Display Name = "ポケット魔王城 混沌の回廊"
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    CallCommonEvent([111])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 268, 7, 10, 2, 1])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ShowPicture([5, "80_mazin_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3797, 0, 2000, 1])
      ConditionalBranch([1, 4797, 0, 0, 0])
        ControlVariables([4797, 4797, 0, 0, 1])
        ShowTextAttributes(["mazin_fc1", 0, 0, 2])
        ShowText(["\\n<Monster Goddess> (Affection: \\V[3797])"])
        ShowText(["Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3719, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3797, 0, 4000, 1])
      ConditionalBranch([1, 4797, 0, 1, 0])
        ControlVariables([4797, 4797, 0, 0, 2])
        ShowTextAttributes(["mazin_fc1", 0, 0, 2])
        ShowText(["\\n<Monster Goddess> (Affection: \\V[3797])"])
        ShowText(["Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3090, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3797, 0, 6000, 1])
      ConditionalBranch([1, 4797, 0, 2, 0])
        ControlVariables([4797, 4797, 0, 0, 3])
        ShowTextAttributes(["mazin_fc1", 0, 0, 2])
        ShowText(["\\n<Monster Goddess> (Affection: \\V[3797])"])
        ShowText(["Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4779, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3797, 0, 10000, 1])
      ConditionalBranch([1, 4797, 0, 3, 0])
        ControlVariables([4797, 4797, 0, 0, 4])
        ShowTextAttributes(["mazin_fc1", 0, 0, 2])
        ShowText(["\\n<Monster Goddess> (Affection: \\V[3797])"])
        ShowText(["Do you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5192, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mazin_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Goddess> (Affection: \\V[3797])"])
    ShowText(["Let's enjoy this world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(797)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(797)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: The Secret Stone of the One Familiar with the End"])
        ShowText(["Affection 4000: The Secret Stone of Universal Evasion"])
        ShowText(["Affinity 6000: Divine Book of Dark Techniques"])
        ShowText(["Affinity 10000: Ring of the End"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What shall you ask for? (Affinity: \\V[3797])"])
        ShowChoices([["Incorporation Return (Affection Level: 10)", "Stop"], 2])
        When([0, "取り込み回帰（好感度:10）"])
          ConditionalBranch([1, 3797, 0, 10, 1])
            Script(["call_novel_scene(7691)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mazin_fc1", 0, 0, 2])
            ShowText(["\\n<Monster Goddess> (Affection: \\V[3797])"])
            ShowText(["Not yet, it's still off-limits..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowPicture([5, "80_kizin2_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3798, 0, 2000, 1])
      ConditionalBranch([1, 4798, 0, 0, 0])
        ControlVariables([4798, 4798, 0, 0, 1])
        ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
        ShowText(["\\n<Monster Goddess> (Affinity: \\V[3798])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4325, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3798, 0, 4000, 1])
      ConditionalBranch([1, 4798, 0, 1, 0])
        ControlVariables([4798, 4798, 0, 0, 2])
        ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
        ShowText(["\\n<Monster Goddess> (Affinity: \\V[3798])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2531, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3798, 0, 6000, 1])
      ConditionalBranch([1, 4798, 0, 2, 0])
        ControlVariables([4798, 4798, 0, 0, 3])
        ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
        ShowText(["\\n<Monster Goddess> (Affinity: \\V[3798])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3798, 0, 10000, 1])
      ConditionalBranch([1, 4798, 0, 3, 0])
        ControlVariables([4798, 4798, 0, 0, 4])
        ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
        ShowText(["\\n<Monster Goddess> (Affinity: \\V[3798])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4526, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
    ShowText(["\\n<Monster Goddess> (Affinity: \\V[3798])"])
    ShowText(["All I have is battle..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(798)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(798)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Endurance Against the End"])
        ShowText(["Affinity 4000: Secret Stone of Instant Death Addition"])
        ShowText(["Affinity 6000: Extreme Seal of Burn"])
        ShowText(["Affinity 10000: Divine Book of Nuclear Heat"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3798])"])
        ShowChoices([["Reverse Rape Exploitation (Affinity: 10)", "Stop"], 2])
        When([0, "逆レイプ搾取（好感度:10）"])
          ConditionalBranch([1, 3798, 0, 10, 1])
            Script(["call_novel_scene(7692)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kizin2_fc1", 0, 0, 2])
            ShowText(["\\n<Monster Goddess> (Affinity: \\V[3798])"])
            ShowText(["I have no intention..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowPicture([5, "80_megami_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3799, 0, 2000, 1])
      ConditionalBranch([1, 4799, 0, 0, 0])
        ControlVariables([4799, 4799, 0, 0, 1])
        ShowTextAttributes(["megami_fc1", 0, 0, 2])
        ShowText(["\\n<Goddess> (Affinity: \\V[3799])"])
        ShowText(["I shall grant you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4132, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3799, 0, 4000, 1])
      ConditionalBranch([1, 4799, 0, 1, 0])
        ControlVariables([4799, 4799, 0, 0, 2])
        ShowTextAttributes(["megami_fc1", 0, 0, 2])
        ShowText(["\\n<Goddess> (Affinity: \\V[3799])"])
        ShowText(["I shall grant you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3402, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3799, 0, 6000, 1])
      ConditionalBranch([1, 4799, 0, 2, 0])
        ControlVariables([4799, 4799, 0, 0, 3])
        ShowTextAttributes(["megami_fc1", 0, 0, 2])
        ShowText(["\\n<Goddess> (Affinity: \\V[3799])"])
        ShowText(["I shall grant you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5045, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3799, 0, 10000, 1])
      ConditionalBranch([1, 4799, 0, 3, 0])
        ControlVariables([4799, 4799, 0, 0, 4])
        ShowTextAttributes(["megami_fc1", 0, 0, 2])
        ShowText(["\\n<Goddess> (Affinity: \\V[3799])"])
        ShowText(["I shall grant you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4568, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["megami_fc1", 0, 0, 2])
    ShowText(["\\n<Goddess> (Affinity: \\V[3799])"])
    ShowText(["My divine power will illuminate the world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(799)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(799)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of the Goddess"])
        ShowText(["Affinity 4000: Secret Stone of the Thief"])
        ShowText(["Affinity 6000: Divine Mark of Ascension"])
        ShowText(["Affinity 10000: Eternal Divine Book"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3799])"])
        ShowChoices([["Reverse Rape Exploitation (Affinity: 10)", "Stop"], 2])
        When([0, "逆レイプ搾取（好感度:10）"])
          ConditionalBranch([1, 3799, 0, 10, 1])
            Script(["call_novel_scene(7693)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["megami_fc1", 0, 0, 2])
            ShowText(["\\n<Goddess> (Affinity: \\V[3799])"])
            ShowText(["Know your sins..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowPicture([5, "80_zigen_boss_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3793, 0, 2000, 1])
      ConditionalBranch([1, 4793, 0, 0, 0])
        ControlVariables([4793, 4793, 0, 0, 1])
        ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
        ShowText(["\\n<Dimension Invader> (Affinity: \\V[3793])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2615, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3793, 0, 4000, 1])
      ConditionalBranch([1, 4793, 0, 1, 0])
        ControlVariables([4793, 4793, 0, 0, 2])
        ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
        ShowText(["\\n<Dimension Invader> (Affinity: \\V[3793])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4272, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3793, 0, 6000, 1])
      ConditionalBranch([1, 4793, 0, 2, 0])
        ControlVariables([4793, 4793, 0, 0, 3])
        ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
        ShowText(["\\n<Dimension Invader> (Affinity: \\V[3793])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4965, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3793, 0, 10000, 1])
      ConditionalBranch([1, 4793, 0, 3, 0])
        ControlVariables([4793, 4793, 0, 0, 4])
        ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
        ShowText(["\\n<Dimension Invader> (Affinity: \\V[3793])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4078, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
    ShowText(["\\n<Dimension Invader> (Affinity: \\V[3793])"])
    ShowText(["This dimension is also my prey..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(793)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(793)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Digestion"])
        ShowText(["Affinity 4000: Secret Stone of Shura Resistance"])
        ShowText(["Affinity 6000: Divine Book of Tentacle Techniques"])
        ShowText(["Affinity 10000: Chaos Evasion Force"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3793])"])
        ShowChoices([["Exploitation Cancellation (Affinity: 10)", "Stop"], 2])
        When([0, "搾取消化（好感度:10）"])
          ConditionalBranch([1, 3793, 0, 10, 1])
            Script(["call_novel_scene(7671)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zigen_boss_fc1", 0, 0, 2])
            ShowText(["\\n<Dimension Invader> (Affinity: \\V[3793])"])
            ShowText(["You'll have to wait a little longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowPicture([5, "80_outerworm_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3897, 0, 2000, 1])
      ConditionalBranch([1, 4897, 0, 0, 0])
        ControlVariables([4897, 4897, 0, 0, 1])
        ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affinity: \\V[3897])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3117, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3897, 0, 4000, 1])
      ConditionalBranch([1, 4897, 0, 1, 0])
        ControlVariables([4897, 4897, 0, 0, 2])
        ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affinity: \\V[3897])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2337, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3897, 0, 6000, 1])
      ConditionalBranch([1, 4897, 0, 2, 0])
        ControlVariables([4897, 4897, 0, 0, 3])
        ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affinity: \\V[3897])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3327, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3897, 0, 10000, 1])
      ConditionalBranch([1, 4897, 0, 3, 0])
        ControlVariables([4897, 4897, 0, 0, 4])
        ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
        ShowText(["\\n<Diamantina> (Affinity: \\V[3897])"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5079, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
    ShowText(["\\n<Diamantina> (Affinity: \\V[3897])"])
    ShowText(["I'm hungry..."])
    ShowText(["Please feed me..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(897)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(897)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Patriot 2000: Super secret stone for those who do not shake"])
        ShowText(["Affinity 4000: Secret Stone of Axe Techniques"])
        ShowText(["Affinity 6000: Secret Stone of Turn HP Recovery"])
        ShowText(["Affinity 10000: Extreme Seal of Stun"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3897])"])
        ShowChoices([["Pillow Biting Digestion (Affinity: 10)", "Stop"], 2])
        When([0, "パイズリ消化（好感度:10）"])
          ConditionalBranch([1, 3897, 0, 10, 1])
            Script(["call_novel_scene(8216)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
            ShowText(["\\n<Diamantina> (Affinity: \\V[3897])"])
            ShowText(["Not yet, it's still ahead..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowPicture([5, "80_zigen_kenzoku_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3894, 0, 2000, 1])
      ConditionalBranch([1, 4894, 0, 0, 0])
        ControlVariables([4894, 4894, 0, 0, 1])
        ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Wormy> (Affinity: \\V[3894])"])
        ShowText(["Where do you think I got this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3524, 0, 0, 1])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3894, 0, 4000, 1])
      ConditionalBranch([1, 4894, 0, 1, 0])
        ControlVariables([4894, 4894, 0, 0, 2])
        ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Wormy> (Affinity: \\V[3894])"])
        ShowText(["Where do you think I got this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4271, 0, 0, 1])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3894, 0, 6000, 1])
      ConditionalBranch([1, 4894, 0, 2, 0])
        ControlVariables([4894, 4894, 0, 0, 3])
        ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Wormy> (Affinity: \\V[3894])"])
        ShowText(["Where do you think I got this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4175, 0, 0, 1])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3894, 0, 10000, 1])
      ConditionalBranch([1, 4894, 0, 3, 0])
        ControlVariables([4894, 4894, 0, 0, 4])
        ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Wormy> (Affinity: \\V[3894])"])
        ShowText(["Where do you think I got this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5010, 0, 0, 1, false])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Wormy> (Affinity: \\V[3894])"])
    ShowText(["Ufufu, this dimension looks delicious too..."])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Wormy> (Affinity: \\V[3894])"])
    ShowText(["The Sixth Ancestor, you mentioned the leech, right?"])
    ShowText(["Are you also a servant of the Dimensional Invader...?"])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hirumushi> (Likeability: \\V[3680])"])
    ShowText(["My only parent and master is the Dark Goddess."])
    ShowText(["The Dimensional Invader is merely a piece of meat provided."])
    ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Wormy> (Affinity: \\V[3894])"])
    ShowText(["But, our infinite appetite cannot be suppressed."])
    ShowText(["It is our instinct to devour everything..."])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hirumushi> (Likeability: \\V[3680])"])
    ShowText(["Hmph, is that source of this appetite that person?"])
