CommonEvent 106
Name = "Vanilla's Shop"

  999([106])
  ConditionalBranch([1, 1005, 0, 4, 2])
    ShopProcessing([0, 441, 0, 0, false])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 5, 0])
    ShopProcessing([0, 441, 0, 0, false])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([0, 1066, 0])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>I need to deal in many, many more goods than I have now. I can hardly even call this a shop without herbs in stock."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>I'll never keep up with demand picking them myself. Hey, can you use your connections to introduce me to a merchant?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1067, 0])
      ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
      ShowText(["\\n<Vanilla>I need to deal in many, many more goods than I have now. I can hardly even call this a shop without herbs in stock."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
      ShowText(["\\n<Vanilla>I'll never keep up with demand picking them myself. Hey, can you use your connections to introduce me to a merchant?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I guess I could take her to the merchant in the item shop in Iliasville. He seemed dependable enough."])
    ShowText([""])
    ControlSwitches([2065, 2065, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 6, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    Script(["gain_medal(1501)"])
    ConditionalBranch([0, 1066, 0])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>Next, I want to deal in curative items.\nAntidote Grass, Full Moon Grass, and Eye Drops are the three essentials..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>Should I ask the merchant in Iliasville?\nI don't want to rely only on him though..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1067, 0])
      ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
      ShowText(["\\n<Vanilla>Next, I want to deal in curative items.\nAntidote Grass, Full Moon Grass, and Eye Drops are the three essentials..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
      ShowText(["\\n<Vanilla>Should I ask the merchant in Iliasville?\nI don't want to rely only on him though..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ControlSwitches([2065, 2065, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 7, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([0, 1066, 0])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>Good shops need to keep a stock of Phoenix Tails on hand, but their distribution is heavily regulated..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>I know! I'll get them right from the source! Now where did that Phoenix Girl go..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1067, 0])
      ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
      ShowText(["\\n<Vanilla>Good shops need to keep a stock of Phoenix Tails on hand, but their distribution is heavily regulated..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
      ShowText(["\\n<Vanilla>I know! I'll get them right from the source! Now where did that Phoenix Girl go..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ControlSwitches([2065, 2065, 0])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 8, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1011, 0, 3, 2])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>Now I need to get some Harpy Feathers.\nNegotiating with harpies would be best, but..."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
          ShowText(["\\n<Vanilla>I heard that the Harpy Village is uninhabited now.\nThat's bad for business..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>Now I need to get some Harpy Feathers.\nNegotiating with harpies would be best, but..."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
          ShowText(["\\n<Vanilla>I heard that the Harpy Village is uninhabited now.\nThat's bad for business..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        Empty([])

      Else([])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>Now I need to get some Harpy Feathers.\nLet's go negotiate with the harpies!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>Now I need to get some Harpy Feathers.\nLet's go negotiate with the harpies!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ControlSwitches([2065, 2065, 0])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>Now I need to get some Harpy Feathers.\nLet's go negotiate with the harpies!"])
          ShowText([""])
          ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>Now I need to get some Harpy Feathers.\nLet's go negotiate with the harpies!"])
          ShowText([""])
          ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 9, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([0, 1066, 0])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>Now I need to get Fire Stones, Water Stones, and Thunder Stones.\nThese magical stones used to be mined in Rostrum but..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1067, 0])
      ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
      ShowText(["\\n<Vanilla>Now I need to get Fire Stones, Water Stones, and Thunder Stones.\nThese magical stones used to be mined in Rostrum but..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1014, 0, 1, 2])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
          ShowText(["\\n<Vanilla>The village of Rostrum has been destroyed.\nThere's nothing I can do about that now."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
          ShowText(["\\n<Vanilla>The village of Rostrum has been destroyed.\nThere's nothing I can do about that now."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        Empty([])

      Else([])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>The village of Rostrum has been destroyed.\nBut the Rostrum in the other world is still there..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>The village of Rostrum has been destroyed.\nBut the Rostrum in the other world is still there..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ControlSwitches([2065, 2065, 0])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's go there right away!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's go there right away!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 10, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([0, 1066, 0])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>Now I need some Echo Grass and Restoratives.\nOnly a skilled doctor would deal in these kinds of drugs..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1067, 0])
      ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
      ShowText(["\\n<Vanilla>Now I need some Echo Grass and Restoratives.\nOnly a skilled doctor would deal in these kinds of drugs..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1020, 0, 2, 2])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A skilled doctor... I can't think of any."])
        ShowText([""])
        Empty([])

      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>A skilled doctor...\nMaybe the dark elf in Enrika could help?"])
        ShowText([""])
        ShowText([""])
        ControlSwitches([2065, 2065, 0])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>A skilled doctor...\nMaybe the dark elf in Enrika could help?"])
      ShowText([""])
      ShowText([""])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 11, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1001, 0, 12, 2])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>My business is looking up these days!\nWhat should I add to my inventory next..."])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>My business is looking up these days!\nWhat should I add to my inventory next..."])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      Empty([])

