CommonEvent 608
Name = "イベント：スライム娘"

  999([608])
  ControlSwitches([73, 73, 0])
  ConditionalBranch([1, 129, 0, 0, 0])
    ControlVariables([11, 11, 0, 2, 1, 10])
    ConditionalBranch([1, 11, 0, 8, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>Take this boomerang♪"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeWeapons([2861, 0, 0, 1, false])
      ControlVariables([129, 129, 0, 0, 1])
      ControlSwitches([73, 73, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 9, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>Take this rare boomerang♪"])
      ShowText([""])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeWeapons([2870, 0, 0, 1, false])
      ControlVariables([129, 129, 0, 0, 1])
      ControlSwitches([73, 73, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 129, 0, 1, 0])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>See you♪"])
    ShowText([""])
    ControlSwitches([73, 73, 1])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
