Display Name = "Pocket Castle Front Gate"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 24, 36, 0, 0])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 24, 36, 0, 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["sonia_fc3", 6, 0, 2])
    ShowText(["\\n<Sonya>Wow, it's huge!"])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>As you do battle, you'll probably gain more monster companions. However, you can't just walk around with an army in tow."])
    ConditionalBranch([1, 56, 0, 0, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Four people in battle and four in reserve seems like our limit. Traveling with more than that isn't going to work."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>You can leave the excess members here to wait. When you want to reorganize your party, ask the maid standing over there."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["People3", 5, 0, 2])
    ShowText(["\\n<Maid>I look forward to serving you."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Umm, who's that maid...?"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>She's just a magical projection, not a real person. Anyway, talk to her to add or replace party members."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>When members aren't in your party, they'll be hanging out somewhere in the castle. If you speak with them, you can give them presents."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Try it out with the slime you just recruited. Use Button 1 (Shift on the keyboard) in the organization screen to remove her from the party."])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime>You're going to remove me? But I just joined..."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>It looks like there are a ton of shops in here."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Monsters you recruit can open up shops inside the castle, but you haven't recruited any shopkeepers yet."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>So... How do we get out of here?"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>If we walk out through the main gate, we'll be back where we were originally."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>When you want to return here, use the castle from the item menu. It can be found under \\C[3]Key Items\\C[0]."])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Keep in mind that it can only be used outside. That means you can't go to the castle while in a town, village, or dungeon."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>I think that's about it. Please take advantage of this castle as much as you'd like."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Wow, thanks Alice. I'm looking forward to filling this place to capacity with new friends."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>Heheh, I like the sound of that too. Go ahead and give the maid a try."])
    ShowTextAttributes(["alice_fc5", 1, 0, 2])
    ShowText(["\\n<Alice>Once you've gotten a feel for the place, let's head back."])
    ControlSwitches([2013, 2013, 1])
    ControlSwitches([2015, 2015, 0])
    Empty([])

  Page 2
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 24, 36, 0, 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["sonia_fc3", 6, 0, 2])
    ShowText(["\\n<Sonya>Wow, it's huge!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>I see. This could certainly come in handy. I don't know how I feel about using the Monster Lord's Castle, though..."])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>Hmm... However, it's fun if we think of it as territory conquered from the Monster Lord..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>...All right, I give you my approval to use it."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Uhh... Thanks?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>I imagine you're going to gather more companions as your adventure goes on. I plan to rally my angels around me as well."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>However, it would be inadvisable to travel in a large group. Too many of us could attract a lot of attention, among other things."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Four people in battle and four in reserve seems like our limit. Traveling with more than that isn't going to work."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>You can leave the excess members here to wait. When you want to reorganize your party, use the maid standing over there."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["People3", 5, 0, 2])
    ShowText(["\\n<Maid>I look forward to serving you."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Umm, who's that maid...?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>She's just a magical projection, not a real person. If she isn't to your liking, I think we can dispose of her and get a new one."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>No, she's fine..."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Then let's make use of her. When you want to replace party members, she's the one to talk to."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Also, companions not in your party should be roaming around the castle. You can talk to them and feed them scraps if you'd like."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Try it out with the slime you just recruited. Use Button 1 (Shift on the keyboard) in the organization screen to remove her from the party."])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime>You're going to remove me? But I just joined..."])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>It looks like there are a ton of shops in here."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Capturing monsters and forcing them into labor here sounds interesting. Use them up, then throw them out."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Umm... How do we get out of here?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Leaving through the main gate should put us back where we came from."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>When you want to return here, use the castle from the item menu. It can be found under \\C[3]Key Items\\C[0]."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Keep in mind that it apparently can only be used outdoors. That means you probably can't go to the castle while in a town, village, or dungeon."])
    ShowTextAttributes(["iriasu_fc4", 3, 0, 2])
    ShowText(["\\n<Ilias>...I figured all that out just from using it once. I'm awesome, aren't I?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Y-yeah... Anyway, I think I get the idea. I'm looking forward to filling this place up."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>I'm looking forward to turning it into rubble once we're done with it. All right, I think that's all there is to say."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>First off, why don't you talk to the maid and see what she can do? After you've gotten the hang of it, we can leave."])
    ControlSwitches([2013, 2013, 1])
    ControlSwitches([2015, 2015, 0])
    Empty([])

  Page 3
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 24, 36, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([0, 2013, 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Come on, let's take a look inside first."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>Where are you going? Let's take a look inside first."])
        Empty([])
      BranchEnd([])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 12, 57, 8, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([0, 2013, 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Come on, let's take a look inside first."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>Where are you going? Let's take a look inside first."])
        Empty([])
      BranchEnd([])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 227, 48, 23, 4, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([0, 2013, 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Come on, let's take a look inside first."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>Where are you going? Let's take a look inside first."])
        Empty([])
      BranchEnd([])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 227, 48, 23, 4, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([0, 2013, 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Come on, let's take a look inside first."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>Where are you going? Let's take a look inside first."])
        Empty([])
      BranchEnd([])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 227, 48, 23, 4, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([0, 2013, 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Come on, let's take a look inside first."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>Where are you going? Let's take a look inside first."])
        Empty([])
      BranchEnd([])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 227, 48, 23, 4, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([0, 2013, 0])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Come on, let's take a look inside first."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>Where are you going? Let's take a look inside first."])
        Empty([])
      BranchEnd([])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 227, 48, 23, 4, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    CallCommonEvent([300])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([1, 21, 0, 2, 0])
        ControlVariables([57, 57, 0, 0, 1287])
        TransferPlayer([0, 287, 295, 355, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    TransferPlayer([1, 21, 22, 23, 2, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    CallCommonEvent([300])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([1, 21, 0, 2, 0])
        ControlVariables([57, 57, 0, 0, 1287])
        TransferPlayer([0, 287, 295, 355, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    TransferPlayer([1, 21, 22, 23, 2, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    CallCommonEvent([300])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([1, 21, 0, 2, 0])
        ControlVariables([57, 57, 0, 0, 1287])
        TransferPlayer([0, 287, 295, 355, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    TransferPlayer([1, 21, 22, 23, 2, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    CallCommonEvent([300])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([1, 21, 0, 2, 0])
        ControlVariables([57, 57, 0, 0, 1287])
        TransferPlayer([0, 287, 295, 355, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    TransferPlayer([1, 21, 22, 23, 2, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    CallCommonEvent([300])
    Empty([])

  Page 1
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ConditionalBranch([1, 1143, 0, 10, 1])
      ConditionalBranch([1, 21, 0, 2, 0])
        ControlVariables([57, 57, 0, 0, 1287])
        TransferPlayer([0, 287, 295, 355, 2, 0])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    TransferPlayer([1, 21, 22, 23, 2, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ShowPicture([5, "80_ankou_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3117, 0, 10, 1])
      ConditionalBranch([1, 4117, 0, 0, 0])
        ControlVariables([4117, 4117, 0, 0, 1])
        ShowTextAttributes(["ankou_fc1", 0, 0, 2])
        ShowText(["\\n<Anko (Affection:\\V[3117])>Gift..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([24, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3117, 0, 100, 1])
      ConditionalBranch([1, 4117, 0, 1, 0])
        ControlVariables([4117, 4117, 0, 0, 2])
        ShowTextAttributes(["ankou_fc1", 0, 0, 2])
        ShowText(["\\n<Anko (Affection:\\V[3117])>Gift..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3117, 0, 500, 1])
      ConditionalBranch([1, 4117, 0, 2, 0])
        ControlVariables([4117, 4117, 0, 0, 3])
        ShowTextAttributes(["ankou_fc1", 0, 0, 2])
        ShowText(["\\n<Anko (Affection:\\V[3117])>Gift..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1002, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3117, 0, 2000, 1])
      ConditionalBranch([1, 4117, 0, 3, 0])
        ControlVariables([4117, 4117, 0, 0, 4])
        ShowTextAttributes(["ankou_fc1", 0, 0, 2])
        ShowText(["\\n<Anko (Affection:\\V[3117])>Gift..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1109, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ConditionalBranch([1, 1001, 0, 19, 2])
      ShowTextAttributes(["ankou_fc1", 0, 0, 2])
      ShowText(["\\n<Anko (Affection:\\V[3117])>Where is this...? Am I lost...?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ankou_fc1", 0, 0, 2])
      ShowText(["\\n<Anko (Affection:\\V[3117])>Welcome back..."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["90"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection:\\V[3090])>*Rustle Rustle* *Creep Creep*"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>*Rustle Rustle*?"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection:\\V[3090])>*Creep Creep Creep*"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>*Creep Creep*"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["They seem to understand each other."])
    JumpToLabel(["メニュー"])
    Label(["99"])
    ShowTextAttributes(["namazu_fc1", 0, 0, 2])
    ShowText(["\\n<Gigi (Affection:\\V[3099])>Oh-ho... Seems we're both rather odd mermaids, aren't we?"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>Odd...?"])
    ShowTextAttributes(["namazu_fc1", 0, 0, 2])
    ShowText(["\\n<Gigi (Affection:\\V[3099])>Oh, never mind."])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>............"])
    ShowTextAttributes(["namazu_fc1", 2, 0, 2])
    ShowText(["\\n<Gigi (Affection:\\V[3099])>Don't hold your lure in front of my eyes. Are you trying to hook me?"])
    JumpToLabel(["メニュー"])
    Label(["144"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>............"])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>There are some strange fish in the sea, huh? I wonder if she could become a pirate..."])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>............"])
    ShowTextAttributes(["saboresu_fc1", 0, 0, 2])
    ShowText(["\\n<Sunny (Affection:\\V[3144])>Knock it off with that lure of yours; I'm not gonna fall for it."])
    JumpToLabel(["メニュー"])
    Label(["174"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>............"])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection:\\V[3174])>............"])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>I'm an anglerfish..."])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection:\\V[3174])>I'm a sandworm..."])
