
mod.selene.t The Maidens of Selene
mod.selene.intro.t A New Girl in Town
mod.selene.intro.b {0:P} are approached by someone that {0:p} haven't seen before. {1:P} comes up to {0:p} and introduces {1:vp} as {1:N}. {0:P} also introduce {0:vp} and now {0:p} have a new acquaintance.
mod.selene.intro.new.b After the initial introductions, {1:N} says that {1:p} is new in town and doesn't know many people here yet. {0:P} ask why did {1:p} come here if {1:p} doesn't know anyone and {1:p} said it's a long and sad story, which {1:p} might tell {0:p} some other day. But for now {1:p} just says that {1:p} had to leave {1:sp} old home because {1:p} was being persecuted for {1:sp} way of life.  "It made some powerful people uncomfortable and they wanted to shut me down," {1:p} said.
mod.selene.intro.shun.b {0:P} found {1:sp} last comment intriguing and asked for more details, but {1:N} said that {1:p} doesn't want to say anything more at this time, for fear that {1:p} may once again be shunned for it. That only made {0:p} more curious but it was clear that {1:p} was not going to say anything further. But {1:p} appeared be willing to keep talking to {0:p} as {1:p} continued by saying that "{1:P;1} am really looking forward to my life here, it seems like a very nice town."_
mod.selene.intro.shun.opt.bad _"Really? This is a pretty backwards town."_
mod.selene.intro.shun.opt.med _"Well, this place used to be really bad but we are making progress and changing things for the better."_
mod.selene.intro.shun.opt.good _"That was a good choice, this place is becoming more accepting of sexually deviant behavior, if that's what you are into."_
mod.selene.intro.bad.b {0:P} asked {1:N} why did {1:p} decide to settle here, after all the reputation of %1 has to be that this is not the right place for anyone with any kind of weird lifestyle. {1:P} said that's true but {1:p} did {1:sp} research and found out that there have been some positive changes lately and that a lot of that is thanks to {0:p}.
mod.selene.intro.med.b {0:P} told {1:N} that coming to %1 was an interesting choice due to how backwards this town used to be but at least some changes are happening that are making things better. And then {1:p} said that's the reason {1:p} came here. {1:P} did some research and was very encouraged by these changes and new laws and from everything {1:p} learned, {1:p} thinks {0:p} are a big reason why it's happening.
mod.selene.intro.good.b {0:P} told {1:N} that coming to %1 was an inspired choice as this town, despite it's terrible reputation has made many strides recently and it's now one of the most welcoming locations for anyone with non-standard lifestyles. {1:P} agreed with {0:p} and that's why {1:p} is here, it wasn't dumb luck. {1:P} also said that in {1:op} research {1:p} found out a lot of that change is due to {0:sp} efforts.
mod.selene.intro.meet.b Which is why {1:p} wanted to meet {0:p}.
mod.selene.intro.meet.opt.really {0:csp} reputation preceeds me!
mod.selene.intro.help.b {1:N} then talked a bit more about this and that but then got particularly serious and asked {0:p}, "But {1:P;1} need help. So {1:P;1} am looking for people who would be willing to help {1:op;1}. And {1:P;1} thought {0:p} would be my best bet, based on what {1:P;1} have learned about {0:p}."_
mod.selene.intro.help.opt.ally {0:P} assure {1:N} that {0:P} would be {1:op} ally.
mod.selene.intro.help.opt.yesbut {0:P} say that {0:P} would, as long as it's not too weird.
mod.selene.intro.help.opt.info {0:P} can't do that, not without knowing what it is first.
mod.selene.intro.help.opt.no {0:P} say {0:P} don't want any part of this.
mod.selene.intro.wait.yes.b {1:N} was happy {0:p} felt that way.
mod.selene.intro.wait.no.b {1:N} understood {0:sp} concerns and said that's ok.
mod.selete.intro.wait.b {1:P} then continues saying that {1:p} wasn't expecting or looking for answer now. "Obviously {1:P;1}'m not going to ask {0:p} to do something without telling {0:p} what it is first. But {1:P;1} want to get to know {0:p} first a little bit before {1:P;1} ask."_
mod.selene.intro.ask.b {1:N} then proceeded to ask about {0:p} and the conversation moved in that direction for a while. During this time {0:p} shared a few things about {0:vp} and {1:p} did too. In the end you both got to know each other a little bit better.
mod.selene.intro.bye.b Then {1:N} said it was late and that {1:p} had to go.
mod.selene.intro.bye.opt.coffee {0:P} ask {1:N} to meet for coffee sometime.
mod.selene.intro.coffee.b {0:P} asked {1:N} on date to have coffee some morning but {1:p} said that {1:p} couldn't. "{1:P;1} rather meet with {0:p} at night. {1:P;1}'m more of a night person and don't do well during the daytime."_
mod.selene.intro.coffee.opt.vampire _"Wait, are you a vampire? Is that your secret?"_
mod.selene.intro.vampire.b Because of {1:sp} nocturnal habits, {0:p} jokingly asked {1:N} if {1:p} was a vampire, but {1:p} took it as a serious question and said, "No, {1:P;1}'m not a vampire!" But then {1:p} said that {1:p} will be back another night to continue this conversation and maybe {1:p} would share more details then of what {1:p} is looking for. If {0:p} were interested in doing so.
mod.selene.intro.vampire.opt.notvamp Sure, but now {0:P} kind of wish {1:p} was a vampire.
mod.selene.intro.vampire.opt.no {0:P} rather not go any further with this.
mod.selene.intro.vampire.conf.b {0:P} told {1:N} not to bother as {0:p} were not interested in getting to know {1:op} any further or potentially being involved in whatever scheme {1:p} has going on. {1:P} was disappointed and asked {0:p} to reconsider.
mod.selene.intro.end.b {0:P} refused all {1:sN} attempts to get {0:p} to agree to help {1:op} and eventually {1:p} left, somewhat distraught. A few days later {0:p} received a note saying that {1:p} was unable to find a good ally in this town so {1:p} left for another location. Looks like {0:p} will never hear from {1:op} again.
hint.mod.selene.intro.end If you say that you don't want to continue this, that will end this story line and you will never see this character again. There will be no way to restart it.
mod.selene.intro.next.b When {1:N} asked {0:p} if {0:p} were interested in meeting again, {0:p} said yes. {1:N} was happy to hear that and said that {1:p} would be in touch. As {1:p} was leaving, {0:p} asked for {1:sp} number but {1:p} said {1:p} didn't have a phone. Could have just said no, didn't have to lie that blantanly!

mod.selene.visit.nomc.b {0:P} you got a text from an unknown number. It turned out that it was {3:IN} asking where have {0:p} been. {3:P} said {3:p} has been looking for {0:p} at {0:sp} club for several days now and {0:p} never seem to be there. {3:P} would like to meet with {0:p} now if possible. {3:P} added that {3:p} is at the club right now and will wait there for {0:p} for a bit.
mod.selene.visit.nomc.no.b {0:P} responded to {3:N} telling {3:op} that {0:p} couldn't come then. {3:P} said that was fine, but {3:p} will try again another day.

mod.selene.2nd.dir.b {0:P} are surprised to see {1:IN} here. {0:P} met her several days ago and while {1:p} said {1:p} would be back, {0:p} weren't so sure.  {1:P} saw {0:p} too and came over. "Hey how are {0:p} doing?" {1:p} asked.
mod.selene.3rd.dir.b Suddenly, {1:N} approaches {0:p} and says hello and {0:p} return the greeting. It's clear why {1:p} is here.
mod.selene.2nd.text.b {0:P} got a text from {1:N} asking to meet. {1:P} said that {1:p} was in {0:sp} club so {0:p} headed there and found {1:op} at the bar and you greeted each other.

