Display Name = "水精の泉"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 262, 181, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 262, 181, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

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    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 193, 262, 181, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

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    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Shall we jump into the spring of the water spirit?"])
    ShowChoices([["Jump in", "Don't jump in"], 2])
    When([0, "飛び込む"])
      ControlSwitches([100, 100, 0])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[0, -2])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Water1\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -2])"])
      Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Water1\\\", @pitch=100, @volume=80)\"])"])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 242, 12, 1, 2, 0])
      Empty([])

    When([1, "飛び込まない"])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowPicture([5, "80_giriel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giliell>"])
    ShowText(["What business do the pilgrims have here?"])
    ShowText(["Come on, turn back quickly!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is this the spring of Undine..."])
    ShowText(["I have no particular business here, so I'll avoid forcing my way through and causing a commotion."])
    ConditionalBranch([4, 14, 0])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>"])
      ShowText(["I wanted to check on what happened to the celestial homeland..."])
      ShowText(["But it can't be helped."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

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    ShowPicture([5, "80_giriel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giliell>"])
    ShowText(["What business do the pilgrims have here?"])
    ShowText(["Come on, turn back quickly!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Is this the spring of Undine..."])
    ShowText(["I have no particular business here, so I'll avoid forcing my way through and causing a commotion."])
    ConditionalBranch([4, 14, 0])
      ShowTextAttributes(["undine_fc1", 0, 0, 2])
      ShowText(["\\n<Undine>"])
      ShowText(["I wanted to check on what happened to the celestial homeland..."])
      ShowText(["But it can't be helped."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Empty([])

  Page 1
    Empty([])
