Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 17, 40, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 11, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["It's true that humans feel a bit out of place..."])
      ShowText(["But it's not to the extent of being discriminated against."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["This town is relatively easy to live in."])
      ShowText(["Other places are worse, so I won't complain about luxury."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 27, 28, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 36, 28, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 608, 70, 5, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 608, 71, 5, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 608, 70, 29, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 608, 71, 29, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 59, 28, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 32, 42, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 62, 39, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 17, 15, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 54, 50, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 606, 61, 50, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([1, 1142, 0, 11, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        PlayBGM(["RPG::BGM(@name=\"amira\", @volume=100, @pitch=100)"])
        ShowPicture([5, "80_amira_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["I am the unfortunate Lamia, Amira..."])
        ShowText(["A well-known, highly skilled information broker."])
        ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["What? The Amira of this world!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["It's so reassuring to meet you here!"])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Huh? You really know me!?"])
        ShowText(["You customers are quite knowledgeable..."])
        ShowTextAttributes(["sonia_fc1", 0, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["I'm looking for a woman who came to this town about three months ago."])
        ShowText(["She probably bought or rented a house..."])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["If that's the case..."])
        ShowText(["There is a specialized information dealer who handles such records."])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["They can obtain official records and keep their mouth shut..."])
        ShowText(["Amira's recommendation, a very reliable information dealer."])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["I'll write a letter of introduction for 1000G... how about that?"])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Ah... so you do charge money after all."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Of course, information and connections cost money."])
        ShowText(["Stop being stingy and just pay up."])
        Empty([])
      Else([])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Oh my, it seems you have changed your mind."])
        ShowText(["I'll write a letter of introduction for 1000G... how about that?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Will you pay Amira 1000G?"])
      ShowChoices([["Pay", "Do not pay"], 2])
      When([0, "支払う"])
        ControlVariables([1142, 1142, 0, 0, 12])
        PlaySE(["RPG::SE(@name=\"Shop\", @pitch=100, @volume=80)"])
        ChangeGold([1, 0, 1000])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["You paid Amira 1000G!"])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Kishishi... then I'll write the letter of introduction."])
        ShowText(["Sarasara no sarari."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([576, 0, 0, 1])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Take this and go to the tool shop."])
        ShowText(["Give it to the man who is eagerly looking at the teddy bear."])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["I don't know who you are..."])
        ShowText(["But I pray that your investigation goes well."])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["This Grangold is relatively free and easygoing, but..."])
        ShowText(["It's a town that shows no mercy to those who pry around."])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["You're saying something unpleasant..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Anyway, the man introduced by Amira is at the tool shop."])
        ShowText(["Let's search for those who have recently moved here through his connections――"])
        PlayBGM(["RPG::BGM(@name=\"city1\", @volume=100, @pitch=100)"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      When([1, "支払わない"])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>"])
        ShowText(["Then, this conversation ends here."])
        ShowText(["This is also business, so don't take it the wrong way..."])
        PlayBGM(["RPG::BGM(@name=\"city1\", @volume=100, @pitch=100)"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 12, 0])
      ShowPicture([5, "80_amira_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>"])
      ShowText(["With the letter of introduction you just received, go to the tool shop."])
      ShowText(["Give it to the man who is eagerly looking at the teddy bear."])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>"])
      ShowText(["I don't know who you are..."])
      ShowText(["But I pray that your investigation goes well."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([1, 1142, 0, 12, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["You are the guests in question..."])
        ShowText(["I've heard the story from Amira."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["The rule is to not ask each other unnecessary questions."])
        ShowText(["Like why I have access to administrative records..."])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Why am I staring down a teddy bear... or something like that?"])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Of course, I understand that."])
        ShowText(["I have no interest in your private life."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Now, about that list..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["Here it is, the list of residents from three months ago to this month."])
        ShowText(["All the residents of this town are recorded here."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["...But, this is also a job."])
        ShowText(["The value of this list is 3000G, so what will you do?"])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["3000G... that's quite a lot."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["It's a leak of administrative records, so it's a reasonable price."])