mod.selene.2nd.start.b After some quick small talk, {1:N} then said, "So {1:P;1} gave it some thought and realized that {1:P;1} really need {0:sp} help. {1:P;1} have to trust {0:p} and that means explaining to {0:p} who {1:P;1} am and what {1:p;1} need. {1:P;1} hope that {0:p} are as open-minded as {0:p} appear to be."_
mod.selene.2nd.coll.b {1:N} drew a deep breath and said, "Well here it goes. The reason {1:P;1} desire {0:sp} help is because {1:P;1} need to collect blood from some very specific people..."_
mod.selene.2nd.coll.opt.vampire _"Oh, you are a vampire! {0:P} knew it!"_
mod.selene.2nd.vampire.b {0:P} interrupted {1:N} and called {1:op} a vampire but {1:p} rolled {1:sp} eyes and sighed and then said, "No, once again, {1:P;1}'m not a vampire. If {1:P;1} was, this would be so much easier. {1:P;1} wouldn't need {0:sp} help, {1:P;1} would just bite people!"_
mod.selene.2nd.vampire.opt.pale _"Avoids daylight, pale skin, needs blood, sure sounds like you are a vampire."_
mod.selene.2nd.not_vampire.b {0:P} kept insisting that {1:N} must be a vampire and {1:p} tried to bring the discussion into the realm of reality. "{1:P;1}'m not a vampire ok? Can we please move on?"_
mod.selene.2nd.not_vampire.opt.what _"So what are you?"_
mod.selene.2nd.org.b {1:N} then said, "Well here it goes. {1:P;1} am part of an old organization, a secret society some would say, that's called 'Maidens of Selene'. We have been around for a long time, much longer than {0:p} can imagine. And {1:P;1} don't just belong to it, but {1:P;1} am it's leader. Mistress of the Maidens of Selene is my official title."_
mod.selene.2nd.org.opt.name So {1:sp} name is {1:N} and {1:p} belongs to an organization called Maidens of Selene? That's convenient!
mod.selene.2nd.name.b That seemed like to big a coincidence and {1:N} admitted it wasn't. {0:P} then asked if the organization was named after {1:op} or did {1:p} change {1:sp} name to match. {1:P} said that was a long story, but {1:p} starts by saying, "As {0:p} probably know, Selene is the Greek goddess of the moon and fertility."_
mod.selene.2nd.name.opt.ofcourse _"Yes, of course {0:P} know that!"_
mod.selene.2nd.name.opt.nowIknow _"Now {0:P} do."_
mod.selene.2nd.orig.b {1:N} continued, "Well, this started way back during the hey day of classical Greece when a few young women were worshipping Selene and using their blood as offering to the goddess in an elaborate ritual..."_
mod.selene.2nd.orig.opt.blood _"Wait, their blood? They cut and bled themselves to collect their own blood?"_
mod.selene.2nd.blood.b {0:P} interrupted {1:N} to ask about these women that were apparently bleeding themselves out. {0:P} figured that way back in ancient times, that could easily be fatal. But {1:p} said, "No, not that blood. Their moon blood."_
mod.selene.2nd.blood.opt.moon _"Moon blood?"_
mod.selene.2nd.moon.b {0:P} asked what did {1:N} meant by moon blood and {1:p} explained that's essentially what we call now their menstrual period. {1:P} went to explain the connection between the moon phases, women's fertility cycles and how that all fits into the myth of the Goddess Selene.
mod.selene.2nd.ritual.b {1:N} then went on, "So {1:P;1} harvest the moon blood from the women in my care and with it {1:P;1} am able to make the offerings to the Goddess."_
mod.selene.2nd.ritual.opt.why {0:P} ask why does {1:p} do that. There must be easier gods to please.
mod.selene.2nd.why.b {0:P} asked why {1:p} goes to all that trouble, and {1:p} responds by saying, "Because it's my duty and destiny. {1:P;1} don't have a choice. If {1:P;1} don't do it, {1:P;1} die."_
mod.selene.2nd.why.opt.dark Wow, this turned dark in a hurry.
mod.selene.2nd.young.b {1:N} ignored {0:p} and kept going, "But it also keeps {1:op;1} looking young. Care to guess how old {1:P;1} am?"_
mod.selene.2nd.young.opt.guess22 {0:P} guess {1:p} is 22 years old.
mod.selene.2nd.young.opt.guess29 {0:P} guess {1:p} is 29 years old.
mod.selene.2nd.young.opt.guess35 {0:P} guess {1:p} is 35 years old.
mod.selene.2nd.young.opt.noguess _"Oh no! {0:P}'m not falling for that."_
mod.selene.2nd.age.guess.b {0:P} tried to guess {1:sN} age but all {0:p} did was make {1:op} laugh. "Not even close. {1:P;1}'m over 1000 years old!" {1:p} said after {1:p} stopped laughing.
mod.selene.2nd.age.noguess.b {0:P} said that {0:p} learned the hard way never to try to guess a woman's age. {1:P} smiled and replied, "That's smart. {0:P} would have gotten it wrong anyway. Cause {1:P;1}'m over 1000 years old!"_
mod.selene.2nd.crazy.b {0:P} must have started to look like there was something wrong with {1:N} cause {1:p} picked up on it and said, "Look, {0:p} must think {1:P;1}'m crazy and {1:P;1} don't blame {0:p}. This is a lot to take in. Although, let me remind {0:p} that {0:p} thought {1:P;1} was a vampire, not sure how this is any more far-fetched. If it makes it easier, let's pretend {1:P;1}'m 23 ok?"_
mod.selene.2nd.x.b Then {1:N} continued, "Ok, where was {1:P;1}? Ah yes, {0:p} may think my name is {1:A} but the last name of {1:L} actually means {1:P;1} am the 10th Mistress of the Maidens of Selene."_
mod.selene.2nd.x.opt.malcolm _"Oh, {0:P} guess you aren't related to Malcolm then."_
mod.selene.2nd.malcolm.b {1:N} looked puzzled after {0:sp} Malcolm X reference and said "Malcolm who?" {0:P} then started to explain who Malcolm X was and {1:p} was very confused as to why {0:p} would have thought that so {0:p} gave up, and just let {1:op} finish. Which {1:p} did by saying "{1:P;1} took the name {1:N} when {1:p;1} became the Mistress. We have been around for over 2500 years, and my time as Mistress has been longer than most."_
mod.selene.2nd.malcolm.opt.immortal _"So you are immortal?"_
mod.selene.2nd.immortal.b {0:P} asked {1:N} if {1:p} was immortal, to which {1:p} answered, "No, {1:P;1} can die. If {0:p} shoot me in the head, {1:P;1} will die."_
mod.selene.2nd.immortal.opt.stake _"What about driving a stake thru the heart?"_
mod.selene.2nd.stake.b {1:N} shook {1:sp} head and said, "Are we still hung up on this vampire nonsense? Yes, a stake thru {1:sp;1} heart will definitively kill {1:op;1}.  But not because {1:P;1}'m a vampire but because that would kill anyone!"_
mod.selene.2nd.stake.opt.old _"So other than old age, anything else can kill you?"_
mod.selene.2nd.immortal2.b {1:N} explained further, "{1:P;1} think so. {1:P;1} haven't done a lot of tests to see what would do it, obviously. But {1:P;1} don't age or get sick or get diseases. {1:P;1} lived thru the Black Death and countless other plagues without any ill effects. However, some of {1:sp;1} predecessors where burned alive or stoned to death by others that thought they were witches or worse. So {1:P;1} learned to keep a low profile and stay away from religious freaks. Always been very careful who {1:P;1} tell my secrets to."_
mod.selene.2nd.help.b {1:N} took a breath and said, "Ok, enough of the history lesson. Here's what {1:P;1} need. As {1:P;1} said earlier, {1:P;1} need to harvest the moon blood from a few women to make my offerings to the Goddess Selene. So {1:P;1} need to find some volunteers and that's where {0:p} come in. {0:P} can help {1:op;1} identify and recruit them. The catch is that this has to be blood from virgins. In case the term Maidens of Selene didn't make it obvious. Also they have to be fertile."_
mod.selene.2nd.help.opt.catch _"Huh, thanks for the clarification, but yeah, that's going to make things more difficult. How many do you need?"_
mod.selene.2nd.count.b {1:N} told {0:p} that {1:p} is looking for female virgins that {1:p} can harvest their moon blood. {0:P} asked how many and {1:p} answered, "Well, {1:P;1} need at least one as the bare minimum, but fortunately {1:P;1} can use {1:sp;1} own blood for that."_
mod.selene.2nd.count.opt.virgin _"Wait, you are a virgin?"_
mod.selene.2nd.virgin.b {1:N} told {0:p} that {1:p} could use {1:sp} own blood for the offerings which led {0:p} to conclude that {1:p} was a virgin. "Yes, {1:P;1} am! It is part of what being the Mistress of the Maidens of Selene entails. That's how the rest of {1:sp;1} predecessors ended their term as Mistress. Well, the ones that weren't killed, that is. Once we lose our virginity, then we are no longer fit to be the Mistress and have to find a replacement. We also start to age and can get sick and die of natural causes."_
mod.selene.2nd.virgin.opt.1000 _"Wow, a 1000 year-old virgin!"_
mod.selene.2nd.bigask.b {1:N} then replied, "Ok, no need to rub it in." Then {1:p} looked at {0:p} seriously and said, "So {0:p} asked how many virgins {1:P;1} needed and the answer is three. One helps, two is great, but three is the ideal amount. With two, {1:P;1} should have enough blood to use some of it to make a special potion that {0:p} can take that will improve {0:sp} endurance or other physical abilities. That would be {0:sp} reward for helping {1:op;1}. So will {0:p} help {1:op;1}?"_
mod.selene.2nd.bigask.opt.how {0:P} ask how will that work? Are the girls strapped to some Matrix-like device against their will?
mod.selene.2nd.device.b {1:N} didn't understood {0:sp} Matrix reference either but {1:p} explained that the girls would only do this as volunteers. They would not be forced into it against their will. Then once a month, right before they start their period they will come to {1:sp} place where {1:p} would collect their blood over a period of 3 or 4 days. They will be comfortable although a bit bored, {1:p} assures {0:p}.
mod.selene.2nd.device.opt.how _"So how am {0:P} supposed to convince them to do that?"_
mod.selene.2nd.how.b It seemed like an impossible ask. No one in their right mind will agree to this. First finding virgins is tough. Then trying to convince them to this, it's insane. {1:N} realized that {0:p} were struggling with this, but that's why {1:p} came to {0:p}. "{0:P} are a resourceful person. If {1:P;1} knew how to convince girls to do this, {1:P;1} wouldn't need {0:p}. In the past it was easy, there were always peasants, slaves, or outcasts that were willing to do it in return for a little food and a roof over their heads, but in modern society is much harder. {1:P;1}'ve always relied on allies to help {1:op;1} with this process. {1:P;1} would pay the girls, but {1:P;1} have no job or money. If {1:P;1} get 3 virgins, {1:P;1} could harvest enough blood to make some potions that {1:P;1} could sell and make some money to share with them, but {1:P;1} got to find them first."_
mod.selene.2nd.how.opt.job _"What if {0:P} give you a job in {0:sp} club?"_
mod.selene.2nd.job.b {0:P} suggested offering a job to {1:N} in {0:sp} club as a way for {1:op} to make some money but {1:p} shot down that idea, "First of all, {1:P;1} told {0:p} already can't come out during the day so that limits {1:sp;1} ability to work. In addition, {1:P;1} have to be there when the girls are having their moon blood so {1:P;1} can harvest it. It's a delicate process and the ritual requires {1:op;1} to do it."_
mod.selene.2nd.job.opt.day _"What's the issue with coming out during the day?"_
mod.selene.2nd.day.b {1:N} mentioned once again that {1:p} can't come out during the day, and that seemed odd, so {0:p} asked why. {1:N} answered, "Well, {1:P;1} derive {1:sp;1} power from the moon, but the sun takes it away. If {1:P;1} go out while the sun is out, it wilts {1:sp;1} power and that will eventually kill {1:op;1}."_
mod.selene.2nd.day.opt.cloudy {0:P} ask about cloudy days. Can {1:p} go outside if it's cloudy?
mod.selene.2nd.clouds.b {0:P} then asked about coming out when it's cloudy.  But {1:p} said that clouds don't matter. The sun is there and it's power can penetrate the clouds.
mod.selene.2nd.clouds.opt.roof _"So how come roofs work?"_
mod.selene.2nd.roof.b Still obsessed over the daytime stuff, {0:p} asked {1:N} how come clouds don't block the sun but a roof does and {1:p} got tired of these questions and said, "{1:P;1} don't really know. {1:P;1} assume it's because a roof is a lot more solid than clouds. That even if the clouds block the direct sunlight, there's still light. However, I know a total solar eclipse is fine. But those don't come along too frequently. Let's just move on, shall we? It's not as if there's a good physics textbook that explains {1:sp;1} situation. So are {0:p} going to help me or not?"_
mod.selene.2nd.roof.opt.no _"Sorry, can't do it. This is too weird, even for {0:op}."_
mod.selene.2nd.no.conf.b {0:P} told {1:N} that {0:p} were not interested in helping {1:op} in this weird scheme to harvest blood from virgins. {1:P} was disappointed and asked {0:p} to reconsider.
mod.selene.2nd.agree.b {0:P} told {1:N} that {0:p} will try and help {1:op}.  {1:P} then tells {0:p} that once {0:p} have identified a potential virgin, {0:p} need to get ^her to like {0:p} as much as possible so that then the two of you can convince ^her together.
mod.selene.2nd.agree.opt.how {0:P} ask how can {0:P} contact {1:op} when {0:P} find one.
mod.selene.2nd.phone.b When {0:p} asked {1:N} how could {0:p} contact {1:op} when {0:p} found a virgin, {1:p} indicated that {0:p} couldn't because {1:p} doesn't have a phone. {1:P;1} can't or won't use any new technologies like that. But {1:p} will come by regularly to check on {0:sp} progress and ask if {0:p} found anyone.
mod.selene.2nd.askabout.b And then {1:N} said, "Actually, why don't we get started now. Do {0:p} know of any girls that are virgins?"_
mod.selene.2nd.left.b And with that {1:p} left and {0:p} stayed quiet for a long time trying to process everything {0:p} just learned.

