// 1. Guide
Stage 
{
	Level: Level1, Intro
	Level: Level2, Ramp-O-Rama
	Level: Level3, Phoenix
	Level: Level4, "The Bucket"
	Level: Level5, "O.G. Level"
	
	Dialog: 1,"Click to fire the ball.  ^00FF00^It will head exactly to where you clicked.^oldclr^\n\nHit all of the ^FF8800^Orange Pegs^oldclr^ to beat the level!\n\nBeat the level ^00FF00^before running out of balls!^oldclr^","Instructions"
	Dialog: 2,"This level has ^00FF00^BRICKS!^oldclr^\n\nClear the ^ff8800^Orange BRICKS^oldclr^ and ^ff8800^Orange PEGS^oldclr^ to pass the level.","Hit the Bricks"
	Dialog: 3,"Hit a ^00FF00^MAGIC GREEN PEG!^oldclr^\n\nIt will give you a ^00FF00^Super Guide^oldclr^ for the next two shots!","Magic Peg!"
	Dialog: 4,"The ^FF66FF^PURPLE POINT PEG^oldclr^ is worth lots of points!\n\nIf you score over ^FF66FF^25,000^oldclr^ points on a shot then you get a ^00ff00^Free Ball!^oldclr^","Purple Point Peg"
	Dialog: 5,"You can use the ^00FF00^mouse wheel^oldclr^ or left and right arrow keys to make ^00ff00^small angle adjustments^oldclr^ before you shoot.","Mouse Wheel"

	StageDialog: 1, "Well done!  You have completed the first school of Pego!  You're probably wondering where you are and who I am.\n\n"
	StageDialog: 1, "Hi!  I'm Bjorn, founder of the Pego Institute!  Here at the Institute we like to turn students into masters!\n\n"
	StageDialog: 1, "Now let me introduce you to your next teacher, Jimmy Lightning!  Jimmy's style may be a bit brash, but he's one of the best!"

	StageDialog: 2, "Oooh, Fresh meat!  Haha!  Just kidding!  We're gonna take it nice and easy.\n\n"
	StageDialog: 2, "First, I'm gonna teach you my rad magic power.  Then we're basically gonna chill for five levels.\n\n"
	StageDialog: 2, "Sound cool?"
}

// 2. Multiball
Stage
{
	Level: Plinko
	Level: Ram
	Level: Spiral
	Level: ThreeValleys
	Level: Owl
	
/*	Level: Plinko
	Level: Bug
	Level: Spaceballs
	Level: Monkey
	Level: Owl*/
	

	Dialog: 1,"Hi!  I'm your new teacher!\n\nHit the green peg to see my cool ^00FF00^NEW MAGIC POWER!^oldclr^\n\nIt's seriously awesome!","New Teacher"
	Dialog: 2,"Hit the green peg on the ^00ff00^left^oldclr^ to make the multiball go to the ^00ff00^right!^oldclr^  The opposite works too!","Multiball Control"
	Dialog: 3,"A ^00ff00^multiball^oldclr^ gives you an extra chance at getting a ^00FF00^freeball!^oldclr^","Freeball!"
	Dialog: 4,"Peg values go up as the number of ^ff8800^orange^oldclr^ pegs decreases.  The fevermeter on the right indicates the current ^00ff00^point multiplier!^oldclr^","Point Multiplier"
	Dialog: 5,"Hold down the ^00ff00^right mouse button^oldclr^ to speed up time!  This is helpful when waiting for a specific shot.","Right Mouse"

	StageDialog: 1, "Snappy work!  You completed my massively multiballular school of Pego!  You learned everything I had to teach, and I think I picked up a couple of tricks from YOU along the way!\n\n"
	StageDialog: 1, "Well, I'm off to do some wake boarding, so Kat Tut can take it from here!  Kat's going to teach you a new magic power.  He'll also probably try to talk about yarn, but you can ignore that.\n\n"
	//StageDialog: 1, ""

	StageDialog: 2, "Welcome, welcome!  It looks like you did pretty well with Jimmy's magic power, but I bet a bouncy ball of yarn you're going to like mine even better!\n\n"
	StageDialog: 2, "Mastering the Pyramid Power is the way to win Pego.  You're going to catch more balls than... than... well, you're gonna catch a lot of balls, lemme tell you!\n\n"
	StageDialog: 2, "C'mon, I'll show you!"
}

