CommonEvent 1351
Name = "会話：氷の魔女"

  999([1351])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>Make it freezing..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>That warmth, I'll steal it..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>I'm an Ice Witch...\nThis snow and ice is my own."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>Where did these angels come from...\nI can't coexist with that bunch."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>I have a coexistent relationship with the Polar Bear Girl. I give her clothes, and she gives me fish and fruit."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>It's kind of annoying when my hair gets frozen..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>My magical power increases when I'm in a cold place. I wonder if I can become stronger in the North or South Pole...?"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>I've never been through the snow caverns.\nI don't even know what lies beyond them."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>I've never heard of a fire witch...\nI wonder if fire is incompatible with the power of a witch."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>There is no such thing as an Ice Spirit.\nIce is shared with Undine for now..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>Why have you come to such a remote place...?\nDo you like being cold?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["I like it", "I hate it", "I'm cool"], 0])
    When([0, "好き"])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>Really... Try not to freeze."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "嫌い"])
      ShowTextAttributes(["icemaze_fc1", 3, 0, 2])
      ShowText(["\\n<Ice Witch>Then, go away...!"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "僕はクール"])
      ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
      ShowText(["\\n<Ice Witch>I'm also cool..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>Who do you think is the best among the famous witches..?"])
    ShowText([""])
    ShowChoices([["Mephisto", "Succubus Witch", "Ice Witch"], 0])
    When([0, "メフィスト"])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>The Magic Advisor of Grand Noah...\nAside from that, there's a story that she and the yoma Mephisto are the same person."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "ウィッチサキュバス"])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>She boasts the greatest magical power among succubi... Her knowledge of magic also seems to be considerable."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "氷の魔女"])
      ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
      ShowText(["\\n<Ice Witch>Me...?\nI think you're giving me too much credit..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>Ice magic is useful for many occasions.\nFor example..."])
    ShowText([""])
    ShowText([""])
    ShowChoices([["When preserving food", "When you're burned", "When you need to freeze a dead body"], 0])
    When([0, "食料を保存する時"])
      ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
      ShowText(["\\n<Ice Witch>Right... It's very convenient for preserving food."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "火傷をした時"])
      ShowTextAttributes(["icemaze_fc1", 3, 0, 2])
      ShowText(["\\n<Ice Witch>If you don't use it well, that may unnecessarily increase the damage you take."])
      ShowText([""])
      Empty([])

    When([2, "死体を冷やす時"])
      ShowTextAttributes(["icemaze_fc1", 2, 0, 2])
      ShowText(["\\n<Ice Witch>You think of scary things..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>Do you know...my weakness?"])
    ShowText([""])
    ShowChoices([["Weak to the fire element", "Vulnerable to physical attacks", "Weak to those who are kind"], 0])
    When([0, "炎属性に弱い"])
      ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
      ShowText(["\\n<Ice Witch>Yes, fire is my weakness...\nSo don't use it too much."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "物理攻撃に弱い"])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>I'm not particularly weak to physical attacks..."])
      ShowText([""])
      Empty([])

    When([2, "優しくしてくれる人に弱い"])
      ShowTextAttributes(["icemaze_fc1", 3, 0, 2])
      ShowText(["\\n<Ice Witch>What is this...\nThey're not strong, but..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>What do you think is necessary for a witch...?"])
    ShowText([""])
    ShowChoices([["Crystal Ball", "Broom", "A grudge"], 0])
    When([0, "水晶玉"])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>You could say you'd better have one.\nBecause it also helps with mental concentration..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "ほうき"])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>It is a popular myth that a witch rides on a broom. But there are also witches who use them for fun..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "怨念"])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>It appears that the remaining witches of legend used the power of grudges, but... Today's witches are almost the same as magicians."])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 19])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>I wonder if I could get some holy water...?"])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 19, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[19]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
        ShowText(["\\n<Ice Witch>I give you thanks..."])
        ShowText([""])
        ChangeItems([19, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["icemaze_fc1", 3, 0, 2])
        ShowText(["\\n<Ice Witch>You're colder than I am..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 424])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Ice Witch>I wonder if I could have some ice cream...?"])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 424, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[424]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
        ShowText(["\\n<Ice Witch>I give you thanks..."])
        ShowText([""])
        ChangeItems([424, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["icemaze_fc1", 3, 0, 2])
        ShowText(["\\n<Ice Witch>You're colder than I am..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>I wonder if I could have some money...?"])
    ShowText([""])
    ConditionalBranch([7, 1230, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 1230G? (Remaining:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["icemaze_fc1", 1, 0, 2])
        ShowText(["\\n<Ice Witch>I give you thanks..."])
        ShowText([""])
        ChangeGold([1, 0, 1230])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["icemaze_fc1", 3, 0, 2])
        ShowText(["\\n<Ice Witch>You're colder than I am..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["icemaze_fc1", 3, 0, 2])
      ShowText(["\\n<Ice Witch>...You don't have any on hand."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>This is freezing magic I condensed into a magic stone..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([57, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Ice Witch gave you a \\ii[57]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>Take this magic crystal..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([236, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Ice Witch gave you a \\ii[236]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
    ShowText(["\\n<Ice Witch>This money, take it with you..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 2050])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Ice Witch gave you 2050G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