mod.selene.3rd.status.b After the initial greeting, {1:N} proceeded to update {0:p} on the current situation: {1:P}
mod.selene.3rd.status.0.b still has no girls to get blood from.
mod.selene.3rd.status.1.b has just one girl available to get blood from.
mod.selene.3rd.status.2.b has two girls to get blood from which is good, but can use one more.
mod.selene.3rd.status.3.b has at least three girls which is all {1:p} needs.
mod.selene.3rd.askabout.b {1:N} then got right to the point and asked, "So have {0:p} found any virgins since we last spoke?"_
mod.selene.3rd.askabout.opt.no _"Not really, {0:P} need more time."_
mod.selene.3rd.askabout.opt.one _"{0:P} found one!"_
mod.selene.3rd.askabout.opt.some _"{0:P} have some girls in mind."_
hint.mod.selene.3rd.askabout Here you can start to introduce Selene to some of the virgins you may know. If you know at least one (based on rumors you have heard) you will have the option to tell ^her. However, note that just because you think that they may be, it doesn't guarantee that they will still be virgins by the time you bring them here. You can also always say you don't have anyone in mind, even if you do. That will give you more time to get them to like you and improve your chances of convincing them.

mod.selene.id.novirgins.b {1:N} asked {0:p} if {0:p} knew of any virgins but {0:p} said that no one came to mind. "That's too bad," {1:p} said. "Maybe next time. {1:P;1} will be back in a few weeks."_
mod.selene.id.nomore.b {0:P} were left with no further options available so {1:N} decided to leave.
mod.selene.id.notime.b {1:N} then checks the time and says it's late and {1:p} must get going.
mod.selene.id.left.b With no additional girls to consider, {1:N} said that was it for tonight and went to leave.
mod.selene.id.back.b On {1:sp} way out, {1:p} told {0:p} {1:p} would be back in a few weeks which hopefully would give {0:p} time to find other options and get them prepared so they are more likely to accept.

mod.selene.id.option.b {0:P} told {1:N} that {0:p} have
mod.selene.id.option1.b one girl to consider, {3:IN}. And then {1:N} asked {0:p} about {3:op} and {0:p} shared what {0:p} knew. Then {1:N} asked {0:p} if {0:p} thought it would be a good idea to contact {3:op}.
mod.selene.id.options.b at least one girl to consider. And then {1:N} asked {0:p} about them so {0:p} told {1:op} a little bit about each of them. Then {1:p} asked who {0:p} think should be contacted next.
mod.selene.id.options.opt.none {0:P} rather not contact anyone at this time.
mod.selene.id.info.saidno -already said no
mod.selene.id.info.left ---was a Maiden but left
mod.selene.id.info.tooold -likely too old
mod.selene.id.info.closefam ++close family
mod.selene.id.info.fam +family
mod.selene.id.info.rom ++girlfriend
mod.selene.id.info.emp ++employee
mod.selene.id.info.cult ++follower
mod.selene.id.info.slave +++slave
mod.selene.id.info.highwill --strong-willed
mod.selene.id.info.lowwill ++weak-willed
mod.selene.id.info.highrat -rational
mod.selene.id.info.lowrat +irrational
mod.selene.id.info.highop ++likes you
mod.selene.id.info.lowop --doesn't like you
mod.selene.id.info.knowwell +know well
mod.selene.id.info.dontknow -don't know too well
hint.mod.selene.id.options Up to 8 girls that you think are virgins will be listed. Additional information will indicate how good a candidate {0:p} think they are (the +/- signs before the reason why) based on {0:sp} knowledge. This are not the only factors, just some of the more important. When selecting one, you will invite them to come over. They may do so or they may refuse if they are busy or don't like you enough. If they come then you and Selene can attempt to talk them into joining the Maidens of Selene. Selene has limited time for this, so you can attempt to call up to 5 girls before time runs out. But time also will run out if 3 of them come. However, in most cases you won't have that many options.
mod.selene.id.pick.b {0:P} told {1:N} about {3:IN}. {0:P} indicated that {0:p} thought {3:p} was a virgin, although that could have changed recently. Based on the info {0:p} shared, {1:N} said that {1:p} trusted {0:p} and that if {0:p} think {1:p} would be a good candidate that it's ok with {1:op}. "Let's have {3:op} come here so we can talk {3:op} into it," {1:p} said.
mod.selene.id.pick.noans.b {0:P} attempted to contact {3:N} but {3:p} never responded. {0:P} won't be able to engage with {3:op} on this topic today.
mod.selene.id.pick.ans.b {0:P} contacted {3:N} and asked if {3:p} could come to see {0:p}. {0:P} explained that {0:p} have and important topic to discuss with {3:op}.
mod.selene.id.pick.cant.b But {3:p} said {3:p} couldn't come right now %1.
mod.selene.id.pick.will.b And {3:p} agreed to come over. {3:P} said {3:p} would be here shortly.
hint.selene.id.pick.ans When you ask a girl to come over, ^she may not respond if ^she is sleeping or drunk or too sick or otherwise unavailable (i.e. in rehab, maternity leave, etc.). If ^she does respond but says can't come it could be because ^she has a valid reason not to come, like being too tired or sick, working or involved in another activity. If they like you enough they may come even if they are working. Finally in some cases ^she may not want to come because ^she rather not and you were not able to convince ^her to come. The answer won't change if you try with them again on the same day. However, there's no penalty for asking, and their willingness to come will not consider how many times you have asked in the past.

mod.selene.conv.here.b {0:P} and {1:N} made small talk for a while until {2:N} showed up.
mod.selene.conv.here.know.b {1:N} had already mentioned how {1:p} already met {2:N} before and {2:p} is aware of the Maidens of Selene. So there was no need for introductions or a lengthy explanation. Just a refresher of the situation and a check to see if {2:N} had changed {2:sp} mind.
mod.selene.conv.here.intro.b {0:P} quickly introduced {1:N} and {2:N} to each other and then let {1:N} explain the situation to {2:N}. {0:P} watched {2:sp} reaction carefully as {1:N} told {1:sp} story.
mod.selene.conv.react.b As {1:N} wound down {1:sp} explanation, {0:p} waited to see how {2:N} reacted.
mod.selene.conv.react.int was fascinated by what {1:N} told {2:op} and may be easy to talk into being part of it
mod.selene.conv.react.cur was curious about what {1:N} told {2:op} and could be receptive to being part of it
mod.selene.conv.react.cau was apprehensive about the story {1:N} told {2:op}
mod.selene.conv.react.dis didn't believe what {1:N} was saying and maybe even thought {1:p} was a bit crazy
mod.selene.conv.react.rep was repulsed by the entire situation, and probably will not want to have anything to do with it
mod.selene.conv.react.non had no visible reaction
mod.selene.conv.react.how.b {0:P} determined that {2:N} %1.
mod.selene.conv.react.negop.b {2:cP} was so disgusted by the idea that {2:sp} opinion of {0:p} and {1:N} went down.
mod.selene.conv.react.same.b Which {0:p} now remember is the same reaction {2:p} had last time this was discussed with {2:op}.
mod.selene.conv.react.diff.b Which is different from the last time this was discussed with {2:op}, in which {0:p} thought {2:p} %1.
mod.selene.conv.react.notval.b But then {2:p} announced that regardless of {2:sp} thoughts of all of this, it didn't matter because {2:p}
mod.selene.conv.react.notvirg.b was not a virgin anymore.
mod.selene.conv.react.tooold.b is too old and may not be having a reliable period anymore.
mod.selene.conv.react.lowfert.b had very low fertility.
hint.mod.selene.conv.react The initial reaction will give a strong hint on the girl's willingness to join. The vast majority of the girls will have a negative reaction as the conditions that lead to them to still be a virgin correlate with them having a negative reaction to this idea. And even if ^her reaction is negative, it can be possible to change ^her mind or force ^her to do it.

mod.selene.conv.try1.b Then {1:N} asked {2:N} if {2:p} wanted to volunteer to be a Maiden of Selene. It was an awkward question but {1:N} had asked countless times before so {1:p} made as natural as possible.
mod.selene.conv.try2.b Then {1:N} asked {2:N} to reconsider, hoping for a different answer this time.
mod.selene.conv.try.yes.b And surprisingly {2:N} accepted!
mod.selene.conv.try.no.b But {2:N} declined.

mod.selene.conv.accept.b {1:cN} was pleased when {2:N} accepted to join the Maidens of Selene. {1:N} then proceeded to take {2:op} aside to explain how it would work. {0:P} didn't quite hear what {1:p} was saying but {1:p} had explained the general process before so that was fine. The key part is that if {2:p} loses {2:sp} virginity then {2:p} will cease to be a member. After a few minutes then they came back and {1:N} announced that it's all set and {2:N} will be the newest member of the Maidens of Selene.

mod.selene.conv.again.b {0:P} can still try some different tactics to see if {0:p} can change {2:sp} mind. You have %I1 tries left. What do {0:p} want to do next?
mod.selene.conv.nomore.b At this point all {0:sp} options are used up so {0:p} had to give up and realize that {2:N} was not going to change {2:sp} mind today. So {0:p} let {2:op} leave and {2:p} did.
mod.selene.conv.again.opt.mconv {0:P} do my best attempt to convince {2:op}.
mod.selene.conv.again.opt.sconv {0:P} let {1:N} attempt to convince {2:op}.
mod.selene.conv.again.opt.pay {0:P} offer to pay {2:op} if {2:p} agrees.
mod.selene.conv.again.opt.work As {2:sp} boss, {0:P} demand that {2:p} do that as part of {2:op} job.
mod.selene.conv.again.opt.slave As {2:sp} {0:!g_master}, {0:P} order {2:op} do it.
mod.selene.conv.again.opt.dev {0:P} attempt to change some of {2:sp} opinions to make {2:op} more likely to want to do this.
mod.selene.conv.again.opt.like {0:P} attempt to make {2:op} like {1:N} more.
hint.mod.selene.conv.again You can ask the girl up to 4 additional times. Each attempt allows you to try a different approach, some of which will be more likely to work than others. Some approaches can be attempted multiple times, but their effectiveness decreases with each try. Note that use of alcohol or drugs to help change her mind are not options as those effects are temporary and this requires ^her to agree to do this at a later date.