    Else([])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>I know! My new product will be shurikens!\nBut where can I get some..."])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>I know! My new product will be shurikens!\nBut where can I get some..."])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Maybe we should ask someone who sells them.\nI remember seeing them for sale at the item shop in Iliasport."])
      ShowText([""])
      ShowText([""])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>They probably won't reveal their source that easily, but let's go check it out at least!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>They probably won't reveal their source that easily, but let's go check it out at least!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 12, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1001, 0, 13, 2])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>The item shops on the continent of Sentora sell lots of good items.\nI want my shop to rise to their levels!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>The item shops on the continent of Sentora sell lots of good items.\nI want my shop to rise to their levels!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      Empty([])

    Else([])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>The item shops on the continent of Sentora sell lots of good items.\nThe shelves of items in San Ilia took my breath away!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>I'd definitely like to ask how I could open up a trade route there!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>The item shops on the continent of Sentora sell lots of good items.\nThe shelves of items in San Ilia took my breath away!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>I'd definitely like to ask how I could open up a trade route there!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 13, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 2, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 63, 0, 0])
    ShopItem([0, 67, 0, 0])
    ShopItem([0, 71, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([0, 2122, 1])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>Now I can sell all the usual items on the continent, but I'm not stopping there!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>Now I can sell all the usual items on the continent, but I'm not stopping there!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      Empty([])

    Else([])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>I saw Fuma Shurikens in the item shop in Sabasa.\nI want to stock them in my shop too!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>Rather than going to Sabasa, I will speak to my shuriken supplier!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>I saw Fuma Shurikens in the item shop in Sabasa.\nI want to stock them in my shop too!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>Rather than going to Sabasa, I will speak to my shuriken supplier!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Hmm, if I remember right, that was Ryoma on the ground floor of Ilias Temple."])
      ShowText([""])
      ShowText([""])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 14, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 2, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 63, 0, 0])
    ShopItem([0, 67, 0, 0])
    ShopItem([0, 71, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 102, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1029, 0, 1, 2])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>Now I can sell all the usual items on the continent, but I'm not stopping there!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>Now I can sell all the usual items on the continent, but I'm not stopping there!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        Empty([])

      Else([])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>I saw these Dark Stones in Magistea Village...\nI should take this chance to stock Holy Stones and Dark Stones!"])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>Let's go hunt down a supplier in Magistea Village!"])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>I saw these Dark Stones in Magistea Village...\nI should take this chance to stock Holy Stones and Dark Stones!"])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>Let's go hunt down a supplier in Magistea Village!"])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ControlSwitches([2065, 2065, 0])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>I saw these Dark Stones in Magistea Village...\nI should take this chance to stock Holy Stones and Dark Stones!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's go hunt down a supplier in Magistea Village!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>I saw these Dark Stones in Magistea Village...\nI should take this chance to stock Holy Stones and Dark Stones!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's go hunt down a supplier in Magistea Village!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 15, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 2, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 63, 0, 0])
    ShopItem([0, 67, 0, 0])
    ShopItem([0, 71, 0, 0])
    ShopItem([0, 75, 0, 0])
    ShopItem([0, 79, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 102, 0, 0])
    ShopItem([0, 440, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1001, 0, 23, 2])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>My shop has become rather impressive now!\nBut I am far from being the queen of merchants!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>My shop has become rather impressive now!\nBut I am far from being the queen of merchants!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      Empty([])

    Else([])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>I saw grimoire pages and gold needles at the shop in Grand Noah. I'd like to stock them in my shop!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>For the gold needles, I recall there was a scorpion girl merchant at the Pyramid's entrance. As for the grimoire pages, I should try negotiating with a book monster!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>I saw grimoire pages and gold needles at the shop in Grand Noah. I'd like to stock them in my shop!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>For the gold needles, I recall there was a scorpion girl merchant at the Pyramid's entrance. As for the grimoire pages, I should try negotiating with a book monster!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 16, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 2, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 63, 0, 0])
    ShopItem([0, 67, 0, 0])
    ShopItem([0, 71, 0, 0])
    ShopItem([0, 75, 0, 0])
    ShopItem([0, 79, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 102, 0, 0])
    ShopItem([0, 109, 0, 0])
    ShopItem([0, 440, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1061, 0, 0, 0])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>My assortment of goods is now comparable to tool shops in the big cities! But my ambition knows no bounds!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>My assortment of goods is now comparable to tool shops in the big cities! But my ambition knows no bounds!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        Empty([])

