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The fun problem rubric, the CPU is dying when physics hook is added, because the physics loop is not locked at "Frames per second", so the cpu is maxing it out huh
18:53
my IGPU is dying, what i wanted to show here, is that now hooks are working as expected, and i've added a new drag hook (edited)
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That you can use like this ( as on video, sprite is just teleporting to the mouse ) (edited)
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Virtual joystick and some more new stuff
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All these objects except for the joystick are fully written in Lua
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Using the engine bindings
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Lua even has the classes system
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And we have the new vectors now 🥳
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i forgot that i've added this, and asked myself why EVERY FILE THAT I SAVE JUST HAS "Hee-hee" INIT 😭
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that's terrifying
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begin vertex; void main() { gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; gl_FrontColor = gl_Color; } begin fragment; uniform sampler2D texture; uniform float time; void main() { vec4 pixel = texture2D(texture, gl_TexCoord[0].xy + vec2(0,cos(gl_TexCoord[0].x*20.0 + time*3.0))*0.1 ); gl_FragColor = gl_Color * pixel; }
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no more crashes on key hooks
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now we have a context menu in IDE 🥳
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that's better now
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Physics 🥳
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Visual entity representation 🥳
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btw, now we have an xml parser 😊 <scene angle="0"> <entity class="static" posX="0" posY="140"/> <entity class="dynamic" posX="0" posY="-200" angle="30"/> <brush posX="0" posY="0" angle="0" texture="brick.png" layer="0" physics="0" solid="1" convex="0 10,10 10,10 0,0 0"/> </scene>
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<scene angle="0"> <lua>sky.setColor( mnt.color(120,180,200,255) )</lua> <entity class="dynamic" pos="0 -200" angle="30"/> <entity class="dynamic" pos="0 -270"/> <brush pos="0 0" angle="0" texture="brick.png" scale="2.5" layer="0" points="-500 0,0 -50,500 0,500 50,-500 50"/> <brush pos="0 0" angle="0" texture="sand.jpg" scale="10" layer="0" points="-1500 50,1500 50,1500 550,-1500 550"/> </scene>
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@everyone sorry for ping, i will make a news role soon! #deleted-channel you can select the news role now! Here's the latest game engine showcase for now 🥳 https://www.youtube.com/watch?v=dXtygF2RxKA (edited)
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@News https://www.youtube.com/watch?v=3LlF71qz3WA new demo 🥳 Sorry for the low quality and frame rate, i have no discrete gpu at home, so i'm stuck with an i5 3570 igpu x) (edited)
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@News GUI 🥳
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@News Finally, The GUI! huh
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@News Off topic, Modulama bot update! https://github.com/alex-suspicious/modulama
An opensource, modular discord bot written in Python - alex-suspicious/modulama
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@News now engine supports the rect texture mapping, and, animations Ryukosip Sorry for the low quality, will upload the hq version tomorrow EJCgJ8mXYAATwOE (edited)
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@News Here's the HQ version, as i promised EJCgJ8mXYAATwOE https://youtu.be/4RWWrur0LGo
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@News @Code Maker @Code Breaker The addons update is in the #deleted-channel already!
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@News We have a website now! It's work in progress tho https://mentalgames.fst.kz/
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Cooking some stuff, will be available soon evilpepe
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@News https://mentalgames.fst.kz/ Now you can leave a commentary on any game, and the latest commentaries will appear on the main page, you can also view the screenshots, and download a game with a button!
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@News https://mentalgames.fst.kz/ New update on the site, now we have a proper markdown editor in the profile, now you can leave a commentary under a someone profile, and some other minor changes
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@News https://mentalgames.fst.kz/ The profile design were changed for everyone, now you can leave a comment on a news, and we can publish news finally! and some other minor changes!
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@News New update, now you can like commentaries, and the most liked commentaries are shown on the main website page!
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@News Now you can reply to comments! 🥳
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@News Now you can install custom maps pepewow Update is already on the website, hury up! https://mentalgames.fst.kz/game/1
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Mental Games gamedev subreddit
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@News Nothing interesting, just a loop map, unzip the archive and drop the loop folder to the addons folder. https://youtu.be/pFoV_2jext4
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@News A little new GUI, working addons page, and other cool features!