    ShowTextAttributes(["ankou_fc1", 0, 0, 2])
    ShowText(["\\n<Anko (Affection:\\V[3117])>............"])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection:\\V[3174])>............"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(117)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(117)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection       10:\\ii[24]"])
        ShowText(["Affection     100:\\ia[1001]"])
        ShowText(["Affection     500:\\ia[1002]"])
        ShowText(["Affection   2000:\\ia[1109]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Request what? (Affection:\\V[3117])"])
        ShowChoices([["Absorption(Affection:10)", "Never mind"], 2])
        When([0, "Absorption(Affection:10)"])
          ConditionalBranch([1, 3117, 0, 10, 1])
            Script(["call_novel_scene(4376)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["ankou_fc1", 0, 0, 2])
            ShowText(["\\n<Anko (Affection:\\V[3117])>............"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowPicture([5, "80_madgolem_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3261, 0, 100, 1])
      ConditionalBranch([1, 4261, 0, 0, 0])
        ControlVariables([4261, 4261, 0, 0, 1])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Knog (Affection:\\V[3261])>THIS WAS MIXED INTO MY MUD..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1001, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3261, 0, 500, 1])
      ConditionalBranch([1, 4261, 0, 1, 0])
        ControlVariables([4261, 4261, 0, 0, 2])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Knog (Affection:\\V[3261])>THIS WAS MIXED INTO MY MUD..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1002, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3261, 0, 2000, 1])
      ConditionalBranch([1, 4261, 0, 2, 0])
        ControlVariables([4261, 4261, 0, 0, 3])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Knog (Affection:\\V[3261])>THIS WAS MIXED INTO MY MUD..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1206, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3261, 0, 4000, 1])
      ConditionalBranch([1, 4261, 0, 3, 0])
        ControlVariables([4261, 4261, 0, 0, 4])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Knog (Affection:\\V[3261])>THIS WAS MIXED INTO MY MUD..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1004, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>MOVING OUT...?"])
    JumpToLabel(["メニュー"])
    Label(["262"])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>STONE GOLEM CONFIRMED..."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>MUD GOLEM AHEAD...\nSUPERIOR WAR POTENTIAL IS MY STRENGTH..."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>YOU HAVE MADE AN ERROR IN COMPARING YOUR WAR POTENTIAL FROM LIMA. I HAVE THE ADVANTAGE IN COMBAT..."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>COMMENCING COMPARISON OF SUPERIORITY...*WHIRRRR*..."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>INITIATING COMBAT...*slosh slosh slosh*"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>No fighting!\nYou'll reduce this castle to nothing!!"])
    JumpToLabel(["メニュー"])
    Label(["264"])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>STANDING BY...*slosh slosh*..."])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection:\\V[3264])>An old-faZioned mud golem.\nI'm much more advanced than you."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>THEN I SHALL CONDUCT A COMBAT PERFORMANCE COMPARISON..."])
    ShowTextAttributes(["bgolem_fc1", 2, 0, 2])
    ShowText(["\\n<Maiss (Affection:\\V[3264])>Oh, its autonomous behavior system is in bad shape!\nI, robot..."])
    JumpToLabel(["メニュー"])
    Label(["286"])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>This is a mud golem from Grangold...\nIt requires a great technological capacity to mass-produce something like this."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>HIGH MAGICAL POWER DETECTED...\nYOUR ORDERS, MASTER."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection:\\V[3286])>I am not your master, you have a free will.\nMove with your own intentions."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>...RESUMING AUTONOMOUS BEHAVIOR.\nTHINKING ON MY OWN...DIFFICULT..."])
    JumpToLabel(["メニュー"])
    Label(["314"])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>STANDING BY...*slosh slosh*..."])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection:\\V[3314])>You're a mud golem!\nYou're really big!"])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>ALLY GIANT CONFIRMED...\nSURMISED OBJECTIVE: PLAYING WITH MUD."])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection:\\V[3314])>Playing with mud is fuuun!\nAhahahaaaaaa!"])
    JumpToLabel(["メニュー"])
    Label(["839"])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch> (Affection: \\V[3286])"])
    ShowText(["So this is Grangold's mud golem…"])
    ShowText(["To mass-produce something like this, you must have some impressive technology."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Norg> (Affection: \\V[3261])"])
    ShowText(["Detecting high magical power…"])
    ShowText(["Master, please give me an order."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch> (Affection: \\V[3286])"])
    ShowText(["I am not your master, and you have free will."])
    ShowText(["Act on your own judgment."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Norg> (Affection: \\V[3261])"])
    ShowText(["…Continuing autonomous actions."])
    ShowText(["Thinking for myself is… difficult…"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(261)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(261)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1001]"])
        ShowText(["Affection     500:\\ia[1002]"])
        ShowText(["Affection   2000:\\ia[1206]"])
        ShowText(["Affection   4000:\\ia[1004]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3261])"])
        ShowChoices([["Semen Squeezing Mud(Affection:10)", "Never mind"], 2])
        When([0, "Semen Squeezing Mud(Affection:10)"])
          ConditionalBranch([1, 3261, 0, 10, 1])
            Script(["call_novel_scene(5116)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
            ShowText(["\\n<Knog (Affection:\\V[3261])>CANNOT ACCEPT COMMAND..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_kyoryuu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3348, 0, 500, 1])
      ConditionalBranch([1, 4348, 0, 0, 0])
        ControlVariables([4348, 4348, 0, 0, 1])
        ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
        ShowText(["\\n<Giga (Affection:\\V[3348])>This came out of my mouth..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1120, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3348, 0, 2000, 1])
      ConditionalBranch([1, 4348, 0, 1, 0])
        ControlVariables([4348, 4348, 0, 0, 2])
        ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
        ShowText(["\\n<Giga (Affection:\\V[3348])>This came out of my mouth..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1023, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3348, 0, 4000, 1])
      ConditionalBranch([1, 4348, 0, 2, 0])
        ControlVariables([4348, 4348, 0, 0, 3])
        ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
        ShowText(["\\n<Giga (Affection:\\V[3348])>This came out of my mouth..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1561, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3348, 0, 6000, 1])
      ConditionalBranch([1, 4348, 0, 3, 0])
        ControlVariables([4348, 4348, 0, 0, 4])
        ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
        ShowText(["\\n<Giga (Affection:\\V[3348])>This came out of my mouth..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1511, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>Are you going for a walk?\n*excited*..."])
    JumpToLabel(["メニュー"])
    Label(["174"])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection:\\V[3174])>Big..."])
    ShowTextAttributes(["kyoryuu_fc1", 0, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>Big..."])
    ShowTextAttributes(["sandw_fc1", 0, 0, 2])
    ShowText(["\\n<Dahlia (Affection:\\V[3174])>Compare height...?"])
    ShowTextAttributes(["kyoryuu_fc1", 0, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>You're long, that's not better..."])
    ShowTextAttributes(["sandw_fc1", 1, 0, 2])
    ShowText(["\\n<Dahlia (Affection:\\V[3174])>Ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["262"])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>GIANT DRAGON CONFIRMED..."])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>It's a rock giant...\nLet's play..."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>PLAY...?\nTHAT IS NOT IN MY COMMANDS..."])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>Do this... Shove!"])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>UNDERSTOOD...SHOVE!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>The castle is falling apart!!"])
    JumpToLabel(["メニュー"])
    Label(["314"])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection:\\V[3314])>Ooh, a giant dragon!"])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>Wow, a giant person..."])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection:\\V[3314])>Hey, can I ride on your shell?"])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>You can't, the trees would fall off...\nCan I ride on your back...?"])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection:\\V[3314])>No way, I'd be crushed under your weight!"])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection:\\V[3314])>............"])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>............"])
    ShowTextAttributes(["gigantic_fc1", 0, 0, 2])
    ShowText(["\\n<Jame (Affection:\\V[3314])>Ooh, a giant dragon!"])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>Wow, a giant person..."])
    JumpToLabel(["メニュー"])
    Label(["347"])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>Hazy..."])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>This dragon is really absentminded...\nCan't you move a little faster...?"])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>I should run around at high speeds...?"])
    ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
    ShowText(["\\n<Warvein (Affection:\\V[3347])>I take back what I just said, I'm really scared."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(348)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(348)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     500:\\ia[1120]"])
        ShowText(["Affection   2000:\\ia[1023]"])
        ShowText(["Affection   4000:\\ia[1561]"])
        ShowText(["Affection   6000:\\ia[1511]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3348])"])
        ShowChoices([["Swallow(Affection:10)", "Swallow...?(Affection:100)", "Never mind"], 3])
        When([0, "Swallow(Affection:10)"])
          ConditionalBranch([1, 3348, 0, 10, 1])
            Script(["call_novel_scene(5556)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kyoryuu_fc1", 0, 0, 2])
            ShowText(["\\n<Giga (Affection:\\V[3348])>Later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Swallow...?(Affection:100)"])
          ConditionalBranch([1, 3348, 0, 100, 1])
            Script(["call_novel_scene(5557)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kyoryuu_fc1", 0, 0, 2])
            ShowText(["\\n<Giga (Affection:\\V[3348])>Later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    SetMoveRoute([19, "RPG::MoveRoute(@repeat=true, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=15, @parameters=[60])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[60])"])
    SetMoveRoute([17, "RPG::MoveRoute(@repeat=true, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=15, @parameters=[60])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[60])"])
    PlayBGM(["RPG::BGM(@name=\"boss0-4\", @volume=100, @pitch=100)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_koron_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Void Dragon>"])
    ShowText(["Yo!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Wha… Void Dragon…!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Incredible, the Void Dragon was waiting for us in the Pocket Monster Castle!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Are they finally here to challenge us in battle――"])
    ShowText(["No, I don't sense any excitement or killing intent like that."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["When did you sneak in here!?"])
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Void Dragon>"])
    ShowText(["Just a moment ago, I erased my presence..."])
    ShowText(["Did you not notice?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The terrifying aspect of the Void Dragon――"])
    ShowText(["Despite possessing exceptional physical abilities, it does not rely on them."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With superior combat sense, it has honed its skills through long combat experience."])
    ShowText(["Completely erasing its presence and slipping into your guard is quite easy for it."])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["So, the time has finally come..."])
