slider BloodFlow
{
   DistY -10
   SlideStart 0
   SlideTime 4
}

fader FadingAway
{
   DecayStart 0.2
   DecayTime 0.45
}

decal BloodSplat001
{
pic DNBLUD1
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatb
animator BloodFlow
}

decal BloodSplat002
{
pic DNBLUD2
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatb
animator BloodFlow
}

decal BloodSplat003
{
pic DNBLUD3
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatb
animator BloodFlow
}

decal BloodSplat004
{
pic DNBLUD4
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatb
animator BloodFlow
}

decalgroup BloodSplat
{
BloodSplat001 100
BloodSplat002 100
BloodSplat003 100
BloodSplat004 100
}

decal BloodSplat001b
{
pic DNBLUD1
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatc
animator BloodFlow
}

decal BloodSplat002b
{
pic DNBLUD2
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatc
animator BloodFlow
}

decal BloodSplat003b
{
pic DNBLUD3
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatc
animator BloodFlow
}

decal BloodSplat004b
{
pic DNBLUD4
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatc
animator BloodFlow
}

decalgroup BloodSplatb
{
BloodSplat001b 100
BloodSplat002b 100
BloodSplat003b 100
BloodSplat004b 100
}

decal BloodSplat001c
{
pic DNBLUD1
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
animator BloodFlow
}

decal BloodSplat002c
{
pic DNBLUD2
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
animator BloodFlow
}

decal BloodSplat003c
{
pic DNBLUD3
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
animator BloodFlow
}

decal BloodSplat004c
{
pic DNBLUD4
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
animator BloodFlow
}

decalgroup BloodSplatc
{
BloodSplat001c 100
BloodSplat002c 100
BloodSplat003c 100
BloodSplat004c 100
}

decal DukeScorch
{
	pic DSCORC1
	x-scale 0.17
	y-scale 0.17
	randomflipx
	randomflipy
}

decal DukeSmallScorch
{
	pic DSCORC1
	x-scale 0.07
	y-scale 0.07
	randomflipx
	randomflipy
}

decal BloodSplatGreen001
{
pic 2NBLUD1
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatGreenb
animator BloodFlow
}

decal BloodSplatGreen002
{
pic 2NBLUD2
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatGreenb
animator BloodFlow
}

decal BloodSplatGreen003
{
pic 2NBLUD3
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatGreenb
animator BloodFlow
}

decal BloodSplatGreen004
{
pic 2NBLUD4
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatGreenb
animator BloodFlow
}

decalgroup BloodSplatGreen
{
BloodSplatGreen001 100
BloodSplatGreen002 100
BloodSplatGreen003 100
BloodSplatGreen004 100
}

decal BloodSplatGreen001b
{
pic 2NBLUD1
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatGreenc
animator BloodFlow
}

decal BloodSplatGreen002b
{
pic 2NBLUD2
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatGreenc
animator BloodFlow
}

decal BloodSplatGreen003b
{
pic 2NBLUD3
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatGreenc
animator BloodFlow
}

decal BloodSplatGreen004b
{
pic 2NBLUD4
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
lowerdecal BloodSplatGreenc
animator BloodFlow
}

decalgroup BloodSplatGreenb
{
BloodSplatGreen001b 100
BloodSplatGreen002b 100
BloodSplatGreen003b 100
BloodSplatGreen004b 100
}

decal BloodSplatGreen001c
{
pic 2NBLUD1
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
animator BloodFlow
}

decal BloodSplatGreen002c
{
pic 2NBLUD2
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
animator BloodFlow
}

decal BloodSplatGreen003c
{
pic 2NBLUD3
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
animator BloodFlow
}

decal BloodSplatGreen004c
{
pic 2NBLUD4
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
OpaqueBlood
animator BloodFlow
}

decalgroup BloodSplatGreenc
{
BloodSplatGreen001c 100
BloodSplatGreen002c 100
BloodSplatGreen003c 100
BloodSplatGreen004c 100
}