        ShowText(["...What will you do, Luka?"])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["You really want that list, it seems."])
        ShowText(["The value of this list is 3000G, so what will you do?"])
        Empty([])
      BranchEnd([])
      ShowChoices([["Buy the list for 3000G", "Do not buy the list"], 2])
      When([0, "3000Gでリストを買う"])
        ControlVariables([1142, 1142, 0, 0, 13])
        PlaySE(["RPG::SE(@name=\"Shop\", @pitch=100, @volume=80)"])
        ChangeGold([1, 0, 3000])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Paid 3000G and purchased the list!"])
        ShowText(["The list contains those who have bought a house within the last three months..."])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["But... aren't there too many people listed?"])
        ShowText(["I can't tell who Suiki is..."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Show me, beautiful spy."])
        ShowText(["Let's see... Naturally, most of them are ordinary residents."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Suspicious ones are... this one and this one, and this one too."])
        ShowText(["There are three candidates."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["You can tell that much..."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["First, the maid Mine..."])
        ShowText(["She came to this town three months ago, but her previous job is unknown."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Her background seems quite suspicious, feels like she erased her past."])
        ShowText(["I think we need to check her out."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["Next, the fortune teller Nadoka..."])
        ShowText(["She moved in three months ago and apparently opened a fortune-telling shop."])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Isn't it too conspicuous for a spy to be a fortune teller?"])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["It's not unusual for suspicious customers to come and go..."])
        ShowText(["Information can be gathered, and it wouldn't be a bad cover for a spy."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["And then... the wandering fighter Mikoto."])
        ShowText(["She was a notable warrior, but retired due to injury."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["She bought a house with the prize money she earned and moved in three months ago."])
        ShowText(["She lives on day labor... she's also suspicious."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["That's the three people I've got my eyes on."])
        ShowText(["First, check out these people."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["The housekeeper Main is renting a corner of the dining hall."])
        ShowText(["The fortune teller Nadoka is operating in the southwestern Yamatai street."])
        ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
        ShowText(["\\n<Lazarus>"])
        ShowText(["The fighter Mikoto lives in a house to the southeast..."])
        ShowText(["There's a high possibility that one of these three is Suiki."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Well then, let's visit the three of them."])
        ShowText(["If the person is there, it means she's not Suiki and can be excluded."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Let's convey this information to Amira."])
        ShowText(["...Not the Amira of this world, but our ally."])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["If you forget, ask Amira of the Pocket Monster Castle."])
        ShowText(["Now, let's go around to the three of them!"])
        ExitEventProcessing([])
        Empty([])
      When([1, "リストを買わない"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["The deal is off..."])
        ShowText(["If you change your mind, come back again."])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 13, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Bears are nice..."])
      ShowText(["Strong and majestic..."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I think it's a cute pink bear..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["The angels' occupation has revealed the darkness of this town."])
        ShowText(["I never imagined so many humans were killed..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Man>"])
        ShowText(["It seems many victims were information brokers who got too close to the secrets."])
        ShowText(["Skilled ones tend to avoid overly foul secrets..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["Now, the citizens are completely swayed by the angels."])
      ShowText(["That's how mass psychology works..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Man>"])
      ShowText(["However, it might be too much to say the citizens are foolish."])
      ShowText(["Kanade's barbarism had indeed gone too far."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ConditionalBranch([1, 1142, 0, 14, 0])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["This cupboard..."])
      ShowText(["Don't you think there are too many dishes for someone living alone?"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Is that so? I don't really mind..."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["So, when I investigated..."])
      ShowText(["Look, it was there, the bottom board is double-layered."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["As expected of Uncle Lazarus, the master of house searches!"])
      ShowText(["You've ruined many lives like that, haven't you?"])
      ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["Come on, just let it go already..."])
      ShowText(["Well, the rest is up to you to investigate."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["What's inside is... just a list and a single memo."])
      ShowText(["There’s nothing that shows their identity, as expected."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["They really are thorough about that, aren't they?"])
      ShowText(["So, it means they haven't left any evidence at all..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This list is the list of missing persons in Grangold."])