      Else([])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>The mermaid merchant in Plansect Village was selling high-rank magic stones. I'll definitely want to sell magic stones of the three nature elements in my shop."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>Let's go do some business negotiation in Plansect Village at once!"])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>The mermaid merchant in Plansect Village was selling high-rank magic stones. I'll definitely want to sell magic stones of the three nature elements in my shop."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>Let's go do some business negotiation in Plansect Village at once!"])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ControlSwitches([2065, 2065, 0])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>The mermaid merchant in Plansect Village was selling high-rank magic stones. I'll definitely want to sell magic stones of the three nature elements in my shop."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's go do some business negotiation in Plansect Village at once!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>The mermaid merchant in Plansect Village was selling high-rank magic stones. I'll definitely want to sell magic stones of the three nature elements in my shop."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's go do some business negotiation in Plansect Village at once!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 17, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 2, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 63, 0, 0])
    ShopItem([0, 64, 0, 0])
    ShopItem([0, 67, 0, 0])
    ShopItem([0, 68, 0, 0])
    ShopItem([0, 71, 0, 0])
    ShopItem([0, 72, 0, 0])
    ShopItem([0, 75, 0, 0])
    ShopItem([0, 79, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 102, 0, 0])
    ShopItem([0, 109, 0, 0])
    ShopItem([0, 440, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>My assortment of goods is first-class!\nI've also started employing my bat familiars to do peddling!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>My assortment of goods is first-class!\nI've also started employing my bat familiars to do peddling!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      Empty([])

    Else([])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>As expected, Grangold is the city of magic...\nTheir tool shop was selling high-rank fire, ice, and lightning stones."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's head to the tool shop in Grangold and begin negotiating!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>As expected, Grangold is the city of magic...\nTheir tool shop was selling high-rank fire, ice, and lightning stones."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's head to the tool shop in Grangold and begin negotiating!"])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 18, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 2, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 52, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 56, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 60, 0, 0])
    ShopItem([0, 63, 0, 0])
    ShopItem([0, 64, 0, 0])
    ShopItem([0, 67, 0, 0])
    ShopItem([0, 68, 0, 0])
    ShopItem([0, 71, 0, 0])
    ShopItem([0, 72, 0, 0])
    ShopItem([0, 75, 0, 0])
    ShopItem([0, 79, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 102, 0, 0])
    ShopItem([0, 109, 0, 0])
    ShopItem([0, 440, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1143, 0, 9, 2])
      ConditionalBranch([1, 1065, 0, 2, 2])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>My assortment of goods rivals the large shops of the magic nation! I'm also peddling in various places, so business is going extremely well!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>My assortment of goods rivals the large shops of the magic nation! I'm also peddling in various places, so business is going extremely well!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        Empty([])

      Else([])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>I saw de-lust potions being sold at the tool shop in Succubus Village. I'd like to provide them in my shop."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>The de-lust potions are undoubtedly a specialty product of Succubus Village. I'll have to go negotiate with them to procure some for my shop!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>I saw de-lust potions being sold at the tool shop in Succubus Village. I'd like to provide them in my shop."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>The de-lust potions are undoubtedly a specialty product of Succubus Village. I'll have to go negotiate with them to procure some for my shop!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ControlSwitches([2065, 2065, 0])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>I saw de-lust potions being sold at the tool shop in Succubus Village. I'd like to provide them in my shop."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>The de-lust potions are undoubtedly a specialty product of Succubus Village. I'll have to go negotiate with them to procure some for my shop!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>I saw de-lust potions being sold at the tool shop in Succubus Village. I'd like to provide them in my shop."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>The de-lust potions are undoubtedly a specialty product of Succubus Village. I'll have to go negotiate with them to procure some for my shop!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 1005, 0, 19, 0])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 2, 0, 0])
    ShopItem([0, 7, 0, 0])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 21, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 51, 0, 0])
    ShopItem([0, 52, 0, 0])
    ShopItem([0, 55, 0, 0])
    ShopItem([0, 56, 0, 0])
    ShopItem([0, 59, 0, 0])
    ShopItem([0, 60, 0, 0])
    ShopItem([0, 63, 0, 0])
    ShopItem([0, 64, 0, 0])
    ShopItem([0, 67, 0, 0])
    ShopItem([0, 68, 0, 0])
    ShopItem([0, 71, 0, 0])
    ShopItem([0, 72, 0, 0])
    ShopItem([0, 75, 0, 0])
    ShopItem([0, 79, 0, 0])
    ShopItem([0, 101, 0, 0])
    ShopItem([0, 102, 0, 0])
    ShopItem([0, 109, 0, 0])
    ShopItem([0, 319, 0, 0])
    ShopItem([0, 440, 0, 0])
    ShopItem([0, 441, 0, 0])
    ShopItem([0, 445, 0, 0])
    ShopItem([0, 446, 0, 0])
    ShopItem([0, 447, 0, 0])
    ShopItem([0, 448, 0, 0])
    ShopItem([0, 449, 0, 0])
    ConditionalBranch([1, 1081, 0, 3, 2])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>My peddler familiars are also doing fine.\nMy Vanilla's Shop trading company doesn't know the meaning of staying in one place!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>My peddler familiars are also doing fine.\nMy Vanilla's Shop trading company doesn't know the meaning of staying in one place!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      Empty([])

