Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Hey, Luka..."])
      ShowText(["My true identity is apoptosis, right?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["...Yeah, that's right."])
      ShowText(["You figured it out."])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["And this adventure isn't just the first round, not even the second――"])
      ShowText(["That's why I ended up walking the third path."])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Even now, at this moment..."])
      ShowText(["Are those eyes watching us?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Yeah, they've been observing us all along."])
      ShowText(["Even at this moment, those eyes are watching us..."])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["In the end, we became what the owner of those eyes desired."])
      ShowText(["To make the faint world line of my existence a certain one."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Then, as expected..."])
      ShowText(["The master of those eyes is..."])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...the God of Chaos."])
      ShowText(["It doesn't exist yet, just a fluctuation of probability."])
      ShowTextAttributes(["sonia_fc1", 5, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["But by observing it from our side, it becomes real."])
      ShowText(["Therefore, don't look at the eyes—"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["But in the end... we end up looking at the eyes from here."])
      ShowText(["According to their wishes..."])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["That is the path we chose."])
      ShowText(["Creating the God of Chaos with our own hands—"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["That's right, it's the path we chose."])
      ShowText(["We can only believe in and move forward on the path we think is best."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yes, I'm not a god—"])
      ShowTextAttributes(["sonia_fc1", 6, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...No, you are a god."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Huh...?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["sonia_fc1", 4, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["The final battle is approaching, isn't it?"])
      ShowText(["I wonder what will happen to me after that...?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([0, 3226, 1])
      CallCommonEvent([293])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3226, 0])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Once this operation is over, we won't have to fight with the heavenly realm!"])
      ShowText(["Let's make sure to succeed, Luka!"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([0, 3225, 1])
      CallCommonEvent([294])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3225, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["In the previous adventure, I was ultimately wrong."])
      ShowText(["This time, I must settle that..."])
      ShowTextAttributes(["alice_fc1", 4, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["……………………"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([0, 3227, 1])
      CallCommonEvent([292])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3227, 0])
      ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
      ShowText(["\\n<Astaroth>"])
      ShowText(["This camp is..."])
      ShowText(["It might be more valuable time than I thought."])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Right~! Camping is the best!"])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Camping is the best!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["The three of us sisters touched your power in the Monster Lord's castle."])
      ShowText(["And the memories from different world lines were brought back."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Memories of fighting alongside you in the heavenly realm――"])
      ShowText(["And memories of falling in battle against you who sided with the heavenly realm――"])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["We three sisters possess both of those memories."])
      ShowText(["Perhaps, the three of Eden do as well."])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Yes... that's exactly right."])
      ShowText(["Memories of fighting alongside Luka and memories of being in opposition have also resurfaced."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["And... it seems that Lady Saja, who was in the Monster Lord's castle at that time,"])
      ShowText(["has also reclaimed memories from different world lines."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Perhaps, Raphaela who was present there has as well."])
      ShowText(["Memories from both the heavenly battle and the demonic battle should have resurfaced."])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["...That may be true."])
      ShowText(["It was Raphaela's instruction that sent us as Luka's support."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Furthermore... it seems that Lady Minagi, who shouldn't have been there,"])
      ShowText(["has vaguely awakened memories of fighting alongside Luka as well."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Though not as clear as ours――"])
      ShowText(["It seems that thoughts of you, whom we have no acquaintance with, are surfacing in my mind."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So, that power of mine at that time――"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The effect of awakening the memories of comrades in the heavenly realm and the demonic realm――"])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Even those who were in distant places, in different worlds..."])
      ShowText(["It seems to have reached them to some extent."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I wonder if the other Six Ancestors and the Seven Archangels are the same..."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Most likely, yes."])
