Last time I just got larger nipples. Am I going to get boobs this time?@@ The feeling makes its way up your body, centralizing<<else>>@@.thought;Okay. Where's it going to go? It changed my ass last time, and my face before that. So is this the second cycle? What came after my butt last time?@@ The feeling makes its way up your body, just as you realize what's going to happen. @@.thought;It was my chest. Am I going to get boobs?@@ It turns out you're right. The feeling centralizes<</if>> in your chest. You sense your body being kneaded like it's a lump of dough. The coldness intensifies as the kneading continues, and then it's gone. <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "car" or $tfCircumstances.witnesses is "guys" or $tfCircumstances.locationType is "public">>You slap your hand to your chest, desperate to see whether or not you have boobs, but also painfully aware that you're in public.<<elseif $tfCircumstances.witnesses is not "">>You cast a glance over to <<print $tfCircumstances.witnesses>>, desperate to see whether or not you have boobs, but also worried about what <<if $tfCircumstances.witnesses is $qb.firstname>>his<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>her<<else>>their<</if>> reaction will be if you suddenly start feeling yourself up. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Go on,"@@ he says.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Go on,"@@ she says.<<else>>@@.witch;"Go on,"@@ she says.<</if>>That's all the encouragement you need. <<if $player.shirt and $player.isWearingDress>>You reach your hand under your <<print $player.shirt.informalName>> and start exploring your chest.<<elseif $player.shirt>>You rip off your shirt, your hands shooting straight to your chest.<<else>>Your hands shoot straight to your bare chest.<</if>><<else>><<if $tfCircumstances.extraClothing is "one piece">>You pull down your swimsuit,<<elseif $player.shirt and $player.isWearingDress>>You reach under your dress,<<elseif $player.shirt>>You rip off your shirt,<<else>>You're<</if>> desperate to see if you have boobs. Your hands shoot straight to your chest.<</if>> You let out a gasp. You're feeling two tiny orbs. You have boobs. You. Have. Boobs. The good news is that they don't seem to be very large. Or is that the bad news? Maybe they're AA cups. @@.thought;No. They're not that small@@ you think. @@.thought;But I don't know. I've never dated a girl with boobs smaller than a B.@@ You feel them again, and decide that they're A cups. You feel conflicted. You don't //want// boobs, and a part of you is worried that these transformations are going too far. But another part of you is excited to finally be able to fill out your <<if $player.isWearingDress>>dress<<else>>new dresses<</if>>. @@.thought;And besides, I don't want to be the only @@<<if $player.masculinity<=0>>@@.thought;girl@@<<else>>@@.thought;one of my friends@@<</if>> @@.thought;who's flat. Even though they're only A cups, at least it's something.@@ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "car" or $tfCircumstances.witnesses is "guys">>Sheepishly, you <<if $tfCircumstances.extraClothing is "one piece">>pull up your swimsuit<<elseif $player.isWearingDress>>pull up your dress<<else>>put your shirt back on<</if>><<elseif $tfCircumstances.extraClothing is not "naked">>You <<if $tfCircumstances.extraClothing is "one piece">>pull up your swimsuit<<elseif $player.isWearingDress>>pull up your dress<<else>>put your shirt back on<</if>><<else>>You wrench your hands away from your small boobs<</if>>, still thinking about all the possibilities. <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-1>>\ <<set $player.maxAccuracy to $player.maxAccuracy-1>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.confidence to $player.confidence+4>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<increaseArousal 3>>\ <<handleTf boobs>><<set $player.boobs to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Once again, the ice cold feeling creeps up your body. You stand still and close your eyes, waiting for it to be done. The cold gets intense, and you shudder. If it wasn't for the cold and the going numb, you might actually enjoy, or at least not mind, these transformations. As if it can hear you, the cold moves quickly up your body, stopping by your throat. It intensifies and you feel your adam's apple shrinking, and your vocal chords reshaping. @@.player;"Hello?"@@ you say when it's over. You stop in shock. You could never tell what your own voice sounded like, but you're pretty sure it wasn't like that. There's one way to find out. You press record on your phone, and then say, @@.player;"Hello."@@ @@.player;"Hello,"@@ your recorded voice tells you. You <<if $player.pout>>pout.<<else>>sigh.<</if>> If you closed your eyes, you wouldn't be able to tell if it came from a girl or a guy.<<if $player.face>=1 and $player.boobs>=1 and $player.feminine>=11>> In fact, you've changed so much that you wouldn't be able to tell if your eyes were open either.<</if>> @@.thought;So I've got a high voice for a guy@@ you realize. @@.thought;Or a deep voice for a girl. Actually, I know some girls with a voice as deep as mine.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"Wow. I can hear the difference."@@ @@.player;"Yeah,"@@ you say, looking at him. Getting an idea, you try pitching your voice up. @@.player;"And how does this sound?"@@ you ask. He smiles. @@.qb;"You've got a pretty voice@@<<if $realityChange and not $qb.knowsAboutRealityChange>>@@.qb;."@@ Suddenly, he looks concerned. @@.qb;"I know you're self conscious about having a low voice, but it's fine the way it is. I don't want you to strain your vocal chords."@@<<else>>@@.qb;!"@@ he says enthusiastically.<</if>> @@.player;"Thanks,"@@ you say, switching back to your regular, androgynous voice. You're struck by how sweet he is.\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"Wow. I can hear the difference."@@ @@.player;"Yeah,"@@ you say, looking at her. Getting an idea, you try pitching your voice up. @@.player;"And how does this sound?"@@ you ask. She smiles. @@.girlfriend;"You've got a pretty voice@@<<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;."@@ Suddenly, she looks concerned. @@.girlfriend;"I know you're self conscious about having a low voice, but it's fine the way it is. I don't want you to strain your vocal chords."@@<<else>>@@.girlfriend;!"@@ she says enthusiastically.<</if>> @@.player;"Thanks,"@@ you say, switching back to your regular, androgynous voice. You're struck by how <<if $player.datingGirlfriend or $player.crush is $girlfriend.firstname>>sweet<<else>>good of a friend<</if>> she is.\ <<elseif $tfCircumstances.witnesses is $witch.firstname>>\ @@.witch;"Wow. I can hear the difference."@@ @@.player;"Yeah,"@@ you say, looking at her. Getting an idea, you try pitching your voice up. @@.player;"And how does this sound?"@@ you ask. @@.witch;"You've got a pretty voice@@<<if $realityChange and not $witch.knowsAboutRealityChange>>@@.witch;."@@ Suddenly, she looks concerned. @@.witch;"I know you're self conscious about having a low voice, but it's fine the way it is. I don't want you to strain your vocal chords."@@<<else>>@@.witch;!"@@ she says, surprised.<</if>> @@.player;"Thanks,"@@ you say, switching back to your regular, androgynous voice. @@.thought;Wow, <<print $witch.firstname>> is actually kind of nice.@@\ <<else>>\ That gives you an idea. You set your phone to record again, and speak into the microphone, pitching your voice up. Now when your recorded voice plays back at you, it sounds feminine.\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.confidence to $player.confidence+3>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<handleTf voice>><<set $player.voice to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>You know that you should be transforming more visible areas, but you feel uneasy about all the changes to your body. At least you won't notice your transformed hands unless you're focusing on them. Nervously, you guide the cold up your body to them. @@.thought;If it gets bad, I can just wear long shirts or gloves or something.@@<<else>>The cold, numb feeling starts once more, and you hold your breath in anticipation. You're about to look even girlier, and you're nervous. @@.thought;It's not going to be my face, boobs, ass or voice since they were already transformed twice. What does that leave?@@ You rack your brains, trying to think of what came next last time. The cold answers that for you, as it makes its way up your body and centralizes in your hands.<</if>> You wait for the cold to reshape your fingers to look more feminine, but instead it slowly moves past them, all the way to the tips of your fingers. @@.thought;What?@@ From this angle, you can't see what's happening. You desperately want to move your fingers up to your face, but your body is frozen in place. The cold becomes intense and your fingers become tingly, and then it's over. You jerk your left hand up to your face, and look it over. Your hand looks the same as before, but the nails have grown out. Your nails have been long before, when you forgot to cut them. Then, they looked dirty and unkempt. Now, your nails are different. They're neat and filed, just longer. <<if $player.manicure>>@@.thought;This looks good with my @@<<if $player.fingernailColor is "clear">>@@.thought;new@@<<else>>@@.thought;<<print $player.fingernailColor>>@@<</if>> @@.thought;nails!@@ you think<<if $player.playsWithHair>>, playing with your hair with your feminine fingers<</if>>.<<else>>@@.thought;My hand doesn't look manly anymore. I wonder how it would look with new nails.@@<</if>> You shake yourself. You can't believe that thought actually went through your mind. @@.thought;What is happening to me?@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-5>>\ <<set $player.maxArmStrength to $player.maxArmStrength-5>>\ <<set $player.accuracy to $player.accuracy-5>>\ <<set $player.maxAccuracy to $player.maxAccuracy-5>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence+2>>\ <<handleTf hands>><<set $player.hands to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>\ Nervously, you focus the transformation on your hair. You've always kept your hair short, and you're not sure how it will feel to have it grow out. @@.thought;No, this is a good transformation to pick. Guys can have long hair too, but if people are expecting @@<<if $realityChange>>@@.thought;to see me as a girl@@<<else>>@@.thought;me to present myself as a girl@@<</if>>@@.thought;, it'll be easier if I have longer hair.@@ The cold doesn't seem to be in a hurry. It winds its way up and up, passing over your legs, chest and face, pausing for a moment at the top of your head.\ <<else>>\ You close your eyes and await your fate. The cold doesn't seem to be in a hurry, either. It winds its way up and up, passing over your legs, chest and face, pausing for a moment at the top of your head. @@.thought;It's going to change my hair, isn't it?@@\ <</if>> The cold, numb feeling settles into your hair and pushes down. You can't really see what's happening but you know that your hair is being lengthened. As it descends, you're able to see it out of the corner of your eye. It's an unsettling feeling to watch your hair lengthen of its own accord, and it's all you can do to hold your breath and wait for it to be over. It stops when it's about halfway down your neck. <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>><<link "Ask $tfCircumstances.witnesses how you look" "Hair2 Girl Conversation">><</link>><<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>[[You need to look in the mirror|Hair2 Girl Mirror]]<<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "hallway">>[[You need to find a mirror|Hair2 Girl Mirror]]<<else>>[[You need to check your camera|Hair2 Girl Camera]]<</if>><<if $tfCircumstances.location is "changing room">>\ You sigh and face the mirror, glad that at least <<if $tfCircumstances.witnesses is "">>you're alone<<else>>no one's here but <<print $tfCircumstances.witnesses>><</if>>.\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ Cautiously, you <<if $tfCircumstances.locationType is "shower">>open the shower curtain and <<elseif $tfCircumstances.locationType is "stall">>open the stall door and <</if>>step over to the mirror, painfully aware that you're in the girls bathroom, checking your newly feminine appearance.\ <<elseif $tfCircumstances.locationType is not "locker room" or $tfCircumstances.boys>>\ As you run to the <<if $tfCircumstances.locationType is "locker room">>mirror<<else>>bathroom<</if>>, someone passing by gives you a strange look, but you're not sure if it's because you're running or because of your hair and overall girlier appearance.\ <</if>> You look in the mirror and study your face. The old pixie cut you had didn't look very masculine, but it was at least short. That's no longer the case. Your hair is significantly longer and straighter. The one thing that remained from your last hairstyle were your bangs. You take a step back and try to look at the overall picture. \ <<if $player.face>=2>>\ Your face and your hair are <<if $player.face>=3>>feminine enough<<else>>both androgynous<</if>> on their own, but taken together, they look more female than male. Suddenly, you feel relieved. You're going to have to go out of this bathroom and face //everyone:// teachers, students, football players. You know that <<if $player.masculinity<=0>>other <</if>>girls can be vicious, and you wonder if anyone has been talking about the manly-looking <<if $realityChange and ($dayOfRealityChange+1<$day or ($dayOfRealityChange+1 is $day and $timeOfDay>2))>>cheerleader<<elseif $realityChange>>girl<<else>>trans girl<</if>>\ <<if $player.datingGirlfriend and $player.relationships.length>1>> \ who's dating both <<print $girlfriend.firstname>> and <<if $player.datingQuarterback>>the star quarterback.<<else>><<print $witch.firstname>>.<</if>>\ <<elseif $player.datingGirlfriend>> \ who's dating <<print $girlfriend.firstname>><<if $player.crush is $qb.firstname>> and crushing on the star quarterback<</if>>.\ <<elseif $player.datingQuarterback>> \ who's dating the star quarterback.\ <<elseif $player.datingWitch>> \ who's dating <<print $witch.firstname>>.\ <<elseif $player.crush is $qb.firstname>> \ who's crushing on the star quarterback.\ <<else>>\ \.\ <</if>> @@.thought;Now they won't be able to say anything.@@\ <<elseif $player.face is 1>>\ Your face still looks mostly masculine. Your new, longer hair looks as if it were a wig. @@.thought;Why is it so out of place? If my face was transformed again, then my hair would look natural.@@ You try to stop that train of thought, but you can't keep yourself from imagining how you would look with another transformation.\ <<else>>\ Your face hasn't changed at all from when this started. Taken together, you look like a dude with long hair. You look at your reflection again, feeling worried. You would have been happy to look like a dude with long hair back when all this started, but \ <<if $realityChange>>\ now that everyone thinks you're a girl, you're worried about being bullied.\ <<else>>\ now that you're out as trans, you're worried about being bullied. At least if you looked feminine, you could pass as a girl.\ <</if>>\ <</if>> <<if $tfCircumstances.locationType is "locker room">>\ <<link "Walk back into the locker room" $tfRecoverPassage>><</link>>\ <<elseif $tfCircumstances.locationType is "hallway">>\ <<link "Leave the bathroom" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <</if>>\ <<set $player.masculinity to $player.masculinity-$player.face-1>>\ <<set $player.confidence to $player.confidence+$player.face+1>>\ <<handleTf hair>><<set $player.hair to 2>>\@@.player;"How do I look?"@@ <<if $realityChange and not (($tfCircumstances.witnesses is $qb.firstname and $qb.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $girlfriend.firstname and $girlfriend.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $witch.firstname and $witch.knowsAboutRealityChange) or ($tfCircumstances.witnesses is "the witches" and $player.realityChangeCaster is "the witches"))>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>He<<else>>She<</if>> takes another look at your face. @@.player;"Come on. Just say it."@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I like your hair. But, uh, what happened?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Your hair is longer and straight, but you've got bangs. It looks cute. But, uh, what happened?"@@<<else>>@@.witch;"You've got long hair. Well, it's not that long. It doesn't reach your shoulders. But it's straight and you still have your bangs...but, uh, what happened?"@@<</if>> You shift uncomfortably. <<if $tfCircumstances.witnesses is $qb.firstname>>He<<else>>She<</if>> knew about your curse before, but now that <<if $tfCircumstances.witnesses is $qb.firstname>>his<<else>>her<</if>> memory has been altered, <<if $tfCircumstances.witnesses is $qb.firstname>>he<<else>>she<</if>> must be pretty confused. @@.player;"I've been, um, trying out magic spells?"@@ <<if $tfCircumstances.witnesses is $witch.firstname>>\ @@.witch;"Of course. It had to be magic."@@ She frowns. @@.witch;"But you didn't say anything before you did the spell. It just happened..."@@ You start to panic. If <<print $witch.firstname>> finds out why you really transformed, that would be bad. You'd better change the subject.\ <<else>>\ <<print $tfCircumstances.witnesses>> nods. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"That makes sense."@@<<else>>@@.girlfriend;"Magic. That makes sense."@@<</if>>\ <</if>> <<if $tfCircumstances.witnesses is $witch.firstname>>@@.player;"Never mind. How does it look? Compared to the rest of me?"@@<<else>>@@.player;"How does it look? Compared to the rest of me?"@@<</if>> <<if $player.face>=3>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"You look pretty,"@@ he says.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"You look pretty,"@@ she says.<<else>>@@.witch;"You look pretty,"@@ she says.<</if>> @@.thought;Pretty@@ you repeat to yourself. Girls are pretty. Not guys.\ <<else>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I like it,"@@ he says. @@.qb;"Your hair wasn't bad before, but you looked kind of..."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I like it,"@@ she says. @@.girlfriend;"Your pixie cut wasn't bad, but you looked kind of..."@@<<else>>@@.witch;"I like it,"@@ she says. @@.witch;"Your pixie cut wasn't bad, but you looked kind of..."@@<</if>> @@.player;"You can say it."@@ <<if $tfCircumstances.witnesses is $qb.firstname>>He shakes his<<else>>She shakes her<</if>> head. @@.player;"Mannish?"@@ you ask. <<if $tfCircumstances.witnesses is $qb.firstname>>He<<else>>She<</if>> nods. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"But you look more feminine now!"@@ he adds quickly.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"But you look more feminine now!"@@ she adds quickly.<<else>>@@.witch;"But you look more feminine now!"@@ she adds quickly.<</if>>\ <</if>> You realize that you're going to have to go out of this <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and face //everyone:// teachers, students, football players. You wonder what their reaction will be when they see your <<if $player.face>=3>>girly<<else>>more feminine<</if>> look. That thought scares you, but it's also a little comforting. After getting bullied for being a sissy, the last thing you want now is to be bullied for not being feminine //enough//.\ <<else>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>He<<else>>She<</if>> looks at your hair, a hard to read expression on <<if $tfCircumstances.witnesses is $qb.firstname>>his<<else>>her<</if>> face. @@.player;"So?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Uh, your hair is longer."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Your hair is longer and straight, but you've got bangs. It looks cute. Do you think you'd know how to do that style..."@@<<else>>@@.witch;"You've got long hair. Well, it's not that long. It doesn't reach your shoulders. But it's straight and you still have your bangs..."@@<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.player;"I know. How does it look? Compared to the rest of me?"@@<<else>>@@.player;"Never mind. How does it look? Compared to the rest of me?"@@<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>He takes a step back.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>She takes a step back.<<else>>She takes a step back.<</if>> \ <<if $player.face>=3>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Good. You look girlier. On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Good. You look girlier. On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<<else>>@@.witch;"Good. You look girlier. On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<</if>> @@.player;"They look like they belong on a girl,"@@ you say, a smile creeping onto your face. Suddenly, you feel scared. You're going to have to go out of this bathroom and face //everyone:// teachers, students, football players. What are they going to say when they see your new look?\ <<else>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Honestly?"@@ You nod. @@.qb;"I don't know. Androgynous, I guess."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Honestly?"@@ You nod. @@.girlfriend;"I don't know. Androgynous, I guess."@@<<else>>@@.witch;"Honestly?"@@ You nod. @@.witch;"I don't know. Androgynous, I guess."@@<</if>> @@.player;"That's not that bad,"@@ you say, though <<if $player.pout>>you're pouting.<<else>>you still feel disappointed.<</if>> It takes you a moment to realize that you were hoping you'd look //more// feminine. Suddenly, you feel nervous. You're going to have to go out of this bathroom and face //everyone:// teachers, students, football players. You wouldn't have minded getting closer to passing as a girl, but you realize that the best you can hope for is to look androgynous.\ <</if>>\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-$player.face-1>>\ <<set $player.confidence to $player.confidence+$player.face+1>>\ <<handleTf hair>><<set $player.hair to 2>>\You look in the camera and study your face. The old pixie cut you had didn't look very masculine, but it was at least short. That's no longer the case. Your hair is significantly longer and straighter. The one thing that remained from your last hairstyle were your bangs. You angle the camera so more of your head is in the frame and try to look at the overall picture: hair, face, everything. <<if $player.face>=2>>Your face and your hair are <<if $player.face>=3>>feminine enough<<else>>both androgynous<</if>> on their own, but taken together, they look more female than male. Suddenly, you're nervous. You're going to leave <<print $tfCircumstances.location>> and face //everyone:// teachers, students, football players. You wonder what their reaction will be when they see your <<if $player.face>=3>>girly<<else>>more feminine<</if>> look. That thought scares you, but it's also a little comforting. After getting bullied for being a sissy, the last thing you want now is to be bullied for not being feminine //enough//.<<elseif $player.face is 1>>Your face still looks mostly masculine. Your new, longer hair looks as if it were a wig. @@.thought;Why is it so out of place? If my face was transformed again, then...@@ You try to stop that train of thought, but images of you with long hair and an androgynous face linger in your mind.<<else>>Your face hasn't changed at all from when this started. Taken together, you look like a dude with long hair. @@.thought;I already got bullied for being a sissy. Now I'll get bullied for looking like a dude.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-$player.face-1>>\ <<set $player.confidence to $player.confidence+$player.face+1>>\ <<handleTf hair>><<set $player.hair to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body goes numb, and you feel like it was covered with ice. You're used to this now, and you just wait for it to be over. You <<if $player.pout>>pout.<<else>>sigh.<</if>> You hate that you're unable to just be manly and avoid transforming at all, but at the same time, part of you is looking forward to the transformation. <<if $player.controlQuestKnowledge is true>>@@.thought;I wonder how it'll feel to be shorter.@@<<else>>@@.thought;I wonder what will be changed this time. Everything has already been transformed, twice, right? Wait, no. I've only shrunk once...I wonder how it'll feel to be shorter.@@<</if>> Suddenly, you're nervous. People are already treating you differently now that <<if $realityChange or $player.masculinity<=0>><<if $player.masculinity>0>>they think <</if>>you're a girl.<<else>>they see you as a girl.<</if>> And now that you'll be smaller and weaker, you'll feel like a girl too. Your numb body then starts to contract. You feel like you're being pressed into the <<if $tfCircumstances.location is "car">>seat<<elseif $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>ground<<else>>floor<</if>>, and it's hard to believe that you're standing straight up. The cold feeling is never pleasant, but this one feels even worse. If your body wasn't numb, you wonder if you would pass out from the pain. Finally, it's over, and you look around. The \ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ You turn around and spot <<print $tfCircumstances.witnesses>>. <<if $tfCircumstances.witnesses is $qb.firstname>>He looks taller than he did a minute ago.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>She looks taller than she did a minute ago.<<elseif $tfCircumstances.witnesses is $witch.firstname>>She looks taller than she did a minute ago.<<else>>They look taller than they did a minute ago.<</if>> <<link "Compare yourself with $tfCircumstances.witnesses" "Height2 Girl Witness">><</link>>\ <<elseif $tfCircumstances.locationType is "room">>\ room looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ [[There's a knock at the door|Height2 Girl Knock]]\ <<elseif $tfCircumstances.location is "car">>\ car looks larger and roomier. The back of the seat, which used to be about level with your head, is now a couple inches taller than it. @@.thought;Fuck! This is going to be so embarrassing. So I'm...what...about five seven now? I'm shorter than most guys, and I'm barely taller than the average girl.@@<<if $realityChange and ($dayOfRealityChange>$day+1 or ($dayOfRealityChange is $day+1 and $timeOfDay>=3))>> You wonder if you'll still be able to be a base. @@.thought;Probably. But another transformation and I'll be @@<<if $player.masculinity<=0>>@@.thought;one of the shorter girls@@<<else>>@@.thought;shorter than most of the girls@@<</if>> @@.thought;on the squad. Then they'll be the ones throwing me around.@@<</if>> <<link "Continue" $tfRecoverPassage>><<set $player.masculinity to $player.masculinity-4>><<set $player.confidence to $player.confidence+3>><<set $player.leadership to $player.leadership-2>><<set $player.armStrength to $player.armStrength-3>><<set $player.maxArmStrength to $player.maxArmStrength-3>><<set $player.accuracy to $player.accuracy-4>><<set $player.maxAccuracy to $player.maxAccuracy-4>><<set $player.speed to $player.speed-3>><<set $player.maxSpeed to $player.maxSpeed-3>><</link>>\ <<handleTf height>><<set $player.height to 2>>\ <<elseif $tfCircumstances.location is "quad">>\ quad looks much larger than normal, and you feel that your point of view has lowered. [[A girl walks by you|Height2 Girl Quad]]\ <<elseif $tfCircumstances.locationType is "locker room">>\ locker room looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ [[A girl walks by|Height2 Girl Locker]]\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ <<print $tfCircumstances.locationType>> looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ <<if $tfCircumstances.locationType is not "bathroom">>As if you're in a trance, you step out into the bathroom. <</if>>[[A girl enters|Height2 Girl Bathroom]]\ <<elseif $tfCircumstances.location is "changing room">>\ room looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ You feel unsettled. It would be one thing if you knew how much you had shrunk, but the fact that you don't know makes it so much worse.<<if $realityChange and ($dayOfRealityChange>$day+1 or ($dayOfRealityChange is $day+1 and $timeOfDay>=3))>> Your thoughts turn to the cheerleading squad. @@.thought;I wonder if I'm still a base. Probably. But if I transform again, then @@<<if $player.masculinity<=0>>@@.thought;the other girls will be the ones throwing me around.@@<<else>>@@.thought;I'll be the one getting thrown around.@@<</if>><</if>> <<link "Continue" $tfRecoverPassage>><<set $player.masculinity to $player.masculinity-4>><<set $player.confidence to $player.confidence+3>><<set $player.leadership to $player.leadership-2>><<set $player.armStrength to $player.armStrength-3>><<set $player.maxArmStrength to $player.maxArmStrength-3>><<set $player.accuracy to $player.accuracy-4>><<set $player.maxAccuracy to $player.maxAccuracy-4>><<set $player.speed to $player.speed-3>><<set $player.maxSpeed to $player.maxSpeed-3>><</link>>\ <<handleTf height>><<set $player.height to 2>>\ <<else>>\ hallway looks larger and longer than before, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ [[A girl walks towards you|Height2 Girl Quad]]\ <</if>>You walk over to the door with a sense of dread. @@.thought;Who is it? I'm not expecting anyone?@@ The person on the other side of the door knocks again, and you hurry over the door and open it. You're expecting to find <<if $realityChange>><<print $witch.firstname>><<else>>Hazel<</if>> there, but instead you're face to face with a girl who you don't recognize. @@.player;"Hello?"@@ @@.female;"Sorry. I was looking for someone."@@ She starts to close the door, and then does a double take. @@.player;"Good luck,"@@ you say quickly, firmly closing the door. @@.thought;That was weird@@ you think. Then it hits you. She's a girl, and you were only slightly taller than her. @@.thought;So I'm...what...about five seven now? I'm shorter than most guys, and I'm barely taller than the average girl.@@ <<if $realityChange and ($dayOfRealityChange>$day+1 or ($dayOfRealityChange is $day+1 and $timeOfDay>=3))>>You wonder if you'll still be able to be a base. @@.thought;Probably. But another transformation and I'll be @@<<if $player.masculinity<=0>>@@.thought;one of the shorter girls@@<<else>>@@.thought;shorter than most of the girls@@<</if>> @@.thought;on the squad. Then they'll be the ones throwing me around.@@<<else>>@@.thought;I always liked being tall. But if I transform again, then I'll have to look up at most guys.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\She doesn't say anything as she passes, which is something you're grateful for. She does give you a look as she walks by, though. You noticed something else. When she gave you that look, she wasn't looking up at you. No, she was looking straight ahead. @@.thought;I'm probably only a couple inches taller than her. And she's a girl.@@ <<if $tfCircumstances.location is "quad">>You sit down on a bench<<else>>You lean against a wall<</if>>, thinking about the implications of this. @@.thought;I'm shorter than most guys, and I'm barely taller than the average girl.@@<<if $realityChange and ($dayOfRealityChange>$day+1 or ($dayOfRealityChange is $day+1 and $timeOfDay>=3))>> You wonder if you'll still be able to be a base. @@.thought;Probably. But another transformation and I'll be @@<<if $player.masculinity<=0>>@@.thought;one of the shorter girls@@<<else>>@@.thought;shorter than most of the girls@@<</if>> @@.thought;on the squad. Then they'll be the ones throwing me around.@@<<else>>@@.thought;I always liked being tall. But if I transform again, then I'll have to look up at most guys.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\@@.female;"What's up, girl?"@@ the girl asks. <<if $player.voice>=2>>@@.player;"Hi,"@@ you squeak out, <<if $realityChange>>feeling glad for the first time<<else>>for the first time not minding the fact<</if>> that you have a high voice.<<else>>@@.player;"Hi,"@@ you say, cringing at how deep your voice is.<<if $realityChange>> She just gives you a look.<</if>><</if>> @@.player;"So, what are you up to?"@@ @@.female;"Just going to work out,"@@ she says, unlocking her locker and getting something that you can't see. @@.female;"See you, <<print $player.firstname>>,"@@ she says, heading out. As she passes, you can't help but realize that she's now just as tall as you. @@.thought;We used to be the same height! Fuck! This is so embarrassing. So I'm...what...about five seven now? I'm shorter than most guys, and I'm barely taller than the average girl.@@ <<if $realityChange and ($dayOfRealityChange>$day+1 or ($dayOfRealityChange is $day+1 and $timeOfDay>=3))>>You wonder if you'll still be able to be a base. @@.thought;Probably. But another transformation and I'll be @@<<if $player.masculinity<=0>>@@.thought;one of the shorter girls@@<<else>>@@.thought;shorter than most of the girls@@<</if>> @@.thought;on the squad. Then they'll be the ones throwing me around.@@<<else>>@@.thought;I always liked being tall. But if I transform again, then I'll have to look up at most guys.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\<<if $player.feminine>=18>>She slips into a stall without giving you a second glance. @@.thought;I just passed! She thought I was a chick. Or at least, that I could be.@@<<elseif $player.feminine>=10>>She looks at you for a while and then steps into a stall. @@.thought;I just passed. I think.@@<<else>>She looks at you for a while. @@.female;"Aren't you in the wrong bathroom?"@@ @@.player;"Uh, no?"@@ you say. It's more of a question than a statement.<</if>> You noticed something troubling in that interaction. You're used to towering over girls, but this girl was only slightly shorter than you. @@.thought;Fuck! This is going to be so embarrassing. So I'm...what...about five seven now? I'm shorter than most guys, and I'm barely taller than the average girl.@@ <<if $realityChange and ($dayOfRealityChange>$day+1 or ($dayOfRealityChange is $day+1 and $timeOfDay>=3))>>You wonder if you'll still be able to be a base. @@.thought;Probably. But another transformation and I'll be @@<<if $player.masculinity<=0>>@@.thought;one of the shorter girls@@<<else>>@@.thought;shorter than most of the girls@@<</if>> @@.thought;on the squad. Then they'll be the ones throwing me around.@@<<else>>@@.thought;I always liked being tall. But if I transform again, then I'll have to look up at most guys.@@<</if>> <<if $tfCircumstances.locationType is "bathroom">><<link "Continue" $tfRecoverPassage>><</link>><<else>><<link "Walk back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>><</if>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ You look over to <<print $tfCircumstances.witnesses>>. @@.player;"<<print $tfCircumstances.witnesses>>, can we compare? Our heights, I mean?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"Sure,"@@ he says hesitantly. He\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"Sure,"@@ she says hesitantly. She\ <<else>>\ @@.witch;"Sure,"@@ she says hesitantly. She\ <</if>> \ stands with <<if $tfCircumstances.witnesses is $qb.firstname>>his<<else>>her<</if>> back to yours. \ <<if $tfCircumstances.witnesses is $qb.firstname>>\ There's no doubt about it. He's taller than you.\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ You smile when you see that you're still taller than her, but it's close. You used to tower over her.\ <<else>>\ There's no doubt about it. The two of you are the same height.\ <</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.player;"You're five ten, right?"@@ @@.qb;"Yeah."@@ @@.player;"That would make me about five seven, then,"@@ you say, more to yourself than him. You close your eyes, remembering when you used to be taller than <<print $qb.firstname>>. \ <<if $qb.hookedUp>0>>\ Now, when you kiss him, you'll be looking up at him.\ <<else>>\ Now, you have to look up at him.\ <</if>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.player;"You're five four, right?"@@ @@.girlfriend;"Yeah."@@ @@.player;"That would make me about five seven, then,"@@ you say, more to yourself than her. You close your eyes, remembering when you used to tower over her. You enjoyed how she had to get up on her tiptoes to kiss you. Now, \ <<if not $player.datingGirlfriend>>\ you're not even dating her anymore.\ <<else>>\ she can kiss you while barely moving her neck.\ <</if>>\ <<else>>\ @@.player;"You're five seven, right?"@@ @@.witch;"Yeah."@@ @@.player;"That would make me five seven too, then,"@@ you say, more to yourself than her. You close your eyes, imagining when you used to be taller than her. It didn't do you much good, but it was at least comforting knowing that you were bigger than her. Now, you're the same height<<if $player.armStrength>=40>>. At least you're still stronger than her.<<else>>, and you suspect that you're weaker than her too.<</if>>\ <</if>>\ <<else>>\ As you pass by the <<print $tfCircumstances.witnesses>>, you can't help but notice that they're taller than you. @@.thought;Wasn't I taller than them? It's getting hard to remember.@@\ <</if>> Then it hits you. @@.thought;I'm...what...about five seven now? I'm shorter than most guys, and I'm barely taller than the average girl.@@ \ <<if $realityChange and ($dayOfRealityChange>$day+1 or ($dayOfRealityChange is $day+1 and $timeOfDay>=3))>>\ You wonder if you'll still be able to be a base. @@.thought;Probably. But another transformation and I'll be @@<<if $player.masculinity<=0>>@@.thought;one of the shorter girls@@<<else>>@@.thought;shorter than most of the girls@@<</if>> @@.thought;on the squad. Then they'll be the ones throwing me around.@@\ <<else>>\ @@.thought;I always liked being tall. But if I transform again, then I'll have to look up at most guys.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\Once again, the feeling comes over you, and you hold your breath as it races up your body, passing over your hips and chest before settling in your face. @@.thought;This is going to be good. Everyone's going to see my face. I need them to @@<<if $player.masculinity<=0>>@@.thought;know I'm a@@<<else>>@@.thought;see me as a@@<</if>> @@.thought;girl. The face is the best place to transform for that.@@ Yet, you feel nervous. This is your face! You wonder if you'll even be recognizable as you in a few minutes. The coldness has gotten so intense that you feel like your face is going to freeze. You really want to throw water over it or shake yourself out of this, but it's like you're glued to the spot. The coldness grows more and more intense, and you feel like parts of your face are getting reshaped. And then, finally, it's over, leaving you with a pit in your stomach as you worry about what you look like now. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>[[Look in the mirror|Face3 Girl Mirror]]<<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>[[Walk over to a mirror|Face3 Girl Mirror]]<<elseif $tfCircumstances.locationType is "hallway">>[[Rush over to a mirror|Face3 Girl Mirror]]<<else>>[[Pull up your phone camera|Face3 Girl Camera]]<</if>><<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You take a deep breath and look in the mirror, worried about who you're going to find looking back at you.\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ You exit the <<print $tfCircumstances.locationType>> and step up to the mirror, worried about who you're going to find looking back at you.\ <<else>>\ You run <<if $tfCircumstances.location is "hallway">>into the bathroom<<else>>up to the mirror<</if>>, not caring about how you look to anyone passing by. \ <<if $tfCircumstances.witnesses is not "">>\ <<print $tfCircumstances.witnesses>> looks at you strangely, but luckily, you don't see anyone else.\ <<else>>\ Someone turns their head as you run past, but luckily, they were the only one you saw.\ <</if>>\ <</if>>\ <<if $tfCircumstances.locationType is "hallway">> \ You make it to the bathrooms and, without thinking, dash inside the one marked ''Girls''. You take a deep breath and look in the mirror, worried about who you're going to find looking back at you.\ <</if>> You let out a gasp when you see yourself. Your jawline is more rounded and less square, your eyelashes are bigger, your nose is smaller, your cheekbones are higher, and your cheeks are rounder. A couple of minutes ago, you looked androgynous. But now, your face looks...feminine. You take out your phone and find the picture of you and <<if $realityChange and $player.datingQuarterback and not $player.datingGirlfriend>><<print $qb.firstname>><<else>><<print $girlfriend.firstname>><</if>> at homecoming. \ <<if $realityChange and $player.datingQuarterback and not $player.datingGirlfriend>> \ @@.thought;Wait. We didn't go to homecoming together. I went with <<print $girlfriend.firstname>>!@@\ <</if>> You can barely recognize <<if $player.datingQuarterback and not $player.datingGirlfriend>>yourself<<else>>the guy<</if>> in that photo. Without thinking, you open the camera back up and take a picture<<if $player.pout>>, instictively making a duckface as the flash goes off<</if>>. <<if $realityChange>>@@.thought;I'm so glad <<print $player.realityChangeCaster>>'s spell affected everyone's memory@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;I have no idea how I could have hidden this from anyone. I mean, I look like a girl now!@@<<else>>@@.thought;This is a good thing, right? I got teased when people thought I was a sissy. But now that I'm out as a girl, it helps if I look like one too...and I do.@@<</if>> <<if $tfCircumstances.location is "changing room">><<link "Continue" $tfRecoverPassage>><</link>><<else>><<if $tfCircumstances.locationType is "locker room">>You hear footsteps<<else>>The bathroom door swings open<</if>>, and you take a deep breath. You're about to see if you're passable. [[See who it is|Face3 Girl Conversation]]<</if>> <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.confidence to $player.confidence+5>>\ <<handleTf face>><<set $player.face to 3>>\You have a momentary moment of panic when you realize that you're in the girls bathroom, but you quickly calm yourself down. @@.thought;It's fine.@@ <<if $realityChange>>@@.thought;I'm supposed to be a girl.@@<<else>>@@.thought;I'm registered as a girl.@@<</if>> @@.thought;And now I look more like one.@@ A girl you don't recognize walks in, and heads straight towards you. No, not straight towards you. Straight towards the sink. She pulls out what looks like a makeup bag and starts touching up her face. You just stare straight ahead, afraid to move. If she looks at you and <<if $player.masculinity>=50>>realizes<<else>>thinks<</if>> that you're a guy, you'll be in trouble. But if she gets a good look at you and //doesn't// <<if $player.masculinity>0>>realize<<else>>think<</if>> that you're not a girl, that would be scary in a different way. She finishes touching up her makeup and leaves as quickly as she came in, not even giving you a second look. You slowly exhale. A girl just came into the girls bathroom, stood next to you and left without saying a word to you, almost as if she thought it was natural for you to be in here. @@.thought;Everyone thinks that I've always been a girl, but this is different. I don't know her, and she doesn't know me. She just saw me and @@<<if $player.masculinity<=0>>@@.thought;knew@@<<else>>@@.thought;thought@@<</if>> @@.thought;I was a girl.@@ You frown, feeling conflicted. It's a blow to your rapidly fading masculinity. But at the same time, you feel a satisfaction in being able to pass as a girl to a complete stranger. <<if $tfCircumstances.locationType is "bathroom">><<link "Continue" $tfRecoverPassage>><</link>>\ <<else>><<link "Walk back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>><</if>> <<set $player.confidence to $player.confidence+1>>\You open up your camera, take a deep breath, and switch it to selfie mode. What you see makes you gasp. Your jawline is more rounded and less square, your eyelashes are bigger, your nose is smaller, your cheekbones are higher, and your cheeks are rounder. A couple of minutes ago, you looked androgynous. But now, your face looks...feminine. Without thinking, you snap a picture<<if $player.pout>>, instictively making a duckface as the flash goes off<</if>>. Then, you scroll through your photos until you get to the one of you and <<if $realityChange and $player.datingQuarterback and not $player.datingGirlfriend>><<print $qb.firstname>><<else>><<print $girlfriend.firstname>><</if>> at homecoming. <<if $realityChange and $player.datingQuarterback and not $player.datingGirlfriend>> \ @@.thought;Wait. We didn't go to homecoming together. I went with <<print $girlfriend.firstname>>!@@\ <</if>> You can barely recognize <<if $player.datingQuarterback and not $player.datingGirlfriend>>yourself<<else>>the guy<</if>> in that photo. As you scroll back through your photos, you find the one of you took the last time your face got transformed. You look androgynous, and, as you stare at the photo, you realize just how scared you look. You continue scrolling through until you get to the picture you just took. There's no mistaking it: this photo already looks much different from the last one. If you didn't know better, you'd think that the person in that photo was a woman. <<if $player.pout>>Even your expression in the photos are different. The duckface that you're making makes you look more confident about being a girl.<<else>>The only thing that's consistent is your scared expression.<</if>> <<if $realityChange>>@@.thought;I'm so glad <<print $girlfriend.firstname>>'s spell affected everyone's memory@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;I have no idea how I could have hidden this from anyone. I mean, I look like a girl now!@@<<else>>@@.thought;This is a good thing, right? I got teased when people thought I was a sissy. But now that I'm out as a girl, it helps if I look like one too...and I do.@@<</if>> <<link "Put your phone away" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.confidence to $player.confidence+5>>\ <<handleTf face>><<set $player.face to 3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Once again, the coldness encases your entire body and you go numb. You wait as the feeling moves throughout your body, passing over your stomach before centralizing on your butt. You sigh. <<if $player.controlQuestKnowledge is true>>You hope you made the right call.<<else>>@@.thought;I'm going to have a booty@@ you realize.<</if>> It wouldn't be too hard to hide a girly butt...as long as you weren't naked or wore any form-fitting clothes. @@.thought;Or I could show it off@@ you think, imagining form-fitting clothing you could wear. The cold continues to massage and mold your butt. You're pretty sure that you felt it expand, but it's hard to tell when you can't turn your head. You're even more alarmed when you feel the coldness creep up and start working on your hips. You're not sure exactly what's going on, but it's not hard to guess. @@.thought;I'm going to get girls hips.@@ The feeling slowly disappears, and you're able to move again. Unfortunately, you don't want to. Suddenly, you find that you're tired, and you just need to sit down and think about what's been happening. <<if $tfCircumstances.location is "quad" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "changing room">>\ [[Find a bench to sit on|Ass3 Girl Sit]]\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower">>\ [[Sit down in a stall|Ass3 Girl Sit]]\ <<elseif $tfCircumstances.locationType is "stall">>\ [[Sit down on the toilet|Ass3 Girl Sit]]\ <<elseif $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>\ [[Sit down on the bed|Ass3 Girl Sit]]\ <<elseif $tfCircumstances.location is "car">>\ [[You feel something strange|Ass3 Girl Sit]]\ <<elseif $tfCircumstances.location is "quad">>\ [[Sit down on the ground|Ass3 Girl Sit]]\ <<else>>\ [[Lean against the wall|Ass3 Girl Lean]]\ <</if>>\ <<set $player.speed to $player.speed-5>>\ <<set $player.maxSpeed to $player.maxSpeed-5>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<handleTf ass>><<set $player.ass to 3>>\<<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower">>You walk into an empty stall, sit down, and immediately notice something strange. <<elseif $tfCircumstances.location is not "car">>You sit down, and immediately notice something strange. <</if>>You've been sitting the same way your whole life. But now, as you sit the way you normally would, something feels off. Your butt is more padded now, almost like you have miniature pillows inside of it. You shift around, trying to get comfortable. @@.thought;This is going to take some getting used to.@@ <<if $tfCircumstances.location is not "car">>You stand up.<<else>>You wish that you could stand up.<</if>> It feels weird to sit the same way you did your entire life, but feel different sensations. Before you realize it, your hand is squeezing your butt. There's definitely a lot more flesh here. You try to think back to your girlfriends' butts. Your butt feels a lot like theirs. Not as rounded, but if you didn't know any better, you would guess that it belonged to a female. <<if $tfCircumstances.extraClothing is "one piece">>You sit back down, but as you shift around, you notice some tightness in your swimsuit. You stand back up and examine it. The one-piece, which used to have some extra space in the hips, now fits you better.<<elseif $player.shirt and $player.isWearingDress>>You sit back down, but as you shift around, you notice something different about your dress. Before, it was a little loose in the hips. But now, it fits better.<<elseif $tfCircumstances.extraClothing is not "naked" and $player.pants is not null>><<if $tfCircumstances.location is "car">>As<<else>>You sit back down, but as<</if>> you shift around, you notice that your <<print $player.pants.informalName>> feel different. <<if $player.shirt is not null>>You lift your <<print $player.shirt.informalName>> up a little bit and<<else>>You<</if>> look closer. The <<print $player.pants.informalName>>, which used to be tight, now fit your hips well.<<else>>You turn your attention to your hips.<</if>> @@.thought;They've definitely gotten wider@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;It's a good thing I got new pants. My old ones wouldn't have fit me for much longer.@@ The fact that they're girls pants doesn't bother you that much. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower">><<link "Walk back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>><<elseif $tfCircumstances.location is not "car">><<link "Stand back up" $tfRecoverPassage>><</link>><<else>><<link "Continue" $tfRecoverPassage>><</link>><</if>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.confidence to $player.confidence+2>>\As you lean against the wall, trying to decide what to do about your situation, you notice something strange. You're leaning the way you normally would, but something feels off. Your butt is more padded now, almost like you have miniature pillows inside of it. You shift around, trying to get comfortable. @@.thought;This is going to take some getting used to.@@ You stand back up. It feels weird to lean the same way you've done many times before, but feel different sensations. But you can't put it out of your mind completely. Before you realize it, your hand is squeezing your butt. There's definitely a lot more flesh here. You try to think back to your girlfriends' butts. Your butt feels a lot like theirs. Not as rounded, but if you didn't know any better, you would guess that it belonged to a female. <<if $tfCircumstances.extraClothing is "one piece">>You lean back against the wall, but as you shift around, you notice some tightness in your swimsuit. You stand back up and examine it. The one-piece, which used to have some extra space in the hips, now fits you better.<<elseif $tfCircumstances.extraClothing is not "naked" and $player.pants is not null>>You lean back against the wall, but as you shift around, you notice that your <<print $player.pants.informalName>> feel different. You lift your <<print $player.shirt.informalName>> up a little bit and look closer. The <<print $player.pants.informalName>>, which used to be tight, no longer fit your hips well.<<else>>You turn your attention to your hips.<</if>> @@.thought;They've definitely gotten wider@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;It's a good thing I got new pants. My old ones wouldn't have fit me for much longer.@@ The fact that they're girls pants doesn't bother you that much. <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.confidence to $player.confidence+2>>\The familiar feeling is back. You try your best to relax as it washes over you and creeps up your body. You've long since learned that you can't fight it, and it's even a little bit exciting to see how much you've changed. @@.thought;Why did I think that? No, it's not exciting. It's terrifying.@@ As you're arguing with yourself, the feeling has made its way up your body and has centralized in your chest. You were looking straight at your small breasts when you went numb, so you're able to watch as the transformation happens. Your boobs are expanding. Before, they were small and easy to miss. But as they slowly expand, you have a feeling that anyone who looks at you will notice them. Your <<if $tfCircumstances.extraClothing is "one piece">>one piece bulges<<elseif $tfCircumstances.extraClothing is "naked">>boobs bulge<<elseif $player.shirt is not null>><<print $player.shirt.informalName>> bulges<<elseif $player.bra or $tfCircumstances.extraClothing is "bra">>bra bulges<<else>>boobs bulge<</if>> and you start to get worried. @@.thought;How big are they going to be? It'd be cool to not be flat anymore, but I don't want them to be massive.@@ And then, when your boobs <<if $tfCircumstances.extraClothing is "one piece">>have filled out your swimsuit<<elseif $player.isWearingDress>>have filled out your dress<<elseif $tfCircumstances.extraClothing is "naked" and $tfCircumstances.extraClothing is not "bra">>have expanded so much you're worrying that your clothes won't fit<<elseif $player.shirt is not null>>are threatening to break out of your shirt<<elseif $player.bra or $tfCircumstances.extraClothing is "bra">>are threatening to break out of your bra<<else>>have expanded so much you're worrying that your clothes won't fit<</if>>, the feeling stops and you return to normal. You tentatively massage your new, larger boobs. They're so sensitive, and just that one touch makes your pussy tingle. @@.thought;I'm going to need to get a bigger bra. Ugh, it's so uncomfortable to have to wear it all the time: to class, to the cafeteria@@<<if $realityChange and ($dayOfRealityChange+1<$day or ($dayOfRealityChange is $day and $timeOfDay>2))>>@@.thought;, while I'm cheerleading@@<</if>>@@.thought;. But now that I have, what, B cup boobs, I won't have a choice.@@ Then another thought strikes you. @@.thought;What about swimming? When I wear my bikini, my boobs will be on full display. And everyone will be able to see them!@@ <<link "Think about something else" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-2>>\ <<set $player.maxAccuracy to $player.maxAccuracy-2>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $player.masculinity to $player.masculinity-6>>\ <<increaseArousal 5>>\ <<handleTf boobs>><<set $player.boobs to 3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body grows cold, and you hold your breath as the feeling creeps up your body, past your legs and chest. It gets to your neck and then intensifies, while a tendril drifts up to your mouth. You feel your throat grow cold and you pray that it's over soon. <<if $player.controlQuestKnowledge is true>>\ @@.thought;I hope this was the right choice. Nobody will be able to see any difference, which is a little disappointing. But at least they'll be able to hear it. @@<<if $realityChange>>@@.thought;Now my voice won't give me away.@@<<else>>@@.thought;Now my voice will pass.@@<</if>>\ <<else>>\ @@.thought;So my voice is getting changed? I wouldn't have minded something more visible, but this isn't bad.@@ <<if $realityChange>>@@.thought;Now my voice won't give me away.@@<<else>>@@.thought;Now my voice will pass.@@<</if>>\ <</if>> The feeling fades away, and you can move again. You can't feel what changed exactly, but you know that your voice is going to be higher. @@.thought;But how much higher?@@ @@.player;"Hello,"@@ you say aloud. @@.thought;I can't judge my own voice. It sounds higher, but I don't know for sure.@@ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Who said that?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Who said that?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Who said that?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"Who said that?"@@<<else>>@@.female;"Who said that?"@@<</if>> <<if $tfCircumstances.witnesses is not "the girls" and $tfCircumstances.witnesses is not "the guys" and $tfCircumstances.witnesses is not "the witches">><<print $tfCircumstances.witnesses>><<else>>someone<</if>> asks, before turning around and seeing you. <<if $tfCircumstances.witnesses is $qb.firstname>>[[Blush under his gaze|Voice3 Girl Witness]]<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>[[Blush under her gaze|Voice3 Girl Witness]]<<else>>[[Blush under their gaze|Voice3 Girl Witness]]<</if>>\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room">>\ @@.female;"Who said that?"@@ someone asks, looking around for the speaker. When she sees you, she looks embarrassed. @@.female;"Sorry, <<print $player.firstname>>, I didn't recognize your voice."@@ @@.player;"Don't worry about it,"@@ you say, blushing. [[When she leaves, you try pitching your voice down|Voice3 Girl Masculine]]\ <<elseif $tfCircumstances.locationType is "bathroom">>\ A girl walks out of the stall, looking confused. <<if $player.feminine>=10>>\ @@.female;"Did you want to ask me something?"@@ @@.player;"What?"@@ you ask, confused. Then it dawns on you: she heard your voice, then saw you in the girls bathroom, and the only thing she's confused about is why you were talking to her. <<if $realityChange>>@@.thought;Sure, she thinks I'm a girl now, but she didn't know who I was when she was in the stall. She just heard my voice.@@<<else>>@@.thought;She thinks I belong in the girls bathroom.@@<</if>> @@.player;"Oh! No!"@@ you say, realizing that she asked you a question. @@.female;"O...kay,"@@ she says, washing her hands quickly and then leaving.\ <<else>>\ @@.female;"Did you want to ask me someth...are you a boy?"@@ @@.player;"What?"@@ you ask, feeling alarmed. This has quickly gone off the rails: first you got transformed, and now you're in the girls bathroom being questioned about your gender. Even worse, you're not sure how to respond. <<if $player.masculinity<=0>>You think of yourself as a girl, but it still feels weird to label yourself as one.<<elseif $player.masculinity<=25>>You feel more like a girl than like a boy, and the other students <<if $realityChange>>think you're<<else>>treat you like<</if>> a girl, but you don't feel completely feminine.<<elseif $player.masculinity<50>>You don't feel like a guy and the other students <<if $realityChange>>think you're<<else>>treat you like<</if>> a girl, but //you're// not sure if you're a girl.<<else>>You still think of yourself as a guy, but the other students <<if $realityChange>>think you're<<else>>treat you like<</if>> a girl.<</if>> @@.female;"Oh! I'm so sorry. I just thought...sometimes I speak without thinking...bye!"@@ she says, blushing furiously as she leaves the bathroom without even washing her hands. @@.thought;What was that all about?@@ you think in confusion. Then it hits you: she thought you could be a boy until you opened your mouth. @@.thought;Do I really sound that girly? Or do I look girly enough, and hearing me speak was enough for her?@@\ <</if>> [[Try pitching your voice down|Voice3 Girl Masculine]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ @@.female;"Hello,"@@ a girl says. You jump up. You thought you were alone! @@.female;"You need any help?"@@ @@.thought;Why would I need help?@@ @@.player;"No, I'm okay,"@@ you tell her. @@.female;"Okay,"@@ she says. You hear the sound of running water and then the sound of a door closing. When she's gone, you <<if $tfCircumstances.locationType is "stall">>sit back down<<else>>lean against the wall<</if>>, your mind racing. @@.thought;I just had a conversation with a girl. In the girls bathroom. She didn't even know it was me, so it couldn't have been @@<<if $realityChange>>@@.thought;the reality change.@@<<else>>@@.thought;her being nice.@@<</if>> @@.thought;She just heard me talk, and she didn't think that I wasn't supposed to be there.@@ [[Try pitching your voice down|Voice3 Girl Masculine]]\ <<elseif $tfCircumstances.location is "your room">>\ As soon as you say that, <<if $realityChange>><<print $witch.firstname>><<else>>Hazel<</if>> comes in and you jump. You thought that you were alone. She just chuckles. \ <<if $realityChange>>\ <<if not $player.datingGirlfriend>>@@.witch;"Have you got a chick in here with you? I didn't know you swung that way."@@<<else>>@@.witch;"Is <<print $girlfriend.firstname>> in here with you?"@@<</if>>\ <<else>>\ <<if not $player.datingGirlfriend>>@@.female;"Have you got a chick in here with you? I didn't know you swung that way."@@<<else>>@@.female;"Is <<print $girlfriend.firstname>> in here with you?"@@<</if>>\ <</if>> @@.player;"What? Uh, no."@@ @@.witch;"Oh, you're the one I heard! Sorry, I didn't recognize your voice."@@ You open your mouth and close it again, realizing that you're at a loss for words. <<if $realityChange>><<print $witch.firstname>><<else>>Hazel<</if>> grabs a book and walks out, leaving you alone. [[Try pitching your voice down|Voice3 Girl Masculine]]\ <<else>>\ <<if $tfCircumstances.witnesses is not "">>Nobody reacts. <</if>>You take out your phone and press record. @@.player;"Hello,"@@ you say again. You play the recording and nod when you hear the feminine voice. @@.thought;It's not completely feminine. Maybe I just sound like a guy who never went through puberty...But anyone hearing me would think I'm a girl.@@ [[Try pitching your voice down|Voice3 Girl Masculine]]\ <</if>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence+4>>\ <<handleTf voice>><<set $player.voice to 3>>\<<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, was that you?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, was that you?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>, was that you?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, was that you?"@@<<else>>@@.female;"<<print $player.firstname>>, was that you?"@@<</if>> @@.player;"Who else would it be?"@@ you ask, trying to lessen the awkwardness with a joke. <<if $tfCircumstances.witnesses is $qb.firstname>>\ <<if $realityChange and not $qb.knowsAboutRealityChange>>@@.qb;"I didn't realize you had such a nice voice. I like it."@@<<else>>@@.qb;"<<print $player.firstname>>, your voice just went up. That's awesome!"@@<</if>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"I didn't realize you had such a nice voice. I like it."@@<<else>>@@.girlfriend;"<<print $player.firstname>>, your voice just went up. That's awesome!"@@<</if>>\ <<elseif $tfCircumstances.witnesses is $witch.firstname>>\ <<if $realityChange and not $witch.knowsAboutRealityChange>>@@.witch;"I always thought of you as having a low voice. This sounds nicer."@@<<else>>@@.witch;"<<print $player.firstname>>, your voice just went up. That's awesome!"@@<</if>>\ <<elseif $tfCircumstances.witnesses is "the guys">>\ @@.male;"<<print $player.firstname>>, I never realized you had such a nice voice before."@@\ <<else>>\ @@.female;"<<print $player.firstname>>, I never realized you had such a pretty voice before."@@\ <</if>> <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ @@.player;"Thanks!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling.<</if>> <<print $tfCircumstances.witnesses>>'s enthusiasm is infectious.\ <<else>>\ @@.player;"Thanks!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling at the compliment.<</if>>\ <</if>> @@.thought;I've got a normal girl's voice now. When I talk, I won't have to be afraid anymore. People won't give me looks when they realize that my voice doesn't match up with @@<<if $realityChange>>@@.thought;their memory of me being a girl.@@<<else>>@@.thought;my new gender.@@<</if>> <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<print $tfCircumstances.witnesses>> is still looking at you strangely. \ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"So is that your new voice? I'd gotten used to your old one."@@\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"So is that your new voice? I'd gotten used to your old one."@@\ <<else>>\ @@.witch;"So is that your new voice? I'd gotten used to your old one."@@\ <</if>> @@.player;"I'm not sure."@@\ <<else>>\ When <<print $tfCircumstances.witnesses>> leave, you decide to try making your voice lower.\ <</if>> [[Try pitching your voice down|Voice3 Girl Masculine]]You press record again, and then say, @@.player;"Hello,"@@ concentrating on making your voice sound low and masculine. With a shaking hand, you play your recording back. @@.player;"Hello,"@@ you hear yourself saying. @@.thought;Okay! I sounded like a guy in that recording! I like my new voice better, but it's good to know that I can still talk like a guy if I ever want to.@@ @@.player;"Hello,"@@ you say again. @@.thought;I can do it, but it feels kind of weird. Good thing I'll be using my new voice from now on. If I had to talk in my old voice, it would get uncomfortable.@@ <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>Once again, you become all numb and tingly. When the feeling begins making its way up your body, you don't react. You're used to it. It's going to feel really cold and then you'll be different. <<if $player.controlQuestKnowledge is true>>@@.thought;It's too bad it's only going to change my hands@@ you think<<if $player.pout>>, pouting<</if>>. @@.thought;Nobody will notice that anything's different.@@<<else>>@@.thought;I hope it changes something that'll be noticeable...oh, it'll be my hands, won't it? That's what's next.@@<</if>> The feeling creeps its way up your body, splitting in two once it gets to your shoulders, and then sliding down each arm. You can feel it molding and shaping your fingers. Before your eyes, your fingers are becoming thinner and the veins in your hands are getting harder to see. The feeling moves up into the very tips of your fingers, and they start to tingle. The feeling disappears, and you move your hands in front of your face, palms facing away from you. Your nails have grown longer, but they're not unkempt or dirty. Now, there's no mistaking them for female nails. @@.thought;They actually look nice. I've never taken care of my nails before.@@ @@.thought;Wait, this is the girl way to look at your nails.@@ You flip your hands over and examine them. Your hands look smaller, and with the veins being less visible, they look smoother and softer too. <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-7>>\ <<set $player.maxArmStrength to $player.maxArmStrength-7>>\ <<set $player.accuracy to $player.accuracy-7>>\ <<set $player.maxAccuracy to $player.maxAccuracy-7>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence+3>>\ <<handleTf hands>><<set $player.hands to 3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>With butterflies in your stomach, you go ahead and pick your hair. @@.thought;I've gotten used to my old haircut, and it's fine. It's a little too androgynous though. I bet I could pass better with longer hair.@@ <</if>>The feeling works its way up your body to the very top of your head before spreading out and descending down your hair. You can feel your hair being pulled and teased. In contrast to your other transformations, this actually feels pretty nice. As your hair lengthens, you can see it out of the corner of your eye as it passes below your chin, going down until it reaches your shoulders. @@.thought;So I have shoulder-length hair now@@ you realize. @@.thought;I've seen some girls at Pinewood with shorter hair than me.@@ Knowing that you have shoulder-length hair doesn't tell you that much, though. There are a couple guys with longer hair, but they're clearly masculine. You need to go find out what your hair looks like. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>[[Look in the mirror|Hair3 Girl Mirror]]<<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>[[You need to find a mirror|Hair3 Girl Mirror]]<<else>>[[You need to check your camera|Hair3 Girl Camera]]<</if>> <<handleTf hair>><<set $player.hair to 3>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.boys>>\ <<if $tfCircumstances.locationType is "bathroom">>\ Just as you walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ Just as you step into the bathroom and walk over to the mirror,\ <<else>>\ Just as you step out of the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and walk over to the mirror,\ <</if>> \ a girl comes out of one of the stalls. She gives you a <<if $player.face<2>>confused look<<else>>wave<</if>> before washing her hands and leaving.\ <<else>>\ Cautiously, \ <<if $tfCircumstances.locationType is "bathroom">>\ you step over to the mirror,\ <<else>>\ you step out of the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and walk up to the mirror,\ <</if>> \ aware that you're in the girls bathroom, checking your newly feminine appearance.\ <</if>> <</if>>\ You look in the mirror and study your face. Your last haircut was long, reaching the middle of your neck and bordering on feminine, but it wouldn't have looked out of place on an effeminate guy either. Now, not only do you have <<if $player.race is "black">>curly<<else>>straight<</if>> <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, but it's styled in a feminine cut. In fact, you can think of several girls who have your same exact hairstyle. You take a step back and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face, bangs, and long hair stares back at you. You feel yourself getting turned on, and then realize that the girl in the mirror is you.\ <<elseif $player.face>=2>>\ Your androgynous face lets you cling to some of your masculinity. <<if $realityChange>>@@.thought;My friends will keep seeing me as a girl. And if@@<<else>>@@.thought;If@@<</if>> @@.thought;I was a stranger and I was looking at myself, I'd probably think I was a girl too.@@\ <<else>>\ Unfortunately, your face still looks male, so anyone who saw you would think that you were a guy who just had long, girly hair.\ <</if>> <<if $player.face>=3>>\ @@.thought;I wonder how many transformations are left. I mean, fuck, I look like a girl now!@@\ <<elseif $player.face>=2>>\ @@.thought;I wonder if I'll be treated any differently now that I look more like a girl, or if people won't notice my changes like they did before.@@\ <<else>>\ @@.thought;All my friends are going to love this hairstyle.@@\ <</if>> @@.thought;I wonder what would happen if I cut it off. Would that even be possible?@@ You pause for a moment, thinking it over. @@.thought;Even if I could, I wouldn't want to do that. It'll be so much easier now that I look more like a girl instead of being inbetween. And besides@@ you think, running your fingers through your hair, @@.thought;I like the way it looks now.@@ <<if $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "bathroom">><<link "Continue" $tfRecoverPassage>><</link>><<else>><<link "Go back to the $tfCircumstances.locationType" $tfRecoverPassage>><</link>><</if>> <<set $player.masculinity to $player.masculinity-$player.face-2>>\ <<set $player.confidence to $player.confidence+$player.face+2>>\You pull up your camera and study your face. Your last haircut was long, reaching the middle of your neck and bordering on feminine, but it wouldn't have looked out of place on an effeminate guy either. Now, not only do you have <<if $player.race is "black">>curly<<else>>straight<</if>> <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, but it's styled in a feminine cut. In fact, you can think of several girls who have your same exact hairstyle. You move the camera farther away and try to look at the overall picture. <<if $player.face>=3>>A girl with a feminine face, bangs, and long hair stares back at you. You feel yourself getting turned on, and then realize that the girl is you.<<elseif $player.face>=2>>Your androgynous face lets you cling to some of your masculinity. <<if $realityChange>>@@.thought;My friends will keep seeing me as a girl. And if@@<<else>>@@.thought;If@@<</if>> @@.thought;I was a stranger and I was looking at myself, I'd probably think I was a girl too.@@<<else>>Unfortunately, your face still looks male, so anyone who saw you would think that you were a guy who just had long, girly hair.<</if>> <<if $player.face>=3>>@@.thought;I wonder how many transformations are left. I mean, fuck, I look like a girl now!@@<<elseif $player.face>=2>>@@.thought;I wonder if I'll be treated any differently now that I look more like a girl, or if people won't notice my changes like they did before.@@<<else>>@@.thought;All my friends are going to love this hairstyle.@@<</if>> @@.thought;I wonder what would happen if I cut it off. Would that even be possible?@@ You pause for a moment, thinking it over. @@.thought;Even if I could, I wouldn't want to do that. It'll be so much easier now that I look more like a girl instead of being inbetween. And besides@@ you think, running your fingers through your hair, @@.thought;I like the way it looks now.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-$player.face-2>>\ <<set $player.confidence to $player.confidence+$player.face+2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>\ You stand up straight, wanting to take in the view of your surroundings for the last time while you're at this height.\ <<else>>\ You nervously wait for the transformation to start, wondering what's going to happen this time. @@.thought;What's next? I think it was height last time. I'm going to be short now!@@\ <</if>> \ You've already lost five inches, and you're now below average for a guy, and above average for a girl. @@.thought;After this, I'm going to be the same height as most girls.@@ The feeling starts up, but instead of moving up or down your body, it spreads out, stretching all over you until your entire body is tingling. Then, your muscles start to contract and you feel a force pushing you <<if $tfCircumstances.location is "car">>down<<elseif $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>into the ground<<else>>into the floor<</if>>. You want to yell, but you can't open your mouth. @@.thought;This will only take a couple more seconds@@ you tell yourself. @@.thought;And then it will be done, and it'll feel like I always had this body.@@ That thought comforts you, and you try to relax as you shrink. When it's over, you look around. The <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> seems so much bigger now. @@.thought;Is this how short people see the world? Well, I don't know how short I really am. I need to find out.@@ Another thought crosses your head. <<if $realityChange and ($dayOfRealityChange+1<$day or ($dayOfRealityChange is $day and $timeOfDay>2))>><<if $player.flyer>>@@.thought;This is going to make it easier to be a flyer! Coach Weber likes having short @@<<if $player.masculinity<=0>>@@.thought;girls@@<<else>>@@.thought;cheerleaders@@<</if>> @@.thought;for flyers.@@<<else>>@@.thought;I wonder if Coach Weber will make me a flyer now. She likes having short @@<<if $player.masculinity<=0>>@@.thought;girls@@<<else>>@@.thought;cheerleaders@@<</if>> @@.thought;flyers.@@<</if>><<elseif $realityChange or not $team.playerOnTeam>>@@.thought;It's a good thing I'm not on the football team anymore. I need to see over the heads of my linemen and the defenders so I know where to throw the football.@@<<else>>@@.thought;I don't know how I'm going to see over the heads of the linemen and linebackers anymore...oh wait, I'm not going to be on the football team anymore.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfCircumstances.witnesses is $qb.firstname>> <<link "Compare your height with $qb.firstname" "Height3 Girl QB">><</link>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>> <<link "Compare your height with $girlfriend.firstname" "Height3 Girl Girlfriend">><</link>>\ <<elseif $tfCircumstances.witnesses is $witch.firstname>> <<link "Compare your height with $witch.firstname" "Height3 Girl Witch">><</link>>\ <<elseif $tfCircumstances.location is "quad">> [[You see a guy at the water fountain and you get an idea|Height3 Girl Quad]]\ <<elseif $tfCircumstances.locationType is "hallway" or $tfCircumstances.locationType is "bathroom">> [[A girl walks into the bathroom and you get an idea|Height3 Girl Bathroom]]\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">> [[The bathroom door opens and you get an idea|Height3 Girl Shower]]\ <<elseif $tfCircumstances.location is "your room">> <<link "$witch.firstname walks into the room" "Height3 Witch">><</link>>\ <<elseif $tfCircumstances.locationType is "locker room">> <<if $realityChange and ($dayOfRealityChange+1<$day or ($dayOfRealityChange is $day and $timeOfDay>2))>>\ [[You spot Coach Weber|Height3 Girl Coach]]\ <<else>>\ [[You spot the girls coach|Height3 Girl Coach]]\ <</if>>\ <</if>> <<set $player.armStrength to $player.armStrength-4>>\ <<set $player.maxArmStrength to $player.maxArmStrength-4>>\ <<set $player.accuracy to $player.accuracy-5>>\ <<set $player.maxAccuracy to $player.maxAccuracy-5>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You spot a guy bent over the water fountain, drinking water. You walk up behind him, acting like you're waiting to get a drink too. A moment later, he's finished and stands up. You stand in his way, trying to delay him long enough so you can see how much shorter you are. <<if $player.feminine>=10 or $realityChange>>@@.male;"Out of my way, miss,"@@ he says roughly. @@.thought;He called me miss!@@ you think happily.<<else>>@@.male;"Out of my way, uh...<<print $player.firstname>>,"@@ he says as he recognizes you. @@.thought;I wouldn't have minded if he called me miss. But I'm not feminine enough for that yet.@@<</if>> As you look up at him, you realize how much bigger he is than you. You don't recognize him as an athlete, but he's still considerably taller than you. @@.thought;Maybe standing in his way wasn't the best idea. I've got to remember that I'm weaker than @@<<if $player.masculinity>=50>>@@.thought;other @@<</if>>@@.thought;guys now.@@ He pushes past you, and you awkwardly return to what you were doing, pretending that you never needed a drink in the first place. As you look across the quad, you can see that almost all the guys and some of the girls too are taller than you are. <<link "Continue" $tfRecoverPassage>><</link>><<if $realityChange and ($dayOfRealityChange+1<$day or ($dayOfRealityChange is $day and $timeOfDay>2))>>@@.player;"Hey, Coach Weber!"@@<<else>>@@.player;"Hey, Coach!"@@<</if>> you say, running up to her. @@.female;"Hi, <<print $player.firstname>>. How's it going?"@@ she asks, looking at you. You stammer out a response. Even if you did have something to ask her, you wouldn't be able to think of it when you're standing right in front of her, looking slightly up. She's above average for a woman, but you were much taller than her before all of this started. Now though, she's the one who's taller than you. And when you think of all the guys who are surely taller than you as well, you feel positively tiny. @@.female;"<<print $player.firstname>>?"@@ <<if $realityChange and ($dayOfRealityChange+1<$day or ($dayOfRealityChange is $day and $timeOfDay>2))>>@@.player;"Sorry, Coach Weber!"@@<<else>>@@.player;"Sorry, Coach!"@@<</if>> you squeak, running away. You look over your shoulder and see her shaking her head. <<link "Continue" $tfRecoverPassage>><</link>>@@.player;"Hey, <<print $qb.firstname>>, can you stand up for a second?"@@ @@.qb;"Uh, yeah, sure. Why?"@@ @@.player;"I, uh...I wanted to compare our heights."@@ He shrugs and stands up. You stand with your back to him. @@.qb;"I'm taller,"@@ he says. @@.player;"I know,"@@ you say<<if $player.pout>>, pouting<</if>>. That much is obvious. He has a good five inches on you. Suddenly, you become aware of the size difference between the two of you. He's bigger<<if $player.armStrength>=55>> and taller than you. And you're alone with him. He could do anything he liked. @@.thought;I don't know. I'm stronger than I look.@@<<else>>, taller, and stronger than you. And you're alone with him. He could do anything he liked.<</if>> @@.qb;"Woah, I was barely taller than you a second ago!"@@ @@.player;"Uh, yeah,"@@ you say. You think that you used to be taller than him, but it's hard to remember the details of what your body was like before you started transforming. It all feels so far away. <<if $realityChange and not $qb.knowsAboutRealityChange>>\ @@.qb;"Wait, so...why did you just transform? Was it magic?"@@ You nod. <<link "$qb.firstname gives you a questioning look, but when he realizes that you don't want to talk about it, he drops it" $tfRecoverPassage>><</link>>\ <<else>>\ @@.qb;"Maybe this isn't so bad? It'll help you fit in with the @@<<if $player.masculinity<=0>>@@.qb;other@@ <</if>>@@.qb;girls."@@ You nod. @@.thought;That's a good point.@@ <<link "Continue" $tfRecoverPassage>><</link>>\ <</if>>\@@.player;"Hey, <<print $girlfriend.firstname>>, can you stand up for a second?"@@ @@.girlfriend;"Uh, yeah, sure. Why?"@@ @@.player;"I, uh...I wanted to compare our heights."@@ She shrugs and stands up. You stand with your back to her. @@.girlfriend;"We're about the same height,"@@ she says. @@.player;"I know,"@@ you say. That much is obvious. @@.player;"Wait. Can you stay here? I want to check something."@@ She shrugs, and you closely compare the two of you. @@.player;"I'm taller!"@@ you say finally. @@.girlfriend;"Sure. By an inch,"@@ she says. You look down at the floor. You had enjoyed having a girlfriend who had to lean up to kiss you. When you walked around the quad with her hand in yours, it made you feel in control. Now, you're basically the same height as her, and about the same height as the <<if $player.masculinity<0>>other <</if>>girls in your year. And that's not all. If you walk around the quad with <<if $qb.suckedDick>><<print $qb.firstname>><<else>>a guy<</if>>'s hand in yours, he'll be the tall one.<<if $player.homosexuality<20>> @@.thought;Why did I just think that?@@<</if>> @@.girlfriend;"I don't understand. You were just taller than me, weren't you?"@@ @@.player;"Uh, yeah,"@@ you say<<if $player.pout>>, pouting<</if>>. You think that you used to be much taller than her, but it's hard to remember the details of what your body was like before you started transforming. It all feels so far away. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ @@.girlfriend;"Wait, so...why did you just transform? Was it magic?"@@ You nod. <<link "$girlfriend.firstname raises an eyebrow, but when she realizes that you don't want to talk about it, she drops it" $tfRecoverPassage>><</link>>\ <<else>>\ @@.girlfriend;"Maybe this isn't so bad? It'll help you fit in with the @@<<if $player.masculinity<=0>>@@.girlfriend;other@@ <</if>>@@.girlfriend;girls."@@ You nod. @@.thought;That's a good point.@@ <<link "Continue" $tfRecoverPassage>><</link>>\ <</if>>\<<if $tfCircumstances.witnesses is not $witch.firstname>><<print $witch.firstname>> and you freeze, scared that she'll realize that you just transformed. @@.thought;And so what if she does? I'll just say it was magic. That's true, after all. And I need to know how tall I am.@@ <</if>>@@.player;"Hey, <<print $witch.firstname>>, can you stand up for a second?"@@ @@.witch;"Uh, yeah, sure. Why?"@@ @@.player;"I, uh...I wanted to compare our heights."@@ She shrugs and stands up. You stand with your back to her. @@.witch;"I'm taller,"@@ she says. @@.player;"I know,"@@ you sigh. That much is obvious. You figure she has a good two inches on you. Even when you were big and strong, <<print $witch.firstname>> scared you. Now that she's taller than you, it's even worse. @@.witch;"Weren't we just the same height?"@@ @@.player;"Uh, yeah,"@@ you say<<if $player.pout>>, pouting<</if>>. You think that you used to be much taller than her, but it's hard to remember the details of what your body was like before you started transforming. It all feels so far away. <<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.witch;"Wait, so...why did you just transform? Was it magic?"@@ You nod. She looks confused. @@.witch;"So you did this yourself? Or did somebody else cast a spell on you? Do you know who?"@@ @@.player;"Look, I'm sorry, <<print $witch.firstname>>, but I'm not in the mood to talk about this now."@@ <<link "$witch.firstname raises an eyebrow, but when she realizes that you're serious, she drops it" $tfRecoverPassage>><</link>>\ <<else>>\ @@.witch;"Maybe this isn't so bad? It'll help you fit in with the @@<<if $player.masculinity<=0>>@@.witch;other@@ <</if>>@@.witch;girls."@@ You nod. @@.thought;That's a good point.@@ <<link "Continue" $tfRecoverPassage>><</link>>\ <</if>>You peek your head out from the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>door<</if>>, looking at the girl who just walked in. It's too hard to tell how tall she is from here. You're going to have to get closer. You start to take a step out of the <<print $tfCircumstances.locationType>>, before you realize what you're doing. You're in the //girls// bathroom. No matter how many times people <<if $player.masculinity<=0>>accept<<else>>see<</if>> you as <<if $realityChange>><<print $player.firstname>><<else>>a girl<</if>>, you still feel self-conscious. You settle for watching from behind the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>door<</if>> as she washes her hands. It's difficult to tell, but you're pretty sure that she's slightly taller than you. @@.thought;I'm used to guys being taller than me, but having a random girl be taller than me really reminds me of how much I shrunk. I'm glad I stayed in the <<print $tfCircumstances.locationType>>. And that she didn't see me.@@ <<link "The girl leaves" $tfRecoverPassage>><</link>>Before you can react, the door swings open and a girl walks in. You stare at her, nervous. You're in the //girls// bathroom. No matter how many times people <<if $player.masculinity<=0>>accept<<else>>see<</if>> you as <<if $realityChange>><<print $player.firstname>><<else>>a girl<</if>>, you still feel self-conscious. She looks at you, and you look back at her. She's slightly taller than you, which makes you feel even more embarrassed. @@.thought;I wonder if she could kick my ass if she wanted to.@@<<if $player.armStrength<30>>@@.thought; Probably.@@<</if>> <<if ($player.boobs+$player.face)>=5 and $player.feminine>=10>>Instead of saying anything, she heads straight for a stall and starts to pee. You sigh in relief, glad that she didn't question you being in the <<if $player.masculinity>=50>>wrong<<else>>girls<</if>> bathroom, and that she saw you as a girl.<<else>>She does a double take when she sees you, and you can feel her eyes sizing you up. You look at the floor, holding your breath. You're scared that she's about to call you out for being in the <<if $player.masculinity>=50>>wrong<<else>>girls<</if>> bathroom. Having her think that you're in the //right// bathroom would be embarrassing for what's left of your male pride, but it would be much better for your social life. You must have passed the test, because she heads into a stall and shuts the door without saying a word. @@.thought;That was a close one. I'm glad I look like a girl.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>>Your skin starts to tingle again, and you find yourself rooted to the spot. You stand there helplessly as the feeling creeps up your body, passing over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> and neck before settling into your face. The tingling grows more intense. You can feel an invisible hand pulling at your nose and eyebrow, but the strangest part is when it starts to reshape your cheeks. @@.thought;This is weird@@ you think, as you stand there, uncomfortable. It would have actually been pretty cool if you could see what it was doing, but you might as well be glued to the spot. @@.thought;I hope I don't look ugly@@ you think<<if $player.playsWithHair>>, playing with your hair.<<else>> to yourself.<</if>> @@.thought;If I'm going to be a girl, I at least want to be a cute one.@@ Finally, the tingling stops, and you can move again. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Face4 Girl Mirror]]\ <<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ [[Walk over to a mirror|Face4 Girl Mirror]]\ <<elseif $tfCircumstances.locationType is "hallway">>\ [[Rush over to a mirror|Face4 Girl Mirror]]\ <<else>>\ [[Pull up your phone camera|Face4 Girl Camera]]\ <</if>>You need to know what you look like. \ <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You take a deep breath and turn towards the mirror.\ <<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ Your heart skips a beat as you walk over to the mirror.\ <<else>>\ You dart inside the bathroom and look in the mirror.\ <</if>> You blink in confusion as you stare at the girl in the mirror. @@.thought;That's...that's me@@ you think in astonishment, as you raise your hand to your mouth and she does the same. Excited, you pull out your phone and look at the last picture you took of yourself, then back to the mirror. Your reflection looks similar to the picture, but even you can tell the difference. Your cheeks are fuller and rosier, your nose is smaller, and your eyebrows are thinner. But what strikes you the most is the overall image you get when you look at yourself. You've taken pictures of yourself whenever your face transformed. And \ <<if $player.pout>>\ most of the time, you look either nervous or terrified. But now, the duckface that you're making makes you look more confident about being a girl.\ <<else>>\ in every photo, you looked either nervous or terrified. But now, there's a genuine smile on your face.\ <</if>> <<if $player.isWearingMakeup>>\ @@.thought;I look hot@@ you realize, taking a step back. @@.thought;I think I might be just as hot as <<print $girlfriend.firstname>>, and maybe even <<print $rival.firstname>>...and hotter than a lot of the @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls here.@@<<else>>@@.thought;I look cute@@ you realize, taking a step back. You don't look as hot as some of the <<if $player.masculinity<=0>>other <</if>>girls here, and you know that <<print $girlfriend.firstname>> and <<print $rival.firstname>> are hotter than you, but you're definitely attractive. @@.thought;Maybe if I was wearing makeup...@@ you think to yourself<<if $player.playsWithHair>> as you play with your hair<</if>>.<</if>> <<if $tfCircumstances.location is "changing room">>\ You take another look at the <<if $player.isWearingMakeup>>hot<<else>>cute<</if>> girl in the mirror. @@.thought;I can't believe I look like this! I can't wait to walk out of here and for@@ \ <<if $player.relationships.length>1 or $player.datingGirlfriend and $player.crush is not "">>\ <<if $player.datingWitch or $player.crush is $witch.firstname>>@@.thought;girls@@<<else>>@@.thought;people@@<</if>> @@.thought;to see my new face. I bet <<printCrushes>> would love it.@@\ <<elseif $player.datingQuarterback or $player.crush is $qb.firstname>>\ @@.thought;guys to see my new face. I bet <<print $qb.firstname>> would love it.@@\ <<elseif $player.datingGirlfriend or $player.datingWitch>>\ @@.thought;girls to see my new face. I bet <<printRelationships>> would love it.@@\ <<elseif $player.crush is $girlfriend.firstname or $player.crush is $witch.firstname>>\ @@.thought;girls to see my new face. I wonder what <<print $player.crush>> would think. I hope she likes it.@@\ <<elseif $player.homosexuality>=50>>\ @@.thought;guys to see my new face. I bet I'll get some looks from the football players.@@\ <<else>>\ @@.thought;girls to see my new face. I know most of @@<<if $realityChange>>@@.thought;the cheerleaders@@<<else>>@@.thought;them@@<</if>> @@.thought;are straight, but still, I wonder what they'd think.@@\ <</if>> <<link "You feel happy" $tfRecoverPassage>><</link>> <<set $player.confidence to $player.confidence+4>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\ <<else>>\ Before you can react to this realization, the bathroom door opens. [[Hold your breath|Face4 Girl Conversation]]\ <</if>> <<set $player.masculinity to $player.masculinity-5>>\ <<handleTf face>><<set $player.face to 4>>\You're silent as a pretty girl walks in. You're unsurprised when she walks over to the sink next to yours, smiles at you, and starts touching up her makeup. @@.thought;It's not just me. She thinks I look like a girl too!@@ When she's finished, she turns to you. @@.thought;Shit. What does she want?@@ @@.female;"How do I look?"@@ Your pussy starts to heat up as you take a look at this hot girl who is standing so close to you, hoping you'll tell her how good she looks. Back when you <<if $player.masculinity>=25>>looked like<<else>>were<</if>> a guy, you would have leaned over to kiss her. But there's no flirting going on. To her, you're just another girl. <<if $player.voice is 0>>\ Not trusting your voice, you give her a thumbs up.\ <<else>>\ @@.player;"You look h...really pretty,"@@ you say, <<if $player.voice>=3>>giving her a smile<<else>>pitching your voice up<</if>>. @@.thought;I almost said she looked hot. That would have been awkward.@@ <<if $player.voice is 1>>She looks a little confused to hear your voice, but doesn't say anything. <</if>>\ <</if>>\ @@.female;"Thanks,"@@ she says with a smile, and leaves the bathroom, leaving you standing there, processing that interaction. @@.thought;I don't know her. She's a stranger to me, and I'm sure I'm a stranger to her. So her @@<<if $player.masculinity<=10>>@@.thought;thinking I'm@@<<else>>@@.thought;seeing me as@@<</if>> @@.thought;a girl isn't because of @@<<if $realityChange>>@@.thought;<<print $girlfriend.firstname>>'s spell.@@<<else>>@@.thought;me coming out.@@<</if>> @@.thought;She just @@<<if $player.masculinity<=10>>@@.thought;thinks I'm@@<<else>>@@.thought;saw me as@@<</if>> @@.thought;a girl.@@ That thought makes you excited. You've been nervous about people <<if $realityChange>>somehow realizing <<if $player.masculinity<=25>>who you used to be<<else>>you're not a girl<</if>>, or <</if>>thinking of you as mannish. But now, you just got confirmation that you passed. You take another look in the mirror. @@.thought;Well, there's still things to work on@@ you think<<if $player.pout>>, pouting.<<else>> with a frown.<</if>><<if $player.ass<4>> @@.thought;My ass could be bigger.@@<</if>><<if $player.boobs<4>> @@.thought;My boobs could be bigger.@@<</if>><<if $player.hands<4>> @@.thought;My hands still look @@<<if $player.hands is 3>>@@.thought;a little @@<</if>>@@.thought;masculine.@@<</if>><<if $player.voice<3>> @@.thought;I don't have a feminine voice.@@<<elseif $player.voice is 3>> @@.thought;My voice could be higher.@@<</if>><<if $player.hair<4>> @@.thought;I could grow my hair out more.@@<</if>><<if $player.height<3>> @@.thought;And I'm still tall for a girl.@@<<elseif $player.height is 3>> @@.thought;And I've shrunk, but I'm only average height for a girl. I could be shorter.@@<</if>> @@.thought;But I pass!@@ <<link "You feel happy" $tfRecoverPassage>><</link>> <<set $player.confidence to $player.confidence+5>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You need to know what you look like. You open up your phone camera, and quickly take a selfie<<if $player.pout>>, instictively making a duckface as the flash goes off<</if>>. You blink in confusion as you stare at the girl in the picture. @@.thought;That's...that's me@@ you think in astonishment. Excited, you swipe back and forth between this picture and the one you took of yourself the last time your face transformed. Your new picture looks similar to the old one, but even you can tell the difference. Your cheeks are fuller and rosier, your nose is smaller, and your eyebrows are thinner. But what strikes you the most is the overall image you get when you look at yourself. You've taken pictures of yourself whenever your face transformed. \ <<if $player.pout>>\ Most of the time, you look either nervous or terrified. But now, duckface that you're making makes you look more confident about being a girl.\ <<else>>\ And in every photo, you looked either nervous or terrified. But now, there's a genuine smile on your face.\ <</if>> <<if $player.isWearingMakeup>>\ @@.thought;I look hot@@ you realize, setting your phone down. @@.thought;I think I might be just as hot as <<print $girlfriend.firstname>>, or even <<print $rival.firstname>>...and hotter than a lot of the@@ <<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls here.@@\ <<else>>\ @@.thought;I look cute@@ you realize, setting your phone down. You don't look as hot as some of the <<if $player.masculinity<=0>>other <</if>>girls here, and you know that <<print $girlfriend.firstname>> and <<print $rival.firstname>> are hotter than you, but you're definitely attractive. @@.thought;Maybe if I was wearing makeup...@@ you think<<if $player.playsWithHair>>, playing with your hair.<<else>> to yourself.<</if>>\ <</if>> You take another look at the <<if $player.isWearingMakeup>>hot<<else>>cute<</if>> girl in the mirror. @@.thought;I can't believe I look like this! I can't wait to walk out of here and for@@ \ <<if $player.relationships.length>1 or $player.datingGirlfriend and $player.crush is not "">>\ <<if $player.datingWitch or $player.crush is $witch.firstname>>@@.thought;girls@@<<else>>@@.thought;people@@<</if>> @@.thought;to see my new face. I bet <<printCrushes>> would love it.@@\ <<elseif $player.datingQuarterback or $player.crush is $qb.firstname>>\ @@.thought;guys to see my new face. I bet <<print $qb.firstname>> would love it.@@\ <<elseif $player.datingGirlfriend or $player.datingWitch>>\ @@.thought;girls to see my new face. I bet <<printRelationships>> would love it.@@\ <<elseif $player.crush is $girlfriend.firstname or $player.crush is $witch.firstname>>\ @@.thought;girls to see my new face. I wonder what <<print $player.crush>> would think. I hope she likes it.@@\ <<elseif $player.homosexuality>=50>>\ @@.thought;guys to see my new face. I bet I'll get some looks from the football players.@@\ <<else>>\ @@.thought;girls to see my new face. I know most of @@<<if $realityChange>>@@.thought;the cheerleaders@@<<else>>@@.thought;them@@<</if>> @@.thought;are straight, but still, I wonder what they'd think.@@\ <</if>> <<link "You feel happy" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-5>>\ <<set $player.confidence to $player.confidence+4>>\ <<handleTf face>><<set $player.face to 4>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body grows cold and numb, and you hold your breath, waiting for the transformation to start. @@.thought;My butt is already so feminine, and it's about to get even girlier. I wonder how hot it'll look.@@ You <<if $player.controlQuestKnowledge is true>>know<<else>>suspect<</if>> that you're soon about to find out. The coldness creeps up your body, stopping once it gets to your waist. Its tendrils, thin and snaking, creep downwards. You can feel it massaging and molding your ass. You're more focused on what the rest of it is doing, however. The other part of the coldness is staying on your waist, wrapping around it and squeezing. The breath is sucked out of you as your waist narrows. If you could, you would let out a sigh. Even though you've started to like the transformations by now, you're ready for this one to be over. It's not. The coldness creeps to your hips, and you can feel them expanding, and expanding. Finally, it stops. [[Take a look at yourself|Ass4 Girl Examine]] <<set $player.speed to $player.speed-6>>\ <<set $player.maxSpeed to $player.maxSpeed-6>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<handleTf ass>><<set $player.ass to 4>>\Your hips and waist are unrecognizable. Your waist is thin and narrow, and your hips are large and full. @@.thought;I have an hourglass figure@@ you realize. Your hands drift to your butt. Yeah, it's definitely larger than before. \ <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You take a quick look in the mirror. You've got a big ass. If you saw a butt like that on a girl, you'd want to slap it or stare at it.\ <<elseif $tfCircumstances.locationType is "hallway" or $tfCircumstances.locationType is "locker room">>\ You quickly walk <<if $tfCircumstances.locationType is "hallway">>into<<else>>to<</if>> the bathroom and take a quick look in the mirror. You've got a big ass. If you saw a butt like that on a girl, you'd want to slap it or stare at it.\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ You step out of the <<print $tfCircumstances.locationType>> and take a quick look in the mirror. You've got a big ass. If you saw a butt like that on a girl, you'd want to slap it or stare at it.\ <<else>>\ You can't check right now, but you know that you've got a big ass. The kind that, if you saw it on a girl, would make you want to slap it or stare at it.\ <</if>> @@.thought;That's my butt. And guys are going to be thinking that...about me.@@ You imagine walking down the hallway, and guys turning to stare at you as you walk by, just like you used to do when you saw a girl with a nice ass. <<if $player.homosexuality>=50>>You're starting to get horny.<<else>>As you wonder if girls will check out your butt too, and you start to get horny.<</if>> Forcing yourself to think about something else, you think about your hips. You're glad that you have girl pants now. You have feminine hips, and there's no way that they would have fit into your old pants. You reach behind you and give your sizeable ass a smack. @@.thought;I can't believe I have a booty now. I bet I look so hot.@@ <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.confidence to $player.confidence+3>>\Your skin starts to tingle and grow numb, and the coldness works its way up your body. You should have known that doing this would make you transform again. Maybe some part of you //did// know that, and didn't care. @@.thought;Here I am, stuck to the spot while my@@<<if $player.controlQuestKnowledge is true>> @@.thought;boobs expand. I can't believe I picked this one! It'll be nice to have bigger boobs I guess, but all the @@<<if $player.masculinity<=0>>@@.thought;other@@ <</if>>@@.thought;girls say they're so uncomfortable!@@<<else>>@@.thought;...actually, what is going to happen? Let's see. The last thing that was transformed was my face, which means...oh. Next is my boobs.@@ You feel conflicted. @@.thought;It'll be nice to have bigger boobs I guess, but all the @@<<if $player.masculinity<=0>>@@.thought;other@@ <</if>>@@.thought;girls say they're so uncomfortable!@@<</if>> The coldness continues to work its way up, over your legs and stomach before centralizing in your chest. @@.thought;Here it comes. My boobs.@@ It starts as a small tingling, and then it gets stronger. It's like two invisible hands are massaging your boobs, and each time they do so, they get imperceptibly larger. @@.thought;Is it working? I can't see it. But...oh! It feels nice! I shouldn't like this.@@ Usually the transformations are uncomfortable, and sometimes they're even painful. But this one is pleasant, erotic even, and you realize in horror that you're getting turned on. @@.thought;What if I start to like what's happening?@@ And then the transformation stops, and you <<if $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>sink down onto the bed<<elseif $tfCircumstances.locationType is "car">>sink down into the seat<<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad">>sink down onto a bench<<elseif $tfCircumstances.location is "woods">>sink down onto the ground<<else>>sink against the wall<</if>>. [[Before you can stop yourself, your hands are exploring your new breasts|Boobs4 Girl Masturbate]] <<increaseArousal 5>>\ <<handleTf boobs>><<set $player.boobs to 4>>\All the emotions running through you--anxiety, shame, anticipation, lust--prove to be too much for you, and you <<if $player.shirt is not null and $tfCircumstances.extraClothing is not "naked" and ($tfCircumstances.extraClothing is "one piece" or $player.shirt is not null)>>start massaging your boobs through your <<if $tfCircumstances.extraClothing is "one piece">>swimsuit<<else>><<print $player.shirt.informalName>><</if>>.<<elseif $player.bra is not null and $tfCircumstances.extraClothing is not "naked">>start massaging your boobs through your <<print $player.bra.informalName>>.<<elseif $tfCircumstances.extraClothing is "bra">>start massaging your boobs through your bra.<<else>>start massaging your boobs. Luckily, you aren't wearing anything, and they're easily accessible.<</if>> It feels good, and unlike anything you've experienced <<if $player.masculinity<=0>>when you were<<else>>as a<</if>> guy. Back then, you would masturbate by jerking your cock until you came. But now, just touching these orbs send little ripples of pleasure through your body. And then your fingers find your nipples. As soon as you touch them, an electric current goes through you and you cry out in pleasure. One hand squeezes them again, while the other drops to your pussy, and you start masturbating furiously. You <<if $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>thrash on the bed<<elseif $tfCircumstances.locationType is "car">>thrash on the seat<<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad">>thrash on the bench<<elseif $tfCircumstances.location is "woods">>thrash against a tree<<else>>sink against the wall<</if>>, for a while, lost in your pleasure, and not caring who sees you. It feels good, so much better than it felt to masturbate before. Finally, your muscles clench and you cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>as an orgasm overtakes you. @@.thought;That was amazing@@ you think when you recover. @@.thought;Way better than anything before. @@<<if $tfCircumstances.witnesses is not "">>@@.thought;Except. Oh my god. <<print $tfCircumstances.witnesses>> have been here the entire time.@@ You turn away, too embarrassed to look at <<if $tfCircumstances.witnesses is $qb.firstname>>him<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>her<<else>>them<</if>>.<<set $player.exhibition to $player.exhibition+2>><<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "car" or $tfCircumstances.locationType is "hallway">>@@.thought;Except, oh my god, anyone could have come in at any minute@@ you finally realize. @@.thought;And they would have seen me getting off like a girl.@@<<set $player.exhibition to $player.exhibition+1>><<else>>@@.thought;I wasn't even thinking about where I was, I just needed to get off. I'm lucky I wasn't in public.@@<</if>> [[Examine your boobs|Boobs4 Girl Examine]] <<set $player.arousal to 0>>\Now that you've finished, you turn your attention back to the task at hand: examining the results of the transformation. You feel your boobs, careful not to turn yourself on again. @@.thought;Yeah, these are definitely bigger. They have to be C cups now. And they're so sensitive too!@@ <<if $tfCircumstances.location is "car" or $tfCircumstances.locationType is "room" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>\ You open your phone camera and point it at your chest.\ <<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ You <<if $player.shirt is null or $tfCircumstances.extraClothing is "naked">>throw on a shirt, <</if>>walk to the bathroom and take a look in the mirror.\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You take a look in the mirror.\ <<else>>\ You step out of the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and look in the mirror.\ <</if>> \ Your boobs are definitely visible. Before <<if $realityChange>>your reality changed<<else>>this transformation<</if>>, you could hide your breasts under baggy clothing. Afterwards, even when you wore revealing clothing, they paled in comparison to some of the <<if $player.masculinity<=0>>other <</if>> girls at the school. Now, though, you know that everyone is going to be looking at them. @@.thought;That's hot@@ you think,<<if $player.playsWithHair>> playing with your hair.<</if>> @@.thought;but it's also a little scary. Guys @@<<if $player.homosexuality<70>>@@.thought;and girls @@<</if>>@@.thought;will be looking at my tits, even if I'm not interested in them. It would be one thing if I could have them only when@@ \ <<if $player.relationships.length is not 0>>\ @@.thought;<<printRelationships>>@@ <<if $player.relationships.length>1>>@@.thought;were@@<<else>>@@.thought;was@@<</if>>\ <<elseif $player.crush and $player.crush is not "">>\ @@.thought;<<print $player.crush>> was@@\ <<elseif $player.homosexuality>=50>>\ @@.thought;hot guys were@@\ <<else>>\ @@.thought;hot girls were@@\ <</if>> \ @@.thought;around. But they'll be on me all the time.@@ Still, you're turned on by the thought of <<if $player.homosexuality>=70>>guys<<elseif $player.homosexuality>=50>>guys and girls<<else>>girls<</if>> ogling your boobs and checking you out. \ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ @@.thought;<<print $qb.firstname>> is @@<<if $player.crush is $qb.firstname>>@@.thought;probably @@<</if>>@@.thought;going to like them. That's something, at least. It's going to be awkward seeing <<print $girlfriend.firstname>>, though. Our boobs are the same size!@@\ <<else>>\ @@.thought;I can't wait to show them to <<print $girlfriend.firstname>> now. Our boobs are the same size!@@\ <</if>> Finally, you consider your bras. Now that you have bigger boobs, will your bra still fit? <<if $tfCircumstances.extraClothing is "one piece">>\ You look down at your chest again, only to find your one-piece sitting comfortably on your chest.\ <<elseif $player.bra is not null>>\ You look down at your chest again, only to find your <<print $player.bra.informalName>> sitting comfortably on your chest.\ <<else>>\ You grab your bra and put it on. It fits your new boobs with ease.\ <</if>> @@.thought;Do my clothes change when I transform? That's kind of cool, although it would have been a good excuse to go to the mall.@@ <<link "Stop thinking" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.confidence to $player.confidence+4>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You hold your breath as the feeling creeps up your body<<if $player.controlQuestKnowledge>>, wondering whether you made the right choice. Your voice isn't a //physical// change, but it's going to be noticeable at least.<<else>>@@.thought;What's next? Let's see. The last one was my boobs. This has to be my voice.@@<</if>> @@.thought;My voice already sounds like a girl's, but I can make my voice sound like a guy's if I ever wanted to. Will I be able to do that anymore?@@ You're about to find out. The feeling creeps past your legs and chest before centralizing in your neck. Your throat goes cold and you can feel it reshaping. @@.thought;This feels so weird.@@ Finally, it's over. <<if $tfCircumstances.witnesses is "">>You pull out your phone with a trembling hand and open up your voice recorder app. @@.player;"Hello,"@@ you say. You play your voice back, eager to hear what you sound like now. @@.player;"Hello,"@@ your recorded voice says. It's got a pretty, high-pitched tone. @@.thought;Oh my god. That's how I sound like now. I'm a soprano.@@<<elseif $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.player;"<<print $tfCircumstances.witnesses>>, how do I sound?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>He<<else>>She<</if>> looks around with a confused expression on <<if $tfCircumstances.witnesses is $qb.firstname>>his<<else>>her<</if>> face. @@.thought;That answers my question.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"That was you?"@@ he asks finally.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"That was you?"@@ she asks finally.<<else>>@@.witch;"That was you?"@@ she asks finally.<</if>> @@.player;"Yeah,"@@ you say, feeling nervous. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"You sound so pretty. Pull out your phone. You need to listen to yourself."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"You sound so pretty! Pull out your phone. You need to listen to yourself."@@<<else>>@@.witch;"You sound so pretty! Pull out your phone. You need to listen to yourself."@@<</if>> You smile at the compliment and then pull out your phone and open up your voice recording app. @@.player;"Hello,"@@ you say. With a trembling finger, you play your recording back. @@.player;"Hello,"@@ your recorded voice says. It's got a pretty, high-pitched tone. @@.thought;Oh my god. That's how I sound like now. I'm a soprano.@@<<elseif $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the witches">>@@.player;"Hello,"@@ you say, wanting to test out your new vocal chords. @@.female;"Who was that?"@@ one of the girls asks. The other girls spin around. @@.female;"Was that you, <<print $player.firstname>>?"@@ @@.player;"Yeah."@@ @@.female;"You sound so pretty!"@@ @@.player;"Thanks!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling at the compliment.<</if>> @@.thought;I've got to know how I sound.@@ You pull out your phone with a trembling hand and open up your voice recorder app. @@.player;"Hello,"@@ you say. You play your voice back, eager to hear what you sound like now. @@.player;"Hello,"@@ your recorded voice says. It's got a pretty, high-pitched tone. @@.thought;Oh my god. That's how I sound like now. I'm a soprano.@@<</if>> [[See if you can lower your voice|Voice4 Girl Lower]] <<set $player.masculinity to $player.masculinity-4>>\ <<handleTf voice>><<set $player.voice to 4>>\You hit the record button and start talking again, making an effort to lower your voice. @@.thought;I hope this works@@ you think, pressing the play button. @@.player;"Testing,"@@ your recorded voice says. It's lower than before, that's for sure, but it sounds like a husky female voice. You close your eyes and listen to it again. @@.thought;Yeah, there's no way @@<<if $player.masculinity<=0>>@@.thought;that's a guy's voice.@@<<else>>@@.thought;I'd think that voice belongs to a guy.@@<</if>> Suddenly, you're excited. You're going to leave the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and see other people: your friends, your teachers, your parents, everyone. \ <<if $realityChange>>\ They all think you're a girl, which has left you very self conscious about talking. You're always scared that people will hear your voice and realize <<if $player.masculinity>=50>>that you're a guy.<<elseif $player.masculinity>25>>that you're not really a girl.<<else>>who you are.<</if>>\ <<else>>\ They all accept you as a girl to your face, but you know that whenever you talk, you give your <<if $player.masculinity<50>>original <</if>>gender away.\ <</if>> But now, you'll be able to talk freely without worrying or having to make sure that you're talking with a high pitched voice. @@.thought;I'm so glad I @@\ <<if $tfReason is "">>\ @@.thought;triggered the transformation.@@\ <<else>>\ <<if $tfReason is "acceptance">>@@.thought;thought of myself as a girl and@@<<elseif $tfReason is "tampon">>@@.thought;needed a tampon and@@<<elseif $tfReason is "panties">>@@.thought;wore panties and@@<<elseif $tfReason is "fucked">>@@.thought;got fucked and@@<<elseif $tfReason is "girltalk">>@@.thought;had girltalk and@@<<elseif $tfReason is "shave">>@@.thought;shaved my legs and@@<<elseif $tfReason is "waxing">>@@.thought;waxed my legs and@@<<elseif $tfReason is "dress">>@@.thought;wore a dress and@@<<elseif $tfReason is "makeup">>@@.thought;wore makeup and@@<<elseif $tfReason is "swimsuit">>@@.thought;wore a girls swimsuit and@@<<elseif $tfReason is "costume">>@@.thought;wore a girls costume and@@<<elseif $tfReason is "towel">>@@.thought;wrapped my towel around my chest and@@<<elseif $tfReason is "modesty">>@@.thought;acted modest like a girl and@@<<elseif $tfReason is "peek">>@@.thought;peeked and@@<<elseif $tfReason is "blowjob">>@@.thought;gave a blowjob and@@<<elseif $tfReason is "lockerroom">>@@.thought;changed in the girls locker room and@@<<elseif $tfReason is "bathroom">>@@.thought;used the girls bathroom and@@<<elseif $tfReason is "name">>@@.thought;picked out a girls name and@@<<elseif $tfReason is "change">>@@.thought;changed in front of a girl and@@<<elseif $tfReason is "cheerleading">>@@.thought;did cheerleading and@@<<elseif $tfReason is "manicure">>@@.thought;got a manicure and@@<<elseif $tfReason is "masturbate">>@@.thought;masturbated and@@<<elseif $tfReason is "bra">>@@.thought;bra and@@<<elseif $tfReason is "pants">>@@.thought;bought girls pants and@@<<elseif $tfReason is "shoes">>@@.thought;bought girls shoes and@@<<elseif $tfReason is "flirt">>@@.thought;flirted and@@<</if>> @@.thought;triggered the transformation.@@\ <</if>> \ @@.thought;Now everyone will know I'm a girl.@@ Your eyes widen as you realize what you just thought. @@.thought;They'll know I'm a girl@@ you repeat. @@.thought;I just referred to myself as a girl!@@ But with <<if $player.face>=3>>your feminine face, <</if>><<if $player.boobs>=3>>your <<if $player.boobs>4>>very large<<elseif $player.boobs is 4>>large<<else>>medium-sized<</if>> boobs, <</if>><<if $player.ass>=3>>your round ass<<if $player.ass is 4>> and feminine hips<</if>>, <</if>><<if $player.hands>=3>>your dainty hands, <</if>><<if $player.hair>=3>>your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, <</if>><<if $player.face>=3 or $player.boobs>=3 or $player.ass>=3 or $player.hands>=3 or $player.hair>=3>>and <</if>>your high-pitched, girly voice, you don't see how you could be anything else. That thought disturbs you, and you decide to take your mind off of your transformation. <<link "Do something else" $tfRecoverPassage>><</link>>\ <<set $player.confidence to $player.confidence+3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>The feeling starts to make its way up your body while you hold your breath. \ <<if $player.controlQuestKnowledge>>\ You know that your hands are about to get transformed, and to your surprise, you're actually looking forward to it. <<else>>\ @@.thought;So what's next in the cycle? The last one was my voice...so my hands are next.@@ You try to imagine yourself with smaller hands, and to your surprise, you realize that you're actually looking forward to it. \ <</if>>\ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ You can already imagine your dainty hands framed against <<print $qb.firstname>>'s massive cock.\ <<elseif $player.datingGirlfriend or $player.datingWitch or $player.crush is $witch.firstname>>\ You can already imagine comparing hand sizes with <<if $player.datingGirlfriend>><<print $girlfriend.firstname>>.<<else>><<print $witch.firstname>>.<</if>>\ <<else>>\ You can already imagine how cute your hands are going to look.\ <</if>> The coldness continues to crawl up your body, finally moving down your arms and then settling into your hands. Your bones start to contract, and you realize that your hands are becoming smaller and daintier before your very eyes. @@.thought;I hope this is finished soon. I want to see my new hands and know how they look!@@ The coldness finally disappears, and you examine your hands carefully, marveling at the difference. Your hands are very small now. You'll definitely need both of them to hold <<if $player.datingQuarterback or $player.crush is $qb.firstname>><<print $qb.firstname>>'s cock.<<elseif $player.homosexuality>=30>>a cock.<<else>>a cock. You blush, wondering why that was the first thing you thought of. You're not even into guys!<</if>> Continuing to look at your hands, you notice that all of the veins have disappeared. Your hands look smooth and dainty and, well, like a girl's. Holding your hands straight up with the palms facing away from you, you look at your nails. They've gotten longer now, and <<if $realityChange>>you're glad that you're on the cheerleading team and not the football team.<<elseif $team.playerOnTeam>>you wonder how you'll be able to keep your spot on the football team.<<else>>you're glad that you're not on the footballl team.<</if>> There's no way you could throw a football with feminine nails like these! As you continue staring at your nails, you notice something else. \ <<if $player.manicure>>\ Not only are your nails long and feminine, but their <<print $player.fingernailColor>> color really makes them pop. @@.thought;I love them!@@\ <<else>>\ Although your nails are long and feminine, they're also boring. @@.thought;They really need some color. Maybe I could paint them@@<<if $player.pedicure>> @@.thought;<<print $player.toenailColor>> to match my toes@@<</if>>@@.thought;? That would look cute!@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-8>>\ <<set $player.maxArmStrength to $player.maxArmStrength-8>>\ <<set $player.accuracy to $player.accuracy-8>>\ <<set $player.maxAccuracy to $player.maxAccuracy-8>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<handleTf hands>><<set $player.hands to 4>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\ <<if $player.manicure is true>>\ <<set $player.confidence to $player.confidence+4>>\ <<else>>\ <<set $player.confidence to $player.confidence+2>>\ <</if>>\<<if $player.controlQuestKnowledge is true>>You settle on transforming your hair. @@.thought;My shoulder-length@@ <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>@@.thought;brunette@@<<else>>@@.thought;brown@@<</if>> @@.thought;hair looks pretty girly already, and I can only imagine how it'll look like when it's longer!@@ you think.<<else>>@@.thought;What's next? I think it's my hair...cool. It looks pretty girly already and I can only imagine what it'll look like when it's longer!@@ you think.<</if>> @@.thought;Even guys who have long hair don't let it grow //this// long.@@ Once again, the coldness inches up your body until it's at the very top of your head, before it spreads out and covers your <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair. <<if $player.race is not "black">>\ You wait for the transformation to lengthen your hair, but you can't feel anything. You can't even see it in your peripheral vision, which is weird since this transformation should lengthen it enough where you can. @@.thought;What's going on? Am I not getting transformed?@@ you wonder, starting to freak out. Finally, the coldness and numbness fades away, leaving you feeling the same as before, albeit very confused. <<if $player.race is "asian">>\ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "$tfCircumstances.witnesses looks at you in shock" "Hair4 Girl Straight Witness">><</link>>\ <<else>>\ <<link "$tfCircumstances.witnesses look at you in shock" "Hair4 Girl Straight Witness">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair4 Girl Straight Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair4 Girl Straight Mirror]]\ <<else>>\ [[You need to check your camera|Hair4 Girl Straight Camera]]\ <</if>>\ <<else>>\ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "$tfCircumstances.witnesses looks at you in shock" "Hair4 Girl Blonde Witness">><</link>>\ <<else>>\ <<link "$tfCircumstances.witnesses look at you in shock" "Hair4 Girl Blonde Witness">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair4 Girl Blonde Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair4 Girl Blonde Mirror]]\ <<else>>\ [[You need to check your camera|Hair4 Girl Blonde Camera]]\ <</if>>\ <</if>>\ <<else>>\ You can feel your hair being pulled and teased, which is actually a nice sensation. Each time the feeling pulls your hair, it gets slightly longer until you're finally able to see it in front of you. @@.thought;It's gotten really long now.@@ When the coldness fades away, you consider just going back to what you were doing. You already know what happened, after all. @@.thought;Not a chance. I know my hair is longer, but I need to know exactly how I look now!@@ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>\ <<link "Ask $tfCircumstances.witnesses what he thinks of your hair" "Hair5 Girl Curly Witness">><</link>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "Ask $tfCircumstances.witnesses what she thinks of your hair" "Hair5 Girl Curly Witness">><</link>>\ <<else>>\ <<link "Ask $tfCircumstances.witnesses what they think of your hair" "Hair5 Girl Curly Witness">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair5 Girl Curly Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair5 Girl Curly Mirror]]\ <<else>>\ [[You need to check your camera|Hair5 Girl Curly Camera]]\ <</if>>\ <</if>>\ <<handleTf hair>><<set $player.hair to 4>>\<<if ($realityChange and not (($tfCircumstances.witnesses is $qb.firstname and $qb.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $girlfriend.firstname and $girlfriend.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $witch.firstname and $witch.knowsAboutRealityChange) or ($tfCircumstances.witnesses is "the witches" and $player.realityChangeCaster is "the witches"))) or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the witches">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, what happened?"@@ one of<<else>>@@.female;"<<print $player.firstname>>, what happened?"@@ one of<</if>> <<print $tfCircumstances.witnesses>> asks you in alarm. @@.player;"What do you mean?"@@ you ask, confused. You didn't feel your hair transforming at all. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"You're blonde now!"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"You're blonde now!"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"You're blonde now!"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"You're blonde now!"@@<<else>>@@.female;"You're blonde now!"@@<</if>> @@.player;"Oh,"@@ you say, running your fingers through your hair as you process the new information. @@.thought;I don't know how I feel about this. I was hoping that my hair would get even longer, and it didn't. But blonde girls are always seen as the most girly and feminine. And now @@<<if $player.masculinity<=0>>@@.thought;I'm a blonde girl too.@@<<else>>@@.thought;I look like a blonde girl too.@@<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>?"@@<<else>>@@.female;"<<print $player.firstname>>?"@@<</if>> @@.player;"What? Oh!"@@ you say, suddenly realizing that you didn't actually give <<print $tfCircumstances.witnesses>> an answer as to why your hair suddenly changed color. @@.player;"Uh, I just dyed my hair blond@@<<if $player.masculinity<=0>>@@.player;e@@<</if>>@@.player;. I guess it just changed color now?"@@ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<print $tfCircumstances.witnesses>> doesn't look convinced. You can tell that <<if $tfCircumstances.witnesses is $qb.firstname>>he<<else>>she<</if>> doesn't entirely believe you, and you're worried that <<if $tfCircumstances.witnesses is $qb.firstname>>he<<else>>she<</if>>'s going to call you out, but <<if $tfCircumstances.witnesses is $qb.firstname>>he<<else>>she<</if>> doesn't.\ <<else>>\ <<print $tfCircumstances.witnesses>> look at each other. You can tell that they don't entirely believe you, but nobody calls you out.\ <</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> finally says. @@.qb;"You look good as a blonde."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> finally says. @@.girlfriend;"Blonde hair looks so cute on you!"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> finally says. @@.witch;"Blonde hair looks cute on you."@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"I think you look good as a blonde,"@@ one guy finally says.<<else>>@@.female;"I think it looks good,"@@ one girl finally says. @@.female;"Blonde hair looks so cute on you!"@@<</if>> @@.player;"Thanks!"@@ you say. You mean it. @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is "the guys">>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing! I wouldn't have minded getting longer hair though.@@\ <<else>>\ @@.player;"<<print $tfCircumstances.witnesses>>, what happened?"@@ <<print $tfCircumstances.witnesses>> <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>look<<else>>looks<</if>> at you in confusion. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Oh right, you can't see it. Your hair turned blonde."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Oh right, you can't see it. Your hair turned blonde."@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Oh right, you can't see it. Your hair turned blonde."@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"Oh right, you can't see it. Your hair turned blonde."@@<<else>>@@.female;"Oh right, you can't see it. Your hair turned blonde."@@<</if>> @@.player;"Blonde?"@@ you repeat, runnng your hands through your hair. You're not sure how you feel about that. You're glad that your hair didn't lengthen, but blonde girls are always seen as the most girly and feminine. And now <<if $player.masculinity<=0>>you're a blonde girl too.<<else>>you look like a blonde girl too.<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> offers. @@.qb;"You look good as a blonde."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> offers. @@.girlfriend;"Blonde hair looks so cute on you!"@@<<else>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> offers. @@.witch;"Blonde hair looks good on you."@@<</if>> @@.player;"Thanks!"@@ you say. You mean it. @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing. I wouldn't have minded getting longer hair though.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "bathroom">>\ Just as you walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ Just as you step into the bathroom and walk over to the mirror,\ <<else>>\ Just as you step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror,\ <</if>> \ a girl comes out of one of the stalls, giving you a <<if $player.face>=2>>friendly wave<<else>>confused look<</if>> as she passes by. <</if>>\ You look in the mirror and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it has changed color from <<if $player.masculinity<=0>>brunette to blonde.<<else>>brown to blond.<</if>> @@.player;"I'm a blond@@<<if $player.masculinity<=0>>@@.player;e@@<</if>>@@.player;,"@@ you say, runnng your hands through your hair. You're not sure how you feel about that. You're disappointed that your hair didn't lengthen, but blonde girls are always seen as the most girly and feminine. And now <<if $player.masculinity<=0>>you're a blonde girl too.<<else>>you look like a blonde girl too.<</if>> You take a step back and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face, bangs, and long blonde hair stares back at you. @@.thought;She looks cute! Especially with her blond@@<<if $player.masculinity<=0>>@@.thought;e@@<</if>> @@.thought;hair. I can't believe that's me!@@\ <<elseif $player.face>=2>>\ Your face still looks androgynous, but now that your shoulder-length hair is <<if $player.masculinity<=0>>blonde instead of brunette<<else>>blond instead of brown<</if>>, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Unfortunately, your face still looks male, so anyone who didn't know you you would think that you were a guy who just had long, blond, girly hair.\ <</if>> @@.thought;This could have been better@@ you decide, picturing yourself with long blonde hair that comes down to your chest. @@.thought;But at least I don't have to explain my changes at all. People will just think that I dyed my hair. Plenty of girls do that.@@ You look at the mirror again and play with your hair. @@.thought;At least my new hair color looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing.@@\ <<if $player.relationships.length is not 0>> \ @@.thought;I wonder what <<printRelationships>> will think of my new look.@@\ <<elseif $player.crush is not "">> \ @@.thought;I wonder what <<print $player.crush>> will think of my new look.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You pull up your camera and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it has changed color from <<if $player.masculinity<=0>>brunette to blonde.<<else>>brown to blond.<</if>> @@.player;"I'm a blond@@<<if $player.masculinity<=0>>@@.player;e@@<</if>>@@.player;,"@@ you say, runnng your hands through your hair. You're not sure how you feel about that. You're disappointed that your hair didn't lengthen, but blonde girls are always seen as the most girly and feminine. And now <<if $player.masculinity<=0>>you're a blonde girl too.<<else>>you look like a blonde girl too.<</if>> You move the camera further away and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face, bangs, and long blonde hair stares back at you. @@.thought;She looks cute! Especially with her blond@@<<if $player.masculinity<=0>>@@.thought;e@@<</if>> @@.thought;hair. I can't believe that's me!@@\ <<elseif $player.face>=2>>\ Your face still looks androgynous, but now that your shoulder-length hair is <<if $player.masculinity<=0>>blonde instead of brunette<<else>>blond instead of brown<</if>>, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Unfortunately, your face still looks male, so anyone who didn't know you you would think that you were a guy who just had long, blond, girly hair.\ <</if>> @@.thought;This could have been better@@ you decide, picturing yourself with long blonde hair that comes down to your chest. @@.thought;But at least I don't have to explain my changes at all. People will just think that I dyed my hair. Plenty of girls do that.@@ You look at your phone again and play with your hair. @@.thought;At least my new hair color looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing.@@\ <<if $player.relationships.length is not 0>> \ @@.thought;I wonder what <<printRelationships>> will think of my new look.@@\ <<elseif $player.crush is not "">> \ @@.thought;I wonder what <<print $player.crush>> will think of my new look.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if ($realityChange and not (($tfCircumstances.witnesses is $qb.firstname and $qb.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $girlfriend.firstname and $girlfriend.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $witch.firstname and $witch.knowsAboutRealityChange) or ($tfCircumstances.witnesses is "the witches" and $player.realityChangeCaster is "the witches"))) or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the witches">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, what happened?"@@ one of<<else>>@@.female;"<<print $player.firstname>>, what happened?"@@ one of<</if>> <<print $tfCircumstances.witnesses>> asks you in alarm. @@.player;"What do you mean?"@@ you ask, confused. You didn't feel your hair transforming at all. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Your hair is straight now!"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Your hair is straight now!"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Your hair is straight now!"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"Your hair is straight now!"@@<<else>>@@.female;"Your hair is straight now!"@@<</if>> @@.player;"But my hair was already straight?"@@ you ask, confused. You run your hands through your hair, starting to see what <<print $tfCircumstances.witnesses>> meant. Your hair feels straighter than it was before, but you can't tell how it looks. @@.thought;I'm not sure how I feel about that. I was hoping that my hair would get even longer, and it didn't. But maybe it'll look even cuter now.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>?"@@<<else>>@@.female;"<<print $player.firstname>>?"@@<</if>> @@.player;"What? Oh!"@@ you say, suddenly realizing that you didn't actually give <<print $tfCircumstances.witnesses>> an answer as to why your hair suddenly changed its texture. @@.player;"Uh, I've been, uh, using new hair products?"@@ <<if $tfCircumstances.witnesses is not "the guys">>\ <<if $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Which products did you use? I'm trying to get straighter hair but it's not working."@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Which products did you use? I'm trying to get straighter hair but it's not working."@@<<else>>@@.female;"Which products did you use? I'm trying to get straighter hair but it's not working."@@<</if>> @@.player;"Uh...I just, um, got stuff from Beauty on the Go. Maybe my hair is just naturally straight?"@@ <</if>>\ <<print $tfCircumstances.witnesses>> <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>looks at you.<<else>>look at each other.<</if>> You can tell that <<if $tfCircumstances.witnesses is $qb.firstname>>he doesn't entirely believe you, but luckily he drops it.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>she doesn't entirely believe you, but luckily she drops it.<<else>>they don't entirely believe you, but nobody calls you out.<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> finally says. <<if $player.crush is $qb.firstname>>@@.qb;"It looks cute on you."@@<<else>>@@.qb;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> finally says. @@.girlfriend;"It looks so cute on you!"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> finally says. <<if $player.crush is $witch.firstname>>@@.witch;"You look cute,"@@ she adds, blushing.<<else>>@@.witch;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"I think you look good with straight hair,"@@ one guy finally says.<<else>>@@.female;"I think it looks good,"@@ one girl finally says. @@.female;"Straight hair looks so cute on you!"@@<</if>> @@.player;"Thanks!"@@ you say. You mean it. @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is "the guys">>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing! I wouldn't have minded getting longer hair though.@@\ <<else>>\ @@.player;"<<print $tfCircumstances.witnesses>>, what happened?"@@ <<print $tfCircumstances.witnesses>> <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>look<<else>>looks<</if>> at you in confusion. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Oh right, you can't see it. Your hair got straighter."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Oh right, you can't see it. Your hair got straighter."@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Oh right, you can't see it. Your hair got straighter."@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"Oh right, you can't see it. Your hair got straighter."@@<<else>>@@.female;"Oh right, you can't see it. Your hair got straighter."@@<</if>> @@.player;"But my hair was already straight?"@@ you ask, confused. You run your hands through your hair, starting to see what <<print $tfCircumstances.witnesses>> meant. Your hair feels straighter than it was before, but you can't tell how it looks. @@.thought;I'm not sure how I feel about that. I was hoping that my hair would get even longer, and it didn't. But maybe it'll look even cuter now.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> offers. <<if $player.crush is $qb.firstname>>@@.qb;"It looks cute on you."@@<<else>>@@.qb;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> offers. @@.girlfriend;"It looks so cute on you!"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> offers. <<if $player.crush is $witch.firstname>>@@.witch;"You look cute,"@@ she adds, blushing.<<else>>@@.witch;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"I think you look good with straight hair,"@@ one guy finally says.<<else>>@@.female;"I think it looks good,"@@ one girl finally says. @@.female;"Straight hair looks so cute on you!"@@<</if>> @@.player;"Thanks!"@@ you say. You mean it. @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing. I wouldn't have minded getting longer hair though.@@\ <</if>> [[Take out your phone so you can see it for yourself|Hair4 Girl Straight Camera]] <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "bathroom">>\ Just as you walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ Just as you step into the bathroom and walk over to the mirror,\ <<else>>\ Just as you step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror,\ <</if>> \ a girl comes out of one of the stalls, giving you a <<if $player.face>=2>>friendly wave<<else>>confused look<</if>> as she passes by. <</if>>\ You look in the mirror and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it's texture has changed. Your hair was already straight, but now it's somehow even straighter. It has a glossy sheen, and your bangs rest flat against your forehead. @@.thought;My hair was already longer than any guy's, but the hair itself...it was androgynous, I guess. I could have just looked like a guy who grew his hair out. But this...@@ You look at yourself in the mirror again. @@.thought;...This is feminine. I've seen@@<<if $player.masculinity<0>> @@.thought;other@@<</if>> @@.thought;asian girls with the exact same hairstyle.@@ You take a step back and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face and long, straight, glossy hair stares back at you. @@.thought;She looks cute! Especially with her new hairstyle. I can't believe that's me!@@\ <<elseif $player.face>=2>>\ Your face still looks androgynous, but now that your shoulder-length hair is straight and shiny, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Unfortunately, your face still looks male, so anyone who didn't know you you would think that you were a guy who just had long, glossy, girly hair.\ <</if>> @@.thought;This could have been better@@ you decide, picturing yourself with long straight hair that comes down to your chest. @@.thought;But at least I don't have to explain my changes at all. People will just think that I straightened my hair. Plenty of girls do that.@@ You look at the mirror again and play with your hair. @@.thought;At least my new hairstyle looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing.@@\ <<if $player.relationships.length is not 0>> \ @@.thought;I wonder what <<printRelationships>> will think of my new look.@@\ <<elseif $player.crush is not "">> \ @@.thought;I wonder what <<print $player.crush>> will think of my new look.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You pull up your camera and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it's texture has changed. Your hair was already straight, but now it's somehow even straighter. \ <<if $tfCircumstances.witnesses is not "">>\ <<print $tfCircumstances.witnesses>> already told you that, but what <<if $tfCircumstances.witnesses is $qb.firstname>>he<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>she<<else>>they<</if>> didn't mention is what else changed. Your hair\ <<else>>\ It\ <</if>> \ has a glossy sheen, and your bangs rest flat against your forehead. @@.thought;My hair was already longer than any guy's, but the hair itself...it was androgynous, I guess. I could have just looked like a guy who grew his hair out. But this...@@ You look at yourself in the mirror again. @@.thought;...This is feminine. I've seen@@<<if $player.masculinity<0>> @@.thought;other@@<</if>> @@.thought;asian girls with the exact same hairstyle.@@ You move the camera further away and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face and long, straight, glossy hair stares back at you. @@.thought;She looks cute! Especially with her new hairstyle. I can't believe that's me!@@\ <<elseif $player.face>=2>>\ Your face still looks androgynous, but now that your shoulder-length hair is straight and shiny, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Unfortunately, your face still looks male, so anyone who didn't know you you would think that you were a guy who just had long, glossy, girly hair.\ <</if>> @@.thought;This could have been better@@ you decide, picturing yourself with long straight hair that comes down to your chest. @@.thought;But at least I don't have to explain my changes at all. People will just think that I straightened my hair. Plenty of girls do that.@@ You look at your phone again and play with your hair. @@.thought;At least my new hairstyle looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing.@@\ <<if $player.relationships.length is not 0>> \ @@.thought;I wonder what <<printRelationships>> will think of my new look.@@\ <<elseif $player.crush is not "">> \ @@.thought;I wonder what <<print $player.crush>> will think of my new look.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>\ You want to look around, to see your surroundings for the last time while you're tall. Not that five foot five is tall, mind you. But you've become used to your height, and you were relatively at peace with it. @@.thought;Now I'm going to be short@@ you realize. \ <<else>>\ You mentally go through your transformations, trying to figure out what's coming up next. @@.thought;They've come in a cycle. The last one were my hands, which means...I'm going to shrink.@@ <</if>>\ You try to imagine what it would be like to have guys tower over you, and even be shorter than <<if $player.masculinity<=0>>other<<else>>most<</if>> girls. The tingling in your body gets intense, spreading out until your whole body feels cold. When the cold has become almost unbearable, you feel yourself being pushed <<if $tfCircumstances.location is "car">>into your seat<<elseif $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>into the ground<<else>>into the floor<</if>>. <<if $tfCircumstances.witnesses is "">>You're glad that nobody is around to see you. Having someone around to witness this would be so embarrassing, especially since they'd be bigger than you.<<else>>You wonder what <<print $tfCircumstances.witnesses>> <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>are<<else>>is<</if>> thinking about all this. You shudder, realizing that the next time you'll see <<if $tfCircumstances.witnesses is $qb.firstname>>him, he'll be even more taller than you.<<elseif $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the witches">>them, almost all of them will be taller than you.<<else>>her, she'll be taller than you.<</if>><</if>> You can't move your eyelids, but you can tell that the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> is getting larger. What used to be at eye level is now at the very top of your field of vision. And then it's over. You catch your breath, wondering exactly how tall--or exactly how short--you are now. <<if $realityChange and ($dayOfRealityChange+1<$day or ($dayOfRealityChange is $day and $timeOfDay>2))>><<if $player.flyer>>@@.thought;At least I'll be better at cheerleading! It'll be so much easier for the @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls to lift me up.@@<<else>>@@.thought;There's no way I can be a base now. I'm one of the shorter @@<<if $player.masculinity<=0>>@@.thought;girls@@<<else>>@@.thought;cheerleaders@@<</if>> @@.thought;on the squad.@@<</if>><<elseif $team.playerOnTeam>>@@.thought;There's no way I can be a quarterback anymore. There's no way I would have been able to see over anyone.@@<<else>>@@.thought;It's a good thing I'm not on the football team anymore. There's no way I would have been able to see over anyone.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfCircumstances.witnesses is $qb.firstname>> <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ <<link "$qb.firstname pulls you in for a kiss" "Height4 Girl QB Kiss">><</link>>\ <<else>>\ <<link "Compare your height with $qb.firstname" "Height4 Girl QB Compare">><</link>>\ <</if>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>> <<if $player.datingGirlfriend>>\ <<link "$girlfriend.firstname pulls you in for a kiss" "Height4 Girl Girlfriend Kiss">><</link>>\ <<else>>\ <<link "Compare your height with $girlfriend.firstname" "Height4 Girl Girlfriend Compare">><</link>>\ <</if>>\ <<elseif $tfCircumstances.witnesses is $witch.firstname or ($tfCircumstances.location is "your room" and $realityChange)>> <<if $tfCircumstances.witnesses is $witch.firstname>>\ <<link "Compare your height with $witch.firstname" "Height4 Girl Witch">><</link>>\ <<else>>\ <<link "$witch.firstname walks in" "Height4 Girl Witch">><</link>>\ <</if>>\ <<elseif $tfCircumstances.location is "your room">> [[Your roommate walks in|Height4 Girl Roommate]]\ <<elseif $tfCircumstances.location is "quad" or $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "woods">> [[A girl walks towards you|Height4 Girl CompareStanding]]\ <<elseif $tfCircumstances.locationType is "bathroom">> [[A girl walks into the bathroom and you get an idea|Height4 Girl Bathroom]]\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">> [[The bathroom door opens and you get an idea|Height4 Girl Shower]]\ <<elseif $tfCircumstances.locationType is "locker room" and $tfCircumstances.boys is true>> [[You spot one of the cheerleaders|Height4 Girl LockerRoom]]\ <</if>> <<set $player.armStrength to $player.armStrength-5>>\ <<set $player.maxArmStrength to $player.maxArmStrength-5>>\ <<set $player.accuracy to $player.accuracy-6>>\ <<set $player.maxAccuracy to $player.maxAccuracy-6>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.maxSpeed to $player.maxSpeed-4>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<handleTf height>><<set $player.height to 4>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You're a bit startled, but you look over <<print $qb.firstname>>'s body, and decide to go with it. Besides, this transformation has made you horny. You lean up to kiss him, only to be surprised with just //how// much you have to lean up. He chuckles, leans down and locks lips with you. The kiss is all that you expected: <<print $qb.firstname>>'s lips against yours, his hand on the back of your head, his tongue exploring your mouth. But what really turns you on is how dominated and how...feminine you feel. He's so much larger than you now, and when you kiss him, you feel like a girl kissing her boyfriend. <<if $player.datingQuarterback and $player.masculinity<=0>>Which you are.<<else>>Which is pretty close to what's happening.<</if>> <<print $qb.firstname>> breaks the kiss off. @@.qb;"Sorry, I hope that wasn't too soon, with you just transforming. But you looked so cute."@@ @@.player;"Don't be sorry,"@@ you say, leaning up again to give him a peck on his cheek. @@.player;"I enjoyed it."@@ You're not sure what life will be like now that you're short--you guess that you're about 5 foot 2. But if it means you have a manly <<if $player.datingQuarterback>>boyfriend<<else>>fuckbuddy<</if>> who makes you feel the way <<print $qb.firstname>> does, you think that you'll like it. <<link "Continue" $tfRecoverPassage>><</link>> <<increaseArousal 5>>\@@.player;"Hey, <<print $qb.firstname>>, can you stand up for a second?"@@ @@.qb;"Uh, yeah, sure. Do you want to compare heights?"@@ @@.player;"Yeah,"@@ you say. You wonder if you even want to know the answer, but you're curious. He nods and stands up. You walk forward, about to stand with your back to him, but you don't even get that far. It's painfully obvious that he's taller. @@.qb;"So, uh, I'm taller,"@@ he says. @@.player;"I know,"@@ you say<<if $player.pout>>, pouting<</if>>. That much is obvious. He has over half a foot on you. @@.thought;So what does that make me now? Five two?@@ You try to think back to when you were taller than <<print $qb.firstname>>, but you can't remember such a time. @@.thought;No, I used to be taller than him. Right?@@ You redouble your efforts. @@.thought;The most I can remember is that I shrunk another time, saw <<print $qb.firstname>> and thought that I used to be taller than him. But I can't remember actually being taller.@@ You're glad that at least <<if $player.armStrength>=55>>you've been working out and <<if $player.armStrength>=100>>have gotten your strength back.<<else>>getting stronger, even though you're not as strong as you once were.<</if>> You know that <<print $qb.firstname>> won't do anything, but pretty much every guy is much bigger than you now.<<else>><<print $qb.firstname>> is a gentleman, because you're in a vulnerable position: a short, weak <<if $player.masculinity<=0>>girl<<else>>girly boy<</if>> alone with a strong <<if $player.masculinity<=0>>boy.<<else>>guy.<</if>> @@.thought;I'll have to be careful. Pretty much every guy is much bigger than me now.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>>\You're a bit startled, but you look over <<print $girlfriend.firstname>>'s body, and decide to go with it. Besides, this transformation has made you horny. You lean up to kiss her, only to stop suddenly. You never had to lean up to kiss her. @@.girlfriend;"Everything okay?"@@ @@.player;"Yeah, I just realized that you're taller than me."@@ She giggles, leans down and locks lips with you. The kiss is more passionate that you expected. You feel <<print $girlfriend.firstname>>'s lips against yours, her hand pushing on the back of your head, and her tongue exploring your mouth. But what really turns you on is how you feel. You haven't had many opportunities to feel like a man lately, but the one time you feel masculine is when you're in with <<print $girlfriend.firstname>>. No matter how girly your body gets, she's always much more feminine. But now she's the taller one between the two of you. <<if $scenes.girlfriend.girlfriendUsedStrapon or $scenes.girlfriend.playerUsedStrapon>0>>@@.thought;And when we have sex, she's the one who's fucking me.@@<<elseif $player.hasStrapon>>@@.thought;Soon she's going to want to use the strapon on me. I hope so.@@<<else>>@@.thought;I wonder if she'll start being more dominant when we have sex. I hope so.@@<</if>> <<print $girlfriend.firstname>> breaks the kiss off. @@.girlfriend;"Sorry, I hope that wasn't too soon, with you just transforming. But you looked so cute."@@ @@.player;"Don't be sorry,"@@ you say, blushing. You lean up again and give her a peck on the cheek. @@.player;"I enjoyed it."@@ You're not sure what life will be like now that you're short--you guess that you're about 5 foot 2. But as you <<if $player.playsWithHair>>play with your hair, thinking<<else>>think<</if>> about becoming more feminine than your girlfriend, you find yourself getting turned on. And if you have a strong girlfriend who makes you feel the way <<print $girlfriend.firstname>> does, you think you'll like it. <<link "Continue" $tfRecoverPassage>><</link>> <<increaseArousal 5>>\@@.player;"Hey, <<print $girlfriend.firstname>>, can you stand up for a second?"@@ @@.girlfriend;"Uh, yeah, sure. Do you want to compare heights?"@@ @@.player;"Yeah,"@@ you say. You wonder if you even want to know the answer, but you're curious. She shrugs and stands up. You stand with your back to her. @@.girlfriend;"I'm taller,"@@ she says. @@.player;"I know,"@@ you<<if $player.pout>> say, pouting.<<else>> sigh.<</if>> That much is obvious. She must have a couple inches on you. @@.thought;So what does that make me now? Five two?@@ You try to think back to when you were taller than <<print $girlfriend.firstname>>. You can remember it, vaguely, but it's hard to recall the details. @@.thought;I remember what it felt like. Having a girlfriend who had to lean up to kiss me. When I walked around the quad with her hand in mine, it made me feel confident and manly.@@ You compare your height with hers again. @@.thought;Now, she's taller. She's the one who'll have a BFF shorter than her.@@ @@.girlfriend;"Hey, are you okay?"@@ You nod. @@.player;"Yeah, I think so. It's just hard to get used to. Girls are going to be taller than me now. And guys will tower over me."@@ You shudder, thinking of how vulnerable you'll feel being surrounded by people who are bigger than you are. <<if $player.armStrength>=55>>@@.thought;It's a good thing I've been working out.@@<<else>>@@.thought;And they're stronger than me now.@@<</if>> <<print $girlfriend.firstname>> gives you a hug. The hug makes you feel safe. @@.girlfriend;"I know I'm not as...I'm taller than you, but most guys are taller than me. You'll get used to it."@@ <<link "You nod" $tfRecoverPassage>><</link>>\<<if $tfCircumstances.witnesses is $witch.firstname>>\ @@.player;"Hey, <<print $witch.firstname>>, can you stand up for a second?"@@\ <<else>>\ <<print $witch.firstname>> walks in, and you freeze, wondering if she'll notice anything different about you. @@.thought;So what if she does? I'll just say it was magic...actually, I need to know how short I am compared with other @@<<if $player.masculinity<=0>>@@.thought;girls@@<<else>>@@.thought;people@@<</if>>@@.thought;, and she's right there.@@ You stand up. @@.player;"Hey, <<print $witch.firstname>>, can you stay there for a second?"@@\ <</if>> @@.witch;"Uh, yeah, sure. Do you want to compare heights?"@@ @@.player;"Yeah,"@@ you say. You wonder if you even want to know the answer, but you're curious. She shrugs and <<if $tfCircumstances.witnesses is $witch.firstname>>stands up.<<else>>stands still, waiting for you.<</if>> You walk forward, about to stand with your back to her, but you don't even get that far. It's painfully obvious that she's taller. @@.witch;"So, uh, I'm taller,"@@ she says. @@.player;"I know,"@@ you say. That much is obvious. She has almost half a foot on you. @@.thought;So what does that make me now? Five two?@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think back to right after you were first cursed, and saw <<print $witch.firstname>> around campus. Even though you were five inches taller than her, she terrified you. But now, she's the one who's five inches taller than you. @@.thought;She doesn't even need magic.@@ \ <<if $player.armStrength>=55>>\ @@.thought;She could probably take me in a fight without it. Well, maybe not. She's bigger than me, but I'm stronger.@@\ <<else>>\ @@.thought;She's bigger than me and she's probably stronger than me too. I just hope she doesn't need a guinea pig.@@\ <</if>> Suddenly, you realize that when you leave the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>>, you'll be surrounded by people who are taller than you. Guys will tower over you, and even <<if $player.masculinity<=0>>most of the other<<else>>most<</if>> girls will be taller than you too. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<link "Continue" $tfRecoverPassage>><</link>>\Hazel walks in, and you freeze, wondering if she'll notice anything different about you. @@.thought;What will I even say? I don't know her well enough to tell her about <<print $witch.firstname>>'s curse.@@ @@.player;"Hazel, can you, uh, stand there for a second?"@@ @@.female;"Uh, sure,"@@ she says, sounding confused. You start to walk up, but stop before you get to her. It's clear that she's much taller than you. @@.thought;But what's her height? I remember her being tall.@@ @@.player;"Uh, Hazel, how tall are you again?"@@ @@.female;"I'm five foot eight. What's going on?"@@ She has half a foot on you. @@.thought;So what does that make me now? Five two?@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think back to before you were first cursed. @@.thought;Hazel is tall for a girl, but I used to be six feet tall! I was taller than even the tallest girls. And now I'm so much shorter than Hazel.@@ Suddenly, you realize that when you leave the dorm room, you'll be surrounded by people who are taller than you. Guys will tower over you, and even <<if $player.masculinity<=0>>most of the other<<else>>most<</if>> girls will be taller than you too. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<link "Continue" $tfRecoverPassage>><</link>>\You see a girl from one of your classes walking towards you and hold your breath, wondering if she just saw you shrink.<<if $tfCircumstances.location is "woods">> You're not sure what she's doing out here, but as she walks towards you, it becomes clear that she's just taking a walk.<</if>> As she walks closer, she barely looks at you. Realizing that she hasn't seen your transformation, you let out a sigh of relief and look away from her. Suddenly, you get an idea. @@.thought;She's about average height for a girl. When she passes me, I can see how tall I am compared to her.@@ You stand up as straight as you can as she walks by you, not even giving you a second look. @@.thought;Oh my god. I'm shorter than her!@@ You take a step backward, overwhelmed by all of the implications. She must have a couple inches on you. @@.thought;So what does that make me now? Five foot two?@@ And that's not all. <<if $tfCircumstances.location is "quad" or $tfCircumstances.locationType is "hallway">>As you look around the <<if $tfCircumstances.location is "quad">>quad<<else>>hallway<</if>>, you realize that everybody looks slightly taller than they did a minute before.<<else>>You realize that when you leave the woods, you'll be surrounded by people who are taller than you.<</if>> @@.thought;Guys will tower over me, and even @@<<if $player.masculinity<=0>>@@.thought;most of the other@@<<else>>@@.thought;most@@<</if>> @@.thought;girls will be taller than me too.@@ You take a moment to catch your breath. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<link "Continue" $tfRecoverPassage>><</link>>Before you can react, the door swings open and a girl walks in. You stare at her, trying your best to remain calm. You're in the girls bathroom, but that's the new normal for you. <<if $player.feminine<10>>\ @@.thought;I don't look like a girl though, even if @@<<if $realityChange>>@@.thought;she thinks of me as one.@@<<else>>@@.thought;I'm supposed to be here.@@<</if>> @@.thought;Hopefully she's in a rush.@@\ <<elseif $player.feminine<18>>\ @@.thought;I don't look like a guy, but I still have some androgynous qualities. It'll be fine. @@<<if $realityChange>>@@.thought;Everybody already thinks of me as a girl.@@<<else>>@@.thought;Everybody knows I'm a trans girl, right?@@<</if>> @@.thought;Hopefully she'll see me as one too.@@\ <<else>>\ @@.thought;I have nothing to worry about. I look like a girl, and everybody thinks of me as a girl. I just need to remain calm.@@\ <</if>> <<if $player.feminine<10>>\ She jumps when she sees you, but quickly relaxes. @@.female;"Sorry, <<print $player.firstname>>. You startled me,"@@ she says as she heads into a stall. @@.thought;Did I really startle you? Or did you @@<<if $realityChange>>@@.thought;think you were in here with a guy?@@<<else>>@@.thought;forget I was trans?@@<</if>>\ <<else>>\ She walks into a stall, giving you a friendly smile as she walks by. <<if $player.masculinity>0>>@@.thought;She thinks I'm a girl!@@<<else>>@@.thought;She knows I'm a girl!@@<</if>>\ <</if>> But that's not what you're thinking about. You're thinking about how, even at a distance, you could tell that she was taller than you. @@.thought;I know her from one of my classes. She's about five foot five, which would make me five foot two.@@ As you hear her peeing, you start imagining what it'll be like to be short. <<if $player.masculinity<=0>>Other girls<<else>>Girls<</if>> will be taller than you, but that's not all. <<if $player.masculinity>=50>>Other guys<<else>>Guys<</if>> will tower over you too. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<link "Continue" $tfRecoverPassage>><</link>>\You peek your head out from the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>door<</if>>, looking at the girl who just walked in. You recognize her from one of your classes, but you can't tell how tall she is compared to you. You're going to have to get closer. You start to take a step out of the <<print $tfCircumstances.locationType>>, before you realize what you're doing. You're in the girls bathroom! @@.thought;Calm down <<print $player.firstname>>. She thinks you're a girl@@ you remind yourself. You still have doubts, however. \ <<if $player.feminine<10>>\ @@.thought;I don't look like a girl though, even if@@ <<if $realityChange>>@@.thought;she thinks of me as one.@@<<else>>@@.thought;I'm supposed to be here.@@<</if>>\ <<elseif $player.feminine<18>>\ @@.thought;I don't look like a guy, but I still have some androgynous qualities. It'll probably be fine.@@ <<if $realityChange>>@@.thought;Everybody already thinks of me as a girl.@@<<else>>@@.thought;Everybody knows I'm a trans girl, right?@@<</if>>\ <<else>>\ @@.thought;I would have nothing to worry about. I look like a girl, and everybody thinks of me as a girl.@@\ <</if>> You look at her again and try to get a sense of how tall she is compared to you, but you really can't tell from inside the <<print $tfCircumstances.locationType>>. @@.thought;Fuck it@@ you think, <<if $tfCircumstances.locationType is "shower">>wrapping a towel around yourself<<else>>getting dressed again<</if>>, and stepping out into the bathroom. <<if $player.feminine<10>>\ She jumps when she sees you, but quickly relaxes. @@.female;"Sorry, <<print $player.firstname>>. You startled me,"@@ she says as she heads into a stall. @@.thought;Did I really startle you? Or did you@@ <<if $realityChange>>@@.thought;think you were in here with a guy?@@<<else>>@@.thought;forget I was trans?@@<</if>>\ <<else>>\ She walks into a stall, giving you a friendly smile as she walks by. <<if $player.masculinity>0>>@@.thought;She thinks I'm a girl!@@<<else>>@@.thought;She knows I'm a girl!@@<</if>>\ <</if>> But that's not what you're thinking about. You're thinking about how, even at a distance, you could tell that she was taller than you. @@.thought;I know her from one of my classes. She's about five foot five, which would make me five foot two.@@ As you hear her peeing, you start imagining what it'll be like to be short. <<if $player.masculinity<=0>>Other girls<<else>>Girls<</if>> will be taller than you, but that's not all. <<if $player.masculinity>=50>>Other guys<<else>>Guys<</if>> will tower over you too. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<link "Go back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>>\You stare at the cheerleader like a deer caught in the headlights\ <<if $player.masculinity<=50>>\ \, not because you're in the girls locker room, but because you're wondering if she knows that you just transformed.\ <<elseif $player.masculinity<50>>\ \. You didn't do anything wrong, besides using the girls locker room. @@.thought;That's not wrong. I belong in here as much as anyone else...@@<<if $realityChange>>@@.thought;as far as they know, at least.@@<<else>>@@.thought;right?@@<</if>>\ <<else>>\ \, worried that she's going to call you out for using the wrong locker room.\ <</if>> <<if $player.feminine<10>>\ She jumps, and then quickly relaxes. @@.female;"Sorry, <<print $player.firstname>>. You startled me,"@@ she says as she heads into a stall. @@.thought;Did I really startle you? Or did you@@ <<if $realityChange>>@@.thought;think you were in here with a guy?@@<<else>>@@.thought;forget I was trans?@@<</if>>\ <<else>>\ She gives you a friendly wave, and then walks past you. <<if $player.masculinity>0>>@@.thought;She thinks I'm a girl!@@<<else>>@@.thought;She knows I'm a girl!@@<</if>>\ <</if>> As she disappears into the locker room, you realize that she's slightly taller than you. @@.thought;Wait a second.@@ \ <<if $realityChange and $dayOfRealityChange+1<$day or ($dayOfRealityChange is $day and $timeOfDay>2)>>\ @@.thought;She's one of the shorter girls on the squad. And she was taller than me. She's five foot three I think, so that would make me five two.@@\ <<else>>\ @@.thought;<<print $girlfriend.firstname>> said she was a flyer, which I think means she's one of the shorter girls on the cheerleading team. And she's slightly taller than me. So what would that make me? Five foot two?@@\ <</if>> Suddenly, you're glad that you're using the girls locker room. If a short girl like her is taller than you, than any guy would tower over you. And if you had to undress in front of them, well, if anyone wanted to //do// anything to you, <<if $player.armStrength>=100>>you don't know if you could stop them. You may have gotten your old strength back, but guys are strong too.<<elseif $player.armStrength>=55>>you don't think you could stop them. You may have been getting stronger, but you're not as strong as a real man.<<else>>you couldn't stop them. You're short and nowhere near as strong as a real man.<</if>> @@.thought;Is this how girls feel? Being around strong guys and feeling scared?@@ You try to shake off that encounter, but you can't stop one last thought from entering your mind. @@.thought;I bet @@<<if $player.masculinity<=0>>@@.thought;other@@<<else>>@@.thought;most@@<</if>> @@.thought;girls are taller than me too.@@ <<link "Continue" $tfRecoverPassage>><</link>>\You freeze in place. After a moment of trying to move, you realize that you're being transformed again. You feel a tingling sensation in your body, which works its way up, moving past your hips and waist before centralizing in your chest. <<if $player.controlQuestKnowledge is true>> @@.thought;I can't wait to see how big my boobs will get.@@<<else>>@@.thought;Is it going to be my boobs?@@<</if>> @@.thought;They're already as big as <<print $girlfriend.firstname>>'s. And now they're going to get even bigger!@@ You start to imagine what you'll look like with huge boobs. You picture walking into a room, and seeing <<if $player.homosexuality>=70>>girls looking at you in envy, and guys looking at you in lust.<<elseif $player.homosexuality>=30>>guys looking at you in lust, and girls looking at you with a combination of lust and envy.<<else>>girls looking at you with a combination of lust and envy.<</if>> Your feel a tingling in your pussy as well as your boobs. @@.thought;I shouldn't be getting turned on by this. But I can't help it!@@ Undeterred by your thoughts, your boobs keep pushing outward. You can't see how big they're becoming, but you can feel them. And they feel very heavy on your chest. <<if $player.bra>>@@.thought;Good thing I'm wearing a bra@@<<else>>@@.thought;If only I was wearing a bra@@<</if>> you think. @@.thought;All the @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls with big boobs say they're uncomfortable.@@ What's even better is that the transformation wasn't painful. Sure, there's now a heavy weight on your chest, but you didn't feel any pain or even discomfort. In fact, the tingling in your pussy is getting stronger. <<if $tfCircumstances.witnesses is "">>[[Finally, your boobs stop expanding|Boobs5 Girl Examine]]<<else>><<link "Look over at $tfCircumstances.witnesses" "Boobs5 Girl Comment">><</link>><</if>> <<set $previousShirt to $player.shirt>><<set $previousBra to $player.bra>>\ <<handleTf boobs>><<set $player.boobs to 5>>\ <<increaseArousal 5>>\When your boobs stop expanding, you <<if $tfCircumstances.locationType is not "room" and $tfCircumstances.location is not "woods" and $tfCircumstances.locationType is not "stall" and $tfCircumstances.locationType is not "shower">>check whether anyone's around. They are, so you run to the bathroom and lock yourself inside a stall. Once you're there, you <</if>><<if $tfCircumstances.extraClothing is "swimsuit">>take off your swimsuit and <<elseif $player.shirt is not null and $tfCircumstances.extraClothing is not "naked">>take off your shirt and bra and <<elseif $player.bra is not null and $tfCircumstances.extraClothing is not "naked">>take off your bra and <</if>>finally take a look at your boobs. They're big, much bigger than they were a few minutes ago. And they were large C cups before. @@.thought;I must have skipped a cup size. I think these are double Ds@@ you think, weighing your new breasts in your hands. You remember how you felt when your boobs grew as large as <<print $girlfriend.firstname>>'s. And now, they're even bigger. @@.thought;They're not just bigger than <<print $girlfriend.firstname>>'s@@ you realize. @@.thought;They're bigger than <<print $rival.firstname>>'s too. She only has D cups. So does Maddy. And Amy.@@ You mentally run through the cup sizes of all the hot girls in your grade. Debating who had the biggest titties was a favorite topic of the football team. @@.thought;No, nobody had double Ds. Which means that I@@<<if $player.masculinity<0>>@@.thought;'m the bustiest girl at Pinewood!@@<<else>>@@.thought; have the biggest boobs at Pinewood!@@<</if>> @@.thought;And now, when the football team discusses who has the biggest tits, they're going to be talking about me!@@ [[You feel your boobs again|Boobs5 Girl Masturbate]]Still curious about your new boobs, you feel them again. You run your hands along them, until your fingers find the nipples. You give them an experimental tweak, and an electric current goes through them. @@.player;"Oh!"@@ you moan, lost in pleasure. You touch them again. When you had started exploring your new boobs, you hadn't //meant// to masturbate. But now that you're realizing just how good it feels, that's exactly what you're doing. Your hands are massaging your boobs and touching your nipples, and you're thrashing <<if $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>on the bed<<elseif $tfCircumstances.location is "woods">>against a tree<<elseif $tfCircumstances.locationType is "shower">>against the wall<<else>>on the toilet<</if>> as your orgasm overtakes you. @@.thought;I can't believe I just did that@@ you think when you recover. A while ago, you might be ashamed. You just became the most well-endowed <<if $player.masculinity<0>>girl<<else>>person<</if>> in Pinewood, and the first thing you did was masturbate. But now, all that you can think about will be what \ <<if $player.relationships.length is not 0>>\ <<printRelationships>> will think when <<if $player.relationships.length>1>>they see<<elseif $player.datingQuarterback>>he sees<<else>>she sees<</if>> your new tits.\ <<elseif $player.crush is not "">>\ <<print $player.crush>> will think when <<if $player.crush is $qb.firstname>>he<<else>>she<</if>> sees your new tits.\ <<elseif $player.homosexuality>=50>>\ guys will think when they see your new tits.\ <<else>>\ girls will think when they see your new tits.\ <</if>> <<if $tfCircumstances.locationType is not "room" and $tfCircumstances.location is not "woods" and $tfCircumstances.locationType is not "stall" and $tfCircumstances.locationType is not "shower">>\ <<link "Come out of the bathroom" $tfRecoverPassage>><<set $player.shirt to $previousShirt>><<set $player.bra to $previousBra>><<unset $previousShirt>><<unset $previousBra>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><<set $player.shirt to $previousShirt>><<set $player.bra to $previousBra>><<unset $previousShirt>><<unset $previousBra>><</link>>\ <</if>>\ <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.maxSpeed to $player.maxSpeed-4>>\ <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $player.arousal to 0>>\You have half a mind to <<if $tfCircumstances.extraClothing is "swimsuit">>rip off your swimsuit and <<elseif $player.shirt is not null and $tfCircumstances.extraClothing is not "naked">>rip off your shirt and bra and <<elseif $player.bra is not null and $tfCircumstances.extraClothing is not "naked">>rip off your bra and <</if>>take a look at your boobs. @@.thought;Right, <<print $tfCircumstances.witnesses>>@@ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname or $tfCircumstances.witnesses is "everyone on the quad">>@@.thought;is@@<<else>>@@.thought;are@@<</if>> @@.thought;there. That would be a bad idea.@@ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<if $realityChange and not (($tfCircumstances.witnesses is $qb.firstname and $qb.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $girlfriend.firstname and $girlfriend.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $witch.firstname and $witch.knowsAboutRealityChange))>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, I never realized your boobs were so big."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, I never realized your boobs were so big."@@<<else>>@@.witch;"<<print $player.firstname>>, I never realized your boobs were so big."@@<</if>> @@.player;"Uh, yeah,"@@ you say nervously. Curious about just how big your new boobs are, you look over at <<print $tfCircumstances.witnesses>>, but <<if $tfCircumstances.witnesses is $qb.firstname>>he<<else>>she<</if>> just looks interested.\ <<else>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, you look different. Did your boobs grow?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, did your boobs grow?"@@<<else>>@@.witch;"<<print $player.firstname>>, did your boobs grow?"@@<</if>> @@.player;"Yeah,"@@ you say, looking down at your chest. You're about to take a closer look when you realize, once again, that <<print $tfCircumstances.witnesses>> <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>are<<else>>is<</if>> there. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Go ahead."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Go ahead."@@<<else>>@@.witch;"Go ahead."@@<</if>>\ <</if>> That's all the encouragement you need. You <<if $tfCircumstances.extraClothing is "swimsuit">>take off your swimsuit and <<elseif $player.shirt is not null and $tfCircumstances.extraClothing is not "naked">>take off your shirt and bra and <<elseif $player.bra is not null and $tfCircumstances.extraClothing is not "naked">>take off your bra and <</if>>finally take a look at your boobs. They're big, much bigger than they were a few minutes ago. And they were large C cups before.\ <<if $player.shirt and $player.shirt.onepiece>><<set $player.pants to null>><</if>>\ <<set $player.shirt to null>><<set $player.bra to null>>\ <<else>>\ <<if $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, you look different,"@@ one guy says, looking at your chest.<<elseif $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the witches">>@@.female;"<<print $player.firstname>>, I didn't realize you had such big boobs,"@@ one girl says.<<else>>Nobody says anything, but you catch a couple guys staring at your chest.<</if>> You just blush. @@.thought;I wonder how big they are now.@@ You look down at your chest. It would be easier to tell if you were naked and there was nobody around, but even now, you can tell that your boobs are bigger, much bigger than they were a few minutes ago. And they were large C cups before.\ <</if>> @@.thought;I must have skipped a cup size. I think these are double Ds@@ you think, as you weigh your new breasts in your hands.\ <<if $tfCircumstances.witnesses is $girlfriend.firstname>> @@.girlfriend;"Your boobs are bigger than mine!"@@ <<print $girlfriend.firstname>> comments. @@.girlfriend;"I'm jealous."@@\ <</if>> You remember how you felt when your boobs grew as large as <<print $girlfriend.firstname>>'s. And now, they're even bigger. @@.thought;They're not just bigger than <<print $girlfriend.firstname>>'s@@ you realize. @@.thought;They're bigger than <<print $rival.firstname>>'s too. She only has D cups. So does Maddy. And Amy.@@ You mentally run through the cup sizes of all the hot girls in your grade. Debating who had the biggest titties was a favorite topic of <<if $player.skillCurse>=4 or $realityChange or not $team.playerOnTeam>>the<<else>>your<</if>> football team. @@.thought;No, nobody had double Ds. Which means that I@@<<if $player.masculinity<0>>@@.thought;'m the bustiest girl at Pinewood!@@<<else>>@@.thought; have the biggest boobs at Pinewood!@@<</if>> @@.thought;And now, when the football team discusses who has the biggest tits, they're going to be talking about me!@@ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "Continue" $tfRecoverPassage>><<set $player.shirt to $previousShirt>><<set $player.bra to $previousBra>><<unset $previousShirt>><<unset $previousBra>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\ <<unset $previousShirt>><<unset $previousBra>>\ <</if>>\ <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.maxSpeed to $player.maxSpeed-4>>\ <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.confidence to $player.confidence+3>>\<<if $player.controlQuestKnowledge>>@@.thought;I'm going to pick my hair.@@ <<if $player.race is "white">>@@.thought;The last time it got transformed, it just changed color, which means that it'll get longer this time. I can't wait!@@<<else>>@@.thought;My hair's already pretty long. Is it going to get even longer? Or will it get girlier in a different way?@@<</if>><<else>>@@.thought;I actually don't know what's next. Everything else has gotten transformed four times.@@ You decide to wait and see what happens with the transformation.<</if>> As expected, your body goes numb and is enveloped by a cold feeling. The coldness inches its way up your body, past your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> and face, before finally settling in at the top of your head. <<if $player.controlQuestKnowledge>>@@.thought;Come on, transform it already!@@<<else>>@@.thought;So it's going to be my hair?@@<</if>> You can feel your hair being pulled and teased, which is actually a nice sensation. Each time the feeling pulls your hair, it gets slightly longer until you're finally able to see it in front of you. @@.thought;It's gotten really long now.@@ When the coldness fades away, you consider just going back to what you were doing. You already know what happened, after all. @@.thought;Not a chance. I know my hair is longer, but I need to know exactly how I look now!@@ <<if $player.race is not "black">>\ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>\ <<link "Ask $tfCircumstances.witnesses what he thinks of your hair" "Hair5 Girl Witness">><</link>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "Ask $tfCircumstances.witnesses what she thinks of your hair" "Hair5 Girl Witness">><</link>>\ <<else>>\ <<link "Ask $tfCircumstances.witnesses what they think of your hair" "Hair5 Girl Witness">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair5 Girl Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair5 Girl Mirror]]\ <<else>>\ [[You need to check your camera|Hair5 Girl Camera]]\ <</if>>\ <<else>>\ You wait for the transformation to lengthen your hair, but you can't feel anything. You can't even see it in your peripheral vision, which is weird since this transformation should lengthen it enough where you can. @@.thought;What's going on? Am I not getting transformed?@@ you wonder, starting to freak out. Finally, the coldness and numbness fades away, leaving you feeling the same as before, albeit very confused. <<if $tfCircumstances.witnesses is not "">>\ <<link "$tfCircumstances.witnesses looks at you in shock" "Hair5 Curly Witness">><</link>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair5 Curly Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair5 Curly Mirror]]\ <<else>>\ [[You need to check your camera|Hair5 Curly Camera]]\ <</if>>\ <</if>>\ <<handleTf hair>><<set $player.hair to 5>>\<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.player;"<<print $tfCircumstances.witnesses>>, what@@<<else>>@@.player;"What@@<</if>> @@.player;do you think of my hair?"@@ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>\ <<if $realityChange and not $qb.knowsAboutRealityChange>>@@.qb;"I don't remember it being this long,"@@<<else>>@@.qb;"It's gotten so long!"@@<</if>> he says. @@.qb;"I like it. It looks good on you."@@\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;"I don't remember it being this long,"@@<<else>>@@.girlfriend;"It's gotten so long!"@@<</if>> she says. @@.girlfriend;"I like it. It looks good on you."@@\ <<elseif $tfCircumstances.witnesses is $witch.firstname>>\ <<if $realityChange and not $witch.knowsAboutRealityChange>>@@.witch;"I don't remember it being this long,"@@<<else>>@@.witch;"It's gotten so long!"@@<</if>> she says. @@.witch;"I like it. It looks good on you."@@\ <</if>> @@.player;"Thanks,"@@ you say, happy to hear <<if $tfCircumstances.witnesses is $girlfriend.firstname>><<print $tfCircumstances.witnesses>> being so positive.<<else>>a compliment from <<print $tfCircumstances.witnesses>>.<</if>>\ <<if $realityChange and not (($tfCircumstances.witnesses is $qb.firstname and $qb.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $girlfriend.firstname and $girlfriend.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $witch.firstname and $witch.knowsAboutRealityChange))>>\ @@.player;"I don't think I've ever had my hair this long."@@ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"Really?"@@ he says, looking surprised. @@.qb;"Well, I like it. It looks @@<<if $player.datingQuarterback or $player.crush is $qb.firstname>>@@.qb;hot@@<<else>>@@.qb;cute@@<</if>> @@.qb;. I like this new look on you."@@\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"Really"@@ she says, looking surprised. @@.girlfriend;"Well, I like it. It looks @@<<if $player.datingGirlfriend>>@@.girlfriend;hot@@<<else>>@@.girlfriend;cute@@<</if>> @@.girlfriend;. I like this new look on you."@@\ <<else>>\ @@.witch;"Really?"@@ she says, looking surprised. @@.witch;"Well, I like it. It looks cute. I like this new look on you."@@\ <</if>>\ <<else>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"You know, I like your new look."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"You know, I like your new look."@@<<else>>@@.witch;"You know, I like your new look."@@<</if>>\ <</if>> @@.player;"New look?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Oh, you know,"@@ he says. @@.qb;"I've noticed that you've been looking girlier lately."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Oh, you know,"@@ she says. @@.girlfriend;"I've noticed that you've been looking more feminine lately."@@<<else>>@@.witch;"Oh, you know,"@@ she says. @@.witch;"You've been looking more feminine lately."@@<</if>> You blush at <<if $tfCircumstances.witnesses is $qb.firstname>>his<<else>>her<</if>> words. But inside, a part of you feels validated. You've been transforming and putting more of an effort into your appearance, and <<print $tfCircumstances.witnesses>> noticed. @@.thought;And if @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;noticed, other people will notice too.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Why don't you see it for yourself?"@@ <<print $qb.firstname>> asks.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Why don't you see it for yourself?"@@ <<print $girlfriend.firstname>> asks.<<else>>@@.witch;"Why don't you see it for yourself?"@@ <<print $witch.firstname>> asks.<</if>> @@.player;"Good idea,"@@ you say. You're glad that <<print $tfCircumstances.witnesses>> likes your new hair, but you want to see it for yourself.\ <<else>>\ @@.female;"I don't remember it being this long,"@@ one girl says. @@.thought;So she didn't realize that it just changed. Does that mean that the rest of me is so girly that it fits right in?@@ @@.player;"How do you like it?"@@ you say, pressing her for an answer. @@.female;"I love it!"@@ another girl gushes. @@.female;"It looks so cute and feminine!"@@ @@.player;"Thanks!"@@ you say, <<if $player.playsWithHair>>playing with your new hair.<<else>>beaming.<</if>> Hearing such a nice compliment from <<if $player.masculinity<=0>>another <</if>>girl really makes you feel good. @@.thought;I want to see it for myself.@@\ <</if>> [[Pull out your phone|Hair5 Girl Camera]] <<set $player.confidence to $player.confidence+2>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "bathroom">>\ You walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ You step into the bathroom and walk over to the mirror,\ <<else>>\ You step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror,\ <</if>> \ praying that you won't run into any <<if $player.masculinity<=0>>other <</if>>girls as you check yourself out. <</if>>\ You look in the mirror and take in your new hair for the first time. Your old hairstyle used to reach your shoulders. Sure, it was styled in a woman's cut, but the critical part of you told yourself that there were a couple of guys with hair as long as yours. There's no way that your hair could be mistaken as a guy's now. It's much longer, reaching <<if $player.boobs>=2>>the top of your boobs.<<else>>your chest.<</if>> <<if $player.masculinity<=10>>Even better<<else>>What's more<</if>>, \ <<if $player.race is not "asian">>\ the texture of it is different. Your shoulder-length hair was feminine but otherwise unremarkable. On the other hand, your hair now has <<if $player.masculinity<=10>>cute <</if>>little feminine <<if $player.race is "black">>curls.<<else>>waves.<</if>>\ <<else>>\ your hair's new length makes it obvious how <<if $player.race is "black">>straight, shiny<<else>>curly<</if>> and feminine it is.\ <</if>> You run your fingers through your hair, marveling at how soft it is and how nice it feels\ <<if $tfCircumstances.location is "changing room">>\ \, suddenly glad of the fact that you're in a changing room where you don't have to worry about <<if $player.masculinity<=0>>another girl<<else>>girls<</if>> walking in on you. <<if $realityChange>>Not that they would think anything of it<<else>>Not that you'd get in trouble<</if>> if they did, but this feels like a private moment. @@.thought;I won't be alone for long though@@ you think, <<if $player.pout>>pouting when you realize<<else>>realizing<</if>> that you're going to leave the safety of the changing room and have to face everyone, looking like this. @@.thought;It'll be scary, but also exciting.@@\ <<else>>\ \. Suddenly, <<if $tfCircumstances.locationType is "locker room">>a girl walks up to the mirror.<<else>>the door swings open and a girl walks in.<</if>> You freeze, suddenly aware that you're in the girls <<if $tfCircumstances.locationType is "locker room">>locker room<<else>>bathroom<</if>> before quickly realizing that she'll <<if $realityChange>><<if $player.masculinity<=10>>see you as<<else>>think you're<</if>> another girl.<<else>><<if $player.masculinity<=0>>know you're<<else>>see you as<</if>> a trans girl.<</if>> Instead, you hold your breath, waiting to see if she'll notice your hair. @@.female;"<<print $player.firstname>>? I like your hair. Is it new?"@@ @@.player;"Uh, yeah, it is,"@@ you say. Feeling the need to explain yourself, you continue, @@.player;"I wanted to see how it looked. Do you like it?"@@ @@.female;"I do!"@@ she gushes. @@.female;"It looks so cute and feminine!"@@ You look at her, unsure if you should take it as a compliment or not. Her tone of voice says it is, but you're not used to getting compliments about your femininity. @@.player;"Thanks!"@@ you finally say. @@.player;"I like it too."@@ And you do.\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence+2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if visited("Hair5 Girl Witness") and ($tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname)>>\ <<print $tfCircumstances.witnesses>> gives you an encouraging look, and you\ <<else>>\ You\ <</if>> \ pull out your phone and open up the camera. You snap a picture, and take in your new hair for the first time. Your old hairstyle used to reach your shoulders. Sure, it was styled in a woman's cut, but the critical part of you told yourself that there were a couple of guys with hair as long as yours. There's no way that your hair could be mistaken as a guy's now. It's much longer, reaching <<if $player.boobs>=2>>the top of your boobs.<<else>>your chest.<</if>> <<if $player.masculinity<=10>>Even better<<else>>What's more<</if>>, \ <<if $player.race is "white">>\ the texture of it is different. Your shoulder-length hair was feminine but otherwise unremarkable. On the other hand, your hair now has <<if $player.masculinity<=10>>cute <</if>>little feminine waves.\ <<else>>\ your hair's new length makes it obvious how <<if $player.race is "black">>curly<<else>>straight, shiny<</if>> and feminine it is.\ <</if>> You run your fingers through your hair, marveling at how soft it is and how nice it feels. You're suddenly glad of the fact that you're in the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>>, away from <<if visited("Hair5 Girl Witness")>>everyone except <<print $tfCircumstances.witnesses>>.<<else>>other people.<</if>> @@.thought;Not for long though@@ you think, <<if $player.pout>>pouting when you realize<<else>>realizing<</if>> that you're going to leave the safety of the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and have to face everyone, looking like this. @@.thought;That's not a bad thing though@@ you tell yourself. @@.thought;My hair looks so cute, and@@ <<if $realityChange>>@@.thought;nobody out there is going to know me as anything other than a girl.@@<<else>>@@.thought;it'll make it easier to fit in as a girl.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence+2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $realityChange and not (($tfCircumstances.witnesses is $qb.firstname and $qb.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $girlfriend.firstname and $girlfriend.knowsAboutRealityChange) or ($tfCircumstances.witnesses is $witch.firstname and $witch.knowsAboutRealityChange)) or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the witches">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>, what happened?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, what happened?"@@ one of<<else>>@@.female;"<<print $player.firstname>>, what happened?"@@ one of<</if>> <<print $tfCircumstances.witnesses>> asks you in alarm. @@.player;"What do you mean?"@@ you ask, confused. You didn't feel your hair transforming at all. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Your hair is curly now!"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Your hair is curly now!"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Your hair is curly now!"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"Your hair is curly now!"@@<<else>>@@.female;"Your hair is curly now!"@@<</if>> @@.player;"But my hair was already curly?"@@ you ask, confused. You run your hands through your hair. You can feel that there's //more// of it than there was before, but you can't tell how it looks. @@.thought;I'm not sure how I feel about that. I was hoping that my hair would get even longer, and it didn't. But maybe it'll look even cuter now.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>?"@@<<else>>@@.female;"<<print $player.firstname>>?"@@<</if>> @@.player;"What? Oh!"@@ you say, suddenly realizing that you didn't actually give <<print $tfCircumstances.witnesses>> an answer as to why your hair suddenly changed its texture. @@.player;"Uh, I've been trying to grow out my hair and uh, using new hair products?"@@ <<if $tfCircumstances.witnesses is not "the guys">>\ <<if $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Which products did you use? I'm trying to get curlier hair but it's not working."@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Which products did you use? I'm trying to get curlier hair but it's not working."@@<<else>>@@.female;"Which products did you use? I'm trying to get curlier hair but it's not working."@@<</if>> @@.player;"Uh...I just, um, got stuff from Beauty on the Go. Maybe my hair is just naturally curlier?"@@ <</if>>\ <<print $tfCircumstances.witnesses>> <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>looks at you.<<else>>look at each other.<</if>> You can tell that <<if $tfCircumstances.witnesses is $qb.firstname>>he doesn't entirely believe you, but luckily he drops it.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>she doesn't entirely believe you, but luckily she drops it.<<else>>they don't entirely believe you, but nobody calls you out.<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> finally says. <<if $player.crush is $qb.firstname>>@@.qb;"It looks cute on you."@@<<else>>@@.qb;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> finally says. @@.girlfriend;"It looks so cute on you!"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> finally says. <<if $player.crush is $witch.firstname>>@@.witch;"You look cute,"@@ she adds, blushing.<<else>>@@.witch;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"I think you look good with curly hair,"@@ one guy finally says.<<else>>@@.female;"I think it looks good,"@@ one girl finally says. @@.female;"Curly hair looks so cute on you!"@@<</if>> @@.player;"Thanks!"@@ you say. You mean it. @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is "the guys">>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing! I wouldn't have minded getting longer hair though.@@\ <<else>>\ @@.player;"<<print $tfCircumstances.witnesses>>, what happened?"@@ <<print $tfCircumstances.witnesses>> <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>look<<else>>looks<</if>> at you in confusion. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Oh right, you can't see it. Your hair got curlier."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Oh right, you can't see it. Your hair got curlier."@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Oh right, you can't see it. Your hair got curlier."@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"Oh right, you can't see it. Your hair got curlier."@@<<else>>@@.female;"Oh right, you can't see it. Your hair got curlier."@@<</if>> @@.player;"But my hair was already curly?"@@ you ask, confused. You run your hands through your hair. You can feel that there's //more// of it than there was before, but you can't tell how it looks. @@.thought;I'm not sure how I feel about that. I was hoping that my hair would get even longer, and it didn't. But maybe it'll look even cuter now.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> offers. <<if $player.crush is $qb.firstname>>@@.qb;"It looks cute on you."@@<<else>>@@.qb;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> offers. @@.girlfriend;"It looks so cute on you!"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> offers. <<if $player.crush is $witch.firstname>>@@.witch;"You look cute,"@@ she adds, blushing.<<else>>@@.witch;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"I think you look good with curly hair,"@@ one guy finally says.<<else>>@@.female;"I think it looks good,"@@ one girl finally says. @@.female;"Curly hair looks so cute on you!"@@<</if>> @@.player;"Thanks!"@@ you say. You mean it. @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing. I wouldn't have minded getting longer hair though.@@\ <</if>> [[Take out your phone so you can see it for yourself|Hair5 Girl Curly Camera]] <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "bathroom">>\ Just as you walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ Just as you step into the bathroom and walk over to the mirror,\ <<else>>\ Just as you step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror,\ <</if>> \ a girl comes out of one of the stalls, giving you a <<if $player.face>=2>>friendly wave<<else>>confused look<</if>> as she passes by. <</if>>\ You look in the mirror and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it's texture has changed. Your hair was already curly, but now there are even //more// curls. There's much //more// hair than there was before, and it takes up a lot more space. @@.thought;My hair was already longer than any guy's, but the hair itself...it was androgynous, I guess. I could have just looked like a guy who grew his hair out. But this...@@ You look at yourself in the mirror again. @@.thought;...This is feminine. I've seen@@<<if $player.masculinity<0>> @@.thought;other@@<</if>> @@.thought;black girls with the exact same hairstyle.@@ You take a step back and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face and long, curly hair stares back at you. @@.thought;She looks cute! Especially with her new hairstyle. I can't believe that's me!@@\ <<elseif $player.face>=2>>\ Your face still looks androgynous, but now that your long hair is large and curly, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Unfortunately, your face still looks male, so anyone who didn't know you you would think that you were a guy who just had long, curly, girly hair.\ <</if>> @@.thought;This could have been better@@ you decide, picturing yourself with long curly hair that comes down to your chest. @@.thought;But at least I don't have to explain my changes at all. People will just think that I curled my hair. Plenty of girls do that.@@ You look at the mirror again and play with your hair. @@.thought;At least my new hairstyle looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing.@@\ <<if $player.relationships.length is not 0>> \ @@.thought;I wonder what <<printRelationships>> will think of my new look.@@\ <<elseif $player.crush is not "">> \ @@.thought;I wonder what <<print $player.crush>> will think of my new look.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You pull up your camera and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it's texture has changed. Your hair was already curly, but now there are even //more// curls. There's much //more// hair than there was before, and it takes up a lot more space. @@.thought;My hair was already longer than any guy's, but the hair itself...it was androgynous, I guess. I could have just looked like a guy who grew his hair out. But this...@@ You look at yourself in the mirror again. @@.thought;...This is feminine. I've seen@@<<if $player.masculinity<0>> @@.thought;other@@<</if>> @@.thought;black girls with the exact same hairstyle.@@ You move the camera further away and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face and long, curly hair stares back at you. @@.thought;She looks cute! Especially with her new hairstyle. I can't believe that's me!@@\ <<elseif $player.face>=2>>\ Your face still looks androgynous, but now that your long hair is large and curly, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Unfortunately, your face still looks male, so anyone who didn't know you you would think that you were a guy who just had long, curly, girly hair.\ <</if>> @@.thought;This could have been better@@ you decide, picturing yourself with long curly hair that comes down to your chest. @@.thought;But at least I don't have to explain my changes at all. People will just think that I curled my hair. Plenty of girls do that.@@ You look at your phone again and play with your hair. @@.thought;At least my new hairstyle looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing.@@\ <<if $player.relationships.length is not 0>> \ @@.thought;I wonder what <<printRelationships>> will think of my new look.@@\ <<elseif $player.crush is not "">> \ @@.thought;I wonder what <<print $player.crush>> will think of my new look.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\As the cold courses through your body, you <<if $player.controlQuestKnowledge>>focus on your brain. <<if $realityChange>>@@.thought;If I'm not acting like a girl, someone's going to realize.@@<<else>>@@.thought;If I'm not acting like a girl, I'm never going to pass.@@<</if>> @@.thought;I need to do this to fit in. It's too bad these changes won't be visible though.@@ The cold slowly makes its way up your body before stopping at your forehead.<<else>>wait for it to decide where to go. You don't have to wait long. It makes its way up your body, passing over your waist and chest before centralizing in your head. @@.thought;So it's going to change my face? Or my hair?@@ It's neither. It makes its way up your head but stops at your forehead.<</if>> Suddenly, the cold becomes very intense, like it's seeping through your forehead into your brain. @@.thought;This feels so weird.@@ [[Suddenly, the transformation is over|Mannerism HipSway Girl Finish]]Once again, your body gets cold and numb. You close your eyes and wait excitedly for <<if $player.controlQuestKnowledge>>your brain to transform.<<else>>your transformation.<</if>> The cold creeps up your body slowly until it's at your forehead. It stops there, with one tendril inching up to the top of your head. Once it's there, it spreads out and covers your <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<else>><<if $player.masculinity<0>>brunette<<else>>brown<</if>><</if>> hair. For a moment, you think that the transformation is lengthening your hair. But you don't think that's the case. @@.thought;Is it...playing with my hair?@@ [[The transformation stops|Mannerism Hair Girl Twirl]]@@.thought;Did my hair get even longer?@@ <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>@@.thought;But it's already so long!@@<<else>>@@.thought;That wouldn't be bad.@@<</if>> There's only one way to find out. You run your fingers from your head to the ends of your hair. But as you stroke it, you're sure that it was the same length it was a minute ago. @@.thought;That's disappointing@@ you think as you continue to stroke your hair absent-mindedly. @@.thought;So what changed? It had to do with my hair, and it's not that my hair got longer...Oh! My brain got transformed!@@ Your mind starts to race. @@.thought;If I got changed to look girlier, that would be fine. It would help me pass better too, which is great. But if@@ @@.player;part of who I am@@ @@.thought;is changing...I don't know...am I even me? And I don't even get to know what changed!@@ you think, worried, as you twirl your hair around your finger. <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.playsWithHair to true>>\ <<handleTf mannerisms>>\The numbness and the cold are gone, and you're left standing there, wondering what happened. <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad">>\ @@.thought;What transformed?@@ you wonder as you continue <<if $tfCircumstances.locationType is "hallway">>down the hallway.<<else>>walking across the quad.<</if>>\ <<else>>\ @@.thought;I've got to see what's different!@@ <<if $tfCircumstances.witnesses is not "">>You blurt out an apology to <<print $tfCircumstances.witnesses>> and<<else>>You<</if>> quickly <<if $tfCircumstances.locationType is "room">>walk over to the bathroom.<<else>>run over to the mirror.<</if>>\ <</if>> \ <<if $tfCircumstances.location is "room">>Even though you're running, your<<else>>Your<</if>> pace has slowed down. As you <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad">>walk along<<else>>head over to the mirror<</if>>, you automatically <<if $tfCircumstances.locationType is "room">>run<<else>>walk<</if>> in a straight line, placing one foot in front of the other, which causes your hips to sway back and forth. <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad">>@@.thought;It doesn't feel like anything changed@@<<else>>@@.thought;I don't see anything different@@<</if>> you think, confused. Then it dawns on you. @@.thought;Oh, right! My mind was the part that transformed.@@ You \ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad">>\ continue walking along the <<if $tfCircumstances.locationType is "hallway">>hallway<<else>>quad<</if>>.\ <<else>>\ walk back to the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>>.\ <</if>> \ @@.thought;I wonder what changed@@ you wonder as your hips continue to sway back and forth. @@.thought;I don't feel any different.@@ <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.hipSway to true>>\ <<handleTf mannerisms>>\The cold courses through your body, and you <<if $player.controlQuestKnowledge>>focus on your brain. @@.thought;Okay, I'm going to be acting more like a girl. I wonder what it'll be this time!@@<<else>>wait for the cold to decide where to go. @@.thought;I wouldn't mind looking prettier. Or having bigger boobs.@@<</if>> The cold makes its way up to your brain, and you wait with bated breath for the transformation to finish. But instead of intensifying, the cold instead moves away from your brain, coursing down your face, neck, and shoulders. At the same time, you still feel a little numbness in your forehead. @@.thought;What's going on?@@ The cold continues to move down your arms before finally reaching your hands. It intensifies and you shiver. @@.thought;Why did it go to my hands?@@ <<if $player.controlQuestKnowledge>>@@.thought;I wanted it to change my brain!@@<<else>>@@.thought;I thought it was going to go to my brain.@@<</if>> @@.thought;Maybe I'll get two transformations at once?@@ you think hopefully. [[Your phone pings|Mannerism Handwriting Girl Essay]]Now that you can move, you reach for your phone. As you do so, you take a look at your hands. They look the exact same as they did a moment ago. @@.thought;Huh. So I guess my hands didn't transform@@ you think, <<if $player.pout>>pouting.<<else>>feeling disappointed.<</if>> @@.thought;I wonder what that was all about.@@ Taking a look at your phone, you see that you have a reminder. ''History essay due tomorrow'' @@.thought;My history essay! I forgot all about that!@@ You glance around the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>>.<<else>><<print $tfCircumstances.location>>.<</if>> @@.thought;I'll do it later@@ you think, snoozing the notification. <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.girlyHandwriting to true>>\ <<handleTf mannerisms>>\You freeze as the cold seeps through your body. You know that you're about to transform, <<if $player.controlQuestKnowledge>>and you know that you're going to act girlier, but you don't know how yet.<<else>>but you don't know what's going to change.<</if>> The cold slowly works its way up your body, passing over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>>, shoulders, neck and face before finally stopping at your forehead. Once it's finally settled there, it starts to intensify. You shudder. The way you feel now is similar to when you've eaten too much ice cream too quickly and gotten a headache, only this is more intense. <<if not $player.controlQuestKnowledge>>@@.thought;So I'm going to act more girly.@@ <</if>>@@.thought;The other times my brain transformed, another part of my body started to feel cold. And that had to do with my transformation.@@ But as you wait, the cold never leaves your brain. It only gets more and more intense, before suddenly it's over. @@.thought;That was weird. What happened?@@ <<if $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "weight room">><<link "The $tfCircumstances.locationType feels silent" "Mannerism Taste Girl Music">><</link>><<elseif $tfCircumstances.location is "kitchen" or $tfCircumstances.location is "changing room" or $tfCircumstances.location is "car">><<link "The $tfCircumstances.location feels silent" "Mannerism Taste Girl Music">><</link>><<else>>[[Suddenly, you feel bored|Mannerism Taste Girl Game]]<</if>><<if $tfCircumstances.locationType is "locker room">>\ Suddenly, it feels weird to change in silence. \ <<if $tfRecoverPassage is not "QB Practice 8 Change Recover">>\ It's not completely silent of course--\ <<if $tfCircumstances.witnesses is not $qb.firstname>>\ some of the <<if $tfCircumstances.boys>>guys<<else>>girls<</if>> are talking to each other.\ <<else>>\ <<print $qb.firstname>> is changing here too.\ <</if>> \ But you think <<if $tfCircumstances.witnesses is $qb.firstname>>he needs<<else>>they need<</if>> to be pumped up <<if $tfCircumstances.witnesses is "" and not $tfCircumstances.boys>>after their workout.<<elseif $tfCircumstances.witnesses is "" or $tfCircumstances.witnesses is "the girls">>before gym class.<<else>>before practice.<</if>> \ <</if>>\ <<elseif $tfCircumstances.locationType is "shower">>\ Suddenly, it feels weird to shower in silence. \ <<elseif $tfCircumstances.locationType is "weight room">>\ Suddenly, it feels weird to work out in silence.\ <<elseif $tfCircumstances.location is "kitchen">>\ Suddenly, it feels weird to bake in silence.\ <<elseif $tfCircumstances.location is "changing room">>\ Suddenly, it feels weird to change in silence.\ <<else>>\ Suddenly, it feels weird to drive in silence.\ <</if>> \ <<if $tfCircumstances.location is "car">>\ You turn on the radio and flip through the stations until you find one playing a song that you like. @@.thought;Finally!@@ you think, as you land on the pop channel after going through song after song that doesn't appeal to you, until you finally find one. <<print $tfCircumstances.witnesses>> looks over at you strangely. @@.player;"Sorry, I thought I would put on some music."@@ @@.witch;"It's not that,"@@ <<print $tfCircumstances.witnesses>> says. @@.witch;"I didn't think you're the kind of girl that listens to Taylor Swift."@@ @@.thought;I didn't put on Taylor Swift!@@ You listen to the radio more closely and realize that, yes, the song you're listening to is one of her new songs. @@.player;"I didn't realize we were listening to her. But this song is so good!"@@ <<print $tfCircumstances.witnesses>> rolls her eyes, leans over to the radio and puts on a My Chemical Romance song. You start to protest but <<print $tfCircumstances.witnesses>> stops you. @@.witch;"It's my car. I choose the music."@@\ <<else>>\ You take out your phone, open up Spotify and scroll through your playlist to find a song that you like. @@.thought;Nothing@@ you think<<if $player.pout>>, pouting as you scroll<<else>> after scrolling<</if>> through song after song that no longer appeals to you. Frustrated, you search for a new song and press play. <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"What's with the music?"@@ <<print $qb.firstname>> asks with a laugh. @@.player;"Oh, the@@ <<if $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "weight room">>@@.player;<<print $tfCircumstances.locationType>>@@<<else>>@@.player;<<print $tfCircumstances.location>>@@<</if>> @@.player;felt too quiet. You don't mind, do you?"@@ @@.qb;"No, I guess not. I just didn't think you're the type of girl who's a big fan of Taylor Swift."@@ @@.thought;I didn't put on Taylor Swift!@@ You look at your phone again and realize that, yes, the song you're listening to is one of her new songs. @@.player;"I'm not a big fan!"@@ you say defensively. @@.player;"I just really like this song. That's all."@@ @@.qb;"Really? What are you doing with your phone?"@@ @@.player;"What?"@@ <<print $qb.firstname>> looks over your shoulder and sees that you're making a playlist of Taylor Swift songs.\ <<elseif $tfCircumstances.witnesses is $witch.firstname>>\ <<print $witch.firstname>> looks over at you strangely. @@.player;"Sorry, I thought I would put on some music."@@ @@.witch;"It's not that,"@@ she says. @@.witch;"I didn't think you're the kind of girl that listens to Taylor Swift."@@ @@.thought;I didn't put on Taylor Swift!@@ You look at your phone again and realize that, yes, the song you're listening to is one of her new songs. @@.player;"I didn't realize we were listening to her. But this song is so good!"@@ <<print $witch.firstname>> rolls her eyes, grabs your phone and puts on a My Chemical Romance song. @@.player;"What are you doing?"@@ you ask, <<if $player.pout>>pouting.<<else>>taken aback.<</if>> @@.witch;"Putting on some good music,"@@ she says simply. @@.player;"Give it back!"@@ you <<if $player.pout>>pout,<<else>>say,<</if>> reaching for the phone\ <<if $player.armStrength>=34>>\ \. You're eventually able to wrestle it away from <<print $witch.firstname>> and change the song back to Taylor Swift triumphantly.\ <<else>>\ \, but you're not able to take it away from <<print $witch.firstname>>. You <<if $player.pout>>pout,<<else>>blush,<</if>> reminded of the fact that the witch who turned you into a girl is now stronger than you. @@.thought;And worst of all, the other song is still playing!@@\ <</if>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ <<print $girlfriend.firstname>> looks at you strangely. @@.girlfriend;"I didn't know you liked Taylor Swift."@@ @@.player;"It's not Tay..."@@ you look at your phone and realize that, yes, you're listening to a Taylor Swift song. @@.player;"Oh, uh, I just like this song,"@@ you say, blushing. @@.girlfriend;"Really? You used to make fun of me for singing along to her."@@ @@.player;"I did? Uh, I'm sorry. You can sing along if you want,"@@ you say. You don't remember making fun of her, and you feel bad that you did. Who wouldn't want to sing along to such a catchy song? @@.girlfriend;"Romeo, take me somewhere we can be alone,"@@ <<print $girlfriend.firstname>> sings suddenly. @@.player;"I'll be waiting, all there's left to do is run,"@@ you join in. @@.girlfriend;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes,"@@ <<print $girlfriend.firstname>> continues. @@.player;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes,"@@ you sing at the same time. The two of you continue singing along to the music. You don't care who can hear you. You're just focused on singing this song with <<print $girlfriend.firstname>>.\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<elseif $tfCircumstances.location is "boys locker room" or $tfCircumstances.location is "boys bathroom shower">>\ @@.male;"Who's playing that music?"@@ someone asks. <<if $tfCircumstances.location is "boys bathroom shower">>\ @@.thought;There's someone else here?@@ <</if>>\ @@.player;"Uh, that's me,"@@ you say, blushing. @@.male;"Uh, why?"@@ @@.player;"It felt too quiet here,"@@ you say. @@.player;"And I really like the song."@@ @@.male;"You're a Taylor Swift fan?"@@ @@.thought;I didn't put on Taylor Swift!@@ You look at your phone again and realize that, yes, the song you're listening to is one of her new songs. @@.player;"No! I just like this song!"@@ you protest. But even as you say that, you're busy creating a new playlist of just Taylor Swift songs.\ <<elseif $tfCircumstances.location is "girls bathroom shower" or $tfCircumstances.location is "changing room">>\ @@.female;"I love this song!"@@ someone squeals. <<if $tfCircumstances.location is "changing room">>\ @@.thought;I didn't realize everyone could hear me.@@\ <<else>>\ @@.thought;There's someone here? I thought I was all alone!@@\ <</if>> <<if $player.voice>=2>>\ After a moment of silence, you decide to respond to the girl. @@.player;"Yeah! I really like this song!"@@ you call back<<if $player.voice is 2>>, pitching your voice up<</if>>. @@.female;"Me too! I love every Taylor Swift song!"@@\ <<else>>\ @@.female;"Don't be shy, girl! If you're a Taylor Swift fan, we'll get along!"@@\ <</if>> @@.thought;Taylor Swift? But that's not what I put on!@@ You look at your phone and realize that, yes, you're listening to a Taylor Swift song. @@.female;"Romeo, take me somewhere we can be alone,"@@ the girl sings suddenly. @@.player;"I'll be waiting, all there's left to do is run,"@@ you join in. <<if $player.voice>=2>>\ @@.female;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes,"@@ the girl continues. @@.player;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes,"@@ you sing at the same time. The two of you continue singing along to the music. You don't care who can hear you. You're just focused on singing this song with this random girl in the other <<if $tfCircumstances.location is "changing room">>stall.<<else>>shower.<</if>>\ <<if $tfRecoverPassage.contains("Shave Admire")>> @@.female;"So what are you doing taking a shower at this hour?"@@ the girl asks. @@.player;"Oh. I've got@@ <<if $tfRecoverPassage is "Witch LearnMagic 6 Shave Admire">>@@.player;an, um, important meeting soon, so I'm shaving my legs for it."@@<<else>>@@.player;a date, so I'm shaving my legs and arms."@@<</if>> @@.female;"Good luck, girl!"@@ she says. @@.female;"I'm getting ready for a date@@<<if $tfRecoverPassage is not "Witch LearnMagic 6 Shave Admire">> @@.female;too@@<</if>>@@.female;."@@ @@.player;"Are you also shaving your legs?"@@ @@.female;"No,"@@ she says, giggling. @@.female;"I wax them. It's much easier."@@ @@.player;"That would be nice. Shaving is a pain."@@ Suddenly, it occurs to you where you are. You're in the girls bathroom, singing along to a Taylor Swift song and discussing with another girl whether you'll wax your legs or shave them. @@.thought;And my voice is so high now that she didn't even notice anything. How did I get so girly?@@\ <</if>>\ <<else>>\ @@.player;"You'll be the prince and I'll be the princess,"@@ you continue, before realizing that the girl has stopped singing. The shower stops, and you hear someone walking across the bathroom. Then, the door closes. @@.thought;What happened? Oh, I bet it was my voice.@@ You put your head in your hands. @@.thought;We were having a nice moment, and now she'll think that there was a perv in the@@ <<if $tfCircumstances.location is "changing room">>@@.thought;changing room.@@<<else>>@@.thought;girls bathroom.@@<</if>> @@.thought;If only my voice was a little higher.@@\ <</if>>\ <<elseif $tfCircumstances.witnesses is "the girls">>\ Several of the girls look around, before they realize that the music is coming from you. @@.female;"Good choice, <<print $player.firstname>>. I love Taylor Swift!"@@ @@.thought;Taylor Swift? But that's not what I put on!@@ You look at your phone and realize that, yes, you're listening to a Taylor Swift song. @@.female;"Romeo, take me somewhere we can be alone,"@@ the girl sings suddenly. @@.female;"I'll be waiting, all there's left to do is run,"@@ someone else joins in. @@.player;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes!"@@ you belt out, a big smile on your face. You and the other girls continue singing along to the music. You're having a good time. You feel closer to the other girls, and you really love this song.\ <<else>>\ Luckily, you're all alone, and nobody can comment on you randomly blasting music. @@.player;"That you were Romeo, you were throwin' pebbles,"@@ you sing out loud. Suddenly, you stop. This song sounds familiar, but you can't place it. @@.thought;Taylor Swift?@@ you think, checking your phone. @@.thought;I put on a Taylor Swift song?@@ You don't have time to dwell on it though. The chorus has just started. @@.player;"I'll be waiting, all there's left to do is run. You'll be the prince and I'll be the princess. It's a love story, baby, just say, Yes,"@@ you belt out. You don't think anyone can hear you, but even if they could, you don't care. You continue singing along to the rest of the song, a big smile on your face.\ <</if>>\ <</if>> <<link "You've completely forgotten that you transformed" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.girlyTaste to true>>\ <<handleTf mannerisms>>\@@.thought;So I transformed but I don't get to know what changed@@ you <<if $player.pout>>think, pouting.<<else>>sigh.<</if>> @@.thought;That's annoying. Whatever.@@ Suddenly feeling bored, \ <<if $realityChange>>\ go to start up Mad Den Football. However, Critter Crossing comes up instead. @@.thought;Oh, right. That replaced my football game.@@ With nothing better to do, you start playing Critter Crossing. To your surprise, you're actually really enjoying yourself. You love taking care of your little island and talking to the cute animal villagers. @@.thought;This is fun! And I got it for free!@@\ <<else>>\ you fire up Mad Den Football and start to play. Your heart isn't in it though, and it shows. The computer is crushing you. @@.thought;Maybe I need some more variety@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;I only have one video game. Of course I won't be in the mood for it all the time.@@ You open up your computer and browse the different video games you can get. @@.thought;Shooters, puzzle games, more sports games...none of these are really doing it for me.@@ You stop on a game called Critter Crossing. @@.thought;I remember some girls at lunch talking about it. I can build a virtual island and talk to the animals who live there.@@ Before you can stop yourself, you've placed an order.\ <</if>> <<link "Do something else" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.girlyTaste to true>>\ <<if $realityChange>><<set $videogamesPassage to "VideoGames CritterCrossing Play">><<set $scenes.critterCrossing to 2>><<else>><<set $videogamesPassage to "VideoGames CritterCrossing Get">><<set $scenes.critterCrossing to 1>><</if>>\ <<handleTf mannerisms>>\Once again, the coldness makes its way up your body. You wait impatiently for your <<if $player.controlQuestKnowledge>>brain to transform.<<else>>transformation to happen.<</if>> You've gotten so used to these transformations happening that you don't really mind anymore. You just want to see what changed. The coldness races up your body, all the way to your forehead. Once it's there, though, it doesn't stop. A tendril breaks off and starts racing //down// your body the way it came. @@.thought;What's going on?@@ The tendril makes its way down to your legs and spreads itself out. It's no longer a tendril but now it's spread out all over your legs. [[The feeling slowly fades|Mannerism LegCross Girl Cross]]When the feeling fades, you're excited but mostly, you're left feeling confused. @@.thought;So something changed, but I don't know...oh yeah, I'm going to act more girly.@@ Remembering that feeling you felt in your legs, you turn your attention to them. You're already sitting down, so you cross your legs as you start to examine them. @@.thought;They look the same to me, and I'm not acting differently@@ you think, looking at your legs which are crossed, one knee over the other. [[As you look at your legs, you realize something|Mannerism LegCross Girl Realize]]@@.thought;Oh my god!@@ you think as you look at your crossed legs<<if $player.legs>=3>>, one smooth leg over the other<</if>>. @@.thought;I've never crossed my legs before, and I'm doing it now. And I didn't even think about it! It just happened.@@ You're not sure how to feel about that revelation.<<if $player.hipSway or $player.playsWithHair or $player.girlyHandwriting or $player.girlyTaste or $player.pout>> Whenever your brain has transformed before, you never even realized what had changed. But now, looking at your crossed your legs, you realize what happened.<</if>> @@.thought;So if the transformation made me cross my legs, can I just uncross them?@@ You uncross your legs and sit the way you used to sit before. @@.thought;It feels wrong though@@ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>> You look down at your <<if $player.pants>><<print $player.pants.informalName>><<else>>bare legs<</if>>\ <<if $tfCircumstances.witnesses is not "">> \ and then at <<print $tfCircumstances.witnesses>>. @@.thought;Can@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;he@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.thought;she@@<<else>>@@.thought;they@@<</if>> @@.thought;see@@ <<if not $player.pants and not $player.underwear>>@@.thought;my pussy?@@<<elseif $player.underwear and $player.underwear.panties>>@@.thought;my panties?@@<<else>>@@.thought;up my@@ <<if $player.pants.onepiece>>@@.thought;dress?@@<<else>>@@.thought;skirt?@@<</if>><</if>>\ <<else>>\ \. Even in the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>>, you're worried about people seeing <<if not $player.pants and not $player.underwear>>your pussy.<<elseif $player.underwear and $player.underwear.panties>>your panties.<<else>>up your <<if $player.pants.onepiece>>dress.<<else>>skirt.<</if>><</if>>\ <</if>> Feeling uncomfortable, you go ahead and recross your legs. @@.thought;I guess I'll be sitting like this from now on. At least it's comfortable.@@ <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.crossesLegs to true>>\ <<handleTf mannerisms>>\As the cold makes its way through your body, you hold your breath and wait <<if $player.controlQuestKnowledge>>for it to make its way to your brain.<<else>>for the cold to decide where to go.<</if>> You don't have to wait long. It quickly makes its way up through your chest and neck, before centralizing in your brain. @@.thought;Okay, how am I going to change?@@ you wonder impatiently. @@.thought;I'll probably act more like a girl now. I can't wait to see how.@@ The cold intensifies in your brain. But at the same time, a tendril makes its way down your face. But it stops at your lips before it can get very far. @@.thought;So what's going to change? My lips?@@ you wonder, picturing yourself with full lips. @@.thought;I bet they'd look good wrapped around@@ \ <<if ($player.datingQuarterback or $player.crush is $qb.firstname) and $player.datingGirlfriend>>\ @@.thought;<<print $qb.firstname>>'s cock and <<print $girlfriend.firstname>>'s strap-on.@@\ <<elseif $player.datingGirlfriend and ($player.datingWitch or $player.crush is $witch.firstname)>>\ @@.thought;<<print $girlfriend.firstname>> and <<print $witch.firstname>>'s strap-ons.@@\ <<elseif $player.datingQuarterback or $player.crush is $qb.firstname>>\ @@.thought;<<print $qb.firstname>>'s cock.@@\ <<elseif $player.datingGirlfriend>>\ @@.thought;<<print $girlfriend.firstname>>'s strap-on.@@\ <<elseif $player.datingWitch or $player.crush is $witch.firstname>>\ @@.thought;<<print $witch.firstname>>'s strap-on.@@\ <<elseif $player.homosexuality>=50>>\ @@.thought;a hot guy's cock.@@\ <<else>>\ @@.thought;a hot girl's strap-on.@@\ <</if>> Suddenly, the cold stops. @@.thought;I don't feel any different.@@ You run your fingers over your lips, but they feel the same. [[You're frustrated|Mannerism Pout Girl Frustrated]]You sigh. You've actually started to enjoy these transformations somehow. The best part has easily been seeing how you've changed. @@.thought;But now I don't even know what happened! It would have been cool to get a prettier face or a bigger ass or a bigger boobs. But now some part of me is different, and I don't even know what it is!@@ you think, pushing your bottom lip forward. Suddenly remembering the tendril that made its way to your lips, you take out your phone and take a picture of yourself. As you do so, you automatically make a duckface. @@.thought;No, my lips look the same@@ you think, still pouting. @@.thought;I don't even have dick sucking lips. Hopefully the next time I transform, I'll at least know what happened.@@ It doesn't even occur to you that it's possible to not transform at all. <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.pout to true>>\ <<handleTf mannerisms>>\<<getNextMannerismTf>><<AreNewTfsAvailable>>\ <<if $player.controlQuestKnowledge is true and $newTfsAvailable>>\ <<set $seconds to 15>>\ You're about to transform! If you act quickly, you can choose what part of you gets transformed. Hurry! <span id="countdown">15</span><<silently>> <<repeat 1s>> <<set $seconds to $seconds-1>> <<if $seconds>0>> <<replace "#countdown">><<print $seconds>><</replace>> <<else>> <<set $possibleTfsArray to []>>\ <<set _minTf to 5>>\ <<if $realityChange or $acceptedTrans>><<set _keys to Object.keys(setup.realityChangeTfs)>><<else>><<set _keys to Object.keys(setup.tfs)>><</if>>\ <<for _i to 0; _i<_keys.length; _i++>>\ <<set _limit to 0>>\ <<if _i is 0>>\ <<set _limit to $tfLimits["face"]>>\ <<elseif _i is 1>>\ <<set _limit to $tfLimits["ass"]>>\ <<elseif _i is 2>>\ <<set _limit to $tfLimits["boobs"]>>\ <<elseif _i is 3>>\ <<set _limit to $tfLimits["voice"]>>\ <<elseif _i is 4>>\ <<set _limit to $tfLimits["hands"]>>\ <<elseif _i is 5>>\ <<set _limit to $tfLimits["hair"]>>\ <<else>>\ <<set _limit to $tfLimits["height"]>>\ <<if _limit>$player.maxHeight>><<set _limit to $player.maxHeight>><</if>>\ <</if>>\ <<if $tfProgress[_i]<_minTf and $tfProgress[_i]<_limit>>\ <<set _minTf to $tfProgress[_i]>>\ <<if $realityChange or $acceptedTrans>>\ <<set $possibleTfsArray to [setup.realityChangeTfs[_keys[_i]][$tfProgress[_i]]]>>\ <<else>>\ <<set $possibleTfsArray to [setup.tfs[_keys[_i]][$tfProgress[_i]]]>>\ <</if>>\ <<elseif $tfProgress[_i] is _minTf and $tfProgress[_i]<_limit>>\ <<if $realityChange or $acceptedTrans>>\ <<set _newPassage to setup.realityChangeTfs[_keys[_i]][$tfProgress[_i]]>>\ <<else>>\ <<set _newPassage to setup.tfs[_keys[_i]][$tfProgress[_i]]>>\ <</if>>\ <<run $possibleTfsArray.push(_newPassage)>>\ <</if>>\ <</for>>\ <<if $nextMannerismTf is not "">>\ <<goto $nextMannerismTf>><<unset $seconds>>\ <<elseif $possibleTfsArray.length>0>>\ <<goto $possibleTfsArray[0]>><<unset $seconds>>\ <<else>>\ You have reached the last transformation! Stay tuned for future releases of You Throw Like A Girl. <<link "Continue" $tfRecoverPassage>><<unset $seconds>><</link>>\ <<if $tfReason is "masturbate">>\ <<finishSexScene>>\ <</if>>\ <</if>>\ <<unset $nextMannerismTf>>\ <</if>> <</repeat>> <</silently>> <<if $player.face<$tfLimits.face>> <<if $realityChange or $acceptedTrans>>\ <<link "Your face" setup.realityChangeTfs.face[$player.face]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <<else>>\ <<link "Your face" setup.tfs.face[$player.face]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <</if>>\ <<if $player.ass<$tfLimits.ass>> <<if $realityChange or $acceptedTrans>>\ <<link "Your ass" setup.realityChangeTfs.ass[$player.ass]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <<else>>\ <<link "Your ass" setup.tfs.ass[$player.ass]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <</if>>\ <<if $player.boobs<$tfLimits.boobs>> <<if $realityChange or $acceptedTrans>>\ <<link "Your chest" setup.realityChangeTfs.boobs[$player.boobs]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <<else>>\ <<link "Your chest" setup.tfs.boobs[$player.boobs]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <</if>>\ <<if $player.voice<$tfLimits.voice>> <<if $realityChange or $acceptedTrans>>\ <<link "Your voice" setup.realityChangeTfs.voice[$player.voice]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <<else>>\ <<link "Your voice" setup.tfs.voice[$player.voice]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <</if>>\ <<if $player.hands<$tfLimits.hands>> <<if $realityChange or $acceptedTrans>>\ <<link "Your hands" setup.realityChangeTfs.hands[$player.hands]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <<else>>\ <<link "Your hands" setup.tfs.hands[$player.hands]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <</if>>\ <<if $player.hair<$tfLimits.hair>> <<if $realityChange or $acceptedTrans>>\ <<link "Your hair" setup.realityChangeTfs.hair[$player.hair]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <<else>>\ <<link "Your hair" setup.tfs.hair[$player.hair]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <</if>>\ <<if $player.height<$tfLimits.height and $player.height<$player.maxHeight>> <<if $realityChange or $acceptedTrans>>\ <<link "Your height" setup.realityChangeTfs.height[$player.height]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <<else>>\ <<link "Your height" setup.tfs.height[$player.height]>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <</if>>\ <<if $nextMannerismTf is not "">> <<link "Your brain" $nextMannerismTf>><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <<if $player.feet is 1 and $player.feminine>=10>> As you're wondering what you should transform, you think back to when <<print $witch.firstname>> tricked you into transforming, and told you to direct your energy towards your feet. @@.thought;Could I get away with it again?@@ <<link "Try to transform your feet" "Feet">><<unset $seconds>><<unset $nextMannerismTf>><</link>>\ <</if>>\ <<else>>\ <<set $possibleTfsArray to []>>\ <<set _minTf to 5>>\ <<if $realityChange or $acceptedTrans>>\ <<set _keys to Object.keys(setup.realityChangeTfs)>>\ <<else>>\ <<set _keys to Object.keys(setup.tfs)>>\ <</if>>\ <<for _i to 0; _i<_keys.length; _i++>>\ <<set _limit to 0>>\ <<if _i is 0>>\ <<set _limit to $tfLimits["face"]>>\ <<elseif _i is 1>>\ <<set _limit to $tfLimits["ass"]>>\ <<elseif _i is 2>>\ <<set _limit to $tfLimits["boobs"]>>\ <<elseif _i is 3>>\ <<set _limit to $tfLimits["voice"]>>\ <<elseif _i is 4>>\ <<set _limit to $tfLimits["hands"]>>\ <<elseif _i is 5>>\ <<set _limit to $tfLimits["hair"]>>\ <<else>>\ <<set _limit to $tfLimits["height"]>>\ <<if _limit>$player.maxHeight>><<set _limit to $player.maxHeight>><</if>>\ <</if>>\ <<if $tfProgress[_i]<_minTf and $tfProgress[_i]<_limit>>\ <<set _minTf to $tfProgress[_i]>>\ <<if $realityChange or $acceptedTrans>>\ <<set $possibleTfsArray to [setup.realityChangeTfs[_keys[_i]][$tfProgress[_i]]]>>\ <<else>>\ <<set $possibleTfsArray to [setup.tfs[_keys[_i]][$tfProgress[_i]]]>>\ <</if>>\ <<elseif $tfProgress[_i] is _minTf and $tfProgress[_i]<_limit>>\ <<if $realityChange or $acceptedTrans>>\ <<set _newPassage to setup.realityChangeTfs[_keys[_i]][$tfProgress[_i]]>>\ <<else>>\ <<set _newPassage to setup.tfs[_keys[_i]][$tfProgress[_i]]>>\ <</if>>\ <<run $possibleTfsArray.push(_newPassage)>>\ <</if>>\ <</for>>\ <<if $nextMannerismTf is not "">>\ <<goto $nextMannerismTf>>\ <<elseif $possibleTfsArray.length>0>>\ <<display $possibleTfsArray[0]>>\ <<elseif $player.feet is 1 and $player.feminine>=10>> As you're wondering what you should transform, you think back to when <<print $witch.firstname>> tricked you into transforming, and told you to direct your energy towards your feet. @@.thought;Could I get away with it again?@@ [[Try to transform your feet|Feet]]\ <<else>>\ You suddenly feel cold, and your body starts tingling. You tense up, waiting for the transformation to come. The tingling spreads throughout your entire body, looking for a place to transform. And then, suddenly, the tingling disappears, and the cold is gone. @@.thought;What happened? I thought I was going to transform, but I didn't. @@ <<if $realityChange or $acceptedTrans>>@@.thought;That's too bad. I was kind of looking forward to it.@@<<else>>@@.thought;Guess I'm lucky.@@<</if>> You pause. @@.thought;Why didn't I transform though? Am I //so// girly that there's nothing left to change?@@ you wonder, blushing. <div id="dev-note">''Dev note: You have reached the last transformation! Stay tuned for future releases of You Throw Like A Girl.''</div> <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $lastTf to "">><<set $player.masculinity to $player.masculinity-2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\ <</if>>\ <<unset $nextMannerismTf>>\ <</if>>\ <<unset $newTfsAvailable>><<unset $possibleTfsArray>>\<<if $tfPassageIntro is "End of Current Content">>\ What? It was only supposed to happen when you masturbated!\ <<elseif $player.feminine is 0>>\ What's happening? All this weird stuff was supposed to stop after you got a pussy!\ <<elseif $tfPassageIntro is "Masturbate 2">>\ What? You thought that this was only supposed to happen when you masturbated!\ <<else>>\ Why is this happening now? You curse yourself for putting on those panties. Of course you would transform!\ <</if>>\ <<if $tfPassageIntro is "End of Current Content" or $tfPassageIntro is "Masturbate 2" or $player.feminine is 0>> Then again, what does //supposed to// even mean? You weren't supposed to get transformed at all, and the transformation was just supposed to be losing some muscles, not being turned into a damn girl!<</if>> <<if $tfPassageIntro is "End of Current Content" or $player.feminine is 0 or $tfPassageIntro is "Masturbate 2">>@@.thought;Is this because of the panties?@@ <</if>>You quickly slide the <<print $player.underwear.informalName>> down your legs, hoping that it will stop the transformation that's about to happen. It doesn't. @@.thought;Why did I even wear the panties in the first place? I'm a guy! I shouldn't be wearing panties!@@ <<link "Wait for the transformation to happen" TfPassagePicker>><</link>> <<set $scenes.pantiesTf to true>>\Recalling what happened the last two times you masturbated, you decide against it. @@.thought;I don't want any more freaky changes happening!@@ <<link "Back" $currentPassage>><</link>> <<set $location to "dorm">>\The cold continues to get more intense. It feels like someone dunked your body in a pool of ice water. Your body has gone numb, and you're helpless to do anything except wait. The cold disappears, thankfully. You can now feel your body again! Except, something still seems wrong. Specifically, your face. You can still feel it, but it feels strangely different. @@.thought;What the fuck?@@ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "locker room">>You should go look in the mirror.<<elseif $tfCircumstances.locationType is "room" and $tfCircumstances.extraClothing is not "naked">>You should go to the bathroom and look in the mirror.<<else>>You should pull up your phone camera so you can see what you look like.<</if>> @@.thought;I'm just being ridiculous. Why would my face change?@@ But you can't tell if you really think it's ridiculous, or if you don't want to know. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room">>[[Look in the mirror|New Face]]<<elseif $tfCircumstances.locationType is "room" and $tfCircumstances.extraClothing is not "naked">>[[Run to the bathroom|New Face]]<<else>>[[Pull up your camera|New Face]]<</if>> <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room">><<link "Shake yourself out of it" $tfRecoverPassage>><</link>><<else>><<link "Stay where you are" $tfRecoverPassage>><</link>><</if>> <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-1>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<handleTf face>><<set $player.face to 1>>\The last time you were this scared, it was <<if $day<=5>>earlier this morning<<elseif $day<10>>earlier this week<<else>>at the beginning of the year<</if>>, and you were going to the bathroom to check if you had a vagina. And here you are, \ <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ in the <<if $tfCircumstances.boys is false>>girls <</if>>bathroom\ <<elseif $tfCircumstances.location is "changing room">>\ in the changing room\ <<elseif $tfCircumstances.locationType is "room" and $tfCircumstances.extraClothing is not "naked">>\ going to the bathroom\ <<else>>\ looking in your camera\ <</if>> \ to check if your face has...well, you're not really sure what you're expecting. You imagine yourself with a girl face and a vagina, while the rest of you is male. @@.thought;I'll be some kind of freak@@ you think<<if $player.pout>>, pouting.<<else>> miserably.<</if>> Part of you wants to \ <<if $tfCircumstances.locationType is "bathroom">>\ run out of the bathroom.\ <<elseif $tfCircumstances.location is "changing room">>\ run out of the changing room.\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or ($tfCircumstances.locationType is "room" and $tfCircumstances.extraClothing is not "naked")>>\ turn back now and flee to the safety of the <<print $tfCircumstances.locationType>>.\ <<else>>\ put your phone down and throw it away so you won't be able to look at your face.\ <</if>> \ If you don't look, you can pretend like nothing happened. \ <<if $tfCircumstances.locationType is "room" and $tfCircumstances.extraClothing is not "naked">>\ Your feet keep walking, though, more out of a morbid curiosity than anything else.\ <<else>>\ You know that you'll have to look sooner or later though, so you might as well get it over now.\ <</if>> With a deep breath, you <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room" or ($tfCircumstances.locationType is "room" and $tfCircumstances.extraClothing is not "naked")>>look in the mirror<<else>>pull up your camera, switch it to selfie mode, and take a look<</if>>. @@.thought;Okay. Okay! This doesn't look so bad!@@ You look a little closer. Your features are softer, and your looks are no longer as rugged as they once//// were, but you're still easily recognizable as you. @@.thought;Okay. This is good. Wait! No, this isn't good! I don't want my face to change at all!@@ You have to be sure, though. The differences are easy to miss if you're not looking closely, and you're not sure if you're seeing only what you expect to see. @@.thought;Wait! I took a photo at homecoming!@@ <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room" or ($tfCircumstances.locationType is "room" and $tfCircumstances.extraClothing is not "naked")>>\ [[Pull out your phone|Old Face]]\ <<else>>\ [[Open the homecoming photo|Old Face]]\ <</if>>\<<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room" or ($tfCircumstances.locationType is "room" and $tfCircumstances.extraClothing is not "naked")>>\ You pull out your phone and take a picture of yourself looking into the mirror,\ <<else>>\ You take a photo of yourself,\ <</if>> \ grimacing at how frightened you look. A swipe brings up the photo you took before homecoming of you and <<print $girlfriend.firstname>>. Guess it was a good thing everyone took so long taking photos of each other. You swipe back and forth between the two photos, trying to memorize every detail of your faces. Plural, because they've changed. It's subtle, sure. But it's there. @@.thought;Why did this happen? And why did it happen ''now''?@@ <<if $readBook1 or $scenes.witch.askedToSeeShrunkenDick>>@@.thought;The spell was supposed to take effect over three nights and it's been three nights. I should have finished changing.@@<<else>>@@.thought;All my changes have been at night. Why did this happen randomly during the day?@@<</if>> @@.thought;And all the changes were centered around my muscles and cock. This is definitely weird.@@ <<if $realityChange and not $witch.knowsAboutRealityChange>><<print $witch.firstname>> would know what was going on, but right now, she thinks that you've always been a girl.<<else>>You don't want to talk to <<print $witch.firstname>> about this. You really don't want to. But you might not have a choice. You need answers, and she's the only one who would know.<</if>> @@.thought;Maybe I could look in the library? But I have no idea what I'm looking for.@@<<if $readBook1>> @@.thought;When I read up about this spell, it said nothing about changes to my face.@@<</if>> There's nothing you can really do now except for <<if $dayOfWeek is "Monday" or $dayOfWeek is "Wednesday" and $timeOfDay is 3>>sitting in your room until it's time for practice.<<elseif $dayOfWeek is "Friday" and $timeOfDay is 3>>sitting in your room until it's time for the game.<<elseif $timeOfDay is 1 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>going to class.<<else>>sitting in your room.<</if>> <<link "Continue" $tfRecoverPassage>><<if $tfReason is "masturbate">><<finishSexScene>><</if>><</link>> <<set $player.confidence to $player.confidence-1>>\Once again, your body has gone ice cold. You freeze, remembering the first change, and dreading what's going to happen. Even if you didn't freeze, though, it wouldn't have done much good. Your entire body is numb. The cold gets more intense, and you brace yourself, waiting for it to drift upwards and concentrate in your head. You picture yourself with a more androgynous face. @@.thought;Fuck! This can't happen! Will anyone recognize me?@@ To your surprise, the cold moves downward, leaving your head entirely. Your joy at not having your face changed is quickly replaced with worry about what's going to change instead. That question is soon answered. The cold concentrates around your waist, and then in your ass. It feels different now, and you jump<<if $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">> out of bed<</if>>, trying to twist your head to see what's happening. Before you can check, the cold is gone. Your body feels normal. Well, most of your body, anyway. You're still not sure what happened to your butt. <<if $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>[[Sit down and decide what to do next|Masturbate 2 Notice]]<<elseif $tfCircumstances.locationType is "room" or $tfCircumstances.location is "car" or $tfCircumstances.locationType is "public">>[[Decide what to do next|Masturbate 2 Notice]]<<else>>[[Lean against the wall and decide what to do next|Masturbate 2 Notice Wall]]<</if>>\<<if $tfCircumstances.locationType is "stall">>You sit down on the toilet<<elseif $tfCircumstances.location is "quad" or $tfCircumstances.locationType is "locker room">>You sit down on a bench<<elseif $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>You settle down on the bed<<elseif $tfCircumstances.location is "woods">>You sit down on the ground<<else>>You move around uncomfortably<</if>>, trying to buy some time to think. But something feels different \ <<if $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>\ as you sit down.\ <<elseif $tfCircumstances.locationType is "hallway" or $tfCircumstances.locationType is "public">>\ as you move about.\ <<else>>\ as you adjust yourself, trying to get in a comfortable sitting position.\ <</if>> \ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.locationType is "public">>It's like you're moving about with some extra weight.<<else>>It's like you're sitting on a small cushion.<</if>> <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.locationType is "public">>\ You reach down behind you and feel your butt. You can't really tell, but it feels bigger. Checking that nobody is looking at you, you run your hands along it, trying to feel how big it is. You stop suddenly, realizing that a girl is looking at you. @@.thought;I wonder what she must think. She caught me groping myself in public!@@ You quickly remove your hands from your ass and reflect on what you felt. \ <<else>>\ You get up again and try to look at your butt. You can't really tell from this angle, but it looks bigger. <<if $tfCircumstances.locationType is "stall" or $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>Once again, you<<else>>You<</if>> sit down<<if $player.crossesLegs>> and cross your legs<</if>>, trying to compare the feeling to before. @@.thought;Yup, it's definitely bigger.@@ You run your hands along it, trying to feel how big it is. <</if>>\ Before, you had a nice, firm, flat butt. Now, it's not huge by any means, but it's definitely, well, larger than most guys's butts. @@.thought;What's the word? Pert?@@ There's not much you can do now, though. Your body has changed, again, and you'll have to figure out how to reverse it. <<if $tfReason is "masturbate">>\ @@.thought;I know one thing. I'm never masturbating again@@ you declare. It's going to be torture getting through the <<if $realityChange or $acceptedTrans or $player.skillCurse>=4>>year<<else>>football season<</if>> while being so horny, but you'll have to manage. It's better than giving in to temptation, and getting changed again.\ <<else>>\ @@.thought;I know one thing. I'm never going to do anything girly again.@@ It's going to be torture having to watch everything that you're doing and stop yourself from doing anything that could make you transform again, but you're confident that you can manage. @@.thought;I should probably stop masturbating too, just to be safe.@@\ <</if>> @@.thought;There's got to be another way to get off.@@ \ <<if $player.datingGirlfriend and $tfCircumstances.witnesses is not $girlfriend.firstname>>\ @@.thought;Maybe <<print $girlfriend.firstname>> can help?@@\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.thought;<<print $girlfriend.firstname>> could help, but now's not the right time.@@\ <<else>>\ @@.thought;<<print $girlfriend.firstname>> could have helped, but we broke up.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<handleTf ass>><<set $player.ass to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You lean against the wall, trying to buy some time to think. But something feels different as you move around, trying to get comfortbale. It's like you're leaning against a small cushion. You step forward and try to look at your butt. You can't really tell from this angle, but it looks bigger. Once again, you lean against the wall, trying to compare the feeling to before. @@.thought;Yup, it's definitely bigger.@@ You run your hands along it, trying to feel how big it is. Before, you had a nice, firm, flat butt. Now, it's not huge by any means, but it's definitely, well, larger than most guys's butts. @@.thought;What's the word? Pert?@@ There's not much you can do now, though. Your body has changed, again, and you'll have to figure out how to reverse it. <<if $tfReason is "masturbate">>\ @@.thought;I know one thing. I'm never masturbating again@@ you declare. It's going to be torture getting through the <<if $realityChange or $acceptedTrans or $player.skillCurse>=4>>year<<else>>football season<</if>> while being so horny, but you'll have to manage. It's better than giving in to temptation, and getting changed again.\ <<else>>\ @@.thought;I know one thing. I'm never going to do anything girly again.@@ It's going to be torture having to watch everything that you're doing and stop yourself from doing anything that could make you transform again, but you're confident that you can manage. @@.thought;I should probably stop masturbating too, just to be safe.@@\ <</if>> @@.thought;There's got to be another way.@@ \ <<if $player.datingGirlfriend and $tfCircumstances.witnesses is not $girlfriend.firstname>>\ @@.thought;Maybe <<print $girlfriend.firstname>> can help?@@\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.thought;<<print $girlfriend.firstname>> could help, but now's not the right time.@@\ <<else>>\ @@.thought;<<print $girlfriend.firstname>> could have helped, but we broke up.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<handleTf ass>><<set $player.ass to 1>>\A familiar feeling washes over you. It's icy, and cold, and your body tingles and then starts to go numb. <<if $tfReason is not "masturbate" and $tfPassageIntro is not "Masturbate Day 4">>@@.thought;Oh no! Fuck! I haven't even masturbated!@@<<elseif $tfReason is "masturbate">>@@.thought;Oh no! Fuck! What was I thinking by trying to masturbate?@@<<else>>@@.thought;Fuck! Why is this happening to me?@@<</if>> You thrash around, hoping to throw off the feeling, but it's no use. The cold seeps up your body.<<if $tfCircumstances.locationType is "public">> You see someone looking at you, and want to crawl in a hole. @@.thought;I must look very strange right now.@@<</if>> You're morbidly curious where it's going to centralize. That'll show you which part of your body is going to be changed next. Maybe it'll be your face. Or your legs. No, the feeling is already too high. Slowly, it centralizes in your chest. @@.thought;No!@@ The cold gets very intense, and then suddenly stops. Your body is no longer numb, and you take advantage of the opportunity to inspect the damage. You don't have boobs, thank god. But your nipples are really sensitive, and just touching them sends a tiny jolt of pleasure through your body. They also seem a little bigger, but maybe that's just your imagination. @@.thought;Fuck! I don't want to grow boobs! But wait, how did this happen? @@<<if $tfReason is not "masturbate" and $tfPassageIntro is not "Masturbate Day 4">>@@.thought;I didn't masturbate. I thought that was what triggered it.@@<<elseif $tfReason is "masturbate">>@@.thought;Is it as simple as I only get transformed when I masturbate?@@<<else>>@@.thought;It seems like I only transform when I do something girly.@@<</if>> @@.thought;Should I go ask <<print $witch.firstname>>? I need to figure out what's going on.@@ <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<increaseArousal 2>>\ <<handleTf boobs>><<set $player.boobs to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You wait and resign yourself to your fate. The ice cold feeling is going to creep up your body and centralize in some area, and then that's going to be more feminine. <<if not $player.controlQuestIntroduced>>You need to figure out why this is happening, and what you can do to stop it, but you haven't had a chance yet. <<elseif not $player.controlQuestKnowledge>>You need to hurry up and do <<print $witch.firstname>>'s spell. It won't stop your transformations, but at least you'll be able to control them. <</if>>Now there's nothing you can do except wait. The feeling seems to be getting higher and higher. It goes above your waist, and you worry that it's going to give you boobs, but it skips over your chest and centralizes in your face. No, not your face. In...your neck? It gets intense, more intense than before, and you feel short of breath. You take a short breath, then another, and then the feeling disappears. @@.player;"What the fuck was that?"@@ you say to <<if $tfCircumstances.witnesses is "">>nobody<<else>><<print $tfCircumstances.witnesses>><</if>>. @@.thought;Wait! That's not how I sound!@@ It's hard to tell since you can't really hear your own voice, but it seemed like your voice wasn't as deep. It's still clearly male, but now it's more like a tenor instead of a baritone. <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<handleTf voice>><<set $player.voice to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You sigh as the ice fold feeling envelops you once again. You're used to it, and you know what's going to happen, but that doesn't make it any more pleasant. The draft has gotten stronger now, and your whole body is tingly. You hold your breath, <<if $player.controlQuestKnowledge is true>>waiting for it to make its way up to your hands.<<else>>waiting for it to decide where to go. You get your answer soon. <</if>>It centralizes in your upper body, and then splits in two. @@.thought;I didn't even know it could do that! So it's going to change two different parts of me?@@ The sensation pushes outward, running down each arm until finally reaching your hand. It becomes intense, and you wish for it to be over. And then it is. Your body feels normal again, except...wait, what about your hands? You look at them closely. The thumbs are slightly longer, the hair is slightly finer, and the other fingers are slightly smaller. @@.thought;I don't think anyone will notice, right? These are pretty small differences. @@<<if $player.controlQuestKnowledge is true>>@@.thought;Good thing I directed it to my hands instead of anything else.@@<<else>>@@.thought;I'm just lucky it hit my hands instead of something else.@@<</if>> An image of you with <<if $player.boobs<2>>small but noticeable<<elseif $player.boobs<4>>sizable<<else>>large<</if>> boobs flashes in your mind. <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence-1>>\ <<handleTf hands>><<set $player.hands to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body feels like it's covered with ice. You want to yell and fight it off, but you know that it's not going to work. The only thing you can do is to wait <<if $player.controlQuestKnowledge>>for your hair to change.<<else>>and see what part of you gets changed next.<</if>> @@.thought;Why did I have to let this happen? Why can't I act more manly?@@ Your body tingles as the feeling makes its way up your body. It passes over your legs, waist, and chest, making its way up to your face. <<if $player.controlQuestKnowledge is true>>@@.thought;I hope it doesn't get my face too.@@<<else>>@@.thought;Fuck! Not here!@@<</if>> You can hide changes to the other parts of you, and you feel that you've done that pretty well. There's no hiding your face, though. Everyone who looks at you is going to see it. And then the tingling continues upward, passing over your face entirely. You don't feel like celebrating yet, however. <<if $player.controlQuestKnowledge is true>>Your hair hasn't been transformed yet, and you don't think it's going to be anything good. @@.thought;Is it going to give me long hair? I don't want that!@@<<else>>Whenever you've felt this sensation, nothing good has happened.<</if>> The tingling settles on the top of your head, and then descends downward along your hair. You feel it being pushed outward. @@.thought;Fuck! @@<<if $player.controlQuestKnowledge is true>>@@.thought;It //is//@@<<else>>@@.thought;It's@@<</if>> @@.thought;giving me longer hair!@@ You try to picture yourself with long hair. You're having trouble imagining it, but you don't feel like you'll look very masculine. @@.thought;I can style it in a man bun, I guess. Long hair doesn't have to be so bad.@@ And then, just as you're preparing for the feeling to push all the way down to your shoulders, it stops. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>[[Look in the mirror|Hair 1 Mirror]]\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">><<link "Peer out from the $tfCircumstances.locationType and look in the mirror" "Hair 1 Mirror">><</link>>\ <<elseif $tfCircumstances.locationType is "hallway">>[[Go to a mirror|Hair 1 Mirror]]\ <<else>>[[Look at yourself through your phone camera|Hair 1 Phone]]<</if>><<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>You take a deep breath and look in the mirror<<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>Making sure that there's no one in the bathroom, you peer out from behind the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>stall door<</if>> and take a look at yourself<<else>>You run into the bathroom and look in a mirror<</if>>, unsure of how you look. You don't think the transformation gave you //long// hair, but it definitely did something. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">><<if $tfCircumstances.boys>>Before you can get a good look, a boy walks into the bathroom. He does a double take as he sees you, before going over to the urinals.<<else>>Before you can get a good look, the door opens. <<if $tfCircumstances.locationType is "bathroom">>You duck into a stall without thinking.<<elseif $tfCircumstances.locationType is "stall">>You duck back into the stall without thinking.<<else>>You duck behind the shower curtain without thinking.<</if>> @@.female;"Who's there? Why are you hiding?"@@ @@.thought;So she saw me but she didn't see enough to recognize me. Wait, does that mean that whatever part she saw of me looked feminine?@@ You decide not to answer, and just <<if $tfCircumstances.locationType is "shower">>lean against the wall<<else>>sit on the toilet<</if>>, waiting for her to finish. The minutes tick by. The pain of not knowing how you look is unbearable, maybe worse than the transformation you just went through. Finally, you hear the sound of a toilet flushing, and then the sound of water running. Finally, the door closes and you <<if $tfCircumstances.locationType is "shower">>open the curtain again<<else>>open the stall door<<if $tfCircumstances.locationType is "stall">> again<</if>><</if>>. @@.thought;That was too close. Okay, now to see how I look.@@ You look in the mirror again.<</if>><<elseif $tfCircumstances.locationType is "hallway">>On your way to the bathroom, you pass two girls. They do a double take as you pass by. With a sinking feeling, you open the bathroom door and step up to the sink.<<else>>You <<if $player.pout>>pout<<else>>sigh<</if>> and look in the mirror.<</if>> @@.thought;Hmm. Okay. That's not as bad as I thought.@@ Your hair is no longer close-cropped like it once was. It's still short on the sides and it hasn't gained too much length in the back, but the front of your hair has grown considerably. @@.thought;Are those bangs?@@ Looking at your hair closely, you think you recognize it as a pixie cut. It's still pretty short, at least, but it's a style a woman would wear. @@.thought;Maybe I can pull off the boy band look.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<handleTf hair>><<set $player.hair to 1>>\With a sinking feeling, you open up your phone's camera and switch it to selfie mode. @@.thought;Hmm. Okay. That's not as bad as I thought.@@ Your hair is no longer close-cropped like it once was. It's still short on the sides and it hasn't gained too much length in the back, but the front of your hair has grown considerably. @@.thought;Are those bangs?@@ Looking at your hair closely, you think you recognize it as a pixie cut. It's still pretty short, at least, but it's a style a woman would wear. @@.thought;Maybe I can pull off the boy band look.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<handleTf hair>><<set $player.hair to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body goes numb, and you feel like it was covered with ice. You're used to this now, and you just wait for it to be over while cursing yourself for not being manly enough. @@.thought;I @@<<if $playerStarter>>@@.thought;am@@<<else>>@@.thought;was@@<</if>> @@.thought;the starting quarterback. All the girls wanted to date me. Why can't I just act like a guy?@@ You sigh and wait for the transformation to be over. <<if $player.controlQuestKnowledge is true>>@@.thought;So I'm going to shrink? That's not that bad. There are plenty of short guys.@@<<else>>@@.thought;I wonder what will be changed this time.@@<</if>> <<if $player.controlQuestKnowledge is false>>\ You wait for the feeling to centralize in a part of your body. But instead\ <<else>>\ Instead\ <</if>> \ of focusing on one part, like your face, or your chest, the tingling spreads out. Your entire body has gone numb. @@.thought;What's going on? Oh god!@@ You feel your body contracting. It's as if you're crouching down, but you're standing straight up. You silently thank the transformation for making you numb. It would probably be really uncomfortable if you could feel what was going on. Your body contracts some more, and the \ <<if $tfCircumstances.locationType is "room">>\ room\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ <<print $tfCircumstances.locationType>>\ <<else>>\ <<print $tfCircumstances.location>>\ <</if>> \ suddenly seems larger. And then the feeling disappears, leaving you to wonder what happened. @@.thought;Did I...did I shrink?@@ <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Height1 Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[Go to the mirror|Height1 Mirror]]\ <<elseif $tfCircumstances.witnesses is not "">>\ <<link "Compare yourself with $tfCircumstances.witnesses" "Height1 Compare">><</link>>\ <<elseif $tfCircumstances.locationType is "public">>\ [[Compare yourself with the first person you see|Height1 Compare Public]]\ <<elseif $tfCircumstances.extraClothing is not "naked">>\ [[Run to the bathroom|Height1 Mirror]]\ <<else>>\ [[Try to find out how tall you are|Height1 Naked]]\ <</if>><<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "locker room">>\ Nervously, you turn your gaze to the mirror.\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ Nervously, you look into the bathroom to see if anyone came in. Not seeing anyone, you step up to the mirror.\ <<else>>\ You run to the nearest bathroom. A girl walking down the hallway looks at you strangely, but you don't even notice. Once you're in the bathroom, you look in the mirror.\ <</if>> @@.thought;I don't seem short, at least@@ you think, having visions of losing a foot in one go. @@.thought;But I can't really tell if I lost any height.@@ <<if $tfCircumstances.locationType is "hallway">>\ You leave the bathroom and run into Patrick. @@.male;"Hey man. How's it going? Wait, you look different."@@ @@.player;"It's nothing,"@@ you say, prepared to shake him off. @@.thought;Wait. He's the same height as me now! I used to be taller than him.@@ @@.player;"Uh, Patrick. How tall are you?"@@ @@.male;"Uh, five ten. Why?"@@ @@.thought;Okay. I lost two inches. Well, that's not that bad I guess.@@ @@.player;"Um, uh, don't you think it's weird that we're in the same dorm and we don't know how tall we are?"@@ @@.male;"No, not really, man. I think you're acting weirder."@@ You try to laugh him off and make your escape, but you don't think he bought it. @@.thought;He knows I look different. Shit!@@\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ Just then, the door opens and a <<if $tfCircumstances.boys>>boy<<else>>girl<</if>> who you barely recognize walks in. Your eyes widen, and you look around desperately for a place to hide, but it's too late. <<if $tfCircumstances.boys>>He's<<else>>She's<</if>> seen you. <<if $tfCircumstances.extraClothing is "naked">>\ Desperately, you cover up your pussy <<if $player.boobs>=1>>and chest <</if>>with your hands. The <<if $tfCircumstances.boys>>boy<<else>>girl<</if>> just leaves.\ <<elseif $tfCircumstances.boys>>\ <<if $player.feminine>=21 or $temporarilyTransformed or ($player.isWearingMakeup is not null and $player.isWearingMakeup and $player.feminine>=10)>>\ @@.male;"You're in the wrong bathroom,"@@ he says. You just stare at him. It feels like your mouth has suddenly stopped working. @@.male;"I'll just go somewhere else."@@\ <<else>>\ He just shrugs and walks into a stall.\ <</if>>\ <<else>>\ <<if $player.feminine>=18 or $temporarilyTransformed or ($player.isWearingMakeup is not null and $player.isWearingMakeup and $player.feminine>=10)>>\ She just shrugs and walks into a stall.\ <<else>>\ @@.female;"You're in the wrong bathroom,"@@ she says. You just stare at her. It feels like your mouth has suddenly stopped working. @@.female;"I'll just go somewhere else."@@\ <</if>>\ <</if>> <<if $tfCircumstances.boys>>@@.thought;I used to be taller than him.@@<<else>>@@.thought;I'm still taller than her at least. But not by much.@@<</if>>\ <<elseif $tfCircumstances.witnesses is not "">>\ You turn to <<print $tfCircumstances.witnesses>> and compare yourself against <<if $tfCircumstances.witnesses is $qb.firstname>>him.<<else>>her.<</if>> <<print $tfCircumstances.witnesses>> just looks at you with confusion. \ <<if $tfCircumstances.witnesses is $qb.firstname>>\ He's now the same height as you.\ <<elseif visited("Girlfriend TemporaryTransformation Start") and not visited("Girlfriend TemporaryTransformation TextGirlfriend") and $tfCircumstances.witnesses is $girlfriend.firstname>>\ <<print $girlfriend.firstname>> is a couple inches taller than you.\ <<else>>\ You're still taller than her, but not by much.\ <</if>>\ <<else>>\ Unfortunately, you don't see anyone who you can compare yourself with. @@.thought;I need to know how much shorter I am. This is going to bother me.@@\ <</if>> <<if $player.pout>>You pout.<<else>>You take a deep breath and sigh.<</if>> Being strong and being super tall were part of who you were, and now you're neither of those things. @@.thought;And what about football? Being tall made it easy to see over the defense.@@<<if not $team.playerOnTeam>> @@.thought;At least I'm not on the team so I can't embarrass myself.@@<</if>> <<if $tfCircumstances.locationType is not "bathroom" and $tfCircumstances.locationType is not "changing room" and $tfCircumstances.locationType is not "shower" and $tfCircumstances.locationType is not "stall">>\ <<link "Go back to $tfCircumstances.location" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <</if>>\ <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<handleTf height>><<set $player.height to 1>>\@@.player;"Uh,@@ <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>@@.player;hey,@@<<else>>@@.player;<<print $tfCircumstances.witnesses>>,@@<</if>> @@.player;can you stand up for a second?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Uh, sure,"@@ he says, standing up.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Uh, sure,"@@ she says, standing up.<<else>>@@.witch;"Uh, sure,"@@ she says, standing up.<</if>> You stand with your back to <<if $tfCircumstances.witnesses is $qb.firstname>>him<<else>>her<</if>> and measure yourself. \ <<if $tfCircumstances.witnesses is $qb.firstname>>\ The two of you are the same height. @@.thought;I used to be taller.@@ @@.player;"Uh, <<print $qb.firstname>>, how tall are you?"@@ @@.qb;"I'm five ten. What happened?"@@ @@.player;"I shrunk."