      ShowText(["Why on earth is something like this here?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The list has the names, genders, and ages of many individuals—"])
      ShowText(["And the circumstances before and after their disappearance are all lined up."])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Isn't the number of missing persons in this town a bit too high...?"])
      ShowText(["Moreover, more than three-quarters of them are young men..."])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["Statistics on this kind of missing persons..."])
      ShowText(["Indicates the extent of monster activity in the city."])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["This number is clearly abnormal."])
      ShowText(["It is highly likely that this is not sporadic crime, but organized activity."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["After all, the entire castle town is under Kanon’s control."])
      ShowText(["I’m not surprised by this level..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In any case, the Suiki have been investigating the missing persons in this town."])
      ShowText(["Of course, it’s probably to rescue them—"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["And as for the memo that was left behind..."])
      ShowText(["The content is just 'Common point of missing persons → Botanical Garden.'"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The botanical garden is a facility that has been remodeled from Grangold Castle itself."])
      ShowText(["It is said that only high-ranking monsters are allowed entry, but――"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Many of the missing persons were taken to the botanical garden――"])
      ShowText(["Suiqi seems to have grasped some evidence and is convinced of that."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["It looks like she was quite cautious."])
      ShowText(["There are no records related to Ilias Kreutz left behind at all."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["This is a message left for her companions in case something happens to her."])
      ShowText(["In other words, we are going to investigate the botanical garden from here on out……"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And Suiqi, who was believed to have infiltrated the botanical garden――"])
      ShowText(["Has gone missing just like that."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now we have a general flow of the events……"])
      ShowText(["That botanical garden seems quite suspicious."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Shall we also attempt to infiltrate the botanical garden?"])
      ShowText(["There might be a chance that Suiqi is being held there……"])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephesto>"])
      ShowText(["If we use the same methods as Suiqi, we can expect the same fate."])
      ShowText(["Let’s take a different approach than hers."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephesto>"])
      ShowText(["How about we boldly enter the botanical garden from the front?"])
      ShowText(["There are high-ranking monsters here as well…… like me."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It’s a bold move, but…… can we even get in?"])
      ShowText(["We won't be able to enter unless we obtain tickets or something similar."])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["There are records confirming the entry ticket for the Gold Botanical Garden."])
      ShowText(["It exists among the junk confiscated from Queen Eva……"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Huh, it's in that pile……!?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Upon checking Queen Eva's junk……"])
      ShowText(["Among the point cards and receipts, we found the desired ticket!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([582, 0, 0, 1])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Speaking of which, that person was also a queen, wasn't she?"])
      ShowText(["We'll use this ticket."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Even if we manage to infiltrate, it's obvious we'll be caught easily."])
      ShowText(["Let's just charge in from the front!"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Are you really okay?"])
      ShowText(["Aren't our faces known to the enemy...?"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I know Kanon’s personality well."])
      ShowText(["Always hedonistic, hates trouble, only thinking of enjoyment..."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["That person wouldn't let her subordinates know our faces."])
      ShowText(["Even during the Holy Monster War, she made that kind of blunder many times."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I'm a bit anxious, but..."])
      ShowText(["Then let's head to the botanical garden."])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Oh, we're finally storming the enemy's territory!"])
      ShowText(["Let's crush the castle!"])
      ShowTextAttributes(["gnosis_fc1", 4, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["Fool... this is a reconnaissance mission... fool..."])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Don't get angry!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, we headed towards the botanical garden, which was said to be remodeled from Grangold Castle."])
      ShowText(["Using the ticket to enter, we would search for Suiki."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Of course, I understood that it was a rather suspicious facility."])
      ShowText(["However, I never imagined it would be so far beyond the norm—"])
      ControlVariables([1142, 1142, 0, 0, 15])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 15, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Under the double bottom, there is a list of missing persons and a memo..."])
      ShowText(["It seems Suiki definitely headed to the botanical garden and went missing."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([1, 1142, 0, 12, 2])
      ShowPicture([5, "80_mob_maid4_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
      ShowText(["\\n<Main>"])
      ShowText(["Welcome~!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There's a lazy atmosphere, but the staff has a certain charm."])
