Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 510, 28, 9, 4, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 510, 28, 9, 4, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 510, 28, 9, 4, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 510, 28, 9, 4, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 510, 28, 9, 4, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 510, 28, 9, 4, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 510, 28, 9, 4, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shrine Maiden>Compared to kitsune, tanuki don't really stand out. As a result, this shrine is the least popular of the four."])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["youko_fc1", 2, 0, 2])
    ShowText(["\\n<Kon>Waaaah!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>Is that a kitsune crying at the Tanuki Shrine? What's going on here?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>What in the world happened here..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 53, 0])
      ShowTextAttributes(["slime_fc1", 2, 0, 2])
      ShowText(["\\n<Lime>Let's hear her out!"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([1, 1059, 0, 0, 0])
      ControlVariables([1059, 1059, 0, 0, 1])
      ShowPicture([5, "80_youko_st03", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kon>Waaaah!"])
      ConditionalBranch([1, 1142, 0, 62, 2])
        ConditionalBranch([0, 6, 0])
          ShowTextAttributes(["sonia_fc1", 4, 0, 2])
          ShowText(["\\n<Sonya>What's the matter? You can tell your big sister Sonya anything."])
          Empty([])
        Else([])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>What's the matter?"])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>What's the matter?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 53, 0])
        ShowTextAttributes(["slime_fc1", 0, 0, 2])
        ShowText(["\\n<Lime>A friend in need is a friend indeed!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kon>Well, well you see...\nLast week, Tanu-chan..."])
      FadeoutScreen([])
      Wait([60])
      ErasePicture([5])
      ChangeTransparency([0])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      ControlSwitches([31, 31, 0])
      PlayBGM(["RPG::BGM(@name=\"scene_odayaka1\", @volume=100, @pitch=100)"])
      FadeinScreen([])
      ShowPicture([5, "80_youko_st02", 0, 0, -150, 0, 100, 100, 0, 0])
      ShowPicture([6, "80_mametanuki_st03", 0, 0, 150, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
      MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kon>Haha! Tanuki are such cowards!"])
      ShowTextAttributes(["mametanuki_fc1", 2, 0, 2])
      ShowText(["\\n<Tanu>I'm no coward!"])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kon>Go steal the treasure from Orochi's cave then.\nIf you aren't a coward, you'll do it, right?"])
      ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Tanu>That'll be a piece of cake!"])
      ErasePicture([5])
      ErasePicture([6])
      Wait([30])
      SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[5])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
      Unnamed(["RPG::MoveCommand(@code=30, @parameters=[5])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      FadeoutScreen([])
      Wait([60])
      ChangeTransparency([1])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
      ControlSwitches([31, 31, 1])
      FadeinScreen([])
      PlayBGM(["RPG::BGM(@name=\"mura7\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_youko_st03", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kon>Tanu-chan went into Orochi's cave by herself a week ago and hasn't been seen since..."])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kon>And it's all my fault! Waaaah!"])
      ConditionalBranch([0, 2317, 1])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>Orochi's cave? That's the one visible to the northeast from the village. It's where Yamata no Orochi sleeps..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>Orochi's cave... That's the cave northeast of the village. The unsavory yoma Yamata no Orochi lurks there."])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>We already defeated Orochi, but there are other nasty monsters she could have run into there."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>We already defeated Orochi, but there are other nasty monsters she could have run into there."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 53, 0])
        ShowTextAttributes(["slime_fc1", 2, 0, 2])
        ShowText(["\\n<Lime>Let's go save her!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 2317, 1])
        ShowTextAttributes(["youko_fc1", 2, 0, 2])
        ShowText(["\\n<Kon>Yamata no Orochi must have eaten Tanu-chan! She's an irresistible fat ball of meat!"])
        Empty([])
      Else([])
        ShowTextAttributes(["youko_fc1", 2, 0, 2])
        ShowText(["\\n<Kon>Some nasty monster must have eaten Tanu-chan! She's an irresistible fat ball of meat!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kon>And it's all my fault! Waaaah!"])
      ConditionalBranch([1, 1142, 0, 62, 2])
        ConditionalBranch([0, 6, 0])
          ShowTextAttributes(["sonia_fc1", 4, 0, 2])
          ShowText(["\\n<Sonya>Come on, don't cry.\nWe'll go look for her, okay?"])
          Empty([])
        Else([])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>Okay, okay. We'll go and look for her."])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Okay, okay. We'll go and look for her."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kon>*sniff* *sniff*\nThank you..."])