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@News Just a really small video demonstration of a little changed GUI https://youtu.be/DAsarxZvVhw
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@News new update is here! Now we have interval.create, fixed ent properties cleaning and more! Ryukosip https://mentalgames.fst.kz/game/1 (edited)
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@News We have a console now! evilpepe
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@News New update, now you can search for entities with a find function like find(".class == 'sonic'")[1]:setPos( mnt.vector2(0,0) ), and set your custom values to entities in scenes file, just implement setVALUENAME function in your class, and use it in the xml like so <entity class="sonic" VALUENAME="My value" pos="0,-200"/> it will call the setVALUENAME function with assigned parameters evilpepe https://mentalgames.fst.kz/game/1
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@News New update, now the console is working properly, you can run funny commands like find(".class == 'sonic'")[1]:remove() (Don't do that lol), fixed some bugs, physics related functions were added, now devs should handle ESC button by themselves ( Engine is not closing on esc button anymore ) and more! Windows & Linux builds already available for download on our website Dl8ZBvCUYAApq8T https://mentalgames.fst.kz/game/1 (edited)
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@News now you can use interpolation on the sprites, game should be more stable ( in theory ), a bit changed main menu, basic music system, sprite spawning via scene's XML, Keys press event catching fixed, and more!
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@News A small website changes, if you have an addon, you can finally edit it, and edit your games, upload the files, but you cannot create a new games and addons for now, and slightly changed design here and there. https://mentalgames.fst.kz
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@News HUGE UPDATE! Now when you leave a commentary, user will get an email message of it, you can finally upload and edit your addons and more! AwOoAwOoAwOo
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@News We have a new domain name now 🎉 🎉 🎉 https://mentalgames.org/
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@News Arguments support was added krovostok Also the first arguments that were added are: --say WORDS # Just prints something to the console --skip-logo # Skips the mental games logo screen --scene SCENE_NAME # Loads the scene you want --debug # Turns on Debug mode https://mentalgames.org/game/1
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@News I'm not sure WHO will want to test it, but i uploaded current Android build, this versions does not support Addons for now, can't play MP3 files, have a major drawing bugs, but at least it runs Lua and do it's stuff. evilpepe📱 (edited)
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@News Maybe someone will be interested https://github.com/alex-suspicious/pretty-gnome
Some css changes to make a default Yaru theme more interesting and supporting blur. - alex-suspicious/pretty-gnome
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@News We have a new arguments pepewow --windowed // Run game in a window --w 1280 // Window width --h 720 // Window height The update is on the website already Ryukosip
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@News OpenGraph support pepewow https://mentalgames.org/account/1
About Me: I'm just a regular human entity 🗿, nothing really special. I don't know what are you doing on my Mental Account, but i wish you good luck ✨ Currently, I'm working at First Page, had to deal with Virtualization Systems, Full-Stack devlopment, and etc. Social media: 📡 Im into gamedev now, and will be glad if you check out my Discord...
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@News Now you can apply the screen space shaders Dl8ZBvCUYAApq8T The function for it is screen.addShader("shader name") And here is the example CRT shader begin vertex; #version 130 void main() { gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; gl_FrontColor = gl_Color; } begin fragment; #version 130 uniform sampler2D texture; uniform sampler2D buffer; uniform float time; uniform float width; uniform float height; uniform float scale; void main() { float light = (sin(gl_TexCoord[0].x*3.14159265) + sin(gl_TexCoord[0].y*3.14159265))/2; vec2 uv = gl_TexCoord[0].xy; vec2 centered_uv = uv * 2.0 - 1.0; float r = length(centered_uv); float strength = 1.1; r = pow(r, strength); centered_uv *= r / length(centered_uv); vec2 coords = centered_uv * 0.5 + 0.5; vec4 screen = texture2D(buffer, coords); screen.xyz *= light; screen.xyz *= 0.7 + cos( gl_TexCoord[0].y*2000 + time*50 )*0.3; gl_FragColor = vec4(screen.xyz, 1.0); } The update is on the website already! Good luck y'all! EJCgJ8mXYAATwOE (edited)
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@News The update with shaders support are on the website! Dl8ZBvCUYAApq8T The build contains the CRT shader and Shadows as an example of shaders use, does not recommended for playing, still have artifacts. https://mentalgames.org/game/1
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@News A small update on the server, now we have own soundboard sounds Dl8ZBvCUYAApq8T
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@News Now you can access the documentation without a need to make an account, and some great changes, a little more and it will be done Dl8ZBvCUYAApq8T https://mentalgames.org/doc
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@News Sorry for lot of pings!! Btw i didn't know that the reactions were blocked in this channel so, now you can use them! EJCgJ8mXYAATwOEEJCgJ8mXYAATwOE
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@News Custom Screen Shaders artifacts were completely fixed Dl8ZBvCUYAApq8T
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@News If you are interested, you can support me on Patreon, that way i may focus more on all this stuff Dl8ZBvCUYAApq8T Btw you will get a @Patron role, i'm not sure what will this role give you, but with Max Support i will add your name to the Patrons list in the engine EJCgJ8mXYAATwOE https://www.patreon.com/kenig
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@News Now you can set Uniforms for the screen shaders, turn them on and off with screen.setShaderEnabled("SHADER NAME", boolean) and a lot of graphical fixes! Dl8ZBvCUYAApq8T The update is on the website already!
