Reaper's Bay

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<<nobr>> <<set $gamechapter to "Chapter One: Dark Waters">> <div class="centered-image"> [img[images/ch1.png]] </div> <br> <</nobr>>You've walked with one foot in the grave since you were fourteen. It's nothing new. The fact is something you've simply come to accept. You look up into the mirror as your fingers, still clumsy from sleep, struggle with your buttons. You meet your own gaze blearily, eyes haunted and hollow. Who stares back? Someone dead, for all intents and purposes. Your fate should've come a long while ago, yet you just keep running. What haunted you last night? A fruitless question if there ever was one. So many ghosts drift about in your head that your heart might as well be a cemetery. It would be impossible to select just one nightmare. Your brother, mutilated beyond measure. Your mother's screams right before her blood pooled on the castle stones. Your father's kind eyes turned dim, vacant from pain and shame. Your sister, brave and feckless; your mind conjures images of how she must've choked on the bloody water of the bay. [[All of it is there, never quiet. The dead are constantly vying for your attention, whittling away at your sanity.|after haunt]] by Dakota Smith<span class="foo">$gamechapter</span> Reaper's Bay<<set $gamechapter = "">> <<set $met_mari to false>> <<set $metmarius to false>> <<set $metmarion to false>> <<set $met_niy to false>> <<set $metnishant to false>> <<set $metnisha to false>> <<set $met_jay to false>> <<set $metjayanta to false>> <<set $metjayanti to false>> <<set $met_eli to false>> <<set $metelias to false>> <<set $meteliana to false>> <<set $met_finley to false>> <<set $met_adri to false>> <<set $metadrianus to false>> <<set $metadriana to false>> <<set $met_kai to false>> <<set $met_mica to false>> <<set $met_laurie to false>> <<set $met_tavi to false>> <<set $metoctavian to false>> <<set $metoctavia to false>> <<set $met_leonie to false>> <<set $metstriker to false>> <<set $met_fpickpocket to false>> <<set $met_mpickpocket to false>> <<set $metpickpocket to false>> <<set $met_gabriella to false>> <<set $met_gabriel to false>> <<set $metgabi to false>> <<set $strikername to false>> <<set $metrafael to false>> <<set $metelsie to false>> <<set $metvincent to false>> <<set $metada to false>> <<set $methel to false>> <<set $metstreetkids to false>> <<set $metfred to false>> <<set $metrika to false>> <<set $metlydia to false>> <<set $intelligence to 5, $maxIntelligence to 100>> <<set $physical_strength to 5, $maxPhysical_strength to 100>> <<set $dexterity to 5, $maxDexterity to 100>> <<set $charm to 5, $maxCharm to 100>> <<set $pride to 50>> <<set $impulse to 50>> <<set $mischief to 50>> <<set $sympathy to 50>> <<set $emotional to 50>> <<set $guile to 50>> <<set $kind to 50>> <<set $anger to 50>> <<set $mari_friend to 20, $maxMari_friend to 100>> <<set $mari_love to 0, $maxMari_love to 100>> <<set $jay_friend to 10, $maxJay_friend to 100>> <<set $jay_love to 0, $maxJay_love to 100>> <<set $niy_friend to 10, $maxNiy_friend to 100>> <<set $niy_love to 0, $maxNiy_love to 100>> <<set $eli_friend to 20, $maxEli_friend to 100>> <<set $eli_love to 0, $maxEli_love to 100>> <<set $finn_friend to 10, $maxFinn_friend to 100>> <<set $finn_love to 0, $maxFinn_love to 100>> <<set $adri_friend to 30, $maxAdri_friend to 100>> <<set $adri_love to 0, $maxAdri_love to 100>> <<set $kai_friend to 30, $maxKai_friend to 100>> <<set $kai_love to 0, $maxKai_love to 100>> <<set $mica_friend to 20, $maxMica_friend to 100>> <<set $mica_love to 0, $maxMica_love to 100>> <<set $laurie_friend to 0, $maxLaurie_friend to 100>> <<set $laurie_love to 0, $maxLaurie_love to 100>> <<set $tavi_friend to 10, $maxTavi_friend to 100>> <<set $tavi_love to 0, $maxTavi_love to 100>> <<set $leonie_friend to 10, $maxLeonie_friend to 100>> <<set $leonie_love to 0, $maxLeonie_love to 100>> <<set $striker_friend to 40, $maxStriker_friend to 100>> <<set $striker_love to 0, $maxStriker_love to 100>> <<set $isa_friend to 40, $maxIsa_friend to 100>> <<set $isa_love to 0, $maxIsa_love to 100>> <<set $gab_friend to 40, $maxGab_friend to 100>> <<set $gab_love to 40, $maxGab_love to 100>> <<set $ada_friend to 40, $maxAda_friend to 100>> <<set $hel_friend to 40, $maxHel_friend to 100>> <<set $rafael_friend to 10, $maxRafael_friend to 100>> <<set $gab_friend to 40, $maxGab_friend to 100>> <<set $vincent_friend to 20, $maxVincent_friend to 100>> <<set $streetkids_friend to 40, $maxStreetkids_friend to 100>> <<set $fred_friend to 30, $maxFred_friend to 100>> <<set $rika_friend to 40, $maxRika_friend to 100>> <<set $lydia_friend to 40, $maxLydia_friend to 100>> <<set $name to "Unknown">> <<set $aliasname to "Unknown">> <<set $ftopsurg to false>> <<set $mtopsurg to false>> <<set $female to false>> <<set $male to false>> <<set $ftm to false>> <<set $mtf to false>> <<set $ftnb to false>> <<set $mtnb to false>> <<set $nb to false>> <<set $agender to false>> <<set $they to "">> <<set $their to "">> <<set $them to "">> <<set $themself to "">> <<set $theirs to "">> <<set $They to "">> <<set $Their to "">> <<set $Them to "">> <<set $Themself to "">> <<set $Theirs to "">> <<set $hair_c to "">> <<set $hair_l to "">> <<set $hair_p to "">> <<set $hair_style to "">> <<set $eye_c to "">> <<set $skin_c to "">> <<set $height to "">> <<set $body to "">> <<set $clothes to "">> <<set $assassin to false>> <<set $bookkeep to false>> <<set $informant to false>> <<set $smuggler to false>> <<set $thief to false>> <<set $weapon to "unknown">> <<set $mariname to "Unknown">> <<set $mari_isfemale to false>> <<set $mari_ismale to false>> <<set $mari_malefemale to "">> <<set $mari_manwoman to "">> <<set $mari_menwomen to "">> <<set $mari_boygirl to "">> <<set $mari_sondaughter to "">> <<set $mari_capsondaughter to "">> <<set $mari_fathermother to "">> <<set $mari_brothersister to "">> <<set $mari_husbandwife to "">> <<set $mari_heshe to "">> <<set $mari_hesshes to "">> <<set $mari_hisher to "">> <<set $mari_himher to "">> <<set $mari_capheshe to "">> <<set $mari_caphesshes to "">> <<set $mari_caphimher to "">> <<set $mari_caphisher to "">> <<set $niyname to "Unknown">> <<set $niy_isfemale to false>> <<set $niy_ismale to false>> <<set $niy_malefemale to "">> <<set $niy_manwoman to "">> <<set $niy_menwomen to "">> <<set $niy_boygirl to "">> <<set $niy_sondaughter to "">> <<set $niy_capsondaughter to "">> <<set $niy_fathermother to "">> <<set $niy_brothersister to "">> <<set $niy_husbandwife to "">> <<set $niy_heshe to "">> <<set $niy_hesshes to "">> <<set $niy_hisher to "">> <<set $niy_himher to "">> <<set $niy_capheshe to "">> <<set $niy_caphesshes to "">> <<set $niy_caphimher to "">> <<set $niy_caphisher to "">> <<set $jayname to "Unknown">> <<set $jay_isfemale to false>> <<set $jay_ismale to false>> <<set $jay_malefemale to "">> <<set $jay_manwoman to "">> <<set $jay_menwomen to "">> <<set $jay_boygirl to "">> <<set $jay_sondaughter to "">> <<set $jay_capsondaughter to "">> <<set $jay_fathermother to "">> <<set $jay_brothersister to "">> <<set $jay_husbandwife to "">> <<set $jay_heshe to "">> <<set $jay_hesshes to "">> <<set $jay_hisher to "">> <<set $jay_himher to "">> <<set $jay_capheshe to "">> <<set $jay_caphesshes to "">> <<set $jay_caphimher to "">> <<set $jay_caphisher to "">> <<set $eliname to "Unknown">> <<set $eli_isfemale to false>> <<set $eli_ismale to false>> <<set $eli_malefemale to "">> <<set $eli_manwoman to "">> <<set $eli_menwomen to "">> <<set $eli_boygirl to "">> <<set $eli_sondaughter to "">> <<set $eli_capsondaughter to "">> <<set $eli_fathermother to "">> <<set $eli_brothersister to "">> <<set $eli_husbandwife to "">> <<set $eli_heshe to "">> <<set $eli_hesshes to "">> <<set $eli_hisher to "">> <<set $eli_himher to "">> <<set $eli_capheshe to "">> <<set $eli_caphesshes to "">> <<set $eli_caphimher to "">> <<set $eli_caphisher to "">> <<set $finn_isfemale to false>> <<set $finn_ismale to false>> <<set $finn_malefemale to "">> <<set $finn_manwoman to "">> <<set $finn_menwomen to "">> <<set $finn_boygirl to "">> <<set $finn_sondaughter to "">> <<set $finn_capsondaughter to "">> <<set $finn_fathermother to "">> <<set $finn_brothersister to "">> <<set $finn_husbandwife to "">> <<set $finn_heshe to "">> <<set $finn_hesshes to "">> <<set $finn_hisher to "">> <<set $finn_himher to "">> <<set $finn_capheshe to "">> <<set $finn_caphesshes to "">> <<set $finn_caphimher to "">> <<set $finn_caphisher to "">> <<set $adriname to "Unknown">> <<set $adrimonarch to "">> <<set $adri_isfemale to false>> <<set $adri_ismale to false>> <<set $adri_malefemale to "">> <<set $adri_manwoman to "">> <<set $adri_menwomen to "">> <<set $adri_boygirl to "">> <<set $adri_sondaughter to "">> <<set $adri_capsondaughter to "">> <<set $adri_fathermother to "">> <<set $adri_brothersister to "">> <<set $adri_husbandwife to "">> <<set $adri_heshe to "">> <<set $adri_hesshes to "">> <<set $adri_hisher to "">> <<set $adri_himher to "">> <<set $adri_capheshe to "">> <<set $adri_hesshes to "">> <<set $adri_caphimher to "">> <<set $adri_caphisher to "">> <<set $kai_isfemale to false>> <<set $kai_ismale to false>> <<set $kai_malefemale to "">> <<set $kai_manwoman to "">> <<set $kai_menwomen to "">> <<set $kai_boygirl to "">> <<set $kai_sondaughter to "">> <<set $kai_capsondaughter to "">> <<set $kai_fathermother to "">> <<set $kai_brothersister to "">> <<set $kai_husbandwife to "">> <<set $kai_heshe to "">> <<set $kai_hesshes to "">> <<set $kai_hisher to "">> <<set $kai_himher to "">> <<set $kai_capheshe to "">> <<set $kai_caphesshes to "">> <<set $kai_caphimher to "">> <<set $kai_caphisher to "">> <<set $mica_isfemale to false>> <<set $mica_ismale to false>> <<set $mica_malefemale to "">> <<set $mica_manwoman to "">> <<set $mica_menwomen to "">> <<set $mica_boygirl to "">> <<set $mica_sondaughter to "">> <<set $mica_capsondaughter to "">> <<set $mica_fathermother to "">> <<set $mica_brothersister to "">> <<set $mica_husbandwife to "">> <<set $mica_heshe to "">> <<set $mica_hesshes to "">> <<set $mica_hisher to "">> <<set $mica_himher to "">> <<set $mica_capheshe to "">> <<set $mica_caphesshes to "">> <<set $mica_caphimher to "">> <<set $mica_caphisher to "">> <<set $laurie_isfemale to false>> <<set $laurie_ismale to false>> <<set $laurie_malefemale to "">> <<set $laurie_manwoman to "">> <<set $laurie_menwomen to "">> <<set $laurie_boygirl to "">> <<set $laurie_sondaughter to "">> <<set $laurie_capsondaughter to "">> <<set $laurie_fathermother to "">> <<set $laurie_brothersister to "">> <<set $laurie_husbandwife to "">> <<set $laurie_heshe to "">> <<set $laurie_hesshes to "">> <<set $laurie_hisher to "">> <<set $laurie_himher to "">> <<set $laurie_capheshe to "">> <<set $laurie_caphesshes to "">> <<set $laurie_caphimher to "">> <<set $laurie_caphisher to "">> <<set $taviname to "Unknown">> <<set $tavi_isfemale to false>> <<set $tavi_ismale to false>> <<set $tavi_malefemale to "">> <<set $tavi_manwoman to "">> <<set $tavi_menwomen to "">> <<set $tavi_boygirl to "">> <<set $tavi_sondaughter to "">> <<set $tavi_capsondaughter to "">> <<set $tavi_fathermother to "">> <<set $tavi_brothersister to "">> <<set $tavi_husbandwife to "">> <<set $tavi_heshe to "">> <<set $tavi_hesshes to "">> <<set $tavi_hisher to "">> <<set $tavi_himher to "">> <<set $tavi_capheshe to "">> <<set $tavi_caphesshes to "">> <<set $tavi_caphimher to "">> <<set $tavi_caphisher to "">> <<set $gabiname to "Unknown">> <<set $gabi_isfemale to false>> <<set $gabi_ismale to false>> <<set $gabi_malefemale to "">> <<set $gabi_manwoman to "">> <<set $gabi_menwomen to "">> <<set $gabi_boygirl to "">> <<set $gabi_heshe to "">> <<set $gabi_hesshes to "">> <<set $gabi_hisher to "">> <<set $gabi_himher to "">> <<set $gabi_capheshe to "">> <<set $gabi_caphesshes to "">> <<set $gabi_caphimher to "">> <<set $gabi_caphisher to "">> <<newmeter 'Intelligence' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Intelligence: $intelligence %'>> <</newmeter>> <<newmeter 'Physical_strength' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Physical strength: $physical_strength %'>> <</newmeter>> <<newmeter 'Dexterity' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Dexterity: $dexterity %'>> <</newmeter>> <<newmeter 'Charisma' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Charm: $charm %'>> <</newmeter>> <<newmeter 'mari_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $mari_friend %'>> <</newmeter>> <<newmeter 'mari_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $mari_love %'>> <</newmeter>> <<newmeter 'eli_friend' 1>> <<colors '#4682b4'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $eli_friend %'>> <</newmeter>> <<newmeter 'eli_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $eli_love %'>> <</newmeter>> <<newmeter 'finn_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $finn_friend %'>> <</newmeter>> <<newmeter 'finn_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $finn_love %'>> <</newmeter>> <<newmeter 'jay_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $jay_friend %'>> <</newmeter>> <<newmeter 'jay_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $jay_love %'>> <</newmeter>> <<newmeter 'niy_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $niy_friend %'>> <</newmeter>> <<newmeter 'niy_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $niy_love %'>> <</newmeter>> <<newmeter 'adri_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $adri_friend %'>> <</newmeter>> <<newmeter 'adri_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $adri_love %'>> <</newmeter>> <<newmeter 'kai_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $kai_friend %'>> <</newmeter>> <<newmeter 'kai_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $kai_love %'>> <</newmeter>> <<newmeter 'mica_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $mica_friend %'>> <</newmeter>> <<newmeter 'mica_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $mica_love %'>> <</newmeter>> <<newmeter 'laurie_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $laurie_friend %'>> <</newmeter>> <<newmeter 'laurie_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $laurie_love %'>> <</newmeter>> <<newmeter 'tavi_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $tavi_friend %'>> <</newmeter>> <<newmeter 'tavi_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $tavi_love %'>> <</newmeter>> <<newmeter 'leonie_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $leonie_friend %'>> <</newmeter>> <<newmeter 'leonie_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $leonie_love %'>> <</newmeter>> <<newmeter 'striker_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $striker_friend %'>> <</newmeter>> <<newmeter 'striker_love' 1>> <<colors '#ffb6c1'>> <<sizing '18rem' '1.5em'>> <<label 'Romance: $striker_love %'>> <</newmeter>> <<newmeter 'isa_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $isa_friend %'>> <</newmeter>> <<newmeter 'isa_love' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $isa_love %'>> <</newmeter>> <<newmeter 'gab_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $gab_friend %'>> <</newmeter>> <<newmeter 'gab_love' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $gab_love %'>> <</newmeter>> <<newmeter 'rafael_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $rafael_friend %'>> <</newmeter>> <<newmeter 'elsie_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $elsie_friend %'>> <</newmeter>> <<newmeter 'vincent_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $vincent_friend %'>> <</newmeter>> <<newmeter 'ada_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $ada_friend %'>> <</newmeter>> <<newmeter 'streetkids_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $streetkids_friend %'>> <</newmeter>> <<newmeter 'fred_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $fred_friend %'>> <</newmeter>> <<newmeter 'rika_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $rika_friend %'>> <</newmeter>> <<newmeter 'lydia_friend' 1>> <<colors '#d4af37'>> <<sizing '18rem' '1.5em'>> <<label 'Friendship: $lydia_friend %'>> <</newmeter>> <<set $gabifwb to false>> <<set $birdname to "">><<widget "are">><<switch $plural>><<case true>>are<<case false>>is<</switch>><</widget>> <<widget "were">><<switch $plural>><<case true>>were<<case false>>was<</switch>><</widget>> <<widget "s">><<switch $plural>><<case true>><<case false>>s<</switch>><</widget>> <<widget "fair_minus">><<fair_plus $args[0] -$args[1]>><</widget>> <<widget "opposed_stat">><<nobr>> <div class="statBar"><<set _args2 to Math.round($args[2])>> <div style="float:right">&nbsp;$args[1] <<= 100 - _args2>>%&nbsp;</div> <div class="statLeftBg" @style="'width:' + _args2 + '%'">&nbsp;</div> <div>&nbsp;$args[0] _args2%</div> </div> <</nobr>><</widget>> <<widget "intelligence">><<set $intelligence to Math.clamp($intelligence + $args[0], 0, 100)>><</widget>> <<widget "physical_strength">><<set $physical_strength to Math.clamp($physical_strength + $args[0], 0, 100)>><</widget>> <<widget "dexterity">><<set $dexterity to Math.clamp($dexterity + $args[0], 0, 100)>><</widget>> <<widget "charm">><<set $charm to Math.clamp($charm + $args[0], 0, 100)>><</widget>> <<widget "pride">><<set $pride to Math.clamp($pride + $args[0], 0, 100)>><</widget>> <<widget "impulse">><<set $impulse to Math.clamp($impulse + $args[0], 0, 100)>><</widget>> <<widget "mischief">><<set $mischief to Math.clamp($mischief + $args[0], 0, 100)>><</widget>> <<widget "sympathy">><<set $sympathy to Math.clamp($sympathy + $args[0], 0, 100)>><</widget>> <<widget "emotional">><<set $emotional to Math.clamp($emotional + $args[0], 0, 100)>><</widget>> <<widget "guile">><<set $guile to Math.clamp($guile + $args[0], 0, 100)>><</widget>> <<widget "kind">><<set $kind to Math.clamp($kind + $args[0], 0, 100)>><</widget>> <<widget "anger">><<set $anger to Math.clamp($anger + $args[0], 0, 100)>><</widget>> <<widget "mari_friend">><<set $mari_friend to Math.clamp($mari_friend + $args[0], 0, 100)>><</widget>> <<widget "mari_love">><<set $mari_love to Math.clamp($mari_love + $args[0], 0, 100)>><</widget>> <<widget "eli_friend">><<set $eli_friend to Math.clamp($eli_friend + $args[0], 0, 100)>><</widget>> <<widget "eli_love">><<set $eli_love to Math.clamp($eli_love + $args[0], 0, 100)>><</widget>> <<widget "finn_friend">><<set $finn_friend to Math.clamp($finn_friend + $args[0], 0, 100)>><</widget>> <<widget "finn_love">><<set $finn_love to Math.clamp($finn_love + $args[0], 0, 100)>><</widget>> <<widget "jay_friend">><<set $jay_friend to Math.clamp($jay_friend + $args[0], 0, 100)>><</widget>> <<widget "jay_love">><<set $jay_love to Math.clamp($jay_love + $args[0], 0, 100)>><</widget>> <<widget "niy_friend">><<set $niy_friend to Math.clamp($niy_friend + $args[0], 0, 100)>><</widget>> <<widget "niy_love">><<set $niy_love to Math.clamp($niy_love + $args[0], 0, 100)>><</widget>> <<widget "adri_friend">><<set $adri_friend to Math.clamp($adri_friend + $args[0], 0, 100)>><</widget>> <<widget "adri_love">><<set $adri_love to Math.clamp($adri_love + $args[0], 0, 100)>><</widget>> <<widget "kai_friend">><<set $kai_friend to Math.clamp($kai_friend + $args[0], 0, 100)>><</widget>> <<widget "kai_love">><<set $kai_love to Math.clamp($kai_love + $args[0], 0, 100)>><</widget>> <<widget "mica_friend">><<set $mica_friend to Math.clamp($mica_friend + $args[0], 0, 100)>><</widget>> <<widget "mica_love">><<set $mica_love to Math.clamp($mica_love + $args[0], 0, 100)>><</widget>> <<widget "laurie_friend">><<set $laurie_friend to Math.clamp($ilaria_friend + $args[0], 0, 100)>><</widget>> <<widget "laurie_love">><<set $laurie_love to Math.clamp($laurie_love + $args[0], 0, 100)>><</widget>> <<widget "tavi_friend">><<set $tavi_friend to Math.clamp($tavi_friend + $args[0], 0, 100)>><</widget>> <<widget "tavi_love">><<set $tavi_love to Math.clamp($tavi_love + $args[0], 0, 100)>><</widget>> <<widget "leonie_friend">><<set $leonie_friend to Math.clamp($leonie_friend + $args[0], 0, 100)>><</widget>> <<widget "leonie_love">><<set $leonie_love to Math.clamp($leonie_love + $args[0], 0, 100)>><</widget>> <<widget "striker_friend">><<set $striker_friend to Math.clamp($striker_friend + $args[0], 0, 100)>><</widget>> <<widget "striker_love">><<set $striker_love to Math.clamp($striker_love + $args[0], 0, 100)>><</widget>> <<widget "gab_friend">><<set $gab_friend to Math.clamp($gab_friend + $args[0], 0, 100)>><</widget>> <<widget "gab_love">><<set $gab_love to Math.clamp($gab_love + $args[0], 0, 100)>><</widget>> <<widget "ada_friend">><<set $ada_friend to Math.clamp($ada_friend + $args[0], 0, 100)>><</widget>> <<widget "hel_friend">><<set $hel_friend to Math.clamp($hel_friend + $args[0], 0, 100)>><</widget>> <<widget "vincent_friend">><<set $vincent_friend to Math.clamp($vincent_friend + $args[0], 0, 100)>><</widget>> <<widget "rafael_friend">><<set $rafael_friend to Math.clamp($rafael_friend + $args[0], 0, 100)>><</widget>> <<widget "ada_friend">><<set $ada_friend to Math.clamp($ada_friend + $args[0], 0, 100)>><</widget>> <<widget "streetkids_friend">><<set $streetkids_friend to Math.clamp($streetkids_friend + $args[0], 0, 100)>><</widget>> <<widget "fred_friend">><<set $fred_friend to Math.clamp($fred_friend + $args[0], 0, 100)>><</widget>> <<widget "rika_friend">><<set $rika_friend to Math.clamp($rika_friend + $args[0], 0, 100)>><</widget>> <<widget "lydia_friend">><<set $lydia_friend to Math.clamp($lydia_friend + $args[0], 0, 100)>><</widget>>[[Your Status]] [[Your Strengths]] [[Relationships]] [[Index]] [[Map]] [[About]]<<nobr>> <div class="centered-image"> [img[images/status.png]] </div> <br> <<if $name is not "Unknown">> You are $name Vailia, the youngest child of a fallen house. These days you usually go by $aliasname Van Dalen, though. <br><br> <<elseif $name is "Unknown">> You don't really know who you are anymore. <br><br> <</if>> <<if $looksdone is true>> You are a $height $mc_manwomanperson with $eye_c eyes and $skin_c skin. Your $hair_c hair is $hair_p and $hair_l. <br><br> <</if>> <br><br> <div class="statss"> <<opposed_stat "Proud" "Humble" $pride>> <<opposed_stat "Impulsive" "Rational" $impulse>> <<opposed_stat "Mischievous" "Behaved" $mischief>> <<opposed_stat "Sympathetic" "Unsympathetic" $sympathy>> <<opposed_stat "Emotional" "Stoic" $emotional>> <<opposed_stat "Cunning" "Honest" $guile>> <<opposed_stat "Anger" "Acceptance" $anger>> <<opposed_stat "Kind" "Cruel" $kind>></div> <br> [[Return to game.