      ShowText(["However, it seems unrelated to our current objective..."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 13, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowPicture([5, "80_mob_maid4_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
        ShowText(["\\n<Main>"])
        ShowText(["Huh, are you looking for me?"])
        ShowText(["As you can see, I'm right here..."])
        ShowTextAttributes(["mob_maid4_fc1", 0, 0, 2])
        ShowText(["\\n<Main>"])
        ShowText(["Why are the past records nonsense, you ask?"])
        ShowText(["I was being stalked and had to run away~."])
        ErasePicture([5])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It seems Main is unrelated."])
        ShowText(["Let's check on the others..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([2, "A", 0])
        CallCommonEvent([7461])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 14, 1])
      CallCommonEvent([7461])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["In our shop, we handle a variety of items."])
      ShowText(["We also process sacred stones!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>"])
        ShowText(["Even in this situation, we are still operating as usual!"])
        ShowText(["We also process sacred stones!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>"])
      ShowText(["It's the doll repelling memorial, and we're open today too!"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Go shopping", "Request processing of the secret stone", "No need"], 3])
    When([0, "買い物をする"])
      ShopProcessing([1, 263, 0, 0, false])
      ShopItem([1, 466, 0, 0])
      ShopItem([1, 500, 0, 0])
      ShopItem([2, 417, 0, 0])
      ShopItem([2, 439, 0, 0])
      ShopItem([0, 3, 0, 0])
      ShopItem([0, 7, 0, 0])
      ShopItem([0, 22, 0, 0])
      ShopItem([0, 2101, 0, 0])
      ShopItem([0, 2833, 0, 0])
      ShopItem([0, 2489, 0, 0])
      ShopItem([0, 2111, 0, 0])
      ShopItem([0, 3057, 0, 0])
      ShopItem([0, 2843, 0, 0])
      ShopItem([0, 3067, 0, 0])
      ShopItem([0, 2499, 0, 0])
      ShopItem([0, 2509, 0, 0])
      Empty([])

    When([1, "秘石の加工を頼む"])
      Script(["call_synthesize(78)"])
      Empty([])

    When([2, "用はない"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So this is the house of the martial artist Mikoto..."])
    ShowText(["It seems like no one is home."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["But I heard she works as a day laborer, right?"])
    ShowText(["She might be out working during the day..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["No... from what I can see, it looks like she's been away for a few days."])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["How do you know? Are you a master of deceit?"])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["It's about how things are arranged and various other details..."])
    ShowText(["Alright, let's search the house."])
    ControlVariables([1142, 1142, 0, 0, 14])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It seems there are no notes or diaries lying around..."])
    ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>"])
    ShowText(["At the very least, they probably aren't placed in obvious spots."])
    ShowText(["If there are any, they must be well hidden..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["alraune_fc1", 2, 0, 2])
      ShowText(["\\n<Alraune>"])
      ShowText(["Welcome to Alraune's inn, filled with flowers and dreams."])
      ShowText(["It will be 10G for one night, how about it...?\\$"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ConditionalBranch([7, 10, 0])
          ChangeGold([1, 0, 10])
          FadeoutScreen([])
          PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
          Wait([150])
          RecoverAll([0, 0])
          FadeinScreen([])
          Empty([])
        Else([])
          ShowTextAttributes(["alraune_fc1", 0, 0, 2])
          ShowText(["\\n<Alraune>"])
          ShowText(["It seems you don't have enough money..."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["alraune_fc1", 2, 0, 2])
        ShowText(["\\n<Alraune>"])
        ShowText(["Welcome to Alraune's inn, filled with flowers and dreams."])