      ShowText(["It is a power that affects all those connected to you."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Whether this will result in fortune or misfortune is uncertain, but――"])
      ShowText(["Please remember this matter."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ah, understood..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The memories from different world lines of those connected to me――"])
      ShowText(["It seems that I am starting to remember the battles in the heavenly realm and the demon realm."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["That's why the Lilith sisters and the Seraphim guided me to help you――"])
      ShowText(["Or perhaps, they just turned a blind eye."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["In the end, you have gained trust from both the demon realm and the heavenly realm through battles in different world lines..."])
      ShowText(["Therefore, the previous battle was definitely not in vain."])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["By experiencing a series of battles, I was able to stand on this third path."])
      ShowText(["\\n<Ilias>"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([0, 3225, 1])
      CallCommonEvent([294])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3225, 0])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["This adventure will finally reach its destination tomorrow, huh."])
      ShowText(["You should also make sure to go to bed early today."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["After coming this far, you shouldn't be training new techniques or anything."])
      ShowText(["\\n<Promesthin>"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["Hehe, there were also grasshoppers... captured them."])
      ShowText(["Promesthin met the adult version of herself, right?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Did you not think about merging?"])
      ShowText(["I am interested in the phenomenon of merging itself, but..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["Even if I merged with the other Promesthin,"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["I judged that the benefits would be small."])
      ShowText(["Merging doesn't simply double the abilities, you know."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["The skills of both would fuse, but if they are nearly the same skills, it wouldn't matter."])
      ShowText(["To be honest, I am just a miniature version of the other Promesthin."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["I don't expect much from an ability boost through merging."])
      ShowText(["In that case, it's better to increase the number of hands working while remaining separate..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["I just judged that to be more rational."])
      ShowText(["Isn't that complex for this Promesthin?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Since her knowledge, skills, and experience are vastly superior..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["Well, it's not that I completely fall short in every aspect."])
      ShowText(["I've adventured through various other worlds and gained many experiences."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["I've traveled through various other worlds and gained a lot of experiences."])
      ShowText(["In observing chaotic phenomena, I also have my own perspective."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["And you may not be aware, but..."])
      ShowText(["In terms of sociability, you are overwhelmingly superior."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["On the other hand, they were overwhelmed by youthful vigor..."])
      ShowText(["You hardly looked me in the eye directly."])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["From my perspective, both of you are too smart for your own good."])
      ShowText(["I can’t keep up at all..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["That’s not true..."])
      ShowText(["For example, try summing all the numbers from 1 to 10."])
      ShowTextAttributes(["sonia_fc2", 3, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Um... 1, 3, 6, 10, 15... add 6 to get 21, add 7..."])
      ShowText(["I'm getting a bit tangled up..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["The answer is 55."])
      ShowText(["In this case, if you do 1+10, 2+9, 3+8, 4+7, 5+6..."])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Ah, thinking about it that way... they all add up to 11, and 5 times 11 is 55!"])
      ShowText(["I see, that was really easy to figure out."])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Wow, so this is how clever people calculate things."])
      ShowText(["Is this the way intelligent people do it...?"])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["No, it's the opposite. I am definitely not a genius..."])
      ShowText(["I have to rely on such tricks."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["Truly intelligent individuals don’t need such gimmicks."])
      ShowText(["...Luka, what is the 1000th prime number?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Um... I think it's 7919."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["This is what a genius looks like... no tricks or gimmicks needed."])
      ShowText(["My intellect is on par with a low-ranking angel, so I can’t do that."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["But Promesthin, you seem smarter than most angels..."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["I just know how to use my brain."])
      ShowText(["The rest is covered by the amount of knowledge I have."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["For instance, I remember what position prime numbers are in or nice round numbers..."])
      ShowText(["I know that 1001 is 7×11×13 and seems prime, but is not."])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["I'm not a genius, so I make up for it with ingenuity and tricks."])
      ShowText(["I'm definitely not smart."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Is that so..."])
      ShowText(["Either way, I can't keep up with you."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["You should aspire to be a scholar too, Luka..."])
      ShowText(["Would you like to collaborate on research with me?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I don't think I'm suited for that..."])