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Void Dragon>"])
    ShowText(["Yeah, it's about time."])
    ShowText(["But not in this place."])
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Void Dragon>"])
    ShowText(["Shall I have you train me, Mother?"])
    ShowText(["The location is the summit of Mount Hourai――that place."])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["…………!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Mount Hourai――a place of fate for these two."])
    ShowText(["There, the Dark Goddess once laid hands on his daughter――"])
    ShowTextAttributes(["koron_fc1", 0, 0, 2])
    ShowText(["\\n<Void Dragon>"])
    ShowText(["Well then, I’ll be taking my leave."])
    ShowText(["I’ll be waiting..."])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([0, 542, false])
    Wait([60])
    ControlVariables([1345, 1345, 0, 0, 2])
    Wait([90])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Saying that, the Void Dragon vanished――"])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["...At last, the time for the reckoning has come."])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Finally, the decisive battle with the Void Dragon..."])
      ShowText(["But can we truly stand against it now...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Finally, the decisive battle with the Void Dragon..."])
      ShowText(["But can we truly stand against it now...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc8", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Finally, the decisive battle with the Void Dragon..."])
      ShowText(["But can we truly stand against it now...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We have overcome countless threats until now."])
    ShowText(["Even transcendent beings have been repelled multiple times."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["There is no reason to falter now."])
    ShowText(["Let us believe in our power and head to the battlefield."])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["...You are right, Ilias."])
    ShowText(["Having come this far, we have no choice but to trust in our strength."])
    ShowTextAttributes(["alice0_fc2", 4, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["I will contact the Six Ancestors."])
    ShowText(["Now, let's head to Mount Hourai--"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At last, the decisive battle with the Void Dragon begins."])
    ShowText(["Determined, we set off for Mount Hourai--"])
    SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    SetMoveRoute([17, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowPicture([5, "80_golem_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3262, 0, 100, 1])
      ConditionalBranch([1, 4262, 0, 0, 0])
        ControlVariables([4262, 4262, 0, 0, 1])
        ShowTextAttributes(["golem_fc1", 0, 0, 2])
        ShowText(["\\n<Emeth (Affection:\\V[3262])>OBJECT ACQUIRED..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1016, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3262, 0, 500, 1])
      ConditionalBranch([1, 4262, 0, 1, 0])
        ControlVariables([4262, 4262, 0, 0, 2])
        ShowTextAttributes(["golem_fc1", 0, 0, 2])
        ShowText(["\\n<Emeth (Affection:\\V[3262])>OBJECT ACQUIRED..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1402, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3262, 0, 2000, 1])
      ConditionalBranch([1, 4262, 0, 2, 0])
        ControlVariables([4262, 4262, 0, 0, 3])
        ShowTextAttributes(["golem_fc1", 0, 0, 2])
        ShowText(["\\n<Emeth (Affection:\\V[3262])>OBJECT ACQUIRED..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1018, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3262, 0, 4000, 1])
      ConditionalBranch([1, 4262, 0, 3, 0])
        ControlVariables([4262, 4262, 0, 0, 4])
        ShowTextAttributes(["golem_fc1", 0, 0, 2])
        ShowText(["\\n<Emeth (Affection:\\V[3262])>OBJECT ACQUIRED..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1403, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>COMMENCE STARTUP...?"])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:varstart3233varend)>Is this the golem made by Grangold?\nI see, it has a very high degree of perfection..."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>MASTER?\nAWAITING ORDERS..."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection:varstart3233varend)>So, you are absolutely loyal to me..."])
    ShowTextAttributes(["sonia_fc2", 5, 0, 2])
    ShowText(["\\n<Sonya>Wait! What are you doing?"])
    JumpToLabel(["メニュー"])
    Label(["261"])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>STONE GOLEM CONFIRMED..."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>MUD GOLEM AHEAD...\nSUPERIOR WAR POTENTIAL IS MY STRENGTH..."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>YOU HAVE MADE AN ERROR IN COMPARING YOUR WAR POTENTIAL FROM LIMA. I HAVE THE ADVANTAGE IN COMBAT..."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>COMMENCING COMPARISON OF SUPERIORITY...*WHIRRRR*..."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection:\\V[3261])>INITIATING COMBAT...*slosh slosh slosh*"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>No fighting!\nYou'll reduce this castle to nothing!!"])
    JumpToLabel(["メニュー"])
    Label(["264"])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>*WHIRRRR*"])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection:\\V[3264])>An old-faZioned stone model golem.\nI'm much more advanced than you."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>*whirr*... COMMENCE COMPARISON OF STRENGTH...?"])
    ShowTextAttributes(["bgolem_fc1", 2, 0, 2])
    ShowText(["\\n<Maiss (Affection:\\V[3264])>I'm a magic-type golem..."])
    JumpToLabel(["メニュー"])
    Label(["348"])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>GIANT DRAGON CONFIRMED..."])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>It's a rock giant...\nLet's play..."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>PLAY...?\nTHAT IS NOT IN MY COMMANDS..."])
    ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
    ShowText(["\\n<Giga (Affection:\\V[3348])>Do this... Shove!"])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection:\\V[3262])>UNDERSTOOD...SHOVE!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>The castle is falling apart!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(262)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(262)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection     100:\\ia[1016]"])
        ShowText(["Affection     500:\\ia[1402]"])
        ShowText(["Affection   2000:\\ia[1018]"])
        ShowText(["Affection   4000:\\ia[1403]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection:\\V[3262])"])
        ShowChoices([["Power Supply(Affection:10)", "Never mind"], 2])
        When([0, "Power Supply(Affection:10)"])
          ConditionalBranch([1, 3262, 0, 10, 1])
            ConditionalBranch([1, 1142, 0, 57, 1])
              ConditionalBranch([0, 2540, 1])
                ShowTextAttributes(["", 0, 0, 2])
                ShowText(["It seems like I'm not feeling well since Mephisto isn't here..."])
                ErasePicture([5])
                ExitEventProcessing([])
                Empty([])
              BranchEnd([])
              Empty([])
            BranchEnd([])
            Script(["call_novel_scene(5121)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["golem_fc1", 0, 0, 2])
            ShowText(["\\n<Emeth (Affection:\\V[3262])>INSUFFICIENT FAVORABILITY..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowPicture([5, "80_galda_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3403, 0, 2000, 1])
      ConditionalBranch([1, 4403, 0, 0, 0])
        ControlVariables([4403, 4403, 0, 0, 1])
        ShowTextAttributes(["galda_fc1", 2, 0, 2])
        ShowText(["\\n<Galda>(Affection:\\V[3403])"])
        ShowText(["Kweh! Kweh, kweh!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3475, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3403, 0, 4000, 1])
      ConditionalBranch([1, 4403, 0, 1, 0])
        ControlVariables([4403, 4403, 0, 0, 2])
        ShowTextAttributes(["galda_fc1", 2, 0, 2])
        ShowText(["\\n<Galda>(Affection:\\V[3403])"])
        ShowText(["Kweh! Kweh, kweh!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2156, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3403, 0, 6000, 1])
      ConditionalBranch([1, 4403, 0, 2, 0])
        ControlVariables([4403, 4403, 0, 0, 3])
        ShowTextAttributes(["galda_fc1", 2, 0, 2])
        ShowText(["\\n<Galda>(Affection:\\V[3403])"])
        ShowText(["Kweh! Kweh, kweh!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1677, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3403, 0, 10000, 1])
      ConditionalBranch([1, 4403, 0, 3, 0])
        ControlVariables([4403, 4403, 0, 0, 4])
        ShowTextAttributes(["galda_fc1", 2, 0, 2])
        ShowText(["\\n<Galda>(Affection:\\V[3403])"])
        ShowText(["Kweh! Kweh, kweh!!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2502, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh~♪"])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh~!!"])
    ConditionalBranch([1, 1143, 0, 19, 2])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["The monster bird Galda..."])
      ShowText(["Who on earth dared to call it a divine bird?"])
      ShowTextAttributes(["galda_fc1", 0, 0, 2])
      ShowText(["\\n<Galda>(Affection:\\V[3403])"])
      ShowText(["Kweh! Kweh! Kweh!"])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["N-no biting!"])
      ShowText(["Monster bird! Stop it, monster bird!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 20, 1])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["You are, after all... a bird that flies with me, the Goddess."])
      ShowText(["As my mount, I will allow you to call yourself a divine bird."])
      ShowTextAttributes(["galda_fc1", 2, 0, 2])
      ShowText(["\\n<Galda>(Affection:\\V[3403])"])
      ShowText(["Kweh! Kweh, kweh~!"])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Hehe, it seems you're delighted."])
      ShowText(["Savor my greatness..."])
      ShowTextAttributes(["galda_fc1", 2, 0, 2])
      ShowText(["\\n<Galda>(Affection:\\V[3403])"])
      ShowText(["Kweh! Kweh! Kweh!"])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["N-no biting!"])
      ShowText(["Monster bird! Stop it, monster bird!!"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh~!!"])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["You are, after all... a bird that flies with me, the Goddess."])
    ShowText(["As my mount, I will allow you to call yourself a divine bird."])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh! Kweh, kweh~!"])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Hehe, it seems you're delighted."])
    ShowText(["Savor my greatness..."])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh! Kweh! Kweh!"])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["N-no biting!"])
    ShowText(["Monster bird! Stop it, monster bird!!"])
    JumpToLabel(["メニュー"])
    Label(["34"])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh! Kweh!!"])
    ShowTextAttributes(["micaelac_fc1", 1, 0, 2])
    ShowText(["\\n<Micaela-chan>(Affection:\\V[3034])"])
    ShowText(["Hehe... Galda is a good child."])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh~...♪"])
    ShowTextAttributes(["micaelac_fc1", 1, 0, 2])
    ShowText(["\\n<Micaela-chan>(Affection:\\V[3034])"])
    ShowText(["Do you want to fly around outside?"])