        ShowText(["It will be 10G for one night, how about it...?\\$"])
        ShowChoices([["Yes", "No"], 2])
        When([0, "はい"])
          ConditionalBranch([7, 10, 0])
            ChangeGold([1, 0, 10])
            FadeoutScreen([])
            PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
            Wait([150])
            RecoverAll([0, 0])
            FadeinScreen([])
            Empty([])
          Else([])
            ShowTextAttributes(["alraune_fc1", 0, 0, 2])
            ShowText(["\\n<Alraune>"])
            ShowText(["It seems you don't have enough money..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "いいえ"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["alraune_fc1", 1, 0, 2])
      ShowText(["\\n<Alraune>"])
      ShowText(["While you were away, saltwater was sprinkled on the flowers..."])
      ShowText(["And they all withered away..."])
      ShowTextAttributes(["alraune_fc1", 1, 0, 2])
      ShowText(["\\n<Alraune>"])
      ShowText(["Ah, you're here to stay."])
      ShowText(["It will be 10G for one night, how about it...?\\$"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ConditionalBranch([7, 10, 0])
          ChangeGold([1, 0, 10])
          FadeoutScreen([])
          PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
          Wait([150])
          RecoverAll([0, 0])
          FadeinScreen([])
          Empty([])
        Else([])
          ShowTextAttributes(["alraune_fc1", 0, 0, 2])
          ShowText(["\\n<Alraune>"])
          ShowText(["It seems you don't have enough money..."])
          Empty([])
        BranchEnd([])
        Empty([])
      When([1, "いいえ"])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Landlady>"])
      ShowText(["Welcome, what would you like to order?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Landlady>"])
        ShowText(["Welcome, what would you like to order?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Landlady>"])
      ShowText(["Welcome, what would you like to order?"])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 361, 0, 0, false])
    ShopItem([0, 363, 0, 0])
    ShopItem([0, 364, 0, 0])
    ShopItem([0, 371, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1142, 0, 12, 2])
      ShowPicture([5, "80_mob_miko2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
      ShowText(["\\n<Nadoka>"])
      ShowText(["I am Nadoka, the fortune teller."])
      ShowText(["Are you looking for something...?"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I see, a fortune teller, huh."])
      ShowText(["Do you happen to know the whereabouts of someone named Suiki?"])
      ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
      ShowText(["\\n<Nadoka>"])
      ShowText(["Alright, let me perform a fortune-telling for you..."])
      ShowText(["Hmm, nothing is reflected in the crystal ball."])
      ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
      ShowText(["\\n<Nadoka>"])
      ShowText(["I don't know where that person is."])
      ShowText(["I can't charge for this result..."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Really, it's useless..."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 13, 0])
      ConditionalBranch([2, "A", 1])
        ControlSelfSwitch(["A", 0])
        ShowPicture([5, "80_mob_miko2_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
        ShowText(["\\n<Nadoka>"])
        ShowText(["I am Nadoka, the fortune teller."])
        ShowText(["Are you looking for something...?"])
        ShowTextAttributes(["mob_miko2_fc1", 0, 0, 2])
        ShowText(["\\n<Nadoka>"])
        ShowText(["...What? Is the thing you're looking for me?"])
        ShowText(["As you can see, I'm right here."])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It seems Nadoka is unrelated."])
        ShowText(["Let's check on the others..."])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([2, "A", 0])
        CallCommonEvent([7471])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 14, 1])
      CallCommonEvent([7471])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Are you surprised that this town is surprisingly open?"])
      ShowText(["There are even immigrants from Yamatai like us here."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Lady Kanon is famous for being cruel and hedonistic..."])
      ShowText(["But she also doesn't care much about the finer details."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["As long as you pay your taxes properly, they’ll accept humans too."])
      ShowText(["Compared to lands where the monster forces are strong, this place is easier to live in."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["I had a vague suspicion."])
        ShowText(["The missing humans have been killed by monsters..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["But if a stable life is right in front of you..."])
        ShowText(["Most things can be ignored."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Plant monsters must receive divine punishment."])
      ShowText(["They have killed many humans until now..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Yokai>"])
      ShowText(["It feels like there are a bit too many flowers..."])
      ShowText(["Other than that, it's a nice inn."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["youki_fc1", 0, 0, 2])
        ShowText(["\\n<Traveling Yokai>"])
        ShowText(["Good grief, I've been caught up in a terrible battle..."])