      ShowText(["I think swinging a sword suits me better."])
      ShowTextAttributes(["stein_fc2", 2, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["I see... that's too bad."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["Luka, can you hear me...?"])
      ShowText(["I'm currently speaking to your heart..."])
      ShowTextAttributes(["stein_fc2", 1, 0, 2])
      ShowText(["I'll collect some of the grass here as samples."])
      ShowText(["Research is... fun, you know..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nulco>"])
      ShowText(["Munch munch..."])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Nulco, I peeled the shrimp for you!"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nulco>"])
      ShowText(["Kyu!"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nulco>"])
      ShowText(["Munch munch..."])
      ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Ah, I ate it raw."])
      ShowText(["It would have been better to grill it first."])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Nulco, you're so loved!"])
      ShowText(["Morrigan, give me some shrimp too!"])
      ShowTextAttributes(["morrigan_fc1", 4, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Get it yourself."])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nulco>"])
      ShowText(["Kyu... kyu, kyu..."])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Oh Nulco, what do you want?"])
      ShowText(["Meat? Fish? Squid? This weird bug?"])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nulco>"])
      ShowText(["Munch munch..."])
      ShowTextAttributes(["shion_fc1", 0, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Nulco is being pampered..."])
      ShowText(["It's cute, though."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nulco>"])
      ShowText(["Munch munch..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Nulco is being fed by Morrigan and Zion..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["Eden-nee-san has become two people now."])
      ShowText(["But can you tell that their personalities are a little different...?"])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["The Eden-nee-san from the heavenly realm is gentle and mild."])
      ShowText(["I feel fulfilled."])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Oh... Am I not fulfilled?"])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["Eden sister from our world..."])
      ShowText(["Seems to possess the strength to support everyone, knowing a world that is unfulfilled."])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["And, the Eden sister from the demon realm..."])
      ShowText(["Seems to possess the strength of a main pillar, courageous and solitary."])
      ShowTextAttributes(["eden_fc2", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["I see, indeed..."])
      ShowText(["After the conclusion of the Holy Demon War, I have gained quite a bit of mental leeway."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["That's an accurate analysis."])
      ShowText(["Eden must have differences in upbringing due to different environments."])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Even so, Mikaela-chan observes well."])
      ShowText(["You have a wonderful eye for observation."])
      ShowTextAttributes(["micaelac_fc1", 3, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["Eden sister is also one of the role models..."])
      ShowText(["I will become a splendid angel like Eden sister."])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Ah~"])
      ShowTextAttributes(["eden_fc2", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Ah~"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["I have to show that I can become a splendid angel..."])
      ShowText(["Like the original me, who was called the leader of the heavenly army."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["If we defeat the god of chaos, the world will become peaceful, right?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's not guaranteed that we will defeat it."])
      ShowText(["Perhaps we might be able to reconcile..."])
      ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["It would be nice if we could become friends with the god of chaos♪"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["(When sublimating a phenomenon into existence..."])
      ShowText([" The nature of that phenomenon should become the personality of the born existence)"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["(Then the god of chaos is an embodiment of destruction..."])
      ShowText([" Reconciliation is probably impossible.)"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["...I understand, Ilias-sama."])
      ShowText(["Even so, I don't want to give up on the possibility."])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["Did I say that out loud...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No... but I felt it."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["You are becoming more and more inhuman..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["It would be nice if we could become friends with the god of chaos♪"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Indeed, that's true..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["For us, you are..."])
    ShowText(["Yes, perhaps like a goddess of victory."])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["A goddess... me, Luka?"])
    ShowText(["What on earth should I do to become that?"])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Just think about it."])
    ShowText(["I have three Seraphim from the heavenly realm, and the three sisters of Lilith..."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["In the world line where I became your enemy, all of them died."])
    ShowText(["However, if they fought alongside me, they all survived."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>"])
    ShowText(["I see... that is certainly true."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["To be precise, Eden from the heavenly realm fell in battle against the leeches—but..."])