|$return]] <</nobr>><<nobr>> <div class="centered-image"> [img[images/strengths.png]] </div> <br> <<if $weapon is "twin daggers">> You prefer to use a set of twin daggers in battle, with blades of gray and hilts wrapped in sturdy leather. <br><br> <<elseif $weapon is "axe">> You prefer to use a battle axe in battle, the curved blade of pure gray both sharp and deadly. <br><br> <<elseif $weapon is "sword">> You prefer to use a sword in battle, the blade gray and the hilt wrapped in a sturdy leather. <br><br> <<elseif $weapon is "bow">> You prefer to use a bow in battle, the wooden limbs of it graceful and curved, your arrows sharp and gray. <br><br> <<elseif $weapon is "unknown">> You have yet to choose a weapon to specialize in. <br><br> <</if>> <<showmeter 'Intelligence' `$intelligence / $maxIntelligence`>> <br> <<showmeter 'Physical_strength' `$physical_strength / $maxPhysical_strength`>> <br> <<showmeter 'Dexterity' `$dexterity / $maxDexterity`>> <br> <<showmeter 'Charisma' `$charm / $maxCharm`>> <br> [[Return to game.|$return]] <</nobr>><<nobr>> <div class="centered-image"> [img[images/relationships.png]] </div> <br> //''Personal Relationships''// <br><br> <<if $metgabi is true and $bankteller is true>> <<if $gabifwb is true>> <div style="font-size:1.5rem;font-weight:bold;">$gabiname Rietveld, a fellow teller and perhaps more than a co-worker.</div> <<showmeter 'gab_friend' `$gab_friend / $maxGab_friend`>> <<showmeter 'gab_love' `$gab_love / $maxGab_love`>> <br> <<else>> <div style="font-size:1.5rem;font-weight:bold;">$gabiname Rietveld, a fellow teller and your co-worker.</div> <<showmeter 'gab_friend' `$gab_friend / $maxGab_friend`>> <<showmeter 'gab_love' `$gab_love / $maxGab_love`>> <br> <</if>> <<elseif $metgabi is true and $bankteller is false>> <<if $gabifwb is true>> <div style="font-size:1.5rem;font-weight:bold;">$gabiname Rietveld, a bank teller and perhaps more than a friend.</div> <<showmeter 'gab_friend' `$gab_friend / $maxGab_friend`>> <<showmeter 'gab_love' `$gab_love / $maxGab_love`>> <<else>> <div style="font-size:1.5rem;font-weight:bold;">$gabiname Rietveld, a bank teller and your friend.</div> <<showmeter 'gab_friend' `$gab_friend / $maxGab_friend`>> <<showmeter 'gab_love' `$gab_love / $maxGab_love`>> <br> <</if>> <</if>> <<if $met_mari is true>> <div style="font-size:1.5rem;font-weight:bold;">$mariname de Klerk, the Snake of the Bay.</div> <<showmeter 'mari_friend' `$mari_friend / $maxMari_friend`>> <<showmeter 'mari_love' `$mari_love / $maxMari_love`>> <br> <</if>> <<if $met_niy is true>> <div style="font-size:1.5rem;font-weight:bold;">$niyname Kumar, Captain of the Red Fortune.</div> <<showmeter 'niy_friend' `$niy_friend / $maxNiy_friend`>> <<showmeter 'niy_love' `$niy_love / $maxNiy_love`>> <br> <</if>> <<if $met_jay is true and $bookkeep is true>> <div style="font-size:1.5rem;font-weight:bold;">$jayname Abbas, a fellow bookstore clerk.</div> <<showmeter 'jay_friend' `$jay_friend / $maxJay_friend`>> <<showmeter 'jay_love' `$jay_love / $maxJay_love`>> <br> <</if>> <<if $met_jay is true and $bookkeep is false>> <div style="font-size:1.5rem;font-weight:bold;">$jayname Abbas, a bookstore clerk.</div> <<showmeter 'jay_friend' `$jay_friend / $maxJay_friend`>> <<showmeter 'jay_love' `$jay_love / $maxJay_love`>> <br> <</if>> <<if $met_eli is true>> <div style="font-size:1.5rem;font-weight:bold;">$eliname Santos, a city guard.</div> <<showmeter 'eli_friend' `$eli_friend / $maxEli_friend`>> <<showmeter 'eli_love' `$eli_love / $maxEli_love`>> <br> <</if>> <<if $met_finn is true>> <div style="font-size:1.5rem;font-weight:bold;">Finley "Finn" Merandis, the new heir of Navra.</div> <<showmeter 'finn_friend' `$finn_friend / $maxFinn_friend`>> <<showmeter 'finn_flirt' `$finn_flirt / $maxFinn_flirt`>> <br> <</if>> <<if $met_adri is true>> <div style="font-size:1.5rem;font-weight:bold;">$adriname van Herten, the $adrimonarch of Tetha.</div> <<showmeter 'adri_friend' `$adri_friend / $maxAdri_friend`>> <<showmeter 'adri_love' `$adri_love / $maxAdri_love`>> <br> <</if>> <<if $met_kai is true>> <div style="font-size:1.5rem;font-weight:bold;">Kai Martens, your sworn shield.</div> <<showmeter 'kai_friend' `$kai_friend / $maxKai_friend`>> <<showmeter 'kai_love' `$kai_love / $maxKai_love`>> <br> <</if>> <<if $met_mica is true>> <div style="font-size:1.5rem;font-weight:bold;">Mica Fevre, an apothecary.</div> <<showmeter 'mica_friend' `$mica_friend / $maxMica_friend`>> <<showmeter 'mica_love' `$mica_love / $maxMica_love`>> <br> <</if>> <<if $met_laurie is true>> <div style="font-size:1.5rem;font-weight:bold;">Laurie Visser, an old friend.</div> <<showmeter 'laurie_friend' `$laurie_friend / $maxLaurie_friend`>> <<showmeter 'laurie_love' `$laurie_love / $maxLaurie_love`>> <br> <</if>> <<if $met_tavi is true>> <div style="font-size:1.5rem;font-weight:bold;">$taviname Donati, Navran Guard.</div> <<showmeter 'tavi_friend' `$tavi_friend / $maxTavi_friend`>> <<showmeter 'tavi_love' `$tavi_love / $maxTavi_love`>> <br> <</if>> <<if $met_leonie is true>> <div style="font-size:1.5rem;font-weight:bold;">Leonie Merandis née Donati, the Queen of Navra.</div> <<showmeter 'leonie_friend' `$leonie_friend / $maxLeonie_friend`>> <<showmeter 'leonie_love' `$leonie_love / $maxLeonie_love`>> <br> <</if>> <<if $metstriker is true>> <<if $assassin is true>> <<if $strikername is false>> <div style="font-size:1.5rem;font-weight:bold;">Striker, a fellow assassin of the Ellende.</div> <<else>> <div style="font-size:1.5rem;font-weight:bold;">Cassian "Cas" de Vos, codename Striker. A fellow assassin of the Ellende.</div> <</if>> <<showmeter 'striker_friend' `$striker_friend / $maxStriker_friend`>> <<showmeter 'striker_love' `$striker_love / $maxStriker_love`>> <<else>> <<if $strikername is false>> <div style="font-size:1.5rem;font-weight:bold;">Striker, an assassin of the Ellende.</div> <<else>> <div style="font-size:1.5rem;font-weight:bold;">Cassian "Cas" de Vos, codename Striker. An assassin of the Ellende.</div> <</if>> <<showmeter 'striker_friend' `$striker_friend / $maxStriker_friend`>> <<showmeter 'striker_love' `$striker_love / $maxStriker_love`>> <</if>> <</if>> <br><br> //''Work Relationships''// <br> <<if $bookkeep is true>> <div style="font-size:1.5rem;font-weight:bold;">Ada van de Laar, the owner of your bookstore.</div> <<showmeter 'ada_friend' `$ada_friend / $maxAda_friend`>> <br><br> <</if>> <<if $grocer is true>> <div style="font-size:1.5rem;font-weight:bold;">Frederik Braam, the owner of the local grocer.</div> <<showmeter 'fred_friend' `$fred_friend / $maxFred_friend`>> <br><br> <</if>> <<if $bankteller is true>> <div style="font-size:1.5rem;font-weight:bold;">Rafael Heeren, the manager of the bank.</div> <<showmeter 'rafael_friend' `$rafael_friend / $maxRafael_friend`>> <br> <div style="font-size:1.5rem;font-weight:bold;">Vincent Erkens, a lender and co-worker.</div> <<showmeter 'vincent_friend' `$vincent_friend / $maxVincent_friend`>> <br><br> <</if>> <<if $informant is true>> <div style="font-size:1.5rem;font-weight:bold;">Helena van Alst aka //Scarlet//, a fellow informant.</div> <<showmeter 'hel_friend' `$hel_friend / $maxHel_friend`>> <br><br> <</if>> <<if $thief is true>> <div style="font-size:1.5rem;font-weight:bold;">The Street Kids, orphans and poor children with no means of survival.</div> <<showmeter 'streetkids_friend' `$streetkids_friend / $maxStreetkids_friend`>> <br> <div style="font-size:1.5rem;font-weight:bold;">Lydia Tillens, a single mother.</div> <<showmeter 'lydia_friend' `$lydia_friend / $maxLydia_friend`>> <br><br> <</if>> <<if $smuggler is true>> <div style="font-size:1.5rem;font-weight:bold;">Henrika “Rika” de Witt, a fellow smuggler.</div> <<showmeter 'rika_friend' `$rika_friend / $maxRika_friend`>> <br><br> <</if>> [[Return to game.|$return]] <</nobr>><div class="centered-image"> [img[images/index.png]] </div> <div class="choice">[[People|People]]</div>\ <div class="choice">[[Places|Places]]</div>\ [[Return to game.|$return]] Hello! My name is Dakota (they/them pronouns), and I'm the author of Reaper's Bay! I have three other current projects, Disenchanted, Fallen Lights, and The Unseelie. I can usually be found on my personal tumblr (@dakotawritesif) or the tumblr dedicated to this game (@reapersbayif). I'm currently 22, in college, and work full time, so I do have a pretty busy schedule. I love writing, however, and I'm so excited to share this story with you all! Thanks to everyone who has supported me and continues to do so. It means the world and I truly appreciate it. You can also check out my Patreon to support my projects and get access to exclusive content. [[Return to game.