    Else([])
      ConditionalBranch([1, 1143, 0, 9, 2])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>A merchant sent from the Elf Village was dealing in high-rank holy and dark magic stones. Naturally, I'd like to stock them in my shop too."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>Come on, let's go to where the merchants are in Yamatai Village! We'll bring those stones into my shop!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>A merchant sent from the Elf Village was dealing in high-rank holy and dark magic stones. Naturally, I'd like to stock them in my shop too."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>Come on, let's go to where the merchants are in Yamatai Village! We'll bring those stones into my shop!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      ConditionalBranch([1, 1143, 0, 10, 1])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>A merchant sent from the Elf Village was dealing in high-rank holy and dark magic stones. Naturally, I'd like to stock them in my shop too."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>Come on, let's go to where the merchants are in Yamatai Village! We'll bring those stones into my shop!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>A merchant sent from the Elf Village was dealing in high-rank holy and dark magic stones. Naturally, I'd like to stock them in my shop too."])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>Come on, let's go to where the merchants are in Yamatai Village! We'll bring those stones into my shop!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
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        ShowText(["\\n<Vanilla>My shop is growing bigger and bigger...\nBut overconfidence is taboo, as it's times like these when there are unexpected pitfalls."])
        ShowText([""])
        ShowText([""])
        Empty([])

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      ConditionalBranch([0, 1067, 0])
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        ShowText(["\\n<Vanilla>My shop is growing bigger and bigger...\nBut overconfidence is taboo, as it's times like these when there are unexpected pitfalls."])
        ShowText([""])
        ShowText([""])
        Empty([])

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      Empty([])

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        ShowText(["\\n<Vanilla>I could hardly believe my eyes at Snow Heaven's tool shop. They were selling miracle drugs as a general product."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>Miracle drugs aren't distributed anywhere in the outside world... If I can stock in my shop, it will be earth-shaking to the mercantile industry!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's head to Snow Heaven at once!\nI'll give it everything I've got for this negotiation!"])
        ShowText([""])
        ShowText([""])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>I could hardly believe my eyes at Snow Heaven's tool shop. They were selling miracle drugs as a general product."])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>Miracle drugs aren't distributed anywhere in the outside world... If I can stock in my shop, it will be earth-shaking to the mercantile industry!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>Let's head to Snow Heaven at once!\nI'll give it everything I've got for this negotiation!"])
        ShowText([""])
        ShowText([""])
        Empty([])

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    ShopItem([0, 319, 0, 0])
    ShopItem([0, 440, 0, 0])
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    Script(["gain_medal(1504)"])
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      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>I've been making a lot of money from my shop.\nI'd like to return that money to the party soon..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>I've been making a lot of money from my shop.\nI'd like to return that money to the party soon..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>I can't accept that money...\nVanilla, you earned that money through your own wit and hard work."])
        ShowText([""])
        ShowText([""])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>But my shop has come this far because of everyone's help. I have to repay you somehow..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>But my shop has come this far because of everyone's help. I have to repay you somehow..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 1, 0, 2])
          ShowText(["\\n<Alice>If you want to return the favor, become the world's best merchant. Isn't there still a long way to go...?"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>If you want to return the favor, become the world's best merchant. It's still a long way to the top..."])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>I've realized that!\nI shall make Vanilla's Shop into a multinational company!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>I've realized that!\nI shall make Vanilla's Shop into a multinational company!"])
          ShowText([""])
          ShowText([""])
          Empty([])

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        Empty([])

      Else([])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>I shall make Vanilla's Shop into a multinational company! I'll do my best for everyone who has helped!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>I shall make Vanilla's Shop into a multinational company! I'll do my best for everyone who has helped!"])
          ShowText([""])
          ShowText([""])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 2, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["Despite the world unifying, stores everywhere have undergone significant changes..."])
        ShowText(["Thanks to being brainwashed, I've been left behind by the flow of the world."])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["In particular, the development of healing potions has been remarkable."])
        ShowText(["I'm thinking of hiring a skilled apothecary at my shop."])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 2, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["Despite the world unifying, stores everywhere have undergone significant changes..."])
        ShowText(["Thanks to being brainwashed, I've been left behind by the flow of the world."])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["In particular, the development of healing potions has been remarkable."])
        ShowText(["I'm thinking of hiring a skilled apothecary at my shop."])
        Empty([])

      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So, what about Enrica's dark elf?"])
      ShowText(["Her skills are top-notch, and she's familiar with Vanilla, right?"])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["I also intend to invite that dark elf."])
        ShowText(["Then, will you take me to Enrica?"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["I also intend to invite that dark elf."])
        ShowText(["Then, will you take me to Enrica?"])
        Empty([])

      BranchEnd([])
      ControlSwitches([2065, 2065, 0])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

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  ConditionalBranch([1, 1005, 0, 22, 0])
    ConditionalBranch([1, 1315, 0, 6, 1])
      ConditionalBranch([0, 7059, 0])
        ConditionalBranch([0, 7043, 1])
          ControlSwitches([7043, 7043, 0])
          ConditionalBranch([0, 1066, 0])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated Cosmos!"])
            ShowText(["Is there something I can create from this powder...?"])
            Empty([])

          BranchEnd([])
          ConditionalBranch([0, 1067, 0])
            ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated Cosmos!"])
            ShowText(["Is there something I can create from this powder...?"])
            Empty([])

