Display Name = "サキュバスの村"
Parallax Name = "DarkSea1"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([1, 1157, 0, 1, 0])
      ControlVariables([1157, 1157, 0, 0, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["For a man to be treated as a slave..."])
      ShowText(["I can't overlook this!"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I completely agree, but..."])
      ShowText(["For now, let's suppress our eagerness and continue gathering information."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If we cause a commotion, we won't be able to hear the stories we need to."])
      ShowText(["We can cause a ruckus in the village after we've finished gathering information."])
      ConditionalBranch([4, 34, 0])
        ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
        ShowText(["\\n<Micaela-chan>"])
        ShowText(["This is enemy territory..."])
        ShowText(["One mistake, and we could easily face total annihilation."])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1157, 0, 3, 0])
      ControlVariables([1157, 1157, 0, 0, 4])
      ShowTextAttributes(["sonia_fc3", 7, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["This village is terrible..."])
      ConditionalBranch([4, 538, 0])
        ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
        ShowText(["\\n<Heinrich>"])
        ShowText(["I feel the same..."])
        ShowText(["I've never seen such a terrible village before."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is what a world ruled by an Dark Goddess looks like."])
      ShowText(["First, let's save the people of this village."])
      ShowTextAttributes(["mefist_fc1", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["That said, we must not forget our immediate objective."])
      ShowText(["We need to gather as much information about this area as possible..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1157, 0, 5, 0])
      ControlVariables([1157, 1157, 0, 0, 6])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The men of this village have mostly lost the will to act."])
      ShowText(["If we don't advance the liberation operation successfully, danger will also reach the captives."])
      ShowTextAttributes(["shion_fc1", 0, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Why not just throw them all into the Pocket Monster Castle?"])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["That's actually a pretty good idea."])
      ShowText(["That way, we should be able to protect the captives more safely."])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Right...?♪"])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["...Detecting useful information in the vicinity."])
      ShowText(["It is recommended to listen to the conversation of the nearby succubi-"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The conversation of the succubi is coming into earshot-"])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Did you hear?"])
      ShowText(["It's about the handsome knight who got captured yesterday..."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["A servant working at the Queen's mansion told me."])
      ShowText(["That knight was apparently an infiltrator for the resistance..."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Tonight, the Queen will enjoy him herself."])
      ShowText(["If he's that handsome, he must taste delicious too..."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Really, it's an enviable story, isn't it?"])
      ShowText(["I wonder if we could get some leftovers..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The succubi changed the topic and began to exchange complaints about work..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["An infiltration agent from the resistance organization was captured by the queen..."])
      ShowText(["This is valuable information, indeed."])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["Even in a world ruled by monsters, there is a resistance organization..."])
      ShowTextAttributes(["lazarus3_fc1", 0, 0, 2])
      ShowText(["\\n<Lazarus>"])
      ShowText(["In any society, there are always those who don't sit well with you."])
      ShowText(["Especially in a world as terrible as this one."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["If possible, I would like to make contact with that agent."])
      ShowText(["We should definitely incorporate them into this rescue operation."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["So that's how it is..."])
      ShowText(["Mephisto, devise a strategy."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["We will rescue the agent from the succubus queen's mansion, but..."])
      ShowText(["From what I've seen, infiltration is impossible."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["Succubi have a keen sense of smell; they will definitely find us."])
      ShowText(["Therefore... first, we will liberate the captives in the village one after another."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["While causing a commotion, we will head towards the queen's mansion."])
      ShowText(["We will charge in from the front and break through the guards."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["I think it would be best to rescue the agent and escape immediately."])
      ShowText(["Isn't that a bit too forceful?"])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["We should plan the operation a little more..."])
      ShowText(["This time, we must save many captives."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["We need to constantly pay attention to their safety."])
      ShowText(["Thus, intricate tricks would be counterproductive."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["We will make a flashy move to draw the enemy's attention."])
      ShowText(["From what I've seen in the village, there aren't any particularly powerful youkai."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["We should be able to handle it just fine."])
      ShowText(["No matter how many succubi come, they won't be a problem!"])
      ShowTextAttributes(["shion_fc1", 1, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["No matter how many succubi come, it doesn't bother me at all!"])
      ShowText(["Leave everything to me!"])
      ShowTextAttributes(["mefist_fc1", 2, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["The problem is the interference from the Queen Succubus..."])
      ShowText(["For this, we can only respond flexibly."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Given that it's a Queen level, there's no doubt it will be troublesome."])
