Display Name = "大罪の殿堂 第4層"
Parallax Name = "StarlitSky"
Note = "<背景3:Translucent,DarkSpace>"

CommonEvent 1
Name = "EV001"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 14, 56, 2, 0])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 53, 56, 2, 0])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 34, 5, 2, 1])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ConditionalBranch([1, 1376, 0, 3, 2])
      ControlVariables([1376, 1376, 0, 0, 4])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 380, 34, 64, 2, 1])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 380, 35, 35, 2, 0])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 378, 33, 31, 2, 0])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ConditionalBranch([12, "unlock_level < 1"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3570, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2512, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3850, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([921, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4090, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([935, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([6, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1269, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The treasure chest is locked......"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([701, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([112, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    PlayME(["RPG::ME(@name=\"lvup\", @pitch=100, @volume=100)"])
    ShowPicture([5, "sys_oyakataf4b", 0, 0, 140, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_oyakata_st2-7", 0, 0, 140, 0, 100, 100, 0, 0])
    ShowPicture([7, "sys_oyakataf4", 0, 0, 140, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    MovePicture([6, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    MovePicture([7, nil, 0, 0, 140, 0, 100, 100, 255, 0, 60, false])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Discovered the One-Winged Master! \\|\\|"])
    Wait([30])
    ShowTextAttributes(["randolph_fc2", 6, 0, 2])
    ShowText(["\\n<One-Winged Master>"])
    ShowText(["Because you are...... a doll."])
    ConditionalBranch([1, 1319, 0, 4, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I can't keep up with the comebacks like this......"])
      ShowText(["I wish Papi were here."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1319, 0, 5, 1])
      ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
      ShowText(["\\n<Papi>"])
      ShowText(["Master, your hair has grown quite a bit."])
      ShowText(["You don't have to worry about being bald anymore!"])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3107, 3107, 0])
    ControlVariables([1354, 1354, 1, 0, 1])
    ConditionalBranch([1, 1354, 0, 80, 0])
      Script(["gain_medal(1524)"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ErasePicture([6])
    ErasePicture([7])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I explained the situation to the master of another world and sent them to the Chaos Forge――"])
    ShowText(["(Number of masters discovered: \\V[1354])"])
    Wait([30])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    CallCommonEvent([9108])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ControlSelfSwitch(["A", 0])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems we've finally traversed about half of it......"])
      ShowText(["What a vast dungeon this is."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems we've finally traversed about half of it......"])
      ShowText(["What a vast dungeon this is."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["It seems we've finally traversed about half of it......"])
      ShowText(["What a vast dungeon this is."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Still half to go, huh......"])
      ShowText(["Goodness, I can't help but worry about what lies ahead."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Still half to go, huh......"])
      ShowText(["Goodness, I can't help but worry about what lies ahead."])
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      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Still half to go, huh......"])
      ShowText(["Goodness, I can't help but worry about what lies ahead."])
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    ShowText(["\\n<Luka>"])
    ShowText(["If we become too exhausted, let's head back for supplies."])
    ShowText(["We mustn't push ourselves too hard."])
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    ShowText(["We have half to go until we reach the Seven Deadly Sins."])
    ShowText(["Since there are warp devices, let's make sure to replenish supplies regularly."])
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  Page 1
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