          BranchEnd([])
          ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
          ShowText(["\\n<Chris>"])
          ShowText(["By using it in the manufacturing process of the elixir, a new elixir has been completed."])
          ShowText(["Let's display it in the shop right away."])
          PlayME(["RPG::ME(@name=\"mon_fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Due to defeating Cosmos,"])
          ShowText(["the Chaos Elixir is now available for purchase!"])
          Wait([30])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

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    ConditionalBranch([1, 1316, 0, 11, 1])
      ConditionalBranch([0, 7044, 1])
        ControlSwitches([7044, 7044, 0])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>"])
          ShowText(["I defeated the No Life King!"])
          ShowText(["From this tissue, can something be made...?"])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>"])
          ShowText(["I defeated the No Life King!"])
          ShowText(["From this tissue, can something be made...?"])
          Empty([])

        BranchEnd([])
        ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
        ShowText(["\\n<Chris>"])
        ShowText(["After mixing it with herbs, the recovery power increased tremendously."])
        ShowText(["Let's display it in the shop right away."])
        PlayME(["RPG::ME(@name=\"mon_fanfale\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Due to defeating the No Life King,"])
        ShowText(["the Final Herb is now available for purchase!"])
        Wait([30])
        Empty([])

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      Empty([])

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    ConditionalBranch([1, 1318, 0, 10, 1])
      ConditionalBranch([0, 7047, 1])
        ConditionalBranch([0, 7060, 0])
          ControlSwitches([7047, 7047, 0])
          ConditionalBranch([0, 1066, 0])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated Baal-Zebub!"])
            ShowText(["From this shell, can something be made...?"])
            Empty([])

          BranchEnd([])
          ConditionalBranch([0, 1067, 0])
            ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated Baal-Zebub!"])
            ShowText(["From this shell, can something be made...?"])
            Empty([])

          BranchEnd([])
          ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
          ShowText(["\\n<Chris>"])
          ShowText(["An elixir that directly affects the mind and explosively increases vitality has been completed."])
          ShowText(["Let's display it in the shop right away."])
          PlayME(["RPG::ME(@name=\"mon_fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Due to defeating Baal-Zebub,"])
          ShowText(["the Final Drink is now available for purchase!"])
          Wait([30])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

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    ConditionalBranch([1, 1336, 0, 5, 1])
      ConditionalBranch([0, 7051, 1])
        ConditionalBranch([0, 7064, 0])
          ControlSwitches([7051, 7051, 0])
          ConditionalBranch([0, 1066, 0])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated Cthulhu!"])
            ShowText(["From these tentacles, can something be made...?"])
            Empty([])

          BranchEnd([])
          ConditionalBranch([0, 1067, 0])
            ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated Cthulhu!"])
            ShowText(["From these tentacles, can something be made...?"])
            Empty([])

          BranchEnd([])
          ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
          ShowText(["\\n<Chris>"])
          ShowText(["I extracted magical power and was able to refine high-grade secret stone materials."])
          ShowText(["Let's display it in the shop right away."])
          PlayME(["RPG::ME(@name=\"mon_fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Due to defeating Cthulhu,"])
          ShowText(["the Sky's Super Secret Stone is now available for purchase!"])
          Wait([30])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

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    ConditionalBranch([1, 1337, 0, 3, 1])
      ConditionalBranch([0, 7053, 1])
        ControlSwitches([7053, 7053, 0])
        ConditionalBranch([0, 1066, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>"])
          ShowText(["I defeated the Dark Phoenix!"])
          ShowText(["From these feathers, can something be made...?"])
          Empty([])

        BranchEnd([])
        ConditionalBranch([0, 1067, 0])
          ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
          ShowText(["\\n<Vanilla>"])
          ShowText(["I defeated the Dark Phoenix!"])
          ShowText(["From these feathers, can something be made...?"])
          Empty([])

        BranchEnd([])
        ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
        ShowText(["\\n<Chris>"])
        ShowText(["When offered to a certain spirit tree, a large number of seeds were obtained."])
        ShowText(["Let's display it in the shop right away."])
        PlayME(["RPG::ME(@name=\"mon_fanfale\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Due to defeating the Dark Phoenix,"])
        ShowText(["the Goddess Seed, Divine Occupation Seed, and God Seed are now available for purchase!"])
        Wait([30])
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      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3077, 0])
      ConditionalBranch([0, 7056, 1])
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          ControlSwitches([7056, 7056, 0])
          ConditionalBranch([0, 1066, 0])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated the Demon God!"])
            ShowText(["From this hair, can something be made...?"])
            Empty([])

          BranchEnd([])
          ConditionalBranch([0, 1067, 0])
            ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated the Demon God!"])
            ShowText(["From this hair, can something be made...?"])
            Empty([])

          BranchEnd([])
          ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
          ShowText(["\\n<Chris>"])
          ShowText(["When used in the manufacturing process of the secret elixir, the effect increased explosively."])
          ShowText(["Let's display it in the shop right away."])
          PlayME(["RPG::ME(@name=\"mon_fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Due to defeating the Demon God,"])
          ShowText(["the Demon God's Secret Elixir is now available for purchase!"])
          Wait([30])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3078, 0])
      ConditionalBranch([0, 7057, 1])
        ConditionalBranch([0, 7062, 0])
          ControlSwitches([7057, 7057, 0])
          ConditionalBranch([0, 1066, 0])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated the demon god!"])
            ShowText(["Can I make something from this claw...?"])
            Empty([])