      ShowText(["I want to avoid encountering her as much as possible..."])
      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>"])
      ShowText(["But I can't expect the operation to go that smoothly."])
      ShowText(["Encounter rate with the Queen Succubus is 79 percent..."])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["It's okay, the Queen Succubus is here with us too."])
      ShowText(["We need to teach her a lesson..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Alma Elma is here as well."])
      ShowText(["Even if the Queen Succubus appears, we shouldn't lose."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["Now then... when the operation is carried out,"])
      ShowText(["we should start by rescuing the captives in the slave house."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["That's where the most men are captured..."])
      ShowText(["They should be prioritized for rescue at the beginning of the operation."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Then... let's attack the slave house first."])
      ShowText(["The freed men will be thrown into the pocket monster castle one after another."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["After that, we'll break into inns and houses to liberate the slaves."])
      ShowText(["While beating down any interfering succubi, we'll head to the Queen's mansion."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Once inside the mansion, we'll tear apart the attacking succubi..."])
      ShowText(["Rescue the operative and then make our escape."])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["What a forceful operation..."])
      ShowText(["It's practically a raid."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Are you dissatisfied, Sonya?"])
      ShowTextAttributes(["sonia_fc1", 3, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["...Not at all."])
      ShowText(["After seeing the terrible state of this village, I can put my strength into my club."])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["This is an awesome plan!"])
      ShowText(["I'll knock them all away one after another!!"])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["It's simple and easy to do..."])
      ShowTextAttributes(["rucyfinac_fc1", 1, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["Everyone, let's blow them away~!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems everyone is full of fighting spirit."])
      ShowText(["I, too, have no hesitation in a rather reckless plan-"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Then, let's start the rescue operation!"])
      ShowText(["Anyone who gets in the way will be taken down one by one!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["First, we'll storm the slave house and free all the captives."])
      ShowText(["Then we'll charge straight into the Queen's mansion and rescue the agent-"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 97, 24, 46, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 618, 66, 15, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 618, 33, 59, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 618, 16, 18, 0, 0])
    ConditionalBranch([0, 2506, 1])
      ConditionalBranch([0, 2507, 1])
        ControlSwitches([2507, 2507, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["I heard footsteps going up the stairs-"])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["It seems someone went up the stairs just as we were passing by."])
        ShowText(["This presence feels familiar somehow..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Look, I'll guide you through the village."])
      ShowText(["But please, don't cause a commotion here."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Look, I'll guide you through the village."])
      ShowText(["However, they no longer treat slaves in the village."])
      Empty([])

    BranchEnd([])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the Weapon, Armor & Blacksmith Shop\",\"Go to the church\","])
    ScriptMore(["\"Go to the Queen's mansion\",\"Never mind\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 706, 28, 50, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 706, 39, 23, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 706, 10, 27, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 706, 25, 10, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["There's a rumor that the angel army will attack soon."])
      ShowText(["Even after being destroyed once, they don't learn, do they..."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Those angels are coming from another world, right?"])
      ShowText(["But what even is another world...?"])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Well, I don't really understand the complicated stuff..."])
      ShowText(["The Dark Goddess and the six ancestors will handle it, I suppose."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["If that happens, won't a lot of angel slaves flow in?"])
      ShowText(["It's the greatest luxury to tease angels~♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["One of the angels dropped a top-secret Imo recipe."])
      ShowText(["They came to collect it right away, but I copied everything down."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["I tried making it according to the recipe right away, but..."])
      ShowText(["The sweet potato dish was really delicious."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Those angels..."])
      ShowText(["They were secretly eating such delicious things, huh?"])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Show me that recipe, too."])
      ShowText(["I'll eat that sweet potato dish right away."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Angels must be disappointed too~!"])
      ShowText(["The secret delicacy has been exposed!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["There's a rumor that the angel army will attack soon."])
      ShowText(["Even after being destroyed once, they don't learn, do they..."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Those angels are coming from another world, right?"])
      ShowText(["But what even is another world...?"])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Well, I don't really understand the complicated stuff..."])
      ShowText(["The Dark Goddess and the six ancestors will handle it, I suppose."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["If that happens, won't a lot of angel slaves flow in?"])
      ShowText(["It's the greatest luxury to tease angels~♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["One of the angels dropped a top-secret Imo recipe."])