@@ You sit back down on the bed<<if $player.crossesLegs>>, cross your legs,<</if>> and bury your head in your hands. You know you shouldn't be reacting so strongly. You're still slightly taller than the average guy, but you were proud about your height. \ <<if $playerStarter>>\ But being six feet tall made it easier to see over defenses, and now it's going to be harder to keep your job as the quarterback.\ <<else>>\ But that's not what bothers you. You used to be tall and you used to be the quarterback, and now <<if $team.playerOnTeam>><<print $qb.firstname>> is the quarterback,<<else>>you're not even on the team,<</if>> and you're not even taller than him anymore. Even worse, you know that if this keeps up, you're going to end up shorter than him.\ <</if>>\ <<elseif $tfCircumstances.witnesses is $witch.firstname>>\ You're still taller than her, at least. But it's closer than it used to be. @@.player;"Uh, <<print $witch.firstname>>, how tall are you?"@@ @@.witch;"I'm five foot seven. So you lost, what, two inches?"@@ @@.player;"Yeah,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.witch;"That's not that bad. You're still taller than the average guy."@@ @@.player;"Yeah,"@@ you say, feeling a little better. Given <<if $player.controlQuestKnowledge is true>>your options<<else>>what the other transformations have been<</if>>, it could have been worse. But you don't feel completely better: you liked being strong and super tall, and now you're not either of those things. @@.thought;And what about football? Being tall made it easy to see over the defense.@@<<if not $team.playerOnTeam>> @@.thought;At least I'm not on the team so I can't embarrass myself.@@<</if>>\ <<elseif visited("Girlfriend TemporaryTransformation Start") and not visited("Girlfriend TemporaryTransformation TextGirlfriend")>>\ You're a couple inches shorter than him. @@.thought;He was in my old body. We were the same height a minute ago.@@ @@.girlfriend;"So you lost two inches?"@@ @@.player;"Yeah."@@ @@.girlfriend;"You're still taller than most guys,"@@ he says helpfully. @@.player;"You're right. So why does this bother me so much?"@@ You sit on the bed and try to think. Being strong and being super tall were part of who you were, and now you're neither of those things. @@.thought;And what about football? Being tall made it easy to see over the defense.@@<<if not $team.playerOnTeam>> @@.thought;At least I'm not on the team so I can't embarrass myself.@@<</if>>\ <<else>>\ It's hard to tell how much you shrunk. You're still considerably taller than her. @@.player;"Uh, <<print $girlfriend.firstname>>, how tall are you?"@@ @@.girlfriend;"I'm five foot four."@@ @@.thought;That doesn't really help.@@ You sigh. @@.player;"How tall would you say I am?"@@ @@.girlfriend;"You're six feet, right?"@@ @@.player;"I meant now."@@ She frowns and looks at you. @@.girlfriend;"You're still tall, but I can see that you lost a couple inches. So you're five ten, maybe?"@@ You nod. @@.thought;I lost two inches then. That's not bad.@@ @@.girlfriend;"You're still taller than most guys,"@@ she says helpfully. @@.player;"You're right. So why does this bother me so much?"@@ You sit on the bed and try to think. Being strong and being super tall were part of who you were, and now you're neither of those things. @@.thought;And what about football? Being tall made it easy to see over the defense.@@<<if not $team.playerOnTeam>> @@.thought;At least I'm not on the team so I can't embarrass myself.@@<</if>>\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<handleTf height>><<set $player.height to 1>>\You spot a girl nearby and walk towards her. She looks at you with a confused expression, as if she's wondering what you want. When you get close enough to her, you stop. @@.thought;How can this be? I only have an inch on her, maybe.@@ You look around you. @@.thought;She's tall for a girl, but still. I was six feet. I should be much taller than her.@@ @@.female;"What's up?"@@ she asks, sounding slightly annoyed. @@.player;"Uh, nothing...Wait. Actually, how tall are you?"@@ you ask, hoping that you're not coming off too weird. @@.thought;I probably am.@@ To your surprise, the girl decides to answer you. @@.female;"I'm five nine,"@@ she says. @@.thought;So I lost two inches then.@@ You walk away from her, lost in thought. Being strong and being super tall were part of who you were, and now you're neither of those things.\ <<if $player.skillCurse<4>> \ @@.thought;And what about football? Being tall made it easy to see over the defense.@@<<if not $team.playerOnTeam>> @@.thought;At least I'm not on the team so I can't embarrass myself.@@<</if>>\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<handleTf height>><<set $player.height to 1>>\You look around desperately. You need to find out how tall you are, but you're naked, and there's nobody who you can measure yourself against. @@.thought;My clothes!@@ You grab your shirt and put it on. It fits perfectly<<if $player.boobs>=3>>, except in the chest<</if>>. @@.thought;So does that mean that I didn't shrink at all? No, something definitely happened.@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> At least with your other transformations, you could look at yourself or hear yourself and be able to tell exactly what happened. The other transformations were bad, but not knowing is even worse. @@.thought;I could have lost a whole foot@@ you think, imagining yourself having to stare up at everyone. @@.thought;No. I didn't.@@ <<if $tfCircumstances.locationType is not "">>@@.thought;This <<print $tfCircumstances.locationType>>@@<<else>>@@.thought;The <<print $tfCircumstances.location>>@@<</if>> @@.thought;looks bigger but it doesn't look //that// much bigger. Maybe I lost a couple inches?@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<handleTf height>><<set $player.height to 1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\The familiar feeling comes over you again, and you tap your foot impatiently. You've gotten the hang of it by now, and you just want it to be over. @@.thought;If I'm going to be changed, can't it at least happen painlessly? This is so cold!@@ Apparently unconcerned with your feelings, the coldness envelops your body once again. And once more, it begins to make its way up your body, passing over your legs and your stomach. <<if $player.controlQuestKnowledge is true>>@@.thought;The last time my face was changed, it didn't look that much different. I hope this is subtle too. If someone looks at me, I want them to @@<<if $player.masculinity>=50>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm a guy.@@<<else>>@@.thought;What's going to be changed now? What part of me hasn't changed yet?@@ You try to think, but you can't come up with anything. @@.thought;Maybe my clothes?@@<<if $player.isWearingPanties is true>> @@.thought;Besides my panties@@<<if $player.pants and $player.pants.female is true>>@@.thought; and <<print $player.pants.informalName>>@@<</if>>@@.thought;,@@<<elseif $player.pants and $player.pants.female is true>> @@.thought;Besides my <<print $player.pants.informalName>>,@@<</if>> @@.thought;I'm still wearing my male clothes. That's not really a change to my body, though.@@<</if>> The tingling passes up, over your <<if $player.shirt and $tfCircumstances.extraClothing is not "naked" and $tfCircumstances.extraClothing is not "onepiece" and $player.isWearingDress is false>>shirt<<elseif $player.shirt and $player.isWearingDress>>dress<<else>>chest<</if>>. @@.thought;Guess it won't be my clothes then.@@ The tingling settles in your face.<<if not $player.controlQuestKnowledge>> @@.thought;What? That was already changed!@@ Once again, the tingling feeling isn't listening to you.<</if>> It intensifies, and then passes over your mouth, nose, and cheeks in turn. It lingers for a couple seconds over each one, and when it moves on, you can't feel the part that it left behind. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[When the feeling stops, you look in the mirror|Face 2 Mirror]]\ <<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ [[When the feeling stops, you walk over to a mirror|Face 2 Mirror]]\ <<elseif $tfCircumstances.locationType is "hallway">>\ [[When the feeling stops, you rush over to a mirror|Face 2 Mirror]]\ <<else>>\ [[When the feeling stops, you open up your phone camera|Face 2 Camera]]\ <</if>><<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You hesitate. As long as you don't look in the mirror, you can pretend that the transformation didn't happen. But as soon as you check, you won't be able to deny your femininity. @@.thought;Maybe my face barely changed.@@ You can't help yourself. You take a look in the mirror.\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ You peek into the bathroom. Nobody is there. With a deep breath, you leave the safety of the <<print $tfCircumstances.locationType>>, step out into the bathroom, and look in the mirror.\ <<else>>\ The hallway to the bathroom feels much longer than usual. Each step that you take fills you with a sense of dread. This is the second transformation that happened to your face. You're really scared about what it will look like. @@.thought;And that's not all. I'm on the second round of transformations now. How many do I have left before I'm all the way there?@@ It feels like an hour until you get to the bathroom, but in reality, it was under a minute. Once you're there, you take a look in the mirror.\ <</if>> @@.player;"Oh shit!"@@ @@.thought;Did I say that out loud? I think I did.@@ The face that looks back at you is still recognizable as your own, but just barely. Your cheekbones are higher, your lips fuller, and your nose is more narrow. <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ @@.player;"What do you think?"@@ you ask <<print $tfCircumstances.witnesses>>. <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"You look good."@@ You're about to tell him that's not what you meant, when you stop yourself. He said that you looked good, and you know that he's straight. @@.player;"Do I look more like a guy or a girl?"@@ He frowns. @@.qb;"I'm not sure."@@\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"Do you want me to be honest?"@@ @@.player;"Yeah."@@ @@.girlfriend;"You look androgynous."@@ @@.player;"So if you didn't know me, and I asked you whether I was a guy or a girl..."@@ @@.girlfriend;"I wouldn't know."@@\ <<else>>\ She laughs. @@.witch;"You look good. Not much male left."@@ Those words fill you with fear. @@.player;"So I look like a girl?"@@ @@.witch;"I didn't say that. You look androgynous, I guess."@@ She smirks. @@.witch;"But you will look like a girl. Eventually."@@\ <</if>> @@.thought;At least @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;didn't think I looked like a girl@@ you think, <<if $player.playsWithHair>>playing with your hair as you try<<else>>trying<</if>> to find the silver lining. But the thought that it's not obvious anymore <<if $player.masculinity>=50>>that you're a guy<<else>>what your gender is<</if>> is a scary one.\ <<else>>\ You frame your face with your hands so you can just look at your face by itself, and try to decide whether it looks male or female. After a short while of studying it intensely, you conclude that it's too hard to tell. If you saw someone with that face, you wouldn't be sure whether they were a boy or a girl. That thought doesn't fill you with confidence.\ <</if>> You pull up the picture you snapped of you and <<print $girlfriend.firstname>> at homecoming. When you look in the mirror, you're struck by the difference between the guy in that photo and your reflection. @@.thought;Is anyone going to notice?@@ \ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ @@.thought;I don't care what <<print $tfCircumstances.witnesses>> said. I still look like a guy.@@\ <<else>>\ @@.thought;I still look like a guy.@@\ <</if>> \ But as you think that, you're filled with doubt. @@.thought;I don't look like I did at homecoming. Damn, it feels like it's been ages since then.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence-4>>\ <<handleTf face>><<set $player.face to 2>>\You open up your camera, take a deep breath, and then open up selfie mode. @@.player;"Oh shit!"@@ @@.thought;Did I say that out loud? I think I did.@@ The face that looks back at you is still recognizable as your own, but just barely. Your cheekbones are higher, your lips fuller, and your nose is more narrow. <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.player;"What do you think?"@@ you ask <<print $tfCircumstances.witnesses>>. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"You look good."@@ You're about to tell him that's not what you meant, when you stop yourself. He said that you looked good, and you know that he's straight. @@.player;"Do I look more like a guy or a girl?"@@ He frowns. @@.qb;"I'm not sure."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Do you want me to be honest?"@@ @@.player;"Yeah."@@ @@.girlfriend;"You look androgynous."@@ @@.player;"So if you didn't know me, and I asked you whether I was a guy or a girl..."@@ @@.girlfriend;"I wouldn't know."@@<<else>>She laughs. @@.witch;"You look good. Not much male left."@@ Those words fill you with fear. @@.player;"So I look like a girl?"@@ @@.witch;"I didn't say that. You look androgynous, I guess."@@ She smirks. @@.witch;"But you will look like a girl. Eventually."@@<</if>> @@.thought;At least @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;didn't say I looked like a girl@@ you think, <<if $player.playsWithHair>>playing with your hair as you try<<else>>trying<</if>> to find the silver lining. But the thought that it's not obvious anymore <<if $player.masculinity>=50>>that you're a guy<<else>>what your gender is<</if>> is a scary one.<<else>>You frame your face with your hands so you can just look at your face by itself, and try to decide whether it looks male or female. After a short while of studying it intensely, you conclude that it's too hard to tell. If you saw someone with that face, you wouldn't be sure whether they were a boy or a girl. That thought doesn't fill you with confidence. <</if>>You pull up the picture you snapped of you and <<print $girlfriend.firstname>> at homecoming. When you look at that picture, you're struck by the difference between the guy in that photo and the <<if $player.masculinity>=50>>guy<<else>>person<</if>> in the one you just took. @@.thought;Is anyone going to notice? @@<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.thought;I don't care what <<print $tfCircumstances.witnesses>> said. I still look like a guy.@@<<else>>@@.thought;I still look like a guy.@@<</if>> But as you think that, you're filled with doubt. @@.thought;I don't look like I did at homecoming. Damn, it feels like it's been ages since then.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.leadership to $player.leadership-2>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence-4>>\ <<handleTf face>><<set $player.face to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You sigh as your body once again goes numb and cold. @@.thought;I wonder if there's any way to get out of this once it happens.@@ You try to move around and push off the feeling as it travels its way up your body, but nothing happens. @@.thought;Okay. I guess there isn't a way.@@ The cold started at your shoulders, but has traveled down your body, and has now reached your waist. It stops there. <<if $player.controlQuestKnowledge is true>>@@.thought;Come on. Change my ass already.@@ You don't have to wait long.<<else>>@@.thought;Is it going for my ass?@@ It turns out you're right.<</if>> The cold twists around your back, and intensifies in your butt, You feel it slowly start to expand. As it does, you become aware that the tight and firm butt you worked so hard to get is disappearing. @@.thought;I worked so hard in the gym all those years, and now all the signs of that are gone. Well, I guess it disappeared in the first transformation. But I still had a male butt. This is...@@ Your hands reach behind you and grab your butt. It's round and soft, and nothing like the butt you used to have. This is more like a butt you'd see on a girl. @@.thought;I've seen some guys with butts like that. So it's not a girl's ass.@@ Your optimistic thought disappears, as you remember how they were always teased. <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.maxSpeed to $player.maxSpeed-4>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.leadership to $player.leadership-1>>\ <<handleTf ass>><<set $player.ass to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\A familiar feeling washes over you. It's icy, and cold, and your body tingles and then starts to go numb. @@.thought;Oh no!@@ you think. You'd been used to letting the transformations happen, but this time, you get the feeling that it's going to be bad. You thrash around, hoping to throw off the feeling, but it's no use. The cold seeps up your body. <<if $player.controlQuestKnowledge is true>>@@.thought;So it's going to transform my chest. But how far? Last time I just got larger nipples. Am I going to get boobs this time?@@ The feeling makes its way up your body, centralizing<<else>>@@.thought;Okay. Where's it going to go? It changed my ass last time, and my face before that. So is this the second cycle? What came after my butt last time?@@ The feeling makes its way up your body, just as you realize what's going to happen. @@.thought;It was my chest. Am I going to get boobs?@@ It turns out you're right. The feeling centralizes<</if>> in your chest. You sense your body being kneaded like it's a lump of dough. The coldness intensifies as the kneading continues, and then it's gone. <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "car" or $tfCircumstances.witnesses is "guys" or $tfCircumstances.locationType is "public">>You slap your hand to your chest, desperate to see whether or not you have boobs, but also painfully aware that you're in public.<<elseif $tfCircumstances.witnesses is not "">>You cast a glance over to <<print $tfCircumstances.witnesses>>, desperate to see whether or not you have boobs, but also worried about what <<if $tfCircumstances.witnesses is $qb.firstname>>his<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>her<<else>>their<</if>> reaction will be if you suddenly start feeling yourself up. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Go on,"@@ he says.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Go on,"@@ she says.<<else>>@@.witch;"Go on,"@@ she says.<</if>>That's all the encouragement you need. <<if $player.shirt and $player.isWearingDress>>You reach your hand under your <<print $player.shirt.informalName>> and start exploring your chest.<<elseif $player.shirt>>You rip off your shirt, your hands shooting straight to your chest.<<else>>Your hands shoot straight to your bare chest.<</if>><<else>><<if $tfCircumstances.extraClothing is "one piece">>You pull down your swimsuit,<<elseif $player.shirt and $player.isWearingDress>>You reach under your dress,<<elseif $player.shirt>>You rip off your shirt,<<else>>You're<</if>> desperate to see if you have boobs. Your hands shoot straight to your chest.<</if>> @@.thought;Please don't be boobs. Please don't be boobs.@@ You let out a gasp. You're feeling two tiny orbs. You have boobs. You. Have. Boobs. The good news is that they don't seem to be very large. Maybe they're AA cups. @@.thought;No. They're not that small@@ you think<<if $player.pout>>, pouting<</if>>. @@.thought;But I don't know. I've never dated a girl with boobs smaller than a B.@@ You feel them again, and decide that they're A cups. @@.thought;This is going too far! I never wanted to grow boobs! It's one thing if they're small changes to my body that nobody is going to notice. But how is anyone going to miss this? How will I change for gym or football?@@ you think, <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "car" or $tfCircumstances.witnesses is "guys">>sheepishly <<if $tfCircumstances.extraClothing is "one piece">>pulling up your swimsuit<<elseif $player.isWearingDress>>pulling up your dress<<else>>putting your shirt back on<</if>><<else>>feeling worried<</if>>. <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-1>>\ <<set $player.maxAccuracy to $player.maxAccuracy-1>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.confidence to $player.confidence-4>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<increaseArousal 3>>\ <<handleTf boobs>><<set $player.boobs to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Once again, the ice cold feeling creeps up your body. You stand still and close your eyes, waiting for it to be done. The cold gets intense, and you shudder. The actually-being-transformed part of these transformations is pretty bad, but the unpleasantness of the cold is up there. As if it can hear you, the cold moves quickly up your body, stopping by your throat. It intensifies and you feel your adam's apple shrinking, and your vocal chords reshaping. @@.player;"Hello?"@@ you say when it's over. You stop in shock. You could never tell what your own voice sounded like, but you're pretty sure it wasn't like that. There's one way to find out. You press record on your phone, and then say, @@.player;"Hello."@@ @@.player;"Hello,"@@ your recorded voice tells you. You sigh. If you closed your eyes, you wouldn't be able to tell if it came from a girl or a guy.<<if $player.face>=1 and $player.boobs>=1 and $player.feminine>=11>> In fact, you've changed so much that you wouldn't be able to tell if your eyes were open either.<</if>> @@.thought;At least I can still talk to my friends. It's a high voice for a guy, but it's not a girly voice either.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Wow. I can hear the difference."@@ @@.player;"Yeah,"@@ you say<<if $player.pout>>, pouting.<<else>> miserably.<</if>> @@.player;"If it gets any higher, I'll sound like a girl."@@ @@.qb;"That gives me an idea. Can you talk in a higher voice?"@@ @@.player;"Okay. How does this sound?"@@ you ask, pitching your voice up. @@.qb;"You sound like a chick."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Wow. I can hear the difference."@@ @@.player;"Yeah,"@@ you say<<if $player.pout>>, pouting.<<else>> miserably.<</if>> @@.player;"If it gets any higher, I'll sound like a girl."@@ @@.girlfriend;"That gives me an idea. Can you talk in a higher voice?"@@ @@.player;"Okay. How does this sound?"@@ you ask, pitching your voice up. @@.girlfriend;"You sound like a chick."@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Wow. I can hear the difference."@@ @@.player;"Yeah,"@@ you say<<if $player.pout>>, pouting.<<else>> miserably.<</if>> @@.player;"If it gets any higher, I'll sound like a girl."@@ @@.witch;"That gives me an idea. Can you talk in a higher voice?"@@ @@.player;"Okay. How does this sound?"@@ you ask, pitching your voice up. @@.witch;"You sound like a chick."@@<<else>>That gives you an idea. You set your phone to record again, and speak into the microphone, pitching your voice up. Now when your recorded voice plays back at you, it sounds feminine.<</if>> <<link "Try not to think about the implications of this" $tfRecoverPassage>><</link>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<handleTf voice>><<set $player.voice to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>Your hands seem like the safest option to transform. They're still noticeable, but so is everything else. Nervously, you guide the cold up your body to them. @@.thought;If it gets bad, I can just wear long shirts or gloves or something.@@<<else>>The cold, numb feeling starts once more, and you hold your breath in anticipation. You're about to look even girlier, and you're scared. @@.thought;It's not going to be my face, boobs, ass or voice since they were already transformed twice. What does that leave?@@ You rack your brains, trying to think of what came next last time. The cold answers that for you, as it makes its way up your body and centralizes in your hands.<</if>> You wait for the cold to reshape your fingers to look more feminine, but instead it slowly moves past them, all the way to the tips of your fingers. @@.thought;What?@@ From this angle, you can't see what's happening. You desperately want to move your fingers up to your face, but your body is frozen in place. The cold becomes intense and your fingers become tingly, and then it's over. You jerk your left hand up to your face, and look it over. Your hand looks the same as before, but the nails have grown out. Your nails have been long before, when you forgot to cut them. Then, they looked dirty and unkempt. Now, your nails are different. They're neat and filed, just longer. @@.thought;My hand doesn't look very manly, but I can probably get away with it.@@ You're feeling //okay// about that transformation. Your hands look girly, but most people won't be able to see them. Then, another thought occurs to you. @@.thought;Wait! What about football? It's going to be harder to grip the football with longer nails!@@ <<link "Continue" $tfRecoverPassage>><</link>>\ <<set $player.armStrength to $player.armStrength-5>>\ <<set $player.maxArmStrength to $player.maxArmStrength-5>>\ <<set $player.accuracy to $player.accuracy-5>>\ <<set $player.maxAccuracy to $player.maxAccuracy-5>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence-2>>\ <<handleTf hands>><<set $player.hands to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>You sigh as you pick your hair. You're not thrilled to have longer hair, obviously, but plenty of guys do. Your pixie cut looked feminine but it was still pretty short. The cold doesn't seem to be in a hurry. It winds its way up and up, passing over your legs, chest and face, pausing for a moment at the top of your head.<<else>>You close your eyes and await your fate. The cold doesn't seem to be in a hurry, either. It winds its way up and up, passing over your legs, chest and face, pausing for a moment at the top of your head. @@.thought;It's going to change my hair, isn't it?@@<</if>> The cold, numb feeling settles into your hair and pushes down. You can't really see what's happening but you know that your hair is being lengthened. As it descends, you're able to see it out of the corner of your eye. It's an unsettling feeling to watch your hair lengthen of its own accord, and it's all you can do to hold your breath and pray it stops soon. It stops when it's about halfway down your neck. <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "Ask $tfCircumstances.witnesses how you look" "Hair2 Conversation">><</link>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[You need to look in the mirror|Hair2 Mirror]]\ <<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair2 Mirror]]\ <<else>>\ [[You need to check your camera|Hair2 Camera]]\ <</if>><<if $tfCircumstances.location is "changing room">>You <<if $player.pout>>pout<<else>>sigh<</if>> and face the mirror, glad that at least <<if $tfCircumstances.witnesses is "">>you're alone<<else>>no one's here but <<print $tfCircumstances.witnesses>><</if>>.<<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">><<if $tfCircumstances.boys is true>>Just as you <<if $tfCircumstances.locationType is "bathroon">>walk over to the mirror<<elseif $tfCircumstances.locationType is "shower">>pull open the shower curtain<<else>>open the stall door<</if>>, a guy comes out of one of the stalls. He gives you a strange look before washing his hands and leaving.<<else>>Cautiously, you <<if $tfCircumstances.locationType is "shower">>open the shower curtain and <<elseif $tfCircumstances.locationType is "stall">>open the stall door and <</if>>step over to the mirror, painfully aware that you're in the girls bathroom, checking your newly feminine appearance.<</if>><<elseif $tfCircumstances.locationType is not "locker room" or $tfCircumstances.boys is true>>As you run to the <<if $tfCircumstances.locationType is "locker room">>mirror<<else>>bathroom<</if>>, someone passing by gives you a strange look, but you're not sure if it's because you're running or because of your hair and overall girlier appearance.<</if>> You look in the mirror and study your face. The old pixie cut you had didn't look very masculine, but it was at least short. That's no longer the case. Your hair is significantly longer and straighter. The one thing that remained from your last hairstyle were your bangs. You take a step back and try to look at the overall picture. <<if $player.face>=2>>Your face and your hair are <<if $player.face>=3>>feminine enough<<else>>both androgynous<</if>> on their own, but taken together, they look more female than male. Suddenly, you're scared. You're going to have to go out of this bathroom and face //everyone:// teachers, students, football players. What are they going to say when they see your new look?<<elseif $player.face is 1>>Your face still looks mostly masculine. Your new, longer hair looks as if it were a wig. @@.thought;Why is it so out of place? If my face was transformed again, then...@@ You stop that train of thought quickly.<<else>>Your face hasn't changed at all from when this started. Taken together, you look like a dude with long hair. You smile, feeling comforted.<</if>> <<if $tfCircumstances.locationType is "locker room">>\ <<link "Walk back into the locker room" $tfRecoverPassage>><</link>>\ <<elseif $tfCircumstances.locationType is "hallway">>\ <<link "Leave the bathroom" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <</if>> <<set $player.masculinity to $player.masculinity-$player.face-1>>\ <<set $player.confidence to $player.confidence-$player.face-1>>\ <<set $player.leadership to $player.leadership-$player.face-1>>\ <<handleTf hair>><<set $player.hair to 2>>\@@.player;"How do I look?"@@ <<if $player.face>=2>><<if $tfCircumstances.witnesses is $qb.firstname>>He<<else>>She<</if>> shifts uncomfortably. @@.player;"Come on. Just say it."@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Uh, your hair is longer."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Your hair is longer and straight, but you've got bangs. It looks cute. Do you think you'd know how to do that style..."@@<<else>>@@.witch;"You've got long hair. Well, it's not that long. It doesn't reach your shoulders. But it's straight and you still have your bangs..."@@<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.player;"I know. How does it look? Compared to the rest of me?"@@<<else>>@@.player;"Never mind. How does it look? Compared to the rest of me?"@@<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>He frowns and takes a step back. @@.qb;"Honestly?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>She frowns and takes a step back. @@.girlfriend;"Honestly?"@@<<else>>She frowns and takes a step back. @@.witch;"Honestly?"@@<</if>> You nod. <<if $player.face>=3>><<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Kind of girly."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Kind of girly."@@<<else>>@@.witch;"Kind of girly."@@<</if>> You sigh and put your head in your hands. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<<else>>@@.witch;"On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<</if>> @@.player;"They look like they belong on a girl,"@@ you say flatly. Suddenly, you're scared. You're going to have to go out of this bathroom and face //everyone:// teachers, students, football players. What are they going to say when they see your new look?<<else>><<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I don't know. Androgynous, I guess."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I don't know. Androgynous, I guess."@@<<else>>@@.witch;"I don't know. Androgynous, I guess."@@<</if>> @@.player;"That's not that bad,"@@ you say, sighing with relief. @@.player;"It could be worse."@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Well..."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Well..."@@<<else>>@@.wtich;"Well..."@@<</if>> @@.player;"What is it?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<<else>>@@.witch;"On their own, both your face and your hair look androgynous. Slightly feminine, maybe. But together..."@@<</if>> @@.player;"They look like they belong on a girl,"@@ you say flatly. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I wouldn't go that far,"@@ he says. @@.qb;"I was going to say they looked girly. There's a difference."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I wouldn't go that far,"@@ she says. @@.girlfriend;"I was going to say they looked girly. There's a difference."@@<<else>>@@.witch;"I wouldn't go that far,"@@ she says. @@.witch;"I was going to say they looked girly. There's a difference."@@<</if>> You still feel scared. You're going to have to go out of this bathroom and face //everyone:// teachers, students, football players. What are they going to say when they see your new look?<</if>><<elseif $player.face is 1>><<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Not bad, actually. Your hair looks girly, sure. It comes down to the middle of your neck. I don't see many guys with that style..."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Not bad, actually. Your hair looks girly, sure. It comes down to the middle of your neck, it's straighter, and you still have bangs. I don't see many guys with that style..."@@<<else>>@@.witch;"Not bad, actually. Your hair looks girly, sure. It comes down to the middle of your neck, it's straighter, and you still have bangs. I don't see many guys with that style..."@@<</if>> @@.player;"You were saying it wasn't that bad?"@@ you interrupt. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Oh, yeah. Your hair looks girly, but I can tell that it's you. Your face still looks the same."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Oh, yeah. Your hair looks girly, but I can tell that it's you. Your face still looks the same."@@<<else>>@@.witch;"Oh, yeah. Your hair looks girly, but I can tell that it's you. Your face still looks the same."@@<</if>> @@.player;"Okay,"@@ you say, breathing a sigh of relief. @@.player;"I'll just have to make sure my face doesn't change again."@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"That's a good idea. Right now, it just looks like you're wearing a wig."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"That's a good idea. Right now, it just looks like you're wearing a wig."@@<<else>>@@.witch;"That's a good idea. Right now, it just looks like you're wearing a wig."@@<</if>><<else>><<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Not bad at all. You just look like a dude with long hair."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Not bad at all. You just look like a dude with long hair."@@<<else>>@@.witch;"Not bad at all. You just look like a dude with long hair."@@<</if>> You smile, feeling comforted.<</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-$player.face-1>>\ <<set $player.confidence to $player.confidence-$player.face-1>>\ <<set $player.leadership to $player.leadership-$player.face-1>>\ <<handleTf hair>><<set $player.hair to 2>>\You look in the camera and study your face. The old pixie cut you had didn't look very masculine, but it was at least short. That's no longer the case. Your hair is significantly longer and straighter. The one thing that remained from your last hairstyle were your bangs. You angle the camera so more of your head is in the frame and try to look at the overall picture: hair, face, everything. <<if $player.face>=2>>Your face and your hair are <<if $player.face>=3>>feminine enough<<else>>both androgynous<</if>> on their own, but taken together, they look more female than male. Suddenly, you're scared. You're going to have to leave <<print $tfCircumstances.location>> and face //everyone:// teachers, students, football players. What are they going to say when they see your new look?<<elseif $player.face is 1>>Your face still looks mostly masculine. Your new, longer hair looks as if it were a wig. @@.thought;Why is it so out of place? If my face was transformed again, then...@@ You stop that train of thought quickly.<<else>>Your face hasn't changed at all from when this started. Taken together, you look like a dude with long hair. You smile, feeling comforted.<</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-$player.face-1>>\ <<set $player.confidence to $player.confidence-$player.face-1>>\ <<set $player.leadership to $player.leadership-$player.face-1>>\ <<handleTf hair>><<set $player.hair to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body goes numb, and you feel like it was covered with ice. You're used to this now, and you just wait for it to be over. @@.thought;Why does this keep happening? Why can't I just be manly?@@ <<if $player.controlQuestKnowledge is true>>\ Part of you is curious how you're going to look once you're shorter, though.\ <<else>>\ Part of you is curious about what's going to be changed this time, though. @@.thought;Everything has already been transformed, twice, right? Wait, no. I've only shrunk once.@@\ <</if>> Terror grips you. The height transformation didn't seem too bad compared to the other ones, but the last time you shrunk, you felt much smaller and weaker. Your numb body then starts to contract. You feel like you're being pressed into the <<if $tfCircumstances.location is "car">>seat<<elseif $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>ground<<else>>floor<</if>>, and it's hard to believe that you're standing straight up. The cold feeling is never pleasant, but this one feels even worse. If your body wasn't numb, you wonder if you would pass out from the pain. Finally, it's over, and you look around. The \ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ You turn around and spot <<print $tfCircumstances.witnesses>>. <<if $tfCircumstances.witnesses is $qb.firstname>>He looks taller than he did a minute ago.<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>She looks taller than she did a minute ago.<<elseif $tfCircumstances.witnesses is $witch.firstname>>She looks taller than she did a minute ago.<<else>>They look taller than they did a minute ago.<</if>> <<link "Compare yourself with $tfCircumstances.witnesses" "Height2 Witness">><</link>>\ <<elseif $tfCircumstances.locationType is "room">>\ room looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ [[There's a knock at the door|Height2 Knock]]\ <<elseif $tfCircumstances.location is "car">>\ car looks larger and roomier. The back of the seat, which used to be about level with your head, is now a couple inches taller than it. @@.thought;Fuck! This is going to be so embarrassing. So I'm...what...about five seven now? Some guys are shorter than me, but most of them don't play sports. I'm going to have to face my team, when all of them are bigger than me. I'm going to see them change, and they're going to push me around...Don't get turned on. Don't get turned on.@@ <<link "Continue" $tfRecoverPassage>><<set $player.masculinity to $player.masculinity-4>><<set $player.confidence to $player.confidence-3>><<set $player.leadership to $player.leadership-2>><<set $player.armStrength to $player.armStrength-3>><<set $player.maxArmStrength to $player.maxArmStrength-3>><<set $player.accuracy to $player.accuracy-4>><<set $player.maxAccuracy to $player.maxAccuracy-4>><<set $player.speed to $player.speed-3>><<set $player.maxSpeed to $player.maxSpeed-3>><</link>>\ <<handleTf height>><<set $player.height to 2>>\ <<elseif $tfCircumstances.location is "quad">>\ quad looks much larger than normal, and you feel that your point of view has lowered. [[A girl walks by you|Height2 Quad]]\ <<elseif $tfCircumstances.locationType is "locker room">>\ locker room looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ [[One of your teammates enters|Height2 Locker]]\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ <<if $tfCircumstances.boys>>\ <<print $tfCircumstances.locationType>> looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ <<if $tfCircumstances.locationType is not "bathroom">>\ As if you're in a trance, you step out into the bathroom. <</if>>\ [[A guy enters|Height2 BoysBathroom]]\ <<else>>\ <<print $tfCircumstances.locationType>> looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ <<if $tfCircumstances.locationType is not "bathroom">>\ As if you're in a trance, you step out into the bathroom. <</if>>\ [[A girl enters|Height2 GirlsBathroom]]\ <</if>>\ <<elseif $tfCircumstances.location is "changing room">>\ room looks larger, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ You feel unsettled. It would be one thing if you knew how much you had shrunk, but the fact that you don't know makes it so much worse. <<link "Continue" $tfRecoverPassage>><<set $player.masculinity to $player.masculinity-4>><<set $player.confidence to $player.confidence-3>><<set $player.leadership to $player.leadership-2>><<set $player.armStrength to $player.armStrength-3>><<set $player.maxArmStrength to $player.maxArmStrength-3>><<set $player.accuracy to $player.accuracy-4>><<set $player.maxAccuracy to $player.maxAccuracy-4>><<set $player.speed to $player.speed-3>><<set $player.maxSpeed to $player.maxSpeed-3>><</link>>\ <<handleTf height>><<set $player.height to 2>>\ <<else>>\ hallway looks larger and longer than before, and the ceiling stretches up higher than you remembered. @@.thought;Did I shrink this much? Or am I imagining things?@@ [[A girl walks towards you|Height2 Quad]]\ <</if>>You walk over to the door with a sense of dread. @@.thought;Who is it? I'm not expecting anyone?@@ The person on the other side of the door knocks again, and you hurry over the door and open it. You're expecting to find <<print $witch.firstname>> there, but instead you're face to face with a girl who you don't recognize. @@.player;"Hello?"@@ @@.female;"Sorry. I was looking for someone."@@ She starts to close the door, and then does a double take. @@.player;"Good luck,"@@ you say quickly, firmly closing the door. @@.thought;That was weird@@ you think. Then it hits you. She's a girl, and you were only slightly taller than her. @@.thought;Fuck! This is going to be so embarrassing. Some guys are shorter than me, but most of them don't play sports. I'm going to have to face my team, when all of them are bigger than me. I'm going to see them change, and they're going to push me around...Don't get turned on. Don't get turned on.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\She doesn't say anything as she passes, which is something you're grateful for. She does give you a look as she walks by, though. You noticed something else. When she gave you that look, she wasn't looking up at you. No, she was looking straight ahead. @@.thought;I'm probably only a couple inches taller than her. And she's a girl.@@ <<if $tfCircumstances.location is "quad">>You sit down on a bench<<else>>You lean against a wall<</if>>, thinking about the implications of this. @@.thought;Fuck! This is going to be so embarrassing. Some guys are shorter than me, but most of them don't play sports. I'm going to have to face my team, when all of them are bigger than me. I'm going to see them change, and they're going to push me around...Don't get turned on. Don't get turned on.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\@@.male;"What's up, bro?"@@ the guy asks. <<if $player.voice>=2>>@@.player;"Hi,"@@ you squeak out, cringing at how feminine you sound. He gives you a look.<<else>>@@.player;"Hi,"@@ you say.<</if>> Desperate to change the subject, you ask, @@.player;"So, what are you up to?"@@ @@.male;"Just going to work out,"@@ he says, unlocking his locker and getting something that you can't see. @@.male;"See you, <<print $player.firstname>>,"@@ he says, heading out. As he passes, you can't help but realize that he's now much taller than you. @@.thought;We used to be the same height! Fuck! This is so embarrassing. Am I the shortest one on the team now? How can I face the rest of them, when they're all bigger than me? I'm going to see them change, and they're going to push me around...Don't get turned on. Don't get turned on.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\You wait for him to say something, or to make fun of you, but he just ignores you and heads for a stall. He must have really needed to go. You noticed something troubling, though. You're used to being taller than everyone you meet, but this guy was taller than you. @@.thought;And he didn't even seem that tall.@@ You stare at yourself in the mirror, thinking about the implications of this. @@.thought;Fuck! This is going to be so embarrassing. Some guys are shorter than me, but most of them don't play sports. I'm going to have to face my team, when all of them are bigger than me. I'm going to see them change, and they're going to push me around...Don't get turned on. Don't get turned on.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\<<if $player.feminine>=18>>She gives you a strange look, and then slips into a stall. @@.thought;I just passed! She thought I was a chick. Or at least, that I could be.@@<<elseif $player.feminine>=10>>She looks at you for a while. @@.female;"Aren't you in the wrong bathroom?"@@ @@.player;"Sorry,"@@ you mumble, backing out of the girls bathroom.<<else>>@@.female;"You're in the wrong bathroom."@@ @@.player;"Sorry,"@@ you mumble, backing out into the hallway.<</if>> You noticed something troubling in that interaction. You're used to towering over girls, but this girl was only slightly shorter than you. @@.thought;Fuck! This is going to be so embarrassing. Some guys are shorter than me, but most of them don't play sports. I'm going to have to face my team, when all of them are bigger than me. I'm going to see them change, and they're going to push me around...Don't get turned on. Don't get turned on.@@ <<if $player.feminine<18>>\ A couple minutes later, she walks out, giving you a disgusted look when she sees you standing there in the hallway. <<link "Wait until she's gone, and then walk back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>>\ <<elseif $tfCircumstances.locationType is "bathroom">>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Walk back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>>\ <</if>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ You look over to <<print $tfCircumstances.witnesses>>. @@.player;"<<print $tfCircumstances.witnesses>>, can we compare? Our heights, I mean?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"Sure,"@@ he says hesitantly. He\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"Sure,"@@ <<if visited("Girlfriend TemporaryTransformation Start") and not visited("Girlfriend TemporaryTransformation TextGirlfriend")>>he<<else>>she<</if>> says hesitantly. She\ <<else>>\ @@.witch;"Sure,"@@ she says hesitantly. She\ <</if>> \ stands with <<if $tfCircumstances.witnesses is $qb.firstname>>his<<else>>her<</if>> back to yours. \ <<if $tfCircumstances.witnesses is $qb.firstname>>\ There's no doubt about it. He's taller than you.\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ You smile when you see that you're still taller than her, but it's close. You used to tower over her.\ <<else>>\ There's no doubt about it. The two of you are the same height.\ <</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.player;"You're five ten, right?"@@ @@.qb;"Yeah."@@ @@.player;"That would make me about five seven, then,"@@ you say, more to yourself than him. You close your eyes, remembering when you used to be taller than <<print $qb.firstname>>. \ <<if $qb.hookedUp>0>>\ Now, when you kiss him, you'll be looking up at him.\ <<else>>\ Now, you have to look up at him.\ <</if>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ <<if visited("Girlfriend TemporaryTransformation Start") and not visited("Girlfriend TemporaryTransformation TextGirlfriend")>>\ @@.player;"I used to be six feet, so you're six feet..."@@ @@.player;"I'm probably around five foot seven, then,"@@ you say, looking up at him.\ <<else>>\ @@.player;"You're five four, right?"@@ @@.girlfriend;"Yeah."@@ @@.player;"That would make me about five seven, then,"@@ you say, more to yourself than her.\ <</if>> You close your eyes, remembering when you used to tower over \ <<if visited("Girlfriend TemporaryTransformation Start") and not visited("Girlfriend TemporaryTransformation TextGirlfriend")>>\ him. You enjoyed how she had to get up on her tiptoes to kiss you. Now, \ <<if not $player.datingGirlfriend>>\ you're not even dating him anymore.\ <<else>>\ when he goes back to his body, he can kiss you while barely moving his neck.\ <</if>>\ <<else>>\ her. You enjoyed how she had to get up on her tiptoes to kiss you. Now, \ <<if not $player.datingGirlfriend>>\ you're not even dating her anymore.\ <<else>>\ she can kiss you while barely moving her neck.\ <</if>>\ <</if>>\ <<else>>\ @@.player;"You're five seven, right?"@@ @@.witch;"Yeah."@@ @@.player;"That would make me five seven too, then,"@@ you say, more to yourself than her. You close your eyes, imagining when you used to be taller than her. It didn't do you much good, but it was at least comforting knowing that you were bigger than her. Now, you're the same height<<if $player.armStrength>=40>>. At least you're still stronger than her.<<else>>, and you suspect that you're weaker than her too.<</if>>\ <</if>>\ <<else>>\ As you pass by the <<print $tfCircumstances.witnesses>>, you can't help but notice that they're taller than you. @@.thought;Wasn't I taller than them? It's getting hard to remember.@@\ <</if>> Then it hits you. @@.thought;So I'm about five seven now. Some guys are shorter than me, but most of them don't play sports. I'm going to have to face my team, when all of them are bigger than me. I'm going to see them change, and they're going to push me around...Don't get turned on. Don't get turned on.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-4>>\ <<set $player.maxAccuracy to $player.maxAccuracy-4>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.leadership to $player.leadership-2>>\ <<handleTf height>><<set $player.height to 2>>\Once again, the feeling comes over you, and you hold your breath as it races up your body, passing over your hips and chest before settling in your face. @@.thought;This is going to be bad. I can hide changes to my hands or even my ass if I wear baggy clothes, but everyone is going to see my face. @@<<if $player.controlQuestKnowledge is true>>@@.thought;Why did I pick this again?@@<<else>>@@.thought;Why did my face have to get changed?@@<</if>> The coldness has gotten so intense that you feel like your face is going to freeze. You really want to throw water over it or shake yourself out of this, but it's like you're glued to the spot. The coldness grows more and more intense, and you feel like parts of your face are getting reshaped. And then, finally, it's over, leaving you with a pit in your stomach as you worry about what you look like now. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>[[Look in the mirror|Face3 Mirror]]\ <<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>[[Walk over to a mirror|Face3 Mirror]]\ <<elseif $tfCircumstances.locationType is "hallway">>[[Rush over to a mirror|Face3 Mirror]]\ <<else>>[[Pull up your phone camera|Face3 Camera]]<</if>><<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You take a deep breath and look in the mirror, worried about who you're going to find looking back at you.\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ You exit the <<print $tfCircumstances.locationType>> and step up to the mirror, worried about who you're going to find looking back at you.\ <<else>>\ You run <<if $tfCircumstances.location is "hallway">>into the bathroom<<else>>up to the mirror<</if>>, not caring about how you look to anyone passing by. \ <<if $tfCircumstances.witnesses is not "">>\ <<print $tfCircumstances.witnesses>> looks at you strangely, but luckily, you don't see anyone else.\ <<else>>\ Someone turns their head as you run past, but luckily, they were the only one you saw.\ <</if>>\ <</if>> \ <<if $tfCircumstances.locationType is "hallway">>\ You make it to the bathrooms and have a quick moment of panic as you try to decide which one to go in. The boys bathroom is the obvious choice, but if your face looks really feminine now, maybe you would get less stares in the girls bathroom. @@.thought;If I did that, I know I would transform again@@ you think. That settles it. You're going to use the boys bathroom. You step in and run to the mirror, worried about who you're going to find looking back at you\ <<else>>\ You have a moment of panic as you imagine a \ <<if $tfCircumstances.boys is true>>\ boy walking in now. Usually, it wouldn't be a big deal, but if your face looks really feminine, he could <<if $player.masculinity>=0>>think<<else>>know<</if>> you're in the wrong bathroom.\ <<else>>\ girl walking in now. @@.thought;But if my face looks feminine, maybe she wouldn't notice anything.@@ You don't know whether to be comforted by that thought or not.\ <</if>> You take a deep breath and look in the mirror, worried about who you're going to find looking back at you.\ <</if>> You let out a gasp when you see yourself. Your jawline is more rounded and less square, your eyelashes are bigger, your nose is smaller, your cheekbones are higher, and your cheeks are rounder. A couple of minutes ago, you looked androgynous. But now, your face looks...feminine. You take out your phone and find the picture of you and <<print $girlfriend.firstname>> at homecoming. You can barely recognize the guy in that photo. Without thinking, you open the camera back up and take a picture<<if $player.pout>>, instinctively making a duckface as the flash goes off<</if>>. @@.thought;People are going to notice, right? I guess if I put effort in, I could pass as a male.@@ And you probably could. If you didn't know better, you would say that your face belongs on a girl, but it's not inconceivable that your face could belong to a guy. <<if $tfCircumstances.location is "changing room">>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <<else>>\ <<if $tfCircumstances.locationType is "locker room">>You hear footsteps<<else>>The bathroom door swings open<</if>>, and you take a deep breath. You're about to see if you're still recognizable as you. <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.boys is true>>\ [[See who it is|Face3 Conversation Boy]]\ <<else>>\ [[See who it is|Face3 Conversation Girl]]\ <</if>>\ <</if>> <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-5>>\ <<handleTf face>><<set $player.face to 3>>\@@.thought;Oh shit. I'm in the girls bathroom. I'm going to be in trouble.@@ A girl you don't recognize walks in, and heads straight towards you. No, not straight towards you. Straight towards the sink. She pulls out what looks like a makeup bag and starts touching up her face. You just stare straight ahead, afraid to move. If she looks at you and <<if $player.masculinity>=50>>realizes<<else>>thinks<</if>> that you're a guy, you'll be in trouble. But if she looks at you and //doesn't// <<if $player.masculinity>=50>>realize<<else>>think<</if>> you're a guy, that would be even worse. She finishes touching up her makeup and leaves as quickly as she came in, not even giving you a second look. You slowly exhale. A girl just came into the girls bathroom, stood next to you and left without saying a word to you, almost as if she thought it was natural for you to be in here. @@.thought;Maybe she didn't get a close look at me@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;Maybe she just assumed that since I was in the girls bathroom, I must be a girl.@@ That thought makes you feel a little better. <<if $tfCircumstances.locationType is "bathroom">>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Walk back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>>\ <</if>> <<set $player.confidence to $player.confidence+1>>\A guy walks into the bathroom and immediately heads for the urinal. @@.thought;He didn't look at me. That's good. I don't look out of place.@@ You watch him pee through the mirror, feeling a little envious. You remember when you used to be able to use a urinal, but now you have to sit when you pee. Each time you do so, you're reminded of what you've lost. Your hopes that you don't look out of place are dashed when he finishes peeing. He walks over to the sink to wash his hands and does a double take when he sees you. @@.male;"Are you in the wro...<<print $player.firstname>>?"@@ @@.player;"Uh, yeah. Hi."@@ @@.male;"Sorry. I didn't recognize you."@@ He's blushing, and after quickly washing his hands, he quickly walks out of the bathroom. @@.thought;Fuck!@@ <<if $tfCircumstances.locationType is "bathroom">>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Walk back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>>\ <</if>> <<set $player.confidence to $player.confidence-1>>\You open up your camera, take a deep breath, and switch it to selfie mode. What you see makes you gasp. Your jawline is more rounded and less square, your eyelashes are bigger, your nose is smaller, your cheekbones are higher, and your cheeks are rounder. A couple of minutes ago, you looked androgynous. But now, your face looks...feminine. Without thinking, you snap a picture<<if $player.pout>>, instinctively making a duckface as the flash goes off<</if>>. Then, you scroll through your photos until you get to the one of you and <<print $girlfriend.firstname>> at homecoming. You can barely recognize the guy in that photo. As you scroll back through your photos, you find the one of you took the last time your face got transformed. You look androgynous, and, as you stare at the photo, you realize just how scared you look. You continue scrolling through until you get to the picture you just took. There's no mistaking it: this photo already looks much different from the last one. If you didn't know better, you'd think that the person in that photo was a woman. <<if $player.pout>>Even your expression in the photos are different. The duckface that you're making makes you look more confident about all of your transformations.<<else>>The only thing that's consistent is your scared expression.<</if>> @@.thought;People are going to notice, right? I guess if I put effort in, I could pass as a male.@@ And you probably could. Sure, most people would think your face belongs on a girl, but it's not inconceivable that it could belong to a guy. <<link "Put your phone away" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-5>>\ <<handleTf face>><<set $player.face to 3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Once again, the coldness encases your entire body and you go numb. You wait as the feeling moves throughout your body, passing over your stomach before centralizing on your butt. You sigh. <<if $player.controlQuestKnowledge is true>>You hope you made the right call.<<else>>@@.thought;Why did my butt have to be transformed?@@ Then again, you don't know if anything else would be better.<</if>> It wouldn't be too hard to hide a girly butt...as long as you weren't naked or wore any form-fitting clothes. You could probably survive the schoolday. At least, until gym class. Your butt is being massaged and molded. You're pretty sure that you felt it expand, but it's hard to tell when you can't turn your head. You're even more alarmed when you feel the coldness creep up and start working on your hips. You're not sure exactly what's going on, but it's not hard to guess. @@.thought;I'm going to get girls hips.@@ The feeling slowly disappears, and you're able to move again. Unfortunately, you don't want to. Suddenly, you find that you're tired, and you just need to sit down and think about what's been happening. <<if $tfCircumstances.location is "quad" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "changing room">>\ [[Find a bench to sit on|Ass3 Sit]]\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower">>\ [[Sit down in a stall|Ass3 Sit]]\ <<elseif $tfCircumstances.locationType is "stall">>[[Sit down on the toilet|Ass3 Sit]]\ <<elseif $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>\ [[Sit down on the bed|Ass3 Sit]]\ <<elseif $tfCircumstances.location is "car">>\ [[You feel something strange|Ass3 Sit]]\ <<elseif $tfCircumstances.location is "quad">>\ [[Sit down on the ground|Ass3 Sit]]\ <<else>>\ [[Lean against the wall|Ass3 Lean]]\ <</if>>\ <<set $player.speed to $player.speed-5>>\ <<set $player.maxSpeed to $player.maxSpeed-5>>\ <<set $player.confidence to $player.confidence-4>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<handleTf ass>><<set $player.ass to 3>>\<<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower">>You walk into an empty stall, sit down, and immediately notice something strange. <<elseif $tfCircumstances.location is not "car">>You sit down, and immediately notice something strange. <</if>>You've been sitting the same way your whole life. But now, as you sit the way you normally would, something feels off. Your butt is more padded now, almost like you have miniature pillows inside of it. You shift around, trying to get comfortable. @@.thought;This is going to take some getting used to.@@ <<if $tfCircumstances.location is not "car">>You stand up. Being tired is better than being reminded of your transformation.<<else>>You wish that you could stand up. As long as you're sitting down, you're reminded of your transformation.<</if>> Before you realize it, your hand is squeezing your butt. There's definitely a lot more flesh here. You try to think back to your girlfriends' butts. Your butt feels a lot like theirs. Not as rounded, but if you didn't know any better, you would guess that it belonged to a female. <<if $tfCircumstances.extraClothing is "one piece">>You sit back down, but as you shift around, you notice some tightness in your swimsuit. You stand back up and examine it. The one-piece, which used to have some extra space in the hips, now fits you better.<<elseif $player.shirt and $player.isWearingDress>>You sit back down, but as you shift around, you notice something different about your dress. Before, it was a little loose in the hips. But now, it fits better.<<elseif $tfCircumstances.extraClothing is not "naked" and $player.pants is not null>><<if $tfCircumstances.location is "car">>As<<else>>You sit back down, but as<</if>> you shift around, you notice some tightness in your <<print $player.pants.informalName>>. <<if $player.shirt is not null>>You lift your <<print $player.shirt.informalName>> up a little bit and<<else>>You<</if>> look closer. The <<print $player.pants.informalName>>, which used to fit you well, are now tight on your hips.<<else>>You turn your attention to your hips.<</if>> @@.thought;They've definitely gotten wider@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;Maybe I should get new pants@@<<if $player.height>0>>@@.thought;. I //have// shrunk. But@@<<else>>@@.thought;, but@@<</if>>@@.thought; the only pants that would have bigger hips and still fit me would be girls pants.@@ <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower">>\ <<link "Walk back into the $tfCircumstances.locationType" $tfRecoverPassage>><</link>>\ <<elseif $tfCircumstances.location is not "car">>\ <<link "Stand back up" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <</if>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>As you lean against the wall, trying to decide what to do about your situation, you notice something strange. You're leaning the way you normally would, but something feels off. Your butt is more padded now, almost like you have miniature pillows inside of it. You shift around, trying to get comfortable. @@.thought;This is going to take some getting used to.@@ You stand back up. Better to stand than to be reminded of your transformation. But you can't put it out of your mind completely. Before you realize it, your hand is squeezing your butt. There's definitely a lot more flesh here. You try to think back to your girlfriends' butts. Your butt feels a lot like theirs. Not as rounded, but if you didn't know any better, you would guess that it belonged to a female. <<if $tfCircumstances.extraClothing is "one piece">>You lean back against the wall, but as you shift around, you notice some tightness in your swimsuit. You stand back up and examine it. The one-piece, which used to have some extra space in the hips, now fits you better.<<elseif $tfCircumstances.extraClothing is not "naked" and $player.pants is not null>>You lean back against the wall, but as you shift around, you notice some tightness in your <<print $player.pants.informalName>>. You <<if $player.shirt is not null>>lift your <<print $player.shirt.informalName>> up a little bit and <</if>>look closer. The <<print $player.pants.informalName>>, which used to fit you well, are now tight on your hips.<<else>>You turn your attention to your hips.<</if>> @@.thought;They've definitely gotten wider@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;Maybe I should get new pants@@<<if $player.height>0>>@@.thought;. I //have// shrunk. But@@<<else>>@@.thought;, but@@<</if>>@@.thought; the only pants that would have bigger hips and still fit me would be girls pants.@@ <<link "Continue" $tfRecoverPassage>><</link>>The familiar feeling is back. You try your best to relax as it washes over you and creeps up your body. You've long since learned that you can't fight it, and it's even a little bit exciting to see how much you've changed. @@.thought;Why did I think that? No, it's not exciting. It's terrifying.@@ As you're arguing with yourself, the feeling has made its way up your body and has centralized in your chest. You were looking straight at your small breasts when you went numb, so you're able to watch as the transformation happens. Your boobs are expanding. Before, they were small and easy to hide. But as they slowly expand, you get a sinking feeling that it won't be possible to hide them anymore. Your <<if $tfCircumstances.extraClothing is "one piece">>one piece bulges<<elseif $tfCircumstances.extraClothing is "naked">>boobs bulge<<elseif $player.shirt is not null>><<print $player.shirt.informalName>> bulges<<elseif $player.bra or $tfCircumstances.extraClothing is "bra">>bra bulges<<else>>boobs bulge<</if>> and you start to get worried. @@.thought;How big are they going to be? Before, they were A cups, I think. What will it be now?@@ And then, when your boobs <<if $tfCircumstances.extraClothing is "one piece">>have filled out your swimsuit<<elseif $player.isWearingDress>>have filled out your dress<<elseif $tfCircumstances.extraClothing is "naked" and $tfCircumstances.extraClothing is not "bra">>have expanded so much you're worrying that your clothes won't fit<<elseif $player.shirt is not null>>are threatening to break out of your shirt<<elseif $player.bra or $tfCircumstances.extraClothing is "bra">>are threatening to break out of your bra<<else>>have expanded so much you're worrying that your clothes won't fit<</if>>, the feeling stops and you return to normal. You tentatively massage your new, larger boobs. They're so sensitive, and just that one touch makes your pussy tingle. <<if $player.hasBra or $tfCircumstances.extraClothing is "bra">>@@.thought;I'm going to need to get a bigger bra.@@<<else>>@@.thought;I need to get a bra.@@<</if>> @@.thought;Will I have to wear it all the time? When I play football, to class, when I'm eating? I don't know if I could get away with it if I don't. They've got to be a B cup now.@@ Then another thought strikes you. @@.thought;What about swimming? All the guys swim shirtless. How can I hide my boobs from everyone?@@ <<link "Think about something else" $tfRecoverPassage>><</link>>\ <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-2>>\ <<set $player.maxAccuracy to $player.maxAccuracy-2>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.confidence to $player.confidence-5>>\ <<set $player.masculinity to $player.masculinity-6>>\ <<increaseArousal 5>>\ <<handleTf boobs>><<set $player.boobs to 3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your body grows cold, and you hold your breath as the feeling creeps up your body, past your legs and chest. It gets to your neck and then intensifies, while a tendril drifts up to your mouth. You feel your throat grow cold and you pray that it's over soon. <<if $player.controlQuestKnowledge is true>>@@.thought;I hope this was the right choice. Nobody will be able to see any difference, but they can hear it. Should I just not talk? Or say that I have a cold?@@<<else>>@@.thought;So my voice is getting changed? I guess it can be worse. Nobody will //see// anything different about me. And as long as I don't talk, they won't hear anything different either.@@<</if>> The feeling fades away, and you can move again. You can't feel what changed exactly, but you know that your voice is going to be higher. @@.thought;But how much higher?@@ @@.player;"Hello,"@@ you say aloud. @@.thought;I can't judge my own voice. It sounds higher, but I don't know for sure.@@ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Who said that?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Who said that?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"Who said that?"@@<<elseif $tfCircumstances.witnesses is "the guys">>@@.male;"Who said that?"@@<<else>>@@.female;"Who said that?"@@<</if>> <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>someone<<else>><<print $tfCircumstances.witnesses>><</if>> asks, before turning around and seeing you. <<if $tfCircumstances.witnesses is $qb.firstname>>\ [[Blush under his gaze|Voice3 Witness]]\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ [[Blush under her gaze|Voice3 Witness]]\ <<else>>\ [[Blush under their gaze|Voice3 Witness]]\ <</if>>\ <<elseif ($tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room") and $tfCircumstances.boys is true>>\ @@.male;"Who said that?"@@ someone asks, looking around for the speaker. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "locker room">> When he sees you, he looks at you with an unreadable expression. @@.male;"Was that you?"@@ You just blush under his gaze.<<else>>You hold your breath and don't say anything, hoping that he'll go away.<</if>> [[When he leaves, you try pitching your voice down|Voice3 Masculine]]\ <<elseif $tfCircumstances.locationType is "bathroom">>\ A girl walks out of the stall, looking confused. <<if $player.feminine>=18>>\ @@.female;"Did you want to ask me something?"@@ @@.player;"What?"@@ you ask, confused. Then it dawns on you: she heard your voice, then saw you in the girls bathroom, and the only thing she's confused about is why you were talking to her. @@.player;"Oh! No!"@@ @@.female;"O...kay,"@@ she says, washing her hands quickly and then leaving.\ <<elseif $player.feminine>=10>>\ @@.female;"Did you want to ask me someth...you're a boy, aren't you?"@@ @@.player;"What?"@@ you ask, feeling alarmed. This has quickly gone off the rails: first you got transformed, and now you're caught in the girls bathroom. @@.female;"Oh! I'm so sorry. I just thought...sometimes I speak without thinking...bye!"@@ she says, blushing furiously as she leaves the bathroom without even washing her hands. @@.thought;What was that all about?@@ you think in confusion. Then it hits you: she thought you were a boy until you opened your mouth. @@.thought;Do I really sound that girly? Or do I look girly, too, and hearing me speak was enough for her?@@\ <<else>>\ @@.female;"Oh my god! You're a boy! I thought I heard a girl! Why are you using the girls bathroom?"@@ You stare at her blankly, trying to comprehend what she just said. @@.female;"I'm going to get security."@@ @@.thought;Well, I'd better get out of here. I've still got some time, though. Our security isn't very good.@@\ <</if>> [[Try pitching your voice down|Voice3 Masculine]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ @@.female;"Hello,"@@ a girl says. You jump up. You thought you were alone! @@.female;"You need any help?"@@ @@.thought;Why would I need help?@@ @@.player;"No, I'm okay,"@@ you tell her. @@.female;"Okay,"@@ she says. You hear the sound of running water and then the sound of a door closing. When she's gone, you <<if $tfCircumstances.locationType is "stall">>sit back down<<else>>lean against the wall<</if>>, your mind racing. @@.thought;I just had a conversation with a girl. In the girls bathroom. She heard me talk, and she didn't think that I wasn't supposed to be there.@@ [[Try pitching your voice down|Voice3 Masculine]]\ <<elseif $tfCircumstances.location is "your room">>\ As soon as you say that, Patrick comes in and you jump. You thought that you were alone. He just chuckles. <<if not $player.datingGirlfriend>>@@.male;"Have you got a chick in here with you, dude?"@@<<else>>@@.male;"Is <<print $girlfriend.firstname>> in here with you, dude?"@@<</if>> You're about to answer him when you realize that if you do, he'll realize that you're the one who spoke. Instead, you just nod your head. @@.male;"Well, I'll leave you two to it,"@@ he says, winking at you as he walks out. You don't even know what he came in for. [[Try pitching your voice down|Voice3 Masculine]]\ <<else>>\ <<if $tfCircumstances.witnesses is not "">>Nobody reacts. <</if>>You take out your phone and press record. @@.player;"Hello,"@@ you say again. You play the recording and <<if $player.pout>>pout<<else>>wince<</if>> when you hear the feminine voice. @@.thought;It's not completely feminine, at least. Maybe I just sound like a guy who never went through puberty.@@ [[Try pitching your voice down|Voice3 Masculine]]\ <</if>>\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.confidence to $player.confidence-4>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<handleTf voice>><<set $player.voice to 3>>\<<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, was that you?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, was that you?"@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>, was that you?"@@<<else>>@@.male;"<<print $player.firstname>>, was that you?"@@<</if>> @@.player;"Who else would it be?"@@ you ask, trying to lessen the awkwardness with a joke. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, you sound like a chick."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, you sound like a chick."@@<<elseif $tfCircumstances.witnesses is $witch.firstname>>@@.witch;"<<print $player.firstname>>, you sound like a chick."@@<<else>>@@.male;"<<print $player.firstname>>, you sound like a chick."@@<</if>> You stare at the floor. You //knew// this was going to happen when <<if $player.controlQuestKnowledge is true>>you picked the transformation<<else>>the transformation started<</if>>, but you didn't realize that it would be so obvious. <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.player;"Oh my god. I fucked up. Now I sound so girly, and everyone's going to see, and..."@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Can you try making your voice lower?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Can you try making your voice lower?"@@<<else>>@@.witch;"Can you try making your voice lower?"@@<</if>> @@.player;"That's a good idea,"@@ you say, trying to calm yourself down. If you can still sound like a guy when you want to, then it wouldn't be so bad.<<else>>You glare at <<print $tfCircumstances.witnesses>>, hoping that they'll just go away. You feel like you're about to have a panic attack: you <<if $player.controlQuestKnowledge is true>>//chose// this transformation<<else>>acted feminine enough to cause this transformation<</if>>, and now you can't talk without people hearing your new, girly voice. @@.thought;Wait a second. After the last time my voice was transformed, if I pitched my voice up, I could sound like a girl. If I pitch my voice down, will I sound like a guy?@@<</if>> [[Try pitching your voice down|Voice3 Masculine]]You press record again, and then say, @@.player;"Hello,"@@ concentrating on making your voice sound low and masculine. With a shaking hand, you play your recording back. @@.player;"Hello,"@@ you hear yourself saying. @@.thought;That's good! I sounded like a guy in that recording!@@ @@.player;"Hello,"@@ you say again. @@.thought;I can do it, but it feels kind of weird. Hopefully if I have to talk, it'll only be a couple sentences. I can see this getting uncomfortable.@@ <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>Once again, you become all numb and tingly. When the feeling begins making its way up your body, you don't react. You're used to it. It's going to feel really cold and then you'll be different. <<if $player.controlQuestKnowledge is true>>@@.thought;At least it's only going to change my hands@@ you think. @@.thought;It could be worse.@@<<else>>@@.thought;I hope it changes something that won't be obvious, like my hands.@@<</if>> The feeling creeps its way up your body, splitting in two once it gets to your shoulders, and then sliding down each arm. You can feel it molding and shaping your fingers. Before your eyes, your fingers are becoming thinner and the veins in your hands are getting harder to see. The feeling moves up into the very tips of your fingers, and they start to tingle. The feeling disappears, and you move your hands in front of your face, palms facing away from you. Your nails have grown longer, but they're not unkempt or dirty. Now, there's no mistaking them for female nails. @@.thought;How am I going to play football now?@@ @@.thought;Wait, this is the girl way to look at your nails.@@ You quickly flip your hands over and examine them. Your hands look smaller, and with the veins being less visible, they look smoother and softer too. <<link "Think about something else" $tfRecoverPassage>><</link>>\ <<set $player.armStrength to $player.armStrength-7>>\ <<set $player.maxArmStrength to $player.maxArmStrength-7>>\ <<set $player.accuracy to $player.accuracy-7>>\ <<set $player.maxAccuracy to $player.maxAccuracy-7>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence-3>>\ <<handleTf hands>><<set $player.hands to 3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>You don't want to pick your hair, but the other choices seem even worse. @@.thought;Plenty of guys have long hair. But my hair will be longer than even those guys.@@ <</if>>The feeling works its way up your body to the very top of your head before spreading out and descending down your hair. You can feel your hair being pulled and teased. If this wasn't accompanied by a transformation, it would actually feel pretty nice. As your hair lengthens, you can see it out of the corner of your eye as it passes below your chin, going down until it reaches your shoulders. @@.thought;So I have shoulder-length hair now@@ you think <<if $player.playsWithHair>>as you play with it.<<else>>in shock.<</if>> @@.thought;I've seen some girls at Pinewood with shorter hair than me.@@ Knowing that you have shoulder-length hair doesn't tell you that much, though. There are a couple guys with longer hair, but they're never mistaken for girls. You need to go find out what your hair looks like. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair3 Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair3 Mirror]]\ <<else>>\ [[You need to check your camera|Hair3 Camera]]\ <</if>> <<handleTf hair>><<set $player.hair to 3>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.boys>>\ <<if $tfCircumstances.locationType is "bathroom">>\ Just as you walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ Just as you step into the bathroom and walk over to the mirror,\ <<else>>\ Just as you step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror,\ <</if>> \ a guy comes out of one of the stalls. He gives you a <<if $player.face>=3>>confused<<else>>strange<</if>> look before washing his hands and leaving.\ <<else>>\ Cautiously, <<if $tfCircumstances.locationType is "bathroom">>you step over to the mirror<<else>>you step out of the <<print $tfCircumstances.locationType>> and walk up to the mirror<</if>>, painfully aware that you're in the girls bathroom, checking your newly feminine appearance.\ <</if>> <</if>>\ You look in the mirror and study your face. Your last haircut looked androgynous, bordering on feminine. It was long, reaching the middle of your neck, but it wouldn't look out of place on a feminine guy. Now, not only do you have <<if $player.race is "black">>curly<<else>>straight<</if>> <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, but it's styled in a feminine cut. In fact, you can think of several girls who have your same exact haircut. You take a step back and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face, bangs, and long hair stares back at you. You feel yourself getting turned on, and then realize that the girl in the mirror is you.\ <<elseif $player.face>=2>>\ Your androgynous face lets you cling to some of your masculinity. Maybe people who had gotten used to your androgynous appearance wouldn't see you differently. @@.thought;But if I was a stranger and I was looking at myself, I'd probably think I was a girl.@@\ <<else>>\ Luckily, your face still looks male, so anyone who saw you would think that you were a guy who just had long, girly hair.\ <</if>> <<if $player.face>=3>>\ @@.thought;How much longer can this go on? I mean, fuck, I look like a girl now!@@\ <<elseif $player.face>=2>>\ @@.thought;I'm lucky that these changes are happening gradually. If nobody really noticed my changes before, will they suddenly see me as a girl just because I have a longer haircut?@@\ <<elseif $player.skillCurse<4>>\ @@.thought;My teammates are going to give me shit for this hairstyle.@@\ <<else>>\ @@.thought;All my friends are going to give me shit for this hairstyle.@@\ <</if>> @@.thought;I wonder if I could cut it off. Would that even be possible? Maybe I could tie it up in a ponytail. But that would look girly too.@@ <<if $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "bathroom">>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "Go back to the $tfCircumstances.locationType" $tfRecoverPassage>><</link>>\ <</if>> <<set $player.masculinity to $player.masculinity-$player.face-2>>\ <<set $player.confidence to $player.confidence-$player.face-2>>\ <<set $player.leadership to $player.leadership-$player.face-2>>\You pull up your camera and study your face. Your last haircut looked androgynous, bordering on feminine. It was long, reaching the middle of your neck, but it wouldn't look out of place on a feminine guy. Now, not only do you have <<if $player.race is "black">>curly<<else>>straight<</if>> <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, but it's styled in a feminine cut. In fact, you can think of several girls who have your same exact haircut. You move the camera farther away and try to look at the overall picture. <<if $player.face>=3>>A girl with a feminine face, bangs, and long hair stares back at you. You feel yourself getting turned on, and then realize that the girl is you.<<elseif $player.face>=2>>Your androgynous face lets you cling to some of your masculinity. Maybe people who had gotten used to your androgynous appearance wouldn't see you differently. @@.thought;But if I was a stranger and I was looking at myself, I'd probably think I was a girl.@@<<else>>Luckily, your face still looks male, so anyone who saw you would think that you were a guy who just had long, girly hair.<</if>> <<if $player.face>=3>>@@.thought;How much longer can this go on? I mean, fuck, I look like a girl now!@@<<elseif $player.face>=2>>@@.thought;I'm lucky that these changes are happening gradually. If nobody really noticed my changes before, will they suddenly see me as a girl just because I have a longer haircut?@@<<elseif $player.skillCurse<4>>@@.thought;My teammates are going to give me shit for this hairstyle.@@<<else>>@@.thought;All my friends are going to give me shit for this hairstyle.@@<</if>> @@.thought;I wonder if I could cut it off. Would that even be possible? Maybe I could tie it up in a ponytail. But that would look girly too.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-$player.face-2>>\ <<set $player.confidence to $player.confidence-$player.face-2>>\ <<set $player.leadership to $player.leadership-$player.face-2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>\ You stand up straight, wanting to take in the view of your surroundings for the last time while you're at this height.\ <<else>>\ You nervously wait for the transformation to start, wondering what's going to happen this time. @@.thought;What's next? I think it was height last time. Then, oh no, I'm going to be short!@@\ <</if>> \ You've already lost five inches, and you're now below average for a guy, and above average for a girl. @@.thought;After this, I'm going to be the same height as most girls.@@ The feeling starts up, but instead of moving up or down your body, it spreads out, stretching all over you until your entire body is tingling. Then, your muscles start to contract and you feel a force pushing you <<if $tfCircumstances.location is "car">>down<<elseif $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>into the ground<<else>>into the floor<</if>>. You want to yell, but you can't open your mouth. @@.thought;This will only take a couple more seconds@@ you tell yourself. @@.thought;And then it will be done, and it'll feel like I always had this body.@@ That thought comforts you, and you try to relax as you shrink. When it's over, you look around. The <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> seems so much bigger now. @@.thought;Is this how short people see the world? Well, I don't know how short I really am. I need to find out.@@ Another thought crosses your head. \ <<if $player.skillCurse<4>>\ @@.thought;How am I going to play football now? I need to see over the heads of my linemen and the defenders so I know where to throw the football.@@\ <<else>>\ @@.thought;It's a good thing I'm not on the team. I need to see over the heads of my linemen and the defenders so I know where to throw the football.@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfCircumstances.witnesses is $qb.firstname>> <<link "Compare your height with $qb.firstname" "Height3 QB">><</link>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>> <<link "Compare your height with $girlfriend.firstname" "Height3 Girlfriend">><</link>>\ <<elseif $tfCircumstances.witnesses is $witch.firstname>> <<link "Compare your height with $witch.firstname" "Height3 Witch">><</link>>\ <<elseif $tfCircumstances.location is "quad">> [[You see a guy at the water fountain and you get an idea|Height3 Quad]]\ <<elseif $tfCircumstances.locationType is "hallway" or ($tfCircumstances.locationType is "bathroom" and $tfCircumstances.boys is true)>> [[A guy walks into the bathroom and you get an idea|Height3 BoysBathroom]]\ <<elseif $tfCircumstances.locationType is "bathroom">> [[A girl walks into the bathroom and you get an idea|Height3 GirlsBathroom]]\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">> [[The bathroom door opens and you get an idea|Height3 Shower]]\ <<elseif $tfCircumstances.location is "your room">> [[Patrick walks into the room|Height3 MyDorm]]\ <<elseif $tfCircumstances.locationType is "locker room" and $tfCircumstances.boys is true>> [[You spot the Coach|Height3 Coach]]\ <</if>> <<set $player.armStrength to $player.armStrength-4>>\ <<set $player.maxArmStrength to $player.maxArmStrength-4>>\ <<set $player.accuracy to $player.accuracy-5>>\ <<set $player.maxAccuracy to $player.maxAccuracy-5>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.confidence to $player.confidence-4>>\ <<handleTf height>><<set $player.height to 3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You spot a guy bent over the water fountain, drinking water. You walk up behind him, acting like you're waiting to get a drink too. A moment later, he's finished and stands up. You stand in his way, trying to delay him long enough so you can see how much shorter you are. <<if $player.feminine>=18>>@@.male;"Out of my way, miss,"@@ he says roughly. @@.thought;He called me miss!@@<<elseif $player.feminine>=10>>@@.male;"Out of my way dude, I mean, uh...just let me get by,"@@ he says, flustered.<<else>>@@.male;"Out of my way, dude,"@@ he says rudely.<</if>> As you look up at him, you realize how much bigger he is than you. You don't recognize him as an athlete, but he's still considerably taller than you. @@.thought;Maybe standing in his way wasn't the best idea. I've got to remember that I'm weaker than @@<<if $player.masculinity>=50>>@@.thought;other @@<</if>>@@.thought;guys now.@@ He pushes past you, and you awkwardly return to what you were doing, pretending that you never needed a drink in the first place. As you look across the quad, you can see that almost all the guys and some of the girls too are taller than you are. <<link "Continue" $tfRecoverPassage>><</link>>@@.player;"Hey, Coach!"@@ you say, running up to him. @@.male;"What is it, <<print $player.lastname>>?"@@ Coach asks, looking down at you. You stammer out a response. Even if you did have something to ask him, you wouldn't be able to think of it when you're staring up at him. He's a big guy, and he was even taller than you before all of this started. Now though, he towers over you, and you feel positively tiny next to him. @@.thought;I remember some of the girls complaining about how Coach intimidated them. Is this how they felt?@@ @@.male;"Well, <<print $player.firstname>>, spit it out!"@@ @@.player;"Sorry, Coach!"@@ you squeak, running away. You look over your shoulder and see Coach shaking his head. <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.confidence to $player.confidence-2>>\@@.male;"Hey, man,"@@ Patrick says, walking in. @@.male;"Am I walking in on anything?"@@ @@.thought;Only on me turning into a girl.@@ @@.player;"Uh, no, Patrick,"@@ you tell him. He walks into your room and stands by his desk, rifling through papers. You watch him, hoping he'll leave soon so you can process your transformation. Then you get an idea. @@.thought;If I walked up to Patrick, I could measure our heights.@@ You get up off your bed and make your way over to him. @@.male;"What?"@@ asks Patrick, not turning around. There's no doubt about it. He's bigger and taller than you, and it's not really close. @@.player;"Uh, nothing,"@@ you say, walking back to your bed, grateful that he didn't turn around. If he did, then he might have realized that you changed, and to have someone so much bigger than you confronting you is a scary thought. <<link "Finally, Patrick leaves" $tfRecoverPassage>><</link>>@@.player;"Hey, <<print $qb.firstname>>, can you stand up for a second?"@@ @@.qb;"Uh, yeah, sure. Why?"@@ @@.player;"I, uh...I wanted to compare our heights."@@ He shrugs and stands up. You stand with your back to him. @@.qb;"I'm taller,"@@ he says. @@.player;"I know,"@@ you sigh. That much is obvious. He has a good five inches on you. Suddenly, you become aware of the size difference between the two of you. He's bigger<<if $player.armStrength>=55>> and taller than you. And you're alone with him. He could do anything he liked. @@.thought;I don't know. I'm stronger than I look.@@<<else>>, taller, and stronger than you. And you're alone with him. He could do anything he liked.<</if>> @@.qb;"Didn't you used to be taller than me?"@@ @@.player;"Uh, yeah, I think so,"@@ you say<<if $player.pout>>, pouting<</if>>. It's hard to remember the details of what your body was like before you started transforming. It all feels so far away. @@.qb;"Hey, cheer up!"@@ You nod. <<link "Continue" $tfRecoverPassage>><</link>>@@.player;"Hey, <<print $girlfriend.firstname>>, can you stand up for a second?"@@ @@.girlfriend;"Uh, yeah, sure. Why?"@@ @@.player;"I, uh...I wanted to compare our heights."@@ <<if visited("Girlfriend TemporaryTransformation Start") and not visited("Girlfriend TemporaryTransformation TextGirlfriend")>>\ He shrugs and stands up. You stand with your back to him. @@.girlfriend;"Uh, I'm taller,"@@ he says. @@.player;"I know,"@@ you sigh. That much is obvious. @@.player;"If you were back in your old body, who do you think would be taller?"@@ She thinks for a moment. @@.girlfriend;"I think we'd be about the same height."@@ You look down at the floor. You had enjoyed having a girlfriend who had to lean up to kiss you. When you walked around the quad with her hand in yours, it made you feel in control. @@.thought;Now, if I wanted to kiss him, I'd have to lean up as much as he did.@@ @@.girlfriend;"I think you're five five,"@@ <<print $girlfriend.firstname>> says helpfully. @@.girlfriend;"Then you'd be an inch taller than me."@@ That doesn't really help though. Not when you know that you're\ <<else>>\ She shrugs and stands up. You stand with your back to her. @@.girlfriend;"We're about the same height,"@@ she says. @@.player;"I know,"@@ you sigh. That much is obvious. @@.player;"Wait. Can you stay here? I want to check something."@@ She shrugs, and you closely compare the two of you. @@.player;"I'm taller!"@@ you say finally. @@.girlfriend;"Sure. By an inch,"@@ she says. You look down at the floor. You had enjoyed having a girlfriend who had to lean up to kiss you. When you walked around the quad with her hand in yours, it made you feel in control. Now, you're basically the same height as her, and\ <</if>> \ about the same height as the <<if $player.masculinity<0>>other <</if>>girls in your year. And that's not all. If you walk around the quad with <<if $qb.suckedDick>><<print $qb.firstname>><<else>>a guy<</if>>'s hand in yours, he'll be the tall one.<<if $player.homosexuality<20>> @@.thought;Why did I just think that?@@<</if>> @@.girlfriend;"Didn't you used to be taller than me?"@@ @@.player;"Uh, yeah, I think so,"@@ you say<<if $player.pout>>, pouting<</if>>. It's hard to remember the details of what your body was like before you started transforming. It all feels so far away. @@.girlfriend;"Hey, cheer up!"@@ You nod. <<link "Continue" $tfRecoverPassage>><</link>>@@.player;"Hey, <<print $witch.firstname>>, can you stand up for a second?"@@ @@.witch;"Uh, yeah, sure. Why?"@@ @@.player;"I, uh...I wanted to compare our heights."@@ She shrugs and stands up. You stand with your back to her. @@.witch;"I'm taller,"@@ she says. @@.player;"I know,"@@ you sigh. That much is obvious. You figure she has a good two inches on you. Even when you were big and strong, <<print $witch.firstname>> scared you. Now that she's taller than you, it's even worse. @@.witch;"Didn't you used to be taller than me?"@@ @@.player;"Uh, yeah, I think so,"@@ you say<<if $player.pout>>, pouting<</if>>. It's hard to remember the details of what your body was like before you started transforming. It all feels so far away. @@.witch;"Hey, cheer up!"@@ You nod. <<link "Continue" $tfRecoverPassage>><</link>>You peek your head out from the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>door<</if>>, looking at the <<if $tfCircumstances.boys is true>>boy<<else>>girl<</if>> who just walked in. It's too hard to tell how tall <<if $tfCircumstances.boys is true>>he<<else>>she<</if>> is from here. You're going to have to get closer. You start to take a step out of the <<print $tfCircumstances.locationType>>, before you realize what you're doing. \ <<if $tfCircumstances.boys is true>>\ Sure, you're in the boys bathroom, but \ <<if $player.feminine>=18>>\ you look like a girl.\ <<elseif $player.feminine>=14>>\ you don't look very manly.\ <<else>>\ you just transformed. They //probably// won't notice a difference, but you're nervous and you don't want to take that chance.\ <</if>>\ <<else>>\ You're in the //girls// bathroom. \ <<if $player.feminine>=18>>\ Sure, you look girly, but you're sure that that girl will be able to tell that you're not like her.\ <<elseif $player.feminine>=10>>\ Sure, you look androgynous, but that's not the same thing as looking like a girl.\ <<else>>\ Maybe if you were further along in your transformation...No. You can't imagine yourself ever being accepted in the girls bathroom.\ <</if>>\ <</if>> You settle for watching from behind the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>door<</if>> as <<if $tfCircumstances.boys is true>>he<<else>>she<</if>> washes <<if $tfCircumstances.boys is true>>his<<else>>her<</if>> hands. It's difficult to tell, but you're pretty sure that <<if $tfCircumstances.boys is true>>he<<else>>she<</if>> is <<if $tfCircumstances.boys is true>>considerably<<else>>slightly<</if>> taller than you. @@.thought;That's so embarrassing. I'm glad I stayed in the <<print $tfCircumstances.locationType>>. And that @@<<if $tfCircumstances.boys is true>>@@.thought;he@@<<else>>@@.thought;she@@<</if>>@@.thought; didn't see me.@@ <<if $tfCircumstances.boys is true>>\ <<link "The boy leaves" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "The girl leaves" $tfRecoverPassage>><</link>>\ <</if>><<if $tfCircumstances.locationType is "bathroom">>Before you can react, the door swings open and a guy walks in. You stare at him, horrified.<<else>>Acting quickly, you follow him into the bathroom. @@.thought;I need to see how much taller he is than me.@@ The door shuts behind you, and you suddenly think that you made a mistake.<</if>> You're in the boys bathroom. <<if $player.masculinity>=50>>Even though you're a boy, <<if $player.feminine>=14>>he might not know that.<<else>>you don't look as masculine as you used to.<</if>><<else>>You've used the boys bathroom your whole life, but now you feel like it's wrong, somehow. <<if $player.feminine>=14>>@@.thought;I don't even really look like I belong here.@@<<else>>@@.thought;I'm just being silly. Even if I don't feel manly, at least I look masculine enough to pull it off.@@<</if>><</if>> You look at him, and realize that you're considerably shorter than him. @@.thought;It's just the two of us in this bathroom, and he's much bigger@@<<if $player.armStrength<66>>@@.thought; and stronger@@<</if>>@@.thought; than me.@@ <<if $player.boobs>=3 and $player.face>=3 and $player.feminine>=14>>He looks at you in confusion. @@.male;"Uh, are you sure you're in the right bathroom?"@@ he asks. You want to find a hole in the floor and crawl in. @@.thought;He thinks I'm a girl!@@ Before you can respond, he leaves, preventing you from having to awkwardly leave the bathroom and then come back in again. @@.thought;Should I keep using the boys bathroom? The @@<<if $player.masculinity>=50>>@@.thought;other @@<</if>>@@.thought;guys will keep thinking I don't belong. But then I'd have to use the girls bathroom. There's no way I can do that!@@<<elseif $player.feminine>=14>>He looks at you in confusion, opening and closing his mouth like he wants to call you out but isn't sure whether he's right or not. Instead, he leaves, and you breathe a sigh of relief. @@.thought;That was a close one.@@<<elseif $player.face>=2 or $player.boobs>=2>>He looks closely at you and you shrink away. You feel like you're being studied. Seemingly satisfied, the boy goes to the urinal and starts to pee. You stand still while he finishes, washes his hands, and leaves. @@.thought;That was a close one.@@<<else>>The boy doesn't react to seeing you, and goes to the urinal and pees.<</if>> <<link "Continue" $tfRecoverPassage>><</link>>Before you can react, the door swings open and a girl walks in. You stare at her, horrified. You're in the //girls// bathroom. <<if $player.masculinity>=50>>Your stomach drops and you can imagine the gossip of you being caught in the girls bathroom. Everyone will be talking about how big of a perv you are.<<else>>Even though you don't feel very manly anymore, she doesn't know that. She'll probably think you're a perv.<</if>> <<if $player.feminine>=14>>@@.thought;I hope I look feminine enough to pull it off.@@<<else>>@@.thought;I don't even really look like a girl! Why did I come in here?@@<</if>> She looks at you, and you look back at her. She's slightly taller than you, which makes you feel even more embarrassed. @@.thought;I wonder if she could kick my ass if she wanted to.@@<<if $player.armStrength<30>>@@.thought; Probably.@@<</if>> <<if $player.boobs>=3 and $player.face>=3 and $player.feminine>=14>>Instead of saying anything, she heads straight for a stall and starts to pee. You sigh in relief, but you're also a little worried about the implications. Apparently you look girly enough where she didn't question you being in the <<if $player.masculinity>=50>>wrong<<else>>girls<</if>> bathroom.<<elseif $player.feminine>=14>>She does a double take when she sees you, and you can feel her eyes sizing you up. You look at the floor, holding your breath. You're scared that she's about to call you out for being in the wrong bathroom, but you're also scared that she'll think you're in the //right// bathroom. You must have passed the test, because she heads into a stall and shuts the door without saying a word. @@.thought;That was a close one. But wait, does that mean she thought that I could be a girl?@@<<elseif $player.face>=2 or $player.boobs>=2>>She looks at you in confusion, opening and closing her mouth like she wants to call you out but isn't sure whether she's right or not. Instead, she leaves, and you breathe a sigh of relief. @@.thought;That was a close one. But wait, does that mean she thought that I could be a girl?@@<<else>>She jumps when she sees you, and runs out of the bathroom. @@.thought;Fuck. But at least she @@<<if $player.masculinity>=50>>@@.thought;knew@@<<else>>@@.thought;thought@@<</if>> @@.thought;I wasn't a girl.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>>Your skin starts to tingle again, and you find yourself rooted to the spot. You stand there helplessly as the feeling creeps up your body, passing over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> and neck before settling into your face. The tingling grows more intense. You can feel an invisible hand pulling at your nose and eyebrow, but the worst part is when it starts to reshape your cheeks. @@.thought;This is weird@@ you think, as you stand there uncomfortably. It might have been okay if you could see what it was doing, but you can't move. @@.thought;I hope I don't look ugly@@ you think to yourself. @@.thought;If I'm going to have a girls face, at least let it be a cute one.@@ You wouldn't mind an androgynous face either, but you passed that point long ago. Finally, the tingling stops, and you can move again. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Face4 Mirror]]\ <<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ [[Walk over to a mirror|Face4 Mirror]]\ <<elseif $tfCircumstances.locationType is "hallway">>\ [[Rush over to a mirror|Face4 Mirror]]\ <<else>>\ [[Pull up your phone camera|Face4 Camera]]\ <</if>>You need to know what you look like. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>You take a deep breath and turn towards the mirror.<<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>Your heart skips a beat as you walk over to the mirror.<<else>>You dart inside the bathroom and look in the mirror.<</if>> You blink in confusion as you stare at the girl in the mirror. @@.thought;That's...that's me@@ you think in astonishment, as you raise your hand to your mouth and she does the same. Flustered, you pull out your phone and look at the last picture you took of yourself, then back to the mirror. Your reflection looks similar to the picture, but even you can tell the difference. Your cheeks are fuller and rosier, your nose is smaller, and your eyebrows are thinner. But what strikes you the most is the overall image you get when you look at yourself. Before, you could pass as a male if you wanted to. But now, there's no trace of masculinity left. <<if $player.isWearingMakeup>>@@.thought;I look hot@@ you realize, taking a step back. @@.thought;I think I might be just as hot as <<print $girlfriend.firstname>>...and hotter than a lot of the @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls here.@@<<else>>@@.thought;I look cute@@ you realize, taking a step back. You don't look as hot as some of the <<if $player.masculinity<=0>>other <</if>>girls here, but you're definitely attractive. @@.thought;Maybe if I was wearing makeup...@@ you think to yourself<<if $player.playsWithHair>>, playing with your hair as you imagine how you'd look in makeup<</if>>.<</if>> <<if $tfCircumstances.location is "changing room">>\ @@.thought;What am I going to do?@@ you think, <<if $player.pout>>pouting.<<else>>shaking your head.<</if>> @@.thought;Everybody's going to notice. I just don't look like a guy anymore, @@<<if $player.hair>=3>>@@.thought;especially with my long hair@@<<elseif $player.hair>=1>>@@.thought;especially with my feminine haircut@@<<else>>@@.thought;even with my short hair@@<</if>>@@.thought;.@@ <<link "You feel worried" $tfRecoverPassage>><</link>> <<set $player.confidence to $player.confidence+1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\ <<else>>\ Before you can react to this realization, the bathroom door opens. <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">>\ <<if $tfCircumstances.boys>>\ [[Hold your breath|Face4 Conversation Boy]]\ <<else>>\ [[Hold your breath|Face4 Conversation Girl]]\ <</if>>\ <<else>>\ [[Hold your breath|Face4 Conversation Girl]]\ <</if>>\ <</if>> <<set $player.confidence to $player.confidence-4>>\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<handleTf face>><<set $player.face to 4>>\The door opens, and one of the football players enter. Your eyes go wide, as you wait for him to tease you about your new look. Instead, he does a double take, and his face turns red. @@.male;"I'm sorry,"@@ he says, looking away from you. @@.male;"I thought this was the guys bathroom."@@ And then he's gone, leaving you standing there, processing that interaction. @@.thought;He thought I was a girl@@ you say to yourself. @@.thought;I know him. We've played together. And he didn't recognize me.@@ That thought makes you scared and excited at the same time. @@.thought;People won't give me shit for being a sissy if they @@<<if $player.masculinity<0>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm a girl. But what will I tell my friends?@@ You take another look in the mirror. @@.thought;I just don't look like a guy anymore, @@<<if $player.hair>=3>>@@.thought;especially with my long hair@@<<elseif $player.hair>=1>>@@.thought;especially with my feminine haircut@@<<else>>@@.thought;even with my short hair@@<</if>>@@.thought;.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.confidence to $player.confidence+3>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.locationType is "hallway">>You're expecting a guy to walk in, and tell you that you're in the wrong bathroom. But that's not what happens. Instead, a pretty girl from one of your classes walks in. @@.thought;Huh?@@ You turn around, and scan the bathroom. No urinals. @@.thought;When I was running to the bathroom, I must have gone into the girls bathroom by accident. What does that say about me?@@ <<else>>You're silent as a pretty girl from one of your classes walks in. <</if>>You're unsurprised when <<if $tfCircumstances.location is "hallway">>the girl<<else>>she<</if>> walks over to the sink next to yours and starts touching up her makeup. @@.thought;I know I shouldn't be happy about her thinking I'm another girl, but I'm just not in the mood for a confrontation.@@ When she's finished, she turns to you. @@.thought;Shit. What does she want?@@ @@.female;"How do I look?"@@ Your pussy starts to heat up as you take a look at this hot girl who is standing so close to you, hoping you'll tell her how good she looks. Back when you <<if $player.masculinity>=25>>looked like<<else>>were<</if>> a guy, you would have leaned over to kiss her. But there's no flirting going on. To her, you're just another girl. <<if $player.voice is 0>>Not trusting your voice, you give her a thumbs up.<<else>>@@.player;"You look h...really pretty,"@@ you say, <<if $player.voice>=3>>giving her a smile<<else>>pitching your voice up<</if>>. @@.thought;I almost said she looked hot. That would have been awkward.@@ <<if $player.voice is 1>>She looks a little confused to hear your voice, but doesn't say anything. <</if>><</if>>@@.female;"Thanks,"@@ she says with a smile, and leaves the bathroom, leaving you standing there, processing that interaction. @@.thought;I know her. We're not friends or anything, but she sits a couple rows in front of me. One time, I asked her for help with her homework. And she didn't recognize me.@@ That thought makes you scared and excited at the same time. @@.thought;People won't give me shit for being a sissy if they @@<<if $player.masculinity<0>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm a girl. But what will I tell my friends?@@ You take another look in the mirror. @@.thought;I just don't look like a guy anymore, @@<<if $player.hair>=3>>@@.thought;especially with my long hair@@<<elseif $player.hair>=1>>@@.thought;especially with my feminine haircut@@<<else>>@@.thought;even with my short hair@@<</if>>@@.thought;.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.confidence to $player.confidence+4>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You need to know what you look like. You open up your phone camera, and quickly take a selfie<<if $player.pout>>, instinctively making a duckface as the flash goes off<</if>>. You blink in confusion as you stare at the girl in the picture. @@.thought;That's...that's me@@ you think<<if $player.playsWithHair>>, playing with your hair as you stare at yourself.<<else>> in astonishment.<</if>> Flustered, you swipe back and forth between this picture and the one you took of yourself the last time your face transformed. Your new picture looks similar to the old one, but even you can tell the difference. Your cheeks are fuller and rosier, your nose is smaller, and your eyebrows are thinner. But what strikes you the most is the overall image you get when you look at yourself. Before, you could pass as a male if you wanted to. But now, there's no trace of masculinity left. <<if $player.isWearingMakeup>>@@.thought;I look hot@@ you realize, setting your phone down. @@.thought;I think I might be just as hot as <<print $girlfriend.firstname>>...and hotter than a lot of the @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls here.@@<<else>>@@.thought;I look cute@@ you realize, setting your phone down. You don't look as hot as some of the <<if $player.masculinity<=0>>other <</if>>girls here, but you're definitely attractive. @@.thought;Maybe if I was wearing makeup...@@ you think<<if $player.playsWithHair>>, playing with your hair as you picture yourself in makeup.<<else>> to yourself.<</if>><</if>> @@.thought;What am I going to do?@@ you think, shaking your head. @@.thought;Everybody's going to notice. I just don't look like a guy anymore, @@<<if $player.hair>=3>>@@.thought;especially with my long hair@@<<elseif $player.hair>=1>>@@.thought;especially with my feminine haircut@@<<else>>@@.thought;even with my short hair@@<</if>>@@.thought;.@@ You let out a breath, and try to look on the bright side. @@.thought;At least people won't give me shit for being a sissy if they @@<<if $player.masculinity<0>>@@.thought;know@@<<else>>@@.thought;think@@<</if>> @@.thought;I'm a girl. But what will I tell my friends?@@ <<link "You feel worried" $tfRecoverPassage>><</link>> <<handleTf face>><<set $player.face to 4>>\ <<set $player.leadership to $player.leadership-4>>\ <<set $player.confidence to $player.confidence-1>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\Your skin starts to tingle and grow numb, and the coldness works its way up your body. If you could talk, you would groan in frustration. You should have known that doing this would make you transform again. @@.thought;But here I am, stuck to the spot while my@@<<if $player.controlQuestKnowledge is true>> @@.thought;boobs expand. What am I even doing?@@ @@.thought;Why did I even pick this one? I don't want bigger boobs! The ones I have now are already too big!@@<<else>>@@.thought;...actually, what is going to happen? Let's see. The last thing that was transformed was my face, which means...oh fuck. Next is my boobs.@@ You feel so helpless. @@.thought;I don't want bigger boobs! The ones I have now are already too big!@@<</if>> However, part of you is eager for this transformation to be over, so you can see what your boobs will look like. The coldness continues to work its way up, over your legs and stomach before centralizing in your chest. @@.thought;Here it comes. My boobs.@@ It starts as a small tingling, and then it gets stronger. It's like two invisible hands are massaging your boobs, and each time they do so, they get imperceptibly larger. @@.thought;Is it working? I can't see it. But...oh! It feels nice! I shouldn't like this.@@ Usually the transformations are uncomfortable, and sometimes they're even painful. But this one is pleasant, erotic even, and you realize in horror that you're getting turned on. @@.thought;What if I start to like what's happening?@@ And then the transformation stops, and you <<if $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>sink down onto the bed<<elseif $tfCircumstances.locationType is "car">>sink down into the seat<<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad">>sink down onto a bench<<elseif $tfCircumstances.location is "woods">>sink down onto the ground<<else>>sink against the wall<</if>>. [[Before you can stop yourself, your hands are exploring your new breasts|Boobs4 Masturbate]] <<increaseArousal 5>>\ <<handleTf boobs>><<set $player.boobs to 4>>\All the emotions running through you--fear, anxiety, shame, lust--prove to be too much for you, and you <<if $player.shirt is not null and $tfCircumstances.extraClothing is not "naked" and ($tfCircumstances.extraClothing is "one piece" or $player.shirt is not null)>>start massaging your boobs through your <<if $tfCircumstances.extraClothing is "one piece">>swimsuit<<else>><<print $player.shirt.informalName>><</if>>.<<elseif $player.bra is not null and $tfCircumstances.extraClothing is not "naked" and $player.bra is not null>>start massaging your boobs through your <<print $player.bra.informalName>>.<<elseif $tfCircumstances.extraClothing is "bra">>start massaging your boobs through your bra.<<else>>start massaging your boobs. Luckily, you aren't wearing anything, and they're easily accessible.<</if>> It feels good, and unlike anything you've experienced <<if $player.masculinity<=0>>when you were<<else>>as a<</if>> guy. Back then, you would masturbate by jerking your cock until you came. But now, just touching these orbs send little ripples of pleasure through your body. And then your fingers find your nipples. As soon as you touch them, an electric current goes through you and you cry out in pleasure. One hand squeezes them again, while the other drops to your pussy, and you start masturbating furiously. You <<if $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>thrash on the bed<<elseif $tfCircumstances.locationType is "car">>thrash on the seat<<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad">>thrash on the bench<<elseif $tfCircumstances.location is "woods">>thrash against a tree<<else>>sink against the wall<</if>>, for a while, lost in your pleasure, and not caring who sees you. It feels good, so much better than it felt to masturbate before. Finally, your muscles clench and you cry out <<if $player.voice>=2>>in a high-pitched voice <</if>>as an orgasm overtakes you. @@.thought;That was amazing@@ you think when you recover. @@.thought;Way better than anything before. @@<<if $tfCircumstances.witnesses is not "">>@@.thought;Except. Oh my god. <<print $tfCircumstances.witnesses>> have been here the entire time.@@ You turn away, too embarrassed to look at <<if $tfCircumstances.witnesses is $qb.firstname>>him<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>her<<else>>them<</if>>.<<set $player.exhibition to $player.exhibition+2>><<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "car" or $tfCircumstances.locationType is "hallway">>@@.thought;Except, oh my god, anyone could have come in at any minute@@ you finally realize. @@.thought;And they would have seen me getting off like a girl.@@<<set $player.exhibition to $player.exhibition+1>><<else>>@@.thought;I wasn't even thinking about where I was, I just needed to get off. I'm lucky I wasn't in public.@@<</if>> [[Examine your boobs|Boobs4 Examine]] <<set $player.arousal to 0>>\Now that you've finished, you turn your attention back to the task at hand: examining the damage. You feel your boobs, careful not to turn yourself on again. @@.thought;Yeah, these are definitely bigger. They have to be C cups now. And they're so sensitive too!@@ <<if $tfCircumstances.location is "car" or $tfCircumstances.locationType is "room" or $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>\ You open your phone camera and point it at your chest.\ <<elseif $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ You <<if $player.shirt is null or $tfCircumstances.extraClothing is "naked">>throw on a shirt, <</if>>walk to the bathroom and take a look in the mirror.\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You take a look in the mirror.\ <<else>>\ You step out of the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and look in the mirror.\ <</if>> \ Your boobs are definitely visible. Before, you could hide your breasts under baggy clothing, or go out and hope that no one would notice, but you know that's not possible now. Everyone who sees you is going to see your chest, and they're going to know you have boobs. @@.thought;What am I going to do?@@ you think, <<if $player.pout>>pouting.<<else>>suddenly feeling scared.<</if>> @@.thought;I can hide panties@@<<if $player.hasBra or $tfCircumstances.extraClothing is "bra">>@@.thought; and a bra@@<</if>><<if $player.ownsGirlPants>>@@.thought; and even girls pants@@<</if>>@@.thought;, and even my other transformations weren't that bad. But how am I going to explain boobs? Everyone's going to know!@@ You blush at the thought of <<if $player.homosexuality>=70>>guys<<elseif $player.homosexuality>=30>>guys and girls<<else>>girls<</if>> ogling your boobs and checking you out. \ <<if $player.crush is $qb.firstname>>\ @@.thought;<<print $qb.firstname>> is going to like them. That's something, at least. It's going to be awkward seeing <<print $girlfriend.firstname>>, though. Our boobs are the same size!@@\ <<else>>\ @@.thought;What's <<print $girlfriend.firstname>> going to think when she sees them?@@ \ <<if $player.relationships.length is 0>>\ @@.thought;Even though we're not technically dating right now, we're still going to, I think. Is that off the table now that our boobs are the same size?@@\ <<elseif not $player.datingGirlfriend>>\ @@.thought;How can you have an ex-boyfriend whose boobs are as big as yours?@@\ <<else>>\ @@.thought;Is she going to break up with me? How can you have a boyfriend whose boobs are as big as yours?@@\ <</if>>\ <</if>> Finally, you consider your bra. \ <<if not $player.hasBra and $tfCircumstances.extraClothing is not "bra">>\ Or rather, the fact that you don't have one. You've heard girls complain all the time about how uncomfortable and heavy their boobs are. And now those things are on your chest! It was uncomfortable enough walking around when you had smaller boobs<<if $player.skillCurse<4>>, not to mention getting through football practice<</if>>. Now that you have C cups, you don't know how you're going to manage. @@.thought;I don't have a choice. I need to get a bra.@@\ <<elseif ($player.bra is not null or $tfCircumstances.extraClothing is "bra") and $player.extraClothing is not "naked">>\ Now that you have bigger boobs, will your bra still fit? You look down at your chest again, only to find your <<if $tfCircumstances.extraClothing is "one piece">>one-piece<<elseif $player.bra is not null>><<print $player.bra.informalName>><<else>>bra<</if>> sitting comfortably on your chest. @@.thought;Did it get bigger?@@<<if $player.ownsGirlPants>> @@.thought;Then how come I needed to get new pants?@@<</if>>\ <<else>>\ Now that you have bigger boobs, will your bra still fit? You grab your bra and put it on. It fits your new boobs with ease. @@.thought;That's weird. Did it grow when I transformed?@@<<if $player.ownsGirlPants>> @@.thought;Then how come I needed to get new pants?@@<</if>> you think as you take it off.\ <</if>> <<link "Stop thinking" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.armStrength to $player.armStrength-3>>\ <<set $player.maxArmStrength to $player.maxArmStrength-3>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-3>>\ <<set $player.maxSpeed to $player.maxSpeed-3>>\ <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.confidence to $player.confidence-4>>\Your body grows cold and numb, and you hold your breath, waiting for the transformation to start. @@.thought;My butt is already so feminine. How can it get even girlier?@@ You suspect that you're soon about to find out. The coldness creeps up your body, stopping once it gets to your waist. Its tendrils, thin and snaking, creep downwards. You can feel it massaging and molding your ass. You're more concerned about what the rest of it is doing, however. The other part of the coldness is staying on your waist, wrapping around it and squeezing. The breath is sucked out of you as your waist narrows. If you could, you would let out a sigh. Even though you've gotten used to the transformations by now, you're ready for this one to be over. It's not. The coldness creeps to your hips, and you can feel them expanding, and expanding\ <<if $player.pants is null or $tfCircumstances.extraClothing is "naked" or $player.isWearingDress or $player.pants.female>>. Finally, it stops. [[Take a look at yourself|Ass4 Examine]]\ <<elseif ($player.pants is not null and $player.pants.football or $tfCircumstances.extraClothing is "one piece") and $tfCircumstances.extraClothing is not "naked">> \ until they feel like they're about to burst through <<if $tfCircumstances.extraClothing is "one piece">>your swimsuit<<else>>the seams of your <<print $player.pants.informalName>><</if>>. [[Take a look at yourself|Ass4 Examine]]\ <<else>> until [[POP|Ass4 Examine]]\ <</if>>\ <<set $player.speed to $player.speed-6>>\ <<set $player.maxSpeed to $player.maxSpeed-6>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<set $player.confidence to $player.confidence-3>>\ <<handleTf ass>><<set $player.ass to 4>>\ <<nobr>><<for _i to 0;_i<$clothesInventory.pants.length;_i++>> <<capture _i>><<if $clothesInventory.pants[_i].properName is "Dress Pants" or $clothesInventory.pants[_i].properName is "Jeans">> <<set $clothesInventory.pants[_i].torn to true>> <</if>> <</capture>><</for>><</nobr>><<if $player.pants is not null and $player.pants.football is false and $tfCircumstances.extraClothing is not "naked" and $tfCircumstances.extraClothing is not "one piece" and $player.isWearingDress is false and not $player.pants.female>>\ Your hips burst through the seams of your <<print $player.pants.informalName>>. @@.thought;Oh my god!@@ You look down to take in the damage. @@.thought;At least it's finally over.@@ <</if>>\ Your hips and waist are unrecognizable. Your waist is thin and narrow, and your hips are large and full. @@.thought;I have an hourglass figure@@ you realize in horror. Your hands drift to your butt. Yeah, it's definitely larger than before. \ <<if $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ You take a quick look in the mirror. You've got a big ass. If you saw a butt like that on a girl, you'd want to slap it or stare at it.\ <<elseif $tfCircumstances.locationType is "hallway" or $tfCircumstances.locationType is "locker room">>\ You quickly walk <<if $tfCircumstances.locationType is "hallway">>into<<else>>to<</if>> the bathroom and take a quick look in the mirror. You've got a big ass. If you saw a butt like that on a girl, you'd want to slap it or stare at it.\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall">>\ You step out of the <<print $tfCircumstances.locationType>> and take a quick look in the mirror. You've got a big ass. If you saw a butt like that on a girl, you'd want to slap it or stare at it.\ <<else>>\ You can't check right now, but you know that you've got a big ass. The kind that, if you saw it on a girl, would make you want to slap it or stare at it.\ <</if>> @@.thought;That's my butt. And guys are going to be thinking that...about me.@@ You can't deal with that train of thought. Forcing yourself to think about something else, you think about your pants. \ <<if $player.pants is null or $tfCircumstances.extraClothing is "naked" or $tfCircumstances.extraClothing is "one piece" or $player.isWearingDress>>\ You suspect that your hips are too large now to fit into your pants.\ <<elseif $player.pants.football is true>>\ Your <<print $player.pants.informalName>> are fine, but they're also roomy enough so you can put your football pads in them. You're pretty sure you won't be able to fit into your normal pants anymore.\ <<elseif $player.pants.female>>\ Your <<print $player.pants.informalName>> are fine, but they're also girls <<if $player.pants.onepiece>>clothes.<<else>>pants.<</if>> You're pretty sure that your regular pants will no longer fit.\ <<else>>\ You've ruined your <<print $player.pants.informalName>>. There's no way you can wear them now, without exposing your <<if $player.hasWornPanties>>panties<<else>>underwear<</if>> to the world.\ <</if>> @@.thought;I'm going to have to get new pants.@@ <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>You hold your breath as the feeling creeps up your body<<if $player.controlQuestKnowledge>>, wondering whether you made the right choice. Your voice isn't a //physical// change, but it's definitely going to be noticeable.<<else>>@@.thought;What's next? Let's see. The last one was my boobs. This has to be my voice.@@<</if>> @@.thought;My voice already sounds like a girl's, but I can at least make my voice sound like a guy's. Will I be able to do that anymore?@@ You're about to find out. The feeling creeps past your legs and chest before centralizing in your neck. Your throat goes cold and you can feel it reshaping. @@.thought;This feels so weird.@@ Finally, it's over. \ <<if $tfCircumstances.witnesses is "">>\ You pull out your phone with a trembling hand and open up your voice recorder app. @@.player;"Hello,"@@ you say. You're about to play your voice back when you pause. Right now, you can pretend that you still sound somewhat like a guy. If you play it back, you'll be confronted with what you really sound like. @@.thought;Fuck it. I need to know.@@ You press the button and listen. @@.player;"Hello,"@@ your recorded voice says. It's got a pretty, high-pitched tone. @@.thought;Oh my god. That's how I sound like now. I'm a soprano.@@\ <<elseif $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ @@.player;"<<print $tfCircumstances.witnesses>>, how do I sound?"@@ <<if $tfCircumstances.witnesses is $qb.firstname>>He<<else>>She<</if>> looks around with a confused expression on <<if $tfCircumstances.witnesses is $qb.firstname>>his<<else>>her<</if>> face. @@.thought;That answers my question.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"That was you?"@@ he asks finally.\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"That was you?"@@ she asks finally.\ <<else>>\ @@.witch;"That was you?"@@ she asks finally.\ <</if>> @@.player;"Yeah,"@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>feeling nervous.<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"Pull out your phone. You need to listen to yourself."@@\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"Pull out your phone. You need to listen to yourself."@@\ <<else>>\ @@.witch;"Pull out your phone. You need to listen to yourself."@@\ <</if>> You pull out your phone and open up your voice recording app. @@.player;"Hello,"@@ you say. With a trembling finger, you play your recording back. @@.player;"Hello,"@@ your recorded voice says. It's got a pretty, high-pitched tone. @@.thought;Oh my god. That's how I sound like now. I'm a soprano.@@\ <<elseif $tfCircumstances.witnesses is "the guys">>\ @@.player;"Hello,"@@ you say, wanting to test out your new vocal chords. @@.male;"Who was that?"@@ one of the guys asks. The other guys spin around. @@.male;"Sounded like a chick."@@ The first guy looks around the bathroom again, before shrugging and leaving. When everyone is gone, you slump against the shower and <<if $player.pout>>pout.<<else>>sigh.<</if>> @@.thought;I've got to know how I sound.@@ You pull out your phone with a trembling hand and open up your voice recorder app. @@.player;"Hello,"@@ you say. You're about to play your voice back when you pause. Right now, you can pretend that you still sound somewhat like a guy. If you play it back, you'll be confronted with what you really sound like. @@.thought;Fuck it. I need to know.@@ You press the button and listen. @@.player;"Hello,"@@ your recorded voice says. It's got a pretty, high-pitched tone. @@.thought;Oh my god. That's how I sound like now. I'm a soprano.@@\ <</if>> [[See if you can lower your voice|Voice4 Lower]] <<set $player.leadership to $player.leadership-5>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<handleTf voice>><<set $player.voice to 4>>\You hit the record button and start talking again, making an effort to lower your voice. @@.thought;I hope this works@@ you think, pressing the play button. @@.player;"Testing,"@@ your recorded voice says. It's lower than before, that's for sure, but it sounds like a husky female voice. You <<if $player.playsWithHair>>play with your hair as you<<else>>close your eyes and<</if>> listen to it again. @@.thought;Yeah, there's no way @@<<if $player.masculinity<=0>>@@.thought;that's a guy's voice.@@<<else>>@@.thought;I'd think that voice belongs to a guy.@@<</if>> Suddenly, you're scared. You're going to leave the safety of the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and see other people: your friends, your teachers<<if $day>=38>>, your parents.<<else>>, everyone.<</if>> @@.thought;What am I going to do? I can't just not talk. There's no way I can sound like a guy now, no matter how hard I try. Everybody's going to hear me and they'll@@ \ <<if $player.masculinity<0>>@@.thought;know I'm a girl!@@ Your eyes widen as you realize what you just thought. @@.thought;They'll know I'm a girl@@ you repeat. @@.thought;I just referred to myself as a girl!@@ But with <<if $player.face>=3>>your feminine face, <</if>><<if $player.boobs>=3>>your <<if $player.boobs>4>>very large<<elseif $player.boobs is 4>>large<<else>>medium-sized<</if>> boobs, <</if>><<if $player.ass>=3>>your round ass<<if $player.ass is 4>> and feminine hips<</if>>, <</if>><<if $player.hands>=3>>your dainty hands, <</if>><<if $player.hair>=3>>your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0>>e<</if>><<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair, <</if>><<if $player.face>=3 or $player.boobs>=3 or $player.ass>=3 or $player.hands>=3 or $player.hair>=3>>and <</if>>your high-pitched, girly voice, you don't see how you could be anything else. That thought disturbs you, and you decide to take your mind off of your transformation.\ <<else>>\ @@.thought;think I'm a girl!@@\ <</if>> <<link "Do something else" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>The feeling starts to make its way up your body while you hold your breath. \ <<if $player.controlQuestKnowledge>>\ You know that your hands are about to get transformed, and to your surprise, you're actually looking forward to it. <<else>>\ @@.thought;So what's next in the cycle? The last one was my voice...so my hands are next.@@ You try to imagine yourself with smaller hands, and to your surprise, you realize that you're actually looking forward to it. \ <</if>>\ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ You can already imagine your dainty hands framed against <<print $qb.firstname>>'s massive cock.\ <<elseif $player.datingGirlfriend>>\ You can already imagine comparing hand sizes with <<print $girlfriend.firstname>><<if $player.datingWitch or $player.crush is $witch.firstname>> and <<print $witch.firstname>><</if>>.\ <<elseif $player.datingWitch or $player.crush is $witch.firstname>>\ You can already imagine comparing hand sizes with <<print $witch.firstname>>.\ <<else>>\ You can already imagine how cute your hands are going to look.\ <</if>> The coldness continues to crawl up your body, finally moving down your arms and then settling into your hands. Your bones start to contract, and you realize that your hands are becoming smaller and daintier before your very eyes. @@.thought;I hope this is finished soon. I want to see my new hands...so I know just what was done to me.@@ The coldness finally disappears, and you examine your hands carefully, marveling at the difference. Your hands are very small now. You'll definitely need both of them to hold \ <<if $player.datingQuarterback or $player.crush is $qb.firstname>>\ <<print $qb.firstname>>'s cock.\ <<elseif $player.homosexuality>=30>>\ a cock.\ <<else>>\ a cock. You blush, wondering why that was the first thing you thought of. You're not even into guys!\ <</if>> Continuing to look at your hands, you notice that all of the veins have disappeared. Your hands look smooth and dainty and, well, like a girl's. Holding your hands straight up with the palms facing away from you, you look at your nails. They've gotten longer now, and <<if $player.skillCurse>=4>>you're glad you're not on the football team. There's no way you could throw a football with feminine nails like these.<<else>>you wonder how you're going to throw a football with feminine nails like these.<</if>> As you continue staring at your nails, you notice something else. Although your nails are long and feminine, they're also boring. @@.thought;They really need some color. Maybe I could paint them@@<<if $player.pedicure>> @@.thought;<<print $player.toenailColor>> to match my toes@@<</if>>@@.thought;? That would look cute!@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.armStrength to $player.armStrength-8>>\ <<set $player.maxArmStrength to $player.maxArmStrength-8>>\ <<set $player.accuracy to $player.accuracy-8>>\ <<set $player.maxAccuracy to $player.maxAccuracy-8>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence-2>>\ <<handleTf hands>><<set $player.hands to 4>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>\ You settle on transforming your hair. Your shoulder-length <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair looks pretty girly already, and you can only imagine what it'll look like when it's longer, but the other choices seem even worse.\ <<else>>\ @@.thought;What's next? I think it's my hair...It could be worse, I guess. My hair is pretty girly already and I can only imagine what it'll look like when it's longer, but it's not like it'll be that much worse than the other transformations@@ you think.\ <</if>> \ @@.thought;I don't know though. Even guys who have long hair don't let it grow //this// long.@@ Once again, the coldness inches up your body until it's at the very top of your head, before it spreads out and covers your <<if $player.race is not "white">>black<<elseif $player.masculinity<=0>>brunette<<else>>brown<</if>> hair. <<if $player.race is not "black">>\ You wait for the transformation to lengthen your hair, but you can't feel anything. You can't even see it in your peripheral vision, which is weird since this transformation should lengthen it enough where you can. @@.thought;What's going on? Am I not getting transformed?@@ Finally, the coldness and numbness fades away, leaving you feeling the same as before, albeit very confused. <<if $player.race is "white">>\ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "You look at $tfCircumstances.witnesses for help" "Hair4 Blonde Witness">><</link>>\ <<else>>\ <<link "$tfCircumstances.witnesses look at you in shock" "Hair4 Blonde Witness Group">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair4 Blonde Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair4 Blonde Mirror]]\ <<else>>\ [[You need to check your camera|Hair4 Blonde Camera]]\ <</if>>\ <<else>>\ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "You look at $tfCircumstances.witnesses for help" "Hair4 Straight Witness">><</link>>\ <<else>>\ <<link "$tfCircumstances.witnesses look at you in shock" "Hair4 Straight Witness Group">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair4 Straight Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair4 Straight Mirror]]\ <<else>>\ [[You need to check your camera|Hair4 Straight Camera]]\ <</if>>\ <</if>>\ <<else>>\ <<if $player.controlQuestKnowledge is true>>@@.thought;Get it over with already.@@<<else>>@@.thought;So it's going to be my hair?@@<</if>> You can feel your hair being pulled and teased, but it's not a bad sensation. It actually feels kind of nice. Each time the feeling pulls your hair, it gets slightly longer until you're finally able to see it in front of you. @@.thought;It's gotten really long now.@@ When the coldness fades away, you consider just going back to what you were doing. You already know what happened, after all. @@.thought;No. I know my hair is longer, but I need to know just how much longer. And how girly I look now.@@ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>\ <<link "Ask $tfCircumstances.witnesses what he thinks of your hair" "Hair5 Witness">><</link>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "Ask $tfCircumstances.witnesses what she thinks of your hair" "Hair5 Witness">><</link>>\ <<else>>\ <<link "Ask $tfCircumstances.witnesses what they think of your hair" "Hair5 Witness">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair5 Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair5 Mirror]]\ <<else>>\ [[You need to check your camera|Hair5 Camera]]\ <</if>>\ <</if>>\ <<handleTf hair>><<set $player.hair to 4>>\@@.player;"<<print $tfCircumstances.witnesses>>, what happened?"@@ <<print $tfCircumstances.witnesses>> looks at you in confusion. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Oh right, you can't see it. Your hair turned blonde."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Oh right, you can't see it. Your hair turned blonde."@@<<else>>@@.witch;"Oh right, you can't see it. Your hair turned blonde."@@<</if>> @@.player;"Blonde?"@@ you repeat, runnng your hands through your hair. You're not sure how you feel about that. You're glad that your hair didn't lengthen, but blonde girls are always seen as the most girly and feminine. And now <<if $player.masculinity<=0>>you're a blonde girl too.<<else>>you look like a blonde girl too.<</if>> <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> offers. @@.qb;"You look good as a blonde."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> offers. @@.girlfriend;"Blonde hair looks so cute on you!"@@<<else>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> offers. @@.witch;"Blonde hair looks good on you."@@<</if>> @@.player;"Thanks,"@@ you say, <<if $player.playsWithHair>>playing with your new hair.<<else>>smiling in spite of yourself.<</if>> @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, what happened?"@@<<else>>@@.female;"<<print $player.firstname>>, what happened?"@@<</if>> one of <<print $tfCircumstances.witnesses>> asks you in alarm. @@.player;"What do you mean?"@@ you ask, confused. You didn't feel your hair transforming at all. <<if $tfCircumstances.witnesses is "the guys">>@@.male;"You're blond now!"@@<<else>>@@.female;"You're blond now!"@@<</if>> @@.player;"Oh,"@@ you say, running your fingers through your hair as you process the new information. @@.thought;I don't know how I feel about this. I'm glad that my hair didn't lengthen, but blonde girls are always seen as the most girly and feminine. And now @@<<if $player.masculinity<=0>>@@.thought;I'm a blonde girl too.@@<<else>>@@.thought;I look like a blonde girl too.@@<</if>> <<if $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>?"@@<<else>>@@.female;"<<print $player.firstname>>?"@@<</if>> @@.player;"What? Oh!"@@ you say, suddenly realizing that you didn't actually give <<print $tfCircumstances.witnesses>> an answer as to why your hair suddenly changed color. @@.player;"Uh, I just dyed my hair blond@@<<if $player.masculinity<=0>>@@.player;e@@<</if>>@@.player;. I guess it just changed color now?"@@ <<print $tfCircumstances.witnesses>> look at each other. You can tell that they don't entirely believe you, but nobody calls you out. <<if $tfCircumstances.witnesses is "the guys">>@@.male;"I think you look good as a blond,"@@ one guy finally says.<<else>>@@.female;"Blond hair looks cute on you,"@@ one girl finally says.<</if>> @@.player;"Thanks,"@@ you say. To your surprise, you realize that you mean it. <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.boys>>\ <<if $tfCircumstances.locationType is "bathroom">>\ Just as you walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ Just as you step into the bathroom and walk over to the mirror,\ <<else>>\ Just as you step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror,\ <</if>> \ a guy comes out of one of the stalls. He gives you a <<if $player.face>=3>>confused<<else>>strange<</if>> look before washing his hands and leaving.\ <<else>>\ Cautiously, \ <<if $tfCircumstances.locationType is "bathroom">>\ you step over to the mirror,\ <<else>>\ you step out of the <<print $tfCircumstances.locationType>> and walk up to the mirror,\ <</if>> \ painfully aware that you're in the girls bathroom, checking your newly feminine appearance.\ <</if>> <</if>>\ You look in the mirror and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it has changed color from <<if $player.masculinity<=0>>brunette to blonde.<<else>>brown to blond.<</if>> @@.player;"I'm a blond@@<<if $player.masculinity<=0>>@@.player;e@@<</if>>@@.player;,"@@ you say, runnng your hands through your hair. You're not sure how you feel about that. You're glad that your hair didn't lengthen, but blonde girls are always seen as the most girly and feminine. And now <<if $player.masculinity<=0>>you're a blonde girl too.<<else>>you look like a blonde girl too.<</if>> You take a step back and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face, bangs, and long blonde hair stares back at you. @@.thought;She...I...look cute. Especially with this blond@@<<if $player.masculinity<=0>>@@.thought;e@@<</if>> @@.thought;hair.@@\ <<elseif $player.face>=2>>\ Your androgynous face lets you cling to some of your masculinity. But now that your shoulder-length hair is <<if $player.masculinity<=0>>blonde instead of brunette<<else>>blond instead of brown<</if>>, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Luckily, your face still looks male, so anyone who saw you would think that you were a guy who just had long, blond, girly hair.\ <</if>> @@.thought;This could have been worse@@ you decide. @@.thought;I don't have to explain my changes at all. People will just think that I dyed my hair.@@ You look at the mirror again and play with your hair. @@.thought;At least my new hair color looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You pull up your camera and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it has changed color from <<if $player.masculinity<=0>>brunette to blonde.<<else>>brown to blond.<</if>> @@.player;"I'm a blond@@<<if $player.masculinity<=0>>@@.player;e@@<</if>>@@.player;,"@@ you say, runnng your hands through your hair. You're not sure how you feel about that. You're glad that your hair didn't lengthen, but blonde girls are always seen as the most girly and feminine. And now <<if $player.masculinity<=0>>you're a blonde girl too.<<else>>you look like a blonde girl too.<</if>> You move the camera further away and try to look at the overall picture. <<if $player.face>=3>>A girl with a feminine face, bangs, and long blonde hair stares back at you. @@.thought;She...I...look cute. Especially with this blond@@<<if $player.masculinity<=0>>@@.thought;e@@<</if>> @@.thought;hair.@@<<elseif $player.face>=2>>Your androgynous face lets you cling to some of your masculinity. But now that your shoulder-length hair is <<if $player.masculinity<=0>>blonde instead of brunette<<else>>blond instead of brown<</if>>, even you can tell that you look closer to a girl than a boy.<<else>>Luckily, your face still looks male, so anyone who saw you would think that you were a guy who just had long, blond, girly hair.<</if>> @@.thought;This could have been worse@@ you decide. @@.thought;I don't have to explain my changes at all. People will just think that I dyed my hair.@@ You look at your phone again and play with your hair. @@.thought;At least my new hair color looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\@@.player;"<<print $tfCircumstances.witnesses>>, what happened?"@@ <<print $tfCircumstances.witnesses>> looks at you in confusion. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Oh right, you can't see it. Your hair got straighter."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Oh right, you can't see it. Your hair got straighter."@@<<else>>@@.witch;"Oh right, you can't see it. Your hair got straighter."@@<</if>> @@.player;"But my hair was already straight?"@@ you ask, confused. You run your hands through your hair, starting to see what <<print $tfCircumstances.witnesses>> meant. Your hair feels straighter than it was before, but you can't tell how it looks. @@.thought;I'm not sure how I feel about that. I'm glad it didn't get longer, but I feel like it'll look even girlier.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> offers. <<if $player.crush is $qb.firstname>>@@.qb;"It looks cute on you."@@<<else>>@@.qb;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> offers. @@.girlfriend;"It looks so cute on you!"@@<<else>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> offers. <<if $player.crush is $witch.firstname>>@@.witch;"You look cute,"@@ she adds, blushing.<<else>>@@.witch;"It suits you."@@<</if>><</if>> @@.player;"Thanks,"@@ you say, <<if $player.playsWithHair>>playing with your new hair.<<else>>smiling in spite of yourself.<</if>> @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ [[Take out your phone so you can see it for yourself|Hair4 Straight Camera]] <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, what happened?"@@<<else>>@@.female;"<<print $player.firstname>>, what happened?"@@<</if>> one of <<print $tfCircumstances.witnesses>> asks you in alarm. @@.player;"What do you mean?"@@ you ask, confused. You didn't feel your hair transforming at all. <<if $tfCircumstances.witnesses is "the guys">>@@.male;"Your hair is straight now!"@@<<else>>@@.female;"Your hair is straight now!"@@<</if>> @@.player;"But my hair was already straight?"@@ you ask, confused. You run your hands through your hair, starting to see what <<print $tfCircumstances.witnesses>> meant. Your hair feels straighter than it was before, but you can't tell how it looks. @@.thought;I'm not sure how I feel about that. I'm glad it didn't get longer, but I feel like it'll look even girlier.@@ <<if $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>?"@@<<else>>@@.female;"<<print $player.firstname>>?"@@<</if>> @@.player;"What? Oh!"@@ you say, suddenly realizing that you didn't actually give <<print $tfCircumstances.witnesses>> an answer as to why your hair suddenly changed its texture. @@.player;"Uh, I've been, uh, using new hair products?"@@ <<if $tfCircumstances.witnesses is not "the guys">>@@.female;"Which products did you use? I'm trying to get straighter hair but it's not working."@@ @@.player;"Uh...I just, um, got stuff from Beauty on the Go. Maybe my hair is just naturally straight?"@@ <</if>><<print $tfCircumstances.witnesses>> look at each other. You can tell that they don't entirely believe you, but nobody calls you out. <<if $tfCircumstances.witnesses is "the guys">>@@.male;"I think you look good with straight hair,"@@ one guy finally says.<<else>>@@.female;"Straight hair looks cute on you,"@@ one girl finally says.<</if>> @@.player;"Thanks,"@@ you say. To your surprise, you realize that you mean it. [[Take out your phone so you can see it for yourself|Hair4 Straight Camera]] <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.boys>>\ <<if $tfCircumstances.locationType is "bathroom">>\ Just as you walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ Just as you step into the bathroom and walk over to the mirror,\ <<else>>\ Just as you step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror,\ <</if>> \ a guy comes out of one of the stalls. He gives you a <<if $player.face>=3>>confused<<else>>strange<</if>> look before washing his hands and leaving.\ <<else>>\ Cautiously, \ <<if $tfCircumstances.locationType is "bathroom">>\ you step over to the mirror,\ <<else>>\ you step out of the <<print $tfCircumstances.locationType>> and walk up to the mirror,\ <</if>> \ painfully aware that you're in the girls bathroom, checking your newly feminine appearance.\ <</if>> <</if>>\ You look in the mirror and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it's texture has changed. Your hair was already straight, but now it's somehow even straighter. It has a glossy sheen, and your bangs rest flat against your forehead. @@.thought;My hair was already longer than@@ <<if $player.masculinity>=50>>@@.thought;other guys,@@<<else>>@@.thought;any guy's,@@<</if>> @@.thought;but maybe I just looked like a guy who grew his hair out. But this...@@ You look at yourself in the mirror again. @@.thought;...This is feminine. I've seen@@<<if $player.masculinity<0>> @@.thought;other@@<</if>> @@.thought;asian girls with the exact same hairstyle.@@ You take a step back and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face and long, straight, glossy hair stares back at you. @@.thought;She...I...look cute. Especially with this hairstyle.@@\ <<elseif $player.face>=2>>\ Your androgynous face lets you cling to some of your masculinity. But now that your shoulder-length hair is straight and shiny, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Luckily, your face still looks male, so anyone who saw you would think that you were a guy who just had long, glossy, girly hair.\ <</if>> @@.thought;This could have been worse@@ you decide. @@.thought;I don't have to explain my changes at all. People will just think that I straightened my hair.@@ You look at the mirror again and play with your hair. @@.thought;At least my new hairstyle looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You pull up your camera and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it's texture has changed. Your hair was already straight, but now it's somehow even straighter. <<if $tfCircumstances.witnesses is not "">><<print $tfCircumstances.witnesses>> already told you that, but what <<if $tfCircumstances.witnesses is $qb.firstname>>he<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>she<<else>>they<</if>> didn't mention is what else changed. Your hair<<else>>It<</if>> has a glossy sheen, and your bangs rest flat against your forehead. @@.thought;My hair was already longer than@@ <<if $player.masculinity>=50>>@@.thought;other guys,@@<<else>>@@.thought;any guy's,@@<</if>> @@.thought;but maybe I just looked like a guy who grew his hair out. But this...@@ You look at yourself in the mirror again. @@.thought;...This is feminine. I've seen@@<<if $player.masculinity<0>> @@.thought;other@@<</if>> @@.thought;asian girls with the exact same hairstyle.@@ You move the camera further away and try to look at the overall picture. <<if $player.face>=3>>A girl with a feminine face and long, straight, glossy hair stares back at you. @@.thought;She...I...look cute. Especially with this hairstyle.@@<<elseif $player.face>=2>>Your androgynous face lets you cling to some of your masculinity. But now that your long hair is straight and shiny, even you can tell that you look closer to a girl than a boy.<<else>>Luckily, your face still looks male, so anyone who saw you would think that you were a guy who just had long, glossy, girly hair.<</if>> @@.thought;This could have been worse@@ you decide. @@.thought;I don't have to explain my changes at all. People will just think that I straightened my hair.@@ You look at your phone again and play with your hair. @@.thought;At least my new hairstyle looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $player.controlQuestKnowledge is true>>\ You want to look around, to see your surroundings for the last time while you're tall. Not that five foot five is tall, mind you. But you've become used to your height, and you were relatively at peace with it. @@.thought;Now I'm going to be short@@ you realize. \ <<else>>\ You mentally go through your transformations, trying to figure out what's coming up next. @@.thought;They've come in a cycle. The last one were my hands, which means...I'm going to shrink.@@ <</if>>\ You try to imagine what it would be like to have guys tower over you, and even be shorter than <<if $player.masculinity<=0>>other<<else>>most<</if>> girls. The tingling in your body gets intense, spreading out until your whole body feels cold. When the cold has become almost unbearable, you feel yourself being pushed <<if $tfCircumstances.location is "car">>into your seat<<elseif $tfCircumstances.location is "quad" or $tfCircumstances.location is "woods">>into the ground<<else>>into the floor<</if>>. \ <<if $tfCircumstances.witnesses is "">>\ You're glad that nobody is around to see you. Having someone around to witness this would be so embarrassing, especially since they'd be bigger than you.\ <<else>>\ You wonder what <<print $tfCircumstances.witnesses>> <<if $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the guys" or $tfCircumstances.witnesses is "the witches">>are<<else>>is<</if>> thinking about all this. You shudder, realizing that the next time you'll see \ <<if $tfCircumstances.witnesses is $qb.firstname>>\ him, he'll be much more taller than you.\ <<elseif $tfCircumstances.witnesses is "the guys">>\ them, they'll be much taller than you.\ <<elseif $tfCircumstances.witnesses is "the girls" or $tfCircumstances.witnesses is "the witches">>\ them, they'll all be taller than you.\ <<else>>\ her, she'll be taller than you.\ <</if>>\ <</if>> You can't move your eyelids, but you can tell that the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> is getting larger. What used to be at eye level is now at the very top of your field of vision. And then it's over. You catch your breath, wondering exactly how tall--or exactly how short--you are now. \ <<if $player.skillCurse<4>>\ @@.thought;There's no way I can play football like this. All the other players have got to be a foot taller than me now!@@\ <<else>>\ @@.thought;It's a good thing I'm not on the football team anymore. All of the other players have got to be a foot taller than me now!@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfCircumstances.witnesses is $qb.firstname>> <<if $player.crush is $qb.firstname>>\ <<link "$qb.firstname pulls you in for a kiss" "Height4 QB Kiss">><</link>>\ <<else>>\ <<link "Compare your height with $qb.firstname" "Height4 QB Compare">><</link>>\ <</if>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>> <<if $player.datingGirlfriend>>\ <<link "$girlfriend.firstname pulls you in for a kiss" "Height4 Girlfriend Kiss">><</link>>\ <<else>>\ <<link "Compare your height with $girlfriend.firstname" "Height4 Girlfriend Compare">><</link>>\ <</if>>\ <<elseif $tfCircumstances.witnesses is $witch.firstname>> <<link "Compare your height with $witch.firstname" "Height4 Witch">><</link>>\ <<elseif $tfCircumstances.location is "quad" or $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "woods">> [[A girl walks towards you|Height4 CompareStanding]]\ <<elseif $tfCircumstances.locationType is "bathroom" and $tfCircumstances.boys is true>> [[A guy walks into the bathroom and you get an idea|Height4 BoysBathroom]]\ <<elseif $tfCircumstances.locationType is "bathroom">> [[A girl walks into the bathroom and you get an idea|Height4 GirlsBathroom]]\ <<elseif $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "shower">> [[The bathroom door opens and you get an idea|Height4 Shower]]\ <<elseif $tfCircumstances.location is "your room" and $tfCircumstances.boys is true>> [[Patrick walks into the room|Height4 MyDorm]]\ <<elseif $tfCircumstances.locationType is "locker room" and $tfCircumstances.boys is true>> [[You spot the backup cornerback|Height4 BoysLockerRoom]]\ <</if>> <<set $player.armStrength to $player.armStrength-5>>\ <<set $player.maxArmStrength to $player.maxArmStrength-5>>\ <<set $player.accuracy to $player.accuracy-6>>\ <<set $player.maxAccuracy to $player.maxAccuracy-6>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.maxSpeed to $player.maxSpeed-4>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.masculinity to $player.masculinity-4>>\ <<handleTf height>><<set $player.height to 4>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You're a bit startled, but you look over <<print $qb.firstname>>'s body, and decide to go with it. Besides, this transformation has made you horny. You lean up to kiss him, only to be surprised with just //how// much you have to lean up. He chuckles, leans down and locks lips with you. The kiss is all that you expected: <<print $qb.firstname>>'s lips against yours, his hand on the back of your head, his tongue exploring your mouth. But what really turns you on is how dominated and how...feminine you feel. He's so much larger than you now, and when you kiss him, you feel like a girl kissing her boyfriend. <<if $player.datingQuarterback and $player.masculinity<=0>>Which is exactly what's happening.<<else>>Which is pretty close to what's happening.<</if>> <<print $qb.firstname>> breaks the kiss off. @@.qb;"Sorry, I hope that wasn't too soon, with you just transforming. But you looked so cute."@@ @@.player;"Don't be sorry,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing.<</if>> @@.player;"I enjoyed it."@@ You're not sure what life will be like now that you're short--you guess that you're about 5 foot 2. But if it means you have a <<if $player.datingQuarterback>>boyfriend<<else>>fuckbuddy<</if>> who makes you feel the way <<print $qb.firstname>> does, it can't be all bad. <<link "Continue" $tfRecoverPassage>><</link>> <<increaseArousal 5>>\@@.player;"Hey, <<print $qb.firstname>>, can you stand up for a second?"@@ @@.qb;"Uh, yeah, sure. Do you want to compare heights?"@@ @@.player;"Yeah,"@@ you say. You wonder if you even want to know the answer, but you're curious. He nods and stands up. You walk forward, about to stand with your back to him, but you don't even get that far. It's painfully obvious that he's taller. @@.qb;"So, uh, I'm taller,"@@ he says. @@.player;"I know,"@@ you <<if $player.pout>>say, pouting.<<else>>sigh.<</if>> That much is obvious. He has over half a foot on you. @@.thought;So what does that make me now? Five two?@@ You try to think back to when you were taller than <<print $qb.firstname>>, but you can't remember such a time. @@.thought;No, I used to be taller than him. Right?@@ You redouble your efforts. @@.thought;The most I can remember is that I shrunk another time, saw <<print $qb.firstname>> and thought that I used to be taller than him. But I can't remember actually being taller.@@ You're glad that at least <<if $player.armStrength>=55>>you've been working out and <<if $player.armStrength>=100>>have gotten your strength back.<<else>>getting stronger, even though you're not as strong as you once were.<</if>> You know that <<print $qb.firstname>> won't do anything, but pretty much every guy is much bigger than you now.<<else>><<print $qb.firstname>> is a gentleman, because you're in a vulnerable position: a short, weak <<if $player.masculinity<=0>>girl<<elseif $player.masculinity<50>>effeminate boy<<else>>boy<</if>> alone with a strong <<if $player.masculinity<=0>>boy.<<else>>guy.<</if>> @@.thought;I'll have to be careful. Pretty much every guy is much bigger than me now.@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>>You're a bit startled, but you look over <<print $girlfriend.firstname>>'s body, and decide to go with it. Besides, this transformation has made you horny. <<if visited("Girlfriend TemporaryTransformation Start") and not visited("Girlfriend TemporaryTransformation TextGirlfriend")>>You lean up to kiss him, only to stop suddenly. You never had to lean up to kiss him. @@.girlfriend;"Everything okay?"@@ @@.player;"Yeah, I just realized that you're taller than me."@@ He chuckles, leans down and locks lips with you. The kiss is more passionate that you expected. You feel <<print $girlfriend.firstname>>'s lips against yours, his hand pushing on the back of your head, and his tongue exploring your mouth. But what really turns you on is how you feel. You haven't had many opportunities to feel like a man lately, but the one time you feel masculine is when you're in with <<print $girlfriend.firstname>>. No matter how girly your body gets, he's always much more feminine. But now, not only is he in your old body, but you know that even when the spell wears off, he'll be the taller one between the two of you. <<if $scenes.girlfriend.girlfriendUsedStrapon or $scenes.girlfriend.playerUsedStrapon>0>>@@.thought;And when we have sex, he's the one who's fucking me.@@<<elseif $player.hasStrapon>>@@.thought;Soon he's going to want to use the strapon on me.@@<<else>>@@.thought;I wonder if he'll start being more dominant when we have sex.@@<</if>><<else>>You lean up to kiss her, only to stop suddenly. You never had to lean up to kiss her. @@.girlfriend;"Everything okay?"@@ @@.player;"Yeah, I just realized that you're taller than me."@@ She chuckles, leans down and locks lips with you. The kiss is more passionate that you expected. You feel <<print $girlfriend.firstname>>'s lips against yours, her hand pushing on the back of your head, and her tongue exploring your mouth. But what really turns you on is how you feel. You haven't had many opportunities to feel like a man lately, but the one time you feel masculine is when you're in with <<print $girlfriend.firstname>>. No matter how girly your body gets, she's always much more feminine. But now she's the taller one between the two of you. <<if $scenes.girlfriend.girlfriendUsedStrapon or $scenes.girlfriend.playerUsedStrapon>0>>@@.thought;And when we have sex, she's the one who's fucking me.@@<<elseif $player.hasStrapon>>@@.thought;Soon she's going to want to use the strapon on me.@@<<else>>@@.thought;I wonder if she'll start being more dominant when we have sex.@@<</if>><</if>> <<print $girlfriend.firstname>> breaks the kiss off. @@.girlfriend;"Sorry, I hope that wasn't too soon, with you just transforming. But you looked so cute."@@ @@.player;"Don't be sorry,"@@ you say, blushing. @@.player;"I enjoyed it."@@ You're not sure what life will be like now that you're short--you guess that you're about 5 foot 2. But as you <<if $player.playsWithHair>>play with your hair, thinking<<else>>think<</if>> about becoming more feminine than your girlfriend, you find yourself getting turned on. And if you have a strong girlfriend who makes you feel the way <<print $girlfriend.firstname>> does, it can't be all bad. <<link "Continue" $tfRecoverPassage>><</link>> <<increaseArousal 5>>\@@.player;"Hey, <<print $girlfriend.firstname>>, can you stand up for a second?"@@ @@.girlfriend;"Uh, yeah, sure. Do you want to compare heights?"@@ @@.player;"Yeah,"@@ you say. You wonder if you even want to know the answer, but you're curious. <<if visited("Girlfriend TemporaryTransformation Start") and not visited("Girlfriend TemporaryTransformation TextGirlfriend")>>He shrugs and stands up. You stand with your back to him. @@.girlfriend;"I'm taller,"@@ he says. @@.player;"I know,"@@ you sigh. That much is obvious. In his old body, he'd have a couple inches on you. Right now, he's almost a foot taller. @@.thought;So what does that make me now? Five two?@@ You try to think back to when you were taller than <<print $girlfriend.firstname>>. You can remember it, vaguely, but it's hard to recall the details. @@.thought;I remember what it felt like. Having a girlfriend who had to lean up to kiss me. When I walked around the quad with his hand in mine, it made me feel confident and manly.@@ You compare your height with his again. @@.thought;He's so much taller. He's the one who can enjoy having a BFF who's shorter than him.@@<<else>>She shrugs and stands up. You stand with your back to her. @@.girlfriend;"I'm taller,"@@ she says. @@.player;"I know,"@@ you sigh. That much is obvious. She must have a couple inches on you. @@.thought;So what does that make me now? Five two?@@ You try to think back to when you were taller than <<print $girlfriend.firstname>>. You can remember it, vaguely, but it's hard to recall the details. @@.thought;I remember what it felt like. Having a girlfriend who had to lean up to kiss me. When I walked around the quad with her hand in mine, it made me feel confident and manly.@@ You compare your height with hers again. @@.thought;Now, she's taller. She's the one who can enjoy having a BFF who's shorter than her.@@<</if>> @@.girlfriend;"Hey, are you okay?"@@ You nod. @@.player;"Yeah, I think so. It's just hard to get used to. Girls are going to be taller than me now. And guys will tower over me."@@ You shudder, thinking of how vulnerable you'll feel being surrounded by people who are bigger than you are. <<if $player.armStrength>=55>>@@.thought;It's a good thing I've been working out.@@<<else>>@@.thought;And they're stronger than me now.@@<</if>> <<print $girlfriend.firstname>> gives you a hug. The hug makes you feel safe. @@.girlfriend;"I know I'm not as...I'm taller than you, but most guys are taller than me. You'll get used to it."@@ <<link "You nod" $tfRecoverPassage>><</link>>@@.player;"Hey, <<print $witch.firstname>>, can you stand up for a second?"@@ @@.witch;"Uh, yeah, sure. Do you want to compare heights?"@@ @@.player;"Yeah,"@@ you say. You wonder if you even want to know the answer, but you're curious. She shrugs and stands up. You walk forward, about to stand with your back to her, but you don't even get that far. It's painfully obvious that she's taller. @@.witch;"So, uh, I'm taller,"@@ she says. @@.player;"I know,"@@ you <<if $player.pout>>say, pouting.<<else>>sigh.<</if>> That much is obvious. She has almost half a foot on you. @@.thought;So what does that make me now? Five two?@@ You think back to right after you were first cursed, and saw <<print $witch.firstname>> around campus. Even though you were five inches taller than her, she terrified you. But now, she's the one who's five inches taller than you. @@.thought;She doesn't even need magic.@@ \ <<if $player.armStrength>=55>>\ @@.thought;She could probably take me in a fight without it. Well, maybe not. She's bigger than me, but I'm stronger.@@\ <<else>>\ @@.thought;She's bigger than me and she's probably stronger than me too. I just hope she doesn't want to do any more spells.@@\ <</if>> Suddenly, you realize that when you leave the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>>, you'll be surrounded by people who are taller than you. Guys will tower over you, and even <<if $player.masculinity<=0>>most of the other<<else>>most<</if>> girls will be taller than you too. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<link "Continue" $tfRecoverPassage>><</link>>You see a girl from one of your classes walking towards you and hold your breath, wondering if she just saw you shrink.<<if $tfCircumstances.location is "woods">> You're not sure what she's doing out here, but as she walks towards you, it becomes clear that she's just taking a walk.<</if>> As she walks closer, she barely looks at you. Realizing that she hasn't seen your transformation, you let out a sigh of relief and look away from her. Suddenly, you get an idea. @@.thought;She's about average height for a girl. When she passes me, I can see how tall I am compared to her.@@ You stand up as straight as you can as she walks by you, not even giving you a second look. @@.thought;Oh my god. I'm shorter than her!@@ You take a step backward, overwhelmed by all of the implications. She must have a couple inches on you. @@.thought;So what does that make me now? Five foot two?@@ And that's not all. <<if $tfCircumstances.location is "quad" or $tfCircumstances.locationType is "hallway">>As you look around the <<if $tfCircumstances.location is "quad">>quad<<else>>hallway<</if>>, you realize that everybody looks slightly taller than they did a minute before.<<else>>You realize that when you leave the woods, you'll be surrounded by people who are taller than you.<</if>> @@.thought;Guys will tower over me, and even @@<<if $player.masculinity<=0>>@@.thought;most of the other@@<<else>>@@.thought;most@@<</if>> @@.thought;girls will be taller than me too.@@ You take a moment to catch your breath. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<link "Continue" $tfRecoverPassage>><</link>>Before you can react, the door swings open and a guy walks in. You stare at him, horrified. You're in the boys bathroom. <<if $player.masculinity>=50>>You know that you're a guy just like him, but you don't know if you /look// like a guy anymore.<<else>>Sure, you were a guy at one point, but that feels like a long time ago. <<if $player.feminine<14>>Hopefully, you still look like one.<<elseif $player.feminine<21>>And you don't really look like one.<<else>>And you definitely don't look like one.<</if>><</if>> He stands at the urinal, not looking at you, which you're grateful for. But you can see him, and even from here, you can tell that he's taller than you. In fact, he towers over you. @@.thought;I know him. He's on the basketball team, and he's a little taller than six feet. I'd say he has a foot on me now...so that would make me about five foot two.@@ Suddenly, you feel frightened. It's just you and him in the bathroom. Nobody else knows that you're here. If he wanted to //do// anything to you, <<if $player.armStrength>=100>>you don't know if you could stop him. You may have gotten your old strength back, but he's strong too.<<elseif $player.armStrength>=55>>you don't think you could stop him. You may have been getting stronger, but you're not as strong as a real man.<<else>>you couldn't stop him. You're short and nowhere near as strong as a real man.<</if>> And then he leaves, walking past you with <<if $player.feminine>=21>>an apologetic look on his face. @@.male;"I'm sorry, I thought this was the boys bathroom."@@ @@.thought;Oh my god, he @@<<if $player.masculinity>25>>@@.thought;thinks I'm@@<<else>>@@.thought;sees me as@@<</if>> @@.thought;a girl!@@<<elseif $player.feminine>=14>>a confused look on his face. @@.thought;Oh my god. He doesn't know if I'm a girl or not.@@<<else>>a nod. @@.thought;So he sees me as a guy.@@ <<if $player.masculinity>=25>>@@.thought;That's good.@@<<elseif $player.masculinity>0>>@@.thought;Hmmm.@@<<else>>@@.thought;I wonder what I'm doing wrong.@@<</if>><</if>> The door closes behind him, and you let out a breath. You try to shake off that encounter, but you can't stop one last thought from entering your mind. @@.thought;I bet @@<<if $player.masculinity<=0>>@@.thought;other@@<<else>>@@.thought;most@@<</if>> @@.thought;girls are taller than me too.@@ <<link "Continue" $tfRecoverPassage>><</link>>Before you can react, the door swings open and a girl walks in. You stare at her, horrified. You're in the //girls// bathroom. <<if $player.masculinity>=50>>Your stomach drops and you can imagine the gossip of you being caught in the girls bathroom. Everyone will be talking about how big of a perv you are. @@.thought;Or maybe not? Maybe I look enough like a girl where she won't notice?@@<<elseif $player.masculinity>0>>Even though you don't feel very manly anymore, she doesn't know that. @@.thought;I hope she thinks I'm a girl. I don't want my life to be over.@@<<else>>Even though you see yourself as a girl, she doesn't know that. @@.thought;I hope I can pass as a girl!@@<</if>> <<if $player.feminine<14>>She jumps when she sees you, and quickly walks back into the hallway. @@.female;"I'm sorry, I thought this was the girls bathroom,"@@ she says as she exits. <<if $player.masculinity>=50>>@@.thought;So she knows I'm a guy.@@<<else>>@@.thought;So she saw me as a guy.@@<</if>><<else>><<if $player.feminine<21>>She gives you a questioning gaze, and then walks past you into a stall. @@.thought;She thinks I could be a girl.@@<<else>>She walks into a stall, giving you a friendly smile as she walks by. <<if $player.masculinity>0>>@@.thought;She thinks I'm a girl.@@<<else>>@@.thought;She knows I'm a girl.@@<</if>><</if>><</if>> But that's not what you're thinking about. You're thinking about how, even at a distance, you could tell that she was taller than you. @@.thought;I know her from one of my classes. She's about five foot five, which would make me five foot two.@@ <<if $player.feminine<14>>As you hear her peeing<<else>>Standing alone in the bathroom<</if>>, you start imagining what it'll be like to be short. <<if $player.masculinity<=0>>Other girls<<else>>Girls<</if>> will be taller than you, but that's not all. <<if $player.masculinity>=50>>Other guys<<else>>Guys<</if>> will tower over you too. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<link "Continue" $tfRecoverPassage>><</link>>You peek your head out from the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>door<</if>>, looking at the <<if $tfCircumstances.boys is true>>boy<<else>>girl<</if>> who just walked in. You recognize <<if $tfCircumstances.boys is true>>him<<else>>her<</if>> from one of your classes, but you can't tell how tall <<if $tfCircumstances.boys is true>>he<<else>>she<</if>> is compared to you. You're going to have to get closer. You start to take a step out of the <<print $tfCircumstances.locationType>>, before you realize what you're doing. \ <<if $tfCircumstances.boys is true>>\ Sure, you're in the boys bathroom, but \ <<if $player.feminine>=18>>\ you look like a girl.\ <<elseif $player.feminine>=14>>\ you don't look very manly.\ <<else>>\ you just transformed. They //probably// won't notice a difference, but you're nervous and you don't want to take that chance.\ <</if>>\ <<else>>\ You're in the //girls// bathroom. \ <<if $player.feminine>=18>>\ Sure, you look like a girl<<if $player.masculinity<=0>> and feel like a girl<</if>>, but you don't know if that girl will be able to tell.\ <<elseif $player.feminine>=10>>\ Sure, you look androgynous, but that's not the same thing as looking like a girl.\ <<else>>\ Maybe if you were further along in your transformation...No. You can't imagine yourself ever being accepted in the girls bathroom.\ <</if>>\ <</if>> You settle for watching from behind the <<if $tfCircumstances.locationType is "shower">>curtain<<else>>door<</if>> as <<if $tfCircumstances.boys is true>>he<<else>>she<</if>> washes <<if $tfCircumstances.boys is true>>his<<else>>her<</if>> hands. It's difficult to tell, but you're pretty sure that <<if $tfCircumstances.boys is true>>he<<else>>she<</if>> is <<if $tfCircumstances.boys is true>>much<<else>>definitely<</if>> taller than you. <<if $tfCircumstances.boys is true>>\ @@.thought;He's about five foot nine, and he probably has half a foot on me.@@\ <<else>>\ @@.thought;She's about five foot five, and she probably has a couple inches on me.@@\ <</if>> \ @@.thought;So that would make me around five foot two.@@ @@.thought;Oh my god. When I leave this bathroom, I'll be surrounded by people who are taller than me. @@<<if $player.masculinity>=50>>@@.thought;Other guys@@<<else>>@@.thought;Guys@@<</if>> @@.thought;will tower over me, and even @@<<if $player.masculinity<=0>>@@.thought;most of the other@@<<else>>@@.thought;most@@<</if>> @@.thought;girls will be taller than me too.@@ You take a moment to catch your breath. @@.thought;It makes me feel so vulnerable, being small@@<<if $player.armStrength<55>> @@.thought;and weak@@<</if>>@@.thought;. Is this how girls feel?@@ <<if $tfCircumstances.boys is true>>\ <<link "The boy leaves" $tfRecoverPassage>><</link>>\ <<else>>\ <<link "The girl leaves" $tfRecoverPassage>><</link>>\ <</if>>Patrick walks into your dorm and starts searching for something, barely looking at you. Still, you can't help but shrink away from him. When you were <<if $player.masculinity<=25>>a guy<<else>>tall<</if>>, you never thought about how tall Patrick was. @@.thought;He was a couple inches shorter than me. Or was he? It's hard to remember.@@ Now, though, he looks massive. Mentally, you compare the manly football player to your own, girly body. That's when it dawns on you that the two of you are the only people in this room. Suddenly, you feel frightened. It's just you and him in the room. Nobody else knows that you're here. If he wanted to //do// anything to you, <<if $player.armStrength>=100>>you don't know if you could stop him. You may have gotten your old strength back, but he's strong too.<<elseif $player.armStrength>=55>>you don't think you could stop him. You may have been getting stronger, but you're not as strong as a real man.<<else>>you couldn't stop him. You're short and nowhere near as strong as a real man.<</if>> Patrick grabs a notebook and turns to leave. Suddenly, he looks at you and does a double take. @@.male;"You should work out more, man. You're looking scrawny."@@ @@.player;"Uh, yeah. You're right. Thank you,"@@ you say. You know it's weird to thank someone for calling you scrawny, but you're just hoping to end the conversation. Patrick leaves, and you let out a sigh of relief. Still, you can't help on last thought from entering your head. @@.thought;I bet @@<<if $player.masculinity<=0>>@@.thought;other@@<<else>>@@.thought;most@@<</if>> @@.thought;girls are taller than me too.@@ <<link "Continue" $tfRecoverPassage>><</link>>You stare at the backup cornerback like a deer caught in the headlights<<if $player.masculinity>=50>>, wondering if he knows that you just transformed.<<elseif $player.masculinity>0>>. You didn't do anything wrong, besides using the guys locker room. @@.thought;That's not wrong. I still belong in here, right?@@<<else>>. @@.thought;Why am I still using the guys locker room? I don't belong in here anymore.@@<</if>> <<if $player.feminine>=21>>He looks at you with an apologetic look on his face, and turns to leave. @@.male;"I'm sorry, I thought this was the boys bathroom."@@ @@.thought;Oh my god, he @@<<if $player.masculinity>25>>@@.thought;thinks I'm@@<<else>>@@.thought;sees me as@@<</if>> a girl!@@<<elseif $player.feminine>=14>>He looks at you with a confused look on his face, but then walks past you. @@.thought;Oh my god. He doesn't know if I'm a girl or not.@@<<else>>He gives you a nod and then walks past you. @@.thought;So he sees me as a guy.@@ <<if $player.masculinity>=25>>@@.thought;That's good.@@<<elseif $player.masculinity>0>>@@.thought;Hmmm.@@<<else>>@@.thought;I wonder what I'm doing wrong.@@<</if>><</if>> As he <<if $player.feminine>=21>>leaves<<else>>disappears into the locker room<</if>>, you realize that he's considerably taller than you. @@.thought;Wait a second. He used to be the shortest guy on our team. He was only five foot nine. And now he has over half a foot on me. So that would make me five foot two.@@ Suddenly, you feel frightened. <<if $player.feminine>=21>>Sure, he left, but he could come back at any moment.<<else>>What if he walks by again?@@<</if>> If he wanted to //do// anything to you, <<if $player.armStrength>=100>>you don't know if you could stop him. You may have gotten your old strength back, but he's strong too.<<elseif $player.armStrength>=55>>you don't think you could stop him. You may have been getting stronger, but you're not as strong as a real man.<<else>>you couldn't stop him. You're short and nowhere near as strong as a real man.<</if>> You wait a couple minutes, holding your breath. When he doesn't come back, you finally relax. @@.thought;Is this how girls feel? Being around strong guys and feeling scared?@@ You try to shake off that encounter, but you can't stop one last thought from entering your mind. @@.thought;I bet @@<<if $player.masculinity<=0>>@@.thought;other@@<<else>>@@.thought;most@@<</if>> @@.thought;girls are taller than me too.@@ <<link "Continue" $tfRecoverPassage>><</link>>You freeze in place. After a moment of trying to move, you realize that you're being transformed again. You feel a tingling sensation in your body, which works its way up, moving past your hips and waist before centralizing in your chest. <<if $player.controlQuestKnowledge is true>> @@.thought;Why did I pick this one? My boobs are@@<<else>>@@.thought;Is it going to be my boobs? They're@@<</if>> @@.thought;already as big as <<print $girlfriend.firstname>>'s. And now they're going to get even bigger!@@ You start to imagine what you'll look like with huge boobs. You picture walking into a room, and seeing <<if $player.homosexuality>=70>>girls looking at you in envy, and guys looking at you in lust.<<elseif $player.homosexuality>=30>>guys looking at you in lust, and girls looking at you with a combination of lust and envy.<<else>>girls looking at you with a combination of lust and envy.<</if>> @@.thought;No, I can't think like that! I'm a man!@@ Yet, as your boobs start to expand, the idea of you being a man seems rather silly. @@.thought;Men don't have boobs@@ you think, unbidden. Undeterred by your inner monologue, your boobs keep pushing outward. You can't see how big they're becoming, but you can feel them. And they feel very heavy on your chest. <<if $player.bra>>@@.thought;Good thing I'm wearing a bra@@<<else>>@@.thought;If only I was wearing a bra@@<</if>> you think. The one good part is that the transformation wasn't painful. Sure, there's now a heavy weight on your chest, and you now have large boobs, but you didn't feel any pain or even discomfort. In fact, you feel a tingling in your pussy in addition to your chest. @@.thought;Am I getting turned on by this?@@ <<if $tfCircumstances.witnesses is "">>\ [[Finally, your boobs stop expanding|Boobs5 Examine]]\ <<else>>\ <<link "Look over at $tfCircumstances.witnesses" "Boobs5 Comment">><</link>>\ <</if>> <<set $previousShirt to $player.shirt>><<set $previousBra to $player.bra>>\ <<handleTf boobs>><<set $player.boobs to 5>>\ <<increaseArousal 5>>\When your boobs stop expanding, you <<if $tfCircumstances.locationType is not "room" and $tfCircumstances.location is not "woods" and $tfCircumstances.locationType is not "stall" and $tfCircumstances.locationType is not "shower">>check whether anyone's around. They are, so you run to the bathroom and lock yourself inside a stall. Once you're there, you <</if>><<if $tfCircumstances.extraClothing is "swimsuit">>take off your swimsuit and <<elseif $player.shirt is not null and $tfCircumstances.extraClothing is not "naked">>take off your shirt and bra and <<elseif $player.bra is not null and $tfCircumstances.extraClothing is not "naked">>take off your bra and <</if>>finally take a look at your boobs. They're big, much bigger than they were a few minutes ago. And they were large C cups before. @@.thought;I must have skipped a cup size. I think these are double Ds@@ you think, as you weigh your new breasts in your hands. You remember how you felt when your boobs grew as large as <<print $girlfriend.firstname>>'s. And now, they're even bigger. @@.thought;They're not just bigger than <<print $girlfriend.firstname>>'s@@ you realize. @@.thought;They're bigger than <<print $rival.firstname>>'s too. She only has D cups. So does Maddy. And Amy.@@ You mentally run through the cup sizes of all the hot girls in your grade. Debating who had the biggest titties was a favorite topic of <<if $player.skillCurse>=4>>the<<else>>your<</if>> football team. @@.thought;No, nobody had double Ds. Which means that I@@<<if $player.masculinity<0>>@@.thought;'m the bustiest girl at Pinewood.@@<<else>>@@.thought; have the biggest boobs at Pinewood.@@<</if>> @@.thought;And now, when @@<<if $player.skillCurse>=4>>@@.thought;the@@<<else>>@@.thought;my@@<</if>> @@.thought;football team discusses who has the biggest tits, they're going to be talking about me!@@ [[You feel your boobs again|Boobs5 Masturbate]]Still curious about your new boobs, you feel them again. You run your hands along them, until your fingers find the nipples. You give them an experimental tweak, and an electric current goes through them. @@.player;"Oh!"@@ you moan, lost in pleasure. You touch them again. When you had started exploring your new boobs, you hadn't //meant// to masturbate. But now that you're realizing just how good it feels, that's exactly what you're doing. Your hands are massaging your boobs and touching your nipples, and you're thrashing <<if $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">>on the bed<<elseif $tfCircumstances.location is "woods">>against a tree<<elseif $tfCircumstances.locationType is "shower">>against the wall<<else>>on the toilet<</if>> as your orgasm overtakes you. @@.thought;I can't believe I just did that@@ you think when you recover. A wave of shame washes over you. You just became the most well-endowed <<if $player.masculinity<0>>girl<<else>>person<</if>> in Pinewood, and the first thing you did was masturbate. <<if $tfCircumstances.locationType is not "room" and $tfCircumstances.location is not "woods" and $tfCircumstances.locationType is not "stall" and $tfCircumstances.locationType is not "shower">>\ <<link "Come out of the bathroom" $tfRecoverPassage>><<set $player.shirt to $previousShirt>><<set $player.bra to $previousBra>><<unset $previousShirt>><<unset $previousBra>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><<set $player.shirt to $previousShirt>><<set $player.bra to $previousBra>><<unset $previousShirt>><<unset $previousBra>><</link>>\ <</if>>\ <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.maxSpeed to $player.maxSpeed-4>>\ <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $player.arousal to 0>>\You have half a mind to <<if $tfCircumstances.extraClothing is "swimsuit">>rip off your swimsuit and <<elseif $player.shirt is not null and $tfCircumstances.extraClothing is not "naked">>rip off your shirt and bra and <<elseif $player.bra is not null and $tfCircumstances.extraClothing is not "naked">>rip off your bra and <</if>>take a look at your boobs. @@.thought;Right, <<print $tfCircumstances.witnesses>> @@<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.thought;is@@<<else>>@@.thought;are@@<</if>> @@.thought;there. That would be a bad idea.@@ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>><<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"<<print $player.firstname>>, you look different. Did your boobs grow?"@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"<<print $player.firstname>>, did your boobs grow?"@@<<else>>@@.witch;"<<print $player.firstname>>, did your boobs grow?"@@<</if>> @@.player;"Yeah,"@@ you say, looking down at your chest. You're about to take a closer look when you realize, once again, that <<print $tfCircumstances.witnesses>> is there. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Go ahead."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Go ahead."@@<<else>>@@.witch;"Go ahead."@@<</if>> That's all the encouragement you need. You <<if $tfCircumstances.extraClothing is "swimsuit">>take off your swimsuit and <<elseif $player.shirt is not null and $tfCircumstances.extraClothing is not "naked">>take off your shirt and bra and <<elseif $player.bra is not null and $tfCircumstances.extraClothing is not "naked">>take off your bra and <</if>>finally take a look at your boobs. They're big, much bigger than they were a few minutes ago. And they were large C cups before.<<if $player.shirt and $player.shirt.onepiece>><<set $player.pants to null>><</if>><<set $player.shirt to null>><<set $player.bra to null>><<else>><<if $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, you look different,"@@ one guy says, looking at your chest.<<elseif $tfCircumstances.witnesses is "the girls">>@@.female;"<<print $player.firstname>>, I didn't realize you had such big boobs,"@@ one girl says.<<elseif $tfCircumstances.witnesses is "the witches">>@@.female;"<<print $player.firstname>>, your boobs are bigger than mine!"@@ one girl says. All the witches laugh.<<else>>Nobody says anything, but you catch a couple guys staring at your chest.<</if>> You just <<if $player.pout>>pout.<<else>>blush.<</if>> @@.thought;I wonder how big they are now.@@ You look down at your chest. It would be easier to tell if you were naked and there was nobody around, but even now, you can tell that your boobs are bigger, much bigger than they were a few minutes ago. And they were large C cups before.<</if>> @@.thought;I must have skipped a cup size. I think these are double Ds@@ you think, as you weigh your new breasts in your hands.<<if $tfCircumstances.witnesses is $girlfriend.firstname>> @@.girlfriend;"Your boobs are bigger than mine!"@@ <<print $girlfriend.firstname>> comments. @@.girlfriend;"I'm jealous."@@<</if>> You remember how you felt when your boobs grew as large as <<print $girlfriend.firstname>>'s. And now, they're even bigger. @@.thought;They're not just bigger than <<print $girlfriend.firstname>>'s@@ you realize. @@.thought;They're bigger than <<print $rival.firstname>>'s too. She only has D cups. So does Maddy. And Amy.@@ You mentally run through the cup sizes of all the hot girls in your grade. Debating who had the biggest titties was a favorite topic of <<if $player.skillCurse>=4>>the<<else>>your<</if>> football team. @@.thought;No, nobody had double Ds. Which means that I@@<<if $player.masculinity<0>>@@.thought;'m the bustiest girl at Pinewood.@@<<else>>@@.thought; have the biggest boobs at Pinewood.@@<</if>> @@.thought;And now, when @@<<if $player.skillCurse>=4>>@@.thought;the@@<<else>>@@.thought;my@@<</if>> @@.thought;football team discusses who has the biggest tits, they're going to be talking about me!@@ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "Continue" $tfRecoverPassage>><<set $player.shirt to $previousShirt>><<set $player.bra to $previousBra>><<unset $previousShirt>><<unset $previousBra>><</link>>\ <<else>>\ <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\ <<unset $previousShirt>><<unset $previousBra>>\ <</if>>\ <<set $player.armStrength to $player.armStrength-2>>\ <<set $player.maxArmStrength to $player.maxArmStrength-2>>\ <<set $player.accuracy to $player.accuracy-3>>\ <<set $player.maxAccuracy to $player.maxAccuracy-3>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.maxSpeed to $player.maxSpeed-4>>\ <<set $player.masculinity to $player.masculinity-6>>\ <<set $player.confidence to $player.confidence-3>>\<<if $player.controlQuestKnowledge is true>>@@.thought;I'm going to pick my hair.@@ <<if $player.race is "white">>@@.thought;The last time it got transformed, it just changed color...which means that it'll get longer this time. Maybe I shouldn't have picked it.@@<<else>>@@.thought;My hair's already pretty long. Is it going to get even longer? Or will it get girlier in a different way?@@<</if>> But it's too late.<<else>>@@.thought;I actually don't know what's next. Everything else has gotten transformed four times.@@ You decide to wait and see what happens with the transformation.<</if>> As expected, your body goes numb and is enveloped by a cold feeling. The coldness inches its way up your body, past your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> and face, before finally settling in at the top of your head. <<if $player.controlQuestKnowledge is true>>@@.thought;Get it over with already.@@<<else>>@@.thought;So it's going to be my hair?@@<</if>> <<if $player.race is not "black">>\ You can feel your hair being pulled and teased, but it's not a bad sensation. It actually feels kind of nice. Each time the feeling pulls your hair, it gets slightly longer until you're finally able to see it in front of you. @@.thought;It's gotten really long now.@@ When the coldness fades away, you consider just going back to what you were doing. You already know what happened, after all. @@.thought;No. I know my hair is longer, but I need to know just how much longer. And how girly I look now.@@ <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname>>\ <<link "Ask $tfCircumstances.witnesses what he thinks of your hair" "Hair5 Witness">><</link>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "Ask $tfCircumstances.witnesses what she thinks of your hair" "Hair5 Witness">><</link>>\ <<else>>\ <<link "Ask $tfCircumstances.witnesses what they think of your hair" "Hair5 Witness">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair5 Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair5 Mirror]]\ <<else>>\ [[You need to check your camera|Hair5 Camera]]\ <</if>>\ <<else>>\ You wait for the transformation to lengthen your hair, but you can't feel anything. You can't even see it in your peripheral vision, which is weird since this transformation should lengthen it enough where you can. @@.thought;What's going on? Am I not getting transformed?@@ Finally, the coldness and numbness fades away, leaving you feeling the same as before, albeit very confused. <<if $tfCircumstances.witnesses is not "">>\ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<link "You look at $tfCircumstances.witnesses for help" "Hair5 Curly Witness">><</link>>\ <<else>>\ <<link "$tfCircumstances.witnesses look at you in shock" "Hair5 Curly Witness Group">><</link>>\ <</if>>\ <<elseif $tfCircumstances.locationType is "bathroom" or $tfCircumstances.location is "changing room">>\ [[Look in the mirror|Hair5 Curly Mirror]]\ <<elseif $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "stall" or $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "hallway">>\ [[You need to find a mirror|Hair5 Curly Mirror]]\ <<else>>\ [[You need to check your camera|Hair5 Curly Camera]]\ <</if>>\ <</if>>\ <<handleTf hair>><<set $player.hair to 5>>\<<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.player;"<<print $tfCircumstances.witnesses>>, what@@<<else>>@@.player;"What@@<</if>> @@.player;do you think of my hair?"@@ <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>\ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"I don't remember it being this long,"@@ he says. @@.qb;"I like it. It looks good on you."@@\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"I don't remember it being this long,"@@ she says. @@.girlfriend;"I like it. It looks good on you."@@\ <<else>>\ @@.witch;"I don't remember it being this long,"@@ she says. @@.witch;"I like it. It looks good on you."@@\ <</if>> @@.player;"No, it wasn't that long. I transformed."@@ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"Oh!"@@ he says, looking embarrassed. @@.qb;"Well, I like it. It looks@@ <<if $player.datingQuarterback or ($player.crush is $qb.firstname and ($qb.date is not $rival.firstname or $player.openRelationship))>>@@.qb;hot@@<<else>>@@.qb;cute@@<</if>> @@.qb;on you, and girly..."@@ He stops suddenly, realizing <<if $player.masculinity>25>>that you're not actually a girl.<<else>>that hearing that brings up complicated emotions for you.<</if>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"Oh!"@@ she says, looking embarrassed. @@.girlfriend;"Well, I like it. It looks @@<<if $player.datingGirlfriend>>@@.girlfriend;hot@@<<else>>@@.girlfriend;cute@@<</if>> @@.girlfriend;on you, and so feminine..."@@ She stops suddenly, realizing <<if $player.masculinity>25>>that you're not actually a girl.<<else>>that hearing that brings up complicated emotions for you.<</if>>\ <<else>>\ @@.witch;"Oh!"@@ she says, looking embarrassed. @@.witch;"Well, I like it."@@ Suddenly, her face twists into a sneer. @@.witch;"You're really embracing this whole girl thing."@@\ <</if>> <<if $tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.player;"That's okay,"@@ you say, feeling embarrassed.\ <<else>>\ You blush at her words.\ <</if>> \ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;He@@<<else>>@@.thought;She@@<</if>> @@.thought;thought it was girly. //And//@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;didn't realize it was a transformation. So is the rest of me so girly that my hair fits right in?@@ <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"Why don't you see it for yourself?"@@ he asks, clearly flustered.\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ @@.girlfriend;"Why don't you see it for yourself?"@@ she asks, clearly flustered.\ <<else>>\ @@.witch;"Why don't you see it for yourself?"@@ she asks, breaking the awkward silence.\ <</if>> @@.player;"Good idea,"@@ you say. You need to know exactly how you look.\ <<else>>\ <<if $tfCircumstances.witnesses is "the guys">>\ @@.male;"I don't remember it being this long,"@@ one guy says.\ <<else>>\ @@.female;"I don't remember it being this long,"@@ one girl says.\ <</if>> @@.thought;So@@ <<if $tfCircumstances.witnesses is "the guys">>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;didn't realize that it just changed. Does that mean that the rest of me is so girly that it fits right in?@@ Despite everything telling you that it's a bad idea, you continue on. @@.player;"How do you like it?"@@ you ask. <<if $tfCircumstances.witnesses is "the guys">>\ @@.male;"That hair would be hot...if it were on a girl."@@ All the guys start cracking up, while you <<if $player.pout>>pout.<<else>>blush furiously.<</if>>\ <<else>>\ @@.female;"I love it!"@@ she gushes. @@.female;"It looks so cute and feminine!"@@ She stops suddenly, realizing that<<if $player.masculinity>25>> you aren't really a girl.<<else>>, as far as she knows, you're a boy.<</if>> The other girls giggle, whule you <<if $player.pout>>pout.<<else>>blush furiously.<</if>>\ <</if>> @@.thought;Maybe it's not so bad. Sure, it was embarrassing, but @@<<if $tfCircumstances.witnesses is "the guys">>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;liked my hair. It's just that @@<<if $tfCircumstances.witnesses is "the guys">>@@.thought;he@@<<else>>@@.thought;she@@<</if>> @@.thought;would have liked it more on a girl.@@\ <</if>> You <<if $player.playsWithHair>>play with your hair as you <</if>>think back to the transformation. You need to know exactly how you look. [[Pull out your phone|Hair5 Camera]]<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.boys>>\ <<if $tfCircumstances.locationType is "bathroom">>You walk over to the mirror<<elseif $tfCircumstances.locationType is "hallway">>You step into the bathroom and walk over to the mirror<<else>>You step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror<</if>>, praying that you won't run into any <<if $player.masculinity>=50>>other <</if>>guys as you check yourself out.\ <<else>>\ Cautiously, <<if $tfCircumstances.locationType is "bathroom">>you step over to the mirror<<else>>you step out of the <<print $tfCircumstances.locationType>> and walk up to the mirror<</if>>, praying that you won't run into any <<if $player.masculinity<=0>>other <</if>>girls as you check yourself out.\ <</if>> <</if>>\ You look in the mirror and take in your new hair for the first time. Your old hairstyle used to reach your shoulders. Sure, it was styled in a woman's cut, but you knew a couple of guys with hair that long. There's no way that your hair could pass as a guy's now. It's much longer, reaching <<if $player.boobs>=2>>the top of your boobs.<<else>>your chest.<</if>> <<if $player.masculinity>=50>>Even worse<<else>>What's more<</if>>, \ <<if $player.race is "white">>\ the texture of it is different. Your shoulder-length hair was feminine but otherwise unremarkable. On the other hand, your hair now has <<if $player.masculinity<=10>>cute <</if>>little feminine waves.\ <<else>>\ your hair's new length makes it obvious how <<if $player.race is "black">>curly<<else>>straight, shiny<</if>> and feminine it is.\ <</if>> You run your fingers through your hair, marveling at how soft it is and how nice it feels\ <<if $tfCircumstances.location is "changing room">>\ \, suddenly glad of the fact that you're in a changing room where you don't have to worry about <<if $player.masculinity>=50>>another guy<<elseif $player.masculinity>25>>guys<<elseif $player.masculinity>0>>girls<<else>>another girl<</if>> walking in on you. @@.thought;Not for long though@@ you think, <<if $player.pout>>pouting when you realize<<else>>realizing<</if>> that you're going to leave the safety of the changing room and have to face everyone, looking like this.\ <<elseif $tfCircumstances.locationType is "hallway" or $tfCircumstances.boys>>\ \. Suddenly, <<if $tfCircumstances.locationType is "locker room">>a guy walks up to the mirror.<<else>>the door swings open and a guy walks in.<</if>> You freeze, praying that he won't notice your most recent change. He's silent for a while, before asking, @@.male;"<<print $player.firstname>>?"@@ @@.player;"Uh, yeah?"@@ @@.male;"Did your hair get longer?"@@ @@.thought;He noticed!@@ Without looking at him, you nod. He starts to turn away, and you realize that you're about to miss your best chance to get a male perspective on your new hair. @@.player;"Wait! Uh, do you like it?"@@ He turns back and smirks. @@.male;"Sure. It would look hot...if it were on a girl."@@ He turns and walks into a stall, laughing to himself while you <<if $player.pout>>pout.<<else>>blush furiously.<</if>> @@.thought;It could have gone worse I guess. He liked my hair. It's just that he would have liked it more on a girl.@@\ <<else>>\ \. Suddenly, <<if $tfCircumstances.locationType is "locker room">>a girl walks up to the mirror.<<else>>the door swings open and a girl walks in.<</if>> You freeze, suddenly aware that you're in the girls <<if $tfCircumstances.locationType is "locker room">>locker room<<else>>bathroom<</if>>. You hold your breath, waiting for her to notice that <<if $player.masculinity>=50>>you're a guy<<else>>you don't belong here<</if>> and kick you out. @@.female;"<<print $player.firstname>>?"@@ @@.player;"Uh, yeah?"@@ you ask, hoping that the news that you were in the girls <<if $tfCircumstances.locationType is "locker room">>locker room<<else>>bathroom<</if>> won't spread all over the school. @@.female;"You're not supposed to be in..."@@ She trails off, and you look at her questioningly. @@.female;"I just love what you've done to your hair! Is it new?"@@ @@.player;"Yeah, it is!"@@ you say, glad that she's distracted from <<if $player.leadership<50>>further <</if>>ruining your social life. @@.player;"Do you like it?"@@ @@.female;"I do!"@@ she gushes. @@.female;"It looks so cute and feminine!"@@ She stops, realizing once again that<<if $player.masculinity>25>> you aren't really a girl.<<else>>, as far as she knows, you're a boy.<</if>> @@.female;"Well, uh, I'll see you later!"@@ she says, awkwardly <<if $tfCircumstances.locationType is "locker room">>running out of sight.<<else>>running out of the bathroom.<</if>> @@.thought;That went better than I thought it would. I look girly enough where she forgot to call me out for being in the wrong locker room. And she liked my hair!@@\ <</if>> <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if visited("Hair5 Witness") and ($tfCircumstances.witnesses is $qb.firstname or $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname)>>\ <<print $tfCircumstances.witnesses>> gives you an encouraging look, and you\ <<else>>\ You\ <</if>> \ pull out your phone and open up the camera. You snap a picture, <<if $player.pout>>automatically making a duckface, <</if>>and take in your new hair for the first time. Your old hairstyle used to reach your shoulders. Sure, it was styled in a woman's cut, but you knew a couple of guys with hair that long. There's no way that your hair could pass as a guy's now. It's much longer, reaching <<if $player.boobs>=2>>the top of your boobs.<<else>>your chest.<</if>> <<if $player.masculinity>=50>>Even worse<<else>>What's more<</if>>, \ <<if $player.race is "white">>\ the texture of it is different. Your shoulder-length hair was feminine but otherwise unremarkable. On the other hand, your hair now has <<if $player.masculinity<=10>>cute <</if>>little feminine waves.\ <<else>>\ your hair's new length makes it obvious how <<if $player.race is "black">>curly<<else>>straight, shiny<</if>> and feminine it is.\ <</if>> You run your fingers through your hair, marveling at how soft it is and how nice it feels. You're suddenly glad of the fact that you're in the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>>, away from <<if visited("Hair5 Witness")>>everyone except <<print $tfCircumstances.witnesses>>.<<else>>other people.<</if>> @@.thought;Not for long though@@ you think, <<if $player.pout>>pouting when you realize<<else>>realizing<</if>> that you're going to leave the safety of the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>> and have to face everyone, looking like this. <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-3>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.leadership to $player.leadership-2>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\@@.player;"<<print $tfCircumstances.witnesses>>, what happened?"@@ <<print $tfCircumstances.witnesses>> looks at you in confusion. <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"Oh right, you can't see it. Your hair got curlier."@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"Oh right, you can't see it. Your hair got curlier."@@<<else>>@@.witch;"Oh right, you can't see it. Your hair got curlier."@@<</if>> @@.player;"But my hair was already curly?"@@ you ask, confused. You run your hands through your hair. You can feel that there's //more// of it than there was before, but you can't tell how it looks. @@.thought;I'm not sure how I feel about that. I'm glad it didn't get longer, but I feel like it'll look even girlier.@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.qb;"I think it looks good,"@@ <<print $qb.firstname>> offers. <<if $player.crush is $qb.firstname>>@@.qb;"It looks cute on you."@@<<else>>@@.qb;"It suits you."@@<</if>><<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>@@.girlfriend;"I think it looks good,"@@ <<print $girlfriend.firstname>> offers. @@.girlfriend;"It looks so cute on you!"@@<<else>>@@.witch;"I think it looks good,"@@ <<print $witch.firstname>> offers. <<if $player.crush is $witch.firstname>>@@.witch;"You look cute,"@@ she adds, blushing.<<else>>@@.witch;"It suits you."@@<</if>><</if>> @@.player;"Thanks,"@@ you say, <<if $player.playsWithHair>>playing with your new hair.<<else>>smiling in spite of yourself.<</if>> @@.thought;If everyone else agrees with @@<<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;him@@<<else>>@@.thought;her@@<</if>>@@.thought;, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ [[Take out your phone so you can see it for yourself|Hair5 Curly Camera]] <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>, what happened?"@@<<else>>@@.female;"<<print $player.firstname>>, what happened?"@@<</if>> one of <<print $tfCircumstances.witnesses>> asks you in alarm. @@.player;"What do you mean?"@@ you ask, confused. You didn't feel your hair transforming at all. <<if $tfCircumstances.witnesses is "the guys">>@@.male;"Your hair is curly now!"@@<<else>>@@.female;"Your hair is curly now!"@@<</if>> @@.player;"But my hair was already curly?"@@ you ask, confused. You run your hands through your hair. You can feel that there's //more// of it than there was before, but you can't tell how it looks. @@.thought;I'm not sure how I feel about that. I'm glad it didn't get longer, but I feel like it'll look even girlier.@@ <<if $tfCircumstances.witnesses is "the guys">>@@.male;"<<print $player.firstname>>?"@@<<else>>@@.female;"<<print $player.firstname>>?"@@<</if>> @@.player;"What? Oh!"@@ you say, suddenly realizing that you didn't actually give <<print $tfCircumstances.witnesses>> an answer as to why your hair suddenly changed its texture. @@.player;"Uh, I've been trying to grow out my hair and uh, using new hair products?"@@ <<if $tfCircumstances.witnesses is not "the guys">>@@.female;"Which products did you use? I'm trying to get curlier hair but it's not working."@@ @@.player;"Uh...I just, um, got stuff from Beauty on the Go. Maybe my hair is just naturally curlier?"@@ <</if>><<print $tfCircumstances.witnesses>> look at each other. You can tell that they don't entirely believe you, but nobody calls you out. <<if $tfCircumstances.witnesses is "the guys">>@@.male;"I think you look good with curly hair,"@@ one guy finally says.<<else>>@@.female;"Curly hair looks cute on you,"@@ one girl finally says.<</if>> @@.player;"Thanks,"@@ you say. To your surprise, you realize that you mean it. [[Take out your phone so you can see it for yourself|Hair5 Curly Camera]] <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\<<if $tfCircumstances.location is not "changing room" and $tfCircumstances.locationType is not "locker room">>\ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.boys>>\ <<if $tfCircumstances.locationType is "bathroom">>\ Just as you walk over to the mirror,\ <<elseif $tfCircumstances.locationType is "hallway">>\ Just as you step into the bathroom and walk over to the mirror,\ <<else>>\ Just as you step out of the <<print $tfCircumstances.locationType>> and walk over to the mirror,\ <</if>> \ a guy comes out of one of the stalls. He gives you a <<if $player.face>=3>>confused<<else>>strange<</if>> look before washing his hands and leaving.\ <<else>>\ Cautiously, \ <<if $tfCircumstances.locationType is "bathroom">>\ you step over to the mirror,\ <<else>>\ you step out of the <<print $tfCircumstances.locationType>> and walk up to the mirror,\ <</if>> \ painfully aware that you're in the girls bathroom, checking your newly feminine appearance.\ <</if>> <</if>>\ You look in the mirror and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it's texture has changed. Your hair was already curly, but now there are even //more// curls. There's much //more// hair than there was before, and it takes up a lot more space. @@.thought;My hair was already longer than@@ <<if $player.masculinity>=50>>@@.thought;other guys,@@<<else>>@@.thought;any guy's,@@<</if>> @@.thought;but maybe I just looked like a guy who grew his hair out. But this...@@ You look at yourself in the mirror again. @@.thought;...This is feminine. I've seen@@<<if $player.masculinity<0>> @@.thought;other@@<</if>> @@.thought;black girls with the exact same hairstyle.@@ You take a step back and try to look at the overall picture. \ <<if $player.face>=3>>\ A girl with a feminine face and long, curly black hair stares back at you. @@.thought;She...I...look cute. Especially with this hairstyle.@@\ <<elseif $player.face>=2>>\ Your androgynous face lets you cling to some of your masculinity. But now that your long hair is large and curly, even you can tell that you look closer to a girl than a boy.\ <<else>>\ Luckily, your face still looks male, so anyone who saw you would think that you were a guy who just had long, black, curly hair.\ <</if>> @@.thought;This could have been worse@@ you decide. @@.thought;I don't have to explain my changes at all. People will just think that I curled my hair.@@ You look at the mirror again and play with your hair. @@.thought;At least my new hairstyle looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\You pull up your camera and study your face, not entirely sure of what you're expecting. @@.player;"Oh my god,"@@ you say out loud. Your hair hasn't lengthened at all, but it's texture has changed. Your hair was already curly, but now there are even //more// curls. There's much //more// hair than there was before, and it takes up a lot more space. @@.thought;My hair was already longer than@@ <<if $player.masculinity>=50>>@@.thought;other guys,@@<<else>>@@.thought;any guy's,@@<</if>> @@.thought;but maybe I just looked like a guy who grew his hair out. But this...@@ You look at yourself in the mirror again. @@.thought;...This is feminine. I've seen@@<<if $player.masculinity<0>> @@.thought;other@@<</if>> @@.thought;black girls with the exact same hairstyle.@@ You move the camera further away and try to look at the overall picture. <<if $player.face>=3>>A girl with a feminine face and long, curly hair stares back at you. @@.thought;She...I...look cute. Especially with this hairstyle.@@<<elseif $player.face>=2>>Your androgynous face lets you cling to some of your masculinity. But now that your long hair is large and curly, even you can tell that you look closer to a girl than a boy.<<else>>Luckily, your face still looks male, so anyone who saw you would think that you were a guy who just had long, black, curly hair.<</if>> @@.thought;This could have been worse@@ you decide. @@.thought;I don't have to explain my changes at all. People will just think that I curled my hair.@@ You look at your phone again and play with your hair. @@.thought;At least my new hairstyle looks good on me. And if everyone else thinks it looks good too, this transformation could be a good thing. I can't believe I just thought that, but...it could be.@@ <<link "Continue" $tfRecoverPassage>><</link>> <<set $player.masculinity to $player.masculinity-1>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>>\As the cold starts to overtake your body, you focus your energy on your feet. You're not sure whether it's working, but the cold slowly starts working its way downward. @@.thought;Yes!@@ The cold continues moving downwards, running down your legs, and passing over your knees and ankles. Finally, it gets to your feet and starts to intensify. @@.thought;Okay! Now it'll make my feet more girly, but nobody will notice because nobody can see my feet!@@ If you were able to smile, you would be doing so. For the first time, you feel like you outsmarted the transformation. The cold is getting intense, very intense. It pushes inwards sharply, and to your shock, you feel your foot start to give way. @@.thought;What's happening?@@ It continues pushing and pushing. Something is happening to your foot, you know that much, but you're not sure what. @@.thought;Last time they became hairless and smaller...Are they going to get even smaller?@@ The coldness disappears, and you struggle to gain your balance. At first, you assume that's because your feet were numb and you suddenly regained feeling in them. But as you continue to struggle, you realize that something is wrong. <<if ($player.socks is null and $player.shoes is null) or $tfCircumstances.extraClothing is "onepiece" or $tfCircumstances.extraClothing is "naked">>\ [[Look down at your feet|Feet Examine]]\ <<elseif $player.socks is not null and $player.shoes is null>>\ [[Take off your socks|Feet Examine]]\ <<else>>\ [[Take off your shoes|Feet Examine]]\ <</if>><<if ($player.socks is null and $player.shoes is null) or $tfCircumstances.extraClothing is "onepiece" or $tfCircumstances.extraClothing is "naked">>You<<else>>You take off your <<if $player.socks is null>>shoes<<elseif $player.shoes is null>>socks<<else>>socks and shoes<</if>> and<</if>> look down at your feet and gasp. The first time your feet had gotten transformed, they had gotten a little shorter and narrower. Now, they look completely unrecognizable. @@.thought;They're so small. Almost like...girls feet@@ you realize. You take a deep breath. You no longer feel like you tricked the transformation. Instead, you feel like it tricked you. @@.thought;I don't know though. Would any of the other transformations have been better?@@ @@.thought;I'd better put this transformation out of my mind. It's more noticeable than I thought it would be, but who really is going to be looking at my feet? Wait. Are my shoes still going to fit?@@ <<if $player.shoes is null or $tfCircumstances.extraClothing is "onepiece" or $tfCircumstances.extraClothing is "naked">>@@.thought;I hope they do.@@<<else>>@@.thought;I'd better check.@@ You pick up your <<print $player.shoes.informalName>><<if $tfCircumstances.locationType is "stall">> and sit down on the toilet<<elseif $tfCircumstances.location is "changing room" or $tfCircumstances.locationType is "locker room">> and sit down on the bench<<elseif $tfCircumstances.location is "quad">> and find a bench to sit down on<<elseif $tfCircumstances.location is "woods">>and sit down on the ground<<elseif $tfCircumstances.locationType is "room" and $tfCircumstances.location is not "classroom">> and sit down on the bed<<elseif $tfCircumstances.location is not "car">> and lean against the wall<</if>>. You try to get your shoes on, your trembling hands dropping them a few times before you finally manage to get them on. @@.thought;Well, that's not good.@@ The shoes are much bigger than your feet. You take a few experimental steps, and almost step out of your shoes. @@.thought;They fit perfectly just a minute ago. Why did I have to go and get transformed?@@<</if>> <<link "Continue" $tfRecoverPassage>><</link>>\ <<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.speed to $player.speed-6>>\ <<set $player.maxSpeed to $player.maxSpeed-6>>\ <<if $realityChange or $acceptedTrans>>\ <<set $player.confidence to $player.confidence+2>>\ <<else>>\ <<set $player.confidence to $player.confidence-2>>\ <</if>>\ <<set $player.feet to 2>>\ <<set $player.feminine to $player.feminine+1>>\ <<set $player.masculinity to $player.masculinity-3>>\ <<set $scenes.weightRoom.secondLastSpeedTf to $scenes.weightRoom.lastSpeedTf>>\ <<set $scenes.weightRoom.lastSpeedTf to "feet">>\As the cold courses through your body, you <<if $player.controlQuestKnowledge>>focus on your brain. @@.thought;I don't want to make my mind more feminine, but at least it won't be visible.@@ The cold slowly makes its way up your body before stopping at your forehead.<<else>>wait for it to decide where to go. You don't have to wait long. It makes its way up your body, passing over your waist and chest before centralizing in your head. @@.thought;So it's going to change my face? Or my hair?@@ It's neither. It makes its way up your head but stops at your forehead.<</if>> Suddenly, the cold becomes very intense, like it's seeping through your forehead into your brain. @@.thought;This is so weird.@@ [[Suddenly, the transformation is over|Mannerism HipSway Finish]]The numbness and the cold are gone, and you're left standing there, wondering what happened. <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad">>\ @@.thought;What transformed?@@ you wonder as you continue <<if $tfCircumstances.locationType is "hallway">>down the hallway.<<else>>walking across the quad.<</if>>\ <<else>>\ @@.thought;I've got to see what's different!@@ <<if $tfCircumstances.witnesses is not "">>\ You blurt out an apology to <<print $tfCircumstances.witnesses>> and\ <<else>>\ You\ <</if>> \ quickly <<if $tfCircumstances.locationType is "room">>walk over to the bathroom.<<else>>run over to the mirror.<</if>>\ <</if>> \ <<if $tfCircumstances.location is "room">>Even though you're running, your<<else>>Your<</if>> pace has slowed down. As you <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad">>walk along<<else>>head over to the mirror<</if>>, you automatically <<if $tfCircumstances.locationType is "room">>run<<else>>walk<</if>> in a straight line, placing one foot in front of the other, which causes your hips to sway back and forth. <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad">>\ @@.thought;It doesn't feel like anything changed@@\ <<else>>\ @@.thought;I don't see anything different@@\ <</if>> \ you think, confused. Then it dawns on you. @@.thought;Oh, right! My mind was the part that transformed.@@ You \ <<if $tfCircumstances.locationType is "hallway" or $tfCircumstances.location is "quad">>\ continue walking along the <<if $tfCircumstances.locationType is "hallway">>hallway<<else>>quad<</if>>.\ <<else>>\ walk back to the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>>.\ <</if>> \ @@.thought;I wonder what changed@@ you wonder as your hips continue to sway back and forth. @@.thought;I don't feel any different.@@ <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.speed to $player.speed-4>>\ <<set $player.hipSway to true>>\ <<handleTf mannerisms>>\Once again, your body gets cold and numb. You close your eyes and wait for <<if $player.controlQuestKnowledge>>your brain to transform.<<else>>your transformation.<</if>> The cold creeps up your body slowly until it's at your forehead. It stops there, with one tendril inching up to the top of your head. Once it's there, it spreads out and covers your <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<else>><<if $player.masculinity<0>>brunette<<else>>brown<</if>><</if>> hair. For a moment, you think that the transformation is lengthening your hair. But you don't think that's the case. @@.thought;Is it...playing with my hair?@@ [[The transformation stops|Mannerism Hair Twirl]]Worrying that your hair got even longer, you run your fingers from your head to the ends of your hair. But as you stroke it, you're sure that it was the same length it was a minute ago. @@.thought;That's something, at least.@@ You continue stroking your hair absent-mindedly, wondering what happened with your transformation. @@.thought;So it had to do with my hair, and it's not that it got longer...Oh! My brain got transformed!@@ Your mind starts to race. @@.thought;It's one thing if I look more feminine, but if@@ @@.player;part of who I am@@ @@.thought;is changing, that's totally different. I mean, am I even me? And I don't even get to know what changed!@@ you think, worried, as you twirl your hair around your finger. <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.playsWithHair to true>>\ <<handleTf mannerisms>>\The cold courses through your body, and you <<if $player.controlQuestKnowledge>>focus on your brain. @@.thought;I'm going to be acting more like a girl. I don't want that! But if I changed anything else, everyone could see my changes.@@<<else>>wait for the cold to decide where to go.<</if>> The cold makes its way up to your brain, and you wait for the transformation to finish. But instead of intensifying, the cold instead moves away from your brain, coursing down your face, neck, and shoulders. At the same time, you still feel a little numbness in your forehead. @@.thought;What's going on?@@ The cold continues to move down your arms before finally reaching your hands. It intensifies and you shiver. @@.thought;Why did it go to my hands?@@ <<if $player.controlQuestKnowledge>>@@.thought;I wanted it to change my brain!@@<<else>>@@.thought;I thought it was going to go to my brain.@@<</if>> [[Your phone pings|Mannerism Handwriting Essay]]Now that you can move, you reach for your phone. As you do so, you take a look at your hands. They look the exact same as they did a moment ago. @@.thought;Huh. So I guess my hands didn't transform. I wonder what that was all about.@@ Taking a look at your phone, you see that you have a reminder. ''History essay due tomorrow'' @@.thought;My history essay! I forgot all about that!@@ You glance around the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>>.<<else>><<print $tfCircumstances.location>>.<</if>> @@.thought;I'll do it later@@ you think, snoozing the notification. <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.girlyHandwriting to true>>\ <<handleTf mannerisms>>\You freeze as the cold seeps through your body. You know that you're about to transform, <<if $player.controlQuestKnowledge>>and you know that you're going to act girlier, but you don't know how yet.<<else>>but you don't know what's going to change.<</if>> The cold slowly works its way up your body, passing over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>>, shoulders, neck and face before finally stopping at your forehead. Once it's finally settled there, it starts to intensify. You shudder. The way you feel now is similar to when you've eaten too much ice cream too quickly and gotten a headache, only this is more intense. <<if not $player.controlQuestKnowledge>>@@.thought;So I'm going to act more girly.@@ <</if>>@@.thought;The other times my brain transformed, another part of my body started to feel cold. And that had to do with my transformation.@@ But as you wait, the cold never leaves your brain. It only gets more and more intense, before suddenly it's over. @@.thought;That was weird. What happened?@@ <<if $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "weight room">>\ <<link "The $tfCircumstances.locationType feels silent" "Mannerism Taste Music">><</link>>\ <<elseif $tfCircumstances.location is "kitchen" or $tfCircumstances.location is "changing room" or $tfCircumstances.location is "car">>\ <<link "The $tfCircumstances.location feels silent" "Mannerism Taste Music">><</link>>\ <<else>>\ [[Suddenly, you feel bored|Mannerism Taste Game]]\ <</if>><<if $tfCircumstances.locationType is "locker room">>\ Suddenly, it feels weird to change in silence. \ <<if $tfCircumstances.location is "boys locker room">>\ It's not completely silent of course--\ <<if $tfCircumstances.witnesses is "">>\ some of the guys are talking to each other.\ <<else>>\ <<print $qb.firstname>> is changing here too.\ <</if>> \ But you think <<if $tfCircumstances.witnesses is "">>they need<<else>>he needs<</if>> to be pumped up before <<if $tfCircumstances.witnesses is "">>gym class.<<else>>practice.<</if>> \ <</if>>\ <<elseif $tfCircumstances.locationType is "shower">>\ Suddenly, it feels weird to shower in silence.\ <<elseif $tfCircumstances.locationType is "weight room">>\ Suddenly, it feels weird to work out in silence.\ <<elseif $tfCircumstances.location is "kitchen">>\ Suddenly, it feels weird to bake in silence.\ <<elseif $tfCircumstances.location is "changing room">>\ Suddenly, it feels weird to change in silence.\ <<else>>\ Suddenly, it feels weird to drive in silence.\ <</if>> \ <<if $tfCircumstances.location is "car">>\ You turn on the radio and flip through the stations until you find one playing a song that you like. @@.thought;Finally!@@ you think, as you land on the pop channel after going through song after song that doesn't appeal to you. <<print $tfCircumstances.witnesses>> looks over at you strangely. @@.player;"Sorry, I thought I would put on some music."@@ @@.witch;"It's not that,"@@ <<print $tfCircumstances.witnesses>> says. @@.witch;"I didn't think you're the kind of gir...uh, the kind of guy that listens to Taylor Swift."@@ @@.thought;I didn't put on Taylor Swift!@@ You listen to the radio more closely and realize that, yes, the song you're listening to is one of her new songs. @@.player;"I didn't realize we were listening to her. But this song is so good!"@@ <<print $tfCircumstances.witnesses>> rolls her eyes, leans over to the radio and puts on a My Chemical Romance song. You start to protest but <<print $tfCircumstances.witnesses>> stops you. @@.witch;"It's my car. I choose the music."@@\ <<else>>\ You take out your phone, open up Spotify and scroll through your playlist to find a song that you like. @@.thought;Nothing@@ you think<<if $player.pout>>, pouting as you scroll<<else>> after scrolling<</if>> through song after song that no longer appeals to you. Frustrated, you search for a new song and press play. <<if $tfCircumstances.witnesses is $qb.firstname>>\ @@.qb;"What's with the music?"@@ <<print $qb.firstname>> asks with a laugh. @@.player;"Oh, the@@ <<if $tfCircumstances.locationType is "locker room" or $tfCircumstances.locationType is "shower" or $tfCircumstances.locationType is "weight room">>@@.player;<<print $tfCircumstances.locationType>>@@<<else>>@@.player;<<print $tfCircumstances.location>>@@<</if>> @@.player;felt too quiet. You don't mind, do you?"@@ @@.qb;"No, I guess not. I just didn't think you're the type of gir...uh, the type of guy who's a big fan of Taylor Swift."@@ @@.thought;I didn't put on Taylor Swift!@@ You look at your phone again and realize that, yes, the song you're listening to is one of her new songs. @@.player;"I'm not a big fan!"@@ you say defensively. @@.player;"I just really like this song. That's all."@@ @@.qb;"Really? What are you doing with your phone?"@@ @@.player;"What?"@@ <<print $qb.firstname>> looks over your shoulder and sees that you're making a playlist of Taylor Swift songs.\ <<elseif $tfCircumstances.witnesses is $witch.firstname>>\ <<print $witch.firstname>> looks over at you strangely. @@.player;"Sorry, I thought I would put on some music."@@ @@.witch;"It's not that,"@@ she says. @@.witch;"I didn't think you're the kind of gir...uh, the kind of guy that listens to Taylor Swift."@@ @@.thought;I didn't put on Taylor Swift!@@ You look at your phone again and realize that, yes, the song you're listening to is one of her new songs. @@.player;"I didn't realize we were listening to her. But this song is so good!"@@ <<print $witch.firstname>> rolls her eyes, grabs your phone and puts on a My Chemical Romance song. @@.player;"What are you doing?"@@ you ask, <<if $player.pout>>pouting.<<else>>taken aback.<</if>> @@.witch;"Putting on some good music,"@@ she says simply. @@.player;"Give it back!"@@ you <<if $player.pout>>pout,<<else>>say,<</if>> reaching for the phone\ <<if $player.armStrength>=34>>\ \. You're eventually able to wrestle it away from <<print $witch.firstname>> and change the song back to Taylor Swift triumphantly.\ <<else>>\ \, but you're not able to take it away from <<print $witch.firstname>>. You <<if $player.pout>>pout,<<else>>blush,<</if>> reminded of the fact that the witch who turned you into a girl is now stronger than you. @@.thought;And worst of all, the other song is still playing!@@\ <</if>>\ <<elseif $tfCircumstances.witnesses is $girlfriend.firstname>>\ <<print $girlfriend.firstname>> looks at you strangely. @@.girlfriend;"I didn't know you liked Taylor Swift."@@ @@.player;"It's not Tay..."@@ you look at your phone and realize that, yes, you're listening to a Taylor Swift song. @@.player;"Oh, uh, I just like this song,"@@ you say, blushing. @@.girlfriend;"Really? You used to make fun of me for singing along to her."@@ @@.player;"I did? Uh, I'm sorry. You can sing along if you want,"@@ you say. You don't remember making fun of her, and you feel bad that you did. Who wouldn't want to sing along to such a catchy song? @@.girlfriend;"Romeo, take me somewhere we can be alone,"@@ <<print $girlfriend.firstname>> sings suddenly. @@.player;"I'll be waiting, all there's left to do is run,"@@ you join in. @@.girlfriend;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes,"@@ <<print $girlfriend.firstname>> continues. @@.player;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes,"@@ you sing at the same time. The two of you continue singing along to the music. You don't care who can hear you. You're just focused on singing this song with <<print $girlfriend.firstname>>.\ <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<elseif $tfCircumstances.location is "boys locker room" or $tfCircumstances.location is "boys bathroom shower">>\ @@.male;"Who's playing that music?"@@ someone asks. <<if $tfCircumstances.location is "boys bathroom shower">>\ @@.thought;There's someone else here?@@ <</if>>\ @@.player;"Uh, that's me,"@@ you say, blushing. @@.male;"Uh, why?"@@ @@.player;"It felt too quiet here,"@@ you say. @@.player;"And I really like the song."@@ @@.male;"You're a Taylor Swift fan?"@@ @@.thought;I didn't put on Taylor Swift!@@ You look at your phone again and realize that, yes, the song you're listening to is one of her new songs. @@.player;"No! I just like this song!"@@ you protest. But even as you say that, you're busy creating a new playlist of just Taylor Swift songs.\ <<elseif $tfCircumstances.location is "girls bathroom shower" or $tfCircumstances.location is "changing room">>\ @@.female;"I love this song!"@@ someone squeals. <<if $tfCircumstances.location is "changing room">>\ @@.thought;I didn't realize everyone could hear me.@@\ <<else>>\ @@.thought;There's someone here? I thought I was all alone!@@\ <</if>> <<if $player.voice>=2>>\ After a moment of silence, you decide to respond to the girl. @@.player;"Yeah! I really like this song!"@@ you call back<<if $player.voice is 2>>, pitching your voice up<</if>>. @@.female;"Me too! I love every Taylor Swift song!"@@\ <<else>>\ @@.female;"Don't be shy, girl! If you're a Taylor Swift fan, we'll get along!"@@\ <</if>> @@.thought;Taylor Swift? But that's not what I put on!@@ You look at your phone and realize that, yes, you're listening to a Taylor Swift song. @@.female;"Romeo, take me somewhere we can be alone,"@@ the girl sings suddenly. @@.player;"I'll be waiting, all there's left to do is run,"@@ you join in. <<if $player.voice>=2>>\ @@.female;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes,"@@ the girl continues. @@.player;"You'll be the prince and I'll be the princess. It's a love story, baby, just say Yes,"@@ you sing at the same time. The two of you continue singing along to the music. You don't care who can hear you. You're just focused on singing this song with this random girl in the other <<if $tfCircumstances.location is "changing room">>stall.<<else>>shower.<</if>>\ <<if $tfRecoverPassage.contains("Shave Admire")>> @@.female;"So what are you doing taking a shower at this hour?"@@ the girl asks. @@.player;"Oh. I've got@@ <<if $tfRecoverPassage is "Witch LearnMagic 6 Shave Admire">>@@.player;an, um, important meeting soon, so I'm shaving my legs for it."@@<<else>>@@.player;a date, so I'm shaving my legs and arms."@@<</if>> @@.female;"Good luck, girl!"@@ she says. @@.female;"I'm getting ready for a date@@<<if $tfRecoverPassage is not "Witch LearnMagic 6 Shave Admire">> @@.female;too@@<</if>>@@.female;."@@ @@.player;"Are you also shaving your legs?"@@ @@.female;"No,"@@ she says, giggling. @@.female;"I wax them. It's much easier."@@ @@.thought;I don't know. That's too permanent for me.@@ Suddenly, it occurs to you where you are. You're in the girls bathroom, singing along to a Taylor Swift song and discussing with a girl the best way to remove hair from your legs. @@.thought;And my voice is so high now that she didn't even notice anything. How did I get so girly?@@\ <</if>>\ <<else>>\ @@.player;"You'll be the prince and I'll be the princess,"@@ you continue, before realizing that the girl has stopped singing. The shower stops, and you hear someone walking across the bathroom. Then, the door closes. @@.thought;What happened? Oh, I bet it was my voice.@@ You put your head in your hands. @@.thought;We were having a nice moment, and now she'll think that there was a perv in the@@ <<if $tfCircumstances.location is "changing room">>@@.thought;changing room.@@<<else>>@@.thought;girls bathroom.@@<</if>> @@.thought;If only my voice was a little higher...No! I don't want that!@@\ <</if>>\ <<else>>\ Luckily, you're all alone, and nobody can comment on you randomly blasting music. @@.player;"That you were Romeo, you were throwin' pebbles,"@@ you sing out loud. Suddenly, you stop. This song sounds familiar, but you can't place it. @@.thought;Taylor Swift?@@ you think, checking your phone. @@.thought;I put on a Taylor Swift song?@@ You don't have time to dwell on it though. The chorus has just started. @@.player;"I'll be waiting, all there's left to do is run. You'll be the prince and I'll be the princess. It's a love story, baby, just say, Yes,"@@ you belt out. You don't think anyone can hear you, but even if they could, you don't care. You continue singing along to the rest of the song, a big smile on your face.\ <</if>>\ <</if>> <<link "You've completely forgotten that you transformed" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.girlyTaste to true>>\ <<handleTf mannerisms>>\@@.thought;So I transformed but I don't get to know what changed@@ you <<if $player.pout>>think, pouting.<<else>>sigh.<</if>> @@.thought;That's annoying. Whatever.@@ Suddenly feeling bored, you fire up Mad Den Football and start to play. Your heart isn't in it though, and it shows. The computer is crushing you. @@.thought;Maybe I need some more variety@@ you think. @@.thought;I only have one video game. Of course I won't be in the mood for it all the time.@@ You open up your computer and browse the different video games you can get. @@.thought;Shooters, puzzle games, more sports games...none of these are really doing it for me.@@ You stop on a game called Critter Crossing. @@.thought;I remember some girls at lunch talking about it. I can build a virtual island and talk to the animals who live there.@@ Before you can stop yourself, you've placed an order. <<link "Do something else" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.girlyTaste to true>>\ <<set $videogamesPassage to "VideoGames CritterCrossing Get">>\ <<set $scenes.critterCrossing to 1>>\ <<handleTf mannerisms>>\Once again, the coldness makes its way up your body. You wait impatiently for your <<if $player.controlQuestKnowledge>>brain to transform.<<else>>transformation to happen.<</if>> You've gotten so used to these transformations happening that you don't really mind anymore, you just want it to be over. The coldness races up your body, all the way to your forehead. Once it's there, though, it doesn't stop. A tendril breaks off and starts racing //down// your body the way it came. @@.thought;What's going on?@@ The tendril makes its way down to your legs and spreads itself out. It's no longer a tendril but now it's spread out all over your legs. [[The feeling slowly fades|Mannerism LegCross Cross]]When the feeling fades, you're left feeling mostly confused. @@.thought;So something changed, but I don't know...oh yeah, I'm going to act more girly.@@ Remembering that feeling you felt in your legs, you turn your attention to them. You're already sitting down, so you cross your legs as you start to examine them. @@.thought;They look the same to me, and I'm not acting differently@@ you think, looking at your legs which are crossed, one knee over the other. [[As you look at your legs, you realize something|Mannerism LegCross Realize]]@@.thought;Oh my god!@@ you think<<if $player.playsWithHair>>, playing with your hair<</if>> as you look at your crossed legs<<if $player.legs>=3>>, one smooth leg over the other<</if>>. @@.thought;I've never crossed my legs before, and I'm doing it now. And I didn't even think about it! It just happened.@@ You're feeling disturbed by that revelation.\ <<if $player.hipSway or $player.playsWithHair or $player.girlyHandwriting or $player.girlyTaste or $player.pout>> \ Whenever your brain has transformed before, you never even realized what had changed. But now, looking at your crossed your legs, you realize what happened.\ <</if>> @@.thought;So if my legs are crossed, I'll just uncross them.@@ You uncross your legs and sit the way you used to sit before. @@.thought;It feels wrong though@@ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>> You look down at your <<if $player.pants>><<print $player.pants.informalName>><<else>>bare legs<</if>>\ <<if $tfCircumstances.witnesses is not "">> \ and then at <<print $tfCircumstances.witnesses>>. @@.thought;Can@@ <<if $tfCircumstances.witnesses is $qb.firstname>>@@.thought;he@@<<elseif $tfCircumstances.witnesses is $girlfriend.firstname or $tfCircumstances.witnesses is $witch.firstname>>@@.thought;she@@<<else>>@@.thought;they@@<</if>> @@.thought;see@@ <<if not $player.pants and not $player.underwear>>@@.thought;my pussy?@@<<elseif $player.underwear and $player.underwear.panties>>@@.thought;my panties?@@<<else>>@@.thought;up my@@ <<if $player.pants.onepiece>>@@.thought;dress?@@<<else>>@@.thought;skirt?@@<</if>><</if>>\ <<else>>\ \. Even in the <<if $tfCircumstances.locationType is not "">><<print $tfCircumstances.locationType>><<else>><<print $tfCircumstances.location>><</if>>, you're worried about people seeing <<if not $player.pants and not $player.underwear>>your pussy.<<elseif $player.underwear and $player.underwear.panties>>your panties.<<else>>up your <<if $player.pants.onepiece>>dress.<<else>>skirt.<</if>><</if>>\ <</if>> Feeling uncomfortable, you go ahead and recross your legs. @@.thought;I guess I'll be sitting like this from now on. At least it's comfortable.@@ <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence-2>>\ <<set $player.crossesLegs to true>>\ <<handleTf mannerisms>>\As the cold makes its way through your body, you hold your breath and wait <<if $player.controlQuestKnowledge>>for it to make its way to your brain.<<else>>for the cold to decide where to go.<</if>> You don't have to wait long. It quickly makes its way up through your chest and neck, before centralizing in your brain. @@.thought;Okay, how am I going to change?@@ you wonder impatiently. The cold intensifies in your brain. But at the same time, a tendril makes its way down your face. But it stops at your lips before it can get very far. @@.thought;So what's going to change? My lips?@@ Suddenly, the cold stops. @@.thought;I don't feel any different.@@ [[You're frustrated|Mannerism Pout Frustrated]]You sigh. These transformations that you can't control have been really getting to you, and this one was the worst of all. @@.thought;I don't even know what happened! At least if my face or ass or even my@@ <<if $player.boobs>=2>>@@.thought;boobs change@@<<else>>@@.thought;voice changes@@<</if>>@@.thought;, I at least know what happened. But now I just got more girly and I have no idea how!@@ you think, pushing your bottom lip forward. @@.thought;Something happened to my lips@@ you realize. You take out your phone and take a picture of yourself. As you do so, you're still pouting. @@.thought;No, my lips look the same@@ you think, still making a duckface. @@.thought;I hope that the next time I transform, I'll at least know what happened.@@ It doesn't even occur to you that it's possible to not transform at all. <<link "Continue" $tfRecoverPassage>><</link>><<if $tfReason is "masturbate">><<finishSexScene>><</if>> <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.leadership to $player.leadership-2>>\ <<set $player.pout to true>>\ <<handleTf mannerisms>>\<<set _countSecret to 0>>\ <<if $qb.knowsSecret>><<set _countSecret to 1>><</if>>\ <<if $witch.knowsSecret>><<set _countSecret to _countSecret+1>><</if>>\ <<if $girlfriend.knowsSecret>><<set _countSecret to _countSecret+1>><</if>>\ You knock tentatively on Mrs. Garcia's office door. You're surprised that you showed up at all. Two adults, one of whom you don't even know, are about to talk to you about your transformation. @@.thought;What am I doing? I can't talk about this!@@ \ <<if _countSecret is 0>>\ You haven't even told anyone you were transformed.\ <<elseif _countSecret is 1>>\ The only person who knows your secret is <<if $qb.knowsSecret>><<print $qb.firstname>><<elseif $witch.knowsSecret>><<print $witch.firstname>><<else>><<print $girlfriend.firstname>><</if>>.\ <<elseif _countSecret is 2>>\ The only people who know your secret are <<if $qb.knowsSecret is false>><<print $witch.firstname>> and <<print $girlfriend.firstname>><<elseif $girlfriend.knowsSecret is false>><<print $witch.firstname>> and <<print $qb.firstname>><<else>><<print $qb.firstname>> and <<print $girlfriend.firstname>><</if>>.\ <<else>>\ Sure, you've told <<print $witch.firstname>>, <<print $qb.firstname>> and <<print $girlfriend.firstname>>, but you didn't have a choice.\ <</if>> \ And now Mrs. Garcia and her husband are going to find out too! @@.thought;Well, they won't find out exactly. Mrs. Garcia just thinks I'm transitioning.@@ You take a deep breath and force yourself to calm down. @@.thought;This guy is a professional therapist. I can trust him. And who knows. Maybe it will help.@@ You start thinking about what you'll tell Mr. Garcia, only to be interrupted by his wife. @@.female;"Come in, <<print $player.firstname>>. Mr. Garcia is on his way over here."@@ @@.player;"Oh, okay. Do you know how much longer he'll be?"@@ She checks the clock. @@.female;"Not too long. Maybe five more minutes."@@ She looks around, as if suddenly realizing that you're still standing in the doorway. @@.female;"Why don't you come in, and we can talk in my office?"@@ @@.player;"Thank you"@@ you say, stepping in. It's a little small, but it's probably the best place to meet. School's out, and there's unlikely to be any people around. You would die if anyone eavesdropped. [[Wait for Mr. Garcia|Therapist 1 Wait]] <<set $location to "classroom">>\ <<set $therapySessionsAttended to 1>>\There's silence in the room as you and Mrs. Garcia wait for her husband to show up. She glances over a few times, but you're lost in thought. @@.thought;What should I tell him? He's going to ask me all sorts of questions. I can't tell him about magic or the curse. He wouldn't believe me. Do I just make up a story about why I'm transitioning? No, he's just trying to help, and I don't want to waste time. I could talk about some of the other things that are stressing me out, and try to avoid the changes altogether. Would he let me get away with that?@@ Mrs. Garcia makes small talk with you. You engage with her politely, but your mind is elsewhere. @@.thought;Or do I just tell him about <<print $witch.firstname>>, and my transformations? He probably wouldn't believe me, but if he did, this could actually be helpful.@@ [[Mr. Garcia walks in|Therapist 1 Start]] <<set $location to "classroom">>\@@.male;"Hi, <<print $player.firstname>>. It's nice to meet you."@@ You take a look at him. He's a big, beefy guy, and you wonder if he played any football when he was in school. He looks like he's in his mid-forties. He reaches out to shake your hand. You take it<<if $player.armStrength>=51>>. @@.thought;He has a strong grip.@@<<else>> and wince at his tight grip.<</if>> @@.male;"Our paths haven't crossed yet, but I'm the therapist for Pinewood Prep."@@ You nod. You know that already. @@.male;"Now why don't you tell me a little bit about you."@@ @@.player;"Um..."@@ @@.male;"Mrs. Garcia told me a little bit about what was going on. I understand that you're transitioning?"@@ [[Deny it|Therapist 1 Deny]]<<if $player.masculinity<70>> [[Deflect|Therapist 1 Deflect]]<</if>><<if $player.masculinity<=40>> [[Say nothing|Therapist 1 Silent]]<</if>> <<set $location to "classroom">>\You're about to nod your head when you realize that doing so would mean another transformation. Instead, you sit silently,<<if $player.crossesLegs>> cross your legs,<</if>> and stare at the floor. @@.female;"Brad, you have to be more gentle with him. He doesn't know you yet."@@ Mr. Garcia looks a little embarrassed to be told what to do by his wife. But he turns to you, he says, @@.male;"I'm sorry. I don't want you to feel like you're being interrogated."@@ @@.player;"Thanks. But, uh, I don't feel that way,"@@ you say, not wanting to tell him the real reason why you were silent. @@.male;"It's okay, <<print $player.firstname>>. I'll give you a chance to talk."@@ @@.player;"About anything?"@@ @@.male;"Sure. We can do that later. But for now, let's stay on this topic."@@ @@.player;"So anything I want, as long as it's about, uh, gender?"@@ @@.male;"You got it."@@ [[Decide on a topic|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to 4>>\ <<set $location to "classroom">>\@@.player;"No! Not really."@@ @@.male;"Then why did you come here?"@@ @@.player;"I, uh, Mrs. Garcia saw me wearing panties and she set this session up. But that doesn't mean I'm a girl, does it?"@@ @@.male;"It depends. Do you feel like a girl?"@@ @@.player;"No,"@@ you say after way too long of a pause. Seeing how uncomfortable you're getting, Mr. Garcia changes the subject. @@.male;"It's okay, <<print $player.firstname>>. I'll give you a chance to talk."@@ @@.player;"About anything?"@@ @@.male;"Sure. We can do that later. But for now, let's stay on this topic."@@ @@.player;"So anything I want, as long as it's about, uh, gender?"@@ @@.male;"You got it."@@ [[Decide on a topic|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to 4>>\ <<set $location to "classroom">>\@@.player;"No! I'm not turning myself into a girl like some kind of sissy!"@@ @@.male;"Then why did you come here?"@@ @@.player;"Your wife set this up. Ask her."@@ @@.male;"She said she saw you wearing panties."@@ You look down, embarrassed. @@.male;"Usually if a guy wears panties, maybe they don't feel so comfortable being a guy. But there are certainly men who wear panties and are still men."@@ @@.thought;It's not my fault I wore panties! It's this stupid period. And boxers don't fit on me anymore anyway.@@ Mr. Garcia changes the subject. @@.male;"It's okay, <<print $player.firstname>>. I'll give you a chance to talk."@@ @@.player;"About anything?"@@ @@.male;"Sure. We can do that later. But for now, let's stay on this topic."@@ @@.player;"So anything I want, as long as it's about, uh, gender?"@@ @@.male;"You got it."@@ [[Decide on a topic|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to 4>>\ <<set $location to "classroom">>\<<if $scenes.therapist.declinedTrans>>\ @@.male;"Good to see you back, <<print $player.firstname>>."@@ @@.player;"Hi, Mr. Garcia."@@ @@.male;"You haven't changed your mind about being trans, right?"@@ [[You haven't|Therapist Trans StillGuy]] [[Actually, you have|Therapist Trans ComeOut]]\ <<elseif $introducedTransPossibility and not $acceptedTrans>>\ @@.male;"Good to see you back, <<print $player.firstname>>. Did you think about what I said?"@@ You blush as you realize that he's asking you to tell him if you want to give up your masculinity. <<if $scenes.trans.girlfriendConversation and $scenes.therapist.qbConversation and $scenes.therapist.witchConversation>>\ @@.player;"Yeah, I have,"@@ you say. @@.player;"I talked it over with <<print $qb.firstname>>, <<print $girlfriend.firstname>> and <<print $witch.firstname>>."@@ @@.male;"That's great! I'm glad you're giving this serious consideration."@@ He looks at you. @@.male;"So, what do you think? Are you a girl?"@@ You bite your lip, realizing that what you say next will determine how the rest of high school, and potentially the rest of your life, will play out. [[Come out to him and admit that you're a girl|Therapist Trans ComeOut]] [[Insist that you're a guy|Therapist Trans Guy]]\ <<else>>\ <<if $scenes.trans.girlfriendConversation and $scenes.therapist.qbConversation and $scenes.therapist.witchConversation>>\ @@.player;"Yeah, I have."@@ @@.male;"Great! So you talked it over with <<print $qb.firstname>>, <<print $girlfriend.firstname>> and <<print $witch.firstname>>?"@@ @@.player;"Well, no. I haven't talked about it with @@<<if not $scenes.therapist.qbConversation>>@@.player;<<print $qb.firstname>>@@<<if not $scenes.trans.girlfriendConversation>> @@.player;or <<print $girlfriend.firstname>>@@<<elseif not $scenes.therapist.witchConversation>> @@.player; or <<print $witch.firstname>>@@<</if>><<elseif not $scenes.trans.girlfriendConversation and not $scenes.therapist.witchConversation>>@@.player;<<print $girlfriend.firstname>> or <<print $witch.firstname>>@@<<elseif not $scenes.trans.girlfriendConversation>>@@.player;<<print $girlfriend.firstname>>@@<<else>>@@.player;<<print $witch.firstname>>@@<</if>> @@.player;yet."@@\ <<else>>\ @@.player;"No, I haven't,"@@ you admit. @@.player;"I haven't talked to my friends about it yet."@@\ <</if>> @@.male;"Then I don't feel comfortable going forward unless you do."@@ @@.player;"Really?"@@ you ask, surprised. @@.male;"Yeah. This is a big decision and I want to make sure that you've given it proper thought."@@ @@.player;"Then is our session over?"@@ @@.male;"No, we can talk about whatever you want."@@ [[Decide on a topic|TherapyQuestionPicker]]\ <</if>>\ <<else>>\ @@.male;"Good to see you back, <<print $player.firstname>>,"@@ Mr. Garcia says when you arrive. @@.player;"I thought about not coming,"@@ you say. He laughs. @@.male;"I'm glad you did. Why don't you take a seat."@@ You do so, sitting on a chair that's shorter than the one he's on. <<if $player.height>0>>He's already bigger than you, and sitting in this chair makes you feel tiny.<<else>>You know that you're the same height as him, but sitting in this chair makes you feel like you're smaller.<</if>> @@.male;"What would you like to talk about?"@@ [[Decide on a topic|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to 4>>\ <<set $therapySessionsAttended to $therapySessionsAttended+1>>\ <</if>>\ <<set $location to "classroom">>\<<if $therapyQuestionsLeft>0>>\ ''Clothes:''<<set _questionsAvailable to 0>>\ <<if $player.hasWornPanties and not $scenes.therapist.panties>> <<if $player.isWearingPanties>>\ [[Your new underwear|Therapist Clothes Panties]]\ <<else>>\ [[When you put on panties|Therapist Clothes Panties]]\ <</if>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.ownsGirlPants and $player.pants.female and not $scenes.therapist.pants>> [[Your new pants|Therapist Clothes Pants]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.hasBra and not $scenes.therapist.bra>> [[Your new bra|Therapist Clothes Bra]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.braVisibleInClass and not $scenes.therapist.braVisible and $scenes.therapist.bra>> [[The whole class seeing your bra|Therapist Clothes BraSeen]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.ownsGirlShoes and not $scenes.therapist.shoes>> [[Your new shoes|Therapist Clothes Shoes]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if _questionsAvailable is 0>> //You have nothing left to say about this topic//\ <</if>> ''<<print $qb.firstname>>:''<<set _questionsAvailable to 0>>\ <<if ($scenes.qb.ateIceCream or $scenes.qb.rejectedIceCream) and not $scenes.therapist.qbIceCream>> <<if $scenes.qb.ateIceCream>>\ <<link "Eating ice cream with $qb.firstname" "Therapist QB IceCream Eat">><</link>>\ <<else>>\ <<link "$qb.firstname offering you ice cream" "Therapist QB IceCream Reject">><</link>>\ <</if>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $visitedQBPractice>=2 and not $scenes.therapist.qbArchies and _questionsAvailable is 0>> <<if $paidForDate>>\ <<link "Going to Archie's with $qb.firstname" "Therapist QB Archies YouPay">><</link>>\ <<elseif $paidForDate is false>>\ <<link "$qb.firstname taking you to Archie's" "Therapist QB Archies QBPay">><</link>>\ <<else>>\ <<link "$qb.firstname offering to go to Archie's with you" "Therapist QB Archies Decline">><</link>>\ <</if>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.qb.accidentallyFlashedQb and not $scenes.therapist.qbAccidentalFlash and _questionsAvailable is 0>> <<link "$qb.firstname seeing you changing" "Therapist QB Seen">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $qb.hookedUp>0 and not $scenes.therapist.qbShowerBlowjob and not $scenes.therapist.qbHookup and _questionsAvailable is 0>> <<if $scenes.qb.showerBlowjobGave>>\ <<link "Sex with $qb.firstname" "Therapist QB Sex Blowjob">><</link>>\ <<else>>\ <<link "Sex with $qb.firstname" "Therapist QB Sex Room">><</link>>\ <</if>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.crush is $qb.firstname and not $scenes.therapist.qbCrush and _questionsAvailable is 0>> <<link "Your crush on $qb.firstname" "Therapist QB Crush">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if ($workOutSelfieAss is true or $workOutSelfieAss is false) and not $scenes.therapist.qbSelfie and _questionsAvailable is 0>> <<link "Sending a selfie to $qb.firstname" "Therapist QB Selfie">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.qb.sexAtLake and not $scenes.therapist.qbLake and _questionsAvailable is 0>> <<link "Blowing $qb.firstname at the lake" "Therapist QB Lake">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.qb.roadHead and not $scenes.therapist.qbRoadHead and _questionsAvailable is 0>> <<link "Giving $qb.firstname road head" "Therapist QB RoadHead">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $rival.gymConfrontation is not "" and not $scenes.therapist.rivalCrushOnQb and _questionsAvailable is 0>> <<link "Knowing $rival.firstname has a crush on $qb.firstname" "Therapist QB RivalCrush">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $qb.date is $player.firstname and not $scenes.therapist.qbAskedOut and _questionsAvailable is 0>> <<link "$qb.firstname asking you out" "Therapist QB AskOut">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.qb.movieDate and not $scenes.therapist.qbMovieDate and _questionsAvailable is 0>> <<link "Your date with $qb.firstname" "Therapist QB Date">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $qbMallDateDay and not $scenes.therapist.qbMallDate and $therapySessionsAttended>=4 and _questionsAvailable is 0>> <<link "Your date with $qb.firstname at the mall" "Therapist QB MallDate">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if _questionsAvailable is 0>> //You have nothing left to say about this topic//\ <</if>> ''<<print $girlfriend.firstname>>:''<<set _questionsAvailable to 0>>\ <<if $scenes.girlfriend.wentToBeach and $scenes.therapist.lostTrunks and not $scenes.therapist.girlfriendBeach>> <<link "Going to the beach with $girlfriend.firstname" "Therapist Girlfriend Beach">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.girlfriend.bikiniToBeach and not $scenes.therapist.girlfriendBikini and _questionsAvailable is 0>> <<link "Going to the beach with $girlfriend.firstname in a bikini" "Therapist Girlfriend BeachBikini">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.gotFucked and not $player.gotFuckedByCock and $player.datingGirlfriend and not $scenes.therapist.girlfriendStrapon>> <<link "$girlfriend.firstname using the strapon on you" "Therapist Girlfriend Strapon">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $girlfriendMallDateDay and not $scenes.therapist.girlfriendMallDate and $therapySessionsAttended>=4>> <<link "Your date with $girlfriend.firstname at the mall" "Therapist Girlfriend MallDate">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.girlfriend.marcoCrush and not $scenes.therapist.girlfriendMarcoCrush>> <<link "Finding out that $girlfriend.firstname likes Marco" "Therapist Girlfriend MarcoCrush">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $girlfriend.dateMarcoPermission>=2 and not $scenes.therapist.girlfriendMarcoDate and not ($scenes.girlfriend.marcoCrush and not $scenes.therapist.girlfriendMarcoCrush)>> <<if $player.openRelationship>>\ <<link "Telling $girlfriend.firstname you wanted an open relationship" "Therapist Girlfriend OpenRelationship">><</link>>\ <<else>>\ <<link "Breaking up with $girlfriend.firstname" "Therapist Girlfriend MarcoDate">><</link>>\ <</if>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if _questionsAvailable is 0>> //You have nothing left to say about this topic//\ <</if>> ''<<print $witch.firstname>>:''<<set _questionsAvailable to 0>>\ <<if not $scenes.therapist.witchCurse>> <<link "Complain about $witch.firstname" "Therapist Witch Curse">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <<else>>\ <<if $scenes.football.skillCurseReaction is not "improve" and $day>=22 and not $scenes.therapist.skillCurse>> <<link "$witch.firstname wanting you to sacrifice your skills for $qb.firstname" "Therapist Witch SkillCurse">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $witch.inspector is 1 and $scenes.therapist.winter is 0>> [[Ask if he's seen Ms. Winter around|Therapist Witch Winter 1]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <<elseif $witch.inspector>=6 and $scenes.therapist.winter<2>> <<link "You're worried that $witch.firstname will get in trouble because of her \"prank \"" "Therapist Witch Winter 2">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $witch.learnMagic>2 and not $scenes.therapist.witchLearnMagic>> <<link "$witch.firstname apologizing and helping you out" "Therapist Witch Helping">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <<elseif $witch.learnMagic>=7 and not $scenes.therapist.witchArchies>> <<link "Going with $witch.firstname to Archie's" "Therapist Witch Archies">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <<elseif $witch.date is $player.firstname and not $scenes.therapist.witchAskOut>> <<link "$witch.firstname asking you out" "Therapist Witch AskOut">><</link>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <</if>>\ <<if _questionsAvailable is 0>> //You have nothing left to say about this topic//\ <</if>> ''Other people:''<<set _questionsAvailable to 0>>\ <<if $pantyRaid and not $scenes.therapist.pantyRaid>> [[The panty raid|Therapist People PantyRaid]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if ($scenes.friends.orientation is "gay" or $scenes.friends.orientation is "bi") and ($scenes.therapist.qbShowerBlowjob or $scenes.therapist.qbHookup) and not $scenes.therapist.comeOut>> [[Coming out to your friends|Therapist People ComeOut]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $day>=38 and $day<=45 and $player.feminine>2 and not $scenes.therapist.parents>> <<if $day is 38>>\ [[Your parents visiting next Sunday|Therapist People Parents]]\ <<elseif $day is 45>>\ [[Your parents visiting today|Therapist People Parents]]\ <<else>>\ [[Your parents visiting on Sunday|Therapist People Parents]]\ <</if>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if _questionsAvailable is 0>> //You have nothing left to say about this topic//\ <</if>> ''Football:''<<set _questionsAvailable to 0>>\ <<if $scenes.football.rejectedAtDiner and not $scenes.therapist.rejectedAtDiner>> [[Getting rejected at the diner|Therapist Football Rejected]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if ($scenes.football.benchPress is 33 or $scenes.football.benchPress is 44) and not $scenes.therapist.benchPress>> [[Only being able to lift the bar during practice|Therapist Football BenchPress]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $playerStarter is false and not $scenes.therapist.benched>> [[Getting benched|Therapist Football Benched]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.skillCurse>=4 and not $scenes.therapist.kickedOffFootball and _questionsAvailable is 0>> [[Getting kicked off the team|Therapist Football KickedOff]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if _questionsAvailable is 0>> //You have nothing left to say about this topic//\ <</if>> ''Swimming:''<<set _questionsAvailable to 0>>\ <<if $scenes.swimming.lostTrunks and not $scenes.therapist.lostTrunks>> [[Losing your trunks|Therapist Swimming LoseTrunks]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.wearsShirtForSwimming and not $scenes.therapist.swimmingShirt>> [[Wearing a shirt during swimming|Therapist Swimming Shirt]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.wearsOnepiece and not $scenes.therapist.swimmingOnepiece and _questionsAvailable is 0>> [[Wearing a one piece swimsuit|Therapist Swimming Onepiece]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if _questionsAvailable is 0>> //You have nothing left to say about this topic//\ <</if>> ''Being seen in public:''<<set _questionsAvailable to 0>>\ <<if $player.boobs>=2 and $player.hasBra is false and not $scenes.therapist.boobs>> <<if $player.boobs>=3>>\ [[Your boobs becoming noticeable|Therapist Public Boobs]]\ <<else>>\ [[Your boobs are starting to become noticeable|Therapist Public Boobs]]\ <</if>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.football.caughtByTeam is not "" and not $scenes.therapist.caughtDuringPractice>> <<if $scenes.football.caughtByTeam is "bra">>\ [[Getting caught wearing a bra during practice|Therapist Public CaughtPractice]]\ <<else>>\ [[Getting caught wearing panties during practice|Therapist Public CaughtPractice]]\ <</if>>\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.caughtByGarcia and not $scenes.therapist.caughtByGarcia>> [[Getting caught by Mrs. Garcia in the girls bathroom|Therapist Public Garcia]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $player.legs>=2 and not $scenes.therapist.shavedLegs>> [[Shaving your legs|Therapist Public Shaving]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $boughtGirlsCostume and $halloweenInteractions and not $scenes.therapist.halloween>> [[Going to the halloween party in a girls costume|Therapist Public Halloween]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if $scenes.yoga>1 and not $scenes.therapist.yoga>> [[Doing yoga as a girl|Therapist Public Yoga]]\ <<set _questionsAvailable to _questionsAvailable+1>>\ <</if>>\ <<if _questionsAvailable is 0>> //You have nothing left to say about this topic//\ <</if>>\ <<if $witch.learnMagic is 8 and not $realityChange and not $acceptedTrans>> [[Tell him you might be trans|Therapist Trans WitchcraftClub]]\ <</if>> [[End the session|Therapist EndSession]]\ <<else>>\ <<display "Therapist Finish">>\ <</if>>@@.player;"Um, I've been wearing different clothes lately."@@ @@.male;"Clothes?"@@ @@.player;"Well, underwear."@@ He gives you a questioning look, and you decide to elaborate. @@.player;"Panties,"@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>your face crimson.<</if>> @@.male;"Oh, yes. @@<<if $scenes.pantiesSeenInDetention>>@@.male;My wife told me."@@ @@.player;"Mrs. Garcia...told you?"@@ you repeat, feeling humiliated. He sighs. @@.male;"It's my fault, <<print $player.firstname>>. I needed to know what you were going through."@@<<else>>@@.male;I figured you might be."@@ @@.player;"You did?"@@ you ask, feeling humiliated. @@.male;"Yeah. Well, I knew about your gender issues, and I figured panties would be the first step."@@<</if>> @@.player;"Uh, okay,"@@ you say. @@.thought;I was worried about him judging me. He's this big manly dude, and I've got a pussy and am wearing panties. But he doesn't seem to be judging me at all.@@ @@.male;"How do they feel?"@@ [[Admit that they feel nice|Therapist Clothes Panties Nice]] [[Tell him you prefer your boxers|Therapist Clothes Panties Boxers]] <<set $scenes.therapist.panties to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"They feel...nice,"@@ you admit, blushing furiously. @@.player;"I didn't think I'd like them, but I do. And they fit much better than..."@@ You trail off, suddenly aware that you just admitted that your panties fit you. @@.thought;He thinks I have a dick! I shouldn't be talking about how well the panties fit me, or he'll think something's up.@@ Instead, Mr. Garcia nods. @@.male;"Boxers have a lot of extra room, and not everyone needs..."@@ @@.thought;Oh my god, he thinks I have a small dick!@@ you realize. <<if $player.masculinity is 0>>You try thinking about what it was like when you had a dick, but you can't. You're too used to your pussy.<<else>>@@.thought;Then again, I'd rather have a small dick than the pussy I have now.@@<</if>> Sensing that you're embarrassed, Mr. Garcia changes the subject. @@.male;"Are you wearing panties right now?"@@ <<if $player.isWearingPanties>>@@.player;"Uh, yeah,"@@ you admit. @@.male;"Good,"@@ he says. @@.male;"I'm glad you're wearing the underwear you want. And if you were worried, there's nothing wrong with wearing panties. Half the students here wear panties."@@<<else>>@@.player;"No,"@@ you say, shaking your head. @@.male;"Okay,"@@ he says, @@.male;"But if you wanted to go back to wearing panties, there would be nothing wrong with that. Half the students here wear panties."@@<</if>> @@.player;"Yeah, but they're girls!"@@ @@.male;"And if a guy wore panties, would you know?"@@ You stop to think about that. @@.thought;It would come out in gym class. But there's a lot of guys who use the stalls...huh. Maybe I'm not the only @@<<if $player.masculinity>=50>>@@.thought;guy@@<<else>>@@.thought;one@@<</if>> @@.thought;who's wearing panties!@@ [[Continue|TherapyQuestionPicker]] <<set $player.confidence to $player.confidence+1>>\ <<set $location to "classroom">>\<<if $player.isWearingPanties>>You feel the sensations of your <<print $player.underwear.informalName>> over your flat crotch. Scared that you'll come to enjoy it, you speak up.<<else>>You don't like wearing panties! You're not even wearing them today.<</if>> @@.player;"I prefer my boxers,"@@ you state. <<if $player.isWearingPanties>>Mr. Garcia doesn't look convinced. @@.male;"So you're wearing boxers right now?"@@ @@.player;"Well, uh, no,"@@ you admit. @@.player;"I'm wearing panties."@@ He chuckles. @@.male;"You don't have to pretend that you don't like them to impress me. There's nothing wrong with wearing panties. Half the students at this school wear them."@@ @@.player;"Yeah, but they're girls!"@@ @@.male;"And if a guy wore panties, would you know?"@@ You stop to think about that. @@.thought;It would come out in gym class. But there's a lot of guys who use the stalls...huh. Maybe I'm not the only @@<<if $player.masculinity>=50>>@@.thought;guy@@<<else>>@@.thought;one@@<</if>> @@.thought;who's wearing panties!@@<<else>>He nods. @@.male;"Well, it's up to you what you wear. If you want to wear panties, there's nothing wrong with that. If you're more comfortable wearing boxers, there's nothing wrong with that either."@@ @@.thought;Boxers //aren't// more comfortable@@ you realize. @@.thought;All this material gets in the way...but I can't wear panties!@@<</if>> [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I, uh, made a change to my wardrobe,"@@ you say after a pause. @@.male;"What kind of change?@@<<if $scenes.therapist.panties or $scenes.therapist.bra or $scenes.therapist.shoes>> @@.male;More girls clothes?"@@ @@.player;"Uh, yeah."@@<<else>>@@.male;"@@ You pause, suddenly unsure of yourself.<</if>> He looks at you, searching for something that's out of place. @@.male;"Is it your pants?"@@ @@.player;"Yeah. It wasn't obvious?"@@ you ask, feeling slightly better. @@.thought;Maybe my <<print $player.pants.informalName>> aren't so noticeable after all.@@ @@.male;"Not to me,"@@ he says. @@.male;"So what made you want to wear those pants?"@@ @@.thought;I got cursed by a witch and now my butt and hips have transformed so much that male pants don't fit me anymore...but I can't say that.@@ Sensing that you're having difficulty finding an answer, Mr. Garcia moves on. @@.male;"In any case, they look good on you. And you went shopping for them all by yourself?"@@ @@.player;"Uh, yeah,"@@ you say. @@.player;"It was scary, and I was really embarrassed."@@ @@.male;"But you got them."@@ @@.player;"Yeah."@@ [[He gives you a smile|Therapist Clothes Pants Continue]] <<set $scenes.therapist.pants to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.male;"Good for you,"@@ Mr. Garcia says. @@.male;"So you can wear the pants that are right for you, and nobody will know."@@ <<if $scenes.friends.pants is not "">>@@.player;"I'm not sure,"@@ you say, remembering what happened at lunch. @@.player;"I don't think guys notice, but something happened. At lunch, we were sitting at the table talking about fashion, and I was wondering whether I should ask if anyone knew I was weearing girls pants. But before I could, one of the girls said she knew."