    ShowText(["Disgusting..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(894)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(894)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone that Enables Tentacle Techniques"])
        ShowText(["Patriot 4000: Shura -resistant vastprotent stone"])
        ShowText(["Affinity 6000: Secret Stone of Those Cloaked in Nano"])
        ShowText(["Affinity 10000: Divine Book of Special Skills"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3894])"])
        ShowChoices([["Tentacle Devouring (Affinity: 10)", "Stop"], 2])
        When([0, "触手丸呑み（好感度:10）"])
          ConditionalBranch([1, 3894, 0, 10, 1])
            Script(["call_novel_scene(8201)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zigen_kenzoku_fc1", 0, 0, 2])
            ShowText(["\\n<Wormy> (Affinity: \\V[3894])"])
            ShowText(["Not yet, you must wait...♪"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowPicture([5, "80_zigen_kenzoku2_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3895, 0, 2000, 1])
      ConditionalBranch([1, 4895, 0, 0, 0])
        ControlVariables([4895, 4895, 0, 0, 1])
        ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Prana> (Affinity: \\V[3895])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2589, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3895, 0, 4000, 1])
      ConditionalBranch([1, 4895, 0, 1, 0])
        ControlVariables([4895, 4895, 0, 0, 2])
        ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Prana> (Affinity: \\V[3895])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2124, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3895, 0, 6000, 1])
      ConditionalBranch([1, 4895, 0, 2, 0])
        ControlVariables([4895, 4895, 0, 0, 3])
        ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Prana> (Affinity: \\V[3895])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4174, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3895, 0, 10000, 1])
      ConditionalBranch([1, 4895, 0, 3, 0])
        ControlVariables([4895, 4895, 0, 0, 4])
        ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
        ShowText(["\\n<Prana> (Affinity: \\V[3895])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4344, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Prana> (Affinity: \\V[3895])"])
    ShowText(["The surroundings are slippery and sticky..."])
    ShowText(["I'm sorry about that."])
    JumpToLabel(["メニュー"])
    Label(["680"])
    ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Prana> (Affinity: \\V[3895])"])
    ShowText(["Hiruko... you too are a servant of the Dimension Infiltrator."])
    ShowText(["You are the same kind of existence as us."])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hirumushi> (Likeability: \\V[3680])"])
    ShowText(["I am one of the Six Ancestors created by the Dark Goddess..."])
    ShowText(["I am different from you all."])
    ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
    ShowText(["\\n<Prana> (Affinity: \\V[3895])"])
    ShowText(["But... you want to devour this world, don't you?"])
    ShowText(["That is the instinct of those born in the Abyss..."])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hirumushi> (Likeability: \\V[3680])"])
    ShowText(["Hmph... I too understand moderation."])
    ShowText(["I won't devour the world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(895)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(895)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Slow Addition"])
        ShowText(["Affinity 4000: Secret Stone of the Hunter"])
        ShowText(["Affinity 6000: Secret Stone of Those Wrapped in Terra"])
        ShowText(["Affinity 10000: Extreme Symbol of Human Breaking"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3895])"])
        ShowChoices([["Semen Consumption (Affinity: 10)", "Stop"], 2])
        When([0, "搾精捕食（好感度:10）"])
          ConditionalBranch([1, 3895, 0, 10, 1])
            Script(["call_novel_scene(8206)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zigen_kenzoku2_fc1", 0, 0, 2])
            ShowText(["\\n<Prana> (Affinity: \\V[3895])"])
            ShowText(["Next time... okay?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowPicture([5, "80_outerjelly_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3896, 0, 2000, 1])
      ConditionalBranch([1, 4896, 0, 0, 0])
        ControlVariables([4896, 4896, 0, 0, 1])
        ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
        ShowText(["\\n<Andromeda> (Affinity: \\V[3896])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2569, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3896, 0, 4000, 1])
      ConditionalBranch([1, 4896, 0, 1, 0])
        ControlVariables([4896, 4896, 0, 0, 2])
        ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
        ShowText(["\\n<Andromeda> (Affinity: \\V[3896])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3431, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3896, 0, 6000, 1])
      ConditionalBranch([1, 4896, 0, 2, 0])
        ControlVariables([4896, 4896, 0, 0, 3])
        ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
        ShowText(["\\n<Andromeda> (Affinity: \\V[3896])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4056, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3896, 0, 10000, 1])
      ConditionalBranch([1, 4896, 0, 3, 0])
        ControlVariables([4896, 4896, 0, 0, 4])
        ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
        ShowText(["\\n<Andromeda> (Affinity: \\V[3896])"])
        ShowText(["Here, I'll give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4229, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["outerjelly_fc1", 1, 0, 2])
    ShowText(["\\n<Andromeda> (Affinity: \\V[3896])"])
    ShowText(["Ufufu, let's go play together...♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(896)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(896)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone of Paralysis Addition"])
        ShowText(["Affinity 4000: Secret Stone of Deep Sea Enhancement"])
        ShowText(["Affinity 6000: Agartha Brooch"])
        ShowText(["Affinity 10000: Secret Stone of Nano Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3896])"])
        ShowChoices([["Mucus Digestion (Affinity: 10)", "Stop"], 2])
        When([0, "粘液消化（好感度:10）"])
          ConditionalBranch([1, 3896, 0, 10, 1])
            Script(["call_novel_scene(8211)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["outerjelly_fc1", 0, 0, 2])
            ShowText(["\\n<Andromeda> (Affinity: \\V[3896])"])
            ShowText(["You can hold on a little longer, right...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowPicture([5, "80_null_kenzoku_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3898, 0, 2000, 1])
      ConditionalBranch([1, 4898, 0, 0, 0])
        ControlVariables([4898, 4898, 0, 0, 1])
        ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
        ShowText(["Kyu! Kyu!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2579, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3898, 0, 4000, 1])
      ConditionalBranch([1, 4898, 0, 1, 0])
        ControlVariables([4898, 4898, 0, 0, 2])
        ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
        ShowText(["Kyu! Kyu!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2674, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3898, 0, 6000, 1])
      ConditionalBranch([1, 4898, 0, 2, 0])
        ControlVariables([4898, 4898, 0, 0, 3])
        ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
        ShowText(["Kyu! Kyu!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4531, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3898, 0, 10000, 1])
      ConditionalBranch([1, 4898, 0, 3, 0])
        ControlVariables([4898, 4898, 0, 0, 4])
        ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
        ShowText(["Kyu! Kyu!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2513, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
    ShowText(["Kyukyukyuu!!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
    ShowText(["...Kyu! Kyukyukyu, kyuu...?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyukyuu, kyukyukyu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
    ShowText(["Kyu... Kyu kyukyu, kyu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The miasma of chaos merely reacted to my power..."])
    ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
    ShowText(["Kyu kyuu♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["Even though I say it's different... Honestly."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(898)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(898)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone of Freeze Addition"])
        ShowText(["Affinity 4000: Secret Stone of EXItem"])
        ShowText(["Affinity 6000: Divine Book of Quantum"])
        ShowText(["Affinity 10000: Secret Stone of Dexterity"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3898])"])
        ShowChoices([["Group Pillow Swallowing (Affinity: 10)", "Stop"], 2])
        When([0, "集団パイズリ搾精（好感度:10）"])
          ConditionalBranch([1, 3898, 0, 10, 1])
            Script(["call_novel_scene(8221)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["null_kenzoku_fc1", 0, 0, 2])
            ShowText(["\\n<Nuruao> (Likeability: \\V[3898])"])
            ShowText(["Kyu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowPicture([5, "80_null_kenzoku_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3899, 0, 2000, 1])
      ConditionalBranch([1, 4899, 0, 0, 0])
        ControlVariables([4899, 4899, 0, 0, 1])
        ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
        ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
        ShowText(["Kyuu! Kyukyuukyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3524, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3899, 0, 4000, 1])
      ConditionalBranch([1, 4899, 0, 1, 0])
        ControlVariables([4899, 4899, 0, 0, 2])
        ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
        ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
        ShowText(["Kyuu! Kyukyuukyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3144, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3899, 0, 6000, 1])
      ConditionalBranch([1, 4899, 0, 2, 0])
        ControlVariables([4899, 4899, 0, 0, 3])
        ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
        ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
        ShowText(["Kyuu! Kyukyuukyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3145, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3899, 0, 10000, 1])
      ConditionalBranch([1, 4899, 0, 3, 0])
        ControlVariables([4899, 4899, 0, 0, 4])
        ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
        ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
        ShowText(["Kyuu! Kyukyuukyu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5057, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
    ShowText(["Kyukyuukyuukyu~!!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
    ShowText(["Kyu! Kyukyukyu, kyu?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyukyuu, kyukyukyu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
    ShowText(["Kyu! Kyukyukyu, kyu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The miasma of chaos merely reacted to my power..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyukyuu, kyukyukyu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
    ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
    ShowText(["Kyu kyuu♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["Even though I say it's different... Honestly."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(899)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(899)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone that Enables Tentacle Techniques"])
        ShowText(["Affinity 4000: Secret Stone of Flame Immunity"])
        ShowText(["Affinity 6000: Secret Stone of Flame Absorption"])
        ShowText(["Affinity 10000: Extreme Seal of Sleep"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affinity: \\V[3899])"])
        ShowChoices([["Group Pillow Swallowing (Affinity: 10)", "Stop"], 2])
        When([0, "集団パイズリ搾精（好感度:10）"])
          ConditionalBranch([1, 3899, 0, 10, 1])
            Script(["call_novel_scene(8221)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["null_kenzoku_fc1", 1, 0, 2])
            ShowText(["\\n<Nuraka> (Likeability: \\V[3899])"])
            ShowText(["Kyu, kyukyu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowPicture([5, "80_null_kenzoku_st03", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3900, 0, 2000, 1])
      ConditionalBranch([1, 4900, 0, 0, 0])
        ControlVariables([4900, 4900, 0, 0, 1])
        ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
        ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
        ShowText(["Kyu, kyup!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2619, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3900, 0, 4000, 1])
      ConditionalBranch([1, 4900, 0, 1, 0])
        ControlVariables([4900, 4900, 0, 0, 2])
        ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
        ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
        ShowText(["Kyu, kyup!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3694, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3900, 0, 6000, 1])
      ConditionalBranch([1, 4900, 0, 2, 0])
        ControlVariables([4900, 4900, 0, 0, 3])
        ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
        ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
        ShowText(["Kyu, kyup!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4800, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3900, 0, 10000, 1])
      ConditionalBranch([1, 4900, 0, 3, 0])
        ControlVariables([4900, 4900, 0, 0, 4])
        ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
        ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
        ShowText(["Kyu, kyup!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3625, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
    ShowText(["Kyu, kyukyu kyup!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
    ShowText(["...Kyu? Kyukyukyu, kyu."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyukyuu, kyukyukyu~!"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
    ShowText(["Kyu~!"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyu~!"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
    ShowText(["...Kyu? Kyu kyukyu kyuu?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The miasma of chaos merely reacted to my power..."])
    ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
    ShowText(["Kyu kyuu♪"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["Even though I say it's different... Honestly."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(900)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(900)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity Level 2000: Ultra Secret Stone of Stun Addition"])
        ShowText(["Affinity 4000: Secret Stone of Those Familiar with Ions"])
        ShowText(["Affinity 6000: Divine Book of Thief Techniques"])
        ShowText(["Affinity 10000: Secret Stone of Those Familiar with Thunder"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3900])"])
        ShowChoices([["Group Pillow Swallowing (Affinity: 10)", "Stop"], 2])
        When([0, "集団パイズリ搾精（好感度:10）"])
          ConditionalBranch([1, 3900, 0, 10, 1])
            Script(["call_novel_scene(8221)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["null_kenzoku_fc1", 2, 0, 2])
            ShowText(["\\n<Nuruki> (Likeability: \\V[3900])"])
            ShowText(["Kyukyu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowPicture([5, "80_TT_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3901, 0, 2000, 1])
      ConditionalBranch([1, 4901, 0, 0, 0])
        ControlVariables([4901, 4901, 0, 0, 1])
        ShowTextAttributes(["TT_fc1", 0, 0, 2])
        ShowText(["\\n<TT> (Likeability: \\V[3901])"])
        ShowText(["Myumyu myu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3654, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3901, 0, 4000, 1])
      ConditionalBranch([1, 4901, 0, 1, 0])
        ControlVariables([4901, 4901, 0, 0, 2])
        ShowTextAttributes(["TT_fc1", 0, 0, 2])
        ShowText(["\\n<TT> (Likeability: \\V[3901])"])
        ShowText(["Myumyu myu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2600, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3901, 0, 6000, 1])
      ConditionalBranch([1, 4901, 0, 2, 0])
        ControlVariables([4901, 4901, 0, 0, 3])
        ShowTextAttributes(["TT_fc1", 0, 0, 2])
        ShowText(["\\n<TT> (Likeability: \\V[3901])"])
        ShowText(["Myumyu myu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2199, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3901, 0, 10000, 1])
      ConditionalBranch([1, 4901, 0, 3, 0])
        ControlVariables([4901, 4901, 0, 0, 4])
        ShowTextAttributes(["TT_fc1", 0, 0, 2])
        ShowText(["\\n<TT> (Likeability: \\V[3901])"])
        ShowText(["Myumyu myu!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4744, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Likeability: \\V[3901])"])
    ShowText(["Myumyu... myu!"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Likeability: \\V[3901])"])
    ShowText(["Myu! Myumyu, myu~?"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyukyuu... Kyu, kyukyukyu~!"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Likeability: \\V[3901])"])
    ShowText(["Myu♪"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyu♪"])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Likeability: \\V[3901])"])
    ShowText(["Myu!? Myu, myumyu myu~?"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["No, I'm not a parent..."])
    ShowText(["The miasma of chaos merely reacted to my power..."])
    ShowTextAttributes(["TT_fc1", 2, 0, 2])
    ShowText(["\\n<TT> (Likeability: \\V[3901])"])
    ShowText(["Myu..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["I understand, I understand..."])
    ShowText(["I'll take care of it..."])