      ShowText(["They came to collect it right away, but I copied everything down."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["I tried making it according to the recipe right away, but..."])
      ShowText(["The sweet potato dish was really delicious."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Those angels..."])
      ShowText(["They were secretly eating such delicious things, huh?"])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Show me that recipe, too."])
      ShowText(["I'll eat that sweet potato dish right away."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Angels must be disappointed too~!"])
      ShowText(["The secret delicacy has been exposed!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowPicture([5, "80_ranccubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Rankyubasu>"])
    ShowText(["This is the Queen's mansion."])
    ShowText(["We can't let just any traveler through..."])
    ConditionalBranch([1, 1157, 0, 5, 2])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["If you try to push through, it might cause a commotion."])
      ShowText(["Since there's no special business, shall we turn back..."])
      ErasePicture([5])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1157, 0, 6, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["First, we'll raid the slave shop."])
      ShowText(["We'll head into the Queen's mansion after that..."])
      ErasePicture([5])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 618, 9, 10, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 618, 13, 49, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 618, 38, 20, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 165, 141, 2, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 165, 141, 2, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 165, 141, 2, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 165, 141, 2, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 165, 141, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["This is the village of succubi..."])
    ShowText(["Compared to the villages we know, this one is quite run-down."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It looks just like a slum."])
    ShowText(["What a filthy village this is..."])
    ConditionalBranch([4, 287, 0])
      ShowTextAttributes(["succubus_fc1", 3, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["What on earth is the village chief doing..."])
      ShowText(["I can't believe they would leave it in this state."])
      Empty([])

    BranchEnd([])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowPicture([5, "80_leeccubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leekubus>"])
    ShowText(["...Stop right there."])
    ShowText(["You look like adventurers."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["(We shouldn't cause a commotion until we understand the situation. Here, we will play along...)"])
    ShowText(["Y-Yes... we're adventurers."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's quite an interesting party to have a slave attending."])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leekubus>"])
    ShowText(["And to make you wear a hero's costume..."])
    ShowText(["Yes, a hero's costume."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Isn't it amusing...?"])
    ShowText(["And it's rare to see angels too."])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leekubus>"])
    ShowText(["It's been quite a while since something other than merchandise came to the village..."])
    ShowText(["(Rare... does that mean there are angels in the monster realm? But what do you mean by merchandise...)"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["By the way, what is your purpose for coming to the village?"])
    ShowText(["Without a proper reason, I can't grant you passage."])
    ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Leekubus>"])
    ShowText(["By the way, what is your purpose for coming to the village?"])
    ShowText(["Without a proper reason, I can't grant you passage."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Um, the purpose is-"])
    Label(["理由"])
    ShowChoices([["For sightseeing", "For business", "For conquest", "Can't say"], 0])
    When([0, "観光のため"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I want to do some sightseeing here..."])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Hey, this isn't a tourist spot."])
      ShowText(["If you're planning to gawk around, could you leave?"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["No, of course, I have other reasons."])
      ShowText(["That is..."])
      JumpToLabel(["理由"])
      Empty([])

    When([1, "商売のため"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I came here to buy and sell things."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["I see..."])
      ShowText(["From what I've seen, I think it will fetch a very high price."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["But all the transactions here are managed by the Queen."])
      ShowText(["You'll need someone to mediate, do you have any connections?"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I see, it seems difficult to do business here."])
      ShowText(["There are other reasons for coming as well..."])
      JumpToLabel(["理由"])
      Empty([])

    When([2, "制圧するため"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I plan to take over this village and turn it into a military base."])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["...and this person has a habit of spouting nonsense!"])
      ShowText(["Please don't take it seriously!"])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Yes, I understand..."])
      ShowText(["Because male sex slaves lose their minds quickly."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["So, what is the reason for coming to this village...?"])
      JumpToLabel(["理由"])
      Empty([])

    When([3, "言えない"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I can't say..."])
      ShowPicture([5, "80_leeccubus_st02", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["leeccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Ah, I see, that makes sense..."])
      ShowText(["It's for fun, then."])
      ShowTextAttributes(["leeccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Well, go ahead."])
      ShowText(["Just don't go too overboard..."])
      ErasePicture([5])
      SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems they have decided on their own over there."])
      ShowText(["If they're going to let us through, that would be great, but-"])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["I don't really understand, but that's good."])
      ShowText(["Let's head inside right away!"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["That said, in a slum like this..."])