    ShowText(["Then, shall we fly together for a little while...♪"])
    JumpToLabel(["メニュー"])
    Label(["35"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh...!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>(Affection:\\V[3035])"])
    ShowText(["Hehe, you're so attached... how cute."])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweh! Kweh!!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>(Affection:\\V[3035])"])
    ShowText(["Then, let's go flying together again."])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweeeeee~♪"])
    JumpToLabel(["メニュー"])
    Label(["670"])
    ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
    ShowText(["\\n<Galia>(Affection:\\V[3670])"])
    ShowText(["Garuda is quite rare, isn't it...?"])
    ShowText(["I've only seen it twice before."])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kwe...? Kwe, kweee!!"])
    ShowTextAttributes(["a_pterix_fc1", 1, 0, 2])
    ShowText(["\\n<Galia>(Affection:\\V[3670])"])
    ShowText(["Are you saying I'm rare too...?"])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kwe! Kwee~!!"])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kwe! Kwe, kweee!!"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["You're a divine bird, aren't you!"])
    ShowText(["Maybe I'm related to you!!"])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweeeeeee~~!!"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Kweh! Kweh!!"])
    JumpToLabel(["メニュー"])
    Label(["778"])
    ShowTextAttributes(["galda_fc1", 1, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kwe! Kwe, kweee!!"])
    ShowTextAttributes(["phoenixb_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["You're a divine bird, aren't you!"])
    ShowText(["Maybe I'm related to you!!"])
    ShowTextAttributes(["galda_fc1", 2, 0, 2])
    ShowText(["\\n<Galda>(Affection:\\V[3403])"])
    ShowText(["Kweeeeeee~~!!"])
    ShowTextAttributes(["phoenixb_fc1", 4, 0, 2])
    ShowText(["\\n<Mini>(Affection:\\V[3777])"])
    ShowText(["Kweh! Kweh!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(403)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(403)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Wing Technique Secret Stone"])
        ShowText(["Affection 4000: Thoughtful Companion Super Secret Stone"])
        ShowText(["Affection 6000: Harpy's Enlightenment"])
        ShowText(["Affection 10000: Speed's Absolute Secret Stone"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3403])"])
        ShowChoices([["Reverse Rape (Affection:10)", "Stop"], 2])
        When([0, "逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3403, 0, 10, 1])
            Script(["call_novel_scene(5941)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["galda_fc1", 0, 0, 2])
            ShowText(["\\n<Galda>(Affection:\\V[3403])"])
            ShowText(["Kwe..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_sarlacc_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3480, 0, 2000, 1])
      ConditionalBranch([1, 4480, 0, 0, 0])
        ControlVariables([4480, 4480, 0, 0, 1])
        ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
        ShowText(["\\n<Luck>(Affection:\\V[3480])"])
        ShowText(["This... I picked it up..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3599, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3480, 0, 4000, 1])
      ConditionalBranch([1, 4480, 0, 1, 0])
        ControlVariables([4480, 4480, 0, 0, 2])
        ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
        ShowText(["\\n<Luck>(Affection:\\V[3480])"])
        ShowText(["This... I picked it up..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3574, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3480, 0, 6000, 1])
      ConditionalBranch([1, 4480, 0, 2, 0])
        ControlVariables([4480, 4480, 0, 0, 3])
        ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
        ShowText(["\\n<Luck>(Affection:\\V[3480])"])
        ShowText(["This... I picked it up..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1465, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3480, 0, 10000, 1])
      ConditionalBranch([1, 4480, 0, 3, 0])
        ControlVariables([4480, 4480, 0, 0, 4])
        ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
        ShowText(["\\n<Luck>(Affection:\\V[3480])"])
        ShowText(["This... I picked it up..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3605, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
    ShowText(["\\n<Luck>(Affection:\\V[3480])"])
    ShowText(["Here is better than the moon..."])
    ShowText(["The moon is boring..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(480)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(480)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Moon's Great Secret Stone"])
        ShowText(["Affection 4000: Giant Technique Great Secret Stone"])
        ShowText(["Affection 6000: Digestion Secret Mark"])
        ShowText(["Affection 10000: Secret Stone for Those Familiar with Physics"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3480])"])
        ShowChoices([["Predation (Affection:10)", "Predation? (Affection:100)", "Stop"], 3])
        When([0, "捕食（好感度:10）"])
          ConditionalBranch([1, 3480, 0, 10, 1])
            Script(["call_novel_scene(6341)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
            ShowText(["\\n<Luck>(Affection:\\V[3480])"])
            ShowText(["I can't eat it... No..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "捕食？（好感度:100）"])
          ConditionalBranch([1, 3480, 0, 100, 1])
            Script(["call_novel_scene(6342)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
            ShowText(["\\n<Luck>(Affection:\\V[3480])"])
            ShowText(["I can't eat it... No..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_gigadryad_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3639, 0, 2000, 1])
      ConditionalBranch([1, 4639, 0, 0, 0])
        ControlVariables([4639, 4639, 0, 0, 1])
        ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
        ShowText(["\\n<Elegante>(Affection:\\V[3639])"])
        ShowText(["This was dropped... Do you want it?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3574, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3639, 0, 4000, 1])
      ConditionalBranch([1, 4639, 0, 1, 0])
        ControlVariables([4639, 4639, 0, 0, 2])
        ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
        ShowText(["\\n<Elegante>(Affection:\\V[3639])"])
        ShowText(["This was dropped... Do you want it?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3127, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3639, 0, 6000, 1])
      ConditionalBranch([1, 4639, 0, 2, 0])
        ControlVariables([4639, 4639, 0, 0, 3])
        ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
        ShowText(["\\n<Elegante>(Affection:\\V[3639])"])
        ShowText(["This was dropped... Do you want it?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1710, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3639, 0, 10000, 1])
      ConditionalBranch([1, 4639, 0, 3, 0])
        ControlVariables([4639, 4639, 0, 0, 4])
        ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
        ShowText(["\\n<Elegante>(Affection:\\V[3639])"])
        ShowText(["This was dropped... Do you want it?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3209, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
    ShowText(["\\n<Elegante>(Affection:\\V[3639])"])
    ShowText(["I'm not going to settle down yet..."])
    ShowText(["Because I want to adventure..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(639)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(639)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection   2000: Great Technique Secret Stone"])
        ShowText(["Affection   4000: Super Secret Stone of the Tenacious"])
        ShowText(["Affection   6000: Elf's Magic Crystal"])
        ShowText(["Affection 10000: Ultimate Secret Stone of Soil and Water Resistance"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want to ask for? (Affection:\\V[3639])"])
        ShowChoices([["Demon Flower Extraction (Affection:10)", "Stop"], 2])
        When([0, "妖花搾精（好感度:10）"])
          ConditionalBranch([1, 3639, 0, 10, 1])
            Script(["call_novel_scene(6676)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gigadryad_fc1", 0, 0, 2])
            ShowText(["\\n<Elegante>(Affection:\\V[3639])"])
            ShowText(["See you later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_heavensgate_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3657, 0, 2000, 1])
      ConditionalBranch([1, 4657, 0, 0, 0])
        ControlVariables([4657, 4657, 0, 0, 1])
        ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
        ShowText(["\\n<Gate>(Affection:\\V[3657])"])
        ShowText(["You may solidify yourself with this item."])
        ShowText(["Together, we shall protect Goddess..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2894, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3657, 0, 4000, 1])
      ConditionalBranch([1, 4657, 0, 1, 0])
        ControlVariables([4657, 4657, 0, 0, 2])
        ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
        ShowText(["\\n<Gate>(Affection:\\V[3657])"])
        ShowText(["You may solidify yourself with this item."])
        ShowText(["Together, we shall protect Goddess..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3574, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3657, 0, 6000, 1])
      ConditionalBranch([1, 4657, 0, 2, 0])
        ControlVariables([4657, 4657, 0, 0, 3])
        ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
        ShowText(["\\n<Gate>(Affection:\\V[3657])"])
        ShowText(["You may solidify yourself with this item."])
        ShowText(["Together, we shall protect Goddess..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1689, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3657, 0, 10000, 1])
      ConditionalBranch([1, 4657, 0, 3, 0])
        ControlVariables([4657, 4657, 0, 0, 4])
        ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
        ShowText(["\\n<Gate>(Affection:\\V[3657])"])
        ShowText(["You may solidify yourself with this item."])
        ShowText(["Together, we shall protect Goddess..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3645, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["heavensgate_fc1", 2, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["I never thought I would lose the meaning of guarding the gate of heaven..."])
    ShowText(["The advancement of technology is a terrifying thing."])
    JumpToLabel(["メニュー"])
    Label(["385"])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3385])"])
    ShowText(["Oh, isn't that Heaven's Gate?"])
    ShowText(["Losing the role of gatekeeper is quite a misfortune, isn't it?"])
    ShowTextAttributes(["heavensgate_fc1", 2, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["It's no longer a situation where you can just guard one place..."])
    ShowText(["That is why I am moving around with the gate in tow."])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3385])"])
    ShowText(["By the way, that gate..."])
    ShowText(["Where does it connect to now?"])
    ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["In my stomach."])
    ShowTextAttributes(["eden_fc2", 3, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3385])"])
    ShowText(["That is..."])
    ShowText(["I must be careful not to accidentally enter."])
    JumpToLabel(["メニュー"])
    Label(["386"])
    ShowTextAttributes(["eden_fc4", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3385])"])
    ShowText(["Oh, isn't that Heaven's Gate?"])
    ShowText(["Losing the role of gatekeeper is quite a misfortune, isn't it?"])
    ShowTextAttributes(["heavensgate_fc1", 2, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["It's no longer a situation where you can just guard one place..."])
    ShowText(["That is why I am moving around with the gate in tow."])
    ShowTextAttributes(["eden_fc4", 0, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3385])"])
    ShowText(["By the way, that gate..."])
    ShowText(["Where does it connect to now?"])
    ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["In my stomach."])
    ShowTextAttributes(["eden_fc4", 2, 0, 2])
    ShowText(["\\n<Eden>(Affection:\\V[3385])"])
    ShowText(["That is..."])
    ShowText(["I must be careful not to accidentally enter."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["Oh, isn't that Heaven's Gate?"])
    ShowText(["Losing the role of gatekeeper is quite a misfortune, isn't it?"])