// 3. Bumpers
Stage
{
	Level: FourDoors
	Level: Fever
	Level: Eye
	Level: Infinity
	Level: TotemPole
	
	Dialog: 1,"My ^00ff00^powerup^oldclr^ turns the freeball bucket into a ^00ff00^pyramid!^oldclr^  Hit the green peg to see what I'm talking about!","Pyramid Power"
	Dialog: 2,"I've got a fever, and the only cure is X-Treme Fever!  Ha Ha!  Get it?  It's ironic because the cure for my fever is actually more fever.","Fever!"
	Dialog: 3,"One of the advantages of my pyramid powerup is how long it lasts!  It takes effect immediately and sticks around for four more balls!","Powerup Duration"
	Dialog: 4,"The ^00ff00^number above my head^oldclr^ tells you how many turns are left on my powerup.","Powerup Duration"
	Dialog: 5,"I once thought nothing could beat playing with a ball of yarn, but Pego tops it.  I'm keeping the yarn, though.  Yarn still hits the spot every so often.","I Like Yarn!"

	StageDialog: 1, "Meow!  Your Pego skills are super shiny, like yarn!  Not regular yarn, of course.  I'm talking about sparkle yarn!\n\n"
	StageDialog: 1, "Seriously, I haven't seen Pyramid prowess like that since I was a wild and crazy kitten pinging pegs on the banks of the Nile!\n\n"
	StageDialog: 1, "I guess you have other teachers to see so I should let you go.  Remember the Pyramid, and come back any time!"

	StageDialog: 2, "Greetings, aspiring Pegonaut!  You speak to Splork, ruler of the galaxy!\n\n"
	StageDialog: 2, "All across the universe and more I have bounded to bring you super Pegonic power Spaceblast!  It is most explodey!\n\n"
	StageDialog: 2, "With it you will open new spheres of Pego mastery with cosmic adroititude.  Voyage forward!"
}

// 4. Exploder
Stage
{
	Level: Bug
	Level: 3D
	Level: SunFlower
	Level: TheAmoeban
	Level: Spaceballs

	Dialog: 1,"Blorp!  Greetings, aspiring Pegonaut!  This unit will teach you ^00FF00^SpaceBlast!^oldclr^"
	Dialog: 2,"Doop!  Waiting for a particular shot?  ^00FF00^Right-click^oldclr^ speeds up the board!"
	Dialog: 3,"Greep!  Blue peg blocking your shot?  ^00FF00^Hit it^oldclr^ to get it out of your way!"
	Dialog: 4,"Gurp!  Hit ^00FF00^green^oldclr^ peg near ^FF00FF^purple!^oldclr^  Explode for ^00FF00^points and points!^oldclr^"
	Dialog: 5,"Gloop!  Clear more ^ff8800^orange pegs^oldclr^ early on.  Focus on single trickies last!"

	StageDialog: 1, "Admirable!  You have seized the Spaceblast for furious fulguration and fireworks!  My space-brothers and comet-cousins would be proud, delighted, excited to see!\n\n"
	StageDialog: 1, "Pego is a window to the brain.  A brain is a door to the heart.  The heart is a gate to the happy.  And the happy is a glorious fun!\n\n"
	StageDialog: 1, "Now, quick to learn more!"

	StageDialog: 2, "Allo!  Je m'appelle Pierre!  Zat mean \"I am Pierre\" in your English!\n\n"
	StageDialog: 2, "Some people ask Pierre, \"Are you crab?  Are you lobster?\"  Pierre always say, \"Pierre is Pierre.\"  It is a good answer, very French.\n\n"
	StageDialog: 2, "Pierre has tasty tricks to show you.  Let us \"dig in\", yes?"
}

// 5. Flippers
Stage
{
	Level: ThreeHills
	Level: InfiniteJest
	Level: SideAction
	Level: Toggle
	Level: Sine

	Dialog: 1,"Today we will explore the magic power of Flippers!  After hitting the green peg, click anywhere on the board to flip the flippers!"
//	Dialog: 2,"The left progress bar in the Ball-O-Tron lets you know how close your shot score is to 25,000 points."
	Dialog: 2,"Holding down the left mouse button when you have the flippers will cause them to stay in the flipped position."
	Dialog: 3,"You can get some good flipper action by hitting the ball backwards into the wall."
	Dialog: 4,"Hit the fish to make him move out of your way!"
	Dialog: 5,"Don't flip out, but those are some rough waves!  Good luck!"