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@News Hello y'all! Documentation is started to shaping out! 🎉 🎉 Almost done with the backend, now i need to document all the thnigs aquacry Don't mind to check out the documentation! https://mentalgames.org/doc/classes/amath/vector2
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@News new video devlog Dl8ZBvCUYAApq8T If you want to hear me commenting the things - press the 🎤 reaction EJCgJ8mXYAATwOE https://youtu.be/8-yEOX60fhI
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@News The latest version is on the website! Dl8ZBvCUYAApq8T There's a Linux and Windows versions featuring the latest shader related updates. Alse i published the water map from the video as a dedicated addon EJCgJ8mXYAATwOE https://mentalgames.org/game/1 https://mentalgames.org/addons/11
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@News @here New update! This update should fix the constant crashes, speed up the Windows version ( In theory ). Now you can use a little of IMGUI right in the debugrender hook. Some small changes here and there, need more tests, so i will be glad if someone will test it 🫶🏼 Sorry for the ping, i really need more users to test the builds. Here is the link: https://mentalgames.org/game/1 Thanks Dl8ZBvCUYAApq8T
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@News Now you can remove the objects from scene without errors and crashes and even more, if the object of your custom class uses another object of a custom class in itself, it will be properly removed with the parent object ( sounds like nothing special but i really hate it lol ), threading related crashes were fixed too, different threads can access the same lua env now with no crashes, im hella happy now, yaaaay! 🤭 https://youtu.be/216rxn0DoQA
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@News The latest update is on the website! Now it culls out the sprites that outside of the camera view, overall stability was bumped up and etc. EJCgJ8mXYAATwOE https://mentalgames.org/game/1
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@News We have a 270 users now! 🎉🎉🎉🎉 Yaaaaay Dl8ZBvCUYAApq8T
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GUI is working now! (edited)
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@News New video of sensors demonstration on Android! Dl8ZBvCUYAApq8T https://youtube.com/shorts/QVS3u2Z8i2c
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@News @DeanCode Made a new addon! Dl8ZBvCUYAApq8T Dl8ZBvCUYAApq8T Dl8ZBvCUYAApq8T https://mentalgames.org/addons/12
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@News New video! Now you can get a proper cursor position in world space, get a mouse clicks, and what button of a mouse was pressed exactly, and small other things like proper JSON parser ( luatable to JSON string, and BACKWARDS ), smells like a future saves system! so, i'm not dead, don't worry! This version is NOT on the website for now, but will be uploaded as the Raw engine in the future. pogfishanimated https://youtu.be/3hvc1JT3G-E?si=PgDGT_OlnLOlmIYy
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@News @Addon Maker @Tester @🤍 Mental Team The engine itself ( binary ) was posted in a raw format ( Just the engine itself, and some minor assets ), with some bug fixes, support of unpacked / decrypted logic files, and more new stuff like JSON parse / dump functionality, support for HTTP requests, hooks triggering and more! and even more yummy features will be implemented later! AwOoAwOoAwOoAwOo ( I'm planning to add hooks for mouse hovering over the sprite, and sprite clicks ) I will try to keep the version up as much as possible on the website! Dl8ZBvCUYAApq8T https://mentalgames.org/game/2
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@News @Addon Maker @🤍 Mental Team I added new things to documentation, now functions can have "OR" parameter when it's possible to use other types of arguments, also i documented a little more stuff and fixed namings here and there. https://mentalgames.org/doc
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@News wow, the current user id on our website is 44 already now! Thanks everyone for joining us! Dl8ZBvCUYAApq8T https://mentalgames.org/account/44
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@News All the testers can access the #reports channel now, and we have a #best-quotes channel, the mods and me will repost the greatest quotes from this server there. (edited)
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@here OK the windows build does not work correctly, BUT i uploaded it ( And Linux version too ) on the website! AND THE MOST INSANE THING, THE TILED ( Level Editor ) SUPPORT IS INCLUDED! ( Not fully, tiles are not working for example lmao ), but it still so much fun to play with! I'm so happy, thanks y'all! Dl8ZBvCUYAApq8TDl8ZBvCUYAApq8TDl8ZBvCUYAApq8T https://mentalgames.org/game/1 https://www.mapeditor.org/ (edited)
Flexible level editor
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@News the website visuals were updated, but I'm gonna warn you, the mobile version is suck ass rn! https://mentalgames.org
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@News @Random Now there's no adult/mature content warning, the support fixed it Dl8ZBvCUYAApq8T There is a different plans starting from 1$, they are the same, i just made it that way to allow everyone who want to support the project to be able to support it, your names also will be added to the patreons list so everyone who use the tool / extension will see the brave supporters tdface https://www.patreon.com/c/mentalgamesofficial
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@everyone The code from patreon was pushed to the main branch for both tool and extension, now you can watch / generate in a better sound and image quality! https://github.com/alex-suspicious/UnsafeYT https://github.com/alex-suspicious/UnsafeYTools And also this video was renamed from Succubus Connect! Episode 3 [Sub-ENG] to Yes, this is a real Hentai on YouTube https://www.youtube.com/watch?v=32995cpEJr4 Cheers Dl8ZBvCUYAApq8T
Extension to view "Encrypted" videos on YouTube. Contribute to alex-suspicious/UnsafeYT development by creating an account on GitHub.