@@ @@.male;"Wow. That must have been really embarrassing."@@ @@.player;"It was! Everybody looked at me and I had to @@<<if $scenes.friends.pants is "show">>@@.player;show them my new pants."@@<<else>>@@.player;tell them I was wearing girls pants.@@<</if>> @@.male;"I'm sorry."@@ He thinks for a second. @@.male;"And after all that, you came over here wearing your <<print $player.pants.informalName>>?"@@ You look at him and try to decide what to say. @@.thought;If I told him about my old pants not fitting, I'd have to tell him about my curse, and then he'd think I'm crazy.@@ @@.male;"What I'm getting at is, even after you were made fun of, you're still wearing your new pants. They must be right for you."@@ @@.thought;That's not why!@@ you think. @@.thought;But I guess I'm getting used to these pants. I didn't even realize I was wearing them until I started talking about it.@@<<else>>@@.player;"Yeah, I guess so. I'm just worried that girls are going to notice."@@ He frowns. @@.male;"And what would you do if they did?"@@ @@.player;"I don't know! It would be so embarrassing!"@@ @@.male;"But you're still wearing your <<print $player.pants.informalName>>."@@ You look down. Sure enough, he's right. @@.thought;That's because my other pants don't fit. But I can't tell him that! Then I'd have to tell him about my curse.@@ @@.male;"What I'm getting at is, even though someone //might// notice and //might// make fun of you, you're still wearing your new pants. They must be right for you."@@ @@.thought;That's not why!@@ you think. @@.thought;But I guess I'm getting used to these pants. I didn't even realize I was wearing them until I started talking about it.@@<</if>> @@.male;"Tell me, how does it feel, wearing your <<print $player.pants.informalName>>?"@@ [[You have one complaint|Therapist Clothes Pants Pockets]] <<set $location to "classroom">>\@@.player;"Well, uh, they're surprisingly comfortable. But they have these tiny pockets. I can barely put anything in there!"@@ He laughs at that. @@.male;"Welcome to women's fashion. My wife complains about that all the time."@@ @@.player;"Where does she put all of her stuff?"@@ you ask, interested. @@.player;"I can put my phone in my back pocket, but I'm not sure what to do with my wallet or anything else I want to carry."@@ @@.male;"She has a purse,"@@ Mr. Garcia says. @@.male;"She can carry more stuff in her purse than I can in my pockets."@@ You nod, but inwardly, you feel scared. @@.thought;I can't carry a purse! It's one thing to wear girls pants@@<<if $player.hasWornPanties or $player.hasWornBra>>@@.player; and underwear@@<</if>>@@.player;. But only women have purses. I'd get teased so much.@@ Seeing your expression, Mr. Garcia cuts in. @@.male;"You don't have to commit to carrying a purse right now. But if you like wearing those <<print $player.pants.informalName>>, you should keep wearing them."@@ @@.player;"Okay,"@@ you say, feeling a little better. [[Continue|TherapyQuestionPicker]] <<set $player.confidence to $player.confidence+1>>\ <<set $location to "classroom">>\@@.player;"I got a bra,"@@ you blurt out. Mr. Garcia looks at you in shock, and then glances at your chest. He leans in, and his voice takes on a serious tone. @@.male;"I was going to talk to you about that actually, but I wasn't sure how to bring it up. I know that you feel unsure about your gender, and that you may even want to transition, but you need to be careful. Self-medicating is dangerous. I can try to find a doctor who will give you hormones that you can take safely."@@ It's your turn to look at him in shock. @@.thought;He thinks that I'm transgender, and that I actually want this to be happening! I don't even want boobs! I'm only getting them because...I've been doing girly things and that's making me transform.@@ You look up and see that he's still looking at you. @@.thought;Right. He gave that speech and he's waiting for me to respond. Well, I can't tell him that the reason I have boobs is because of <<print $witch.firstname>>, but I also don't want him to give me hormones.@@ @@.player;"Uh, thank you,"@@ you say awkwardly, @@.player;"but I'm not, uh, self-medicating anymore. Now that I have boobs though, I needed to get a bra. They were so uncomfortable rubbing against my shirt."@@ [[Wait for him to respond|Therapist Clothes Bra Continue]] <<set $scenes.therapist.bra to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.male;"That was smart of you,"@@ he says, nodding. @@.male;"I won't find a doctor for you if you don't want hormones. But if you ever feel like self-medicating again, just call me, okay?"@@ @@.thought;Thank god@@ you think, relieved. @@.player;"Uh, sure, Mr. Garcia. I'll do that."@@ @@.male;"And you bought the bra yourself?"@@ @@.player;"No, I went with @@<<if $scenes.braShopper is $girlfriend.firstname>>@@.player;<<print $girlfriend.firstname>>."@@<<else>>@@.player;<<print $witch.firstname>>."@@<</if>> @@.male;"That's great that you have a female friend who you can share this side of you with!"@@ he says enthusiastically.<<if $scenes.braShopper is $witch.firstname>> @@.thought;I don't know if I'd call <<print $witch.firstname>> a friend.@@<</if>> Feeling more confident, you continue, <<if $player.skillCurse<4>>@@.player;"It's much easier to play football now that they're not bouncing all over,"@@ you say. @@.player;"I knew football would be easier, but I'm surprised how big of a difference it makes the rest of the day, even when I'm just walking to class."@@<<else>>@@.player;"I thought it would make a big difference when I'm doing something athletic. I'm not playing football anymore, of course, but I'm surprised how big of a difference it makes the rest of the day, even when I'm just walking to class."@@<</if>> To your surprise, Mr. Garcia looks uncomfortable. @@.male;"I'm sorry, <<print $player.firstname>>,"@@ he sighs. @@.male;"I'm not used to talking to high school gir...students about their breasts."@@ @@.thought;He was about to call me a girl!@@ [[Continue|TherapyQuestionPicker]] <<set $player.confidence to $player.confidence+1>>\ <<set $location to "classroom">>\@@.player;"You know how I got a bra?"@@ you ask Mr. Garcia nervously. @@.male;"I remember,"@@ he says. @@.male;"Go on."@@ @@.player;"Well, we were in class, and the air conditioning broke. Mrs. Reed let all the boys take off their shirts, and then..."@@ You pause, suddenly feeling overwhelmed as you recall the humiliation you felt. @@.male;"Somebody noticed you had a bra on?"@@ @@.player;"Yeah,"@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>unable to look at him.<</if>> @@.player;"Only it wasn't just one person. The whole class was whispering to each other about it."@@ @@.male;"Wow,"@@ Mr. Garcia says, taken aback. @@.male;"I can't imagine what that must have been like."@@ @@.player;"It was horrible,"@@ you say. @@.player;"I felt so humiliated, having people I was friends with gossiping about me. Somebody even called me a sissy."@@ @@.male;"I'm so sorry."@@ He pauses. @@.male;"You're in a tough situation. You need a bra, but if you wear one, people might make fun of you."@@ <<if $player.bra.type is "sports bra" and $clothesInventory.bra.length is 1>>\ @@.player;"Exactly!"@@ you say, <<if $player.pout>>pouting.<<else>>frustrated.<</if>> @@.player;"After that happened, a girl told me that I should get another bra."@@ @@.male;"Well, why don't you?"@@ @@.player;"Then I'd have to go shopping for a bra again. I already did that once, and it was so hard. And what if I run into someone from school?"@@ @@.male;"If that happened, that would be embarrassing,"@@ Mr. Garcia says. @@.male;"But wouldn't it also be embarrassing if people saw you wearing a bra again?"@@ @@.player;"Well, yeah."@@ @@.male;"Think of it this way. It'll be difficult to get another bra, but once you get it over with, then you're much less likely to be caught for the rest of the school year."@@ You nod at that. @@.thought;That's actually a good point. Maybe I should stop by the mall when I have time.@@\ <<else>>\ @@.player;"Actually, I went to the mall and bought another bra.@@<<if $player.bra.type is not "sports bra">> @@.player;Actually, I'm wearing it now.@@<</if>>@@.player;"@@ @@.male;"That's great!"@@ he says. @@.male;"I'm proud of you!"@@ @@.player;"Really?"@@ you ask. Buying more bras doesn't seem like something you should be proud of. @@.male;"Definitely. That took courage, to step inside of a womens store and try on a bra, especially after what happened in class."@@ @@.player;"Thank you,"@@ you say, smiling. @@.male;"And now your bra is much less likely to get noticed!"@@\ <</if>> [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.braVisible to true>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Uh, I got new shoes,"@@ you say, stretching your legs out to show Mr. Garcia your <<print $player.shoes.informalName>>. @@.male;"Wow,"@@ he says, looking at them. @@.male;"That's a big step."@@ @@.thought;A big step towards what?@@ @@.male;"So tell me about why you decided to get new shoes."@@ <<if $scenes.football.lostShoesDuringFootball>>@@.player;"We were running during practice, but then Coach, uh, started complaining about my shoes, and he sent me home and made me get new shoes."@@<<elseif $scenes.football.lostShoesDuringClass>>@@.player;"I walked into class, but then Mrs. Reed, uh, started complaining about my shoes, and then she sent me to the mall and made me get new shoes."@@<<else>>@@.player;"I put my shoes on and then I realized that they, uh, didn't really fit me anymore. So I went to the mall and bought new shoes."@@<</if>> @@.male;"Uh, okay,"@@ Mr. Garcia says. @@.male;"But what made you decide to get female shoes?"@@ You're about to explain how your feet were so small that the only shoes that would fit were girls shoes when you realize that then you'd have to explain how your feet got smaller. @@.player;"I guess I, uh, liked the way they looked?"@@ Mr. Garcia smiles. @@.male;"That's what I thought. I'm proud of you for getting shoes that are right for you, even though you were worried about people teasing you."@@ Your heart sinks as you realize that instead of talking about your curse and him thinking you're crazy, he now thinks that you're trans. Unsure of what to say, you say, @@.player;"Actually, nobody's really given me a hard time about my shoes."@@ @@.male;"That's great. People don't notice you as much as you think they do."@@ He pauses. @@.male;"Of course, if you wanted people to notice you, you could wear heels."@@ Your heart starts beating faster. @@.player;"No, I couldn't do that."@@ @@.male;"I was kidding. Mostly. But since your new shoes have gone over so well, you should think about what the next step is.@@<<if not $scenes.therapist.pants>> @@.male;Maybe girls pants?@@<<elseif not $scenes.therapist.bra>> @@.male;Maybe a bra?@@<<elseif $clothesInventory.bra.length is 1>> @@.male;Maybe another bra?@@<</if>>@@.male;"@@ [[You tell him that you'll think about it|TherapyQuestionPicker]] <<set $scenes.therapist.shoes to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I started practicing football with <<print $qb.firstname>>,"@@ you tell Mr. Garcia. @@.male;"Oh, that's good! That'll help both of you get better. That's selfless of you too, @@<<if $playerStarter>> @@.male;helping your backup."@@<<else>>@@.male;helping the guy who the Coach benched you for."@@<</if>> <<if $playerStarter>>@@.player;"Yeah!@@ you say.<<elseif $player.skillCurse>=4>>@@.player;"Yeah,"@@ you say, reminded of the fact that you're not even on the team anymore.<<else>>@@.player;"Yeah,"@@ you say, wondering if you made a mistake by helping <<print $qb.firstname>>.<</if>> @@.player;"We got interrupted before we could get a lot of practicing done though."@@ @@.male;"What happened?"@@ @@.player;"Well, I broke down, and he had to comfort me."@@ You look down feeling ashamed. <<if $scenes.qb.armAroundShoulders>>@@.player;"He put his arm around me. I can't believe I let him do that."@@<<else>>@@.player;"He tried to put his arm around me, but I stopped him."@@<</if>> @@.male;"It sounds like you're worried about coming across as gay."@@ @@.player;"Well, yeah. The football players all give each other shit. If they found out <<print $qb.firstname>> @@<<if $scenes.qb.armAroundShoulders is false>>@@.player;almost @@<</if>>@@.player;put his arm around me, I would never hear the end of it."@@ @@.male;"That's what I'm talking about,"@@ Mr. Garcia says. @@.male;"It sounds like there's a lot of toxic masculinity on the football team."@@ @@.player;"Actually,"@@ you say, feeling the need to prove him wrong, @@.player;"after that, he offered to get me ice cream, and I let him."@@ @@.male;"That's great!"@@ he says, looking surprised. @@.male;"And how did you feel, while you were eating the ice cream?"@@ @@.player;"It actually made me feel better,"@@ you admit. @@.player;"It felt a little gay I guess, taking ice cream from @@<<if $player.masculinity>=50>>@@.player;another@@<<else>>@@.player;a@@<</if>> @@.player;guy after he @@<<if $scenes.qb.armAroundShoulders is false>>@@.player;tried to @@<</if>>@@.player;put his arm around me, but the ice cream was good. And it helped that I went back to my room, so it's not like we were eating it together."@@ @@.male;"That's good,"@@ Mr. Garcia says. @@.male;"Now imagine how you would have felt if you were too proud to take the ice cream."@@ @@.player;"I wouldn't have felt better so quickly."@@ @@.male;"That's what I'm saying. Maybe next time, you can eat together."@@ [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.qbIceCream to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I started practicing football with <<print $qb.firstname>>,"@@ you tell Mr. Garcia. @@.male;"Oh, that's good! That'll help both of you get better. That's selfless of you too, @@<<if $playerStarter>> @@.male;helping your backup."@@<<else>>@@.male;helping the guy who the Coach benched you for."@@<</if>> <<if $playerStarter>>@@.player;"Yeah!@@ you say.<<elseif $player.skillCurse>=4>>@@.player;"Yeah,"@@ you say, reminded of the fact that you're not even on the team anymore.<<else>>@@.player;"Yeah,"@@ you say, wondering if you made a mistake by helping <<print $qb.firstname>>.<</if>> @@.player;"We got interrupted before we could get a lot of practicing done though."@@ @@.male;"What happened?"@@ @@.player;"Well, I broke down, and he had to comfort me."@@ You look down feeling ashamed. <<if $scenes.qb.armAroundShoulders>>@@.player;"He put his arm around me. I can't believe I let him do that."@@<<else>>@@.player;"He tried to put his arm around me, but I stopped him."@@<</if>> @@.male;"It sounds like you're worried about coming across as gay."@@ @@.player;"Well, yeah. The football players all give each other shit. If they found out <<print $qb.firstname>> @@<<if $scenes.qb.armAroundShoulders is false>>@@.player;almost @@<</if>>@@.player;put his arm around me, I would never hear the end of it."@@ @@.male;"That's what I'm talking about,"@@ Mr. Garcia says. @@.male;"It sounds like there's a lot of toxic masculinity on the football team."@@ [[You fidget nervously|Therapist QB IceCream Reject Admit]] <<set $scenes.therapist.qbIceCream to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.male;"Yes?"@@ @@.player;"Well, you'll probably be disappointed if I tell you that he offered to get me ice cream, and I turned him down."@@ @@.male;"Why did you do that? Were you worried he'd think you were gay?"@@ @@.player;"Kind of. But I was also worried that //I// would think I was gay."@@ @@.male;"Well, if you take ice cream from another guy, that means you're gay. Obviously."@@ You look at Mr. Garcia for a moment, and then start to laugh. You're not used to teachers joking around. @@.male;"And how did you feel after you turned down the ice cream?"@@ You take a moment and think back to practice. @@.player;"Well, the...thing...that was bothering me, that didn't go away. And I also felt a little hungry,"@@ you add with a laugh. @@.male;"See? If you had taken the ice cream, it wouldn't have fixed everything, but you would have felt better."@@ [[You nod|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I practiced with <<print $qb.firstname>> again,"@@ you say. @@.male;"That's good!"@@ Mr. Garcia says. @@.male;"I'm glad it's becoming a regular thing."@@ @@.player;"Me too, but that's not what I wanted to talk about."@@ You pause. @@.player;"After practice, we were both hungry, and he asked if I wanted to go to Archie's."@@ @@.male;"Okay. And what happened when you got there?"@@ @@.player;"Nothing. I wanted to talk to you about him asking if I wanted to go to Archie's, actually. When he asked, I wondered if...well...if it was a date."@@ @@.male;"Really?"@@ Mr. Garcia asks, looking surprised. @@.male;"And was it?"@@ @@.player;"No!"@@ you say quickly. @@.player;"I paid for my burger. And I even asked him if it was a date, and he said no."@@ @@.male;"Then what's the problem?"@@ @@.player;"Uh, I'm not sure, I guess."@@ He laughs. @@.male;"It sounds like you're worried about being perceived as gay, <<print $player.firstname>>. Even if you were, there'd be nothing wrong with that."@@ @@.player;"Yeah, I know,"@@ you say. @@.player;"And I actually had a good time at dinner. @@<<if not $scenes.qb.silentDinner>>@@.player;We talked about the c...um, something his sister did."@@ He waits for you to go on, but you shake your head. @@.player;"I don't want to talk about that right now."@@<<elseif not $scenes.qb.silentDinner>>@@.player;We talked about how practice went, and if we could win the championship."@@<<elseif not $scenes.qb.silentDinner>>@@.player;We talked about horror movies."@@<<else>>@@.player;I was too tired from practice to talk, but the burger was good."@@<</if>> Mr. Garcia nods. @@.male;"And if he wanted to go to dinner again, would you want to?"@@ [[You nod|TherapyQuestionPicker]] <<set $scenes.therapist.qbArchies to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I practiced with <<print $qb.firstname>> again,"@@ you say. @@.male;"That's good!"@@ Mr. Garcia says. @@.male;"I'm glad it's becoming a regular thing."@@ @@.player;"Me too, but that's not what I wanted to talk about."@@ You pause. @@.player;"After practice, we were both hungry, and he asked if I wanted to go to Archie's."@@ @@.male;"Okay. And what happened when you got there?"@@ @@.player;"Nothing. I wanted to talk to you about him asking if I wanted to go to Archie's, actually. When he asked, I wondered if...well...if it was a date."@@ @@.male;"Really?"@@ Mr. Garcia asks, looking surprised. @@.male;"And was it?"@@ @@.player;"No!"@@ you say quickly. @@.player;"Well, I don't know. I asked him if it was a date, and he said no. But he paid for my burger."@@ He thinks for a moment. @@.male;"Well, if he said it wasn't a date, then it probably wasn't. Did //you// feel like you were on a date?"@@ <<if not $scenes.qb.silentDinner>>@@.player;I'm not sure. We talked about our hobbies. It turns out he's into horror movies. So that could have been a conversation you'd have on a date."@@ @@.male;"Or a conversation between two friends."@@ @@.player;"I guess."@@<<else>>@@.player;No. I was too tired from practice to talk, so we just ate in silence."@@<</if>> Mr. Garcia nods. @@.male;"I'm glad you have a good attitude about it. Too many guys are worried about coming across as gay. Let me ask you something. If he wanted to go to dinner again, would you want to?"@@ [[You nod|TherapyQuestionPicker]] <<set $scenes.therapist.qbArchies to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I practiced with <<print $qb.firstname>> again,"@@ you say. @@.male;"That's good!"@@ Mr. Garcia says. @@.male;"I'm glad it's becoming a regular thing."@@ @@.player;"Me too, but that's not what I wanted to talk about."@@ You pause. @@.player;"After practice, we were both hungry, and he asked if I wanted to go to Archie's."@@ @@.male;"Okay. And what happened when you got there?"@@ @@.player;"Well, actually, we didn't. I was worried he was asking me out on a date, so I said no."@@ @@.male;"Really? But you must have been hungry from practicing!"@@ @@.player;"I was. I ended up skipping dinner,"@@ you admit. @@.male;"<<print $player.firstname>>, it sounds like you're worried about being perceived as gay. Even if you were, there'd be nothing wrong with that. You skipping meals makes me think this is a big problem."@@ @@.player;"I should have gone,"@@ you say quickly. @@.player;"I was just worried about it being a date, and panicked."@@ @@.male;"Okay,"@@ Mr. Garcia says. @@.male;"But next time, can you promise that you'll at least consider going with him?"@@ [[You nod|TherapyQuestionPicker]] <<set $scenes.therapist.qbArchies to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"We were changing before another practice..."@@ @@.male;"Another one? I'm glad you two are making this a commitment."@@ Seeing that you're not done, he adds, @@.male;"Sorry, go on."@@ @@.player;"I heard him from behind me, so I spun around. Only, I wasn't wearing pants or underwear. And he saw me."@@ Mr. Garcia looks confused. @@.male;"When I was on the football team, I would see my teammates naked all the time. What's the big deal?"@@ You start to say something, and then stop. It's not like you can tell this teacher that you have a pussy. @@.thought;He's waiting for me to say something! But I don't know what reason I'd have to be embarrassed. Why did I bring this up?"@@ Trying to help you out, Mr. Garcia says, @@.male;"When I played football, some of the guys were larger than others. Were you embarrassed about that?"@@ @@.player;"Uhhh..."@@ @@.male;"You've also been practicing with <<print $qb.firstname>> a lot. Maybe you're starting to develop feelings for him?"@@ @@.thought;Why are these my options? But I don't have any other ideas.@@ [[You're embarrassed about your size|Therapist QB Seen Size]] <<link "You're starting to have feelings for $qb.firstname" "Therapist QB Seen QB">><</link>> <<set $scenes.therapist.qbAccidentalFlash to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I was embarrassed about my size,"@@ you say softly. @@.thought;It's true, in a way. I was embarrassed about him seeing what I have down there. I'm just not telling Mr. Garcia that I have a pussy, not a small dick.@@ @@.male;"I'm sorry,"@@ Mr. Garcia says. @@.male;"It must be tough, being in the locker room every day, feeling embarrassed about something you have no control over."@@ @@.player;"It is!"@@ you say, suddenly feeling more comfortable. <<if $changeInOpen>>@@.player;"I always change really quickly during gym class because I'm worried people will see me."@@<<else>>@@.player;"I don't even change in the locker room anymore. I use the stalls so no one will see me."@@<</if>> @@.male;"I'm sorry, I can't imagine what you're going through. When <<print $qb.firstname>> saw you, though, how did he react? Did he make fun of you?"@@ @@.player;"No, he didn't. He actually..."@@ you trail off, suddenly aware that you're about to tell a teacher about <<if $player.masculinity>=50>>another<<else>>a<</if>> guy getting a hard-on at the sight of you naked. @@.male;"I know this is an embarrassing topic, <<print $player.firstname>>,"@@ Mr. Garcia says gently, @@.male;"But I'm a therapist. I can't talk about this to anyone else. Not even my wife."@@ @@.player;"Okay."@@ You take a deep breath and look down at the floor. @@.player;"When he saw me, <<print $qb.firstname>> got an erection."@@ There's silence for a moment. Then, Mr. Garcia says, @@.male;"It doesn't sound like his erection was from your size. It sounds like he was attracted to you."@@ @@.player;"I know that he's straight."@@ @@.male;"Maybe he isn't as straight as you think.@@<<if $player.feminine>=10>> @@.male;Or maybe...never mind.@@<</if>> @@.male;After the next practice, he might try to make a move."@@ @@.player;"Really?"@@ @@.male;"Yeah. You should think about what you would do if that happens."@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I'm starting to have feelings for <<print $qb.firstname>>,"@@ you say softly. @@.thought;This is just an excuse so I don't have to tell Mr. Garcia about my pussy, but...do I?@@ @@.male;"That's a big step to admit that!"@@ Mr. Garcia says. @@.male;"You've only dated women before, right?"@@ @@.player;"Yeah."@@ @@.male;"Well, whether you're bi or gay or...actually, these labels don't matter. I'm proud of you for realizing who you are."@@ @@.player;"Thank you,"@@ you say shyly. @@.male;"Do you know how <<print $qb.firstname>> feels about you?"@@ @@.player;"Well, after he saw me half-naked, he..."@@you trail off, suddenly aware that you're about to tell a teacher about <<if $player.masculinity>=50>>another<<else>>a<</if>> guy getting a hard-on at the sight of you naked. @@.male;"I know this is an embarrassing topic, <<print $player.firstname>>,"@@ Mr. Garcia says gently, @@.male;"But I'm a therapist. I can't talk about this to anyone else. Not even my wife."@@ @@.player;"Okay."@@ You take a deep breath and look down at the floor. @@.player;"When he saw me, <<print $qb.firstname>> got an erection."@@ @@.male;"So he's attracted to you then!"@@ Mr. Garcia says, giving you a high five.<<if $player.hands is 1>> As he does so, you notice that his hand is bigger than yours.<<elseif $player.hands>1>> His hand dwarfs yours.<</if>> @@.male;"What are you going to do during the next practice?"@@ @@.player;"What do you mean?"@@ @@.male;"It sounds like you're both attracted to each other. If he doesn't make a move, you should consider making one yourself."@@ @@.player;"I don't know,"@@ you say, <<if $player.playsWithHair>>playing with your hair as you try<<else>>trying<</if>> to visualize yourself having sex with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy. @@.male;"Well, think about it."@@ [[You will|TherapyQuestionPicker]] <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $location to "classroom">>\@@.player;"We had just finished practice, so I took a shower. But then, just as I finished, somebody walked in. It was <<print $qb.firstname>>."@@ You look down. Mr. Garcia has never judged you, and he always makes you feel comfortable, but you still feel awkward talking about giving a blowjob in front of him. Recognizing that this is a sensitive topic, Mr. Garcia says, @@.male;"You can tell me whenever you feel comfortable, <<print $player.firstname>>."@@ @@.player;"Thank you."@@ You take a minute, and then speak up. @@.player;"He didn't walk in on me by accident. He said that I had gotten him worked up during practice, and he wanted to see me. And then, uh...I sucked, I mean, I gave him a blowjob."@@ @@.male;"Wow,"@@ Mr. Garcia says. <<if $scenes.therapist.qbIceCream or ($scenes.therapist.qbArchies and not $paidForDate)>>@@.male;"I want to commend you, <<print $player.firstname>>. You were so worried about people thinking that you're gay. And now that you got over it, it sounds like you realized that you actually like guys."@@<<else>>@@.male;"I had no idea that you liked guys, but I'm glad you felt comfortable enough to do that."@@<</if>> @@.player;"I don't know if I like guys,"@@ you protest. @@.male;"That's not a no,"@@ Mr. Garcia says, laughing. @@.male;"Tell me this. Would you give <<print $qb.firstname>> a blowjob again?"@@ You think back to the feeling of having <<print $qb.firstname>>'s manhood in your mouth, and how powerful you felt as you sucked him off. @@.player;"Probably."@@ @@.male;"Then I encourage you to do it! You don't have to decide if you like guys right now. You don't have to decide if you still like women. You can just keep exploring what you have with <<print $qb.firstname>>."@@ @@.player;"Okay, I will,"@@ you say, feeling better. [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.qbShowerBlowjob to true>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Me and <<print $qb.firstname>> had finished practicing together. We went back to his room and..."@@ You look down. Mr. Garcia has never judged you, and he always makes you feel comfortable, but you still feel awkward talking about giving a blowjob in front of him. Recognizing that this is a sensitive topic, Mr. Garcia says, @@.male;"You can tell me whenever you feel comfortable, <<print $player.firstname>>."@@ @@.player;"Thank you."@@ You take a minute, and then speak up. <<if $scenes.qb.sexAfterHorrorMovie>>@@.player;"We started watching a movie. One thing led to another, and soon we were making out."@@<<else>>@@.player;"He offered to make out with me. And, uh, I agreed."@@<</if>> @@.male;"Wow,"@@ Mr. Garcia says. <<if $scenes.therapist.qbIceCream or ($scenes.therapist.qbArchies and not $paidForDate)>>@@.male;"I want to commend you, <<print $player.firstname>>. You were so worried about people thinking that you're gay. And now that you got over it, it sounds like you realized that you actually like guys."@@<<else>>@@.male;"I had no idea that you liked guys, but I'm glad you felt comfortable enough to do that."@@<</if>> @@.player;"I don't know if I like guys,"@@ you protest. @@.male;"That's not a no,"@@ Mr. Garcia says, laughing. @@.male;"Tell me this. Would you do it again with <<print $qb.firstname>>?"@@ You think back to the feeling of <<print $qb.firstname>>'s hands on your body, and the taste of his tongue in your mouth. @@.player;"Probably."@@ @@.male;"Then I encourage you to do it! You don't have to decide if you like guys right now. You don't have to decide if you still like women. You can just keep exploring what you have with <<print $qb.firstname>>."@@ @@.player;"Okay, I will,"@@ you say, feeling better. [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.qbHookup to true>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I was hanging out with <<print $girlfriend.firstname>>..."@@ you start. @@.male;"That's good. I was about to ask how things were between you two,"@@ Mr. Garcia says. @@.player;"Pretty good. We're not together anymore, but we're still friends. Anyway, we were talking about guys who we're interested in, and <<print $qb.firstname>> came up."@@ <<if $scenes.therapist.qbAccidentalFlash or $scenes.therapist.qbShowerBlowjob or $scenes.therapist.qbHookup>>Mr. Garcia nods. @@.male;"That doesn't surprise me. You two obviously are attracted to each other."@@<<else>>@@.male;"So she likes the guy you've been practicing with."@@ @@.player;"Uh, no. We were talking about whether I liked him."@@ Mr. Garcia looks surprised at that, and allows you to keep going.<</if>> @@.player;"She asked me if I would consider dating him. And I don't know. @@<<if $qb.hookedUp>0>>@@.player;We were having sex, but I hadn't thought of actually going out with him.@@<<else>>@@.player;We've been practicing a lot, and he's good looking, but I hadn't thought of actually dating him.@@<</if>> @@.player;But when she asked that question, it got me thinking and I, uh, realized that I would."@@ <<if $scenes.therapist.qbIceCream or ($scenes.therapist.qbArchies and not $paidForDate)>>@@.male;"Wow,"@@ Mr. Garcia says. @@.male;"I'm thinking back to when we first started our sessions, and you were so worried about people thinking you were gay. And now here you are, comfortable admitting that you like a guy."@@ @@.player;"Thank you."@@ <<else>>You were expecting Mr. Garcia to comment on you liking <<if $player.masculinity>=50>>another<<else>>a<</if>> guy, but he doesn't mention it. Instead, he says, <</if>>@@.male;"Do you know how <<print $qb.firstname>> feels?"@@ @@.player;"I wish I did,"@@ you say. <<if $qb.hookedUp>0>>@@.player;"He's obviously attracted to me, but <<print $girlfriend.firstname>> said that we were just friends with benefits, and that I should let him know I have feelings for him."@@<<else>>@@.player;"But we haven't even had sex yet. I don't know if he likes me in that way. <<print $girlfriend.firstname>> says I should make a move."@@<</if>> @@.male;"She's right. Maybe he feels the same way, but he doesn't know how you feel."@@ @@.thought;Is that possible? Could <<print $qb.firstname>> have a crush on me too?@@ @@.player;"Well, part of it is that @@<<if $playerStarter>>@@.player;he's on the football team, and he's a good looking guy.@@<<else>>@@.player;he's the star quarterback, and he's obviously hot.@@<</if>> @@.player;I'm sure @@<<if $player.masculinity<=0>>@@.player;other@@<<else>>@@.player;some@@<</if>> @@.player;girls also have crushes on him. So even if there's something between us, maybe he feels something stronger with them."@@ @@.male;"That's understandable,"@@ Mr. Garcia says, @@.male;"but it's also all the more reason to move quickly, and let him know how you feel before anyone else can."@@ [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.qbCrush to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I was in the gym the other day, working out my hips. I @@<<if $player.masculinity>=50>>@@.player;don't really@@<<else>>@@.player;used to not@@<</if>> @@.player;like to do that, because it, uh, @@<<if $player.masculinity>=50>>@@.player;makes@@<<else>>@@.player;made@@<</if>> @@.player;me feel feminine."@@ Mr. Garcia raises an eyebrow at that, but he lets you keep going. @@.player;"I finished working out and I was about to leave, when I looked in the mirror. I saw how my butt looked, and for the first time, I felt happy with my appearance instead of ashamed."@@ @@.male;"That's fantastic!"@@ Mr. Garcia says enthusiastically. @@.male;"You've been getting more and more feminine each time I see you, and for you to reach a place where you can be happy with your appearance instead of dysphoric is such a big deal."@@ That wasn't exactly what you meant, but you decide to keep going. @@.player;"I thought of what you and <<print $girlfriend.firstname>> about showing <<print $qb.firstname>> how I felt, so I decided to take a selfie of @@<<if $workOutSelfieAss>>@@.player;my butt@@<<else>>@@.player;my lack of muscles@@<</if>>@@.player;. And I sent it to him!"@@ @@.male;"That's even better!"@@ Mr. Garcia says. @@.male;"You were so confident in yourself that you felt comfortable showing it to someone else. And a photo showing off your @@<<if $workOutSelfieAss>>@@.male;your butt@@<<else>>@@.male;lack of muscles@@<</if>> @@.male;is not a type of photo guys take, so that tells me you're getting even more comfortable with who you are."@@ @@.thought;What does he mean by that? Is he saying I'm more of a girl than a guy?@@ [[Mr. Garcia keeps talking|Therapist QB Selfie QBSelfie]] <<set $scenes.therapist.qbSelfie to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.male;"How did <<print $qb.firstname>> react when he saw your photo?"@@ @@.player;"He, uh, took a screenshot of it. And then he sent a photo of himself shirtless."@@ @@.male;"So he reciprocated!"@@ @@.player;"Yeah, he did!"@@ you say, getting excited in spite of yourself. @@.player;"I got nervous as soon as I sent it. I didn't know if he would like it or not, and I felt so unmanly sending him a picture of my girly @@<<if $workOutSelfieAss>>@@.player;ass@@<<else>>@@.player;muscles@@<</if>>@@.player;. I still do. But when I got a selfie back, I felt so much better."@@ @@.male;"I'm glad,"@@ Mr. Garcia says, smiling. @@.male;"And don't worry about not being manly enough. You took a photo of your @@<<if $workOutSelfieAss>>@@.male;butt@@<<else>>@@.male;arms@@<</if>>@@.male;, and he took a photo of him flexing. <<print $qb.firstname>> is masculine enough for both of you. And he likes you the way you are."@@ You nod, realizing that he's right. @@.thought;I don't have a lot of masculinity left, but that doesn't have to be a bad thing.@@ [[Continue|TherapyQuestionPicker]] <<set $player.confidence to $player.confidence+2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "classroom">>\@@.player;"Things with <<print $qb.firstname>> keep progressing,"@@ you say. @@.male;"Go on,"@@ encourages Mr. Garcia. @@.player;"Well, @@<<if $player.masculinity<=25>>@@.player;back when..."@@ You trail off. You were about to say //back when I was a guy//. Flustered, you start over. @@.player;"Back when I dated girls, I took them@@<<else>>@@.player;"I used to take girls@@<</if>> @@.player;to the lake, and I would get, um, a blowjob from them. And now that I like <<print $qb.firstname>>, I decided to do the same thing. We got in his car and drove to the lake. And when we were there, I, uh, gave him a blowjob."@@ You look up at Mr. Garcia. @@.male;"I want to congratulate you on a couple things. You used to be nervous talking about sex. But you got through all of that without needing to take a break!"@@ @@.thought;He's right@@ you realize. @@.thought;I forgot that he was a teacher, and I just told him what happened. I guess I'm getting more comfortable with him. Or maybe I'm getting more comfortable with me?@@ @@.male;"I also want to congratulate you on taking the next step in your relationship with <<print $qb.firstname>>. It sounds like you're really attracted to him, and I think it's great that you're pursuing him, especially since you're trying to figure out your sexuality at the same time."@@ @@.player;"Yeah, it's been difficult,"@@ you say. @@.player;"I'm not really sure what my sexuality is either. Before all this, I thought I was a straight guy. I didn't expect to find <<print $qb.firstname>> so sexy."@@ [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.qbLake to true>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"So I told you about going to the lake with <<print $qb.firstname>> and giving him a blowjob."@@ @@.male;"You did,"@@ Mr. Garcia says. @@.male;"Did it happen again?"@@ @@.player;"Uh, yeah. Well sort of,"@@ you say. Mr. Garcia raises an eyebrow. @@.player;"We were driving to the lake, and we stopped at a red light next to another car. In the passenger seat, I saw @@<<if $player.masculinity<=0>>@@.player;another@@<<else>>@@.player;a@@<</if>> @@.player;girl giving a blowjob to a boy while he was driving."@@ @@.male;"Okay,"@@ Mr. Garcia says, looking a little confused. @@.male;"And did it make you feel like you weren't doing enough for your man?"@@ @@.player;"A little bit. And then seeing her doing that gave me an idea, so I decided..."@@ You stop suddenly. You had just gotten comfortable talking about sex in front of Mr. Garcia, but this feels different. This isn't just you having sex with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy, this is you having sex with <<if $player.masculinity>=50>>another<<else>>a<</if>> guy //in public.// @@.male;"I think I know where you're going with this,"@@ Mr. Garcia says. @@.player;"Yeah,"@@ you say, relieved that you don't have to tell him the details. [[Mr. Garcia looks concerned|Therapist QB RoadHead Slutty]] <<set $scenes.therapist.qbRoadHead to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.male;"Well, I've encouraged you to explore your sexuality, and to pursue the guy you're interested in. But you need to be safe too."@@ @@.player;"I know,"@@ you say. @@.player;"And I waited to finish him off until we were stopped."@@ Your face goes red as you realize what you've just admitted. @@.player;"I've been worrying that it was slutty to do...what I did."@@ @@.male;"I'm not going to judge you,"@@ Mr. Garcia says. @@.male;"But you've only given oral sex to the one guy you like. I wouldn't call that slutty."@@ @@.player;"Good,"@@ you say, feeling relieved. @@.male;"As for having sex in public, that happened once, when I was younger. Looking back, it was stupid to do, but the thought that I could get caught at any time made it so much better."@@ You stare at him, trying to picture him when he was younger. @@.player;"That's how it was for me too,"@@ you finally say. @@.player;"Knowing that the other car could catch up at any moment, and that they might see me, was such a turn on."@@ [[Continue|TherapyQuestionPicker]] <<set $player.confidence to $player.confidence+2>>\ <<set $location to "classroom">>\@@.player;"I was in gym class, and I saw <<print $rival.firstname>> trying to get my attention,"@@ you say. @@.player;"I wasn't sure what she wanted. She's the most popular girl in school, and I'm, well, a sissy."@@ @@.male;"You used to date her, right? And as for you calling yourself a sissy..."@@ @@.player;"Yeah, we used to date,"@@ you say. @@.player;"But I didn't think she'd be interested in me, with the way I look now. And it turns out, I was right. All she wanted to know was if <<print $qb.firstname>> was single."@@ @@.male;"You and him aren't official yet, but you're clearly both attracted to each other. What did you end up telling her?"@@ <<if $rival.gymConfrontation is "like">>@@.player;"I told her that I liked him."@@ @@.male;"Good for you for standing up for yourself!"@@ Mr. Garcia says. @@.male;"How did she take it?"@@<<elseif $rival.gymConfrontation is "fuckbuddy">>@@.player;"I told her that we were..."@@ You look down. @@.player;"The word I used was, uh, fuckbuddies."@@ Mr. Garcia looks surprised for a second, but covers it up quickly. @@.male;"From what you've told me about you and <<print $qb.firstname>>, that sounds accurate. How did she take it?"@@<<else>>@@.player;"I told her that I didn't."@@ @@.male;"What?"@@ Mr. Garcia asks, looking surprised. @@.male;"But you told me that you did! Is this about you being afraid to have people think you're gay?"@@ @@.player;"Well, yeah,"@@ you say. @@.player;"Only it's not just //people//. It's <<print $rival.firstname>>. If @@<<if $player.homosexuality>=70>>@@.player;she found out@@<<else>>@@.player;I told her I liked <<print $qb.firstname>>@@<</if>>@@.player;, it would be all over the school."@@ @@.male;"It still sounds to me like you have more work to do with accepting yourself."@@ He pauses. @@.male;"You just gave her a green light to pursue <<print $qb.firstname>>."@@ @@.player;"Oh,"@@ you say, realizing that he's right. @@.player;"That was stupid."@@ @@.male;"You should have told her that you liked him, but you can't change the past. How did she take hearing that you didn't like <<print $qb.firstname>>? She must have been pretty happy, right?"@@<</if>> @@.player;"Well, she @@<<if $player.wearsOnepiece>>@@.player;told me that I was gay@@<<if $scenes.therapist.swimmingOnepiece>>@@.player;, because I was wearing a girls swimsuit@@<</if>>@@.player;.@@<<elseif $player.boobs>=2>>@@.player;commented on my boobs.@@<<else>>@@.player;told me I looked effeminate.@@<</if>> @@.player;And she said it loud enough so everyone could hear."@@ @@.male;"I'm sorry, that sounds so humiliating."@@ @@.player;"It was! And that wasn't all!@@ <<if $rival.gymConfrontation is "lie">>@@.player;She told me that <<print $qb.firstname>> was going to ask her out!"@@<<else>>@@.player;She didn't even back off of <<print $qb.firstname>>. She said she still liked him, and that she was going to let him come to her!"@@<</if>> @@.male;"I'm sorry, <<print $player.firstname>>. That just adds insult to injury."@@ He thinks for a moment. @@.male;"It's not surprising that multiple @@<<if $player.feminine>=18>>@@.male;girls@@<<else>>@@.male;people@@<</if>> @@.male;like <<print $qb.firstname>>. Hopefully he'll ask you out first."@@ @@.player;"I hope so,"@@ you sigh. @@.player;"He'll probably make his decision soon."@@ [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.rivalCrushOnQb to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\You look at Mr. Garcia with a giddy expression on your face, barely able to contain your excitement. @@.male;"You look happy! What happened?"@@ You start speaking. Once you do so, the words pour out of your mouth quickly. @@.player;"Well, we were practicing again, and someone had thrown up in the locker room. There wasn't enough room for both of us to change, so <<print $qb.firstname>> suggested that I go to the girls locker room. @@<<if $scenes.qb.changesIn is "girls">>@@.player;I was shocked, but I ended up doing it..."@@ @@.male;"Wow!"@@ Mr. Garcia says, looking impressed. Then, he looks back at you and realizes that you weren't done. @@.male;"Sorry, keep going."@@ @@.player;"@@<<elseif $scenes.qb.changesIn is "bathroom">>@@.player;I didn't want to do that, of course, so I ended up changing in the bathroom.@@ <<else>>@@.player;I refused, of course.@@ <</if>>@@.player;Then we started practicing, and we had a good practice. I had fun, and I could see the difference in <<print $qb.firstname>>.@@<<if $scenes.qb.changesIn is "girls">> @@.player;I went back to the girls locker room and ran into a cheerleader. I thought I was busted@@<<if $player.feminine>=14>>@@.player;, but she didn't even recognize me! She just thought I was another girl!@@<<else>>@@.player;, but I hoped she wouldn't recognize me. She said I should leave though.@@<</if>><</if>> @@.player;I left the locker room and ran into him. He looked nervous, and then...he asked me out!"@@ You take a deep breath, suddenly aware of the fact that you told Mr. Garcia all of that in one go. @@.thought;I can't help it! I'm just excited!@@ @@.male;"Wow! I'm so excited for you!"@@ @@.player;"Thanks!"@@ @@.male;"You said yes, right?"@@ [[Answer him|Therapist QB AskOut Request]] <<set $scenes.therapist.qbAskedOut to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Of course I said yes! Actually, I froze when he asked me. But then I ran after him and told him yes."@@ @@.male;"Good. I wouldn't want your fear of being seen as gay to stop you from going on a date with the guy you like,"@@ Mr. Garcia says. @@.male;"What are you two going to do?"@@ @@.player;"Uh, I don't know. The only things he said was that we were going to see a movie. And, uh..."@@ You pause, suddenly feeling embarrassed. @@.male;"What is it?"@@ @@.player;"He wanted me to, um, look feminine."@@ @@.male;"Look feminine? Do you know what he means by that?"@@ @@.player;"Actually, I think so. I called <<print $qb.dateHelp>> when I got back to my room, and she told me @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.player;I should wear a dress."@@ @@.male;"Wow, wearing a dress in public is a big step.@@<<else>>@@.player;she was going to give me a makeover."@@ @@.male;"Wow, getting a makeover and then going out in public is a big step.@@<</if>> @@.male;Are you going to do it?"@@ [[You think so|Therapist QB AskOut Feminine]] [[You doubt it|Therapist QB AskOut Masculine]] <<set $location to "classroom">>\You think for a moment<<if $player.playsWithHair>>, playing with your hair<</if>>. You never would have pictured yourself <<if $qb.dateHelp is $girlfriend.firstname>>wearing a dress<<else>>getting a makeover<</if>> <<if $day>28>>a month<<elseif $day>19>>three weeks<<elseif $day>12>>two weeks<<else>>a week<</if>> ago, but you really like <<print $qb.firstname>>, and you've gotten so feminine already. @@.player;"Yeah,"@@ you say after a moment. @@.player;"I think I would."@@ Mr. Garcia looks surprised. <<if $scenes.therapist.panties or $scenes.therapist.pants or $scenes.therapist.bra>>@@.player;"I'm already wearing @@<<if $scenes.therapist.panties>>@@.player;panties, @@<</if>><<if $scenes.therapist.pants>><<if $scenes.therapist.panties and not $scenes.therapist.bra>>@@.player;and @@<</if>>@@.player;girl pants, @@<</if>><<if $scenes.therapist.bra>>@@.player;and a bra, @@<</if>><<if $scenes.therapist.swimmingOnepiece>>@@.player;and a girls swimsuit, @@<</if>>@@.player;so when I think about wearing @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.player;a dress@@<<else>>@@.player;makeup@@<</if>>@@.player;, it's not like it's coming out of nowhere."@@<<else>>@@.player;"<<print $qb.firstname>> is straight but he likes me, and that made me realize how girly I've gotten, so I'll try wearing @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.player;a dress."@@<<else>>@@.player;makeup."@@<</if>><</if>> You blush. @@.player;"Besides, I'm curious about how I'll look."@@ @@.male;"Good for you, <<print $player.firstname>>,"@@ Mr. Garcia says, looking impressed. @@.male;"You obviously like this guy, and I think it's great that you're not afraid of expressing yourself. At the end of the day, it's just @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.male;clothes@@<<else>>@@.male;makeup@@<</if>>@@.male;. Just as long as this is what you want, and you're not feeling pressured."@@ You blush as you remember <<print $qb.dateHelp>> promising to "force" you into this so you don't transform. Wanting to change the subject, you ask, @@.player;"I guess I'm okay with @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.player;wearing a dress@@<<else>>@@.player;wearing makeup@@<</if>> @@.player;if it was just us, but the scary part is doing it in public."@@ Mr. Garcia nods. <<if $scenes.therapist.pants>>@@.male;"When you wear womens pants, you know that other people will probably think that they're just mens pants.@@<<elseif $scenes.therapist.bra or $scenes.therapist.panties>>@@.male;"When you wear @@<<if $scenes.therapist.bra>>@@.male;a bra@@<<else>>@@.male;womens underwear@@<</if>>@@.male;, it's under your clothes, and you know that people probably won't notice.@@<<else>>@@.male;"You haven't done anything like this before@@<<if $scenes.therapist.swimmingOnepiece>>@@.male;, except for the womens swimsuit you wear, but you can claim that it was a prank@@<</if>>@@.male;.@@<</if>> @@.male;If you go out in public in @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.male;a dress@@<<else>>@@.male;a full face of makeup@@<</if>>@@.male;, people are going to notice."@@ You nod. @@.player;"What should I do then? I don't want to run into someone and have them recognize me."@@ He thinks for a moment. @@.male;"I think you should go all the way. You said <<print $qb.dateHelp>> was helping you, right? Maybe you can ask her to @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.male;put makeup on you@@<<else>>@@.male;give you a dress to wear@@<</if>> @@.male;too."@@ @@.player;"But..."@@ @@.male;"If you can go out in public looking like a girl, then you won't have to worry about anyone recognizing you."@@ [[You're silent for a moment as you think it over|TherapyQuestionPicker]] <<set $scenes.therapist.qbAskedOutFeminine to true>>\ <<set $location to "classroom">>\You think for a moment. You like <<print $qb.firstname>> of course, but you've never done anything like this before. And the more you think about wearing <<if $qb.dateHelp is $girlfriend.firstname>>a dress<<else>>makeeup<</if>>, the more anxious you get. @@.player;"No, I don't think so,"@@ you say after a moment. @@.player;"<<print $qb.firstname>> is a great guy, and I want to go on this date with him. But I don't want to do it as a girl."@@ @@.male;"That's understandable,"@@ Mr. Garcia says. @@.male;"I'd just challenge you, and ask if this is something you don't want to do, or if it's something you're not comfortable doing."@@ @@.player;"What's the difference?"@@ <<if $scenes.therapist.panties or $scenes.therapist.pants or $scenes.therapist.bra>>@@.male;"You're already wearing @@<<if $scenes.therapist.panties>>@@.male;womens underwear, @@<</if>><<if $scenes.therapist.pants>><<if $scenes.therapist.panties and not $scenes.therapist.bra>>@@.male;and @@<</if>>@@.male;womens pants, @@<</if>><<if $scenes.therapist.bra>>@@.male;and a bra, @@<</if>><<if $scenes.therapist.swimmingOnepiece>>@@.male;and a one-piece swimsuit, @@<</if>>@@.male;so you wearing @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.male;a dress@@<<else>>@@.male;makeup@@<</if>>@@.male;, well, it's a big step, but it's not //that// big of a step.@@<<else>>@@.male;"<<print $player.firstname>>, every time I see you, you get girlier and girlier.@@<</if>> @@.male;Frankly, I wonder whether you're transgender."@@ You gasp. You weren't expecting him to be so blunt. @@.male;"If you're not a girl, and you haven't even considered being a girl, that's one thing. In that case, I don't think you should wear @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.male;a dress."@@<<else>>@@.male;makeup."@@<</if>> He pauses. @@.male;"But if you have, I would hate for you to lose this guy you like because you're afraid of stepping out of your comfort zone."@@ You think his words over<<if $player.playsWithHair>> as you play with your hair<</if>>. @@.thought;He thinks I'm trans. @@<<if $player.masculinity>=50>>@@.thought;But that's ridiculous. I'm still a guy.@@<<elseif $player.masculinity>25>>@@.thought;I don't really feel like a guy anymore, but am I a woman? I don't know.@@<<elseif $player.masculinity>10>>@@.thought;It's true, I feel more like a girl than a guy sometimes, but I'd have to go out in public. People would see me!@@<<elseif $player.masculinity>0>>@@.thought;I guess I do sorta feel like a girl, but I'd have to go out in public. People would see me!@@<<else>>@@.thought;I feel like a girl, but I'd have to go out in public. People would see me!@@<</if>> [[You tell him you'll think it over|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I went on my date with <<print $qb.firstname>>!"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> excitedly.<</if>> @@.male;"Oh, really? How was it?"@@ @@.player;"Really good! @@<<if $player.hasWornDress>>@@.player;<<print $qb.dateHelp>> helped me get ready, and I wasn't expecting just how long it would take. She made me shave my legs. And then when I got back from the bathroom, <<print $qb.dateHelp>> had left me a note saying she wanted me to wear a dress on the date."@@ @@.male;"And did you?"@@ @@.player;"I did! I didn't have a choice. She had hidden my clothes!"@@ @@.male;"Really? That wasn't nice of her,"@@ Mr. Garcia says. He thinks for a moment. @@.male;"She must have thought that you needed a push, and that you would back out if you had a choice."@@ <<if $scenes.therapist.qbAskedOutFeminine>>@@.player;"I don't think I would have.@@<<else>>@@.player;"Well, yeah, I would have.@@<</if>> @@.player;But she still hid my clothes."@@ @@.male;"Yeah, she did. How did you feel about it?"@@ <<if $scenes.girlfriend.clothesHiddenReaction is "angry" or $scenes.witch.clothesHiddenReaction is "angry">>@@.player;"I was upset! I asked for help, and then she hid my clothes and forced me to dress up the way she wanted. Whether I wear a dress or not should be my decision."@@ @@.male;"You're right, it should be.@@<<elseif $scenes.girlfriend.clothesHiddenReaction is "hopeful" or $scenes.witch.clothesHiddenReaction is "hopeful">>@@.player;"I don't know. I wanted to be angry, but <<print $qb.dateHelp>> is my friend@@<<if $qb.dateHelp is $witch.firstname>>@@.player;, I guess@@<</if>>@@.player;. She must have thought I needed the push. And I wore the dress and the date went well, so she must have been right."@@ Mr. Garcia nods. @@.male;"That's mature of you.@@<<else>>@@.player;"I, um..."@@ You look down, <<if $player.pout>>pouting.<<else>>feeling ashamed.<</if>> @@.player;"I felt like crying. I just felt so helpless, you know? I was in <<print $qb.dateHelp>>'s room, naked, and the only thing I could wear was a dress."@@ Mr. Garcia nods. @@.male;"That's an understandable reaction. And you shouldn't feel bad about wanting to cry. Anyone is allowed to, boy or girl.@@<</if>> @@.male;What type of dress were you wearing?"@@ @@.player;"<<print $qb.dateHelp>> picked out a little black dress for me,"@@ you say, blushing. @@.male;"So after you put on the dress, what happened next?"@@ @@.player;"<<print $qb.dateHelp>> came back from the bathroom. She took off her towel, and I thought she was hitting on me, but I realized that it wasn't like that at all. She was changing in front of me. Like I was another girl."@@ @@.male;"That must have been a blow to your pride. But with the way you were dressed, it couldn't have been that surprising."@@ [[Respond|Therapist QB Date Makeup]]<<else>>@@.player;"It was pretty good, but I feel like it could have gone better."@@ @@.male;"Really? What happened?"@@ <<if not $scenes.girlfriend.refusedDateHelp>>@@.player;"Well, <<print $girlfriend.firstname>> started helping me get ready. She made me shave my legs, but when I got back, all my clothes were gone!"@@ @@.male;"What?"@@ @@.player;"Yeah. The only clothes she gave me to wear was a dress. She left me a note saying that she hid them because she thought I needed a push."@@ @@.male;"So you wore the dress?"@@ @@.player;"No. I found my regular clothes, and went to the date in them."@@ @@.male;"That's understandable,"@@ Mr. Garcia says. @@.male;"It wasn't nice of her to hide your clothes, even if she had a reason. On the other hand, she //did// have a reason. <<print $qb.firstname>> wanted you to dress femininely. I get why you didn't want to wear a dress, but if it would have led to a better date, it's just clothes, right?"@@ @@.player;"I don't know,"@@ you say. @@.player;"Wearing a dress in public is a big deal."@@ @@.male;"It is,"@@ Mr. Garcia agrees. @@.male;"How did <<print $qb.firstname>> react when you showed up without it?"@@<<else>>@@.player;"Well, I was eating in the cafeteria, and <<print $qb.dateHelp>> saw me and asked if I neededd her help getting ready for the date."@@ @@.male;"That was nice of her."@@ @@.player;"Well, I said no."@@ Anticipating Mr. Garcia's reaction, you quickly continue, @@.player;"She was going to get me ready for the date...as a girl. I would have ended up in a dress and makeup."@@ @@.male;"Even if you're right, what's so wrong with that?"@@ @@.player;"What?"@@ @@.male;"<<print $qb.firstname>> said he wanted you to dress femininely. If it would have led to a better date, well, it's just clothes, right? <<print $qb.dateHelp>> was just trying to help."@@ @@.player;"I guess,"@@ you say. @@.player;"But I'd be out in public wearing a dress."@@ @@.male;"True,"@@ Mr. Garcia says. @@.male;"How did <<print $qb.firstname>> react when you showed up in your regular clothes?"@@<</if>> [[Answer him|Therapist QB Date Reaction]]<</if>> <<set $scenes.therapist.qbMovieDate to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Yeah, I guess you're right,"@@ you say<<if $player.pout>>, pouting.<<else>> with a sigh.<</if>> @@.player;"I was wearing a dress and panties, and I had just shaved my legs. I don't look very manly anyway, but when I was wearing that dress, I felt so feminine."@@ @@.male;"That's the first time you really embraced your femininity,"@@ Mr. Garcia says, looking interested. @@.male;"How did that feel?"@@ <<if $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>@@.player;"Well, <<print $qb.dateHelp>> wasn't done getting me ready for the date. I felt even more feminine later on."@@ @@.male;"Go on."@@ You blush. @@.player;"She wanted to put makeup on me, and I...I @@<<if $qb.dateHelp is $girlfriend.firstname>>@@.player;said yes."@@<<else>>@@.player;let her do it."@@<</if>> @@.male;"I'm proud of you, <<print $player.firstname>>!"@@ Mr. Garcia says. @@.male;"It must not have been easy to step so far out of your comfort zone. But you did it. And I don't think it was just for <<print $qb.firstname>>. I think it was for you too."@@ You blush even harder. @@.player;"I don't know. <<print $qb.firstname>> was the reason I let <<print $qb.dateHelp>> do it. But when she was done, I looked //so// different. I couldn't even believe it was me. I looked...pretty,"@@ you admit, looking down. @@.male;"That must have felt good."@@ Mr. Garcia pauses, and looks at you. @@.male;"How would you feel about coming to our sessions dressed up and in makeup?"@@ [[You start to hyperventilate|Therapist QB Date FinishPreparation]]<<else>>@@.player;"It felt weird to be //trying// to be feminine for the first time. It almost felt like it was too much."@@ Mr. Garcia nods. @@.male;"It must have been overwhelming. But I take it you didn't hate how you looked?"@@ @@.player;"I guess not,"@@ you admit, @@.player;"but I also didn't want to go any further. <<print $qb.dateHelp>> wanted to put makeup on me, but I told her no."@@ @@.male;"Really?"@@ Mr. Garcia asks, surprised. @@.male;"I would have thought you would want makeup."@@ @@.player;"Why? Because you think I'm trans?"@@ @@.male;"That's part of it. But you were already in a dress. You could have gone out in public looking like how you do now, or you could have put on makeup and looked like a girl."@@ @@.player;"That's a good point,"@@ you say, @@.player;"but at the time, all I could think of was that I didn't want to wear makeup."@@ @@.male;"Okay, maybe you'll consider wearing makeup in the future. So then you finally met <<print $qb.firstname>>?"@@ [[You nod excitedly|Therapist QB Date Reaction]]<</if>> <<set $location to "classroom">>\@@.player;"I...I couldn't do that. People would see me in the hallway!"@@ As soon as you say that, you realize that any real man would never even consider wearing a dress and makeup. Yet, not only did you just do that on your date with <<print $qb.firstname>>, but you basically admitted that the only reason you would do it again was that people would see you. Luckily, Mr. Garcia doesn't press the issue. @@.male;"Okay, I might have been moving too fast. So you're wearing a dress and makeup now. What happened next?"@@ <<if $scenes.girlfriend.makeupForQBDinnerDate>>@@.player;"Then <<print $girlfriend.firstname>> took me into the bathroom. The girls bathroom. I was so scared that someone would come in and recognize me. And a girl I know //did// come in. But all she said was that she liked my dress. She didn't even recognize me!"@@<<elseif $scenes.witch.droveWitchToDate>>@@.player;"Then I got in <<print $witch.firstname>>'s car, and she picked up her date. I was so scared. But all she said was that she liked my dress. She didn't even recognize me!"@@<<else>>@@.player;"Then I took the shuttle to the date. There were a couple people on it, and I was so scared. But nobody said anything. One guy even talked to me, and he @@<<if $player.masculinity>25>>@@.player;didn't realize I wasn't a girl!"@@<<else>>@@.player;thought I was a girl!"@@<</if>><</if>> Mr. Garcia nods. @@.male;"You're pretty feminine already. When you put effort in, I'm not surprised to hear that you would pass."@@ @@.thought;I know he meant it as a compliment, but I can't help but feel insulted. But why do I feel happy about the compliment too?@@ @@.male;"And then you finally met <<print $qb.firstname>>?"@@ [[You nod excitedly|Therapist QB Date Reaction]] <<set $player.confidence to $player.confidence+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "classroom">>\@@.player;"Yeah!"@@ you say, unable to keep the excitement out of your voice. @@.player;"I was so nervous at first, going on a date with a guy for the first time,@@<<if $player.hasWornDress>> @@.player;wearing a dress@@<<if $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>> @@.player;and makeup@@<</if>><</if>>@@.player;. But once I saw <<print $qb.firstname>>, I felt better. He looked so handsome in his button down shirt and nice pants."@@ Mr. Garcia smiles. @@.male;"And how did he react to you?"@@ <<if $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>@@.player;"Actually, he didn't even recognize me. He even looked right at me, and didn't notice!"@@ @@.male;"Wow. That must have felt so validating!"@@ @@.player;"What do you mean?"@@ @@.male;"You put so much effort into getting ready for your date with him. And when he finally saw you, you looked so different that he didn't even know you were the same person as the old <<print $player.firstname>>."@@ @@.player;"Yeah, I guess you're right. And he was happy with the way I looked, so that made me feel a little bit better about being dressed as a girl."@@<<elseif $player.hasWornDress>>@@.player;"He saw me and complimented my dress."@@ @@.male;"Great! That must have felt good to get a compliment, especially since he was the one who asked you to dress feminine."@@ @@.player;"Yeah, I guess so. It still felt weird to be wearing a dress, but knowing that at least one person recognized me and wasn't making fun of me made me feel better."@@<<else>>@@.player;"It seemed like he was in a bad mood when he saw me dressed in my normal clothes."@@ @@.male;"What did he say?"@@ @@.player;"He was actually nice about it. He said that he wanted me to wear a dress, but that it was my call. But I could tell he wasn't happy."@@ @@.male;"That's understandable,"@@ Mr. Garcia says. @@.male;"He told you he wanted you to dress femininely. But you basically said that your male pride was more important."@@ @@.player;"I didn't mean it like that!"@@ you say, wondering why he isn't taking your side. @@.player;"I just wasn't going to wear a dress."@@<</if>> @@.male;"Anyway, what happened after that?"@@ [[Tell him about the movie|Therapist QB Date Movie]] <<set $location to "classroom">>\@@.player;"Then we went inside and started watching the movie. Oh, before that, @@<<if $player.hasWornDress>>@@.player;when we were buying our tickets, he paid for me."@@ @@.male;"That's one benefit girls have. Their dates are free."@@ @@.player;"That's true. There are some good parts. It just feels weird to think of myself as a girl on a date."@@<<else>>@@.player;we each bought our own tickets."@@ @@.male;"What...oh, you mean that he didn't buy a ticket for you?"@@ @@.player;"Yeah. Maybe if I had worn a dress, he would have bought a ticket for me. I guess that's one benefit girls have."@@<</if>> Mr. Garcia nods. @@.male;"And how was the movie? Was it good?"@@ <<if $scenes.qb.actionDuringMovie>=3>>@@.player;"Uh, I don't really know,"@@ you say, blushing as you remember what happened in the movie theater. @@.male;"You don't know if you liked the movie?"@@ @@.player;"Uh, we didn't spend a lot of time watching the movie."@@ @@.male;"Oh, I see,"@@ Mr. Garcia says with a chuckle. @@.male;"If that's what you both wanted, then I don't see a problem with it."@@ @@.player;"It was. But it was also frustrating. I wanted to go further. But we were in the middle of the movie theater, so I had to wait."@@<<elseif $scenes.qb.actionDuringMovie>0>>@@.player;"I liked it, but it was a little confusing. But that's my fault,"@@ you say with a blush as you remember what happened in the movie theater. @@.male;"What do you mean?"@@ @@.player;"Uh, we didn't spend the whole time watching the movie."@@ @@.male;"Oh, I see,"@@ Mr. Garcia says with a chuckle. @@.male;"If that's what you both wanted, then I don't see a problem with it."@@ @@.player;"It was. But it was also frustrating. I wanted to go further. But we were in the middle of the movie theater, so I had to wait."@@<<else>>@@.player;"The movie was pretty good. <<print $qb.firstname>> is a horror buff, so he was more into it than me. But it was cute seeing how into the movie he got."@@ @@.male;"I'm glad you had a pretty good time,"@@ Mr. Garcia says, @@.male;"but you know, you missed an opportunity."@@ @@.player;"What do you mean?"@@ @@.male;"You were in the movie theater, on a date, and you didn't kiss <<print $qb.firstname>>?"@@ @@.player;"Oh. There were a couple times <<print $qb.firstname>> wanted me to do something, but I said no. We were in the middle of the movie theater! Anyone could have seen!"@@<</if>> <<link "Talk about eating dinner with $qb.firstname" "Therapist QB Date Dinner">><</link>> <<if $scenes.qb.actionDuringMovie>0>><<set $player.exhibition to $player.exhibition+1>><<else>><<set $player.exhibition to $player.exhibition-1>><</if>>\ <<set $location to "classroom">>\@@.player;"Once we finished the movie, we went to dinner. But as soon as we walked out, I started to panic. It wasn't bad @@<<if $player.hasWornDress>>@@.player;wearing a dress@@<<else>>@@.player;being on a date with a guy@@<</if>> @@.player;when I was inside a movie theater and nobody could see. But everybody goes to Archie's. I was so worried I would run into someone I knew."@@ <<if $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>>@@.male;"But they wouldn't recognize you, right? <<print $qb.firstname>> didn't."@@ @@.player;"Yeah, I know. But it was still so scary to step out into public as a girl...again."@@<<elseif $player.hasWornDress>>@@.male;"I bet if you had worn makeup, nobody would have recognized you."@@ @@.player;"I know,"@@ you <<if $player.pout>>say, pouting.<<else>>sigh.<</if>> @@.player;"Wearing makeup would probably have been better than being embarrassed. But by that point, it was too late."@@<<else>>Mr. Garcia sighs. @@.male;"You're so worried about what people will think. It didn't stop you from going on a date with the guy you like, which is good. But so what if someone saw you? Lots of students are gay. And you didn't even take <<print $qb.dateHelp>> up on her offer to get you ready for the date."@@ You look down, suddenly feeling embarrassed.<</if>> @@.player;"Anyway,"@@ you say, changing the subject, @@.player;"Archie's was nice. The burger was good, and it was great to get a chance to talk to <<print $qb.firstname>>."@@ @@.male;"That's great! What did you two talk about?"@@ @@.player;"Oh, lots of things. We talked about the movie, football, college. I even told him how comfortable I felt. He's a really great guy, and I totally forgot that I was in public@@<<if $scenes.girlfriend.makeupForQBDinnerDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>> @@.player;as a girl.@@<<elseif $player.hasWornDress>> @@.player;wearing a dress.@@<<else>>@@.player;, on a date with a guy.@@<</if>> @@.player;At least, until I had to go to the bathroom.@@ @@.male;"That must have been awkward. Which one did you pick?"@@ <<if $scenes.qb.peedInWomens>>@@.player;"The womens,"@@ you say, your face beet red. @@.player;"It felt like I was betraying some part of my masculinity, but@@<<if $player.hasWornDress>> @@.player;with the way I was dressed, it would have been even scarier to use the mens room."@@<<else>>@@.player;, even though I was dressed like a guy, I looked enough like a woman where I was sure I could do it."@@<</if>> @@.male;"You shouldn't be ashamed,"@@ Mr. Garcia says. @@.male;"You made a practical choice. How was the womens bathroom?"@@ @@.player;"Basically just like the mens,"@@ you say, @@.player;"but when I came in, there was @@<<if $player.masculinity<=0>>@@.player;another @@<</if>>@@.player;woman standing at the sink. I thought I was busted, but she didn't say anything."@@ Mr. Garcia nods. @@.male;"You're looking more and more feminine each day. @@<<if $player.hasWornDress>>@@.male;And with the way you were dressed, that doesn't surprise me."@@<<else>>@@.male;That doesn't surprise me."@@<</if>><<elseif not $scenes.qb.peedInWomens>>@@.player;"The mens,"@@ you say<<if $player.hasWornDress>>, @@.player;"I may have been dressed like a girl, but I'm still a guy@@<<if $player.masculinity<50>>@@.player;, I think@@<</if>>@@.player;."@@<<else>>.<</if>> <<if $player.hasWornDress>>@@.male;"While you were wearing a dress?"@@ @@.player;"Yeah. There was a guy in there already, and he started to tell me I was in the wrong bathroom, but he realized @@<<if $player.masculinity>=50>>@@.player;I was a guy in a dress."@@<<else>>@@.player;I was a sissy."@@<</if>><<else>>@@.male;"That makes sense,"@@ Mr. Garcia says, @@.male;"Since you weren't wearing a dress."@@ @@.player;"Yeah, there was a guy in there already and I was worried he'd think I was a sissy. @@<<if $player.face>=3 or $player.feminine>=14>>@@.player;I think he did, but I got into the stall before he could say anything."@@ @@.male;"See? It doesn't matter what people think."@@<<else>>@@.player;But I don't think he did."@@<</if>><</if>><<elseif $player.hasWornMakeup or ($player.hasWornDress and $player.face>=3 and $player.feminine>=18)>>@@.player;"I tried to use the mens bathroom. @@<<if $player.masculinity>=50>>@@.player;I'm still a guy, after all."@@<<elseif $player.masculinity>=25>>@@.player;Even if I wasn't dressed like one, I'm still a guy, I think."@@<<else>>@@.player;I used to be a guy, after all."@@<</if>> @@.male;"But you were wearing a dress!@@<<if $player.hasWornMakeup>> @@.male;And makeup!"@@<</if>> @@.player;"I know,"@@ you say with a sigh. @@.player;"But using the womens bathroom would have felt like I was betraying my masculinity."@@ You shake your head. @@.player;"There was @@<<if $player.masculinity>=50>>@@.player;another@@<<else>>@@.player;a@@<</if>> @@.player;guy already in there. He took one look at me and told me I was in the wrong bathroom."@@ @@.male;"Well, with the way you @@<<if $player.hasWornMakeup>>@@.male;looked@@<<else>>@@.male;were dressed@@<</if>>@@.male;, that's not surprising. But it must have been embarrassing."@@ @@.player;"It was so embarrassing! I was basically told that I'm no longer masculine enough to use the bathroom I always used my whole life."@@ @@.male;"So what did you do? Use the womens room?"@@ @@.player;"I didn't have a choice. I had to,"@@ you say.<<else>>@@.player;"It was so embarrassing,"@@ you say, blushing. @@.player;"I tried to use the womens bathroom, but someone was already in there. And when I walked in, she just glared at me and told me I was in the wrong bathroom."@@ @@.male;"That does sound embarrassing. If you wanted to use that bathroom, you should have worn a dress. But don't worry, with enough time, I'm sure you'll be so convincing that you'll be able to use the womens bathroom without anyone saying anything,"@@ Mr. Garcia says, misinterpreting you. @@.thought;No! I don't //want// to use the womens bathroom. But then why did I try to use it?@@<</if>> [[Continue talking|Therapist QB Date Sex]] <<set $location to "classroom">>\@@.player;"After we finished dinner, it was getting late, so we went back to campus. We both agreed that we had a nice time on the date, and then..."@@ you trail off and start to blush. @@.male;"Yes?"@@ <<if $objectedToSex is not true and $objectedToSex is not false>>@@.player;"I gave him a good night kiss."@@ @@.male;"That's sweet,"@@ Mr. Garcia says. @@.male;"And you shouldn't be embarrassed about that. When you paused, I thought you were going to say that you had gone further."@@ You blush even harder at that. @@.thought;Gone further? What could I have done? Let him fuck me?@@ <<else>>@@.player;"Well, he said that he wanted me to come back to his dorm. So I did. And then once I was there, well..."@@ Mr. Garcia notices your hesitation. @@.male;"I understand. I'm a teacher, and I know you must be feeling very awkward right now. You don't have to tell me what happened if you don't want to."@@ Mr. Garcia's soothing tone makes you feel better<<if $player.gotFuckedByCock>>. You start to tell him about <<print $qb.firstname>> fucking you, when you realize that he already got the picture. Instead, you say, @@.player;"Part of me was wondering what I was doing. I mean, I never thought that I'd be...doing that. But the other part of me was enjoying it."@@ @@.male;"That's the part that you should focus on,"@@ Mr. Garcia says. @@.male;"This must be a special guy if you're willing to @@<<if $player.hasWornDress>>@@.male;get all dressed @@<<if $player.hasWornMakeup>>@@.male;and dolled @@<</if>>@@.male;up for him.@@<<else>>@@.male;put aside your fear of being gay and go on a date with him.@@<</if>> @@.male;You already said that you enjoyed it, and I'm sure he enjoyed it as well."@@ You nod.<<else>>, but you also realize that he probably thinks <<print $qb.firstname>> fucked you! Feeling the need to set the record straight, you quickly say, @@.player;"Oh no, we didn't have sex. He wanted to, but I wasn't ready."@@ @@.male;"Oh,"@@ Mr. Garcia says. @@.male;"Well, if you're not ready, you made the right decision."@@ @@.player;"Thanks,"@@ you say, @@.player;"but even while we were making out and, uh, taking off each other's clothes, part of me was wondering what I was wondering what I was doing. But the other part of me was enjoying it."@@ @@.male;"That's the part that you should focus on,"@@ Mr. Garcia says. @@.male;"This must be a special guy if you're willing to @@<<if $player.hasWornDress>>@@.male;get all dressed @@<<if $player.hasWornMakeup>>@@.male;and dolled @@<</if>>@@.male;up for him.@@<<else>>@@.male;put aside your fear of being gay and go on a date with him.@@<</if>> @@.male;And you already said that you enjoyed it. Maybe next time, you can go even further. If you're ready for that, of course."@@ You blush.<</if>> <</if>>@@.player;"Thanks. That makes me feel better. And you're right, <<print $qb.firstname>> is a special guy."@@ @@.male;"Can you see this date happening again?"@@ You smile. @@.player;"That's the thing. As I was leaving, <<print $qb.firstname>> said that he couldn't wait for our second date!"@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\You think back to when you tried to join the Witchcraft Club, and Elvira told you that you couldn't join the club unless you either came out as trans or let her change your reality. @@.thought;I don't want another spell cast on me. So I guess coming out as trans is the better choice?@@ @@.male;"You look like you have something to say, <<print $player.firstname>>."@@ @@.thought;I should do it. But if I told him about the Witchcraft Club and <<print $witch.firstname>> and Elvira found out...that would be bad.@@ You take a deep breath. @@.player;"Yeah. I've been thinking. I've been doing lots of feminine things, wearing girly clothes, and uh, changing my look. And now, I'm realizing that I like it. And when I think about the guy I used to be...I don't really want to go back."@@ You blush. You were trying to give him a reason for why you could be trans without talking about the Witchcraft Club. But even to you, your words feel sincere. @@.thought;Why am I doing this? Is it really@@ @@.player;just@@ @@.thought;because I want to be a witch? Or am I actually trans?@@ [[Mr. Garcia is smiling|Therapist Trans WitchcraftClub Trans]] <<set $location to "classroom">>\Mr. Garcia smiles. @@.male;"It sounds like you're saying that you think you'd be happier as a girl."@@ @@.player;"Uh, yeah."@@ His smile grows wider. @@.male;"I suspected that you might be transgender ever since my wife referred you to me, but I didn't want to pressure you too fast. And now you've realized it on your own! I'm proud of you!"@@ You thank him, though inside you're conflicted. @@.thought;He thought I was trans this whole time? I feel like I'm betraying my masculinity...what's left of it anyway.@@ @@.player;"I don't know if I can do it. Won't everybody make fun of me?"@@ you ask, thinking back to what Elvira said. You'd have to wear a girls uniform to school in front of all your friends. @@.male;"It sounds like people are making fun of you already,"@@ Mr. Garcia says gently. @@.male;"Coming out as trans would help with that, actually. Pinewood has a strong anti-harrassment policy, and you would be protected by that. Nobody would be able to make fun of you without getting in serious trouble."@@ @@.thought;If saying I'm trans could put a stop to that, it might be worth it...no! What am I thinking? I'm a quarterback. I was going to @@<<if not $playerStarter>>@@.thought;help <<print $qb.firstname>> @@<</if>>@@.thought;win the championship so I could go back to being a guy and playing football.@@ You think it over for a moment<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;But //do// I want to break the curse anymore? The best part about it has been @@<<if $scenes.therapist.qbMallDate>>@@.thought;my relationship with <<print $qb.firstname>>. If I went back to being a guy, he wouldn't be into me anymore.@@<<elseif $player.crush is $witch.firstname>>@@.thought;<<print $witch.firstname>>. But she's only interested me as a girl. If I go back to being a guy, I would lose her and I wouldn't be able to be a witch.@@<<else>>@@.thought;how my relationship with <<print $girlfriend.firstname>> has grown. If I went back to being a guy, would it still be the same?@@<</if>> [[You look up at Mr. Garcia, aware that you haven't said anything in a while|Therapist MallDate Trans Consider]] <<set $location to "classroom">>\@@.player;"I went on another date with <<print $qb.firstname>>,"@@ you say<<if $player.playsWithHair>> excitedly.<<else>>, playing with your hair.<</if>> @@.male;"You did? That's great! Where did you go?"@@ @@.player;"We went to the mall,"@@ you say. @@.player;"I liked it. It was fun eating with him and trying on clothes and, uh, watching him try on clothes."@@ @@.male;"Why don't you slow down,"@@ Mr. Garcia says with a chuckle, @@.male;"and tell me everything that happened."@@ @@.player;"Okay,"@@ you say, taking a deep breath. @@.player;"So first, I tried on clothes. I tried on underwear..."@@ @@.male;"What kind of underwear?"@@ You blush. @@.player;"Panties,"@@ you admit. Mr. Garcia doesn't look surprised. @@.male;"I figured. With the way you look now, boy underwear would probably look pretty strange on you."@@ You turn even redder. @@.thought;Is he right? Can I never go back to boxers?@@ @@.player;"Anyway, I was about to get regular panties, but I wanted to do something for <<print $qb.firstname>>. So I told the salesgirl that I wanted to try on thongs."@@ [[Mr. Garcia looks shocked|Therapist QB MallDate Sex]] <<set $scenes.therapist.qbMallDate to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.male;"Wow, I never thought you would go that far, <<print $player.firstname>>, but good for you. I'm proud of you for being so comfortable with yourself. You must have felt so desired trying them on in front of <<print $qb.firstname>>, and seeing his reaction."@@ @@.player;"That's part of why I tried them on,"@@ you admit. @@.player;"I got some matching bras too, and I started trying them on. It made me feel so exposed to be standing in just a bra and panties in front of a fully-clothed guy."@@ @@.male;"Yeah, but at least you'd get to see him try on clothes later, right?"@@ @@.player;"Yeah! I did! But right then, it was embarrassing. Anyway, I finally put on this purple set, and <<print $qb.firstname>> was instantly turned on. He wanted me to, uh, give him a blowjob."@@ Mr. Garcia is silent, waiting for you to continue. <<if $scenes.qb.sexInMall>>@@.player;"Uh, I did it. I was turned on, and I could see that he was turned on too. And it was hot knowing that I was the reason he was turned on,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing.<</if>> @@.player;"But when we were done, I felt embarrassed. There were other @@<<if $player.masculinity<=0>>@@.player;women@@<<else>>@@.player;people@@<</if>> @@.player;around! I can't believe I gave him head in the changing room!"@@ @@.male;"Sex in public is a pretty common fantasy,"@@ Mr. Garcia says, @@.male;"and you managed to do it in a changing room where you couldn't be seen, only potentially heard. I don't think there's anything wrong with that."@@ @@.player;"So it wasn't slutty?"@@ you ask, starting to feel better. @@.male;"I don't think so. But I want to congratulate you, <<print $player.firstname>>."@@ You're confused. @@.player;"Why?"@@ @@.male;"You tried on lacy thongs in front of a guy and gave him a blowjob, and you weren't ashamed to admit that. I'm glad that you're finally accepting your femininity. You're miles ahead of the <<print $player.firstname>> who first came in, who was still insisting that he was a straight guy."@@<<else>>@@.player;"I didn't do it,"@@ you say, @@.player;"I wouldn't have minded giving him a blowjob if we were in private, but it felt too slutty to do it in public."@@ @@.male;"And that's totally your decision,"@@ Mr. Garcia says, @@.male;"sex in public is a turn on to some, but I would never tell you to have sex if you don't feel comfortable."@@ You smile at that. @@.male;"I want to congratulate you, <<print $player.firstname>>,"@@ he adds. You're confused. @@.player;"Why?"@@ @@.male;"You tried on lacy thongs in front of a guy and you weren't ashamed to admit that. I'm glad that you're finally accepting your femininity. Even if you didn't end up giving him a blowjob, you're still miles ahead of the <<print $player.firstname>> who first came in, who was still insisting that he was a straight guy."@@<</if>> @@.thought;Is he right? When I was in the changing room with <<print $qb.firstname>>, I wasn't thinking about my @@<<if $player.masculinity<=10>>@@.thought;cute@@<<else>>@@.thought;sexy@@<</if>> @@.thought;bra and thong, I was only thinking about him. But I guess I wanted to show off for him the same way a girl would...does that mean that I'm accepting my femininity?@@ [[You can only blush|Therapist QB MallDate Dress]] <<set $location to "classroom">>\After a moment, you say, @@.player;"The thongs weren't the only things I tried on. Me and <<print $qb.firstname>> also went into Femme Fashions, and I tried on a dress. I was..."@@ To your surprise, Mr. Garcia cuts you off. @@.male;"To be honest with you, <<print $player.firstname>>, I already know."@@ You're taken aback. @@.thought;He already knows I tried on a dress? How would he know...oh. His wife must have told him.@@ Your face gets even redder as you imagine the Garcias talking with each other about all the girly things you've been doing. Noticing the expression on your face, Mr. Garcia continues, @@.male;"I've never told my wife anything about what we've discussed here. She came to me after she saw you in the mall, and she had nothing but positive things to say about you."@@ You weren't expecting that. @@.player;"Really?"@@ @@.male;"Yes. She told me how pretty you were in your flower dress, and how natural it looked on you."@@ @@.player;"Thank you,"@@ you say, taking it as a compliment in spite of yourself. @@.male;"In fact, it got me thinking,"@@ Mr. Garcia continues. @@.male;"I've heard about all the feminine things you've done, and the clothes that you've worn, but I haven't seen it for myself. And I still haven't. But when my wife told me about seeing you in person, all pretty and dressed up, it made me wonder..."@@ He pauses, looking carefully at your face. You hold your breath, wondering where he's going with this. @@.male;"...if you would be happier as a girl?"@@ he finishes. @@.player;"...What?"@@ [[He continues talking|Therapist MallDate Trans]] <<set $location to "classroom">>\@@.male;"I'm serious. After hearing everything that you've told me, I think that you might be transgender. In fact, I suspected it ever since my wife referred you to me, but I didn't want to pressure you too fast. But now that I heard that you wore a dress out in public@@<<if ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp) or $scenes.girlfriend.woreDressForQBDinnerDate>>@@.male;for the second time@@<</if>>@@.male;, and hearing how natural you looked in it, I felt this was the right time to bring it up."@@ You try to imagine telling all of your friends that you're a girl, and wearing a girls uniform to school. @@.player;"I can't do it. Everybody will make fun of me!"@@ you protest. @@.male;"It sounds like people are making fun of you already,"@@ Mr. Garcia says gently. @@.male;"Coming out as trans would help with that, actually. Pinewood has a strong anti-harrassment policy, and you would be protected by that. Nobody would be able to make fun of you without getting in serious trouble."@@ @@.thought;If saying I'm trans could put a stop to that, it might be worth it...no! What am I thinking? I'm a quarterback. I was going to @@<<if not $playerStarter>>@@.thought;help <<print $qb.firstname>> @@<</if>>@@.thought;win the championship so I could go back to being a guy and playing football.@@ You think it over for a moment<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.thought;But //do// I want to break the curse anymore? The best part about it has been @@<<if $scenes.therapist.qbMallDate>>@@.thought;my relationship with <<print $qb.firstname>>. If I went back to being a guy, he wouldn't be into me anymore.@@<<else>>@@.thought;how my relationship with <<print $girlfriend.firstname>> has grown. If I went back to being a guy, would it still be the same?@@<</if>> [[You look up at Mr. Garcia, aware that you haven't said anything in a while|Therapist MallDate Trans Consider]] <<set $location to "classroom">>\@@.male;"I understand, it's a lot to think about,"@@ he says kindly. @@.male;"I'll tell you what. Why don't you think it over, and let me know next session what you decide."@@ With that, he gets up and starts to walk you to the door. @@.player;"Wait? Don't we still have time left in our session?"@@ @@.male;"We do, but I just gave you a big decision. I think this is a good place to end it for the day."@@ Seeing your look, he says, @@.male;"Is there anything else you wanted to tell me?"@@ <<if $girlfriendMallDateDay>>\ @@.player;"Uh, actually, yeah. At the end of the date, <<print $girlfriend.firstname>> told me that she was bi."@@ @@.male;"I'm glad that she realized that part about herself."@@ @@.player;"Yeah, me too. But she said that //I// helped her realize it...isn't that her saying she sees me as a girl?"@@ @@.male;"I would have thought you would have been relieved,"@@ Mr. Garcia says. @@.male;"If you are trans, you know <<print $girlfriend.firstname>> will still be attracted to you. And even if you're not and you just want to explore your femininity, you can do it without worrying about her leaving you."@@ @@.player;'Yeah, I guess,"@@ you say, @@.player;"<<print $girlfriend.firstname>> has been really supportive."@@ @@.male;"Well, think about what I told you. I can pull some strings and make it official. And next time, you can finish telling me about your date."@@\ <<elseif $qbMallDateDay and $player.datingQuarterback>>\ @@.player;"Uh, actually, yeah. At the end of the date, <<print $qb.firstname>> told me that he wanted me to be his girlfriend. And I...well, I agreed."@@ @@.male;"That's great!"@@ Mr. Garcia says, smiling. In a quieter voice, he adds, @@.male;"See? You're already referring to yourself as a girl. I strongly advise you to think about what I said. I can pull some strings and make it official. And next time, you can finish telling me about your date."@@\ <<elseif $qbMallDate>>\ @@.thought;Only that <<print $qb.firstname>> wanted me to be his girlfriend, and I said no. But after what he just said, I know that if I told him that, I'd get a lecture.@@ You shake your head. @@.male;"Well, think about what I told you. I can pull some strings and make it official. And next time, you can finish telling me about your date."@@\ <<else>>\ You shake your head.\ <</if>> [[Get up to leave|Therapist Trans Friends]] <<set $location to "classroom">>\@@.male;"Oh, <<print $player.firstname>>?"@@ Mr. Garcia says as you get up to leave. @@.player;"Yeah?"@@ @@.male;"Why don't you talk this over with your friends?"@@ @@.player;"My...friends?"@@ you ask, terrified at the thought of having your friends <<if $player.masculinity<=0>>know<<else>>think<</if>> that you want to be treated like a girl. @@.male;"Yeah. <<print $girlfriend.firstname>>, <<print $qb.firstname>> and <<print $witch.firstname>>."@@ He sees the look on your face and continues, @@.male;"If you come out, then they'd know anyway. This is a big decision, so you may as well get their thoughts on it."@@ @@.thought;That actually makes sense. And I've been looking girlier, so it's not like this would be out of left field.@@ @@.player;"Okay, I will,"@@ you tell him. You walk out, thinking about all the implications. @@.thought;All my friends would refer to me as a girl, I'd have a new uniform, new roommates...probably even a new name! Do I want all of that?@@ <<link "To your surprise, the thought excites you" $currentPassage>><<set $introducedTransPossibility to true>><</link>> <<set $location to "classroom">>\@@.player;"<<print $girlfriend.firstname>> offered for us to go to the beach together,"@@ you tell Mr. Garcia. @@.male;"That was nice of her, especially after you lost your trunks."@@ @@.player;"Yeah! But..."@@ you trail off, unsure of how to tell Mr. Garcia that <<if $scenes.girlfriend.wentToBeach>>you ended up going to the beach wearing nothing but bikini bottoms.<<else>><<print $girlfriend.firstname>> wanted you to wear bikini bottoms.<</if>> @@.male;"Go on, <<print $player.firstname>>."@@ @@.player;"Well, I left to go get my swim trunks, but <<print $girlfriend.firstname>> stopped me. She said she was worried about me losing my trunks again. And she said...that I should wear bikini bottoms."@@ Mr. Garcia looks at you <<if $scenes.therapist.panties>>with a blank expression on his face. @@.male;"What's the big deal? You're already wearing panties."@@ @@.player;"Well, yeah,"@@ you say, flustered, @@.player;"but this is different. Everybody would see me."@@<<elseif $scenes.therapist.swimmingOnepiece>>with a blank expression on his face. @@.male;"What's the big deal? You're already wearing a one-piece swimsuit during gym."@@ @@.player;"Well, yeah,"@@ you say, flustered, @@.player;"but this is different. The @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys took my regular trunks. I didn't have a choice."@@<<else>>with a surprised look on his face. @@.male;"What did you think? I don't see you wanting to wear a bikini in public just yet, but she did have a good point."@@ @@.thought;Yet?@@ @@.player;"That's what was going through my head too. I wanted to spend time with her, and I didn't want my trunks to fall off, but I didn't want to have to swim in a bikini either."@@<</if>> @@.male;"So what did you do?"@@ <<if $scenes.girlfriend.wentToBeach>>@@.player;"I...I put it on,"@@ you admit, embarrassed. @@.player;"I know it wasn't very manly of me, but I wanted to spend time with <<print $girlfriend.firstname>>."@@ @@.male;"I don't think it's something to be ashamed of at all!"@@ Mr. Garcia says. @@.player;"Really?"@@ @@.male;"Really. It sounds like <<print $girlfriend.firstname>> has been there for you, right?"@@ You nod. @@.male;"And going to the beach and spending time with you was important to her."@@ @@.player;"That's true,"@@ you say, feeling a little better. [[Talk about what happened at the beach|Therapist Girlfriend Beach Beach]]<<else>>@@.player;"I said no. I wanted to hang out with <<print $girlfriend.firstname>>, but not if I was wearing a bikini. I told her that, she said that she was still going to the beach, and then she left."@@ Mr. Garcia shakes his head. @@.male;"I'm disappointed in you, <<print $player.firstname>>. <<print $girlfriend.firstname>> was trying to save you the embarrassment of your swim trunks falling off again, and you decided not to go to the beach with her at all."@@ Your jaw drops. You can't believe that Mr. Garcia is trying to pin this on you. @@.player;"But...but...she wanted me to wear a bikini!"@@ @@.male;"Just the bottoms,"@@ Mr. Garcia says. @@.male;"Anyone who saw you would think it was a speedo. And honestly, it wouldn't hurt you to step out of your comfort zone a little."@@ [[Continue talking|TherapyQuestionPicker]]<</if>> <<set $scenes.therapist.girlfriendBeach to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Once I was changed, we drove to the beach. But when we got there, I started feeling nervous, knowing that before I got into the water, I'd have to take my pants off."@@ @@.male;"I bet,"@@ Mr. Garcia says, @@.male;"and I would understand if you wanted to sit it out. But <<print $girlfriend.firstname>> wanted to do this for you, so she wouldn't be too happy if you backed out."@@ <<if $scenes.girlfriend.swamAtBeach>>@@.player;"You're right,"@@ you say, @@.player;"and I took my clothes off under a towel so nobody would have time to see my bikini bottoms. But those few seconds where I was standing on the beach in a bikini felt so long."@@ @@.male;"That was smart, taking your clothes off under the towel."@@ @@.player;"Well, it was her idea,"@@ you say modestly. @@.player;"Once I was in the water, I actually had a good time. I swam with <<print $girlfriend.firstname>> and I tried to chase her."@@ You think for a moment<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"While we were swimming, I forgot all about what I was wearing."@@ Mr. Garcia beams. @@.male;"I'm so glad you decided to do this, <<print $player.firstname>>. It's a big step, but at the same time, I'm not surprised that it didn't turn out to be a big deal. It's just clothes, and nobody could see them under the water anyway."@@ You nod. @@.player;"I'm glad <<print $girlfriend.firstname>> talked me into doing it. But the hardest part wasn't over. I had to come out of the water and put my clothes back on."@@ [[Talk about what happened when you got back to shore|Therapist Girlfriend Beach Towel]]<<else>>@@.player;"That's true,"@@ you say, @@.player;"and she wasn't happy, but I couldn't just go out in public in nothing but a bikini. So I stayed on the beach."@@ Mr. Garcia shakes his head. @@.male;"I'm disappointed in you, <<print $player.firstname>>. <<print $girlfriend.firstname>> suggested the beach so you could swim without having the embarrassment of your swim trunks falling off again. I'm glad that you considered it, but I wish you had followed through."@@ Your jaw drops. You can't believe that Mr. Garcia is trying to pin this on you. @@.player;"But...but...she wanted me to wear a bikini!"@@ @@.male;"Just the bottoms,"@@ Mr. Garcia says. @@.male;"Anyone who saw you would think it was a speedo."@@ He takes a second and speaks in a calmer tone. @@.male;"So what happened? Did you just lie on the towel until it was time to go?"@@ @@.player;"Well, no,"@@ you say, blushing. @@.player;"A guy came up and started talking to me. He was nice, but I got the sense he thought I was gay."@@ @@.male;"You're so worried that people will think you're gay,"@@ Mr. Garcia remarks. @@.male;"I'm glad you had someone to talk to while you waited for <<print $girlfriend.firstname>>, at least."@@ [[Continue|TherapyQuestionPicker]]<</if>> <<set $location to "classroom">>\@@.male;"You're right. What happened when you got out of the water?"@@ @@.player;"Well, I tried to find my towel, so I could change under it like I did before. But when I came back, it was nowhere to be found."@@ @@.male;"That must have been so embarrassing."@@ @@.player;"Yeah! And my clothes were with the towel, so even if I wanted to do it in the open, I couldn't change back into them."@@ You take a deep breath and continue. <<if $scenes.girlfriend.lookedForTowel>>@@.player;"Me and <<print $girlfriend.firstname>> went and looked for my towel. I knew people would see me in my bikini, but I needed to get it back."@@ @@.male;"I'm proud of you for looking, and not just waiting in the water and making <<print $girlfriend.firstname>> do it by herself."@@ @@.player;"I considered it,"@@ you laugh, @@.player;"and I almost wish I did. As I was walking along the beach, I could hear a couple girls laughing at me. But I found the towel and changed back into my clothes."@@ @@.male;"I'm glad,"@@ Mr. Garcia says. @@.male;"And even if they //were// laughing at you, you'll never see them again. And I'm sure <<print $girlfriend.firstname>> appreciated you helping her look and being such a good sport about the bikini."@@ @@.player;"You're right."@@ [[Continue|TherapyQuestionPicker]]<<else>>@@.player;"I was okay swimming in a bikini if I was covered by water, but not if I was out in the open."@@ @@.male;"That's understandable, but you made <<print $girlfriend.firstname>> go and look for it by herself?"@@ @@.player;"Yeah, I did. I felt guilty about it,"@@ you admit. @@.player;"And it almost would have been better if I had looked for it. As I was waiting, a guy tapped me on the shoulder and told me that a frisbee landed next to me. I picked it up and handed it to him, and as I was doing that, he saw my bikini."@@ @@.male;"That must have been embarrassing! But maybe he thought it was a speedo?"@@ You shake your head. @@.player;"That's what I tried to tell him, but he didn't buy it. He @@<<if $player.isWearingPanties>>@@.player;figured out@@<<else>>@@.player;must have thought@@<</if>> @@.player;I was a crossdresser. I got embarrassed, but he said he was into that!"@@ @@.male;"Wow,"@@ Mr. Garcia says. He takes a moment to gather his thoughts. @@.male;"So, a couple things. First, someone found out you were wearing a bikini, and nothing bad happened."@@ @@.player;"He was flirting with me!"@@ @@.male;"Did he refuse to leave even after you said no?"@@ @@.player;"Well, no."@@ @@.male;"Then it doesn't sound worse than him laughing at you, or exposing you to his friends, which is what you were worried would happen."@@ @@.thought;That's a good point. A complete stranger found out about me, and nothing too bad happened.@@ @@.male;"Second, like you said, he was flirting with you. Even as you're getting more in touch with your feminine side, people still find you attractive. @@<<if $player.datingGirlfriend>>@@.male;<<print $girlfriend.firstname>> obviously finds you attractive."@@<<else>>@@.male;Even if you weren't into him, you'll find someone who you like back."@@<</if>> [[You think his words over|TherapyQuestionPicker]]<</if>> <<set $location to "classroom">>\@@.player;"I went to the beach with <<print $girlfriend.firstname>> again,"@@ you tell Mr. Garcia. @@.male;"Oh, that's great! @@<<if not $scenes.girlfriend.wentToBeach or not $scenes.girlfriend.swamAtBeach>>@@.male;The last time you went to the beach didn't go so well, so I'm glad you gave it another chance."@@<<else>>@@.male;It seemed like you enjoyed yourself the last time you went to the beach, so I'm glad you decided to do it again."@@<</if>> @@.player;"Yeah! Except...well, I have boobs now, so <<print $girlfriend.firstname>> insisted I wore the full bikini. Top too."@@ @@.male;"That's a lot harder to hide than bottoms,"@@ Mr. Garcia remarks. @@.male;"If you're wearing a top, you can't pretend that you're just wearing a speedo."@@ @@.player;"I know,"@@ you say, @@.player;"but @@<<if $scenes.girlfriend.beachDateReason is "date">>@@.player;I wanted to go on a date with <<print $girlfriend.firstname>>@@<<elseif $scenes.girlfriend.beachDateReason is "girltalk">>@@.player;I wanted to tell <<print $girlfriend.firstname>> how my date went@@<<else>>@@.player;I needed to vent about <<print $rival.firstname>>@@<</if>>@@.player;, and going to the beach sounded like fun, even if I was wearing a bikini."@@ @@.male;"So you did it?"@@ Mr. Garcia asks, sounding impressed. @@.player;"I did. I waited for her to turn around so I could try on the swimsuit, but she didn't move. And then I realized, girls change in front of each other all the time. She saw me as another girl."@@ <<if $player.datingGirlfriend>>@@.male;"Couldn't it have been because you're dating?"@@ @@.player;"It could have. But <<print $girlfriend.firstname>> didn't seem like she was trying to get my attention. It seemed like she just wasn't thinking about it.@@<<else>>@@.male;"That must have been a blow to your masculinity. But you //were// going to wear a bikini too."@@ @@.player;"I know,"@@ you say. @@.player;"I just hoped that she'd still see me as a guy.@@<</if>> @@.player;Anyway, she helped me tie my top, and then she put makeup on me."@@ @@.male;'And you let her?"@@ @@.player;"Yeah, I did. I didn't know if I was going to run into another student, and if I did, I didn't want them to be able to recognize me."@@ @@.male;"I think that's smart, <<print $player.firstname>>!"@@ Mr. Garcia says with a smile. @@.male;"And it's not even about other Pinewood students. There's a lot of people at the beach. It would be better for them to just see you as a girl than them seeing your bikini and wondering whether you're a girl or a boy."@@ @@.player;"Yeah,"@@ you say. @@.thought;With me wearing the bikini, it'd be better for them to @@<<if $player.masculinity<=0>>@@.thought;know I'm@@<<else>>@@.thought;see me as@@<</if>> @@.thought;a girl. And why did I have to wear the bikini?...Oh, right, because of my boobs.@@ [[Talk about what happened at the beach|Therapist Girlfriend BeachBikini Beach]] <<set $scenes.therapist.girlfriendBikini to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I got to the beach, and I started getting doubts. @@<<if $scenes.therapist.girlfriendBeach>>@@.player;The last time I went to the beach, I could pretend that my bottoms were a speedo. But there was going to be no hiding my top."@@<<else>>@@.player;I'd never worn a bikini before, and I couldn't believe that I was going to do it in front of all these people."@@<</if>> @@.male;"I don't blame you,"@@ Mr. Garcia says, @@.male;"wearing a bikini in public is a big step, and I'm proud of you for even considering it."@@ @@.player;"Thanks!"@@ you say, feeling good before realizing that you're getting praised for crossdressing.<<if $player.masculinity<=25>> @@.thought;Does it even count as crossdressing anymore?@@<</if>> @@.player;"<<print $girlfriend.firstname>> was really helpful. She took a picture of the two of us and showed it to me. And with my makeup and smooth legs, I looked @@<<if $player.feminine>=14>>@@.player;hot@@<<else>>@@.player;cute@@<</if>>@@.player;. It made me feel a lot better, and I took off my shirt and pants and we walked out onto the beach."@@ @@.male;"You keep impressing me more and more!"@@ Mr. Garcia says warmly. @@.male;"How was the beach?"@@ @@.player;"Good! We swam in the water, which I knew meant that I wasn't going to be able to hide my bottoms. But then me and <<print $girlfriend.firstname>> started splashing each other, and I forgot all about it."@@ Mr. Garcia nods, and lets you go on. @@.player;"When we were finished swimming, we went back to the shore and started talking. @@<<if $scenes.girlfriend.beachDiscussedQB and $scenes.girlfriend.beachDateReason is "girltalk">>@@.player;I told her all about my date with <<print $qb.firstname>>, and she talked about her date with Marco."@@<<elseif not $scenes.girlfriend.beachDiscussedQB>>@@.player;But then, in the middle of the conversation, two guys started flirting with us!"@@ @@.male;"I'm sorry that they interrupted your date with <<print $girlfriend.firstname>>,"@@ Mr. Garcia says. @@.male;"On the other hand, it must have felt validating for them to see you as attractive."@@ @@.player;"I guess,"@@ you shrug. @@.player;"<<print $girlfriend.firstname>> told them that we were dating, they asked if we were lesbians, and I said yes."@@ @@.male;"If you're a lesbian, that means that you're a girl."@@ @@.player;"I know,"@@ you say, @@.player;"but I wasn't thinking about that. I was just trying to get rid of them."@@ Mr. Garcia looks like he wants to say something, but he thinks better of it.<<else>>@@.player;I vented about <<print $rival.firstname>>, and she told me about her date with Marco."@@<</if>> @@.male;"That sounds like @@<<if $scenes.girlfriend.beachDateReason is "date">>@@.male;a nice date.@@<<else>>@@.male;you had a nice time at the beach.@@<</if>> @@.male;And when you were talking to her on the shore, you weren't hiding your bikini, right?"@@ @@.player;"No, I wasn't,"@@ you say with a groan. @@.player;"I didn't even notice. But it wasn't actually that bad. Nobody gave me any weird looks. They just saw me as a girl!"@@ @@.male;"That's great!"@@ Mr. Garcia says, giving you a high five. [[Talk about playing volleyball|Therapist Girlfriend BeachBikini Volleyball]] <<set $location to "classroom">>\@@.player;"Just then, we were interrupted by a blonde girl. She wanted us to join her volleyball game. I wasn't sure about it, but <<print $girlfriend.firstname>> wanted to do it. There were guys and girls there, and seeing the @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys made me realize how much less revealing their swim trunks were compared to our bikinis."@@ Mr. Garcia laughs at that. @@.player;"The teams were doing guys versus girls,"@@ you continue. @@.male;"Which one did you join?"@@ @@.player;"The girls,"@@ you say, looking down. \ <<if not $scenes.girlfriend.beachVolleyballAsGirl>>\ @@.player;"I tried to join the guys team, but they just looked at me blankly, like it didn't even occur to them that I @@<<if $player.masculinity>=50>>@@.player;was@@<<else>>@@.player;could be@@<</if>> @@.player;a guy."@@ @@.male;"To be fair, you were wearing a bikini, and you looked like a girl. What were they supposed to do/"@@ @@.player;"I know. And I'm happy that they saw me as a girl instead of a sissy. But it was embarrassing. Especially since the @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys were all more musuclar than me."@@\ <<else>>\ @@.player;"I thought about going over to the guys, but I was wearing a bikini and makeup, and I looked like a girl. They would have just laughed at me."@@ @@.male;"You made the right choice. How did the girls react to you joining their team?"@@ @@.player;"They didn't,"@@ you say. @@.player;"It was like they expected me to be on their team."@@\ <</if>> @@.male;"How was the game?"@@ <<if $scenes.girlfriend.beachVolleyballSkill is "strong">>\ @@.player;"Good! I spiked the ball over the net, and Ashley...the blonde girl...was impressed. And we won!"@@ @@.male;"Nice job! It must have felt good beating a bunch of strong guys!"@@ @@.player;"Yeah!"@@ You were a strong guy yourself not too long ago, but ever since you were cursed, you worked hard on bulding your strength back up, and it clearly worked.\ <<elseif $scenes.girlfriend.beachVolleyballSkill is "medium">>\ @@.player;"Pretty good! I spiked the ball over the net. The guys ended up winning the point, but Ashley...the blonde girl...was impressed with me. We ended up losing the game though."@@ @@.male;"That's okay,"@@ Mr. Garcia says. @@.male;"You're a bunch of girls playing against athletic guys. The teams weren't fair. But it sounded like you held on your own."@@ @@.player;"Thanks,"@@ you say. @@.thought;What did he mean when he called us a bunch of girls? Was he just talking about my team, or was he including me?@@\ <<else>>\ @@.player;"Not very good. I tried to spike the ball over the net, but I couldn't do it. It was obvious that I was the worst player on the team. Which is embarrassing since it's a team of girls."@@ Mr. Garcia looks confused. @@.male;"But you used to be a star quarterback. How did you get so weak?"@@ @@.thought;Shit!@@ Trying to think of an excuse, you say, @@.player;"Uhh, that's because it was volleyball and not football. But I haven't been working out like I used to."@@ Luckily, Mr. Garcia seems to buy it.\ <</if>> <<link "Tell him about $girlfriend.firstname taking a photo of you" "Therapist Girlfriend BeachBikini Photo">><</link>> <<set $location to "classroom">>\@@.player;"<<print $girlfriend.firstname>> got a photo of everyone on the girls team, and she posted it on Instagram. But I was in the photo, wearing a bikini. And people from Pinewood were going to see it!"@@ @@.male;"To be honest, I don't think anyone would recognize you."@@ @@.player;"You're right. Nobody even noticed that I was part of the photo. The guys from Pinewood just started commenting on who the hottest girl was. One guy even said me!"@@ You take out your phone, and show Mr. Garcia <<print $girlfriend.firstname>>'s photo. You were expecting him to comment on your looks right away, but he doesn't. Finally, he says, @@.male;"Can you help me out? Which one are you?"@@ @@.player;"Uh, I'm in the black bikini,"@@ you say, blushing. [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I was having, uh, sex with <<print $girlfriend.firstname>>,"@@ you say, blushing. You feel embarrassed telling Mr. Garcia about you having sex, especially when you were the one getting penetrated. @@.male;"How was that?"@@ Mr. Garcia says, looking concerned. @@.male;"Did having sex make you feel dysphoric?"@@ @@.thought;What? Oh. Mr. Garcia thinks I still have a dick...I can't tell him that I don't without telling him about <<print $witch.firstname>>.@@ @@.player;"Uh...no, it didn't,"@@ you finally say. @@.player;"I got a strapon, and <<print $girlfriend.firstname>>, uh, used it on me."@@ @@.male;"Oh! I'm glad you could find a solution that let you enjoy having sex without having to use your penis."@@ @@.thought;He just assumes that I'm trans. I'm not! If I had my dick, I'd love to fuck <<print $girlfriend.firstname>> with it...but then why did I let her use the strapon on me when I could have fucked her with it?@@ @@.player;"So you don't think it's embarrassing for her to use it on me when I could have used...uh, been the one on top?"@@ @@.male;"No, of course not. How did it feel?"@@ You remember the feeling of <<print $girlfriend.firstname>>'s strapon in your pussy. @@.player;"Really good,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>with a smile on your face.<</if>> @@.male;"Then there's nothing to be embarrassed about,"@@ Mr. Garcia says. [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.girlfriendStrapon to true>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I went on another date with <<print $girlfriend.firstname>>,"@@ you say excitedly. @@.male;"You did? That's great! Where did you go?"@@ @@.player;"We went to the mall,"@@ you say. @@.player;"I liked it. It was fun eating with her and trying on clothes and, uh, watching her try on clothes."@@ @@.male;"Why don't you slow down,"@@ Mr. Garcia says with a chuckle, @@.male;"and tell me everything that happened."@@ @@.player;"Okay,"@@ you say, taking a deep breath. @@.player;"First, she wanted to get pedicures. I wasn't sure about that. Getting my toenails painted is girly, but more than that, anyone could see them in the locker room or during swimming."@@ @@.male;"I don't think most people will be paying attention."@@ @@.player;"That's what <<print $girlfriend.firstname>> said. @@<<if $player.pedicure>>@@.player;And I decided to give it a chance."@@ @@.male;"I'm proud of you!"@@ @@.player;"Thanks. <<print $girlfriend.firstname>> was happy too."@@ @@.male;"How was the pedicure?"@@ @@.player;"Good, actually! They soaked my feet in warm water, exfoliated my feet, and rubbed some cream over it. It was really relaxing, and I felt so pampered."@@ @@.male;"That's what my wife says whenever she gets her nails done."@@ @@.player;"I can't believe I've been missing out!"@@ Then, realizing what you said, you blush. @@.player;"Uh, then they started to paint my toenails. I picked <<print $player.toenailColor>> polish."@@ <<if $player.toenailColor is "clear">>@@.male;"I'm glad you went through with the pedicure. Maybe next time you'll pick a color."@@<<else>>@@.male;"I'm proud of you for picking an actual color!"@@<</if>> He pauses. @@.male;"Can I see them?"@@ You blush, but you can't think of a reason not to show him. @@.player;"Sure,"@@ you say shyly, taking off your <<print $player.shoes.informalName>><<if $player.socks is not null>> and <<print $player.socks.informalName>><</if>> and pointing your toes towards him. @@.male;"It looks cute!"@@ Mr. Garcia says. @@.player;"Thanks,"@@ you say, smiling as you put your <<if $player.socks is not null>>socks and <</if>><<print $player.shoes.informalName>> back on.<<else>>@@.player;But I didn't do it. I sat with <<print $girlfriend.firstname>> while she did it, but I couldn't let them paint my toenails."@@ @@.male;"I bet you would have liked it if you gave it a chance. My wife always feels better after she gets a manicure or a pedicure."@@ @@.player;"Yeah, when I was watching <<print $girlfriend.firstname>> get one, it actually looked relaxing. I was starting to regret not getting one myself until I saw her nails get painted bright red."@@ @@.male;"You could have gotten a clear coat of polish."@@<</if>> [[Talk about trying on underwear|Therapist Girlfriend MallDate Underwear]] <<set $scenes.therapist.girlfriendMallDate to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\@@.player;"I also tried on underwear..."@@ @@.male;"What kind of underwear?"@@ You blush. @@.player;"Panties,"@@ you admit. Mr. Garcia doesn't look surprised. @@.male;"I figured. With the way you look now, boy underwear would probably look pretty strange on you."@@ You turn even redder. @@.thought;Is he right? Can I never go back to boxers?@@ @@.player;"Anyway, I was about to get regular panties, but <<print $girlfriend.firstname>> said that she wanted to try on a thong and, uh, she suggested I try one on too."@@ @@.male;"And did you?"@@ @@.player;"Uh, yeah. I trusted <<print $girlfriend.firstname>>, and I wanted her to, uh, see me in the thong."@@ [[Mr. Garcia looks shocked|Therapist Girlfriend MallDate Sex]] <<set $location to "classroom">>\@@.male;"Wow, I never thought you would go that far, <<print $player.firstname>>, but good for you. I'm proud of you for being so comfortable with yourself. You must have felt so desired trying them on in front of <<print $girlfriend.firstname>>, and seeing her reaction."@@ @@.player;"That's part of why I tried them on,"@@ you admit. @@.player;"I got some matching bras too, and I started trying them on. I felt exposed standing in just a bra and panties, but it made me feel better that <<print $girlfriend.firstname>> was wearing the same thing."@@ You take a breath, and continue, @@.player;"I finally put on this purple set, and <<print $girlfriend.firstname>> was instantly turned on and she wanted to, uh, go down on me."@@ Mr. Garcia is silent, waiting for you to continue. <<if $scenes.girlfriend.sexInMall>>@@.player;"Uh, I let her do it. I was turned on, and I could see that she was turned on too. And it was hot doing it in the changing room,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing.<</if>> @@.player;"But when we were done, I felt embarrassed. There were other @@<<if $player.masculinity<=0>>@@.player;women@@<<else>>@@.player;people@@<</if>> @@.player;around! I can't believe I got ea...uh, that we had sex in the changing room!"@@ @@.male;"Sex in public is a pretty common fantasy,"@@ Mr. Garcia says, @@.male;"and you managed to do it in a changing room where you couldn't be seen, only potentially heard. I don't think there's anything wrong with that."@@ @@.player;"So it wasn't slutty?"@@ you ask, starting to feel better. @@.male;"I don't think so. But I want to congratulate you, <<print $player.firstname>>."@@ You're confused. @@.player;"Why?"@@ @@.male;"You tried on lacy thongs in front of a girl, and you weren't ashamed to admit that. I'm glad that you're finally accepting your femininity. You're miles ahead of the <<print $player.firstname>> who first came in, who was still insisting that he was a guy."@@<<else>>@@.player;"I didn't do it,"@@ you say, @@.player;"I wouldn't have minded getting eat...uh, a blowjob if we were in private, but it felt too slutty to do it in public."@@ @@.male;"And that's totally your decision,"@@ Mr. Garcia says, @@.male;"sex in public is a turn on to some, but I would never tell you to have sex if you don't feel comfortable."@@ You smile at that. @@.male;"I want to congratulate you, <<print $player.firstname>>,"@@ he adds. You're confused. @@.player;"Why?"@@ @@.male;"You tried on lacy thongs in front of a girl, and you weren't ashamed to admit that. I'm glad that you're finally accepting your femininity. You're miles ahead of the <<print $player.firstname>> who first came in, who was still insisting that he was a guy."@@<</if>> @@.thought;Is he right? When I was in the changing room with <<print $girlfriend.firstname>>, I didn't care that it was emasculating to be changing into a matching bra and thong in front of a@@<<if $player.masculinity<=0>>@@.thought;nother@@<</if>> @@.thought;girl, I was just thinking about my @@<<if $player.masculinity<=10>>@@.thought;cute@@<<else>>@@.thought;sexy@@<</if>> @@.thought;underwear, and her...does that mean that I'm accepting my femininity?@@ [[You can only blush|Therapist Girlfriend MallDate Dress]] <<set $location to "classroom">>\After a moment, you say, @@.player;"The thongs weren't the only things we tried on. Me and <<print $girlfriend.firstname>> also went into Femme Fashions, and she started trying on dresses."@@ @@.male;"That must have been nice knowing that she was trying on cute clothes for you."@@ <<if $scenes.caughtInDressByGarcia>>@@.player;"Yeah, it was. Then I started thinking about trying on something for her, so I got a dress..."@@ To your surprise, Mr. Garcia cuts you off. @@.male;"To be honest with you, <<print $player.firstname>>, I already know."@@ You're taken aback. @@.thought;He already knows I tried on a dress? How would he know...oh. His wife must have told him.@@ Your face gets even redder as you imagine the Garcias talking with each other about all the girly things you've been doing. Noticing the expression on your face, Mr. Garcia continues, @@.male;"I've never told my wife anything about what we've discussed here. She came to me after she saw you in the mall, and she had nothing but positive things to say about you."@@ You weren't expecting that. @@.player;"Really?"@@ @@.male;"Yes. She told me how pretty you were in your flower dress, and how natural it looked on you."@@ @@.player;"Thank you,"@@ you say, taking it as a compliment in spite of yourself. @@.male;"In fact, it got me thinking,"@@ Mr. Garcia continues. @@.male;"I've heard about all the feminine things you've done, and the clothes that you've worn, but I haven't seen it for myself. And I still haven't. But when my wife told me about seeing you in person, all pretty and dressed up, it made me wonder..."@@ He pauses, looking carefully at your face. You hold your breath, wondering where he's going with this. @@.male;"...if you would be happier as a girl?"@@ he finishes. @@.player;"...What?"@@ [[He continues talking|Therapist MallDate Trans]]<<else>>@@.player;"Yeah, it was. I thought about trying on a dress for her, but I decided against it."@@ @@.male;"Aww, you should have done it! It's not like her opinion of you would have changed. You just tried on bras and womens underwear in front of her."@@ @@.player;"Yeah, I guess,"@@ you say. @@.male;"Anyway, what happened next?"@@ [[Tell him about eating in the food court|Therapist Girlfriend MallDate FoodCourt]]<</if>> <<set $location to "classroom">>\@@.player;"We were both hungry, so we decided to go to the food court and get something to eat."@@ @@.male;"That must have been nice. After all the shopping you were doing, you finally got to sit down and eat."@@ @@.player;"Yeah, the hot dog was pretty good. And it gave me a chance to talk to <<print $girlfriend.firstname>>."@@ You pause as you remember the conversation. @@.player;"<<print $girlfriend.firstname>> told me that she was bi."@@ @@.male;"I'm glad that she realized that part about herself."@@ @@.player;"Yeah, me too. But she said that //I// helped her realize it...isn't that her saying she sees me as a girl?"@@ @@.male;"I would have thought you would have been relieved,"@@ Mr. Garcia says. @@.male;"You're exploring your femininity and now you know that she's not going to leave you for someone who's more masculine."@@ @@.player;"That's true,"@@ you say. @@.player;"<<print $girlfriend.firstname>> has been really supportive now that I'm, uh, exploring my femininity. If she left me for a manly guy...I don't know what I'd do."@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I was talking to <<print $girlfriend.firstname>>, and I could tell that something was wrong. I asked her about it, and she said that Marco asked her out."@@ @@.male;"Your roommate?"@@ Mr. Garcia says, surprised. @@.male;"But he knows that you're dating her!"@@ @@.player;"Yeah, he does. He's trying to make a move on my girl."@@ @@.male;"Are you going to confront him?"@@ @@.player;"I don't think so,"@@ you say. If you confronted Marco, it's possible that the confrontation would turn physical. <<if $player.armStrength>=59>>You've been working on getting your strength back, but Marco is on the football team and you're not used to your new body.<<else>>There's no way you could fight Marco in your weakened state.<</if>> @@.male;"Good, violence isn't the answer,"@@ Mr. Garcia says. @@.male;"It's good that <<print $girlfriend.firstname>> told you about Marco at least."@@ @@.player;"Yeah, it is. She turned him down but she told me that she was getting frustrated because I, uh, didn't want to have sex and that she saw Marco...naked after homecoming and got a crush on him."@@ @@.male;"I know that's not what you want to hear, but it's good that she's communicating with you. If I can ask, why don't you want to have sex?"@@ @@.player;"Uhhh..."@@ you stammer. @@.thought;I can't tell him that I don't have a dick. So what should I say?@@ @@.male;"I see,"@@ Mr. Garcia says, @@.male;"you're uncomfortable using your penis. Well, it'll be hard but I suggest telling <<print $girlfriend.firstname>> how you're feeling."@@ @@.thought;That's not what I meant!@@ <<if $girlfriend.knowsSecret>>@@.thought;<<print $girlfriend.firstname>> already knows I have a pussy anyway. I wonder if there's anything else I can do to help her get off.@@<<else>>@@.thought;But <<print $girlfriend.firstname>> doesn't know that I have a pussy. Maybe I should tell her."@@<</if>> @@.player;"Thanks, Mr. Garcia,"@@ you say. [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.girlfriendMarcoCrush to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Uh, I told <<print $girlfriend.firstname>> I wanted to date@@ <<if $player.crush is $witch.firstname>>@@.player;<<print $witch.firstname>>."@@<<else>>@@.player;<<print $qb.firstname>>."@@<</if>> @@.male;"How did she take it?"@@ @@.player;"Pretty good, actually. We're going to stay together."@@ Mr. Garcia looks confused. @@.male;"But I thought you wanted to date@@ <<if $player.crush is $witch.firstname>>@@.male;<<print $witch.firstname>>?"@@<<else>>@@.male;<<print $qb.firstname>>?"@@<</if>> @@.player;"Yeah. We're in an open relationship."@@ @@.male;"Oh."@@ He pauses. @@.male;"So you're going to date@@ \ <<if $player.crush is $witch.firstname>>\ @@.male;<<print $witch.firstname>>? Is she your type?"@@ Blushing, you nod. @@.player;"Yeah. I like, uh, goth girls. And I like for them to, uh, be the ones to take charge."@@ @@.male;"Well, that's great! I'm glad you know what you want. If you like her, then I encourage you to pursue that."@@\ <<else>>\ @@.male;<<print $qb.firstname>>? Is he your type?"@@ @@.male;"Your type of guy?"@@ Blushing, you nod. @@.male;"Well, that's great! I'm glad you know what you want."@@ He notices your red face. @@.male;"You shouldn't be embarrassed. There's nothing wrong with being gay. If you like <<print $qb.firstname>>, then I encourage you to pursue that."@@\ <</if>> [[He thinks for a moment|Therapist Girlfriend MarcoDate Girlfriend]] <<set $location to "classroom">>\@@.player;"Uh, me and <<print $girlfriend.firstname>> broke up."@@ @@.male;"I'm so sorry to hear that. It makes sense that <<print $girlfriend.firstname>> would want to date someone more masculine, but it still must have been hard."@@ @@.player;"Actually, I'm the one who broke up with <<print $girlfriend.firstname>>."@@ @@.male;"Oh! I'm sorry then. I shouldn't have assumed."@@ He pauses and looks at you. @@.male;"How are you handling it?"@@ @@.player;"Good, I guess. You're right. <<print $girlfriend.firstname>> thought she was getting into a relationship with a masculine guy, so she should date someone who's more her type.@@ \ <<if $player.crush is $witch.firstname>>\ @@.player;And, uh, she's not my type anymore?"@@ @@.male;"Oh? Are you into men?"@@ @@.player;"What? No!"@@ you say, blushing at the thought of dating a guy. @@.player;"I like, uh, goth girls. And I like for them to, uh, be the ones to take charge."@@ @@.male;"Well, that's great! I'm glad you know what you want. This goth girl that you're interested in, would that be <<print $witch.firstname>>?"@@ Your face turns even more red and you nod again. @@.male;"You shouldn't be embarrassed. There's nothing wrong with that. If you like <<print $witch.firstname>>, then I encourage you to pursue that."@@\ <<else>>\ @@.player;And, uh, that's kind of my type too."@@ @@.male;"Your type of guy?"@@ Blushing, you nod. @@.male;"Well, that's great! I'm glad you know what you want. This masculine type of guy that you're interested in, would that be <<print $qb.firstname>>?"@@ Your face turns even more red and you nod again. @@.male;"You shouldn't be embarrassed. There's nothing wrong with being gay. If you like <<print $qb.firstname>>, then I encourage you to pursue that."@@\ <</if>> [[He thinks for a moment|Therapist Girlfriend MarcoDate Girlfriend]] <<set $location to "classroom">>\<<if $player.openRelationship>>\ @@.male;"Is <<print $girlfriend.firstname>> going to date anyone else?"@@ @@.player;"Yeah.@@\ <<else>>\ @@.male;"And how is <<print $girlfriend.firstname>> handling the breakup?"@@ @@.player;"Good, I think.@@\ <</if>> \ @@.player;She said that she was going to date Marco."@@ @@.male;"Marco's your roommate, right?"@@ @@.player;"Yeah. She mentioned that Marco had asked her out, and I let her know that I was okay with it if they wanted to date.@@ \ <<if $player.openRelationship>>\ @@.player;If I'm dating@@ <<if $player.crush is $witch.firstname>>@@.player;<<print $witch.firstname>>,@@<<else>>@@.player;<<print $qb.firstname>>,@@<</if>>\ <<else>>\ @@.player;I'm not dating her anymore, so@@\ <</if>> \ @@.player;I shouldn't get in the way if she wants to date someone else."@@ @@.male;"That's a very mature thing to say,"@@ Mr. Garcia says. @@.male;"And did you have that same conversation with Marco?"@@ @@.player;"Yeah. I was about to go to bed when Marco told me he heard what I told <<print $girlfriend.firstname>> and he wanted to know if I was sure."@@ @@.male;"That was considerate."@@ <<if $scenes.therapist.girlfriendMarcoCrush>>\ @@.player;"I guess. But he still asked her out even when we were dating.@@\ <<else>>\ @@.player;"Yeah. Marco's a good guy.@@\ <</if>> \ @@.player;Patrick said I didn't have to do it, but I went ahead and told Marco I was okay with it."@@ Mr. Garcia nods. @@.male;"And are you really okay with it, or were you just trying not to stand in their way?"@@ @@.thought;I'm not sure. I let it happen because I didn't want to be a hypocrite, but am I okay with them actually dating?@@ <<if $scenes.therapist.qbCrush>>\ @@.player;"I think I'd have more of a problem with it if it wasn't for <<print $qb.firstname>>,"@@ you say after a moment. <<if not $player.openRelationship>>@@.player;"Now that I'm moving on,@@ <</if>>@@.player;I'd be a@@ <<if $player.masculinity<=10>>@@.player;bitch@@<<else>>@@.player;dick@@<</if>> @@.player;if I didn't let <<print $girlfriend.firstname>>@@ <<if $player.openRelationship>>@@.player;date someone else.@@<<else>>@@.player;move on too.@@<</if>> @@.player;And I haven't seen them together yet, so that helps."@@\ <<else>>\ @@.player;"It's hard.@@ <<if $player.openRelationship>>@@.player;Even@@<<else>>@@.player;I was with <<print $girlfriend.firstname>> for a while, and even@@<</if>> @@.player;when...all of this happened, she stuck by me. I thought we'd be together for a while.@@ \ <<if $player.openRelationship>>\ @@.player;And we still are, but she's also dating someone else. It's confusing.@@\ <<else>>\ @@.player;So now that we've broken up and she's dating someone else, it's hard.@@\ <</if>> \ @@.player;But at least I haven't seen her and Marco together yet, so that helps."@@\ <</if>> [[Continue|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $scenes.therapist.girlfriendMarcoDate to true>>\ <<set $location to "classroom">>\@@.player;"Uh, I'm angry at <<print $witch.firstname>>,"@@ you say. @@.male;"What did she do?"@@ You pause. @@.thought;I can't tell him about the curse. He won't believe me. Or maybe he will?@@ [[Tell him anyway|Therapist Witch Curse Tell]] <<link "Say $witch.firstname played a prank on you" "Therapist Witch Curse Prank">><</link>> <<set $scenes.therapist.witchCurse to true>>\ <<set $location to "classroom">>\@@.player;"You said I could talk about anything, right? As long as it's related to, uh, my gender?"@@ @@.male;"That's right."@@ @@.player;"Okay."@@ You take a deep breath. @@.player;"Well, the truth is, I'm not transitioning."@@ @@.male;"Oh. So you're a guy who likes to wear panties?"@@ @@.player;"No!"@@ you say quickly. @@.thought;Wait, did I just say that I //wasn't// a guy?@@ @@.player;"Sorry, that's not what I meant. What I mean is, yes, I'm a guy. But the reason that all of this,"@@ you say, gesturing at your body, @@.player;"has been happening is that I was cursed."@@ Mr. Garcia looks at you with a blank look on his face. @@.player;"Um, basically I was cursed by, uh, <<print $witch.firstname>>. She's a witch,"@@ you say, anxiously looking at Mr. Garcia to see how he'll react. Mr. Garcia smirks. You decide to go on. @@.player;"I know it sounds unbelievable, but I swear I'm telling the truth. Now whenever I do anything that's even a little bit feminine, I transform."@@ @@.male;"Transform?"@@ Mr. Garcia asks, skeptically. @@.player;"Yeah. I become more feminine. My butt will get bigger, or..."@@ you trail off, not wanting to talk about the exact nature of your transformations. [[Mr. Garcia opens his mouth to speak|Therapist Witch Curse Reject]] <<set $scenes.therapist.witchCurseInsist to true>>\ <<set $location to "classroom">>\@@.male;"I'm disappointed in you, <<print $player.firstname>>,"@@ Mr. Garcia says. He looks angry. @@.player;"What?"@@ @@.male;"I'm a very busy man, and I have a lot of students who need my help. I'm helping you because I thought you were struggling with your gender, but it turns out you just want to tell fantastical tales of witches."@@ @@.player;"No, no,"@@ you say, trying to reassure him. @@.player;"I'm telling the truth. Don't I look different than I did at the beginning of the year?"@@ He looks you over. @@.male;"Well, yes."@@ Then his face gets stern again. @@.male;"I don't know what you're doing to yourself, but there's no such thing as magic."@@ @@.player;"But..."@@ @@.male;"Why don't you take off your clothes."@@ That didn't sound like a question. @@.player;"What? Why?"@@ @@.male;"I'm giving you a short detention. You're going to be spanked for making fun of transgender girls and for wasting my time."@@ @@.player;"I wasn't making fun of anyone!"@@ @@.male;"Then why don't you admit that there's no such thing as magic and tell me what's actually going on?"@@ [[Insist that you were cursed|Therapist Witch Curse Spank]] [[Admit that there's no such thing as magic|Therapist Witch Curse Prank][$player.submission to $player.submission+2]] <<set $location to "classroom">>\@@.player;"No, I was cursed!"@@ you insist. Mr. Garcia sighs. @@.male;"Take off your pants, <<print $player.firstname>>."@@ @@.player;"But..."@@ The look he gives you tells you that it's no use arguing. <<if $player.pout>>Pouting,<<else>>You sigh,<</if>> lower your <<print $player.pants.informalName>>, and bend over a chair. You feel so vulnerable being in this compromising position, your <<if $player.legs>=3>>smooth legs and <</if>><<if $player.underwear.panties>>panties<<else>>underwear<</if>> exposed to this masculine man. <<if $player.underwear.panties>>Mr. Garcia doesn't look surprised at all when he sees that you're wearing panties, and that makes you feel even worse.<<else>>Mr. Garcia raises an eyebrow at the sight of your <<print $player.underwear.informalName>>.<</if>> @@.male;"One!"@@ he calls as he spanks you. Suddenly you're too focused on the pain of the slap to feel embarrassed. @@.male;"Two!"@@ @@.thought;Why did I tell him the truth? I knew he was never going to believe me!@@ @@.male;"Three!"@@ @@.thought;At least I stood up for myself, I guess.@@ @@.male;"Four!"@@ @@.thought;But now I'm stuck getting spanked.@@ @@.male;"Five!"@@ @@.thought;By Mr. Garcia, of all people. He's so manly.@@ @@.male;"Six!"@@ @@.thought;Wait. Am I getting turned on by this?@@ @@.male;"Seven! Okay, that can be enough for today."@@ You put your clothes back on, your face flushed. <<link "Continue" "TherapyQuestionPicker">><<finishSexScene>><</link>> <<setUpSexScene>><<set $player.pants to null>>\ <<set $player.submission to $player.submission-2>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\<<if $scenes.therapist.witchCurseInsist>>@@.thought;I don't want to get spanked! He's such a masculine man, and he'll see me bending over the desk@@<<if $player.underwear.panties and $player.legs>=3>> @@.thought;with smooth legs and panties!@@<<elseif $player.underwear.panties>> @@.thought;in my panties!@@<<elseif $player.legs>=3>> @@.thought;and he'll see my smooth legs!@@<<else>><</if>> @@.thought;and spank me!@@ @@.player;"Uh, you're right, Mr. Garcia. There's no such thing as magic."@@ You feel like a coward. You wanted to tell him about <<print $witch.firstname>> and get his support, but instead you got scared and told him that magic wasn't real. Mr. Garcia smiles. @@.male;"There, <<print $player.firstname>>. Was that so hard?"@@ You shake your head. @@.male;"Now, why are you mad at <<print $witch.firstname>>?"@@ <</if>>@@.player;"<<print $witch.firstname>> did, um, a prank on me."@@ @@.male;"I'm sorry,"@@ Mr. Garcia says<<if $scenes.therapist.witchCurseInsist>>, his demeanor changing<</if>>. @@.male;"And she took it too far?"@@ @@.player;"Definitely."@@ @@.male;"Pranks have to be fun for the person getting pranked, too. Otherwise they're just mean-spirited."@@ You nod along, but inwardly you're regretting your decision to lie to him. Whatever advice he gives you won't be helpful. @@.male;"What kind of prank did she do?"@@ You think about telling him, and imagine getting <<if $scenes.therapist.witchCurseInsist>>spanked.<<else>>laughed at.<</if>> @@.player;"Uh, I don't feel comfortable discussing it."@@ Mr. Garcia raises an eyebrow but he doesn't push you. @@.male;"Okay. But if she did anything inappropriate, I can talk to the principal, and he can give her a suspension or maybe even an expulsion."@@ @@.player;"No!"@@ you say quickly. One curse is already bad enough. You don't want to make the entire Witchcraft Club angry at you. @@.male;"Okay,"@@ he says, frowning. @@.male;"If there's anything I can do, let me know."@@ [[Continue|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\<<showQBSkill true>><<showQBSkill false>>\ @@.player;"<<print $witch.firstname>> wants me to sacrifice my football skills for <<print $qb.firstname>>,"@@ you say. @@.male;"What do you mean, sacrifice?"@@ Mr. Garcia asks. You're silent for a moment, trying to think about how you'll word it. You know that Mr. Garcia means well, but if you try to tell him about magic, he won't believe you. @@.player;"Uh, she's said that our school only needs one quarterback. And if I'm getting as many throws in as <<print $qb.firstname>> whenever we practice, we're not getting as much out of it as we can. Basically."@@ @@.male;"You know that it's not all about winning,"@@ Mr. Garcia says gently. @@.male;"You obviously really like football. So why should you have to give it up?"@@ You shake your head. @@.player;"No. We need to win the championship."@@ @@.male;"And what if you don't? It's not the end of the world."@@ @@.thought;Oh my god. If we don't win the championship, I'll be stuck @@<<if $player.masculinity<0>>@@.thought;as a girl@@<<elseif $player.masculinity<=25>>@@.thought;as a sissy@@<<else>>@@.thought;with a pussy@@<</if>> @@.thought;for another year. Or longer.@@ @@.player;"No. It's really important that we win the championship,"@@ you say. <<if $player.qbSkill>$qb.qbSkill>>\ @@.male;"Then in that case, he should be the one helping you practice,"@@ Mr. Garcia says. @@.male;"You're the better quarterback."@@ @@.thought;That's a good point! I don't know how <<print $witch.firstname>> will feel about that though.@@ @@.player;"Thanks, Mr. Garcia,"@@ you say. @@.player;"I'll talk to her."@@\ <<elseif $qb.qbSkill>$player.qbSkill>>\ @@.male;"In that case, she does have a point."@@ @@.player;"So you think I should sacrifice...I mean, let <<print $qb.firstname>> practice more than me?"@@ @@.male;"Well, no. I think you should worry about winning the championship less and enjoy football more. But if you //really// want to win the championship, then <<print $qb.firstname>> is the better quarterback."@@ @@.thought;If I go along with this, I'm not just letting <<print $qb.firstname>> get more out of practice than me. I'm giving up my strength for good. But if we don't win the championship...I don't even want to think about that.@@ \ <<if $player.datingGirlfriend and ($player.datingQuarterback or $player.crush is $qb.firstname)>>\ @@.thought;<<print $qb.firstname>> would be way stronger than me. Even <<print $girlfriend.firstname>> would be stronger than me. They@@\ <<elseif $player.datingGirlfriend and ($player.datingWitch or $player.crush is $witch.firstname)>>\ @@.thought;This would make <<print $girlfriend.firstname>> and <<print $witch.fistname>> way stronger than me. They@@\ <<elseif $player.datingQuarterback or ($player.relationships.length is 0 and $player.crush is $qb.firstname) or ($player.relationships.length is 0 and $player.crush is not $witch.firstname and $qb.hookedUp>0)>>\ @@.thought;If <<print $qb.firstname>> was way stronger than me, he@@\ <<elseif $player.datingWitch or $player.crush is $witch.firstname>>\ @@.thought;This would make <<print $witch.firstname>> stronger than me. She@@\ <<else>>\ @@.thought;This would make <<print $girlfriend.firstname>> stronger than me. She@@\ <</if>> \ @@.thought;could pin me down...no! I can't think like that!@@\ <<else>>\ @@.male;"I can't tell who's better between you or <<print $qb.firstname>>."@@ @@.player;"Yeah! Why can't I be the one getting the skill...I mean, getting more out of practice?"@@ @@.male;"Or the two of you can keep practicing equally,"@@ Mr. Garcia offers, but you're not listening. @@.thought;I'll have to talk to <<print $witch.firstname>> about this.@@\ <</if>> [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.skillCurse to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Have you ever seen a woman named Ms. Winter?"@@ He frowns. @@.male;"No, I can't say that I have. Why?"@@ @@.player;"Well, I was sitting in history with <<print $witch.firstname>>, and then Ms. Winter came in, and asked for her."@@ @@.male;"Can you ask <<print $witch.firstname>> what that was about?"@@ @@.player;"That's the thing. I haven't seen her since then."@@ Mr. Garcia looks concerned. @@.male;"Do you think...no, Mr. Thompson wouldn't have let <<print $witch.firstname>> go with her. What did, uh, Ms. Winter look like?"@@ You describe Ms. Winter to Mr. Garcia. He shakes his head. @@.male;"No, I haven't seen her before. If you don't see <<print $witch.firstname>> in class tomorrow, let me know."@@ @@.player;"I will."@@ @@.male;"Are you worried about <<print $witch.firstname>>?"@@ [[You're worried about her|Therapist Witch Winter 1 Worried]] [[You just think it's weird|Therapist Witch Winter 1 Weird]] <<set $scenes.therapist.winter to 1>>\ <<set $location to "classroom">>\@@.player;"I'm worried about her. I know she, uh, played that prank on me. But I don't want her to be in trouble."@@ Mr. Garcia nods. @@.male;"So you've forgiven her?"@@ @@.player;"Well, not totally. But she's not as bad as I thought."@@ [[Continue|TherapyQuestionPicker]] <<set $witch.relationship to $witch.relationship+1>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"No, I'm not worried. I just think it's weird."@@ @@.male;"That neither of us have seen this woman?"@@ @@.player;"Yeah! And <<print $witch.firstname>> knew her. And Mr. Thompson must have, because he let <<print $witch.firstname>> go with her."@@ @@.male;"Hmm. I'll have to talk to Mr. Thompson."@@ [[Continue|TherapyQuestionPicker]] <<set $witch.relationship to $witch.relationship-1>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"You know that, uh, prank that <<print $witch.firstname>> did to me?"@@ @@.male;"I remember. Do you want to tell me what she did?"@@ @@.player;"Uh, I don't want to. Sorry."@@ Mr. Garcia looks disappointed. @@.male;"I hope you'll be able to feel comfortable enough with me that you can tell me. But go on."@@ @@.player;"Well, I'm worried that she'll get in trouble for it. @@<<if $scenes.therapist.winter>=1>>@@.player;Ms. Winter came to talk to me about her."@@ @@.male;"The woman who took <<print $witch.firstname>> out of class?"@@ @@.player;"Yeah. <<print $witch.firstname>> was back the next day and I thought that was the end of it. But then she, uh, found me and started asking questions."@@ @@.male;"I'm concerned about a strange woman walking around Pinewood,"@@ Mr. Garcia says, frowning. @@.male;"I checked and she doesn't work here."@@<<else>>@@.player;A little while ago, a strange woman came and got <<print $witch.firstname>> out of class. I thought it was weird, but <<print $witch.firstname>> was back in class the next day. I thought that was the end of it, but then she came to talk to me."@@ Mr. Garcia frowns. @@.male;"What was her name?"@@ @@.player;"Ms. Winter."@@ @@.male;"I don't know anyone by that name. I'm concerned about a strange woman walking around Pinewood and approaching students."@@<</if>> @@.thought;I don't like the direction this is going. If Mr. Garcia starts poking around, who knows what Ms. Winter will do.@@ [[Say something to calm him down|Therapist Witch Winter 2 Excuse]] <<set $scenes.therapist.winter to 2>>\ <<set $location to "classroom">>\@@.player;"No. Ms. Winter is, uh, a relative of <<print $witch.firstname>>. And she must have been worried about her and came to Pinewood."@@ @@.male;"Okay,"@@ Mr. Garcia says, though he still looks skeptical. @@.male;"But it's still inappropriate for her to come onto the campus and start asking students questions."@@ @@.player;"I just think that <<print $witch.firstname>> will get in trouble,"@@ you say, trying to change the subject. @@.player;"She might, uh, pull her out of school."@@ @@.male;"Because of the prank?"@@ @@.player;"Yeah."@@ @@.thought;I can't believe I'm getting away with this.@@ @@.male;"And what do you want? Do you want her to get in trouble?"@@ <<if $scenes.witch.inspectorReaction is "like">>@@.player;"No! She made a mistake, but I'm okay. I told her that, but I don't know if it'll be enough."@@ @@.male;"That's very mature of you,"@@ Mr. Garcia says. @@.male;"So you forgive her?"@@ @@.player;"Yeah, I do,"@@ you say. To your surprise, you realize that it's true.<<elseif $scenes.witch.inspectorReaction is "okay">>@@.player;"Well, I don't know. She didn't mean to take it so far. But, uh, it's not really something she can undo."@@ @@.male;"That's understandable. So you don't know if you can forgive her yet?"@@ @@.player;"No. I guess I don't want to get her in trouble, but I'm not ready to forgive her yet."@@<<else>>@@.player;"Yeah! Maybe she didn't mean to take it so far, but she did! She //should// get in trouble for that!"@@ @@.male;"That's understandable."@@ @@.player;"I tried to tell Ms. Winter that, but I don't know if she'll really get in trouble for it."@@ @@.male;"You know, if you told me what she did, I can talk to the principal about it."@@ @@.player;"No, I can't do that,"@@ you say, shaking your head. Mr. Garcia just sighs.<</if>> [[Continue|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"<<print $witch.firstname>> actually apologized to me,"@@ you say. @@.male;"For the prank?"@@ Mr. Garcia asks. @@.player;"Uh, yeah. She told me that her friends found out about it and that they were laughing at me. I got mad and she apologized."@@ @@.male;"Well, that sounds like a big step!"@@ Mr. Garcia says. @@.male;"Did you accept her apology?"@@ <<if $scenes.witch.apologyReaction is "understand">>@@.player;"Yeah, I did. She can't control her friends, and she seemed genuinely sorry. We ended up hugging it out."@@ @@.male;"Well, that's great! I hope the two of you can patch things up."@@<<elseif $scenes.witch.apologyReaction is "hug">>@@.player;"I guess I did. I was mad at first, but she seemed genuinely sorry. We ended up hugging it out."@@ @@.male;"Well, that's great! I hope the two of you can patch things up."@@<<elseif $witch.learnMagic>=3>>@@.player;"No! She seems like she's actually sorry, but that doesn't take away what she did to me."@@ @@.male;"That's a good point,"@@ Mr. Garcia says, looking thoughtful.<<else>>@@.player;"Um, I'm not sure. She seems like she's sorry, but I don't know if I can forgive her yet."@@ Mr. Garcia nods.<</if>> @@.player;"And I've also been working on this..."@@ you trail off, unsure whether to tell him that you want to get into the Witchcraft Club or tell him another lie. @@.thought;The Witchcraft Club is an actual club at this school. It's not like I have to convince him that magic exists.@@ [[Tell him about the Witchcraft Club|Therapist Witch Helping Club]] <<set $scenes.therapist.witchLearnMagic to true>>\ <<set $location to "classroom">>\@@.player;"Uh, I've been wanting to join the Witchcraft Club. It's made up of <<print $witch.firstname>> and all her friends. Her friends don't want me to join, but <<print $witch.firstname>> is actually helping me out."@@ @@.male;"That's unexpected!"@@ Mr. Garcia says. @@.male;"Hopefully she can convince her friends. But, uh, are you sure you want to join her club? It's made up of people who laughed at you, and I didn't think witchcraft would be your thing."@@ @@.player;"Yeah, I know. But ever since I started, uh, changing, I feel like my interests have changed. And now I want to learn magic."@@ Mr. Garcia nods. @@.male;"There's a trans student I'm seeing who said the same thing. She's not in the Witchcraft Club, but she's become interested in things she never would have seen herself doing before."@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> @@.thought;Mr. Garcia thinks I'm transitioning!@@ @@.male;"Anyway, I'm glad that <<print $witch.firstname>> is helping you,"@@ Mr. Garcia continues. @@.male;"It sounds like she's really sorry for what she did, and she wants to make it up to you. Maybe she's not as bad as you thought."@@ @@.thought;Is he right? She cursed me@@<<if $pantyRaid.takenFrom is $witch.firstname>> @@.thought;and made me wear her panties@@<</if>>@@.thought;, but ever since then she's been nothing but helpful. Maybe she isn't so bad after all.@@ [[Continue|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"So I came over to <<print $witch.firstname>>'s dorm to talk about the Witchcraft Club meeting."@@ @@.male;"Witchcraft Club meeting? Oh, was she going to ask if you could join?"@@ @@.player;"Yeah. And they said no."@@ @@.male;"Why? They're the ones who were laughing at you. They should be the ones to apologize."@@ <<if $player.hasButtplug>>That makes you remember Elvira sticking a buttplug up your ass, and you blush.<<else>>That reminds you that the other witches know all about your curse, and you blush.<</if>> @@.player;"Yeah. They should be. But I, uh, wasn't on the best terms with them before the prank. So they don't want me in their club."@@ @@.male;"I guess that makes sense,"@@ Mr. Garcia says, stroking his beard. @@.male;"You wouldn't want to share your club with someone if you think @@<<if $player.feminine>=18 and $player.masculinity<0>>@@.male;she's@@<<else>>@@.male;he's@@<</if>> @@.male;going to make fun of it."@@ <<if $player.feminine>=18 and $player.masculinity<0>>You catch the @@.male;she@@ that Mr. Garcia used, and blush even harder. <</if>> @@.player;"Yeah, I understand it, bit it's still frustrating. I've changed! And I really want to join!"@@ Mr. Garcia nods sympathetically. @@.male;"At least <<print $witch.firstname>> is on your side."@@ @@.player;"Yeah! She's been really helpful!"@@ you gush. @@.player;"She knew that I was upset so she took me to Archie's. We ate burgers and talked about, uh, some other stuff. I had a really good time."@@ @@.male;"Well, that's great! You're seeing a totally new side of her!"@@ @@.player;"Yeah, I am,"@@ you say thoughtfully. @@.player;"But she had an idea to get me into the club. And, uh, it's really embarrassing."@@ @@.male;"I know you don't want to tell me what the prank was. If you don't want to tell me her idea, that's okay."@@ @@.thought;No, I need to know if he thinks I should do it.@@ <<link "Tell him about $witch.firstname wanting you to wear a dress" "Therapist Witch Archies Dress">><</link>> <<set $scenes.therapist.witchArchies to true>>\ <<set $location to "classroom">>\@@.player;"Uh, she thought that I should show up to the next meeting in a dress."@@ Mr. Garcia's eyebrows shoot up. @@.male;"Why did she say you should do that?"@@ @@.player;"Well, uh, all the people in the club are girls,"@@ you say, deciding not to tell him about the girls-only requirement. @@.player;"And she thought that it I wore a dress, it would convince them that I've really changed, and that I'm not the same person I was at the beginning of the year."@@ @@.male;"I see,"@@ Mr. Garcia says. He taps his chin and is silent for a moment. @@.male;"I think you should do it."@@ @@.player;"What?"@@ <<if $scenes.therapist.qbMovieDate and $player.hasWornDress>>@@.male;"You've already worn a dress before. On your date with <<print $qb.firstname>>. And it sounded like that was a good experience."@@ @@.player;"Yeah. I felt so feminine on that date. But I guess I had a good time. And I didn't really mind that I was wearing a dress."@@ @@.male;"See? And you were wearing it out in public. If you can do that, you can wear a dress to meet with a couple of <<print $witch.firstname>>'s friends."@@<<elseif $scenes.therapist.halloween and $costume is not "Wonder Woman">>@@.player;"You've already worn a dress before."@@ You look at him blankly. @@.male;"To the halloween party. You dressed as a <<print $costume>>."@@ @@.player;"Oh yeah! But that was different. Nobody knew who I was."@@ @@.male;"But you were still in a dress--and makeup--in front of people you knew from school. Anybody could have recognized you. And you still went."@@ @@.player;"Yeah, I guess."@@ @@.male;"That was very brave of you. And if you can do that, you can wear a dress to meet with a couple of <<print $witch.firstname>>'s friends."@@<<else>>@@.male;"You're, um, exploring your femininity, right?"@@ @@.player;"Yeah, I guess."@@ @@.male;"But you haven't worn a dress before."@@ <<if $player.hasWornDress>>You blush as you realize that you //have// worn a dress before, you just haven't told him about it.<<else>>You shake your head.<</if>> @@.male;"So this will be a good experience."@@ @@.player;"In a dress?"@@ @@.male;"Yeah! You can see if you like it. And it's not like you haven't worn anything feminine before.@@ <<if $scenes.therapist.swimmingOnepiece>>@@.male;You're wearing a one-piece swimsuit in gym class."@@<<elseif $scenes.therapist.pants>>@@.male;You're wearing womens pants to school every day. So this is just the next step."@@<<elseif $scenes.therapist.bra>>@@.male;You're wearing a bra now@@<<if $scenes.therapist.braVisible>>@@.male;, and people have already seen it."@@<<else>>@@.male;"@@<</if>><<elseif $player.underwear.panties>>@@.male;You're wearing panties right now, aren't you?"@@ You nod your head.<<else>>@@.male;You've worn panties before."@@<</if>><</if>> @@.player;"Yeah, I guess you're right."@@ @@.male;"And <<print $witch.firstname>> will be there to support you. And if it goes well, you can finally join the club."@@ @@.thought;Those are all good points. I think I'm going to do it.@@ <<if $scenes.witch.archiesEnding is not "normal">>[[Tell him what happened next|Therapist Witch Archies Kiss]]<<else>>[[Continue|TherapyQuestionPicker]]<</if>> <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"You're right. I think I //will// wear a dress,"@@ you tell him. @@.male;"Well, that's great, <<print $player.firstname>>. I'm glad..."@@ he trails off when he realizes that you're not done. @@.player;"After we got back to Pinewood, we were sitting in her car, and she@@ \ <<if $scenes.witch.archiesEnding is "kiss">>\ @@.player;kissed me!"@@ @@.male;"What?"@@ @@.player;"Yeah! And I kissed her back."@@ @@.male;"Wow, I didn't expect that,"@@ Mr. Garcia says, looking shocked. @@.male;"So you like her?"@@ @@.player;"Yeah, I guess I do. It was a nice kiss, and she's pretty."@@ @@.male;"What about the prank?"@@ @@.player;"I know,"@@ you say, looking down at your femininized body. @@.player;"But she's been really helpful and supportive, and I know she regrets it. So I guess I, uh, don't really mind it as much as I used to."@@ @@.male;"Well, that's great!"@@ Mr. Garcia says. @@.male;"I didn't see it coming, but I'm happy for you. Hopefully <<print $witch.firstname>> feels the same way."@@ @@.player;"Yeah,"@@ you say, feeling worried. @@.thought;What if she just wanted to make out with me? What if she doesn't really like me?@@\ <<elseif $scenes.witch.archiesEnding is "request">>\ @@.player;kissed me!"@@ @@.male;"What?"@@ @@.player;"Yeah! And I kissed her back."@@ @@.male;"Wow, I didn't expect that,"@@ Mr. Garcia says, looking shocked. @@.male;"So you like her?"@@ @@.player;"Yeah, I guess I do. And I know she likes me too."@@ @@.male;"Because of the kiss?"@@ @@.player;"Yeah. And she asked me to break up with <<print $girlfriend.firstname>>."@@ @@.male;"Wow, this is moving really fast!"@@ Mr. Garcia says. @@.male;"But what about the prank?"@@ @@.player;"I know,"@@ you say, looking down at your femininized body. @@.player;"But she's been really helpful and supportive, and I know she regrets it. So I guess I, uh, don't really mind it as much as I used to."@@ @@.male;"That's very mature of you to forgive her. But it's a big request that she's making. You seemed happy with <<print $girlfriend.firstname>>."@@ @@.player;"I know,"@@ you say, feeling guilty. <<print $girlfriend.firstname>> has been there for you every step of the way, even when you started transforming into a girl, and <<print $witch.firstname>> was the one who cursed you in the first place. @@.thought;Am I really going to break up with <<print $girlfriend.firstname>> for <<print $witch.firstname>>? She's so hot though, and I had butterflies after the kiss.@@\ <<else>>\ @@.player;tried to kiss me!"@@ @@.male;"What?"@@ @@.player;"Yeah! She just leaned in for a kiss. I pushed her away, of course. But I can't believe she would do that."@@ @@.male;"Yeah. I'm shocked. It sounded like she disliked you."@@ @@.player;"Me too. We've been friendlier lately, but I had no idea she liked me. Well, I guess she @@<<if not $scenes.witch.witchPaidAtArchies>>@@.player;tried to @@<</if>>@@.player;pay for me at Archie's. Maybe she thought it was a date."@@ @@.male;"It's possible. At least she knows you're not interested."@@ @@.player;"Yeah. I feel bad though. She looked hurt when I didn't kiss her."@@ @@.male;"That's not your fault,"@@ he tells you gently. @@.male;"You don't have to be attracted to her. Especially after that prank that she did."@@\ <</if>> [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\You look at Mr. Garcia with a giddy expression on your face, barely able to contain your excitement. @@.male;"You look happy! What happened?"@@ You start speaking. Once you do so, the words pour out of your mouth quickly. @@.player;"Well, I was sitting at lunch with <<print $witch.firstname>> and <<print $qb.firstname>> and they were acting weird. <<print $qb.firstname>> and then I was just talking to <<print $witch.firstname>> but she was still acting weird. I asked her about it, and then...she asked me out!"@@ You take a deep breath, suddenly aware of the fact that you told Mr. Garcia all of that in one go. @@.thought;I can't help it! I'm just excited!@@ @@.male;"Wow! I'm so excited for you!"@@ @@.player;"Thanks!"@@ @@.male;"You said yes, right?"@@ [[Answer him|Therapist Witch AskOut Request]] <<set $scenes.therapist.witchAskOut to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Of course I said yes!"@@ you say, <<if $player.playsWithHair>>playing with your hair as you imagine<<else>>imagining<</if>> what it will be like to go for a walk with just you and her. @@.male;"Good. She sounds like she's grown a lot over the past @@<<if $day>45>>@@.male;two months.@@<<elseif $day>28>>@@.male;month.@@<<else>>@@.male;couple weeks.@@<</if>> @@.male;And you clearly like her. So I'm glad the two of you were able to get over her prank and go on a date,"@@ Mr. Garcia says. @@.male;"What are you two going to do?"@@ @@.player;"We're going to go hiking. And, uh..."@@ You pause, suddenly feeling embarrassed. @@.male;"What is it?"@@ @@.player;"She wanted me to, um, look feminine."@@ @@.male;"Look feminine? Do you know what she means by that?"@@ @@.player;"Actually, I think so. I talked <<print $girlfriend.firstname>> in gym, and she told me that I should wear short shorts and a tank top."@@ @@.male;"So it'll be casual and comfortable but still cute. I think that's a great choice."@@ @@.player;"Yeah. But those are //girls// clothes! What happens if we run into someone from Pinewood?"@@ @@.male;"Yeah, wearing girls clothes in public is a big step. Are you going to do it?"@@ [[You think so|Therapist Witch AskOut Feminine]] [[You doubt it|Therapist Witch AskOut Masculine]] <<set $location to "classroom">>\You <<if $player.playsWithHair>>play with your hair as you think it over.<<else>>think for a moment.<</if>> You never would have pictured yourself wearing girls shorts and a tank top <<if $day>45>>two months<<elseif $day>28>>a month<<elseif $day>19>>three weeks<<elseif $day>12>>two weeks<<else>>a week<</if>> ago, but you really like <<print $witch.firstname>>, and you've gotten so feminine already. @@.player;"Yeah,"@@ you say after a moment. @@.player;"I think I would."@@ Mr. Garcia looks surprised. <<if $scenes.therapist.panties or $scenes.therapist.pants or $scenes.therapist.bra>>@@.player;"I'm already wearing @@<<if $scenes.therapist.panties>>@@.player;panties, @@<</if>><<if $scenes.therapist.pants>><<if $scenes.therapist.panties and not $scenes.therapist.bra>>@@.player;and @@<</if>>@@.player;girl pants, @@<</if>><<if $scenes.therapist.bra>>@@.player;and a bra, @@<</if>><<if $scenes.therapist.swimmingOnepiece>>@@.player;and a girls swimsuit, @@<</if>>@@.player;so when I think about wearing short shorts, it's not like it's coming out of nowhere."@@<<else>>@@.player;"<<print $witch.firstname>> is bi, I think. And her asking me that made me realize she likes me as a girl. So I'll try wearing short shorts."@@<</if>> You blush. @@.player;"Besides, I'm curious about how I'll look."@@ @@.male;"Good for you, <<print $player.firstname>>,"@@ Mr. Garcia says, looking impressed. @@.male;"You obviously like this girl, and I think it's great that you're not afraid of expressing yourself. At the end of the day, it's just clothes. Just as long as this is what you want. It's your decision, after all."@@ You blush as you wonder whether you'll be able to transform from this. Wanting to change the subject, you ask, @@.player;"I guess I'm okay with wearing girls shorts if it was just us, but the scary part is doing it in public. We probably won't see anyone, but we //could//."@@ Mr. Garcia nods. @@.male;"Absolutely."@@ He's silent for a moment and then lights up. @@.male;"Why don't you wear makeup too? So if you run into anyone from Pinewood, they'll think you're a girl."@@ A lump forms in your throat. Being dressed from head to toe in girls clothes is bad enough, but doing it while wearing a full face of makeup is even worse. @@.thought;Is he right? What if I ran into someone from the team? Or another witch? Better for them to think I'm a girl than to recognize me.@@ @@.player;"<<print $girlfriend.firstname>> said she would help me get ready for my date. I assumed she was just going to give me some clothes to wear. But I can ask her to do my makeup."@@ @@.male;"That's a great idea!"@@ Mr. Garcia says, beaming. @@.male;"I'm glad that she's being so supportive of you, even though you're going on a date with another girl."@@ @@.player;"Yeah, <<print $girlfriend.firstname>> is great. We're just friends now, but she's my best friend. Easily."@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\You think for a moment. You like <<print $witch.firstname>> of course, but you've never done anything like this before. And the more you think about wearing short shorts and a tank top, the more anxious you get. @@.player;"No, I don't think so,"@@ you say after a moment. @@.player;"<<print $witch.firstname>> is a great girl, and I want to go on this date with her. But I don't want to do it as a girl."@@ @@.male;"That's understandable,"@@ Mr. Garcia says. @@.male;"I'd just challenge you, and ask if this is something you don't want to do, or if it's something you're not comfortable doing."@@ @@.player;"What's the difference?"@@ <<if $scenes.therapist.panties or $scenes.therapist.pants or $scenes.therapist.bra>>@@.male;"You're already wearing @@<<if $scenes.therapist.panties>>@@.male;womens underwear, @@<</if>><<if $scenes.therapist.pants>><<if $scenes.therapist.panties and not $scenes.therapist.bra>>@@.male;and @@<</if>>@@.male;womens pants, @@<</if>><<if $scenes.therapist.bra>>@@.male;and a bra, @@<</if>><<if $scenes.therapist.swimmingOnepiece>>@@.male;and a one-piece swimsuit, @@<</if>>@@.male;so you wearing short shorts and a tank top, well, it's a big step, but it's not //that// big of a step.@@<<else>>@@.male;"<<print $player.firstname>>, every time I see you, you get girlier and girlier.@@<</if>> @@.male;Frankly, I wonder whether you're transgender."@@ You gasp. You weren't expecting him to be so blunt. @@.male;"If you're not a girl, and you haven't even considered being a girl, that's one thing. In that case, I don't think you should wear girls shorts."@@ He pauses. @@.male;"But if you have, I would hate for you to lose this girl you like because you're afraid of stepping out of your comfort zone."@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think his words over. @@.thought;He thinks I'm trans. @@<<if $player.masculinity>=50>>@@.thought;But that's ridiculous. I'm still a guy.@@<<elseif $player.masculinity>25>>@@.thought;I don't really feel like a guy anymore, but am I a woman? I don't know.@@<<elseif $player.masculinity>10>>@@.thought;It's true, I feel more like a girl than a guy sometimes, but I'd have to go out in public. People might see me!@@<<elseif $player.masculinity>0>>@@.thought;I guess I do sorta feel like a girl, but I'd have to go out in public. People might see me!@@<<else>>@@.thought;I feel like a girl, but I'd have to go out in public. People might see me!@@<</if>> @@.player;"Okay, I'll think it over."@@ @@.male;"Actually, I'll go even farther. You're worried you'll run into someone from Pinewood on the trail, right?"@@ @@.player;"Well, yeah?"@@ @@.male;"Then why not wear makeup too? If anyone sees you, they'll think you're a girl."@@ [[You're silent as you think it over|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I did a panty raid with the other football players,"@@ you say. Mr. Garcia grimaces. @@.male;"I just had a girl in here who was upset because the football players took her underwear. I didn't think that you would have been part of something like that."@@ @@.player;"Oh, it's not like that. We were only having fun."@@ @@.male;"To you maybe, but how would you like it if strangers started going through your underwear drawer?"@@ <<if $pantyRaid.panties or $player.hasWornPanties>>You cringe at the thought, especially now that your underwear drawer contains both boxers and panties. The thought of a bunch of bros looking through it with you being powerless to stop it is a terrifying one. @@.player;"You're right,"@@ you say, @@.player;"I wouldn't like it."@@<<else>>@@.player;"I don't think I'd like it,"@@ you admit.<</if>> <<if $player.hasWornPanties>>Suddenly feeling the need to defend yourself, you say, <<if $pantyRaid.takenFrom is $girlfriend.firstname>>@@.player;"I didn't end up stealing anyone's panties though. <<print $girlfriend.firstname>> gave me hers."@@ @@.male;"Well, at least you didn't steal anyone's underwear."@@ @@.player;"Yeah, and...@@<<if $player.isWearingPanties and $player.underwear.properName is "Blue French Cut Panties">>@@.player;I'm wearing them now."@@<<elseif $player.isWearingPanties>>@@.player;I'm wearing panties now."@@<<else>>@@.player;I've worn them before."@@<</if>><<elseif $pantyRaid.takenFrom is "">>@@.player;"I didn't even steal anyone's panties!"@@ @@.male;"Really?"@@ @@.player;"Yeah.@@<<if $player.isWearingPanties>> @@.player;But I'm wearing panties now.@@<<elseif $player.hasWornPanties>> @@.player;But I've worn panties before.@@<</if>>@@.player;"@@<<else>>@@.player;"<<print $pantyRaid.takenFrom>> knew I took her panties, and she seemed..."@@ You pause, trying to defend yourself without saying that <<print $pantyRaid.takenFrom>> cursed the panties. @@.player;"She was okay with it."@@ @@.male;"Really?"@@ @@.player;"Yeah. @@<<if $player.isWearingPanties and ($player.underwear.properName is "Plain White Panties" or $player.underwear.properName is "Lacy Purple Panties")>>@@.player;I'm wearing them now."@@<<elseif $player.isWearingPanties>>@@.player;I'm wearing panties now."@@<<else>>@@.player;I've worn them before."@@<</if>><</if>> <<if $pantyRaid.takenFrom is "">><<if $player.hasWornPanties>>Mr. Garcia doesn't look surprised. @@.male;"I'm glad that you're able to get underwear that you like without stealing them. You can buy more if you want."@@<<else>>Mr. Garcia looks surprised. @@.player;"Well, if you want any, you can buy them."@@<</if>><<else>>Mr. Garcia doesn't look surprised. @@.male;"I figured. I'm glad that @@<<if $pantyRaid.takenFrom is not $girlfriend.firstname>>@@.male;<<print $pantyRaid.takenFrom>> is okay with it and @@<</if>>@@.male;you're putting them to good use. But you can also buy your own underwear, you know."@@<</if>> <<if $player.boughtPanties>>@@.thought;I already did! But I guess I could expand my wardrobe even more.@@<<else>>@@.thought;From Viviana's Secret? That sounds terrifying!...I guess I do need to expand my wardrobe though.@@<</if>><</if>> [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.pantyRaid to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"So, you know that I kissed <<print $qb.firstname>>,"@@ you say. @@.male;"You told me,"@@ Mr. Garcia says with a smile. @@.player;"Well, I was telling my friends about it at lunch, and then one girl asked if I was gay."@@ @@.male;"I'm surprised you told them about <<print $qb.firstname>>!"@@ Mr. Garcia says, looking pleased. @@.male;"What did you tell her?"@@ <<if $scenes.friends.orientation is "gay">>@@.player;"I, uh, I told them that I was."@@<<else>>@@.player;"I told them that I was bi."@@<</if>> @@.male;"I'm really impressed with you for coming out!"@@ Mr. Garcia says. @@.male;"I remember when you first came in here, and you were so afraid of doing anything that could be perceived as gay. And now, here you are."@@ @@.player;"Yeah,"@@ you say, blushing. @@.player;"I didn't plan to come out, but they asked and I thought about it, and I realized that I like guys @@<<if $scenes.friends.orientation is "gay">>@@.player;too@@<</if>>@@.player;."@@ @@.male;"I'm happy for you. When you came out, how did everyone react?"@@ @@.player;"Actually, they were supportive. I was surprised. Another football player said it wouldn't change anything in the locker room."@@ @@.male;"See? I know that you're scared about other people's reactions, but they're more open-minded than you think."@@ @@.player;"Yeah,"@@ you say, thinking it over, @@.player;"I guess they are."@@ [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.comeOut to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I'm nervous. My parents are coming on Sunday,"@@ you tell Mr. Garcia. @@.male;"Why do you...oh. They don't know about your changes, do they?"@@ @@.player;"No. I've been so overwhelmed that I haven't even thought about mentioning it to them. But now they're coming, and I don't know what to do. They've got to notice that I look different than I did when I started school, right?"@@ Mr. Garcia gives your body a once-over. <<if $player.feminine<7>>@@.male;"I don't think so. You look pretty much the same to me."@@ To your surprise, you feel disappointed to hear that. @@.player;"Oh, okay, I guess,"@@ you say. @@.player;"So I'll just wear something masculine, and pretend that nothing's changed?"@@ @@.male;"You can. Or you could wear something feminine, like a dress, and come out to them. What are your parents like?"@@ @@.player;"My dad is pretty demanding. He wanted me to become a football player like him."@@ @@.male;"Then if I were you, I would go to dinner as a guy. You'll have time to come out to them later."@@ You look up, surprised to hear Mr. Garcia //not// encouraging you towards femininity. @@.thought;He's right, though. Since my parents are coming so soon, I don't have time to plan out what I'm going to say, or what I'm going to wear.@@<<elseif $player.feminine<21>>@@.male;"You look different, but not so different where you look like a girl."@@ @@.player;"Uh, okay, I guess,"@@ you say. @@.player;"So I'll just wear something masculine and go to dinner as @@<<if $player.masculinity>=50>>@@.player;myself,"@@<<else>>@@.player;a guy,"@@<</if>> you say, unable to keep <<if $player.pout>>yourself from pouting.<<else>>the disappointment out of your voice.<</if>> Your guy clothes seem so boring now. Mr. Garcia chuckles. @@.male;"Well, if you want, you could wear something feminine, like a dress, and come out to them. What are your parents like?"@@ @@.player;"My dad is pretty demanding. He wanted me to become a football player like him."@@ @@.male;"Then if I were you, I would go to dinner as a guy. You'll have time to come out to them later."@@ <<if $player.feminine>=17>>@@.player;"Okay,"@@ you say, surprised to hear Mr. Garcia encouraging you towards masculinity for once. @@.male;"Although you look pretty androgynous already. I don't know what you're doing--I assume it's hormones--but if they have any further effects, you might be able to go to dinner as a girl."@@ @@.player;"Really?"@@ you ask, feeling excited and terrified at the same time. @@.male;"Yeah. You're getting close to the point where you naturally look like a girl, even if you're trying to present yourself as a boy."@@ @@.thought;So if I transformed a couple more times, I could go to dinner in a dress! But what would I tell my parents? They're going to be expecting the old <<print $player.firstname>> to show up to dinner...hmm, maybe I could ask <<print $witch.firstname>>@@<<if $girlfriend.inWitchcraftClub>>@@.thought; or <<print $girlfriend.firstname>>@@<</if>> @@.thought;for advice.@@<<else>>You look up, surprised to hear Mr. Garcia //not// encouraging you towards femininity. @@.thought;He's right, though. Since my parents are coming so soon, I don't have time to plan out what I'm going to say, or what I'm going to wear.@@<</if>><<else>>@@.male;"Yeah, they will. You're at the point where you naturally look like a girl, even if you're trying to present yourself as a boy."@@ @@.player;"So I could go to dinner as a girl?"@@ you ask, unable to keep the excitement out of your voice. @@.male;"You could, but then you'd have to come out to your parents."@@ @@.player;"Oh. Right."@@ @@.male;"But you might not have a choice. With the way you look now, to be honest, I wonder if they would even recognize you."@@ <<if $scenes.girlfriend.talkedAboutParentVisit>>@@.thought;I hope that whatever <<print $girlfriend.firstname>> has planned works, or I'll have to explain to my parents that I'm trans. No, I'm not trans! I just look like a girl because of <<print $witch.firstname>>!@@ But deep down, you wonder whether that's really true.<<else>>That gives you an idea. @@.thought;If they didn't recognize me, then this might actually be okay. But what can I do? Hmm, @@<<if $girlfriend.inWitchcraftClub>>@@.thought;I know two witches. Maybe <<print $girlfriend.firstname>> or <<print $witch.firstname>> would have some spell that would help?@@<<else>>@@.thought;<<print $witch.firstname>> is a witch. I don't know if she'd help me, but I might as well ask.@@<</if>><</if>><</if>> [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.parents to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"We had finished our football game, and Coach took us out to eat at a diner. This @@<<if $player.homosexuality>=70>>@@.player;cute@@<<else>>@@.player;hot@@<</if>> @@.player;waitress came over to take our order, and as soon as she was gone, all the @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys started talking about how hot she was."@@ @@.male;"That sounds like typical male talk,"@@ Mr. Garcia comments. @@.player;"Yeah. I thought that they were going to all go after her, but they just encouraged me to ask her out."@@ @@.male;"I'm surprised,"@@ Mr. Garcia says. @@.player;"Yeah, me too. I'm not used to feeling like one of the guys. I decided to do it@@\ <<if $player.datingGirlfriend>>\ \@@.player;..."@@ @@.male;"Wait, what about <<print $girlfriend.firstname>>?"@@ <<if $player.relationships.length>1>>\ @@.player;"Actually, she's cool with it. We're poly."@@ Mr. Garcia looks like he wants to say something else, but thinks better of it. @@.male;"What did she say?"@@\ <<else>>\ @@.player;"I know,"@@ you say, feeling guilty. @@.player;"I shouldn't have done it. I'm dating her. But all the @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys were in my ear, hyping me up. It was impossible //not// to go for it."@@ @@.male;"I see,"@@ Mr. Garcia says, pursing his lips.\ <</if>>\ <<else>>\ \@@.player;."@@ @@.male;"And what happened?"@@\ <</if>> @@.player;"Well, she turned me down. And not only that, but@@ \ <<if $player.feminine>=4>>\ @@.player;she told me I was girly too."@@ @@.male;"She's not wrong,"@@ Mr. Garcia says. You look at him, and he quickly adds, @@.male;"I'm sorry. That must have been embarrassing."@@ @@.player;"It was! All the guys burst out laughing."@@\ <<else>>\ @@.player;she hooked up with <<print $qb.firstname>>!"@@\ <</if>> @@.male;"I'm sorry,"@@ Mr. Garcia says. <<if $player.feminine>=4>>@@.male;"I can't imagine what that felt like."@@<<else>>@@.male;"Rejection always hurts."@@<</if>> @@.player;"Yeah. I've never gotten rejected before."@@ @@.male;"Wait. Never?"@@ @@.player;"Yeah. Everyone I asked out always said yes. I've never had trouble getting girls until now."@@ <<if $player.feminine>=4>>\ @@.male;"Well, don't take this the wrong way, but you're not as masculine as you used to be."@@ @@.player;"I know,"@@ you say, <<if $player.pout>>pouting.<<else>>sighing.<</if>> @@.thought;So I can't get any girl I want anymore. This is going to take some getting used to.@@\ <<else>>\ @@.male;"Now that I think about it, something about you seems different."@@ You blush, wondering what Mr. Garcia picked up on.\ <</if>> [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.rejectedAtDiner to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"We were in the weight room for football practice, and my partner asked me how much I wanted to bench,"@@ you begin. @@.player;"I said that I just wanted to bench press the bar, and suddenly everyone was looking at me."@@ Mr. Garcia nods. @@.male;"Football practice has a lot of testosterone. If you're doing a weight that's much lower than @@<<if $player.feminine<14>>@@.male;the other guys@@<<else>>@@.male;everyone else@@<</if>>@@.male;, they're going to notice."@@ @@.player;"You're right,"@@ you say<<if $player.pout>>, pouting.<<else>> with a sigh.<</if>> @@.player;"but what am I supposed to do? I can't bench any more weight."@@ Mr. Garcia looks confused. @@.male;"You used to be able to bench a lot, right? Even if your muscles have atrophied from not working out outside of practice, I'm confused how you can't bench anything more than just the bar."@@ @@.thought;Oh shit. I keep forgetting that he thinks all of this happened naturally.@@ @@.player;"Uhhh..."@@ you say, trying to think of a good excuse, @@.player;"I'm not sure. Maybe it's because of, uh, the hormones?"@@ @@.male;"Like I've told you before, it's not healthy to self-prescribe..."@@ @@.player;"I know, I know,"@@ you say, cutting him off. @@.player;"And I'm not anymore. But can we talk about the practice?"@@ Mr. Garcia nods and you let out a small sigh of relief. [[Talk about the practice|Therapist Football BenchPress Practice]] <<set $scenes.therapist.benchPress to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Then they started betting on me. @@\ <<if $scenes.football.benchPressBet is "for">>\ @@.player;I bet on myself, of course. @@\ <<elseif $scenes.football.benchPressBet is "none">>\ @@.player;I tried to get them to stop, and they actually did."@@ @@.male;"Nice job!"@@ @@.player;"Thanks,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling.<</if>> @@.player;"@@\ <<else>>\ @@.player;I tried to bet against myself..."@@ @@.male;"Wait. Why?"@@ @@.player;"Oh, well, I didn't think I could do it. @@\ <</if>>\ @@.player;I started having trouble, and one of my teammates joked that I should use the girls bar."@@ @@.male;"He may have been joking, but if you were struggling, it's not actually a bad idea."@@ <<if $scenes.football.benchPress is 33>>\ @@.player;"I know. I ended up switching to it. And I was able to do it. I felt proud of myself until I noticed that everyone was laughing at me."@@ @@.male;"Why? Because you used the girls bar?"@@ @@.player;"Yeah. With no weight on it."@@ You start to get choked up. @@.player;"It was so humiliating. These guys are my teammates and they used to be my friends. And now here I am, benching as much as I can, and they're laughing at me!"@@\ <<else>>\ @@.player;"Maybe, but if I did, I would have never heard the end of it."@@ @@.male;"Why? Because it's made for girls?"@@ @@.player;"Yeah."@@ @@.male;"That seems a little sexist of you. And them. Girls can work out too, and they're not less than boys."@@ @@.player;"I know, but you know how the guys are. If they see any weakness, they laugh at it. And girls aren't less than boys, but the girls //bar// is lighter than the boys bar."@@\ <</if>> @@.male;"That makes sense,"@@ Mr. Garcia says gently. @@.male;"So how did it go?"@@ @@.player;"It was awful. @@\ <<if $scenes.football.benchPress>0>>\ @@.player;I was able to finish the rep, but just barely. My spotter had to take the bar from me. I thought I would get some respect since I finished my set at least, but they just talked about how my bar didn't have any weight on it."@@\ <<else>>\ @@.player;I couldn't even lift the bar. They were all laughing and mocking me."@@\ <</if>> @@.male;"I'm sorry,"@@ Mr. Garcia says. He thinks for a moment and then says, @@.male;"You made the right decision. You don't want to try to lift more weight than you can handle and hurt yourself."@@ @@.player;"I know. But what's going to happen if Coach takes us to the weight room again?@@ <<if $scenes.football.benchPress is 33>>@@.player;I won't be able to use the guys bar, and t@@<<else>>@@.player;T@@<</if>>@@.player;hey'll laugh at me again."@@ @@.male;"Can't you work out on your own and build your strength back up?"@@ <<if $player.skillCurse>0>>@@.thought;No, I can't. But I don't know how to tell him that.@@<<else>>@@.player;"Yeah, I guess so,"@@ you say, frowning.<</if>> [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"Coach benched me,"@@ you say<<if $player.pout>>, pouting.<<else>> flatly.<</if>> @@.player;"He made <<print $qb.firstname>> the starting quarterback."@@ @@.male;"I'm sorry to hear that,"@@ Mr. Garcia says. @@.male;"I think we talked about this before, but I'm still a little confused. How does your, uh, gender issue affect how you throw the football?"@@ You blush. @@.player;"I lost my...uh, confidence,"@@ you say. @@.player;"And ever since then, the football isn't going as far as it used to, and it's not making it to the receivers."@@ Luckily, Mr. Garcia seems to buy it. @@.male;"Sometimes that happens. You want to get your job back, right?"@@ <<if $player.feminine>=14 and $player.masculinity<50>>@@.player;"Right,"@@ you say after a moment's pause. You //do// want to be the starting quarterback again, but this year, a whole new life has opened up to you that you never even considered before. @@.thought;No. I want to get back on the team.@@<<else>>@@.player;"Right!"@@<</if>> @@.male;"Then you'll need to get your confidence back. You've been practicing with <<print $qb.firstname>>, right?"@@ [[Answer him|Therapist Football Benched Goals]] <<set $scenes.therapist.benched to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\<<if $visitedQBPractice>=2>>@@.player;"Yeah,"@@ you say, @@.player;"but we've mostly been focusing on helping him during our practices."@@ @@.male;"Well, there's your problem,"@@ Mr. Garcia says, laughing. @@.male;"If he keeps improving faster than you, then you won't be able to catch up to him. I'm not saying that you shouldn't help him at all during practice, but if you want to become the starter again, you'll need to make sure you're getting something out of your practices too."@@ @@.player;"You're right,"@@ you say, @@.player;"but I felt like he was our best chance of winning the championship."@@ @@.male;"That's very selfless of you to put your team's success above your own,"@@ Mr. Garcia says. @@.thought;Not really. I only want to win the championship so I can @@<<if $player.masculinity>=50>>@@.thought;get my dick back.@@<<else>>@@.thought;go back to being a guy.@@<</if>> @@.male;"But it seems like you have two competing goals. You want to become the starter, but you also want <<print $qb.firstname>> to get better so you can win the championship. You need to decide which one is more important. And you can win the championship if you're the quarterback too, @@<<if $player.skillCurse>0>>@@.male;if you can get your confidence back."@@<<else>>@@.male;if you can improve quickly enough."@@<</if>><<else>>@@.player;"No, I haven't,"@@ you admit. @@.male;"Well, there's your problem,"@@ Mr. Garcia says, laughing. @@.male;"You lost your confidence back, and you're not working to get it back."@@ @@.player;"That's not fair,"@@ you protest. @@.player;"I'm busy. And I've been going to the team practices."@@ @@.male;"Sure, but that's the bare minimum. Everyone on the team is required to show up. If you really wanted to become the starter again, you'd practice more, whether that's with <<print $qb.firstname>> or on your own in the weight room."@@<</if>> [[You're silent as you think over what he said|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"There's something I wanted to talk to you about,"@@ you start. @@.player;"About the football team."@@ @@.male;"Oh, good. I was hoping we'd get to talk about that today."@@ You look at him, surprised. @@.male;"I heard the news from Coach,"@@ he explains. @@.male;"I'm sorry about you not being on the team anymore."@@ @@.player;"Thank you,"@@ you say. @@.male;"So now that some time has passed, how are you feeling?"@@ @@.player;"I'm still upset,"@@ you say. @@.player;"I liked being on the team, and now that I'm not, I don't know. I feel like some part of me is missing."@@ @@.male;"What do you miss most?"@@ <<if $player.masculinity>=50>>[[The other guys|Therapist Football KickedOff Friends]]<<else>>[[The guys|Therapist Football KickedOff Friends]]<</if>> [[Playing football|Therapist Football KickedOff Football]] [[Being popular|Therapist Football KickedOff Popular]] <<set $scenes.therapist.kickedOffFootball to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"I miss the @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys,"@@ you say. @@.player;"They were my friends. We'd hang out, talk shit and play football together. Now, I can't do that."@@ @@.male;"You can still be their friend, right?"@@ Mr. Garcia asks. @@.male;"Sure, you can't play football with them, and you won't spend as much time with them as you used to. But nothing says you can't have any friends on the team."@@ @@.player;"I guess."@@ @@.male;"What's wrong?"@@ @@.player;"Well, they're kind of...treating me differently now that..."@@ @@.male;"Now that you're not on the team?"@@ @@.player;"No, it's not just that. Even before I got kicked off, they were treating me differently. Less like I was another guy and more like I was, uh, not as manly."@@ @@.male;"They made fun of you."@@ It's a statement, not a question. @@.player;"Well, yeah. And I know they didn't mean anything by it. Not really. We give each other shit and with me getting, uh, more feminine, it's easy to give me shit about that."@@ @@.male;"Did you try telling them that you don't want them to do that?"@@ @@.player;"No,"@@ you say, feeling a little skeptical. @@.player;"I didn't know I could."@@ @@.male;"Of course you can. Why don't you try it next time?"@@ You nod. @@.male;"And it's not like you're off the team for good. I talked to Coach. Don't tell him I said this, but if you practice and work hard in the gym, you can get back on the team."@@ You're silent, trying to react to this news. @@.thought;That would be nice. But I can't get back on the team. My talent at football is gone for good.@@ @@.male;"Would you like that?"@@ [[Yes|Therapist Football KickedOff Rejoin]] [[No|Therapist Football KickedOff Quit]] <<set $scenes.therapist.kickedOffMissMost to "friends">>\ <<set $location to "classroom">>\@@.player;"I miss playing football,"@@ you say. @@.player;"It's...it was really fun. I liked picking apart defenses and throwing touchdowns, and, and now I can't do that anymore."@@ He nods. @@.male;"I understand. I'm sorry about that. Hey, did you ever think about playing football with you friends? It won't be as part of the Stallions, and there won't be any fans in the stands, but it'll still be fun."@@ You smile, picturing the thought of getting to throw the football around with the <<if $player.masculinity>=50>>other <</if>>guys. Then you snap back to reality. @@.thought;I can't even do that. I can't throw the football at all.@@ @@.player;"No,"@@ you say, shaking your head. @@.male;"It won't be the same?"@@ @@.player;"No! Well, yes."@@ @@.thought;I can't tell him about the curse. He'll think I'm crazy.@@ @@.player;"It wouldn't be the same, but, uh, that's not really it. I'm just, uh, not as good at football as I used to be."@@ @@.male;"I heard. Coach was saying that you weren't taking it seriously. But I feel like there's more to it than that."@@ @@.player;"Yeah,"@@ you say. @@.player;"I'm not the same quarterback I used to be."@@ @@.male;"You've lost your confidence."@@ @@.player;"Uh, sure. But my throws aren't as accurate as they used to be, and I can barely throw the football at all."@@ He frowns. @@.male;"What if there was a way to work through this problem? You work out, practice, do whatever you have to do. And then you're just as good as you used to be."@@ @@.player;"That sounds pretty good."@@ @@.male;"You didn't hear it from me, but I talked to Coach. If you can show him you're serious about this, he'll let you back on the team. Is that something you'd want?"@@ [[Yes|Therapist Football KickedOff Rejoin]] [[No|Therapist Football KickedOff Quit]] <<set $scenes.therapist.kickedOffMissMost to "football">>\ <<set $location to "classroom">>\@@.player;"I miss being popular,"@@ you say. @@.player;"I was the star quarterback. I was the homecoming king. I had everything. And now, well, now that's all gone.@@<<if $player.datingGirlfriend>>@@.player;"@@ @@.male;"You've still got your girlfriend."@@ @@.player;"Yeah,"@@ you say, feeling a rush of affection for <<print $girlfriend.firstname>>.<<else>> @@.player;I had a girlfriend."@@ @@.male;"You've still got your friends."@@ @@.player;"Yeah, but..."@@<</if>> @@.male;"I know. It's not the same."@@ You nod. @@.male;"You don't need football to be popular though."@@ @@.player;"I don't?"@@ @@.male;"Of course not! The popular people in the school, are they all football players?"@@ You do some math. @@.player;"Most of them."@@ @@.male;"But not all of them. And the popular girls, they're not football players."@@ That draws a laugh from you. @@.male;"See? I knew I could get you to laugh."@@ @@.player;"So what do I need to do to be popular again?"@@ He smiles. @@.male;"That's a hard question. It's been a while since I was in high school."@@ You nod. @@.thought;I'll have to figure it out on my own.@@ @@.male;"But let's say you got back on the team."@@ You raise an eyebrow. @@.male;"You didn't hear this from me, but I talked to Coach. If you practice and work hard in the gym, you can get back on the team."@@ You're silent, trying to react to this news. @@.thought;That would be nice. But I can't get back on the team. My talent at football is gone for good.@@ @@.male;"Would you like that?"@@ [[Yes|Therapist Football KickedOff Rejoin]] [[No|Therapist Football KickedOff Quit]] <<set $scenes.therapist.kickedOffMissMost to "popular">>\ <<set $location to "classroom">>\@@.player;"Yes, I would,"@@ you say. You're not lying. You know that your talent is gone for good, but you're not happy about that. You miss <<if $scenes.therapist.kickedOffMissMost is "friends">>your friends<<elseif $scenes.therapist.kickedOffMissMost is "football">>playing football<<else>>being popular<</if>>, and you know that if somehow you could get back on the team, you'd have it again. Mr. Garcia smiles. @@.male;"Great! Well, you know what you need to do."@@ @@.player;"I do?"@@ @@.male;"Yes. Work out, practice, whatever you need to do to get back on the team."@@ Your heart sinks. @@.thought;I can work out all I want, but I'm not going to get back on the team.@@ Instead, you say, @@.player;"Thanks, Mr. Garcia."@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"No, I don't think I would."@@ @@.male;"What?"@@ @@.player;"I don't want to get back on the team. Even if I could. Sure, I miss @@<<if $scenes.therapist.kickedOffMissMost is "friends">>@@.player;my friends@@<<elseif $scenes.therapist.kickedOffMissMost is "football">>@@.player;playing football@@<<else>>@@.player;being popular@@<</if>>@@.player;, but a star quarterback isn't really who I am anymore. I, uh, I guess I should move on. Right?"@@ Mr. Garcia smiles. @@.male;"It's good to hear you say that, <<print $player.firstname>>. It's important to know what you want and what you don't want."@@ @@.player;"I...I guess. I can't believe I said that. When I, uh, I started losing my skills, the thing I wanted most...one of the things I wanted most was to get them back. And now I don't even want to be on the team. What's happening?"@@ He puts a meaty hand on your shoulder. <<if $day is 28 or $day is 35 or $day is 42 or $day is 49 or $day is 56 or $day is 63>>@@.male;"You're supposed to have a game tomorrow, right? Instead of being on the bench, you'll be in the stands. How do you think it'll feel?"@@ @@.player;"I don't know. Like you said, even if I was on the team, I'd be on the bench.@@<<else>>@@.male;"It's been a little while since you were on the team. How did it feel the first time you were supposed to have practice?"@@ @@.player;"It was hard. I was ready to go, but then I realized I wasn't supposed to be there. But I guess it's not all bad. If we were going to practice, I wouldn't get to throw much.@@<</if>> @@.player;I, uh, I guess I wasn't really a part of the team anyway. I'd only play if <<print $qb.firstname>> got injured or we were up by a lot, but I still felt like I should be playing. I guess now, it'll be less confusing."@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"During swimming class, I lost my swim trunks,"@@ you tell Mr. Garcia, your face red as you remember the incident. @@.male;"That must have been so embarrassing!"@@ @@.player;"Yeah! One minute I'm diving into the water, and the next, I'm naked."@@ Mr. Garcia looks a little confused. @@.male;"You didn't use to mind being naked. Didn't you like flashing the other guys?"@@ @@.thought;That was before I had a pussy. But I can't tell him that.@@ @@.player;"Uh, yeah, I did. But, um, I guess I felt in control of the situation then. Losing my trunks just happened,"@@ you say. @@.player;"And I guess I'm getting less comfortable being naked,"@@ you add. Mr. Garcia looks at you thoughtfully. @@.male;"Okay. So what happened after you lost your trunks?"@@ he asks, changing the subject. [[Talk about what happened|Therapist Swimming LoseTrunks Embarrassed]] <<set $scenes.therapist.lostTrunks to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\<<if $scenes.retrievedTrunks>>@@.player;"I spotted my trunks in the water, so I dove down to get them."@@ @@.male;"Good thinking."@@ @@.player;"Thanks. It was difficult since they were at the bottom of the pool, and they were waterlogged by the time I got them, but at least I wasn't naked."@@ Mr. Garcia nods. @@.male;"And how did the other kids react?"@@ @@.player;"A couple of them were laughing, but it was probably just because I lost my trunks and not because they saw my...uh, saw me naked."@@ @@.male;"From the way you described it, it sounds like it could have gone worse."@@ @@.player;"Yeah,"@@ you say, imagining what would have happened if the whole class saw your pussy. @@.thought;Good thing that didn't happen.@@<<else>>@@.player;"I didn't know what to do. I was naked, and I didn't know if people could see my...uh, I didn't know what they could see in the water. So I got out of the pool and hid behind a pillar."@@ @@.male;"Good thinking."@@ @@.player;"Thanks. But then I was standing naked, out in the open. And I didn't even know where my swim trunks were."@@ @@.male;"Right,"@@ Mr. Garcia says, nodding. @@.male;"You must have felt so embarrassed. What did you do?"@@ @@.player;"I called for someone to help me. @@<<if $girlfriend.relationship>55>>@@.player;<<print $girlfriend.firstname>>@@<<elseif $player.masculinity>=50>>@@.player;Another guy@@<<else>>@@.player;Some guy@@<</if>> @@.player;dived in and found my trunks."@@ @@.male;"That turned out pretty well then, for the circumstances. You didn't have to be naked for the whole gym class."@@ @@.player;"Yeah,"@@ you say, realizing how lucky you were. @@.thought;If @@<<if $girlfriend.relationship>55>>@@.thought;she@@<<else>>@@.thought;he@@<</if>> @@.thought;didn't find my trunks, how would I have gotten back to the locker room without everyone seeing my pussy?@@ @@.player;"Still, it was really embarrassing,"@@ you add. @@.player;"I was standing there naked and cold, with everyone looking at me, worried they could see..."@@<</if>> Mr. Garcia nods sympathetically. @@.male;"I'm sorry, that does sound humiliating."@@ He thinks for a moment. @@.male;"Do you think you could get a tighter swimsuit? You don't want this to happen again?"@@ @@.thought;I don't know if that would help. The trunks are always going to be baggy where my dick should be.@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\<<if not $scenes.qbGaveWhiteShirt>>@@.player;"I walked out into the pool area for swimming class,"@@ you begin, @@.player;"and then Coach came up to me. He said that I, uh, I needed a shirt for swimming."@@<<else>>@@.player;"I was, uh, too nervous to go to gym so I hid in the locker room. <<print $qb.firstname>> came in and he gave me a shirt to put on."@@<</if>> @@.male;"Why would you need that?"@@ Mr. Garcia asks, confused. Then his eyes drift down to your chest, and he gets a look of sudden comprehension. @@.player;"Um, anyway..."@@ @@.male;"I need to caution you against self-medicating,"@@ Mr. Garcia cuts in. @@.male;"You may want breasts, but it's important to be safe. But if you want, I can see if I can get you hormones."@@ @@.player;"Uhhh..."@@ you say, not sure how to respond to that. @@.thought;I don't want breasts, and I definitely don't want hormones! With <<print $witch.firstname>>'s curse, I would become a girl so fast.@@ @@.player;"Thank you, but that's okay,"@@ you finally say. @@.player;"I don't want hormones."@@ Mr. Garcia looks confused, but he doesn't press the issue. @@.player;"So I put on the shirt and went back out into the pool."@@ @@.male;"How did that go? Did the other kids know why you were wearing a shirt?"@@ Embarrassed, you nod. @@.player;"I heard some girls gossiping while I was swimming. They said that I should be wearing a top."@@ @@.male;"I'm sorry,"@@ Mr. Garcia says. @@.male;"It's never fun to be the target of gossip. People can be very insensitive."@@ You nod. @@.male;"That doesn't mean that they're wrong, though. //Have// you considered wearing a top?"@@ [[You would|Therapist Swimming Shirt Top]] [[Never|Therapist Swimming Shirt Man]] <<set $scenes.therapist.swimmingShirt to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\You look at him, surprised that he would even suggest that. Then you think about how weird it feels to swim in an oversized shirt, and reconsider. @@.player;"I guess I would,"@@ you admit. @@.player;"They already know I have boobs, so it's not like it could get worse."@@ You think for a moment before adding, @@.player;"The t-shirt was too big and since it was white and wet, everyone could see my boobs. A top would at least help with that."@@ Mr. Garcia nods. @@.male;"It sounds like you should get a top then."@@ @@.player;"Uh...I don't know,"@@ you say. It's one thing to talk about the pros and cons. It's completely different to actually buy a women's swimsuit and then wear it in front of everyone. [[Continue|TherapyQuestionPicker]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "classroom">>\You look at him, surprised that he would even suggest that. @@.thought;Sure, it feels weird to swim in an oversized t-shirt, but wearing a top would be so...girly. I can't do that!@@ @@.player;"Never!"@@ you say emphatically. @@.male;"Really?"@@ Mr. Garcia asks, surprised. @@.player;"Yeah. Those tops are for girls, and I'm not a girl. I didn't like having everyone see my boobs in my wet white t-shirt, but they'd still be able to if I wore a top."@@ [[Continue|TherapyQuestionPicker]] <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "classroom">>\You squirm in your seat. You can't believe you're about to tell him this. @@.male;"Go on, <<print $player.firstname>>."@@ @@.player;"Well, I was getting ready for gym class, and I opened my locker to get my trunks. But my trunks weren't there."@@ <<if $player.feminine>=14>>@@.male;"The guys hid them?"@@<<else>>@@.male;"The other guys hid them?"@@<</if>> @@.player;"Yeah. But that's not all. Instead of the trunks, there was something else. A onepiece."@@ @@.male;"I know @@<<if $player.feminine<14>>@@.male;other @@<</if>>@@.male;guys your age like to do pranks, but that's going too far. I'm going to talk to Coach."@@ @@.player;"No!"@@ you say, worried about what the <<if $player.masculinity>=50>>other <</if>>guys will do if they know you got them in trouble. @@.player;"Coach already knows. And, uh, I wore the swimsuit."@@ Mr. Garcia looks at you. @@.male;"You just put it on?"@@ <<if $scenes.resistedOnepiece>>@@.player;"No! I didn't wear it at first. But they left it in my locker. I didn't have a choice."@@<<elseif $player.wearsOnepiece>>@@.player;"Uh, yeah, I did. I guess I wanted to show them that their prank didn't bother me."@@<<else>>@@.player;"I didn't. Not at first. I went to get Coach, and he said that the @@<<if $player.masculinity>=50>>@@.player;other @@<</if>>@@.player;guys were pulling a prank and showing them it didn't bother me was the only way out."@@<</if>> @@.male;"And did it work?"@@ @@.player;"No! The next day, I went to class. I thought my trunks were going to be back in my locker, but they weren't. I have no idea where they are."@@ @@.male;"So you're just going to wear the girls swimsuit to class from now on?"@@ @@.player;"Uh, yeah. I guess so. Why?"@@ [[Mr. Garcia taps his chin|Therapist Swimming Onepiece WearAgain]] <<set $scenes.therapist.swimmingOnepiece to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.male;"Tell me, how did it feel when you were wearing that swimsuit?"@@ @@.player;"It was actually more comfortable. @@<<if $scenes.swimming.lostTrunks>>@@.player;Ever since I lost my trunks, I've had to hold them while I dived so I'd be sure they wouldn't fall off.@@<<else>>@@.player;I used to be worried that my trunks would fall off when I dove.@@<</if>> @@.player;But with this swimsuit, I can actually focus on diving, and everything fits so much better."@@ You look at him suddenly, worried that you said too much. Mr. Garcia nods understandingly. @@.male;"Then it's a good thing your trunks haven't turned up, right?"@@ @@.player;"What do you mean?"@@ @@.male;"Then you'd have to wear them, right? But if all you have is the onepiece, you can just keep wearing it."@@ @@.thought;I don't know if I'd go that far, but wearing the swimsuit isn't all bad.@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"Um, I was wondering..."@@ you begin, not sure how to phrase what you want to say without revealing everything about <<print $witch.firstname>> and the curse. @@.male;"You can tell me,"@@ Mr. Garcia says encouragingly. @@.player;"Um, my chest has changed,"@@ you begin. @@.player;"I'm growing boobs, and @@<<if $player.boobs>=3>>@@.player;I'm no longer able to hide them."@@<<else>>@@.player;I don't know if I can hide them."@@<</if>> @@.male;"<<print $player.firstname>>, I'm going to stop you right there. Now, I know that you want to transition, and that having female breasts are a part of that. But self-medicating is dangerous, and I would strongly recommend against it."@@ @@.player;"Um,"@@ you say, taken aback. @@.thought;Wow, he's completely wrong. I don't //want// to transform, it just keeps happening to me. And I'm not self-medicating or whatever he was talking about!@@ @@.male;"I'll get back to your question, but first, I want you to promise me you'll stop."@@ @@.player;"Fine. I promise I won't give myself hormones."@@ You feel a little bad. It's not technically a lie, but it's not the truth either.<<if $player.controlQuestKnowledge is true>> @@.thought;I can control my transformations now. If I made sure my boobs didn't get bigger, then I would be telling the truth.@@<</if>> Mr. Garcia nods, apparently satisfied. @@.male;"Now, I have to say that I noticed some chest development myself. How does that feel?"@@ <<if $player.skillCurse>=4>>\ [[It's uncomfortable, especially when I'm running|Therapist Public Boobs Uncomfortable]]\ <<else>>\ [[It's uncomfortable, especially when I'm playing football|Therapist Public Boobs Uncomfortable]]\ <</if>> [[It doesn't feel any different|Therapist Public Boobs Unbothered]] <<set $scenes.therapist.boobs to true>>\ <<set $location to "classroom">>\@@.player;"It's uncomfortable, especially when I'm @@<<if $player.skillCurse<4>>@@.player;playing football or @@<</if>>@@.player;running! They bounce around, and..."@@ you stop, suddenly aware that you're telling a male teacher how it feels to have tits. @@.male;"I can't undo the hormones that you've taken, but have you thought about getting a bra?"@@ @@.player;"What? No!"@@ @@.male;"You should. It will make you more comfortable, and your, uh, chest will be less noticeable."@@ You give it some thought. @@.thought;If no one saw, and I was more comfortable...@@ @@.male;"Maybe you could go shopping in the mall?"@@ You picture yourself wandering around the lingerie store, surrounded by women. @@.player;"N...no. I can't do that."@@ @@.male;"What if one of your female friends helped you?"@@ <<if $girlfriend.knowsSecret or $scenes.girlfriend.playerUsedStrapon>0>>@@.thought;<<print $girlfriend.firstname>> might be able to help. That would be so embarrassing though. I @@<<if $player.datingGirlfriend>>@@.thought;was...am her boyfriend!@@<<else>>@@.thought;used to be her boyfriend!@@<</if>> <</if>><<if $scenes.legShaver is "witch">>@@.thought;<<print $witch.firstname>> helped me shave. Maybe she would help me with this too.@@ <<elseif $witch.knowsSecret>>@@.thought;I wonder if <<print $witch.firstname>> would be willing to help.@@ <</if>><<if $girlfriend.knowsSecret is false and $scenes.legShaver is not "witch" and $witch.knowsSecret is false>>You shake your head. @@.player;"I don't have anyone I could ask."@@ @@.male;"Maybe you should be more open with them. They can give you some great advice about your transition.@@<<else>> @@.player;"Yeah, that's a good idea."@@<</if>> You nod, feeling a little bit better. @@.thought;If they get really uncomfortable, maybe I'll follow his advice. I would be doing it so other people wouldn't see my boobs, not because I want to wear a bra.@@ [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\You shrug. @@.player;"No, I haven't really noticed."@@ Mr. Garcia looks skeptical. @@.male;"Okay. If it starts getting uncomfortable, or if you self-medicate more,"@@ he says, looking at you, @@.male;"I would recommend wearing a bra."@@ @@.player;"What? I can't do that!"@@ @@.male;"You might not need it now,"@@ Mr. Garcia says, @@.male;"But it helps make you more comfortable and your, uh, chest less noticeable."@@ You give it some thought. @@.thought;If no one saw, and I was more comfortable...@@ @@.male;"Maybe you could go shopping in the mall?"@@ You picture yourself wandering around the lingerie store, surrounded by women. @@.player;"N...no. I can't do that."@@ @@.male;"What if one of your female friends helped you?"@@ <<if $girlfriend.knowsSecret or $scenes.girlfriend.playerUsedStrapon>0>>@@.thought;<<print $girlfriend.firstname>> might be able to help. That would be so embarrassing though. I @@<<if $player.datingGirlfriend>>@@.thought;was...am her boyfriend!@@<<else>>@@.thought;used to be her boyfriend!@@<</if>> <</if>><<if $scenes.legShaver is "witch">>@@.thought;<<print $witch.firstname>> helped me shave. Maybe she would help me with this too.@@ <<elseif $witch.knowsSecret>>@@.thought;I wonder if <<print $witch.firstname>> would be willing to help.@@ <</if>><<if $girlfriend.knowsSecret is false and $scenes.legShaver is not "witch" and $witch.knowsSecret is false>>You shake your head. @@.player;"I don't have anyone I could ask."@@ @@.male;"Maybe you should be more open with them. They can give you some great advice about your transition.@@<<else>> @@.player;"Yeah. Maybe."@@<</if>> [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"We were changing before practice, but I was wearing @@<<if $scenes.football.caughtByTeam is "bra">>@@.player;a bra@@<<else>>@@.player;panties@@<</if>>@@.player;. I tried to change quickly before anyone could see, but I accidentally dropped my @@<<if $scenes.football.caughtByTeam is "bra">>@@.player;shoulder pads@@<<else>>@@.player;pants@@<</if>>@@.player;, and @@<<if $player.masculinity>=50>>@@.player;another@@<<else>>@@.player;one@@<</if>> @@.player;guy saw."@@ @@.male;"I'm sorry. At least it was only one guy."@@ @@.player;"No, he told everyone else I was wearing @@<<if $scenes.football.caughtByTeam is "bra">>@@.player;a bra@@<<else>>@@.player;panties@@<</if>>@@.player;. The other football players didn't believe him, so he told me to lift up my shirt."@@ @@.male;"And did you?"@@ <<if $scenes.football.admittedSissyInPractice>>@@.player;"I did,"@@ you say, blushing. @@.player;"I probably should have lied, but, uh, I guess it was overwhelming having everyone look at me, and I just wanted to get it over with."@@ @@.male;"I'm sorry,"@@ Mr. Garcia says. @@.male;"Did the other kids make fun of you?"@@ @@.player;"Yeah,"@@ you say. @@.player;"They called me a sissy, though <<print $qb.firstname>> stood up for me at least."@@<<else>>@@.player;"No,"@@ you say, shaking your head. @@.player;"I denied it. Daniel said I was lying, but everybody else lost interest."@@ @@.male;"You handled that well!"@@ Mr. Garcia says, and you smile.<</if>> [[Mr. Garcia thinks for a moment|Therapist Public CaughtPractice Humiliation]] <<set $scenes.therapist.caughtDuringPractice to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.male;"<<print $player.firstname>>, did you want everyone to see your @@<<if $scenes.football.caughtByTeam is "bra">>@@.male;bra@@<<else>>@@.male;underwear@@<</if>>@@.male;?"@@ @@.player;"What? No! Why would I want that?"@@ @@.male;"Well, you wore your @@<<if $scenes.football.caughtByTeam is "bra">>@@.male;bra@@<<else>>@@.male;underwear@@<</if>> @@.male;to practice, knowing that you'd have to get changed. And then you dropped your pants, revealing what you were wearing to everybody else."@@ @@.player;"No, I didn't want this,"@@ you say. @@.player;"I wore the @@<<if $scenes.football.caughtByTeam is "bra">>@@.player;bra@@<<else>>@@.player;panties@@<</if>> @@.player;because, well, I guess I've gotten used to wearing them, and I forgot to change out of it. And I dropped my @@<<if $scenes.football.caughtByTeam is "bra">>@@.player;shoulder pads@@<<else>>@@.player;pants@@<</if>> @@.player;because I stumbled against a bench."@@ Mr. Garcia looks skeptical. @@.male;"Are you sure you didn't want to show off to the manly football players?"@@ You turn even redder. <<if $scenes.football.admittedSissyInPractice>>You're about to deny it when you remember how you got aroused after the team found out about your <<if $scenes.football.caughtByTeam is "bra">>bra.<<else>>panties.<</if>><<else>>@@.player;"No! I'm not gay!"@@ @@.male;"Okay,"@@ Mr. Garcia says, backing off. But you can tell that he's not entirely convinced.<</if>> [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"So you know how your wife caught me in the girls bathroom?"@@ @@.male;"I remember. That's why we started having these sessions."@@ @@.player;"Yeah. Well, the thing is, I didn't want to go into the girls bathroom. I..."@@ You trail off. You want to tell Mr. Garcia that you didn't go into the women's bathroom for fun or because you were transitioning, you did it because you needed the tampons. But that would bring up a lot of questions you don't want to answer. @@.male;"Yes?"@@ @@.player;"Uh..."@@ you stammer. Feeling flustered, you say, @@.player;"I'm not trans or anything. I was just..."@@ @@.male;"Why don't we switch gears?"@@ Mr. Garcia says gently. @@.male;"How did it feel to use the girls bathroom?"@@ You think it over<<if $player.playsWithHair>>, playing with your hair<</if>>. Once you got past the girl, you weren't thinking about it being the girls bathroom. You were just focused on applying the tampon. @@.player;"I guess I didn't really think about it,"@@ you say. @@.player;"It felt just like the guys bathroom."@@ Mr. Garcia nods. @@.male;"Do you think you'd use it again?"@@ <<if $player.hasUsedWomensBathroom>>You shake your head no, but then remember how you used the women's bathroom on your date with <<print $qb.firstname>>. @@.player;"I guess I would if I looked like a girl,"@@ you admit, @@.player;"but other than that, no."@@<<else>>You shake your head. @@.player;"No way. I'm lucky that the only person who saw me once I was in there was Mrs. Garcia. If people knew I was using the girls bathroom, it would be so embarrassing."@@<</if>> [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.caughtByGarcia to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\You're silent as you try to think of a topic to talk about. As you're thinking, your <<if $player.legs is 2>>mostly <</if>>smooth leg rubs against your <<print $player.pants.informalName>>. @@.player;"I, uh, I shaved my legs,"@@ you admit. @@.male;"Good for you! What made you decide to do that?"@@ @@.thought;I needed to give <<print $witch.firstname>> my leg hair so I could control my transformations.@@ @@.player;"Um, I guess I wanted to see how it would look?"@@ @@.male;"I figured. And how does it look?"@@ You think back to the last time you saw yourself naked. <<if $player.legs>=3>>@@.player;"Whenever I see them, I do a double take. I can't believe how smooth they are."@@ Mr. Garcia smiles at that. You pause, realizing that from the way you described it, Mr. Garcia probably thinks you //enjoy// having your legs soft and smooth like a girl. @@.thought;I don't enjoy it! But then why @@<<if $scenes.shavedLegsOnOwn>>@@.thought;do I keep shaving them? I already gave <<print $witch.firstname>> the hair she needed.@@<<else>>@@.thought;didn't I stop? I had enough hair for <<print $witch.firstname>> to do her spell, but I kept going.@@<</if>><<else>>@@.player;"I don't like it,"@@ you say. @@.male;"Why not?"@@ <<if $scenes.skippedShaving>>@@.player;"I shaved my legs, and I had gotten used to being smooth, but then the hair grew back."@@ Wait, that's not what you meant to say!<<else>>@@.player;"I only shaved one leg and then I stopped. So now my legs look uneven."@@ Wait, that sounds like you're regretting not shaving the other leg!<</if>> You don't want Mr. Garcia to think that you //like// having smooth legs--although <<if $scenes.skippedShaving>>they did feel<<else>>the one you shaved feels<</if>> nice. Mr. Garcia smiles. @@.male;"It sounds like it's time to shave again."@@ @@.thought;I knew he would say that!...Is he right?@@<</if>> @@.male;"What was it like, shaving your legs?"@@ he asks, changing the subject. <<if $scenes.legShaver is "witch">>[[Answer him|Therapist Public Shaving Witch]]<<else>>[[Answer him|Therapist Public Shaving Self]]<</if>> <<set $scenes.therapist.shavedLegs to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Actually, <<print $witch.firstname>> helped me,"@@ you say. @@.male;"Really? I didn't know you two were friends."@@ @@.player;"Uh, we're not. Not really. But she was the one who suggested I shave so I, um, decided to ask her for advice."@@ @@.male;"Okay! Well that's a big step, to ask a girl you don't know very well for help."@@ @@.thought;Oh yeah. I forgot about that. She already knows what happened to me, but I //am// letting her make me more girly.@@ @@.player;"It was good though. A little embarrassing, but @@<<if $scenes.witch.finishedShaving>>@@.player;she did a good job, and my legs looked nice at the end. She just took me into the bathroom, made me take off my clothes, and started shaving my legs."@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> @@.player;"She kept making comments though, saying things like //Don't be such a girl.//"@@<<else>>@@.player;she didn't make fun of me. She just took me into the bathroom, made me take off my clothes, and then started shaving my legs."@@<</if>> @@.male;"That sounds like it went pretty well. She helped you, and you were happy with the result.@@ <<if $scenes.witch.finishedShaving>>@@.male;And she didn't make fun of you that much."@@ @@.thought;That's true. She teased me, but this is //<<print $witch.firstname>>.// It could have been so much worse.@@<<else>>@@.male;So you're all shaved?"@@ You blush, feeling ashamed for some reason. @@.player;"No. I did one leg and then I, uh, decided I was done."@@ @@.male;"So you have one leg that's shaved and one leg that's hairy?"@@ he asks, sounding surprised. @@.player;"Yeah,"@@ you admit. @@.player;"It looks weird."@@ @@.male;"You should think about shaving your other leg so they'd be matching,"@@ Mr. Garcia says.<</if>> [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\You pause, taking a moment to think. @@.player;"It felt weird at first. It sunk in that I was going to do something that only girls do, and that it would be a while before my hair could grow back."@@ @@.male;"Not just girls,"@@ Mr. Garcia points out. @@.male;"Swimmers shave their legs too."@@ @@.player;"I know, but @@<<if $player.skillCurse>=4>>@@.player;I'm@@<<else>>@@.player;I used to be@@<</if>> @@.player;a football player. Nobody on the football team shaves their legs."@@ Mr. Garcia nods. @@.male;"But you went through with it."@@ @@.player;"Yeah. I guess I got started, and then once I was in a rhythm, it was easy to keep going."@@ You blush. @@.player;"And I guess it felt nice seeing the hair fall out."@@ @@.male;"That's great! I'm glad you felt comfortable taking that step. So your legs are all shaved now?"@@ <<if $player.legs>=3>>@@.player;"Yeah!"@@ you say proudly. <<if $scenes.shavedLegsOnOwn>>It's been hard work to keep yourself smooth<<else>>It was hard work getting smooth<</if>>, but you did it.<<elseif $scenes.witch.finishedShaving>>@@.player;"Well, they //were//,"@@ you say. @@.player;"But the hair grew back."@@ @@.male;"How do you feel about your legs now?"@@ @@.player;"I don't know. They look hairy to me, but they don't have as much hair as they used to. So I guess it feels like they're in between?"@@ @@.male;"If that makes you uncomfortable, you should think about shaving again,"@@ Mr. Garcia says.<<else>>You <<if $player.pout>>pout,<<else>>blush,<</if>> feeling ashamed for some reason. @@.player;"No. I did one leg and then I, uh, decided I was done."@@ @@.male;"So you have one leg that's shaved and one leg that's hairy?"@@ he asks, sounding surprised. @@.player;"Yeah,"@@ you admit. @@.player;"It looks weird."@@ @@.male;"You should think about shaving your other leg so they'd be matching,"@@ Mr. Garcia says.<</if>> [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I went to the halloween party,"@@ you tell Mr. Garcia. @@.male;"I'm glad you're putting yourself out there again. If you're going to drink..."@@ He trails off as he realizes that you're not done. @@.player;"When I went to the halloween party, I was dressed as @@<<if $costume is not "Wonder Woman">>@@.player;a @@<</if>>@@.player;<<print $costume>>,"@@ you say, blushing. Mr. Garcia leans forward. @@.male;"Wow, I didn't think you'd be ready to go out in public as a girl. Tell me all about it."@@ @@.player;"Well, I had forgotten that it was Halloween so I didn't have a costume. I ran to the costume store as soon as I realized. They only had a couple costumes left, and @@<<if $costume is not "Wonder Woman">>@@.player;the @@<</if>>@@.player;<<print $costume>> was one of them."@@ @@.male;"They didn't have any guys costumes left?"@@ <<if $scenes.halloween.foundBoysCostumes>>@@.player;"Yeah, they did,"@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>unable to meet Mr. Garcia's eyes.<</if>> @@.player;"I chose to wear a girl's costume."@@ @@.male;"Wow, you keep surprising me, <<print $player.firstname>>!@@<<else>>@@.player;"Um, I'm not sure,"@@ you say. @@.player;"He must have @@<<if $player.masculinity>=50>>@@.player;mistaken me for@@<<else>>@@.player;thought I was@@<</if>> @@.player;a girl when I walked in. He just showed me girls costumes, so I picked one out."@@ @@.male;"Couldn't you have asked for a guys costume?"@@ @@.player;"I didn't think of that,"@@ you admit. @@.male;"Well, I think it's a good sign that you're more comfortable going to a party as a girl than asking for a boys costume.@@<</if>> @@.male;Wait, weren't you worried about what the other students would say when they saw you?"@@ @@.player;"Yeah, I was,"@@ you say. @@.player;"I didn't tell anyone who I was though. I wanted to have one night where they'd treat me just like @@<<if $player.masculinity>0>>@@.player;anyone else, even if it was as a girl."@@<<else>>@@.player;any other girl."@@<</if>> [[Talk about the party|Therapist Public Halloween Party]] <<set $scenes.therapist.halloween to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\<<set _halloweenActions = []>>\ <<if $scenes.halloween.talkedToWitches>><<set _halloweenActions.push("talked to $witch.firstname and her friends")>><</if>><<if $scenes.halloween.drankBeer and $scenes.halloween.drankPunch>><<set _halloweenActions.push("drank some beer and punch")>><<elseif $scenes.halloween.drankBeer>><<set _halloweenActions.push("drank some beer")>><<elseif $scenes.halloween.drankPunch>><<set _halloweenActions.push("drank some punch")>><</if>><<if $scenes.halloween.flatteredRival>><<set _halloweenActions.push("talked to $rival.firstname")>><<elseif $scenes.halloween.insultedRival>><<set _halloweenActions.push("told $rival.firstname off")>><</if>><<if $scenes.halloween.watchedMovie>><<set _halloweenActions.push("watched a movie")>><</if>>\ @@.player;"I put the costume on and did my makeup and then went to the party. I felt so nervous walking across campus, but when I got to the party and realized that nobody recognized me, I felt a lot better."@@ @@.male;"That's great!"@@ He takes a look at you. @@.male;"It doesn't surprise me that when you put on makeup, you make a convincing girl."@@ @@.player;"Uh, thanks,"@@ you say, unsure of whether to take that as a compliment. @@.male;"So how was the party?"@@ @@.player;"Good! I <<print _halloweenActions.join(', ').replace(/,([^,]*)$/,' and $1')>>!"@@ @@.male;"That sounds like fun! Did you do any dancing?"@@ <<if $scenes.halloween.drankWithRyan>>@@.player;"Yeah, I did. I started dancing with @@<<if $player.skillCurse>=4>>@@.player;a guy I knew from football@@<<else>>@@.player;a guy on my team@@<</if>>@@.player;. I'm not used to taking the girl's role, but I actually started enjoying myself. It felt nice to relax and have fun for once."@@ Mr. Garcia nods approvingly. @@.player;"Then he wanted to hook up, and@@<<if $scenes.halloween.hookedUpWithRyan>>@@.player;, uh, I decided to go with it. We went to the bedroom and I started to..."@@ @@.male;"You don't need to tell me all the details,"@@ Mr. Garcia cuts in. @@.player;"Oh, sorry,"@@ you say, realizing once again that you're talking about your sex life with a teacher. @@.player;"Um, anyway, @@<<if $scenes.halloween.noticedCum>>@@.player;when we were done, I tried to slip back to the party, but everyone saw me, and they...they knew what I did. I was so embarrassed that I ran away from the party."@@ @@.male;"I'm sorry, <<print $player.firstname>>,"@@ Mr. Garcia says. @@.male;"It's not fair that hooking up is seen as cool when guys do it but shameful when girls do it."@@ @@.player;"No, it's not,"@@ you agree. @@.thought;Was he referring to me as a girl just then?@@ @@.male;"At least nobody at the party knew who you were."@@<<else>>@@.player;I had a good time."@@ You look at him suddenly. @@.player;"Is it weird that I hooked up with someone at the party?"@@ @@.male;"Not to me,"@@ Mr. Garcia says. @@.male;"It's not fair that hooking up is seen as cool when guys do it but shameful when girls do it."@@ @@.player;"No, it's not,"@@ you agree. @@.thought;Was he referring to me as a girl just then?@@<</if>><<else>> @@.player;I said no."@@ @@.male;"And that's your choice,"@@ Mr. Garcia says. @@.male;"But I'm glad that you tried dancing with a guy. And that you had a good time, from the sound of it."@@ @@.player;"Yeah, it was fun,"@@ you say.<</if>><<elseif $scenes.halloween.danced>>@@.player;"Yeah, I did. I went out onto the dance floor and started dancing. It felt weird at first dancing while I was wearing a girls costume, but once I got into it, I didn't think about that."@@ Mr. Garcia nods approvingly. @@.male;"That's great. I'm glad that you had a good time and got out of your comfort zone."@@<<else>>@@.player;"No,"@@ you say, shaking your head. @@.player;"I saw people dancing and it looked like fun, but I was wearing a girls costume. It would have felt too weird to dance and maybe gotten hit on by some guy."@@ @@.male;"You should give it a shot next time,"@@ Mr. Garcia says. @@.male;"Like you said, you're already in a girls costume. You might as well have fun."@@<</if>> [[Continue|TherapyQuestionPicker]] <<set $location to "classroom">>\@@.player;"I took a yoga class,"@@ you tell Mr. Garcia. @@.male;"Oh, that's good. @@<<if $player.skillCurse>=4>>@@.male;I'm glad you're getting exercise now that you're not on the team. @@<</if>>@@.male;How did you like it? I've never tried yoga, but my wife enjoys doing it."@@ @@.player;"I got a good workout. The only thing is, well, @@<<if $player.masculinity>=50>>@@.player;I'm the only guy in the class@@<<else>>@@.player;the class is all girls@@<</if>>@@.player;, and the instructor kept addressing us as girls...I think she thought I was a girl."@@ @@.male;"Maybe she didn't see you. Were you dressed like a girl?"@@ @@.player;"No! Well, I was wearing yoga pants because the girl I talked to said I needed to wear them for the class."@@ You pause and wonder whether she thought you were a girl too. @@.male;"Were you wearing a sports bra?"@@ <<if $player.bra is not null>>@@.player;"No. Well, I was wearing a shirt over it."@@<<else>>@@.player;"No, I wasn't."@@<</if>> @@.male;"Hmm. How did the class go?"@@ @@.player;"It was difficult! I didn't realize how hard it would be to hold all those poses. But all the @@<<if $player.masculinity<=0>>@@.player;other @@<</if>>@@.player;girls made it look easy."@@ @@.male;"Well, you just started. They've been doing it longer. Were there any students who went around and gave you tips?"@@ @@.player;"Yeah, <<print $rival.firstname>>,"@@ you say, blushing. @@.player;"I was in the middle of the downward dog pose, and she came over and called me a sissy."@@ @@.male;"I'm so sorry to hear that. If you want, I can talk to the yoga instructor..."@@ @@.player;"No!"@@ you say quickly. If <<print $rival.firstname>> found out you snitched on her, she would make your life hell. Mr. Garcia doesn't look surprised. @@.male;"Okay,"@@ he says. @@.male;"I was going to ask if you wanted to go back. But after that experience, I'm not sure if you will."@@ @@.player;"Actually, I might,"@@ you say. @@.player;"Besides <<print $rival.firstname>>, I had a good time and I got a good workout in. I'll just have to avoid her if I go back."@@ [[Continue|TherapyQuestionPicker]] <<set $scenes.therapist.yoga to true>>\ <<set $therapyQuestionsLeft to $therapyQuestionsLeft-1>>\ <<set $location to "classroom">>\@@.player;"Actually, I think I want to call it here."@@ Mr. Garcia looks surprised. @@.male;"We've still got some time left."@@ @@.player;"I know. It's just that I don't have anything else to talk about."@@ For a second, it seems like he's about to stop you. Instead, he says, @@.male;"Well, if you think of anything, we can talk about it on @@<<if $dayOfWeek is "Tuesday" or $dayOfWeek is "Thursday">>@@.male;Sunday."@@<<else>>@@.male;Tuesday."@@<</if>> <<link "Do something else" $currentPassage>><</link>> <<set $location to "classroom">>\Mr. Garcia checks his watch. @@.male;"That's all the time we have left in this session."@@ @@.player;"Okay,"@@ you say, getting up to leave. @@.player;"Thanks for helping me."@@ @@.male;"It was my pleasure,"@@ he says with a smile. @@.male;"I'll see you on @@<<if $dayOfWeek is "Tuesday" or $dayOfWeek is "Thursday">>@@.male;Sunday?"@@<<else>>@@.male;Tuesday?"@@<</if>> @@.player;"Sure,"@@ you say as you walk out. @@.thought;I'll be back, I think. I can't believe I'm talking about all this with a teacher, but he's a good listener.@@ <<link "Do something else" $currentPassage>><</link>> <<unset $therapyQuestionsLeft>>\ <<set $location to "classroom">>\You <<if $player.playsWithHair>>play with your hair as you <</if>>think about it for a moment. Talking to <<print $girlfriend.firstname>>, <<print $qb.firstname>> and <<print $witch.firstname>> has been helpful, and you're glad that they wouldn't think any less of you if you //were// a girl, but you have to do what's right for you. And when football season is over, there's a chance that you can go back to being the guy you used to be. And the more you think about it, the more you realize that that's what you want. @@.thought;I liked being the star quarterback and having a dick and being really popular. I know that's not who I am right now, but I miss it. I want to go back.@@ @@.player;"I thought about it, and I decided that I'm a guy,"@@ you say, and look at Mr. Garcia. He was always encouraging you to exploring your femininity, and you're not sure how he'll react to you telling him that you're a guy. Mr. Garcia looks taken aback, but he quickly covers it up. @@.male;"That's not what I thought you would say, but I'm proud of you for making a decision about who you are."@@ @@.player;"Even though I'm not trans?"@@ @@.male;"Of course."@@ The two of you sit there in silence for a moment. @@.player;"So what do we talk about?"@@ @@.male;"Whatever you want."@@ [[Decide on a topic|TherapyQuestionPicker]] <<set $scenes.therapist.declinedTrans to true>>\ <<set $therapyQuestionsLeft to 4>>\ <<if $player.masculinity<-10>><<set $player.masculinity to 1>><<else>><<set $player.masculinity to $player.masculinity+10>><</if>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $location to "classroom">>\@@.player;"No, I haven't. I'm still a guy,"@@ you tell him firmly. Mr. Garcia doesn't look surprised. @@.male;"Alright, then let's get started on our session."@@ [[Decide on a topic|TherapyQuestionPicker]] <<set $therapyQuestionsLeft to 4>>\ <<set $player.masculinity to $player.masculinity+1>> <<set $location to "classroom">>\You're about to head to <<if $team.playerOnTeam>>football practice<<else>>your dorm<</if>> when <<print $girlfriend.firstname>> stops you in the hallway. @@.girlfriend;"<<print $player.firstname>>! What are you going to do?"@@ @@.player;"Uh, about what?"@@ She rolls her eyes. @@.girlfriend;"About cheerleading, of course!"@@ @@.player;"Oh yeah."@@ You had forgotten all about <<print $girlfriend.firstname>>'s suggestion that you try out for the cheer squad. @@.player;"I don't know...."@@ @@.girlfriend;"Look, just try it. Who knows, it might be fun to be on a team again."@@ <<if $team.playerOnTeam>>\ @@.player;"But I'm supposed to go to football practice. Coach will be mad if I skip it."@@ @@.girlfriend;"And if you miss this tryout, then you won't be a cheerleader. You'll just keep being a backup quarterback. I bet Coach won't even pay attention to you during practice."@@ She might be right. \ <<else>>\ It might be. \ <</if>>\ But are you really going to try out to be a cheerleader? [[Go with her|Trans Cheerleading TryOut]] [[Shake your head|Trans Cheerleading Decline]] <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\You shake your head. @@.player;"I'm sorry, <<print $girlfriend.firstname>>. But I don't want to be a cheerleader."@@ <<print $girlfriend.firstname>> looks disappointed, but she composes herself. @@.girlfriend;"Alright, well I've got to get to practice. I'll see you later."@@ <<if $team.playerOnTeam>>\ You get changed into your football uniform and go to practice. Just as <<print $girlfriend.firstname>> predicted, Coach spends most of practice focused on <<print $qb.firstname>>. [[Do something else|Trans Night][$leftChar to null]]\ <<else>>\ [[Do something else|Trans AfterSchool Default][$leftChar to null]]\ <</if>>\ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $scenes.trans.cheerleaderProgress to -1>>\ <<set $player.masculinity to $player.masculinity+4>>\ <<set $location to "hallway">>\<<hasClothingItem "Yoga Pants" "pants">><<set _hasYogaPants to $hasClothingItem>>\ <<hasClothingItem "Sports" "bra">><<set _hasSportsBra to $hasClothingItem>><<unset $hasClothingItem>>\ You think about it. @@.thought;Maybe <<print $girlfriend.firstname>> is right. Being a girl@@ <<if $player.masculinity<=-50>>@@.thought;has been nice,@@<<else>>@@.thought;hasn't been all bad,@@<</if>> @@.thought;but it was nice to have lots of friends on the football team. We're still friends, but it isn't the same. Maybe it would be nice to be@@ \ <<if $team.playerOnTeam>>\ @@.thought;part of a team and not just as a backup. Even if the team I'd be on is the cheerleaders.@@\ <<else>>\ @@.thought;on a team again, even if it's the cheerleaders.@@\ <</if>> Slowly, you nod. @@.player;"Sure, <<print $girlfriend.firstname>>. I'll try out."@@ @@.girlfriend;"Yay!"@@ She rushes forward and gives you a big hug, her boobs pressing up against your <<if $player.boobs>4>>larger ones.<<elseif $player.boobs>=2>>own.<<else>>flat chest.<</if>> @@.girlfriend;"I'm so happy for you!"@@ @@.player;"You don't even know if I'll win."@@ A thought crosses your mind. @@.player;"Uh, <<print $girlfriend.firstname>>, how am I going to win? I don't know any dances or cheers."@@ It's hitting you that you'll have to do girly dance moves in front of other girls, some of whom are cheerleaders you've dated. @@.girlfriend;"It'll be fine,"@@ <<print $girlfriend.firstname>> says as she starts to walk towards the girls locker room. You walk alongside her. @@.girlfriend;"You're not expected to know any of our routines. They're just going to be testing you on--wait, you have yoga pants and a sports bra, right?"@@ <<if _hasYogaPants and _hasSportsBra>>\ @@.player;"Yep!"@@ @@.girlfriend;"Okay! You're going to do great!"@@\ <<elseif _hasYogaPants>>\ @@.player;"I don't have a sports bra."@@ @@.girlfriend;"That's okay, I'll give you one."@@\ <<elseif _hasSportsBra>>\ @@.player;"I don't have any yoga pants."@@ @@.girlfriend;"That's okay, I'll give you a pair."@@\ <<else>>\ @@.player;"No,"@@ you admit. @@.girlfriend;"That's okay. I'll give you some clothes."@@\ <</if>> [[Go to the girls locker room|Trans Cheerleading LockerRoom]] <<set $girlfriend.relationship to $girlfriend.relationship+3>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $location to "hallway">>\<<hasClothingItem "Yoga Pants" "pants">><<set _hasYogaPants to $hasClothingItem>>\ <<hasClothingItem "Sports" "bra">><<set _hasSportsBra to $hasClothingItem>><<unset $hasClothingItem>>\ The news about the tryout must have spread, because the girls locker room is busy. You walk to your locker, but your eyes can't help but wander over the <<if $player.masculinity<=-100>>other <</if>>girls. @@.thought;They're all so pretty and they look so athletic. How can I compete with them?@@ @@.girlfriend;"You've got this, <<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> says, reading your expression.\ <<if _hasYogaPants and _hasSportsBra>> \ @@.girlfriend;"Now get changed!"@@ You laugh and start to change into your yoga pants and sports bra.\ <<else>>\ @@.player;"Thanks. Can you give me@@ \ <<if _hasYogaPants>>\ @@.player;the bra?"@@\ <<elseif _hasSportsBra>>\ @@.player;the yoga pants?"@@\ <<else>>\ @@.player;the clothes?"@@\ <</if>> @@.girlfriend;"Sure,"@@ she says, going over to her locker and taking out <<if _hasYogaPants>>a sports bra.<<elseif _sportsBra>>a pair of yoga pants.<<else>>a sports bra and a pair of yoga pants.<</if>> @@.player;"Thanks,"@@ you say, taking them and starting to change.\ <</if>> \ Despite all of the girls changing right around you, you don't feel self-conscious. Compared to changing into a bikini, just changing your pants and bra feels easy. @@.thought;Nobody's paying attention to me. I feel just like any other girl.@@ [[Everyone files into the gym|Trans Cheerleading TryOut Start]] <<set $player.shirt to null>>\ <<if not _hasYogaPants>>\ <<set $player.pants to setup.yogaPantsBlack>>\ <<set $clothesInventory.pants.push(setup.yogaPantsBlack)>>\ <<else>>\ <<for _i to 0; _i lt $clothesInventory.pants.length; _i++>>\ <<capture _i>><<if $clothesInventory.pants[_i].properName.contains("Yoga Pants")>><<set $player.pants to $clothesInventory.pants[_i]>><</if>><</capture>>\ <</for>>\ <</if>>\ <<if not _hasSportsBra>>\ <<set $player.bra to setup.sportsBraBlack>>\ <<set $clothesInventory.bra.push(setup.sportsBraBlack)>>\ <<else>>\ <<for _i to 0; _i lt $clothesInventory.bra.length; _i++>>\ <<capture _i>><<if $clothesInventory.bra[_i].type is "sports bra">><<set $player.bra to $clothesInventory.bra[_i]>><</if>><</capture>>\ <</for>>\ <</if>>\ <<set $player.shoes to setup.keds>>\ <<set $location to "girlslocker">>\You join the <<if $player.masculinity<=-100>>rest of the <</if>>girls in the gym. @@.female;"What do you think they're going to make us do?"@@ a girl dressed identically to you asks. @@.female;"I don't know. I hope we weren't supposed to memorize any routines,"@@ her friend says. Remembering what you heard from <<print $girlfriend.firstname>>, you join the conversation, adding @@.player;"I heard they won't expect us to have done that."@@ @@.female;"How do you..."@@ @@.rival;"Alright girls!"@@ <<print $rival.firstname>> says. Her voice cuts through the chatter. @@.rival;"Who's ready to get started?"@@ <<if $player.masculinity<=-100>>All the girls<<else>>Everyone<</if>> cheers at that, you included. @@.rival;"I didn't hear you!"@@ @@.player;"Wooo!"@@ you yell<<if $player.voice>=3>> in your girly voice<<elseif $player.voice<2>> in a voice that's too deep<</if>>. @@.rival;"Alright,"@@ <<print $rival.firstname>> says, satisfied. [[She turns to a cheerleader|Trans Cheerleading TryOut FlyerDecision]] <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<set $leftChar to null>><<set $rightChar to $rival>>\ <<set $location to "gym">>\<<if $player.armStrength<15 or ($player.armStrength<34 and $player.height>=3)>>\ <<set $player.flyer to true>>\ <<else>>\ <<set $player.flyer to false>>\ <</if>>\ @@.rival;"Whitney, you said you had experience as a flyer?"@@ <<if $player.flyer>>\ She nods. @@.female;"I do, but that was a while ago. I feel more comfortable as a base."@@\ <<else>>\ She nods. @@.female;"Yeah. I was a flyer last year."@@\ <</if>> <<print $rival.firstname>> thinks for a moment and then starts to walk through the line. Some girls she taps on the shoulder and some girls she walks past. Finally, she gets to you. You blush as you're face to face with your beautiful ex-girlfriend, but you try to stare calmly back at her. @@.rival;"Trying to be a cheerleader, <<print $player.firstname>>?"@@ @@.player;"Uh, yeah."@@ <<if $player.height>=3 and $player.armStrength<34>>\ She smirks. @@.rival;"Well if you were, you'd be a flyer. You're@@ <<if $player.height is 3>>@@.rival;almost@@ <</if>>@@.rival;as short as me...wait, how did you get so short?"@@ @@.player;"Uh, hormones?"@@ She looks skeptical but she just taps you on the shoulder and moves onto the next girl. @@.thought;That was too close. Wait, flyers are the girls that get thrown up in the air, right?@@\ <<elseif $player.armStrength<15>>\ She smirks. @@.rival;"Well, if you were, you'd be a flyer."@@ @@.player;"Flyers are the@@ <<if $player.masculinity<0>>@@.player;girls@@<<else>>@@.player;ones@@<</if>> @@.player;who get thrown up in the air, right? Aren't they supposed to be short?"@@ @@.rival;"Usually yeah. And you're@@ <<if $player.height is 2>>@@.rival;average height@@<<else>>@@.rival;tall@@<</if>> @@.rival;for a girl. But the bases are supposed to be strong. And you,"@@ she says, grabbing your slender arm, @@.rival;are weak."@@ Then she taps you on the shoulder and moves onto the next girl.\ <<else>>\ She smirks. @@.rival;"Well if you were, you'd have to cheer in front of the whole school in a short skirt and pom poms. Think you can handle that?"@@ You had thought about that when you were deciding whether or not to try out. @@.player;"Yeah, I think I can."@@ @@.rival;"Of course, you'd be a base so@@ <<if $player.homosexuality>=50>>@@.rival;all the hot guys wouldn't be able to@@<<else>>@@.rival;nobody could@@<</if>> @@.rival;see you while us flyers did a basket toss."@@ And then she moves onto the next girl without even giving you a chance to respond.\ <</if>> <<link "$rival.firstname gets to the end of the line and turns to everyone" "Trans Cheerleading TryOut FlyerResult">><</link>> <<set $location to "gym">>\<<if $player.flyer>>\ @@.rival;"Alright. We're looking for a flyer. So if I didn't tap you on the shoulder, you can go."@@ There's a collection of gasps. But when they see that <<print $rival.firstname>> is being serious, most of the girls file out of the gym. @@.thought;Just like that?...I guess I have a better chance now.@@ You look around at the short girls who are left, a group that includes you. @@.thought;I'm still here because I'm girlier than most of the cis girls who tried out.@@ <<print $rival.firstname>> turns to the girls who are left. @@.rival;"Let's get started with a routine."@@\ <<else>>\ @@.rival;"If I tapped you on the shoulder, you would be a flyer. If I didn't, you'd be a base."@@ She turns to Whitney. @@.rival;"You're sure you can be a flyer?"@@ @@.thought;She didn't tap me on the shoulder. What if she's only looking for flyers?@@ You hold your breath, worried that your tryout will hinge on Whitney's answer. @@.female;"Yeah,"@@ she says. @@.rival;"Great. Then let's get started with a routine."@@\ <</if>> Everyone starts to get alarmed. @@.rival;"I'll walk you girls through it, don't worry. We just want to see your rhythm and dancing. Now line up."@@ [[Line up|Trans Cheerleading TryOut Routine Words]] <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $rival.shirt to setup.rivalCheerTop>><<set $rival.pants to setup.rivalCheerleaderSkirt>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shirt.showHandImage to false>>\ <<set $rightChar to $rival>>\ <<set $location to "gym">>\Everyone scrambles to find a spot. You end up lined up in the center, facing <<print $rival.firstname>>. @@.thought;I can't believe I'm wearing yoga pants and a sports bra in front of my ex-girlfriend.@@ You look around and see <<print $girlfriend.firstname>> and the other cheerleaders gathered near <<print $rival.firstname>>. A <<if $day>=58>>couple months<<else>>month<</if>> ago, all of these girls would have been interested in dating you. Now, you're trying out for their cheerleading team. @@.thought;Focus, <<print $player.firstname>>@@ you tell yourself. @@.thought;The tryout is about to start.@@ @@.rival;"Alright, girls! Let's start with, hmmm, how about our touchdown cheer? Alright, repeat after me. Touchdown!"@@ <<linkreplace "Touchdown!">>\ @@.player;"Touchdown!"@@ @@.female;"Touchdown!"@@ the <<if $player.masculinity<=-100>>other <</if>>girls yell. @@.rival;"And score!"@@ <<linkreplace "And score!">>\ @@.player;"And score!"@@ @@.female;"And score!"@@ @@.rival;"Nice job, <<print $qb.firstname>>."@@ <<linkreplace "Nice job, $qb.firstname">>\ @@.player;"Nice job, <<print $qb.firstname>>."@@ @@.female;"Nice job, <<print $qb.firstname>>,"@@ the <<if $player.masculinity<=-100>>other <</if>>girls yell at the same time. @@.rival;"Now score six more!"@@ <<linkreplace "Now score six more!">>\ @@.player;"Now score six more!"@@ @@.female;"Now score six more!"@@ [[Great, let's take it from the top|Trans Cheerleading TryOut Routine Motions]] <<print $rival.firstname>> says.\ <</linkreplace>>\ <</linkreplace>>\ <</linkreplace>>\ <</linkreplace>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "gym">>\@@.rival;"Great, let's take it from the top. Five, six, seven, eight!"@@ @@.female;"Touchdown! And score! Nice job, <<print $qb.firstname>>, now score six more!"@@ Not being used to cheers starting that way, you're a half second late. @@.player;"Touchdown! And score! Nice job, <<print $qb.firstname>>, now score six more!"@@ @@.thought;I hope I don't get marked off for that@@ you think, cursing yourself for your hesitation. <<if $player.masculinity<=-100>>All the other girls<<else>>Everyone else<</if>> has been doing good so far. You haven't noticed any mistakes, besides your own. @@.thought;I'll have to step it up.@@ @@.rival;"Now let's add some motions! When we say ''touchdown'', we're going to make a touchdown motion."@@ She raises both her arms straight in the air. @@.rival;"Why don't you try it?"@@ <<if $player.masculinity<=-100>>You and the other girls raise your<<else>>Everyone raises their<</if>> arms straight in the air. @@.rival;"Good. Next, when we say ''and score'', we'll do a bow and arrow."@@ @@.female;"What's a bow and arrow?"@@ someone asks. <<print $rival.firstname>> answers her by doing a bow and arrow motion. @@.thought;Okay, so I'm stretching my right arm out to the side and sticking my left elbow out.@@ [[You practice making that motion until it feels natural|Trans Cheerleading TryOut Routine Motions 2]] <<set $leftChar to null>>\ <<set $location to "gym">>\@@.rival;"Okay, next we say ''Nice job, <<print $qb.firstname>>'',"@@ <<print $rival.firstname>> says after a minute. @@.rival;"And when we do that, we put our hands on our hips."@@ You put your hands on your hips. @@.rival;"And the last part, we say ''now score six more'', we'll do a high V with a liberty."@@ You look at her blankly. @@.rival;"A liberty is when you lift one leg into the air. And we're going to do a high V, which is just raising your arms into a V."@@ You and the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> try that. Your balance hadn't been great before, but now you're able to balance on one leg with relative ease. You raise your arms above your head into a V shape. @@.thought;I feel so feminine@@ you think, imagining yourself doing this position in a game. @@.thought;But during a game, I'd be wearing a skirt. And when I do a high V, I'd be holding pom poms.@@ [[Let's put it all together!|Trans Cheerleading TryOut Routine Complete]] <<print $rival.firstname>> says enthusiastically. <<set $location to "gym">>\@@.rival;"Let's put it all together!"@@ <<print $rival.firstname>> says. @@.rival;"Repeat after me. Touchdown."@@ She hasn't done a motion, and you try to remember what you were supposed to do. @@.thought;When I was on the football team, if I scored a touchdown, the ref would make a touchdown symbol.@@ @@.player;"Touchdown!"@@ you cheer, raising your arms in the air. Around you, <<if $player.masculinity<=-100>>all the other girls<<else>>everyone else<</if>> does the same thing. @@.rival;"And score!"@@ @@.player;"And score!"@@ you cheer, trying to remember the routine. Out of the corner of your eye, you see <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl doing a bow and arrow motion, and you copy her. @@.thought;That was too late.@@ @@.rival;"Nice job, <<print $qb.firstname>>."@@ This one you remember. @@.player;"Nice job, <<print $qb.firstname>>,"@@ you say, putting your hands on your hips. Saying <<print $qb.firstname>>'s name reminds you that you're auditioning to cheer on the guy that took your spot as the starting quarterback<<if $player.gotFuckedByCock>>...and your virginity<</if>>. @@.rival;"Now score six more!"@@ @@.player;"Now score six more!"@@ you say, raising your leg into the air so your thigh is parallel with the ground. At the same time, you raise your arms into the air in a V shape. [[From the top!|Trans Cheerleading TryOut Routine 1]] <<print $rival.firstname>> says. <<set $location to "gym">>\@@.rival;"From the top! Five, six, seven, eight!"@@ This time, you're ready. [[And score|Trans Cheerleading TryOut Routine Incorrect][$wrongCheer to "And score";$cheer.tryout.total to 2]] <<link "Nice job, $qb.firstname" "Trans Cheerleading TryOut Routine Incorrect">><<set $wrongCheer to "Nice job, $qb.firstname">><<set $cheer.tryout.total to 2>><</link>> [[Now score six more|Trans Cheerleading TryOut Routine Incorrect][$wrongCheer to "Now score six more";$cheer.tryout.total to 2]] [[Touchdown|Trans Cheerleading TryOut Routine 2][$cheer.tryout.correct to 1;$cheer.tryout.total to 1]] <<set $cheer={ "tryout": { "correct":0, "total":0 } }>>\ <<set $wrongCheer to null>>\ <<set $location to "gym">>\And what motion will you do? [img[images/cheerleading/touchdown.png][Trans Cheerleading TryOut Routine 3][$cheer.tryout.correct to $cheer.tryout.correct+1;$cheer.tryout.total to $cheer.tryout.total+1]]\ [img[images/cheerleading/bowAndArrow.png][Trans Cheerleading TryOut Routine Incorrect][$wrongMotion to "bow and arrow";$cheer.tryout.total to $cheer.tryout.total+3]]\ [img[images/cheerleading/handsOnHips.png][Trans Cheerleading TryOut Routine Incorrect][$wrongMotion to "putting your hands on your hips";$cheer.tryout.total to $cheer.tryout.total+3]]\ [img[images/cheerleading/highVLiberty.png][Trans Cheerleading TryOut Routine Incorrect][$wrongMotion to "doing a high V while doing a liberty";$cheer.tryout.total to $cheer.tryout.total+3]] <<set $wrongMotion to null>>\ <<set $location to "gym">>\<<if not $wrongCheer and not $wrongMotion>>\ @@.player;"Touchdown!"@@ you say, making a touchdown motion. What's next? <</if>>\ [[And score|Trans Cheerleading TryOut Routine 4][$cheer.tryout.correct to $cheer.tryout.correct+1;$cheer.tryout.total to $cheer.tryout.total+1]] <<link "Nice job, $qb.firstname" "Trans Cheerleading TryOut Routine Incorrect">><<set $wrongCheer to "Nice job, $qb.firstname">><<set $cheer.tryout.total to $cheer.tryout.total+2>><</link>> [[Now score six more|Trans Cheerleading TryOut Routine Incorrect][$wrongCheer to "Now score six more";$cheer.tryout.total to $cheer.tryout.total+2]] <<set $wrongCheer to null>>\ <<set $location to "gym">>\And what motion will you do? [img[images/cheerleading/bowAndArrow.png][Trans Cheerleading TryOut Routine 5][$cheer.tryout.correct to $cheer.tryout.correct+1;$cheer.tryout.total to $cheer.tryout.total+1]]\ [img[images/cheerleading/handsOnHips.png][Trans Cheerleading TryOut Routine Incorrect][$wrongMotion to "putting your hands on your hips";$cheer.tryout.total to $cheer.tryout.total+1]]\ [img[images/cheerleading/highVLiberty.png][Trans Cheerleading TryOut Routine Incorrect][$wrongMotion to "doing a high V while doing a liberty";$cheer.tryout.total to $cheer.tryout.total+1]] <<set $wrongMotion to null>>\ <<set $location to "gym">>\<<if not $wrongCheer and not $wrongMotion>>\ @@.player;"And score!"@@ you say, doing a bow and arrow. What's next? <</if>>\ <<link "Nice job, $qb.firstname" "Trans Cheerleading TryOut Routine 6">><<set $cheer.tryout.correct to $cheer.tryout.correct+1>><<set $cheer.tryout.total to $cheer.tryout.total+1>><</link>> [[Now score six more|Trans Cheerleading TryOut Routine Incorrect][$wrongCheer to "Now score six more";$cheer.tryout.total to $cheer.tryout.total+2]] <<set $wrongCheer to null>>\ <<set $location to "gym">>\And what motion will you do? [img[images/cheerleading/handsOnHips.png][Trans Cheerleading TryOut Routine 7][$cheer.tryout.correct to $cheer.tryout.correct+1;$cheer.tryout.total to $cheer.tryout.total+1]]\ [img[images/cheerleading/highVLiberty.png][Trans Cheerleading TryOut Routine Incorrect][$wrongMotion to "doing a high V while doing a liberty";$cheer.tryout.total to $cheer.tryout.total+1]] <<set $wrongMotion to null>>\ <<set $location to "gym">>\<<if not $wrongCheer and not $wrongMotion>>\ @@.player;"Nice job, <<print $qb.firstname>>!"@@ you cheer, putting your hands on your hips. <</if>>\ [[Now score six more|Trans Cheerleading TryOut Routine 8][$cheer.tryout.correct to $cheer.tryout.correct+1;$cheer.tryout.total to $cheer.tryout.total+1]] <<set $location to "gym">>\And what motion will you do? [img[images/cheerleading/highVLiberty.png][Trans Cheerleading TryOut Routine Finish][$cheer.tryout.correct to $cheer.tryout.correct+1;$cheer.tryout.total to $cheer.tryout.total+1]] <<set $wrongMotion to null>>\ <<set $location to "gym">>\<<if $wrongMotion>>\ <<if $cheer.tryout.total>=6>>\ @@.player;"Nice job, <<print $qb.firstname>>!"@@ you cheer, <<print $wrongMotion>>. @@.female;"Nice job, <<print $qb.firstname>>!"@@ the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> yell, putting their hands on their hips.\ <<elseif $cheer.tryout.total>=4>>\ @@.player;"And score!"@@ you cheer, <<print $wrongMotion>>. @@.female;"And score!"@@ the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> yell, doing a bow and arrow motion.\ <<else>>\ @@.player;"Touchdown!"@@ you cheer, <<print $wrongMotion>>. @@.female;"Touchdown!"@@ the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> yell, raising their arms in the air in a touchdown motion.\ <</if>>\ <<else>>\ @@.player;"<<print $wrongCheer>>!"@@ you cheer. <<if $cheer.tryout.total>=6>>\ @@.female;"Nice job, <<print $qb.firstname>>!"@@ the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> yell, putting their hands on their hips.\ <<elseif $cheer.tryout.total>=4>>\ @@.female;"And score!"@@ the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> yell, doing a bow and arrow motion.\ <<else>>\ @@.female;"Touchdown!"@@ the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> yell, raising their arms in the air in a touchdown motion.\ <</if>>\ <</if>> @@.thought;Oh shit, I messed up@@ you realize, looking around to see if <<print $rival.firstname>> has noticed. She's looking straight at you. @@.thought;Okay <<print $player.firstname>>, you can recover. What's next?@@ <<if $cheer.tryout.total>=6>>\ <<display "Trans Cheerleading TryOut Routine 7">>\ <<elseif $cheer.tryout.total>=4>>\ <<display "Trans Cheerleading TryOut Routine 5">>\ <<else>>\ <<display "Trans Cheerleading TryOut Routine 3">>\ <</if>>\ <<set $location to "gym">>\@@.player;"Now score six more!"@@ you cheer, balancing on one leg while raising your arms in the air. @@.rival;"Okay,"@@ <<print $rival.firstname>> says, nodding. @@.rival;"Let's do this again. Some of you girls messed up."@@ <<if $cheer.tryout.correct>=8>>\ @@.thought;What? I did everything right!@@ Then you look around and see that some of the <<if $player.masculinity<=-100>>other <</if>>girls are blushing. @@.thought;Oh. She wasn't talking to me. I'm doing good!@@\ <<else>>\ @@.thought;Oops@@ you think, blushing. @@.thought;I'd better step it up if I'm going to get onto the team!@@\ <</if>> @@.rival;"Five, six, seven, eight!"@@ @@.player;"Touchdown! And score!"@@ you cheer, raising your arms straight up in the air and then making a bow and arrow. @@.player;"Nice job, <<print $qb.firstname>>. Now score six more!"@@ you finish, putting your hands on your hips and then doing a high V and liberty. Most of the other <<if $player.masculinity<=-100>>girls<<else>>hopeful cheerleaders<</if>> do the same thing as you, but some girls mess up. @@.thought;I'm getting the hang of it!@@ you think<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> Then you realize that you're proud of yourself for doing a girly cheerleader routine and blush. @@.thought;No, it's okay. I'm trying out. I shouldn't be ashamed of wanting to make it.@@ You catch <<print $girlfriend.firstname>>'s eye, and she smiles at you. @@.thought;And <<print $girlfriend.firstname>> was right. It'll be nice to be on a team again.@@ [[Let's do some cartwheels|Trans Cheerleading TryOut CartwheelWait]] <<print $rival.firstname>> says, breaking your train of thought. <<set $cheer.tryout.correct to $cheer.tryout.correct+2>><<set $cheer.tryout.total to $cheer.tryout.total+2>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "gym">>\@@.rival;"Let's do some cartwheels,"@@ <<print $rival.firstname>> says. @@.rival;"We'll start with some stretches."@@ You and the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> do some stretches. You touch your arms to your toes, glad that you're flexible enough to be able to do that now. @@.rival;"Okay, everybody line up single file. Let's start with a simple cartwheel."@@ Everyone gets into line. You end up towards the back, which you're happy with. You were actually pretty good at gymnastics when you were little, but those days are long gone, and you couldn't even do a cartwheel in gym class. @@.thought;Why did I let <<print $girlfriend.firstname>> talk me into this?@@ You were feeling good after you <<if $cheer.tryout.correct<$cheer.tryout.total>>finally <</if>>got the routine, but now you're freaking out. @@.thought;I'm not going to be able to do it and everyone will know I'm a fraud!@@ The <<if $player.masculinity<=-100>>other <</if>>girls start to do their cartwheels. Your heart sinks when everyone does it successfully. @@.thought;I know it's only one cartwheel, but can't someone mess up? I don't want to be the only one.@@ [[Finally, it's your turn|Trans Cheerleading TryOut Cartwheel]] <<set $location to "gym">>\You take a deep breath. You know that you won't be able to do it, but everyone is looking at you and you told <<print $girlfriend.firstname>> that you would try out. You look at her and she gives you an encouraging smile. Not knowing what else to do, you decide to go for it. You take a running start, plant your hands on the ground while lifting your legs like you saw <<if $player.masculinity<=-100>>the other girls<<else>>everyone else<</if>> do, and land on your feet. @@.thought;I did it!@@ you think, a big smile on your face. @@.thought;I could never do a cartwheel before. Is my girl body more flexible?@@ @@.female;"<<print $player.firstname>>, move over and let the next girl go!"@@ a cheerleader calls out. [[Sorry!|Trans Cheerleading TryOut ContinuousCartwheel]] you say, running out of the way. <<set $cheer.tryout.correct to $cheer.tryout.correct+1>><<set $cheer.tryout.total to $cheer.tryout.total+1>>\ <<set $location to "gym">>\Everyone finishes their cartwheel and <<print $rival.firstname>> makes everyone line up again. @@.rival;"Okay! Let's do a continuous cartwheel. That's just doing four cartwheels in a row."@@ @@.player;Just@@ @@.thought;four in a row? That's so many! And I was proud of myself for doing one!@@ You feel a little better when <<if $player.masculinity<=-100>>the other girls look<<else>>everyone looks<</if>> nervous, and you feel more relieved when some of the girls fall during the continuous cartwheel. <<if $player.flyer>>\ @@.thought;Even with <<print $rival.firstname>> only looking for flyers, there's still a lot of people left,@@\ <<else>>\ @@.thought;There's so many of us trying out,@@\ <</if>> \ @@.thought;and they're only going to pick one@@ <<if $player.masculinity<=-100>>@@.thought;girl@@ <</if>>@@.thought;for the team. I'll have to nail this. Just not embarrassing myself isn't going to be enough.@@ Soon, it's your turn. You take a deep breath, and get started. You do the first cartwheel perfectly, and when you finish, you're able to do a second one. [[But as you get to the top of the third cartwheel, you get dizzy and fall to the ground with a thud|Trans Cheerleading TryOut Change]] <<set $leftChar to null>>\ <<set $location to "gym">>\Luckily, the only part of you that is hurt is your pride. You wanted to make the team, and now you're worried that you're going to be behind the girls who did the cartwheels. There's nothing you can do though except for picking yourself up off the ground and getting out of the way. @@.thought;I had gotten used to embarrassing myself at football practice. And now I'm embarrassing myself at cheerleading practice too? All these @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls are so much better than me.@@ After everyone finishes attempting their continuous cartwheels, <<print $rival.firstname>> calls everyone over. @@.rival;"You girls have done great! We're going to talk it over,"@@ she says, indicating the rest of the cheerleaders, @@.rival;"and pick one of you."@@ You can feel that you've been dismissed, and you and the <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> file out of the gym and into the locker room. You're about to change into your casual clothes when you catch a whiff of yourself. @@.thought;I need a shower. I didn't think trying out for the cheerleading team would be such a workout.@@ [[Take a shower|Trans Cheerleading TryOut Shower]] <<set $leftCharImage to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\You grab a towel and walk over to the showers. There's a bit of a wait for an open shower, and you pass the time by talking to <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl who tried out. @@.thought;This is nice. I'm getting treated just like any other girl.@@ Finally, a shower opens up and you quickly get clean. Then, you walk back to your locker and change. <<set $changeEndPassage to "Trans Cheerleading TryOut Result">><<set $outfit to "casual">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $location to "girlslocker">>\You finish changing and then everybody heads out of the locker room into the gym, where the cheerleaders are waiting for you. @@.rival;"Alright, we talked it over and we picked our next cheerleader."@@ You look over at <<print $girlfriend.firstname>>, trying to read her face. She looks happy, but <<print $rival.firstname>> looks happy too. @@.thought;It can't be me. I messed up@@ <<if $cheer.tryout.correct is $cheer.tryout.total>>@@.thought;at the beginning of@@<<else>>@@.thought;during@@<</if>> @@.thought;the routine and the cartwheel.@@ @@.rival;"The girl joining us on the cheerleading squad is...<<print $player.firstname>>!"@@ The cheerleaders all clap, while you look around, dumbfounded. You're not alone. The <<if $player.masculinity<=-100>>other girls<<else>>others<</if>> who tried out look equally as confused. @@.female;"Congratulations!"@@ Skye says. @@.female;"We'll get you your uniform in time for our next practice. What's your size?"@@ That's a complicated question. You used to be a large, but you've changed a lot, and you're not sure how girl sizes work. <<if $player.height>=4>>\ @@.player;"Uh, a small?"@@ you guess.\ <<elseif $player.height>=2>>\ @@.player;"Uh, a medium?"@@ you guess.\ <<else>>\ @@.player;"Uh, a large?"@@ you guess.\ <</if>> @@.rival;"Okay, we'll get it for you. Practice is on Monday and Wednesday, and games are on Friday."@@ <<if $team.playerOnTeam>>\ [[You leave the gym, trying to ignore the girls who are shooting you dirty looks|Trans Cheerleading Tryout Coach][$leftCharImage to null;$rightChar to null]]\ <<else>>\ <<link "You leave the gym, trying to ignore the girls who are shooting you dirty looks" $currentPassage>><<set $leftCharImage to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $cheer.tryout.total to $cheer.tryout.total+2>>\ <<set $player.popularity to $player.popularity-3>><<set $player.confidence to $player.confidence+6>>\ <<set $scenes.trans.cheerleaderProgress to 3>>\ <<set $cheerUniform={ "pants": null, "shirt": null, "underwear": null, "bra": null, "shoes": null, "socks": null }>>\ <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightChar to $rival>>\ <<set $location to "gym">>\You walk out of the gym, only to run right into Coach. He looks angry. @@.male;"<<print $player.lastname>>! You weren't at practice!"@@ You swallow nervously. @@.thought;I'll have to tell him.@@ @@.player;"Uh, Coach?...I'm quitting."@@ @@.male;"You're quitting football? Why?"@@ You're unable to look at him. Coach is so manly. When you were his star quarterback, you looked up to him. Are you really about to tell him that you'd rather dance in a short skirt than play football? @@.male;"Well, <<print $player.lastname>>? I'm waiting."@@ @@.player;"I'm going to be a cheerleader,"@@ you say softly. Coach looks at you to see if you're serious. @@.player;"Please don't be mad, but..."@@ @@.male;"I don't know why we even did the tryout if you didn't want to be on the team!"@@ he says, cutting you off. @@.player;"I'm sorry."@@ @@.male;"You know what? Fine. Go be a cheerleader, Miss <<print $player.lastname>>. Go get your football uniform and give it to me."@@ @@.thought;He went from calling me <<print $player.lastname>> to calling me Miss <<print $player.lastname>>@@ you realize. You know that you lost status in his eyes. [[Go get your uniform|Trans Cheerleading Tryout LoseUniform]] <<set $leftCharImage to null>><<set $rightChar to null>>\ <<set $location to "hallway">>\You walk back into the girls locker room, gather up your jersey, football pants and cleats and take them back out. Coach isn't in the hallway so you hesitantly enter the boys locker room. You were just there on Friday to listen to his speeches, but it feels different now. @@.thought;I'm not going to be on the football team anymore. Does that mean that I'll never use this locker room again?@@ you wonder. @@.thought;Well, I guess I could turn back into a guy.@@. But with every day that goes by, it's harder to remember what your old life was like. And now you're quitting football, the one thing <<print $player.malename>> was passionate about. @@.male;"Miss <<print $player.lastname>>? Do you have something for me?"@@ @@.player;"What? Oh, yeah!"@@ you say. You turn around and hand Coach all of your football clothes. <<link "You take one last look at the boys locker room and head out into the hallway" $currentPassage>><</link>> <<set $team.playerOnTeam to false>>\ <<nobr>> <<for _i to 0; _i lt $clothesInventory.shirt.length; _i++>> <<capture _i>><<if $clothesInventory.shirt[_i].properName is setup.footballShirt.properName>><<set $clothesInventory.shirt.splice(_i,1)>><</if>><</capture>> <</for>><<for _j to 0; _j < $clothesInventory.pants.length; _j++>> <<capture _j>><<if $clothesInventory.pants[_j].properName is setup.footballPants.properName>><<set $clothesInventory.pants.splice(_j,1)>><</if>><</capture>> <</for>><<for _k to 0; _k < $clothesInventory.underwear.length; _k++>> <<capture _k>><<if $clothesInventory.underwear[_k].properName is setup.footballUnderwear.properName>><<set $clothesInventory.underwear.splice(_k,1)>><</if>><</capture>> <</for>><<for _l to 0; _l < $clothesInventory.shoes.length; _l++>> <<capture _l>><<if $clothesInventory.shoes[_l].properName is setup.footballShoes.properName>><<set $clothesInventory.shoes.splice(_l,1)>><</if>><</capture>> <</for>> <</nobr>>\ <<set $location to "boyslocker">>\You're about to head to your dorm when you remember what <<print $rival.firstname>> said after your cheerleading tryout. @@.thought;We have practice on Wednesday...and it's Wednesday! I'd better get to practice!@@ You turn around and head over to the gym, running into <<print $girlfriend.firstname>> on the way. @@.girlfriend;"Hi, <<print $player.firstname>>! Excited for your first practice?"@@ @@.player;"Yeah!"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> @@.player;"I'm a little nervous but I can't wait."@@ @@.girlfriend;"You'll do great! And all the other girls know that it'll be your first practice."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say, @@.player;"but how did I end up on the team? I thought@@ <<if $player.masculinity<=-100>>@@.player;some of the other girls did better@@<<else>>@@.player;I was just okay@@<</if>> @@.player;duriing the tryout."@@ <<print $girlfriend.firstname>> thinks for a moment. @@.girlfriend;"I'm not sure. I said we should give the spot to you. But I wasn't expecting <<print $rival.firstname>> to agree with me."@@ @@.player;"<<print $rival.firstname>> said I should be a cheerleader?"@@ you ask, incredulous. @@.girlfriend;"Yeah. Weird, right?"@@ [[Before you can respond, you make it to the girls locker room|Trans Cheerleading NewUniform]] <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "hallway">>\You're about to walk over to your locker when you're stopped by a peppy young woman. @@.thought;I recognize her. She's the cheerleading coach, I think. I@@ <<if $player.homosexuality>=70>>@@.thought;used to have@@<<else>>@@.thought;had@@<</if>> @@.thought;a crush on her.@@ @@.female;"Welcome to the team, <<print $player.firstname>>. I'm Coach Weber."@@ @@.player;"Uh, thank you."@@ @@.female;"I wanted to give you your uniform,"@@ she says, taking out two folded pieces of clothing and handing them to you. You unfold it and <<if $player.pout>>pout<<else>>wince<</if>> when you realize how short the skirt is. @@.female;"Is something wrong, <<print $player.firstname>>?"@@ You look around the locker room. There's almost a dozen <<if $player.masculinity<=-100>>other <</if>>girls changing into identical skirts. @@.player;"No, Coach Weber."@@ Coach Weber nods and leaves, leaving you on your own. You lay your new uniform out on the bench, still unable to believe that you're actually going to be wearing it. \ <<if $costume is "cheerleader">>\ Sure, you wore a cheerleader costume to the party, but that was different. Now, you're a cheerleader for real.\ <<else>>\ You had always found cheerleaders sexy, and now you're one of them!\ <</if>> To give yourself a break from staring at your uniform, you look around the rest of the locker room, only to regret it immediately. There are about a dozen <<if $player.masculinity<=0>>other <</if>>girls in various states of undress. \ <<if $player.homosexuality>=70>>\ @@.thought;They're all going to look so cute in their cheerleading outfits. How can I measure up?@@ you wonder, plagued with self doubt. You don't even notice that you're surrounded by naked and half-dressed girls without getting turned on.\ <<else>>\ You feel a wetness in your <<print $player.underwear.informalName>>, and you hope that no one notices.\ <<increaseArousal 5>>\ <</if>> [[Put on the uniform|Trans Cheerleading WearUniform]] <<set $leftCharImage to "images/side_characters/cheerleader_left_practice">><<set $rightCharImage to "images/side_characters/cheerleader_right_practice">>\ <<set $location to "girlslocker">>\You turn back to your uniform, and quickly put it on. You were nervous that the skirt you wore for school was too short, but that's nothing compared to what you're wearing now. That went up a couple inches above your knee. This skirt isn't any longer than a pair of short shorts. @@.thought;If I do any stunts, I could end up flashing my panties to everyone!