|$return]] It's strange, nigh incomprehensible, to realize a decade has already passed since your life fell apart. You had seen it, frozen before one of the many windows outside the throne room looking in. You and Adelaide both had been rooted to the ground, watching in mute horror. Even as the servants smuggling you out begged you to move, neither of you could look away. Part of it was horror, yes, but the other part was duty. If you two did not bear witness to this awful scene, then no one who loved them would have. You were unable to bury them, after all. The least you could do for the ones who gave you life was witness the last moments of theirs. The King and Queen of Navra, restrained and thrown carelessly to the ground. Your brother was already dead by then; his face caved in, a mess of blood staining damn near every inch of his mangled body. He had only been sixteen. He played with the newly hatched pigeons in the dovecote, and he loved to read. He spent most of his days nestled away in the library, his head stuck in a book and his mind drifting off in fantasy. Your brother, //Lukas//. Your father had been taken next. Shock had overcome him at that point, you think. You're honestly not even sure he noticed when they took his head in one strike. He had just stared and //stared// at your brother's body, like he was incapable of looking away. Even when when his head rolled, his gaze still somehow turned to his son. One corpse looking at another. Mother, though...She'd had plently of screams left even at the end. Her rage and fury still burned bright no matter the circumstances. She was your protector; fierce and unwavering in the eyes of all but her family. She was only silenced when her throat was cut ear to ear. [[Adelaide was all you had left, then, and even she was ripped from you.|after flashback]] Upon fleeing your homeland, your birthright, your sister had changed. The responsible yet kind crown princess morphed into a beast you had yet to meet. One that could not be tamed, thirsting for revenge no matter the cost. It got her killed, in the end. Your eyes open once more. For a moment, you recognize the face in the mirror. Then it shifts, and shifts again. Adelaide. Lukas. Your father. //Yourself//, unburdened with grief and time. You aren't them, though. You'll never be them. You'll never be your sister, or your brother, or your father. You won't even be yourself, because that child died a long time ago. All that's left of you is a husk. A body, older in age now than your big sister and brother. Crown Princess Adelaide and Prince Lukas, both dead and long rotted in unmarked graves. Only their bones were left now. Their memory, too, resting on your shoulders so heavy it threatened to bow your spine. The ghost of the youngest child of House Vailia is the last one left breathing. [[How pathetic.|after pathetic]] Soon you see light peeking over the horizon from your window, turning the bay a brilliant gold. It looks far too pretty to have seen so much death. Norwick is a brutal place, though. It belongs to Tetha, the kingdom south of your homeland Navra, but the monarchy has all but given up hope of squashing the rabble here. This is a city of crime and the price of success is blood. It nearly gave you whiplash, back when you had just arrived in Norwick. From being raised in a palace with every need and want met, you'd then been tossed to the streets with only your sister at your side. Now it's just you. Adelaide had been naive to think she might make enough connections here to take back your family's throne. She had grown comfortable, not realizing the usurper had eyes in this very city. You won't follow in her footsteps. You refuse to meet your end at the bottom of the bay, your lungs filled with brackish water. No, you found other means of survival. Not as luxurious as a crown, perhaps, but it's kept you alive all this time... <div class="choice">[[You're an assassin of the Ellende. The best assassin of the Ellende, actually.|assassin]]</div>\ <div class="choice">[[You’re a bookseller, working in a shop with towering stacks of literature and floor to ceiling bookcases.|bookstore clerk]]</div>\ <div class="choice">[[You’re an informant. You deal in knowledge; a deadly market, but that's what the alias is for.|informant]]</div>\ <div class="choice">[[You're a small time thief you might be, stealing whatever you can whenever you're able.|thief]]</div>\ <div class="choice">[[You smuggle goods for the pirate captain Kumar. It's good insurance; all of Norwick is hesitant to touch anyone who works for the Red Fortune.|smuggler]]</div>\<div class="centered-image"> [img[images/map.png]] </div> [[Return to game.|$return]]<<nobr>> <<set $assassin to true>> <</nobr>>Lucky for you that blood money spends just as well as any other kind here in Norwick. No one knows your name during your evening job, and no one knows your face. Only your eyes. Not that most live long enough to remember them. You work for the Ellende, the woes and misery of Norwick. There are other assassins, of course; the privately hired or those loyal to one gang or another. The Ellende are the largest group impervious to the local politics, however. Anyone can die if you have enough gold. Striker is the only other assassin you actually know that works with the Ellende. His real name is still a mystery, but at the very least you'd seen each other's faces once or twice. You don't poach each other's jobs, and he'd cracks a few jokes if you see each other in passing. You've made a comfortable, if bloody, life for yourself in this deceitful and backstabbing city. Enough for a nice apartment in the hills, where the streets didn't stink of sewage in the summer like around the bay and town square. [[It's enough. It has to be enough, because what's the alternative?|laurie's death]]<<nobr>> <<set $bookkeep to true>> <<set $metada to true>> <</nobr>>The owner of your bookshop is a sixty-something widow named Ada van de Laar. She brings you and your co-worker, Jay, sweets and baked goods on her not-so-busy days. Hell, she even lets you rent the apartment above the shop for absolutely dirt cheap. It was a good thing Jay hadn't needed the space, since you were hired after them. <div class="choice">[[You aren't actually sure where they live. Jayanta Abbas is a mystery in and of himself.|jayanta]]</div>\ <div class="choice">[[You aren't actually sure where they live. Jayanti Abbas is a mystery in and of herself.|jayanti]]</div>\ <<nobr>> <<set $informant to true>> <<set $methel to true>> <</nobr>>Private informant work is well sought after in Norwick. Lucky for you, you're smart enough to hack it. You cover your tracks well, to boot; no one knows your name or anything substantial about you, only the alias you'd built up for your job. The only other informant you've grown comfortable enough to share a workload with is Helena van Alst, who goes by the codename Scarlet. She always jokes it was a bit on the nose, given her bright ginger hair. You've made a comfortable life for yourself, alebit in an underhanded way. It's at least enough for a nice apartment in the hills, where the streets didn't stink of sewage in the summer like around the bay and town square. [[It's enough. It has to be enough, because what's the alternative?|laurie's death]]<<nobr>> <<set $thief to true>> <<set $metstreetrats to true>> <<set $metlydia to true>> <</nobr>>Your work doesn't exactly leave room for many luxuries, but you're getting there. Thievery and selling said stolen goods takes awhile to get your foot in the door. After all, buyers have to trust you enough to know you aren't a plant working for the guard. The kids who run around the bay came in handy, at least. They'll help you find marks and some of them are actually pretty sharp if you toss a coin their way. Similarly, a young woman who lives across the hall from you is an asset as well. Lydia Tillens became a single mother after her husband died. He'd been found washed up in the bay; that was how she'd discovered he'd been in business with Jansen Hendrick and somehow got on the man's bad side. She works down by the fish markets, and gets all the best gossip. More than willing to share, too, as long as you give her enough of a cut to keep her infant fed. The one down side is the city guards. They hound //you// way more than they do any of the bigshot criminals who cause //actual// problems. One in particular... <div class="choice">[[Captain Elias Santos. He's an idiot with too big of a heart for someplace like the guard.|elias]]</div>\ <div class="choice">[[Captain Eliana Santos. She's an idiot with too big of a heart for someplace like the guard.|eliana]]</div>\<<nobr>> <<set $smuggler to true>> <<set $metrika to true>> <</nobr>>The Red Fortune is well known in these harbors, and its captain is even more infamous. <div class="choice">[[Nishant Kumar, a man who strikes fear into many and has the reluctant respect of even more.|nishant]]</div>\ <div class="choice">[[Nisha Kumar, a woman who strikes fear into many and has the reluctant respect of even more.|nisha]]</div>\ There is none. If this isn't enough, the alternative is //nothing//. Where else can you go? Merandis thinks you're dead for now, thinks you died with your sister- Because of Laurie. He had died in your place. You heard the ordeal from the deckhands who'd witnessed it from afar; Jensen Hendricks had tied Laurie to Adelaide's unconcious form, sending the both of them into the depths below. Your stare down at your hands. It's only imaginary, yet you picture blood coating them. It drips from your fingertips, wet and sweet, splattering to the floor below. //"Don't cry, dearest. Come look at the roses with me?"// Your father's voice echoes in your head and you bite your lip hard. Your childhood was good, unblemished until that cruel night, and you want it back. You ache to be held by your mother, to have your brow kissed by your father, to go crawl into bed with them because you had a nightmare. Gods, you wish this was but a nightmare. You wish you could wake up ten years in the past, fourteen and unburdened again. You want that kid back, you want the chance to grow into something that isn't twisted by trauma and anguish. <div class="choice">[[Everyone had once said you'd grow up to be a charmer. You'd gotten every bit of your father's charisma, after all.|after birdname][$birdname to "sparrow"]]</div>\ <div class="choice">[[You'd been a sweet kid, with kindness abound; everyone in the castle had loved you, same as they did your brother.|after birdname][$birdname to "starling"]]</div>\ <div class="choice">[[Your wit as a child startled nearly everyone you met, as did your intelligence. You knew a bit about everything, and loved to learn more.