    ShowTextAttributes(["TT_fc1", 0, 0, 2])
    ShowText(["\\n<TT> (Likeability: \\V[3901])"])
    ShowText(["Myu♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(901)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(901)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Those Familiar with Sound Waves"])
        ShowText(["Affinity 4000: Secret Stone of Minimum Addition"])
        ShowText(["Affinity 6000: Secret Stone of Demi-Human Special Attack"])
        ShowText(["Affinity 10000: Divine Book of White Magic"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3901])"])
        ShowChoices([["Reverse Rape Extraction (Affinity: 10)", "Stop"], 2])
        When([0, "逆レイプ搾精（好感度:10）"])
          ConditionalBranch([1, 3901, 0, 10, 1])
            Script(["call_novel_scene(8226)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["TT_fc1", 0, 0, 2])
            ShowText(["\\n<TT> (Likeability: \\V[3901])"])
            ShowText(["Myumyumyu..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowPicture([5, "80_QQ_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3902, 0, 2000, 1])
      ConditionalBranch([1, 4902, 0, 0, 0])
        ControlVariables([4902, 4902, 0, 0, 1])
        ShowTextAttributes(["QQ_fc1", 0, 0, 2])
        ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3318, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3902, 0, 4000, 1])
      ConditionalBranch([1, 4902, 0, 1, 0])
        ControlVariables([4902, 4902, 0, 0, 2])
        ShowTextAttributes(["QQ_fc1", 0, 0, 2])
        ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3689, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3902, 0, 6000, 1])
      ConditionalBranch([1, 4902, 0, 2, 0])
        ControlVariables([4902, 4902, 0, 0, 3])
        ShowTextAttributes(["QQ_fc1", 0, 0, 2])
        ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1748, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3902, 0, 10000, 1])
      ConditionalBranch([1, 4902, 0, 3, 0])
        ControlVariables([4902, 4902, 0, 0, 4])
        ShowTextAttributes(["QQ_fc1", 0, 0, 2])
        ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2287, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyu, kyukyukyu... Kyukyukyu!"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nuruko_fc1", 2, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyu..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["It's a unique body, isn't it?"])
    ShowText(["Don't you have the ability to communicate...?"])
    ShowTextAttributes(["QQ_fc1", 0, 0, 2])
    ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
    ShowText(["……………………"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["Are you just taciturn...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(902)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(902)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone of Omnipotence"])
        ShowText(["Affinity 4000: Secret Stone of Those Familiar with Quantum"])
        ShowText(["Affinity 6000: Ultimate First Move"])
        ShowText(["Affinity 10000: Secret Stone of Giant Special Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3902])"])
        ShowChoices([["Tentacle Sucking (Affection: 10)", "Stop"], 2])
        When([0, "触手吸精（好感度:10）"])
          ConditionalBranch([1, 3902, 0, 10, 1])
            Script(["call_novel_scene(8231)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["QQ_fc1", 0, 0, 2])
            ShowText(["\\n<QQ> (Likeability: \\V[3902])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowPicture([5, "80_angolmois_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3781, 0, 2000, 1])
      ConditionalBranch([1, 4781, 0, 0, 0])
        ControlVariables([4781, 4781, 0, 0, 1])
        ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
        ShowText(["\\n<Angolmois> (Affinity: \\V[3781])"])
        ShowText(["Take this!"])
        ShowText(["You have the right to it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2382, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3781, 0, 4000, 1])
      ConditionalBranch([1, 4781, 0, 1, 0])
        ControlVariables([4781, 4781, 0, 0, 2])
        ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
        ShowText(["\\n<Angolmois> (Affinity: \\V[3781])"])
        ShowText(["Take this!"])
        ShowText(["You have the right to it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2191, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3781, 0, 6000, 1])
      ConditionalBranch([1, 4781, 0, 2, 0])
        ControlVariables([4781, 4781, 0, 0, 3])
        ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
        ShowText(["\\n<Angolmois> (Affinity: \\V[3781])"])
        ShowText(["Take this!"])
        ShowText(["You have the right to it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4730, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3781, 0, 10000, 1])
      ConditionalBranch([1, 4781, 0, 3, 0])
        ControlVariables([4781, 4781, 0, 0, 4])
        ShowTextAttributes(["angolmois_fc1", 1, 0, 2])
        ShowText(["\\n<Angolmois> (Affinity: \\V[3781])"])
        ShowText(["Take this!"])
        ShowText(["You have the right to it!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4436, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["angolmois_fc1", 0, 0, 2])
    ShowText(["\\n<Angolmois> (Affinity: \\V[3781])"])
    ShowText(["Further battles await us..."])
    ShowText(["Come on, let's conquer!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(781)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(781)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Multi-Weapon Techniques"])
        ShowText(["Affinity 4000: Secret Stone of Human Special Attack"])
        ShowText(["Affinity 6000: Divine Book of Multi-Weapon Techniques"])
        ShowText(["Affinity 10000: Extreme Symbol of Goddess Killing"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3781])"])
        ShowChoices([["Riding Position Reverse Rape (Affection: 10)", "Stop"], 2])
        When([0, "騎乗位逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3781, 0, 10, 1])
            Script(["call_novel_scene(7616)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["angolmois_fc1", 0, 0, 2])
            ShowText(["\\n<Angolmois> (Affinity: \\V[3781])"])
            ShowText(["It's still too early for rewards..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowPicture([5, "80_magatuomikami_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3782, 0, 2000, 1])
      ConditionalBranch([1, 4782, 0, 0, 0])
        ControlVariables([4782, 4782, 0, 0, 1])
        ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsu-Oomikami> (Affinity: \\V[3782])"])
        ShowText(["■■■■■■■■■■……"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3982, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3782, 0, 4000, 1])
      ConditionalBranch([1, 4782, 0, 1, 0])
        ControlVariables([4782, 4782, 0, 0, 2])
        ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsu-Oomikami> (Affinity: \\V[3782])"])
        ShowText(["■■■■■■■■■■……"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4171, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3782, 0, 6000, 1])
      ConditionalBranch([1, 4782, 0, 2, 0])
        ControlVariables([4782, 4782, 0, 0, 3])
        ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsu-Oomikami> (Affinity: \\V[3782])"])
        ShowText(["■■■■■■■■■■……"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3782, 0, 10000, 1])
      ConditionalBranch([1, 4782, 0, 3, 0])
        ControlVariables([4782, 4782, 0, 0, 4])
        ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
        ShowText(["\\n<Magatsu-Oomikami> (Affinity: \\V[3782])"])
        ShowText(["■■■■■■■■■■……"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4533, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu-Oomikami> (Affinity: \\V[3782])"])
    ShowText(["■■■■■■■■……"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(782)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(782)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Youkai"])
        ShowText(["Affinity 4000: Secret Stone of Those Wrapped in Quantum"])
        ShowText(["Affinity 6000: Bead of the Dominating Fist"])
        ShowText(["Affinity 10000: Divine Book of Quantum"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3782])"])
        ShowChoices([["Riding Position Reverse Rape Death (Affection: 10)", "Stop"], 2])
        When([0, "騎乗位逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3782, 0, 10, 1])
            Script(["call_novel_scene(7621)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["magatuomikami_fc1", 0, 0, 2])
            ShowText(["\\n<Magatsu-Oomikami> (Affinity: \\V[3782])"])
            ShowText(["■■■■■■……"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowPicture([5, "80_Singularity_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3783, 0, 2000, 1])
      ConditionalBranch([1, 4783, 0, 0, 0])
        ControlVariables([4783, 4783, 0, 0, 1])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity> (Affinity: \\V[3783])"])
        ShowText(["I made this for you, big brother..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4295, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3783, 0, 4000, 1])
      ConditionalBranch([1, 4783, 0, 1, 0])
        ControlVariables([4783, 4783, 0, 0, 2])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity> (Affinity: \\V[3783])"])
        ShowText(["I made this for you, big brother..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4254, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3783, 0, 6000, 1])
      ConditionalBranch([1, 4783, 0, 2, 0])
        ControlVariables([4783, 4783, 0, 0, 3])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity> (Affinity: \\V[3783])"])
        ShowText(["I made this for you, big brother..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4888, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3783, 0, 10000, 1])
      ConditionalBranch([1, 4783, 0, 3, 0])
        ControlVariables([4783, 4783, 0, 0, 4])
        ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
        ShowText(["\\n<Singularity> (Affinity: \\V[3783])"])
        ShowText(["I made this for you, big brother..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4540, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
    ShowText(["\\n<Singularity> (Affinity: \\V[3783])"])
    ShowText(["Let's go play, big brother..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(783)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(783)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Ion Resistance"])
        ShowText(["Affinity 4000: Secret Stone of Physical Reflection"])
        ShowText(["Affinity 6000: Divine Book of Machina"])
        ShowText(["Affinity 10000: Divine Book of Ions"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affinity: \\V[3783])"])
        ShowChoices([["Forced Semen Collection (Affection: 10)", "Stop"], 2])
        When([0, "強制精液採取（好感度:10）"])
          ConditionalBranch([1, 3783, 0, 10, 1])
            Script(["call_novel_scene(7626)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["Singularity_fc1", 0, 0, 2])
            ShowText(["\\n<Singularity> (Affinity: \\V[3783])"])
            ShowText(["Not yet, you must wait..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_worlddrown_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3784, 0, 2000, 1])
      ConditionalBranch([1, 4784, 0, 0, 0])
        ControlVariables([4784, 4784, 0, 0, 1])
        ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
        ShowText(["\\n<World Drown> (Affinity: \\V[3784])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3709, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3784, 0, 4000, 1])
      ConditionalBranch([1, 4784, 0, 1, 0])
        ControlVariables([4784, 4784, 0, 0, 2])
        ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
        ShowText(["\\n<World Drown> (Affinity: \\V[3784])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3295, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3784, 0, 6000, 1])
      ConditionalBranch([1, 4784, 0, 2, 0])
        ControlVariables([4784, 4784, 0, 0, 3])
        ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
        ShowText(["\\n<World Drown> (Affinity: \\V[3784])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4065, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3784, 0, 10000, 1])
      ConditionalBranch([1, 4784, 0, 3, 0])
        ControlVariables([4784, 4784, 0, 0, 4])
        ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
        ShowText(["\\n<World Drown> (Affinity: \\V[3784])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4561, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
    ShowText(["\\n<World Drown> (Affinity: \\V[3784])"])
    ShowText(["Let's go, to sink everything..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(784)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(784)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Those Familiar with Nano"])
        ShowText(["Affinity 4000: Secret Stone of Universal Mitigation"])
        ShowText(["Affinity 6000: Wave Bangle"])
        ShowText(["Affinity 10000: Divine Book of Nano"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affinity: \\V[3784])"])
        ShowChoices([["Forced Fertilization (Affection: 10)", "Stop"], 2])
        When([0, "強制授精（好感度:10）"])
          ConditionalBranch([1, 3784, 0, 10, 1])
            Script(["call_novel_scene(7631)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["worlddrown_fc1", 0, 0, 2])
            ShowText(["\\n<World Drown> (Affinity: \\V[3784])"])
            ShowText(["It's not that kind of relationship..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowPicture([5, "80_dragonbone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3787, 0, 2000, 1])
      ConditionalBranch([1, 4787, 0, 0, 0])
        ControlVariables([4787, 4787, 0, 0, 1])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King> (Affinity: \\V[3787])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2114, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3787, 0, 4000, 1])
      ConditionalBranch([1, 4787, 0, 1, 0])
        ControlVariables([4787, 4787, 0, 0, 2])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King> (Affinity: \\V[3787])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3122, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3787, 0, 6000, 1])
      ConditionalBranch([1, 4787, 0, 2, 0])
        ControlVariables([4787, 4787, 0, 0, 3])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King> (Affinity: \\V[3787])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4674, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3787, 0, 10000, 1])
      ConditionalBranch([1, 4787, 0, 3, 0])
        ControlVariables([4787, 4787, 0, 0, 4])
        ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
        ShowText(["\\n<No Life King> (Affinity: \\V[3787])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4592, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
    ShowText(["\\n<No Life King> (Affinity: \\V[3787])"])
    ShowText(["The king without life ravages the present world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(787)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(787)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Power"])
        ShowText(["Affinity 4000: Secret Stone of the Unyielding"])
        ShowText(["Affinity 6000: Divine Book of Staff Techniques"])
        ShowText(["Affinity 10000: Divine Book of Status Ailment Special Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affinity: \\V[3787])"])
        ShowChoices([["Riding Position Reverse Rape Death (Affection: 10)", "Stop"], 2])
        When([0, "騎乗位逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3787, 0, 10, 1])
            Script(["call_novel_scene(7641)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["dragonbone_fc1", 0, 0, 2])
            ShowText(["\\n<No Life King> (Affinity: \\V[3787])"])
            ShowText(["I don't want to..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_baal_zebub_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3788, 0, 2000, 1])
      ConditionalBranch([1, 4788, 0, 0, 0])
        ControlVariables([4788, 4788, 0, 0, 1])
        ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
        ShowText(["\\n<Baal Zebub> (Affinity: \\V[3788])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4072, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3788, 0, 4000, 1])
      ConditionalBranch([1, 4788, 0, 1, 0])
        ControlVariables([4788, 4788, 0, 0, 2])
        ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
        ShowText(["\\n<Baal Zebub> (Affinity: \\V[3788])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3193, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3788, 0, 6000, 1])
      ConditionalBranch([1, 4788, 0, 2, 0])
        ControlVariables([4788, 4788, 0, 0, 3])
        ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
        ShowText(["\\n<Baal Zebub> (Affinity: \\V[3788])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4977, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3788, 0, 10000, 1])
      ConditionalBranch([1, 4788, 0, 3, 0])
        ControlVariables([4788, 4788, 0, 0, 4])
        ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
        ShowText(["\\n<Baal Zebub> (Affinity: \\V[3788])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4585, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
    ShowText(["\\n<Baal Zebub> (Affinity: \\V[3788])"])
    ShowText(["To immerse this world in shared consciousness..."])