      ShowText(["The structural integrity of the buildings is weak, and it's not suitable for a military base."])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["I agree... In that case, that shrine might be better."])
      ShowText(["I recommend focusing on gathering information here."])
      ConditionalBranch([4, 401, 0])
        ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
        ShowText(["\\n<Gnosis>"])
        ShowText(["Understood, Lady Ilias..."])
        ShowText(["Switching to information gathering mode."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Now, let's explore the village."])
      ShowText(["Please be sure to refrain from rash actions."])
      ShowTextAttributes(["shion_fc1", 3, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Sensei!"])
      ShowText(["Does punching a succubus count as a rash action?"])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I'm not your teacher..."])
      ShowText(["It's nothing but a rash action."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Oh dear, I wonder if it's going to be okay..."])
      ShowText(["Then, let's gather information here!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["We have just arrived in the monster realm."])
      ShowText(["We don't really understand this village, let alone this world."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Let's carefully listen to the conversations and gather information-"])
      ShowText(["That way, we should be able to see what needs to be done."])
      ControlVariables([1142, 1142, 0, 0, 7])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["What shall we do tonight?"])
      ShowText(["Shall we buy a man at the inn for the first time in a while?"])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Sorry, but I'll pass tonight."])
      ShowText(["The slave I bought yesterday is very lively."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["You always break them right after saying that..."])
      ShowText(["Last time, you ruined an advanced slave in three days, right?"])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["You're quite the glutton yourself."])
      ShowText(["I've heard the story about you draining three in one day."])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Who spread such rumors..."])
      ShowText(["I only drained two, and I was really hungry at that time."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["So, for that reason, I'll have fun at the inn tonight."])
      ShowText(["I'm really into the play of corrupting a priest right now."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["A friend told me..."])
      ShowText(["It seems that the illicit trade of potatoes is quite profitable."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["To avoid being spotted by angels,"])
      ShowText(["It seems that some people have started secretly growing potatoes."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["In the coming era, potatoes are better than slaves."])
      ShowText(["Let's make a profit with potatoes while stealing from the angels~♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["What shall we do tonight?"])
      ShowText(["Shall we buy a man at the inn for the first time in a while?"])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Sorry, but I'll pass tonight."])
      ShowText(["The slave I bought yesterday is very lively."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["You always break them right after saying that..."])
      ShowText(["Last time, you ruined an advanced slave in three days, right?"])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["You're quite the glutton yourself."])
      ShowText(["I've heard the story about you draining three in one day."])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Who spread such rumors..."])
      ShowText(["I only drained two, and I was really hungry at that time."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["So, for that reason, I'll have fun at the inn tonight."])
      ShowText(["I'm really into the play of corrupting a priest right now."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["A friend told me..."])
      ShowText(["It seems that the illicit trade of potatoes is quite profitable."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["To avoid being spotted by angels,"])
      ShowText(["It seems that some people have started secretly growing potatoes."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["In the coming era, potatoes are better than slaves."])
      ShowText(["Let's make a profit with potatoes while stealing from the angels~♪"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Oh, Reem, you returned from Grangold."])
      ShowText(["How was the famous botanical garden...?"])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["I think I was a bit no thank you on that one."])
      ShowText(["If it's that grotesque, it's not really my taste..."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["But you might like it, right?"])
      ShowText(["You're a bit more sadistic, aren't you?"])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["I have my limits too..."])
      ShowText(["After all, men should attack with pleasure above all else."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Hey, did you see the sign for the potato field created by the angels?"])
      ShowText(["'This is angel food, forbidden for succubi' they say."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["That's ridiculous~!"])
      ShowText(["I sneaked in at night and stole some right away."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["When turned into a salad, it seems quite good..."])
      ShowText(["The feeling of superiority from stealing angel food is irresistible."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["I wonder if I should steal some tonight too."])
      ShowText(["Angels are such fools, unaware that their food is being stolen..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Oh, Reem, you returned from Grangold."])
      ShowText(["How was the famous botanical garden...?"])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["I think I was a bit no thank you on that one."])
      ShowText(["If it's that grotesque, it's not really my taste..."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["But you might like it, right?"])
      ShowText(["You're a bit more sadistic, aren't you?"])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["I have my limits too..."])
      ShowText(["After all, men should attack with pleasure above all else."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Hey, did you see the sign for the potato field created by the angels?"])
      ShowText(["'This is angel food, forbidden for succubi' they say."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["That's ridiculous~!"])