|after birdname][$birdname to "falcon"]]</div>\ <div class="choice">[[The library had once been your second home as a shy little kid; you'd hide from people and your duties alike until forced back into the public eye.|after birdname][$birdname to "crow"]]</div>\ <div class="choice">[[Rather bold and more than a little brash, your younger self had taken after your mother far more than she realized.|after birdname][$birdname to "eagle"]]</div>\ <div class="choice">[[Anything and everything was exciting in your youth, your energy too much even for your minders.|after birdname][$birdname to "merlin"]]</div>\<<nobr>> <<set $eli_friend to 20>> <<set $eliname to "Elias">> <<set $eli_ismale to true>> <<set $eli_malefemale to "male">> <<set $eli_manwoman to "man">> <<set $eli_menwomen to "men">> <<set $eli_boygirl to "boy">> <<set $eli_sondaughter to "son">> <<set $eli_capsondaughter to "Son">> <<set $eli_fathermother to "father">> <<set $eli_brothersister to "brother">> <<set $eli_husbandwife to "husband">> <<set $eli_heshe to "he">> <<set $eli_hesshes to "he's">> <<set $eli_hisher to "his">> <<set $eli_himher to "him">> <<set $eli_capheshe to "He">> <<set $eli_caphesshes to "He's">> <<set $eli_caphimher to "Him">> <<set $eli_caphisher to "His">> <</nobr>>He hasn't caught you specifically, but you know from some of the kids that he lets them get away with petty crime, even small scale theft. It's a stark difference to the other members of the guard who would happily take a child's finger off for less. You would know, after all. You've stayed up late hours of the night helping Lydia staunch the bleeding on a nine-year-old girl. Clenching your eyes shut, you remind youself that this life isn't forever. You'll make it soon enough, you just have to keep telling yourself that. You might live in a shithole apartment by the bay now, where the streets smell like sewage and dead fish in the summer, but one day you'll get a house in the hills like the best of them. [[For now, though, it's enough. It has to be enough, because what's the alternative?|laurie's death]]<<nobr>> <<set $eli_friend to 20>> <<set $eliname to "Eliana">> <<set $eli_isfemale to true>> <<set $eli_malefemale to "female">> <<set $eli_manwoman to "woman">> <<set $eli_menwomen to "women">> <<set $eli_boygirl to "girl">> <<set $eli_sondaughter to "daughter">> <<set $eli_capsondaughter to "Daughter">> <<set $eli_fathermother to "mother">> <<set $eli_brothersister to "sister">> <<set $eli_husbandwife to "wife">> <<set $eli_heshe to "she">> <<set $eli_hesshes to "she's">> <<set $eli_hisher to "her">> <<set $eli_himher to "her">> <<set $eli_capheshe to "She">> <<set $eli_caphesshes to "She's">> <<set $eli_caphimher to "Her">> <<set $eli_caphisher to "Her">> <</nobr>>She hasn't caught you specifically, but you know from some of the kids that she lets them get away with petty crime, even small scale theft. It's a stark difference to the other members of the guard who would happily take a child's finger off for less. You would know, after all. You've stayed up late hours of the night helping Lydia staunch the bleeding on a nine-year-old girl. Clenching your eyes shut, you remind youself that this life isn't forever. You'll make it soon enough, you just have to keep telling yourself that. You might live in a shithole apartment by the bay now, where the streets smell like sewage and dead fish in the summer, but one day you'll get a house in the hills like the best of them. [[For now, though, it's enough. It has to be enough, because what's the alternative?|laurie's death]]<<nobr>> <<set $niy_friend to 40>> <<set $niyname to "Nishant">> <<set $met_niy to true>> <<set $metnishant to true>> <<set $niy_ismale to true>> <<set $niy_malefemale to "male">> <<set $niy_manwoman to "man">> <<set $niy_menwomen to "men">> <<set $niy_boygirl to "boy">> <<set $niy_sondaughter to "son">> <<set $niy_capsondaughter to "Son">> <<set $niy_fathermother to "father">> <<set $niy_brothersister to "brother">> <<set $niy_husbandwife to "husband">> <<set $niy_heshe to "he">> <<set $niy_hesshes to "he's">> <<set $niy_hisher to "his">> <<set $niy_himher to "him">> <<set $niy_capheshe to "He">> <<set $niy_caphesshes to "He's">> <<set $niy_caphimher to "Him">> <<set $niy_caphisher to "His">> <</nobr>>You make good money, even if you have to live in an apartment around the bay. On hot days the streets smell like sewage and dead fish, but you've gotten used to it. The crime is another thing to be worried about, but it also means the rent is dirt cheap. Having left over money from your check is pretty nice, in your opinion. You next door neighbor, Henrika de Witt, also makes for good company. She's not exceedingly serious about her job, but she always gets it done. Besides that, she's a brilliant cook and always happy to share. You've carved out your own little corner of the world. Sure, it has stolen goods and the morality is gray, but... [[It's enough. It has to be enough, because what's the alternative?|laurie's death]]<<nobr>> <<set $niy_friend to 40>> <<set $niyname to "Nisha">> <<set $met_niy to true>> <<set $metnisha to true>> <<set $niy_isfemale to true>> <<set $niy_malefemale to "female">> <<set $niy_manwoman to "woman">> <<set $niy_menwomen to "women">> <<set $niy_boygirl to "girl">> <<set $niy_sondaughter to "daughter">> <<set $niy_capsondaughter to "Daughter">> <<set $niy_fathermother to "mother">> <<set $niy_brothersister to "sister">> <<set $niy_husbandwife to "wife">> <<set $niy_heshe to "she">> <<set $niy_hesshes to "she's">> <<set $niy_hisher to "her">> <<set $niy_himher to "her">> <<set $niy_capheshe to "She">> <<set $niy_caphesshes to "She's">> <<set $niy_caphimher to "Her">> <<set $niy_caphisher to "Her">> <</nobr>>You make good money, even if you have to live in an apartment around the bay. On hot days the streets smell like sewage and dead fish, but you've gotten used to it. The crime is another thing to be worried about, but it also means the rent is dirt cheap. Having left over money from your check is pretty nice, in your opinion. You next door neighbor, Henrika de Witt, also makes for good company. She's not exceedingly serious about her job, but she always gets it done. Besides that, she's a brilliant cook and always happy to share. You've carved out your own little corner of the world. Sure, it has stolen goods and the morality is gray, but... [[It's enough. It has to be enough, because what's the alternative?|laurie's death]]<<nobr>> <<set $jay_friend to 40>> <<set $met_jay to true>> <<set $metjayanta to true>> <<set $jayname to "Jayanta">> <<set $jay_ismale to true>> <<set $jay_malefemale to "male">> <<set $jay_manwoman to "man">> <<set $jay_menwomen to "men">> <<set $jay_boygirl to "boy">> <<set $jay_sondaughter to "son">> <<set $jay_capsondaughter to "Son">> <<set $jay_fathermother to "father">> <<set $jay_brothersister to "brother">> <<set $jay_husbandwife to "husband">> <<set $jay_heshe to "he">> <<set $jay_hesshes to "he's">> <<set $jay_hisher to "his">> <<set $jay_himher to "him">> <<set $jay_capheshe to "He">> <<set $jay_caphesshes to "He's">> <<set $jay_caphimher to "Him">> <<set $jay_caphisher to "His">> <</nobr>>He's nice enough, though, and having someone to chat with makes the shift go by faster. Even if the streets around the bay smell like sewage and dead fish when it's hot out, you make decent enough money and the apartment is better than others in the area. [[It's enough. It has to be enough, because what's the alternative?|laurie's death]]<<nobr>> <<set $jay_friend to 40>> <<set $met_jay to true>> <<set $metjayanti to true>> <<set $jayname to "Jayanti">> <<set $jay_isfemale to true>> <<set $jay_malefemale to "female">> <<set $jay_manwoman to "woman">> <<set $jay_menwomen to "women">> <<set $jay_boygirl to "girl">> <<set $jay_sondaughter to "daughter">> <<set $jay_capsondaughter to "Daughter">> <<set $jay_fathermother to "mother">> <<set $jay_brothersister to "sister">> <<set $jay_husbandwife to "wife">> <<set $jay_heshe to "she">> <<set $jay_hesshes to "she's">> <<set $jay_hisher to "her">> <<set $jay_himher to "her">> <<set $jay_capheshe to "She">> <<set $jay_caphesshes to "She's">> <<set $jay_caphimher to "Her">> <<set $jay_caphisher to "Her">> <</nobr>>She's nice enough, though, and having someone to chat with makes the shift go by faster. Even if the streets around the bay smell like sewage and dead fish when it's hot out, you make decent enough money and the apartment is better than others in the area. [[It's enough. It has to be enough, because what's the alternative?|laurie's death]]<<nobr>> My little $birdname, your father had called you. The name haunts you still. <br><br> A knock at your door pulls you from your thoughts. You approach cautiously, footsteps quiet by nature. You've learned, after all these years, to slide by unknown on the very edges of society. It's a skill that's done you well. <br><br> Luckily, the person on the otherside takes the guesswork out of things. <br><br> "Sorry for dropping in so early. I brought pastries, though!" <br><br> It's only... <br><br> <div class="choice">[[Gabriel Rietveld, the man who's quite possibly your only friend in this shit city.|male gab]]</div> <div class="choice">[[Gabriella Rietveld, the woman who's quite possibly your only friend in this shit city.|female gab]]</div> <</nobr>><<nobr>> <<set $gabiname to "Gabriel">> <<set $met_gabriel to true>> <<set $metgabi to true>> <<set $gabi_ismale to true>> <<set $gabi_malefemale to "male">> <<set $gabi_manwoman to "man">> <<set $gabi_menwomen to "men">> <<set $gabi_boygirl to "boy">> <<set $gabi_heshe to "he">> <<set $gabi_hesshes to "he's">> <<set $gabi_hisher to "his">> <<set $gabi_himher to "him">> <<set $gabi_capheshe to "He">> <<set $gabi_caphesshes to "He's">> <<set $gabi_caphimher to "Him">> <<set $gabi_caphisher to "His">> <</nobr>>You open the door, seeing none other than Gabriel there with a bright smile. Too bright, some would say, this early in the morning. He works at the bank in town, which isn't where you met him. Only the exceptionally rich or mercantile have reason to go there; you hardly fall into either category. No, you'd met him at a cafe in town that serves the best little hand pies. It looks like that's coincidentally what he's holding now. "Apple this morning," Gabriel beams, "Everything else was sold out by the time I got there." "The sun has barely risen," You fight back a yawn, "How early did you get up?" "Quite," He chuckles, thrusting the box in your hands, "Invite me in?" "You invite yourself in all the time," You say, moving out of the way regardless. His shoulder length black hair is pulled back in his usual style of half-up, and his green eyes are bright as he bypasses sitting on your bed and instead perches on your windowsill. The sun turns his tanned skinned golden. When he speaks your name, it's not really //yours//. Adelaide created aliases for the both of you when you arrived in Norwick, and it's what you still use to this day. She'd adopted Hanna van Dalen as her own and named you... <div class="choice">[[Elly|after alias][$aliasname to "Elly"]]</div>\ <div class="choice">[[Corine|after alias][$aliasname to "Corine"]]</div>\ <div class="choice">[[Sterre|after alias][$aliasname to "Sterre"]]</div>\ <div class="choice">[[Bernard|after alias][$aliasname to "Bernard"]]</div>\ <div class="choice">[[Sebastian|after alias][$aliasname to "Sebastian"]]</div>\ <div class="choice">[[Koen|after alias][$aliasname to "Koen"]]</div>\ <div class="choice">[[Senna|after alias][$aliasname to "Senna"]]</div>\ <div class="choice">[[Nell|after alias][$aliasname to "Nell"]]</div>\ <div class="choice">[[Shae|after alias][$aliasname to "Shae"]]</div>\ <div class="choice">[[Input your alias...