#library "DK3DCVARS"
#include "zcommon.acs"

script 301 (VOID) NET
{
 GiveInventory("Kicking", 1);
}

script 302 (VOID) NET
{
 TakeInventory("Kicking", 1);
}

script 303 (VOID) NET
{
 GiveInventory("TossPipeBomb", 1);
}

script 304 (VOID) NET
{
 GiveInventory("TossTripBomb", 1);
}

script "dukereload" ENTER
{
 int buttons;

 while (TRUE)
 {
   buttons = GetPlayerInput(-1, INPUT_BUTTONS);

   if (buttons & BT_RELOAD)
   {
     GiveInventory("Reloading", 1);
   }

   delay(1);
 }
}