      ShowText(["I sneaked in at night and stole some right away."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["When turned into a salad, it seems quite good..."])
      ShowText(["The feeling of superiority from stealing angel food is irresistible."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["I wonder if I should steal some tonight too."])
      ShowText(["Angels are such fools, unaware that their food is being stolen..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["Oh... I don't recognize your face."])
    ShowText(["It's rare to see travelers in this village..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...What about you?"])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["I'm just a succubus."])
    ShowText(["Names don't really matter..."])
    ConditionalBranch([4, 287, 0])
      ShowTextAttributes(["succubus_fc1", 3, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["...................."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["Well then... let's share a little tale from the past."])
    ShowText(["A few succubi departed from San Ilia, ruled by Mistress Minagi..."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["And they built a village in this desolate land, but..."])
    ShowText(["The former village chief who guided them was exiled from the village."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["The ancestor of all succubi is, as you know, the Six Ancestors, Minagi."])
    ShowText(["That person is very righteous and strict..."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["A thousand years ago, after defeating Ilias in the Holy Monster War..."])
    ShowText(["Minagi was granted the city of San Ilia by the Dark Goddess."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["And San Ilia greatly developed as the capital of succubi."])
    ShowText(["Minagi had extraordinary skills as a ruler."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["San Ilia achieved great success both commercially and culturally."])
    ShowText(["Now, it has become the most prosperous nation among the four great countries."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["However... Minagi was too strict."])
    ShowText(["Because she was strict with herself as well, it was even more so..."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["As a succubus, one should not be ruled by desire, but should rule over desire-"])
    ShowText(["One should always train the body and mind, and elevate oneself-"])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["Most succubi are devoted to Minagi..."])
    ShowText(["To meet the expectations of that strict person, they elevated themselves and strived forward."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["But..."])
    ShowText(["After all, there are those who cannot follow such a policy."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["Under the great prosperity of San Ilia..."])
    ShowText(["Many dropouts have emerged."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["The lazy, the incompetent, those swept away by desire-"])
    ShowText(["Under Minagi, such individuals were not cared for at all."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["Amidst this, a certain succubus tried to save the dropouts."])
    ShowText(["Seeing them suffer in society, she could not bear it..."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["That succubus gathered those ostracized by society-"])
    ShowText(["And then set out on a journey in search of a new land."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["That journey was extremely harsh."])
    ShowText(["A group of dropouts among succubi is an inconvenience wherever they go."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["Thus, the group reached the northernmost edge-"])
    ShowText(["And made a deal with Kanade, who governs the Gold region."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["Thus, the land given to them became this village of succubi."])
    ShowText(["This desolate land became a new home for the dropouts."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["And the succubus who led them here became the village chief."])
    ShowText(["A new life started in this new land, but-"])
    ShowTextAttributes(["succubus_fc1", 5, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["In the end, it didn't go well."])
    ShowText(["From the beginning, the members were all outcasts who couldn't fit into society."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["The village chief worked desperately and encouraged labor, but..."])
    ShowText(["The lazy and greedy villagers began to distance themselves from the chief."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["Thus, the relationship between the chief and the villagers was severed-"])
    ShowText(["Eventually, the villagers revolted against the chief."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["The one who led this revolution is the current queen."])
    ShowText(["They promoted human trafficking and secured the support of Kanon."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["The villagers desired a livelihood that profited from buying and selling humans."])
    ShowText(["The chief, who opposed this, was exiled from the village."])
    ShowTextAttributes(["succubus_fc1", 4, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["That's how the succubus village ended up like this."])
    ShowText(["Now, it has become a major stronghold leading human trafficking throughout the monster realm."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The exiled former chief, could it be..."])
    ShowTextAttributes(["succubus_fc1", 5, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["I wonder how it came to this..."])
    ShowText(["I just wanted to help everyone escape from their harsh lives."])
    ShowTextAttributes(["succubus_fc1", 5, 0, 2])
    ShowText(["\\n<Mysterious Succubus>"])
    ShowText(["...It turned into a long story."])
    ShowText(["Thank you for listening."])
    PlaySE(["RPG::SE(@name=\"mon_wind1\", @pitch=100, @volume=100)"])
    ControlSwitches([2506, 2506, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The mysterious succubus vanished with the wind..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...................."])
    ConditionalBranch([4, 287, 0])
      ShowTextAttributes(["succubus_fc1", 3, 0, 2])
      ShowText(["\\n<Succubus>"])
      ShowText(["Let's return this village to... a normal village."])