    ShowTextAttributes(["heavensgate_fc1", 2, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["It's no longer a situation where you can just guard one place..."])
    ShowText(["That is why I am moving around with the gate in tow."])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["By the way, that gate..."])
    ShowText(["Where does it connect to now?"])
    ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["In my stomach."])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["That is..."])
    ShowText(["I must be careful not to accidentally enter."])
    JumpToLabel(["メニュー"])
    Label(["513"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>(Affection:\\V[3513])"])
    ShowText(["Heaven's Gate..."])
    ShowText(["You always do a good job as the gatekeeper."])
    ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["You, Lady Sariela, also do well as the prison warden..."])
    ShowText(["I can only imagine how much worry that brings you."])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>(Affection:\\V[3513])"])
    ShowText(["Gatekeeper and prison warden..."])
    ShowText(["It's a role that often goes unappreciated, filled with worries for both of us."])
    ShowTextAttributes(["heavensgate_fc1", 0, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["Though unappreciated, it's a necessary role."])
    ShowText(["Let's both fulfill our duties."])
    JumpToLabel(["メニュー"])
    Label(["897"])
    ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
    ShowText(["\\n<Diamantina>（Affection:\\V[3897]）"])
    ShowText(["The guardian of the gate..."])
    ShowText(["I always end up being the first to be eaten..."])
    ShowTextAttributes(["heavensgate_fc1", 2, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["The abominable existence of the rift..."])
    ShowText(["To think we couldn't prevent the intrusion."])
    ShowTextAttributes(["outerworm_fc1", 0, 0, 2])
    ShowText(["\\n<Diamantina>（Affection:\\V[3897]）"])
    ShowText(["But now, we're comrades..."])
    ShowText(["Comrades do not eat each other..."])
    ShowTextAttributes(["heavensgate_fc1", 2, 0, 2])
    ShowText(["\\n<Gate>(Affection:\\V[3657])"])
    ShowText(["If possible, I'd prefer you not to eat anything else..."])
    ShowText(["You are too greedy, and the damage is too great."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(657)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(657)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone of Holy Enhancement"])
        ShowText(["Affection 4000: Giant Technique Great Secret Stone"])
        ShowText(["Affection 6000: Shoes of Happiness"])
        ShowText(["Affection 10000: Ultimate Secret Stone for Those Affinity with Light"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to request? (Affection:\\V[3657])"])
        ShowChoices([["Tentacle Violation (Affection:10)", "Never mind"], 2])
        When([0, "触手蹂躙（好感度:10）"])
          ConditionalBranch([1, 3657, 0, 10, 1])
            Script(["call_novel_scene(6766)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["heavensgate_fc1", 2, 0, 2])
            ShowText(["\\n<Gate>(Affection:\\V[3657])"])
            ShowText(["I am the gatekeeper... It's not a role like that."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_niprell_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3658, 0, 2000, 1])
      ConditionalBranch([1, 4658, 0, 0, 0])
        ControlVariables([4658, 4658, 0, 0, 1])
        ShowTextAttributes(["niprell_fc1", 0, 0, 2])
        ShowText(["\\n<Magic Train>（Affection:\\V[3658]）"])
        ShowText(["There are lost items inside the train."])
        ShowText(["I have confiscated them, so please take them..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2618, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3658, 0, 4000, 1])
      ConditionalBranch([1, 4658, 0, 1, 0])
        ControlVariables([4658, 4658, 0, 0, 2])
        ShowTextAttributes(["niprell_fc1", 0, 0, 2])
        ShowText(["\\n<Magic Train>（Affection:\\V[3658]）"])
        ShowText(["There are lost items inside the train."])
        ShowText(["I have confiscated them, so please take them..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3059, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3658, 0, 6000, 1])
      ConditionalBranch([1, 4658, 0, 2, 0])
        ControlVariables([4658, 4658, 0, 0, 3])
        ShowTextAttributes(["niprell_fc1", 0, 0, 2])
        ShowText(["\\n<Magic Train>（Affection:\\V[3658]）"])
        ShowText(["There are lost items inside the train."])
        ShowText(["I have confiscated them, so please take them..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1704, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3658, 0, 10000, 1])
      ConditionalBranch([1, 4658, 0, 3, 0])
        ControlVariables([4658, 4658, 0, 0, 4])
        ShowTextAttributes(["niprell_fc1", 0, 0, 2])
        ShowText(["\\n<Magic Train>（Affection:\\V[3658]）"])
        ShowText(["There are lost items inside the train."])
        ShowText(["I have confiscated them, so please take them..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3382, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["niprell_fc1", 0, 0, 2])
    ShowText(["\\n<Magic Train>（Affection:\\V[3658]）"])
    ShowText(["This is the magic train."])
    ShowText(["Have you decided on your next destination...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(658)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(658)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Secret Stone of Stun Addition"])
        ShowText(["Affection 4000: Super Secret Stone of Protection"])
        ShowText(["Affection 6000: Ticket of Charm"])
        ShowText(["Affection 10000: Ultimate Secret Stone of Growth"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to request? (Affection:\\V[3658])"])
        ShowChoices([["Breast Violation (Affection:10)", "Never mind"], 2])
        When([0, "乳房蹂躙（好感度:10）"])
          ConditionalBranch([1, 3658, 0, 10, 1])
            Script(["call_novel_scene(6771)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["niprell_fc1", 3, 0, 2])
            ShowText(["\\n<Magic Train>（Affection:\\V[3658]）"])
            ShowText(["Peep! Peep!"])
            ShowText(["...It's a red card."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_aun_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3663, 0, 2000, 1])
      ConditionalBranch([1, 4663, 0, 0, 0])
        ControlVariables([4663, 4663, 0, 0, 1])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>（Affection:\\V[3663]）"])
        ShowText(["Alright, let's do this!"])
        ShowText(["You should be grateful!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2159, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3663, 0, 4000, 1])
      ConditionalBranch([1, 4663, 0, 1, 0])
        ControlVariables([4663, 4663, 0, 0, 2])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>（Affection:\\V[3663]）"])
        ShowText(["Alright, let's do this!"])
        ShowText(["You should be grateful!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3460, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3663, 0, 6000, 1])
      ConditionalBranch([1, 4663, 0, 2, 0])
        ControlVariables([4663, 4663, 0, 0, 3])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>（Affection:\\V[3663]）"])
        ShowText(["Alright, let's do this!"])
        ShowText(["You should be grateful!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1239, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3663, 0, 10000, 1])
      ConditionalBranch([1, 4663, 0, 3, 0])
        ControlVariables([4663, 4663, 0, 0, 4])
        ShowTextAttributes(["aun_fc1", 0, 0, 2])
        ShowText(["\\n<Aun>（Affection:\\V[3663]）"])
        ShowText(["Alright, let's do this!"])
        ShowText(["You should be grateful!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4024, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun>（Affection:\\V[3663]）"])
    ShowText(["The left side is A, and the right side is Un!"])
    ShowText(["Usually, it's Un that's talking!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(663)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(663)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Secret Stone of Double Attack"])
        ShowText(["Affection 4000: Great Secret Stone of Beast Techniques"])
        ShowText(["Affection 6000: Book of Physical Mastery"])
        ShowText(["Affection 10000: Ultimate Secret Stone for Magical Beasts"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection:\\V[3663])"])
        ShowChoices([["A's Reverse Rape (Affection:10)", "Un's Reverse Rape (Affection:100)", "Never mind"], 3])
        When([0, "阿の逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3663, 0, 10, 1])
            Script(["call_novel_scene(6796)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["aun_fc1", 0, 0, 2])
            ShowText(["\\n<Aun>（Affection:\\V[3663]）"])
            ShowText(["Give me a little more food!"])
            ShowText(["The return gift comes after that!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "吽の逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3663, 0, 100, 1])
            Script(["call_novel_scene(6797)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["aun_fc1", 0, 0, 2])
            ShowText(["\\n<Aun>（Affection:\\V[3663]）"])
            ShowText(["Give me a little more food!"])
            ShowText(["The return gift comes after that!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["dog_fc1", 1, 0, 2])
    ShowText(["\\n<Puppy>"])
    ShowText(["Welcome back, Ilias!"])
    Empty([])

  Page 1
    ShowPicture([5, "80_inuel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3517, 0, 2000, 1])
      ConditionalBranch([1, 4517, 0, 0, 0])
        ControlVariables([4517, 4517, 0, 0, 1])
        ShowTextAttributes(["inuel_fc1", 0, 0, 2])
        ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
        ShowText(["I picked this up..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4193, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3517, 0, 4000, 1])
      ConditionalBranch([1, 4517, 0, 1, 0])
        ControlVariables([4517, 4517, 0, 0, 2])
        ShowTextAttributes(["inuel_fc1", 0, 0, 2])
        ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
        ShowText(["I picked this up..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4024, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3517, 0, 6000, 1])
      ConditionalBranch([1, 4517, 0, 2, 0])
        ControlVariables([4517, 4517, 0, 0, 3])
        ShowTextAttributes(["inuel_fc1", 0, 0, 2])
        ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
        ShowText(["I picked this up..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2503, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3517, 0, 10000, 1])
      ConditionalBranch([1, 4517, 0, 3, 0])
        ControlVariables([4517, 4517, 0, 0, 4])
        ShowTextAttributes(["inuel_fc1", 0, 0, 2])
        ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
        ShowText(["I picked this up..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4957, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["I'm going too, to protect Ilias!"])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Let's go for a walk, Ilias~!"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Yes, yes..."])
    ShowText(["Then shall we take a walk at Mount Horai later?"])
    ConditionalBranch([4, 516, 0])
      ShowTextAttributes(["puruel_fc1", 0, 0, 2])
      ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
      ShowText(["I’ll go with you too~♪"])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Then let's make a bento and have a picnic."])
      Empty([])

    Else([])
      ShowTextAttributes(["inuel_fc1", 0, 0, 2])
      ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
      ShowText(["I'm already bored of that place..."])
      ShowText(["I want somewhere with more thrill~."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Mount Horai is one of the toughest places in the world, you know..."])