	StageDialog: 1, "Ah, zut zut!  You have, 'ow do you say, \"kicked butt\"?  You flip ze flippers like a crustacean born!\n\n"
	StageDialog: 1, "Pierre remembers what it was like when he first learned Pego as a teeny small larva.  No flippers at all back then, oh no!\n\n"
	StageDialog: 1, "But Pierre sees he is boring you.  On, then!  Retournez soon for fresh flipper action, yes?"

	StageDialog: 2, "Goodness, you startled me! You must be that new student everyone is so excited about!\n\n"
	StageDialog: 2, "Please allow me to introduce myself.  I am Renfield.  Behind me is my valet Eyegor, who carries me from place to place.\n\n"
	StageDialog: 2, "My task is to teach you the mysteries of the Spooky Ball.  Do not be alarmed!  It's really quite useful."
}

// 6. Wraparound
Stage
{
	Level: SpiderWeb
	Level: Waves
	Level: Blockers
	Level: Vermin	
	Level: Baseball

	Dialog: 1,"My powerup is spooky ball.  When you hit the green peg, the ball will spookily go around the screen twice!"
	Dialog: 2,"Spooky ball goes out the bottom and reappears at the top -- just like a human soul!  Pretty spooky, huh?  I thought so."
	Dialog: 3,"Sure, spooky ball may not look as flashy as some other powerups, but it can be pretty handy for high scores. Oh, and while I'm at it -- BOO!"
	Dialog: 4,"You might wonder why a ghost cares so much about a game like Pego.  I'm afraid the answer lies behind the veil of death.  Sorry."
	Dialog: 5,"And in keeping with the 'Scary' theme we've got going, here's a baseball level!  What?  You don't think that's scary?  Sure it is!"

	StageDialog: 1, "Whew!  You kept your head and made it through the Spooky levels with flair.  I knew there was something special about you!\n\n"
	StageDialog: 1, "Eyegor and I have travelled far in Pego since we first met in that old haunted house, but neither of us has ever seen so gifted a student.  Isn't that right, Eyegor?\n\n"
	StageDialog: 1, "Ah, I forget.  Eyegor is shy.  Well, trust me, he's very impressed."

	StageDialog: 2, "Such a sunny day!  What?  You say it's raining?  Well, if you have the right point of view even a rainy day can be sunny, don't you think?\n\n"
	StageDialog: 2, "I'm Tula!  I believe in growth!  Personal growth, that is.  Really, aren't we all like little flowers looking for the light?\n\n"
	StageDialog: 2, "I'm here to teach you the Flower Power.  Do you like the name?  I made it up myself!  Come on, let's try it!"
}

// 7. Fevertron
Stage
{
	Level: Tulips
	Level: Windmills
	Level: Sunny
	Level: Tubing
	Level: Car

	Dialog: 1,"My secret power, as you'll see,\nA better skill there cannot be,\nClears some pegs of color orange,\nOops, there is no rhyme for orange!"
	Dialog: 2,"Flower skill is sometimes tricky,\nUse it wrong and things get icky,\nUse it early, score more pegs,\nLeave it late, get the dregs."
	Dialog: 3,"Pego's hard, some levels tough,\nYou fear your skills are not enough,\nBut keep on trying, use your luck,\nYou're never really truly stuck."
	Dialog: 4,"Now it's time for poem pointless,\nI'm a flower so I'm jointless,\nBut I play Pego and I'm good,\nSo use my power if you would."
	Dialog: 5,"Congratulations, my good friend,\nThis training course is at an end,\nSo sally forth and Pego purely,\nOne last thing: Don't call me 'Surely'."

