//No use for this
//Added just for compatibility with the standalone Brutal DOOM's Map Enhancements system
//Should work with the version adapted for NTMAI too

actor EOA_Chainsaw : CustomInventory
{
  Scale 0.60
  States
  {
  Spawn:
    TNT1 A 0
    TNT1 A 1 A_SpawnItem("Freezethrower")
    Stop
  }
}

actor NTM_ChainsawSpawn : EOA_Chainsaw
{
}

actor NTM_BlurSphere : CustomInventory
{
  Scale 0.60
  States
  {
  Spawn:
    TNT1 A 0
    TNT1 A 1 A_SpawnItem("HolodukeSpawner")
    Stop
  }
}

actor NTM_Berserk : CustomInventory
{
  Scale 0.60
  States
  {
  Spawn:
    TNT1 A 0
    TNT1 A 1 A_SpawnItem("BerserkSpawner")
    Stop
  }
}