@@ you realize. @@.female;"You coming, <<print $player.firstname>>?"@@ a cheerleader you don't recognize asks. @@.player;"Yeah, sorry,"@@ you say, walking towards the gym. @@.female;"Aren't you forgetting something?"@@ You look at her blankly. @@.female;"Your pom poms!"@@ she says, striking a pose. She would have looked cute as she did so, but you're too focused on the fact that you'll be soon making similar poses with your very own pair of pom poms. [[Grab your pom poms and walk out into the gym|RealityChange Cheerleading Start]] <<set $player.pants to setup.cheerleaderSkirt>><<set $player.shirt to setup.cheerleaderTop>><<set $player.shoes to setup.keds>>\ <<if not $player.flexibility>><<set $player.flexibility to 15>><</if>>\ <<set $player.cheerKnowledge to 0>>\ <<if $player.popularity<40>><<set $player.popularity to 40>><<else>><<set $player.popularity to $player.popularity+5>><</if>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "girlslocker">>\You're excited to learn the cheers, but that excitement soon dissipates when the lesson goes on and on. @@.thought;I can't remember all of this! There's so many words and new motions!@@ You do your best, but you know deep down that you won't remember any of the cheers for the next game. The only cheer you're able to learn is the one you did during the tryout. @@.player;"Touchdown! And score! Nice job, <<print $qb.firstname>>, now score six more!"@@ you say, making a touchdown motion, then a bow and arrow, then putting your hands on your hips and then doing a liberty with a high V. @@.female;"Good job, <<print $player.firstname>>. I'll see you all on Friday."@@ <<link "You're walking back to your locker when you start to change" "TfPassagePicker">><<set $tfRecoverPassage to "Trans Cheerleading Reflect">><<set $tfReason to "cheerleading">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "gym">><<set $tfCircumstances.locationType to "gym">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $player.flexibility to $player.flexibility+7>>\ <<set $player.cheerKnowledge to $player.cheerKnowledge+3>>\ <<set $scenes.trans.cheerleaderProgress to 4>>\ <<set $location to "gym">>\Once you've recovered from your transformation, you walk to your locker,<<if $player.hipSway>> your hips swaying,<</if>> still thinking about what happened at practice. @@.thought;I'm a cheerleader! And it was actually pretty fun! It was a big workout though. It's just as tiring as football practice but in a different way. But I had a good time.@@ You're on autopilot as you think about the practice and takke off all of your clothes except for your <<print $player.underwear.informalName>>. Then you wrap a towel around yourself and head to the showers. A shower opens up and you step inside and turn it on. As the water runs, you turn your thoughts back to the cheerleading practice. @@.thought;It was so hard to learn all of the cheers. And our game is on@@ @@.player;Friday?@@ @@.thought;I'm not going to be ready! I wonder why they picked me for the team.@@ You're about to go back to your locker when the shower curtain starts to slide open. [[Cover your pussy|Trans Cheerleading CoverPussy]]\ <<if $player.boobs>=2>> [[Cover your boobs and pussy|Trans Cheerleading CoverBoobs]]\ <</if>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "girlslocker">>\Instinctively, you cover your pussy with both hands as the shower curtain slides open. On the other side is a naked <<print $rival.firstname>>. @@.rival;"Oh shit sorry, I..."@@ She trails off as she realizes that it's you. You turn red, hoping that your hands are covering enough. She just smiles and closes the curtain. <<display "Trans Cheerleading Change">>\Instinctively, you cover your pussy with one hand and your <<if $player.boobs>=5>>DD<<elseif $player.boobs is 4>>D<<elseif $player.boobs is 3>>C<<else>>B<</if>> cup boobs with the other as the shower curtain slides open. On the other side is a naked <<print $rival.firstname>>. @@.rival;"Oh shit sorry, I..."@@ She trails off as she realizes that it's you. You turn red, hoping that your hands are covering enough. She just smirks. @@.rival;"Nice job covering your boobs too. It's like there's no masculinity left."@@ Then she closes the curtain. <<display "Trans Cheerleading Change">>\@@.thought;How much did she see? I hope she didn't see that I have a pussy.@@ You <<if $player.pout>>pout.<<else>>frown.<</if>> You've felt very accepted by the other cheerleaders. They've been nice to you and have even let you use the girls locker room with them. But this incident just reminds you that they all think you still have your dick. @@.thought;I'll have to be careful. I can't let them find out about my curse...it's not fair. <<print $rival.firstname>> can walk around the locker room naked and I can't.@@ You take a deep breath and wrap the towel around yourself. Once you're satisfied, you walk back to your locker, and start putting on your clothes. <<set $changeEndPassage to "RealityChange Mall Start">><<set $expectedOutfit to "casual">><<display Clothes>> <<set $player.towel to 0>>\ <<set $rival.pants to null>><<set $rival.shirt to null>><<set $rival.underwear to null>><<set $rival.bra to null>><<set $rival.shoes to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "girlsbathroom">>\It's too late to do anything else, so you just walk back to your room. @@.female;"Hey, <<print $player.firstname>>,"@@ Hazel says, glancing up from her homework as you walk in. @@.player;"Hey, Hazel,"@@ you say with a yawn. <<if $player.fingernailColor is "clear">>\ @@.female;"Oh, did you do your nails?"@@ @@.player;"Uh, yeah,"@@ you say, looking down at your clear nails and wondering if your manicure is more obvious than you thought.\ <<else>>\ @@.female;"Oh, did you paint your nails?"@@ @@.player;"Uh, yeah. I did,"@@ you say, looking down at your <<print $player.fingernailColor>> nails. @@.player;"Why?"@@\ <</if>> @@.female;"I like them! They look so@@ <<if $player.fingernailColor is "clear">>@@.female;nice!"@@<<else>>@@.female;pretty!"@@<</if>> You look at Hazel, surprised. <<if $scenes.trans.roommateProgress>=1>>Things have been weird ever since you walked in on her.<<else>>She had agreed to let you room with her, only to barely talk to you.<</if>> And now, she's complimenting your nails out of nowhere. @@.player;"Thank you Hazel,"@@ you say after a moment. You look over at her <<if $player.fingernailColor is "red">>nails, which are painted a matching shade of red.<<else>>red nails.<</if>> @@.player;"I really like your nails too!"@@ As you say that, you're surprised to realize that you mean it. Hazel beams. @@.female;"Thanks, <<print $player.firstname>>."@@ Stifling a yawn, she adds, @@.female;Well, I should get ready for bed."@@ [[You should go to bed too|Trans Sleep]] <<set $leftChar to null>><<set $rightChar to $null>>\ <<set $location to "dorm">>\<<set $location to "dorm">>\ <<passTime>><<growHair>>\ <<if $day is 42>>\ <<display "WakeUpParentVisit Trans">>\ <<elseif $day is 49>>\ <<display "WakeUp Period Panic">>\ <<elseif $day is 50>>\ <<display "WakeUp SecondPeriod">>\ <<elseif $day is 71>>\ <<display "WakeUp DayOfChampionship">>\ <<elseif $scenes.trans.roommateProgress is 9 and $day is not 48 and $day is not 70>>\ <<display "Trans Roommate AdmitCurse Start">>\ <<else>>\ <<if $dayOfWeek is "Friday">>\ <<if $team.playerOnTeam>>\ You wake up, feeling nervous about the next football game. @@.thought;I guess I'm still on the team, but@@ \ <<if $day-$dayAcceptedTrans<=7>>\ @@.thought;this is the first time I'll be@@\ <<else>>\ @@.thought;I'm still not used to@@\ <</if>> \ @@.thought;playing football as a girl.@@ \ <<if $day-$dayAcceptedTrans<=7>>\ @@.thought;What will my teammates think? Will I even change in the same locker room?@@\ <<else>>\ @@.thought;It feels so weird playing with my teammates now.@@\ <</if>> You shake your head. @@.thought;I've played football when they thought I was a sissy. This@@ <<if $day-$dayAcceptedTrans<=7>>@@.thought;won't be@@<<else>>@@.thought;isn't@@<</if>> @@.thought;that different. And@@ <<if $playerStarter>>@@.thought;they know I'm a good quarterback.@@<<else>>@@.thought;it's not like I'll be playing that much.@@<</if>> An image crosses your mind of you at the game in a different uniform: a cheerleading top, a short skirt and pom poms, cheering <<if $player.datingQuarterback or $player.crush is $qb.firstname>><<print $qb.firstname>><<else>>your former teammates<</if>> on. @@.thought;No. Don't think about that. I bet I'd look cute though.@@\ <<elseif $scenes.trans.cheerleaderProgress>=4>>\ You wake up and gulp as you remember your nightmare. @@.thought;I was cheering in front of everyone, and I couldn't remember my lines!@@\ <<if $scenes.trans.roommateProgress is 0 or $scenes.trans.roommateProgress>=11>> @@.female;"Happy Friday, <<print $player.firstname>>,"@@ Hazel says. @@.thought;Friday. It's game day.@@\ <<else>>\ \@@.thought;...That's right! It's friday. Game day.@@\ <</if>> <<if $scenes.trans.cheerleaderProgress<5>>\ @@.thought;Oh my god, I'm going to cheer today and I have no idea what routines I need to do.@@\ <<else>>\ @@.thought;I hope I don't embarrass myself during the game.@@\ <</if>>\ <<else>>\ You wake up, feeling disappointed that you won't be playing football anymore. <<if $player.skillCurse>=4>>\ @@.thought;I know I was already off the team, but now that@@ <<if $player.masculinity<=-100>>@@.thought;I'm@@<<else>>@@.thought;everyone sees me as@@<</if>> @@.thought;a girl, it feels final.@@\ <<else>>\ @@.thought;It's so unfair. I'm still the same I was at football,@@ <<if $player.masculinity<=-100>>@@.thought;I'm just@@<<else>>@@.thought;but now everyone thinks I'm@@<</if>> @@.thought;a girl.@@\ <</if>> An image crosses your mind of you at the game in a different uniform: a cheerleading top, a short skirt and pom poms, cheering <<if $player.datingQuarterback or $player.crush is $qb.firstname>><<print $qb.firstname>><<else>>your former teammates<</if>> on. @@.thought;No. Don't think about that. I bet I'd look cute though.@@\ <</if>>\ <<else>>\ You wake up, and look around. You're unsurprised to find yourself in Hazel's room. That's where you've woken up every day since <<if $player.transReason is "therapist">>you came out as a girl to Mr. Garcia.<<elseif $player.transReason is "ultimatum">><<print $witch.firstname>> made you come out.<<else>>you came out as a girl.<</if>> At this point, you're used to it.\ <</if>> <<if $player.isWearingTampon is 0 or $day is 57>>\ <<if $day is 57 and $player.isWearingTampon is 0>>\ To your utter relief, you don't see any more blood. @@.thought;My period's finally over?@@ It seems too good to be true. No more sitting out of gym, skipping practice, or hiding in your room. Well, if you had only used a tampon you could have avoided all that, but now you can move on. At least until next month...@@.thought;let's not think about that right now.@@\ <<set $player.isWearingTampon to -2>>\ <<elseif $day is 57 and $player.isWearingTampon>0>>\ As you remove your tampon, you don't see any more blood. @@.thought;My period's finally over?@@ It seems too good to be true. No more changing your tampon four times a day so you don't bleed everywhere. At least until next month...@@.thought;let's not think about that right now.@@\ <<set $player.isWearingTampon to -1>>\ <<else>>\ What you see makes you want to scream. The toilet paper stuffed between your legs is thoroughly saturated--you're surprised you didn't soak through the sheets. Miraculously, your <<print $player.underwear.informalName>> still seem clean enough to wear.\ <</if>> [[Finish showering|Trans Change Decision]]\ <<elseif settings.speedup and $inGirlsBathroom and not $displayShavingPrompt and not $displaySecondShavingPrompt and not ($day>$dayAcceptedTrans+7 and ($scenes.trans.roommateProgress is 0 or $scenes.trans.roommateProgress is 8) and $day is not 48 and $day is not 70) and not ($player.boobs>=2 and $player.arousal<75)>>\ You and Hazel both head to the bathroom and take a shower. <<display "Trans Change Decision">>\ <<elseif settings.speedup and $scenes.automaticGirlsBathroom>>\ Hazel heads off to the bathroom to take a shower. Yawning, you decide to do so as well. <<display "Trans Shower Girls">>\ <<else>>\ Hazel heads off to the bathroom to take a shower. Yawning, you decide to do so as well. You leave your dorm and pause outside of the bathrooms. [[Use the boys bathroom|Trans Shower Boys]] [[Use the girls bathroom|Trans Shower Girls]]\ <<if settings.speedup>> [[Always use the girls bathroom in the morning|Trans Shower Girls][$scenes.automaticGirlsBathroom to true]]\ <</if>>\ <</if>>\ <</if>>\<<if $player.masculinity<=-100>>\ @@.thought;I'm a girl, and everybody here knows that I'm trans. I should use the girls bathroom.@@\ <<else>>\ @@.thought;Everyone here thinks that I'm trans, so I guess I should use the girls bathroom.@@\ <</if>> Confident in your decision, you open the door to the girls bathroom, only to regret your decision as soon as you walk in. This place is crowded. @@.thought;Guys are so lucky. They can go to the bathroom, take a shower instantly, change, and then be ready for school.@@ @@.female;"Hi, <<print $player.firstname>>!"@@ one of the girls says. You say hi back and talk to her and some other girls as you wait in line for the showers. Some of the girls seem awkward around you, but all of them are friendly. @@.thought;This feels so...normal. I'm just having a regular conversation with my friends.@@ The fact that you're <<if not $player.shirt and not $player.underwear>>naked<<elseif $player.shirt and $player.shirt.properName is "Maroon Nightie">>wearing a nightie<<elseif $player.underwear and $player.underwear.panties>>wearing panties<<else>>almost naked<</if>> and are in the girls bathroom no longer feels like a big deal. [[Finally, a shower opens up|Trans Shower Girls Shower]] <<set $player.popularity to $player.popularity+1>>\ <<set $inGirlsBathroom to true>>\ <<set $location to "girlsbathroom">>\<<if $displayShavingPrompt>>\ <<display "Trans Shower HairGrew">>\ <<elseif $displaySecondShavingPrompt>>\ <<display "Trans Shower HairGrew 2">>\ <<elseif $day>$dayAcceptedTrans+7 and $scenes.trans.roommateProgress is 0 and $day is not 48 and $day is not 70>>\ <<display "Trans Roommate NoticeCock">>\ <<elseif $scenes.trans.roommateProgress is 8 and $day is not 48 and $day is not 70>>\ <<display "Trans Roommate NoticePussy Shower">>\ <<else>>\ You stand in the shower, enjoying the feeling of the water on your naked body. You're just going to wash your hair and get clean. Nothing else. <<if $player.boobs>=2 and $player.arousal>=50>>\ That's hard to do. As you're washing your body, your hand drifts over your chest, and you feel a tinge of pleasure. [[Touch your breasts some more|Trans Shower Boobs]] [[Just finish the shower|Trans Shower WashThoroughly]]\ <<else>>\ You focus on getting clean, making sure that your hands don't linger whenever they pass over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> or pussy. <<display "Trans Change Decision">>\ <</if>>\ <</if>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>>\ <<set $location to "girlsbathroom">>\@@.thought;I know that@@ <<if $player.masculinity>-100>>@@.thought;everyone thinks@@ <</if>>@@.thought;I'm trans, but are they actually comfortable with me using their bathroom? It feels weird. And it's a lot quicker if I use the boys bathroom too.@@ Just as you expected, the boys bathroom is empty. \ <<if $displayShavingPrompt>>\ <<display "Trans Shower HairGrew">>\ <<elseif $displaySecondShavingPrompt>>\ <<display "Trans Shower HairGrew 2">>\ <<else>>\ You take off your clothes and turn on the shower. The warm water feels nice, and you can feel yourself relaxing for the first time since yesterday. If it wasn't for the lack of people talking outside, there would be no way of knowing you're in the boys bathroom in a girls dorm instead of the boys bathroom of the boys dorm. You're just going to wash your hair and get clean. Nothing else. <<if $player.boobs>=2 and $player.arousal>=50>>\ That's hard to do. As you're washing your body, your hand drifts over your chest, and you feel a tinge of pleasure. [[Touch your breasts some more|Trans Shower Boobs]] [[Just finish the shower|Trans Shower WashThoroughly]]\ <<else>>\ You focus on getting clean, making sure that your hands don't linger whenever they pass over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> or pussy. <<display "Trans Change Decision">>\ <</if>>\ <</if>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $inGirlsBathroom to false>>\ <<set $location to "boysbathroom">>\You start the shower and blink in surprise. It looks like your hair grew back. @@.thought;If I want to pass, I can't be walking around school with hairy legs. And even more than that, not shaving just feels...wrong.@@ [[Shave your legs again|Trans Shower Shave]] [[Just finish your shower|Trans Shower WashThoroughly]]As you start the shower, your eyes scan over your body, taking in your hairy legs. @@.thought;I could still trim them.@@ [[Shave your legs|Trans Shower Shave]] [[Just finish your shower|Trans Shower NoShave]]You briefly consider not shaving. It's not like you're getting ready for a date or anything--you're just going to school. But as you keep looking at your hairy legs, you find that you can't imagine stepping outside with your legs looking as ugly as they do. @@.thought;I'll shave them.@@ You rub shaving cream all over your legs and arms, and then carefully guide the razor over your skin. @@.thought;I really like how I can see more and more smooth skin after each stroke.@@ When you're finally done, you absent-mindedly run your hands over your hairless legs and finish showering. <<display "Trans Change Decision">>\ <<set $player.legs to 3>>\ <<set $displayShavingPrompt to false>>\ <<set $displaySecondShavingPrompt to false>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $dayLastShaved to $day>>\@@.thought;No...I can't do it. Shaving my legs is just so girly.@@ You can't help but wonder if anybody will notice your hairy legs though. <<if $player.boobs>=2 and $player.arousal>=50>>\ Putting that thought out of your mind, you start your shower. As you're washing your body, your hand drifts over your chest, and you feel a tinge of pleasure. [[Touch your breasts some more|Trans Shower Boobs]] [[Just finish the shower|Trans Shower WashThoroughly]]\ <<else>>\ You're just going to wash your hair and get clean. Nothing else. You focus on getting clean, making sure that your hands don't linger whenever they pass over your <<if $player.boobs>=2>>boobs<<else>>chest<</if>> or pussy. <<display "Trans Change Decision">>\ <</if>> <<set $player.popularity to $player.popularity-1>>\You take your hands and move them to your breasts, the shower forgotten. It feels so good, and you let out a little moan. Who knew that they would feel so sensitive? You're not really sure how to do this, so you take turns squeezing each of your boobs. It feels good though, especially when your hands touch your nipples. They've gotten longer since you started the shower, and you quickly confirm that your pussy is wet too. <<if $player.arousal<75>>\ <<if $inGirlsBathroom>>@@.female;"This line is moving so slowly,"@@ you hear a girl say, and you look down at your hand, embarrassed that you're making these girls wait just so you can get off.<<else>>You're working up a rhythm when the bell rings.<</if>> @@.thought;Damn! I'll do it later.@@ <<if $player.pout>>You pout when you realize<<else>>To your disappointment, you find<</if>> that you've only gotten more horny after this experience.\ <<increaseArousal 5>>\ <<else>>\ <<if $inGirlsBathroom>>\ You hear girls talking outside, but you're so caught up in your pleasure that you hardly notice. You continue rubbing your boobs and tweaking your nipples until you suddenly start to shake. You clasp a hand over your mouth, but it's too late. You let out a moan, and an orgasm follows soon after. You collapse against the shower wall, panting heavily. @@.female;"Did @@<<if $player.voice>=3>>@@.female;some girl@@<<else>>@@.female;someone@@<</if>> @@.female;just get off?"@@ @@.female;"I think so,"@@ someone else says. @@.female;"Hurry up in there!"@@ the first girl says. @@.female;"I need to take a shower!"@@ @@.thought;Shit.@@ You quickly finish up and step out of the shower, avoiding eye contact with the girls who are waiting outside the stall.\ <<set $player.popularity to $player.popularity-1>>\ <<else>>\ You continue rubbing your boobs and tweaking your nipples until you suddenly start to shake. You let out a moan, and an orgasm follows soon after. You collapse against the shower wall, panting heavily. @@.thought;That was great. I'm so glad I'm alone in this bathroom. It would have been so embarrassing if someone heard my moans.@@\ <</if>>\ <<set $player.arousal to 0>>\ <</if>> <<display "Trans Change Decision">>\<<if not $displayShavingPrompt and not $displaySecondShavingPrompt>>\ @@.thought;No. I shouldn't. @@<<if $inGirlsBathroom>>@@.thought;I don't want to make those girls outside wait for me while I get off.@@<<else>>@@.thought;I don't want to get...tempted.@@<</if>> You look down at your pussy, and resolve to get yourself off later. <</if>>\ You finish up your shower and dry off, hurrying into your dorm room. <<display "Trans Change Decision">>\<<if $day>=$dayAcceptedTrans+3>>\ <<display GetDressedAutomatic>>\ <<else>>\ <<display "Trans Change">>\ <</if>>\<<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $expectedOutfit to "casual">><<set $outfit to "casual">>\ <<if $player.hasWornMakeup>>\ <<set $changeEndPassage to "Trans MakeupDecision">>\ <<else>>\ <<set $changeEndPassage to "Trans Morning">>\ <</if>>\ <<elseif $dayOfWeek is "Friday" and $scenes.trans.cheerleaderProgress>=5>>\ <<set $expectedOutfit to "cheer">><<set $outfit to "cheer">>\ <<if $player.hasWornMakeup>>\ <<set $changeEndPassage to "Trans MakeupDecision">>\ <<else>>\ <<set $changeEndPassage to "Trans Quad">>\ <</if>>\ <<else>>\ <<set $expectedOutfit to "school">><<set $outfit to "school">>\ <<if $player.hasWornMakeup>>\ <<set $changeEndPassage to "Trans MakeupDecision">>\ <<else>>\ <<set $changeEndPassage to "Trans Quad">>\ <</if>>\ <</if>>\ <<display Clothes>> <<set $player.towel to 0>>\ <<set $location to "dorm">>\<<set $location to "dorm">>\ <<if $scenes.trans.roommateProgress<1>>\ Hazel enters the room shortly you get back, already in <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>a pair of short shorts and a tank top.<<else>>her school uniform.<</if>> @@.thought;She didn't want to change in front of me@@ you realize. Hazel pointedly looks away from you. Deciding not to make a big deal about it, you shrug, take off your towel and change <<if $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>into your school uniform <</if>>too. When you're finished, you look over at Hazel and see that she's doing her makeup.\ <<if not settings.speedup or not $scenes.automaticMakeup>> @@.thought;Should I do my makeup too?@@\ <</if>>\ <<elseif $scenes.trans.roommateProgress<10>>\ You're about to head out when you spot your makeup supplies on your desk. Usually you and Hazel did your makeup together, but now she's not here.\ <<if not settings.speedup or not $scenes.automaticMakeup>> @@.thought;Should I do my makeup?@@\ <</if>>\ <<else>>\ Hazel enters the room shortly you get back, already in <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>a pair of short shorts and a tank top.<<else>>her school uniform.<</if>> You had hoped that Hazel would have warmed up to you after your talk, but she just starts doing her makeup without saying a word.\ <<if not settings.speedup or not $scenes.automaticMakeup>> @@.thought;Should I do my makeup too?@@\ <</if>>\ <</if>> <<if settings.speedup and $scenes.automaticMakeup>>\ Without thinking about it, you sit down and do your makeup<<if $scenes.trans.roommateProgress<1 or $scenes.trans.roommateProgress>=10>> too<</if>>. You're actually getting pretty good at this, and you're able to apply your foundation, blush, eyeliner, and lipstick without messing up. <<if $player.face+$player.hair is 9>>@@.thought;I look hot@@<<elseif $player.face+$player.hair>=6>>@@.thought;I look cute@@<<else>>@@.thought;That looks better@@<</if>> you think, as you open up your phone camera and check yourself out. <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ [[Continue|Trans Morning][$player.isWearingMakeup to true]]\ <<else>>\ [[Go to class|Trans Quad][$player.isWearingMakeup to true]]\ <</if>>\ <<else>>\ [[Do your makeup|Trans Makeup]]\ <<if settings.speedup and $player.hasWornMakeup>> [[Always do your makeup in the morning|Trans Makeup][$scenes.automaticMakeup to true]]\ <</if>> <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ [[Skip it|Trans Morning]]\ <<else>>\ [[Go to class|Trans Quad]]\ <</if>>\ <</if>>\ <<set $scenes.trans.consideredMakeup to true>>\Now that you're <<if $player.masculinity<=-100>>wearing the same uniform as the other girls,<<else>>wearing a girls uniform,<</if>> you want to blend in with them. And that means wearing makeup. @@.thought;It'll be embarrassing to wear it in front of everyone, but it's better than standing out like a sore thumb.@@ But that's not the only reason you want to wear makeup. @@.thought;I like how it looks on me. If@@ <<if $scenes.trans.transReason is "therapist">>@@.thought;I'm going to be@@<<else>>@@.thought;I have to be@@<</if>> @@.thought;a girl, I can at least be a cute one.@@ You take out your makeup kit and get started. You're actually getting pretty good at this, and you're able to apply your foundation, blush, eyeliner, and lipstick without messing up. <<if $player.face+$player.hair is 9>>@@.thought;I look hot@@<<elseif $player.face+$player.hair>=6>>@@.thought;I look cute@@<<else>>@@.thought;That looks better@@<</if>> you think, as you open up your phone camera and check yourself out. <<if $player.hasWornMakeup>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ [[Continue|Trans Morning]]\ <<else>>\ [[Go to class|Trans Quad]]\ <</if>>\ <<else>>\ <<link "It's gotten very cold in here. And you haven't opened any windows" "TfPassagePicker">><<set $tfReason to "makeup">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $tfRecoverPassage to "Trans Morning">>\ <<else>>\ <<set $tfRecoverPassage to "Trans Quad">>\ <</if>>\ <<set $player.hasWornMakeup to true>>\ <</if>>\ <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\<<if $dayOfWeek is "Friday">>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<else>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>>\ <</if>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "quad">>\ <<if $player.shoes.heels and $player.heels is 3 and not ($day is 50 and not $player.hasTampons)>>\ <<display "Trans Quad Heels">>\ <<else>>\ <<if $scenes.trans.consideredMakeup and not $player.isWearingMakeup>>\ @@.thought;No, I'm okay wearing makeup, but only if it's for a special occasion. I'm not going to wear it just for school.@@ You\ <<elseif not $scenes.trans.consideredMakeup>>\ <<if $scenes.trans.roommateProgress<1>>\ Hazel enters the room shortly you get back, already in <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>a pair of short shorts and a tank top.<<else>>her school uniform.<</if>> @@.thought;She didn't want to change in front of me@@ you realize. Hazel pointedly looks away from you. Deciding not to make a big deal about it, you shrug, take off your towel and change <<if $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>into your school uniform <</if>>too. You look over at Hazel and see that she's busy doing her makeup. @@.thought;I should learn how to do it too. That's something for another day though@@ you think as you\ <<elseif $scenes.trans.roommateProgress<10>>\ You\ <<else>>\ Hazel enters the room shortly you get back, already in <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>a pair of short shorts and a tank top.<<else>>her school uniform.<</if>> You had hoped that Hazel would have warmed up to you after your talk, but she just starts doing her makeup without saying a word. @@.thought;I should learn how to do it too. That's something for another day though@@ you think as you\ <</if>>\ <<else>>\ You\ <</if>> \ head downstairs and step out into the quad.\ <<if settings.speedup and $day>=$dayAcceptedTrans+7 and not ($day is 50 and not $player.hasTampons)>> \ <<print $girlfriend.firstname>> joins you a minute later. She's wearing <<if $dayOfWeek is "Friday">>a cheerleading skirt, shell top, and sneakers<<else>>a sweater<<if $player.shoes.heels>>, skirt, and heels<<else>> and skirt<</if>>, just like you<</if>>, <<if $player.isWearingMakeup>>and she's wearing makeup too.<<else>>though she's wearing makeup.<</if>> @@.girlfriend;"Hey, <<print $player.firstname>>. How are you feeling?"@@ You look down at your girls sweater<<if $player.legs<3 and not $player.shoes.female>> and<<else>>,<</if>> skirt<<if $player.legs>=3>><<if $player.shoes.female>>,<<else>> and<</if>> smooth legs<</if>><<if $player.shoes.female>> and <<print $player.shoes.informalName>><</if>>.<<if $player.isWearingMakeup>> You can't see your face, but you know that it's made-up.<</if>> @@.player;"I'm feeling pretty okay, actually,"@@ you say. And it's true. Every day since you came out, you've gone to school dressed like this. It no longer feels like a big deal. <<print $girlfriend.firstname>> smiles at that. @@.girlfriend;"Want to walk to class together?"@@ @@.player;"Sure!"@@ The two of you walk across the quad<<if $player.hipSway>>, your hips swaying in time with hers.<<else>> to your classes.<</if>> [[Go to class|Trans MorningClasses]]\ <<else>> Suddenly, you feel a rush of anxiety. You look down, taking in your girls sweater<<if $player.legs<3 and not $player.shoes.female>> and<<else>>,<</if>> skirt<<if $player.legs>=3>><<if $player.shoes.female>>,<<else>> and<</if>> smooth legs<</if>><<if $player.shoes.female>> and <<print $player.shoes.informalName>><</if>>.<<if $player.isWearingMakeup>> You can't see your face, but you know that it's made-up.<</if>> @@.thought;I look like a girl.@@ <<if $player.heels>=4>>\ @@.thought;Why am I worrying?@@ you think, <<if $player.playsWithHair>>playing with your hair.<<else>>laughing to yourself.<</if>> @@.thought;I go to class every day like this! I'll be fine.@@ You stand there in the quad and wait for <<print $girlfriend.firstname>>. A minute later, she comes out.\ <<else>>\ You're trying to decide whether you want to go to class when <<print $girlfriend.firstname>> walks through the door you just went through.\ <</if>> \ <<if $dayOfWeek is "Friday" and $scenes.trans.cheerleaderProgress is 4>>\ But instead of her usual sweater and skirt uniform, she's wearing a cheerleading outfit. @@.girlfriend;"<<print $player.firstname>>, don't forget! We wear our cheer uniforms on Fridays,"@@ she reminds you. @@.player;"Oh shit!"@@ you say, remembering how the cheerleaders always wore their uniform to class the day of the game. @@.thought;I was always so excited for Fridays. Not only would I get to play football, but I'd get to see <<print $girlfriend.firstname>> and other hot girls in their little skirts. And now I'm going to be dressed just like them.@@ [[Change into your cheerleading outfit|Trans CheerUniform]]\ <<else>>\ She's wearing <<if $dayOfWeek is "Friday">>a cheerleading skirt, shell top, and sneakers<<else>>a sweater<<if $player.shoes.heels>>, skirt, and heels<<else>> and skirt<</if>>, just like you<</if>>, <<if $player.isWearingMakeup>>and she's wearing makeup too.<<else>>though she's wearing makeup.<</if>> <<if $day is 50 and not $player.hasTampons>>\ She looks confused when she sees you. @@.girlfriend;"You were able to get a tampon?"@@ @@.player;"Oh shit. I forgot. I need to go to the mall."@@ [[Go to the mall|Mall][$leftChar to null]]\ <<else>>\ @@.girlfriend;"Hey <<print $player.firstname>>! How are you feeling?"@@ @@.player;"Uhhh..."@@ you start, looking down at your feminine outfit. @@.player;"Nervous."@@ @@.girlfriend;"Well, why don't we walk to class together?"@@ Slowly, you nod. You know that you have to go to class, and you feel protected with <<print $girlfriend.firstname>> there. The two of you walk<<if $player.datingGirlfriend>> hand in hand<</if>> over to the academic side of campus<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. <<print $girlfriend.firstname>> is very easy to talk to, and by the time you've made it to class, you don't even register that you're going to school as a girl. [[Go to your morning classes|Trans MorningClasses]]\ <</if>>\ <</if>>\ <</if>>\ <</if>>\You hurry back to your dorm. If you change quickly, you can make it to class on time. <<if $day is 50 and not $player.hasTampons>><<set $changeEndPassage to "Trans CheerUniform Tampon Mall">><<else>><<set $changeEndPassage to "Trans MorningClasses">><</if>>\ <<set $expectedOutfit to "cheer">><<set $outfit to "cheer">>\ <<hasClothingItem "School Skirt" "pants">>\ <<if not $hasClothingItem>><<set $clothesInventory.pants.push(setup.schoolSkirt)>><</if>><<unset $hasClothingItem>>\ <<display Clothes>> <<set $leftChar to null>>\ <<set $location to "dorm">>\After you change into your cheerleading uniform, you run over to the shuttle. You don't know if you'll have enough time to buy what you need and come back, but you need a tampon. [[The shuttle arrives at the mall|Mall]] <<set $leftChar to null>>\<<if $scenes.trans.consideredMakeup and not $player.isWearingMakeup>>\ @@.thought;No, I'm okay wearing makeup, but only if it's for a special occasion. I'm not going to wear it just for school.@@ You\ <<elseif not $scenes.trans.consideredMakeup>>\ Hazel enters the room shortly you get back, already in <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>a pair of short shorts and a tank top.<<else>>her school uniform.<</if>> @@.thought;She didn't want to change in front of me@@ you realize. Hazel pointedly looks away from you. Deciding not to make a big deal about it, you shrug, take off your towel and change <<if $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>into your school uniform <</if>>too. You look over at Hazel and see that she's busy doing her makeup. @@.thought;I should learn how to do it too. That's something for another day though@@ you think as you\ <<else>>\ You\ <</if>> \ walk to the stairs and then stop, remembering what Skye said. @@.thought;I have to use the railing.@@ You grab onto the railing as you walk downstairs. Each slow step you take is a reminder of the heels that you now have on your feet. When you were a quarterback, you thought that your balance was pretty good. You were able to make deep throws while running away from defenders. But now, as you try to balance on just your heel and toes, you become aware of how far you have to go. Luckily, it gets easier once you make it downstairs. You step out onto the quad and start to walk to your class when you're stopped by <<print $girlfriend.firstname>>. @@.girlfriend;"Hey, don't leave without me!"@@ <<print $girlfriend.firstname>> says as she struggles to catch up to you. @@.player;"Sorry,"@@ you say, <<if $player.playsWithHair>>playing with your hair as you wait<<else>>waiting<</if>> for her. You notice that she has on the same red heels that you do. [[Walk to class with her|Trans Quad Heels Question]] <<if $dayOfWeek is "Friday">>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.shirt.showHandImage to false>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>>\ <<else>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>>\ <</if>>\ <<set $location to "quad">>\<<set $leftChar to null>>\ <<set $location to "classroom">>\ <<if not $morningClasses>><<set $morningClasses={ "witch": false, "tutor": false, "lastScene": "" }>><</if>>\ <<if $scenes.handwritingProgress is 1>>\ <<display "Trans MorningClasses Handwriting">>\ <<elseif $scenes.handwritingProgress is 2>>\ <<display "Trans MorningClasses Handwriting Exposed">>\ <<elseif $witch.learnMagic is 8>>\ <<display "Trans MorningClasses AcceptedIntoClub">>\ <<elseif $player.arousal>=75 and random(1,6) is 1>>\ <<display RomanHistory>>\ <<elseif settings.speedup>>\ <<if not $morningClasses.witch and not $morningClasses.tutor>>\ <<set _morningClass to either("Trans MorningClasses Witch", "Trans MorningClasses Tutor")>>\ <<display _morningClass>>\ <<elseif not $morningClasses.witch>>\ <<display "Trans MorningClasses Witch">>\ <<elseif not $morningClasses.tutor>>\ <<display "Trans MorningClasses Tutor">>\ <<else>>\ Your classes pass uneventfully and you head to lunch. <<display "Trans Lunch">>\ <</if>>\ <<else>>\ <<set _morningClass to either("Trans MorningClasses Witch", "Trans MorningClasses Tutor")>>\ <<display _morningClass>>\ <</if>>\<<link "Play video games" $videogamesPassage>><<set $activity1 to "videogames">><</link>>\ <<if $libraryPassage is "Library">> <<link "Research witches" $libraryPassage>><<set $activity1 to "library">><</link>>\ <<else>> <<link "Read the library book" $libraryPassage>><<set $activity1 to "library">><</link>>\ <</if>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira">> <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Trans Lunch">><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure out Elvira's curse yourself" "Library Elvira Panties">><</link>>\ <</if>>\ <</if>>\ <<if $witch.learnMagic is 4 and $scenes.ritual is 0>> <<link "Go to the library and look for information on the ritual" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Talk to <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Talk to <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Talk to $witch.firstname" "WitchPassagePicker">><<set $activity1 to "witch">><</link>>\ <</if>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>> [[Go to the mall|Mall]]\ <<if $winterBall and $winterBall.baking>> [[Bake more cupcakes|Baking Default Start]]\ <</if>>\ <<set $currentPassage to "Trans Lunch">>\ <<set $rightChar to null>>\ <<set $location to "default">>\<<set $location to "cafeteria">>\ <<passTime 2>>\ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $currentPassage to "Trans Afternoon">>\ <<else>>\ <<set $currentPassage to "Trans Gym">>\ <</if>>\ <<if $scenes.trans.cheerleaderProgress is 1 and $dayOfWeek is "Monday" and not $scenes.friends.cheerTryout>>\ <<display "Trans Lunch CheerTryout">>\ <<elseif $scenes.trans.cheerleaderProgress>=4 and not $scenes.friends.winterBallElectionIntroduced>>\ You head over to the cafeteria and sit down next to your friends. [[See who people think will be named King and Queen for the Winter Ball|RealityChange Lunch WinterBallCourt]]\ <<elseif $day>=$qb.dayOfDate and ($qb.date is $player.firstname or $qb.date is $player.malename) and not $scenes.qb.movieDate>>\ <<if $qb.dateHelp is $girlfriend.firstname>>\ <<display "QBDate Girlfriend Makeover">>\ <<else>>\ <<display "QBDate Witch Makeover">>\ <</if>>\ <<elseif $day>=$witch.dayOfDate and ($witch.date is $player.firstname or $witch.date is $player.malename) and not $scenes.witch.hikingDate>>\ <<display "WitchDate Girlfriend Makeover">>\ <<elseif not $scenes.witch.cemeteryDate and $day>=$witch.dayOfDate and ($witch.date is $player.firstname or $witch.date is $player.malename)>>\ <<display "WitchDate Cemetery Makeover">>\ <<elseif $day>=$girlfriend.dayOfDate and $player.datingGirlfriend and not $scenes.girlfriend.romcomDate>>\ <<display "GirlfriendDate3 Lunch">>\ <<elseif $scenes.friends.witchCemeteryDate and not $scenes.witch.flyingDate and $witch.dayOfDate is 999>>\ <<display "Witch FlyingDate AskOut Lunch">>\ <<elseif $winterBall and $winterBall.dayOfFootballVotes and $day>=$winterBall.dayOfFootballVotes and $scenes.friends.winterBallRivalProgressOnFootballTeam is 0>>\ <<display "RealityChange Lunch FootballVotes Start">>\ <<elseif $winterBall and $winterBall.footballTeam is 150 and $scenes.friends.winterBallRivalProgressOnFootballTeam is 1>>\ <<display "RealityChange Lunch FootballVotes Flirt Start">>\ <<elseif $winterBall and $winterBall.footballTeam is 150>>\ <<display "RealityChange Lunch FootballVotes RivalWins">>\ <<else>>\ <<set $leftCharImage to "images/side_characters/lunch_left">><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $leftChar to null>><<set $rightChar to null>>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk into the cafeteria, and look around, unsure where to sit. \ <<if $scenes.friends.satAtLunch>=$scenes.witch.satAtLunch>>\ You like to sit at the popular table, but it's been awkward ever since you started transforming. Now that you're out as a trans girl, you don't know if it will be better or worse.\ <<else>>\ Ever since you transformed, you've been staying away from the popular table. But now that everyone <<if $player.masculinity<0>>knows<<else>>thinks<</if>> that you're trans and not a sissy, maybe it'll be better.\ <</if>>\ <<if $player.datingGirlfriend>> @@.thought;My girlfriend is sitting at that table though.@@<</if>> <<if $witch.inspector is 1>>\ Halfway there, you remember that you were going to ask <<print $witch.firstname>> what happened in History. Only she's not at her usual table. Or at any table. @@.thought;I'll have to sit with my friends. I hope <<print $witch.firstname>> is okay.@@ <<link "Sit with your friends" "Trans LunchFriendsPicker">><</link>>\ <<else>>\ You look over at <<print $witch.firstname>> and <<print $qb.firstname>>'s table\ \<<if $player.datingQuarterback or $player.datingWitch or $player.crush is $qb.firstname or $player.crush is $witch.firstname>> \ and your heart flutters as you see <<if $player.datingQuarterback>>your boyfriend<<elseif $player.datingWitch>>your girlfriend<<elseif $player.crush is $qb.firstname>>the guy you like<<else>>the girl you like<</if>>\ \<</if>>\ \. @@.thought;I could sit with them.@@<<if $scenes.trans.transReason is "ultimatum">> @@.thought;But <<print $witch.firstname>> gave me that ultimatum. That wasn't cool, even though going to school in a skirt hasn't been all bad.@@<</if>> <<link "Sit with them" "Trans LunchWitchPicker">><<set $leftCharImage to null>><<set $rightCharImage to null>><</link>> <<link "Sit with your friends" "Trans LunchFriendsPicker">><</link>>\ <</if>>\ <</if>>\<<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Trans Evening">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> [[Work out|WorkOut Trans Start]] <<link "Do homework" "Homework Trans">><<set $activity3 to "homework">><</link>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==See if <<print $qb.firstname>> wants to practice== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "See if $qb.firstname wants to practice" QBPassagePicker>><<set $activity3 to "qb">><</link>>\ <</if>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity3 to "girlfriend">><</link>>\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "Trans Afternoon"]]\ <</if>>\ <<unset $cheerleadersAvailable>>\ <<passTime 2>>\ <<set $location to "default">>\ <<set $currentPassage to "Trans Evening">>\<<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\ <<if $player.shoes.heels and $player.heels is 3>>\ <<display "Trans Gym Heels">>\ <<elseif $player.arousal>=75 and not ($day>=50 and $day<=56) and random(1,5)<=2>>\ <<display "Gym Orgasm">>\ <<elseif settings.speedup and $day>=$dayAcceptedTrans+7 and $gym and $gym.seenGirlfriend and $gym.lostTop and $gym.waterPolo and not ($scenes.friends.winterBallElectionIntroduced and not $winterBall)>>\ You head to the girls locker room, change into your bikini and then head out into the pool. Coach makes everyone line up to dive, but luckily you're next to <<print $girlfriend.firstname>>, and you talk and giggle with her until it's time for you to dive. @@.thought;I can't believe I used to dread gym class. It's actually pretty fun now!@@ <<display "Trans Spanish">>\ <<else>>\ You walk to the locker rooms and hesitate for a moment before walking into the girls locker room<<if $player.hipSway>>, your hips swaying<</if>>. You know that <<if $player.masculinity<0>>you belong here<<else>>you have to use this locker room<</if>> now, but it still feels weird when you used the boys locker room all your life. It feels even weirder when you walk inside and see all the naked and half-naked bodies on display. \ <<if $player.homosexuality>=70>>\ Not too long ago, being inside the girls locker room would have been a dream come true. And now, here you are, and you don't feel anything.\ <<else>>\ You can feel yourself getting wet as you look at all the <<if $player.masculinity<=0>>other<</if>> girls, and you're glad that you're unable to get an awkward boner.\ <</if>> A girl in an orange bikini passes by you, and your eyes linger on her for a split second before it dawns on you that you'll be wearing the exact same outfit, and people will be staring at you. And not just girls...guys too. To distract yourself from that thought, you start looking for your locker, and find that Skye is already there. he's already got her bottoms on and is about to put on the top. @@.female;"Hi <<print $player.firstname>>!"@@ she says. @@.player;"Hi Skye!"@@ you say, glad to see a familiar face. @@.female;"Do you want any help changing into your bikini?"@@ she asks as she puts on her top. You're tempted to say yes when you realize that she doesn't know about <<print $witch.firstname>>'s curse. She's expecting you to still have a dick, and you don't know how she'll react when she sees your pussy. @@.player;"Uh, thanks, but I think I'd rather find a stall."@@ Skye nods and you take your <<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">>hot pink<<else>>black<</if>> bikini out from your locker. [[Go find a stall|Trans Gym ChangeStalls]]\ <</if>>\<<set _random to random(1,3)>>\ <<if $witch.learnMagic is 7 and ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday")>>\ <<display "Witch SkipClass">>\ <<elseif $winterBall and $winterBall.taylor is 1>>\ <<display "RealityChange Spanish Taylor">>\ <<elseif $player.arousal>=75 and _random is 1 and $player.homosexuality<70>>\ <<display "Spanish Substitute">>\ <<elseif $player.arousal>=75 and _random is 1>>\ <<display "Spanish Substitute NotAroused">>\ <<else>>\ <<display "Trans Evening">>\ <</if>>\<<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><<set $rightChar to null>>\ <<passTime 3>>\ <<if $day is 45>>\ <<display "ParentVisit Trans Start">>\ <<else>>\ <<if $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<set $location to "classroom">>\ <<else>>\ <<set $location to "default">>\ <</if>>\ <<if $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday" and $day is not $dayAcceptedTrans+1 and not $skipHeist>>\ <<if previous() is not "Spanish Substitute Bathroom Sex" and previous() is not "Spanish Substitute Drama Masturbate" and previous() is not "Spanish Substitute NotAroused Finish">>\ Spanish class passes quickly, and soon the bell rings. \ <</if>>\ You're free to do whatever you want. <</if>>\ <<if $scenes.friends.cheerTryout and $scenes.trans.cheerleaderProgress is 2>>\ <<display "Trans Cheerleading Decision">>\ <<if $day is $qb.dayOfDate>>\ <<set $qb.dayOfDate to $qb.dayOfDate+1>>\ <</if>>\ <<if $day is $girlfriend.dayOfDate>>\ <<set $girlfriend.dayOfDate to $girlfriend.dayOfDate+1>>\ <</if>>\ <<if $day is $witch.dayOfDate>>\ <<set $witch.dayOfDate to $witch.dayOfDate+1>>\ <</if>>\ <<elseif $scenes.trans.cheerleaderProgress is 3 and $dayOfWeek is "Wednesday">>\ <<display "Trans Cheerleading FirstPractice">>\ <<if $day is $qb.dayOfDate>>\ <<set $qb.dayOfDate to $qb.dayOfDate+1>>\ <</if>>\ <<if $day is $girlfriend.dayOfDate>>\ <<set $girlfriend.dayOfDate to $girlfriend.dayOfDate+1>>\ <</if>>\ <<if $day is $witch.dayOfDate>>\ <<set $witch.dayOfDate to $witch.dayOfDate+1>>\ <</if>>\ <<elseif $witch.removeCurse is 3 and $day>=$scenes.witch.dayOfParty and $dayOfWeek is "Tuesday" and $witch.inspector is not 1 and not $skipHeist>>\ <<display "Witch RemoveCurse 4">>\ <<elseif $player.datingGirlfriend and $scenes.friends.girlfriendBeachDate and not $girlfriendMallDateDay and ($day<50 or $day>56)>>\ <<display "Trans AfterSchool GirlfriendDate">>\ <<elseif $scenes.friends.qbMovieDate and (($dayOfWeek is not "Sunday" and $dayOfWeek is not "Monday") or $scenes.ritual>0) and $dayOfWeek is not "Tuesday" and not $qbMallDateDay>>\ <<display "Trans AfterSchool QBDate">>\ <<elseif $scenes.friends.witchCemeteryDate and $day>=$witch.dayOfDate and ($witch.date is $player.firstname or $witch.date is $player.malename) and not $scenes.witch.flyingDate>>\ <<display "Witch FlyingDate Makeover">>\ <<else>>\ <<display "Trans AfterSchool Default">>\ <</if>>\ <</if>>\ <<spyOnClub>>\ <<set $currentPassage to "Trans Night">>\ <<if $skipHeist>><<unset $skipHeist>><</if>>\<<IsQBContentAvailable>>\ <<if $qb.contentAvailable and (not $team.playerOnTeam or ($dayOfWeek is not "Monday" and $dayOfWeek is not "Wednesday") or $scenes.trans.footballTryout)>>\ <<if $qb.promisedPractice>>\ Your phone lights up with a text. @@.qb;I'm free now. Want to practice?@@ @@.thought;Oh crap, I forgot I promised him that I would practice today.@@\ <<else>>\ @@.thought;I wonder if <<print $qb.firstname>> would want to practice today.@@\ <</if>> <<if $qb.contentAvailable is "noTampon">>\ ==Practice with him== @@.thought;Not without a tampon@@\ <<else>>\ <<link "Practice with him" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>> <</if>>\ <<IsWitchContentAvailable>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>>\ <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>>\ <<link "Look into controlling your transformations" "Witch ControlTf">><</link>> <<elseif $player.controlQuestCompleted is true and $player.feet is 0>>\ <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>> <<elseif $witch.contentAvailable is "noTampon">>\ ==Go see <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@ <<elseif $witch.contentAvailable is "onPeriod">>\ ==Go see <<print $witch.firstname>>== @@.thought;not at this time of the month@@ <<elseif $witch.contentAvailable is "yes">>\ <<link "Go see $witch.firstname" "WitchPassagePicker">><<set $activity1 to "witch">><</link>> <</if>>\ <<if not $team.playerOnTeam or ($dayOfWeek is not "Monday" and $dayOfWeek is not "Wednesday") or $scenes.trans.footballTryout>>\ [[Work out in the gym|WorkOut Trans Start]] <</if>>\ <<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Trans Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7>>\ <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Trans Sleep">><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Trans Sleep">><</link>>\ <</if>>\ <<else>>\ [[Go to the library|Library Default]]\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if $winterBall and $winterBall.baking>> [[Bake more cupcakes|Baking Default Start]]\ <</if>>\ <<if $witch.learnMagic is 4 and $scenes.ritual is 0>> <<link "Go to the library and look for information on the ritual" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "Trans AfterSchool Default"]]\ <</if>> [[Go to the mall|Mall]] <<unset $cheerleadersAvailable>>\ <<set $currentPassage to "Trans Night">>\ <<set $location to "default">>\<<if $skipHeist>>\ You walk back onto the quad,\ <<else>>\ The rest of your classes pass uneventfully, and you walk onto the quad as the last bell rings,\ <</if>> \ thinking about what you want to do the rest of the day. Just then, your phone lights up with a text. @@.girlfriend;hey, wanna go on a date?@@ You stare at the text. You //do// want to go on a date, but you're surprised <<print $girlfriend.firstname>> would ask, just like that. Besides the trip to the beach, the two of you haven't gone on many proper dates recently. @@.player;sure!@@ you text back. @@.girlfriend;ok, how about now?@@ [[Go on a date with her|Girlfriend Mall Date Start]]\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is not "" and (not $team.playerOnTeam or ($dayOfWeek is not "Monday" and $dayOfWeek is not "Wednesday") or $scenes.trans.footballTryout)>>\ <<if $qb.contentAvailable is "noTampon">> ==Practice with <<print $qb.firstname>>== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Practice with $qb.firstname" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <</if>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>> <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>> <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>> <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <</if>>\ <<if not $team.playerOnTeam or ($dayOfWeek is not "Monday" and $dayOfWeek is not "Wednesday") or $scenes.trans.footballTryout>> [[Work out in the gym|WorkOut Trans Start]]\ <</if>> <<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Trans Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7>>\ <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Trans Sleep">><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Trans Sleep">><</link>>\ <</if>>\ <<else>>\ [[Go to the library|Library Default]]\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if $winterBall and $winterBall.baking>> [[Bake more cupcakes|Baking Default Start]]\ <</if>>\ <<if $witch.learnMagic is 4 and $scenes.ritual is 0>> <<link "Go to the library and look for information on the ritual" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "Trans AfterSchool Default"]]\ <</if>> [[Go to the mall|Mall]] <<unset $cheerleadersAvailable>>\ <<set $currentPassage to "Trans Night">>\ <<set $location to "quad">>\<<if $skipHeist>>\ You walk back onto the quad,\ <<else>>\ The rest of your classes pass uneventfully, and you walk onto the quad as the last bell rings,\ <</if>> \ thinking about what you want to do the rest of the day. Just then, your phone lights up with a text. @@.qb;hey, wanna go on a date?@@ You stare at the text. You //do// want to go on a date, but you're surprised <<print $qb.firstname>> would ask, just like that. The dinner and a movie date was great, but <<if $scenes.qb.roadHead>>you haven't spent any time with him besides your trips to the lake.<<elseif $scenes.qb.sexAtLake>>you haven't spent any time with him besides your trip to the lake.<<elseif $team.playerOnTeam>>the only time you've seen him has been during practice<<else>>you haven't really seen him since then.<</if>> @@.player;sure!@@ you text back. @@.qb;ok, how about now?@@ [[Go on a date with him|QB Mall Date Start]]\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is not "" and (not $team.playerOnTeam or ($dayOfWeek is not "Monday" and $dayOfWeek is not "Wednesday") or $scenes.trans.footballTryout)>>\ <<if $qb.contentAvailable is "noTampon">> ==Practice with him instead== @@.thought;Not without a tampon@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Practice with him instead" QBPassagePicker>><<set $activity1 to "qb">><</link>>\ <</if>>\ <</if>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35>> <<link "Talk to $witch.firstname about your transformations" "Witch ControlTf Intro">><</link>> @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false>> <<link "Look into controlling your transformations" "Witch ControlTf">><</link>>\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0>> <<link "Now that you have the hair, see if $witch.firstname will do the spell" "Witch ControlSpell">><</link>>\ <</if>>\ <<if not $team.playerOnTeam or ($dayOfWeek is not "Monday" and $dayOfWeek is not "Wednesday") or $scenes.trans.footballTryout>> [[Work out in the gym|WorkOut Trans Start]]\ <</if>> <<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Trans Night">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7>>\ <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Trans Sleep">><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Trans Sleep">><</link>>\ <</if>>\ <<else>>\ [[Go to the library|Library Default]]\ <</if>> <<link "Play video games" $videogamesPassage>><</link>>\ <<IsGFContentAvailable>>\ <<if $girlfriend.contentAvailable is "noTampon">> ==Go see <<print $girlfriend.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $girlfriend.contentAvailable is "onPeriod">> ==Go see <<print $girlfriend.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $girlfriend.contentAvailable is "yes">> <<link "Go see $girlfriend.firstname" "GirlfriendPassagePicker">><<set $activity1 to "girlfriend">><</link>>\ <</if>>\ <<if $witch.learnMagic is 4 and $scenes.ritual is 0>> <<link "Go to the library and look for information on the ritual" "Library ResearchRitual">><<set $activity1 to "library">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "Trans AfterSchool Default"]]\ <</if>> [[Go to the mall|Mall]] <<unset $cheerleadersAvailable>>\ <<set $currentPassage to "Trans Night">>\ <<set $location to "quad">>\<<set $location to "default">><<set $currentPassage to "Trans Sleep">>\ <<passTime 4>>\ <<if $team.playerOnTeam and $scenes.trans.cheerleaderProgress is not -1>>\ <<if $day is 8>>\ <<display "Game 2">>\ <<elseif $day is 15>>\ <<display "Game 3">>\ <<elseif $day is 22>>\ <<display "Game 4">>\ <<elseif $day is 29>>\ <<if $player.skillCurse<4>>\ <<display "Game 5">>\ <<else>>\ <<display "Game 5 NotAllowed">>\ <</if>>\ <<elseif $day is 64 and $team.wins>=6>>\ <<display "Semifinals">>\ <<elseif $dayOfWeek is "Friday" and $day<64 and $scenes.trans.footballTryout>>\ <<display "Trans Football CheerInjury Start">>\ <<elseif $dayOfWeek is "Friday" and $day<=57>>\ <<display FootballGame>>\ <<elseif $dayOfWeek is "Friday" and $day>57 and $team.wins>=6>>\ <<display "FootballGame Trans EndOfContent">>\ <<elseif ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") and not $scenes.trans.footballTryout>>\ <<display "Practice Trans">>\ <<elseif $day is 18 and $team.playerOnTeam and not $scenes.friends.realizedElimination>>\ <<display "Team Practice 5">>\ <<elseif $day is 20 and $team.playerOnTeam and not $scenes.friends.realizedElimination>>\ <<display "Team Practice 6">>\ <<elseif $day is 25 and $team.playerOnTeam and not $scenes.friends.realizedElimination>>\ <<display "Team Practice 7">>\ <<elseif ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") and $day>25 and $team.playerOnTeam and not $scenes.friends.realizedElimination>>\ <<display "Team Practice Default">>\ <<else>>\ <<display "Trans Night Regular">>\ <</if>>\ <<elseif $dayOfWeek is "Friday" and $scenes.trans.cheerleaderProgress is 0 and $day<64>>\ <<display "Trans CheerInjury Start">>\ <<elseif $dayOfWeek is "Friday" and $scenes.trans.cheerleaderProgress is 4 and $day<64>>\ <<display "Trans FootballGame 1 Start">>\ <<elseif $dayOfWeek is "Friday" and $scenes.trans.cheerleaderProgress>=5 and $day<64>>\ <<display "Trans FootballGame Default Start">>\ <<elseif $dayOfWeek is "Friday" and $scenes.trans.cheerleaderProgress>=5>>\ <<display "FootballGame Trans Cheerleader EndOfContent">>\ <<else>>\ <<if $day is 64 and $team.wins>=6>>\ <<display "Semifinals">>\ <<else>>\ <<display "Trans Night Regular">>\ <</if>>\ <</if>>\ <<if $scenes.trans.cheerleaderProgress is -1>>\ <<set $scenes.trans.cheerleaderProgress to -2>>\ <</if>>\@@.thought;It's nighttime already? How did the time pass so fast?@@ <<if $player.pout>>You pout, annoyed that you didn't do<<else>>You're annoyed at yourself for not doing<</if>> more during the day. You've got to figure out a way to reverse this curse. That is, if you still want to. <<if $winterBall and $winterBall.accepted and $winterBall.footballTeam is 0 and $winterBall.cupcakes>4 and ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday")>> @@.thought;I still have to get the votes of the football team...oh, they're practicing now!@@ [[Crash football practice|Practice RealityChange Crash]]\ <</if>> [[Work out in the gym|WorkOut Trans Start]]\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7>> <<if $player.isWearingTampon is 0>>\ ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Trans Sleep">><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Trans Sleep">><</link>>\ <</if>>\ <<else>> [[Go to the library|Library Default]]\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Talk to <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Talk to <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Talk to $witch.firstname" "WitchPassagePicker">><</link>>\ <</if>>\ <<IsQBContentAvailable>>\ <<if $qb.contentAvailable is "noTampon">> ==Go see <<print $qb.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $qb.contentAvailable is "onPeriod">> ==Go see <<print $qb.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $qb.contentAvailable is "yes">> <<link "Go see $qb.firstname" "QBPassagePicker">><</link>>\ <</if>> [[Do homework|Homework Trans]]\ <<if $witch.learnMagic is 4 and $scenes.ritual is 0>> <<link "Go to the library and look for information on the ritual" "Library ResearchRitual">><</link>>\ <<elseif $scenes.ritual is 2>> <<link "Prepare for the ritual" "WitchRitual Start">><</link>>\ <</if>> <<if $day>=50 and $day<=54>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Trans Sleep">><</link>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>>\ <<if $winterBall and $winterBall.baking>> [[Bake more cupcakes|Baking Default Start]]\ <</if>>\ <<AreCheerleadersAvailable>>\ <<if $cheerleadersAvailable>> [[Try to get one of the cheerleaders votes|Cheerleader Vote Picker][$previousPassage to "Trans Night"]]\ <</if>>\ <<unset $cheerleadersAvailable>>\As you lay in bed, waiting to go to sleep, you think over the day that you had.\ <<if $day+1 is $qb.dayOfDate or $day+1 is $girlfriend.dayOfDate or $day+1 is $witch.dayOfDate>> @@.thought;I almost forgot! My date with@@ <<if $witch.dayOfDate is $day+1>>@@.thought;<<print $witch.firstname>>@@<<elseif $qb.dayOfDate is $day+1>>@@.thought;<<print $qb.firstname>>@@<<else>>@@.thought;<<print $girlfriend.firstname>>@@<</if>> @@.thought;is tomorrow!@@\ <<elseif $scenes.friends.witchCemeteryDate and $day+1>=$witch.dayOfDate and ($witch.date is $player.firstname or $witch.date is $player.malename) and not $scenes.witch.flyingDate>> @@.thought;I almost forgot! My date with <<print $witch.firstname>> is tomorrow!@@\ <</if>>\ <<if $witch.inspector is 6 and $scenes.witch.inspectorReaction is "like" and $qb.date is not $player.firstname>> @@.thought;I can't believe I told that Ms. Winters a lady a different story than <<print $witch.firstname>> told her. I hope I didn't get her in trouble!@@\ <</if>>\ <<if $visitedQBPractice is 7 and $day>=18 and $player.crush is $qb.firstname and $rival.qbRelationshipQuestion and $rival.overheard>> @@.thought;I should keep practicing with <<print $qb.firstname>>.@@\ <<elseif $scenes.qb.sawRivalAtLake and not $player.datingQuarterback and $qb.date is not $rival.firstname and visited("QB Lake Busy")>=visited("QB Lake") and previous() is not "QB Lake Leave" and previous() is not "QB RoadHead Finish" and previous() is not "QB RoadHead Lake Cum">> @@.thought;I can't believe <<print $qb.firstname>> went to the lake with <<print $rival.firstname>>. Are they dating?...No, I don't think so. It sounded like he wanted to hook up with both of us.@@\ <<elseif $scenes.girlfriend.encouragedToDateQB and $player.homosexuality>=30 and $witch.date is not $player.firstname and $qb.hookedUp>0 and $player.openRelationship and not $scenes.qb.hookedUpWithRival>> <<if $scenes.qb.sexAtLake>> @@.thought;It was nice, hooking up with <<print $qb.firstname>> at the lake. We should go again.@@\ <<else>> @@.thought;<<print $girlfriend.firstname>> said I should go to the lake with <<print $qb.firstname>>.@@\ <</if>>\ <<elseif $visitedQBPractice is 0 and ($qb.promisedPractice or $witch.finishedBackstoryScene)>> @@.thought;I should practice with <<print $qb.firstname>>.@@\ <<elseif $visitedQBPractice>=1 and ($visitedQBPractice<6 or ($visitedQBPractice is 6 and $day>=18 and $player.crush is not $witch.firstname and ($girlfriend.dateMarcoPermission is 2 or $player.relationships.length is 0)))>> @@.thought;I should keep practicing with <<print $qb.firstname>>.@@\ <<elseif $player.datingGirlfriend and ($scenes.qb.talkToGirlfriendRequest or $scenes.witch.breakupRequest) and $girlfriend.dateMarcoPermission is 0>> <<if $scenes.qb.talkToGirlfriendRequest>> @@.thought;<<print $qb.firstname>> doesn't want to go further with me unless I talk to <<print $girlfriend.firstname>>...I feel bad. <<print $girlfriend.firstname>> has been so supportive. I don't want to break up with her. But@@ <<if $player.homosexuality>=50>>@@.thought;I like guys now.@@<<else>>@@.thought;I really like <<print $qb.firstname>>.@@<</if>> @@.thought;And who knows, maybe <<print $girlfriend.firstname>> will be cool with it?@@\ <<else>> @@.thought;<<print $witch.firstname>> doesn't want to go further with me unless I talk to with <<print $girlfriend.firstname>>...I feel bad. <<print $girlfriend.firstname>> has been so supportive. But I really like <<print $witch.firstname>>. It's the right thing to do. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it?@@\ <</if>>\ <</if>>\ <<if $player.datingGirlfriend and $day>=15>>\ <<if $player.openRelationship and $day-$scenes.girlfriend.breakupDay>=5 and $scenes.girlfriend.marcoSexScenes is 0 and ($visitedQBPractice>=7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector)))) and not ($girlfriend.knowsSecret and (($day>=18 and $day<=24) or ($day>=50 and $day<=56)))>> <<if $scenes.girlfriend.daysSinceSex>=3>> @@.thought;It's been a while since me and <<print $girlfriend.firstname>> hung out.@@\ <<else>> @@.thought;I really like hanging out with <<print $girlfriend.firstname>>. I'm so glad we're still together.@@\ <</if>>\ <<elseif $scenes.girlfriend.marcoIntroductionDay>0 and $day-$scenes.girlfriend.marcoIntroductionDay>=3 and $player.openRelationship and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes is 1 and ($day<18 or $day>24) and ($day<50 or $day>56)>> @@.thought;That was so embarrassing when <<print $girlfriend.firstname>> caught me watching her and Marco. Hopefully she forgot about it.@@\ <<elseif $scenes.girlfriend.marcoIntroductionDay>0 and $day-$scenes.girlfriend.marcoIntroductionDay>=3 and $player.openRelationship and $scenes.girlfriend.daysSinceSex>0 and $scenes.girlfriend.marcoSexScenes>1 and $scenes.girlfriend.failedMarcoSexScene and $player.voice>=3 and ($day<18 or $day>24) and ($day<50 or $day>56)>> @@.thought;Now that I've got a higher voice, I wonder if I could hook up with Marco again.@@\ <</if>>\ <<if not $scenes.girlfriend.bikiniToBeach>> <<if not $girlfriend.knowsSecret>> @@.thought;It's so hard to maintain my relationship with <<print $girlfriend.firstname>>. I'm sure she suspects there's something going on. Should I just tell her about my pussy?@@\ <<elseif $curseActive and not $scenes.girlfriend.wentToBeach>> @@.thought;I've worn <<print $pantyRaid.takenFrom>>'s panties for so long. I need to get this curse removed so I can wear something different!@@\ <<elseif $curseActive>> @@.thought;I had a really good time at the beach with <<print $girlfriend.firstname>>. I'd like to go again, but I can't as long as I have to wear <<print $pantyRaid.takenFrom>>'s panties.@@\ <<elseif not $scenes.girlfriend.wentToBeach and $scenes.swimming.lostTrunks>> @@.thought;It's been so long since I've hung out with <<print $girlfriend.firstname>> outside of Pinewood.@@\ <<elseif $scenes.girlfriend.wentToBeach and $player.boobs<=1>> @@.thought;It was so nice going to the beach with <<print $girlfriend.firstname>>, even though I had to wear her bikini bottoms. I'm just lucky she didn't make me put on a top too.@@\ <<else>> @@.thought;It's been a while since me and <<print $girlfriend.firstname>> went on a date.@@\ <</if>>\ <<elseif not $scenes.friends.girlfriendBeachDate>> @@.thought;Ever since I started transforming, things have felt different between me and my friends. I should try to talk to them more. Maybe about my date with <<print $girlfriend.firstname>>?@@\ <<elseif not $girlfriendMallDateDay and $dayOfWeek is "Monday">> @@.thought;It's been a while since me and <<print $girlfriend.firstname>> went on a date.@@\ <<elseif $girlfriendMallDateDay and not $scenes.friends.girlfriendMallDate>> @@.thought;Ever since I started transforming, things have felt different between me and my friends. I should try to talk to them more. Maybe about my date with <<print $girlfriend.firstname>>?@@\ <<elseif $sexShopUnlocked and not $player.hasStrapon>> @@.thought;<<print $girlfriend.firstname>> wanted me to get a strap-on. I wonder if they sell them at the mall.@@\ <</if>>\ <<elseif ($girlfriend.dateMarcoPermission is 2 or $player.relationships.length is 0) and ($visitedQBPractice is 7 or ($scenes.witch.archiesEnding is "request" or ($scenes.witch.archiesEnding is "kiss" and ($scenes.witch.masturbated or $scenes.witch.kissedAfterInspector)))) and not $scenes.girlfriend.girltalk>> @@.thought;Things have been awkward with <<print $girlfriend.firstname>> ever since@@ \ <<if $player.datingGirlfriend and $player.openRelationship>>\ @@.thought;I told her I wanted to date@@ <<if $visitedQBPractice>=7>>@@.thought;<<print $qb.firstname>>.@@<<else>>@@.thought;<<print $witch.firstname>>.@@<</if>>\ <<else>>\ @@.thought;we broke up.@@\ <</if>> \ @@.thought;I wish I could talk to her again.@@\ <</if>>\ <<if $rival.gymConfrontation is not "" and $rival.overheard and not $rival.qbRelationshipQuestion>> @@.thought;I haven't sat with <<print $qb.firstname>> and <<print $witch.firstname>> at lunch for a while. I wonder what they're up to.@@\ <<elseif $rival.gymConfrontation is not "" and not $rival.overheard and $rival.qbRelationshipQuestion>> @@.thought;I haven't sat with my friends at lunch for a while. I wonder what they're up to.@@\ <</if>>\ <<if $player.voice>0 and $player.feet is 0>> <<if not $player.controlQuestIntroduced>> @@.thought;I keep transforming and there's no way to stop it! I wonder if <<print $witch.firstname>> knows a spell that could help me out.@@\ <<elseif not $player.controlQuestCompleted>> @@.thought;It sucks that <<print $witch.firstname>> can't stop my transformations but it'll be nice to be able to control them. I just need to give her some of my hair...my leg hair.@@\ <<else>> @@.thought;Okay, I got the hair I needed for <<print $witch.firstname>>. I just need to do the spell with her.@@\ <<if $player.legs>1>> \ You run your hands over your smooth legs. @@.thought;These actually feel nice.@@\ <</if>>\ <</if>>\ <</if>>\ <<if $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10>> @@.thought;I'm so horny, and there's nothing I can do without triggering another transformation.@@ You <<if $player.pout>>pout<<else>>frown<</if>> in frustration. @@.thought;Although...I already transformed twice from masturbating. Maybe if I did it again, I wouldn't transform?@@\ <</if>>\ <<if $witch.learnMagic is 4 and $scenes.ritual is 0>> @@.thought;Okay, I need to do the ritual to see if I can be a witch, but I don't know what the ritual is. I'll need to find out somehow. Maybe the library has some information on it?@@\ <<elseif $scenes.ritual is 2>> @@.thought;I have everything I need for the ritual. I just need to do it.@@\ <<elseif $scenes.ritual is 1>> @@.thought;Okay, I know what I need for the ritual. I just have to go buy some candles.@@\ <</if>>\ <<if $player.inWitchcraftClub and $witch.learnMagic is 10>> @@.thought;When I first started trying to become a witch, it was so I could do a spell that would turn me back into a guy. I don't know if I want that anymore.@@ You think for a moment. @@.thought;But even if I did, can I? When I joined the Witchcraft Club, I had to swear an oath to never leave.@@ You shake your head. @@.thought;I should ask <<print $witch.firstname>>.@@\ <<elseif $witch.learnMagic is 9 and ($dayOfWeek is "Wednesday" or $dayOfWeek is "Friday")>> @@.thought;Elvira said I can join the Witchcraft Club if I stop by tomorrow.@@\ <<elseif ($dayOfWeek is "Wednesday" or $dayOfWeek is "Friday") and not $player.inWitchcraftClub and ($witch.learnMagic is 7 or (not $scenes.witch.spiedOnClub and $scenes.girlfriend.witchcraftClubPlan>0))>>\ <<if $witch.learnMagic is 7>> @@.thought;<<print $witch.firstname>> said I should go to the Witchcraft Club tomorrow and she thinks she can get them to let me in!@@ Then, you remember what else <<print $witch.firstname>> said. @@.thought;I'll need to wear a dress, but that's not a big deal. I wear skirts every day.@@\ <<elseif not $scenes.witch.spiedOnClub and $scenes.girlfriend.witchcraftClubPlan>0>> @@.thought;The Witchcraft Club is meeting tomorrow! And <<print $girlfriend.firstname>> is going to try to join it.@@ You think for a moment. @@.thought;I should wait nearby, just to make sure she's okay.@@\ <</if>>\ <<elseif $witch.learnMagic is 6 and $player.isWearingTampon is not 0>> @@.thought;<<print $witch.firstname>> said the Witchcraft Club was going to talk about whether I could join. I wonder what they decided.@@\ <<elseif $witch.learnMagic>2 and $witch.learnMagic<=3>> @@.thought;I transformed when I told <<print $witch.firstname>> that I wanted to be a witch. I should go get tutored by her.@@\ <<elseif $witch.learnMagic is 2 and $player.arcana<10>> @@.thought;I need to study more about witchcraft. And then maybe <<print $witch.firstname>> will let me do magic.@@\ <<elseif $witch.learnMagic is 2 and $scenes.yoga<2 and $scenes.witch.toldToDoYoga>> @@.thought;<<print $witch.firstname>> said I need to do yoga before I can do magic.@@\ <<hasClothingItem "Yoga Pants" "pants">>\ <<if not $hasClothingItem and $scenes.yoga is 1>> \ @@.thought;I'll need to get yoga pants first though.@@\ <</if>>\ <<elseif $witch.learnMagic is 2 and visited("Witch LearnMagic 3 Refuse") and $scenes.witch.toldToDoYoga>> @@.thought;I did yoga like <<print $witch.firstname>> wanted. I should see if she'll let me do magic.@@\ <<elseif $witch.learnMagic is 2>> @@.thought;I wonder if <<print $witch.firstname>> thinks I'm ready to learn magic now.@@\ <<elseif $witch.learnMagic is 1 and $scenes.witch.refusedToDoWitchcraftScene2 and $readBook1 and $player.controlQuestKnowledge>> @@.thought;I know <<print $witch.firstname>> said I wasn't ready to do magic earlier. But when she said the spell to let me control my transformations, I said it too. So maybe I@@ @@.thought;can@@ @@.thought;do magic after all? I should ask her if I'm ready now.@@\ <<elseif $witch.removeCurse is 3 and $day+1>=$scenes.witch.dayOfParty and $dayOfWeek is "Monday" and $witch.inspector is not 1>> @@.thought;I almost forgot! Tomorrow's the party. Me and <<print $witch.firstname>> are going to go there and try to steal a book.@@\ <<elseif $witch.removeCurse is 2 and $scenes.witch.refusedToDoWitchcraftScene2 and $player.controlQuestKnowledge>> @@.thought;The last time I talked to <<print $witch.firstname>> about removing the curse, she said I wasn't ready. I wonder if she still feels that way.@@\ <<elseif $witch.removeCurse>=1 and $witch.removeCurse<2 and visited("Witch RemoveCurse 2 Refuse") and ($scenes.witch.dayAskedAboutRemovingCurse is 0 or $scenes.witch.dayAskedAboutRemovingCurse+7>$day)>> @@.thought;I wonder if <<print $witch.firstname>> has found a spell to turn me back yet.@@\ <<elseif $witch.inspector is 2>> @@.thought;<<print $witch.firstname>> is back! I wonder what happened.@@\ <</if>>\ <<if $scenes.trans.cheerleaderProgress>=5 and $winterBall and $winterBall.whitney<6>> @@.thought;If I don't learn how to do the cheers, I'll embarrass myself in front of the whole school@@<<if $cheer.game1.correct/$cheer.game1.total<0.6>> @@.thought;again@@<</if>>@@.thought;.@@\ <<elseif $winterBall and $winterBall.whitney is 6>> @@.thought;Great, I learned the cheers. Now I just have to do them during a game.@@\ <</if>> [[You finish thinking and then lie back in bed|Trans Regular Dream]] <<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.shirt to null>><<set $player.pants to null>>\ <<if not $player.underwear>><<set $player.underwear to $casualClothes.underwear>><</if>>\ <<set $player.isWearingMakeup to false>>\ <<set $location to "dorm">>\<<if $day is 48>>\ <<display "RealityChangeDream Period">>\ <<elseif $day is 70>>\ <<if $scenes.witch.preferredEnding is "girl">>\ <<display "Dream EndOfGame Girl">>\ <<elseif $scenes.witch.preferredEnding is "boy" or $player.masculinity>0>>\ <<display "Dream EndOfGame Boy">>\ <<else>>\ <<display "Dream EndOfGame Girl">>\ <</if>>\ <<elseif $winterBall and $winterBall.maddy is 2 and $day<70>>\ <<display "RealityChangeDream Maddy">>\ <<elseif $player.girlyHandwriting and $scenes.handwritingProgress is 0 and $dayOfWeek is not "Friday" and $dayOfWeek is not "Saturday" and $day<70>>\ <<display "Handwriting Essay">>\ <<elseif $player.girlyTaste and $scenes.critterCrossing is 0>>\ <<display "Dream CritterCrossing 1">>\ <<else>>\ You drift off to sleep. <<if $day is 41>>\ <<display "Dream ParentVisit">>\ <<elseif $scenes.friends.girlfriendMallDate and not $scenes.girlfriend.romcomDate and $day+1>=$girlfriend.dayOfDate and $player.datingGirlfriend>>\ <<display "RealityChangeDream Girlfriend Date3">>\ <<elseif $player.skillCurse is 1>>\ <<set $player.skillCurse to 4>>\ <<display "RealityChangeDream KickedOffTeam">>\ <<skillCurse>>\ <<elseif $day+1>=$qb.dayOfDate and $player.datingQuarterback and not $scenes.qb.movieDate>>\ <<display "RealityChangeDream QBDate">>\ <<elseif $dayOfWeek is "Thursday">>\ <<display "RealityChangeDream Cheerleading">>\ <<else>>\ <<set _dream to either("RealityChangeDream Crush", "RealityChangeDream School", "RealityChangeDream Mall")>>\ <<display _dream>>\ <</if>> <<if $day>70>>\ This is the End of Content. You can save your game here and you'll be able to continue when this path is updated.\ <<else>>\ [[Wake up|Trans WakeUp]]\ <</if>>\ <</if>>\ <<set $location to "dorm">>\@@.thought;It's too weird to let her do a spell that will fuck with everyone's memories. It'll be embarrassing having to tell everyone that I'm a girl, but better that than messing around with magic again.@@ @@.player;"I'll come out as a trans girl,"@@ you say, trying to sound confident. <<print $witch.firstname>> looks disappointed. @@.witch;"I was hoping to try out a new spell, but okay."@@ @@.thought;I feel a lot better about my decision.@@ <<if $therapySessionsAttended>0 or ($scenes.caughtByGarcia and $garcia.suspicion>=2)>>@@.player;"So I'll tell Mr. Garcia I'm trans?"@@ @@.witch;"Yeah. I'll walk you there."@@<<else>>@@.player;"So you'll set me up to have a therapy appointment today?"@@ @@.witch;"Yep! I'll walk you there."@@<</if>> @@.thought;She's probably worried about me flaking.@@ You look over at <<print $witch.firstname>>. <<if $player.armStrength<40>>You're not strong enough to fight her, but even if you ran<<else>>You're probably stronger than her, but if you tried to fight her<</if>>, she could probably do a spell to send you therapy anyway...or simply do the spell that would make everyone think you've always been a girl. @@.thought;I don't have a choice.@@ [[Walk with her to Mr. Garcia's office|WitchUltimatum Trans Garcia]] <<set $scenes.trans.transReason to "ultimatum">>\ <<set $location to "hallway">>\You and <<print $witch.firstname>> make it to Mr. Garcia's office. \ <<if $therapySessionsAttended>>\ You say goodbye to her, and step inside Mr. Garcia's office. @@.male;"Hi, <<print $player.firstname>>. How are you doing today?"@@ @@.player;"I'm doing okay."@@ You take a deep breath. You can't believe that you're about to come out as a girl to this big, manly man. @@.male;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah. Uh, I have something to tell you."@@\ <<elseif $scenes.caughtByGarcia and $garcia.suspicion>=2>>\ You say goodbye to her, and step inside Mr. Garcia's office. @@.male;"Hi, <<print $player.firstname>>. I wasn't expecting to see you."@@ @@.player;"Yeah, I'm sorry that I haven't been to therapy before now."@@ You take a deep breath. You can't believe that you're about to come out as a girl to this big, manly man. @@.male;"Is everything okay, <<print $player.firstname>>?"@@ @@.player;"Yeah. Uh, I have something to tell you."@@\ <<else>>\ She steps inside, and you can see her talking to Mr. Garcia. You can't hear what they're saying, but you can see Mr. Garcia nodding and occasionally looking at you. Finally, <<print $witch.firstname>> walks out of the room and you nervously step inside. @@.male;"Hi, <<print $player.firstname>>. I'm glad you decided to come to therapy."@@ @@.player;"Uh, yeah,"@@ you say, not sure what <<print $witch.firstname>> told him about you. @@.male;"So what brings you to therapy?"@@ @@.player;"Uh, well, I decided I needed therapy because, uh, I have something to tell you."@@ You take a deep breath. You can't believe that you're about to come out as a girl to this big, manly man.\ <</if>> Mr. Garcia waits patiently for you to open up. [[Come out to him|WitchUltimatum Trans ComeOut]] <<set $rightChar to null>>\ <<set $location to "classroom">>\@@.player;"Well, uh, I've realized something about myself. I'm, uh, a girl. A trans girl."@@ You look anxiously at Mr. Garcia, waiting to see if he'll buy it.<<if $player.isWearingPanties and $player.bra is not null>> Although, as you feel your panties and bra against your body, you're not sure if you're even lying.<<elseif $player.isWearingPanties>> Although, as you feel your panties against your body, you're not sure if you're even lying.<<elseif $player.bra is not null>> Although, as you feel your panties and bra against your body, you're not sure if you're even lying.<<elseif $player.pants.female>> Although, as you look down at your <<print $player.pants.informalName>>, you're not sure if you're even lying.<</if>> <<if $therapySessionsAttended>0>>\ Mr. Garcia's face breaks out into a big smile. @@.male;"I thought you were trans in the very first conversation we had, but I wanted to give you the space to realize it on your own. I'm glad you did."@@\ <<elseif $scenes.caughtByGarcia and $garcia.suspicion>=2>>\ Mr. Garcia's face breaks out into a big smile. @@.male;"From what my wife told me, that was what I suspected. I'm really glad that you felt comfortable coming to therapy and telling me this."@@\ <<else>>\ Mr. Garcia doesn't look surprised. @@.male;"When you first walked in here, looking so much different than you did at the beginning of the year, that was what I suspected. I'm really glad that you felt comfortable coming to therapy and telling me this."@@\ <</if>> @@.player;"So what happens now?"@@ you ask nervously. You still can't believe what you just committed to. @@.male;"Now I need to do some paperwork to make sure you're registered as a girl. Let's see, we need to change your dorm, change your name...oh, what did you want your new name to be?"@@ <<if $player.femname>>\ <<if $day>45 or ($day is 45 and $timeOfDay>=3)>>\ @@.thought;I told my parents I was <<print $player.femname>>. I might as well stick with that.@@\ <<else>>\ @@.thought;I told the witches in Bear Valley that I was <<print $player.femname>>. I might as well stick with that.@@\ <</if>> [[Tell him your new name|WitchUltimatum Trans Name]]\ <<else>>\ <<textbox "$player.femname" "Courtney" "WitchUltimatum Trans Wait" autofocus>> [[Continue|WitchUltimatum Trans Wait]]\ <</if>>\ <<set $location to "classroom">>\<<if $player.femname is $player.firstname or $player.femname is $qb.firstname>>\ Mr. Garcia frowns. @@.male;"I'm sorry, I guess I didn't make it clear. This would be the name you would go by as a girl."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "WitchUltimatum Trans Wait" autofocus>> [[Continue|WitchUltimatum Trans Wait]]\ <<elseif $player.femname is $girlfriend.firstname or $player.femname is $witch.firstname or $player.femname is $rival.firstname>>\ Mr. Garcia frowns. @@.male;"Are you sure you want the same name as <<print $player.femname>>? I don't think that would be a good idea."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "WitchUltimatum Trans Wait" autofocus>> [[Continue|WitchUltimatum Trans Wait]]\ <<else>>\ @@.male;"<<print $player.femname>>...I like it. Good pick."@@ He stands up. @@.male;"Okay, <<print $player.femname>>, I'm going to go get some paperwork. I'll be back in a minute."@@ A shiver runs down your spine as you're called <<print $player.femname>> for the first time. <<link "As soon as he leaves, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Therapist Trans Paperwork">><<set $tfReason to "name">><<set $player.confidence to $player.confidence+1>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "classroom">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $player.malename to $player.firstname>><<set $player.firstname to $player.femname>>\ <</if>>\ <<set $location to "classroom">>\@@.player;"Uh, I'd like my name to be <<print $player.femname>>."@@ @@.male;"<<print $player.femname>>...I like it. Good pick."@@ He stands up. @@.male;"Okay, <<print $player.femname>>, I'm going to go get some paperwork. I'll be back in a minute."@@ A shiver runs down your spine as you're called <<print $player.femname>> for the first time. <<link "As soon as he leaves, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Therapist Trans Paperwork">><<set $tfReason to "name">><<set $player.confidence to $player.confidence+1>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "classroom">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $player.malename to $player.firstname>><<set $player.firstname to $player.femname>>\ <<set $location to "classroom">>\As he waits for your response, you realize that even though you talked it over with <<print $girlfriend.firstname>>, <<print $qb.firstname>> and <<print $witch.firstname>>, you didn't actually decide what to do. @@.thought;Shit, I need to make a decision.@@ In your head, you replay each conversation: <<print $girlfriend.firstname>> offering her support, <<print $qb.firstname>> telling you he already sees you as a girl, and <<print $witch.firstname>> saying that a real man wouldn't have transformed <<if $player.feminine>=14>>anywhere near <</if>>as much as you have. And then you think about <<if $player.ownsGirlPants or $player.hasWornDress>>how much you've grown to like girl clothes, <</if>><<if $player.boobs>=2>>your sensitive <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-size<<else>>growing<</if>> boobs, <</if>><<if $player.legs>=3>>your smooth, shaved legs, <</if>><<if $player.ownsGirlPants or $player.hasWornDress or $player.boobs>=2 or $player.legs>=3>>and <</if>><<if $player.isWearingPanties>>how nice the panties you're wearing feel.<<else>>how scratchy and uncomfortable the <<print $player.underwear.informalName>> you have on feels.<</if>> @@.thought;I don't want to give that up! Even if it means I have to be a girl, I...don't mind that.@@ Your mind made up, you look at Mr. Garcia, and realize once again just how <<if $player.height>=2>>much bigger than you<<else>>big<</if>> he is. And you're about to admit to this real man that you're a girl. @@.male;"Whenever you're ready, <<print $player.firstname>>."@@ @@.thought;I can do this.@@ @@.player;"Um, I think you're right, Mr. Garcia."@@ @@.male;"That you're a girl?"@@ [[You nod|Therapist Trans Name]] <<set $scenes.trans.transReason to "therapist">>\ <<set $location to "classroom">>\Mr. Garcia's face breaks out into a big smile. @@.male;"I thought you were trans in the very first conversation we had, but I wanted to give you the space to realize it on your own. I'm glad you did."@@ @@.player;"So what happens now?"@@ you ask nervously. You still can't believe what you just committed to. @@.male;"Now I need to do some paperwork to make sure you're registered as a girl. Let's see, we need to change your dorm, change your name...oh, what did you want your new name to be?"@@ <<textbox "$player.femname" "Courtney" "Therapist Trans Wait" autofocus>> [[Continue|Therapist Trans Wait]] <<set $location to "classroom">>\<<if $player.femname is $player.firstname or $player.femname is $qb.firstname>>\ Mr. Garcia frowns. @@.male;"I'm sorry, I guess I didn't make it clear. This would be the name you would go by as a girl."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Therapist Trans Wait" autofocus>> [[Continue|Therapist Trans Wait]]\ <<elseif $player.femname is $girlfriend.firstname or $player.femname is $witch.firstname or $player.femname is $rival.firstname>>\ Mr. Garcia frowns. @@.male;"Are you sure you want the same name as <<print $player.femname>>? I don't think that would be a good idea."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Therapist Trans Wait" autofocus>> [[Continue|Therapist Trans Wait]]\ <<else>>\ @@.male;"<<print $player.femname>>...I like it. Good pick."@@ He stands up. @@.male;"Okay, <<print $player.femname>>, I'm going to go get some paperwork. I'll be back in a minute."@@ A shiver runs down your spine as you're called <<print $player.femname>> for the first time. <<link "As soon as he leaves, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Therapist Trans Paperwork">><<set $tfReason to "name">><<set $player.confidence to $player.confidence+1>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "classroom">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $player.malename to $player.firstname>><<set $player.firstname to $player.femname>>\ <</if>>\ <<set $location to "classroom">>\As you recover from your transformation, you realize that Mr. Garcia is looking at you, a concerned look on his face. @@.male;"Is everything alright, <<print $player.malename>>? Sorry, <<print $player.firstname>>? You spaced out for a second there."@@ @@.player;"What? Oh, yeah, everything's fine!"@@ you say quickly, embarrassed that Mr. Garcia walked in on your transformation. @@.thought;How much did he see?@@ you wonder. @@.thought;It couldn't have been that much, because he just thought I spaced out, and not anything else.@@ @@.male;"I have your paperwork for you,"@@ Mr. Garcia says, handing you two sheets of paper. You quickly look them over. They're surprisingly easy to read, as far as legal documents go. One is a form changing your name from <<print $player.malename>> to <<print $player.firstname>>, and the other says that you agree to attend school as a girl and follow the girl's dress code. You shouldn't be surprised. Mr. Garcia //did// just say that he'd be getting you paperwork. But it occurs to you that you've gone from abstractly talking about your gender with your therapist and <<if $witch.ultimatum>><<print $witch.firstname>><<else>>your friends<</if>> to quite literally signing away your masculinity. @@.thought;I've come this far. And @@<<if $witch.ultimatum>>@@.thought;I guess @@<</if>>@@.thought;I do feel like a girl.@@ [[Sign the forms|Therapist Trans Principal]] <<set $acceptedTrans to true>>\ <<set $dayAcceptedTrans to $day>>\ <<set $location to "classroom">>\@@.male;"Great!"@@ Mr. Garcia says, taking the forms from you. @@.male;"Follow me."@@ @@.player;"Uh, okay,"@@ you say, standing up and following him out of the classroom. @@.player;"Where are we going?"@@ @@.male;"We're going to see the principal. We still need to get you registered here as a girl."@@ @@.thought;The principal?@@ He's an older man who barely interacts with his students. The last time you saw him was last year, when he congratulated you for winning the championship. And now he's about to find out that you want to be treated as a girl. You get the urge to grab the paperwork and run away, with nobody but Mr. Garcia knowing how close you came to <<if $player.masculinity<=25>>accepting your femininity.<<else>>giving up your masculinity.<</if>> But the forms are clutched in Mr. Garcia's meaty hand, and <<if $player.armStrength>=59>>even though you've gotten stronger, you're not sure whether you're stronger than Mr. Garcia.<<else>>you're nowhere near strong enough to take them from him.<</if>> @@.male;"Mr. Garcia?"@@ the principal asks, and you realize that the moment has passed. You're already in the principal's office. @@.male;"Principal Clark. I have a transgender student with me who wants to be registered as a girl."@@ @@.male;"Another one? Well, okay."@@ He turns to you and looks you over, and you realize that he doesn't recognize you. @@.male;"What's your name?"@@ <<link "$player.firstname $player.lastname" "Therapist Trans Principal Female">><</link>> <<link "$player.malename $player.lastname" "Therapist Trans Principal Male">><</link>> <<set $location to "classroom">>\@@.player;"<<print $player.firstname>> <<print $player.lastname>>,"@@ you tell him, introducing yourself as <<print $player.firstname>> for the first time. You're expecting to transform, and you're a little surprised--and disappointed--when you don't. @@.thought;I guess because I already transformed from @@<<if $witch.ultimatum>>@@.thought;admitting I was trans.@@<<else>>@@.thought;picking out a girl's name?@@<</if>> The principal just looks at you blankly. @@.male;"Here,"@@ Mr. Garcia says, handing him the forms. He looks them over and accepts them without comment. He then types some information into his computer. @@.thought;He didn't even say anything! How much attention does he pay to what goes on around here?...I guess I'm glad he didn't embarrass me by recognizing @@<<if $player.masculinity<=10>>@@.thought;who I used to be.@@<<else>>@@.thought;me.@@<</if>> @@.male;"Okay, you're registered as a girl now."@@ @@.player;"Just like that?"@@ @@.male;"Just like that. Now sit down over here. I'm going to take your picture for your new ID."@@ You pull your old ID out of your pocket. Your former masculine face stares back at you. @@.thought;I can't believe I ever looked like that!@@ you think<<if $player.playsWithHair>>, playing with your hair.<<else>> in amazement.<</if>> You sit down in the chair<<if $player.crossesLegs>>, cross your legs,<</if>> and <<if $player.masculinity<=0>>smile as you think about how much prettier your new ID picture will be.<<else>>force yourself to keep a smile on your face.<</if>> The principal counts to 3 and then snaps a picture. You hold your breath while it slowly prints out, and then he takes it and hands it to you. [[Look at the ID|Therapist Trans ID]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "classroom">>\@@.player;"<<print $player.malename>> <<print $player.lastname>>,"@@ you tell him. You don't want to introducing yourself as <<print $player.firstname>> just yet, especially to an older man you barely know. @@.male;"Oh."@@ He searches your face, looking for clues. @@.male;"Didn't you use to be a football player?"@@ @@.player;"I did,"@@ you say, grateful that he doesn't remember any more about you, while also wondering just how much attention he pays to what goes on around here. @@.male;"Here,"@@ Mr. Garcia says, handing him the forms. He looks them over and types some information into his computer. @@.male;"Okay, you're registered as a girl now."@@ @@.player;"Just like that?"@@ @@.male;"Just like that. Now sit down over here. I'm going to take your picture for your new ID."@@ You pull your old ID out of your pocket. Your former masculine face stares back at you. @@.thought;I can't believe I ever looked like that!@@ you think<<if $player.playsWithHair>>, playing with your hair.<<else>> in amazement.<</if>> You sit down in the chair<<if $player.crossesLegs>>, cross your legs,<</if>> and <<if $player.masculinity<=0>>smile as you think about how much prettier your new ID picture will be.<<else>>force yourself to keep a smile on your face.<</if>> The principal counts to 3 and then snaps a picture. You hold your breath while it slowly prints out, and then he takes it and hands it to you. [[Look at the ID|Therapist Trans ID]] <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "classroom">>\As expected, the ID has a picture of your <<if $player.face>=4>>girly face.<<if $player.pout>> Somehow, you made a duckface in that picture without even realizing it.<</if>> <<if $player.masculinity<=0>>@@.thought;Wow, I look really pretty in it!@@<<else>>@@.thought;Wow. I look so...pretty.@@<</if>><<elseif $player.face is 3>>female face.<<if $player.pout>> Somehow, you made a duckface in that picture without even realizing it.<</if>> <<if $player.masculinity<=0>>@@.thought;I'm glad I look like a girl. Although I could look prettier...@@<<else>>@@.thought;Wow. I really do look like a girl.@@<</if>><<elseif $player.face is 2>>androgynous face.<<if $player.pout>> Somehow, you made a duckface in that picture without even realizing it.<</if>> <<if $player.masculinity<=0>>@@.thought;I'm glad it doesn't have me looking like a guy anymore, but I was hoping I could look like more of a girl.@@<<else>>@@.thought;Wow. I really don't look like a guy anymore.@@<</if>><<else>>masculine face.<<if $player.pout>> Somehow, you made a duckface in that picture without even realizing it.<</if>> <<if $player.masculinity<=0>>You cringe as you see it.<<else>>@@.thought;What was the point of taking a new picture? I look @@<<if $player.face is 1>>@@.thought;almost @@<</if>>@@.thought;the same.@@<</if>><</if>> Next to the photo is some information about you: ''Name:'' <<print $player.firstname>> <<print $player.lastname>> ''Year:'' Senior ''Birthday:'' 09/13 ''Gender:'' F @@.thought;Wow, it's really happening. This is official.@@ [[Mr. Garcia clears his throat|Therapist Trans Plan]] <<set $location to "classroom">>\@@.male;"Now that you're officially registered, there are two things left to do. You'll need to follow the girls dress code, so you need to buy a girls uniform."@@ <<if not $scenes.trans.girlfriendConversation>>@@.player;"I could probably ask <<print $girlfriend.firstname>> to take me shopping,"@@ you say.<<else>>@@.player;"<<print $girlfriend.firstname>> offered to take me shopping,"@@ you say, recalling your conversation with her.<</if>> @@.player;"What's the second thing?"@@ @@.male;"You can't keep living in a boys dorm, so I need to find a new roommate for you."@@ @@.player;"You could give me a single,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> hopefully.<</if>> He laughs. @@.male;"There aren't any empty rooms on campus. I'll need to find a girl who would want you as a roommate."@@ @@.player;"Oh."@@ @@.thought;Who's going to want me as a roommate? As far as they know, I still have a dick. No one who has a single is going to want to give that up, and nobody wants to be in a triple. <<print $girlfriend.firstname>> would probably say yes, but I don't see her roommate going for it.@@ @@.male;"Don't worry, I might have someone in mind,"@@ he says. @@.male;"Why don't I make some phone calls, and you can shop with <<print $girlfriend.firstname>>?"@@ You nod, grateful to not have to find a roommate by yourself. <<link "Call $girlfriend.firstname" "Girlfriend Trans ComeOut Call">><</link>> <<set $location to "classroom">>\You pull out your phone and read your new text message. It's from Mr. Garcia. @@.male;Hi <<print $player.firstname>>. I found a roommate for you. When you're done at the mall, come pick up your things from your old room and move them to Busch. You're in Room 218.@@ @@.thought;I was so caught up in shopping that I forgot all about that. I'm glad he found somebody who wanted to be my roommate. It would have been so embarrassing to stay in my old dorm but have everyone @@<<if $player.masculinity<=0>>@@.thought;know I'm@@<<else>>@@.thought;treat me as@@<</if>> @@.thought;a girl...I wonder what my roommate's like. Does she...know about me?@@ [[Continue|FemmeFashions Trans Dresses Plan]] <<set $location to "mall">>\<<if $player.pants.female or $player.shirt.female>>\ You're about to get on the shuttle when you realize that you're still wearing your \ <<if $player.pants.onepiece>>\ <<print $player.pants.informalName>>\ <<elseif $player.pants.female and $player.shirt.female>>\ <<print $player.pants.informalName>> and <<print $player.shirt.informalName>>\ <<elseif $player.pants.female>>\ <<print $player.pants.informalName>>\ <<else>>\ <<print $player.shirt.informalName>>\ <</if>>\ \. You quickly run back into the mall, duck into a changing room and change back into your old school uniform. It's one thing to wear girls clothes in front of your friends and some strangers, but it's completely different to wear girl clothes in front of people you know, especially people who made fun of you. Of course, you'll have to wear your new uniform tomorrow, but that feels far away right now. Once you're back in your <<print $schoolUniform.shirt.informalName>> and <<print $schoolUniform.pants.informalName>>, you head back to the shuttle. <<set $player.shirt to $schoolUniform.shirt>><<set $player.pants to $schoolUniform.pants>>\ <</if>>\ On the ride back to Pinewood, you think you notice some girls looking at you, but you're not sure if they saw you trying on girl clothes in the changing room, or if you're just imagining it. <<if $player.armStrength<51>>\ @@.thought;Wow, these bags are heavy@@ you think as you get off the shuttle and immediately struggle with your bags from Femme Fashions, Viviana's Secret, and Beauty on the Go.\ <<else>>\ Finally, you arrive back at Pinewood. You step off the shuttle, your bags from Femme Fashions, Viviana's Secret, and Beauty on the Go in hand.\ <</if>> \ @@.thought;I should go to my new dorm and drop all my new clothes off, and then go back to Rowan and get my stuff.@@ You check your text from Mr. Garcia again. [[Busch Hall, 218|Trans Dorm Girl]] <<passTime>>\ <<set $leftChar to null>>\ <<set $location to "quad">>\Your heart is pounding in your chest as you enter Busch Hall. You still can't believe that you're going to be living here from now on. You climb the stairs to the second floor and then start walking down the hallway,<<if $player.hipSway>> hips swaying,<</if>> looking for room 218. Up ahead, you spot a girl walking towards you. @@.thought;She probably thinks that I'm just going to visit <<print $girlfriend.firstname>>.@@ She does a double take as you pass her. @@.thought;Why? Can she tell that I'm moving in?...Oh, it's my bags.@@ You look down, embarrassed at your bags that have the logos of all the feminine stores you shopped at prominently displayed. Luckily, you don't have to dwell on it too long, because you spot room 218 up ahead. The door is closed. You hesitate, your fingers inches away from the doorknob, unable to decide whether you hope that they're in the room or not. You're curious to find out who your new roommate is, but you also don't want to answer any awkward questions. [[Enter|Trans Dorm GirlEnter]] <<set $location to "hallway">>\You slowly open the door, and <<if $player.pout>>pout when you<<else>>are disappointed to<</if>> find that you're alone in the room. @@.thought;I guess I'll have to wait to meet my roommate.@@ Your eyes scan the room. There aren't any loose papers or old clothes on the floor. The only things you see is a notebook on a desk, a made bed with fluffy pink sheets, and another bed that's bare except for the mattress. @@.thought;I guess that's mine.@@ You empty your shopping bags onto your bed, and then head towards the door. [[Get your stuff from your old dorm|Trans Dorm Boy]] <<set $location to "dorm">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk quickly back across campus until you're in Rowan Hall, standing in front of your dorm. @@.thought;Okay, I just need to go in, get my stuff, and leave. My roommate wasn't in her room, so hopefully Marco and Patrick won't be in either.@@ You take a deep breath and swing the door open. [[You're not in luck. Marco and Patrick are both there|Trans Dorm BoyEnter]] <<set $location to "default">>\Neither Marco nor Patrick pay you any attention when you walk into your dorm. Patrick is busy studying, and Marco has his headphones in. @@.thought;They probably think I'm here to just study or play video games.@@ You scan the room, trying to figure out all the items you'll need to take with you. @@.thought;There's my backpack and all my school stuff, my sheets, random shit, and my old clothes. I don't know if I'll even need them anymore, but it feels weird to leave them hanging here.@@ Your bedsheets are the bulkiest item, and you decide you want to get it out of the way first. Trying to make as little noise as possible, you carefully untuck your sheets one by one. @@.male;"What are you doing, man?"@@ Patrick asks. You <<if $player.pout>>pout.<<else>>sigh.<</if>> You were hoping to avoid any awkward conversations, but you might not have a choice. [[Tell him you're trans and are moving out|Trans Dorm Boy Trans]] [[Tell him you're doing laundry|Trans Dorm Boy Laundry]] <<set $location to "dorm">>\You look at him, trying to decide how much you want to tell him. @@.thought;He's going to find out tomorrow at school anyway. I might as well tell him now.@@ @@.player;"Well, uh, actually, I'm moving out."@@ He looks surprised. @@.male;"You are? Why?"@@ @@.male;"What's going on?"@@ Marco asks, taking off his headphones. @@.male;"<<print $player.malename>>'s moving out."@@ Marco turns to you, a surprised look on his face. @@.male;"You're leaving Pinewood?"@@ @@.player;"No, I'm not. I'm moving out because..."@@ Your face turns red as you hesitate. @@.player;"Because I'm going to be moving into a girls dorm...I'm trans."@@ Both Marco and Patrick look surprised to hear this, although not as surprised as you expected. @@.male;"Wow, man...sorry, I mean girl."@@ Patrick says, his face turnns red as well. @@.male;"Do you need any help moving?"@@ @@.male;"Yeah,"@@ Marco pipes up. @@.male;"It can't be easy moving all your shit to another dorm all by yourself."@@ You try to keep yourself from smiling. You were imagining a lot of trips to gather and move all your stuff. You could really use the help of two strong guys. But on the other hand, you don't know how you feel about them handling your clothing. [[Accept their help|Trans Dorm Move Accept]] [[Refuse their help|Trans Dorm Move Refuse]] <<set $location to "dorm">>\@@.player;"I'm, uh, just doing laundry,"@@ you say. To your relief, Patrick shrugs at that and turns back to his homework. You proceed to walk over to Busch, carrying your sheets. You spend some time making your bed and then head back to your old dorm. Patrick doesn't react as you pack up all your old clothes, or when you cram all your school stuff into your backpack and take them over to Busch, but he does a double take as you pack up Mad Den Football. And when you start clearing the room of all the other items, he turns his attention away from his schoolwork and stares at you. You wait for him to say something, but he doesn't, and you continue to move your stuff over to your new dorm. Finally, you've gathered up the few remaining items from your old dorm, and are about to head over to Busch when you hear Patrick and Marco talking. @@.male;"Dude, all his stuff is gone."@@ @@.male;"You're right. It looks like he moved out."@@ @@.male;"Maybe he did. What do you think happened?"@@ @@.male;"Maybe he's leaving Pinewood?"@@ @@.male;"Or he's transitioning?"@@ @@.male;"Yeah, he's been looking a lot girlier lately."@@ You blush as you realize that other people have noticed your transformations. [[There's no way you're going back to your dorm now. Head over to Busch|Trans Dorm Girl Consider]] <<set $location to "dorm">>\@@.player;"Yeah, that would be amazing,"@@ you say gratefully. Marco and Patrick gather up your video games and schoolwork, while you drape your sheets over your arm. Then the three of you head over to Busch. You get a couple stares as you walk across campus<<if $player.hipSway>>, your hips swaying<</if>>. You imagine you must be a strange sight: moving into a new dorm in the middle of the semester. You get to Busch and lead Marco and Patrick over to your dorm. @@.player;"I'll make my bed,"@@ you announce. @@.male;"That's fine. We'll go get some more of your stuff."@@ You make your new bed with your sheets, <<if $player.masculinity>=50>>feeling bad that Marco and Patrick are the ones carrying your stuff while you get the easy job.<<else>>glad that the strong guys are doing the hard job.<</if>> @@.male;"This should be all of your clothes,"@@ Marco says when he walks back in. He and Patrick dump your clothes onto your bed. [[Put them away|Trans Dorm Move PutAway]] <<set $location to "dorm">>\You start putting away your clothes, but pause when you get to the panties. @@.thought;That means they found my panties in my dresser and moved them over here.@@ Neither of them said anything or teased about you about them, but it still feels embarrassing knowing that these manly guys who you <<if $player.skillCurse>=4>>used to play<<else>>played<</if>> football with have seen your panties. @@.thought;There's nothing I can do about that@@ you think, and continue putting both your old and new clothes into your dresser and closet. @@.thought;It feels weird to be putting away boxer shorts@@<<if $player.skillCurse<4>>@@.thought;, guy shirts, and my football jersey@@<<else>>@@.thought; and guy shirts@@<</if>> @@.thought;with the rest of my cute clothes when I probably won't wear them anymore.@@ @@.male;"There, this should be everything,"@@ Patrick says as he and Marco dump a big pile of your stuff next to your bed. @@.player;"Wait, that's it?"@@ you ask. @@.player;"That was so fast!"@@ Patrick and Marco chuckle. You're glad that you let them help you, but you feel bad that you let them do all the hard work. @@.thought;They did all the carrying, and I made my bed and put away clothes...the woman's job, basically.@@ [[Say goodbye to Patrick and Marco|Trans Dorm Girl Consider]] <<set $location to "dorm">>\@@.player;"No, I'm good,"@@ you say. They look doubtful, but they turn back to the things they were doing. You proceed to walk over to Busch, carrying your sheets. You spend some time making your bed and then head back to your old dorm, cursing yourself for turning down Marco and Patrick's help. <<if $player.armStrength>=59>>\ @@.thought;This could have gone so much quicker with three people.@@\ <<else>>\ @@.thought;It would have been easier if I let them help. They're both so much stronger than me.@@\ <</if>> \ @@.thought;But then they might have found out that I wear panties...they probably already guessed that, but it still feels embarrassing.@@ You continue to make trip after trip, slowly but steadily moving all your stuff to your new dorm. Finally, you finish. It's late at night and you're dead tired, but you did it. You survey the piles you have clustered around your bed. It really stands out compared to how neat your roommate's side of the room is. @@.thought;I'll put them all away tomorrow. Right now, I'm too tired.@@ [[Lie back in your bed|Trans Dorm Girl Consider]] <<set $location to "dorm">>\<<if visited("Trans Dorm Boy Laundry")>>You walk over to your new dorm and set your stuff next to your bed. @@.thought;I'm done@@ you think, yawning. It's late at night and you're dead tired, but you did it. You survey the piles you have clustered around your bed. It really stands out compared to how neat your roommate's side of the room is. @@.thought;I'll put them all away tomorrow. Right now, I'm too tired.@@<<elseif visited("Trans Dorm Move PutAway")>>You survey the room. Your side doesn't look too bad. There's just a couple piles of stuff clustered around your bed. @@.thought;It still looks out of place with how neat my roommate's side is. And I still have energy.@@ You do your best to put all of your stuff away. It takes some time, but when you're done your side looks just as neat as your roommate's.<<else>>You lie back, enjoying the chance to get a rest after so much time spent shopping and moving.<</if>> Your thoughts turn to your roommate. @@.thought;She still isn't back yet. I wonder where she is. And who she is. She's so neat.@@ You glance at the notebook lying on the desk. [[Look at it|Trans Dorm Snoop]] [[Ignore it|Trans Dorm Ignore]] <<set $location to "dorm">>\Your curiosity gets the best of you, and you walk over to her desk and flip her open notebook. @@.thought;Let's see. This is just some notes for her class...these are notes too...this is an assignment...okay, her name is Hazel.@@ You rack your brains, trying to remember a girl named Hazel, but you can't think of anyone. Shrugging, you turn your attention back to the notebook, but you can't find out any more information about your roommate, besides the fact that she isn't in any of your classes. [[You hear footsteps outside|Trans MeetRoommate]] <<set $location to "dorm">>\You look at the notebook, tempted, but shake your head. @@.thought;I don't want to invade her privacy. I'll meet her soon enough.@@ [[The door opens|Trans MeetRoommate]] <<set $location to "dorm">>\<<if visited("Trans Dorm Snoop")>>Realizing that the door is about to open, you quickly slam the notebook closed and step away from her desk. <</if>><<if visited("Trans Dorm Snoop")>>A tall girl steps into the room. @@.thought;That must be Hazel.@@ You wondered if you had seen her before but hadn't recognized her name, but no. You don't recognize her.<<else>>A tall girl who you don't recognize steps into the room. @@.thought;That must be my new roommate.@@<</if>> She looks nerdy, not exactly pretty, but she isn't bad looking either. <<if visited("Trans Dorm Snoop")>>@@.female;"Uh, hi,"@@ Hazel says. She looks at you suspiciously, as if wondering why you're on her side of the room. @@.female;"<<print $player.firstname>>, isn't it?"@@<<else>>@@.female;"Hi!"@@ the girl says warmly. @@.female;"You're <<print $player.firstname>>, right? It's nice to meet you!"@@<</if>> <<if $player.masculinity<=0>>@@.player;"Yeah, that's me,"@@<<else>>@@.player;"Yeah,"@@<</if>> you say. @@.player;"And you@@<<if visited("Trans Dorm Snoop")>>@@.player;'re H...uh, what's your name?"@@<<else>> @@.player;are?"@@<</if>> @@.female;"I'm Hazel."@@ @@.player;"Well, thank you for letting me stay in your room. I thought no one would take me in."@@ @@.female;"Yeah, of course! I didn't want you to have nowhere to stay, and I didn't need all this space,"@@ she says, gesturing to the spacious room. You look around as well, curious why she would get a single when everyone else got doubles or triples. [[She yawns|Trans Bedtime]] <<set $location to "dorm">>\Hazel yawns. @@.female;"Sorry,"@@ she says, @@.female;"I'd love to get to know you more, but I'm tired."@@ You check your phone and realize that she's right. After all the time you spent <<if visited("Trans Dorm Move PutAway")>>putting away your stuff<<else>>moving<</if>>, it's gotten pretty late. @@.player;"I should go to bed too,"@@ you say. @@.female;"Okay, I'll just change into my nightie."@@ She opens up her closet, picks out a nightgown and then walks out the door. You look at the door as it closes behind her, feeling a little hurt that she wasn't comfortable changing in front of you. However, part of you is a little jealous that you don't have a nightie to wear. @@.thought;I forgot to get it while I was shopping. I'll have to go back.@@ You get into your new bed and lie down. [[You're about to go to sleep when you get a text message|Trans QB ComeOut]] <<set $location to "dorm">>\Yawning, you open up your phone and check your message. It's from <<print $qb.firstname>>. @@.qb;You saw Mr. Garcia today, right? How did it go?@@ @@.thought;Oh, I forgot to tell <<print $qb.firstname>>.@@ Your fingers hover over your phone keyboard for a moment before you write, @@.player;good! i came out@@ @@.qb;so you're a girl now?@@ @@.qb;officially?@@ @@.player;yeah and ill be going to school as a girl now@@ @@.qb;congratulations!@@ @@.player;thanks. im nervous@@ Almost immediately, you get an incoming call from <<print $qb.firstname>>. You hesitate for a moment before declining the call. You'd love to talk with him, but you're exhausted physically from all the shopping and moving you did, and emotionally from coming out. <<link "Apologize to $qb.firstname and go to sleep" "Trans Dream">><</link>> <<set $roommate = { "firstname": "Hazel", "relationship": 55 }>>\ <<if visited("Trans Dorm Snoop")>><<set $roommate.relationship to $roommate.relationship-15>><</if>>\ <<if visited("Trans Dorm Move PutAway")>><<set $roommate.relationship to $roommate.relationship+5>><<else>><<set $roommate.relationship to $roommate.relationship-5>><</if>>\ <<set $location to "dorm">>\//You<<if $player.hipSway>>r hips sway as you<</if>> walk into the classroom, only to find that all of the other students are already there. @@.female;"Are you in the right classroom, Miss?"@@ the teacher asks. @@.female;"What's your name?"@@ @@.player;"Yeah, I am. Uh, I'm <<print $player.firstname>>."@@ She looks at you blankly. @@.female;"I don't have anyone by that name."@@ @@.player;"Uh, maybe it's under <<print $player.malename>>?"@@ The class starts laughing as they finally recognize you. <<print $rival.firstname>> and <<print $witch.firstname>> are in the front row, and are laughing the hardest. You feel so exposed, standing in front of everyone in your plaid purple skirt and sweater. You hurry to your seat, but when you sit down<<if $player.crossesLegs>> and cross your legs<</if>>, the scene changes and you're in the pool, sitting with all the //<<if $player.masculinity>=50>>//other// <</if>>//guys, but wearing a bikini. @@.male;"It's time to start swimming,"@@ Coach says. He looks around and sees you. @@.male;"Wait a second. Miss <<print $player.lastname>>, how come you're not sitting with the girls?"@@ Your face turns red and you hurry over to the girls bench, aware that everyone is watching you walk in your bikini<<if $player.hipSway>>, your hips swaying<</if>>. @@.male;"No more sitting with the guys from now on, Miss <<print $player.lastname>>,"@@ Coach says. @@.male;"You're a girl now."@@// [[You wake up in a cold sweat|Trans Day2 WakeUp]] <<set $player.shirt to null>><<set $player.pants to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\You wake up in a cold sweat. You know that you just had a nightmare, but you can't remember any details about your dream. Calming down, you open your eyes and yawn. Only, something is different. You're looking at a blank wall instead of Marco's bed. Confused, you look around, only to spot Hazel turning off her alarm. Suddenly, everything comes flooding back to you: coming out to Mr. Garcia, going shopping with <<print $girlfriend.firstname>> and her friends, trying on clothes in front of them, and moving into your new dorm. @@.thought;That really happened.@@ @@.female;"Hey, <<print $player.firstname>>,"@@ Hazel says, seeing that you're awake. @@.female;"I was just going to take a shower."@@ With that, she turns and walks out of the room. You check your phone and <<if $player.pout>>pout.<<else>>scowl.<</if>> It's not even 7, and Hazel's alarm woke you up. You find yourself missing Marco and Patrick. They usually got up before you, but at least they didn't wake you up while they were getting ready. [[You should take a shower too|Trans Day2 Shower]] <<passTime>>\ <<set $player.isWearingMakeup to false>>\ <<set $location to "dorm">>\You grab your towel and head out into the hall. You have a moment of hesitation as you stand in front of the bathroom door, the ''GIRLS'' sign screaming at you in bold letters. @@.thought;Should I go in? I'm supposed to use the girls bathroom now, but does everyone know that I'm trans? I don't want it to be awkward.@@ Your eyes turn to the boys bathroom next door. That would be a safer choice: you're in a girls dorm, and no boys<<if $player.masculinity>=50>> (besides you)<</if>> would be here so early in the morning. @@.thought;I'm not sure. The boys bathroom is safer. But if <<print $girlfriend.firstname>> was here, she'd tell me to go for it.@@ [[Use the girls bathroom|Trans Day2 Shower GirlsBathroom]] [[Use the boys bathroom|Trans Day2 Shower Boys]] <<set $location to "hallway">>\@@.thought;I'm in a girls dorm@@<<if $player.feminine>=18>>@@.thought;, and I look like a girl@@<</if>>@@.thought;.@@<<if $player.masculinity<=0>> @@.thought;And I am a girl.@@<</if>> @@.thought;I should use the girls bathroom.@@ Your logic makes sense, but you also feel like you're betraying whatever's left of your masculinity. Putting that thought out of your head, you take a deep breath, push the bathroom door open, and walk inside. @@.female;"<<print $player.malename>>?"@@ a girl asks. With that, all the girls turn to face you. You cringe, feeling completely embarrassed. There's got to be at least a dozen girls here. @@.female;"What are you doing here? This is the girls bathroom!"@@ another girl asks. [[Tell them that you're a trans girl|Trans Day2 Shower GirlsBathroom Trans]] [[Apologize and go to the boys bathroom|Trans Day2 Shower Boys]] <<set $location to "girlsbathroom">>\You weren't planning on starting your morning off by coming out to a dozen girls at once, but you don't have a choice. @@.thought;I guess I could run away and use the boys bathroom. But then all these girls would tell their friends about how I walked into their bathroom...No, I need to deal with it now.@@ You take a deep breath. @@.player;"I know. Actually, I'm, uh, <<print $player.firstname>>, and I'm a trans girl."@@ You hold your breath and wait for their reaction. You haven't come out to more than one person at a time yet, and you feel uncomfortable as all these girls look at you. @@.female;"It's true,"@@ Amy says, sticking her head out of the shower. @@.female;"I went shopping with her yesterday."@@ @@.player;"So, uh, can I use this bathroom?"@@ you ask. @@.player;"I could, uh, use the boys bathroom if it would make people more comfortable."@@ The girls all look at each other. @@.female;"Sure, you can stay here,"@@ one of them finally says. [[Get in line|Trans Day2 Shower Girls BrushTeeth]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $location to "girlsbathroom">>\You go to get in line for the showers, but that line is moving slowly. There's less people in line for the sink, so you get into that line. While you wait for a sink to free up, you look around. The bathroom is crowded, much more crowded than the boys bathroom ever was. The line for the showers is barely moving, and the stalls are all occupied. Some of the <<if $player.masculinity<=0>>other <</if>>girls are wearing nightgowns, but most are wearing nothing but a towel. There were some girls who weren't wearing anything at all, but they quickly covered up when you walked in. Now that the girls let you use the bathroom, nobody is talking to you, though you can feel a couple pairs of eyes on you. @@.thought;It could be worse. I don't mind if nobody talks to me. I just want to use the bathroom and get ready for the day.@@ Finally, a sink opens up. You walk up to it and start brushing your teeth. Next to you, <<if $player.masculinity<=0>>another<<else>>a<</if>> girl is putting on makeup. @@.thought;I feel so feminine.@@ [[Finally, you finish|Trans Day2 Shower Girls]] <<set $location to "girlsbathroom">>\You finish brushing your teeth and get into line. Luckily, the line is shorter now, and before you know it, you're at the very front. @@.thought;I'm glad I can take a shower soon. It's weird to be around so many @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls who are also getting ready. At least in the shower I'll be alone.@@ The water turns off in one of the showers, and you walk up to it, waiting for the curtain to open. A few seconds later, a girl walks out, grabs a towel and wraps it around her body, her eyes widening as she realizes that she just flashed you her pussy. <<if $player.homosexuality>=70>>To your surprise, you're not turned on. @@.thought;That's weird. Do I not like girls anymore?@@<<else>>@@.thought;That was hot.@@<<increaseArousal 5>><</if>> <<if $player.homosexuality>=70>>Shrugging<<else>>Trying to not look like you're staring<</if>>, you walk into the shower, close the curtains, and take off your clothes. Then you turn on the faucet and take a deep breath, feeling relaxed for the first time since yesterday. @@.thought;It's nice being behind the curtain. Now that I'm taking a shower, it's no different doing it here than doing it in the guys bathroom.@@ As you shower, though, you can hear the sounds of girls talking about fashion, makeup, and boys, and you sigh. @@.thought;Okay, so it's not exactly like the boys bathroom.@@ @@.female;"Hurry up in there, <<print $player.firstname>>!"@@ one girl yells. @@.female;"I want to take a shower too!"@@ [[Finish up|Trans Day2 Shower Girls Finish]] <<setUpSexScene>><<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "girlsbathroom">>\You finish your shower and towel off. Remembering the girl who accidentally flashed you, you make sure to wrap a towel around yourself before you open the curtain. The bathroom is still crowded, but now there's more girls waiting in line to do their makeup than girls waiting to take a shower. @@.thought;I should do my makeup too.@@ You shake yourself, wondering where that thought came from. You //don't// want to do makeup. <<if $player.hasWornMakeup>>Not unless it's for a special occasion. Which going to school isn't.<<else>>And if you did, you wouldn't do it just to go to school.<</if>> But as you look at all the girls doing their makeup, you feel a pang of envy. They all look //good//, and you want to look good too. @@.thought;And I want to pass.@@ <<if $player.hasUsedWomensBathroom>>[[Go back to your room and get changed|Trans Day2 ChangeMorning]]<<else>><<linkappend "Go back to your room and get changed">> You walk out of the bathroom and start heading back to your room when you realize that you just used the girls bathroom for the first time. @@.thought;And it wasn't a big deal at all.@@ <<link "Suddenly, you start to change" "TfPassagePicker">><<set $tfRecoverPassage to "Trans Day2 ChangeMorning">><<set $tfReason to "bathroom">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "hallway">><<set $tfCircumstances.locationType to "hallway">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><<set $location to "hallway">><</link>><</linkappend>><<set $player.hasUsedWomensBathroom to true>><</if>> <<set $player.towel to 2>>\ <<set $location to "girlsbathroom">>\<<if visited("Trans Day2 Shower GirlsBathroom")>>@@.player;"I'm sorry! Wrong bathroom!"@@ you say, panicking as you run back into the hallway. Even with the door to the girls bathroom closed, you can hear them giggling. @@.thought;I should have told them@@ you think, <<if $player.pout>>pouting.<<else>>cursing yourself.<</if>> @@.thought;Now they'll think I'm a perv, and gossip about me.@@ You're not about to walk back into the girls bathroom though, so that just leaves the boys bathroom.<<else>>@@.thought;I just woke up, and I'm tired. I'm not in the mood to explain to the girls in that bathroom that I'm trans.@@ You take another look at the boys bathroom. You're worried that you're chickening out, but it's the safe option, and it makes you feel that you're not totally giving up on your masculinity--which is a silly thought given that you just agreed to attend school as a girl.<</if>> You walk inside<<if $player.hipSway>>, hips swaying<</if>>. Just as you expected, it's empty. @@.thought;It's nice to know people won't be judging me while I'm getting ready, but it feels weird to be the only one here.@@ Shrugging, you take off your clothes and turn on the shower. The warm water feels nice, and you can feel yourself relaxing for the first time since yesterday. If it wasn't for the lack of people talking outside, there would be no way of knowing you're in the boys bathroom in a girls dorm instead of the boys bathroom of the boys dorm. [[Finish showering|Trans Day2 Shower Boys Finish]] <<setUpSexScene>><<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $player.confidence to $player.confidence-1>>\ <<set $location to "boysbathroom">>\You finish your shower, dry off, and wrap a towel around your body. You make your way back to your room, grab your toothbrush and head back to the boys bathroom. After quickly brushing your teeth, you head back out into the hall. @@.female;"<<print $player.malename>>? What are you doing here?"@@ You look over at the girl who spoke. You didn't even realize there was anyone in the hallway. @@.thought;So I used the boys bathroom so I wouldn't have to come out to anyone, and now I ran into someone anyway. Of course she's wondering why I'm showering in Busch and not in my old dorm. Should I tell her why?@@ [[Tell her that you're trans|Trans Day2 Shower Boys Trans]]\ <<if $player.datingGirlfriend>> <<link "Tell her you slept over in $girlfriend.firstname's dorm" "Trans Day2 Shower Boys Girlfriend">><</link>>\ <<else>> [[Tell her your shower isn't working|Trans Day2 Shower Boys Excuse]]\ <</if>>\ <<set $player.towel to 2>>\ <<set $location to "hallway">>\You take a deep breath. <<if visited("Trans Day2 Shower GirlsBathroom")>>You refused to come out earlier<<else>>You avoided the girls bathroom so you wouldn't have to come out<</if>>, but it looks like you won't be able to avoid it. @@.player;"Actually, uh, this is my dorm now."@@ She raises an eyebrow and you keep going. @@.player;"I'm trans."@@ @@.female;"Oh!"@@ She looks surprised, though not as surprised as you were expecting. @@.female;"And you didn't want to use the girls bathroom?"@@ @@.player;"I, uh, I didn't feel comfortable."@@ She nods. @@.female;"Well, I've got to put on makeup before class, but I'll see you around, <<print $player.malename>>. I mean..."@@ @@.player;"<<print $player.firstname>>."@@ @@.thought;That went well!@@ you think as she walks off. @@.thought;Wait, should I put on makeup too?@@ [[Go back to your room and get changed|Trans Day2 ChangeMorning]] <<set $player.confidence to $player.confidence+1>>\ <<set $location to "hallway">>\You don't feel comfortable coming out to anyone just yet. Thinking quickly, you say, @@.player;"I, uh, spent the night in <<print $girlfriend.firstname>>'s dorm."@@ @@.female;"Sounds fun,"@@ she says with a wink. @@.female;"Well, I've got to put on makeup but I'll see you around, <<print $player.malename>>."@@ @@.thought;I'm glad she bought it@@ you think as she walks off. @@.thought;Wait, should I put on makeup too?@@ [[Go back to your room and get changed|Trans Day2 ChangeMorning]] <<set $player.confidence to $player.confidence-1>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "hallway">>\You don't feel comfortable coming out to anyone just yet. @@.thought;I need to think of an excuse. If I was still dating <<print $girlfriend.firstname>>, I could say I slept over.@@ @@.player;"Uh, our dorm's wasn't working,"@@ you say, @@.player;"so I, um, came over here."@@ She looks skeptical. @@.female;"If your dorm's shower isn't working, then how come none of the other guys from your dorm are here?"@@ You open your mouth, but her phone goes off. @@.female;"Crap, I have to put on my makeup,"@@ she says out loud. @@.thought;I don't think she bought it, but I'm glad she had to leave before she could ask me any more questions@@ you think as she hurries off. @@.thought;Wait, should I put on makeup too?@@ [[Go back to your room and get changed|Trans Day2 ChangeMorning]] <<set $player.confidence to $player.confidence-1>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $location to "hallway">>\<<set $schoolUniform.shirt to null>><<set $schoolUniform.pants to null>><<set $schoolUniform.bra to null>><<set $schoolUniform.underwear to null>><<set $schoolUniform.socks to null>><<set $schoolUniform.shoes to null>>\ <<if not $team.playerOnTeam>><<set $footballUniform.shirt to null>><<set $footballUniform.pants to null>><<set $footballUniform.bra to null>><<set $footballUniform.underwear to null>><<set $footballUniform.socks to null>><<set $footballUniform.shoes to null>><</if>>\ <<set $casualClothes.shirt to null>><<set $casualClothes.pants to null>><<set $casualClothes.bra to null>><<set $casualClothes.underwear to null>><<set $casualClothes.socks to null>><<set $casualClothes.shoes to null>>\ <<set $player.towel to 0>>\ <<set $expectedOutfit to "school">><<set $outfit to "school">><<if $player.hasWornMakeup>><<set $changeEndPassage to "Trans Day2 MakeupDecision">><<else>><<set $changeEndPassage to "Trans Day2 MakeupRealization">><</if>><<display Clothes>> <<set $location to "dorm">>\You finish getting dressed, being careful not to look at yourself so you can't see the clothes that you're wearing. You still can't wrap your head around the fact that you're not going to be wearing male clothes anymore. You still have them, of course, but nobody's going to be expecting you to actually wear them. <<if $player.ownsGirlPants>>But by far the most jarring is the fact that you're not going to be wearing your womens slacks to school anymore. @@.thought;It makes sense, I guess. I'm @@<<if $player.masculinity>0>>@@.thought;registered as @@<</if>>@@.thought;a girl. And all the girls wear skirts.@@ Still, you're upset that you're not allowed to wear the slacks. It's one thing to wear a pair of pants that nobody would know is for a girl unless they looked closely. It's something entirely different to wear a skirt. You tug at the too-short hem of your skirt, wishing you could put your slacks back on. The fact that they were womens slacks doesn't seem so important. You had gotten used to them, and they fit you much better than your torn male pants.<<else>>You tug at the too-short hem of your skirt. You can't believe that in only a weekend, you went from wearing nice male pants to wearing a skirt. @@.thought;It makes sense that I wouldn't be allowed to wear dress pants to school. But I feel so exposed. It's so short, and someone could look up it. I can't believe @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls have to wear this every day.@@<</if>> You <<if $player.pout>>pout<<else>>sigh<</if>> and check the time. It's still pretty early. <<if visited("Trans Day2 Shower Girls Finish")>>You pause, remembering the thought you had in the girls bathroom about doing makeup. @@.thought;Should I actually wear makeup to class?@@<<else>>You pause, remembering the girl you passed in the hallway, and her running off to go put on makeup. @@.thought;Should I put on makeup too?@@<</if>> @@.thought;I don't really //want// to do makeup, but I want to pass and I have the time. And I have the makeup kit from when I went shopping yesterday.@@ [[Do makeup|Trans Day2 Makeup]] [[Just go to class|Trans Day2 Hesitation]] <<set $location to "dorm">>\You finish getting dressed, being careful not to look at yourself so you can't see the clothes that you're wearing. You still can't wrap your head around the fact that you're not going to be wearing male clothes anymore. You still have them, of course, but nobody's going to be expecting you to actually wear them. <<if $player.ownsGirlPants>>But by far the most jarring is the fact that you're not going to be wearing your womens slacks to school anymore. @@.thought;It makes sense, I guess. I'm @@<<if $player.masculinity>0>>@@.thought;registered as @@<</if>>@@.thought;a girl. And all the girls wear skirts.@@ Still, you're upset that you're not allowed to wear the slacks. It's one thing to wear a pair of pants that nobody would know is for a girl unless they looked closely. It's something entirely different to wear a skirt. You tug at the too-short hem of your skirt, wishing you could put your slacks back on. The fact that they were womens slacks doesn't seem so important. You had gotten used to them, and they fit you much better than your torn male pants.<<else>>You tug at the too-short hem of your skirt. You can't believe that in only a weekend, you went from wearing nice male pants to wearing a skirt. @@.thought;It makes sense that I wouldn't be allowed to wear dress pants to school. But I feel so exposed. It's so short, and someone could look up it. I can't believe @@<<if $player.masculinity<=0>>@@.thought;other @@<</if>>@@.thought;girls have to wear this every day.@@<</if>> You <<if $player.pout>>pout<<else>>sigh<</if>> and check the time. It's still pretty early. <<if visited("Trans Day2 Shower Girls Finish")>>You pause, remembering the thought you had in the girls bathroom about doing makeup.<<else>>You pause, remembering the girl you passed in the hallway, and her running off to go put on makeup.<</if>> @@.thought;I don't really //want// to do makeup, but I want to pass and I have the time.@@ @@.thought;If I knew how to do makeup, I'd have enough time to do it before class starts. But I don't have enough time to learn how to do it.@@ You sigh. @@.thought;I should learn how to do it though. <<print $girlfriend.firstname>> and her friends got me a makeup kit. And I do want to pass.@@ [[Just go to class|Trans Day2 Hesitation]] <<set $location to "dorm">>\You know that it's already going to be hard enough trying to fit in with the <<if $player.masculinity<=0>>other <</if>>girls. They're all so <<if $player.homosexuality>=70>>pretty<<else>>hot<</if>>, and if they're wearing makeup and you're not, the difference between you and them will only be more obvious. But that's not the only reason you want to wear makeup. @@.thought;I like how it looks on me. If I have to be a girl, I want to at least be a cute one.@@ You take out your makeup kit, and get started. You were expecting to struggle now that you have to apply makeup to your own face, but you're actually better at it than you expected. You mess up a couple times, but each time you're able to efficiently remove the makeup and start over. Finally, you finish. You look at your reflection in the mirror, taking in the lipstick on your lips, the blush on your cheeks and the mascara on your eyelashes, and smile. You did it! And <<if $player.feminine>=18>>you look cute too!<<else>>you look passable too!<</if>> The bell rings, and you jump. You had forgotten all about the time. @@.thought;I hope I'm not late for class!@@ When you check your phone, though, you're surprised to find that it's only 8:20. It'll be a little close, but you should be able to make it to class on time. @@.thought;I'm lucky Hazel's alarm woke me up so early. This is the same time I'd leave for class @@<<if $player.masculinity<=25>>@@.thought;as a guy.@@<<else>>@@.thought;if I didn't put makeup on.@@<</if>> <<if $player.hasWornMakeup>>[[Go to class|Trans Day2 Hesitation]]<<else>><<link "It's gotten very cold in here. And you haven't opened any windows" "TfPassagePicker">><<set $tfRecoverPassage to "Trans Day2 Hesitation">><<set $tfReason to "makeup">><<set $player.confidence to $player.confidence+3>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>><</if>> <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\You grab your backpack, take a deep breath, and hesitate by the door. You're safe in your dorm room. Nobody is going to come in and see you dressed like a girl. But you're about to go outside in a skirt<<if $player.legs>=3>>, shaved legs,<</if>> and a girl's school uniform, and everyone in the whole school will <<if $player.masculinity<=0>>know<<else>>think<</if>> that you're trans. You look back at your bed, tempted to stay inside and skip school. @@.thought;Right now, nobody knows except <<print $qb.firstname>>, <<print $girlfriend.firstname>>, Amy, Skye, @@<<if visited("Trans Day2 Shower Girls Finish")>>@@.thought;Hazel, and the girls in the bathroom...It'll probably spread all over the school, whether I skip class or not.@@<<elseif visited("Trans Day2 Shower Boys Trans")>>@@.thought;Hazel, and that girl I ran into in the hallway...It'll probably spread all over the school, whether I skip class or not.@@<<else>>@@.thought;, and Hazel...I wonder if they'll tell anyone else.@@<</if>> You <<if $player.pout>>pout.<<else>>sigh.<</if>> If people are going to find out, you might as well be in control of how it gets out. @@.thought;And I just remembered. There's a math test today. I need to go to class.@@ [[Go to class|Trans Day2 Quad QB]] <<set $location to "dorm">>\You take a deep breath, open the door and walk out into the hallway and down the stairs. You hesitate again when you get to the door leading out of Busch, but you step through. You didn't see anyone in the hallway, but you're not as lucky this time. There are <<if $player.isWearingMakeup>>a good amount of students hurrying to class<<else>>a fair amount of students milling about<</if>>, and you're headed in their direction. You're about to freak out and run back into your dorm when you hear <<print $qb.firstname>>'s voice. @@.qb;"Hey!"@@ @@.player;"<<print $qb.firstname>>?"@@ you ask as you look around. He's from Carson Hall, which is a good distance away from Busch. @@.player;"What are you doing here?"@@ @@.qb;"You said that today was going to be your first official day as a girl. I wanted to see how you were doing."@@ @@.player;"Oh, thank you,"@@ you say, touched by his thoughtfulness. @@.player;"I was about to hide back in my dorm."@@ He laughs. @@.qb;"Come on. Why don't I walk you to class?"@@ @@.player;"Uh..."@@ you stammer as you look out at the quad. <<if $player.isWearingMakeup>>It's packed with students who are all hurrying to their classes.<<else>>There's not that many students out here this early, but you spot a couple football players.<</if>> @@.qb;"It'll be okay. @@<<if $playerStarter>>@@.qb;People won't say anything if you're not alone."@@<<else>>@@.qb;I'm the star quarterback. Nobody's going to make fun of you if you're with me."@@<</if>> Shyly, you nod. [[Walk across campus|Trans Day2 Quad]] <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to null>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to $qb>>\ <<set $location to "quad">>\You walk across the quad with <<print $qb.firstname>>, doing your best not to look at the other students or at your new uniform. <<print $qb.firstname>> convinced you to walk to class, but you're ready to run back to your dorm at a moment's notice. Up ahead, you see a couple football players walking towards you. Nervously, you look at <<print $qb.firstname>>. @@.qb;"Just keep walking. You're not doing anything wrong."@@ You keep walking, <<if $player.hipSway>>swaying your hips while <<print $qb.firstname>> walks the way you used to. Soon, you're<<else>>and are<</if>> about to pass the football players. You hold your breath, waiting for them to tease you. But instead of teasing, the guy in front just stares at you, too surprised to say anything. The second guy opens his mouth to say something, but <<print $qb.firstname>> shoots him a look, and you pass them without incident. Just before they get out of earshot, you hear the second guy say, @@.male;"Come on, this is <<print $player.malename>>. You can't be that surprised."@@ You pick up the pace after that, eager to get to class. You and <<print $qb.firstname>> pass by <<if $player.isWearingMakeup>>a lot more<<else>>a couple other<</if>> students, but he turns out to be right. Nobody else says anything, though you do get plenty of stares. [[Finally, you make it to math class|Trans Day2 OutsideMath]] <<set $location to "quad">>\@@.player;"Thank you, <<print $qb.firstname>>,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.player;"I don't know if I could have made it across the quad if you weren't there next to me."@@ <<print $qb.firstname>> <<if $player.crush is $qb.firstname>>leans in. You're expecting him to kiss you, but he gives you a hug.<<else>>gives you a hug.<</if>> @@.qb;"Good luck,"@@ he says.\ <<if $player.datingQuarterback>> @@.player;"Thanks,"@@ you say nervously. @@.qb;"Oh, <<print $player.firstname>>? We should go on another date. Something chill, like watching a movie."@@ You nod. @@.thought;That sounds fun.@@\ <</if>> <<if $player.isWearingMakeup>>[[The bell rings|Trans Day2 Math]]<<else>>With that, he leaves and you sit down in front of the classroom. You're early, and you want to get some studying in before the test. You pull out your textbook, and study until the bell rings. [[Walk inside|Trans Day2 Math]]<</if>> <<set $location to "hallway">>\As you walk inside the classroom, you can feel people's eyes on your skirt, but you don't dare turn around and catch them in the act. You <<if $player.playsWithHair>>play with your hair as you <</if>>think back to when <<if $player.masculinity<50>>you were a guy<<else>>you wore a guy's uniform<</if>>, and how much you enjoyed looking at all the girls in their short little skirts. And now you're the one on the receiving end of that. @@.thought;How come the guys get to wear pants and @@<<if $player.masculinity<=0>>@@.thought;we@@<<else>>@@.thought;the girls@@<</if>> @@.thought;have to wear these short skirts? It's not fair.@@ @@.female;"Okay, class. Clear off your desks, and I'll pass out the test."@@ You feel relieved when you reach your desk. Tucking your skirt beneath you, you sit down<<if $player.crossesLegs>> and cross your legs<</if>>. All around you, you can hear people whispering. You know that they're talking about you, and your cheeks turn even redder than they already are. @@.female;"I said, everybody clear your desks,"@@ Mrs. Reed repeats more sternly. You're almost glad when the guy sitting in front of you passes you your test, though he stares at your uniform for a half second longer than you're comfortable with. Now, you can work on the test in peace, and everybody else will be too distracted to gossip about you. You take the test from him and look at the line at the top asking for your name. You almost start to write <<print $player.malename>> before catching yourself at the last second and writing <<print $player.firstname>> <<print $player.lastname>><<if $player.girlyHandwriting and $scenes.girlyHandwriting>=3>> in big girly handwriting<</if>>. <<if $player.isWearingMakeup>>Right away, you're struck by how difficult the test is, though maybe that's because you aren't familiar with the material. @@.thought;Maybe if I hadn't put on makeup, I would have more time to study. I can't believe how long it takes @@<<if $player.masculinity<=0>>@@.thought;me to get ready now that I'm a girl!@@<<else>>@@.thought;girls to get ready!@@<</if>> @@.thought;How do girls do it and still pass their classes?@@<<else>>The test is difficult, but you're able to solve most of the problems using techniques from the textbook. When you go hand in your test, you actually feel pretty good about how you did. @@.thought;It was good that I got up so early and studied. I kind of regret @@<<if visited("Trans Day2 MakeupDecision")>>@@.thought;not putting@@<<else>>@@.thought;never learning how to put@@<</if>> @@.thought;on makeup though. I feel so exposed, sitting here in front of everyone else without it.@@<</if>> [[Go to your next class|Trans Day2 MorningClasses]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\You step out of the classroom, and immediately wish you were back inside, still working on the test. Now, guys and girls walk past you, their heads turning as they walk by. You can hear them whispering, and you wish that <<print $qb.firstname>> was still here to protect you. @@.thought;Why do they keep staring? Everybody's got to know by now.@@ Resigned, you shuffle off to your history class, doing your best not to look at anyone. You're so focused on tuning everyone else out that you almost don't notice when you're poked in the ribs. @@.player;"What do you want? Oh, it's you."@@ <<print $witch.firstname>> giggles. @@.witch;"You weren't answering me. Anyway, I saw that you did it."@@ You nod. @@.player;"Yeah, I'm out."@@ Glancing around at everyone else, you say, @@.player;"So now everyone knows."@@ She giggles again. @@.witch;"I think everyone knew already."@@ You're about to protest. They didn't know that <<if $player.masculinity<=0>>you're trans.<<else>>you would go this far.<</if>> But you stop yourself. You know what she means. @@.witch;"Anyway, I'm proud of you."@@ You're not used to hearing praise from <<print $witch.firstname>>. @@.player;"Really?"@@ @@.witch;"Yeah! I didn't think you'd have the balls to come out...pun not intended. And I was right."@@ @@.player;"About how I was a girl all along?"@@ @@.witch;"Yeah."@@ The teacher starts class after that, and <<print $witch.firstname>> turns to the front. You can still feel people's eyes on you, but you're feeling better. You were sure that <<print $witch.firstname>> was going to make fun of you, but she was actually pretty nice, besides that dig about your balls. [[Go to lunch|Trans Day2 Lunch]] <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>><<set $rightCharImage to null>>\ <<set $location to "classroom">>\Your awkwardness returns as you walk into the cafeteria<<if $player.hipSway>>, your hips swaying<</if>>. You used to be the most popular guy in school who fit right in at the popular table, and you went from that to being a sissy that none of your popular friends respected. Now that you're out, you have no idea how they'll react. You're about to sit down with <<print $witch.firstname>> and <<print $qb.firstname>> when you see <<print $girlfriend.firstname>> waving at you from the popular table. @@.female;"Come sit with us, <<print $player.firstname>>,"@@ Amy says. [[Sit with them|Trans Day2 Lunch PopularTable]] <<passTime>>\ <<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to null>><<set $leftCharImage to null>><<set $rightCharImage to "images/side_characters/lunch_right">>\ <<set $location to "cafeteria">>\Emboldened by the sight of your <<if $player.datingGirlfriend>>girlfriend<<else>>best friend<</if>>, you take a seat<<if $player.crossesLegs>> and cross your legs<</if>>. It's only after you've sat down and smoothed your skirt under you that you see that <<print $rival.firstname>> is at this table too. @@.thought;Shit. Okay, I'll just ignore her, and hopefully she won't say anything.@@ @@.female;"So, <<print $player.malename>>, are you trans?"@@ a pretty girl asks you. You blush. You should have known that subject would come up. <<if $player.masculinity>10>>You're about to tell her that you're not, and you just did it to cover up your transformations when you look at your outfit. It's the exact same as hers. At this point, no one would believe that you //weren't// trans.<<else>>You look at her and for the first time, it sinks in that the two of you are wearing the same outfit.<</if>> @@.player;"Yeah, I am. And I, uh, go by <<print $player.firstname>> now."@@ @@.female;"Oh, I'm sorry, <<print $player.firstname>>."@@ @@.player;"That's okay,"@@ you say. You look at the <<if $player.masculinity>=50>>other <</if>>guys sitting at the table. Some of them had been staring at you earlier. @@.thought;Won't they have any questions?@@ Now that you're right in front of them, however, they seem to be at a loss for words. You smile, glad that after all the teasing you got for being a sissy that they're finally speechless. <<link "$rival.firstname opens her mouth to speak" "Trans Day2 Lunch Rival">><</link>> <<set $rival.shirt to setup.rivalSchoolSweater>><<set $rival.pants to setup.rivalSchoolSkirt>><<set $rival.shoes to setup.rivalHeels>><<set $rival.underwear to null>><<set $rival.bra to null>>\ <<set $rightChar to $rival>><<set $rightCharImage to null>>\ <<set $location to "cafeteria">>\You grimace, wondering what humiliating thing <<print $rival.firstname>> would say. @@.rival;"This makes so much sense,"@@ <<print $rival.firstname>> says. @@.male;"Yeah, it does. I can't believe she was a football player."@@ @@.rival;"I know. I can't believe I dated her!"@@ You blush. It seems like a lifetime ago that you and <<print $rival.firstname>> went out. @@.rival;"I thought she was just a sissy,"@@ <<print $rival.firstname>> continues, @@.rival;"but it makes a lot of sense that she'd want to be a girl too. It was so obvious, with the panties, @@<<if $scenes.friends.onepiece>>@@.rival;the swimsuit, @@<</if>><<if $scenes.friends.bra>>@@.rival;the bra, @@<</if>><<if $scenes.friends.pants is not "">>@@.rival;the slacks, @@<</if>><<if $scenes.friends.shaving>>@@.rival;shaving her legs, @@<</if>><<if $scenes.friends.qbMovieDate or $scenes.friends.qbAskOut or $scenes.friends.qbHookup or $scenes.friends.qbKiss or $scenes.friends.qbCute>>@@.rival;liking guys, @@<</if>>@@.rival;and how different she looks."@@ @@.player;"Uh, I'm right here,"@@ you say, feeling awkward. @@.girlfriend;"I //can// believe that @@<<if $player.datingGirlfriend>>@@.girlfriend;I'm dating@@<<else>>@@.girlfriend;I dated@@<</if>> @@.girlfriend;her,"@@ <<print $girlfriend.firstname>> says, coming to your defense. @@.male;"And you don't mind that she's trans?"@@ a guy asks. @@.girlfriend;"No,"@@ she says, shrugging. @@.girlfriend;"Why would I? She's still the same person."@@ [[The bell rings|Trans Day2 LockerRoom]] <<set $location to "cafeteria">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk out of the cafeteria, feeling better than you did this morning. <<print $girlfriend.firstname>> defended you, and even though it was embarrassing having your femininity openly discussed, at least it's over. @@.thought;I'm out now, and I've just got to own it. Everybody has got to know by now, and they can't make me more embarrassed than I already feel. Maybe it'll even get better as they get used to it.@@ Then you come to the end of the hallway and see the locker rooms ahead of you. @@.thought;Fuck! I forgot about this! What am I going to do? I can't go into the guys locker room, but can I use the girls locker room? They've been nice enough about me coming out@@<<if visited("Trans Day2 Shower Girls Finish")>> @@.thought;and even me using their bathroom,@@<</if>> @@.thought;but how will they feel about changing in front of me?@@ You open your backpack to make sure that the bikini you picked out last night is still in there. It is. You can't imagine changing into it in the guys locker room either. [[Use the girls locker room|Trans Day2 LockerRoom Girls]] [[Use the guys locker room|Trans Day2 LockerRoom Guys]] <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "hallway">>\You <<if $player.pout>>pout<<else>>sigh<</if>> and walk into the guys locker room. You're too scared to use the girls locker room, and you just used this locker room <<if $dayOfWeek is "Monday">>on Friday<<else>>yesterday<</if>> and nobody had an issue with it. @@.thought;It can't be that different now that I'm wearing a skirt.@@ Once inside, you're greeted by the sight of a dozen guys who are walking around naked and half-dressed. Just <<if $day>=60>>months<<elseif $day>=30>>a month<<else>>weeks<</if>> ago, you would have been one of them. But now, you feel out of place. @@.male;"Hey, what's she doing here?"@@ All the guys turn to look at you and you blush, suddenly aware of how you're dressed. @@.male;"She probably wants to look at us naked."@@ @@.thought;I don't belong here anymore.@@ [[Retreat to the girls locker room|Trans Day2 LockerRoom Girls][$leftCharImage to null]] <<set $player.masculinity to $player.masculinity+2>>\ <<set $leftCharImage to "images/side_characters/pool_left">>\ <<set $location to "boyslocker">>\<<if not visited("Trans Day2 LockerRoom Guys")>>You hesitate, wondering whether you're really going to take this step. Sure, you're dressed like a girl, <<if $player.feminine>=21>>and you look like one too, but<<elseif $player.feminine>=14>>and you don't look like a guy, but<<else>>but you don't look like one<</if>>, and you don't know whether the <<if $player.masculinity<=0>>other <</if>>girls will accept you. You look at the hallway leading to the guys locker room. You don't fit in with the guys either, and you don't want them staring at your feminine body as you try to change. <</if>>You take a deep breath and walk into the girls locker room, and are immediately stunned by the amount of flesh on display. You're surrounded by girls in various stages of undress. Some of them are even naked. @@.thought;I can't stare.@@ <<if $player.masculinity<=10>>@@.thought;I want them to think of me as any other girl.@@<<else>>@@.thought;I don't want them to think of me as a pervert.@@<</if>> A girl in an orange bikini passes by you, and your eyes linger on her for a split second before it dawns on you that you'll be wearing the exact same outfit, and people will be staring at you. And not just girls...guys too. To distract yourself from that thought, you start looking for your locker before realizing that you don't have anything you actually need to get from your locker; you're going to be changing into the bikini that's in your backpack. @@.thought;I should find a stall. I don't want any @@<<if $player.masculinity<=0>>@@.thought;of the other @@<</if>>@@.thought;girls to see me and realize that I have a pussy.@@ [[Find a stall|Trans Day2 LockerRoom Girls Stall]] <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\The stalls are occupied, and there's a line outside. It looks like the others had the same idea you did. You shudder at the thought of having to change out in the open, right in front of all the <<if $player.masculinity<=0>>other <</if>>girls. Luckily, the line moves at a reasonable pace, and you soon find yourself inside one of the stalls. Shutting the door, you unzip your backpack and pull out your <<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">>pink<<else>>black<</if>> bikini. Holding it out in front of you, you shudder at how little material there is. You don't know how girls can confidently wear bikinis that show off so much skin. @@.thought;And they do it every day during gym class...I'll have to wear one every day too.@@ @@.female;"Hurry up in there!"@@ someone calls from outside the stall. Seeing no choice, you remove your uniform until you're standing naked in the stall and then hold the bikini top up to your chest. \ <<if $player.boobs<2>>\ You don't need it, but you don't want to be the only <<if $player.masculinity<=0>>girl<<else>>one<</if>> not wearing a top.\ <<else>>\ The thought of putting on a bikini top doesn't scare you as much as you thought it would. @@.thought;Better to cover my boobs than let all the @@<<if $player.masculinity>=50>>@@.thought;other @@<</if>>@@.thought;guys see them.@@\ <</if>> You manage to get your <<if $player.boobs>=4>>large <<elseif $player.boobs is 3>>medium-sized <<elseif $player.boobs is 2>>small <</if>>boobs into the top, but struggle to tie it. @@.girlfriend;"Are you alright in there, <<print $player.firstname>>?"@@ <<print $girlfriend.firstname>> calls. <<if $scenes.girlfriend.bikiniToBeach>>\ @@.thought;I think I remember how to tie a bikini top from the time we went to the beach together. Is it weird for me to want to do it myself?@@\ <<else>>\ @@.thought;I could really use some help. But this will be so embarrassing, having my@@ <<if not $player.datingGirlfriend>>@@.thought;ex-@@<</if>>@@.thought;girlfriend help me into my bikini.@@\ <</if>> [[Accept her help|Trans Day2 LockerRoom Girls Stall Girlfriend]] [[Tell her you can do it|Trans Day2 LockerRoom Girls Stall Solo]] <<set $rightCharImage to null>>\ <<set $location to "girlslocker">>\There are girls outside waiting to use the stalls, and you don't want to make a bad impression on your first official day as a girl. @@.player;"Sure, come on in!"@@ you say. Just before <<print $girlfriend.firstname>> opens the door, you realize that the <<if $player.masculinity<=0>>other <</if>>girls are about to see you naked. You quickly put on the bikini bottom and attempt to tie it. <<print $girlfriend.firstname>> steps inside before you can do it, but you don't think anyone saw anything. @@.girlfriend;"You're doing good!"@@ she says encouragingly. She's wearing a bikini that's just like yours except hers is blue. @@.girlfriend;"I'm proud of you for going swimming in this."@@ @@.player;"I didn't have a choice."@@ @@.girlfriend;"Sure you did. You could have skipped class."@@ You <<if $player.pout>>pout<<else>>groan<</if>> as you realize that she's right. Now that you're in the locker room, however, you won't be able to leave without running into Coach. <<print $girlfriend.firstname>> steps closer to you, bends down, and ties your bikini bottom. Next, she has you hold the cups over your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<elseif $player.boobs is 2>>small<<else>>nonexistent<</if>> boobs, and ties the straps behind your neck. @@.girlfriend;"Okay, you're all set!"@@ she says, not moving away. @@.player;"<<print $girlfriend.firstname>>?"@@ She looks so <<if $player.homosexuality>=70>>cute<<else>>hot<</if>> in her blue bikini<<if $player.datingGirlfriend>>, and her being so close to you is turning you on. But there are girls waiting outside, and you know that you can't do anything.<<increaseArousal 5>><<elseif $player.homosexuality<70>>. It's torture being so close to such a hot girl, and not being able to do anything about it.<<increaseArousal 5>><<else>>. The old you would have loved to fuck her right now, but as you look at her, you realize that you're not even turned on.<</if>> @@.girlfriend;"Yeah?"@@ @@.player;"Nothing,"@@ you say. [[Step out into the locker room|Trans Day2 FinishChanging]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">><<set $player.underwear to setup.pinkBikiniBottoms>><<set $player.bra to setup.pinkBikiniTop>><<else>><<set $player.underwear to setup.bikiniBottoms>><<set $player.bra to setup.bikiniTop>><</if>>\ <<set $girlfriend.pants to null>><<set $girlfriend.shirt to null>><<set $girlfriend.underwear to setup.girlfriendBikiniBottoms>><<set $girlfriend.bra to setup.girlfriendBikiniTop>><<set $girlfriend.shoes to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "girlslocker">>\@@.player;"No thanks!"@@ you call back. <<if $scenes.girlfriend.bikiniToBeach>>@@.thought;I saw her do this on me before. I can do it again.@@ You put your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<elseif $player.boobs is 2>>small<<else>>nonexistent<</if>> boobs into the cups and then try to remember what <<print $girlfriend.firstname>> did. @@.thought;I have to tie the straps behind my back, I think.@@ Reaching up, you attempt to do that. It takes a couple tries, but you manage to do it. Next, you step into the <<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">>pink<<else>>black<</if>> bikini bottom and tie it.<<else>>@@.thought;I've seen her put on a bikini before. I just need to remember how she did it.@@ While you try to remember, you step into your <<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">>pink<<else>>black<</if>> bikini bottom and tie it. Next, you put your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<elseif $player.boobs is 2>>small<<else>>nonexistent<</if>> boobs into the cups. @@.thought;Okay, I need to tie the straps somehow.@@ You fiddle with them for a while before finally managing to tie them behind your back. You remove your hands and the top stays in place.<</if>> @@.thought;I did it! All by myself!@@ you think, beaming. [[Step out into the locker room|Trans Day2 FinishChanging]] <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">><<set $player.underwear to setup.pinkBikiniBottoms>><<set $player.bra to setup.pinkBikiniTop>><<else>><<set $player.underwear to setup.bikiniBottoms>><<set $player.bra to setup.bikiniTop>><</if>>\ <<set $location to "girlslocker">>\You walk out into the locker room, carrying your uniform. @@.thought;I need to put this away before I can swim. Do I have a locker already?@@ The lockers in the guys locker room were arranged by alphabetical order. Figuring that the lockers here are in alphabetical order too, you're quickly able to find the locker with ''<<print $player.lastname>>'' written on it. After you put away your clothes, you walk through the locker room,<<if $player.hipSway>> hips swaying,<</if>> trying not to look at any of the <<if $player.masculinity<=0>>other <</if>>girls. It wasn't that long ago that you were one of the hottest and most popular guys in school. Any girl would have loved to have been your girlfriend. And now, you're wearing a bikini just like any other girl. <<if $scenes.qb.changesIn is "girls" or $scenes.yogaShower>><<link "Trying to put that thought out of your head, you step out into the pool area" "Trans Day2 Swimming Start">><</link>><<else>><<linkreplace "Trying to put that thought out of your head, you walk through the locker room">> @@.thought;This is the first time I've changed in the girls locker room. Am I going to get transformed now?@@ <<link "You're right" "TfPassagePicker">><<set $tfRecoverPassage to "Trans Day2 Swimming Start">><<set $tfReason to "lockerroom">><<set $player.confidence to $player.confidence+2>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "girls locker room">><<set $tfCircumstances.locationType to "locker room">><<set $tfCircumstances.witnesses to "the girls">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>><</linkreplace>><</if>><<if $scenes.qb.changesIn is "girls" or $scenes.yogaShower>>You<<else>>When you've recovered, you step out into the pool and<</if>> blink, realizing that all the boys in this class are now seeing you in your bikini for the very first time. <<if $player.wearsOnepiece>>@@.thought;It's not a big deal, is it? I've already been wearing a one piece swimsuit. And now I'm wearing another girls swimsuit, only this is showing more skin.@@<<else>>@@.thought;I feel so much more exposed than I did in my swim trunks.@@<</if>> You're already out here, though, and you don't want anyone to see you run away, so you take a seat on the girls bench<<if $player.crossesLegs>>, cross your legs,<</if>> and look around. Everyone else is wearing the same swimsuit as you<<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">>, though no one else is wearing a pink bikini.<<else>>. There are even a couple <<if $player.masculinity<=0>>other <</if>>girls wearing black bikinis.<</if>> You briefly considered trying to sit with the <<if $player.masculinity>=50>>other <</if>>guys like you did before, but <<if visited("Trans Day2 LockerRoom Guys")>>judging from the reception you got when you tried to use the guys locker room, you didn't think it would be a good idea.<<else>>with the way you're dressed, you didn't think it would be a good idea.<</if>> [[Coach starts talking|Trans Day2 Swimming Coach]] <<set $leftChar to null>><<set $leftCharImage to "images/side_characters/pool_left">><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\@@.male;"Ladies and gentlemen, listen up!"@@ Coach yells, startling you. You turn and look at him. <<if $player.height>=4>>When you were on the football team, you looked up to Coach as a mentor, even though you were the same height. Now, however, he's much taller<<if $player.armStrength<=85>> and muscular<</if>> than you, and with his loud, manly voice, and the way he's dressed compared to you, you can't help but feel intimidated.<<else>>Maybe it's just because you were startled, but Coach intimidates you.<</if>> Once he's satisfied that he has everyone's attention, Coach continues. @@.male;"We're going to practice diving today. I want everyone to get into a nice, orderly line..."@@ As Coach continues talking about diving, you let out a sigh of relief. With how strange this day has been, you weren't sure what to expect from gym class, but you're just going to be diving like usual. [[Get into line|Trans Day2 Swimming Rival]] <<set $location to "pool">>\You get into line, before cursing yourself for not getting in line next to <<print $girlfriend.firstname>>. It's been a tough day, and <<print $girlfriend.firstname>> was there for you <<if visited("Trans Day2 LockerRoom Girls Stall Girlfriend")>>in the locker room<<else>>when you needed new clothes yesterday<</if>>. But when you turn your head to look behind you, you're disappointed to find that <<print $girlfriend.firstname>> is towards the back of the line...and even more disappointed to see that <<print $rival.firstname>> is right behind you. @@.thought;Oh shit.@@ @@.rival;"Hey, <<print $player.firstname>>,"@@ she says. @@.thought;At least she called me <<print $player.firstname>>.@@ @@.player;"Uh, hi."@@ She takes a deep breath. @@.rival;"I wanted to say sorry."@@ @@.player;"What?"@@ @@.thought;She's apologizing? What happened to the <<print $rival.firstname>> I remember?@@ @@.rival;"I know I, uh, didn't always treat you very well. I guess I thought you were a sissy@@<<if $player.crush is $qb.firstname>> @@.rival;who was trying to steal the guy I liked.@@<<else>>@@.rival;, and I felt embarrassed I had dated you.@@<</if>> @@.rival;But now I see that you're not a sissy, you're a girl."@@ @@.player;"Thank you,"@@ you say, feeling touched and embarrassed at the same time.<<if $player.crush is $qb.firstname>> @@.rival;"You're still a bitch for stealing <<print $qb.firstname>> though."@@ @@.thought;There's the <<print $rival.firstname>> I remember.@@<</if>> @@.rival;"So we're good?"@@ You open your mouth to respond when Coach yells, @@.male;"Stop talking with your friend, Miss <<print $player.lastname>>!"@@ [[Look around|Trans Day2 Dive]] <<set $rival.shirt to null>><<set $rival.pants to null>><<set $rival.shoes to null>><<set $rival.underwear to setup.rivalBikiniBottoms>><<set $rival.bra to setup.rivalBikiniTop>>\ <<set $rightCharImage to null>><<set $rightChar to $rival>>\ <<set $location to "pool">>\You look around, and see that there's nobody in front of you. Blushing, you jog forward, get on the diving board, and dive into the water. You're so rattled that you didn't even notice him calling you a miss. You hit the water awkwardly, and sink beneath the surface of the water. It feels nice to enjoy the momentary feeling of peace, away from the other students. You resurface and see <<print $rival.firstname>> about to dive. You get out of the way just in time as she does a perfect swan dive into the pool. [[Get back into line|Trans Day2 Swimming End]] <<set $location to "pool">>\You climb out of the pool and get back into line. You've gotten used to wearing your <<if $player.bikiniBottoms.properName is "Hot Pink Bikini Bottoms">>pink<<else>>black<</if>> bikini, and you're not as conscious of it now. The other kids were staring at your bikini earlier, but they seem to have gotten used to it too. The rest of class goes by quickly. You do another dive, which goes better than your first one, but isn't anywhere near as good as <<print $rival.firstname>>'s. [[Go back into the locker room|Trans Day2 LockerRoom Shower]] <<set $rightChar to null>><<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "pool">>\You walk back to the girls locker room. The girls are all getting ready to take showers. Realizing that you'll have to move quickly if you don't want to wait forever, you grab a towel, find a shower and step inside. Taking off your bikini and hanging it up, you turn on the water and relax. This feels just like taking a shower in the guys locker room after swimming. If you close your eyes and turn out the chatter around you, you wouldn't even notice the difference. @@.female;"<<print $player.firstname>>! <<print $player.firstname>>!"@@ @@.player;"What?"@@ you say, realizing that you spaced out. @@.female;"Are you going to be done soon?"@@ @@.player;"Yeah, sorry,"@@ you say. You remember laughing with the <<if $player.masculinity>=50>>other guys<<else>>football players<</if>> about how girls took forever to shower. @@.thought;Now I'm taking a long shower, even for a girl.@@ You were basically done with your shower anyway, so you wrap the towel around your body and walk out into the locker room<<if $player.hipSway>>, your hips swaying<</if>>. [[Put your uniform back on|Trans Day2 LockerRoom End]] <<set $player.underwear to null>><<set $player.bra to null>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "girlsbathroom">>\<<finishSexScene>>\ You step out of the shower. As you walk back to your locker, you pass by <<if $player.masculinity<=0>>some other<<else>>a couple of<</if>> girls, who are wearing their towel like yours. @@.thought;When I was in the shower, I could pretend that I was in the guys locker room. Now, there's no denying that I'm in the girls locker room, and I'm acting no different from any other girl.@@ Suddenly, you're eager to get your clothes back on. Sure, it'll mean putting on a skirt, but at least it's better than a bikini. You quickly stuff your bikini into the locker, grab your <<print $player.pants.informalName>>, <<print $player.shirt.informalName>>, and <<if $player.bra>>bra and panties<<else>>panties<</if>>, and head to the stall, painfully aware of the fact that you're in the girls locker room wearing nothing but a towel. You're able to find an empty one, and you quickly put your clothes on. @@.thought;I didn't think I'd be this glad to get my girls uniform back on.@@ [[Go to spanish|Trans Day2 Spanish Start]] <<set $rightCharImage to "images/side_characters/pool_right">>\ <<set $location to "girlslocker">>\You're not sure what to expect when you walk into Spanish class. Mrs. Garcia seeing you wearing a dress during your date was what set you coming out as trans into motion. @@.thought;And now I'm wearing a skirt.@@ Mrs. Garcia doesn't look surprised when you walk in. @@.female;"<<print $player.firstname>>, can I talk to you for a second?"@@ @@.player;"Uh, sure, Mrs. Garcia,"@@ you say, following her out into the hallway. @@.female;"I heard about what happened."@@ @@.player;"With me coming out?"@@ @@.female;"Yeah. If you want, you can reintroduce yourself to the class."@@ @@.thought;It's a little late for that. Everybody knows I'm @@<<if $player.masculinity<=0>>@@.thought;trans@@<<else>>@@.thought;wearing a girls uniform@@<</if>> @@.thought;now. And it'll be so embarrassing to stand in front of the class dressed like this and tell them @@<<if $player.masculinity<=0>>@@.thought;I'm@@<<else>>@@.thought;I feel like@@<</if>> @@.thought;a girl. But maybe it would be good to come out on my terms.@@ [[Reintroduce yourself|Trans Day2 Spanish Reintroduce]] [[Just go back to your desk|Trans Day2 Spanish]] <<set $leftCharImage to "images/side_characters/classroom_left">><<set $rightCharImage to "images/side_characters/classroom_right">>\ <<set $location to "classroom">>\@@.thought;Sure, why not? They already know I'm wearing a girls uniform but they don't know why. I might as well tell them before they can gossip.@@ You nod to Mrs. Garcia and walk back into the classroom<<if $player.hipSway>>, your hips swaying<</if>>. Everybody is already sitting down and looking at you. Mrs. Garcia looks at you and motions for you to start. The other students look between you and Mrs. Garcia, confused about what's happening. @@.thought;I feel so exposed. Why did I agree to do this?@@ @@.female;"Go ahead, <<print $player.firstname>>,"@@ Mrs. Garcia says. @@.player;"Uh, okay,"@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>your face beet red.<</if>> Turning to face the students, you say, @@.player;"I, uh, wanted to reintroduce myself to you guys. Obviously, I'm wearing a girls uniform and that's because...uh, I'm trans."@@ @@.female;"What's your name now?"@@ @@.player;"I'm <<print $player.firstname>>."@@ [[Sit down|Trans Day2 Spanish]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "classroom">>\<<if not visited("Trans Day2 Spanish Reintroduce")>>You imagine standing in front of the whole class, wearing your skirt, and telling them that you're a trans girl. @@.thought;No.@@ You shake your head. Mrs. Garcia looks disappointed, but she opens the door to let you back in. Everyone is already sitting down, and they look at you as you walk back into the classroom<<if $player.hipSway>>, your hips swaying<</if>>. You ignore them <<if $player.crossesLegs>>, take a seat and cross your legs.<<else>>and take a seat at your desk.<</if>><<else>>You quickly sit down<<if $player.crossesLegs>> and cross your legs<</if>> before anyone can ask you any more questions.<</if>> Spanish class passes by quickly. As the class is winding down when Mrs. Garcia mentions that she's assigning another project. You <<if $player.pout and $player.masculinity<0>>pout in unison with the other girls.<<else>>groan in unison with the other kids.<</if>> [[Finally, school is over|Trans Evening]] <<set $sleep={ "hadQBDream": false, "hadGirlfriendDream": false, "hadWitchDream": false, "hadSchoolDream": false, "hadMallDream": false, "lastDream": "" }>>\ <<set $location to "classroom">>\<<display "FemmeFashions Trans Dresses Plan">><<set $sleep={ "hadQBDream": false, "hadGirlfriendDream": false, "hadWitchDream": false, "hadSchoolDream": false, "hadMallDream": false, "lastDream": "" }>>\ <<display "Trans Evening">>You head towards the now-open shower when you lock eyes with the girl who just left. It's Hazel, and she's naked. You look down, trying to avert your eyes, but all you accomplish is catching a glimpse of Hazel's crotch. Instead of the pussy you were expecting to find, she has a cute little dick. Hazel quickly grabs a towel and wraps it around her body, but she's not fast enough. @@.player;"Hazel, I'm s..."@@ [[Before you can finish, Hazel runs out of the bathroom|Trans Roommate NoticeCock Shower]] <<set $scenes.trans.roommateProgress to 1>>\ <<set $player.towel to 2>>\ <<set $location to "girlsbathroom">>\Not knowing what else to do, you get into the shower and turn it on. @@.thought;So Hazel has a dick. Does that mean that she's trans@@<<if $player.masculinity<=-100>> @@.thought;like me@@<</if>>@@.thought;? I feel bad for scaring her off.@@ You start to wash your smooth legs. @@.thought;That explains a lot of things though. I didn't get why she let a stranger room with her halfway through the semester. She just wanted to give another trans girl a place to stay. That's nice.@@\ <<if $player.masculinity>-100>> \ @@.thought;I mean, I'm not really trans. She just thinks I am@@ you tell yourself as you soap up your \ <<if $player.boobs>=2>>\ <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs.\ <<else>>\ feminized body.\ <</if>>\ <</if>> You're confused about one thing, though. @@.thought;Hazel always changed in the bathroom and never in our room. I assumed she was uncomfortable changing in front of@@ <<if $player.masculinity<=-100>>@@.thought;another trans girl,@@<<else>>@@.thought;someone who used to be a guy,@@<</if>> @@.thought;but she's trans@@<<if $player.masculinity<=-100>> @@.thought;too@@<</if>>@@.thought;! As far as she knows, we have the same equipment...so it actually has worked out. I don't want anyone finding out about the curse. I just don't get why she doesn't want to change in front of me.@@ @@.female;"This line is moving so slowly!"@@ a girl says. @@.thought;Shit. I've spent too long in here@@ you realize. You're done with the shower so you turn the water off, making sure you wrap your towel around your body so you don't flash anyone. @@.thought;Time to get@@ <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>@@.thought;ready for school.@@<<else>>@@.thought;dressed.@@<</if>> @@.thought;And if Hazel's in my room, I'll apologize for walking in on her.@@ [[Go back to your room|Trans Roommate NoticeCock Change]] <<set $player.towel to 0>>\ <<set $location to "girlsbathroom">>\Hazel isn't in your room when you get back. You <<if $player.pout>>pout,<<else>>sigh,<</if>> and then get dressed. <<display "Trans Change Decision">>\ <<set $location to "dorm">>\Humming <<if $player.girlyTaste>>a pop song <</if>>to yourself, you soap up your body and wash your hair. Showering used to be a source of anxiety for you. First, you had to pretend to be a normal guy while showering in the boys bathroom. And even when you came out, it felt weird to start your mornings in a new bathroom, surrounded by half-naked girls. But you've gotten used to it, and now showering in the girls bathroom feels natural. The other girls have gotten used to it too, and now you no longer get weird looks when you walk into the bathroom. @@.thought;It's nice. I feel like just another girl taking a shower.@@ \ <<if $player.masculinity>0>>\ You blush. You can't believe you just had that thought. @@.thought;I mean, I'd rather be a boy! Obviously! But if I have to be cursed, I'd rather feel like I'm not out of place.@@\ <<else>>\ Strangely, that thought makes you feel happy.\ <</if>> @@.thought;You know, the curse hasn't been as bad as I thought. Everyone's been supportive,@@ \ <<if $team.playerOnTeam>>\ @@.thought;I'm still a football player,@@\ <<elseif $scenes.trans.cheerleaderProgress>=3>>\ @@.thought;I'm a cheerleader,@@\ <<else>>\ @@.thought;even if I'm not a football player,@@\ <</if>>\ <<if $player.relationships.length>0>> \ \@@.thought;, I'm dating <<printRelationships>>,@@\ <</if>> \ <<if $attractivenessScore>=54>>\ @@.thought;and I'm hot.@@\ <<elseif $attractivenessScore>=48>>\ @@.thought;and I'm pretty.@@\ <<elseif $attractivenessScore>=42>>\ @@.thought;and I'm cute.@@\ <<else>>\ @@.thought;and I'm starting to look cute.@@\ <</if>> \ @@.thought;The only thing is Hazel's still not speaking to me.@@ [[You finish showering|Trans Roommate NoticePussy Talk]] <<set $player.underwear to null>><<set $player.shirt to null>><<set $player.pants to null>>\ <<set $location to "girlsbathroom">>\You finish showering, wrap a towel around yourself, and walk back to your dorm. To your surprise, Hazel is standing there, waiting for you. @@.player;"Uh Hazel, what's..."@@ you start, but she cuts you off. @@.female;"<<print $player.firstname>>, I wanted to apologize to you."@@ @@.player;"For what?"@@ you ask. Hazel hasn't spoken to you ever since you found out she had a dick. @@.female;"I think I overreacted after you walked in on me. You didn't do anything wrong, and you probably already knew I was trans..."@@ @@.player;"I didn't."@@ \ <<if $attractivenessScore>=60>>\ Hazel's not as hot as you, but\ <<elseif $attractivenessScore>=54>>\ Hazel's not as pretty as you, but\ <<else>>\ While you wouldn't describe Hazel as pretty,\ <</if>> \ she's undeniably feminine, and \ <<if $player.homosexuality>=70>>\ you can see how a guy would find her cute, if he was into nerdy girls.\ <<else>>\ there's a cuteness to her, in a bookish sort of way.\ <</if>> @@.female;"Oh,"@@ Hazel says, sounding surprised. @@.female;"Well, I just feel dysphoria about my...my..."@@ she trails off, not wanting to say the word. [[It's okay|Trans Roommate NoticePussy Hug]] you tell her. <<set $player.towel to 2>>\ <<set $location to "dorm">>\@@.player;"It's okay."@@ @@.female;"But that's not your fault. I'm sure you feel the same way."@@ @@.player;"Uh, yeah."@@ @@.thought;Same way about what? Having a penis?@@ You feel a pang of guilt as you realize that Hazel doesn't know that you no longer have a dick. @@.female;"And us trans girls have got to stick together,"@@ Hazel is saying. @@.female;"So are we good?"@@ @@.player;"What? Uh, yeah."@@ Hazel opens her arms for a hug. You walk over to Hazel and hug her. She got out of the shower not too long ago, and you can smell the conditioner in her hair. @@.player;"Well, I guess we should get going for school,"@@ you say after a moment. [[Get dressed|Trans Roommate NoticePussy]] <<set $location to "dorm">>\You walk over to your dresser and pick out your clothes for the day. You drop your towel and start to put on your panties. But as you do so, you realize that Hazel is staring you. <<link "$player.firstname?" "Trans Roommate NoticePussy Confrontation">><</link>> Hazel is saying. <<set $player.towel to 0>>\ <<set $location to "dorm">>\@@.female;"<<print $player.firstname>>?"@@ Hazel asks, sounding shocked. @@.player;"What?"@@ @@.female;"You have a pussy?"@@ @@.player;"What?"@@ you say again. You look down. You are standing there naked, your towel on the ground and \ <<if ($dayOfWeek is "Saturday" or $dayOfWeek is "Sunday") and $casualClothes.underwear is not null>>\ your <<print $casualClothes.underwear.informalName>>\ <<elseif $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday" and $schoolUniform.underwear is not null>>\ your <<print $schoolUniform.underwear.informalName>>\ <<else>>\ a pair of panties\ <</if>> \ in your hands. @@.thought;Oh my god. I'm so stupid.@@ You look back at Hazel, who is staring at you, her mouth open. @@.player;"Hazel..."@@ @@.female;"I need to go."@@ There are tears welling in her eyes. And with that, she turns and leaves. [[Get dressed|Trans Roommate NoticePussy Change]] <<set $scenes.trans.roommateProgress to 9>>\ <<set $location to "dorm">>\<<display "Trans Change Decision">>\ <<set $location to "dorm">>\You wake up, look around, and give a start. Hazel is staring at you. @@.female;"How did you get your surgery already?"@@ Hazel asks when she sees you're awake. @@.player;"What?"@@ you ask, rubbing your eyes. @@.player;"Can't this wait..."@@ @@.female;"I've been waiting to get approved forever. And you've had it already?"@@ @@.player;"Uh, yeah..."@@ you say. You don't like where this is going. @@.female;"How did you get it done so fast? You've only been transitioning for@@ <<if $day>=60>>@@.female;two months."@@<<elseif $day>=53>>@@.female;almost two months."@@<<elseif $day>=37>>@@.female;just over a month."@@<<elseif $day>=30>>@@.female;a month."@@<<else>>@@.female;not even a month."@@<</if>> Her eyes widen, as if she just realized something. <<if $day>=60>>@@.female;"Two months.@@<<elseif $day>=53>>@@.female;"Almost two months.@@<<elseif $day>=37>>@@.female;"Just over a month.@@<<elseif $day>=30>>@@.female;"A month.@@<<else>>@@.female;"Not even a month.@@<</if>> @@.female;How do you look so@@ <<if $attractivenessScore>=48>>@@.female;pretty@@<<elseif $attractivenessScore>=42>>@@.female;cute@@<<else>>@@.female;feminine@@<</if>> @@.female;so fast?"@@ @@.player;"You think I'm@@ <<if $attractivenessScore>=48>>@@.player;pretty?"@@<<elseif $attractivenessScore>=42>>@@.player;cute?"@@<<else>>@@.player;feminine?"@@<</if>> you ask, feeling happy for some reason. To her credit, Hazel doesn't look embarrassed. @@.female;"Are you kidding? I've been transitioning for two years. I'd give anything to have your results!"@@ You feel a pang of guilt in your stomach. @@.thought;She'd love to look as@@ <<if $attractivenessScore>=48>>@@.thought;pretty@@<<else>>@@.thought;feminine@@<</if>> @@.thought;as me. And I'm not even grateful. I've just been upset at <<print $witch.firstname>> for cursing me.@@ @@.player;"You look cute, Hazel,"@@ you reassure her. @@.player;"I had no idea you were trans until I, uh, walked in on you."@@ [[How long have you been on HRT?|Trans Roommate AdmitCurse Caught]] Hazel asks suddenly. <<set $location to "dorm">>\@@.female;"How long have you been on HRT, <<print $player.firstname>>?"@@ Hazel asks suddenly. @@.thought;Oh shit.@@ You //really// don't like where this is going. @@.player;"Uh, a couple months,"@@ you lie. @@.female;"And how do you take it?"@@ @@.player;"Uh, pills?"@@ @@.female;"Can I see them?"@@ @@.player;"What?"@@ Hazel reaches over and grabs something from her nightstand. @@.female;"This is what I take. Where's your pills?"@@ @@.player;"Uhhh..."@@ You just stare at your roommate, looking incredibly guilty. @@.female;"You don't have them, do you?"@@ @@.thought;Damn. Everybody else at Pinewood believes that I look like@@ @@.player;this@@ @@.thought;because I'm taking HRT. Hazel's the only person who doesn't buy it.@@ <<link "Tell Hazel that you got cursed by $witch.firstname" "Trans Roommate AdmitCurse Truth">><</link>> [[Insist that you really are taking HRT|Trans Roommate AdmitCurse Lie]] <<set $scenes.trans.roommateProgress to 10>>\ <<set $location to "dorm">>\@@.thought;I can't tell her about the curse. And I can't think of anything else I can say that will explain these changes away.@@ @@.player;"No, I really am taking HRT."@@ Hazel rolls her eyes. @@.female;"<<print $player.firstname>>, you look completely different than you did@@ <<if $day>=60>>@@.female;two months@@<<elseif $day>=53>>@@.female;almost two months@@<<elseif $day>=37>>@@.female;just over a month@@<<elseif $day>=30>>@@.female;a month@@<<else>>@@.female;not even a month@@<</if>> @@.female;ago. That's not possible."@@ @@.player;"But..."@@ @@.female;"And that's not even mentioning your pussy."@@ @@.player;"Hazel..."@@ @@.female;"I don't want to hear it!"@@ Hazel says as she grabs her towel and storms out of the room. @@.thought;Well, that went well. But I couldn't have told her about <<print $witch.firstname>>'s curse, right?@@ <<if $scenes.automaticGirlsBathroom>>\ [[You suppose you should take a shower too|Trans Shower Girls]]\ <<else>>\ You suppose you should take a shower too. [[Use the girls bathroom|Trans Shower Girls]] [[Use the boys bathroom|Trans Shower Boys]]\ <</if>>\ <<set $location to "dorm">>\You think for a moment. @@.thought;I don't want to tell Hazel about my curse, but she's too smart to believe that all these changes are from HRT.@@ You sigh. @@.player;"Okay. Well, you're not going to believe this."@@ @@.female;"What?"@@ Hazel asks, looking back at you with interest. @@.player;"Promise you won't laugh."@@ @@.female;"I promise."@@ @@.player;"Okay. Well, after our first football game, <<print $witch.firstname>> came and cursed me. She's a witch. Really. I've been turning into a girl@@ <<if $day>=53>>@@.player;these past two months@@<<else>>@@.player;this past month.@@<</if>> @@.player;Whenever I do something that shows I, uh, accept my situation, I transform."@@ You look at Hazel, anxiously waiting for her reaction. \ <<if not $qb.knowsSecret and not $girlfriend.knowsSecret and not $witch.knowsSecret>>\ She's the first person you told your secret to.\ <<elseif $qb.knowsSecret and $girlfriend.knowsSecret and $witch.knowsSecret>>\ You told your secret to <<print $qb.firstname>>, <<print $girlfriend.firstname>> and <<print $witch.firstname>>, but this is different. You don't really know Hazel at all.\ <<else>>\ You told your secret to \ <<if $qb.knowsSecret>>\ <<print $qb.firstname>><<if $girlfriend.knowsSecret or $witch.knowsSecret>> and <</if>>\ <</if>>\ <<if $girlfriend.knowsSecret>>\ <<print $girlfriend.firstname>><<if $witch.knowsSecret>> and <</if>>\ <</if>>\ <<if $witch.knowsSecret>>\ <<print $witch.firstname>>\ <</if>>\ \, but this is different. You don't really know Hazel at all.\ <</if>> [[In response, Hazel just laughs|Trans Roommate AdmitCurse Convince]] <<set $location to "dorm">>\@@.player;"Hey! You promised you wouldn't laugh!"@@ @@.female;"Sorry. I thought you were going to tell me what really happened."@@ @@.player;"I did!"@@ you say, frustrated. Hazel looks at you incredulously. @@.player;"You were right. There's no way HRT could change me so much in just@@ <<if $day>=53>>@@.player;two months.@@<<else>>@@.player;a month.@@<</if>> @@.player;How else would I look like this?"@@ you ask, motioning to your feminized body. @@.female;"Well, I don't know,"@@ Hazel says, frowning. <<if $player.height>1>>\ @@.player;"And I'm shorter too,"@@ you point out. @@.player;"I used to be six feet tall, and now I'm five foot@@ <<if $player.height>=4>>@@.player;two."@@<<elseif $player.height is 3>>@@.player;five."@@<<else>>@@.player;seven."@@<</if>> @@.female;"Oh yeah!"@@ Hazel says. @@.female;"I had forgotten you were so tall before."@@\ <<else>>\ @@.player;"And how would I get a pussy too?"@@ @@.female;"Yeah,"@@ Hazel says. @@.female;"There's no way you could schedule your surgery after only@@ <<if $day>=53>>@@.female;two months."@@<<else>>@@.female;a month."@@<</if>>\ <</if>> @@.player;"So you believe me?"@@ @@.female;"Well, I don't know,"@@ Hazel says. @@.female;"A witch cursing you is crazy."@@ @@.player;"Yeah,"@@ you admit, @@.player;"but how else could you explain this?"@@ Hazel is silent for a while. @@.female;"So it's really true? You got cursed by a witch? And that's why you're a girl?"@@ You nod. @@.player;"Do you believe me?"@@ [[Yeah, I think I do|Trans Roommate AdmitCurse Request]] Hazel says slowly. <<set $location to "dorm">>\@@.female;"Yeah, I think I do,"@@ Hazel says slowly. @@.female;"I don't know what else would explain this."@@ You nod, relieved that she believes you. @@.female;"Can you get the witch to curse me too?"@@ @@.player;"What?"@@ @@.female;"The witch that cursed you. I mean, I don't want to wait forever for my surgery. If I didn't have to deal with dysphoria anymore, that would be amazing."@@ @@.thought;Oh shit, I wasn't expecting her to ask for that.@@ \ <<if $witch.inspector>=6>>\ @@.thought;Ms. Winter is investigating <<print $witch.firstname>> for cursing me. If she cast a spell on Hazel too, she could lose her powers.@@\ <<elseif $witch.inspector>=3>>\ @@.thought;Ms. Winter pulled <<print $witch.firstname>> out of class for cursing me. If she cast a spell on Hazel too, she could lose her powers.@@\ <<else>>\ @@.thought;It would probably be fine. But <<print $witch.firstname>> will get mad if she finds out I told Hazel about being cursed.@@\ <</if>> @@.player;"Uh, I don't know..."@@ @@.female;"Who did you say was the witch who cursed you? <<print $witch.firstname>>, right?"@@ @@.thought;Oh shit.@@ @@.female;"I'll just go ask her to help me out."@@ @@.player;"No!"@@ Hazel looks at you. @@.player;"I mean, she could get in trouble...can you just let me handle it?"@@ Luckily, Hazel agrees to that. <<if $scenes.automaticGirlsBathroom>>\ [[Go take a shower|Trans Shower Girls]]\ <<else>>\ [[Take a shower in the girls bathroom|Trans Shower Girls]] [[Take a shower in the boys bathroom|Trans Shower Boys]]\ <</if>> <div id="dev-note">''Dev Note: This is the end of content for this path''</div>\ <<set $scenes.trans.roommateKnowsSecret to true>>\ <<set $location to "dorm">>\You wake up in a cold sweat. You know you just had a disturbing dream, but as you try to recall what happened, it slips away. You rub your eyes and sit up. Marco and Patrick are still asleep. You're the only one up. You check the clock. 8:13. @@.thought;I'm never up this early on a Saturday.@@ [[You're feeling a little strange, and decide to go to the shower to clear your head|Shower]] <<set $player.cock to 5>>\ <<set $player.armStrength to $player.armStrength-35>>\ <<set $player.maxArmStrength to 98>>\ <<set $player.accuracy to $player.accuracy-35>>\ <<set $player.maxAccuracy to 99>>\ <<set $player.speed to $player.speed-15>>\ <<set $player.maxSpeed to 99>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<set $player.confidence to $player.confidence-5>>\ <<set $location to "dorm">>\You awake with a start. You know that your dream was important, but once again, it starts to drift away as soon as you start thinking about it. Desperately, you focus, trying to remember what was so disturbing... @@.thought;I had a pussy!@@ you think with a start. @@.thought;In Psychology, I learned that you dream about whatever you were thinking before you went to sleep. That must be it.@@ Marco, Patrick, and their girlfriends are still asleep. You're the only one awake. You feel a pang of jealousy for Marco and Patrick. Not only did they have sex, they still have their cocks. @@.thought;Of course I still have my cock!@@ you tell yourself. As you're lying in bed, you realize that you need to pee. That thought is a little scary. If you really do have a pussy now, you're going to find out. But you really need to go. [[Eventually, your need to pee wins out over your desire to not see your junk, and you reluctantly head to the bathroom|Shower]] <<set $player.cock to 3>>\ <<set $player.armStrength to $player.armStrength-25>>\ <<set $player.maxArmStrength to 95>>\ <<set $player.accuracy to $player.accuracy-25>>\ <<set $player.maxAccuracy to 98>>\ <<set $player.speed to $player.speed-10>>\ <<set $player.maxSpeed to 97>>\ <<increaseArousal 10>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<set $player.confidence to $player.confidence-5>>\ <<set $location to "dorm">>\You awake with a start, trying to remember your dream. For some reason, you feel like it's important. Unfortunately, it's of no use. It fades away from your memory, leaving you frustrated and feeling slightly disturbed. @@.thought;Crap. It's Monday@@ you remember. @@.thought;I've got school, and football practice. And my biology test!@@ You had wanted to lie in bed, but you know from experience that you would never want to wake up. Grudgingly, you stumble out of bed, and grab a towel. As your feet hit the ground, you realize that you're feeling pretty shitty. Actually, it's more than that. You're feeling strange, and something seems different //down there//. @@.male;"What? You're not going to flash us this morning?"@@ You force yourself to laugh. @@.player;"Why? Did you want me to?"@@ You briefly consider flashing them, but decide against it. @@.thought;Who knows what my body looks like now?@@ But you think you know. Now that you're slightly more awake, you're aware how different it feels between your legs. Usually, you can just //feel// your penis hanging between your legs. You don't have to think about it, you just know that it's there. Today is different though. Instead of the comforting feeling of your penis, you instead feel...nothing. Your stomach drops. @@.thought;Do I still have a dick?@@ There's only one way to find out. [[You need to take a shower|Shower]] <<set $player.cock to 0>>\ <<set $player.armStrength to $player.armStrength-15>>\ <<set $player.maxArmStrength to 90>>\ <<set $player.accuracy to $player.accuracy-15>>\ <<set $player.maxAccuracy to 97>>\ <<set $player.speed to $player.speed-5>>\ <<set $player.maxSpeed to 95>>\ <<set $player.masculinity to $player.masculinity-15>>\ <<set $player.confidence to $player.confidence-30>>\ <<set $location to "dorm">>\Yawning lazily, you sit up in your bed. You remember having an amazing dream, but you struggle to remember it. Suddenly, it comes to you. @@.thought;I had a cock! My cock is back!@@ You lean back again, and give a contented sigh as your head hits the pillow. Your cock is back, the curse is gone, and everything is going to be okay. Something seems wrong, though. You can't //feel// your cock. Instead, you feel...nothing. @@.thought;Oh no@@ you think, starting to panic. @@.thought;I've got to have a cock. Fuck!@@ As you lie in bed, another sensation hits you. You didn't pee at all yesterday, mainly out of hope that if you put it off, you wouldn't need to deal with it. Your hopes have been dashed, however, and you really need to go. @@.thought;If my cock is back, then it's okay.@@ [[Go to the bathroom|Shower]] <<set $location to "dorm">>\You wake up, feeling disoriented. You just had a really disturbing dream. What was it? You rub your eyes, trying to remember. It all comes flooding back to you. You were doing the panty raid, and you got a pair of panties, and then you...tried them on? @@.thought;Why would I do that?@@ You rack your brains, but you can't remember your reason. You just...did it. @@.thought;That's really weird. But I'm not going to try them on. I don't belong in panties!@@ You glance down at your flat crotch. Just because you have a pussy doesn't mean that you're going to wear panties! [[Eager to take your mind off of the dream, you get out of bed and walk to the shower|Shower]] <<set $location to "dorm">>\You awake with a start, and shut your alarm off. You stand up, and immediately get hit with the memory of your dream. You <<if not $pantyRaid or $pantyRaid.takenFrom is "">>wanted to wear<<else>>wore<<set $player.hasPanties to true>><<set $player.panties to $pantyRaid.panties>><</if>> panties! @@.male;"Everything okay, man?"@@ @@.player;"Uh yeah, Patrick. Everything's fine. Just waking up."@@ Patrick nods. [[Go take a shower|Shower]] <<set $location to "dorm">>\You wake up to a knock at your door. @@.thought;Who wants to see me this early?@@ Feeling groggy, you force yourself to get up and open the door. But instead of finding a person there, you see a large package. It's wrapped with red wrapping paper, and there's a card attached. You carry the package back to your bed, surprised by the ease with which you carried it. You wonder if your strength is coming back, before realizing that whatever's inside probably just doesn't weigh that much. @@.thought;I wonder who sent this to me@@ you think, looking at the <<linkappend "card.">> You grab the card and begin to read it: //Dear <<print $player.firstname>>, I was cleaning out the garage and I saw Teddy. I can't believe we still have him! He's not doing any good sitting in this dusty garage so I sent him over to you. Maybe it's silly. I know you're a big boy now. If you don't want him, just send him back. How are you doing? It's been a while since I heard from you. Love, Mom P.S. Your dad and I were thinking of coming next month on the 17th// You feel a little guilty when you read that card. You haven't talked to her in a while. @@.thought;That's not good that my parents are coming! At least they won't be here for a month.@@ @@.thought;At least I know what it is now.@@ Teddy was the teddy bear you used to have when you were little. You remember him being bigger than you. Now that's no longer true, but he's still huge for a teddy bear. @@.thought;Why would she give me that? I'm not four anymore. I'm eighteen. I should just send it back.@@ As you move to pick up the package, you hesitate. You're no longer an eighteen year old boy. Well, not exactly. And you've gone through a lot. Maybe a stuffed animal to cuddle while you sleep wouldn't be so bad. [[Send him back the first chance you get|Shower]] [[Keep him|Keep Teddy]]<</linkappend>> <<set $location to "dorm">>\@@.thought;My roommates will give me shit, but fuck them. I've been through a lot, and I deserve a present, even if it's just a stuffed animal.@@ You tear off the wrapping paper. The teddy bear shows some signs of use. There's cotton coming out of one of his ears, and he's a little faded, but he reminds you of when you were a little kid. Things were so uncomplicated back then. You didn't have to worry about transformations, or not letting your team down in football games. @@.thought;Get a hold of yourself@@ you think. Still, you gently lift Teddy out of the wrapping paper and put him at the head of your bed. @@.male;"What's going on?"@@ Marco asks sleepily. @@.player;"Nothing. I mean, my mom just sent me a present."@@ Marco raises his head to look at it. @@.male;"A teddy bear? Shit, you're getting girlier and girlier."@@ @@.player;"Hey, fuck you,"@@ you say, trying to laugh it off. His words still sting. @@.thought;Is a teddy bear even girly? I guess I don't know any guys that sleep with a stuffed animal, but Teddy always calmed me down when I was little.@@ Marco leaves to take a shower, and you cuddle next to your old stuffed animal. Sure enough, you do feel calmer. [[Go take a shower|Shower]] <<set $player.teddyBear to true>>\ <<set $player.leadership to $player.leadership-6>>\ <<set $location to "dorm">>\You wake up, and rub your eyes. You're not feeling very good today. In fact, you're positively exhausted. @@.thought;That's weird. I didn't stay up that late last night. Maybe I'm getting sick.@@ You mentally count what day it is, hoping that it'll somehow still be the weekend. @@.thought;Okay, the game was on Friday, and that was one...two...three days ago. Dammit.@@ Looks like you're stuck going to class. [[Take a shower|Shower]] <<set $player.arousal to Math.round($player.arousal/2)>>\ <<set $location to "dorm">>\You wake up and look around. Marco and Patrick are still asleep. Suddenly, the dream you had last night comes rushing back to you, and you hang your head in shame. You know that Marco's asleep and can't see you, but even still, you don't want to look at him right now. @@.thought;I imagined that I was being fucked by him!@@ A thought crosses your mind, and you reach down to your pussy. Yes, it's wet. @@.thought;Oh my god! I had a wet dream! About a guy!@@ Tentatively, you raise your head and look at Marco. He's sleeping shirtless, and you can see his bare, muscular chest. He's a little smaller than <<if $player.height>0>>you used to be<<else>>you<</if>>, but that just makes his muscles look more pronounced. @@.thought;<<print $girlfriend.firstname>> is a very lucky girl@@ you think, before realizing how foreign that thought should be to you. [[Go to the bathroom|Shower]] <<increaseArousal 10>><<set $player.attractionToMen to $player.attractionToMen+3>><<set $wakeUpMarco to true>>\ <<set $location to "dorm">>\You yawn and cover your face with a pillow as your alarm goes off. Your bed feels nice, comfy, and safe. You want to stay here forever. Then you remember what happened yesterday, and you sink further into the bed. @@.thought;I lost all my strength. And my accuracy. And I'm not going to get it back for@@ <<if $day>=64>>@@.thought;a week!@@<<elseif $day>=50>>@@.thought;weeks!@@<<elseif $day>=26>>@@.thought;a month!@@<<else>>@@.thought;months!@@<</if>> With a long sigh, you push the covers off of you, only to stop in surprise. The blankets were heavier than you expected. Not much: they're only blankets, after all. But it's //different//, and it reminds you that you're in a new body. [[Go to the bathroom|Shower]] <<set $location to "dorm">>\You yawn and look around you. You're dimly aware of a buzzing sound. Slowly, it dawns on you that the buzzing is coming from your phone. You roll over and check your phone. You got a text from your dad. @@.male;Hi, <<print $player.firstname>>. It's been a while. How is Pinewood? Your mother and I were thinking of driving down to visit you.@@ @@.thought;Oh shit. @@<<if $player.feminine>=10>>@@.thought;I look so different. They're not going to recognize me.@@<<else>>@@.thought;They don't know what happened to me. At least I don't look //that// different. But what if they realize something's wrong?@@<</if>> @@.player;i don't think u need to do that. i'm doing fine@@ you text back. Your phone starts to ring. [[Answer it|WakeUp ParentVisit Warning Dad]] <<set $location to "dorm">>\@@.player;"Hello?"@@ you say. <<if $player.voice is 0>>\ @@.male;"Hey, @@<<if $acceptedTrans>>@@.male;<<print $player.malename>>@@<<else>>@@.male;<<print $player.firstname>>@@<</if>>@@.male;. How are things going?"@@ @@.player;"Fine,"@@ you say. @@.player;"I'm doing good. I don't think you need to come down."@@ @@.male;"Nonsense. It's been a while since I've seen my son. I want to see how he's doing."@@ You chuckle nervously. @@.male;"What was that?"@@ @@.player;"Oh, nothing."@@ @@.male;"Okay. Well, your mother and I will see you next Sunday."@@ @@.player;"Okay, dad,"@@ you <<if $player.pout>>say, pouting.<<else>>sigh.<</if>> You know that you're not going to be able to change his mind.\ <<elseif $player.voice is 1 or $player.voice is 2>>\ @@.male;"Are you okay, @@<<if $acceptedTrans>>@@.male;<<print $player.malename>>@@<<else>>@@.male;<<print $player.firstname>>@@<</if>>@@.male;. You sound different."@@ @@.thought;Shit. I forgot my voice had changed!@@ @@.player;"Um, I think I might have a cold,"@@ you lie. @@.male;"Make sure you take your medicine."@@ @@.player;"I will."@@ you say. Suddenly, you get an idea. @@.player;"Hey. I don't know if it's a good idea for you and mom to come down. Because of, uh, my cold."@@ You feel bad for lying to your dad, but you don't want to imagine his reaction if he visited and found that his only son was now <<if $player.masculinity<0>>a girl.<<else>>an effeminate sissy.<</if>> @@.male;"You think you'll be sick for that long?"@@ @@.player;"Well..."@@ @@.male;"If you're still sick, we'll just come down with soup and some food. How does that sound?"@@ @@.player;"Sure, dad,"@@ you say. That //does// sound good. Or at least, it would if you weren't trying to hide the new you from him.\ <<elseif $player.voice is 3>>\ @@.male;"Who is this?"@@ @@.thought;Shit, I forgot to lower my voice.@@ @@.player;"This is @@<<if $acceptedTrans>>@@.player;<<print $player.malename>>@@<<else>>@@.player;<<print $player.firstname>>@@<</if>>@@.player;,"@@ you say, pitching your voice down. @@.male;"Who was that girl on the phone? She didn't sound like <<print $girlfriend.firstname>>."@@ @@.player;"Uh, just a friend, dad,"@@ you say, blushing. You knew your voice had changed, but it feels surreal for your father to hear it and think that you're a completely different person. @@.male;"Okay,"@@ he says, dropping the subject. @@.male;"How are you doing?"@@ @@.player;"Fine,"@@ you say. @@.player;"I'm doing good. I don't think you need to come down."@@ @@.male;"Nonsense. It's been a while since I've seen my son. I want to see how he's doing."@@ You chuckle nervously. @@.male;"What was that?"@@ @@.player;"Oh, nothing."@@ @@.male;"Okay. Well, your mother and I will see you next Sunday."@@ @@.player;"Okay, dad,"@@ you <<if $player.pout>>say, pouting.<<else>>sigh.<</if>> You know that you're not going to be able to change his mind.\ <<else>>\ @@.male;"Who is this?"@@ @@.thought;Shit. He doesn't know that my voice is different. How am I going to explain it to him? Even if I try to lower my voice, I'll still sound like a chick.@@ @@.male;"Hello?"@@ @@.player;"Uh, this is a friend of @@<<if $acceptedTrans>>@@.player;<<print $player.malename>>,"@@<<else>>@@.player;<<print $player.firstname>>,"@@<</if>> you lie. @@.male;"Can I talk to him?"@@ @@.player;"No, he's busy now. But, uh, I can take a message."@@ @@.male;"Hmm, fine. Tell him that his mother and I are going to come down and visit him next Sunday."@@ @@.player;"Okay, I'll tell him that. Bye d...Mr. <<print $player.lastname>>."@@\ <</if>> You hang up the phone and take a deep breath. Your parents are coming next week. @@.thought;What am I supposed to do?@@ <<if $player.feminine>=14>>@@.thought;They won't even recognize me.@@<<else>>@@.thought;Will they recognize me?@@<</if>><<if $player.voice>=3>> @@.thought;My dad didn't even recognize my voice.@@<</if>> [[Take a shower|Shower]] <<set $location to "dorm">>\You wake up in a cold sweat, the details of your dream rushing back to you. @@.thought;That's right!@@ you think, panicked. @@.thought;My parents are coming over on Sunday!@@ You force yourself to take deep breaths. Once you feel calmer, you think over your options<<if $player.playsWithHair>>, playing with your hair as you do so<</if>>. @@.thought;That guy in the dream--that wasn't my dad. He wouldn't treat me like that...but he doesn't know anything about the curse or any of my changes. What's he going to think when he shows up?@@ You try going over different cover stories in your head. @@.thought;I was cursed by a witch...I've always looked like this but you've never noticed...No, he would never believe that. I could tell him that I'm a sissy, but how would I explain how I changed so much, so fast?@@ <<if $scenes.ritual>2>>\ @@.thought;I know what I need. <<print $girlfriend.firstname>> was talking about a spell that would make the witches see me as someone else. I wonder if that would work for my parents.@@\ <<else>>\ @@.thought;It would be great if someone could do a spell that would help me with my parents. But who should I ask? @@\ <<if $witch.inspector>=3>>\ @@.thought;<<print $witch.firstname>> is dealing with Ms. Winter. She won't want to do another spell.@@\ <<elseif $witch.learnMagic>=3 or $witch.removeCurse>=2>>\ @@.thought;<<print $witch.firstname>> might help me, but I'm already asking a lot of her.@@\ <<else>>\ @@.thought;<<print $witch.firstname>> won't help me.@@\ <</if>> \ <<if not $girlfriend.inWitchcraftClub>>\ @@.thought;I guess I'm stuck.@@\ <<if $scenes.witch.spiedOnClub>> \ @@.thought;<<print $girlfriend.firstname>> would have if I got her into the club, but I blew it.@@\ <<elseif $scenes.girlfriend.witchcraftClubPlan>0>>\ @@.thought;..unless I can get <<print $girlfriend.firstname>> into the club in time.@@\ <</if>>\ <<else>>\ @@.thought;Hopefully <<print $girlfriend.firstname>> can help.@@\ <</if>>\ <</if>> <<if $girlfriend.inWitchcraftClub or $player.feminine>=14>>\ <<link "Ask $girlfriend.firstname for help" "WakeUpParentVisit CallGirlfriend">><</link>>\ <<else>>\ You take another look over your body and shake your head. @@.thought;I'll be okay. I've changed but I don't look //that// different. And I don't want to mess around with magic.@@ [[Shower]]\ <</if>>\ <<set $location to "dorm">>\You've never messaged <<print $girlfriend.firstname>> so early, but you just had a nightmare, and you need to make sure that what happened in your dream doesn't happen on Sunday. @@.player;call me@@ you text <<print $girlfriend.firstname>>. You wait a minute but there's no reply. You're about to put your phone away and go take a shower. @@.girlfriend;"<<print $player.firstname>>? What's up?"@@ She sounds like she just got up. @@.player;"Hey, <<print $girlfriend.firstname>>. Sorry to wake you. I just had one question. @@\ <<if $scenes.ritual>2 and not $scenes.witch.didRitualForHer>>\ @@.player;You know that spell we're going to do? Where the witches will see me as someone else?"@@ @@.girlfriend;"Yeah?"@@ @@.player;"Do you think you could use it on my parents too? They're going to visit this weekend, and..."@@ @@.girlfriend;"Sure. I can do that."@@\ <<else>>\ @@.player;My parents are going to come over this weekend, and they don't know anything about, uh, how I look now."@@ @@.girlfriend;"Right."@@ @@.player;"So, uh, I was wondering if you knew any spells that could help with that."@@ <<if $girlfriend.inWitchcraftClub>>\ @@.girlfriend;"Well, I'm not sure. But I think I read about something that might help with that."@@ @@.player;"Really? That's great!"@@ @@.girlfriend;"Yeah. But it will only work if you have the potential to become a witch."@@ <<if $witch.learnMagic>=8>>\ @@.player;"But I //do// have the potential. Remember?"@@ @@.girlfriend;"Oh yeah, sorry. It's early."@@ @@.player;"Sorry,"@@ you say, realizing you were the one who woke her up. @@.player;"So you can help me?"@@ @@.girlfriend;"Yeah!"@@\ <<elseif $scenes.ritual>2>>\ @@.player;"But I can do magic!"@@ @@.girlfriend;"Really?"@@ @@.player;"Yeah! <<print $witch.firstname>> made me do a ritual. There was this pink smoke..."@@ @@.girlfriend;"Shhh!"@@ <<print $girlfriend.firstname>> says, cutting you off. @@.girlfriend;"Sorry. We're just not supposed to talk about it."@@ @@.player;"Uh, okay."@@ @@.girlfriend;"But that's great that you can be a witch! I can help."@@\ <<else>>\ @@.player;"How do we find out? Also, I thought only girls can become witches."@@ @@.girlfriend;"Yeah, but you might technically count as one. I don't know. As for finding out, I need your help with that."@@ @@.player;"My help? What do I need to do?"@@ @@.girlfriend;"There's an easy spell you can do..."@@ @@.player;"What..."@@ @@.girlfriend;"I can't tell you what to do,"@@ she says, cutting you off. @@.girlfriend;"That's actually really important. Just go to the library and find out how to do the spell."@@ @@.player;"Okay,"@@ you say, feeling confused. @@.player;"And then if I have the potential to be a witch, we can do the spell and my parents visit won't be awkward?"@@ @@.girlfriend;"Exactly."@@\ <</if>>\ <<else>>\ @@.girlfriend;"I wish I could help, but I'm not a witch. Remember?"@@ @@.player;"Oh yeah. Well, thanks anyway,"@@ you say, going to hang up the phone. @@.girlfriend;"Wait. You already look so girly."@@ @@.player;"Yeah, I know,"@@ you say, looking over your feminized body. @@.girlfriend;"Sorry. I mean, if you told your parents that you were a girl, they'd believe you."@@ @@.player;"But they'd still want to go to dinner with <<print $player.firstname>>."@@ @@.girlfriend;"Yeah. But if you said you were <<print $player.firstname>>'s girlfriend, I think you could get away with it."@@\ <</if>>\ <</if>> <<if $girlfriend.inWitchcraftClub and $scenes.witch.didRitualForHer and ($scenes.ritual>2 or $witch.learnMagic>=8)>>\ [[Ask her how she can help|WakeUpParentVisit CallGirlfriend Options]]\ <<else>>\ @@.player;"Thanks, <<print $girlfriend.firstname>>. You're the best!"@@ [[Take a shower|Shower]]\ <</if>>\ <<set $scenes.girlfriend.talkedAboutParentVisit to true>>\ <<set $location to "dorm">>\@@.player;"What spells were you thinking of?"@@ <<print $girlfriend.firstname>> hesitates. @@.girlfriend;"Well uh, I'm not sure."@@ @@.player;"Uh, okay. What should I do then?"@@ @@.girlfriend;"Give me some time to do some research and I'll calll you back."@@ @@.player;"Thank you, <<print $girlfriend.firstname>>,"@@ you say gratefully. It feels great to know that there's someone who's on your side. [[Take a shower|Shower]] <<set $location to "dorm">>\You wake up in a cold sweat, the details of your dream rushing back to you. @@.thought;That's right!@@ you think, panicked. @@.thought;My parents are coming over on Sunday!@@ You force yourself to take deep breaths. Once you feel calmer, you think over your options<<if $player.playsWithHair>>, playing with your hair as you do so<</if>>. @@.thought;That guy in the dream--that wasn't my dad. He wouldn't treat me like that...but he doesn't know anything about the curse or any of my changes. What's he going to think when he shows up?@@ You try going over different cover stories in your head. @@.thought;I was cursed by a witch...I've always looked like this but you've never noticed...No, he would never believe that. I could tell him that I'm a trans girl, but how would I explain how I changed so much, so fast?@@ <<link "Ask $girlfriend.firstname for help" "WakeUpParentVisit CallGirlfriend Trans">><</link>> <<set $location to "dorm">>\You've never messaged <<print $girlfriend.firstname>> so early, but you just had a nightmare, and you need to talk to <<if $player.datingGirlfriend>>your girlfriend.<<else>>your best friend.<</if>> @@.player;call me@@ you text <<print $girlfriend.firstname>>. You wait a minute but there's no reply. You're about to put your phone away and go take a shower. @@.girlfriend;"<<print $player.firstname>>? What's up?"@@ She sounds like she just got up. @@.player;"Hey, <<print $girlfriend.firstname>>. Sorry to wake you. I just remembered that my parents are coming over on Sunday. They're taking me to dinner!"@@ @@.girlfriend;"Oh shit. What are you going to tell them?"@@ @@.player;"I don't know! How am I going to explain how I look like...how I look like this? I could try my best to look like a guy, but..."@@ You look over your feminized body. @@.player;"I don't know if I can anymore."@@ @@.girlfriend;"Why don't you just tell them you're a girl?"@@ @@.player;"And come out to them?"@@ @@.girlfriend;"What if Pinewood doesn't win the championship?"@@ she replies back. @@.girlfriend;"You'll still be a girl, and you'll have to see them eventually."@@ @@.player;"That's true,"@@ you admit. <<if $player.relationships.length is 0 or $player.datingGirlfriend>>\ @@.girlfriend;"And I'll be there at the dinner for you."@@ @@.player;"You would?"@@ you ask, touched. @@.player;"Thank you."@@\ <<else>>\ @@.girlfriend;"And I'm sure <<printRelationships>> will be there at the dinner for you."@@\ <</if>> @@.thought;Having to come out to my parents is scary, but it might be okay if@@ \ <<if $player.relationships.length is 0>>\ @@.thought;<<print $girlfriend.firstname>>@@\ <<elseif $player.relationships.length>1 and $player.datingQuarterback>>\ @@.thought;her or my boyfriend@@\ <<elseif $player.relationships.length>1>>\ @@.thought;one of my girlfriends@@\ <<else>>\ @@.thought;<<printRelationships>>@@\ <</if>> \ @@.thought;is there with me.@@ [[Take a shower in the girls bathroom|Trans Shower Girls]] [[Take a shower in the boys bathroom|Trans Shower Boys]] <<set $scenes.girlfriend.talkedAboutParentVisit to true>>\ <<set $location to "dorm">>\You yawn as you slowly wake up. Then, the details of your dream rush back to you. @@.thought;I dreamed I was having a period!@@ you realize in alarm. @@.thought;Today is...the twenty first. And my last period was on the twenty first!@@ You sit up, suddenly wide awake. To your surprise, you don't feel anything out of the ordinary. Well, there's an emptiness between your legs, but you've gotten used to that. @@.thought;So am I not on my period? I need to check.@@ [[Go to the bathroom|Period Panic Shower]] <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "dorm">>\You wake up and groan. You have a headache and your stomach hurts. You just want to close your eyes and go back to sleep. And that's what you do. But after what feels like only a couple seconds, you're woken up by your alarm again. You hit snooze and curl up into a ball, but soon it goes off again. @@.thought;I guess I should get up.@@ You struggle to your feet, which is hard when your stomach is in so much pain. @@.thought;What's going on?...Oh. Am I on my period?@@ You start to head to the bathroom. You need some privacy from <<if $realityChange>><<print $witch.firstname>><<elseif $acceptedTrans>>Hazel<<else>>Marco and Patrick<</if>>, so you can find out if you're on your period or not. @@.thought;And maybe I'll feel better after a shower.@@ Are you hoping that you're on your period? [[Yes. It'll mean that you're not pregnant|Bathroom SecondPeriod NotPregnant]] [[No. Your last period was so painful|Bathroom SecondPeriod Painful]] <<if $realityChange or $acceptedTrans or $player.masculinity>=0>>[[No. You used to be a guy. You shouldn't get periods!|Bathroom SecondPeriod Guy]]<<else>>[[No. You're a guy. You shouldn't get periods!|Bathroom SecondPeriod Guy]]<</if>> <<set $location to "dorm">>\You wake up and look down at your pussy<<if $player.feminine>=7>> and your feminized body<</if>>\ <<if $realityChange>> \ before you glance around your room. <<print $witch.firstname>> is getting up too, and you realize that this might be your last morning with this body, and with her as a roommate.\ <<if $scenes.witch.knowsSpellIngredients>> @@.thought;Unless I do the spell that will keep the curse going. Then I'll be a girl even if the football team wins the championship@@ <<if $scenes.football.wonSemifinals>>@@.thought;today.@@<<else>>@@.thought;one day.@@<</if>> <<print $witch.firstname>> turns to you. @@.witch;"Remember, once you decide what spell you want to do, get the ingredient I asked for and meet me in the woods@@ <<if $scenes.football.wonSemifinals>>@@.witch;before the game."@@<<else>>@@.witch;tonight."@@<</if>>\ <</if>>\ <<elseif $acceptedTrans>>\ before you glance around your room. Hazel is getting up too, and you realize that this might be your last morning with this body, and with her as a roommate.\ <<if $scenes.witch.knowsSpellIngredients>> @@.thought;Unless I do the spell <<print $witch.firstname>> mentioned that will keep the curse going. Then I'll be a girl even if the football team wins the championship@@ <<if $scenes.football.wonSemifinals>>@@.thought;today.@@<<else>>@@.thought;one day.@@<</if>> Just as you think that, you get a text message. @@.witch;remember, if you want to do the spell, meet me in the woods@@ <<if $scenes.football.wonSemifinals>>@@.witch;before the game@@<<else>>@@.witch;tonight@@<</if>> <<if $team.playerOnTeam>>@@.witch;with your football uniform@@<<else>>@@.witch;with a football uniform@@<</if>>\ <</if>>\ \<<else>>\ . You realize that this might be your last morning with this body.\ <<if $scenes.witch.knowsSpellIngredients>> @@.thought;Unless I do the spell <<print $witch.firstname>> mentioned that will keep the curse going. Then I'll be a girl even if the football team wins the championship@@ <<if $scenes.football.wonSemifinals>>@@.thought;today.@@<<else>>@@.thought;one day.@@<</if>> Just as you think that, you get a text message. @@.witch;remember, if you want to do the spell, meet me in the woods@@ <<if $scenes.football.wonSemifinals>>@@.witch;before the game@@<<else>>@@.witch;tonight@@<</if>> <<if $team.playerOnTeam>>@@.witch;with your football uniform@@<<else>>@@.witch;with a football uniform@@<</if>>\ <</if>>\ <</if>> <<if $realityChange>>\ <<if $scenes.witch.knowsSpellIngredients>>@@.thought;I've got a big decision to make@@<<else>>@@.thought;My body could be totally different tomorrow. It's so weird@@<</if>> you think, as you get up to go take a shower. [[Use the girls bathroom|RealityChange Shower Girls]] [[Use the boys bathroom|RealityChange Shower Boys]]\ <<elseif $acceptedTrans>>\ <<if $scenes.witch.knowsSpellIngredients>>@@.thought;I've got a big decision to make@@<<else>>@@.thought;My body could be totally different tomorrow. It's so weird@@<</if>> you think, as you get up to go take a shower. [[Use the girls bathroom|Trans Shower Girls]] [[Use the boys bathroom|Trans Shower Boys]]\ <<else>>\ [[Take a shower|Shower]]\ <</if>>\You soap up your body and rinse off. You're already feeling a lot better and cleaner. You look down at your body to check for any spots that you missed, and you see something strange. Your body looks different. Usually when you look down at your body, you're greeted with a view of the impressive muscles you spent years developing. Your muscles aren't exactly //gone//, but they're not that impressive. They look like the muscles of a pretty fit high schooler, not the muscles of one of the best quarterbacks in the state. Just to make sure, you flex your biceps. Yep. They'd look pretty good on a normal guy, but nothing compared to the ones you had last night. @@.thought;Fuck. Fuck. FUCK!@@ You stand in the shower, unmoving, for a full minute as the shower continues to run. In your head, you can hear <<print $witch.firstname>>'s chanting voice: @@.witch;"Take it all away Make his strength diminish."@@ @@.thought;It can't be...witchcraft. Right?@@ But you have no logical explanation for why your body looks like this.\ <<set $location to "boysbathroom">>\The men's room is empty except for one football player standing at the urinal. You've hung out with him a couple times, but you don't //really// know him that well. He gives you a nod as you walk into the bathroom. You head for the urinals, but pause. There's only two urinals in the men's room, so you would be standing right next to him. And if you //do// have a pussy, well, that would be awkward. On the other hand, it's unmanly to pee in a stall. [[Go to the urinals|Urinal]] [[Play it safe and use the stall|Stall]] <<set $player.cock to 3>>\ <<set $location to "boysbathroom">>\@@.player;"Hey!"@@ you greet him, standing next to him at the urinal. As you prepare for the moment of truth, you can't help but look at his dick. It's huge. Not as massive as yours was two days ago, but still well above average. With a sigh, you fish for your penis in your boxers...And you find it! @@.player;"Fuck yes!"@@ you say, forgetting that you're not alone. @@.male;"What was that?"@@ @@.player;"Uh, nothing,"@@ you say, your face flushed. Both of you pee in silence. As you're finishing up, you reach down to shake off your dick but notice something very weird. It's there, but it's much smaller than usual. It used to be 8 inches, it was average sized yesterday, and now it's tiny, maybe 3 inches if it were fully erect. @@.male;"Look at Mr. Babydick over here!"@@ he laughs, his tone indicating that he's teasing you. You try hard not to react. With one comment, he hurt you right where you were most vulnerable. @@.player;"So you're looking at my dick?"@@ you ask, recovering nicely. @@.player;"What are you, gay?"@@ @@.male;"I thought guys were supposed to get morning wood, not morning, uh..."@@ he trails off, looking for the right word. You smile. You won. You're still glad when he leaves the bathroom, though. <<link "Change" "Get Dressed">><</link>> <<set $player.leadership to $player.leadership-12>>\ <<set $player.underwear to null>>\ <<set $location to "boysbathroom">>\You return the other guy's nod, and walk past him. He doesn't look surprised, probably because he assumes you need to poop. Fingers trembling, you close the stall door and latch it shut. You sit down on the toilet, and play with the waistband of your boxers. @@.thought;This is the moment of truth.@@ Taking a deep breath, you lower your boxers, revealing...a dick! @@.player;"Fuck yeah!"@@ you say, forgetting that there's someone else in the bathroom. @@.thought;I don't know why I was worrying. <<print $witch.firstname>> just took away my strength, not my cock.@@ Relaxed, you start peeing. But as you do so, you notice something weird. Your dick is definitely there, but it's gotten even smaller. Yesterday, it was only average size. Now, it's tiny. You're not hard, of course, but it can't be more than three inches erect. @@.thought;What's happening to me?@@ you think, feeling genuine fear. It's only when you stop peeing that you realize that you just peed sitting down. @@.thought;Like a girl.@@ <<link "Change" "Get Dressed">><</link>> <<set $player.leadership to $player.leadership-3>>\ <<set $player.submission to $player.submission+1>>\ <<set $player.confidence to $player.confidence-6>>\ <<set $player.underwear to null>>\ <<set $location to "boysbathroom">>\The shower feels warm and relaxing. You wouldn't mind just staying here for half an hour, decompressing from the stressful weekend you had. You came here for a reason, though. @@.thought;I can't avoid this forever. I just need to look and rip this band-aid off, and do it quickly.@@ You think you know what you're going to find, and you're right. A quick look down reveals that your dick, the eight inch monster which you were so proud of, is gone. Completely, totally gone. @@.player;"FUCK!"@@ you yell, not caring who hears you. @@.male;"Are you okay, <<print $player.firstname>>?"@@ comes a voice from the other shower. @@.player;"Yeah, totally fine,"@@ you say. It would be great if there was someone to talk about this with, but this random guy isn't the right person. @@.thought;How can I just tell someone I magically have a pussy now?@@ Well, you're not actually sure that you do have a pussy. You only looked at your crotch for a split second. You force yourself to look back down, and spread your lips to confirm. @@.thought;Yep, I have a pussy now.@@ You'd better stop touching it if you want to get to class on time.\ <<set $location to "boysbathroom">>\You get out of bed and stumble to the boys bathroom. It's empty, except for a guy at one of the urinals. [[Use the stall|Stall5]] [[Take the other urinal|Urinal5]] <<set $location to "boysbathroom">>\@@.male;"Morning,"@@ the other guy says to you as you approach the urinal. @@.player;"Morning,"@@ you reply back. You're not in the mood to chat. Keeping your eyes fixed in front of you, you fish in your boxers for your penis. You can't find it. Desperately, your hand fumbles around your crotch, finally touching your pussy. @@.thought;So it was just a dream@@ you think, deflated. You feel eyes on you. Turning back to the other guy, you see that he's looking at you, an eyebrow raised. @@.thought;He must be wondering what's taking me so long.@@ Without a word, you remove your hand and head for the stalls. While you were looking at him, however, you couldn't help but notice his above average cock. How do you feel? [[Jealous|Day 5 Bathroom Jealous]] [[Humiliated|Day 5 Bathroom Humiliated]] <<set $team.suspicion to $team.suspicion+1>>\ <<set $location to "boysbathroom">>\You feel a pang of envy as you walk towards the stall. In spite of yourself, you turn your head as you walk away, catching one last glimpse of his above average cock. @@.thought;How come he has a big cock, and I'm stuck with a pussy? It's not fair!@@ you think angrily. [[Sit down and pee|Day 5 Bathroom End]] <<set $player.masculinity to $player.masculinity+2>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $location to "boysbathroom">>\Your eyes well up as you think of the cock you just saw. You knew that all the other guys still had dicks, of course, but this is the first one you've seen since your transformation. Seeing it just makes you think of the slit between your legs, and reminds you of what you've lost. @@.thought;Every dude in this dorm has a dick, except for me@@ you think miserably. @@.thought;What does that make me? I'm still a dude, right?@@ [[Sit down and pee|Day 5 Bathroom End]] <<set $player.masculinity to $player.masculinity-2>>\ <<set $player.confidence to $player.confidence-7>>\ <<set $location to "boysbathroom">>\You sit down on the toilet seat. You can't see your new pussy from this angle, but maybe that's for the best. You really don't want to think about that right now. You try to make yourself pee like you would have when you were a guy, but the pee doesn't come. @@.thought;How am I supposed to do this? How do girls do this?@@ After sitting there for a while, you eventually relax and suddenly, the pee flows out of you. You can't do anything but stare straight ahead, hoping that it will all be over soon. Finally, it's done, and you rip off some toilet paper and wipe your new vagina. @@.thought;I'll never get used to this.@@ You hop in the shower, hoping it will clear your mind. The feeling of the hot water against your skin is pleasant, but anytime you look at your naked body, you're reminded of your transformation. <<link "Change" "Get Dressed">><</link>> <<set $player.underwear to null>>\ <<set $location to "boysbathroom">>\You look at the other guy, and walk straight past him into the stall, slamming the door shut behind you. Hands shaking, you undo your pants, hoping that somehow you'll find that your huge penis is back. It isn't, but that doesn't surprise you. You knew this would happen when you chose to use the stalls. You try to make yourself pee like you would have when you were a guy, but the pee doesn't come. @@.thought;How am I supposed to do this? How do girls do this?@@ After sitting there for a while, you eventually relax and suddenly, the pee flows out of you. You can't do anything but stare straight ahead, hoping that it will all be over soon. Finally, it's done, and you rip off some toilet paper and wipe your new vagina. @@.thought;I'll never get used to this.@@ How are you feeling? [[Humiliated|Day 5 Stall Humiliated]] [[Concerned|Day 5 Stall Concerned]] <<set $player.submission to $player.submission+1>>\ <<set $player.underwear to null>>\ <<set $location to "boysbathroom">>\Your eyes well up as you think of what you just did. Everyone else in this building uses the urinal like a normal male, but you just peed like a girl. @@.thought;Well, I am...I have a pussy.@@ No. You're not a girl, but you don't feel like much of a man right now. You hop in the shower, hoping it will clear your mind. The feeling of the hot water against your skin is pleasant, but anytime you look at your naked body, you're reminded of your transformation. <<link "Change" "Get Dressed">><</link>> <<set $player.confidence to $player.confidence-15>>\ <<set $location to "boysbathroom">>\@@.thought;So is this what I'm going to have to do from now on? Pee like a girl?@@ In your mind, you picture yourself using the stall for the next twelve weeks, until the season's over. @@.thought;Will anyone notice? Will it sound the same?@@ You hop in the shower, hoping it will clear your mind. The feeling of the hot water against your skin is pleasant, but anytime you look at your naked body, you're reminded of your transformation. <<link "Change" "Get Dressed">><</link>> <<set $location to "boysbathroom">>\You quickly wash your body. Once you're satisfied you did a good enough job, you turn your attention to something much more interesting: your cock. <<if $scenes.girlfriend.sexDay1>>You didn't get to cum last night with <<print $girlfriend.firstname>>, and you're really horny<<else>>You missed your chance to have sex with <<print $girlfriend.firstname>> last night, and you're a little horny. In your defense, you had a lot on your mind<</if>>. Your cock looks a little smaller than usual now, but it's probably because of the shower. Unfazed, you take your cock in your right hand and start stroking. //In your mind, you're alone in your dorm room with <<print $girlfriend.firstname>>. She slowly strips down to her bra and panties and winks at you.// Your cock's hard now, and you keep stroking as the scene in your mind continues. //<<print $girlfriend.firstname>> lies down on your bed, and you lie on top of her. You quickly take off your jeans, revealing your massive cock.// The cock you hold in your hand is smaller than the one you have in your mind, but you don't notice. //You thrust into her, and she moans. Faster and faster you go. <<print $girlfriend.firstname>> is calling your name, and you feel a surge of power run through you as you fuck her. Finally, you cum.// You cum at the same time, splashing the walls of the shower. Spent, you lean back against the shower wall and regain your composure. Something seems wrong though. Your orgasm was great, but it wasn't as explosive as the other times you jerked off in the shower. Then you look down at your cock. @@.thought;Fuck!@@ It's still mostly hard, but it's nowhere near as big as you're used to. It looks like it's only slightly above average. @@.thought;This is the worst. Fuck! Well, maybe it's because I just jerked off and it's not as hard? I'm sure it's nothing.@@ In your head, you can hear <<print $witch.firstname>>'s chanting voice: @@.witch;"Take it all away Make his strength diminish."@@ @@.thought;Even if she is a witch, she said nothing about my cock.@@ Something still seems wrong.\ <<set $location to "boysbathroom">>\You reach down and explore your new anatomy. @@.thought;I'm just going to see what I have, and then I'll stop@@ you tell yourself. You look between your legs. It's hard to see: whenever you looked at a pussy before, it was from a different angle. @@.thought;I can't see it. There's nothing wrong with feeling it quickly.@@ Your hand reaches down and cups it. It feels pretty weird, but at the same time, it's also kind of pleasant. Tentatively, you insert a finger in, and a low moan escapes your lips. It was pretty loud. If that guy was still in the shower, he would have definitely heard that, but you don't care. You're too lost in the sensations of your new pussy. When you had a dick, a shower was quick and simple. Jerking off was awkward. You had to stand so the water wasn't raining down on your dick, while also leaving enough space so your cum could shoot against the shower walls. Now, masturbating is much easier and more natural. @@.thought;If only I had boobs to rub while I fingered myself.@@ That thought clears your mind. @@.thought;What the fuck did I just think?@@ You're not horny anymore. You //would// like to have sex, but only if you can insert your penis somewhere, and that's not possible at the moment. Trying not to cry, you wrap a towel around your lower body and hurry back to your dorm room. Despite yourself, you find yourself thinking that you should do this properly next time. <<set $scenes.showerMasturbate to true>>\ <<set $location to "boysbathroom">>\You walk to the bathroom and get in the shower. Now that you're looking down at your naked body, you can clearly see that you're not on your period. @@.thought;That's good@@ you think, remembering how awful your first period was. @@.thought;I had to take a tampon and put it up...up my pussy. And it was so painful! I felt so gross!@@ You turn the water on and start to shower. But as you do so, your mind starts to race. @@.thought;But why wouldn't I get my period? It's supposed to come once a month and my last one was a month ago. Unless...@@ Your face turns white as you \ <<if $scenes.qb.fuckedAfterTransTryout>>\ remember <<print $qb.firstname>> fucking you in the shower after your tryout. @@.thought;He didn't have a condom, but I was so horny that I didn't care. Shit! Am I pregnant?@@ You shudder. @@.thought;I'll have a big, swollen belly. Everyone at school will know that I'm pregnant. It will be so embarrassing. And can I go back to being a guy, even if@@ <<if $realityChange or $acceptedTrans>>@@.thought;I want to?@@<<elseif $team.playerOnTeam>>@@.thought;we win the championship?@@<<else>>@@.thought;the football team wins the championship?@@<</if>>\ <<elseif $scenes.qb.fuckedAtLake>>\ remember <<print $qb.firstname>> fucking you at the lake. @@.thought;He didn't have a condom, but I was so horny that I didn't care. Shit! Am I pregnant?@@ You shudder. @@.thought;I'll have a big, swollen belly. Everyone at school will know that I'm pregnant. It will be so embarrassing. And can I go back to being a guy, even if@@ <<if $realityChange or $acceptedTrans>>@@.thought;I want to?@@<<elseif $team.playerOnTeam>>@@.thought;we win the championship?@@<<else>>@@.thought;the football team wins the championship?@@<</if>>\ <<elseif $player.gotFuckedByCock>>\ remember \ <<if $scenes.qb.cameInPussy>>\ <<print $qb.firstname>> cumming inside your new pussy. @@.thought;He was wearing a condom! I shouldn't be pregnant. But...what if the condom didn't work?@@\ <<elseif visited("WinterBall Ryan Cum Pussy") or visited("WinterBall Ryan Girlfriend Cum Pussy")>>\ Ryan cumming inside your new pussy. @@.thought;He was wearing a condom! I shouldn't be pregnant. But...what if the condom didn't work?@@\ <<else>>\ <<print $qb.firstname>> fucking your new pussy. @@.thought;He didn't cum inside me! And he was wearing a condom. But what if some precum leaked out somehow?@@\ <</if>> \ You shudder. @@.thought;I'll have a big, swollen belly. Everyone at school will know that I'm pregnant. It will be so embarrassing. And can I go back to being a guy, even if@@ <<if $realityChange or $acceptedTrans>>@@.thought;I want to?@@<<elseif $team.playerOnTeam>>@@.thought;we win the championship?@@<<else>>@@.thought;the football team wins the championship?@@<</if>>\ <<else>>\ realize the implications. @@.thought;What if I'm pregnant? I'll have a big, swollen belly. Everyone at school will know that I'm pregnant. It will be so embarrassing. And can I go back to being a guy, even if@@ <<if $realityChange or $acceptedTrans>>@@.thought;I want to?@@<<elseif $team.playerOnTeam>>@@.thought;we win the championship?@@<<else>>@@.thought;the football team wins the championship?@@<</if>> You shake your head. @@.thought;No. I can't be pregnant.@@ <<if $player.gotFucked>>@@.thought;I've been fucked, but that was by a strap-on.@@<<else>>@@.thought;I haven't let anyone fuck me.@@<</if>>\ <</if>> <<if $realityChange or $acceptedTrans>>@@.female;"Hurry up in there!"@@ a girl yells.<<else>>@@.male;"Hurry up in there!"@@ a guy yells.<</if>> @@.player;"Sorry!"@@ you call back. @@.thought;How long have I been in here?@@ you wonder. You quickly finish your shower and wrap a towel around your <<if $player.usualTowel is 2>>chest<<else>>waist<</if>>. <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>\ [[Go back to your room|Period Panic RealityChange]]\ <<elseif $girlfriend.knowsSecret>>\ [[Go back to your room|Period Panic Girlfriend]]\ <<elseif $acceptedTrans>>\ [[Go back to your room|Trans Change]]\ <<else>>\ [[Go back to your room|Get Dressed]]\ <</if>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>>\ <<if $realityChange or $acceptedTrans>><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\You go back to your room and think for a moment, before deciding to call <<print $girlfriend.firstname>>. @@.girlfriend;"<<print $player.firstname>>?"@@ she asks, sounding confused. @@.player;"Hey, <<print $girlfriend.firstname>>. Did I wake you?"@@ @@.girlfriend;"No, I was just doing my makeup. What's up?"@@ <<if $player.gotFuckedByCock>>@@.player;"I didn't get my period. It's been a month. Am I pregnant?"@@<<else>>@@.player;"I didn't get my period. It's been a month. I shouldn't be pregnant, but maybe it's something to do with the curse?"@@<</if>> @@.girlfriend;"No, it's not like it's 30 days, exactly."@@ @@.player;"Oh. So I'm going to get it soon then?"@@ @@.girlfriend;"Yeah, probably. If it's been a week, then you should worry."@@ @@.player;"Thanks, <<print $girlfriend.firstname>>,"@@ you say. You're already feeling better. <<if $realityChange>>\ <<display "RealityChange Change Decision">>\ <<elseif $acceptedTrans>>\ <<display "Trans Change Decision">>\ <<else>>\ [[Get Dressed]]\ <</if>>\ <<set $player.towel to $player.usualTowel>>\ <<set $location to "dorm">>\You go back to your room and think for a moment. @@.thought;I need to talk to <<print $girlfriend.firstname>>. If there's anyone who would know, she would...but she thinks that I've always been a girl. <<print $player.firstname>> would be used to getting periods.@@ You <<if $player.pout>>pout<<else>>sigh<</if>>, open up your computer and search ''my period is late'' You're taken to a page of videos of girls talking about their periods. You put your headphones in, shield your computer from <<print $witch.firstname>> and start one of the videos. @@.female;"Hey girls,"@@ the girl says. @@.female;"Is your period late? Are you worried that you might be pregnant?"@@ You nod. @@.female;"Well, the first thing to keep in mind is that periods don't come every month on the dot. Your cycle should be anywhere from twenty three to thirty five days."@@ @@.thought;I didn't realize that! So I guess being a day late isn't a big deal.@@ [[Even though your question was answered, you still watch the rest of the video|RealityChange Change]] <<set $player.towel to $player.usualTowel>>\ <<set $player.masculinity to $player.masculinity-2>>\ <<set $location to "dorm">>\@@.thought;If this is my period, at least I won't be pregnant@@ you tell yourself. @@.thought;My last period sucked, but maybe I'll get used to it.@@ <<display "Bathroom SecondPeriod Realize">>\ <<set $player.masculinity to $player.masculinity-1>>\@@.thought;I hope I'm not on my period! My last period sucked. It hurt so much, and I couldn't have sex.@@ <<display "Bathroom SecondPeriod Realize">>\ <<set $player.masculinity to $player.masculinity-1>>\@@.thought;I shouldn't be getting periods! I@@<<if $realityChange or $acceptedTrans or $player.masculinity>=0>> @@.thought;used to be@@<<else>>@@.thought;'m@@<</if>> @@.thought;a guy!@@<<if $player.isWearingTampon is -1>> @@.thought;And now I'm about to shove a tampon up my pussy. How did this happen?@@<</if>> <<display "Bathroom SecondPeriod Realize">>\ <<set $player.masculinity to $player.masculinity+2>>\You make your way to the bathroom and step inside a stall. Once you're alone, you <<if $player.pants is null>>lower your <<print $player.underwear.informalName>>.<<elseif $player.pants.onepiece>>raise your <<print $player.pants.informalName>>.<<else>>lower your <<print $player.pants.informalName>>.<</if>> @@.thought;I'm definitely on my period@@ you realize as you look at your bloody pussy. @@.thought;Fuck. I can't go to school like this.@@\ <<if $player.isWearingTampon is -2>> \ You think back to your last period, when you stuffed wads of toilet paper in your underwear for a week but still couldn't go swimming or practice without leaking everywhere. You just can't deal with all that a second time.\ <</if>> \ @@.thought;I need a...a tampon.@@ <<if $realityChange or $acceptedTrans>>You poke your head out of the stall to see if this bathroom has a tampon dispenser. No such luck.<<else>>@@.thought;There's probably a tampon dispenser in the girls bathroom. But I can't wait that long.@@<</if>> <<if $player.hasTampons>>\ Then you remember your mom handing you a pack of tampons after dinner. @@.thought;Shit. Where did I put them?@@ [[Run to your room|Bathroom SecondPeriod Search]]\ <<else>>\ <<if $player.hasTampons is false>>\ You remember when your mom offered you a pack of tampons after dinner. @@.thought;Why did I turn her down? I need them. I guess I can just ask <<print $girlfriend.firstname>>.@@ @@.player;hey im on my period. can u give me a tampon?@@ you text. @@.girlfriend;sorry@@<<if $realityChange or $acceptedTrans or $player.masculinity<0>> @@.girlfriend;girl@@<</if>>@@.girlfriend;, im not in my room now@@ she replies. You get another text, saying, @@.girlfriend;why dont u try the mall?@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> You don't want to have to go to the mall to get a tampon, but you know she's right.\ <<else>>\ @@.thought;I guess I can just ask <<print $girlfriend.firstname>>.@@ @@.player;hey im on my period. can u give me a tampon?@@ you text. @@.girlfriend;sorry@@<<if $realityChange or $acceptedTrans or $player.masculinity<0>> @@.girlfriend;girl@@<</if>>@@.girlfriend;, im not in my room now@@ she replies. You get another text, saying, @@.girlfriend;why dont u try the mall?@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> You don't want to have to go to the mall to get a tampon, but you know she's right.\ <</if>>\ <<if (($witch.date is $player.firstname or $witch.date is $player.malename) and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day) or (($qb.date is $player.firstname or $qb.date is $player.malename) and $qb.dayOfDate>=$day and $qb.dayOfDate+6<=$day) or ($player.datingGirlfriend and $girlfriend.dayOfDate>=$day and $girlfriend.dayOfDate+6<=$day)>>\ <<if $realityChange and ($witch.date is $player.firstname or $witch.date is $player.malename) and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day>> @@.thought;Wait. <<print $witch.firstname>>!@@ @@.player;"Uh, <<print $witch.firstname>>?"@@ She looks over at you. @@.player;"Can we do our date next week?"@@ She frowns. @@.witch;"Why?"@@ @@.player;"Uh, I got my period."@@ <<if $witch.knowsAboutRealityChange>>\ She smirks. @@.witch;"You're such a girl, <<print $player.firstname>>."@@ @@.player;"Shut up!"@@ @@.witch;"Sure, we can do it next week."@@\ <<else>>\ The frown disappears off her face. @@.witch;"Sure, we can do it next week."@@\ <</if>>\ <<set $witch.dayOfDate to $witch.dayOfDate+7>>\ <<elseif $witch.date is $player.firstname or $witch.date is $player.malename and $witch.dayOfDate>=$day and $witch.dayOfDate+6<=$day>> @@.thought;Wait. <<print $witch.firstname>>!@@ You pull out your phone and send a text to her. @@.player;can we do our date next week?@@ A minute or so later she responds, @@.witch;why?@@ @@.player;got my period this morning@@ <<if $witch.knowsAboutRealityChange>>\ @@.witch;lol, you're such a girl, <<print $player.firstname>>@@ she texts back. You wonder whether she's smirking at you. @@.player;shut up!@@ <</if>>\ @@.witch;sure, we can do it next week@@\ <<set $witch.dayOfDate to $witch.dayOfDate+7>>\ <</if>>\ <<if ($qb.date is $player.firstname or $qb.date is $player.malename) and $qb.dayOfDate>=$day and $qb.dayOfDate+6<=$day>> @@.thought;Wait. <<print $qb.firstname>>!@@ You pull out your phone and send a text to him. @@.player;can we do our date next week?@@ A minute or so later he responds, @@.qb;everything ok?@@ @@.player;well, i got my period this morning@@ @@.qb;oh, that's totally fine@@\ <<set $qb.dayOfDate to $qb.dayOfDate+7>>\ <</if>>\ <<if $player.datingGirlfriend and $girlfriend.dayOfDate>=$day and $girlfriend.dayOfDate+6<=$day>> @@.thought;Wait. <<print $girlfriend.firstname>>!@@ You pull out your phone and send a text to her. @@.player;can we do our date next week?@@ A minute or so later she responds, @@.girlfriend;i guess so. everthing ok?@@ @@.player;got my period this morning@@ @@.girlfriend;ohh. sure, i totally understand!@@\ <<set $girlfriend.dayOfDate to $girlfriend.dayOfDate+7>>\ <</if>>\ <</if>> <<if $realityChange>>\ [[Get dressed|RealityChange Change]]\ <<elseif $acceptedTrans>>\ [[Get dressed|Trans Change]]\ <<else>>\ [[Get Dressed]]\ <</if>>\ <</if>>\ <<if $realityChange or $acceptedTrans>><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\You run back to your room and start looking through your stuff. <<if $realityChange>><<print $witch.firstname>><<elseif $acceptedTrans>>Hazel<<else>>Marco<</if>> looks at you strangely but you don't care. You need to find the tampons before you bleed any more. You eventually find them in one of your desk drawers. After quickly checking that <<if $realityChange>><<print $witch.firstname>> isn't<<elseif $acceptedTrans>>Hazel isn't<<else>>your roommates aren't<</if>> watching, you grab them and run back to the bathroom. \ <<if $realityChange>>\ Unfortunately, there's a line for the toilets. @@.thought;Seriously? I never had to wait for a stall when I was a guy.@@ You get into the back of the line, but after spending a few agonizing seconds waiting for it to move, you can't bear it anymore. @@.player;"Can I please cut to the front?"@@ you ask. Nobody says anything, so you try again, speaking a little louder. @@.player;"Can I cut to the front? Please? I just got my period."@@ The girls look at each other and then let you cut ahead of them. @@.player;"Thank you so much!"@@ you say, touched that these girls who are waiting to use the bathroom would let you cut ahead, no questions asked. Another girl walks out of one of the stalls and you dart in. [[Open up the pack|SecondPeriod Tampon]]\ <<elseif $acceptedTrans>>\ Unfortunately, there's a line for the toilets. @@.thought;Seriously? I never had to wait for a stall when I was a guy.@@ You get into the back of the line and wait impatiently as you slowly, painfully, inch your way to the front. @@.thought;I wonder if these girls would let me cut ahead of them. No. That would be a bad idea. I can't tell them that I have a pussy.@@ Finally, a toilet opens up and you dart in. [[Open up the pack|SecondPeriod Tampon]]\ <<else>>\ You dart into an open stall and take a deep breath. [[Open up the pack|SecondPeriod Tampon]]\ <</if>>\ <<if $realityChange or $acceptedTrans>><<set $location to "girlsbathroom">><<else>><<set $location to "boysbathroom">><</if>>\<<if $scenes.showerMasturbate>>You finish up the shower and dry off. <</if>>You're trying your best to not look at your body, but you accidentally catch a glimpse of yourself in the mirror in your dorm room. It looks...almost comical, really. Even without any muscles, your face and body shape clearly mark you as a man. The vagina that sits between your legs looks really out of place. You would laugh if you weren't so scared. You check the clock on the wall: 8:01. @@.thought;Shit. I'm already late.@@ <<set $location to "dorm">>\You dry off and head back to your room. Sometimes when you were feeling lazy, you'd walk back naked, but this time you wrap a towel around your waist. You're a little relieved when you don't see anyone in the hallway. Once you're in your room, you check that Patrick and Marco are still asleep, and then drop the towel and quickly change. The clothes are pretty average, just a t-shirt and jeans, but you're able to pull off a cool, "I don't care" type of look. Finishing dressing, you sigh. You don't have anything planned for this Saturday besides the homecoming dance, but what happened in the shower freaked you out, and you want to do something about it. You're not sure what, but you're feeling a little antsy. [[Think of something to do]] <<set $location to "dorm">>\You quickly change into your casual clothes, putting on the same t-shirt and jeans that you wore yesterday. @@.thought;I should get some more clothes.@@ As you're changing, you notice something else. Your muscles are gone. Literally gone. Your biceps and pecs are all gone, and your chest looks like that of a twelve year old boy's. You stare down at yourself in shock. You were upset yesterday, when you had lost most of the impressive, rippling muscles you had spent years building up, but now your body is unrecognizable. If someone looked at you now, they would never guess that you were on the football team. @@.thought;I've got to see <<print $witch.firstname>>.@@ [[Think of something to do]] <<set $location to "dorm">>\<<if $player.pants.school is true>>\ Checking to make sure that your roommates are gone, you quickly get dressed in your uniform. You've always hated it, but it's extra uncomfortable today. The boxers don't fit, and the way they loosely hang on your skin bothers you.\ <<else>>\ In a daze, you put on the same clothes you wore yesterday: jeans and a t-shirt. Too late, you realize your mistake, but you're already late. @@.thought;Fuck it, I'll just head to math.@@\ <</if>> [[Go to class]] <<set $location to "dorm">>\Once again, you get dressed in your school uniform. @@.thought;I still don't like it.@@ You're grateful that it at least fits, though. Despite the other changes, your body is still the same as it was before the curse. [[Go to class]] <<set $location to "dorm">>\<<if $player.underwear.properName is "Plain White Panties">>\ You step into <<print $witch.firstname>>'s panties. \ <<if visited("Panty Raid Witch Tell Panties")>>\ You remember what <<print $witch.firstname>> told you. She put a curse on those panties to force you to wear them. It's no use fighting it. Just to make sure, you try tugging the panties down your legs. They don't budge. You shiver, remembering the dream that you had.\ <<else>>\ <<print $witch.firstname>> talked about placing a ward on the panties. You're not sure what she meant, but you feel like the safest thing is just to wear them.\ <</if>> Feeling defeated, you look down, and your eyes fall on your panty-clad crotch. It looks just like a girl's, but the illusion is spoiled by the rest of your body. @@.thought;Nobody will see these panties@@ you tell yourself. But you make sure to pull up your <<print $player.pants.informalName>> extra high, just in case. <<link "You're about to head out of your room when you feel it" TfPassagePicker>><<set $player.hasWornPanties to true>><<set $tfRecoverPassage to "Go to class">><<set $tfReason to "panties">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>>\ <<elseif $player.underwear.properName is "Lacy Purple Panties">>\ You hesitate as you look at your underwear drawer. Elvira basically told you that you were stuck wearing her panties until she felt like removing the curse. You could try to wear your boxers, but they'd probably just turn into her panties anyway. You're running a little late, and you don't have time to test the curse. With a sigh, you step into the <<print $player.underwear.informalName>>. Just to make sure, you try tugging the panties down your legs. They don't budge. You shiver, remembering the dream that you had. @@.thought;So I'm stuck wearing these, for who knows how long. Fuck!@@ Feeling defeated, you look down, and your eyes fall on your panty-clad crotch. It looks just like a girl's, but the illusion is spoiled by the rest of your body. @@.thought;Nobody will see these panties@@ you tell yourself. But you make sure to pull up your <<print $player.pants.informalName>> extra high, just in case. @@.thought;How am I going to get out of these panties? I could just wait until Elvira gets bored and removes the curse. But how long will that take?@@ You sigh. @@.thought;Wait a minute! If I can figure out the magic behind this, maybe I could remove them myself?@@ <<link "You're about to head out of your room when you feel it" TfPassagePicker>><<set $player.hasWornPanties to true>><<set $tfRecoverPassage to "Go to class">><<set $tfReason to "panties">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>>\ <<elseif $player.underwear.properName is "Blue French Cut Panties">>\ You step into <<print $girlfriend.firstname>>'s panties, and look down at yourself. Your flat, panty-clad crotch looks like a girl's, but the illusion is spoiled by the rest of your body. <<if $player.expectsPeriod>>\ @@.thought;I'm just doing this because I don't want to get a period when I'm wearing boxers@@ you tell yourself. @@.thought;I don't //want// to wear these panties!@@\ <<else>>\ @@.thought;I'm just doing this because...@@ you try to tell yourself, but you stop. Why //are// you doing this? Even though you have a pussy, you're still a guy. And guys don't wear panties.\ <</if>> @@.thought;Nobody will see these panties@@ you tell yourself. But you make sure to pull up your <<print $player.pants.informalName>> extra high, just in case. <<link "You're about to head out of your room when you feel it" TfPassagePicker>><<set $tfReason to "panties">><<set $player.hasWornPanties to true>><<set $tfRecoverPassage to "Go to class">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>>\ <<elseif $pantyRaid.panties is not null and $pantyRaid.panties.properName is "Plain White Panties">>\ You're not going to wear <<print $witch.firstname>>'s panties! \ <<if visited("Panty Raid Witch Tell Panties")>>\ Sure, she told you she put a spell on them to force you to wear it, but what if it was a bluff? You're not going to wear them if you don't have to!\ <<else>>\ She said something about putting a ward on them, but you're not sure what that means. @@.thought;Whatever. Why am I even thinking about wearing them?@@\ <</if>> You reach into your underwear drawer, and your hand emerges holding the <<print $pantyRaid.panties.informalName>>. @@.thought;What?@@ You definitely meant to get your boxers. You put the panties back and then reach into the drawer one more time. You reach for the boxers, but your hand moves on its own towards the panties. @@.thought;Fuck! So they really are cursed!@@ It seems like you're going to be forced to wear the panties. @@.thought;Unless I throw them away! But would that even work?@@ You take a look at the clock. You're still on time, but you won't be if you dawdle. [[Throw them away|Cursed Panties Throw]] [[It's not going to work. Just wear them|Wear Cursed Panties]]\ <<elseif visited("Panty Raid Elvira Plead")>>\ You hesitate in front of your underwear drawer. @@.thought;Elvira basically said I'd be forced to wear these panties. But, what if I'm not?@@ You imagine putting on the panties, only for Elvira to reveal that they weren't cursed and that you wore them anyway. @@.thought;I'm not wearing any panties!@@ you think defiantly. You reach into your underwear drawer, and your hand emerges holding the <<print $pantyRaid.panties.informalName>>. @@.thought;What?@@ You definitely meant to get your boxers. You put the panties back and then reach into the drawer one more time. You reach for the boxers, but your hand moves on its own towards the panties. @@.thought;Fuck! So they really are cursed!@@ It seems like you're going to be forced to wear the panties. @@.thought;Unless I throw them away! But would that even work?@@ You take a look at the clock. You're still on time, but you won't be if you dawdle. [[Throw them away|Cursed Panties Throw]] [[It's not going to work. Just wear them|Wear Cursed Panties]]\ <<else>>\ <<if $pantyRaid.takenFrom is "">>\ You put the dream out of your head. Of course you're not going to wear panties!\ <<else>>\ @@.thought;What would it be like to wear <<print $girlfriend.firstname>>'s panties? No, what am I thinking? I'm not going to do that!@@\ <</if>> You slide the familiar looking boxers up your legs and over your crotch. It looks kind of weird, and it feels kind of weird too. There's too much room. But it's much better than wearing panties. [[Continue|Go to class]]\ <</if>>\ <<set $location to "dorm">>\@@.thought;It's not going to work. They'd just reappear in my dresser or something. And I don't want to be late@@ you think. You look at the panties again. @@.thought;Fuck it.@@ You try to quickly slide them up your legs, but you're not able to avoid catching a glimpse of your flat crotch in panties. It looks weird on your hairy, masculine body, but at the same time, the panties seem to fit really well. It certainly fits better than your huge, airy boxers. @@.thought;Nobody will see these panties@@ you tell yourself. But you make sure to pull up your <<print $player.pants.informalName>> extra high, just in case. <<if visited("Panty Raid Elvira Plead")>>\ @@.thought;I've got to figure out a way to get out of this curse. Could I ask Elvira? No, I don't want to beg her. Maybe I could go to the library and try to figure out how to undo the curse.@@ <</if>>\ <<if not $scenes.pantiesTf>>\ <<link "You're about to head out of your room when you feel it" "Panties Transformation">><<set $tfReason to "panties">><<set $player.hasWornPanties to true>><<set $tfRecoverPassage to "Go to class">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>>\ <<else>>\ You wait for the numbness and the ice cold feeling to overtake you, but it doesn't. @@.thought;So I'm not going to transform?@@ you think hopefully. You wait a minute, just to be sure. It would be so awkward to transform in front of everyone. [[When nothing happens, you go to class|Go to class]]\ <</if>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $player.underwear to $pantyRaid.panties>>\ <<set $location to "dorm">>\You're not going to wear these panties! You just have to get rid of them. But where? @@.thought;There's a trash can in the hallway. I'll just throw them away. Then I can put on my boxers and go to class.@@ Feeling more confident now that you have a plan, you stuff <<print $pantyRaid.takenFrom>>'s panties in your pocket and leave your room. Your stomach sinks. Halfway on your way to the trash can, another guy opens his door behind you and starts walking in your direction. Well, you're certainly not going to take out the panties in front of him. You get to the trash can and stand there awkwardly, waiting for him to pass. He does a double take at your strange behavior, but continues walking. Once he's far enough ahead of you, you throw them in and hurry back to your dorm. Now you just have to put on your boxers. You reach into your dresser and pull out...a pair of <<print $pantyRaid.panties.informalName>>. @@.thought;Huh?@@ How did they get here? You're pretty sure, no, you definitely threw them away. How did they get there? You throw the panties across the room, and then turn back to your dresser. Yeah, they're still there. @@.thought;Fuck!@@ you think, realizing that you're going to be forced to wear them. @@.thought;Whatever.@@ You close your eyes and slide them up your legs, being careful to avoid looking at the sight of your crotch in panties. <<if visited("Panty Raid Elvira Plead")>>\ @@.thought;I've got to figure out a way to get out of this curse. Could I ask Elvira? No, I don't want to beg her. Maybe I could go to the library and try to figure out how to undo the curse.@@ <</if>>\ [[Go to class]] <<set $player.underwear to $pantyRaid.panties>>\ <<set $player.hasWornPanties to true>>\ <<set $player.isWearingPanties to true>>\ <<set $location to "dorm">>\You put on your <<print $player.pants.informalName>>, casting a nervous glance at your wardrobe. @@.thought;I need to get more pants. And will my teachers even let me wear these @@<<if $player.pants.football is true>>@@.thought;football@@<<else>>@@.thought;torn@@<</if>> @@.thought;pants? That's not part of my uniform.@@ An idea crosses your mind. @@.thought;Wait a minute! @@<<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>@@.thought;I can use this weekend to buy pants! I can get some from the mall.@@<<else>>@@.thought;I have some time before class. I could buy pants from the mall!@@<</if>> <<if $day is 18>>\ But as you think about going to the mall, you feel nauseous. [[Go to class]]\ <<else>>\ [[Go to the mall|Mall]]\ <<if $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">> [[It's not worth it|Go to class]]\ <</if>>\ <</if>>\ <<set $checkedGuysPants to false>>\ <<set $location to "dorm">>\@@.thought;What am I even thinking? I can't seriously be worried about <<print $witch.firstname>> being a witch. I should just play video games and blow off steam.@@\ <<set $location to "dorm">>\@@.thought;I've got to see this for myself@@ you think, and start heading over to the gym. That part of campus is deserted. That's not that surprising, though. You never felt like practicing the <<if $day is 2>>day<<else>>weekend<</if>> after a game. You're used to partying and then sleeping in. That's what you would be doing today, too, if it wasn't for this curse. @@.thought;If I really was cursed.@@ You slip inside the gym and head to the weight room. You try the door. It's locked. @@.thought;Fuck! I can't wait until Monday. I need to know now!@@ As you're standing there contemplating what to do, you see a tall figure walk by. @@.player;"Coach!"@@ you call, shouting in his direction. Coach turns around. @@.male;"Hey, <<print $player.lastname>>! Great game@@<<if $day is 2>> @@.male;last night@@<</if>>@@.male;!"@@ @@.player;"Thanks. Listen, can you unlock the weight room for me?"@@ Coach looks at you, clearly surprised. @@.male;"You're working out already?<<if $day is 2>> You don't want to relax and enjoy homecoming?<</if>>"@@ @@.player;"I'm, uh, trying to work harder this year,"@@ you lie. @@.male;"Wow, <<print $player.lastname>>, I'm impressed. Just don't work too hard, okay?"@@ You nod. Coach unlocks the weight room. @@.male;"Do you want me to spot you?"@@ he asks, looking over to the bench press. You hesitate. The bench press would be the best way of knowing if you lost any strength. But if you had, coach would know too. [[Yes, please spot me|Coach Spot]] [[No thanks, I'm good|Free Weights]]\ <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $location to "weightroom">>\@@.player;"Do you mind spotting me?"@@ @@.male;"Not at all. I don't want to lose my star quarterback,"@@ he says with a grin.<<if $witch.heardBackstory>> You recall <<print $witch.firstname>> saying that <<print $qb.firstname>> should take your spot. @@.thought;You might have to.@@<</if>> You put your customary 180 pounds on and then lie down. Coach stands above you, his hands inches away from the bar, looking unconcerned. Why should he worry? To him, his star quarterback is doing a routine practice. @@.male;"Ready, go!"@@ You take a deep breath and then push up with all your might. You're able to raise the bar a little bit before you start shaking. You can't push it any higher, and you're scared that you'll drop the weights on your chest. Luckily, coach grabs the bar and puts it back. @@.male;"You okay, <<print $player.firstname>>?"@@ @@.player;"Yeah,"@@ you tell him, panting. @@.player;"Can you remove some weight, please? I want to try again."@@ He removes 20 pounds, and you prepare to start again. You look up, and immediately notice how tall the coach is. He looks so powerful from this angle, and your head is right by his crotch. @@.thought;Why the fuck am I thinking about this? I'm not gay!@@ Shaken, you attempt to lift the bar, but the same thing happens: you lift it up a little bit and then immediately put it back down. \ <<if $day is 2>>\ This keeps going until you're down to about 70 pounds on the bar. Extremely embarrassed, you finish your reps.\ <<increaseArmStrength 2>>\ <<else>>\ You keep working your way down: 100 pounds, 80, 60. Each time, you're able to lift the bar a little higher, but you're nowhere close to completing a rep. @@.male;"Let's try it here,"@@ the coach says, finally settling on 40 pounds plus the bar. You take a deep breath and push up with all your might. Your arms are shaking, the bar is wobbling, but you succeed in lifting the bar up and bringing it back down. @@.player;"I'm good for now,"@@ you tell your coach. There's no way you're up to doing another rep.\ <<increaseArmStrength 1>>\ <</if>> <<link "What happened there, $player.lastname?" "Coach Spot Questioned">><</link>> Coach asks. <<set $location to "weightroom">>\@@.male;"What happened there, <<print $player.lastname>>?"@@ @@.player;"I don't know,"@@ you say. You can hardly look at him. @@.male;"You're not sore, are you?"@@ @@.player;"Uh, yeah coach. Maybe I strained something."@@ @@.male;"No more lifting for you. I want you to get a lot of rest."@@ The coach kicks you out of the room and makes a big show of locking the door. <<link "Continue" $currentPassage>><</link>> <<set $coach.suspicion to $coach.suspicion+1>>\ <<set $location to "weightroom">>\You can't risk coach seeing you struggle with the bench press. @@.thought;Think positive thoughts. I don't even know if this is real.@@ Coach leaves, and you turn to the free weights. You look around the gym and spot the two largest dumbbells you can find. @@.thought;Perfect.