    ShowText(["Now, let's go."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(788)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(788)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Bug Creatures"])
        ShowText(["Affinity 4000: Secret Stone of Sound Wave Absorption"])
        ShowText(["Affinity 6000: Divine Book of Insect Techniques"])
        ShowText(["Affinity 10000: Divine Book of Racial Special Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3788])"])
        ShowChoices([["Reverse Rape Exploitation (Affinity: 10)", "Stop"], 2])
        When([0, "逆レイプ搾取（好感度:10）"])
          ConditionalBranch([1, 3788, 0, 10, 1])
            Script(["call_novel_scene(7646)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["baal_zebub_fc1", 0, 0, 2])
            ShowText(["\\n<Baal Zebub> (Affinity: \\V[3788])"])
            ShowText(["You will be able to connect with me a little later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_satan_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3789, 0, 2000, 1])
      ConditionalBranch([1, 4789, 0, 0, 0])
        ControlVariables([4789, 4789, 0, 0, 1])
        ShowTextAttributes(["satan_fc1", 0, 0, 2])
        ShowText(["\\n<Seven Deadly Sins> (Affinity: \\V[3789])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3994, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3789, 0, 4000, 1])
      ConditionalBranch([1, 4789, 0, 1, 0])
        ControlVariables([4789, 4789, 0, 0, 2])
        ShowTextAttributes(["satan_fc1", 0, 0, 2])
        ShowText(["\\n<Seven Deadly Sins> (Affinity: \\V[3789])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3392, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3789, 0, 6000, 1])
      ConditionalBranch([1, 4789, 0, 2, 0])
        ControlVariables([4789, 4789, 0, 0, 3])
        ShowTextAttributes(["satan_fc1", 0, 0, 2])
        ShowText(["\\n<Seven Deadly Sins> (Affinity: \\V[3789])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5065, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3789, 0, 10000, 1])
      ConditionalBranch([1, 4789, 0, 3, 0])
        ControlVariables([4789, 4789, 0, 0, 4])
        ShowTextAttributes(["satan_fc1", 0, 0, 2])
        ShowText(["\\n<Seven Deadly Sins> (Affinity: \\V[3789])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5162, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["satan_fc1", 0, 0, 2])
    ShowText(["\\n<Seven Deadly Sins> (Affinity: \\V[3789])"])
    ShowText(["The great sins that plague this world... I shall judge them."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(789)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(789)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Vampires"])
        ShowText(["Affinity 4000: Secret Stone for the Wealthy"])
        ShowText(["Affinity 6000: Extreme Seal of Shock"])
        ShowText(["Affinity 10000: Ring of Ions"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3789])"])
        ShowChoices([["Reproductive Death (Affection: 10)", "Stop"], 2])
        When([0, "生殖搾死（好感度:10）"])
          ConditionalBranch([1, 3789, 0, 10, 1])
            Script(["call_novel_scene(7651)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["satan_fc1", 0, 0, 2])
            ShowText(["\\n<Seven Deadly Sins> (Affinity: \\V[3789])"])
            ShowText(["It's still too early for that..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_skyuba_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3790, 0, 2000, 1])
      ConditionalBranch([1, 4790, 0, 0, 0])
        ControlVariables([4790, 4790, 0, 0, 1])
        ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
        ShowText(["\\n<All-Knowing> (Affinity: \\V[3790])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4184, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3790, 0, 4000, 1])
      ConditionalBranch([1, 4790, 0, 1, 0])
        ControlVariables([4790, 4790, 0, 0, 2])
        ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
        ShowText(["\\n<All-Knowing> (Affinity: \\V[3790])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2984, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3790, 0, 6000, 1])
      ConditionalBranch([1, 4790, 0, 2, 0])
        ControlVariables([4790, 4790, 0, 0, 3])
        ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
        ShowText(["\\n<All-Knowing> (Affinity: \\V[3790])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4937, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3790, 0, 10000, 1])
      ConditionalBranch([1, 4790, 0, 3, 0])
        ControlVariables([4790, 4790, 0, 0, 4])
        ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
        ShowText(["\\n<All-Knowing> (Affinity: \\V[3790])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1064, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
    ShowText(["\\n<All-Knowing> (Affinity: \\V[3790])"])
    ShowText(["All that exists in this world is known to me..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(790)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(790)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Attribute Enhancement"])
        ShowText(["Affinity 4000: Secret Stone of All Magic Skill Availability"])
        ShowText(["Affinity 6000: Divine Book of Psycho"])
        ShowText(["Affinity 10000: Hairpin of All Things"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3790])"])
        ShowChoices([["World Division Reverse Rape (Affection: 10)", "Stop"], 2])
        When([0, "世界分断逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3790, 0, 10, 1])
            Script(["call_novel_scene(7656)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["skyuba_fc1", 0, 0, 2])
            ShowText(["\\n<All-Knowing> (Affinity: \\V[3790])"])
            ShowText(["I cannot grant that invitation right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_echidna_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3791, 0, 2000, 1])
      ConditionalBranch([1, 4791, 0, 0, 0])
        ControlVariables([4791, 4791, 0, 0, 1])
        ShowTextAttributes(["echidna_fc1", 0, 0, 2])
        ShowText(["\\n<Echidna> (Affinity: \V[3791])"])
        ShowText(["Hehe, you wanted this, didn't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4277, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3791, 0, 4000, 1])
      ConditionalBranch([1, 4791, 0, 1, 0])
        ControlVariables([4791, 4791, 0, 0, 2])
        ShowTextAttributes(["echidna_fc1", 0, 0, 2])
        ShowText(["\\n<Echidna> (Affinity: \V[3791])"])
        ShowText(["Hehe, you wanted this, didn't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2636, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3791, 0, 6000, 1])
      ConditionalBranch([1, 4791, 0, 2, 0])
        ControlVariables([4791, 4791, 0, 0, 3])
        ShowTextAttributes(["echidna_fc1", 0, 0, 2])
        ShowText(["\\n<Echidna> (Affinity: \V[3791])"])
        ShowText(["Hehe, you wanted this, didn't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4709, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3791, 0, 10000, 1])
      ConditionalBranch([1, 4791, 0, 3, 0])
        ControlVariables([4791, 4791, 0, 0, 4])
        ShowTextAttributes(["echidna_fc1", 0, 0, 2])
        ShowText(["\\n<Echidna> (Affinity: \V[3791])"])
        ShowText(["Hehe, you wanted this, didn't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5144, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["echidna_fc1", 0, 0, 2])
    ShowText(["\\n<Echidna> (Affinity: \V[3791])"])
    ShowText(["To color everything in this world with pleasure..."])
    ShowText(["Won't you let me join as well?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(791)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(791)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Nightmare Resistance"])
        ShowText(["Affinity 4000: Secret Stone of Ecstasy Addition"])
        ShowText(["Affinity 6000: Divine Book of Iron Ball Techniques"])
        ShowText(["Affinity 10000: Ring of Nightmare"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3791])"])
        ShowChoices([["Vaginal Swallowing (Affection: 10)", "Stop"], 2])
        When([0, "膣内丸呑み（好感度:10）"])
          ConditionalBranch([1, 3791, 0, 10, 1])
            Script(["call_novel_scene(7661)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["echidna_fc1", 0, 0, 2])
            ShowText(["\\n<Echidna> (Affinity: \V[3791])"])
            ShowText(["Not yet, you must wait..."])
            ShowText(["Wouldn't that make it more exciting later?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_darkphenix_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3792, 0, 2000, 1])
      ConditionalBranch([1, 4792, 0, 0, 0])
        ControlVariables([4792, 4792, 0, 0, 1])
        ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
        ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4048, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3792, 0, 4000, 1])
      ConditionalBranch([1, 4792, 0, 1, 0])
        ControlVariables([4792, 4792, 0, 0, 2])
        ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
        ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2576, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3792, 0, 6000, 1])
      ConditionalBranch([1, 4792, 0, 2, 0])
        ControlVariables([4792, 4792, 0, 0, 3])
        ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
        ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4969, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3792, 0, 10000, 1])
      ConditionalBranch([1, 4792, 0, 3, 0])
        ControlVariables([4792, 4792, 0, 0, 4])
        ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
        ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5150, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
    ShowText(["I will burn everything to ashes..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(792)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(792)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Harpies"])
        ShowText(["Affinity 4000: Secret Stone of Burn Addition"])
        ShowText(["Affinity 6000: Divine Book of Wing Techniques"])
        ShowText(["Affinity 10000: Ring of Nuclear Heat"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3792])"])
        ShowChoices([["Reverse Rape Death (Affection: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3792, 0, 10, 1])
            Script(["call_novel_scene(7666)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["darkphenix_fc1", 0, 0, 2])
            ShowText(["\\n<Dark Phoenix> (Affinity: \\V[3792])"])
            ShowText(["Not yet... not yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_cthulhu_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3794, 0, 2000, 1])
      ConditionalBranch([1, 4794, 0, 0, 0])
        ControlVariables([4794, 4794, 0, 0, 1])
        ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
        ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4313, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3794, 0, 4000, 1])
      ConditionalBranch([1, 4794, 0, 1, 0])
        ControlVariables([4794, 4794, 0, 0, 2])
        ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
        ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3532, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3794, 0, 6000, 1])
      ConditionalBranch([1, 4794, 0, 2, 0])
        ControlVariables([4794, 4794, 0, 0, 3])
        ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
        ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4475, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3794, 0, 10000, 1])
      ConditionalBranch([1, 4794, 0, 3, 0])
        ControlVariables([4794, 4794, 0, 0, 4])
        ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
        ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
        ShowText(["I shall bestow this upon you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4144, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
    ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
    ShowText(["Do you desire my power...?"])