mod.selene.conv.mconv.b {0:P} did the best {0:p} could to convince {2:N} to join in. {2:cP} listened to {0:sp} plea and {0:p} hoped it swayed {2:op}.
hint.mod.selene.conv.mconv This attempt is always positive and will make the ^girl more likely to accept. How much it helps depends mostly on your sociability, their will power and how much ^she likes you. However, each attempt reduces the impact by 20%.
mod.selene.conv.sconv.b {1:N} did the best {1:p} could to convince {2:N} to join in. {2:cP} listened to {1:sp} plea and {0:p} hoped it swayed {2:op}.
hint.mod.selene.conv.sconv This attempt is always positive and will make the ^girl more likely to accept. How much it helps depends mostly on Selene's sociability, the girl's will power and how much the girl likes Selene. However, each attempt reduces the impact by 20%.
mod.selene.conv.pay.what joining the Maidens of Selene
mod.selene.conv.pay.b {0:P} agreed to pay {2:N} $%I1 each month as long as {2:p} remains a member of the Maidens of Selene. {1:N} volunteered to collect the money from {0:p} and give it to {2:N} after {2:p} performs {2:sp} services each month.
mod.selene.conv.pay.no.b {0:P} tried to offer {2:N} money so that {2:p} would join the Maidens of Selene, but were unable to reach an agreement. {2:P} wanted more money that you were willing to pay. So now {0:p} must find a different way to convince {2:op}. This effort had a negative effect on {2:sp} willingness and will be more difficult to get {2:op} to agree now.
mod.selene.conv.slave.b Since {2:N} is {0:sp} slave, {0:p} forced {2:op} to be a member of the Maidens of Selene. {2:N} was not happy about it but had no choice but to comply. However, if {2:p} ceases to be {0:sp} slave, {2:p} is free to (and likely to) quit. {1:N} was pleased with the arrangement.
mod.selene.conv.work.b Since {2:N} is {0:sp} employee, {0:p} told {2:op} that part of {2:sp} job duties is now to be a Maidens of Selene and perform the services {1:N} requires. The rest of the time {2:p} is still expected to be at work. The time {2:p} spends there will be counted like time at work, so {2:p} will receive payment for that. It will be included in {1:sp} regular paycheck.
mod.selene.conv.work.yes.b \n\nAfter thinking about this for a bit, {2:p} finally agreed to do it, but it was clear {2:p} wasn't happy about it.
mod.selene.conv.work.no.b \n\nBut {2:p} was not convinced and refused to do it. "Nowhere in our prior discussions was this ever mentioned as a requirement of {2:sp;2} work duties. {0:P} can't just add unreasonable tasks like that!"_
mod.selene.conv.work.no.opt.let {0:P} try to get {2:op} to forget this and keep trying to convince {2:op} in other ways.
mod.selene.conv.work.no.opt.stop {0:P} admit {2:p} is right and give up trying to convince {2:op}.
mod.selene.conv.work.no.opt.force {0:P} tell {2:op} that either {2:p} does it or {0:P} will fire {2:op}.
hint.mod.selene.conv.work.no Employees are a special case. You can make it part of ^her duties to join the Maidens of Selene, but if ^she doesn't like it ^she won't do it. At that point you can either move on or say that if ^she doesn't you will fire ^her. Theatening to fire ^her will add a negative opinion modifier. How ^she responds to that depends on how much ^she likes ^her job. It's usually best to save this for the last resort option.
mod.selene.conv.work_accept.b {2:N} agreed to join the Maidens of Selene as part of {2:sp} employment duties and will do this monthly so long as {2:p} is working for {0:p} and remains a virgin. {2:P} will get paid {2:sp} regular wage during the time {2:p} is providing services to the Maidens.
mod.selene.conv.work.force.b {0:P} essentially forced {2:N} to either join the Maidens or be fired and
mod.selene.conv.work.force.yes.b {2:p} reluctantly choose to keep {2:sp} job and join the Maidens. But {2:p} made it clear {2:p} was not happy about it.
mod.selene.conv.work.force.no.b {2:p} still decided not to do it and dare {0:p} to fire {2:op}. What do {0:p} do now?
mod.selene.conv.work.force.opt.fire {0:P} fire {2:op}!
mod.selene.conv.work.force.opt.bluff {0:P} admit {0:P} was bluffing and let {2:op} keep {2:sp} job.
mod.selene.conv.work.fire.b {0:P} then told {2:N} that {2:p} was fired and that {2:p} should pack up {2:sp} things and leave. That obviously put and end to {0:sp} attempt to convince {2:op} to join the Maidens of Selene.
mod.selene.conv.work.bluff.b {0:P} then admitted to {2:N} that {0:p} were bluffing and that {2:p} is too important a member of the team to be fired for such a little thing so {2:p} could keep {2:sp} job. {2:P} was somewhat relieved but very annoyed at this. This is going to have a negative effect on any further attempt to lure {2:sp} to join the Maidens and even if {2:p} accepts today, {0:p} will still have to pay {2:sp} salary.
mod.selene.conv.accept.work.b And because of {0:sp} prior offer to pay {2:op} during the time {2:p} is with the Maidens, {2:p} will get paid by {0:p} during this time.

mod.selene.conv.like.b How much {2:N} likes {1:N} is a big part of how likely {2:p} is to agree to join the Maidens of Selene. {0:P} can attempt to improve {2:sp} opinion in different ways, by appealing to a specific attribute of {2:sp} personality. The closer their respective attributes are, the better the chance to improve the opinion. However, if they are very different, it can backfire and worsen the relationship. Which approach would {0:p} like to take?
mod.selene.conv.like.opt.will Willpower
mod.selene.conv.like.opt.comp Compassion
mod.selene.conv.like.opt.soc Sociability
mod.selene.conv.like.opt.intel Intelligence
mod.selene.conv.like.opt.honor Honor
mod.selene.conv.like.opt.loyal Loyalty
mod.selene.conv.like.opt.cour Courage
mod.selene.conv.like.opt.none None
mod.selene.conv.like.res.b {0:P} talked to {2:N} about {1:sN} %1. After a few minutes {0:p} could tell that
mod.selene.conv.like.res.better {2:p} was feeling more comfortable with {1:N} and now likes {1:op} more.
mod.selene.conv.like.res.worse {2:p} became more skeptical of {1:N} and now likes {1:op} less.
mod.selene.conv.like.res.same {2:p} opinion of {1:N} didn't change.
mod.selene.conv.like.learned1.b {0:P} learned {1:sN} %1 attribute in the process.
mod.selene.conv.like.learned2.b {0:P} also learned {2:sN} %1 attribute in the process.
hint.mod.selene.conv.like You can only attempt each option once with each girl. The probability of it working depends on how close the girl's attribute is to Selene's. If they are identical, 66% of the time it will get better, and 33% won't change. When the difference is 100 or more, 66% of the time it will get worse and 33% won't change. However each successful attempt lowers the probability that the next one will succeed by around 5%. If it succeeds, the relationship will get better by around 5 points, although each previous succesfull attempt lowers it by 1. If gets worse, the relationship will suffer a 4-point hit.\n\nIn this process you may also learn those attributes from either Selene or the girl. The chances of this depends on your focus.

mod.selene.conv.dev.b {0:P} can use this opportunity to make {2:N} more likely to accept by changing some of {2:sp} abilities and opinions that affect {2:sp} decision process. Note that this can backfire, as changing some of these will make {2:N} more likely to lose {2:sp}virginity. Which one do {0:p} want to try to change?
mod.selene.conv.dev.no.b However, despite {0:sp} best attempts, {0:p} were unable to change {2:sN} personality at this time. There has been no change to {2:sp} willingness to join in.
mod.selene.conv.dev.yes.b {0:P} gave it {0:sp} best shot and it worked. {2:sN} personality has changed and now {2:sp} personality is a bit more compatible and will be more slightly more likely to join the Maidens of Selene.
hint.mod.selene.conv.dev The values inside the parentheses indicate what the girl's current attribute or opinion is, if you know it. You can only attempt each option once with each girl. The success of changing an attribute depends on your sociability, the girl's will power and how much ^she likes you, among other things. If it succeeds, the attribute will improve by 3 points, although each succesful attempt lowers the value by 1.\n\nThe success of changing an opinion also depends on the same things as the attribute but also on how the opinion matches the rest of the girl's personality. If successful, the opinion on the selected topic will improve by 1 step.\n\nIn this process you may also learn the girl's selected attribute or opinion. The chances of this depends on your focus.

mod.selene.conv.leave.yes.b And with that settled, {2:N} said good-bye and left.
mod.selene.conv.leave.no.b Unable to reach an agreement, {2:N} said good-bye and left.
mod.selene.left.notval.b {0:P} got a text from {3:IN} telling {0:p} that {3:p}
mod.selene.left.notvirg.b is no longer a virgin,
mod.selene.left.lowfert.b has very low fertility,
mod.selene.left.tooold.b is too old,
mod.selene.left.notval2.b and thus has to leave the Maidens of Selene. {3:P} said that {3:p} already told {4:N} who was disappointed but there was nothing to do about it then.
mod.selene.left.quit.b {0:P} got a text from {3:IN} telling {0:p} that {3:p} is quitting the Maidens of Selene. {3:P} said that {3:p} tried it but {3:p} was never comfortable with it and {3:sp} mind is made up. There's nothing {0:p} can do to change it. {3:P} said that {3:p} already told {4:N} who already did everything {4:p} could to convince {3:op} to stay.

mod.selene.per.out.b {0:P} got a text from {3:IN} telling {0:p} that {3:p} will be out for the next few days because it's {3:sp} time to perform {3:sp} duties for the Maidens of Selene. {3:cP} should be back at work after 3 days.
mod.selene.per.out.pay.b {3:P} then adds a reminder that under {0:sp} agreement, {3:p} gets {3:sp} salary during this time.
mod.selene.per.out.msg {0:w} (%1) is taking a day off today to attend to the Maidens of Selene.
mod.selene.per.pay.b {0:P} got a text from {3:IN} telling {0:p} that {3:p} fulfilled {3:sp} duties to the Maidens of Selene for this month and due to {0:sp} agreement {0:p} now owe {3:op} $%D1 for those services.
mod.selene.per.pay.opt.pay {0:P} send {3:op} the money.
mod.selene.per.pay.msg paying someone to be in the Maidens of Selene

mod.selene.all.b After sharing that, {1:N} added that with three girls already committed to the Maidens of Selene, {1:p} doesn't need any more, for now. But then {1:p} added, "It is likely that some of those girls will leave at some point, so if {0:p} can keep {0:sp} eyes open as {1:P;1} may need more soon. But for today {1:P;1}'m good." And with that {1:p} left.

