Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Marcellus>Who are you?\nYou appear to be monsters concealing unusual powers..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>My arms are trembling...\nAre these really just monsters...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>Oh my, a travelling group of human heroes...?\nYou appear to have undergone much training."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
    ShowText(["\\n<Morrigan>Hey now, don't be a bother...\nWe still know barely anything about this world."])
    ShowText([""])
    ShowText([""])
    TintScreen(["Tone(@red=34.0, @green=-34.0, @blue=-68.0, @gray=170.0)", 30, true])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["On our way to the Monster Lord's Castle...\nWe met three succubi."])
    ShowText([""])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["Just from their unsettling presence alone, there was no mistaking they were a menace to humanity... We were certain about that."])
    ShowText([""])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>...We shouldn't act too hastily just yet at this stage. We'll let you go for now, all right?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Marcellus>That was going to be my line.\nIf you swear not to harm innocent humans, I'll let you go."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan>I can't promise you anything like that.\nWe've come here to slaughter you all!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Marcellus>If that's the case...we'll slay you here!\nLazarus, Karen, Merlin... Let's do this!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>Guess it can't be helped...\nIt shouldn't affect history too much if we take the lives of just four humans."])
    ShowText([""])
    ShowText([""])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>...Then allow me to be your opponent.\nIn recognition of your courage, I shall send you off with an honorable death, without violating you."])
    ShowText([""])
    ShowText([""])
    FadeoutBGM([1])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["At that time, we had no way of knowing...\nThat our opponents were the three legendary succubus sisters that had been brought back from ancient times."])
    ShowText([""])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["Marcellus' skills were of the strongest class among heroes, and yet... They were still opponents no human could match up against."])
    ShowText([""])
    SetMoveRoute([5, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=34, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=34, @parameters=[])"])
    SetEventLocation([6, 0, 8, 5, 6])
    SetEventLocation([7, 0, 10, 5, 4])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>N-no way... Marcellus, done in with a single blow..."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Karen>Not good... Marcellus isn't breathing!\nHealing magic...please, breathe once more!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>It's futile... I ended his life without any suffering. It's no longer possible to revive him."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["astaroth_fc1", 0, 0, 2])
    ShowText(["\\n<Astaroth>As for you remaining three...\nWe'll send you to the same place so he won't be lonely."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merlin>These are not foes we can hope to prevail against...\nWe must withdraw at once!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>There's no way we can run from them!\nWe're just gonna have to fight, for Marcellus' sake--"])
    ShowText([""])
    ShowText([""])
    TintScreen(["Tone(@red=34.0, @green=-34.0, @blue=-68.0, @gray=170.0)", 30, true])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["The real danger was what came next.\nWe had no damn clue what just happened then..."])
    ShowText([""])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<？？？>Class Four Cross-World Contact.\nA critical paradox has occurred."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>Hey, is this some joke...? No way--"])
    ShowText([""])
    Wait([30])
    ShowAnimation([9, 542, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    ShowAnimation([10, 542, false])
    Wait([60])
    ControlSwitches([32, 32, 0])
    PlayBGM(["RPG::BGM(@name=\"boss0-4\", @volume=100, @pitch=100)"])
    Wait([90])
    ShowTextAttributes(["adramelek_fc0", 1, 0, 2])
    ShowText(["\\n<Adramelech>A critical breakdown in history has occurred.\nData transfer of Apoptosis XX00001 to F10000X137Y580, completed."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
    ShowText(["\\n<Sonya Chaos>Executing update program.\nData transfer of Apoptosis XX00002 to F10000X137Y580, completed."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>It can't be... Apoptosis?!"])
    ShowText([""])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>They're also the XX kind... Two of the highest ranked showed up?! Why is this happening? We only killed one guy!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["adramelek_fc0", 0, 0, 2])
    ShowText(["\\n<Adramelech>Adramelech, booting up.\nCommencing pre-singularity α's completion phase..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["soniaapoto_fc3", 4, 0, 2])
    ShowText(["\\n<Sonya Chaos>Sonya Chaos, booting up.\nExecuting revision phase, equilibrating space-time fluctuation..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith>Astaroth! Morrigan!\nWe must destroy these two immediately!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth>Right...!"])
    ShowText([""])
    FadeoutBGM([1])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 2, 1])
    ShowText(["And then a fight between monsters unfolded before our eyes... We were left completely out of the loop."])
    ShowText([""])
    ShowTextAttributes(["", 0, 1, 1])
    ShowText(["I just stared dumbstruck at their battle.\nBehind me, Karen kept trying to cast revival magic on Marcellus' dead body."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And then--"])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    SetEventLocation([3, 0, 8, 2, 6])
    SetEventLocation([4, 0, 10, 2, 4])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["morrigan_fc1", 2, 0, 2])
    ShowText(["\\n<Morrigan>*huff*, *huff*...\nWe've somehow managed to destroy them both..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>However, they become stronger every time they regenerate. I wonder if our next encounter will go this smoothly..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith>Our actions were far too careless.\nI never would've expected that killing a single human could cause this much of a crisis..."])
    ShowText([""])
    ShowText([""])
    TintScreen(["Tone(@red=34.0, @green=-34.0, @blue=-68.0, @gray=170.0)", 30, true])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>...Allow me to provide some insight here."])
    ShowText([""])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Had they killed just any ordinary human, things wouldn't have turned out this bad. It would've been a tiny scratch upon history that would get fixed through its self-repairing functions."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>But in this case...\nLilith just killed the worst human possible as far as it concerns history."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Luka is the hero who defeated the Goddess Ilias in the true history. In other words, it would be no exaggeration to say he is the most important person in all history."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>She just killed Luka's father, before Luka was even born... As far as I can imagine, she caused the biggest paradox of all in doing so."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>As a result, two of the highest-class apoptosis invaded this world. This would become the cause of a major distortion."])
    ShowText([""])
    ShowText([""])
    TintScreen(["Tone(@red=0.0, @green=0.0, @blue=0.0, @gray=0.0)", 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>The hell...? What's going on...?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Karen>It's no good... Marcellus won't come back to life...\nEven with my magic..."])
    ShowText([""])
    ShowText([""])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan>So then...Do we mop up these humans?\nThere's still three of them left."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith2_fc1", 3, 0, 2])
    ShowText(["\\n<Lilith>...We leave them be.\nLet's avoid acting rashly from now on, and focus on investigation."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["astaroth_fc1", 2, 0, 2])
    ShowText(["\\n<Astaroth>We've landed ourselves in a terrible situation.\nSimply dealing with this space-time distortion will cost us several years..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith>Still, we must accept any hardship, for the sake of the Dark Goddess...and by extension, we must accept it for the sake of our world."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
    ShowText(["\\n<Morrigan>Guess that means no mayhem for a while...\nWhat a drag..."])
    ShowText([""])
    ShowText([""])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"mon_wind4\", @pitch=100, @volume=100)"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    SetMoveRoute([4, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The three Lilith Sisters left..."])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>............"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Karen>Marcellus...*sob*...\nWhat should we do..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lazarus>This can't be real, Marcellus..."])
    ShowText([""])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([120])
    TransferPlayer([0, 317, 16, 10, 0, 2])
    FadeinScreen([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])