    ShowText(["Then, call for it."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(794)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(794)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Nano Resistance"])
        ShowText(["Affinity 4000: Extreme Secret Stone of Usable All Monster Skills"])
        ShowText(["Affinity 6000: Divine Book of Water"])
        ShowText(["Affinity 10000: King of the Ring"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3794])"])
        ShowChoices([["Reverse Rape Death (Affection: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3794, 0, 10, 1])
            Script(["call_novel_scene(7676)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cthulhu_fc1", 0, 0, 2])
            ShowText(["\\n<Cthulhu> (Affinity: \\V[3794])"])
            ShowText(["Offer more sacrifices..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_houshi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3892, 0, 2000, 1])
      ConditionalBranch([1, 4892, 0, 0, 0])
        ControlVariables([4892, 4892, 0, 0, 1])
        ShowTextAttributes(["houshi_fc1", 0, 0, 2])
        ShowText(["\\n<DP> (Affinity: \\V[3892])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3520, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3892, 0, 4000, 1])
      ConditionalBranch([1, 4892, 0, 1, 0])
        ControlVariables([4892, 4892, 0, 0, 2])
        ShowTextAttributes(["houshi_fc1", 0, 0, 2])
        ShowText(["\\n<DP> (Affinity: \\V[3892])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2689, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3892, 0, 6000, 1])
      ConditionalBranch([1, 4892, 0, 2, 0])
        ControlVariables([4892, 4892, 0, 0, 3])
        ShowTextAttributes(["houshi_fc1", 0, 0, 2])
        ShowText(["\\n<DP> (Affinity: \\V[3892])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2581, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3892, 0, 10000, 1])
      ConditionalBranch([1, 4892, 0, 3, 0])
        ControlVariables([4892, 4892, 0, 0, 4])
        ShowTextAttributes(["houshi_fc1", 0, 0, 2])
        ShowText(["\\n<DP> (Affinity: \\V[3892])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4842, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["houshi_fc1", 0, 0, 2])
    ShowText(["\\n<DP> (Affinity: \\V[3892])"])
    ShowText(["For the sake of the great master..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(892)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(892)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone that Enables Marine Techniques"])
        ShowText(["Affinity 4000: Secret Stone of Song"])
        ShowText(["Affinity 6000: Extreme Secret Stone of Freeze Addition"])
        ShowText(["Affinity 10000: Divine Book of Oracle"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3892])"])
        ShowChoices([["Tentacle Sucking Death (Affection: 10)", "Stop"], 2])
        When([0, "触手吸精搾死（好感度:10）"])
          ConditionalBranch([1, 3892, 0, 10, 1])
            Script(["call_novel_scene(8191)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["houshi_fc1", 0, 0, 2])
            ShowText(["\\n<DP> (Affinity: \\V[3892])"])
            ShowText(["I'm not hungry..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_spawn_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3893, 0, 2000, 1])
      ConditionalBranch([1, 4893, 0, 0, 0])
        ControlVariables([4893, 4893, 0, 0, 1])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
        ShowText(["I shall bestow this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4228, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3893, 0, 4000, 1])
      ConditionalBranch([1, 4893, 0, 1, 0])
        ControlVariables([4893, 4893, 0, 0, 2])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
        ShowText(["I shall bestow this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2565, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3893, 0, 6000, 1])
      ConditionalBranch([1, 4893, 0, 2, 0])
        ControlVariables([4893, 4893, 0, 0, 3])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
        ShowText(["I shall bestow this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4314, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3893, 0, 10000, 1])
      ConditionalBranch([1, 4893, 0, 3, 0])
        ControlVariables([4893, 4893, 0, 0, 4])
        ShowTextAttributes(["spawn_fc1", 0, 0, 2])
        ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
        ShowText(["I shall bestow this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4849, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["spawn_fc1", 0, 0, 2])
    ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
    ShowText(["I shall serve that person alone..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(893)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(893)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone of Nano Enhancement"])
        ShowText(["Affinity 4000: Secret Stone of Sleep Addition"])
        ShowText(["Affinity 6000: Secret Stone of Nano Resistance"])
        ShowText(["Affinity 10000: Divine Book of Dance"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3893])"])
        ShowChoices([["Tentacle Absorption (Affection:10)", "Stop"], 2])
        When([0, "触手吸精丸呑み（好感度:10）"])
          ConditionalBranch([1, 3893, 0, 10, 1])
            Script(["call_novel_scene(8196)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["spawn_fc1", 0, 0, 2])
            ShowText(["\\n<Cthul> (Affinity: \\V[3893])"])
            ShowText(["Not yet, it's still not allowed..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_hosikui_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3795, 0, 2000, 1])
      ConditionalBranch([1, 4795, 0, 0, 0])
        ControlVariables([4795, 4795, 0, 0, 1])
        ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
        ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3575, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3795, 0, 4000, 1])
      ConditionalBranch([1, 4795, 0, 1, 0])
        ControlVariables([4795, 4795, 0, 0, 2])
        ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
        ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4189, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3795, 0, 6000, 1])
      ConditionalBranch([1, 4795, 0, 2, 0])
        ControlVariables([4795, 4795, 0, 0, 3])
        ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
        ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4996, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3795, 0, 10000, 1])
      ConditionalBranch([1, 4795, 0, 3, 0])
        ControlVariables([4795, 4795, 0, 0, 4])
        ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
        ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
        ShowText(["Receive this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5132, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
    ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
    ShowText(["Is it okay to devour this star...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(795)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(795)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Giant Techniques"])
        ShowText(["Affinity 4000: Extreme Secret Stone of Galaxy Enhancement"])
        ShowText(["Affinity 6000: Divine Book of Giant Techniques"])
        ShowText(["Affinity 10000: Ring of the Galaxy"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3795])"])
        ShowChoices([["Oral Vitality Extraction (Affection:10)", "Stop"], 2])
        When([0, "口内精気搾取（好感度:10）"])
          ConditionalBranch([1, 3795, 0, 10, 1])
            Script(["call_novel_scene(7681)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["hosikui_fc1", 0, 0, 2])
            ShowText(["\\n<Star Eater> (Affinity: \\V[3795])"])
            ShowText(["Not yet, it's not the time..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_koron_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3796, 0, 2000, 1])
      ConditionalBranch([1, 4796, 0, 0, 0])
        ControlVariables([4796, 4796, 0, 0, 1])
        ShowTextAttributes(["koron_fc1", 0, 0, 2])
        ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3674, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3796, 0, 4000, 1])
      ConditionalBranch([1, 4796, 0, 1, 0])
        ControlVariables([4796, 4796, 0, 0, 2])
        ShowTextAttributes(["koron_fc1", 0, 0, 2])
        ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2406, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3796, 0, 6000, 1])
      ConditionalBranch([1, 4796, 0, 2, 0])
        ControlVariables([4796, 4796, 0, 0, 3])
        ShowTextAttributes(["koron_fc1", 0, 0, 2])
        ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4639, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3796, 0, 10000, 1])
      ConditionalBranch([1, 4796, 0, 3, 0])
        ControlVariables([4796, 4796, 0, 0, 4])
        ShowTextAttributes(["koron_fc1", 0, 0, 2])
        ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5138, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
    ShowText(["Is it my turn!?"])
    ShowText(["I hope it's a strong opponent!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(796)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(796)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of the One Familiar with Shura"])
        ShowText(["Affinity 4000: Extreme Secret Stone allowing use of All Weapon Skills"])
        ShowText(["Affinity 6000: Divine Book of Sword Techniques"])
        ShowText(["Affinity 10000: Ring of Shura"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3796])"])
        ShowChoices([["Reverse Rape Absorption (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ吸精（好感度:10）"])
          ConditionalBranch([1, 3796, 0, 10, 1])
            Script(["call_novel_scene(7686)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["koron_fc1", 0, 0, 2])
            ShowText(["\\n<Void Dragon> (Affinity: \\V[3796])"])
            ShowText(["Save that for later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_worldbreaker_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3009, 0, 2000, 1])
      ConditionalBranch([1, 4009, 0, 0, 0])
        ControlVariables([4009, 4009, 0, 0, 1])
        ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
        ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2900, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3009, 0, 4000, 1])
      ConditionalBranch([1, 4009, 0, 1, 0])
        ControlVariables([4009, 4009, 0, 0, 2])
        ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
        ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4341, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3009, 0, 6000, 1])
      ConditionalBranch([1, 4009, 0, 2, 0])
        ControlVariables([4009, 4009, 0, 0, 3])
        ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
        ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3592, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3009, 0, 10000, 1])
      ConditionalBranch([1, 4009, 0, 3, 0])
        ControlVariables([4009, 4009, 0, 0, 4])
        ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
        ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4051, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["worldbreaker_fc1", 0, 0, 2])
    ShowText(["\\n<World Breaker> (Affinity: \\V[3009])"])
    ShowText(["To destroy this world..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(9)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(9)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Dark Enhancement"])
        ShowText(["Affinity 4000: Symbol of the End"])
        ShowText(["Affinity 6000: Secret Stone of SP Saving"])
        ShowText(["Affinity 10000: Treasure of the Destroyer"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_judgement_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3010, 0, 2000, 1])
      ConditionalBranch([1, 4010, 0, 0, 0])
        ControlVariables([4010, 4010, 0, 0, 1])
        ShowTextAttributes(["judgement_fc1", 0, 0, 2])
        ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2895, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3010, 0, 4000, 1])
      ConditionalBranch([1, 4010, 0, 1, 0])
        ControlVariables([4010, 4010, 0, 0, 2])
        ShowTextAttributes(["judgement_fc1", 0, 0, 2])
        ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4340, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3010, 0, 6000, 1])
      ConditionalBranch([1, 4010, 0, 2, 0])
        ControlVariables([4010, 4010, 0, 0, 3])
        ShowTextAttributes(["judgement_fc1", 0, 0, 2])
        ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3596, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3010, 0, 10000, 1])
      ConditionalBranch([1, 4010, 0, 3, 0])
        ControlVariables([4010, 4010, 0, 0, 4])
        ShowTextAttributes(["judgement_fc1", 0, 0, 2])
        ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4058, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment> (Affinity: \\V[3010])"])
    ShowText(["Now, shall we begin the judgment...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(10)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(10)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Holy Enhancement"])
        ShowText(["Affinity 4000: Symbol of Eternity"])
        ShowText(["Affinity 6000: Secret Stone for MP Saving"])
        ShowText(["Affinity 10000: Judgment Brooch"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_queenmoss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3785, 0, 2000, 1])
      ConditionalBranch([1, 4785, 0, 0, 0])
        ControlVariables([4785, 4785, 0, 0, 1])
        ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4012, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 4000, 1])
      ConditionalBranch([1, 4785, 0, 1, 0])
        ControlVariables([4785, 4785, 0, 0, 2])
        ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3660, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 6000, 1])
      ConditionalBranch([1, 4785, 0, 2, 0])
        ControlVariables([4785, 4785, 0, 0, 3])
        ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4949, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 10000, 1])
      ConditionalBranch([1, 4785, 0, 3, 0])
        ControlVariables([4785, 4785, 0, 0, 4])
        ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4554, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
    ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
    ShowText(["Can I fly to the outside world...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Transform\",\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(785)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(785)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Fairies"])
        ShowText(["Affinity 4000: Secret Stone of Those Familiar with Bio"])
        ShowText(["Affinity 6000: Divine Book of Nature Sensitivity"])
        ShowText(["Affinity 10000: Divine Book of Terra"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3785])"])
        ShowChoices([["Forced Semen Extraction (Affection:10)", "Stop"], 2])
        When([0, "強制精液搾取（好感度:10）"])
          ConditionalBranch([1, 3785, 0, 10, 1])
            Script(["call_novel_scene(7636)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenmoss_fc1", 4, 0, 2])
            ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
            ShowText(["I'm still sleepy..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form shall we transform into?"])
        ShowChoices([["Cosmos (Pupa)", "Cosmos (Awakening)"], 1])
        When([0, "コスモス（蛹）"])
          Script(["persona_change(785)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "コスモス（覚醒）"])
          Script(["persona_change(786)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    ShowPicture([5, "80_queenmoss_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3785, 0, 2000, 1])
      ConditionalBranch([1, 4785, 0, 0, 0])
        ControlVariables([4785, 4785, 0, 0, 1])
        ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4012, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 4000, 1])
      ConditionalBranch([1, 4785, 0, 1, 0])
        ControlVariables([4785, 4785, 0, 0, 2])
        ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3660, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 6000, 1])
      ConditionalBranch([1, 4785, 0, 2, 0])
        ControlVariables([4785, 4785, 0, 0, 3])
        ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4949, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3785, 0, 10000, 1])
      ConditionalBranch([1, 4785, 0, 3, 0])
        ControlVariables([4785, 4785, 0, 0, 4])
        ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
        ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
        ShowText(["Receive the gift of the stars..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4554, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["queenmoss_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
    ShowText(["Can I fly to the outside world...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Transform\",\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(786)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(786)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Fairies"])
        ShowText(["Affinity 4000: Secret Stone of Those Familiar with Bio"])
        ShowText(["Affinity 6000: Divine Book of Nature Sensitivity"])
        ShowText(["Affinity 10000: Divine Book of Terra"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3785])"])
        ShowChoices([["Reverse Rape Exploitation (Affinity: 10)", "Stop"], 2])
        When([0, "逆レイプ搾取（好感度:10）"])
          ConditionalBranch([1, 3785, 0, 10, 1])
            Script(["call_novel_scene(7637)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["queenmoss_fc1", 2, 0, 2])
            ShowText(["\\n<Cosmos> (Affinity: \\V[3785])"])
            ShowText(["I'm still sleepy..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What form shall we transform into?"])
        ShowChoices([["Cosmos (Pupa)", "Cosmos (Awakening)"], 2])
        When([0, "コスモス（蛹）"])
          Script(["persona_change(785)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        When([1, "コスモス（覚醒）"])
          Script(["persona_change(786)"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 5, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

  Page 3
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_sirousagi_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3696, 0, 2000, 1])
      ConditionalBranch([1, 4696, 0, 0, 0])
        ControlVariables([4696, 4696, 0, 0, 1])
        ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
        ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
        ShowText(["I think this might be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2975, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3696, 0, 4000, 1])
      ConditionalBranch([1, 4696, 0, 1, 0])
        ControlVariables([4696, 4696, 0, 0, 2])
        ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
        ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
        ShowText(["I think this might be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2930, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3696, 0, 6000, 1])
      ConditionalBranch([1, 4696, 0, 2, 0])
        ControlVariables([4696, 4696, 0, 0, 3])
        ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
        ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
        ShowText(["I think this might be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4189, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3696, 0, 10000, 1])
      ConditionalBranch([1, 4696, 0, 3, 0])
        ControlVariables([4696, 4696, 0, 0, 4])
        ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
        ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
        ShowText(["I think this might be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1699, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["I will guide you!"])
    ShowText(["Now, let's go~♪"])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rabbit> (Likeability: \\V[3054])"])
    ShowText(["Rabbit!"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Rabbit!"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rabbit> (Likeability: \\V[3054])"])
    ShowText(["Usa usa usa usa usa usa usa usa usa~!"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Huh, are you competing...?"])
    ShowText(["Usa usa usa usa usa usa usa usa usa~!"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Rabbit> (Likeability: \\V[3054])"])
    ShowText(["Usa usa usa usa usa usa usa usa usa usa usa usa..."])
    ShowTextAttributes(["bunnyslime_fc1", 2, 0, 2])
    ShowText(["\\n<Rabbit> (Likeability: \\V[3054])"])
    ShowText(["...Mugyu."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Are you tired...?"])
    JumpToLabel(["メニュー"])
    Label(["74"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Usa usa!"])
    ShowTextAttributes(["usagi_fc1", 0, 0, 2])
    ShowText(["\\n<Barney> (Likeability: \\V[3074])"])
    ShowText(["Is that a rabbit's greeting...?"])
    ShowText(["Usa usa."])
    ConditionalBranch([4, 54, 0])
      ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
      ShowText(["\\n<Usa>"])
      ShowText(["Usa usa~♪"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Why don't you wear a cape and hat too, and become a white rabbit?"])
    ShowText(["I'll be the bunny in your place!"])