    ShowText(["Even so, Eden from our world and the demon realm survived."])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["So this time will be fine too."])
    ShowText(["If I fight with you, it should definitely go well."])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Lilith..."])
      ShowText(["You hated Akatsukizume for defeating Morrigan, didn't you?"])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Do you not harbor hatred towards me...?"])
      ShowText(["For you, I should be the enemy of Astaroth."])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["No, in the battle against Demiurge—"])
      ShowText(["I even took your own life."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Both are things that happened on the battlefield..."])
      ShowText(["It's natural to kill enemies in combat."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["You fought for your lord, your comrades, and those you must protect."])
      ShowText(["So there is no reason to hold a grudge."])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Then why won't Akatsukizume forgive me...?"])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["That one distorts the principles of the battlefield..."])
      ShowText(["She is someone who cannot be forgiven by me, and likely by Minagi as well."])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Then..."])
      ShowText(["Is it alright if I entrust my back to you?"])
      ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Alliances and coalitions are the customs of the battlefield."])
      ShowText(["As long as we are allies, I will protect my comrades no matter what."])
      ShowTextAttributes(["eden_fc2", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["I'm glad to hear those words."])
      ShowText(["Then I shall also recognize you as comrades."])
      ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Phew..."])
      ShowText(["I was bracing myself for a commotion."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["Mina has always said,"])
      ShowText(["Anger and hatred distort the fight."])
      ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
      ShowText(["\\n<Lilith>"])
      ShowText(["I even forgot those words of Mina's..."])
      ShowText(["That must be the reason I was defeated by Eden in the Demiurge."])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["eden_fc2", 3, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Even so..."])
      ShowText(["Lilith must feel complicated deep down as well."])
      ShowTextAttributes(["eden_fc2", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["But now, I will entrust my back to Lilith and the others."])
      ShowText(["As comrades who share the same path, let us fight together from now on."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ConditionalBranch([0, 3226, 1])
      CallCommonEvent([293])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3226, 0])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["If we can defeat the God of Chaos, everything will be resolved!"])
      ShowText(["Let's do this boldly!!"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ConditionalBranch([0, 3227, 1])
      CallCommonEvent([292])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 3227, 0])
      ShowTextAttributes(["gnosis_fc1", 1, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["Camping with comrades... not bad..."])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Hey Zion, what are you roasting over there~!"])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Just some bugs I found around♪"])
      ShowTextAttributes(["gnosis_fc1", 4, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["Don't... roast the bugs..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Shall we take a break soon?"])
    ShowChoices([["まだ起きている", "休む"], 1])
    When([0, "まだ起きている"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's still a bit early to sleep..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    When([1, "休む"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["But, it's still a little early to sleep..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["Speaking of which, I have a technique I'm currently training in."])
      ShowText(["Do you want to train together?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["The technique Heinrich is training in..."])
      ShowText(["Please, teach me as well!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And so, the training with Heinrich began..."])
      FadeoutScreen([])
      Wait([120])
      SetEventLocation([20, 0, 9, 5, 8])
      FadeinScreen([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Gathering the power of the four spirits in my right arm... Hah!!"])
      ShowAnimation([-1, 834, true])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["As expected, you have good potential..."])
      ShowText(["I've been outpaced in mastering it."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["That's because... Heinrich's teaching was good."])
      ChangeSkills([0, 1, 0, 2448])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka has learned \\I[215]\\C[1]Element Spica\\C[0]!"])
      Wait([30])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Luka, training is fine, but it's time to rest soon."])
      ShowText(["A big job awaits us tomorrow, you know."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["...That's true."])
      ShowText(["If we're not careful, tomorrow we might..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["End up fighting the god of chaos..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No... I'm sure it will go well."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Everyone, make sure to go to bed early and don't stay up too late."])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Okay!"])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Okay!"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["Tomorrow is expected to be a fierce battle, after all."])