      ShowText(["Seriously, you've grown into quite the athletic person."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Let's go for a walk, Ilias~!"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Yes, yes..."])
    ShowText(["Then shall we take a walk at Mount Horai later?"])
    ConditionalBranch([4, 516, 0])
      ShowTextAttributes(["puruel_fc1", 0, 0, 2])
      ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
      ShowText(["I’ll go with you too~♪"])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Then let's make a bento and have a picnic."])
      Empty([])

    Else([])
      ShowTextAttributes(["inuel_fc1", 0, 0, 2])
      ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
      ShowText(["I'm already bored of that place..."])
      ShowText(["I want somewhere with more thrill~."])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Mount Horai is one of the toughest places in the world, you know..."])
      ShowText(["Seriously, you've grown into quite the athletic person."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["34"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Micaela-chan!"])
    ShowText(["Let's go for a walk together!"])
    ShowTextAttributes(["micaelac_fc1", 3, 0, 2])
    ShowText(["\\n<Micaela-chan>(Affection:\\V[3034])"])
    ShowText(["Sure... where do you want to go?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Mount Horai!!"])
    ShowTextAttributes(["micaelac_fc1", 4, 0, 2])
    ShowText(["\\n<Micaela-chan>(Affection:\\V[3034])"])
    ShowText(["Even though it's a walk, we're going to such an amazing place..."])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Lucifina-chan!"])
    ShowText(["Let's go for a walk together!"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan>（Affection: \\V[3036]）"])
    ShowText(["Then, let's go straight west from here..."])
    ShowText(["Let's have a walk until we come back from the other side♪"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["This planet, we're going around it..."])
    JumpToLabel(["メニュー"])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi>（Affection: \\V[3060]）"])
    ShowText(["My friend turned into an angel!"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Woof woof, I've turned into an angel!"])
    ShowTextAttributes(["dog_fc1", 0, 0, 2])
    ShowText(["\\n<Pochi>（Affection: \\V[3060]）"])
    ShowText(["What do I need to eat to become like that...?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Boil two-headed snake meat and otherworldly weeds in a pot..."])
    ShowText(["And add a pinch of Ilias-sama's complaints."])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>（Affection: \\V[3060]）"])
    ShowText(["It really was tough, huh..."])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>（Affection: \\V[3383]）"])
    ShowText(["Inuel, you did well to protect Ilias-sama in the other world."])
    ShowText(["Let me thank you as well."])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["It really was hard work, you know."])
    ShowText(["It took two years to mis-spawn Seralab's Nusu..."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>（Affection: \\V[3383]）"])
    ShowText(["Huh? Huh?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["When I mis-channeled in Olavesta, I lacked channels..."])
    ShowText(["I spent a year to re-roll Helrol again."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>（Affection: \\V[3383]）"])
    ShowText(["I don't know what's going on... but it seems like it was quite tough."])
    ShowText(["Helrol is spinning in my head too."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["Inuel, you did well to protect Ilias-sama in the other world."])
    ShowText(["Let me thank you as well."])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["It really was hard work, you know."])
    ShowText(["It took two years to mis-spawn Seralab's Nusu..."])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["Huh? Huh?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["When I mis-channeled in Olavesta, I lacked channels..."])
    ShowText(["I spent a year to re-roll Helrol again."])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["I don't know what's going on... but it seems like it was quite tough."])
    ShowText(["Helrol is spinning in my head too."])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["Hey, Inuel!"])
    ShowText(["What kind of adventures did you have in the other world...?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Even if you just defeat Mars, it will spawn, so I had to be careful..."])
    ShowText(["Because it gets tricky, I gathered Wochimizu for that countermeasure..."])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["???"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["We all endlessly spun Helrol together..."])
    ShowText(["To defeat Kwon, we built twelve Mejura..."])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["??????????????????????"])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["shion_fc3", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["Hey, Inuel!"])
    ShowText(["What kind of adventures did you have in the other world...?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Even if you just defeat Mars, it will spawn, so I had to be careful..."])
    ShowText(["Because it gets tricky, I gathered Wochimizu for that countermeasure..."])
    ShowTextAttributes(["shion_fc3", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["???"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["We all endlessly spun Helrol together..."])
    ShowText(["To defeat Kwon, we built twelve Mejura..."])
    ShowTextAttributes(["shion_fc3", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["??????????????????????"])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["shion_fc5", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["Hey, Inuel!"])
    ShowText(["What kind of adventures did you have in the other world...?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Even if you just defeat Mars, it will spawn, so I had to be careful..."])
    ShowText(["Because it gets tricky, I gathered Wochimizu for that countermeasure..."])
    ShowTextAttributes(["shion_fc5", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["???"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["We all endlessly spun Helrol together..."])
    ShowText(["To defeat Kwon, we built twelve Mejura..."])
    ShowTextAttributes(["shion_fc5", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["??????????????????????"])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["Hey, Inuel!"])
    ShowText(["What kind of adventures did you have in the other world...?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Even if you just defeat Mars, it will spawn, so I had to be careful..."])
    ShowText(["Because it gets tricky, I gathered Wochimizu for that countermeasure..."])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["???"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["We all endlessly spun Helrol together..."])
    ShowText(["To defeat Kwon, we built twelve Mejura..."])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["??????????????????????"])
    JumpToLabel(["メニュー"])
    Label(["401"])
    ShowTextAttributes(["gnosis_fc1", 1, 0, 2])
    ShowText(["\\n<Gnosis>（Affinity: \\V[3401]）"])
    ShowText(["Well done, Inuel... You protected Ilias-sama well."])
    ShowText(["I wish I could have been in another world with you..."])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["If Gnosis was here, it might have been easier to roll the Helero..."])
    ShowText(["That was really tough..."])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis>（Affinity: \\V[3401]）"])
    ShowText(["Helero? What on earth is that..."])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["You mustn't talk about Helero in front of Ilias-sama."])
    ShowText(["I kept rolling it for about a year, and it gave me trauma."])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis>（Affinity: \\V[3401]）"])
    ShowText(["..........???"])
    JumpToLabel(["メニュー"])
    Label(["510"])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Raphaela>（Affinity: \\V[3510]）"])
    ShowText(["Look, look Inuel, it's delicious bone-in meat..."])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Woof! Woof woof!"])
    ShowTextAttributes(["rafaera_fc1", 1, 0, 2])
    ShowText(["\\n<Raphaela>（Affinity: \\V[3510]）"])
    ShowText(["Hehe, good girl, good girl..."])
    ShowText(["Alright, alright... You have truly transformed into a complete angel, haven't you?"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Kuu, kuu..."])
    ShowTextAttributes(["rafaera_fc1", 4, 0, 2])
    ShowText(["\\n<Raphaela>（Affinity: \\V[3510]）"])
    ShowText(["It's quite fascinating, and adorable..."])
    ShowText(["Ufufufufu..."])
    JumpToLabel(["メニュー"])
    Label(["516"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Ilias-sama, it seems you were having nightmares again..."])
    ShowText(["You dreamt of rolling Helero, didn't you?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ilias-sama hated that..."])
    ShowText(["And yet, you kept rolling it for over a year."])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Shall we sleep together too?"])
    ShowText(["Over there, we always huddled together to sleep, didn't we?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Yes, yes, let's do that!"])
    ShowText(["We've always been together, the three of us~♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(517)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(517)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Super Secret Stone of Shura Enhancement"])
        ShowText(["Affinity 4000: Ultimate Secret Stone for Beasts"])
        ShowText(["Affinity 6000: Secret Stone of Agility"])
        ShowText(["Affection Level 10000: Divine Book of Beast Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection Level: \\V[3517])"])
        ShowChoices([["Riding Reverse Rape (Affection:10)", "Never mind"], 2])
        When([0, "騎乗位逆レイプ（好感度:10）"])
          ConditionalBranch([1, 3517, 0, 10, 1])
            Script(["call_novel_scene(6506)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["inuel_fc1", 0, 0, 2])
            ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
            ShowText(["Just a little more, later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Puruko>"])
    ShowText(["Welcome back, Ilias-sama!"])
    ShowText(["Please take care of yourself!"])
    Empty([])

  Page 1
    ShowPicture([5, "80_puruel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3516, 0, 2000, 1])
      ConditionalBranch([1, 4516, 0, 0, 0])
        ControlVariables([4516, 4516, 0, 0, 1])
        ShowTextAttributes(["puruel_fc1", 0, 0, 2])
        ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
        ShowText(["Here, I'll give this to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3173, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3516, 0, 4000, 1])
      ConditionalBranch([1, 4516, 0, 1, 0])
        ControlVariables([4516, 4516, 0, 0, 2])
        ShowTextAttributes(["puruel_fc1", 0, 0, 2])
        ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
        ShowText(["Here, I'll give this to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4253, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3516, 0, 6000, 1])
      ConditionalBranch([1, 4516, 0, 2, 0])
        ControlVariables([4516, 4516, 0, 0, 3])
        ShowTextAttributes(["puruel_fc1", 0, 0, 2])
        ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
        ShowText(["Here, I'll give this to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2105, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3516, 0, 10000, 1])
      ConditionalBranch([1, 4516, 0, 3, 0])
        ControlVariables([4516, 4516, 0, 0, 4])
        ShowTextAttributes(["puruel_fc1", 0, 0, 2])
        ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
        ShowText(["Here, I'll give this to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4953, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["I'll do my best for Ilias-sama~♪"])
    JumpToLabel(["メニュー"])
    Label(["23"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ah, Erubetie-sama~♪"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie> (Affection Level: \\V[3023])"])
    ShowText(["Puruko... no, it's Plurel now."])
    ShowText(["I never thought you would become that strong."])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie> (Affection Level: \\V[3023])"])
    ShowText(["Does Ilias cherish you...?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Yes!"])
    ShowText(["Ilias-sama is both my master and my friend~♪"])
    ShowTextAttributes(["erbetie_fc1", 0, 0, 2])
    ShowText(["\\n<Erubetie> (Affection Level: \\V[3023])"])
    ShowText(["I see... I'm glad."])
    ShowText(["Make sure to get along..."])