Tools to work with UnsafeYT. Contribute to alex-suspicious/UnsafeYTools development by creating an account on GitHub.
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@News @Random For those who want to try an extension with GRID artifacts hide, i uploaded it to patreon https://www.patreon.com/posts/grid-artifacts-133330615
Get more from MentalGames on Patreon
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@everyone Latest changes from Patreon were added to GitHub main branch for Extension and a Tool! https://github.com/alex-suspicious/UnsafeYT https://github.com/alex-suspicious/UnsafeYTools
Extension to view "Encrypted" videos on YouTube. Contribute to alex-suspicious/UnsafeYT development by creating an account on GitHub.
Tools to work with UnsafeYT. Contribute to alex-suspicious/UnsafeYTools development by creating an account on GitHub.
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Forgot to mention, it's manifest v3 now
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@Random @News I made a new YT channel for official MentalGames posts Dl8ZBvCUYAApq8T https://www.youtube.com/@MentalGamesOfficial
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@everyoneHUGE NEWS FOR EVERYONE! The UnsafeYT Extension is now available on Firefox Add-ons browser! https://addons.mozilla.org/en-US/firefox/addon/unsafeyt/ Have a nice day y'all! Dl8ZBvCUYAApq8T (edited)
Download UnsafeYT for Firefox. Watch obfuscated videos on YouTube
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@News

I'm deleting H videos from my YouTube channel to prevent banning!

That doesn't mean that i will stop posting them, i just want to make another channel for it Dl8ZBvCUYAApq8T
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@News Just to clarify things, no one is threatens me, nothing happens, i'm just worrying that the channel will be shutting down by hands. EJCgJ8mXYAATwOE
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@News @Random Returning some features back to mentalgames Dl8ZBvCUYAApq8T
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@everyone Sorry for the ping, so i pushed a little more stable way of checking the token existence, now if you change the videos, move backward / forward on the page, it will work fine without destroying default videos! also it should work much better on mobile now! it's still janky sometimes, but should work much better! Also the new 1.04 version is also on firefox now! https://addons.mozilla.org/en-US/firefox/addon/unsafeyt/versions/ https://github.com/alex-suspicious/UnsafeYT
Extension to view "Encrypted" videos on YouTube. Contribute to alex-suspicious/UnsafeYT development by creating an account on GitHub.
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@News @Random Hiiii, i got a few dollars from Patreon, it's not a whole 5$ i need to publish extension to google, but it's something at least, and i added a few bucks from my pocket paw So, i will try to publish it to chrome extensions store soon! Dl8ZBvCUYAApq8T (edited)
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@everyoneExtension has been applied for review on chrome market, wait for the news paw
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@News @Random A small news today, extension was declined on chrome store, but for a small reason, will push a small change and try again today paw
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@everyone Extension is now on Chrome Store! https://chromewebstore.google.com/detail/unsafeyt/olehlaillpnmacogdkppenbfjnhbfooe It's available only with this link for now, i will make some changes and make it fully public paw
Decrypt unsafe videos
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@everyone Extension is fully public on chrome now! You can even search it and install by yourself without links! paw https://chromewebstore.google.com/detail/unsafeyt/olehlaillpnmacogdkppenbfjnhbfooe
Decrypt unsafe videos
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@everyone New update is coming! Some of you guys were suspicious about included jquery lib, so i removed it and used pure JS, also you were suspicious about localhost:2000 access, so it's also been removed! Dl8ZBvCUYAApq8T
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@News @Random New version with custom tokens, patreon members list, Reddit / Discord / GitHub / Patreon / Tool links, error message, JQuery removal with localhost:2000 is ALREADY both on GitHub AND Firefox store! Chrome Store is coming soon! Current version now is 1.0.5 https://addons.mozilla.org/en-US/firefox/addon/unsafeyt/ https://github.com/alex-suspicious/UnsafeYT (edited)
Download UnsafeYT for Firefox. Watch obfuscated videos on YouTube
Extension to view "Encrypted" videos on YouTube. Contribute to alex-suspicious/UnsafeYT development by creating an account on GitHub.
