CommonEvent 9133
Name = "ヒーロー集結イベント"

  ConditionalBranch([1, 1375, 0, 3, 1])
    ConditionalBranch([1, 1382, 0, 5, 1])
      ConditionalBranch([1, 1381, 0, 9, 1])
        ConditionalBranch([1, 1380, 0, 11, 1])
          ConditionalBranch([0, 3456, 0])
            ConditionalBranch([0, 3488, 1])
              ControlSwitches([3488, 3488, 0])
              ControlSwitches([7146, 7146, 0])
              Script(["set_actor_had(924,925,926)"])
              Wait([30])
              SaveBGM([])
              PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>"])
              ShowText(["By the way..."])
              ShowText(["Now we have heroes from all over the world."])
              ShowTextAttributes(["hero_fc6", 0, 0, 2])
              ShowText(["\\n<Meltybat>"])
              ShowText(["We were able to come together like this..."])
              ShowText(["Why not show each other your true faces as a proof of friendship?"])
              ShowTextAttributes(["hero_fc4", 0, 0, 2])
              ShowText(["\\n<Koka>"])
              ShowText(["I don't really mind because I'm not hiding my true identity..."])
              ShowTextAttributes(["hero_fc3", 0, 0, 2])
              ShowText(["\\n<Ghost Fox>"])
              ShowText(["I'm fine too♪"])
              ShowTextAttributes(["hero_fc6", 0, 0, 2])
              ShowText(["\\n<Meltybat>"])
              ShowText(["Well, I'm the one who said it first..."])
              PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
              ShowPicture([5, "80_hero6_st11", 0, 0, 0, 0, 100, 100, 0, 0])
              MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
              ShowTextAttributes(["hero_fc6", 3, 0, 2])
              ShowText(["\\n<Meltybat>"])
              ShowText(["...Yes, it's like this♪"])
              ShowTextAttributes(["hero_fc1", 0, 0, 2])
              ShowText(["\\n<Cosmic Woman>"])
              ShowText(["Not much...my impression hasn't changed."])
              ShowTextAttributes(["hero_fc2", 0, 0, 2])
              ShowText(["\\n<Cyber Knight>"])
              ShowText(["Originally, I didn't really hide my face..."])
              ShowText(["That's how I used to hide my true identity."])
              ShowTextAttributes(["hero_fc3", 0, 0, 2])
              ShowText(["\\n<Ghost Fox>"])
              ShowText(["A little droopy eyes, so cute~♪"])
              ShowTextAttributes(["hero_fc6", 3, 0, 2])
              ShowText(["\\n<Meltybat>"])
              ShowText(["Hehe, thank you..."])
              ShowText(["Yes, who's next?"])
              ErasePicture([5])
              ShowTextAttributes(["hero_fc1", 0, 0, 2])
              ShowText(["\\n<Cosmic Woman>"])
              ShowText(["I think this is my true face..."])
              ShowText(["In fact, his normal appearance is more like a disguise."])
              ShowTextAttributes(["hero_fc5", 0, 0, 2])
              ShowText(["\\n<Jesseiah>"])
              ShowText(["Similarly, I have my true face too..."])
              ShowTextAttributes(["hero_fc2", 0, 0, 2])
              ShowText(["\\n<Cyber Knight>"])
              ShowText(["I...I can't take off this visor."])
              ShowText(["Because it's already part of your body."])
              ShowTextAttributes(["hero_fc6", 5, 0, 2])
              ShowText(["\\n<Meltybat>"])
              ShowText(["The story is that he was seriously injured and had his body remodeled..."])
              ShowText(["What on earth happened?"])
              ShowTextAttributes(["hero_fc2", 0, 0, 2])
              ShowText(["\\n<Cyber Knight>"])
              ShowText(["It's not like it was an honorable injury sustained in battle..."])
              ShowText(["During a rescue mission, I got caught up in some collapsed rubble."])
              ShowTextAttributes(["hero_fc3", 0, 0, 2])
              ShowText(["\\n<Ghost Fox>"])
              ShowText(["Enough, it's not a wound to honor."])
              ShowTextAttributes(["hero_fc4", 0, 0, 2])
              ShowText(["\\n<Koka>"])
              ShowText(["Well then, I'll be next..."])
              PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
              ShowPicture([5, "80_hero4_st15", 0, 0, 0, 0, 100, 100, 0, 0])
              MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
              ShowTextAttributes(["hero_fc4", 5, 0, 2])
              ShowText(["\\n<Koka>"])
              ShowText(["As I said earlier, it's not like I'm hiding it."])
              ShowText(["I even take it off in public when I'm eating."])
              ShowTextAttributes(["hero_fc3", 0, 0, 2])
              ShowText(["\\n<Ghost Fox>"])
              ShowText(["That mask is a keepsake of your father, right?"])
              ShowTextAttributes(["hero_fc4", 5, 0, 2])
              ShowText(["\\n<Koka>"])
              ShowText(["It's a memento, or rather, it's the last present I received."])
              ShowTextAttributes(["hero_fc6", 3, 0, 2])
              ShowText(["\\n<Meltybat>"])
              ShowText(["So I inherited my father's will."])
              ShowText(["That kind of thing is wonderful..."])
              ErasePicture([5])
              ShowTextAttributes(["hero_fc3", 0, 0, 2])
              ShowText(["\\n<Ghost Fox>"])
              ShowText(["Well then, it's me in the end, right?"])
              PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
              ShowPicture([5, "80_hero_st24", 0, 0, 0, 0, 100, 100, 0, 0])
              MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
              ShowTextAttributes(["hero_fc3b", 0, 0, 2])
              ShowText(["\\n<Ghost Fox>"])
              ShowText(["I'm sorry that it's not something that's fun to look at..."])
              ShowText(["It looks like this."])
              ShowTextAttributes(["hero_fc4", 4, 0, 2])
              ShowText(["\\n<Koka>"])
              ShowText(["It's different than I imagined! !"])
              ShowTextAttributes(["hero_fc1", 0, 0, 2])
              ShowText(["\\n<Cosmic Woman>"])
              ShowText(["Moreover, hasn't even the character changed...?"])
              ShowTextAttributes(["hero_fc3b", 0, 0, 2])
              ShowText(["\\n<Ghost Fox>"])
              ShowText(["When I wear a mask, I feel like I'm a different person..."])
              ShowText(["I can't help but get excited."])
              ShowTextAttributes(["hero_fc2", 0, 0, 2])
              ShowText(["\\n<Cyber Knight>"])
              ShowText(["What..."])
              ShowTextAttributes(["hero_fc6", 5, 0, 2])
              ShowText(["\\n<Meltybat>"])
              ShowText(["From what I see, you seem like a well-bred young lady..."])
              ShowText(["Very surprising..."])
              ErasePicture([5])
              PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
              ShowTextAttributes(["", 0, 0, 2])
              ShowText(["Heroes can now switch to their real faces in Pocket Demon Castle!"])
              Wait([60])
              ShowTextAttributes(["", 0, 0, 2])
              ShowText(["In this way, the heroes showed their true faces to each other and their bond became stronger."])
              ShowText(["Now, let's continue our adventure!"])
              ReplayBGM([])
              ExitEventProcessing([])
              Empty([])

            BranchEnd([])
            Empty([])

          BranchEnd([])
          Empty([])

        BranchEnd([])
        Empty([])

      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