      ConditionalBranch([0, 2317, 1])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>It's not that I object to helping out, but Yamata no Orochi is a considerably powerful yoma."])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>It'd be best if we could find the tanuki without running into Orochi. Let's be careful, and whatever you do, don't pick a fight with her."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>No point arguing, is there...\nYou should know that Yamata no Orochi is a fearsome yoma, though."])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>Ideally, we find the tanuki without Orochi noticing us. Do everything to avoid getting into a fight with her..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 2149, 0])
          ShowTextAttributes(["ashel_fc1", 0, 0, 2])
          ShowText(["\\n<Ashel>What's the right proverb for this situation, milady?"])
          ShowTextAttributes(["bonny_fc1", 0, 0, 2])
          ShowText(["\\n<Bonnie>Discretion is the better part of valor! Why did you fill my head with all these old sayings?! I sound like someone's grandma!"])
          ShowTextAttributes(["ashel_fc1", 0, 0, 2])
          ShowText(["\\n<Ashel>You must be full of wisdom to be a pirate queen. Good job remembering the saying. Here's some candy kelp."])
          ShowTextAttributes(["bonny_fc1", 1, 0, 2])
          ShowText(["\\n<Bonnie>Woohoo, candy kelp!"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Okay, off to Orochi's cave!"])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1059, 0, 1, 0])
      ShowPicture([5, "80_youko_st03", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kon>Orochi's cave is northeast of the village. *sniff* Please save Tanu-chan..."])
      ConditionalBranch([4, 53, 0])
        ShowTextAttributes(["slime_fc1", 0, 0, 2])
        ShowText(["\\n<Lime>It'll be all right.\nWe'll go save her!"])
        Empty([])
      BranchEnd([])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1059, 0, 2, 0])
      ShowPicture([5, "80_youko_st01", 0, 0, -150, 0, 100, 100, 0, 0])
      ShowPicture([6, "80_mametanuki_st01", 0, 0, 150, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
      MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["youko_fc1", 0, 0, 2])
      ShowText(["\\n<Kon>Thank you so much!\nTanu-chan is back safe and sound!"])
      ConditionalBranch([4, 204, 0])
        ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
        ShowText(["\\n<Stacy>Fufu, all's well that ends well♪"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1142, 0, 62, 2])
        ConditionalBranch([0, 6, 0])
          ShowTextAttributes(["sonia_fc1", 0, 0, 2])
          ShowText(["\\n<Sonya>No more reckless behavior from now on, okay?"])
          Empty([])
        Else([])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>Be more careful from now on."])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Be more careful from now on."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
      ShowText(["\\n<Tanu>I'll definitely be careful!"])
      ConditionalBranch([4, 53, 0])
        ShowTextAttributes(["slime_fc1", 0, 0, 2])
        ShowText(["\\n<Lime>This all reminded me of when I first met Luka. He came to my rescue when I was alone and crying."])
        Empty([])
      BranchEnd([])
      ErasePicture([5])
      ErasePicture([6])
      ShowTextAttributes(["durahan_fc1", 1, 0, 2])
      ShowText(["\\n<Arthur>All in all, a happy ending to the problem at the Tanuki Shrine."])
      ControlVariables([1059, 1059, 0, 0, 3])
      ConditionalBranch([1, 1057, 0, 3, 1])
        ConditionalBranch([1, 1058, 0, 1, 1])
          ConditionalBranch([1, 1060, 0, 1, 1])
            ConditionalBranch([1, 1059, 0, 3, 1])
              ControlVariables([1055, 1055, 0, 0, 3])
              ShowTextAttributes(["ruka_fc1", 0, 0, 2])
              ShowText(["\\n<Luka>Then we've taken care of all the problems at the four shrines. Let's go give the village elder the good news!"])
              ExitEventProcessing([])
              Empty([])
            BranchEnd([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>All right, on to the next shrine!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowPicture([5, "80_youko_st01", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_mametanuki_st01", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kon>Pom poko tanuki! Cowardly tanuki!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanu>Kon kon kitsune! Malicious kitsune!"])
    ConditionalBranch([1, 1142, 0, 62, 2])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc4", 0, 0, 2])
        ShowText(["\\n<Sonya>............"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>............"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

  Page 1
    ShowPicture([5, "80_mametanuki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanu>Thanks so much for rescuing me!"])
    ErasePicture([5])
    Empty([])

  Page 2
    ShowPicture([5, "80_youko_st01", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_mametanuki_st01", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kon>Pom poko tanuki! Cowardly tanuki!"])
    ShowTextAttributes(["mametanuki_fc1", 0, 0, 2])
    ShowText(["\\n<Tanu>Kon kon kitsune! Malicious kitsune!"])
    ConditionalBranch([1, 1142, 0, 62, 2])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc4", 0, 0, 2])
        ShowText(["\\n<Sonya>............"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>............"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    Empty([])