@@ You go over to them, and try to pick them up. You can't even get them off the ground. You grab two dumbbells that are a little bit smaller. \ <<if $day is 2>>\ This time, you can pick them up, but you're barely able to get them into position, let alone work out with them. You're finally able to complete your set with two medium-sized dumbbells.\ <<increaseArmStrength 2>>\ <<else>>\ You can't handle those either. You work your way through smaller dumbbells, but try as you might, you can't do even one rep. Something pink catches your eye. It's a row of dumbbells clearly intended for girls. You remember picking them up before, during practice. You pretended to struggle with them, and you drew a laugh from your friends. Now, you'll actually be working out with them. You look around, but the weight room is completely deserted. Somehow, you're still embarrassed.\ <<increaseArmStrength 1>>\ <</if>> \ @@.thought;I'm so lucky the coach didn't see this@@<<if $day is 3>> you think when you're done. <<else>>@@.thought;.@@<</if>> @@.thought;There's no way I could have handled the bench press.@@ <<link "Continue" $currentPassage>><</link>> <<set $location to "weightroom">>\You decide to head to the gym and work out. \ <<if $player.skillCurse is 0>>\ Sure, you can't lift weights like you used to, but that's just a reason to work out more. @@.thought;Just because I lost muscles doesn't mean I can't gain them back!@@ There's also something about the idea of working out after <<print $witch.firstname>> took away your strength that appeals to you.\ <<else>>\ Sure, you're not going to get any stronger, but you always felt good after a long workout.\ <</if>> <<if $scenes.yoga>1>>\ You look around the gym and notice that the yoga class is back again. @@.thought;Should I join again?@@ <<if $player.pants.properName.contains("Yoga Pants")>>@@.thought;I'm already wearing my yoga pants.@@<<else>>@@.thought;I can just change into my yoga pants in the bathroom.@@<</if>>\ <<elseif ($player.crush is $qb.firstname and ($workOutSelfieAss is true or $workOutSelfieAss is false)) or ($witch.learnMagic>=2 and $player.arcana>=10)>>\ Instead of seeing the usual handful of people, the gym is much more full than usual. When you look closer, you can see that almost all the people there are girls, and they're just about to start a class of some kind. @@.thought;At least there are a couple other people working out. I could run or hit the weights without disturbing the class.@@\ <<else>>\ The weight room isn't crowded, but it's not empty either. You almost head out, unnerved at the thought of people staring at you while you work out with tiny weights. @@.thought;I can't give up now.@@ <<if $scenes.workOutMachines is 0>>\ Reluctantly, you head into the weight room and survey the territory. @@.thought;If I do free weights, it'll be obvious I'm not using the weights I usually do. And I can't do bench press since I'd need a spotter.@@ Your gaze goes to the women doing yoga. @@.thought;Nope.@@ Then you see it: the machines. They'll give you strength while also not being too obvious. There's also the treadmill. If you run, there's no way for anyone to notice that you've lost strength, but you also can't gain it either.\ <<else>>\ You're not strong enough to do the bench press, and you're too embarrassed to do free weights. Looks like it's either the machines or running.\ <</if>>\ <</if>>\ <<if $player.armStrength>=$player.maxArmStrength or $player.speed>=$player.maxSpeed>> <<if $player.armStrength>=$player.maxArmStrength and $player.speed>=$player.maxSpeed>>\ <<if $player.armStrength>=80 and $player.speed>=85>>\ @@.thought;I'm already really strong and really fast. I don't need to work those muscles out.@@\ <<elseif $player.armStrength>=80>>\ @@.thought;I'm already really strong, and I don't think I can get any faster. It's not worth running or lifting weights.@@\ <<elseif $player.speed>=85>>\ @@.thought;I'm already really fast, and I don't think I can get any stronger. It's not worth running or lifting weights.@@\ <<else>>\ You sigh. @@.thought;I don't think I can get any faster or stronger, even if I run or lift weights.@@\ <</if>> <<elseif $player.armStrength>=$player.maxArmStrength>>\ <<if $player.armStrength>=80>>\ @@.thought;I'm already really strong. I don't need to lift weights.@@\ <<else>>\ You sigh. @@.thought;I don't think I can get any stronger, even if I lift weights.@@\ <</if>>\ <<else>>\ <<if $player.speed>=85>>\ @@.thought;I'm already really fast. I don't need to run on the treadmill.@@\ <<else>>\ You sigh. @@.thought;I don't think I can get any faster, even if I run on the treadmill.@@\ <</if>>\ <</if>>\ <</if>>\ <<if $scenes.weightRoom.daysSinceLifting is 0 and $scenes.weightRoom.daysSinceRunning is 0 and $player.armStrength<$player.maxArmStrength and $player.speed<$player.maxSpeed>> Unfortunately, your arms and legs are too sore from earlier in the day to run or lift weights again.\ <<elseif $scenes.weightRoom.daysSinceLifting is 0 and $player.armStrength<$player.maxArmStrength>> Unfortunately, your arms are too sore from earlier in the day to lift weights again.\ <<elseif $scenes.weightRoom.daysSinceRunning is 0 and $player.speed<$player.maxSpeed>> Unfortunately, your legs are too sore from earlier in the day to run again.\ <</if>> <<if $scenes.weightRoom.daysSinceLifting>0>> [[Work out with the machines|WorkOut Machines Change]]\ <</if>>\ <<if $scenes.weightRoom.daysSinceRunning>0>> [[Run|WorkOut Treadmill Change]]\ <</if>>\ <<if $scenes.yoga<2 and (($player.crush is $qb.firstname and ($workOutSelfieAss is true or $workOutSelfieAss is false)) or ($witch.learnMagic>=2 and $player.arcana>=10))>> [[See what's going on with the class|WorkOut Yoga]]\ <<elseif $scenes.yoga is 2>> [[Change and join the class|WorkOut Yoga 2 Change]]\ <<elseif $scenes.yoga>2>> [[Change and join the class|WorkOut Yoga Default Change]]\ <</if>>\ <<set $location to "weightroom">>\@@.thought;I'm going to work out with the machines. I just need to change into something more comfortable first.@@ <<set $changeEndPassage to "WorkOut Machines">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $location to "boyslocker">>\<<calculateLift $player.armStrength>>\ <<if $scenes.weightRoom.hairTie is 3>>\ You walk over to the chest press and are about to get started when you remember that your hair is going to get in the way. @@.thought;Good thing I have my hairtie@@ you think, taking it out. You look to your left, where a jock has gotten on the machine and already started working out. @@.thought;It'll be embarrassing to tie my hair into a ponytail in front of him, but I need to work out.@@ You turn your attention back to the hairtie and sigh. It's only now, when it's right in front of you, that you realize you have no idea how to use it. @@.thought;It's this little circular thing. And I'm supposed to get all my hair through it and get it to stick? How?@@ A tall, athletic girl from the soccer team gets on the machine to your right. You stare at her, hoping that she'll tie her hair back and you can copy her movements. [[She does|WorkOut Machines Hairtie]]\ <<elseif $scenes.weightRoom.hairTie<3 and $player.hair>=3>>\ You walk back into the weight room and head over to the chest press.\ <<if $scenes.workOutMachines is 0 or $scenes.weightRoom.expectedBenchPress is 225>>\ Out of habit, you set the machine to your usual 225 pounds. Unsurprisingly, when you try to start your set, nothing happens, even when you put all of your might into it. Feeling silly, you quickly remove some of the weight, but you still can barely lift the bar. Finally, you settle on <<print $calculatedLift>> pounds. A couple reps in, however, you have to take a break. When\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>> <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<else>>\ The last guy to use it had the weight set at 200 pounds, something that would not have been a problem for you just <<if $day>49>>two months<<elseif $day>24>>a month<<elseif $day>18>>three weeks<<elseif $day>11>>two weeks<<else>>a week<</if>> ago. Now, you have to lower it <<if $scenes.weightRoom.expectedBenchPress<180>>all the way <</if>>to <<print $scenes.weightRoom.expectedBenchPress>> pounds. Once you've set the weight, you take a seat and start to work out. A couple reps in, however, you have to take a break. <<if $calculatedLift<$scenes.weightRoom.expectedBenchPress>>Not only is the bar too heavy<<else>>Not because the weight is too heavy--you've gotten used to your new body and you know how much you can lift<</if>>--but when\ <</if>> \ you moved forward, your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<elseif $player.masculinity<0>>brunette<<else>>brown<</if>> hair got caught in the machine. Gently, you remove your hair from the machine and get back to working out. You've almost finished the set when your hair gets caught again. @@.thought;Damn, why does this keep happening?@@ you wonder. @@.thought;I never had to worry about my hair getting in the way before.@@ [[Try a different machine|WorkOut Biceps]]\ <<else>>\ You walk back into the weight room<<if $scenes.weightRoom.hairTie>=4>>, tie your hair into a ponytail and<</if>> and head over to the chest press. Out of habit, you tried to start your workout with your usual 225 pounds. Unsurprisingly, when you started your set, nothing happened, even when you put all of your weight into it. Feeling silly, you quickly remove a bunch of weight, finally settling on <<print $calculatedLift>> pounds. Now it's actually possible to get a workout in, but just barely. By the time you complete a single set, you're gasping for breath. While you were working out, you noticed a couple guys walk by, but they didn't seem to notice your lack of weights. Heading over to the next machine, you notice that the weight is set for <<print Math.max($calculatedLift+20,80)>> pounds. Before, if you had noticed a guy working out with only <<print Math.max($calculatedLift+20,80)>> pounds, you wouldn't have said anything, but you would have felt smugly superior. Now, you silently move the weight down to <<print $calculatedLift-10>> pounds, your face beet red. One hour later, you've finished your workout. You're sore and tired, and you're a little humiliated from constantly having to lower the weights, but you're done. It's hard to tell, but you feel a little stronger too! Or maybe that's just your mind playing tricks on you. As you start to walk out of the weight room, you spot a girl working out her hips. From what you can tell, she's just spreading her legs and then straightening them out. You would have felt a little uncomfortable doing it before all this happened, but now it feels even weirder. [[You've already had a good workout. Leave|WorkOut Finish]] [[What's the harm?|WorkOut Hips]] <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<increaseArmStrength 2>>\ <<set $player.confidence to $player.confidence+2>>\ <<if $scenes.weightRoom.hairTie>=4>><<set $player.hairTiedBack to true>><</if>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastStrengthTf to "">><<set $scenes.weightRoom.secondLastStrengthTf to "">>\ <</if>>\ <<set $location to "weightroom">>\Giving up on the chest press, you get up and scan the weight room, looking for a machine that will work. @@.thought;How about the bicep curls? I get to stay still and just move my arms.@@<<if $player.skillCurse is 0>> @@.thought;And it'll help me get stronger too.@@<</if>> Your decision made, you walk over, lower the weight, and get started. This time, your hair doesn't get caught in the machine. Instead, you start to sweat from the workout that you're doing. The feeling of your sweaty <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<elseif $player.masculinity<0>>brunette<<else>>brown<</if>> hair on your neck is especially unbearable, and you're constantly stopping your workout to move it, only to flop back behind your neck again. @@.thought;I can't do it@@ you think, almost in tears as you interrupt your workout yet again. <<if $player.skillCurse>0>>@@.thought;Working out is the one time I can feel manly,@@<<else>>@@.thought;I was hoping to get stronger,@@<</if>> @@.thought;but my hair is too long to even finish a set.@@ @@.thought;I wonder how girls do it@@ you think as you walk back to the locker room, having already given up on your workout. @@.thought;They have long hair too but I'll sometimes see them working out.@@ [[Get changed|WorkOut Finish]] <<set $scenes.weightRoom.hairTie to 2>>\ <<set $location to "weightroom">>\The girl takes out a hairtie and quickly ties her long blonde hair back into a ponytail. You just sigh. @@.thought;That was way too fast. I have no idea what she did.@@ The soccer player looks over at you and sees the hairtie in your hand. @@.female;"Do you need any help?"@@ @@.player;"Yes please."@@ @@.female;"Okay, put the hairtie around your wrist."@@ You do so. @@.female;"Then, pull all your hair back behind your head."@@ You follow her instructions. @@.female;"No. //All// of your hair back. Like this,"@@ she says, reaching over and pulling your hair so only a minimal amount is still on top of your head. @@.female;"Okay, now pull the hairtie over your hair."@@ You pull your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<elseif $player.masculinity<0>>brunette<<else>>brown<</if>> hair through the hairtie. As you do so, the jock looks over at you and you blush, embarrassed by the feminine activity that you're doing. The soccer player makes you pull your hair through the hairtie a couple more times until she's finally happy. @@.player;"Thank you so much,"@@ you say, turning your attention back to the chest press. <<link "You push up but nothing happens. You wonder if you lost more strength, before realizing that you're transforming" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut Machines Hairtie Recover">><<set $tfReason to "hairtie">><<set $tfCircumstances.location to "weight room">><<set $tfCircumstances.locationType to "weight room">><<set $tfCircumstances.witnesses to "soccer player">><<set $tfCircumstances.extraClothing to "">><<set $player.hairTiedBack to true>><</link>> <<set $location to "weightroom">>\You recover from your transformation and look around. Both the soccer player and the jock are looking at you. @@.female;"What happened?"@@ the soccer player is saying. @@.male;"I don't know.@@ <<if ($player.shirt is null and $player.bra is not null) or $player.feminine>=18>>@@.male;She@@<<else>>@@.male;He@@<</if>> @@.male;must have spaced out."@@\ <<if $player.shirt is null and $player.bra is not null>> @@.thought;She? Well, that's fair. The soccer player and I are both wearing sports bras.@@\ <<elseif $player.feminine>=18>> @@.thought;She? Do I look that girly?@@<<if $player.masculinity<25>> Surprisingly, it feels good to have him think you're a girl.<</if>>\ <<elseif $player.masculinity<0>> @@.thought;He?@@ you think, feeling strangely disappointed.\ <</if>> @@.player;"I'm alright,"@@ you say. <<if $player.homosexuality>=50>>\ @@.male;"It's a good thing you hadn't started working out yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this muscular jock saving you from getting hit in the face with your own weights. @@.female;"Are you sure you're okay?"@@\ <<else>>\ @@.female;"It's a good thing you hadn't started working out yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this sexy blonde athlete saving you from getting hit in the face with your own weights. @@.male;"Are you sure you're okay?"@@\ <</if>> @@.player;"I'm fine,"@@ you say. @@.player;"Just spaced out. That's all."@@ [[Start your workout|WorkOut Machines Hairtie Workout]] <<increaseArousal 5>>\ <<set $location to "weightroom">>\Finally, you start your workout. As you do so, you're amazed by how easy it is. Your hair no longer gets stuck in the machine or sticks to the back of your neck. Sometimes your ponytail will hit the back of your head, but that's it. Maybe it's just your imagination, but you're even able to make your way through the set quicker, and when you stop, you're not quite as out of breath. Some time later, you complete the workout, feeling tired but also <<if $player.skillCurse is 0>>stronger.<<else>>good. You know that you didn't gain any muscle, but it still feels good to get a workout in.<</if>> [[Continue|WorkOut Finish]] <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<increaseArmStrength 3>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $scenes.weightRoom.hairTie to 4>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastStrengthTf to "">><<set $scenes.weightRoom.secondLastStrengthTf to "">>\ <<set $location to "weightroom">>\@@.thought;Well, what's the harm? It's like working out any other part of my body. I'll just do it quickly.@@ You sit down and start working out your hips, spreading them and then straightening them. Nobody can see your pussy through your workout clothes, but it still feels extremely weird. It's as if you were advertising your new sex to the world. The one positive is that you're better at this exercise than you were when you had a dick. Sure, you can't do it with as much weight, but you're able to stretch farther. @@.thought;No! That's not a positive!@@ You lock eyes with a hulking jock. <<if $player.boobs<2>>You squirm as he looks at you with disinterest. He just sees another jock, but to you, it's like you're doing a bizarre mating dance: open legs, close legs, open legs again.<<else>>You squirm as he looks at your chest. When he realizes you caught him, he looks away, and the two of you get back to working out. He looks over at you a couple of times as you open and close your legs, but you can't tell whether it's because of lust or confusion or if you're just overthinking it.<</if>> <<if $player.ass>=4 and $player.crush is $qb.firstname and $player.masculinity<=25 and $workOutSelfieAss is not true and $workOutSelfieAss is not false>>\ [[You're about to leave when you see yourself in the mirror|WorkOut Selfie Mirror]]\ <<else>> \ Thankfully, he looks away. You take the opportunity to finish up and head back to the locker room. [[Continue|WorkOut Finish]]\ <</if>> <<set $player.submission to $player.submission+1>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "weightroom">>\@@.thought;I can't risk it. If someone passes by and they see that I'm doing a weight@@ <<if $player.armStrength<73>>@@.thought;a hundred pounds@@ <</if>>@@.thought;lighter than normal, they're going to ask questions.@@<<if $player.armStrength<51>> You look down at your weakened body. A difference of only 100 pounds in weights might be generous.<</if>> <<set $changeEndPassage to "WorkOut Treadmill">><<set $expectedOutfit to "workout">><<display Clothes>> <<set $location to "boyslocker">>\<<if $scenes.weightRoom.hairTie is 3>>\ You're about to start the treadmill when you remember that your hair is going to get in the way. @@.thought;Good thing I have my hairtie@@ you think, taking it out. You look to your left, where a jock has gotten on the treadmill and already started running. @@.thought;It'll be embarrassing to tie my hair into a ponytail in front of him, but I need to work out.@@ You turn your attention back to the hairtie and sigh. It's only now, when it's right in front of you, that you realize you have no idea how to use it. @@.thought;It's this little circular thing. And I'm supposed to get all my hair through it and get it to stick? How?@@ A tall, athletic girl from the soccer team gets on the treadmill to your right. You stare at her, hoping that she'll tie her hair back and you can copy her movements. [[She does|WorkOut Treadmill Hairtie]]\ <<elseif $scenes.weightRoom.hairTie<3 and $player.hair>=3>>\ You start running on the treadmill, working your way up to your usual speed. When you start to run, however, your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<elseif $player.masculinity<0>>brunette<<else>>brown<</if>> hair falls into your face. You reach up and brush it out of your face. But soon after, your hair gets in your eyes again. You brush it away, but it keeps falling back into your eyes. Soon, you're paying more attention to your hair than you are to your run. You keep moving further and further back on the treadmill, until finally you're forced to lower the speed down to a jog. That does nothing to keep the hair out of your eyes, though. @@.thought;This is ridiculous@@ you think, finally stopping the treadmill. <<if $player.masculinity>=0>>@@.thought;Working out is the one time I can feel manly,@@<<else>>@@.thought;I was hoping to get faster,@@<</if>> @@.thought;but my hair is too long to even get a good run in.@@ @@.thought;I wonder how girls do it@@ you think as you walk back to the locker room, having already given up on your run. @@.thought;They have long hair too but I'll see them running on the treadmill.@@ [[Get changed|WorkOut Finish]] <<set $scenes.weightRoom.hairTie to 1>>\ <<else>>\ You <<if $scenes.weightRoom.hairTie>=4>>tie your hair into a ponytail and <</if>>start running on the treadmill, working your way up from a jog to a run. \ <<if $player.bra and $player.bra.type is not "bikini top">>\ You're grateful for the bra that holds your boobs. You're conscious that your boobs are there, but now it feels like they're just part of your body.\ <<elseif $player.boobs>=2>>\ Your boobs bounce up and down as you run, and it's very distracting. @@.thought;I can't believe I'm thinking it, but a bra would be helpful.@@\ <</if>> \ There's slightly more girls than guys running, but that doesn't bother you. Guys have to run too, and you're staying in shape. Some time later, you stop the treadmill, feeling out of breath and more fit. Sadly, you don't think you gained any muscle. [[Continue|WorkOut Finish]] <<increaseSpeed 3>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $scenes.weightRoom.lastSpeedTf to "">><<set $scenes.weightRoom.secondLastSpeedTf to "">>\ <<set $scenes.treadmill to $scenes.treadmill+1>>\ <</if>>\ <<if $scenes.weightRoom.hairTie>=4>><<set $player.hairTiedBack to true>><</if>>\ <<set $location to "weightroom">>\The girl takes out a hairtie and quickly ties her long blonde hair back into a ponytail. You just sigh. @@.thought;That was way too fast. I have no idea what she did.@@ The soccer player looks over at you and sees the hairtie in your hand. @@.female;"Do you need any help?"@@ @@.player;"Yes please."@@ @@.female;"Okay, put the hairtie around your wrist."@@ You do so. @@.female;"Then, pull all your hair back behind your head."@@ You follow her instructions. @@.female;"No. //All// of your hair back. Like this,"@@ she says, reaching over and pulling your hair so only a minimal amount is still on top of your head. @@.female;"Okay, now pull the hairtie over your hair."@@ You pull your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<elseif $player.masculinity<0>>brunette<<else>>brown<</if>> hair through the hairtie. As you do so, the jock looks over at you and you blush, embarrassed by the feminine activity that you're doing. The soccer player makes you pull your hair through the hairtie a couple more times until she's finally happy. @@.player;"Thank you so much,"@@ you say, going to start the treadmill. <<link "It doesn't start. You try again, and realize you can't move" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut Treadmill Hairtie Recover">><<set $tfReason to "hairtie">><<set $tfCircumstances.location to "weight room">><<set $tfCircumstances.locationType to "weight room">><<set $tfCircumstances.witnesses to "soccer player">><<set $tfCircumstances.extraClothing to "">><<set $player.hairTiedBack to true>><</link>> <<set $location to "weightroom">>\You recover from your transformation and look around. Both the soccer player and the jock are looking at you. @@.female;"What happened?"@@ the soccer player is saying. @@.male;"I don't know.@@ <<if ($player.shirt is null and $player.bra is not null) or $player.feminine>=18>>@@.male;She@@<<else>>@@.male;He@@<</if>> @@.male;must have spaced out."@@<<if $player.shirt is null and $player.bra is not null>> @@.thought;She? Well, that's fair. The soccer player and I are both wearing sports bras.@@<<elseif $player.feminine>=18>> @@.thought;She? Do I look that girly?@@<<if $player.masculinity<25>> Surprisingly, it feels good to have him think you're a girl.<</if>><<elseif $player.masculinity<0>> @@.thought;He?@@ you think, feeling strangely disappointed.<</if>> @@.player;"I'm alright,"@@ you say. <<if $player.homosexuality>=50>>@@.male;"It's a good thing you hadn't started the treadmill yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this muscular jock saving you from falling off the treadmill. @@.female;"Are you sure you're okay?"@@<<else>>@@.female;"It's a good thing you hadn't started the treadmill yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this sexy blonde athlete saving you from falling off the treadmill. @@.male;"Are you sure you're okay?"@@<</if>> @@.player;"I'm fine,"@@ you say. @@.player;"Just spaced out. That's all."@@ [[Start running|WorkOut Treadmill Hairtie Run]] <<increaseArousal 5>>\ <<set $location to "weightroom">>\Finally, you start running on the treadmill, working your way up from a jog to a run. As you run, you're amazed by how easy it is. Your hair no longer gets in your face or your eyes. Sometimes your ponytail will hit the back of your head, but that's it. \ <<if $player.boobs>=2 and ((not $player.bra) or $player.bra.type is "bikini top")>>\ The one thing that's annoying are your boobs, which bounce up and down as you run. @@.thought;It's a good thing I have a hairtie now, but what about a bra? It would be even girlier, but my boobs are so distracting.@@\ <<else>> Some time later, you stop the treadmill, feeling out of breath and more fit. Your eyes widen when you look at the display. You went almost a mile farther than you usually did!\ <</if>> [[Continue|WorkOut Finish]] <<increaseSpeed 4>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $scenes.weightRoom.hairTie to 4>>\ <<set $scenes.treadmill to $scenes.treadmill+1>>\ <<set $scenes.weightRoom.lastSpeedTf to "">><<set $scenes.weightRoom.secondLastSpeedTf to "">>\ <<set $location to "weightroom">>\<<set $location to "boyslocker">>\ <<if $timeOfDay is 4>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>>\ <<if $team.playerOnTeam and ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday" or $dayOfWeek is "Friday")>>\ <<set $expectedOutfit to "football">>\ <<else>>\ <<set $expectedOutfit to "casual">>\ <</if>>\ <<display Clothes>>\ <</if>>\ <<set $player.hairTiedBack to false>>\You decide to head to the gym and work out. \ <<if $scenes.realityChange.workOut is 0>>\ @@.thought;I don't know how different working out is going to be now that @@<<if $player.masculinity<0>>@@.thought;I'm@@<<else>>@@.thought;people think I'm@@<</if>> @@.thought;a girl, but I have to try.@@\ <<else>>\ @@.thought;I need to do this. And it's not even bad to work out now that@@ <<if $player.masculinity<0>>@@.thought;I'm@@<<else>>@@.thought;people think I'm@@<</if>> @@.thought;a girl.@@\ <</if>> <<if $player.pants.properName.contains("Yoga Pants") and $player.shirt is null and $player.bra.type is "sports bra">>\ Luckily, you're already in your workout outfit. You turn and survey your options. You don't feel comfortable doing a bench press or free weights anymore, so your only options are running, working out with the machines, or joining the yoga class that's just starting.\ <<if $player.armStrength>=$player.maxArmStrength or $player.speed>=$player.maxSpeed>> <<if $player.armStrength>=$player.maxArmStrength and $player.speed>=$player.maxSpeed>>\ <<if $player.armStrength>=66 and $player.speed>=71>>\ @@.thought;I'm already pretty strong and pretty fast, so I probably don't need to run or lift weights.@@\ <<elseif $player.armStrength>=66>>\ @@.thought;I'm already pretty strong, and I don't think I can get any faster. It's not worth running or lifting weights.@@\ <<elseif $player.speed>=71>>\ @@.thought;I'm already pretty fast, and I don't think I can get any stronger. It's not worth running or lifting weights.@@\ <<else>>\ @@.thought;I don't think I can get any faster or stronger, even if I run or lift weights.@@\ <</if>> <<elseif $player.armStrength>=$player.maxArmStrength>>\ <<if $player.armStrength>=66>>\ @@.thought;I'm already pretty strong. I don't need to lift weights.@@\ <<else>>\ @@.thought;I don't think I can get any stronger, even if I lift weights.@@\ <</if>>\ <<else>>\ <<if $player.speed>=71>>\ @@.thought;I'm already pretty fast. I don't need to run on the treadmill.@@\ <<else>>\ @@.thought;I don't think I can get any faster, even if I run on the treadmill.@@\ <</if>>\ <</if>>\ <</if>>\ <<if $scenes.weightRoom.daysSinceLifting is 0 and $scenes.weightRoom.daysSinceRunning is 0 and $player.armStrength<$player.maxArmStrength and $player.speed<$player.maxSpeed>> Then you feel your sore muscles. @@.thought;I definitely can't run or lift weights again today.@@\ <<elseif $scenes.weightRoom.daysSinceLifting is 0 and $player.armStrength<$player.maxArmStrength>> Then you clutch your sore arms. @@.thought;I definitely can't lift weights again today.@@\ <<elseif $scenes.weightRoom.daysSinceRunning is 0 and $player.speed<$player.maxSpeed>> Then you clutch a sore thigh. @@.thought;I definitely can't run again today.@@\ <</if>> <<if $scenes.weightRoom.daysSinceLifting>0>>\ [[Work out with the machines|WorkOut RealityChange Machines]] <</if>>\ <<if $scenes.weightRoom.daysSinceRunning>0>>\ [[Run|WorkOut RealityChange Treadmill]] <</if>>\ <<if $winterBall and $winterBall.amy is 2>>\ [[Join the yoga class|Cheerleading Amy 3]]\ <<else>>\ [[Join the yoga class|WorkOut RealityChange Yoga Start]]\ <</if>>\ <<if $winterBall and $winterBall.whitney>=0 and $winterBall.whitney<7>> [[You spot Whitney in the back|Cheerleading Whitney Start]]\ <</if>>\ <<if $winterBall and $winterBall.amy is 1>> [[Text Amy|Cheerleading Amy 2]]\ <</if>>\ <<else>>\ You walk into the weight room and stop cold. All the girls working out here are wearing yoga pants and a sports bra. You look down at your \ <<if $player.shirt is null and $player.bra.type is not "sports bra">>\ <<print $player.bra.informalName>>\ <<if not $player.pants.properName.contains("Yoga Pants")>> \ and <<print $player.pants.informalName>>\ <</if>>\ \<<elseif $player.pants.onepiece>>\ <<print $player.pants.informalName>>\ \<<else>>\ <<if not $player.pants.properName.contains("Yoga Pants")>>\ <<print $player.pants.informalName>><<if $player.shirt>> and<</if>>\ <</if>>\ <<if $player.shirt>> <<print $player.shirt.informalName>><</if>>\ \<</if>>. Usually, you wouldn't mind working out in anything, but now you want to be dressed appropriately.\ <<if $winterBall and $winterBall.whitney>=0 and $winterBall.whitney<7>> As you're about to leave the gym, you hear Whitney call out to you. @@.female;"Hey, <<print $player.firstname>>!"@@ she yells. Everybody turns to stare at you. @@.female;"If you put on your cheerleading outfit, we can do cheers together."@@ You look at all of the guys that are looking at you and blush, picturing them seeing you in a short skirt practicing your cheers.\ <</if>> <<hasClothingItem "Yoga Pants" "pants">>\ <<if not $hasClothingItem and not ($winterBall and $winterBall.whitney>=0 and $winterBall.whitney<7)>>\ ==Change in the locker room== @@.thought;I need yoga pants@@ <<back>>\ <<else>>\ [[Change in the locker room|WorkOut RealityChange Change][$changeEndPassage to "WorkOut RealityChange Pick";$expectedOutfit to "yoga"]]\ <</if>>\ <</if>>\ <<set $scenes.realityChange.workOut to $scenes.realityChange.workOut+1>>\ <<set $location to "weightroom">>\You walk towards the locker rooms and hesitate for a second before walking inside the girls locker room. <<if $timeOfDay is 4 and $expectedOutfit is "casual" and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<display Clothes>>\ <</if>>\ <<if $expectedOutfit is "casual">><<set $player.hairTiedBack to false>><</if>>\ <<set $location to "girlslocker">>\You look down at your <<print $player.pants.informalName>> and <<if $player.shirt>><<print $player.shirt.informalName>>.<<else>><<print $player.bra.informalName>>.<</if>> @@.thought;Much better.@@ You walk out of the girls locker room and into the weight room, waving at a girl you pass on the way. <<if $player.shirt and $player.shirt.properName is "Pinewood Shell Top" and $player.pants.properName is "Pinewood Cheerleading Skirt" and $player.shoes.properName is "White Keds">>\ <<display "Cheerleading Whitney Practice">>\ <<else>>\ @@.thought;What should I do?@@ you wonder, surveying your options. You don't feel comfortable doing a bench press or free weights anymore, so your only options are running, working out with the machines, or joining the yoga class that's just starting.\ <<if $player.armStrength>=$player.maxArmStrength or $player.speed>=$player.maxSpeed>> <<if $player.armStrength>=$player.maxArmStrength and $player.speed>=$player.maxSpeed>>\ <<if $player.armStrength>=66 and $player.speed>=71>>\ @@.thought;I'm already pretty strong and pretty fast, so I probably don't need to run or lift weights.@@\ <<elseif $player.armStrength>=66>>\ @@.thought;I'm already pretty strong, and I don't think I can get any faster. It's not worth running or lifting weights.@@\ <<elseif $player.speed>=71>>\ @@.thought;I'm already pretty fast, and I don't think I can get any stronger. It's not worth running or lifting weights.@@\ <<else>>\ @@.thought;I don't think I can get any faster or stronger, even if I run or lift weights.@@\ <</if>> <<elseif $player.armStrength>=$player.maxArmStrength>>\ <<if $player.armStrength>=66>>\ @@.thought;I'm already pretty strong. I don't need to lift weights.@@\ <<else>>\ @@.thought;I don't think I can get any stronger, even if I lift weights.@@\ <</if>>\ <<else>>\ <<if $player.speed>=71>>\ @@.thought;I'm already pretty fast. I don't need to run on the treadmill.@@\ <<else>>\ @@.thought;I don't think I can get any faster, even if I run on the treadmill.@@\ <</if>>\ <</if>>\ <</if>>\ <<if $scenes.weightRoom.daysSinceLifting is 0 and $scenes.weightRoom.daysSinceRunning is 0 and $player.armStrength<$player.maxArmStrength and $player.speed<$player.maxSpeed>> Then you feel your sore muscles. @@.thought;I definitely can't run or lift weights again today.@@\ <<elseif $scenes.weightRoom.daysSinceLifting is 0 and $player.armStrength<$player.maxArmStrength>> Then you clutch your sore arms. @@.thought;I definitely can't lift weights again today.@@\ <<elseif $scenes.weightRoom.daysSinceRunning is 0 and $player.speed<$player.maxSpeed>> Then you clutch a sore thigh. @@.thought;I definitely can't run again today.@@\ <</if>> <<if $scenes.weightRoom.daysSinceLifting>0>>\ [[Work out with the machines|WorkOut RealityChange Machines]] <</if>>\ <<if $scenes.weightRoom.daysSinceRunning>0>>\ [[Run|WorkOut RealityChange Treadmill]] <</if>>\ <<if $winterBall and $winterBall.amy is 2>>\ [[Join the yoga class|Cheerleading Amy 3]] <<else>>\ [[Join the yoga class|WorkOut RealityChange Yoga Start]] <</if>>\ <<if $winterBall and $winterBall.amy is 1>> [[Text Amy|Cheerleading Amy 2]]\ <</if>>\ <</if>>\ <<set $location to "weightroom">>\<<calculateLift $player.armStrength>>\ <<if $scenes.weightRoom.hairTie is 3>>\ <<display "WorkOut RealityChange Machines Hairtie">>\ <<elseif $scenes.weightRoom.hairTie<=3 and $player.hair>=3>>\ You walk back into the weight room and head over to the chest press.\ <<if $scenes.workOutMachines is 0 or $scenes.weightRoom.expectedBenchPress is 225>>\ Out of habit, you set the machine to your usual 225 pounds. Unsurprisingly, when you try to start your set, nothing happens, even when you put all of your might into it. Feeling silly, you quickly remove some of the weight, but you still can barely lift the bar. Finally, you settle on <<print $calculatedLift>> pounds. A couple reps in, however, you have to take a break. When\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>> <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<else>>\ The last guy to use it had the weight set at 200 pounds, something that would not have been a problem for you just <<if $day>49>>two months<<elseif $day>24>>a month<<elseif $day>18>>three weeks<<elseif $day>11>>two weeks<<else>>a week<</if>> ago. Now, you have to lower it <<if $scenes.weightRoom.expectedBenchPress<180>>all the way <</if>>to <<print $scenes.weightRoom.expectedBenchPress>> pounds. Once you've set the weight, you take a seat and start to work out. A couple reps in, however, you have to take a break. <<if $calculatedLift<$scenes.weightRoom.expectedBenchPress>>Not only is the bar too heavy<<else>>Not because the weight is too heavy--you've gotten used to your new body and you know how much you can lift<</if>>--but when\ <</if>> \ you moved forward, your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<elseif $player.masculinity<0>>brunette<<else>>brown<</if>> hair got caught in the machine. Gently, you remove your hair from the machine and get back to working out. You've almost finished the set when your hair gets caught again. @@.thought;Damn, why does this keep happening?@@ you wonder. @@.thought;I never had to worry about my hair getting in the way before.@@ [[Try a different machine|WorkOut RealityChange Biceps]]\ <<else>>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to the chest press. Seeing that it's set for 200 pounds, you move it down to <<print $calculatedLift>>.<<if $scenes.weightRoom.hairTie>=4>> You quickly tie your hair into a ponytail and then get started.<</if>> Now it's actually possible to get a workout in, but it's a struggle. By the time you complete a single set, you're gasping for breath. You get up and a guy that was waiting for your machine takes your spot. He notices the weight that you were doing and you hold your breath, waiting for him to say something. He doesn't. Instead, he just raises the weight up to <<if $calculatedLift<140>>150<<else>>200<</if>> pounds and starts working out. @@.thought;I almost would prefer it if he made fun of me or even reacted at all. Now, I know that he expects me to use such a low weight.@@ Heading over to the next machine, you notice that the weight is set for <<print Math.max($calculatedLift+20,80)>> pounds. Before, if you had noticed a guy working out with only <<print Math.max($calculatedLift+20,80)>> pounds, you wouldn't have said anything, but you would have felt smugly superior. Now, you silently move the weight down to <<print $calculatedLift-10>> pounds, your face beet red. One hour later, you've finished your workout. You're sore and tired, and you're a little humiliated from constantly having to lower the weights, but you're done. It's hard to tell, but you feel a little stronger too! Or maybe that's just your mind playing tricks on you. As you start to walk out of the weight room, you spot a girl working out her hips. From what you can tell, she's just spreading her legs and then straightening them out. You would have felt humiliated to do a workout like this before, but now you know that no one would think anything of it. [[Change back into your clothes and leave|WorkOut RealityChange Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] [[What's the harm?|WorkOut RealityChange Hips]]\ <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<increaseArmStrength 2>>\ <<set $player.confidence to $player.confidence+1>>\ <<if $scenes.weightRoom.hairTie>=4>><<set $player.hairTiedBack to true>><</if>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastStrengthTf to "">><<set $scenes.weightRoom.secondLastStrengthTf to "">>\ <</if>>\ <<set $location to "weightroom">>\Giving up on the chest press, you get up and scan the weight room, looking for a machine that will work. @@.thought;How about the bicep curls? I get to stay still and just move my arms.@@<<if $player.skillCurse is 0>> @@.thought;And it'll help me get stronger too.@@<</if>> Your decision made, you walk over, lower the weight, and get started. This time, your hair doesn't get caught in the machine. Instead, you start to sweat from the workout that you're doing. The feeling of your sweaty <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blonde<<else>>brunette<</if>> hair on your neck is especially unbearable, and you're constantly stopping your workout to move it, only to flop back behind your neck again. @@.thought;I can't do it@@ you think, almost in tears as you interrupt your workout yet again. <<if $player.skillCurse>0>>@@.thought;Working out is the one time I can feel manly,@@<<else>>@@.thought;I was hoping to get stronger,@@<</if>> @@.thought;but my hair is too long to even finish a set.@@ @@.thought;I wonder how girls do it@@ you think as you walk back to the locker room, having already given up on your workout. @@.thought;They have long hair too but I'll sometimes see them working out.@@ [[Get changed|WorkOut RealityChange Hairtie Realize]] <<set $scenes.weightRoom.hairTie to 2>>\ <<set $location to "weightroom">>\You open up your locker, only for something to fall out. You reach down and pick it up. @@.thought;That looks like a hairtie. <<print $player.firstname>> must have had it in her locker!@@ You turn it over in your hand. You had accepted that you weren't going to <<if $scenes.weightRoom.hairTie is 2>>work out<<else>>run<</if>> today, but now you can. <<if $scenes.weightRoom.hairTie is 2>>\ [[Go back into the weight room|WorkOut RealityChange Machines Hairtie]]\ <<else>>\ [[Go back into the weight room|WorkOut RealityChange Treadmill Hairtie]]\ <</if>> [[Just change|WorkOut RealityChange Hairtie Change]] <<set $scenes.weightRoom.hairTie to 3>>\ <<set $location to "girlslocker">>\<<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\You walk over to the chest press, set the weight, and then turn your attention to the hairtie. It's only now, when it's right in front of you, that you realize you have no idea how to use it. @@.thought;It's this little circular thing. And I'm supposed to get all my hair through it and get it to stick? How?@@ A tall, athletic girl from the soccer team gets on the machine to your right. You stare at her, hoping that she'll tie her hair back and you can copy her movements. [[She does|WorkOut RealityChange Machines Hairtie Tie]] <<set $location to "weightroom">>\The girl takes out a hairtie and quickly ties her long blonde hair back into a ponytail. You just sigh. @@.thought;That was way too fast. I have no idea what she did.@@ You bring the hairtie up to your head anyway. @@.thought;And then she pulled her hair back@@ you think, gathering your <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blonde<<else>>brunette<</if>> hair and pulling it behind your head. Then, you pull your hair through the hairtie a couple times until you have a high ponytail. @@.thought;What just happened?@@ you wonder, moving your hand away from your head. @@.thought;I didn't know what I was doing. How do I have a ponytail now?@@ Thinking back, you remember how you<<if $winterBall and $winterBall.whitney>=6>> were able to follow<<else>>followed<</if>> along with the cheer routines even though you hadn't done them before. @@.thought;My inner <<print $player.firstname>> must be used to putting her hair into a ponytail.@@ You turn your attention back to the chest press and push up. <<link "Nothing happens. You wonder if you lost more strength, before realizing that you're transforming" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut RealityChange Machines Hairtie Recover">><<set $tfReason to "hairtie">><<set $tfCircumstances.location to "weight room">><<set $tfCircumstances.locationType to "weight room">><<set $tfCircumstances.witnesses to "soccer player">><<set $tfCircumstances.extraClothing to "">><<set $player.hairTiedBack to true>><</link>> <<set $location to "weightroom">>\You recover from your transformation and look around. The soccer player is staring at you, and so is a jock to your right. @@.female;"What happened?"@@ the soccer player is saying. @@.male;"I don't know. She must have spaced out."@@ @@.player;"I'm alright,"@@ you say. <<if $player.homosexuality>=50>>@@.male;"It's a good thing you hadn't started working out yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this muscular jock saving you from getting hit in the face with your own weights. @@.female;"Are you sure you're okay?"@@<<else>>@@.female;"It's a good thing you hadn't started the treadmill yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this sexy blonde athlete saving you from getting hit in the face with your own weights. @@.male;"Are you sure you're okay?"@@<</if>> @@.player;"I'm fine,"@@ you say. @@.player;"Just spaced out. That's all."@@ [[Start your workout|WorkOut RealityChange Machines Hairtie Workout]] <<increaseArousal 5>>\ <<set $location to "weightroom">>\Finally, you start your workout. As you do so, you're amazed by how easy it is. Your hair no longer gets stuck in the machine or sticks to the back of your neck. Sometimes your ponytail will hit the back of your head, but that's it. Maybe it's just your imagination, but you're even able to make your way through the set quicker, and when you stop, you're not quite as out of breath. Some time later, you complete the workout, feeling tired but also <<if $player.skillCurse is 0>>stronger.<<else>>good. You know that you didn't gain any muscle, but it still feels good to get a workout in.<</if>> [[Continue|WorkOut RealityChange Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<increaseArmStrength 3>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $scenes.weightRoom.hairTie to 4>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastStrengthTf to "">><<set $scenes.weightRoom.secondLastStrengthTf to "">>\ <<set $location to "weightroom">>\@@.thought;Well, what's the harm? It's like working out any other part of my body. I'll just do it quickly.@@ You sit down and start working out your hips, spreading them and then straightening them. Nobody can see your pussy through your workout clothes, but it still feels like you're advertising your new sex to the world. The one positive is that you're better at this exercise than you were when you <<if $player.masculinity<=25>>were a guy.<<else>>had a dick.<</if>> Sure, you can't do it with as much weight, but you're able to stretch farther. @@.thought;I'm getting better at this. @@<<if $winterBall and $winterBall.amy>=3>>@@.thought;It's no surprise that I can do the splits now.@@<<else>>@@.thought;Maybe I'll be able to do the splits soon!@@<</if>> You lock eyes with a hulking jock. You squirm as he looks at you. You feel like you're doing a bizarre mating dance: open legs, close legs, open legs again. When he realizes that you've seen him, he looks away, but you catch him looking over a couple more times. @@.thought;I can't believe I'm spreading my legs in front of him!@@ <<if $player.ass>=4 and $player.crush is $qb.firstname and not $player.datingQuarterback and $player.masculinity<=25 and $workOutSelfieAss is not true and $workOutSelfieAss is not false>>\ [[You're about to leave when you see yourself in the mirror|WorkOut RealityChange Selfie Mirror]]\ <<else>> \ Finally, you finish your set. [[Change back into your regular clothes|WorkOut RealityChange Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]]\ <</if>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $player.flexibility to $player.flexibility+1>>\ <<set $location to "weightroom">><<if $scenes.weightRoom.hairTie is 3>>\ <<display "WorkOut RealityChange Treadmill Hairtie">>\ <<elseif $scenes.weightRoom.hairTie<=3 and $player.hair>=3>>\ You start running on the treadmill, working your way up to your usual speed. When you start to run, however, your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blonde<<else>>brunette<</if>> hair falls into your face. You reach up and brush it out of your face. But soon after, your hair gets in your eyes again. You brush it away, but it keeps falling back into your eyes. Soon, you're paying more attention to your hair than you are to your run. You keep moving further and further back on the treadmill, until finally you're forced to lower the speed down to a jog. That does nothing to keep the hair out of your eyes, though. @@.thought;This is ridiculous@@ you think, finally stopping the treadmill. @@.thought;I was hoping to get faster, but my hair is too long to even get a good run in.@@ @@.thought;I wonder how girls do it@@ you think as you walk back to the locker room, having already given up on your run. @@.thought;They have long hair too but I'll see them running on the treadmill.@@ [[Get changed|WorkOut RealityChange Hairtie Realize]]\ <<set $scenes.weightRoom.hairTie to 1>>\ <<else>>\ @@.thought;Running feels better than having to struggle with doing a weight@@ <<if $player.armStrength<73>>@@.thought;a hundred pounds lighter than normal.@@<<if $player.armStrength<51>> You look down at your weakened body. A difference of only 100 pounds in weights might be generous.<</if>><<else>>@@.thought;lighter than normal.@@<</if>> You <<if $scenes.weightRoom.hairTie>=4>>pull your hair back into a ponytail and <</if>>start running on the treadmill, working your way up from a jog to a run. <<if $player.boobs>=2>>You're grateful for the sports bra that holds your boobs. You're conscious that your boobs are there, but now it feels like they're just part of your body. You look around and see a shirtless guy running a couple treadmills over. @@.thought;He's so lucky that he can be in public without a shirt.@@<<else>>You know that your sports bra isn't supporting anything, but you're still glad that you have it. You can't imagine being in public completely shirtless.<</if>> Some time later, you stop the treadmill, feeling out of breath and more fit. Sadly, you don't think you gained any muscle. [[Change back into your regular clothes|WorkOut RealityChange Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] <<increaseSpeed 3>>\ <<set $player.confidence to $player.confidence+1>>\ <<if $scenes.weightRoom.hairTie is 4>><<set $player.hairTiedBack to true>><</if>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $scenes.weightRoom.lastSpeedTf to "">><<set $scenes.weightRoom.secondLastSpeedTf to "">>\ <</if>>\ <<set $location to "weightroom">>\You walk over to the treadmill and then turn your attention to the hairtie. It's only now, when it's right in front of you, that you realize you have no idea how to use it. @@.thought;It's this little circular thing. And I'm supposed to get all my hair through it and get it to stick? How?@@ A tall, athletic girl from the soccer team gets on the treadmill to your right. You stare at her, hoping that she'll tie her hair back and you can copy her movements. [[She does|WorkOut RealityChange Treadmill Hairtie Tie]] <<set $location to "weightroom">>\The girl takes out a hairtie and quickly ties her long blonde hair back into a ponytail. You just sigh. @@.thought;That was way too fast. I have no idea what she did.@@ You bring the hairtie up to your head anyway. @@.thought;And then she pulled her hair back@@ you think, gathering your <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blonde<<else>>brunette<</if>> hair and pulling it behind your head. Then, you pull your hair through the hairtie a couple times until you have a high ponytail. @@.thought;What just happened?@@ you wonder, moving your hand away from your head. @@.thought;I didn't know what I was doing. How do I have a ponytail now?@@ Thinking back, you remember how you<<if $winterBall and $winterBall.whitney>=6>> were able to follow<<else>>followed<</if>> along with the cheer routines even though you hadn't done them before. @@.thought;My inner <<print $player.firstname>> must be used to putting her hair into a ponytail.@@ You turn back to the treadmill and start it. <<link "Nothing happens. You try again, and realize you can't move" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut RealityChange Treadmill Hairtie Recover">><<set $tfReason to "hairtie">><<set $tfCircumstances.location to "weight room">><<set $tfCircumstances.locationType to "weight room">><<set $tfCircumstances.witnesses to "soccer player">><<set $tfCircumstances.extraClothing to "">><<set $player.hairTiedBack to true>><</link>> <<set $location to "weightroom">>\You recover from your transformation and look around. The soccer player is staring at you, and so is a jock to your right. @@.female;"What happened?"@@ the soccer player is saying. @@.male;"I don't know. She must have spaced out."@@ @@.player;"I'm alright,"@@ you say. <<if $player.homosexuality>=50>>@@.male;"It's a good thing you hadn't started the treadmill yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this muscular jock saving you from falling off the treadmill. @@.female;"Are you sure you're okay?"@@<<else>>@@.female;"It's a good thing you hadn't started the treadmill yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this sexy blonde athlete saving you from falling off the treadmill. @@.male;"Are you sure you're okay?"@@<</if>> @@.player;"I'm fine,"@@ you say. @@.player;"Just spaced out. That's all."@@ [[Start running|WorkOut RealityChange Treadmill Hairtie Run]] <<increaseArousal 5>>\ <<set $location to "weightroom">>\Finally, you start running on the treadmill, working your way up from a jog to a run. As you run, you're amazed by how easy it is. Your hair no longer gets in your face or your eyes. Sometimes your ponytail will hit the back of your head, but that's it. Some time later, you stop the treadmill, feeling out of breath and more fit. Your eyes widen when you look at the display. You went almost a mile farther than you usually did! [[Continue|WorkOut RealityChange Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $scenes.weightRoom.hairTie to 4>>\ <<set $scenes.treadmill to $scenes.treadmill+1>>\ <<increaseSpeed 4>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $scenes.weightRoom.lastSpeedTf to "">><<set $scenes.weightRoom.secondLastSpeedTf to "">>\ <<set $location to "weightroom">>\You know that you should just get going, but you can't help yourself. Ever since <<print $witch.firstname>> transformed you, you've been ashamed of your weaker, feminine body. But now, looking at yourself after a workout, you don't feel ashamed anymore. You feel //good//. Your large ass is clearly outlined against your <<print $player.pants.informalName>>, and for the first time in a while, you start getting turned on while you look at yourself. @@.thought;I look hot now. I bet <<print $qb.firstname>> would think so too.@@ You shake yourself, wondering where that thought came from, but you can't get it out of your head. You like <<print $qb.firstname>>, there's no denying that, but you know you're not the only one who does. @@.thought;<<print $rival.firstname>>'s dating him, I think. What's she going to say if she finds out I'm sending him selfies?@@ You reach for your phone. It would be so easy to take a picture and send it to him. @@.thought;Then he'd see what he's missing. Maybe seeing my ass will even turn him on@@ you think, <<if $player.playsWithHair>>playing with your hair as you imagine<<else>>imagining<</if>> him getting a boner. <<if $player.armStrength<15>>@@.thought;Or maybe I should show him my arms. Nothing masculine about them. Not anymore.@@<</if>> [[Send him a picture of your ass|WorkOut RealityChange Selfie Ass]]\ <<if $player.armStrength<15>> [[Send him a picture of your "muscles"|WorkOut RealityChange Selfie Muscles]]\ <</if>> <<link "Even though you like $qb.firstname, you're not going to send him any pictures" "WorkOut RealityChange Selfie Refuse">><</link>> <<increaseArousal 5>>\ <<set $location to "weightroom">>\@@.thought;No@@ you think firmly. @@.thought;This is going too far. I'm not going to take a selfie and then send it to @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy, like some kind of sissy.@@ [[Change back into your clothes|WorkOut RealityChange Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<set $location to "weightroom">>\You make a half-turn so your shoulder is facing the mirror and then pull up your camera, trying to get the best angle to show off your butt. You <<if $player.pout>>pout.<<else>>frown<</if>>. This isn't quite right. You have a good view of your side<<if $player.boobs>=3>>, and even your boobs<</if>>, but your ass is barely in the photo. You turn all the way around, away from the mirror and then look over your shoulder. It's not very comfortable, and your neck hurts, but now your butt is on display. @@.thought;<<print $qb.firstname>> is going to love this.@@ <<if $player.pout>>[[You make a duckface as you take the photo|WorkOut RealityChange Selfie Ass Examine]]<<else>>[[Take the photo|WorkOut RealityChange Selfie Ass Examine]]<</if>> <<set $workOutSelfieAss to true>>\ <<set $location to "weightroom">>\Your heart drops when you look at the photo. @@.thought;I'm too blurry! You can barely even see my butt!@@ You get back into position, and get ready to snap another picture. As you do so, you can hear a couple girls laughing behind you. @@.thought;Relax. They're not talking about me@@ you tell yourself as you examine the picture. @@.female;"Look at her! She's sending a selfie to her boyfriend!"@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> They //were// talking about you. To make matters worse, <<if $player.pout>>you don't even like the photo that much.<<else>>you're not smiling in the photo.<</if>> @@.thought;I'm going to have to take another one.@@ As you twist around to show off your butt, you spot the girls who were laughing at you. @@.female;"Want any help?"@@ one of them asks you, giggling. @@.player;"No thanks, I'm good,"@@ you say quickly. You <<if $player.pout>>make a duckface<<else>>smile<</if>> and take the photo. @@.thought;This looks good@@ you think as you walk out of the weight room<<if $player.hipSway>>, your hips swaying<</if>>. Maybe you could have stayed in there when you sent the photo, but you wanted to get away from the girls. @@.thought;My butt looks nice, and I'm@@ <<if $player.pout>>@@.thought;making a girly expression.@@<<else>>@@.thought;smiling.@@<</if>> The only thing off about the photo is your eyes. You look scared, and a little unsure of yourself. @@.thought;I should go back and take another picture, but...@@ Your thoughts are interrupted when a couple of guys brush past you in the hallway. @@.thought;Oh my god. Here I am, with a private picture of me sticking out my ass, and anyone could see it!@@ you think, hurrying back to your dorm. Once you're in the safety of your room, you open up Snapchat, and get the photo ready to send to <<print $qb.firstname>>. Your heart races as your finger hovers over the send button. @@.thought;Should I do it?@@ you ask yourself. @@.thought;I know I shouldn't, but I want to see how he reacts. I'm going to do it.@@ [[You press the send button before you change your mind|WorkOut RealityChange Selfie Send]] <<set $location to "dorm">>\You face the mirror and flex your bicep. What you see makes you gasp. \ <<if $player.skillCurse>=2>>\ You knew that you had lost muscle tone after <<print $witch.firstname>>'s latest spell. What you didn't realize was exactly how much.\ <<else>>\ You knew that you had been losing muscle tone as you transformed. What you didn't realize was exactly how much.\ <</if>> \ Your arm is so thin now, and your shoulders are so slight. Even after <<print $witch.firstname>>'s first curse, you still had some hints of muscle. Now, there's nothing. @@.thought;I'm so weak. <<print $qb.firstname>>, or any guy really, could push me around and there's nothing I could do.@@ You decide to just take the photo before you second-guess yourself. @@.thought;No, that's no good. I'm too blurry.@@ You get back in position and get ready for a second picture. As you take it, you can hear a couple girls laughing behind you. @@.thought;Relax. They're not talking about me@@ you tell yourself as you examine the picture. @@.female;Look at her! She's sending a selfie to her boyfriend!@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> They //were// talking about you. And they knew you were going to send it to a guy. To make matters worse, <<if $player.pout>>you don't even like the photo that much.<<else>>you're not even smiling in the photo.<</if>> @@.thought;I'm going to have to take another one.@@ <<if $player.pout>>[[You make a duckface as you take it|WorkOut RealityChange Selfie Muscles Examine]]<<else>>[[Take it|WorkOut RealityChange Selfie Muscles Examine]]<</if>> <<set $workOutSelfieAss to false>>\ <<set $location to "weightroom">>\@@.thought;Okay, this photo looks good@@ you think as you walk out of the gym<<if $player.hipSway>>, your hips swaying<</if>>. The photo isn't blurry, your face and muscles are clearly visible, and <<if $player.pout>>you like the duckface that you're making.<<else>>you're smiling.<</if>> <<if $player.pout>>@@.thought;Maybe I shouldn't be making that face@@ you think, pouting. @@.thought;I lost my muscles and now I'm posing in a feminine way. Is it too much?@@<<else>>@@.thought;Maybe I'm smiling //too// much@@ you think, frowning. Your smile makes it look like you're happy about what was done to you.<</if>> @@.thought;Would <<print $qb.firstname>> want a girl who's stronger? Or at least one who isn't so happy about being weak?@@ @@.thought;I feel so emasculated@@ you think<<if $player.pout>>, pouting<</if>>. @@.thought;The old <<print $player.firstname>> never would have taken that photo. And he definitely wouldn't have been happy about losing his muscles.@@ But even as you're chastising yourself, you're wondering what <<print $qb.firstname>> will think about it. Your thoughts are interrupted when a couple of guys brush past you in the hallway. @@.thought;Oh my god. Here I am, with a private picture of me on my phone, and anyone can see it. //They// could have seen it!@@ you think, hurrying back to your dorm. Once you're in the safety of your room, you open up Snapchat, and get the photo ready to send to <<print $qb.firstname>>. Your heart races as your finger hovers over the send button. @@.thought;Should I do it?@@ you ask yourself. @@.thought;I know I shouldn't, but I want to see how he reacts. I'm going to do it.@@ [[You press the send button before you change your mind|WorkOut RealityChange Selfie Send]] <<set $location to "dorm">>\As soon as the message is sent, you feel overcome with shame. @@.thought;Why did I do that? I just sent a guy a picture of @@<<if $workOutSelfieAss>>@@.thought;my ass.@@<<else>>@@.thought;my girly arms.@@<</if>> @@.thought;And what's worse, I did it because I wanted to get a reaction out of him. I wanted him to get turned on.@@ You feel so embarrassed. @@.thought;What was I thinking? I'm just going to delete this before he sees it@@ you think, reaching for the phone. <<link "Before you can get there, you start to transform" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut RealityChange Selfie Recover">><<set $tfReason to "flirt">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>> <<set $location to "dorm">>\You're shaking when you regain control of your body, and you have to take several deep breaths before you feel better. @@.thought;I guess it's fair for me to transform from that. I was just thinking about how unmanly sending @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy a picture of my @@<<if $workOutSelfieAss>>@@.thought;ass@@<<else>>@@.thought;diminished muscles@@<</if>> @@.thought;was. But why does it have to keep happening?@@ You're distracted by a notification from your phone. @@.thought;Shit. Did <<print $qb.firstname>> see my snap? I didn't have a chance to delete it. I hope he didn't see it.@@ Opening up Snapchat, you're greeted by the message: ''<<print $qb.firstname>> took a screenshot!'' @@.thought;Oh. So he saw it. Wait, he took a screenshot. Does that mean that he liked it?@@ As soon as you think that, <<print $qb.firstname>> sends a snap. [[Open it|WorkOut RealityChange Selfie Open]] <<set $location to "dorm">>\@@.thought;Should I open it? I probably shouldn't, but I've come this far...and I really want to know what he sent.@@ You open it. It's a picture of <<print $qb.firstname>> shirtless, flexing in front of the mirror. @@.thought;He's so strong.@@<<if $workOutSelfieAss is false or $player.armStrength<15>> @@.thought;I don't have muscles like that.@@<</if>> <<if $player.homosexuality>=30>>Imagining those muscular arms wrapped around you, you drop your hand to your pussy, only to jerk it away. @@.thought;Sending him a picture is one thing, but I'm not going to get off to @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy. Even if he is handsome.@@ <<set $player.attractionToMen to $player.attractionToMen+1>><<increaseArousal 5>><</if>>Another message shows up: @@.qb;Nice picture. I like your yoga pants.@@ You smile at that compliment, before realizing that you don't know what to do next. @@.thought;I sent him a picture and he sent me one back. Am I supposed to compliment it or am I done? I've been sent pictures before, but they've always been from girls.@@ [[Compliment it|WorkOut RealityChange Selfie Compliment]] [[Leave it and change back into your clothes|WorkOut RealityChange Selfie Change]] <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to null>><<set $qb.shoes to null>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\@@.player;Thanks! You look strong!@@ @@.thought;No, that wasn't good@@ you think after you send it. @@.thought;I sounded too awkward. It's been too long since I flirted.@@ You stare at your phone, waiting for <<print $qb.firstname>> to respond, but no message comes. @@.thought;He didn't get back to me. Did I say something wrong? Or is he busy now with a girl like <<print $rival.firstname>>? Or does he just think the conversation is over?@@ You consider sending him another message to check up on him, but you decide against it. @@.thought;I don't want to look desperate.@@ <<link "Change out of your clothes and do something else" "WorkOut RealityChange Selfie Change">><</link>> <<set $player.attractionToMen to $player.attractionToMen+2>><<set $qb.relationship to $qb.relationship+1>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\<<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<if $player.hairTiedBack>><<set $player.hairTiedBack to false>><</if>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to the yoga class, and grab an extra mat. @@.thought;Okay, now where should I set up? Oh, I see some cheerleaders by the front.@@ You walk over to them and unroll your mat, grateful to be able to work out next to some familiar faces. @@.female;"Hey, <<print $player.firstname>>!"@@ Maddy says. <<if $player.homosexuality>=70>>Her ass really stands out in her yoga pants, and you can't help but compare your own ass to hers.<<else>>Her ass looks amazing in her yoga pants.<</if>> @@.girlfriend;"Oh, there you are, <<print $player.firstname>>! I was worried you wouldn't make it!"@@ <<print $girlfriend.firstname>> says. @@.player;"No, I wanted to come,"@@ you say. @@.player;"It's fun."@@ It really is. You get to work out with your friends, and you've even started enjoying the exercises. @@.female;"Okay girls!"@@ the instructor says, getting everyone's attention. @@.female;"Let's start with a plank,"@@ she says. @@.female;"Hold it for as long as you can."@@ You start to look around to see what <<if $player.masculinity<0>>the other girls are<<else>>everyone else is<</if>> doing, only to realize that you're in the front row. You can't see anyone, and everyone can see you. @@.thought;It's fine. I think I know how to do a plank.@@ You position yourself like you're about to do a push up and then hold the position. @@.female;"Good job, girls!"@@ the instructor says. In a softer voice, she says, @@.female;"<<print $player.firstname>>, keep your elbows straight."@@ @@.thought;Am I such a regular to this yoga class that she knows @@<<if $player.masculinity<0>>@@.thought;my name?@@<<else>>@@.thought;the name I'm going by?@@<</if>> you wonder as you straighten out your elbows. [[Hold the position|WorkOut RealityChange Yoga DownwardDog]] <<set $scenes.realityChange.yoga to true>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.bra to setup.girlfriendPinkSportsBra>><<set $girlfriend.underwear to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "weightroom">>\Your arms feel like they're on fire as you hold your position. \ <<if $player.skillCurse>1>>\ You curse yourself for letting <<print $witch.firstname>> take away your strength. @@.thought;Why did I agree to this?@@\ <<elseif $player.armStrength<45>>\ Once again, you curse <<print $witch.firstname>> for taking away your strength.\ <<else>>\ Luckily you've been working out, or it would be even worse.\ <</if>> After what feels like hours, the yoga teacher finally says, @@.female;"Good job, girls! Next, we're going to do the downward dog."@@ You gratefully sit back up, only to look alarmed as the instructor starts demonstrating the downward dog. @@.thought;I don't want to be the only one not doing it.@@ You get on your hands and knees and breathe out as you lift your knees up. Your butt is sticking straight out. @@.thought;I wonder how I look. I'm wearing just yoga pants and a <<print $player.bra.informalName>>, and I'm displaying my butt to everyone.@@ You see a couple guys walk into the weight room, and you swallow. @@.thought;It's not just @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls who will see my ass. Guys will too.@@ @@.female;"Now, push your butt up more and push your toes down onto the mat."@@ @@.thought;Is she kidding? My butt is just going to stick up more. What are the @@<<if $player.masculinity>=25>>@@.thought;girls@@<<else>>@@.thought;others@@<</if>> @@.thought;doing?@@ Being in the front, you don't have a very good view, but you can see <<print $girlfriend.firstname>> and Maddy pushing their sizable butts up. [[Push your butt up|WorkOut RealityChange Yoga DownwardDog Continue]] <<if $scenes.yoga<2>><<set $scenes.yoga to 2>><</if>>\ <<set $location to "weightroom">>\@@.thought;Well, at least I'll be getting a good stretch in@@ you think as you push your butt up. You were thinking that it wouldn't be so bad once you got into position, but if anything, it's even worse. You feel so exposed, with your <<if $player.ass>=3>>large <<elseif $player.ass is 2>>round <<elseif $player.ass is 1>>pert <</if>>ass sticking up in the air. You feel a little more comforted as you see all the other butts sticking up behind you. At least you're not <<if $player.masculinity<0>>the only girl doing this exercise.<<else>>alone.<</if>> You can also see some guys who are working out. Only, they don't seem to be getting much of a workout in. They're looking at all the butts on display. Including yours. @@.female;"Okay, hold that pose for a couple minutes,"@@ the teacher says. @@.thought;A couple minutes? That's so long!@@ [[You continue to hold the pose, aware that everyone can see your ass|WorkOut RealityChange Yoga Splits]] <<set $location to "weightroom">>\You continue to hold the pose. It was humiliating at first, but you've gotten used to it, and you can feel in your muscles that you're getting a good workout in. @@.thought;This isn't that bad.@@ As you hold the pose, you notice that the two guys who walked in aren't working out. They're just standing off to the side, obviously looking at all of the asses on display. Including yours. @@.female;"Good job!"@@ the instructor says, stopping the exercise. @@.female;"We're now going to be doing the splits."@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> The last two exercises were a little humiliating, but you were able to do them just fine. <<if $winterBall and $winterBall.amy>=3>>You're finally able to do the splits now, but it's not easy.<<else>>You know that you're not able to do the splits<<if $winterBall and $winterBall.amy is 2>> on your own<</if>>.<</if>> @@.female;"You can do it, <<print $player.firstname>>,"@@ Maddy says encouragingly as she starts to get in position. @@.girlfriend;"Yeah! You're just as flexible as us, you just need practice!"@@ <<print $girlfriend.firstname>> says. She's already doing the splits. <<if $winterBall and $winterBall.amy>=3>>Remembering Amy's instructions, you stand with your feet apart, place your hands on the ground and slide your legs and hips down. You make easy progress at first, but when your hips are only an inch or two off the ground, you find it hard to lower them any more. <<link "$rival.firstname starts to approach you, and you redouble your efforts" "WorkOut RealityChange Yoga Splits Succeed">><</link>><<else>>@@.female;"If you're having trouble, start off with a lunge, and then focus on bringing your knees to the ground."@@ You do as she says, getting your knees to hover off the ground, but you can't quite bring them all the way down. @@.rival;"Bring your hips down, girl,"@@ <<print $rival.firstname>> whispers in your ear, grabbing your hips and guiding them towards the ground. You look around, startled. You didn't even realize that she was behind you. But even with <<print $rival.firstname>>'s help, you aren't able to do it. As soon as they start to touch the ground, your legs start trembling. @@.female;"It's okay if you can't do it,"@@ the instructor says. @@.female;"We just need to work on your flexibility."@@ You look around and notice that most of the girls are doing the splits, including <<print $girlfriend.firstname>> and Maddy, but there's a couple <<if $player.masculinity<=0>>other <</if>>girls who are struggling. @@.thought;I want to get good enough where I can do the splits.@@ @@.female;"Great job everyone! Let's hit the showers,"@@ the instructor says. [[Stand up|WorkOut RealityChange Yoga Finish]]<</if>> <<if not $winterBall or $winterBall.amy<3>><<set $player.flexibility to $player.flexibility+5>><</if>>\ <<if not $winterBall or $winterBall.amy<3>><<set $rival.shirt to null>><<set $rival.pants to setup.rivalYogaPants>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.bra to setup.rivalPinkSportsBra>><<set $rival.underwear to null>><<set $rightChar to $rival>><</if>>\ <<set $location to "weightroom">>\Not wanting <<print $rival.firstname>> to handle your body again, you focus once more on lowering your hips. To your surprise, they touch the mat. <<print $rival.firstname>> sees that you've got it, and turns to help <<if $player.masculinity<0>>another girl.<<else>>someone else.<</if>> @@.thought;I'm doing the splits! And I did it all on my own!@@ @@.female;"If you're having trouble, start off with a lunge, and then focus on bringing your knees to the ground,"@@ the instructor says. You look around, surprised that she would say that. But she's not talking to you. She's talking to <<if $player.masculinity<0>>some of the other<<else>>the<</if>> girls who are still struggling to do the splits. @@.thought;It feels nice to not be the one who needs help for once.@@ @@.female;"Great job everyone! Let's hit the showers,"@@ the instructor says. [[Stand up|WorkOut RealityChange Yoga Finish]] <<set $player.flexibility to $player.flexibility+2>>\ <<set $location to "weightroom">>\You stand up, <<if $winterBall and $winterBall.amy>=3>>proud of yourself for doing the splits.<<else>><<if $player.pout>>pouting at<<else>>frustrated by<</if>> your failure to do the splits.<</if>> @@.thought;Okay, I'll just go back to my dorm, and...@@ you pause as you catch a whiff of yourself. @@.thought;I need a shower.@@ Automatically, you follow the <<if $player.masculinity<0>>rest of the <</if>>girls to the girls locker room. You've gotten halfway there when you realize where you're going. @@.thought;Eh, it'll be fine. Nobody knows @@<<if $player.masculinity<=25>>@@.thought;I used to be <<print $player.malename>>@@<<else>>@@.thought;I'm not <<print $player.firstname>>@@<</if>>@@.thought;, and I don't want to walk all the way back to Busch.@@ You<<if $player.hipSway>>r hips sway as you<</if>> walk into the locker room, <<if $player.homosexuality>=70>>not even blinking<<else>>trying not to look<</if>> when <<if $player.masculinity<0>>the other girls start to take off their clothes.<<else>>everyone starts to take off their clothes.<</if>> @@.thought;I don't feel comfortable walking around naked in the girls locker room yet.@@ [[Change at your locker|WorkOut RealityChange Yoga Chat]] <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\You walk over to your locker, intending to just take off your clothes, put a towel on, and head to the shower. To your surprise, Nikki is already there. She was one of the cheerleaders who was doing yoga, but her mat was on the other side of <<print $girlfriend.firstname>>, and you didn't get a chance to talk to her. She waves when she sees you. @@.female;"Hey, <<print $player.firstname>>!"@@ she says, taking off her yoga pants. @@.female;"Good class today, huh?"@@ You feel awkward standing in front of Nikki fully clothed, so you take off your yoga pants, revealing your <<print $player.underwear.informalName>>. She doesn't even blink. @@.player;"I liked it,"@@ you say truthfully. <<if $winterBall and $winterBall.amy>=3>>@@.player;"It was fun. And I can finally do the splits!"@@ @@.female;"Yeah, I had a good time too. I knew you would get there!"@@ she says encouragingly, taking off her bra.<<else>>@@.player;"I wish I could do the splits, but it was fun."@@ @@.female;"You'll get there!"@@ she says as she takes off her bra.<</if>> @@.player;"What about those guys in the weight room?"@@ you ask as you take off your bra. @@.player;They were checking us out!"@@ @@.female;"I didn't notice that,"@@ she says, sliding her panties down her legs. @@.female;"But it's not surprising. Guys are always hanging around the weight room whenever we do yoga."@@ You take off your panties too and are silent for a moment, thinking back to when <<if $player.masculinity<=25>>you were a guy and <</if>>you looked forward to working out whenever the yoga class was going. To fill the silence, you say, @@.player;"I know! At least pretend you're working out."@@ @@.female;"I know! Guys are such pigs."@@ You're about to agree with her when you realize that the two of you are naked, talking about being checked out by guys. @@.thought;Holy shit. Am I one of the girls now?@@ @@.female;"Well, I should take a shower,"@@ Nikki says, walking to the shower without even wrapping a towel around her chest. [[Wrap a towel around yourself and walk to the shower|WorkOut RealityChange Yoga Shower]] <<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "girlslocker">>\You cover yourself with a towel and walk towards the showers<<if $player.hipSway>>, your hips swaying<</if>>. On your way there, you see a half-naked <<print $rival.firstname>> talking to her friends. You walk past her into the shower, take off your towel and turn the water on. It feels nice and relaxing, and you feel the tension leaving your body. @@.thought;This is nice@@ you think as you scrub yourself clean. You turn off the shower and are about to leave when the shower curtain starts to open. [[Cover your pussy|WorkOut RealityChange Yoga Shower CoverPussy]]<<if $player.boobs>=2>> [[Cover your boobs and pussy|WorkOut RealityChange Yoga Shower CoverBoobs]]<</if>> <<set $location to "girlsbathroom">>\<<set $player.towel to 2>><<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">>Without thinking, you cover your pussy with one hand<<if $player.boobs>=2>>, leaving your boobs exposed<</if>>. The curtain opens all the way, and you see Maddy standing in front of you, completely naked. You can't help but stare at Maddy, with her gorgeous face, large boobs, and pussy on full display. <<if $player.homosexuality>=70>>You're <<if $player.masculinity<0>>straight<<else>>not attracted to girls anymore<</if>>, so you're not turned on. Instead, you find yourself appreciating how pretty she is.<<else>>Your nipples harden as you look at her. @@.thought;Maddy is straight, so this is the closest I'll come to her.@@<<increaseArousal 5>><</if>> @@.female;"Oh, sorry!"@@ Maddy says. @@.female;"I thought this shower was empty."@@ She quickly closes the curtain. You take a deep breath and wrap the towel around yourself. Once you're satisfied, you walk back to your locker, and start putting on your clothes. <<if $timeOfDay is 4 and settings.speedup>>\ <<link "Continue" $currentPassage>><</link>>\ <<else>>\ <<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\<<set $player.towel to 2>><<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">>Without thinking, you cover your pussy with one hand and your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs with the other. The curtain opens all the way, and you see Maddy standing in front of you, completely naked. You can't help but stare at Maddy, with her gorgeous face, large boobs, and pussy on full display. <<if $player.homosexuality>=70>>You're <<if $player.masculinity<0>>straight<<else>>not attracted to girls anymore<</if>>, so you're not turned on. Instead, you find yourself appreciating how pretty she is.<<else>>Your nipples harden as you look at her. @@.thought;Maddy is straight, so this is the closest I'll ever come to her.@@<<increaseArousal 5>><</if>> @@.female;"Oh, sorry <<print $player.firstname>>!"@@ Maddy says, her face red. @@.female;"I thought this shower was empty."@@ She quickly closes the curtain. You take a deep breath and wrap the towel around yourself. @@.thought;I can't believe I covered my boobs like a girl. I wasn't even thinking about it. It was just automatic.@@ You walk back to your locker, and start putting on your clothes. <<if $timeOfDay is 4 and settings.speedup>>\ <<link "Continue" $currentPassage>><</link>>\ <<else>>\ <<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\You know that you should just get going, but you can't help yourself. Ever since <<print $witch.firstname>> transformed you, you've been ashamed of your weaker, feminine body. But now, looking at yourself after a workout, you don't feel ashamed anymore. You feel //good//. Your large ass is clearly outlined against your <<print $player.pants.informalName>>, and for the first time in a while, you start getting turned on while you look at yourself. @@.thought;I look hot now. I bet <<print $qb.firstname>> would think so too.@@ You shake yourself, wondering where that thought came from, but you can't get it out of your head. You like <<print $qb.firstname>>, there's no denying that, but \ <<if $rival.gymConfrontation is not "">>\ you know you're not the only one who does. @@.thought;There's lots of girls who want <<print $qb.firstname>>'s dick. Who wouldn't? It's not just <<print $rival.firstname>>.@@\ <<else>>\ you're not naive enough to believe that you're the only one. @@.thought;There's got to be a lot of girls who want <<print $qb.firstname>>'s dick. Who wouldn't?@@\ <</if>> \ @@.thought;He probably won't choose me because he sees me as a guy, but what if he didn't?@@ You reach for your phone. It would be so easy to take a picture and send it to him. @@.thought;Then he'd see what he's missing. Maybe seeing my ass will even turn him on@@ you think, <<if $player.playsWithHair>>playing with your hair as you imagine<<else>>imagining<</if>> him getting a boner. <<if $player.armStrength<15>>@@.thought;Or maybe I should show him my arms. Nothing masculine about them. Not anymore. @@<</if>> [[Send him a picture of your ass|WorkOut Selfie Ass]]\ <<if $player.armStrength<15>> [[Send him a picture of your "muscles"|WorkOut Selfie Muscles]]\ <</if>> <<link "Even though you like $qb.firstname, you're not going to send him any pictures" "WorkOut Selfie Refuse">><</link>> <<increaseArousal 5>>\ <<set $location to "weightroom">>\@@.thought;No@@ you think firmly. @@.thought;This is going too far. I'm not going to take a selfie and then send it to @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy, like some kind of sissy.@@ You walk out of the gym and head back to the locker room<<if $player.hipSway>>, your hips swaying<</if>>. Nobody pays you any attention, but you feel like you won a major victory. <<display "WorkOut Finish">>\ <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<set $location to "quad">>\You make a half-turn so your shoulder is facing the mirror and then pull up your camera, trying to get the best angle to show off your butt. You <<if $player.pout>>pout.<<else>>frown.<</if>> This isn't quite right. You have a good view of your side<<if $player.boobs>=3>>, and even your boobs<</if>>, but your ass is barely in the photo. You turn all the way around, away from the mirror and then look over your shoulder. It's not very comfortable, and your neck hurts, but now your butt is on display. @@.thought;<<print $qb.firstname>> is going to love this.@@ <<if $player.pout>>\ [[You make a duckface for the photo|WorkOut Selfie Ass Examine]]\ <<else>>\ [[Take the photo|WorkOut Selfie Ass Examine]]\ <</if>> <<set $workOutSelfieAss to true>>\ <<set $location to "weightroom">>\Your heart drops when you look at the photo. @@.thought;I'm too blurry! You can barely even see my butt!@@ You get back into position, and get ready to snap another picture. As you do so, you can hear a couple girls laughing behind you. @@.thought;Relax. They're not talking about me@@ you tell yourself as you examine the picture. @@.female;"Look at him! He's sending a selfie to his boyfriend!"@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> They //were// talking about you. To make matters worse, <<if $player.pout>>you don't even like the photo that mucch.<<else>>you're not smiling in the photo.<</if>> @@.thought;I'm going to have to take another one.@@ As you twist around to show off your butt, you spot the girls who were laughing at you. @@.female;"Want any help?"@@ one of them asks you, giggling. @@.player;"No thanks, I'm good,"@@ you say quickly. You <<if $player.pout>>make a duckface<<else>>smile<</if>> and take the photo. @@.thought;This looks good@@ you think as you walk out of the weight room<<if $player.hipSway>>, your hips swaying<</if>>. Maybe you could have stayed in there when you sent the photo, but you wanted to get away from the girls. @@.thought;My butt looks nice, and I'm@@ <<if $player.pout>>@@.thought;making a girly expression.@@<<else>>@@.thought;smiling.@@<</if>> The only thing off about the photo is your eyes. You look scared, and a little unsure of yourself. @@.thought;I should go back and take another picture, but...@@ Your thoughts are interrupted when a couple of guys brush past you in the hallway. @@.thought;Oh my god. Here I am, with a picture of me posing like a girl on my phone, and anyone can see it. They could have seen it!@@ you think, hurrying back to your dorm. Once you're in the safety of your room, you open up Snapchat, and get the photo ready to send to <<print $qb.firstname>>. Your heart races as your finger hovers over the send button. @@.thought;Should I do it?@@ you ask yourself. @@.thought;I know I shouldn't, but I want to see how he reacts. I'm going to do it.@@ [[You press the send button before you change your mind|WorkOut Selfie Send]] <<set $location to "dorm">>\You face the mirror and flex your bicep. What you see makes you gasp.\ <<if $player.skillCurse>=2>> \ You knew that you had lost muscle tone after <<print $witch.firstname>>'s latest spell. What you didn't realize was exactly how much.\ <<else>> \ You knew that you had been losing muscle tone as you transformed. What you didn't realize was exactly how much.\ <</if>> \ Your arms are so thin now, and your shoulders are so slight. Even after <<print $witch.firstname>>'s first curse, you still had some hints of muscle. Now, there's nothing. @@.thought;I'm so weak. <<print $qb.firstname>>, or any guy really, could push me around and there's nothing I could do.@@ You decide to just take the photo before you second-guess yourself. @@.thought;No, that's no good. I'm too blurry.@@ You get back in position and get ready for a second picture. As you take it, you can hear a couple girls laughing behind you. @@.thought;Relax. They're not talking about me@@ you tell yourself as you examine the picture. @@.female;Look at him! He's sending a selfie to his boyfriend!@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> They //were// talking about you. And they knew you were going to send it to a guy. To make matters worse, <<if $player.pout>>you don't even like the photo that much.<<else>>you're not even smiling in the photo.<</if>> @@.thought;I'm going to have to take another one.@@ <<if $player.pout>>\ [[You make a duckface for it|WorkOut Selfie Muscles Examine]]\ <<else>>\ [[Take it|WorkOut Selfie Muscles Examine]]\ <</if>> <<set $workOutSelfieAss to false>>\ <<set $location to "weightroom">>\@@.thought;Okay, this photo looks good@@ you think as you walk out of the gym<<if $player.hipSway>>, your hips swaying<</if>>. The photo isn't blurry, your face and arms are clearly visible, and <<if $player.pout>>you like the duckface that you're making.<<else>>you're smiling.<</if>> <<if $player.pout>>@@.thought;Maybe I shouldn't be making that face@@ you think, pouting. @@.thought;I lost my muscles and now I'm posing in a feminine way. Is it too much?@@<<else>>@@.thought;Maybe I'm smiling //too// much@@ you think, frowning.<</if>> You imagine how this photo must look to <<print $qb.firstname>> when he sees it: here you are, with a pussy, sending <<if $player.masculinity>=50>>another<<else>>a<</if>> guy a photo of how weak you look. And what's worse, your <<if $player.pout>>duckface makes it look like you've adjusted too easily to your new gender.<<else>>smile makes it look like you're happy about what was done to you.<</if>> @@.thought;I feel so emasculated@@ you think<<if $player.pout>>, pouting<</if>>. @@.thought;The old <<print $player.firstname>> never would have taken that photo. And he definitely wouldn't have been happy about losing his muscles.@@ But even as you're chastising yourself, you're wondering what <<print $qb.firstname>> will think about it. Your thoughts are interrupted when a couple of guys brush past you in the hallway. @@.thought;Oh my god. Here I am, with a picture of me posing like a girl on my phone, and anyone can see it. They could have seen it!@@ you think, hurrying back to your dorm. Once you're in the safety of your room, you open up Snapchat, and get the photo ready to send to <<print $qb.firstname>>. Your heart races as your finger hovers over the send button. @@.thought;Should I do it?@@ you ask yourself. @@.thought;I know I shouldn't, but I want to see how he reacts. I'm going to do it.@@ [[You press the send button before you change your mind|WorkOut Selfie Send]] <<set $location to "dorm">>\As soon as the message is sent, you feel overcome with shame. @@.thought;Why did I do that? I'm supposed to be a guy, and I just sent him a picture of @@<<if $workOutSelfieAss>>@@.thought;my ass.@@<<else>>@@.thought;my girly arms.@@<</if>> @@.thought;And what's worse, I did it because I wanted to get a reaction out of him. I wanted him to get turned on.@@ You feel so embarrassed. @@.thought;What was I thinking? I'm just going to delete this before he sees it@@ you think, reaching for the phone. <<link "Before you can get there, you start to transform" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut Selfie Recover">><<set $tfReason to "flirt">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>> <<set $location to "dorm">>\You're shaking when you regain control of your body, and you have to take several deep breaths before you feel better. @@.thought;I guess it's fair for me to transform from that. I was just thinking about how unmanly sending @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy a picture of my @@<<if $workOutSelfieAss>>@@.thought;ass@@<<else>>@@.thought;diminished muscles@@<</if>> @@.thought;was. But why does it have to keep happening?@@ You're distracted by a notification from your phone. @@.thought;Shit. Did <<print $qb.firstname>> see my snap? I didn't have a chance to delete it. I hope he didn't see it.@@ Opening up Snapchat, you're greeted by the message: ''<<print $qb.firstname>> took a screenshot!'' @@.thought;Oh. So he saw it. Wait, he took a screenshot. Does that mean that he liked it?@@ As soon as you think that, <<print $qb.firstname>> sends a snap. [[Open it|WorkOut Selfie Open]] <<set $location to "dorm">>\<<hasClothingItem "Yoga Pants" "pants">>\ @@.thought;Should I open it? I probably shouldn't, but I've come this far...and I really want to know what he sent.@@ You open it. It's a picture of <<print $qb.firstname>> shirtless, flexing in front of the mirror. @@.thought;He's so strong.@@<<if $workOutSelfieAss is false or $player.armStrength<15>> @@.thought;I don't have muscles like that.@@<</if>> <<if $player.homosexuality>=30>>\ Imagining those muscular arms wrapped around you, you drop your hand to your pussy, only to jerk it away. @@.thought;Sending him a picture is one thing, but I'm not going to get off to @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;a@@<</if>> @@.thought;guy.@@ <<set $player.attractionToMen to $player.attractionToMen+1>><<increaseArousal 5>>\ <</if>>\ Another message shows up: <<if $player.pants.properName.contains("Yoga Pants")>>\ @@.qb;Nice picture. Your ass looks great in those yoga pants@@\ <<else>>\ @@.qb;Nice picture. You should get some yoga pants.@@ <<if $hasClothingItem>>\ @@.thought;I have them! I just forgot to wear them to the gym! I'll wear them next time.@@\ <<elseif $player.ownsGirlPants is false>>\ @@.thought;That's not going to happen. Wearing girls pants is going too far...@@<<if $player.ass>=4>>@@.thought;but guy pants don't fit me anymore, and I need new clothes.@@<<else>>@@.thought;but <<print $qb.firstname>> would like it...no. I'm not buying girls pants. I would definitely transform!@@<</if>>\ <<else>>\ You consider his message. @@.thought;I already got girl pants. Yoga pants wouldn't be that bad, and <<print $qb.firstname>> would like them.@@\ <</if>>\ <</if>> Turning your attention back to your phone, you realize that you don't know what to do next. @@.thought;I sent him a picture and he sent me one back. Am I supposed to compliment it or am I done? I've been sent pictures before, but they've always been from girls.@@ [[Compliment it|WorkOut Selfie Compliment]] <<if $player.shirt is not null>>\ <<link "Leave it" $currentPassage>><<set $leftChar to null>><</link>>\ <<else>>\ [[Leave it|WorkOut Selfie ChangeBack][$leftChar to null]]\ <</if>> <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<unset $hasClothingItem>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to null>><<set $qb.shoes to null>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\<<if $player.pants.properName.contains("Yoga Pants")>>\ @@.player;Thanks! You look strong!@@\ <<else>>\ @@.player;Thanks, maybe I'll do that. You look strong!@@\ <</if>> @@.thought;No, that wasn't good@@ you think after you send it. @@.thought;I sounded too awkward. It's been too long since I flirted.@@ You stare at your phone, waiting for <<print $qb.firstname>> to respond, but no message comes. @@.thought;He didn't get back to me. Did I say something wrong? Or is he busy now with a girl like <<print $rival.firstname>>? Or does he just think the conversation is over?@@ You consider sending him another message to check up on him, but you decide against it. @@.thought;I don't want to look desperate.@@ <<if $player.shirt is not null>>\ <<link "Continue" $currentPassage>><<set $player.hairTiedBack to false>><</link>>\ <<else>>\ [[Continue|WorkOut Selfie ChangeBack]]\ <</if>> <<set $player.attractionToMen to $player.attractionToMen+2>><<set $qb.relationship to $qb.relationship+1>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\You put your phone down and start to head out of your room before you realize that you're <<if $player.bra is not null>>just wearing a <<print $player.bra.informalName>>!<<else>>shirtless.<</if>> @@.thought;I'm glad I caught myself. That would have been embarrassing.@@<<if $player.bra is not null>>@@.thought;..though everyone saw my bra while I was working out.@@<</if>> <<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $player.hairTiedBack to false>>\ <<set $location to "boyslocker">>\<<hasClothingItem "Yoga Pants" "pants">>\ You decide to head to the gym and work out. \ <<if $scenes.trans.workOut is 0>>\ @@.thought;I don't know how different working out is going to be now that @@<<if $player.masculinity<0>>@@.thought;I'm@@<<else>>@@.thought;people see me as@@<</if>> @@.thought;a girl, but I have to try.@@\ <<else>>\ @@.thought;I need to do this. And it's not even bad to work out now that@@ <<if $player.masculinity<0>>@@.thought;I'm@@<<else>>@@.thought;people see me as@@<</if>> @@.thought;a girl.@@\ <</if>> <<if $player.pants.properName.contains("Yoga Pants") and $player.shirt is null and $player.bra.type is "sports bra">>\ Luckily, you're already in your workout outfit. You turn and survey your options. You don't feel comfortable doing a bench press or free weights anymore, so your only options are running, working out with the machines, or joining the yoga class that's just starting.\ <<if $player.armStrength>=$player.maxArmStrength or $player.speed>=$player.maxSpeed>> <<if $player.armStrength>=$player.maxArmStrength and $player.speed>=$player.maxSpeed>>\ <<if $player.armStrength>=73 and $player.speed>=78>>\ @@.thought;I'm already pretty strong and pretty fast, so I probably don't need to run or lift weights.@@\ <<elseif $player.armStrength>=73>>\ @@.thought;I'm already pretty strong, and I don't think I can get any faster. It's not worth running or lifting weights.@@\ <<elseif $player.speed>=78>>\ @@.thought;I'm already pretty fast, and I don't think I can get any stronger. It's not worth running or lifting weights.@@\ <<else>>\ @@.thought;I don't think I can get any faster or stronger, even if I run or lift weights.@@\ <</if>> <<elseif $player.armStrength>=$player.maxArmStrength>>\ <<if $player.armStrength>=73>>\ @@.thought;I'm already pretty strong. I don't need to lift weights.@@\ <<else>>\ @@.thought;I don't think I can get any stronger, even if I lift weights.@@\ <</if>>\ <<else>>\ <<if $player.speed>=78>>\ @@.thought;I'm already pretty fast. I don't need to run on the treadmill.@@\ <<else>>\ @@.thought;I don't think I can get any faster, even if I run on the treadmill.@@\ <</if>>\ <</if>>\ <</if>>\ <<if $scenes.weightRoom.daysSinceLifting is 0 and $scenes.weightRoom.daysSinceRunning is 0 and $player.armStrength<$player.maxArmStrength and $player.speed<$player.maxSpeed>> Then you feel your sore muscles. @@.thought;I definitely can't run or lift weights again today.@@\ <<elseif $scenes.weightRoom.daysSinceLifting is 0 and $player.armStrength<$player.maxArmStrength>> Then you clutch your sore arms. @@.thought;I definitely can't lift weights again today.@@\ <<elseif $scenes.weightRoom.daysSinceRunning is 0 and $player.speed<$player.maxSpeed>> Then you clutch a sore thigh. @@.thought;I definitely can't run again today.@@\ <</if>> <<if $scenes.weightRoom.daysSinceLifting>0>>\ [[Work out with the machines|WorkOut Trans Machines]] <</if>>\ <<if $scenes.weightRoom.daysSinceRunning>0>>\ [[Run|WorkOut Trans Treadmill]] <</if>>\ <<if $winterBall and $winterBall.amy is 2>>\ [[Join the yoga class|Cheerleading Amy 3]]\ <<else>>\ [[Join the yoga class|WorkOut Trans Yoga Start]]\ <</if>>\ <<if $winterBall and $winterBall.whitney>=0 and $winterBall.whitney<7>> [[You spot Whitney in the back|Cheerleading Whitney Start]]\ <</if>>\ <<if $winterBall and $winterBall.amy is 1>> [[Text Amy|Cheerleading Amy 2]]\ <</if>>\ <<else>>\ You walk into the weight room and stop cold. All the girls working out here are wearing yoga pants and a sports bra. You look down at your \ <<if $player.shirt is null and $player.bra.type is not "sports bra">>\ <<print $player.bra.informalName>>\ <<if not $player.pants.properName.contains("Yoga Pants")>> \ and <<print $player.pants.informalName>>\ <</if>>\ \<<elseif $player.pants.onepiece>>\ <<print $player.pants.informalName>>\ \<<else>>\ <<if not $player.pants.properName.contains("Yoga Pants")>>\ <<print $player.pants.informalName>><<if $player.shirt>> and<</if>><</if>>\ <<if $player.shirt>> <<print $player.shirt.informalName>><</if>>\ \<</if>>. Usually, you wouldn't mind working out in anything, but now you want to be dressed appropriately. <<if $hasClothingItem>>\ [[Change in the locker room|WorkOut Trans Change][$changeEndPassage to "WorkOut Trans Pick";$expectedOutfit to "yoga"]]\ <<else>>\ @@.thought;I can't work out in a dress or a skirt or any of the pants I have...I need yoga pants.@@ [[Go to the mall|Mall]]\ <</if>>\ <</if>>\ <<set $scenes.trans.workOut to $scenes.trans.workOut+1>>\ <<unset $hasClothingItem>>\ <<set $location to "weightroom">>\You walk towards the locker rooms and hesitate for a second before walking inside the girls locker room. <<if $timeOfDay is 4 and $expectedOutfit is "casual">>\ <<display $currentPassage>>\ <<else>>\ <<display Clothes>>\ <</if>>\ <<if $expectedOutfit is "casual">><<set $player.hairTiedBack to false>><</if>>\ <<set $location to "girlslocker">>\You look down at your <<print $player.pants.informalName>> and <<if $player.shirt>><<print $player.shirt.informalName>>.<<else>><<print $player.bra.informalName>>.<</if>> @@.thought;Much better.@@ You<<if $player.hipSway>>r hips sway as you<</if>> walk out of the girls locker room and into the weight room, waving at a girl you pass on the way. She hesitates for a second before waving back. <<if $player.shirt and $player.shirt.properName is "Pinewood Shell Top" and $player.pants.properName is "Pinewood Cheerleading Skirt" and $player.shoes.properName is "White Keds">>\ <<display "Cheerleading Whitney Practice">>\ <<else>>\ @@.thought;What should I do?@@ you wonder, surveying your options. You don't feel comfortable doing a bench press or free weights anymore, so your only options are running, working out with the machines, or joining the yoga class that's just starting.\ <<if $player.armStrength>=$player.maxArmStrength or $player.speed>=$player.maxSpeed>> <<if $player.armStrength>=$player.maxArmStrength and $player.speed>=$player.maxSpeed>>\ <<if $player.armStrength>=73 and $player.speed>=78>>\ @@.thought;I'm already pretty strong and pretty fast, so I probably don't need to run or lift weights.@@\ <<elseif $player.armStrength>=73>>\ @@.thought;I'm already pretty strong, and I don't think I can get any faster. It's not worth running or lifting weights.@@\ <<elseif $player.speed>=78>>\ @@.thought;I'm already pretty fast, and I don't think I can get any stronger. It's not worth running or lifting weights.@@\ <<else>>\ @@.thought;I don't think I can get any faster or stronger, even if I run or lift weights.@@\ <</if>> <<elseif $player.armStrength>=$player.maxArmStrength>>\ <<if $player.armStrength>=73>>\ @@.thought;I'm already pretty strong. I don't need to lift weights.@@\ <<else>>\ @@.thought;I don't think I can get any stronger, even if I lift weights.@@\ <</if>>\ <<else>>\ <<if $player.speed>=78>>\ @@.thought;I'm already pretty fast. I don't need to run on the treadmill.@@\ <<else>>\ @@.thought;I don't think I can get any faster, even if I run on the treadmill.@@\ <</if>>\ <</if>>\ <</if>>\ <<if $scenes.weightRoom.daysSinceLifting is 0 and $scenes.weightRoom.daysSinceRunning is 0 and $player.armStrength<$player.maxArmStrength and $player.speed<$player.maxSpeed>> Then you feel your sore muscles. @@.thought;I definitely can't run or lift weights again today.@@\ <<elseif $scenes.weightRoom.daysSinceLifting is 0 and $player.armStrength<$player.maxArmStrength>> Then you clutch your sore arms. @@.thought;I definitely can't lift weights again today.@@\ <<elseif $scenes.weightRoom.daysSinceRunning is 0 and $player.speed<$player.maxSpeed>> Then you clutch a sore thigh. @@.thought;I definitely can't run again today.@@\ <</if>> <<if $scenes.weightRoom.daysSinceLifting>0>>\ [[Work out with the machines|WorkOut Trans Machines]] <</if>>\ <<if $scenes.weightRoom.daysSinceRunning>0>>\ [[Run|WorkOut Trans Treadmill]] <</if>>\ <<if $winterBall and $winterBall.amy is 2>>\ [[Join the yoga class|Cheerleading Amy 3]]\ <<else>>\ [[Join the yoga class|WorkOut Trans Yoga Start]]\ <</if>>\ <<if $winterBall and $winterBall.whitney>=0 and $winterBall.whitney<7>> [[You spot Whitney in the back|Cheerleading Whitney Start]]\ <</if>>\ <<if $winterBall and $winterBall.amy is 1>> [[Text Amy|Cheerleading Amy 2]]\ <</if>>\ <</if>>\ <<set $location to "weightroom">>\<<calculateLift $player.armStrength>>\ <<if $scenes.weightRoom.hairTie is 3>>\ You walk over to the chest press, set the weight to <<print $calculatedLift>> pounds, and are about to get started when you remember that your hair is going to get in the way. @@.thought;Good thing I have my hairtie@@ you think, taking it out. You look to your left, where a jock has gotten on the machine and already started working out. @@.thought;I can't believe I used to look like him@@ you think. @@.thought;And now I'll be wearing a ponytail.@@ You turn your attention back to the hairtie and sigh. It's only now, when it's right in front of you, that you realize you have no idea how to use it. @@.thought;It's this little circular thing. And I'm supposed to get all my hair through it and get it to stick? How?@@ A tall, athletic girl from the soccer team gets on the machine to your right. You stare at her, hoping that she'll tie her hair back and you can copy her movements. [[She does|WorkOut Trans Machines Hairtie]]\ <<elseif $scenes.weightRoom.hairTie<3 and $player.hair>=3>>\ You walk back into the weight room and head over to the chest press.\ <<if $scenes.workOutMachines is 0 or $scenes.weightRoom.expectedBenchPress is 225>>\ Out of habit, you set the machine to your usual 225 pounds. Unsurprisingly, when you try to start your set, nothing happens, even when you put all of your might into it. Feeling silly, you quickly remove some of the weight, but you still can barely lift the bar. Finally, you settle on <<print $calculatedLift>> pounds. A couple reps in, however, you have to take a break. When\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>> <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<else>>\ The last guy to use it had the weight set at 200 pounds, something that would not have been a problem for you just <<if $day>49>>two months<<elseif $day>24>>a month<<elseif $day>18>>three weeks<<elseif $day>11>>two weeks<<else>>a week<</if>> ago. Now, you have to lower it <<if $scenes.weightRoom.expectedBenchPress<180>>all the way <</if>>to <<print $scenes.weightRoom.expectedBenchPress>> pounds. Once you've set the weight, you take a seat and start to work out. A couple reps in, you have to take a break. <<if $calculatedLift<$scenes.weightRoom.expectedBenchPress>>Not only is the bar too heavy<<else>>Not because the weight is too heavy--you've gotten used to your new body and you know how much you can lift<</if>>--but when\ <</if>> \ you moved forward, your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<elseif $player.masculinity<0>>brunette<<else>>brown<</if>> hair got caught in the machine. Gently, you remove your hair from the machine and get back to working out. You've almost finished the set when your hair gets caught again. @@.thought;Damn, why does this keep happening?@@ you wonder. @@.thought;I never had to worry about my hair getting in the way before.@@ [[Try a different machine|WorkOut Trans Biceps]]\ <<else>>\ You <<if $scenes.weightRoom.hairTie>=4>>tie your hair into a ponytail as you <</if>>walk over to the chest press. Seeing that it's set for 200 pounds, you move it down to <<print $calculatedLift>>. Now it's actually possible to get a workout in, but it's a struggle. By the time you complete a single set, you're gasping for breath. You get up and a guy that was waiting for your machine takes your spot. He notices the weight that you were doing and you hold your breath, waiting for him to say something. He doesn't. Instead, he just raises the weight up to <<if $calculatedLift<140>>150<<else>>200<</if>> pounds and starts working out. @@.thought;I almost would prefer it if he made fun of me or even reacted at all. Now, I know that he expects me to use such a low weight.@@ Heading over to the next machine, you notice that the weight is set for <<print Math.max($calculatedLift+20,80)>> pounds. Before, if you had noticed a guy working out with only <<print Math.max($calculatedLift+20,80)>> pounds, you wouldn't have said anything, but you would have felt smugly superior. Now, you silently move the weight down to <<print $calculatedLift-10>> pounds, your face beet red. One hour later, you've finished your workout. You're sore and tired, and you're a little humiliated from constantly having to lower the weights, but you're done. It's hard to tell, but you feel a little stronger too! Or maybe that's just your mind playing tricks on you. As you start to walk out of the weight room, you spot a girl working out her hips. From what you can tell, she's just spreading her legs and then straightening them out. You would have felt humiliated to do a workout like this before. @@.thought;But if I can work out dressed like this, then I can work out my hips.@@ [[Change back into your clothes and leave|WorkOut Trans Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] [[What's the harm?|WorkOut Trans Hips]]\ <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<increaseArmStrength 2>>\ <<set $player.confidence to $player.confidence+1>>\ <<if $scenes.weightRoom.hairTie>=4>><<set $player.hairTiedBack to true>><</if>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastStrengthTf to "">><<set $scenes.weightRoom.secondLastStrengthTf to "">>\ <</if>>\ <<set $location to "weightroom">>\Giving up on the chest press, you get up and scan the weight room, looking for a machine that will work. @@.thought;How about the bicep curls? I get to stay still and just move my arms.@@<<if $player.skillCurse is 0>> @@.thought;And it'll help me get stronger too.@@<</if>> Your decision made, you walk over, lower the weight, and get started. This time, your hair doesn't get caught in the machine. Instead, you start to sweat from the workout that you're doing. The feeling of your sweaty <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blonde<<else>>brunette<</if>> hair on your neck is especially unbearable, and you're constantly stopping your workout to move it, only to flop back behind your neck again. @@.thought;I can't do it@@ you think, almost in tears as you interrupt your workout yet again. <<if $player.skillCurse>0>>@@.thought;Working out is the one time I can feel manly,@@<<else>>@@.thought;I was hoping to get stronger,@@<</if>> @@.thought;but my hair is too long to even finish a set.@@ @@.thought;I wonder how girls do it@@ you think as you walk back to the locker room, having already given up on your workout. @@.thought;They have long hair too but I'll sometimes see them working out.@@ [[Get changed|WorkOut Trans Change]] <<set $scenes.weightRoom.hairTie to 2>>\ <<set $location to "weightroom">>\The girl takes out a hairtie and quickly ties her long blonde hair back into a ponytail. You just sigh. @@.thought;That was way too fast. I have no idea what she did.@@ The soccer player looks over at you and sees the hairtie in your hand. @@.female;"Do you need any help?"@@ @@.player;"Yes please."@@ @@.female;"Okay, put the hairtie around your wrist."@@ You do so. @@.female;"Then, pull all your hair back behind your head."@@ You follow her instructions. @@.female;"No. //All// of your hair back. Like this,"@@ she says, reaching over and pulling your hair so only a minimal amount is still on top of your head. @@.female;"Okay, now pull the hairtie over your hair."@@ You pull your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<0>>e<</if>><<elseif $player.masculinity<0>>brunette<<else>>brown<</if>> hair through the hairtie. As you do so, the jock looks over at you and you blush, embarrassed by the feminine activity that you're doing. The soccer player makes you pull your hair through the hairtie a couple more times until she's finally happy. @@.player;"Thank you so much,"@@ you say, turning your attention back to the chest press. <<link "You push up but nothing happens. You wonder if you lost more strength, before realizing that you're transforming" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut Trans Machines Hairtie Recover">><<set $tfReason to "hairtie">><<set $tfCircumstances.location to "weight room">><<set $tfCircumstances.locationType to "weight room">><<set $tfCircumstances.witnesses to "soccer player">><<set $tfCircumstances.extraClothing to "">><<set $player.hairTiedBack to true>><</link>> <<set $location to "weightroom">>\You recover from your transformation and look around. Both the soccer player and the jock are looking at you. @@.female;"What happened?"@@ the soccer player is saying. @@.male;"I don't know. She must have spaced out."@@ @@.player;"I'm alright,"@@ you say. <<if $player.homosexuality>=50>>@@.male;"It's a good thing you hadn't started working out yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this muscular jock saving you from getting hit in the face with your own weights. @@.female;"Are you sure you're okay?"@@<<else>>@@.female;"It's a good thing you hadn't started the treadmill yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this sexy blonde athlete saving you from getting hit in the face with your own weights. @@.male;"Are you sure you're okay?"@@<</if>> @@.player;"I'm fine,"@@ you say. @@.player;"Just spaced out. That's all."@@ [[Start your workout|WorkOut Trans Machines Hairtie Workout]] <<increaseArousal 5>>\ <<set $location to "weightroom">>\Finally, you start your workout. As you do so, you're amazed by how easy it is. Your hair no longer gets stuck in the machine or sticks to the back of your neck. Sometimes your ponytail will hit the back of your head, but that's it. Maybe it's just your imagination, but you're even able to make your way through the set quicker, and when you stop, you're not quite as out of breath. Some time later, you complete the workout, feeling tired but also <<if $player.skillCurse is 0>>stronger.<<else>>good. You know that you didn't gain any muscle, but it still feels good to get a workout in.<</if>> [[Continue|WorkOut Trans Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] <<set $scenes.workOutMachines to $scenes.workOutMachines+1>>\ <<increaseArmStrength 3>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $scenes.weightRoom.hairTie to 4>>\ <<set $scenes.weightRoom.daysSinceLifting to 0>>\ <<set $scenes.weightRoom.lastLiftingStrength to $player.armStrength>>\ <<set $scenes.weightRoom.lastBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.expectedBenchPress to $calculatedLift>>\ <<set $scenes.weightRoom.lastStrengthTf to "">><<set $scenes.weightRoom.secondLastStrengthTf to "">>\ <<set $location to "weightroom">>\@@.thought;Well, what's the harm? It's like working out any other part of my body. I'll just do it quickly.@@ You sit down and start working out your hips, spreading them and then straightening them. Nobody can see your pussy through your workout clothes, but it still feels like you're advertising your new sex to the world. The one positive is that you're better at this exercise than you were when you <<if $player.masculinity<=25>>were a guy.<<else>>had a dick.<</if>> Sure, you can't do it with as much weight, but you're able to stretch farther. @@.thought;I'm getting better at this. @@<<if $winterBall and $winterBall.amy>=3>>@@.thought;It's no surprise that I can do the splits now.@@<<else>>@@.thought;Maybe I'll be able to do the splits soon!@@<</if>> You lock eyes with a hulking jock. You squirm as he looks at you. You feel like you're doing a bizarre mating dance: open legs, close legs, open legs again. When he realizes that you've seen him, he looks away, but you catch him looking over a couple more times. @@.thought;I can't believe I'm spreading my legs in front of him!@@ <<if $player.ass>=4 and $player.crush is $qb.firstname and not $player.datingQuarterback and $player.masculinity<=25 and $workOutSelfieAss is not true and $workOutSelfieAss is not false>>\ [[You're about to leave when you see yourself in the mirror|WorkOut Trans Selfie Mirror]]\ <<else>> \ Finally, you finish your set. [[Change back into your regular clothes|WorkOut Trans Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]]\ <</if>>\ <<set $player.flexibility to $player.flexibility+1>>\ <<set $player.attractionToMen to $player.attractionToMen+1>>\ <<set $location to "weightroom">>\<<if $scenes.weightRoom.hairTie is 3>>\ You're about to start the treadmill when you remember that your hair is going to get in the way. @@.thought;Good thing I have my hairtie@@ you think, taking it out. You look to your left, where a jock has gotten on the treadmill and already started running. @@.thought;It'll be embarrassing to tie my hair into a ponytail in front of him, but I need to work out.@@ You turn your attention back to the hairtie and sigh. It's only now, when it's right in front of you, that you realize you have no idea how to use it. @@.thought;It's this little circular thing. And I'm supposed to get all my hair through it and get it to stick? How?@@ A tall, athletic girl from the soccer team gets on the treadmill to your right. You stare at her, hoping that she'll tie her hair back and you can copy her movements. [[She does|WorkOut Trans Treadmill Hairtie]]\ <<elseif $scenes.weightRoom.hairTie<3 and $player.hair>=3>>\ You start running on the treadmill, working your way up to your usual speed. When you start to run, however, your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blonde<<else>>brunette<</if>> hair falls into your face. You reach up and brush it out of your face. But soon after, your hair gets in your eyes again. You brush it away, but it keeps falling back into your eyes. Soon, you're paying more attention to your hair than you are to your run. You keep moving further and further back on the treadmill, until finally you're forced to lower the speed down to a jog. That does nothing to keep the hair out of your eyes, though. @@.thought;This is ridiculous@@ you think, finally stopping the treadmill. @@.thought;I was hoping to get faster, but my hair is too long to even get a good run in.@@ @@.thought;I wonder how girls do it@@ you think as you walk back to the locker room, having already given up on your run. @@.thought;They have long hair too but I'll see them running on the treadmill.@@ [[Get changed|WorkOut Trans Change]]\ <<set $scenes.weightRoom.hairTie to 1>>\ <<else>>\ @@.thought;Running feels better than having to struggle with doing a weight@@ <<if $player.armStrength<73>>@@.thought;a hundred pounds lighter than normal.@@<<if $player.armStrength<51>> You look down at your weakened body. A difference of only 100 pounds in weights might be generous.<</if>><<else>>@@.thought;lighter than normal.@@<</if>> You start running on the treadmill, working your way up from a jog to a run. <<if $player.boobs>=2>>You're grateful for the sports bra that holds your boobs. You're conscious that your boobs are there, but now it feels like they're just part of your body. You look around and see a shirtless guy running a couple treadmills over. @@.thought;He's so lucky that he can be in public without a shirt.@@<<else>>You know that your sports bra isn't supporting anything, but you're still glad that you have it. You can't imagine being in public completely shirtless.<</if>> Some time later, you stop the treadmill, feeling out of breath and more fit. Sadly, you don't think you gained any muscle. [[Change back into your regular clothes|WorkOut Trans Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]]\ <<increaseSpeed 3>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $scenes.weightRoom.lastSpeedTf to "">><<set $scenes.weightRoom.secondLastSpeedTf to "">>\ <</if>>\ <<set $location to "weightroom">>\The girl takes out a hairtie and quickly ties her long blonde hair back into a ponytail. You just sigh. @@.thought;That was way too fast. I have no idea what she did.@@ The soccer player looks over at you and sees the hairtie in your hand. @@.female;"Do you need any help?"@@ @@.player;"Yes please."@@ @@.female;"Okay, put the hairtie around your wrist."@@ You do so. @@.female;"Then, pull all your hair back behind your head."@@ You follow her instructions. @@.female;"No. //All// of your hair back. Like this,"@@ she says, reaching over and pulling your hair so only a minimal amount is still on top of your head. @@.female;"Okay, now pull the hairtie over your hair."@@ You pull your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blonde<<else>>brunette<</if>> hair through the hairtie. As you do so, the jock looks over at you and you blush, embarrassed by the feminine activity that you're doing. The soccer player makes you pull your hair through the hairtie a couple more times until she's finally happy. @@.player;"Thank you so much,"@@ you say, going to start the treadmill. <<link "It doesn't start. You try again, and realize you can't move" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut Trans Treadmill Hairtie Recover">><<set $tfReason to "hairtie">><<set $tfCircumstances.location to "weight room">><<set $tfCircumstances.locationType to "weight room">><<set $tfCircumstances.witnesses to "soccer player">><<set $tfCircumstances.extraClothing to "">><<set $player.hairTiedBack to true>><</link>> <<set $location to "weightroom">>\You recover from your transformation and look around. Both the soccer player and the jock are looking at you. @@.female;"What happened?"@@ the soccer player is saying. @@.male;"I don't know. She must have spaced out."@@ @@.player;"I'm alright,"@@ you say. <<if $player.homosexuality>=50>>@@.male;"It's a good thing you hadn't started the treadmill yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this muscular jock saving you from falling off the treadmill. @@.female;"Are you sure you're okay?"@@<<else>>@@.female;"It's a good thing you hadn't started the treadmill yet."@@ @@.player;"You're right,"@@ you say, though your pussy heats up as you imagine this sexy blonde athlete saving you from falling off the treadmill. @@.male;"Are you sure you're okay?"@@<</if>> @@.player;"I'm fine,"@@ you say. @@.player;"Just spaced out. That's all."@@ [[Start running|WorkOut Trans Treadmill Hairtie Run]] <<increaseArousal 5>>\ <<set $location to "weightroom">>\Finally, you start running on the treadmill, working your way up from a jog to a run. As you run, you're amazed by how easy it is. Your hair no longer gets in your face or your eyes. Sometimes your ponytail will hit the back of your head, but that's it. Some time later, you stop the treadmill, feeling out of breath and more fit. Your eyes widen when you look at the display. You went almost a mile farther than you usually did! [[Continue|WorkOut Trans Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] <<set $scenes.weightRoom.daysSinceRunning to 0>>\ <<set $scenes.weightRoom.hairTie to 4>>\ <<set $scenes.treadmill to $scenes.treadmill+1>>\ <<increaseSpeed 4>>\ <<set $player.confidence to $player.confidence+2>>\ <<set $scenes.weightRoom.lastSpeedTf to "">><<set $scenes.weightRoom.secondLastSpeedTf to "">>\ <<set $location to "weightroom">>\You know that you should just get going, but you can't help yourself. Ever since <<print $witch.firstname>> transformed you, you've been ashamed of your weaker, feminine body. But now, looking at yourself after a workout, you don't feel ashamed anymore. You feel //good//. Your large ass is clearly outlined against your <<print $player.pants.informalName>>, and for the first time in a while, you start getting turned on while you look at yourself. @@.thought;I look hot now. I bet <<print $qb.firstname>> would think so too.@@ You shake yourself, wondering where that thought came from, but you can't get it out of your head. You like <<print $qb.firstname>>, there's no denying that, but you know you're not the only one who does. <<if $qb.date is $rival.firstname>>@@.thought;<<print $rival.firstname>>'s dating him, I think. What's she going to say if she finds out I'm sending him selfies?@@<<elseif $scenes.qb.sawRivalAtLake>>@@.thought;I know he's been hooking up with <<print $rival.firstname>>. I bet she's been sending him selfies too. I can't fall behind!@@<<else>>@@.thought;I bet there are lots of girls sending him selfies. I can't fall behind!@@<</if>> You reach for your phone. It would be so easy to take a picture and send it to him. @@.thought;Then he'd see what he's missing. Maybe seeing my ass will even turn him on@@ you think, <<if $player.playsWithHair>>playing with your hair as you imagine<<else>>imagining<</if>> him getting a boner. <<if $player.armStrength<15>>@@.thought;Or maybe I should show him my arms. Nothing masculine about them. Not anymore. @@<</if>> [[Send him a picture of your ass|WorkOut Trans Selfie Ass]]\ <<if $player.armStrength<15>> [[Send him a picture of your "muscles"|WorkOut Trans Selfie Muscles]]\ <</if>> <<link "Even though you like $qb.firstname, you're not going to send him any pictures" "WorkOut Trans Selfie Refuse">><</link>> <<increaseArousal 5>>\ <<set $location to "weightroom">>\@@.thought;No@@ you think firmly. @@.thought;This is going too far. I'm not going to take a selfie and then send it to a guy.@@ [[Change back into your clothes|WorkOut Trans Change][$changeEndPassage to $currentPassage;$expectedOutfit to "casual"]] <<set $player.attractionToMen to $player.attractionToMen-1>>\ <<set $location to "weightroom">>\You make a half-turn so your shoulder is facing the mirror and then pull up your camera, trying to get the best angle to show off your butt. You frown. This isn't quite right. You have a good view of your side<<if $player.boobs>=3>>, and even your boobs<</if>>, but your ass is barely in the photo. You turn all the way around, away from the mirror and then look over your shoulder. It's not very comfortable, and your neck hurts, but now your butt is on display. @@.thought;<<print $qb.firstname>> is going to love this.@@ <<if $player.pout>>[[You make a duckface as you take the photo|WorkOut Trans Selfie Ass Examine]]<<else>>[[Take the photo|WorkOut Trans Selfie Ass Examine]]<</if>> <<set $workOutSelfieAss to true>>\ <<set $location to "weightroom">>\Your heart drops when you look at the photo. @@.thought;I'm too blurry! You can barely even see my butt!@@ You get back into position, and get ready to snap another picture. As you do so, you can hear a couple girls laughing behind you. @@.thought;Relax. They're not talking about me@@ you tell yourself as you examine the picture. @@.female;"Look at her! She's sending a selfie to her boyfriend!"@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> They //were// talking about you. To make matters worse, <<if $player.pout>>you don't even like the photo that much.<<else>>you're not smiling in the photo.<</if>> @@.thought;I'm going to have to take another one.@@ As you twist around to show off your butt, you spot the girls who were laughing at you. @@.female;"Want any help?"@@ one of them asks you, giggling. @@.player;"No thanks, I'm good,"@@ you say quickly. You <<if $player.pout>>make a duckface<<else>>smile<</if>> and take the photo. @@.thought;This looks good@@ you think as you walk out of the weight room<<if $player.hipSway>>, your hips swaying<</if>>. Maybe you could have stayed in there when you sent the photo, but you wanted to get away from the girls. @@.thought;My butt looks nice, and I'm@@ <<if $player.pout>>@@.thought;making a girly expression.@@<<else>>@@.thought;smiling.@@<</if>> The only thing off about the photo is your eyes. You look scared, and a little unsure of yourself. @@.thought;I should go back and take another picture, but...@@ Your thoughts are interrupted when a couple of guys brush past you in the hallway. @@.thought;Oh my god. Here I am, with a private picture of me sticking out my ass, and anyone could see it!@@ you think, hurrying back to your dorm. Once you're in the safety of your room, you open up Snapchat, and get the photo ready to send to <<print $qb.firstname>>. Your heart races as your finger hovers over the send button. @@.thought;Should I do it?@@ you ask yourself. @@.thought;I know I shouldn't, but I want to see how he reacts. I'm going to do it.@@ [[You press the send button before you change your mind|WorkOut Trans Selfie Send]] <<set $location to "dorm">>\You face the mirror and flex your bicep. What you see makes you gasp. \ <<if $player.skillCurse>=2>>\ You knew that you had lost muscle tone after <<print $witch.firstname>>'s latest spell. What you didn't realize was exactly how much.\ <<else>>\ You knew that you had been losing muscle tone as you transformed. What you didn't realize was exactly how much.\ <</if>> \ Your arm is so thin now, and your shoulders are so slight. Even after <<print $witch.firstname>>'s first curse, you still had some hints of muscle. Now, there's nothing. @@.thought;I'm so weak. <<print $qb.firstname>>, or any guy really, could push me around and there's nothing I could do.@@ You decide to just take the photo before you second-guess yourself. @@.thought;No, that's no good. I'm too blurry.@@ You get back in position and get ready for a second picture. As you take it, you can hear a couple girls laughing behind you. @@.thought;Relax. They're not talking about me@@ you tell yourself as you examine the picture. @@.female;Look at her! She's sending a selfie to her boyfriend!@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> They //were// talking about you. And they knew you were going to send it to a guy. To make matters worse, you're not even smiling in the photo. @@.thought;I'm going to have to take another one.@@ <<if $player.pout>>[[You make a duckface as you take it|WorkOut Trans Selfie Muscles Examine]]<<else>>[[Take it|WorkOut Trans Selfie Muscles Examine]]<</if>> <<set $workOutSelfieAss to false>>\ <<set $location to "weightroom">>\@@.thought;Okay, this photo looks good@@ you think as you walk out of the gym<<if $player.hipSway>>, your hips swaying<</if>>. The photo isn't blurry, your face and muscles are clearly visible, and <<if $player.pout>>you like the duckface that you're making.<<else>>you're smiling.<</if>> <<if $player.pout>>@@.thought;Maybe I shouldn't be making that face@@ you think, pouting. @@.thought;I lost my muscles, came out as a girl, and now I'm posing in a feminine way. Is it too much?@@<<else>>@@.thought;Maybe I'm smiling //too// much@@ you think, frowning. Your smile makes it look like you're happy about what was done to you.<</if>> @@.thought;Would <<print $qb.firstname>> want a girl who's stronger? Or at least one who isn't so happy about being weak?@@ @@.thought;I feel so emasculated@@ you think<<if $player.pout>>, pouting<</if>>. @@.thought;The old <<print $player.malename>> never would have taken that photo. And he definitely wouldn't have been happy about losing his muscles.@@ But even as you're chastising yourself, you're wondering what <<print $qb.firstname>> will think about it. Your thoughts are interrupted when a couple of guys brush past you in the hallway. @@.thought;Oh my god. Here I am, with a private picture of me on my phone, and anyone can see it. //They// could have seen it!@@ you think, hurrying back to your dorm. Once you're in the safety of your room, you open up Snapchat, and get the photo ready to send to <<print $qb.firstname>>. Your heart races as your finger hovers over the send button. @@.thought;Should I do it?@@ you ask yourself. @@.thought;I know I shouldn't, but I want to see how he reacts. I'm going to do it.@@ [[You press the send button before you change your mind|WorkOut Trans Selfie Send]] <<set $location to "dorm">>\As soon as the message is sent, you feel overcome with shame. @@.thought;Why did I do that? I just sent a guy a picture of @@<<if $workOutSelfieAss>>@@.thought;my ass.@@<<else>>@@.thought;my girly arms.@@<</if>> @@.thought;And what's worse, I did it because I wanted to get a reaction out of him. I wanted him to get turned on.@@ You feel so embarrassed. @@.thought;What was I thinking? I'm just going to delete this before he sees it@@ you think, reaching for the phone. <<link "Before you can get there, you start to transform" TfPassagePicker>><<set $tfRecoverPassage to "WorkOut Trans Selfie Recover">><<set $tfReason to "flirt">><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to true>><</link>> <<set $location to "dorm">>\You're shaking when you regain control of your body, and you have to take several deep breaths before you feel better. @@.thought;I guess it's fair for me to transform from that. I was just thinking about how unmanly sending a guy a picture of my @@<<if $workOutSelfieAss>>@@.thought;ass@@<<else>>@@.thought;diminished muscles@@<</if>> @@.thought;was. But why does it have to keep happening?@@ You're distracted by a notification from your phone. @@.thought;Shit. Did <<print $qb.firstname>> see my snap? I didn't have a chance to delete it. I hope he didn't see it.@@ Opening up Snapchat, you're greeted by the message: ''<<print $qb.firstname>> took a screenshot!'' @@.thought;Oh. So he saw it. Wait, he took a screenshot. Does that mean that he liked it?@@ As soon as you think that, <<print $qb.firstname>> sends a snap. [[Open it|WorkOut Trans Selfie Open]] <<set $location to "dorm">>\@@.thought;Should I open it? I probably shouldn't, but I've come this far...and I really want to know what he sent.@@ You open it. It's a picture of <<print $qb.firstname>> shirtless, flexing in front of the mirror. @@.thought;He's so strong.@@<<if $workOutSelfieAss is false or $player.armStrength<15>> @@.thought;I don't have muscles like that.@@<</if>> <<if $player.homosexuality>=30>>Imagining those muscular arms wrapped around you, you drop your hand to your pussy, only to jerk it away. @@.thought;Sending him a picture is one thing, but I'm not going to get off to a guy. Even if he is handsome.@@ <<set $player.attractionToMen to $player.attractionToMen+1>><<increaseArousal 5>><</if>>Another message shows up: @@.qb;Nice picture. I like your yoga pants.@@ You smile at that compliment, before realizing that you don't know what to do next. @@.thought;I sent him a picture and he sent me one back. Am I supposed to compliment it or am I done? I've been sent pictures before, but they've always been from girls.@@ [[Compliment it|WorkOut Trans Selfie Compliment]] [[Leave it and change back into your clothes|WorkOut Trans Selfie Change]] <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $qb.relationship to $qb.relationship+2>>\ <<set $qb.shirt to null>><<set $qb.pants to null>><<set $qb.underwear to setup.qbUnderwear>><<set $qb.socks to null>><<set $qb.shoes to null>>\ <<set $leftChar to $qb>>\ <<set $location to "dorm">>\@@.player;Thanks! You look strong!@@ @@.thought;No, that wasn't good@@ you think after you send it. @@.thought;I sounded too awkward. It's been too long since I flirted.@@ You stare at your phone, waiting for <<print $qb.firstname>> to respond, but no message comes. @@.thought;He didn't get back to me. Did I say something wrong? Or is he busy now with a girl like <<print $rival.firstname>>? Or does he just think the conversation is over?@@ You consider sending him another message to check up on him, but you decide against it. @@.thought;I don't want to look desperate.@@ <<link "Change out of your clothes and do something else" "WorkOut Trans Selfie Change">><</link>> <<set $player.attractionToMen to $player.attractionToMen+2>><<set $qb.relationship to $qb.relationship+1>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\<<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $player.hairTiedBack to false>>\ <<set $leftChar to null>>\ <<set $location to "dorm">>\You walk over to the yoga class, and grab an extra mat. @@.thought;Okay, now where should I set up? Oh, I see <<print $girlfriend.firstname>> by the front.@@ You walk over to her and unroll your mat, grateful to be able to work out next to a familiar face. @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ <<print $girlfriend.firstname>> says. <<if $player.homosexuality>=70>>Her ass really stands out in her yoga pants, and you can't help but compare your own ass to hers.<<else>>Her ass looks amazing in her yoga pants.<</if>> @@.girlfriend;"I was worried you wouldn't make it."@@ @@.player;"No, I wanted to come,"@@ you say. @@.player;"It's fun."@@ It really is. You get to work out with your friends, and you've even started enjoying the exercises. The girl on your other side turns around and you see that it's Amy. @@.female;"Hey, <<print $player.firstname>>!"@@ she says. @@.female;"Okay girls!"@@ the instructor says, getting everyone's attention. @@.female;"Let's start with a plank,"@@ she says. @@.female;"Hold it for as long as you can."@@ You start to look around to see what <<if $player.masculinity<0>>the other girls are<<else>>everyone else is<</if>> doing, only to realize that you're in the front row. You can't see anyone, and everyone can see you. @@.thought;It's fine. I think I know how to do a plank.@@ You position yourself like you're about to do a push up and then hold the position. @@.female;"Good job, girls!"@@ the instructor says. In a softer voice, she says, @@.female;"<<print $player.firstname>>, keep your elbows straight."@@ @@.thought;So even the yoga instructor knows my new name@@ you realize as you straighten out your elbows. @@.thought;I bet the entire school knows@@ <<if $player.masculinity<=-100>>@@.thought;I'm a girl@@<<elseif $player.masculinity<0>>@@.thought;I'm trans@@<<else>>@@.thought;that I came out@@<</if>> @@.thought;now.@@ [[Hold the position|WorkOut Trans Yoga DownwardDog]] <<set $girlfriend.shirt to null>><<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.bra to setup.girlfriendPinkSportsBra>><<set $girlfriend.underwear to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "weightroom">>\Your arms feel like they're on fire as you hold your position. \ <<if $player.skillCurse>1>>\ You curse yourself for letting <<print $witch.firstname>> take away your strength. @@.thought;Why did I agree to this?@@\ <<elseif $player.armStrength<45>>\ Once again, you curse <<print $witch.firstname>> for taking away your strength.\ <<else>>\ Luckily you've been working out, or it would be even worse.\ <</if>> After what feels like hours, the yoga teacher finally says, @@.female;"Good job, girls! Next, we're going to do the downward dog."@@ You gratefully sit back up, only to look alarmed as the instructor starts demonstrating the downward dog. @@.thought;I don't want to be the only one not doing it.@@ You get on your hands and knees and breathe out as you lift your knees up. Your butt is sticking straight out. @@.thought;I wonder how I look. I'm wearing just yoga pants and a <<print $player.bra.informalName>>, and I'm displaying my butt to everyone.@@ You see a couple guys walk into the weight room, and you swallow. @@.thought;It's not just @@<<if $player.masculinity<0>>@@.thought;other @@<</if>>@@.thought;girls who will see my ass. Guys will too.@@ @@.female;"Now, push your butt up more and push your toes down onto the mat."@@ @@.thought;Is she kidding? My butt is just going to stick up more. What are the @@<<if $player.masculinity>=25>>@@.thought;girls@@<<else>>@@.thought;others@@<</if>> @@.thought;doing?@@ Being in the front, you don't have a very good view, but you can see <<print $girlfriend.firstname>> and Amy pushing their sizable butts up. [[Push your butt up|WorkOut Trans Yoga DownwardDog Continue]] <<if $scenes.yoga<2>><<set $scenes.yoga to 2>><</if>>\ <<set $location to "weightroom">>\@@.thought;Well, at least I'll be getting a good stretch in@@ you think as you push your butt up. You were thinking that it wouldn't be so bad once you got into position, but if anything, it's even worse. You feel so exposed, with your <<if $player.ass>=3>>large <<elseif $player.ass is 2>>round <<elseif $player.ass is 1>>pert <</if>>ass sticking up in the air. You feel a little more comforted as you see all the other butts sticking up behind you. At least you're not <<if $player.masculinity<0>>the only girl doing this exercise.<<else>>alone.<</if>> You can also see some guys who are working out. Only, they don't seem to be getting much of a workout in. They're looking at all the butts on display. Including yours. @@.female;"Okay, hold that pose for a couple minutes,"@@ the teacher says. @@.thought;A couple minutes? That's so long!@@ [[You continue to hold the pose, aware that everyone can see your ass|WorkOut Trans Yoga Splits]] <<set $location to "weightroom">>\You continue to hold the pose. It was humiliating at first, but you've gotten used to it, and you can feel in your muscles that you're getting a good workout in. @@.thought;This isn't that bad.@@ As you hold the pose, you notice that the two guys who walked in aren't working out. They're just standing off to the side, obviously looking at all of the asses on display. Including yours. @@.female;"Good job!"@@ the instructor says, stopping the exercise. @@.female;"We're now going to be doing the splits."@@ You <<if $player.pout>>pout.<<else>>sigh.<</if>> The last two exercises were a little humiliating, but you were able to do them just fine. <<if $winterBall and $winterBall.amy>=3>>You're finally able to do the splits now, but it's not easy.<<else>>You know that you're not able to do the splits<<if $winterBall and $winterBall.amy is 2>> on your own<</if>>.<</if>> @@.female;"You can do it, <<print $player.firstname>>,"@@ Amy says encouragingly as she starts to get in position. @@.girlfriend;"Yeah! You're flexible, you just need practice!"@@ <<print $girlfriend.firstname>> says. She's already doing the splits. <<if $winterBall and $winterBall.amy>=3>>Remembering Amy's instructions, you stand with your feet apart, place your hands on the ground and slide your legs and hips down. You make easy progress at first, but when your hips are only an inch or two off the ground, you find it hard to lower them any more. <<link "$rival.firstname starts to approach you, and you redouble your efforts" "WorkOut Trans Yoga Splits Succeed">><</link>><<else>>@@.female;"If you're having trouble, start off with a lunge, and then focus on bringing your knees to the ground."@@ You do as she says, getting your knees to hover off the ground, but you can't quite bring them all the way down. @@.rival;"Bring your hips down, girl,"@@ <<print $rival.firstname>> whispers in your ear, grabbing your hips and guiding them towards the ground. You look around, startled. You didn't even realize that she was behind you. But even with <<print $rival.firstname>>'s help, you aren't able to do it. As soon as they start to touch the ground, your legs start trembling. @@.female;"It's okay if you can't do it,"@@ the instructor says. @@.female;"We just need to work on your flexibility."@@ You look around and notice that most of the girls are doing the splits, including <<print $girlfriend.firstname>> and Amy, but there's a couple <<if $player.masculinity<0>>other <</if>>girls who are struggling. @@.thought;I want to get good enough where I can do the splits.@@ @@.female;"Great job everyone! Let's hit the showers,"@@ the instructor says. [[Stand up|WorkOut Trans Yoga Finish]]<</if>> <<if not $winterBall or $winterBall.amy<3>><<set $player.flexibility to $player.flexibility+5>><</if>>\ <<if not $winterBall or $winterBall.amy<3>><<set $rival.shirt to null>><<set $rival.pants to setup.rivalYogaPants>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.bra to setup.rivalPinkSportsBra>><<set $rival.underwear to null>><<set $rightChar to $rival>><</if>>\ <<set $location to "weightroom">>\Not wanting <<print $rival.firstname>> to handle your body again, you focus once more on lowering your hips. To your surprise, they touch the mat. <<print $rival.firstname>> sees that you've got it, and turns to help <<if $player.masculinity<0>>another girl.<<else>>someone else.<</if>> @@.thought;I'm doing the splits! And I did it all on my own!@@ @@.female;"If you're having trouble, start off with a lunge, and then focus on bringing your knees to the ground,"@@ the instructor says. You look around, surprised that she would say that. But she's not talking to you. She's talking to <<if $player.masculinity<0>>some of the other<<else>>the<</if>> girls who are still struggling to do the splits. @@.thought;It feels nice to not be the one who needs help for once.@@ @@.female;"Great job everyone! Let's hit the showers,"@@ the instructor says. [[Stand up|WorkOut Trans Yoga Finish]] <<set $player.flexibility to $player.flexibility+2>>\ <<set $location to "weightroom">>\You stand up, <<if $winterBall and $winterBall.amy>=3>>proud of yourself for doing the splits.<<else>><<if $player.pout>>pouting at<<else>>frustrated by<</if>> your failure to do the splits.<</if>> @@.thought;Okay, I'll just go back to my dorm, and...@@ you pause as you catch a whiff of yourself. @@.thought;I need a shower.@@ Automatically, you follow the <<if $player.masculinity<0>>rest of the <</if>>girls to the girls locker room and walk inside, <<if $player.homosexuality>=70>>not even blinking<<else>>trying not to look<</if>> when <<if $player.masculinity<0>>the other girls start to take off their clothes.<<else>>everyone starts to take off their clothes.<</if>> @@.thought;I don't feel comfortable walking around naked in the girls locker room yet.@@ [[Change at your locker|WorkOut Trans Yoga Chat]] <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "girlslocker">>\You walk over to your locker, intending to just take off your clothes, put a towel on, and head to the shower. To your surprise, <<if $scenes.yogaShower>>Brooke<<else>>one of the girls from the cheerleading squad<</if>> is already there, and she's half-naked. <<if $scenes.yogaShower and not $scenes.trans.yoga>>@@.female;"Do I know you? You look familiar."@@ @@.player;"Uhhh..."@@ @@.female;"Oh! You changed next to me after yoga class!"@@ @@.thought;Oh shit. I hope she's not mad at me. And I hope she doesn't remember that I have a pussy.@@ Brooke takes off the rest of her clothes and quickly wraps a towel around herself. @@.female;"Well, I'll see you around, <<print $player.firstname>>."@@ @@.thought;Okay, so she didn't see my pussy. It's a good thing I never took off my panties in front of her.@@<<elseif not $scenes.trans.yoga>>@@.female;"Uh, hi,"@@ she says, looking self-conscious about her lack of clothing. @@.female;"<<print $player.firstname>>, right?"@@ @@.player;"Yeah,"@@ you say. You feel weird being fully clothed in front of a half-naked girl too, so you take off your yoga pants, though you're careful to leave your <<print $player.underwear.informalName>> on. @@.female;"How did you like the class? Think you'll come back?"@@ @@.player;"I liked it,"@@ you say truthfully. <<if $winterBall and $winterBall.amy>=3>>@@.player;"It was fun. And I can finally do the splits!"@@ @@.female;"Yeah, I had a good time too. I knew you would get there!"@@ she says encouragingly.<<else>>@@.player;"I wish I could do the splits, but it was fun."@@ @@.female;"You'll get there!"@@ she says.<</if>> She takes off the rest of her clothes and quickly wraps a towel around herself. @@.female;"Well, I'll see you around, <<print $player.firstname>>!"@@<<else>>@@.player;"Hey Brooke!"@@ you say. @@.female;"Hey <<print $player.firstname>>,"@@ she says, turning around. @@.thought;Does she feel more comfortable being in her underwear in front of me?@@ You feel a little weird being fully clothed, so you start to take off your clothes, though you're careful to leave your <<print $player.underwear.informalName>> on. You and Brooke chat for a little while as the two of you change, and you're surprised by how natural it feels. @@.female;"Well, I should take a shower,"@@ Brooke says, taking off her panties and wrapping a towel around herself. @@.female;"I'll see you around, <<print $player.firstname>>!"@@<</if>> [[Wrap a towel around yourself and walk to the shower|WorkOut Trans Yoga Shower]] <<set $player.pants to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "girlslocker">>\You cover yourself with a towel and walk towards the showers<<if $player.hipSway>>, hips swaying<</if>>. On your way there, you see a half-naked <<print $rival.firstname>> talking to her friends. You walk past her into the shower, take off your towel and turn the water on. @@.thought;This feels so nice@@ you think as the water streams down your back. It feels nice to relax after your workout, and if you don't pay attention to the sound of girls talking outside, you'd forget that you were in the girls locker room. You finish getting clean, grab your towel, and get ready to step out of the shower. @@.thought;This was nice@@ you think as you walk back to <<print $girlfriend.firstname>>'s locker. @@.thought;I feel more accepted by them than I @@<<if $player.skillCurse>=4>>@@.thought;did@@<<else>>@@.thought;do@@<</if>> @@.thought;by my football team. And I'm so close to being able to do the handstand and the splits!@@ [[Change and do something else|WorkOut Trans Yoga ChangeBack]] <<set $scenes.yogaShower to true>>\ <<set $scenes.trans.yoga to true>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "girlsbathroom">>\<<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\You take a couple tentative steps towards the class, just trying to find out what they're doing. @@.thought;They're all girls and they've all got mats. This looks like a yoga class.@@ You're about to back away when the girl that's nearest to you turns to look at you. @@.female;"Did you want to join?"@@ You weren't expecting that. Here you are, intruding on a group of girls doing a feminine activity, and instead of telling you to go away, she's inviting you to join in. @@.thought;Should I do it? It looks like fun, and guys can do yoga. I don't see any guys here, but that doesn't mean @@<<if $player.masculinity>=50>>@@.thought;we@@<<else>>@@.thought;they@@<</if>> @@.thought;can't do it.@@ <<if $player.pants.properName.contains("Yoga Pants")>>\ @@.female;"You should do it,"@@ she says. @@.female;"You're wearing the right clothes."@@ You look down at your yoga pants. You had forgotten that you were wearing them. <<if $player.shirt is null or $player.shirt.properName is "Athletic Shirt">>\ [[Join the class|WorkOut Yoga Start]]\ <<else>>\ @@.female;"Oh, but you need to change your shirt."@@ [[Change in the bathroom|WorkOut Yoga Change]]\ <</if>>\ <<else>>\ <<hasClothingItem "Yoga Pants" "pants">>\ @@.female;"You can't do it in these pants,"@@ she says. You glance down at your <<print $player.pants.informalName>>. @@.female;"If you had yoga pants, you could join in."@@ <<if $hasClothingItem>>\ You //do// have yoga pants. [[Change into them in the bathroom|WorkOut Yoga Change]]\ <<else>>\ Unfortunately, you don't have yoga pants.\ <</if>>\ <</if>> [[Work out with the machines|WorkOut Machines]] [[Run|WorkOut Treadmill]] <<set $scenes.yoga to 1>>\ <<unset $hasClothingItem>>\ <<set $location to "weightroom">>\You tell her that you'll be right back, and then head <<if $player.masculinity>0>>to the boys bathroom to change.<<else>>out of the weight room. As you stand in front of the bathrooms, you have a moment of indecision, before quickly going into the boys bathroom.<</if>> Luckily, you're able to change into your <<if $player.pants.properName.contains("Yoga Pants")>>workout shirt,<<else>>yoga pants without transforming,<</if>> and you head back to the weight room to rejoin the class. [[Continue|WorkOut Yoga Start]] <<for _i to 0;_i<$clothesInventory.pants.length;_i++>><<if $clothesInventory.pants[_i].properName.contains("Yoga Pants")>><<set $player.pants to $clothesInventory.pants[_i]>><</if>><</for>>\ <<set $player.shirt to $workoutOutfit.shirt>><<set $player.underwear to $workoutOutfit.underwear>><<set $player.bra to $workoutOutfit.bra>><<set $player.shoes to $workoutOutfit.shoes>><<set $player.socks to $workoutOutfit.socks>>\ <<set $location to "weightroom">>\@@.player;"I'll join,"@@ you tell her.<<if visited("WorkOut Yoga Change")>> She looks approvingly at your yoga pants and nods.<<else>> @@.female;"Really? You looked like you were about to run off."@@ You shake your head.<</if>> @@.female;"Why don't you take an extra mat?"@@ Trying not to disturb the others, you pick up a mat and unroll it towards the back of the class. The class has already started, and you look around helplessly. The instructor is in the middle of a routine, and the <<if $player.masculinity<0>>other <</if>>girls are all effortlessly following along. You look back to the girl who invited you, but she's concentrating on a pose. @@.thought;I guess I should just copy what they're doing?@@ You look at the instructor. Her lower body is positioned like she's about to do a push up, but she's lifted her chest off the ground, and her head is tilted back. @@.thought;Okay. I should get started. Let's see.@@ You lie down on your stomach, but just as you're about to try to recreate the rest of her pose, she gets up. @@.female;"Good job, girls! Next, we're going to do the downward dog."@@ @@.thought;Girls? Well, she probably didn't see me. I joined late.@@ @@.female;"First, get on your hands and knees."@@ You do so. @@.female;"Okay, everybody breathe out. Now, lift your knees up."@@ You lift your knees up, but you don't change your breathing. @@.thought;It's not like she'll know.@@ Feeling self conscious, you look around to see how everyone else is doing. @@.thought;Wow, there are so many butts.@@ You admire the view for a moment, before you realize that this means your butt's going to be on display too. @@.female;"Now, push your butt up more and push your toes down onto the mat."@@ @@.thought;Is she kidding? My butt is just going to stick up more. What are the @@<<if $player.masculinity>=25>>@@.thought;girls@@<<else>>@@.thought;others@@<</if>> @@.thought;doing?@@ You look up to see all the girls pushing their butts up. [[Push your butt up|WorkOut Yoga Continue]] <<set $scenes.yoga to 2>>\ <<set $location to "weightroom">>\@@.thought;At least I'm in the back. The others won't be able to see me.@@ Feeling a little better, you push your butt up. You were thinking that it wouldn't be so bad once you got into position, but if anything, it's even worse. You feel so exposed, with your <<if $player.ass>=3>>large <<elseif $player.ass is 2>>round <<elseif $player.ass is 1>>pert <</if>>ass sticking up in the air. Even worse, you're looking behind you, so you don't even get a good view of the butts of the <<if $player.masculinity<0>>others<<else>>girls<</if>>. What you //can// see are the guys who are working out. Only, they don't seem to be getting much of a workout in. They're looking at all the butts on display. Including yours. @@.female;"Okay, hold that pose for a couple minutes,"@@ the teacher says. @@.thought;A couple minutes? That's so long!@@ @@.female;"Me and my assistant are going to come around and help you girls get into the right position."@@ You hear some footsteps, and then you hear a voice from behind you. @@.rival;"I should have known a sissy like you would be doing yoga."@@ [[Try to see who it is|WorkOut Yoga Rival]] <<set $location to "weightroom">>\<<if $rival.gymConfrontation is not "">>\ You try to get a good look at the girl behind you. Even looking at her upside down, there's no mistaking that blonde hair, those boobs, or that smug expression.\ <<elseif $scenes.friends.qbCute>>\ You struggle to get a good look at the girl behind you. When you recognize her as <<print $rival.firstname>>, the cheerleader that was talking about how cute <<print $qb.firstname>> was, you <<if $player.pout>>pout.<<else>>gulp.<</if>>\ <<else>>\ You struggle to get a good look at the girl behind you. When you realize that it's <<print $rival.firstname>> <<print $rival.lastname>>, a popular cheerleader who you briefly dated, you <<if $player.pout>>pout.<<else>>gulp.<</if>>\ <</if>> @@.player;"<<print $rival.firstname>>?"@@ @@.rival;"<<print $player.firstname>>. Did you come to work on your butt, so @@<<if $player.crush is $qb.firstname>>@@.rival;<<print $qb.firstname>>@@<<else>>@@.rival;guys@@<</if>> @@.rival;would notice it?"@@ @@.player;"N...no. I saw people doing yoga and it looked like fun."@@ @@.rival;"You sure?"@@ she asks, grabbing your butt. You gasp at the unexpected contact.\ <<if not $player.datingGirlfriend and not $player.datingWitch>> \ Despite yourself, you find yourself enjoying it. @@.thought;It's the first time a girl's touched me since <<print $girlfriend.firstname>> and I broke up.@@<<increaseArousal 5>>\ <</if>> @@.female;"<<print $rival.firstname>>! You can talk to your friends after class!"@@ @@.rival;"Sorry!"@@ she calls back. She stops talking and goes back to getting you in position. @@.thought;Are her hands lingering, or is that my imagination?@@ Before she leaves, she leans down and whispers in your ear, @@.rival;"You better work on your butt, <<print $player.firstname>>. A sissy like you needs every advantage @@<<if $player.feminine>=18 and $player.masculinity<=25>>@@.rival;she@@<<else>>@@.rival;he@@<</if>> @@.rival;can get to@@ \ <<if $scenes.tauntedRival or $scenes.friends.qbAskOut>>\ @@.rival;keep a stud like <<print $qb.firstname>>."@@\ <<elseif $player.crush is $qb.firstname>>\ @@.rival;date a stud like <<print $qb.firstname>>."@@\ <<else>>\ @@.rival;have a hot guy notice @@<<if $player.feminine>=18 and $player.masculinity<=25>>@@.rival;her."@@<<else>>@@.rival;him."@@<</if>>\ <</if>> And with that, she leaves. Determined, you continue holding the pose. \ <<if $qb.date and $qb.date is $player.firstname>>\ @@.thought;So she thinks she can take@@ <<if $player.datingQuarterback and $player.openRelationship>>@@.thought;our@@<<else>>@@.thought;my@@<</if>> @@.thought;boyfriend? I'll show her.@@\ <<elseif $qb.date>>\ @@.thought;She may be going on a date with <<print $qb.firstname>>, but it's not over. I'll show her.@@\ <<elseif $player.crush is $qb.firstname>>\ @@.thought;So she thinks she'll get <<print $qb.firstname>> to date her? I'll show her.@@\ <<elseif $player.homosexuality>=50>>\ @@.thought;So she thinks guys won't notice me? I'll show her.@@\ <<else>>\ @@.thought;Why does she assume I like guys?@@\ <</if>> \ It's difficult to stay in the same uncomfortable position for several minutes, especially when you have a good view of <<if $player.masculinity>=50>>other<<else>>the<</if>> guys checking you out, but you power through, picturing <<if $player.crush is not "">><<print $player.crush>><<elseif $player.homosexuality>=50>>a hot guy<<else>>a hot girl<</if>> squeezing your <<if $player.ass is 0>>firm <<elseif $player.ass>1>>soft <</if>>ass to motivate you. @@.female;"Good job, girls!"@@ the instructor finally calls. Exhausted, you collapse onto the mat. @@.female;"Let's call it for today."@@ The girls slowly filter out of the gym. You're not in the mood to work out after that tiring yoga session, so you follow them out the door. <<link "Continue" $currentPassage>><<set $rightChar to null>><<set $player.pants to $casualClothes.pants>><<set $player.shirt to $casualClothes.shirt>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><<set $player.shoes to $casualClothes.shoes>><<set $player.socks to $casualClothes.socks>><</link>> <<increaseArmStrength 1>>\ <<set $rival.shirt to null>><<set $rival.pants to setup.rivalYogaPants>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.bra to setup.rivalPinkSportsBra>><<set $rival.underwear to null>>\ <<set $rightChar to $rival>>\ <<set $location to "weightroom">>\You head to the bathroom, taking your yoga pants with you. The masculine part of your brain<<if $player.masculinity<25>> that remains<</if>> would never do something like this. @@.thought;I'm changing into girl clothes so I can do a girls yoga class.@@ But another part of you is excited about this. <<if $player.skillCurse is 4>>Besides, you haven't had a good chance to work out since you got kicked off from the football team.<<else>>Besides, working out with heavy weights doesn't feel right anymore.<</if>> <<set $changeEndPassage to "WorkOut Yoga 2">><<set $expectedOutfit to "yoga">><<display Clothes>> <<set $location to "boysbathroom">>\You leave the bathroom, feeling nervous. This feels much different from any of the other times you've worn girl clothes. <<if $player.bra>>Before, your bra and panties were hidden.<<if $player.ownsGirlPants>> Even with your new pants, you could tell yourself that nobody knew the difference.<</if>> But now, you're wearing feminine yoga pants and your <<if $player.boobs>=2>>boobs are<<else>>chest is<</if>> covered by nothing but a sports bra.<<else>>Before, your panties were hidden. But now, you're wearing feminine yoga pants and your <<if $player.boobs>=2>>boobs are<<else>>chest is<</if>> <<if $player.shirt>>visible through your <<print $player.shirt.informalName>>.<<else>>exposed.<</if>><</if>> <<if $player.bra>>Luckily, nobody says anything as you walk back into the weight room.<<else>>You get a couple stares as you walk into the weight room<<if $player.hipSway>>, hips swaying<</if>>.<</if>> All the <<if $player.masculinity<=0>>other <</if>>girls are <<if $player.bra>>dressed similarly as you. You<<else>>wearing sports bras. You wonder if it was a mistake to dress like this. At least if you were wearing a bra too, you'd<</if>> look like just another gym bunny<<if $player.feminine<14>>, besides your masculine features<</if>>. <<if $player.bra>>Still, you<<else>>You<</if>> don't relax until after you've sat down at the back of class. [[Start the class|WorkOut Yoga 2 Start]] <<set $scenes.yoga to 3>>\ <<set $location to "weightroom">>\@@.female;"Okay girls!"@@ the instructor says, getting everyone's attention. @@.female;"Let's start with a plank,"@@ she says. @@.female;"Hold it for as long as you can."@@ @@.thought;How do I do that?@@ @@.female;"Okay, position yourself like you're about to do a push up. Make sure your hips are shoulder-width apart. Girl in the back, keep your elbows straight."@@ You blush as you realize that your elbows had started to bend. <<if $player.armStrength<45>>Wincing<<else>>Taking a deep breath<</if>>, you straighten them out. @@.female;"And hold."@@ Your arms feel like they're on fire as you hold your position. \ <<if $player.skillCurse>1>>\ You curse yourself for letting <<print $witch.firstname>> take away your strength. @@.thought;Why did I agree to this?@@\ <<elseif $player.armStrength<45>>\ Once again, you curse <<print $witch.firstname>> for taking away your strength.\ <<else>>\ Luckily you've been working out, or it would be even worse.\ <</if>> \ The door to the weight room opens, but you can't see anything. @@.male;"Hey, check it out. The girls are doing yoga."@@ @@.male;"I thought we had the weight room?"@@ @@.female;"Okay, girls. You can relax for a bit."@@ Gratefully, you sit up. The instructor walks to the front of the weight room, where she starts talking to a muscular older guy. @@.thought;That's the soccer coach. And he's there with the soccer team. Are they supposed to have the weight room now?@@ With nothing else to do, the girls all start to talk amongst themselves. You don't have any friends in this class, so you reach for your phone, only to realize that your yoga pants don't have pockets. @@.thought;Who thought it would be a good idea to make clothes without pockets?@@ @@.girlfriend;"<<print $player.firstname>>? I didn't know you were in this class!"@@ [[Look over|WorkOut Yoga 2 Girlfriend]] <<set $location to "weightroom">>\You look over and are surprised to see <<print $girlfriend.firstname>>. @@.player;"I'm not. I was in the weight room and I saw that yoga class was starting. This is only the second class I've gone to."@@ @@.girlfriend;"You're dressed for the class,"@@ she says, giggling. You turn beet red. @@.player;"It's a funny story. I saw these yoga pants in..."@@ @@.girlfriend;"Relax. I'm just happy to have another friend in the class."@@ She pauses and looks at you. @@.girlfriend;"You should join the class. It's fun, and @@<<if $player.skillCurse is 4>>@@.girlfriend;it's a good way to stay in shape now that you're not on the team."@@<<else>>@@.girlfriend;it's a better way to work out than just lifting weights."@@<</if>> @@.player;"I'll think about it. Maybe. But last time, <<print $rival.firstname>> was harrassing me."@@ @@.girlfriend;"<<print $rival.firstname>> isn't so bad once you get to know her."@@ You make a face. @@.girlfriend;"I'm serious!"@@ she says, giggling. @@.girlfriend;"She's just jealous of you@@<<if $player.crush is $qb.firstname>> @@.girlfriend;because of <<print $qb.firstname>>@@<</if>>@@.girlfriend;."@@ You look over at <<print $rival.firstname>>, who is at the front of the room, talking with a large crowd of girls. You can hardly believe that someone like her would be jealous of you. [[The yoga instructor gets everyone's attention|WorkOut Yoga 2 DownwardDog]] <<set $girlfriend.shirt to null>><<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.bra to setup.girlfriendPinkSportsBra>><<set $girlfriend.underwear to null>>\ <<set $rival.shirt to null>><<set $rival.pants to setup.rivalYogaPants>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.bra to setup.rivalPinkSportsBra>><<set $rival.underwear to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $rival>>\ <<set $location to "weightroom">>\@@.female;"Okay, girls. The soccer team was nice enough to let us use the weight room."@@ She turns to the soccer coach. @@.female;"Thank you."@@ @@.male;"No problem. My boys are going to use the bikes until you girls are done."@@ @@.female;"Now we're going to do the downward dog. Everyone, get on your hands and knees. Now, lift your butt. It's just like the plank except your butt should be high in the air."@@ You follow her instructions, sticking your <<if $player.ass>=4>>large<<elseif $player.ass is 3>>round, padded<<elseif $player.ass is 2>>round<<elseif $player.ass is 1>>pert<<else>>tight<</if>> ass up in the air. @@.male;"Aren't you glad we took the bikes?"@@ comes a voice from behind you. You look between your legs and see that the soccer players are directly behind you and <<print $girlfriend.firstname>>. @@.thought;Kill me now.@@ @@.male;"So which one of these chicks has the best ass?"@@ You can't do anything but helplessly hold your position. If you turned around to give them a piece of your mind, they might recognize you. @@.male;"The girl in the front for sure. Right next to the instructor?"@@ @@.male;"That's <<print $rival.firstname>>, right?"@@ @@.male;"I think so."@@ @@.male;"She's got a nice ass. What about the girl right in front of us?"@@ [[Continue|WorkOut Yoga 2 Ogled]] <<set $location to "weightroom">>\<<if $player.bra is null>><<set _braColor to "">><<elseif $player.bra.properName.contains("Red")>><<set _braColor to "red">><<elseif $player.bra.properName.contains("White")>><<set _braColor to "white">><<elseif $player.bra.properName.contains("Blue")>><<set _braColor to "blue">><<elseif $player.bra.properName.contains("Green")>><<set _braColor to "green">><<elseif $player.bra.properName.contains("Purple")>><<set _braColor to "purple">><<elseif $player.bra.properName.contains("Pink")>><<set _braColor to "light pink">><<else>><<set _braColor to "black">><</if>>\ <<if $player.ass>=3>>\ @@.male;"Which one? Both of them have nice asses."@@ @@.thought;Oh my god. He's talking about me and <<print $girlfriend.firstname>>.@@ @@.male;"True. I'm talking about the girl in the@@ <<if _braColor is "light pink">>@@.male;dark@@ <</if>>@@.male;pink sports bra."@@ @@.thought;That's <<print $girlfriend.firstname>>@@ you realize, casting a sideways glance at her bra. @@.male;"No way, man. The chick@@ <<if $player.bra>>@@.male;in the <<print _braColor>> bra@@<<elseif $player.shirt>>@@.male;in the <<print $player.shirt.informalName>>@@<<else>>@@.male;who's not wearing a bra@@<</if>> @@.male;has a nicer ass."@@ <<if $player.masculinity<25>>@@.thought;That's me!@@<<else>>@@.thought;They're talking about me!@@<</if>> you think. You know that you should be disgusted that these guys are ogling you while you're just trying to work out, but you can't help but feel a surge of excitement that this guy thinks you have a nice ass.\ <<else>>\ @@.male;"The one in the@@ <<if _braColor is "light pink">>@@.male;dark@@ <</if>>@@.male;pink sports bra?"@@ @@.male;"Obviously. What, did you think I was talking about the girl@@ <<if $player.bra>>@@.male;in the <<print _braColor>> bra?"@@<<elseif $player.shirt>>@@.male;in the <<print $player.shirt.informalName>>?"@@<<else>>@@.male;that's not wearing a bra?"@@<</if>> Without warning, tears start to come to your eyes, and you quickly blink them away. You know that you shouldn't care about what these douchebags think, but it still hurts for them to be laughing at the size of your ass.\ <</if>> @@.female;"Okay, that's enough. Let's do some other poses."@@ [[Continue|WorkOut Yoga 2 Splits]] <<set $rightChar to null>>\ <<set $location to "weightroom">>\The yoga instructor takes you and the <<if $player.masculinity<=0>>other <</if>> girls through the rest of the poses. Meanwhile, you can hear the soccer team talking loudly in the background. @@.female;"Okay, girls. Let's all do the splits and then we can call it a day."@@ Everyone starts to do the splits while you just sit there nervously. <<if $player.masculinity<25>>When you were a guy<<else>>When you had a dick<</if>>, you would have never even dared to attempt the splits. But now that you don't have any equipment down there, you probably could. @@.female;"If you're having trouble, start off with a lunge, and then focus on bringing your knees to the ground."@@ You do as she says, getting your knees to hover off the ground, but you can't quite bring them all the way down. @@.rival;"Bring your hips down, sissy,"@@ <<print $rival.firstname>> whispers in your ear, grabbing your hips and guiding them towards the ground. You look around, startled. You didn't even realize that she was behind you. But even with <<print $rival.firstname>>'s help, you aren't able to do it. As soon as they start to touch the ground, your legs start trembling. @@.female;"It's okay if you can't do it,"@@ the instructor says. @@.female;"We just need to work on your flexibility."@@ You look around and notice that most of the girls are doing the splits, including <<print $girlfriend.firstname>>, but there's a couple <<if $player.masculinity<=0>>other <</if>>girls who are struggling. @@.thought;I want to get good enough where I can do the splits.@@ @@.female;"Great job everyone! Let's hit the showers."@@ [[Stand up|WorkOut Yoga 2 Finish]] <<set $rightChar to $rival>>\ <<set $location to "weightroom">>\You stand up with relief, only to freak out when you notice that everyone is heading in the same direction: towards the girls locker room. @@.thought;What am I doing? I can't go in there!@@ <<if not $scenes.boughtYogaPantsAtMall>>You recall the time you changed in the girls locker room and found these yoga pants. @@.thought;That was different. The guys locker room had vomit.@@ <</if>>@@.thought;Besides, I don't really need a shower.@@ You sniff yourself and recoil. You definitely worked up a sweat. @@.girlfriend;"Come on,"@@ <<print $girlfriend.firstname>> whispers to you. @@.girlfriend;"It'll be fine."@@ You look around, but don't see <<print $rival.firstname>>. @@.thought;That's good that she's not here. If she caught me in the girls locker room, I'd never hear the end of it. Wait, I can't seriously be considering this?@@ [[Go with everyone else to the girls locker room|WorkOut Yoga 2 LockerRoom]] [[Sneak back to your dorm and shower|WorkOut Yoga 2 Sneak]] <<set $rightChar to null>>\ <<set $location to "weightroom">>\You're about halfway down the hallway when one of the girls looks back and notices you. @@.female;"Aren't you going to shower?"@@ @@.thought;Crap. She called me out. And now everyone's looking at me.@@ [[Go shower with everyone else|WorkOut Yoga 2 LockerRoom]] [[Say that you're going to shower at your dorm|WorkOut Yoga 2 ShowerDorm]] <<set $location to "hallway">>\@@.player;"I'm going to shower at my dorm,"@@ you explain. To your surprise, the girls shrug and walk into the locker room. @@.thought;That was easy@@ you think, turning and walking away. The walk back to your dorm is uneventful, and your shower is too. You can't help but feel like you're missing out though. You don't know most of the girls in the yoga class, and this could have been a chance to meet them. @@.thought;And now I'm alone. I made the right decision, I think. I couldn't have gone into the girls locker room and showered like I was one of them.@@ <<if $timeOfDay is 4 and settings.speedup>>\ <<link "Continue" $currentPassage>><</link>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $player.masculinity to $player.masculinity+1>>\ <<set $leftChar to null>>\ <<set $location to "default">>\@@.thought;I don't see <<print $rival.firstname>>, <<print $girlfriend.firstname>> said it would be fine, and I don't know anyone else. I should just do it.@@ You join the rest of the group as they walk into the locker room. Once again, you're struck by how pink everything is. Without warning, the girls start taking off their clothes. You look around, nervous that someone is going to recognize you and tell you that you don't belong here, but nobody gives you a second look. <<if $player.homosexuality>=70>>@@.thought;I can't believe that I'm surrounded by all these naked girls, and the only thing I can think of is that I'd rather be in the other locker room, looking at naked guys.@@<<else>>@@.thought;I can't believe that I'm surrounded by all these naked girls, and I don't even have a dick.@@<</if>> @@.girlfriend;"<<print $player.firstname>>,"@@ <<print $girlfriend.firstname>> whispers, @@.girlfriend;"Aren't you going to change too?"@@ You turn to her, eyes going wide when you realize that she's completely naked. @@.player;"Uh, yeah,"@@ you say, flustered. @@.player;"But where am I going to put my clothes? I don't have a locker."@@ @@.girlfriend;"Oh, you can leave them in mine. It's over there."@@ [[Walk over to her locker|WorkOut Yoga 2 Chat]] <<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "girlslocker">>\You grab a towel and walk over to her locker<<if $player.hipSway>>, your hips swaying<</if>>. To your surprise, there's a girl already there, wearing just a sports bra and a pair of panties. @@.female;"Oh hey!"@@ she says, taking off her bra. @@.female;"How did you like the class?"@@ You feel awkward standing in front of this half-naked girl fully clothed, so you take off your yoga pants, revealing your <<print $player.underwear.informalName>>. <<if $player.underwear.panties>>She doesn't even blink.<<else>>She looks surprised to see you wearing boxers, but says nothing.<</if>> @@.player;"I liked it,"@@ you say truthfully. @@.player;"But what about that soccer team? They were checking us out."@@ @@.female;"I know!"@@ she says, sliding her panties down her legs. @@.female;"They're such pigs."@@ @@.player;"Yeah!"@@ you say, taking off your <<if $player.underwear.panties>>panties too<<else>>underwear and revealing your pussy<</if>>. @@.player;"They could have just used the weights. I bet they used the bikes just so they could check out our asses."@@ @@.female;"You're right! We weren't even using the weights. We could have both used the weight room."@@ @@.player;"Is it always like this?"@@ you ask<<if $player.bra>>, taking off your sports bra<</if>>. @@.player;"Guys checking us out while we're doing yoga?"@@ @@.female;"There's usually a couple guys who ogle us when they think we won't notice,"@@ she explains as she takes off her sports bra. You blush, remembering the times you were working out and checked out the girls doing yoga. @@.female;"But it's not usually this bad."@@ You're about to reply to her when you realize that the two of you are naked, having a conversation about boys being pigs. @@.thought;Holy shit. Am I one of the girls now?@@ @@.female;"Well, I should go take a shower,"@@ she says. @@.female;"Don't let this stop you from taking another class."@@ And with that, she turns and walks towards the showers, not even bothering to wrap a towel around her chest. [[Cover yourself with a towel and take a shower|WorkOut Yoga 2 Shower]] <<linkappend "Walk naked to the shower">> How about no?<</linkappend>> <<set $player.pants to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to null>>\ <<set $location to "girlslocker">>\You cover yourself with a towel and walk towards the showers<<if $player.hipSway>>, your hips swaying<</if>>. On your way there, you see a half-dressed <<print $rival.firstname>> talking to her friends. @@.thought;Don't notice me.@@ You hold your breath as you walk past, but she never turns her head. @@.thought;Phew.@@ Once you're safely in the shower, you take off your towel and turn the water on. It feels nice and relaxing, and you feel the tension leaving your body. @@.thought;This is nice.@@ Then, suddenly realizing that you're taking a shower in the girls locker room, you quickly scrub yourself clean. @@.thought;Okay. I'll take my towel, put on my clothes and get out of here.@@ <<link "Before you can do that, you feel a draft" "TfPassagePicker">><<set $tfRecoverPassage to "WorkOut Yoga 2 Shower WalkedInOn">><<set $tfReason to "lockerroom">><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>> <<set $scenes.yogaShower to true>>\ <<set $location to "girlsbathroom">>\Getting transformed just reminds you that you're in the girls locker room. You reach for your towel, but before you can wrap it around yourself, the shower curtain slides open. [[Cover your pussy|WorkOut Yoga 2 CoverPussy]]<<if $player.boobs>=2>> [[Cover your boobs and pussy|WorkOut Yoga 2 CoverBoobs]]<</if>> <<set $location to "girlsbathroom">>\Without thinking, you cover your pussy with one hand<<if $player.boobs>=2>>, leaving your boobs exposed<</if>>. @@.female;"Oh, sorry!"@@ the girl who walked in on you says. It makes you feel a little better when you notice that she's naked too. @@.female;"I thought this shower was empty."@@ She quickly closes the curtain. You take a deep breath and wrap the towel around yourself. Once you're satisfied, you walk back to <<print $girlfriend.firstname>>'s locker, and start putting on your clothes.<<if $beforeSexClothes.underwear.properName is "Blue French Cut Panties">> @@.girlfriend;"Those are my panties,"@@ <<print $girlfriend.firstname>> says after you slide them on. @@.player;"They are?"@@ @@.girlfriend;"Yeah. Here are yours,"@@ she says, tossing another pair of panties to you.<</if>> @@.girlfriend;"I'll see you around, <<print $player.firstname>>. You should keep coming to our classes."@@ [[Get changed|WorkOut Yoga 2 ChangeBack]] <<if $beforeSexClothes.underwear.properName is not "Blue French Cut Panties">><<set $player.underwear to $beforeSexClothes.underwear>><</if>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.bra to setup.girlfriendPinkSportsBra>><<set $girlfriend.underwear to setup.girlfriendDarkRedThong>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "girlslocker">>\Without thinking, you cover your pussy with one hand and your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs with the other. @@.female;"Oh, sorry!"@@ the girl who walked in on you says. It makes you feel a little better when you notice that she's naked too. @@.female;"I thought this shower was empty."@@ She quickly closes the curtain. You take a deep breath. @@.thought;I can't believe I covered my boobs like a girl. I wasn't even thinking about it. It was just automatic.@@ Shrugging, you wrap the towel around yourself. Once you're satisfied, you walk back to <<print $girlfriend.firstname>>'s locker, and start putting on your clothes.<<if $beforeSexClothes.underwear.properName is "Blue French Cut Panties">> @@.girlfriend;"Those are my panties,"@@ <<print $girlfriend.firstname>> says after you slide them on. @@.player;"They are?"@@ @@.girlfriend;"Yeah. Here are yours,"@@ she says, tossing another pair of panties to you.<</if>> @@.girlfriend;"I'll see you around, <<print $player.firstname>>. You should keep coming to our classes."@@ [[Get changed|WorkOut Yoga 2 ChangeBack]] <<if $beforeSexClothes.underwear.properName is not "Blue French Cut Panties">><<set $player.underwear to $beforeSexClothes.underwear>><</if>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $girlfriend.shirt to null>><<set $girlfriend.pants to null>><<set $girlfriend.shoes to null>><<set $girlfriend.bra to setup.girlfriendPinkSportsBra>><<set $girlfriend.underwear to setup.girlfriendDarkRedThong>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "girlslocker">>\<<if $timeOfDay is 4 and settings.speedup>>\ <<goto $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $leftChar to null>>\ <<set $location to "girlslocker">>\You head to the bathroom, taking your yoga pants with you. The masculine part of your brain<<if $player.masculinity<25>> that remains<</if>> would never do something like this. @@.thought;I'm changing into girl clothes so I can do a girls yoga class.@@ But another part of you is excited about this. The yoga classes have been fun, <<if $player.skillCurse is 4>>and they're your best way to work out now that you're not on the team anymore.<<else>>definitely more fun than working out with heavy weights.<</if>> <<set $changeEndPassage to "WorkOut Yoga Default">><<set $expectedOutfit to "yoga">><<display Clothes>> <<set $location to "boysbathroom">>\You leave the stall, feeling nervous. No matter how many times you've done the class, you feel weird to be out in publc, wearing nothing but feminine yoga pants<<if $player.bra>> and a sports bra<<elseif $player.shirt>> and a shirt<</if>>. As you step out of the bathroom, you nearly run into a guy. He<<if $player.height is 0>>'s about as tall as you<<elseif $player.height<=2>>'s slightly taller than you<<else>> towers over you<</if>>, and he looks at you <<if $player.feminine>=18>>with a chuckle. @@.male;"You're in the wrong bathroom."@@<<else>>with a confused look on his face.<</if>> @@.thought;Now that I'm wearing this outfit, maybe I should change in the girls bathroom.@@ You quickly walk past him and go into the weight room<<if $player.hipSway>>, your hips swaying<</if>>. Once you're in there, you <<if not $player.shirt and $player.bra>>feel better. All the <<if $player.masculinity<=0>>other <</if>>girls are dressed similarly as you. You look like just another gym bunny<<if $player.feminine<18>>, besides your masculine features<</if>>.<<else>>don't feel any better. If you were wearing nothing but a sports bra, like <<if $player.masculinity<0>>the other girls<<else>>everyone else<</if>>, you'd look like just another gym bunny. Now, you stand out.<</if>> You look around the class, trying to figure out where to sit. You've seen these girls before, but you don't //know// any of them. <<link "$girlfriend.firstname waves to you" "WorkOut Yoga Default DownwardDog">><</link>> <<set $scenes.yoga to 4>>\ <<set $location to "weightroom">>\@@.player;"Hey!"@@ you say, setting up your yoga mat next to <<print $girlfriend.firstname>>. @@.girlfriend;"Hey, <<print $player.firstname>>!"@@ she says. @@.girlfriend;"I'm glad you decided to come back!"@@ @@.player;"Me too,"@@ you say, surprised by how sincere you sound. You never thought that you would look forward to yoga class, but it feels nice to just be one of the girls<<if $player.masculinity>25>>, even if you're not really a girl<</if>>. The fact that it helps your figure doesn't hurt either. @@.female;"Okay girls! Listen up!"@@ the instructor says. You and <<print $girlfriend.firstname>> fall silent. @@.female;"We're going to start with the downward dog."@@ As the instructor starts explaining how to do the downward dog, you get in position, getting on your hands and knees with your <<if $player.ass>=4>>large<<elseif $player.ass is 3>>round, padded<<elseif $player.ass is 2>>round<<elseif $player.ass is 1>>pert<<else>>tight<</if>> ass up in the air. @@.thought;Anyone behind me has a great view of my ass@@ you realize. From your position, you can see that there are a couple <<if $player.masculinity>=50>>other <</if>>guys behind you. @@.thought;This is so embarrassing. But at least @@<<if $player.masculinity<=0>>@@.thought;the other girls are@@<<else>>@@.thought;everyone else is@@<</if>> @@.thought;doing this pose too.@@ To take your mind off of the guys behind you, you focus on holding the pose. The instructor is making you stay in position for a while, and you can really feel it in your arms and legs. @@.female;"Okay, great job!"@@ she finally says. @@.female;"Let's take a break."@@ [[Take a break|WorkOut Yoga Default Handstand]] <<set $girlfriend.shirt to null>><<set $girlfriend.pants to setup.girlfriendYogaPants>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.bra to setup.girlfriendPinkSportsBra>><<set $girlfriend.underwear to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "weightroom">>\You talk to <<print $girlfriend.firstname>> for a little bit, until the instructor announces that the break is over. @@.female;"Okay, let's try something different. How many of you girls have done handstands before?"@@ Most hands go up, including <<print $girlfriend.firstname>>'s. You're one of the only ones not raising your hand. @@.female;"It's okay if you haven't. I'll walk you through it,"@@ the instructor says. You nod, but you have your doubts. You've never been flexible, and you don't think you can do a handstand without toppling over. @@.female;"Everyone stand up, and put your hands on the mat in front of you."@@ You do so. @@.female;"Some of you girls are too low down. You're not doing a push up."@@ Realizing that you're probably one of the ones she's talking about, you come up a little bit. @@.female;"Good. Now, lift one of your legs so it's pointing behind you. Make sure both legs are straight."@@ [[Follow her lead|WorkOut Yoga Default Handstand Continue]] <<set $location to "weightroom">>\You follow her lead, surprised at how straight your legs are. Before <<if $player.masculinity<=0>>you were a girl<<else>>the curse<</if>>, you couldn't even touch your toes while your legs were straight. @@.female;"Now, make sure your hands are firm and that they're planted underneath your shoulders. Turn your head so you're looking behind you."@@ You do so, seeing the same guys that you saw earlier. Some of them are clearly checking the girls in the class out. @@.female;"Stand on your tippy toes and bend your knee, and then kick up!"@@ @@.thought;I can't do that! Just kick up? I'll fall over!@@ But as the girls around you do so with ease, you decide to go for it. You kick up until both of your legs are off the ground, and you're only standing on your hands. @@.female;"Great job! Now bring your legs together!"@@ But as you try to do so, you start to wobble. Your legs fall back, and land safely on the mat. @@.girlfriend;"You almost got it!"@@ <<print $girlfriend.firstname>> says. @@.girlfriend;"You're so close!"@@ [[You nod, but you just want to do a handstand like everyone else|WorkOut Yoga Default Splits]] <<set $location to "weightroom">>\When everyone has finished doing a handstand, the instructor speaks again. @@.female;"You have all done such a great job! Let's do the splits, and then we'll be done."@@ @@.thought;I don't have a dick anymore, so maybe I could do the splits. I got close last time, but I couldn't quite make it.@@ @@.female;"Start off with a lunge, and then focus on bringing your knees to the ground."@@ You do as she says, taking a lunge and then slowly lowering yourself closer and closer to the mat. Suddenly, you feel two small but strong hands on your hips. @@.rival;"Bring your hips down, sissy,"@@ <<print $rival.firstname>> whispers. <<if $player.pout>>You pout.<<else>>Your cheeks turn red.<</if>> Here is <<if $player.crush and $player.crush is $qb.firstname>>this girl who's made fun of you<<else>>your beautiful ex-girlfriend<</if>>, and she's seeing you in yoga pants and a sports bra trying to do the splits. But you can see that everyone around you is already doing the splits, and you really want to as well. You follow <<print $rival.firstname>>'s advice and focus on bringing your hips down. <<print $rival.firstname>> is guiding your hips too, and together, you're able to lower yourself enough so your knees scrape the ground. @@.girlfriend;"You're almost there!"@@ <<print $girlfriend.firstname>> says excitedly. But you're not quite able to go all the way down. After a little while, you give up. @@.rival;"You'll do it next time, sissy,"@@ <<print $rival.firstname>> says, slapping your ass as she walks away. @@.female;"Great job everyone! Let's hit the showers."@@ [[Hit the showers|WorkOut Yoga Default Shower Conversation][$player.masculinity to $player.masculinity-1]] [[Shower at your dorm and then do something else|WorkOut Yoga Default Shower Dorm]] <<set $rival.shirt to null>><<set $rival.pants to setup.rivalYogaPants>><<set $rival.shoes to setup.rivalSneakers>><<set $rival.bra to setup.rivalPinkSportsBra>><<set $rival.underwear to null>>\ <<set $rightChar to $rival>>\ <<set $location to "weightroom">>\You're feeling sweaty from your workout, and your body is sore from being stretched in ways that you're not used to being stretched. @@.thought;I don't want to wait until I'm back at my dorm to shower. I want to shower now.@@ The fact that you would be showering in the girls locker room doesn't bother you that much. After all, <<if $scenes.yogaShower>>you already showered here once.<<else>>you took this class dressed as a girl and nobody said anything.<</if>> You<<if $player.hipSway>>r hips sway as you<</if>> walk into the girls locker room, trying not to look at all the nudity around you. You don't want anyone to notice you staring and call you a perv. You walk over to <<print $girlfriend.firstname>>'s locker, to ask her if you can store your clothes there like you did last time, but you're surprised to find that she's already there, talking to a tall, toned girl who's wearing nothing but a sports bra and panties. @@.female;"Hi!"@@ the girl says. @@.female;"I'm Brooke. Me and <<print $girlfriend.firstname>> are on the cheerleading team."@@ @@.player;"Oh, hi,"@@ you say. You feel awkward talking to this girl when she's half naked and you're not, so you start to take off your clothes. @@.player;"I just joined this class a little while ago, but I'm having fun so far."@@ @@.female;"Oh, that's great!"@@ Brooke says. @@.female;"It's really helped me get better at cheerleading."@@ You turn to <<print $girlfriend.firstname>>. @@.player;"Is it okay if I store my clothes in your locker?"@@ @@.female;"You don't have a locker?"@@ Brooke asks, confused. You start to panic, but <<print $girlfriend.firstname>> comes to your rescue. @@.girlfriend;"She does, but she forgot the combination."@@ She turns to you. @@.girlfriend;"And that's totally fine."@@ [[Take a shower|WorkOut Yoga Default Shower]] <<set $rightChar to null>>\ <<set $location to "girlslocker">>\You say goodbye to <<print $girlfriend.firstname>> and Brooke, finish taking off your clothes, and then wrap a towel around yourself and walk to the shower<<if $player.hipSway>>, hips swaying<</if>>. Nobody bothers you on your way there, but it's still a relief when you get to the shower and close the curtain. @@.thought;This feels so nice@@ you think as the water streams down your back. It feels nice to relax after your workout, and if you don't pay attention to the sound of girls talking outside, you'd forget that you were in the girls locker room. You finish getting clean, grab your towel, and get ready to step out of the shower. <<if $scenes.yogaShower>>\ @@.thought;This was nice@@ you think as you walk back to <<print $girlfriend.firstname>>'s locker. @@.thought;I feel more accepted by them than I @@<<if $player.skillCurse>=4>>@@.thought;did@@<<else>>@@.thought;do@@<</if>> @@.thought;by my football team. And I'm so close to being able to do the handstand and the splits!@@ [[Change and do something else|WorkOut Yoga Default ChangeBack]]\ <<else>>\ <<link "Before you can, you feel a draft" "TfPassagePicker">><<set $tfRecoverPassage to "WorkOut Yoga Default Recover">><<set $tfReason to "shower">><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>>\ <</if>>\ <<set $scenes.yogaShower to true>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.underwear to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $leftChar to null>>\ <<set $location to "girlsbathroom">>\Getting transformed just reminds you that you're in the girls locker room. @@.thought;I can't believe I changed and took a shower in the girls locker room like I was one of them.@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think some more. @@.thought;But it was nice. I feel more accepted by them than I @@<<if $player.skillCurse>=4>>@@.thought;did@@<<else>>@@.thought;do@@<</if>> @@.thought;by my football team. And I'm so close to being able to do the handstand and the splits!@@ [[Change and do something else|WorkOut Yoga Default ChangeBack]] <<set $location to "girlslocker">>\<<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $location to "girlslocker">>\You feel bad but you don't feel comfortable changing in the girls locker room yet. You say goodbye to <<print $girlfriend.firstname>> and then go back to your dorm and take a shower. <<if $timeOfDay is 4 and settings.speedup>>\ <<display $currentPassage>>\ <<else>>\ <<set $changeEndPassage to $currentPassage>><<set $expectedOutfit to "casual">><<display Clothes>>\ <</if>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "dorm">>\You sigh as <<print $witch.firstname>>'s picture appears on your phone. You've been spending more time with her lately, and you don't know what it means. \ <<if $witch.relationship>=70>>\ @@.thought;Are we friends?@@ That thought feels weird. She's the one who did this to you, after all.\ <<elseif $witch.relationship>=50>>\ @@.thought;I know she's the reason I'm in this mess, but...she doesn't seem so bad.@@\ <<else>>\ @@.thought;She's helping me for now, but I can't trust her. She's the reason I'm in this mess.@@\ <</if>> @@.player;Hey. Can you do a favor for me?@@ you finally text her. Her response comes a couple of <<if $witch.relationship>=70>>seconds<<else>>minutes<</if>> later. @@.witch;Lol, what's that?@@ @@.player;i'm feeling kinda uncomfortable.@@ @@.witch;haven't we talked about this?@@ You get another message immediately. @@.witch;why are you asking me?@@ @@.player;no, physically@@ @@.witch;???@@ You sigh. @@.player;my chest@@ <<if $witch.sawBoobs>>\ @@.witch;you mean your boobs?@@ You <<if $player.pout>>pout.<<else>>sigh again.<</if>> @@.thought;She's really enjoying this. But I need her help.@@\ <<else>>\ @@.witch;omg do you have boobs?@@ You sigh again. But if you want her help, she's going to need to know that you're buying a bra, and to do that...\ <</if>> [[Yes|Witch Bra Text]] you text back. <<set $scenes.witch.bra to true>>\ <<set $location to "dorm">>\There's no answer from <<print $witch.firstname>>. You start to panic. @@.thought;Why isn't she answering me? Is she going to be telling her friends that I have boobs? Oh my god, my life is going to be over. I should never have...@@ You're startled by a notification. It's a text from <<print $witch.firstname>>. @@.witch;Damn. So you want me to help you buy a bra?@@ Relieved, you quickly text her @@.player;Yes. Please?@@ @@.witch;Ok, meet me in the Busch parking lot@@ [[Meet her|Witch Bra Motorcycle]] <<set $location to "dorm">>\@@.witch;"There's my car,"@@ she says, pointing at a compact, midnight black car. @@.player;"Okay,"@@ you say, but your attention is captured by a motorcycle that's leaning against her car. @@.player;"I wonder whose motorcycle this is."@@ @@.witch;"That's <<print $qb.firstname>>'s."@@ @@.player;"What?"@@ you ask, shocked. @@.player;"He has a motorcycle. But he never told me about it. And he doesn't seem like the biker type."@@ @@.witch;"I know. It's a hand-me-down from our older brother, but <<print $qb.firstname>> never uses it. I keep telling him it's a waste to leave it sitting in the parking lot."@@ @@.player;"That's crazy,"@@ you say, feeling your opinion towards <<print $qb.firstname>> start to change. <<print $witch.firstname>> gestures impatiently towards her car. @@.player;"Can't you just, I don't know, teleport there?"@@ She rolls her eyes. @@.witch;"Magic doesn't work that way, dummy. You can alter objects, or you can alter people's perceptions of them, but you can't just bend space."@@ @@.player;"I see,"@@ you say, although you don't. [[Get in|Witch Bra Ride]] <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "default">>\You're content to just ride to the mall in silence. The familiar sights of the campus pass by, and you soon find yourself getting bored. You glance over at <<print $witch.firstname>> in the front seat. She's your only conversation partner. Finally, you decide to ask her a question. [[Why are you helping me?|Witch Bra Ride Help]] [[What are you going to do at the mall?|Witch Bra Ride Mall]] <<set $location to "default">>\@@.player;"Why are you helping me?"@@ She looks put off. @@.witch;"What do you mean? You asked me for help, and I'm helping you. What's the problem?"@@ @@.player;"But you're the one who did this to me,"@@ you point out. @@.witch;"I didn't want it to go like this..."@@ @@.player;"But you still cursed me. You wanted to hurt me. And you seemed pretty mad back in the locker room."@@ She sighs. @@.witch;"Okay, yeah, I cursed you. I'm sorry about that. Can we move on?"@@ @@.player;"Sure,"@@ you say, wondering whether you should just back off. @@.player;"But it's just, I don't know, weird for you to go from cursing me to helping me out."@@ @@.witch;"I'm going to be shopping too. I can get something for my spells while you're getting your bra."@@ @@.player;"Yeah, my bra,"@@ you say. For a second, you had forgotten why you were going on this trip. @@.thought;<<print $witch.firstname>> made me shave my legs too. Whenever she helps me, why is it always about something girly?@@ <<print $witch.firstname>> seems a little pissed off, but you're proud that you stood up for yourself. It's not something you've done a lot lately. You're okay with having a silent drive, too. As soon as you get used to the silent drive, <<print $witch.firstname>> turns to you. [[I have an idea|Witch Bra Idea]] she says. <<set $location to "default">>\@@.player;"What are you going to do at the mall?"@@ @@.witch;"I'm going to help you find a bra,"@@ she says simply. @@.witch;"You've never worn a bra, right?"@@ You shake your head, blushing. @@.witch;"Then you'd be lost without me. You wouldn't know what to look for."@@ @@.player;"Thanks,"@@ you say, although you're still confused why she's doing this. @@.player;"That's nice of you to help."@@ @@.witch;"Of course, I won't be by your side the whole time,"@@ she says. @@.witch;"I'm also going to check out the magic shop."@@ <<if $scenes.ritual>1>>\ @@.player;Of course@@ @@.thought;<<print $witch.firstname>> would go shopping at the apothecary.@@ @@.witch;"They have some pretty useful stuff,"@@ <<print $witch.firstname>> continues. @@.witch;"@@\ <<else>>\ @@.player;"Magic shop?"@@ you ask. \ <<if $scenes.exploredMall is 2>>\ You've been to the mall, and there's definitely no magic shop there.\ <<elseif $scenes.exploredMall is 1>>\ You've never seen a magic shop when you were at the mall, although you haven't seen the second floor. You feel like you would have heard if there was a magic shop there, though.\ <<else>>\ You haven't been to the mall yet, but you're pretty sure there's no magic shop.\ <</if>> @@.witch;"Yeah,"@@ she says. @@.witch;"They have some pretty useful stuff.@@ \ <</if>>\ @@.witch;Not the kind of things people who don't know anything about witches would sell. Maybe I'll see some of the club members there."@@ You look up, alarmed. You agreed to go bra shopping under the impression that it would just be you and <<print $witch.firstname>>. It would be so embarrassing to get caught buying a bra by another witch. @@.thought;Or by someone from Pinewood.@@ <<print $witch.firstname>> notices your expression. @@.witch;"What's wrong?"@@ @@.player;"I'm worried someone will see me buying a bra."@@ [[I have an idea|Witch Bra Idea]] she says. <<set $location to "default">>\@@.player;"What is that?"@@ you ask, hesitantly.<<if $player.controlQuestKnowledge>> The last time you trusted her, your feet got transformed.<<else>> You're not sure whether you can trust her.<</if>> @@.witch;"You're worried about someone recognizing you, right?"@@ You nod. @@.witch;"What if I transform you all the way? Nobody will recognize you then."@@ You gulp. @@.player;"All the way, as in..."@@ @@.witch;"Yeah. All the way to a girl."@@ @@.player;"Hell no!"@@ @@.witch;"Relax. I can make it so it would only last an hour. And then you'll be back."@@ @@.player;"Back how I was before the curse?"@@ you ask hopefully, imagining what it would be like to have a dick again. She laughs. @@.witch;"No. Back how you're like now."@@ @@.player;"Oh,"@@ you say, <<if $player.pout>>pouting.<<else>>disappointed.<</if>> @@.thought;It's a good idea though. I can buy a bra and nobody will recognize me. It'll be an hour of looking just like a girl in exchange for not completely killing my social life. If I can trust <<print $witch.firstname>>, that is.@@ @@.thought;Wait. If I agree to this, does that count as me //accepting// being a girl?@@ [[Can I get transformed from this?|Witch Bra Transform]] [[Absolutely not|Witch Bra Reject]] <<set $location to "default">>\@@.player;"Can I get transformed from this?"@@ you ask. It's a good idea, and you're interested in how it would feel, although you would never admit that. Still, you're worried. You've transformed whenever you //accepted// being a girl, and you're pretty sure that voluntarily pushing your transformation all the way to the end would count as accepting it. @@.witch;"Hmm,"@@ she says. @@.witch;"I didn't think of that. I guess it could."@@ @@.player;"Then I don't want it!"@@ Her face lights up. @@.witch;"But if I do it for you, then you didn't //choose// this. And you won't transform!"@@ @@.thought;I just told her I didn't want to be transformed, and she's doing it anyway! I hope it really is only for an hour.@@ <<print $witch.firstname>> is already starting to chant. Instinctively, you close your eyes. @@.witch;"Goddess, my wish I will chant in verse Grant me my exact wish, the one that I mean <<print $player.firstname>> <<print $player.lastname>>, struck by a curse Masculine and feminine, caught in between."@@ You try to turn towards the window, to see if it would be safe to jump out of the car. To your horror, you can't move. @@.witch;"Keep his masculinity at bay His femininity, let it unfurl Go all the way Have him look just like a girl."@@ You feel like you've been punched in the gut. At the same time, your extremities start to tingle, as if they're ready to change and are waiting for <<print $witch.firstname>> to finish her chant. @@.witch;"Except his breasts, have them stay the same In one hour, his current state he shall reclaim."@@ <<link "$witch.firstname collapses in her seat" "Witch Bra Stopped">><</link>> <<set $location to "default">>\@@.player;"Absolutely not,"@@ you say, firmly. @@.witch;"Okay,"@@ <<print $witch.firstname>> says, looking disappointed. The rest of the ride passes in silence. Finally, you see the sights of the town. <<print $witch.firstname>> pulls into the parking lot. @@.witch;"Well, let's meet back here in an hour."@@ @@.player;"Okay,"@@ you agree. [[Enter the mall|Mall]] <<set $braShoppingActive to true>>\ <<set $temporarilyTransformed to false>>\ <<set $scenes.braShopper to $witch.firstname>>\ <<set $location to "default">>\Fortunately, <<print $witch.firstname>> has the presence of mind to slam on the breaks before she falls unconscious. That does little to ease your worries, though. Your car is stopped in the middle of the road! You lean over and put the car into park, and then open your door. You'd have to go to a mirror to see yourself, but the view you have is almost as scary as the fact that you're in the middle of the street. Your now baggy <<print $player.pants.informalName>> billow out, blowing with the wind. They're too loose and too long, and you have to hold onto them to stop them from falling down. The only part of your pants that actually fits is the ass. As you walk around to the drivers side, you keep having to brush your long <<if $player.race is "white">>blonde<<else>>black<</if>> hair out of your face, which is even more challenging when one of your hands is holding up your pants. @@.thought;A girl would tie it back in a ponytail on a day like today. But my hair is loose.@@ You get to <<print $witch.firstname>>'s door and reach out a surprisingly dainty hand to open it. <<print $witch.firstname>> is still unconscious. That's when the reality of your situation settles in. @@.thought;I'm going to have to move her to get going, but she took all my strength!@@ <<if $player.armStrength>=73>>\ [[Move her|Witch Bra Move]]\ <<else>>\ [[Try to move her|Witch Bra Help]]\ <</if>>\ <<set $scenes.witch.transformedForBra to true>>\ <<set $temporarilyTransformed to true>>\ <<set $braShoppingActive to true>>\ <<set $location to "default">>\You reach over and grab <<print $witch.firstname>>'s body. It doesn't feel wrong to grab a hold of an unconscious female when you look like a chick yourself. @@.thought;I think I look like a chick. I haven't checked the mirror.@@ You feel your stomach drop as you note the rear view mirror, feeling scared of what it will show you. A car speeds by, swerving onto the other side of the road to avoid <<print $witch.firstname>>'s car. Its horn honks angrily at you as it passes. @@.thought;I'd better get going.@@ Setting your mind back to the task at hand, you attempt to push <<print $witch.firstname>> into the passenger seat. It's no use. Her body feels like a stone, and \ <<if $player.armStrength>=43>>\ even though you're able to move her a little bit, you don't come close to giving yourself enough room to slip into the driver's seat.\ <<else>>\ no matter how hard you try, you just can't move her.\ <</if>> A car pulls to a stop behind you. You hear the sound of a door opening. @@.male;"Hey,"@@ the driver says, stepping out. @@.male;"Need some help?"@@ @@.thought;I'm never going to be able to move <<print $witch.firstname>> on my own.@@ [[Agree|Witch Bra Ogled]] <<set $location to "default">>\@@.player;"Yeah!"@@ you say gratefully. Immediately, you clap your hand over your mouth. Your voice sounds so high-pitched and girly. The man chuckles. @@.male;"What happened?"@@ @@.player;"Um, she had...too much to drink?"@@ you lie. The man looks at you with a raised eyebrow. @@.male;"You girls from Pinewood?"@@ You nod, not wanting to have a conversation with this guy. For the first time, you realize how vulnerable you are. As far as he's concerned, you're a young woman on an empty road with an unconscious friend. @@.male;"I can move her into the backseat,"@@ he offers. You nod, trying to avoid hearing the sound of your voice again. He walks past you, and easily hoists <<print $witch.firstname>> over his shoulder, and sets her down in the backseat. You're amazed at how quickly he's able to do it. \ <<if $player.homosexuality>=20>>\ @@.thought;He must be ripped. He's kind of cute. Though I think he's a couple years older than me.@@\ <<else>>\ @@.thought;I used to be able to do that@@ you think<<if $player.pout>>, pouting.<<else>> sadly.<</if>>\ <</if>> @@.player;"Thank you!"@@ you say when he finishes. @@.male;"You're welcome. You girls have a good trip."@@ He walks back to his car, and you start to get into the driver's seat. Out of instinct, you look behind you. The man is looking straight at you. No, not at you. At your butt. When he realizes that you caught him, he blushes and looks away. When he gets into his car and pulls away, you let out a breath. [[Drive to the mall|Witch Bra Drive]] <<set $location to "default">>\You reach over and grab <<print $witch.firstname>>'s body. It doesn't feel wrong to grab a hold of an unconscious female when you look like a chick yourself. @@.thought;I think I look like a chick. I haven't checked the mirror.@@ You feel your stomach drop as you note the rear view mirror, feeling scared of what it will show you. A car speeds by, swerving onto the other side of the road to avoid <<print $witch.firstname>>'s car. Its horn honks angrily at you as it passes. @@.thought;I'd better get going.@@ Setting your mind back to the task at hand, you attempt to push <<print $witch.firstname>> into the passenger seat. Luckily, you're strong enough to move her. It's difficult work, though. She's out cold. A car pulls to a stop behind you. You hear the sound of a door opening. @@.male;"Hey,"@@ the driver says, stepping out. @@.male;"Need some help?"@@ You turn around and look at the driver. He looks back at you with an expression that makes you uncomfortable. @@.thought;As far as he's concerned, you're a young woman on an empty road with an unconscious friend. I'm stronger than he thinks, but I don't want to test that.@@ @@.player;"I'm good!"@@ you tell him, immediately clapping your hand over your mouth. You sounded so feminine and girly. He chuckles. @@.male;"Are you sure? Two could do the job easier than one."@@ @@.player;"No. I'm good,"@@ you say firmly. He shrugs and walks back to his car. You bend over, continuing to push <<print $witch.firstname>> into the passenger seat. @@.thought;Wait. Shouldn't he have left by now?@@ You turn around and catch him staring at you. No, not at you. At your butt. He just blushes and drives away. You're finally able to push <<print $witch.firstname>> into the passenger seat, and you climb into the car. [[Drive to the mall|Witch Bra Drive]] <<set $player.masculinity to $player.masculinity+1>>\ <<increaseArmStrength 1>>\ <<set $location to "default">>\The car ride isn't that bad. <<print $witch.firstname>> had gotten you most of the way there. The hardest part of the drive is trying not to look in the [[rearview mirror|Witch Bra Rearview]]. Before you know it, you've left the empty road and pulled into town. You navigate to the mall parking lot, and find a spot. <<print $witch.firstname>> stirs in the <<if visited("Witch Bra Help")>>back seat<<else>>passenger seat<</if>>. @@.player;"Are you awake?"@@ @@.witch;"Yeah,"@@ she groans. @@.player;"We're here,"@@ you tell her. @@.thought;If I'd known she would wake up so soon, I would have just stayed in the car and ignored that man.@@ She sits up. @@.witch;"Wow. Look at you!"@@ @@.player;"I know,"@@ you say. @@.player;"You made me look like a chick."@@ @@.witch;"//You// made yourself look like this,"@@ she corrects you. @@.witch;"This is probably how you'll look when your transformation is done."@@ Your stomach leaps into your throat. @@.witch;"Relax, I'm messing with you."@@ She pulls out her phone. @@.witch;"There's about 40 minutes left so you'd better hurry. I'll be in the magic store if you need me."@@ @@.player;"You're not going to help me with the bra?"@@ you ask, nervous again even in your present form. She shrugs. @@.witch;"Fine."@@ [[Enter the mall|Mall]] <<set $scenes.braShopper to $witch.firstname>>\ <<set $location to "default">>\You can't help yourself. Your eyes drift up to the rearview mirror, locking onto the face of a nervous <<if $player.race is "white">>blonde girl.<<elseif $player.race is "black">>girl with curly black hair.<<else>>girl with straight, glossy black hair.<</if>> For a moment you're confused. Who is she, and how did she get in this car? Then it dawns on you. The girl gulps. You take a moment to study her. She has long <<if $player.race is "white">>blonde<<else>>black<</if>> hair, a smooth, feminine face, and soft blue eyes. It feels extremely alien to be looking in the mirror and see her face, but it also feels familiar somehow. If you had a twin sister, you imagine that she'd look similar to this. [[Back|Witch Bra Drive]] <<set $location to "default">>\You text <<print $witch.firstname>> that you're done and head over to her car. She's not there, and you're left with no choice but to wait there for her to show up. You're feeling very self-conscious. Shoppers are walking in and out of the mall, and several of them glance your way. <<if $temporarilyTransformed>>@@.thought;When is the transformation going to wear off?@@<<else>>@@.thought;Can they tell that I'm wearing a bra?@@<</if>> Finally, <<print $witch.firstname>> shows up, carrying a crate. She slides it into the backseat and then motions for you to get in the car. <<if $temporarilyTransformed>>\ [[Gratefully, you do so|Witch Bra TfBack]]\ <<else>>\ [[Gratefully, you do so|Witch Bra Discuss]]\ <</if>>\ <<set $rightChar to $witch>>\ <<set $location to "default">>\@@.player;"How much time is left?"@@ She checks her phone. @@.witch;"You've got a couple minutes."@@ @@.player;"Wow."@@ @@.thought;I cut it close.@@ A silence fills the car. <<print $witch.firstname>> is looking at you intently. You're anxious to turn back the way you were, but you can't say that it wasn't nice having everyone treat you like a girl. Right now, you're in an in-between state, not quite a woman but not quite a man either. @@.thought;Nobody made fun of me. They all just accepted that I was a girl. The only thing anyone noticed was my outfit.@@ A hot blast of air hits you, and your body goes numb. The hotness encases your body, but it doesn't feel unpleasant. It feels like you just stepped into a warm shower. You know that you're changing, but you can't tell what's going on. There are too many things happening at once, and you can't keep track of them all. Instead of one wave that moves up your body, there's many little ones, focusing on your ass, your throat, your hands. The hotness disappears, and you examine yourself. @@.thought;Yes, this is my old body.@@ You stop, and correct yourself. @@.thought;This is the body that I had earlier. My old body has a big dick and killer abs.@@ @@.witch;"Well, you're back. I told you,"@@ <<print $witch.firstname>> says, her voice neutral except for a slight tinge of disappointment. You nod, examining your body again. @@.thought;It's nice to have clothes that fit me at least.@@ That thought makes you think of the bra that you're wearing. <<link "The feeling returns again. But this time, it's cold instead of hot." TfPassagePicker>><<set $tfRecoverPassage to "Witch Bra Recover">><<set $tfReason to "bra">><<set $tfCircumstances.location to "car">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<set $temporarilyTransformed to false>>\ <<set $location to "default">>\You open your eyes, finding that <<print $witch.firstname>> is staring at you. She blushes and looks away. @@.witch;"Sorry."@@ You grunt noncommitally, and <<print $witch.firstname>> starts driving back to campus. You're too worried about your changes to think about her. @@.thought;It makes sense that I'd change. I wore a bra. But I had to because of the other changes! It's not my fault.@@ You're getting pretty worried. @@.thought;My other transformations gave me boobs. And when I got a bra for them, I transformed again! Do I have a chance? Or will each transformation force new transformations on me?@@ @@.thought;Should I take the bra off when I get back to campus? No, it won't undo my changes. And it is more comfortable. I think.@@ Before you know it, you're back on campus. You say goodbye to <<print $witch.firstname>> and walk to your dorm<<if $player.hipSway>>, hips swaying<</if>>. There are a couple of people hanging out on the quad, and you walk quickly past them. @@.thought;Do they know I'm wearing a bra? No, they couldn't, right?@@ Still, it's a relief when you make your way back to your room. <<link "Do something else" $currentPassage>><<set $braShoppingActive to false>><</link>> <<set $rightChar to null>>\ <<set $location to "quad">>\@@.witch;"So how was it?"@@ @@.player;"Really embarrassing! She...the salesgirl...figured out that I was a boy."@@ @@.witch;"You should have let me transform you."@@ @@.player;"Yeah. Maybe,"@@ you say, looking at <<print $witch.firstname>>. You question her motives. She seems almost too eager about this. @@.witch;"What happened then?"@@ <<print $witch.firstname>> continues. @@.player;"Well, she helped measure my size."@@ @@.witch;"So she was cool about it?"@@ @@.player;"Well, yeah."@@ @@.witch;"See! That's not so bad!"@@ @@.player;"Yeah. I guess you're right."@@ @@.witch;"So what about the bra? Are you wearing it?"@@ You blush. @@.player;"Uh, yeah."@@ [[She smiles|Witch Bra Campus]] <<set $location to "default">>\Luckily, the drive back is silent. You're not in the mood to talk. Unfortunately, that leaves you alone with your thoughts. You try your best not think about wearing a bra, but it's hard. The weight of it on your chest is constant. @@.thought;What if I just took the bra off when I got back? No, it'll be too uncomfortable. And <<print $witch.firstname>> helped me. It would be rude to make her drive me and then not even wear it.@@ @@.witch;"We're here,"@@ <<print $witch.firstname>> says, pulling into the Busch parking lot. You thank her and go back to your dorm. The walk across the quad seems to take forever. You pass by other students, wondering if they can see the outline of your bra underneath your <<print $player.shirt.informalName>>. You make it, and immediately head for the bathroom. Once you've locked the stall door, you take a deep breath. Needing to see what the bra looks like on your feminized chest, you take off your shirt. @@.thought;Oh my god.@@ Your bra is covering your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> breasts, making them look very feminine. @@.thought;My breasts! How did this happen!@@ <<link "Suddenly, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Witch Bra Campus Recover">><<set $tfReason to "bra">><<set $tfCircumstances.location to "boys bathroom stall">><<set $tfCircumstances.locationType to "stall">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $beforeSexClothes.shirt to $player.shirt>><<set $player.shirt to null>>\ <<set $rightChar to null>>\ <<set $location to "boysbathroom">>\You sit down on the toilet seat, feeling defeated. @@.thought;It makes sense that I'd change. I wore a bra. But I had to because of the other changes! It's not my fault.@@ You're getting pretty worried. @@.thought;My other transformations gave me boobs. And when I got a bra for them, I transformed again! Do I have a chance? Or will each transformation force new transformations on me?@@ You consider removing your bra, but you know that it won't undo the changes. @@.thought;I might as well keep it on@@ you think, trying not to look down at your feminine chest. You quickly throw your shirt on, and walk out of the bathroom. <<link "Do something else" $currentPassage>><<set $braShoppingActive to false>><</link>> <<set $player.shirt to $beforeSexClothes.shirt>>\ <<set $location to "boysbathroom">>\You go to the cafeteria and start to eat lunch. As you're eating, one girl looks at you and asks, @@.female;"<<print $player.firstname>>, don't you have a date today?"@@ @@.thought;Oh shit!@@ You get up and run out of the cafeteria while the girl giggles. @@.player;hey can u help me get ready for my date?@@ you text <<print $girlfriend.firstname>> as you hurry back to your dorm. @@.girlfriend;sorry <<print $player.firstname>>, I cant. But@@ <<if $realityChange and not $girlfriend.knowsAboutRealityChange>>@@.girlfriend;cant u get ready urself?@@<<else>>@@.girlfriend;u can get ready urself now@@<</if>> @@.thought;She's right. I don't need her help to give myself a makeover anymore.@@ [[Go back to your dorm|WitchDate Cemetery Makeover Start]] <<set $location to "quad">>\<<if $player.pants.dress or $player.pants.skirt>>\ You lift up your <<print $player.pants.informalName>> and\ <<elseif $player.pants.properName.contains("Shorts")>>\ You\ <<else>>\ You roll up your <<print $player.pants.informalName>> and\ <</if>>\ <<if $player.legs>=3>> \ look at your smooth legs and arms. @@.thought;It's a good thing that I'm already@@ <<if $player.legs>=4>>@@.thought;waxed.@@<<else>>@@.thought;smooth.@@<</if>> <<display "WitchDate Cemetery Makeover Change">>\ <<else>> \ look at your legs. @@.thought;They're hairy. <<print $witch.firstname>> will like it better if they're smooth.@@ [[Shave them in the bathroom|WitchDate Cemetery Shave]]\ <</if>>\ <<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<set $location to "dorm">>\<<if $player.legs>=2>>\ You're used to shaving your legs, and this isn't a big deal anymore. In fact, you're annoyed at yourself for waiting so long after your last shave. You grab your razor and a can of shaving cream, go to the bathroom and quickly shave your legs. @@.thought;They look good@@ you think, running your hands over your smooth skin before turning your attention to your arms. [[Go back to your room|WitchDate Cemetery Makeover Change]]\ <<else>>\ @@.thought;I can't believe I'm about to do this@@ you think as you walk into the girls bathroom, step into a shower, and open the shaving cream. You squirt some onto your hand and lather up your leg. You do the same thing for the other leg and your arms. You feel a little silly standing there naked covered with shaving cream, and you grab your razor. You've used razors before to shave your beard, back when you still had one. But this razor is much different. For starters, it's a colorful pink instead of a boring shade of black. It also feels different, lighter in your hand. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. You continue shaving your leg. You've gotten the hang of it now, and it feels strangely pleasant. You'd never admit it to anyone, but you get a sense of satisfaction as you shave. When you first got in the shower, your leg was hairy. But now, it's changing slowly in front of your eyes. With each stroke, more and more hair disappears, and your leg looks more and more smooth. You do the same for your other leg and your arms. <<link "Before you can look at the result, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "WitchDate Cemetery Makeover Shave Admire">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>>\ <</if>>\ <<set $location to "girlsbathroom">>\You wait a second as you recover from your transformation and then look down at the results. You frown. Your legs and arms look much better, that's for sure. But as you look closer, you can see a small amount of hair. It would look smooth from a distance, but if <<print $witch.firstname>> put her hand on your legs, she would definitely feel it. And with how much time you just spent trying to look smooth, any amount of hair bothers you. @@.thought;I'm just being silly. My legs look fine. Well, fine enough. Why do I even care so much about wanting to be completely smooth anyway?@@ [[Get completely smooth|WitchDate Cemetery Makeover Shave Complete]] <<link "Go back to your room" "WitchDate Cemetery Makeover Change">><</link>> <<set $location to "girlsbathroom">>\@@.thought;I'm not finished. I want <<print $witch.firstname>> to like my legs. And...I guess I'm doing it for myself too.@@ You raise your leg again, and get started. You feel like a detective, searching for hard to find hairs and then methodically eliminating them. @@.thought;Okay, maybe not a detective. But it feels nice.@@ When you're satisfied that your leg is smooth, you do the same thing for your other leg and your arms. Finally, you take a step back and admire the result. @@.thought;That looks good! I'm smooth now. I can't see any hairs. Not even on the back of my legs.@@ You feel pride, which is then washed over by a wave of guilt. @@.thought;I shouldn't feel proud of shaving myself like a girl!@@ you lecture yourself. <<if $player.masculinity<=-100>>@@.thought;But I guess that's what I am now.@@<<else>>@@.thought;But I guess I'm stuck as one now.@@<</if>> [[Step out of the shower|WitchDate Cemetery Makeover Change]] <<set $location to "girlsbathroom">>\<<if $player.legs<3>>When you get back from the bathroom, you<<else>>You<</if>> go over and look through your closet. @@.thought;I wore shorts to our hiking date. But what should I wear to go to the cemetery?@@ <<set $expectedOutfit to "casual">><<set $changeEndPassage to "WitchDate Cemetery Makeover Makeup">><<display "Clothes">>\ <<if $player.legs<3>><<set $player.legs to 3>><</if>>\ <<set $player.shavedLegs to true>>\ <<set $location to "dorm">>\Now that you're all <<if visited("WitchDate Cemetery Makeover Shave")>>smooth and <</if>>changed, you start to head out of your room. <<if $player.isWearingMakeup>>\ @@.thought;Am I forgetting anything?@@ You mentally check yourself over. @@.thought;No. I'm even wearing makeup.@@ [[Continue|WitchDate Cemetery Car]]\ <<else>>\ @@.thought;Shit! I'm not wearing makeup!@@ you realize. @@.thought;I want <<print $witch.firstname>> to think I'm pretty.@@ [[Put on makeup|WitchDate Cemetery Makeover Makeup PutOn]] [[Just leave|WitchDate Cemetery Car]]\ <</if>>\ <<set $location to "dorm">>\You walk back to the girls bathroom and check yourseelf out in the mirror. @@.thought;I feel...plain@@ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>> @@.thought;I'm going to do my makeup.@@ <<if $player.hasWornMakeup>>\ You grab your makeup kit and get started. You're getting the hang of doing your makeup and<<if visited("WitchDate Cemetery Makeover Shave")>>, like your legs,<</if>> quickly do it. <<if $player.face+$player.hair is 9>>@@.thought;I look hot@@<<elseif $player.face+$player.hair>=6>>@@.thought;I look cute@@<<else>>@@.thought;That looks better@@<</if>> you think, as you open up your phone camera and check yourself out. [[Continue|WitchDate Cemetery Car]]\ <<set $player.isWearingMakeup to true>>\ <<else>>\ You grab your makeup kit and open up a YouTube tutorial. @@.female;"Okay, girls. First, we'll start with foundation,"@@ the energetic girl in the video says, holding her foundation up and applying it. You pause the video before she can go on, and root around in the kit for the foundation. Finally finding it, you apply it to your face the way the girl did. You resume the video and watch as she puts concealer under her eyes. @@.thought;Where's the concealer? Oh, here it is.@@ You dutifully follow the video, adding powder, bronzer and blush to your face, and primer, eyeliner, and mascara to your eyes. @@.thought;So many products!@@ Finally, you apply lipstick. [[Look at the finished result|WitchDate Cemetery Makeover Makeup StartOver]]\ <</if>>\ <<set $location to "girlsbathroom">>\You look in the mirror, and recoil. @@.thought;That's definitely not how it's supposed to look. I look like a clown! What did I do wrong? I thought I followed her instructions exactly.@@ There's no way you can go on your date looking like this. @@.thought;I've got to wash it off.@@ After washing your face, you start over. This time, you're more careful, making sure that you're doing the exact same thing as the girl in the video. @@.thought;This is exhausting. How do girls do this every day?@@ You finally finish, and check your work in the mirror. You're not an expert by any means, but this time, the makeup actually looks good. @@.thought;I look kind of...cute@@ you think<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> <<link "You feel yourself transforming" "TfPassagePicker">><<set $tfRecoverPassage to "WitchDate Cemetery Car">><<set $tfReason to "makeup">><<set $tfCircumstances.location to "girls bathroom">><<set $tfCircumstances.locationType to "bathroom">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><<set $tfCircumstances.boys to false>><</link>>\ <<set $player.isWearingMakeup to true>>\ <<set $location to "girlsbathroom">>\<<if $player.isWearingMakeup and not $player.hasWornMakeup>><<set $player.hasWornMakeup to true>>When you're finished transforming, you<<elseif $player.isWearingMakeup>>You<<else>>Deciding not to put on makeup, you<</if>> head out of your dorm and walk into the parking lot. <<print $witch.firstname>>'s car is already there. To your surprise, she's dressed up for the date and is wearing a dark purple dress. @@.witch;"It's good to see you, <<print $player.firstname>>."@@ @@.player;"You too, <<print $witch.firstname>>."@@ You get into the car and she starts driving towards the cemetery. You're silent, not sure what to expect. Your dates have always been at standard locations like the movies or the mall. You've never been to the cemetery before. You hadn't even been to the woods on a date before you started seeing <<print $witch.firstname>>. [[You arrive at the cemetery|WitchDate Cemetery Start]] <<set $witch.pants to setup.witchDress>><<set $witch.shirt to setup.witchDress>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<set $rightChar to $witch>>\ <<set $location to "default">>\<<print $witch.firstname>> parks at the cemetery and the two of you get out of the car. @@.player;"So what do we do now?"@@ you ask her uncertainly. @@.witch;"Walk around, look at the graves?"@@ @@.player;"Oh, okay."@@ You and <<print $witch.firstname>> walk into the cemetery and she holds out her hand. [[Take it|WitchDate Cemetery OldHeadstone]] <<set $location to "default">>\You hold <<print $witch.firstname>>'s hand and walk into the cemetery. You can't believe how far the two of you have come, from her cursing you and turning you into a girl to you <<if $realityChange and $player.realityChangeCaster is not $girlfriend.firstname>>letting her change your reality so you've always been a girl<<elseif $realityChange>>letting everyone think you've always been a girl<<else>>coming out as trans<</if>> and going to the graveyard with her, alone. You feel safe with <<print $witch.firstname>> though. In fact, you're unnerved by the emptiness of the graveyard and you're tightly gripping her hand. @@.witch;"Can you make out what's on these headstones?"@@ she asks, leading you over to one of the graves. @@.player;"Not really,"@@ you say, squinting at the headstone. The lettering is faded and it's hard to tell what it says. @@.player;"Whoever this person was, they must have died a long time ago."@@ @@.witch;"Yeah, most of the other headstones here aren't quite as old."@@ @@.player;"You've been here before?"@@ you ask, surprised. @@.witch;"Yeah. It's quiet and peaceful. I know we go to school at Pinewood, but there's other people who live here too. It's cool to see who's lived here and their stories."@@ @@.player;"You can tell their stories just from their headstones?"@@ [[No. But that's the fun part|WitchDate Cemetery Baileys]] she says. <<set $location to "default">>\@@.witch;"No. But that's the fun part."@@ @@.player;"What do you mean?"@@ you ask, confused. In response, she just leads you over to the next set of graves. You let yourself be led by her. @@.player;"Here lies Walter Bailey, beloved husband, 1894 to 1943,"@@ you read. Turning to the gravestone right next to it, you say, @@.player;"And this is Doris Bailey, died 1961...they must have been married."@@ @@.witch;"And now they're lying next to each other,"@@ <<print $witch.firstname>> says melancholically. @@.player;"He was young,"@@ you say, looking at the dates again. @@.player;"I wonder how he died."@@ @@.witch;"Yeah..."@@ she says, looking back at the headstone. @@.witch;"1943...maybe he died in World War 2?"@@ @@.player;"You're probably right,"@@ you say. @@.player;"She died a while after him though."@@ <<print $witch.firstname>> nods. The two of you stand there in silence for a moment. [[Keep moving|WitchDate Cemetery Graves]] <<set $location to "default">>\Now that you know what <<print $witch.firstname>> meant when she said to look at the headstones and guess the stories, the two of you walk around the graveyard, doing just that. There are lots more husbands and wives next to each other. There are parents and children buried in this cemetery too. Some of the families here even span multiple generations. @@.player;"This is sad,"@@ you say as you look at the graves of an old couple who died in the same year. @@.witch;"Yeah, it is. At least they got to live a long life together."@@ @@.player;"Yeah, I guess."@@ @@.witch;"Hey <<print $player.firstname>>, are you okay?"@@ <<print $witch.firstname>> says, turning to look at you. @@.player;"Yeah. It's just sad...I guess I thought of this town as just where we went to school. But it's cool learning more about the history of this place."@@ @@.witch;"Yeah! That's what I like about coming here."@@ You're silent, thinking back to what you did when you were a guy. You thought that you were active socially, but that just meant being on the football team, going to parties and hanging out with the other cool people. When you went into town, it was just to go to Archie's or take the girl you were seeing to the mall. [[I think I'm ready to go|WitchDate Cemetery Grandmother]] you tell <<print $witch.firstname>>. <<set $location to "default">>\@@.player;"I think I'm ready to go,"@@ you tell <<print $witch.firstname>>. You weren't expecting yourself to feel so sad after visiting all of these graves of people you didn't know. @@.witch;"Okay,"@@ she says, looking disappointed. @@.witch;"Do you mind if we visit one last grave?"@@ @@.player;"Sure."@@ You follow <<print $witch.firstname>> over to the back corner of the cemetery. She stops in front of a grave with a couple wilting flowers lying on top of it. @@.player;"Agnes <<print $witch.lastname>>, 1935 to 2019...oh my god. Was this your grandmother, <<print $witch.firstname>>?"@@ She nods, and you curse yourself for puttting your foot in your mouth. <<print $witch.firstname>> sits down next to her grandmother's grave and you sit down next to her. She's silent and you sit there quietly too, letting her have a moment. @@.witch;"She was a great witch,"@@ <<print $witch.firstname>> says after a while. @@.player;"I was wondering about that. So she taught you magic?"@@ @@.witch;"Not exactly, but I really looked up to her as a little girl. She was so powerful and //cool// and I wanted to be just like her."@@ [[Did she get to see you become a witch?|WitchDate Cemetery Water]] <<set $location to "default">>\@@.player;"Did she get to see you become a witch?"@@ you ask. @@.witch;"Actually, yeah! I joined the Witchcraft Club as a freshman. I did the same ritual you did. She was proud of me."@@ She stops talking and you <<if $player.submission>=50>>lean into her.<<else>>put your arm around her.<</if>> You've forgotten that you were ready to go ten minutes ago, and instead you feel the need to cheer her up. @@.player;"It's too bad that these flowers are dying,"@@ you say, looking at the flowers on her grandmother's grave. @@.player;"Can we water them?"@@ She shakes her head. @@.witch;"There's no way to get water in this cemetery...wait..."@@ @@.player;"What?"@@ @@.witch;"We can use magic!"@@ @@.player;"Oh, okay!"@@ you say, excited. <<if $player.maxMana>25>>You're excited for the chance to do more magic.<<else>>You haven't cast a spell since you became a witch.<</if>> [[What do I need to do?|WitchDate Cemetery WaterSpell]] you ask. <<set $location to "default">>\@@.player;"What do I need to do?"@@ @@.witch;"Let me try to remember the spell..."@@ She thinks for a moment and then says, @@.witch;"It's //In these flowers does magic live, With Sun and Earth this water gives, Vitality and strength to grow, Make it live, I will it so!//"@@ @@.player;"In these flowers..."@@ you start. @@.witch;"No. You have to hold your hands out over them."@@ @@.player;"In these flowers does magic live,"@@ you say, holding your hands out like she said. @@.witch;"In these flowers does magic live."@@ @@.player;"With Sun and Earth this water gives,"@@ you continue. @@.witch;"With Sun and Earth this water gives."@@ @@.player;"Vitality and strength to grow."@@ @@.witch;"Vitality and strength to grow."@@ @@.player;"Make it live, I will it so!"@@ you finish. @@.witch;"Make it live, I will it so!"@@ she repeats. [[You're feeling faint|WitchDate Cemetery Weak]] <<set $location to "default">>\@@.player;"What's happening?"@@ you say as the world spins around your head. If you weren't already sitting down, you probably would have collapsed to the ground. @@.witch;"The flowers are...oh, that's how everyone feels after a tough spell."@@ @@.player;"You look like you're fine."@@ She laughs. @@.witch;"I've been a witch for longer than you, so I can do harder spells but I can still pass out if I'm not careful.@@<<if not $realityChange or $witch.knowsAboutRealityChange>> @@.witch;Remember when I passed out after I cursed you?"@@ You nod. @@.witch;"Well, that's what can happen if you do a spell that's too difficult."@@<<else>>@@.witch;"@@<</if>> @@.player;"Oh, look!"@@ you say, spotting the previously wilted flowers for the first time. @@.player;"They're alive again!"@@ <<print $witch.firstname>> grins. @@.witch;"That's your first spell! Congratulations!"@@ You smile too. You're glad that after all you went through to become a witch, you can finally do magic. @@.witch;"Do you mind if I do that spell on the other flowers here?"@@ @@.player;"I'll help you!"@@ you say, eager to use your new powers to help your date out. <<link "You struggle to your feet but $witch.firstname shakes her head" "WitchDate Cemetery Wait">><</link>> ''You spent 10 mana'' ''Doing a spell has increased your maximum mana'' <<set $player.mana to $player.mana-10>><<set $player.maxMana to $player.maxMana+5>>\ <<set $location to "default">>\@@.witch;"No, you should stay here,"@@ <<print $witch.firstname>> says, shaking her head. @@.player;"But I want to help!"@@ @@.witch;"No, I don't want you passing out on me. I've got plans for us after we leave this graveyard,"@@ <<print $witch.firstname>> says with a wink. Your pussy tingles at that. @@.thought;I wonder what she meant by that...wait, last time she said that she would use the strap-on on me! Is that what she has planned?@@ <<print $witch.firstname>> walks off and starts using her magic to make all of the other flowers bloom. You sit back down and watch as she works, amazed at how easily she's able to do what you barely could. @@.witch;"Okay, I'm done,"@@ she says, walking back to you. @@.witch;"How are you feeling?"@@ [[You're actually feeling better|WitchDate Cemetery Leave]] <<set $location to "default">>\@@.player;"I'm actually feeling better,"@@ you say as you slowly get to your feet and start to walk to <<print $witch.firstname>>'s car. @@.witch;"That's great! It just takes time. You'll feel fine once we're back at Pinewood."@@ You nod. @@.player;"Cool. Will I feel this bad after every spell I do?"@@ you ask as you get into her car. @@.witch;"At first, yeah,"@@ she says as she drives out of the parking lot. @@.witch;"But each spell you cast increases your magical energy. So the more spells you do, the easier they'll be."@@ @@.player;"Okay, that makes sense."@@ @@.witch;"Also, be careful not to use up more than half of your magical energy, or you might pass out."@@ @@.player;"Half my magical energy? What does that mean?"@@ @@.witch;"You'll know when you're about to do a spell that's too powerful,"@@ she says with a shrug. @@.witch;"Also, it's helpful if you can do the spell with another witch. Like when we brought that flower back to life together."@@ @@.player;"So if I had done that by myself, I might have passed out?"@@ <<print $witch.firstname>> nods. @@.player;"Wow,"@@ you say, impressed that she was able to water so many flowers by herself without breaking a sweat. [[You arrive back at Pinewood|WitchDate Cemetery Sex Start]] <<set $location to "default">>\<<print $witch.firstname>> parks the car and the two of you walk back to <<if $realityChange>>your<<else>>her<</if>> dorm. You hold your breath, wondering if she'll want to have sex once you're by yourself. <<if $realityChange>>You and <<print $witch.firstname>> walk back into your room and you look at her.<<else>>You're glad that <<print $witch.firstname>> has a single, so the two of you are alone in her room.<</if>> @@.player;"So what plans did you have after the graveyard?"@@ you ask. <<if $realityChange>>[[In response, she pushes you onto your bed|WitchDate Cemetery Sex]]<<else>>[[In response, she pushes you onto her bed|WitchDate Cemetery Sex]]<</if>> <<passTime>>\ <<setUpSexScene "witch">><<if $witch.arousal>$player.arousal>><<set $witch.arousal to $witch.arousal+10>><<else>><<set $witch.arousal to $player.arousal+10>><</if>>\ <<set $havingSex to false>>\ <<set $sexDescription to "You smile at the dominance $witch.firstname shows when she pushes you onto the bed. You look up at her, already imagining her putting on a strap-on and filling you up.">>\ <<set $location to "dorm">>\<<if $player.arousal<100 or $witch.arousal<100 or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $witch.firstname>> Arousal: <<print $witch.arousal>> <<if $havingSex and not $player.gotFucked>>\ You're too impatient to wait any longer. You lie down on your back and bat your eyes at $witch.firstname. Realizing what you want, she climbs on top of you, and you spread your legs to give her access. You remember when $girlfriend.firstname and $witch.firstname spread their legs for you, and now here you are, in the exact same position for the girl who took your manhood. <<print $witch.firstname>> must sense your inner turmoil because she asks, @@.witch;"I'm going to fuck you now, <<print $player.firstname>>. That's okay with you, right?"@@ [[Yes|WitchDate Cemetery Fucked Accept]] [[No|WitchDate Cemetery Fucked Decline]]\ <<else>>\ You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.underwear.panties and $player.legs>=3 and $player.pants.onepiece>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName and your smooth legs. $witch.firstname rubs your most intimate spot with one hand and your tits with another. You moan, already imagining her taking off your panties and fucking you.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+4]]\ <<elseif $player.underwear.panties and $player.legs>=3>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your smooth legs, revealing your $player.underwear.informalName. $witch.firstname rubs your most intimate spot with one hand while stroking your legs with another. You moan, already imagining her taking off your panties and fucking you.";$player.pants to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+4]]\ <<elseif $player.underwear.panties and $player.pants.onepiece>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName. $witch.firstname looks at your hairy legs, frowns, and then rubs your most intimate spot with one hand and your tits with another. You moan, already imagining her taking your panties off and fucking you.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-1]]\ <<elseif $player.underwear.panties>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs, revealing your $player.underwear.informalName. $witch.firstname looks at your hairy legs, frowns, and then rubs your most intimate spot through your panties. You moan, already imagining her taking them off and fucking you.";$player.pants to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-1]]\ <<elseif $player.pants.onepiece>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName. $witch.firstname frowns and tells you that your ass is wasted in boxers.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-3]]\ <<else>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs, revealing your $player.underwear.informalName. $witch.firstname frowns and tells you that your ass is wasted in boxers.";$player.pants to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-3]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ <<if $witch.isWearingStrapon>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.underwear;$sexDescription to "$witch.firstname impatiently tugs your $temp.informalName down, revealing your sex. You hold your breath and look at her strap-on. Now there's nothing between it and your pussy.";$player.underwear to null;$player.arousal to $player.arousal+4;$witch.arousal to $witch.arousal+3]]\ <<else>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.underwear;$sexDescription to "$witch.firstname impatiently tugs your $temp.informalName down, revealing your sex. You hold your breath. Now, all $witch.firstname has to do is put on the strap-on and she'll be able to fuck you.";$player.underwear to null;$player.arousal to $player.arousal+4;$witch.arousal to $witch.arousal+3]]\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. \ <<if not $witch.isWearingStrapon>>\ [[(Attach Strap-on)|WitchDate Cemetery Sex][$sexDescription to "You try to attach the strap-on to yourself, but $witch.firstname slaps your hand away. @@.witch;I want to use it@@ she tells you.";$player.arousal to $player.arousal+1;$witch.arousal to $witch.arousal+2;$player.submission to $player.submission-1]]\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.shirt.onepiece and $player.underwear.panties and $player.legs>=3>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName and your smooth legs. $witch.firstname rubs your most intimate spot with one hand and your tits with another. You moan, already imagining her taking off your panties and fucking you.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+4]]\ <<elseif $player.shirt.onepiece and $player.underwear.panties>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName. $witch.firstname looks at your hairy legs, frowns, and then rubs your most intimate spot with one hand and your tits with another. You moan, already imagining her taking your panties off and fucking you.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-1]]\ <<elseif $player.shirt.onepiece>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName. $witch.firstname frowns and tells you that your ass is wasted in boxers.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-3]]\ <<elseif not $player.bra and $player.armStrength>=73>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your well-muscled chest. $witch.firstname looks turned on, in spite of herself. However, you can't shake the feeling that something is wrong.";$player.shirt to null;$player.arousal to $player.arousal-1;$witch.arousal to $witch.arousal+2]]\ <<elseif not $player.bra>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare, demuscled chest. You wince a little bit as you look down and wonder what it would look like in a bra.";$player.shirt to null;$player.arousal to $player.arousal-2;$witch.arousal to $witch.arousal-2]]\ <<else>>\ [[(Remove)|WitchDate Cemetery Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your bra. $witch.firstname massages your boobs through your bra, and you have an urge to take off the bra and let her feel your bare chest.";$player.shirt to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+3;$witch.sawBoobs to true]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> [[(Remove)|WitchDate Cemetery Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. She reaches over and massages your left boob. You close your eyes and let out a sigh. You were upset when you first started to grow boobs, but it's hard to stay mad when they feel so good.";$player.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+2]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your toned chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=2>> \ [[(Ask her to play with your boobs)|WitchDate Cemetery Sex][$sexDescription to "Voice trembling, you ask $witch.firstname if she wants to play with your boobs. She smiles at that and takes your boobs into her hands. You close your eyes and get lost in the sensation, as she starts to massage them, only to jump as a surge of pleasure goes through you. You open your eyes and see that she's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $witch.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$witch.arousal to $witch.arousal+2]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|WitchDate Cemetery Sex][$sexDescription to "You untie your shoes and place them off to the side, out of reach.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|WitchDate Cemetery Sex][$sexDescription to "Not wanting your male socks to spoil your look, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$witch.arousal to $witch.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $witch.firstname>> is wearing: Legs: <<if $witch.pants is not null>>\ <<print $witch.pants.properName>> [[(Remove)|WitchDate Cemetery Sex][$sexDescription to "You reach behind $witch.firstname and find the zipper on her dark purple dress. You unzip it and check out $witch.firstname's lithe body as it is slowly revealed. Finally, she steps out of her dress and stands before you in only her bra and thong.";$witch.pants to null;$witch.shirt to null;$player.arousal to $player.arousal+4;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3]]\ <<elseif $witch.underwear is not null and not $witch.isWearingStrapon>>\ <<print $witch.underwear.properName>> [[(Remove)|WitchDate Cemetery Sex][$sexDescription to "$witch.firstname looks hot in just her thong, but you're imagining her fucking you, and you'll need to take them off for that to happen. You remove her thong, revealing her wet pussy. You feel yourself getting wet as you imagine yourself helping her into the strap-on and then her fucking your waiting pussy with her plastic cock.";$witch.underwear to null;$player.attractionToWomen to $player.attractionToWomen+1;$player.arousal to $player.arousal+5;$witch.arousal to $witch.arousal+3]]\ <<elseif $witch.isWearingStrapon>>\ Nothing, except for her strap-on\ <<if $player.hands>=2 and not $havingSex>> \ [[(Stroke)|WitchDate Cemetery Sex][$sexDescription to "You eagerly reach a hand out and grip $witch.firstname's strap-on. As you stroke her shaft, you marvel at how small and dainty your hand looks next to her strap-on. You know it's not a real cock, but it's hard to feel like much of a man when you can barely wrap your hand around it. $witch.firstname lets out a breath, and you smile at the effect you had on her.";$witch.arousal to $witch.arousal+2;$player.arousal to $player.arousal+2]]\ <<elseif not $havingSex>> \ [[(Stroke)|WitchDate Cemetery Sex][$sexDescription to "You eagerly reach a hand out and grip $witch.firstname's strap-on. For a moment, you wonder what you're doing. $witch.firstname isn't going to be able to feel it! But when you start to stroke her shaft, you quickly forget all about that. You feel so submissive, looking up at $witch.firstname while you stroke her off. She lets out a breath, and you smile, glad that she's enjoying it too.";$witch.arousal to $witch.arousal+2;$player.arousal to $player.arousal+2]]\ <</if>>\ <<else>>\ Bare, revealing her <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. [[(Attach Strap-on)|WitchDate Cemetery Sex][$sexDescription to "You squat down in front of $witch.firstname. She lifts one leg and then the other, letting you slide the strap-on up her body. You feel so submissive, on your knees in front of this girl, helping to put a fake cock onto the witch who took away yours. You could have asked to be the one to use the strap-on, but it feels more natural for $witch.firstname to take the lead.";$witch.underwear to setup.witchStrapon;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+5;$witch.isWearingStrapon to true;$player.masculinity to $player.masculinity-1;$player.submission to $player.submission+3]]\ <</if>> Chest: <<if $witch.shirt is not null>>\ <<print $witch.shirt.properName>> [[(Remove)|WitchDate Cemetery Sex][$sexDescription to "You reach behind $witch.firstname and find the zipper on her dark purple dress. You unzip it and check out $witch.firstname's lithe body as it is slowly revealed. Finally, she steps out of her dress and stands before you in only her bra and thong.";$witch.pants to null;$witch.shirt to null;$player.arousal to $player.arousal+4;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3]]\ <<elseif $witch.bra is not null>>\ <<print $witch.bra.properName>> \ <<if $player.hasBra>>\ [[(Remove)|WitchDate Cemetery Sex][$sexDescription to "You reach behind her and expertly undo the clasp on her black bra. Her boobs fall free, and you stare at them. They're not as big as the ones on some of the other girls that you dated, but they still look good on her thin frame.";$witch.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+3]]\ <<else>>\ [[(Remove)|WitchDate Cemetery Sex][$sexDescription to "You reach behind her for the clasp to undo her black bra. You fumble around until she takes pity on you and undoes the clasp herself. Her boobs fall free, and you stare at them. They're not as big as the ones on some of the other girls that you dated, but they still look good on her thin frame.";$witch.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal-1]]\ <</if>>\ <<else>>\ Bare, revealing her small breasts\ <</if>> Feet: <<if $witch.shoes is not null>>\ <<print $witch.shoes.properName>> [[(Remove)|WitchDate Cemetery Sex][$sexDescription to "She bends down and removes her sneakers.";$witch.shoes to null]]\ <<else>>\ Barefoot\ <</if>> <<if $havingSex>>\ [[Kiss|WitchDate Cemetery Sex][$sexDescription to "As $witch.firstname thrusts into you, you lean up and try to kiss her. You can't quite make it, but $witch.firstname leans down and locks lips with you. You kiss her, moaning as she continues to fuck you.";$player.arousal to $player.arousal+3;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3]]\ <<else>>\ [[Kiss|WitchDate Cemetery Sex][$sexDescription to "Eager to feel her lips on yours, you lean in for a kiss. She leans in too and locks lips with you. As you kiss, she puts her hand behind your head, taking control as her tongue explores your mouth. When she pulls away, you're left wanting more.";$player.arousal to $player.arousal+3;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3]]\ <</if>>\ <<if $witch.underwear and $witch.underwear.properName is "Strap-On" and not $havingSex>> <<if $player.isWearingMakeup>>\ [[Take her strap-on into your mouth|WitchDate Cemetery Sex][$sexDescription to "You get off the bed and drop to your knees. $witch.firstname scoots to the edge of her bed, so her plastic cock is right in front of your face. You take her into your mouth, trying to fit in as much as you can. As her cock is about halfway in your mouth, you make eye contact with her. @@.thought;I remember when girls used to do this to me@@ you think. @@.thought;And now I'm the one with her cock in my mouth.@@ As you pop her strap-on out of your mouth, you notice that you left a lipstick mark on it.";$player.arousal to $player.arousal+4;$witch.arousal to $witch.arousal+8;$player.submission to $player.submission+1;$player.suckedDick to true]]\ <<else>>\ [[Take her strap-on into your mouth|WitchDate Cemetery Sex][$sexDescription to "You get off the bed and drop to your knees. $witch.firstname scoots to the edge of her bed, so her plastic cock is right in front of your face. You take her into your mouth, trying to fit in as much as you can. As her cock is about halfway in your mouth, you make eye contact with her. @@.thought;I remember when girls used to do this to me@@ you think. @@.thought;And now I'm the one with her cock in my mouth.@@";$player.arousal to $player.arousal+4;$witch.arousal to $witch.arousal+8;$player.submission to $player.submission+1;$player.suckedDick to true]]\ <</if>>\ <</if>>\ <<if $player.pants is null and $player.underwear is null and $witch.pants is null and $witch.underwear and $witch.underwear.properName is "Strap-On" and $witch.isWearingStrapon and not $havingSex and not $player.gotFucked>> [[Have her fuck you with the strapon|WitchDate Cemetery Sex][$havingSex to true]]\ <<elseif $player.pants is null and $player.underwear is null and $witch.pants is null and $witch.underwear and $witch.underwear.properName is "Strap-On" and $witch.isWearingStrapon and not $havingSex>> [[Have her fuck you with the strapon|WitchDate Cemetery Sex][$sexDescription to "You're too impatient to wait any longer. You lie down on your back and bat your eyes at $witch.firstname. Realizing what you want, she climbs on top of you, and you spread your legs to give her access. You remember when $girlfriend.firstname and $rival.firstname spread their legs for you, and now here you are, in the exact same position for the girl who took your manhood. But you don't feel embarrassed. In fact, you feel excited.\n\nThen, $witch.firstname's strap-on pushes against your entrance, and she's inside.";$player.arousal to $player.arousal+10;$witch.arousal to $witch.arousal+7;$player.submission to $player.submission+1;$player.masculinity to $player.masculinity-1;$witch.relationship to $witch.relationship+3;$player.gotFucked to true;$havingSex to true]]\ <<elseif $witch.pants is null and $witch.underwear is null and $witch.isWearingStrapon is false>> [[Ask her to sit on your face|WitchDate Cemetery Sex][$sexDescription to "Blushing, you ask $witch.firstname if she can sit on your face again. She grins and for a moment, you wonder if you made a mistake. But it's too late. She lowers herself onto your face, and soon all you can see is her pussy. You want $witch.firstname to feel good though, so you submissively start eating her out. She moans loudly and you smile, glad that she enjoys it.";$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+5;$player.submission to $player.submission+1]]\ <</if>> <<print $sexDescription>>\ <<if $havingSex and not $sexDescription.contains("You're too impatient to wait any longer. You lie down on your back") and not $sexDescription.contains("is looking at you with concern, but you assure her that you're fine.")>> <<print $witch.firstname>> continues fucking you, pumping in and out. You hear a <<if $player.voice>=3>>girly, <</if>>slutty moan and wonder where that came from, before realizing that it came from you. @@.player;"Don't stop!"@@ you say in between moans as you look up at her.\ <<set $player.arousal to $player.arousal+10>><<set $witch.arousal to $witch.arousal+7>>\ <</if>>\ <</if>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>> @@.witch;"I'm really looking forward to fucking you, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, her voice strained with arousal. Once again, you imagine yourself getting filled by her. But now that you're in the bedroom, it feels more real. @@.thought;I'm going to have sex with this super hot girl. I won't be using the strap-on, but I don't mind. It's actually kind of hot.@@ As you think that, a warmth courses through your body, and then you come.\ <<else>> [[You cum|WitchDate Cemetery Cum]]\ <</if>>\ <</if>> <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"Yes,"@@ you breathe. You're <<if $player.arousal>=75>>so<<else>>getting pretty<</if>> horny right now, and you're turned on by the thought of <<print $witch.firstname>>'s dick in your pussy. <<print $witch.firstname>> leans over and kisses you. @@.witch;"I was hoping you would say that,"@@ she says as she enters you. You feel some pain, something gives way, and she's inside. @@.thought;I'm not a virgin anymore@@ you realize. As <<print $witch.firstname>> fills you up, you moan loudly. You never thought that getting fucked would feel so good. <<print $witch.firstname>> slides back out, and you drop your hand to your pussy, already missing the strap-on. <<link "Suddenly, you start to transform" TfPassagePicker>><<set $tfRecoverPassage to "WitchDate Cemetery Sex">><<set $tfReason to "fucked">><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<set $player.submission to $player.submission+2>>\ <<set $witch.relationship to $witch.relationship+3>>\ <<set $player.gotFucked to true>>\ <<set $witch.isWearingStrapon to true>>\ <<set $player.underwear to null>>\ <<set $player.pants to null>>\ <<set $sexDescription to "When you recover, $witch.firstname is looking at you with concern, but you assure her that you're fine.">>\ <<set $location to "dorm">>\@@.player;"No,"@@ you say. @@.player;"I changed my mind, sorry."@@ @@.witch;"Okay,"@@ <<print $witch.firstname>> says with a sigh, taking off the strap-on. @@.witch;"You're such a tease."@@ [[Continue|WitchDate Cemetery Fucked]] <<set $player.masculinity to $player.masculinity+1>>\ <<set $witch.arousal to $witch.arousal-3>>\ <<set $witch.relationship to $witch.relationship-2>>\ <<set $player.submission to $player.submission-1>>\ <<set $witch.isWearingStrapon to false>>\ <<set $witch.underwear to null>>\ <<set $havingSex to false>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<if $havingSex>>\ <<print $witch.firstname>> moans loudly and speeds up, fucking your new pussy even faster. Your eyes roll back in your head as you feel yourself get closer and closer to an orgasm. @@.thought;This is it. I'm going to cum from getting fucked.@@ You let out a <<if $player.voice>=3>>slutty <</if>>moan and then orgasm. As you do so, <<print $witch.firstname>> grabs your hips, gives one final thrust and then collapses on top of your body, lost in an orgasm of her own.\ <<else>>\ You haven't even gotten fucked yet, but you're getting really horny. <<if visited("WitchDate Cemetery Fucked Decline")>>\ <<print $witch.firstname>> is the first to cum. She moans again, her eyes roll back in her head, and then she collapses against your body. Seeing your date cum pushes you over the edge and you cry out and cum as well.\ <<else>>\ <<print $witch.firstname>> leans in and kisses you. As she does so, she whispers, @@.witch;"I can't wait to fuck your cute pussy."@@ That's all it takes to push you over the edge. With a cry, you orgasm. The sight of you cumming pushes <<print $witch.firstname>> over the edge too, and she cums as well.\ <</if>>\ <</if>> The two of you cuddle together for a while. You enjoy the feeling of <<print $witch.firstname>>'s <<if not $witch.pants and not $witch.shirt and not $witch.underwear and not $witch.bra>>naked<<else>>half-naked<</if>> body against your own. You feel so safe and protected next to this dominant witch. <<if $realityChange>>\ As you and <<print $witch.firstname>> lie there, her arm draped over you, she says, @@.witch;"I had a good time today, <<print $player.firstname>>. Can we do this again sometime?"@@\ <<else>>\ Eventually, you check the time. @@.player;"Oh shit, I didn't realize how late it had gotten. I have to go!"@@ <<print $witch.firstname>> looks disappointed, but she doesn't stop you. Instead, she just says, @@.witch;"I had a good time today, <<print $player.firstname>>. Can we do this again sometime?"@@\ <</if>> @@.player;"Definitely,"@@ you say with a smile. <<if $havingSex>>\ @@.witch;"Oh, one more thing. I think I'll keep using this strap-on."@@\ <<else>>\ @@.witch;"It's too bad we came so early. I'd like to use the strap-on next time."@@\ <</if>> Blushing, you nod. <<if $realityChange>>\ <<link "Change into your clothes" "RealityChange Night">><<finishSexScene>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Change into your clothes and leave" "Trans Night">><<finishSexScene>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $scenes.witch.cemeteryDate to true>>\ <<set $witch.dayOfDate to 999>>\ <<set $player.arousal to 0>>\ <<set $witch.arousal to 0>>\ <<set $witch.relationship to $witch.relationship+3>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $sexDescription to "">>\ <<set $location to "dorm">>\<<if not $scenes.witch.startedControlQuest>>You pick up your phone, and start to compose a text to <<print $witch.firstname>>: @@.player;Hey, I'm having some trouble with@@ You stop typing. @@.thought;What should I say? She hates it when I talk about the curse.@@ You get back to typing. The text now reads: @@.player;Hey, I'm having some trouble with you know what. I could use some help. Can we meet?@@ You read it over. It feels awkward texting <<print $witch.firstname>> and asking for help, but you've been trying to be nicer to her lately. Maybe she'll actually help you. You press send. A couple minutes later, you get a reply. @@.witch;Sure, how about the library?@@ You text her back to tell her that you're on your way, and then walk over there<<if $player.hipSway>>, hips swaying<</if>>. <<if $libraryPassage is not "Library">>You haven't been there since you checked out the witchcraft book. @@.thought;How long was I supposed to have it out for? I hope there aren't any late fees.@@<<else>>You can't remember the last time you've been here.<</if>> You spot <<print $witch.firstname>> on the steps. @@.player;"Hey,"@@ you say, greeting her. @@.witch;"Not here,"@@ she says without turning her head. @@.witch;"Let's go inside."@@ @@.thought;Oookay@@ you think, but you follow her inside, and up to the witchcraft section.<<else>>You pick up your phone, and send a quick message to <<print $witch.firstname>>, asking her to meet you in the library. @@.witch;Are you sure?@@ she texts back. @@.witch;Last time you pussied out.@@ You text her that you're sure, and walk over to the library. <<print $witch.firstname>> is already there, waiting for you. @@.player;"Hey!"@@ you call out, trying to grab her attention. She turns on her heel and marches deeper into the library. You're worried that you're going to lose her in the crowd, but you manage to follow her, all the way up to the witchcraft section.<</if>> [[What was that all about?|Witch ControlTf Talk]] you ask her. <<set $scenes.witch.startedControlQuest to true>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "library">>\@@.player;"What was that all about?"@@ @@.witch;"Sorry. I just don't want anyone to overhear us."@@ You're touched that she's trying to protect your reputation. @@.thought;Or she's trying to protect her own.@@ @@.witch;"Anyway, what's up?"@@ You blush. But you asked for her help, so you might as well tell her what you want. @@.player;"I keep getting these transformations. My body keeps changing, and my voice just changed too..."@@ @@.witch;"Yeah. I thought I noticed something."@@ @@.player;"Yeah. Each change is small, and I keep getting more and more feminine.@@\ <<if $realityChange or $acceptedTrans>> \ @@.player;Not that I mind, really, but people are going to start notice..."@@ @@.witch;"How much you've changed in only@@ <<if $day>45>>@@.witch;a couple months?"@@<<else>>@@.witch;a month?"@@<</if>> @@.player;"Yeah."@@\ <<else>> \ @@.player;And right now, nobody can tell, but if I have lots of these changes..."@@ @@.witch;"Then you'll look different."@@ @@.player;"Exactly."@@\ <</if>> @@.witch;"So what do you want from me?"@@ [[Ask if she can make the changes stop|Witch ControlTf Explanation]] <<set $location to "library">>\@@.player;"Can you do anything so these changes stop?"@@ @@.witch;"No, I can't. It's up to you. If you don't do anything feminine, then you won't get these changes."@@ @@.player;"But I'm getting these changes anyway! I'm not doing anything feminine. I mean, I'm not trying to, but, uh, I guess I must be."@@ @@.witch;"So you can't stop yourself from acting feminine?"@@ @@.player;"What?"@@ That's not what you meant at all. @@.witch;"Well, I can't stop you from getting any more transformations if you're going to keep acting feminine."@@ You bristle, but don't say anything. Part of you wonders whether she has a point. @@.thought;Why do these changes keep happening for me?@@ @@.witch;"But I can help you control them,"@@ <<print $witch.firstname>> continues. [[Ask how you can do that|Witch ControlTf Details]] <<set $location to "library">>\@@.player;"How would I control it?"@@ you ask, <<if $player.pout>>pouting.<<else>>a little disappointed.<</if>> For a second, you believed she could make these transformations go away. @@.witch;"What if, whenever it happened, you could redirect it?"@@ @@.player;"Redirect it? Like, instead of it changing my face, it could change, uh, I don't know, something that's not noticeable?"@@ @@.witch;"Yeah. It's not as good as it not happening at all,@@ \ <<if $libraryPassage is "Library Default">>\ @@.witch;but that can't happen if you keep accepting these changes."@@ @@.player;"Hey!"@@\ <<else>>\ @@.witch;but it's not that bad."@@\ <</if>> <<print $witch.firstname>> looks you in the eye. @@.witch;"So, do you want my help or not?"@@ [[I guess I have no choice|Witch ControlTf Quest]] [[How do I know I can trust you?|Witch ControlTf Trust]] <<set $location to "library">>\@@.player;"I guess I've got no other choice, right?"@@ @@.witch;"You can do whatever you want. But if you want my help, we need to get some ingredients."@@ @@.player;"Ingredients? Like in magic potions and stuff? Wait. We?"@@ @@.witch;"Yeah, I can get most of it: hemlock, poppy seeds..."@@ <<print $witch.firstname>> looks at you to find that your eyes have glazed over. @@.witch;"But I'll need your help for just one ingredient."@@ @@.player;"Just one? That doesn't sound too bad. What is it?"@@ @@.witch;"A clump of your hair."@@ @@.player;"That's easy. You scared me there!"@@ You reach up to your head. It's a shame to have to mess up your perfect head of hair, but if that's what you need to do in order to slow these changes, then it's worth it. @@.witch;"No, not that. Leg hair."@@ @@.player;"Leg hair? Why would it matter what kind of hair I use?"@@ She shrugs. @@.witch;"I don't know. But if you want to control this, that's what it needs."@@ @@.player;"Uh, okay,"@@ @@.witch;"Just a clump. You don't have to shave your whole leg.@@<<if $realityChange or $acceptedTrans>> @@.witch;Unless you want to.@@<</if>>@@.witch;"@@ @@.thought;It's weird, but I guess it's worth it. I can just get rid of some hair on my thigh@@\ <<if $realityChange or $acceptedTrans>>\ @@.thought;. Or I could go even further. Having smooth legs would help me pass as a girl.@@\ <<else>>\ @@.thought; and then hope nobody sees it. It's feminine to shave my legs, but she said I didn't have to shave my whole leg. I can just pull some hair out.@@\ <</if>> <<link "Say goodbye to $witch.firstname" $currentPassage>><<set $player.controlQuestIntroduced to true>><<set $rightChar to null>><</link>> <<set $location to "library">>\@@.player;"How do I know I can trust you?"@@ @@.witch;"You don't."@@ @@.player;"Great."@@ @@.witch;"Wait, back up. What are you worried I'm going to do?"@@ @@.player;"I don't know,"@@ you admit. @@.player;"But whenever something magical happens, it's never good for me."@@ @@.witch;"This will be good for you though! I can show you the spell if you want."@@ @@.player;"Hmm, okay,"@@ you say, slightly more convinced. Something still bothers you though. @@.player;"Why are you doing this? You don't have to be helping me."@@ @@.witch;"I felt bad, okay? I've been feeling like this is my fault..."@@ @@.thought;Yeah. Because it is.@@ @@.witch;"...and I wanted to make it up to you. And ever since we've been hanging out more, I've realized that you're not as stupid and self-centered as I thought you were."@@ @@.player;"Uh, thanks, I think."@@ @@.witch;"So what's it going to be? You don't have to get my help. But I'm all you've got."