        ShowText(["Why are even the slimes attacking?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Yokai>"])
      ShowText(["What is happening in the world lately?"])
      ShowText(["Angels, slimes, and now dolls!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["hutakuti_fc1", 5, 0, 2])
      ShowText(["\\n<Two-Mouth Girl>"])
      ShowText(["These flowers here..."])
      ShowText(["If I eat just a little, will I get scolded?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
        ShowText(["\\n<Two-Mouth Girl>"])
        ShowText(["Both the angels and slimes were quite delicious."])
        ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
        ShowText(["\\n<Two-Mouth Girl>"])
        ShowText(["...Oh no, I'm just joking."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["hutakuti_fc1", 1, 0, 2])
      ShowText(["\\n<Two-Mouth Girl>"])
      ShowText(["Dolls are actually quite tasty when you eat them♪"])
      ShowTextAttributes(["hutakuti_fc1", 2, 0, 2])
      ShowText(["\\n<Two-Mouth Girl>"])
      ShowText(["...Oh no, I'm just joking."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["There's a screw lying at my feet... Let's pretend I didn't see that."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["kizin_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Silver Monster>"])
      ShowText(["You really have no sense of elegance, do you?"])
      ShowText(["If you were my disciple, you would at least be able to recite a song..."])
      ShowTextAttributes(["youki_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Yokai>"])
      ShowText(["Yes, Master!"])
      ShowTextAttributes(["kizin_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Silver Monster>"])
      ShowText(["...What are you surprised about?"])
      ShowText(["I'm five hundred years older than this monster."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["kizin_fc1", 0, 0, 2])
        ShowText(["\\n<Traveling Silver Monster>"])
        ShowText(["It seems that the Apocrypha has finally begun in earnest."])
        ShowText(["Should I return to Yamatai, or should I stay put from here..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["kizin_fc1", 0, 0, 2])
      ShowText(["\\n<Traveling Silver Monster>"])
      ShowText(["The Apocrypha also seems to be in utter confusion."])
      ShowText(["It might be better to stay put for a while..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
      ShowText(["\\n<Cat Goddess>"])
      ShowText(["I just went to play in Yamatai street earlier."])
      ShowText(["I received a piece of fish♪"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I know I'm cute..."])
      ShowText(["What a cunning cat you are."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
        ShowText(["\\n<Cat Goddess>"])
        ShowText(["I just played with a fluffy white angel earlier."])
        ShowText(["I got some bonito flakes♪"])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["You even went to ask the angel for food..."])
        ShowText(["You really are a thoroughly cunning cat, aren't you?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
      ShowText(["\\n<Cat Goddess>"])
      ShowText(["During the attack, I played with a mechanical doll."])
      ShowText(["I got a can of cat food♪"])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["To beg for food from a doll circus..."])
      ShowText(["How reckless can you be!?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["s_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Merchant Mermaid>"])
      ShowText(["What a nice smell..."])
      ShowText(["I wish I could sell it in my store."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["s_mermaid_fc1", 2, 0, 2])
        ShowText(["\\n<Merchant Mermaid>"])
        ShowText(["Well, it looks like I won't be able to leave the town for a while."])
        ShowText(["My wallet is completely empty from the daily lodging fees..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["s_mermaid_fc1", 2, 0, 2])
      ShowText(["\\n<Merchant Mermaid>"])
      ShowText(["Lately, the plant monsters have been bullied by the whole town."])
      ShowText(["It's really sad..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Elf>"])
    ShowText(["For a big city like Grangold, there are surprisingly few shops."])
    ShowText(["There's no blacksmith, and it's quite inconvenient."])
    ShowTextAttributes(["delh_a_fc1", 0, 0, 2])
    ShowText(["\\n<Dark Elf>"])
    ShowText(["I can't say it out loud, but there seems to be a problem with the commercial policy..."])
    ShowText(["You see, Lady Kanon isn't interested in politics."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["dryad_fc1", 0, 0, 2])
      ShowText(["\\n<Dryad>"])
      ShowText(["Finally bought a house!"])