mod.selene.coll.b {1:N} then goes on to tell {0:p} that
mod.selene.coll.info.b thanks to {0:sp} recruiting efforts, {1:sp} girls were able to donate %I1 units of moon blood in the past month.
mod.selene.coll.noblood.b unfortunately {1:p} was not able to collect any moon blood this month. {1:P} is hoping next month is more fruitful.
mod.selene.first_potion.b {1:N} then tells {0:p} that was enough blood for {1:op} to be able to make a potion of vigor for {0:p}. {0:P} then takes out a small glass vial containing a dark red liquid and hands it to {0:p} saying, "Here, drink this."_
mod.selene.first_potion.opt.drink {0:P} drink it, no questions asked.
mod.selene.first_potion.opt.ask {0:P} have lots of questions.
mod.selene.first_potion.opt.no Hell no, {0:P}'m not drinking that!
mod.selene.first_potion.exp.ask.b {0:P} started to ask {1:N} a lot of questions about that potion, but {1:p} calmed {0:p} down saying, "Let's go one at a time."_
mod.selene.first_potion.exp.no.b {0:P} said that {1:P} were not going to drink other people's blood. That this whole thing was already too creepy without this and {0:p} went on rant. But {1:P} tried to calm {0:p} down and ask about {0:sp} concerns.
mod.selene.first_potion.exp.opt.1 _"Exactly what's in it?"_
mod.selene.first_potion.exp2.b {0:P} asked {1:N} what was in the potion as it was clear it was made from the blood {1:p} collected. {1:N} then explained that yes, it's made from the moon blood of the Maidens of Selene. But it's highly diluted and contains other ingredients. They are a secret so {1:p} can't share them with {0:p} but {1:p} assures {0:p} there's nothing weird in them.
mod.selene.first_potion.exp2.opt.1 _"Nothing weird, other than the menstrual blood of a few virgins..."_
mod.selene.first_potion.exp3.b {1:N} chuckled and admitted that yeah, other than that.
mod.selene.first_potion.exp3.opt.1 _"What does it taste like?"_
mod.selene.first_potion.exp4.b {1:N} explained that "Well, the taste is not great. It's more of an acquired taste. It tastes a bit like raw red meat. But {0:p} can drink it one big gulp."_
mod.selene.first_potion.exp4.opt.1 _"What effects does it have?"_
mod.selene.first_potion.exp5.b {1:N} then said, "The effects are varied, but in general in increases {0:sp} vigor. It will make {0:p} stronger and give {0:p} more endurance. It will make {0:p} last longer in bed too. Some people have reported that it makes their penis larger. Others claim that it improves their health and just makes them feel better."_
mod.selene.first_potion.exp5.opt.1 _"Ok, {0:P} like the sound of that. Any negative effects?"_
mod.selene.first_potion.exp6.b {1:N} then indicated that there were no know negative effects, other than the taste. "I've given this potion to hundreds of people over the ages, and no one ever had a negative reaction. A couple couldn't keep it down and caused them to puke, but that's not really an effect."_
mod.selene.first_potion.exp6.opt.1 _"Do you drink it too?"_
mod.selene.first_potion.exp7.b {1:N} answered and said that yes, {1:p} does drink it. In fact that's part of what keeps {1:sp} from aging.
mod.selene.first_potion.exp7.opt.1 _"So is this going to make me immortal too?"_
mod.selene.first_potion.exp8.b {1:N} answered and said that no, it won't make {0:p} immortal. "As {1:P;1} explained earlier, this won't protect {0:p} from a gunshot or a car crash or falling from a tall building. But even then, no it won't make {0:p} not age like {1:op;1}." {1:P} then tried to explain why but it was all mystical mumbo-jumbo that made no sense to {0:p}.
mod.selene.first_potion.exp8.opt.1 _"If this is so great, why don't {1:p} bottle it and sell it?"_
mod.selene.first_potion.exp9.b {0:P} suggested to {1:N} that {1:p} could make a nice business by selling that potion and {1:p} replied, "Which {1:P;1} already do. When {1:P;1} have enough moon blood, {1:P;1} make extra batches which then {1:P;1} sell to some special clients. {1:P;1}'m pretty sure {1:P;1} already told {0:p} {1:P;1} did that." {1:P} then explained how that business had changed over the years and gave {0:p} some extra details, like one vial of the potion sells now for around $10,000. {1:P} also told {0:p} that {1:p} gives some of that money to the virgins to keep them comming back and not quitting.
mod.selene.first_potion.exp9.opt.1 {0:P} keep asking more questions.
mod.selene.first_potion.exp.last.b {0:P} kept asking questions but by now they were less important and the answers didn't matter. Eventually {0:p} lost steam and {1:N} finally asked, "What do {0:p} say, {0:p} want to try it now?"_
mod.selene.first_potion.drink.b {0:P} then took the potion from {1:N} and drank it in one fell swoop. It tasted like blood, and it was terrible but {0:p} were able to keep it down. "How do {0:p} feel?" asked {1:N}.
mod.selene.first_potion.drink.opt.ok _"{0:P} don't feel any different."_
mod.selene.first_potion.drink.after.b {0:P} drank the potion but {0:p} didn't feel any effects from it. {1:N} then explained that the effects aren't immediatea but will manifest themselves over the next few weeks.
mod.selene.first_potion.drink.ref.b After that long discussion, {0:p} still were not convinced and refused to drink it. {1:N} then gave up and took the potion back. {1:N} was a bit hurt that {0:p} refused it. But {1:p} should get over it when {1:p} sells it to someone else for $10,000.
mod.selene.potion.after_ref.b {1:N} then tells {0:p} that {1:p} now again had enough blood for {1:op} to be able to make a potion of vigor for {0:p}. And {1:p} is wondering if {0:p} are interested in trying it this time. {0:P} have refused it in the pats, but {1:p} hopes {0:p} are willing to try it now.
mod.selene.potion.after_ref.opt.drink {0:P} drink it.

mod.selene.potion.b {1:N} asked {0:p} how do {0:p} feel now and what effects did {0:p} notice from taking the potion {1:p} gave {0:p} last time.
mod.selene.potion.opt.no _"Actually, {0:P} didn't notice any effects."_
mod.selene.potion.opt.forgot _"Huh, {0:P} forgot {0:P} even took it, so no, didn't notice anything."_
mod.selene.potion.opt.ok _"{0:P} felt a bit stronger and yeah, {0:P} think it had a small effect."_
mod.selene.potion.opt.yes _"Oh yes, {0:P} feel much better. It definitively did something!"_
mod.selene.potion.asked.b {1:N} asked {0:p} about the effects of taking that potion had on {0:p} and {0:p} answered saying that
mod.selene.potion.asked.no.b it didn't seem to do anything and {1:p} was sad to hear that. {1:P} wonders if maybe {1:p} did something wrong with that batch. Or maybe one of the girls is not a virgin as ^she claims to be.
mod.selene.potion.asked.yes.b it appeared to help. {1:N} was happy to hear that. {1:P} says it's more art than science and sometimes it doesn't quite work right.
mod.selene.potion.want_more.b In any event, {1:N} indicated that {1:p} has one more potion that {1:p} can give {0:p}, if {0:p} are interested. Taking additional doses only strengthens the effect and makes it more powerful. Do {0:p} want to drink it?
mod.selene.potion.want_more.drink.b {0:P} asked for another dose of the potion and drank it. This time it felt that it didn't taste as bad so at least {0:p} are getting used to the taste.

mod.selene.potion.susp.b {0:P} suddenly think about the Maidens of Selene and the potion that {3:IN} gave {0:p} and after several doses {0:p} still feel like it is not doing anything. {0:P} had such high expectations for what it was going to do and then nothing. So disappointing.
mod.selene.potion.susp.opt.ign {0:P}'m sure it will eventually kick in. Just need to be patient.
mod.selene.potion.susp.opt.inv {0:P}'m starting to have some doubts about this, {0:P} should investigate it further.
hint.mod.selene.potion.susp You can take Selene's word and wait to see if the potion eventually has an effect or you can explore the possibility that Selene's story is not all true. However, if the potion does have an effect it will kick in regardless of whether you decide to look into Selene's story. But it may hurt your relationship with Selene.
mod.selene.potion.inv.b {0:P} feel that there's something else going on and decide to investigate this further. {0:P} have a couple of options.
mod.selene.potion.inv.opt.follow {0:P} will follow {3:N} back to {3:sp} place next time {3:p} comes by.
mod.selene.potion.inv.opt.pi {0:P} will have the private investigator {4:N} look into {3:N}.
mod.selene.potion.inv.opt.ask {0:P} will try to get information from one of the virgins {0:P} recruited.
mod.selene.potion.inv.opt.none {0:P} don't want to risk upsetting {3:N}, so maybe {0:P} should just wait.
hint.mod.selene.potion.inv There are three options available, each with different chances of success.\n * Following Selene back to ^her place depends on your focus and stealth abilities.\n * Hiring the private investigator costs money (more than the normal PI jobs) but it's likely to succeed unless the PI skill is very low. This option is not available if the PI is currently working on another job for you.\n * Asking the other girls depends on how much they like you vs how much they like Selene.
mod.selene.potion.inv.follow.b {0:P} decided that next time that {3:N} came by {0:p} would follow back to {3:sp} place and see where {3:p} lives.
mod.selene.potion.inv.pi.b {0:P} placed a call to {2:N} who answered quickly. {0:P} explained the situation and that {0:p} needed {2:op} to get information on {3:N}.
mod.selene.potion.inv.pi.know.b {2:N} said {3:p} was familiar with {3:op} so that will make the job easier.
mod.selene.potion.inv.pi.dontknow.b {0:P} didn't have a lot of information on {3:N}, like an address or even a real name, so it was going to be a tough job. But {2:N} agreed to look into it.
mod.selene.potion.inv.pi.cost.b {2:P} said it would cost $%I1. Do {0:p} want to do that?
mod.selene.potion.inv.pi.job.b {0:P} agreed to the price set by {2:N} and then send {2:op} the money. {2:P} then said {2:p} will get started on it right away and will have the results in about a week.
mod.selene.potion.inv.ask.b {0:P} decided to see if one of the girls {0:p} helped recruit into the Maidens of Selene will help {0:p} out. Who do {0:p} want to check with?
mod.selene.potion.inv.ask.noans.b {0:P} tried calling {3:N} but {3:p} didn't repsond. So {0:p} assumed {3:p} was unavailable.
mod.selene.potion.inv.ask.info.b {0:P} called {2:N} and {2:p} answered right away. {0:P} then asked about {3:N} and attempted to get {2:op} to tell {0:p} anything {2:p} could about the whole situation.
mod.selene.potion.inv.ask.new.b But {2:N} couldn't tell {0:p} anything useful because {2:p} hasn't yet gone to meet with {3:N}. {2:P} just joined and hasn't had {2:sp} period since.
mod.selene.potion.inv.ask.no.b But {2:N} couldn't or wouldn't tell {0:p} anything useful. {0:P} tried for a bit and while {2:p} told {0:p} some details, there were mostly inconsequential. For instance {2:p} told {0:p} that they do this in some seedy motel. But {2:p} couldn't say which as it apparently changes each month.
mod.selene.potion.inv.ask.yes.b {2:N} was reluctant to divulge any secrets or information about {3:sN} operation, but eventually did share some interesting info. In particular that they do this in a seedy motel room, although the motel changes frequently. When {0:p} asked, {2:p} did tell {0:p} the location of the motel that {2:p} went to the last time. {2:P} also told {0:p} that the best time to go there would be in the afternoon, as {3:N} never leaves during the day and the girls may not show up until mid-day. {0:P} then thanked {2:op} for {2:sp} help and said good-bye while pondering {0:sp} next move.
mod.selene.potion.inv.ask.nogirls.b Unfortunately there were no girls that {0:p} could ask about this.
mod.selene.potion.cash.b {1:N} then hands {0:p} a wad a cash as {0:sp} share of {1:sp} profits.
mod.selene.potion.cash.msg participating in an illegal prostitution and sex-trafficking operation

mod.selene.spy.follow.b Do {0:p} want to attempt to follow {1:N} and see where {1:p} lives or runs {1:sp} operation?
mod.selene.spy.follow.start.b After {2:N} left {0:sp} club {0:p} followed {2:op} on foot for a while
mod.selene.spy.follow.succ.b until {2:p} reached a motel that wasn't too far from {0:sp} club. {0:P} saw the room {2:p} went into so now {0:p} know where {2:p} hangs out. {0:P} were very discreet and {0:p} are pretty sure that {2:N} didn't see {0:p} following {2:op}.
mod.selene.spy.follow.fail.b but trying to stay far behind so as not to be seen {0:p} somehow lost {2:op}.
mod.selene.spy.follow.caught.b but trying not to fall too far behind {0:p} got too close to {2:op} and then suddenly {2:p} stopped and looked back and saw {0:p}.{1:N} then came closer and asked {0:p} if {0:p} were following {1:op}. {0:P} denied that and said that {0:p} were just out for a walk and didn't realize that {0:p} were going the same way. {0:P} then apologized for the intrusion and started walking away in a different direction. But {0:sp} attempt to follow {1:op} tonight had to be scrapped.

