[Main]
SettingsVersion = 3
EmulationSpeed = 1.000000
FastForwardSpeed = 0.000000
TurboSpeed = 0.000000
SyncToHostRefreshRate = false
IncreaseTimerResolution = true
InhibitScreensaver = true
StartPaused = false
StartFullscreen = false
PauseOnFocusLoss = false
PauseOnMenu = true
SaveStateOnExit = true
ConfirmPowerOff = true
LoadDevicesFromSaveStates = false
ApplyGameSettings = true
AutoLoadCheats = true
DisableAllEnhancements = false
RewindEnable = false
RewindFrequency = 10.000000
RewindSaveSlots = 10
RunaheadFrameCount = 0
ControllerBackend = SDL
ControllerEnhancedMode = false
EnableDiscordPresence = false


[Console]
Region = Auto
Enable8MBRAM = false


[CPU]
ExecutionMode = Recompiler
OverclockNumerator = 1
OverclockDenominator = 1
OverclockEnable = false
RecompilerMemoryExceptions = false
RecompilerBlockLinking = true
ICache = false
FastmemMode = MMap
RecompilerICache = false


[GPU]
Renderer = D3D11
ResolutionScale = 1
Multisamples = 1
UseDebugDevice = false
UseSoftwareRendererForReadbacks = false
PerSampleShading = false
UseThread = true
ThreadedPresentation = true
TrueColor = false
ScaledDithering = true
TextureFilter = Nearest
DownsampleMode = Disabled
DisableInterlacing = true
ForceNTSCTimings = false
WidescreenHack = false
ChromaSmoothing24Bit = false
PGXPEnable = false
PGXPCulling = true
PGXPTextureCorrection = true
PGXPVertexCache = false
PGXPCPU = false
PGXPPreserveProjFP = false
PGXPTolerance = -1.000000
PGXPDepthBuffer = false
PGXPDepthClearThreshold = 300.000000
Adapter = 


[Display]
CropMode = Overscan
ActiveStartOffset = 0
ActiveEndOffset = 0
LineStartOffset = 0
LineEndOffset = 0
AspectRatio = Auto (Game Native)
CustomAspectRatioNumerator = 4
Force4_3For24Bit = false
LinearFiltering = false
IntegerScaling = false
Stretch = false
PostProcessing = false
ShowOSDMessages = true
ShowFPS = false
ShowVPS = false
ShowSpeed = false
ShowResolution = false
ShowStatusIndicators = true
ShowEnhancements = false
Fullscreen = false
VSync = false
DisplayAllFrames = false
MaxFPS = 0.000000
InternalResolutionScreenshots = false


[CDROM]
ReadaheadSectors = 8
RegionCheck = false
LoadImageToRAM = false
MuteCDAudio = false
ReadSpeedup = 1
SeekSpeedup = 1


[Audio]
Backend = Cubeb
OutputVolume = 100
FastForwardVolume = 100
BufferSize = 2048
Resampling = true
OutputMuted = false
Sync = true
DumpOnBoot = false


[BIOS]
SearchDirectory = 
PathNTSCU = bios.bin
PathNTSCJ = 
PathPAL = 
PatchTTYEnable = false
PatchFastBoot = false


[Controller1]
Type = AnalogController
ButtonCircle = Keyboard/Space
ButtonStart = Keyboard/Z
ButtonSelect = Keyboard/X


[Controller2]
Type = None


[Controller3]
Type = None


[Controller4]
Type = None


[Controller5]
Type = None


[Controller6]
Type = None


[Controller7]
Type = None


[Controller8]
Type = None


[MemoryCards]
Card1Type = PerGameTitle
Card2Type = None
UsePlaylistTitle = true


[ControllerPorts]
MultitapMode = Disabled


[Logging]
LogLevel = Info
LogFilter = 
LogToConsole = false
LogToDebug = false
LogToWindow = false
LogToFile = false


[Debug]
ShowVRAM = false
DumpCPUToVRAMCopies = false
DumpVRAMToCPUCopies = false
ShowGPUState = false
ShowCDROMState = false
ShowSPUState = false
ShowTimersState = false
ShowMDECState = false
ShowDMAState = false


[Hacks]
DMAMaxSliceTicks = 1000
DMAHaltTicks = 100
GPUFIFOSize = 16
GPUMaxRunAhead = 128


[Hotkeys]
FastForward = Keyboard/Tab
TogglePause = Keyboard/Space
ToggleFullscreen = Keyboard/Alt+Return
Screenshot = Keyboard/F10
OpenQuickMenu = Keyboard/Escape
ToggleFastForward = Keyboard/Tab
Turbo = Keyboard/Tab


[Cheevos]
Enabled = false
TestMode = false
UnofficialTestMode = false
UseFirstDiscFromPlaylist = true


[TextureReplacements]
EnableVRAMWriteReplacements = false
PreloadTextures = false
DumpVRAMWrites = false
DumpVRAMWriteForceAlphaChannel = true
DumpVRAMWriteWidthThreshold = 128
DumpVRAMWriteHeightThreshold = 128


[SDLHostInterface]
WindowX = 768
WindowY = 379
WindowWidth = 876
WindowHeight = 672
TrackballScale = 4