          BranchEnd([])
          ConditionalBranch([0, 1067, 0])
            ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated the demon god!"])
            ShowText(["Can I make something from this claw...?"])
            Empty([])

          BranchEnd([])
          ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
          ShowText(["\\n<Chris>"])
          ShowText(["When used in the manufacturing process of the secret elixir, the effect increased explosively."])
          ShowText(["Let's display it in the shop right away."])
          PlayME(["RPG::ME(@name=\"mon_fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["By defeating the demon god,"])
          ShowText(["The demon god's potion has become available for purchase!"])
          Wait([30])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3079, 0])
      ConditionalBranch([0, 7058, 1])
        ConditionalBranch([0, 7062, 0])
          ControlSwitches([7058, 7058, 0])
          ConditionalBranch([0, 1066, 0])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated the goddess!"])
            ShowText(["From this hair, can something be made...?"])
            Empty([])

          BranchEnd([])
          ConditionalBranch([0, 1067, 0])
            ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
            ShowText(["\\n<Vanilla>"])
            ShowText(["I defeated the goddess!"])
            ShowText(["From this hair, can something be made...?"])
            Empty([])

          BranchEnd([])
          ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
          ShowText(["\\n<Chris>"])
          ShowText(["When used in the manufacturing process of the secret elixir, the effect increased explosively."])
          ShowText(["Let's display it in the shop right away."])
          PlayME(["RPG::ME(@name=\"mon_fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["By defeating the goddess,"])
          ShowText(["The goddess's potion has become available for purchase!"])
          Wait([30])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    Label(["リスト"])
    ShowChoices([["Recovery and Healing Items", "Attribute Magic Stones", "Others", "Cancel"], 4])
    When([0, "回復・治療薬"])
      Script(["shop_item_add(:I,902,10000,\"s[7044]\")"])
      ScriptMore(["shop_item_add(:I,6,5000,\"s[7059]\")"])
      ScriptMore(["shop_item_add(:I,903,10000,\"s[7043]\")"])
      ScriptMore(["shop_item_add(:I,905,3000,\"s[7060]\")"])
      ScriptMore(["shop_item_add(:I,906,10000,\"s[7047]\")"])
      ScriptMore(["shop_item_add(:I,12,1500,\"s[7061]\")"])
      ShopProcessing([0, 1, 0, 0, false])
      ShopItem([0, 2, 0, 0])
      ShopItem([0, 3, 0, 0])
      ShopItem([0, 901, 0, 0])
      ShopItem([0, 4, 0, 0])
      ShopItem([0, 5, 0, 0])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 8, 0, 0])
      ShopItem([0, 11, 0, 0])
      ShopItem([0, 13, 0, 0])
      ShopItem([0, 14, 0, 0])
      ShopItem([0, 15, 0, 0])
      ShopItem([0, 16, 0, 0])
      ShopItem([0, 17, 0, 0])
      ShopItem([0, 18, 0, 0])
      ShopItem([0, 19, 0, 0])
      ShopItem([0, 20, 0, 0])
      ShopItem([0, 21, 0, 0])
      ShopItem([0, 22, 0, 0])
      JumpToLabel(["リスト"])
      Empty([])

    When([1, "属性魔石"])
      Script(["shop_item_add(:I,54,20000,\"s[7065]\")"])
      ScriptMore(["shop_item_add(:I,58,20000,\"s[7065]\")"])
      ScriptMore(["shop_item_add(:I,62,20000,\"s[7065]\")"])
      ScriptMore(["shop_item_add(:I,66,20000,\"s[7065]\")"])
      ScriptMore(["shop_item_add(:I,70,20000,\"s[7065]\")"])
      ScriptMore(["shop_item_add(:I,74,20000,\"s[7065]\")"])
      ScriptMore(["shop_item_add(:I,78,20000,\"s[7065]\")"])
      ScriptMore(["shop_item_add(:I,82,20000,\"s[7065]\")"])
      ShopProcessing([0, 51, 0, 0, false])
      ShopItem([0, 52, 0, 0])
      ShopItem([0, 53, 0, 0])
      ShopItem([0, 55, 0, 0])
      ShopItem([0, 56, 0, 0])
      ShopItem([0, 57, 0, 0])
      ShopItem([0, 59, 0, 0])
      ShopItem([0, 60, 0, 0])
      ShopItem([0, 61, 0, 0])
      ShopItem([0, 63, 0, 0])
      ShopItem([0, 64, 0, 0])
      ShopItem([0, 65, 0, 0])
      ShopItem([0, 67, 0, 0])
      ShopItem([0, 68, 0, 0])
      ShopItem([0, 69, 0, 0])
      ShopItem([0, 71, 0, 0])
      ShopItem([0, 72, 0, 0])
      ShopItem([0, 73, 0, 0])
      ShopItem([0, 75, 0, 0])
      ShopItem([0, 76, 0, 0])
      ShopItem([0, 77, 0, 0])
      ShopItem([0, 79, 0, 0])
      ShopItem([0, 80, 0, 0])
      ShopItem([0, 81, 0, 0])
      JumpToLabel(["リスト"])
      Empty([])