mod.selene.spy.pi.res.b {0:P} got a text from {4:IN} in which {4:p} shared what {4:p} discovered as part of {4:sp} investigation into {3:sN} operation. {4:P} determined that {3:p} moves around quite a bit, staying at different motels, where {4:p} receives vists from women, who stay there for a few days. {3:N} never leaves during the day and the girls usually are there from mid-day on. And more importantly, {4:p} gave {0:p} {3:sp} current location. {0:P} thanked {4:op} for the info and then pondered {0:sp} next move.

mod.selene.spy.loc.learn.b Thanks to the info provided by {4:IN}, {0:p} now know the location where {3:IN} is conducting {3:sp} operation. {0:P} also determined that the best time to go there and find {3:N} would be in the afternoon.
mod.selene.spy.loc.noavail.b But unfortunately {0:p} don't have that time available in the next few weeks.
mod.selene.spy.loc.when.b When do {0:p} want to go there and investigate?
mod.selene.spy.loc.when.opt.next Yes, at the first available opportunity (in %I1 days).
mod.selene.spy.loc.when.opt.later Not sure, ask {0:op} again in a few days.

mod.selene.spy.visit.b {0:P} had previously decided to go an visit the location where {3:IN} is supposedly running {3:sp} operation at this time. Do {0:p} still want to go?
mod.selene.spy.visit.arrive.b The location wasn't far and didn't take {0:p} long to get there.
mod.selene.spy.visit.spy.b {0:P} are now in front of the motel where {3:N} is apparently staying. What do {0:p} want to do?
mod.selene.spy.visit.opt.knock {0:P} knock on the door.
mod.selene.spy.visit.opt.wait {0:P} wait to see what happens.
mod.selene.spy.visit.opt.window {0:P} attempt to look in via the windows.
mod.selene.spy.visit.opt.break {0:P} attempt to break into the room.
mod.selene.spy.visit.opt.leave {0:P} leave.
mod.selene.spy.visit.wait.b {0:P} waited for a while to see if anyone would come in or out, but no one did. {0:P} wasted a whole hour like that. {0:csp} sixth sense is telling {0:p} nothing is going to happen so {0:p} should do something else.
mod.selene.spy.visit.window.b {0:P} approached the room window, which faced the front of the building but the shades were drawn and {0:p} couldn't see inside.

mod.selene.motel.knock.b {0:P} go to the motel room door and knock. There's no answer so {0:p} knock again. A few seconds later {1:N} answers the door.
mod.selene.motel.knock.empty.b {0:P} can tell {1:p} is annoyed at this and asks "What are {0:p} doing here?"_
mod.selene.motel.knock.empty.opt.exp {0:P} demand answers!
mod.selene.motel.knock.empty.opt.check {0:P} say {0:P} was just in the area and decided to stop by.
mod.selene.motel.knock2.b After {1:N} opened the door, {0:p}
mod.selene.motel.knock.exp.b immediately demanded that {1:p} explain what's going on. That {0:p} thought there was something else going on and if {1:p} wanted {0:p} to keep helping {1:op}, {1:p} needed to tell {0:p} the truth.
mod.selene.motel.knock.check.b told {1:op} that {1:p} was not being completely truthful with {0:p} and that if {1:p} wanted {0:p} to continue being part of this, {1:p} needed to tell {0:p} everything.
mod.selene.motel.knock3.b \n\n{1:N} then nodded and asked {0:p} to come in. {1:P} can tell that there's something bothering {0:p} so {1:p} wants to figure out what that is and fix it.
mod.selene.motel.knock4.b Once inside, {1:N} asks how did {0:p} find {1:op} and {0:p} explained how {0:p} did it. {1:P} said {1:p} was impressed. Then {1:p} asked what made {0:p} think that {1:p} was keeping something from {0:p}. {0:P} said that it was partly because the potion just doesn't seem to work and when {0:p} think about it, it sounds absurd.
mod.selene.motel.knock4.opt.more But {0:P} want to believe!
mod.selene.motel.knock5.b {1:N} says "{0:P} are right, {1:P;1} should tell {0:p} everything." {1:P} then thinks thinks about it for a few minutes and then says, "How about {1:P;1} let  {0:p} come for the next ritual? Would {0:p} be interested in seeing that?" {0:P} asked what was the "ritual" and {1:p} explained that's where {1:p} collects the moon blood from one of the Maidens.
mod.selene.motel.knock5.opt.yes _"Yes, {0:P} would like to see that!"_
mod.selene.motel.knock5.opt.no _"Not sure {0:P} want to see that."_
mod.selene.motel.knock6.b {1:N} then said "OK, {1:P;1} will let {0:p} know the next time."_
mod.selene.motel.knock7.b Then {1:p} continued, "{0:P} can then decide whether {0:p} want to come or not."_
mod.selene.motel.knock8.b Then {1:N} ushered {0:p} out of the room and {0:p} went back home.
mod.selene.motel.knock.ritual.b Who appears to be very annoyed at this and asks "What are {0:p} doing here? {1:P;1}'m in the middle of something." {0:P} ask what and {1:p} says that {1:p} is in the middle of {1:sp} ritual.
mod.selene.motel.knock.ritual.opt.watch _"{0:P} want to watch!"_
mod.selene.motel.ritual.watch.b {0:P} didn't wait for {1:N} to give {0:p} and answer and {0:p} just barged into the room.
mod.selene.ritual.found.b There {0:p} found {2:IN} lying naked in the bed.
mod.selene.motel.ritual.watch2.b Meanwhile {3:N} is standing nearby, apparently waiting {3:sp} turn.
mod.selene.motel.ritual.watch3.b Meanwhile {3:N} and {4:N} are standing nearby apparently waiting their turn,
mod.selene.motel.ritual.watch.end.b {1:N} tried to stop {0:p} but it was no use. {1:P} was not happy about it but there was not much {1:p} could do. {1:P} did ask {0:p} to be quiet and not disturb them.

mod.selene.motel.ritual.info.b {1:N} then explains that {1:p} is in the middle of the ritual by which {1:p} collects the moon blood from the maidens.
mod.selene.motel.ritual.info.stay.b {1:P} then says, "OK, {0:p} are right, {0:p} deserve to know everything. {0:P} can stay for the ritual if {0:p} want."_
mod.selene.ritual.invite.b {0:P} got a text from {3:IN} telling {0:p} that {3:p} was asked by {4:IN} to tell {0:p} that {4:N} is about to start the moon blood collection ritual on {3:op} and that {0:p} were welcome to come, if {0:p} like. {3:P} included the address of their current location. Do {0:p} want to go there now?
mod.selene.ritual.went.b {0:P} dropped everything and headed to the motel room that was indicated in the text. {0:P} knocked on the door and {1:N} answered and let {0:p} in.
mod.selene.motel.ritual.init.b {1:N} asks {0:p} to keep quiet, don't interact with anyone and to stand away from the bed. {1:P} said that {1:p} already started the ritual with {2:N}. {0:P} watched with some trepidation.
mod.selene.motel.ritual.start.b {1:N} then calls {2:N} to come over and asks {2:op} to undress, which {2:p} does without protest.
mod.selene.motel.ritual.step1.b Then {1:N} asked {2:N} to get in the bed and {1:N} followed {2:op}. {1:N} then had {2:N} spread {2:sp} legs and then {1:p} knelt between them giving {1:op} good access to {2:sp} vagina. From there {1:N} slowly and skillfully extracted the moon blood that was suddenly started to flow, almost as if on command, from {2:N}. {1:P} collected the viscous red liquid into a small silver bowl while chanting something unintelligible in some foreign language.
mod.selene.motel.ritual.step2.b That went on for several minutes and then {1:N} was done. {1:P} then told {2:N} that {2:p} did great and told {2:op} to get dressed and that they will do this again once {2:p} was ready.
mod.selene.motel.ritual.done.b And just like that, {1:N} announces this concludes this instance of the ritual. {1:N} said that now {1:p} needs to process the collected blood as {1:p} points to the small silver vessel in {1:sp} hands, but that's a more private step and {0:p} are probably not interested in that. So {1:p} walks {0:p} out and says that {1:p} hopes that {0:p} has been useful and made {0:p} more comfortable. {1:P} says {1:p} will keep inviting {0:p} to all these rituals as long as {0:p} wish to come.

mod.selene.spy.visit.break.b {0:P} approached the room door and tried opening the door but it was locked. Then {0:p} started to attempt to pick the lock when {3:N} asked from the other side, "Who's there?"_
mod.selene.spy.visit.break.opt.run {0:P} run away before {1:p} sees me.
mod.selene.spy.visit.break.opt.id {0:P} say it's {0:op}!
mod.selene.spy.visit.run.b {0:P} ran away quickly before {1:N} could see that it was {0:p}. Not sure what {0:p} were expecting was going to happen, but that was not a good idea. At least {0:p} didn't get caught.

mod.selene.vintro.t A New Acquaintance
mod.selene.vintro.b {0:P} are approached by {1:IN} who is with
mod.selene.vintro.new.b someone {0:p} haven't met yet. {1:N} introduces {1:sp} companion as {2:N L} and now {0:p} have a new acquaintance.
mod.selene.vintro.know.b {2:IN}.
mod.selene.vintro.learn.b The three of you talk for a bit during which {0:p} learn a thing or two about {2:N}.
mod.selene.vintro.virgin.b After a few minutes, {2:N} gets a call and moves away a few steps to answer it. While {2:p} is distracted, {1:N} whispers to {0:p} that {2:N} is a virgin.
mod.selene.vintro.virgin2.b And then adds with a smile, "In case {0:p} want to do anything about that!"_
mod.selene.vintro.virgin3.b {2:N} then finishes {2:sp} call and apologizes for the interruption.
mod.selene.vintro.end.b You all talk for a few more minutes until {1:N} says that they have to go. As they walk away, {2:N} says that {2:p} hopes to see {0:p} again soon.