    ShowTextAttributes(["usagi_fc1", 2, 0, 2])
    ShowText(["\\n<Barney> (Likeability: \\V[3074])"])
    ShowText(["That sounds like quite a tough job..."])
    ShowText(["I prefer being a laid-back bunny hunter instead."])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Bunny ears, matching♪"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["Bunny ears, twitch twitch..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Usapyon♪ Usapyon♪"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["Bunny ears, hop hop..."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Sonya, how are you doing?"])
    ShowText(["Are you getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["I'm completely merged, so I'm fine..."])
    ShowText(["You're still separated from the Apostle version, aren't you?"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["I will never merge with someone like that."])
    ShowText(["I wonder why she's so mean..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["I think they're two of a kind..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are really bad, you know..."])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["It's a big deal, a white rabbit."])
    ShowText(["You are able to adapt to society ..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Well, I am uneven to the world."])
    ShowText(["I've been observing human and monster society."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["I failed to shop at the store ..."])
    ShowText(["It is a mission that is more difficult than the XX -class disconnected mission."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["The clerk who served you is sorry ..."])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["It's a big deal, a white rabbit."])
    ShowText(["You are able to adapt to society ..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Well, I am uneven to the world."])
    ShowText(["I've been observing human and monster society."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["I failed to shop at the store ..."])
    ShowText(["It is a mission that is more difficult than the XX -class disconnected mission."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["The clerk who served you is sorry ..."])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["It's a big deal, a white rabbit."])
    ShowText(["You are able to adapt to society ..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Well, I am uneven to the world."])
    ShowText(["I've been observing human and monster society."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["I failed to shop at the store ..."])
    ShowText(["It is a mission that is more difficult than the XX -class disconnected mission."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["The clerk who served you is sorry ..."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["White Rabbit... we've been acquainted for quite a while now."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Aren't we like sisters?"])
    ShowText(["Our templates are the same too~."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["However, the insides are completely different..."])
    ShowText(["How did you grow up with such a laid-back personality?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["My mission requires flexibility."])
    ShowText(["Unlike your job, being so rigid with rules won't work out."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["Is that how it is...?"])
    ShowText(["I never thought the assigned duties could affect one's personality."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Wow, it's Nero ..."])
    ShowText(["You won't attack anymore, right?"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["I want people not to say like a devil."])
    ShowText(["A lot of disturbing here ..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["At that time, you guys were in a history."])
    ShowText(["For my duties, I couldn't overlook it silently."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["However, in the current world, the rules of cluttering contact have been dead culture."])
    ShowText(["Your duties should have disappeared."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["So I don't do jam anymore."])
    ShowText(["Please get along."])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Wow, it's Nero ..."])
    ShowText(["You won't attack anymore, right?"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["I want people not to say like a devil."])
    ShowText(["A lot of disturbing here ..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["At that time, you guys were in a history."])
    ShowText(["For my duties, I couldn't overlook it silently."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["However, in the current world, the rules of cluttering contact have been dead culture."])
    ShowText(["Your duties should have disappeared."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["So I don't do jam anymore."])
    ShowText(["Please get along."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Kyu! Kyukyu, kyukyu kyuu."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["Even without speaking in Nuruko, we can understand each other..."])
    ShowText(["...Are you provoking me?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Kyu."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["Can I hit you?"])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["If Chaos-sama is free, shall we go for a walk?"])
    ShowText(["It's my job to guide, so shall we go for a walk?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["The white rabbit's walk is not interesting..."])
    ShowText(["Because you walk hurriedly, I can't properly see the scenery."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["So, shall we play tag?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["I don't want to play tag with a monster that increases, spreads, or quantizes."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["You have a lot of requests."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Bunny ears, matching♪"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Bunny ears, twitch twitch..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Usapyon♪ Usapyon♪"])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Bunny ears, hop hop..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Bunny ears, matching♪"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Bunny ears, twitch twitch..."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Usapyon♪ Usapyon♪"])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Bunny ears, hop hop..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Sonya, how are you doing?"])
    ShowText(["Are you getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["I'm completely merged, so I'm fine..."])
    ShowText(["You're still separated from the Apostle version, aren't you?"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["I will never merge with someone like that."])
    ShowText(["I wonder why she's so mean..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["I think they're two of a kind..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are really bad, you know..."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Sonya, how are you doing?"])
    ShowText(["Are you getting along with the Apostle of Chaos?"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["I'm completely merged, so I'm fine..."])
    ShowText(["You're still separated from the Apostle version, aren't you?"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["I will never merge with someone like that."])
    ShowText(["I wonder why she's so mean..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["I think they're two of a kind..."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["I'm not that violent!"])
    ShowText(["The rumors are really bad, you know..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(696)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(696)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Ultra Secret Stone allowing use of Time Magic"])
        ShowText(["Affinity 4000: Secret Stone of Time Magic"])
        ShowText(["Affinity 6000: Secret Stone of Galaxy Enhancement"])
        ShowText(["Affinity 10000: Paw Pad Legend"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3696])"])
        ShowChoices([["Full Body Tongue Tease (Affection:10)", "Cloak Swallowing (Affection:100)", "Stop"], 3])
        When([0, "全身舌責め（好感度:10）"])
          ConditionalBranch([1, 3696, 0, 10, 1])
            Script(["call_novel_scene(7581)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
            ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
            ShowText(["Let's save the naughty stuff for another time~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "マント丸呑み（好感度:100）"])
          ConditionalBranch([1, 3696, 0, 100, 1])
            Script(["call_novel_scene(7582)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
            ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
            ShowText(["Let's save the naughty stuff for another time~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_sinigami_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3698, 0, 2000, 1])
      ConditionalBranch([1, 4698, 0, 0, 0])
        ControlVariables([4698, 4698, 0, 0, 1])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3185, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3698, 0, 4000, 1])
      ConditionalBranch([1, 4698, 0, 1, 0])
        ControlVariables([4698, 4698, 0, 0, 2])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3016, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3698, 0, 6000, 1])
      ConditionalBranch([1, 4698, 0, 2, 0])
        ControlVariables([4698, 4698, 0, 0, 3])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2606, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3698, 0, 10000, 1])
      ConditionalBranch([1, 4698, 0, 3, 0])
        ControlVariables([4698, 4698, 0, 0, 4])
        ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
        ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4985, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["Do you need my power...?"])
    JumpToLabel(["メニュー"])
    Label(["513"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariella> (Likeability: \\V[3513])"])
    ShowText(["The Grim Reaper, huh..."])
    ShowText(["There's something familiar about you..."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["Both you and I are shaped from the archetype of 'death'..."])
    ShowText(["Therefore, it's not strange for our forms to be similar."])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariella> (Likeability: \\V[3513])"])
    ShowText(["Even the gloomy parts are the same..."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["We both constantly deal with death..."])
    ShowText(["There’s no way we can become cheerful."])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Grim Reaper... Are you okay with your duties after leaving the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["I left a clone in the underworld."])
    ShowText(["However, I can't deny that my duties are falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["At this rate, a fatal mistake may occur."])
    ShowText(["I was supposed to be a frog, but I was reborn as a salamander..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["That's... not really a big deal, is it?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["What are you saying...?!"])
    ShowText(["You're just an exterminator after all!!"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["It feels like I stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["First law ... No, Reaper."])
    ShowText(["Let's go to the cafeteria in the town."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["What happened ... your head was broken?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["We must adapt to society."])
    ShowText(["You're impossible, so let's encourage them together."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["So, we'll take them together to the cafeteria ...?"])
    ShowText(["It's annoying to the store, stop it."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["I know how to order.The soup first, the noodles are later."])
    ShowText(["Double pickles are prohibited.If it is not tasty, the shopkeeper will be all right."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["So you'll say it's annoying to the store."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["First law ... No, Reaper."])
    ShowText(["Let's go to the cafeteria in the town."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["What happened ... your head was broken?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["We must adapt to society."])
    ShowText(["You're impossible, so let's encourage them together."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["So, we'll take them together to the cafeteria ...?"])
    ShowText(["It's annoying to the store, stop it."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["I know how to order.The soup first, the noodles are later."])
    ShowText(["Double pickles are prohibited.If it is not tasty, the shopkeeper will be all right."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["So you'll say it's annoying to the store."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["First law ... No, Reaper."])
    ShowText(["Let's go to the cafeteria in the town."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["What happened ... your head was broken?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["We must adapt to society."])
    ShowText(["You're impossible, so let's encourage them together."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["So, we'll take them together to the cafeteria ...?"])
    ShowText(["It's annoying to the store, stop it."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["I know how to order.The soup first, the noodles are later."])
    ShowText(["Double pickles are prohibited.If it is not tasty, the shopkeeper will be all right."])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["So you'll say it's annoying to the store."])
    ShowText(["Don't involve me."])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["White Rabbit... we've been acquainted for quite a while now."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["Aren't we like sisters?"])
    ShowText(["Our templates are the same too~."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["However, the insides are completely different..."])
    ShowText(["How did you grow up with such a laid-back personality?"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["My mission requires flexibility."])
    ShowText(["Unlike your job, being so rigid with rules won't work out."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["Is that how it is...?"])
    ShowText(["I never thought the assigned duties could affect one's personality."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["Grim Reaper..."])
    ShowText(["With the world in such a situation, the underworld must be in turmoil..."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["The number of dead is increasing, and the underworld itself is also being eroded."])
    ShowText(["If this continues, the circulation system itself won't hold..."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["We must clear the chaos as soon as possible..."])
    JumpToLabel(["メニュー"])
    Label(["707"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Grim Reaper, is your work in the underworld okay?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["I'm managing just fine with the clone I left in the underworld."])
    ShowText(["Since the chaos has cleared, the number of dead has returned to the normal cycle."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Then, you should relax here..."])
    ShowText(["You seem to be doing paperwork all the time."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["Excuse me... it's just my nature."])
    JumpToLabel(["メニュー"])
    Label(["758"])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami> (Likeability: \\V[3758])"])
    ShowText(["The lord of the underworld, the Grim Reaper..."])
    ShowText(["I am Izanami, the master of Yomi Hirazaka."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["There is no ruler in Yomi Hirazaka..."])
    ShowText(["You're just squatting there and calling yourself queen, aren't you?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["Well, maintaining the order of that midpoint is your skill."])
    ShowText(["I will leave the management of Yomi Hirazaka to you..."])
    ShowTextAttributes(["izanami_fc1", 0, 0, 2])
    ShowText(["\\n<Izanami> (Likeability: \\V[3758])"])
    ShowText(["I acknowledge this..."])
    ShowText(["I shall protect the peace of that land."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Grim Reaper... Are you okay with your duties after leaving the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["I left a clone in the underworld."])
    ShowText(["However, I can't deny that my duties are falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["At this rate, a fatal mistake may occur."])
    ShowText(["I was supposed to be a frog, but I was reborn as a salamander..."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["That's... not really a big deal, is it?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["What are you saying...?!"])
    ShowText(["You're just an exterminator after all!!"])
    ShowTextAttributes(["ex_sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["It feels like I stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Grim Reaper... Are you okay with your duties after leaving the underworld?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["I left a clone in the underworld."])
    ShowText(["However, I can't deny that my duties are falling behind."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["At this rate, a fatal mistake may occur."])
    ShowText(["I was supposed to be a frog, but I was reborn as a salamander..."])
    ShowTextAttributes(["ex_sonia_fc2", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["That's... not really a big deal, is it?"])
    ShowTextAttributes(["sinigami_fc1", 2, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["What are you saying...?!"])
    ShowText(["You're just an exterminator after all!!"])
    ShowTextAttributes(["ex_sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["It feels like I stepped on an unexpected landmine... I'm sorry."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(698)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(698)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Darkness Resistance"])
        ShowText(["Patients 4000: Magical critical stone"])
        ShowText(["Affinity 6000: Secret Stone of Zombie Addition"])
        ShowText(["Affinity 10000: Divine Book of Corpse Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3698])"])
        ShowChoices([["Mucus Absorption (Affection:10)", "Cloak Death (Affection:100)", "Stop"], 3])
        When([0, "粘液取り込み（好感度:10）"])
          ConditionalBranch([1, 3698, 0, 10, 1])
            Script(["call_novel_scene(7586)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
            ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
            ShowText(["Stop it, you'll die..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "マント搾死（好感度:100）"])
          ConditionalBranch([1, 3698, 0, 100, 1])
            Script(["call_novel_scene(7587)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
            ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
            ShowText(["Stop it, you'll die..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_kureo_adora_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3695, 0, 2000, 1])
      ConditionalBranch([1, 4056, 0, 0, 0])
        ControlVariables([4056, 4056, 0, 0, 1])
        ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
        ShowText(["\\n<Cleo Adra> (Affinity: \\V[3695])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3684, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3695, 0, 4000, 1])
      ConditionalBranch([1, 4056, 0, 1, 0])
        ControlVariables([4056, 4056, 0, 0, 2])
        ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
        ShowText(["\\n<Cleo Adra> (Affinity: \\V[3695])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4170, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3695, 0, 6000, 1])
      ConditionalBranch([1, 4056, 0, 2, 0])
        ControlVariables([4056, 4056, 0, 0, 3])
        ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
        ShowText(["\\n<Cleo Adra> (Affinity: \\V[3695])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4424, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3695, 0, 10000, 1])
      ConditionalBranch([1, 4056, 0, 3, 0])
        ControlVariables([4056, 4056, 0, 0, 4])
        ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
        ShowText(["\\n<Cleo Adra> (Affinity: \\V[3695])"])
        ShowText(["This should be useful..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4526, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
    ShowText(["\\n<Cleo Adra> (Affinity: \\V[3695])"])
    ShowText(["Erasure is my duty..."])