    When([2, "その他"])
      Script(["shop_item_add(:I,911,10000,\"s[7062]\")"])
      ScriptMore(["shop_item_add(:I,912,30000,\"s[7056]\")"])
      ScriptMore(["shop_item_add(:I,913,10000,\"s[7062]\")"])
      ScriptMore(["shop_item_add(:I,914,30000,\"s[7058]\")"])
      ScriptMore(["shop_item_add(:I,915,10000,\"s[7062]\")"])
      ScriptMore(["shop_item_add(:I,916,30000,\"s[7057]\")"])
      ScriptMore(["shop_item_add(:I,917,10000,\"s[7063]\")"])
      ScriptMore(["shop_item_add(:I,918,20000,\"s[7063]\")"])
      ScriptMore(["shop_item_add(:I,111,2000,\"s[7066]\")"])
      Script(["shop_item_add(:I,91,2000,\"s[7064]\")"])
      ScriptMore(["shop_item_add(:I,92,20000,\"s[7064]\")"])
      ScriptMore(["shop_item_add(:I,93,50000,\"s[7051]\")"])
      ScriptMore(["shop_item_add(:I,39,500000,\"s[7053]\")"])
      ScriptMore(["shop_item_add(:I,43,500000,\"s[7053]\")"])
      ScriptMore(["shop_item_add(:I,47,500000,\"s[7053]\")"])
      ShopProcessing([0, 23, 0, 0, false])
      ShopItem([0, 35, 0, 0])
      ShopItem([0, 101, 0, 0])
      ShopItem([0, 102, 0, 0])
      ShopItem([0, 109, 0, 0])
      ShopItem([0, 110, 0, 0])
      ShopItem([0, 319, 0, 0])
      ShopItem([0, 440, 0, 0])
      ShopItem([0, 441, 0, 0])
      ShopItem([0, 445, 0, 0])
      ShopItem([0, 446, 0, 0])
      ShopItem([0, 447, 0, 0])
      ShopItem([0, 448, 0, 0])
      ShopItem([0, 449, 0, 0])
      JumpToLabel(["リスト"])
      Empty([])

    When([3, "やめる"])
      Empty([])

    ChoicesEnd([])
    ConditionalBranch([1, 1363, 0, 1, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle Ilias's potion in the shop..."])
        ShowText(["I must go to Gabriela and have her infuse power into the spirit powder!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle Ilias's potion in the shop..."])
        ShowText(["I must go to Gabriela and have her infuse power into the spirit powder!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1363, 0, 2, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle Ilias's potion in the shop..."])
        ShowText(["Deliver the magically infused spirit powder to the tool shop in Snow Heaven!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle Ilias's potion in the shop..."])
        ShowText(["Deliver the magically infused spirit powder to the tool shop in Snow Heaven!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1364, 0, 1, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle Chaos drinks in the shop..."])
        ShowText(["I need permission from Queen Lamina, so I will go meet her!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle Chaos drinks in the shop..."])
        ShowText(["I need permission from Queen Lamina, so I will go meet her!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1364, 0, 2, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle Chaos drinks in the shop..."])
        ShowText(["Show the permission slip received from Queen Lamina to the tool shop!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle Chaos drinks in the shop..."])
        ShowText(["Show the permission slip received from Queen Lamina to the tool shop!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1365, 0, 1, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle World Tree leaves in the shop..."])
        ShowText(["I will go to the World Tree and obtain a sapling!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle World Tree leaves in the shop..."])
        ShowText(["I will go to the World Tree and obtain a sapling!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1366, 0, 1, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle the three witch potions in the shop..."])
        ShowText(["I will obtain the potion manufacturing book in the Great Pirate's Cave!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle the three witch potions in the shop..."])
        ShowText(["I will obtain the potion manufacturing book in the Great Pirate's Cave!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1367, 0, 1, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle camphor and vaccines in the shop..."])
        ShowText(["I will bring the master of the laboratory and factory to the tool shop in Radite!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle camphor and vaccines in the shop..."])
        ShowText(["I will bring the master of the laboratory and factory to the tool shop in Radite!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1368, 0, 1, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle the sky's secret stones in the shop..."])
        ShowText(["After progressing in my adventure, I will visit the tool shop in Monte Carlo."])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle the sky's secret stones in the shop..."])
        ShowText(["After progressing in my adventure, I will visit the tool shop in Monte Carlo."])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1368, 0, 2, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle the sky's secret stones in the shop..."])
        ShowText(["I will defeat the big monster that appeared on Natalia Beach!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle the sky's secret stones in the shop..."])
        ShowText(["I will defeat the big monster that appeared on Natalia Beach!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1369, 0, 1, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle higher-grade magic stones in the shop..."])
        ShowText(["I will obtain ancient sushi and feed it to the tool shop on Fairy Island!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle higher-grade magic stones in the shop..."])
        ShowText(["I will obtain ancient sushi and feed it to the tool shop on Fairy Island!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1370, 0, 1, 0])
      ConditionalBranch([0, 1066, 0])
        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle magical mercury in the shop..."])
        ShowText(["I will bring a qualified alchemist to the tool shop in the Elf Village!"])
        Empty([])