|choose own alias]]</div>\<<nobr>> <<set $gabiname to "Gabriella">> <<set $met_gabriella to true>> <<set $metgabi to true>> <<set $gabi_isfemale to true>> <<set $gabi_malefemale to "female">> <<set $gabi_manwoman to "woman">> <<set $gabi_menwomen to "women">> <<set $gabi_boygirl to "girl">> <<set $gabi_heshe to "she">> <<set $gabi_hesshes to "she's">> <<set $gabi_hisher to "her">> <<set $gabi_himher to "her">> <<set $gabi_capheshe to "She">> <<set $gabi_caphesshes to "She's">> <<set $gabi_caphimher to "Her">> <<set $gabi_caphisher to "Her">> <</nobr>>You open the door, seeing none other than Gabriella there with a bright smile. Too bright, some would say, this early in the morning. She works at the bank in town, which isn't where you met her. Only the exceptionally rich or mercantile have reason to go there; you hardly fall into either category. No, you'd met her at a cafe in town that serves the best little hand pies. It looks like that's coincidentally what she's holding now. "Apple this morning," Gabriella beams, "Everything else was sold out by the time I got there." "The sun has barely risen," You fight back a yawn, "How early did you get up?" "Quite," She chuckles, thrusting the box in your hands, "Invite me in?" "You invite yourself in all the time," You say, moving out of the way regardless. Her shoulder length black hair is pulled back in her usual style of half-up, and her green eyes are bright as she bypasses sitting on your bed and instead perches on your windowsill.The sun turns her tanned skinned golden. When she speaks your name, it's not really //yours//. Adelaide created aliases for the both of you when you arrived in Norwick, and it's what you still use to this day. She'd adopted Hanna van Dalen as her own and named you... <div class="choice">[[Elly|after alias][$aliasname to "Elly"]]</div>\ <div class="choice">[[Corine|after alias][$aliasname to "Corine"]]</div>\ <div class="choice">[[Sterre|after alias][$aliasname to "Sterre"]]</div>\ <div class="choice">[[Bernard|after alias][$aliasname to "Bernard"]]</div>\ <div class="choice">[[Sebastian|after alias][$aliasname to "Sebastian"]]</div>\ <div class="choice">[[Koen|after alias][$aliasname to "Koen"]]</div>\ <div class="choice">[[Senna|after alias][$aliasname to "Senna"]]</div>\ <div class="choice">[[Nell|after alias][$aliasname to "Nell"]]</div>\ <div class="choice">[[Shae|after alias][$aliasname to "Shae"]]</div>\ <div class="choice">[[Input your alias...|choose own alias]]</div>\<<nobr>> <<set $metgabi to true>> <<if $bankteller is true>> <<if $gabi_ismale is true>> "$aliasname, I genuinely do not want to go to work today and get yelled at by rich old assholes," He whines, making a grabbing motion at you with pleading eyes, "Pie?" <br><br> "Shouldn't you be used to it by now?" You ask, "We get it all the time." <br><br> "Doesn't mean I'm not exhausted," He says, unbottoning the top of his shirt with one hand, "And //this// is strangling me." <br><br> "Don't let Rafael catch you like that," You warn him, lips quirking up into a smile, "Or else //your ass is getting written up//." <br><br> He snickers at your impression of your boss, which is pretty spot if you do say so yourself. You take a pie from the box carefully, each of them individually wrapped in parchment paper, and hand it over. He takes it eagerly before glancing back up. <br><br> "Coffee?" He asks. <br><br> You huff out a laugh, "You know where it is." <br><br> He stands, shuffling into your kitchen before peeking back into your living room, "Want a cup?" <br><br> <div class="choice">[[Of course, you do.|coffee][$coffee to true]]</div> <div class="choice">[[You prefer tea.|gimme tea][$tea to true]]</div> <<else>> "$aliasname, I genuinely do not want to go to work today and get yelled at by rich old assholes," She whines, making a grabbing motion at you with pleading eyes, "Pie?" <br><br> "Shouldn't you be used to it by now?" You ask, "We get it all the time." <br><br> "Doesn't mean I'm not exhausted," She says, unbottoning the top of her shirt with one hand, "And //this// is strangling me." <br><br> "Don't let Rafael catch you like that," You warn her, lips quirking up into a smile, "Or else //your ass is getting written up//." <br><br> She snickers at your impression of your boss, which is pretty spot if you do say so yourself. You take a pie from the box carefully, each of them individually wrapped in parchment paper, and hand it over. She takes it eagerly before glancing back up. <br><br> "Coffee?" She asks. <br><br> You huff out a laugh, "You know where it is." <br><br> She stands, shuffling into your kitchen before peeking back into your living room, "Want a cup?" <br><br> <div class="choice">[[Of course, you do.|coffee][$coffee to true]]</div> <div class="choice">[[You prefer tea.|gimme tea][$tea to true]]</div> <</if>> <<else>> <<if $gabi_ismale is true>> "$aliasname, I genuinely do not want to go to work today and get yelled at by rich old assholes," He whines, making a grabbing motion at you with pleading eyes, "Pie?" <br><br> "Shouldn't you be used to it by now?" You ask, "From what I hear, you get treated like shit all the time." <br><br> "Doesn't mean I'm not exhausted," He huffs, unbottoning the top few buttons of his shirt with one hand, "And //this// is strangling me." <br><br> "Don't let your manager catch you like that," You remind him, lips quirking up into a smile, "Didn't you say he's a hard ass?" <br><br> "Our dear Rafael has a stick shoved so far up his ass, I'm surprised he doesn't have splinters in his throat." Gabriel says, cloyingly sweet, "And he can fuck off with his rules. When I'm not on the clock, I'll wear my uniform however I damn well please." <br><br> You can't help but laugh as you take a pie from the box carefully, each of them individually wrapped in parchment paper, and hand it over. He takes it eagerly before glancing back up. <br><br> "Coffee?" He asks. <br><br> You huff out a laugh, "You know where it is." <br><br> He stands, shuffling into your kitchen before peeking back into your living room, "Want a cup?" <br><br> <div class="choice">[[Of course, you do.|coffee][$coffee to true]]</div> <div class="choice">[[You prefer tea.|gimme tea][$tea to true]]</div> <<else>> "$aliasname, I genuinely do not want to go to work today and get yelled at by rich old assholes," She whines, making a grabbing motion at you with pleading eyes, "Pie?" <br><br> "Shouldn't you be used to it by now?" You ask, "From what I hear, you get treated like shit all the time." <br><br> "Doesn't mean I'm not exhausted," She huffs, unbottoning the top few buttons of her shirt with one hand, "And //this// is strangling me." <br><br> "Don't let your manager catch you like that," You remind him, lips quirking up into a smile, "Didn't you say he's a hard ass?" <br><br> "Our dear Rafael has a stick shoved so far up his ass, I'm surprised he doesn't have splinters in his throat." Gabriella says, cloyingly sweet, "And he can fuck off with his rules. When I'm not on the clock, I'll wear my uniform however I damn well please." <br><br> You can't help but laugh as you take a pie from the box carefully, each of them individually wrapped in parchment paper, and hand it over. She takes it eagerly before glancing back up. <br><br> "Coffee?" She asks. <br><br> You huff out a laugh, "You know where it is." <br><br> She stands, shuffling into your kitchen before peeking back into your living room, "Want a cup?" <br><br> <div class="choice">[[Of course, you do.|coffee][$coffee to true]]</div> <div class="choice">[[You prefer tea.|gimme tea][$tea to true]]</div> <</if>> <</if>> <</nobr>> Adelaide had named you... <<textbox "$aliasname" "" "after alias">> [[Actually, that doesn't sound right...|choose new alias]] [[Continue...|after alias]] Adelaide had named you... <div class="choice">[[Elly|after alias][$aliasname to "Elly"]]</div>\ <div class="choice">[[Corine|after alias][$aliasname to "Corine"]]</div>\ <div class="choice">[[Sterre|after alias][$aliasname to "Sterre"]]</div>\ <div class="choice">[[Bernard|after alias][$aliasname to "Bernard"]]</div>\ <div class="choice">[[Sebastian|after alias][$aliasname to "Sebastian"]]</div>\ <div class="choice">[[Koen|after alias][$aliasname to "Koen"]]</div>\ <div class="choice">[[Senna|after alias][$aliasname to "Senna"]]</div>\ <div class="choice">[[Nell|after alias][$aliasname to "Nell"]]</div>\ <div class="choice">[[Shae|after alias][$aliasname to "Shae"]]</div>\ <div class="choice">[[Input your alias...