      ShowText(["Not just the men, but surely the succubuses are unhappy too."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Leekubus>"])
    ShowText(["It seems they're not around now, but..."])
    ShowText(["From that roof, I occasionally see a shadow looking down."])
    ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Leekubus>"])
    ShowText(["I've seen it once before, but..."])
    ShowText(["Could that be the former chief...?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Great Oak>"])
    ShowText(["What, a traveler...?"])
    ShowText(["Don't cause any problems in this village!"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Are you a bodyguard...?"])
    ShowText(["There are some rough-looking monsters wandering around."])
    Empty([])

  Page 1
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["The patrol of the village is the responsibility of Cupid."])
    ShowText(["Without any intimidation, it's about projecting a friendly image."])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["The Queen is a great person."])
      ShowText(["She oversees all transactions in this village..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["I never expected that a war with the angels had started."])
      ShowText(["I thought the Apocalypse was just a rumor."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["The era of the former village chief was very suffocating."])
      ShowText(["They wouldn't even allow the buying and selling of humans."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["But the current Queen is different."])
      ShowText(["She is someone who understands a lot."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Even though the angels have occupied us, it's not a bad story."])
      ShowText(["After all, we received a lot of treasure from the Queen."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["With this much, I can live a carefree life for a while."])
      ShowText(["What happens after that? ... I don't know."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Sister Succubus>"])
    ShowText(["Even in this village, faith has not faded away."])
    ShowText(["Now, let's pray to the Goddess..."])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 73])
      ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Succubus>"])
      ShowText(["Then, let us pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Succubus>"])
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Sister Succubus>"])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["The one who governs this town is the Queen Succubus."])
      ShowText(["Whatever you do here, you need the Queen's permission."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Queen Succubus is in this town...?"])
      ShowText(["Is it Alma Elma, or someone else...?"])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["The Queen is in the northern mansion."])
      ShowText(["It's a splendid building, so you should be able to recognize it at a glance."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["Those Cupids are kind of goofy and lovable, aren't they?"])
      ShowText(["I thought angels were strict and cruel, but it seems that's not the case."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["I was planning to escape right away, but maybe I'll stay in the village a little longer?"])
      ShowText(["After all, I have no place to run to anyway..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["It seems there's a big movement happening on the northern continent."])
      ShowText(["All the Six Ancestors are away..."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Well, that's not really our concern."])
      ShowText(["If we leave it to the Dark Goddess and the Six Ancestors, everything will be fine."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["The slave system has been abolished..."])
      ShowText(["Well, we can survive on food other than semen, though."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["If it's free love, the angels should accept it, right?"])
      ShowText(["Hey you, want to have some romantic sex with me...?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_greatorc_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Great Oak>"])
    ShowText(["You guys... I smell trouble."])
    ShowText(["If you mess up here, you won't have a life left."])
    ErasePicture([5])
    Empty([])

  Page 1
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["So, we angels have taken over, but..."])
    ShowText(["It seems the succubi are living relatively normal lives."])
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["From what I've heard, they also have nowhere else to go..."])
    ShowText(["Even monsters have their struggles, huh?"])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["You guys are keeping some top-notch slaves, aren't you?"])
      ShowText(["Where did you buy them...?"])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["I raised them carefully from scratch with my own hands."])
      ShowText(["I won't give you any..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["In commemoration of the expulsion of the oppressors, the Queen's wealth was distributed."])
      ShowText(["Angels do some pretty good things, don't they?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["The one ruling this Gold continent is..."])
      ShowText(["The master of Gran Gold Castle, Kanade."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["That's why the plant monsters have a strong influence on this continent."])
      ShowText(["We are allowed to reside here by paying tribute of gold and slaves to Kanade."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Kanade..."])
      ShowText(["She might be the first opponent to fight among the Six Ancestors."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["What do you mean, slavery is prohibited!"])
      ShowText(["What are we supposed to eat to survive!"])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["...That said, we have no means to migrate anyway..."])
      ShowText(["I guess we have no choice but to live under the angels."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["leeccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["The food, treasures, and slaves that were delivered from the territory..."])
      ShowText(["The Queen takes all the best parts for herself, doesn't she?"])
      ShowTextAttributes(["leeccubus_fc1", 1, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["One day, maybe we'll have a coup..."])
      ShowText(["Hehe, that's not bad at all."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["With this, the era has changed again."])