mod.selene.endg.help.b As {0:p} are walking away, and {2:N} is distracted with {2:sp} newly harvested blood, {1:N} comes up to {0:p} and quietly says, "Please help {1:op;1}!" {0:P} are surprised by this and don't know the context but then {1:p} adds, "Will {0:p} help {1:op;1}?"_
mod.selene.endg.help.opt.no {0:P} tell {2:N} that {1:N} is asking for help.
hint.mod.selene.endg.help You can decide to help the girl and in the process learn more about Selene's motivations. If you tell Selene about this, you may not get another opportunity like this for a while.
mod.selene.endg.help2.b {1:N} was glad to hear that {0:p} were willing to help {1:op} and whispered, "Thanks, {1:P;1}'ll be in touch," before moving away from {0:p} before it raises any suspicions in {2:N}. {0:P} then left the room somewhat confounded, wondering what that was about.
mod.selene.endg.nohelp.b {0:P} told {2:N} that {1:N} was acting weird and asking for help and {0:p} wondered what that was all about. {2:N} was happy that {0:p} alerted {2:op} of this as this is a normal reaction to this process. {1:N} must need more attention and {2:p} will give it to {1:op}. {0:P} then left the room wondering if that's really the truth or if there's something else going on.
mod.selene.endg.text.b {0:P} got a text from {3:IN}. It said: "Hey, remember when {3:P;3} asked {0:p} for help during Selene's ritual? Well this is it. Can {0:p} meet with {4:N} and {3:op;3}? Like right now!"_
hint.mod.selene.endg.text Following up on this you will learn details of Selene's true intentions. This opportunity doesn't come often. You should take it as soon as you can. Otherwise it could be a few months before it comes up again. Or if you rather keep things as is, then you may refuse to go.
mod.selene.endg.text.go.b {0:P} told {3:N} that {0:p} would go meet with {3:op} and {4:N}. {3:N} then sent {0:p} the address of where they are at.
mod.selene.endg.text.nogo.b {0:P} told {3:N} that {0:p} couldn't go and meet with them right now and {3:p} was very disappointed.
mod.selene.endg.motel.b {0:P} arrived at the location that {1:N} told {0:p} and it was the same motel room where {0:p} recently watched {3:N} perform {3:sp} ritual. There {0:p} found {1:N} and an obviously distraught {2:N}. But {3:N} was not there.
mod.selene.endg.motel.opt.ask {0:P} ask what's going on?
mod.selene.endg.motel.scam.b {1:N} then proceeded to explain the situation: "{3:N} is a fraud. {3:P} is not an immortal Greek goddess or anything like that, just a scam artist. This whole blood collection stuff is just non-sense to distract and slowly gain the trust of the girls so that they will do anything {1:p} asks. It's some sophisticated brain-washing process."_
mod.selene.endg.motel.scam.opt.ask _"Do you have any proof?"_
mod.selene.endg.motel.proof.b {0:P} listened as {1:N} made some serious allegations against {3:N} and then asked if {1:p} had proof. "{0:P} mean proof that {3:p} isn't 1000 years old? {1:P;1} shouldn't need that but {1:P;1} have it." And then {1:p} showed {0:p} photos of {3:sp} driver's license with a different name. {3:csp} actual name is %1.
mod.selene.endg.motel.proof.opt.fake Well, that could be a fake driver's license.
mod.selene.endg.motel.hist.b Then {1:N} said "Maybe so, but {1:P;1} searched that name and it showed that {1:p} is wanted in multiple locations for various offenses, including fraud and sex trafficking. And it's {3:op} because the photos they have match." {1:P} then showed {0:p} some of the documents {1:p} had obtained and it painted a pretty damning picture.
mod.selene.endg.motel.worse.b _"But it get worse," continued {1:N}. The real scam is that {3:N} then sells us to some rich dude for sex. And that's what's going to happen here. {3:P} is coming back with someone who will pay {3:op} to sleep with {2:N}. It's a sick business."_
mod.selene.endg.motel.worse.opt.so _"If true, then why doesn't {2:N} just say no and leave?"_
mod.selene.endg.motel.bw.b {1:N} then went on to explain how deeply {3:N} had brain washed these girls. "They can't leave or say no, even if they want to. Fortunately {1:P;1} realized what was going on early on so {1:P;1} have been able to fight it while pretending that it's working so {1:P;1} could help the others. But it's no use. {2:N} won't fight it."_
mod.selene.endg.motel.bw.opt.sure _"Maybe {2:p} is ok with it?"_
mod.selene.endg.motel.terr.b _"Look at {2:op}," replied {1:N} while pointing at {2:N}, "{2:p} is terrified. But also is paralized with fear. {1:P;1}'ve done everything {1:P;1} can so {1:P;1}'m calling on {0:p} to help me do this and confront {3:N} and put an end to this horrible situation. It was after all {0:p} who dragged us into this." {0:P} look at {2:N} and {0:p} agree with {1:N} that {2:N} is scared and wants no part of this.
mod.selene.endg.motel.terr.opt.ok _"Ok, {0:P} will stick around and see what {3:p} has to say about this."_
mod.selene.endg.motel.terr.opt.no _"Sorry, {0:P} rather not get involved and prefer to keep things as is."_
hint.mod.selene.endg.motel.terr Here you can decide whether to try to stop Selene or not. If you decide to not do anything, you will leave the scene, and Selene will continue with ^her operation as normal. Although the one girl that's raising the alarm will leave the group. You may get another chance to put and end to it at a later time. But if you confront ^her, that will move the story to the next phase, in which you may attempt to put an end to it. Regardless of your succes at that, this will reset the difficulty to normal and not allow changing it. The game will also stop generating extra virgins for this story.
mod.selene.endg.motel.saidno.b {0:P} decided not to get involved and started to leave. {0:P} didn't want to be there when {3:N} got back and then have to explain {0:vp}. {1:N} was not happy and said something unpleasant at {0:p}, but before {0:p} could reply back, {2:N} said something, "Please don't leave! {2:P;2}'m really scared and only {0:p} can help {2:op;2}."  {2:P} was literally begging {0:p} for help.
mod.selene.endg.motel.wait.b {0:P} decided to wait until {3:N} returned to ask {3:op} if {1:sN} accusations are true. {0:P} were having some misgivings about this whole thing for a while now and these latest revelations only confirmed what {0:p} were already thinking. Meanwhile {1:N} tried to comfort {2:N} who was struggling to control {2:sp} emotions.
mod.selene.endg.motel.conf.b Eventually {1:N} arrived in the room, followed by a {4:!g_person} {0:p} hadn't met before. {1:N} was surprised to see {0:p} and {2:N} here and asked "What are {0:p} doing here?" Before {0:p} could answer, {2:N} jumped in and said, "{2:P;2} figured it all out. {2:P;2} know who you really are and what you are doing. And we are going to put an end to it right now."_
mod.selene.endg.motel.conf.opt.yes {0:P} reinforce what {2:N} said.
mod.selene.endg.motel.conf.opt.no {0:P} say that {0:P} have no idea what {2:N} is talking about.
hint.mod.selene.endg.motel.conf If you decide to not confront Selene, you will leave the scene, and Selene will continue with ^her operation as normal. Although the one girl that's raising the alarm will leave the group. Regardless of your choice here, this resets the difficulty to normal and it prevents changing it any further. Also, the game stop generating extra virgins for this story.
mod.selene.endg.motel.conf.no.b {0:P} attempted to weasel out of confronting {1:N} and {2:N} called {0:p} on it: "What the hell? {0:P} just said {0:p} were going to help us. So are {0:p} going to?"_
mod.selene.endg.motel.conf.no.opt.yes _"Yes, {0:P} agree with {2:N}. We are going to put a stop to this, {1:N}."_
mod.selene.endg.motel.conf.no.opt.no _"Sorry, {0:P} honestly don't know what this is about."_
mod.selene.endg.motel.conf2.b {0:P} decided to confront {1:N} and brought up the information that {2:N} had found. {1:N} denied it or made excuses for it, like of course {1:p} has a fake id as {1:p} can't just put {1:sp} true information in a drivers license application. Photos could be altered. Police reports can be faked. {1:N} had an answer for all {0:sp} allegations. Some seemed a bit far-fetched but there was no real iron-clad evidence that {0:p} could point to. {0:P} were losing the argument and {1:p} knew it too.
mod.selene.endg.motel.conf2.opt.bel Hmmm, maybe {1:N} is right.
mod.selene.endg.motel.conf2.opt.man {0:P} ask about {1:N} the {4:!g_person} with {1:op}.
mod.selene.endg.motel.doubt.b {0:P} were starting to waver and {2:N} noticed it. {2:P} worried that {0:p} were going to give up and then asked, "Ok, so who is that {4:!g_dude} then? And what's {4:p} doing here?"
mod.selene.endg.motel.doubt.opt.ask Good question!
mod.selene.endg.motel.man.b That was a question that {1:N} did not have a good answer for. {1:P} hesitated a bit and eventually said, "OK, this is {4:N}. And yes, {4:p} is paying {1:op;1} to have sex with {3:N}. {1:P;1} know its wrong but {1:P;1} need it to make money." {0:P} asked what about selling the potions, and {1:p} just shook {1:sp} head and said, "{0:P} know they don't work. {1:P;1} can only get away with it for so long."_
mod.selene.endg.motel.manask.b {0:P} were then about to ask something else when {2:N} finally spoke and asked, "What's going on? {2:P;2} thought you had this under control!" {1:N} tried to explain that it was nothing to worry about and that their deal was still in place.
mod.selene.endg.motel.manask2.b But {1:N} wasn't having any of it and said, "{1:P;1}'m sure that {4:N} didn't tell you that {4:p} is a 1000-year old immortal Greek goddess who brainwashes young and naive girls like {3:N} here and then sells them for sex to creeps like you." {2:N} was a bit surprised to hear that while {4:N} tried to use that to show how {1:N} is crazy.
mod.selene.endg.motel.last.b The situation quickly got out of control and both {1:N} and {2:N} were looking for {0:p} to help them and solve this issue one way or the other. It was now clear to everyone that {1:sN} is a scam artist and none of it is true. What do you do?
mod.selene.endg.motel.last.opt.sel {0:P} support {1:N} and continue to help {1:op}.
mod.selene.endg.motel.last.opt.out {0:P} say that {2:N} is right, and {0:p} don't want anything to do with this, but it's not {0:sp} place to interfere with it.
mod.selene.endg.motel.last.opt.leave {0:P} say that what {1:N} is doing is wrong and {0:p} tell {1:op} to stop and leave town.
mod.selene.endg.motel.last.opt.law {0:P} will call the police and will report {1:N} and {1:sp} crimes.
hint.mod.selene.endg.motel.last This is your opportunity to decide how to end the Selene story. If you support Selene, the story won't end yet, and you will be able to keep recruiting virgins for ^her, with occassionally having one of the recruits raise this same issue. However, the game will not generate virgins specifically for this story and recruiting them may be more difficult. If you decide that you are out, Selene will continue running scams, but you won't be involved anymore and won't have any visibility into it. But you may run into Selene around town. If you tell ^her to leave town, ^she will do so and you will never see ^her again. And if you call the police, ^she will attempt to run away and either escape or be arrested. Either way you will never see ^her again.