@@ [[Accept her help|Witch ControlTf Quest]] <<link "Decline her help" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-1>>\ <<set $location to "library">>\@@.thought;Right. I need to control these transformations@@ you think, absent-mindedly <<if $player.playsWithHair>>playing with your <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<else>>shoulder-length<</if>> hair<<elseif $player.hands>0>>staring at your finer hands<<else>>playing with your nipples<</if>>. These transformations come out of nowhere, and you don't want to suddenly find yourself with a girly-looking face or full-on boobs. @@.thought;I have to stop these transformations from happening. Yeah, of course. That's the most important. But if it is going to happen, I need to make sure it's a part of me that nobody will see.@@ Mentally, you run through your different body parts. @@.thought;I guess feminine feet wouldn't be so bad. Nobody will see them. I mean, I don't //want// girly feet but if it had to be something, that's not bad.@@ You're pacing your room nervously. <<print $witch.firstname>> had said that she needed some leg hair from you in order to make her potion or whatever. The easiest way to do that would be to just shave your legs. It makes you feel uneasy, though. The whole point of this is to stop you from becoming more feminine, and having smooth, shaved legs is as far from manly as you can get. The other option would be to rip out some of the hair on your legs. @@.thought;Would that even work? I could get maybe one or two but <<print $witch.firstname>> said a clump. It would be painful and I don't know if it would even work.@@ However, it would be the more manly option, and you don't want to trigger another transformation.<<if $realityChange or $acceptedTrans>> There's a part of you that's curious about how it'll feel to have smooth legs, though.<</if>> [[Try to rip out your leg hair|Witch ControlTf Rip]] <<if $player.isWearingTampon is 0>>\ ==Shave your legs== @@.thought;without a tampon, I'll bleed everywhere@@\ <<else>>\ [[Shave your legs|Witch ControlTf Shave]]\ <</if>>\ <<set $location to "dorm">>\@@.thought;There's no way that I'm going to be shaving my legs.@@ You try to picture yourself with smooth, girly legs. It's not an entirely unpleasant thought actually, and that makes you uncomfortable. @@.thought;No. Don't think about it. Just rip it out.@@ You roll up the leg of your <<print $player.pants.informalName>> and grab some of your hair. You take a deep breath and then give it a hard pull. It hurts. You can feel the hair straining against your leg, but nothing happens. You sit on your bed<<if $player.crossesLegs>> and cross your legs<</if>>, feeling a little defeated. You're going to have to shave your legs. Like a girl. Then, you see it on <<if $realityChange>><<print $witch.firstname>>'s<<elseif $acceptedTrans>>Hazel's<<else>>Patrick's<</if>> desk: tweezers.<<if not $realityChange and not $acceptedTrans>> Or maybe they were left there by Patrick's girlfriend. You don't really care.<</if>> @@.thought;Fuck yeah! I can just tweeze out some of these hairs and then I'll be good! And there will just be a part of my leg with no hair. It'll look weird but it's still going to be a manly leg.@@ You stop for a moment and consider the fact that you're going to be using your roommate's tweezers to pull out your leg hair. @@.thought;It's a little gross but it's much better than shaving them.@@ [[Get the tweezers|Witch ControlTf Tweezers]] <<set $location to "dorm">>\You get the tweezers and sit down, cross-legged, on the floor. You maneuver the tweezers up against a suitable looking hair and pluck it. It stings a little, but it comes out relatively painlessly. Energized by your success, you work on the hair next to it. It feels uncomfortable, but it comes out too. You lose track of time, sitting there on the floor and plucking out your hairs. It's better than the alternative, but much slower. @@.thought;I could have spent five minutes shaving and gotten all the hair I needed. This is worth it but it's been, how long?@@ Just as you're about to check the time, the door to your room slowly swings open. [[Uh oh|Witch ControlTf Caught]] <<set $location to "dorm">>\<<if $realityChange>>\ @@.witch;"So I was thinking of this spell..."@@ <<print $witch.firstname>> says, trailing off when she sees you. @@.witch;"What are you doing?"@@ @@.player;"Uh..."@@ You look around you. You're sitting on the floor, a clump of hair next to you, and part of your leg is bare. @@.player;"Um, I was trying to take out my hair. Like you said."@@ She laughs. @@.witch;"Just shave them. It'll be so much easier."@@ She grabs a notebook and then shuts the door behind her. @@.player;"Maybe, but I already got..."@@ It's too late. <<print $witch.firstname>> is gone. @@.thought;I'll just give it to her when I see her.@@\ <<elseif $acceptedTrans>>\ @@.female;"Sounds good. I'll talk to you..."@@ Hazel says, trailing off when she sees you. @@.female;"<<print $player.firstname>>? What are you doing?"@@ @@.player;"Uh..."@@ You look around you. You're sitting on the floor, a clump of hair next to you, and part of your leg is bare. @@.player;"Um, I was trying to take out my hair."@@ Hazel rolls her eyes. @@.female;"I don't get why you never shave your legs."@@ @@.player;"Uh, I don't like the feeling?"@@ Not listening to your attempt at an excuse, Hazel grabs a notebook from her desk and then heads out. @@.thought;Well, at least I got the hair. I'll have to give it to <<print $witch.firstname>> when I see her@@ you think to yourself.\ <<else>>\ @@.male;"Bro, and then she said that her friend..."@@ Patrick says, trailing off when he sees you. @@.male;"Bro, what are you doing?"@@ His friend looks at you questioningly. @@.player;"Uh..."@@ You look around you. You're sitting on the floor, a clump of hair next to you, and part of your leg is bare. You can't think of a good explanation to give to Patrick, so you're just silent. @@.male;"Uh, you know what, you do you man. I've got to head out anyway."@@ He grabs a notebook and then shuts the door behind him. You can hear him and his friend laughing as they walk away. @@.thought;Well, at least I got the hair. I'll have to give it to <<print $witch.firstname>> when I see her@@ you think to yourself. @@.thought;I wonder if he'll tell the team. Probably.@@\ <<set $player.leadership to $player.leadership-6>>\ <</if>> <<link "Do something else" $currentPassage>><</link>> <<set $player.legs to 1>><<set $player.masculinity to $player.masculinity-1>><<set $player.controlQuestCompleted to true>>\ <<set $location to "dorm">>\@@.thought;Ripping out my hair sounds painful. I can just shave...@@ You stop, realizing what you're thinking. @@.thought;Not all my hair! Just enough for <<print $witch.firstname>> to do the spell.@@ You pause, imagining yourself with silky, smooth legs. @@.thought;I have to stop thinking about that or I'll chicken out. Okay, what are my options? I can just buy a razor myself. That would be easy,@@ \ <<if $realityChange>>\ @@.thought;now that everyone thinks I'm a girl. I don't really know how to shave my legs though. Maybe I could ask <<print $witch.firstname>> for help.@@\ <<elseif $acceptedTrans>>\ @@.thought;now that I'm out as a girl. I don't really know how to shave my legs though. Maybe I could ask <<print $witch.firstname>> for help.@@\ <<else>>\ @@.thought;though the cashier will know that I got one. I can just say that it's for <<print $girlfriend.firstname>>. Or I could ask <<print $girlfriend.firstname>> to help shave me. She wouldn't tell anyone, but that would be so embarrassing! I was fucking this girl, and now she's going to shave the hair off of my legs!@@ You mull it over. @@.thought;No, definitely not. What about any of my female friends? No, they'd probably tell someone. And I haven't been hanging out with them as much ever since this started. I could steal a razor, but @@<<if $day>7>>@@.thought;after the panty raid, I don't want to get into any more trouble.@@<<else>>@@.thought;it's too risky.@@<</if>> You consider returning to <<print $witch.firstname>> and telling her that you can't do it. @@.thought;Wait! That's it! I can just ask <<print $witch.firstname>>! It'll be awkward, but if she hasn't told anyone about turning my dick into a pussy, she won't tell anyone about this.@@\ <</if>> [[Head into town to buy a razor|Witch ControlTf Bus]] <<link "Call $witch.firstname" "Witch ControlTf Ask">><</link>> <<set $location to "dorm">>\There's no way that you're going to ask someone you know about this. It's too embarrassing. The feeling of the girl that cursed you getting to run her hands over your soft skin...no, that's too much. If you go into town, you won't see anyone you know. You grab your wallet and take a seat on the shuttle bus that goes into town<<if $player.crossesLegs>>, crossing your legs<</if>>.<<if not $acceptedTrans and (not $realityChange or not $girlfriend.knowsAboutRealityChange)>> @@.thought;I could have asked <<print $girlfriend.firstname>> for her car but then she'd want to know what I was using it for.@@ That's definitely a discussion that you don't want to have.<</if>> The ride is uneventful. There's a few other students on the bus, but they're either talking to each other or playing on their phone. Nobody approaches you, and you're glad about that. The bus pulls to a stop and you get out. Only now do you realize that you have no idea where to go. You've gone out to town with your friends sometimes, but the only places you've stopped have been the movie theater and some of the restaurants. In desperation, you pull out your phone and try to search for places selling razors, but the only results that come up are miles away. [[Wander around|Witch ControlTf Wander]]<<if not $realityChange and not $acceptedTrans>> [[Ask someone for help|Witch ControlTf Directions]]<</if>> <<set $location to "default">>\There's no way that you're going to ask someone for help. What would you say? @@.thought;Hi, random stranger. I'd like to find a place that sells ladies razors. Can you help me?@@ It sounds ridiculous. You wander around town for an hour, hoping to stumble upon the right store. When you came here with your friends, it seemed like a typical quiet, sleepy small town but now that you have to actually search through it, you're overwhelmed by the sheer number of stores. Your feet are getting sore, and you're feeling tired. Maybe it was a mistake to try to find this by yourself. Maybe it's not even here. @@.thought;But it has to be, right? All the girls here shave their legs. There has to be some place selling these razors.@@ You sit down on a bench to take a break. Only then do you see it: across the street is a drugstore. @@.thought;It's worth a shot and I don't think I've checked that one yet.@@ [[Go in|Witch ControlTf Drugstore]] <<set $location to "default">>\You're not going to wander around this town for who knows how long looking for a store that may or may not exist. You're going to ask someone for help. @@.player;"Excuse me?"@@ you say, stopping the first person you see. He's a young male who looks like he's in his mid-twenties. @@.male;"Yes? I've got to get to work."@@ @@.player;"Oh, sorry..."@@ You falter and then decide to press on. @@.player;"I was just looking for a razor and I was wondering if you knew where I could get one?"@@ His face changes. @@.male;"Yeah, I know. I actually work there. I was on my way to start my shift."@@ You break out into a smile. This is the first person you stopped, and not only did he know where to go, but he was going to take you there! You eagerly follow behind him. As you enter the mall, you start to experience doubt. This guy doesn't look like the type to work at a store selling womens razors. @@.thought;Maybe they sell razors for everyone.@@ He leads you to the store, and your heart sinks. This is a store for men. It's not going to have the kind of razor you're looking for. Oblivious to your disappointment, he guides you to a rack and hands you a men's razor. @@.male;"This is our most popular razor."@@ @@.player;"Uh, that's actually not the kind of razor I was looking for..."@@ @@.male;"Oh? What kind do you need?"@@ Your face has turned beet red. @@.player;"Uh, the kind that's for legs."@@ He looks at you in surprise. @@.player;"I'm getting it for, uh, my girlfriend,"@@ you add quickly. He shrugs. @@.male;"If you go to [[the drugstore|Witch ControlTf Drugstore]], they have some there."@@ You thank him for being so helpful. <<set $location to "default">>\Once you're finally inside the drugstore, it takes surprisingly little time to locate the razors. You reach out towards the disposable one. It's cheaper and since you're only going to be shaving your legs once, this is the perfect tool. @@.thought;And I'm not even going to be fully shaving my legs! I'll just do enough so <<print $witch.firstname>> can do her spell.@@ You glance around furtively before grabbing it. Luckily, nobody's paying attention to you. You breathe a sigh of relief. You found the razor! Now you just have to pay for it. You glance at the checkout counter and realize that it won't be so easy. The girl working there goes to Pinewood, You don't know her name, but you recognize her. @@.thought;This is the only line. I could try and walk out of here without paying but...@@ your eyes flick to the security camera pointed towards the exit. @@.thought;Maybe not. I guess I could ask <<print $witch.firstname>> for help but I came all the way out to town. I don't want to have wasted my time.@@ <<link "Put the razor back and ask $witch.firstname for help" "Witch ControlTf Ask">><</link>> [[Just pay for the razor|Witch ControlTf Checkout]] <<set $location to "default">>\You take a deep breath, look towards the exit and then look back towards the line. With a sinking feeling, you take your spot in line. The line moves quickly and before you know it, you're face to face with the cashier. Now hopefully she just rings you up and doesn't recognize you. @@.female;"<<print $player.firstname>> <<print $player.lastname>>?"@@ @@.thought;Fuck.@@ @@.player;"Uh, yeah. Hi..."@@ you trail off, not wanting to reveal that you don't remember her name. @@.female;"I'm Anna. We're in history together."@@ @@.player;"Oh, yeah."@@ @@.female;"Okay, let me just ring you up."@@ You give her the razor and hold your breath. <<if $realityChange or $acceptedTrans>>\ @@.female;"A disposable razor? Oh, you're finally shaving your legs!"@@ @@.player;"Uh, yeah."@@ @@.thought;Can everyone tell that I don't shave? Maybe it's a good thing that I'm doing this after all.@@\ <<else>>\ @@.female;"A disposable razor? Why are you buying this?"@@ @@.player;"It's for <<print $girlfriend.firstname>>,"@@ you say quickly. <<if $player.datingGirlfriend>>\ @@.female;"Aww, you're running errands for her. That's sweet."@@ @@.player;"Yeah."@@\ <<else>>\ @@.female;"Wow, you're running errands for your ex? That's crazy."@@ @@.player;"Uh...yeah,"@@ you stammer.\ <<set $player.leadership to $player.leadership-2>>\ <</if>>\ <</if>> She rings you up and you put in your credit card. Well, it's not your credit card. It's your dad's, but he made it clear that you can use it for whatever you want. The credit card is accepted, and you grab the razor. @@.female;"Do you want a bag?"@@ @@.player;"I'm good,"@@ you say, barely hearing her. [[Get on the shuttle|Witch ControlTf Back]] <<set $location to "default">>\The shuttle ride here was uneventful, but now you're carrying a girls razor, and you didn't bring anything to put it in. @@.thought;I should have taken the bag. But I wanted to get out of there. It's too late to go back in.@@ You take an open seat on the shuttle and put the razor underneath your <<if $player.crossesLegs>>crossed legs.<<else>>leg.<</if>> You're sure that nobody can see it, but you feel like everyone is looking at you. At one point during the ride, you feel like there are a pair of eyes on you, but when you look around, the only people nearby are busy talking to each other. Finally, you're back on campus. There are a couple of students milling about. Nobody's noticed you, yet. But if you stride in carrying a girl's razor, that will probably change. @@.thought;Now I just have to get back to my dorm.@@ You look around. Your dorm is across the quad. <<if $player.shirt.onepiece>>Unfortunately, you don't have any pockets to put your razor in.<<else>>You stick the razor in your pocket and then pull your shirt down so it covers it. @@.thought;Okay, hopefully this is good enough.@@<</if>> You hurriedly walk across the quad, <<if $player.hipSway>>hips swaying, <</if>>and then you're in the dorm. Nobody called out to you and you didn't hear any laughter. It's gone well so far. Now you have to do the actual shaving part. [[Duck inside the bathroom|Witch ControlTf Shower]] <<set $location to "dorm">>\You step inside one of the shower stalls and close the curtains. Next, you drop your <<print $player.pants.informalName>> and your <<print $player.underwear.informalName>>. Upon seeing your pussy, you're overcome with shame. What are you even doing? It's one thing to justify shaving in order to control your transformations. It's another to actually witness you making yourself look even more feminine. @@.thought;I've come this far. I can't turn back now.@@ You grab the razor and raise your left leg. @@.thought;I can't believe I'm doing this.@@ You put the razor flat against your skin. <<if $realityChange or $acceptedTrans>>@@.thought;I know that I'm supposed to be a girl now. But I feel like I'm betraying my masculinity.@@<<else>>@@.thought;What will the guys think?@@<</if>> You press down with the razor. Taking a deep breath, you bring the razor upwards. It's hard to get rid of the hair at first. But after several tries, it starts to fall to the shower floor. You're getting the hang of this, and to your surprise, it's actually quite...well, fun isn't the right word. But you haven't been taking good care of yourself since that fateful day in the locker room, and it feels good to be grooming yourself again. Suddenly, you feel a coldness come over you. You already know what that means. <<link "Prepare for the worst" TfPassagePicker>><<set $tfRecoverPassage to "Witch ControlTf Shower End">><<set $tfReason to "shave">><<set $tfCircumstances.location to "boys bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to true>><</link>> <<set $scenes.legShaver to "self">>\ <<setUpSexScene>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "boysbathroom">>\You take a moment to recover. You should have known that this would lead to a transformation. Here you were, shaving your legs like a girl! @@.thought;I thought that if I didn't shave all the way then it would be okay! My legs don't even look that bad!@@ You take a glance down at them. The left leg looks normal and manly, but the right leg is about a quarter shaven. You're not even in front of a mirror, and you know that it looks really strange. The place where you shaved also looks a little irritated. @@.thought;If the transformation already happened, I might as well finish the job, right? I was on a roll before.@@ [[Finish the job|Witch ControlTf Shower Finish]] [[No!|Witch ControlTf Stop]]You start to put the razor down, but then take another look at your legs. They look so ugly and mismatched: one of them has hair, and the other one has some hair and some smooth skin. @@.thought;I'll just fix the right leg.@@ You pick the razor back up and run it over your leg, shaving it until it is completely smooth. In the back of your mind, you're wondering why you're doing this, but you're really getting the hang of it, and you're getting a feeling of satisfaction seeing the hair fall out. It takes a while but you finish your right leg. You look down, evaluating your handiwork. The right leg looks good: there are some hairs that you missed but you don't feel like correcting it. Overall though, it looks soft and smooth and if you saw it on a girl, you would be turned on. The left leg is a different story. It looks normal for the old you, but its hairiness starkly contrasts with your other leg. Together, it looks almost comical. Before you can stop yourself, you've picked up the razor again and you've started shaving your left leg. It doesn't take quite as long as the right, but it still takes a while. This is still unfamiliar to you. @@.thought;Maybe I could ask <<print $girlfriend.firstname>> for tips. No, this was a one time thing! Wait, why did I even do it this one time?@@ You can't deny that it looks good, though. Your legs are matched perfectly and you start feeling yourself get turned on. You're getting another feeling too. <<link "Again?" TfPassagePicker>><<increaseArousal 5>><<set $player.masculinity to $player.masculinity-4>><<set $tfRecoverPassage to "Witch ControlTf Recover">><<set $tfReason to "shave">><<set $tfCircumstances.location to "boys bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to true>><</link>> <<set $player.shavedLegs to true>>\ <<set $player.legs to 3>>\<<if $scenes.legShaver is "self">>@@.thought;NO!@@ you think, feeling a little silly to be arguing with yourself. @@.thought;Just because a transformation won't happen doesn't mean I'm going to totally shave my legs!@@<<else>>@@.player;"NO!"@@ @@.witch;"Okay, okay. I'm just trying to help."@@ @@.player;"Sorry. I shouldn't have snapped. But just because a transformation won't happen doesn't mean I'm going to totally shave my legs!"@@<</if>> You put the razor down and pull your <<print $beforeSexClothes.underwear.informalName>> and <<print $beforeSexClothes.pants.informalName>> up, being careful not to look at your mismatched legs.<<if $scenes.legShaver is "self">> @@.thought;That could have gone worse. I'll have to show <<print $witch.firstname>> the hair@@ you think, carefully collecting it from the shower.<<else>><<print $witch.firstname>> starts to hand you the hair that she collected. @@.witch;"Actually, it would be easier if I just held onto it."@@ @@.player;"Yeah, about that. Can we do the spell now? Please?"@@ @@.witch;"I didn't think you'd be eager to experience more magic,"@@ she says, a hint of a smile in her voice. @@.player;"I'm not, but..."@@ She cuts you off. @@.witch;"We don't have time. Maybe some other day."@@ You nod. She said that she was busy before you came over. @@.player;"Thanks for helping me shave."@@ She smiles. @@.witch;"No problem. Sorry that you ended up transforming."@@ She doesn't look that sorry though.<<set $witch.relationship to $witch.relationship+2>><</if>> <<link "Do something else" $currentPassage>><<finishSexScene>><<set $rightChar to null>><</link>> <<set $player.masculinity to $player.masculinity-2>><<set $player.legs to 2>><<set $player.controlQuestCompleted to true>>\You gather up the hair and your clothes. Before you can put them on however, <<if $scenes.legShaver is "self">>you stumble out of the shower and catch a glimpse of yourself in the mirror<<else>><<print $witch.firstname>> pulls the curtain partly to the side and you look at yourself in the mirror<</if>>. Seeing yourself naked makes you gasp. If looking at your mismatched legs was weird, looking at your full body is a whole different experience. <<if $player.shavedLegs and $player.boobs<2>>From the waist up, you're all male. The rest of you, well, you have a pussy and two freshly shaven legs. If you just saw yourself from the waist down, you would legitimately think that you were a girl.<<elseif $player.shavedLegs>>You have boobs, a pussy, and two freshly shaven legs. If you looked at yourself in the mirror, you would legitimately think that you were looking at a girl.<<else>>You remember what <<print $witch.firstname>> said about thinking you were a girl from the waist down. If you saw that pussy and those legs on anyone else, you'd think she was female. <<if $player.boobs<2>>At least you still look like a male from the waist up.<<else>>Your boobs only add to that illusion.<</if>><</if>> You're feeling a little disturbed as you head back to your dorm. Going through two transformations in one day didn't help. @@.thought;There's not enough time to have <<print $witch.firstname>> do the spell. I'll have to come back to her later. Hopefully, this wasn't all for nothing.@@ <<link "Take your mind off of your changes and do something else" $currentPassage>><<set $rightChar to null>><</link>> <<set $player.masculinity to $player.masculinity-4>><<set $player.controlQuestCompleted to true>>\ <<if visited("Witch ControlTf Witch End")>><<set $witch.relationship to $witch.relationship+4>><</if>>\ <<finishSexScene>>\ <<set $location to "dorm">>\@@.thought;I can't believe that I'm about to ask the witch who cursed me for help with shaving my legs!@@ It sounds ridiculous, but as you consider all the logistics involved with going into town, finding the store, dealing with the cashier, and hoping nobody notices that you're carrying a woman's razor, this seems like the best option. @@.player;hey <<print $witch.firstname>>, can i ask you a question? it'll sound weird.@@ @@.witch;lol what?@@ You take a deep breath. @@.player;that task you gave me. can i have your help on that?@@ @@.witch;you don't have a razor?@@ @@.player;not the right kind.@@ @@.witch;fine, come on over. i was just doing homework.@@ @@.thought;Wait, did she mean that she was free or that she was doing homework and this was a bad time? I guess I can just come to her dorm and see.@@ [[Walk over|Witch ControlTf Greet]] <<set $location to "dorm">>\@@.player;"Hey,"@@ you say, greeting her when she answers the door. @@.witch;"Hey,"@@ she says, inviting you in. The place is a mess, but you don't dare comment on it. @@.witch;"So, what? You want me to shave your legs?"@@ @@.player;"Just enough for the spell,"@@ you say quickly. @@.player;"Actually, I just wanted for you to show me how to do it, but if you wanted to do it for me..."@@ @@.witch;"Okay, come with me."@@ @@.player;"Wait, where are we going? Why can't we just do it here?"@@ She rolls her eyes. @@.witch;"We're going to the bathroom. You can't shave your legs dry."@@ @@.player;"You can't?"@@ @@.witch;"Do you know nothing? Well, I guess@@ \ <<if $realityChange or $acceptedTrans>>\ @@.witch;you're a boy."@@ You smile, happy that she's acknowledging your gender.\ <<else>>\ @@.witch;you used to be a boy."@@\ <</if>> [[Follow her into the bathroom|Witch ControlTf Witch Shave]] <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<print $witch.firstname>> ushers you inside of a shower stall and closes the curtain. @@.thought;I'm inside of a shower. With a girl.@@ But the circumstances are different. <<print $witch.firstname>> is all business, and even when she tells you to take off your pants, there isn't a hint of sexual tension in her voice. <<if $player.isWearingPanties is true and not $realityChange and not $acceptedTrans>>She does raise an eyebrow when she sees your panties, though. <</if>>After getting your legs wet, <<print $witch.firstname>> lathers up your legs with some shaving cream. @@.thought;Where did that come from? I didn't see her bring it in.@@ It's strange having her touch your skin, with all of your history together, but it's not entirely unpleasant. Next, <<print $witch.firstname>> takes a razor and runs it up along your upper right leg. You stand there helplessly and watch the hair fall out. It helps to focus on the hair. Otherwise, you'd have to look at your leg and see it become more girly right before your eyes. You look down at the shower floor. @@.thought;There's probably enough hair there for her spell. I should tell her to stop.@@ You don't get the chance, however. All of a sudden, you feel very cold, and you tense up. <<link "You know what's coming next" TfPassagePicker>><<set $tfRecoverPassage to "Witch ControlTf Witch End">><<set $tfReason to "shave">><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>> <<set $scenes.legShaver to "witch">>\ <<setUpSexScene>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.shirt to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "boysbathroom">>\@@.witch;"Wow, I haven't seen you transform before,"@@ <<print $witch.firstname>> says, not taking her eyes off of you. You feel very uncomfortable, being half-naked while she's watching you so intently. @@.thought;At least she stopped shaving me while I went through that.@@ @@.player;"Are you sure this is going to work? I don't know how many transformations I have left before..."@@ you trail off, unable to say the words "I'll fully be a girl". @@.witch;"Don't worry. It will work."@@ She bends down to pick up the hair - your hair - off of the floor. As she does so, you take a moment to admire her butt. She's not traditionally attractive, but she does have a nice butt. <<if $scenes.witch.staredAtInHistory>>Remembering what happened in history class <<print $day-1>> days ago that led to this mess,<<else>>Not wanting her to catch you,<</if>> you quickly avert your eyes. @@.witch;"That's enough hair. We can stop now, if you like."@@ @@.player;"Why wouldn't I stop?"@@ @@.witch;"Well, your legs..."@@ She takes a step back and looks down critically at them. @@.witch;"They look weird. You've got to see it, right?"@@ You look down. You have to admit that she's right. The left leg looks normal and manly, but the right leg is about a quarter shaven. Even you know that it looks really strange. @@.player;"This isn't going to trigger another transformation, right?"@@ @@.witch;"No. I mean, I don't think so. What just happened was your transformation for shaving your legs."@@ @@.player;"Oh, okay then."@@ You look at your legs again. @@.thought;It //would// look nicer if they matched...wait, what am I thinking? I can't seriously be considering shaving them!@@ [[Tell her that you're done|Witch ControlTf Stop]] [[I guess it wouldn't hurt|Witch ControlTf Witch Finish]]You start to tell her to shove it, but then take another look at your legs. They look so ugly and mismatched: one of them has hair, and the other one has some hair and some smooth skin. @@.player;"Why don't you just fix the right leg?"@@ @@.witch;"Just the right? Well, okay."@@ She picks the razor back up and runs it over your leg, shaving it until it is completely smooth. In the back of your mind, you're wondering why you're letting her do this. It is satisfying seeing all the hair fall out, and she's doing a really good job. Clearly, she's used to doing this on herself. You can tell because she keeps teasing you as she shaves your leg, saying things like, @@.witch;"Your leg looks so sexy and girly,"@@ and @@.witch;"Don't be such a girl,"@@ whenever your squirm in her grasp. @@.witch;"Okay, I finished your leg."@@ You look down, evaluating her handiwork. The right leg looks good: you can't see any stray hairs. It looks soft and smooth and if you saw it on a girl, you would be turned on. [[The left leg is a different story|Witch ControlTf Witch NextTf]] <<set $scenes.witch.finishedShaving to true>>\ <<set $player.shavedLegs to true>>\The left leg looks normal for the old you, but its hairiness starkly contrasts with your other leg. Together, it looks almost comical. <<print $witch.firstname>> sees where you're looking. @@.witch;"Want me to shave that leg? Because you look ridiculous."@@ @@.player;"Gee, thanks,"@@ you <<if $player.pout>>pout,<<else>>say,<</if>> but you nod. She picks up the razor again, and starts shaving your left leg. This time, you watch your leg as the hair disappears. <<print $witch.firstname>>'s touch seems to have gotten friskier too, but you figure that everything just feels more sensual now that you don't have any hair covering your leg. Her teasing has picked back up again. @@.witch;"If I saw you from the waist down, I'd think you were a girl,"@@ she needles. You flinch, suspecting that she's right. You can't see how you look from someone else's point of view, but it probably isn't very manly. You can't deny that it looks good, though. Your legs are matched perfectly and you start feeling yourself get turned on. You're getting another feeling too. <<link "Again?" TfPassagePicker>><<increaseArousal 5>><<set $tfRecoverPassage to "Witch ControlTf Recover">><<set $tfReason to "shave">><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>> <<set $player.legs to 3>>\@@.player;hey, you free?@@ you text <<print $witch.firstname>>, trying not to get your hopes up. This spell has taken longer than you thought. To your surprise, <<print $witch.firstname>> answers you almost immediately. @@.witch;yeah, what's up?@@ <<if $realityChange>>\ @@.player;can u come over?@@ You wait with bated breath, hoping that she'll remember and won't make you explain. @@.witch;Oh yeah, I'll be right over.@@ Ten minutes later, she walks in. You start to ask her for a razor for yourself, but you trail off when you glance at her half of the room. @@.thought;It's so messy. I don't get how she can find anything in there.@@\ <<else>>\ @@.player;could i come over?@@ You wait with bated breath, hoping that she'll remember and won't make you explain. @@.witch;Oh yeah, come on over.@@ Ten minutes later, you're in <<print $witch.firstname>>'s room. <<if $scenes.legShaver is "witch">>Her room is just as messy as it was the last time you were in here<<else>>The room is a mess. Papers and dirty clothes are strewn everywhere, and it looks like she hasn't cleaned in weeks.<<if $scenes.witch.wentInRoom>> But that can't be, because you were just here during the panty raid.<</if>><</if>>\ <</if>> @@.player;"Uh, what's going on?"@@ you ask, cautiously. @@.player;"I don't always clean my room, but this looks..."@@ @@.witch;"Bad?"@@ You nod. <<print $witch.firstname>> opens her mouth, and you wait for her to tell you why her room is a mess. Instead, she says, @@.witch;"So should we get started on this spell?"@@ @@.player;"Uh, sure,"@@ you say, thrown off. @@.witch;"Great. So I have all the ingredients here,"@@ she says, gesturing to her desk. There are a couple jars there, and you're sure that there are more underneath all of the papers that are covering it. <<if $scenes.legShaver is "witch">>@@.player;"And you have my hair?"@@ In response, she opens up a desk drawer, revealing a small baggie holding a <<if $player.legs>2>>lot<<else>>fair amount<</if>> of hair.<<else>>@@.witch;"You have your hair, right?"@@ You reach into your pocket and take out a small plastic baggie that contains a <<if $player.legs>=3>>lot of hair.<<elseif $player.legs is 2>>fair amount of hair<<else>>little bit of hair. You hope it's enough.<</if>><</if>> You take a look at the hair - your hair. It's weird to see it in a baggie instead of on your legs<<if $player.masculinity>20>>, where it belongs<</if>>.<<if $player.legs>2>> You feel more aware of your hairless legs against your <<print $player.pants.informalName>>. You're not used to the feeling, but it's not unpleasant.<</if>> @@.witch;"Should we begin?"@@ [[Begin|Witch ControlSpell Incantation]] <<set $scenes.witch.startedControlSpell to true>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"Let's do it!"@@ you say, trying to sound braver than you feel. Without a word, <<print $witch.firstname>> gathers up the ingredients and sprinkles them, one by one, into the cauldron. The liquid in the cauldron - @@.thought;How is there liquid in it?@@ - has turned a sickly green color, and you're starting to have doubts about this. @@.player;"<<print $witch.firstname>>, are you sure..."@@ @@.witch;"Shh!"@@ You fall silent. <<print $witch.firstname>> stirs the cauldron, and a thick cloud of smoke begins to fall into the room. @@.witch;"I have a friend who was struck by a curse"@@ @@.thought;Yeah! It was your curse!@@ @@.witch;"Strength diminished, femininity enhanced But this I do not wish to reverse"@@ @@.thought;Wait. I wanted to reverse it.@@<<if $realityChange or $acceptedTrans>> @@.thought;I think.@@<</if>> @@.witch;"Transformations come, and changes advance."@@ She takes a short pause for breath. @@.witch;"To control the changes we want When they come, let <<print $player.firstname>> <<print $player.lastname>> choose What to change and in what body part Now <<print $player.firstname>> <<print $player.lastname>> will show@@ <<if $realityChange or $acceptedTrans>>@@.witch;she@@<<else>>@@.witch;he@@<</if>> @@.witch;does not refuse."@@ She pauses, and looks meanigfully to you. @@.thought;What does she want?@@ @@.witch;Say it@@ she mouths. @@.thought;She wants me to repeat it? I don't know how I feel about this. She said that she didn't want to reverse it.@@ [[Say it|Witch ControlSpell Complete]] [[Refuse|Witch ControlSpell Refuse]] <<set $location to "dorm">>\@@.player;"I have a friend who was struck by a curse Strength diminished, femininity enhanced But this I do not wish to reverse Transformations come, and changes advance To control the changes we want When they come, let <<print $player.firstname>> <<print $player.lastname>> choose What to change and in what body part Now <<print $player.firstname>> <<print $player.lastname>> will show@@ <<if $realityChange or $acceptedTrans>>@@.player;she@@<<else>>@@.player;he@@<</if>> @@.player;does not refuse."@@ There's a flash of smoke, and you begin to feel strange. @@.witch;"Say it again."@@ @@.thought;But I just did. Whatever.@@ @@.player;"I have a friend who was struck by a curse."@@ @@.witch;"Good. Go on."@@ @@.player;"Strength diminished, femininity enhanced."@@ @@.witch;"Next line."@@ <<textbox "$incantation" "" "Witch ControlSpell Tf" autofocus>> [[I don't have a good feeling about this|Witch ControlSpell Refuse]] <div id="dev-note">''Hint: Type the next line and press enter''</div>\ <<set $location to "dorm">>\@@.player;"No,"@@ you say, finally finding your voice. The smoke suddenly disappears, and the only thing remaining in the cauldron is a still green liquid. @@.witch;"What the fuck?"@@ <<print $witch.firstname>> asks. @@.player;"I'm sorry. I panicked. You were asking me to say some weird things."@@ @@.witch;"That was for the spell! I'm not in control of that."@@ @@.player;"You're not?"@@ @@.witch;"No! These spells already exist. Do you even know anything about witches? Oh right, I forgot. You don't."@@ @@.player;"I'm sorry. Can we just do this again?"@@ @@.witch;"I don't know. I'll have to see if I can salvage these ingredients."@@ She sighs. @@.witch;"If we try again, are you going to back out?"@@ [[No, you want to do this for real|Witch ControlSpell Promise]] [[You don't want to do the spell anymore|Witch ControlSpell Block]] <<unset $incantation>>\ <<set $location to "dorm">>\<<if $incantation is "But this I do not wish to reverse">>\ @@.player;"But this I do not wish to reverse,"@@ you say shakily. All of a sudden, your body goes numb, and you feel ice cold. @@.player;"Fuck!"@@ @@.witch;"Is it happening again?"@@ <<print $witch.firstname>> asks with a little too much excitement in her voice. @@.player;"Yes. Ahhh!"@@ you yell, the feeling making its way up your body. @@.witch;"Okay! Now you can see if the spell worked!"@@ @@.player;"H...how?"@@ @@.witch;"Focus on some part of you that you don't mind being changed."@@ @@.player;"Okay!"@@ you yell, quickly thinking through your options. The feeling has made its way up to your chest. <<if $player.boobs>=5>>Your boobs are already big enough as it is,<<elseif $player.boobs>=2>>You don't want your boobs to get any bigger,<<else>>You definitely don't want to grow boobs,<</if>> so you need to act fast. @@.thought;Face, no. Voice, I want to sound like me. I want something people won't see. I know. Feet!@@ @@.witch;"Okay, now direct all your energy there!"@@ Her advice sounds very hokey, but the feeling is starting to settle in your chest. Unless you want to grow boobs, you don't have a choice. [[Direct your energy towards your feet|Witch ControlSpell Magic]]\ <<else>>\ @@.witch;"You'll have to say it right,"@@ <<print $witch.firstname>> scolds you. <<textbox "$incantation" "" "Witch ControlSpell Tf" autofocus>> [[You're having second thoughts|Witch ControlSpell Refuse]] <div id="dev-note">''Hint: Type "But this I do not wish to reverse" and press enter</div>\ <</if>>\ <<set $location to "dorm">>\@@.player;"No, I won't back out. I want to do this for real."@@ <<print $witch.firstname>> doesn't look convinced. @@.witch;"You promise?"@@ @@.player;"Yes, I promise."@@ @@.witch;"Okay. And <<print $player.firstname>>?"@@ @@.player;"Yes?"@@ @@.witch;"Don't waste my time next time."@@ <<link "Apologize and leave" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-2>>\ <<set $location to "dorm">>\@@.player;"Actually, never mind."@@ <<print $witch.firstname>> sighs. @@.witch;"Do you know how hard I had to work to get these ingredients? I had to find...you know what, it's fine. Last time I'm helping you with anything."@@ @@.player;"Look, <<print $witch.firstname>>."@@ @@.witch;"Forget it."@@ She turns her back to you, and you take that as your cue to make a hasty exit from <<if $realityChange>>the<<else>>her<</if>> room. @@.thought;I made the right decision, didn't I?@@ you think as you walk back. @@.thought;I don't have a good feeling about this spell, and I won't be any more comfortable if I shave my legs again. She's pretty upset at me though.@@ <<link "Take your mind off of $witch.firstname" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "dorm">>\At first, it doesn't seem like it's working, but you keep focusing on your feet. Slowly, your chest warms up and the coldness makes its way down your stomach and legs. @@.player;"It's working!"@@ @@.witch;"Good! Keep concentrating!"@@ The coldness settles in your feet. They get icy cold. Unable to still stand, you collapse on the bed. Finally, the feeling goes away and your feet return to normal. @@.thought;Are they normal? I can't tell. I'm still wearing my <<print $player.shoes.informalName>>@@ You notice that you also feel extremely tired. @@.witch;"Can I see?"@@ You're not too crazy about <<print $witch.firstname>> seeing your transformed feet. She was a little too excited when the transformation started. You're curious to see what happened though, so you take off your <<print $player.shoes.informalName>><<if $player.socks is not null>> and your <<print $player.socks.informalName>><</if>>. [[You gasp|Witch ControlSpell Examine]] <<set $player.feet to 1>>\ <<set $player.feminine to $player.feminine+1>>\ <<set $player.speed to $player.speed-2>>\ <<set $player.maxSpeed to $player.maxSpeed-2>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $scenes.weightRoom.secondLastSpeedTf to $scenes.weightRoom.lastSpeedTf>>\ <<set $scenes.weightRoom.lastSpeedTf to "feet">>\ <<unset $incantation>>\ <<set $location to "dorm">>\@@.witch;"Oh my god. They look cute!"@@ You suppose that she isn't wrong. Your feet are completely hairless. They also look a little shorter and narrower than before, but you aren't completely sure. @@.witch;"Well, that's not bad."@@ @@.player;"Yeah, I guess not,"@@ you say, thinking about what change you could have been stuck with. @@.player;"These look like girls feet though."@@ <<if $realityChange or $acceptedTrans>>\ @@.witch;"Yeah, but who cares?"@@@ She has a point there. Even if someone looks, your feet are going to look the same as any <<if $player.masculinity<=-100>>other <</if>>girl's. @@.thought;"Nobody is going to be able to tell, except...@@\ <<else>>\ @@.witch;"Yeah, but who's going to look?"@@ She has a point there. That's why you made the changes happen to your feet, after all. If they look girly, nobody's going to be able to tell. Except...\ <</if>> @@.player;"Swimming,"@@ you say<<if $realityChange or $acceptedTrans>> excitedly.<<elseif $player.pout>>, pouting.<<else>> with a groan.<</if>> @@.witch;"What?"@@ @@.player;"Swimming. I'll be barefoot during gym class."@@ <<if $player.pedicure and not $realityChange and not $acceptedTrans>>\ @@.witch;"You show everyone your <<print $player.toenailColor>> nails every day during swimming, and you're worried about smaller feet?"@@ @@.player;"I guess you're right,"@@ you say.\ <<elseif $player.pedicure>>\ @@.witch;"Yeah. Everyone will see your small feet and your <<print $player.toenailColor>> nails."@@ @@.player;"You're right!"@@ you say.\ <<elseif $realityChange or $acceptedTrans>>\ @@.witch;"Yeah. Your feet will fit in more with the other girls."@@ @@.player;"You're right!"@@ you say.\ <<else>>\ @@.witch;"When you're in the pool, nobody can see. And nobody's going to be paying attention to your feet even when you're in the locker room."@@ @@.player;"I guess you're right,"@@ you say.\ <</if>> There's a lull in the conversation, and you think about what to ask next. <<set $witch.questions to 2>> [[Would you notice anything was different, if you didn't know?|Witch ControlSpell Notice][$witch.questions to $witch.questions-1]] [[What happened to your room?|Witch ControlSpell Room][$witch.questions to $witch.questions-1]] [[Did you know that me saying the spell was going to cause a transformation?|Witch ControlSpell Plan][$witch.questions to $witch.questions-1]] <<set $player.controlQuestKnowledge to true>>\ <<setUpSexScene>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $location to "dorm">>\@@.player;"Did you know that me saying the spell was going to cause a transformation?"@@ <<print $witch.firstname>> looks down. @@.witch;"Don't be mad, but, uh, yeah."@@ @@.player;"WHAT?"@@ @@.witch;"It's not like that, okay? I'm trying to help you out by doing this spell. If I do it and you leave then I won't know if I did it right or not."@@ @@.player;"I would have known when a transformation happened!"@@ @@.witch;"I wouldn't have known."@@ @@.player;"So? You're the one who got me into this mess!"@@ She pauses for a second. @@.witch;"If another transformation happened, I wouldn't be there to tell you what to do. You could have gotten a much worse change."@@ [[Okay, I guess that makes sense|Witch ControlSpell Accept]] [[That's bullshit|Witch ControlSpell Reject]] <<set $location to "dorm">>\@@.player;"Would you notice anything was different, if you didn't know?"@@ @@.witch;"You mean, would I think you were //you//?@@ @@.player;"Yeah. Or would you think that I was, uh..."@@ @@.witch;"A girl?"@@ @@.player;"Yeah."@@ <<print $witch.firstname>> takes a step back and eyes you. You feel like she's a predator and you're the prey. <<if $player.feminine<3>>@@.witch;"No, I wouldn't notice anything. You still look like a guy to me.@@<<elseif $player.feminine<7>>@@.witch;"It's hard to say. I know you've changed, so I guess everything's more noticeable to me."@@ You blush. @@.witch;"But if I didn't know then, hmm. I don't think I'd notice."@@ That wasn't really what you wanted to hear, but it's better than you feared.<<elseif $player.feminine<14>>@@.witch;"Do you want me to be honest?"@@ You nod. @@.witch;"Maybe this is because I know that you've changed, so those areas are more noticeable to me."@@ You blush and wait for her to continue. @@.witch;"But if I didn't know, I think I would still notice. You have some pretty feminine features."@@ @@.player;"Would you still think I was a guy?"@@ @@.witch;"I wouldn't be sure. Maybe."@@ You feel like you were just punched in the stomach. You can't even bring yourself to look at <<print $witch.firstname>>. @@.witch;"Hey. You said you wanted me to be honest."@@ You feel the urge to change the subject.<<else>>@@.witch;"No way. Even if I didn't know, I would still know. You look like a girl."@@ You <<if $realityChange or $acceptedTrans>>smile. That's what you thought, but you're glad that <<print $witch.firstname>> thinks you can fit in with the<<if $player.masculinity<=-100>> other<</if>> girls.<<else>><<if $player.pout>>pout.<<else>>blush.<</if>> You're not exactly surprised, but it sucks to have your worries confirmed by someone else.<</if>> @@.witch;"You should just embrace it, <<print $player.firstname>>. You're too cute to hide it."@@ That makes you blush even more.<</if>> <<if $witch.questions>0>>@@.witch;"Anyway, do you have any other questions?"@@ <<if not visited("Witch ControlSpell Room")>> [[What happened to your room?|Witch ControlSpell Room][$witch.questions to $witch.questions-1]]<</if>><<if not visited("Witch ControlSpell Plan")>> [[Did you know that me saying the spell was going to cause a transformation?|Witch ControlSpell Plan][$witch.questions to $witch.questions-1]]<</if>><<else>><<print $witch.firstname>> takes a deep breath, as if she's about to confide something to you. [[Listen|Witch ControlSpell Breakup]]<</if>> <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "dorm">>\@@.player;"So, uh, what happened to your room?"@@ You felt too uncomfortable to ask that question earlier. But now you've followed through on the spell, and you're curious. @@.thought;And she owes me for forcing that transformation on me.@@ @@.witch;"Oh."@@ She sighs and looks around at the mess. @@.witch;"I've been going through a rough time lately."@@ You resist the urge to shout that you've been going through a rough time too. @@.player;"I'm sorry to hear that. Um, what's going on?"@@ <<print $witch.firstname>> goes silent for a while. Just when you think that she's going to ignore your question, she speaks up. @@.witch;"It's my boyfriend. Things aren't going so well between us."@@ She falls silent again, and this time she doesn't break the silence. <<if $witch.questions>0>>You decide to change the subject. <<if not visited("Witch ControlSpell Notice")>> [[Would you notice anything was different, if you didn't know?|Witch ControlSpell Notice][$witch.questions to $witch.questions-1]]<</if>><<if not visited("Witch ControlSpell Plan")>> [[Did you know that me saying the spell was going to cause a transformation?|Witch ControlSpell Plan][$witch.questions to $witch.questions-1]]<</if>><<else>>@@.player;"I'm sorry,"@@ you finally tell her. You feel like you should add something else. @@.player;"You should take care of yourself. Just because you're going through a rough patch with..."@@ you trail off, realizing that you don't know the name of her boyfriend. @@.player;"Just because you're going through a rough patch, uh, doesn't mean you should just give up."@@ You stand up to go, but <<print $witch.firstname>> surprises you by giving a big hug. [[Wait for her to speak|Witch ControlSpell Breakup]] <<set $witch.relationship to $witch.relationship+1>><</if>>\ <<set $location to "dorm">>\@@.player;"Okay, I guess that makes sense. I forgive you."@@ @@.witch;"Really?"@@ <<print $witch.firstname>> asks, her eyebrow raised. @@.player;"Yes. Maybe you got turned on by that,"@@ you say. A guilty look by <<print $witch.firstname>> confirms your suspicions. @@.player;"But you have to tell me this stuff in the future, okay? Don't go springing shit on me."@@ @@.witch;"I promise,"@@ she says, and you feel like she means it. <<if $witch.questions>0>>@@.witch;"Is there anything else you wanted to know?"@@ <<if not visited("Witch ControlSpell Notice")>> [[Would you notice anything was different, if you didn't know?|Witch ControlSpell Notice][$witch.questions to $witch.questions-1]]<</if>><<if not visited("Witch ControlSpell Room")>> [[What happened to your room?|Witch ControlSpell Room][$witch.questions to $witch.questions-1]]<</if>><<else>><<print $witch.firstname>> takes a deep breath, as if she's about to confide something to you. [[Listen|Witch ControlSpell Breakup]]<</if>> <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "dorm">>\@@.player;"That's bullshit. The reason you did all of this was just so you could help me? If you care so much for me, why did you curse me?"@@ @@.witch;"That was when..."@@ You cut her off. @@.player;"You just wanted to see me change. Right? You set this all up just so you could get off on watching me get more girly."@@ @@.witch;"That wasn't all of it!"@@ You raise your eyebrow. She realizes what she said, and continues. @@.witch;"Okay, I did get turned on seeing that happen, but I'm trying to help you too! I feel bad, okay? And now you know how to direct the changes so you won't grow boobs or anything.@@<<if $realityChange or $acceptedTrans>> @@.witch;Unless you want them.@@<</if>>@@.witch;"@@ @@.player;"You got turned on?"@@ @@.witch;"I..."@@ @@.player;"And another thing. Each change I go through makes me more and more girly. I only have so many changes to go before I'm all the way there. You just took away one change."@@ <<if $realityChange or $acceptedTrans>>@@.witch;"You would have gotten there, with or without my help."@@<<else>>@@.witch;"I'm sorry. I didn't think of it like that."@@<</if>> @@.player;"Fuck you!"@@ you yell, and slam the door. <<link "Yelling at her has made you feel a little better" $currentPassage>><<set $rightChar to null>><<finishSexScene>><</link>> <<set $witch.relationship to $witch.relationship-3>><<set $player.confidence to $player.confidence+2>>\ <<set $location to "dorm">>\<<if visited("Witch ControlSpell Room")>>@@.witch;"You know how I told you I was going through a rough patch with Ken."@@ You nod. @@.thought;So his name is Ken.@@ @@.witch;"I think we're going to break up."@@<<else>>@@.witch;"I've been going through a rough patch with my boyfriend."@@ @@.player;"I'm sorry to hear that,"@@ you say. It's a little weird for her to be confiding in you given your history, but maybe she feels bad about forcing you to go through that transformation. @@.witch;"Thanks. I don't know. I think we're going to break up."@@<</if>> @@.player;"That sucks. Are you going to be okay?"@@ @@.witch;"I guess."@@ @@.player;"Breakups aren't so bad. You'll be sad for a little bit, and then you'll find someone..."@@ You stop, realizing that your personal experience may not apply to her...or you anymore. Whenever you broke up with a girl, there would usually be a line of other girls all wanting to date you. @@.witch;"It's not that. I'm just really sad to lose Ken."@@ @@.player;"Oh,"@@ you say, feeling awkward. She looks like she's on the verge of tears, and you don't even know this Ken guy. [[Ask her what happened|Witch ControlSpell Bi]] [[Offer your support|Witch ControlSpell Support]] <<set $location to "dorm">>\@@.player;"What happened? Did he do anything?"@@ @@.witch;"No, it's not like that. He's a great guy."@@ @@.player;"Then, uh, what happened? If you can talk about it."@@ @@.witch;"It's hard to say. I guess...I don't know if I'm still attracted to him."@@ @@.player;"Oh. That reminds me of a girlfriend like that a couple years ago. I liked her at first, but then I stopped being attracted to her. And there was this other girl who liked me who was a lot hotter, so I thought..."@@ You trail off, realizing that <<print $witch.firstname>> is glaring at you. @@.witch;"Oh, that's right. I forgot you were a chauvinist pig."@@ @@.player;"Hey! I was just saying that you could find another guy."@@ She composes herself. @@.witch;"That's not it. Wait, why am I opening up to you?"@@ It's clear that <<print $witch.firstname>> is done with you for now, so you head back to your dorm room. @@.thought;Why //did// she open up to me? And what's going on between her and what's his name...Ken? She liked him as a person but wasn't attracted to him. Huh. Does she like girls?@@ <<if visited("Witch ControlSpell Plan")>>@@.thought;She did get turned on by me transforming.@@<<else>>@@.thought;I'm just leaping to conclusions.@@<</if>> <<link "Your thoughts are interrupted when you find yourself back at your dorm" $currentPassage>><<set $rightChar to null>><<finishSexScene>><</link>> <<set $scenes.witch.knowsBi to true>>\ <<set $witch.relationship to $witch.relationship-1>>\ <<set $location to "dorm">>\@@.player;"I know you're going through a hard time, but you've got friends."@@ <<print $witch.firstname>> looks up at you skeptically. @@.player;"You've got the other witches. And <<print $qb.firstname>>. And me."@@ @@.witch;"You?"@@ @@.player;"Yeah. I'm here for you whenever you need me."@@ @@.witch;"Really? After what I did to you?"@@ @@.player;"Uh, well yeah, I'm still upset about that. But you're trying to help me out.@@<<if visited("Witch ControlSpell Plan")>> @@.player;Even if you got horny when you watched me go through that transformation."@@ She cracks a smile at that.<<else>>@@.player;"@@<</if>> @@.witch;"Thank you, <<print $player.firstname>>. That means a lot."@@ She stands up and gives you a big hug. <<if $player.boobs>=2>>You can feel her boobs squishing against your <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> ones. <</if>>You're caught off guard, but it's nice. Soon, it's time for you to say good bye, and you walk back to your dorm, your head spinning. You're happy about maybe having made a new friend, but you're remembering a memory with <<print $girlfriend.firstname>>. [[Recall the memory|Witch ControlSpell Recall]] <<set $witch.relationship to $witch.relationship+7>>\ <<set $location to "dorm">>\You and <<print $girlfriend.firstname>> were hanging out in her room when suddenly her roommate burst in and started crying about her boyfriend breaking up with her. <<print $girlfriend.firstname>> had gotten up and given her roommate a big hug. You never really got along well with her roommate that year, so you weren't paying attention, but you remember that when <<print $girlfriend.firstname>> spoke, she wasn't giving advice or anything that you thought could be useful. She was just telling her roommate how much she valued her as a friend, and that she was there for her. You were very surprised when that calmed the roommate down. @@.thought;What I just did with <<print $witch.firstname>> was just like that. I was comforting her like a girl would comfort another girl!@@ <<link "Take your mind off of this realization and do something else" $currentPassage>><<set $rightChar to null>><<finishSexScene>><</link>> <<set $player.masculinity to $player.masculinity-2>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\The lights are off and you're lying in bed, about to drift off to sleep when you hear \ <<if $realityChange>>\ <<print $witch.firstname>> talking to you.\ <<else>>\ a knock at the door. You open it and find <<print $witch.firstname>> outside. @@.player;"What's going on?"@@ @@.witch;"<<print $player.firstname>>..."@@ she peers inside and sees <<if $acceptedTrans>>Hazel<<else>>your roommates<</if>> lying in bed. @@.witch;"Can we go outside and talk?"@@ Something in her tone tells you that this is important, so you step outside.\ <</if>> @@.witch;"<<print $player.firstname>>, have you thought about what you want to do?"@@ @@.player;"With the championship? And turning back into a guy?"@@ @@.witch;"Yeah."@@ <<if $scenes.witch.preferredEnding is "girl">>\ <<display "Witch LearnSpellIngredients Girl">>\ <<elseif $scenes.witch.preferredEnding is "boy">>\ <<display "Witch LearnSpellIngredients Boy">>\ <<else>>\ <<display "Witch LearnSpellIngredients Unsure">>\ <</if>>\ <<set $scenes.witch.knowsSpellIngredients to true>>\ <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $witch.shoes to null>>\ <<set $rightChar to $witch>>\ <<if $realityChange>>\ <<set $location to "dorm">>\ <<else>>\ <<set $location to "hallway">>\ <</if>>\@@.player;"Uh, I think I still want to stay@@ <<if $player.masculinity<0>>@@.player;as a girl,"@@<<else>>@@.player;like this,"@@<</if>> you admit. @@.witch;"Wow! I never thought you would have said that."@@ There's a hint of <<if $player.crush is $witch.firstname>>excitement<<else>>amusement<</if>> in her voice. @@.player;"Yeah. I was upset about the curse at first, but I like@@ <<if $realityChange>>@@.player;being a cheerleader,@@<<elseif $acceptedTrans>>@@.player;being out as a girl,@@<<else>>@@.player;all of this,@@<</if>> \ <<if $realityChange>>\ @@.player;and everybody treats me like I've always been a chick.@@\ <<elseif $acceptedTrans>>\ @@.player;and people are starting to treat me like a chick.@@\ <<else>>\ @@.player;and the teasing has even died down.@@\ <</if>> \ @@.player;Even the //being a girl// part is actually pretty nice."@@ You hold your breath, waiting to see if you'll transform, and sigh in disappointment when you don't. @@.thought;I guess it's going to be harder to transform now that I'm so deep into being a girl. But I bet if I stayed as a girl after the championship, I could transform again!@@ That reminds you of something. @@.player;"Wait! <<print $witch.firstname>>, if Pinewood wins the championship@@ <<if $scenes.football.wonSemifinals>>@@.player;on Friday,@@<<else>>@@.player;next year,@@<</if>> @@.player;I'll turn back into a guy. Didn't you say that you could do a spell so that wouldn't happen?"@@ @@.witch;"Yeah. I've got almost all the ingredients I need. I just need one thing from you."@@ @@.player;"You couldn't have told me this earlier?"@@ you ask, feeling annoyed. @@.witch;"I'm sorry! I forgot."@@ When she sees the expression on your face she adds, @@.witch;"I had to gather six ingredients. I had the harder job."@@ Your expression softens. You're touched that <<print $witch.firstname>> went out of her way to gather ingredients for your spell<<if not $player.crush is $witch.firstname>>, despite your differences<</if>>. @@.player;"Thanks, <<print $witch.firstname>>. What do I need to get?"@@ <<link "Wait for $witch.firstname to answer" "Witch LearnSpellIngredients Girl OtherSpell">><</link>>@@.witch;"You're going to be giving up your past life as a male football player, so we need something that represents your past. Your football uniform would do."@@ <<if $realityChange and $team.playerOnTeam>>\ @@.player;"Oh, that's easy! I'll just go get it..."@@ You trail off as you realize that your football uniform, like all your male clothes, vanished after the reality change.\ <<elseif $realityChange>>\ @@.player;"I turned it in after I got kicked off the team,"@@ you say<<if $player.pout>> with a pout<</if>>. @@.player;"But I could give up my other male clothes...wait, they disappeared in the reality change too."@@\ <<elseif $team.playerOnTeam>>\ @@.player;"Oh, that's easy! I'll just go get it."@@\ <<else>>\ @@.player;"Oh, that's easy! I'll just go get it..."@@ You trail off as you realize that you turned in your uniform after you got kicked off the team.\ <</if>>\ <<if $realityChange or not $team.playerOnTeam>> <<print $witch.firstname>> smirks. @@.witch;"That's okay. It just has to represent your past. It doesn't have to be //yours//. You could buy a football uniform from the costume shop, if they're still open."@@ You nod at that. \ \<</if>>\ \<<if $realityChange>>\ @@.player;"What if I wanted to turn back into a guy?"@@ She raises an eyebrow. @@.player;"Well, if I don't do that spell and Pinewood wins and I turn back into a guy, everyone will think I've always been a girl and they won't recognize me. Won't that be a problem?"@@ She nods. @@.witch;"We'd need to do a spell to break the reality change. But that's only if you want to turn back into a guy though, so we don't need to worry about it."@@ @@.thought;Hey! Maybe I'll change my mind and want to be a guy again!@@ you think, getting offended. Then you look down at your feminine body tucked into your pink sheets, and realize that she's right. @@.player;"If I did change my mind, though,"@@ you say, @@.player;"how would the spell work?"@@ @@.witch;"It would work the same way,"@@ <<print $witch.firstname>> says. @@.witch;"You would be giving up your female life, so we'd need something that represents that."@@ She thinks for a moment. @@.witch;"Your cheerleading skirt would do."@@ @@.player;"My cheerleading skirt?"@@ you ask, shocked. @@.player;"How am I supposed to cheer?"@@ She laughs. @@.witch;"You wouldn't. Everybody would think you'd always been a guy, so you wouldn't even be on the cheer squad."@@ @@.player;"Oh."@@ You're silent. You had really gotten to like the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> on the squad, and you can't imagine giving that up. @@.witch;"Well, let me know what you choose,"@@ <<print $witch.firstname>> says. She rolls over in bed and closes her eyes, and you sense that the conversation is over.\ <<else>> <<print $witch.firstname>> says goodbye, leaving you alone in the hallway.\ <</if>>\ <<if $realityChange>>\ [[It's a while until you fall asleep|RealityChange Sleep]]\ <<elseif $acceptedTrans>>\ [[It's a while until you fall asleep|Trans Sleep][$rightChar to null]]\ <<else>>\ [[It's a while until you fall asleep|Dream][$rightChar to null]]\ <</if>>\@@.player;"Uh, I'm not sure,"@@ you say, sighing. @@.thought;It's been two months since I got cursed. Shouldn't I have made up my mind by now?@@ You're expecting <<print $witch.firstname>> to make fun of you or tell you to make up your mind, but instead she just nods. @@.witch;"I thought that you'd have trouble, so I got the ingredients for@@ <<if $realityChange>>@@.witch;both spells.@@<<else>>@@.witch;the spell, just in case.@@<</if>> @@.witch;You just need to get me one more ingredient and then we'll be ready."@@ @@.player;"You couldn't have told me this earlier?"@@ you ask, feeling annoyed. @@.witch;"I'm sorry! I forgot."@@ When she sees the expression on your face she adds, @@.witch;"I had to gather six ingredients. I had the harder job."@@ Your expression softens. You're touched that <<print $witch.firstname>> went out of her way to gather ingredients for your spell<<if not $player.crush is $witch.firstname>>, despite your differences<</if>>. @@.player;"Thanks, <<print $witch.firstname>>. What do I need to get?"@@\ <<if $realityChange>> @@.witch;"For which spell? Being a girl or being a guy?"@@ @@.player;"Uh, let's start with being a girl."@@ @@.witch;"I knew you would say that,"@@ <<print $witch.firstname>> says with a wink.\ <</if>> <<link "Wait for $witch.firstname to tell you what ingredient she needs" "Witch LearnSpellIngredients Unsure OtherSpell">><</link>>@@.witch;"You'd be giving up your past life as a male football player, so we need something that represents your past. Your football uniform would do."@@ <<if $realityChange and $team.playerOnTeam>>\ @@.player;"Oh, that's easy! I'll just go get it..."@@ You trail off as you realize that your football uniform, like all your male clothes, vanished after the reality change.\ <<elseif $realityChange>>\ @@.player;"I turned it in after I got kicked off the team,"@@ you say<<if $player.pout>> with a pout<</if>>. @@.player;"But I could give up my other male clothes...wait, they disappeared in the reality change too."@@\ <<elseif $team.playerOnTeam>>\ @@.player;"Oh, that's easy! I'll just go get it."@@\ <<else>>\ @@.player;"Oh, that's easy! I'll just go get it..."@@ You trail off as you realize that you turned in your uniform after you got kicked off the team.\ <</if>>\ <<if $realityChange or not $team.playerOnTeam>> <<print $witch.firstname>> smirks. @@.witch;"That's okay. It just has to represent your past. It doesn't have to be //yours//. You could buy a football uniform from the costume shop, if they're still open."@@ You nod at that. \ \<</if>>\ \<<if $realityChange>>\ @@.player;"And if I wanted to be a guy? Everyone will think I've always been a girl and they won't recognize me. Won't that be a problem?"@@ She nods. @@.witch;"We'd need to do a spell to break the reality change. But that's only if you want to turn back into a guy though,"@@ she says. You can hear the unsaid part: @@.witch;which you won't.@@ @@.thought;Hey! I haven't decided yet! Maybe I'll want to be a guy again!@@ you think, getting offended. Then you look down at your feminine body tucked into your pink sheets, and realize that she might be right. @@.player;"If I did turn back into a guy,"@@ you say, @@.player;"how would the spell work?"@@ @@.witch;"It would work the same way,"@@ <<print $witch.firstname>> says. @@.witch;"You would be giving up your female life, so we'd need something that represents that."@@ She thinks for a moment. @@.witch;"Your cheerleading skirt would do."@@ @@.player;"My cheerleading skirt?"@@ you ask, shocked. @@.player;"How am I supposed to cheer?"@@ She laughs. @@.witch;"You wouldn't. Everybody would think you'd always been a guy, so you wouldn't even be on the cheer squad."@@ @@.player;"Oh."@@ You're silent. You had really gotten to like the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> on the squad, and you can't imagine giving that up. @@.witch;"Well, let me know what you choose,"@@ <<print $witch.firstname>> says. She rolls over in bed and closes her eyes, and you sense that the conversation is over.\ <<else>>\ <<print $witch.firstname>> says goodbye, leaving you alone in the hallway.\ <</if>> <<if $realityChange>>\ [[It's a while until you fall asleep|RealityChange Sleep]]\ <<elseif $acceptedTrans>>\ [[It's a while until you fall asleep|Trans Sleep][$rightChar to null]]\ <<else>>\ [[It's a while until you fall asleep|Dream][$rightChar to null]]\ <</if>>\@@.player;"Uh, I think I still want to go back to being a boy,"@@ you say. <<print $witch.firstname>> rolls her eyes. @@.witch;"Boring!"@@ <<if $realityChange>>\ You ignore her. @@.player;'You said that you needed to do a spell if Pinewood won the championship so nobody would remember that they thought of me as a girl, right?'@@ @@.witch;"Yeah. I've got almost all the ingredients I need. I just need one thing from you."@@ @@.player;"You couldn't have told me this earlier?"@@ you ask, feeling annoyed. @@.witch;"I'm sorry! I forgot."@@ When she sees the expression on your face she adds, @@.witch;"I had to gather six ingredients. I had the harder job."@@ Your expression softens. You're touched that <<print $witch.firstname>> went out of her way to gather ingredients for your spell<<if not $player.crush is $witch.firstname>>, despite your differences<</if>>. @@.player;"Thanks, <<print $witch.firstname>>. What do I need to get?"@@ <<link "Wait for $witch.firstname to answer" "Witch LearnSpellIngredients Boy OtherSpell">><</link>>\ <<else>>\ You ignore her. @@.player;"So if I'm going to be a boy, then I don't need to do any spells, right?"@@ @@.witch;"Yeah. Either Pinewood will win the championship and you'll turn back into a guy, or they won't and you'll still be a girl."@@ @@.player;"Okay,"@@ you say hesitantly. You still can't believe that <<if $scenes.football.wonSemifinals>>your gender is going to be decided tomorrow.<<else>>you have to wait a whole year until you can turn back into a guy.<</if>> @@.witch;"If you change your mind, I can still do a spell,"@@ <<print $witch.firstname>> continues. @@.witch;"You'll stay as a girl, even if Pinewood wins the championship."@@ She waits for you to respond, but when you don't, she continues, @@.witch;"if you want to do that, I just need you to give me something that represents your male life...like your football uniform."@@ <<if $realityChange and $team.playerOnTeam>>\ @@.player;"Okay, I can go get it..."@@ You trail off as you realize that your football uniform, like all your male clothes, vanished after the reality change.\ <<elseif $realityChange>>\ @@.player;"I turned it in after I got kicked off the team,"@@ you tell her.\ <<elseif $team.playerOnTeam>>\ @@.player;"Okay, that'll be easy to get."@@\ <<else>>\ @@.player;"Oh, I can go get it..."@@ You trail off as you realize that you turned in your uniform after you got kicked off the team.\ <</if>>\ <<if $realityChange>> <<print $witch.firstname>> smirks. @@.witch;"That's okay. It just has to represent your past. It doesn't have to be //yours//. You could buy a football uniform from the costume shop, if they're still open."@@ You nod at that. <<print $witch.firstname>> rolls over in bed and closes her eyes, and you sense that the conversation is over.\ <<else>> <<print $witch.firstname>> says goodbye, leaving you alone in the hallway.\ <</if>>\ <<if $realityChange>>\ [[It's a while until you fall asleep|RealityChange Sleep]]\ <<elseif $acceptedTrans>>\ [[It's a while until you fall asleep|Trans Sleep][$rightChar to null]]\ <<else>>\ [[It's a while until you fall asleep|Dream][$rightChar to null]]\ <</if>>\ <</if>>\ <<set $location to "dorm">>\@@.witch;"You're going to be giving up your current life as a female cheerleader, so we need something that represents that."@@ She thinks for a moment. @@.witch;"Your cheerleader skirt would do."@@ @@.player;"My cheerleading skirt?"@@ you ask, shocked. @@.player;"How am I supposed to cheer?"@@ She laughs. @@.witch;"You wouldn't. Everybody would think you'd always been a guy, so you wouldn't even be on the cheer squad."@@ @@.player;"Oh."@@ You're silent. You had really gotten to like the other <<if $player.masculinity<=-100>>girls<<else>>cheerleaders<</if>> on the squad, and you can't imagine giving that up. @@.player;"Let's say, hypothetically, I wanted to stay a girl..."@@ @@.witch;"Hypothetically, huh?"@@ <<print $witch.firstname>> asks, giving you a wink. @@.player;"I just want to know what would be involved. Would we have to do a spell?"@@ @@.witch;"Yeah. We'd need to make it so you didn't change back, even if Pinewood won the championship. I'd need something to represent your past as a quarterback...something like your football uniform."@@ <<if $team.playerOnTeam>>\ @@.player;"Oh, that's easy! I'll just go get it..."@@ You trail off as you realize that your football uniform, like all your male clothes, vanished after the reality change.\ <<else>>\ @@.player;"I turned it in after I got kicked off the team,"@@ you say<<if $player.pout>> with a pout<</if>>. @@.player;"But I could give up my other male clothes...wait, they disappeared in the reality change too."@@\ <</if>> <<print $witch.firstname>> smirks. @@.witch;"That's okay. It just has to represent your past. It doesn't have to be //yours//. You could buy a football uniform from the costume shop, if they're still open."@@ You nod at that. @@.player;"Okay, thanks. But I'm going to turn back into a guy though."@@ <<print $witch.firstname>> doesn't look convinced. @@.witch;"Well, let me know what you choose,"@@ she says. She rolls over in bed and closes her eyes, and you sense that the conversation is over. <<if $realityChange>>\ [[It's a while until you fall asleep|RealityChange Sleep]]\ <<elseif $acceptedTrans>>\ [[It's a while until you fall asleep|Trans Sleep][$rightChar to null]]\ <<else>>\ [[It's a while until you fall asleep|Dream][$rightChar to null]]\ <</if>>\ <<set $location to "dorm">>\<<if $scenes.football.wonSemifinals>>\ @@.player;"I'll see you later."@@ <<print $rival.firstname>> looks confused, but then understanding dawns on her face. @@.rival;"Oh, I get it. Just make sure you get to the locker room before the game."@@ @@.thought;What is she talking about?...Oh, she thinks I'm going to go back to my dorm and get myself off.@@ <<print $rival.firstname>> leaves before you can protest, \ <<else>>\ You leave <<print $rival.firstname>>, \ <</if>>\ <<if $scenes.endOfGameCostume is "">>\ and <<if $scenes.football.wonSemifinals>>you <</if>>turn your attention back to your phone. @@.player;thank u! meet me on the quad in front of the english building@@ You<<if $player.hipSway>>r hips sway as you<</if>> hurry out of the building.<<if $scenes.football.wonSemifinals>> It's already nighttime, and <<print $rival.firstname>> and the other cheerleaders are making their way to the locker room.<</if>> @@.player;are u close?@@ <<if visited("RealityChange Detention QB Ask")>>@@.qb;Almost. Im still on the shuttle@@<<else>>@@.girlfriend;almost, still on the shuttle@@<</if>> You <<if $player.playsWithHair>>play with your hair<<else>>tap your foot<</if>> impatiently while you wait for <<if visited("RealityChange Detention QB Ask")>>him.<<else>>her.<</if>> \ <<if $scenes.football.wonSemifinals>>\ A couple cheerleaders pass you on their way to the locker room, giving you questioning looks when they realize that you're not coming. @@.thought;It's not my fault! I need to do this spell so I don't turn into a guy after the game!@@\ <<else>>\ A couple of people give you questioning looks as they pass you by. It must be weird to see you standing in front of the english building, long after class is over. @@.thought;I need to do this spell so I don't turn back into a guy!@@\ <</if>> Finally, \ <<if visited("RealityChange Detention QB Ask")>>\ <<print $qb.firstname>> arrives. @@.qb;"I got your costume,"@@ he says, holding up a shopping bag.\ <<else>>\ <<print $girlfriend.firstname>> arrives. @@.girlfriend;"I got your costume,"@@ she says, holding up a shopping bag.\ <</if>> @@.player;"Thanks!"@@ you say, [[grabbing the bag and running off in the direction of the woods|Witch StayGirlSpell Witch]]\ <<if visited("RealityChange Detention QB Ask")>>\ <<set $qb.shirt to setup.qbSchoolShirt>><<set $qb.pants to setup.qbSchoolPants>><<set $qb.shoes to setup.qbDressShoes>><<set $qb.underwear to null>><<set $qb.socks to setup.qbGraySocks>>\ <<set $leftChar to $qb>>\ <<else>>\ <<set $girlfriend.shirt to setup.girlfriendCheerTop>><<set $girlfriend.pants to setup.girlfriendCheerleaderSkirt>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $girlfriend.shirt.showHandImage to false>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<else>>\ and <<if $scenes.football.wonSemifinals>>you're<<else>>are<</if>> about to head to the woods when you remember that <<print $witch.firstname>> needs a football uniform to do the spell. @@.thought;I have it, but it's in my room!@@ You<<if $player.hipSway>>r hips sway<</if>> as you run over to Busch Hall. It's already nighttime, and \ <<if $scenes.football.wonSemifinals>>\ <<print $rival.firstname>> and the other cheerleaders are making their way to the locker room. @@.thought;It's not my fault! I need to do this spell so I don't turn into a guy after the game!@@\ <<else>>\ some of the other students are hanging out on the quad. @@.thought;I need to do this spell so I don't turn back into a guy!@@\ <</if>> <<link "You make it back to your dorm, grab your uniform and run to the other side of campus to meet $witch.firstname" "Witch StayGirlSpell Witch">><</link>>\ <</if>>\ <<passTime>>\ <<set $location to "hallway">>\You<<if $player.hipSway>>r hips sway as you<</if>> run over to the woods. <<if $scenes.witch.spiedOnClub or $witch.learnMagic>=11>><<print $witch.firstname>> is in the clearing where the Witchcraft Club meets,<<else>>You find <<print $witch.firstname>> in a clearing,<</if>> and she looks up as you approach. @@.witch;"You're finally here."@@ @@.player;"Sorry! I had detention and then I needed to get the uniform,"@@ you tell her, your cheeks blushing as you remember how embarrassing detention was. <<if $scenes.football.wonSemifinals>>@@.witch;"We don't have a lot of time before the game so we need to do this quickly,"@@ <<print $witch.firstname>> says, ignoring your explanation.<<else>>@@.witch;"It's okay,"@@ <<print $witch.firstname>> says.<</if>> She looks down at the ground, and you notice her cauldron and a couple of open spellbooks. @@.witch;"I was researching this spell, and..."@@ @@.player;"We have all the ingredients, right?"@@ you ask, cutting her off. Her eyes flash, and she grows serious. @@.witch;"Yes. But while I was researching, I realized something."@@ @@.player;"Is something going to go wrong with the spell?"@@ you ask, your eyes growing wide. All of the spells <<print $witch.firstname>> has done have seemed to go wrong. All of this started with her trying to take away your strength, but you ended up <<if $player.masculinity<0>>becoming a girl.<<else>>losing your dick.<</if>> @@.witch;"That depends on you."@@ [[You look at her, confused|Witch StayGirlSpell Explanation]] <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to null>><<set $rightChar to $witch>>\ <<set $location to "woods">>\@@.witch;"The way my curse worked, you would turn back into a guy if Pinewood wins the championship@@ <<if $scenes.football.wonSemifinals>>@@.witch;tonight,"@@<<else>>@@.witch;next year,"@@<</if>> <<print $witch.firstname>> explains. @@.witch;"This spell that we're going to do would override that. But it wouldn't just override it for@@ <<if $scenes.football.wonSemifinals>>@@.witch;tonight,@@<<else>>@@.witch;next year,@@<</if>> @@.witch;it would override it for good."@@ Your mouth falls open as you try to process the implications. @@.witch;"That's right,"@@ <<print $witch.firstname>> says. @@.witch;"If we did this, you would be a girl for the rest of your life."@@ @@.player;"What if we did a spell later to make me a guy again?"@@ She shakes her head. @@.witch;"No. We can override it once, but that's it."@@ You collapse on the ground as you think it over. @@.thought;I actually didn't mind being a girl. And being a girl for a little longer would be okay too.@@\ <<if $winterBall and $winterBall.won>> \ @@.thought;Then I'd get to be Winter Queen@@\ <<elseif $scenes.realityChange.dressShopping>>\ @@.thought;Then I'd get to go to the Winter Ball in my pretty dress@@\ <<else>>\ @@.thought;It would be fun to go to the Winter Ball as a girl@@\ <</if>> \ @@.thought;and dance with@@ <<if $scenes.winterBallDate is not "">>@@.thought;<<print $scenes.winterBallDate>>.@@<<elseif $player.homosexuality>=50>>@@.thought;cute guys.@@<<else>>@@.thought;cute girls.@@<</if>> \ @@.thought;But I guess I assumed that someday I'd be a guy again. If I do <<print $witch.firstname>>'s spell, that's never going to happen.@@ <<if $scenes.football.wonSemifinals>>\ @@.witch;"If we're going to do this, it needs to be before the game starts,"@@ <<print $witch.firstname>> says, trying to be patient.\ <<else>>\ <<print $witch.firstname>> looks at her phone impatiently.\ <</if>> [[Do the spell|Witch StayGirlSpell Yes]] <<if $scenes.football.wonSemifinals>>\ [[Go back to the football game|Witch StayGirlSpell No]]\ <<else>>\ <<link "Tell $witch.firstname no" "Witch StayGirlSpell No">><</link>>\ <</if>>\ <<set $location to "woods">>\@@.thought;I like being a girl. There's so many cute clothes I can wear, and I've become such good friends with the@@ <<if $player.masculinity<=-100>>@@.thought;other @@<</if>>@@.thought;girls on the cheer squad.@@\ <<if $player.relationships.length>0>> \ @@.thought;I like being <<printRelationships>>'s girlfriend.@@\ <<if $scenes.saidYesToWinterBall>> \ @@.thought;I was looking forward to going to the Winter Ball in@@ <<if $scenes.realityChange.dressShopping is "buy">>@@.thought;my blue princess dress@@<<else>>@@.thought;a cute dress@@<</if>> @@.thought;and dancing with@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.thought;him.@@<<else>>@@.thought;her.@@<</if>>\ <</if>>\ <<elseif $scenes.saidYesToWinterBall>> \ @@.thought;I was looking forward to going to the Winter Ball in@@ <<if $scenes.realityChange.dressShopping is "buy">>@@.thought;my blue princess dress@@<<else>>@@.thought;a cute dress@@<</if>> @@.thought;and dancing with@@ <<if $scenes.winterBallDate is "Nikki">>@@.thought;Nikki.@@<<else>>@@.thought;Ryan.@@<</if>>\ <</if>> \ @@.thought;I even like having a pussy.@@ You think some more, trying to remember what your life was like as a guy. @@.thought;It was so exciting to quarterback the football team and throw lots of touchdowns. And I like having a pussy, but I liked having a dick too. I think.@@ So much has happened in the last couple months that it's hard to remember what it was like to be a guy. @@.thought;Being a girl is nice, but I don't want to be a chick forever.@@ You turn to <<print $witch.firstname>> and shake your head. @@.player;"I'm sorry."@@ <<if $scenes.football.wonSemifinals>>\ <<print $witch.firstname>> sighs. @@.witch;"Okay. You'd better get back before the game starts."@@ You turn to go, but <<print $witch.firstname>> stops you. @@.witch;"Wait. If the Stallions are going to win, you can't be on the field, or you'll transform in front of the whole school."@@ @@.player;"Oh, okay. So if they're going to win, I need to slip away?"@@ @@.witch;"Yeah. And meet me in the woods."@@ <<link "Run to the locker room" "RealityChange FootballGame Championship Late">><<set $rightChar to null>><</link>>\ <<else>>\ @@.witch;"Okay,"@@ <<print $witch.firstname>> says, looking disappointed. <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $location to "woods">>\You think back over the last couple of months. You were horrified when you found out about <<print $witch.firstname>>'s curse and when you lost your dick. But the more you've transformed, the more you've gotten used to being a girl, and the more you've actually come to like it. @@.thought;There's so many cute clothes I can wear!@@\ <<if $player.hair>2>> \ @@.thought;I love my long@@ <<if $player.race is "black">>@@.thought;curly@@<<elseif $player.race is "white">>@@.thought;blonde@@<<else>>@@.thought;straight@@<</if>> @@.thought;hair.@@\ <</if>>\ <<if $player.legs>=3>> \ @@.thought;It feels so nice to run my hands along my@@ <<if $player.legs>=4>>@@.thought;waxed@@<<else>>@@.thought;smooth@@<</if>> @@.thought;legs.@@\ <</if>>\ <<if $player.face>=3>>\ @@.thought;I like being pretty,@@\ <<if $player.ass>3 or $player.boobs>2>>\ @@.thought;and@@ \ <</if>>\ <</if>>\ <<if $player.ass>3 or $player.boobs>2>>\ @@.thought;I love it when@@ <<if $player.homosexuality>=70>>@@.thought;guys@@<<elseif $player.homosexuality>=30>>@@.thought;guys and girls@@<<else>>@@.thought;girls@@<</if>> @@.thought;check out my@@ <<if $player.ass>3 and $player.boobs>2>>@@.thought;boobs and ass.@@<<elseif $player.ass>3>>@@.thought;ass.@@<<else>>@@.thought;boobs.@@<</if>>\ <</if>> \ @@.thought;And it's been so nice getting to be friends with all the@@ <<if $player.masculinity<=-100>>@@.thought;other@@ <</if>>@@.thought;girls on the cheer squad.@@ \ <<if $player.relationships.length>0>>\ Your thoughts turn to <<printRelationships>>, and you smile.\ <<if $player.datingQuarterback>> @@.thought;I was never into guys before, but I really like <<print $qb.firstname>>. He's so strong and handsome, and he's so nice too.@@<<if $player.gotFuckedByCock>> @@.thought;And when his cock fills my pussy, it feels soooo good@@ you think, blushing.<<elseif $player.suckedDick>> @@.thought;And when his cock is in my mouth, it feels soooo good@@ you think, blushing.<</if>>\ <</if>>\ <<if $player.datingGirlfriend>> @@.thought;Me and <<print $girlfriend.firstname>> were dating before, but I could have been a better boyfriend. And she's stuck by me this whole time when any other girl would have dumped me.@@<<if $scenes.girlfriend.girlfriendUsedStrapon>> @@.thought;And when her strap-on fills my pussy, it feels soooo good@@ you think, blushing.<</if>>\ <</if>>\ <<if $player.datingWitch>> @@.thought;I never thought of <<print $witch.firstname>> that way before, but I really like her. She's so confident and so talented, and I feel so protected having a dominant girlfriend like her. And when her@@ <<if $witch.cock>>@@.thought;cock@@<<else>>@@.thought;strap-on@@<</if>> @@.thought;fills my pussy, it feels soooo good@@ you think, blushing.\ <</if>>\ <<if $scenes.saidYesToWinterBall>> \ @@.thought;I can't wait to go to the Winter Ball in@@ <<if $scenes.realityChange.dressShopping is "buy">>@@.thought;my blue princess dress@@<<else>>@@.thought;a cute dress@@<</if>> @@.thought;and dance with@@ <<if $scenes.winterBallDate is $qb.firstname>>@@.thought;him.@@<<else>>@@.thought;her.@@<</if>>\ <</if>>\ <<elseif $scenes.saidYesToWinterBall>>\ Your thoughts turn to the Winter Ball, and you smile. @@.thought;I can't wait to go to the Winter Ball in@@ <<if $scenes.realityChange.dressShopping is "buy">>@@.thought;my blue princess dress@@<<else>>@@.thought;a cute dress@@<</if>> @@.thought;and dance with@@ \ <<if $scenes.winterBallDate is "Nikki">>\ @@.thought;Nikki. And maybe, after the ball, she'll even put on a strap-on and fuck me.@@\ <<else>>\ @@.thought;Ryan. And maybe, after the ball, he'll fuck me.@@\ <</if>>\ <<else>>\ @@.thought;I even like having a pussy.@@\ <</if>> You turn to <<print $witch.firstname>> and smile. @@.player;"I'll do it,"@@ you say. @@.player;"I'll be a girl, forever."@@ <<link "$witch.firstname smiles broadly" "Witch StayGirlSpell Fire">><</link>> <<set $location to "woods">>\<<print $witch.firstname>> smiles. @@.witch;"I was hoping you'd say that,"@@ she says. @@.player;"Okay. So@@ \ <<if $player.inWitchcraftClub>>\ @@.player;we'll do the spell together?"@@ She shakes her head. @@.witch;"No. It's too advanced for you."@@ @@.player;"It'll knock me out?"@@ @@.witch;"Or worse."@@ A cloud passes over her face and then, a moment later, her expression clears. @@.witch;"This spell's going to knock me out, so text Elvira as soon as it's over."@@\ <<else>>\ @@.player;you'll do the spell now?"@@ She nods. @@.witch;"This spell's going to knock me out, so text Elvira as soon as it's over."@@\ <</if>> You agree, and <<print $witch.firstname>> looks at the <<if $scenes.endOfGameCostume is "football">>football uniform you're carrying.<<else>>shopping bag you're carrying. You open it up, find the football costume <<if visited("RealityChange Detention QB Ask")>><<print $qb.firstname>><<else>><<print $girlfriend.firstname>><</if>> bought, and hold it up.<</if>> <<print $witch.firstname>> nods. But instead of taking it, she turns her attention to the cauldron. She starts sprinkling the ingredients she got into it. You hold your breath, waiting as <<print $witch.firstname>> works her magic. A minute later, a magical fire bursts out of the cauldron. You take a step back, but <<print $witch.firstname>> never flinches. @@.witch;"Give me the football uniform."@@ [[You hand it to her, and she throws it into the fire|Witch StayGirlSpell Spell]] <<set $location to "woods">>\You gasp as the football uniform bursts into flames. It wasn't even //your// football uniform--that vanished when <<print $player.realityChangeCaster>> changed your reality--but you still feel the loss of it deeply. It was the only piece of male clothing you have left, and now it's burning in the cauldron. Then, you shrug. @@.thought;Who needs guy clothes when I have all the dresses, skirts, and tops I could ever want?@@ you think, laughing to yourself. As the uniform burns, <<print $witch.firstname>> starts to chant. @@.witch;"//By the light of the night And the strength of the bull I call upon thee tonight Grant me my wishes full. <<print $player.firstname>> <<print $player.lastname>>, cursed two months ago Strength diminished, femininity unfurled Her manhood she wishes to forego To never change, to remain a girl.//"@@ She reaches her hand out and looks at you. @@.thought;She wants me to take it. Maybe to say that this isn't a curse, and I want it to happen?@@ You take her hand, and <<print $witch.firstname>> continues chanting. @@.witch;"//Even if Pinewood comes out on top She wants the curse to never stop.//"@@ <<print $witch.firstname>> lets go of your hand and collapses on the ground. @@.thought;Oh shit! Wait, she said it would be fine. I just need to tell Elvira.@@ You start to pull out your phone. @@.thought;I was hoping this would make me transform though@@ you think, <<if $player.pout>>pouting.<<else>>frowning.<</if>> @@.thought;I just agreed to be a girl forever. Shouldn't that make me transform?@@ Before you can check your phone, your hands stop working. <<link "You smile when you realize that you're transforming after all" "TfPassagePicker">><<set $tfRecoverPassage to "Witch StayGirlSpell Recover">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "woods">><<set $tfCircumstances.locationType to "woods">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $location to "woods">>\<<if $lastTf is "">>\ You smile when the tingling stops. You can't explain why, but you know deep down that you're never going to transform again. @@.thought;And I got all of the transformations in time@@ you think, feeling proud of yourself.\ <<else>>\ You're still smiling when you finish transforming, and you look down at your cheerleader uniform<<if $player.legs>=3>>, your smooth legs<<if $lastTf is not "mannerisms" and $lastTf is not "">>, and<</if>><<elseif $lastTTf is not "mannerisms" and $lastTf is not "">> and<</if>>\ <<if $lastTf is "face">>\ feel your <<if $player.face>=2>>feminized<<else>>androgynous<</if>> face\ <<elseif $lastTf is "ass">>\ feel your larger ass\ <<elseif $lastTf is "boobs">>\ down at your larger boobs\ <<elseif $lastTf is "voice">>\ test out your voice. @@.player;"Hello,"@@ you say, smiling when you hear your <<if $player.voice>2>>high-pitched<<else>>androgynous<</if>> voice again\ <<elseif $lastTf is "hands">>\ down at your smaller hands\ <<elseif $lastTf is "hair">>\ feel your <<if $player.race is "black" and $player.hair is 4>>curly black<<elseif $player.race is "black" and $player.hair>=5>>longer, curly black<<elseif $player.race is "white" and $player.hair>=5>>long blonde<<elseif $player.hair>=5>>long straight black<<elseif $player.race is "white">>longer brunette<<else>>longer black<</if>> hair\ <<elseif $lastTf is "height">>\ look around. The forest looks larger now that you're <<if $player.height>=4>>only five foot two<<elseif $player.height is 3>>only five foot five<<elseif $player.height is 2>>down to five foot seven<<else>>five foot ten<</if>>\ <<elseif $lastTf is "feet">>\ down at your shorter feet\ <</if>>\ \. You can't explain why, but you know deep down that this was the last transformation you'll ever get. @@.thought;That's disappointing. But...@@ you look down once more at your feminized body, and feel grateful that you transformed as much as you did.\ <</if>> \ <<if $player.feminine>=28>>@@.thought;There's lots of hot girls at Pinewood, but I think I'm the hottest one.@@<<elseif $player.feminine>21>>@@.thought;I'm a hot girl.@@<<elseif $player.feminine>=18>>@@.thought;I'm a cute girl.@@<<elseif $player.feminine>=14>>@@.thought;I look like a girl. I could be hotter though.@@<<else>>@@.thought;I look like a tomboy I guess.@@<</if>> Then, you look at <<print $witch.firstname>>'s unconscious body. @@.thought;I was supposed to text Elvira@@ you remember. You pull out your phone and see lots of unread text messages. @@.girlfriend;hey, u almost here?@@ @@.girlfriend;we're in the locker room, waiting for u@@ @@.female;hey <<print $player.firstname>>, we have a game today@@ @@.rival;i know ur probably flicking ur bean thinking about coach but u need to get to the locker room@@ @@.girlfriend;r u ok???@@ @@.thought;Oh shit!@@ You curse yourself. You liked cheerleading so much that you decided to stay a girl in part so you wouldn't have to give it up. And now you're going to be late. [[You send a quick text to Elvira and then run to the locker room|RealityChange FootballGame Championship Late]] <<set $player.stayedGirl to true>>\ <<set $location to "woods">>\Congratulations! You have reached the end of content for this path! Be sure to save here and check back later to see if <<print $witch.firstname>> will turn you back into a guy.You're about to go to sleep when you hear <<print $witch.firstname>>'s voice. @@.witch;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.witch;"Uhh..."@@ @@.thought;She sounds nervous.@@ @@.witch;"When we went to the cemetery, I had a nice time."@@ @@.player;"Yeah, I did too!"@@ @@.witch;"So I was wondering, would you like to go again? On another date, that is?"@@ @@.thought;She's asking me out!@@ you think, remembering when you talked to the other cheerleaders about her. You were so disappointed that she hadn't asked you out again. @@.thought;Wait, do I make her nervous?@@ [[Say yes|Witch FlyingDate AskOut Yes]] ==Say no== (you like <<print $witch.firstname>> and don't want to turn her down) <<set $witch.shirt to setup.witchNightie>><<set $witch.pants to setup.witchNightie>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $witch.shoes to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"Sure, I'd love to!"@@ you say, a big smile on your face. @@.witch;"Great!"@@ @@.player;"Where did you want us to go?"@@ @@.witch;"I'm not sure..."@@ She thinks for a moment. @@.witch;"How about if we went flying together?"@@ @@.player;"Flying? Like, on a broom? Wait, you can do that? We can do that? Is it safe? Will anyone see us?"@@ <<print $witch.firstname>> smiles at your questions. @@.witch;"How about@@ <<if $dayOfWeek is "Saturday">>@@.witch;next@@ <</if>>@@.witch;Saturday? We can fly at night so we're not seen."@@ @@.player;"Uh, sure,"@@ you say, confused and excited. <<if $realityChange>>\ [[You fall sleep, looking forward to your date|RealityChange Sleep]]\ <<else>>\ <<link "You're lost in thought as you head to the gym" $currentPassage>><<set $rightChar to null>><</link>>\ <</if>>\ <<if $dayOfWeek is "Saturday">><<set $witch.dayOfDate to $day+7>><<elseif $dayOfWeek is "Sunday">><<set $witch.dayOfDate to $day+6>><<elseif $dayOfWeek is "Monday">><<set $witch.dayOfDate to $day+5>><<elseif $dayOfWeek is "Tuesday">><<set $witch.dayOfDate to $day+4>><<elseif $dayOfWeek is "Wednesday">><<set $witch.dayOfDate to $day+3>><<elseif $dayOfWeek is "Thursday">><<set $witch.dayOfDate to $day+2>><<elseif $dayOfWeek is "Friday">><<set $witch.dayOfDate to $day+1>><</if>>\You go into the cafeteria and look around for a place to sit. <<print $qb.firstname>> waves you over to hs table, and you sit down. @@.player;"Hey,"@@ you say, greeting <<print $qb.firstname>> and <<print $witch.firstname>>. @@.qb;"That reminds me,"@@ <<print $qb.firstname>> says, @@.qb;"I need to go do something."@@ And with that, he gets up and leaves. @@.player;"What was that all about?"@@ you ask <<print $witch.firstname>>. But to your surprise, <<print $witch.firstname>> looks nervous. @@.witch;"When we went to the cemetery, I had a nice time."@@ @@.player;"Yeah, I did too!"@@ @@.witch;"So I was wondering, would you like to go again? On another date, that is?"@@ @@.thought;She's asking me out!@@ you think, remembering when you talked to the other cheerleaders about her. You were so disappointed that she hadn't asked you out again. @@.thought;Wait, do I make her nervous?@@ [[Say yes|Witch FlyingDate AskOut Yes]] ==Say no== (you like <<print $witch.firstname>> and don't want to turn her down) <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "cafeteria">>\@@.thought;My date with <<print $witch.firstname>> is today!@@ you realize. @@.thought;And I'm late! I haven't even gotten ready!@@ You pull out your phone to send an apology to <<print $witch.firstname>>. But just before you do so, you realize sometthing. @@.thought;<<print $witch.firstname>> said the date would be at night. So I'm not late!...but it takes me a while to get ready now@@<<if $player.masculinity<=-100>> @@.thought;that I'm a girl@@<</if>>@@.thought;. I should start now.@@ [[Start with a shower|Witch FlyingDate Makeover Shower]] <<set $location to "quad">>\You hurry back to Busch Hall and head to the bathroom. A while ago, using the girls bathroom would have been a source of anxiety. But now, you use it every day. You get into the shower and let the water flow over your back. @@.thought;Okay, let's see@@ you think as you look over your body. \ <<if $player.legs>=4>>\ @@.thought;I can't see a single hair anywhere. I'm so glad I got waxed.@@\ <<elseif $player.legs>=3>>\ @@.thought;My hair is growing back. It's not that noticeable, but I should still shave.@@ You grab your razor and quickly shave your legs and arms. You tell yourself that you're doing it for <<print $witch.firstname>>, but the truth is that you're doing it for yourself too.\ <<else>>\ You're less hairy than you were when you were a guy, but it looks out of place on your new body. @@.thought;I'm usually okay with being unshaved, but I want <<print $witch.firstname>> to like me.@@ You grab your razor and shave your legs and arms. It takes some time, but you smile as more and more smooth skin becomes visible.\ <</if>> You finish taking your shower and then turn the water off. <<if $player.legs<=1>>\ <<link "Before you can leave, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "Witch FlyingDate Makeover Change">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>>\ <<else>>\ [[Continue|Witch FlyingDate Makeover Change]]\ <</if>>\ <<set $player.shirt to null>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<if $player.legs<3>><<set $player.legs to 3>><</if>>\ <<set $location to "girlsbathroom">>\You go back to your dorm room and look into your closet. @@.thought;What should I wear? <<print $witch.firstname>> said we were going flying. So I should probably wear something with pants, right? Although <<print $witch.firstname>> likes it when I dress feminine.@@ <<set $changeEndPassage to "Witch FlyingDate Makeover Change Makeup">><<set $expectedOutfit to "casual">><<display Clothes>>\ <<set $location to "dorm">>\You look over your <<print $player.pants.informalName>><<if not $player.pants.onepiece>>, <<print $player.shirt.informalName>><</if>> and <<print $player.shoes.informalName>>. \ <<if $player.pants.dress or $player.pants.skirt>>\ You hope that you'll be able to fly in a <<if $player.pants.dress>>dress<<else>>skirt<</if>>. @@.thought;I remember watching movies where the witches flew on broomsticks and wore dresses. It'll probably be fine.@@\ <<else>>\ You decided to wear your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>> for a casual look. @@.thought;If we're going to be flying on broomsticks, I want to be comfortable.@@\ <</if>>\ <<if $player.shoes.heels>> \ You're more worried about the heels you're wearing. @@.thought;We'll be up in the air. So it won't matter what shoes I'm wearing, right? Besides, I like wearing heels.@@\ <</if>> You look at your phone. You still have time, but nighttime is getting closer. @@.thought;I'd better do my makeup now.@@ But when you walk back into the bathroom, you're surprised to find <<print $girlfriend.firstname>> there, clad in a little black dress<<if $player.pants.properName is "Little Black Dress">> just like you<</if>>. @@.player;"Uh, hi, <<print $girlfriend.firstname>>. What are you doing here?"@@ She looks over at you. @@.girlfriend;"Doing my makeup. I'm getting ready for my date with Marco. How about you?"@@ @@.player;"I was going to do my makeup too. For my date with <<print $witch.firstname>>."@@ @@.girlfriend;"Then come over here. There's room."@@ You walk over to the sink next to <<print $girlfriend.firstname>> and start doing your makeup. @@.thought;When I first started going out with <<print $witch.firstname>>, <<print $girlfriend.firstname>> helped me get ready. Before that, she probably would have been getting ready for her dates with me. But now, we're doing our makeup together.@@ [[Do your makeup|Witch FlyingDate Makeover Change MakeupFinish]] <<set $girlfriend.shirt to setup.girlfriendLBD>><<set $girlfriend.pants to setup.girlfriendLBD>><<set $girlfriend.shoes to setup.girlfriendHeels>><<set $girlfriend.underwear to setup.girlfriendThong>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "girlsbathroom">>\<<print $girlfriend.firstname>> finishes her makeup first. A minute later, you finish yours too. @@.girlfriend;"Let me check,"@@ <<print $girlfriend.firstname>> says, grabbing your shoulders and looking you over. You wait as she inspects your makeup, expecting at any moment for her to announce something that you did wrong. Instead, she says, @@.girlfriend;"you look good, girl."@@ @@.thought;I'm getting good at makeup!@@ you think, feeling proud of yourself. @@.player;"Thanks, <<print $girlfriend.firstname>>! You look great, too! Marco's going to love it."@@ @@.girlfriend;"Thanks, <<print $player.firstname>>,"@@ she says, giggling. You start to leave the bathroom. @@.girlfriend;"Let me know how it goes!"@@ [[You tell her that you will|Witch FlyingDate MeetWitch]] <<set $player.isWearingMakeup to true>>\ <<set $location to "girlsbathroom">>\You leave <<print $girlfriend.firstname>> and send a text ot <<print $witch.firstname>>. @@.player;hey where r we meeting?@@ @@.witch;in the woods!@@ When you get to the clearing the witches usually meet at, <<print $witch.firstname>> is waiting for you. She's wearing <<if not $halloweenInteractions>>the witch costume she wore at halloween<<else>>a witch costume<</if>> with black boots and a pointy black hat. @@.player;"What's with the costume?"@@ you ask, raising an eyebrow. Most of the time <<print $witch.firstname>> is dressed in jeans or shorts. Or, if she's on a date with you, in the one dress she owns. @@.witch;"I don't fly that much,"@@ she says with a laugh, @@.witch;"and I wanted to feel like a witch."@@ She looks at what you're wearing. \ <<if $player.pants.dress>>\ @@.witch;"What about you? That dress isn't going to be comfortable to fly in...even though it looks great on you."@@ @@.player;"Thanks, <<print $witch.firstname>>,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a giggle.<</if>> @@.player;"I wanted to dress up for our date."@@\ <<elseif $player.pants.skirt>>\ @@.witch;"What about you? That dress isn't going to be comfortable to fly in...even though it looks great on you."@@ @@.player;"Thanks, <<print $witch.firstname>>,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a giggle.<</if>> @@.player;"I wanted to dress up for our date."@@\ <<else>>\ @@.witch;"Your <<print $player.pants.informalName>>@@<<if not $player.pants.onepiece>> @@.witch;and <<print $player.shirt.informalName>>@@<</if>> @@.witch;look comfortable."@@ @@.player;"Yeah, I wanted to wear something that would be comfortable to fly in,"@@ you tell her. She sounded almost disappointed that you weren't wearing a dress.\ <</if>> @@.witch;"So, should we get started?"@@ <<print $witch.firstname>> asks you. She's holding two brooms and she hands one to you. [[Sure, what do I need to do?|Witch FlyingDate FlyingSpell]] you ask as you take the broom. <<passTime>>\ <<set $witch.shirt to setup.witchCostume>><<set $witch.pants to setup.witchCostume>><<set $witch.shoes to null>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<set $leftChar to null>><<set $rightChar to $witch>>\ <<set $location to "woods">>\@@.player;"Sure, what do I need to do? Do I just put the broom between my legs and take off?"@@ you ask nervously. @@.witch;"Oh, I almost forgot to tell you! No, we need to do a spell."@@ @@.player;"Oh, okay. What do I need to say?"@@ <<print $witch.firstname>> takes a deep breath and then holds her broom in front of her. When she speaks, she is speaking to her broom, not to you. @@.witch;"//Goddess we call upon you tonight By moonlight's grace Grant this broom its soaring flight Lift it to skies embrace Not until the time is done Shall the broom leave the company of the sun.//"@@ With those words, she lets go of the broom. It hovers in mid-air, and she quickly climbs onto it. [[Now you do it|Witch FlyingDate PlayerSpell]] <<print $witch.firstname>> says as she hovers next to you. <<set $handImage to "images/clothes/handwear/broom.png">>\ <<set $location to "woods">>\@@.witch;"Now you do it,"@@ <<print $witch.firstname>> tells you. @@.player;"Uh, okay,"@@ you say, looking at her, your mouth still open. She's hovering a couple of feet off the ground, and is acting so nonchalant about it. @@.thought;And now I'm supposed to do that too?@@ @@.witch;"I'll do the spell with you. I don't want you to pass out."@@ @@.player;"Thanks, <<print $witch.firstname>>,"@@ you say with a smile. It feels good knowing that you have a powerful witch protecting you. @@.witch;"You remember the spell, right?"@@ You nod. @@.player;"//Goddess we call upon you tonight By moonlight's grace Grant this broom its soaring flight Lift it to skies embrace.//"@@ @@.witch;"//Goddess we call upon you tonight By moonlight's grace Grant this broom its soaring flight Lift it to skies embrace.//"@@ @@.player;"//Not until the time is done Shall the broom leave the company of the sun.//"@@ @@.witch;"//Not until the time is done Shall the broom leave the company of the sun.//"@@ [[Let go of the broom|Witch FlyingDate MountBroom]] <<set $location to "woods">>\You let go of the broom and it hovers in mid-air, just like it did for <<print $witch.firstname>>. @@.witch;"You did it, <<print $player.firstname>>!"@@ <<print $witch.firstname>> says, a smile on her face. @@.player;"Yeah, I did!"@@ You're beaming. @@.witch;"Now get on the broom! And make sure you hold onto it!"@@ @@.player;"Okay!"@@ It takes you a couple tries--the broom was hovering a couple of feet off the ground and <<if $player.height>2>>you're shorter than <<print $witch.firstname>>.<<else>>this is your first time flying.<</if>> You finally manage to climb onto the broom. [[It immediately soars upward|Witch FlyingDate SoarAway]] <<set $player.mana to $player.mana-5>>\ <<set $location to "woods">>\@@.player;"Ahhhh!"@@ you scream<<if $player.voice>2>> girlishly<</if>>, gripping the broom for dear life as you start rising--first five feet in the air and then ten. @@.witch;"Oh fuck!"@@ <<print $witch.firstname>> urges her broom upwards. A couple of seconds later, she catches you. Then, with one arm around your trembling body and one hand on her broom, she slowly guides both of you down towards the ground. @@.player;"You saved me!"@@ you say, giving her a kiss. @@.witch;"It's my fault. I shouldn't have let you fly without giving you lessons."@@ @@.player;"Oh, that's okay,"@@ you say, starting to dismount from your broom. <<link "$witch.firstname looks disappointed" "Witch FlyingDate LearnToFly">><</link>> <<set $location to "woods">>\@@.player;"Is everything okay?"@@ you ask <<print $witch.firstname>>. @@.witch;"It's just..."@@ she trails off. @@.player;"What is it, <<print $witch.firstname>>?"@@ you ask gently. @@.witch;"I...I wanted this date to be special,"@@ <<print $witch.firstname>> says, not looking at you. @@.witch;"And now I've ruined it."@@ @@.player;"You didn't ruin it,"@@ you say. You take a deep breath. It was terrifying to be flying up into the sky and being unable to stop it. But you trust <<print $witch.firstname>> and want her to have a good time on this date. @@.player;"We can keep flying,"@@ you say as you get back on your broom. @@.player;"But can you teach me how? I don't want to go through that again."@@ @@.witch;"Of course, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, sounding relieved. @@.witch;"So, the first thing to know is that the broom responds to your motions. And your thoughts. So you need to focus on being still."@@ @@.player;"Okay,"@@ you say. You clear your mind and focus on just being still and staying where you are. @@.witch;"You're doing great! I'm going to let go in three...two..."@@ [[One|Witch FlyingDate LearnToFly 2]] <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "woods">>\Inside you're terrified, but you try to slow your breathing, and focus on nothing else but staying where you are right now. @@.witch;"One."@@ She lets go of you...and you stay where you are. @@.player;"I did it!"@@ you say excitedly, looking at <<print $witch.firstname>>. As you do so, you jerk towards her, but she stops you. @@.witch;"Careful. Let's just hover for a bit."@@ You nod. Hovering close to the ground sounds good to you. Especially with <<print $witch.firstname>> there to catch you if anything goes wrong. <<link "Hover wih $witch.firstname" "Witch FlyingDate LearnToFly 3">><</link>> <<set $location to "woods">>\You hover for a minute. It feels nice: you're flying (technically), and you're doing it next to the girl you like. @@.witch;"Okay, let me give you another lesson."@@ @@.player;"I don't know,"@@ you say<<if $player.pout>>, pouting,<<else>> with a frown,<</if>> imagining <<print $witch.firstname>> making you fly above the trees. @@.witch;"Don't worry, we can just practice going forward for now,"@@ <<print $witch.firstname>> says, as if reading your thoughts. @@.player;"Okay,"@@ you say, though you caught the way she said @@.witch;for now.@@ @@.witch;"So lean forward, and think about going forward. But not too fast!"@@ @@.player;"Okay,"@@ you say, doing as <<print $witch.firstname>> said. You fly forward at a steady pace. @@.witch;"Bet you can't catch me!"@@ <<print $witch.firstname>> says as she flies ahead of you. [[Try to catch her|Witch FlyingDate LearnToFly 4]] <<set $location to "woods">>\You lean further forward and think about going faster. Your broom surges forward, though <<print $witch.firstname>> is still in front. You focus your thoughts on catching <<print $witch.firstname>>, and you fly even faster towards her. And then, just when you're about to catch her, <<print $witch.firstname>> makes a sharp turn to the left. @@.thought;Oh shit!@@ you think as you fly past her. @@.thought;Wait. The broom responds to me. So if I want to turn left, I just need to...@@ You lean to your left and think about turning in that direction. The broom does so, and you make your way over to <<print $witch.firstname>>, who is hovering off the ground, waiting for you. @@.player;"Got you!"@@ you say, tagging her. @@.witch;"Nice job, girl!"@@ @@.player;"Thanks!"@@ You know that <<print $witch.firstname>> could have gotten away from you if she really wanted. But it still feels good to catch up to her, and to have figured out how to turn all on your own. [[I think you're ready to learn how to fly up|Witch FlyingDate LearnToFly 5]] <<print $witch.firstname>> says. <<set $location to "woods">>\@@.witch;"I think you're ready to learn how to fly up,"@@ <<print $witch.firstname>> says. @@.player;"What?"@@ you ask in alarm. @@.player;"I'm not ready for that!"@@ @@.witch;"I think you are,"@@ she says with a smile. @@.witch;"You've gotten a lot better. And flying up is a lot like flying forward. The only thing that's different is the direcion."@@ @@.player;"And that I'd get killed if I screwed up."@@ @@.witch;"You're not going to screw up,"@@ <<print $witch.firstname>> tells you. @@.witch;"You're a fast learner. You've taken to witchcraft faster than any witch I've seen."@@ @@.player;"Really?"@@ <<print $witch.firstname>> nods. For the next couple of minutes, she teaches you how to fly upwards. Soon, you and <<print $witch.firstname>> are flying near the trees. @@.player;"This is fun!"@@ you call out. [[Suddenly, you start to lose altitude|Witch FlyingDate Refresh]] <<set $location to "woods">>\@@.player;"What's going on?"@@ you call out as you slowly fall towards the ground. When you look over at <<print $witch.firstname>>, she's falling with you. @@.witch;"It's the spell,"@@ she explains. @@.witch;"We only made our brooms fly for a certain amount of time. And the spell is wearing off."@@ @@.player;"Is that why the spell said something about //not until the time is done//?"@@ @@.witch;"Yeah. So you'll need to direct your energy into the broom and focus on replenishing the spell."@@ @@.player;"Okay."@@ <<print $witch.firstname>> continues to fall with you, waiting for you to replenish the spell on your broom before she does it to hers. You do as she said. And then, just before you hit the ground, you feel a lightness in your broom and you urge it upwards again. @@.witch;"Nice job!"@@ <<print $witch.firstname>> says as she soars up to join you. @@.player;"So where should we go next? Or did you just want to fly in the woods?"@@ <<print $witch.firstname>> thinks for a moment. @@.witch;"How about we fly over campus?"@@ @@.player;"But what if someone sees us?@@<<if $witch.inspector>=3>> @@.player;What would Ms. Winter say?@@<</if>>@@.player;"@@ @@.witch;"It'll probably be fine. It's dark...how about we fly to the edge of the woods and see if anyone's on the quad?"@@ [[That sounds good to you|Witch FlyingDate ComeOut]] <<set $player.mana to $player.mana-5>>\ <<set $location to "woods">>\The two of you fly over to the edge of the woods and look out onto the campus. It's dark and you can't see anybody on the quad. @@.player;"I think the coast is clear."@@ @@.witch;"Let's go."@@ <<print $witch.firstname>> flies out of the woods and onto the quad. You take a deep breath and then follow her. It feels wrong to be flying above the campus you go to school at. You're worried that at any moment, you'll hear shouts about witches flying in the sky, or Ms. Winter will appear out of nowhere and punish you. But nothing happens. It's just you and <<print $witch.firstname>>, flying above a dark campus. <<print $witch.firstname>> turns to you. @@.witch;"<<print $player.firstname>>, I have something to tell you."@@ You look over at <<print $witch.firstname>>, and see how nervous she looks. @@.thought;What's it going to be this time? Something about the curse? No, @@\ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.thought;she doesn't know about that.@@\ <<else>>\ @@.thought;she's not going to make my life difficult anymore.@@\ <</if>> \ @@.thought;Maybe something about flying? That she should have told me before?@@ You nod for her to continue, and she takes a deep breath. \ <<if $scenes.witch.knowsBi>>\ @@.witch;"So, you know how I'm bi?"@@ @@.player;"Yeah."@@ @@.witch;"Well, I've thought about it, and I don't think I'm bi...I think I'm a lesbian."@@\ <<else>>\ @@.witch;"So I've been thinking. I thought I was bi before...but now I think I'm a lesbian."@@\ <</if>> @@.thought;That's it? I was thinking it would be something bad.@@ Then, you realize what it means. @@.thought;<<print $witch.firstname>> really sees me as a girl...And she's only interested in dating girls. If I go back to being a guy, she won't be interested.@@ <<print $witch.firstname>> is looking at you, so you smile back. @@.player;"Thank you for telling me."@@ She sighs in relief. @@.witch;"What about you? Are you bi or are you a lesbian?"@@ <<if $player.homosexuality>=20>>\ [[I'm bi|Witch FlyingDate Bi]]\ <<else>>\ ==I'm bi==\ <</if>> <<if $player.homosexuality<=80>>\ [[I'm a lesbian|Witch FlyingDate Lesbian]]\ <<else>>\ ==I'm a lesbian==\ <</if>>\ <<set $location to "quad">>\@@.player;"I'm bi,"@@ you tell <<print $witch.firstname>>. <<display "Witch FlyingDate Fly">>\ <<set $player.attractionToMen to $player.attractionToMen+3>><<set $player.attractionToWomen to $player.attractionToWomen+1>>\@@.player;"I'm a lesbian too,"@@ you tell <<print $witch.firstname>>. As soon as the words leave your mouth, you realize that you said @@.player;lesbian@@ and not something like @@.player;I only like girls@@ that would have let you hold onto your rapidly disappearing masculinity. You don't transform, though. You're not sure whether you're relieved or disappointed. <<display "Witch FlyingDate Fly">>\ <<set $player.attractionToWomen to $player.attractionToWomen+3>>\ <<set $location to "quad">>\@@.witch;"Cool!"@@ <<print $witch.firstname>> says. The two of you fly over the campus for a while. Nobody's out on the quad and it feels peaceful flying over the silent campus with the girl you like. The classrooms, football field and gym building look so small now. You can even see the Pinewood mall from your vantage point. @@.player;"I think the spell's wearing off,"@@ you say after a while, looking down at your broom. @@.witch;"Let's go back then. Busch isn't that far."@@ [[Fly back to Busch Hall|Witch FlyingDate FinalSpell]] <<set $location to "quad">>\The two of you turn around nad start flying back to your dorm, but it becomes apparent that you may not get there in time. Busch Hall isn't that far away, but the spell is wearing off quickly. @@.witch;"Let's land on the roof!"@@ <<print $witch.firstname>> calls out. You nod, and angle your broom towards the Busch roof. It's very close now, maybe ten or twenty feet away. But the spell has almost worn off by now. You know at any moment that you could go into freefall. @@.player;"<<print $witch.firstname>>, should I refresh the spell on the broom?"@@ @@.witch;"Okay. But just be careful! You don't want to do a spell that's too..."@@ @@.thought;Whatever could happen, it won't be worse than crashing.@@ [[Refresh the spell|Witch FlyingDate PassOut][$beats to 0;$player.mana to $player.mana-5]] <<set $location to "quad">>\<<if $beats<3>>\ [[...|Witch FlyingDate PassOut][$beats to $beats+1]]\ <<else>>\ [[...|Witch FlyingDate ComeTo]]\ <</if>>\ <<set $location to "default">>\You slowly open your eyes and see <<print $witch.firstname>> looking anxiously down at you. @@.witch;"<<print $player.firstname>>! You're alright!"@@ @@.player;"What happened?"@@ @@.witch;"You passed out when you tried to do that spell. I had to catch you, and I landed us here."@@ You look around and see that you are indeed on the roof. @@.player;"Thank you for saving me!"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling at <<print $witch.firstname>>.<</if>> @@.witch;"No, it's my fault. You're a beginner witch. I shouldn't have made you do something so dangerous."@@ @@.player;"But you still saved me,"@@ you tell her. @@.player;"I mean, you had to rescue me in mid-air. And then land us on the roof. That's amazing!"@@ <<print $witch.firstname>> smiles, and you can tell that you made her feel better. @@.witch;"Well, it's not like I'd let anything happen to my girlfriend."@@ @@.thought;Girlfriend.@@ That word hits you like a ton of bricks. You've been on three dates with <<print $witch.firstname>>, but neither of you have defined your relationship. Now she's telling you that she wants to date you. Officially. @@.thought;But she said girlfriend. Not boyfriend. Or even partner.@@ @@.witch;"It's okay,"@@ <<print $witch.firstname>> says, flustered as she too realizes what she just said. @@.witch;"Just forget I said anything."@@ [[Smile and tell her you'd be happy to be her girlfriend|Witch FlyingDate Girlfriend]] [[Ask if you could be her boyfriend instead|Witch FlyingDate Boyfriend]] [[Pretend you didn't hear her|Witch FlyingDate Casual]] <<unset $beats>>\ <<set $player.mana to $player.mana+3>>\ <<set $handImage to null>>\ <<set $location to "default">>\@@.player;"Uh, could I be your boyfriend instead?"@@ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ <<print $witch.firstname>> laughs. @@.witch;"Like you could be a boy."@@ You blush as your masculinity is casually put down. @@.thought;It's just because she doesn't remember@@ you tell yourself. But you can't shake the feeling that, even if she did, she still wouldn't see you as a guy.\ <<else>>\ <<print $witch.firstname>> laughs. Then she sees that you're serious. @@.witch;"Uh, <<print $player.firstname>>, no offense but you're not exactly a guy anymore."@@ @@.player;"But..."@@ @@.witch;"And you know I only like girls."@@\ <</if>> [[Tell her you'd be happy to be her girlfriend|Witch FlyingDate Girlfriend]] [[Change the subject|Witch FlyingDate Casual]] <<set $player.masculinity to $player.masculinity+2>>\ <<set $player.mana to $player.mana+1>>\ <<set $location to "default">>\@@.thought;I should probably hold onto some part of my masculinity, right? Not that I have much left, but I still have to try. Besides, if I agreed to be her girlfriend, I'm pretty sure I'd transform.@@ <<if visited("Witch FlyingDate Boyfriend")>>\ @@.player;"So, we should probably go back@@ <<if $realityChange>>@@.player;to our room,"@@<<else>>@@.player;downstairs,"@@<</if>> you say, changing the subject.\ <<else>>\ You nod at <<print $witch.firstname>>, acting like you didn't hear her.\ <</if>> <<print $witch.firstname>> nods, but you catch a look of disappointment on her face. \ <<if visited("Witch FlyingDate Boyfriend")>>\ @@.witch;"There's stairs right over here."@@\ <<else>>\ @@.witch;"Well, we should get downstairs. The stairs are over here."@@\ <</if>> You start to get up and wince. <<print $witch.firstname>> sees this and turns around. @@.witch;"Here, I'll carry you."@@ [[She turns around and slings you over her shoulders|Witch FlyingDate Carry]] <<if not visited("Witch FlyingDate Boyfriend")>><<set $player.mana to $player.mana+1>><</if>>\ <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "default">>\@@.thought;Well, I'm a girl now, and <<print $witch.firstname>> is only into girls. And I really like her.@@ @@.player;"Actually,"@@ you say, smiling at <<print $witch.firstname>>, @@.player;"I'd like to be your girlfriend."@@ <<print $witch.firstname>> grins at that and says something. <<link "But you can't hear her. You're transforming" "TfPassagePicker">><<set $tfRecoverPassage to "Witch FlyingDate Recover">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "roof">><<set $tfCircumstances.locationType to "roof">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<if not visited("Witch FlyingDate Boyfriend")>><<set $player.mana to $player.mana+1>><</if>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<set $player.datingWitch to true>>\ <<set $player.relationships.push($witch.firstname)>>\ <<set $location to "default">>\When you recover, <<print $witch.firstname>> is \ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ looking at you anxiously. @@.witch;"What happened?"@@ @@.player;"Uh...I guess I almost passed out?"@@ You feel bad lying to your new girlfriend, but telling her all about how she cursed you would be worse. You just want to enjoy this date.\ <<else>>\ smiling at you. @@.witch;"I'll never get tired of watching you transform."@@ @@.player;"Uh, thanks,"@@ you say.\ <</if>> @@.witch;"Well, we should get downstairs. The stairs are over here."@@ You start to get up and wince. <<print $witch.firstname>> sees this and turns around. @@.witch;"Here, I'll carry you."@@ [[She turns around and slings you over her shoulders|Witch FlyingDate Carry]] <<if not visited("Witch FlyingDate Boyfriend")>><<set $player.mana to $player.mana+1>><</if>>\ <<set $location to "default">>\You gasp as <<print $witch.firstname>> picks you up and carries you down the stairs. You're pretty sure you could walk by yourself, but <<print $witch.firstname>> carrying you makes you feel like a princess. <<if $player.height<2>>\ @@.thought;I don't get how she can even carry me. I'm still bigger than her.@@\ <<elseif $player.armStrength>=73>>\ @@.thought;I don't get how she can even carry me.@@ \ <<if $player.height is 2>>\ @@.thought;We may be the same height,@@\ <<else>>\ @@.thought;I may be shorter than her,@@\ <</if>> \ @@.thought;but it's not like I'm weak or anything.@@\ <<elseif $player.height is 2>>\ @@.thought;I don't get how she can even carry me. We're the same height.@@\ <<else>>\ @@.thought;I used to be bigger and stronger than <<print $witch.firstname>>. But now she's carrying me so easily.@@\ <</if>> <<print $witch.firstname>> brings you back to <<if $realityChange>>your<<else>>her<</if>> room and sets you down on <<if $realityChange>>your<<else>>her<</if>> bed. @@.witch;"How are you feeling, <<print $player.firstname>>?"@@ You think for a moment. @@.player;"I'm feeling pretty good, actually. I have more energy than I did when I first came to."@@ <<print $witch.firstname>> laughs. [[That's because I transferred some of my mana over to you|Witch FlyingDate Mana]] she says. <<set $player.mana to $player.mana+1>>\ <<set $location to "dorm">>\@@.witch;"That's because I transferred some of my mana to you."@@ @@.player;"What?"@@ @@.witch;"You were passed out. I cast a spell to give you some of my energy to make you wake up."@@ @@.player;"Wow! Thank you!"@@ you say, touched by her generosity. @@.player;"How are you feeling?"@@ @@.witch;"I'm fine."@@ You look into <<print $witch.firstname>>'s eyes and give her a kiss. @@.thought;This dominant girl taught me how to fly, rescued me twice, and carried me like a princess down the stairs. And she's such a powerful witch that she could transfer me some of her mana and not feel any different.@@<<if $player.datingWitch>> @@.thought;I'm so lucky to be her girlfriend.@@<</if>> You feel a wetness between your legs. @@.witch;"Well, thank you for letting me teach you how to fly. I'm sorry it didn't go better."@@ @@.player;"No! Wait! Maybe...@@<<if $realityChange>>@@.player;the date doesn't have to be over?"@@<<else>>@@.player;I could stay?"@@<</if>> <<print $witch.firstname>> looks at you in surprise. @@.witch;"Are you sure you're up for it?"@@ You nod your head. @@.witch;"Fine. But I get to use the strap-on."@@ [[That's fine with you|Witch FlyingDate Sex]] <<set $player.submission to $player.submission+1>>\ <<increaseArousal 5>>\ <<setUpSexScene "witch">><<if $witch.arousal>$player.arousal>><<set $witch.arousal to $witch.arousal+10>><<else>><<set $witch.arousal to $player.arousal+10>><</if>>\ <<set $havingSex to false>>\ <<set $sexDescription to "You nod. You're turned on by the dominance $witch.firstname has shown, and your pussy is feeling empty.">>\ <<set $player.isWearingStrapon to false>>\ <<set $witch.isWearingStrapon to false>>\ <<set $location to "dorm">>\<<if $player.arousal<100 or $witch.arousal<100 or $movesTakenDuringSex<2 or not $havingSex>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $witch.firstname>> Arousal: <<print $witch.arousal>> <<if $havingSex and not $player.gotFucked>>\ You're too impatient to wait any longer. You lie down on your back and bat your eyes at $witch.firstname. Realizing what you want, she climbs on top of you, and you spread your legs to give her access. You remember when $girlfriend.firstname and $witch.firstname spread their legs for you, and now here you are, in the exact same position for the girl who took your manhood. <<print $witch.firstname>> must sense your inner turmoil because she asks, @@.witch;"I'm going to fuck you now, <<print $player.firstname>>. That's okay with you, right?"@@ [[Yes|Witch FlyingDate Fucked Accept]]\ <<else>>\ You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.underwear.panties and $player.pants.onepiece>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName and your smooth legs. $witch.firstname rubs your most intimate spot with one hand and your tits with another. You moan, already imagining her taking off your panties and fucking you.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+4]]\ <<elseif $player.underwear.panties>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your smooth legs, revealing your $player.underwear.informalName. $witch.firstname rubs your most intimate spot with one hand while stroking your legs with another. You moan, already imagining her taking off your panties and fucking you.";$player.pants to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+4]]\ <<elseif $player.pants.onepiece>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName. $witch.firstname frowns and tells you that your ass is wasted in boxers.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-3]]\ <<else>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.pants;$sexDescription to "You slide your $temp.informalName down your legs, revealing your $player.underwear.informalName. $witch.firstname frowns and tells you that your ass is wasted in boxers.";$player.pants to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-3]]\ <</if>>\ <<elseif $player.underwear is not null>>\ <<print $player.underwear.properName>> \ <<if $witch.isWearingStrapon>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.underwear;$sexDescription to "$witch.firstname impatiently tugs your $temp.informalName down, revealing your sex. You hold your breath and look at her strap-on. Now there's nothing between it and your pussy.";$player.underwear to null;$player.arousal to $player.arousal+4;$witch.arousal to $witch.arousal+3]]\ <<else>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.underwear;$sexDescription to "$witch.firstname impatiently tugs your $temp.informalName down, revealing your sex. You hold your breath. Now, all $witch.firstname has to do is put on the strap-on and she'll be able to fuck you.";$player.underwear to null;$player.arousal to $player.arousal+4;$witch.arousal to $witch.arousal+3]]\ <</if>>\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. \ <<if not $witch.isWearingStrapon>>\ [[(Attach Strap-on)|Witch FlyingDate Sex][$sexDescription to "You try to attach the strap-on to yourself, but $witch.firstname slaps your hand away. @@.witch;We agreed I was going to use it@@ she tells you.";$player.arousal to $player.arousal+1;$witch.arousal to $witch.arousal+2;$player.submission to $player.submission-1]]\ <</if>>\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if $player.shirt.onepiece and $player.underwear.panties>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName and your smooth legs. $witch.firstname rubs your most intimate spot with one hand and your tits with another. You moan, already imagining her taking off your panties and fucking you.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+4]]\ <<elseif $player.shirt.onepiece>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.pants;$sexDescription to "You remove your $temp.informalName, revealing your $player.underwear.informalName. $witch.firstname frowns and tells you that your ass is wasted in boxers.";$player.pants to null;$player.shirt to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-3]]\ <<elseif not $player.bra and $player.armStrength>=73>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your well-muscled chest. $witch.firstname looks turned on, in spite of herself. However, you can't shake the feeling that something is wrong.";$player.shirt to null;$player.arousal to $player.arousal-1;$witch.arousal to $witch.arousal+2]]\ <<elseif not $player.bra>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare, demuscled chest. You wince a little bit as you look down and wonder what it would look like in a bra.";$player.shirt to null;$player.arousal to $player.arousal-2;$witch.arousal to $witch.arousal-2]]\ <<else>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your bra. $witch.firstname massages your boobs through your bra, and you have an urge to take off the bra and let her feel your bare chest.";$player.shirt to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+3;$witch.sawBoobs to true]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> \ <<if not $havingSex and ($player.arousal>=90 or $witch.arousal>=90)>>\ ==Remove== (you're too impatient to wait for <<print $witch.firstname>>'s cock)\ <<else>>\ [[(Remove)|Witch FlyingDate Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. She reaches over and massages your left boob. You close your eyes and let out a sigh. You were upset when you first started to grow boobs, but it's hard to stay mad when they feel so good.";$player.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+2]]\ <</if>>\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your toned chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> \ <<if not $havingSex and ($player.arousal>=90 or $witch.arousal>=90)>>\ ==Remove== (you're too impatient to feel <<print $witch.firstname>>'s cock)\ <<else>>\ [[(Remove)|Witch FlyingDate Sex][$sexDescription to "You untie your shoes and place them off to the side, out of reach.";$player.shoes to null]]\ <</if>>\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> \ <<if not $havingSex and ($player.arousal>=90 or $witch.arousal>=90)>>\ ==Remove== (you're too impatient to wait for <<print $witch.firstname>>'s cock)\ <<else>>\ [[(Remove)|Witch FlyingDate Sex][$sexDescription to "Not wanting your male socks to spoil your look, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$witch.arousal to $witch.arousal+1]]\ <</if>>\ <<else>>\ Barefoot\ <</if>> <<print $witch.firstname>> is wearing: Legs: <<if $witch.pants is not null>>\ <<print $witch.pants.properName>> [[(Remove)|Witch FlyingDate Sex][$sexDescription to "First, you tug $witch.firstname's boots off her legs. Then, you take off her costume. Soon, $witch.firstname is sitting in front of you in a matching black bra and thong. Despite the fact that she's no longer wearing a witch costume, you can still feel the power emanating from her.";$witch.pants to null;$witch.shirt to null;$player.arousal to $player.arousal+4;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3;$player.submission to $player.submission+1]]\ <<elseif $witch.underwear is not null and not $witch.isWearingStrapon>>\ <<print $witch.underwear.properName>> [[(Remove)|Witch FlyingDate Sex][$sexDescription to "$witch.firstname looks hot in just her thong, but you're imagining her fucking you, and you'll need to take them off for that to happen. You remove her thong, revealing her wet pussy. You feel yourself getting wet as you imagine yourself helping her into the strap-on and then her fucking your waiting pussy with her plastic cock.";$witch.underwear to null;$player.attractionToWomen to $player.attractionToWomen+1;$player.arousal to $player.arousal+5;$witch.arousal to $witch.arousal+3]]\ <<elseif $witch.isWearingStrapon>>\ Nothing, except for her strap-on\ <<else>>\ Bare, revealing her <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. [[(Attach Strap-on)|Witch FlyingDate Sex][$sexDescription to "You squat down in front of $witch.firstname. She lifts one leg and then the other, letting you slide the strap-on up her body. You feel so submissive, on your knees in front of this girl, helping to put a fake cock onto the witch who took away yours. You could have fought harder to be the one to use the strap-on, but you're feeling submissive, and $witch.firstname using the strap-on feels right.";$witch.underwear to setup.witchStrapon;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+5;$witch.isWearingStrapon to true;$player.masculinity to $player.masculinity-1;$player.submission to $player.submission+3]]\ <</if>> Chest: <<if $witch.shirt is not null>>\ <<print $witch.shirt.properName>> [[(Remove)|Witch FlyingDate Sex][$sexDescription to "First, you tug $witch.firstname's boots off her legs. Then, you take off her costume. Soon, $witch.firstname is sitting in front of you in a matching black bra and thong. Despite the fact that she's no longer wearing a witch costume, you can still feel the power emanating from her.";$witch.pants to null;$witch.shirt to null;$player.arousal to $player.arousal+4;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3;$player.submission to $player.submission+1]]\ <<elseif $witch.bra is not null>>\ <<print $witch.bra.properName>> \ <<if not $havingSex and ($player.arousal>=90 or $witch.arousal>=90)>>\ ==Remove== (you're too impatient to wait for <<print $witch.firstname>>'s cock)\ <<elseif $player.hasBra>>\ [[(Remove)|Witch FlyingDate Sex][$sexDescription to "You reach behind her and expertly undo the clasp on her black bra. Her boobs fall free, and you stare at them. They're not as big as the ones on some of the other girls that you dated, but they still look good on her thin frame.";$witch.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+3]]\ <<else>>\ [[(Remove)|Witch FlyingDate Sex][$sexDescription to "You reach behind her for the clasp to undo her black bra. You fumble around until she takes pity on you and undoes the clasp herself. Her boobs fall free, and you stare at them. They're not as big as the ones on some of the other girls that you dated, but they still look good on her thin frame.";$witch.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal-1]]\ <</if>>\ <<else>>\ Bare, revealing her small breasts\ <</if>> Feet: <<if $witch.pants is not null>>\ Black Boots ==Remove== (remove her costume instead)\ <<else>>\ Barefoot\ <</if>> <<if $havingSex>>\ [[Kiss|Witch FlyingDate Sex][$sexDescription to "As $witch.firstname thrusts into you, you lean up and try to kiss her. You can't quite make it, but $witch.firstname leans down and locks lips with you. You kiss her, moaning as she continues to fuck you.";$player.arousal to $player.arousal+3;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3]]\ <<elseif not $havingSex and ($player.arousal>=90 or $witch.arousal>=90)>>\ ==Kiss== (you're too impatient to wait for <<print $witch.firstname>>'s cock)\ <<else>>\ [[Kiss|Witch FlyingDate Sex][$sexDescription to "Eager to feel her lips on yours, you lean in for a kiss. She leans in too and locks lips with you. As you kiss, she puts her hand behind your head, taking control as her tongue explores your mouth. When she pulls away, you're left wanting more.";$player.arousal to $player.arousal+3;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3]]\ <</if>> <<if $player.pants is null and $player.underwear is null and $witch.pants is null and $witch.underwear and $witch.isWearingStrapon and not $havingSex and not $player.gotFucked>> [[Have her fuck you with the strapon|Witch FlyingDate Sex][$havingSex to true]]\ <<elseif $player.pants is null and $player.underwear is null and $witch.pants is null and $witch.underwear and $witch.isWearingStrapon and not $havingSex>> [[Have her fuck you with the strapon|Witch FlyingDate Sex][$sexDescription to "You're too impatient to wait any longer. You lie down on your back and bat your eyes at $witch.firstname. Realizing what you want, she climbs on top of you, and you spread your legs to give her access. You remember when $girlfriend.firstname and $rival.firstname spread their legs for you, and now here you are, in the exact same position for the girl who took your manhood. But you don't feel embarrassed. In fact, you feel excited.\n\nThen, $witch.firstname's strap-on pushes against your entrance, and she's inside.";$player.arousal to $player.arousal+10;$witch.arousal to $witch.arousal+7;$player.submission to $player.submission+1;$player.masculinity to $player.masculinity-1;$witch.relationship to $witch.relationship+3;$player.gotFucked to true;$havingSex to true]]\ <<elseif $witch.pants is null and $witch.underwear is null and $witch.isWearingStrapon is false and $player.arousal<90 and $witch.arousal<90>> [[Ask her to sit on your face|Witch FlyingDate Sex][$sexDescription to "Blushing, you ask $witch.firstname if she can sit on your face again. She grins and for a moment, you wonder if you made a mistake. But it's too late. She lowers herself onto your face, and soon all you can see is her pussy. You want $witch.firstname to feel good though, so you submissively start eating her out. She moans loudly and you smile, glad that she enjoys it.";$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+5;$player.submission to $player.submission+1]]\ <</if>> <<print $sexDescription>>\ <<if $havingSex and not $sexDescription.contains("You're too impatient to wait any longer. You lie down on your back") and not $sexDescription.contains("is looking at you with concern, but you assure her that you're fine.")>> <<print $witch.firstname>> continues fucking you, pumping in and out. You hear a <<if $player.voice>=3>>girly, <</if>>slutty moan and wonder where that came from, before realizing that it came from you. @@.player;"Don't stop!"@@ you say in between moans as you look up at her.\ <<set $player.arousal to $player.arousal+10>><<set $witch.arousal to $witch.arousal+7>>\ <</if>>\ <</if>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>> @@.witch;"I'm really looking forward to fucking you, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, her voice strained with arousal. Once again, you imagine yourself getting filled by her. But now that you're in the bedroom, it feels more real. @@.thought;I'm going to have sex with this super hot girl. I won't be using the strap-on, but I don't mind. It's actually kind of hot.@@ As you think that, a warmth courses through your body, and then you come.\ <<else>> [[You cum|Witch FlyingDate Cum]]\ <</if>>\ <</if>> <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"Yes,"@@ you breathe. You're <<if $player.arousal>=75>>so<<else>>getting pretty<</if>> horny right now, and you're turned on by the thought of <<print $witch.firstname>>'s dick in your pussy. <<print $witch.firstname>> leans over and kisses you. @@.witch;"I was hoping you would say that,"@@ she says as she enters you. You feel some pain, something gives way, and she's inside. @@.thought;I'm not a virgin anymore@@ you realize. As <<print $witch.firstname>> fills you up, you moan loudly. You never thought that getting fucked would feel so good. <<print $witch.firstname>> slides back out, and you drop your hand to your pussy, already missing the strap-on. <<link "Suddenly, you start to transform" TfPassagePicker>><<set $tfRecoverPassage to "WitchDate Cemetery Sex">><<set $tfReason to "fucked">><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<set $player.masculinity to $player.masculinity-5>>\ <<set $player.submission to $player.submission+2>>\ <<set $witch.relationship to $witch.relationship+3>>\ <<set $player.gotFucked to true>>\ <<set $witch.isWearingStrapon to true>>\ <<set $player.underwear to null>>\ <<set $player.pants to null>>\ <<set $sexDescription to "When you recover, $witch.firstname is looking at you with concern, but you assure her that you're fine.">>\ <<set $location to "dorm">>\<<print $witch.firstname>> moans loudly and speeds up, fucking your new pussy even faster. Your eyes roll back in your head as you feel yourself get closer and closer to an orgasm. @@.thought;This is it. I'm going to cum from getting fucked.@@ You let out a <<if $player.voice>=3>>slutty <</if>>moan and then orgasm. As you do so, <<print $witch.firstname>> grabs your hips, gives one final thrust and then collapses on top of your body, lost in an orgasm of her own. The two of you cuddle together for a while. You enjoy the feeling of <<print $witch.firstname>>'s <<if not $witch.pants and not $witch.shirt and not $witch.underwear and not $witch.bra>>naked<<else>>half-naked<</if>> body against your own. You feel so safe and protected next to <<if $player.datingWitch>>your new girlfriend.<<else>>this dominant witch.<</if>> @@.witch;"That was great,"@@ <<print $witch.firstname>> says after a moment. @@.player;"Mmmm,"@@ you agree, your eyes closed. @@.witch;"I think I should keep using the strap-on."@@ You nod your head again. @@.witch;"So I might as well just keep the strap-on with me,"@@ <<print $witch.firstname>> continues. That gets you to open your eyes. @@.thought;That was my strap-on! <<print $witch.firstname>> already took away my real dick. Now she wants to take away my plastic one too! Then I'll have to entirely rely on her to get off...mmm...no, focus, <<print $player.firstname>>.@@ [[Let her keep the strap-on|Witch FlyingDate StrapOn Keep]] [[Protest|Witch FlyingDate StrapOn Protest]] <<set $player.arousal to 0>>\ <<set $witch.arousal to 0>>\ <<set $witch.relationship to $witch.relationship+3>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $sexDescription to "">>\ <<set $location to "dorm">>\@@.thought;<<print $witch.firstname>> is right. She's going to be the one using the strap-on so it makes sense for her to be the one to hold onto it.@@\ <<if $pantyRaid.strapon>>\ @@.thought;..actually, I think this was <<print $witch.firstname>>'s strap-on in the first place. I took it from her during the panty raid.@@\ <</if>> You look back at <<print $witch.firstname>> and <<if $player.playsWithHair>>play with your hair.<<else>>smile.<</if>> @@.player;"Sure, you can hold onto it."@@ She responds by kissing you on the lips and then sliding the strap-on off her body and putting it onto her nightstand. @@.thought;This is the second time this year <<print $witch.firstname>> took my dick. And this time, I let her do it.@@ <div id="dev-note">''You lost your strap-on!''</div> <<link "Suddenly, you start to transform" "TfPassagePicker">><<set $tfRecoverPassage to "Witch FlyingDate End">><<set $tfReason to "lost cock">><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "naked">><</link>> <<set $player.submission to $player.submission+5>>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $scenes.witch.witchTookStrapon to true>>\ <<set $witch.underwear to null>><<set $witch.isWearingStrapon to false>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.thought;What she's saying makes sense, but she already took my cock once. I'm not going to let her take my strap-on...even if she uses it more than me.@@ @@.player;"No, it's my strap-on. But you can keep using it on our next dates."@@ <<print $witch.firstname>> shakes her head. \ <<if $pantyRaid.strapon>>\ @@.witch;"It's //my// strap-on, actually. You@@ \ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.witch;stole it while I was out of the room."@@\ <<else>>\ @@.witch;took it during the panty raid."@@\ <</if>> <<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.thought;What is she talking about? I got this strap-on...from her room during the panty raid. She's right. In a way.@@ <<if $witch.knowsAboutRealityChange>>\ @@.player;"I actually took it during the panty raid."@@ <<print $witch.firstname>> thinks for a moment. @@.witch;"Wow, I remember you stealing it while I was in the shower! But you're right, that's not how it happened."@@ She pauses. @@.witch;"But you still took it from me. And I'd like it back."@@\ <<else>>\ @@.witch;"Anyway, I'd like it back."@@\ <</if>>\ <<else>>\ @@.thought;Wow, she's right. I forgot that I took it during the panty raid.@@ @@.witch;"Anyway, I'd like it back."@@\ <</if>>\ <<else>>\ @@.witch;"That doesn't make sense. I'm the one using it. Why can't I just keep it?"@@\ <</if>> \ She slides the strap-on down her legs and goes to put it on her nightstand. [[Let her keep it|Witch FlyingDate StrapOn PutAway]] [[Try to grab it|Witch FlyingDate StrapOn Grab]] <<set $witch.underwear to null>><<set $witch.isWearingStrapon to false>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.thought;She's right.@@ \ <<if $pantyRaid.strapon>>\ @@.thought;It's hers anyway. And@@\ <<else>>\ @@.thought;Even though I bought it,@@\ <</if>> \ @@.thought;she's the one who's going to use it.@@ You lie back down and let <<print $witch.firstname>> put the strap-on away. @@.thought;This is the second time this year <<print $witch.firstname>> took my dick. And this time, I let her do it.@@ <<link "Suddenly, you start to transform" "TfPassagePicker">><<set $tfRecoverPassage to "Witch FlyingDate End">><<set $tfReason to "lost cock">><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "naked">><</link>> <div id="dev-note">''You lost your strap-on!''</div>\ <<set $player.submission to $player.submission+5>>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $scenes.witch.witchTookStrapon to true>>\ <<set $location to "dorm">>\Without thinking, you reach for the strap-on and try to grab it out of <<print $witch.firstname>>'s hands, but she wrenches it out of your grasp. <<print $witch.firstname>> looks at you in disbelief. @@.wiitch;"Fine. You can keep it if you can take it away from me."@@ <<if $player.height>2>>\ She stands up and holds the strap-on in the air. You stand up too and reach for it, but it's just out of reach. Still naked, you jump for it but <<print $witch.firstname>> responds by holding it high above her head. You jump for it a couple more times, but it's no use. <<print $witch.firstname>> is <<if $player.height>=3>>much <</if>>taller than you. @@.thought;Dammit! I remember when I was tall, I used to tease <<print $girlfriend.firstname>> by holding something she wanted above her head. And now <<print $witch.firstname>> is doing that to me!@@ Seeing that you've conceded defeat, <<print $witch.firstname>> pats you on the head. @@.witch;"It's okay. I'll take good care of it."@@\ <<if $player.pout>> You just pout.\ <</if>>\ <<set $scenes.witch.witchTookStrapon to true>>\ <<set $player.submission to $player.submission+1>>\ <<else>>\ You grab the strap-on again and try to pull it out of her grasp. <<print $witch.firstname>> pulls back. \ <<if $player.armStrength<50>>\ Still naked, you put your other hand on the plastic cock and pull as hard as you can, but it's no use. <<print $witch.firstname>> is simply stronger than you. @@.thought;Dammit! I used to be a football player. I can't believe I'm so weak.@@ Seeing that you've conceded defeat, <<print $witch.firstname>> pats you on the head. @@.witch;"It's okay. I'll take good care of it."@@\ <<if $player.pout>> You just pout.\ <</if>>\ <<set $scenes.witch.witchTookStrapon to true>>\ <<set $player.submission to $player.submission+1>>\ <<else>>\ You're stronger than her and slowly but surely you wrench it out of her grasp. @@.witch;"Alright,"@@ <<print $witch.firstname>> says, looking annoyed. @@.witch;"You can have it."@@\ <</if>>\ <</if>> Suddenly, her alarm goes off, and she checks her phone. @@.witch;"I can't believe it's gotten so late. I should go to bed."@@ You check your phone and decide that you should go to bed too. @@.player;"Thanks for the great date,"@@ you say, giving her another kiss. <<if $realityChange>>\ <<link "Go to bed" "RealityChange Sleep">><<finishSexScene>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Get changed and go back to your dorm" "Trans Sleep">><<finishSexScene>><<set $rightChar to null>><</link>>\ <</if>>\ <<if $player.height>2 or $player.armStrength<50>> <div id="dev-note">''You lost your strap-on!''</div>\ <</if>>\ <<set $scenes.witch.flyingDate to true>>\ <<set $witch.dayOfDate to 999>>\ <<set $location to "dorm">>\When you recover, <<print $witch.firstname>> is in the middle of a yawn. @@.witch;"Sorry, <<print $player.firstname>>. It's getting late and I'm tired."@@ You check your phone and are surprised at how late it's gotten. @@.player;"I should go to bed too."@@ You give <<print $witch.firstname>> another kiss. @@.player;"Thanks for the great date."@@ <<if $realityChange>>\ <<link "Go to bed" "RealityChange Sleep">><<finishSexScene>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Get changed and go back to your dorm" "Trans Sleep">><<finishSexScene>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $scenes.witch.flyingDate to true>>\ <<set $witch.dayOfDate to 999>>\ <<set $location to "dorm">>\<<if $realityChange>>You finish up your lunch and then hurry back to your dorm. Luckily, <<print $witch.firstname>> is there. @@.player;"Hey, <<print $witch.firstname>>. I need a favor."@@ Her eyebrow arches, and you reconsider your choice of words. @@.player;"Uh, I'm going on a date with <<print $girlfriend.firstname>>, and I need to get ready for it."@@ @@.witch;"Go ahead,"@@ she says, shrugging. @@.witch;"I was going to leave soon anyway."@@ @@.player;"No, I mean, uh, could you help me?"@@ She looks at you, confused. @@.witch;"Why do you need my help? Can't you do it yourself?"@@ You curse yourself for not thinking of a cover story earlier. @@.player;"Uh, you're better at makeup than me,"@@ you say, thinking quickly. @@.player;"And could you check my outfit too? I want to be sure I'm wearing a good outfit for a date."@@ @@.witch;"Sure, it could be fun,"@@ she says, and you let out a sigh of relief. @@.witch;"I didn't know you valued my opinion so much."@@ You consider that remark. You and <<print $witch.firstname>> are on better terms than you were before your reality changed, but it doesn't sound like you're best friends. [[Continue|GirlfriendDate Witch Makeover Start]]<<else>>@@.player;ok see u soon@@ you text to <<print $girlfriend.firstname>>. Opening up your conversation with <<print $witch.firstname>>, you send her a text: @@.player;hey i need a favor@@ @@.witch;a favor? sure@@ @@.thought;Maybe that wasn't the best choice of words.@@ Deciding to elaborate, you type, @@.player;im going on a date with <<print $girlfriend.firstname>> and i need ur help getting ready@@ You wait with bated breath for her to reply. If she doesn't want to help you, you don't know if there's any girl who you trust to ask for a makeover<<if $acceptedTrans>> without revealing your secret<</if>>. @@.witch;sure, could be fun@@ @@.player;thank u <<print $witch.firstname>>!@@ @@.witch;just come over when youre ready@@ <<link "Go to $witch.firstname's dorm" "GirlfriendDate Witch Makeover Start">><</link>><</if>> <<set $scenes.witch.makeoverForGirlfriendDate to true>>\ <<if $realityChange>><<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<else>><<set $rightChar to null>><</if>>\ <<set $leftChar to null>><<set $leftCharImage to null>><<set $rightCharImage to null>>\ <<if $realityChange>><<set $location to "dorm">><<else>><<set $location to "cafeteria">><</if>>\<<if $realityChange is undefined or not $realityChange>>You finish your lunch and then walk over to <<print $witch.firstname>>'s dorm<<if $player.hipSway>>, your hips swaying<</if>>. @@.player;"Thanks for helping me. @@<<else>>@@.player;"@@<</if>>@@.player;What did you have in mind?"@@ @@.witch;"Strip."@@ You blush at the thought of stripping for the witch who <<if $player.masculinity<=0>>turned you into a girl<<else>>gave you a pussy<</if>>.<<if $realityChange>> She's your roommate, though, so she should be used to seeing you naked.<</if>> [[Strip|GirlfriendDate Witch Makeover Strip]] [[Refuse|GirlfriendDate Witch Makeover NoStrip]] <<set $previousPants to $player.pants>><<set $previousShirt to $player.shirt>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>>\ <<set $location to "dorm">>\Without saying a word, you remove your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>>. <<print $witch.firstname>> is being so commanding that it feels natural to do what she says. <<if $player.legs is 4>>@@.witch;"Your legs actually look nice."@@ @@.player;"Thanks,"@@ you say, ignoring her tone. @@.player;"I waxed them."@@ [[She starts looking through your closet|GirlfriendDate Witch Makeover Shave Finish]]<<else>>@@.witch;"Just as I thought."@@ @@.player;"What?"@@ <<if $player.legs is 3>>@@.witch;"You've got hairy arms."@@ @@.player;"No I don't!"@@ you say<<if $player.pout>>, pouting<<else>> defensively,<</if>> before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. Instead, you look down at them. There's not a lot of hair on them, not compared to some of the <<if $player.masculinity>=50>>other <</if>>guys on the team. But you have a noticeable amount of hair for a girl. @@.player;"Why did I need to strip just for you to check my arms?"@@ @@.witch;"I was checking your legs too, but they're hairless. Nice job!"@@ You feel a surge of pride at that. @@.witch;"Okay, shave your arms. They'll look nicer with a dress."@@<<else>>@@.witch;"You've got hairy arms and legs."@@ <<if $player.shavedLegs>>@@.player;"But I shaved them?"@@ @@.witch;"Then they grew back. Just look."@@<<else>>@@.player;"What, you want me to shave my legs completely?"@@ @@.witch;"Well you can't go on a date with them looking as disgusting as they do now."@@ @@.player;"Hey!"@@ you say<<if $player.pout>>, pouting<</if>>. @@.player;"They're not disgusting!"@@ @@.witch;"Just look at them."@@<</if>> You take a look down and see that she's right. You're much less hairier than any of the <<if $player.masculinity>=50>>other <</if>>guys on the football team, but you'd be turned off if you saw these legs on a girl. @@.witch;"That just won't do. You'll need to shave it off."@@ @@.player;"What? You mean, right now?"@@ @@.witch;"Of course! You can't wear a dress with hairy legs. And you should shave your arms too."@@<</if>> @@.player;"But...but..."@@ you start, unable to get past the way <<print $witch.firstname>> just assumed you would be wearing a dress. Then again, <<print $girlfriend.firstname>> //did// request for you to wear one. [[Agree to shave|GirlfriendDate Witch Makeover Shave]]<</if>> <<set $player.submission to $player.submission+1>>\ <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $player.towel to 2>>\ <<set $location to "dorm">>\@@.player;"Uh, I don't really want to strip in front of you,"@@ you say, hoping that she won't get angry at you. @@.player;"What did you want to see?"@@ <<if $realityChange>>@@.witch;"But you change in front of me every day!"@@ <</if>>She sighs. @@.witch;"If you've shaved your legs."@@ <<if $player.legs is 4>>@@.player;"They're waxed."@@ @@.witch;"And your arms?"@@ @@.player;"They're waxed too."@@ <<link "$witch.firstname nods her approval" "GirlfriendDate Witch Makeover Shave Finish">><</link>><<else>><<if $player.legs is 3>>@@.player;"Yeah! They're shaved."@@ <<if $realityChange>>@@.witch;"Okay. What about your arms?"@@<<else>>@@.witch;"You've been shaving them regularly, right? You didn't just stop after the spell we did to control your transformations?"@@ @@.player;"No, I've kept up on shaving them."@@ @@.witch;"Nice job. What about your arms?"@@<</if>> @@.player;"Well, uh, I haven't shaved them,"@@ you admit. @@.player;"I can do it now."@@ @@.witch;"Good. They'll look much better in a dress."@@<<else>>@@.player;"Well, uh, no. @@<<if $player.shavedLegs>>@@.player;I shaved them, but they grew back."@@<<else>>@@.player;I haven't shaved them."@@<</if>> @@.witch;"Then what are you waiting for? Go shave them!"@@ @@.player;"What? You mean, right now?"@@ @@.witch;"Of course! You can't wear a dress with hairy legs. And you should shave your arms too."@@<</if>> @@.player;"But...but..."@@ you start, unable to get past the way <<print $witch.firstname>> just assumed you would be wearing a dress. Then again, <<print $girlfriend.firstname>> //did// request for you to wear one. [[Agree to do it|GirlfriendDate Witch Makeover Shave]]<</if>> ==Ask if you can skip it== <<set $player.submission to $player.submission-1>>\ <<set $location to "dorm">>\@@.player;"Uh, I'll shave my @@<<if $player.legs<3>>@@.player;legs,"@@<<else>>@@.player;arms,"@@<</if>> you say in a shaky voice. @@.player;"So I'll just go to the bathroom then?"@@ <<if $player.legs<3>>@@.witch;"Don't forget your arms. And yeah. You just need...hang on..."@@<<else>>@@.witch;"Hang on..."@@<</if>> She starts looking around her room. @@.witch;"Got it,"@@ she says, handing you a ladies razor and some shaving cream that gives off a pleasant floral scent.<<if $realityChange>> <<if $player.legs<=1>>You're about to ask how to shave when you realized that she expects you to know that. @@.thought;I can figure it out. Shouldn't be too hard.@@<<else>>You're about to ask for help when you realize that you've shaved your legs on your own before, and know how to do it.<</if>><<else>> @@.witch;"Do you know how to do this?"@@ <<if $scenes.legShaver is "witch">>@@.player;"Yeah. I watched you when you shaved me. I think I know what to do."@@ @@.witch;"Great. @@<<elseif $scenes.legShaver is "self">>@@.player;"I think so. I did it before. But what's the shaving cream for?"@@ @@.witch;"Great. @@<<else>>@@.player;"Uh, I think I can figure it out."@@ @@.witch;"@@<</if>>@@.witch;Just get in the shower, run the water, put the cream all over your legs and arms and then shave it."@@ You nod. That doesn't sound too hard.<</if>> [[Go to the bathroom and get started|GirlfriendDate Witch Makeover Shave Shower]] <<set $location to "dorm">>\You start to go to the bathroom before you realize that you're only wearing your <<if $player.bra is not null>>bra and <</if>><<if $player.isWearingPanties>>panties<<else>>underwear<</if>>. <<print $witch.firstname>> notices your hesitation. @@.witch;"You need a towel,"@@ she says, grabbing one and wrapping it around <<if $player.boobs>=2>>your chest and waist<<else>>your waist<</if>>. You feel uncomfortable standing in front of the girl who cursed you in nothng but a towel, so you hurry to the bathroom. Luckily, you don't meet any girls. You're about to enter the bathroom when you notice the sign above the bathroom. @@.thought;This is a girls bathroom. And I'm about to go in and shave my @@<<if $player.legs>=3>>@@.thought;arms.@@<<else>>@@.thought;legs.@@<</if>> You glance down the hallway. <<if $realityChange>>For the first time, you feel glad that everyone already thinks you're a girl.<<elseif $acceptedTrans>>It's a good thing that you're already out as trans.<<else>> @@.thought;At least there doesn't seem to be anyone around. But what if there's someone in the bathroom?@@ You look down at yourself. <<if $player.boobs>=2>>At least your towel is wrapped around your chest like a girl. If there is a girl in there, and you can get to the shower quickly, she won't notice anything.<<else>>Your towel doesn't look very feminine with it wrapped around your waist. You hope the bathroom will be empty.<</if>><</if>> You take a deep breath, and then enter the bathroom. You can't see anything except for a pair of feet inside a stall. @@.thought;Okay, good.@@ You quickly cross over to the shower <<if $realityChange or $acceptedTrans>>before you lose your nerve.<<else>>before the girl can leave the stall.<</if>> Stripping off your <<if $player.bra is not null>>bra and <</if>><<print $player.underwear.informalName>> and hanging them up, you step inside. You let the water run for a couple minutes and wash yourself. You already took a shower this morning, but you want to be clean for <<print $girlfriend.firstname>>. And you know that as soon as you finish your shower, you'll have to get started shaving yourself. Finally, you finish your shower, and you can't delay it anymore. You turn off the water. <<if $player.legs>=3>>You squirt some shaving cream onto your hand and lather up your arm. You make quick, short strokes, watching the hair fall out. Soon, your arm is hairless, and you get started shaving the other arm. In what feels like no time at all, you're done. @@.thought;Wow, that was fast. I'm glad I'm shaving my legs now. Not having to do that saved me a lot of time.@@ [[Step out of the shower|GirlfriendDate Witch Makeover Shave Finish]]<<else>>@@.thought;I can't believe I'm about to do this@@ you think as you open the shaving cream. You squirt some onto your hand and lather up your leg. You do the same thing for the other leg and your arms. You feel a little silly standing there naked covered with shaving cream, and you grab your razor. You've used razors before to shave your beard, back when you still had one. But this razor is much different. For starters, it's a colorful pink instead of a boring shade of black. It also feels different, lighter in your hand. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. You continue shaving your leg. You've gotten the hang of it now, and it feels strangely pleasant. You'd never admit it to anyone, but you get a sense of satisfaction as you shave. When you first got in the shower, your leg was <<if $player.legs is 3>>kind of <</if>>hairy. But now, it's changing slowly in front of your eyes. With each stroke, more and more hair disappears, and your leg looks more and more smooth. You do the same for your other leg and your arms. When you're finally finished, you look down at the result. <<if $player.legs<=1>><<link "Before you can do that, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "GirlfriendDate Witch Makeover Shave Admire">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>><<else>>[[You frown|GirlfriendDate Witch Makeover Shave Admire]]<<set $player.masculinity to $player.masculinity-1>><</if>><</if>> <<if $player.boobs>=2>><<set $player.towel to 2>><<else>><<set $player.towel to 1>><</if>>\ <<if $player.pants is not null>><<setUpSexScene>><<set $player.shirt to null>><<set $player.pants to null>><<set $player.shoes to null>><<set $player.socks to null>><</if>>\ <<set $player.underwear to null>><<set $player.bra to null>>\ <<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\<<if $player.legs<=1>>You wait a second as you recover from your transformation and then look down at the results. You <<if $player.pout>>pout.<<else>>frown.<</if>> <</if>>Your legs and arms look much better, that's for sure. But as you look closer, you can see a small amount of hair. It would look smooth from a distance, but if <<print $girlfriend.firstname>> put her hand on your legs, she would definitely feel it. And with how much time you just spent trying to look smooth, any amount of hair bothers you. @@.thought;I'm just being silly. My legs look fine. Well, fine enough. Why do I even care so much about wanting to be completely smooth anyway?@@ [[Get completely smooth|GirlfriendDate Witch Makeover Shave Complete]] <<link "Get back to $witch.firstname's room" "GirlfriendDate Witch Makeover Shave Finish">><</link>> <<set $location to "girlsbathroom">>\@@.thought;I'm not finished. I want <<print $girlfriend.firstname>> to like my legs. And...I guess I'm doing it for myself too.@@ You raise your leg again, and get started. You feel like a detective, searching for hard to find hairs and then methodically eliminating them. @@.thought;Okay, maybe not a detective. But it feels nice.@@ When you're satisfied that your leg is smooth, you do the same thing for your other leg and your arms. Finally, you take a step back and admire the result. @@.thought;That looks good! I'm smooth now. I can't see any hairs. Not even on the back of my legs.@@ You feel pride, which is then washed over by a wave of guilt. @@.thought;I shouldn't feel proud of shaving myself like a girl!@@ you lecture yourself.<<if $player.legs>1>> @@.thought;I'm just glad I didn't transform. I guess since I already transformed from shaving, it's not going to happen again.@@<</if>> [[Step out of the shower|GirlfriendDate Witch Makeover Shave Finish]] <<set $location to "girlsbathroom">>\<<hasClothingItem "Little Black Dress" "pants">>\ <<if not visited("GirlfriendDate Witch Makeover Shave")>>\ <<print $witch.firstname>> starts looking through your closet. She emerges a moment later, holding up a little black dress. @@.player;"You want me to wear this?"@@ @@.witch;"Yes,"@@\ <<else>>\ You step out of the shower and shiver. Your \ <<if $player.legs>=3>>\ body feels so cold and exposed without any hair on it.\ <<else>>\ legs feel so cold and exposed without any hair on them. \ <<if not visited("GirlfriendDate Witch Makeover Shave Complete")>>\ @@.thought;I'm glad I didn't shave everything. I'm smooth now. I can barely even see the little hairs I didn't get.@@\ <<else>>\ @@.thought;I can't believe how smooth I am.@@\ <</if>>\ <</if>> You grab the towel and wrap it around yourself. You're not going to walk in a girls bathroom when you're naked! Luckily, you don't see anyone in the bathroom, or in the hallway. You hurry back to <<print $witch.firstname>>'s room. Luckily, you don't meet anyone in the hallway. But when you get back, your relief quickly fades when you see <<print $witch.firstname>>\ <</if>> \ <<if $realityChange or $acceptedTrans>>\ <<if visited("GirlfriendDate Witch Makeover Shave")>>\ holding up a little black dress. <<if $hasClothingItem>>\ @@.thought;Wait a second, I recognize it from my closet. That's mine!@@ @@.player;"Uh, I shaved just like you said,"@@ you tell her nervously. @@.player;"Why are you holding my dress?"@@\ <<else>>\ @@.player;"Uh, I shaved just like you said,"@@ you tell her nervously. @@.player;"Why are you holding a dress?"@@\ <</if>> @@.witch;"That's what you're going to be wearing,"@@\ <</if>> \ she tells you matter-of-factly. @@.witch;"I looked through your closet for something that would look good on a date, and you'll look really sexy in this."@@ @@.player;"Uh, thank you,"@@ you say. You're still not used to wearing dresses, but you asked <<print $witch.firstname>> to pick out a dress for you, and that's what she did. You can't be too angry with her. @@.witch;"You're welcome. I'm going to take a shower. Put this on before I get back,"@@ she says, handing the dress to you.\ <<else>>\ smirking at you. @@.player;"Uh, I shaved just like you said,"@@ you tell her nervously. @@.player;"Why are you looking at me like that?"@@ @@.witch;"Because I hid your clothes."@@ @@.player;"You did what?"@@ You quickly scan her room, trying to see if you can spot your clothes. You don't see anything. @@.witch;"Don't waste your time looking. I used magic."@@ @@.player;"Magic? But why...oh. You didn't think that I would actually wear the dress, so you're trying to force me to wear it?"@@ @@.witch;"You're smarter than you look, <<print $player.firstname>>."@@ @@.player;"Uh, thanks?"@@ <<print $witch.firstname>> takes a little black dress from her closet and puts it in your arms. @@.witch;"I'm going to take a shower. Put this on before I get back."@@\ <</if>> @@.player;"Uh, okay."@@ <<link "$witch.firstname looks at you" "GirlfriendDate Witch Makeover Instructions">><</link>> <<if $player.legs<3>><<set $dayLastShaved to $day>><<set $player.legs to 3>><</if>>\ <<set $player.shavedLegs to true>><<set $player.shavedLegsForDate to true>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<if $player.isWearingBra or $player.isWearingPanties is false>>\ @@.witch;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ <<if $player.isWearingBra and $player.isWearingPanties is false>>\ @@.witch;"You should take off your bra. It'll show under your dress."@@ @@.player;"Oh,"@@ you say, imagining everyone you pass on the street being able to see your bra. @@.witch;"And wear these,"@@ <<print $witch.firstname>> says, tossing a pair of white panties at you. @@.witch;"Your <<print $beforeSexClothes.underwear.informalName>> will show under your dress."@@\ <<elseif $player.isWearingBra>>\ @@.witch;"You should take off your bra. It'll show under your dress."@@ @@.player;"Oh,"@@ you say, imagining everyone you pass on the street being able to see your bra.\ <<else>>\ @@.witch;"Wear these,"@@ she says, tossing a pair of white panties at you. @@.witch;"Your <<print $beforeSexClothes.underwear.informalName>> will show under your dress."@@\ <</if>> <</if>>\ <<print $witch.firstname>> grabs a towel and leaves, leaving you alone in her room, holding a dress<<if $player.isWearingPanties is false>> and panties<</if>>. <<if $realityChange or $acceptedTrans>>\ [[Put on the dress|GirlfriendDate Witch Makeover Dress]]\ <<else>>\ How do you feel? [[Angry|GirlfriendDate Witch Makeover Dress Angry]] [[Hopeful|GirlfriendDate Witch Makeover Dress Hopeful]] [[Like crying|GirlfriendDate Witch Makeover Dress Cry]]\ <</if>>\ <<set $player.towel to 0>>\ <<set $location to "dorm">>\You're angry. @@.thought;She cursed me! She's the reason my body looks like this. I tried to give her a chance, and asked her for help, and what does she do? She uses magic to hide my clothes! Even if I would have bailed on wearing a dress, that's my decision to make! She can't make it for me. Fuck her.@@ You pace around the room, trying to consider your options. They don't look good. You don't know any magic, and you can't get your clothes back. And you can't leave either, not when you're in nothing but a towel. @@.thought;I'm going to have to wear the dress.@@ [[Put it on|GirlfriendDate Witch Makeover Dress]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $scenes.witch.clothesHiddenReaction to "angry">>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $player.submission to $player.submission-1>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You want to be angry, but you can't. @@.thought;<<print $witch.firstname>> is right. I probably would have bailed if she tried to get me to wear a dress. And I probably would transform if she didn't make me wear it. Now that I have no choice, hopefully that will mean I won't transform.@@ [[Put on the dress|GirlfriendDate Witch Makeover Dress]] <<set $scenes.witch.clothesHiddenReaction to "hopeful">>\ <<set $witch.relationship to $witch.relationship+4>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You sit down on the bed and blink away tears. You feel so helpless. You used to be a quarterback dating one of the hottest girls in school. Now, you're still going on a date with her, but it's going to be as a girl. And the girl who cursed you just magicked away your clothes and is forcing you to wear a dress. @@.thought;How did this happen? How did I get so weak?@@ you ask yourself as a tear runs down your cheek. You used to be an alpha male. Now, you're probably going to wear a dress, and you're crying like a girl. @@.thought;I should stop crying@@ you think. @@.thought;I don't want <<print $girlfriend.firstname>> to see.@@ You look at the dress again. @@.thought;<<print $witch.firstname>> said I'm not going to find my clothes, and she's right. I should save time and put the dress on.@@ [[Get ready to put on the dress|GirlfriendDate Witch Makeover Dress]] <<set $scenes.witch.clothesHiddenReaction to "cry">>\ <<set $player.submission to $player.submission+1>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\<<if $realityChange or $acceptedTrans>>\ @@.thought;This won't be so bad. I've worn dresses before.@@\ <<else>>\ @@.thought;It's no use looking for my clothes. She used magic to hide them. <<print $witch.firstname>> is just trying to help. @@<<if $player.hasWornPanties or $player.hasWornBra or $player.ownsGirlPants>>@@.thought;I'm completely smooth, and I've worn girls clothes.@@<<else>>@@.thought;I just shaved, and I'm completely smooth.@@<</if>> @@.thought;Wearing a dress won't kill me.@@\ <</if>>\ <<if $player.isWearingPanties is false>> You take another look at the pair of plain white panties <<print $witch.firstname>> threw at you. Your mind rebels about how feminine they are, and for a moment you're tempted to run away. You take a deep breath. You can't run away. You're stuck here, trying on this dress. @@.thought;<<print $witch.firstname>> is right. My regular underwear will just show through the dress. And if I'm already wearing a dress, what more is a pair of panties?@@ You take a deep breath and slide the panties up your legs, wincing at how flat your crotch looks.\ <</if>>\ <<if $player.bra is null>> @@.thought;At least I don't have to wear a bra. Wearing a dress @@<<if $player.isWearingPanties is false>>@@.thought;and panties @@<</if>>@@.thought;is enough.@@\ <<else>> Gratefully, you undo your bra. <<if $realityChange or $acceptedTrans>>You don't mind other people knowing that you're wearing a bra, but it's uncomfortable.<<else>>@@.thought;I don't want <<print $girlfriend.firstname>>--or anyone else--to see that I'm wearing a bra.@@<</if>>\ <</if>> @@.thought;I need to put my dress on.@@ You hold the little black dress up to you. You were hoping it would be too big or too small, and you'd have an excuse for not wearing it, but you can tell that it'll fit you perfectly.\ <<if $hasClothingItem>> @@.thought;Of course it would. It was in my@@<<if $realityChange>>@@.thought;...the other me's@@<</if>> @@.thought;closet.@@\ <</if>> @@.thought;If a girl was wearing that dress, I would stare at her. Now, I'm going to be the one in that dress, and <<print $girlfriend.firstname>>--and guys too--will be staring at me.@@ You look at the door. You'd like to just run away, but you're wearing nothing but a pair of panties. You wouldn't get very far. [[Put on the dress|GirlfriendDate Witch Makeover Dress Wear]] <<if $player.isWearingPanties is false>> <<set $player.underwear to setup.pantiesFromWitch>>\ <<set $player.hasWornPanties to true>>\ <<if $pantyRaid is null or $pantyRaid.takenFrom is not $witch.firstname>>\ <<set $clothesInventory.underwear.push(setup.pantiesFromWitch)>>\ <</if>>\ <<else>>\ <<set $player.underwear to $beforeSexClothes.underwear>>\ <</if>>\ <<set $player.bra to null>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You hold the little black dress at your feet, step into it, and quickly pull it up. Then, you grab each strap and pull it over your shoulders. @@.thought;I feel so exposed. This is so small. And it's going to be all that I'm wearing! It doesn't even come down to my knees!@@ you think in a panic, looking down at your shaven legs that are on full display. <<if $player.boobs>=2>>@@.thought;And it shows off some of my cleavage@@ you notice as you raise your eyes up to your chest. @@.thought;Everyone will be able to see that I have boobs...I hope <<print $girlfriend.firstname>> likes it.@@<<else>>@@.thought;At least I don't have boobs@@ you think, raising your eyes up to your chest. @@.thought;This dress would have shown off my cleavage.@@<</if>> You reach behind you and feel your exposed back. @@.thought;I think this dress is supposed to zip up. But I can't find the zipper.@@ <<if $player.hasWornDress>><<link "$witch.firstname walks into the room" "GirlfriendDate Witch Makeover Dress Witch">><</link>><<else>><<link "You suddenly feel cold" TfPassagePicker>><<set $tfRecoverPassage to "GirlfriendDate Witch Makeover Dress Witch">><<set $tfReason to "dress">><<set $player.confidence to $player.confidence-2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>><</if>> <<set $player.pants to setup.littleBlackDress>><<set $player.shirt to setup.littleBlackDress>>\ <<set $clothesInventory.shirt.push(setup.littleBlackDress)>><<set $clothesInventory.pants.push(setup.littleBlackDress)>>\ <<if $player.boobs>=2>><<set $witch.sawBoobs to true>><</if>>\ <<set $location to "dorm">>\@@.witch;"Let me get a look at you,"@@ <<print $witch.firstname>> says.<<if not $player.hasWornDress>> You jump. You didn't even realize she came in.<</if>> You spin around and look at her. She's wearing nothing but a towel. You awkwardly walk over<<if $player.height>3>>, realizing once again just how much shorter you are than her. You feel so submissive<<elseif $player.height is 3>>. The two of you are the same height, but you feel much weaker than her in this moment<<elseif $player.height is 2>>. You're slightly taller than her, but you feel much weaker than her in this moment<<else>>. You're taller than her, but you feel much weaker than her in this moment<</if>>, standing in front of her wearing nothing but a dress and seeking her approval. @@.witch;"You look much better in that dress than I expected."@@ @@.player;"Thanks?"@@ you say, unsure whether you should feel complimented. @@.witch;"Once I put some makeup on you, you could actually look cute."@@ @@.player;"I feel ridiculous,"@@ you say. @@.player;"Why did you give me something so short?"@@ You try pulling your dress down to cover your knees. It doesn't work. @@.player;"I feel like I'm naked."@@ <<if $realityChange>>She laughs. @@.witch;"I didn't give it to you. It was in your closet."@@ Then, she takes off her towel.<<else>>In response, <<print $witch.firstname>> takes off her towel.<</if>> [[Stare at her naked body in shock|GirlfriendDate Witch Makeover Dress RemoveTowel]] <<set $witch.relationship to $witch.relationship+2>>\ <<set $player.isWearingDress to true>>\ <<set $player.hasWornDress to true>>\ <<set $witch.shirt to null>><<set $witch.pants to null>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You stare at her with your mouth open. @@.thought;Is she trying to seduce me? I'm supposed to go on a date with my girlfriend in an hour! Why is she doing this?@@ Your question is answered when <<print $witch.firstname>> moves about her room, gathering up some clothes, not even looking at you. She slips on a black thong and looks at you in confusion when she sees your expression. You had thought that she was trying to seduce you, but this is worse. @@.thought;She's getting dressed in front of me, and she's acting like it's totally normal. She sees me as one of the girls!@@<<if $realityChange>> @@.thought;And it is totally normal! She thinks that we get dressed in front of each other all the time!@@<</if>> <<print $witch.firstname>> steps into a dark purple dress that's about the same length as yours, and then turns to you. @@.witch;"Can you zip me up?"@@ You feel like your diminished masculinity just suffered another blow, but you stand behind her, find the zipper, and zip her dress up. @@.witch;"You look like you're having trouble with your zipper. I'll zip you up."@@ She walks behind you and zips you up. @@.thought;At least I feel a little more covered now.@@ @@.witch;"Now it's time for makeup!"@@ @@.thought;She's too exicted about this.@@ @@.witch;"Come on, <<print $player.firstname>>, take a seat. You want <<print $girlfriend.firstname>> to think you're pretty, right?"@@ @@.player;"Yeah, I guess so,"@@ you admit shyly. <<print $witch.firstname>> just gestures to the empty chair. [[Take a seat|GirlfriendDate Witch Makeover Makeup]] <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You don't say anything, you just take a seat in the chair<<if $player.crossesLegs>> and cross your legs<</if>>. @@.witch;"You'll look great. Ready?"@@ <<if $realityChange or $acceptedTrans>>\ @@.thought;I hope I don't transform@@ you think. @@.thought;It wouldn't be //that// bad, and I'd look prettier for my date, but then I'd have to answer some awkward questions from <<print $witch.firstname>>.@@ @@.player;"Uh, yeah."@@ @@.witch;"Great. Now close your eyes."@@ You take a deep breath and close your eyes.\ <<else>>\ @@.player;"But what if I transform?"@@ you ask, though you don't try to get up. @@.witch;"So what?"@@ @@.player;"What?"@@ @@.witch;"Look at you, <<print $player.firstname>>. You just shaved your body and put on a girly dress."@@ You tug the hem of your dress down again. @@.witch;"So you could look feminine for <<print $girlfriend.firstname>>. If you do transform, you'll look even more feminine for her. Now close your eyes."@@ You take a deep breath and close your eyes. @@.player;"I guess I'm ready."@@\ <</if>> <<print $witch.firstname>> smiles and brushes your face and applies lipstick to your lips. You sit there uncomfortably. You wish you could see what <<print $witch.firstname>> was doing to you. Instead, you just have to sit still, while your brain is racing, imagining how you might look. @@.witch;"Okay, close your eyes now."@@ You do so, and she starts tracing your eyelid with something that feels like a pencil. @@.thought;Eyeliner? I just wish this didn't feel so uncomfortable.@@ @@.witch;"Okay. Now sit still and try not to blink."@@ @@.player;"What are you doing?"@@ you ask. @@.witch;"Lashes!"@@ <<print $witch.firstname>> says. @@.thought;She's too excited about this.@@ You're not sure what she's doing, but when she's done, your eyelashes feel heavier. <<if $realityChange>>\ [[All done!|GirlfriendDate Witch Makeover Proposal]] <<print $witch.firstname>> says.\ <<else>>\ @@.witch;"All done! Now, stand still. I'm going to do a spell."@@ <<if $player.hasWornMakeup>>\ [[Before you can protest, she's started|GirlfriendDate Witch Makeover Spell Intro]]\ <<else>>\ <<link "Before you can protest, you feel numb" TfPassagePicker>><<set $tfRecoverPassage to "GirlfriendDate Witch Makeover Spell Intro">><<set $tfReason to "makeup">><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "makeup">><</link>>\ <</if>>\ <</if>>\ <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\@@.player;"A spell?"@@ you ask<<if not $player.hasWornMakeup>> when you recover<</if>>. @@.player;"Wait a moment. I never agreed to this!"@@ @@.witch;"Shut up. This will make you look so much prettier."@@ @@.player;"Wait a moment!"@@ you say, panicking. @@.player;"Can this be reversed?"@@ @@.witch;"Of course. You'll be back to normal tomorrow morning.@@ \ <<if $scenes.witch.transformedForBra>>\ @@.witch;Remember when I made you look like a girl when we bought a bra for you?"@@ @@.player;"Yeah."@@ @@.witch;"So this is the exact same spell."@@ @@.thought;Well, that already worked once. Maybe I could let her cast it again on me.@@\ <<elseif $scenes.witch.bra and not $scenes.witch.transformedForBra>>\ @@.witch;Remember when I wanted to do a spell that would make you look like a girl? Back when we bought a bra for you?"@@ @@.player;"Yeah."@@ @@.witch;"So this is the exact same spell."@@ @@.thought;I don't know about this. I didn't feel comfortable with her doing it then. Why would I let her do it now?@@\ <<else>>\ @@.witch;This will transform you all the way. And then, next morning, you'll be back to normal."@@ @@.player;"Back to normal? Like, back to where I was before your curse?"@@ @@.witch;"No, back to how you are now."@@\ <</if>> [[Let her do the spell|GirlfriendDate Witch Makeover Spell]] [[Stop her|GirlfriendDate Witch Makeover Proposal]] <<set $player.hasWornMakeup to true>>\ <<set $location to "dorm">>\@@.player;"Sure, you can do it. Will I transform from this?"@@ @@.witch;"Not from me doing the spell, no. But if you were going to transform during the date, you'll still transform."@@ @@.thought;Okay, I'll just have to be careful@@ you think, though you're not as worried about it as you used to. <<print $witch.firstname>> begins chanting. @@.witch;"Goddess, my wish I will chant in verse Grant me my exact wish, the one that I mean <<print $player.firstname>> <<print $player.lastname>>, struck by a curse Masculine and feminine, caught in between."@@ You start to say something, but your mouth refuses to move. @@.witch;"Keep @@<<if $acceptedTrans>>@@.witch;his@@<<else>>@@.witch;her@@<</if>> @@.witch;masculinity at bay@@ <<if $acceptedTrans>>@@.witch;His@@<<else>>@@.witch;Her@@<</if>> @@.witch;femininity, let it unfurl Go all the way Have@@ <<if $acceptedTrans>>@@.witch;him@@<<else>>@@.witch;her@@<</if>> @@.witch;look just like a girl."@@ You feel like you've been punched in the gut. At the same time, your extremities start to tingle, as if they're ready to change and are waiting for <<print $witch.firstname>> to finish her chant. @@.witch;"Let nothing stay the same By next morning, @@<<if $acceptedTrans>>@@.witch;his@@<<else>>@@.witch;her@@<</if>> @@.witch;current state@@ <<if $acceptedTrans>>@@.witch;he@@<<else>>@@.witch;she@@<</if>> @@.witch;shall reclaim."@@ [[You feel different|GirlfriendDate Witch Makeover Proposal]] <<set $temporarilyTransformed to true>>\ <<set $bankedTransformations to 0>>\ <<set $location to "dorm">>\<<if $temporarilyTransformed>>\ You wished that you had a mirror so you could see what you look like. You definitely feel very different, though.\ <<if $player.height<4>> \ <<print $witch.firstname>> looks much taller than she did a minute ago, and her room looks bigger. You get the uncomfortable feeling that you're shorter now<<if $player.height<3>>--much shorter<</if>>.\ <</if>>\ <<if $player.boobs<5>> \ When you look down, you see two large boobs that definitely weren't that prominent before.\ <</if>>\ <<if $player.ass<4>> \ Reaching behind you, you inspect your ass. It's hard to tell since you can't see it, but it's definitely much larger and rounder than before.\ <</if>>\ <<if $player.hair<4>> \ You reach a hand up to brush your long <<if $player.race is not "white">>black<<else>>blond<<if $player.masculinity<0>>e<</if>><</if>> hair out of your face<<if $player.hands<4>>, and marvel at how small and dainty your hands are<</if>>.\ <<elseif $player.hands<4>> \ Finally, you notice how small and dainty your hands are now.\ <</if>> @@.witch;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ you say, turning your attention to her. @@.witch;"I'm not feeling well. That spell was a lot."@@ @@.player;"Uh, why don't you get some rest?"@@ you say uncomfortably. <<print $witch.firstname>> had been in charge during the whole makeover. It feels weird now that you suddenly have to look up to see her. @@.witch;"No, I can't do that. I've got...a date."@@ @@.player;"Oh! Uh, are you still feeling up to it?"@@ @@.witch;"Yeah. It'll wear off in about an hour. But, uh..."@@ @@.player;"What?"@@ @@.witch;"Could you drive us?"@@ @@.player;"Us?"@@ @@.witch;"Yeah. Me and my date. We're going into town too. You can drop us off and then go find <<print $girlfriend.firstname>>."@@ You consider it. You don't really want to, but <<print $witch.firstname>> is your ride into town. It's either that or the shuttle. @@.thought;But then I'd have to sit next to people who would think I was //a girl//. And it wouldn't just be girls I would see. No, I'd run into guys, looking like this, in my little black dress.@@\ <<else>>\ <<if $realityChange>>\ @@.player;"So, what next?"@@ @@.witch;"We should get in the car. I have to pick up my date."@@\ <<else>>\ @@.player;"<<print $witch.firstname>>, I don't want to do this."@@ @@.witch;"Oh, come on. You'll look so cute."@@ @@.player;"I mean it. If you transform me, that wouldn't be me."@@ @@.witch;"Well, actually, it would be you. It would be how you look when you're finished transforming."@@ @@.player;"Really?"@@ you ask, thrown for a moment. You wonder how it would be to look<<if $player.voice<4>> and sound<</if>> completely female, and have everyone you meet see you as a woman. @@.player;"Anyway, I don't want to do it."@@ @@.witch;"Fine. We should get in the car then. I have to pick up my date."@@\ <</if>> @@.player;"Your date?"@@ you ask, bewildered. @@.witch;"Yeah. Why do you think I'm dressed like this?"@@ she asks, pointing at her dark purple dress. @@.player;"Uh, so it's going to be the you, your date and me in the car?"@@ @@.witch;"You can take the shuttle if you like,"@@ she says, shrugging. You consider it. @@.thought;Then I'd have to sit next to people who would think I was //a girl//. And it wouldn't just be girls I would see. No, I'd run into guys, when I'm wearing makeup and in my little black dress. But I don't want to be a third wheel for <<print $witch.firstname>> either.@@\ <</if>> [[Agree to go with them|GirlfriendDate Witch Makeover Shoes]] [[Take the shuttle|GirlfriendDate BusDecision]] <<set $location to "dorm">>\@@.player;"Uh, okay. I'll go with you."@@ She smiles. @@.witch;"That's great, but you're not ready yet."@@ @@.player;"What else do I need?"@@ @@.witch;"What shoes are you going to wear?"@@ <<if $realityChange and not $witch.knowsAboutRealityChange and (not $beforeSexClothes.shoes or $beforeSexClothes.shoes.properName is not "Open-toed Sandals")>>\ @@.player;"Uh, my <<print $beforeSexClothes.shoes.informalName>>?"@@ @@.witch;"Not on a date."@@ @@.player;"Are you saying I should wear heels?"@@ you ask nervously. @@.witch;"Yeah."@@ @@.player;"Uh, I don't know if I can do that."@@ <<print $witch.firstname>> looks at you questioningly, and you add, @@.player;"I'm not good at walking in heels."@@ Luckily, she seems to buy that, and hands you a pair of open-toed sandals instead. You put them on.\ <<elseif $realityChange or $acceptedTrans>>\ @@.player;"Uh, my sandals?"@@ She looks down at them. @@.witch;"Ideally you'd wear heels, but I guess they would work."@@\ <<else>>\ You look around for your <<if $beforeSexClothes.shoes>><<print $beforeSexClothes.shoes.informalName>><<else>>shoes<</if>> but can't find them. @@.thought;That's right. She used magic to hide them.@@ @@.player;"Are you going to make me wear heels?"@@ @@.witch;"No. You haven't worn them yet, right?"@@ You shake your head. @@.witch;"Then you're not ready for them yet."@@ @@.thought;Yet?@@ <<print $witch.firstname>> hands you a pair of open-toed sandals. Reluctantly, you put them on.\ <</if>> @@.thought;I'm not wearing a single piece of masculine clothing.@@ @@.witch;"Okay! You're ready to go!"@@ <<if $realityChange>>\ You run your hands along the dress, trying to find a pocket. @@.thought;I can't find one. Where am I going to put my wallet?@@ <<print $witch.firstname>> sees your predicament and giggles. @@.witch;"Don't forget your purse, <<print $player.firstname>>."@@ You look inside your closet and find that you do indeed have a black purse. You thank her and sling it over your shoulder, feeling very feminine as you do so.\ <<else>>\ @@.player;"What about my wallet? And the razor you gave me?"@@ You run your hands along your dress, searching it for pockets. @@.player;"I don't have anywhere to put them."@@ @@.witch;"Good point."@@ She walks into her closet again, and emerges a little while later with a purse. Blushing, you take it from her. @@.witch;"Just sling it over your shoulder."@@ You do so, feeling very feminine.\ <</if>> [[Go to the parking lot|GirlfriendDate Witch Makeover Car]] <<set $player.shoes to setup.openToedSandals>>\ <<set $player.socks to null>>\ <<set $clothesInventory.shoes.push(setup.openToedSandals)>>\ <<set $player.purse to "red purse">>\ <<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\The two of you start walking down to the parking lot<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. <<if $realityChange>>@@.thought;I wonder if I'll see anyone. But if I do, I guess it won't be that big of a deal.@@<<else>>@@.thought;I hope I don't see anyone.@@<</if>> As soon as you think that, you spot a girl walking towards the two of you. You freeze <<if $realityChange>>in your tracks<<else>>and start looking for a hiding spot<</if>>, but she just passes by without saying a word. @@.thought;She @@<<if $player.masculinity<=0>>@@.thought;knew@@<<else>>@@.thought;thought@@<</if>> @@.thought;I was a girl.@@ You get into <<print $witch.firstname>>'s car, and start driving. @@.player;"Where are we going?"@@ @@.witch;"To the Willow parking lot."@@ @@.thought;That's a girls dorm@@ you think in surprise. <<if $scenes.witch.knowsBi>>@@.thought;It's not that surprising, I guess. She basically told me she was bi.@@<<else>>@@.thought;Is she bi?@@<</if>> You pull into the Willow parking lot, and <<print $witch.firstname>> sends off a quick text. A minute later, a cute petite girl gets in the car. @@.female;"Hi, <<print $witch.firstname>>,"@@ she says with a smile. [[Start driving|GirlfriendDate Witch Makeover Drive]] <<set $scenes.witch.droveWitchToDate to true>>\ <<set $location to "default">>\You start driving, and <<print $witch.firstname>>'s date turns to you. @@.female;"Who's she?"@@ she asks <<print $witch.firstname>>. @@.witch;"She's a friend. She's going into town for a date too, so I @@<<if $temporarilyTransformed>>@@.witch;invited her to come. That's okay with you, right?"@@<<else>>@@.witch;asked if she wanted to come. That's okay with you, right?"@@<</if>> @@.female;"Sure,"@@ she says, shrugging. @@.female;"I love your dress, by the way."@@ You're silent, thinking that she's talking to <<print $witch.firstname>>. When she doesn't respond, you turn back to <<print $witch.firstname>>'s date. She looks at you expectantly. @@.player;"Uh, thank you. I like your dress too."@@ She seems satisfied with that, and you breathe a sigh of relief. @@.thought;Girls compliment each other a lot.@@ <<print $witch.firstname>> laughs. \ <<if $realityChange or $acceptedTrans>>\ @@.witch;"I picked that dress out for her."@@ @@.player;"Yeah, <<print $witch.firstname>> really helped me get ready. I wasn't sure what to do or where."@@ She laughs. @@.female;"You should have more confidence, girl. You look good in that dress."@@ You smile at that, before realizing that the old you wouldn't have taken that as a compliment. <<link "Park and look for $girlfriend.firstname in front of the theater" "GirlfriendDate3 Start">><<set $rightChar to null>><</link>>\ <<else>>\ @@.witch;"I made her wear that dress."@@ @@.thought;<<print $witch.firstname>>, what are you doing?@@ She laughs. @@.female;"You should have more confidence, girl. You look good in that dress."@@ You smile at that, before realizing that the old you wouldn't have taken that as a compliment. @@.witch;"No, I mean I had to hide her clothes to get her into this dress. Like, physically."@@ <<print $witch.firstname>>'s date claps her hand over her mouth. @@.female;"And you're okay with that?"@@ <<if $scenes.witch.clothesHiddenReaction is "angry">>\ [[Tell her that you're upset|GirlfriendDate Witch Makeover Drive Angry]]\ <<elseif $scenes.witch.clothesHiddenReaction is "hopeful">>\ [[Admit that you're grateful|GirlfriendDate Witch Makeover Drive Hopeful]]\ <<else>>\ [[Tell her that you cried|GirlfriendDate Witch Makeover Drive Cry]]\ <</if>> [[Play it off|GirlfriendDate Witch Makeover Drive Shrug][$player.submission to $player.submission+1;$witch.relationship to $witch.relationship+1]]\ <</if>>\ <<set $location to "default">>\@@.player;"No! I was upset!"@@ you tell her. @@.player;"It's fucked up to hide someone's clothes like that."@@ @@.witch;"Hey!"@@ she says sternly. In the rearview mirror, you can see her looking at you with eyes that say @@.witch;I'm on a date. Don't screw this up for me.@@ @@.female;"Yeah, that's a little messed up."@@ @@.witch;"No, it's not. She could have just not changed and I would have given her clothes back."@@ @@.thought;She would have? Why didn't I think of that?@@ @@.witch;"And besides, it's not like I'm not going to give them back. I just knew that she was going to, uh, wear boring, ugly clothes for her date. And I thought she needed a push."@@ @@.player;"That's the wrong way to do it. I was trapped in your room with no way out. If I wouldn't have worn this dress, then fine. That would have been my choice. But you took that away!"@@ @@.female;"Yeah, I agree with her."@@ <<print $witch.firstname>> glares at you, and you regret saying anything. @@.thought;She's scary. But it felt good to say that.@@ @@.witch;"Fine, I'm sorry. I shouldn't have done that. I won't force you into anything you're not comfortable with."@@ @@.player;"Thanks,"@@ you say, unable to tell whether she's being sincere. @@.thought;It's not like <<print $witch.firstname>> to apologize. She must really like this girl. I hope I didn't mess up their date.@@ The car is silent for a while. When you look in the mirror, you can see that they're making out. <<link "Park and look for $girlfriend.firstname in front of the theater" "GirlfriendDate3 Start">><<set $rightChar to null>><</link>> <<set $player.submission to $player.submission-2>>\ <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "default">>\@@.player;"It's more than okay. I'm grateful she did that."@@ She looks surprised. @@.female;"Grateful?"@@ @@.player;"Yeah. I, um, never wear feminine clothing. I told <<print $witch.firstname>> that I would wear a dress, but I probably would have backed out."@@ @@.witch;"I knew it!"@@ @@.female;"Do you like the dress, now that you're wearing it?"@@ @@.player;"I guess,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. You're trying not to sound too girly, but the smile on your face gives you away. @@.player;"I hope <<print $girlfriend.firstname>> likes it. The only thing is, well, it's just kind of short."@@ @@.witch;"Trust me, she'll like it,"@@ she says with a shrug. @@.witch;"And now you can show off your legs."@@ You run your hand along them, marveling at how smooth they are. The car is silent for a while. When you look in the mirror, you can see that <<print $witch.firstname>> and the other girl are making out. <<link "Park and look for $girlfriend.firstname in front of the theater" "GirlfriendDate3 Start">><<set $rightChar to null>><</link>> <<set $player.submission to $player.submission+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $witch.relationship to $witch.relationship+4>>\ <<set $location to "default">>\@@.player;"I cried."@@ @@.witch;"Because I hid your clothes? Are you serious?"@@ @@.player;"Yeah. It made me feel so...helpless, I guess. Like, I used to be..."@@ You look over at <<print $witch.firstname>>'s date. @@.player;"I was naked and the only clothes I could wear was a dress."@@ @@.female;"Yeah, that's a little messed up."@@ <<print $witch.firstname>> is silent for a moment, and you're worried that she's going to cast a spell on you. @@.witch;"I'm really sorry. I was just trying to help you. I never meant to hurt you."@@ @@.thought;Is she...apologizing?@@ @@.witch;"I've been, uh, not very nice to you. I guess I judged you. And then I got to know you more, and you were nice. I guess that's why I wanted to help get you ready for your date. I wanted to make it up to you. And I just made you want to cry."@@ You're speechless. <<print $witch.firstname>> has never been so honest or apologetic with you before. You feel like you should reassure her. @@.player;"I'm okay. Thank you for apologizing, but you don't need to feel bad. I didn't like feeling trapped, but, uh, you were probably right. If I could have worn my regular clothes, I probably would have."@@ She nods and gives you a smile. The car is silent for a while. When you look in the mirror, you can see that <<print $witch.firstname>> and the other girl are making out. <<link "Park and look for $girlfriend.firstname in front of the theater" "GirlfriendDate3 Start">><<set $rightChar to null>><</link>> <<set $player.submission to $player.submission+1>>\ <<set $witch.relationship to $witch.relationship+7>>\ <<set $location to "default">>\@@.player;"Yeah, I guess so,"@@ you say, eager to change the subject. This girl seems nice, but she's a stranger, and you don't feel comfortable talking about your feelings, or your curse, in front of her. @@.player;"So what are you two going to do when you get into town?"@@ @@.female;"We're going to get something to eat. And then there was a magic show <<print $witch.firstname>> wanted to see."@@ @@.thought;Really? I didn't think a witch would want to see a magic show. Why see something fake when you can do the real thing?@@ @@.female;"What about you?"@@ @@.player;"Oh, we're going to see a movie,"@@ you say. @@.player;"And then I'm not sure. She's probably going to take me out to dinner."@@ The car is silent for a while. When you look in the mirror, you can see that <<print $witch.firstname>> and the other girl are making out. <<link "Park and look for $girlfriend.firstname in front of the theater" "GirlfriendDate3 Start">><<set $rightChar to null>><</link>> <<if $scenes.witch.clothesHiddenReaction is "angry">><<set $player.submission to $player.submission+1>><</if>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "default">>\@@.player;"I think I'm going to take the shuttle,"@@ you tell her. She scowls at you. @@.witch;"You're going to make me late to my date. I was really looking forward to seeing her."@@ You blink. @@.player;"Her? Your date is a girl?"@@ @@.witch;"Yeah. You got a problem with that?"@@ @@.player;"N...no. I'm just surprised."@@ You stand there awkwardly for a few seconds. @@.player;"I should go catch my shuttle,"@@ you say, and turn to leave. @@.witch;"Wait, before you go, what shoes are you going to wear?"@@ You look around for your <<if $player.shoes>><<print $player.shoes.informalName>><<else>>shoes<</if>> but can't find them. @@.thought;That's right. She used magic to hide them.@@ <<if $realityChange and $player.shoes.properName is not "Open-toed Sandals">>@@.player;"Uh, my <<print $player.shoes.informalName>>?"@@ @@.witch;"Not on a date."@@ @@.player;"Are you saying I should wear heels?"@@ you ask nervously. @@.witch;"Yeah."@@ @@.player;"Uh, I don't know if I can do that."@@ <<print $witch.firstname>> looks at you questioningly, and you add, @@.player;"I'm not good at walking in heels."@@ Luckily, she seems to buy that, and hands you a pair of open-toed sandals instead. You put them on.<<elseif $realityChange>>@@.player;"Uh, my sandals?"@@ She looks down at them. @@.witch;"Ideally you'd wear heels, but I guess they would work."@@<<else>>@@.player;"Are you going to make me wear heels?"@@ @@.witch;"No. You haven't worn them yet, right?"@@ You shake your head. @@.witch;"Then you're not ready for them yet."@@ @@.thought;Yet?@@ <<print $witch.firstname>> hands you a pair of open-toed sandals. Reluctantly, you put them on.<</if>> @@.thought;I'm not wearing a single piece of masculine clothing.@@ @@.witch;"Okay! You're ready to go!"@@ @@.player;"What about my wallet? And the razor you gave me?"@@ You run your hands along your dress, searching it for pockets. @@.player;"I don't have anywhere to put them."@@ @@.witch;"Good point."@@ She walks into her closet again, and emerges a little while later with a purse. Blushing, you take it from her. @@.witch;"Just sling it over your shoulder."@@ You do so, feeling very feminine. [[Walk to the shuttle|GirlfriendDate Shuttle]] <<set $player.shoes to setup.openToedSandals>>\ <<set $player.socks to null>>\ <<set $clothesInventory.shoes.push(setup.openToedSandals)>>\ <<set $player.purse to "red purse">>\ <<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\As you begin walking to your shuttle, you wonder whether you made the right choice. @@.thought;I'm going to be seen by my classmates. Looking like this! But <<print $witch.firstname>> was the person who cursed me. I'm not going to be her chauffeur and third wheel!@@<<if $temporarilyTransformed>><<set $witch.relationship to $witch.relationship-5>><<else>><<set $witch.relationship to $witch.relationship-1>><</if>> You get on the shuttle, <<if $player.crossesLegs>>take a seat in the very back and cross your legs.<<else>>and take a seat in the very back.<</if>> A couple more people file into the shuttle, and you look at each one anxiously, praying that they won't <<if $player.isWearingDress>>notice you. Luckily, their attention must be elsewhere, and they don't give you a second glance. @@.thought;That's good. If anyone else found out that I was wearing a dress, I'd want to die.@@<<else>>talk to you. @@.male;"Hey, <<print $player.firstname>>,"@@ <<if $player.masculinity>=50>>another<<else>>a<</if>> guy greets you. @@.player;"Hey,"@@ you say, trying to sound casual. @@.male;"So where are you going?"@@ @@.thought;I hoped he wouldn't ask that!@@ @@.player;"I'm going into town to, uh, to...go on a date,"@@ you admit, unable to think of a lie. @@.male;"Cool!"@@ Luckily, another guy starts talking to him, and he doesn't get a chance to ask you any more questions.<</if>> The ride is silent, and before you know it, you've arrived in town. @@.thought;Okay. Time to find <<print $girlfriend.firstname>>.@@ [[Meet her in front of the theater|GirlfriendDate3 Start]] <<set $rightChar to null>>\ <<set $location to "default">>\After leaving <<print $girlfriend.firstname>>'s room, you set an alarm on your phone and then start playing a game of <<if $scenes.critterCrossing>=3>>Critter Crossing. You have a really good time managing your virtual island. You think back to your football video game and how tense and competitive it felt. @@.thought;This game is so much more fun to play.@@<<else>>Mad Den Football. <<if $playerStarter>>You're on your way to winning when your alarm goes off. @@.thought;It's time to go already?@@<<else>>It's not long before you're losing. Badly. You were hoping that the football video game could be an escape for you. But instead, it reminds you of how much you suck at football now. Your alarm rings, and you quit the game, not bothering to save it.<</if>><</if>> <<set $changeEndPassage to "WitchDate Hiking Bus">><<set $expectedOutfit to "casual">>\ <<display Clothes>>\ <<set $location to "dorm">>\You put on your clothes, and look down self-consciously. @@.thought;Will <<print $witch.firstname>> be happy? If I wore the outfit <<print $girlfriend.firstname>> wanted, I bet she would have loved it. She said he wanted me to be feminine.@@ You<<if $player.hipSway>>r hips sway as you<</if>> begin walking to the shuttle. @@.thought;But I have to be happy too. Right? I'm not going to do something that makes me uncomfortable just to make her happy.@@ You get on the shuttle, <<if $player.crossesLegs>>take a seat in the very back and cross your legs.<<else>>and take a seat in the very back.<</if>> A couple more people file into the shuttle, and you look at each one anxiously, praying that they won't talk to you. @@.male;"Hey, <<print $player.firstname>>,"@@ <<if $player.masculinity>=50>>another<<else>>a<</if>> guy greets you. @@.player;"Hey,"@@ you say, trying to sound casual. @@.male;"So where are you going?"@@ @@.thought;I hoped he wouldn't ask that!@@ @@.player;"I'm going into town to, uh, to...go on a date,"@@ you admit, unable to think of a lie. @@.male;"Cool!"@@ Luckily, another guy starts talking to him, and he doesn't get a chance to ask you any more questions. @@.thought;Why am I so nervous? @@<<if $player.pants.female or $player.shirt.female>>@@.thought;My clothes can pass as guy clothes@@<<elseif $player.underwear.panties or $player.bra or $player.shoes.female>>@@.thought;I'm wearing guy clothes, at least as far as they know@@<<else>>@@.thought;I'm wearing guy clothes@@<</if>> @@.thought;and I'm going on a date with a girl.@@ The rest of the ride is silent, and before you know it, you've arrived in town. @@.thought;Okay. <<print $witch.firstname>> said she'd meet me by the lake.@@ [[Find her|WitchDate Hiking Start]] <<set $location to "default">>\<<if $player.pants.properName is "Short Shorts">>You<<if $player.hipSway>>r hips sway as you<</if>> walk across town, painfully aware of the femininity of your outfit. As far as you can tell, though, nobody seems to <<if $player.masculinity>=25>>notice that you're not a girl<<else>>notice anything different about you<</if>>. You get a couple looks from <<if $player.masculinity>=50>>other <</if>>guys that linger a little longer than they're used to. @@.thought;Are they checking me out?@@ You should be horrified at that realization. Instead, it makes you stand up a little straighter. @@.thought;I'm doing it!@@<<else>>You<<if $player.hipSway>>r hips sway as you<</if>> walk across town, heart beating all the way. @@.thought;I think I'm more nervous now than I would be if I was wearing <<print $girlfriend.firstname>>'s outfit. At least if everyone @@<<if $player.masculinity<=0>>@@.thought;saw me as a@@<<else>>@@.thought;thought I was a@@<</if>> @@.thought;girl, they would leave me alone and <<print $witch.firstname>> would be thrilled. Now she's probably going to be mad at me.@@ You check your phone, trying to see if you have enough time to go back to <<print $girlfriend.firstname>>'s dorm and change. You don't.<</if>> As you're walking, your phone goes off. You pull it out of your <<if $player.purse is not "">>purse<<else>>pocket<</if>>. You've got three new messages. @@.witch;running late, sorry!@@ @@.witch;meet me by the tallest tree. that's where the trail starts. you can't miss it@@ @@.girlfriend;good luck <<print $player.firstname>>!@@ @@.thought;The tallest tree? How am I supposed to find that?@@ Nevertheless, you text <<print $witch.firstname>> that you're on your way, and <<if $player.pants.properName is "Short Shorts" or visited("WitchDate Girlfriend Makeover Clothes Clothes")>>wish <<print $girlfriend.firstname>> luck on her date <<if $girlfriend.dateMarcoPermission is 2>>with Marco<</if>>.<<else>>thank <<print $girlfriend.firstname>>.<</if>> [[Find the tallest tree|WitchDate Hiking Wait]] <<set $scenes.witch.hikingDate to true>>\ <<set $witch.dayOfDate to 999>>\ <<passTime>>\ <<set $location to "default">>\To your surprise, you're able to find the tallest tree pretty easily. Beyond it, you can see a trail cutting through the woods. @@.thought;<<print $witch.firstname>> was right. I couldn't miss it.@@ You lean against the tree and wait for <<print $witch.firstname>> to show up. <<if $player.pants.properName is "Short Shorts">>@@.thought;I should be angry that she's late. But I get it. It takes a lot of time to pick out a cute outfit and do your makeup.@@<<else>>@@.thought;I can't believe that she's late!@@ You check the time. @@.thought;Okay, I guess I'm a little early.@@<</if>> Soon, <<print $witch.firstname>> shows up. She's wearing a gray tank top <<if $player.shirt.properName is "Pink Tank Top">>that's similar to yours, but she's wearing ripped jeans.<<else>>and ripped jeans.<</if>> <<if $realityChange or $acceptedTrans>>\ You wave to her, and she waves back. @@.witch;"Wow, you look good,"@@ she says, looking at your body hungrily. @@.witch;"Your legs look great."@@ @@.player;"Thanks! I just shaved them,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. You look her over again. She looks hot in her outfit, and her makeup is on point. @@.player;"You look good too,"@@ you say shyly<<if not $player.isWearingMakeup>>, though you feel bad that she's wearing makeup and you're not<</if>>. @@.witch;"Thanks,"@@ <<print $witch.firstname>> says, smiling. She motions towards the trail. @@.witch;"Ready?"@@ [[You're ready|WitchDate Hiking Conversation]]\ <<set $witch.relationship to $witch.relationship+1>>\ <<elseif $player.isWearingMakeup>>\ You smile at her. But instead of saying hi or smiling back, <<print $witch.firstname>> leans against the tree that you're leaning on. @@.thought;What's going on?@@ @@.witch;"Are you waiting for a date too?"@@ she asks. @@.thought;Oh my god! She doesn't recognize me with makeup on.@@ [[Tell her who you are|WitchDate Hiking Tell]] [[Play along|WitchDate Hiking PlayAlong]]\ <<elseif $player.pants.properName is "Short Shorts">>\ You wave to her, but she doesn't react, she just keeps walking towards you. Finally, when she's almost right in front of you, she says, @@.witch;"<<print $player.firstname>>?"@@ @@.player;"You didn't recognize me?"@@ you ask, laughing. @@.witch;"It's dark, okay?"@@ <<print $witch.firstname>> replies. But it's still light enough that you can see that she's blushing. @@.player;"So? Do you like it?"@@ you ask nervously. @@.witch;"Yeah! I love your outfit!"@@ she says, looking at your body hungrily. @@.witch;"Your legs look great."@@ @@.player;"Thanks! I just shaved them,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. You look her over again. She looks hot in her outfit, and her makeup is on point. @@.player;"You look good too,"@@ you say shyly, though you feel bad that she's wearing makeup and you're not. @@.witch;"Thanks,"@@ <<print $witch.firstname>> says, smiling. She motions towards the trail. @@.witch;"Ready?"@@ [[You're ready|WitchDate Hiking Conversation]]\ <<set $witch.relationship to $witch.relationship+1>>\ <<else>>\ You wave to her, and she waves back. @@.witch;"Didn't want to get dressed up?"@@ She sounds frustrated. @@.player;"Uh, I didn't feel like it. <<print $girlfriend.firstname>> wanted me to wear this girly outfit and, uh, I wasn't ready for it yet."@@ @@.thought;Yet?@@ you ask yourself. @@.thought;Why did I say that?@@ @@.player;"You're not mad, are you?"@@ you ask her nervously. @@.witch;"No,"@@ she says, but she's not meeting your eyes. @@.witch;"Just let down. I couldn't stop picturing seeing you in some short shorts and makeup. But I guess it's your call."@@ You figure that's the best you'll get from her. [[Start hiking|WitchDate Hiking Conversation]]\ <<set $witch.relationship to $witch.relationship-3>>\ <</if>>\ <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<set $leftChar to null>><<set $rightChar to $witch>>\ <<set $location to "woods">>\@@.player;"It's me, <<print $player.firstname>>,"@@ you say. @@.witch;"What?"@@ <<print $witch.firstname>> asks. She looks closer at you. @@.witch;"Wow,"@@ she says. @@.witch;"I was trying to imagine how you'd look, but I didn't expect you to go all out."@@ @@.player;"So you like it?"@@ you giggle. @@.witch;"Yeah! You look so hot. I love your outfit!"@@ she says, looking at your body hungrily. @@.witch;"Your legs look great, by the way."@@ @@.player;"Thanks! I just shaved them,"@@ you say. You look her over again. She looks hot in her outfit, and her makeup is on point. You smile, realizing that she spent all this time getting ready just for you. @@.player;"You look good too,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> shyly.<</if>> @@.witch;"Thanks,"@@ <<print $witch.firstname>> says, smiling. She motions towards the trail. @@.witch;"Ready?"@@ [[You're ready|WitchDate Hiking Conversation]] <<set $witch.relationship to $witch.relationship+3>>\ <<set $location to "woods">>\You start to tell her that you're <<print $player.firstname>>, but then stop yourself. @@.thought;It would be fun to play along.@@ @@.player;"Yeah, she's not here yet,"@@ you say, <<if $player.voice is 2>>making sure to talk in a higher pitch.<<else>>trying to sound casual.<</if>> <<if $player.voice is 1>><<print $witch.firstname>> raises her eyebrows at the sound of your voice. @@.witch;"<<print $player.firstname>>?"@@ @@.player;"Yeah,"@@ you admit. @@.player;"Did you really not recognize me?"@@ @@.witch;"It's dark, okay?"@@ <<print $witch.firstname>> replies. But it's still light enough that you can see that she's blushing. @@.witch;"You look great. I was trying to imagine how you'd look, but I didn't expect you to go all out,"@@ she adds, looking at your body hungrily. @@.witch;"I love your outfit. Your legs look great in it."@@ @@.player;"Thanks! I just shaved them,"@@ you say. You look her over again. She looks hot in her outfit, and her makeup is on point. You smile, realizing that she spent all this time getting ready just for you. @@.player;"You look good too,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> shyly.<</if>> @@.witch;"Thanks,"@@ <<print $witch.firstname>> says. @@.witch;"But wait a second. You tried to trick me."@@ @@.player;"Yeah, but only because you didn't recognize me."@@ <<print $witch.firstname>> punches your arm. @@.witch;"I'll get you back for this later,"@@ she says, but she's smiling. [[Start hiking|WitchDate Hiking Conversation]]<<set $witch.relationship to $witch.relationship+3>><<else>>@@.witch;"And I thought I was going to be late,"@@ she says, rolling her eyes. @@.player;"So your date. What's he like?"@@ @@.witch;"She's a little shy, but she's great. She's getting really pretty, and she's fun to be around. She's very forgiving too, maybe more than I...sorry, I'm rambling."@@ @@.thought;<<print $witch.firstname>> called me a she! And a her! She doesn't even know that I wore short shorts, a tank top and makeup for this date and she already thinks of me as a girl!@@ @@.witch;"So what about your date?"@@ @@.player;"Uh, she's a goth girl. You know, dark hair, black nails, kind of intense and mysterious."@@ <<print $witch.firstname>> smiles. @@.witch;"So you like goth girls? If I wasn't about to go on a date--and you weren't about to go on a date--I'd ask for your number."@@ @@.thought;<<print $witch.firstname>> likes it when I'm dressed like this! But she's thinking about ditching me. No, she said@@ @@.player;if@@ @@.thought;she wasn't about to go on a date.@@ @@.witch;"She should be here already,"@@ <<print $witch.firstname>> says, sounding annoyed. @@.witch;"I'll call her."@@ [[Before you can react, she takes out her phone|WitchDate Hiking PlayAlong Realize]]<</if>> <<set $location to "woods">>\Moments later, <<if $player.purse is not "">>there's a ringing coming from your purse.<<else>>your phone starts to ring.<</if>> @@.witch;"Your date is calling you t...wait a second."@@ She steps closer and looks you up and down. @@.witch;"<<print $player.firstname>>?"@@ Realizing that you're caught, you nod your head. @@.witch;"Oh my god!"@@ <<print $witch.firstname>> says. @@.witch;"You make such a good girl!"@@ @@.player;"Uh, thanks. So you like it?"@@ you say shyly. @@.witch;"Yeah! You look great. I was trying to imagine how you'd look, but I didn't expect you to go all out,"@@ she adds, looking at your body hungrily. @@.witch;"I love your makeup. And your outfit. Your legs look great in it."@@ @@.player;"Thanks! I just shaved them,"@@ you say. You look her over again. She looks hot in her outfit, and her makeup is on point. You smile, realizing that she spent all this time getting ready just for you. @@.player;"You look good too,"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> shyly.<</if>> @@.witch;"Thanks,"@@ <<print $witch.firstname>> says. @@.witch;"But hang on. You tried to trick me."@@ @@.player;"Yeah, but only because you didn't recognize me."@@ @@.witch;"It's dark out, okay?"@@ But there's still enough light for you to see that she's blushing. @@.witch;"I'll get you back for this later,"@@ <<print $witch.firstname>> says, punching your arm. But she's smiling. [[Start hiking|WitchDate Hiking Conversation]] <<set $witch.relationship to $witch.relationship+3>>\ <<set $location to "woods">>\The two of you start off down the trail. @@.thought;I never thought that I'd be on a hike with <<print $witch.firstname>>. Or that I'd do it dressed like a girl. But this isn't bad. I haven't seen anyone yet. Either on the trail or at the lake.@@ You look over at <<print $witch.firstname>>. She's silent, and her eyes are fixed ahead on the trail, but you notice that she keeps stealing glances at you when she thinks you aren't looking. @@.thought;I should ask her something.@@ [[How is it, being a witch?|WitchDate Hiking Conversation Witch]] <<if visited("WitchDate Hiking PlayAlong Realize")>>[[Do you see me as a girl?|WitchDate Hiking Conversation Girl]]<<elseif $scenes.witch.droveWitchToDate>>[[Why did you ask me to dress feminine?|WitchDate Hiking Conversation Feminine]]<<else>>[[Are you bi?|WitchDate Hiking Conversation Bi]]<</if>> [[Do you come here often?|WitchDate Hiking Conversation Hike]] <<set $location to "woods">>\@@.player;"How is it, being a witch?"@@ you ask. <<print $witch.firstname>> smiles. @@.witch;"It's good! I have so much power, and I can do, well, anything I can think of, really. And how much my body can handle. If I do an advanced spell and pass out, that's really scary."@@ @@.player;"Yeah,"@@ you say, nodding. @@.player;"That sounds really scary. But the other parts sound nice."@@ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.witch;"And I have to be careful not to do anything messed up,"@@ she adds. @@.thought;Like when you cursed me@@ you think. Although right now, while you're walking through the woods next to this sexy girl, you're not feeling upset about getting cursed.\ <<else>>\ @@.witch;"And I have to be careful not to do anything messed up,"@@ she adds quickly. @@.witch;"Like with that @@<<if $witch.intentionalCurse>>@@.witch;curse@@<<else>>@@.witch;spell@@<</if>> @@.witch;I did on you."@@ @@.player;"Can we not talk about that?"@@ you ask. @@.player;"I just want to enjoy this date."@@ <<print $witch.firstname>> looks relieved. @@.witch;"Sure, <<print $player.firstname>>."@@\ <</if>> The two of you walk in silence for a moment<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. \ <<if $witch.inspector>=3 and (not $realityChange or $witch.knowsAboutRealityChange)>>\ @@.witch;"I hope I don't lose my powers,"@@ she says finally. @@.witch;"I don't know what I'd do without them."@@ @@.player;"Oh yeah, have you heard from Ms. Winter yet?"@@ @@.witch;"No. But sometimes when I'm walking around Pinewood, I get the feeling that someone's watching me. But then I turn around and don't see anyone. So she's probably checking up on me."@@ You shudder. @@.player;"I don't want some older witch to follow me around and keep tabs on me."@@ @@.witch;"Yeah. I guess it's a good sign that she hasn't sought me out,"@@ <<print $witch.firstname>> says, but it sounds like she's trying to convince herself. @@.witch;"My parents would be so disappointed if I lost my powers."@@\ <<else>>\ @@.player;"Do your parents know? That you're a witch, I mean?"@@ you ask finally. She laughs. @@.witch;"Know? Of course they know!"@@ @@.thought;It sounds like there's something there.@@\ <</if>> [[Ask her about her family|WitchDate Hiking Conversation Family]]<<if visited("WitchDate Hiking PlayAlong Realize") and not visited("WitchDate Hiking Conversation Girl")>> [[Ask if she sees you as a girl|WitchDate Hiking Conversation Girl]]<<elseif $scenes.witch.droveWitchToDate and not visited("WitchDate Hiking Conversation Feminine") and not visited("WitchDate Hiking Conversation Girl") and not $realityChange and not $acceptedTrans>> [[Ask why she wanted you to dress femininely|WitchDate Hiking Conversation Feminine]]<<elseif not visited("WitchDate Hiking PlayAlong Realize") and not $scenes.witch.droveWitchToDate and not visited("WitchDate Hiking Conversation Bi") and not visited("WitchDate Hiking Conversation Feminine") and not visited("WitchDate Hiking Conversation Girl")>> [[Ask if she's bi|WitchDate Hiking Conversation Bi]]<</if>><<if not visited("WitchDate Hiking Conversation Hike")>> [[Ask if she hikes here often|WitchDate Hiking Conversation Hike]]<</if>> <<set $location to "woods">>\@@.player;"What are your parents like?"@@ you ask. @@.witch;"Well, they're...I don't know. I don't like talking about it,"@@ <<print $witch.firstname>> says hesitantly. <<if $day>45 or $realityChange or $acceptedTrans>>@@.player;"Hey, I had to sit through dinner with my parents.@@<<else>><<if $day>=38>>@@.player;"Hey, my parents are coming.@@<<else>>@@.player;"Hey, my parents still think @@<<if $player.masculinity>=50>>@@.player;I'm the same guy I was when I left.@@<<else>>@@.player;I'm a guy.@@<</if>><</if>> <<if $player.feminine>=14>>@@.player;And I have no idea what I'm going to tell them.@@<<elseif $day>=38>>@@.player;I hope they don't notice anything different about me.@@<<else>>@@.player;I hope I can change back before I see them.@@<</if>><</if>> @@.player;So if things are weird with your parents, I won't judge."@@ @@.witch;"Thanks, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, looking more relaxed. @@.witch;"Well, yeah. It's not like things are //bad// with my parents, but it's kind of, well, weird."@@ @@.player;"What do you mean?"@@ @@.witch;"Well, my moms are both famous witches. And my sister is in college and she's already doing these really cool spells. They're all expecting me to follow in their footsteps."@@ <<if $witch.inspector>=3 and (not $realityChange or $witch.knowsAboutRealityChange)>>\ @@.player;"And if you end up losing your powers..."@@ @@.witch;"Exactly! It'll be so embarrassing. Three powerful witches, and I'm the only one without any powers.@@ <<if $playerStarter>>@@.witch;Even <<print $qb.firstname>> is getting better as a quarterback."@@<<else>>@@.witch;And <<print $qb.firstname>> is the star quarterback too!"@@<</if>>\ <<else>>\ @@.player;"You're the president of the Witchcraft Club,"@@ you point out. @@.witch;"They were //all// presidents of the Witchcraft Club. I probably got it more because of them than anything I could do."@@\ <</if>> You nod. You feel bad for her. All this time you were angry at her for cursing you and for <<if $witch.learnMagic>$witch.removeCurse or $witch.learnMagic is -1>>not moving fast enough to make you a witch<<else>>struggling to get your dick back<</if>>, and you didn't even know all of the things that she was going through. <<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.witch;"You're lucky,"@@ <<print $witch.firstname>> says. @@.witch;"I don't know how things are with your parents but at least you don't have to feel like you're letting them down."@@ You stifle a laugh as you remember how proud your dad was of his manly son. And now you're stuck as a girly cheerleader, and the one person who might be powerful enough to turn you back thinks you've always been a girl too. @@.player;"My dad was the quarterback in high school,"@@ you say after a moment. @@.player;"And in college. He always wanted a son. And, uh, he got a daughter. So I feel like he's disappointed in me too."@@ @@.witch;"Wow, I had no idea!"@@ she says. @@.witch;"But that's not your fault!"@@ You stifle another laugh. @@.thought;If I had just transformed less, maybe I could still pretend to be a guy.@@\ <<else>>\ @@.player;"My dad was the quarterback in high school too. And in college,"@@ you say after a moment. @@.player;"And my mom was a cheerleader. They were both really popular. And when I started getting good at football, my dad was really excited. He's going to be so disappointed@@ <<if $day>38>>@@.player;when he realizes who I am."@@<<else>>@@.player;in me."@@<</if>> <<print $witch.firstname>> stops walking and gives you a quick hug. @@.witch;"Don't say that!"@@ @@.player;"But it's true. He wants me to be a star quarterback, and instead I@@<<if $acceptedTrans>>@@.player;'m a trans girl."@@<<elseif $player.skillCurse>=4>> @@.player;got kicked off the team.@@<<if $player.isWearingMakeup>> @@.player;And I look like a girl."@@<<elseif $player.pants.properName is "Short Shorts">> @@.player;And I'm dressed like a girl."@@<</if>><<elseif not $playerStarter>>@@.player;'m not even the starter anymore.@@<<if $player.isWearingMakeup>> @@.player;And I look like a girl."@@<<elseif $player.pants.properName is "Short Shorts">> @@.player;And I'm dressed like a girl."@@<</if>><<elseif $player.isWearingMakeup>> @@.player;look like a girl."@@<<elseif $player.pants.properName is "Short Shorts">> @@.player;'m dressed like a girl."@@<<else>> @@.player;don't even have a dick."@@<</if>>\ <</if>> @@.witch;"Yeah. That's rough,"@@ <<print $witch.firstname>> says, looking down. @@.witch;"I wish I knew what to say to my parents too."@@ The two of you walk in silence for a little while. <<set _questionsAvailable to 0>><<if visited("WitchDate Hiking PlayAlong Realize") and not visited("WitchDate Hiking Conversation Girl")>> [[Ask if she sees you as a girl|WitchDate Hiking Conversation Girl]]<<set _questionsAvailable to _questionsAvailable+1>><<elseif $scenes.witch.droveWitchToDate and not visited("WitchDate Hiking Conversation Feminine") and not visited("WitchDate Hiking Conversation Girl") and not $realityChange and not $acceptedTrans>> [[Ask why she wanted you to dress femininely|WitchDate Hiking Conversation Feminine]]<<set _questionsAvailable to _questionsAvailable+1>><<elseif not visited("WitchDate Hiking PlayAlong Realize") and not $scenes.witch.droveWitchToDate and not visited("WitchDate Hiking Conversation Bi") and not visited("WitchDate Hiking Conversation Feminine") and not visited("WitchDate Hiking Conversation Girl")>> [[Ask if she's bi|WitchDate Hiking Conversation Bi]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if not visited("WitchDate Hiking Conversation Hike")>> [[Ask if she hikes here often|WitchDate Hiking Conversation Hike]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if _questionsAvailable is 0>> [[Keep walking|WitchDate Hiking Stream]]<</if>> <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "woods">>\@@.player;"Do you see me as a girl?"@@ you ask. @@.witch;"Why? Oh, because of what I said when we were standing by those trees?"@@ <<print $witch.firstname>> asks, blushing. @@.player;"Uh, yeah. You kept calling me she and her."@@ @@.witch;"Hey, how come you got to hear what I thought about you, and all you said was that I'm a goth girl?"@@ @@.player;"I'm sorry."@@ @@.witch;"But yeah. I do see you as a girl."@@ You open your mouth to say something, before you realize that you already knew she saw you that way. @@.witch;"I mean, look at what you're wearing!"@@ <<print $witch.firstname>> says. @@.witch;"You're wearing girlier clothes than me. And you put on makeup."@@ @@.player;"<<print $girlfriend.firstname>> put that on, actually. But yeah, I guess I'm all dressed up like a girl now."@@ You walk in silence for a moment<<if $player.hipSway>>, hips swaying,<</if>> as you look down at your clothes and at your smooth legs. @@.player;"But you called me a girl before you even realized I would look like this."@@ @@.witch;"Well, yeah. I guess I did...I don't know when it started, but when I think about you, I just can't think of you as a guy anymore."@@ [[What's left of your masculine pride takes a hit at that|WitchDate Hiking Conversation Girl Continue]] <<set $location to "woods">>\@@.player;"Wow. I mean, that's not what I wanted to hear."@@ @@.witch;"I'm sorry. But it's the truth. I mean, look at you. Even if you weren't wearing girls shorts or makeup, you'd still look like a girl.@@<<if $player.voice>=2>> @@.witch;Even when you talk, you sound like a girl!"@@ <<if $player.voice>2>>You <<if $player.pout>>pout<<else>>blush<</if>> at the reminder, and wonder what your classmates think when they hear your new voice.<<else>>You <<if $player.pout>>pout,<<else>>blush,<</if>> realizing that you forgot to stop talking to <<print $witch.firstname>> in your high-pitched voice after she recognized you.<</if>><<else>>@@.witch;"@@<</if>> Eager to change the subject, you ask, @@.player;"Okay, but what was up with asking me to come out on this date looking feminine? Are you still attracted to guys?"@@ @@.witch;"I don't know, I'm still figuring it out,"@@ <<print $witch.firstname>> says. @@.witch;"But I think I am."@@ @@.player;"Then why..."@@ @@.witch;"I guess I just wasn't attracted to you when you were a guy,"@@ she says. @@.witch;"Other girls were, but you just weren't my type. But now, every time you transform, you look cuter and cuter. And now you're //exactly// my type."@@ You blush at that admission. @@.thought;So <<print $witch.firstname>> likes it when I transform. Well, I don't! Right?@@ <<set _questionsAvailable to 0>><<if not visited("WitchDate Hiking Conversation Witch")>> [[Ask how it is to be a witch|WitchDate Hiking Conversation Witch]]<<set _questionsAvailable to _questionsAvailable+1>><<elseif not visited("WitchDate Hiking Conversation Family")>> [[Ask about her family|WitchDate Hiking Conversation Family]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if not visited("WitchDate Hiking Conversation Hike")>> [[Ask if she hikes here often|WitchDate Hiking Conversation Hike]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if _questionsAvailable is 0>> [[Keep walking|WitchDate Hiking Stream]]<</if>> <<set $location to "woods">>\@@.player;"So, uh, how come you asked me to dress femininely?"@@ you ask. <<if $player.pants.properName is "Short Shorts">>@@.witch;"Because it looks so good on you!"@@ <<print $witch.firstname>> says, her eyes looking up and down your body. @@.player;"Thank you, but I'm serious. You're@@ <<else>>@@.witch;"Because it would have looked good on you,"@@ <<print $witch.firstname>> says.<<if $player.pants.female or $player.shirt.female>> @@.witch;"I don't get why you wouldn't do it. You're wearing girl clothes anyway."@@<<elseif $player.shoes.female>> @@.witch;"I don't get why you wouldn't do it. You're wearing girls shoes anyway."@@<<elseif $player.bra>> @@.witch;"You're already wearing a bra. I wish you'd feel more comfortable wearing other girl clothes."@@<<elseif $player.underwear.panties>> @@.witch;"You're already wearing panties. I wish you'd feel more comfortable wearing other girl clothes."@@<</if>> @@.player;"I'm sorry. But, uh, you're@@ <</if>>@@.player;bi, right? So@@ <<if $player.pants.properName is "Short Shorts">>@@.player;wouldn't it be okay if@@<<else>>@@.player;shouldn't it be okay that@@<</if>> @@.player;I went on this date as a guy?@@ <<print $witch.firstname>> thinks for a moment. @@.witch;"I guess I'm more attracted to you as a girl,"@@ she says after a while. @@.witch;"Other girls were attracted to you as a guy, but you just weren't my type. But now, every time you transform, you look cuter and cuter. And now you're //exactly// my type."@@ You blush at that admission. @@.thought;So <<print $witch.firstname>> likes it when I transform. Well, I don't! Right?@@ <<set _questionsAvailable to 0>><<if not visited("WitchDate Hiking Conversation Witch")>> [[Ask how it is to be a witch|WitchDate Hiking Conversation Witch]]<<set _questionsAvailable to _questionsAvailable+1>><<elseif not visited("WitchDate Hiking Conversation Family")>> [[Ask about her family|WitchDate Hiking Conversation Family]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if not visited("WitchDate Hiking Conversation Hike")>> [[Ask if she hikes here often|WitchDate Hiking Conversation Hike]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if _questionsAvailable is 0>> [[Keep walking|WitchDate Hiking Stream]]<</if>> <<set $location to "woods">>\@@.player;"So, uh, I was wondering,"@@ you start awkwardly. @@.player;"Are you bi?"@@ @@.witch;"I'm still figuring it out,"@@ <<print $witch.firstname>> says. @@.witch;"But I think so."@@ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ You're silent for a moment, wondering if this date would still be happening if <<print $witch.firstname>> knew <<if $player.masculinity>=0>>who you were.<<else>>that you used to be <<print $player.malename>>.<</if>> @@.witch;"Don't worry,"@@ she says, misinterpreting the look on your face. @@.witch;"I swear, every day, you look cuter and cuter. And you're exactly my type,"@@ she adds with a wink. You blush at that. @@.thought;So that means <<print $witch.firstname>> likes it when I transform. Well, I don't! Right?@@\ <<else>>\ @@.player;"So, uh, I guess I'm wondering why you asked me to come on this date looking feminine. I mean, if you like guys,@@ <<if $player.pants.properName is "Short Shorts">>@@.player;wouldn't it be okay if@@<<else>>@@.player;shouldn't it be okay that@@<</if>> @@.player;I came on this date as a guy?@@ <<print $witch.firstname>> thinks for a moment. @@.witch;"I guess I have certain types of guys and certain types of girls that I like,"@@ she says after a while. @@.witch;"Other girls were attracted to you when you were a guy, but I just wasn't. But now, every time you transform, you look cuter and cuter. And now you're //exactly// my type."@@ You blush at that admission. @@.thought;So <<print $witch.firstname>> likes it when I transform. Well, I don't! Right?@@\ <</if>> <<set _questionsAvailable to 0>><<if not visited("WitchDate Hiking Conversation Witch")>> [[Ask how it is to be a witch|WitchDate Hiking Conversation Witch]]<<set _questionsAvailable to _questionsAvailable+1>><<elseif not visited("WitchDate Hiking Conversation Family")>> [[Ask about her family|WitchDate Hiking Conversation Family]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if not visited("WitchDate Hiking Conversation Hike")>> [[Ask if she hikes here often|WitchDate Hiking Conversation Hike]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if _questionsAvailable is 0>> [[Keep walking|WitchDate Hiking Stream]]<</if>> <<set $location to "woods">>\@@.player;"So, do you hike here often?"@@ you ask. @@.witch;"Yeah!"@@ <<print $witch.firstname>> says, lighting up. @@.witch;"I really love coming here. It's so quiet and peaceful."@@ You look around. The setting sun is shining through the tall trees. @@.player;"I really like the view,"@@ you say. @@.player;"It's beautiful."@@ @@.thought;And she's right. It@@ @@.player;is@@ @@.thought;quiet here. Which is good. I don't want to run into anyone from Pinewood@@<<if $player.pants.properName is "Short Shorts">> @@.thought;dressed like this.@@<<else>>@@.thought;, even though I didn't wear <<print $girlfriend.firstname>>'s outfit.@@<</if>> @@.witch;"Yeah,"@@ <<print $witch.firstname>> says excitedly. @@.witch;"Everyone spends all their time on campus. I really like getting away from all that and enjoying the view."@@ @@.player;"I guess I used to spend all my time on campus,"@@ you admit. @@.player;"I knew there were woods here, of course. But the closest I came was going to the lake, to, uh..."@@ you trail off, realizing that you were about to tell <<print $witch.firstname>> about going to the lake to hook up with <<print $girlfriend.firstname>>. @@.thought;I should change the subject.@@ <<set _questionsAvailable to 0>><<if not visited("WitchDate Hiking Conversation Witch")>> [[Ask how it is to be a witch|WitchDate Hiking Conversation Witch]]<<set _questionsAvailable to _questionsAvailable+1>><<elseif not visited("WitchDate Hiking Conversation Family")>> [[Ask about her family|WitchDate Hiking Conversation Family]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if visited("WitchDate Hiking PlayAlong Realize") and not visited("WitchDate Hiking Conversation Girl")>> [[Ask if she sees you as a girl|WitchDate Hiking Conversation Girl]]<<set _questionsAvailable to _questionsAvailable+1>><<elseif $scenes.witch.droveWitchToDate and not visited("WitchDate Hiking Conversation Feminine") and not visited("WitchDate Hiking Conversation Girl") and not $realityChange and not $acceptedTrans>> [[Ask why she wanted you to dress femininely|WitchDate Hiking Conversation Feminine]]<<set _questionsAvailable to _questionsAvailable+1>><<elseif not visited("WitchDate Hiking PlayAlong Realize") and not $scenes.witch.droveWitchToDate and not visited("WitchDate Hiking Conversation Bi") and not visited("WitchDate Hiking Conversation Feminine") and not visited("WitchDate Hiking Conversation Girl")>> [[Ask if she's bi|WitchDate Hiking Conversation Bi]]<<set _questionsAvailable to _questionsAvailable+1>><</if>><<if _questionsAvailable is 0>> [[You can't think of anything to ask|WitchDate Hiking Stream]]<</if>> <<set $location to "woods">>\<<print $witch.firstname>> puts a hand in front of you. You stop, wondering what her deal is. She motions downward and you realize that there's a small stream blocking your path. @@.thought;I was about to walk right into it.@@ @@.witch;"Let's cross."@@ @@.thought;Cross?@@ There are branches stretching across the stream, but they don't look the most stable. <<if $player.feet is 2 or $player.height>=3>>[[Try to cross|WitchDate Hiking Stream Success]]<<else>>[[Try to cross|WitchDate Hiking Stream Fail]]<</if>> <<link "Let $witch.firstname cross first" "WitchDate Hiking Stream Wait">><</link>> <<set $location to "woods">>\You take a deep breath and then place a foot on one of the branches. When nothing happens, you place the other foot on that branch. You start to lose your balance, and quickly put your arms out to your sides to catch yourself. @@.witch;"You've got this, <<print $player.firstname>>!"@@ You smile at her and then start taking slow steps across the stream. Luckily,<<if $player.feet is 2>> your feet are small enough to allow you to take careful steps without falling off<<if $player.height>=3>>. It also helps that <</if>><</if>><<if $player.height>=3>> you're short and have a low center of gravity<</if>>. Before you know it, you've made it across the stream. @@.witch;"Great job, <<print $player.firstname>>!"@@ <<print $witch.firstname>> says. @@.witch;"You looked so graceful."@@ You <<if $player.masculinity<0>>giggle<<else>>blush<</if>> at that. <<print $witch.firstname>> crosses quickly. You're amazed at how easy she made that look. [[Continue hiking|WitchDate Hiking Overlook]] <<increaseSpeed 2>>\ <<set $player.flexibility to $player.flexibility+4>>\ <<set $player.submission to $player.submission-1>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "woods">>\You take a deep breath and then place a foot on one of the branches. When nothing happens, you place the other foot on that branch. You start to lose your balance, and quickly put your arms out to your sides to catch yourself. It's not enough. You panic and start to swing your arms in big circles. Suddenly, a small but surprisingly strong hand catches you. @@.witch;"You've got this, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says. You give her an uneasy smile and start to walk across<<if $player.hipSway>>, your hips swaying<</if>>. You're actually able to make progress, but when you're about halfway across, your foot slips off the branch and you fall in the stream. @@.witch;"Oh my god! <<print $player.firstname>>! Are you okay?"@@ @@.player;"Yeah, I'm okay!"@@ you call back. @@.thought;I'm okay, Just in shock.@@<<if $player.isWearingMakeup>> @@.thought;I hope this didn't ruin my makeup.@@<</if>> @@.witch;"If you can make it back to the branches, I can try to pull you up!"@@ You look over at the bridge of branches and then at the other bank. @@.player;"It's okay. I'm already halfway there. I'll just swim for it."@@ [[Swim for it|WitchDate Hiking Stream Recover]] <<set $player.submission to $player.submission-1>>\ <<set $player.confidence to $player.confidence-3>>\ <<increaseSpeed 1>>\ <<set $location to "woods">>\You're a pretty good swimmer, and you're able to make it to the other side of the stream. When <<print $witch.firstname>> sees that you've made it, she easily crosses the branches. You're amazed at how graceful she is and how effortless she made that look. @@.witch;"How are you doing?"@@ she asks when she gets over to you. @@.player;"Wet,"@@ you say, shivering. @@.player;"And cold."@@ @@.witch;"I'm sorry,"@@ she says. @@.witch;"If I had a jacket or something, I'd give it to you."@@ @@.player;"That's okay."@@ @@.thought;I remember when I was on a date with <<print $girlfriend.firstname>> and she got cold. I gave her my jacket so she could warm up. And now <<print $witch.firstname>> is saying she'd give her jacket to me. Is she taking the masculine role in our relationship?@@<<if $player.isWearingMakeup>> @@.player;"Hey, <<print $witch.firstname>>, how does my makeup look?"@@ you ask. She takes a look at your face. @@.witch;"It got all messed up,"@@ she says. Your heart sinks. @@.witch;"Here, let me wipe it off for you,"@@ she says, removing your makeup. @@.thought;Oh. I know it's weird, but I kind of liked how I looked with it on.@@<</if>> <<link "After confirming that you're okay, $witch.firstname continues hiking" "WitchDate Hiking Overlook">><</link>> <<set $player.isWearingMakeup to false>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $location to "woods">>\You look at the branches again. They look so precarious, and you don't know how you're going to be able to cross on your own. @@.witch;"Do you want me to go first?"@@ <<print $witch.firstname>> asks. @@.player;"Please."@@ She gets on the branches and walks halfway across. @@.thought;She's so graceful.@@ You take a deep breath and then place a foot on one of the branches. When nothing happens, you place the other foot on that branch. You start to lose your balance, and quickly put your arms out to your sides to catch yourself. It's not enough. You panic and start to swing your arms in big circles. Suddenly, a small but surprisingly strong hand catches you. @@.witch;"You've got this, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says. But you don't have it. Every time <<print $witch.firstname>> lets go, you start to lose your balance. In the end, <<print $witch.firstname>> ends up taking a couple steps, holding her arm out and letting you hold onto it to make progress. It's slow, but luckily the stream isn't that big and soon you've made it across. @@.player;"Thanks, <<print $witch.firstname>>,"@@ you say gratefully. @@.player;"I'm so embarrassed."@@ <<if $player.armStrength>=40>>\ <<if $player.armStrength<55>>@@.thought;I think@@ <</if>>@@.thought;I'm stronger than her. How come I needed her help to cross?@@\ <<else>>\ @@.thought;I didn't realize it before, but <<print $witch.firstname>> is stronger than me now!@@\ <</if>> @@.witch;"Don't be,"@@ <<print $witch.firstname>> says. @@.witch;"I hike on this trail a lot. I have more practice than you."@@ [[Continue hiking|WitchDate Hiking Overlook]] <<set $location to "woods">>\You and <<print $witch.firstname>> continue hiking until you make it to an overlook. There's a small bench nearby and you gratefully sit down<<if $player.crossesLegs>>, crossing your legs as you do so<</if>>. @@.thought;I didn't realize I was so tired.@@ <<print $witch.firstname>> sits down next to you. <<if visited("WitchDate Hiking Stream Recover")>>@@.witch;"I'm sorry about you falling into the stream,"@@ she says. @@.witch;"But I hope you had a good time until then."@@ @@.player;"Yeah, I did,"@@ you say. @@.player;"I'm still having a good time. I'm just cold."@@ @@.witch;"I'm glad it didn't ruin the date. I feel so bad."@@ @@.player;"Don't. It was my fault."@@<<else>>@@.witch;"So, how are you enjoying the hike?"@@ @@.player;"Good!"@@ you say. @@.player;"I just need to catch my breath."@@ @@.witch;"Oh, that's good,"@@ she says. @@.witch;"I wasn't sure how far we should walk since you don't hike as much, but this seems like a good distance. I was thinking that we can head back when you're ready."@@ @@.player;"There's more to the trail?"@@ you ask, bristling at the thought of <<print $witch.firstname>> being more athletic than you. @@.witch;"Yeah, it continues over there,"@@ she says, pointing.<</if>> <<link "$witch.firstname leans in" "WitchDate Hiking Overlook Kiss">><</link>> <<set $location to "woods">>\You're surprised when <<print $witch.firstname>> leans in for a kiss, but you've been thinking about kissing her again too. Deciding to go with it, you lean in too. It starts off as just a peck, but it quickly becomes more intense. You let out a short breath as <<print $witch.firstname>>'s tongue explores your mouth, and you can't help but imagine the two of you in her room, with her on top of you. Or you on top of her. @@.witch;"Let's go back to my room,"@@ she says when she finally breaks away. @@.player;"I was thinking the same thing,"@@ you <<if $player.playsWithHair>>laugh, playing with your hair.<<else>>say with a laugh.<</if>> [[Start walking back|WitchDate Hiking Spotted Start]] <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <<set $location to "woods">>\You're in a good mood as you and <<print $witch.firstname>> start to walk back<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. <<if visited("WitchDate Hiking Stream Fail")>>Besides falling into the stream, you've had a really good date. And you're even starting to warm up. <<else>>You've had a really good date so far. <</if>>@@.thought;And we're going to have sex back in her room.@@ You've even forgotten that you're out in public, wearing makeup and obvious girl clothes. You and <<print $witch.firstname>> are the only two people on the trail. Unfortunately, that's all about to change. Up ahead of you, you hear footsteps, and the sound of a guy and a girl laughing. @@.thought;What do I do? Can I hide?@@ You give <<print $witch.firstname>> a pleading look, but before she can respond, the two people come into view. <<if $player.isWearingMakeup or $realityChange or $acceptedTrans>>[[Hold your breath|WitchDate Hiking Spotted Female]]<<elseif $player.pants.properName is "Short Shorts">>[[Hold your breath|WitchDate Hiking Spotted Sissy]]<<else>>[[Hold your breath|WitchDate Hiking Spotted Male]]<</if>> <<set $location to "woods">>\It's one of your <<if $player.skillCurse>=4>>old <</if>>football teammates and a goth girl. They're holding hands and are obviously on a date too. @@.female;"Hey <<print $witch.firstname>>!"@@ the girl says. @@.witch;"Hey Asha. How are you and, uh..."@@ @@.male;"Brandon. And we're good. Are you two on a date too?"@@ <<if $player.voice>=2>>@@.player;"Yeah!"@@ you say, <<if $player.voice is 2>>trying to sound like a girl.<<else>>deciding to speak up.<</if>> @@.player;"It's our first date."@@<<else>><<print $witch.firstname>> looks at you but you stay silent, knowing that your deep voice is going to give you away. @@.witch;"She's shy,"@@ <<print $witch.firstname>> explains. @@.witch;"And yeah, this is our first date."@@<</if>> @@.female;"That's cute!"@@ Asha says. @@.female;"Well, we should get going. Good luck!"@@ @@.witch;"You too! Hey, will I see you at the next Witchcraft Club meeting?"@@ @@.female;"Uh, I don't know. I'll think about it."@@ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ [[They leave|WitchDate Hiking Spotted Female Finish]]\ <<else>>\ <<link "They leave, and $witch.firstname turns to you" "WitchDate Hiking Spotted Female Finish">><</link>>\ <</if>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $location to "woods">>\<<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.thought;That conversation was so...normal. I was so worried they'd somehow know who I used to be@@ you think, looking over your outfit.\ <<else>>\ @@.witch;"That was great!"@@ <<print $witch.firstname>> says excitedly. @@.witch;"They didn't recognize you at all!"@@ @@.player;"I know. That conversation was so...normal. I was so worried they'd know who I am,"@@ you say, looking over your outfit.\ <</if>> But there's a little voice in the back of your mind saying that it's not good that it's so easy to make people <<if $player.masculinity<10>>see you as<<else>>think you're<</if>> a girl. You and <<print $witch.firstname>> hike all the way back to the start of the trail. <<if visited("WitchDate Hiking Stream Success")>>This time, when you cross the stream, you do so easily.<<else>>You're a little nervous when you make it back to the stream, but <<print $witch.firstname>> helps you across.<</if>> <<link "Get in $witch.firstname's car and go back to her dorm" "WitchDate Hiking Sex Start">><</link>> <<set $location to "woods">>\It's one of your <<if $player.skillCurse>=4>>old <</if>>football teammates and a goth girl. They're holding hands and are obviously on a date too. @@.female;"Hey <<print $witch.firstname>>!"@@ the girl says. @@.witch;"Hey Asha. How are you and, uh..."@@ @@.male;"Brandon. And you're on a date with...<<print $player.firstname>>?"@@ You <<if $player.pout>>pout.<<else>>blush a bright red.<</if>> This is your worst nightmare. The two of you <<if $player.skillCurse>=4>>were<<else>>are<</if>> on the same team. You used to be the <<if $playerStarter>>unquestioned <</if>>leader of that team. And now, here you are, standing in front of him in girls shorts and a pink tank top. @@.thought;And he can see my@@ <<if $player.purse is not "">>@@.thought;purse and my@@ <</if>>@@.thought;shaved my legs.@@<<if $player.bra and $player.bra.type is not "sports bra">> You look down at your tank top and realize that your bra strap is showing.<</if>> Taking your silence as an answer, he looks you up and down. @@.male;"Wow. I thought you were a girl at first. What's with the outfit?"@@ @@.witch;"Hey, why don't you leave he...him alone?"@@ You smile at <<print $witch.firstname>>, glad that she came to your rescue. You don't even mind that she was about to call you a her. @@.male;"So you're a sissy. Got it,"@@ he says, smiling. @@.female;"Brandon, can we just go?"@@ @@.male;"Sure."@@ They pass you on the trail, and you can hear them laughing in the distance. <<link "$witch.firstname turns to you" "WitchDate Hiking Spotted Sissy Finish">><</link>> <<set $player.confidence to $player.confidence-5>>\ <<set $player.leadership to $player.leadership-5>>\ <<set $location to "woods">>\@@.witch;"Are you okay?"@@ <<print $witch.firstname>> asks. @@.player;"I don't know. I feel so humiliated,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.witch;"I'm sorry."@@ @@.player;"And now it'll be all over the school."@@ @@.witch;"This is my fault. I wanted us to go on a hiking date.@@<<if visited("WitchDate Hiking Stream Fail") and visited("WitchDate Girlfriend Makeover Makeup")>> @@.witch;And I wiped off your makeup. Maybe you would have passed if you still had it on.@@<</if>>@@.witch;"@@ @@.player;"It's okay. I wanted to go on this date.@@<<if visited("WitchDate Hiking Stream Fail") and visited("WitchDate Girlfriend Makeover Makeup")>> @@.player;And I fell in the stream.@@<</if>>@@.player;"@@ <<print $witch.firstname>> looks at the ground. @@.witch;"Uh, I know we said we were going to back to my room. But if you don't want to do that now, I get it."@@ @@.thought;I don't know. Running into my@@ <<if $player.skillCurse>=4>>@@.thought;old@@ <</if>>@@.thought;teammate ruined the day. But it was hot how <<print $witch.firstname>> defended me. And I've seen a totally new side of her today. And I@@ @@.player;was@@ @@.thought;looking forward to having sex.@@ [[You still want to have sex|WitchDate Hiking Spotted Sissy Agree]] [[You just want to go home|WitchDate Hiking Spotted Sissy Decline]] <<set $location to "woods">>\@@.player;"No, I'm not going to let him ruin my date,"@@ you say, surprisingly fiercely. @@.player;"Let's go back to your dorm."@@ <<print $witch.firstname>> smiles at that. The two of you hike all the way back to the start of the trail. <<if visited("WitchDate Hiking Stream Success")>>This time, when you cross the stream, you do so easily.<<else>>You're a little nervous when you make it back to the stream, but <<print $witch.firstname>> helps you across.<</if>> <<link "Get in $witch.firstname's car and go back to her dorm" "WitchDate Hiking Sex Start">><</link>> <<set $location to "woods">>\@@.player;"I'm sorry. I'm not in the mood anymore."@@ <<print $witch.firstname>> nods. @@.witch;"I'm sorry,"@@ she says. The two of you hike all the way back to the start of the trail. <<if visited("WitchDate Hiking Stream Success")>>This time, when you cross the stream, you do so easily.<<else>>You're a little nervous when you make it back to the stream, but <<print $witch.firstname>> helps you across.<</if>> You get into her car<<if $player.crossesLegs>>, crossing your legs,<</if>> and the two of you drive back to Pinewood. When she drops you off in front of your dorm, she surprises you with a quick kiss. @@.witch;"I hope you have a better time on our second date."@@ It's not until you've gotten out of her car and are on the way back to your dorm that her words sink in. @@.thought;Second date! So I didn't ruin it by not wanting to put out.@@ [[Do something else|Night][$player.purse to "";$rightChar to null]] <<passTime>>\ <<set $location to "woods">>\It's one of your <<if $player.skillCurse>=4>>old <</if>>football teammates and a goth girl. They're holding hands and are obviously on a date too. @@.female;"Hey <<print $witch.firstname>>!"@@ the girl says. @@.witch;"Hey Asha. How are you and, uh..."@@ @@.male;"Brandon. Are you and <<print $player.firstname>> on a date too?"@@ You turn bright red at your name being mentioned before you remember that you didn't take <<print $girlfriend.firstname>> up on her offer<<if not $player.pants.female and not $player.shirt.female and not $player.shoes.female>> and aren't wearing any girly clothes.<<else>>. You're still wearing girly clothes, but they're the same ones that you usually wear.<</if>> @@.player;"Yeah,"@@ you say<<if $player.voice>2>>, wincing at how high your voice is<</if>>. @@.player;"It's our first date."@@ @@.female;"That's cute!"@@ Asha says. @@.female;"Well, we should get going. Good luck!"@@ @@.witch;"You too! Hey, will I see you at the next Witchcraft Club meeting?"@@ @@.female;"Hey, I thought we weren't talking about that in front of the guys?"@@ @@.witch;"Oh, uh, yeah. I'm sorry. I forgot."@@ <<link "The two of them leave" "WitchDate Hiking Spotted Male Finish">><</link>> <<set $location to "woods">>\@@.player;"Is she in the Witchcraft Club?"@@ you ask when she leaves. @@.witch;"Not yet. I'm trying to get her to join."@@ @@.player;"Okay. And what was that about not talking about the club in front of guys?"@@ @@.witch;"We're supposed to keep it secret,"@@ she sighs. @@.witch;"Everybody knows about it, but still. And she doesn't know that you're a...a..."@@ @@.thought;She's cute when she gets flustered.@@ @@.player;"Let's get going,"@@ you say, deciding to end her embarrassment. The two of you hike all the way back to the start of the trail. <<if visited("WitchDate Hiking Stream Success")>>This time, when you cross the stream, you do so easily.<<else>>You're a little nervous when you make it back to the stream, but <<print $witch.firstname>> helps you across.<</if>> As you're walking back, though, you can't help but think about Asha's comment. @@.thought;Would I be welcome in the Witchcraft Club if I was a girl?@@ <<link "Get in $witch.firstname's car and go back to her dorm" "WitchDate Hiking Sex Start">><</link>> <<set $location to "woods">>\<<if $player.purse is not "">>When you make it back to her dorm, <<print $witch.firstname>> looks <<if $player.hasStrapon>>flustered. @@.player;"What's wrong?"@@ @@.witch;"I totally forgot. I was thinking we could use a strapon, but I forgot I gave it to you."@@ @@.player;"Don't worry, I have it here,"@@ you say, opening up your purse and taking it out. @@.thought;It's really convenient to have a purse. It can hold so much stuff.@@ @@.witch;"Oh good,"@@ she says, looking relieved. @@.witch;"Now, who@@<<else>>at you. @@.witch;"Who@@<</if>><<else>><<print $witch.firstname>> takes out her strap-on. @@.witch;"Now, who@@<</if>> @@.witch;should be the one to use it?"@@ @@.thought;I can finally feel like a man again!@@<<if not $scenes.girlfriend.girlfriendUsedStrapon>> @@.thought;And the thought of her putting that thing into me...no thanks.@@<</if>> @@.player;"Uh, I'd like it,"@@ you say. To your surprise, <<print $witch.firstname>> doesn't argue with that. @@.witch;"Fine by me,"@@ she says. [[Get started|WitchDate Hiking Sex][$player.purse to ""]] <<passTime>>\ <<setUpSexScene "witch">><<if $witch.arousal>$player.arousal>><<set $witch.arousal to $witch.arousal+10>><<else>><<set $witch.arousal to $player.arousal+10>><</if>>\ <<set $sexDescription to "You and $witch.firstname get on her bed, and she looks at you hungrily. You know that she's already imagining what you'll look like naked.">>\ <<set $location to "dorm">>\<<if $witch.arousal>99>><<set $witch.arousal to 99>><</if>>\ <<if $player.arousal<=100 or $movesTakenDuringSex<2>>\ <<set $movesTakenDuringSex to $movesTakenDuringSex+1>>\ Your Arousal: <<print Math.floor($player.arousal)>> <<print $witch.firstname>> Arousal: <<print $witch.arousal>> You are wearing: Legs: <<if $player.pants is not null>>\ <<print $player.pants.properName>> \ <<if $player.underwear.panties and $player.legs>=3>>\ [[(Remove)|WitchDate Hiking Sex][$temp to $player.pants;$sexDescription to "Eager to put the strap-on on, you slide your $temp.informalName down your smooth legs, revealing your $player.underwear.informalName. $witch.firstname rubs your most intimate spot with one hand while stroking your legs with another. She tells you again how good your legs look, and you smile at the compliment.";$player.pants to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal+4]]\ <<elseif $player.underwear.panties>>\ [[(Remove)|WitchDate Hiking Sex][$temp to $player.pants;$sexDescription to "Eager to put the strap-on on, you slide your $temp.informalName down your legs, revealing your $player.underwear.informalName. $witch.firstname looks at your hairy legs, frowns, and then rubs your most intimate spot through your panties.";$player.pants to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-1]]\ <<else>>\ [[(Remove)|WitchDate Hiking Sex][$temp to $player.pants;$sexDescription to "Eager to put the strap-on on, you slide your $temp.informalName down your smooth legs, revealing your $player.underwear.informalName. $witch.firstname frowns and tells you that your ass is wasted in boxers.";$player.pants to null;$player.arousal to $player.arousal+2;$witch.arousal to $witch.arousal-3]]\ <</if>>\ <<elseif $player.underwear is not null and $player.underwear.properName is not "Strap-On">>\ <<print $player.underwear.properName>> [[(Remove)|WitchDate Hiking Sex][$temp to $player.underwear;$sexDescription to "$witch.firstname impatiently tugs your $temp.informalName down, revealing your pussy. You rub it affectionately, already imagining bending her over, putting on the strap-on and fucking her.";$player.underwear to null;$player.arousal to $player.arousal+4;$witch.arousal to $witch.arousal+3]]\ <<elseif $player.isWearingStrapon>>\ Nothing, except for your strap-on [[(Remove)|WitchDate Hiking Sex][$sexDescription to "Silently, you undo the strap-on and slide it off of you. You need to come, and you want to be able to rub your pussy during sex. Or at least that's what you tell yourself. But really, you've gotten so used to your pussy that the sight of a cock, even a fake one, on your body just doesn't feel right.";$player.isWearingStrapon to false;$player.underwear to null;$witch.arousal to $witch.arousal-2;$player.masculinity to $player.masculinity-1]]\ <<else>>\ Bare, revealing your <<if $player.arousal>50>>wet<<else>>naked<</if>> pussy. [[(Attach Strap-on)|WitchDate Hiking Sex][$sexDescription to "You attach the strap-on to yourself. This is it. You can now fuck $witch.firstname, and finally feel like a man again.";$player.underwear to setup.strapOn;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+5;$player.isWearingStrapon to true;$lastMaleSexDay to $day]]\ <</if>> Chest: <<if $player.shirt is not null>>\ <<print $player.shirt.properName>> \ <<if not $player.bra and $player.armStrength>=73>>\ [[(Remove)|WitchDate Hiking Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your well-muscled chest. $witch.firstname looks turned on, in spite of herself. However, you can't shake the feeling that something is wrong.";$player.shirt to null;$player.arousal to $player.arousal-1;$witch.arousal to $witch.arousal+2]]\ <<elseif not $player.bra>>\ [[(Remove)|WitchDate Hiking Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, exposing your bare, demuscled chest. You wince a little bit as you look down and wonder what it would look like in a bra.";$player.shirt to null;$player.arousal to $player.arousal-2;$witch.arousal to $witch.arousal-2]]\ <<else>>\ [[(Remove)|WitchDate Hiking Sex][$temp to $player.shirt;$sexDescription to "You pull off your $temp.informalName, revealing your bra. $witch.firstname massages your boobs through your bra, and you have an urge to take off the bra and let her feel your bare chest.";$player.shirt to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+3;$witch.sawBoobs to true]]\ <</if>>\ <<elseif $player.bra>>\ <<print $player.bra.properName>> [[(Remove)|WitchDate Hiking Sex][$temp to $player.bra;$sexDescription to "You pull off your $temp.informalName, revealing your breasts. She reaches over and massages your left boob. You close your eyes and let out a sigh. You were upset when you first started to grow boobs, but it's hard to stay mad when they feel so good.";$player.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+2]]\ <<else>>\ Bare, revealing \ <<if $player.boobs is 0>>\ your <<if $player.armStrength>=73>>toned<<else>>scrawny<</if>> chest\ <<elseif $player.boobs is 1>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> prominent nipples<<if $player.armStrength>=73>> on your <<if $realityChange or $acceptedTrans>>toned<<else>>otherwise manly<</if>> chest<</if>>\ <<else>>\ <<if $player.armStrength>=73>>the<<else>>your<</if>> <<if $player.boobs is 2>>small <<elseif $player.boobs>=4>>large <</if>>boobs<<if $player.armStrength>=73>> on your otherwise toned chest<</if>>\ <</if>>\ <<if $player.boobs>=2>> \ [[(Ask her to play with your boobs)|WitchDate Hiking Sex][$sexDescription to "Voice trembling, you ask $witch.firstname if she wants to play with your boobs. She smiles at that and takes your boobs into her hands. You close your eyes and get lost in the sensation, as she starts to massage them, only to jump as a surge of pleasure goes through you. You open your eyes and see that she's sucking on your nipple. You close your eyes and moan, unable to believe just how //good// that feels. Then it's over, and you struggle to catch your breath as $witch.firstname smiles at you. You feel good, but you also feel //female//.";$player.arousal to $player.arousal+6;$witch.arousal to $witch.arousal+2]]\ <</if>>\ <</if>> Feet: <<if $player.shoes is not null>>\ <<print $player.shoes.properName>> [[(Remove)|WitchDate Hiking Sex][$sexDescription to "You untie your shoes and place them off to the side, out of reach.";$player.shoes to null]]\ <<elseif $player.socks is not null>>\ <<print $player.socks.properName>> [[(Remove)|WitchDate Hiking Sex][$sexDescription to "Not wanting your male socks to spoil your look, you pull them off.";$player.socks to null;$player.arousal to $player.arousal+1;$witch.arousal to $witch.arousal+1]]\ <<else>>\ Barefoot\ <</if>> <<print $witch.firstname>> is wearing: Legs: <<if $witch.pants is not null>>\ <<print $witch.pants.properName>> [[(Remove)|WitchDate Hiking Sex][$sexDescription to "Slowly, you unbutton her ripped jeans and slide them down her smooth legs. You smile when you see her black thong. You weren't sure what panties you were expecting her to wear, but you always had a thing for girls in thongs. $witch.firstname tells you to hurry up and take off her panties.";$witch.pants to null;$player.arousal to $player.arousal+4;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3]]\ <<elseif $witch.underwear is not null>>\ <<print $witch.underwear.properName>> [[(Remove)|WitchDate Hiking Sex][$sexDescription to "$witch.firstname told you to take off her thong, and you're happy to oblige. You pull it off, revealing her wet pussy. You feel yourself getting wet as you imagine sticking your plastic cock into her waiting pussy.";$witch.underwear to null;$player.attractionToWomen to $player.attractionToWomen+1;$player.arousal to $player.arousal+5;$witch.arousal to $witch.arousal+3]]\ <<else>>\ Bare, revealing her <<if $witch.arousal>50>>wet<<else>>cute<</if>> pussy.\ <</if>> Chest: <<if $witch.shirt is not null>>\ <<print $witch.shirt.properName>> [[(Remove)|WitchDate Hiking Sex][$sexDescription to "$witch.firstname lifts up her arms, and you pull her tank top off. You think you notice her nipples hardening under her black bra.";$witch.shirt to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+2]]\ <<elseif $witch.bra is not null>>\ <<print $witch.bra.properName>> \ <<if $player.hasBra>>\ [[(Remove)|WitchDate Hiking Sex][$sexDescription to "You reach behind her and expertly undo the clasp on her black bra. Her boobs fall free, and you stare at them. They're not as big as the ones on some of the other girls that you dated, but they still look good on her thin frame.";$witch.