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Forgot to mention that you now can install extension on Firefox Android without desktop mode switching Dl8ZBvCUYAApq8T
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@News @Random Working on a new tool version 👀 The tool rewritten in C++ and Electron (edited)
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@News @Random The code of new Tool is on the GitHub, also for the Linux users i uploaded a snap + appimage ready to go. Waiting for response y'all! paw https://github.com/alex-suspicious/UnsafeYTools/releases/tag/Testing (edited)
It's a new Electron app with native binary that "encodes" the video. It also supports batching and etc.
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Could anyone rate this server on Disboard please? sadhamstercoquette https://disboard.org/server/1109036079455162490
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@everyone Chrome is finally updated the extension! Current version is 1.0.5.5 now! 🎉 https://chromewebstore.google.com/detail/unsafeyt/olehlaillpnmacogdkppenbfjnhbfooe
Decode UnsafeYT videos
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@everyone @everyone @everyone @everyone @everyone @everyone HUGE NEWS MY FELLAS! First WINDOWS BUILD IS HERE!!!!!!!!!!!!! 🎉🎉🎉🎉🎉🎉🎉🎉 https://github.com/alex-suspicious/UnsafeYTools/releases/tag/1.0.0
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@everyone LAST PING FOR TODAY! I'M REALLY SORRY! Here is the HOTFIX, now video should look fine! https://github.com/alex-suspicious/UnsafeYTools/releases/tag/1.0.1
Was a problem with bad quality, now should be semi-lossless, it's not exactly lossless, but yeeeah, close enough for me.
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21:28
I'm going fcking sleep, i'm getting insane fr
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@News @Random Dafak
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@News @Random I made a new @VR role for those who have VR, i may ping you from time to time when i will cook a VR game. You can add this role in <id:customize> paw
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@News @Random New game i'm working on rn paw I feel so badass moving on this board lololol https://www.youtube.com/watch?v=bhBr2R3iMqk
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@News @Random leaning is basically turning paw I fell on the ground playing this lmao https://youtube.com/watch?v=pfRjZCCKpmI (edited)
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@everyone Sorry for the ping! Just want to share my TikTok with ya'll! I'm gonna work on it more, make new videos from time to time and etc, maybe will upload some live stuff from my life and etc. https://www.tiktok.com/@kenigdev
@kenigdev 225 Followers, 0 Following, 9543 Likes - Watch awesome short videos created by Alex Kenig
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@everyone

YouTube is taking actions

YouTube has removed all channels that used the #unsafeyt hashtag. You can appeal, and the likelihood of the channel being reinstated is unknown. The reason is "spam, deceptive practices, and scams policy" Be careful, do not use same patterns as other videos ( "token:blabla" ) Do not use #unsafeyt hashtag!
(edited)
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@Random @VR a little update on a hoverboard game gameplay https://youtube.com/watch?v=IMkTz6PewlQ
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@News @Random uploaded a TikTok of a game paw https://www.tiktok.com/t/ZT6fb9Bkn/
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@News @VR Tuned physics, now it's yummy 😋 https://vm.tiktok.com/ZMSouxGyE/
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@News @VR I made a subreddit for the VR game, you can share your gameplay there Dl8ZBvCUYAApq8T https://www.reddit.com/r/WindSoul/s/r0eJqLJ8Ki
Subreddit for a Hoverboard VR game
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@News @VR sorry for frequent pings, I made a post about custom prints on a virtual reality subreddit paw https://www.reddit.com/r/virtualreality/s/WZaDLdhmjs
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@News @VR Uploaded to itch.io! https://alexsuspicious.itch.io/windsoul
Hoverboard VR racing game
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Explore this post and more from the virtualreality community
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@everyone We are moved to new subreddit! https://www.reddit.com/r/Airbreakers/ Also the game name is changed to Airbreakers! pepewow
Subreddit for a Hoverboard VR game
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@everyone Uploaded a demo 4 on itch! It also supports an experimental multiplayer now! https://alexsuspicious.itch.io/airbreakers
Hoverboard VR racing game
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@News New version of Airbrakers with servers browser! Also Experimental Quest build! https://alexsuspicious.itch.io/airbreakers
Hoverboard VR racing game
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