      ShowText(["But since it's meant for humans, it's a bit uncomfortable to live in..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["dryad_fc1", 2, 0, 2])
        ShowText(["\\n<Dryad>"])
        ShowText(["I finally purchased a house, but..."])
        ShowText(["I might have to move out soon."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["dryad_fc1", 2, 0, 2])
      ShowText(["\\n<Dryad>"])
      ShowText(["While walking outside, the townspeople threw stones at me."])
      ShowText(["I might not be able to live here anymore..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["dryad_fc1", 4, 0, 2])
      ShowText(["\\n<Dryad>"])
      ShowText(["If it's uncomfortable to live in, why not just renovate it completely?"])
      ShowText(["Just tear up the floorboards!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["dryad_fc1", 6, 0, 2])
        ShowText(["\\n<Dryad>"])
        ShowText(["I won't leave!"])
        ShowText(["Even if I'm killed by an angel, I won't move!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["dryad_fc1", 6, 0, 2])
      ShowText(["\\n<Dryad>"])
      ShowText(["Most monsters didn't even know about the botanical garden..."])
      ShowText(["Why are we being blamed so much now?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["I haven't seen the young lady who lives next door lately."])
      ShowText(["Could she have possibly returned to her hometown...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Did the young lady next door also lose her life in that botanical garden...?"])
        ShowText(["It's truly a cruel tale."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["It's no wonder that the voices supporting the angels are rising..."])
      ShowText(["But lately, it's been a bit extreme."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Suspicious Man>"])
    ShowText(["If there's something you want to investigate, you should consult a professional information broker."])
    ShowText(["At this time, a top-notch information broker is at the cafeteria."])
    ConditionalBranch([0, 2600, 1])
      ControlSwitches([2600, 2600, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["There's a top-tier information broker at the cafeteria...?"])
      ShowText(["Then, let's head there right away."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Ruffian>"])
    ShowText(["The girl Mine, who works part-time at the cafeteria, is super cute..."])
    ShowText(["But she won't answer anything about her hometown or personal matters at all."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Ruffian>"])
    ShowText(["Of course, it's only natural for her to be cautious around someone like me, a ruffian..."])
    ShowText(["But it feels like there's more to it than that."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Ruffian>"])
    ShowText(["Plus, I suspect that 'Mine' is a fake name."])
    ShowText(["Sometimes she doesn't react immediately when I call her name."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["Have you ever met the fortune teller, Lady Nadoka from Yamatai Town?"])
    ShowText(["She's such a skilled fortune teller that customers come from distant towns."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>"])
    ShowText(["If you have something you're looking for, you should definitely get a reading from her."])
    ShowText(["She never misses, guaranteed!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bartender>"])
      ShowText(["What would you like to order...?"])
      ShopProcessing([0, 428, 0, 0, false])
      ShopItem([0, 429, 0, 0])
      ShopItem([0, 430, 0, 0])
      ShopItem([0, 431, 0, 0])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Bartender>"])
        ShowText(["I'm sorry, but..."])
        ShowText(["Due to the angels' orders, we are currently closed."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bartender>"])
      ShowText(["I'm sorry, but..."])
      ShowText(["Due to the angels' orders, we are currently closed."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>"])
    ShowText(["It feels like the higher-level monsters are quite restless."])
    ShowText(["The rumors about angels attacking might not be just a hoax..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Suspicious Man>"])
    ShowText(["In this town, those who pry into secrets tend to have short lives..."])
    ShowText(["You all should be careful too."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Vendetta>"])
    ShowText(["In the Holy Monster War a thousand years ago, most angels died..."])
    ShowText(["What remains now are only the slaves of lower angels."])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Vendetta>"])
    ShowText(["That's what is generally believed, but..."])
    ShowText(["In reality, it seems there are angels who survived the great war."])
    ShowTextAttributes(["vendetta_fc1", 0, 0, 2])
    ShowText(["\\n<Vendetta>"])
    ShowText(["They say they are still secretly active in the monster world."])
