stretcher SpStetcher
{
   GoalY 3
   StretchStart 0
   StretchTime 100
}
slider SpSlider 
{
   DistY -40
   SlideStart 0
   SlideTime 100
}
combiner SplatDripper
{
	SpStetcher
	SpSlider 
}

decal BSplat1
   {
       pic SPL2E0
       shade "8F 02 02"
       randomflipx
       randomflipy
       animator SplatDripper
   }
decal BSplat2
   {
       pic SPL2D0
       shade "8F 02 02"
       randomflipx
       randomflipy
       animator SplatDripper
   }
decal BSplat3
   {
       pic BBLDA0
       shade "8F 02 02"
       randomflipx
       randomflipy
   }
decal BSplat4
   {
       pic BBLDB0
       shade "8F 02 02"
       randomflipx
       randomflipy
   }
decal BSplat5
   {
       pic BBLDC0
       shade "8F 02 02"
       randomflipx
       randomflipy
   }
decal BSplat6
   {
       pic BBLDD0
       shade "8F 02 02"
       randomflipx
       randomflipy
   }
decal Poster1 50
   {
       pic CPSTA0
       x-scale 0.25
       y-scale 0.25
       //shade "8F 02 02" 
   }  
decal Poster2 51
   {
       pic EDEDA0
       x-scale 0.25
       y-scale 0.25
   }   
decal Poster3 52
   {
       pic PSTRB0
       x-scale 0.25
       y-scale 0.25
   } 
decal Poster4 53
   {
       pic PSTRC0
       x-scale 0.25
       y-scale 0.25
   }
decal Poster5 54
   {
       pic PSTRD0
       x-scale 0.25
       y-scale 0.25
   } 
decal Painting1 1
   {
       pic PNTTA0
       x-scale 0.15
       y-scale 0.15
   }
decal Painting2 2
   {
       pic PNTTB0
       x-scale 0.15
       y-scale 0.15
   }
decal Painting3 3
   {
       pic PNTTC0
       x-scale 0.25
       y-scale 0.25
   }
decal Painting4 4
   {
       pic PNTTD0
       x-scale 0.25
       y-scale 0.25
   }
decal Painting5 5
   {
       pic PNTTE0
       x-scale 0.25
       y-scale 0.25
   }
decalgroup BloodSplats
   {
       BSplat1		1
       BSplat2		1
       BSplat3		1
       BSplat4		1
       BSplat5		1
       BSplat6		1
   }
generator FlyingGut		BloodSplats