mod.selene.endg.res.sel.b In all the commotion, {0:p} decided that it was best to support {1:N} and made it clear that was {0:sp} decision. {0:P} told {1:N} that {0:p} were fine with {0:p} operation and that {0:p} want to keep helping {1:op}. But that {0:p} want a share of the money {1:p} makes, not some useless potion. {1:N} was happy to hear that and agreed to {0:sp} terms. However, {2:N} was really upset with {0:p} over this.
mod.selene.endg.res.out.b This was too much for {0:p}. {0:P} cared for {1:N} so {0:p} didn't want to ruin {1:sp} life, but {0:p} also felt for {2:N} and {3:N} and realized that {0:p} couldn't be a part of this. {2:N} was not happy with {0:sp} waffling and {0:p} tried to explain but {0:p} explanation didn't convince anyone. {0:P} then left them to figure it out on their own.
mod.selene.endg.res.out2.b From now on, {0:p} will know {3:op} by {3:sp} actual name, {3:A} or simply {3:sp} nickname {3:N}. {3:P} will no longer be a special character and all restrictions on {3:sp} have been lifted. Knowledge of {3:sp} stats and opinions that {3:p} provided to {0:p} that were false and part of the scam has been removed.\n\n{4:N} and {5:N} now like {0:p} less because {0:p} didn't help them.
mod.selene.endg.res.leave.b {0:P} told {1:N} that what {1:p} was doing was wrong and it was hurting others, like {2:N} and {3:N}. {1:P} tried to downplay it and say that they were making a bigger deal that necessary and they were welcome to leave anytime they wanted. {1:P} wasn't forcing anyone to do anything they didn't want to do. But {2:N} protested and said that {1:p} was manipulating them and it's the same thing.
mod.selene.endg.res.leave2.b They kept arguing over it and {0:P} just got tired and put an end to it by telling {1:N} to get lost or {0:p} would call the police. {0:P} said that {0:p} didn't want to see {1:op} around again, and if {0:p} did {1:p} will regret it. {1:N} tried to protest and beg but {0:p} were not having it.
mod.selene.endg.res.law.b They kept arguing over it and {0:P} just got tired and put an end to it by calling the police. {0:P} said that {1:N} needed to pay for {1:sp} crimes. {1:P} started to beg {0:p} to stop but {0:p} didn't and when {0:p} hung up {1:p} realized that it was done.
mod.selene.endg.res.leave.ng.b During all the commotion, {2:N} who had been pretty quiet this whole time finally said something, "This is too much and {2:P;2} should have never gotten involved in this. {2:P;2}'m out!" and then {2:p} left the room.
mod.selene.endg.res.pol.wait.b Even after {0:p} called the police, {1:N} was defiant and claimed {1:p} didn't do anything wrong. And if {1:p} did, {0:p} couldn't prove it. Eventually {2:T L} showed up and listened to {0:sp} story as well as {3:N} and {4:N}. It took a while to sort it out and finally {2:p} arrested {1:N} and took {1:op} away.
mod.selene.endg.res.pol.jail.b {0:P} expected that {0:p} would be dragged in to testify against {1:N} in court at some point, but after weeks of nothing happening {0:p} decided to look up what happened and found out that {1:p} admitted to a lot of the less serious charges both here and in previous locations and avoided a trial for the more serious ones. {1:P} will be in prison for a while.
mod.selene.endg.res.pol.run.b After {0:p} called the police, {1:N} realized what trouble {1:p} was in and ran away. By the time {2:T L} showed up, {1:p} was long gone. However, {2:p} took {0:sp} statement as well as those from {3:N} and {4:N} and said that they will be looking for {1:op}. But {0:p} didn't expect them to find {1:op}.
mod.selene.endg.res.leave3.b After {0:p} gave {1:N} an ultimatum, {1:p} decided that it was best to heed it and {1:p} left without further incident. Not doubt {1:p} would relocate to another town were {1:p} would attempt this scam again. Or maybe a different one. But in all likelihood that was the last {0:p} would ever hear from {1:op}.
mod.selene.endg.res.final.b With {3:N} gone for good, {1:N} was extremely happy and thankful for {0:sp} help, as was {2:N} who was still recovering from this experience. As a result both of them like {0:p} a bit more now. {0:P} felt that {0:p} did a good thing today.

mod.selene.endg.res.cont.b And with that, {0:p} left the room and headed home. {0:P} felt bad for {4:N} and {5:N} and maybe there's some truth to what {4:N} is saying. But at this time {0:p} decided {0:p} didn't want to ruin {0:sp} relationship with {3:N}. Maybe {0:p} will get another chance in the future to do respond differently.

mod.selene.diff.norm normal
mod.selene.diff.easy easy
mod.selene.diff.easiest easiest
mod.selene.diff.b If {0:p} are having trouble with this story, {0:p} can choose to make it easier. The current difficulty is set to %1. Making it easier makes girls more likely to join, less likely to leave once they join and the game will be more likely to introduce new virgins. Each level eases the probability by around 10%%. Even at the easiest level it will be hard to convince most girls to do it. Do {0:p} want to do that?
mod.selene.diff.opt.norm {0:P} want to play at normal difficulty.
mod.selene.diff.opt.easy Set it to the easier mode.
mod.selene.diff.opt.easiest Make it as easy as possible.
mod.selene.diff.opt.asis Leave it as is.

jour.selene.name Maidens of Selene
jour.selene.desc a young woman who asks for {0:sp} help in a very unique situation
jour.selene.done.keep Completed - Selene Stays Free
jour.selene.done.keep.i {0:P} have finished the Maidens of Selene story. When {0:p} had the opportunity to get {1:N} to stop, {0:p} decided not to. But {0:p} stopped helping {1:op}. Without {0:sp} help {1:sp} Maidens of Selene scam is not going to be very successful so {1:p} will seek other ways to make money. {1:P} has now dropped the charade and can be seen around town and interacted with.
jour.selene.done.jail Completed - Selene in Prison
jour.selene.done.jail.i {0:P} finished the Maidens of Selene story, deciding that what {1:N} was doing was wrong and {1:sp} victims deserved justice. {0:P} had {1:op} arrested and now {1:p} is in prison where {1:p} will remain for a long time.
jour.selene.done.away Completed - Selene Runs Away
jour.selene.done.away.i {0:P} finished the Maidens of Selene story, putting an end to {1:sN} scam. {0:P} either let {1:op} leave or {1:p} ran away when {0:p} called the police on {1:op}. Either way, {1:p} is long gone and {0:p} will never hear from {1:op} again.
jour.selene.abort Aborted
jour.selene.abort.i {0:P} didn't engage with {1:N} during the early interactions or decided not to help {1:op}, and thus the Maidens of Selene story never got very far.
jour.selene.not Not Arrived Yet
jour.selene.not.i The Maidens of Selene leader has not arrived to town yet. This will happen when the law allowing clubs to open all nights has been passed.
jour.selene.init Arrived To Town
jour.selene.init.i The leader of the Maidens of Selene has arrived into town but {0:p} haven't met ^her yet. It's only a matter of time before ^she comes to see {0:p} at {0:sp} club. If {0:p} are in a public area in {0:sp} club when ^she does, ^she will introduce ^herself. ^She will do this during the night time period, so being in {0:sp} club at that time increases the odds of that meeting happening.
jour.selene.meet Met Selene
jour.selene.meet.i {0:P} met {1:N}, the leader of the Maidens of Selene, who told {0:p} {1:p} needed {0:sp} help but didn't give {0:p} any details. {1:P} will be back in around a month with more information. Again, {1:p} will find {0:p} faster if {0:p} are in a public area of {0:sp} club when {1:p} visits.
jour.selene.help1 Looking for 1st Recruit
jour.selene.help1.i {0:P} agreed to help {1:N} find virgins for {1:sp} operation but so far {0:p} haven't been able to find any. {0:P} will need to recruit at least 2 for the story to move forward. {1:N} will be back every month which is when {0:p} will be able to ask them to join. In the in-between {0:p} should find suitable virgins and make them more likely to agree to it. During these meetings with Selene, {0:p} will be able to change the difficulty of this story to make it easier, if {0:p} haven't do so already.
jour.selene.help2 Recruited One Girl
jour.selene.help2.i {0:P} agreed to help {1:N} find virgins for {1:sp} operation and currently one of them has agreed to participate. {0:P} will need to recruit a second one before the story gets any further. {1:N} will be back every month. In the in-between {0:p} should find suitable virgins and make them more likely to agree to join.
jour.selene.help3 Recruited Two Girls
jour.selene.help3.i {0:P} agreed to help {1:N} find virgins for {1:sp} operation and currently two of them have agreed to participate. {1:N} will be back every month. In the in-between {0:p} should find suitable virgins and make them more likely to agree to join.
jour.selene.all Recruited Two Girls
jour.selene.all.i {0:P} agreed to help {1:N} find virgins for {1:sp} operation and currently there are three or more willing to do it, so {0:p} will not be asked to find any more. However, {1:N} will be back every month to give {0:p} updates. However, be aware that the girls currently on board may quit for various reasons, so {0:p} should be prepared to find additional ones if need be.
jour.selene.pottook Took Blood Potion
jour.selene.pottook.i {0:P} have been helping {1:N} recruit virgins for {1:sp} operation and as a result, {1:N} has been able to harvest sufficient blood from them to make a virily potion for {0:p}, which {0:p} took. {0:P} should continue monitoring what effects it has on {0:p} and discuss that with {1:N} the next time {1:p} comes by. To move the story forward {0:p} will need to take it at least twice.
jour.selene.potref Refused Blood Potion
jour.selene.potref.i {0:P} have been helping {1:N} recruit virgins for {1:sp} operation and as a result, {1:N} has been able to harvest sufficient blood from them to make a virily potion for {0:p}, which {0:p} refused. In order for the story to move forward {0:p} will have to drink it, multiple times. {0:P} will continue to be offered it, as long as {1:N} has at least two girls.
jour.selene.suspect Starting to Suspect Foul Play
jour.selene.suspect.i {0:P} have been helping {1:N} and {1:p} has repayed {0:sp} help by giving {0:p} a virility potion, but {0:p} are starting to have doubts that it doesn't do anything and {1:N} may not be totally truthful about what {1:p} is doing. {0:scp} next move is to
jour.selene.follow Suspecting Foul Play
jour.selene.follow.1 {0:P} have been helping {1:N} and {1:p} has repayed {0:sp} help by giving {0:p} a virility potion, but now {0:p} are pretty sure that {1:N} is a fraud. {0:P} are determined to learn more about what {1:p} is doing and plan to follow {1:op} back to {1:sp} place the next time {1:p} visits.
jour.selene.knowloc Learned Selene's Location
jour.selene.knowloc.i {0:P} have learned where {1:N} is conducting {1:sp} operation. {0:P} can now visit {1:op} at specific times. {0:P} will get an opportunity to do so every few days.
jour.selene.invite Invited to Ritual
jour.selene.invite.i {0:P} learned the location of {1:sN} operation and went to see {1:op}. {0:P} asked some questions and {1:p} told {0:p} that {1:p} will give {0:p} more visibility into things, and promised to invite {0:p} the next time {1:p} was performing the blood harvesting ritual with one of the girls. {0:P} now wait for that invitation. Once {0:p} get the invitation {0:p} should attend. There {0:p} may be asked by one of the virgins for help, which {0:p} can agree to. That will move the story to the final phase. But that offer will only happen if the virgin likes {0:p} quite a bit.
jour.selene.endgame Upset Maidens Need Help
jour.selene.endgame.i While watching {1:sN} blood harvesting ritual, one of the virgins approached {0:p} and asked {0:p} for {0:sp} help, but provided no context or explanation, But {0:p} agreed to. {0:P} will contact {0:p} in a few days with further information.

jour.selene.cont Helping Selene Despite Knowing the Truth
jour.selene.cont.i {0:P} finally learned that {1:N} was a fraud and {1:p} is using the Maidens of Selene as a cover for essentially running a sex-trafficking operation. Despite that, {0:p} decided to keep being a part of it, helping {1:op} recruit virgins while {1:p} pays {0:p} a portion of {1:sp} proceeds. {0:P} may get another chance in the future to put an end to it.

clothing.mbr Moon Blood Ritual Outfit
clothing.str.mbr Moon Blood Ritual Outfit
clothing.change.mbr {0:P} want to wear {0:sp} Moon Blood Ritual outfit (rev=%I1).
clothing.desc.mbr wearing the Moon Blood Ritual outfit