    ShowText(["Now, what shall I erase?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start()"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex()"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Those Familiar with Nuclear Heat"])
        ShowText(["Affinity 4000: Secret Stone of Those Wrapped in Nuclear Heat"])
        ShowText(["Affinity 6000: Extreme Symbol of Apoptosis Breaking"])
        ShowText(["Affinity 10000: Divine Book of Nuclear Heat"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3695])"])
        ShowChoices([["Reverse Rape Death (Affection: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3695, 0, 10, 1])
            Script(["call_novel_scene(7578)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
            ShowText(["\\n<Cleo Adra> (Affinity: \\V[3695])"])
            ShowText(["turn down……"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowPicture([5, "80_idea_rukas_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3700, 0, 2000, 1])
      ConditionalBranch([1, 4700, 0, 0, 0])
        ControlVariables([4700, 4700, 0, 0, 1])
        ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
        ShowText(["\\n<Idea Lucas> (Affinity: \\V[3700])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3940, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3700, 0, 4000, 1])
      ConditionalBranch([1, 4700, 0, 1, 0])
        ControlVariables([4700, 4700, 0, 0, 2])
        ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
        ShowText(["\\n<Idea Lucas> (Affinity: \\V[3700])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4168, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3700, 0, 6000, 1])
      ConditionalBranch([1, 4700, 0, 2, 0])
        ControlVariables([4700, 4700, 0, 0, 3])
        ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
        ShowText(["\\n<Idea Lucas> (Affinity: \\V[3700])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4923, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3700, 0, 10000, 1])
      ConditionalBranch([1, 4700, 0, 3, 0])
        ControlVariables([4700, 4700, 0, 0, 4])
        ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
        ShowText(["\\n<Idea Lucas> (Affinity: \\V[3700])"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4512, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lucas> (Affinity: \\V[3700])"])
    ShowText(["As a hero, I shall set forth..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(700)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(700)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Heroes"])
        ShowText(["Affinity 4000: Secret Stone of Those Cloaked in Shura"])
        ShowText(["Affinity 6000: Divine Book of Hero Techniques"])
        ShowText(["Affinity 10000: Divine Book of Shura"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_apiro_ragos_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3697, 0, 2000, 1])
      ConditionalBranch([1, 4697, 0, 0, 0])
        ControlVariables([4697, 4697, 0, 0, 1])
        ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
        ShowText(["\\n<Apiro Lagos> (Affinity: \\V[3697])"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2595, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3697, 0, 4000, 1])
      ConditionalBranch([1, 4697, 0, 1, 0])
        ControlVariables([4697, 4697, 0, 0, 2])
        ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
        ShowText(["\\n<Apiro Lagos> (Affinity: \\V[3697])"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4167, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3697, 0, 6000, 1])
      ConditionalBranch([1, 4697, 0, 2, 0])
        ControlVariables([4697, 4697, 0, 0, 3])
        ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
        ShowText(["\\n<Apiro Lagos> (Affinity: \\V[3697])"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4758, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3697, 0, 10000, 1])
      ConditionalBranch([1, 4697, 0, 3, 0])
        ControlVariables([4697, 4697, 0, 0, 4])
        ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
        ShowText(["\\n<Apiro Lagos> (Affinity: \\V[3697])"])
        ShowText(["Here, use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4505, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos> (Affinity: \\V[3697])"])
    ShowText(["Do you need my power...?"])
    ShowText(["Then, I'll go with you!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(697)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(697)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Slow Addition"])
        ShowText(["Affinity 4000: Secret Stone of Those Cloaked in the Galaxy"])
        ShowText(["Affinity 6000: Divine Book of Time Magic"])
        ShowText(["Affinity 10000: Divine Book of the Galaxy"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3697])"])
        ShowChoices([["Reverse Rape Death (Affection: 10)", "Stop"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3697, 0, 10, 1])
            Script(["call_novel_scene(7583)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
            ShowText(["\\n<Apiro Lagos> (Affinity: \\V[3697])"])
            ShowText(["Is it okay to wait until next time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_nihuta_telos_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3699, 0, 2000, 1])
      ConditionalBranch([1, 4699, 0, 0, 0])
        ControlVariables([4699, 4699, 0, 0, 1])
        ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
        ShowText(["\\n<Nifta Terros> (Affinity: \\V[3699])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2181, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3699, 0, 4000, 1])
      ConditionalBranch([1, 4699, 0, 1, 0])
        ControlVariables([4699, 4699, 0, 0, 2])
        ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
        ShowText(["\\n<Nifta Terros> (Affinity: \\V[3699])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4177, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3699, 0, 6000, 1])
      ConditionalBranch([1, 4699, 0, 2, 0])
        ControlVariables([4699, 4699, 0, 0, 3])
        ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
        ShowText(["\\n<Nifta Terros> (Affinity: \\V[3699])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5043, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3699, 0, 10000, 1])
      ConditionalBranch([1, 4699, 0, 3, 0])
        ControlVariables([4699, 4699, 0, 0, 4])
        ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
        ShowText(["\\n<Nifta Terros> (Affinity: \\V[3699])"])
        ShowText(["Use this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4575, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
    ShowText(["\\n<Nifta Terros> (Affinity: \\V[3699])"])
    ShowText(["Do you need my power...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(699)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(699)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Divine Special Attack"])
        ShowText(["Affinity 4000: Secret Stone of Those Cloaked in the End"])
        ShowText(["Affinity 6000: Extreme Seal of Instant Death"])
        ShowText(["Affinity 10000: Divine Book of the End"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3699])"])
        ShowChoices([["Reverse Rape Death (Affection: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3699, 0, 10, 1])
            Script(["call_novel_scene(7588)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
            ShowText(["\\n<Nifta Terros> (Affinity: \\V[3699])"])
            ShowText(["Stop it, you'll die..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_chaos_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3707, 0, 2000, 1])
      ConditionalBranch([1, 4707, 0, 0, 0])
        ControlVariables([4707, 4707, 0, 0, 1])
        ShowTextAttributes(["chaos_fc1", 0, 0, 2])
        ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
        ShowText(["Father... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3669, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3707, 0, 4000, 1])
      ConditionalBranch([1, 4707, 0, 1, 0])
        ControlVariables([4707, 4707, 0, 0, 2])
        ShowTextAttributes(["chaos_fc1", 0, 0, 2])
        ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
        ShowText(["Father... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4330, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3707, 0, 6000, 1])
      ConditionalBranch([1, 4707, 0, 2, 0])
        ControlVariables([4707, 4707, 0, 0, 3])
        ShowTextAttributes(["chaos_fc1", 0, 0, 2])
        ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
        ShowText(["Father... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4435, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3707, 0, 10000, 1])
      ConditionalBranch([1, 4707, 0, 3, 0])
        ControlVariables([4707, 4707, 0, 0, 4])
        ShowTextAttributes(["chaos_fc1", 0, 0, 2])
        ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
        ShowText(["Father... use this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([7046, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Father... let's play together."])
    JumpToLabel(["メニュー"])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The Goddess of Chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Incredible power is also within you all."])
    ShowText(["Putting aside my father, even those born in this world dare to approach me..."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of annihilation."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["The power of hope has been burned into my eyes."])
    ShowText(["I will no longer seek destruction..."])
    JumpToLabel(["メニュー"])
    Label(["6"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The Goddess of Chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Incredible power is also within you all."])
    ShowText(["Putting aside my father, even those born in this world dare to approach me..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of annihilation."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["The power of hope has been burned into my eyes."])
    ShowText(["I will no longer seek destruction..."])
    JumpToLabel(["メニュー"])
    Label(["7"])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["The Goddess of Chaos, Chaos..."])
    ShowText(["Truly, it was an incredible power."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Incredible power is also within you all."])
    ShowText(["Putting aside my father, even those born in this world dare to approach me..."])
    ShowTextAttributes(["alice_fc7", 0, 0, 2])
    ShowText(["\\n<Alice> (Likeability: \\V[3005])"])
    ShowText(["That is the power of hope that rejects the fate of destruction."])
    ShowText(["Those who live in this world have rejected the will of annihilation."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["The power of hope has been burned into my eyes."])
    ShowText(["I will no longer seek destruction..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["To think even the Goddess of chaos would become an ally..."])
    ShowText(["Is it really going to be okay?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["It will be fine..."])
    ShowText(["There will never be a time when I destroy the world again."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["I can't believe what the Goddess of chaos says."])
    ShowText(["I want to say that, but—"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["...If it's what Luka's daughter says, then I will believe it."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["I am the Goddess of chaos, and Luka's daughter..."])
    ShowText(["I swear to my father, I no longer hold the will of destruction."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Understood, from now on, I will be with you."])
    ShowText(["As a companion, and as the same Goddess..."])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["To think even the Goddess of chaos would become an ally..."])
    ShowText(["Is it really going to be okay?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["It will be fine..."])
    ShowText(["There will never be a time when I destroy the world again."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["I can't believe what the Goddess of chaos says."])
    ShowText(["I want to say that, but—"])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["...If it's what Luka's daughter says, then I will believe it."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["I am the Goddess of chaos, and Luka's daughter..."])
    ShowText(["I swear to my father, I no longer hold the will of destruction."])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias> (Likeability: \\V[3026])"])
    ShowText(["Understood, from now on, I will be with you."])
    ShowText(["As a companion, and as the same Goddess..."])
    JumpToLabel(["メニュー"])
    Label(["29"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["You are the Ilias of the heavenly realm..."])
    ShowText(["It's complicated, so why not just merge?"])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3029])"])
    ShowText(["The little Ilias and I are no longer the same being."])
    ShowText(["For the sake of the world, it's better for us to remain as different existences..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["If you keep complaining, should I forcibly merge you...?"])
    ShowTextAttributes(["iriasu_fc6", 3, 0, 2])
    ShowText(["\\n<Ilias> (Affinity: \\V[3029])"])
    ShowText(["P-Please stop...!"])
    ShowText(["I don't want to merge!! I want to be myself!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Then just say so honestly..."])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Grandma... will get angry, Lucifina... is a different person."])
    ShowText(["Luc, um... Lucifina-san?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Oh my, Chaos-chan..."])
    ShowText(["What is it?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["I want to go somewhere to play..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina> (Likeability: \\V[3035])"])
    ShowText(["Then, let's fly to a beautiful place."])
    ShowText(["How about Mount Hourai?"])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Yeah, let's go..."])
    JumpToLabel(["メニュー"])
    Label(["37"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["The Goddess of chaos ... Would you like to give Goddess's hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["No ..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Yeah, it can't be helped ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["It's no use to collect pillows secretly."])
    ShowText(["Don't take the straws you used home secretly."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["As expected, Goddess is a prospect ..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["38"])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["The Goddess of chaos ... Would you like to give Goddess's hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["No ..."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Yeah, it can't be helped ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["It's no use to collect pillows secretly."])
    ShowText(["Don't take the straws you used home secretly."])
    ShowTextAttributes(["stein_fc1", 6, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["As expected, Goddess is a prospect ..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["39"])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["The Goddess of chaos ... Would you like to give Goddess's hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["No ..."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Yeah, it can't be helped ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["It's no use to collect pillows secretly."])
    ShowText(["Don't take the straws you used home secretly."])
    ShowTextAttributes(["stein_fc1", 7, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["As expected, Goddess is a prospect ..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["40"])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["The Goddess of chaos ... Would you like to give Goddess's hair?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["No ..."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["Yeah, it can't be helped ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["It's no use to collect pillows secretly."])
    ShowText(["Don't take the straws you used home secretly."])
    ShowTextAttributes(["stein_fc4", 0, 0, 2])
    ShowText(["\\n<Promestin> (Favorability: \\V[3037])"])
    ShowText(["As expected, Goddess is a prospect ..."])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Stalker!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["79"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Nuruko..."])
    ShowText(["Kyukyu, kyukyukyuu."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["Kyu! Kyukyuukyuu~~!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Kyukyukyu, kyukyu..."])
    ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
    ShowText(["\\n<Nuruko> (Likeability: \\V[3079])"])
    ShowText(["...Kyu!!"])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Mother..."])
    ShowText(["If in that final battle, Father had chosen to destroy me..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["During that battle, Hild said, didn't she?"])
    ShowText(["Because I'm your daughter, I will settle this with my own hands..."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["That was a lie."])
    ShowText(["If you were in danger, I was planning to take you and escape."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["Because... Chaos is a precious daughter, after all."])
    ShowText(["I was prepared to escape with you, even if it meant betraying everyone."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["...I knew, Mother."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hilde> (Likeability: \\V[3129])"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["...I'm really glad."])
    ShowText(["We were able to avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["523"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["Chaos, deluxe children have made lunch."])
    ShowText(["It's a dish for one person in the world, packed with only your favorite food."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Wow ... ♪"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Hey, father ..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["Dessert is also a seven -color parfait for chaos."])