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal+3]]\ <<else>>\ [[(Remove)|WitchDate Hiking Sex][$sexDescription to "You reach behind her for the clasp to undo her black bra. You fumble around until she takes pity on you and undoes the clasp herself. Her boobs fall free, and you stare at them. They're not as big as the ones on some of the other girls that you dated, but they still look good on her thin frame.";$witch.bra to null;$player.arousal to $player.arousal+3;$witch.arousal to $witch.arousal-1]]\ <</if>>\ <<else>>\ Bare, revealing her small breasts\ <</if>> Feet: <<if $witch.shoes is not null>>\ <<print $witch.shoes.properName>> [[(Remove)|WitchDate Hiking Sex][$sexDescription to "She bends down and removes her flats.";$witch.shoes to null]]\ <<else>>\ Barefoot\ <</if>> [[Kiss|WitchDate Hiking Sex][$sexDescription to "You already kissed her at the overlook, but you're eager to feel her lips on yours again. You lean in and kiss her. She's surprised, but she quickly takes control of the kiss, putting her hand on the back of your head and holding you in place as her tongue explores your mouth. When she pulls away, you're left wanting more.";$player.arousal to $player.arousal+3;$player.attractionToWomen to $player.attractionToWomen+1;$witch.arousal to $witch.arousal+3]]\ <<if $witch.pants is null and $witch.underwear is null and $player.pants is null and $player.underwear and $player.underwear.properName is "Strap-On" and $player.isWearingStrapon and $witch.arousal<99>> [[Fuck her with the strapon|WitchDate Hiking Sex][$sexDescription to "You're too impatient to wait any longer. You climb on top of her, and start trying to line yourself up. Seeing what you're doing, $witch.firstname grabs you by the waist and guides you to her entrance. @@.thought;Now what?@@ you wonder. Now that you're actually inside her, you've become unsure. You start thrusting your fake cock into her, but you can't tell how much she's enjoying it.";$player.arousal to $player.arousal+7;$player.attractionToWomen to $player.attractionToWomen+4;$witch.arousal to $witch.arousal+5;$player.masculinity to $player.masculinity+1]]\ <<elseif $witch.pants is null and $witch.underwear is null and $player.pants is null and $player.underwear and $player.underwear.properName is "Strap-On" and $player.isWearingStrapon>> [[Fuck her with the strapon|WitchDate Hiking Sex][$sexDescription to "You line yourself up with $witch.firstname and plunge your strap-on into her. Soon, however, $witch.firstname stops you and gets on top of you. She guides your strap-on into her entrance and then starts bouncing up and down on your fake cock. You blush, realizing that even when you're fucking $witch.firstname, she's still the one on top. Unfortunately, being in this position doesn't make her cum.";$player.arousal to $player.arousal+7;$player.attractionToWomen to $player.attractionToWomen+4;$player.masculinity to $player.masculinity+1]]\ <</if>>\ <<if $player.pants is null and $player.underwear is null and $player.isWearingStrapon is false>> [[Ask her to lick your pussy|WitchDate Hiking Sex][$sexDescription to "$witch.firstname looks at the strap-on in confusion and then at you. You shrug. You don't know why you'd rather have your pussy licked than fuck her like a man. She shrugs and starts licking your pussy. You throw your head back and close your eyes, so glad that you chose to have sex like this than with a fake cock that's not even a part of you.";$player.arousal to $player.arousal+8;$player.attractionToWomen to $player.attractionToWomen+2;$witch.arousal to $witch.arousal+5;$player.masculinity to $player.masculinity-1]]\ <</if>> <<print $sexDescription>>\ <<else>>\ <<print $sexDescription>> <<if $movesTakenDuringSex<2>> @@.witch;"I'm really looking forward to this, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, her voice strained with arousal. Once again, you imagine yourself fucking her. But now that you're in the bedroom, it feels more real. @@.thought;I'm going to fuck this super hot girl. And she's even letting me use the strap-on.@@ As you think that, a warmth courses through your body, and then you come.\ <<else>> [[You cum|WitchDate Hiking Cum]]\ <</if>>\ <</if>> <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<if $player.isWearingStrapon>>You pump into <<print $witch.firstname>> with your strap-on. She moans, just on the edge of orgasm, and tries rubbing her boobs to push herself over the edge. It doesn't work, but the sight of this hot girl desperately trying to get off really turns you on. You moan, and you start to feel a warmth coursing through you. You pull out of her and start rubbing your own pussy.<<else>><<print $witch.firstname>> moans, just on the edge of orgasm. She tries rubbing her boobs to push herself over the edge, but to no avail. However, the sight of this hot girl desperately trying to get off really turns you on. You moan, and you start to feel a warmth coursing through you. You desperately start rubbing your own pussy.<</if>> A little while later, you cry out loudly as you cum. Unlike your male orgasms, this one stays a while. You close your eyes, lost in pleasure as wave after wave hits you. When you recover, you look at <<print $witch.firstname>>. @@.player;"Did you cum?"@@ you ask. @@.witch;"No,"@@ she says disappointedly. @@.player;"I'm sorry. Do you want to go back..."@@ @@.witch;"No. I don't know if I'm going to get off from that."@@ You start to say something but she cuts you off. @@.witch;"But there is something you can do."@@ @@.player;"Sure. What?"@@ @@.witch;"Can I sit on your face?"@@ [[Let her|WitchDate Hiking FaceSit]] [[Say no|WitchDate Hiking FaceSit Decline]] <<if $player.arousal>=100>><<set $player.arousal to 0>><</if>>\ <<set $location to "dorm">>\@@.thought;I feel bad that I got off and she didn't. If she wants to sit on my face, I guess I can let her.@@ @@.player;"Sure,"@@ you say. <<print $witch.firstname>> smiles. You lie back on the bed and <<print $witch.firstname>> straddles your head with her knees. You take a deep breath, knowing what's coming and wondering how it'll feel. No girl has sat on your face before, and you didn't like to lick pussy before you got transformed. <<print $witch.firstname>> grabs the headboard of the bed and positions her pussy so it's directly on top of your face. You get to work licking it. @@.thought;This is so humiliating. She's smothering me and I can't move. I can't really see anything besides her crotch.@@ <<print $witch.firstname>> is enjoying it though. She's moaning much more than she did <<if $player.isWearingStrapon>>when you were trying to fuck her.<<else>>when you were pleasuring her before.<</if>> To your surprise, the close-up view of <<print $witch.firstname>>'s body you're getting combined with the humiliation is turning you on too. Before you know it, <<print $witch.firstname>> is cumming. [[She lies down next to you while she recovers|WitchDate Hiking FaceSit Finish][$witch.shirt to setup.witchTankTop;$witch.pants to setup.witchJeans;$witch.shoes to setup.witchSneakers;$witch.underwear to setup.witchBlackThong;$witch.bra to setup.witchBlackBra;$rightChar to null]] <<set $player.submission to $player.submission+3>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<increaseArousal 10>>\ <<set $location to "dorm">>@@.witch;"That was great!"@@ <<print $witch.firstname>> says when she recovers. @@.witch;"I'm so glad we did it."@@ @@.player;"Me too,"@@ you say. To your surprise, you mean it. You check your phone. @@.player;"Oh shit, it's late. I should get going."@@ @@.witch;"You could spend the night."@@ It's tempting, but you <<if $beforeSexClothes.properName is "Short Shorts">>need to get back into your regular clothes before anyone realizes what you're wearing.<<elseif $dayOfWeek is "Sunday">>need to do homework.<<else>>really do need to get going.<</if>> @@.player;"No, I have to go,"@@ you say, @@.player;"but I had a nice time tonight."@@ @@.witch;"Me too!"@@ You start to put on your clothes. @@.witch;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.witch;"Next time, can I use the strap-on?"@@ You're so caught off guard by the question that you just nod\ <<if $realityChange>> \ and finish putting on your clothes. It's only later that\ <<else>>\ \, finish putting on your clothes, and leave. On your way back to your dorm,\ <</if>> \ her words sink in. @@.thought;Next time. She wants another date!@@ <<if $realityChange>>\ [[Continue|WitchDate Hiking Finish]]\ <<else>>\ [[Go back to your dorm|WitchDate Hiking Finish]]\ <</if>>\ <<finishSexScene>>\ <<if not $realityChange>><<set $location to "quad">><</if>>\@@.thought;No girl has ever sat on my face before. I didn't even really like eating pussy before I transformed. And it'll be so humiliating.@@ @@.player;"I'm sorry, <<print $witch.firstname>>. But I'm not into it."@@ She scowls but nods. @@.witch;"Okay. Then I guess you should get your clothes back on.@@ <<if $beforeSexClothes.properName is "Short Shorts">>@@.witch;You need to get back into your regular clothes before anyone sees your shorts, right?"@@<<else>>@@.witch;"@@<</if>> You raise an eyebrow at the rebuke, but you nod. @@.player;"Okay, so I guess I'll see you later..."@@ @@.thought;She's not happy. Maybe I should have just let her sit on my face.@@ @@.witch;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ @@.witch;"Next time, can I use the strap-on?"@@ You're so caught off guard by the question that you just nod\ <<if $realityChange>> \ and finish putting on your clothes. It's only later that\ <<else>>\ \, finish putting on your clothes, and leave. On your way back to your dorm,\ <</if>> \ her words sink in. @@.thought;Next time. She wants another date!@@ <<if $realityChange>>\ [[Continue|WitchDate Hiking Finish][$witch.shirt to setup.witchTankTop;$witch.pants to setup.witchJeans;$witch.shoes to setup.witchSneakers;$witch.underwear to setup.witchBlackThong;$witch.bra to setup.witchBlackBra]]\ <<else>>\ [[Go back to your dorm|WitchDate Hiking Finish][$witch.shirt to setup.witchTankTop;$witch.pants to setup.witchJeans;$witch.shoes to setup.witchSneakers;$witch.underwear to setup.witchBlackThong;$witch.bra to setup.witchBlackBra]]\ <</if>>\ <<finishSexScene>>\ <<set $rightChar to null>>\ <<if not $realityChange>><<set $location to "quad">><</if>>\You're in a good mood\ <<if not $realityChange>> \ as you walk back to your dorm<<if $player.hipSway>>, hips swaying<</if>>\ <</if>>\ \. You had a good first date with <<print $witch.firstname>> and she wants to see you again! <<if $player.pants.properName is "Short Shorts">>\ <<set $player.pants to $casualClothes.pants>>\ <<if not $realityChange and not $acceptedTrans>>\ Luckily, your roommates aren't in the room when you get back. \ <</if>>\ You quickly strip off your short shorts and put <<if $realityChange or $acceptedTrans>>on your <<print $player.pants.informalName>>.<<else>>your <<print $player.pants.informalName>> on instead.<</if>>\ <<else>>\ <<if $acceptedTrans>>\ Hazel isn't in the room when you get back. \ <<elseif not $realityChange>>\ Your roommates aren't in the room when you get back. \ <</if>>\ You sit down on your bed<<if $player.crossesLegs>>, cross your legs,<</if>> and think about your date.\ <</if>> @@.thought;This date went really well! I've never seen this side of <<print $witch.firstname>> before. She's always seemed so pushy and dominant. She was dominant tonight, but she was also caring and...vulnerable.@@ Your thoughts turn to her request. @@.thought;She wants to use the strap-on on me! I'll be getting fucked...by a cock!...Why does that turn me on?@@ <<if $realityChange>>[[Continue|RealityChange Sleep][$player.isWearingMakeup to false]]<<elseif $acceptedTrans>>[[Continue|Trans Sleep][$player.isWearingMakeup to false]]<<else>>[[Continue|Sleep][$player.isWearingMakeup to false]]<</if>> <<set $player.hasStrapon to false>>\ <<set $location to "dorm">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<print $witch.firstname>>'s dorm and knock on the door. @@.witch;"Come in, <<print $player.firstname>>."@@ She looks upset. @@.player;"Hi <<print $witch.firstname>>,"@@ you say, stepping inside. @@.player;"So I talked with Ms. Winter."@@ @@.witch;"I know you did. Can you tell me why she's been calling me a liar?"@@ <<print $witch.firstname>> snaps. @@.thought;I didn't mean to make her think that! I was trying to help!@@ [[Defend yourself|Witch Inspector Questioned Explain]] <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"I'm so sorry, <<print $witch.firstname>>. I fucked up."@@ <<print $witch.firstname>> crosses her arms over her chest. @@.witch;"No, you knew what you were doing. You wanted me to get in trouble, and I did. Congratulations."@@ @@.player;"No! That's not what I wanted at all!"@@ You look at <<print $witch.firstname>>. @@.player;"Can I explain myself?"@@ She nods. She hasn't stopped glaring at you, though. @@.player;"Ms. Winter stopped me in the hallway and asked me some questions. I didn't want her to take your powers away, so I told her that I liked the transformation and that you were my friend. I thought I got you off the hook but then she started talking about how your spell exposed the witches and how our stories didn't match up...I'm sorry. I wanted to help but I think I made it worse."@@ <<print $witch.firstname>> considers what you're saying. Then, she nods. @@.witch;"Okay. I believe you."@@ @@.player;"You do?"@@ @@.witch;"Yeah. I just spoke with Ms. Winter, and she thought that I was going around changing the appearances of my friends. I assumed...it doesn't matter. I'm sorry I yelled at you. It's been a really stressful week."@@ @@.player;"Because you might lose your powers?"@@ [[She nods|Witch Inspector Questioned Powers]] <<set $location to "dorm">>\@@.witch;"Yeah,"@@ she says, nodding. @@.witch;"I don't know what I'll do if she takes them away."@@ @@.player;"Well, you don't know if she will,"@@ you say, trying to cheer her up. @@.player;"If we tell her it was my fault, she won't think you're a liar anymore."@@ <<print $witch.firstname>> shakes her head. @@.witch;"She can still take away my powers. And if she does, I'll...I'll...I don't know. I've been training to be a witch my whole life, and I'm a powerful one. If I don't have that, then...then I don't have anything."@@ You're shocked to hear <<print $witch.firstname>> talk like that. She seems close to tears. @@.thought;I've never seen her like this. What happened to the powerful witch who cursed me and @@<<if $player.hasButtplug>>@@.thought;caught me spying on her club?@@<<elseif $pantyRaid.takenFrom is $witch.firstname>>@@.thought;forced me into panties?@@<<else>>@@.thought;demanded I help her brother become quarterback?@@<</if>> @@.player;"Uh, you've got to have other things besides witchcraft. What are you good at?"@@ @@.witch;"That's the thing, <<print $player.firstname>>. I'm not good at anything. Just witchcraft."@@ She's full on crying now. @@.player;"You're smart. Didn't you make the honor roll?"@@ @@.witch;"No. Well, technically. I //convinced// my teachers to give me the answers. I'm not actually good at school."@@ @@.thought;Really? So I've been working hard in school and she just used magic to cheat?@@ Your train of thought stops as you realize that you never worked hard in school. [[Tell her about your experience|Witch Inspector Questioned Relate]] <<set $location to "dorm">>\@@.player;"I was in a similiar situation,"@@ you tell her. @@.player;"My dream was to be a star quarterback. And I worked hard and I was the starting quarterback here at Pinewood. And colleges were scouting me. And then that all got taken away from me."@@ <<print $witch.firstname>> cries even louder and avoids your eyes. @@.player;"I was really upset at first. The only thing I was really good at was football. I never tried in school because I never thought that I needed to."@@ @@.witch;"Wow, I never realized that we were so similar,"@@ <<print $witch.firstname>> says, wiping away her tears. @@.witch;"How come you're not depressed then?"@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think<<if not $player.playsWithHair>> for a moment<</if>>. @@.player;"I think I was determined to @@<<if not $playerStarter>>@@.player;have <<print $qb.firstname>> @@<</if>>@@.player;win the championship and get rid of the curse. But as I got used to the curse, I...I guess I started to like it. The clothes are so much nicer than anything I wore before@@<<if $player.boobs>=2>>@@.player;, I like having boobs@@<</if>><<if $player.legs>=3>>@@.player;, I like having smooth legs@@<</if>><<if $player.hasWornMakeup>>@@.player;, I like putting on makeup@@<</if>>@@.player;, and most of all, I've made some friends who I never would have hung out with @@<<if $player.masculinity<=25>>@@.player;when I was a guy."@@<<else>>@@.player;before."@@<</if>> You blush, embarrassed about having gone on about what you like about <<if $player.masculinity<0>>being a girl.<<else>>not being a guy.<</if>> <<print $witch.firstname>> smiles. @@.witch;"I'm glad that we're friends too. But it's not really the same for me. I'm not going to find out that I love //not// using magic."@@ @@.player;"No, but I see the world way differently now than I did before. Maybe you'll feel the same way."@@ <<print $witch.firstname>> thinks it over. @@.witch;"Maybe, but I don't want to. Not if it means not being a witch."@@ @@.player;"Sure. We don't even know that you're going to lose your powers. Let's go to Ms. Winter and tell her that it was a misunderstanding."@@ @@.witch;"Thanks, <<print $player.firstname>>. But I'd rather do it myself."@@ You nod. @@.thought;I did enough. I don't want to fuck anything else up for her.@@ [[Continue|Witch Inspector Questioned KissChoice]] <<set $location to "dorm">>\@@.witch;"Thank you, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says. @@.player;"Why?"@@ @@.witch;"You made me feel better. And it means a lot that you tried to put in a good word for me with Ms. Winter. I wish you talked to me before you did, but I appreciate it."@@ @@.player;"Oh, you're welcome. @@<<if $witch.intentionalCurse>>@@.player;I was upset when you cursed me, but if I had been acting the way I was, I would have cursed me too,"@@ you say laughing. <<print $witch.firstname>> laughs too.<<else>>@@.player;I know you didn't mean to curse me."@@ <<print $witch.firstname>> nods.<</if>> @@.witch;"I'm glad you're not mad at me."@@ She turns and looks at you. Your faces are very close to each other, and then she moves even closer, so her lips are right in front of yours. <<if $qb.date is not $player.firstname>> [[Kiss her|Witch Inspector Questioned Kiss]]<</if>> [[Push her away|Witch Inspector Questioned Reject]] <<set $witch.inspector to 7>>\ <<set $location to "dorm">>\@@.thought;What the hell?@@ you think. You move your head forward and kiss <<print $witch.firstname>> on the lips. She kisses you back, and you make out with each other for what feels like ages. Finally, <<print $witch.firstname>> breaks away. @@.thought;I can't believe I just kissed <<print $witch.firstname>>! She's the one who @@<<if $player.masculinity<0>>@@.thought;turned me into a girl!@@<<elseif $player.masculinity<50>>@@.thought;turned me into a sissy!@@<<else>>@@.thought;took away my dick!@@<</if>> @@.thought;But I don't mind it as much as I used to. I can't believe I never realized how hot she was before...This is all so confusing.@@ <<print $witch.firstname>>'s phone goes off. She looks at it and says, @@.witch;"You need to leave."@@ @@.player;"What?"@@ you ask, confused. You had just kissed her! @@.witch;"Elvira and the other witches are coming over. Do you want them to find you here?"@@ @@.player;"No,"@@ you say, blushing. <<if $scenes.witch.archiesEnding is "kiss" and $qb.date is not $player.firstname and not $scenes.witch.breakupRequest and $player.datingGirlfriend>>\ [[You start to leave|Witch Inspector Questioned BreakupRequest]]\ <<else>>\ <<link "Leave $witch.firstname's room" $currentPassage>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $scenes.witch.kissedAfterInspector to true>>\ <<set $player.crush to $witch.firstname>>\ <<set $witch.relationship to $witch.relationship+7>>\ <<set $location to "dorm">>\@@.witch;"<<print $player.firstname>>, wait."@@ You turn around. <<print $witch.firstname>> is frowning. @@.player;"What?"@@ @@.witch;"<<print $girlfriend.firstname>>."@@ @@.player;"Oh,"@@ you say, suddenly feeling guilty. @@.thought;She's been so supportive. And here I am, making out with the girl who cursed me!@@ @@.witch;"Can you talk to her for me, <<print $player.firstname>>?"@@ @@.player;"Uhhh..."@@ @@.witch;"I just want you to talk to her. It doesn't feel right to do anything else if you're dating someone."@@ @@.thought;I don't think <<print $girlfriend.firstname>> will be happy if I tell her about <<print $witch.firstname>>. I can't believe I'm considering breaking up with my girlfriend so I can hook up with the girl who cursed me! But I really like <<print $witch.firstname>>. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it.@@\ <<link "Tell her that you'll think about it" $currentPassage>><<set $rightChar to null>><</link>> <<set $scenes.witch.breakupRequest to true>>\ <<set $player.crush to $witch.firstname>>\ <<set $location to "dorm">>\<<if $qb.date is $player.firstname or $qb.date is $player.malename>>\ @@.thought;I'm not going to mess things up with <<print $qb.firstname>> by kissing his sister!@@\ <<else>>\ @@.thought;Does she want me to kiss her? Well I'm not going to do that!@@\ <</if>> \ you think as you push her away. <<print $witch.firstname>> looks hurt, and you feel a little bad. @@.player;"I'm sorry, <<print $witch.firstname>>. But@@ \ <<if $player.datingQuarterback>>\ @@.player;I'm dating your brother. And@@ \ <<elseif $player.crush is $qb.firstname>>\ @@.player;I like your brother. And@@ \ <<elseif $player.datingGirlfriend>>\ @@.player;I'm dating <<print $girlfriend.firstname>>. And@@ \ <</if>>\ @@.player;I can't get over that you cursed me."@@ <<print $witch.firstname>> nods. @@.witch;"I get it."@@ Suddenly, her phone goes off. @@.witch;"You need to leave. Elvira and the other witches are coming over."@@ @@.player;"Why do I need to leave?"@@ @@.witch;"Do you want them to find you in my room?"@@ @@.player;"No,"@@ you say, blushing. <<link "Leave $witch.firstname's room" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-3>>\ <<set $location to "dorm">>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<print $witch.firstname>>'s dorm and knock on the door. @@.witch;"Come in, <<print $player.firstname>>."@@ @@.player;"Hey,"@@ you say, stepping inside. @@.player;"So I spoke with Ms. Winter."@@ @@.witch;"You did?"@@ she asks, looking interested. @@.witch;"How did it go?"@@ <<if $scenes.witch.inspectorReaction is "okay">>@@.player;"I'm not sure. I think it went okay. I told her I was upset with you when you did the curse, but it wasn't as bad as I thought."@@ She smiles. @@.witch;"That's smart. I won't get in trouble for the curse, but she won't think that I'm the kind of witch who goes around changing the appearance of my friends either."@@ @@.player;"Yeah, I guess so."@@ You hadn't thought about it like that, but <<if $scenes.witch.wantToProtectFromWinter>>now you're glad that you told Ms. Winter what you did.<<else>>now you wish you had told Ms. Winter something different.<</if>> @@.player;"She also@@<<else>>@@.thought;I shouldn't tell her that I tried to get her in trouble.@@ @@.player;"She@@<</if>> @@.player;said that she didn't know if she was going to take away your powers. She also said something about you putting us all at risk."@@ <<print $witch.firstname>> groans. @@.witch;"She gave me the same speech too."@@ @@.player;"I'm sorry. I wish I could tell you that she wasn't going to take away your powers."@@ <<link "$witch.firstname looks stressed" "Witch Inspector Tell Powers">><</link>> <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.witch;"Yeah,"@@ she says, nodding. @@.witch;"I don't know what I'll do if she takes them away."@@ @@.player;"Well, you don't know if she will,"@@ you say, trying to cheer her up. <<print $witch.firstname>> shakes her head. @@.witch;"But if she does, I'll...I'll...I don't know. I've been training to be a witch my whole life, and I'm a powerful one. If I don't have that, then...then I don't have anything."@@ You're shocked to hear <<print $witch.firstname>> talk like that. She seems close to tears. @@.thought;I've never seen her like this. What happened to the powerful witch who cursed me and @@<<if $player.hasButtplug>>@@.thought;caught me spying on her club?@@<<elseif $pantyRaid.takenFrom is $witch.firstname>>@@.thought;forced me into panties?@@<<else>>@@.thought;demanded I help her brother become quarterback?@@<</if>> @@.player;"Uh, you've got to have other things besides witchcraft. What are you good at?"@@ @@.witch;"That's the thing, <<print $player.firstname>>. I'm not good at anything. Just witchcraft."@@ She's full on crying now. @@.player;"You're smart. Didn't you make the honor roll?"@@ @@.witch;"No. Well, technically. I //convinced// my teachers to give me the answers. I'm not actually good at school."@@ @@.thought;Really? So I've been working hard in school and she just used magic to cheat?@@ Your train of thought stops as you realize that you never worked hard in school. [[Tell her about your experience|Witch Inspector Tell Relate]] <<set $location to "dorm">>\@@.player;"I was in a similiar situation,"@@ you tell her. @@.player;"My dream was to be a star quarterback. And I worked hard and I was the starting quarterback here at Pinewood. And colleges were scouting me. And then that all got taken away from me."@@ <<print $witch.firstname>> cries even louder and avoids your eyes. @@.player;"I was really upset at first. The only thing I was really good at was football. I never tried in school because I never thought that I needed to."@@ @@.witch;"Wow, I never realized that we were so similar,"@@ <<print $witch.firstname>> says, wiping away her tears. @@.witch;"How come you're not depressed then?"@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think<<if not $player.playsWithHair>> for a moment<</if>>. @@.player;"I think I was determined to @@<<if not $playerStarter>>@@.player;have <<print $qb.firstname>> @@<</if>>@@.player;win the championship and get rid of the curse. But as I got used to the curse, I...I guess I started to get used to it. I still want to @@<<if $player.masculinity>=50>>@@.player;get my dick back@@<<else>>@@.player;go back to being a guy@@<</if>>@@.player;, but there are some things I'll miss. The clothes are so much nicer than anything I wore before@@<<if $player.legs<3 and not $player.hasWornMakeup and $player.boobs<2>>@@.player;. They're so soft and colorful"@@<</if>><<if $player.boobs>=2>><<if $player.legs<3 and not $player.hasWornMakeup>> @@.player;and@@<<else>>@@.player;,@@<</if>> @@.player;I like having boobs@@<<if $player.legs<3 and not $player.hasWornMakeup>>@@.player;."@@<</if>><</if>><<if $player.legs>=3>>@@.player;, @@<<if not $player.hasWornMakeup>>@@.player;and @@<</if>>@@.player;I like having smooth legs@@<</if>><<if $player.hasWornMakeup>>@@.player;, and I like putting on makeup."@@<</if>> You blush, embarrassed about having gone on about what you like about <<if $player.masculinity<0>>being a girl.<<else>>not being a guy.<</if>> <<print $witch.firstname>> smiles. @@.witch;"I'm glad that you don't hate what I did to you anymore. But it's not really the same for me. I'm not going to find out that I love //not// using magic."@@ @@.player;"No, but I see the world way differently now than I did before. Maybe you'll feel the same way."@@ <<print $witch.firstname>> thinks it over. @@.witch;"Maybe, but I don't want to. Not if it means not being a witch."@@ @@.player;"Sure. We don't even know that you're going to lose your powers. Ms. Winter could let you keep them."@@ @@.witch;"Yeah, I really hope she does."@@ <<link "Say goodbye" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship+2>>\ <<set $witch.inspector to 7>>\ <<set $location to "dorm">>\<<if visited("Play video games") and $day is 2>>@@.player;"I'll be right over."@@ @@.qb;"Okay,"@@ <<print $qb.firstname>> says, sounding a little surprised. @@.player;"Wait! Should I go to <<print $witch.firstname>>'s dorm or yours?"@@ @@.qb;"Oh, sorry. We're in my room."@@<<elseif $day is 2>>@@.player;Hey, <<print $qb.firstname>>. Is <<print $witch.firstname>> up yet?@@ you text. A reply comes a couple seconds later. @@.qb;Yeah. Why don't you come over? We're in my room.@@<<else>>@@.player;Hey, do you mind if I come over? Is <<print $witch.firstname>> there?@@ you text <<print $qb.firstname>>. You feel awkward texting him out of the blue, especially since you don't really know him. But hey, he offered, and you really need answers. @@.qb;I didn't think you were interested. But yeah, we're in my room.@@<</if>> <<print $qb.firstname>> is in a different dorm than you, but the boys dorms are all in the same area. You walk over to his dorm and then realize that you have no idea where he lives. You've hung out with most of the other football players, but you never had any reason to chill with him. As you're wandering around, <<print $qb.firstname>> comes out of his room. Grateful, you turn around and say hello. @@.qb;"Good morning. Looking for my room?"@@ @@.player;"Uh, yeah."@@ @@.qb;"It's right here. Why don't you come inside?"@@ You follow him inside. <<print $witch.firstname>> is sitting cross-legged on a bed, looking at you with a weird combination of anger and anxiety. She has dark circles under her eyes and unkempt hair. @@.witch;"Hi <<print $player.firstname>>. You must have a lot of questions."@@ @@.player;"I do."@@ [[Are you a witch?|Witch]] [[What did you do?|Curse]] <<set $videogamesPassage to "VideoGamesStandard">>\ <<set $witch.heardBackstory to true>>\ <<set $location to "dorm">>\ <<set $qb.pants to setup.qbShorts>><<set $qb.shirt to setup.qbGreenShirt>><<set $qb.shoes to setup.qbGraySneakers>><<set $qb.underwear to null>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to $qb>><<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"Are you a witch?"@@ you ask bluntly. @@.thought;Shit. Did I really just ask that?@@ You're prepared to get slapped or for her to go off on you<<if $witch.intentionalCurse>> like she did <<if $day is 2>>last night<<else>>on Friday<</if>><</if>>. @@.witch;"Yeah."@@ You look at her in shock. You had told yourself that witchcraft wasn't real, that you were imagining all of it, and that there was some way of explaining what happened last night. That one //Yeah// shattered all of that. @@.thought;Unless she's crazy.@@ @@.witch;"No, I'm not crazy."@@ @@.player;"Did...did you read my mind?"@@ She laughs. @@.witch;"No, I didn't read your mind. I mean, I could if I wanted to. But your thoughts are written all over your face."@@ Thinking she means it literally, you look into the mirror on the wall to check. This time, both <<print $witch.firstname>> and <<print $qb.firstname>> laugh at you. @@.player;"How long have you been a...witch?"@@ you ask, changing the subject. @@.witch;"Ever since I was in middle school. My moms are both famous witches and they were expecting me to follow in their footsteps. But I didn't seem to have any magic. They got me books and took me to magic shows, but nothing happened. And then one day, I started being able to...change things. First it was small, like I couldn't find a sock and then it would be on the bed. But as I got older, I could do more stuff."@@ @@.player;"I see,"@@ you say, feeling alarmed, but not totally sure that she isn't just crazy. <<if not visited("Curse")>> [[What did you do?|Curse]]<</if>><<if visited("Curse") and not visited("Why Me") and not visited("Why Curse")>> <<if $witch.intentionalCurse>>[[Why me?|Why Me]]<<else>>[[Why did you curse me?|Why Curse]]<</if>><</if>><<if visited("Witch") and not visited("Consequences")>> [[What's going to happen?|Consequences]]<</if>><<if visited("Consequences") and not $scenes.witch.knowBoysCantBeWitches>> [[Can you fix this?|Reverse]]<</if>> [[I've heard enough|WitchFirstQuestion]] <<set $location to "dorm">>\@@.player;"What did you do to me?"@@ @@.witch;"Actually, I'm not sure."@@ @@.player;"What?"@@ @@.witch;"I don't remember <<if $day is 2>>last<<else>>that<</if>> night that well. I know we argued, and I know I cursed you, but I don't know what I said."@@ You hesitate, unsure of whether it's safe to say the curse out loud. @@.player;"You want me to tell you what you said?"@@ @@.qb;"Don't worry about it, <<print $player.firstname>>,"@@ <<print $qb.firstname>> chimes in. @@.qb;"I've said her spells. Nothing happened."@@ In your mind, you hear <<print $witch.firstname>>'s voice chanting the full spell. @@.player;"By the light of the night and the strength of the bull, I call upon thee tonight. Grant me my wishes full. <<print $player.firstname>> <<print $player.lastname>>, symbol of masculinity, bright as day. To harm him I wish. Take it all away. Make his strength diminish. At the dawn of morning, let this curse begin, to never reverse until the championship Pinewood wins,"@@ you repeat. @@.witch;"That's a basic curse,"@@ <<print $witch.firstname>> says. @@.witch;"It's supposed to take away your strength.@@ <<if $day is 2>>@@.witch;It should have started already..."@@ She ends her sentence with an upward inflection. Her eyes are fixed on your body, looking for anything out of place. You fidget, remembering the changes you saw in the shower.<<else>>@@.witch;I can see that it's started,"@@ she says with a smirk, her eyes searching your body. You blush, reminded of your nonexistent muscles<<if $player.cock is 0>> and your genitals<</if>>. @@.thought;Is it obvious? What will the team think?<<if $girlfriend.knowsSecret is false>> What will <<print $girlfriend.firstname>> think?<</if>>@@<</if>> <<if not visited("Witch")>> [[Are you a witch?|Witch]]<</if>><<if visited("Curse") and not visited("Why Me") and not visited("Why Curse")>> <<if $witch.intentionalCurse>>[[Why me?|Why Me]]<<else>>[[Why did you curse me?|Why Curse]]<</if>><</if>><<if visited("Witch") and not visited("Consequences")>> [[What's going to happen?|Consequences]]<</if>><<if visited("Consequences") and not $scenes.witch.knowBoysCantBeWitches>> [[Can you fix this?|Reverse]]<</if>> [[I've heard enough|WitchFirstQuestion]] <<set $location to "dorm">>\@@.player;"Why me?"@@ @@.witch;"Because you're a jerk!"@@ she exclaims with unexpected passion. @@.witch;"You think you're way better than everyone else. <<print $qb.firstname>> works harder than you. He'd be a way better quarterback if he got the chance."@@ @@.qb;"<<print $witch.firstname>>!"@@ @@.player;"Wait,"@@ you say, turning to <<print $qb.firstname>>. @@.player;"So you weren't in on this?"@@ @@.qb;"No! I swear I wasn't! <<print $witch.firstname>> didn't tell me she was going to do this. I only knew you were cursed when you told me."@@ @@.witch;"I didn't plan this out,"@@ <<print $witch.firstname>> says, annoyed. @@.witch;"Look, <<print $player.firstname>>, I'm sorry. I got drunk and I was thinking about how you showed <<print $qb.firstname>> up and how much of an asshole you were, and I...I cursed you. I shouldn't have done that."@@ You look at her, unsure how to respond. You weren't expecting her to apologize, even if it wasn't much of an apology. <<if not visited("Witch")>> [[Are you a witch?|Witch]]<</if>><<if not visited("Curse")>> [[What did you do?|Curse]]<</if>><<if visited("Witch") and not visited("Consequences")>> [[What's going to happen?|Consequences]]<</if>><<if visited("Consequences") and not $scenes.witch.knowBoysCantBeWitches>> [[Can you fix this?|Reverse]]<</if>> [[I've heard enough|WitchFirstQuestion]] <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "dorm">>\@@.player;"Why did you curse me?@@ <<if not $scenes.witch.staredAtInHistory and (visited("Arm Strength") or visited("Accuracy"))>>@@.player;I've been nice to you and I even gave <<print $qb.firstname>> advice."@@<<elseif not $scenes.witch.staredAtInHistory>>@@.player;I've been nice to your brother."@@<<else>>@@.player;I've been nice to you."@@<</if>> @@.witch;"Because you kept saying that I wasn't a real witch. Usually I wouldn't care. But right then, I needed to show you that I could do magic."@@ @@.player;"But why a curse?"@@ @@.witch;"Because that was the first spell that I could think of."@@ @@.player;"So you really didn't plan this out? And <<print $qb.firstname>> didn't know about it?"@@ @@.qb;"No! I swear I didn't! <<print $witch.firstname>> didn't tell me she was going to do this. I only knew you were cursed when you told me."@@ @@.witch;"I didn't plan this out,"@@ <<print $witch.firstname>> says, annoyed. @@.witch;"Look, <<print $player.firstname>>, I'm sorry. I got drunk and I got annoyed that you didn't believe me. I should have just let it go."@@ You look at her, unsure how to respond. You weren't expecting her to apologize to you. <<if not visited("Witch")>> [[Are you a witch?|Witch]]<</if>><<if not visited("Curse")>> [[What did you do?|Curse]]<</if>><<if visited("Witch") and not visited("Consequences")>> [[What's going to happen?|Consequences]]<</if>><<if visited("Consequences") and not $scenes.witch.knowBoysCantBeWitches>> [[Can you fix this?|Reverse]]<</if>> [[I've heard enough|WitchFirstQuestion]]@@.player;"So what's going to happen?"@@ <<if $witch.intentionalCurse>>@@.witch;"I think it's pretty obvious. You'll lose your strength, <<print $qb.firstname>> will be the new quarterback, he'll lead us to the championship, and you'll get your strength back."@@<<else>>@@.witch;"Well, you're going to lose your strength, and <<print $qb.firstname>> will be the new quarterback. He'll lead us to the championship, and then you'll get your strength back,"@@ she says.<</if>> Her voice takes on an apologetic tone. @@.witch;"I'm sorry to be so blunt. But I've already cast the curse. @@<<if $witch.intentionalCurse>>@@.witch;I couldn't stop it even if I wanted to."@@<<else>>@@.witch;I can't stop it."@@<</if>> @@.player;"Wait!"@@ you shout. @@.player;"<<print $qb.firstname>> will be the new quarterback?"@@ @@.witch;"You'll lose your strength. How are you supposed to throw the ball?"@@ She's got a point. @@.player;"But what about my scholarship? And how are we supposed to win the championship with <<print $qb.firstname>>? No offense."@@ <<if $witch.intentionalCurse>>@@.witch;"That's all you ever talk about. Football and your scholarship,"@@<<else>>@@.witch;"You know, there's more to life than football,"@@<</if>> <<print $witch.firstname>> says, rolling her eyes. You stare at the ground. <<if $day is 2>>Last<<else>>Friday<</if>> night, you were on top of the world. You were the star and you led the Stallions to victory. Now, you can't even be the starting quarterback, and you won't be able to get a scholarship. Suddenly, an idea comes to you. @@.player;"You said //Until the championship Pinewood wins.// Right? So I'll get my strength back when we win state?"@@ She nods. @@.player;"But you didn't say anything about who the quarterback was. So if, somehow, I lead us to the championship, the curse is lifted."@@ <<if $witch.intentionalCurse>><<print $witch.firstname>>'s face falls, and you beam. You may have a way out! @@.witch;"I didn't think of that. Unless I curse you again."@@ @@.qb;"No!"@@<<else>><<print $witch.firstname>> looks strangely disappointed. @@.witch;"I didn't think of that. Yeah, you're right. Unless..."@@ @@.qb;"Don't curse him again!"@@<</if>> You turn around, surprised to see <<print $qb.firstname>> come to your rescue. @@.qb;"<<if $qb.relationship>50>><<print $player.firstname>> is my friend<<else>>I know <<print $player.firstname>> is a jerk, but you can't go around cursing everyone<</if>>. If I'm going to be the quarterback, I want to earn it."@@ <<if $witch.intentionalCurse>>@@.witch;"Fine,"@@ <<print $witch.firstname>> says. @@.witch;"No more curses. If you can somehow win the championship without any arm strength, good for you."@@<<else>>@@.witch;"Relax, I wasn't going to curse him,"@@ <<print $witch.firstname>> says, rolling her eyes. Turning to you, she says, @@.witch;"It's going to be hard to win the championship on your own without any arm strength. But if you can, good for you."@@<</if>> <<if not visited("Witch")>> [[Are you a witch?|Witch]]<</if>><<if not visited("Curse")>> [[What did you do?|Curse]]<</if>><<if visited("Curse") and not visited("Why Me") and not visited("Why Curse")>> <<if $witch.intentionalCurse>>[[Why me?|Why Me]]<<else>>[[Why did you curse me?|Why Curse]]<</if>><</if>><<if visited("Consequences") and not $scenes.witch.knowBoysCantBeWitches>> [[Can you fix this?|Reverse]]<</if>> <<set $qb.relationship to $qb.relationship+1>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $location to "dorm">>\@@.player;"Can you fix this?"@@ She shakes her head. @@.player;"You can't? Or you won't?"@@ <<if $witch.intentionalCurse>>@@.witch;"Both. But mostly can't."@@<<else>>@@.witch;"I can't."@@<</if>> @@.player;"What do you mean? Just do a new spell to give me my strength back."@@ @@.witch;"I can't do that. You saw how much that spell took out of me."@@ <<if $scenes.witch.movedFromLockerRoom>>You nod, recalling dragging her unconscious body to her dorm room.<<else>>You nod, recalling the way she collapsed after doing the spell.<</if>> @@.witch;"Besides, once a spell has been cast, it can't be taken back. Unless..."@@ @@.player;"Unless what?"@@ @@.witch;"Well, there is a way to reverse a spell. But it will never work."@@ @@.player;"What?"@@ you ask. Maybe there is hope. @@.witch;"Well, even if you convinced me to help you, you'd need ingredients for the spell. It would be really hard to get them. And we'd need you, me, and another witch to cast the spell."@@ @@.player;"Let's go then! We can't waste any time."@@ @@.witch;"First of all, you're not a witch."@@ @@.player;"Okay, I can become one. What do I need? Do you need to say a spell over me?"@@ <<print $witch.firstname>> rolls her eyes. @@.witch;"It's not that simple. You can never become one."@@ @@.player;"Why not?"@@ @@.witch;"You need to be a girl."@@ @@.player;"Oh."@@ @@.witch;"Yeah. You should cheer <<print $qb.firstname>> on, he'll lead us to the championship, and you can get your strength back."@@ <<if not visited("Witch")>> [[Are you a witch?|Witch]]<</if>><<if not visited("Curse")>> [[What did you do?|Curse]]<</if>><<if visited("Curse") and not visited("Why Me") and not visited("Why Curse")>> <<if $witch.intentionalCurse>>[[Why me?|Why Me]]<<else>>[[Why did you curse me?|Why Curse]]<</if>><</if>><<if visited("Witch") and not visited("Consequences")>> [[What's going to happen?|Consequences]]<</if>> [[I've heard enough|WitchFirstQuestion]] <<set $scenes.witch.knowBoysCantBeWitches to true>>\ <<set $location to "dorm">>\@@.player;"That's all the questions I have."@@ @@.witch;"Then if you don't mind, I have some questions for you,"@@ <<print $witch.firstname>> says. @@.player;"Go ahead, I guess."@@ @@.witch;"Okay. Can we agree that we won't say anything about my spell? The..."@@ @@.player;"Curse."@@ @@.witch;"My curse. The only people who will know about it are you, me, and <<print $qb.firstname>>."@@ Her question catches you off guard. @@.thought;Why does she care so much about me not telling anyone?@@ @@.player;"Would you get in trouble if people found out?"@@ She sighs. @@.witch;"Well, yes, but..."@@ @@.player;"Aha! Then you'd better change me back!"@@ She sighs again. @@.witch;"Or you'll tell everyone? <<if $scenes.witch.knowBoysCantBeWitches>>Look, I already told you<</if>>. I can't do that."@@ <<print $witch.firstname>> pauses and then looks at you. @@.witch;"And you wouldn't tell anyone. You really want people to know that <<if $day is 2>>you're going to lose<<else>>you've lost<</if>> your strength?"@@ You look down. She's right. @@.witch;"So can we agree? We won't tell anyone?"@@ [[Yes|Witch Agree]] [[Tell her to fuck off|Witch Yell]] <<set $location to "dorm">>\@@.player;"Okay. I won't tell anyone,"@@ you tell her. You mean it, too. Your whole identity is based around being the star quarterback. If people knew you had no strength, they could never respect you. @@.witch;"Great,"@@ <<print $witch.firstname>> says, looking relieved. @@.player;"Did you have any other questions?"@@ @@.witch;"Yeah. Are you down to help <<print $qb.firstname>> practice?"@@ @@.qb;"You don't //know// that I'll be the new quarterback."@@ @@.witch;"Don't be modest. Anyway, <<print $player.firstname>>, <<print $qb.firstname>> is the Stallions best quarterback now. If he leads us to the championship, no more curse. But he'll need your help to get better."@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think about it<<if not $player.playsWithHair>> for a minute<</if>>. @@.thought;<<print $qb.firstname>> wasn't involved in this, and <<print $witch.firstname>> is right. He's my best chance at getting this curse lifted. But if I let him take my spot, then I'm giving in. Maybe I can somehow keep my job and lead us to the championship.@@ [[Agree to help|Agree to Help]] [[Agree, but sabotage him|Sabotage]] <<set $witch.relationship to $witch.relationship+2>>\ <<set $location to "dorm">>\You can't take it anymore. <<print $witch.firstname>> is the reason for all of this, and you can't just suck up to her. @@.player;"Are you kidding me?"@@ you ask, exploding with anger. @@.player;"Fuck you!"@@ @@.witch;"What? I'm just trying to help."@@ @@.player;"Like hell you are! If you wanted to help, you wouldn't have cursed me!@@<<if not $witch.intentionalCurse>> @@.player;You could have done any other spell!@@<</if>> @@.player;I could have been the quarterback, we would have won the championship, and you could do your freaky witch shit, and we'd both be happy. But you just had to mess everything up!"@@ <<print $witch.firstname>> is silent, waiting for you to finish. @@.witch;"I told you I'm sorry,"@@ she says finally. @@.witch;"I was drunk. And I'd like to help get you back..."@@ @@.player;"Then why don't you do that? Right now. Turn me back!"@@ @@.witch;"I can't do that. That's not how magic works. You need..."@@ @@.player;"Yeah, whatever. Of course you can't turn me back."@@ @@.witch;"Do you want my help or not?"@@ @@.player;"Sure."@@ @@.witch;"Then can you at least play nice? Can we agree that we won't tell anyone about this?"@@ [[Play nice|Witch Agree]] [[Storm off|Witch Storm]] <<set $player.submission to $player.submission-1>>\ <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "dorm">>\@@.player;"I guess I don't have a choice, right?"@@ @@.qb;"You don't have to if you don't want, <<print $player.firstname>>,"@@ <<print $qb.firstname>> says. @@.player;"No, it's okay. But if I find out you had anything to do with this, I'll beat your ass. Once I get my strength back."@@ @@.qb;"Deal. So how should we do this? Do you want to practice now, or?"@@ @@.player;"Look, I don't feel like doing this right now. I have a lot going on today."@@ @@.qb;"Of course. Sorry <<print $player.firstname>>."@@ @@.witch;"Seriously? You need to be more assertive."@@ @@.qb;"Don't push him."@@ [[Ask if she has any last questions|Witch Question End]] <<set $qb.relationship to $qb.relationship+2>>\ <<set $location to "dorm">>\@@.player;"Sure,"@@ you say, not meeting either of their eyes. @@.thought;I can keep an eye on <<print $qb.firstname>> and make sure I'll keep my job. Then I just have to figure out how to win the championship. I'm not going to let myself get blackmailed.@@ @@.witch;"You don't seem too sure."@@ @@.thought;Crap, I hope she doesn't read my mind!@@ @@.player;"Well, you're telling me I have to give up my spot. But you're right, it's my best chance to get my strength back."@@ Luckily, <<print $witch.firstname>> seems to buy it. @@.thought;Interesting. I have to figure out how her powers work.@@ @@.witch;"Okay. <<print $qb.firstname>> can be a great quarterback but he's not there yet. He needs your help."@@ @@.player;"Yeah, I know. You told me."@@ [[Ask if she has any last questions|Witch Question End]] <<set $location to "dorm">>\@@.player;"No! I'll do what I want!"@@ @@.witch;"<<print $player.firstname>>..."@@ You're not going to let her get a chance to speak. @@.player;"Let me guess, you want me to help train <<print $qb.firstname>> too?"@@ She looks down. Looks like you were right. @@.player;"Yeah, that's not happening. I'll probably lose my spot because of you. I'm not going to help your brother replace me."@@ <<print $qb.firstname>> starts to say something, but you're not hearing it. You get up and angrily storm off. <<link "Do something else" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-2>>\ <<set $qb.relationship to $qb.relationship-2>>\ <<set $player.confidence to $player.confidence+5>>\ <<set $location to "dorm">>\@@.witch;"Yeah. Can you tell me everything that happens over the next few days?"@@ @@.player;"What do you mean?"@@ @@.witch;"With you losing your strength."@@<<if $day is 3>> @@.player;"But I've already lost my strength."@@ You flex your missing biceps to prove your point. @@.witch;"Sure. But the spell has one night left?"@@ @@.player;"One night?"@@ @@.witch;"Yeah. It takes three days for the spell to take effect. So you should lose more strength tonight."@@ You shudder, imagining how it could get worse. @@.witch;"Anyway, can you promise to tell me everything that happens?"@@<</if>> @@.player;"Uh, sure. Why?"@@ @@.qb;"She wants to know that there weren't any side effects."@@ @@.witch;"Shut up! I know what I'm doing!"@@ @@.player;"Side effects?"@@ you ask, feeling a little scared. @@.qb;"Some of her spells don't work the way she wants."@@ @@.witch;"Yeah, if anything out of the ordinary happens, let me know and I can probably fix it. But I've gotten better. There shouldn't be any side effects."@@ @@.player;"Okay,"@@ you say, not feeling reassured.<<if $day is 3>> You think about your tiny cock. @@.thought;That's a side effect. But should I tell <<print $witch.firstname>> about that?@@ [[Tell her|Witch Question Cock]]<<elseif $player.cock is 0 and $witch.knowsSecret is false>> @@.thought;Should I tell her about my pussy?@@ [[Tell her|Witch Question Pussy]]<<else>> <</if>> <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.finishedBackstoryScene to true>>\ <<set $location to "dorm">>\@@.player;"Uh, actually,"@@ you begin, blushing furiously. You can't imagine you're going to tell her about your pussy. @@.thought;Calm down. I need to tell her so she can fix it.@@ Taking a breath, you try again. @@.player;"Actually, uh, there is a side effect. Ever since this started, my dick has gotten smaller."@@ <<print $witch.firstname>> stifles a giggle. @@.thought;Dammit!@@ @@.witch;"That's not good, but at least you came to me. How much smaller?"@@ You can't tell whether she's being genuine or if she's making fun of you. @@.player;"Uh, well, it kept getting smaller and smaller and now it's, um, not there."@@ @@.witch;"So you have a pussy?"@@ she giggles. <<if $player.pout>>You pout.<<else>>Your cheeks turn red.<</if>> @@.player;"Uh, yeah."@@ @@.qb;"Wow."@@ You had forgotten that he was there. @@.witch;"Wow. So...my curse did this?"@@ She's still smiling, but she looks worried. @@.player;"What else could it have been?"@@ @@.qb;"I told you, <<print $witch.firstname>>. You need to be careful! Your spells have side effects."@@ @@.witch;"Shut up! But, uh, yeah, my spell might have made your dick disappear."@@ Seeing your face, she continues. @@.witch;"Don't worry though. So you'll have a pussy for a couple months. And then we'll win the championship and it'll be back to normal."@@ You nod, seeing her logic. @@.player;"What if people find out? How can I keep this from the team?"@@ @@.witch;"You could always quit the team, and have <<print $qb.firstname>> take over."@@ @@.player;"No!"@@ @@.witch;"Okay, okay,"@@ she says, backing off. @@.witch;"Then you'll have to wait a couple months and you'll be back to normal. If you came to me as soon as this started, I could maybe fix it, but now..."@@ @@.player;"Fine."@@ You don't like it, but it seems like you have no choice but to make sure Pinewood wins the championship. <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.knowsSecret to true>>\ <<set $qb.knowsSecret to true>>\ <<set $location to "dorm">>\@@.player;"Uh, actually,"@@ you begin, blushing furiously. You can't imagine you're going to tell her about your small dick. @@.thought;Calm down. I need to tell her so she can fix it.@@ Taking a breath, you try again. @@.player;"Actually, uh, there is a side effect. My dick has, uh, gotten smaller."@@ <<print $witch.firstname>> stifles a giggle. @@.thought;Dammit!@@ @@.witch;"How much smaller?"@@ she asks. You can't tell whether she's being genuine or if she's making fun of you. @@.player;"Uh, it's probably three inches now. But maybe more."@@ @@.witch;"So it's back to normal?"@@ she giggles. @@.player;"No. It was much bigger. Around eight inches."@@ It was actually eight and a quarter. You've measured. @@.witch;"Wow. So...my curse did this?"@@ She's still smiling, but she looks worried. @@.player;"What else could it have been?"@@ @@.qb;"I told you, <<print $witch.firstname>>. You need to be careful! Your spells have side effects."@@ @@.witch;"Shut up! But, uh, yeah, my spell might have made your dick shrink."@@ Seeing your face, she continues. @@.witch;"Don't worry though. So you'll have a small dick for a couple months. And then we'll win the championship and it'll be back to normal."@@ You nod, seeing her logic. You don't like it, but it seems like you have no choice but to make sure Pinewood wins the championship. <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "dorm">>\<<if $witch.hasNumber>>@@.player;Hey <<print $witch.firstname>>@@ you text her.<<else>>You really need to figure out what's happening to you. There's just one small problem. You don't know how to find <<print $witch.firstname>>. With a sigh, you pull out your phone and send a text to <<print $qb.firstname>>. @@.player;Can I have <<print $witch.firstname>>'s number?@@ You send another text: @@.player;So I can ask her more about my curse.@@ He gives it to you, and you send <<print $witch.firstname>> a text. @@.player;Hey, it's <<print $player.firstname>>. <<print $qb.firstname>> gave me your number.@@<</if>> @@.witch;What do you want?@@ @@.player;Your curse is getting pretty weird.@@ @@.witch;Don't talk about this over text! I'll be right over.@@ @@.thought;How does she know where I live?@@ True to her word, <<print $witch.firstname>> knocks at your door ten minutes later. @@.male;"What's going on?"@@ Marco groans. You look over at him. You didn't realize he was awake. <<print $witch.firstname>> knocks again. @@.player;"Hey,"@@ you say, answering the door. @@.witch;"So what's this all about?"@@ she says briskly. @@.player;"Are you in a rush?"@@ @@.witch;"I've got a meeting in an hour,"@@ she tells you. @@.witch;"For the Witchcraft Club,"@@ she clarifies, seeing your confused expression. @@.witch;"But I can talk as long as it doesn't take too long."@@ @@.male;"What's going on? Why are you talking to //her//?"@@ Marco asks. <<print $witch.firstname>> glares at him. @@.witch;"Let's go find somewhere private to talk."@@ You're feeling a little lazy. But on the other hand, you agree with her. It's like two of your worlds are colliding, and you don't like it. [[Find somewhere private|Witch Encounter Reveal][$location to "quad"]] [[Suggest you whisper|Witch Encounter Reveal][$marco.suspicion to $marco.suspicion+1]] <<set $scenes.witch.questionedAboutCurse to true>>\ <<set $witch.pants to setup.witchJeans>><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<if $marco.suspicion is 0>>@@.player;"You're right,"@@ you tell her. The two of you wander through the building, before finally spotting a bench outside. It looks like it would be a good place for a private conversation. @@.witch;"@@<<else>>@@.player;"He's barely awake. What if we just whisper?"@@ @@.witch;"Well, you would know him better. Fine. @@ <</if>>@@.witch;So what's up?"@@ You hesitate. It's weird to talk about this with what used to be a complete stranger. @@.thought;I have no choice though.@@ @@.player;"You said your curse would take away my strength. But it's doing, uh, other things too."@@ @@.witch;"What kind of other things?"@@ @@.player;"Well, uh,"@@ you close your eyes and force yourself to blurt it out. <<if $player.cock>0>>@@.player;"My dick. It used to be huge, but now it's tiny."@@<<else>>@@.player;"My dick. It used to be huge but it started shrinking and now it's a pussy."@@<</if>> <<if $marco.suspicion is 1>>Remembering Marco, you hiss the end of the sentence in a whisper.<</if>> <<if $witch.knowsSecret or ($day<4 and visited("Witch Question Cock"))>>@@.witch;"I know, you already told me."@@ @@.player;"Yes, but..."@@ @@.witch;"Why did you come get me, <<print $player.firstname>>? You know, I believed you at first, but now I'm not so sure."@@ @@.player;"What! You think I'd lie about something like this?"@@ @@.witch;"I don't know."@@ She shrugs.<<else>><<print $witch.firstname>> bursts out laughing. @@.witch;"I'm sorry, I know I shouldn't, it's just...funny."@@ You <<if $player.pout>>pout.<<else>>blush.<</if>> Her face becomes serious again. @@.witch;"I just wanted you to lose all your strength so <<print $qb.firstname>> would be the quarterback. I didn't do anything to your dick."@@ @@.player;"Well, something happened. Maybe it's a side effect of your spell?"@@ Her face flushes. @@.witch;"No way, I know what I'm doing! I've gotten better at witchcraft! How do I know you're not just making it up?"@@ @@.player;"You think I would make it up?"@@ She shrugs.<</if>> @@.player;"Well, how am I supposed to prove it to you?"@@ @@.witch;"You could, uh, let me see."@@ You gasp. She wants you to show her your <<if $player.cock>0>>shrunken penis<<else>>new pussy<<set $witch.knowsSecret to true>><</if>> right here, <<if $marco.suspicion is 0>>in broad daylight! It doesn't look like anyone is here<<else>>with Marco ten feet away from you! It doesn't look like he's paying attention<</if>>, but you can never be sure. <<if $player.isWearingTampon is 0>>\ ==Show her== @@.thought;I can't--I'm bleeding everywhere@@\ <<else>>\ [[Show her|Witch Show Penis]]\ <</if>> [[Decline|Witch Refuse Show Penis]]<<if $marco.suspicion is 0>>You look around, waiting for somebody to pop out of one of the dorms. @@.witch;"Nobody's here, and this will just take a second."@@<<else>>You look around. Marco doesn't seem remotely interested in your conversation. @@.witch;"This will just take a second,"@@ <<print $witch.firstname>> says impatiently.<</if>> @@.player;"I can't believe I'm doing this,"@@ She taps her foot impatiently. You look around again. Normally, you aren't shy about your body. You show it off in the locker room, in your dorm room, on the way to the shower. This is different though. Now you're <<if $player.cock>0>>not showing off how much of a stud you are, but how tiny your dick is.<<else>>showing off your feminine pussy instead of your masculine dick.<</if>> @@.thought;It's humiliating.@@ You grab your <<print $player.pants.informalName>> and your <<print $player.underwear.informalName>>, and pull them out in front of you, exposing your <<if $player.cock is 0>>lack of a <</if>>penis to anyone who's close enough to see. <<print $witch.firstname>> peers over your shoulder, and her eyes go wide. You quickly release your <<print $player.pants.informalName>> and <<print $player.underwear.informalName>>, and they snap back in place. Your eyes dart around again, as if you expect <<if $marco.suspicion is 0>>a student or a teacher to emerge from the bushes and announce that they saw your dick.<<else>>Marco to be staring at you.<</if>> Nothing happens. A sudden thrill goes through you. You exposed your<<if $player.cock>0>>self<<else>> pussy<</if>><<if $marco.suspicion is 0>> in public<</if>>, and you didn't get caught. <<print $witch.firstname>> turns to you. [[Continue|Witch Ask Penis]] <<increaseArousal 5>>\ <<set $player.exhibition to $player.exhibition+1>>\ <<set $witch.relationship to $witch.relationship+2>><<set $beforeSexClothes.underwear to $player.underwear>><<set $beforeSexClothes.pants to $player.pants>><<set $player.pants to null>><<set $player.underwear to null>>\<<if $player.underwear is null>><<set $player.underwear to $beforeSexClothes.underwear>><<set $player.pants to $beforeSexClothes.pants>><</if>>\ @@.witch;"I see. And@@ <<if $player.cock>0>>@@.witch;your dick was bigger before?"@@<<else>>@@.witch;you had a big dick before?"@@<</if>> @@.player;"Yeah, it was about eight inches."@@ @@.witch;"Wow."@@ <<print $witch.firstname>> looks impressed. \ <<if $player.arcana is 0>>\ @@.witch;"I'll have to look into it. My spell shouldn't have changed your dick. You should do some research too."@@ @@.player;"Research?"@@ @@.witch;"Yeah, our library has a lot of information about witches."@@ @@.player;"And that's accurate?"@@ She nods. @@.player;"Wait. What about my dick?"@@ @@.witch;"It should be fine. Although..."@@ @@.player;"What?"@@ You don't think you're going to like what you're about to hear. <<if $player.cock>0>>\ @@.witch;"This spell is supposed to take place over three nights. It's only been two."@@ She pauses to think. @@.witch;"Did your dick shrink after the first night?"@@ You nod. @@.witch;"There's a chance it might shrink more tonight."@@ @@.player;"More! But it's already so small!"@@ You clap a hand over your mouth. You hope you didn't say that too loudly. @@.witch;"Then it might get even smaller. Or maybe disappear."@@ @@.player;"WHAT?"@@ @@.witch;"Don't worry, you'll be fine. I'm sure of it. I think."@@\ <<else>>\ @@.witch;"I don't think there's a spell to undo this."@@ @@.player;"WHAT?"@@ @@.witch;"I don't know if we can undo this. There's no spell that would make you grow a dick."@@ You want to cry. @@.player;"So I'm stuck like this?"@@ @@.witch;"No! If we win the championship, then the curse is lifted and you should get your dick back. Everything will be fine, I think."@@\ <</if>> You nod, not feeling too convinced. @@.witch;"Anyway, I have to go to my meeting. Good luck, and let me know what happens."@@ She turns to leave. \ <<if $scenes.witch.spiedOnClub>>\ @@.thought;I kind of want to spy on the meeting, but I'm not going back there. Those witches scare me.@@ <<else>>\ @@.thought;The meeting is for the Witchcraft Club. I could follow her and spy on it.@@ Your stomach rumbles. @@.thought;I'm pretty hungry though, and this would probably take a long time.@@ [[Spy on the meeting|Witchcraft Club Spy]]\ <</if>> <<link "Order food" $currentPassage>><<set $rightChar to null>><</link>>\ <<else>>\ @@.witch;"My spell shouldn't have changed your dick. I don't know what happened."@@ You remember the information you got from the library book. @@.player;"You changed the spell, didn't you? I looked it up, and it was similar to the spell that's supposed to give you strength."@@ @@.witch;"So you've been doing your research? Good for you. What did I say? I don't remember."@@ @@.player;"It was the same except for the second stanza. //<<print $player.firstname>> <<print $player.lastname>>, symbol of masculinity, bright as day. To harm him I wish. Take it all away. Make his strength diminish.// That's what you said."@@ @@.witch;"I don't know why that would make your dick <<if $player.cock>0>>shrink<<else>>disappear<</if>>. Unless...oh shit."@@ @@.player;"What?"@@ @@.witch;"I said you were the symbol of masculinity. And then I said to take it all away, right? What if, instead of taking away your strength, it took away your masculinity too?"@@ @@.player;"Fuck! So that's why I've got@@ <<if $player.cock>0>>@@.player;a small dick?"@@<<else>>@@.player;a pussy?"@@<</if>> @@.witch;"I think so. Shit. I'm sorry. I just wanted @@<<if $witch.intentionalCurse>>@@.witch;<<print $qb.firstname>> to be the quarterback."@@<<else>>@@.witch;you to know I could do magic."@@<</if>> [[You ignore her apology|Witch Learn Pussy]]\ <</if>>\<<if $player.cock>0>>\ @@.player;"I read that this spell takes three nights. What's going to happen on the third night?"@@ @@.witch;"Well, you could, uh, lose your dick..."@@ @@.player;"WHAT?"@@ @@.witch;"I'm sorry! But if your masculinity is going to be taken away, then, yeah, that's what might happen..."@@ @@.player;"So I'll have a pussy?"@@ @@.witch;"I don't know. You might. You might also wake up tomorrow with the little dick you have now."@@ Your mind reels with that information. @@.thought;This could be my last day with a penis. What should I do with it? Fuck <<print $girlfriend.firstname>>? Then I'd have to explain why my dick shrunk."@@ <</if>>\ @@.witch;"Anyway, I have to go to my meeting. Good luck, and let me know what happens."@@ She turns to leave. \ <<if $scenes.witch.spiedOnClub>>\ @@.thought;I kind of want to spy on the meeting, but I'm not going back there. Those witches scare me.@@ <<else>>\ @@.thought;The meeting is for the Witchcraft Club. I could follow her and spy on it.@@ Your stomach rumbles. @@.thought;I'm pretty hungry though, and this would probably take a long time.@@ [[Spy on the meeting|Witchcraft Club Spy]]\ <</if>> <<link "Order food" $currentPassage>><<set $rightChar to null>><</link>> <<set $player.exhibition to $player.exhibition+1>>\@@.player;"Are you serious? You want to see my@@ <<if $player.cock>0>>@@.player;dick@@<<else>>@@.player;pussy@@<</if>>@@.player;?"@@ @@.witch;"Want to? No. But it would help me see...if you've changed."@@ Her eyes flash with curiosity. @@.player;"No way! You'll have to take my word for it."@@ @@.witch;"Fine. Then I can't help."@@ She pauses. @@.witch;"If it really did@@ <<if $player.cock>0>>@@.witch;shrink,@@<<else>>@@.witch;disappear,@@<</if>> @@.witch;then you should be careful."@@ @@.player;"Careful?"@@ you ask, worried. @@.thought;What does she mean by that?@@ <<if $player.cock>0>>\ @@.witch;"Yeah. There's always a chance...well, this spell takes three nights to act, and it's only been two."@@\ <<else>>\ @@.witch;"Yeah. My spell was only supposed to change your strength. If you're already seeing side effects, well, there could be more on the way."@@\ <</if>> <<if $readBook1 is false>>\ <<if $player.cock>0>>\ @@.player;"So there could be more damage to my dick."@@ @@.witch;"Maybe. If you're telling the truth."@@ Your mind reels at her answer. @@.thought;More damage? But it's already so small!@@ You imagine yourself with a one inch nub...or not having a dick at all.\ <<else>>\ @@.player;"What do you mean by more side effects? Are you saying there could be more damage...to me?"@@ @@.witch;"Maybe. If you're telling the truth."@@ Your mind reels at her answer. @@.thought;More damage? But I already have a pussy. What other changes could happen?@@ You imagine yourself looking like a girl, in addition to having the same equpment as one.\ <</if>> @@.witch;"You'll be fine though. I think."@@ You don't feel reassured.\ <<else>>\ @@.thought;That's what it said in the book!@@ @@.player;"You changed the spell, didn't you? It was supposed to be a spell that gave strength."@@ She nods. @@.player;"//<<print $player.firstname>> <<print $player.lastname>>, symbol of masculinity, bright as day. To harm him I wish. Take it all away. Make his strength diminish.//"@@ @@.witch;"No, that can't have been what I said."@@ In your mind, you can hear her speaking those words. And you wrote it down. @@.player;"I think it was. Why not?"@@ @@.witch;"It means there could be a side effect. Magic is always taken literally. So //symbol of masculinity, take it all away// means your masculinity could be taken away."@@ @@.player;"Like my dick?"@@ @@.witch;"No, since I wouldn't make that mistake. But if@@ <<if $player.cock>0>>@@.witch;it //is// shrinking,@@<<else>>@@.witch;it really did disappear,@@<</if>> @@.witch;then yeah, it might get taken away."@@ @@.player;"I'm not lying!"@@ you say, slightly hysterically. <<if $player.cock>0>>\ Your mind reels with this new information. @@.thought;Could I lose my dick and get a...pussy? What if this is my last day with my dick? What should I do? I couldn't fuck <<print $girlfriend.firstname>>. I'd have to show her my dick to do that."@@ <</if>>\ <</if>>\ @@.witch;"Anyway, I have to go to my meeting. Good luck, and let me know what happens."@@ She turns to leave. \ <<if $scenes.witch.spiedOnClub>>\ @@.thought;I kind of want to spy on the meeting, but I'm not going back there. Those witches scare me.@@ <<else>>\ @@.thought;The meeting is for the Witchcraft Club. I could follow her and spy on it.@@ Your stomach rumbles. It's time for <<if $timeOfDay is 1>>lunch<<else>>dinner<</if>>. @@.thought;I'm pretty hungry though, and this would probably take a long time.@@ [[Spy on the meeting|Witchcraft Club Spy]]\ <</if>> <<link "Order food" $currentPassage>><<set $rightChar to null>><</link>> <<set $scenes.witch.askedToSeeShrunkenDick to true>>\@@.player;"Bye,"@@ you say, in what you hope is a nonchalant voice. <<print $witch.firstname>> leaves, walking across campus. You let some time go by, and then start following her. She doesn't seem to notice, and you keep following her, leaving enough distance so she's always a couple steps away from disappearing from view. She's getting to the edge of campus now, and you're getting worried. @@.thought;Where could she be going? There are no buildings. The only thing around here is the woods, and that's off campus.@@ But that appears to be exactly where she's going. She leaves campus, quickly looking both ways before crossing the street that separates Pinewood Prep from the Pinewood Woods. @@.thought;So they meet in the woods? Well, I've come this far.@@ You're a little more careful about following her now. If she were to catch you, you wouldn't have a good excuse. Finally, she comes to a stop inside a clearing. You look back and see a couple figures walking towards her. @@.thought;Other witches?@@ you think, before realizing @@.thought;They're coming my way! I'd better hide!@@ A tree nearby has a hole in it, and you crouch inside. You're hidden from view, but you also won't be able to see anything, only hear it. [[Listen|Witchcraft Club Listen]] <<set $scenes.witch.spiedOnTelekinesis to true>>\ <<set $location to "woods">>\@@.witch;"Thank you for coming,"@@ comes <<print $witch.firstname>>'s voice. @@.witch;"I see that we only have three of us today. Who's missing?"@@ @@.female;"Heather,"@@ comes another voice. @@.female;"She said that she was sick."@@ @@.thought;This sounds more like a club than a gathering of witches!@@ @@.witch;"Let's start with our progress reports."@@ @@.female;"I got the answers for my Bio test tomorrow."@@ @@.thought;I know that voice. She's in my class. Oh yeah, we have a Bio test tomorrow. I should study for it.@@ @@.female;"Miss Williams left her computer and forgot to log out, so I just went and got the answers,"@@ she continues. @@.witch;"That's not witchcraft, Moira,"@@ <<print $witch.firstname>> says. @@.female;"Yeah, but I cast a spell so I would remember the answers,"@@ Moira says defensively. @@.witch;"Fine. Elvira?"@@ @@.female;"I successfully turned my roommate into a rabbit."@@ There's a smattering of applause. @@.female;"I turned her back, of course, and she doesn't remember it. She loves carrots now, though."@@ @@.female;"That's weird,"@@ comes an unfamiliar voice. @@.female;"She was annoying!"@@ Elvira protests. @@.female;"No, that she loves carrots."@@ @@.female;"Yeah. Any time someone gets transformed, anything they do that shows that they //accept// it encourages the transformation."@@ @@.thought;Hmm. Well, I don't accept that I have@@ <<if $day>=4>>@@.thought;a pussy!@@<<else>>@@.thought;no muscles!@@<</if>> @@.female;"What about you, <<print $witch.firstname>>?@@<<if $witch.intentionalCurse>> @@.female;Weren't you trying to take away <<print $player.firstname>>'s strength?"@@<<else>>@@.female;"@@<</if>> <<link "See what $witch.firstname says" "Witchcraft Club Telekinesis">><</link>> <<set $rightChar to null>>\ <<set $location to "woods">>\<<if $witch.intentionalCurse>>@@.witch;"Yeah. I found him and cursed him. But nothing happened,"@@<<else>>@@.witch;"I'm sorry, I haven't done a spell yet. But I'm going to do one this week,"@@<</if>> <<print $witch.firstname>> says quickly. @@.thought;Interesting. Why doesn't she want to tell the other witches what happened?@@ @@.witch;"Anyway, it's now time for practicing. Today, we're going to work on telekinesis."@@ The only sound now is <<print $witch.firstname>> walking around. @@.witch;"Okay, now take the pebble and hold it next to your head so it’s right next to the energy you’re sending out,"@@ she says after a moment. @@.witch;"Then reach out to the pebble with your emotions and try to control and master these emotions."@@ You hear some sounds, but you can't tell what's going on. @@.witch;“When you can feel the pebble, you have to make the length of your body’s ether shorter than what your body allows. That's the hard part. When you get to the right length, telekinesis is possible but only with small objects right next to your head."@@ @@.female;"But my mom can move stuff across the room,"@@ one witch protests. @@.witch;"You'll need to say a spell to move something so far. We'll get to that in another lesson. But there are times where you'll want to do magic without letting the people around you know what you're doing."@@ You can’t tell what’s going on, but you hear pained sounds and one witch says, @@.female;“I feel exhausted.”@@ Spying on telekinesis isn't as interesting if you can't actually see what's going on. You don't want to get caught, so you take the opportunity to sneak back to campus. <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> <<set $player.arcana to $player.arcana+1>>\ <<set $location to "woods">>\Your phone goes off as you step inside your dorm room. Picking it up, you see that you have three missed texts from <<print $witch.firstname>>. @@.witch;I'm here. Where are you? I'm leaving soon We were supposed to meet, and you wasted my time. Fuck you@@ @@.thought;Crap.@@ You remember agreeing to have her meet you in your room this morning, and you kept her waiting while you masturbated. @@.thought;I'll have to smooth it over. I need her help. Hopefully she calms down.@@<<set $witch.relationship to $witch.relationship-3>><<set $witch.ignored to true>><<set $witch.invitation to false>> <<link "Reluctantly get dressed" $currentPassage>><</link>> <<set $location to "dorm">>\When you get back to your dorm, Patrick and Marco are gone and <<print $witch.firstname>> is waiting for you. @@.player;"What the fuck are you doing here?"@@ you ask, alarmed. @@.witch;"We agreed to meet now, remember?"@@ <<print $witch.firstname>> says in a condescending tone. @@.player;"Oh yeah."@@ You want to tell her to fuck off, but you really need her help, and you don't want to piss her off. @@.witch;"So what's up?"@@ @@.player;"We were talking at lunch about how you would help me, with my, uh, problem."@@ @@.witch;"Problem?"@@ @@.player;"Yeah. You know."@@ She raises an eyebrow. @@.thought;What's her deal? She knows exactly what I'm talking about!@@ @@.player;"My pussy,"@@ you say in a whisper. <<print $witch.firstname>> smiles, and you realize that she just wanted to hear you say those two words. @@.thought;Once I'm back to normal, she should watch out.@@ [[Continue|Witch Dorm Meeting Period]] <<if $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<else>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><</if>>\ <<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.witch;"So as I was saying, you losing your masculinity was woven into the spell.@@ \ <<if $witch.learnMagic is 0>>\ @@.witch;There's no good way to separate that from the rest of the spell."@@ @@.player;"I thought you said there was a way?"@@ @@.witch;"No. Well, there might be, but you would need to be a witch."@@ You shudder, imagining yourself being a part of <<print $witch.firstname>>'s group.\ <<else>>\ @@.witch;But I can separate it if you're a witch."@@ @@.player;"Okay,"@@ you say, even more determined to learn magic.\ <</if>> @@.witch;"Oh, there's one other thing I should mention."@@ She pauses awkwardly. @@.witch;"I did some research, and I think you may be able to get periods."@@ <<if $day>18>>\ @@.player;"I know,"@@ you say with a groan. @@.player;"I've had one."@@\ <<else>>\ @@.player;"What? No!"@@ You remember all the girls that you've known complaining about their periods. @@.player;"That can't happen to me!"@@ <<print $witch.firstname>> doesn't look sympathetic. @@.witch;"I get them every month. You can deal with a few."@@\ <</if>> In the distance, a bell sounds. @@.witch;"I'd better get going,"@@ she says. @@.witch;"I hope I was helpful."@@ You're too in shock to say anything as she leaves your room. You? Getting periods? The bell chimes again, and you hurriedly begin to get changed. <<link "Get dressed" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.invitation to false>>\ <<set $player.expectsPeriod to true>>\ <<set $location to "dorm">>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ @@.player;"<<print $witch.firstname>>, can I learn magic?"@@ She shakes her head. @@.witch;"No, <<print $player.firstname>>.@@ <<if $scenes.witch.knowBoysCantBeWitches>>@@.witch;I told you. @@<</if>>@@.witch;Only girls can become witches."@@ @@.player;"Yeah, but..."@@ you lower your voice. @@.player;"I have a pussy."@@ <<print $witch.firstname>> shakes her head. @@.witch;"That doesn't matter. There was one trans girl at another school who was able to become a witch. So it's not just what's between your legs, you also have to //be// a girl."@@ <<if $realityChange>>\ @@.player;"Oh."@@ Thinking of something, you add, @@.player;"I'm attending school as <<print $player.firstname>>."@@ @@.witch;"Only because of @@<<if $player.realityChangeCaster>>@@.witch;my@@<<else>>@@.witch;<<print $player.realityChangeCaster>>'s@@<</if>> @@.witch;spell. And even if that was enough,@@ <<elseif $acceptedTrans>>\ @@.player;"Oh."@@ Thinking of something, you add, @@.player;"but I'm a trans girl."@@ <<print $witch.firstname>> considers that. @@.witch;"Okay. Maybe you can. But@@\ <<else>>\ @@.player;"Oh,"@@ you say, <<if $player.pout>>pouting.<<else>>your face falling.<</if>> @@.witch;"And even if that was enough,@@\ <</if>> \ @@.witch;you also need to be initiated as a witch, like, officially. That means going through the Witchcraft Club."@@ @@.player;"Oh,"@@ you say again\ <<if $acceptedTrans>>\ \. You know that the witches must have heard about you coming out as trans, but it's totally different to face them as a girl.\ <<else>>\ \, imagining all the witches finding out about your transformation.\ <</if>> @@.thought;Still, it might be worth it if I could get my dick back.@@<<if $realityChange or $acceptedTrans>> @@.thought;Though I don't know if I want that anymore.@@<</if>> @@.witch;"And you need to have magical abilities. If you don't, there's nothing I can do."@@ @@.player;"And you're saying I don't?"@@ <<link "$witch.firstname shakes her head" "Witch LearnMagic 1 Library">><</link>> <<if $location is not "cafeteria">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">><</if>>\<<print $witch.firstname>> shakes her head. @@.witch;"No offense, <<print $player.firstname>>, but you're the //last// person I'd imagine having magical powers."@@ You lower your head, feeling defeated. @@.thought;I'm not going to be able to change back on my own. My only chance is if the Stallions to win the championship, and they@@ <<if not $realityChange and not $acceptedTrans>>@@.thought;just@@ <</if>>@@.thought;lost their best quarterback.@@ @@.witch;"Well, actually..."@@ You look up at her hopefully. @@.witch;"My spell went overpowered on you. Maybe you have some hidden magical powers after all."@@ @@.player;"So your spell mixed with my magic and turned me into...this?"@@ you ask, motioning to your body. @@.witch;"Exactly."@@ @@.player;"Okay! So train me."@@ <<print $witch.firstname>> rolls her eyes. @@.witch;"Did you hear //anything// I just said?"@@ She looks at you and sees that you're serious. @@.witch;"Fine. First, you need to go over the basics. Go to the library and read all the books on witchcraft. Study them well so I don’t waste my time."@@ <<if $libraryPassage is not "Library">>\ [[How come the library has books on witchcraft?|Witch LearnMagic 1 Why]]\ <<else>>\ [[The library has books on witchcraft?|Witch LearnMagic 1 Why]]\ <</if>> [[Okay, I'll be right back|Witch LearnMagic 1 Agree]]<<if $libraryPassage is not "Library">>\ @@.player;"How come the library has books on witchcraft?"@@ <<print $witch.firstname>> smiles. @@.witch;"My family donated them to the library."@@\ <<else>>\ @@.player;"The library has books on witchcraft?"@@ @@.witch;"Yeah, they've been donated by witches. My family even donated some of them."@@\ <</if>> @@.player;"Wow,"@@ you say, looking at her in a new light. It sounds like she comes from a powerful family of witches. <<if $readBook1>>\ [[Protest that you already went to the library|Witch LearnMagic 1 AlreadyDone]] <</if>>\ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $witch.learnMagic to 1>>\ <<set $player.arcana to $player.arcana+1>>\@@.player;"Okay, I'll be right back,"@@ you say, feeling determined. You finally have a lead. <<print $witch.firstname>> chuckles. @@.witch;"Okay, let me know when you're ready."@@ <<if $readBook1>>\ [[Protest that you already went to the library|Witch LearnMagic 1 AlreadyDone]] <</if>>\ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Say goodbye" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $witch.learnMagic to 1>>\ <<set $witch.relationship to $witch.relationship+1>>\@@.player;"But I already went to the library!"@@ you protest. @@.player;"I even got a book about witchcraft."@@ <<print $witch.firstname>> doesn't look impressed. @@.witch;"Did you read it?"@@ @@.player;"Actually, I did. It was called, uh, I think it was //How Witchcraft Works//."@@ @@.witch;"And what did it say?"@@ @@.player;"It talked about, well, how witchcraft works."@@ Feeling like you need to add more, you say, @@.player;"It mentioned the curse that you did on me. But it was supposed to be a spell to gain strength."@@ <<print $witch.firstname>> looks surprised. @@.witch;"Okay, you actually read it. I'm impressed."@@ @@.player;"So I can learn magic then?"@@ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ Before she can answer, the bell rings.\ <<else>>\ @@.witch;"Well..."@@ Suddenly, her phone rings. @@.witch;"It's Elvira. I have to take this, sorry."@@\ <</if>> <<link "Looks like you'll need to ask her later" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to \ <<if $realityChange>>\ where <<print $witch.firstname>> is studying and approach her.\ <<else>>\ <<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.\ <</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ @@.player;"Okay, so I did a spell. I know you were the one who did everything, but you told me I had to repeat it after you and I did. So it should count."@@ You stop, realizing that you're rambling and look at <<print $witch.firstname>>. To your surprise, she nods. @@.witch;"The spell worked. Mostly thanks to me, but you did good. I think you might have some hidden magical abilities after all."@@ Your heart leaps at that. @@.player;"That's great! So I can learn magic?"@@ <<print $witch.firstname>> frowns. @@.witch;"Well, about that..."@@ @@.player;"I can't, can I?"@@ @@.witch;"You can!"@@ she says quickly. @@.witch;"But you'll need to get initiated into our Witchcraft Club."@@ @@.player;"Yeah, I know,"@@ you say. @@.player;"And I thought about it. It'll be so embarrassing for the witches to find out what happened to me. But if it gets me back to@@ <<if $player.masculinity>=0>>@@.player;normal,@@<<else>>@@.player;how I was, I think@@<</if>> @@.player;I'm okay with it. We can tell them."@@ @@.witch;"<<print $player.firstname>>,"@@ <<print $witch.firstname>> says, not meeting your eyes. \ <<if $realityChange>>\ @@.witch;"There's a problem."@@ [[Ask what it is|Witch LearnMagic 2 Trans]]\ <<else>>\ @@.witch;"They already know."@@\ <<if $acceptedTrans>> @@.player;"Well, they know that I'm trans, but not about the curse."@@ <<print $witch.firstname>> can't look at you. @@.witch;"They know about that too."@@\ <</if>> [[You're furious|Witch LearnMagic 2 Trust]]\ <</if>>\ <<if $location is not "cafeteria">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">><</if>>\@@.player;"What?"@@ you ask loudly<<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>, not caring who might hear<</if>>. @@.player;"You went and told them about...about me? And my pussy? And my transformations? How could you do that to me?"@@ You start to tear up and you quickly blink them away. @@.thought;I was just starting to trust <<print $witch.firstname>>. She did this to me, but she seemed sorry and she was helping me. And now all the witches are going to laugh at me. Fuck!@@ @@.witch;"<<print $player.firstname>>, I didn't tell them. I wouldn't do that."@@ @@.player;"Then how do they know?"@@ you ask. You still don't trust her. @@.witch;"They figured it out on their own. Everyone else at Pinewood may have missed your changes, but they noticed. And we've been spending a lot more time together so they asked if I had anything to do with it. I'm sorry."@@ @@.player;"Oh,"@@ you say. Suddenly, you feel embarrassed. @@.player;"I'm sorry I yelled at you."@@ @@.witch;"It's okay,"@@ <<print $witch.firstname>> says with a smile. @@.thought;At least I can trust <<print $witch.firstname>>. Well, I can trust her not to run her mouth to everyone. But my changes are so obvious that the witches noticed. What will happen if I change more?@@ <<if $acceptedTrans>>\ <<link "$witch.firstname continues talking" "Witch LearnMagic 2 Trans">><</link>>\ <<else>>\ <<link "$witch.firstname continues talking" "Witch LearnMagic 2 Club">><</link>>\ <</if>>\@@.witch;"Anyway, they still won't let you into the club."@@ @@.player;"Why not?@@ \ <<if $player.masculinity>=50>>\ @@.player;I may not be a girl but I have a pussy.@@ \ <<else>>\ @@.player;I'm a..."@@ Realizing that you were about to call yourself a girl, you cut yourself off. @@.player;"I'm not a girl, but I don't really feel like a guy either,"@@ you continue. @@.player;"@@\ <</if>>\ @@.player;And you just said I have magical abilities."@@ @@.witch;"They don't think that's enough."@@ @@.player;"And they know that this is your fault?"@@ To your surprise, <<print $witch.firstname>> doesn't disagree with you. @@.witch;"Yeah. But that didn't change their minds. They think it's..."@@ She stops and searches for the right words. @@.witch;"They think it's funny, what happened to you. They never liked you all that much when you were a guy. And you didn't like them either."@@ You turn beet red. @@.thought;These scary witches know all about my changes. And not only are they not going to help, but they're laughing at me!@@ @@.witch;"I'm sorry, <<print $player.firstname>>."@@ [[That makes you snap|Witch LearnMagic 2 Snap]]@@.witch;"Anyway, they still won't let you into the club."@@ @@.player;"Why not? I'm a girl!"@@ Your eyes widen. You hadn't meant to call yourself a girl, but you definitely don't feel like a guy. Blushing, you continue, @@.player;"I live in a girls dorm, I go to school as a girl, I..."@@ @@.witch;"No, it's not that,"@@ <<print $witch.firstname>> says, cutting you off. @@.witch;"They don't think you can do magic."@@ @@.player;"Oh,"@@ you say, embarrassed. @@.player;"Well, I can't. But I could if you taught me."@@ <<if $libraryPassage is "Library Default" and $player.arcana>=9>>\ @@.witch;I see that you've done research but casting a spell isn't just about reciting magic words. You also need to be completely focused."@@ @@.player;"I can focus!"@@ you protest. @@.witch;"I don't know,"@@ <<print $witch.firstname>> says. @@.witch;"Why don't you go to the gym and practice yoga?"@@ You nod. That doesn't sound that hard.\ <<elseif $libraryPassage is "Library Default">>\ @@.witch;I see that you've read a couple books, but you need to study more."@@ @@.player;"Okay, I'll go back to the library and do more research."@@\ <<elseif $libraryPassage is "Transformation Research">>\ @@.witch;You can't just read one book and be ready to be a witch."@@ @@.player;"Okay, I'll go back to the library and do more research."@@\ <<else>>\ @@.witch;"You still haven't done any research."@@ @@.player;"Okay, I'll go to the library and check out some books,"@@ you say.\ <</if>> @@.witch;"Good. Don't come back until you're ready."@@ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $witch.learnMagic to 2>>\ <<set $player.arcana to $player.arcana+1>>\@@.player;"You're sorry? You fuck up my life, tell me there's one way to reverse your curse, then say your friends won't do it and you're sorry? I'm the one who's going to be stuck like this."@@ <<print $witch.firstname>> bites her lip. @@.witch;"I //am// sorry, <<print $player.firstname>>. Really, I am. You know, why don't I tutor you on my own?"@@ @@.player;"So I won't need to get into the Witchcraft Club after all?"@@ @@.witch;"No, you will. But if you work really hard, the witches will see. And I think they'll let you in."@@ @@.player;"I'll do that,"@@ you say. You're determined to do whatever it takes to get your manhood back. @@.player;"Where do we start?"@@ @@.witch;"You're not ready yet.@@ \ <<if $libraryPassage is "Library Default" and $player.arcana>=9>>\ @@.witch;I see that you've done research but casting a spell isn't just about reciting magic words. You also need to be completely focused."@@ @@.player;"I can focus!"@@ you protest. @@.witch;"I don't know,"@@ <<print $witch.firstname>> says. @@.witch;"Why don't you go to the gym and practice yoga?"@@ @@.player;"Yoga? But that's a girls class!"@@ @@.witch;"Do you want to learn magic or not?"@@ @@.player;"I do,"@@ you admit.\ <<elseif $libraryPassage is "Library Default">>\ @@.witch;I see that you've read a couple books, but you need to study more."@@ @@.player;"Okay, I'll go back to the library and do more research."@@\ <<elseif $libraryPassage is "Transformation Research">>\ @@.witch;You can't just read one book and be ready to be a witch."@@ @@.player;"Okay, I'll go back to the library and do more research."@@\ <<else>>\ @@.witch;"You still haven't done any research."@@ @@.player;"Okay, I'll go to the library and check out some books,"@@ you say.\ <</if>> @@.witch;"Good. Don't come back until you're ready."@@ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $witch.learnMagic to 2>>\ <<set $player.arcana to $player.arcana+1>>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ @@.player;"Hey <<print $witch.firstname>>, am I ready to learn witchcraft?"@@ <<print $witch.firstname>> looks you up and down. \ <<if $player.controlQuestCompleted>>\ @@.witch;"Not yet,"@@ she finally says. @@.witch;"You know that spell you were going to do? To control your transformations?"@@ @@.player;"Yeah."@@ <<if $acceptedTrans>>@@.thought;Since@@<<else>>@@.thought;I'd rather not transform at all. But since@@<</if>> @@.thought;these transformations keep happening, I might as well know how to control them.@@ @@.witch;"Well, when I say the spell, why don't you repeat it? If it goes well, I'll train you."@@ @@.player;"Okay. Thanks <<print $witch.firstname>>!"@@ you say.\ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">> @@.thought;I should go to her room after school and do the spell.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>> \ @@.player;"Can we do it now?"@@ She checks her phone. @@.witch;"Yeah, I have time."@@ [[Get ready to do the spell|Witch LearnMagic ControlSpell]]\ <</if>>\ <<if not $scenes.witch.refusedToDoWitchcraftScene2>><<set $witch.relationship to $witch.relationship+2>><</if>>\ <<elseif $player.controlQuestIntroduced>>\ @@.witch;"Not yet,"@@ she says. @@.player;"What do I need to do?"@@ @@.witch;"I told you,"@@ she says, sounding annoyed. @@.witch;"Get me the hair. You haven't done it, have you?"@@ @@.player;"Well, no..."@@ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ @@.witch;"Okay, just let me know when you've shaved your legs."@@ @@.player;"I thought you said I didn't have to shave them! You said I could just get a clump of hair."@@ <<print $witch.firstname>> shrugs. @@.witch;"Shave them, get a clump, I don't care."@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ @@.witch;"Okay, just let me know when you have it."@@ <<if $realityChange or $acceptedTrans>>@@.player;"I will. But I don't know how."@@<<else>>@@.player;"I will. But it's hard. I have to go to the mall and buy a girls razor. Everyone will see and I don't even know how to shave!"@@<</if>> @@.witch;"It's easy,"@@ <<print $witch.firstname>> snorts. @@.witch;"I do it all the time."@@ All of a sudden, her face brightens. @@.witch;"I know! I can help you."@@ @@.player;"Help me? How?"@@ you ask. You're not sure how much "help" <<print $witch.firstname>> will really be. @@.witch;"I've got a razor right here. Why don't I shave you?"@@ @@.player;"But..."@@ @@.witch;"Then@@ <<if not $realityChange and not $acceptedTrans>>@@.witch;you won't have to buy a girls razor in front of everyone. And@@ <</if>>@@.witch;it won't matter that you don't know how to shave your legs,"@@ she points out. You start to protest and then catch yourself. @@.thought;I'll save myself the embarrassment of buying a razor in front of girls from Pinewood. But letting the witch that did this to me shave my legs might be even worse!@@ @@.witch;"We don't have to shave everything,"@@ she says, seeing that you're concerned. @@.witch;"Just enough so I can do the spell."@@ [[Agree|Witch LearnMagic Shave]] [[Refuse|Witch LearnMagic Shave Refuse]]\ <</if>>\ <<elseif $player.voice>0 and $player.controlQuestIntroduced is false>>\ @@.witch;"Not yet,"@@ she finally says. @@.player;"But..."@@ She looks you over again. @@.witch;"You've been transforming a lot, haven't you?"@@ @@.player;"Uh, yes,"@@ you admit. It's an uncomfortable subject for you, but she's right. @@.witch;"There's a spell that can help with that."@@ <<if $realityChange or $acceptedTrans>>\ @@.player;"Well, I don't know. What if I had a couple more transformations and then I stopped?"@@\ <<else>>\ @@.player;"Oh, that would be so great! Thank you, <<print $witch.firstname>>!"@@ you say enthusiastically. @@.player;"It would be great to not have to worry about transforming."@@\ <</if>> @@.witch;"Hang on, I didn't say anything about getting rid of your transformations,"@@ <<print $witch.firstname>> says<<if $realityChange or $acceptedTrans>> with a smirk<</if>>. @@.player;"Then what...?"@@ @@.witch;"This spell will let you control what changes."@@ [[Ask for clarification|Witch LearnMagic ControlTf Explanation]]\ <<if not $scenes.witch.refusedToDoWitchcraftScene2>><<set $witch.relationship to $witch.relationship+2>><</if>>\ <<elseif $readBook1>>\ @@.witch;"Not yet,"@@ she finally says. @@.player;"But I went to the library and read a book on witchcraft!"@@ you protest. @@.witch;"I know."@@ @@.player;"Wait, how do you know?"@@ you ask, wondering if <<print $witch.firstname>> really does have mindreading powers after all. <<if $scenes.witch.refusedToDoWitchcraftScene2>>\ @@.witch;"You told me."@@ @@.player;"Oh yeah,"@@ you say, embarrassed.\ <<else>>\ @@.witch;"Elvira told me."@@ @@.player;"Oh."@@ That makes sense.\ <</if>> @@.witch;"Anyway, it's good that you read that book, but you need more than reading to be a witch. You actually have to do spells."@@ @@.player;"How am I supposed to do a spell if you won't teach me?"@@ @@.witch;"I don't know!"@@ <<print $witch.firstname>> snaps. @@.witch;"I've been researching spells a total novice could do. And you keep @@<<if $timeOfDay is not 2 or $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>@@.witch;barging in, @@<</if>>@@.witch;demanding me to let you learn magic when that's what I've been working on."@@ @@.player;"Okay, I'm sorry, <<print $witch.firstname>>. I didn't know."@@ @@.witch;"It's fine. Just let me research."@@ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>> <div id="dev-note">''Hint: <<print $witch.firstname>> isn't ready to teach you magic yet. Explore the rest of the game and try again later.''</div>\ <<if not $scenes.witch.refusedToDoWitchcraftScene2>><<set $witch.relationship to $witch.relationship-2>><<else>><<set $witch.relationship to $witch.relationship-1>><</if>>\ <<else>>\ @@.witch;"No, I told you to go to the library and do research,"@@ she says. <<if $libraryPassage is not "Library">>\ @@.player;"I went to the library!"@@ you protest. @@.witch;"You have to actually //read// the book to learn something,"@@ <<print $witch.firstname>> replies. @@.player;"Okay, I'll do that,"@@ you say, wondering how she knew that you didn't open it.\ <<else>>\ @@.player;"I'm sorry, I forgot,"@@ you say. @@.player;I'll go to the library."@@\ <</if>> @@.witch;"Good. Otherwise you're just wasting my time."@@\ <<if not $scenes.witch.refusedToDoWitchcraftScene2>><<set $witch.relationship to $witch.relationship-2>><<else>><<set $witch.relationship to $witch.relationship-1>><</if>> <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <</if>>\ <<set $scenes.witch.refusedToDoWitchcraftScene2 to true>>\ <<if $location is not "cafeteria">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">><</if>>\@@.player;"How would I control it?"@@ you ask, \ <<if $realityChange or $acceptedTrans>>\ curious.\ <<else>>\ <<if $player.pout>>\ pouting.\ <<else>>\ a little disappointed.\ <</if>> \ For a second, you believed she could make these transformations go away.\ <</if>> @@.witch;"What if, whenever it happened, you could redirect it?"@@ @@.player;"Redirect it? Like, instead of it changing my face, it could change, uh, I don't know, something that's not noticeable?"@@ @@.witch;"Yeah. It's not as good as it not happening at all,@@ \ <<if $libraryPassage is "Library Default">>\ @@.witch;but that can't happen if you keep accepting these changes."@@ @@.player;"Hey!"@@\ <<else>>\ @@.witch;but it's not that bad."@@\ <</if>> <<print $witch.firstname>> looks you in the eye. @@.witch;"So, do you want my help or not?"@@ [[I guess I have no choice|Witch LearnMagic ControlTf Quest]]@@.player;"I guess I've got no other choice, right?"@@ @@.witch;"You can do whatever you want. But if you want my help, we need to get some ingredients."@@ @@.player;"Ingredients? Like in magic potions and stuff? Wait. We?"@@ @@.witch;"Yeah, I can get most of it: hemlock, poppy seeds..."@@ <<print $witch.firstname>> looks at you to find that your eyes have glazed over. @@.witch;"But I'll need your help for just one ingredient."@@ @@.player;"Just one? That doesn't sound too bad. What is it?"@@ @@.witch;"A clump of your hair."@@ @@.player;"That's easy. You scared me there!"@@ You reach up to your head. It's a shame to have to mess up your perfect head of hair, but if that's what you need to do in order to slow these changes, then it's worth it. @@.witch;"No, not that. Leg hair."@@ @@.player;"Leg hair? Why would it matter what kind of hair I use?"@@ She shrugs. @@.witch;"I don't know. But if you want to control this, that's what it needs."@@ @@.player;"Uh, okay,"@@ @@.witch;"Just a clump. You don't have to shave your whole leg."@@ @@.thought;It's weird, but I guess it's worth it. I can just get rid of some hair on my thigh and then hope nobody sees it. It's feminine to shave my legs, but@@ <<if $realityChange or $acceptedTrans>>@@.thought;I'm expected to have smooth legs now.@@<<else>>@@.thought;she said I didn't have to shave my whole leg. I can just pull some hair out.@@<</if>> <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $player.controlQuestIntroduced to true>>\@@.player;"No, I can't. I'm sorry, <<print $witch.firstname>>."@@ She throws her hands up in the air. @@.witch;"You don't want to do it by yourself and you don't want my help. Do you even want to control your transformations?"@@ @@.player;"I do, it's just..."@@ @@.witch;"Whatever. You wasted my time. Just get out."@@ <<link "Leave her room" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-2>>\@@.player;"Okay,"@@ you say softly. @@.player;"I'll do it."@@ @@.witch;"Great. Come with me."@@ @@.player;"Wait, where are we going? Why can't we just do it here?"@@ She rolls her eyes. @@.witch;"We're going to the bathroom. You can't shave your legs dry."@@ @@.player;"You can't?"@@ @@.witch;"Do you know nothing? Well, I guess@@ \ <<if $realityChange or $acceptedTrans>>\ @@.witch;you only just became a girl."@@ You blush at that.\ <<else>>\ @@.witch;you're a boy."@@ You smile, happy that she's acknowledging your gender.\ <</if>> [[Follow her into the bathroom|Witch ControlTf Witch Shave]] <<set $location to "dorm">>\You sit in silence as <<print $witch.firstname>> paces about her room, gathering different magical ingredients and placing them on her desk. As she does so, \ <<if $scenes.legShaver is "witch" or $realityChange>>\ you take a look around her room. It's just as messy as it <<if $realityChange>>usually is<<else>>was the last time you were in here<</if>>\ <<else>>\ you realize for the first time the state that the room is in. Papers and dirty clothes are strewn everywhere, and it looks like she hasn't cleaned in weeks.\ <<if $scenes.witch.wentInRoom>> \ But that can't be, because you were just here during the panty raid.\ <</if>>\ <</if>> @@.player;"Uh, what's going on?"@@ you ask, cautiously. @@.player;"I don't always clean my room, but this looks..."@@ @@.witch;"Bad?"@@ You nod. <<print $witch.firstname>> opens her mouth, and you wait for her to tell you why her <<if $realityChange>>side of the <</if>>room is a mess. Instead, she says, @@.witch;"So should we get started on this spell?"@@ @@.player;"Uh, sure,"@@ you say, thrown off. @@.witch;"Great. I've gotten all the stuff we'll need,"@@ she says. <<if $scenes.legShaver is "witch">>\ @@.player;"And you have my hair?"@@ In response, she opens up a desk drawer, revealing a small baggie holding a <<if $player.legs>2>>lot<<else>>fair amount<</if>> of hair.\ <<else>>\ @@.witch;"You have your hair, right?"@@ You reach into your pocket and take out a small plastic baggie that contains a <<if $player.legs>=3>>lot of hair.<<elseif $player.legs is 2>>fair amount of hair<<else>>little bit of hair. You hope it's enough.<</if>>\ <</if>> You take a look at the hair - your hair. It's weird to see it in a baggie instead of on your legs<<if $player.masculinity>=50>>, where it belongs<</if>>. You feel more aware of your hairless legs against your <<print $player.pants.informalName>>. You're not used to the feeling, but it's not unpleasant. @@.witch;"Should we begin?"@@ [[Begin|Witch ControlSpell Incantation]] <<set $location to "dorm">>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ @@.player;"Hey, <<print $witch.firstname>>. Am I ready to learn witchcraft?"@@ <<print $witch.firstname>> is silent for a moment, studying your face. <<if $player.arcana>=10>>\ @@.witch;"You've done a good job studying,"@@ she finally says, @@.witch;"but you need to concentrate better. If you tried to do a spell now, you'd probably lose focus and mess it up."@@ @@.player;"Hey! I wouldn't do that!"@@ you protest, though for all you know she may be right. She ignores you. @@.witch;"Why don't you go to the weight room and join the yoga class? That always helps me."@@ @@.player;"But that's a girls class!"@@ <<print $witch.firstname>> shrugs. <<if $realityChange or $acceptedTrans>>@@.witch;"So? You're a girl."@@<<else>>@@.witch;"No. Only girls have taken the class so far. But there's no law against boys joining."@@<</if>> @@.player;"I know, but it will be embarrassing."@@ <<print $witch.firstname>> looks unsympathetic. @@.witch;"If you don't learn how to concentrate, you can't do magic."@@\ <<set $scenes.witch.toldToDoYoga to true>>\ <<else>>\ @@.witch;"No,"@@ she finally says. @@.witch;"You need to study more."@@ @@.player;"Fine. I'll go to the library."@@ <<if $player.arcana is 9>>@@.witch;"You're close. You probably just need to go once."@@<<else>>@@.witch;"Good. Make sure you go a couple of times."@@<</if>>\ <</if>> <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">><<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Say goodbye" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <<if $location is not "cafeteria">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">><</if>>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to \ <<if $realityChange>>\ where <<print $witch.firstname>> is studying and approach her.\ <<else>>\ <<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.\ <</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ @@.player;"I studied witchcraft and even did yoga,"@@ you tell <<print $witch.firstname>>. @@.player;"I'm ready to get tutored."@@ You hold your breath. <<print $witch.firstname>> has been helpful so far, but she's just assigned you homework. She hasn't actually //taught// you anything yet. @@.thought;Will she say I'm ready? Or will she have another excuse?@@ <<if $witch.removeCurse is 1.5 or $witch.learnMagic is 2.5>>\ @@.witch;"So you'd rather be a witch? Because that means I won't be able to remove the curse."@@ [[You want to be a witch|Witch LearnMagic 3 Witch]] [[You'd rather she does a spell to get your dick back|Witch LearnMagic 3 Dick]] <div id="dev-note">''Dev Note: The path where you get your dick back isn't fully implemented yet''</div>\ <<else>>\ To your surprise, <<print $witch.firstname>> does neither. Instead, she looks deep in thought. @@.player;"<<print $witch.firstname>>?"@@ @@.witch;"Sorry. I'm impressed. I didn't think you'd get this far. I think you're ready."@@ You grin. @@.player;"Thank you, <<print $witch.firstname>>! I can't wait to learn magic!"@@ @@.witch;"Well, that's the thing. You're not going to be learning magic. You're going to learn how to be a witch."@@ [[You're confused|Witch LearnMagic 3 Choice]]\ <</if>>\ <<if $location is not "cafeteria">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">><</if>>\@@.player;"Aren't those the same thing?"@@ you ask, confused. @@.witch;"Well, yes and no. You'll learn how to do magic, but that'll make you a witch. And only girls are witches."@@ You think you see where <<print $witch.firstname>> is going with this. <<if $witch.removeCurse>=1>>\ @@.player;"So with what you were saying about removing my curse. If I become a witch, then you can't do that?"@@\ <<else>>\ @@.player;"So if I become a witch, then you can't remove the curse?"@@\ <</if>> @@.witch;"Exactly. So you should think it over before we go any further."@@ <<if $realityChange or $acceptedTrans>>\ @@.player;"Okay,"@@ you say, deep in thought. @@.player;"I don't mind having a pussy anymore, but I also don't want to give up my dick forever just so I can do a couple spells."@@\ <<else>>\ @@.player;"I don't need to think it over,"@@ you say quickly. @@.player;"I'm not going to give up my dick forever just to learn magic."@@\ <</if>> @@.witch;"It won't be forever. If @@<<if $playerStarter and $team.playerOnTeam and not $realityChange>>@@.witch;we win@@<<else>>@@.witch;<<print $qb.firstname>> wins@@<</if>> @@.witch;the championship, the curse will end and you'll be a guy again.@@<<if $realityChange or $acceptedTrans>> @@.witch;If you want that, of course.@@<</if>>@@.witch;"@@ @@.player;"Oh, okay,"@@ you say, feeling relieved. @@.player;"I get it now."@@ @@.witch;"I'm not sure you do,"@@ she says cautiously. @@.witch;"Once you're a witch and you can do magic, you might not want to give that up."@@ You scoff. @@.player;"Of course I'll give it up to @@<<if $player.masculinity>=50>>@@.player;get my dick back."@@<<else>>@@.player;be a man again."@@<</if>> @@.witch;"You say that now, but maybe you'll change your mind once you can do magic."@@ You shake your head. @@.witch;"So you want to become a witch?"@@ [[Think it over|Witch LearnMagic 3 Decision]]@@.thought;I thought that <<print $witch.firstname>> was going to teach me magic and then we were going to reverse the curse and then I'd @@<<if $player.masculinity>=50>>@@.thought;have a dick@@<<else>>@@.thought;be a man@@<</if>> @@.thought;again. But it sounds like this is going to be more complicated.@@ <<if $witch.removeCurse>=1>>\ You think back to when you asked <<print $witch.firstname>> to do a spell to give you your dick back.\ <<else>>\ @@.player;"<<print $witch.firstname>>, could you do a spell to give me a dick again?"@@ She thinks it over. @@.witch;"It would be difficult, but I could try. But if I did that, then you can't be a witch."@@\ <</if>> @@.thought;It would be a lot simpler to have her do a spell than having to learn magic myself. But her spells usually backfire. I was just supposed to lose my strength, and now @@<<if $realityChange or $acceptedTrans>>@@.thought;I'm a girl!@@<<elseif $player.masculinity<50>>@@.thought;I'm a sissy!@@<<else>>@@.thought;I look like this!@@<</if>> [[You want to be a witch|Witch LearnMagic 3 Witch]] [[You'd rather she does a spell to get your dick back|Witch LearnMagic 3 Dick]] <div id="dev-note">''Dev Note: The path where you get your dick back isn't fully implemented yet''</div>\@@.player;"I'm sorry, but I really just want my dick back. If it's easier for you to do that than to teach me magic, just do that."@@ @@.witch;"Okay,"@@ <<print $witch.firstname>> says. @@.witch;"You're sure you don't want to be a witch? It's really fun, and you'll have all kinds of powers."@@ @@.player;"I'm sure,"@@ you say firmly. @@.witch;"Okay."@@ <<if $witch.removeCurse is 1.5>>\ @@.player;"So you told me that you found a spell that could remove the curse?"@@ @@.witch;"Yeah. There's this rare book..."@@\ <<elseif $witch.removeCurse is 1 and $scenes.witch.dayAskedAboutRemovingCurse>0 and $scenes.witch.dayAskedAboutRemovingCurse+7<=$day>>\ @@.player;"So have you found a spell that will remove the curse yet?"@@ @@.witch;"I actually have. There's a rare book..."@@\ <<elseif $witch.removeCurse is 1>>\ @@.player;"So have you found a spell that will remove the curse yet?"@@ She shakes her head. @@.witch;"Not yet."@@\ <<else>>\ @@.player;"So about that spell..."@@\ <</if>> <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "Before $witch.firstname can respond, the bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<print $witch.firstname>>'s phone goes off. @@.witch;"I've got to run@@<<if $witch.removeCurse>0>>@@.witch;, but let me know when you want to talk about that spell."@@<<else>>@@.witch;. But when you want to hear more about it, let me know."@@<</if>> <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>> <<set $witch.learnMagic to 2.5>>\ <<if $witch.removeCurse>=1 and $scenes.witch.dayAskedAboutRemovingCurse>0 and $scenes.witch.dayAskedAboutRemovingCurse+7<=$day>><<set $witch.removeCurse to 2>><</if>>\@@.player;"I want to be a witch,"@@ you say. @@.witch;"Even though it means you'll have to be a girl for longer?"@@\ <<if not $realityChange and not $acceptedTrans>> @@.thought;I'm not a girl! But I know what she means.@@\ <</if>> @@.player;"Yeah. If I can learn magic, I'm okay staying like this for a little longer."@@ <<link "With that, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Witch LearnMagic 3 Recover">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>You recover and look at <<print $witch.firstname>>, embarrassed at having transformed in front of her. @@.witch;"Oh, <<print $player.firstname>>. You look so cute!"@@ @@.player;"Cute?"@@ @@.thought;Is she hitting on me or teasing me? I can never tell with her.@@ A thought crossed your mind. @@.player;"Wait a second. Did you know I was going to transform if I agreed to be a witch?"@@ @@.witch;"Well, uh, yeah."@@ @@.player;"What? And you didn't tell me?"@@ @@.witch;"It needed to be your decision. And you just said that you were okay being a girl for a little longer."@@ [[You're upset with her|Witch LearnMagic 3 Mad]] [[That makes sense|Witch LearnMagic 3 Understand]]@@.witch;"So are we good?"@@ <<print $witch.firstname>> asks. @@.player;"No! We're not good! My transformations are bad enough on their own. And now you come in, asking me questions that will make me transform?"@@ <<print $witch.firstname>> rolls her eyes, but you can tell that she feels a little hurt. @@.witch;"And if I didn't tell you what it meant to be a witch and we just went ahead with it, how would you have felt? Upset, right?"@@ @@.player;"When I found out that it meant staying a girl for a little while?"@@ <<print $witch.firstname>> nods. @@.player;"Uh yeah, I guess would have been upset."@@ @@.witch;"See?"@@ <<print $witch.firstname>> asks, sounding frustrated. @@.witch;"I can't win!"@@ @@.player;"Well, I guess it wasn't that bad, you asking if I wanted to be a witch. I just transformed once. And now I know what I signed up for."@@ @@.witch;"And the girlier you look, the easier it will be for me to convince the other witches to let you in."@@ You nod. That's a good point. <<print $witch.firstname>> goes in for a hug. [[Hug her|Witch LearnMagic 3 Hug]] [[Push her away|Witch LearnMagic 3 Reject]]@@.player;"That makes sense, I guess. It doesn't really matter how I look now@@<<if $realityChange or $acceptedTrans>>@@.player;. If anything, it'll help me pass better."@@<<else>>@@.player;, since we'll be turning me back to being a guy."@@<</if>> @@.witch;"Exactly!"@@ <<print $witch.firstname>> says, looking relieved. @@.witch;"I'm glad you understand!"@@ @@.player;"Sure. Next time, can you warn me if I'm going to transform?"@@ She smiles. @@.witch;"Of course, <<print $player.firstname>>."@@ And with that, she goes in for a hug. [[Hug her|Witch LearnMagic 3 Hug]] <<set $scenes.witch.apologyReaction to "understand">>\You hug her back. You never thought that you would be accepting a hug from the girl who ruined your life, but you've seen a different side of her lately. She seems genuinely sorry, and is helping you reverse her curse. <<if visited("Witch LearnMagic 3 Mad")>>\ @@.thought;That wasn't cool of her not to warn me though.@@\ <<else>>\ @@.thought;I just hope she warns me next time.@@\ <</if>> <<print $witch.firstname>> smells sweet, and the feeling of her boobs against <<if $player.boobs>3>>your larger ones<<elseif $player.boobs is 3>>your own<<elseif $player.boobs is 2>>your smaller ones<<else>>your chest<</if>> is pleasant. <<print $witch.firstname>> breaks away from the hug first. @@.witch;"I meant what I said about you being cute.@@<<if $lastTf is "face">> @@.witch;I love your new face."@@<<elseif $lastTf is "ass">> @@.witch;You've got a cute butt."@@<<elseif $lastTf is "boobs">> @@.witch;I love your boobs."@@<<elseif $lastTf is "hands">> @@.witch;Your hands look so cute. You should think about painting your nails."@@<<elseif $lastTf is "voice">> @@.witch;I love how you sound now."@@<<elseif $lastTf is "hair">> @@.witch;I love your hair,"@@ she says, stroking it.<<elseif $lastTf is "height">> @@.witch;You were so intimidating when you were tall. I like your new height."@@<<elseif $lastTf is "mannerisms">> @@.witch;I love how girly you act now."@@<<else>>@@.witch;"@@<</if>> @@.player;"Uh, thanks,"@@ you say, not sure how to respond to that. @@.thought;I think she @@@@.player;was@@ @@.thought;hitting on me earlier!@@ @@.witch;"Anyway, I'm glad you're going to be a witch, <<print $player.firstname>>. You'll like it, I promise."@@ You nod. @@.witch;"I think this is enough for today. When you're ready to take the next step, let me know."@@ <<if $location is "cafeteria">><<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <<set $scenes.witch.apologyReaction to "hug">>\ <<set $witch.relationship to $witch.relationship+5>>\ <<set $witch.learnMagic to 3>>\You push her away. She looks at you, hurt, and for a moment you feel bad. @@.player;"I'm sorry, <<print $witch.firstname>>. But the reason I'm like this is because of you. I'm not ready for a hug yet."@@ She nods. @@.witch;"Okay. Well, I'm glad you're going to be a witch, <<print $player.firstname>>. You'll like it, I promise."@@ @@.player;"Thanks."@@ @@.witch;"I think this is enough for today. When you're ready to take the next step, let me know."@@ <<if $location is "cafeteria">><<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <<set $scenes.witch.apologyReaction to "reject">>\ <<set $witch.relationship to $witch.relationship-2>>\ <<set $witch.learnMagic to 3>>\<<if $location is not "cafeteria">>You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>@@.player;"So I told you I wanted to be a witch. And I transformed from it."@@ @@.witch;"I'm sorry about that."@@ <<if $scenes.witch.apologyReaction is "understand">>@@.player;"It's okay.@@<<else>>@@.player;"It's whatever.@@<</if>> @@.player;But now that I want to be a witch, what's next?"@@ @@.witch;"Well, not everyone can be a witch. You need to have magical power in you."@@ @@.player;"But I have that power!"@@ you protest. @@.witch;"We don't know that yet. You'll have to do a ritual to see if you have those powers in you. But it's a secret. I can't tell you what it is."@@ @@.player;"Is it where I put candles in a circle and see if there's pink smoke?"@@ <<print $witch.firstname>>'s jaw drops open. @@.witch;"How did you know that?"@@ @@.player;"I already did the ritual."@@ [[Her eyes narrow|Witch LearnMagic 4 AlreadyDone Question]] <<if $location is not "cafeteria">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">><</if>>\@@.witch;"Why would you have done that ritual already?"@@ <<print $witch.firstname>> asks, her eyes narrowing. @@.player;"Well, uh..."@@ you pause, trying to think of a lie, before deciding that you might as well just tell the truth. @@.player;"My parents are coming, and that's really scary. The last time they saw me, I was a masculine guy. And now I'm, well, this,"@@ you say, motioning at your feminized body. @@.witch;"So you wanted to do a spell? To do what?"@@ @@.player;"I can't make myself look like a guy again, but <<print $girlfriend.firstname>> said that she could do a spell to make my parents think I was always a girl."@@ @@.witch;"Wow. That's a big spell,"@@ <<print $witch.firstname>> says, impressed. @@.witch;"Are you sure you're up for it?"@@ @@.player;"Well, I think so. I passed the ritual."@@ @@.witch;"That's not enough. Even I haven't tried a spell that powerful."@@ @@.player;"Oh..."@@ @@.witch;"So we need to get you trained!"@@ [[You're happy to hear that|Witch LearnMagic 4 AlreadyDone Plan]]@@.player;"Great! Can we get started?"@@ @@.witch;"I need to get you into the Witchcraft Club first. Why don't you text me after the next time it meets?"@@ @@.thought;That's @@<<if $dayOfWeek is "Friday" or ($dayOfWeek is "Thursday" and $timeOfDay>3)>>@@.thought;on Saturday@@<<elseif ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday") and $timeOfDay<3>>@@.thought;tonight@@<<else>>@@.thought;on Thursday@@<</if>> you think to yourself. @@.thought;Great! I'm so close to being a witch. I just hope that nothing goes wrong with <<print $girlfriend.firstname>>'s spell.@@ <<if $location is "cafeteria">><<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <<set $witch.relationship to $witch.relationship+2>>\ <<set $scenes.witch.suggestedRitual to true>>\ <<set $witch.learnMagic to 5>>\<<if $location is not "cafeteria">>You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>@@.player;"So I told you I wanted to be a witch. And I transformed from it."@@ @@.witch;"I'm sorry about that."@@ <<if $scenes.witch.apologyReaction is "understand">>@@.player;"It's okay.@@<<else>>@@.player;"It's whatever.@@<</if>> @@.player;But now that I want to be a witch, what's next?"@@ @@.witch;"Well, not everyone can be a witch. You need to have magical power in you."@@ @@.player;"Are you saying that I don't have magical powers?"@@ you ask, feeling upset. @@.thought;I finally got <<print $witch.firstname>> to agree to teach me magic, and now she's saying that I can't do it.@@ @@.witch;"No, that's not what I meant. You need to do a ritual to see if you have those powers in you."@@ That doesn't make you feel much better. There's still a chance that you won't be able to do magic. @@.witch;"And you'll need to do the ritual to get into the Witchcraft Club."@@ @@.player;"So if I do it, you can get me into the club?"@@ @@.witch;"I don't want to make any promises. But I think so."@@ [[Ask her how to do the ritual|Witch LearnMagic 4 Ritual]] <<if $location is not "cafeteria">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">><</if>>\@@.player;"Great! How do I do the ritual?"@@ you ask, feeling a little better. @@.witch;"Well, you need to go to the library and research it."@@ @@.player;"You can't just tell me?"@@ @@.witch;"No, I can't. That's very important, actually, that you do it all by yourself. But it's not that hard."@@ @@.player;"Okay. I'll let you know when I've done it."@@ <<print $witch.firstname>> smiles. @@.witch;"That sounds good, <<print $player.firstname>>."@@ <<if $location is "cafeteria">><<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <<set $witch.learnMagic to 4>>\You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later.<</if>> @@.witch;"What's up, <<print $player.firstname>>? Did you want to talk about the Witchcraft Club meeting?"@@ @@.player;"Yeah."@@ <<if $scenes.witch.masturbated or $scenes.witch.kissedAfterInspector>>Her face falls, but she quickly recovers. <</if>>@@.witch;"Sure. Come in."@@ You step inside and <<print $witch.firstname>> shuts the door.<<if $witch.inspector>=3>>@@.witch;"Sorry to be so cautious. I'm just worried about Ms. Winter."@@ @@.player;"That's okay,"@@ you tell her. <<else>> <</if>>@@.player;"So what did they say?"@@ She frowns. \ <<if $realityChange>>\ @@.witch;"I told them about your secret, and..."@@ @@.player;"You did what?"@@ you ask, furious. She sighs. @@.witch;"It's not my fault! I started talking about you joining, but then Elvira started remembering. Not everything, but enough to get suspicious. So I had to fill in the gaps."@@ @@.player;"Oh. And what did they say?"@@ <<if $girlfriend.inWitchcraftClub>><<set $girlfriend.knowsAboutRealityChange to true>><</if>>\ <</if>>\ @@.witch;"They said you couldn't join."@@ @@.player;"What? But I'm a...@@<<if $realityChange or $acceptedTrans>>@@.player;I'm a girl.@@<<else>>@@.player;I have a pussy.@@<</if>> @@.player;And the ritual I did said I could do magic."@@ @@.witch;"I know,"@@ she says, shaking her head. @@.witch;"But they don't trust you.@@ \ <<if $player.hasButtplug or ($scenes.witch.spiedOnClub and not $girlfriend.inWitchcraftClub)>>\ @@.witch;They're still mad about you trying to spy on us."@@ @@.player;"I'm sorry about that,"@@ you say. <<if $player.hasButtplug>>@@.player;"But they made me wear a buttplug. I thought we were even!"@@<<else>>@@.player;"I shouldn't have spied. But I've changed. I haven't spied on you guys anymore."@@<</if>>\ <<else>>\ @@.witch;You weren't exactly the nicest to us when you were a guy."@@ You remember when you and some of your teammates saw some of the witches talking about spells during one of the few times you went to the library. Everyone had laughed at them, you included. @@.player;"I'm sorry about that,"@@ you say. @@.player;"Really, I am. But I've changed. I'm not that person anymore."@@\ <</if>> @@.witch;"I know,"@@ <<print $witch.firstname>> says. @@.witch;"And that's what I tried to tell them. But they're still not convinced."@@ [[You put your head in your hands|Witch LearnMagic 5 Hungry]] <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You sit down on the bed<<if $player.crossesLegs>>, cross your legs,<</if>> and put your head in your hands. @@.thought;I really wanted to learn magic. I learned the ritual and did it all by myself. I joined the yoga class. I even transformed just from saying that I wanted to be a witch. And now those bitches in the club aren't going to let me join and I'll never be able to do magic.@@ @@.witch;"Actually,"@@ <<print $witch.firstname>> says, sitting next to you. @@.witch;"I have an idea."@@ @@.player;"To get me into the club?"@@ you ask hopefully. @@.witch;"Yeah."@@ @@.player;"That's great! What is it?"@@ @@.witch;"I'll tell you later. Have you had @@<<if $timeOfDay is 1>>@@.witch;lunch?@@<<else>>@@.witch;dinner?@@<</if>> @@.witch;I'm starving."@@ <<if $timeOfDay<3>>@@.player;"No, not yet,"@@ you say, thrown off by the sudden change in conversation. Your stomach growls.<<elseif $timeOfDay is 3>>@@.player;"Yeah, I just ate,"@@ you say, thrown off by the sudden change in conversation. Your stomach growls. @@.player;"But I guess I'm still hungry."@@<<else>>@@.player;"Yeah, I did,"@@ you say, thrown off by the sudden change in conversation. Your stomach growls. @@.player;"But I guess I'm still hungry."@@<</if>> <<print $witch.firstname>> laughs. @@.witch;"Do you want to go get some food?"@@ she asks. @@.player;"Sure. Let's go to the cafeteria."@@ @@.witch;"The cafeteria? I'm tired of their food. I'm in the mood for a burger."@@ You consider that. @@.thought;I was fine going to the cafeteria again. But now that she said that, I'm in the mood for a burger too.@@ [[Go to Archie's|Witch LearnMagic 5 Archies]] <<set $location to "dorm">>\You get into <<print $witch.firstname>>'s car<<if $player.crossesLegs>>, cross your legs<</if>>, and the two of you drive into town. It's a short drive, and soon <<print $witch.firstname>> has pulled into the parking lot. The two of you get out of the car and walk into the restauraunt<<if $player.hipSway>>, your hips swaying<</if>>. @@.witch;"I'll get a burger,"@@ <<print $witch.firstname>> says. @@.player;"I'll get a burger too,"@@ you say. You look for your wallet, but before you can pull it out, <<print $witch.firstname>> is handing the cashier her card. @@.female;"Thanks. Is that for both of you?"@@ @@.witch;"Yeah."@@ @@.thought;<<print $witch.firstname>> is paying for me?@@ [[Step in|Witch LearnMagic 5 YouPay]] [[Let her pay|Witch LearnMagic 5 WitchPay]] <<set $witch.shoes to setup.witchSneakers>>\ <<set $rightChar to $witch>>\ <<set $location to "default">>\@@.player;"No, I'll pay for myself,"@@ you say firmly. You take out your wallet, take a moment to find your card and then hand it to the cashier. She rings you up and then hands you and <<print $witch.firstname>> your burgers. @@.thought;It probably wasn't a big deal, but I feel weird letting <<print $witch.firstname>> do me a favor. Why@@ @@.player;did@@ @@.thought;she offer to pay for me anyway? She doesn't think it's a date, does she?@@ You sit down in a booth across from <<print $witch.firstname>><<if $player.crossesLegs>>, cross your legs,<</if>> and start to eat your burger. [[Ask her why she tried to pay for you|Witch LearnMagic 5 PayQuestion]]<<if $scenes.witch.masturbated>> [[Confront her about what she said while she was masturbating|Witch LearnMagic 5 Masturbate]]<</if>> [[Try to find out what her hobbies are|Witch LearnMagic 5 Hobbies]] <<set $player.submission to $player.submission-1>>\ <<set $witch.relationship to $witch.relationship-1>>\ <<set $location to "default">>\You start to take out your wallet and then stop yourself. @@.thought;<<print $witch.firstname>> has put me through a lot. If she wants to do something nice for me, I should let her. And I'm not going to complain about getting a free burger!@@ You sit down in a booth across from <<print $witch.firstname>><<if $player.crossesLegs>>, cross your legs,<</if>> and start to eat your burger. @@.thought;Wait. This isn't a date, is it?@@ [[Ask her why she paid for you|Witch LearnMagic 5 PayQuestion]]<<if $scenes.witch.masturbated>> [[Confront her about what she said while she was masturbating|Witch LearnMagic 5 Masturbate]]<</if>> [[Try to find out what her hobbies are|Witch LearnMagic 5 Hobbies]] <<set $scenes.witch.witchPaidAtArchies to true>>\ <<set $player.submission to $player.submission+1>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "default">>\@@.player;"So, why did you@@ <<if not $scenes.witch.witchPaidAtArchies>>@@.player;try to @@<</if>>@@.player;pay for me?"@@ you ask. @@.witch;"Oh. You worked so hard to become a witch. And there's, uh, the curse,"@@ <<print $witch.firstname>> says, looking away guiltily. @@.witch;"I figured this was the least I could do.@@ \ <<if not $scenes.witch.witchPaidAtArchies>>\ @@.witch;You should have let me."@@ @@.player;"Sorry,"@@ you say.\ <<else>>\ @@.witch;Thank you for letting me pay for you."@@ @@.player;"Thank you for paying,"@@ you say.\ <</if>> @@.thought;Okay, so it's not a date. She just feels guilty.@@ You can't tell whether you're relieved or disappointed. <<set _witchQuestions to 0>><<if $scenes.witch.masturbated and not visited("Witch LearnMagic 5 Masturbate")>> [[Confront her about what she said while she was masturbating|Witch LearnMagic 5 Masturbate]]<<set _witchQuestions to _witchQuestions+1>><</if>><<if not visited("Witch LearnMagic 5 Hobbies")>> [[Try to find out what her hobbies are|Witch LearnMagic 5 Hobbies]]<<set _witchQuestions to _witchQuestions+1>><</if>><<if _witchQuestions is 0>> There's a pause in the conversation as the two of you finish up your burgers. [[Ask her what her idea is to get you into the club|Witch LearnMagic 5 Idea]]<</if>> <<set $location to "default">>\You blush, knowing what you're about to ask. @@.thought;I have to ask her though. We were getting off and then she started talking about fucking me with her strap-on. And then she kicked me out of her room. I need to know what that was about.@@ @@.witch;"What?"@@ <<print $witch.firstname>> asks. @@.witch;"You're blushing and you haven't even asked me anything yet."@@ @@.player;"Uh, when we were in your room, and we were masturbating together..."@@ you start. @@.witch;"Oh,"@@ <<print $witch.firstname>> says. She blushes too. @@.player;"Uh, yeah. So what was that about?"@@ She scratches the back of her neck. She looks like she'd rather be anywhere else but here. @@.witch;"Uh, yeah. So I've been really wanting to get to use a strap-on. I tried to get @@<<if $player.controlQuestKnowledge>>@@.witch;Ken@@<<else>>@@.witch;my ex@@<</if>> @@.witch;to let me use it on him, but he never wanted to."@@ @@.player;"Okay, so you like strap-ons. But why were you talking about me?"@@ <<link "$witch.firstname blushes even harder" "Witch LearnMagic 5 Masturbate Excuse">><</link>> <<set $location to "default">>\@@.witch;"Do we have to talk about it now?"@@ @@.player;"Would there be a better time?"@@ @@.witch;"Well, no."@@ She takes a deep breath. @@.witch;"So, uh, the girl in the video...she looked like you. So I was, uh, getting off to myself fucking her. And then that turned into me picturing fucking you."@@ @@.thought;That makes sense, I guess.@@ @@.player;"Oh, uh, okay. But why did you pick that video then? One of the girls looked like me, and the other girl looked like you."@@ @@.witch;"Oh, uh, that was one of my favorite videos. And I wanted to pick a lesbian scene so you wouldn't transform,"@@ <<print $witch.firstname>> says, not meeting your eyes. @@.thought;I don't think I'm getting anything more from her.@@ <<set _witchQuestions to 0>><<if not visited("Witch LearnMagic 5 PayQuestion")>> <<if not $scenes.witch.witchPaidAtArchies>>[[Ask her why she tried to pay for you|Witch LearnMagic 5 PayQuestion]]<<else>>[[Ask her why she paid for you|Witch LearnMagic 5 PayQuestion]]<</if>><<set _witchQuestions to _witchQuestions+1>><</if>><<if not visited("Witch LearnMagic 5 Hobbies")>> [[Try to find out what her hobbies are|Witch LearnMagic 5 Hobbies]]<<set _witchQuestions to _witchQuestions+1>><</if>><<if _witchQuestions is 0>> There's a pause in the conversation as the two of you finish up your burgers. [[Ask her what her idea is to get you into the club|Witch LearnMagic 5 Idea]]<</if>> <<set $location to "default">>\@@.player;"So, uh, what are your hobbies?"@@ you ask. @@.witch;"Well, witchcraft, obviously,"@@ <<print $witch.firstname>> says. @@.player;"Yeah, I know. I meant, like, what do you do when you're not doing magic or doing homework?"@@ <<print $witch.firstname>> thinks for a moment. @@.witch;"That's a good question. I like learning about the paranormal. Like, ghosts and stuff."@@ @@.player;"Wait, are ghosts real too?"@@ <<print $witch.firstname>> laughs and then catches herself. @@.witch;"Oh, you were being serious. Sorry. No, ghosts aren't real. I just like reading about them. Hmm, what else? I like listening to music and going for long walks."@@ You nod at that. You're a little surprised that <<print $witch.firstname>> has a life outside of doing magic. But then again, lots of things about <<print $witch.firstname>> have been surprising you lately. @@.witch;"What about you?"@@ she asks. [[You take a moment to think of an answer|Witch LearnMagic 5 YourHobbies]] <<set $location to "default">>\You're silent for a moment. You used to enjoy playing football and going to parties. But now that you've been transformed, you haven't had a lot of time to do much besides figuring out a way to stop your curse and practicing with <<print $qb.firstname>>. <<if $scenes.yoga>=3>>\ @@.player;"I've started going to yoga class,"@@ you finally say. @@.player;"It was a little weird, being @@<<if $player.masculinity>=50 and not $realityChange and not $acceptedTrans>>@@.player;the only guy@@ <</if>>@@.player;in an all-girls class doing all these yoga poses. But now I'm actually liking it!"@@ @@.witch;"That's great!"@@ <<print $witch.firstname>> says. @@.witch;"Yoga really helps with my concentration."@@ @@.player;"I don't think I've seen you there,"@@ you say. @@.witch;"Yeah, I guess there's a lot of cheerleaders there,"@@ she says, frowning. @@.witch;"We don't really get along."@@ @@.player;"No one could get along with <<print $rival.firstname>>."@@ <<print $witch.firstname>> laughs at that.\ <<elseif $scenes.qb.sexAfterHorrorMovie and $scenes.qb.movieDate>>\ @@.player;"<<print $qb.firstname>> has been showing me horror movies, and I've actually started to like them."@@ @@.witch;"Oh, you do?"@@ she asks, sounding <<if $scenes.witch.masturbated or $scenes.witch.kissedAfterInspector>>strangely disappointed.<<else>>pleased.<</if>> @@.witch;"I'll have to tell him that. He wasn't sure if you were enjoying yourself."@@ @@.player;"Well, at first I was just watching it because he was excited about it. But now I've started getting into them. They're so scary. I can see why he likes them."@@ @@.witch;"He tried to get me into them too. There were some that I liked, but I'm not really a big movie person. But that's cool!"@@\ <<elseif $playerStarter and (not $player.skillCurse or $player.skillCurse is 0) and not $realityChange and $team.playerOnTeam>>\ @@.player;"You know, I still like playing football."@@ You look at <<print $witch.firstname>> anxiously. She's been pressuring you to drop it and let <<print $qb.firstname>> be the quarterback. Instead, she says, @@.witch;"I guess I underestimated you."@@ @@.player;"What do you mean?"@@ you ask, confused. @@.witch;"Well, I thought that you just liked football because you were good about it. And when I took away your arm strength, I thought you'd give it up and let <<print $qb.firstname>> be the starter. But you kept working hard."@@ @@.player;"Does that bother you? That I'm still the starting quarterback?"@@ @@.witch;"No. Well, yes. I wanted it to be <<print $qb.firstname>>. But I can see how committed you are. And I think that's great."@@\ <<else>>\ @@.player;"I really like playing video games. Have you ever played@@ <<if $scenes.critterCrossing>=3>>@@.player;Critter Crossing?"@@<<else>>@@.player;Mad Den Football?"@@<</if>> She shakes her head. @@.witch;"I've never played that, but I know <<print $qb.firstname>> has a copy. I like playing Quiet Hill."@@ It's your turn to shake your head. @@.player;"I've never played that either."@@\ <</if>> <<set _witchQuestions to 0>><<if not visited("Witch LearnMagic 5 PayQuestion")>> <<if not $scenes.witch.witchPaidAtArchies>>[[Ask her why she tried to pay for you|Witch LearnMagic 5 PayQuestion]]<<else>>[[Ask her why she paid for you|Witch LearnMagic 5 PayQuestion]]<</if>><<set _witchQuestions to _witchQuestions+1>><</if>><<if $scenes.witch.masturbated and not visited("Witch LearnMagic 5 Masturbate")>> [[Confront her about what she said while she was masturbating|Witch LearnMagic 5 Masturbate]]<<set _witchQuestions to _witchQuestions+1>><</if>><<if _witchQuestions is 0>> There's a pause in the conversation as the two of you finish up your burgers. [[Ask her what her idea is to get you into the club|Witch LearnMagic 5 Idea]]<</if>> <<set $location to "default">>\@@.player;"So, you said you could get me into the club?"@@ @@.witch;"I didn't say I could, I said I had an idea. But yeah."@@ @@.player;"Okay, so what's your idea?"@@ <<print $witch.firstname>> hesitates. \ <<if not $realityChange and not $acceptedTrans>>\ @@.witch;"I don't know if I should say. You won't like it."@@ @@.player;"<<print $witch.firstname>>, just tell me,"@@ you say, <<if $player.pout>>pouting.<<else>>getting frustrated.<</if>> She sighs. @@.witch;"Fine.@@ \ <</if>>\ @@.witch;So the other witches don't believe that you're really a girl. Even though you have a pussy@@<<if $realityChange>> @@.witch;and you're going to school as a girl@@<<elseif $acceptedTrans>> @@.witch;and you're trans@@<</if>>@@.witch;, they think you'll just go back to being a guy if you manage to break the curse."@@ You look down at your empty plate. @@.thought;That's exactly what I was planning. I wouldn't want to @@<<if $player.masculinity<0>>@@.thought;stay a girl.@@<<else>>@@.thought;keep my pussy.@@<</if>> @@.thought;Though it hasn't been all bad.@@<<if not $realityChange and not $acceptedTrans>>@@.thought;..no! I can't be thinking like that.@@<</if>> @@.witch;"So I was thinking that if you //showed// them that you were a girl, they'd let you in,"@@ <<print $witch.firstname>> continues. @@.player;"And how am I going to do that?"@@ <<link "$witch.firstname leans in" "Witch LearnMagic 5 Reaction">><</link>> <<set $location to "default">>\@@.witch;"Simple,"@@ <<print $witch.firstname>> says. @@.witch;"The next time the club meets, you show up in a dress."@@ @@.player;"What?"@@ you sputter. @@.player;"Are you serious?"@@ @@.witch;"Yeah. You need to show them that you've really changed and that you're serious about being a girl."@@ You shudder. Her logic makes sense, but you can only imagine how humiliating it will be to show up in a dress in front of powerful witches <<if $player.hasButtplug>>who tormented you and made you wear a buttplug<<elseif $player.hasButtplug or ($scenes.witch.spiedOnClub and not $girlfriend.inWitchcraftClub)>>who dislike you and tried to make you wear a buttplug.<<else>>who dislike you.<</if>> @@.player;"Can I transform from this?"@@ you ask. <<if $player.hasWornDress>>\ <<print $witch.firstname>> shakes her head. @@.witch;"No. You've already worn a dress."@@ You blush at the reminder.\ <<if $scenes.witch.makeoverForGirlfriendDate or ($qb.dateHelp is $witch.firstname and not $scenes.witch.refusedDateHelp)>> @@.witch;"And you looked good in it,"@@ she continues. @@.witch;"So what's the big deal?"@@\ <</if>>\ <<else>>\ <<print $witch.firstname>> thinks for a moment. @@.witch;"I don't know. Maybe."@@ @@.player;"Then I can't!"@@ <<if $realityChange or $acceptedTrans>>@@.witch;"<<print $player.firstname>>, everyone sees you as a girl now. Who cares if you get one more transformation?"@@<<else>>@@.witch;"But if you wear a dress and become a witch, then you can use magic to transform back. So it doesn't really matter, right?"@@<</if>>\ <</if>> [[You'll wear a dress|Witch LearnMagic 5 Agree]] [[You're not going to wear a dress|Witch LearnMagic 5 Refuse]] <<set $location to "default">>\<<if $realityChange or $acceptedTrans>>\ @@.player;"Sure,"@@ you say. You wear a skirt every day to class, so wearing a dress doesn't seem like a big deal. @@.witch;"Great! Don't worry. I'll make you look convincing."@@ @@.player;"With makeup?"@@ <<print $witch.firstname>> nods.\ <<else>>\ Slowly, you nod your head. @@.player;"Nobody will see me, right? Besides the witches? I'll go right to the forest?"@@ <<print $witch.firstname>> nods. @@.witch;"Yeah. And I'll make you look convincing. If anyone happens to be on the quad, they'll think you're a girl."@@ @@.player;"Wait. Does that mean makeup?"@@ @@.witch;"Of course!"@@ <<print $witch.firstname>> says with a laugh. @@.witch;"Trust me, it'll be less embarrassing this way."@@\ <</if>> @@.player;"Okay,"@@ you say. You can hardly believe what you're agreeing to, but you really do want to become a witch\ <<if $scenes.witch.preferredEnding is "girl">>\ \, and\ <<else>>\ \. @@.thought;This is just so I can transform back@@ you tell yourself. But\ <</if>> \ you can't stop thinking about <<if $player.hasWornDress and $player.hasWornMakeup>>putting on a dress and makeup again.<<elseif $player.hasWornDress>>putting on a dress again.<<else>>how you'll look in a dress.<</if>> [[Drive back|Witch LearnMagic 5 Drive]] <<set $scenes.witch.agreedToWearDressToClub to true>>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $location to "default">>\You shake your head. @@.player;"I'm sorry, <<print $witch.firstname>>. I can't do it."@@ <<print $witch.firstname>> just shrugs. @@.witch;"Okay. Let me know if you change your mind."@@ [[Drive back|Witch LearnMagic 5 Drive]] <<set $witch.relationship to $witch.relationship-1>>\ <<set $location to "default">>\You get back into <<print $witch.firstname>>'s car, and she drives the two of you back to Pinewood. She pulls into the parking lot of your dorm, and you start to get out. @@.witch;"<<print $player.firstname>>, wait."@@ You turn around. <<if $qb.date is not $player.firstname>>\ She looks uncharacteristically nervous. @@.witch;"<<print $player.firstname>>, I had a good time @@<<if $timeOfDay is 4>>@@.witch;tonight."@@<<else>>@@.witch;today."@@<</if>> @@.thought;Doing what? Eating burgers and talking about me wearing a dress?@@ @@.player;"Uh, yeah. I did too."@@ She smiles at that, and leans in. Her lips are inches away from yours. <<if $player.datingGirlfriend>>\ [[Kiss her|Witch LearnMagic 5 BreakupRequest]]\ <<else>>\ [[Kiss her|Witch LearnMagic 5 Kiss]]\ <</if>> [[Pull away|Witch LearnMagic 5 NoKiss]]\ <<else>>\ @@.witch;"Thanks for hearing me out. I know I'm asking for a lot."@@ @@.player;"Yeah, of course. Thank you for helping me."@@ <<print $witch.firstname>> smiles. \ <<if $scenes.witch.agreedToWearDressToClub>>\ @@.witch;"And thanks for agreeing. It'll be fun to girl you up."@@ <<if $scenes.witch.preferredEnding is "girl" and $player.masculinity<0>>\ @@.player;"I'm already a girl,"@@ you say, <<if $player.pout>>pouting.<<else>>frowning.<</if>>\ <<else>>\ You're not sure what to say to that.\ <</if>>\ <<else>>\ @@.witch;"Think it over. You wanted to get into the Witchcraft Club.@@ <<if $realityChange or $acceptedTrans>>@@.witch;And you already go to school in a skirt."@@<<else>>@@.witch;How bad will it be to wear a dress once?"@@<</if>> @@.player;"Uh, I'm not sure. I'll have to think about it."@@ @@.witch;"That's all I ask."@@\ <</if>> <<link "Get out of the car and say goodbye" $currentPassage>><<set $scenes.witch.archiesEnding to "normal">><<set $rightChar to null>><</link>>\ <</if>>\ <<set $witch.learnMagic to 7>>\ <<set $location to "default">>\Without thinking, you lean in and kiss <<print $witch.firstname>>. She kisses you back, and her tongue starts exploring your mouth. You draw in a short breath as she makes out with you. @@.thought;She took charge of that kiss so fast, but she's a good kisser. This is nice.@@ Finally, the two of you break away, and she giggles. @@.thought;Have I ever heard <<print $witch.firstname>> giggle before?@@\ <<if $scenes.witch.agreedToWearDressToClub>> @@.witch;"So, I'll see you @@<<if $dayOfWeek is "Wednesday" or $dayOfWeek is "Friday">>@@.witch;tomorrow?"@@<<elseif $timeOfDay is 1 and ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday")>>@@.witch;tomorrow?"@@<<elseif $timeOfDay>=2 and $dayOfWeek is "Thursday">>@@.witch;satuday?@@<<elseif $timeOfDay is 2 and $dayOfWeek is "Saturday">>@@.witch;Thursday?@@<<else>>@@.witch;Thursday?"@@<</if>> @@.player;"Uh, sure. Why?"@@ @@.witch;"For your makeover."@@ @@.player;"Oh yeah."@@ With the kiss, you had forgotten all about that.\ <</if>> <<link "Get out of the car and say goodbye" $currentPassage>><<set $rightChar to null>><</link>> <<set $scenes.witch.archiesEnding to "kiss">>\ <<set $player.crush to $witch.firstname>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<set $location to "default">>\Without thinking, you lean in and kiss <<print $witch.firstname>>. She kisses you back, and her tongue starts exploring your mouth. You draw in a short breath as she makes out with you. @@.thought;She took charge of that kiss so fast, but she's a good kisser. This is nice.@@ Finally, the two of you break away, and she giggles. @@.thought;Have I ever heard <<print $witch.firstname>> giggle before?@@ Suddenly, her face falls. @@.player;"What's wrong?"@@ @@.witch;"I just remembered. <<print $girlfriend.firstname>>."@@ @@.player;"Oh,"@@ you say, suddenly feeling guilty. @@.thought;She's been so supportive. And here I am, making out with the girl who cursed me!@@ @@.witch;"Can you talk to her for me, <<print $player.firstname>>?"@@ @@.player;"Uhhh..."@@ @@.witch;"I just want you to talk to her. It doesn't feel right to do anything else if you're dating someone."@@ @@.thought;I don't think <<print $girlfriend.firstname>> will be happy if I tell her about <<print $witch.firstname>>. I can't believe I'm considering breaking up with my girlfriend so I can hook up with the girl who cursed me! But I really like <<print $witch.firstname>>. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it.@@\ <<link "Tell her that you'll think about it" $currentPassage>><<set $rightChar to null>><</link>> <<set $scenes.witch.archiesEnding to "request">><<set $scenes.witch.breakupRequest to true>>\ <<set $player.crush to $witch.firstname>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<set $player.submission to $player.submission+1>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $location to "default">>\You pull away from her. <<print $witch.firstname>> opens her eyes and her face falls. @@.player;"I'm sorry, <<print $witch.firstname>>, but..."@@ @@.witch;"Yeah, I get it,"@@ she says quickly. \ <<if $scenes.witch.agreedToWearDressToClub>>\ @@.witch;"The club is going to meet@@ \ <<if $dayOfWeek is "Wednesday" or $dayOfWeek is "Friday">>\ @@.witch;tomorrow. I'll come get you for your makeover right before."@@\ <<elseif $timeOfDay is 1 and ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday")>>\ @@.witch;tomorrow. I'll come get you for your makeover right before."@@\ <<elseif $timeOfDay is 2 and ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday")>>\ @@.witch;tonight, but we don't have enough time to do your makeover. I'll come get you on@@ <<if $dayOfWeek is "Saturday">>@@.witch;Thursday."@@<<else>>@@.witch;Saturday."@@<</if>>\ <<elseif $dayOfWeek is "Thursday" and $timeOfDay>=3>>\ @@.witch;Saturday. I'll come get you for your makeover right before."@@\ <<else>>\ @@.witch;Thursday. I'll come get you for your makeover right before."@@\ <</if>>\ <<else>>\ @@.witch;"If you change your mind about wearing a dress, let me know."@@\ <</if>> You nod and get out of the car. @@.thought;She was disappointed, but I made the right call. I'm not going to kiss the witch who@@ \ <<if $witch.intentionalCurse>>\ @@.thought;cursed me.@@\ <<elseif $player.masculinity<0 or $realityChange or $acceptedTrans>>\ @@.thought;turned me into a girl.@@\ <<else>>\ @@.thought;took away my manhood.@@\ <</if>>\ <<if $player.relationships.length is not 0>> \ @@.thought;Besides, I'm dating <<printRelationships>>.@@<<if $player.openRelationship>>@@.thought;..though I guess we have an open relationship.@@<</if>>\ <<elseif $player.crush is not "">> \ @@.thought;Besides, what about <<print $player.crush>>?@@\ <</if>> \ @@.thought;Wait! I bet <<print $witch.firstname>> thought it was a date! She did@@ <<if not $scenes.witch.witchPaidAtArchies>>@@.thought;try to @@<</if>>@@.thought;pay for me at Archie's.@@ <<link "Do something else" $currentPassage>><<set $rightChar to null>><</link>> <<set $scenes.witch.archiesEnding to "reject">>\ <<set $witch.relationship to $witch.relationship-3>>\ <<set $player.attractionToWomen to $player.attractionToWomen-1>>\ <<set $location to "default">>\You start to walk towards Spanish when you're stopped by <<print $witch.firstname>>. @@.witch;"Come on,"@@ she says. @@.player;"Uh, what?"@@ @@.witch;"The Witchcraft Club is meeting soon, remember? We need to get you ready."@@ @@.player;"They're meeting after school, right? Can't we just go back to your room, grab a dress@@<<if $scenes.witch.agreedToWearDressToClub>> <<if $player.isWearingMakeup>>@@.player;and fix my makeup@@<<else>>@@.player;and put on my makeup@@<</if>><</if>> @@.player;and then head over there?"@@ <<print $witch.firstname>> chuckles. <<if not $realityChange or $witch.knowsAboutRealityChange>>@@.witch;"You have a lot to learn about being a girl, <<print $player.firstname>>. @@<<else>>@@.witch;"@@<</if>>@@.witch;It's going to take way longer than that."@@ @@.player;"But I have spanish..."@@ @@.witch;"And I have gym. Come on. No one will care if we skip class one time."@@ [[Go with her to her dorm|Witch LearnMagic 6 Check]] <<if $realityChange>>\ <<if $winterBall and $winterBall.taylor is 1>>\ [[Go to class|RealityChange Spanish Taylor]]\ <<else>>\ [[Go to class|RealityChange Evening]]\ <</if>>\ <<elseif $acceptedTrans>>\ [[Go to class|Trans Evening]]\ <<else>>\ [[Go to class|Spanish Default][$witch.relationship to $witch.relationship-1;$rightChar to null]]\ <</if>>\ <<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "hallway">>\You think back to when you and <<print $witch.firstname>> were sitting in Archie's and she asked you to wear a dress. <<if $scenes.witch.agreedToWearDressToClub>>@@.thought;I can't believe I agreed to that! But I need to get into the Witchcraft Club, and they won't let me in if they @@<<if $player.masculinity<25>>@@.thought;still@@ <</if>>@@.thought;think I'm a guy.@@<<else>>@@.thought;I told her no. I should stick with that.@@ But as you imagine yourself getting into the club, learning magic, and even transforming back, wearing a dress doesn't seem like such a big price to pay.<</if>> You pick up your phone and send <<print $witch.firstname>> a text. <<if $scenes.witch.agreedToWearDressToClub>>@@.player;hey im ready for my makeover@@<<else>>@@.player;changed my mind, can u give me a dress?@@<</if>> You get a text back a moment later. @@.witch;sure, come on over!!@@ @@.thought;Two exclamation points? She seems too excited about this.@@ But you still walk over to <<if $realityChange>>your<<else>><<print $witch.firstname>>'s<</if>> dorm<<if $player.hipSway>>, your hips swaying<</if>>. [[She lets you in|Witch LearnMagic 6 Check][$witch.shirt to setup.witchDarkQueen;$witch.pants to setup.witchAthleticShorts;$witch.shoes to setup.witchSneakers;$witch.underwear to null;$witch.bra to null;$rightChar to $witch]] <<set $leftCharImage to null>><<set $rightCharImage to null>><<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "hallway">>\@@.player;"Hey, thanks again for doing this,"@@ you say<<if $dayOfWeek is "Thursday">> when you get to <<if $realityChange>>your<<else>>her<</if>> dorm.<<else>>. <<print $witch.firstname>> is just wearing shorts and a t-shirt. You can't believe that in a few minutes, she'll be dressed casually and you'll be the one in a dress.<</if>> @@.witch;"Of course, <<print $player.firstname>>!"@@ <<print $witch.firstname>> says. Then her tone turns more businesslike. <<if $scenes.witch.clothesHiddenReaction is not "">>@@.witch;"I thought you looked nice in that little black dress you wore on your date. Why don't you wear it again?"@@<<else>>@@.witch;"I picked out a dress for you already. All you have to do is put it on."@@<</if>> @@.player;"Uh, okay. Thanks,"@@ you say. @@.player;"Where is it?"@@ @@.witch;"Here,"@@ she says, taking it out of the closet. You start to take it from her when she stops you. @@.witch;"Wait. What about your legs? If you show up with hairy legs, it'll ruin your image."@@ <<if $player.legs>=3>>\ @@.player;"I've been shaving them. See?"@@ you say, <<if $player.pants.onepiece>>turning your smooth legs towards her.<<else>>rolling up your <<print $player.pants.informalName>>.<</if>> <<print $witch.firstname>> nods. @@.witch;"Good. Alright, you can try on the dress then."@@ [[Try it on|Witch LearnMagic 6 Dress]]\ <<else>>\ <<if $player.legs<=1>>@@.player;"No, I haven't shaved them,"@@<<else>>@@.player;"I shaved them, but the hair grew back,"@@<</if>> you admit sheepishly. @@.witch;"Then you definitely need to shave them!"@@ She hands you a ladies razor and some shaving cream that gives off a pleasant floral scent. @@.witch;"Get in the shower and shave your arms and legs."@@ [[Go to the shower|Witch LearnMagic 6 Shower]] [[Refuse|Witch LearnMagic 6 Protest]]\ <</if>>\ <<setUpSexScene>>\ <<set $location to "dorm">>\You take the razor and shaving cream and walk to the bathroom. \ <<if not $realityChange and not $acceptedTrans>>\ It's only when you notice the sign on the door that you hesitate. @@.thought;This is a girls bathroom.@@ @@.witch;"It's fine,"@@ <<print $witch.firstname>> says. You jump. You didn't realize she had followed you into the hallway. She opens the bathroom door a crack. @@.witch;"Nobody's in there. You're just going into the shower."@@ You nod, \ <<else>>\ You \ <</if>>\ take a deep breath, and walk inside. Nobody is in there, but you still hurry over to the shower anyway. You close the curtains, strip off your clothes, and turn on the shower. The shower is nice and you enjoy the relaxing feeling of the water hitting your back. You know that as soon as it's over, you'll have to shave your legs, so you enjoy it for as long as you can. @@.witch;"Hurry up, <<print $player.firstname>>!"@@ <<print $witch.firstname>> calls. @@.witch;"We don't have a lot of time!"@@ @@.thought;Shit.@@ [[Shave your legs and arms|Witch LearnMagic 6 Shave]] <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\You open the shaving cream, squirt some onto your hand and lather up your leg. You do the same thing for the other leg and your arms. You feel a little silly standing there naked covered with shaving cream, and you grab your razor. @@.thought;I'm holding a girls razor@@ you think, turning it over in your hand. That much is obvious. It's light and pink, nothing like the razors you used to shave your beard, back when you still had one. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. Now that you have the hang of it, you continue shaving your legs. You especially enjoy the sight of hair falling onto the shower floor, and your legs looking more and more nice and smooth. You finish shaving your other leg and your arms, and then look down at the result. <<if $player.legs<=1>><<link "Before you can do that, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "Witch LearnMagic 6 Shave Admire">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>><<else>>[[You frown|Witch LearnMagic 6 Shave Admire]]<<set $player.masculinity to $player.masculinity-1>><</if>> <<set $location to "girlsbathroom">>\<<if $player.legs<=1>>You wait a second as you recover from your transformation and then look down at the results. You <<if $player.pout>>pout.<<else>>frown.<</if>> <</if>>@@.thought;I did pretty good. My legs look pretty smooth. I can only see a couple spots that I've missed...but they still bother me.@@ @@.witch;"<<print $player.firstname>>, are you almost done?"@@ [[Finish shaving your legs|Witch LearnMagic 6 Shave Complete]] [[It's good enough|Witch LearnMagic 6 Shave Finish]] <<if $player.legs<3>><<set $player.legs to 3>><</if>>\ <<set $location to "girlsbathroom">>\@@.player;"Almost!"@@ you call back, though you're not sure how much longer it'll take. @@.thought;I need to get completely smooth. It's just for the witches.@@ But you know that you're lying to yourself. Now that you see how your legs look when they're smooth, you wonder why you ever tolerated having hairy legs. You enthusiastically attack the spots you missed with <<print $witch.firstname>>'s pink razor. Soon, you're completely smooth. [[Step out of the shower|Witch LearnMagic 6 Shave Finish]] <<set $location to "girlsbathroom">>\<<if not visited("Witch LearnMagic 6 Shave Complete")>>@@.thought;It's good enough. I don't want to miss the club starting.@@ <</if>>You rinse yourself off and then step out of the shower, only to immediately blush. @@.thought;I forgot a towel! I just gave <<print $witch.firstname>> a full frontal view!@@ <<print $witch.firstname>> looks you up and down<<if $player.crush is $witch.firstname and $player.boobs>=2>>, though you catch her gaze lingering on your <<if $player.boobs is 2>>small<<elseif $player.boobs is 3>>medium-sized<<else>>large<</if>> tits<</if>>. <<if visited("Witch LearnMagic 6 Shave Complete")>>@@.witch;"Looks great! I can't see a single hair."@@ You beam at the compliment. @@.witch;"Okay, we don't have a lot of time. We need to go back."@@<<else>>@@.witch;"You missed a couple spots,"@@ she says, frowning. @@.witch;"But they look pretty good. Come on, let's go back."@@<</if>> You look down at your naked body in alarm. <<print $witch.firstname>> tosses you a towel, and you <<if $player.boobs>=2>>instinctively wrap it around your chest.<<else>>wrap it around your waist.<</if>> @@.witch;"Now we can go back."@@ [[Go back to her dorm|Witch LearnMagic 6 Dress]] <<if $player.boobs>=2>><<set $player.towel to 2>><<set $witch.sawBoobs to true>><<else>><<set $player.towel to 1>><</if>>\ <<set $rightChar to $witch>>\ <<set $location to "girlsbathroom">>\<<if visited("Witch LearnMagic 6 Shave Finish")>>When you're back in <<print $witch.firstname>>'s room, you take off your towel, put on your <<if $beforeSexClothes.bra>>bra and <</if>><<if $beforeSexClothes.underwear.panties>>panties<<else>>underwear<</if>>, and <<print $witch.firstname>> hands you the dress. <</if>><<if $scenes.witch.clothesHiddenReaction>>You hold the little black dress up to your body. You've worn it before, of course, but you can't believe that you're going to be wearing it //again//.<<else>>You take it and hold it up to your body. It's a little black dress, and it looks very feminine. @@.thought;If a girl was wearing that dress, I would stare at her. Now, I'm going to be the one in that dress, and the witches are going to be staring at me.@@<</if>> You hold the little black dress at your feet, step into it, and quickly pull it up. Then, you grab each strap and pull it over your shoulders. @@.thought;I feel so exposed. This is so small. And it's going to be all that I'm wearing! It doesn't even come down to my knees!@@ you think in a panic, looking down at your <<if visited("Witch LearnMagic 6 Shave Finish")>>freshly <</if>>shaven legs that are on full display. <<if $player.boobs>=2>>@@.thought;And it shows off some of my cleavage@@ you notice as you raise your eyes up to your chest. @@.thought;Elvira and all the others will see my boobs.@@<<else>>@@.thought;At least I don't have boobs@@ you think, raising your eyes up to your chest. @@.thought;But maybe if I did, they'd be more likely to see me as a girl.@@<</if>> You reach behind you and feel your exposed back. @@.thought;I think this dress is supposed to zip up. But I can't find the zipper.@@ <<if $player.hasWornDress>>\ <<link "$witch.firstname zips you up" "Witch LearnMagic 6 MakeupDecision">><</link>>\ <<else>>\ <<link "You suddenly feel cold" TfPassagePicker>><<set $tfRecoverPassage to "Witch LearnMagic 6 MakeupDecision">><<set $tfReason to "dress">><<set $player.confidence to $player.confidence-2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.pants to setup.littleBlackDress>><<set $player.shirt to setup.littleBlackDress>>\ <<set $player.underwear to $beforeSexClothes.underwear>>\ <<set $player.isWearingDress to true>>\ <<set $player.hasWornDress to true>>\ <<set $player.towel to 0>>\ <<set $location to "dorm">>\<<if not $player.hasWornDress>>When you recover, you find <<print $witch.firstname>> zipping<<else>><<print $witch.firstname>> zips<</if>> you up. @@.player;"Thanks,"@@ you say, when your back is finally covered. @@.witch;"You look good. This will almost convince the witches that you're@@ <<if $realityChange and $player.realityChangeCaster is not "the witches">>@@.witch;serious about this."@@<<elseif $realityChange or $acceptedTrans>>@@.witch;really a girl."@@<<else>>@@.witch;a girl."@@<</if>> @@.player;"Uh, that's good. I think."@@ @@.witch;"And if I put some makeup on you, you'll look really cute."@@ <<if $scenes.witch.agreedToWearDressToClub>>\ You <<if $player.pout>>pout.<<else>>sigh.<</if>> \ <<if $player.isWearingMakeup>> @@.player;"But I'm already wearing makeup."@@ @@.witch;"Yeah, but I need to touch it up. Come on, take a seat."@@\ <<else>>\ You had forgotten that <<print $witch.firstname>> wanted you to put on makeup too. @@.witch;"Come on, <<print $player.firstname>>. Take a seat."@@\ <</if>>\ <<else>>\ @@.player;"Makeup?"@@ @@.witch;"Yeah! You want to look convincing, right?"@@ @@.player;'Yeah, I guess.'@@ @@.witch;"Then take a seat."@@\ <</if>> [[Take a seat and let her do your makeup|Witch LearnMagic 6 Makeup]] [[Refuse|Witch LearnMagic 6 Protest]] <<set $player.hasWornDress to true>> <<set $location to "dorm">>\@@.player;"No, I'm not going to @@<<if visited("Witch LearnMagic 6 MakeupDecision")>>@@.player;let you put makeup on my face!"@@<<else>>@@.player;shave my legs!"@@<</if>> <<print $witch.firstname>> sighs. @@.witch;"But think about how cute you'll look. And think about finally being a witch."@@ @@.player;"I want to be a witch, but this is too far. Can't I @@<<if visited("Witch LearnMagic 6 MakeupDecision")>>@@.player;just go like this? I'm wearing a dress and I have smooth legs?@@<<else>>@@.player;just put on a dress?"@@<</if>> <<print $witch.firstname>> shakes her head. @@.witch;"No. The witches already don't like you. If you do it half-assed, they're going to think that you're not serious."@@ @@.player;"So I don't have a choice?"@@ @@.witch;"You can always leave,"@@ she says with a shrug. <<if visited("Witch LearnMagic 6 MakeupDecision")>>[[Let her do your makeup|Witch LearnMagic 6 Makeup]]<<else>>[[Shave your legs|Witch LearnMagic 6 Shower]]<</if>> [[You'd rather leave|Witch LearnMagic 6 Refuse]] <<set $location to "dorm">>\@@.player;"No, I'm not going to @@<<if visited("Witch LearnMagic 6 MakeupDecision")>>@@.player;wear makeup.@@<<else>>@@.player;shave my legs.@@<</if>> @@.player;Even to be a witch."@@ <<print $witch.firstname>> scowls. @@.witch;"Great. So I wasted my time."@@ @@.player;"No you didn't!"@@ you protest. @@.player;"I'm just not comfortable doing that."@@ @@.witch;"Whatever. I could have been @@<<if $dayOfWeek is "Thursday">>@@.witch;in class.@@<<else>>@@.witch;doing homework.@@<</if>> @@.witch;Why don't you just go?"@@ <<if $player.isWearingDress>><<link "With the mood $witch.firstname is in, that sounds like a good idea" $currentPassage>><<finishSexScene>><<set $rightChar to null>><</link>><<else>><<link "With the mood $witch.firstname is in, that sounds like a good idea" $currentPassage>><<set $rightChar to null>><</link>><</if>> <<set $player.masculinity to $player.masculinity+2>>\ <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "dorm">>\You sit down in the chair<<if $player.crossesLegs>> and cross your legs<</if>>, wondering how you'll look when <<print $witch.firstname>> is finished. @@.witch;"You'll look great. Ready?"@@ <<if not $realityChange or $witch.knowsAboutRealityChange>>\ @@.player;"But what if I transform?"@@ you ask, though you don't try to get up. @@.witch;"So what?"@@ @@.player;"What?"@@ @@.witch;"Look at you, <<print $player.firstname>>. You just@@ <<if visited("Witch LearnMagic 6 Shave Finish")>>@@.witch;shaved your legs and@@ <</if>>@@.witch;put on a girly dress."@@ You tug the hem of your dress down again. @@.witch;"So you could look feminine for the witches. If you do transform, you'll look even more feminine for them. Now close your eyes."@@ You take a deep breath and close your eyes. @@.player;"I guess I'm ready."@@\ <<else>>\ @@.player;"I guess so."@@\ <</if>> <<print $witch.firstname>> smiles and brushes your face and applies lipstick to your lips. You sit there uncomfortably. You wish you could see what <<print $witch.firstname>> was doing to you. Instead, you just have to sit still, while your brain is racing, imagining how you might look. @@.witch;"Okay, close your eyes now."@@ You do so, and she starts tracing your eyelid with something that feels like a pencil. @@.thought;Eyeliner? I just wish this didn't feel so uncomfortable.@@ @@.witch;"Okay. Now sit still and try not to blink."@@ @@.player;"What are you doing?"@@ you ask. @@.witch;"Lashes!"@@ <<print $witch.firstname>> says. @@.thought;She's too excited about this.@@ You're not sure what she's doing, but when she's done, your eyelashes feel heavier. @@.witch;"All done! Want to see how you look?"@@ <<if $player.hasWornMakeup>>[[You do|Witch LearnMagic 6 Makeover Finish]]<<else>><<link "Before you can answer, you feel numb" TfPassagePicker>><<set $tfRecoverPassage to "Witch LearnMagic 6 Makeover Finish">><<set $tfReason to "makeup">><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "makeup">><</link>><</if>> <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\<<if not $player.hasWornMakeup>>When you recover, <</if>><<print $witch.firstname>> snaps a picture of the two of you.<<if $player.pout>> You make a duckface as your photo is taken.<</if>> You stare at the picture. You recognize the dark-haired goth girl on the right, but you're not sure who the <<if $player.face>=3>>pretty girl<<elseif $player.face is 2>>cute girl<<elseif $player.face is 1 or $realityChange or $acceptedTrans>>androgynous girl<<else>>feminine boy<</if>> on the left is. <<if $player.face is 0 and not $realityChange and not $acceptedTrans>>He's<<else>>She's<</if>> wearing a little black dress <<if $player.boobs>=2>>that shows off <<if $player.face is 0 and not $realityChange and not $acceptedTrans>>his<<else>>her<</if>> <<if $player.boobs>=4>>large<<elseif $player.boobs is 3>>medium-sized<<else>>small<</if>> boobs<<else>>that's a little loose in the chest<</if>>. <<if $player.face is 0 and not $realityChange and not $acceptedTrans>>He<<else>>She<</if>> has <<if $player.hair is 0>>close-cropped <<if $player.race is not "white">>black<<elseif $player.masculinity<0 and $player.face>0>>brunette<<else>>brown<</if>> hair that looks a little weird on <<if $player.face is 0 and not $realityChange and not $acceptedTrans>>him<<else>>her<</if>>.<<elseif $player.hair is 1>>a feminine looking pixie cut.<<else>>feminine-looking <<if $player.hair>=5 or ($player.hair is 4 and $player.race is "black")>>long<<elseif $player.hair>=3>>shoulder length<<else>>medium length<</if>> <<if $player.race is not "white">>black<<elseif $player.hair>=4>>blond<<if $player.masculinity<=0 and $player.face>0>>e<</if>><<elseif $player.masculinity<=0 and $player.face>0>>brunette<<else>>brown<</if>> hair.<</if>> @@.thought;Wait a second.@@ <<if $player.face is 0 and not $realityChange and not $acceptedTrans>>@@.thought;That girly boy is me!@@<<else>>@@.thought;That girl is me!@@<</if>> @@.witch;"I think you look great!"@@ @@.player;"Thank you,"@@ you say, <<if $player.playsWithHair>>playing with your hair.<<else>>blushing.<</if>> @@.thought;I didn't think that I'd look so...pretty.@@ You look at the picture again. <<print $witch.firstname>> has put lipstick, blush, eyeliner, and fake eyelashes on your face. @@.thought;It really makes me look more feminine.@@ That thought would have made you run away in terror before, but now it makes you feel better. You really want the witches to see that you're putting effort into this. @@.witch;"Okay. Now we just need some shoes."@@ @@.player;"Can't I just wear my <<print $beforeSexClothes.shoes.informalName>>?"@@ <<if $beforeSexClothes.shoes.female>>@@.witch;"Sure, that will work,"@@ she says. You put them on.<<set $player.shoes to $beforeSexClothes.shoes>><<else>>She shakes her head. @@.witch;"No. You need girls shoes,"@@ she says, handing you a pair of open-toed sandals. Reluctantly, you put them on.<</if>> <<print $witch.firstname>> checks her phone. @@.witch;"Okay. We really need to go now."@@ [[She walks out into the hallway and you hurry to catch up|Witch LearnMagic 6 Walk]] <<set $player.hasWornMakeup to true>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<if not $player.shoes or not $player.shoes.female>>\ <<set $player.shoes to setup.openToedSandals>>\ <<hasClothingItem "Sandals" "shoes">> <<if not $hasClothingItem>><<set $clothesInventory.shoes.push(setup.openToedSandals)>><</if>>\ <<unset $hasClothingItem>>\ <</if>>\ <<set $player.socks to null>>\ <<set $location to "dorm">>\<<if not $realityChange and not $acceptedTrans>>@@.player;"Wait, but what if people see me?"@@ you ask when you catch up to her. You're aware that you're walking through the girls dorms in a dress, makeup, and girls shoes. @@.witch;"You mean before you get to the woods? They'll just think you're a girl,"@@ <<print $witch.firstname>> says with a shrug. @@.player;"Okay,"@@ you say, though you're relieved when you step onto the quad and don't see anyone. <</if>>You and <<print $witch.firstname>> walk across the quad<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. You're almost at the end of it when you see a cheerleader you know up ahead. <<if $realityChange or $acceptedTrans>>\ @@.female;"I love your dress, <<print $player.firstname>>!"@@ @@.player;"Thanks!"@@ you tell her, smiling at the compliment. @@.thought;Of course I didn't have anything to worry about. Everyone@@ <<if $player.masculinity<=-100>>@@.thought;knows I'm@@<<elseif $realityChange>>@@.thought;thinks I'm@@<<else>>@@.thought;sees me as@@<</if>> @@.thought;a girl.@@\ <<else>>\ You hold your breath as you keep walking. To your surprise, she doesn't even give you a second glance as you walk by. @@.thought;I did it! I look like a girl!@@ You don't know why this thought makes you so happy, but it does.\ <</if>> You and <<print $witch.firstname>> leave the quad and walk into the woods. You're not sure where you're going, but <<print $witch.firstname>> does, so you just follow your lead. Finally, you spot a clearing up ahead. The witches are already gathered. <<if $realityChange or $acceptedTrans>>\ [[Approach them|WitchcraftClub JoinClub MeetWitchesWithWitch]]\ <<else>>\ [[Approach them|Witch LearnMagic 6 Approach]]\ <</if>>\ <<passTime>>\ <<set $location to "woods">>\You want to turn back, but the witches have already spotted you and <<print $witch.firstname>>. @@.female;"Hi <<print $witch.firstname>>!"@@ Elvira says. @@.female;"Did you bring a new member?"@@ @@.thought;So she doesn't recognize me at all. That's good.@@ @@.witch;"Yeah, I did,"@@ <<print $witch.firstname>> says, approaching them. Reluctantly, you follow her. @@.witch;"Can she join?"@@ @@.thought;She?@@ @@.female;"Sure,"@@ Elvira says with a shrug. @@.female;"Did she do the ritual?"@@ @@.player;"Yeah,"@@ you say, speaking up for the first time. <<if $player.voice<=1>>Elvira raises an eyebrow when she hears your voice. She searches your face closely. @@.female;"<<print $player.firstname>>?"@@<<else>>@@.female;"Then sure."@@ She turns to <<print $witch.firstname>>. @@.female;"Do you have the ingredients for the induction ceremony?"@@ @@.witch;"No, I didn't get them yet. I wanted to make sure you'd let her in first."@@ @@.female;"Why wouldn't we let her in?"@@ Elvira asks, confused. @@.female;"You're the president anyway."@@ @@.witch;"This,"@@ <<print $witch.firstname>> says, grabbing you by the shoulders, @@.witch;"is <<print $player.firstname>>."@@<</if>> [[You've never felt so embarrassed in your life|Witch LearnMagic 6 Recognize]] <<if $girlfriend.inWitchcraftClub>><<if $dayOfWeek is "Saturday">><<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<else>><<set $girlfriend.shirt to setup.girlfriendSchoolSweater>><<set $girlfriend.pants to setup.girlfriendSchoolSkirt>><<set $girlfriend.shoes to setup.girlfriendHeels>><</if>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>><<set $leftChar to $girlfriend>><</if>>\ <<set $location to "woods">>\@@.player;"Uh, hi."@@ Elvira's jaw opens, and then it closes. You sense that she has no idea what to say. Moira speaks up. @@.female;"Why should we let him in? @@<<if $player.hasButtplug or ($scenes.witch.spiedOnClub and not $girlfriend.inWitchcraftClub)>>@@.female;He //spied// on us!"@@<<else>>@@.female;He's done nothing but make fun of us!"@@<</if>> @@.witch;"Her,"@@ <<print $witch.firstname>> says, correcting Moira. @@.witch;"And maybe she did before, but she's changed. She's a girl now."@@ @@.female;"No he isn't,"@@ another witch protests. You think her name is Heather. @@.female;"He just put on a dress@@ <<if $realityChange>>@@.female;and changed reality@@ <<else>>@@.female;and transitioned@@ <</if>>@@.female;so he could join us. And then he's going to do a spell so he can go back to being a guy."@@ You blush. That was //exactly// what you were planning on doing.<<if $player.masculinity<0 or $realityChange or $acceptedTrans>> Or at least it was when you first started pestering <<print $witch.firstname>> about joining her club. Now, you've come to realize that being a girl isn't so bad.<<elseif $player.masculinity<=10>> Or at least it was when you first started pestering <<print $witch.firstname>> about joining her club. Now, you're not so sure.<</if>> @@.female;"Well, how about it, <<print $player.firstname>>?"@@ Elvira asks. @@.female;"Are you a girl or not?"@@ [[Admit that you're a girl|Witch LearnMagic 6 Girl]] [[You're a sissy, not a girl. But you still want to join|Witch LearnMagic 6 Sissy]] <<set $location to "woods">>\@@.player;"I'm not a girl. I'm a sissy,"@@ you say, <<if $player.playsWithHair>>playing with your hair nervously.<<else>>blushing furiously.<</if>> It's so humiliating to admit that in front of all of these powerful witches who you've never gotten along with. You saying that while standing there in a dress and makeup makes it even worse. @@.player;"But I still want to join."@@ Elvira laughs. @@.female;"Well, that's obvious. A real man wouldn't have worn a dress or makeup or shaved his legs."@@ You look down. You know that she's right. @@.female;"But that's still not good enough."@@ @@.player;"What?"@@ @@.female;"Only girls can be witches. Not sissies. So that means you can't join our club."@@ <<if $girlfriend.inWitchcraftClub>>@@.girlfriend;"But she did the ritual,"@@ <<print $girlfriend.firstname>> says, speaking up for the first time. @@.girlfriend;"Doesn't that mean she's a girl?"@@<<else>>@@.witch;"But she did the ritual,"@@ <<print $witch.firstname>> says. @@.witch;"That means she's a girl."@@<</if>> Elvira considers that for a moment. @@.female;"Maybe. But if he still thinks of himself as a guy, even if it's as a sissy, then he can't join."@@ She turns to you. @@.female;"So how about it? Are you a sissy or are you a girl?"@@ [[You're a girl|Witch LearnMagic 6 Girl][$player.submission to $player.submission+2]] [[You're a sissy|Witch LearnMagic 6 Sissy Finish]] <<set $location to "woods">>\You know what Elvira wants to hear, but you're not going to give her that satisfaction. @@.player;"I'm a sissy,"@@ you say defiantly. Elvira shrugs. @@.female;"Okay. Then I guess you can't join the club."@@ You look at <<print $witch.firstname>><<if $girlfriend.inWitchcraftClub>> and <<print $girlfriend.firstname>><</if>> for help, but <<if $girlfriend.inWitchcraftClub>>they both shake their heads.<<else>>she shakes her head.<</if>> @@.witch;"Only girls can be witches. I'm sorry <<print $player.firstname>>. Those are the rules."@@ @@.player;"So can I stay?"@@ @@.female;"No,"@@ Moira says firmly. You look at <<print $witch.firstname>>. She looks disappointed. @@.thought;I blew it. I could have become a witch and I blew it...I might have transformed if I said I was a girl though. At least that didn't happen.@@ <<link "Walk back to campus and change into your old clothes" "Night">><<finishSexScene>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $player.masculinity to $player.masculinity+2>>\ <<set $player.submission to $player.submission-2>>\ <<set $witch.learnMagic to -1>>\ <<set $location to "woods">>\You take a deep breath. You can hardly believe what you're about to say. @@.player;"I'm a girl,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.female;"You were an alpha guy @@<<if $day<45>>@@.female;a month@@<<else>>@@.female;a couple months@@<</if>> @@.female;ago. Are you really a girl?"@@ Heather asks. @@.female;"Or are you just saying that to get into the club?"@@ @@.player;"No! I'm a girl!"@@ you protest. @@.player;"I felt like a guy all my life, but ever since <<print $witch.firstname>> did that spell, I've felt different.@@ <<if $player.ownsGirlPants>>@@.player;I love how many more options I have for clothes@@<<else>>@@.player;I really like wearing this dress@@<</if>> @@.player;and I really like wearing panties. I just can't go back to the clothes I wore when I was a guy.@@ <<if $player.boobs>=2>>@@.player;And it feels so amazing to have boobs. I can get off in so many different ways."@@<<else>>@@.player;And orgasms are so amazing. It feels way better than it ever did when I jerked off."@@<</if>> Blushing when you realize what you just said, you try to change the subject. @@.player;"And I like shaving my legs too. It feels //wrong// if I look at them and see ugly hair.@@<<if $player.hair>0>> @@.player;The only hair I want is on my head. I really like my @@<<if $player.hair is 5 or ($player.hair is 4 and $player.race is "black")>>@@.player;long@@ <<if $player.race is not "white">>@@.player;black@@<<else>>@@.player;blonde@@<</if>> @@.player;hair@@<<elseif $player.hair is 4 and $player.race is "white">>@@.player;blonde hair@@<<else>>@@.player;new haircut@@<</if>><</if>>@@.player;. Even if I broke the curse, I don't think I could go back to being the alpha quarterback that I used to be. No, I'm a girl."@@ You catch your breath after your speech, and look at the witches, trying to see what their reactions are. When they don't respond, you open your mouth to ask them what they thought, but no sound comes out. <<link "It takes you a moment to realize why that is. You're transforming" TfPassagePicker>><<set $tfRecoverPassage to "Witch LearnMagic 6 Recover">><<set $tfReason to "acceptance">><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "woods">><<set $tfCircumstances.locationType to "woods">><<set $tfCircumstances.witnesses to "the witches">><<set $tfCircumstances.extraClothing to "">><</link>> <<set $location to "woods">>\You recover from the transformation and look around. You can't believe that these witches just watched you transform! You feel so humiliated. @@.player;"Wait a second."@@ You turn to Elvira. @@.player;"You made me say that I was a girl. Did you know I was going to transform?"@@ @@.female;"I didn't make you say anything. You //chose// to say that you were a girl. But yeah, I knew you would transform."@@ You start to get angry. But before you can say anything, Elvira cuts you off. @@.female;"The way I see it, you should be thanking me."@@ @@.player;"Why?"@@ @@.female;"Because you're a girl! You should //want// to transform now. So you're welcome."@@ @@.player;"Uh..."@@ @@.female;"Do it. Say //thank you, Elvira.//"@@ [[Thank you, Elvira|Witch LearnMagic 6 Thank]] [[Hesitate|Witch LearnMagic 6 Hesitate]] <<set $location to "woods">>\@@.player;"Thank you, Elvira. Thank you for making me look girlier,"@@ you say<<if $player.pout>>, pouting<</if>>. Your cheeks are beet red. @@.female;"You're welcome, <<print $player.firstname>>,"@@ Elvira says in a mock gracious tone. @@.witch;"Oh, leave her alone,"@@ <<print $witch.firstname>> says. @@.witch;"So can she join?"@@ <<if $realityChange or $acceptedTrans>><<display "Witch LearnMagic 6 Agree">><<else>><<display "Witch LearnMagic 6 Argument">><</if>>\ <<set $player.submission to $player.submission+2>>\ <<set $location to "woods">>\@@.thought;She just made me transform and she wants me to@@ @@.player;thank@@ @@.thought;her? No way! But if I don't then maybe she'll say that I'm not grateful enough.@@ @@.witch;"Leave her alone,"@@ <<print $witch.firstname>> says. @@.witch;"She said she was a girl. So can she join?"@@ <<if $realityChange or $acceptedTrans>><<display "Witch LearnMagic 6 Agree">><<else>><<display "Witch LearnMagic 6 Argument">><</if>>\ <<set $player.submission to $player.submission-3>>\ <<set $location to "woods">>\@@.female;"Well, I don't know. Even if she's a girl, she still @@<<if $player.hasButtplug or ($scenes.witch.spiedOnClub and not $girlfriend.inWitchcraftClub)>>@@.female;spied on us.@@<<else>>@@.female;made fun of us.@@<</if>> @@.female;Can we trust her?"@@ @@.player;"Are you serious? I got all dressed up, you made me transform, and you're still not going to let me in?"@@ <<if $girlfriend.inWitchcraftClub>>\ @@.girlfriend;"Let's vote on it,"@@ <<print $girlfriend.firstname>> says. <<print $witch.firstname>> nods.\ <<else>>\ @@.witch;"Let's vote on it,"@@ <<print $witch.firstname>> says.\ <</if>> \ @@.witch;"All in favor of letting her in?"@@ <<print $witch.firstname>><<if $girlfriend.inWitchcraftClub>> and <<print $girlfriend.firstname>> raise their hands.<<else>> raises her hand.<</if>> You start to put your hand up but <<print $witch.firstname>> shakes her head. @@.witch;"Sorry. You're not in the club yet."@@ @@.female;"All against?"@@ Elvira asks. She and Moira raise their hands. After a moment, Heather raises her hand too.\ <<if $scenes.witch.spiedOnClub>> @@.thought;Why couldn't she have been sick again?@@\ <</if>> @@.female;"Looks like you're outvoted,"@@ Elvira says. @@.female;"Sorry, <<print $witch.firstname>>."@@ @@.witch;"Come on. Just look at her. Even you have to admit that <<print $player.firstname>> has changed!"@@ <<print $witch.firstname>> says. You can see that she's starting to get frustrated. @@.female;"You're just biased, <<print $witch.firstname>>."@@ @@.witch;"What do you mean?"@@ @@.female;"Come on. @@<<if $witch.date is $player.firstname>>@@.female;You're dating her."@@<<elseif $player.crush is $witch.firstname>>@@.female;Everyone knows that you like her."@@ <<print $witch.firstname>> turns as red as you are.<<else>>@@.female;You feel bad about cursing her. But that doesn't mean that we have to let her in."@@<</if>> <<if $girlfriend.inWitchcraftClub>><<link "$girlfriend.firstname speaks up" "Witch LearnMagic 6 Ultimatum">><</link>><<else>><<link "$witch.firstname speaks up" "Witch LearnMagic 6 Ultimatum">><</link>><</if>> <<set $location to "woods">>\<<if $girlfriend.inWitchcraftClub>>@@.girlfriend;"I've got an idea,"@@ <<print $girlfriend.firstname>> says.<<else>>@@.witch;"I've got an idea,"@@ <<print $witch.firstname>> says.<</if>> @@.female;"Yeah?"@@ <<if $girlfriend.inWitchcraftClub>>\ <<print $girlfriend.firstname>> turns to you. @@.girlfriend;"What if you came out as a trans girl?"@@ @@.player;"What?"@@ @@.girlfriend;"Just hear me out! Then you'd be telling everyone that you're a girl. You'd live in a girls dorm and wear a girls uniform to school. There'd be no going back."@@ She turns back to the witches. @@.girlfriend;"Would you trust her then?"@@\ <<else>>\ <<if $scenes.witch.suggestedRitual>>@@.witch;"There's a spell that@@<<else>>@@.witch;"I've been doing research on spells, and I think I know one which@@<</if>> @@.witch;would make everyone think <<print $player.firstname>> has always been a girl."@@ <<if $scenes.witch.suggestedRitual>>@@.thought;What? Oh, the one <<print $girlfriend.firstname>> wanted to do.@@<<else>>@@.player;"What?"@@<</if>> @@.female;"What?"@@ @@.witch;"Everyone--boys, girls, teachers--would think you've always been a girl,"@@ <<print $witch.firstname>> explains patiently. @@.witch;"You'd live in a girls dorm and wear a girls uniform to school."@@ She turns back to the other witches. @@.witch;"Would you trust her then?"@@\ <</if>> @@.female;"Yeah, I guess I would,"@@ Heather admits. @@.female;"If she's living as a girl? Yeah. I would too,"@@ Moira says. @@.female;"Fine. I'd let her in,"@@ Elvira says, but she doesn't look happy about it. @@.female;"But I don't think <<print $player.firstname>> will want to do that."@@ All eyes turn to you. @@.player;"I...I don't know,"@@ you say. \ <<if $girlfriend.inWitchcraftClub>>\ @@.player;"I'd have to face everyone I know. Girls I dated, all my old teammates, Coach. And now I'd be wearing a skirt. It would be so embarrassing."@@ @@.female;"Yeah, that's the point,"@@ Moira snaps. @@.female;"So you can't go back to being an alpha guy."@@ You look down at your dress and supress a laugh. You're about as far away from an alpha guy as you can get.\ <<else>>\ @@.player;"Everyone at school would think I've always been a girl, right? They wouldn't know I was ever a guy?"@@ @@.witch;"Right."@@ @@.player;"Yeah. That's scary. And everyone--girls I dated, old teammates, Coach--they'd all be treating me like a girl. I don't know."@@\ <</if>> [[I've got another idea|Witch LearnMagic 6 SecondOption]] <<print $witch.firstname>> says. <<set $location to "woods">>\@@.witch;"I've got another idea,"@@ <<print $witch.firstname>> says. \ <<if $girlfriend.inWitchcraftClub>>\ <<if $scenes.witch.suggestedRitual>>@@.witch;"There's a spell@@<<else>>@@.witch;"I've been researching spells. I think I can do one@@<</if>> @@.witch;that would make everyone think you've always been a girl."@@ @@.player;"What do you mean, everyone?"@@ @@.witch;"Everyone. Boys, girls, teachers. Everyone. Except us, of course."@@\ <<else>>\ @@.witch;"What if you came out as a trans girl?"@@ @@.player;"Come out...to who?"@@ @@.female;"Everyone,"@@ Elvira says. @@.female;"You'd tell the principal you're trans and you'd go to school as a girl."@@\ <</if>> @@.player;"I don't know. I think that might be even worse."@@ Elvira rolls her eyes. @@.female;"Let me know when you make up your mind. I'm okay letting you in if you do either one."@@ @@.player;"Okay, I'll think about it. <<print $witch.firstname>>, can we walk back? All my clothes are in your dorm."@@ @@.witch;"I'm sorry, I've got the Witchcraft Club now."@@ @@.player;"But I'm in a dress! And makeup! What am I supposed to do?"@@ @@.witch;"My dorm's unlocked,"@@ she says. @@.witch;"You can go in and get your clothes."@@ [[Go back to her dorm|Witch LearnMagic 6 End]] <<set $location to "woods">>\You walk out of the woods and through the quad<<if $player.hipSway>>, your hips swaying<</if>>. You don't see anyone except for a couple of football players. You hold your breath as you walk by but they just check you out. @@.thought;I'll get a lot more of that if I let <<print $witch.firstname>> do her spell. Or I could come out as trans, and they'd know it was me. That might be even scarier...fuck. I don't know what I should do.@@ You quickly walk back to <<print $witch.firstname>>'s dorm, wondering if you should just give up on being a witch altogether. @@.thought;No. I worked hard to get here. And now I finally know what I have to do for them to let me in...it's so much to ask though.@@ You let yourself into <<print $witch.firstname>>'s dorm and look around. \ <<if $pantyRaid and $pantyRaid.takenFrom is $witch.firstname>>\ @@.thought;I remember when I took <<print $witch.firstname>>'s panties, and she put a curse on me. @@ <<if $curseActive>>@@.thought;And now I'm still wearing her panties. And@@<<elseif $player.underwear.panties>>@@.thought;And now I'm wearing panties of my own free will. And@@<<else>>@@.thought;And now,@@<</if>> @@.thought;she let me into her dorm. I could do whatever I want.@@\ <<elseif $scenes.witch.wentInRoom>>\ @@.thought;I remember when I came in here during the panty raid. And now she let me in here again. I could do whatever I want.@@\ <<else>>\ @@.thought;I'm in the dorm of the witch who cursed me. I could do whatever I want.@@\ <</if>> You look around. You don't think she placed any traps here, but you don't know. @@.thought;No. <<print $witch.firstname>> trusts me. She's a good friend@@<<if $witch.date is $player.firstname>>@@.thought;...maybe girlfriend@@<</if>>@@.thought;. I should ask her what I should do. Coming out as trans or the spell. Or neither.@@ You spot your old clothes lying on the bed. @@.thought;I should take my dress off and put these on.@@ <<if $player.pout>><<link "You pout as you put your old clothes back on" "Night">><<finishSexScene>><<set $player.isWearingMakeup to false>><<set $rightChar to null>><</link>><<else>><<link "You put on your old clothes, feeling strangely disappointed as you do so" "Night">><<finishSexScene>><<set $player.isWearingMakeup to false>><<set $rightChar to null>><</link>><</if>> <<set $witch.learnMagic to 8>>\ <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "dorm">>\@@.female;"Well, I don't know. Even if she's a girl, she still @@<<if $player.hasButtplug or ($scenes.witch.spiedOnClub and not $girlfriend.inWitchcraftClub)>>@@.female;spied on us.@@<<else>>@@.female;made fun of us.@@<</if>> @@.female;Can we trust her?"@@ @@.player;"Are you serious? I got all dressed up, you made me transform, and you're still not going to let me in?"@@ <<if $girlfriend.inWitchcraftClub>>\ @@.girlfriend;"Let's vote on it,"@@ <<print $girlfriend.firstname>> says. <<print $witch.firstname>> nods.\ <<else>>\ @@.witch;"Let's vote on it,"@@ <<print $witch.firstname>> says.\ <</if>> \ @@.witch;"All in favor of letting her in?"@@ <<print $witch.firstname>><<if $girlfriend.inWitchcraftClub>> and <<print $girlfriend.firstname>> raise their hands.<<else>> raises her hand.<</if>> You start to put your hand up but <<print $witch.firstname>> shakes her head. @@.witch;"Sorry. You're not in the club yet."@@ @@.female;"All against?"@@ Elvira asks, raising her hand. @@.female;"Heather? Moira? You haven't voted."@@ @@.female;"She //did// just transform,"@@ Moira says. @@.female;"And she's been attending Pinewood as <<print $player.firstname>>...yeah, I'm okay letting her in."@@ @@.female;"I am too,"@@ Heather says after a moment. [[Sorry, Elvira. It looks like you're outvoted|Witch LearnMagic 6 Induction]] <<print $witch.firstname>> says. <<set $location to "woods">>\@@.witch;"Sorry, Elvira. It looks like you're outvoted,"@@ <<print $witch.firstname>> says. @@.female;"Fine!"@@ @@.player;"So I'm in the club?"@@ @@.witch;"Not yet. You still need to be inducted. Officially."@@ @@.player;"How do I do that?"@@ @@.female;"Go to our next meeting on@@ <<if $dayOfWeek is "Saturday">>@@.female;Thursday.@@<<else>>@@.female;Saturday.@@<</if>> @@.female;We'll do it then."@@ @@.witch;"No, we won't have enough time."@@ She thinks it over. @@.witch;"How about@@ <<if $dayOfWeek is "Saturday">>@@.witch;tomorrow? Or Tuesday?"@@<<else>>@@.witch;Sunday? Or Tuesday?"@@<</if>> @@.thought;It's so secretive. I feel like I'm joining a fraternity. Or a sorority.@@ <<if $realityChange>><<link "Walk back to your dorm and put your clothes back on" "RealityChange Night">><<finishSexScene>><<set $player.isWearingMakeup to false>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Walk back to $witch.firstname's dorm and put your clothes back on" "Trans Night">><<finishSexScene>><<set $player.isWearingMakeup to false>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <<set $witch.learnMagic to 9>>\ <<set $location to "woods">>\<<if $realityChange>>You go back to your room and see that <<print $witch.firstname>> is there, working on her homework.<<else>>You walk over to <<print $witch.firstname>>'s room and knock on the door.<</if>> @@.player;"Hey, <<print $witch.firstname>>. I have a question for you."@@ She looks over at you. @@.witch;"What's up?"@@ @@.player;"Remember when I talked to you about becoming a witch? I said I wanted to do it so I could do a spell to go back to being a guy."@@ @@.witch;"Oh yeah, I forgot about that. You hadn't talked about that spell in a while."@@ @@.thought;That's because I was getting used to being a girl@@ you think, blushing. @@.player;"But now that I'm a witch and you guys did that binding spell and talked about how I could never leave...well, can I still do that spell?"@@ She thinks for a moment. @@.witch;"You know what? I'm not sure. Let's go to the library and find out."@@ [[Go to the library|Witch MagicToChangeBack Library]] <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You walk over to the library with <<print $witch.firstname>> and follow her as she walks over to the witchcraft section. @@.thought;I never realized before how weird it was for a library to have a witchcraft section. How long has this club been around at Pinewood anyway?@@ You stand back as <<print $witch.firstname>> takes books off the shelf, flips through them, and puts them back. @@.thought;She's so good at this@@ you think, imagining how long it would take you to find the right book if you were doing this on your own. Finally, she grabs two books off the shelf and tosses one at you. @@.witch;"One of these should have what we want."@@ [[The two of you walk over to the tables and start to read|Witch MagicToChangeBack Read]] <<set $location to "library">>\You start to read through the book. It's called //What a New Witch Needs to Know About Witchcraft//. It has plenty of interesting information, especially for a new witch like you, and you find yourself reading all about the binding spell that <<print $witch.firstname>> and the other witches did on you. @@.thought;Turns out they really couldn't tell me what was going to happen. Huh.@@ You continue reading. //Once you have been inducted into a Witchcraft Club, you are a witch for life, and aren't able to voluntarily give up your magical abilities or do anything that would make you not be a witch.// @@.thought;So doing a spell to go back to being a guy would probably mean giving up my powers, but it was really vague.@@ @@.player;"Hey, <<print $witch.firstname>>, look at this,"@@ you say, showing her the paragraph. @@.player;"Does that mean I can't do a spell that would turn me into a guy?"@@ <<print $witch.firstname>> reads the paragraph and then nods. @@.witch;"Yeah. If you were a guy again, you wouldn't be able to be a witch. So you can't do magic to turn yourself back."@@ You look at her, shocked. @@.thought;The whole reason I wanted to be a witch@@<<if $player.masculinity<0>>@@.thought;...at least at first...@@<<else>> <</if>>@@.thought;was to do a spell to go back to being a guy.@@ <<if $realityChange>>@@.thought;I let <<print $player.realityChangeCaster>> change my reality to make everyone think I'd always been a girl@@<<else>>@@.thought;I came out as a girl@@<</if>> @@.thought;so I could join the Witchcraft Club. And now I'm stuck as a girl and I can't even change back!@@ @@.witch;"<<print $player.firstname>>, are you okay?"@@ [[Yeah, I didn't really want to do that spell anyway|Witch MagicToChangeBack NoSpell]] [[You're disappointed|Witch MagicToChangeBack Disappointed]] [[Burst into tears|Witch MagicToChangeBack Cry]] <<set $location to "library">>\You look down at your <<if $player.pants.female>><<print $player.pants.informalName>><<if not $player.pants.onepiece and $player.shirt.female>>, <<print $player.shirt.informalName>><</if>>, <<elseif $player.shirt.female>><<print $player.shirt.informalName>>, <</if>><<if $player.shoes.female>><<print $player.shoes.informalName>>, <</if>><<if $player.legs>=3>>smooth legs, <</if>>and your feminized body. You can feel the<<if $player.isWearingMakeup>> makeup on your face, and the<</if>><<if $player.underwear.panties and $player.bra>> bra and panties<<elseif $player.bra>> bra<<else>> panties<</if>> hidden underneath your clothes. @@.female;"Hey <<print $player.firstname>>!"@@ a girl says, walking by your table. @@.thought;I'm a girl@@ you think as she calls you by your new name. @@.thought;And that's okay.@@ @@.player;"Yeah, I didn't really want to do that spell anyway,"@@ you tell her. And as you think about it, you realize that it's true. When you heard that magic was real and that you could learn magic, you wanted to become a witch so you could turn back into a guy. @@.thought;But now that I'm used to being a girl, it's not so bad. Actually, it's kind of nice.@@ <<if $realityChange>>@@.thought;Now that everybody@@ <<if $player.masculinity<=-100>>@@.thought;knows I'm@@<<else>>@@.thought;sees me as@@<</if>> @@.thought;a girl,@@<<else>>@@.thought;Now that I'm out as a girl,@@<</if>> @@.thought;I actually kind of like it.@@ @@.witch;"Really?"@@ @@.player;"Yeah. Maybe I'll turn back after football season's over, maybe I won't, but I don't want to rush it."@@ <<link "You start to say something else, but nothing comes out of your mouth" TfPassagePicker>><<set $tfRecoverPassage to "Witch MagicToChangeBack Football">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "library">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<set $location to "library">>\You look down at your <<if $player.pants.female>><<print $player.pants.informalName>><<if not $player.pants.onepiece and $player.shirt.female>>, <<print $player.shirt.informalName>><</if>>, <<elseif $player.shirt.female>><<print $player.shirt.informalName>>, <</if>><<if $player.shoes.female>><<print $player.shoes.informalName>>, <</if>><<if $player.legs>=3>>smooth legs, <</if>>and your feminized body. You can feel the<<if $player.isWearingMakeup>> makeup on your face, and the<</if>><<if $player.underwear.panties and $player.bra>> bra and panties<<elseif $player.bra>> bra<<else>> panties<</if>> hidden underneath your clothes. @@.player;"I'm disappointed,"@@ you say. @@.player;"I wanted to turn back into a guy. I@@ <<if $realityChange>>@@.player;went through the whole reality change@@<<else>>@@.player;came out as trans@@<</if>> @@.player;just to do that. And now you're saying I'm a witch and I can't give that up?"@@ @@.witch;"I'm sorry, <<print $player.firstname>>. I didn't think it was a big deal. You hadn't talked about wanting to do a spell to turn back into a guy after a while."@@ @@.player;"Well, I, uh,"@@ you start, blushing, @@.player;"uh, I guess I forgot that's why I was doing it. But I still want to go back to being a guy!"@@ @@.witch;"You still can, after football season's over."@@ [[Continue|Witch MagicToChangeBack Football]] <<set $player.masculinity to $player.masculinity+3>>\ <<set $location to "library">>\You look down at your <<if $player.pants.female>><<print $player.pants.informalName>><<if not $player.pants.onepiece and $player.shirt.female>>, <<print $player.shirt.informalName>><</if>>, <<elseif $player.shirt.female>><<print $player.shirt.informalName>>, <</if>><<if $player.shoes.female>><<print $player.shoes.informalName>>, <</if>><<if $player.legs>=3>>smooth legs, <</if>>and your feminized body. You can feel the<<if $player.isWearingMakeup>> makeup on your face, and the<</if>><<if $player.underwear.panties and $player.bra>> bra and panties<<elseif $player.bra>> bra<<else>> panties<</if>> hidden underneath your clothes. @@.female;"Hey <<print $player.firstname>>!"@@ a girl says, walking by your table. You look at her as she walks by, then look back at yourself, and burst into tears. @@.witch;"<<print $player.firstname>>! What's wrong?"@@ @@.player;"I just realized I'm stuck like this,"@@ you sob. You're painfully aware that crying is how a girl reacts to bad news, and that only makes you cry harder. You feel so helpless and feminine. @@.witch;"It's not so bad. You've gotten this far as a girl, haven't you?"@@ @@.player;"I guess,"@@ you say, still crying. @@.player;"But that was when people still@@ <<if $realityChange>>@@.player;remembered@@<<else>>@@.player;treated@@<</if>> @@.player;me as a guy. Now@@ <<if $realityChange>>@@.player;they only see me as@@<<else>>@@.player;I told everyone I'm@@<</if>> @@.player;a girl. And I can never go back."@@ @@.witch;"There's still the championship,"@@ she reminds you. @@.witch;"If@@ <<if not $realityChange and $team.playerOnTeam and $playerStarter>>@@.witch;you win,@@<<else>>@@.witch;<<print $qb.firstname>> wins,@@<</if>> @@.witch;you'll be back to being a guy."@@ [[Wipe away your tears|Witch MagicToChangeBack Football]] <<set $player.masculinity to $player.masculinity-1>>\ <<set $player.submission to $player.submission+1>>\ <<set $location to "library">>\<<if visited("Witch MagicToChangeBack NoSpell")>>When you've recovered from your transformation, you think about what <<print $witch.firstname>> was saying. @@.thought;She said that I could still turn back into a guy after the football season is over.@@ <</if>>@@.player;"I don't know about that,"@@ you tell her. @@.player;"Your book said that I could never leave the Witchcraft Club, right? Well, if@@ <<if not $realityChange and $team.playerOnTeam and $playerStarter>>@@.player;I win@@<<else>>@@.player;<<print $qb.firstname>> wins@@<</if>> @@.player;the championship, I won't be a girl anymore. And only girls can be witches."@@ @@.witch;"Witches can lose their powers,"@@ <<print $witch.firstname>> says thoughtfully. <<if $witch.inspector>=3>>@@.witch;"That's what Ms. Winter does."@@<<else>>@@.witch;"If a witch has gone rogue, there's an inspector who can take away her powers."@@<</if>> @@.player;"So what happens if@@ <<if not $realityChange and $team.playerOnTeam and $playerStarter>>@@.player;I@@<<else>>@@.player;we@@<</if>> @@.player;win the championship?"@@ <<print $witch.firstname>> frowns and starts flipping through her book. You watch with bated breath, wondering what she'll find. After a couple minutes, she puts the book down and turns to you. <<if not $realityChange and $team.playerOnTeam and $playerStarter>>\ @@.witch;"You can still win the championship and turn back into a guy?"@@ You look back at your book. @@.player;"But this says that I can't do anything that will make me not be a witch. Wouldn't leading Pinewood to the championship count?"@@ She shakes her head. @@.witch;"No. There's too many steps in between. Doing a spell to turn you back into a guy counts. But if you're already on the football team, playing well won't break the binding spell."@@\ <<else>>\ @@.witch;"You can't do anything voluntarily that would make you not be a witch anymore. But if the football team wins without you, that doesn't count."@@\ <</if>> @@.player;"Okay,"@@ you say. You're not sure you understand the logic, but you're <<if visited("Witch MagicToChangeBack NoSpell")>>feeling surprisingly mixed about hearing<<else>>glad to hear<</if>> this new knowledge. <<if $scenes.witch.hikingDate and not $scenes.witch.cemeteryDate and ($player.openRelationship or (not $player.datingQuarterback and not $player.datingGirlfriend))>>\ [[You start to leave|Witch MagicToChangeBack AskOut]]\ <<else>>\ <<link "Say goodbye to $witch.firstname" $currentPassage>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $witch.learnMagic to 11>>\ <<set $location to "library">>\@@.witch;"Hey, <<print $player.firstname>>?"@@ <<print $witch.firstname>> says as you start to leave. @@.player;"What?"@@ <<if visited("Witch MagicToChangeBack NoSpell")>>\ @@.witch;"Now that you're feeling better about being a girl, why not celebrate?"@@ @@.player;"Uh, what do you mean?"@@ you ask. Having her put that into words makes you feel nervous, but you know that she's not wrong.\ <<else>>\ @@.witch;"Well, I know you're down about staying as a girl for@@ <<if $day>62>>@@.witch;another week,@@<<elseif $day>38>>@@.witch;another month,@@<<else>>@@.witch;a couple more months,@@<</if>> @@.witch;so why don't I cheer you up?"@@ @@.player;"Sure. What were you thinking?"@@\ <</if>> @@.witch;"How about a date?"@@ she asks, sounding a little nervous. @@.thought;That's kind of cute.@@ @@.player;"Sure, I would love to!"@@ you say, looking at her and realizing, once again, how cute she is. And you appreciate how she dropped what she was doing and went and helped you research. @@.player;"Were you thinking of going for a hike again? Or going to see a movie?"@@ As you ask, you realize that you're letting <<print $witch.firstname>> take the lead. She asked you out twice and you let her pick the date activity both times. @@.witch;"Actually, I was thinking of going to the cemetery."@@ @@.player;"The cemetery? On a date?"@@ @@.witch;"Yeah. I think it'll be fun."@@ @@.player;"Uh, okay. I guess."@@ @@.witch;"Okay. I'll see you@@ <<if $dayOfWeek is "Saturday">>@@.witch;next@@<<else>>@@.witch;on@@<</if>> @@.witch;Saturday."@@ <<link "Continue" $currentPassage>><</link>> <<if $dayOfWeek is "Saturday">><<set $witch.dayOfDate to $day+7>><<elseif $dayOfWeek is "Sunday">><<set $witch.dayOfDate to $day+6>><<elseif $dayOfWeek is "Monday">><<set $witch.dayOfDate to $day+5>><<elseif $dayOfWeek is "Tuesday">><<set $witch.dayOfDate to $day+4>><<elseif $dayOfWeek is "Wednesday">><<set $witch.dayOfDate to $day+3>><<elseif $dayOfWeek is "Thursday">><<set $witch.dayOfDate to $day+2>><<elseif $dayOfWeek is "Friday">><<set $witch.dayOfDate to $day+1>><</if>>\ <<set $location to "library">>\You're stuck wearing <<print $witch.firstname>>'s panties. She probably thought it would be a funny punishment to give to a football player who tried to grab her panties. But for you, just wearing them makes you aware of how much you've changed. You've got to get out of them. You, <<print $player.firstname>> <<print $player.lastname>> can't be seen wearing //panties//. It's embarrassing. And if you don't figure out a way out of them, you'd be stuck wearing them for who knows how long, and that would be gross. @@.thought;And because they're panties@@ you remind yourself. @@.thought;I've got to go see <<print $witch.firstname>>.@@ [[Seek her out|Witch Apologize Find]] <<set $location to "quad">>\You look for <<print $witch.firstname>> for what feels like forever. <<print $qb.firstname>> doesn't know where she is, her dorm room is closed and the light is off, and she's not at the library. Well, it's possible that she's in the dorm room, but after what happened last time, you're not going to risk entering her room without permission. Finally, you spot <<print $witch.firstname>> on the quad. And she's surrounded by a group of other witches. Elvira makes eye contact with you and pokes <<print $witch.firstname>>. @@.witch;"What?"@@ She turns to you. @@.witch;"Oh, it's you."@@ @@.thought;This isn't a great start.@@ You wonder whether it's even the right time to apologize to her. You'd have to admit that you're wearing her panties, and do it in front of all these witches. On the other hand, you need to get out of these panties somehow. @@.witch;"Well?"@@ @@.player;"Can I talk to you? Alone?"@@ @@.witch;"No."@@ <<link "Never mind" $currentPassage>><<set $rightChar to null>><</link>> [[Ask her for help|Witch Apologize Conditions]] <<set $scenes.witch.startedPantiesApology to true>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "quad">>\@@.player;"Can you help me?"@@ @@.witch;"With what?"@@ @@.thought;With what? Isn't it obvious that I need to get these panties off?@@ <<print $witch.firstname>> winks at you, and you realize that she's enjoying this. @@.player;"With, uh, the curse you put on me during the raid."@@ @@.witch;"I told you. It's not a curse, it's a ward."@@ @@.player;"Whatever. Can you lift it?"@@ @@.witch;"That's up to you."@@ @@.player;"What?"@@ @@.witch;"You know what you need to do. You need to apologize. If you do that, the ward will be lifted."@@ You need to get out of these panties somehow. @@.thought;Maybe I could give her a half-assed apology and that would count? No, she's enjoying this way too much. She'd probably drag it out.@@ <<link "Find another time to do this" $currentPassage>><<set $rightChar to null>><</link>> [[Apologize|Witch Apologize]] <<set $location to "quad">>\@@.player;"I'm sorry."@@ @@.witch;"For what?"@@\ <<if not $realityChange>> @@.player;"For, uh, going into your room."@@ @@.witch;"And?"@@\ <</if>> @@.player;"For taking your stuff."@@ You know she's going to drag this out of you, but you're determined not to make it easy for her. @@.witch;"And what did you take?"@@ There it is. You're going to have to admit it. You glance at the other witches. Some of them are snickering. @@.player;"I'm sorry that I took your panties during the panty raid."@@ Your face is red, and you can't look at <<print $witch.firstname>> or any of her friends, but you said it. It's done. @@.witch;"Where are they? Can I have them back?"@@ @@.thought;Oh god. She's not done.@@ You <<if $player.pout>>pout.<<else>>groan.<</if>> @@.thought;Wait. I apologized. So this should be over, and I don't need to say anything else.@@ [[Tell her you're wearing her panties, and apologize again|Witch Apologize Submit]] [[Tell her you already apologized|Witch Apologize Defy]] <<set $location to "quad">>\@@.player;"I'm wearing them,"@@ you say softly. <<if $realityChange or $acceptedTrans>>\ The witches smile, but they don't react. @@.thought;I suppose now that@@ <<if $player.masculinity>-100 and $realityChange>>@@.thought;they think I'm@@<<elseif $player.masculinity>-100 and $acceptedTrans>>@@.thought;I'm out as@@<<else>>@@.thought;I'm@@<</if>> @@.thought;a girl, it's not a big deal.@@ @@.witch;"I accept your apology,"@@ <<print $witch.firstname>> says. @@.witch;"The ward is lifted. But you should keep them. I'm sure they look good on you."@@ @@.player;"Uh, thank you,"@@ you say, unable to tell if she's being serious or making fun of you.\ <<else>>\ The snickers you had heard turn into full gales of laughter. You wish the earth would swallow you up. @@.player;"It's because of your, uh, ward,"@@ you say quickly. @@.player;"It made me wear them until I apologized."@@ That doesn't do anything to stop the laughter of the witches. @@.witch;"I accept your apology,"@@ <<print $witch.firstname>> says. @@.witch;"The ward is lifted. But if you want to keep wearing them, go ahead,"@@ she says, winking. That brings on even more laughter. You mutter an excuse and hurry out of there. You know that the rumors are going to spread. @@.thought;I wonder what my team will think of me.@@\ <</if>> <<if $realityChange or $acceptedTrans>>\ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> <<else>>\ [[Go back to your dorm and change into your boxers|Witch Apologize Change]] [[Leave her panties on|Witch Apologize Keep]] <</if>> <<set $player.submission to $player.submission+1>>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $player.leadership to $player.leadership-3>>\ <<set $player.confidence to $player.confidence-3>>\ <<set $curseActive to false>>\ <<set $location to "quad">>\@@.player;"I already apologized."@@ @@.witch;"You're no fun. Aren't you going to answer my question?"@@ @@.player;"No. It should be lifted, right? I'm free to wear, uh, whatever I want?"@@ Her face falls. @@.witch;"Yeah, you're right."@@ You do a silent celebration. You were really close to admitting in front of all these witches that you're wearing panties. \ <<if $realityChange or $acceptedTrans>>\ @@.thought;But they know that already.@@ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> <<else>>\ And now you can change back into your boxers! Well, if you want to, that is. These panties are pretty comfortable, and you'd have to go back to your dorm and change. [[Go back anyway|Witch Apologize Change]] [[Keep the panties on. But just for today|Witch Apologize Keep]] <</if>> <<set $curseActive to false>>\ <<set $player.confidence to $player.confidence+1>>\ <<set $location to "quad">>\@@.thought;I'm not going to stay in these panties!@@ You hurry to your dorm room, strip them off, and change into your boxers. It never felt so good to wear them, even though the panties were more comfortable. <<link "Continue" $currentPassage>><</link>> <<set $player.underwear to setup.blueBoxers>><<set $witch.pantiesCurse to false>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\@@.thought;I don't want to go back to my dorm. The boxers felt weird on me anyway.@@ You can't believe you're doing this. Just a little while ago, you would never have considered that you would have worn panties, let alone //choose// to keep wearing them. You feel a little humiliated walking around campus<<if $player.hipSway>>, your hips swaying<</if>>. It feels like everyone knows your secret, even though nobody seems to be treating you differently. Suddenly, you get an ice cold sensation on your skin. <<if not $scenes.pantiesTf>>\ <<link "It's happening again!" "Panties Transformation">><<set $tfRecoverPassage to $currentPassage>><<set $tfReason to "panties">><<set $witch.pantiesCurse to false>><<set $tfCircumstances.location to "quad">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ <<link "It's happening again!" TfPassagePicker>><<set $tfRecoverPassage to $currentPassage>><<set $tfReason to "panties">><<set $tfCircumstances.location to "quad">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $rightChar to null>>\ <<set $location to "quad">>\<<if $scenes.researchedPantiesCurse>>\ You weren't able to remove Elvira's panties yourself. Looks like the only option is to ask Elvira.\ <<else>>\ You could go to the library and try to remove them yourself, but you don't even know where you would start. You don't know anything about magic. @@.thought;I don't know anything about doing magic@@ you correct yourself. @@.thought;I have way too much experience with magic being done to me.@@ You decide to just ask Elvira to get rid of the curse.\ <</if>> You head over to Elvira's dorm, praying that she's alone. Her door is cracked open, and you peer into her room. She's busy humming a song. @@.thought;Or is she doing a spell?@@ At least there's nobody in the room with her. You knock on her door. No answer. You knock louder. @@.female;"Come in!@@ she calls. Cautiously, you enter her room and nervously look around. @@.female;"Sorry about that, I was listening to music. What's up?"@@ @@.player;"Uh, I was wondering if you could, uh, remove the curse."@@ @@.female;"The curse..."@@ she looks lost in thought. @@.female;"Oh! Your panties!"@@ @@.player;"Well technically, they're your panties..."@@ you mumble. @@.female;"They're yours now,"@@ she says, laughing. You don't see what was funny. @@.player;"So, uh, are you going to remove them?"@@ @@.female;"I don't know. I'm not sure if you've learned your lesson yet."@@ [[Apologize to her|Elvira Panties Apologize]] [[Tell her that she's the one who should apologize|Elvira Panties Yell]] <<set $location to "dorm">>\@@.thought;Have I learned my lesson? She sounds like a teacher! The only lesson I've learned is that I shouldn't steal from a witch. She probably wants an apology though. She should be the one apologizing for forcing me to wear the princess outfit, but...I really need to get these panties off.@@ @@.female;"Well?"@@ @@.player;"Elvira, I'm sorry for sneaking into your room and trying to steal the panties. It was wrong, and..."@@ Elvira raises an eyebrow. @@.player;"Disrespectful?"@@ She nods. @@.player;"I'm never going to do another panty raid again."@@ You look at Elvira anxiously, hoping it was good enough for her. @@.female;"Very well. I accept your apology."@@ @@.player;"Uh, can you please remove the curse?"@@ She shrugs and mutters some words under her breath. Nothing happens. @@.female;"You're all set."@@ You give her a confused look. @@.female;"Oh, sorry. The curse is removed. So you can take the panties off whenever you want. Or leave them on. It's up to you."@@ [[Go back to your dorm and change into your boxers|Elvira Panties Change]] [[Leave her panties on|Elvira Panties Keep]] <<set $curseActive to false>>\ <<set $location to "dorm">>\@@.player;"Apologize for what? Doing the panty raid?"@@ you ask heatedly. She nods, but you don't give her a chance to get a word in. @@.player;"I'm not going to apologize for anything. I was just doing a game with the guys. Everyone except for you had a sense of humor about it. And you cursed me! I had to wear that ridiculous outfit and I have to wear these panties now! I can't let any of my teammates see me like this. You should apologize to me!"@@ You stop talking, and wait for her to respond. Maybe it wasn't the wisest thing to say, but it felt really good venting your anger. @@.female;"It's not //just a game//. You took my underwear while I was gone, and I'm just supposed to laugh it off because your //team// did it to other girls too? That doesn't make it better!"@@ Her eyes flash, and you worry that she's about to curse you. Instead, she takes a deep breath. @@.female;"Fine. You can ask me later when you've learned your lesson, or find some other way to get it off."@@ <<link "Leave her room" $currentPassage>><</link>> <<set $location to "dorm">>\@@.thought;I'm not going to stay in these panties!@@ You hurry to your dorm room, strip them off, and change into your boxers. It never felt so good to wear them, even though the panties were more comfortable. <<link "Continue" $currentPassage>><</link>> <<set $player.underwear to setup.blueBoxers>>\ <<set $location to "dorm">>\@@.thought;I don't want to go back to my dorm. The boxers felt weird on me anyway.@@ You can't believe you're doing this. Just a little while ago, you would never have considered that you would have worn panties, let alone //choose// to keep wearing them. You feel a little humiliated walking around campus<<if $player.hipSway>>, your hips swaying<</if>>. It feels like everyone knows your secret, even though nobody seems to be treating you differently. Suddenly, you get an ice cold sensation on your skin. <<if not $scenes.pantiesTf>>\ <<link "It's happening again!" "Panties Transformation">><<set $tfRecoverPassage to $currentPassage>><<set $tfReason to "panties">><<set $tfCircumstances.location to "quad">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ <<link "It's happening again!" TfPassagePicker>><<set $tfRecoverPassage to $currentPassage>><<set $tfReason to "panties">><<set $tfCircumstances.location to "quad">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $location to "quad">>\What would you like to do with <<print $witch.firstname>>? <<if not $witch.heardBackstory and not $realityChange>> [[Ask her about the curse|Backstory Intro]]\ <<elseif not $scenes.witch.questionedAboutCurse and $day>2 and not $realityChange>> [[Ask her about the curse|Witch Encounter 2]]\ <</if>>\ <<if $curseActive is true and $pantyRaid.takenFrom is not "Elvira" and $day>7>> <<if $player.isWearingTampon is 0>>\ ==Apologize to her for taking her panties== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ [[Apologize to her for taking her panties|Witch Apologize Intro]]\ <</if>>\ <</if>>\ <<if $player.voice>0 and $player.controlQuestIntroduced is false and $witch.relationship>=35 and (not $realityChange or $witch.knowsAboutRealityChange)>> [[Ask for help with your transformations|Witch ControlTf Intro]] @@.thought;Maybe she'll even help me.@@\ <<elseif $player.controlQuestIntroduced is true and $player.controlQuestCompleted is false and (not $realityChange or $witch.knowsAboutRealityChange)>> [[Look into controlling your transformations|Witch ControlTf]]\ <<elseif $player.controlQuestCompleted is true and $player.feet is 0 and (not $realityChange or $witch.knowsAboutRealityChange)>> [[Now that you have the hair, see if she'll do the spell|Witch ControlSpell]]\ <</if>>\ <<if ($scenes.therapist.boobs or $player.boobs>=3) and $player.hasBra is false and not $realityChange>> [[Ask for help getting a bra|Witch Bra Start]]\ <</if>>\ <<if not $scenes.witch.knowIngredientsRequirements and $scenes.witch.introducedSpell and (not $realityChange or $witch.knowsAboutRealityChange)>>\ <<if $scenes.football.skillCurseReaction is "improve">> [[Talk about the spell that'll improve your football ability|Witch Discuss QBSkillSpell]]\ <<elseif $scenes.football.skillCurseReaction is "decline">> <<link "Talk about the spell that will improve $qb.firstname's football ability" "Witch Discuss QBSkillSpell">><</link>>\ <<else>> [[Talk about the football ability improvement spell|Witch Discuss QBSkillSpell]]\ <</if>>\ <</if>>\ <<if not $scenes.witch.discussedSkillSpellWithQB and not $scenes.witch.gatheredIngredients and $scenes.witch.knowIngredientsRequirements and $scenes.witch.masturbated and (not $realityChange or $witch.knowsAboutRealityChange)>> <<if ($day>=18 and $day<=24) or ($day>=50 and $day<=56)>>\ ==Ask $witch.firstname for help getting the ingredients for the spell== @@.thought;not at this time of the month@@\ <<else>>\ <<link "Ask $witch.firstname for help getting the ingredients for the spell" "Witch Gather Ingredients">><</link>>\ <</if>>\ <<elseif ($scenes.qb.gatheredGirlcum or $scenes.witch.gatheredIngredients) and $player.skillCurse is 0 and (not $realityChange or $witch.knowsAboutRealityChange) and $day is not 45>> <<link "Tell $witch.firstname you're ready to do the spell" "Witch QBSkillSpell Sacrifice">><</link>>\ <<elseif $scenes.qb.gatheredCum and $player.skillCurse is 0 and not $scenes.witch.startedSkillSpell and (not $realityChange or $witch.knowsAboutRealityChange) and $day is not 45>> <<link "Tell $witch.firstname you're ready to do the spell" "Witch QBSkillSpell Improve">><</link>>\ <</if>>\ <<if $introducedTransPossibility and not $scenes.therapist.witchConversation and $player.isWearingPanties and not $realityChange>> [[Talk to her about maybe being trans|Witch Trans Start]]\ <</if>>\ <<if $winterBall and $winterBall.accepted and $winterBall.goths is 0>> <<link "Ask $witch.firstname for her vote" "Witch WinterBall Start">><</link>>\ <</if>>\ <<if $scenes.realityChange.researchedRealityChange and not $scenes.witch.talkedAboutRealityChange>> <<if $witch.knowsAboutRealityChange>>\ <<link "Talk to $witch.firstname about the reality change" "Witch RealityChange Tell Assumption">><</link>>\ <<else>>\ <<link "Tell $witch.firstname about the reality change" "Witch RealityChange Tell Start">><</link>>\ <</if>>\ <</if>>\ <<if $witch.knowsSecret and $witch.removeCurse<2 and (not $realityChange or $witch.knowsAboutRealityChange)>>\ <<if $witch.learnMagic is 0>> [[Ask if you can learn magic now that you have a pussy|Witch LearnMagic 1][$location to "dorm"]]\ <<elseif $witch.learnMagic is 1 and not $player.controlQuestKnowledge>> [[Ask if you're ready to learn witchcraft now|Witch LearnMagic 2 Refuse][$location to "dorm"]]\ <<elseif $witch.learnMagic is 1>> [[Tell her you're ready to learn witchcraft|Witch LearnMagic 2][$location to "dorm"]]\ <<elseif $witch.learnMagic<3 and ($player.arcana<10 or $scenes.yoga<2)>> [[Ask if you're ready to get tutored|Witch LearnMagic 3 Refuse][$location to "dorm"]]\ <<elseif $witch.learnMagic<3>> [[Tell her you're ready to get tutored|Witch LearnMagic 3][$location to "dorm"]]\ <<elseif $witch.learnMagic is 3>>\ <<if $scenes.ritual is 3>> [[Tell her you're ready to get tutored|Witch LearnMagic 4 AlreadyDone]]\ <<else>> [[Tell her you're ready to get tutored|Witch LearnMagic 4]]\ <</if>>\ <<elseif $witch.learnMagic is 6>> <<if $player.isWearingTampon is 0>>\ ==Ask what happened at the Witchcraft Club== @@.thought;I'm too self-conscious without a tampon@@\ <<else>>\ [[Ask what happened at the Witchcraft Club|Witch LearnMagic 5][$location to "dorm"]]\ <</if>>\ <<elseif $player.inWitchcraftClub and $witch.learnMagic is 10>> [[Ask her if you can use magic to go back to being a guy|Witch MagicToChangeBack]]\ <</if>>\ <</if>>\ <<if $witch.knowsSecret and $witch.learnMagic<3 and (not $realityChange or $witch.knowsAboutRealityChange)>>\ <<if $witch.removeCurse is 0>> [[Ask if she can remove the curse|Witch RemoveCurse 1]]\ <<elseif $witch.removeCurse<2 and ($scenes.witch.dayAskedAboutRemovingCurse is 0 or $scenes.witch.dayAskedAboutRemovingCurse+7>$day)>> [[Ask if she found a spell yet|Witch RemoveCurse 2 Refuse]]\ <<elseif $witch.removeCurse<2>> [[Ask if she found a spell yet|Witch RemoveCurse 2]]\ <<elseif $witch.removeCurse is 2 and not $player.controlQuestKnowledge>> [[Ask if she's ready to do the spell now|Witch RemoveCurse 3 Refuse]]\ <<elseif $witch.removeCurse is 2>> [[Tell her you want to look for the book|Witch RemoveCurse 3]]\ <</if>>\ <</if>>\ <<if $witch.inspector is 6 and not $realityChange>>\ <<if $scenes.witch.inspectorReaction is "like">> [[Tell her what happened with Ms. Winter|Witch Inspector Questioned]]\ <<else>> [[Tell her what happened with Ms. Winter|Witch Inspector Tell]]\ <</if>>\ <</if>>\You head to the cafeteria and eat an uneventful lunch. You're about to head out and do something else when you see <<print $witch.firstname>> staring at you. @@.thought;That's pretty creepy, the way she's looking at me like that. Why would she...oh! She's supposed to help get me ready for my date with <<print $qb.firstname>>, but that won't be for a while.@@ Confused, you walk over to <<print $witch.firstname>>. @@.player;"I thought we weren't going to start for a couple more hours, right?"@@ @@.witch;"No, there's no time. We need to go now."@@ @@.player;"Now?"@@ You check your phone. @@.player;But I'm supposed to meet him in the evening."@@ @@.witch;"It takes us a while to get ready. And it'll probably take even longer for you."@@ @@.player;"Us?"@@ @@.witch;"You know. Girls. I'll tell you what the problem is. You're still thinking like a guy. It takes @@<<if $player.feminine>=18>>@@.witch;us @@<</if>>@@.witch;girls longer to get ready. And you're not used to making yourself look cute."@@ You look at her, your heart pounding in your chest. <<if $player.feminine>=18>>@@.thought;She threw out that //us girls// line so casually.@@<<else>>@@.thought;I can't believe she referred to me as a girl!@@<</if>> You knew that she was going to make you look more feminine, but now it's sinking in to you what that means. @@.player;"Look, <<print $witch.firstname>>. I'm not sure if this is a good idea..."@@ @@.witch;"You asked me for help. I put aside other plans so I could help you out. And now you're just going to bail on me?"@@ she asks you with a stern look. @@.player;"No!"@@ you say, feeling a little scared. @@.player;"I didn't realize this would be a makeover though."@@ @@.witch;"What did you think?"@@ @@.player;"I thought...I don't know. What do you have in mind? Is this going to be putting on some light makeup and maybe a girls shirt, or were you going to do a dress and makeup?"@@ @@.witch;"Definitely that one."@@ You gulp. @@.witch;"So are you coming or not? This is your last chance to back out."@@ You <<if $player.pout>>pout.<<else>>frown.<</if>> You don't like the sound of that. But <<print $qb.firstname>> said he wanted to see you look feminine, and you don't want to disappoint him. [[Go with her|QBDate Witch Makeover Start]] [[Go back to your room|QBDate Witch Makeover Refuse][$scenes.witch.refusedDateHelp to true]] <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "cafeteria">>\@@.player;"What about transforming?"@@ you ask. @@.player;"If I go with you, it'll probably trigger one of them and I'll look even girlier."@@ @@.witch;"So you're bailing?"@@ @@.player;"Yeah. I guess so. If I let you put me in a dress and make me wear makeup, I'm definitely going to transform, and...and I can't do that."@@ You feel a little ridiculous saying it out loud. You've transformed <<if $player.feminine>1>>enough<<else>>once<</if>> already. What's one more transformation? @@.thought;No. I made up my mind. I'm not going with her.@@ <<print $witch.firstname>> looks pissed, and for a moment, you're worried that she's going to drag you back to her dorm. Instead, she shrugs. @@.witch;"<<print $qb.firstname>> won't be happy. But suit yourself."@@ [[Go to the mall|Mall Intro][$rightChar to null]] <<if ($day>=18 and $day<=22) or ($day>=50 and $day<=54)>>\ ==Masturbate== @@.thought;Eww, gross!@@\ <<elseif $day is 23 or $day is 24 or $day is 55 or $day is 56>>\ ==Masturbate== @@.thought;Still too gross@@\ <<elseif $player.arousal>=50>>\ <<if $tfPassageIntro is "End of Current Content" and $player.canMasturbate>>\ [[Masturbate|Masturbate Alone][$rightChar to null]]\ <<elseif $tfPassageIntro is "End of Current Content" and $player.arousal>=75 and $player.feminine>=10 and not $realityChange>>\ <<linkappend "Masturbate">>\ \. @@.thought;No way! I'll transform again...or maybe I won't? I've already transformed twice from masturbating. I should ask <<print $witch.firstname>>.@@ [[Ask her for advice|Witch Masturbate Start]]\ <</linkappend>>\ <<elseif $tfPassageIntro is "End of Current Content">>\ ==Masturbate== (You don't want to transform again!)\ <<else>>\ <<if $realityChange>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "RealityChange Afternoon">><<set $rightChar to null>><</link>>\ <<elseif $acceptedTrans>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Trans Afternoon">><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Masturbate" $tfPassageIntro>><<set $tfRecoverPassage to "Afternoon">><<set $rightChar to null>><</link>>\ <</if>>\ <</if>>\ <<else>>\ ==Masturbate== (You're not in the mood)\ <</if>> [[Work out|Work Out][$rightChar to null]] <<link "Continue researching witches" $libraryPassage>><<set $activity2 to "library">><<set $rightChar to null>><</link>>\ <<if $curseActive and $pantyRaid.takenFrom is "Elvira" and $day>7 and not $realityChange>>\ <<if $player.isWearingTampon is 0>> ==Ask Elvira to remove the curse== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $acceptedTrans>> <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Trans Afternoon">><<set $leftChar to null>><</link>>\ <<else>> <<link "Ask Elvira to remove the curse" "Elvira Panties Remove Intro">><<set $currentPassage to "Afternoon">><<set $leftChar to null>><</link>>\ <</if>>\ <<if not $scenes.researchedPantiesCurse>>\ <<if $acceptedTrans>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Trans Afternoon">><<set $leftChar to null>><</link>>\ <<else>> <<link "Go to the library and figure it out yourself" "Library Elvira Panties">><<set $currentPassage to "Afternoon">><<set $leftChar to null>><</link>>\ <</if>>\ <</if>>\ <</if>>\ <<IsWitchContentAvailable>>\ <<if $witch.contentAvailable is "noTampon">> ==Go see <<print $witch.firstname>>== @@.thought;I'm too self-conscious without a tampon@@\ <<elseif $witch.contentAvailable is "onPeriod">> ==Go see <<print $witch.firstname>>== @@.thought;not at this time of the month@@\ <<elseif $witch.contentAvailable is "yes">> <<link "Go see $witch.firstname" "WitchPassagePicker">><<set $rightChar to null>><</link>>\ <</if>>\ <<set $girlfriend.relationship to $girlfriend.relationship-2>>\ <<set $player.submission to $player.submission-2>>\ <<set $currentPassage to "QBDate Change">>\ <<set $location to "cafeteria">>\@@.player;"O...okay,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>> nervously. @@.player;"You're right."@@ @@.witch;"Of course I am. Let's go."@@ The two of you walk back to her room<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. With each step that you take, you wonder whether you're making a mistake. @@.thought;It's too late to back out now.@@ @@.witch;"Okay,"@@ <<print $witch.firstname>> says when the two of you arrive back at her dorm. @@.witch;"Now strip."@@ @@.player;"What? Here?"@@ @@.witch;"Of course! You can't wear these ugly boy clothes on the date."@@ <<if $player.pants.female>>\ @@.player;"They're not boy clothes!"@@ you say defensively. She glances at your <<print $player.pants.informalName>>. @@.witch;"Sure,"@@ she says.\ <<else>>\ @@.player;"Ugly? I like them!"@@ @@.witch;"Yeah, whatever,"@@ she says.\ <</if>> \ @@.witch;"But these aren't the kind of clothes a girl would wear on her date."@@ @@.player;"Fine, I'll change clothes. But, why here? Can't I just change in the bathroom?"@@ @@.witch;"You could. But I want to see something."@@ @@.thought;Can't she just tell me what she's thinking?@@ [[Strip|QBDate Witch Makeover Strip]] [[Refuse|QBDate Witch Makeover NoStrip]] <<set $location to "dorm">>\Without saying a word, you remove your <<print $player.pants.informalName>> <<if not $player.pants.onepiece>>and <<print $player.shirt.informalName>><</if>>. <<print $witch.firstname>> is being so commanding that it feels natural to do what she says. @@.witch;"Just as I thought."@@ @@.player;"What?"@@ <<if $player.legs>=3>>\ @@.witch;"The hair on your legs grew back."@@ @@.player;"No they didn't!"@@ you say<<if $player.pout>>, pouting<<else>> defensively,<</if>> before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. @@.witch;"Yeah they did. Just look."@@ You take a look down and see that she's right. You're much less hairier than any of the <<if $player.masculinity>=50>>other <</if>>guys on the football team, but you'd be turned off if you saw these legs on a girl. @@.witch;"That just won't do. You'll need to shave it off."@@\ <<elseif $player.legs is 2>>\ @@.witch;"You need to shave your legs. One of them is shaved, and the other one is hairy."@@ @@.player;"Oh, yeah,"@@ you say, feeling embarrassed. @@.witch;"You need to shave the hairy leg. And you should probably shave the other leg too. Some of the hair is starting to grow back."@@\ <<elseif $player.legs is 1>>\ @@.witch;"Your legs are hairy."@@ @@.player;"I removed //some// hair,"@@ you say,<<if $player.pout>> pouting,<</if>> before you realize that you're arguing on the side of your femininity. You don't know how you feel about that. She frowns. @@.witch;"I don't see anything. You'll need to shave it all off."@@\ <<else>>\ @@.witch;"Your legs are hairy."@@ @@.player;"Yeah, I guess."@@ @@.witch;"That just won't do. You'll need to shave it off."@@\ <</if>> @@.player;"What? You mean, right now?"@@ @@.witch;"Of course! You can't wear a dress with hairy legs. And you should shave your arms too."@@ @@.player;"But...but..."@@ you start, unable to get past the way <<print $witch.firstname>> just assumed you would be wearing a dress. Then again, she did tell you that you'd be wearing one, and you still agreed to the makeover. @@.player;"Why do I need to shave my arms?"@@ you ask, trying to get your mind off the thought of you in a dress. @@.player;"He won't see them."@@ @@.witch;"Yeah he will. Especially if you two have sex,"@@ she says with a wink. [[Agree to do it|QBDate Witch Makeover Shave]] ==Ask if you can skip it== <<set $player.submission to $player.submission+1>><<set $player.pants to null>><<set $player.shirt to null>>\ <<set $location to "dorm">>\@@.player;"Uh, I don't really want to strip in front of you,"@@ you say, hoping that she won't get angry at you. @@.player;"What did you want to see?"@@ She sighs. @@.witch;"If you've shaved your legs."@@ <<if $player.legs>=3>>\ @@.player;"Yeah! They're shaved."@@ @@.witch;"From back when we did the spell to control your transformations?"@@ You nod, and she laughs. @@.witch;"You've got to shave more often than that! Your hair will have grown back by now."@@\ <<elseif $player.legs is 2>>\ @@.player;"One of them is."@@ @@.witch;"That's not good enough. You should probably shave the other one too. The hair probably grew back by now."@@\ <<else>>\ @@.player;"No,"@@ you admit. @@.witch;"Then what are you waiting for? Go shave them!"@@\ <</if>> @@.player;"What? You mean, right now?"@@ @@.witch;"Of course! You can't wear a dress with hairy legs. And you should shave your arms too."@@ @@.player;"But...but..."@@ you start, unable to get past the way <<print $witch.firstname>> just assumed you would be wearing a dress. Then again, she did tell you that you'd be wearing one, and you still agreed to the makeover. @@.player;"Why do I need to shave my arms?"@@ you ask, trying to get your mind off the thought of you in a dress. @@.player;"He won't see them."@@ @@.witch;"Yeah he will. Especially if you two have sex,"@@ she says with a wink. @@.witch;"Now strip!"@@ She said that in such a commanding voice that you automatically do it, taking off your <<print $player.shirt.informalName>> and your <<print $player.pants.informalName>>. [[Agree to do it|QBDate Witch Makeover Shave]] ==Ask if you can skip it== <<set $player.submission to $player.submission-1>><<set $player.shirt to null>><<set $player.pants to null>>\ <<set $location to "dorm">>\@@.player;"Uh, I'll shave my legs,"@@ you say in a shaky voice. @@.player;"So I'll just go to the bathroom then?"@@ @@.witch;"Don't forget your arms. And yeah. You just need...hang on..."@@ She starts looking around her room. @@.witch;"Got it,"@@ she says, handing you a ladies razor and some shaving cream that gives off a pleasant floral scent. @@.witch;"Do you know how to do this?"@@ <<if $scenes.legShaver is "witch">>\ @@.player;"Yeah. I watched you when you shaved me. I think I know what to do."@@ @@.witch;"Great. @@\ <<elseif $scenes.legShaver is "self">>\ @@.player;"I think so. I did it before. But what's the shaving cream for?"@@ @@.witch;"Great. @@\ <<else>>\ @@.player;"Uh, I think I can figure it out."@@ @@.witch;"@@\ <</if>>\ @@.witch;Just get in the shower, run the water, put the cream all over your legs and arms and then shave it."@@ You nod. That doesn't sound too hard. [[Go to the bathroom and get started|QBDate Witch Makeover Shave Shower]] <<set $location to "dorm">>\You start to go to the bathroom before you realize that you're only wearing your <<if $player.bra is not null>>bra and <</if>><<if $player.isWearingPanties>>panties<<else>>underwear<</if>>. <<print $witch.firstname>> notices your hesitation. @@.witch;"You need a towel,"@@ she says, grabbing one and wrapping it around <<if $player.boobs>=2>>your chest and waist<<else>>your waist<</if>>. You feel uncomfortable standing in front of the girl who cursed you in nothng but a towel, so you hurry to the bathroom. Luckily, you don't meet any girls. You're about to enter the bathroom when you notice the sign above the bathroom. @@.thought;This is a girls bathroom. And I'm about to go in and shave my legs.@@ You glance down the hallway. @@.thought;At least there doesn't seem to be anyone around. But what if there's someone in the bathroom?@@ You look down at yourself. \ <<if $player.boobs>=2>>\ At least your towel is wrapped around your chest like a girl. If there is a girl in there, and you can get to the shower quickly, she won't notice anything.\ <<else>>\ Your towel doesn't look very feminine with it wrapped around your waist. You hope the bathroom will be empty.\ <</if>> You take a deep breath, and then enter the bathroom. You can't see anything except for a pair of feet inside a stall. @@.thought;Okay, good.@@ You quickly cross over to the shower before the girl can leave the stall and step inside. Stripping off your <<if $player.bra is not null>>bra and <</if>><<print $player.underwear.informalName>> and hanging them up, you step inside. You let the water run for a couple minutes and wash yourself. You already took a shower this morning, but you want to be clean for <<print $qb.firstname>>. And you know that as soon as you finish your shower, you'll have to get started shaving yourself. Finally, you finish your shower, and you can't delay it anymore. You turn off the water. @@.thought;I can't believe I'm about to do this@@ you think as you open the shaving cream. You squirt some onto your hand and lather up your leg. You do the same thing for the other leg and your arms. You feel a little silly standing there naked covered with shaving cream, and you grab your razor. You've used razors before to shave your beard, back when you still had one. But this razor is much different. For starters, it's a colorful pink instead of a boring shade of black. It also feels different, lighter in your hand. With a trembling hand, you raise your right leg and put the razor flat against your skin. You run the razor slowly over your leg, and some hair falls out onto the shower floor. You do it again, and more hair falls out. You continue shaving your leg. You've gotten the hang of it now, and it feels strangely pleasant. You'd never admit it to anyone, but you get a sense of satisfaction as you shave. When you first got in the shower, your leg was <<if $player.legs>=3>>kind of <</if>>hairy. But now, it's changing slowly in front of your eyes. With each stroke, more and more hair disappears, and your leg looks more and more smooth. You do the same for your other leg and your arms. When you're finally finished, you look down at the result. <<if $player.legs<=1>>\ <<link "Before you can do that, you feel a draft" TfPassagePicker>><<set $tfRecoverPassage to "QBDate Witch Makeover Shave Admire">><<set $tfReason to "shave">><<set $player.masculinity to $player.masculinity-3>><<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "naked">><<set $tfCircumstances.boys to false>><</link>>\ <<else>>\ [[You frown|QBDate Witch Makeover Shave Admire]]\ <<set $player.masculinity to $player.masculinity-1>>\ <</if>>\ <<set $beforeSexClothes.underwear to $player.underwear>><<set $beforeSexClothes.shoes to $player.shoes>>\ <<set $player.underwear to null>><<set $player.bra to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $rightChar to null>>\ <<set $location to "girlsbathroom">>\<<if $player.legs<=1>>\ You wait a second as you recover from your transformation and then look down at the results. You <<if $player.pout>>pout.<<else>>frown.<</if>> \ <</if>>\ Your legs and arms look much better, that's for sure. But as you look closer, you can see a small amount of hair. It would look smooth from a distance, but if <<print $qb.firstname>> put his hand on your legs, he would definitely feel it. And with how much time you just spent trying to look smooth, any amount of hair bothers you. @@.thought;I'm just being silly. My legs look fine. Well, fine enough. Why do I even care so much about wanting to be completely smooth anyway?@@ [[Get completely smooth|QBDate Witch Makeover Shave Complete]] <<link "Get back to $witch.firstname's room" "QBDate Witch Makeover Shave Finish">><</link>> <<set $location to "girlsbathroom">>\@@.thought;I'm not finished. I want <<print $qb.firstname>> to like my legs. And...I guess I'm doing it for myself too.@@ You raise your leg again, and get started. You feel like a detective, searching for hard to find hairs and then methodically eliminating them. @@.thought;Okay, maybe not a detective. But it feels nice.@@ When you're satisfied that your leg is smooth, you do the same thing for your other leg and your arms. Finally, you take a step back and admire the result. @@.thought;That looks good! I'm smooth now. I can't see any hairs. Not even on the back of my legs.@@ You feel pride, which is then washed over by a wave of guilt. @@.thought;I shouldn't feel proud of shaving myself like a girl!@@ you lecture yourself.<<if $player.legs>1>> @@.thought;I'm just glad I didn't transform. I guess since I already transformed from shaving, it's not going to happen again.@@<</if>> [[Step out of the shower|QBDate Witch Makeover Shave Finish]] <<set $location to "girlsbathroom">>\<<hasClothingItem "Little Black Dress" "pants">>\ You step out of the shower and shiver. Your legs feel so cold and exposed without any hair on them.\ <<if not visited("QBDate Witch Makeover Shave Complete")>> \ @@.thought;I'm glad I didn't shave everything. I'm smooth now. I can barely even see the little hairs I didn't get.@@\ <<else>>\ @@.thought;I can't believe how smooth I am.@@\ <</if>> You grab the towel and wrap it around yourself. You're not going to walk in a girls bathroom when you're naked! Luckily, you don't see anyone in the bathroom, or in the hallway. You hurry back to <<print $witch.firstname>>'s room. Luckily, you don't meet anyone in the hallway. \ <<if $realityChange or $acceptedTrans>>\ When you get back, you see <<print $witch.firstname>> holding up a little black dress. <<if $hasClothingItem>>\ @@.thought;Wait a second, I recognize it from my closet. That's mine!@@ @@.player;"Uh, I shaved just like you said,"@@ you tell her nervously. @@.player;"Why are you holding my dress?"@@\ <<else>>\ @@.player;"Uh, I shaved just like you said,"@@ you tell her nervously. @@.player;"Why are you holding a dress?"@@\ <</if>> @@.witch;"That's what you're going to be wearing,"@@ she tells you matter-of-factly. @@.witch;"I looked through your closet for something that would look good on a date, and you'll look really sexy in this."@@ @@.player;"Uh, thank you,"@@ you say. You're still not used to wearing dresses, but you asked <<print $witch.firstname>> to pick out a dress for you, and that's what she did. You can't be too angry with her. @@.witch;"You're welcome. I'm going to take a shower. Put this on before I get back,"@@ she says, handing the dress to you.\ <<else>>\ But when you get back, your relief quickly fades when you see <<print $witch.firstname>> smirking at you. @@.player;"Uh, I shaved just like you said,"@@ you tell her nervously. @@.player;"Why are you looking at me like that?"@@ @@.witch;"Because I hid your clothes."@@ @@.player;"You did what?"@@ You quickly scan her room, trying to see if you can spot your clothes. You don't see anything. @@.witch;"Don't waste your time looking. I used magic."@@ @@.player;"Magic? But why...oh. You didn't think that I would actually wear the dress, so you're trying to force me to wear it?"@@ @@.witch;"You're smarter than you look, <<print $player.firstname>>."@@ @@.player;"Uh, thanks?"@@ <<print $witch.firstname>> takes a little black dress from her closet and puts it in your arms. @@.witch;"I'm going to take a shower. Put this on before I get back."@@\ <</if>> @@.player;"Uh, okay."@@ <<if $player.isWearingBra or $player.isWearingPanties is false>>\ @@.witch;"Oh, <<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ <<if $player.isWearingBra and $player.isWearingPanties is false>>\ @@.witch;"You should take off your bra. It'll show under your dress."@@ @@.player;"Oh,"@@ you say, imagining everyone you pass on the street being able to see your bra. @@.witch;"And wear these,"@@ <<print $witch.firstname>> says, tossing a pair of white panties at you. @@.witch;"Your <<print $beforeSexClothes.underwear.informalName>> will show under your dress."@@\ <<elseif $player.isWearingBra>>\ @@.witch;"You should take off your bra. It'll show under your dress."@@ @@.player;"Oh,"@@ you say, imagining everyone you pass on the street being able to see your bra.\ <<else>>\ @@.witch;"Wear these,"@@ she says, tossing a pair of white panties at you. @@.witch;"Your <<print $beforeSexClothes.underwear.informalName>> will show under your dress."@@\ <</if>> <</if>>\ <<print $witch.firstname>> grabs a towel and leaves, leaving you alone in her room, holding a dress<<if $player.isWearingPanties is false>> and panties<</if>>. <<if $realityChange or $acceptedTrans>>\ [[Put it on|QBDate Witch Makeover Dress]]\ <<else>>\ How do you feel? [[Angry|QBDate Witch Makeover Dress Angry]] [[Hopeful|QBDate Witch Makeover Dress Hopeful]] [[Like crying|QBDate Witch Makeover Dress Cry]]\ <</if>>\ <<if $player.legs<3>><<set $player.legs to 3>><</if>>\ <<set $player.shavedLegs to true>><<set $player.shavedLegsForDate to true>>\ <<set $dayLastShaved to $day>>\ <<if $player.boobs>=2>><<set $player.towel to 2>><<else>><<set $player.towel to 1>><</if>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You're angry. @@.thought;She cursed me! She's the reason my body looks like this. I tried to give her a chance, and asked her for help, and what does she do? She uses magic to hide my clothes! Even if I would have bailed on wearing a dress, that's my decision to make! She can't make it for me. Fuck her.@@ You pace around the room, trying to consider your options. They don't look good. You don't know any magic, and you can't get your clothes back. And you can't leave either, not when you're in nothing but a towel. @@.thought;I'm going to have to wear the dress.@@ [[Put it on|QBDate Witch Makeover Dress]] <<linkappend "Leave">> Not while you're naked!<</linkappend>> <<set $scenes.witch.clothesHiddenReaction to "angry">>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $player.submission to $player.submission-1>>\ <<set $player.towel to 0>><<set $player.underwear to $beforeSexClothes.underwear>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You want to be angry, but you can't. @@.thought;<<print $witch.firstname>> is right. I probably would have bailed if she tried to get me to wear a dress. And I probably would transform if she didn't make me wear it. Now that I have no choice, hopefully that will mean I won't transform.@@ [[Put on the dress|QBDate Witch Makeover Dress]] <<set $scenes.witch.clothesHiddenReaction to "hopeful">>\ <<set $witch.relationship to $witch.relationship+4>>\ <<set $player.towel to 0>><<set $player.underwear to $beforeSexClothes.underwear>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You sit down on the bed<<if $player.crossesLegs>>, cross your legs,<</if>> and blink away tears. You feel so helpless. You used to be a quarterback. Now, you're going on a date with the quarterback, and the girl who cursed you just magicked away your clothes and is forcing you to wear a dress. @@.thought;How did this happen? How did I get so weak?@@ you ask yourself as a tear runs down your cheek. You used to be an alpha male. Now, you're probably going to wear a dress, and you're crying like a girl. @@.thought;I should stop crying@@ you think. @@.thought;I don't want <<print $qb.firstname>> to see.@@ You look at the dress again. @@.thought;<<print $witch.firstname>> said I'm not going to find my clothes, and she's right. I should save time and put the dress on.@@ [[Get ready to put on the dress|QBDate Witch Makeover Dress]] <<set $scenes.witch.clothesHiddenReaction to "cry">>\ <<set $player.submission to $player.submission+1>>\ <<set $player.towel to 0>><<set $player.underwear to $beforeSexClothes.underwear>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\<<if $realityChange or $acceptedTrans>>\ @@.thought;This won't be so bad. I've worn dresses before.@@\ <<else>>\ @@.thought;It's no use looking for my clothes. She used magic to hide them. <<print $witch.firstname>> is just trying to help. I'm going to go out on a date with a guy, @@<<if $player.hasWornPanties or $player.hasWornBra or $player.ownsGirlPants>>@@.thought;I shaved my legs, and I've worn girls clothes.@@<<else>>@@.thought;and I've shaved my legs.@@<</if>> @@.thought;Wearing a dress won't kill me.@@\ <</if>>\ <<if $player.isWearingPanties is false>> You take another look at the pair of plain white panties <<print $witch.firstname>> threw at you. Your mind rebels about how feminine they are, and for a moment you're tempted to run away. You take a deep breath. You can't run away. You're stuck here, trying on this dress. @@.thought;<<print $witch.firstname>> is right. My regular underwear will just show through the dress. And if I'm already wearing a dress, what more is a pair of panties?@@ You take a deep breath and slide the panties up your legs, wincing at how flat your crotch looks.\ <</if>>\ <<if $player.bra is null>> @@.thought;At least I don't have to wear a bra. Wearing a dress @@<<if $player.isWearingPanties is false>>@@.thought;and panties @@<</if>>@@.thought;is enough.@@\ <<else>> Gratefully, you undo your bra. @@.thought;I don't want <<print $qb.firstname>>--or anyone else--to see that I'm wearing a bra.@@\ <</if>> @@.thought;I need to put my dress on.@@ You hold the little black dress up to you. You were hoping it would be too big or too small, and you'd have an excuse for not wearing it, but you can tell that it'll fit you perfectly. @@.thought;If a girl was wearing that dress, I would stare at her. Now, I'm going to be the one in that dress, and <<print $qb.firstname>>--and other guys--will be staring at me.@@\ <<if $hasClothingItem>> @@.thought;Of course it would. It was in my@@<<if $realityChange>>@@.thought;...the other me's@@<</if>> @@.thought;closet.@@\ <</if>> You look at the door. You'd like to just run away, but you're wearing nothing but a pair of panties. You wouldn't get very far. [[Put on the dress|QBDate Witch Makeover Dress Wear]] <<if $player.isWearingPanties is false>>\ <<set $player.underwear to setup.pantiesFromWitch>>\ <<set $player.hasWornPanties to true>>\ <<if $pantyRaid is null or $pantyRaid.takenFrom is not $witch.firstname>>\ <<set $clothesInventory.underwear.push(setup.pantiesFromWitch)>>\ <</if>>\ <<else>>\ <<set $player.underwear to $beforeSexClothes.underwear>>\ <</if>>\ <<set $player.bra to null>>\ <<set $player.towel to 0>>\ <<set $location to "dorm">>\You hold the little black dress at your feet, step into it, and quickly pull it up. Then, you grab each strap and pull it over your shoulders. @@.thought;I feel so exposed. This is so small. And it's going to be all that I'm wearing! It doesn't even come down to my knees!@@ you think in a panic, looking down at your freshly shaven legs that are on full display. <<if $player.boobs>=2>>\ @@.thought;And it shows off some of my cleavage@@ you notice as you raise your eyes up to your chest. @@.thought;Everyone will be able to see that I have boobs...I hope <<print $qb.firstname>> likes it.@@\ <<else>>\ @@.thought;At least I don't have boobs@@ you think, raising your eyes up to your chest. @@.thought;This dress would have shown off my cleavage.@@\ <</if>> You reach behind you and feel your exposed back. @@.thought;I think this dress is supposed to zip up. But I can't find the zipper.@@ <<if $player.hasWornDress>>\ <<link "$witch.firstname walks in" "QBDate Witch Makeover Dress Witch">><</link>>\ <<else>>\ <<link "You suddenly feel cold" TfPassagePicker>><<set $tfRecoverPassage to "QBDate Witch Makeover Dress Witch">><<set $tfReason to "dress">><<set $player.confidence to $player.confidence-2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.pants to setup.littleBlackDress>><<set $player.shirt to setup.littleBlackDress>>\ <<set $player.isWearingDress to true>>\ <<set $player.hasWornDress to true>>\ <<set $player.towel to 0>>\ <<if $player.boobs>=2>><<set $witch.sawBoobs to true>><</if>>\ <<set $location to "dorm">>\@@.witch;"Let me get a look at you,"@@ <<print $witch.firstname>> says. You jump. You didn't even realize she came in. You spin around and look at her. She's wearing nothing but a towel. You awkwardly walk over\ <<if $player.height>3>>\ \, realizing once again just how much shorter you are than her. You feel so submissive\ <<elseif $player.height is 3>>\ \. The two of you are the same height, but you feel much weaker than her in this moment\ <<elseif $player.height is 2>>\ \. You're slightly taller than her, but you feel much weaker than her in this moment\ <<else>>\ \. You're taller than her, but you feel much weaker than her in this moment\ <</if>>\ \, standing in front of her wearing nothing but a dress and seeking her approval. @@.witch;"You look much better in that dress than I expected."@@ @@.player;"Thanks?"@@ you say, unsure whether you should feel complimented. @@.witch;"Once I put some makeup on you, you could actually look cute."@@ @@.player;"I feel ridiculous,"@@ you say<<if $player.pout>>, pouting<</if>>. @@.player;"Why did you give me something so short?"@@ You try pulling your dress down to cover your knees. It doesn't work. @@.player;"I feel like I'm naked."@@ In response, <<print $witch.firstname>> takes off her towel. [[Stare at her naked body in shock|QBDate Witch Makeover Dress RemoveTowel]] <<set $witch.relationship to $witch.relationship+2>>\ <<set $witch.shirt to null>><<set $witch.pants to null>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You stare at her with your mouth open. @@.thought;Is she trying to seduce me? I'm supposed to go on a date with her brother in an hour! Why is she doing this?@@ Your question is answered when <<print $witch.firstname>> moves about her room, gathering up some clothes, not even looking at you. She slips on a black thong and looks at you in confusion when she sees your expression. You had thought that she was trying to seduce you, but this is worse. @@.thought;She's getting dressed in front of me, and she's acting like it's totally normal. She sees me as one of the girls!@@ <<print $witch.firstname>> steps into a dark purple dress that's about the same length as yours, and then turns to you. @@.witch;"Can you zip me up?"@@ You feel like your diminished masculinity just suffered another blow, but you stand behind her, find the zipper, and zip her dress up. @@.witch;"You look like you're having trouble with your zipper. I'll zip you up."@@ She walks behind you and zips you up. @@.thought;At least I feel a little more covered now.@@ @@.witch;"Now it's time for makeup!"@@ @@.thought;She's too exicted about this.@@ @@.witch;"Come on, <<print $player.firstname>>, take a seat. You want <<print $qb.firstname>> to think you're pretty, right?"@@ Pretty isn't the word you'd use, but you do want <<print $qb.firstname>> to be happy with you. And you did agree to let <<print $witch.firstname>> make you over. Shyly, you nod. <<print $witch.firstname>> just gestures to the empty chair. [[Take a seat|QBDate Witch Makeover Makeup]] <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\You don't say anything, you just take a seat in the chair<<if $player.crossesLegs>> and cross your legs<</if>>. @@.witch;"You'll look great. Ready?"@@ <<if $realityChange or $acceptedTrans>>\ @@.thought;I hope I don't transform@@ you think. @@.thought;It wouldn't be //that// bad, and I'd look prettier for my date, but then I'd have to answer some awkward questions from <<print $witch.firstname>>.@@ @@.player;"Uh, yeah."@@ @@.witch;"Great. Now close your eyes."@@ You take a deep breath and close your eyes.\ <<else>>\ @@.player;"But what if I transform?"@@ you ask, though you don't try to get up. @@.witch;"So what?"@@ @@.player;"What?"@@ @@.witch;"Look at you, <<print $player.firstname>>. You just shaved your legs and put on a girly dress."@@ You tug the hem of your dress down again. @@.witch;"So you could look feminine for <<print $qb.firstname>>. If you do transform, you'll look even more feminine for him. Now close your eyes."@@ You take a deep breath and close your eyes. @@.player;"I guess I'm ready."@@\ <</if>> <<print $witch.firstname>> smiles and brushes your face and applies lipstick to your lips. You sit there uncomfortably. You wish you could see what <<print $witch.firstname>> was doing to you. Instead, you just have to sit still, while your brain is racing, imagining how you might look. @@.witch;"Okay, close your eyes now."@@ You do so, and she starts tracing your eyelid with something that feels like a pencil. @@.thought;Eyeliner? I just wish this didn't feel so uncomfortable.@@ @@.witch;"Okay. Now sit still and try not to blink."@@ @@.player;"What are you doing?"@@ you ask. @@.witch;"Lashes!"@@ <<print $witch.firstname>> says. @@.thought;She's too excited about this.@@ You're not sure what she's doing, but when she's done, your eyelashes feel heavier. <<if $realityChange>>\ [[All done!|GirlfriendDate Witch Makeover Proposal]] <<print $witch.firstname>> says.\ <<else>>\ @@.witch;"All done! Now, stand still. I'm going to do a spell."@@ <<if $player.hasWornMakeup>>\ [[A spell?|QBDate Witch Makeover Spell Intro]]\ <<else>>\ <<link "Before you can protest, you feel numb" TfPassagePicker>><<set $tfRecoverPassage to "QBDate Witch Makeover Spell Intro">><<set $tfReason to "makeup">><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "makeup">><</link>>\ <</if>>\ <</if>>\ <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\@@.player;"A spell?"@@ you ask<<if not $player.hasWornMakeup>> when you recover<</if>>. @@.player;"Wait a moment. I never agreed to this!"@@ @@.witch;"Shut up. This will make you look so much prettier."@@ @@.player;"Wait a moment!"@@ you say, panicking. @@.player;"Can this be reversed?"@@ @@.witch;"Of course. You'll be back to normal tomorrow morning. @@\ <<if $scenes.witch.transformedForBra>>\ @@.witch;Remember when I made you look like a girl when we bought a bra for you?"@@ @@.player;"Yeah."@@ @@.witch;"So this is the exact same spell."@@ @@.thought;Well, that already worked once. Maybe I could let her cast it again on me.@@\ <<elseif $scenes.witch.bra and not $scenes.witch.transformedForBra>>\ @@.witch;Remember when I wanted to do a spell that would make you look like a girl? Back when we bought a bra for you?"@@ @@.player;"Yeah."@@ @@.witch;"So this is the exact same spell."@@ @@.thought;I don't know about this. I didn't feel comfortable with her doing it then. Why would I let her do it now?@@\ <<else>>\ @@.witch;This will transform you all the way. And then, next morning, you'll be back to normal."@@ @@.player;"Back to normal? Like, back to where I was before your curse?"@@ @@.witch;"No, back to how you are now."@@\ <</if>> [[Let her do the spell|QBDate Witch Makeover Spell]] [[Stop her|QBDate Witch Makeover Proposal]] <<set $player.hasWornMakeup to true>>\ <<set $location to "dorm">>\@@.player;"Sure, you can do it. Will I transform from this?"@@ @@.witch;"Not from me doing the spell, no. But if you were going to transform during the date, you'll still transform."@@ @@.thought;Okay, I'll just have to be careful@@ you think, though you're not as worried about it as you used to. <<print $witch.firstname>> begins chanting. @@.witch;"Goddess, my wish I will chant in verse Grant me my exact wish, the one that I mean <<print $player.firstname>> <<print $player.lastname>>, struck by a curse Masculine and feminine, caught in between."@@ You start to say something, but your mouth refuses to move. @@.witch;"Keep@@ <<if $acceptedTrans>>@@.witch;her@@<<else>>@@.witch;his@@<</if>> @@.witch;masculinity at bay@@ <<if $acceptedTrans>>@@.witch;Her@@<<else>>@@.witch;His@@<</if>> @@.witch;His femininity, let it unfurl Go all the way Have@@ <<if $acceptedTrans>>@@.witch;her@@<<else>>@@.witch;him@@<</if>> @@.witch;look just like a girl."@@ You feel like you've been punched in the gut. At the same time, your extremities start to tingle, as if they're ready to change and are waiting for <<print $witch.firstname>> to finish her chant. @@.witch;"Let nothing stay the same By next morning,@@ <<if $acceptedTrans>>@@.witch;her@@<<else>>@@.witch;his@@<</if>> @@.witch;current state he shall reclaim."@@ [[You feel different|QBDate Witch Makeover Proposal]] <<set $scenes.witch.transformedForQBDate to true>>\ <<set $temporarilyTransformed to true>>\ <<set $bankedTransformations to 0>>\ <<set $location to "dorm">>\<<if $scenes.witch.transformedForQBDate>>\ You wished that you had a mirror so you could see what you look like. You definitely feel very different, though.\ <<if $player.height<4>>\ <<print $witch.firstname>> looks much taller than she did a minute ago, and her room looks bigger. You get the uncomfortable feeling that you're shorter now<<if $player.height<3>>--much shorter<</if>>.\ <</if>>\ <<if $player.boobs<5>> \ When you look down, you see two large boobs that definitely weren't that prominent before.\ <</if>>\ <<if $player.ass<4>> \ Reaching behind you, you inspect your ass. It's hard to tell since you can't see it, but it's definitely much larger and rounder than before.\ <</if>>\ <<if $player.hair<4>> \ You reach a hand up to brush your long <<if $player.race is not "white">>black<<else>>blond<<if $player.masculinity<0>>e<</if>><</if>> hair out of your face\ <<if $player.hands<4>>\ \, and marvel at how small and dainty your hands are\ <</if>>.\ <<elseif $player.hands<4>> \ Finally, you notice how small and dainty your hands are now.\ <</if>> @@.witch;"<<print $player.firstname>>?"@@ @@.player;"Yeah?"@@ you say, turning your attention to her. @@.witch;"I'm not feeling well. That spell was a lot."@@ @@.player;"Uh, why don't you get some rest?"@@ you say uncomfortably. <<print $witch.firstname>> had been in charge during the whole makeover. It feels weird now that you suddenly have to look up to see her. @@.witch;"No, I can't do that. I've got...a date."@@ @@.player;"Oh! Uh, are you still feeling up to it?"@@ @@.witch;"Yeah. It'll wear off in about an hour. But, uh..."@@ @@.player;"What?"@@ @@.witch;"Could you drive us?"@@ @@.player;"Us?"@@ @@.witch;"Yeah. Me and my date. We're going into town too. You can drop us off and then go find <<print $qb.firstname>>."@@ You consider it. You don't really want to, but <<print $witch.firstname>> is your ride into town. It's either that or the shuttle. @@.thought;But then I'd have to sit next to people who would think I was //a girl//. And it wouldn't just be girls I would see. No, I'd run into guys, looking like this, in my little black dress.@@\ <<else>>\ <<if $realityChange>>\ @@.player;"So, what next?"@@ @@.witch;"We should get in the car. I have to pick up my date."@@\ <<else>>\ @@.player;"<<print $witch.firstname>>, I don't want to do this."@@ @@.witch;"Oh, come on. You'll look so cute."@@ @@.player;"I mean it. If you transform me, that wouldn't be me."@@ @@.witch;"Well, actually, it would be you. It would be how you look when you're finished transforming."@@ @@.player;"Really?"@@ you ask, thrown for a moment. You wonder how it would be to look<<if $player.voice<4>> and sound<</if>> completely female, and have everyone you meet see you as a woman. @@.player;"Anyway, I don't want to do it."@@ @@.witch;"Fine. We should get in the car then. I have to pick up my date."@@\ <</if>> @@.player;"Your date?"@@ you ask, bewildered. @@.witch;"Yeah. Why do you think I'm dressed like this?"@@ she asks, pointing at her dark purple dress. @@.player;"Uh, so it's going to be the you, your date and me in the car?"@@ @@.witch;"You can take the shuttle if you like,"@@ she says, shrugging. You consider it. @@.thought;Then I'd have to sit next to people who would think I was //a girl//. And it wouldn't just be girls I would see. No, I'd run into guys, when I'm wearing makeup and in my little black dress. But I don't want to be a third wheel for <<print $witch.firstname>> either.@@\ <</if>> [[Agree to go with them|QBDate Witch Makeover Shoes]] [[Take the shuttle|QBDate Bus][$player.shoes to $beforeSexClothes.shoes;$rightChar to null]] <<set $location to "dorm">>\@@.player;"Uh, okay. I'll go with you."@@ She smiles. @@.witch;"That's great, but you're not ready yet."@@ @@.player;"What else do I need?"@@ @@.witch;"What shoes are you going to wear?"@@ <<if $realityChange and not $witch.knowsAboutRealityChange>>\ @@.player;"Uh, my <<print $beforeSexClothes.shoes.informalName>>?"@@ @@.witch;"Not on a date."@@ @@.player;"Are you saying I should wear heels?"@@ you ask nervously. @@.witch;"Yeah."@@ @@.player;"Uh, I don't know if I can do that."@@ <<print $witch.firstname>> looks at you questioningly, and you add, @@.player;"I'm not good at walking in heels."@@ Luckily, she seems to buy that, and hands you a pair of open-toed sandals instead. You put them on.\ <<elseif $realityChange or $acceptedTrans>>\ @@.player;"Uh, my sandals?"@@ She looks down at them. @@.witch;"Ideally you'd wear heels, but I guess they would work."@@\ <<else>>\ You look around for your <<if $player.shoes>><<print $player.shoes.informalName>><<else>>shoes<</if>> but can't find them. @@.thought;That's right. She used magic to hide them.@@ @@.player;"Are you going to make me wear heels?"@@ @@.witch;"No. You haven't worn them yet, right?"@@ You shake your head. @@.witch;"Then you're not ready for them yet."@@ @@.thought;Yet?@@ <<print $witch.firstname>> hands you a pair of open-toed sandals. Reluctantly, you put them on.\ <</if>> @@.thought;I'm not wearing a single piece of masculine clothing.@@ @@.witch;"Okay! You're ready to go!"@@ <<if $realityChange>>\ You run your hands along the dress, trying to find a pocket. @@.thought;I can't find one. Where am I going to put my wallet?@@ <<print $witch.firstname>> sees your predicament and giggles. @@.witch;"Don't forget your purse, <<print $player.firstname>>."@@ You look inside your closet and find that you do indeed have a black purse. You thank her and sling it over your shoulder, feeling very feminine as you do so.\ <<else>>\ @@.player;"What about my wallet? And the razor you gave me?"@@ You run your hands along your dress, searching it for pockets. @@.player;"I don't have anywhere to put them."@@ @@.witch;"Good point."@@ She walks into her closet again, and emerges a little while later with a purse. Blushing, you take it from her. @@.witch;"Just sling it over your shoulder."@@ You do so, feeling very feminine.\ <</if>> [[Go to the parking lot|QBDate Witch Makeover Car]] <<set $player.shoes to setup.openToedSandals>>\ <<set $player.socks to null>>\ <<set $clothesInventory.shoes.push(setup.openToedSandals)>>\ <<set $player.purse to "red purse">>\ <<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\The two of you start walking down to the parking lot<<if $player.hipSway>>, your hips swaying in time with hers<</if>>. @@.thought;I hope I don't see anyone.@@ As soon as you think that, you spot a girl walking towards the two of you. You freeze and start looking for a hiding spot, but she just passes by without saying a word. @@.thought;She thought I was a girl.@@ You get into <<print $witch.firstname>>'s car, and start driving. @@.player;"Where are we going?"@@ @@.witch;"To the Willow parking lot."@@ @@.thought;That's a girls dorm@@ you think in surprise. \ <<if $scenes.witch.knowsBi>>\ @@.thought;It's not that surprising, I guess. She told me she was bi.@@\ <<else>>\ @@.thought;Is she bi?@@\ <</if>> You pull into the Willow parking lot, and <<print $witch.firstname>> sends off a quick text. A minute later, a cute petite girl gets in the car. @@.female;"Hi, <<print $witch.firstname>>,"@@ she says with a smile. [[Start driving|QBDate Witch Makeover Drive]] <<set $scenes.witch.droveWitchToDate to true>>\ <<set $location to "default">>\You start driving, and <<print $witch.firstname>>'s date turns to you. @@.female;"Who's she?"@@ she asks <<print $witch.firstname>>. @@.witch;"She's a friend. She's going into town for a date too, so I @@<<if $temporarilyTransformed>>@@.witch;invited her to come. That's okay with you, right?"@@<<else>>@@.witch;asked if she wanted to come. That's okay with you, right?"@@<</if>> @@.female;"Sure,"@@ she says, shrugging. @@.female;"I love your dress, by the way."@@ You're silent, thinking that she's talking to <<print $witch.firstname>>. When she doesn't respond, you turn back to <<print $witch.firstname>>'s date. She looks at you expectantly. @@.player;"Uh, thank you. I like your dress too."@@ She seems satisfied with that, and you breathe a sigh of relief. @@.thought;Girls compliment each other a lot.@@ <<if $realityChange or $acceptedTrans>>\ @@.witch;"I picked that dress out for her."@@ @@.player;"Yeah, <<print $witch.firstname>> really helped me get ready. I wasn't sure what to do or where."@@ She laughs. @@.female;"You should have more confidence, girl. You look good in that dress."@@ You smile at that, before realizing that the old you wouldn't have taken that as a compliment. <<link "Park and look for $qb.firstname in front of the theater" "QBDate Start">><<set $rightChar to null>><</link>>\ <<else>>\ <<print $witch.firstname>> laughs. @@.witch;"I made her wear that dress."