Actor BlueAccessCard : BlueCard Replaces BlueCard 19158
{
  Inventory.PickupMessage "$D3D_ACARD"
	Scale 0.5
	States
	{
	Spawn:
	BKEY A -1
	Stop
	}
}

Actor RedAccessCard : RedCard Replaces RedCard 19159
{
  Inventory.PickupMessage "$D3D_ACARD"
	Scale 0.5
	States
	{
	Spawn:
	RKEY A -1
	Stop
	}
}

Actor YellowAccessCard : YellowCard Replaces YellowCard 19160
{
  Inventory.PickupMessage "$D3D_ACARD"
	Scale 0.5
	States
	{
	Spawn:
	YKEY A -1
	Stop
	}
}

Actor BlueCreditCard : BlueSkull Replaces BlueSkull 19161
{
  Inventory.PickupMessage "$D3D_CCARD"
	Scale 0.5
	States
	{
	Spawn:
	BSKU A -1
	Stop
	}
}

Actor RedCreditCard : RedSkull Replaces RedSkull 19162
{
  Inventory.PickupMessage "$D3D_CCARD"
	Scale 0.5
	States
	{
	Spawn:
	RSKU A -1
	Stop
	}
}

Actor YellowCreditCard : YellowSkull Replaces YellowSkull 19163
{
  Inventory.PickupMessage "$D3D_CCARD"
	Scale 0.5
	States
	{
	Spawn:
	YSKU A -1
	Stop
	}
}