      BranchEnd([])
      ConditionalBranch([0, 1067, 0])
        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
        ShowText(["\\n<Vanilla>"])
        ShowText(["To handle magical mercury in the shop..."])
        ShowText(["I will bring a qualified alchemist to the tool shop in the Elf Village!"])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 7043, 0])
      ConditionalBranch([0, 7044, 0])
        ConditionalBranch([0, 7047, 0])
          ConditionalBranch([0, 7051, 0])
            ConditionalBranch([0, 7053, 0])
              ConditionalBranch([0, 7056, 0])
                ConditionalBranch([0, 7057, 0])
                  ConditionalBranch([0, 7058, 0])
                    ConditionalBranch([0, 7059, 0])
                      ConditionalBranch([0, 7060, 0])
                        ConditionalBranch([0, 7061, 0])
                          ConditionalBranch([0, 7062, 0])
                            ConditionalBranch([0, 7063, 0])
                              ConditionalBranch([0, 7064, 0])
                                ConditionalBranch([0, 7065, 0])
                                  ConditionalBranch([0, 7066, 0])
                                    ConditionalBranch([0, 7067, 1])
                                      ControlSwitches([7067, 7067, 0])
                                      ControlSwitches([5594, 5594, 0])
                                      Script(["gain_medal(1505)"])
                                      ConditionalBranch([0, 1066, 0])
                                        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
                                        ShowText(["\\n<Vanilla>"])
                                        ShowText(["Finally, finally..."])
                                        ShowText(["'Vanilla's Shop' has grown to its maximum size!"])
                                        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
                                        ShowText(["\\n<Vanilla>"])
                                        ShowText(["With a rich assortment, products are delivered worldwide!"])
                                        ShowText(["Now, my shop's users are spread all over the world!"])
                                        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
                                        ShowText(["\\n<Vanilla>"])
                                        ShowText(["This is all thanks to Chris and everyone!"])
                                        ShowText(["I thank you from the bottom of my heart!"])
                                        Empty([])

                                      BranchEnd([])
                                      ConditionalBranch([0, 1067, 0])
                                        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
                                        ShowText(["\\n<Vanilla>"])
                                        ShowText(["Finally, finally..."])
                                        ShowText(["'Vanilla's Shop' has grown to its maximum size!"])
                                        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
                                        ShowText(["\\n<Vanilla>"])
                                        ShowText(["With a rich assortment, products are delivered worldwide!"])
                                        ShowText(["Now, my shop's users are spread all over the world!"])
                                        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
                                        ShowText(["\\n<Vanilla>"])
                                        ShowText(["This is all thanks to Chris and everyone!"])
                                        ShowText(["I thank you from the bottom of my heart!"])
                                        Empty([])

                                      BranchEnd([])
                                      ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
                                      ShowText(["\\n<Chris>"])
                                      ShowText(["Above all, it's a gift of your business talent."])
                                      ShowText(["I only helped with that."])
                                      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
                                      ShowText(["\\n<Luka>"])
                                      ShowText(["I'm glad for you, Vanilla."])
                                      ShowText(["Not only are you first-class, but you're already the best merchant in the world!"])
                                      ConditionalBranch([0, 1066, 0])
                                        ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
                                        ShowText(["\\n<Vanilla>"])
                                        ShowText(["But I am still not satisfied!"])
                                        ShowText(["My path of commerce continues endlessly!"])
                                        Empty([])

                                      BranchEnd([])
                                      ConditionalBranch([0, 1067, 0])
                                        ShowTextAttributes(["vgirl_fc3", 0, 0, 2])
                                        ShowText(["\\n<Vanilla>"])
                                        ShowText(["But I am still not satisfied!"])
                                        ShowText(["My path of commerce continues endlessly!"])
                                        Empty([])

                                      BranchEnd([])
                                      ShowTextAttributes(["", 0, 0, 2])
                                      ShowText(["It seems that Vanilla still has burning ambitions."])
                                      ShowText(["If this continues, she might eventually build a commercial nation..."])
                                      ExitEventProcessing([])
                                      Empty([])

                                    BranchEnd([])
                                    Empty([])

                                  BranchEnd([])
                                  Empty([])

                                BranchEnd([])
                                Empty([])

                              BranchEnd([])
                              Empty([])

                            BranchEnd([])
                            Empty([])

                          BranchEnd([])
                          Empty([])

                        BranchEnd([])
                        Empty([])

                      BranchEnd([])
                      Empty([])

                    BranchEnd([])
                    Empty([])

                  BranchEnd([])
                  Empty([])

                BranchEnd([])
                Empty([])

              BranchEnd([])
              Empty([])

            BranchEnd([])
            Empty([])

          BranchEnd([])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