      ShowText(["Get a good night's sleep and replenish your energy."])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["...So, everyone, let's go to bed early."])
      ShowText(["Come on, come on, get ready for bed."])
      ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["I'll take the night watch. I don't need to sleep,"])
      ShowText(["And my radar is high performance, a high-spec model, you see."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Thus, we prepared for tomorrow's fierce battle—"])
      ShowText(["Going to sleep early to replenish our energy."])
      FadeoutScreen([])
      ControlSwitches([3224, 3224, 0])
      PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
      Wait([180])
      RecoverAll([0, 0])
      TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 1, true])
      ChangePlayerFollowers([0])
      ChangeMapDisplay([1])
      TransferPlayer([0, 446, 59, 31, 2, 2])
      FadeinScreen([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["I can see my sister again."])
    ShowText(["I still feel like I'm fighting alongside her!"])
    ShowTextAttributes(["kagetumugi_fc6", 0, 0, 2])
    ShowText(["\\n<Kagetume>"])
    ShowText(["Good grief... You're still just a half-baked fighter, aren't you?"])
    ShowText(["If your sister weren't here, could you even take a bath alone?"])
    ShowTextAttributes(["chrom_fc2", 5, 0, 2])
    ShowText(["\\n<Chrome>"])
    ShowText(["...Do you want to have your cushions confiscated?"])
    ShowTextAttributes(["kagetumugi_fc6", 3, 0, 2])
    ShowText(["\\n<Kagetume>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["*Sigh*... you go silent."])
    ShowText(["You really hate being placed directly on the ground that much..."])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["kagetumugi_fc6", 6, 0, 2])
      ShowText(["\\n<Kagetume>"])
      ShowText(["Oh, Hero Luka..."])
      ShowText(["Recently, your heroism has become more polished."])
      ShowTextAttributes(["kagetumugi_fc6", 6, 0, 2])
      ShowText(["\\n<Kagetume>"])
      ShowText(["Truly, you have the demeanor of a seasoned warrior."])
      ShowText(["You can surely save the world."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["What's wrong with this...?"])
      ShowText(["What a backhanded compliment?"])
      ShowTextAttributes(["chrom_fc2", 0, 0, 2])
      ShowText(["\\n<Chrome>"])
      ShowText(["We've come quite deep into the chaos..."])
      ShowText(["Considering the possibility of being abandoned, I've begun to curry favor."])
      ShowTextAttributes(["kagetumugi_fc6", 6, 0, 2])
      ShowText(["\\n<Kagetume>"])
      ShowText(["No way, to curry favor..."])
      ShowText(["If you wish, I will lick your shoes or any other part."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["What a pathetic head."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["kagetumugi_fc6", 0, 0, 2])
      ShowText(["\\n<Kagetume>"])
      ShowText(["Please don't throw me away."])
      ShowText(["Please don't abandon this pitiful head in a place like this."])
      ShowTextAttributes(["kagetumugi_fc6", 0, 0, 2])
      ShowText(["\\n<Kagetume>"])
      ShowText(["Shall I sing a song?"])
      ShowText(["Ah, how about a comedic story...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["What a desperate head."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["However, what do you intend to do in the deepest part of Central Tartarus?"])
      ShowText(["Is this a reconnaissance mission?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Did you not hear the plan...?"])
      ShowText(["We're leaving Hilda here at the deepest part."])
      ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["Wha... Hilda!?"])
      ShowText(["Even if she is inferior to me, isn't it cruel to abandon her in a place like this?"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["You really don't understand the plan, do you..."])
      ShowText(["Even Shion knows what we're doing here."])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Ilias-sama, that's harsh!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["I explained the plan to Sigurd..."])
      ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["Hilda has such an important mission!?"])
      ShowText(["Leaving me, her older sister, behind!?"])
      ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["Ugh, why don't I have the ability to get pregnant!"])