	StageDialog: 1, "The sun's shining off you like a new day!  I'm so glad I got to be a part of it!\n\n"
	StageDialog: 1, "I can see you have deep inner light.  It's kinda purple-colored, with glimmery orange bits!  It reminds me of my '68 Microbus!\n\n"
	StageDialog: 1, "Shine on in your further journeying through the garden of life!  Come back for a visit some time!"

	StageDialog: 2, "Step right up, step right up!  Do you feel lucky?  Really lucky?  How about SUPER lucky?  Then you came to the right hare!\n\n"
	StageDialog: 2, "Warren's the name, Lucky Spin is the game!  (Actually, Pego is the game and Lucky Spin is the magic power, but that's not important right now.)\n\n"
	StageDialog: 2, "Anyway, enough about me and what game this is.  Are you ready to test your luck?  Then let's spin!"
}

// 8. Slot Machine
Stage
{
	Level: Dice
	Level: Cyclops
	Level: Monkey
	Level: Cards
	Level: Pinball

	Dialog: 1,"All right, you lucky dog, you. Take a shot at the green peg to spin the wheel of fate!"
	Dialog: 2,"Looks like Lady Fortune is on your side!  She likes a winner, yes she does.  But she's fickle, so be careful.  Never rely only on luck."
	Dialog: 3,"You never really know what you're going to get with the Lucky Spin, but it's always worth it to take the shot.  So go already!"
	Dialog: 4,"By now you've probably noticed you can get some pretty useless spins off the Lucky Spin.  But so what?  Spin again!  It feels so good!"
	Dialog: 5,"I like your style, friend.  Tell you what: let's blow this popsicle stand and hit Vegas.  Serious.  You and me.  We'll clean 'em out."

	StageDialog: 1, "Looks like we have a winner!  Maybe every spin didn't go your way but you definitely beat the odds.\n\n"
	StageDialog: 1, "I gotta say I like your style, pal.  You and me, we should hit Vegas and show 'em what real luck looks like!\n\n"
	StageDialog: 1, "No?  Not even for the weekend?  I swear we can get a flight for a hundred bucks.  No?  Well, okay, but you've got the touch!"

	StageDialog: 2, "A new pupil?  How grand!  I am your next instructor, Lord Cinderbottom of the Order of the Flame.\n\n"
	StageDialog: 2, "My course of study is brisk but intense, a heated introduction to that greatest of Pego magic powers, the Fireball.  BURP!\n\n"
	StageDialog: 2, "Excuse me!  I had some spicy food earlier and it's setting off a bit of tempest in my gaster.  How frightfully crass.  A thousand apologies, my student.  Let us proceed."
}

// 9. Fireball
Stage
{
	Level: HollywoodCircles
	Level: Gateway
	Level: Paperclips
	Level: Blocks
	Level: Bunches

	Dialog: 1,"Approach, student.  Steady yourself.  You are about to experience the purifying power of all-consuming flame.  Let it burn within you."
	Dialog: 2,"Fireball shots bounce off the ball-catcher below.  Use this to your advantage to clear more pegs."
	Dialog: 3,"You begin to see the fearsome strength of the fireball.  Do not let it tempt you into the sin of pride.  The fire serves only the virtuous."
	Dialog: 4,"Be cautious.  Even with the flame at your command, victory will not come easily.  I have seen strong men weep in failure.  Be not like them."
	Dialog: 5,"Your mastery greatly pleases me, my student.  Few are those who dare test themselves, fewer still prevail.  You honor me and my teachings."

	StageDialog: 1, "My heart burns with pride at your accomplishment!  Or is it the curry I had?  No, no, it's you.\n\n"
	StageDialog: 1, "Whoof!  I believe I am becoming overheated.  I am rarely called upon to deliver such enthusiastic commendation, you understand.\n\n"
	StageDialog: 1, "A cool iced tea often helps me in these circumstances.  I must depart and prepare one for myself lest I burst with unquenched extolment.  Fare well, my student.  I am sure we will meet again."