    JumpToLabel(["メニュー"])
    Label(["24"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ah, Erubetie-sama~♪"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade> (Affection Level: \\V[3023])"])
    ShowText(["Puruko... no, it's Plurel now."])
    ShowText(["I never thought you would become that strong."])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade> (Affection Level: \\V[3023])"])
    ShowText(["Does Ilias-sama cherish you...?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Yes!"])
    ShowText(["Ilias-sama is both my master and my friend~♪"])
    ShowTextAttributes(["erbetie_fc2", 0, 0, 2])
    ShowText(["\\n<Erubetie Kanade> (Affection Level: \\V[3023])"])
    ShowText(["I see... I'm glad."])
    ShowText(["Make sure to get along..."])
    JumpToLabel(["メニュー"])
    Label(["26"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ilias-sama, let's eat together~♪"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Yes, yes..."])
    ShowText(["Later, Inuel can join us too."])
    ConditionalBranch([4, 517, 0])
      ShowTextAttributes(["inuel_fc1", 0, 0, 2])
      ShowText(["\\n<Inuel>"])
      ShowText(["Wow wow~♪"])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Hehe..."])
      Empty([])

    Else([])
      ShowTextAttributes(["puruel_fc1", 0, 0, 2])
      ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
      ShowText(["Then, I'll get everything ready..."])
      ShowText(["It's your favorite, curry rice, Ilias-sama♪"])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Hehe..."])
      ShowText(["It seems like it's going to be a fun meal."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["27"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ilias-sama, let's eat together~♪"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
    ShowText(["Yes, yes..."])
    ShowText(["Later, Inuel can join us too."])
    ConditionalBranch([4, 517, 0])
      ShowTextAttributes(["inuel_fc1", 0, 0, 2])
      ShowText(["\\n<Inuel>"])
      ShowText(["Wow wow~♪"])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Hehe..."])
      Empty([])

    Else([])
      ShowTextAttributes(["puruel_fc1", 0, 0, 2])
      ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
      ShowText(["Then, I'll get everything ready..."])
      ShowText(["It's your favorite, curry rice, Ilias-sama♪"])
      ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
      ShowText(["\\n<Ilias>(Affection:\\V[3026])"])
      ShowText(["Hehe..."])
      ShowText(["It seems like it's going to be a fun meal."])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["34"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Micaela-chan, let's play!"])
    ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
    ShowText(["\\n<Micaela-chan>(Affection:\\V[3034])"])
    ShowText(["I have a book to read right now..."])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Eh~?"])
    ShowTextAttributes(["micaelac_fc1", 3, 0, 2])
    ShowText(["\\n<Micaela-chan>(Affection:\\V[3034])"])
    ShowText(["...I can't help it then."])
    ShowText(["Let's move our bodies a little."])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Yay♪"])
    JumpToLabel(["メニュー"])
    Label(["36"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Lucifina-chan, let's play!"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan>（Affection: \\V[3036]）"])
    ShowText(["Sure! Who are we going to attack...?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Is Lucifina-chan's play attacking...?"])
    ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
    ShowText(["\\n<Lucifina-chan>（Affection: \\V[3036]）"])
    ShowText(["Right now, that's how I feel♪"])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Rhyme> (Affection: \\V[3053])"])
    ShowText(["Pluel-chan, that's amazing!"])
    ShowText(["It's the first time I've seen a slime turned into an angel, right?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Puru puru...♪"])
    ShowText(["It was really tough, though..."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Rhyme> (Affection: \\V[3053])"])
    ShowText(["What was the hardest part...?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ilias-sama's complaints."])
    JumpToLabel(["メニュー"])
    Label(["383"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>（Affection: \\V[3383]）"])
    ShowText(["Pluel, you really protected Ilias-sama in the other world, didn't you?"])
    ShowText(["Let me thank you as well."])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ilias-sama gets hungry really quickly."])
    ShowText(["When there's no food, she even tries to nibble on my body..."])
    ShowTextAttributes(["eden_fc1", 1, 0, 2])
    ShowText(["\\n<Eden>（Affection: \\V[3383]）"])
    ShowText(["Oh, how unfortunate..."])
    ShowText(["It seems you had quite a hard time too."])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["But, we worked hard together with Inuel."])
    ShowText(["We pretty much conquered that world and came back~!"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>（Affection: \\V[3383]）"])
    ShowText(["Conquered, huh..."])
    ShowText(["I'd love to hear that heroic tale."])
    JumpToLabel(["メニュー"])
    Label(["388"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["Pluel, you really protected Ilias-sama in the other world, didn't you?"])
    ShowText(["Let me thank you as well."])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ilias-sama gets hungry really quickly."])
    ShowText(["When there's no food, she even tries to nibble on my body..."])
    ShowTextAttributes(["eden_fc5", 0, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["Oh, how unfortunate..."])
    ShowText(["It seems you had quite a hard time too."])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["But, we worked hard together with Inuel."])
    ShowText(["We pretty much conquered that world and came back~!"])
    ShowTextAttributes(["eden_fc5", 1, 0, 2])
    ShowText(["\\n<Eden Trinity>(Affection:\\V[3388])"])
    ShowText(["Conquered, huh..."])
    ShowText(["I'd love to hear that heroic tale."])
    JumpToLabel(["メニュー"])
    Label(["397"])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["Oh, Pluel, huh!"])
    ShowText(["To grow that much, you're the ultimate successful slime!"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ehehehe~!"])
    ShowText(["I fought a lot in the other world♪"])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["I'm envious that you had so many battles in the other world!"])
    ShowText(["What kind of guys did you fight?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Like the Tsukuyomi tribe, Ex Apothesis, and Floating Necros..."])
    ShowText(["Even anti-Goddesss and anti-existence showed up, it was really tough."])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["That sounds so much fun!"])
    ShowText(["I wanted to go too!!"])
    JumpToLabel(["メニュー"])
    Label(["398"])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["Oh, Pluel, huh!"])
    ShowText(["To grow that much, you're the ultimate successful slime!"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ehehehe~!"])
    ShowText(["I fought a lot in the other world♪"])
    ShowTextAttributes(["shion_fc3", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["I'm envious that you had so many battles in the other world!"])
    ShowText(["What kind of guys did you fight?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Like the Tsukuyomi tribe, Ex Apothesis, and Floating Necros..."])
    ShowText(["Even anti-Goddesss and anti-existence showed up, it was really tough."])
    ShowTextAttributes(["shion_fc3", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["That sounds so much fun!"])
    ShowText(["I wanted to go too!!"])
    JumpToLabel(["メニュー"])
    Label(["399"])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["Oh, Pluel, huh!"])
    ShowText(["To grow that much, you're the ultimate successful slime!"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ehehehe~!"])
    ShowText(["I fought a lot in the other world♪"])
    ShowTextAttributes(["shion_fc5", 0, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["I'm envious that you had so many battles in the other world!"])
    ShowText(["What kind of guys did you fight?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Like the Tsukuyomi tribe, Ex Apothesis, and Floating Necros..."])
    ShowText(["Even anti-Goddesss and anti-existence showed up, it was really tough."])
    ShowTextAttributes(["shion_fc5", 2, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["That sounds so much fun!"])
    ShowText(["I wanted to go too!!"])
    JumpToLabel(["メニュー"])
    Label(["400"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["Oh, Pluel, huh!"])
    ShowText(["To grow that much, you're the ultimate successful slime!"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ehehehe~!"])
    ShowText(["I fought a lot in the other world♪"])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["I'm envious that you had so many battles in the other world!"])
    ShowText(["What kind of guys did you fight?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Like the Tsukuyomi tribe, Ex Apothesis, and Floating Necros..."])
    ShowText(["Even anti-Goddesss and anti-existence showed up, it was really tough."])
    ShowTextAttributes(["shion_fc7", 1, 0, 2])
    ShowText(["\\n<Zion>（Affection: \\V[3397]）"])
    ShowText(["That sounds so much fun!"])
    ShowText(["I wanted to go too!!"])
    JumpToLabel(["メニュー"])
    Label(["401"])
    ShowTextAttributes(["gnosis_fc1", 1, 0, 2])
    ShowText(["\\n<Gnosis>（Affinity: \\V[3401]）"])
    ShowText(["Great job, Plurel... you protected Ilias-sama well."])
    ShowText(["I wish I could have been in another world with you..."])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["If Gnosis-san was in that world..."])
    ShowText(["It might have been confusing since I couldn't tell them apart from Zarathustra and the others."])
    ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
    ShowText(["\\n<Gnosis>（Affinity: \\V[3401]）"])
    ShowText(["Zarathustra... what is that?"])
    ShowText(["Was there a creature that looks just like me in that other world...?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ah, I was told to keep this secret by Ilias-sama."])
    ShowText(["I won't say anything since I'm not supposed to."])
    ShowTextAttributes(["gnosis_fc1", 4, 0, 2])
    ShowText(["\\n<Gnosis>（Affinity: \\V[3401]）"])
    ShowText(["Zarathustra...?"])
    ShowText(["A group of otherworldly beings that look just like me...?"])
    JumpToLabel(["メニュー"])
    Label(["517"])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Ilias-sama, it seems you were having nightmares again..."])
    ShowText(["You dreamt of rolling Helero, didn't you?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ilias-sama hated that..."])
    ShowText(["And yet, you kept rolling it for over a year."])
    ShowTextAttributes(["inuel_fc1", 0, 0, 2])
    ShowText(["\\n<Inuel>(Affection:\\V[3517])"])
    ShowText(["Shall we sleep together too?"])
    ShowText(["Over there, we always huddled together to sleep, didn't we?"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Yes, yes, let's do that!"])
    ShowText(["We've always been together, the three of us~♪"])
    JumpToLabel(["メニュー"])
    Label(["679"])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Ah, Kanade-sama~!!"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Mikazuki> (Favorability: \\V[3679])"])
    ShowText(["I can't believe there's a slime that became an angel..."])
    ShowText(["But no matter what, you're still my kin."])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Mikazuki> (Favorability: \\V[3679])"])
    ShowText(["Are you not being bullied by Ilias?"])
    ShowText(["If something's bothering you, just tell me..."])
