{
	"ironshell":{
		"useCrewlessTraitNames":false,
		"descriptionOverride":"The ships in %s's fleet are known for having the following traits:",
		"allowFamousFlagshipsInFleets":true,
		"allowFamousFlagshipBarEvent":true,
		"allowFamousDerelictBarEvent":true,
		"derelictFrequency":{
			"eis_courageous":0.25,
			"eis_valorous":0.25,
			"eis_indomitable":0.25,
			#"eis_formidable":0.25,
			"eis_champion":0.25,
			"eis_endeavor":0.25,
			"eis_tyrant":0.25,
			"eis_skyrend":0.25,
		},
		"exclusiveDerelictFrequency":{
			"eis_courageous":1,
			"eis_valorous":0.25,
			"eis_audacious":1,
			"eis_vengeance":0.25,
			"eis_indomitable":1,
			#"eis_formidable":1,
			"eis_champion":1,
			"eis_endeavor":1,
			"eis_tyrant":1,
			"eis_skyrend":1,
		},
		"goodTraitFrequency":{
			"peak_cr_time":1,
			"repair":0.1,
			"malfunction":0,
			"mount_durability":0,
			"engine_durability":0,
			"hull_integrity":1,
			"armor_strength":1,
			"emp_resistance":0.1,
			"engine_power":0,
			"maneuverability":0.1,
			"damage":1,
			"weapon_stability":0.1,
			"turret_rotation":0,
			"range":1,
			"missile_guidance":0,
			"missile_reload":1,
			"fighter_damage":0.25,
			"fighter_speed":0.25,
			"fighter_durability":0.25,
			"refit_time":0.25,
			"overload_time":1,
			"flux_capacity":1,
			"flux_dissipation":1,
			"vent_rate":0,
			"shield_raise_rate":0,
			"shield_stability":0,
			"shield_strength":1,
			"phase_cost":0,
			"phase_cooldown":0,
			"blockade_runner":0.1,
			"ballistics_rof":0,
			"energy_cost":1,
			"pd_range":1,
			"pd_damage":0,
		},
		"badTraitFrequency":{
			"peak_cr_time":0,
			"repair":0.1,
			"malfunction":1,
			"mount_durability":1,
			"engine_durability":1,
			"hull_integrity":0,
			"armor_strength":0,
			"emp_resistance":1,
			"engine_power":1,
			"maneuverability":1,
			"damage":0,
			"weapon_stability":1,
			"turret_rotation":1,
			"range":0,
			"missile_guidance":0,
			"missile_reload":0,
			"fighter_damage":0.25,
			"fighter_speed":0.25,
			"fighter_durability":0.25,
			"refit_time":0.25,
			"overload_time":1,
			"flux_capacity":0,
			"flux_dissipation":0,
			"vent_rate":1,
			"shield_raise_rate":1,
			"shield_stability":1,
			"shield_strength":0,
			"phase_cost":0,
			"phase_cooldown":0,
			"ballistics_rof":1,
			"energy_cost":0,
			"pd_range":0.1,
			"pd_damage":0.1,
			"cursed":0, # Low chance to cause spontaneous weapon/engine malfunctions, even at peak PPT
			"phase_mad":0, # Chance to cause weapon/engine malfunctions while phased
		},
	},
}