	StageDialog: 2, "Hoo!  Who?  Hu!\n\n"
	StageDialog: 2, "Yes, I am Hu, called Master Hu by some.  Yet a Master commands; I but follow the Way of the Ball.\n\n"
	StageDialog: 2, "The frog leaps but knows not where he lands.  Wander with me now and together we will arrive where we are meant to be.  Mostly.  At least the right zip code."
}

// 10. Zen Shot
Stage
{
	Level: YinYang
	Level: SpinCycle
	Level: Vortex
	Level: Holes
	Level: DoubleHelix

//	Dialog: 1,"One!"
//	Dialog: 2,"Two!"
//	Dialog: 3,"Three!"
//	Dialog: 4,"Four!"
//	Dialog: 5,"Five!"

	StageDialog: 1, "The ball does not move; only the world.  First there is Pego, then there is no Pego, then there is.  Your insight is like a cup of tea.  Or a butterfly?  I get them mixed up sometimes.  Are you getting all this?\n\n"
	StageDialog: 1, "The paths of life have opened before you; use your legs to explore them.  Walk far and well, enlightened one!"

	StageDialog: 2, "Congratulations!  You have completed the Pego Institute's undergraduate program with diligence and talent.\n\n"
	StageDialog: 2, "Now is the final examination.  Only the greatest students, those destined to become Masters themselves, may challenge these levels.\n\n"
	StageDialog: 2, "Call on your professors for help, apply their teachings, and you shall surely triumph.  Good luck!"
}

// 11. Master Levels
Stage
{
	Level: Whirlpool	
	Level: Aim
	Level: DNA
	Level: Blindfold
	Level: Crisscross

	Dialog: 1,"One!"
	Dialog: 2,"Two!"
	Dialog: 3,"Three!"
	Dialog: 4,"Four!"
	Dialog: 5,"Five!"

	StageDialog: 1, "Er...\n\n"
	StageDialog: 1, "Um...\n\n"
	StageDialog: 1, "Derrrr...."
	//StageDialog: 1, "Here at the Pego Institute, we like to turn students into masters!\n\n"
	//StageDialog: 1, "Now let me introduce you to your next teacher, Jimmy Lighning!"
	//StageDialog: 1, "Jimmy's style may be a brash, but he's one of the best!"

	StageDialog: 2, "Wack!\n\n"
	StageDialog: 2, "Wiggety!\n\n"
	StageDialog: 2, "Whoop!"
	//StageDialog: 2, "Then we're basically gonna chill for five levels.\n\n"
	//StageDialog: 2, "Sound cool?"
}

ExcludeRandStages: 1,10,11
IncludeRandLevels: Vortex,  Holes, Whirlpool

Tip: "Clear blue pegs out of the way to get to orange pegs."
Tip: "The ball will head to the exact position of your mouse cursor when you fire."
Tip: "Aiming for a higher orange pegs is usually a good strategy since you might hit the lower ones later on in the shot."
Tip: "Sometimes you can get a hard to reach peg by bouncing off the wall."
Tip: "Use the mouse wheel or arrow keys to aim more precisely."
Tip: "Hold down the right mouse button to speed up time.  This is helpful when waiting for a specific shot."
Tip: "If you have enough balls left, it's easier to spend a shot clearing a blue peg rather than trying a crazy bank shot."
Tip: "You're awarded 5,000 points per remaining ball in the ballotron after beating a level."
Tip: "You're awarded a freeball for scoring over 25,000 points on a shot."
Tip: "You're awarded two freeballs for scoring over 75,000 points on a shot and three freeballs for scoring over 125,000 points."
Tip: "When pegs are worth 10x, you can score over 25,000 points by hitting the purple peg and at at least four other pegs."
Tip: "The total score for a shot is equal to the pegs' values times the number of pegs hit."

Tip: "You can try to get a freeball on every turn by estimating where the ball will land and timing the freeball bucket accordingly.  You won't get it every time, but it can't hurt!"
Tip: "Peg values go up as the number of orange pegs decreases.  The Fever Meter on the right indicates the current point multiplier."
Tip: "Clear all of the pegs on a level to get\nUltra Extreme Fever!"
Tip: "The Long Shot Bonus is awarded when you bounce from a non-blue peg to another non-blue peg far away at the start of a shot."
Tip: "The Orange Attack Bonus is awarded for hitting a lot of orange pegs on one shot."
Tip: "The Skill Shot Bonus is awarded for getting a freeball after hitting only one peg."