      ShowText(["The angels gave us treasures, and they are more generous than the Queen."])
      ShowTextAttributes(["leeccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Leekubus>"])
      ShowText(["It's painful that slavery has been banned..."])
      ShowText(["Well, it seems we can live comfortably for a while if we sell the treasures we received."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["The Queen is incredibly stingy."])
      ShowText(["She monopolized all the treasures for herself."])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Sometimes we get handed down high-class slaves..."])
      ShowText(["But they're often drained of life and on the verge of death."])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["Right now, everyone is obedient because she has power..."])
      ShowText(["But at this rate, it may not last long."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["ranccubus_fc1", 2, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["I won't be deceived by the angels..."])
      ShowText(["After taming us, they probably plan to turn on us."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Great Oak>"])
    ShowText(["Geez... disposing of food isn't a bodyguard's job."])
    ShowText(["...Hey, this isn't a spectacle!"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["So many victims have come to light..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Such barbarity cannot be tolerated."])
    ShowText(["We must deliver divine punishment immediately."])
    Empty([])

  Page 1
    ShowTextAttributes(["ariel_fc1", 2, 0, 2])
    ShowText(["\\n<Ariel>"])
    ShowText(["To leave this many corpses exposed..."])
    ShowText(["We must prepare a cemetery and give them a proper burial."])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_granabass_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["granabass_fc1", 0, 0, 2])
    ShowText(["\\n<Granabas>"])
    ShowText(["Lady Minagi is concerned about this village."])
    ShowText(["Even so, it's worse than I expected..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The atmosphere here is far more powerful than the other succubi in this village."])
    ShowText(["Could it be a rather high-ranking succubus...?"])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["Have you heard of the Apocalypse...?"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "ある"])
        ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["I see... You catch on quickly."])
        ShowText(["Either way, it's a story that has nothing to do with us."])
        Empty([])
      When([1, "ない"])
        ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["It seems to be about the great war with the angel army that appeared from another world."])
        ShowText(["And now, the important figures in the monster world are extremely busy..."])
        ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Elder Succubus>"])
        ShowText(["Well, it's a story that has nothing to do with us."])
        ShowText(["Such heavenly matters are left to the important people."])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["An angel army attacking this village..."])
      ShowText(["Isn't this actually a major incident?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_barakizoku_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Hehe, this village is truly enjoyable."])
    ShowText(["I come here whenever I have free time from my duties at Grangold Castle."])
    ShowTextAttributes(["barakizoku_fc1", 0, 0, 2])
    ShowText(["\\n<Rose Aristocrat>"])
    ShowText(["Last night, I..."])
    ShowText(["Sucked the pure virgin essence dry until it was completely drained... Hehehe."])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["The Goldport to the northeast is a town just for humans."])
      ShowText(["Since they pay quite a hefty tribute, Lady Kanade lets them off the hook."])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["That's why, it's off-limits for youkai."])
      ShowText(["It's a shame, there are so many potential prey..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["ranccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Rankyubasu>"])
      ShowText(["In times of political upheaval like this, it's a chance to make a profit."])
      ShowText(["Now is the time to listen closely and gather plenty of information."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([1, 1142, 0, 7, 2])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["There are no fools in this village who would defy Lady Kanade."])
      ShowText(["If that person were to get angry, this village would disappear without a trace."])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["So, I haven't forgotten to keep her in a good mood."])
      ShowText(["I'm sending plenty of top-notch slaves and gold and silver to Grangold Castle."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 8, 1])
      ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
      ShowText(["\\n<Elder Succubus>"])
      ShowText(["Even if the village is occupied by angels, there hasn't been any movement from the Grangold homeland."])
      ShowText(["I can't imagine Lady Kanade would care about a border village..."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's fortunate that Kanade has a rough personality."])
      ShowText(["If it were Tamamo, she would immediately launch a counter-invasion."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["greatorc_fc1", 0, 0, 2])
    ShowText(["\\n<Great Oak>"])
    ShowText(["Well, just enjoy yourself as much as you can."])
    ShowText(["The purpose of all the guests coming to this village is that..."])
    Empty([])

  Page 1
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Ah, little Ilias!"])
    ShowText(["Leave the matters of this village to us...♪"])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([23, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([4145, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([251, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 51
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 52
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 53
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 54
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 55
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 56
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 57
Name = "通行止め"

  Page 0
    Empty([])