    ShowText(["I heard this from an acquaintance working at the Dark Goddess's castle... you know."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1142, 0, 10, 0])
      ControlVariables([1142, 1142, 0, 0, 11])
      CallCommonEvent([451])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Great Oak>"])
    ShowText(["Even us lowly ones don't get any information."])
    ShowText(["But I can tell that the important people are in a frenzy."])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Great Oak>"])
    ShowText(["What on earth is happening in the world..."])
    ShowText(["Well, it's a story unrelated to us."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["The signboard girl here is charming..."])
      ShowText(["Many regular customers come here just for her."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["By the way, I come here for the beef bowl."])
      ShowText(["Huff huff, it's thick and meaty... munch munch, the sauce is delicious..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["The beef bowl... huff huff, this rich..."])
        ShowText(["Munch munch... slurp, slurp..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["The beef bowl... haah haah, the rich... broth..."])
      ShowText(["Huh, huh... burrrr, burrr burrr burrr..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Today, the signboard girl, Main-chan, is cute as ever..."])
      ShowText(["But when it comes to stories from the past, she gets vague."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Could it be that she has a past she can't tell anyone..."])
      ShowText(["...or maybe not."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["What kind of people are the Ilias Kreutz?"])
        ShowText(["They seemed to be fighting alongside the angels against the monster beasts..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Where did that doll come from in the first place?"])
      ShowText(["Is that also an enemy from another world?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ah, Main-chan..."])
    ShowText(["I wonder if she'll become my bride..."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["Next time, the army led by Kanade might come to reclaim the castle."])
        ShowText(["I don't even know how long I can live."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Man>"])
        ShowText(["So, I will confess my feelings to Main-chan!"])
        ShowText(["If possible, today! If not, then tomorrow!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Today is the day I confess to Main-chan..."])
      ShowText(["No, the wind direction is bad, let's do it tomorrow."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["A man who stretches his nose... is creepy, isn't he?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Young Girl>"])
        ShowText(["What should I do from now on?"])
        ShowText(["I can't trust angels, and of course, I can't trust monsters anymore..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>"])
      ShowText(["After all, the angels are the true saviors, right?"])
      ShowText(["Recently, I've been praying to Ilias every day."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ConditionalBranch([1, 1142, 0, 18, 2])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotaur>"])
      ShowText(["What’s good about such a weak-looking girl?"])
      ShowText(["If you're a woman, muscles! Even if you're a man, muscles!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["mino_fc1", 2, 0, 2])
        ShowText(["\\n<Minotaur>"])
        ShowText(["What on earth is the Dark Goddess doing..."])
        ShowText(["Are we just being left to die?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText(["\\n<Minotaur>"])
      ShowText(["Raphaela is a good person, isn't she?"])
      ShowText(["The monsters even helped evacuate us humans!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Pirate Mermaid>"])
    ShowText(["Gotta fill my stomach before work!"])
    ShowText(["I heard there’s going to be a big influx soon!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Leaky Bus>"])
    ShowText(["That pirate is a low-ranking member of the Rosa Pirate Crew."])
    ShowText(["It might be better to avoid getting involved..."])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 33, 1])
      ConditionalBranch([1, 1142, 0, 35, 2])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Leaky Bus>"])
        ShowText(["The Rosa Pirate Crew is becoming more active..."])
        ShowText(["The Prancet Village seems to be in some trouble..."])
        ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Leaky Bus>"])
        ShowText(["Grand Noah has fallen, and this city is in such a state..."])
        ShowText(["Somehow, the world is starting to become oddly enjoyable."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 44, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leaky Bus>"])
      ShowText(["Really, what is happening in the world..."])
      ShowText(["What is a puppet circus? I dislike clowns and such."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([260, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([25, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([13, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([12, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([318, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["vellraune_fc1", 0, 0, 2])
    ShowText(["\\n<Verlaune>"])
    ShowText(["In this shop, you can add status resistance to the stone of the sky."])
    ShowText(["You need to prepare the necessary materials yourself..."])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([91, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