      ShowText(["I should be superior to Hilda!"])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["Yes, I am a combat unit superior to Hild."])
      ShowText(["Then, it is only natural that I don't have functions unrelated to combat."])
      ShowTextAttributes(["sigurd_fc1", 4, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["Indeed... I am a combat unit."])
      ShowText(["I don't need the ability to conceive."])
      ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["That's true... I won't deny that the right tool for the right job is important."])
      ShowText(["I just have to surpass Hild in combat."])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["I have high hopes for your fighting style."])
      ShowText(["Please guide us to the depths of Tartarus."])
      ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["Hahaha, leave it to me!"])
      ShowText(["I will showcase my abilities to the fullest!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Eden, you're surprisingly good at getting me on board..."])
      ShowTextAttributes(["eden_fc1", 0, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["I can relate to this kind of complex."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["sigurd_fc1", 0, 0, 2])
      ShowText(["\\n<Sigurd>"])
      ShowText(["Leave all the fighting to me."])
      ShowText(["I will showcase my abilities to the fullest!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["Once enemies who fought to the death, now we join hands like this..."])
    ShowText(["This can be said to be a coalition between the heavens and the underworld."])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["To see worlds come together and help each other like this..."])
    ShowText(["It truly is a wonderful thing."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["A traitor, how brazen of you..."])
      ShowTextAttributes(["mefist_fc1", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["I object... I have not betrayed anyone."])
      ShowText(["Even the other me is cooperating with utmost sincerity."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["It truly has been a long journey..."])
      ShowText(["But, our movements are being reported to the chaos god, right?"])
      ShowTextAttributes(["mefist_fc3", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["……………………"])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Completely... I can't let my guard down at all."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 20
Name = "ハインリヒ"

  Page 0
    ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
    ShowText(["\\n<Heinrich>"])
    ShowText(["We were able to join up with Aristromelia."])
    ShowText(["I never thought we would adventure together in this world."])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["This journey is but a fleeting dream..."])
      ShowText(["When we return to our original time, the frozen time will start moving again."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["So..."])
      ShowText(["I would like to travel slowly in this world for a little longer."])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["It's okay..."])
      ShowText(["Even if we return to the original world, it won't go according to the established history."])
      ShowTextAttributes(["heinrich_fc1", 7, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["I will also face it... just like you, Luka-kun."])
      ShowText(["We can only fight with all our might against those who impose fate upon us."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["Then... it seems I will fight alongside you until the end."])
      ShowText(["Fufufufu..."])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["You have seen the end of the world multiple times, haven't you?"])
      ShowText(["With the eyes of the white rabbit in hand, you are now a transcendent chaotic existence, aren't you?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's not that great..."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["I too became a transcendent being in another world..."])
      ShowText(["Even as a third god, I could not become the god of chaos."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["However, now we are attempting to create a new god of chaos with our own hands... it's quite ironic, isn't it?"])
      ShowText(["Since will arises from the nature of chaos—"])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["The god of chaos that is born will undoubtedly be the embodiment of destruction."])
      ShowText(["In the end, we have no choice but to fight and defeat it..."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["Are you prepared for that?"])
      ShowText(["Until we actually meet, I won't give up on reconciliation."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["If it comes to that... I am prepared to fight."])
      ShowText(["Hehe... that's what makes you a hero."])
      ShowTextAttributes(["alicetromeria_fc1", 1, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["Fufufufufufufu..."])
      ShowText(["I shall witness where your determination leads the world..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 0])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["Though I wish to say that, I cannot remain complacent as a mere observer."])
      ShowText(["Let us fight together, hero Luka."])
      ShowTextAttributes(["alicetromeria_fc1", 0, 0, 2])
      ShowText(["\\n<Aristromelia>"])
      ShowText(["Until this battle is over, Heinrich and I will be with you."])
      ShowText(["↑：Cat Shrine"])
      Empty([])

    BranchEnd([])
    Empty([])