    ShowText(["Select only your favorite fruits and add the finest milk-"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Dad, I'm spoiling chaos too much ..."])
    ShowText(["Did you forget that you said, 'The Goddess of chaos, I'll cut it with my sword.'"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus> (Favorability: \\V[3523])"])
    ShowText(["I forgot."])
    ShowTextAttributes(["chaos_fc1", 4, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Delicious ... ♪"])
    JumpToLabel(["メニュー"])
    Label(["525"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Hey Chaos-chan, are you going to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, it's Marcellus-san's turn, so the omelette rice is delicious."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Sonya... just because I'm the Apostle of Chaos,"])
    ShowText(["there's no need to take care of me that much."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Well, that's true..."])
    ShowText(["They say if you want to shoot the commander, you should first shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Am I a horse..."])
    ShowText(["Well, fine, let's go eat omelette rice."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["As the Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["684"])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Including Luka, there are five Goddesss in this world..."])
    ShowText(["No, since Ilias exists as two, that makes six."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["And Alipheesethe 16th also inherits my power, reaching Goddess class."])
    ShowText(["The Apostles of Chaos also possess power on par with Goddesss..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Ilias, who pretends to be the one and only Goddess, must be quite dissatisfied..."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["On the surface, that's true..."])
    ShowText(["But her rampage stems from a loneliness that knows no equal."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Now that there are plenty of equals, she doesn't have the luxury to indulge in solitude."])
    ShowText(["Instead, I think she'll face reality and change her actions."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Is that so?"])
    ShowText(["Leaving aside Ilias, Sub-Ilias is suspicious..."])
    ShowTextAttributes(["alice0_fc2", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["He was originally a moderate pacifist."])
    ShowText(["His strong convictions are a reflection of his strong sense of responsibility."])
    ShowTextAttributes(["alice0_fc2", 6, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["For thousands of years, he has continued to complicate things to become like that..."])
    ShowText(["Part of that responsibility also lies with me."])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["However, the world has undergone a significant transformation."])
    ShowText(["In this world overflowing with Goddesss,"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Ilias will no longer indulge in solitude."])
    ShowText(["Well, to be honest..."])
    ShowTextAttributes(["alice0_fc2", 1, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Even if Sub-Ilias goes on a rampage, he would just be beaten up by the other Goddesss."])
    ShowText(["If anything happens, I'll be the first to punch you."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["You seem to get along well..."])
    ShowTextAttributes(["alice0_fc2", 5, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Well, we've known each other for a long time..."])
    JumpToLabel(["メニュー"])
    Label(["685"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Including Luka, there are five Goddesss in this world..."])
    ShowText(["No, since Ilias exists as two, that makes six."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["And Alipheesethe 16th also inherits my power, reaching Goddess class."])
    ShowText(["The Apostles of Chaos also possess power on par with Goddesss..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Ilias, who pretends to be the one and only Goddess, must be quite dissatisfied..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["On the surface, that's true..."])
    ShowText(["But her rampage stems from a loneliness that knows no equal."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Now that there are plenty of equals, she doesn't have the luxury to indulge in solitude."])
    ShowText(["Instead, I think she'll face reality and change her actions."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Is that so?"])
    ShowText(["Leaving aside Ilias, Sub-Ilias is suspicious..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["He was originally a moderate pacifist."])
    ShowText(["His strong convictions are a reflection of his strong sense of responsibility."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["For thousands of years, he has continued to complicate things to become like that..."])
    ShowText(["Part of that responsibility also lies with me."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["However, the world has undergone a significant transformation."])
    ShowText(["In this world overflowing with Goddesss,"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Ilias will no longer indulge in solitude."])
    ShowText(["Well, to be honest..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Even if Sub-Ilias goes on a rampage, he would just be beaten up by the other Goddesss."])
    ShowText(["If anything happens, I'll be the first to punch you."])
    ShowTextAttributes(["chaos_fc1", 3, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["You seem to get along well..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese> (Likeability: \\V[3684])"])
    ShowText(["Well, we've known each other for a long time..."])
    JumpToLabel(["メニュー"])
    Label(["692"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Adramellek ..."])
    ShowText(["Can you really adapt to society?"])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["Don't worry, Chaos."])
    ShowText(["I have been shopping at a town store."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["What, shopping ...!?"])
    ShowText(["It's growing, Adra Mellek ..."])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["Now, I am planning a mission to eat in the cafeteria."])
    ShowText(["It's still in preparation, but ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["How alone ...?"])
    ShowText(["Good luck ... do your best ..."])
    JumpToLabel(["メニュー"])
    Label(["693"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Adramellek ..."])
    ShowText(["Can you really adapt to society?"])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["Don't worry, Chaos."])
    ShowText(["I have been shopping at a town store."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["What, shopping ...!?"])
    ShowText(["It's growing, Adra Mellek ..."])
    ShowTextAttributes(["adramelek_fc2", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["Now, I am planning a mission to eat in the cafeteria."])
    ShowText(["It's still in preparation, but ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["How alone ...?"])
    ShowText(["Good luck ... do your best ..."])
    JumpToLabel(["メニュー"])
    Label(["694"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Adramellek ..."])
    ShowText(["Can you really adapt to society?"])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["Don't worry, Chaos."])
    ShowText(["I have been shopping at a town store."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["What, shopping ...!?"])
    ShowText(["It's growing, Adra Mellek ..."])
    ShowTextAttributes(["adramelek_fc3", 0, 0, 2])
    ShowText(["\\n<Adramelech> (Likeability: \\V[3692])"])
    ShowText(["Now, I am planning a mission to eat in the cafeteria."])
    ShowText(["It's still in preparation, but ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["How alone ...?"])
    ShowText(["Good luck ... do your best ..."])
    JumpToLabel(["メニュー"])
    Label(["696"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["If Chaos-sama is free, shall we go for a walk?"])
    ShowText(["It's my job to guide, so shall we go for a walk?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["The white rabbit's walk is not interesting..."])
    ShowText(["Because you walk hurriedly, I can't properly see the scenery."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["So, shall we play tag?"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["I don't want to play tag with a monster that increases, spreads, or quantizes."])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit> (Likeability: \\V[3696])"])
    ShowText(["You have a lot of requests."])
    JumpToLabel(["メニュー"])
    Label(["698"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Grim Reaper, is your work in the underworld okay?"])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["I'm managing just fine with the clone I left in the underworld."])
    ShowText(["Since the chaos has cleared, the number of dead has returned to the normal cycle."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Then, you should relax here..."])
    ShowText(["You seem to be doing paperwork all the time."])
    ShowTextAttributes(["sinigami_fc1", 0, 0, 2])
    ShowText(["\\n<Grim Reaper> (Affection:\\V[3698])"])
    ShowText(["Excuse me... it's just my nature."])
    JumpToLabel(["メニュー"])
    Label(["702"])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["No way, my sister can do it in a different world ..."])
    ShowText(["And the clothes are similar."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["No, not similar ..."])
    ShowText(["It's definitely not like your clothes ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["And I'm not my sister ..."])
    ShowText(["I'm older and older ..."])
    ShowTextAttributes(["nero_fc1", 0, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Either is fine, so let's give it."])
    ShowText(["But the clothes are similar."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["No, not similar ..."])
    JumpToLabel(["メニュー"])
    Label(["703"])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["No way, my sister can do it in a different world ..."])
    ShowText(["And the clothes are similar."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["No, not similar ..."])
    ShowText(["It's definitely not like your clothes ..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["And I'm not my sister ..."])
    ShowText(["I'm older and older ..."])
    ShowTextAttributes(["nero_fc2", 0, 0, 2])
    ShowText(["\\n<Nero> (Likeability: \\V[3702])"])
    ShowText(["Either is fine, so let's give it."])
    ShowText(["But the clothes are similar."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["No, not similar ..."])
    JumpToLabel(["メニュー"])
    Label(["704"])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["I'm surprised that my sister can do it in a different world!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["I'm not my sister ..."])
    ShowText(["I'm older and older ..."])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Mu!Still insisting ...?"])
    ShowText(["If this happens, I'll compete around my sister's seat!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Do you fight?"])
    ShowText(["Definitely I will win ..."])
    ShowTextAttributes(["neris_fc1", 0, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["A game of how much dad can be spoiled!!"])
    ShowText(["The one who spoils a lot wins!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Is the person who spoiled a lot of your sister?"])
    ShowText(["Isn't that the opposite ...?"])
    ShowTextAttributes(["neris_fc1", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Really, this game is useless ..."])
    JumpToLabel(["メニュー"])
    Label(["705"])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["I'm surprised that my sister can do it in a different world!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["I'm not my sister ..."])
    ShowText(["I'm older and older ..."])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Mu!Still insisting ...?"])
    ShowText(["If this happens, I'll compete around my sister's seat!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Do you fight?"])
    ShowText(["Definitely I will win ..."])
    ShowTextAttributes(["neris_fc2", 0, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["A game of how much dad can be spoiled!!"])
    ShowText(["The one who spoils a lot wins!!"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Is the person who spoiled a lot of your sister?"])
    ShowText(["Isn't that the opposite ...?"])
    ShowTextAttributes(["neris_fc2", 2, 0, 2])
    ShowText(["\\n<Neris> (Likeability: \\V[3704])"])
    ShowText(["Really, this game is useless ..."])
    JumpToLabel(["メニュー"])
    Label(["706"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Spirit of Chaos, Nur Kogito..."])
    ShowText(["You've managed to stay in that form for a long time now."])
    ShowTextAttributes(["nurukox_fc1", 0, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["Yes. The power of chaos has increased..."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["You were cuter before..."])
    ShowTextAttributes(["nurukox_fc1", 7, 0, 2])
    ShowText(["\\n<Nur Kogito> (Likeability: \\V[3706])"])
    ShowText(["...Kyu."])
    JumpToLabel(["メニュー"])
    Label(["759"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Mother..."])
    ShowText(["If in that final battle, Father had chosen to destroy me..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["During that battle, Hild said, didn't she?"])
    ShowText(["Because I'm your daughter, I will settle this with my own hands..."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["That was a lie."])
    ShowText(["If you were in danger, I was planning to take you and escape."])
    ShowTextAttributes(["deusex_fc2", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Because... Chaos is a precious daughter, after all."])
    ShowText(["I was prepared to escape with you, even if it meant betraying everyone."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["...I knew, Mother."])
    ShowTextAttributes(["deusex_fc2", 1, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["...I'm really glad."])
    ShowText(["We were able to avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["760"])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Mother..."])
    ShowText(["If in that final battle, Father had chosen to destroy me..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["During that battle, Hild said, didn't she?"])
    ShowText(["Because I'm your daughter, I will settle this with my own hands..."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["That was a lie."])
    ShowText(["If you were in danger, I was planning to take you and escape."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["Because... Chaos is a precious daughter, after all."])
    ShowText(["I was prepared to escape with you, even if it meant betraying everyone."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["...I knew, Mother."])
    ShowTextAttributes(["deusex_fc1", 0, 0, 2])
    ShowText(["\\n<Deus Ex Machina> (Favorability: \\V[3759])"])
    ShowText(["But there was no need for that."])
    ShowText(["Luka saved you."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["...I'm really glad."])
    ShowText(["We were able to avoid destroying this world..."])
    JumpToLabel(["メニュー"])
    Label(["841"])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Hey Chaos-chan, are you going to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, it's Marcellus-san's turn, so the omelette rice is delicious."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Sonya... just because I'm the Apostle of Chaos,"])
    ShowText(["there's no need to take care of me that much."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Well, that's true..."])
    ShowText(["They say if you want to shoot the commander, you should first shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Am I a horse..."])
    ShowText(["Well, fine, let's go eat omelette rice."])
    ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["As the Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["842"])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Hey Chaos-chan, are you going to eat? Shall we go to the cafeteria together?"])
    ShowText(["Today, it's Marcellus-san's turn, so the omelette rice is delicious."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Sonya... just because I'm the Apostle of Chaos,"])
    ShowText(["there's no need to take care of me that much."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["Well, that's true..."])
    ShowText(["They say if you want to shoot the commander, you should first shoot the horse."])
    ShowTextAttributes(["chaos_fc1", 0, 0, 2])
    ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
    ShowText(["Am I a horse..."])
    ShowText(["Well, fine, let's go eat omelette rice."])
    ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
    ShowText(["\\n<Sonya> (Likeability: \\V[3525])"])
    ShowText(["As the Apostle of Chaos, I'll join you...♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a present\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View present list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(707)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(707)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Those Familiar with the Galaxy"])
        ShowText(["Affinity 4000: Secret Stone of Nurua Resistance"])
        ShowText(["Affinity 6000: Extreme Symbol of Goddess Killing"])
        ShowText(["Affinity 10000: Divine Book of Chaos"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you wish for? (Affinity: \\V[3707])"])
        ShowChoices([["Reverse Rape Death (Affection: 10)", "Stop"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3707, 0, 10, 1])
            Script(["call_novel_scene(7606)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["chaos_fc1", 0, 0, 2])
            ShowText(["\\n<Chaos> (Likeability: \\V[3707])"])
            ShowText(["I can't let you leave without taking a life..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"dungeon_tarutaro2\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])