|choose own alias]]</div>\<<nobr>> Soon the smell of roasting coffee fills the air and $gabiname returns with both drinks in hand. $gabi_capheshe hands the cup over, careful not to spill, and you eat in realtive peaceful silence. It's times like these that you think Norwick might not be so bad. Sure, it's a cesspool of crime and corruption, but some of the people here are good. <br><br> Well...at least one. <br><br> "I should go," $gabiname sighs, staring mournfully out the window, "I have opening shift." <br><br> <<if $bankteller is true>> "Good luck with all the snobby old people," You echo his earlier words, "And try not to get fired before I get there. I won't survive Raf and Vincent both without you." <br><br> "Gods, please call him Raf to his face one day." $gabi_capheshe chuckles as $gabi_heshe stands, "I think he'd pop a vein. Or, if we're lucky, keel over on the spot." <br><br> $gabi_caphesshes out your door with a one handed salute and a wink, saying as $gabi_heshe goes, "I'll be merciful enough to let you keep the rest of the pies." <br><br> You don't even get to thank $gabi_himher before $gabi_hesshes gone. <<else>> "Good luck with all the snobby old people," You echo his earlier words, "And try not to get fired." <br><br> "I'm not gonna get fired," $gabi_capheshe defends, "Well, maybe." <br><br> "Okay, well, let me remind you that you do need your job." You force back a smile, "Unless you want to default on your rent." <br><br> "I'll just come live with you," $gabi_capheshe rolls $gabi_hisher eyes. <br><br> Your brows raise and you look pointedly around your small abode. <br><br> "It'll be cozy," $gabiname winks, standing to go, "Also, I'll be merciful and let you keep the rest of the pies." <br><br> $gabi_caphesshes out your door with a one handed salute and a wink; you don't even get to thank $gabi_himher before $gabi_hesshes gone. <</if>> <br><br> [[You sit in the quiet for a moment, watching the sunrise fade and paint the sky a dreary gray. You have work in the afternoon, so you'd better start getting ready.|work this evening]] <</nobr>><<nobr>> Soon the smell of roasting coffee fills the air and $gabiname returns with both drinks in hand. <br><br> "Tea for your highness, of course." $gabi_capheshe drawls out with a smile, carefully passing you the cup. <br><br> You tense involuntarily, but force a smile. <br><br> "I haven't the foggiest why you even keep coffee around," $gabiname says, sipping $gabi_hisher steaming drink. <br><br> You give $gabi_himher a droll look, "Because //someone// would whine if I didn't." <br><br> $gabi_capheshe gives you a scandalized look, acting shocked, "Now who would ever do such a thing?" <br><br> You roll your eyes, but the asshole still makes you smile. $gabi_capheshe is good at that, funnily enough. <br><br> Soon you're eating, peaceful in the quiet of the morning. It's times like these that you think Norwick might not be so bad. Sure, it's a cesspool of crime and corruption, but some of the people here are good. <br><br> Well...at least one. <br><br> "I should go," $gabiname sighs, staring mournfully out the window, "I have opening shift." <br><br> <<if $bankteller is true>> "Good luck with all the snobby old people," You echo his earlier words, "And try not to get fired before I get there. I won't survive Raf and Vincent both without you." <br><br> "Gods, please call him Raf to his face one day." $gabi_capheshe chuckles as $gabi_heshe stands, "I think he'd pop a vein. Or, if we're lucky, keel over on the spot." <br><br> $gabi_caphesshes out your door with a one handed salute and a wink, saying as $gabi_heshe goes, "I'll be merciful enough to let you keep the rest of the pies." <br><br> You don't even get to thank $gabi_himher before $gabi_hesshes gone. <<else>> "Good luck with all the snobby old people," You echo his earlier words, "And try not to get fired." <br><br> "I'm not gonna get fired," $gabi_capheshe defends, "Well, maybe." <br><br> "Okay, well, let me remind you that you do need your job." You force back a smile, "Unless you want to default on your rent." <br><br> "I'll just come live with you," $gabi_capheshe rolls $gabi_hisher eyes. <br><br> Your brows raise and you look pointedly around your small abode. <br><br> "It'll be cozy," $gabiname winks, standing to go, "Also, I'll be merciful and let you keep the rest of the pies." <br><br> $gabi_caphesshes out your door with a one handed salute and a wink; you don't even get to thank $gabi_himher before $gabi_hesshes gone. <</if>> <br><br> [[You sit in the quiet for a moment, watching the sunrise fade and paint the sky a dreary gray. You have work in the afternoon, so you'd better start getting ready.|work this evening]] <</nobr>> It's a quarter to noon when you finally step out onto the street. As you make your way into town, you glance down at your murky reflection in the water below. The pier is right behind you, with it’s smattering of shops and eccentricities. You look back up only for a body to slam into your own. You startle, looking up to see a young man drop his bag, paper scattering at his feet in a heap. <div class="choice">[[Help him pick them up.|help him][$kind += 3]]</div>\ <div class="choice">[[Ignore the mess; you can't be late for work.|ignore him][$kind -= 3]]</div>\<<nobr>> <div class="centered-image"> [img[images/people.png]] </div> <br> <<if $metgabi is false>> Keep playing to unlock Index entries. <<elseif $met_gabriella is true>> <div class="choice">[[Gabriella Rietveld|index gabriella]]</div> <<else>> <div class="choice">[[Gabriel Rietveld|index gabriel]]</div> <</if>> <br><br> [[Return to game.|$return]] <br> [[Return to index.|Index]] <</nobr>><<nobr>> <div class="centered-image"> [img[images/place.png]] </div> <br> No index entries have been unlocked yet. <br><br> [[Return to game.|$return]] [[Return to index.|Index]] <</nobr>><div class="centered-image"> [img[images/gabriella.png]] </div> A bank teller who has become one of your closest, and only, friends in the cut throat city of Norwick. She has black, shoulder length hair and green eyes. Her skin is tanned a golden brown. [[Return to game.|$return]] [[Return to index.|Index]]<div class="centered-image"> [img[images/gabriel.png]] </div> A bank teller who has become one of your closest, and only, friends in the cut throat city of Norwick. He has black, shoulder length hair and green eyes. His skin is tanned a golden brown. [[Return to game.|$return]] [[Return to index.|Index]]<<nobr>> "Sorry," You mutter, moving to shoulder past. <br><br> He doesn't respond. <br><br> You press forward, taking a step only to get jerked back as a hand clasps tightly around your forearm. You try to jerk away, stepping to the side as you open your mouth for a suitably biting comment. <br><br> Then you see the knife. He's aiming for a spot directly between your ribs. <br><br> <<if $assassin is true>> The knife halts before it can reach it's mark, digging into the meat of your hand as you catch it. Blood seeps sluggishly from where you grip it, knuckles white, and wrench the blade from him in his shock. <br><br> He doesn't have long to process what happened. A bullet whizzes past your shoulder and slams into his forehead. Blood splatters down on you, but you don't stop and gawk. You whip around as he falls over dead, taking stock of your surroundings and the mysterious murderer who'd apparently though they were saving your life. <br><br> The person before you isn't a face you know, but the golden snake pendant hanging from an equally authentic chain gives you a pretty good idea. <br><br> <div class="choice">[[Marion de fucking Klerk. Just your luck. She might've saved you once, but who knows if she just wants to gut you herself.|marion]]</div> <div class="choice">[[Marius de fucking Klerk. Just your luck. He might've saved you once, but who knows if he just wants to gut you himself.|marius]]</div> <<else>> You freeze in shock, watching the knife approach like everything is moving through molasses. His hand halts before the blade can reach it's mark, though. A bullet whizzes past your shoulder, slamming into his forehead. Blood splatters down on you, but you're too too shocked to even scream. <br><br> The man falls over dead, and you turn around to face your mysterious savior. The person before you isn't a face you know, but the golden snake pendant hanging from an equally authentic chain gives you a pretty good idea. <br><br> <div class="choice">[[Marion de fucking Klerk. Just your luck. She might've saved you once, but who knows if she just wants to gut you herself.|marion]]</div> <div class="choice">[[Marius de fucking Klerk. Just your luck. He might've saved you once, but who knows if he just wants to gut you himself.|marius]]</div> <</if>> <</nobr>><<nobr>> "Sorry about that," You give him a sheepish grin, "My mind was off somewhere else." <br><br> He doesn't response. <br><br> You kneel down, reaching to gather them up. Their order is lost to you, so that much of the task will have to fall to him. A hand darts out to grab your arm before you can make it, though, and you look up- <br><br> He's holding a knife, aiming it right between your ribs. <br><br> <<if $assassin is true>> The knife halts before it can reach it's mark, digging into the meat of your hand as you catch it. Blood seeps sluggishly from where you grip it, knuckles white, and wrench the blade from him in his shock. <br><br> He doesn't have long to process what happened. A bullet whizzes past your shoulder and slams into his forehead. Blood splatters down on you, but you don't stop and gawk. You whip around as he falls over dead, taking stock of your surroundings and the mysterious murderer who'd apparently though they were saving your life. <br><br> The person before you isn't a face you know, but the golden snake pendant hanging from an equally authentic chain gives you a pretty good idea. <br><br> <div class="choice">[[Marion de fucking Klerk. Just your luck. She might've saved you once, but who knows if she just wants to gut you herself.|marion]]</div> <div class="choice">[[Marius de fucking Klerk. Just your luck. He might've saved you once, but who knows if he just wants to gut you himself.|marius]]</div> <<else>> You freeze in shock, watching the knife approach like everything is moving through molasses. His hand halts before the blade can reach it's mark, though. A bullet whizzes past your shoulder, slamming into his forehead. Blood splatters down on you, but you're too too shocked to even scream. <br><br> The man falls over dead, and you turn around to face your mysterious savior. The person before you isn't a face you know, but the golden snake pendant hanging from an equally authentic chain gives you a pretty good idea. <br><br> <div class="choice">[[Marion de fucking Klerk. Just your luck. She might've saved you once, but who knows if she just wants to gut you herself.|marion]]</div> <div class="choice">[[Marius de fucking Klerk. Just your luck. He might've saved you once, but who knows if he just wants to gut you himself.