#include "FakeIOGfxDisplay.h"

FakeIOGfxDisplay::FakeIOGfxDisplay(int w, int h, bool truecolor, Uint32 flags)
	: IOGfxDisplay(w, h, truecolor, flags) {
}
void FakeIOGfxDisplay::clear() {
}
void FakeIOGfxDisplay::flip(IOGfxSurface* backbuffer, SDL_Rect* dstrect,
							bool interpolation, bool hwflip) {
}
void FakeIOGfxDisplay::onSizeChange(int w, int h) {
}
IOGfxSurface* FakeIOGfxDisplay::upload(SDL_Surface* s) {
	return NULL;
}
IOGfxSurface* FakeIOGfxDisplay::allocBuffer(int surfW, int surfH) {
	return NULL;
}
SDL_Surface* FakeIOGfxDisplay::screenshot(SDL_Rect* rect) {
	return NULL;
}