@@ @@.thought;<<print $witch.firstname>>, what are you doing?@@ She laughs. @@.female;"You should have more confidence, girl. You look good in that dress."@@ You smile at that, before realizing that the old you wouldn't have taken that as a compliment. @@.witch;"No, I mean I had to hide her clothes to get her into this dress. Like, physically."@@ <<print $witch.firstname>>'s date claps her hand over her mouth. @@.female;"And you're okay with that?"@@ <<if $scenes.witch.clothesHiddenReaction is "angry">>\ [[Tell her that you're upset|QBDate Witch Makeover Drive Angry]]\ <<elseif $scenes.witch.clothesHiddenReaction is "hopeful">>\ [[Admit that you're grateful|QBDate Witch Makeover Drive Hopeful]]\ <<else>>\ [[Tell her that you cried|QBDate Witch Makeover Drive Cry]]\ <</if>> [[Play it off|QBDate Witch Makeover Drive Shrug][$player.submission to $player.submission+1;$witch.relationship to $witch.relationship+1]]\ <</if>>\ <<set $location to "default">>\@@.player;"No! I was upset!"@@ you tell her. @@.player;"It's fucked up to hide someone's clothes like that."@@ @@.witch;"Hey!"@@ she says sternly. In the rearview mirror, you can see her looking at you with eyes that say @@.witch;I'm on a date. Don't screw this up for me.@@ @@.female;"Yeah, that's a little messed up."@@ @@.witch;"No, it's not. She could have just not changed and I would have given her clothes back."@@ @@.thought;She would have? Why didn't I think of that?@@ @@.witch;"And besides, it's not like I'm not going to give them back. I just knew that she was going to, uh, wear boring, ugly clothes for her date. And I thought she needed a push."@@ @@.player;"That's the wrong way to do it. I was trapped in your room with no way out. If I wouldn't have worn this dress, then fine. That would have been my choice. But you took that away!"@@ @@.female;"Yeah, I agree with her."@@ <<print $witch.firstname>> glares at you, and you regret saying anything. @@.thought;She's scary. But it felt good to say that.@@ @@.witch;"Fine, I'm sorry. I shouldn't have done that. I won't force you into anything you're not comfortable with."@@ @@.player;"Thanks,"@@ you say, unable to tell whether she's being sincere. @@.thought;It's not like <<print $witch.firstname>> to apologize. She must really like this girl. I hope I didn't mess up their date.@@ The car is silent for a while. When you look in the mirror, you can see that they're making out. <<link "Park and look for $qb.firstname in front of the theater" "QBDate Start">><<set $rightChar to null>><</link>> <<set $player.submission to $player.submission-2>>\ <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "default">>\@@.player;"It's more than okay. I'm grateful she did that."@@ She looks surprised. @@.female;"Grateful?"@@ @@.player;"Yeah. I, um, never wear feminine clothing. I told <<print $witch.firstname>> that I would wear a dress, but I probably would have backed out."@@ @@.witch;"I knew it!"@@ @@.female;"Do you like the dress, now that you're wearing it?"@@ @@.player;"I guess,"@@ you say<<if $player.playsWithHair>>, playing with your hair<</if>>. You're trying not to sound too girly, but the smile on your face gives you away. @@.player;"I hope <<print $qb.firstname>> likes it. The only thing is, well, it's just kind of short."@@ @@.witch;"Trust me, he'll like it,"@@ she says with a shrug. @@.witch;"And now you can show off your legs."@@ You run your hand along them, marveling at how smooth they are. The car is silent for a while. When you look in the mirror, you can see that <<print $witch.firstname>> and the other girl are making out. <<link "Park and look for $qb.firstname in front of the theater" "QBDate Start">><<set $rightChar to null>><</link>> <<set $player.submission to $player.submission+1>>\ <<set $player.masculinity to $player.masculinity-1>>\ <<set $witch.relationship to $witch.relationship+4>>\ <<set $location to "default">>\@@.player;"I cried."@@ @@.witch;"Because I hid your clothes? Are you serious?"@@ @@.player;"Yeah. It made me feel so...helpless, I guess. Like, I used to be..."@@ You look over at <<print $witch.firstname>>'s date. @@.player;"I was naked and the only clothes I could wear was a dress."@@ @@.female;"Yeah, that's a little messed up."@@ <<print $witch.firstname>> is silent for a moment, and you're worried that she's going to cast a spell on you. @@.witch;"I'm really sorry. I was just trying to help you. I never meant to hurt you."@@ @@.thought;Is she...apologizing?@@ @@.witch;"I've been, uh, not very nice to you. I guess I judged you. And then I got to know you more, and you were nice. I guess that's why I wanted to help get you ready for your date. I wanted to make it up to you. And I just made you want to cry."@@ You're speechless. <<print $witch.firstname>> has never been so honest or apologetic with you before. You feel like you should reassure her. @@.player;"I'm okay. Thank you for apologizing, but you don't need to feel bad. I didn't like feeling trapped, but, uh, you were probably right. If I could have worn my regular clothes, I probably would have."@@ She nods and gives you a smile. The car is silent for a while. When you look in the mirror, you can see that <<print $witch.firstname>> and the other girl are making out. <<link "Park and look for $qb.firstname in front of the theater" "QBDate Start">><<set $rightChar to null>><</link>> <<set $player.submission to $player.submission+1>>\ <<set $witch.relationship to $witch.relationship+7>>\ <<set $location to "default">>\@@.player;"Yeah, I guess so,"@@ you say, eager to change the subject. This girl seems nice, but she's a stranger, and you don't feel comfortable talking about your feelings, or your curse, in front of her. @@.player;"So what are you two going to do when you get into town?"@@ @@.female;"We're going to get something to eat. And then there was a magic show <<print $witch.firstname>> wanted to see."@@ @@.thought;Really? I didn't think a witch would want to see a magic show. Why see something fake when you can do the real thing?@@ @@.female;"What about you?"@@ @@.player;"Oh, we're going to see a movie,"@@ you say. @@.player;"And then I'm not sure. He's probably going to take me out to dinner."@@ The car is silent for a while. When you look in the mirror, you can see that <<print $witch.firstname>> and the other girl are making out. <<link "Park and look for $qb.firstname in front of the theater" "QBDate Start">><<set $rightChar to null>><</link>> <<if $scenes.witch.clothesHiddenReaction is "angry">><<set $player.submission to $player.submission+1>><</if>> <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "default">>\You text <<print $witch.firstname>> that you have something important to tell her. After explaining that no, you can't tell her over text, she agrees to come over. Soon, <<print $witch.firstname>> has arrived at your dorm. @@.witch;"What is it, <<print $player.firstname>>?"@@ she asks, a hint of impatience in her voice. @@.player;"Thanks for coming right over. Ummm..."@@ you trail off, not sure how to tell her. @@.player;"Uh, so,@@ <<if $player.realityChangeCaster is $girlfriend.firstname>>@@.player;me and <<print $girlfriend.firstname>>@@<<else>>@@.player;you and Elvira@@<</if>> @@.player;did a spell to, um, change everyone's memories. And now I'm the only one who remembers how it used to be."@@ @@.witch;"Elvira was telling me you were asking her about a memory changing spell,"@@ <<print $witch.firstname>> says. @@.witch;"She said you were acting weird."@@ @@.player;"Yeah. Uh, I'm sorry about that. I just wasn't sure how much I could tell Elvira because, uh, the spell was already done. And it was about me."@@ @@.witch;"Someone had their memories about you changed?"@@ @@.player;"Not just one person. Everyone at Pinewood. And it affected my parents too, so it probably went way beyond that."@@ <<print $witch.firstname>> looks doubtful. @@.witch;"And it affected even me?"@@ You nod. @@.witch;"So how did it change my memories?"@@ [[Tell her|Witch RealityChange Tell Spell]] <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\After <<if $day-$dayOfRealityChange>=28>>a month<<elseif $day-$dayOfRealityChange>=14>>weeks<<elseif $day-$dayOfRealityChange>=7>>a week<<elseif $day-$dayOfRealityChange>1>><<print $day-$dayOfRealityChange>> days<<else>>a day<</if>> of everyone thinking that you've always been a girl, you can't believe that you're about to tell someone else the truth. You take a deep breath. @@.player;"So, I wasn't always <<print $player.firstname>>. I used to be a guy called <<print $player.malename>>. You cursed me and I slowly started turning into a girl. It was embarrassing but I guess I got used to it. But then my parents were going to come, and they weren't going to recognize me. So I got <<print $girlfriend.firstname>> to@@ <<if $player.realityChangeCaster is $girlfriend.firstname>>@@.player;make them think I'd always been a girl. But the spell backfired and now //everybody// thinks I've always been a girl."@@<<else>>@@.player;make herself look like the old me, and I passed myself off as her girlfriend. My parents bought it but you figured out what we did and you made it so everyone thought I'd always been a girl."@@<</if>> You watch <<print $witch.firstname>> anxiously for a reaction. She's silent for a long time, and then walks over to her cauldron. She pours something into it and starts to chant. @@.witch;"<<print $player.firstname>> <<print $player.lastname>>, a girly girl Only something is amiss Let the potion swirl And the cauldron hiss Let my memories be revealed And <<print $player.firstname>>'s old self no longer concealed!"@@ [[You wait for the spell to take effect|Witch RealityChange Tell Assumption]] <<set $location to "dorm">>\<<if $witch.knowsAboutRealityChange>>\ You turn to <<print $witch.firstname>>. @@.player;"So, you know when you and the other witches changed my reality?"@@ @@.witch;"Yeah?"@@ @@.player;"Well, I was thinking about it. I could leave Pinewood but if the Stallions randomly win the championship, like, ten years from now, then I'll turn back into a guy, right?"@@ <<print $witch.firstname>> nods. @@.witch;"Yeah, that would be awkward. You wouldn't have control over when the curse ends."@@ She thinks for a moment. @@.witch;"Do you want me to put the old reality back now then, while we're still at Pinewood?"@@ @@.player;"The reality where I'm a guy?"@@ She nods.\ <<else>>\ <<print $witch.firstname>>'s eyes refocus, and she looks at you in surprise. @@.witch;"<<print $player.malename>>?"@@ @@.player;"Uh, yeah,"@@ you say, @@.player;"but you can call me <<print $player.firstname>>."@@ @@.witch;"Did I really turn you into a girl?"@@ @@.player;"Yeah, you did,"@@ you say. @@.player;"So you remember everything?"@@ @@.witch;"I think so,"@@ she says, looking at you strangely. @@.witch;"It's weird. I remember when I met my new roommate and I remember you joining the cheerleading squad, but I also remember you being a football player. It's like I have two sets of memories."@@ @@.player;"Uhhh..."@@ @@.witch;"Sorry! Here I am rambling. So you want me to put the old reality back, right?"@@\ <</if>> [[What?|Witch RealityChange Tell Options]] you ask. <<set $location to "dorm">>\@@.player;"What?"@@ @@.witch;"If the Stallions win the championship and you go back to being a guy, everyone will remember you being a girl,"@@ <<print $witch.firstname>> explains patiently. @@.witch;"So you probably want me to undo the reality change right when that happens."@@ @@.player;"Uh, well, I don't know..."@@ @@.witch;"Oh! I get it. You want to stay as a girl even if the football team wins the championship."@@ [[That's right|Witch RealityChange Tell Girl]] [[You want to become a guy again|Witch RealityChange Tell Guy]] [[You're not sure what you want|Witch RealityChange Tell Unsure]] <<set $location to "dorm">>\@@.player;"Uh, yeah. That's right,"@@ you say. You were so upset when she first cursed you. You can hardly believe that a couple months later, you finally have the chance to change back and you're telling her you want to stay as a girl. But it's the truth. @@.thought;I'm a cheerleader@@ <<if $player.datingGirlfriend and $player.datingQuarterback>>@@.thought;and I've got a great boyfriend and a great girlfriend.@@<<elseif $player.datingGirlfriend and $player.datingWitch>>@@.thought;and I've got two great girlfriends.@@<<elseif $player.datingQuarterback>>@@.thought;and I've got a great boyfriend.@@<<elseif $player.relationships.length is not 0>>@@.thought;and I've got a great girlfriend.@@<<else>>@@.thought;and I'm popular.@@<</if>> @@.thought;Now that nobody cares if I wear a dress or shave my legs, it's actually really nice. Maybe I'll go back to being a guy eventually, and maybe I won't.@@ @@.witch;"I should have known. I've been a girl all my life, and you've become even girlier than me."@@ You <<if $player.pout>>pout<<else>>blush<</if>> at that. <<link "The dorm room has gotten cold" "TfPassagePicker">><<set $tfRecoverPassage to "Witch RealityChange Tell Recover">><<set $tfReason to "acceptance">><<set $player.confidence to $player.confidence+3>><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<set $player.masculinity to $player.masculinity-10>>\ <<set $location to "dorm">>\<<print $witch.firstname>> is smirking when you finish transforming. <<if $lastTf is "height">>@@.witch;"Your new height suits you,"@@<<elseif $lastTf is "mannerisms">>@@.witch;"Well done. You're acting girlier already,"@@<<elseif $lastTf is "">>@@.witch;"Nothing happened? That means you literally can't get any girlier."@@<<else>>@@.witch;"Nice <<print $lastTf>>,"@@<</if>> she says. @@.player;"Thanks,"@@ you say, missing the sarcasm. Remembering why you wanted to talk to her, you say, @@.player;"So if the football team wins, I'll be stuck as a guy, even though I don't want that, right?"@@ @@.witch;"Yeah,"@@ she says. @@.witch;"But we can do a spell to make sure that doesn't happen."@@ @@.player;"Oh, that's great! So if the Stallions win, nothing will happen? I'll still be a girl and everyone will still think I've always been a girl?"@@ @@.witch;"Yep. I've got to get the ingredients ready for the spell. Just meet me before the last game and I'll do it."@@ @@.player;"Thanks <<print $witch.firstname>>!"@@ @@.witch;"Sure. And if you want, you could talk to your friends and tell them you used to be a guy."@@ [[What? Why would I do that?|Witch RealityChange Tell Finish]] you ask. <<set $scenes.witch.preferredEnding to "girl">>\ <<set $location to "dorm">>\You <<if $player.playsWithHair>>play with your hair as you <</if>>think it over. @@.thought;I don't mind how popular I am now as a girl. But that's just because <<print $player.realityChangeCaster>> changed my reality! Sure, I'm popular as a girl, but I was popular as a guy too. And I was the star quarterback. And I had a big cock.@@ You pause. You had gotten so used to your pussy that you haven't thought at all about what it would be like to have a cock again. @@.thought;I can't wait@@ \ <<if $player.relationships.length is 0>>\ you think, imagining all the <<if $player.homosexuality>=50>>guys<<else>>girls<</if>> you could fuck.\ <<else>>\ you think.\ <<if $player.datingQuarterback>> @@.thought;<<print $qb.firstname>> probably wouldn't be happy. But even if we broke up, I bet I could find@@ <<if $player.homosexuality>=50>>@@.thought;another guy@@<<else>>@@.thought;a girl@@<</if>> @@.thought;who would love it.@@\ <</if>>\ <<if $player.datingGirlfriend>> <<if $player.datingQuarterback>>@@.thought;And@@ <</if>>@@.thought;I could finally fuck <<print $girlfriend.firstname>>@@<<if $player.datingWitch>> @@.thought;and <<print $witch.firstname>>@@<</if>> @@.thought;for real.@@\ <<if $player.datingWitch>> \ @@.thought;Though I think she prefers to be on top.@@\ <</if>>\ <<elseif $player.datingWitch>> @@.thought;I could finally fuck <<print $witch.firstname>> for real. Though I think she prefers to be on top.@@\ <</if>>\ <</if>> @@.player;"I want to become a guy again,"@@ you say confidently. <<print $witch.firstname>> looks surprised. @@.witch;"I didn't think you'd say that. But if that's what you really want, I can help."@@ @@.player;"Great!"@@ you say, surprised that <<print $witch.firstname>> volunteered to help you out. @@.player;"So if the Stallions win the championship, I'll be a guy and nobody will remember that they thought I was a girl?"@@ @@.witch;"Yeah. I've got to get the ingredients ready for the spell. Just meet me before the last game and I'll do it. But it will only happen if the football team wins."@@ @@.player;"Thanks <<print $witch.firstname>>!"@@ @@.witch;"Sure. And if you want, you could talk to your friends and tell them you used to be a guy."@@ [[What? Why would I do that?|Witch RealityChange Tell Finish]] you ask. <<set $player.masculinity to $player.masculinity+20>>\ <<set $scenes.witch.preferredEnding to "boy">>\ <<set $location to "dorm">>\You <<if $player.playsWithHair>>play with your hair as you <</if>>think it over. @@.thought;Now that nobody cares if I wear a dress or shave my legs, being a girl is actually really nice. I'm popular@@\ <<if $player.relationships.length is not 0>>\ \@@.thought;, I have@@ <<if $player.datingGirlfriend and $player.datingQuarterback>>@@.thought;a great boyfriend and a great girlfriend@@<<elseif $player.datingGirlfriend and $player.datingWitch>>@@.thought;two great girlfriends@@<<elseif $player.datingQuarterback>>@@.thought;a great boyfriend@@<<else>>@@.thought;a great girlfriend@@<</if>>\ <</if>>\ \@@.thought;, and I'm a cheerleader. But I was the star quarterback when I was a guy. I'm happy either way. I just need to figure out what I like better.@@ @@.player;"Uh, I don't know what I want."@@ <<print $witch.firstname>> rolls her eyes. @@.witch;"You've had months to think it over. And you don't know if you want to be a girl or a guy?"@@ @@.player;"I like being a girl! And if I was still a girl after@@ <<if $day is 71>>@@.player;tonight,@@<<elseif $day is 70>>@@.player;tomorrow,@@<<else>>@@.player;Friday,@@<</if>> @@.player;I wouldn't be mad. But I also liked being a guy, and I've spent so much time wanting the curse to end. I don't know what I should do."@@ @@.witch;"Okay, I guess that makes sense. You should talk to your friends about it. Tell them you used to be a guy and ask what they think."@@ [[What? Why would I do that?|Witch RealityChange Tell Finish]] you ask. <<set $player.masculinity to $player.masculinity-1>>\ <<set $scenes.witch.preferredEnding to "unsure">>\ <<set $location to "dorm">>\@@.player;"What? Why would I do that?"@@ you ask, confused. @@.witch;"This is a really big decision, <<print $player.firstname>>. You should talk to your friends about it."@@ <<if $scenes.witch.preferredEnding is "girl">>\ @@.player;"I don't need to. I know that I don't want to stop being a girl@@ <<if $day is 71>>@@.player;tonight."@@<<elseif $day is 70>>@@.player;tomorrow."@@<<else>>@@.player;on Friday."@@<</if>>\ <<elseif $scenes.witch.preferredEnding is "unsure">>\ @@.player;"Okay, that would be helpful. But it would be so embarrassing."@@\ <<else>>\ @@.player;"I don't need to. I know that I want to become a guy again."@@\ <</if>> @@.witch;"Okay, but@@ \ <<if $player.datingQuarterback and $player.datingGirlfriend>>\ @@.witch;you're dating both <<print $qb.firstname>> and <<print $girlfriend.firstname>>.@@\ <<elseif $player.datingQuarterback>>\ @@.witch;<<print $qb.firstname>> is your boyfriend, and <<print $girlfriend.firstname>> is your best friend.@@\ <<elseif $player.datingGirlfriend>>\ @@.witch;<<print $girlfriend.firstname>> is your girlfriend, and <<print $qb.firstname>> is your best friend.@@\ <<else>>\ @@.witch;<<print $girlfriend.firstname>> is your best friend, and <<print $qb.firstname>> is your good friend too.@@\ <</if>> \ @@.witch;It's not fair to let them have false memories of you."@@ @@.player;"Fine. I guess I can talk to them. Oh, <<print $witch.firstname>>?"@@ @@.witch;"Yeah?"@@ @@.player;"What do you think I should do?"@@ <<if $player.feminine>=21 and $scenes.witch.preferredEnding is not "boy">>Without hesitating, she says,<<else>>She thinks for a moment and then says,<</if>> \ <<if $scenes.witch.preferredEnding is "girl">>\ @@.witch;"You were right. You make a much better girl than you do a boy."@@\ <<elseif $scenes.witch.preferredEnding is "unsure">>\ @@.witch;"You should stay as a girl. You make a much better girl than you do a boy."@@\ <<else>>\ @@.witch;"I know that you want to be a boy again. But you've taken to being a girl so well. I think you make a much better girl than you did a boy."@@\ <</if>> And with that, she turns to leave. @@.thought;Hey! Even though her memories were restored, she never apologized for turning me into a girl.@@ \ <<if $scenes.witch.preferredEnding is "girl">>\ @@.thought;Though why would she? I'm so happy she cursed me.@@\ <<elseif $scenes.witch.preferredEnding is "unsure">>\ @@.thought;I know I'm thinking of making her curse last longer, but it still changed my life.@@\ <<else>>\ @@.thought;And she doesn't even think I'd make a good guy. I'll show her!@@\ <</if>> <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship+5>>\ <<set $witch.knowsAboutRealityChange to true>>\ <<set $scenes.witch.talkedAboutRealityChange to true>>\ <<set $location to "dorm">>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ <<if $witch.learnMagic is 2.5>>\ @@.player;"<<print $witch.firstname>>, you said there's a spell that would remove the curse?"@@\ <<else>>\ @@.player;"<<print $witch.firstname>>, can you remove the curse?"@@\ <</if>> <<if $location is "cafeteria">>\ <<print $witch.firstname>> looks around the cafeteria. Satisfied that nobody is listening in, she shakes her head.\ <<else>>\ She shakes her head.\ <</if>> \ <<if $witch.learnMagic is 2.5>>\ @@.witch;"I said that if you became a witch, then you couldn't do a spell like that. I didn't say that I //knew// that spell."@@ @@.player;"Wait, no. You said that I had to choose between becoming a witch and removing the curse,"@@ you say, your temper rising. @@.witch;"I didn't. And I don't think a spell like that exists. So you're better off@@ <<if $team.playerOnTeam and $playerStarter>>@@.witch;winning the championship yourself.@@<<else>>@@.witch;helping <<print $qb.firstname>> win the championship."@@<</if>>\ <<else>>\ <<if visited("Witch Ask Penis")>>\ @@.witch;"No. I told you that already. Your only hope is to make sure Pinewood wins the championship."@@\ <<else>>\ @@.witch;"No. There isn't a spell that will regrow your dick."@@\ <</if>>\ <</if>> You're not just going to accept that, though. @@.player;"No! Don't just give me that! You can't just take my cock away and then tell me there's nothing you can do! Me and <<print $girlfriend.firstname>> were happy, and @@\ <<if not $player.datingGirlfriend>>\ @@.player;now we broke up.@@ <<elseif $girlfriend.breakupReason>> \ @@.player;things haven't been the same since. We even broke up for a bit.@@\ <<elseif $girlfriendMallDateDay>>\ @@.player;it's taken a lot of time to get our relationship back to what it was.@@\ <<else>>\ @@.player;things haven't been the same since.@@\ <</if>>\ <<if $scenes.swimming.lostTrunks>> \ @@.player;And if you don't care about that, you should at least care about me being exposed. My swim trunks fell off during gym, and@@ \ <<if $scenes.retrievedTrunks>>\ @@.player;I had to dive down to retrieve them. Anybody could have seen!@@\ \<<else>>\ @@.player;I had to hide behind a pillar until they were found@@\ \<</if>>\ <</if>>\ \@@.player;...And I miss it."@@ You finish your rant and glare at <<print $witch.firstname>>. <<print $witch.firstname>>'s expression softens. @@.witch;"I'm sorry, <<print $player.firstname>>. I didn't mean for the curse to go this far. But I know lots of spells and I haven't heard of a spell that will regrow a dick."@@ @@.player;"But is it possible that there's a spell like that and you just don't know about it?"@@ <<print $witch.firstname>> sighs. @@.witch;"I'm not an expert on every single spell, <<print $player.firstname>>. But I'd be surprised."@@ @@.player;"Can you at least research it?"@@ You pause before adding, @@.player;"You owe me that much."@@ @@.witch;"Sure, <<print $player.firstname>>."@@ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ The bell rings. <<link "You go to gym, a spring in your step" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<elseif $location is not "cafeteria">>\ <<link "When you leave the room, there's a spring in your step" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "When you leave, there's a spring in your step" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>>\ <<set $witch.removeCurse to 1>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<set $scenes.witch.dayAskedAboutRemovingCurse to $day>>\ <<if $location is not "cafeteria" or $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<if $location is not "cafeteria">>\ <<set $location to "dorm">>\ <<else>>\ <<set $witch.shoes to setup.witchSneakers>>\ <</if>>\ <<set $rightChar to $witch>>\ <</if>>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ @@.player;"Hey, <<print $witch.firstname>>. Have you found a spell yet?"@@ <<if $day-$scenes.witch.dayAskedAboutRemovingCurse<=1>>\ She looks annoyed. @@.witch;"You just asked me! I've barely had time to look into it."@@ @@.player;"Oh, sorry. I was just wondering if you had a chance..."@@ @@.witch;"Well, I haven't!"@@ she snaps.\ <<set $witch.relationship to $witch.relationship-2>>\ <<elseif $day-$scenes.witch.dayAskedAboutRemovingCurse<=4>>\ She shakes her head. @@.witch;"I've looked through all of the books on witchcraft I have."@@ @@.player;"And?"@@ @@.witch;"And I haven't found anything."@@ Your heart sinks. @@.player;"So there's nothing you can do? I'm stuck like this?"@@ @@.witch;"I didn't say that. Maybe it's in a rare book or something. I'll have to keep looking."@@\ <<else>>\ @@.witch;"Well, I'm not sure."@@ Your ears perk up. When you first asked <<print $witch.firstname>> to look into it, she was doubtful it would work. Not being sure is an improvement. @@.witch;"There's an old book that might have a spell like the one we need,"@@ <<print $witch.firstname>> continues, @@.witch;"but I don't know for sure."@@\ <</if>> <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">><<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Say goodbye" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <div id="dev-note">''Hint: <<print $witch.firstname>>'' <<if $day-$scenes.witch.dayAskedAboutRemovingCurse<=4>>''isn't ready yet.''<<else>>''is almost ready.''<</if>> ''Wait a little bit longer for her to finish researching.''</div>\ <<if $location is not "cafeteria" or $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<if $location is not "cafeteria">>\ <<set $location to "dorm">>\ <<else>>\ <<set $witch.shoes to setup.witchSneakers>>\ <</if>>\ <<set $rightChar to $witch>>\ <</if>>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to \ <<if $realityChange>>\ where <<print $witch.firstname>> is studying and approach her.\ <<else>>\ <<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.\ <</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ <<if $witch.removeCurse is 1.5>>\ @@.player;"Hey, <<print $player.firstname>>. I'm ready to look for this book."@@ @@.witch;"So you're choosng to do this spell? Because if I do, then you can't be a witch."@@ [[You want to be a witch|Witch RemoveCurse 2 Witch]] [[You'd rather she does a spell to get your dick back|Witch RemoveCurse 2 Dick]] <div id="dev-note">''Dev Note: The path where you get your dick back isn't fully implemented yet''</div>\ <<else>>\ @@.player;"Hey, <<print $witch.firstname>>. Have you found a spell yet?"@@ <<if visited("Witch RemoveCurse 2 Refuse")>>This time, <</if>><<print $witch.firstname>> nods. @@.witch;"Yeah. I found@@ <<if visited("Witch RemoveCurse 2 Refuse")>>@@.witch;the@@<<else>>@@.witch;a@@<</if>> @@.witch;book with a spell that's just what we need."@@ @@.player;"That's great!"@@ you say, smiling for the first time in a while. @@.player;"Let's do it now!"@@ <<print $witch.firstname>> chuckles. @@.witch;"I don't have the book with me. There's only a few copies left."@@ @@.player;"Okay. Then let's track this book down."@@ @@.witch;"Well, there's one thing. @@\ <<if $witch.learnMagic is 2.5>>\ @@.witch;You know how I told you that you can either be a witch or have me do this spell?"@@ @@.player;"Yeah."@@ @@.witch;"So you'd rather have me do this spell? Because if I do, then you can't be a witch."@@ [[You want to be a witch|Witch RemoveCurse 2 Witch]] [[You'd rather she does a spell to get your dick back|Witch RemoveCurse 2 Dick]] <div id="dev-note">''Dev Note: The path where you get your dick back isn't fully implemented yet''</div>\ <<elseif $witch.learnMagic>0>>\ @@.witch;If we do the spell, then you can't learn magic."@@ [[You're confused|Witch RemoveCurse 2 Decision]]\ <<else>>\ @@.witch;My spell went overpowered on you. There's a chance you might have some hidden magical abilities."@@ @@.player;"Really? Are you saying I can do magic?"@@ @@.witch;"Yeah. But you'll have to become a witch."@@ @@.player;"That's great!"@@ You say, thinking of all the cool spells you could do once you become a witch. @@.thought;Maybe I could even be the one to do the spell to undo the curse?"@@ @@.witch;"Well, that's the thing. If we do this spell, then you can't learn magic."@@ [[You're confused|Witch RemoveCurse 2 Decision]]\ <</if>>\ <</if>>\ <<if $location is not "cafeteria" or $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<if $location is not "cafeteria">>\ <<set $location to "dorm">>\ <<else>>\ <<set $witch.shoes to setup.witchSneakers>>\ <</if>>\ <<set $rightChar to $witch>>\ <</if>>\@@.player;"What do you mean?"@@ @@.witch;"Only girls can be witches,"@@ <<print $witch.firstname>> explains. @@.witch;"And if you do this spell..."@@ @@.player;"Then I won't be a girl?"@@ To your surprise, <<print $witch.firstname>> shakes her head. \ <<if $witch.learnMagic>=1>>\ @@.witch;"No. I told you, it's not just about what's in your pants."@@\ <<else>>\ @@.witch;"No. There was a trans girl at another school who was able to become a witch. So it's not just what's in your pants."@@\ <</if>> @@.player;"I don't get it."@@ @@.witch;"You have a pussy,"@@ <<print $witch.firstname>> explains patiently. @@.witch;"If you try to get a dick, then you're saying that you don't want to be a girl."@@ @@.player;"Oh. If I have to choose,@@ \ <<if $realityChange or $acceptedTrans>>\ @@.player;well, I don't mind having a pussy, but I'd like to get my dick back. I'm not going to give it up forever just to do some spells."@@\ <<else>>\ @@.player;I'm not going to give up my dick forever just to learn magic."@@\ <</if>> @@.witch;"It won't be forever. If @@<<if $playerStarter and $team.playerOnTeam and not $realityChange>>@@.witch;we win@@<<else>>@@.witch;<<print $qb.firstname>> wins@@<</if>> @@.witch;the championship, the curse will end and you'll be a guy again.@@<<if $realityChange or $acceptedTrans>> @@.witch;If you want that, of course.@@<</if>>@@.witch;"@@ @@.thought;It would be a lot simpler to have her do a spell than having to learn magic myself. But her spells usually backfire. I was just supposed to lose my strength, and now @@<<if $realityChange or $acceptedTrans>>@@.thought;I'm a girl!@@<<elseif $player.masculinity<50>>@@.thought;I'm a sissy!@@<<else>>@@.thought;I look like this!@@<</if>> [[You want to be a witch|Witch RemoveCurse 2 Witch]] [[You'd rather she does a spell to get your dick back|Witch RemoveCurse 2 Dick]] <div id="dev-note">''Dev Note: The path where you get your dick back isn't fully implemented yet''</div>\@@.player;"Well, doing spells sounds cool. I don't want to give that up. And maybe I'll be able to do a spell to get my dick back."@@ <<if $witch.learnMagic>=2 and $player.arcana>=10 and $scenes.yoga>=2>>\ @@.witch;"Even though it means you'll have to be a girl for longer?"@@\ <<if not $realityChange and not $acceptedTrans>> @@.thought;I'm not a girl! But I know what she means.@@\ <</if>> @@.player;"Yeah. If I can learn magic, I'm okay staying like this for a little longer."@@ <<link "With that, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Witch LearnMagic 3 Recover">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <<else>>\ @@.witch;"Well, think about it. It's a big decision."@@ <<if $location is "cafeteria">><<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>>\ <<set $witch.removeCurse to 1.5>>\ <</if>>\@@.player;"I really just want my dick back. If it's easier for you to do that than to teach me magic, just do that."@@ @@.witch;"Okay,"@@ <<print $witch.firstname>> says. @@.witch;"You're sure you don't want to be a witch? It's really fun, and you'll have all kinds of powers."@@ @@.player;"I'm sure,"@@ you say firmly. @@.witch;"Okay. So about that spell..."@@ @@.player;"Yeah! You said you found a spell that will remove the curse?"@@ @@.witch;"Yeah. It's..."@@ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "Before she can finish her sentence, the bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ Before she can finish her sentence, her phone goes off. @@.witch;"I've got to run, but let me know when you want to talk about that spell."@@ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>> <<set $witch.removeCurse to 2>>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ @@.player;"So, now that I decided I want to remove the curse, can we look for the book?"@@ @@.witch;"Well, the spell won't remove the curse."@@ @@.player;"You couldn't tell me that before?"@@ @@.witch;"It'll give you your dick back."@@ @@.player;"Oh."@@ It's not \ <<if $realityChange or $acceptedTrans>>\ the same as turning you back into a guy,\ <<else>>\ as good as this nightmare being over,\ <</if>> \ but it would still be great to have a cock again. A smile comes to your face as you picture \ <<if $player.crush is $witch.firstname>>\ <<print $witch.firstname>> sucking you off.\ <<elseif $player.crush is not $qb.firstname>>\ guding it into <<print $girlfriend.firstname>>'s waiting pussy.\ <<else>>\ it standing straight in the air as <<print $qb.firstname>> fucks you.\ <</if>> @@.witch;"<<print $player.firstname>>? <<print $player.firstname>>?"@@ @@.player;"What?"@@ She sighs. @@.witch;"I was saying that I know where the book is."@@ [[Your eyes light up|Witch RemoveCurse 3 Party]] <<if $location is not "cafeteria" or $dayOfWeek is "Saturday" or $dayOfWeek is "Sunday">>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<if $location is not "cafeteria">>\ <<set $location to "dorm">>\ <<else>>\ <<set $witch.shoes to setup.witchSneakers>>\ <</if>>\ <<set $rightChar to $witch>>\ <</if>>\@@.player;"You do?"@@ You were expecting for <<print $witch.firstname>> to give you another task or tell you about another obstacle. @@.witch;"Yeah. There's a copy not too far from here. But..."@@ Your heart sinks. @@.player;"What is it?"@@ @@.witch;"It uh, kind of belongs to someone else. Another witch."@@ @@.thought;There it is. Another obstacle.@@ @@.player;"Well, can't we just buy it? Or borrow it?...oh, you said that the book was rare, right?"@@ @@.witch;"Yeah, exactly. She's not just going to sell it."@@ Before you can react, she continues. @@.witch;"It's okay, though. I heard that she's going to be throwing a party. We just need to go there and take the book."@@ @@.player;"Okay. Wait. Are you saying that you want to //steal// from this witch? And did you say //we//?"@@ <<link "$witch.firstname laughs" "Witch RemoveCurse 3 Heist">><</link>>@@.witch;"No, we're not going to //steal// it from her,"@@ <<print $witch.firstname>> says with a laugh. @@.witch;"We'll just need to read the book during the party. And then we'll put it back."@@ @@.player;"But...this is a powerful witch, right? Isn't she going to be upset if we sneak into her room and start reading her books?"@@ <<print $witch.firstname>> shrugs. @@.witch;"Well, if it bothers you that much, you can ask her to let you read the book."@@ @@.player;"Wait, you keep saying //we// and //you//. Why can't you do it?"@@ @@.witch;"Because I need a lookout, silly. And because me and her aren't on the best terms."@@ @@.player;"Well, I can't imagine why not. Did you try to curse her too?"@@ @@.witch;"Fuck you,"@@ <<print $witch.firstname>> says, but she's laughing. @@.player;"Well, okay. Go to the party, try to get the book somehow. Got it."@@ <<link "There's one other thing" "Witch RemoveCurse 3 Girl">><</link>> <<print $witch.firstname>> says.@@.witch;"There's one other thing."@@ @@.player;"Of course there is."@@ @@.witch;"Ths is a party for witches."@@ @@.player;"So?"@@ @@.witch;"So, the only people there are going to be witches. Girls."@@ @@.player;"So I'll need to go as a girl too?"@@ @@.witch;"Yeah. I can help you get ready for the party, but you'll need to wear a dress and makeup."@@ <<if $realityChange or $acceptedTrans>>\ @@.player;"That's fine,"@@ you say, thinking of the \ <<if $player.pants.properName is "School Skirt">>\ girls uniform that you're wearing now.\ <<elseif $player.pants.dress>>\ dress that you're wearing now.\ <<elseif $player.pants.skirt>>\ skirt that you're wearing now.\ <<else>>\ skirt that you wear every day to class.\ <</if>>\ <<else>>\ You <<if $player.pout>>pout.<<else>>sigh.<</if>> @@.thought;The only way to get my dick back is to dress up like a girl. But I guess I don't have a choice.@@ @@.player;"That's fine,"@@ you say.\ <</if>> <<if $day<19>>\ @@.witch;"Great. The party is Tuesday the 29th. I'll see you there."@@\ <<set $scenes.witch.dayOfParty to 26>>\ <<elseif not $realityChange and not $acceptedTrans and $day>=47 and $day<=53>>\ @@.witch;"Great. The party is Tuesday, December 3rd. I'll see you there."@@\ <<set $scenes.witch.dayOfParty to 61>>\ <<else>>\ @@.witch;"Great. I'll see you@@ <<if $dayOfWeek is "Tuesday">>@@.witch;next Tuesday@@<<elseif $dayOfWeek is "Monday">>@@.witch;tomorrow@@<<else>>@@.witch;on Tuesday@@<</if>> @@.witch;for the party."@@\ <<if $dayOfWeek is "Tuesday">><<set $scenes.witch.dayOfParty to $day+7>><<elseif $dayOfWeek is "Wednesday">><<set $scenes.witch.dayOfParty to $day+6>><<elseif $dayOfWeek is "Thursday">><<set $scenes.witch.dayOfParty to $day+5>><<elseif $dayOfWeek is "Friday">><<set $scenes.witch.dayOfParty to $day+4>><<elseif $dayOfWeek is "Saturday">><<set $scenes.witch.dayOfParty to $day+3>><<elseif $dayOfWeek is "Sunday">><<set $scenes.witch.dayOfParty to $day+2>><<else>><<set $scenes.witch.dayOfParty to $day+1>><</if>>\ <</if>> <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>> <<set $witch.removeCurse to 3>>\<<if $location is not "cafeteria">>\ You<<if $player.hipSway>>r hips sway as you<</if>> walk over to <<if $realityChange>>where <<print $witch.firstname>> is studying and approach her.<<else>><<print $witch.firstname>>'s dorm and knock on her door. She opens it moments later and invites you in.<</if>> @@.witch;"What's up, <<print $player.firstname>>?"@@ <</if>>\ @@.player;"Hey <<print $witch.firstname>>, can we do the spell now?"@@ <<print $witch.firstname>> looks you up and down. <<if $player.controlQuestCompleted>>\ @@.witch;"For the spell to work, you'll need to be able to control your transformations."@@ <<if $acceptedTrans>>@@.thought;Since@@<<else>>@@.thought;I'd rather not transform at all. But since@@<</if>> @@.thought;these transformations keep happening, I might as well know how to control them.@@ @@.witch;"Well, when I say the spell, why don't you repeat it? If it goes well, I'll train you."@@ @@.player;"Okay. Thanks <<print $witch.firstname>>!"@@ you say.\ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">> @@.thought;I should go to her room after school and do the spell.@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>> \ @@.player;"Can we do it now?"@@ She checks her phone. @@.witch;"Yeah, I have time."@@ [[Get ready to do the spell|Witch LearnMagic ControlSpell]]\ <</if>>\ <<if not $scenes.witch.refusedToDoWitchcraftScene2>><<set $witch.relationship to $witch.relationship+2>><</if>>\ <<elseif $player.controlQuestIntroduced>>\ @@.witch;"For the spell to work, you'll need to be able to control your transformations."@@ @@.player;"Oh."@@ @@.witch;"You haven't gotten the hair yet, have you?"@@ @@.player;"Well, no..."@@ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ @@.witch;"Okay, just let me know when you've shaved your legs."@@ @@.player;"I thought you said I didn't have to shave them! You said I could just get a clump of hair."@@ <<print $witch.firstname>> shrugs. @@.witch;"Shave them, get a clump, I don't care."@@ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ @@.witch;"Okay, just let me know when you have it."@@ <<if $realityChange or $acceptedTrans>>@@.player;"I will. But I don't know how."@@<<else>>@@.player;"I will. But it's hard. I have to go to the mall and buy a girls razor. Everyone will see and I don't even know how to shave!"@@<</if>> @@.witch;"It's easy,"@@ <<print $witch.firstname>> snorts. @@.witch;"I do it all the time."@@ All of a sudden, her face brightens. @@.witch;"I know! I can help you."@@ @@.player;"Help me? How?"@@ you ask. You're not sure how much "help" <<print $witch.firstname>> will really be. @@.witch;"I've got a razor right here. Why don't I shave you?"@@ @@.player;"But..."@@ @@.witch;"Then@@ <<if not $realityChange and not $acceptedTrans>>@@.witch;you won't have to buy a girls razor in front of everyone. And@@ <</if>>@@.witch;it won't matter that you don't know how to shave your legs,"@@ she points out. You start to protest and then catch yourself. @@.thought;I'll save myself the embarrassment of buying a razor in front of girls from Pinewood. But letting the witch that did this to me shave my legs might be even worse!@@ @@.witch;"We don't have to shave everything,"@@ she says, seeing that you're concerned. @@.witch;"Just enough so I can do the spell."@@ [[Agree|Witch LearnMagic Shave]] [[Refuse|Witch LearnMagic Shave Refuse]]\ <</if>>\ <<elseif $player.voice>0 and $player.controlQuestIntroduced is false>>\ @@.witch;"For the spell to work, you'll need to be able to control your transformations."@@ @@.player;"What do you mean?"@@ She looks you over again. @@.witch;"You've been transforming a lot, haven't you?"@@ @@.player;"Uh, yes,"@@ you admit. It's an uncomfortable subject for you, but she's right. @@.witch;"There's a spell that can help with that."@@ <<if $realityChange or $acceptedTrans>>\ @@.player;"Well, I don't know. What if I had a couple more transformations and then I stopped?"@@\ <<else>>\ @@.player;"Oh, that would be so great! Thank you, <<print $witch.firstname>>!"@@ you say enthusiastically. @@.player;"It would be great to not have to worry about transforming."@@\ <</if>> @@.witch;"Hang on, I didn't say anything about getting rid of your transformations,"@@ <<print $witch.firstname>> says<<if $realityChange or $acceptedTrans>> with a smirk<</if>>. @@.player;"Then what...?"@@ @@.witch;"This spell will let you control what changes."@@ [[Ask for clarification|Witch LearnMagic ControlTf Explanation]]\ <<if not $scenes.witch.refusedToDoWitchcraftScene2>><<set $witch.relationship to $witch.relationship+2>><</if>>\ <<else>>\ @@.witch;"No, you're not ready yet."@@ @@.player;"What do you mean? You told me you found a spell that would get rid of the curse!"@@ @@.witch;"I know, but //you're// not ready yet."@@ @@.player;"But..."@@ @@.witch;"Give it some time, and I'll help you with the spell."@@ <<if not $scenes.witch.refusedToDoWitchcraftScene2>><<set $witch.relationship to $witch.relationship-2>><<else>><<set $witch.relationship to $witch.relationship-1>><</if>>\ <<if $timeOfDay is 2 and $dayOfWeek is not "Saturday" and $dayOfWeek is not "Sunday">>\ <<link "The bell rings" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Continue" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>>\ <</if>> <div id="dev-note">''Hint: <<print $witch.firstname>> doesn't think you're ready for her to do the spell yet. Explore the rest of the game and try again later.''</div>\ <</if>>\ <<set $scenes.witch.refusedToDoWitchcraftScene2 to true>>\ <<if $location is not "cafeteria">><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>><<set $rightChar to $witch>><<set $location to "dorm">><</if>>\Before you can go back to your dorm, <<print $witch.firstname>> pulls you aside. @@.witch;"Are you ready for the party, <<print $player.firstname>>?"@@ @@.player;"Party?"@@ you ask, confused. Then you remember. @@.thought;Me and <<print $witch.firstname>> were going to go to a witches party and steal a book! I guess that's today.@@ @@.witch;"We'll need to make sure you@@ \ <<if $attractivenessScore<29>>\ @@.witch;look like a girl,"@@\ <<elseif $attractivenessScore<42>>\ @@.witch;look more like a girl,"@@\ <<elseif not $player.isWearingMakeup>>\ @@.witch;look more feminine,"@@\ <<else>>\ @@.witch;look like all the other girls,"@@\ <</if>> \ <<print $witch.firstname>> is saying. @@.witch;"You'll need to put on a dress@@\ \<<if $player.isWearingMakeup and $player.legs is 4 and (not $realityChange or $witch.knowsAboutRealityChange)>>\ \@@.witch;. At least you shaved your legs and are wearing makeup."@@\ <<elseif $player.isWearingMakeup and $player.legs is 4>>\ \@@.witch;. At least you're wearing makeup."@@\ <<elseif $player.isWearingMakeup>> \ @@.witch;and shave your legs. At least you're wearing makeup."@@\ <<elseif $player.legs is 4 and (not $realityChange or $witch.knowsAboutRealityChange)>> \ @@.witch;and makeup. At least your legs are shaved."@@\ <<elseif $player.legs is 4>>\ @@.witch;and makeup."@@\ <<else>>\ \@@.witch;, makeup, and shave your legs."@@\ <</if>>\ <<if $player.legs is 3>> @@.player;"But I did shave my legs!"@@ you say, <<if $player.pout>>pouting.<<else>>confused.<</if>> <<print $witch.firstname>> glances down at them. @@.witch;"Yeah, but I can see a couple hairs."@@ @@.player;"Really?"@@ you ask, <<if $player.pants.onepiece or $player.pants.properName.includes("Shorts") or $player.pants.properName.includes("Skirt")>>feeling<<else>>looking down at<</if>> your legs. @@.player;"But I was so careful!"@@\ <<if (not $realityChange and not $acceptedTrans) or $player.masculinity>0>> Realizing what you said, you clap a hand over your mouth. @@.thought;Why do I care about having smooth legs?@@\ <</if>> <<print $witch.firstname>> just laughs. [[Go shave your legs|Witch RemoveCurse 4 Shave]]\ <<elseif $player.legs<3>> You nod. \ <<if $player.legs is 2>>\ You know you've let your legs get too hairy.\ <<else>>\ You had been trying to avoid shaving your legs, but now you don't have a choice. If you don't shave them, you can't go to the party and get your dick back\ <</if>> [[Go shave your legs|Witch RemoveCurse 4 Shave]]\ <<elseif not $player.isWearingMakeup and $player.hasWornMakeup>>\ You nod. For some reason, you're almost looking forward to wearing makeup again. @@.witch;"Let's go@@ <<if $realityChange>>@@.witch;back to our@@<<else>>@@.witch;to my@@<</if>> @@.witch;room,"@@ <<print $witch.firstname>> says. @@.witch;"And you can do your makeup."@@ [[Follow her|Witch RemoveCurse 4 Makeup]]\ <<elseif not $player.isWearingMakeup>>\ You groan. You can't believe that you're going to have to wear makeup. @@.witch;"Once we get the book, we can give you your dick back,"@@ <<print $witch.firstname>> reminds you.\ <<if $realityChange>>\ [[Follow her back to your dorm|Witch RemoveCurse 4 Makeup]]\ <<else>>\ [[Follow her to her dorm|Witch RemoveCurse 4 Makeup]]\ <</if>>\ <<elseif not $player.pants.dress>>\ <<set _hasDress to false>><<for _i to 0; _i lt $clothesInventory.pants.length; _i++>><<capture _i>><<if $clothesInventory.pants[_i].dress>><<set _hasDress to true>><</if>><</capture>><</for>>\ @@.player;"So I'm ready to go?"@@ @@.witch;"Not quite. You'll need to wear a dress."@@ <<if _hasDress>>\ @@.player;"Okay, I'll just change into one."@@ <<print $witch.firstname>> nods. @@.witch;"Meet me in the parking lot when you're done."@@ [[Go back to your room and pick a dress|Witch RemoveCurse 4 Dress]]\ <<else>>\ @@.player;"But I don't have a dress."@@ @@.witch;"Don't worry. I have one you can borrow."@@ [[Follow her|Witch RemoveCurse 4 Dress]]\ <</if>>\ <<else>>\ @@.player;"So I'm ready to go?"@@ <<print $witch.firstname>> looks you over. You blush under her gaze, realizing how feminine you've gotten. @@.witch;"Yeah, let's go,"@@ she says after a moment, a hungry look on her face. [[Get in her car|Witch RemoveCurse 4 ParkingLot]]\ <</if>> [[You don't want to do this anymore|Witch RemoveCurse 4 Refuse]]\ <<set $witch.pants to setup.witchSchoolSkirt>><<set $witch.shirt to setup.witchSchoolSweater>><<set $witch.shoes to setup.witchFlats>><<set $witch.underwear to setup.witchBlackThong>><<set $witch.bra to setup.witchBlackBra>>\ <<set $rightChar to $witch>>\ <<set $location to "quad">>\<<set $skipHeist to true>>\ You think of what <<print $witch.firstname>> wants.\ <<if not $player.isWearingMakeup or $player.legs<4>> \ @@.thought;She's going to give me a whole makeover, and@@\ <</if>> \ @@.thought;I'm going to have to go to a party full of witches,@@ @@.player;as a girl,@@ @@.thought;and somehow steal a priceless book from right under their noses.@@ @@.player;"Uh, <<print $witch.firstname>>?"@@ @@.witch;"You don't want to do it?"@@ @@.player;"Uh, yeah."@@ <<print $witch.firstname>> groans. @@.witch;"You couldn't have told me that earlier?"@@ @@.player;"I'm sorry! I still want to get my dick back. It's just...a lot."@@ <<print $witch.firstname>> sighs. @@.witch;"Fine. Just let me know when you're ready."@@ You're confused. @@.player;"Wait, what you do mean? I thought today@@ @@.thought;was@@ @@.player;the party."@@ @@.witch;"She's a party girl. She always throws parties on Tuesdays."@@ You try to imagine a witch like <<print $witch.firstname>> being a party girl, and almost laugh. It's only <<print $witch.firstname>>'s annoyed look that stops you. <<if $realityChange>>\ <<link "Do something else" "RealityChange Evening">><<set $rightChar to null>><</link>>\ <<elseif $acceptedTrans>>\ <<link "Do something else" "Trans Evening">><<set $rightChar to null>><</link>>\ <<else>>\ <<link "Do something else" "Evening">><<set $rightChar to null>><</link>>\ <</if>>\ <<set $location to "quad">>\You nod, and \ <<if $realityChange or $acceptedTrans>>\ walk back to the girls dorms with <<print $witch.firstname>>. You quickly grab your pink razor and some shaving cream and head to the bathroom, only to run into <<print $witch.firstname>>. @@.player;"What are you doing here?"@@ you ask her in surprise. Her legs look smooth, at least as far as you can tell. @@.witch;"You're not the only one who has to get ready,"@@ <<print $witch.firstname>> says. @@.witch;"I'm going to the party too."@@ @@.thought;But I'm the one who needs to look like a girl@@ you think. @@.thought;And I thought <<print $witch.firstname>> didn't even like these witches. Why does she care what they think about her legs?@@\ <<else>>\ walk back to \ <<if $player.legs<2>>\ <<print $witch.firstname>>'s dorm. She hands you a pink razor and some\ <<else>>\ your dorm and grab your razor and\ <</if>> \ shaving cream. You start to walk to the bathroom...only to have <<print $witch.firstname>> follow you inside. @@.player;"What are you doing?"@@ you ask her, confused. @@.witch;"You're not the only one who has to get ready,"@@ <<print $witch.firstname>> says. @@.witch;"I'm going to the party too."@@ @@.thought;But I'm the one who needs to look like a girl@@ you think. You look down at <<print $witch.firstname>>'s legs. They look smooth, at least as far as you can tell. @@.thought;And I thought <<print $witch.firstname>> didn't even like these witches. Why does she care what they think about her legs?@@\ <</if>> <<print $witch.firstname>> walks inside one of the showers. You start to walk inside the other before you stop. The water in the other stall is running. <<if $player.masculinity<=-100 and ($realityChange or $acceptedTrans or $player.legs<2)>>@@.thought;There's another girl@@<<elseif $realityChange or $acceptedTrans or $player.legs<2>>@@.thought;There's a girl@@<<elseif $player.masculinity>=75>>@@.thought;There's another boy@@<<else>>@@.thought;There's a boy@@<</if>> @@.thought;in there.@@ @@.witch;"Just come in here,"@@ <<print $witch.firstname>> says. @@.witch;"We're all girls here."@@ <<if $realityChange>>\ You nod. You don't love the idea of showering\ <<else>>\ You glare at her and she giggles. You don't want to shower\ <</if>> \ with the witch who took your manhood, but you don't want to be late for this party either. @@.thought;Shaving my legs and putting up with <<print $witch.firstname>>@@<<if not $realityChange and not $acceptedTrans>>@@.thought;'s teasing@@<</if>> @@.thought;is worth it if I can get my dick back.@@ [[Walk inside|Witch RemoveCurse 4 Shave Shower]] <<if $realityChange or $acceptedTrans or $player.legs<2>>\ <<set $location to "girlsbathroom">>\ <<else>>\ <<set $location to "boysbathroom">>\ <</if>>\<<set _femScore to 0>>\ You strip off your <<print $player.pants.informalName>><<if not $player.pants.onepiece>>, <<print $player.shirt.informalName>><</if>>, <<print $player.shoes.informalName>><<if $player.bra>>, <<print $player.bra.informalName>><</if>>, and <<print $player.underwear.informalName>> and walk inside the shower. <<print $witch.firstname>>'s eyes are fixed on your naked body, and you shiver under her gaze. @@.thought;There's not a lot of differences between us@@ you think, looking at her. @@.thought;We both have pussies,@@ \ <<if $player.height<2>>\ @@.thought;I'm taller,@@\ <<elseif $player.height is 2>>\ @@.thought;we're the same height,@@\ <<set _femScore to 1>>\ <<else>>\ @@.thought;she's taller than me,@@\ <<set _femScore to 2>>\ <</if>> \ <<if $player.face<3>>\ @@.thought;she's prettier than me@@\ <<elseif $player.face is 3>>\ @@.thought;we both look like girls...cute girls@@\ <<set _femScore to _femScore+1>>\ <<else>>\ @@.thought;I'm prettier than her@@\ <<set _femScore to _femScore+2>>\ <</if>> \ <<if $player.boobs<2>>\ \@@.thought;. She has boobs though, and I don't have them. Yet.@@\ <<elseif $player.bobs is 2>> \ @@.thought;and our boobs are the same size.@@\ <<set _femScore to _femScore+1>>\ <<else>> \ @@.thought;and my boobs are bigger than hers.@@\ <<set _femScore to _femScore+2>>\ <</if>> \ <<if _femScore<2>>\ <<if $player.masculinity>=25>>\ You're glad that, even after all your changes, you're at least not as feminine as <<if $realityChange or $acceptedTrans>><<print $witch.firstname>>.<<else>>a real girl.<</if>>\ <<elseif $player.masculinity>=0>>\ You can't decide if you're relieved or disappointed that you're less feminine than <<print $witch.firstname>>.\ <<else>>\ You <<if $player.pout>>pout,<<else>>sigh,<</if>> disappointed that even after all your changes, <<print $witch.firstname>> is more feminine than you.\ <</if>>\ <<elseif _femScore<=4>>\ <<if $player.masculinity>=25>>\ You blush. It's so embarrassing that you're <<if _femScore is 4>>slightly more feminine than<<elseif _femScore is 3>>just as feminine as<<else>>almost as feminine as<</if>> <<if $realityChange or $acceptedTrans>><<print $witch.firstname>>.<<else>>a real girl.<</if>>\ <<elseif $player.masculinity>=0>>\ You blush. After all your changes, you're <<if _femScore is 4>>slightly more feminine than<<elseif _femScore is 3>>just as feminine as<<else>>almost as feminine as<</if>> <<if $realityChange or $acceptedTrans>>a cis girl,<<else>>a real girl,<</if>> and you can't decide how you feel about that.\ <<else>>\ Your eyes narrow as you finish comparing yourself to <<print $witch.firstname>>. You're already <<if _femScore is 4>>slightly more feminine than<<elseif _femScore is 3>>just as feminine as<<else>>almost as feminine as<</if>> her...and there's more transformations to go.\ <</if>>\ <<else>>\ <<if $player.masculinity>=25>>\ <<if $player.pout>>You pout.<<else>>Your face turns a deep red.<</if>> You remember how determined you were to hold onto your manhood when you first got cursed. And now you're more feminine than the girl who cursed you.\ <<elseif $player.masculinity>=0>>\ You <<if $player.playsWithHair>>play with your hair<<else>>smile<</if>> as you finish comparing your body to <<print $witch.firstname>>'s. @@.thought;Wait, what am I doing? I don't want to be more feminine than her!...Right?@@\ <<else>>\ You <<if $player.playsWithHair>>play with your hair<<else>>smile<</if>> as you finish comparing your body to <<print $witch.firstname>>'s. Between the two of you, you're more feminine.\ <</if>>\ <</if>> @@.witch;"Okay, you can stop checking me out, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says. Blushing, you turn on the water, and you and <<print $witch.firstname>> shower together. There's not a lot of room inside the stall, and you and <<print $witch.firstname>> keep bumping up against each other. Whenever you're facing her, \ <<if $player.boobs<2>>\ her boobs are right in your face.\ <<elseif $player.boobs is 2>>\ your boobs press against hers.\ <<else>>\ her boobs press against your larger ones.\ <</if>> \ And when you turn around, your ass presses against her crotch. @@.thought;I don't know how much more of this I can take.@@ <<link "Finally, $witch.firstname grabs her razor" "Witch RemoveCurse 4 Shave Shave">><</link>> <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.shoes to null>><<set $player.socks to null>><<set $player.underwear to null>><<set $player.bra to null>>\ <<set $witch.pants to null>><<set $witch.shirt to null>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\<<print $witch.firstname>> grabs her razor, and you grab yours too. <<if $player.legs is 3>>\ Now that you're looking at your legs more closely, you can see what <<print $witch.firstname>> meant. They're not hairy yet, but some hairs have grown back. <<if $player.masculinity<0>>\ @@.thought;I can't believe I've been walking around Pinewood with hair on my legs! That's so gross!@@\ <<else>>\ @@.thought;I don't get why it's a big deal. They're basically smooth.@@\ <</if>> You rub the shaving cream over your legs and glide the razor over them. Next to you, <<print $witch.firstname>> does the same thing. You feel so girly, naked in a shower with <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl, the two of you shaving your legs together. When you finish, you turn your attention to your chest, arms, and armpits. [[Get out of the shower|Witch RemoveCurse 4 Makeup]]\ <<elseif $player.legs is 2>>\ @@.thought;I let my hair grow too much@@ you think as you gaze down at your <<if $player.masculinity<0>>gross, <</if>>hairy legs. You rub the shaving cream over your legs and glide the razor over them. Next to you, <<print $witch.firstname>> does the same thing. You feel so girly, naked in a shower with <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl, the two of you shaving your legs together. With each stroke of the razor, the hair on your legs disappears, leaving smooth skin behind. Soon you finish with your legs, and you do the same thing to your chest, arms, and armpits. [[Get out of the shower|Witch RemoveCurse 4 Makeup]]\ <<else>>\ You've never shaved your legs before, but luckily <<print $witch.firstname>> is here to help. After getting your legs wet, <<print $witch.firstname>> lathers up your legs with some shaving cream. @@.thought;Where did that come from? I didn't see her bring it in.@@ It's strange having her touch your skin, with all of your history together, but it's not entirely unpleasant. Next, <<print $witch.firstname>> takes a razor and runs it up along your upper right leg. You stand there helplessly and watch the hair fall out. It helps to focus on the hair. Otherwise, you'd have to look at your leg and see it become more girly right before your eyes. A couple minutes later, she's finished with your right leg. You run your hand along it, not believing how smooth and girly it looks. @@.witch;"Now you can do your other leg,"@@ <<print $witch.firstname>> tells you. You nod, and take the razor from <<print $witch.firstname>>. You feel nervous to do it by yourself, but it didn't look that hard when <<print $witch.firstname>> did it. Slowly, you start to shave your other leg. It takes longer than when <<print $witch.firstname>> did it, but after a while, you have two silky smooth legs. @@.witch;"Now you just have to do your chest, arms and armpits,"@@ <<print $witch.firstname>> says, looking over at you. You shave them, while <<print $witch.firstname>> shaves her body next to yours. You feel so girly, naked in a shower with <<if $player.masculinity<=-100>>another<<else>>a<</if>> girl, the two of you shaving your legs together. <<if $location is "girlsbathroom">>\ <<set $tfCircumstances.location to "girls bathroom shower">><<set $tfCircumstances.boys to false>>\ <<else>>\ <<set $tfCircumstances.location to "boys bathroom shower">><<set $tfCircumstances.boys to true>>\ <</if>>\ <<link "Suddenly, you feel cold" TfPassagePicker>><<set $tfRecoverPassage to "Witch RemoveCurse 4 Makeup">><<set $tfReason to "shave">><<set $tfCircumstances.locationType to "shower">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "naked">><</link>> <</if>> <<set $player.legs to 3>>\<<if $player.isWearingMakeup>>\ <<display "Witch RemoveCurse 4 Dress">>\ <<else>>\ <<if $player.legs<4>>\ You get out of the shower and dry off, enjoying the feeling of the towel on your silky smooth legs. <<print $witch.firstname>> does the same thing. You look down at her legs and then at yours. <<if $player.race is not "white">>Besides the skin color, your<<else>>Your<</if>> legs look the same. @@.witch;"Come on, let's go put on makeup,"@@ <<print $witch.firstname>> says. <</if>>\ You follow <<if $player.legs<4>>her<<else>><<print $witch.firstname>><</if>> back to her room, and sit down at her desk<<if $player.crossesLegs>>, crossing one smooth leg over the other<</if>>. <<if $player.hasWornMakeup>>\ @@.witch;"You think you can do this by yourself? Or do you want me to do it?"@@ [[You can do it by yourself|Witch RemoveCurse 4 Makeup Self]] [[You want her to do it|Witch RemoveCurse 4 Makeup Witch]]\ <<else>>\ @@.thought;I'm doing this so I can get my dick back@@ you remind yourself. @@.thought;That's the only reason.@@ [[Let her put makeup on you|Witch RemoveCurse 4 Makeup Witch]]\ <</if>>\ <</if>>\ <<if $player.legs<4>>\ <<set $player.towel to $player.usualTowel>>\ <<set $witch.shirt to setup.witchTowel>><<set $witch.pants to setup.witchTowel>>\ <</if>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"I can do it,"@@ you tell <<print $witch.firstname>>. She nods and sits down next to you, and the two of you start doing your makeup in silence. You start off by applying foundation, and then add blush to your face, lipstick to your lips, and eyeliner and mascara to your eyes. Whenever you look over at <<print $witch.firstname>>, she's doing the samme thing. @@.thought;If someone were to come in, what would they think?@@ you wonder. @@.thought;They'd probably@@ <<if $player.masculinity<0>>@@.thought;see two girls@@<<else>>@@.thought;think two girls were@@<</if>> @@.thought;putting on their makeup together.@@ @@.witch;"All done!"@@ <<print $witch.firstname>> says. She takes out a hand mirror and shows you your reflection. <<if $player.face>=2>>\ @@.thought;I look pretty@@ you think<<if $player.playsWithHair>>, playing with your hair<<else>> with a smile.<</if>>\ <<elseif $player.face is 1>>\ @@.thought;Not bad@@ you think, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling.<</if>> With makeup on, you look androgynous. If you put on a dress, you're sure you could pass<<if not $realityChange and not $acceptedTrans and $player.masculinity>=25>> as a girl<</if>>.\ <<else>>\ You <<if $player.pout>>pout.<<else>>frown.<</if>> Even with makeup, you still look like a guy. @@.witch;"Don't worry,"@@ <<print $witch.firstname>> says, seeing your expression. @@.witch;"When you put a dress on, you'll look more like a girl."@@\ <</if>> [[Continue|Witch RemoveCurse 4 Dress]] <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\<<if $player.hasWornMakeup>>\ @@.player;"Do you mind doing it?"@@ you ask. You think that you can put makeup on yourself, but this party is so important. You don't want to make a mistake. @@.thought;And it's relaxing to let somebody else do my makeup.@@ @@.witch;"Sure,"@@ <<print $witch.firstname>> says with a smile. She opens up her makeup kit and starts applying foundation to your face, and then adds blush to your face and lipstick to your lips. You realize with a start that you know the names of all the products that <<print $witch.firstname>> is using. Even when you close your eyes while she traces over your eyelids with a pencil, you know instantly that she's putting on eyeliner.\ <<else>>\ <<print $witch.firstname>> opens up her makeup kit, and you close your eyes. She brushes your face and applies lipstick to your lips. You sit there uncomfortably. You wish you could see what <<print $witch.firstname>> was doing to you. Instead, you just have to sit still, while your brain is racing, imagining how you might look. @@.witch;"Okay, close your eyes now."@@ You do so, and she starts tracing your eyelid with something that feels like a pencil. @@.thought;Eyeliner? I just wish this didn't feel so uncomfortable.@@ @@.witch;"Okay. Now sit still and try not to blink."@@ @@.player;"What are you doing?"@@ you ask. @@.witch;"Mascara!"@@ <<print $witch.firstname>> says. @@.thought;She's too excited about this.@@\ <</if>> @@.witch;"Okay, all done!"@@ <<print $witch.firstname>> says, taking out a hand mirror and showing you your reflection. <<if $player.face>=2>>\ @@.thought;I look pretty@@ you think<<if $player.playsWithHair>>, playing with your hair<<else>> with a smile.<</if>> @@.thought;I think I can pass at the party.@@\ <<elseif $player.face is 1>>\ @@.thought;Not bad@@ you think, <<if $player.playsWithHair>>playing with your hair.<<else>>smiling.<</if>> With makeup on, you look androgynous. If you put on a dress, you're sure you could pass<<if not $realityChange and not $acceptedTrans and $player.masculinity>=25>> as a girl<</if>>.\ <<else>>\ You <<if $player.pout>>pout.<<else>>frown.<</if>> Even with makeup, you still look like a guy. @@.witch;"Don't worry,"@@ <<print $witch.firstname>> says, seeing your expression. @@.witch;"When you put a dress on, you'll look more like a girl."@@\ <</if>> <<if $player.hasWornMakeup>>\ While you're sitting there, <<if $player.face>=1>>admiring yourself,<<else>>trying not to freak out,<</if>> <<print $witch.firstname>> does her makeup. [[Continue|Witch RemoveCurse 4 Dress]]\ <<else>>\ Suddenly, you feel stiff, and a chill passes through you. @@.witch;"Oh, you're transforming,"@@ <<print $witch.firstname>> says nonchalantly. @@.witch;"I'll do my makeup while you're out."@@ <<link "Continue" TfPassagePicker>><<set $tfRecoverPassage to "Witch RemoveCurse 4 Dress">><<set $tfReason to "makeup">><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "makeup">><</link>>\ <</if>>\ <<set $player.isWearingMakeup to true>>\ <<set $location to "dorm">>\<<if $player.legs>=4 and $player.pants and $player.pants.dress>>\ <<display "Witch RemoveCurse 4 ParkingLot">>\ <<else>>\ <<set _hasDress to false>><<for _i to 0; _i lt $clothesInventory.pants.length; _i++>><<capture _i>><<if $clothesInventory.pants[_i].dress>><<set _hasDress to true>><</if>><</capture>><</for>>\ <<if $player.legs<4 or visited("Witch RemoveCurse 4 Makeup Self") or visited("Witch RemoveCurse 4 Makeup Witch")>>\ @@.player;"So now what? A dress?"@@ <<print $witch.firstname>> nods. @@.witch;"All the witches are going to be in dresses."@@ <</if>>\ <<if _hasDress and not $realityChange>>\ <<display "Witch RemoveCurse 4 Dress ChangeRoom">>\ <<elseif $realityChange>>\ <<if visited("Witch RemoveCurse 4 Makeup Self") or visited("Witch RemoveCurse 4 Makeup Witch")>>\ You stand up, and you and <<print $witch.firstname>>\ <<else>>\ You and <<print $witch.firstname>> walk back to your room, and you each\ <</if>> \ go to your closets, looking for a dress to wear to this party. <<set $expectedOutfit to "dress">><<display Clothes>><<set $changeEndPassage to "Witch RemoveCurse 4 Dress ChangeWitch Reaction">>\ <<else>>\ <<if visited("Witch RemoveCurse 4 Makeup Self") or visited("Witch RemoveCurse 4 Makeup Witch")>>\ You wait while\ <<else>>\ You and <<print $witch.firstname>> walk back to her room, and you wait while\ <</if>> \ <<print $witch.firstname>> rummages through her closet. After a minute, she reemerges, holding a little black dress in one hand and a goth purple dress in the other. @@.witch;"This is for you,"@@ she says, holding out the little black dress. You <<if $player.masculinity<=-100 and $player.playsWithHair>>play with your hair,<<elseif $player.masculinity>=25 and $player.pout>>pout,<<else>>blush,<</if>> realizing that <<print $witch.firstname>> picked for you to wear the girlier dress. <<if $player.masculinity<=-100>>Smiling,<<else>>Nevertheless,<</if>> you take it from her. Without another word, <<print $witch.firstname>> takes off her \ <<if not $witch.pants>>\ <<print $witch.pants.informalName>><<if not $witch.pants.dress>> and <<print $witch.shirt.informalName>><</if>>. You blink as <<print $witch.firstname>> stands in front of you in just her bra and thong.\ <<else>>\ towel. You blink as <<print $witch.firstname>> turns away from you and puts on her bra and thong.\ <</if>> <<if $realityChange>>\ @@.thought;No, this isn't weird. <<print $witch.firstname>> and I change in front of each other every day.@@\ <<elseif $acceptedTrans>>\ @@.thought;I shouldn't make this weird. She's comfortable changing in front of me because we're both girls.@@\ <<else>>\ @@.thought;Does <<print $witch.firstname>> see me as a girl? Is that why she's comfortable changing in front of me?@@\ <</if>> @@.witch;"<<print $player.firstname>>, are you going to change too?"@@ @@.player;"Oh, yeah!"@@ you say. You force yourself to look away from <<print $witch.firstname>>'s half naked body and take off your \ <<if $player.pants>>\ <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>.\ <<else>>\ towel.\ <</if>> \ As you do so, you notice that <<print $witch.firstname>>'s eyes are fixed on you. @@.thought;Did she want to change in front of me because@@ <<if ($realityChange or $acceptedTrans) and $player.masculinity<=-100>>@@.thought;we're both girls?@@<<else>>@@.thought;she saw me as another girl?@@<</if>> you wonder, shivering as you stand <<if not $player.pants>>completely naked <</if>>in front of the witch who cursed you\ \<<if $player.underwear>>\ \, clad only in your <<if $player.bra>>bra and <</if>><<if $player.underwear.panties>>panties.<<else>>underwear.<</if>>\ \<<else>>\ \.\ <</if>> \ @@.thought;Or was there another reason?@@ As you think that, <<print $witch.firstname>> steps into her purple dress. You do the same with your little black dress, but you're not quite able to zip yourself up. @@.witch;"Here,"@@ <<print $witch.firstname>> says, walking behind you. You can feel her slim body behind yours. You feel so feminine and vulnerable, getting zipped into your little black dress by <<if $player.masculinity<=-100>>another girl<<else>>the girl who did this to you.<</if>> <<if $player.hasWornDress>>\ @@.player;"I think we should go,"@@ you say, breaking the silence. [[Go to the car|Witch RemoveCurse 4 ParkingLot]]\ <<else>>\ <<link "You try to break the silence, but you can't. You're transforming!" TfPassagePicker>><<set $tfRecoverPassage to "Witch RemoveCurse 4 ParkingLot">><<set $tfReason to "dress">><<set $player.confidence to $player.confidence+2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.shirt to setup.littleBlackDress>><<set $player.pants to setup.littleBlackDress>><<set $player.towel to 0>>\ <<if not $player.underwear>><<set $player.underwear to $casualClothes.underwear>><<set $player.bra to $casualClothes.bra>><</if>>\ <<if $player.bra.type is "sports bra">><<set $player.bra to null>><</if>>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to $witch>>\ <</if>>\ <</if>>\ <<set $changedIntoDress to true>>\ <<set $location to "dorm">>\<<print $witch.firstname>> takes off her <<print $witch.pants.informalName>><<if not $witch.pants.dress>> and <<print $witch.shirt.informalName>><</if>>. You blink as <<print $witch.firstname>> stands in front of you in just her bra and thong. <<if $realityChange>>\ @@.thought;No, this isn't weird. <<print $witch.firstname>> and I change in front of each other every day.@@\ <<elseif $acceptedTrans>>\ @@.thought;I shouldn't make this weird. She's comfortable changing in front of me because we're both girls.@@\ <<else>>\ @@.thought;Does <<print $witch.firstname>> see me as a girl? Is that why she's comfortable changing in front of me?@@\ <</if>> @@.witch;"<<print $player.firstname>>, are you going to change too?"@@ @@.player;"Oh, yeah!"@@ you say. You force yourself to look away from <<print $witch.firstname>>'s half naked body and take off your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>. As you do so, you notice that <<print $witch.firstname>>'s eyes are fixed on you. @@.thought;Did she want to change in front of me because@@ <<if ($realityChange or $acceptedTrans) and $player.masculinity<=-100>>@@.thought;we're both girls?@@<<else>>@@.thought;she saw me as another girl?@@<</if>> you wonder @@.thought;Or was there another reason?@@ As you think that, <<print $witch.firstname>> steps into her goth purple dress. You turn back to your closet, wishing that you had picked something out first, so you wouldn't have to stand in front of the witch who cursed you, clad only in your <<if $player.bra>>bra and <</if>><<if $player.underwear.panties>>panties.<<else>>underwear.<</if>> You finally pick out a <<print $player.pants.informalName>> and step into it, but you're not quite able to zip yourself up. @@.witch;"Here,"@@ <<print $witch.firstname>> says, walking behind you. You can feel her slim body behind yours. You feel so feminine and vulnerable, getting zipped into your little black dress by <<if $player.masculinity<=-100>>another girl<<else>>the girl who did this to you.<</if>> <<if $player.hasWornDress>>\ @@.player;"I think we should go,"@@ you say, breaking the silence. [[Go to the car|Witch RemoveCurse 4 ParkingLot]]\ <<else>>\ <<link "You try to break the silence, but you can't. You're transforming!" TfPassagePicker>><<set $tfRecoverPassage to "Witch RemoveCurse 4 ParkingLot">><<set $tfReason to "dress">><<set $player.confidence to $player.confidence+2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "$witch.firstname's room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $player.shirt to setup.littleBlackDress>><<set $player.pants to setup.littleBlackDress>>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<if $player.hasWornDress>>\ <<set $changeEndPassage to "Witch RemoveCurse 4 Dress ChangeRoom Finish">>\ <<else>>\ <<set $changeEndPassage to "Witch RemoveCurse 4 Dress ChangeRoom Transformation">>\ <</if>>\ <<if visited("Witch RemoveCurse 4 Makeup Self") or visited("Witch RemoveCurse 4 Makeup Witch")>>\ @@.player;"Okay, I'll go back to my room and change then."@@ @@.witch;"Okay. Meet me in the parking lot when you're done."@@ <</if>>\ You walk back to your room and look through your closet. <<set $expectedOutfit to "dress">><<display Clothes>> <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You look down at the <<print $player.pants.informalName>> that encases your feminized body. @@.thought;I look...good@@ you think. <<link "You feel a chill. You're transforming!" TfPassagePicker>><<set $tfRecoverPassage to "Witch RemoveCurse 4 Dress ChangeRoom Finish">><<set $tfReason to "dress">><<set $player.confidence to $player.confidence+2>><<set $player.masculinity to $player.masculinity-2>><<set $tfCircumstances.location to "your room">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to "">><<set $tfCircumstances.extraClothing to "">><</link>>\ <<set $location to "dorm">>\<<if $player.hasWornDress>>\ You look down at the <<print $player.pants.informalName>> that encases your feminized body. @@.thought;I look...good@@ you think. You\ <<else>>\ When you recover from your transformation, you blush and\ <</if>> \ try to zip your dress up, but you're not quite able to do it. @@.thought;I should meet <<print $witch.firstname>>@@ you think after struggling with the zipper for a minute. @@.thought;She'll be waiting for me.@@ [[Go down to the parking lot|Witch RemoveCurse 4 ParkingLot]] <<set $location to "dorm">>\<<if $changedIntoDress>>\ <<set _hasDress to false>><<for _i to 0; _i lt $clothesInventory.pants.length; _i++>><<capture _i>><<if $clothesInventory.pants[_i].dress>><<set _hasDress to true>><</if>><</capture>><</for>>\ <<if _hasDress and not $realityChange>>\ You walk downstairs <<if $acceptedTrans>>to the<<else>>and over to the Busch<</if>> parking lot and see <<print $witch.firstname>> waiting for you. @@.thought;She looks good@@ you think as your eyes roam over her body. She's clad in a goth purple dress, and she looks even prettier than usual with her makeup. @@.thought;Even prettier than usual? Where did that come from?@@ @@.witch;"You look good,"@@ <<print $witch.firstname>> echoes as she looks you over. You blush, as her eyes take in your <<print $player.pants.informalName>>, makeup, and silky smooth legs. @@.witch;"Your dress isn't zipped up all the way,"@@ she says after a moment. @@.player;"I know!"@@ you say with a <<if $player.pout>>pout.<<else>>sigh.<</if>> @@.player;"I tried, but I couldn't quite get it."@@ @@.witch;"Here,"@@ <<print $witch.firstname>> says, walking behind you. You can feel her slim body behind yours. You feel so feminine and vulnerable, getting zipped into your <<print $player.pants.informalName>> by <<if $player.masculinity<=-100>>another girl<<else>>the girl who did this to you.<</if>>\ <<else>>\ <<if not $player.hasWornDress>>When you recover, you<<else>>You<</if>> and <<print $witch.firstname>> walk downstairs to the parking lot. When you get there, <<print $witch.firstname>> stops you before you get into her car and looks you over. You blush, as her eyes take in your <<print $player.pants.informalName>>, makeup, and silky smooth legs. @@.witch;"You look good,"@@ she says after a moment, a hungry look on her face. @@.player;"Thank you. You do too,"@@ you tell her as you look her over. Her goth purple dress looks amazing on her, and she looks even prettier than usual with her makeup. @@.thought;Even prettier than usual? Where did that come from?@@\ <</if>>\ <<else>>\ <<if visited("Witch RemoveCurse 4 Makeup Self") or visited("Witch RemoveCurse 4 Makeup Witch")>>\ You and <<print $witch.firstname>> walk down to the parking lot. When you get there, <<print $witch.firstname>> stops you before you get into her car and looks you over. You blush, as her eyes take in your <<print $player.pants.informalName>>, makeup, and silky smooth legs. @@.witch;"You look good,"@@ she says after a moment, a hungry look on her face. @@.player;"Thank you. You do too,"@@ you tell her as you look her over. Her goth purple dress looks amazing on her, and she looks even prettier than usual with her makeup. @@.thought;Even prettier than usual? Where did that come from?@@\ <<else>>\ You walk downstairs to the parking lot and see <<print $witch.firstname>> waiting for you. @@.thought;She looks good@@ you think as your eyes roam over her body. She's clad in a goth purple dress, and she looks even prettier than usual with her makeup. @@.thought;Even prettier than usual? Where did that come from?@@ @@.witch;"You look good,"@@ <<print $witch.firstname>> echoes as she looks you over. You blush, as her eyes take in your <<print $player.pants.informalName>>, makeup, and silky smooth legs. @@.witch;"Your dress isn't zipped up all the way,"@@ she says after a moment. @@.player;"Really?"@@ you ask in dismay. You can't believe that you spent the day walking around in a dress that wasn't fully zipped up! @@.witch;"Here,"@@ <<print $witch.firstname>> says, walking behind you. You can feel her slim body behind yours. You feel so feminine and vulnerable, getting zipped into your <<print $player.pants.informalName>> by <<if $player.masculinity<=-100>>another girl<<else>>the girl who did this to you.<</if>>\ <</if>>\ <</if>> @@.player;"So we're all ready to go?"@@ @@.witch;"Just one more thing,"@@ <<print $witch.firstname>> says, handing you a red purse. You put your phone and wallet into it and sling it over your shoulder. @@.thought;I feel so feminine. But it's nice to have, since my dress doesn't have any pockets.@@ [[Drive to the party|Witch RemoveCurse 4 Drive]] <<unset $changedIntoDress>>\ <<if not $player.shoes>>\ <<set $player.shoes to $schoolUniform.shoes>>\ <<if not $player.socks and not $player.shoes.female>>\ <<set $player.socks to $schoolUniform.socks>>\ <</if>>\ <</if>>\ <<set $player.purse to "red purse">>\ <<set $witch.shirt to setup.witchDress>><<set $witch.pants to setup.witchDress>><<set $witch.shoes to setup.witchFlats>>\ <<set $rightChar to $witch>>\ <<set $location to "default">>\You get into <<print $witch.firstname>>'s car, and the two of you set off down the road. You look down at your feminized body, doing all that you can not to panic. It's finally sinking in that you're about to go to a party full of //witches//, dressed the way you are. And not only are you going to try to blend in, but you're also going to try to steal a rare book. Suddenly, this seems like a bad idea. @@.witch;"It'll be fine, <<print $player.firstname>>,"@@ <<print $witch.firstname>> says, putting her hand on your smooth knee. Her face turns pensive. @@.player;"What?"@@ <<if $realityChange and $witch.knowsAboutRealityChange>>\ @@.witch;"<<print $player.firstname>>, <<print $player.firstname>>...I don't know if the spell@@ <<if $player.realityChangeCaster is $witch.firstname>>@@.witch;I@@<<elseif $player.realityChangeCaster is "the witches">>@@.witch;we@@<<else>>@@.witch;<<print $player.realityChangeCaster>>@@<</if>> @@.witch;did will hold."@@ @@.player;"Oh. Because they go to other schools, their memories might not have been changed?"@@ @@.witch;"Yeah. It changed reality, so they probably will."@@ She thinks for a moment and then smiles. @@.witch;"Actually, it'll be fine. Just look at@@ <<if $player.boobs>=2>>@@.witch;your boobs, @@<</if>><<if $player.ass>=3>>@@.witch;your ass, @@<</if>><<if $player.voice>=2>>@@.witch;your voice, @@<</if>>@@.witch;and your dress. Even if the spell doesn't work, they'll just@@ <<if $player.masculinity<=-100>>@@.witch;see you as@@<<else>>@@.witch;think you're@@<</if>> @@.witch;a girl anyway."@@ [[Continue|Witch RemoveCurse 4 BearValley]]\ <<elseif $realityChange>>\ @@.thought;<<print $player.firstname>>, <<print $player.firstname>>...I don't know if the spell <<print $player.realityChangeCaster>> did will hold. These witches go to other schools. What if their memories weren't changed?@@ Then you look down at yourself and laugh. @@.thought;With@@ <<if $player.boobs>=2>>@@.thought;my boobs, @@<</if>><<if $player.ass>=3>>@@.thought;my ass, @@<</if>><<if $player.voice>=2>>@@.thought;my voice, @@<</if>>@@.thought;and my <<print $player.pants.informalName>>, it doesn't matter what they remember. I look like a girl.@@ [[Continue|Witch RemoveCurse 4 BearValley]]\ <<elseif $acceptedTrans>>\ @@.witch;"<<print $player.firstname>>, <<print $player.firstname>>...you're okay introducing yourself as <<print $player.firstname>>?"@@ @@.player;"Yeah? Everybody at Pinewood@@ <<if $player.masculinity<=-100>>@@.player;knows I'm@@<<else>>@@.player;calls me@@<</if>> @@.player;<<print $player.firstname>> anyway."@@ @@.witch;"Yeah, but these girls aren't from Pinewood. You're okay with everyone in southern Florida knowing you're trans?"@@ @@.player;"Oh."@@ You see what <<print $witch.firstname>> is saying. With every step you take to try to regain your manhood, the more you're trapped in this feminine identity. @@.thought;But if I want my dick back, I need to do this.@@ @@.player;"Yeah, I'm okay with that,"@@ you tell <<print $witch.firstname>>. [[Continue|Witch RemoveCurse 4 BearValley]]\ <<elseif $player.femname>>\ @@.witch;"You'll need to go by <<print $player.femname>> again, of course."@@ @@.player;"Oh yeah."@@ You had almost forgotten. But she's right. You can't dress like a chick and then tell all the witches that you're <<print $player.firstname>>. [[Continue|Witch RemoveCurse 4 BearValley]]\ <<else>>\ @@.witch;"<<print $player.firstname>>, <<print $player.firstname>>...you can't tell everyone you're <<print $player.firstname>>!"@@ @@.player;"Oh yeah,"@@ you say, embarrased. You had been so focused on getting ready and preparing yourself for this heist that you hadn't even considered that you were about to go in and introduce yourself with a guy's name. @@.player;"What should I do then?"@@ @@.witch;"Why don't you pick out a new name, and then you can go by that?"@@ @@.player;"Well, okay. I guess I can go by..."@@ <<textbox "$player.femname" "Courtney" "Witch RemoveCurse 4 NewName" autofocus>> [[Continue|Witch RemoveCurse 4 NewName]] <</if>>\ <<if $day is $qb.dayOfDate>>\ <<set $qb.dayOfDate to $qb.dayOfDate+1>>\ <</if>>\ <<if $day is $girlfriend.dayOfDate>>\ <<set $girlfriend.dayOfDate to $girlfriend.dayOfDate+1>>\ <</if>>\ <<if $day is $witch.dayOfDate>>\ <<set $witch.dayOfDate to $witch.dayOfDate+1>>\ <</if>>\ <<set $location to "default">>\<<if $player.femname is $player.firstname>>\ <<print $witch.firstname>> frowns. @@.witch;"You need to pick a //new// name."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Witch RemoveCurse 4 NewName" autofocus>> [[Continue|Witch RemoveCurse 4 NewName]]\ <<elseif $player.femname is $qb.firstname>>\ <<print $witch.firstname>> frowns. @@.witch;"That won't work. You need a girl's name."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Witch RemoveCurse 4 NewName" autofocus>> [[Continue|Witch RemoveCurse 4 NewName]]\ <<elseif $player.femname is $witch.firstname>>\ <<print $witch.firstname>> laughs. @@.witch;"It'll be even more confusing if you use my name. Why don't you pick something else?"@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Witch RemoveCurse 4 NewName" autofocus>> [[Continue|Witch RemoveCurse 4 NewName]]\ <<elseif $player.femname is $girlfriend.firstname or $player.femname is $rival.firstname>>\ <<print $witch.firstname>> frowns. @@.witch;"You want to go by <<print $player.femname>>'s name? What if somebody there already knows her? No, you should pick something else."@@ @@.player;"Okay,"@@ you say. @@.player;"My new name is..."@@ <<textbox "$player.femname" "Courtney" "Witch RemoveCurse 4 NewName" autofocus>> [[Continue|Witch RemoveCurse 4 NewName]]\ <<else>>\ @@.witch;"<<print $player.femname>>...<<print $player.femname>>,"@@ <<print $witch.firstname>> repeats. @@.witch;"I like it. It suits you."@@ <<link "Suddenly, you start to change" TfPassagePicker>><<set $tfRecoverPassage to "Witch RemoveCurse 4 BearValley">><<set $tfReason to "name">><<set $player.confidence to $player.confidence+1>><<set $player.masculinity to $player.masculinity-1>><<set $tfCircumstances.location to "car">><<set $tfCircumstances.locationType to "">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>>\ <</if>>\ <<set $location to "default">>\<<set $firstname to $player.firstname>><<if not $realityChange and not $acceptedTrans>><<set $firstname to $player.femname>><</if>>\ <<if $realityChange or $acceptedTrans>>\ <<print $witch.firstname>> gets on the highway. \ <<if $player.girlyTaste>>\ You turn on the radio and start singing along to the pop songs that come on. <<print $witch.firstname>> glares in your direction, but she doesn't stop you.\ <<else>>\ The drive passes in silence, which is fine with you. You're too nervous about this party to make conversation.\ <</if>> Eventually, <<print $witch.firstname>> exits the highway into a small town, and you gasp. It's a towm you recognize.\ <<else>>\ After you recover from your transformation, you look out of the car. Most of the drive has passed. You're off the highway now and are in a town, but it's a town you recognize.\ <</if>> @@.player;"This is Bear Valley!"@@ @@.witch;"Yeah, that's where Cassandra lives."@@ You raise an eyebrow. @@.player;"Cassandra?"@@ @@.witch;"The witch who's throwing the party."@@ You realize that you have other things to worry about. @@.player;"Bear Valley? That's our football rivals!"@@ @@.witch;"And that's where the party is,"@@ <<print $witch.firstname>> says unsympathetically. Glancing over at you, she adds, @@.witch;"Don't worry, the party's at Cassandra's house. There won't be any football players there."@@ [[Continue|Witch RemoveCurse 4 Plan]] <<set $location to "default">>\<<print $witch.firstname>> takes you deeper into Bear Valley. As she drives past the campus, you turn to her. @@.player;"So should we go over the plan again?"@@ @@.witch;"You distract Cassandra, and I'll grab the book."@@ @@.player;"That simple?"@@ You were expecting <<print $witch.firstname>> to have thought of a more elaborate plan. @@.witch;"Yeah. Well...it might be hard to find Cassandra. She changes her look often."@@ @@.player;"Oh, like different hairstyles? Well, can you show me a picture of her?"@@ <<print $witch.firstname>> shakes her head. @@.witch;"She changes her look with magic."@@ @@.player;"Oh,"@@ you say, your heart sinking. @@.player;"So we have no idea what she looks like? She'll have transformed into some random girl and I'll have to find her?"@@ <<link " $witch.firstname nods" "Witch RemoveCurse 4 Birthmark">><</link>> <<set $location to "default">>\<<print $witch.firstname>> nods. @@.witch;"She won't have transformed, but yeah."@@ Seeing your questioning look, she adds, @@.witch;"I do transformation magic. She specializes in illusion magic."@@ @@.player;"Oh,"@@ you say. You didn't even know that there were different types of magic. @@.witch;"But her illusions are really good,"@@ <<print $witch.firstname>> adds. @@.witch;"Even I haven't seen what she really looks like."@@ You nod miserably. It feels hopeless. @@.witch;"Oh, I almost forgot,"@@ <<print $witch.firstname>> adds as she parks the car in front of a large gothic house. @@.witch;"She has a butterfly birthmark on her right shoulder. And all the other girls there will know what she looks like. You just have to get out there and mingle."@@ You look down at your <<print $player.pants.informalName>>. Mingling when you're in this state sounds scary. [[You know you don't have a choice though|Witch RemoveCurse 4 Kiss]] <<set $location to "default">>\With a sigh, you get out of the car and you and <<print $witch.firstname>> walk towards the door. Your heart is pounding in your chest as you imagine all the possible bad things that could happen. @@.thought;What if they see through me? What if we get caught? What if they cast a spell on me?@@ @@.witch;"<<print $firstname>>?"@@ <<if not $realityChange and not $acceptedTrans>>It takes you a moment to realize she's talking to you. <</if>>@@.player;"Yes?"@@ You're on the front porch and <<print $witch.firstname>> is looking into your eyes. @@.witch;"Don't be nervous. You look so feminine in that dress. You're going to do great."@@ You start to thank her, but you're cut off when <<print $witch.firstname>> kisses you! Then, before you can react, she disappears into the house. @@.thought;What was that? It was nice though.@@ [[Follow her inside|Witch RemoveCurse 4 Enter]] <<set $witch.relationship to $witch.relationship+3>>\ <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <<set $location to "default">>\You and <<print $witch.firstname>> walk through the front door and you take a deep breath. There's nobody in the foyer--the other witches sound like they're deeper into the house. But stealing from a witch sounds scary, and you don't know if you can do this. @@.witch;"It's okay, <<print $firstname>>,"@@ <<print $witch.firstname>> says, putting her hand on your shoulder. Dropping her voice, she adds, @@.witch;"I'm the one who's going to be stealing it. You just have to talk to the witches."@@ @@.player;"Thank you,"@@ you say. You knew that you had the less dangerous job, but it feels good to have <<print $witch.firstname>> tell you that everything will be alright.<<if $firstname is not $player.firstname>> You didn't even notice that she called you <<print $firstname>>.<</if>> [[Look around|Witch RemoveCurse 4 Foyer]] <<set $witchParty={ "bedroom": false, "beers": 0, "cauldronsHit": 0, "den": false, "foyer": 0, "kiss": false, "kitchen": false, "livingRoom": false, "success": false }>>\ <<set $location to "default">>\You are in the foyer of Cassandra's house. The room is empty except for a large mirror. A short flight of steps lead up to the living room. <<if $rightChar is not null>>\ @@.witch;"We should mingle. We don't want to make it look like we came in together."@@ @@.thought;Why doesn't <<print $witch.firstname>> want to be seen with me?@@ you wonder<<if $player.pout>>, pouting,<</if>> before you realize that she's just talking about not looking suspicious. <</if>>\ [[Look in the mirror|Witch RemoveCurse 4 Mirror][$rightChar to null]] [[Go to the living room|Witch RemoveCurse 4 LivingRoom][$rightChar to null]] <<if $witchParty.den>>\ [[Leave the party|Witch RemoveCurse 4 Flee]]\ <<else>>\ ==Leave the party== (you need to find Cassandra first)\ <</if>>\ <<set $location to "default">>\<<if $witchParty.foyer>2>>\ You look back into the mirror. Once again, the mirror shifts to show what you'd look like fully transformed. You wait to see if it will be accompanied by a real transformation, but nothing happens. @@.thought;Why do I feel...disappointed?@@ [[Step away from the mirror|Witch RemoveCurse 4 Foyer][$rightChar to null;$temporarilyTransformed to false]]\ <<elseif $witchParty.foyer is 2>>\ You look back into the mirror. Once again, the mirror shows your current body before shifting and showing you what you'd look like fully transformed. @@.witch;"You seem to like looking at yourself a lot,"@@ <<print $witch.firstname>>'s reflection says. @@.player;"You're not real,"@@ you say, not turning around. @@.witch;"Not real?"@@ she asks, sounding offended. She steps forward and puts her hands onto your shoulders. @@.witch;"Does this feel real to you?"@@ @@.player;"Yeah,"@@ you admit and turn around. The real <<print $witch.firstname>> is standing behind you. You're about to explain what happened the last time you looked in the mirror, but <<print $witch.firstname>> speaks first. @@.witch;"How come you keep looking in the mirror? We came here for a reason, you know."@@ @@.player;"I know. But I can't believe the girl in that mirror is me...or at least how I'd look once I'm done transforming."@@ @@.witch;"And yet you keep coming back,"@@ <<print $witch.firstname>> adds with a chuckle. @@.witch;"It's almost like you're drawn to@@ <<if $realityChange or $acceptedTrans>>@@.witch;the girl you."@@<<else>>@@.witch;//<<print $firstname>>.//"@@<</if>> You start to disagree with her, but the words catch in your throat. You know that she's right. <<link "You start to transform. For real, this time" TfPassagePicker>><<set $temporarilyTransformed to false>><<set $tfRecoverPassage to "Witch RemoveCurse 4 Mirror Recover">><<set $tfReason to "acceptance">><<set $tfCircumstances.location to "foyer">><<set $tfCircumstances.locationType to "room">><<set $tfCircumstances.witnesses to $witch.firstname>><<set $tfCircumstances.extraClothing to "">><</link>> <<set $rightChar to $witch>>\ <<elseif $witchParty.foyer is 1>>\ You look back into the mirror. Once again, the mirror shows your current body before shifting and showing you what you'd look like fully transformed. @@.witch;"You seem to like looking at yourself a lot,"@@ <<print $witch.firstname>>'s reflection says. You jump and turn around, only to see nobody. @@.witch;"Why don't you give up on all this turning back into a guy nonsense?"@@ @@.player;"No. I'm going to get my dick back,"@@ you tell <<print $witch.firstname>>'s reflection. @@.thought;Is that really what I'd look like? I'd look hot...no. I have to focus!@@ [[Step away from the mirror|Witch RemoveCurse 4 Foyer][$rightChar to null;$temporarilyTransformed to false]]\ <<set $rightChar to $witch>>\ <<else>>\ You look into the foyer mirror, only to see...yourself. @@.thought;I don't know what I was expecting.@@ But as soon as you think that, clouds of mist appear at the edges of mirror. They expand inward, and soon you can only make out a faint outline of your reflection. But your outline seems to be...changing? The clouds of mist disappear, and you're looking back at your reflection. It's not you, but at the same time you can feel deep down that it is. The girl in the mirror has <<if $player.race is "white">>long, blonde<<elseif $player.race is "black">>long, curly black<<else>>long, straight black<</if>> hair that frames a feminine face. She has large double D boobs and dainty hands. You can't see her ass, but judging from her curvy feminine hips, it's big.\ <<if $player.height<$player.maxHeight>> \ You're also pretty sure that you're taller than her.<<if $player.maxHeight-$player.maxHeight>=3>> Much taller.<</if>>\ <</if>> @@.thought;That's me?@@ you wonder in amazement. Then, you shake yourself out of it. You're here on a mission. If you succeed, you won't have to worry about having a girly future like this. [[Step away from the mirror|Witch RemoveCurse 4 Foyer][$rightChar to null;$temporarilyTransformed to false]]\ <</if>>\ <<if $witchParty.foyer<=3>><<set $player.masculinity to $player.masculinity-1>><</if>>\ <<set $temporarilyTransformed to true>>\ <<set $witchParty.foyer to $witchParty.foyer+1>>\ <<set $location to "default">>\You recover from your transformation and look around. <<print $witch.firstname>> is looking at you, a concerned expression on her face. @@.witch;"Are you alright, <<print $firstname>>?"@@ @@.player;"Yeah, I am,"@@ you say\ <<if $realityChange or $acceptedTrans>>\ \. It feels natural to be called <<print $firstname>> now.\ <<else>>\ \, not even catching that she called you <<print $firstname>>.\ <</if>> @@.witch;"Then let's go back to the party."@@ In a lower voice, she adds, @@.witch;"we have a book to steal."@@ [[Go back to the foyer|Witch RemoveCurse 4 Foyer][$rightChar to null]] <<set $location to "default">>\You are in the living room. The song //Rhiannon// by Fleetwood Mac is playing over the speakers, and \ <<if $witchParty.livingRoom>>\ four witches are playing cauldron pong. @@.female;"Oh hey, <<print $firstname>>!"@@ Juniper says. @@.player;"Hey!"@@ you say back. Sadly, the four witches are busy with their game of cauldron pong, and they don't have room for an extra player. <<elseif visited("Witch RemoveCurse 4 LivingRoom")>1>>\ three witches are standing in the center of the room next to two floating cauldrons. @@.female;"Did you change your mind about cauldron pong?"@@ one of them asks you. [[Play with them|Witch RemoveCurse 4 CauldronPong]]\ <<else>>\ two witches are standing on each side of the room. There are three cauldrons floating next to them, and the witches are taking turns throwing balls into the cauldrons. @@.female;"I have to go to the bathroom,"@@ one of the witches says. @@.female;"You're just mad you're losing!"@@ crows another witch, but the first witch flips her off and leaves. @@.female;"Great! Now we have to wait until she gets back!"@@ The fourth witch spots you hovering awkwardly in the living room doorway. @@.female;"Do you want to play cauldron pong?"@@ she asks you. [[Play with them|Witch RemoveCurse 4 CauldronPong]]\ <</if>> [[Go to the foyer|Witch RemoveCurse 4 Foyer]] [[Go to the kitchen|Witch RemoveCurse 4 Kitchen]] <<set $location to "default">>\@@.thought;While we're playing, I can try to find out if any of them are Cassandra. And maybe it will be fun.@@ @@.player;"Uh, sure. What's cauldron pong?"@@ @@.female;"It's so fun!"@@ one of the girls gushes. @@.female;"You've played beer pong, right?"@@ @@.player;"Uh, yeah,"@@ you say, taking a moment to remember. The last time you played beer pong at a party, you were attending the party as a guy. @@.female;"Well, it's just like beer pong. But with cauldrons instead of cups!"@@ @@.thought;And no table@@ you note, looking at the floating cauldrons. But at this point, there's nothing magical that could surprise you. [[Play with them|Witch RemoveCurse 4 CauldronPong Start]] [[Turn her down|Witch RemoveCurse 4 CauldronPong Decline]] <<set $location to "default">>\@@.thought;I need to look for Cassandra. I can't go getting drunk.@@ @@.player;"Sorry,"@@ you tell the witch, @@.player;"maybe another time."@@ @@.female;"Okay, just let me know if you change your mind."@@ [[Go to the foyer|Witch RemoveCurse 4 Foyer]] [[Go to the kitchen|Witch RemoveCurse 4 Kitchen]] <<set $location to "default">>\@@.thought;Playing beer pong with the@@<<if $player.masculinity<=-100>> @@.thought;other@@<</if>> @@.thought;girls sounds fun. And I can find out if any of them are Cassandra because that'll help me get my dick back. Right. That's why I'm doing this.@@ @@.player;"Sure! It sounds like fun!"@@ @@.female;"Great! You can be my partner. I'm Juniper."@@ @@.thought;She told me her name! So she's not Cassandra.@@ Realizing that Juniper is looking at you expectantly, you say, @@.player;"I'm@@\ <<if $realityChange or $acceptedTrans>> \ @@.player;<<print $firstname>>."@@\ <<else>>\ \@@.player;, uh, <<print $firstname>>."@@ Luckily, you remembered to introduce yourself by your girl name just in time.\ <</if>> @@.female;"You know how to play, right, <<print $firstname>>? You just try to throw the ball into the cauldron."@@ @@.player;"Yeah,"@@ you say impatiently. You're very familiar with beer pong from all the parties you've been to. Of course, that was before you started transforming.\ <<if $player.height>0 or $player.armStrength<100>> \ Now that you're <<if $player.height>0>>shorter<<if $player.armStrength<100>> and <</if>><</if>><<if $player.armStrength<100>>weaker<</if>>, it's going to be harder to land the ball.\ <</if>> @@.female;"Okay, why don't you start then?"@@ Juniper says, handing you a ball. You nod and look at the three floating cauldrons across from you and aim at the closest one. @@.female;"Oh yeah, I forgot to tell you. The cauldrons move,"@@ Juniper says. But it's too late. You've already released the ball, and it flies through the air...right to where the cauldron was standing moments before. @@.thought;That would have been nice to know earlier.@@ [[Juniper gets ready to take a shot|Witch RemoveCurse 4 CauldronPong Turn1]] <<set $location to "default">>\Juniper aims at the front cauldron, focuses for a moment, and then lobs the ball towards it. It bounces off of the cauldron she aimed for and then lands in one of the cauldrons in the back. @@.player;"You did it!"@@ you squeal<<if $player.playsWithHair>>, playing with your hair<</if>>. @@.female;"That was a lucky shot,"@@ one of the girls on the other team says. @@.female;"You know the rules. You have to drink!"@@ The girl scowls, but she drinks from the cauldron. The girls on the other team take their turns, shooting at your cauldrons. The first shot misses but the second one hits. @@.female;"Do you want to drink? Or should I?"@@ Juniper asks you. @@.thought;Usually I would have started drinking already, but I have a mission to do. But on the other hand, Juniper made her shot and I didn't. And how much beer is in the cauldron?@@ [[Drink from the cauldron|Witch RemoveCurse 4 CauldronPong Drink]] [[Let Juniper do it|Witch RemoveCurse 4 CauldronPong NoDrink]] <<set $witchParty.cauldronsHit to $witchParty.cauldronsHit+1>>\ <<set $location to "default">>\<<set _hasDress to false>><<for _i to 0; _i lt $clothesInventory.pants.length; _i++>><<capture _i>><<if $clothesInventory.pants[_i].dress>><<set _hasDress to true>><</if>><</capture>><</for>>\ <<if visited("Witch RemoveCurse 4 CauldronPong Cassandra")>>\ Realizing that you don't have a choice, you reluctantly look at\ <<else>>\ @@.player;"I can do it,"@@ you say. You take\ <</if>> \ the cauldron that the ball landed in and look inside. Luckily it's only filled up halfway but that's still a lot more beer than there is in a typical beer pong cup. @@.thought;It's just beer. The other@@ <<if visited("Witch RemoveCurse 4 CauldronPong Cassandra")>>@@.thought;girls@@<<else>>@@.thought;girl@@<</if>> @@.thought;drank it all down with no problem.@@ You tip your head back and pour the contents of the cauldron into your mouth. @@.female;"Chug! Chug! Chug!"@@ one of the girls on the other team chants. @@.thought;I can't believe I just did that@@ you think with a blush when you finish the cauldron off. @@.player;"Oh shit, some of the beer spilled on my dress!"@@ you say<<if $player.pout>>, pouting<</if>>. You can't believe that you dressed up all fancy for this party, and you already spilled beer on your <<print $player.pants.informalName>>. Then, realizing what just went through your mind, you turn bright red. \ <<if _hasDress>>\ @@.thought;I'm not upset about spilling beer on my dress, it's just that I probably look like a slob. When I was a@@ <<if not $realityChange and $team.playerOnTeam and $playerStarter>>@@.thought;guy,@@<<else>>@@.thought;star quarterback,@@<</if>> @@.thought;it would look cool to chug a beer down. But now I'm a girl.@@\ <<else>>\ @@.thought;I'm just upset because it's <<print $witch.firstname>>'s dress, and I don't want to ruin it!...And I don't want to walk around with a dirty dress, I guess.@@\ <</if>> <<if visited("Witch RemoveCurse 4 CauldronPong Cassandra")>>\ [[After you clean yourself off, the game continues|Witch RemoveCurse 4 CauldronPong LastShot]]\ <<else>>\ [[After you clean yourself off, the game continues|Witch RemoveCurse 4 CauldronPong SecondShot]]\ <</if>>\ <<set $player.submission to $player.submission+1>>\ <<set $witchParty.beers to $witchParty.beers+1>>\ <<set $location to "default">>\@@.thought;I need to stay sober.@@ @@.player;"Why don't you drink it? And I can drink next time?"@@ Juniper nods, takes the cauldron, and pours the contents into her mouth. @@.female;"Chug! Chug! Chug!"@@ one of the girls on the other team chants. As she chugs the drink, you take the opportunity to look at her shoulders. They're not covered by the little black dress that she's wearing, and you can see that she doesn't have a birthmark. @@.thought;That's not a surprise. Whoever this Cassandra is, I don't think she would lie about her identity. But it's still good to check.@@ [[Juniper finishes drinking, and now it's your turn|Witch RemoveCurse 4 CauldronPong SecondShot]] <<set $player.submission to $player.submission-1>>\ <<set $location to "default">>\Now that you know that the cauldrons move, you take your time lining up a shot. \ <<if $realityChange or not $team.playerOnTeam>>\ @@.thought;I used to be a quarterback.@@\ <<elseif $playerStarter>>\ @@.thought;I'm a quarterback!@@\ <<else>>\ @@.thought;I'm a quarterback...kind of.@@\ <</if>> \ @@.thought;I should be good at hitting a moving target.@@ The good news is that you've gotten a good sense of the speed and the direction that the cauldrons are moving in. But which one are you going to aim at? [[The one in the front|Witch RemoveCurse 4 CauldronPong Front]] [[The one in the back|Witch RemoveCurse 4 CauldronPong Back]] <<set $location to "default">>\<<if $witchParty.cauldronsHit>1>>\ There's only the one cauldron at the front left. If you can hit it, you'll win the game! You\ <<else>>\ Not trusting your <<if $player.armStrength<100>>reduced strength,<<else>>new body,<</if>> you\ <</if>> \ aim at the cauldron in the front and release the ball. <<if $player.accuracy>=30+$witchParty.beers*10-(visited("Witch RemoveCurse 4 CauldronPong Front")-1)*20>>\ The cauldron moves to the right, but you were expecting that. The ball sails through the air and lands in the cauldron with a plunk. <<if $witchParty.cauldronsHit>1>>\ @@.female;"Yeah! We won! In your face!"@@ Juniper taunts the other team. She turns to you and gives you a high five. @@.player;"So, uh, what do we win?"@@ @@.female;"The joy of winning, of course! And they have to drink the last cauldron,"@@ Juniper says, nodding at the other team.\ <<else>>\ @@.female;"You did it, <<print $firstname>>!"@@ Juniper says, giving you a high five. The witch on the other team drinks the beer in the front cauldron, and now it's Juniper's turn. @@.thought;We can win it right here.@@\ <</if>>\ <<set $witchParty.cauldronsHit to $witchParty.cauldronsHit+1>>\ <<else>>\ The cauldron moves to the right, but you were expecting that. Unfortunately, you were expecting the cauldron to move more, and your shot goes wide. @@.female;"That's okay, <<print $firstname>>,"@@ Juniper says. @@.female;"I'll make it for us."@@\ <</if>> <<if $witchParty.cauldronsHit>=3>>\ [[Wait for them to drink it|Witch RemoveCurse 4 CauldronPong Win]]\ <<elseif visited("Witch RemoveCurse 4 CauldronPong Cassandra")>>\ Unfortunately, Juniper's shot is too high, and it's the other team's turn. [[Continue|Witch RemoveCurse 4 CauldronPong Lose]]\ <<else>>\ Unfortunately, Juniper's shot is too high, and it's the other team's turn. [[Continue|Witch RemoveCurse 4 CauldronPong Cassandra]]\ <</if>>\ <<set $location to "default">>\<<if $witchParty.cauldronsHit>1>>\ There's only one cauldron in the back left. If you can hit it, you'll win the game.\ <<else>>\ @@.thought;This is going to be the harder shot, but I'm the one who@@ <<if $realityChange or not $team.playerOnTeam>>@@.thought;was@@ <</if>>@@.thought;a quarterback. I should go for it.@@\ <</if>> \ You aim at the cauldron in the back and release the ball. <<if $player.accuracy>=50+$witchParty.beers*10-(visited("Witch RemoveCurse 4 CauldronPong Back")-1)*20 and $player.armStrength>=20>>\ The cauldron moves to the left, but you were expecting that. The ball sails through the air over the first cauldron and lands in the back cauldron with a plunk. <<if $witchParty.cauldronsHit>1>>\ @@.female;"Yeah! We won! In your face!"@@ Juniper taunts the other team. She turns to you and gives you a high five. @@.player;"So, uh, what do we win?"@@ @@.female;"The joy of winning, of course! And they have to drink the last cauldron,"@@ Juniper says, nodding at the other team.\ <<else>>\ @@.female;"You did it, <<print $firstname>>!"@@ Juniper says, giving you a high five. The witch on the other team drinks the beer in the front cauldron, and now it's Juniper's turn. @@.thought;We can win it right here.@@\ <</if>>\ <<set $witchParty.cauldronsHit to $witchParty.cauldronsHit+1>>\ <<elseif $player.armStrength<20>>\ You lob the ball towards the back cauldron, but it lands short, not even making it to the front cauldron. @@.thought;What's wrong with me? That would be a short pass if I was playing football!@@ @@.female;"That's okay, <<print $firstname>>,"@@ Juniper says. @@.female;"I'll make it for us."@@\ <<else>>\ The cauldron moves to the left, but you were expecting that. Unfortunately, you were expecting the cauldron to move more, and your shot goes wide. @@.female;"That's okay, <<print $firstname>>,"@@ Juniper says. @@.female;"I'll make it for us."@@\ <</if>> <<if $witchParty.cauldronsHit>=3>>\ [[Wait for them to drink it|Witch RemoveCurse 4 CauldronPong Win]]\ <<elseif visited("Witch RemoveCurse 4 CauldronPong Cassandra")>>\ Unfortunately, Juniper's shot is too high, and it's the other team's turn. [[Continue|Witch RemoveCurse 4 CauldronPong Lose]]\ <<else>>\ Unfortunately, Juniper's shot is too high, and it's the other team's turn. [[Continue|Witch RemoveCurse 4 CauldronPong Cassandra]]\ <</if>>\ <<set $location to "default">>\As the girls on the other team take their turn, you study them. @@.thought;Are either of them Cassandra? I'm not sure. I should just ask them what their names are but they're on the other side of the living room. I can't just start asking them questions.@@ Instead, you turn to Juniper. @@.player;"Have you seen Cassandra yet?"@@ @@.female;"Why? Do you want to run away before you lose?"@@ one of the witches on the other team calls out. @@.player;"No! I was just wondering,"@@ you say defensively. @@.female;"I haven't seen her yet, but I've just been playing cauldron pong,"@@ Juniper tells you. @@.thought;That's actually helpful. None of these girls are Cassandra. I could just leave now...@@ One of the girls on the other team makes a shot. \ <<if visited("Witch RemoveCurse 4 CauldronPong Drink")>>\ @@.female;"I guess it's my turn to drink,"@@ Juniper says, and starts chugging the cauldron before you can stop her. @@.thought;She's into this. If I left in the middle of the game, it would look bad.@@ As she chugs the cauldron, you take the opportunity to look at her shoulders. They're not covered by the little black dress that she's wearing, and you can see that she doesn't have a birthmark. @@.thought;That's not a surprise. Whoever this Cassandra is, I don't think she would lie about her identity. But it's still good to check.@@ [[Take your next shot|Witch RemoveCurse 4 CauldronPong LastShot]]\ <<else>>\ @@.female;"Okay <<print $firstname>>, it's your turn to drink!"@@ Juniper says. @@.thought;Shit. If I left now, it would look like I was really running away.@@ [[Drink|Witch RemoveCurse 4 CauldronPong Drink]]\ <</if>>\ <<set $location to "default">>\<<if $witchParty.cauldronsHit>=2 and visited("Witch RemoveCurse 4 CauldronPong Front")>>\ <<display "Witch RemoveCurse 4 CauldronPong Back">>\ <<elseif $witchParty.cauldronsHit>=2>>\ <<display "Witch RemoveCurse 4 CauldronPong Front">>\ <<else>>\ You take the ball and look at the two cauldrons that are left. [[Aim at the front cauldron|Witch RemoveCurse 4 CauldronPong Front]] [[Aim at the back cauldron|Witch RemoveCurse 4 CauldronPong Back]]\ <</if>>\ <<set $location to "default">>\One of the girls on the other team downs the last cauldron as you and Juniper continue to celebrate. @@.thought;I should check out the rest of the party.@@ You high five Juniper one more time and then finally get the names of the other witches--as you suspected, neither of them are Cassandra. [[Go to the foyer|Witch RemoveCurse 4 Foyer]] [[Go to the kitchen|Witch RemoveCurse 4 Kitchen]] <<set $witchParty.livingRoom to true>>\ <<set $location to "default">>\The other team only has one cauldron left. You hold your breath, hoping that they'll miss, but they hit it on the first shot. @@.female;"Yeah! In your face!"@@ the girl who hit it says. <<if visited("Witch RemoveCurse 4 CauldronPong NoDrink")>>\ Juniper downs the last cauldron and then looks at you. @@.player;"Well, it was fun."@@ @@.female;"Yeah, it was!"@@ Juniper agrees.\ <<else>>\ @@.player;"Do we still have to drink?"@@ @@.female;"Yeah. I think it's your turn."@@ You nod, and drink down the beer in the last cauldron. This time, you're prepared. @@.thought;At least I didn't get anything on my dress this time.@@\ <<set $witchParty.beers to $witchParty.beers+1>>\ <</if>> @@.female;"Good game,"@@ a witch on the other team says. She and her partner give you their names. As you suspected, neither of them are Cassandra. [[Go to the foyer|Witch RemoveCurse 4 Foyer]] [[Go to the kitchen|Witch RemoveCurse 4 Kitchen]] <<set $witchParty.livingRoom to true>>\ <<set $location to "default">>\You are in the kitchen. The counter has been turned into what looks like a bar, and <<if $witchParty.kitchen>>the two witches you spoke with earlier<<else>>two witches<</if>> are there, mixing a drink. <<if $witchParty.kitchen>>\ @@.female;"Oh hey, <<print $firstname>>! Enjoying the party?"@@ one of them asks you. @@.player;"Yeah, it's fun!"@@ you tell her. To your surprise, you realize that you mean it. <<else>>\ [[Ask them for a drink|Witch RemoveCurse 4 Kitchen Start]]\ <</if>> [[Go to the living room|Witch RemoveCurse 4 LivingRoom]] [[Go to the den|Witch RemoveCurse 4 Den]] <<set $location to "default">>\@@.player;"Hey,"@@ you say, walking over to the bar. @@.player;"Can I get a drink?"@@ @@.female;"Sure,"@@ the taller girl says. @@.female;"Which drink would you like?"@@ For the first time, you look at the cups spread out on the table. Instead of being filled with the amber liquid you'd expect, the drinks are colorful pinks, greens, and blues. @@.player;"This is beer?"@@ you ask dubiously. @@.player;"It's not going to transform me or anything?"@@ @@.female;"Yeah,"@@ the girl who spoke says, laughing at your reaction. @@.player;"What's in them?"@@ @@.female;"Oh, that would ruin the fun,"@@ the shorter girl says with a giggle. [[Take a pink drink|Witch RemoveCurse 4 Kitchen Pink]] [[Take a green drink|Witch RemoveCurse 4 Kitchen Green]] [[Take a blue drink|Witch RemoveCurse 4 Kitchen Blue]] [[Don't take anything|Witch RemoveCurse 4 Kitchen]] <<set $location to "default">>\@@.player;"I'll take a pink drink,"@@ you say, sitting down, putting your purse on the table<<if $player.crossesLegs>>, and crossing your legs<</if>>. @@.female;"Very girly. Nice."@@ @@.thought;I didn't mean to pick the girliest color!@@ <<display "Witch RemoveCurse 4 Kitchen Drink">>\ <<set $player.masculinity to $player.masculinity-1>>\@@.player;"I'll take a green drink,"@@ you say, sitting down, putting your purse on the table<<if $player.crossesLegs>>, and crossing your legs<</if>>. <<display "Witch RemoveCurse 4 Kitchen Drink">>\@@.player;"I'll take a blue drink,"@@ you say, sitting down, putting your purse on the table<<if $player.crossesLegs>>, and crossing your legs<</if>>. <<display "Witch RemoveCurse 4 Kitchen Drink">>\The taller girl hands you the drink and you take a gulp. Despite the color, it's actually very strong, and you feel a fire in the back of your throat. @@.female;"Are you okay, girl?"@@ the witch asks you as you start to cough. @@.player;"Y...yeah. Just wasn't expecting...it to be so...strong."@@ She laughs at your reaction. @@.female;"Take smaller sips. It's easier that way."@@ You take her advice and take a small sip of your drink. It's still strong but this time it's not overwhelming. You start to relax and talk to the two witches. You still can't tell if either of them are Cassandra, but they're easy to talk to and you almost forget that you're supposed to be scoping out the party. [[Suddenly, a cat jumps up onto the bar|Witch RemoveCurse 4 Kitchen Cat]] <<set $witchParty.beers to $witchParty.beers+1>>\ <<set $player.purse to "">>\ <<set $location to "default">>\@@.player;"Oh, hello,"@@ you say, reaching out a <<if $player.hands>=4>>dainty <<elseif $player.hands>=2>>small <</if>>hand to pet the cat. Instead, she ignores you and takes your purse! @@.player;"What? Give that back!"@@ @@.female;"Yeah, she likes to steal from the guests,"@@ the taller witch explains. @@.female;"Come on Salem, give her back her purse!"@@ Salem ignores you both and scampers up the fridge, holding your purse in her mouth. You can do nothing but stare helplessly at the cat. @@.thought;All of my stuff is in that purse! My phone, my wallet.@@ \ <<if $player.masculinity>=25>>\ @@.thought;If I wore pants, I'd just put everything I needed in them.@@\ <<else>>\ @@.thought;When I was a guy, I'd just put everything I needed in my pants.@@\ <</if>> \ @@.thought;I can't do that in this dress.@@ @@.female;"You just need to take the purse away from her,"@@ the shorter witch explains. She reaches up to the top of the fridge, but she's not tall enough. [[Try to grab the purse|Witch RemoveCurse 4 Kitchen Grab]] <<set $location to "default">>\You reach up and try to grab the purse. \ <<if $player.height is 0>>\ You're easily able to get a handle on the purse and tug on it. Salem lets go and you quickly sling it back over your shoulder. @@.thought;I never thought I'd be so glad to have my purse back!@@ @@.female;"You're lucky you're tall,"@@ the shorter witch says admiringly.\ <<elseif $player.height is 1>>\ You have to get on your tiptoes but you're able to get a handle on the purse. You tug on it and Salem lets go. Quickly, you sling it back over your shoulder. @@.thought;I never thought I'd be so glad to have my purse back!@@ @@.female;"You're lucky you're tall,"@@ the shorter witch says admiringly.\ <<elseif $player.height is 2 and $player.armStrength>=30>>\ You have to get on your tiptoes, and you can't see over the fridge, but you're able to get a handle on the purse. You tug on it and Salem tugs back. It's hard to have much strength when you're on your tiptoes but you're eventually able to pry it out of her grasp. Quickly, you sling it back over your shoulder. @@.thought;I never thought I'd be so glad to have my purse back!@@ @@.female;"Nice job,"@@ the shorter witch says admiringly. You thank her, but inwardly you wonder whether it would have been easier to get your purse before you started transforming.\ <<elseif $player.height is 2>>\ You have to get on your tiptoes, and you can't see over the fridge, but you're able to get a handle on the purse. You tug on it and Salem tugs back. It's hard to have much strength when you're on your tiptoes though, and you're unable to pry it from her grasp. @@.female;"Let me try,"@@ the taller witch says. Feeling embarrassed, you take a step back. As she tries to pry the purse out of Salem's grasp, your gaze lingers on her bare shoulders. @@.thought;No birthmark. At least I know she's not Cassandra.@@ Finally, she gets the purse back and hands it to you. You quickly sling it over your shoulder. @@.thought;I never thought I'd be so glad to have my purse back!@@ @@.female;"You're lucky you're tall,"@@ the shorter witch tells her friend.\ <<else>>\ But even when you get on your tiptoes, you're unable to reach the purse. @@.female;"Let me try,"@@ the taller witch says. Feeling embarrassed, you take a step back. As she tries to pry the purse out of Salem's grasp, your gaze lingers on her bare shoulders. @@.thought;No birthmark. At least I know she's not Cassandra.@@ Finally, she gets the purse back and hands it to you. You quickly sling it over your shoulder. @@.thought;I never thought I'd be so glad to have my purse back!@@ @@.female;"You're lucky you're tall,"@@ the shorter witch tells her friend.\ <</if>> [[Thank the girls and finish your drink|Witch RemoveCurse 4 Kitchen]] <<set $witchParty.kitchen to true>>\ <<set $player.purse to "red purse">>\ <<set $location to "default">>\<<if $witchParty.den>>\ Cassandra and the other witches are still there, looking into the crystal ball. @@.witch;"Just distract them, and I'll get the book,"@@ <<print $witch.firstname>> says from behind you. You jump. You hadn't realized that she was there. [[Sit down next to the witches|Witch RemoveCurse 4 TryAgain]] [[Go back to the kitchen|Witch RemoveCurse 4 Kitchen][$rightChar to null]]\ <<set $rightChar to $witch>>\ <<else>>\ In the den, four witches are lounging on a couple couches, looking at something white and circular on the table in the center. @@.thought;A crystal ball.@@ A short corridor leads to the library. Your heart speeds up as you realize that this is the library you were looking for! But with all the witches in the den, there's too many people to be sneaking around. [[Go to the library anyway|Witch RemoveCurse 4 Den Caught]] [[Take a closer look at the crystal ball|Witch RemoveCurse 4 Den CrystalBall]] [[Go back to the kitchen|Witch RemoveCurse 4 Kitchen]]\ <</if>>\ <<set $location to "default">>\You walk past the witches on the couches, trying not to make eye contact. You're not even halfway there before you're stopped. @@.female;"Are you going to the library?"@@ @@.player;"Uh, yeah,"@@ you say with a sigh. @@.female;"You can't go in. It's off limits."@@ @@.thought;I should have figured.@@ You look back at the couches. All of the witches are watching you. @@.thought;I could make a run for it...but even if I got the book, there's no way I could run back through the house without being stopped.@@ [[Go into the library anyway|Witch RemoveCurse 4 Den Ignore]] [[Apologize and ask about the crystal ball|Witch RemoveCurse 4 Den Apologize]] [[Apologize and go back to the kitchen|Witch RemoveCurse 4 Kitchen]] <<set $location to "default">>\Ignoring the girl, you walk past the witches towards the library. Your heart pounds in your chest as you walk forward. The double doors of the library come into view, and you reach a <<if $player.hands>=4>>dainty <<elseif $player.hands>=2>>small <</if>>hand out to open it... @@.female;"Sorry. You're not allowed in."@@ You blink. Out of nowhere, you've been surrounded by the witches. @@.player;"What happened?"@@ @@.female;"We'll get in trouble if we let anyone into the library,"@@ the girl who spoke says. Not seeing any other choice, you take a step back. @@.player;"Sorry, I didn't know it was that serious,"@@ you say, raising your hands to show that you're not a threat. @@.female;"It's okay,"@@ the witch says, her face relaxing. [[Go back to the kitchen|Witch RemoveCurse 4 Kitchen]] <<set $player.submission to $player.submission-2>>\ <<set $location to "default">>\@@.player;"I'm sorry, I didn't know,"@@ you say, hoping you sound sincere. @@.player;"What are you guys looking at?"@@ @@.female;"A crystal ball,"@@ the girl who stopped you says, as if that's supposed to answer your question. @@.female;"Do you want to come sit with us?"@@ @@.thought;At least I can try to find out if any of them are Cassandra while we look at the crystal ball.@@ @@.player;"Uh, sure."@@ You take a seat on the couch<<if $player.crossesLegs>> and cross one smooth leg over the other<</if>>. @@.female;"Your turn, Luna,"@@ the girl who spoke to you says, nodding at the witch to your right. [[Continue|Witch RemoveCurse 4 Den Luna]] <<set $location to "default">>\You take a step towards the table, trying to get a closer look at the crystal ball. @@.female;"Do you want to sit with us?"@@ one of the witches on the couch asks. @@.player;"Uh, sure,"@@ you say, taking a seat<<if $player.crossesLegs>> and crossing one smooth leg over the other<</if>>. @@.player;"What are you doing?"@@ @@.female;"Looking into the crystal ball,"@@ she says, as if that's supposed to answer your question. Not wanting to give away that you don't know anything about magic, you nod your head. @@.thought;At least I can try to find out if any of them are Cassandra while we look at the crystal ball.@@ @@.female;"Your turn, Luna,"@@ the girl who spoke to you says, nodding at the witch to your right. [[Continue|Witch RemoveCurse 4 Den Luna]] <<set $location to "default">>\Luna looks uncomfortable. @@.female;"Uh, I don't know if I want to."@@ @@.female;"Well, I guess you don't have to if you don't want to."@@ Another witch shakes her head. @@.female;"We've all gone. You saw what mine was. You even laughed at it!"@@ Luna giggles again as she recalls the memory. @@.thought;What are they talking about?@@ @@.female;"Fine. But no laughing!"@@ Luna snaps. [[She gazes into the crystal ball|Witch RemoveCurse 4 Den OtherSecret]] <<set $location to "default">>\At once, the milky white crystal ball swirls and a scene is revealed. A school hallway shifts into focus. Then, Luna is shown standing in that hallway, a forlorn look on her face. @@.female;"You're in school, you're looking at something..."@@ @@.female;"You want something?"@@ @@.female;"Look at her expression. She has a crush!"@@ @@.female;"Stop it!"@@ Luna says. But the crystal ball doesn't stop. The person Luna was gazing at is slowly revealed: a tall blonde witch who looks familiar. [[The witches gasp|Witch RemoveCurse 4 Den Cassandra]] <<set $location to "default">>\@@.female;"Luna...you like Cassandra?"@@ @@.female;"No!"@@ Luna says, but her cheeks are bright red. @@.female;"That is //so// juicy."@@ @@.female;"You like me?"@@ @@.thought;The crystal ball reveals people's secrets? Why would anyone look into it? Especially in front of their friends?@@ Then, you realize something else. @@.thought;Did someone say@@ @@.player;"You like me?"@@ You look at the girl who spoke. Sure enough, she's a tall blonde girl who looks exactly like the girl in the crystal ball. [[You're Cassandra?|Witch RemoveCurse 4 Den Witch]] you ask. <<set $location to "default">>\@@.player;"You're Cassandra?"@@ @@.female;"The one and only,"@@ Cassandra says. Looking closer, you can see that right next to the straps of her green dress is a birthmark in the shape of a butterfly. Turning to Luna, Cassandra says, @@.female;"Luna, I..."@@ But before she can finish that sentence, Luna gets up and runs away. @@.female;"Should I go after her?"@@ @@.female;"No, let her have space."@@ You're distracted from the conversation by the sight of <<print $witch.firstname>>. She hovers in the doorway, trying to see what's down the corridor. @@.thought;Oh! The library was there! If I can distract them, <<print $witch.firstname>> can get the book!@@ @@.female;"Okay, who's next?"@@ Cassandra asks. <<if $witchParty.livingRoom and $witchParty.kitchen>>\ [[Raise your hand|Witch RemoveCurse 4 Den Diversion]]\ <<else>>\ ==Raise your hand==\ <</if>> [[You're not going to let these witches see your secret!|Witch RemoveCurse 4 Den WitchCaught]] <<set $witchParty.den to true>>\ <<set $rightChar to $witch>>\ <<set $location to "default">>\You think about volunteering, but then picture the crystal ball revealing that the only reason you came to this party was to steal Cassandra's book. @@.thought;Or it could reveal that@@ <<if $player.masculinity>=25>>@@.thought;I'm a guy!@@<<else>>@@.thought;I used to be a guy!@@<</if>> Instead, you remain silent, hoping that another girl will volunteer. Nobody does. One of the witches notices <<print $witch.firstname>> standing in the doorway. @@.female;"Hey, did you want to come sit with us?"@@ @@.witch;"Uh..."@@ @@.female;"Because you can't go into the library. It's off limits."@@ Cassandra looks over at <<print $witch.firstname>> and does a double take. @@.female;"<<print $witch.firstname>>? You're here!? I didn't invite you."@@ <<print $witch.firstname>> blushes. @@.witch;"Sorry about that...Cassandra?"@@ Cassandra nods. @@.witch;"Uh, I missed these parties, and I, uh, thought I'd stop by."@@ There's a long silence, and you can feel the chance of you getting your dick back slipping away. @@.thought;What's going on between her and Cassandra?@@ Finally, Cassandra says, @@.female;"Well, come sit down. We're looking into the crystal ball."@@ <<link "Not seeing any other option, $witch.firstname does so" "Witch RemoveCurse 4 Den Pressure">><</link>>\ <<set $location to "default">>\<<print $witch.firstname>> sits down on an open spot on the couch. She catches your eye and shoots you a look as if to say, //why didn't you distract them?// @@.female;"Do you want to go next?"@@ one of the witches asks. @@.witch;"Sure..."@@ <<print $witch.firstname>> starts. Then she meets your eyes and you know that she's thinking the same thing you are. @@.thought;If she looks at the cauldron, it will tell everyone she's trying to steal the book!@@ @@.witch;"Uh, I don't know..."@@ she finishes. @@.female;"Well, you're the only one who hasn't gone. You and..."@@ Cassandra trails off, looking at you. @@.player;"<<print $firstname>>,"@@ you <<if $realityChange or $acceptedTrans>>tell her.<<else>>say, giving her your girl name.<</if>> <<print $witch.firstname>> looks at you, and once again, you can tell what she's thinking. @@.thought;If I looked into the crystal ball, it would probably show that@@ <<if $player.masculinity>=25>>@@.thought;I'm a guy...@@<<else>>@@.thought;I used to be a guy...@@<</if>>@@.thought;which is better than revealing our mission.@@ <<if $witchParty.livingRoom and $witchParty.kitchen>>\ [[Look into the crystal ball|Witch RemoveCurse 4 Den Diversion]] [[Make an excuse and leave|Witch RemoveCurse 4 Den Excuse]]\ <<else>>\ You look at all of the witches on the couch and imagine them discovering your secret. Suddenly, you feel claustrophobic. @@.player;"I need to go!@@ \ <<if $witchParty.livingRoom>>\ @@.player;I need a drink!"@@ @@.witch;"<<print $firstname>>!"@@ [[But you just run into the kitchen|Witch RemoveCurse 4 Kitchen][$rightChar to null]]\ <<elseif $witchParty.kitchen>>\ @@.player;I just remembered! I haven't, uh, played cauldron pong yet!"@@ @@.witch;"<<print $firstname>>!"@@ [[But you just run into the living room|Witch RemoveCurse 4 LivingRoom][$rightChar to null]]\ <<else>>\ @@.player;I just remembered! I need a drink! And I haven't played cauldron pong!"@@ @@.witch;"<<print $firstname>>!"@@ [[But you just run out of the room|Witch RemoveCurse 4 Kitchen][$rightChar to null]]\ <</if>>\ <</if>>\ <<set $witch.relationship to $witch.relationship-1>>\ <<set $location to "default">>\@@.player;"Actually, I'm feeling thirsty. I'm going to go get a drink,"@@ you say, standing up. <<print $witch.firstname>>'s eyes flash, but she just says, @@.witch;"Yeah, I should get a drink too."@@ The two of you walk back to the kitchen. @@.witch;"Nobody would care if you looked into the crystal ball,"@@ <<print $witch.firstname>> says once you're out of earshot. @@.witch;"One of the girls over there is trans too."@@ <<if $realityChange>>\ @@.player;"Yeah, but I would be telling them about@@ <<if $player.realityChangeCaster is $witch.firstname>>@@.player;your@@<<elseif $player.realityChangeCaster is "the witches">>@@.player;the@@<<else>>@@.player;<<print $player.realityChangeCaster>>'s@@<</if>> @@.player;spell. Would that be bad?"@@ <<print $witch.firstname>> thinks for a moment. @@.player;"I don't think so. None of them go to Pinewood."@@ @@.player;"Yeah, but--"@@ @@.witch;"You played their school in footbal. But none of them follow it."@@\ <<else>>\ @@.player;"I'm not really trans!"@@ you protest. @@.player;"I just came out because that was the easiest way to explain why I look like this!"@@ <<print $witch.firstname>> looks over your feminized body, unconvinced.\ <<else>>\ @@.player;"I'm not trans!"@@ you protest. @@.player;"I'm wearing a dress and going by <<print $firstname>> because you told me I had to in order to go to the party!"@@ <<print $witch.firstname>> looks over your feminized body, unconvinced.\ <</if>> [[Go back to the kitchen|Witch RemoveCurse 4 Kitchen][$rightChar to null]] <<set $witch.relationship to $witch.relationship-1>>\ <<set $location to "default">>\You sit back down on the couch. @@.female;"Hey <<print $firstname>>,"@@ Cassandra says, glancing over at you. @@.female;"Did you want to go?"@@ You look over at <<print $witch.firstname>>. She gives you a thumbs up. [[Look into the crystal ball|Witch RemoveCurse 4 Den Diversion]] [[Go back to the kitchen|Witch RemoveCurse 4 Kitchen][$rightChar to null]] <<set $location to "default">>\<<if visited("Witch RemoveCurse 4 Den Pressure") and not visited("Witch RemoveCurse 4 TryAgain")>>\ @@.thought;It's better if I look into the crystal ball than <<print $witch.firstname>>.@@ <</if>>\ @@.player;"I'll go next,"@@ you say. <<print $witch.firstname>> gives you a smile. <<if not visited("Witch RemoveCurse 4 Den Pressure") and not visited("Witch RemoveCurse 4 TryAgain")>>\ @@.female;"Oh, what's your name?"@@ @@.player;"<<print $firstname>>,"@@ you tell them. \ <</if>>\ You take a deep breath and look around at <<print $witch.firstname>>, then at Cassandra and all the witches. You know that they'll look at you differently once your secret is revealed. Then, you look into the crystal ball. The milky white of the crystal ball starts to swirl once again. Slowly, a handsome, muscular, football player is revealed: the old you. @@.thought;I can't believe that used to be me.@@ @@.female;"He's hot!"@@ one of the witches says. @@.female;"Do you have a crush on him, <<print $firstname>>?"@@ Cassandra asks. @@.thought;They really don't recognize me@@ you realize. <<if not $realityChange>>\ @@.female;"Wait a minute, he looks familiar!"@@ <<if visited("Witch RemoveCurse 4 Den Pressure")>>someone<<else>>Cassandra<</if>> says. @@.thought;Oh shit. I forgot that they're from Bear Valley--our rivals. What if they recognize me?@@ [[Before they can dwell on it, the crystal ball swirls once again|Witch RemoveCurse 4 Den Realization]]\ <<else>>\ [[The crystal ball swirls once again|Witch RemoveCurse 4 Den Realization]]\ <</if>>\ <<set $witch.relationship to $witch.relationship+2>>\ <<set $location to "default">>\As the witches watch, transfixed, <<print $witch.firstname>> <<if visited("Witch RemoveCurse 4 Den Pressure")>>gets up and <</if>>sneaks past them. She mouths a silent @@.witch;thank you@@ to you as she walks by. The football player has almost finished transforming by now. You look on uncomfortably. It's weird to see the changes that happened to you mirrored inside of the crystal ball. Finally, the transformation finishes, and the football uniform is swirled away and is replaced with the <<print $player.pants.informalName>> that you're wearing now. @@.female;"You're trans?"@@ one of the witches asks you. @@.female;"Me too!"@@ @@.thought;Really?@@ you wonder, searching her pretty face. @@.thought;I would never have guessed.@@ <<if $acceptedTrans>>\ @@.player;"Uh, yeah,"@@ you say. @@.player;"I'm trans."@@\ <<else>>\ Not wanting to trigger another transformation, you choose your words carefully. @@.player;"Uh, yeah, I used to play football. But I've been transforming...transitioning...and now I look like this."@@\ <</if>> [[The crystal ball isn't done|Witch RemoveCurse 4 Den Pussy]] <<set $rightChar to null>>\ <<set $location to "default">>\Cassandra notices it before you do. @@.female;"Look, it's showing us more!"@@ You look on reluctantly. @@.thought;Didn't it show enough already?@@ The <<if $attractivenessScore>=36>>girl<<elseif $attractivenessScore>=24>>androgynous person<<else>>femboy<</if>> inside the crystal ball lifts up \ <<if $attractivenessScore>=24>>\ her dress and pulls her <<print $player.underwear.informalName>> aside to reveal a large cock. She starts to stroke it, but with each stroke it gets smaller and smaller until there's nothing left of it at all.\ <<else>>\ his dress and pulls his <<print $player.underwear.informalName>> aside to reveal a large cock. He starts to stroke it, but with each stroke it gets smaller and smaller until there's nothing left of it at all.\ <</if>> @@.female;"You don't have a dick?"@@ the trans witch asks, her eyes wide. @@.female;"How did that happen?"@@ @@.player;"Uhhh..."@@ you stammer. It's weird to be the center of attention of all these witches, with the secret you've tried so hard to keep hidden on full display. @@.player;"I...I lost it. What happened was, uh, a witch...<<print $witch.firstname>>...did a spell, and, uh..."@@ @@.female;"Did you want this?"@@ Cassandra asks, cutting you off. You glance at the library. <<print $witch.firstname>> hasn't come out of there yet. @@.thought;I'll need to stall them for longer.@@ @@.player;"Uh, no,"@@ you admit. @@.player;"I didn't."@@ @@.female;"Do you want me to give you a dick back? I could do that. Kind of."@@ [[You could?|Witch RemoveCurse 4 Den Offer]] you ask in amazement. <<set $location to "default">>\@@.player;"You could?"@@ you ask Cassandra, your mind racing with the possibilities. @@.thought;<<print $witch.firstname>> is helping me, but her magic keeps backfiring. What if something went wrong with this spell? If Cassandra can give me a dick right now, that would be great!@@ Then, you remember what <<print $witch.firstname>> told you earlier. @@.thought;She specializes in transformations and Cassandra specializes in illusions.@@ @@.female;"It would just be the illusion of a dick,"@@ Cassandra admits, putting her hand on your smooth leg. You look down at it. @@.female;"But it's better than nothing, right?"@@ <<print $witch.firstname>> sticks her head out of the library. @@.thought;I just need to stall them for a little longer.@@ [[Ask for her help|Witch RemoveCurse 4 Bedroom]] [[Decline her help|Witch RemoveCurse 4 Den Decline]] <<set $rightChar to $witch>>\ <<set $location to "default">>\@@.thought;<<print $witch.firstname>> is stealing a book that will give me a real dick. I need to trust her.@@ @@.player;"Thank you, Cassandra,"@@ you say, @@.player;"but I'm going to try to reverse the curse first."@@ <<print $witch.firstname>> walks past the girls unnoticed, a thin, aged book tucked under her arm. @@.thought;She did it!@@ @@.player;"Anyway, I'm feeling tired,"@@ you say. And it's true. Having to mingle in a party full of witches has sapped your energy. @@.player;"I should get going."@@ <<link "Meet up with $witch.firstname" "Witch RemoveCurse 4 Leave">><</link>> <<set $location to "default">>\@@.thought;I don't know if <<print $witch.firstname>>'s spell is going to work. I might as well double my chances.@@ You look back at <<print $witch.firstname>>, feeling guilty. But you just say, @@.player;"Sure, Cassandra. That would be great!"@@ @@.female;"Okay. Come over here."@@ She takes your hand and leads you out of the den. Your heartbeat speeds up as you realize that she's leading you off on your own. @@.thought;Did she somehow find out that I was trying to distract her?@@ @@.player;"Uh, Cassandra, I don't know about this..."@@ @@.female;"It's right in here,"@@ Cassandra says, opening the door. You look inside and see that she brought you to her bedroom. @@.thought;Is that what this is about?@@ you wonder, remember her putting her hand on your leg earlier. @@.thought;Well, she is@@ <<if $player.homosexuality>=50>>@@.thought;pretty.@@<<else>>@@.thought;hot.@@<</if>> Tentatively, you step inside. @@.female;"Okay, let's see. We just need nightshade...belladonna..."@@ @@.thought;Oh. She really is going to try to give me a dick.@@ You can't tell whether you're relieved or you're disappointed that she doesn't want to hook up with you. [[Cassandra starts mixing the ingredients in her cauldron|Witch RemoveCurse 4 Bedroom Dick]] <<set $rightChar to null>>\ <<set $location to "default">>\You watch nervously as Cassandra mixes the ingredients together. @@.female;"Alright, lift your dress up,"@@ she says when she's done. @@.player;"What?"@@ @@.female;"I have to apply the potion, silly."@@ @@.player;"To my pussy?"@@ you ask in alarm. @@.female;"I'll be gentle."@@ When you don't respond, she sighs and hikes up her dress. Your eyes widen as you see something tenting her panties. @@.female;"I wanted to see how it would feel to have a dick, so I gave myself one. Or the illusion of one."@@ @@.player;"It's not real?"@@ you ask dumbly. @@.female;"No. It feels real though. Do you want to touch it?"@@ Without thinking, you reach into her panties and grab a hold of her cock. @@.thought;It feels so real@@ you think as it starts to stiffen in your hands. @@.thought;It's not fair!@@ you think as you start to stroke it. @@.thought;I've been trying so hard. I even went to a party dressed like a chick just to get my cock back. And she gave herself a dick just because she was bored.@@ Then, realizing what you're doing, you jerk your hand back from Cassandra's cock. [[So do you want to try now?|Witch RemoveCurse 4 Bedroom Potion]] Cassandra asks, laughing at your reaction. <<set $location to "dorm">>\@@.female;"So do you want to try now?"@@ @@.thought;If it worked on her, then I might as well try it.@@ @@.player;"Sure."@@ You sit on the bed, hike up your <<print $player.pants.informalName>> and pull your <<print $player.underwear.informalName>> to the side. You feel so vulnerable sitting like this. Even worse, Cassandra's panties tent even more as she looks at you. Mercifully, she turns away and grabs the cauldron. You hold your breath as she approaches...and sprinkles a couple drops of the potion onto you. @@.thought;That wasn't so bad.@@ @@.player;"So now what?"@@ [[Now we wait|Witch RemoveCurse 4 Bedroom Nothing]] Cassandra says. <<setUpSexScene>>\ <<set $player.pants to null>><<set $player.shirt to null>><<set $player.underwear to null>>\ <<set $player.purse to "">>\ <<set $location to "dorm">>\You wait impatiently, looking at the little slit between your legs. Despite your best wishes, you've grown accustomed to it. @@.thought;It'll be weird to go from having a pussy to having a dick again.@@ Absentmindely, you trace your fingers over your sex. @@.female;"That's weird. It should have started by now."@@ @@.player;"Is it not working?"@@ you ask, looking down at your pussy, which looks exactly the same as it did a minute ago. @@.female;"Yeah."@@ She turns back to the cauldron to check over her work, while you just stare down at your cunt. @@.thought;Of course nothing happened@@ you think<<if $player.pout>>, pouting your lips.<<else>> in frustration.<</if>> @@.thought;Nothing works. Of course it worked on Cassandra but not on me.@@ @@.female;"All of my ingredients look right,"@@ Cassandra says, sitting back down on the bed. @@.female;"Is there any magic that could be affecting you?"@@ @@.player;"No...oh wait. Yes! A witch...<<print $witch.firstname>>...did a spell that took away my dick."@@ @@.female;"Oh yeah, I remember you told me that"@@ Cassandra says. @@.female;"Well, that explains it. So I guess you're stuck with your pussy."@@ Her cock slips out of her panties and stands straight up at attention. @@.thought;Is she...getting off? On my situation?@@ @@.female;"You can touch it again,"@@ she says, noticing that you're looking at it. @@.female;"If you want to."@@ [[Touch it|Witch RemoveCurse 4 Bedroom Handjob]] [[Don't|Witch RemoveCurse 4 Bedroom Decline]] <<set $witchParty.bedroom to true>>\ <<increaseArousal 5>>\ <<set $location to "dorm">>\You know that you shouldn't, but Cassandra's dick looks so real. You can't believe that it's an illusion. @@.thought;If only it had worked@@ you think as you start to stroke Cassandra's cock. If you close your eyes, you can almost imagine that you're stroking your own. @@.female;"<<print $firstname>>...oh..."@@ All of a sudden, <<print $witch.firstname>> sticks her head in. Her eyes grow wide as she sees you giving Cassandra a handjob. @@.player;"<<print $witch.firstname>>, wait!"@@ Without a word, <<print $witch.firstname>> turns and disappears from the doorway. @@.player;"Sorry!"@@ you say to Cassandra [[before running after her|Witch RemoveCurse 4 Leave]] <<increaseArousal 15>>\ <<set $player.attractionToMen to $player.attractionToMen+2>>\ <<set $player.attractionToWomen to $player.attractionToWomen+1>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\Your heart starts to reach for her cock. Then, you stop yourself. @@.player;"No...I can't."@@ All of a sudden, <<print $witch.firstname>> sticks her head in. Her eyes grow wide as she sees Cassandra's dick, and you sitting with your legs spread, pussy on display. @@.player;"<<print $witch.firstname>>, wait!"@@ Without a word, <<print $witch.firstname>> turns and disappears from the doorway. @@.player;"Sorry!"@@ you say to Cassandra [[before running after her|Witch RemoveCurse 4 Leave]] <<set $player.attractionToMen to $player.attractionToMen-2>>\ <<set $player.attractionToWomen to $player.attractionToWomen-1>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\Not able to take it anymore, you open the front door and run outside. You don't stop until you've reached <<print $witch.firstname>>'s car. @@.thought;Now what? I didn't think this through. I can't leave without <<print $witch.firstname>>. I should text her.@@ But before you can pull out your phone, <<print $witch.firstname>> appears next to you. Dimly, you wonder how she got here so fast. @@.thought;Was she watching me?@@ @@.witch;"What happened? Are you alright?"@@ @@.player;"Yeah. I just couldn't take it anymore. I'd have to tell all those witches that@@ <<if $player.masculinity>=25>>@@.player;I'm@@<<else>>@@.player;I used to be@@<</if>> @@.player;a guy. Or show it to them in the crystal ball. Whatever."@@ <<if visited("Witch RemoveCurse 4 Den Excuse")>>\ @@.witch;"I told you, one@@\ <<else>>\ @@.witch;"One@@\ <</if>> \ @@.witch;of the witches there is trans. It wouldn't be a big deal."@@ @@.player;"<<print $witch.firstname>>, can you just take me home?"@@ <<print $witch.firstname>> looks like she wants to say something else, but she just nods. <<if $realityChange>>\ <<link "You drive back in silence" "RealityChange Night">><<set $rightChar to null>><<set $player.purse to "">><</link>>\ <<elseif $acceptedTrans>>\ <<link "You drive back in silence" "Trans Night">><<set $rightChar to null>><<set $player.purse to "">><</link>>\ <<else>>\ [[You drive back in silence|Witch RemoveCurse 4 ChangeBack]]\ <</if>>\ <<unset $firstname>>\ <<passTime>>\ <<set $witch.relationship to $witch.relationship-3>>\ <<set $rightChar to $witch>>\ <<set $location to "default">>\Once you get back to campus, you quickly wash off your makeup and change out of your <<print $player.pants.informalName>>. <<set $player.isWearingMakeup to false>>\ <<set $player.purse to "">>\ <<set $expectedOutfit to "casual">><<set $changeEndPassage to "Night">><<display Clothes>> <<set $rightChar to null>>\ <<set $location to "dorm">>\<<if $witchParty.bedroom>>\ You put your clothing back into place and hurry after <<print $witch.firstname>>. You follow her through the living room, through the foyer, and finally out of the house. @@.player;"<<print $witch.firstname>>, wait!@@<<if visited("Witch RemoveCurse 4 Bedroom Decline")>> @@.player;It's not what it looks like!@@<</if>>@@.player;"@@ <<print $witch.firstname>> finally stops at the car and opens it. Not knowing what else to do, you get in.\ <<else>>\ You didn't discuss with <<print $witch.firstname>> where to go after getting the book, so you just head outside. Luckily, <<print $witch.firstname>> was thinking the same thing, and you end up meeting back up in her car.\ <</if>> @@.player;"Did you get it?"@@ you ask after a minute. <<print $witch.firstname>> has started driving and you breathe a sigh of relief, knowing that you made it out of the party without being discovered. @@.witch;"Yeah,"@@ <<print $witch.firstname>> says<<if $witchParty.bedroom>> without looking at you<</if>>. She takes the book out of her purse and shows it to you. @@.player;"I didn't think it would be this small,"@@ you say, looking over at it. <<print $witch.firstname>> laughs<<if $witchParty.bedroom>> and you sigh in relief that she seems to be calming down<</if>>. @@.witch;"Yeah, well, good things come in small packages."@@ You laugh at that. \ <<if $witchParty.bedroom>>\ Suddenly, the mood feels lighter.\ <<else>>\ It feels nice to be in this car with <<print $witch.firstname>>, having just pulled off a successful heist together.\ <</if>> \ You reach over and turn on the radio<<if $player.girlyTaste>> to a station playing Taylor Swift<</if>>. <<print $witch.firstname>> glances over and changes it to a station playing My Chemical Romance. @@.witch;"Driver's choice,"@@ she says when she sees your look.<<if $player.pout>> You just pout.<</if>> [[Continue|Witch RemoveCurse 4 Diner]] <<set $witchParty.success to true>>\ <<if not $player.pants>>\ <<finishSexScene>>\ <<set $player.purse to "red purse">>\ <</if>>\ <<passTime>>\ <<set $location to "default">>\The two of you continue driving back. It's a long drive, and you haven't eaten since lunch. Your stomach gives an unladylike rumble, and <<print $witch.firstname>> laughs. @@.witch;"We should probably get something to eat when we get back to Pinewood."@@ <<if $realityChange or $acceptedTrans>>\ Your stomach growls again. @@.player;"Can we eat now?"@@\ <<else>>\ You look down at your <<print $player.pants.informalName>> and imagine your classmates seeing you dressed like this. @@.player;"Can we eat now?"@@\ <</if>> @@.witch;"Sure."@@ She pulls into a diner and the two of you walk inside. After giving the girl at the counter your orders, <<print $witch.firstname>> takes out her wallet. [[Take your wallet out of your purse|Witch RemoveCurse 4 Diner Pay]] <<link "Let $witch.firstname pay for you" "Witch RemoveCurse 4 Diner WitchPay">><</link>> <<set $location to "default">>\Not wanting to be a burden, you reach into your pockets for your wallet, only to remember that you don't //have// pockets. Blushing, you fish your wallet out of your purse. @@.thought;It's weird to have everything I need in one place.@@ <<print $witch.firstname>> doesn't react to you pulling out your owwn wallet, and the two of you pay for your meals separately. When the food is ready, you both sit down at an open table and start to eat. [[Ask what happens now that you got the book|Witch RemoveCurse 4 Diner Plan]] [[Ask if anyone will get in trouble now that the book is missing|Witch RemoveCurse 4 Diner Trouble]] [[Talk about the party|Witch RemoveCurse 4 Diner Party]] [[Ask her how she knows Cassandra|Witch RemoveCurse 4 Diner Cassandra]] [[Ask her about the kiss|Witch RemoveCurse 4 Diner Kiss]] <<set $player.submission to $player.submission-2>>\ <<set $location to "default">>\Before you can react, <<print $witch.firstname>> has already tapped her card and paid for the two of you. @@.thought;I feel bad that she had to do that. But it's nice to have someone else pay for me. Especially a@@ <<if $player.homosexuality>=50>>@@.thought;pretty@@<<else>>@@.thought;hot@@<</if>> @@.thought;girl@@ you think, blushing. You look over at <<print $witch.firstname>> to see if she's upset about paying for you. But unexpectedly, you see a small smile on her lips. When the food is ready, you both sit down at an open table and start to eat. [[Ask what happens now that you got the book|Witch RemoveCurse 4 Diner Plan]] [[Ask if anyone will get in trouble now that the book is missing|Witch RemoveCurse 4 Diner Trouble]] [[Talk about the party|Witch RemoveCurse 4 Diner Party]] [[Ask her how she knows Cassandra|Witch RemoveCurse 4 Diner Cassandra]] [[Ask her about the kiss|Witch RemoveCurse 4 Diner Kiss]] <<set $player.submission to $player.submission+2>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "default">>\@@.player;"So what happens next?"@@ you ask. You were so focused on getting the book, but now that you have it, you're not sure what the plan is. @@.witch;"You mean now that we got the book?"@@ @@.player;"Yeah."@@ @@.witch;"I'll study it, and research everything I'll need to get for the spell."@@ @@.player;"So there's nothing I can do to help?"@@ you ask, <<if $player.pout>>pouting.<<else>>disappointed.<</if>> <<print $witch.firstname>> shakes her head. @@.witch;"Thanks for asking. But despite what we told the girls at the party, you're not an actual witch."@@ @@.player;"Oh yeah."@@ You had almost forgotten that. @@.player;"So you'll let me know when you're ready?"@@ @@.witch;"Yeah. It shouldn't be that long. Maybe a week."@@ <<set $currentQuestion to "plan">><<display "Witch RemoveCurse 4 Diner QuestionHub">>\ <<set $location to "default">>\@@.player;"So...we weren't supposed to go into the library?"@@ @@.witch;"Yeah,"@@ <<print $witch.firstname>> says flatly. @@.player;"So what will happen if people notice that the book is missing? Will Cassandra or any of the witches get in trouble?"@@ @@.witch;"I'm surprised you're worried about it,"@@ <<print $witch.firstname>> observes. @@.witch;"You didn't ask about it when we were talking about taking the book."@@ @@.player;"Yeah, but they were nice. I played cauldron pong with them, and they helped me get my purse back. And nobody cared that I was trans.@@\ <<if not $realityChange and not $acceptedTrans>> \ @@.player;I mean, I'm not trans! I mean, after they found out I used to be a guy!"@@ <<print $witch.firstname>> laughs at your slip up. \ <<else>>\ \@@.player;"@@ <</if>>\ @@.witch;"No, they won't get in trouble. I don't think anyone's even going to go //looking// for the book...Cassandra's family is rich, <<print $firstname>>. They keep all these valuable books in their library, and then they barely read them."@@ @@.player;"Oh. I was wondering why Cassandra was staying in a house when we're all living in dorms,"@@ you say<<if not $realityChange and not $acceptedTrans>>, not realizing that <<print $witch.firstname>> is still calling you <<print $firstname>><</if>>. Then, thinking for a moment, you ask, @@.player;"what happens if someone@@ @@.thought;does@@ @@.player;want to read that book though?"@@ @@.witch;"Then we'll just have to put it back when we're done with it."@@ <<set $currentQuestion to "trouble">><<display "Witch RemoveCurse 4 Diner QuestionHub">>\ <<set $location to "default">>\@@.player;"It was a fun party, right?"@@ you gush. @@.player;"I didn't expect to have such a good time, but I did!"@@ @@.witch;"That's great, <<print $firstname>>,"@@ <<print $witch.firstname>> says with a smile. @@.player;"Oh, what did you do at the party, <<print $witch.firstname>>? I didn't see you except for when you stole the book.@@<<if $witchParty.foyer>=3>> @@.player;And after I transformed,"@@ you add with a blush.<<else>>@@.player;"@@<</if>> @@.witch;"Mostly I tried to walk around without getting seen and make sure you didn't get yourself into trouble."@@ @@.player;"Really? So you didn't have fun?"@@ @@.witch;"Well, no,"@@ <<print $witch.firstname>> admits, a blush creeping into her cheeks. @@.witch;"A couple witches saw me in the living room. I thought they were going to kick me out but they invited me to play cauldron pong."@@ She blushes again. @@.witch;"It was pretty fun."@@ @@.player;"Oh, so you@@ @@.thought;did@@ @@.player;have fun!"@@ you say<<if $player.playsWithHair>>, playing with your hair.<<else>> with a smile.<</if>> @@.player;"How did you do at cauldron pong?"@@ @@.witch;"We won,"@@ she says with a smile. <<if $witchParty.cauldronsHit>=3>>\ @@.player;"Nice! We won too!"@@ @@.witch;"That's very good for your first time!"@@\ <<else>>\ @@.player;"Oh. We lost,"@@ you say with a pout. @@.witch;"Well, it was your first time playing."@@\ <</if>> <<set $currentQuestion to "party">><<display "Witch RemoveCurse 4 Diner QuestionHub">>\ <<set $location to "default">>\@@.player;"So, how do you know Cassandra?"@@ you ask. \ <<if visited("Witch RemoveCurse 4 Den WitchCaught")>>\ Cassandra had had a reaction when she saw <<print $witch.firstname>> at her party,\ <<else>>\ Cassandra and <<print $witch.firstname>> seem to know each other,\ <</if>> \ and you wonder what's going on between them. <<print $witch.firstname>> sighs. @@.witch;"We used to go to middle school together and were best friends. But then my parents moved to Pinewood."@@ @@.player;"Oh, I'm sorry."@@ Dimly, you remember <<print $witch.firstname>> and <<print $qb.firstname>> being the new kids in school a while ago, but you didn't know that they came from Bear Valley. @@.player;"Did you keep in touch?"@@ @@.witch;"We tried,"@@ <<print $witch.firstname>> says. @@.witch;"But it was hard."@@ @@.player;"Okay,"@@ you say. Then you frown. You get the feeling that there's more to this story. <<print $witch.firstname>>'s eyes are focused on her burger though, and you decide to change the subject. <<set $currentQuestion to "cassandra">><<display "Witch RemoveCurse 4 Diner QuestionHub">>\ <<set $location to "default">>\You pause and think for a moment. @@.thought;<<print $witch.firstname>> keeps calling me <<print $firstname>>! She did it when I asked if any of the witches would get in trouble and also when we talked about the party!@@ @@.witch;"Is everything okay, <<print $firstname>>?"@@ <<print $witch.firstname>> asks, noticing your expression. @@.player;"Why do you keep calling me that?"@@ you ask. @@.player;"We're out of the party."@@ <<print $witch.firstname>> thinks for a moment and then laughs. @@.witch;"Oh. I didn't even realize I was doing it. It just felt more natural to call you <<print $firstname>> than <<print $player.firstname>>."@@ @@.thought;That's even worse. It would have been one thing if she was trying to tease me. But she just forgot that I'm@@<<if $player.masculinity<50>> @@.thought;supposed to be@@<</if>> @@.thought;a guy.@@ Nervously, you finger the hem of your <<print $player.pants.informalName>>. @@.thought;It's just this dress and the makeup. When I dress normally, I'll look like a guy and then I'll get my dick back.@@<<if $attractivenessScore>=30>> But there's a part of you that's not so sure.<</if>> @@.player;"Can you call me by my guy name now at least?"@@<<if $player.playsWithHair>> you ask, playing with your hair.<</if>> <<print $witch.firstname>>'s face softens. \ <<if $attractivenessScore>=36>>\ @@.witch;"Sure, <<print $firstname>>...I mean <<print $player.firstname>>! Sorry."@@\ <<else>>\ @@.witch;"Sure, <<print $player.firstname>>."@@\ <</if>> <<if $witchParty.foyer>2>> [[A thought crosses her face|Witch RemoveCurse 4 Diner Mirror]]\ <<else>>\ <<set $currentQuestion to "name">><<display "Witch RemoveCurse 4 Diner QuestionHub">>\ <</if>>\ <<set $location to "default">>\@@.player;"What?"@@ you ask, noticing <<print $witch.firstname>>'s expression. @@.witch;"Why do you care anyway? You spent so much time staring into that mirror that I thought the party was going to end before we got the book."@@ Your face heats up. @@.player;"I was just curious what I'd look like if I got transformed all the way!"@@ @@.witch;"I don't know,"@@ <<print $witch.firstname>> says skeptically. @@.witch;"It felt like you were more excited about seeing what <<print $firstname>> looked like than getting your dick back."@@ @@.player;"<<print $witch.firstname>>! I@@ @@.thought;do@@ @@.player;want to get my dick back!"@@ @@.witch;"And I'll help you,"@@ she says with a sigh. @@.witch;"Even if I think you're lying to yourself."@@ <<set $currentQuestion to "name">><<display "Witch RemoveCurse 4 Diner QuestionHub">>\ <<set $location to "default">>\<<if not visited("Witch RemoveCurse 4 Diner Plan") or not visited("Witch RemoveCurse 4 Diner Trouble") or not visited("Witch RemoveCurse 4 Diner Party") or not visited("Witch RemoveCurse 4 Diner Cassandra") or (not visited("Witch RemoveCurse 4 Diner Name") and not $realityChange and not $acceptedTrans)>>\ @@.player;"So, when we kissed earlier..."@@ <<print $witch.firstname>> looks down at her burger. @@.witch;"We shouldn't have done that. I'm sorry."@@ @@.player;"I didn't mean that! I was just asking, like, where did it come from?"@@ But <<print $witch.firstname>> is busy eating her burger and doesn't answer you. @@.thought;Maybe she'll feel more comfortable talking about it later.@@ <<set $currentQuestion to "kiss">><<display "Witch RemoveCurse 4 Diner QuestionHub">>\ <<else>>\ <<if visited("Witch RemoveCurse 4 Diner Kiss")>1>>\ @@.player;"Do you want to talk about our kiss?"@@\ <<else>>\ @@.player;"So, when we kissed earlier..."@@\ <</if>> <<print $witch.firstname>> sighs. @@.witch;"Yeah, I guess we should talk about it."@@ She's silent, and for a moment you're wondering whether she's waiting for you to talk. Then, she continues. @@.witch;"When we were outside Cassandra's house, you looked so feminine. Your dress, your makeup, your legs. You tried so hard to look girly, and you did...it was hot."@@ @@.player;"Yeah."@@ You don't like how the thing that attracted <<print $witch.firstname>> to you was how girly you looked. @@.thought;I'm trying to get my dick back!@@ \ <<if $realityChange or $acceptedTrans>>\ @@.thought;I know I'm@@ <<if $player.masculinity<=0>>@@.thought;a girl for@@<<else>>@@.thought;officially a girl@@<</if>> @@.thought;now, but I should still have some masculinity left. Right?@@\ <<else>>\ @@.thought;It shouldn't be this easy to make me look like a girl!@@\ <</if>> <<if $witchParty.bedroom and visited("Witch RemoveCurse 4 Bedroom Handjob")>>\ @@.player;"I'm sorry about giving Cassandra a handjob,"@@ you say. @@.player;"She had just tried to help me, and her cock was right there, and..."@@ @@.witch;"It's okay, <<print $firstname>>...I mean <<print $player.firstname>>. You can hook up with who you want. I just thought...no, it's my fault. I shouldn't have kissed you."@@\ <<elseif $witchParty.bedroom>>\ @@.player;"You know, I wasn't actually hooking up with Cassandra,"@@ you say. @@.player;"She wanted me to give her a handjob, but I didn't."@@ @@.witch;"Really?"@@ <<print $witch.firstname>> asks, surprised. @@.witch;"But you had your legs spread..."@@ @@.player;"Yeah. She was trying to give me a dick, so she had to do a spell."@@ @@.witch;"Oh."@@ She thinks for a moment. @@.witch;"I guess if you wanted to give her a handjob, it would have been fine. You can hook up with who you want. I just got upset because I kissed you, and I thought..."@@\ <<else>>\ @@.witch;"Anyway, I'm sorry about the kiss,"@@ <<print $witch.firstname>> says. @@.witch;"I should have asked you first."@@\ <</if>> [[Tell her it's alright|Witch RemoveCurse 4 Diner RivalQB]]\ <<if $player.crush is not $qb.firstname>> [[Kiss her again|Witch RemoveCurse 4 Diner KissAgain]]\ <</if>>\ <</if>>\ <<set $location to "default">>\<<set _availableQuestions to 0>>\ <<if $currentQuestion is not "plan" and not visited("Witch RemoveCurse 4 Diner Plan")>> [[Ask what happens now that you got the book|Witch RemoveCurse 4 Diner Plan]]\ <<set _availableQuestions to 1>>\ <</if>>\ <<if $currentQuestion is not "trouble" and not visited("Witch RemoveCurse 4 Diner Trouble")>> [[Ask if anyone will get in trouble now that the book is missing|Witch RemoveCurse 4 Diner Trouble]]\ <<set _availableQuestions to _availableQuestions+1>>\ <</if>>\ <<if $currentQuestion is not "party" and not visited("Witch RemoveCurse 4 Diner Party")>> [[Talk about the party|Witch RemoveCurse 4 Diner Party]]\ <<set _availableQuestions to _availableQuestions+1>>\ <</if>>\ <<if $currentQuestion is not "cassandra" and not visited("Witch RemoveCurse 4 Diner Cassandra")>> [[Ask her how she knows Cassandra|Witch RemoveCurse 4 Diner Cassandra]]\ <<set _availableQuestions to _availableQuestions+1>>\ <</if>>\ <<if $currentQuestion is not "name" and not visited("Witch RemoveCurse 4 Diner Name") and not $realityChange and not $acceptedTrans and visited("Witch RemoveCurse 4 Diner Trouble") and visited("Witch RemoveCurse 4 Diner Party")>> <<link "You've realized something. $witch.firstname is still calling you $firstname!" "Witch RemoveCurse 4 Diner Name">><</link>>\ <<set _availableQuestions to _availableQuestions+1>>\ <</if>> <<if _availableQuestions is 0 and visited("Witch RemoveCurse 4 Diner Kiss")>>\ [[Ask about the kiss again|Witch RemoveCurse 4 Diner Kiss]]\ <<set _availableQuestions to _availableQuestions+1>>\ <<elseif _availableQuestions is 0>>\ [[Ask her about the kiss|Witch RemoveCurse 4 Diner Kiss]]\ <<set _availableQuestions to _availableQuestions+1>>\ <<elseif $currentQuestion is "kiss" or visited("Witch RemoveCurse 4 Diner Kiss")>>\ ==Ask her about the kiss==\ <<else>>\ [[Ask her about the kiss|Witch RemoveCurse 4 Diner Kiss]]\ <</if>>\Sensing that feels <<print $witch.firstname>> feels insecure about kissing you earlier, you lean in and kiss her. Her eyes grow wide but then she takes charge of the kiss. Her tongue starts to explore your mouth. You draw in a short breath as she makes out with you. @@.thought;She took charge of that kiss so fast, but she's a good kisser. This is nice@@ you think. You can feel her black lipstick against yours. Finally, the two of you break away, and she giggles. @@.thought;Have I ever heard <<print $witch.firstname>> giggle before?@@ <<print $witch.firstname>> leans in for another kiss. [[You've just started to make out again when the door to the diner opens|Witch RemoveCurse 4 Diner RivalQB]] <<set $witchParty.kiss to true>>\ <<set $player.crush to $witch.firstname>>\ <<set $witch.relationship to $witch.relationship+5>>\ <<set $player.attractionToWomen to $player.attractionToWomen+2>>\ <<set $location to "default">>\<<if $witchParty.kiss>>\ You know that another customer just entered, but kissing <<print $witch.firstname>> is so nice that you don't care. @@.male;"Look at that. Two girls are kissing!"@@ That gets you and <<print $witch.firstname>> to break away from each other. You look up at the guy who interrupted you, only to gasp as you recognize him. @@.thought;That's Trent Palmer, the Bear Valley quarterback!@@ Trent sees that you're looking at him, and he\ <<else>>\ @@.player;"It's alright."@@ <<print $witch.firstname>> nods, but she also looks strangely disappointed. The door to the diner opens, and a guy walks in. @@.thought;That's Trent Palmer, the Bear Valley quarterback!@@ Trent sees that you're looking at him, and he\ <</if>>\ <<if $attractivenessScore>=29>>\ smiles. @@.male;"See something you like, girl?@@<<if $witchParty.kiss>> @@.male;Don't want to be a lesbian anymore?@@<</if>>@@.male;"@@\ <<else>>\ thinks for a moment. @@.male;"Sorry, but you're not my type."@@\ <</if>> @@.player;"No...I...uh..."@@ you squeak out, staring at him through your made-up eyes. You can't believe that <<if $day>=54>>a couple months ago,<<elseif $day>=28>>a month ago,<<else>>a couple weeks ago,<</if>> you were two quarterbacks competing against each other. Now, you're dressed like a girl and \ <<if $attractivenessScore>=29>>\ he's hitting on you!\ <<else>>\ thinks you're into him!\ <</if>> <<print $witch.firstname>> saves you. \ <<if $witchParty.kiss>>\ @@.witch;"She's my girlfriend, and she's not interested. Leave us alone."@@\ <<else>>\ @@.witch;"She's not interested. Leave us alone."@@\ <</if>> @@.male;"Whatever."@@ Trent walks past you up to the counter and starts to order. @@.player;"Thank you,"@@ you tell <<print $witch.firstname>>. <<if $witchParty.kiss and $player.datingGirlfriend>>\ [[You decide it's a good time to go|Witch RemoveCurse 4 BreakupRequest]]\ <<else>>\ [[You decide it's a good time to go|Witch RemoveCurse 4 Finish]]\ <</if>>\ <<set $location to "default">>\Deciding that it's a good time to leave, you and <<print $witch.firstname>> get up, walk out of the diner and get into her car. @@.player;"Thanks for standing up for me,"@@ you tell <<print $witch.firstname>>. @@.witch;"Don't worry about it. It was nice to put a football player in his place. They walk around sooo confident, thinking they're god's gift to girls."@@ @@.player;"Yeah, it's so annoying!"@@ you say. <<if not $realityChange and $playerStarter>>Until you started transforming,<<else>>Until recently,<</if>> that would have described you. But now, all you can think about is the condescending smile on Trent's face as he <<if $attractivenessScore>=29>>hit on you.<<else>>assumed you liked him.<</if>> <<print $witch.firstname>> leans in for another kiss, only to pull away at the last moment. @@.player;"What's wrong?"@@ @@.witch;"I just remembered. <<print $girlfriend.firstname>>."@@ @@.player;"Oh,"@@ you say, suddenly feeling guilty. @@.thought;She's been so supportive. And here I am, making out with the girl who cursed me!@@ @@.witch;"Can you talk to her for me, <<print $player.firstname>>?"@@ @@.player;"Uhhh..."@@ @@.witch;"I just want you to talk to her. It doesn't feel right to do anything else if you're dating someone."@@ @@.thought;I don't think <<print $girlfriend.firstname>> will be happy if I tell her about <<print $witch.firstname>>. I can't believe I'm considering breaking up with my girlfriend so I can hook up with the girl who cursed me! But I really like <<print $witch.firstname>>. And who knows, maybe <<print $girlfriend.firstname>> will be cool with it.@@\ @@.witch;"Just think it over, okay?"@@ She unlocks the car. @@.witch;"I'll let you know when I'm ready to do the spell,"@@ she tells you as you get out. <<if $realityChange>>\ <<link "You and $witch.firstname go back to your dorm to sleep" "RealityChange Sleep">><<set $rightChar to null>><<set $player.purse to "">><</link>>\ <<elseif $acceptedTrans>>\ <<link "You say goodbye to $witch.firstname and go to sleep" "Trans Sleep">><<set $rightChar to null>><<set $player.purse to "">><</link>>\ <<else>>\ <<link "You say goodbye to $witch.firstname and go to sleep" "Sleep">><<set $rightChar to null>><<set $player.purse to "">><</link>>\ <</if>> <div id="dev-note">''Dev Note: You have reached the end of current content for this path. Stay tuned for future updates where <<print $player.firstname>> tries to get'' <<if $realityChange or $acceptedTrans or $player.masculinity<=-100>>''her''<<else>>''his''<</if>> ''dick back!''</div>\ <<set $witch.removeCurse to 4>>\ <<set $scenes.witch.breakupRequest to true>>\ <<unset $firstname>>\ <<set $location to "default">>\Deciding that it's a good time to leave, you and <<print $witch.firstname>> get up, walk out of the diner and get into her car. @@.player;"Thanks for standing up for me,"@@ you tell <<print $witch.firstname>>. @@.witch;"Don't worry about it. It was nice to put a football player in his place. They walk around sooo confident, thinking they're god's gift to girls."@@ @@.player;"Yeah, it's so annoying!"@@ you say. <<if not $realityChange and $playerStarter>>Until you started transforming,<<else>>Until recently,<</if>> that would have described you. But now, all you can think about is the condescending smile on Trent's face as he <<if $attractivenessScore>=29>>hit on you.<<else>>assumed you liked him.<</if>> <<if $witchParty.kiss and ($player.relationships.length is 0 or $player.openRelationship)>>\ <<print $witch.firstname>> gives you a peck and then unlocks the car.\ <<else>>\ <<print $witch.firstname>> unlocks the car.\ <</if>> \ @@.witch;"I'll let you know when I'm ready to do the spell,"@@ she tells you as you get out. <<if $realityChange>>\ <<link "You and $witch.firstname go back to your dorm to sleep" "RealityChange Sleep">><<set $rightChar to null>><<set $player.purse to "">><</link>>\ <<elseif $acceptedTrans>>\ <<link "You say goodbye to $witch.firstname and go to sleep" "Trans Sleep">><<set $rightChar to null>><<set $player.purse to "">><</link>>\ <<else>>\ <<link "You say goodbye to $witch.firstname and go to sleep" "Sleep">><<set $rightChar to null>><<set $player.purse to "">><</link>>\ <</if>> <div id="dev-note">''Dev Note: You have reached the end of current content for this path. Stay tuned for future updates where <<print $player.firstname>> tries to get'' <<if $realityChange or $acceptedTrans or $player.masculinity<=-100>>''her''<<else>>''his''<</if>> ''dick back!''</div>\ <<set $witch.removeCurse to 4>>\ <<unset $firstname>>\ <<set $location to "default">>\You look at your phone. @@.thought;Am I really about to do this?@@ Back when all of this first started, you never wanted to see <<print $witch.firstname>> again. But now, here you are, <<if $scenes.football.skillCurseReaction is "improve">>relying on her to make you better at football.<<elseif $scenes.football.skillCurseReaction is "decline">>asking her to curse you again.<<else>>asking her to perform more magic.<</if>> @@.player;Hey <<print $witch.firstname>>@@ @@.witch;Hey. Is this about my spell?@@ <<if $witch.relationship>=75 or $witch.learnMagic>=3>>@@.thought;Why did she assume that? Couldn't I have just wanted to text her?@@<<else>>@@.thought;Obviously. It's not like I would just want to hang out with her.@@<</if>> Turning back to your phone, you tell her that she's right. @@.witch;I can get most of the ingredients by myself. I just need a few things from you.@@ @@.player;What?@@ [[Wait for her to respond|Witch Discuss QBSkillSpell Instructions]] <<set $scenes.witch.knowIngredientsRequirements to true>>\ <<set $location to "dorm">>\<<if $scenes.football.skillCurseReaction is "improve">>@@.witch;Do you still want to get <<print $qb.firstname>>'s ability? Or did you change your mind?@@ @@.player;No, I didn't change my mind@@ @@.witch;Very well. I'll need a lock of your hair, and some of <<print $qb.firstname>>'s cum.@@<<elseif $scenes.football.skillCurseReaction is "decline">>@@.witch;Do you still want <<print $qb.firstname>> to take your ability?@@ Blushing furiously, you type @@.player;Yes@@ and press send. @@.thought;This is so emasculating.@@ @@.witch;Good. I'll need some of your juices, and a lock of <<print $qb.firstname>>'s hair.@@<<else>>@@.witch;Have you decided who's going to be the one to get the enhanced skill?@@ @@.player;Not yet.@@ @@.witch;Okay. Whoever it is, I'll need a lock of their hair.@@ @@.player;Okay.@@ @@.witch;And whoever's going to sacrifice their skill, I'll need their cum. Or juices if it's you.@@<</if>> @@.player;Excuse me?@@ @@.witch;Don't blame me. That's what the spell needs.@@ @@.player;Fine.@@ @@.thought;A lock of @@<<if $scenes.football.skillCurseReaction is "improve">>@@.thought;my @@<<elseif $scenes.football.skillCurseReaction is "decline">>@@.thought;<<print $qb.firstname>>'s @@<</if>>@@.thought;hair will be easy enough. But @@<<if $scenes.football.skillCurseReaction is "improve">>@@.thought;getting <<print $qb.firstname>>'s cum will be so embarrassing!@@<<elseif $scenes.football.skillCurseReaction is "decline">>@@.thought;having to give my...my juice to <<print $witch.firstname>> will be so embarrassing!@@<<else>>@@.thought;having to give her some of my...my juices would be so embarrassing. But having to get <<print $qb.firstname>>'s cum would be even worse.@@<</if>> <<link "Thank $witch.firstname and do something else" $currentPassage>><</link>> <<set $location to "dorm">>\@@.player;"Hey,"@@ you say, knocking on <<print $witch.firstname>>'s door. @@.witch;"Hey, <<print $player.firstname>>,"@@ she says. @@.witch;"Did you get the ingredients for the spell?"@@ @@.player;"Uh, no. I came here because..."@@ She raises an eyebrow. @@.player;"I came here to ask your help. For, uh, gathering ingredients for the spell."@@ @@.witch;"So you're going to give up your skill for <<print $qb.firstname>>?"@@ she asks. @@.witch;"Because then I'll need your juices."@@ [[That's fine with you|Witch Gather Ingredients Agree]] [[You want to be the one to get the skill|Witch Gather Ingredients Refuse]] <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"Uh, actually, I want to be the one to get the skill,"@@ you say, worried about how <<print $witch.firstname>> will react. @@.player;"So you need a lock of my hair, right?"@@ @@.witch;"No."@@ @@.player;"But I thought you said..."@@ @@.witch;"No, I can't help you gather the ingredients,"@@ she says coldly. @@.witch;"If you want <<print $qb.firstname>>'s skill, you need to talk with him about it."@@ @@.player;"Oh, okay. I'll go talk to him."@@ @@.witch;"Good. Only come back once you have everything."@@ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-1>>\ <<set $location to "dorm">>\<<showQBSkill true>>@@.player;"That's fine with me,"@@ you say. <<if $realityChange or not $team.playerOnTeam>>@@.thought;I'm not even on the football team anymore. He needs it more than me.@@<<elseif $player.qbSkill<50>>@@.thought;I'm not cut out to be a quarterback anyway.@@<<else>>@@.thought;Am I making a mistake? I've gotten pretty good.@@<</if>> @@.witch;"Thank you,"@@ she says, touched. @@.witch;"It means a lot that you're doing this."@@ @@.player;"Yeah, well, we need to win the championship."@@ <<if $realityChange>>\ <<link "Ask $witch.firstname to help you out" "Witch Gather Ingredients Start">><</link>>\ <<else>>\ @@.witch;"But why did you come here? You know that you can get off on your own, right?"@@ @@.player;"Oh yeah!"@@ Sometimes, you forget that you're able to masturbate without having to fear a transformation. <<print $witch.firstname>> just smirks. [[Go back to your dorm and gather your juices|Witch Gather Ingredients Alone]] [[You'd rather she helped you out|Witch Gather Ingredients Start]]\ <</if>>\ <<set $scenes.witch.gatheredIngredients to true>>\ <<set $witch.relationship to $witch.relationship+3>>\ <<set $location to "dorm">>\@@.player;"Uh, actually, I'd rather get it myself."@@ <<print $witch.firstname>> nods. @@.witch;"Okay. Make sure you put your juices into a container. And let me know when you're done."@@ You nod and start to walk back to your dorm<<if $player.hipSway>>, your hips swaying<</if>>. On the way, you run into \ <<if $acceptedTrans>>\ Hazel. @@.female;"Hey, <<print $player.firstname>>. What's up?"@@ @@.player;"Uh, not much. Just going back to the dorm."@@ @@.female;"Me too. I need to study for my math test tomorrow."@@ @@.thought;I can't get off while she's studying. I have to go back to <<print $witch.firstname>>.@@\ <<else>>\ Marco. @@.male;"Hey <<print $player.firstname>>. What's up?"@@ @@.player;"Uh, not much. Just going back to the dorm."@@ @@.male;"Don't do that,"@@ he says quickly. @@.male;"Patrick has a girl over."@@<<if $timeOfDay is 1>> @@.thought;In the morning?@@<<elseif $timeOfDay is 2>> @@.thought;In the afternoon?@@<</if>> @@.player;"Uh, okay,"@@ you say. @@.player;"Thanks for the heads up."@@ @@.thought;Looks like I have to go back to <<print $witch.firstname>>.@@\ <</if>> You walk back to her dorm and knock on the door. [[She opens it, an eyebrow raised|Witch Gather Ingredients Start]] <<set $rightChar to null>>\ <<set $location to "hallway">>\@@.player;"Uh, actually, can you help me out?"@@ you ask, blushing. You remember how good it felt when she was guiding your fingers over your crotch, and you want it to happen again. <<print $witch.firstname>> chuckles and tells you to get on the bed. You do so and she walks towards you. You hold your breath, wondering what she's going to do. To your surprise, she unbuttons your <<print $player.pants.informalName>> and pulls them off of you, leaving you lying there in only your <<if $player.shirt>><<print $player.shirt.informalName>> and <<elseif $player.bra>><<print $player.bra.informalName>> and <</if>><<if $player.underwear.panties>>panties.<<else>>underwear.<</if>> <<print $witch.firstname>> <<if $player.underwear.panties>>pulls them to the side, exposing your new pussy. It seems to quiver in anticipation, waiting for her touch. You realize that you must look so feminine, lying there with your legs spread apart, your panties pulled to the side.<<else>>lowers your boxers, exposing your new pussy. You realize that you must look so feminine with your legs spread apart like that.<</if>> You were expecting for <<print $witch.firstname>> to help you finger yourself like last time. Instead, she kisses you right on the pussy and then starts to lick it. @@.thought;Is she eating me out? That's so wrong but...ohhhhh. That felt so good!@@ <<print $witch.firstname>> continues to eat you out, while you moan in pleasure. <<if $scenes.witch.knowsBi>>You don't think she's ever done this before<<else>>As far as you know, <<print $witch.firstname>> is straight<</if>>, but that doesn't stop from her from doing a really good job. Just when you feel an orgasm coming, <<print $witch.firstname>> stops. @@.witch;"Okay, we have enough juices for the spell."@@ @@.thought;Oh yeah, that's why we were doing this.@@ @@.witch;"Unless you want me to keep going?"@@ [[You're good. She already got the juices|Witch Gather Ingredients Stop]] [[There's no way you're stopping|Witch Gather Ingredients Continue]] <<setUpSexScene>><<if $player.pants.onepiece>><<set $player.shirt to null>><</if>><<set $player.pants to null>><<set $player.underwear to null>><<set $player.shoes to null>><<set $player.socks to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"No, that's okay. You already got what you needed."@@ @@.witch;"Yeah, I guess I did,"@@ she says, but there's a twinge of disappointment in her voice. @@.thought;Was she enjoying this too?@@ <<print $witch.firstname>> gets out of bed and starts looking around the room, not meeting your eyes. A minute later, she's holding up a container. @@.witch;"Here,"@@ she says, handing it to you. Feeling humiliated, you scoop some of your <<if $player.masculinity<=10>>girlcum<<else>>juices<</if>> into it, and close the lid. @@.witch;"Great. Now I just need to get a lock of <<print $qb.firstname>>'s hair and I'll be ready to do the spell."@@ You nod. @@.thought;I'll have to come back later.@@ <<link "Say goodbye" $currentPassage>><<finishSexScene>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship+1>><<set $player.submission to $player.submission-1>>\ <<increaseArousal 10>>\ <<set $location to "dorm">>\There's no way you're going to ask <<print $witch.firstname>> to stop. You're too close. @@.player;"Yes! Keep going! Please!"@@ you cry out. <<print $witch.firstname>> chuckles and goes back to licking your pussy. You just close your eyes and enjoy the sensation of her talented tongue on your clit. A moment later, you're pushed over the edge, and you cry out as the orgasm overtakes you. @@.player;"That was amazing,"@@ you tell <<print $witch.firstname>>. @@.witch;"I just did that to get your @@<<if $player.masculinity<=10>>@@.witch;girlcum,"@@<<else>>@@.witch;juices,"@@<</if>> she says, but her face is red. [[Catch your breath|Witch Gather Ingredients Collect][$witch.relationship to $witch.relationship+3;$player.attractionToWomen to $player.attractionToWomen+1;$player.submission to $player.submission+1;$player.arousal to 0]] <<set $location to "dorm">>\When you've recovered, <<print $witch.firstname>> approaches you with a container. She scoops some of your <<if $player.masculinity<=10>>girlcum<<else>>juices<</if>> into it, and closes the lid. @@.witch;"Great. Now I just need to get a lock of <<print $qb.firstname>>'s hair and I'll be ready to do the spell."@@ You nod. @@.thought;I'll have to come back later.@@ <<link "Say goodbye" $currentPassage>><<finishSexScene>><<set $rightChar to null>><</link>> <<set $location to "dorm">>\You text <<print $qb.firstname>> that you're ready to do the spell, and walk over to Busch Hall with a spring in your step. @@.thought;She'll do this spell, and I'll be back to my old self. At least in terms of football. We still need to win the title for me to get my dick back, but after I get <<print $qb.firstname>>'s skill, we'll be unstoppable!@@ You knock on <<print $witch.firstname>>'s door, and enter her room. She and <<print $qb.firstname>> are already there, and their expressions seem somber. @@.player;"What's going on? Are we still doing the spell?"@@ @@.qb;"Listen, about that. <<print $witch.firstname>> was saying she changed her mind."@@ @@.player;"Are you serious?"@@ you ask, your voice rising. @@.player;"You said it was up to us!"@@ @@.witch;"I know I did, but I changed my mind. I'm not going to take away my brother's football ability! He loves that game!"@@ @@.player;"It's his decision! It's not up to you!"@@ @@.witch;"Actually, it is. You can't do the spell without me."@@ [[Ask her if she ever intended to follow through|Witch QBSkillSpell Improve Intention]] <<set $scenes.witch.startedSkillSpell to true>>\ <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.socks to null>><<set $qb.shoes to null>><<set $qb.underwear to null>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to $qb>><<set $rightChar to $witch>>\ <<set $location to "dorm">>\<<showQBSkill true>><<showQBSkill false>>@@.player;"Were you ever going to follow through?"@@ @@.witch;"I don't know. I thought you'd agree to have <<print $qb.firstname>> get the spell."@@ <<if $qb.playerWonCompetition is true or $player.qbSkill>$qb.qbSkill>>@@.player;"But I'm the better quarterback!"@@ @@.witch;"Only because none of <<print $qb.firstname>>'s coaches cared about teaching him! They only focused on you, the golden boy!"@@ @@.player;"I'm sorry, but that's not my fault. We agreed that..."@@ @@.witch;"And I thought that you'd see it my way!"@@ she says, cutting you off. @@.player;"So you never were going to help me?"@@ @@.witch;"I don't know. Maybe. I didn't think much about that possibility."@@ You shake your head, amazed that <<print $witch.firstname>> didn't think that you would want the spell, after all the practice you'd been putting in.<<else>>@@.player;"But you said it was up to me!"@@ @@.witch;"I know. But come on. You can't really think that you're the better quarterback, right?"@@ @@.player;"Uhh..."@@ @@.witch;"If you really wanted to win the title, you'd want the better quarterback to get the spell. And that's <<print $qb.firstname>>. But you're so selfish that it never occurred to you to sacrifice to help someone else."@@ @@.player;"Hey, the only reason <<print $qb.firstname>> is the better quarterback right now is because you cursed me! If I get his skill and I work hard at practice, I could totally be a good quarterback."@@ @@.witch;"I said I was sorry about that. And I'd like to help you. Really,"@@ she says, after seeing the dubious look on your face. @@.witch;"But not if that means hurting my brother."@@<</if>> [[She takes a deep breath|Witch QBSkillSpell Improve Options]] <<set $location to "dorm">>\@@.witch;"So either you sacrifice your skill to help <<print $qb.firstname>>..."@@ @@.player;"Or?"@@ @@.witch;"Or you walk out of here and nobody gets the spell."@@ @@.thought;She'd let me walk out of here? After this stunt she pulled, I was expecting her to trap me here and make me do the spell anyway.@@ @@.qb;"I'm sorry about this, <<print $player.firstname>>. I won't blame you if you want to walk away."@@ @@.witch;"I will."@@ @@.thought;Walking away sounds tempting. Why did I trust her to do another spell on me in the first place?@@ <<link "You suppose you could help $qb.firstname" "Witch QBSkillSpell Improve Ingredients">><</link>> <<link "Flee" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $location to "dorm">>\@@.player;"Uh, I guess I can help."@@ @@.witch;"Wonderful!"@@ she says, clapping her hands. @@.witch;"Of course, you'll need to get the ingredients again."@@ @@.player;"Oh yeah. Uh, can you give us some privacy?"@@ you ask. You really don't want <<print $witch.firstname>> to see her brother fingering you. @@.witch;"Sure,"@@ she shrugs, and leaves, leaving you and <<print $qb.firstname>> alone in her room. [[Get started|QB Spell Sacrifice Finger]] <<set $scenes.witch.gavePrivacyToGatherIngredients to true>>\ <<set $rightChar to null>>\ <<set $location to "dorm">>\You text <<print $qb.firstname>> that you're ready to do the spell, and walk over to Busch Hall with a feeling of dread. @@.thought;I can't believe I'm going to go and do this. If <<print $qb.firstname>> becomes a better quarterback and we win a title, my curse will be broken. @@<<if $player.masculinity<=0>>@@.thought;But do I even want that?@@<<else>>@@.thought;But is it worth it if I have to give up my abilities?@@<</if>> You knock on <<print $witch.firstname>>'s door, and enter her room. She and <<print $qb.firstname>> are already there. @@.witch;"Ready?"@@ @@.player;"Yeah. What do I have to do?"@@ @@.witch;"Not much, really. You have the ingredients, right?"@@ @@.player;"Yeah,"@@ you say, handing them to her. @@.witch;"I have the rest of the ingredients. All you need to do is hold hands with me and <<print $qb.firstname>> in a circle while I mix the ingredients together."@@ @@.player;"Okay, I can do that,"@@ you say. @@.player;"So, when do I get my abilities back? After the curse is over?"@@ @@.witch;"Not exactly."@@ @@.player;"What? Is this permanent?"@@ @@.witch;"No,"@@ she says with a laugh. @@.witch;"You'll get them back once you and <<print $qb.firstname>> agree you want to reverse this spell."@@ You turn and look nervously at <<print $qb.firstname>>. @@.qb;"I'll give you your abilities back as soon as the football season is over,"@@ he says. @@.witch;"So can we start?"@@ <<print $witch.firstname>> asks impatiently. [[You nod|Witch QBSkillSpell Continue]] [[You're having second thoughts|Witch QBSkillSpell Run]] <<set $qb.shirt to setup.qbGreenShirt>><<set $qb.pants to setup.qbShorts>><<set $qb.socks to null>><<set $qb.shoes to null>><<set $qb.underwear to null>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to $qb>><<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"Uh, I don't know. I'd be putting a lot of trust in <<print $qb.firstname>>. No offense. Can't I just practice with him and make sure he's good enough to win on his own?"@@ @@.witch;"Are you serious? I spent so much time researching the spell and preparing it and you're just going to bail at the last minute?"@@ @@.player;"I'm sorry. I don't want any more magic done to me."@@ You turn and start for the door. You almost make it, but <<print $witch.firstname>> gets there first, and puts a hand on it. @@.witch;"I don't think so. You agreed to do the spell, and I already have your ingredients anyway."@@ @@.player;"So...you're just going to go ahead and do it without me?"@@ In response, she starts chanting. @@.witch;"//Goddess of ice I have here a troublesome one Imprisonment will suffice Wants to leave before I've had my fun Do not let//@@ <<if $realityChange or $acceptedTrans>>@@.witch;//her//@@<<else>>@@.witch;//him//@@<</if>> @@.witch;//run Not until the hour is done"//@@ [[Try to move|Witch QBSkillSpell Caught]] <<set $location to "dorm">>\You try to move, but it's no use. You're rooted in place. @@.player;"What did you do?"@@ you ask <<print $witch.firstname>>, horrified. @@.thought;At least I can still talk.@@ @@.witch;"You're unable to move for the rest of the hour,"@@ she says calmly. @@.player;"And how long is that?"@@ you ask. You can't check your phone, and you're not looking at the clock. @@.witch;"About twenty minutes. More than enough time to do the spell."@@ [[Looks like you're stuck|Witch QBSkillSpell Continue]] <<set $scenes.witch.forcedSkillSpell to true>>\ <<set $location to "dorm">>\<<if $scenes.witch.forcedSkillSpell>>@@.witch;"Okay, <<print $qb.firstname>>, go hold hands with <<print $player.firstname>>."@@ @@.qb;"Uh, I don't know. This is kind of weird..."@@ @@.witch;"Do it!"@@ @@.thought;She scares me.@@ Reluctantly, he walks over to the door and holds your hand. You know that you're only holding hands for the spell, <<if $qb.hookedUp>0>>and it's hard to feel romantic when <<print $witch.firstname>> is in the room, dumping your juices and <<print $qb.firstname>>'s hair and a bunch of other ingredients into a foul-smelling cauldron. But if you block all of that out and just focus on <<print $qb.firstname>>'s hand, it feels nice<<if $player.hands>=2>> in your smaller one<</if>>.<<else>>but you're still holding <<if $player.masculinity>=50>>another<<else>>a<</if>> //guy's// hand! Like you would be if you were <<if $player.masculinity>10>>dating.<<else>>boyfriend and girlfriend.<</if>><</if>> [[She starts to chant again|Witch QBSkillSpell Sacrifice Start]]<<else>>@@.player;"I'll do it,"@@ you say<<if $player.playsWithHair>>, playing with your hair nervously<</if>>. @@.witch;"Really?"@@ @@.player;"Yeah. You're right:@@ <<if $realityChange or not $team.playerOnTeam>>@@.player;<<print $qb.firstname>> is the quarterback.@@<<else>>@@.player;we need there to be only one quarterback.@@<</if>> @@.player;And if <<print $qb.firstname>> is a superstar, we'll win the title and end the curse."@@ @@.witch;"Great. I'm glad you agree. Otherwise, I'd have to freeze you in place,"@@ she says with a smile. @@.thought;She's joking about that. Right?@@ @@.witch;"Okay. Now hold hands with <<print $qb.firstname>>."@@ You take his hand in yours, blushing as you do so. You know that you're only holding hands for the spell, <<if $qb.hookedUp>0>>and it's hard to feel romantic when <<print $witch.firstname>> is in the room, dumping your juices and <<print $qb.firstname>>'s hair and a bunch of other ingredients into a foul-smelling cauldron. But if you block all of that out and just focus on <<print $qb.firstname>>'s hand, it feels nice<<if $player.hands>=2>> in your smaller one<</if>>.<<else>>but you're still holding <<if $player.masculinity>=50>>another<<else>>a<</if>> //guy's// hand! Like you would be if you were <<if $player.masculinity>10>>dating.<<else>>boyfriend and girlfriend.<</if>><</if>> [[She starts chanting|Witch QBSkillSpell Sacrifice Start]]<</if>> <<set $location to "dorm">>\<<print $witch.firstname>> takes your hand and <<print $qb.firstname>>'s hands and starts chanting: @@.witch;"//With the eye of newt By the strength of the bull Transfer the strength brute Grant me my wishes full <<print $qb.firstname>> <<print $qb.lastname>>, this spell he will undergo <<print $player.firstname>> <<print $player.lastname>>,//@@ <<if $realityChange or $acceptedTrans>>@@.witch;//her//@@<<else>>@@.witch;//his//@@<</if>> @@.witch;//time as a quarterback is finished Make <<print $qb.firstname>>'s abilities grow While <<print $player.firstname>>'s abilities diminish Goddess, hear my plea At the dawn of morning, let the effects start Only when <<print $qb.firstname>> and <<print $player.firstname>> agree Will <<print $qb.firstname>>'s strength depart//"@@ [[Continue|Witch QBSkillSpell Sacrifice Finish]] <<set $player.skillCurse to 1>>\ <<set $location to "dorm">>\You look around anxiously. @@.player;"So that's that then?"@@ @@.witch;"Yeah,"@@ <<print $witch.firstname>> says, breathing hard. @@.witch;"You won't feel it now. But when you wake up, your skills will be gone."@@ @@.player;"So this is the last @@<<if $timeOfDay<=2>>@@.player;time@@<<else>>@@.player;night@@<</if>> <<if not $realityChange or $qb.knowsAboutRealityChange>>@@.player;I'll be a good quarterback?"@@<<else>>@@.player;I'll be good at football?"@@<</if>> you ask. <<if $scenes.witch.forcedSkillSpell>>This is too much. You need to sit down, but you can't.<<else>>This is too much for you. You sit down on the bed<<if $player.crossesLegs>> and cross your legs<</if>>.<</if>> <<if $dayOfWeek is "Friday" and not $realityChange and $team.playerOnTeam>>@@.witch;"Yeah. You better enjoy the game today."@@ @@.thought;That's right. This game is the last time I'll be a good quarterback.@@<<elseif $timeOfDay is 4>>@@.witch;"Yeah, it is."@@ @@.qb;"Do you want to practice now, <<print $player.firstname>>?"@@ @@.player;"Yeah! Wait. I can't. It's too late,"@@ you say<<if $player.pout>>, pouting.<<else>> sadly, shaking your head in disbelief.<</if>> This is the last day you'll be able to be a quarterback, and the day's almost over.<<elseif ($dayOfWeek is "Monday" or $dayOfWeek is "Wednesday") and not $realityChange and $team.playerOnTeam>>@@.witch;"Yeah, it is. You better enjoy practice today."@@ @@.thought;That's right. This practice is the last time I'll be a good quarterback.@@<<else>>@@.witch;"Yeah, it is."@@ @@.qb;"Do you want to practice today, <<print $player.firstname>>?"@@ @@.player;"Yeah,"@@ you say gratefully. @@.player;"If this is the last time I'll be@@ <<if not $realityChange or $qb.knowsAboutRealityChange>>@@.player;a quarterback,@@<<else>>@@.player;good at football,@@<</if>> @@.player;I want to make the most of it."@@<</if>> @@.qb;"You'll get your skills back after the championship,"@@ <<print $qb.firstname>> reminds you. <<if $scenes.witch.forcedSkillSpell>><<link "Eventually, $witch.firstname's spell wears off. Once you can move, you quickly leave" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><<else>><<link "You leave $witch.firstname's room, wondering what's going to happen next" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>><</if>> <<set $location to "dorm">>\You <<if $player.playsWithHair>>play with your hair as you <</if>>think over the instructions from Mr. Garcia: talk to <<print $girlfriend.firstname>>, <<print $qb.firstname>> and <<print $witch.firstname>> about whether or not you're a girl. <<print $girlfriend.firstname>> and <<print $qb.firstname>> you understand, but <<print $witch.firstname>>? She's the one who got you into this whole mess! @@.thought;Mr. Garcia doesn't know that, but still. Why did he say I should talk to <<print $witch.firstname>> in the first place? @@<<if $scenes.therapist.qbMovieDate and $qb.dateHelp is $witch.firstname>>@@.thought;It must be because I told him about her helping me get ready for my date with <<print $qb.firstname>>.@@ You think it over. You felt comfortable enough asking her for help, even though you could have easily asked <<print $girlfriend.firstname>>, <<if $player.hasWornDress>>and she actually helped you. Sure, she hid your male clothes, but that was so you would wear the dress. And with how good of a time you had on the date, you're actually glad she did it.<<else>>and she was actually going to help you.<</if>> @@.thought;Okay, I'll go tell <<print $witch.firstname>>.@@<<elseif $scenes.therapist.bra and $scenes.witch.bra>>@@.thought;It must be because I told him about her helping me get a bra.@@ You think it over. You felt comfortable enough asking her for help, even though you could have easily asked <<print $girlfriend.firstname>>, and she actually helped you.<<if $scenes.witch.transformedForBra>> She even knocked herself unconscious doing a spell that made you look like a girl, just to make you feel more comfortable shopping. @@.thought;That was really cool of her. @@<<else>> <</if>>@@.thought;Okay, I'll go tell <<print $witch.firstname>>.@@<<elseif $scenes.therapist.shavedLegs and $scenes.legShaver is "witch">>@@.thought;It must be because I told him about her helping me shave.@@ You think it over. You felt comfortable enough asking her for help, even though you could have just done it yourself. And she actually helped you, and even got into the shower with you. @@.thought;I hope that wasn't uncomfortable for her...Okay, I'll go tell <<print $witch.firstname>>.@@<<else>>You don't remember mentioning <<print $witch.firstname>> during any of your therapy sessions. @@.thought;Maybe she'd be a good choice to tell anyway? She knows about the transformation obviously, so I don't have to hold back when talking to her like I do with Mr. Garcia...Okay, I'll go tell <<print $witch.firstname>>.@@<</if>> [[Text her|Witch Trans Text]] <<set $location to "dorm">>\@@.player;can i come over? i want to ask u something@@ you text her. @@.witch;I'm a little busy. Can you just text it to me?@@ Your fingers hover over your phone, wondering how you would even put it. @@.player;id rather come over. its about...u know@@ you text back. You get a reply instantly. @@.witch;No, we can't talk about that over text. Come over.@@ [[Walk over to her dorm|Witch Trans]] <<set $location to "dorm">>\@@.player;"Hey, <<print $witch.firstname>>,"@@ you say, knocking on her door and step inside. @@.witch;"Hey, <<print $player.firstname>>. Everything okay?"@@ @@.player;"Yeah, I just had a question."@@ She waits expectantly, and you start to fidget. You know that <<if ($scenes.therapist.qbMovieDate and $qb.dateHelp is $witch.firstname) or ($scenes.therapist.bra and $scenes.witch.bra) or ($scenes.therapist.shavedLegs and $scenes.legShaver is "witch")>>she's helped you before, and that this is something you can talk to her about<<else>>she understands your situation and that you should tell her<</if>>, but it feels humiliating to be standing in front of the witch who turned you into a girl, about to confess that you're considering coming out as a girl to everyone. @@.witch;"What is it?"@@ she asks, sounding the slightest bit impatient. @@.player;"Uh, I was talking to Mr. Garcia, about all of the girly things that I've done, and how different my new life is. And he suggested that...that maybe I'd be happier as a girl...Like, that I should come out as trans."@@ You look at her anxiously, waiting for her to laugh at you or make a dismissive comment. Instead, she looks delighted. @@.witch;"That would be great! You've been changing a lot, and it's getting harder and harder for people to believe that all of this is happening without magic."@@ You open your mouth, but before you can say anything, she adds, @@.witch;"and it's not just about me. I'm sure you've dealt with awkward situations where people don't understand why the manly quarterback @@<<if $player.feminine>=21>>@@.witch;suddenly looks like a girl."@@<<elseif $player.feminine>=14>>@@.witch;looks just as much like a girl as like a guy."@@<<else>>@@.witch;suddenly looks like a sissy."@@<</if>> You nod. @@.witch;"See?"@@ @@.player;"Yeah, but it's not just about giving people an excuse for why I look this way. I'll have to live with this. Everyone is going to be treating me like a girl, I'll be wearing a girls uniform, I'll be so embarrassed..."@@ @@.witch;"But aren't you a girl?"@@ [[Look at her in shock|Witch Trans Argument]] <<set $witch.shirt to setup.witchTankTop>><<set $witch.pants to setup.witchAthleticShorts>><<set $witch.shoes to null>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"What? @@<<if $player.masculinity>=50>>@@.player;Of course not! I'm a guy!"@@<<elseif $player.masculinity>=25>>@@.player;What makes you say that?"@@<<else>>@@.player;I'm not a girl...am I?"@@<</if>> <<print $witch.firstname>> laughs. @@.witch;"Just look at you, <<print $player.firstname>>. @@<<if $player.face>=3>>@@.witch;You look like a girl. @@<<elseif $player.face is 2>>@@.witch;You don't look like a guy anymore. @@<</if>><<if $player.boobs>=5>>@@.witch;Your boobs are bigger than mine. @@<<elseif $player.boobs is 4>>@@.witch;Your boobs are just as big as mine. @@<<elseif $player.boobs is 3>>@@.witch;Your boobs are almost as big as mine. @@<<elseif $player.boobs is 2>>@@.witch;You've grown boobs. @@<</if>><<if $player.hair>=2>>@@.witch;You've grown out your hair. @@<</if>><<if $player.voice>=3>>@@.witch;You even sound like a chick. @@<<elseif $player.voice is 2>>@@.witch;You can even sound like a chick if you wanted. @@<</if>>\ <<if $player.bra is not null>>\ @@.witch; And I can tell that you're wearing a bra."@@ Looking down, you realize that your bra strap is showing. You adjust your shirt while <<print $witch.firstname>> giggles.\ <<else>>\ @@.witch;I bet you're wearing panties underneath your <<print $player.pants.informalName>>."@@ You blush as you realize that she's right.\ <</if>> @@.witch;"So @@<<if $player.feminine>=14>>@@.witch;with all that, @@<</if>>@@.witch;you still mean to tell me that you're a guy?"@@ You find yourself getting angry. @@.player;"Okay, fine. I've been transformed. But that's not my fault. It's yours! If you hadn't put that curse on me, I'd still be a man, and I'd still be the quarterback! And yes, I am wearing @@<<if $player.bra is not null>>@@.player;a bra, but that's because you made me grow boobs!"@@<<else>>@@.player;panties, but that's just because it's so much more comfortable than boxers now!"@@<</if>> You take a moment to catch your breath, glaring at <<print $witch.firstname>>. You haven't had a good chance to tell her off yet, and it feels good to finally be able to do so. <<link "$witch.firstname looks taken aback" "Witch Trans Point">><</link>> <<set $player.submission to $player.submission-2>>\ <<set $player.confidence to $player.confidence+3>>\ <<set $location to "dorm">>\<<print $witch.firstname>> takes a moment to respond. You take the time to bask in your victory. Suddenly, <<print $witch.firstname>> gets a confident look on her face. @@.witch;"No, you're wrong,"@@ she says. @@.player;"What?"@@ @@.witch;"Yeah. I cursed you, sure. But that was @@<<if $day>58>>@@.witch;back in October.@@<<elseif $day>28>>@@.witch;last month@@<<else>>@@.witch;weeks ago@@<</if>>@@.witch;. And the only thing I did was give you a pussy."@@ @@.player;"But all the transformations..."@@ @@.witch;"They only happen when you do something girly. I didn't make you wear panties.@@<<if $qb.dateHelp is $witch.firstname and $player.hasWornDress>> @@.witch;I didn't make you put on a dress for <<print $qb.firstname>>.@@<</if>><<if $scenes.witch.bra or $player.bra is not null>> @@.witch;I didn't make you transform so much you needed a bra.@@<</if>><<if $scenes.legShaver is "witch">> @@.witch;I didn't make you shave your legs.@@<</if>><<if $player.pants.female>> @@.witch;I didn't make you buy womens pants.@@<</if>> @@.witch;You said that you would be a man if it wasn't for my curse? A real man would have @@<<if $player.skillCurse>=4>>@@.witch;stayed on the team and @@<<elseif not $playerStarter>>@@.witch;kept his job as the starting quarterback and @@<</if>>@@.witch;not transformed at all."@@ @@.player;"But..."@@ @@.witch;"Face it, <<print $player.firstname>>. This is who you really are. I just gave you a push."@@ [[Think it over|Witch Trans Consider]] <<set $location to "dorm">>\<<if $player.playsWithHair>>You play with your hair<<else>>You're silent<</if>> as you think over her words. You want to argue with her, but you can't shake the sinking feeling that she's right. If you're really a guy, why <<if $player.feminine>=14>>have you been transforming so much?<<elseif $player.feminine>=3>>have you been transforming at all?<<else>>are you even considering what Mr. Garcia said?<</if>> @@.thought;What would have happened if she cursed someone else on the football team? Would they have @@<<if $player.feminine>=14>>@@.thought;transformed as much as me?@@<<else>>@@.thought;let it affect them as much as it's affected me?@@<</if>>@@.thought;...I don't think so. I think they would have told their friends, handled the teasing, and transformed back at the end of the season.@@ @@.witch;"I think you should listen to Mr. Garcia,"@@ <<print $witch.firstname>> continues. @@.witch;"And not just to hide my magic. But because, deep down, you're really a girl."@@ <<link "Your head is spinning as you leave her dorm" $currentPassage>><<set $rightChar to null>><</link>> <<set $scenes.therapist.witchConversation to true>>\ <<set $location to "dorm">>\<<if $realityChange>>\ <<print $witch.firstname>> walks into your dorm and you turn to her.\ <<else>>\ You walk over to <<print $witch.firstname>>'s room and knock on her door. She lets you in and looks at you expectantly.\ <</if>> \ @@.thought;This is my chance to get her vote! And the votes of the other witches and goths.@@ @@.player;"Hey <<print $witch.firstname>>,"@@ you greet her. @@.witch;"Hey <<print $player.firstname>>. Did you want something?"@@ @@.player;"Yeah!"@@ you tell her excitedly. @@.player;"I'm running for Winter Queen, and I was wondering if I could get your vote? And if you could talk to your friends and get them to vote for me too, that would be great."@@ <<if $witch.knowsAboutRealityChange>>\ @@.witch;"You're running for Winter Queen?"@@ she asks with a smirk. @@.witch;"Just a couple months ago, you were Homecoming King."@@ @@.player;"<<print $witch.firstname>>, I'm serious. Can you vote for me?"@@ <</if>>\ <<if $player.datingWitch>>\ <<print $witch.firstname>> thinks for a moment. @@.witch;"Sure."@@ @@.player;"Really?"@@ @@.witch;"Yeah. You're my girlfriend after all. It'll be fun to dance with the Winter Queen."@@ You look at Raven, surprised that she'd be looking forward to the Winter Ball. <<if $winterBall.cupcakes>0>> \ <<print $witch.firstname>> looks down at your tray of cupcakes. @@.witch;"Can I have one?"@@ [[Offer her a cupcake|Witch WinterBall GiveCupcake]] [[Refuse|Witch WinterBall Refuse]]\ <<else>>\ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>>\ <</if>> <div id="dev-note">''You gained twenty-five votes''</div>\ <<set $winterBall.goths to 25>>\ <<set $winterBall.votes to $winterBall.votes+25>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-25>>\ <<elseif not $winterBall.baking>>\ @@.witch;"Maybe,"@@ <<print $witch.firstname>> says with a shrug. Then she grabs a book and leaves. @@.thought;I don't think I convinced her. Maybe if I learned how to bake and gave her a cupcake, she would do it.@@ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>>\ <<elseif $winterBall.cupcakes is 0>>\ @@.witch;"Sure,"@@ <<print $witch.firstname>> says. @@.witch;"You were baking cupcakes earlier, right? Can I have one?"@@ @@.player;"Uh, I actually gave them all away."@@ @@.witch;"Well, let me know when you bake more. I heard they were good."@@ And with that, she grabs a book and leaves. @@.thought;I should bake more cupcakes and offer one to her.@@ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>>\ <<else>>\ @@.witch;"Hmm,"@@ <<print $witch.firstname>> says, thinking it over. <<if $realityChange>>@@.witch;"You're my roommate and@@ <<elseif $witch.learnMagic>=3 or $witch.removeCurse>=2>>@@.witch;"You're my friend and@@ <<else>>@@.witch;"@@<</if>>@@.witch;<<print $rival.firstname>> is a bitch to me...alright!"@@ @@.player;"You'll do it?"@@ you ask, surprised. @@.witch;"Sure."@@ She spots your cupcakes. @@.witch;"Can I have one?"@@ [[Offer her a cupcake|Witch WinterBall GiveCupcake]] [[Refuse|Witch WinterBall Refuse]]\ <</if>>\ <<set $scenes.witch.askedForVote to true>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "dorm">>\@@.player;"Sure!"@@ you say, handing her a cupcake. <<print $witch.firstname>> eats it quickly and nods. @@.witch;"That was good, <<print $player.firstname>>. You're a good chef.@@\ <<if $witch.knowsAboutRealityChange>> \ @@.witch;You're really taking to this girl thing. Did you wear a cute little apron while you baked the cupcakes?"@@ You blush. That's exactly what you did.\ <<else>>\ @@.witch;"@@ You smile at that.\ <</if>> \ @@.player;"So you'll talk to your friends?"@@ @@.witch;"Yeah. I can get you their votes."@@ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> <div id="dev-note">''You lost one cupcake''</div>\ <<if not $player.datingWitch>> <div id="dev-note">''You gained twenty-five votes!''</div>\ <</if>>\ <<if not $player.datingWitch>>\ <<set $winterBall.goths to 25>>\ <<set $winterBall.votes to $winterBall.votes+25>>\ <<set $winterBall.undecidedVotes to $winterBall.undecidedVotes-25>>\ <</if>>\ <<set $winterBall.cupcakes to $winterBall.cupcakes-1>>\ <<set $witch.relationship to $witch.relationship+1>>\ <<set $location to "dorm">>\@@.thought;It's just one cupcake...but she cursed me and I'm not going to be giving her sweets so she'll vote for me for Winter Queen. If she hadn't done anything, I would be Winter King!@@ @@.player;"I'm sorry, <<print $witch.firstname>>, but I'm, uh, saving them."@@ <<print $witch.firstname>> looks at you incredulously. @@.witch;"You'll hand them out to other people but not to me?"@@ @@.player;"It's not that, it's just..."@@ @@.witch;"I don't want to hear it!"@@ she yells as she storms out. <<if $player.datingWitch>>\ @@.thought;I think I still have her votes. But I really should have given my girlfriend a cupcake.@@ <</if>>\ <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship-5>>\ <<set $location to "dorm">>\You go back to your room, smiling when you see that <<if $realityChange>><<print $witch.firstname>> isn't<<elseif $acceptedTrans>>Hazel isn't<<else>>Patrick and Marco aren't<</if>> there. Next, you take the two sets of candles and start to place them in a circle.\ <<if $realityChange or $acceptedTrans>> \ Luckily, both you and <<if $realityChange>><<print $witch.firstname>><<else>>Hazel<</if>> are neat, so there's plenty of floor space.\ <<else>> @@.thought;This isn't going to work. Our dorm room is so messy. There's no floor space.@@ Sighing, you pick up Patrick and Marco's stuff and tidy it up. @@.thought;They can thank me later.@@ Luckily, your side of the room is already pretty clean. @@.thought;Much better.@@\ <</if>> You finish placing the candles and grab a pencil. @@.thought;Okay, I need to draw a pentagram now.@@ Feeling a little foolish, you trace a pentagram on the floor, making it big enough to almost reach the candles. @@.thought;Crap, that girl never said if I needed to light the candles or not.@@ You <<if $player.playsWithHair>>play with your hair as you <</if>>think<<if not $player.playsWithHair>> for a moment<</if>>. @@.thought;In the movies, whenever someone doing magic uses candles, they're always lit.@@ You walk around the circle, lighting each one and then sit down in the center, right on the pentagram. [[Now you just need to say the spell|WitchRitual Worries]] <<set $location to "dorm">>\You clear your throat and look around, feeling nervous. @@.thought;What am I doing, sitting in a dorm room, surrounded by burning candles?@@ \ <<if $realityChange>>\ @@.thought;If someone walked in on me right now, what would they think?@@\ <<elseif $acceptedTrans>>\ @@.thought;What would Hazel think if she saw me now?@@\ <<else>>\ @@.thought;What would my roommates think if they saw me now?@@\ <</if>> \ @@.thought;And all this just to see if I can do magic? This is ridiculous!@@ You shake your head, remembering <<print $witch.firstname>>'s spells, and all the changes you've undergone. @@.thought;No, not ridiculous. I know magic is real. But me, being able to do it?@@ \ <<if $witch.learnMagic is 4>>\ You <<if $player.playsWithHair>>play with your hair, thinking<<else>>think<</if>> of <<print $witch.firstname>>, Elvira, and all the other witches, and try to imagine yourself as one of them. @@.thought;I can't picture myself like that.@@ <<if not $realityChange and $team.playerOnTeam>>@@.thought;I used@@<<else>>@@.thought;I'm supposed@@<</if>> @@.thought;to be a football player. I'm supposed to be a man! I don't fit in with <<print $witch.firstname>> and her friends. I just can't see myself just going around and casting spells with them.@@ <<if $girlfriend.inWitchcraftClub>>\ You pause, thinking of <<print $girlfriend.firstname>>. @@.thought;I would have never thought of her as a witch either. She's a cheerleader and a girly girl. But she must have done this ritual too, and now the witches have accepted her.@@\ <<else>>\ You pause and look down at yourself. You're not <<if $realityChange or $team.playerOnTeam>>a football player<<else>>a manly guy<</if>> anymore, and so many things have changed since <<print $witch.firstname>> cursed you. Maybe it's not that crazy to think of yourself as a witch.\ <</if>>\ <<else>>\ You <<if $player.playsWithHair>>play with your hair, thinking<<else>>think<</if>> of <<print $witch.firstname>>, Elvira, and all the other witches, and try to imagine yourself casting spells just like them. @@.thought;I can't picture myself doing that. But do I need to? <<print $girlfriend.firstname>> knows more about witchcraft. I just need to see if I can do magic. When we do the actual spell, I'll just follow her lead.@@\ <</if>> @@.thought;Okay,@@ you think, making up your mind. @@.thought;I'm going to do the spell. If it doesn't work, then at least I tried.@@ [[Say the words|WitchRitual Spell]] <<set $location to "dorm">>\You try to remember the words you overheard. @@.thought;It sounds so silly...shower me with pink smoke? I can't believe I'm about to do this."@@ Nevertheless, you clear your throat, close your eyes and start to speak, making sure that your voice is loud and clear. @@.player;"//Keeper of the oak Shower me with pink smoke If I have magic within Let my powers begin.//"@@ Nothing happens. You don't start coughing, and you're definitely not showered with pink smoke. <<if $player.pout>>Pouting,<<else>>Disappointed,<</if>> you open your eyes, hoping to see something new. But the room looks exactly the same as it did before you started the spell. [[Then, one candle goes out|WitchRitual Spell Results]] <<set $location to "dorm">>\You watch, curious, as the candle across from you goes out. As soon as it's extinguished, a tiny cloud of pink smoke slowly floats up. Then, the candle next to it goes out, and another cloud of smoke starts to rise. @@.thought;Oh my god! It's working!@@ One by one, the candles in the circle have their flames replaced by small floating clouds of pink smoke. <<if $witch.learnMagic is 4>>\ @@.thought;Wait, so does this mean I can be a witch? I've got to call <<print $witch.firstname>>.@@ <<if $realityChange>>\ [[Before you can, she walks into the room|WitchRitual Call Witch]]\ <<else>>\ [[Grab your phone|WitchRitual Call Witch]]\ <</if>>\ <<else>>\ @@.thought;Wait, so does this mean we can do the spell?@@ @@.thought;I've got to call <<print $girlfriend.firstname>>.@@ [[Grab your phone|WitchRitual Call Girlfriend]]\ <</if>>\ <<set $scenes.ritual to 3>>\ <<set $location to "dorm">>\You look around for your phone, before realizing that it's on your bed. Standing up, you step through the smoke to reach it. As soon as you do so, the clouds disappear, and there's no sign that they were ever there. Shrugging it off, you dial <<print $girlfriend.firstname>>'s number. @@.girlfriend;"<<print $player.firstname>>?"@@ @@.player;"It worked! I mean, I think it did!"@@ @@.girlfriend;"The ritual? What happened?"@@ @@.player;"Well, I said the spell, and then all the candles suddenly went out and there were these little clouds of pink smoke..."@@ @@.girlfriend;"Yeah! That's what happened to me!"@@ she says, sounding excited. @@.girlfriend;"Congratulations! That means it worked!"@@ @@.player;"That's great!"@@ you say excitedly. Her enthusiasm is infectious. @@.player;"So we can do the spell?"@@ @@.girlfriend;"Yeah! You have the power to do magic."@@ @@.player;"Thank you so much for helping!"@@ you say. You trail off for a moment, thinking. @@.player;"So, how do we do it?"@@ @@.girlfriend;"I can handle that. You just need to show up."@@ @@.player;"Oh, okay,"@@ you say, surprised. You thought that there would be another step. But there's something else that's bothering you. [[What exactly are we going to do?|WitchRitual Plan Parents]] <<set $location to "dorm">>\@@.player;"So what exactly are we going to do?"@@ @@.girlfriend;"The last time your parents saw you, you looked completely different. So they're expecting to see that person when they visit, right?"@@ @@.player;"Yeah,"@@ you say slowly. @@.player;"But they won't. I don't look like I used to anymore."@@ You look yourself over, taking in all of your transformations. @@.girlfriend;"Exactly. But as long as //someone// shows up who looks like you used to, you'll be good"@@ @@.player;"Wait, are you saying you can make me look the way I used to?"@@ you ask<<if $player.masculinity<=0>>. For some reason, you're not as excited as you thought you would be.<<else>> excitedly.<</if>> @@.girlfriend;"No, not when there's magic affecting you. But I can make //me// look the way you used to."@@ @@.player;"And then you'll go to dinner as me,"@@ you say, thinking out loud. @@.player;"But how will you be able to answer questions only I'll know...will I be going to dinner too, but dressed as a girl?"@@ @@.girlfriend;"Exactly! I would be telling your parents that you were my girlfriend."@@ @@.player;"Uh, I don't know."@@ @@.girlfriend;"It'll only be temporary,"@@ <<print $girlfriend.firstname>> reassures you. @@.girlfriend;"And then I'll be back to being <<print $girlfriend.firstname>>. You were hot and all, but I like being a girl."@@ @@.player;"That's good, but that's not what I meant,"@@ you say. @@.player;"You're my girlfriend. I@@<<if $player.masculinity>25>>@@.player;'m supposed@@<<else>>@@.player; used@@<</if>> @@.player;to be your boyfriend. It'll be weird for you to be the guy and me to be the girl."@@ @@.girlfriend;"I have another idea, but I don't know if you'll like it."@@ [[Listen to it|WitchRitual Plan Parents RealityChange]] <<set $location to "dorm">>\@@.player;"If I don't like it, I promise I'll tell you. Go ahead."@@ @@.girlfriend;"Okay. So I could do another spell. But instead of changing me so I look the way they expect you to look, we'll change what they expect."@@ @@.player;"Wait, what? So you'll make it so they think I'm a girl?"@@ @@.girlfriend;"Yeah! It'll be like reality changed for them."@@ @@.player;"<<print $girlfriend.firstname>>?"@@ @@.girlfriend;"Yeah?"@@ @@.player;"I don't know if I like it."@@ She laughs. @@.girlfriend;"Well, that's all the ideas I have. Unless you want to tell your parents you're a sissy, I don't know what else you can do."@@ [[Think it over|WitchRitual Finish]] <<set $location to "dorm">>\You <<if $player.playsWithHair>>play with your hair as you <</if>>think<<if not $player.playsWithHair>> for a moment<</if>>. @@.thought;I can't tell my parents I'm a sissy. My dad was so proud of me when I was a strong, manly quarterback. And neither of those spells is going to be changing my appearance at all. Maybe it's not that bad.@@ @@.girlfriend;"You don't have to decide right now,"@@ she says, sensing your hesitation. @@.girlfriend;"But if you want to do it, just meet me in the woods@@ <<if $dayOfWeek is "Sunday">>@@.girlfriend;next Sunday@@<<else>>@@.girlfriend;on Sunday@@<</if>> @@.girlfriend;before the club starts."@@ @@.player;"Okay, meet me in the woods Sunday afternoon,"@@ you repeat. <<link "Tell her you'll think about it" $currentPassage>><</link>> <<set $location to "dorm">>\<<if $realityChange>>\ The door swings open. As it does, the clouds disappear, and there's no sign that they were ever there. @@.witch;"<<print $player.firstname>>? What's going on?"@@\ <<else>>\ You look around for your phone, before realizing that it's on your bed. Standing up, you step through the smoke to reach it. As soon as you do so, the clouds disappear, and there's no sign that they were ever there. Shrugging it off, you dial <<print $witch.firstname>>'s number. @@.witch;"<<print $player.firstname>>?"@@\ <</if>> @@.player;"It worked! I mean, I think it did!"@@ @@.witch;"The ritual? What happened?"@@ @@.player;"Well, I said the spell, and then all the candles suddenly went out and there were these little clouds of pink smoke..."@@ @@.witch;"Yeah! That means it worked!"@@ she says, sounding more excited than you've ever heard her. @@.player;"That's great!"@@ you say excitedly. Her enthusiasm is infectious. @@.player;"So I can be a witch?"@@ @@.witch;"Yeah! You have the power to do magic."@@ @@.player;"And I can get into the Witchcraft Club?"@@ She's silent for a moment. @@.witch;"I'll have to talk to them about it. But we need more people and the ritual just showed you can be a witch."@@ [[I hope you're right. I don't think the other witches like me|WitchRitual Call Witch Apology]] you say. <<set $scenes.witch.didRitualForHer to true>>\ <<if $realityChange>>\ <<set $witch.pants to setup.witchJeans>><<set $witch.shirt to setup.witchDarkQueen>><<set $witch.shoes to setup.witchSneakers>>\ <<set $rightChar to $witch>>\ <</if>>\ <<set $location to "dorm">>\@@.player;"I hope you're right. I don't think the other witches like me."@@ <<if $player.hasButtplug or ($scenes.witch.spiedOnClub and not $girlfriend.inWitchcraftClub)>>\ @@.witch;"That's because you tried to spy on us,"@@ she says with a laugh. <<if $player.hasButtplug>>\ @@.player;"I let Elvira put a buttplug in me. I think we're even."@@ @@.witch;"That's what I thought."@@ @@.player;"Anyway, I'm sorry about that."@@\ <<else>>\ @@.player;I'm sorry about that."@@\ <</if>>\ <<else>>\ @@.witch;"That's because you made fun of us before this whole thing started."@@ You're about to protest that you didn't make fun of them before you realize that she's right. @@.player;"I'm sorry."@@\ <</if>> @@.witch;"That's okay,"@@ <<print $witch.firstname>> says. @@.witch;"You've turned into a totally different person."@@ @@.player;"Yeah. Because you cursed me."@@ @@.witch;"That's not what I meant. Yeah, you look different, but I meant your personality. The old <<print $player.firstname>> would have cursed me out every time he transformed. I didn't expect you to take learning how to be a witch so seriously."@@ @@.player;"Yeah, I guess you're right,"@@ you say, thinking it over. @@.player;"I can't believe I used to be a big, alpha guy."@@ @@.witch;"I can't either,"@@ <<print $witch.firstname>> giggles. Then, her tone turns serious. @@.witch;"I don't know if I said this earlier, <<print $player.firstname>>, but I'm sorry. I'm sorry I turned you into a girl and ruined your scholarship. I was upset that night and I wasn't thinking straight...not that it's any excuse."@@ @@.player;"Wow,"@@ you say, taken aback to hear <<print $witch.firstname>> apologize. @@.player;"I don't know if I can forgive you yet. But thank you for saying sorry."@@ @@.witch;"I understand,"@@ she says, though she sounds disappointed. @@.witch;"Well, I'll try to get you into the Witchcraft Club. Why don't you text me after the next time it meets?"@@ @@.thought;That's @@<<if $dayOfWeek is "Friday" or ($dayOfWeek is "Thursday" and $timeOfDay>3)>>@@.thought;on Saturday@@<<elseif ($dayOfWeek is "Thursday" or $dayOfWeek is "Saturday") and $timeOfDay<3>>@@.thought;tonight@@<<else>>@@.thought;on Thursday@@<</if>> you think to yourself. <<if $realityChange>>\ @@.player;"That sounds good,"@@ you tell her. @@.witch;"Well, I have to go. Congratulations on doing the ritual,"@@ she says before leaving the room. @@.thought;Why did she even come in? But that actually went pretty well. I can't believe she apologized to me.@@\ <<else>>\ @@.player;"That sounds good. Well, I have to go. I'll talk to you then."@@ @@.witch;"Yeah. See you, <<print $player.firstname>>."@@ @@.thought;That conversation went surprisingly well@@ you think as you hang up. @@.thought;I can't believe she apologized to me.@@\ <</if>> <<link "Continue" $currentPassage>><<set $rightChar to null>><</link>> <<set $witch.relationship to $witch.relationship+5>>\ <<set $witch.learnMagic to 5>>\ <<set $location to "dorm">>\There's a spring in your step as you walk to the woods. You've given up a lot so you could become a witch. <<if $realityChange>>The whole school thinks you've always been a girl,<<else>>You had to come out as trans to the entire school,<</if>> and you have to wear a girl's uniform to class every single day. But you hope that all of this has shown <<print $witch.firstname>> and Elvira that you're serious about becoming a witch. @@.thought;They said I could join if@@ <<if $realityChange and $player.realityChangeCaster is "the witches">>@@.thought;I let them change my reality so I'd always been a girl. I did that.@@<<elseif $realityChange>>@@.thought;I changed my reality so I'd always been a girl. They don't know that I did it, but does it matter? They let girls join their club, and that's what I a now.@@<<else>>@@.thought;I came out as trans. I did that.@@<</if>> But when you make it to the clearing, you don't see anyone there. @@.thought;Am I in the right place? No, this is where they meet. And they meet on <<print $dayOfWeek>> evenings. So where are they?...I'm in the middle of the woods, all alone. Is this a prank?@@ <<if $girlfriend.inWitchcraftClub>>\ Just as you're starting to freak out, you get a text. @@.girlfriend;to ur right@@ You look to your right and see that there's another clearing a couple hundred yards away.\ <<else>>\ Just as you're starting to freak out, you hear the sound of girls talking. You look all around and finally place the sounds as coming from another clearing a couple hundred yards to your right.\ <</if>> [[Walk over to it|WitchcraftClub JoinClub MeetWitches]] <<set $location to "woods">>\@@.player;"Hi,"@@ you say nervously. @@.player;"I'd like to join your club."@@ <<if $realityChange and $player.realityChangeCaster is not "the witches">>\ @@.player;"I was, uh, interested in joining your club."@@ The witches look at each other. @@.female;"You're a cheerleader,"@@ Elvira finally says. @@.female;"Why do you want to be a witch too?"@@ @@.thought;Because I want to do a spell that will let me go back to being a guy@@ you <<if $player.masculinity<0>>start to think, and then pause. @@.thought;That's why I wanted to learn magic at first. But if I could do a spell and be a guy again, would I even want to?@@<<else>>think.<</if>> @@.player;"Because, uh, magic is cool, and I want to learn how to do it. Just because I'm popular doesn't mean I can't like magic."@@ <<if $girlfriend.inWitchcraftClub>>\ @@.female;"I don't know..."@@ @@.girlfriend;"You let me join, and I'm a cheerleader,"@@ <<print $girlfriend.firstname>> pipes up. <</if>>\ The witches look convinced at that. @@.witch;"Okay, you can join,"@@ <<print $witch.firstname>> says.\ <<else>>\ @@.player;"I did what you wanted. Can I join your club now?"@@ The witches look you over. You blush, feeling very exposed even though you're fully clothed. <<if $player.pants.female and $player.shirt.female>>\ @@.female;"I like your outfit,"@@ Moira says. You look down at your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>. @@.female;"Did you pick out a girly outfit to wear to this meeting?"@@ @@.player;"Actually, no,"@@ you admit. <<if $realityChange>>@@.player;"I don't have any guy outfits anymore. My whole closet is girls clothes."@@<<else>>@@.player;"This is just what I wear."@@ You blush. @@.player;"Guy clothes don't@@ <<if $player.ass>=4>>@@.player;fit anymore."@@<<else>>@@.player;feel right anymore."@@<</if>><</if>> <<print $witch.firstname>>'s eyes light up when she hears that. @@.witch;"I like it too,"@@ she says. @@.witch;"These clothes suit you a lot better."@@\ <<else>>\ <<if $player.pants.female or $player.shirt.female>>\ @@.female;"I like your@@ <<if $player.pants.female>>@@.female;<<print $player.pants.informalName>>,"@@<<else>>@@.female;top,"@@<</if>> Moira says. You look down at your \ <<if $player.pants.female>>\ <<if $player.pants.skirt>>skirt.<<elseif $player.pants.properName.contains("Shorts")>>shorts.<<else>>pants.<</if>>\ <<else>>\ <<print $player.shirt.informalName>>.\ <</if>> \ @@.female;"But why are you wearing@@ <<if $player.pants.female>>@@.female;that ugly shirt?"@@<<else>>@@.female;those ugly pants?"@@<</if>> You curse yourself. @@.thought;The witches wanted me to be a girl. I should have shown up in a completely feminine outfit!@@\ <<else>>\ @@.female;"Why are you wearing that ugly shirt and pants?"@@ You look down at your guy clothes and curse yourself. @@.thought;The witches wanted me to be a girl. I should have shown up in a completely feminine outfit!@@\ <</if>> @@.player;"I'm sorry,"@@ you say. @@.player;"I just got dressed in these clothes automatically...should I go change?"@@ @@.witch;"No, it's okay. You wearing a skirt to school every day is good enough."@@\ <</if>> @@.player;"So I can join?"@@ you ask hopefully. <<print $witch.firstname>><<if $girlfriend.inWitchcraftClub>>, <<print $girlfriend.firstname>>,<</if>> and Moira nod their heads. A moment later, Elvira nods too.\ <</if>> [[Great! How do I join?|WitchcraftClub JoinClub InstructionsWithWitch]] <<if $girlfriend.inWitchcraftClub>>\ <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<set $location to "woods">>\@@.player;"Great! How do I join?"@@ you ask. You hope that you can just join without having to do a magical ritual, but you have a feeling that it's not going to be that simple. @@.female;"First, we need to go over to the other clearing."@@ @@.player;"Other clearing?"@@ you ask, but the witches have already started walking. Shrugging, you follow them. @@.witch;"It's simple actually,"@@ <<print $witch.firstname>> says as she walks over there. @@.witch;"We'll make a circle of candles. You just have to stand in that circle and take an oath."@@ @@.player;"Okay, that doesn't sound too bad."@@ Suddenly, you stop in shock. Now that you've made it to the other clearing, you see what's different about it. There's a dark red pentagram spray painted onto the grass. @@.witch;"Oh, I almost forgot! The last step is all of us doing a binding spell!"@@ @@.player;"A...binding spell?"@@ you ask, forgetting to ask about the pentagram. @@.witch;"Yeah. It just lets you do magic and links us to our club."@@ @@.female;"We all had to do it,"@@ Moira adds. @@.player;"Oh, okay."@@ <<if $girlfriend.inWitchcraftClub>>@@.girlfriend;"Great, I'll go get the candles!"@@ <<print $girlfriend.firstname>> says.<<else>>@@.female;"Great, I'll go get the candles!"@@ Elvira says.<</if>> [[Candles?|WitchcraftClub JoinClub Candles]] you ask. <<set $location to "woods">>\You walk over to the other clearing, wondering why the meeting is over there. When you get to the clearing, you get your answer. The witches are there, along with a dark red pentagram that's been spray painted into the grass. @@.player;"Uh, hi,"@@ you say to the witches. \ <<if $realityChange and $player.realityChangeCaster is not "the witches">>\ @@.player;"I was, uh, interested in joining your club."@@ The witches look at each other. @@.female;"You're a cheerleader,"@@ Elvira finally says. @@.female;"Why do you want to be a witch too?"@@ @@.thought;Because I want to do a spell that will let me go back to being a guy@@ you <<if $player.masculinity<0>>start to think, and then pause. @@.thought;That's why I wanted to learn magic at first. But if I could do a spell and be a guy again, would I even want to?@@<<else>>think.<</if>> @@.player;"Because, uh, magic is cool, and I want to learn how to do it. Just because I'm popular doesn't mean I can't like magic."@@ <<if $girlfriend.inWitchcraftClub>>\ @@.female;"I don't know..."@@ @@.girlfriend;"You let me join, and I'm a cheerleader,"@@ <<print $girlfriend.firstname>> pipes up. <</if>>\ The witches look convinced at that. @@.witch;"Okay, you can join,"@@ <<print $witch.firstname>> says.\ <<else>>\ @@.player;"I did what you wanted. Can I join your club now?"@@ The witches look you over. You blush, feeling very exposed even though you're fully clothed. <<if $player.pants.female and $player.shirt.female>>\ @@.female;"I like your outfit,"@@ Moira says. You look down at your <<print $player.pants.informalName>><<if not $player.pants.onepiece>> and <<print $player.shirt.informalName>><</if>>. @@.female;"Did you pick out a girly outfit to wear to this meeting?"@@ @@.player;"Actually, no,"@@ you admit. <<if $realityChange>>@@.player;"I don't have any guy outfits anymore. My whole closet is girls clothes."@@<<else>>@@.player;"This is just what I wear."@@ You blush. @@.player;"Guy clothes don't@@ <<if $player.ass>=4>>@@.player;fit anymore."@@<<else>>@@.player;feel right anymore."@@<</if>><</if>> <<print $witch.firstname>>'s eyes light up when she hears that. @@.witch;"I like it too,"@@ she says. @@.witch;"These clothes suit you a lot better."@@\ <<else>>\ <<if $player.pants.female or $player.shirt.female>>\ @@.female;"I like your@@ <<if $player.pants.female>>@@.female;<<print $player.pants.informalName>>,"@@<<else>>@@.female;top,"@@<</if>> Moira says. You look down at your \ <<if $player.pants.female>>\ <<if $player.pants.skirt>>skirt.<<elseif $player.pants.properName.contains("Shorts")>>shorts.<<else>>pants.<</if>>\ <<else>>\ <<print $player.shirt.informalName>>.\ <</if>> \ @@.female;"But why are you wearing@@ <<if $player.pants.female>>@@.female;that ugly shirt?"@@<<else>>@@.female;those ugly pants?"@@<</if>> You curse yourself. @@.thought;The witches wanted me to be a girl. I should have shown up in a completely feminine outfit!@@\ <<else>>\ @@.female;"Why are you wearing that ugly shirt and pants?"@@ You look down at your guy clothes and curse yourself. @@.thought;The witches wanted me to be a girl. I should have shown up in a completely feminine outfit!@@\ <</if>> @@.player;"I'm sorry,"@@ you say. @@.player;"I just got dressed in these clothes automatically...should I go change?"@@ @@.witch;"No, it's okay. You wearing a skirt to school every day is good enough."@@\ <</if>> @@.player;"So I can join?"@@ you ask hopefully. <<print $witch.firstname>><<if $girlfriend.inWitchcraftClub>>, <<print $girlfriend.firstname>>,<</if>> and Moira nod their heads. A moment later, Elvira nods too.\ <</if>> [[Great! How do I join?|WitchcraftClub JoinClub Instructions]] <<if $girlfriend.inWitchcraftClub>>\ <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <</if>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "woods">>\@@.player;"Great! How do I join?"@@ you ask. You hope that you can just join without having to do a magical ritual, but you have a feeling that it's not going to be that simple. @@.witch;"It's simple actually. We'll make a circle of candles. You just have to stand in that circle and take an oath."@@ @@.player;"Okay, that doesn't sound too bad."@@ @@.witch;"Oh, I almost forgot! The last step is all of us doing a binding spell!"@@ @@.player;"A...binding spell?"@@ @@.witch;"Yeah. It just lets you do magic and links us to our club."@@ @@.female;"We all had to do it,"@@ Moira adds. @@.player;"Oh, okay."@@ <<if $girlfriend.inWitchcraftClub>>@@.girlfriend;"Great, I'll go get the candles!"@@ <<print $girlfriend.firstname>> says.<<else>>@@.female;"Great, I'll go get the candles!"@@ Elvira says.<</if>> [[Candles?|WitchcraftClub JoinClub Candles]] you ask. <<set $location to "woods">>\@@.player;"Candles?"@@ @@.witch;"For the circle of candles,"@@ <<print $witch.firstname>> says patiently. <<if $player.realityChangeCaster is "the witches" or not $realityChange>>\ You nod, although you're still confused. @@.player;"That was smart, having them ready."@@\ <<else>>\ @@.player;"You have them ready?"@@ @@.female;"Elvira said you were looking to join."@@\ <</if>> <<if $girlfriend.inWitchcraftClub>><<print $girlfriend.firstname>><<else>>Elvira<</if>> returns with a box of candles and starts placing them on the ground in a large circle. @@.witch;"Go on, <<print $player.firstname>>. Get in the pentagram."@@ You look at the large pentagram on the ground and hesitate. You're not sure if you want to step inside and be at the mercy of these powerful witches. @@.female;"Come on, <<print $player.firstname>>."@@ You still hesitate. @@.witch;"You're not going to waste our time, right?"@@ You look at all of the witches looking at you impatiently, and realize that you're in too deep to back out now. @@.thought;I wanted to be a witch. This is just the last step@@ you tell yourself. [[Get in the pentagram|WitchcraftClub JoinClub Pentagram]] <<set $location to "woods">>\You step past the candles and into the pentagram and look at the witches, feeling tense as they walk around the circle and light all the candles. @@.player;"So what..."@@ @@.witch;"Shhh!"@@ You <<if $player.pout>>pout<<else>>sigh<</if>> as the witches finish lighting the candles. When they're all lit, <<print $witch.firstname>> speaks. @@.witch;"Now you have to take an oath."@@ @@.player;"Uh, okay. What is it?"@@ @@.witch;"//By the spirit of the star And the essence of the fish I have longed to join the club from afar And to finally become a witch I promise with this oath I take That Goddess, if you grant me these powers My loyalty I will never break I swear to serve the Witchcraft Club with honor The secrets of this club I will never tell And I will never leave or say farewell.//"@@ @@.player;"By the spirit of the star and the, uh, spirit of the fish?"@@ <<print $witch.firstname>> sighs. @@.witch;"Let me just give you this,"@@ she says as she steps through the circle of candles holding a piece of paper. [[Take it|WitchcraftClub JoinClub Oath]] <<set $location to "woods">>\You take the piece of paper and start to recite the words on the page. @@.female;"No! Memorize it, then say the oath,"@@ Elvira snaps. @@.thought;They're so picky? Is it really that important?@@ you wonder, but you still read through the spell until you've memorized the words. <<linkappend "By the spirit of the star">> <<linkappend "And the essence of the fish">> <<linkappend "I have longed to join the club from afar">> <<linkappend "And to finally become a witch">> <<linkappend "I promise with this oath I take">> <<linkappend "That Goddess, if you grant me these powers">> <<linkappend "My loyalty I will never break">> <<linkappend "I swear to serve the Witchcraft Club with honor">> <<linkappend "The secrets of this club I will never tell">> <<linkappend "And I will never leave or say farewell">> [[The pentagram starts to glow|WitchcraftClub JoinClub BindingSpell]] <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ <<set $location to "woods">>\You take a step back as the pentagram starts to glow a bright red. @@.thought;What's going on? I thought this was just spray paint!@@ @@.witch;"<<print $player.firstname>>, stay where you are!"@@ You quickly stop moving. @@.thought;What would have happened if I left the pentagram? I don't want to find out.@@ You don't have time to dwell on it though, because the witches are already saying the binding spell. @@.witch;"//Goddess, we call upon you tonight By the amethyst purple We have a new member who wishes to join this night We accept <<print $player.firstname>> <<print $player.lastname>> into our circle.//"@@ @@.female;"//Goddess, we call upon you tonight By the amethyst purple We have a new member who wishes to join this night We accept <<print $player.firstname>> <<print $player.lastname>> into our circle.//"@@ @@.witch;"//Now, within the hour Bind her soul to these woods Grant her a witch's power Bind this girl with the power of our sisterhood.//"@@ @@.female;"//Now, within the hour Bind her soul to these woods Grant her a witch's power Bind this girl with the power of our sisterhood.//"@@ @@.witch;"//Now that the ritual is done Keep <<print $player.firstname>> a witch, and never let her run.//"@@ @@.female;"//Now that the ritual is done Keep <<print $player.firstname>> a witch, and never let her run.//"@@ [[The candles explode into flame|WitchcraftClub JoinClub Complete]] <<set $location to "woods">>\The candles explode into flame. Within moments, there's a wall of fire ten feet high that completely surrounds you. You stare wide-eyed ahead, convinced that you're going to die here, in the middle of the woods surrounded by fire. And then, the fire completely disappears, leaving you standing there, trembling<<if $player.pants.female or $player.shirt.female>> in your <<if $player.pants.female>><<print $player.pants.informalName>><<if not $player.pants.onepiece and $player.shirt.female>> and <<print $player.shirt.informalName>><</if>><<else>><<print $player.shirt.informalName>><</if>><</if>>, staring at the witches. @@.player;"What the hell?"@@ @@.witch;"Congratulations! You're a witch, <<print $player.firstname>>."@@ @@.player;"Couldn't you have told me what was going to happen?"@@ @@.female;"Not if you wanted it to work."@@ @@.witch;"And we wouldn't have let anything happen to you."@@ @@.thought;I don't know about that@@ you think, remembering when <<print $witch.firstname>> accidentally turned you into a girl <<if $day<28>>a couple weeks ago.<<else>>back in October.<</if>> [[Anyway, I have to tell you about your new magic|WitchcraftClub JoinClub Finish]] <<print $witch.firstname>> says. <<set $location to "woods">>\@@.witch;"Anyway, I have to tell you about your new magic,"@@ <<print $witch.firstname>> says. @@.player;"Oh yeah! How does that work?"@@ you ask. In the chaos of the binding spell, you had completely forgotten that you were a witch now. @@.witch;"Okay, so casting spells costs magical energy. You only have so much, so you have to be careful not to do a spell that's too powerful for you."@@ @@.player;"If I do, can I pass out?"@@ you ask, remembering when <<print $witch.firstname>> passed out after turning you into a girl. @@.witch;"Yeah! So you'll have to be careful. You'll slowly regain your energy over time. And the more spells you do, the more power you'll get."@@ @@.player;"Is it like mana?"@@ you ask, remembering some RPGs you'd played. She rolls her eyes. @@.witch;"Sure. It's like mana."@@ @@.player;"Okay."@@ You think for a moment. @@.player;"Wait, what were those words you said in the spell? //Bind her soul to these woods? Keep <<print $player.firstname>> a witch, and never let her run.//"@@ @@.witch;"Yeah. It just means that you're a witch now. And you can't walk away."@@ @@.thought;The whole reason I wanted to become a witch, at least at first, was to do a spell to turn back into a guy. Does that mean I can't do that?@@ @@.female;"Is something wrong, <<print $player.firstname>>?"@@ Elvira asks. @@.thought;I'll have to ask <<print $witch.firstname>> about it later.@@ <<link "The meeting breaks up soon after that" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $player.inWitchcraftClub to true>>\ <<set $witch.learnMagic to 10>>\ <<set $player.mana to 25>><<set $player.maxMana to 25>>\ <<set $location to "woods">>\You get to the woods about half an hour early. Everything is eerily silent. Most students steer clear of the woods. There are the occasional hikers, but there's nothing there that really interests high school kids. @@.thought;Probably why the Witchcraft Club chose it for their meetings.@@ You spend some time looking for a good hiding place. You need some place where you can see the forest without being seen. Especially because, as you're now realizing, you have no idea //where// in the woods the club is going to meet. Finally, you spot a tree that looks suitable. It's a large oak tree with sturdy-looking branches, and the thickness of the trunk makes it a good place to hide behind. There's a branch about halfway up that you think would give a good view of the forest. [[Climb it|Witchcraft Club Spy 1 Climb]] <<set $scenes.witch.spiedOnClub to true>>\ <<set $location to "woods">>\You eagerly start up the tree. For the first time, it feels like you're taking action against this curse. You're going to climb this tree and spy on the meeting and figure out how to change yourself back. You've gotten a few feet off the ground, and you grab a hold of the first branch. You try to pull yourself up, but nothing happens. You pull harder with the same result. @@.thought;Fuck! I'm not strong enough!@@ You bow your head, feeling defeated. How are you supposed to get your strength back if you're too weak to even spy on the club? Desperately, you firmly grab the branch and put your right leg on top of it. If you can just pull yourself up to here, you could have a pretty good view of the forest. It won't be as nice as the branch you were eyeing, but it's something. However, you're feeling something else that you're not used to. Fear. You're not used to this body, and if you tried to reach the branch, you could easily fall. You look down. It's not that far, but just the act of looking down makes you feel more scared. <<if $player.armStrength>=51>>\ [[Climb up anyway|Witchcraft Club Spy 1 Succeed]]\ <<else>>\ [[Climb up anyway|Witchcraft Club Spy 1 Fail]]\ <</if>> [[Look for another hiding place|Witchcraft Club Spy 1 Look]] <<set $location to "woods">>\@@.thought;I've already got two arms and a leg up there. I just need one more leg. Just don't look down.@@ As you say that, you automatically look down. @@.thought;It's nothing. I can do this.@@ You take a breath and shoot your leg up. It lands on the branch, but you find yourself losing balance. Your hands shoot out to the tree for support. It works! You're now sitting on the branch! If you could move, you would be dancing now. You were strong enough to climb a tree! Sort of. Maybe your trips to the gym really worked? @@.thought;Wait. Could I do it because of my strength or because I'm more flexible? I don't think the old me could have gotten my legs up there like that.@@ You wonder what you must have looked like if anyone was passing underneath, with your legs stretched apart. Fortunately, your thoughts are interrupted by the arrival of a group of girls. @@.thought;The Witchcraft Club!@@ [[Listen in|Witchcraft Club Spy 1 Listen]] <<increaseArmStrength 1>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $rightChar to $witch>>\ <<set $location to "woods">>\@@.witch;"Thank you for coming,"@@ comes <<print $witch.firstname>>'s voice. @@.witch;"I see that we have five of us today. Who's missing?"@@ @@.female;"Heather,"@@ comes another voice. @@.witch;"Again? She was sick last time too."@@ @@.female;"She says she's feeling under the weather."@@ @@.witch;"If she keeps missing meetings, we'll have to kick her out of the club. Okay, whatever. Let's start progress reports."@@ @@.girlfriend;"Do you have room for one more?"@@ @@.thought;She made it!@@ @@.female;"Who are you?"@@ @@.female;"Don't you know? She's <<print $girlfriend.firstname>> <<print $girlfriend.lastname>>."@@ @@.female;"No."@@ @@.female;"Cheerleader? Homecoming queen?"@@ @@.female;"I don't pay attention to the popular people,"@@ the girl says disdainfully. <<if $player.datingGirlfriend>>@@.female;"Dating@@<<else>>@@.female;"Used to date@@<</if>> @@.female;<<print $player.firstname>> <<print $player.lastname>>?"@@ @@.female;"Blech."@@ @@.thought;Hey! I don't even know that girl!@@ @@.girlfriend;"I'm right here,"@@ <<print $girlfriend.firstname>> says. @@.witch;"Okay, so what do you want?"@@ @@.girlfriend;"I was thinking about joining your club."@@ You hear a chorus of laughter. [[This doesn't seem to be going well|Witchcraft Club Spy 1 Probation]] <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $leftChar to $girlfriend>>\ <<set $location to "woods">>\@@.female;"What, you?"@@ asks Elvira. @@.female;"You want to be a witch? Seriously?"@@ @@.girlfriend;"Yeah!"@@ @@.witch;"And what do you know about witchcraft? Tell me how you would cast a spell that gives you more money."@@ @@.girlfriend;"You can do that?"@@ @@.witch;"See? She doesn't know anything about witchcraft."@@ @@.girlfriend;"But I can learn! Just because I'm popular doesn't mean I can't like the same things you girls do!"@@ @@.female;"That's a good point."@@ @@.female;"Yeah. And Heather's sick. We need one more."@@ @@.witch;"No! <<print $girlfriend.firstname>>,@@ <<if $player.datingGirlfriend>>@@.witch;you're dating@@<<else>>@@.witch;you dated@@<</if>> @@.witch;<<print $player.firstname>>, right?"@@ @@.thought;Oh no.@@ @@.girlfriend;"Uh, yeah."@@ @@.witch;"I just cursed him. What if he sent you?"@@ That gives <<print $girlfriend.firstname>> pause. @@.girlfriend;"No, I wouldn't do anything like that. And he's not smart enough to come up with that plan."@@ @@.thought;Hey!@@ @@.witch;"How do we know that, though? Maybe you're trying to infiltrate the club to change <<print $player.firstname>> back to a...change him back. And he's spying on us right now."@@ @@.thought;Holy shit! How did she do that?@@ <<print $witch.firstname>> looks around like she's expecting you to come out from behind the bushes. You cling tightly to the tree. @@.witch;"Okay, I'll tell you what. You can join the club on a probationary period."@@ @@.girlfriend;"Thank you!"@@ [[The meeting breaks up soon after that|Witchcraft Club Spy 1 Dismissed]] <<set $girlfriend.inWitchcraftClub to true>>\ <<set $location to "woods">>\The witches start walking out of the clearing. You stay where you are, not daring to drop to the ground and alert the witches that you spied on them. As you're sitting there, your phone goes off. It's from <<print $girlfriend.firstname>>. @@.girlfriend;i got in!!!@@ @@.player;i saw! great job!@@ you text back. It takes a couple minutes for <<print $girlfriend.firstname>> to text back. @@.girlfriend;oh yeah, i forgot u were going to spy on us@@ @@.thought;How could she forget?@@ Another text comes in. @@.girlfriend;can u not spy on us? i don't want to get caught@@ You sigh. You don't like the thought of <<print $girlfriend.firstname>> alone with these witches, but you can't deny her logic. You wouldn't be of much help to her in your current state. @@.thought;ok, i'll stop@@ you finally text her back. <<link "Go back to campus" $currentPassage>><</link>> <<set $leftChar to null>><<set $rightChar to null>>\ <<set $location to "woods">>\@@.thought;I've already got two arms and a leg up there. I just need one more leg. Just don't look down.@@ As you say that, you automatically look down. Panic settles in. @@.thought;What am I doing? I'm not going to be able to get up here but how do I get down?@@ You shake yourself and turn back to the tree. Taking a deep breath, you shoot your leg up. It lands on the branch, but you find yourself losing balance. Your hands shoot out to the tree for support, but you're not strong enough to hold on. Your hands slip, and for a brief moment, you're dangling from the branch by your legs. Then you fall. [[You land on the ground, bruised but mostly unharmed|Witchcraft Club Spy 1 Look]] <<set $location to "woods">>\@@.thought;That's not going to work@@ you think, and set out to look for other hiding spots. After what seems like forever, you finally find one in the bushes. It doesn't give you a great view of the rest of the forest, and if anyone looks in your direction, they'll spot you. But you're running out of time and options, and this is the best spot you've found. Now there's nothing left to do except for wait. You crouch in the bushes for a while, hoping that the witches show up soon. You imagine what it would look like if anyone caught you, hovering in the bushes, looking at nothing. Finally, you hear a commotion to your right. You can see that a group of girls have arrived in the woods. @@.thought;The Witchcraft Club!@@ Unfortunately, they're too far away for you to really hear them. [[You have to come closer|Witchcraft Club Spy 1 Far]] <<set $location to "woods">>\@@.witch;"Thank you...coming,"@@ comes <<print $witch.firstname>>'s voice. You're only able to hear snippets of the conversation. @@.thought;I'd better find a way to get closer.@@ @@.witch;"I see...five ...Who's missing?"@@ <<print $witch.firstname>> continues. You slowly rise up, only to hit your head. @@.thought;Fuck! I'll have to be more careful!@@ @@.female;"Heather,"@@ comes another voice. You spot a tree near the bush you're hiding behind. You could move over to that tree pretty easily. @@.witch;"Again?...sick...too."@@ You decide to go for it. You get up and briskly walk over, trying not to make noise. You hold your breath, waiting to see if any of the witches have noticed you, but it doesn't seem like they have. @@.female;"...says...under the weather."@@ @@.witch;"...missing meetings,...kick her out...progress reports."@@ @@.thought;Where's <<print $girlfriend.firstname>>?@@ @@.girlfriend;"Do you have room for one more?"@@ @@.thought;She made it!@@ You're still having a hard time hearing what's going on, but it sounds like the girls are arguing. If you want to spy on them, you'll have to get closer. You spy another tree. It's closer to the witches, but it's a ways away from where you are. You'll have to hope that the witches are too focused on whatever they're arguing about to look closely. [[Make a break for it|Witchcraft Club Spy 1 Caught]] <<set $girlfriend.shirt to setup.girlfriendPurpleTShirt>><<set $girlfriend.pants to setup.girlfriendJeans>><<set $girlfriend.shoes to setup.girlfriendSneakers>><<set $girlfriend.underwear to null>><<set $girlfriend.bra to null>>\ <<set $witch.shirt to setup.witchDarkQueen>><<set $witch.pants to setup.witchJeans>><<set $witch.shoes to setup.witchSneakers>><<set $witch.underwear to null>><<set $witch.bra to null>>\ <<set $leftChar to $girlfriend>><<set $rightChar to $witch>>\ <<set $location to "woods">>\You decide to make a break for it. You crouch and quickly walk to the next tree<<if $player.hipSway>>, your hips swaying<</if>>. @@.female;"You want to be a witch?"@@ asks Elvira. @@.female;"Seriously?"@@ @@.thought;It worked! I can hear so much more now!@@ @@.girlfriend;"Yeah!"@@ @@.witch;"And what do you know about witchcraft? Tell me how you would cast a spell that gives you more money."@@ At that moment, you step on a twig. @@.thought;Fuck!@@ you think<<if $player.pout>>, pouting<</if>>. @@.witch;"What was that?"@@ @@.female;"What was what?"@@ @@.witch;"Is someone listening to us?"@@ She takes a couple of steps cautiously out of the clearing. You hide behind the tree, holding your breath. @@.thought;Is she walking towards me? I can't tell. Do I look? No, that's too risky.@@ You decide to close your eyes until the meeting resumes. If you can't see them, they can't see you, right? [[You feel a tap on your shoulder|Witchcraft Club Spy 1 Questioned]] <<set $location to "woods">>\With a sinking feeling, you open your eyes. @@.witch;"So you're going to spy on us?"@@ <<print $witch.firstname>> asks. @@.player;"Uh..."@@ you start. You look around. The other witches are looking questioningly at you. <<print $girlfriend.firstname>> looks nervous and a little annoyed. @@.thought;Is she mad at me? Well, I did mess up our plan.@@ @@.witch;"I know what's going on here."@@ @@.player;"You do?"@@ @@.witch;"Yeah. You're upset about my little spell, and you're going to spy on my club."@@ @@.player;"Um..."@@ She already knows. There's no use in denying it. @@.player;"Yeah. I was."@@ @@.witch;"Well, you're not going to find anything."@@ @@.female;"Should we still let <<print $girlfriend.firstname>> join?"@@ @@.witch;"After her@@ <<if $player.datingGirlfriend>>@@.witch;boyfriend@@<<else>>@@.witch;friend@@<</if>> @@.witch;spied on us? No way."@@ @@.girlfriend;"Hey! I didn't do anything wrong! I didn't know he was going to do this!"@@ <<print $girlfriend.firstname>> yells, doing a good job of sounding convincing. @@.witch;"I'm sorry, but@@ <<if $player.datingGirlfriend>>@@.witch;as long as you're dating@@<<else>>@@.witch;you're friends with@@<</if>> @@.witch;<<print $player.firstname>>, I just can't risk it."@@ @@.player;"I'm sorry,"@@ you say pathetically. @@.female;"That's not good enough...wait, how sorry are you?"@@ @@.player;"I'm really sorry! I'll do anything to make it up to you!"@@ [[Elvira gets a gleam in her eye|Witchcraft Club Spy 1 Choice]] <<set $location to "woods">>\@@.thought;I don't like that look. I think I made a mistake.@@ @@.female;"Anything? Well, first, I want you to promise to never spy on us again."@@ @@.player;"I promise."@@ @@.female;"And I want you to wear a buttplug."@@ @@.player;"What?"@@ @@.female;"We need to know that you really feel sorry and that you won't spy on us again,"@@ Elvira says. @@.witch;"And if you wear it, we'll let <<print $girlfriend.firstname>> join."@@ @@.girlfriend;"<<print $player.firstname>>? Please?"@@ [[Agree to wear the buttplug|Witch Club Spy 1 Buttplug]] [[Refuse|Witch Club Spy 1 Refuse]] <<set $witch.relationship to $witch.relationship-3>>\ <<set $location to "woods">>\@@.player;"No, I can't do that,"@@ you say. <<print $girlfriend.firstname>> looks disappointed. Elvira just shrugs. @@.female;"Okay, then we can't let <<print $girlfriend.firstname>> into the club."@@ You avoid making eye contact with <<print $girlfriend.firstname>>. You feel like you let her down. @@.thought;I hope she understands. I couldn't let those crazy witches put a buttplug in me!@@ @@.witch;"And <<print $player.firstname>>?"@@ <<print $witch.firstname>> asks. @@.player;"Yeah?"@@ @@.witch;"Don't spy on us again."@@ @@.player;"I won't,"@@ you say. You mean it. <<link "Do something else" $currentPassage>><<set $leftChar to null>><<set $rightChar to null>><</link>> <<set $girlfriend.relationship to $girlfriend.relationship-3>>\ <<set $location to "woods">>\@@.player;"Okay, I'll wear the buttplug."@@ Elvira smiles and reaches into her bag. @@.player;"Can I at least put it in myself?"@@ @@.female;"No. I want to make sure it stays in. Besides, it's a good chance to practice."@@ @@.player;"Practice? Wait, you're going to use //magic// for this?"@@ Elvira doesn't answer. Instead, she closes her eyes, and looks deep in thought. You look around at the others helplessly, but all of them are just standing around, watching you and Elvira. Even <<print $girlfriend.firstname>> gives you an apologetic shrug when you look in her direction. @@.thought;It's not her fault. If she helped me get away, they wouldn't let her into the club.@@ Finally, Elvira starts to speak. @@.female;"//Goddess, my wish I will chant to thee <<print $player.firstname>> <<print $player.lastname>>, sneaking and snooping Who we caught hiding amongst trees Give him a punishment sound. Take this buttplug, and stick it deep in his bum To stay in until he swallows cum//"@@ [[With that, the buttplug disappears|Witch Club Spy Buttplug In]] <<set $girlfriend.relationship to $girlfriend.relationship+2>>\ <<set $girlfriend.inWitchcraftClub to true>>\ <<set $location to "woods">>\Moments later, you feel something plunging into your butt. Your sphincter resists and resists, but this intruder keeps pushing, and you let out a cry of pain. @@.thought;Oh, fuck! This hurts!@@ Finally, your sphincter gives way and your ass begins to stretch to accomodate this new object. The buttplug slides in, stretching your ass even more. When it's all the way in, the pressure stops, and you catch your breath. @@.female;"Did it work?"@@ Elvira asks you excitedly. [[Tell her it worked|Witch Club Spy Buttplug AfterSpell]] [[Tell her to fuck off|Witch Club Spy Buttplug AfterSpell]] <<set $location to "woods">>\She just smiles at your response. @@.witch;"Great job, Elvira! You did it!"@@ <<print $witch.firstname>> shouts excitedly. @@.female;"Yeah! That was so cool how it just disappeared like that!"@@ another girl says. @@.female;"<<print $girlfriend.firstname>>?"@@ Elvira asks. <<print $girlfriend.firstname>> gulps, realizing that she's supposed to say something. @@.girlfriend;"Uh, how do you know that it's all the way in?"@@ @@.thought;<<print $girlfriend.firstname>>! No!@@ @@.witch;"Good point. Let me check,"@@ she says, stepping up to you and touching your butt through your <<print $player.pants.informalName>>. Her fingers toy with the base of the buttplug, and you squirm under her touch. @@.witch;"No, it's not all the way in. Let me do it."@@ She grabs the base and pushes it in another inch. You gasp as it pushes into you even farther. Even more alarming is the fact that, after <<print $witch.firstname>> finishes, you can feel your ass closing around the plug. @@.witch;"There, that should be good."@@ <<if $qb.hookedUp>0>> <<link "Ask if you need to swallow $qb.firstname's cum" "Witch Club Spy Buttplug QBCum">><</link>>\ <<else>> [[Complain that you don't have anyone whose cum you can swallow|Witch Club Spy Buttplug Complain]]\ <</if>> [[Protest that you're not into boys|Witch Club Spy Buttplug Protest]] <<set $location to "woods">>\@@.player;"So I need to swallow <<print $qb.firstname>>'s cum?"@@ @@.witch;"It doesn't have to be him. But since the two of you have been hooking up, that would be the easiest,"@@ <<print $witch.firstname>> says with a smirk. @@.player;"Uh, well, okay,"@@ you say, feeling conflicted. @@.thought;It'll be nice to taste his cum, but it feels dirty that I have an ulterior motive@@ you think, before realizing that something seems wrong. @@.thought;And I'm going to be tasting the cum of @@<<if $player.masculinity>=50>>@@.thought;another@@<<else>>@@.thought;@@<</if>> @@.thought;guy!@@ you tell yourself. @@.thought;That's why I don't like it!@@ Even to you, your protests feel a bit weak. @@.female;"Why did you have to tell us that?"@@ one of the girls asks, laughing. You look around at all the witches, suddenly aware that they've been there for this interaction. @@.thought;Oh my god. I barely know them, and they know I have a buttplug up my ass, and that I'm going to suck <<print $qb.firstname>>'s dick...And <<print $girlfriend.firstname>> knows it too!@@ @@.female;"Why don't you run along?"@@ Elvira says. @@.female;"And don't bother us again."@@ @@.player;"I won't,"@@ you say. You mean it. [[Walk back to campus|Witch Club Spy Buttplug Finish][$leftChar to null;$rightChar to null]] <<set $location to "woods">>\@@.player;"So I can only get it out if I swallow cum?"@@ you complain. @@.player;"Whose cum am I supposed to get?"@@ @@.female;"Why not your own?"@@ one of the witches asks. @@.player;"Because I don't have a..."@@ You stop, catching yourself. @@.thought;They don't know that I don't have a dick anymore?@@ Unfortunately, you stopped yourself too late. @@.female;"You don't have a dick?"@@ the witch asks, her eyes wide. Ignoring her, you turn to <<print $witch.firstname>>. @@.player;"What am I supposed to do?"@@ She shrugs. @@.witch;"Get a boyfriend. Or get your roommate's cum. Or you can just leave it in."@@ @@.thought;Well, I'm not going to do that! But I don't want to swallow cum either.@@ @@.female;"Why don't you run along?"@@ Elvira says. @@.female;"And don't bother us again."@@ @@.player;"I won't,"@@ you say. You mean it. [[Walk back to campus|Witch Club Spy Buttplug Finish][$leftChar to null;$rightChar to null]] <<set $witch.knowsSecret to true>><<set $girlfriend.knowsSecret to true>>\ <<set $location to "woods">>\@@.player;"So I can only get it out if I swallow cum?"@@ you ask. @@.player;"How am I supposed to do that? I'm not even into boys!"@@ @@.female;"Why don't you just jerk off?"@@ one of the witches asks, confused. @@.player;"Because I don't have a..."@@ You stop, catching yourself. @@.thought;They don't know that I don't have a dick anymore?@@ Unfortunately, you stopped yourself too late. @@.female;"You don't have a dick?"@@ the witch asks, her eyes wide. <<print $witch.firstname>> cuts her off. <<if $qb.hookedUp>0>>@@.witch;"That's bullshit. Of course you're into boys,"@@ she tells you. @@.witch;"I know you've been fucking my brother,"@@ she tells you in a matter-of-fact tone. @@.female;"<<print $qb.firstname>>?"@@ one of the witches asks, sounding impressed. @@.player;"Uh, well, just because we've hooked up doesn't mean..."@@ @@.female;"So go suck his dick then,"@@ Elvira says, laughing. @@.thought;It'll be nice to taste his cum, but it feels dirty that I have an ulterior motive@@ you think, before realizing how weird it is that you're considering tasting <<print $qb.firstname>>'s cum as a positive.<<elseif $player.homosexuality>=20>>@@.witch;"Are you sure you're not? I've seen you checking some guys out."@@ @@.thought;How has she seen that? I haven't even checked any guys out! Have I?@@ @@.player;"Uh, I don't think that's right..."@@ you start. @@.female;"<<print $player.firstname>>, everyone knows you're gay. Or at least bi,"@@ Elvira says, cutting in. @@.witch;"Great! That's settled. Go find a boyfriend or taste your roommate's cum or something. Or just leave it in. It's almost like a real cock,"@@ she says, winking at you. @@.thought;Why does that turn me on?@@<<else>>@@.witch;"Anyway, I'm not sure what you should do. You seem straight enough to me, but are you sure you haven't wondered what it would be like to taste cum?"@@ @@.player;"No!"@@ you say with a shudder. @@.witch;"No, you're not sure you haven't wondered?"@@ @@.player;"No, I don't want to taste cum,"@@ you say firmly. She shrugs. @@.witch;"Guess you'll have to leave it in then."@@ You wait for her to say more, but she's clearly done talking. @@.thought;So that's it? Elvira sticks a buttplug in me, and nobody's going to help me get it out?@@<</if>> @@.female;"Why don't you run along?"@@ Elvira says. @@.female;"And don't bother us again."@@ @@.player;"I won't,"@@ you say. You mean it. [[Walk back to campus|Witch Club Spy Buttplug Finish][$leftChar to null;$rightChar to null]] <<set $witch.knowsSecret to true>><<set $girlfriend.knowsSecret to true>>\ <<set $location to "woods">>\You walk back through the woods, feeling dejected. You feel so stupid, coming to the woods after already being caught spying on a group of powerful witches. @@.thought;I thought Elvira was kidding about the buttplug. And now I'm going to have it in for who knows how long.@@ You take a couple more steps, suddenly feeling aware of the buttplug shifting side to side as you walk<<if $player.hipSway>>, your hips swaying<</if>>. You feel //full//, but it doesn't feel wrong. Now that your ass has gotten accustomed to it, it actually feels kind of...nice. You shudder at that thought, but you can't deny it. It feels so erotic having it in you, being reminded of its presence with each step. And it's hidden safely inside of your <<print $player.underwear.informalName>>, <<if $player.feminine>1>>which means it'll be easier to hide than your other transformations.<<elseif $player.feminine is 1>>which means that it'll be easier to hide than your slightly effeminate face.<<else>>which makes it a little bit better. You don't want to get teased by your teammates.<</if>> @@.male;"Hey, <<print $player.firstname>>,"@@ a voice says. You jump, the buttplug moving in you as you do so. You hadn't even noticed that you'd gotten back to the quad. @@.male;"Everything okay?"@@ @@.player;"Yeah, everything's fine,"@@ you say, quickly walking by him. @@.thought;Did he know?@@ <<link "Do something else" $currentPassage>><<set $player.isWearingButtplug to true>><<set $player.hasButtplug to true>><<set $player.buttplugCurse to true>><</link>> <<set $location to "quad">>\