|marius]]</div> <</if>> <</nobr>><<nobr>> <<set $mariname to "Marion">> <<set $met_mari to true>> <<set $metmarion to true>> <<set $mari_isfemale to true>> <<set $mari_malefemale to "female">> <<set $mari_manwoman to "woman">> <<set $mari_menwomen to "women">> <<set $mari_boygirl to "girl">> <<set $mari_sondaughter to "daughter">> <<set $mari_capsondaughter to "Daughter">> <<set $mari_fathermother to "mother">> <<set $mari_brothersister to "sister">> <<set $mari_husbandwife to "wife">> <<set $mari_heshe to "she">> <<set $mari_hesshes to "she's">> <<set $mari_hisher to "her">> <<set $mari_himher to "her">> <<set $mari_capheshe to "She">> <<set $mari_caphesshes to "She's">> <<set $mari_caphimher to "Her">> <<set $mari_caphisher to "Her">> <<if $assassin is true>> "Well, I'd say this isn't my usual first impression, but that'd be a lie." Her eyes dart down to your bleeding hand pointedly, "I'd say the same goes for you, hm? My information said //nothing// about that..." <<else>> Her smile is sharp as she watches you closely, "Well, I'd say this isn't my usual first impression, but that'd be a lie." <</if>> <br><br> Then she says your name. Your real name. Not the fake one you've been using since your sister first dragged you here, freshly-orphaned and grieving. No, she said the one from //before//. <br><br> <div class="choice">[[Choose from male names.]]</div> <div class="choice">[[Choose from female names.]]</div> <div class="choice">[[Choose from neutral names.]]</div> <div class="choice">[[Input your name...|choose own name]]</div> <</nobr>><<nobr>> <<set $mariname to "Marius">> <<set $met_mari to true>> <<set $metmarius to true>> <<set $mari_ismale to true>> <<set $mari_malefemale to "male">> <<set $mari_manwoman to "man">> <<set $mari_menwomen to "men">> <<set $mari_boygirl to "boy">> <<set $mari_sondaughter to "son">> <<set $mari_capsondaughter to "Son">> <<set $mari_fathermother to "father">> <<set $mari_brothersister to "brother">> <<set $mari_husbandwife to "husband">> <<set $mari_heshe to "he">> <<set $mari_hesshes to "he's">> <<set $mari_hisher to "his">> <<set $mari_himher to "him">> <<set $mari_capheshe to "He">> <<set $mari_caphesshes to "He's">> <<set $mari_caphimher to "Him">> <<set $mari_caphisher to "His">> <<if $assassin is true>> "Well, I'd say this isn't my usual first impression, but that'd be a lie." His eyes dart down to your bleeding hand pointedly, "I'd say the same goes for you, hm? My information said //nothing// about that..." <<else>> His smile is sharp as her watches you closely, "Well, I'd say this isn't my usual first impression, but that'd be a lie." <</if>> <br><br> Then he says your name. Your real name. Not the fake one you've been using since your sister first dragged you here, freshly-orphaned and grieving. No, he said the one from //before//. <br><br> <div class="choice">[[Choose from male names.]]</div> <div class="choice">[[Choose from female names.]]</div> <div class="choice">[[Choose from neutral names.]]</div> <div class="choice">[[Input your name...|choose own name]]</div> <</nobr>><div class="choice">[[Alexandre|after name 1][$name to "Alexandre"]]</div>\ <div class="choice">[[Laurent|after name 1][$name to "Laurent"]]</div>\ <div class="choice">[[Mathias|after name 1][$name to "Mathias"]]</div>\ <div class="choice">[[Jeremie|after name 1][$name to "Jeremie"]]</div>\ <div class="choice">[[Silvanus|after name 1][$name to "Silvanus"]]</div>\ <div class="choice">[[Gabriel|after name 1][$name to "Gabriel"]]</div>\ <div class="choice">[[Marcel|after name 1][$name to "Marcel"]]</div>\ <div class="choice">[[Tristan|after name 1][$name to "Tristan"]]</div>\ <div class="choice">[[Input your name...|choose own name]]</div>\ <div class="choice">[[Actually, I was named something else...|choose new name]]</div>\<div class="choice">[[Aurelie|after name 1][$name to "Aurelie"]]</div>\ <div class="choice">[[Ines|after name 1][$name to "Ines"]]</div>\ <div class="choice">[[Gwendoline|after name 1][$name to "Gwendoline"]]</div>\ <div class="choice">[[Cyrielle|after name 1][$name to "Cyrielle"]]</div>\ <div class="choice">[[Evelyne|after name 1][$name to "Evelyne"]]</div>\ <div class="choice">[[Ursule|after name 1][$name to "Ursule"]]</div>\ <div class="choice">[[Lyana|after name 1][$name to "Lyana"]]</div>\ <div class="choice">[[Marcelle|after name 1][$name to "Marcelle"]]</div>\ <div class="choice">[[Input your name...|choose own name]]</div>\ <div class="choice">[[Actually, I was named something else...|choose new name]]</div>\<div class="choice">[[Célestine|after name 1][$name to "Célestine"]]</div>\ <div class="choice">[[Hyacinthe|after name 1][$name to "Hyacinthe"]]</div>\ <div class="choice">[[Jordane|after name 1][$name to "Jordane"]]</div>\ <div class="choice">[[Morgan|after name 1][$name to "Morgan"]]</div>\ <div class="choice">[[Narcisse|after name 1][$name to "Narcisse"]]</div>\ <div class="choice">[[Sacha|after name 1][$name to "Sacha"]]</div>\ <div class="choice">[[Alexis|after name 1][$name to "Alexis"]]</div>\ <div class="choice">[[Arya|after name 1][$name to "Arya"]]</div>\ <div class="choice">[[Input your name...|choose own name]]</div>\ <div class="choice">[[Actually, I was named something else...|choose new name]]</div>\ What were you named? <<textbox "$name" "" "after name 1">> [[Actually, that doesn't sound right...|choose new name]] [[Continue...|after name 1]] The memories hit you so hard $mari_heshe might as well have shot you, too. You hadn't dared speak that name out loud since you set foot in this damned city. Not since Adelaide had given the both of you aliases and impressed the importance of the false names upon you until you'd cried. "$name Vailia." The words slip from $mariname's mouth, dangerous and sweet. You couldn't react if you tried. All you could do was stand stock-still and stare. Your mother had given you that name. $name. Her screams echo in your head, overlaid with the feeling of her gentle fingers brushing through your hair. <div class="choice">[[She had chosen it when you were born.|name mom]]</div>\ <div class="choice">[[She had helped you choose it when you decided the name she'd given you at birth didn't suit you.|new name mom]]</div>\ What name does $mariname speak? <div class="choice">[[Choose from male names.]]</div>\ <div class="choice">[[Choose from female names.]]</div>\ <div class="choice">[[Choose from neutral names.]]</div>\ <div class="choice">[[Input your name...|choose own name]]</div>\ She'd always said it with such love in your childhood. When she would mend your scraped knees or smooth your hair back while she cuddled you on her lap. She was never the Queen to you or your siblings. She was just your mom. <div class="choice">[[Rage rises like a storm within you, choking your lungs and holding your heart hostage. That name only makes you angry now, reminding you of all that was taken.|kill goal][$anger += 12]]</div>\ <div class="choice">[[Sorrow washes over you like a tidal wave. The name brings to mind all you've lost, and you find only sadness in it.|sad over family][$emotional += 12]]</div>\ She'd been thrilled to help name you once more. After you'd chosen together, she said your name with such love. Whnever she would mend your scraped knees or smooth your hair back while she cuddled you on her lap. She was never the Queen to you or your siblings. She was just your mom. <div class="choice">[[Rage rises like a storm within you, choking your lungs and holding your heart hostage. That name only makes you angry now, reminding you of all that was taken.|kill goal][$anger += 12]]</div>\ <div class="choice">[[Sorrow washes over you like a tidal wave. The name brings to mind all you've lost, and you find only sadness in it.|sad over family][$emotional += 12]]</div>\<<nobr>> In this moment, you are not $aliasname van Dalen. Your are $name Vailia and you miss your family, your life, with all your heart and soul. <br><br> It's gone, though. It cannot come back. <br><br> <<if $assassin is true>> You bite your cheek, turning away as you let a stoic mask shutter over your face with practiced ease. All your grief, your tragedy, it is all hidden behind a façade made of steel. You push the body over into the water with a sharp kick; the corpse tumbles right over the edge of the shore and sinks to a murky grave. Let his bones rest with all the others. <br><br> "You should really clean up after yourself," Your voice is carefully emotionless as you adress $mariname, "Instead of making others do it for you." <br><br> The grin is slow, $mari_hisher lips curling gradually upward, "My, my. How interesting." <br><br> You only offer $mari_himher a blank stare. <br><br> <<else>> $mariname moves forward, pushing the body over into the water with a sharp kick. The corpse tumbles right over the edge of the shore and sinks to a murky grave. His bones will rest with all the others. <br><br> "No waterworks," $mari_capheshe gripes, "Tears make me nauseous." <br><br> You give $mari_himher a weak glare. <br><br> <</if>> "Now, I'm sure you understand why this is problematic. Here I was, under the impression that I'm the only one with your scandalous little secret." $mari_capheshe drawls out, voice sardonic, "But I didn't send that piss poor cutthroat." <br><br> [[Which means someone else did.|whose assassin]] <</nobr>><<nobr>> In this moment, you are not $aliasname van Dalen. Your are $name Vailia and you want that wretch of an usurper dead for all he's done to your family. <br><br> For all he's done to you. <br><br> <<if $assassin is true>> You snarl, turning away. You push the body over into the water with a sharp kick; the corpse tumbles right over the edge of the shore and sinks to a murky grave. Let his bones rest with all the others. <br><br> "You should really clean up after yourself," You look at $mariname with cold eyes, "Instead of making others do it for you." <br><br> The grin is slow, $mari_hisher lips curling gradually upward, "My, my. Feisty." <br><br> You turn your heated glare to $mari_himher. <br><br> <<else>> $mariname moves forward, pushing the body over into the water with a sharp kick. The corpse tumbles right over the edge of the shore and sinks to a murky grave. His bones will rest with all the others. <br><br> "Claws away," $mari_capheshe grins slowly, "You're feistier than I imagined." <br><br> You only offer $mari_himher a glare. <br><br> <</if>> "Now, I'm sure you understand why this is problematic. Here I was, under the impression that I'm the only one with your scandalous little secret." $mari_capheshe drawls out, grin sardonic, "But I didn't send that piss poor cutthroat." <br><br> [[Which means someone else did.|whose assassin]] <</nobr>> Thank you for playing the Patreon demo of Reaper's Bay!