    ShowTextAttributes(["puruel_fc1", 0, 0, 2])
    ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
    ShowText(["Yeah, I'm fine!"])
    ShowText(["Ilias-sama is really kind~♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(516)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(516)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Super Secret Stone of Water Resistance"])
        ShowText(["Favorability 4000: Absolute Secret Stone of Physical Reflection"])
        ShowText(["Favorability 6000: Super Secret Stone of HP"])
        ShowText(["Favorability 10000: Divine Book of Slime Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Favorability: \\V[3516])"])
        ShowChoices([["Slime Squeezing (Affection:10)", "Never mind"], 2])
        When([0, "スライム搾精（好感度:10）"])
          ConditionalBranch([1, 3516, 0, 10, 1])
            Script(["call_novel_scene(6501)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["puruel_fc1", 0, 0, 2])
            ShowText(["\\n<Pruel>(Affection:\\V[3516])"])
            ShowText(["Later~!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 2
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_unknown1_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3867, 0, 2000, 1])
      ConditionalBranch([1, 4867, 0, 0, 0])
        ControlVariables([4867, 4867, 0, 0, 1])
        ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
        ShowText(["\\n<Anato> (Favorability: \\V[3867])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3167, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3867, 0, 4000, 1])
      ConditionalBranch([1, 4867, 0, 1, 0])
        ControlVariables([4867, 4867, 0, 0, 2])
        ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
        ShowText(["\\n<Anato> (Favorability: \\V[3867])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3433, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3867, 0, 6000, 1])
      ConditionalBranch([1, 4867, 0, 2, 0])
        ControlVariables([4867, 4867, 0, 0, 3])
        ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
        ShowText(["\\n<Anato> (Favorability: \\V[3867])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3097, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3867, 0, 10000, 1])
      ConditionalBranch([1, 4867, 0, 3, 0])
        ControlVariables([4867, 4867, 0, 0, 4])
        ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
        ShowText(["\\n<Anato> (Favorability: \\V[3867])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4395, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
    ShowText(["\\n<Anato> (Favorability: \\V[3867])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(867)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(867)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Favorability 2000: Super Secret Stone of Earth Resistance"])
        ShowText(["Favorability 4000: Absolute Secret Stone of Cave Enhancement"])
        ShowText(["Affinity 6000: Secret Stone of Physical Resistance in Crisis"])
        ShowText(["Affinity 10000: Extreme Talisman of Bug Breaking"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3867])"])
        ShowChoices([["Squeezing Predation (Affection:10)", "Never mind"], 2])
        When([0, "搾精捕食（好感度:10）"])
          ConditionalBranch([1, 3867, 0, 10, 1])
            Script(["call_novel_scene(8086)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["unknown1_fc1", 0, 0, 2])
            ShowText(["\\n<Anato> (Favorability: \\V[3867])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_unknown5_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3871, 0, 2000, 1])
      ConditionalBranch([1, 4871, 0, 0, 0])
        ControlVariables([4871, 4871, 0, 0, 1])
        ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
        ShowText(["\\n<Rogestira> (Affinity: \\V[3871])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3362, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3871, 0, 4000, 1])
      ConditionalBranch([1, 4871, 0, 1, 0])
        ControlVariables([4871, 4871, 0, 0, 2])
        ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
        ShowText(["\\n<Rogestira> (Affinity: \\V[3871])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4120, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3871, 0, 6000, 1])
      ConditionalBranch([1, 4871, 0, 2, 0])
        ControlVariables([4871, 4871, 0, 0, 3])
        ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
        ShowText(["\\n<Rogestira> (Affinity: \\V[3871])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([5077, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3871, 0, 10000, 1])
      ConditionalBranch([1, 4871, 0, 3, 0])
        ControlVariables([4871, 4871, 0, 0, 4])
        ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
        ShowText(["\\n<Rogestira> (Affinity: \\V[3871])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3133, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
    ShowText(["\\n<Rogestira> (Affinity: \\V[3871])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(871)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(871)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of the Targeted"])
        ShowText(["Affinity 4000: Absolute Stone for Giants"])
        ShowText(["Affinity 6000: Extreme Seal of Digestion"])
        ShowText(["Affinity 10000: Secret Stone of Physical Absorption"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3871])"])
        ShowChoices([["Squeezing Digestion (Affection:10)", "Never mind"], 2])
        When([0, "搾精消化（好感度:10）"])
          ConditionalBranch([1, 3871, 0, 10, 1])
            Script(["call_novel_scene(8090)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["unknown5_fc1", 0, 0, 2])
            ShowText(["\\n<Rogestira> (Affinity: \\V[3871])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_unknown2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3868, 0, 2000, 1])
      ConditionalBranch([1, 4868, 0, 0, 0])
        ControlVariables([4868, 4868, 0, 0, 1])
        ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
        ShowText(["\\n<Berenike> (Affinity: \\V[3868])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3524, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3868, 0, 4000, 1])
      ConditionalBranch([1, 4868, 0, 1, 0])
        ControlVariables([4868, 4868, 0, 0, 2])
        ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
        ShowText(["\\n<Berenike> (Affinity: \\V[3868])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2630, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3868, 0, 6000, 1])
      ConditionalBranch([1, 4868, 0, 2, 0])
        ControlVariables([4868, 4868, 0, 0, 3])
        ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
        ShowText(["\\n<Berenike> (Affinity: \\V[3868])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4398, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3868, 0, 10000, 1])
      ConditionalBranch([1, 4868, 0, 3, 0])
        ControlVariables([4868, 4868, 0, 0, 4])
        ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
        ShowText(["\\n<Berenike> (Affinity: \\V[3868])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2449, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
    ShowText(["\\n<Berenike> (Affinity: \\V[3868])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(868)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(868)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Tentacle Technique Usage"])
        ShowText(["Affinity 4000: Absolute Stone of Sensitivity Addition"])
        ShowText(["Affinity 6000: Extreme Talisman of Plant Breaking"])
        ShowText(["Affinity 10000: Secret Stone of the Counterattacker"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3868])"])
        ShowChoices([["Tentacle Squeezing Death (Affection:10)", "Never mind"], 2])
        When([0, "触手搾死（好感度:10）"])
          ConditionalBranch([1, 3868, 0, 10, 1])
            Script(["call_novel_scene(8087)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["unknown2_fc1", 0, 0, 2])
            ShowText(["\\n<Berenike> (Affinity: \\V[3868])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_unknown3_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3869, 0, 2000, 1])
      ConditionalBranch([1, 4869, 0, 0, 0])
        ControlVariables([4869, 4869, 0, 0, 1])
        ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
        ShowText(["\\n<Ceres> (Affinity: \\V[3869])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2486, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3869, 0, 4000, 1])
      ConditionalBranch([1, 4869, 0, 1, 0])
        ControlVariables([4869, 4869, 0, 0, 2])
        ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
        ShowText(["\\n<Ceres> (Affinity: \\V[3869])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2625, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3869, 0, 6000, 1])
      ConditionalBranch([1, 4869, 0, 2, 0])
        ControlVariables([4869, 4869, 0, 0, 3])
        ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
        ShowText(["\\n<Ceres> (Affinity: \\V[3869])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2493, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3869, 0, 10000, 1])
      ConditionalBranch([1, 4869, 0, 3, 0])
        ControlVariables([4869, 4869, 0, 0, 4])
        ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
        ShowText(["\\n<Ceres> (Affinity: \\V[3869])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4392, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
    ShowText(["\\n<Ceres> (Affinity: \\V[3869])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(869)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(869)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone of Status Ailment Special Attack Enhancement"])
        ShowText(["Affinity 4000: Absolute Stone of Slippery Addition"])
        ShowText(["Affinity 6000: Extreme Secret Stone of SP"])
        ShowText(["Affinity 10000: Extreme Talisman of Incubus Breaking"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3869])"])
        ShowChoices([["Squeezing Predation (Affection:10)", "Never mind"], 2])
        When([0, "搾精捕食（好感度:10）"])
          ConditionalBranch([1, 3869, 0, 10, 1])
            Script(["call_novel_scene(8088)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["unknown3_fc1", 0, 0, 2])
            ShowText(["\\n<Ceres> (Affinity: \\V[3869])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_unknown4_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3870, 0, 2000, 1])
      ConditionalBranch([1, 4870, 0, 0, 0])
        ControlVariables([4870, 4870, 0, 0, 1])
        ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
        ShowText(["\\n<Durga> (Affinity: \\V[3870])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3527, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3870, 0, 4000, 1])
      ConditionalBranch([1, 4870, 0, 1, 0])
        ControlVariables([4870, 4870, 0, 0, 2])
        ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
        ShowText(["\\n<Durga> (Affinity: \\V[3870])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2870, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3870, 0, 6000, 1])
      ConditionalBranch([1, 4870, 0, 2, 0])
        ControlVariables([4870, 4870, 0, 0, 3])
        ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
        ShowText(["\\n<Durga> (Affinity: \\V[3870])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2457, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3870, 0, 10000, 1])
      ConditionalBranch([1, 4870, 0, 3, 0])
        ControlVariables([4870, 4870, 0, 0, 4])
        ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
        ShowText(["\\n<Durga> (Affinity: \\V[3870])"])
        ShowText(["……………………"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4491, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
    ShowText(["\\n<Durga> (Affinity: \\V[3870])"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give a gift\","])
      ScriptMore(["\"Add to the party\","])
      ScriptMore(["\"View gift list\",\"Request\","])
      ScriptMore(["\"Stop\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(870)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(870)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affinity 2000: Secret Stone for Plant Technique Usage"])
        ShowText(["Affinity 4000: Absolute Stone of Ice Enhancement"])
        ShowText(["Affinity 6000: Extreme Secret Stone of Those Who Hate Green"])
        ShowText(["Affinity 10000: Divine Book of Bio"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affinity: \\V[3870])"])
        ShowChoices([["Reverse Rape Squeezing Death (Affection:10)", "Never mind"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3870, 0, 10, 1])
            Script(["call_novel_scene(8089)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["unknown4_fc1", 0, 0, 2])
            ShowText(["\\n<Durga> (Affinity: \\V[3870])"])
            ShowText(["……………………"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])
